diff options
Diffstat (limited to 'xorg-server/glx')
45 files changed, 34685 insertions, 24870 deletions
diff --git a/xorg-server/glx/clientinfo.c b/xorg-server/glx/clientinfo.c index 3c0e7de45..15bbf15af 100644 --- a/xorg-server/glx/clientinfo.c +++ b/xorg-server/glx/clientinfo.c @@ -27,22 +27,26 @@ #include "glxserver.h" #include "indirect_dispatch.h" -int __glXDisp_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SetClientInfoARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } -int __glXDispSwap_SetClientInfoARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_SetClientInfoARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } -int __glXDisp_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SetClientInfo2ARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } -int __glXDispSwap_SetClientInfo2ARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_SetClientInfo2ARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } diff --git a/xorg-server/glx/createcontext.c b/xorg-server/glx/createcontext.c index 785061d5b..9c1eab3e4 100644 --- a/xorg-server/glx/createcontext.c +++ b/xorg-server/glx/createcontext.c @@ -27,12 +27,14 @@ #include "glxserver.h" #include "indirect_dispatch.h" -int __glXDisp_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateContextAttribsARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } -int __glXDispSwap_CreateContextAttribsARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CreateContextAttribsARB(__GLXclientState * cl, GLbyte * pc) { return BadRequest; } diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index 19eabb85c..720865304 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -26,8 +26,7 @@ */ #if !defined( _DISPATCH_H_ ) -# define _DISPATCH_H_ - +#define _DISPATCH_H_ /** * \file main/dispatch.h @@ -1042,10 +1041,10 @@ #define _gloffset_EGLImageTargetRenderbufferStorageOES 971 #define _gloffset_EGLImageTargetTexture2DOES 972 -#else /* !FEATURE_remap_table */ +#else /* !FEATURE_remap_table */ #define driDispatchRemapTable_size 565 -extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; +extern int driDispatchRemapTable[driDispatchRemapTable_size]; #define AttachShader_remap_index 0 #define CreateProgram_remap_index 1 @@ -2179,10710 +2178,17639 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] #define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] -#endif /* !FEATURE_remap_table */ +#endif /* !FEATURE_remap_table */ + +typedef void (GLAPIENTRYP _glptr_NewList) (GLuint, GLenum); -typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum); #define CALL_NewList(disp, parameters) \ (* GET_NewList(disp)) parameters -static inline _glptr_NewList GET_NewList(struct _glapi_table *disp) { - return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList)); +static inline _glptr_NewList +GET_NewList(struct _glapi_table *disp) +{ + return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList)); } -static inline void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_NewList, fn); +static inline void +SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_NewList, fn); } -typedef void (GLAPIENTRYP _glptr_EndList)(void); +typedef void (GLAPIENTRYP _glptr_EndList) (void); + #define CALL_EndList(disp, parameters) \ (* GET_EndList(disp)) parameters -static inline _glptr_EndList GET_EndList(struct _glapi_table *disp) { - return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList)); +static inline _glptr_EndList +GET_EndList(struct _glapi_table *disp) +{ + return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList)); } -static inline void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_EndList, fn); +static inline void +SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_EndList, fn); } -typedef void (GLAPIENTRYP _glptr_CallList)(GLuint); +typedef void (GLAPIENTRYP _glptr_CallList) (GLuint); + #define CALL_CallList(disp, parameters) \ (* GET_CallList(disp)) parameters -static inline _glptr_CallList GET_CallList(struct _glapi_table *disp) { - return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList)); +static inline _glptr_CallList +GET_CallList(struct _glapi_table *disp) +{ + return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList)); } -static inline void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_CallList, fn); +static inline void +SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_CallList, fn); } -typedef void (GLAPIENTRYP _glptr_CallLists)(GLsizei, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_CallLists) (GLsizei, GLenum, const GLvoid *); + #define CALL_CallLists(disp, parameters) \ (* GET_CallLists(disp)) parameters -static inline _glptr_CallLists GET_CallLists(struct _glapi_table *disp) { - return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists)); +static inline _glptr_CallLists +GET_CallLists(struct _glapi_table *disp) +{ + return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists)); } -static inline void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CallLists, fn); +static inline void +SET_CallLists(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CallLists, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteLists)(GLuint, GLsizei); +typedef void (GLAPIENTRYP _glptr_DeleteLists) (GLuint, GLsizei); + #define CALL_DeleteLists(disp, parameters) \ (* GET_DeleteLists(disp)) parameters -static inline _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) { - return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists)); +static inline _glptr_DeleteLists +GET_DeleteLists(struct _glapi_table *disp) +{ + return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists)); } -static inline void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) { - SET_by_offset(disp, _gloffset_DeleteLists, fn); +static inline void +SET_DeleteLists(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei)) +{ + SET_by_offset(disp, _gloffset_DeleteLists, fn); } -typedef GLuint (GLAPIENTRYP _glptr_GenLists)(GLsizei); +typedef GLuint(GLAPIENTRYP _glptr_GenLists) (GLsizei); + #define CALL_GenLists(disp, parameters) \ (* GET_GenLists(disp)) parameters -static inline _glptr_GenLists GET_GenLists(struct _glapi_table *disp) { - return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists)); +static inline _glptr_GenLists +GET_GenLists(struct _glapi_table *disp) +{ + return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists)); } -static inline void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) { - SET_by_offset(disp, _gloffset_GenLists, fn); +static inline void +SET_GenLists(struct _glapi_table *disp, GLuint(GLAPIENTRYP fn) (GLsizei)) +{ + SET_by_offset(disp, _gloffset_GenLists, fn); } -typedef void (GLAPIENTRYP _glptr_ListBase)(GLuint); +typedef void (GLAPIENTRYP _glptr_ListBase) (GLuint); + #define CALL_ListBase(disp, parameters) \ (* GET_ListBase(disp)) parameters -static inline _glptr_ListBase GET_ListBase(struct _glapi_table *disp) { - return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase)); +static inline _glptr_ListBase +GET_ListBase(struct _glapi_table *disp) +{ + return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase)); } -static inline void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_ListBase, fn); +static inline void +SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_ListBase, fn); } -typedef void (GLAPIENTRYP _glptr_Begin)(GLenum); +typedef void (GLAPIENTRYP _glptr_Begin) (GLenum); + #define CALL_Begin(disp, parameters) \ (* GET_Begin(disp)) parameters -static inline _glptr_Begin GET_Begin(struct _glapi_table *disp) { - return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin)); +static inline _glptr_Begin +GET_Begin(struct _glapi_table *disp) +{ + return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin)); } -static inline void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_Begin, fn); +static inline void +SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_Begin, fn); } -typedef void (GLAPIENTRYP _glptr_Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_Bitmap) (GLsizei, GLsizei, GLfloat, GLfloat, + GLfloat, GLfloat, const GLubyte *); #define CALL_Bitmap(disp, parameters) \ (* GET_Bitmap(disp)) parameters -static inline _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) { - return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap)); +static inline _glptr_Bitmap +GET_Bitmap(struct _glapi_table *disp) +{ + return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap)); } -static inline void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) { - SET_by_offset(disp, _gloffset_Bitmap, fn); +static inline void +SET_Bitmap(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, + GLfloat, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_Bitmap, fn); } -typedef void (GLAPIENTRYP _glptr_Color3b)(GLbyte, GLbyte, GLbyte); +typedef void (GLAPIENTRYP _glptr_Color3b) (GLbyte, GLbyte, GLbyte); + #define CALL_Color3b(disp, parameters) \ (* GET_Color3b(disp)) parameters -static inline _glptr_Color3b GET_Color3b(struct _glapi_table *disp) { - return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b)); +static inline _glptr_Color3b +GET_Color3b(struct _glapi_table *disp) +{ + return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b)); } -static inline void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { - SET_by_offset(disp, _gloffset_Color3b, fn); +static inline void +SET_Color3b(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte)) +{ + SET_by_offset(disp, _gloffset_Color3b, fn); } -typedef void (GLAPIENTRYP _glptr_Color3bv)(const GLbyte *); +typedef void (GLAPIENTRYP _glptr_Color3bv) (const GLbyte *); + #define CALL_Color3bv(disp, parameters) \ (* GET_Color3bv(disp)) parameters -static inline _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) { - return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv)); +static inline _glptr_Color3bv +GET_Color3bv(struct _glapi_table *disp) +{ + return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv)); } -static inline void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { - SET_by_offset(disp, _gloffset_Color3bv, fn); +static inline void +SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_Color3bv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Color3d) (GLdouble, GLdouble, GLdouble); + #define CALL_Color3d(disp, parameters) \ (* GET_Color3d(disp)) parameters -static inline _glptr_Color3d GET_Color3d(struct _glapi_table *disp) { - return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d)); +static inline _glptr_Color3d +GET_Color3d(struct _glapi_table *disp) +{ + return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d)); } -static inline void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Color3d, fn); +static inline void +SET_Color3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Color3d, fn); } -typedef void (GLAPIENTRYP _glptr_Color3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Color3dv) (const GLdouble *); + #define CALL_Color3dv(disp, parameters) \ (* GET_Color3dv(disp)) parameters -static inline _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) { - return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv)); +static inline _glptr_Color3dv +GET_Color3dv(struct _glapi_table *disp) +{ + return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv)); } -static inline void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Color3dv, fn); +static inline void +SET_Color3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Color3dv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Color3f) (GLfloat, GLfloat, GLfloat); + #define CALL_Color3f(disp, parameters) \ (* GET_Color3f(disp)) parameters -static inline _glptr_Color3f GET_Color3f(struct _glapi_table *disp) { - return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f)); +static inline _glptr_Color3f +GET_Color3f(struct _glapi_table *disp) +{ + return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f)); } -static inline void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Color3f, fn); +static inline void +SET_Color3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Color3f, fn); } -typedef void (GLAPIENTRYP _glptr_Color3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Color3fv) (const GLfloat *); + #define CALL_Color3fv(disp, parameters) \ (* GET_Color3fv(disp)) parameters -static inline _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) { - return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv)); +static inline _glptr_Color3fv +GET_Color3fv(struct _glapi_table *disp) +{ + return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv)); } -static inline void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Color3fv, fn); +static inline void +SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Color3fv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Color3i) (GLint, GLint, GLint); + #define CALL_Color3i(disp, parameters) \ (* GET_Color3i(disp)) parameters -static inline _glptr_Color3i GET_Color3i(struct _glapi_table *disp) { - return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i)); +static inline _glptr_Color3i +GET_Color3i(struct _glapi_table *disp) +{ + return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i)); } -static inline void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Color3i, fn); +static inline void +SET_Color3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Color3i, fn); } -typedef void (GLAPIENTRYP _glptr_Color3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Color3iv) (const GLint *); + #define CALL_Color3iv(disp, parameters) \ (* GET_Color3iv(disp)) parameters -static inline _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) { - return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv)); +static inline _glptr_Color3iv +GET_Color3iv(struct _glapi_table *disp) +{ + return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv)); } -static inline void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Color3iv, fn); +static inline void +SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Color3iv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Color3s) (GLshort, GLshort, GLshort); + #define CALL_Color3s(disp, parameters) \ (* GET_Color3s(disp)) parameters -static inline _glptr_Color3s GET_Color3s(struct _glapi_table *disp) { - return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s)); +static inline _glptr_Color3s +GET_Color3s(struct _glapi_table *disp) +{ + return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s)); } -static inline void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Color3s, fn); +static inline void +SET_Color3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Color3s, fn); } -typedef void (GLAPIENTRYP _glptr_Color3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Color3sv) (const GLshort *); + #define CALL_Color3sv(disp, parameters) \ (* GET_Color3sv(disp)) parameters -static inline _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) { - return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv)); +static inline _glptr_Color3sv +GET_Color3sv(struct _glapi_table *disp) +{ + return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv)); } -static inline void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Color3sv, fn); +static inline void +SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Color3sv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3ub)(GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_Color3ub) (GLubyte, GLubyte, GLubyte); + #define CALL_Color3ub(disp, parameters) \ (* GET_Color3ub(disp)) parameters -static inline _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) { - return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub)); +static inline _glptr_Color3ub +GET_Color3ub(struct _glapi_table *disp) +{ + return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub)); } -static inline void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_Color3ub, fn); +static inline void +SET_Color3ub(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLubyte, GLubyte, GLubyte)) +{ + SET_by_offset(disp, _gloffset_Color3ub, fn); } -typedef void (GLAPIENTRYP _glptr_Color3ubv)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_Color3ubv) (const GLubyte *); + #define CALL_Color3ubv(disp, parameters) \ (* GET_Color3ubv(disp)) parameters -static inline _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) { - return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv)); +static inline _glptr_Color3ubv +GET_Color3ubv(struct _glapi_table *disp) +{ + return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv)); } -static inline void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_Color3ubv, fn); +static inline void +SET_Color3ubv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_Color3ubv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3ui)(GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Color3ui) (GLuint, GLuint, GLuint); + #define CALL_Color3ui(disp, parameters) \ (* GET_Color3ui(disp)) parameters -static inline _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) { - return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui)); +static inline _glptr_Color3ui +GET_Color3ui(struct _glapi_table *disp) +{ + return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui)); } -static inline void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Color3ui, fn); +static inline void +SET_Color3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Color3ui, fn); } -typedef void (GLAPIENTRYP _glptr_Color3uiv)(const GLuint *); +typedef void (GLAPIENTRYP _glptr_Color3uiv) (const GLuint *); + #define CALL_Color3uiv(disp, parameters) \ (* GET_Color3uiv(disp)) parameters -static inline _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) { - return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv)); +static inline _glptr_Color3uiv +GET_Color3uiv(struct _glapi_table *disp) +{ + return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv)); } -static inline void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { - SET_by_offset(disp, _gloffset_Color3uiv, fn); +static inline void +SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Color3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_Color3us)(GLushort, GLushort, GLushort); +typedef void (GLAPIENTRYP _glptr_Color3us) (GLushort, GLushort, GLushort); + #define CALL_Color3us(disp, parameters) \ (* GET_Color3us(disp)) parameters -static inline _glptr_Color3us GET_Color3us(struct _glapi_table *disp) { - return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us)); +static inline _glptr_Color3us +GET_Color3us(struct _glapi_table *disp) +{ + return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us)); } -static inline void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { - SET_by_offset(disp, _gloffset_Color3us, fn); +static inline void +SET_Color3us(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLushort, GLushort, GLushort)) +{ + SET_by_offset(disp, _gloffset_Color3us, fn); } -typedef void (GLAPIENTRYP _glptr_Color3usv)(const GLushort *); +typedef void (GLAPIENTRYP _glptr_Color3usv) (const GLushort *); + #define CALL_Color3usv(disp, parameters) \ (* GET_Color3usv(disp)) parameters -static inline _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) { - return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv)); +static inline _glptr_Color3usv +GET_Color3usv(struct _glapi_table *disp) +{ + return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv)); } -static inline void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { - SET_by_offset(disp, _gloffset_Color3usv, fn); +static inline void +SET_Color3usv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLushort *)) +{ + SET_by_offset(disp, _gloffset_Color3usv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4b)(GLbyte, GLbyte, GLbyte, GLbyte); +typedef void (GLAPIENTRYP _glptr_Color4b) (GLbyte, GLbyte, GLbyte, GLbyte); + #define CALL_Color4b(disp, parameters) \ (* GET_Color4b(disp)) parameters -static inline _glptr_Color4b GET_Color4b(struct _glapi_table *disp) { - return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b)); +static inline _glptr_Color4b +GET_Color4b(struct _glapi_table *disp) +{ + return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b)); } -static inline void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) { - SET_by_offset(disp, _gloffset_Color4b, fn); +static inline void +SET_Color4b(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte, GLbyte)) +{ + SET_by_offset(disp, _gloffset_Color4b, fn); } -typedef void (GLAPIENTRYP _glptr_Color4bv)(const GLbyte *); +typedef void (GLAPIENTRYP _glptr_Color4bv) (const GLbyte *); + #define CALL_Color4bv(disp, parameters) \ (* GET_Color4bv(disp)) parameters -static inline _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) { - return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv)); +static inline _glptr_Color4bv +GET_Color4bv(struct _glapi_table *disp) +{ + return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv)); } -static inline void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { - SET_by_offset(disp, _gloffset_Color4bv, fn); +static inline void +SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_Color4bv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4d)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Color4d) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_Color4d(disp, parameters) \ (* GET_Color4d(disp)) parameters -static inline _glptr_Color4d GET_Color4d(struct _glapi_table *disp) { - return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d)); +static inline _glptr_Color4d +GET_Color4d(struct _glapi_table *disp) +{ + return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d)); } -static inline void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Color4d, fn); +static inline void +SET_Color4d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Color4d, fn); } -typedef void (GLAPIENTRYP _glptr_Color4dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Color4dv) (const GLdouble *); + #define CALL_Color4dv(disp, parameters) \ (* GET_Color4dv(disp)) parameters -static inline _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) { - return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv)); +static inline _glptr_Color4dv +GET_Color4dv(struct _glapi_table *disp) +{ + return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv)); } -static inline void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Color4dv, fn); +static inline void +SET_Color4dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Color4dv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Color4f) (GLfloat, GLfloat, GLfloat, GLfloat); + #define CALL_Color4f(disp, parameters) \ (* GET_Color4f(disp)) parameters -static inline _glptr_Color4f GET_Color4f(struct _glapi_table *disp) { - return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f)); +static inline _glptr_Color4f +GET_Color4f(struct _glapi_table *disp) +{ + return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f)); } -static inline void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Color4f, fn); +static inline void +SET_Color4f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Color4f, fn); } -typedef void (GLAPIENTRYP _glptr_Color4fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Color4fv) (const GLfloat *); + #define CALL_Color4fv(disp, parameters) \ (* GET_Color4fv(disp)) parameters -static inline _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) { - return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv)); +static inline _glptr_Color4fv +GET_Color4fv(struct _glapi_table *disp) +{ + return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv)); } -static inline void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Color4fv, fn); +static inline void +SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Color4fv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4i)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Color4i) (GLint, GLint, GLint, GLint); + #define CALL_Color4i(disp, parameters) \ (* GET_Color4i(disp)) parameters -static inline _glptr_Color4i GET_Color4i(struct _glapi_table *disp) { - return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i)); +static inline _glptr_Color4i +GET_Color4i(struct _glapi_table *disp) +{ + return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i)); } -static inline void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Color4i, fn); +static inline void +SET_Color4i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Color4i, fn); } -typedef void (GLAPIENTRYP _glptr_Color4iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Color4iv) (const GLint *); + #define CALL_Color4iv(disp, parameters) \ (* GET_Color4iv(disp)) parameters -static inline _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) { - return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv)); +static inline _glptr_Color4iv +GET_Color4iv(struct _glapi_table *disp) +{ + return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv)); } -static inline void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Color4iv, fn); +static inline void +SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Color4iv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4s)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Color4s) (GLshort, GLshort, GLshort, GLshort); + #define CALL_Color4s(disp, parameters) \ (* GET_Color4s(disp)) parameters -static inline _glptr_Color4s GET_Color4s(struct _glapi_table *disp) { - return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s)); +static inline _glptr_Color4s +GET_Color4s(struct _glapi_table *disp) +{ + return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s)); } -static inline void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Color4s, fn); +static inline void +SET_Color4s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Color4s, fn); } -typedef void (GLAPIENTRYP _glptr_Color4sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Color4sv) (const GLshort *); + #define CALL_Color4sv(disp, parameters) \ (* GET_Color4sv(disp)) parameters -static inline _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) { - return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv)); +static inline _glptr_Color4sv +GET_Color4sv(struct _glapi_table *disp) +{ + return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv)); } -static inline void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Color4sv, fn); +static inline void +SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Color4sv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_Color4ub) (GLubyte, GLubyte, GLubyte, GLubyte); + #define CALL_Color4ub(disp, parameters) \ (* GET_Color4ub(disp)) parameters -static inline _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) { - return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub)); +static inline _glptr_Color4ub +GET_Color4ub(struct _glapi_table *disp) +{ + return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub)); } -static inline void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_Color4ub, fn); +static inline void +SET_Color4ub(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLubyte, GLubyte, GLubyte, GLubyte)) +{ + SET_by_offset(disp, _gloffset_Color4ub, fn); } -typedef void (GLAPIENTRYP _glptr_Color4ubv)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_Color4ubv) (const GLubyte *); + #define CALL_Color4ubv(disp, parameters) \ (* GET_Color4ubv(disp)) parameters -static inline _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) { - return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv)); +static inline _glptr_Color4ubv +GET_Color4ubv(struct _glapi_table *disp) +{ + return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv)); } -static inline void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_Color4ubv, fn); +static inline void +SET_Color4ubv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_Color4ubv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4ui)(GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Color4ui) (GLuint, GLuint, GLuint, GLuint); + #define CALL_Color4ui(disp, parameters) \ (* GET_Color4ui(disp)) parameters -static inline _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) { - return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui)); +static inline _glptr_Color4ui +GET_Color4ui(struct _glapi_table *disp) +{ + return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui)); } -static inline void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Color4ui, fn); +static inline void +SET_Color4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Color4ui, fn); } -typedef void (GLAPIENTRYP _glptr_Color4uiv)(const GLuint *); +typedef void (GLAPIENTRYP _glptr_Color4uiv) (const GLuint *); + #define CALL_Color4uiv(disp, parameters) \ (* GET_Color4uiv(disp)) parameters -static inline _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) { - return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv)); +static inline _glptr_Color4uiv +GET_Color4uiv(struct _glapi_table *disp) +{ + return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv)); } -static inline void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { - SET_by_offset(disp, _gloffset_Color4uiv, fn); +static inline void +SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Color4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_Color4us)(GLushort, GLushort, GLushort, GLushort); +typedef void (GLAPIENTRYP _glptr_Color4us) (GLushort, GLushort, GLushort, + GLushort); #define CALL_Color4us(disp, parameters) \ (* GET_Color4us(disp)) parameters -static inline _glptr_Color4us GET_Color4us(struct _glapi_table *disp) { - return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us)); +static inline _glptr_Color4us +GET_Color4us(struct _glapi_table *disp) +{ + return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us)); } -static inline void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) { - SET_by_offset(disp, _gloffset_Color4us, fn); +static inline void +SET_Color4us(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLushort, GLushort, GLushort, GLushort)) +{ + SET_by_offset(disp, _gloffset_Color4us, fn); } -typedef void (GLAPIENTRYP _glptr_Color4usv)(const GLushort *); +typedef void (GLAPIENTRYP _glptr_Color4usv) (const GLushort *); + #define CALL_Color4usv(disp, parameters) \ (* GET_Color4usv(disp)) parameters -static inline _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) { - return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv)); +static inline _glptr_Color4usv +GET_Color4usv(struct _glapi_table *disp) +{ + return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv)); } -static inline void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { - SET_by_offset(disp, _gloffset_Color4usv, fn); +static inline void +SET_Color4usv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLushort *)) +{ + SET_by_offset(disp, _gloffset_Color4usv, fn); } -typedef void (GLAPIENTRYP _glptr_EdgeFlag)(GLboolean); +typedef void (GLAPIENTRYP _glptr_EdgeFlag) (GLboolean); + #define CALL_EdgeFlag(disp, parameters) \ (* GET_EdgeFlag(disp)) parameters -static inline _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) { - return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag)); +static inline _glptr_EdgeFlag +GET_EdgeFlag(struct _glapi_table *disp) +{ + return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag)); } -static inline void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { - SET_by_offset(disp, _gloffset_EdgeFlag, fn); +static inline void +SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLboolean)) +{ + SET_by_offset(disp, _gloffset_EdgeFlag, fn); } -typedef void (GLAPIENTRYP _glptr_EdgeFlagv)(const GLboolean *); +typedef void (GLAPIENTRYP _glptr_EdgeFlagv) (const GLboolean *); + #define CALL_EdgeFlagv(disp, parameters) \ (* GET_EdgeFlagv(disp)) parameters -static inline _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) { - return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv)); +static inline _glptr_EdgeFlagv +GET_EdgeFlagv(struct _glapi_table *disp) +{ + return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv)); } -static inline void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) { - SET_by_offset(disp, _gloffset_EdgeFlagv, fn); +static inline void +SET_EdgeFlagv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLboolean *)) +{ + SET_by_offset(disp, _gloffset_EdgeFlagv, fn); } -typedef void (GLAPIENTRYP _glptr_End)(void); +typedef void (GLAPIENTRYP _glptr_End) (void); + #define CALL_End(disp, parameters) \ (* GET_End(disp)) parameters -static inline _glptr_End GET_End(struct _glapi_table *disp) { - return (_glptr_End) (GET_by_offset(disp, _gloffset_End)); +static inline _glptr_End +GET_End(struct _glapi_table *disp) +{ + return (_glptr_End) (GET_by_offset(disp, _gloffset_End)); } -static inline void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_End, fn); +static inline void +SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_End, fn); } -typedef void (GLAPIENTRYP _glptr_Indexd)(GLdouble); +typedef void (GLAPIENTRYP _glptr_Indexd) (GLdouble); + #define CALL_Indexd(disp, parameters) \ (* GET_Indexd(disp)) parameters -static inline _glptr_Indexd GET_Indexd(struct _glapi_table *disp) { - return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd)); +static inline _glptr_Indexd +GET_Indexd(struct _glapi_table *disp) +{ + return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd)); } -static inline void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { - SET_by_offset(disp, _gloffset_Indexd, fn); +static inline void +SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble)) +{ + SET_by_offset(disp, _gloffset_Indexd, fn); } -typedef void (GLAPIENTRYP _glptr_Indexdv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Indexdv) (const GLdouble *); + #define CALL_Indexdv(disp, parameters) \ (* GET_Indexdv(disp)) parameters -static inline _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) { - return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv)); +static inline _glptr_Indexdv +GET_Indexdv(struct _glapi_table *disp) +{ + return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv)); } -static inline void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Indexdv, fn); +static inline void +SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Indexdv, fn); } -typedef void (GLAPIENTRYP _glptr_Indexf)(GLfloat); +typedef void (GLAPIENTRYP _glptr_Indexf) (GLfloat); + #define CALL_Indexf(disp, parameters) \ (* GET_Indexf(disp)) parameters -static inline _glptr_Indexf GET_Indexf(struct _glapi_table *disp) { - return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf)); +static inline _glptr_Indexf +GET_Indexf(struct _glapi_table *disp) +{ + return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf)); } -static inline void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_Indexf, fn); +static inline void +SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_Indexf, fn); } -typedef void (GLAPIENTRYP _glptr_Indexfv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Indexfv) (const GLfloat *); + #define CALL_Indexfv(disp, parameters) \ (* GET_Indexfv(disp)) parameters -static inline _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) { - return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv)); +static inline _glptr_Indexfv +GET_Indexfv(struct _glapi_table *disp) +{ + return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv)); } -static inline void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Indexfv, fn); +static inline void +SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Indexfv, fn); } -typedef void (GLAPIENTRYP _glptr_Indexi)(GLint); +typedef void (GLAPIENTRYP _glptr_Indexi) (GLint); + #define CALL_Indexi(disp, parameters) \ (* GET_Indexi(disp)) parameters -static inline _glptr_Indexi GET_Indexi(struct _glapi_table *disp) { - return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi)); +static inline _glptr_Indexi +GET_Indexi(struct _glapi_table *disp) +{ + return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi)); } -static inline void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_Indexi, fn); +static inline void +SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_Indexi, fn); } -typedef void (GLAPIENTRYP _glptr_Indexiv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Indexiv) (const GLint *); + #define CALL_Indexiv(disp, parameters) \ (* GET_Indexiv(disp)) parameters -static inline _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) { - return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv)); +static inline _glptr_Indexiv +GET_Indexiv(struct _glapi_table *disp) +{ + return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv)); } -static inline void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Indexiv, fn); +static inline void +SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Indexiv, fn); } -typedef void (GLAPIENTRYP _glptr_Indexs)(GLshort); +typedef void (GLAPIENTRYP _glptr_Indexs) (GLshort); + #define CALL_Indexs(disp, parameters) \ (* GET_Indexs(disp)) parameters -static inline _glptr_Indexs GET_Indexs(struct _glapi_table *disp) { - return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs)); +static inline _glptr_Indexs +GET_Indexs(struct _glapi_table *disp) +{ + return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs)); } -static inline void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { - SET_by_offset(disp, _gloffset_Indexs, fn); +static inline void +SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLshort)) +{ + SET_by_offset(disp, _gloffset_Indexs, fn); } -typedef void (GLAPIENTRYP _glptr_Indexsv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Indexsv) (const GLshort *); + #define CALL_Indexsv(disp, parameters) \ (* GET_Indexsv(disp)) parameters -static inline _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) { - return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv)); +static inline _glptr_Indexsv +GET_Indexsv(struct _glapi_table *disp) +{ + return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv)); } -static inline void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Indexsv, fn); +static inline void +SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Indexsv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3b)(GLbyte, GLbyte, GLbyte); +typedef void (GLAPIENTRYP _glptr_Normal3b) (GLbyte, GLbyte, GLbyte); + #define CALL_Normal3b(disp, parameters) \ (* GET_Normal3b(disp)) parameters -static inline _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) { - return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b)); +static inline _glptr_Normal3b +GET_Normal3b(struct _glapi_table *disp) +{ + return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b)); } -static inline void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { - SET_by_offset(disp, _gloffset_Normal3b, fn); +static inline void +SET_Normal3b(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte)) +{ + SET_by_offset(disp, _gloffset_Normal3b, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3bv)(const GLbyte *); +typedef void (GLAPIENTRYP _glptr_Normal3bv) (const GLbyte *); + #define CALL_Normal3bv(disp, parameters) \ (* GET_Normal3bv(disp)) parameters -static inline _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) { - return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv)); +static inline _glptr_Normal3bv +GET_Normal3bv(struct _glapi_table *disp) +{ + return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv)); } -static inline void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { - SET_by_offset(disp, _gloffset_Normal3bv, fn); +static inline void +SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_Normal3bv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Normal3d) (GLdouble, GLdouble, GLdouble); + #define CALL_Normal3d(disp, parameters) \ (* GET_Normal3d(disp)) parameters -static inline _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) { - return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d)); +static inline _glptr_Normal3d +GET_Normal3d(struct _glapi_table *disp) +{ + return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d)); } -static inline void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Normal3d, fn); +static inline void +SET_Normal3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Normal3d, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Normal3dv) (const GLdouble *); + #define CALL_Normal3dv(disp, parameters) \ (* GET_Normal3dv(disp)) parameters -static inline _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) { - return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv)); +static inline _glptr_Normal3dv +GET_Normal3dv(struct _glapi_table *disp) +{ + return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv)); } -static inline void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Normal3dv, fn); +static inline void +SET_Normal3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Normal3dv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Normal3f) (GLfloat, GLfloat, GLfloat); + #define CALL_Normal3f(disp, parameters) \ (* GET_Normal3f(disp)) parameters -static inline _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) { - return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f)); +static inline _glptr_Normal3f +GET_Normal3f(struct _glapi_table *disp) +{ + return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f)); } -static inline void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Normal3f, fn); +static inline void +SET_Normal3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Normal3f, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Normal3fv) (const GLfloat *); + #define CALL_Normal3fv(disp, parameters) \ (* GET_Normal3fv(disp)) parameters -static inline _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) { - return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv)); +static inline _glptr_Normal3fv +GET_Normal3fv(struct _glapi_table *disp) +{ + return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv)); } -static inline void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Normal3fv, fn); +static inline void +SET_Normal3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Normal3fv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Normal3i) (GLint, GLint, GLint); + #define CALL_Normal3i(disp, parameters) \ (* GET_Normal3i(disp)) parameters -static inline _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) { - return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i)); +static inline _glptr_Normal3i +GET_Normal3i(struct _glapi_table *disp) +{ + return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i)); } -static inline void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Normal3i, fn); +static inline void +SET_Normal3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Normal3i, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Normal3iv) (const GLint *); + #define CALL_Normal3iv(disp, parameters) \ (* GET_Normal3iv(disp)) parameters -static inline _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) { - return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv)); +static inline _glptr_Normal3iv +GET_Normal3iv(struct _glapi_table *disp) +{ + return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv)); } -static inline void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Normal3iv, fn); +static inline void +SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Normal3iv, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Normal3s) (GLshort, GLshort, GLshort); + #define CALL_Normal3s(disp, parameters) \ (* GET_Normal3s(disp)) parameters -static inline _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) { - return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s)); +static inline _glptr_Normal3s +GET_Normal3s(struct _glapi_table *disp) +{ + return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s)); } -static inline void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Normal3s, fn); +static inline void +SET_Normal3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Normal3s, fn); } -typedef void (GLAPIENTRYP _glptr_Normal3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Normal3sv) (const GLshort *); + #define CALL_Normal3sv(disp, parameters) \ (* GET_Normal3sv(disp)) parameters -static inline _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) { - return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv)); +static inline _glptr_Normal3sv +GET_Normal3sv(struct _glapi_table *disp) +{ + return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv)); } -static inline void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Normal3sv, fn); +static inline void +SET_Normal3sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Normal3sv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2d)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_RasterPos2d) (GLdouble, GLdouble); + #define CALL_RasterPos2d(disp, parameters) \ (* GET_RasterPos2d(disp)) parameters -static inline _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) { - return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d)); +static inline _glptr_RasterPos2d +GET_RasterPos2d(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d)); } -static inline void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_RasterPos2d, fn); +static inline void +SET_RasterPos2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_RasterPos2d, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_RasterPos2dv) (const GLdouble *); + #define CALL_RasterPos2dv(disp, parameters) \ (* GET_RasterPos2dv(disp)) parameters -static inline _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) { - return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv)); +static inline _glptr_RasterPos2dv +GET_RasterPos2dv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv)); } -static inline void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_RasterPos2dv, fn); +static inline void +SET_RasterPos2dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_RasterPos2dv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2f)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_RasterPos2f) (GLfloat, GLfloat); + #define CALL_RasterPos2f(disp, parameters) \ (* GET_RasterPos2f(disp)) parameters -static inline _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) { - return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f)); +static inline _glptr_RasterPos2f +GET_RasterPos2f(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f)); } -static inline void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_RasterPos2f, fn); +static inline void +SET_RasterPos2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_RasterPos2f, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_RasterPos2fv) (const GLfloat *); + #define CALL_RasterPos2fv(disp, parameters) \ (* GET_RasterPos2fv(disp)) parameters -static inline _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) { - return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv)); +static inline _glptr_RasterPos2fv +GET_RasterPos2fv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv)); } -static inline void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_RasterPos2fv, fn); +static inline void +SET_RasterPos2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_RasterPos2fv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2i)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_RasterPos2i) (GLint, GLint); + #define CALL_RasterPos2i(disp, parameters) \ (* GET_RasterPos2i(disp)) parameters -static inline _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) { - return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i)); +static inline _glptr_RasterPos2i +GET_RasterPos2i(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i)); } -static inline void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_RasterPos2i, fn); +static inline void +SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_RasterPos2i, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_RasterPos2iv) (const GLint *); + #define CALL_RasterPos2iv(disp, parameters) \ (* GET_RasterPos2iv(disp)) parameters -static inline _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) { - return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv)); +static inline _glptr_RasterPos2iv +GET_RasterPos2iv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv)); } -static inline void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_RasterPos2iv, fn); +static inline void +SET_RasterPos2iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_RasterPos2iv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2s)(GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_RasterPos2s) (GLshort, GLshort); + #define CALL_RasterPos2s(disp, parameters) \ (* GET_RasterPos2s(disp)) parameters -static inline _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) { - return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s)); +static inline _glptr_RasterPos2s +GET_RasterPos2s(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s)); } -static inline void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_RasterPos2s, fn); +static inline void +SET_RasterPos2s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_RasterPos2s, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos2sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_RasterPos2sv) (const GLshort *); + #define CALL_RasterPos2sv(disp, parameters) \ (* GET_RasterPos2sv(disp)) parameters -static inline _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) { - return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv)); +static inline _glptr_RasterPos2sv +GET_RasterPos2sv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv)); } -static inline void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_RasterPos2sv, fn); +static inline void +SET_RasterPos2sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_RasterPos2sv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_RasterPos3d) (GLdouble, GLdouble, GLdouble); + #define CALL_RasterPos3d(disp, parameters) \ (* GET_RasterPos3d(disp)) parameters -static inline _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) { - return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d)); +static inline _glptr_RasterPos3d +GET_RasterPos3d(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d)); } -static inline void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_RasterPos3d, fn); +static inline void +SET_RasterPos3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_RasterPos3d, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_RasterPos3dv) (const GLdouble *); + #define CALL_RasterPos3dv(disp, parameters) \ (* GET_RasterPos3dv(disp)) parameters -static inline _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) { - return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv)); +static inline _glptr_RasterPos3dv +GET_RasterPos3dv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv)); } -static inline void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_RasterPos3dv, fn); +static inline void +SET_RasterPos3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_RasterPos3dv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_RasterPos3f) (GLfloat, GLfloat, GLfloat); + #define CALL_RasterPos3f(disp, parameters) \ (* GET_RasterPos3f(disp)) parameters -static inline _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) { - return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f)); +static inline _glptr_RasterPos3f +GET_RasterPos3f(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f)); } -static inline void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_RasterPos3f, fn); +static inline void +SET_RasterPos3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_RasterPos3f, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_RasterPos3fv) (const GLfloat *); + #define CALL_RasterPos3fv(disp, parameters) \ (* GET_RasterPos3fv(disp)) parameters -static inline _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) { - return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv)); +static inline _glptr_RasterPos3fv +GET_RasterPos3fv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv)); } -static inline void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_RasterPos3fv, fn); +static inline void +SET_RasterPos3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_RasterPos3fv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_RasterPos3i) (GLint, GLint, GLint); + #define CALL_RasterPos3i(disp, parameters) \ (* GET_RasterPos3i(disp)) parameters -static inline _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) { - return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i)); +static inline _glptr_RasterPos3i +GET_RasterPos3i(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i)); } -static inline void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_RasterPos3i, fn); +static inline void +SET_RasterPos3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_RasterPos3i, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_RasterPos3iv) (const GLint *); + #define CALL_RasterPos3iv(disp, parameters) \ (* GET_RasterPos3iv(disp)) parameters -static inline _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) { - return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv)); +static inline _glptr_RasterPos3iv +GET_RasterPos3iv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv)); } -static inline void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_RasterPos3iv, fn); +static inline void +SET_RasterPos3iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_RasterPos3iv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_RasterPos3s) (GLshort, GLshort, GLshort); + #define CALL_RasterPos3s(disp, parameters) \ (* GET_RasterPos3s(disp)) parameters -static inline _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) { - return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s)); +static inline _glptr_RasterPos3s +GET_RasterPos3s(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s)); } -static inline void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_RasterPos3s, fn); +static inline void +SET_RasterPos3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_RasterPos3s, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_RasterPos3sv) (const GLshort *); + #define CALL_RasterPos3sv(disp, parameters) \ (* GET_RasterPos3sv(disp)) parameters -static inline _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) { - return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv)); +static inline _glptr_RasterPos3sv +GET_RasterPos3sv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv)); } -static inline void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_RasterPos3sv, fn); +static inline void +SET_RasterPos3sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_RasterPos3sv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_RasterPos4d) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_RasterPos4d(disp, parameters) \ (* GET_RasterPos4d(disp)) parameters -static inline _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) { - return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d)); +static inline _glptr_RasterPos4d +GET_RasterPos4d(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d)); } -static inline void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_RasterPos4d, fn); +static inline void +SET_RasterPos4d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_RasterPos4d, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_RasterPos4dv) (const GLdouble *); + #define CALL_RasterPos4dv(disp, parameters) \ (* GET_RasterPos4dv(disp)) parameters -static inline _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) { - return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv)); +static inline _glptr_RasterPos4dv +GET_RasterPos4dv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv)); } -static inline void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_RasterPos4dv, fn); +static inline void +SET_RasterPos4dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_RasterPos4dv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_RasterPos4f) (GLfloat, GLfloat, GLfloat, + GLfloat); #define CALL_RasterPos4f(disp, parameters) \ (* GET_RasterPos4f(disp)) parameters -static inline _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) { - return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f)); +static inline _glptr_RasterPos4f +GET_RasterPos4f(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f)); } -static inline void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_RasterPos4f, fn); +static inline void +SET_RasterPos4f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_RasterPos4f, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_RasterPos4fv) (const GLfloat *); + #define CALL_RasterPos4fv(disp, parameters) \ (* GET_RasterPos4fv(disp)) parameters -static inline _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) { - return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv)); +static inline _glptr_RasterPos4fv +GET_RasterPos4fv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv)); } -static inline void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_RasterPos4fv, fn); +static inline void +SET_RasterPos4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_RasterPos4fv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4i)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_RasterPos4i) (GLint, GLint, GLint, GLint); + #define CALL_RasterPos4i(disp, parameters) \ (* GET_RasterPos4i(disp)) parameters -static inline _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) { - return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i)); +static inline _glptr_RasterPos4i +GET_RasterPos4i(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i)); } -static inline void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_RasterPos4i, fn); +static inline void +SET_RasterPos4i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_RasterPos4i, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_RasterPos4iv) (const GLint *); + #define CALL_RasterPos4iv(disp, parameters) \ (* GET_RasterPos4iv(disp)) parameters -static inline _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) { - return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv)); +static inline _glptr_RasterPos4iv +GET_RasterPos4iv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv)); } -static inline void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_RasterPos4iv, fn); +static inline void +SET_RasterPos4iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_RasterPos4iv, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4s)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_RasterPos4s) (GLshort, GLshort, GLshort, + GLshort); #define CALL_RasterPos4s(disp, parameters) \ (* GET_RasterPos4s(disp)) parameters -static inline _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) { - return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s)); +static inline _glptr_RasterPos4s +GET_RasterPos4s(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s)); } -static inline void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_RasterPos4s, fn); +static inline void +SET_RasterPos4s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_RasterPos4s, fn); } -typedef void (GLAPIENTRYP _glptr_RasterPos4sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_RasterPos4sv) (const GLshort *); + #define CALL_RasterPos4sv(disp, parameters) \ (* GET_RasterPos4sv(disp)) parameters -static inline _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) { - return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv)); +static inline _glptr_RasterPos4sv +GET_RasterPos4sv(struct _glapi_table *disp) +{ + return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv)); } -static inline void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_RasterPos4sv, fn); +static inline void +SET_RasterPos4sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_RasterPos4sv, fn); } -typedef void (GLAPIENTRYP _glptr_Rectd)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Rectd) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_Rectd(disp, parameters) \ (* GET_Rectd(disp)) parameters -static inline _glptr_Rectd GET_Rectd(struct _glapi_table *disp) { - return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd)); +static inline _glptr_Rectd +GET_Rectd(struct _glapi_table *disp) +{ + return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd)); } -static inline void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Rectd, fn); +static inline void +SET_Rectd(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Rectd, fn); } -typedef void (GLAPIENTRYP _glptr_Rectdv)(const GLdouble *, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Rectdv) (const GLdouble *, const GLdouble *); + #define CALL_Rectdv(disp, parameters) \ (* GET_Rectdv(disp)) parameters -static inline _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) { - return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv)); +static inline _glptr_Rectdv +GET_Rectdv(struct _glapi_table *disp) +{ + return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv)); } -static inline void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) { - SET_by_offset(disp, _gloffset_Rectdv, fn); +static inline void +SET_Rectdv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Rectdv, fn); } -typedef void (GLAPIENTRYP _glptr_Rectf)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Rectf) (GLfloat, GLfloat, GLfloat, GLfloat); + #define CALL_Rectf(disp, parameters) \ (* GET_Rectf(disp)) parameters -static inline _glptr_Rectf GET_Rectf(struct _glapi_table *disp) { - return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf)); +static inline _glptr_Rectf +GET_Rectf(struct _glapi_table *disp) +{ + return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf)); } -static inline void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Rectf, fn); +static inline void +SET_Rectf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Rectf, fn); } -typedef void (GLAPIENTRYP _glptr_Rectfv)(const GLfloat *, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Rectfv) (const GLfloat *, const GLfloat *); + #define CALL_Rectfv(disp, parameters) \ (* GET_Rectfv(disp)) parameters -static inline _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) { - return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv)); +static inline _glptr_Rectfv +GET_Rectfv(struct _glapi_table *disp) +{ + return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv)); } -static inline void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Rectfv, fn); +static inline void +SET_Rectfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Rectfv, fn); } -typedef void (GLAPIENTRYP _glptr_Recti)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Recti) (GLint, GLint, GLint, GLint); + #define CALL_Recti(disp, parameters) \ (* GET_Recti(disp)) parameters -static inline _glptr_Recti GET_Recti(struct _glapi_table *disp) { - return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti)); +static inline _glptr_Recti +GET_Recti(struct _glapi_table *disp) +{ + return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti)); } -static inline void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Recti, fn); +static inline void +SET_Recti(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Recti, fn); } -typedef void (GLAPIENTRYP _glptr_Rectiv)(const GLint *, const GLint *); +typedef void (GLAPIENTRYP _glptr_Rectiv) (const GLint *, const GLint *); + #define CALL_Rectiv(disp, parameters) \ (* GET_Rectiv(disp)) parameters -static inline _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) { - return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv)); +static inline _glptr_Rectiv +GET_Rectiv(struct _glapi_table *disp) +{ + return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv)); } -static inline void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) { - SET_by_offset(disp, _gloffset_Rectiv, fn); +static inline void +SET_Rectiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Rectiv, fn); } -typedef void (GLAPIENTRYP _glptr_Rects)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Rects) (GLshort, GLshort, GLshort, GLshort); + #define CALL_Rects(disp, parameters) \ (* GET_Rects(disp)) parameters -static inline _glptr_Rects GET_Rects(struct _glapi_table *disp) { - return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects)); +static inline _glptr_Rects +GET_Rects(struct _glapi_table *disp) +{ + return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects)); } -static inline void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Rects, fn); +static inline void +SET_Rects(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Rects, fn); } -typedef void (GLAPIENTRYP _glptr_Rectsv)(const GLshort *, const GLshort *); +typedef void (GLAPIENTRYP _glptr_Rectsv) (const GLshort *, const GLshort *); + #define CALL_Rectsv(disp, parameters) \ (* GET_Rectsv(disp)) parameters -static inline _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) { - return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv)); +static inline _glptr_Rectsv +GET_Rectsv(struct _glapi_table *disp) +{ + return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv)); } -static inline void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) { - SET_by_offset(disp, _gloffset_Rectsv, fn); +static inline void +SET_Rectsv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Rectsv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1d)(GLdouble); +typedef void (GLAPIENTRYP _glptr_TexCoord1d) (GLdouble); + #define CALL_TexCoord1d(disp, parameters) \ (* GET_TexCoord1d(disp)) parameters -static inline _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) { - return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d)); +static inline _glptr_TexCoord1d +GET_TexCoord1d(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d)); } -static inline void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { - SET_by_offset(disp, _gloffset_TexCoord1d, fn); +static inline void +SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexCoord1d, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexCoord1dv) (const GLdouble *); + #define CALL_TexCoord1dv(disp, parameters) \ (* GET_TexCoord1dv(disp)) parameters -static inline _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) { - return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv)); +static inline _glptr_TexCoord1dv +GET_TexCoord1dv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv)); } -static inline void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexCoord1dv, fn); +static inline void +SET_TexCoord1dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexCoord1dv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1f)(GLfloat); +typedef void (GLAPIENTRYP _glptr_TexCoord1f) (GLfloat); + #define CALL_TexCoord1f(disp, parameters) \ (* GET_TexCoord1f(disp)) parameters -static inline _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) { - return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f)); +static inline _glptr_TexCoord1f +GET_TexCoord1f(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f)); } -static inline void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_TexCoord1f, fn); +static inline void +SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexCoord1f, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexCoord1fv) (const GLfloat *); + #define CALL_TexCoord1fv(disp, parameters) \ (* GET_TexCoord1fv(disp)) parameters -static inline _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) { - return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv)); +static inline _glptr_TexCoord1fv +GET_TexCoord1fv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv)); } -static inline void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexCoord1fv, fn); +static inline void +SET_TexCoord1fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexCoord1fv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1i)(GLint); +typedef void (GLAPIENTRYP _glptr_TexCoord1i) (GLint); + #define CALL_TexCoord1i(disp, parameters) \ (* GET_TexCoord1i(disp)) parameters -static inline _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) { - return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i)); +static inline _glptr_TexCoord1i +GET_TexCoord1i(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i)); } -static inline void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_TexCoord1i, fn); +static inline void +SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_TexCoord1i, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_TexCoord1iv) (const GLint *); + #define CALL_TexCoord1iv(disp, parameters) \ (* GET_TexCoord1iv(disp)) parameters -static inline _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) { - return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv)); +static inline _glptr_TexCoord1iv +GET_TexCoord1iv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv)); } -static inline void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_TexCoord1iv, fn); +static inline void +SET_TexCoord1iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexCoord1iv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1s)(GLshort); +typedef void (GLAPIENTRYP _glptr_TexCoord1s) (GLshort); + #define CALL_TexCoord1s(disp, parameters) \ (* GET_TexCoord1s(disp)) parameters -static inline _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) { - return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s)); +static inline _glptr_TexCoord1s +GET_TexCoord1s(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s)); } -static inline void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) { - SET_by_offset(disp, _gloffset_TexCoord1s, fn); +static inline void +SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLshort)) +{ + SET_by_offset(disp, _gloffset_TexCoord1s, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord1sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_TexCoord1sv) (const GLshort *); + #define CALL_TexCoord1sv(disp, parameters) \ (* GET_TexCoord1sv(disp)) parameters -static inline _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) { - return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv)); +static inline _glptr_TexCoord1sv +GET_TexCoord1sv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv)); } -static inline void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_TexCoord1sv, fn); +static inline void +SET_TexCoord1sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_TexCoord1sv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2d)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_TexCoord2d) (GLdouble, GLdouble); + #define CALL_TexCoord2d(disp, parameters) \ (* GET_TexCoord2d(disp)) parameters -static inline _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) { - return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d)); +static inline _glptr_TexCoord2d +GET_TexCoord2d(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d)); } -static inline void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_TexCoord2d, fn); +static inline void +SET_TexCoord2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexCoord2d, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexCoord2dv) (const GLdouble *); + #define CALL_TexCoord2dv(disp, parameters) \ (* GET_TexCoord2dv(disp)) parameters -static inline _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) { - return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv)); +static inline _glptr_TexCoord2dv +GET_TexCoord2dv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv)); } -static inline void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexCoord2dv, fn); +static inline void +SET_TexCoord2dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexCoord2dv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2f)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexCoord2f) (GLfloat, GLfloat); + #define CALL_TexCoord2f(disp, parameters) \ (* GET_TexCoord2f(disp)) parameters -static inline _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) { - return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f)); +static inline _glptr_TexCoord2f +GET_TexCoord2f(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f)); } -static inline void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_TexCoord2f, fn); +static inline void +SET_TexCoord2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexCoord2f, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexCoord2fv) (const GLfloat *); + #define CALL_TexCoord2fv(disp, parameters) \ (* GET_TexCoord2fv(disp)) parameters -static inline _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) { - return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv)); +static inline _glptr_TexCoord2fv +GET_TexCoord2fv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv)); } -static inline void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexCoord2fv, fn); +static inline void +SET_TexCoord2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexCoord2fv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2i)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_TexCoord2i) (GLint, GLint); + #define CALL_TexCoord2i(disp, parameters) \ (* GET_TexCoord2i(disp)) parameters -static inline _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) { - return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i)); +static inline _glptr_TexCoord2i +GET_TexCoord2i(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i)); } -static inline void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_TexCoord2i, fn); +static inline void +SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_TexCoord2i, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_TexCoord2iv) (const GLint *); + #define CALL_TexCoord2iv(disp, parameters) \ (* GET_TexCoord2iv(disp)) parameters -static inline _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) { - return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv)); +static inline _glptr_TexCoord2iv +GET_TexCoord2iv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv)); } -static inline void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_TexCoord2iv, fn); +static inline void +SET_TexCoord2iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexCoord2iv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2s)(GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_TexCoord2s) (GLshort, GLshort); + #define CALL_TexCoord2s(disp, parameters) \ (* GET_TexCoord2s(disp)) parameters -static inline _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) { - return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s)); +static inline _glptr_TexCoord2s +GET_TexCoord2s(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s)); } -static inline void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_TexCoord2s, fn); +static inline void +SET_TexCoord2s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_TexCoord2s, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord2sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_TexCoord2sv) (const GLshort *); + #define CALL_TexCoord2sv(disp, parameters) \ (* GET_TexCoord2sv(disp)) parameters -static inline _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) { - return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv)); +static inline _glptr_TexCoord2sv +GET_TexCoord2sv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv)); } -static inline void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_TexCoord2sv, fn); +static inline void +SET_TexCoord2sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_TexCoord2sv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_TexCoord3d) (GLdouble, GLdouble, GLdouble); + #define CALL_TexCoord3d(disp, parameters) \ (* GET_TexCoord3d(disp)) parameters -static inline _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) { - return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d)); +static inline _glptr_TexCoord3d +GET_TexCoord3d(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d)); } -static inline void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_TexCoord3d, fn); +static inline void +SET_TexCoord3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexCoord3d, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexCoord3dv) (const GLdouble *); + #define CALL_TexCoord3dv(disp, parameters) \ (* GET_TexCoord3dv(disp)) parameters -static inline _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) { - return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv)); +static inline _glptr_TexCoord3dv +GET_TexCoord3dv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv)); } -static inline void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexCoord3dv, fn); +static inline void +SET_TexCoord3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexCoord3dv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexCoord3f) (GLfloat, GLfloat, GLfloat); + #define CALL_TexCoord3f(disp, parameters) \ (* GET_TexCoord3f(disp)) parameters -static inline _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) { - return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f)); +static inline _glptr_TexCoord3f +GET_TexCoord3f(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f)); } -static inline void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_TexCoord3f, fn); +static inline void +SET_TexCoord3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexCoord3f, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexCoord3fv) (const GLfloat *); + #define CALL_TexCoord3fv(disp, parameters) \ (* GET_TexCoord3fv(disp)) parameters -static inline _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) { - return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv)); +static inline _glptr_TexCoord3fv +GET_TexCoord3fv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv)); } -static inline void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexCoord3fv, fn); +static inline void +SET_TexCoord3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexCoord3fv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_TexCoord3i) (GLint, GLint, GLint); + #define CALL_TexCoord3i(disp, parameters) \ (* GET_TexCoord3i(disp)) parameters -static inline _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) { - return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i)); +static inline _glptr_TexCoord3i +GET_TexCoord3i(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i)); } -static inline void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_TexCoord3i, fn); +static inline void +SET_TexCoord3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_TexCoord3i, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_TexCoord3iv) (const GLint *); + #define CALL_TexCoord3iv(disp, parameters) \ (* GET_TexCoord3iv(disp)) parameters -static inline _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) { - return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv)); +static inline _glptr_TexCoord3iv +GET_TexCoord3iv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv)); } -static inline void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_TexCoord3iv, fn); +static inline void +SET_TexCoord3iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexCoord3iv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_TexCoord3s) (GLshort, GLshort, GLshort); + #define CALL_TexCoord3s(disp, parameters) \ (* GET_TexCoord3s(disp)) parameters -static inline _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) { - return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s)); +static inline _glptr_TexCoord3s +GET_TexCoord3s(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s)); } -static inline void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_TexCoord3s, fn); +static inline void +SET_TexCoord3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_TexCoord3s, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_TexCoord3sv) (const GLshort *); + #define CALL_TexCoord3sv(disp, parameters) \ (* GET_TexCoord3sv(disp)) parameters -static inline _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) { - return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv)); +static inline _glptr_TexCoord3sv +GET_TexCoord3sv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv)); } -static inline void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_TexCoord3sv, fn); +static inline void +SET_TexCoord3sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_TexCoord3sv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_TexCoord4d) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_TexCoord4d(disp, parameters) \ (* GET_TexCoord4d(disp)) parameters -static inline _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) { - return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d)); +static inline _glptr_TexCoord4d +GET_TexCoord4d(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d)); } -static inline void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_TexCoord4d, fn); +static inline void +SET_TexCoord4d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexCoord4d, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexCoord4dv) (const GLdouble *); + #define CALL_TexCoord4dv(disp, parameters) \ (* GET_TexCoord4dv(disp)) parameters -static inline _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) { - return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv)); +static inline _glptr_TexCoord4dv +GET_TexCoord4dv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv)); } -static inline void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexCoord4dv, fn); +static inline void +SET_TexCoord4dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexCoord4dv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexCoord4f) (GLfloat, GLfloat, GLfloat, + GLfloat); #define CALL_TexCoord4f(disp, parameters) \ (* GET_TexCoord4f(disp)) parameters -static inline _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) { - return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f)); +static inline _glptr_TexCoord4f +GET_TexCoord4f(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f)); } -static inline void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_TexCoord4f, fn); +static inline void +SET_TexCoord4f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexCoord4f, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexCoord4fv) (const GLfloat *); + #define CALL_TexCoord4fv(disp, parameters) \ (* GET_TexCoord4fv(disp)) parameters -static inline _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) { - return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv)); +static inline _glptr_TexCoord4fv +GET_TexCoord4fv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv)); } -static inline void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexCoord4fv, fn); +static inline void +SET_TexCoord4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexCoord4fv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4i)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_TexCoord4i) (GLint, GLint, GLint, GLint); + #define CALL_TexCoord4i(disp, parameters) \ (* GET_TexCoord4i(disp)) parameters -static inline _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) { - return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i)); +static inline _glptr_TexCoord4i +GET_TexCoord4i(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i)); } -static inline void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_TexCoord4i, fn); +static inline void +SET_TexCoord4i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_TexCoord4i, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_TexCoord4iv) (const GLint *); + #define CALL_TexCoord4iv(disp, parameters) \ (* GET_TexCoord4iv(disp)) parameters -static inline _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) { - return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv)); +static inline _glptr_TexCoord4iv +GET_TexCoord4iv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv)); } -static inline void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_TexCoord4iv, fn); +static inline void +SET_TexCoord4iv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexCoord4iv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4s)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_TexCoord4s) (GLshort, GLshort, GLshort, + GLshort); #define CALL_TexCoord4s(disp, parameters) \ (* GET_TexCoord4s(disp)) parameters -static inline _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) { - return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s)); +static inline _glptr_TexCoord4s +GET_TexCoord4s(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s)); } -static inline void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_TexCoord4s, fn); +static inline void +SET_TexCoord4s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_TexCoord4s, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoord4sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_TexCoord4sv) (const GLshort *); + #define CALL_TexCoord4sv(disp, parameters) \ (* GET_TexCoord4sv(disp)) parameters -static inline _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) { - return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv)); +static inline _glptr_TexCoord4sv +GET_TexCoord4sv(struct _glapi_table *disp) +{ + return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv)); } -static inline void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_TexCoord4sv, fn); +static inline void +SET_TexCoord4sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_TexCoord4sv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2d)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Vertex2d) (GLdouble, GLdouble); + #define CALL_Vertex2d(disp, parameters) \ (* GET_Vertex2d(disp)) parameters -static inline _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) { - return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d)); +static inline _glptr_Vertex2d +GET_Vertex2d(struct _glapi_table *disp) +{ + return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d)); } -static inline void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Vertex2d, fn); +static inline void +SET_Vertex2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Vertex2d, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Vertex2dv) (const GLdouble *); + #define CALL_Vertex2dv(disp, parameters) \ (* GET_Vertex2dv(disp)) parameters -static inline _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) { - return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv)); +static inline _glptr_Vertex2dv +GET_Vertex2dv(struct _glapi_table *disp) +{ + return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv)); } -static inline void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Vertex2dv, fn); +static inline void +SET_Vertex2dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Vertex2dv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2f)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Vertex2f) (GLfloat, GLfloat); + #define CALL_Vertex2f(disp, parameters) \ (* GET_Vertex2f(disp)) parameters -static inline _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) { - return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f)); +static inline _glptr_Vertex2f +GET_Vertex2f(struct _glapi_table *disp) +{ + return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f)); } -static inline void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Vertex2f, fn); +static inline void +SET_Vertex2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Vertex2f, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Vertex2fv) (const GLfloat *); + #define CALL_Vertex2fv(disp, parameters) \ (* GET_Vertex2fv(disp)) parameters -static inline _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) { - return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv)); +static inline _glptr_Vertex2fv +GET_Vertex2fv(struct _glapi_table *disp) +{ + return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv)); } -static inline void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Vertex2fv, fn); +static inline void +SET_Vertex2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Vertex2fv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2i)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Vertex2i) (GLint, GLint); + #define CALL_Vertex2i(disp, parameters) \ (* GET_Vertex2i(disp)) parameters -static inline _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) { - return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i)); +static inline _glptr_Vertex2i +GET_Vertex2i(struct _glapi_table *disp) +{ + return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i)); } -static inline void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_Vertex2i, fn); +static inline void +SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Vertex2i, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Vertex2iv) (const GLint *); + #define CALL_Vertex2iv(disp, parameters) \ (* GET_Vertex2iv(disp)) parameters -static inline _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) { - return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv)); +static inline _glptr_Vertex2iv +GET_Vertex2iv(struct _glapi_table *disp) +{ + return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv)); } -static inline void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Vertex2iv, fn); +static inline void +SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Vertex2iv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2s)(GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Vertex2s) (GLshort, GLshort); + #define CALL_Vertex2s(disp, parameters) \ (* GET_Vertex2s(disp)) parameters -static inline _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) { - return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s)); +static inline _glptr_Vertex2s +GET_Vertex2s(struct _glapi_table *disp) +{ + return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s)); } -static inline void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Vertex2s, fn); +static inline void +SET_Vertex2s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Vertex2s, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex2sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Vertex2sv) (const GLshort *); + #define CALL_Vertex2sv(disp, parameters) \ (* GET_Vertex2sv(disp)) parameters -static inline _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) { - return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv)); +static inline _glptr_Vertex2sv +GET_Vertex2sv(struct _glapi_table *disp) +{ + return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv)); } -static inline void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Vertex2sv, fn); +static inline void +SET_Vertex2sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Vertex2sv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3d)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Vertex3d) (GLdouble, GLdouble, GLdouble); + #define CALL_Vertex3d(disp, parameters) \ (* GET_Vertex3d(disp)) parameters -static inline _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) { - return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d)); +static inline _glptr_Vertex3d +GET_Vertex3d(struct _glapi_table *disp) +{ + return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d)); } -static inline void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Vertex3d, fn); +static inline void +SET_Vertex3d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Vertex3d, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Vertex3dv) (const GLdouble *); + #define CALL_Vertex3dv(disp, parameters) \ (* GET_Vertex3dv(disp)) parameters -static inline _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) { - return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv)); +static inline _glptr_Vertex3dv +GET_Vertex3dv(struct _glapi_table *disp) +{ + return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv)); } -static inline void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Vertex3dv, fn); +static inline void +SET_Vertex3dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Vertex3dv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3f)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Vertex3f) (GLfloat, GLfloat, GLfloat); + #define CALL_Vertex3f(disp, parameters) \ (* GET_Vertex3f(disp)) parameters -static inline _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) { - return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f)); +static inline _glptr_Vertex3f +GET_Vertex3f(struct _glapi_table *disp) +{ + return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f)); } -static inline void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Vertex3f, fn); +static inline void +SET_Vertex3f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Vertex3f, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Vertex3fv) (const GLfloat *); + #define CALL_Vertex3fv(disp, parameters) \ (* GET_Vertex3fv(disp)) parameters -static inline _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) { - return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv)); +static inline _glptr_Vertex3fv +GET_Vertex3fv(struct _glapi_table *disp) +{ + return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv)); } -static inline void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Vertex3fv, fn); +static inline void +SET_Vertex3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Vertex3fv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3i)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Vertex3i) (GLint, GLint, GLint); + #define CALL_Vertex3i(disp, parameters) \ (* GET_Vertex3i(disp)) parameters -static inline _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) { - return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i)); +static inline _glptr_Vertex3i +GET_Vertex3i(struct _glapi_table *disp) +{ + return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i)); } -static inline void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Vertex3i, fn); +static inline void +SET_Vertex3i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Vertex3i, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Vertex3iv) (const GLint *); + #define CALL_Vertex3iv(disp, parameters) \ (* GET_Vertex3iv(disp)) parameters -static inline _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) { - return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv)); +static inline _glptr_Vertex3iv +GET_Vertex3iv(struct _glapi_table *disp) +{ + return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv)); } -static inline void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Vertex3iv, fn); +static inline void +SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Vertex3iv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3s)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Vertex3s) (GLshort, GLshort, GLshort); + #define CALL_Vertex3s(disp, parameters) \ (* GET_Vertex3s(disp)) parameters -static inline _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) { - return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s)); +static inline _glptr_Vertex3s +GET_Vertex3s(struct _glapi_table *disp) +{ + return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s)); } -static inline void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Vertex3s, fn); +static inline void +SET_Vertex3s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Vertex3s, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex3sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Vertex3sv) (const GLshort *); + #define CALL_Vertex3sv(disp, parameters) \ (* GET_Vertex3sv(disp)) parameters -static inline _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) { - return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv)); +static inline _glptr_Vertex3sv +GET_Vertex3sv(struct _glapi_table *disp) +{ + return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv)); } -static inline void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Vertex3sv, fn); +static inline void +SET_Vertex3sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Vertex3sv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Vertex4d) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_Vertex4d(disp, parameters) \ (* GET_Vertex4d(disp)) parameters -static inline _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) { - return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d)); +static inline _glptr_Vertex4d +GET_Vertex4d(struct _glapi_table *disp) +{ + return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d)); } -static inline void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Vertex4d, fn); +static inline void +SET_Vertex4d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Vertex4d, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Vertex4dv) (const GLdouble *); + #define CALL_Vertex4dv(disp, parameters) \ (* GET_Vertex4dv(disp)) parameters -static inline _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) { - return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv)); +static inline _glptr_Vertex4dv +GET_Vertex4dv(struct _glapi_table *disp) +{ + return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv)); } -static inline void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_Vertex4dv, fn); +static inline void +SET_Vertex4dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Vertex4dv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Vertex4f) (GLfloat, GLfloat, GLfloat, GLfloat); + #define CALL_Vertex4f(disp, parameters) \ (* GET_Vertex4f(disp)) parameters -static inline _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) { - return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f)); +static inline _glptr_Vertex4f +GET_Vertex4f(struct _glapi_table *disp) +{ + return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f)); } -static inline void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Vertex4f, fn); +static inline void +SET_Vertex4f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Vertex4f, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Vertex4fv) (const GLfloat *); + #define CALL_Vertex4fv(disp, parameters) \ (* GET_Vertex4fv(disp)) parameters -static inline _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) { - return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv)); +static inline _glptr_Vertex4fv +GET_Vertex4fv(struct _glapi_table *disp) +{ + return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv)); } -static inline void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_Vertex4fv, fn); +static inline void +SET_Vertex4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Vertex4fv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4i)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Vertex4i) (GLint, GLint, GLint, GLint); + #define CALL_Vertex4i(disp, parameters) \ (* GET_Vertex4i(disp)) parameters -static inline _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) { - return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i)); +static inline _glptr_Vertex4i +GET_Vertex4i(struct _glapi_table *disp) +{ + return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i)); } -static inline void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Vertex4i, fn); +static inline void +SET_Vertex4i(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Vertex4i, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4iv)(const GLint *); +typedef void (GLAPIENTRYP _glptr_Vertex4iv) (const GLint *); + #define CALL_Vertex4iv(disp, parameters) \ (* GET_Vertex4iv(disp)) parameters -static inline _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) { - return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv)); +static inline _glptr_Vertex4iv +GET_Vertex4iv(struct _glapi_table *disp) +{ + return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv)); } -static inline void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_Vertex4iv, fn); +static inline void +SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_Vertex4iv, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4s)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_Vertex4s) (GLshort, GLshort, GLshort, GLshort); + #define CALL_Vertex4s(disp, parameters) \ (* GET_Vertex4s(disp)) parameters -static inline _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) { - return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s)); +static inline _glptr_Vertex4s +GET_Vertex4s(struct _glapi_table *disp) +{ + return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s)); } -static inline void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_Vertex4s, fn); +static inline void +SET_Vertex4s(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_Vertex4s, fn); } -typedef void (GLAPIENTRYP _glptr_Vertex4sv)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_Vertex4sv) (const GLshort *); + #define CALL_Vertex4sv(disp, parameters) \ (* GET_Vertex4sv(disp)) parameters -static inline _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) { - return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv)); +static inline _glptr_Vertex4sv +GET_Vertex4sv(struct _glapi_table *disp) +{ + return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv)); } -static inline void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_Vertex4sv, fn); +static inline void +SET_Vertex4sv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_Vertex4sv, fn); } -typedef void (GLAPIENTRYP _glptr_ClipPlane)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_ClipPlane) (GLenum, const GLdouble *); + #define CALL_ClipPlane(disp, parameters) \ (* GET_ClipPlane(disp)) parameters -static inline _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) { - return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane)); +static inline _glptr_ClipPlane +GET_ClipPlane(struct _glapi_table *disp) +{ + return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane)); } -static inline void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ClipPlane, fn); +static inline void +SET_ClipPlane(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ClipPlane, fn); } -typedef void (GLAPIENTRYP _glptr_ColorMaterial)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_ColorMaterial) (GLenum, GLenum); + #define CALL_ColorMaterial(disp, parameters) \ (* GET_ColorMaterial(disp)) parameters -static inline _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) { - return (_glptr_ColorMaterial) (GET_by_offset(disp, _gloffset_ColorMaterial)); +static inline _glptr_ColorMaterial +GET_ColorMaterial(struct _glapi_table *disp) +{ + return (_glptr_ColorMaterial) (GET_by_offset + (disp, _gloffset_ColorMaterial)); } -static inline void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_ColorMaterial, fn); +static inline void +SET_ColorMaterial(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_ColorMaterial, fn); } -typedef void (GLAPIENTRYP _glptr_CullFace)(GLenum); +typedef void (GLAPIENTRYP _glptr_CullFace) (GLenum); + #define CALL_CullFace(disp, parameters) \ (* GET_CullFace(disp)) parameters -static inline _glptr_CullFace GET_CullFace(struct _glapi_table *disp) { - return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace)); +static inline _glptr_CullFace +GET_CullFace(struct _glapi_table *disp) +{ + return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace)); } -static inline void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_CullFace, fn); +static inline void +SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_CullFace, fn); } -typedef void (GLAPIENTRYP _glptr_Fogf)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_Fogf) (GLenum, GLfloat); + #define CALL_Fogf(disp, parameters) \ (* GET_Fogf(disp)) parameters -static inline _glptr_Fogf GET_Fogf(struct _glapi_table *disp) { - return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf)); +static inline _glptr_Fogf +GET_Fogf(struct _glapi_table *disp) +{ + return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf)); } -static inline void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_Fogf, fn); +static inline void +SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Fogf, fn); } -typedef void (GLAPIENTRYP _glptr_Fogfv)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Fogfv) (GLenum, const GLfloat *); + #define CALL_Fogfv(disp, parameters) \ (* GET_Fogfv(disp)) parameters -static inline _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) { - return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv)); +static inline _glptr_Fogfv +GET_Fogfv(struct _glapi_table *disp) +{ + return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv)); } -static inline void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Fogfv, fn); +static inline void +SET_Fogfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Fogfv, fn); } -typedef void (GLAPIENTRYP _glptr_Fogi)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_Fogi) (GLenum, GLint); + #define CALL_Fogi(disp, parameters) \ (* GET_Fogi(disp)) parameters -static inline _glptr_Fogi GET_Fogi(struct _glapi_table *disp) { - return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi)); +static inline _glptr_Fogi +GET_Fogi(struct _glapi_table *disp) +{ + return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi)); } -static inline void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_Fogi, fn); +static inline void +SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_Fogi, fn); } -typedef void (GLAPIENTRYP _glptr_Fogiv)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_Fogiv) (GLenum, const GLint *); + #define CALL_Fogiv(disp, parameters) \ (* GET_Fogiv(disp)) parameters -static inline _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) { - return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv)); +static inline _glptr_Fogiv +GET_Fogiv(struct _glapi_table *disp) +{ + return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv)); } -static inline void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_Fogiv, fn); +static inline void +SET_Fogiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Fogiv, fn); } -typedef void (GLAPIENTRYP _glptr_FrontFace)(GLenum); +typedef void (GLAPIENTRYP _glptr_FrontFace) (GLenum); + #define CALL_FrontFace(disp, parameters) \ (* GET_FrontFace(disp)) parameters -static inline _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) { - return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace)); +static inline _glptr_FrontFace +GET_FrontFace(struct _glapi_table *disp) +{ + return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace)); } -static inline void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_FrontFace, fn); +static inline void +SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_FrontFace, fn); } -typedef void (GLAPIENTRYP _glptr_Hint)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_Hint) (GLenum, GLenum); + #define CALL_Hint(disp, parameters) \ (* GET_Hint(disp)) parameters -static inline _glptr_Hint GET_Hint(struct _glapi_table *disp) { - return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint)); +static inline _glptr_Hint +GET_Hint(struct _glapi_table *disp) +{ + return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint)); } -static inline void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_Hint, fn); +static inline void +SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_Hint, fn); } -typedef void (GLAPIENTRYP _glptr_Lightf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_Lightf) (GLenum, GLenum, GLfloat); + #define CALL_Lightf(disp, parameters) \ (* GET_Lightf(disp)) parameters -static inline _glptr_Lightf GET_Lightf(struct _glapi_table *disp) { - return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf)); +static inline _glptr_Lightf +GET_Lightf(struct _glapi_table *disp) +{ + return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf)); } -static inline void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_Lightf, fn); +static inline void +SET_Lightf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Lightf, fn); } -typedef void (GLAPIENTRYP _glptr_Lightfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Lightfv) (GLenum, GLenum, const GLfloat *); + #define CALL_Lightfv(disp, parameters) \ (* GET_Lightfv(disp)) parameters -static inline _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) { - return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv)); +static inline _glptr_Lightfv +GET_Lightfv(struct _glapi_table *disp) +{ + return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv)); } -static inline void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Lightfv, fn); +static inline void +SET_Lightfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Lightfv, fn); } -typedef void (GLAPIENTRYP _glptr_Lighti)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_Lighti) (GLenum, GLenum, GLint); + #define CALL_Lighti(disp, parameters) \ (* GET_Lighti(disp)) parameters -static inline _glptr_Lighti GET_Lighti(struct _glapi_table *disp) { - return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti)); +static inline _glptr_Lighti +GET_Lighti(struct _glapi_table *disp) +{ + return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti)); } -static inline void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_Lighti, fn); +static inline void +SET_Lighti(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_Lighti, fn); } -typedef void (GLAPIENTRYP _glptr_Lightiv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_Lightiv) (GLenum, GLenum, const GLint *); + #define CALL_Lightiv(disp, parameters) \ (* GET_Lightiv(disp)) parameters -static inline _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) { - return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv)); +static inline _glptr_Lightiv +GET_Lightiv(struct _glapi_table *disp) +{ + return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv)); } -static inline void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_Lightiv, fn); +static inline void +SET_Lightiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Lightiv, fn); } -typedef void (GLAPIENTRYP _glptr_LightModelf)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_LightModelf) (GLenum, GLfloat); + #define CALL_LightModelf(disp, parameters) \ (* GET_LightModelf(disp)) parameters -static inline _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) { - return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf)); +static inline _glptr_LightModelf +GET_LightModelf(struct _glapi_table *disp) +{ + return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf)); } -static inline void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_LightModelf, fn); +static inline void +SET_LightModelf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_LightModelf, fn); } -typedef void (GLAPIENTRYP _glptr_LightModelfv)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_LightModelfv) (GLenum, const GLfloat *); + #define CALL_LightModelfv(disp, parameters) \ (* GET_LightModelfv(disp)) parameters -static inline _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) { - return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv)); +static inline _glptr_LightModelfv +GET_LightModelfv(struct _glapi_table *disp) +{ + return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv)); } -static inline void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_LightModelfv, fn); +static inline void +SET_LightModelfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_LightModelfv, fn); } -typedef void (GLAPIENTRYP _glptr_LightModeli)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_LightModeli) (GLenum, GLint); + #define CALL_LightModeli(disp, parameters) \ (* GET_LightModeli(disp)) parameters -static inline _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) { - return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli)); +static inline _glptr_LightModeli +GET_LightModeli(struct _glapi_table *disp) +{ + return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli)); } -static inline void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_LightModeli, fn); +static inline void +SET_LightModeli(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_LightModeli, fn); } -typedef void (GLAPIENTRYP _glptr_LightModeliv)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_LightModeliv) (GLenum, const GLint *); + #define CALL_LightModeliv(disp, parameters) \ (* GET_LightModeliv(disp)) parameters -static inline _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) { - return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv)); +static inline _glptr_LightModeliv +GET_LightModeliv(struct _glapi_table *disp) +{ + return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv)); } -static inline void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_LightModeliv, fn); +static inline void +SET_LightModeliv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_LightModeliv, fn); } -typedef void (GLAPIENTRYP _glptr_LineStipple)(GLint, GLushort); +typedef void (GLAPIENTRYP _glptr_LineStipple) (GLint, GLushort); + #define CALL_LineStipple(disp, parameters) \ (* GET_LineStipple(disp)) parameters -static inline _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) { - return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple)); +static inline _glptr_LineStipple +GET_LineStipple(struct _glapi_table *disp) +{ + return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple)); } -static inline void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) { - SET_by_offset(disp, _gloffset_LineStipple, fn); +static inline void +SET_LineStipple(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLushort)) +{ + SET_by_offset(disp, _gloffset_LineStipple, fn); } -typedef void (GLAPIENTRYP _glptr_LineWidth)(GLfloat); +typedef void (GLAPIENTRYP _glptr_LineWidth) (GLfloat); + #define CALL_LineWidth(disp, parameters) \ (* GET_LineWidth(disp)) parameters -static inline _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) { - return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth)); +static inline _glptr_LineWidth +GET_LineWidth(struct _glapi_table *disp) +{ + return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth)); } -static inline void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_LineWidth, fn); +static inline void +SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_LineWidth, fn); } -typedef void (GLAPIENTRYP _glptr_Materialf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_Materialf) (GLenum, GLenum, GLfloat); + #define CALL_Materialf(disp, parameters) \ (* GET_Materialf(disp)) parameters -static inline _glptr_Materialf GET_Materialf(struct _glapi_table *disp) { - return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf)); +static inline _glptr_Materialf +GET_Materialf(struct _glapi_table *disp) +{ + return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf)); } -static inline void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_Materialf, fn); +static inline void +SET_Materialf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Materialf, fn); } -typedef void (GLAPIENTRYP _glptr_Materialfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Materialfv) (GLenum, GLenum, const GLfloat *); + #define CALL_Materialfv(disp, parameters) \ (* GET_Materialfv(disp)) parameters -static inline _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) { - return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv)); +static inline _glptr_Materialfv +GET_Materialfv(struct _glapi_table *disp) +{ + return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv)); } -static inline void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Materialfv, fn); +static inline void +SET_Materialfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Materialfv, fn); } -typedef void (GLAPIENTRYP _glptr_Materiali)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_Materiali) (GLenum, GLenum, GLint); + #define CALL_Materiali(disp, parameters) \ (* GET_Materiali(disp)) parameters -static inline _glptr_Materiali GET_Materiali(struct _glapi_table *disp) { - return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali)); +static inline _glptr_Materiali +GET_Materiali(struct _glapi_table *disp) +{ + return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali)); } -static inline void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_Materiali, fn); +static inline void +SET_Materiali(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_Materiali, fn); } -typedef void (GLAPIENTRYP _glptr_Materialiv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_Materialiv) (GLenum, GLenum, const GLint *); + #define CALL_Materialiv(disp, parameters) \ (* GET_Materialiv(disp)) parameters -static inline _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) { - return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv)); +static inline _glptr_Materialiv +GET_Materialiv(struct _glapi_table *disp) +{ + return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv)); } -static inline void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_Materialiv, fn); +static inline void +SET_Materialiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Materialiv, fn); } -typedef void (GLAPIENTRYP _glptr_PointSize)(GLfloat); +typedef void (GLAPIENTRYP _glptr_PointSize) (GLfloat); + #define CALL_PointSize(disp, parameters) \ (* GET_PointSize(disp)) parameters -static inline _glptr_PointSize GET_PointSize(struct _glapi_table *disp) { - return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize)); +static inline _glptr_PointSize +GET_PointSize(struct _glapi_table *disp) +{ + return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize)); } -static inline void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_PointSize, fn); +static inline void +SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_PointSize, fn); } -typedef void (GLAPIENTRYP _glptr_PolygonMode)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_PolygonMode) (GLenum, GLenum); + #define CALL_PolygonMode(disp, parameters) \ (* GET_PolygonMode(disp)) parameters -static inline _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) { - return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode)); +static inline _glptr_PolygonMode +GET_PolygonMode(struct _glapi_table *disp) +{ + return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode)); } -static inline void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_PolygonMode, fn); +static inline void +SET_PolygonMode(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_PolygonMode, fn); } -typedef void (GLAPIENTRYP _glptr_PolygonStipple)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_PolygonStipple) (const GLubyte *); + #define CALL_PolygonStipple(disp, parameters) \ (* GET_PolygonStipple(disp)) parameters -static inline _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) { - return (_glptr_PolygonStipple) (GET_by_offset(disp, _gloffset_PolygonStipple)); +static inline _glptr_PolygonStipple +GET_PolygonStipple(struct _glapi_table *disp) +{ + return (_glptr_PolygonStipple) (GET_by_offset + (disp, _gloffset_PolygonStipple)); } -static inline void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_PolygonStipple, fn); +static inline void +SET_PolygonStipple(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_PolygonStipple, fn); } -typedef void (GLAPIENTRYP _glptr_Scissor)(GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_Scissor) (GLint, GLint, GLsizei, GLsizei); + #define CALL_Scissor(disp, parameters) \ (* GET_Scissor(disp)) parameters -static inline _glptr_Scissor GET_Scissor(struct _glapi_table *disp) { - return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor)); +static inline _glptr_Scissor +GET_Scissor(struct _glapi_table *disp) +{ + return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor)); } -static inline void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_Scissor, fn); +static inline void +SET_Scissor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_Scissor, fn); } -typedef void (GLAPIENTRYP _glptr_ShadeModel)(GLenum); +typedef void (GLAPIENTRYP _glptr_ShadeModel) (GLenum); + #define CALL_ShadeModel(disp, parameters) \ (* GET_ShadeModel(disp)) parameters -static inline _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) { - return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel)); +static inline _glptr_ShadeModel +GET_ShadeModel(struct _glapi_table *disp) +{ + return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel)); } -static inline void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ShadeModel, fn); +static inline void +SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ShadeModel, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameterf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexParameterf) (GLenum, GLenum, GLfloat); + #define CALL_TexParameterf(disp, parameters) \ (* GET_TexParameterf(disp)) parameters -static inline _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) { - return (_glptr_TexParameterf) (GET_by_offset(disp, _gloffset_TexParameterf)); +static inline _glptr_TexParameterf +GET_TexParameterf(struct _glapi_table *disp) +{ + return (_glptr_TexParameterf) (GET_by_offset + (disp, _gloffset_TexParameterf)); } -static inline void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_TexParameterf, fn); +static inline void +SET_TexParameterf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexParameterf, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameterfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexParameterfv) (GLenum, GLenum, + const GLfloat *); #define CALL_TexParameterfv(disp, parameters) \ (* GET_TexParameterfv(disp)) parameters -static inline _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) { - return (_glptr_TexParameterfv) (GET_by_offset(disp, _gloffset_TexParameterfv)); +static inline _glptr_TexParameterfv +GET_TexParameterfv(struct _glapi_table *disp) +{ + return (_glptr_TexParameterfv) (GET_by_offset + (disp, _gloffset_TexParameterfv)); } -static inline void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexParameterfv, fn); +static inline void +SET_TexParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameteri)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_TexParameteri) (GLenum, GLenum, GLint); + #define CALL_TexParameteri(disp, parameters) \ (* GET_TexParameteri(disp)) parameters -static inline _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) { - return (_glptr_TexParameteri) (GET_by_offset(disp, _gloffset_TexParameteri)); +static inline _glptr_TexParameteri +GET_TexParameteri(struct _glapi_table *disp) +{ + return (_glptr_TexParameteri) (GET_by_offset + (disp, _gloffset_TexParameteri)); } -static inline void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_TexParameteri, fn); +static inline void +SET_TexParameteri(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_TexParameteri, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameteriv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexParameteriv) (GLenum, GLenum, + const GLint *); #define CALL_TexParameteriv(disp, parameters) \ (* GET_TexParameteriv(disp)) parameters -static inline _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) { - return (_glptr_TexParameteriv) (GET_by_offset(disp, _gloffset_TexParameteriv)); +static inline _glptr_TexParameteriv +GET_TexParameteriv(struct _glapi_table *disp) +{ + return (_glptr_TexParameteriv) (GET_by_offset + (disp, _gloffset_TexParameteriv)); } -static inline void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexParameteriv, fn); +static inline void +SET_TexParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexImage1D) (GLenum, GLint, GLint, GLsizei, + GLint, GLenum, GLenum, + const GLvoid *); #define CALL_TexImage1D(disp, parameters) \ (* GET_TexImage1D(disp)) parameters -static inline _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) { - return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D)); +static inline _glptr_TexImage1D +GET_TexImage1D(struct _glapi_table *disp) +{ + return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D)); } -static inline void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexImage1D, fn); +static inline void +SET_TexImage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLint, + GLenum, GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexImage1D, fn); } -typedef void (GLAPIENTRYP _glptr_TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexImage2D) (GLenum, GLint, GLint, GLsizei, + GLsizei, GLint, GLenum, GLenum, + const GLvoid *); #define CALL_TexImage2D(disp, parameters) \ (* GET_TexImage2D(disp)) parameters -static inline _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) { - return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D)); +static inline _glptr_TexImage2D +GET_TexImage2D(struct _glapi_table *disp) +{ + return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D)); } -static inline void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexImage2D, fn); +static inline void +SET_TexImage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLsizei, + GLint, GLenum, GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexImage2D, fn); } -typedef void (GLAPIENTRYP _glptr_TexEnvf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexEnvf) (GLenum, GLenum, GLfloat); + #define CALL_TexEnvf(disp, parameters) \ (* GET_TexEnvf(disp)) parameters -static inline _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) { - return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf)); +static inline _glptr_TexEnvf +GET_TexEnvf(struct _glapi_table *disp) +{ + return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf)); } -static inline void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_TexEnvf, fn); +static inline void +SET_TexEnvf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexEnvf, fn); } -typedef void (GLAPIENTRYP _glptr_TexEnvfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexEnvfv) (GLenum, GLenum, const GLfloat *); + #define CALL_TexEnvfv(disp, parameters) \ (* GET_TexEnvfv(disp)) parameters -static inline _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) { - return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv)); +static inline _glptr_TexEnvfv +GET_TexEnvfv(struct _glapi_table *disp) +{ + return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv)); } -static inline void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexEnvfv, fn); +static inline void +SET_TexEnvfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexEnvfv, fn); } -typedef void (GLAPIENTRYP _glptr_TexEnvi)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_TexEnvi) (GLenum, GLenum, GLint); + #define CALL_TexEnvi(disp, parameters) \ (* GET_TexEnvi(disp)) parameters -static inline _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) { - return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi)); +static inline _glptr_TexEnvi +GET_TexEnvi(struct _glapi_table *disp) +{ + return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi)); } -static inline void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_TexEnvi, fn); +static inline void +SET_TexEnvi(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_TexEnvi, fn); } -typedef void (GLAPIENTRYP _glptr_TexEnviv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexEnviv) (GLenum, GLenum, const GLint *); + #define CALL_TexEnviv(disp, parameters) \ (* GET_TexEnviv(disp)) parameters -static inline _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) { - return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv)); +static inline _glptr_TexEnviv +GET_TexEnviv(struct _glapi_table *disp) +{ + return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv)); } -static inline void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexEnviv, fn); +static inline void +SET_TexEnviv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexEnviv, fn); } -typedef void (GLAPIENTRYP _glptr_TexGend)(GLenum, GLenum, GLdouble); +typedef void (GLAPIENTRYP _glptr_TexGend) (GLenum, GLenum, GLdouble); + #define CALL_TexGend(disp, parameters) \ (* GET_TexGend(disp)) parameters -static inline _glptr_TexGend GET_TexGend(struct _glapi_table *disp) { - return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend)); +static inline _glptr_TexGend +GET_TexGend(struct _glapi_table *disp) +{ + return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend)); } -static inline void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) { - SET_by_offset(disp, _gloffset_TexGend, fn); +static inline void +SET_TexGend(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLdouble)) +{ + SET_by_offset(disp, _gloffset_TexGend, fn); } -typedef void (GLAPIENTRYP _glptr_TexGendv)(GLenum, GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_TexGendv) (GLenum, GLenum, const GLdouble *); + #define CALL_TexGendv(disp, parameters) \ (* GET_TexGendv(disp)) parameters -static inline _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) { - return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv)); +static inline _glptr_TexGendv +GET_TexGendv(struct _glapi_table *disp) +{ + return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv)); } -static inline void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_TexGendv, fn); +static inline void +SET_TexGendv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_TexGendv, fn); } -typedef void (GLAPIENTRYP _glptr_TexGenf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_TexGenf) (GLenum, GLenum, GLfloat); + #define CALL_TexGenf(disp, parameters) \ (* GET_TexGenf(disp)) parameters -static inline _glptr_TexGenf GET_TexGenf(struct _glapi_table *disp) { - return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf)); +static inline _glptr_TexGenf +GET_TexGenf(struct _glapi_table *disp) +{ + return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf)); } -static inline void SET_TexGenf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_TexGenf, fn); +static inline void +SET_TexGenf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_TexGenf, fn); } -typedef void (GLAPIENTRYP _glptr_TexGenfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexGenfv) (GLenum, GLenum, const GLfloat *); + #define CALL_TexGenfv(disp, parameters) \ (* GET_TexGenfv(disp)) parameters -static inline _glptr_TexGenfv GET_TexGenfv(struct _glapi_table *disp) { - return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv)); +static inline _glptr_TexGenfv +GET_TexGenfv(struct _glapi_table *disp) +{ + return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv)); } -static inline void SET_TexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexGenfv, fn); +static inline void +SET_TexGenfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexGenfv, fn); } -typedef void (GLAPIENTRYP _glptr_TexGeni)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_TexGeni) (GLenum, GLenum, GLint); + #define CALL_TexGeni(disp, parameters) \ (* GET_TexGeni(disp)) parameters -static inline _glptr_TexGeni GET_TexGeni(struct _glapi_table *disp) { - return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni)); +static inline _glptr_TexGeni +GET_TexGeni(struct _glapi_table *disp) +{ + return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni)); } -static inline void SET_TexGeni(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_TexGeni, fn); +static inline void +SET_TexGeni(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_TexGeni, fn); } -typedef void (GLAPIENTRYP _glptr_TexGeniv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexGeniv) (GLenum, GLenum, const GLint *); + #define CALL_TexGeniv(disp, parameters) \ (* GET_TexGeniv(disp)) parameters -static inline _glptr_TexGeniv GET_TexGeniv(struct _glapi_table *disp) { - return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv)); +static inline _glptr_TexGeniv +GET_TexGeniv(struct _glapi_table *disp) +{ + return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv)); } -static inline void SET_TexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexGeniv, fn); +static inline void +SET_TexGeniv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexGeniv, fn); } -typedef void (GLAPIENTRYP _glptr_FeedbackBuffer)(GLsizei, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_FeedbackBuffer) (GLsizei, GLenum, GLfloat *); + #define CALL_FeedbackBuffer(disp, parameters) \ (* GET_FeedbackBuffer(disp)) parameters -static inline _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) { - return (_glptr_FeedbackBuffer) (GET_by_offset(disp, _gloffset_FeedbackBuffer)); +static inline _glptr_FeedbackBuffer +GET_FeedbackBuffer(struct _glapi_table *disp) +{ + return (_glptr_FeedbackBuffer) (GET_by_offset + (disp, _gloffset_FeedbackBuffer)); } -static inline void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_FeedbackBuffer, fn); +static inline void +SET_FeedbackBuffer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_FeedbackBuffer, fn); } -typedef void (GLAPIENTRYP _glptr_SelectBuffer)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_SelectBuffer) (GLsizei, GLuint *); + #define CALL_SelectBuffer(disp, parameters) \ (* GET_SelectBuffer(disp)) parameters -static inline _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) { - return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer)); +static inline _glptr_SelectBuffer +GET_SelectBuffer(struct _glapi_table *disp) +{ + return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer)); } -static inline void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_SelectBuffer, fn); +static inline void +SET_SelectBuffer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_SelectBuffer, fn); } -typedef GLint (GLAPIENTRYP _glptr_RenderMode)(GLenum); +typedef GLint(GLAPIENTRYP _glptr_RenderMode) (GLenum); + #define CALL_RenderMode(disp, parameters) \ (* GET_RenderMode(disp)) parameters -static inline _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) { - return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode)); +static inline _glptr_RenderMode +GET_RenderMode(struct _glapi_table *disp) +{ + return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode)); } -static inline void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_RenderMode, fn); +static inline void +SET_RenderMode(struct _glapi_table *disp, GLint(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_RenderMode, fn); } -typedef void (GLAPIENTRYP _glptr_InitNames)(void); +typedef void (GLAPIENTRYP _glptr_InitNames) (void); + #define CALL_InitNames(disp, parameters) \ (* GET_InitNames(disp)) parameters -static inline _glptr_InitNames GET_InitNames(struct _glapi_table *disp) { - return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames)); +static inline _glptr_InitNames +GET_InitNames(struct _glapi_table *disp) +{ + return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames)); } -static inline void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_InitNames, fn); +static inline void +SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_InitNames, fn); } -typedef void (GLAPIENTRYP _glptr_LoadName)(GLuint); +typedef void (GLAPIENTRYP _glptr_LoadName) (GLuint); + #define CALL_LoadName(disp, parameters) \ (* GET_LoadName(disp)) parameters -static inline _glptr_LoadName GET_LoadName(struct _glapi_table *disp) { - return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName)); +static inline _glptr_LoadName +GET_LoadName(struct _glapi_table *disp) +{ + return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName)); } -static inline void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_LoadName, fn); +static inline void +SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_LoadName, fn); } -typedef void (GLAPIENTRYP _glptr_PassThrough)(GLfloat); +typedef void (GLAPIENTRYP _glptr_PassThrough) (GLfloat); + #define CALL_PassThrough(disp, parameters) \ (* GET_PassThrough(disp)) parameters -static inline _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) { - return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough)); +static inline _glptr_PassThrough +GET_PassThrough(struct _glapi_table *disp) +{ + return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough)); } -static inline void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_PassThrough, fn); +static inline void +SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_PassThrough, fn); } -typedef void (GLAPIENTRYP _glptr_PopName)(void); +typedef void (GLAPIENTRYP _glptr_PopName) (void); + #define CALL_PopName(disp, parameters) \ (* GET_PopName(disp)) parameters -static inline _glptr_PopName GET_PopName(struct _glapi_table *disp) { - return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName)); +static inline _glptr_PopName +GET_PopName(struct _glapi_table *disp) +{ + return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName)); } -static inline void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PopName, fn); +static inline void +SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PopName, fn); } -typedef void (GLAPIENTRYP _glptr_PushName)(GLuint); +typedef void (GLAPIENTRYP _glptr_PushName) (GLuint); + #define CALL_PushName(disp, parameters) \ (* GET_PushName(disp)) parameters -static inline _glptr_PushName GET_PushName(struct _glapi_table *disp) { - return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName)); +static inline _glptr_PushName +GET_PushName(struct _glapi_table *disp) +{ + return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName)); } -static inline void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_PushName, fn); +static inline void +SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_PushName, fn); } -typedef void (GLAPIENTRYP _glptr_DrawBuffer)(GLenum); +typedef void (GLAPIENTRYP _glptr_DrawBuffer) (GLenum); + #define CALL_DrawBuffer(disp, parameters) \ (* GET_DrawBuffer(disp)) parameters -static inline _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) { - return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer)); +static inline _glptr_DrawBuffer +GET_DrawBuffer(struct _glapi_table *disp) +{ + return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer)); } -static inline void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_DrawBuffer, fn); +static inline void +SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_DrawBuffer, fn); } -typedef void (GLAPIENTRYP _glptr_Clear)(GLbitfield); +typedef void (GLAPIENTRYP _glptr_Clear) (GLbitfield); + #define CALL_Clear(disp, parameters) \ (* GET_Clear(disp)) parameters -static inline _glptr_Clear GET_Clear(struct _glapi_table *disp) { - return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear)); +static inline _glptr_Clear +GET_Clear(struct _glapi_table *disp) +{ + return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear)); } -static inline void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { - SET_by_offset(disp, _gloffset_Clear, fn); +static inline void +SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLbitfield)) +{ + SET_by_offset(disp, _gloffset_Clear, fn); } -typedef void (GLAPIENTRYP _glptr_ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_ClearAccum) (GLfloat, GLfloat, GLfloat, + GLfloat); #define CALL_ClearAccum(disp, parameters) \ (* GET_ClearAccum(disp)) parameters -static inline _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) { - return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum)); +static inline _glptr_ClearAccum +GET_ClearAccum(struct _glapi_table *disp) +{ + return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum)); } -static inline void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_ClearAccum, fn); +static inline void +SET_ClearAccum(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_ClearAccum, fn); } -typedef void (GLAPIENTRYP _glptr_ClearIndex)(GLfloat); +typedef void (GLAPIENTRYP _glptr_ClearIndex) (GLfloat); + #define CALL_ClearIndex(disp, parameters) \ (* GET_ClearIndex(disp)) parameters -static inline _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) { - return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex)); +static inline _glptr_ClearIndex +GET_ClearIndex(struct _glapi_table *disp) +{ + return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex)); } -static inline void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_ClearIndex, fn); +static inline void +SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_ClearIndex, fn); } -typedef void (GLAPIENTRYP _glptr_ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); +typedef void (GLAPIENTRYP _glptr_ClearColor) (GLclampf, GLclampf, GLclampf, + GLclampf); #define CALL_ClearColor(disp, parameters) \ (* GET_ClearColor(disp)) parameters -static inline _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) { - return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor)); +static inline _glptr_ClearColor +GET_ClearColor(struct _glapi_table *disp) +{ + return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor)); } -static inline void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { - SET_by_offset(disp, _gloffset_ClearColor, fn); +static inline void +SET_ClearColor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLclampf, GLclampf, GLclampf)) +{ + SET_by_offset(disp, _gloffset_ClearColor, fn); } -typedef void (GLAPIENTRYP _glptr_ClearStencil)(GLint); +typedef void (GLAPIENTRYP _glptr_ClearStencil) (GLint); + #define CALL_ClearStencil(disp, parameters) \ (* GET_ClearStencil(disp)) parameters -static inline _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) { - return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil)); +static inline _glptr_ClearStencil +GET_ClearStencil(struct _glapi_table *disp) +{ + return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil)); } -static inline void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_ClearStencil, fn); +static inline void +SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_ClearStencil, fn); } -typedef void (GLAPIENTRYP _glptr_ClearDepth)(GLclampd); +typedef void (GLAPIENTRYP _glptr_ClearDepth) (GLclampd); + #define CALL_ClearDepth(disp, parameters) \ (* GET_ClearDepth(disp)) parameters -static inline _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) { - return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth)); +static inline _glptr_ClearDepth +GET_ClearDepth(struct _glapi_table *disp) +{ + return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth)); } -static inline void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) { - SET_by_offset(disp, _gloffset_ClearDepth, fn); +static inline void +SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLclampd)) +{ + SET_by_offset(disp, _gloffset_ClearDepth, fn); } -typedef void (GLAPIENTRYP _glptr_StencilMask)(GLuint); +typedef void (GLAPIENTRYP _glptr_StencilMask) (GLuint); + #define CALL_StencilMask(disp, parameters) \ (* GET_StencilMask(disp)) parameters -static inline _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) { - return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask)); +static inline _glptr_StencilMask +GET_StencilMask(struct _glapi_table *disp) +{ + return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask)); } -static inline void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_StencilMask, fn); +static inline void +SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilMask, fn); } -typedef void (GLAPIENTRYP _glptr_ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean); +typedef void (GLAPIENTRYP _glptr_ColorMask) (GLboolean, GLboolean, GLboolean, + GLboolean); #define CALL_ColorMask(disp, parameters) \ (* GET_ColorMask(disp)) parameters -static inline _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) { - return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask)); +static inline _glptr_ColorMask +GET_ColorMask(struct _glapi_table *disp) +{ + return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask)); } -static inline void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) { - SET_by_offset(disp, _gloffset_ColorMask, fn); +static inline void +SET_ColorMask(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLboolean, GLboolean, GLboolean, + GLboolean)) +{ + SET_by_offset(disp, _gloffset_ColorMask, fn); } -typedef void (GLAPIENTRYP _glptr_DepthMask)(GLboolean); +typedef void (GLAPIENTRYP _glptr_DepthMask) (GLboolean); + #define CALL_DepthMask(disp, parameters) \ (* GET_DepthMask(disp)) parameters -static inline _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) { - return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask)); +static inline _glptr_DepthMask +GET_DepthMask(struct _glapi_table *disp) +{ + return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask)); } -static inline void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) { - SET_by_offset(disp, _gloffset_DepthMask, fn); +static inline void +SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLboolean)) +{ + SET_by_offset(disp, _gloffset_DepthMask, fn); } -typedef void (GLAPIENTRYP _glptr_IndexMask)(GLuint); +typedef void (GLAPIENTRYP _glptr_IndexMask) (GLuint); + #define CALL_IndexMask(disp, parameters) \ (* GET_IndexMask(disp)) parameters -static inline _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) { - return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask)); +static inline _glptr_IndexMask +GET_IndexMask(struct _glapi_table *disp) +{ + return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask)); } -static inline void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IndexMask, fn); +static inline void +SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IndexMask, fn); } -typedef void (GLAPIENTRYP _glptr_Accum)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_Accum) (GLenum, GLfloat); + #define CALL_Accum(disp, parameters) \ (* GET_Accum(disp)) parameters -static inline _glptr_Accum GET_Accum(struct _glapi_table *disp) { - return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum)); +static inline _glptr_Accum +GET_Accum(struct _glapi_table *disp) +{ + return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum)); } -static inline void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_Accum, fn); +static inline void +SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Accum, fn); } -typedef void (GLAPIENTRYP _glptr_Disable)(GLenum); +typedef void (GLAPIENTRYP _glptr_Disable) (GLenum); + #define CALL_Disable(disp, parameters) \ (* GET_Disable(disp)) parameters -static inline _glptr_Disable GET_Disable(struct _glapi_table *disp) { - return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable)); +static inline _glptr_Disable +GET_Disable(struct _glapi_table *disp) +{ + return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable)); } -static inline void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_Disable, fn); +static inline void +SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_Disable, fn); } -typedef void (GLAPIENTRYP _glptr_Enable)(GLenum); +typedef void (GLAPIENTRYP _glptr_Enable) (GLenum); + #define CALL_Enable(disp, parameters) \ (* GET_Enable(disp)) parameters -static inline _glptr_Enable GET_Enable(struct _glapi_table *disp) { - return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable)); +static inline _glptr_Enable +GET_Enable(struct _glapi_table *disp) +{ + return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable)); } -static inline void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_Enable, fn); +static inline void +SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_Enable, fn); } -typedef void (GLAPIENTRYP _glptr_Finish)(void); +typedef void (GLAPIENTRYP _glptr_Finish) (void); + #define CALL_Finish(disp, parameters) \ (* GET_Finish(disp)) parameters -static inline _glptr_Finish GET_Finish(struct _glapi_table *disp) { - return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish)); +static inline _glptr_Finish +GET_Finish(struct _glapi_table *disp) +{ + return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish)); } -static inline void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_Finish, fn); +static inline void +SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_Finish, fn); } -typedef void (GLAPIENTRYP _glptr_Flush)(void); +typedef void (GLAPIENTRYP _glptr_Flush) (void); + #define CALL_Flush(disp, parameters) \ (* GET_Flush(disp)) parameters -static inline _glptr_Flush GET_Flush(struct _glapi_table *disp) { - return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush)); +static inline _glptr_Flush +GET_Flush(struct _glapi_table *disp) +{ + return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush)); } -static inline void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_Flush, fn); +static inline void +SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_Flush, fn); } -typedef void (GLAPIENTRYP _glptr_PopAttrib)(void); +typedef void (GLAPIENTRYP _glptr_PopAttrib) (void); + #define CALL_PopAttrib(disp, parameters) \ (* GET_PopAttrib(disp)) parameters -static inline _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) { - return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib)); +static inline _glptr_PopAttrib +GET_PopAttrib(struct _glapi_table *disp) +{ + return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib)); } -static inline void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PopAttrib, fn); +static inline void +SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PopAttrib, fn); } -typedef void (GLAPIENTRYP _glptr_PushAttrib)(GLbitfield); +typedef void (GLAPIENTRYP _glptr_PushAttrib) (GLbitfield); + #define CALL_PushAttrib(disp, parameters) \ (* GET_PushAttrib(disp)) parameters -static inline _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) { - return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib)); +static inline _glptr_PushAttrib +GET_PushAttrib(struct _glapi_table *disp) +{ + return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib)); } -static inline void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { - SET_by_offset(disp, _gloffset_PushAttrib, fn); +static inline void +SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLbitfield)) +{ + SET_by_offset(disp, _gloffset_PushAttrib, fn); } -typedef void (GLAPIENTRYP _glptr_Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Map1d) (GLenum, GLdouble, GLdouble, GLint, + GLint, const GLdouble *); #define CALL_Map1d(disp, parameters) \ (* GET_Map1d(disp)) parameters -static inline _glptr_Map1d GET_Map1d(struct _glapi_table *disp) { - return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d)); +static inline _glptr_Map1d +GET_Map1d(struct _glapi_table *disp) +{ + return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d)); } -static inline void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_Map1d, fn); +static inline void +SET_Map1d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, GLint, GLint, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Map1d, fn); } -typedef void (GLAPIENTRYP _glptr_Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Map1f) (GLenum, GLfloat, GLfloat, GLint, GLint, + const GLfloat *); #define CALL_Map1f(disp, parameters) \ (* GET_Map1f(disp)) parameters -static inline _glptr_Map1f GET_Map1f(struct _glapi_table *disp) { - return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f)); +static inline _glptr_Map1f +GET_Map1f(struct _glapi_table *disp) +{ + return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f)); } -static inline void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Map1f, fn); +static inline void +SET_Map1f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, GLint, GLint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Map1f, fn); } -typedef void (GLAPIENTRYP _glptr_Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_Map2d) (GLenum, GLdouble, GLdouble, GLint, + GLint, GLdouble, GLdouble, GLint, + GLint, const GLdouble *); #define CALL_Map2d(disp, parameters) \ (* GET_Map2d(disp)) parameters -static inline _glptr_Map2d GET_Map2d(struct _glapi_table *disp) { - return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d)); +static inline _glptr_Map2d +GET_Map2d(struct _glapi_table *disp) +{ + return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d)); } -static inline void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_Map2d, fn); +static inline void +SET_Map2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, GLint, GLint, + GLdouble, GLdouble, GLint, GLint, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_Map2d, fn); } -typedef void (GLAPIENTRYP _glptr_Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Map2f) (GLenum, GLfloat, GLfloat, GLint, GLint, + GLfloat, GLfloat, GLint, GLint, + const GLfloat *); #define CALL_Map2f(disp, parameters) \ (* GET_Map2f(disp)) parameters -static inline _glptr_Map2f GET_Map2f(struct _glapi_table *disp) { - return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f)); +static inline _glptr_Map2f +GET_Map2f(struct _glapi_table *disp) +{ + return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f)); } -static inline void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Map2f, fn); +static inline void +SET_Map2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, GLint, GLint, + GLfloat, GLfloat, GLint, GLint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Map2f, fn); } -typedef void (GLAPIENTRYP _glptr_MapGrid1d)(GLint, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MapGrid1d) (GLint, GLdouble, GLdouble); + #define CALL_MapGrid1d(disp, parameters) \ (* GET_MapGrid1d(disp)) parameters -static inline _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) { - return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d)); +static inline _glptr_MapGrid1d +GET_MapGrid1d(struct _glapi_table *disp) +{ + return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d)); } -static inline void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MapGrid1d, fn); +static inline void +SET_MapGrid1d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_MapGrid1d, fn); } -typedef void (GLAPIENTRYP _glptr_MapGrid1f)(GLint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MapGrid1f) (GLint, GLfloat, GLfloat); + #define CALL_MapGrid1f(disp, parameters) \ (* GET_MapGrid1f(disp)) parameters -static inline _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) { - return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f)); +static inline _glptr_MapGrid1f +GET_MapGrid1f(struct _glapi_table *disp) +{ + return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f)); } -static inline void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MapGrid1f, fn); +static inline void +SET_MapGrid1f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_MapGrid1f, fn); } -typedef void (GLAPIENTRYP _glptr_MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MapGrid2d) (GLint, GLdouble, GLdouble, GLint, + GLdouble, GLdouble); #define CALL_MapGrid2d(disp, parameters) \ (* GET_MapGrid2d(disp)) parameters -static inline _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) { - return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d)); +static inline _glptr_MapGrid2d +GET_MapGrid2d(struct _glapi_table *disp) +{ + return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d)); } -static inline void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MapGrid2d, fn); +static inline void +SET_MapGrid2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLdouble, GLdouble, GLint, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_MapGrid2d, fn); } -typedef void (GLAPIENTRYP _glptr_MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MapGrid2f) (GLint, GLfloat, GLfloat, GLint, + GLfloat, GLfloat); #define CALL_MapGrid2f(disp, parameters) \ (* GET_MapGrid2f(disp)) parameters -static inline _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) { - return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f)); +static inline _glptr_MapGrid2f +GET_MapGrid2f(struct _glapi_table *disp) +{ + return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f)); } -static inline void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MapGrid2f, fn); +static inline void +SET_MapGrid2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat, GLint, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_MapGrid2f, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord1d)(GLdouble); +typedef void (GLAPIENTRYP _glptr_EvalCoord1d) (GLdouble); + #define CALL_EvalCoord1d(disp, parameters) \ (* GET_EvalCoord1d(disp)) parameters -static inline _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) { - return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d)); +static inline _glptr_EvalCoord1d +GET_EvalCoord1d(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d)); } -static inline void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { - SET_by_offset(disp, _gloffset_EvalCoord1d, fn); +static inline void +SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble)) +{ + SET_by_offset(disp, _gloffset_EvalCoord1d, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord1dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_EvalCoord1dv) (const GLdouble *); + #define CALL_EvalCoord1dv(disp, parameters) \ (* GET_EvalCoord1dv(disp)) parameters -static inline _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) { - return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv)); +static inline _glptr_EvalCoord1dv +GET_EvalCoord1dv(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv)); } -static inline void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_EvalCoord1dv, fn); +static inline void +SET_EvalCoord1dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_EvalCoord1dv, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord1f)(GLfloat); +typedef void (GLAPIENTRYP _glptr_EvalCoord1f) (GLfloat); + #define CALL_EvalCoord1f(disp, parameters) \ (* GET_EvalCoord1f(disp)) parameters -static inline _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) { - return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f)); +static inline _glptr_EvalCoord1f +GET_EvalCoord1f(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f)); } -static inline void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_EvalCoord1f, fn); +static inline void +SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_EvalCoord1f, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord1fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_EvalCoord1fv) (const GLfloat *); + #define CALL_EvalCoord1fv(disp, parameters) \ (* GET_EvalCoord1fv(disp)) parameters -static inline _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) { - return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv)); +static inline _glptr_EvalCoord1fv +GET_EvalCoord1fv(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv)); } -static inline void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_EvalCoord1fv, fn); +static inline void +SET_EvalCoord1fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_EvalCoord1fv, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord2d)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_EvalCoord2d) (GLdouble, GLdouble); + #define CALL_EvalCoord2d(disp, parameters) \ (* GET_EvalCoord2d(disp)) parameters -static inline _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) { - return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d)); +static inline _glptr_EvalCoord2d +GET_EvalCoord2d(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d)); } -static inline void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_EvalCoord2d, fn); +static inline void +SET_EvalCoord2d(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_EvalCoord2d, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord2dv)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_EvalCoord2dv) (const GLdouble *); + #define CALL_EvalCoord2dv(disp, parameters) \ (* GET_EvalCoord2dv(disp)) parameters -static inline _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) { - return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv)); +static inline _glptr_EvalCoord2dv +GET_EvalCoord2dv(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv)); } -static inline void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_EvalCoord2dv, fn); +static inline void +SET_EvalCoord2dv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_EvalCoord2dv, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord2f)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_EvalCoord2f) (GLfloat, GLfloat); + #define CALL_EvalCoord2f(disp, parameters) \ (* GET_EvalCoord2f(disp)) parameters -static inline _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) { - return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f)); +static inline _glptr_EvalCoord2f +GET_EvalCoord2f(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f)); } -static inline void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_EvalCoord2f, fn); +static inline void +SET_EvalCoord2f(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_EvalCoord2f, fn); } -typedef void (GLAPIENTRYP _glptr_EvalCoord2fv)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_EvalCoord2fv) (const GLfloat *); + #define CALL_EvalCoord2fv(disp, parameters) \ (* GET_EvalCoord2fv(disp)) parameters -static inline _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) { - return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv)); +static inline _glptr_EvalCoord2fv +GET_EvalCoord2fv(struct _glapi_table *disp) +{ + return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv)); } -static inline void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_EvalCoord2fv, fn); +static inline void +SET_EvalCoord2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_EvalCoord2fv, fn); } -typedef void (GLAPIENTRYP _glptr_EvalMesh1)(GLenum, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_EvalMesh1) (GLenum, GLint, GLint); + #define CALL_EvalMesh1(disp, parameters) \ (* GET_EvalMesh1(disp)) parameters -static inline _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) { - return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1)); +static inline _glptr_EvalMesh1 +GET_EvalMesh1(struct _glapi_table *disp) +{ + return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1)); } -static inline void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { - SET_by_offset(disp, _gloffset_EvalMesh1, fn); +static inline void +SET_EvalMesh1(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_EvalMesh1, fn); } -typedef void (GLAPIENTRYP _glptr_EvalPoint1)(GLint); +typedef void (GLAPIENTRYP _glptr_EvalPoint1) (GLint); + #define CALL_EvalPoint1(disp, parameters) \ (* GET_EvalPoint1(disp)) parameters -static inline _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) { - return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1)); +static inline _glptr_EvalPoint1 +GET_EvalPoint1(struct _glapi_table *disp) +{ + return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1)); } -static inline void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_EvalPoint1, fn); +static inline void +SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_EvalPoint1, fn); } -typedef void (GLAPIENTRYP _glptr_EvalMesh2)(GLenum, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_EvalMesh2) (GLenum, GLint, GLint, GLint, + GLint); #define CALL_EvalMesh2(disp, parameters) \ (* GET_EvalMesh2(disp)) parameters -static inline _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) { - return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2)); +static inline _glptr_EvalMesh2 +GET_EvalMesh2(struct _glapi_table *disp) +{ + return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2)); } -static inline void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_EvalMesh2, fn); +static inline void +SET_EvalMesh2(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_EvalMesh2, fn); } -typedef void (GLAPIENTRYP _glptr_EvalPoint2)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_EvalPoint2) (GLint, GLint); + #define CALL_EvalPoint2(disp, parameters) \ (* GET_EvalPoint2(disp)) parameters -static inline _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) { - return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2)); +static inline _glptr_EvalPoint2 +GET_EvalPoint2(struct _glapi_table *disp) +{ + return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2)); } -static inline void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_EvalPoint2, fn); +static inline void +SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_EvalPoint2, fn); } -typedef void (GLAPIENTRYP _glptr_AlphaFunc)(GLenum, GLclampf); +typedef void (GLAPIENTRYP _glptr_AlphaFunc) (GLenum, GLclampf); + #define CALL_AlphaFunc(disp, parameters) \ (* GET_AlphaFunc(disp)) parameters -static inline _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) { - return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc)); +static inline _glptr_AlphaFunc +GET_AlphaFunc(struct _glapi_table *disp) +{ + return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc)); } -static inline void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) { - SET_by_offset(disp, _gloffset_AlphaFunc, fn); +static inline void +SET_AlphaFunc(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLclampf)) +{ + SET_by_offset(disp, _gloffset_AlphaFunc, fn); } -typedef void (GLAPIENTRYP _glptr_BlendFunc)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendFunc) (GLenum, GLenum); + #define CALL_BlendFunc(disp, parameters) \ (* GET_BlendFunc(disp)) parameters -static inline _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) { - return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc)); +static inline _glptr_BlendFunc +GET_BlendFunc(struct _glapi_table *disp) +{ + return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc)); } -static inline void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendFunc, fn); +static inline void +SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendFunc, fn); } -typedef void (GLAPIENTRYP _glptr_LogicOp)(GLenum); +typedef void (GLAPIENTRYP _glptr_LogicOp) (GLenum); + #define CALL_LogicOp(disp, parameters) \ (* GET_LogicOp(disp)) parameters -static inline _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) { - return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp)); +static inline _glptr_LogicOp +GET_LogicOp(struct _glapi_table *disp) +{ + return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp)); } -static inline void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_LogicOp, fn); +static inline void +SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_LogicOp, fn); } -typedef void (GLAPIENTRYP _glptr_StencilFunc)(GLenum, GLint, GLuint); +typedef void (GLAPIENTRYP _glptr_StencilFunc) (GLenum, GLint, GLuint); + #define CALL_StencilFunc(disp, parameters) \ (* GET_StencilFunc(disp)) parameters -static inline _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) { - return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc)); +static inline _glptr_StencilFunc +GET_StencilFunc(struct _glapi_table *disp) +{ + return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc)); } -static inline void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) { - SET_by_offset(disp, _gloffset_StencilFunc, fn); +static inline void +SET_StencilFunc(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilFunc, fn); } -typedef void (GLAPIENTRYP _glptr_StencilOp)(GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_StencilOp) (GLenum, GLenum, GLenum); + #define CALL_StencilOp(disp, parameters) \ (* GET_StencilOp(disp)) parameters -static inline _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) { - return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp)); +static inline _glptr_StencilOp +GET_StencilOp(struct _glapi_table *disp) +{ + return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp)); } -static inline void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_StencilOp, fn); +static inline void +SET_StencilOp(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_StencilOp, fn); } -typedef void (GLAPIENTRYP _glptr_DepthFunc)(GLenum); +typedef void (GLAPIENTRYP _glptr_DepthFunc) (GLenum); + #define CALL_DepthFunc(disp, parameters) \ (* GET_DepthFunc(disp)) parameters -static inline _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) { - return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc)); +static inline _glptr_DepthFunc +GET_DepthFunc(struct _glapi_table *disp) +{ + return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc)); } -static inline void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_DepthFunc, fn); +static inline void +SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_DepthFunc, fn); } -typedef void (GLAPIENTRYP _glptr_PixelZoom)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_PixelZoom) (GLfloat, GLfloat); + #define CALL_PixelZoom(disp, parameters) \ (* GET_PixelZoom(disp)) parameters -static inline _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) { - return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom)); +static inline _glptr_PixelZoom +GET_PixelZoom(struct _glapi_table *disp) +{ + return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom)); } -static inline void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_PixelZoom, fn); +static inline void +SET_PixelZoom(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PixelZoom, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTransferf)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_PixelTransferf) (GLenum, GLfloat); + #define CALL_PixelTransferf(disp, parameters) \ (* GET_PixelTransferf(disp)) parameters -static inline _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) { - return (_glptr_PixelTransferf) (GET_by_offset(disp, _gloffset_PixelTransferf)); +static inline _glptr_PixelTransferf +GET_PixelTransferf(struct _glapi_table *disp) +{ + return (_glptr_PixelTransferf) (GET_by_offset + (disp, _gloffset_PixelTransferf)); } -static inline void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_PixelTransferf, fn); +static inline void +SET_PixelTransferf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PixelTransferf, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTransferi)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_PixelTransferi) (GLenum, GLint); + #define CALL_PixelTransferi(disp, parameters) \ (* GET_PixelTransferi(disp)) parameters -static inline _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) { - return (_glptr_PixelTransferi) (GET_by_offset(disp, _gloffset_PixelTransferi)); +static inline _glptr_PixelTransferi +GET_PixelTransferi(struct _glapi_table *disp) +{ + return (_glptr_PixelTransferi) (GET_by_offset + (disp, _gloffset_PixelTransferi)); } -static inline void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_PixelTransferi, fn); +static inline void +SET_PixelTransferi(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_PixelTransferi, fn); } -typedef void (GLAPIENTRYP _glptr_PixelStoref)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_PixelStoref) (GLenum, GLfloat); + #define CALL_PixelStoref(disp, parameters) \ (* GET_PixelStoref(disp)) parameters -static inline _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) { - return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref)); +static inline _glptr_PixelStoref +GET_PixelStoref(struct _glapi_table *disp) +{ + return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref)); } -static inline void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_PixelStoref, fn); +static inline void +SET_PixelStoref(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PixelStoref, fn); } -typedef void (GLAPIENTRYP _glptr_PixelStorei)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_PixelStorei) (GLenum, GLint); + #define CALL_PixelStorei(disp, parameters) \ (* GET_PixelStorei(disp)) parameters -static inline _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) { - return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei)); +static inline _glptr_PixelStorei +GET_PixelStorei(struct _glapi_table *disp) +{ + return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei)); } -static inline void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_PixelStorei, fn); +static inline void +SET_PixelStorei(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_PixelStorei, fn); } -typedef void (GLAPIENTRYP _glptr_PixelMapfv)(GLenum, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_PixelMapfv) (GLenum, GLsizei, const GLfloat *); + #define CALL_PixelMapfv(disp, parameters) \ (* GET_PixelMapfv(disp)) parameters -static inline _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) { - return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv)); +static inline _glptr_PixelMapfv +GET_PixelMapfv(struct _glapi_table *disp) +{ + return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv)); } -static inline void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_PixelMapfv, fn); +static inline void +SET_PixelMapfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_PixelMapfv, fn); } -typedef void (GLAPIENTRYP _glptr_PixelMapuiv)(GLenum, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_PixelMapuiv) (GLenum, GLsizei, const GLuint *); + #define CALL_PixelMapuiv(disp, parameters) \ (* GET_PixelMapuiv(disp)) parameters -static inline _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) { - return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv)); +static inline _glptr_PixelMapuiv +GET_PixelMapuiv(struct _glapi_table *disp) +{ + return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv)); } -static inline void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_PixelMapuiv, fn); +static inline void +SET_PixelMapuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_PixelMapuiv, fn); } -typedef void (GLAPIENTRYP _glptr_PixelMapusv)(GLenum, GLsizei, const GLushort *); +typedef void (GLAPIENTRYP _glptr_PixelMapusv) (GLenum, GLsizei, + const GLushort *); #define CALL_PixelMapusv(disp, parameters) \ (* GET_PixelMapusv(disp)) parameters -static inline _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) { - return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv)); +static inline _glptr_PixelMapusv +GET_PixelMapusv(struct _glapi_table *disp) +{ + return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv)); } -static inline void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) { - SET_by_offset(disp, _gloffset_PixelMapusv, fn); +static inline void +SET_PixelMapusv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLushort *)) +{ + SET_by_offset(disp, _gloffset_PixelMapusv, fn); } -typedef void (GLAPIENTRYP _glptr_ReadBuffer)(GLenum); +typedef void (GLAPIENTRYP _glptr_ReadBuffer) (GLenum); + #define CALL_ReadBuffer(disp, parameters) \ (* GET_ReadBuffer(disp)) parameters -static inline _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) { - return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer)); +static inline _glptr_ReadBuffer +GET_ReadBuffer(struct _glapi_table *disp) +{ + return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer)); } -static inline void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ReadBuffer, fn); +static inline void +SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ReadBuffer, fn); } -typedef void (GLAPIENTRYP _glptr_CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum); +typedef void (GLAPIENTRYP _glptr_CopyPixels) (GLint, GLint, GLsizei, GLsizei, + GLenum); #define CALL_CopyPixels(disp, parameters) \ (* GET_CopyPixels(disp)) parameters -static inline _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) { - return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels)); +static inline _glptr_CopyPixels +GET_CopyPixels(struct _glapi_table *disp) +{ + return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels)); } -static inline void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) { - SET_by_offset(disp, _gloffset_CopyPixels, fn); +static inline void +SET_CopyPixels(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei, GLenum)) +{ + SET_by_offset(disp, _gloffset_CopyPixels, fn); } -typedef void (GLAPIENTRYP _glptr_ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_ReadPixels) (GLint, GLint, GLsizei, GLsizei, + GLenum, GLenum, GLvoid *); #define CALL_ReadPixels(disp, parameters) \ (* GET_ReadPixels(disp)) parameters -static inline _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) { - return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels)); +static inline _glptr_ReadPixels +GET_ReadPixels(struct _glapi_table *disp) +{ + return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels)); } -static inline void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_ReadPixels, fn); +static inline void +SET_ReadPixels(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei, GLenum, + GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ReadPixels, fn); } -typedef void (GLAPIENTRYP _glptr_DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_DrawPixels) (GLsizei, GLsizei, GLenum, GLenum, + const GLvoid *); #define CALL_DrawPixels(disp, parameters) \ (* GET_DrawPixels(disp)) parameters -static inline _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) { - return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels)); +static inline _glptr_DrawPixels +GET_DrawPixels(struct _glapi_table *disp) +{ + return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels)); } -static inline void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_DrawPixels, fn); +static inline void +SET_DrawPixels(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLsizei, GLenum, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_DrawPixels, fn); } -typedef void (GLAPIENTRYP _glptr_GetBooleanv)(GLenum, GLboolean *); +typedef void (GLAPIENTRYP _glptr_GetBooleanv) (GLenum, GLboolean *); + #define CALL_GetBooleanv(disp, parameters) \ (* GET_GetBooleanv(disp)) parameters -static inline _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) { - return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv)); +static inline _glptr_GetBooleanv +GET_GetBooleanv(struct _glapi_table *disp) +{ + return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv)); } -static inline void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) { - SET_by_offset(disp, _gloffset_GetBooleanv, fn); +static inline void +SET_GetBooleanv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean *)) +{ + SET_by_offset(disp, _gloffset_GetBooleanv, fn); } -typedef void (GLAPIENTRYP _glptr_GetClipPlane)(GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetClipPlane) (GLenum, GLdouble *); + #define CALL_GetClipPlane(disp, parameters) \ (* GET_GetClipPlane(disp)) parameters -static inline _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) { - return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane)); +static inline _glptr_GetClipPlane +GET_GetClipPlane(struct _glapi_table *disp) +{ + return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane)); } -static inline void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetClipPlane, fn); +static inline void +SET_GetClipPlane(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetClipPlane, fn); } -typedef void (GLAPIENTRYP _glptr_GetDoublev)(GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetDoublev) (GLenum, GLdouble *); + #define CALL_GetDoublev(disp, parameters) \ (* GET_GetDoublev(disp)) parameters -static inline _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) { - return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev)); +static inline _glptr_GetDoublev +GET_GetDoublev(struct _glapi_table *disp) +{ + return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev)); } -static inline void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetDoublev, fn); +static inline void +SET_GetDoublev(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetDoublev, fn); } -typedef GLenum (GLAPIENTRYP _glptr_GetError)(void); +typedef GLenum(GLAPIENTRYP _glptr_GetError) (void); + #define CALL_GetError(disp, parameters) \ (* GET_GetError(disp)) parameters -static inline _glptr_GetError GET_GetError(struct _glapi_table *disp) { - return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError)); +static inline _glptr_GetError +GET_GetError(struct _glapi_table *disp) +{ + return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError)); } -static inline void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_GetError, fn); +static inline void +SET_GetError(struct _glapi_table *disp, GLenum(GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_GetError, fn); } -typedef void (GLAPIENTRYP _glptr_GetFloatv)(GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetFloatv) (GLenum, GLfloat *); + #define CALL_GetFloatv(disp, parameters) \ (* GET_GetFloatv(disp)) parameters -static inline _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) { - return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv)); +static inline _glptr_GetFloatv +GET_GetFloatv(struct _glapi_table *disp) +{ + return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv)); } -static inline void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetFloatv, fn); +static inline void +SET_GetFloatv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetFloatv, fn); } -typedef void (GLAPIENTRYP _glptr_GetIntegerv)(GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetIntegerv) (GLenum, GLint *); + #define CALL_GetIntegerv(disp, parameters) \ (* GET_GetIntegerv(disp)) parameters -static inline _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) { - return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv)); +static inline _glptr_GetIntegerv +GET_GetIntegerv(struct _glapi_table *disp) +{ + return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv)); } -static inline void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetIntegerv, fn); +static inline void +SET_GetIntegerv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetIntegerv, fn); } -typedef void (GLAPIENTRYP _glptr_GetLightfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetLightfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetLightfv(disp, parameters) \ (* GET_GetLightfv(disp)) parameters -static inline _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) { - return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv)); +static inline _glptr_GetLightfv +GET_GetLightfv(struct _glapi_table *disp) +{ + return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv)); } -static inline void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetLightfv, fn); +static inline void +SET_GetLightfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetLightfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetLightiv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetLightiv) (GLenum, GLenum, GLint *); + #define CALL_GetLightiv(disp, parameters) \ (* GET_GetLightiv(disp)) parameters -static inline _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) { - return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv)); +static inline _glptr_GetLightiv +GET_GetLightiv(struct _glapi_table *disp) +{ + return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv)); } -static inline void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetLightiv, fn); +static inline void +SET_GetLightiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetLightiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMapdv)(GLenum, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetMapdv) (GLenum, GLenum, GLdouble *); + #define CALL_GetMapdv(disp, parameters) \ (* GET_GetMapdv(disp)) parameters -static inline _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) { - return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv)); +static inline _glptr_GetMapdv +GET_GetMapdv(struct _glapi_table *disp) +{ + return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv)); } -static inline void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetMapdv, fn); +static inline void +SET_GetMapdv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetMapdv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMapfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetMapfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetMapfv(disp, parameters) \ (* GET_GetMapfv(disp)) parameters -static inline _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) { - return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv)); +static inline _glptr_GetMapfv +GET_GetMapfv(struct _glapi_table *disp) +{ + return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv)); } -static inline void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetMapfv, fn); +static inline void +SET_GetMapfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetMapfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMapiv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetMapiv) (GLenum, GLenum, GLint *); + #define CALL_GetMapiv(disp, parameters) \ (* GET_GetMapiv(disp)) parameters -static inline _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) { - return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv)); +static inline _glptr_GetMapiv +GET_GetMapiv(struct _glapi_table *disp) +{ + return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv)); } -static inline void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetMapiv, fn); +static inline void +SET_GetMapiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetMapiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMaterialfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetMaterialfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetMaterialfv(disp, parameters) \ (* GET_GetMaterialfv(disp)) parameters -static inline _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) { - return (_glptr_GetMaterialfv) (GET_by_offset(disp, _gloffset_GetMaterialfv)); +static inline _glptr_GetMaterialfv +GET_GetMaterialfv(struct _glapi_table *disp) +{ + return (_glptr_GetMaterialfv) (GET_by_offset + (disp, _gloffset_GetMaterialfv)); } -static inline void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetMaterialfv, fn); +static inline void +SET_GetMaterialfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetMaterialfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMaterialiv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetMaterialiv) (GLenum, GLenum, GLint *); + #define CALL_GetMaterialiv(disp, parameters) \ (* GET_GetMaterialiv(disp)) parameters -static inline _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) { - return (_glptr_GetMaterialiv) (GET_by_offset(disp, _gloffset_GetMaterialiv)); +static inline _glptr_GetMaterialiv +GET_GetMaterialiv(struct _glapi_table *disp) +{ + return (_glptr_GetMaterialiv) (GET_by_offset + (disp, _gloffset_GetMaterialiv)); } -static inline void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetMaterialiv, fn); +static inline void +SET_GetMaterialiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetMaterialiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelMapfv)(GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetPixelMapfv) (GLenum, GLfloat *); + #define CALL_GetPixelMapfv(disp, parameters) \ (* GET_GetPixelMapfv(disp)) parameters -static inline _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) { - return (_glptr_GetPixelMapfv) (GET_by_offset(disp, _gloffset_GetPixelMapfv)); +static inline _glptr_GetPixelMapfv +GET_GetPixelMapfv(struct _glapi_table *disp) +{ + return (_glptr_GetPixelMapfv) (GET_by_offset + (disp, _gloffset_GetPixelMapfv)); } -static inline void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetPixelMapfv, fn); +static inline void +SET_GetPixelMapfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetPixelMapfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv)(GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv) (GLenum, GLuint *); + #define CALL_GetPixelMapuiv(disp, parameters) \ (* GET_GetPixelMapuiv(disp)) parameters -static inline _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) { - return (_glptr_GetPixelMapuiv) (GET_by_offset(disp, _gloffset_GetPixelMapuiv)); +static inline _glptr_GetPixelMapuiv +GET_GetPixelMapuiv(struct _glapi_table *disp) +{ + return (_glptr_GetPixelMapuiv) (GET_by_offset + (disp, _gloffset_GetPixelMapuiv)); } -static inline void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn); +static inline void +SET_GetPixelMapuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelMapusv)(GLenum, GLushort *); +typedef void (GLAPIENTRYP _glptr_GetPixelMapusv) (GLenum, GLushort *); + #define CALL_GetPixelMapusv(disp, parameters) \ (* GET_GetPixelMapusv(disp)) parameters -static inline _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) { - return (_glptr_GetPixelMapusv) (GET_by_offset(disp, _gloffset_GetPixelMapusv)); +static inline _glptr_GetPixelMapusv +GET_GetPixelMapusv(struct _glapi_table *disp) +{ + return (_glptr_GetPixelMapusv) (GET_by_offset + (disp, _gloffset_GetPixelMapusv)); } -static inline void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) { - SET_by_offset(disp, _gloffset_GetPixelMapusv, fn); +static inline void +SET_GetPixelMapusv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLushort *)) +{ + SET_by_offset(disp, _gloffset_GetPixelMapusv, fn); } -typedef void (GLAPIENTRYP _glptr_GetPolygonStipple)(GLubyte *); +typedef void (GLAPIENTRYP _glptr_GetPolygonStipple) (GLubyte *); + #define CALL_GetPolygonStipple(disp, parameters) \ (* GET_GetPolygonStipple(disp)) parameters -static inline _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) { - return (_glptr_GetPolygonStipple) (GET_by_offset(disp, _gloffset_GetPolygonStipple)); +static inline _glptr_GetPolygonStipple +GET_GetPolygonStipple(struct _glapi_table *disp) +{ + return (_glptr_GetPolygonStipple) (GET_by_offset + (disp, _gloffset_GetPolygonStipple)); } -static inline void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) { - SET_by_offset(disp, _gloffset_GetPolygonStipple, fn); +static inline void +SET_GetPolygonStipple(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLubyte *)) +{ + SET_by_offset(disp, _gloffset_GetPolygonStipple, fn); } -typedef const GLubyte * (GLAPIENTRYP _glptr_GetString)(GLenum); +typedef const GLubyte *(GLAPIENTRYP _glptr_GetString) (GLenum); + #define CALL_GetString(disp, parameters) \ (* GET_GetString(disp)) parameters -static inline _glptr_GetString GET_GetString(struct _glapi_table *disp) { - return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString)); +static inline _glptr_GetString +GET_GetString(struct _glapi_table *disp) +{ + return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString)); } -static inline void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_GetString, fn); +static inline void +SET_GetString(struct _glapi_table *disp, + const GLubyte * (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_GetString, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexEnvfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexEnvfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetTexEnvfv(disp, parameters) \ (* GET_GetTexEnvfv(disp)) parameters -static inline _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) { - return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv)); +static inline _glptr_GetTexEnvfv +GET_GetTexEnvfv(struct _glapi_table *disp) +{ + return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv)); } -static inline void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexEnvfv, fn); +static inline void +SET_GetTexEnvfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexEnvfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexEnviv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexEnviv) (GLenum, GLenum, GLint *); + #define CALL_GetTexEnviv(disp, parameters) \ (* GET_GetTexEnviv(disp)) parameters -static inline _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) { - return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv)); +static inline _glptr_GetTexEnviv +GET_GetTexEnviv(struct _glapi_table *disp) +{ + return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv)); } -static inline void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexEnviv, fn); +static inline void +SET_GetTexEnviv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexEnviv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexGendv)(GLenum, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetTexGendv) (GLenum, GLenum, GLdouble *); + #define CALL_GetTexGendv(disp, parameters) \ (* GET_GetTexGendv(disp)) parameters -static inline _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) { - return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv)); +static inline _glptr_GetTexGendv +GET_GetTexGendv(struct _glapi_table *disp) +{ + return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv)); } -static inline void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetTexGendv, fn); +static inline void +SET_GetTexGendv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetTexGendv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexGenfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexGenfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetTexGenfv(disp, parameters) \ (* GET_GetTexGenfv(disp)) parameters -static inline _glptr_GetTexGenfv GET_GetTexGenfv(struct _glapi_table *disp) { - return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv)); +static inline _glptr_GetTexGenfv +GET_GetTexGenfv(struct _glapi_table *disp) +{ + return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv)); } -static inline void SET_GetTexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexGenfv, fn); +static inline void +SET_GetTexGenfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexGenfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexGeniv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexGeniv) (GLenum, GLenum, GLint *); + #define CALL_GetTexGeniv(disp, parameters) \ (* GET_GetTexGeniv(disp)) parameters -static inline _glptr_GetTexGeniv GET_GetTexGeniv(struct _glapi_table *disp) { - return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv)); +static inline _glptr_GetTexGeniv +GET_GetTexGeniv(struct _glapi_table *disp) +{ + return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv)); } -static inline void SET_GetTexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexGeniv, fn); +static inline void +SET_GetTexGeniv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexGeniv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetTexImage) (GLenum, GLint, GLenum, GLenum, + GLvoid *); #define CALL_GetTexImage(disp, parameters) \ (* GET_GetTexImage(disp)) parameters -static inline _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) { - return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage)); +static inline _glptr_GetTexImage +GET_GetTexImage(struct _glapi_table *disp) +{ + return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage)); } -static inline void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetTexImage, fn); +static inline void +SET_GetTexImage(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetTexImage, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexParameterfv) (GLenum, GLenum, GLfloat *); + #define CALL_GetTexParameterfv(disp, parameters) \ (* GET_GetTexParameterfv(disp)) parameters -static inline _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) { - return (_glptr_GetTexParameterfv) (GET_by_offset(disp, _gloffset_GetTexParameterfv)); +static inline _glptr_GetTexParameterfv +GET_GetTexParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameterfv) (GET_by_offset + (disp, _gloffset_GetTexParameterfv)); } -static inline void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexParameterfv, fn); +static inline void +SET_GetTexParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexParameteriv) (GLenum, GLenum, GLint *); + #define CALL_GetTexParameteriv(disp, parameters) \ (* GET_GetTexParameteriv(disp)) parameters -static inline _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) { - return (_glptr_GetTexParameteriv) (GET_by_offset(disp, _gloffset_GetTexParameteriv)); +static inline _glptr_GetTexParameteriv +GET_GetTexParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameteriv) (GET_by_offset + (disp, _gloffset_GetTexParameteriv)); } -static inline void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexParameteriv, fn); +static inline void +SET_GetTexParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv) (GLenum, GLint, GLenum, + GLfloat *); #define CALL_GetTexLevelParameterfv(disp, parameters) \ (* GET_GetTexLevelParameterfv(disp)) parameters -static inline _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) { - return (_glptr_GetTexLevelParameterfv) (GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)); +static inline _glptr_GetTexLevelParameterfv +GET_GetTexLevelParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetTexLevelParameterfv) (GET_by_offset + (disp, + _gloffset_GetTexLevelParameterfv)); } -static inline void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn); +static inline void +SET_GetTexLevelParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv) (GLenum, GLint, GLenum, + GLint *); #define CALL_GetTexLevelParameteriv(disp, parameters) \ (* GET_GetTexLevelParameteriv(disp)) parameters -static inline _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) { - return (_glptr_GetTexLevelParameteriv) (GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)); +static inline _glptr_GetTexLevelParameteriv +GET_GetTexLevelParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetTexLevelParameteriv) (GET_by_offset + (disp, + _gloffset_GetTexLevelParameteriv)); } -static inline void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn); +static inline void +SET_GetTexLevelParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsEnabled)(GLenum); +typedef GLboolean(GLAPIENTRYP _glptr_IsEnabled) (GLenum); + #define CALL_IsEnabled(disp, parameters) \ (* GET_IsEnabled(disp)) parameters -static inline _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) { - return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled)); +static inline _glptr_IsEnabled +GET_IsEnabled(struct _glapi_table *disp) +{ + return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled)); } -static inline void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_IsEnabled, fn); +static inline void +SET_IsEnabled(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_IsEnabled, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsList)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsList) (GLuint); + #define CALL_IsList(disp, parameters) \ (* GET_IsList(disp)) parameters -static inline _glptr_IsList GET_IsList(struct _glapi_table *disp) { - return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList)); +static inline _glptr_IsList +GET_IsList(struct _glapi_table *disp) +{ + return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList)); } -static inline void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsList, fn); +static inline void +SET_IsList(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsList, fn); } -typedef void (GLAPIENTRYP _glptr_DepthRange)(GLclampd, GLclampd); +typedef void (GLAPIENTRYP _glptr_DepthRange) (GLclampd, GLclampd); + #define CALL_DepthRange(disp, parameters) \ (* GET_DepthRange(disp)) parameters -static inline _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) { - return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange)); +static inline _glptr_DepthRange +GET_DepthRange(struct _glapi_table *disp) +{ + return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange)); } -static inline void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { - SET_by_offset(disp, _gloffset_DepthRange, fn); +static inline void +SET_DepthRange(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampd, GLclampd)) +{ + SET_by_offset(disp, _gloffset_DepthRange, fn); } -typedef void (GLAPIENTRYP _glptr_Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Frustum) (GLdouble, GLdouble, GLdouble, + GLdouble, GLdouble, GLdouble); #define CALL_Frustum(disp, parameters) \ (* GET_Frustum(disp)) parameters -static inline _glptr_Frustum GET_Frustum(struct _glapi_table *disp) { - return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum)); +static inline _glptr_Frustum +GET_Frustum(struct _glapi_table *disp) +{ + return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum)); } -static inline void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Frustum, fn); +static inline void +SET_Frustum(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Frustum, fn); } -typedef void (GLAPIENTRYP _glptr_LoadIdentity)(void); +typedef void (GLAPIENTRYP _glptr_LoadIdentity) (void); + #define CALL_LoadIdentity(disp, parameters) \ (* GET_LoadIdentity(disp)) parameters -static inline _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) { - return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity)); +static inline _glptr_LoadIdentity +GET_LoadIdentity(struct _glapi_table *disp) +{ + return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity)); } -static inline void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_LoadIdentity, fn); +static inline void +SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_LoadIdentity, fn); } -typedef void (GLAPIENTRYP _glptr_LoadMatrixf)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_LoadMatrixf) (const GLfloat *); + #define CALL_LoadMatrixf(disp, parameters) \ (* GET_LoadMatrixf(disp)) parameters -static inline _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) { - return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf)); +static inline _glptr_LoadMatrixf +GET_LoadMatrixf(struct _glapi_table *disp) +{ + return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf)); } -static inline void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_LoadMatrixf, fn); +static inline void +SET_LoadMatrixf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_LoadMatrixf, fn); } -typedef void (GLAPIENTRYP _glptr_LoadMatrixd)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_LoadMatrixd) (const GLdouble *); + #define CALL_LoadMatrixd(disp, parameters) \ (* GET_LoadMatrixd(disp)) parameters -static inline _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) { - return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd)); +static inline _glptr_LoadMatrixd +GET_LoadMatrixd(struct _glapi_table *disp) +{ + return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd)); } -static inline void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_LoadMatrixd, fn); +static inline void +SET_LoadMatrixd(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_LoadMatrixd, fn); } -typedef void (GLAPIENTRYP _glptr_MatrixMode)(GLenum); +typedef void (GLAPIENTRYP _glptr_MatrixMode) (GLenum); + #define CALL_MatrixMode(disp, parameters) \ (* GET_MatrixMode(disp)) parameters -static inline _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) { - return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode)); +static inline _glptr_MatrixMode +GET_MatrixMode(struct _glapi_table *disp) +{ + return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode)); } -static inline void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_MatrixMode, fn); +static inline void +SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_MatrixMode, fn); } -typedef void (GLAPIENTRYP _glptr_MultMatrixf)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultMatrixf) (const GLfloat *); + #define CALL_MultMatrixf(disp, parameters) \ (* GET_MultMatrixf(disp)) parameters -static inline _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) { - return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf)); +static inline _glptr_MultMatrixf +GET_MultMatrixf(struct _glapi_table *disp) +{ + return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf)); } -static inline void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultMatrixf, fn); +static inline void +SET_MultMatrixf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultMatrixf, fn); } -typedef void (GLAPIENTRYP _glptr_MultMatrixd)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultMatrixd) (const GLdouble *); + #define CALL_MultMatrixd(disp, parameters) \ (* GET_MultMatrixd(disp)) parameters -static inline _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) { - return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd)); +static inline _glptr_MultMatrixd +GET_MultMatrixd(struct _glapi_table *disp) +{ + return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd)); } -static inline void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultMatrixd, fn); +static inline void +SET_MultMatrixd(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultMatrixd, fn); } -typedef void (GLAPIENTRYP _glptr_Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Ortho) (GLdouble, GLdouble, GLdouble, GLdouble, + GLdouble, GLdouble); #define CALL_Ortho(disp, parameters) \ (* GET_Ortho(disp)) parameters -static inline _glptr_Ortho GET_Ortho(struct _glapi_table *disp) { - return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho)); +static inline _glptr_Ortho +GET_Ortho(struct _glapi_table *disp) +{ + return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho)); } -static inline void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Ortho, fn); +static inline void +SET_Ortho(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Ortho, fn); } -typedef void (GLAPIENTRYP _glptr_PopMatrix)(void); +typedef void (GLAPIENTRYP _glptr_PopMatrix) (void); + #define CALL_PopMatrix(disp, parameters) \ (* GET_PopMatrix(disp)) parameters -static inline _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) { - return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix)); +static inline _glptr_PopMatrix +GET_PopMatrix(struct _glapi_table *disp) +{ + return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix)); } -static inline void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PopMatrix, fn); +static inline void +SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PopMatrix, fn); } -typedef void (GLAPIENTRYP _glptr_PushMatrix)(void); +typedef void (GLAPIENTRYP _glptr_PushMatrix) (void); + #define CALL_PushMatrix(disp, parameters) \ (* GET_PushMatrix(disp)) parameters -static inline _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) { - return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix)); +static inline _glptr_PushMatrix +GET_PushMatrix(struct _glapi_table *disp) +{ + return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix)); } -static inline void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PushMatrix, fn); +static inline void +SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PushMatrix, fn); } -typedef void (GLAPIENTRYP _glptr_Rotated)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Rotated) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_Rotated(disp, parameters) \ (* GET_Rotated(disp)) parameters -static inline _glptr_Rotated GET_Rotated(struct _glapi_table *disp) { - return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated)); +static inline _glptr_Rotated +GET_Rotated(struct _glapi_table *disp) +{ + return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated)); } -static inline void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Rotated, fn); +static inline void +SET_Rotated(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Rotated, fn); } -typedef void (GLAPIENTRYP _glptr_Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Rotatef) (GLfloat, GLfloat, GLfloat, GLfloat); + #define CALL_Rotatef(disp, parameters) \ (* GET_Rotatef(disp)) parameters -static inline _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) { - return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef)); +static inline _glptr_Rotatef +GET_Rotatef(struct _glapi_table *disp) +{ + return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef)); } -static inline void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Rotatef, fn); +static inline void +SET_Rotatef(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Rotatef, fn); } -typedef void (GLAPIENTRYP _glptr_Scaled)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Scaled) (GLdouble, GLdouble, GLdouble); + #define CALL_Scaled(disp, parameters) \ (* GET_Scaled(disp)) parameters -static inline _glptr_Scaled GET_Scaled(struct _glapi_table *disp) { - return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled)); +static inline _glptr_Scaled +GET_Scaled(struct _glapi_table *disp) +{ + return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled)); } -static inline void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Scaled, fn); +static inline void +SET_Scaled(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Scaled, fn); } -typedef void (GLAPIENTRYP _glptr_Scalef)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Scalef) (GLfloat, GLfloat, GLfloat); + #define CALL_Scalef(disp, parameters) \ (* GET_Scalef(disp)) parameters -static inline _glptr_Scalef GET_Scalef(struct _glapi_table *disp) { - return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef)); +static inline _glptr_Scalef +GET_Scalef(struct _glapi_table *disp) +{ + return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef)); } -static inline void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Scalef, fn); +static inline void +SET_Scalef(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Scalef, fn); } -typedef void (GLAPIENTRYP _glptr_Translated)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_Translated) (GLdouble, GLdouble, GLdouble); + #define CALL_Translated(disp, parameters) \ (* GET_Translated(disp)) parameters -static inline _glptr_Translated GET_Translated(struct _glapi_table *disp) { - return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated)); +static inline _glptr_Translated +GET_Translated(struct _glapi_table *disp) +{ + return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated)); } -static inline void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_Translated, fn); +static inline void +SET_Translated(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_Translated, fn); } -typedef void (GLAPIENTRYP _glptr_Translatef)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Translatef) (GLfloat, GLfloat, GLfloat); + #define CALL_Translatef(disp, parameters) \ (* GET_Translatef(disp)) parameters -static inline _glptr_Translatef GET_Translatef(struct _glapi_table *disp) { - return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef)); +static inline _glptr_Translatef +GET_Translatef(struct _glapi_table *disp) +{ + return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef)); } -static inline void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Translatef, fn); +static inline void +SET_Translatef(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Translatef, fn); } -typedef void (GLAPIENTRYP _glptr_Viewport)(GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_Viewport) (GLint, GLint, GLsizei, GLsizei); + #define CALL_Viewport(disp, parameters) \ (* GET_Viewport(disp)) parameters -static inline _glptr_Viewport GET_Viewport(struct _glapi_table *disp) { - return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport)); +static inline _glptr_Viewport +GET_Viewport(struct _glapi_table *disp) +{ + return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport)); } -static inline void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_Viewport, fn); +static inline void +SET_Viewport(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_Viewport, fn); } -typedef void (GLAPIENTRYP _glptr_ArrayElement)(GLint); +typedef void (GLAPIENTRYP _glptr_ArrayElement) (GLint); + #define CALL_ArrayElement(disp, parameters) \ (* GET_ArrayElement(disp)) parameters -static inline _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) { - return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement)); +static inline _glptr_ArrayElement +GET_ArrayElement(struct _glapi_table *disp) +{ + return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement)); } -static inline void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) { - SET_by_offset(disp, _gloffset_ArrayElement, fn); +static inline void +SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint)) +{ + SET_by_offset(disp, _gloffset_ArrayElement, fn); } -typedef void (GLAPIENTRYP _glptr_BindTexture)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindTexture) (GLenum, GLuint); + #define CALL_BindTexture(disp, parameters) \ (* GET_BindTexture(disp)) parameters -static inline _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) { - return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture)); +static inline _glptr_BindTexture +GET_BindTexture(struct _glapi_table *disp) +{ + return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture)); } -static inline void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindTexture, fn); +static inline void +SET_BindTexture(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindTexture, fn); } -typedef void (GLAPIENTRYP _glptr_ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ColorPointer) (GLint, GLenum, GLsizei, + const GLvoid *); #define CALL_ColorPointer(disp, parameters) \ (* GET_ColorPointer(disp)) parameters -static inline _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) { - return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer)); +static inline _glptr_ColorPointer +GET_ColorPointer(struct _glapi_table *disp) +{ + return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer)); } -static inline void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ColorPointer, fn); +static inline void +SET_ColorPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ColorPointer, fn); } -typedef void (GLAPIENTRYP _glptr_DisableClientState)(GLenum); +typedef void (GLAPIENTRYP _glptr_DisableClientState) (GLenum); + #define CALL_DisableClientState(disp, parameters) \ (* GET_DisableClientState(disp)) parameters -static inline _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) { - return (_glptr_DisableClientState) (GET_by_offset(disp, _gloffset_DisableClientState)); +static inline _glptr_DisableClientState +GET_DisableClientState(struct _glapi_table *disp) +{ + return (_glptr_DisableClientState) (GET_by_offset + (disp, _gloffset_DisableClientState)); } -static inline void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_DisableClientState, fn); +static inline void +SET_DisableClientState(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_DisableClientState, fn); } -typedef void (GLAPIENTRYP _glptr_DrawArrays)(GLenum, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_DrawArrays) (GLenum, GLint, GLsizei); + #define CALL_DrawArrays(disp, parameters) \ (* GET_DrawArrays(disp)) parameters -static inline _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) { - return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays)); +static inline _glptr_DrawArrays +GET_DrawArrays(struct _glapi_table *disp) +{ + return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays)); } -static inline void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_DrawArrays, fn); +static inline void +SET_DrawArrays(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLsizei)) +{ + SET_by_offset(disp, _gloffset_DrawArrays, fn); } -typedef void (GLAPIENTRYP _glptr_DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_DrawElements) (GLenum, GLsizei, GLenum, + const GLvoid *); #define CALL_DrawElements(disp, parameters) \ (* GET_DrawElements(disp)) parameters -static inline _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) { - return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements)); +static inline _glptr_DrawElements +GET_DrawElements(struct _glapi_table *disp) +{ + return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements)); } -static inline void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_DrawElements, fn); +static inline void +SET_DrawElements(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_DrawElements, fn); } -typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer)(GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer) (GLsizei, const GLvoid *); + #define CALL_EdgeFlagPointer(disp, parameters) \ (* GET_EdgeFlagPointer(disp)) parameters -static inline _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) { - return (_glptr_EdgeFlagPointer) (GET_by_offset(disp, _gloffset_EdgeFlagPointer)); +static inline _glptr_EdgeFlagPointer +GET_EdgeFlagPointer(struct _glapi_table *disp) +{ + return (_glptr_EdgeFlagPointer) (GET_by_offset + (disp, _gloffset_EdgeFlagPointer)); } -static inline void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn); +static inline void +SET_EdgeFlagPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn); } -typedef void (GLAPIENTRYP _glptr_EnableClientState)(GLenum); +typedef void (GLAPIENTRYP _glptr_EnableClientState) (GLenum); + #define CALL_EnableClientState(disp, parameters) \ (* GET_EnableClientState(disp)) parameters -static inline _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) { - return (_glptr_EnableClientState) (GET_by_offset(disp, _gloffset_EnableClientState)); +static inline _glptr_EnableClientState +GET_EnableClientState(struct _glapi_table *disp) +{ + return (_glptr_EnableClientState) (GET_by_offset + (disp, _gloffset_EnableClientState)); } -static inline void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_EnableClientState, fn); +static inline void +SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_EnableClientState, fn); } -typedef void (GLAPIENTRYP _glptr_IndexPointer)(GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_IndexPointer) (GLenum, GLsizei, + const GLvoid *); #define CALL_IndexPointer(disp, parameters) \ (* GET_IndexPointer(disp)) parameters -static inline _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) { - return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer)); +static inline _glptr_IndexPointer +GET_IndexPointer(struct _glapi_table *disp) +{ + return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer)); } -static inline void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_IndexPointer, fn); +static inline void +SET_IndexPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_IndexPointer, fn); } -typedef void (GLAPIENTRYP _glptr_Indexub)(GLubyte); +typedef void (GLAPIENTRYP _glptr_Indexub) (GLubyte); + #define CALL_Indexub(disp, parameters) \ (* GET_Indexub(disp)) parameters -static inline _glptr_Indexub GET_Indexub(struct _glapi_table *disp) { - return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub)); +static inline _glptr_Indexub +GET_Indexub(struct _glapi_table *disp) +{ + return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub)); } -static inline void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) { - SET_by_offset(disp, _gloffset_Indexub, fn); +static inline void +SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLubyte)) +{ + SET_by_offset(disp, _gloffset_Indexub, fn); } -typedef void (GLAPIENTRYP _glptr_Indexubv)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_Indexubv) (const GLubyte *); + #define CALL_Indexubv(disp, parameters) \ (* GET_Indexubv(disp)) parameters -static inline _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) { - return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv)); +static inline _glptr_Indexubv +GET_Indexubv(struct _glapi_table *disp) +{ + return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv)); } -static inline void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_Indexubv, fn); +static inline void +SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_Indexubv, fn); } -typedef void (GLAPIENTRYP _glptr_InterleavedArrays)(GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_InterleavedArrays) (GLenum, GLsizei, + const GLvoid *); #define CALL_InterleavedArrays(disp, parameters) \ (* GET_InterleavedArrays(disp)) parameters -static inline _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) { - return (_glptr_InterleavedArrays) (GET_by_offset(disp, _gloffset_InterleavedArrays)); +static inline _glptr_InterleavedArrays +GET_InterleavedArrays(struct _glapi_table *disp) +{ + return (_glptr_InterleavedArrays) (GET_by_offset + (disp, _gloffset_InterleavedArrays)); } -static inline void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_InterleavedArrays, fn); +static inline void +SET_InterleavedArrays(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_InterleavedArrays, fn); } -typedef void (GLAPIENTRYP _glptr_NormalPointer)(GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_NormalPointer) (GLenum, GLsizei, + const GLvoid *); #define CALL_NormalPointer(disp, parameters) \ (* GET_NormalPointer(disp)) parameters -static inline _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) { - return (_glptr_NormalPointer) (GET_by_offset(disp, _gloffset_NormalPointer)); +static inline _glptr_NormalPointer +GET_NormalPointer(struct _glapi_table *disp) +{ + return (_glptr_NormalPointer) (GET_by_offset + (disp, _gloffset_NormalPointer)); } -static inline void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_NormalPointer, fn); +static inline void +SET_NormalPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_NormalPointer, fn); } -typedef void (GLAPIENTRYP _glptr_PolygonOffset)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_PolygonOffset) (GLfloat, GLfloat); + #define CALL_PolygonOffset(disp, parameters) \ (* GET_PolygonOffset(disp)) parameters -static inline _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) { - return (_glptr_PolygonOffset) (GET_by_offset(disp, _gloffset_PolygonOffset)); +static inline _glptr_PolygonOffset +GET_PolygonOffset(struct _glapi_table *disp) +{ + return (_glptr_PolygonOffset) (GET_by_offset + (disp, _gloffset_PolygonOffset)); } -static inline void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_PolygonOffset, fn); +static inline void +SET_PolygonOffset(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PolygonOffset, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexCoordPointer) (GLint, GLenum, GLsizei, + const GLvoid *); #define CALL_TexCoordPointer(disp, parameters) \ (* GET_TexCoordPointer(disp)) parameters -static inline _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) { - return (_glptr_TexCoordPointer) (GET_by_offset(disp, _gloffset_TexCoordPointer)); +static inline _glptr_TexCoordPointer +GET_TexCoordPointer(struct _glapi_table *disp) +{ + return (_glptr_TexCoordPointer) (GET_by_offset + (disp, _gloffset_TexCoordPointer)); } -static inline void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexCoordPointer, fn); +static inline void +SET_TexCoordPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexCoordPointer, fn); } -typedef void (GLAPIENTRYP _glptr_VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexPointer) (GLint, GLenum, GLsizei, + const GLvoid *); #define CALL_VertexPointer(disp, parameters) \ (* GET_VertexPointer(disp)) parameters -static inline _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) { - return (_glptr_VertexPointer) (GET_by_offset(disp, _gloffset_VertexPointer)); +static inline _glptr_VertexPointer +GET_VertexPointer(struct _glapi_table *disp) +{ + return (_glptr_VertexPointer) (GET_by_offset + (disp, _gloffset_VertexPointer)); } -static inline void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexPointer, fn); +static inline void +SET_VertexPointer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexPointer, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_AreTexturesResident)(GLsizei, const GLuint *, GLboolean *); +typedef GLboolean(GLAPIENTRYP _glptr_AreTexturesResident) (GLsizei, + const GLuint *, + GLboolean *); #define CALL_AreTexturesResident(disp, parameters) \ (* GET_AreTexturesResident(disp)) parameters -static inline _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) { - return (_glptr_AreTexturesResident) (GET_by_offset(disp, _gloffset_AreTexturesResident)); +static inline _glptr_AreTexturesResident +GET_AreTexturesResident(struct _glapi_table *disp) +{ + return (_glptr_AreTexturesResident) (GET_by_offset + (disp, _gloffset_AreTexturesResident)); } -static inline void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { - SET_by_offset(disp, _gloffset_AreTexturesResident, fn); +static inline void +SET_AreTexturesResident(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLsizei, const GLuint *, + GLboolean *)) +{ + SET_by_offset(disp, _gloffset_AreTexturesResident, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint); +typedef void (GLAPIENTRYP _glptr_CopyTexImage1D) (GLenum, GLint, GLenum, GLint, + GLint, GLsizei, GLint); #define CALL_CopyTexImage1D(disp, parameters) \ (* GET_CopyTexImage1D(disp)) parameters -static inline _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) { - return (_glptr_CopyTexImage1D) (GET_by_offset(disp, _gloffset_CopyTexImage1D)); +static inline _glptr_CopyTexImage1D +GET_CopyTexImage1D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexImage1D) (GET_by_offset + (disp, _gloffset_CopyTexImage1D)); } -static inline void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_CopyTexImage1D, fn); +static inline void +SET_CopyTexImage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLint, GLint, + GLsizei, GLint)) +{ + SET_by_offset(disp, _gloffset_CopyTexImage1D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint); +typedef void (GLAPIENTRYP _glptr_CopyTexImage2D) (GLenum, GLint, GLenum, GLint, + GLint, GLsizei, GLsizei, + GLint); #define CALL_CopyTexImage2D(disp, parameters) \ (* GET_CopyTexImage2D(disp)) parameters -static inline _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) { - return (_glptr_CopyTexImage2D) (GET_by_offset(disp, _gloffset_CopyTexImage2D)); +static inline _glptr_CopyTexImage2D +GET_CopyTexImage2D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexImage2D) (GET_by_offset + (disp, _gloffset_CopyTexImage2D)); } -static inline void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_CopyTexImage2D, fn); +static inline void +SET_CopyTexImage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLint, GLint, + GLsizei, GLsizei, GLint)) +{ + SET_by_offset(disp, _gloffset_CopyTexImage2D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D) (GLenum, GLint, GLint, + GLint, GLint, GLsizei); #define CALL_CopyTexSubImage1D(disp, parameters) \ (* GET_CopyTexSubImage1D(disp)) parameters -static inline _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) { - return (_glptr_CopyTexSubImage1D) (GET_by_offset(disp, _gloffset_CopyTexSubImage1D)); +static inline _glptr_CopyTexSubImage1D +GET_CopyTexSubImage1D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexSubImage1D) (GET_by_offset + (disp, _gloffset_CopyTexSubImage1D)); } -static inline void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn); +static inline void +SET_CopyTexSubImage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D) (GLenum, GLint, GLint, + GLint, GLint, GLint, + GLsizei, GLsizei); #define CALL_CopyTexSubImage2D(disp, parameters) \ (* GET_CopyTexSubImage2D(disp)) parameters -static inline _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) { - return (_glptr_CopyTexSubImage2D) (GET_by_offset(disp, _gloffset_CopyTexSubImage2D)); +static inline _glptr_CopyTexSubImage2D +GET_CopyTexSubImage2D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexSubImage2D) (GET_by_offset + (disp, _gloffset_CopyTexSubImage2D)); } -static inline void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn); +static inline void +SET_CopyTexSubImage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint, + GLint, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteTextures)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteTextures) (GLsizei, const GLuint *); + #define CALL_DeleteTextures(disp, parameters) \ (* GET_DeleteTextures(disp)) parameters -static inline _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) { - return (_glptr_DeleteTextures) (GET_by_offset(disp, _gloffset_DeleteTextures)); +static inline _glptr_DeleteTextures +GET_DeleteTextures(struct _glapi_table *disp) +{ + return (_glptr_DeleteTextures) (GET_by_offset + (disp, _gloffset_DeleteTextures)); } -static inline void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteTextures, fn); +static inline void +SET_DeleteTextures(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteTextures, fn); } -typedef void (GLAPIENTRYP _glptr_GenTextures)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenTextures) (GLsizei, GLuint *); + #define CALL_GenTextures(disp, parameters) \ (* GET_GenTextures(disp)) parameters -static inline _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) { - return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures)); +static inline _glptr_GenTextures +GET_GenTextures(struct _glapi_table *disp) +{ + return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures)); } -static inline void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenTextures, fn); +static inline void +SET_GenTextures(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenTextures, fn); } -typedef void (GLAPIENTRYP _glptr_GetPointerv)(GLenum, GLvoid **); +typedef void (GLAPIENTRYP _glptr_GetPointerv) (GLenum, GLvoid **); + #define CALL_GetPointerv(disp, parameters) \ (* GET_GetPointerv(disp)) parameters -static inline _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) { - return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv)); +static inline _glptr_GetPointerv +GET_GetPointerv(struct _glapi_table *disp) +{ + return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv)); } -static inline void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) { - SET_by_offset(disp, _gloffset_GetPointerv, fn); +static inline void +SET_GetPointerv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLvoid **)) +{ + SET_by_offset(disp, _gloffset_GetPointerv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsTexture)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsTexture) (GLuint); + #define CALL_IsTexture(disp, parameters) \ (* GET_IsTexture(disp)) parameters -static inline _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) { - return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture)); +static inline _glptr_IsTexture +GET_IsTexture(struct _glapi_table *disp) +{ + return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture)); } -static inline void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsTexture, fn); +static inline void +SET_IsTexture(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsTexture, fn); } -typedef void (GLAPIENTRYP _glptr_PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *); +typedef void (GLAPIENTRYP _glptr_PrioritizeTextures) (GLsizei, const GLuint *, + const GLclampf *); #define CALL_PrioritizeTextures(disp, parameters) \ (* GET_PrioritizeTextures(disp)) parameters -static inline _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) { - return (_glptr_PrioritizeTextures) (GET_by_offset(disp, _gloffset_PrioritizeTextures)); +static inline _glptr_PrioritizeTextures +GET_PrioritizeTextures(struct _glapi_table *disp) +{ + return (_glptr_PrioritizeTextures) (GET_by_offset + (disp, _gloffset_PrioritizeTextures)); } -static inline void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) { - SET_by_offset(disp, _gloffset_PrioritizeTextures, fn); +static inline void +SET_PrioritizeTextures(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *, + const GLclampf *)) +{ + SET_by_offset(disp, _gloffset_PrioritizeTextures, fn); } -typedef void (GLAPIENTRYP _glptr_TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexSubImage1D) (GLenum, GLint, GLint, GLsizei, + GLenum, GLenum, + const GLvoid *); #define CALL_TexSubImage1D(disp, parameters) \ (* GET_TexSubImage1D(disp)) parameters -static inline _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) { - return (_glptr_TexSubImage1D) (GET_by_offset(disp, _gloffset_TexSubImage1D)); +static inline _glptr_TexSubImage1D +GET_TexSubImage1D(struct _glapi_table *disp) +{ + return (_glptr_TexSubImage1D) (GET_by_offset + (disp, _gloffset_TexSubImage1D)); } -static inline void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexSubImage1D, fn); +static inline void +SET_TexSubImage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLenum, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexSubImage1D, fn); } -typedef void (GLAPIENTRYP _glptr_TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexSubImage2D) (GLenum, GLint, GLint, GLint, + GLsizei, GLsizei, GLenum, + GLenum, const GLvoid *); #define CALL_TexSubImage2D(disp, parameters) \ (* GET_TexSubImage2D(disp)) parameters -static inline _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) { - return (_glptr_TexSubImage2D) (GET_by_offset(disp, _gloffset_TexSubImage2D)); +static inline _glptr_TexSubImage2D +GET_TexSubImage2D(struct _glapi_table *disp) +{ + return (_glptr_TexSubImage2D) (GET_by_offset + (disp, _gloffset_TexSubImage2D)); } -static inline void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexSubImage2D, fn); +static inline void +SET_TexSubImage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLsizei, + GLsizei, GLenum, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexSubImage2D, fn); } -typedef void (GLAPIENTRYP _glptr_PopClientAttrib)(void); +typedef void (GLAPIENTRYP _glptr_PopClientAttrib) (void); + #define CALL_PopClientAttrib(disp, parameters) \ (* GET_PopClientAttrib(disp)) parameters -static inline _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) { - return (_glptr_PopClientAttrib) (GET_by_offset(disp, _gloffset_PopClientAttrib)); +static inline _glptr_PopClientAttrib +GET_PopClientAttrib(struct _glapi_table *disp) +{ + return (_glptr_PopClientAttrib) (GET_by_offset + (disp, _gloffset_PopClientAttrib)); } -static inline void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PopClientAttrib, fn); +static inline void +SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PopClientAttrib, fn); } -typedef void (GLAPIENTRYP _glptr_PushClientAttrib)(GLbitfield); +typedef void (GLAPIENTRYP _glptr_PushClientAttrib) (GLbitfield); + #define CALL_PushClientAttrib(disp, parameters) \ (* GET_PushClientAttrib(disp)) parameters -static inline _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) { - return (_glptr_PushClientAttrib) (GET_by_offset(disp, _gloffset_PushClientAttrib)); +static inline _glptr_PushClientAttrib +GET_PushClientAttrib(struct _glapi_table *disp) +{ + return (_glptr_PushClientAttrib) (GET_by_offset + (disp, _gloffset_PushClientAttrib)); } -static inline void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) { - SET_by_offset(disp, _gloffset_PushClientAttrib, fn); +static inline void +SET_PushClientAttrib(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbitfield)) +{ + SET_by_offset(disp, _gloffset_PushClientAttrib, fn); } -typedef void (GLAPIENTRYP _glptr_BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf); +typedef void (GLAPIENTRYP _glptr_BlendColor) (GLclampf, GLclampf, GLclampf, + GLclampf); #define CALL_BlendColor(disp, parameters) \ (* GET_BlendColor(disp)) parameters -static inline _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) { - return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor)); +static inline _glptr_BlendColor +GET_BlendColor(struct _glapi_table *disp) +{ + return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor)); } -static inline void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) { - SET_by_offset(disp, _gloffset_BlendColor, fn); +static inline void +SET_BlendColor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLclampf, GLclampf, GLclampf)) +{ + SET_by_offset(disp, _gloffset_BlendColor, fn); } -typedef void (GLAPIENTRYP _glptr_BlendEquation)(GLenum); +typedef void (GLAPIENTRYP _glptr_BlendEquation) (GLenum); + #define CALL_BlendEquation(disp, parameters) \ (* GET_BlendEquation(disp)) parameters -static inline _glptr_BlendEquation GET_BlendEquation(struct _glapi_table *disp) { - return (_glptr_BlendEquation) (GET_by_offset(disp, _gloffset_BlendEquation)); +static inline _glptr_BlendEquation +GET_BlendEquation(struct _glapi_table *disp) +{ + return (_glptr_BlendEquation) (GET_by_offset + (disp, _gloffset_BlendEquation)); } -static inline void SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_BlendEquation, fn); +static inline void +SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendEquation, fn); } -typedef void (GLAPIENTRYP _glptr_DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_DrawRangeElements) (GLenum, GLuint, GLuint, + GLsizei, GLenum, + const GLvoid *); #define CALL_DrawRangeElements(disp, parameters) \ (* GET_DrawRangeElements(disp)) parameters -static inline _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) { - return (_glptr_DrawRangeElements) (GET_by_offset(disp, _gloffset_DrawRangeElements)); +static inline _glptr_DrawRangeElements +GET_DrawRangeElements(struct _glapi_table *disp) +{ + return (_glptr_DrawRangeElements) (GET_by_offset + (disp, _gloffset_DrawRangeElements)); } -static inline void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_DrawRangeElements, fn); +static inline void +SET_DrawRangeElements(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLsizei, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_DrawRangeElements, fn); } -typedef void (GLAPIENTRYP _glptr_ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ColorTable) (GLenum, GLenum, GLsizei, GLenum, + GLenum, const GLvoid *); #define CALL_ColorTable(disp, parameters) \ (* GET_ColorTable(disp)) parameters -static inline _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) { - return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable)); +static inline _glptr_ColorTable +GET_ColorTable(struct _glapi_table *disp) +{ + return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable)); } -static inline void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ColorTable, fn); +static inline void +SET_ColorTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLenum, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ColorTable, fn); } -typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv) (GLenum, GLenum, + const GLfloat *); #define CALL_ColorTableParameterfv(disp, parameters) \ (* GET_ColorTableParameterfv(disp)) parameters -static inline _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) { - return (_glptr_ColorTableParameterfv) (GET_by_offset(disp, _gloffset_ColorTableParameterfv)); +static inline _glptr_ColorTableParameterfv +GET_ColorTableParameterfv(struct _glapi_table *disp) +{ + return (_glptr_ColorTableParameterfv) (GET_by_offset + (disp, + _gloffset_ColorTableParameterfv)); } -static inline void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn); +static inline void +SET_ColorTableParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv) (GLenum, GLenum, + const GLint *); #define CALL_ColorTableParameteriv(disp, parameters) \ (* GET_ColorTableParameteriv(disp)) parameters -static inline _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) { - return (_glptr_ColorTableParameteriv) (GET_by_offset(disp, _gloffset_ColorTableParameteriv)); +static inline _glptr_ColorTableParameteriv +GET_ColorTableParameteriv(struct _glapi_table *disp) +{ + return (_glptr_ColorTableParameteriv) (GET_by_offset + (disp, + _gloffset_ColorTableParameteriv)); } -static inline void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn); +static inline void +SET_ColorTableParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyColorTable) (GLenum, GLenum, GLint, GLint, + GLsizei); #define CALL_CopyColorTable(disp, parameters) \ (* GET_CopyColorTable(disp)) parameters -static inline _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) { - return (_glptr_CopyColorTable) (GET_by_offset(disp, _gloffset_CopyColorTable)); +static inline _glptr_CopyColorTable +GET_CopyColorTable(struct _glapi_table *disp) +{ + return (_glptr_CopyColorTable) (GET_by_offset + (disp, _gloffset_CopyColorTable)); } -static inline void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyColorTable, fn); +static inline void +SET_CopyColorTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLint, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyColorTable, fn); } -typedef void (GLAPIENTRYP _glptr_GetColorTable)(GLenum, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetColorTable) (GLenum, GLenum, GLenum, + GLvoid *); #define CALL_GetColorTable(disp, parameters) \ (* GET_GetColorTable(disp)) parameters -static inline _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) { - return (_glptr_GetColorTable) (GET_by_offset(disp, _gloffset_GetColorTable)); +static inline _glptr_GetColorTable +GET_GetColorTable(struct _glapi_table *disp) +{ + return (_glptr_GetColorTable) (GET_by_offset + (disp, _gloffset_GetColorTable)); } -static inline void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetColorTable, fn); +static inline void +SET_GetColorTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetColorTable, fn); } -typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv) (GLenum, GLenum, + GLfloat *); #define CALL_GetColorTableParameterfv(disp, parameters) \ (* GET_GetColorTableParameterfv(disp)) parameters -static inline _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) { - return (_glptr_GetColorTableParameterfv) (GET_by_offset(disp, _gloffset_GetColorTableParameterfv)); +static inline _glptr_GetColorTableParameterfv +GET_GetColorTableParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetColorTableParameterfv) (GET_by_offset + (disp, + _gloffset_GetColorTableParameterfv)); } -static inline void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn); +static inline void +SET_GetColorTableParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv) (GLenum, GLenum, + GLint *); #define CALL_GetColorTableParameteriv(disp, parameters) \ (* GET_GetColorTableParameteriv(disp)) parameters -static inline _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) { - return (_glptr_GetColorTableParameteriv) (GET_by_offset(disp, _gloffset_GetColorTableParameteriv)); +static inline _glptr_GetColorTableParameteriv +GET_GetColorTableParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetColorTableParameteriv) (GET_by_offset + (disp, + _gloffset_GetColorTableParameteriv)); } -static inline void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn); +static inline void +SET_GetColorTableParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ColorSubTable) (GLenum, GLsizei, GLsizei, + GLenum, GLenum, + const GLvoid *); #define CALL_ColorSubTable(disp, parameters) \ (* GET_ColorSubTable(disp)) parameters -static inline _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) { - return (_glptr_ColorSubTable) (GET_by_offset(disp, _gloffset_ColorSubTable)); +static inline _glptr_ColorSubTable +GET_ColorSubTable(struct _glapi_table *disp) +{ + return (_glptr_ColorSubTable) (GET_by_offset + (disp, _gloffset_ColorSubTable)); } -static inline void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ColorSubTable, fn); +static inline void +SET_ColorSubTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLsizei, GLenum, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ColorSubTable, fn); } -typedef void (GLAPIENTRYP _glptr_CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyColorSubTable) (GLenum, GLsizei, GLint, + GLint, GLsizei); #define CALL_CopyColorSubTable(disp, parameters) \ (* GET_CopyColorSubTable(disp)) parameters -static inline _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) { - return (_glptr_CopyColorSubTable) (GET_by_offset(disp, _gloffset_CopyColorSubTable)); +static inline _glptr_CopyColorSubTable +GET_CopyColorSubTable(struct _glapi_table *disp) +{ + return (_glptr_CopyColorSubTable) (GET_by_offset + (disp, _gloffset_CopyColorSubTable)); } -static inline void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyColorSubTable, fn); +static inline void +SET_CopyColorSubTable(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLint, GLint, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyColorSubTable, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D) (GLenum, GLenum, GLsizei, + GLenum, GLenum, + const GLvoid *); #define CALL_ConvolutionFilter1D(disp, parameters) \ (* GET_ConvolutionFilter1D(disp)) parameters -static inline _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) { - return (_glptr_ConvolutionFilter1D) (GET_by_offset(disp, _gloffset_ConvolutionFilter1D)); +static inline _glptr_ConvolutionFilter1D +GET_ConvolutionFilter1D(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionFilter1D) (GET_by_offset + (disp, _gloffset_ConvolutionFilter1D)); } -static inline void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn); +static inline void +SET_ConvolutionFilter1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLenum, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D) (GLenum, GLenum, GLsizei, + GLsizei, GLenum, GLenum, + const GLvoid *); #define CALL_ConvolutionFilter2D(disp, parameters) \ (* GET_ConvolutionFilter2D(disp)) parameters -static inline _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) { - return (_glptr_ConvolutionFilter2D) (GET_by_offset(disp, _gloffset_ConvolutionFilter2D)); +static inline _glptr_ConvolutionFilter2D +GET_ConvolutionFilter2D(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionFilter2D) (GET_by_offset + (disp, _gloffset_ConvolutionFilter2D)); } -static inline void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn); +static inline void +SET_ConvolutionFilter2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLsizei, + GLenum, GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf)(GLenum, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf) (GLenum, GLenum, + GLfloat); #define CALL_ConvolutionParameterf(disp, parameters) \ (* GET_ConvolutionParameterf(disp)) parameters -static inline _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) { - return (_glptr_ConvolutionParameterf) (GET_by_offset(disp, _gloffset_ConvolutionParameterf)); +static inline _glptr_ConvolutionParameterf +GET_ConvolutionParameterf(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionParameterf) (GET_by_offset + (disp, + _gloffset_ConvolutionParameterf)); } -static inline void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn); +static inline void +SET_ConvolutionParameterf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv) (GLenum, GLenum, + const GLfloat *); #define CALL_ConvolutionParameterfv(disp, parameters) \ (* GET_ConvolutionParameterfv(disp)) parameters -static inline _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) { - return (_glptr_ConvolutionParameterfv) (GET_by_offset(disp, _gloffset_ConvolutionParameterfv)); +static inline _glptr_ConvolutionParameterfv +GET_ConvolutionParameterfv(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionParameterfv) (GET_by_offset + (disp, + _gloffset_ConvolutionParameterfv)); } -static inline void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn); +static inline void +SET_ConvolutionParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri) (GLenum, GLenum, GLint); + #define CALL_ConvolutionParameteri(disp, parameters) \ (* GET_ConvolutionParameteri(disp)) parameters -static inline _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) { - return (_glptr_ConvolutionParameteri) (GET_by_offset(disp, _gloffset_ConvolutionParameteri)); +static inline _glptr_ConvolutionParameteri +GET_ConvolutionParameteri(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionParameteri) (GET_by_offset + (disp, + _gloffset_ConvolutionParameteri)); } -static inline void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn); +static inline void +SET_ConvolutionParameteri(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn); } -typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv) (GLenum, GLenum, + const GLint *); #define CALL_ConvolutionParameteriv(disp, parameters) \ (* GET_ConvolutionParameteriv(disp)) parameters -static inline _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) { - return (_glptr_ConvolutionParameteriv) (GET_by_offset(disp, _gloffset_ConvolutionParameteriv)); +static inline _glptr_ConvolutionParameteriv +GET_ConvolutionParameteriv(struct _glapi_table *disp) +{ + return (_glptr_ConvolutionParameteriv) (GET_by_offset + (disp, + _gloffset_ConvolutionParameteriv)); } -static inline void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn); +static inline void +SET_ConvolutionParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + const GLint *)) +{ + SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D) (GLenum, GLenum, + GLint, GLint, + GLsizei); #define CALL_CopyConvolutionFilter1D(disp, parameters) \ (* GET_CopyConvolutionFilter1D(disp)) parameters -static inline _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) { - return (_glptr_CopyConvolutionFilter1D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)); +static inline _glptr_CopyConvolutionFilter1D +GET_CopyConvolutionFilter1D(struct _glapi_table *disp) +{ + return (_glptr_CopyConvolutionFilter1D) (GET_by_offset + (disp, + _gloffset_CopyConvolutionFilter1D)); } -static inline void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn); +static inline void +SET_CopyConvolutionFilter1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLint, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D) (GLenum, GLenum, + GLint, GLint, + GLsizei, GLsizei); #define CALL_CopyConvolutionFilter2D(disp, parameters) \ (* GET_CopyConvolutionFilter2D(disp)) parameters -static inline _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) { - return (_glptr_CopyConvolutionFilter2D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)); +static inline _glptr_CopyConvolutionFilter2D +GET_CopyConvolutionFilter2D(struct _glapi_table *disp) +{ + return (_glptr_CopyConvolutionFilter2D) (GET_by_offset + (disp, + _gloffset_CopyConvolutionFilter2D)); } -static inline void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn); +static inline void +SET_CopyConvolutionFilter2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLint, + GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn); } -typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter) (GLenum, GLenum, GLenum, + GLvoid *); #define CALL_GetConvolutionFilter(disp, parameters) \ (* GET_GetConvolutionFilter(disp)) parameters -static inline _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) { - return (_glptr_GetConvolutionFilter) (GET_by_offset(disp, _gloffset_GetConvolutionFilter)); +static inline _glptr_GetConvolutionFilter +GET_GetConvolutionFilter(struct _glapi_table *disp) +{ + return (_glptr_GetConvolutionFilter) (GET_by_offset + (disp, + _gloffset_GetConvolutionFilter)); } -static inline void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn); +static inline void +SET_GetConvolutionFilter(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn); } -typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv) (GLenum, GLenum, + GLfloat *); #define CALL_GetConvolutionParameterfv(disp, parameters) \ (* GET_GetConvolutionParameterfv(disp)) parameters -static inline _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) { - return (_glptr_GetConvolutionParameterfv) (GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)); +static inline _glptr_GetConvolutionParameterfv +GET_GetConvolutionParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetConvolutionParameterfv) (GET_by_offset + (disp, + _gloffset_GetConvolutionParameterfv)); } -static inline void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn); +static inline void +SET_GetConvolutionParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv) (GLenum, GLenum, + GLint *); #define CALL_GetConvolutionParameteriv(disp, parameters) \ (* GET_GetConvolutionParameteriv(disp)) parameters -static inline _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) { - return (_glptr_GetConvolutionParameteriv) (GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)); +static inline _glptr_GetConvolutionParameteriv +GET_GetConvolutionParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetConvolutionParameteriv) (GET_by_offset + (disp, + _gloffset_GetConvolutionParameteriv)); } -static inline void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn); +static inline void +SET_GetConvolutionParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetSeparableFilter) (GLenum, GLenum, GLenum, + GLvoid *, GLvoid *, + GLvoid *); #define CALL_GetSeparableFilter(disp, parameters) \ (* GET_GetSeparableFilter(disp)) parameters -static inline _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) { - return (_glptr_GetSeparableFilter) (GET_by_offset(disp, _gloffset_GetSeparableFilter)); +static inline _glptr_GetSeparableFilter +GET_GetSeparableFilter(struct _glapi_table *disp) +{ + return (_glptr_GetSeparableFilter) (GET_by_offset + (disp, _gloffset_GetSeparableFilter)); } -static inline void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetSeparableFilter, fn); +static inline void +SET_GetSeparableFilter(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLvoid *, + GLvoid *, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetSeparableFilter, fn); } -typedef void (GLAPIENTRYP _glptr_SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_SeparableFilter2D) (GLenum, GLenum, GLsizei, + GLsizei, GLenum, GLenum, + const GLvoid *, + const GLvoid *); #define CALL_SeparableFilter2D(disp, parameters) \ (* GET_SeparableFilter2D(disp)) parameters -static inline _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) { - return (_glptr_SeparableFilter2D) (GET_by_offset(disp, _gloffset_SeparableFilter2D)); +static inline _glptr_SeparableFilter2D +GET_SeparableFilter2D(struct _glapi_table *disp) +{ + return (_glptr_SeparableFilter2D) (GET_by_offset + (disp, _gloffset_SeparableFilter2D)); } -static inline void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) { - SET_by_offset(disp, _gloffset_SeparableFilter2D, fn); +static inline void +SET_SeparableFilter2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLsizei, + GLenum, GLenum, const GLvoid *, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_SeparableFilter2D, fn); } -typedef void (GLAPIENTRYP _glptr_GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetHistogram) (GLenum, GLboolean, GLenum, + GLenum, GLvoid *); #define CALL_GetHistogram(disp, parameters) \ (* GET_GetHistogram(disp)) parameters -static inline _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) { - return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram)); +static inline _glptr_GetHistogram +GET_GetHistogram(struct _glapi_table *disp) +{ + return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram)); } -static inline void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetHistogram, fn); +static inline void +SET_GetHistogram(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetHistogram, fn); } -typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv) (GLenum, GLenum, + GLfloat *); #define CALL_GetHistogramParameterfv(disp, parameters) \ (* GET_GetHistogramParameterfv(disp)) parameters -static inline _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) { - return (_glptr_GetHistogramParameterfv) (GET_by_offset(disp, _gloffset_GetHistogramParameterfv)); +static inline _glptr_GetHistogramParameterfv +GET_GetHistogramParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetHistogramParameterfv) (GET_by_offset + (disp, + _gloffset_GetHistogramParameterfv)); } -static inline void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn); +static inline void +SET_GetHistogramParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv) (GLenum, GLenum, + GLint *); #define CALL_GetHistogramParameteriv(disp, parameters) \ (* GET_GetHistogramParameteriv(disp)) parameters -static inline _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) { - return (_glptr_GetHistogramParameteriv) (GET_by_offset(disp, _gloffset_GetHistogramParameteriv)); +static inline _glptr_GetHistogramParameteriv +GET_GetHistogramParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetHistogramParameteriv) (GET_by_offset + (disp, + _gloffset_GetHistogramParameteriv)); } -static inline void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn); +static inline void +SET_GetHistogramParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetMinmax) (GLenum, GLboolean, GLenum, GLenum, + GLvoid *); #define CALL_GetMinmax(disp, parameters) \ (* GET_GetMinmax(disp)) parameters -static inline _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) { - return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax)); +static inline _glptr_GetMinmax +GET_GetMinmax(struct _glapi_table *disp) +{ + return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax)); } -static inline void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetMinmax, fn); +static inline void +SET_GetMinmax(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetMinmax, fn); } -typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv) (GLenum, GLenum, + GLfloat *); #define CALL_GetMinmaxParameterfv(disp, parameters) \ (* GET_GetMinmaxParameterfv(disp)) parameters -static inline _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) { - return (_glptr_GetMinmaxParameterfv) (GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)); +static inline _glptr_GetMinmaxParameterfv +GET_GetMinmaxParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetMinmaxParameterfv) (GET_by_offset + (disp, + _gloffset_GetMinmaxParameterfv)); } -static inline void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn); +static inline void +SET_GetMinmaxParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv) (GLenum, GLenum, + GLint *); #define CALL_GetMinmaxParameteriv(disp, parameters) \ (* GET_GetMinmaxParameteriv(disp)) parameters -static inline _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) { - return (_glptr_GetMinmaxParameteriv) (GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)); +static inline _glptr_GetMinmaxParameteriv +GET_GetMinmaxParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetMinmaxParameteriv) (GET_by_offset + (disp, + _gloffset_GetMinmaxParameteriv)); } -static inline void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn); +static inline void +SET_GetMinmaxParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_Histogram)(GLenum, GLsizei, GLenum, GLboolean); +typedef void (GLAPIENTRYP _glptr_Histogram) (GLenum, GLsizei, GLenum, + GLboolean); #define CALL_Histogram(disp, parameters) \ (* GET_Histogram(disp)) parameters -static inline _glptr_Histogram GET_Histogram(struct _glapi_table *disp) { - return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram)); +static inline _glptr_Histogram +GET_Histogram(struct _glapi_table *disp) +{ + return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram)); } -static inline void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) { - SET_by_offset(disp, _gloffset_Histogram, fn); +static inline void +SET_Histogram(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLboolean)) +{ + SET_by_offset(disp, _gloffset_Histogram, fn); } -typedef void (GLAPIENTRYP _glptr_Minmax)(GLenum, GLenum, GLboolean); +typedef void (GLAPIENTRYP _glptr_Minmax) (GLenum, GLenum, GLboolean); + #define CALL_Minmax(disp, parameters) \ (* GET_Minmax(disp)) parameters -static inline _glptr_Minmax GET_Minmax(struct _glapi_table *disp) { - return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax)); +static inline _glptr_Minmax +GET_Minmax(struct _glapi_table *disp) +{ + return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax)); } -static inline void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) { - SET_by_offset(disp, _gloffset_Minmax, fn); +static inline void +SET_Minmax(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLboolean)) +{ + SET_by_offset(disp, _gloffset_Minmax, fn); } -typedef void (GLAPIENTRYP _glptr_ResetHistogram)(GLenum); +typedef void (GLAPIENTRYP _glptr_ResetHistogram) (GLenum); + #define CALL_ResetHistogram(disp, parameters) \ (* GET_ResetHistogram(disp)) parameters -static inline _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) { - return (_glptr_ResetHistogram) (GET_by_offset(disp, _gloffset_ResetHistogram)); +static inline _glptr_ResetHistogram +GET_ResetHistogram(struct _glapi_table *disp) +{ + return (_glptr_ResetHistogram) (GET_by_offset + (disp, _gloffset_ResetHistogram)); } -static inline void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ResetHistogram, fn); +static inline void +SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ResetHistogram, fn); } -typedef void (GLAPIENTRYP _glptr_ResetMinmax)(GLenum); +typedef void (GLAPIENTRYP _glptr_ResetMinmax) (GLenum); + #define CALL_ResetMinmax(disp, parameters) \ (* GET_ResetMinmax(disp)) parameters -static inline _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) { - return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax)); +static inline _glptr_ResetMinmax +GET_ResetMinmax(struct _glapi_table *disp) +{ + return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax)); } -static inline void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ResetMinmax, fn); +static inline void +SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ResetMinmax, fn); } -typedef void (GLAPIENTRYP _glptr_TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexImage3D) (GLenum, GLint, GLint, GLsizei, + GLsizei, GLsizei, GLint, GLenum, + GLenum, const GLvoid *); #define CALL_TexImage3D(disp, parameters) \ (* GET_TexImage3D(disp)) parameters -static inline _glptr_TexImage3D GET_TexImage3D(struct _glapi_table *disp) { - return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D)); +static inline _glptr_TexImage3D +GET_TexImage3D(struct _glapi_table *disp) +{ + return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D)); } -static inline void SET_TexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexImage3D, fn); +static inline void +SET_TexImage3D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLsizei, + GLsizei, GLint, GLenum, GLenum, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexImage3D, fn); } -typedef void (GLAPIENTRYP _glptr_TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexSubImage3D) (GLenum, GLint, GLint, GLint, + GLint, GLsizei, GLsizei, + GLsizei, GLenum, GLenum, + const GLvoid *); #define CALL_TexSubImage3D(disp, parameters) \ (* GET_TexSubImage3D(disp)) parameters -static inline _glptr_TexSubImage3D GET_TexSubImage3D(struct _glapi_table *disp) { - return (_glptr_TexSubImage3D) (GET_by_offset(disp, _gloffset_TexSubImage3D)); +static inline _glptr_TexSubImage3D +GET_TexSubImage3D(struct _glapi_table *disp) +{ + return (_glptr_TexSubImage3D) (GET_by_offset + (disp, _gloffset_TexSubImage3D)); } -static inline void SET_TexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexSubImage3D, fn); +static inline void +SET_TexSubImage3D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint, + GLsizei, GLsizei, GLsizei, GLenum, + GLenum, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexSubImage3D, fn); } -typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D) (GLenum, GLint, GLint, + GLint, GLint, GLint, GLint, + GLsizei, GLsizei); #define CALL_CopyTexSubImage3D(disp, parameters) \ (* GET_CopyTexSubImage3D(disp)) parameters -static inline _glptr_CopyTexSubImage3D GET_CopyTexSubImage3D(struct _glapi_table *disp) { - return (_glptr_CopyTexSubImage3D) (GET_by_offset(disp, _gloffset_CopyTexSubImage3D)); +static inline _glptr_CopyTexSubImage3D +GET_CopyTexSubImage3D(struct _glapi_table *disp) +{ + return (_glptr_CopyTexSubImage3D) (GET_by_offset + (disp, _gloffset_CopyTexSubImage3D)); } -static inline void SET_CopyTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn); +static inline void +SET_CopyTexSubImage3D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint, + GLint, GLint, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn); } -typedef void (GLAPIENTRYP _glptr_ActiveTextureARB)(GLenum); +typedef void (GLAPIENTRYP _glptr_ActiveTextureARB) (GLenum); + #define CALL_ActiveTextureARB(disp, parameters) \ (* GET_ActiveTextureARB(disp)) parameters -static inline _glptr_ActiveTextureARB GET_ActiveTextureARB(struct _glapi_table *disp) { - return (_glptr_ActiveTextureARB) (GET_by_offset(disp, _gloffset_ActiveTextureARB)); +static inline _glptr_ActiveTextureARB +GET_ActiveTextureARB(struct _glapi_table *disp) +{ + return (_glptr_ActiveTextureARB) (GET_by_offset + (disp, _gloffset_ActiveTextureARB)); } -static inline void SET_ActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ActiveTextureARB, fn); +static inline void +SET_ActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ActiveTextureARB, fn); } -typedef void (GLAPIENTRYP _glptr_ClientActiveTextureARB)(GLenum); +typedef void (GLAPIENTRYP _glptr_ClientActiveTextureARB) (GLenum); + #define CALL_ClientActiveTextureARB(disp, parameters) \ (* GET_ClientActiveTextureARB(disp)) parameters -static inline _glptr_ClientActiveTextureARB GET_ClientActiveTextureARB(struct _glapi_table *disp) { - return (_glptr_ClientActiveTextureARB) (GET_by_offset(disp, _gloffset_ClientActiveTextureARB)); +static inline _glptr_ClientActiveTextureARB +GET_ClientActiveTextureARB(struct _glapi_table *disp) +{ + return (_glptr_ClientActiveTextureARB) (GET_by_offset + (disp, + _gloffset_ClientActiveTextureARB)); } -static inline void SET_ClientActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn); +static inline void +SET_ClientActiveTextureARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB)(GLenum, GLdouble); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB) (GLenum, GLdouble); + #define CALL_MultiTexCoord1dARB(disp, parameters) \ (* GET_MultiTexCoord1dARB(disp)) parameters -static inline _glptr_MultiTexCoord1dARB GET_MultiTexCoord1dARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)); +static inline _glptr_MultiTexCoord1dARB +GET_MultiTexCoord1dARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1dARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1dARB)); } -static inline void SET_MultiTexCoord1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn); +static inline void +SET_MultiTexCoord1dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB) (GLenum, + const GLdouble *); #define CALL_MultiTexCoord1dvARB(disp, parameters) \ (* GET_MultiTexCoord1dvARB(disp)) parameters -static inline _glptr_MultiTexCoord1dvARB GET_MultiTexCoord1dvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)); +static inline _glptr_MultiTexCoord1dvARB +GET_MultiTexCoord1dvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1dvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1dvARB)); } -static inline void SET_MultiTexCoord1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn); +static inline void +SET_MultiTexCoord1dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB) (GLenum, GLfloat); + #define CALL_MultiTexCoord1fARB(disp, parameters) \ (* GET_MultiTexCoord1fARB(disp)) parameters -static inline _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)); +static inline _glptr_MultiTexCoord1fARB +GET_MultiTexCoord1fARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1fARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1fARB)); } -static inline void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn); +static inline void +SET_MultiTexCoord1fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB) (GLenum, const GLfloat *); + #define CALL_MultiTexCoord1fvARB(disp, parameters) \ (* GET_MultiTexCoord1fvARB(disp)) parameters -static inline _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)); +static inline _glptr_MultiTexCoord1fvARB +GET_MultiTexCoord1fvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1fvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1fvARB)); } -static inline void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn); +static inline void +SET_MultiTexCoord1fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB) (GLenum, GLint); + #define CALL_MultiTexCoord1iARB(disp, parameters) \ (* GET_MultiTexCoord1iARB(disp)) parameters -static inline _glptr_MultiTexCoord1iARB GET_MultiTexCoord1iARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)); +static inline _glptr_MultiTexCoord1iARB +GET_MultiTexCoord1iARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1iARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1iARB)); } -static inline void SET_MultiTexCoord1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn); +static inline void +SET_MultiTexCoord1iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB) (GLenum, const GLint *); + #define CALL_MultiTexCoord1ivARB(disp, parameters) \ (* GET_MultiTexCoord1ivARB(disp)) parameters -static inline _glptr_MultiTexCoord1ivARB GET_MultiTexCoord1ivARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)); +static inline _glptr_MultiTexCoord1ivARB +GET_MultiTexCoord1ivARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1ivARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1ivARB)); } -static inline void SET_MultiTexCoord1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn); +static inline void +SET_MultiTexCoord1ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB)(GLenum, GLshort); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB) (GLenum, GLshort); + #define CALL_MultiTexCoord1sARB(disp, parameters) \ (* GET_MultiTexCoord1sARB(disp)) parameters -static inline _glptr_MultiTexCoord1sARB GET_MultiTexCoord1sARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)); +static inline _glptr_MultiTexCoord1sARB +GET_MultiTexCoord1sARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1sARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1sARB)); } -static inline void SET_MultiTexCoord1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn); +static inline void +SET_MultiTexCoord1sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLshort)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB)(GLenum, const GLshort *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB) (GLenum, const GLshort *); + #define CALL_MultiTexCoord1svARB(disp, parameters) \ (* GET_MultiTexCoord1svARB(disp)) parameters -static inline _glptr_MultiTexCoord1svARB GET_MultiTexCoord1svARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord1svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)); +static inline _glptr_MultiTexCoord1svARB +GET_MultiTexCoord1svARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord1svARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord1svARB)); } -static inline void SET_MultiTexCoord1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn); +static inline void +SET_MultiTexCoord1svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB)(GLenum, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB) (GLenum, GLdouble, + GLdouble); #define CALL_MultiTexCoord2dARB(disp, parameters) \ (* GET_MultiTexCoord2dARB(disp)) parameters -static inline _glptr_MultiTexCoord2dARB GET_MultiTexCoord2dARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)); +static inline _glptr_MultiTexCoord2dARB +GET_MultiTexCoord2dARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2dARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2dARB)); } -static inline void SET_MultiTexCoord2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn); +static inline void +SET_MultiTexCoord2dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB) (GLenum, + const GLdouble *); #define CALL_MultiTexCoord2dvARB(disp, parameters) \ (* GET_MultiTexCoord2dvARB(disp)) parameters -static inline _glptr_MultiTexCoord2dvARB GET_MultiTexCoord2dvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)); +static inline _glptr_MultiTexCoord2dvARB +GET_MultiTexCoord2dvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2dvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2dvARB)); } -static inline void SET_MultiTexCoord2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn); +static inline void +SET_MultiTexCoord2dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB) (GLenum, GLfloat, GLfloat); + #define CALL_MultiTexCoord2fARB(disp, parameters) \ (* GET_MultiTexCoord2fARB(disp)) parameters -static inline _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)); +static inline _glptr_MultiTexCoord2fARB +GET_MultiTexCoord2fARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2fARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2fARB)); } -static inline void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn); +static inline void +SET_MultiTexCoord2fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB) (GLenum, const GLfloat *); + #define CALL_MultiTexCoord2fvARB(disp, parameters) \ (* GET_MultiTexCoord2fvARB(disp)) parameters -static inline _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)); +static inline _glptr_MultiTexCoord2fvARB +GET_MultiTexCoord2fvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2fvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2fvARB)); } -static inline void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn); +static inline void +SET_MultiTexCoord2fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB)(GLenum, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB) (GLenum, GLint, GLint); + #define CALL_MultiTexCoord2iARB(disp, parameters) \ (* GET_MultiTexCoord2iARB(disp)) parameters -static inline _glptr_MultiTexCoord2iARB GET_MultiTexCoord2iARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)); +static inline _glptr_MultiTexCoord2iARB +GET_MultiTexCoord2iARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2iARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2iARB)); } -static inline void SET_MultiTexCoord2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn); +static inline void +SET_MultiTexCoord2iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB) (GLenum, const GLint *); + #define CALL_MultiTexCoord2ivARB(disp, parameters) \ (* GET_MultiTexCoord2ivARB(disp)) parameters -static inline _glptr_MultiTexCoord2ivARB GET_MultiTexCoord2ivARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)); +static inline _glptr_MultiTexCoord2ivARB +GET_MultiTexCoord2ivARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2ivARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2ivARB)); } -static inline void SET_MultiTexCoord2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn); +static inline void +SET_MultiTexCoord2ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB)(GLenum, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB) (GLenum, GLshort, GLshort); + #define CALL_MultiTexCoord2sARB(disp, parameters) \ (* GET_MultiTexCoord2sARB(disp)) parameters -static inline _glptr_MultiTexCoord2sARB GET_MultiTexCoord2sARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)); +static inline _glptr_MultiTexCoord2sARB +GET_MultiTexCoord2sARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2sARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2sARB)); } -static inline void SET_MultiTexCoord2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn); +static inline void +SET_MultiTexCoord2sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB)(GLenum, const GLshort *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB) (GLenum, const GLshort *); + #define CALL_MultiTexCoord2svARB(disp, parameters) \ (* GET_MultiTexCoord2svARB(disp)) parameters -static inline _glptr_MultiTexCoord2svARB GET_MultiTexCoord2svARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord2svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)); +static inline _glptr_MultiTexCoord2svARB +GET_MultiTexCoord2svARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord2svARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord2svARB)); } -static inline void SET_MultiTexCoord2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn); +static inline void +SET_MultiTexCoord2svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB)(GLenum, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB) (GLenum, GLdouble, + GLdouble, GLdouble); #define CALL_MultiTexCoord3dARB(disp, parameters) \ (* GET_MultiTexCoord3dARB(disp)) parameters -static inline _glptr_MultiTexCoord3dARB GET_MultiTexCoord3dARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)); +static inline _glptr_MultiTexCoord3dARB +GET_MultiTexCoord3dARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3dARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3dARB)); } -static inline void SET_MultiTexCoord3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn); +static inline void +SET_MultiTexCoord3dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB) (GLenum, + const GLdouble *); #define CALL_MultiTexCoord3dvARB(disp, parameters) \ (* GET_MultiTexCoord3dvARB(disp)) parameters -static inline _glptr_MultiTexCoord3dvARB GET_MultiTexCoord3dvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)); +static inline _glptr_MultiTexCoord3dvARB +GET_MultiTexCoord3dvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3dvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3dvARB)); } -static inline void SET_MultiTexCoord3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn); +static inline void +SET_MultiTexCoord3dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB) (GLenum, GLfloat, GLfloat, + GLfloat); #define CALL_MultiTexCoord3fARB(disp, parameters) \ (* GET_MultiTexCoord3fARB(disp)) parameters -static inline _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)); +static inline _glptr_MultiTexCoord3fARB +GET_MultiTexCoord3fARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3fARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3fARB)); } -static inline void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn); +static inline void +SET_MultiTexCoord3fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB) (GLenum, const GLfloat *); + #define CALL_MultiTexCoord3fvARB(disp, parameters) \ (* GET_MultiTexCoord3fvARB(disp)) parameters -static inline _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)); +static inline _glptr_MultiTexCoord3fvARB +GET_MultiTexCoord3fvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3fvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3fvARB)); } -static inline void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn); +static inline void +SET_MultiTexCoord3fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB)(GLenum, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB) (GLenum, GLint, GLint, + GLint); #define CALL_MultiTexCoord3iARB(disp, parameters) \ (* GET_MultiTexCoord3iARB(disp)) parameters -static inline _glptr_MultiTexCoord3iARB GET_MultiTexCoord3iARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)); +static inline _glptr_MultiTexCoord3iARB +GET_MultiTexCoord3iARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3iARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3iARB)); } -static inline void SET_MultiTexCoord3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn); +static inline void +SET_MultiTexCoord3iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB) (GLenum, const GLint *); + #define CALL_MultiTexCoord3ivARB(disp, parameters) \ (* GET_MultiTexCoord3ivARB(disp)) parameters -static inline _glptr_MultiTexCoord3ivARB GET_MultiTexCoord3ivARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)); +static inline _glptr_MultiTexCoord3ivARB +GET_MultiTexCoord3ivARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3ivARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3ivARB)); } -static inline void SET_MultiTexCoord3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn); +static inline void +SET_MultiTexCoord3ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB)(GLenum, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB) (GLenum, GLshort, GLshort, + GLshort); #define CALL_MultiTexCoord3sARB(disp, parameters) \ (* GET_MultiTexCoord3sARB(disp)) parameters -static inline _glptr_MultiTexCoord3sARB GET_MultiTexCoord3sARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)); +static inline _glptr_MultiTexCoord3sARB +GET_MultiTexCoord3sARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3sARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3sARB)); } -static inline void SET_MultiTexCoord3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn); +static inline void +SET_MultiTexCoord3sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLshort, GLshort, + GLshort)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB)(GLenum, const GLshort *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB) (GLenum, const GLshort *); + #define CALL_MultiTexCoord3svARB(disp, parameters) \ (* GET_MultiTexCoord3svARB(disp)) parameters -static inline _glptr_MultiTexCoord3svARB GET_MultiTexCoord3svARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord3svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)); +static inline _glptr_MultiTexCoord3svARB +GET_MultiTexCoord3svARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord3svARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord3svARB)); } -static inline void SET_MultiTexCoord3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn); +static inline void +SET_MultiTexCoord3svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB) (GLenum, GLdouble, + GLdouble, GLdouble, + GLdouble); #define CALL_MultiTexCoord4dARB(disp, parameters) \ (* GET_MultiTexCoord4dARB(disp)) parameters -static inline _glptr_MultiTexCoord4dARB GET_MultiTexCoord4dARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4dARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)); +static inline _glptr_MultiTexCoord4dARB +GET_MultiTexCoord4dARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4dARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4dARB)); } -static inline void SET_MultiTexCoord4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn); +static inline void +SET_MultiTexCoord4dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB)(GLenum, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB) (GLenum, + const GLdouble *); #define CALL_MultiTexCoord4dvARB(disp, parameters) \ (* GET_MultiTexCoord4dvARB(disp)) parameters -static inline _glptr_MultiTexCoord4dvARB GET_MultiTexCoord4dvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4dvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)); +static inline _glptr_MultiTexCoord4dvARB +GET_MultiTexCoord4dvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4dvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4dvARB)); } -static inline void SET_MultiTexCoord4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn); +static inline void +SET_MultiTexCoord4dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB) (GLenum, GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_MultiTexCoord4fARB(disp, parameters) \ (* GET_MultiTexCoord4fARB(disp)) parameters -static inline _glptr_MultiTexCoord4fARB GET_MultiTexCoord4fARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)); +static inline _glptr_MultiTexCoord4fARB +GET_MultiTexCoord4fARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4fARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4fARB)); } -static inline void SET_MultiTexCoord4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn); +static inline void +SET_MultiTexCoord4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB) (GLenum, const GLfloat *); + #define CALL_MultiTexCoord4fvARB(disp, parameters) \ (* GET_MultiTexCoord4fvARB(disp)) parameters -static inline _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)); +static inline _glptr_MultiTexCoord4fvARB +GET_MultiTexCoord4fvARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4fvARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4fvARB)); } -static inline void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn); +static inline void +SET_MultiTexCoord4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB)(GLenum, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB) (GLenum, GLint, GLint, + GLint, GLint); #define CALL_MultiTexCoord4iARB(disp, parameters) \ (* GET_MultiTexCoord4iARB(disp)) parameters -static inline _glptr_MultiTexCoord4iARB GET_MultiTexCoord4iARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4iARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)); +static inline _glptr_MultiTexCoord4iARB +GET_MultiTexCoord4iARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4iARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4iARB)); } -static inline void SET_MultiTexCoord4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn); +static inline void +SET_MultiTexCoord4iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, + GLint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB) (GLenum, const GLint *); + #define CALL_MultiTexCoord4ivARB(disp, parameters) \ (* GET_MultiTexCoord4ivARB(disp)) parameters -static inline _glptr_MultiTexCoord4ivARB GET_MultiTexCoord4ivARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4ivARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)); +static inline _glptr_MultiTexCoord4ivARB +GET_MultiTexCoord4ivARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4ivARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4ivARB)); } -static inline void SET_MultiTexCoord4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn); +static inline void +SET_MultiTexCoord4ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB)(GLenum, GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB) (GLenum, GLshort, GLshort, + GLshort, GLshort); #define CALL_MultiTexCoord4sARB(disp, parameters) \ (* GET_MultiTexCoord4sARB(disp)) parameters -static inline _glptr_MultiTexCoord4sARB GET_MultiTexCoord4sARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4sARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)); +static inline _glptr_MultiTexCoord4sARB +GET_MultiTexCoord4sARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4sARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4sARB)); } -static inline void SET_MultiTexCoord4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn); +static inline void +SET_MultiTexCoord4sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLshort, GLshort, GLshort, + GLshort)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB)(GLenum, const GLshort *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB) (GLenum, const GLshort *); + #define CALL_MultiTexCoord4svARB(disp, parameters) \ (* GET_MultiTexCoord4svARB(disp)) parameters -static inline _glptr_MultiTexCoord4svARB GET_MultiTexCoord4svARB(struct _glapi_table *disp) { - return (_glptr_MultiTexCoord4svARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)); +static inline _glptr_MultiTexCoord4svARB +GET_MultiTexCoord4svARB(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoord4svARB) (GET_by_offset + (disp, _gloffset_MultiTexCoord4svARB)); } -static inline void SET_MultiTexCoord4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) { - SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn); +static inline void +SET_MultiTexCoord4svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn); } -typedef void (GLAPIENTRYP _glptr_AttachShader)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_AttachShader) (GLuint, GLuint); + #define CALL_AttachShader(disp, parameters) \ (* GET_AttachShader(disp)) parameters -static inline _glptr_AttachShader GET_AttachShader(struct _glapi_table *disp) { - return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader)); +static inline _glptr_AttachShader +GET_AttachShader(struct _glapi_table *disp) +{ + return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader)); } -static inline void SET_AttachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_AttachShader, fn); +static inline void +SET_AttachShader(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_AttachShader, fn); } -typedef GLuint (GLAPIENTRYP _glptr_CreateProgram)(void); +typedef GLuint(GLAPIENTRYP _glptr_CreateProgram) (void); + #define CALL_CreateProgram(disp, parameters) \ (* GET_CreateProgram(disp)) parameters -static inline _glptr_CreateProgram GET_CreateProgram(struct _glapi_table *disp) { - return (_glptr_CreateProgram) (GET_by_offset(disp, _gloffset_CreateProgram)); +static inline _glptr_CreateProgram +GET_CreateProgram(struct _glapi_table *disp) +{ + return (_glptr_CreateProgram) (GET_by_offset + (disp, _gloffset_CreateProgram)); } -static inline void SET_CreateProgram(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_CreateProgram, fn); +static inline void +SET_CreateProgram(struct _glapi_table *disp, GLuint(GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_CreateProgram, fn); } -typedef GLuint (GLAPIENTRYP _glptr_CreateShader)(GLenum); +typedef GLuint(GLAPIENTRYP _glptr_CreateShader) (GLenum); + #define CALL_CreateShader(disp, parameters) \ (* GET_CreateShader(disp)) parameters -static inline _glptr_CreateShader GET_CreateShader(struct _glapi_table *disp) { - return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader)); +static inline _glptr_CreateShader +GET_CreateShader(struct _glapi_table *disp) +{ + return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader)); } -static inline void SET_CreateShader(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_CreateShader, fn); +static inline void +SET_CreateShader(struct _glapi_table *disp, GLuint(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_CreateShader, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteProgram)(GLuint); +typedef void (GLAPIENTRYP _glptr_DeleteProgram) (GLuint); + #define CALL_DeleteProgram(disp, parameters) \ (* GET_DeleteProgram(disp)) parameters -static inline _glptr_DeleteProgram GET_DeleteProgram(struct _glapi_table *disp) { - return (_glptr_DeleteProgram) (GET_by_offset(disp, _gloffset_DeleteProgram)); +static inline _glptr_DeleteProgram +GET_DeleteProgram(struct _glapi_table *disp) +{ + return (_glptr_DeleteProgram) (GET_by_offset + (disp, _gloffset_DeleteProgram)); } -static inline void SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_DeleteProgram, fn); +static inline void +SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_DeleteProgram, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteShader)(GLuint); +typedef void (GLAPIENTRYP _glptr_DeleteShader) (GLuint); + #define CALL_DeleteShader(disp, parameters) \ (* GET_DeleteShader(disp)) parameters -static inline _glptr_DeleteShader GET_DeleteShader(struct _glapi_table *disp) { - return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader)); +static inline _glptr_DeleteShader +GET_DeleteShader(struct _glapi_table *disp) +{ + return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader)); } -static inline void SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_DeleteShader, fn); +static inline void +SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_DeleteShader, fn); } -typedef void (GLAPIENTRYP _glptr_DetachShader)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_DetachShader) (GLuint, GLuint); + #define CALL_DetachShader(disp, parameters) \ (* GET_DetachShader(disp)) parameters -static inline _glptr_DetachShader GET_DetachShader(struct _glapi_table *disp) { - return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader)); +static inline _glptr_DetachShader +GET_DetachShader(struct _glapi_table *disp) +{ + return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader)); } -static inline void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_DetachShader, fn); +static inline void +SET_DetachShader(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_DetachShader, fn); } -typedef void (GLAPIENTRYP _glptr_GetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetAttachedShaders) (GLuint, GLsizei, + GLsizei *, GLuint *); #define CALL_GetAttachedShaders(disp, parameters) \ (* GET_GetAttachedShaders(disp)) parameters -static inline _glptr_GetAttachedShaders GET_GetAttachedShaders(struct _glapi_table *disp) { - return (_glptr_GetAttachedShaders) (GET_by_offset(disp, _gloffset_GetAttachedShaders)); +static inline _glptr_GetAttachedShaders +GET_GetAttachedShaders(struct _glapi_table *disp) +{ + return (_glptr_GetAttachedShaders) (GET_by_offset + (disp, _gloffset_GetAttachedShaders)); } -static inline void SET_GetAttachedShaders(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLuint *)) { - SET_by_offset(disp, _gloffset_GetAttachedShaders, fn); +static inline void +SET_GetAttachedShaders(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, GLsizei *, + GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetAttachedShaders, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); +typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog) (GLuint, GLsizei, GLsizei *, + GLchar *); #define CALL_GetProgramInfoLog(disp, parameters) \ (* GET_GetProgramInfoLog(disp)) parameters -static inline _glptr_GetProgramInfoLog GET_GetProgramInfoLog(struct _glapi_table *disp) { - return (_glptr_GetProgramInfoLog) (GET_by_offset(disp, _gloffset_GetProgramInfoLog)); +static inline _glptr_GetProgramInfoLog +GET_GetProgramInfoLog(struct _glapi_table *disp) +{ + return (_glptr_GetProgramInfoLog) (GET_by_offset + (disp, _gloffset_GetProgramInfoLog)); } -static inline void SET_GetProgramInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { - SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn); +static inline void +SET_GetProgramInfoLog(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, GLsizei *, + GLchar *)) +{ + SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramiv)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetProgramiv) (GLuint, GLenum, GLint *); + #define CALL_GetProgramiv(disp, parameters) \ (* GET_GetProgramiv(disp)) parameters -static inline _glptr_GetProgramiv GET_GetProgramiv(struct _glapi_table *disp) { - return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv)); +static inline _glptr_GetProgramiv +GET_GetProgramiv(struct _glapi_table *disp) +{ + return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv)); } -static inline void SET_GetProgramiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetProgramiv, fn); +static inline void +SET_GetProgramiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetProgramiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *); +typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog) (GLuint, GLsizei, GLsizei *, + GLchar *); #define CALL_GetShaderInfoLog(disp, parameters) \ (* GET_GetShaderInfoLog(disp)) parameters -static inline _glptr_GetShaderInfoLog GET_GetShaderInfoLog(struct _glapi_table *disp) { - return (_glptr_GetShaderInfoLog) (GET_by_offset(disp, _gloffset_GetShaderInfoLog)); +static inline _glptr_GetShaderInfoLog +GET_GetShaderInfoLog(struct _glapi_table *disp) +{ + return (_glptr_GetShaderInfoLog) (GET_by_offset + (disp, _gloffset_GetShaderInfoLog)); } -static inline void SET_GetShaderInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) { - SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn); +static inline void +SET_GetShaderInfoLog(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, GLsizei *, + GLchar *)) +{ + SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn); } -typedef void (GLAPIENTRYP _glptr_GetShaderiv)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetShaderiv) (GLuint, GLenum, GLint *); + #define CALL_GetShaderiv(disp, parameters) \ (* GET_GetShaderiv(disp)) parameters -static inline _glptr_GetShaderiv GET_GetShaderiv(struct _glapi_table *disp) { - return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv)); +static inline _glptr_GetShaderiv +GET_GetShaderiv(struct _glapi_table *disp) +{ + return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv)); } -static inline void SET_GetShaderiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetShaderiv, fn); +static inline void +SET_GetShaderiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetShaderiv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsProgram)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsProgram) (GLuint); + #define CALL_IsProgram(disp, parameters) \ (* GET_IsProgram(disp)) parameters -static inline _glptr_IsProgram GET_IsProgram(struct _glapi_table *disp) { - return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram)); +static inline _glptr_IsProgram +GET_IsProgram(struct _glapi_table *disp) +{ + return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram)); } -static inline void SET_IsProgram(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsProgram, fn); +static inline void +SET_IsProgram(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsProgram, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsShader)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsShader) (GLuint); + #define CALL_IsShader(disp, parameters) \ (* GET_IsShader(disp)) parameters -static inline _glptr_IsShader GET_IsShader(struct _glapi_table *disp) { - return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader)); +static inline _glptr_IsShader +GET_IsShader(struct _glapi_table *disp) +{ + return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader)); } -static inline void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsShader, fn); +static inline void +SET_IsShader(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsShader, fn); } -typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate)(GLenum, GLenum, GLint, GLuint); +typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate) (GLenum, GLenum, GLint, + GLuint); #define CALL_StencilFuncSeparate(disp, parameters) \ (* GET_StencilFuncSeparate(disp)) parameters -static inline _glptr_StencilFuncSeparate GET_StencilFuncSeparate(struct _glapi_table *disp) { - return (_glptr_StencilFuncSeparate) (GET_by_offset(disp, _gloffset_StencilFuncSeparate)); +static inline _glptr_StencilFuncSeparate +GET_StencilFuncSeparate(struct _glapi_table *disp) +{ + return (_glptr_StencilFuncSeparate) (GET_by_offset + (disp, _gloffset_StencilFuncSeparate)); } -static inline void SET_StencilFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { - SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn); +static inline void +SET_StencilFuncSeparate(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn); } -typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate) (GLenum, GLuint); + #define CALL_StencilMaskSeparate(disp, parameters) \ (* GET_StencilMaskSeparate(disp)) parameters -static inline _glptr_StencilMaskSeparate GET_StencilMaskSeparate(struct _glapi_table *disp) { - return (_glptr_StencilMaskSeparate) (GET_by_offset(disp, _gloffset_StencilMaskSeparate)); +static inline _glptr_StencilMaskSeparate +GET_StencilMaskSeparate(struct _glapi_table *disp) +{ + return (_glptr_StencilMaskSeparate) (GET_by_offset + (disp, _gloffset_StencilMaskSeparate)); } -static inline void SET_StencilMaskSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn); +static inline void +SET_StencilMaskSeparate(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn); } -typedef void (GLAPIENTRYP _glptr_StencilOpSeparate)(GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_StencilOpSeparate) (GLenum, GLenum, GLenum, + GLenum); #define CALL_StencilOpSeparate(disp, parameters) \ (* GET_StencilOpSeparate(disp)) parameters -static inline _glptr_StencilOpSeparate GET_StencilOpSeparate(struct _glapi_table *disp) { - return (_glptr_StencilOpSeparate) (GET_by_offset(disp, _gloffset_StencilOpSeparate)); +static inline _glptr_StencilOpSeparate +GET_StencilOpSeparate(struct _glapi_table *disp) +{ + return (_glptr_StencilOpSeparate) (GET_by_offset + (disp, _gloffset_StencilOpSeparate)); } -static inline void SET_StencilOpSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_StencilOpSeparate, fn); +static inline void +SET_StencilOpSeparate(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_StencilOpSeparate, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix2x3fv(disp, parameters) \ (* GET_UniformMatrix2x3fv(disp)) parameters -static inline _glptr_UniformMatrix2x3fv GET_UniformMatrix2x3fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix2x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)); +static inline _glptr_UniformMatrix2x3fv +GET_UniformMatrix2x3fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix2x3fv) (GET_by_offset + (disp, _gloffset_UniformMatrix2x3fv)); } -static inline void SET_UniformMatrix2x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn); +static inline void +SET_UniformMatrix2x3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix2x4fv(disp, parameters) \ (* GET_UniformMatrix2x4fv(disp)) parameters -static inline _glptr_UniformMatrix2x4fv GET_UniformMatrix2x4fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix2x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)); +static inline _glptr_UniformMatrix2x4fv +GET_UniformMatrix2x4fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix2x4fv) (GET_by_offset + (disp, _gloffset_UniformMatrix2x4fv)); } -static inline void SET_UniformMatrix2x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn); +static inline void +SET_UniformMatrix2x4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix3x2fv(disp, parameters) \ (* GET_UniformMatrix3x2fv(disp)) parameters -static inline _glptr_UniformMatrix3x2fv GET_UniformMatrix3x2fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix3x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)); +static inline _glptr_UniformMatrix3x2fv +GET_UniformMatrix3x2fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix3x2fv) (GET_by_offset + (disp, _gloffset_UniformMatrix3x2fv)); } -static inline void SET_UniformMatrix3x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn); +static inline void +SET_UniformMatrix3x2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix3x4fv(disp, parameters) \ (* GET_UniformMatrix3x4fv(disp)) parameters -static inline _glptr_UniformMatrix3x4fv GET_UniformMatrix3x4fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix3x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)); +static inline _glptr_UniformMatrix3x4fv +GET_UniformMatrix3x4fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix3x4fv) (GET_by_offset + (disp, _gloffset_UniformMatrix3x4fv)); } -static inline void SET_UniformMatrix3x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn); +static inline void +SET_UniformMatrix3x4fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix4x2fv(disp, parameters) \ (* GET_UniformMatrix4x2fv(disp)) parameters -static inline _glptr_UniformMatrix4x2fv GET_UniformMatrix4x2fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix4x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)); +static inline _glptr_UniformMatrix4x2fv +GET_UniformMatrix4x2fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix4x2fv) (GET_by_offset + (disp, _gloffset_UniformMatrix4x2fv)); } -static inline void SET_UniformMatrix4x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn); +static inline void +SET_UniformMatrix4x2fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv) (GLint, GLsizei, GLboolean, + const GLfloat *); #define CALL_UniformMatrix4x3fv(disp, parameters) \ (* GET_UniformMatrix4x3fv(disp)) parameters -static inline _glptr_UniformMatrix4x3fv GET_UniformMatrix4x3fv(struct _glapi_table *disp) { - return (_glptr_UniformMatrix4x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)); +static inline _glptr_UniformMatrix4x3fv +GET_UniformMatrix4x3fv(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix4x3fv) (GET_by_offset + (disp, _gloffset_UniformMatrix4x3fv)); } -static inline void SET_UniformMatrix4x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn); +static inline void +SET_UniformMatrix4x3fv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn); } -typedef void (GLAPIENTRYP _glptr_ClampColor)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_ClampColor) (GLenum, GLenum); + #define CALL_ClampColor(disp, parameters) \ (* GET_ClampColor(disp)) parameters -static inline _glptr_ClampColor GET_ClampColor(struct _glapi_table *disp) { - return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor)); +static inline _glptr_ClampColor +GET_ClampColor(struct _glapi_table *disp) +{ + return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor)); } -static inline void SET_ClampColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_ClampColor, fn); +static inline void +SET_ClampColor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_ClampColor, fn); } -typedef void (GLAPIENTRYP _glptr_ClearBufferfi)(GLenum, GLint, GLfloat, GLint); +typedef void (GLAPIENTRYP _glptr_ClearBufferfi) (GLenum, GLint, GLfloat, GLint); + #define CALL_ClearBufferfi(disp, parameters) \ (* GET_ClearBufferfi(disp)) parameters -static inline _glptr_ClearBufferfi GET_ClearBufferfi(struct _glapi_table *disp) { - return (_glptr_ClearBufferfi) (GET_by_offset(disp, _gloffset_ClearBufferfi)); +static inline _glptr_ClearBufferfi +GET_ClearBufferfi(struct _glapi_table *disp) +{ + return (_glptr_ClearBufferfi) (GET_by_offset + (disp, _gloffset_ClearBufferfi)); } -static inline void SET_ClearBufferfi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLfloat, GLint)) { - SET_by_offset(disp, _gloffset_ClearBufferfi, fn); +static inline void +SET_ClearBufferfi(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLfloat, GLint)) +{ + SET_by_offset(disp, _gloffset_ClearBufferfi, fn); } -typedef void (GLAPIENTRYP _glptr_ClearBufferfv)(GLenum, GLint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ClearBufferfv) (GLenum, GLint, + const GLfloat *); #define CALL_ClearBufferfv(disp, parameters) \ (* GET_ClearBufferfv(disp)) parameters -static inline _glptr_ClearBufferfv GET_ClearBufferfv(struct _glapi_table *disp) { - return (_glptr_ClearBufferfv) (GET_by_offset(disp, _gloffset_ClearBufferfv)); +static inline _glptr_ClearBufferfv +GET_ClearBufferfv(struct _glapi_table *disp) +{ + return (_glptr_ClearBufferfv) (GET_by_offset + (disp, _gloffset_ClearBufferfv)); } -static inline void SET_ClearBufferfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ClearBufferfv, fn); +static inline void +SET_ClearBufferfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ClearBufferfv, fn); } -typedef void (GLAPIENTRYP _glptr_ClearBufferiv)(GLenum, GLint, const GLint *); +typedef void (GLAPIENTRYP _glptr_ClearBufferiv) (GLenum, GLint, const GLint *); + #define CALL_ClearBufferiv(disp, parameters) \ (* GET_ClearBufferiv(disp)) parameters -static inline _glptr_ClearBufferiv GET_ClearBufferiv(struct _glapi_table *disp) { - return (_glptr_ClearBufferiv) (GET_by_offset(disp, _gloffset_ClearBufferiv)); +static inline _glptr_ClearBufferiv +GET_ClearBufferiv(struct _glapi_table *disp) +{ + return (_glptr_ClearBufferiv) (GET_by_offset + (disp, _gloffset_ClearBufferiv)); } -static inline void SET_ClearBufferiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLint *)) { - SET_by_offset(disp, _gloffset_ClearBufferiv, fn); +static inline void +SET_ClearBufferiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_ClearBufferiv, fn); } -typedef void (GLAPIENTRYP _glptr_ClearBufferuiv)(GLenum, GLint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_ClearBufferuiv) (GLenum, GLint, + const GLuint *); #define CALL_ClearBufferuiv(disp, parameters) \ (* GET_ClearBufferuiv(disp)) parameters -static inline _glptr_ClearBufferuiv GET_ClearBufferuiv(struct _glapi_table *disp) { - return (_glptr_ClearBufferuiv) (GET_by_offset(disp, _gloffset_ClearBufferuiv)); +static inline _glptr_ClearBufferuiv +GET_ClearBufferuiv(struct _glapi_table *disp) +{ + return (_glptr_ClearBufferuiv) (GET_by_offset + (disp, _gloffset_ClearBufferuiv)); } -static inline void SET_ClearBufferuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLuint *)) { - SET_by_offset(disp, _gloffset_ClearBufferuiv, fn); +static inline void +SET_ClearBufferuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_ClearBufferuiv, fn); } -typedef const GLubyte * (GLAPIENTRYP _glptr_GetStringi)(GLenum, GLuint); +typedef const GLubyte *(GLAPIENTRYP _glptr_GetStringi) (GLenum, GLuint); + #define CALL_GetStringi(disp, parameters) \ (* GET_GetStringi(disp)) parameters -static inline _glptr_GetStringi GET_GetStringi(struct _glapi_table *disp) { - return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi)); +static inline _glptr_GetStringi +GET_GetStringi(struct _glapi_table *disp) +{ + return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi)); } -static inline void SET_GetStringi(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_GetStringi, fn); +static inline void +SET_GetStringi(struct _glapi_table *disp, + const GLubyte * (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_GetStringi, fn); } -typedef void (GLAPIENTRYP _glptr_TexBuffer)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexBuffer) (GLenum, GLenum, GLuint); + #define CALL_TexBuffer(disp, parameters) \ (* GET_TexBuffer(disp)) parameters -static inline _glptr_TexBuffer GET_TexBuffer(struct _glapi_table *disp) { - return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer)); +static inline _glptr_TexBuffer +GET_TexBuffer(struct _glapi_table *disp) +{ + return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer)); } -static inline void SET_TexBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexBuffer, fn); +static inline void +SET_TexBuffer(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexBuffer, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTexture)(GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTexture) (GLenum, GLenum, GLuint, + GLint); #define CALL_FramebufferTexture(disp, parameters) \ (* GET_FramebufferTexture(disp)) parameters -static inline _glptr_FramebufferTexture GET_FramebufferTexture(struct _glapi_table *disp) { - return (_glptr_FramebufferTexture) (GET_by_offset(disp, _gloffset_FramebufferTexture)); +static inline _glptr_FramebufferTexture +GET_FramebufferTexture(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTexture) (GET_by_offset + (disp, _gloffset_FramebufferTexture)); } -static inline void SET_FramebufferTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTexture, fn); +static inline void +SET_FramebufferTexture(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTexture, fn); } -typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v)(GLenum, GLenum, GLint64 *); +typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v) (GLenum, GLenum, + GLint64 *); #define CALL_GetBufferParameteri64v(disp, parameters) \ (* GET_GetBufferParameteri64v(disp)) parameters -static inline _glptr_GetBufferParameteri64v GET_GetBufferParameteri64v(struct _glapi_table *disp) { - return (_glptr_GetBufferParameteri64v) (GET_by_offset(disp, _gloffset_GetBufferParameteri64v)); +static inline _glptr_GetBufferParameteri64v +GET_GetBufferParameteri64v(struct _glapi_table *disp) +{ + return (_glptr_GetBufferParameteri64v) (GET_by_offset + (disp, + _gloffset_GetBufferParameteri64v)); } -static inline void SET_GetBufferParameteri64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint64 *)) { - SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn); +static inline void +SET_GetBufferParameteri64v(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint64 *)) +{ + SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn); } -typedef void (GLAPIENTRYP _glptr_GetInteger64i_v)(GLenum, GLuint, GLint64 *); +typedef void (GLAPIENTRYP _glptr_GetInteger64i_v) (GLenum, GLuint, GLint64 *); + #define CALL_GetInteger64i_v(disp, parameters) \ (* GET_GetInteger64i_v(disp)) parameters -static inline _glptr_GetInteger64i_v GET_GetInteger64i_v(struct _glapi_table *disp) { - return (_glptr_GetInteger64i_v) (GET_by_offset(disp, _gloffset_GetInteger64i_v)); +static inline _glptr_GetInteger64i_v +GET_GetInteger64i_v(struct _glapi_table *disp) +{ + return (_glptr_GetInteger64i_v) (GET_by_offset + (disp, _gloffset_GetInteger64i_v)); } -static inline void SET_GetInteger64i_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint64 *)) { - SET_by_offset(disp, _gloffset_GetInteger64i_v, fn); +static inline void +SET_GetInteger64i_v(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLint64 *)) +{ + SET_by_offset(disp, _gloffset_GetInteger64i_v, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor) (GLuint, GLuint); + #define CALL_VertexAttribDivisor(disp, parameters) \ (* GET_VertexAttribDivisor(disp)) parameters -static inline _glptr_VertexAttribDivisor GET_VertexAttribDivisor(struct _glapi_table *disp) { - return (_glptr_VertexAttribDivisor) (GET_by_offset(disp, _gloffset_VertexAttribDivisor)); +static inline _glptr_VertexAttribDivisor +GET_VertexAttribDivisor(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribDivisor) (GET_by_offset + (disp, _gloffset_VertexAttribDivisor)); } -static inline void SET_VertexAttribDivisor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn); +static inline void +SET_VertexAttribDivisor(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn); } -typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixdARB)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixdARB) (const GLdouble *); + #define CALL_LoadTransposeMatrixdARB(disp, parameters) \ (* GET_LoadTransposeMatrixdARB(disp)) parameters -static inline _glptr_LoadTransposeMatrixdARB GET_LoadTransposeMatrixdARB(struct _glapi_table *disp) { - return (_glptr_LoadTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)); +static inline _glptr_LoadTransposeMatrixdARB +GET_LoadTransposeMatrixdARB(struct _glapi_table *disp) +{ + return (_glptr_LoadTransposeMatrixdARB) (GET_by_offset + (disp, + _gloffset_LoadTransposeMatrixdARB)); } -static inline void SET_LoadTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn); +static inline void +SET_LoadTransposeMatrixdARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn); } -typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixfARB)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixfARB) (const GLfloat *); + #define CALL_LoadTransposeMatrixfARB(disp, parameters) \ (* GET_LoadTransposeMatrixfARB(disp)) parameters -static inline _glptr_LoadTransposeMatrixfARB GET_LoadTransposeMatrixfARB(struct _glapi_table *disp) { - return (_glptr_LoadTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)); +static inline _glptr_LoadTransposeMatrixfARB +GET_LoadTransposeMatrixfARB(struct _glapi_table *disp) +{ + return (_glptr_LoadTransposeMatrixfARB) (GET_by_offset + (disp, + _gloffset_LoadTransposeMatrixfARB)); } -static inline void SET_LoadTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn); +static inline void +SET_LoadTransposeMatrixfARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixdARB)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixdARB) (const GLdouble *); + #define CALL_MultTransposeMatrixdARB(disp, parameters) \ (* GET_MultTransposeMatrixdARB(disp)) parameters -static inline _glptr_MultTransposeMatrixdARB GET_MultTransposeMatrixdARB(struct _glapi_table *disp) { - return (_glptr_MultTransposeMatrixdARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)); +static inline _glptr_MultTransposeMatrixdARB +GET_MultTransposeMatrixdARB(struct _glapi_table *disp) +{ + return (_glptr_MultTransposeMatrixdARB) (GET_by_offset + (disp, + _gloffset_MultTransposeMatrixdARB)); } -static inline void SET_MultTransposeMatrixdARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn); +static inline void +SET_MultTransposeMatrixdARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn); } -typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixfARB)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixfARB) (const GLfloat *); + #define CALL_MultTransposeMatrixfARB(disp, parameters) \ (* GET_MultTransposeMatrixfARB(disp)) parameters -static inline _glptr_MultTransposeMatrixfARB GET_MultTransposeMatrixfARB(struct _glapi_table *disp) { - return (_glptr_MultTransposeMatrixfARB) (GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)); +static inline _glptr_MultTransposeMatrixfARB +GET_MultTransposeMatrixfARB(struct _glapi_table *disp) +{ + return (_glptr_MultTransposeMatrixfARB) (GET_by_offset + (disp, + _gloffset_MultTransposeMatrixfARB)); } -static inline void SET_MultTransposeMatrixfARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn); +static inline void +SET_MultTransposeMatrixfARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn); } -typedef void (GLAPIENTRYP _glptr_SampleCoverageARB)(GLclampf, GLboolean); +typedef void (GLAPIENTRYP _glptr_SampleCoverageARB) (GLclampf, GLboolean); + #define CALL_SampleCoverageARB(disp, parameters) \ (* GET_SampleCoverageARB(disp)) parameters -static inline _glptr_SampleCoverageARB GET_SampleCoverageARB(struct _glapi_table *disp) { - return (_glptr_SampleCoverageARB) (GET_by_offset(disp, _gloffset_SampleCoverageARB)); +static inline _glptr_SampleCoverageARB +GET_SampleCoverageARB(struct _glapi_table *disp) +{ + return (_glptr_SampleCoverageARB) (GET_by_offset + (disp, _gloffset_SampleCoverageARB)); } -static inline void SET_SampleCoverageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { - SET_by_offset(disp, _gloffset_SampleCoverageARB, fn); +static inline void +SET_SampleCoverageARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLboolean)) +{ + SET_by_offset(disp, _gloffset_SampleCoverageARB, fn); } -typedef void (GLAPIENTRYP _glptr_CompressedTexImage1DARB)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_CompressedTexImage1DARB) (GLenum, GLint, + GLenum, GLsizei, + GLint, GLsizei, + const GLvoid *); #define CALL_CompressedTexImage1DARB(disp, parameters) \ (* GET_CompressedTexImage1DARB(disp)) parameters -static inline _glptr_CompressedTexImage1DARB GET_CompressedTexImage1DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)); -} - -static inline void SET_CompressedTexImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexImage2DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexImage1DARB +GET_CompressedTexImage1DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexImage1DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexImage1DARB)); +} + +static inline void +SET_CompressedTexImage1DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLsizei, GLint, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexImage2DARB) (GLenum, GLint, + GLenum, GLsizei, + GLsizei, GLint, + GLsizei, + const GLvoid *); #define CALL_CompressedTexImage2DARB(disp, parameters) \ (* GET_CompressedTexImage2DARB(disp)) parameters -static inline _glptr_CompressedTexImage2DARB GET_CompressedTexImage2DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)); -} - -static inline void SET_CompressedTexImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexImage3DARB)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexImage2DARB +GET_CompressedTexImage2DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexImage2DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexImage2DARB)); +} + +static inline void +SET_CompressedTexImage2DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLsizei, GLsizei, GLint, + GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexImage3DARB) (GLenum, GLint, + GLenum, GLsizei, + GLsizei, GLsizei, + GLint, GLsizei, + const GLvoid *); #define CALL_CompressedTexImage3DARB(disp, parameters) \ (* GET_CompressedTexImage3DARB(disp)) parameters -static inline _glptr_CompressedTexImage3DARB GET_CompressedTexImage3DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)); -} - -static inline void SET_CompressedTexImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1DARB)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexImage3DARB +GET_CompressedTexImage3DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexImage3DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexImage3DARB)); +} + +static inline void +SET_CompressedTexImage3DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, + GLsizei, GLsizei, GLsizei, + GLint, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1DARB) (GLenum, GLint, + GLint, GLsizei, + GLenum, GLsizei, + const GLvoid *); #define CALL_CompressedTexSubImage1DARB(disp, parameters) \ (* GET_CompressedTexSubImage1DARB(disp)) parameters -static inline _glptr_CompressedTexSubImage1DARB GET_CompressedTexSubImage1DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexSubImage1DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)); -} - -static inline void SET_CompressedTexSubImage1DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2DARB)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexSubImage1DARB +GET_CompressedTexSubImage1DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexSubImage1DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexSubImage1DARB)); +} + +static inline void +SET_CompressedTexSubImage1DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, + GLsizei, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2DARB) (GLenum, GLint, + GLint, GLint, + GLsizei, GLsizei, + GLenum, GLsizei, + const GLvoid *); #define CALL_CompressedTexSubImage2DARB(disp, parameters) \ (* GET_CompressedTexSubImage2DARB(disp)) parameters -static inline _glptr_CompressedTexSubImage2DARB GET_CompressedTexSubImage2DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexSubImage2DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)); -} - -static inline void SET_CompressedTexSubImage2DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3DARB)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *); +static inline _glptr_CompressedTexSubImage2DARB +GET_CompressedTexSubImage2DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexSubImage2DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexSubImage2DARB)); +} + +static inline void +SET_CompressedTexSubImage2DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, + GLint, GLsizei, GLsizei, + GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3DARB) (GLenum, GLint, + GLint, GLint, + GLint, GLsizei, + GLsizei, GLsizei, + GLenum, GLsizei, + const GLvoid *); #define CALL_CompressedTexSubImage3DARB(disp, parameters) \ (* GET_CompressedTexSubImage3DARB(disp)) parameters -static inline _glptr_CompressedTexSubImage3DARB GET_CompressedTexSubImage3DARB(struct _glapi_table *disp) { - return (_glptr_CompressedTexSubImage3DARB) (GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)); -} - -static inline void SET_CompressedTexSubImage3DARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetCompressedTexImageARB)(GLenum, GLint, GLvoid *); +static inline _glptr_CompressedTexSubImage3DARB +GET_CompressedTexSubImage3DARB(struct _glapi_table *disp) +{ + return (_glptr_CompressedTexSubImage3DARB) (GET_by_offset + (disp, + _gloffset_CompressedTexSubImage3DARB)); +} + +static inline void +SET_CompressedTexSubImage3DARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLint, + GLint, GLint, GLsizei, + GLsizei, GLsizei, GLenum, + GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCompressedTexImageARB) (GLenum, GLint, + GLvoid *); #define CALL_GetCompressedTexImageARB(disp, parameters) \ (* GET_GetCompressedTexImageARB(disp)) parameters -static inline _glptr_GetCompressedTexImageARB GET_GetCompressedTexImageARB(struct _glapi_table *disp) { - return (_glptr_GetCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)); +static inline _glptr_GetCompressedTexImageARB +GET_GetCompressedTexImageARB(struct _glapi_table *disp) +{ + return (_glptr_GetCompressedTexImageARB) (GET_by_offset + (disp, + _gloffset_GetCompressedTexImageARB)); } -static inline void SET_GetCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn); +static inline void +SET_GetCompressedTexImageARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn); } -typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArrayARB)(GLuint); +typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArrayARB) (GLuint); + #define CALL_DisableVertexAttribArrayARB(disp, parameters) \ (* GET_DisableVertexAttribArrayARB(disp)) parameters -static inline _glptr_DisableVertexAttribArrayARB GET_DisableVertexAttribArrayARB(struct _glapi_table *disp) { - return (_glptr_DisableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)); +static inline _glptr_DisableVertexAttribArrayARB +GET_DisableVertexAttribArrayARB(struct _glapi_table *disp) +{ + return (_glptr_DisableVertexAttribArrayARB) (GET_by_offset + (disp, + _gloffset_DisableVertexAttribArrayARB)); } -static inline void SET_DisableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn); +static inline void +SET_DisableVertexAttribArrayARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn); } -typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArrayARB)(GLuint); +typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArrayARB) (GLuint); + #define CALL_EnableVertexAttribArrayARB(disp, parameters) \ (* GET_EnableVertexAttribArrayARB(disp)) parameters -static inline _glptr_EnableVertexAttribArrayARB GET_EnableVertexAttribArrayARB(struct _glapi_table *disp) { - return (_glptr_EnableVertexAttribArrayARB) (GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)); +static inline _glptr_EnableVertexAttribArrayARB +GET_EnableVertexAttribArrayARB(struct _glapi_table *disp) +{ + return (_glptr_EnableVertexAttribArrayARB) (GET_by_offset + (disp, + _gloffset_EnableVertexAttribArrayARB)); } -static inline void SET_EnableVertexAttribArrayARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn); +static inline void +SET_EnableVertexAttribArrayARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB)(GLenum, GLuint, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB) (GLenum, GLuint, + GLdouble *); #define CALL_GetProgramEnvParameterdvARB(disp, parameters) \ (* GET_GetProgramEnvParameterdvARB(disp)) parameters -static inline _glptr_GetProgramEnvParameterdvARB GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) { - return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)); +static inline _glptr_GetProgramEnvParameterdvARB +GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset + (disp, + _gloffset_GetProgramEnvParameterdvARB)); } -static inline void SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn); +static inline void +SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB)(GLenum, GLuint, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB) (GLenum, GLuint, + GLfloat *); #define CALL_GetProgramEnvParameterfvARB(disp, parameters) \ (* GET_GetProgramEnvParameterfvARB(disp)) parameters -static inline _glptr_GetProgramEnvParameterfvARB GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) { - return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)); +static inline _glptr_GetProgramEnvParameterfvARB +GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset + (disp, + _gloffset_GetProgramEnvParameterfvARB)); } -static inline void SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn); +static inline void +SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB)(GLenum, GLuint, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB) (GLenum, GLuint, + GLdouble *); #define CALL_GetProgramLocalParameterdvARB(disp, parameters) \ (* GET_GetProgramLocalParameterdvARB(disp)) parameters -static inline _glptr_GetProgramLocalParameterdvARB GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) { - return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)); +static inline _glptr_GetProgramLocalParameterdvARB +GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset + (disp, + _gloffset_GetProgramLocalParameterdvARB)); } -static inline void SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn); +static inline void +SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB)(GLenum, GLuint, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB) (GLenum, GLuint, + GLfloat *); #define CALL_GetProgramLocalParameterfvARB(disp, parameters) \ (* GET_GetProgramLocalParameterfvARB(disp)) parameters -static inline _glptr_GetProgramLocalParameterfvARB GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) { - return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)); +static inline _glptr_GetProgramLocalParameterfvARB +GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset + (disp, + _gloffset_GetProgramLocalParameterfvARB)); } -static inline void SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn); +static inline void +SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramStringARB)(GLenum, GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetProgramStringARB) (GLenum, GLenum, + GLvoid *); #define CALL_GetProgramStringARB(disp, parameters) \ (* GET_GetProgramStringARB(disp)) parameters -static inline _glptr_GetProgramStringARB GET_GetProgramStringARB(struct _glapi_table *disp) { - return (_glptr_GetProgramStringARB) (GET_by_offset(disp, _gloffset_GetProgramStringARB)); +static inline _glptr_GetProgramStringARB +GET_GetProgramStringARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramStringARB) (GET_by_offset + (disp, _gloffset_GetProgramStringARB)); } -static inline void SET_GetProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetProgramStringARB, fn); +static inline void +SET_GetProgramStringARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetProgramStringARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramivARB)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetProgramivARB) (GLenum, GLenum, GLint *); + #define CALL_GetProgramivARB(disp, parameters) \ (* GET_GetProgramivARB(disp)) parameters -static inline _glptr_GetProgramivARB GET_GetProgramivARB(struct _glapi_table *disp) { - return (_glptr_GetProgramivARB) (GET_by_offset(disp, _gloffset_GetProgramivARB)); +static inline _glptr_GetProgramivARB +GET_GetProgramivARB(struct _glapi_table *disp) +{ + return (_glptr_GetProgramivARB) (GET_by_offset + (disp, _gloffset_GetProgramivARB)); } -static inline void SET_GetProgramivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetProgramivARB, fn); +static inline void +SET_GetProgramivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetProgramivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvARB)(GLuint, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvARB) (GLuint, GLenum, + GLdouble *); #define CALL_GetVertexAttribdvARB(disp, parameters) \ (* GET_GetVertexAttribdvARB(disp)) parameters -static inline _glptr_GetVertexAttribdvARB GET_GetVertexAttribdvARB(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribdvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)); +static inline _glptr_GetVertexAttribdvARB +GET_GetVertexAttribdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribdvARB) (GET_by_offset + (disp, + _gloffset_GetVertexAttribdvARB)); } -static inline void SET_GetVertexAttribdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn); +static inline void +SET_GetVertexAttribdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvARB)(GLuint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvARB) (GLuint, GLenum, + GLfloat *); #define CALL_GetVertexAttribfvARB(disp, parameters) \ (* GET_GetVertexAttribfvARB(disp)) parameters -static inline _glptr_GetVertexAttribfvARB GET_GetVertexAttribfvARB(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribfvARB) (GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)); +static inline _glptr_GetVertexAttribfvARB +GET_GetVertexAttribfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribfvARB) (GET_by_offset + (disp, + _gloffset_GetVertexAttribfvARB)); } -static inline void SET_GetVertexAttribfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn); +static inline void +SET_GetVertexAttribfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribivARB)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribivARB) (GLuint, GLenum, + GLint *); #define CALL_GetVertexAttribivARB(disp, parameters) \ (* GET_GetVertexAttribivARB(disp)) parameters -static inline _glptr_GetVertexAttribivARB GET_GetVertexAttribivARB(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribivARB) (GET_by_offset(disp, _gloffset_GetVertexAttribivARB)); +static inline _glptr_GetVertexAttribivARB +GET_GetVertexAttribivARB(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribivARB) (GET_by_offset + (disp, + _gloffset_GetVertexAttribivARB)); } -static inline void SET_GetVertexAttribivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn); +static inline void +SET_GetVertexAttribivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB) (GLenum, GLuint, + GLdouble, GLdouble, + GLdouble, GLdouble); #define CALL_ProgramEnvParameter4dARB(disp, parameters) \ (* GET_ProgramEnvParameter4dARB(disp)) parameters -static inline _glptr_ProgramEnvParameter4dARB GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)); +static inline _glptr_ProgramEnvParameter4dARB +GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameter4dARB)); } -static inline void SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn); +static inline void +SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLdouble, + GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB)(GLenum, GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB) (GLenum, GLuint, + const GLdouble *); #define CALL_ProgramEnvParameter4dvARB(disp, parameters) \ (* GET_ProgramEnvParameter4dvARB(disp)) parameters -static inline _glptr_ProgramEnvParameter4dvARB GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)); +static inline _glptr_ProgramEnvParameter4dvARB +GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameter4dvARB)); } -static inline void SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn); +static inline void +SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB) (GLenum, GLuint, + GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_ProgramEnvParameter4fARB(disp, parameters) \ (* GET_ProgramEnvParameter4fARB(disp)) parameters -static inline _glptr_ProgramEnvParameter4fARB GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)); +static inline _glptr_ProgramEnvParameter4fARB +GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameter4fARB)); } -static inline void SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn); +static inline void +SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLfloat, + GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB)(GLenum, GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB) (GLenum, GLuint, + const GLfloat *); #define CALL_ProgramEnvParameter4fvARB(disp, parameters) \ (* GET_ProgramEnvParameter4fvARB(disp)) parameters -static inline _glptr_ProgramEnvParameter4fvARB GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)); -} - -static inline void SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +static inline _glptr_ProgramEnvParameter4fvARB +GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameter4fvARB)); +} + +static inline void +SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB) (GLenum, GLuint, + GLdouble, + GLdouble, + GLdouble, + GLdouble); #define CALL_ProgramLocalParameter4dARB(disp, parameters) \ (* GET_ProgramLocalParameter4dARB(disp)) parameters -static inline _glptr_ProgramLocalParameter4dARB GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)); -} - -static inline void SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB)(GLenum, GLuint, const GLdouble *); +static inline _glptr_ProgramLocalParameter4dARB +GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameter4dARB)); +} + +static inline void +SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLdouble, + GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB) (GLenum, GLuint, + const GLdouble + *); #define CALL_ProgramLocalParameter4dvARB(disp, parameters) \ (* GET_ProgramLocalParameter4dvARB(disp)) parameters -static inline _glptr_ProgramLocalParameter4dvARB GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)); +static inline _glptr_ProgramLocalParameter4dvARB +GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameter4dvARB)); } -static inline void SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn); +static inline void +SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB) (GLenum, GLuint, + GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_ProgramLocalParameter4fARB(disp, parameters) \ (* GET_ProgramLocalParameter4fARB(disp)) parameters -static inline _glptr_ProgramLocalParameter4fARB GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)); +static inline _glptr_ProgramLocalParameter4fARB +GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameter4fARB)); } -static inline void SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn); +static inline void +SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLfloat, + GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB)(GLenum, GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB) (GLenum, GLuint, + const GLfloat *); #define CALL_ProgramLocalParameter4fvARB(disp, parameters) \ (* GET_ProgramLocalParameter4fvARB(disp)) parameters -static inline _glptr_ProgramLocalParameter4fvARB GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)); +static inline _glptr_ProgramLocalParameter4fvARB +GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameter4fvARB)); } -static inline void SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn); +static inline void +SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramStringARB)(GLenum, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ProgramStringARB) (GLenum, GLenum, GLsizei, + const GLvoid *); #define CALL_ProgramStringARB(disp, parameters) \ (* GET_ProgramStringARB(disp)) parameters -static inline _glptr_ProgramStringARB GET_ProgramStringARB(struct _glapi_table *disp) { - return (_glptr_ProgramStringARB) (GET_by_offset(disp, _gloffset_ProgramStringARB)); +static inline _glptr_ProgramStringARB +GET_ProgramStringARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramStringARB) (GET_by_offset + (disp, _gloffset_ProgramStringARB)); } -static inline void SET_ProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ProgramStringARB, fn); +static inline void +SET_ProgramStringARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ProgramStringARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1dARB)(GLuint, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dARB) (GLuint, GLdouble); + #define CALL_VertexAttrib1dARB(disp, parameters) \ (* GET_VertexAttrib1dARB(disp)) parameters -static inline _glptr_VertexAttrib1dARB GET_VertexAttrib1dARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1dARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dARB)); +static inline _glptr_VertexAttrib1dARB +GET_VertexAttrib1dARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1dARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1dARB)); } -static inline void SET_VertexAttrib1dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn); +static inline void +SET_VertexAttrib1dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvARB)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvARB) (GLuint, const GLdouble *); + #define CALL_VertexAttrib1dvARB(disp, parameters) \ (* GET_VertexAttrib1dvARB(disp)) parameters -static inline _glptr_VertexAttrib1dvARB GET_VertexAttrib1dvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)); +static inline _glptr_VertexAttrib1dvARB +GET_VertexAttrib1dvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1dvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1dvARB)); } -static inline void SET_VertexAttrib1dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn); +static inline void +SET_VertexAttrib1dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB)(GLuint, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB) (GLuint, GLfloat); + #define CALL_VertexAttrib1fARB(disp, parameters) \ (* GET_VertexAttrib1fARB(disp)) parameters -static inline _glptr_VertexAttrib1fARB GET_VertexAttrib1fARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1fARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fARB)); +static inline _glptr_VertexAttrib1fARB +GET_VertexAttrib1fARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1fARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1fARB)); } -static inline void SET_VertexAttrib1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn); +static inline void +SET_VertexAttrib1fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB) (GLuint, const GLfloat *); + #define CALL_VertexAttrib1fvARB(disp, parameters) \ (* GET_VertexAttrib1fvARB(disp)) parameters -static inline _glptr_VertexAttrib1fvARB GET_VertexAttrib1fvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)); +static inline _glptr_VertexAttrib1fvARB +GET_VertexAttrib1fvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1fvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1fvARB)); } -static inline void SET_VertexAttrib1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn); +static inline void +SET_VertexAttrib1fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1sARB)(GLuint, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1sARB) (GLuint, GLshort); + #define CALL_VertexAttrib1sARB(disp, parameters) \ (* GET_VertexAttrib1sARB(disp)) parameters -static inline _glptr_VertexAttrib1sARB GET_VertexAttrib1sARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1sARB) (GET_by_offset(disp, _gloffset_VertexAttrib1sARB)); +static inline _glptr_VertexAttrib1sARB +GET_VertexAttrib1sARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1sARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1sARB)); } -static inline void SET_VertexAttrib1sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn); +static inline void +SET_VertexAttrib1sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1svARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1svARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib1svARB(disp, parameters) \ (* GET_VertexAttrib1svARB(disp)) parameters -static inline _glptr_VertexAttrib1svARB GET_VertexAttrib1svARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1svARB) (GET_by_offset(disp, _gloffset_VertexAttrib1svARB)); +static inline _glptr_VertexAttrib1svARB +GET_VertexAttrib1svARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1svARB) (GET_by_offset + (disp, _gloffset_VertexAttrib1svARB)); } -static inline void SET_VertexAttrib1svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn); +static inline void +SET_VertexAttrib1svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2dARB)(GLuint, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dARB) (GLuint, GLdouble, + GLdouble); #define CALL_VertexAttrib2dARB(disp, parameters) \ (* GET_VertexAttrib2dARB(disp)) parameters -static inline _glptr_VertexAttrib2dARB GET_VertexAttrib2dARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2dARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dARB)); +static inline _glptr_VertexAttrib2dARB +GET_VertexAttrib2dARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2dARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2dARB)); } -static inline void SET_VertexAttrib2dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn); +static inline void +SET_VertexAttrib2dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvARB)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvARB) (GLuint, const GLdouble *); + #define CALL_VertexAttrib2dvARB(disp, parameters) \ (* GET_VertexAttrib2dvARB(disp)) parameters -static inline _glptr_VertexAttrib2dvARB GET_VertexAttrib2dvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)); +static inline _glptr_VertexAttrib2dvARB +GET_VertexAttrib2dvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2dvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2dvARB)); } -static inline void SET_VertexAttrib2dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn); +static inline void +SET_VertexAttrib2dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB)(GLuint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB) (GLuint, GLfloat, GLfloat); + #define CALL_VertexAttrib2fARB(disp, parameters) \ (* GET_VertexAttrib2fARB(disp)) parameters -static inline _glptr_VertexAttrib2fARB GET_VertexAttrib2fARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2fARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fARB)); +static inline _glptr_VertexAttrib2fARB +GET_VertexAttrib2fARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2fARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2fARB)); } -static inline void SET_VertexAttrib2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn); +static inline void +SET_VertexAttrib2fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB) (GLuint, const GLfloat *); + #define CALL_VertexAttrib2fvARB(disp, parameters) \ (* GET_VertexAttrib2fvARB(disp)) parameters -static inline _glptr_VertexAttrib2fvARB GET_VertexAttrib2fvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)); +static inline _glptr_VertexAttrib2fvARB +GET_VertexAttrib2fvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2fvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2fvARB)); } -static inline void SET_VertexAttrib2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn); +static inline void +SET_VertexAttrib2fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2sARB)(GLuint, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2sARB) (GLuint, GLshort, GLshort); + #define CALL_VertexAttrib2sARB(disp, parameters) \ (* GET_VertexAttrib2sARB(disp)) parameters -static inline _glptr_VertexAttrib2sARB GET_VertexAttrib2sARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2sARB) (GET_by_offset(disp, _gloffset_VertexAttrib2sARB)); +static inline _glptr_VertexAttrib2sARB +GET_VertexAttrib2sARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2sARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2sARB)); } -static inline void SET_VertexAttrib2sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn); +static inline void +SET_VertexAttrib2sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2svARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2svARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib2svARB(disp, parameters) \ (* GET_VertexAttrib2svARB(disp)) parameters -static inline _glptr_VertexAttrib2svARB GET_VertexAttrib2svARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2svARB) (GET_by_offset(disp, _gloffset_VertexAttrib2svARB)); +static inline _glptr_VertexAttrib2svARB +GET_VertexAttrib2svARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2svARB) (GET_by_offset + (disp, _gloffset_VertexAttrib2svARB)); } -static inline void SET_VertexAttrib2svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn); +static inline void +SET_VertexAttrib2svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3dARB)(GLuint, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dARB) (GLuint, GLdouble, GLdouble, + GLdouble); #define CALL_VertexAttrib3dARB(disp, parameters) \ (* GET_VertexAttrib3dARB(disp)) parameters -static inline _glptr_VertexAttrib3dARB GET_VertexAttrib3dARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3dARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dARB)); +static inline _glptr_VertexAttrib3dARB +GET_VertexAttrib3dARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3dARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3dARB)); } -static inline void SET_VertexAttrib3dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn); +static inline void +SET_VertexAttrib3dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvARB)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvARB) (GLuint, const GLdouble *); + #define CALL_VertexAttrib3dvARB(disp, parameters) \ (* GET_VertexAttrib3dvARB(disp)) parameters -static inline _glptr_VertexAttrib3dvARB GET_VertexAttrib3dvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)); +static inline _glptr_VertexAttrib3dvARB +GET_VertexAttrib3dvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3dvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3dvARB)); } -static inline void SET_VertexAttrib3dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn); +static inline void +SET_VertexAttrib3dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB)(GLuint, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB) (GLuint, GLfloat, GLfloat, + GLfloat); #define CALL_VertexAttrib3fARB(disp, parameters) \ (* GET_VertexAttrib3fARB(disp)) parameters -static inline _glptr_VertexAttrib3fARB GET_VertexAttrib3fARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3fARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fARB)); +static inline _glptr_VertexAttrib3fARB +GET_VertexAttrib3fARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3fARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3fARB)); } -static inline void SET_VertexAttrib3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn); +static inline void +SET_VertexAttrib3fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB) (GLuint, const GLfloat *); + #define CALL_VertexAttrib3fvARB(disp, parameters) \ (* GET_VertexAttrib3fvARB(disp)) parameters -static inline _glptr_VertexAttrib3fvARB GET_VertexAttrib3fvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)); +static inline _glptr_VertexAttrib3fvARB +GET_VertexAttrib3fvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3fvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3fvARB)); } -static inline void SET_VertexAttrib3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn); +static inline void +SET_VertexAttrib3fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3sARB)(GLuint, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3sARB) (GLuint, GLshort, GLshort, + GLshort); #define CALL_VertexAttrib3sARB(disp, parameters) \ (* GET_VertexAttrib3sARB(disp)) parameters -static inline _glptr_VertexAttrib3sARB GET_VertexAttrib3sARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3sARB) (GET_by_offset(disp, _gloffset_VertexAttrib3sARB)); +static inline _glptr_VertexAttrib3sARB +GET_VertexAttrib3sARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3sARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3sARB)); } -static inline void SET_VertexAttrib3sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn); +static inline void +SET_VertexAttrib3sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3svARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3svARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib3svARB(disp, parameters) \ (* GET_VertexAttrib3svARB(disp)) parameters -static inline _glptr_VertexAttrib3svARB GET_VertexAttrib3svARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3svARB) (GET_by_offset(disp, _gloffset_VertexAttrib3svARB)); +static inline _glptr_VertexAttrib3svARB +GET_VertexAttrib3svARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3svARB) (GET_by_offset + (disp, _gloffset_VertexAttrib3svARB)); } -static inline void SET_VertexAttrib3svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn); +static inline void +SET_VertexAttrib3svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NbvARB)(GLuint, const GLbyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NbvARB) (GLuint, const GLbyte *); + #define CALL_VertexAttrib4NbvARB(disp, parameters) \ (* GET_VertexAttrib4NbvARB(disp)) parameters -static inline _glptr_VertexAttrib4NbvARB GET_VertexAttrib4NbvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NbvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)); +static inline _glptr_VertexAttrib4NbvARB +GET_VertexAttrib4NbvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NbvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4NbvARB)); } -static inline void SET_VertexAttrib4NbvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn); +static inline void +SET_VertexAttrib4NbvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NivARB)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NivARB) (GLuint, const GLint *); + #define CALL_VertexAttrib4NivARB(disp, parameters) \ (* GET_VertexAttrib4NivARB(disp)) parameters -static inline _glptr_VertexAttrib4NivARB GET_VertexAttrib4NivARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)); +static inline _glptr_VertexAttrib4NivARB +GET_VertexAttrib4NivARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NivARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4NivARB)); } -static inline void SET_VertexAttrib4NivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn); +static inline void +SET_VertexAttrib4NivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NsvARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NsvARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib4NsvARB(disp, parameters) \ (* GET_VertexAttrib4NsvARB(disp)) parameters -static inline _glptr_VertexAttrib4NsvARB GET_VertexAttrib4NsvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NsvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)); +static inline _glptr_VertexAttrib4NsvARB +GET_VertexAttrib4NsvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NsvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4NsvARB)); } -static inline void SET_VertexAttrib4NsvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn); +static inline void +SET_VertexAttrib4NsvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubARB)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubARB) (GLuint, GLubyte, GLubyte, + GLubyte, GLubyte); #define CALL_VertexAttrib4NubARB(disp, parameters) \ (* GET_VertexAttrib4NubARB(disp)) parameters -static inline _glptr_VertexAttrib4NubARB GET_VertexAttrib4NubARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NubARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)); +static inline _glptr_VertexAttrib4NubARB +GET_VertexAttrib4NubARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NubARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4NubARB)); } -static inline void SET_VertexAttrib4NubARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn); +static inline void +SET_VertexAttrib4NubARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLubyte, GLubyte, + GLubyte, GLubyte)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubvARB)(GLuint, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubvARB) (GLuint, + const GLubyte *); #define CALL_VertexAttrib4NubvARB(disp, parameters) \ (* GET_VertexAttrib4NubvARB(disp)) parameters -static inline _glptr_VertexAttrib4NubvARB GET_VertexAttrib4NubvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)); +static inline _glptr_VertexAttrib4NubvARB +GET_VertexAttrib4NubvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NubvARB) (GET_by_offset + (disp, + _gloffset_VertexAttrib4NubvARB)); } -static inline void SET_VertexAttrib4NubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn); +static inline void +SET_VertexAttrib4NubvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NuivARB)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NuivARB) (GLuint, const GLuint *); + #define CALL_VertexAttrib4NuivARB(disp, parameters) \ (* GET_VertexAttrib4NuivARB(disp)) parameters -static inline _glptr_VertexAttrib4NuivARB GET_VertexAttrib4NuivARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NuivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)); +static inline _glptr_VertexAttrib4NuivARB +GET_VertexAttrib4NuivARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NuivARB) (GET_by_offset + (disp, + _gloffset_VertexAttrib4NuivARB)); } -static inline void SET_VertexAttrib4NuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn); +static inline void +SET_VertexAttrib4NuivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4NusvARB)(GLuint, const GLushort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4NusvARB) (GLuint, + const GLushort *); #define CALL_VertexAttrib4NusvARB(disp, parameters) \ (* GET_VertexAttrib4NusvARB(disp)) parameters -static inline _glptr_VertexAttrib4NusvARB GET_VertexAttrib4NusvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4NusvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)); +static inline _glptr_VertexAttrib4NusvARB +GET_VertexAttrib4NusvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4NusvARB) (GET_by_offset + (disp, + _gloffset_VertexAttrib4NusvARB)); } -static inline void SET_VertexAttrib4NusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn); +static inline void +SET_VertexAttrib4NusvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLushort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4bvARB)(GLuint, const GLbyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4bvARB) (GLuint, const GLbyte *); + #define CALL_VertexAttrib4bvARB(disp, parameters) \ (* GET_VertexAttrib4bvARB(disp)) parameters -static inline _glptr_VertexAttrib4bvARB GET_VertexAttrib4bvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4bvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)); +static inline _glptr_VertexAttrib4bvARB +GET_VertexAttrib4bvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4bvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4bvARB)); } -static inline void SET_VertexAttrib4bvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn); +static inline void +SET_VertexAttrib4bvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4dARB)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dARB) (GLuint, GLdouble, GLdouble, + GLdouble, GLdouble); #define CALL_VertexAttrib4dARB(disp, parameters) \ (* GET_VertexAttrib4dARB(disp)) parameters -static inline _glptr_VertexAttrib4dARB GET_VertexAttrib4dARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4dARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dARB)); +static inline _glptr_VertexAttrib4dARB +GET_VertexAttrib4dARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4dARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4dARB)); } -static inline void SET_VertexAttrib4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn); +static inline void +SET_VertexAttrib4dARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvARB)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvARB) (GLuint, const GLdouble *); + #define CALL_VertexAttrib4dvARB(disp, parameters) \ (* GET_VertexAttrib4dvARB(disp)) parameters -static inline _glptr_VertexAttrib4dvARB GET_VertexAttrib4dvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4dvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)); +static inline _glptr_VertexAttrib4dvARB +GET_VertexAttrib4dvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4dvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4dvARB)); } -static inline void SET_VertexAttrib4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn); +static inline void +SET_VertexAttrib4dvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB) (GLuint, GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_VertexAttrib4fARB(disp, parameters) \ (* GET_VertexAttrib4fARB(disp)) parameters -static inline _glptr_VertexAttrib4fARB GET_VertexAttrib4fARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4fARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fARB)); +static inline _glptr_VertexAttrib4fARB +GET_VertexAttrib4fARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4fARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4fARB)); } -static inline void SET_VertexAttrib4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn); +static inline void +SET_VertexAttrib4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB) (GLuint, const GLfloat *); + #define CALL_VertexAttrib4fvARB(disp, parameters) \ (* GET_VertexAttrib4fvARB(disp)) parameters -static inline _glptr_VertexAttrib4fvARB GET_VertexAttrib4fvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)); +static inline _glptr_VertexAttrib4fvARB +GET_VertexAttrib4fvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4fvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4fvARB)); } -static inline void SET_VertexAttrib4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn); +static inline void +SET_VertexAttrib4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4ivARB)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ivARB) (GLuint, const GLint *); + #define CALL_VertexAttrib4ivARB(disp, parameters) \ (* GET_VertexAttrib4ivARB(disp)) parameters -static inline _glptr_VertexAttrib4ivARB GET_VertexAttrib4ivARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4ivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)); +static inline _glptr_VertexAttrib4ivARB +GET_VertexAttrib4ivARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4ivARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4ivARB)); } -static inline void SET_VertexAttrib4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn); +static inline void +SET_VertexAttrib4ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4sARB)(GLuint, GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4sARB) (GLuint, GLshort, GLshort, + GLshort, GLshort); #define CALL_VertexAttrib4sARB(disp, parameters) \ (* GET_VertexAttrib4sARB(disp)) parameters -static inline _glptr_VertexAttrib4sARB GET_VertexAttrib4sARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4sARB) (GET_by_offset(disp, _gloffset_VertexAttrib4sARB)); +static inline _glptr_VertexAttrib4sARB +GET_VertexAttrib4sARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4sARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4sARB)); } -static inline void SET_VertexAttrib4sARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn); +static inline void +SET_VertexAttrib4sARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort, + GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4svARB)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4svARB) (GLuint, const GLshort *); + #define CALL_VertexAttrib4svARB(disp, parameters) \ (* GET_VertexAttrib4svARB(disp)) parameters -static inline _glptr_VertexAttrib4svARB GET_VertexAttrib4svARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4svARB) (GET_by_offset(disp, _gloffset_VertexAttrib4svARB)); +static inline _glptr_VertexAttrib4svARB +GET_VertexAttrib4svARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4svARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4svARB)); } -static inline void SET_VertexAttrib4svARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn); +static inline void +SET_VertexAttrib4svARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvARB)(GLuint, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvARB) (GLuint, const GLubyte *); + #define CALL_VertexAttrib4ubvARB(disp, parameters) \ (* GET_VertexAttrib4ubvARB(disp)) parameters -static inline _glptr_VertexAttrib4ubvARB GET_VertexAttrib4ubvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4ubvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)); +static inline _glptr_VertexAttrib4ubvARB +GET_VertexAttrib4ubvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4ubvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4ubvARB)); } -static inline void SET_VertexAttrib4ubvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn); +static inline void +SET_VertexAttrib4ubvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4uivARB)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4uivARB) (GLuint, const GLuint *); + #define CALL_VertexAttrib4uivARB(disp, parameters) \ (* GET_VertexAttrib4uivARB(disp)) parameters -static inline _glptr_VertexAttrib4uivARB GET_VertexAttrib4uivARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4uivARB) (GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)); +static inline _glptr_VertexAttrib4uivARB +GET_VertexAttrib4uivARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4uivARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4uivARB)); } -static inline void SET_VertexAttrib4uivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn); +static inline void +SET_VertexAttrib4uivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4usvARB)(GLuint, const GLushort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4usvARB) (GLuint, + const GLushort *); #define CALL_VertexAttrib4usvARB(disp, parameters) \ (* GET_VertexAttrib4usvARB(disp)) parameters -static inline _glptr_VertexAttrib4usvARB GET_VertexAttrib4usvARB(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4usvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)); +static inline _glptr_VertexAttrib4usvARB +GET_VertexAttrib4usvARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4usvARB) (GET_by_offset + (disp, _gloffset_VertexAttrib4usvARB)); } -static inline void SET_VertexAttrib4usvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn); +static inline void +SET_VertexAttrib4usvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLushort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribPointerARB)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexAttribPointerARB) (GLuint, GLint, GLenum, + GLboolean, GLsizei, + const GLvoid *); #define CALL_VertexAttribPointerARB(disp, parameters) \ (* GET_VertexAttribPointerARB(disp)) parameters -static inline _glptr_VertexAttribPointerARB GET_VertexAttribPointerARB(struct _glapi_table *disp) { - return (_glptr_VertexAttribPointerARB) (GET_by_offset(disp, _gloffset_VertexAttribPointerARB)); +static inline _glptr_VertexAttribPointerARB +GET_VertexAttribPointerARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribPointerARB) (GET_by_offset + (disp, + _gloffset_VertexAttribPointerARB)); } -static inline void SET_VertexAttribPointerARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn); +static inline void +SET_VertexAttribPointerARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLenum, + GLboolean, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn); } -typedef void (GLAPIENTRYP _glptr_BindBufferARB)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindBufferARB) (GLenum, GLuint); + #define CALL_BindBufferARB(disp, parameters) \ (* GET_BindBufferARB(disp)) parameters -static inline _glptr_BindBufferARB GET_BindBufferARB(struct _glapi_table *disp) { - return (_glptr_BindBufferARB) (GET_by_offset(disp, _gloffset_BindBufferARB)); +static inline _glptr_BindBufferARB +GET_BindBufferARB(struct _glapi_table *disp) +{ + return (_glptr_BindBufferARB) (GET_by_offset + (disp, _gloffset_BindBufferARB)); } -static inline void SET_BindBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindBufferARB, fn); +static inline void +SET_BindBufferARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindBufferARB, fn); } -typedef void (GLAPIENTRYP _glptr_BufferDataARB)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum); +typedef void (GLAPIENTRYP _glptr_BufferDataARB) (GLenum, GLsizeiptrARB, + const GLvoid *, GLenum); #define CALL_BufferDataARB(disp, parameters) \ (* GET_BufferDataARB(disp)) parameters -static inline _glptr_BufferDataARB GET_BufferDataARB(struct _glapi_table *disp) { - return (_glptr_BufferDataARB) (GET_by_offset(disp, _gloffset_BufferDataARB)); +static inline _glptr_BufferDataARB +GET_BufferDataARB(struct _glapi_table *disp) +{ + return (_glptr_BufferDataARB) (GET_by_offset + (disp, _gloffset_BufferDataARB)); } -static inline void SET_BufferDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)) { - SET_by_offset(disp, _gloffset_BufferDataARB, fn); +static inline void +SET_BufferDataARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizeiptrARB, const GLvoid *, + GLenum)) +{ + SET_by_offset(disp, _gloffset_BufferDataARB, fn); } -typedef void (GLAPIENTRYP _glptr_BufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_BufferSubDataARB) (GLenum, GLintptrARB, + GLsizeiptrARB, + const GLvoid *); #define CALL_BufferSubDataARB(disp, parameters) \ (* GET_BufferSubDataARB(disp)) parameters -static inline _glptr_BufferSubDataARB GET_BufferSubDataARB(struct _glapi_table *disp) { - return (_glptr_BufferSubDataARB) (GET_by_offset(disp, _gloffset_BufferSubDataARB)); +static inline _glptr_BufferSubDataARB +GET_BufferSubDataARB(struct _glapi_table *disp) +{ + return (_glptr_BufferSubDataARB) (GET_by_offset + (disp, _gloffset_BufferSubDataARB)); } -static inline void SET_BufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)) { - SET_by_offset(disp, _gloffset_BufferSubDataARB, fn); +static inline void +SET_BufferSubDataARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLintptrARB, GLsizeiptrARB, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_BufferSubDataARB, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteBuffersARB)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteBuffersARB) (GLsizei, const GLuint *); + #define CALL_DeleteBuffersARB(disp, parameters) \ (* GET_DeleteBuffersARB(disp)) parameters -static inline _glptr_DeleteBuffersARB GET_DeleteBuffersARB(struct _glapi_table *disp) { - return (_glptr_DeleteBuffersARB) (GET_by_offset(disp, _gloffset_DeleteBuffersARB)); +static inline _glptr_DeleteBuffersARB +GET_DeleteBuffersARB(struct _glapi_table *disp) +{ + return (_glptr_DeleteBuffersARB) (GET_by_offset + (disp, _gloffset_DeleteBuffersARB)); } -static inline void SET_DeleteBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn); +static inline void +SET_DeleteBuffersARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn); } -typedef void (GLAPIENTRYP _glptr_GenBuffersARB)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenBuffersARB) (GLsizei, GLuint *); + #define CALL_GenBuffersARB(disp, parameters) \ (* GET_GenBuffersARB(disp)) parameters -static inline _glptr_GenBuffersARB GET_GenBuffersARB(struct _glapi_table *disp) { - return (_glptr_GenBuffersARB) (GET_by_offset(disp, _gloffset_GenBuffersARB)); +static inline _glptr_GenBuffersARB +GET_GenBuffersARB(struct _glapi_table *disp) +{ + return (_glptr_GenBuffersARB) (GET_by_offset + (disp, _gloffset_GenBuffersARB)); } -static inline void SET_GenBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenBuffersARB, fn); +static inline void +SET_GenBuffersARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenBuffersARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetBufferParameterivARB)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetBufferParameterivARB) (GLenum, GLenum, + GLint *); #define CALL_GetBufferParameterivARB(disp, parameters) \ (* GET_GetBufferParameterivARB(disp)) parameters -static inline _glptr_GetBufferParameterivARB GET_GetBufferParameterivARB(struct _glapi_table *disp) { - return (_glptr_GetBufferParameterivARB) (GET_by_offset(disp, _gloffset_GetBufferParameterivARB)); +static inline _glptr_GetBufferParameterivARB +GET_GetBufferParameterivARB(struct _glapi_table *disp) +{ + return (_glptr_GetBufferParameterivARB) (GET_by_offset + (disp, + _gloffset_GetBufferParameterivARB)); } -static inline void SET_GetBufferParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn); +static inline void +SET_GetBufferParameterivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetBufferPointervARB)(GLenum, GLenum, GLvoid **); +typedef void (GLAPIENTRYP _glptr_GetBufferPointervARB) (GLenum, GLenum, + GLvoid **); #define CALL_GetBufferPointervARB(disp, parameters) \ (* GET_GetBufferPointervARB(disp)) parameters -static inline _glptr_GetBufferPointervARB GET_GetBufferPointervARB(struct _glapi_table *disp) { - return (_glptr_GetBufferPointervARB) (GET_by_offset(disp, _gloffset_GetBufferPointervARB)); +static inline _glptr_GetBufferPointervARB +GET_GetBufferPointervARB(struct _glapi_table *disp) +{ + return (_glptr_GetBufferPointervARB) (GET_by_offset + (disp, + _gloffset_GetBufferPointervARB)); } -static inline void SET_GetBufferPointervARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { - SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn); +static inline void +SET_GetBufferPointervARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLvoid **)) +{ + SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetBufferSubDataARB)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetBufferSubDataARB) (GLenum, GLintptrARB, + GLsizeiptrARB, GLvoid *); #define CALL_GetBufferSubDataARB(disp, parameters) \ (* GET_GetBufferSubDataARB(disp)) parameters -static inline _glptr_GetBufferSubDataARB GET_GetBufferSubDataARB(struct _glapi_table *disp) { - return (_glptr_GetBufferSubDataARB) (GET_by_offset(disp, _gloffset_GetBufferSubDataARB)); +static inline _glptr_GetBufferSubDataARB +GET_GetBufferSubDataARB(struct _glapi_table *disp) +{ + return (_glptr_GetBufferSubDataARB) (GET_by_offset + (disp, _gloffset_GetBufferSubDataARB)); } -static inline void SET_GetBufferSubDataARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn); +static inline void +SET_GetBufferSubDataARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLintptrARB, + GLsizeiptrARB, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsBufferARB)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsBufferARB) (GLuint); + #define CALL_IsBufferARB(disp, parameters) \ (* GET_IsBufferARB(disp)) parameters -static inline _glptr_IsBufferARB GET_IsBufferARB(struct _glapi_table *disp) { - return (_glptr_IsBufferARB) (GET_by_offset(disp, _gloffset_IsBufferARB)); +static inline _glptr_IsBufferARB +GET_IsBufferARB(struct _glapi_table *disp) +{ + return (_glptr_IsBufferARB) (GET_by_offset(disp, _gloffset_IsBufferARB)); } -static inline void SET_IsBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsBufferARB, fn); +static inline void +SET_IsBufferARB(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsBufferARB, fn); } -typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferARB)(GLenum, GLenum); +typedef GLvoid *(GLAPIENTRYP _glptr_MapBufferARB) (GLenum, GLenum); + #define CALL_MapBufferARB(disp, parameters) \ (* GET_MapBufferARB(disp)) parameters -static inline _glptr_MapBufferARB GET_MapBufferARB(struct _glapi_table *disp) { - return (_glptr_MapBufferARB) (GET_by_offset(disp, _gloffset_MapBufferARB)); +static inline _glptr_MapBufferARB +GET_MapBufferARB(struct _glapi_table *disp) +{ + return (_glptr_MapBufferARB) (GET_by_offset(disp, _gloffset_MapBufferARB)); } -static inline void SET_MapBufferARB(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_MapBufferARB, fn); +static inline void +SET_MapBufferARB(struct _glapi_table *disp, + GLvoid * (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_MapBufferARB, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_UnmapBufferARB)(GLenum); +typedef GLboolean(GLAPIENTRYP _glptr_UnmapBufferARB) (GLenum); + #define CALL_UnmapBufferARB(disp, parameters) \ (* GET_UnmapBufferARB(disp)) parameters -static inline _glptr_UnmapBufferARB GET_UnmapBufferARB(struct _glapi_table *disp) { - return (_glptr_UnmapBufferARB) (GET_by_offset(disp, _gloffset_UnmapBufferARB)); +static inline _glptr_UnmapBufferARB +GET_UnmapBufferARB(struct _glapi_table *disp) +{ + return (_glptr_UnmapBufferARB) (GET_by_offset + (disp, _gloffset_UnmapBufferARB)); } -static inline void SET_UnmapBufferARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_UnmapBufferARB, fn); +static inline void +SET_UnmapBufferARB(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_UnmapBufferARB, fn); } -typedef void (GLAPIENTRYP _glptr_BeginQueryARB)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BeginQueryARB) (GLenum, GLuint); + #define CALL_BeginQueryARB(disp, parameters) \ (* GET_BeginQueryARB(disp)) parameters -static inline _glptr_BeginQueryARB GET_BeginQueryARB(struct _glapi_table *disp) { - return (_glptr_BeginQueryARB) (GET_by_offset(disp, _gloffset_BeginQueryARB)); +static inline _glptr_BeginQueryARB +GET_BeginQueryARB(struct _glapi_table *disp) +{ + return (_glptr_BeginQueryARB) (GET_by_offset + (disp, _gloffset_BeginQueryARB)); } -static inline void SET_BeginQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BeginQueryARB, fn); +static inline void +SET_BeginQueryARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BeginQueryARB, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteQueriesARB)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteQueriesARB) (GLsizei, const GLuint *); + #define CALL_DeleteQueriesARB(disp, parameters) \ (* GET_DeleteQueriesARB(disp)) parameters -static inline _glptr_DeleteQueriesARB GET_DeleteQueriesARB(struct _glapi_table *disp) { - return (_glptr_DeleteQueriesARB) (GET_by_offset(disp, _gloffset_DeleteQueriesARB)); +static inline _glptr_DeleteQueriesARB +GET_DeleteQueriesARB(struct _glapi_table *disp) +{ + return (_glptr_DeleteQueriesARB) (GET_by_offset + (disp, _gloffset_DeleteQueriesARB)); } -static inline void SET_DeleteQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn); +static inline void +SET_DeleteQueriesARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn); } -typedef void (GLAPIENTRYP _glptr_EndQueryARB)(GLenum); +typedef void (GLAPIENTRYP _glptr_EndQueryARB) (GLenum); + #define CALL_EndQueryARB(disp, parameters) \ (* GET_EndQueryARB(disp)) parameters -static inline _glptr_EndQueryARB GET_EndQueryARB(struct _glapi_table *disp) { - return (_glptr_EndQueryARB) (GET_by_offset(disp, _gloffset_EndQueryARB)); +static inline _glptr_EndQueryARB +GET_EndQueryARB(struct _glapi_table *disp) +{ + return (_glptr_EndQueryARB) (GET_by_offset(disp, _gloffset_EndQueryARB)); } -static inline void SET_EndQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_EndQueryARB, fn); +static inline void +SET_EndQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_EndQueryARB, fn); } -typedef void (GLAPIENTRYP _glptr_GenQueriesARB)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenQueriesARB) (GLsizei, GLuint *); + #define CALL_GenQueriesARB(disp, parameters) \ (* GET_GenQueriesARB(disp)) parameters -static inline _glptr_GenQueriesARB GET_GenQueriesARB(struct _glapi_table *disp) { - return (_glptr_GenQueriesARB) (GET_by_offset(disp, _gloffset_GenQueriesARB)); +static inline _glptr_GenQueriesARB +GET_GenQueriesARB(struct _glapi_table *disp) +{ + return (_glptr_GenQueriesARB) (GET_by_offset + (disp, _gloffset_GenQueriesARB)); } -static inline void SET_GenQueriesARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenQueriesARB, fn); +static inline void +SET_GenQueriesARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenQueriesARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryObjectivARB)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetQueryObjectivARB) (GLuint, GLenum, GLint *); + #define CALL_GetQueryObjectivARB(disp, parameters) \ (* GET_GetQueryObjectivARB(disp)) parameters -static inline _glptr_GetQueryObjectivARB GET_GetQueryObjectivARB(struct _glapi_table *disp) { - return (_glptr_GetQueryObjectivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectivARB)); +static inline _glptr_GetQueryObjectivARB +GET_GetQueryObjectivARB(struct _glapi_table *disp) +{ + return (_glptr_GetQueryObjectivARB) (GET_by_offset + (disp, _gloffset_GetQueryObjectivARB)); } -static inline void SET_GetQueryObjectivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn); +static inline void +SET_GetQueryObjectivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryObjectuivARB)(GLuint, GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetQueryObjectuivARB) (GLuint, GLenum, + GLuint *); #define CALL_GetQueryObjectuivARB(disp, parameters) \ (* GET_GetQueryObjectuivARB(disp)) parameters -static inline _glptr_GetQueryObjectuivARB GET_GetQueryObjectuivARB(struct _glapi_table *disp) { - return (_glptr_GetQueryObjectuivARB) (GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)); +static inline _glptr_GetQueryObjectuivARB +GET_GetQueryObjectuivARB(struct _glapi_table *disp) +{ + return (_glptr_GetQueryObjectuivARB) (GET_by_offset + (disp, + _gloffset_GetQueryObjectuivARB)); } -static inline void SET_GetQueryObjectuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn); +static inline void +SET_GetQueryObjectuivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryivARB)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetQueryivARB) (GLenum, GLenum, GLint *); + #define CALL_GetQueryivARB(disp, parameters) \ (* GET_GetQueryivARB(disp)) parameters -static inline _glptr_GetQueryivARB GET_GetQueryivARB(struct _glapi_table *disp) { - return (_glptr_GetQueryivARB) (GET_by_offset(disp, _gloffset_GetQueryivARB)); +static inline _glptr_GetQueryivARB +GET_GetQueryivARB(struct _glapi_table *disp) +{ + return (_glptr_GetQueryivARB) (GET_by_offset + (disp, _gloffset_GetQueryivARB)); } -static inline void SET_GetQueryivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetQueryivARB, fn); +static inline void +SET_GetQueryivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetQueryivARB, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsQueryARB)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsQueryARB) (GLuint); + #define CALL_IsQueryARB(disp, parameters) \ (* GET_IsQueryARB(disp)) parameters -static inline _glptr_IsQueryARB GET_IsQueryARB(struct _glapi_table *disp) { - return (_glptr_IsQueryARB) (GET_by_offset(disp, _gloffset_IsQueryARB)); +static inline _glptr_IsQueryARB +GET_IsQueryARB(struct _glapi_table *disp) +{ + return (_glptr_IsQueryARB) (GET_by_offset(disp, _gloffset_IsQueryARB)); } -static inline void SET_IsQueryARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsQueryARB, fn); +static inline void +SET_IsQueryARB(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsQueryARB, fn); } -typedef void (GLAPIENTRYP _glptr_AttachObjectARB)(GLhandleARB, GLhandleARB); +typedef void (GLAPIENTRYP _glptr_AttachObjectARB) (GLhandleARB, GLhandleARB); + #define CALL_AttachObjectARB(disp, parameters) \ (* GET_AttachObjectARB(disp)) parameters -static inline _glptr_AttachObjectARB GET_AttachObjectARB(struct _glapi_table *disp) { - return (_glptr_AttachObjectARB) (GET_by_offset(disp, _gloffset_AttachObjectARB)); +static inline _glptr_AttachObjectARB +GET_AttachObjectARB(struct _glapi_table *disp) +{ + return (_glptr_AttachObjectARB) (GET_by_offset + (disp, _gloffset_AttachObjectARB)); } -static inline void SET_AttachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { - SET_by_offset(disp, _gloffset_AttachObjectARB, fn); +static inline void +SET_AttachObjectARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_AttachObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_CompileShaderARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_CompileShaderARB) (GLhandleARB); + #define CALL_CompileShaderARB(disp, parameters) \ (* GET_CompileShaderARB(disp)) parameters -static inline _glptr_CompileShaderARB GET_CompileShaderARB(struct _glapi_table *disp) { - return (_glptr_CompileShaderARB) (GET_by_offset(disp, _gloffset_CompileShaderARB)); +static inline _glptr_CompileShaderARB +GET_CompileShaderARB(struct _glapi_table *disp) +{ + return (_glptr_CompileShaderARB) (GET_by_offset + (disp, _gloffset_CompileShaderARB)); } -static inline void SET_CompileShaderARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_CompileShaderARB, fn); +static inline void +SET_CompileShaderARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_CompileShaderARB, fn); } -typedef GLhandleARB (GLAPIENTRYP _glptr_CreateProgramObjectARB)(void); +typedef GLhandleARB(GLAPIENTRYP _glptr_CreateProgramObjectARB) (void); + #define CALL_CreateProgramObjectARB(disp, parameters) \ (* GET_CreateProgramObjectARB(disp)) parameters -static inline _glptr_CreateProgramObjectARB GET_CreateProgramObjectARB(struct _glapi_table *disp) { - return (_glptr_CreateProgramObjectARB) (GET_by_offset(disp, _gloffset_CreateProgramObjectARB)); +static inline _glptr_CreateProgramObjectARB +GET_CreateProgramObjectARB(struct _glapi_table *disp) +{ + return (_glptr_CreateProgramObjectARB) (GET_by_offset + (disp, + _gloffset_CreateProgramObjectARB)); } -static inline void SET_CreateProgramObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn); +static inline void +SET_CreateProgramObjectARB(struct _glapi_table *disp, + GLhandleARB(GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn); } -typedef GLhandleARB (GLAPIENTRYP _glptr_CreateShaderObjectARB)(GLenum); +typedef GLhandleARB(GLAPIENTRYP _glptr_CreateShaderObjectARB) (GLenum); + #define CALL_CreateShaderObjectARB(disp, parameters) \ (* GET_CreateShaderObjectARB(disp)) parameters -static inline _glptr_CreateShaderObjectARB GET_CreateShaderObjectARB(struct _glapi_table *disp) { - return (_glptr_CreateShaderObjectARB) (GET_by_offset(disp, _gloffset_CreateShaderObjectARB)); +static inline _glptr_CreateShaderObjectARB +GET_CreateShaderObjectARB(struct _glapi_table *disp) +{ + return (_glptr_CreateShaderObjectARB) (GET_by_offset + (disp, + _gloffset_CreateShaderObjectARB)); } -static inline void SET_CreateShaderObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn); +static inline void +SET_CreateShaderObjectARB(struct _glapi_table *disp, + GLhandleARB(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteObjectARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_DeleteObjectARB) (GLhandleARB); + #define CALL_DeleteObjectARB(disp, parameters) \ (* GET_DeleteObjectARB(disp)) parameters -static inline _glptr_DeleteObjectARB GET_DeleteObjectARB(struct _glapi_table *disp) { - return (_glptr_DeleteObjectARB) (GET_by_offset(disp, _gloffset_DeleteObjectARB)); +static inline _glptr_DeleteObjectARB +GET_DeleteObjectARB(struct _glapi_table *disp) +{ + return (_glptr_DeleteObjectARB) (GET_by_offset + (disp, _gloffset_DeleteObjectARB)); } -static inline void SET_DeleteObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_DeleteObjectARB, fn); +static inline void +SET_DeleteObjectARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_DeleteObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_DetachObjectARB)(GLhandleARB, GLhandleARB); +typedef void (GLAPIENTRYP _glptr_DetachObjectARB) (GLhandleARB, GLhandleARB); + #define CALL_DetachObjectARB(disp, parameters) \ (* GET_DetachObjectARB(disp)) parameters -static inline _glptr_DetachObjectARB GET_DetachObjectARB(struct _glapi_table *disp) { - return (_glptr_DetachObjectARB) (GET_by_offset(disp, _gloffset_DetachObjectARB)); +static inline _glptr_DetachObjectARB +GET_DetachObjectARB(struct _glapi_table *disp) +{ + return (_glptr_DetachObjectARB) (GET_by_offset + (disp, _gloffset_DetachObjectARB)); } -static inline void SET_DetachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) { - SET_by_offset(disp, _gloffset_DetachObjectARB, fn); +static inline void +SET_DetachObjectARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_DetachObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetActiveUniformARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); +typedef void (GLAPIENTRYP _glptr_GetActiveUniformARB) (GLhandleARB, GLuint, + GLsizei, GLsizei *, + GLint *, GLenum *, + GLcharARB *); #define CALL_GetActiveUniformARB(disp, parameters) \ (* GET_GetActiveUniformARB(disp)) parameters -static inline _glptr_GetActiveUniformARB GET_GetActiveUniformARB(struct _glapi_table *disp) { - return (_glptr_GetActiveUniformARB) (GET_by_offset(disp, _gloffset_GetActiveUniformARB)); +static inline _glptr_GetActiveUniformARB +GET_GetActiveUniformARB(struct _glapi_table *disp) +{ + return (_glptr_GetActiveUniformARB) (GET_by_offset + (disp, _gloffset_GetActiveUniformARB)); } -static inline void SET_GetActiveUniformARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn); +static inline void +SET_GetActiveUniformARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLuint, GLsizei, + GLsizei *, GLint *, GLenum *, + GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); +typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB) (GLhandleARB, GLsizei, + GLsizei *, + GLhandleARB *); #define CALL_GetAttachedObjectsARB(disp, parameters) \ (* GET_GetAttachedObjectsARB(disp)) parameters -static inline _glptr_GetAttachedObjectsARB GET_GetAttachedObjectsARB(struct _glapi_table *disp) { - return (_glptr_GetAttachedObjectsARB) (GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)); +static inline _glptr_GetAttachedObjectsARB +GET_GetAttachedObjectsARB(struct _glapi_table *disp) +{ + return (_glptr_GetAttachedObjectsARB) (GET_by_offset + (disp, + _gloffset_GetAttachedObjectsARB)); } -static inline void SET_GetAttachedObjectsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)) { - SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn); +static inline void +SET_GetAttachedObjectsARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, + GLsizei *, GLhandleARB *)) +{ + SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn); } -typedef GLhandleARB (GLAPIENTRYP _glptr_GetHandleARB)(GLenum); +typedef GLhandleARB(GLAPIENTRYP _glptr_GetHandleARB) (GLenum); + #define CALL_GetHandleARB(disp, parameters) \ (* GET_GetHandleARB(disp)) parameters -static inline _glptr_GetHandleARB GET_GetHandleARB(struct _glapi_table *disp) { - return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB)); +static inline _glptr_GetHandleARB +GET_GetHandleARB(struct _glapi_table *disp) +{ + return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB)); } -static inline void SET_GetHandleARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_GetHandleARB, fn); +static inline void +SET_GetHandleARB(struct _glapi_table *disp, + GLhandleARB(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_GetHandleARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetInfoLogARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); +typedef void (GLAPIENTRYP _glptr_GetInfoLogARB) (GLhandleARB, GLsizei, + GLsizei *, GLcharARB *); #define CALL_GetInfoLogARB(disp, parameters) \ (* GET_GetInfoLogARB(disp)) parameters -static inline _glptr_GetInfoLogARB GET_GetInfoLogARB(struct _glapi_table *disp) { - return (_glptr_GetInfoLogARB) (GET_by_offset(disp, _gloffset_GetInfoLogARB)); +static inline _glptr_GetInfoLogARB +GET_GetInfoLogARB(struct _glapi_table *disp) +{ + return (_glptr_GetInfoLogARB) (GET_by_offset + (disp, _gloffset_GetInfoLogARB)); } -static inline void SET_GetInfoLogARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetInfoLogARB, fn); +static inline void +SET_GetInfoLogARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, GLsizei *, + GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetInfoLogARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB)(GLhandleARB, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB) (GLhandleARB, GLenum, + GLfloat *); #define CALL_GetObjectParameterfvARB(disp, parameters) \ (* GET_GetObjectParameterfvARB(disp)) parameters -static inline _glptr_GetObjectParameterfvARB GET_GetObjectParameterfvARB(struct _glapi_table *disp) { - return (_glptr_GetObjectParameterfvARB) (GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)); +static inline _glptr_GetObjectParameterfvARB +GET_GetObjectParameterfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetObjectParameterfvARB) (GET_by_offset + (disp, + _gloffset_GetObjectParameterfvARB)); } -static inline void SET_GetObjectParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn); +static inline void +SET_GetObjectParameterfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLenum, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB)(GLhandleARB, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB) (GLhandleARB, GLenum, + GLint *); #define CALL_GetObjectParameterivARB(disp, parameters) \ (* GET_GetObjectParameterivARB(disp)) parameters -static inline _glptr_GetObjectParameterivARB GET_GetObjectParameterivARB(struct _glapi_table *disp) { - return (_glptr_GetObjectParameterivARB) (GET_by_offset(disp, _gloffset_GetObjectParameterivARB)); +static inline _glptr_GetObjectParameterivARB +GET_GetObjectParameterivARB(struct _glapi_table *disp) +{ + return (_glptr_GetObjectParameterivARB) (GET_by_offset + (disp, + _gloffset_GetObjectParameterivARB)); } -static inline void SET_GetObjectParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn); +static inline void +SET_GetObjectParameterivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetShaderSourceARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); +typedef void (GLAPIENTRYP _glptr_GetShaderSourceARB) (GLhandleARB, GLsizei, + GLsizei *, GLcharARB *); #define CALL_GetShaderSourceARB(disp, parameters) \ (* GET_GetShaderSourceARB(disp)) parameters -static inline _glptr_GetShaderSourceARB GET_GetShaderSourceARB(struct _glapi_table *disp) { - return (_glptr_GetShaderSourceARB) (GET_by_offset(disp, _gloffset_GetShaderSourceARB)); +static inline _glptr_GetShaderSourceARB +GET_GetShaderSourceARB(struct _glapi_table *disp) +{ + return (_glptr_GetShaderSourceARB) (GET_by_offset + (disp, _gloffset_GetShaderSourceARB)); } -static inline void SET_GetShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn); +static inline void +SET_GetShaderSourceARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, GLsizei *, + GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn); } -typedef GLint (GLAPIENTRYP _glptr_GetUniformLocationARB)(GLhandleARB, const GLcharARB *); +typedef GLint(GLAPIENTRYP _glptr_GetUniformLocationARB) (GLhandleARB, + const GLcharARB *); #define CALL_GetUniformLocationARB(disp, parameters) \ (* GET_GetUniformLocationARB(disp)) parameters -static inline _glptr_GetUniformLocationARB GET_GetUniformLocationARB(struct _glapi_table *disp) { - return (_glptr_GetUniformLocationARB) (GET_by_offset(disp, _gloffset_GetUniformLocationARB)); +static inline _glptr_GetUniformLocationARB +GET_GetUniformLocationARB(struct _glapi_table *disp) +{ + return (_glptr_GetUniformLocationARB) (GET_by_offset + (disp, + _gloffset_GetUniformLocationARB)); } -static inline void SET_GetUniformLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn); +static inline void +SET_GetUniformLocationARB(struct _glapi_table *disp, + GLint(GLAPIENTRYP fn) (GLhandleARB, + const GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetUniformfvARB)(GLhandleARB, GLint, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetUniformfvARB) (GLhandleARB, GLint, + GLfloat *); #define CALL_GetUniformfvARB(disp, parameters) \ (* GET_GetUniformfvARB(disp)) parameters -static inline _glptr_GetUniformfvARB GET_GetUniformfvARB(struct _glapi_table *disp) { - return (_glptr_GetUniformfvARB) (GET_by_offset(disp, _gloffset_GetUniformfvARB)); +static inline _glptr_GetUniformfvARB +GET_GetUniformfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetUniformfvARB) (GET_by_offset + (disp, _gloffset_GetUniformfvARB)); } -static inline void SET_GetUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetUniformfvARB, fn); +static inline void +SET_GetUniformfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetUniformfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetUniformivARB)(GLhandleARB, GLint, GLint *); +typedef void (GLAPIENTRYP _glptr_GetUniformivARB) (GLhandleARB, GLint, GLint *); + #define CALL_GetUniformivARB(disp, parameters) \ (* GET_GetUniformivARB(disp)) parameters -static inline _glptr_GetUniformivARB GET_GetUniformivARB(struct _glapi_table *disp) { - return (_glptr_GetUniformivARB) (GET_by_offset(disp, _gloffset_GetUniformivARB)); +static inline _glptr_GetUniformivARB +GET_GetUniformivARB(struct _glapi_table *disp) +{ + return (_glptr_GetUniformivARB) (GET_by_offset + (disp, _gloffset_GetUniformivARB)); } -static inline void SET_GetUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLint *)) { - SET_by_offset(disp, _gloffset_GetUniformivARB, fn); +static inline void +SET_GetUniformivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetUniformivARB, fn); } -typedef void (GLAPIENTRYP _glptr_LinkProgramARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_LinkProgramARB) (GLhandleARB); + #define CALL_LinkProgramARB(disp, parameters) \ (* GET_LinkProgramARB(disp)) parameters -static inline _glptr_LinkProgramARB GET_LinkProgramARB(struct _glapi_table *disp) { - return (_glptr_LinkProgramARB) (GET_by_offset(disp, _gloffset_LinkProgramARB)); +static inline _glptr_LinkProgramARB +GET_LinkProgramARB(struct _glapi_table *disp) +{ + return (_glptr_LinkProgramARB) (GET_by_offset + (disp, _gloffset_LinkProgramARB)); } -static inline void SET_LinkProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_LinkProgramARB, fn); +static inline void +SET_LinkProgramARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_LinkProgramARB, fn); } -typedef void (GLAPIENTRYP _glptr_ShaderSourceARB)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *); +typedef void (GLAPIENTRYP _glptr_ShaderSourceARB) (GLhandleARB, GLsizei, + const GLcharARB **, + const GLint *); #define CALL_ShaderSourceARB(disp, parameters) \ (* GET_ShaderSourceARB(disp)) parameters -static inline _glptr_ShaderSourceARB GET_ShaderSourceARB(struct _glapi_table *disp) { - return (_glptr_ShaderSourceARB) (GET_by_offset(disp, _gloffset_ShaderSourceARB)); +static inline _glptr_ShaderSourceARB +GET_ShaderSourceARB(struct _glapi_table *disp) +{ + return (_glptr_ShaderSourceARB) (GET_by_offset + (disp, _gloffset_ShaderSourceARB)); } -static inline void SET_ShaderSourceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)) { - SET_by_offset(disp, _gloffset_ShaderSourceARB, fn); +static inline void +SET_ShaderSourceARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, + const GLcharARB **, const GLint *)) +{ + SET_by_offset(disp, _gloffset_ShaderSourceARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1fARB)(GLint, GLfloat); +typedef void (GLAPIENTRYP _glptr_Uniform1fARB) (GLint, GLfloat); + #define CALL_Uniform1fARB(disp, parameters) \ (* GET_Uniform1fARB(disp)) parameters -static inline _glptr_Uniform1fARB GET_Uniform1fARB(struct _glapi_table *disp) { - return (_glptr_Uniform1fARB) (GET_by_offset(disp, _gloffset_Uniform1fARB)); +static inline _glptr_Uniform1fARB +GET_Uniform1fARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform1fARB) (GET_by_offset(disp, _gloffset_Uniform1fARB)); } -static inline void SET_Uniform1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat)) { - SET_by_offset(disp, _gloffset_Uniform1fARB, fn); +static inline void +SET_Uniform1fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Uniform1fARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1fvARB)(GLint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Uniform1fvARB) (GLint, GLsizei, + const GLfloat *); #define CALL_Uniform1fvARB(disp, parameters) \ (* GET_Uniform1fvARB(disp)) parameters -static inline _glptr_Uniform1fvARB GET_Uniform1fvARB(struct _glapi_table *disp) { - return (_glptr_Uniform1fvARB) (GET_by_offset(disp, _gloffset_Uniform1fvARB)); +static inline _glptr_Uniform1fvARB +GET_Uniform1fvARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform1fvARB) (GET_by_offset + (disp, _gloffset_Uniform1fvARB)); } -static inline void SET_Uniform1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Uniform1fvARB, fn); +static inline void +SET_Uniform1fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Uniform1fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1iARB)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Uniform1iARB) (GLint, GLint); + #define CALL_Uniform1iARB(disp, parameters) \ (* GET_Uniform1iARB(disp)) parameters -static inline _glptr_Uniform1iARB GET_Uniform1iARB(struct _glapi_table *disp) { - return (_glptr_Uniform1iARB) (GET_by_offset(disp, _gloffset_Uniform1iARB)); +static inline _glptr_Uniform1iARB +GET_Uniform1iARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform1iARB) (GET_by_offset(disp, _gloffset_Uniform1iARB)); } -static inline void SET_Uniform1iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_Uniform1iARB, fn); +static inline void +SET_Uniform1iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Uniform1iARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1ivARB)(GLint, GLsizei, const GLint *); +typedef void (GLAPIENTRYP _glptr_Uniform1ivARB) (GLint, GLsizei, const GLint *); + #define CALL_Uniform1ivARB(disp, parameters) \ (* GET_Uniform1ivARB(disp)) parameters -static inline _glptr_Uniform1ivARB GET_Uniform1ivARB(struct _glapi_table *disp) { - return (_glptr_Uniform1ivARB) (GET_by_offset(disp, _gloffset_Uniform1ivARB)); +static inline _glptr_Uniform1ivARB +GET_Uniform1ivARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform1ivARB) (GET_by_offset + (disp, _gloffset_Uniform1ivARB)); } -static inline void SET_Uniform1ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_Uniform1ivARB, fn); +static inline void +SET_Uniform1ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Uniform1ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2fARB)(GLint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Uniform2fARB) (GLint, GLfloat, GLfloat); + #define CALL_Uniform2fARB(disp, parameters) \ (* GET_Uniform2fARB(disp)) parameters -static inline _glptr_Uniform2fARB GET_Uniform2fARB(struct _glapi_table *disp) { - return (_glptr_Uniform2fARB) (GET_by_offset(disp, _gloffset_Uniform2fARB)); +static inline _glptr_Uniform2fARB +GET_Uniform2fARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform2fARB) (GET_by_offset(disp, _gloffset_Uniform2fARB)); } -static inline void SET_Uniform2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Uniform2fARB, fn); +static inline void +SET_Uniform2fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Uniform2fARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2fvARB)(GLint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Uniform2fvARB) (GLint, GLsizei, + const GLfloat *); #define CALL_Uniform2fvARB(disp, parameters) \ (* GET_Uniform2fvARB(disp)) parameters -static inline _glptr_Uniform2fvARB GET_Uniform2fvARB(struct _glapi_table *disp) { - return (_glptr_Uniform2fvARB) (GET_by_offset(disp, _gloffset_Uniform2fvARB)); +static inline _glptr_Uniform2fvARB +GET_Uniform2fvARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform2fvARB) (GET_by_offset + (disp, _gloffset_Uniform2fvARB)); } -static inline void SET_Uniform2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Uniform2fvARB, fn); +static inline void +SET_Uniform2fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Uniform2fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2iARB)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Uniform2iARB) (GLint, GLint, GLint); + #define CALL_Uniform2iARB(disp, parameters) \ (* GET_Uniform2iARB(disp)) parameters -static inline _glptr_Uniform2iARB GET_Uniform2iARB(struct _glapi_table *disp) { - return (_glptr_Uniform2iARB) (GET_by_offset(disp, _gloffset_Uniform2iARB)); +static inline _glptr_Uniform2iARB +GET_Uniform2iARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform2iARB) (GET_by_offset(disp, _gloffset_Uniform2iARB)); } -static inline void SET_Uniform2iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Uniform2iARB, fn); +static inline void +SET_Uniform2iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Uniform2iARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2ivARB)(GLint, GLsizei, const GLint *); +typedef void (GLAPIENTRYP _glptr_Uniform2ivARB) (GLint, GLsizei, const GLint *); + #define CALL_Uniform2ivARB(disp, parameters) \ (* GET_Uniform2ivARB(disp)) parameters -static inline _glptr_Uniform2ivARB GET_Uniform2ivARB(struct _glapi_table *disp) { - return (_glptr_Uniform2ivARB) (GET_by_offset(disp, _gloffset_Uniform2ivARB)); +static inline _glptr_Uniform2ivARB +GET_Uniform2ivARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform2ivARB) (GET_by_offset + (disp, _gloffset_Uniform2ivARB)); } -static inline void SET_Uniform2ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_Uniform2ivARB, fn); +static inline void +SET_Uniform2ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Uniform2ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3fARB)(GLint, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Uniform3fARB) (GLint, GLfloat, GLfloat, + GLfloat); #define CALL_Uniform3fARB(disp, parameters) \ (* GET_Uniform3fARB(disp)) parameters -static inline _glptr_Uniform3fARB GET_Uniform3fARB(struct _glapi_table *disp) { - return (_glptr_Uniform3fARB) (GET_by_offset(disp, _gloffset_Uniform3fARB)); +static inline _glptr_Uniform3fARB +GET_Uniform3fARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform3fARB) (GET_by_offset(disp, _gloffset_Uniform3fARB)); } -static inline void SET_Uniform3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Uniform3fARB, fn); +static inline void +SET_Uniform3fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_Uniform3fARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3fvARB)(GLint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Uniform3fvARB) (GLint, GLsizei, + const GLfloat *); #define CALL_Uniform3fvARB(disp, parameters) \ (* GET_Uniform3fvARB(disp)) parameters -static inline _glptr_Uniform3fvARB GET_Uniform3fvARB(struct _glapi_table *disp) { - return (_glptr_Uniform3fvARB) (GET_by_offset(disp, _gloffset_Uniform3fvARB)); +static inline _glptr_Uniform3fvARB +GET_Uniform3fvARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform3fvARB) (GET_by_offset + (disp, _gloffset_Uniform3fvARB)); } -static inline void SET_Uniform3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Uniform3fvARB, fn); +static inline void +SET_Uniform3fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Uniform3fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3iARB)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Uniform3iARB) (GLint, GLint, GLint, GLint); + #define CALL_Uniform3iARB(disp, parameters) \ (* GET_Uniform3iARB(disp)) parameters -static inline _glptr_Uniform3iARB GET_Uniform3iARB(struct _glapi_table *disp) { - return (_glptr_Uniform3iARB) (GET_by_offset(disp, _gloffset_Uniform3iARB)); +static inline _glptr_Uniform3iARB +GET_Uniform3iARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform3iARB) (GET_by_offset(disp, _gloffset_Uniform3iARB)); } -static inline void SET_Uniform3iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Uniform3iARB, fn); +static inline void +SET_Uniform3iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Uniform3iARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3ivARB)(GLint, GLsizei, const GLint *); +typedef void (GLAPIENTRYP _glptr_Uniform3ivARB) (GLint, GLsizei, const GLint *); + #define CALL_Uniform3ivARB(disp, parameters) \ (* GET_Uniform3ivARB(disp)) parameters -static inline _glptr_Uniform3ivARB GET_Uniform3ivARB(struct _glapi_table *disp) { - return (_glptr_Uniform3ivARB) (GET_by_offset(disp, _gloffset_Uniform3ivARB)); +static inline _glptr_Uniform3ivARB +GET_Uniform3ivARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform3ivARB) (GET_by_offset + (disp, _gloffset_Uniform3ivARB)); } -static inline void SET_Uniform3ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_Uniform3ivARB, fn); +static inline void +SET_Uniform3ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Uniform3ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4fARB)(GLint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_Uniform4fARB) (GLint, GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_Uniform4fARB(disp, parameters) \ (* GET_Uniform4fARB(disp)) parameters -static inline _glptr_Uniform4fARB GET_Uniform4fARB(struct _glapi_table *disp) { - return (_glptr_Uniform4fARB) (GET_by_offset(disp, _gloffset_Uniform4fARB)); +static inline _glptr_Uniform4fARB +GET_Uniform4fARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform4fARB) (GET_by_offset(disp, _gloffset_Uniform4fARB)); } -static inline void SET_Uniform4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_Uniform4fARB, fn); +static inline void +SET_Uniform4fARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_Uniform4fARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4fvARB)(GLint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_Uniform4fvARB) (GLint, GLsizei, + const GLfloat *); #define CALL_Uniform4fvARB(disp, parameters) \ (* GET_Uniform4fvARB(disp)) parameters -static inline _glptr_Uniform4fvARB GET_Uniform4fvARB(struct _glapi_table *disp) { - return (_glptr_Uniform4fvARB) (GET_by_offset(disp, _gloffset_Uniform4fvARB)); +static inline _glptr_Uniform4fvARB +GET_Uniform4fvARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform4fvARB) (GET_by_offset + (disp, _gloffset_Uniform4fvARB)); } -static inline void SET_Uniform4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_Uniform4fvARB, fn); +static inline void +SET_Uniform4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_Uniform4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4iARB)(GLint, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_Uniform4iARB) (GLint, GLint, GLint, GLint, + GLint); #define CALL_Uniform4iARB(disp, parameters) \ (* GET_Uniform4iARB(disp)) parameters -static inline _glptr_Uniform4iARB GET_Uniform4iARB(struct _glapi_table *disp) { - return (_glptr_Uniform4iARB) (GET_by_offset(disp, _gloffset_Uniform4iARB)); +static inline _glptr_Uniform4iARB +GET_Uniform4iARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform4iARB) (GET_by_offset(disp, _gloffset_Uniform4iARB)); } -static inline void SET_Uniform4iARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_Uniform4iARB, fn); +static inline void +SET_Uniform4iARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_Uniform4iARB, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4ivARB)(GLint, GLsizei, const GLint *); +typedef void (GLAPIENTRYP _glptr_Uniform4ivARB) (GLint, GLsizei, const GLint *); + #define CALL_Uniform4ivARB(disp, parameters) \ (* GET_Uniform4ivARB(disp)) parameters -static inline _glptr_Uniform4ivARB GET_Uniform4ivARB(struct _glapi_table *disp) { - return (_glptr_Uniform4ivARB) (GET_by_offset(disp, _gloffset_Uniform4ivARB)); +static inline _glptr_Uniform4ivARB +GET_Uniform4ivARB(struct _glapi_table *disp) +{ + return (_glptr_Uniform4ivARB) (GET_by_offset + (disp, _gloffset_Uniform4ivARB)); } -static inline void SET_Uniform4ivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_Uniform4ivARB, fn); +static inline void +SET_Uniform4ivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_Uniform4ivARB, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix2fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix2fvARB) (GLint, GLsizei, + GLboolean, + const GLfloat *); #define CALL_UniformMatrix2fvARB(disp, parameters) \ (* GET_UniformMatrix2fvARB(disp)) parameters -static inline _glptr_UniformMatrix2fvARB GET_UniformMatrix2fvARB(struct _glapi_table *disp) { - return (_glptr_UniformMatrix2fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)); +static inline _glptr_UniformMatrix2fvARB +GET_UniformMatrix2fvARB(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix2fvARB) (GET_by_offset + (disp, _gloffset_UniformMatrix2fvARB)); } -static inline void SET_UniformMatrix2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn); +static inline void +SET_UniformMatrix2fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix3fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix3fvARB) (GLint, GLsizei, + GLboolean, + const GLfloat *); #define CALL_UniformMatrix3fvARB(disp, parameters) \ (* GET_UniformMatrix3fvARB(disp)) parameters -static inline _glptr_UniformMatrix3fvARB GET_UniformMatrix3fvARB(struct _glapi_table *disp) { - return (_glptr_UniformMatrix3fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)); +static inline _glptr_UniformMatrix3fvARB +GET_UniformMatrix3fvARB(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix3fvARB) (GET_by_offset + (disp, _gloffset_UniformMatrix3fvARB)); } -static inline void SET_UniformMatrix3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn); +static inline void +SET_UniformMatrix3fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_UniformMatrix4fvARB)(GLint, GLsizei, GLboolean, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_UniformMatrix4fvARB) (GLint, GLsizei, + GLboolean, + const GLfloat *); #define CALL_UniformMatrix4fvARB(disp, parameters) \ (* GET_UniformMatrix4fvARB(disp)) parameters -static inline _glptr_UniformMatrix4fvARB GET_UniformMatrix4fvARB(struct _glapi_table *disp) { - return (_glptr_UniformMatrix4fvARB) (GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)); +static inline _glptr_UniformMatrix4fvARB +GET_UniformMatrix4fvARB(struct _glapi_table *disp) +{ + return (_glptr_UniformMatrix4fvARB) (GET_by_offset + (disp, _gloffset_UniformMatrix4fvARB)); } -static inline void SET_UniformMatrix4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) { - SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn); +static inline void +SET_UniformMatrix4fvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn); } -typedef void (GLAPIENTRYP _glptr_UseProgramObjectARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_UseProgramObjectARB) (GLhandleARB); + #define CALL_UseProgramObjectARB(disp, parameters) \ (* GET_UseProgramObjectARB(disp)) parameters -static inline _glptr_UseProgramObjectARB GET_UseProgramObjectARB(struct _glapi_table *disp) { - return (_glptr_UseProgramObjectARB) (GET_by_offset(disp, _gloffset_UseProgramObjectARB)); +static inline _glptr_UseProgramObjectARB +GET_UseProgramObjectARB(struct _glapi_table *disp) +{ + return (_glptr_UseProgramObjectARB) (GET_by_offset + (disp, _gloffset_UseProgramObjectARB)); } -static inline void SET_UseProgramObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn); +static inline void +SET_UseProgramObjectARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn); } -typedef void (GLAPIENTRYP _glptr_ValidateProgramARB)(GLhandleARB); +typedef void (GLAPIENTRYP _glptr_ValidateProgramARB) (GLhandleARB); + #define CALL_ValidateProgramARB(disp, parameters) \ (* GET_ValidateProgramARB(disp)) parameters -static inline _glptr_ValidateProgramARB GET_ValidateProgramARB(struct _glapi_table *disp) { - return (_glptr_ValidateProgramARB) (GET_by_offset(disp, _gloffset_ValidateProgramARB)); +static inline _glptr_ValidateProgramARB +GET_ValidateProgramARB(struct _glapi_table *disp) +{ + return (_glptr_ValidateProgramARB) (GET_by_offset + (disp, _gloffset_ValidateProgramARB)); } -static inline void SET_ValidateProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) { - SET_by_offset(disp, _gloffset_ValidateProgramARB, fn); +static inline void +SET_ValidateProgramARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB)) +{ + SET_by_offset(disp, _gloffset_ValidateProgramARB, fn); } -typedef void (GLAPIENTRYP _glptr_BindAttribLocationARB)(GLhandleARB, GLuint, const GLcharARB *); +typedef void (GLAPIENTRYP _glptr_BindAttribLocationARB) (GLhandleARB, GLuint, + const GLcharARB *); #define CALL_BindAttribLocationARB(disp, parameters) \ (* GET_BindAttribLocationARB(disp)) parameters -static inline _glptr_BindAttribLocationARB GET_BindAttribLocationARB(struct _glapi_table *disp) { - return (_glptr_BindAttribLocationARB) (GET_by_offset(disp, _gloffset_BindAttribLocationARB)); -} - -static inline void SET_BindAttribLocationARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, const GLcharARB *)) { - SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetActiveAttribARB)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); +static inline _glptr_BindAttribLocationARB +GET_BindAttribLocationARB(struct _glapi_table *disp) +{ + return (_glptr_BindAttribLocationARB) (GET_by_offset + (disp, + _gloffset_BindAttribLocationARB)); +} + +static inline void +SET_BindAttribLocationARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLuint, + const GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetActiveAttribARB) (GLhandleARB, GLuint, + GLsizei, GLsizei *, + GLint *, GLenum *, + GLcharARB *); #define CALL_GetActiveAttribARB(disp, parameters) \ (* GET_GetActiveAttribARB(disp)) parameters -static inline _glptr_GetActiveAttribARB GET_GetActiveAttribARB(struct _glapi_table *disp) { - return (_glptr_GetActiveAttribARB) (GET_by_offset(disp, _gloffset_GetActiveAttribARB)); +static inline _glptr_GetActiveAttribARB +GET_GetActiveAttribARB(struct _glapi_table *disp) +{ + return (_glptr_GetActiveAttribARB) (GET_by_offset + (disp, _gloffset_GetActiveAttribARB)); } -static inline void SET_GetActiveAttribARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn); +static inline void +SET_GetActiveAttribARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLuint, GLsizei, + GLsizei *, GLint *, GLenum *, + GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn); } -typedef GLint (GLAPIENTRYP _glptr_GetAttribLocationARB)(GLhandleARB, const GLcharARB *); +typedef GLint(GLAPIENTRYP _glptr_GetAttribLocationARB) (GLhandleARB, + const GLcharARB *); #define CALL_GetAttribLocationARB(disp, parameters) \ (* GET_GetAttribLocationARB(disp)) parameters -static inline _glptr_GetAttribLocationARB GET_GetAttribLocationARB(struct _glapi_table *disp) { - return (_glptr_GetAttribLocationARB) (GET_by_offset(disp, _gloffset_GetAttribLocationARB)); +static inline _glptr_GetAttribLocationARB +GET_GetAttribLocationARB(struct _glapi_table *disp) +{ + return (_glptr_GetAttribLocationARB) (GET_by_offset + (disp, + _gloffset_GetAttribLocationARB)); } -static inline void SET_GetAttribLocationARB(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLhandleARB, const GLcharARB *)) { - SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn); +static inline void +SET_GetAttribLocationARB(struct _glapi_table *disp, + GLint(GLAPIENTRYP fn) (GLhandleARB, const GLcharARB *)) +{ + SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn); } -typedef void (GLAPIENTRYP _glptr_DrawBuffersARB)(GLsizei, const GLenum *); +typedef void (GLAPIENTRYP _glptr_DrawBuffersARB) (GLsizei, const GLenum *); + #define CALL_DrawBuffersARB(disp, parameters) \ (* GET_DrawBuffersARB(disp)) parameters -static inline _glptr_DrawBuffersARB GET_DrawBuffersARB(struct _glapi_table *disp) { - return (_glptr_DrawBuffersARB) (GET_by_offset(disp, _gloffset_DrawBuffersARB)); +static inline _glptr_DrawBuffersARB +GET_DrawBuffersARB(struct _glapi_table *disp) +{ + return (_glptr_DrawBuffersARB) (GET_by_offset + (disp, _gloffset_DrawBuffersARB)); } -static inline void SET_DrawBuffersARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLenum *)) { - SET_by_offset(disp, _gloffset_DrawBuffersARB, fn); +static inline void +SET_DrawBuffersARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLenum *)) +{ + SET_by_offset(disp, _gloffset_DrawBuffersARB, fn); } -typedef void (GLAPIENTRYP _glptr_ClampColorARB)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_ClampColorARB) (GLenum, GLenum); + #define CALL_ClampColorARB(disp, parameters) \ (* GET_ClampColorARB(disp)) parameters -static inline _glptr_ClampColorARB GET_ClampColorARB(struct _glapi_table *disp) { - return (_glptr_ClampColorARB) (GET_by_offset(disp, _gloffset_ClampColorARB)); +static inline _glptr_ClampColorARB +GET_ClampColorARB(struct _glapi_table *disp) +{ + return (_glptr_ClampColorARB) (GET_by_offset + (disp, _gloffset_ClampColorARB)); } -static inline void SET_ClampColorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_ClampColorARB, fn); +static inline void +SET_ClampColorARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_ClampColorARB, fn); } -typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB)(GLenum, GLint, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB) (GLenum, GLint, + GLsizei, GLsizei); #define CALL_DrawArraysInstancedARB(disp, parameters) \ (* GET_DrawArraysInstancedARB(disp)) parameters -static inline _glptr_DrawArraysInstancedARB GET_DrawArraysInstancedARB(struct _glapi_table *disp) { - return (_glptr_DrawArraysInstancedARB) (GET_by_offset(disp, _gloffset_DrawArraysInstancedARB)); -} - -static inline void SET_DrawArraysInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei); +static inline _glptr_DrawArraysInstancedARB +GET_DrawArraysInstancedARB(struct _glapi_table *disp) +{ + return (_glptr_DrawArraysInstancedARB) (GET_by_offset + (disp, + _gloffset_DrawArraysInstancedARB)); +} + +static inline void +SET_DrawArraysInstancedARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLsizei, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB) (GLenum, GLsizei, + GLenum, + const GLvoid *, + GLsizei); #define CALL_DrawElementsInstancedARB(disp, parameters) \ (* GET_DrawElementsInstancedARB(disp)) parameters -static inline _glptr_DrawElementsInstancedARB GET_DrawElementsInstancedARB(struct _glapi_table *disp) { - return (_glptr_DrawElementsInstancedARB) (GET_by_offset(disp, _gloffset_DrawElementsInstancedARB)); -} - -static inline void SET_DrawElementsInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)) { - SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn); -} - -typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); +static inline _glptr_DrawElementsInstancedARB +GET_DrawElementsInstancedARB(struct _glapi_table *disp) +{ + return (_glptr_DrawElementsInstancedARB) (GET_by_offset + (disp, + _gloffset_DrawElementsInstancedARB)); +} + +static inline void +SET_DrawElementsInstancedARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, + const GLvoid *, GLsizei)) +{ + SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn); +} + +typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample) (GLenum, + GLsizei, + GLenum, + GLsizei, + GLsizei); #define CALL_RenderbufferStorageMultisample(disp, parameters) \ (* GET_RenderbufferStorageMultisample(disp)) parameters -static inline _glptr_RenderbufferStorageMultisample GET_RenderbufferStorageMultisample(struct _glapi_table *disp) { - return (_glptr_RenderbufferStorageMultisample) (GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)); +static inline _glptr_RenderbufferStorageMultisample +GET_RenderbufferStorageMultisample(struct _glapi_table *disp) +{ + return (_glptr_RenderbufferStorageMultisample) (GET_by_offset + (disp, + _gloffset_RenderbufferStorageMultisample)); } -static inline void SET_RenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn); +static inline void +SET_RenderbufferStorageMultisample(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, + GLenum, GLsizei, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTextureARB)(GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTextureARB) (GLenum, GLenum, GLuint, + GLint); #define CALL_FramebufferTextureARB(disp, parameters) \ (* GET_FramebufferTextureARB(disp)) parameters -static inline _glptr_FramebufferTextureARB GET_FramebufferTextureARB(struct _glapi_table *disp) { - return (_glptr_FramebufferTextureARB) (GET_by_offset(disp, _gloffset_FramebufferTextureARB)); +static inline _glptr_FramebufferTextureARB +GET_FramebufferTextureARB(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTextureARB) (GET_by_offset + (disp, + _gloffset_FramebufferTextureARB)); } -static inline void SET_FramebufferTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn); +static inline void +SET_FramebufferTextureARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB)(GLenum, GLenum, GLuint, GLint, GLenum); +typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB) (GLenum, GLenum, + GLuint, GLint, + GLenum); #define CALL_FramebufferTextureFaceARB(disp, parameters) \ (* GET_FramebufferTextureFaceARB(disp)) parameters -static inline _glptr_FramebufferTextureFaceARB GET_FramebufferTextureFaceARB(struct _glapi_table *disp) { - return (_glptr_FramebufferTextureFaceARB) (GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)); +static inline _glptr_FramebufferTextureFaceARB +GET_FramebufferTextureFaceARB(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTextureFaceARB) (GET_by_offset + (disp, + _gloffset_FramebufferTextureFaceARB)); } -static inline void SET_FramebufferTextureFaceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLenum)) { - SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn); +static inline void +SET_FramebufferTextureFaceARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, + GLint, GLenum)) +{ + SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramParameteriARB)(GLuint, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_ProgramParameteriARB) (GLuint, GLenum, GLint); + #define CALL_ProgramParameteriARB(disp, parameters) \ (* GET_ProgramParameteriARB(disp)) parameters -static inline _glptr_ProgramParameteriARB GET_ProgramParameteriARB(struct _glapi_table *disp) { - return (_glptr_ProgramParameteriARB) (GET_by_offset(disp, _gloffset_ProgramParameteriARB)); +static inline _glptr_ProgramParameteriARB +GET_ProgramParameteriARB(struct _glapi_table *disp) +{ + return (_glptr_ProgramParameteriARB) (GET_by_offset + (disp, + _gloffset_ProgramParameteriARB)); } -static inline void SET_ProgramParameteriARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn); +static inline void +SET_ProgramParameteriARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribDivisorARB)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribDivisorARB) (GLuint, GLuint); + #define CALL_VertexAttribDivisorARB(disp, parameters) \ (* GET_VertexAttribDivisorARB(disp)) parameters -static inline _glptr_VertexAttribDivisorARB GET_VertexAttribDivisorARB(struct _glapi_table *disp) { - return (_glptr_VertexAttribDivisorARB) (GET_by_offset(disp, _gloffset_VertexAttribDivisorARB)); +static inline _glptr_VertexAttribDivisorARB +GET_VertexAttribDivisorARB(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribDivisorARB) (GET_by_offset + (disp, + _gloffset_VertexAttribDivisorARB)); } -static inline void SET_VertexAttribDivisorARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn); +static inline void +SET_VertexAttribDivisorARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn); } -typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr); +typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange) (GLenum, GLintptr, + GLsizeiptr); #define CALL_FlushMappedBufferRange(disp, parameters) \ (* GET_FlushMappedBufferRange(disp)) parameters -static inline _glptr_FlushMappedBufferRange GET_FlushMappedBufferRange(struct _glapi_table *disp) { - return (_glptr_FlushMappedBufferRange) (GET_by_offset(disp, _gloffset_FlushMappedBufferRange)); +static inline _glptr_FlushMappedBufferRange +GET_FlushMappedBufferRange(struct _glapi_table *disp) +{ + return (_glptr_FlushMappedBufferRange) (GET_by_offset + (disp, + _gloffset_FlushMappedBufferRange)); } -static inline void SET_FlushMappedBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { - SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn); +static inline void +SET_FlushMappedBufferRange(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLintptr, GLsizeiptr)) +{ + SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn); } -typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield); +typedef GLvoid *(GLAPIENTRYP _glptr_MapBufferRange) (GLenum, GLintptr, + GLsizeiptr, GLbitfield); #define CALL_MapBufferRange(disp, parameters) \ (* GET_MapBufferRange(disp)) parameters -static inline _glptr_MapBufferRange GET_MapBufferRange(struct _glapi_table *disp) { - return (_glptr_MapBufferRange) (GET_by_offset(disp, _gloffset_MapBufferRange)); +static inline _glptr_MapBufferRange +GET_MapBufferRange(struct _glapi_table *disp) +{ + return (_glptr_MapBufferRange) (GET_by_offset + (disp, _gloffset_MapBufferRange)); } -static inline void SET_MapBufferRange(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLbitfield)) { - SET_by_offset(disp, _gloffset_MapBufferRange, fn); +static inline void +SET_MapBufferRange(struct _glapi_table *disp, + GLvoid * (GLAPIENTRYP fn) (GLenum, GLintptr, GLsizeiptr, + GLbitfield)) +{ + SET_by_offset(disp, _gloffset_MapBufferRange, fn); } -typedef void (GLAPIENTRYP _glptr_TexBufferARB)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexBufferARB) (GLenum, GLenum, GLuint); + #define CALL_TexBufferARB(disp, parameters) \ (* GET_TexBufferARB(disp)) parameters -static inline _glptr_TexBufferARB GET_TexBufferARB(struct _glapi_table *disp) { - return (_glptr_TexBufferARB) (GET_by_offset(disp, _gloffset_TexBufferARB)); +static inline _glptr_TexBufferARB +GET_TexBufferARB(struct _glapi_table *disp) +{ + return (_glptr_TexBufferARB) (GET_by_offset(disp, _gloffset_TexBufferARB)); } -static inline void SET_TexBufferARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexBufferARB, fn); +static inline void +SET_TexBufferARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexBufferARB, fn); } -typedef void (GLAPIENTRYP _glptr_BindVertexArray)(GLuint); +typedef void (GLAPIENTRYP _glptr_BindVertexArray) (GLuint); + #define CALL_BindVertexArray(disp, parameters) \ (* GET_BindVertexArray(disp)) parameters -static inline _glptr_BindVertexArray GET_BindVertexArray(struct _glapi_table *disp) { - return (_glptr_BindVertexArray) (GET_by_offset(disp, _gloffset_BindVertexArray)); +static inline _glptr_BindVertexArray +GET_BindVertexArray(struct _glapi_table *disp) +{ + return (_glptr_BindVertexArray) (GET_by_offset + (disp, _gloffset_BindVertexArray)); } -static inline void SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_BindVertexArray, fn); +static inline void +SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_BindVertexArray, fn); } -typedef void (GLAPIENTRYP _glptr_GenVertexArrays)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenVertexArrays) (GLsizei, GLuint *); + #define CALL_GenVertexArrays(disp, parameters) \ (* GET_GenVertexArrays(disp)) parameters -static inline _glptr_GenVertexArrays GET_GenVertexArrays(struct _glapi_table *disp) { - return (_glptr_GenVertexArrays) (GET_by_offset(disp, _gloffset_GenVertexArrays)); +static inline _glptr_GenVertexArrays +GET_GenVertexArrays(struct _glapi_table *disp) +{ + return (_glptr_GenVertexArrays) (GET_by_offset + (disp, _gloffset_GenVertexArrays)); } -static inline void SET_GenVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenVertexArrays, fn); +static inline void +SET_GenVertexArrays(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenVertexArrays, fn); } -typedef void (GLAPIENTRYP _glptr_CopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr); +typedef void (GLAPIENTRYP _glptr_CopyBufferSubData) (GLenum, GLenum, GLintptr, + GLintptr, GLsizeiptr); #define CALL_CopyBufferSubData(disp, parameters) \ (* GET_CopyBufferSubData(disp)) parameters -static inline _glptr_CopyBufferSubData GET_CopyBufferSubData(struct _glapi_table *disp) { - return (_glptr_CopyBufferSubData) (GET_by_offset(disp, _gloffset_CopyBufferSubData)); +static inline _glptr_CopyBufferSubData +GET_CopyBufferSubData(struct _glapi_table *disp) +{ + return (_glptr_CopyBufferSubData) (GET_by_offset + (disp, _gloffset_CopyBufferSubData)); } -static inline void SET_CopyBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) { - SET_by_offset(disp, _gloffset_CopyBufferSubData, fn); +static inline void +SET_CopyBufferSubData(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLintptr, GLintptr, + GLsizeiptr)) +{ + SET_by_offset(disp, _gloffset_CopyBufferSubData, fn); } -typedef GLenum (GLAPIENTRYP _glptr_ClientWaitSync)(GLsync, GLbitfield, GLuint64); +typedef GLenum(GLAPIENTRYP _glptr_ClientWaitSync) (GLsync, GLbitfield, + GLuint64); #define CALL_ClientWaitSync(disp, parameters) \ (* GET_ClientWaitSync(disp)) parameters -static inline _glptr_ClientWaitSync GET_ClientWaitSync(struct _glapi_table *disp) { - return (_glptr_ClientWaitSync) (GET_by_offset(disp, _gloffset_ClientWaitSync)); +static inline _glptr_ClientWaitSync +GET_ClientWaitSync(struct _glapi_table *disp) +{ + return (_glptr_ClientWaitSync) (GET_by_offset + (disp, _gloffset_ClientWaitSync)); } -static inline void SET_ClientWaitSync(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { - SET_by_offset(disp, _gloffset_ClientWaitSync, fn); +static inline void +SET_ClientWaitSync(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (GLsync, GLbitfield, GLuint64)) +{ + SET_by_offset(disp, _gloffset_ClientWaitSync, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteSync)(GLsync); +typedef void (GLAPIENTRYP _glptr_DeleteSync) (GLsync); + #define CALL_DeleteSync(disp, parameters) \ (* GET_DeleteSync(disp)) parameters -static inline _glptr_DeleteSync GET_DeleteSync(struct _glapi_table *disp) { - return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync)); +static inline _glptr_DeleteSync +GET_DeleteSync(struct _glapi_table *disp) +{ + return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync)); } -static inline void SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync)) { - SET_by_offset(disp, _gloffset_DeleteSync, fn); +static inline void +SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLsync)) +{ + SET_by_offset(disp, _gloffset_DeleteSync, fn); } -typedef GLsync (GLAPIENTRYP _glptr_FenceSync)(GLenum, GLbitfield); +typedef GLsync(GLAPIENTRYP _glptr_FenceSync) (GLenum, GLbitfield); + #define CALL_FenceSync(disp, parameters) \ (* GET_FenceSync(disp)) parameters -static inline _glptr_FenceSync GET_FenceSync(struct _glapi_table *disp) { - return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync)); +static inline _glptr_FenceSync +GET_FenceSync(struct _glapi_table *disp) +{ + return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync)); } -static inline void SET_FenceSync(struct _glapi_table *disp, GLsync (GLAPIENTRYP fn)(GLenum, GLbitfield)) { - SET_by_offset(disp, _gloffset_FenceSync, fn); +static inline void +SET_FenceSync(struct _glapi_table *disp, + GLsync(GLAPIENTRYP fn) (GLenum, GLbitfield)) +{ + SET_by_offset(disp, _gloffset_FenceSync, fn); } -typedef void (GLAPIENTRYP _glptr_GetInteger64v)(GLenum, GLint64 *); +typedef void (GLAPIENTRYP _glptr_GetInteger64v) (GLenum, GLint64 *); + #define CALL_GetInteger64v(disp, parameters) \ (* GET_GetInteger64v(disp)) parameters -static inline _glptr_GetInteger64v GET_GetInteger64v(struct _glapi_table *disp) { - return (_glptr_GetInteger64v) (GET_by_offset(disp, _gloffset_GetInteger64v)); +static inline _glptr_GetInteger64v +GET_GetInteger64v(struct _glapi_table *disp) +{ + return (_glptr_GetInteger64v) (GET_by_offset + (disp, _gloffset_GetInteger64v)); } -static inline void SET_GetInteger64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint64 *)) { - SET_by_offset(disp, _gloffset_GetInteger64v, fn); +static inline void +SET_GetInteger64v(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint64 *)) +{ + SET_by_offset(disp, _gloffset_GetInteger64v, fn); } -typedef void (GLAPIENTRYP _glptr_GetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *); +typedef void (GLAPIENTRYP _glptr_GetSynciv) (GLsync, GLenum, GLsizei, GLsizei *, + GLint *); #define CALL_GetSynciv(disp, parameters) \ (* GET_GetSynciv(disp)) parameters -static inline _glptr_GetSynciv GET_GetSynciv(struct _glapi_table *disp) { - return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv)); +static inline _glptr_GetSynciv +GET_GetSynciv(struct _glapi_table *disp) +{ + return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv)); } -static inline void SET_GetSynciv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)) { - SET_by_offset(disp, _gloffset_GetSynciv, fn); +static inline void +SET_GetSynciv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsync, GLenum, GLsizei, GLsizei *, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetSynciv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsSync)(GLsync); +typedef GLboolean(GLAPIENTRYP _glptr_IsSync) (GLsync); + #define CALL_IsSync(disp, parameters) \ (* GET_IsSync(disp)) parameters -static inline _glptr_IsSync GET_IsSync(struct _glapi_table *disp) { - return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync)); +static inline _glptr_IsSync +GET_IsSync(struct _glapi_table *disp) +{ + return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync)); } -static inline void SET_IsSync(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsync)) { - SET_by_offset(disp, _gloffset_IsSync, fn); +static inline void +SET_IsSync(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLsync)) +{ + SET_by_offset(disp, _gloffset_IsSync, fn); } -typedef void (GLAPIENTRYP _glptr_WaitSync)(GLsync, GLbitfield, GLuint64); +typedef void (GLAPIENTRYP _glptr_WaitSync) (GLsync, GLbitfield, GLuint64); + #define CALL_WaitSync(disp, parameters) \ (* GET_WaitSync(disp)) parameters -static inline _glptr_WaitSync GET_WaitSync(struct _glapi_table *disp) { - return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync)); +static inline _glptr_WaitSync +GET_WaitSync(struct _glapi_table *disp) +{ + return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync)); } -static inline void SET_WaitSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) { - SET_by_offset(disp, _gloffset_WaitSync, fn); +static inline void +SET_WaitSync(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsync, GLbitfield, GLuint64)) +{ + SET_by_offset(disp, _gloffset_WaitSync, fn); } -typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint); +typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex) (GLenum, GLsizei, + GLenum, + const GLvoid *, + GLint); #define CALL_DrawElementsBaseVertex(disp, parameters) \ (* GET_DrawElementsBaseVertex(disp)) parameters -static inline _glptr_DrawElementsBaseVertex GET_DrawElementsBaseVertex(struct _glapi_table *disp) { - return (_glptr_DrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)); -} - -static inline void SET_DrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)) { - SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn); -} - -typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint); +static inline _glptr_DrawElementsBaseVertex +GET_DrawElementsBaseVertex(struct _glapi_table *disp) +{ + return (_glptr_DrawElementsBaseVertex) (GET_by_offset + (disp, + _gloffset_DrawElementsBaseVertex)); +} + +static inline void +SET_DrawElementsBaseVertex(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, + const GLvoid *, GLint)) +{ + SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex) (GLenum, + GLsizei, + GLenum, + const GLvoid + *, GLsizei, + GLint); #define CALL_DrawElementsInstancedBaseVertex(disp, parameters) \ (* GET_DrawElementsInstancedBaseVertex(disp)) parameters -static inline _glptr_DrawElementsInstancedBaseVertex GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) { - return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex)); -} - -static inline void SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn); -} - -typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint); +static inline _glptr_DrawElementsInstancedBaseVertex +GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) +{ + return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset + (disp, + _gloffset_DrawElementsInstancedBaseVertex)); +} + +static inline void +SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, + GLenum, + const GLvoid *, + GLsizei, GLint)) +{ + SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex) (GLenum, GLuint, + GLuint, GLsizei, + GLenum, + const GLvoid *, + GLint); #define CALL_DrawRangeElementsBaseVertex(disp, parameters) \ (* GET_DrawRangeElementsBaseVertex(disp)) parameters -static inline _glptr_DrawRangeElementsBaseVertex GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) { - return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)); -} - -static inline void SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)) { - SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *); +static inline _glptr_DrawRangeElementsBaseVertex +GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) +{ + return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset + (disp, + _gloffset_DrawRangeElementsBaseVertex)); +} + +static inline void +SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, + GLsizei, GLenum, + const GLvoid *, GLint)) +{ + SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex) (GLenum, + const GLsizei *, + GLenum, + const GLvoid **, + GLsizei, + const GLint *); #define CALL_MultiDrawElementsBaseVertex(disp, parameters) \ (* GET_MultiDrawElementsBaseVertex(disp)) parameters -static inline _glptr_MultiDrawElementsBaseVertex GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) { - return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)); +static inline _glptr_MultiDrawElementsBaseVertex +GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) +{ + return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset + (disp, + _gloffset_MultiDrawElementsBaseVertex)); } -static inline void SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)) { - SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn); +static inline void +SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLsizei *, + GLenum, const GLvoid **, + GLsizei, const GLint *)) +{ + SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn); } -typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB)(GLuint, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB) (GLuint, GLenum, + GLenum); #define CALL_BlendEquationSeparateiARB(disp, parameters) \ (* GET_BlendEquationSeparateiARB(disp)) parameters -static inline _glptr_BlendEquationSeparateiARB GET_BlendEquationSeparateiARB(struct _glapi_table *disp) { - return (_glptr_BlendEquationSeparateiARB) (GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB)); +static inline _glptr_BlendEquationSeparateiARB +GET_BlendEquationSeparateiARB(struct _glapi_table *disp) +{ + return (_glptr_BlendEquationSeparateiARB) (GET_by_offset + (disp, + _gloffset_BlendEquationSeparateiARB)); } -static inline void SET_BlendEquationSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn); +static inline void +SET_BlendEquationSeparateiARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn); } -typedef void (GLAPIENTRYP _glptr_BlendEquationiARB)(GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendEquationiARB) (GLuint, GLenum); + #define CALL_BlendEquationiARB(disp, parameters) \ (* GET_BlendEquationiARB(disp)) parameters -static inline _glptr_BlendEquationiARB GET_BlendEquationiARB(struct _glapi_table *disp) { - return (_glptr_BlendEquationiARB) (GET_by_offset(disp, _gloffset_BlendEquationiARB)); +static inline _glptr_BlendEquationiARB +GET_BlendEquationiARB(struct _glapi_table *disp) +{ + return (_glptr_BlendEquationiARB) (GET_by_offset + (disp, _gloffset_BlendEquationiARB)); } -static inline void SET_BlendEquationiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_BlendEquationiARB, fn); +static inline void +SET_BlendEquationiARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendEquationiARB, fn); } -typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB)(GLuint, GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB) (GLuint, GLenum, GLenum, + GLenum, GLenum); #define CALL_BlendFuncSeparateiARB(disp, parameters) \ (* GET_BlendFuncSeparateiARB(disp)) parameters -static inline _glptr_BlendFuncSeparateiARB GET_BlendFuncSeparateiARB(struct _glapi_table *disp) { - return (_glptr_BlendFuncSeparateiARB) (GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB)); +static inline _glptr_BlendFuncSeparateiARB +GET_BlendFuncSeparateiARB(struct _glapi_table *disp) +{ + return (_glptr_BlendFuncSeparateiARB) (GET_by_offset + (disp, + _gloffset_BlendFuncSeparateiARB)); } -static inline void SET_BlendFuncSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn); +static inline void +SET_BlendFuncSeparateiARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLenum, GLenum, + GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn); } -typedef void (GLAPIENTRYP _glptr_BlendFunciARB)(GLuint, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendFunciARB) (GLuint, GLenum, GLenum); + #define CALL_BlendFunciARB(disp, parameters) \ (* GET_BlendFunciARB(disp)) parameters -static inline _glptr_BlendFunciARB GET_BlendFunciARB(struct _glapi_table *disp) { - return (_glptr_BlendFunciARB) (GET_by_offset(disp, _gloffset_BlendFunciARB)); +static inline _glptr_BlendFunciARB +GET_BlendFunciARB(struct _glapi_table *disp) +{ + return (_glptr_BlendFunciARB) (GET_by_offset + (disp, _gloffset_BlendFunciARB)); } -static inline void SET_BlendFunciARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendFunciARB, fn); +static inline void +SET_BlendFunciARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendFunciARB, fn); } -typedef void (GLAPIENTRYP _glptr_BindSampler)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_BindSampler) (GLuint, GLuint); + #define CALL_BindSampler(disp, parameters) \ (* GET_BindSampler(disp)) parameters -static inline _glptr_BindSampler GET_BindSampler(struct _glapi_table *disp) { - return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler)); +static inline _glptr_BindSampler +GET_BindSampler(struct _glapi_table *disp) +{ + return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler)); } -static inline void SET_BindSampler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_BindSampler, fn); +static inline void +SET_BindSampler(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindSampler, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteSamplers)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteSamplers) (GLsizei, const GLuint *); + #define CALL_DeleteSamplers(disp, parameters) \ (* GET_DeleteSamplers(disp)) parameters -static inline _glptr_DeleteSamplers GET_DeleteSamplers(struct _glapi_table *disp) { - return (_glptr_DeleteSamplers) (GET_by_offset(disp, _gloffset_DeleteSamplers)); +static inline _glptr_DeleteSamplers +GET_DeleteSamplers(struct _glapi_table *disp) +{ + return (_glptr_DeleteSamplers) (GET_by_offset + (disp, _gloffset_DeleteSamplers)); } -static inline void SET_DeleteSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteSamplers, fn); +static inline void +SET_DeleteSamplers(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteSamplers, fn); } -typedef void (GLAPIENTRYP _glptr_GenSamplers)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenSamplers) (GLsizei, GLuint *); + #define CALL_GenSamplers(disp, parameters) \ (* GET_GenSamplers(disp)) parameters -static inline _glptr_GenSamplers GET_GenSamplers(struct _glapi_table *disp) { - return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers)); +static inline _glptr_GenSamplers +GET_GenSamplers(struct _glapi_table *disp) +{ + return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers)); } -static inline void SET_GenSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenSamplers, fn); +static inline void +SET_GenSamplers(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenSamplers, fn); } -typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv) (GLuint, GLenum, + GLint *); #define CALL_GetSamplerParameterIiv(disp, parameters) \ (* GET_GetSamplerParameterIiv(disp)) parameters -static inline _glptr_GetSamplerParameterIiv GET_GetSamplerParameterIiv(struct _glapi_table *disp) { - return (_glptr_GetSamplerParameterIiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIiv)); +static inline _glptr_GetSamplerParameterIiv +GET_GetSamplerParameterIiv(struct _glapi_table *disp) +{ + return (_glptr_GetSamplerParameterIiv) (GET_by_offset + (disp, + _gloffset_GetSamplerParameterIiv)); } -static inline void SET_GetSamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn); +static inline void +SET_GetSamplerParameterIiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv)(GLuint, GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv) (GLuint, GLenum, + GLuint *); #define CALL_GetSamplerParameterIuiv(disp, parameters) \ (* GET_GetSamplerParameterIuiv(disp)) parameters -static inline _glptr_GetSamplerParameterIuiv GET_GetSamplerParameterIuiv(struct _glapi_table *disp) { - return (_glptr_GetSamplerParameterIuiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIuiv)); +static inline _glptr_GetSamplerParameterIuiv +GET_GetSamplerParameterIuiv(struct _glapi_table *disp) +{ + return (_glptr_GetSamplerParameterIuiv) (GET_by_offset + (disp, + _gloffset_GetSamplerParameterIuiv)); } -static inline void SET_GetSamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn); +static inline void +SET_GetSamplerParameterIuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn); } -typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv)(GLuint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv) (GLuint, GLenum, + GLfloat *); #define CALL_GetSamplerParameterfv(disp, parameters) \ (* GET_GetSamplerParameterfv(disp)) parameters -static inline _glptr_GetSamplerParameterfv GET_GetSamplerParameterfv(struct _glapi_table *disp) { - return (_glptr_GetSamplerParameterfv) (GET_by_offset(disp, _gloffset_GetSamplerParameterfv)); +static inline _glptr_GetSamplerParameterfv +GET_GetSamplerParameterfv(struct _glapi_table *disp) +{ + return (_glptr_GetSamplerParameterfv) (GET_by_offset + (disp, + _gloffset_GetSamplerParameterfv)); } -static inline void SET_GetSamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn); +static inline void +SET_GetSamplerParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv) (GLuint, GLenum, + GLint *); #define CALL_GetSamplerParameteriv(disp, parameters) \ (* GET_GetSamplerParameteriv(disp)) parameters -static inline _glptr_GetSamplerParameteriv GET_GetSamplerParameteriv(struct _glapi_table *disp) { - return (_glptr_GetSamplerParameteriv) (GET_by_offset(disp, _gloffset_GetSamplerParameteriv)); +static inline _glptr_GetSamplerParameteriv +GET_GetSamplerParameteriv(struct _glapi_table *disp) +{ + return (_glptr_GetSamplerParameteriv) (GET_by_offset + (disp, + _gloffset_GetSamplerParameteriv)); } -static inline void SET_GetSamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn); +static inline void +SET_GetSamplerParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsSampler)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsSampler) (GLuint); + #define CALL_IsSampler(disp, parameters) \ (* GET_IsSampler(disp)) parameters -static inline _glptr_IsSampler GET_IsSampler(struct _glapi_table *disp) { - return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler)); +static inline _glptr_IsSampler +GET_IsSampler(struct _glapi_table *disp) +{ + return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler)); } -static inline void SET_IsSampler(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsSampler, fn); +static inline void +SET_IsSampler(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsSampler, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv)(GLuint, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv) (GLuint, GLenum, + const GLint *); #define CALL_SamplerParameterIiv(disp, parameters) \ (* GET_SamplerParameterIiv(disp)) parameters -static inline _glptr_SamplerParameterIiv GET_SamplerParameterIiv(struct _glapi_table *disp) { - return (_glptr_SamplerParameterIiv) (GET_by_offset(disp, _gloffset_SamplerParameterIiv)); +static inline _glptr_SamplerParameterIiv +GET_SamplerParameterIiv(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameterIiv) (GET_by_offset + (disp, _gloffset_SamplerParameterIiv)); } -static inline void SET_SamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn); +static inline void +SET_SamplerParameterIiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv)(GLuint, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv) (GLuint, GLenum, + const GLuint *); #define CALL_SamplerParameterIuiv(disp, parameters) \ (* GET_SamplerParameterIuiv(disp)) parameters -static inline _glptr_SamplerParameterIuiv GET_SamplerParameterIuiv(struct _glapi_table *disp) { - return (_glptr_SamplerParameterIuiv) (GET_by_offset(disp, _gloffset_SamplerParameterIuiv)); +static inline _glptr_SamplerParameterIuiv +GET_SamplerParameterIuiv(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameterIuiv) (GET_by_offset + (disp, + _gloffset_SamplerParameterIuiv)); } -static inline void SET_SamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn); +static inline void +SET_SamplerParameterIuiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameterf)(GLuint, GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_SamplerParameterf) (GLuint, GLenum, GLfloat); + #define CALL_SamplerParameterf(disp, parameters) \ (* GET_SamplerParameterf(disp)) parameters -static inline _glptr_SamplerParameterf GET_SamplerParameterf(struct _glapi_table *disp) { - return (_glptr_SamplerParameterf) (GET_by_offset(disp, _gloffset_SamplerParameterf)); +static inline _glptr_SamplerParameterf +GET_SamplerParameterf(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameterf) (GET_by_offset + (disp, _gloffset_SamplerParameterf)); } -static inline void SET_SamplerParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_SamplerParameterf, fn); +static inline void +SET_SamplerParameterf(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_SamplerParameterf, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameterfv)(GLuint, GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_SamplerParameterfv) (GLuint, GLenum, + const GLfloat *); #define CALL_SamplerParameterfv(disp, parameters) \ (* GET_SamplerParameterfv(disp)) parameters -static inline _glptr_SamplerParameterfv GET_SamplerParameterfv(struct _glapi_table *disp) { - return (_glptr_SamplerParameterfv) (GET_by_offset(disp, _gloffset_SamplerParameterfv)); +static inline _glptr_SamplerParameterfv +GET_SamplerParameterfv(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameterfv) (GET_by_offset + (disp, _gloffset_SamplerParameterfv)); } -static inline void SET_SamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_SamplerParameterfv, fn); +static inline void +SET_SamplerParameterfv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_SamplerParameterfv, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameteri)(GLuint, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_SamplerParameteri) (GLuint, GLenum, GLint); + #define CALL_SamplerParameteri(disp, parameters) \ (* GET_SamplerParameteri(disp)) parameters -static inline _glptr_SamplerParameteri GET_SamplerParameteri(struct _glapi_table *disp) { - return (_glptr_SamplerParameteri) (GET_by_offset(disp, _gloffset_SamplerParameteri)); +static inline _glptr_SamplerParameteri +GET_SamplerParameteri(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameteri) (GET_by_offset + (disp, _gloffset_SamplerParameteri)); } -static inline void SET_SamplerParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_SamplerParameteri, fn); +static inline void +SET_SamplerParameteri(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_SamplerParameteri, fn); } -typedef void (GLAPIENTRYP _glptr_SamplerParameteriv)(GLuint, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_SamplerParameteriv) (GLuint, GLenum, + const GLint *); #define CALL_SamplerParameteriv(disp, parameters) \ (* GET_SamplerParameteriv(disp)) parameters -static inline _glptr_SamplerParameteriv GET_SamplerParameteriv(struct _glapi_table *disp) { - return (_glptr_SamplerParameteriv) (GET_by_offset(disp, _gloffset_SamplerParameteriv)); +static inline _glptr_SamplerParameteriv +GET_SamplerParameteriv(struct _glapi_table *disp) +{ + return (_glptr_SamplerParameteriv) (GET_by_offset + (disp, _gloffset_SamplerParameteriv)); } -static inline void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_SamplerParameteriv, fn); +static inline void +SET_SamplerParameteriv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_SamplerParameteriv, fn); } -typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_ColorP3ui) (GLenum, GLuint); + #define CALL_ColorP3ui(disp, parameters) \ (* GET_ColorP3ui(disp)) parameters -static inline _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) { - return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui)); +static inline _glptr_ColorP3ui +GET_ColorP3ui(struct _glapi_table *disp) +{ + return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui)); } -static inline void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_ColorP3ui, fn); +static inline void +SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_ColorP3uiv) (GLenum, const GLuint *); + #define CALL_ColorP3uiv(disp, parameters) \ (* GET_ColorP3uiv(disp)) parameters -static inline _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) { - return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv)); +static inline _glptr_ColorP3uiv +GET_ColorP3uiv(struct _glapi_table *disp) +{ + return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv)); } -static inline void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_ColorP3uiv, fn); +static inline void +SET_ColorP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_ColorP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_ColorP4ui) (GLenum, GLuint); + #define CALL_ColorP4ui(disp, parameters) \ (* GET_ColorP4ui(disp)) parameters -static inline _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) { - return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui)); +static inline _glptr_ColorP4ui +GET_ColorP4ui(struct _glapi_table *disp) +{ + return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui)); } -static inline void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_ColorP4ui, fn); +static inline void +SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_ColorP4uiv) (GLenum, const GLuint *); + #define CALL_ColorP4uiv(disp, parameters) \ (* GET_ColorP4uiv(disp)) parameters -static inline _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) { - return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv)); +static inline _glptr_ColorP4uiv +GET_ColorP4uiv(struct _glapi_table *disp) +{ + return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv)); } -static inline void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_ColorP4uiv, fn); +static inline void +SET_ColorP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_ColorP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui) (GLenum, GLenum, GLuint); + #define CALL_MultiTexCoordP1ui(disp, parameters) \ (* GET_MultiTexCoordP1ui(disp)) parameters -static inline _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui)); +static inline _glptr_MultiTexCoordP1ui +GET_MultiTexCoordP1ui(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP1ui) (GET_by_offset + (disp, _gloffset_MultiTexCoordP1ui)); } -static inline void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn); +static inline void +SET_MultiTexCoordP1ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv) (GLenum, GLenum, + const GLuint *); #define CALL_MultiTexCoordP1uiv(disp, parameters) \ (* GET_MultiTexCoordP1uiv(disp)) parameters -static inline _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv)); +static inline _glptr_MultiTexCoordP1uiv +GET_MultiTexCoordP1uiv(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP1uiv) (GET_by_offset + (disp, _gloffset_MultiTexCoordP1uiv)); } -static inline void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn); +static inline void +SET_MultiTexCoordP1uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui) (GLenum, GLenum, GLuint); + #define CALL_MultiTexCoordP2ui(disp, parameters) \ (* GET_MultiTexCoordP2ui(disp)) parameters -static inline _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui)); +static inline _glptr_MultiTexCoordP2ui +GET_MultiTexCoordP2ui(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP2ui) (GET_by_offset + (disp, _gloffset_MultiTexCoordP2ui)); } -static inline void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn); +static inline void +SET_MultiTexCoordP2ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv) (GLenum, GLenum, + const GLuint *); #define CALL_MultiTexCoordP2uiv(disp, parameters) \ (* GET_MultiTexCoordP2uiv(disp)) parameters -static inline _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv)); +static inline _glptr_MultiTexCoordP2uiv +GET_MultiTexCoordP2uiv(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP2uiv) (GET_by_offset + (disp, _gloffset_MultiTexCoordP2uiv)); } -static inline void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn); +static inline void +SET_MultiTexCoordP2uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui) (GLenum, GLenum, GLuint); + #define CALL_MultiTexCoordP3ui(disp, parameters) \ (* GET_MultiTexCoordP3ui(disp)) parameters -static inline _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui)); +static inline _glptr_MultiTexCoordP3ui +GET_MultiTexCoordP3ui(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP3ui) (GET_by_offset + (disp, _gloffset_MultiTexCoordP3ui)); } -static inline void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn); +static inline void +SET_MultiTexCoordP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv) (GLenum, GLenum, + const GLuint *); #define CALL_MultiTexCoordP3uiv(disp, parameters) \ (* GET_MultiTexCoordP3uiv(disp)) parameters -static inline _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv)); +static inline _glptr_MultiTexCoordP3uiv +GET_MultiTexCoordP3uiv(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP3uiv) (GET_by_offset + (disp, _gloffset_MultiTexCoordP3uiv)); } -static inline void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn); +static inline void +SET_MultiTexCoordP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui) (GLenum, GLenum, GLuint); + #define CALL_MultiTexCoordP4ui(disp, parameters) \ (* GET_MultiTexCoordP4ui(disp)) parameters -static inline _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui)); +static inline _glptr_MultiTexCoordP4ui +GET_MultiTexCoordP4ui(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP4ui) (GET_by_offset + (disp, _gloffset_MultiTexCoordP4ui)); } -static inline void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn); +static inline void +SET_MultiTexCoordP4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv) (GLenum, GLenum, + const GLuint *); #define CALL_MultiTexCoordP4uiv(disp, parameters) \ (* GET_MultiTexCoordP4uiv(disp)) parameters -static inline _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) { - return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv)); +static inline _glptr_MultiTexCoordP4uiv +GET_MultiTexCoordP4uiv(struct _glapi_table *disp) +{ + return (_glptr_MultiTexCoordP4uiv) (GET_by_offset + (disp, _gloffset_MultiTexCoordP4uiv)); } -static inline void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn); +static inline void +SET_MultiTexCoordP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_NormalP3ui) (GLenum, GLuint); + #define CALL_NormalP3ui(disp, parameters) \ (* GET_NormalP3ui(disp)) parameters -static inline _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) { - return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui)); +static inline _glptr_NormalP3ui +GET_NormalP3ui(struct _glapi_table *disp) +{ + return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui)); } -static inline void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_NormalP3ui, fn); +static inline void +SET_NormalP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_NormalP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_NormalP3uiv) (GLenum, const GLuint *); + #define CALL_NormalP3uiv(disp, parameters) \ (* GET_NormalP3uiv(disp)) parameters -static inline _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) { - return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv)); +static inline _glptr_NormalP3uiv +GET_NormalP3uiv(struct _glapi_table *disp) +{ + return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv)); } -static inline void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_NormalP3uiv, fn); +static inline void +SET_NormalP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_NormalP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui) (GLenum, GLuint); + #define CALL_SecondaryColorP3ui(disp, parameters) \ (* GET_SecondaryColorP3ui(disp)) parameters -static inline _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) { - return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui)); +static inline _glptr_SecondaryColorP3ui +GET_SecondaryColorP3ui(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColorP3ui) (GET_by_offset + (disp, _gloffset_SecondaryColorP3ui)); } -static inline void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn); +static inline void +SET_SecondaryColorP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv) (GLenum, const GLuint *); + #define CALL_SecondaryColorP3uiv(disp, parameters) \ (* GET_SecondaryColorP3uiv(disp)) parameters -static inline _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) { - return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv)); +static inline _glptr_SecondaryColorP3uiv +GET_SecondaryColorP3uiv(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColorP3uiv) (GET_by_offset + (disp, _gloffset_SecondaryColorP3uiv)); } -static inline void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn); +static inline void +SET_SecondaryColorP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexCoordP1ui) (GLenum, GLuint); + #define CALL_TexCoordP1ui(disp, parameters) \ (* GET_TexCoordP1ui(disp)) parameters -static inline _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui)); +static inline _glptr_TexCoordP1ui +GET_TexCoordP1ui(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui)); } -static inline void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP1ui, fn); +static inline void +SET_TexCoordP1ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexCoordP1ui, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv) (GLenum, const GLuint *); + #define CALL_TexCoordP1uiv(disp, parameters) \ (* GET_TexCoordP1uiv(disp)) parameters -static inline _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv)); +static inline _glptr_TexCoordP1uiv +GET_TexCoordP1uiv(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP1uiv) (GET_by_offset + (disp, _gloffset_TexCoordP1uiv)); } -static inline void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn); +static inline void +SET_TexCoordP1uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexCoordP2ui) (GLenum, GLuint); + #define CALL_TexCoordP2ui(disp, parameters) \ (* GET_TexCoordP2ui(disp)) parameters -static inline _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui)); +static inline _glptr_TexCoordP2ui +GET_TexCoordP2ui(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui)); } -static inline void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP2ui, fn); +static inline void +SET_TexCoordP2ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexCoordP2ui, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv) (GLenum, const GLuint *); + #define CALL_TexCoordP2uiv(disp, parameters) \ (* GET_TexCoordP2uiv(disp)) parameters -static inline _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv)); +static inline _glptr_TexCoordP2uiv +GET_TexCoordP2uiv(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP2uiv) (GET_by_offset + (disp, _gloffset_TexCoordP2uiv)); } -static inline void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn); +static inline void +SET_TexCoordP2uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexCoordP3ui) (GLenum, GLuint); + #define CALL_TexCoordP3ui(disp, parameters) \ (* GET_TexCoordP3ui(disp)) parameters -static inline _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui)); +static inline _glptr_TexCoordP3ui +GET_TexCoordP3ui(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui)); } -static inline void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP3ui, fn); +static inline void +SET_TexCoordP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexCoordP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv) (GLenum, const GLuint *); + #define CALL_TexCoordP3uiv(disp, parameters) \ (* GET_TexCoordP3uiv(disp)) parameters -static inline _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv)); +static inline _glptr_TexCoordP3uiv +GET_TexCoordP3uiv(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP3uiv) (GET_by_offset + (disp, _gloffset_TexCoordP3uiv)); } -static inline void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn); +static inline void +SET_TexCoordP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_TexCoordP4ui) (GLenum, GLuint); + #define CALL_TexCoordP4ui(disp, parameters) \ (* GET_TexCoordP4ui(disp)) parameters -static inline _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) { - return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui)); +static inline _glptr_TexCoordP4ui +GET_TexCoordP4ui(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui)); } -static inline void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_TexCoordP4ui, fn); +static inline void +SET_TexCoordP4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_TexCoordP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv) (GLenum, const GLuint *); + #define CALL_TexCoordP4uiv(disp, parameters) \ (* GET_TexCoordP4uiv(disp)) parameters -static inline _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) { - return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv)); +static inline _glptr_TexCoordP4uiv +GET_TexCoordP4uiv(struct _glapi_table *disp) +{ + return (_glptr_TexCoordP4uiv) (GET_by_offset + (disp, _gloffset_TexCoordP4uiv)); } -static inline void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn); +static inline void +SET_TexCoordP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui) (GLuint, GLenum, GLboolean, + GLuint); #define CALL_VertexAttribP1ui(disp, parameters) \ (* GET_VertexAttribP1ui(disp)) parameters -static inline _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui)); +static inline _glptr_VertexAttribP1ui +GET_VertexAttribP1ui(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP1ui) (GET_by_offset + (disp, _gloffset_VertexAttribP1ui)); } -static inline void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn); +static inline void +SET_VertexAttribP1ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv) (GLuint, GLenum, GLboolean, + const GLuint *); #define CALL_VertexAttribP1uiv(disp, parameters) \ (* GET_VertexAttribP1uiv(disp)) parameters -static inline _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv)); +static inline _glptr_VertexAttribP1uiv +GET_VertexAttribP1uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP1uiv) (GET_by_offset + (disp, _gloffset_VertexAttribP1uiv)); } -static inline void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn); +static inline void +SET_VertexAttribP1uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, + const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui) (GLuint, GLenum, GLboolean, + GLuint); #define CALL_VertexAttribP2ui(disp, parameters) \ (* GET_VertexAttribP2ui(disp)) parameters -static inline _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui)); +static inline _glptr_VertexAttribP2ui +GET_VertexAttribP2ui(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP2ui) (GET_by_offset + (disp, _gloffset_VertexAttribP2ui)); } -static inline void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn); +static inline void +SET_VertexAttribP2ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv) (GLuint, GLenum, GLboolean, + const GLuint *); #define CALL_VertexAttribP2uiv(disp, parameters) \ (* GET_VertexAttribP2uiv(disp)) parameters -static inline _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv)); +static inline _glptr_VertexAttribP2uiv +GET_VertexAttribP2uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP2uiv) (GET_by_offset + (disp, _gloffset_VertexAttribP2uiv)); } -static inline void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn); +static inline void +SET_VertexAttribP2uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, + const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui) (GLuint, GLenum, GLboolean, + GLuint); #define CALL_VertexAttribP3ui(disp, parameters) \ (* GET_VertexAttribP3ui(disp)) parameters -static inline _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui)); +static inline _glptr_VertexAttribP3ui +GET_VertexAttribP3ui(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP3ui) (GET_by_offset + (disp, _gloffset_VertexAttribP3ui)); } -static inline void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn); +static inline void +SET_VertexAttribP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv) (GLuint, GLenum, GLboolean, + const GLuint *); #define CALL_VertexAttribP3uiv(disp, parameters) \ (* GET_VertexAttribP3uiv(disp)) parameters -static inline _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv)); +static inline _glptr_VertexAttribP3uiv +GET_VertexAttribP3uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP3uiv) (GET_by_offset + (disp, _gloffset_VertexAttribP3uiv)); } -static inline void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn); +static inline void +SET_VertexAttribP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, + const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui) (GLuint, GLenum, GLboolean, + GLuint); #define CALL_VertexAttribP4ui(disp, parameters) \ (* GET_VertexAttribP4ui(disp)) parameters -static inline _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) { - return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui)); +static inline _glptr_VertexAttribP4ui +GET_VertexAttribP4ui(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP4ui) (GET_by_offset + (disp, _gloffset_VertexAttribP4ui)); } -static inline void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn); +static inline void +SET_VertexAttribP4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv) (GLuint, GLenum, GLboolean, + const GLuint *); #define CALL_VertexAttribP4uiv(disp, parameters) \ (* GET_VertexAttribP4uiv(disp)) parameters -static inline _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) { - return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv)); +static inline _glptr_VertexAttribP4uiv +GET_VertexAttribP4uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribP4uiv) (GET_by_offset + (disp, _gloffset_VertexAttribP4uiv)); } -static inline void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn); +static inline void +SET_VertexAttribP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, + const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexP2ui) (GLenum, GLuint); + #define CALL_VertexP2ui(disp, parameters) \ (* GET_VertexP2ui(disp)) parameters -static inline _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) { - return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui)); +static inline _glptr_VertexP2ui +GET_VertexP2ui(struct _glapi_table *disp) +{ + return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui)); } -static inline void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_VertexP2ui, fn); +static inline void +SET_VertexP2ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexP2ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexP2uiv) (GLenum, const GLuint *); + #define CALL_VertexP2uiv(disp, parameters) \ (* GET_VertexP2uiv(disp)) parameters -static inline _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) { - return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv)); +static inline _glptr_VertexP2uiv +GET_VertexP2uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv)); } -static inline void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexP2uiv, fn); +static inline void +SET_VertexP2uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexP2uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexP3ui) (GLenum, GLuint); + #define CALL_VertexP3ui(disp, parameters) \ (* GET_VertexP3ui(disp)) parameters -static inline _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) { - return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui)); +static inline _glptr_VertexP3ui +GET_VertexP3ui(struct _glapi_table *disp) +{ + return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui)); } -static inline void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_VertexP3ui, fn); +static inline void +SET_VertexP3ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexP3ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexP3uiv) (GLenum, const GLuint *); + #define CALL_VertexP3uiv(disp, parameters) \ (* GET_VertexP3uiv(disp)) parameters -static inline _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) { - return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv)); +static inline _glptr_VertexP3uiv +GET_VertexP3uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv)); } -static inline void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexP3uiv, fn); +static inline void +SET_VertexP3uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexP3uiv, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexP4ui) (GLenum, GLuint); + #define CALL_VertexP4ui(disp, parameters) \ (* GET_VertexP4ui(disp)) parameters -static inline _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) { - return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui)); +static inline _glptr_VertexP4ui +GET_VertexP4ui(struct _glapi_table *disp) +{ + return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui)); } -static inline void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_VertexP4ui, fn); +static inline void +SET_VertexP4ui(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexP4ui, fn); } -typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexP4uiv) (GLenum, const GLuint *); + #define CALL_VertexP4uiv(disp, parameters) \ (* GET_VertexP4uiv(disp)) parameters -static inline _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) { - return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv)); +static inline _glptr_VertexP4uiv +GET_VertexP4uiv(struct _glapi_table *disp) +{ + return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv)); } -static inline void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexP4uiv, fn); +static inline void +SET_VertexP4uiv(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexP4uiv, fn); } -typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindTransformFeedback) (GLenum, GLuint); + #define CALL_BindTransformFeedback(disp, parameters) \ (* GET_BindTransformFeedback(disp)) parameters -static inline _glptr_BindTransformFeedback GET_BindTransformFeedback(struct _glapi_table *disp) { - return (_glptr_BindTransformFeedback) (GET_by_offset(disp, _gloffset_BindTransformFeedback)); +static inline _glptr_BindTransformFeedback +GET_BindTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_BindTransformFeedback) (GET_by_offset + (disp, + _gloffset_BindTransformFeedback)); } -static inline void SET_BindTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindTransformFeedback, fn); +static inline void +SET_BindTransformFeedback(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks) (GLsizei, + const GLuint *); #define CALL_DeleteTransformFeedbacks(disp, parameters) \ (* GET_DeleteTransformFeedbacks(disp)) parameters -static inline _glptr_DeleteTransformFeedbacks GET_DeleteTransformFeedbacks(struct _glapi_table *disp) { - return (_glptr_DeleteTransformFeedbacks) (GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)); +static inline _glptr_DeleteTransformFeedbacks +GET_DeleteTransformFeedbacks(struct _glapi_table *disp) +{ + return (_glptr_DeleteTransformFeedbacks) (GET_by_offset + (disp, + _gloffset_DeleteTransformFeedbacks)); } -static inline void SET_DeleteTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn); +static inline void +SET_DeleteTransformFeedbacks(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn); } -typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback) (GLenum, GLuint); + #define CALL_DrawTransformFeedback(disp, parameters) \ (* GET_DrawTransformFeedback(disp)) parameters -static inline _glptr_DrawTransformFeedback GET_DrawTransformFeedback(struct _glapi_table *disp) { - return (_glptr_DrawTransformFeedback) (GET_by_offset(disp, _gloffset_DrawTransformFeedback)); +static inline _glptr_DrawTransformFeedback +GET_DrawTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_DrawTransformFeedback) (GET_by_offset + (disp, + _gloffset_DrawTransformFeedback)); } -static inline void SET_DrawTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn); +static inline void +SET_DrawTransformFeedback(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks) (GLsizei, GLuint *); + #define CALL_GenTransformFeedbacks(disp, parameters) \ (* GET_GenTransformFeedbacks(disp)) parameters -static inline _glptr_GenTransformFeedbacks GET_GenTransformFeedbacks(struct _glapi_table *disp) { - return (_glptr_GenTransformFeedbacks) (GET_by_offset(disp, _gloffset_GenTransformFeedbacks)); +static inline _glptr_GenTransformFeedbacks +GET_GenTransformFeedbacks(struct _glapi_table *disp) +{ + return (_glptr_GenTransformFeedbacks) (GET_by_offset + (disp, + _gloffset_GenTransformFeedbacks)); } -static inline void SET_GenTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn); +static inline void +SET_GenTransformFeedbacks(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsTransformFeedback)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsTransformFeedback) (GLuint); + #define CALL_IsTransformFeedback(disp, parameters) \ (* GET_IsTransformFeedback(disp)) parameters -static inline _glptr_IsTransformFeedback GET_IsTransformFeedback(struct _glapi_table *disp) { - return (_glptr_IsTransformFeedback) (GET_by_offset(disp, _gloffset_IsTransformFeedback)); +static inline _glptr_IsTransformFeedback +GET_IsTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_IsTransformFeedback) (GET_by_offset + (disp, _gloffset_IsTransformFeedback)); } -static inline void SET_IsTransformFeedback(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsTransformFeedback, fn); +static inline void +SET_IsTransformFeedback(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback)(void); +typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback) (void); + #define CALL_PauseTransformFeedback(disp, parameters) \ (* GET_PauseTransformFeedback(disp)) parameters -static inline _glptr_PauseTransformFeedback GET_PauseTransformFeedback(struct _glapi_table *disp) { - return (_glptr_PauseTransformFeedback) (GET_by_offset(disp, _gloffset_PauseTransformFeedback)); +static inline _glptr_PauseTransformFeedback +GET_PauseTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_PauseTransformFeedback) (GET_by_offset + (disp, + _gloffset_PauseTransformFeedback)); } -static inline void SET_PauseTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn); +static inline void +SET_PauseTransformFeedback(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback)(void); +typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback) (void); + #define CALL_ResumeTransformFeedback(disp, parameters) \ (* GET_ResumeTransformFeedback(disp)) parameters -static inline _glptr_ResumeTransformFeedback GET_ResumeTransformFeedback(struct _glapi_table *disp) { - return (_glptr_ResumeTransformFeedback) (GET_by_offset(disp, _gloffset_ResumeTransformFeedback)); +static inline _glptr_ResumeTransformFeedback +GET_ResumeTransformFeedback(struct _glapi_table *disp) +{ + return (_glptr_ResumeTransformFeedback) (GET_by_offset + (disp, + _gloffset_ResumeTransformFeedback)); } -static inline void SET_ResumeTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn); +static inline void +SET_ResumeTransformFeedback(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn); } -typedef void (GLAPIENTRYP _glptr_ClearDepthf)(GLclampf); +typedef void (GLAPIENTRYP _glptr_ClearDepthf) (GLclampf); + #define CALL_ClearDepthf(disp, parameters) \ (* GET_ClearDepthf(disp)) parameters -static inline _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) { - return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf)); +static inline _glptr_ClearDepthf +GET_ClearDepthf(struct _glapi_table *disp) +{ + return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf)); } -static inline void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) { - SET_by_offset(disp, _gloffset_ClearDepthf, fn); +static inline void +SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLclampf)) +{ + SET_by_offset(disp, _gloffset_ClearDepthf, fn); } -typedef void (GLAPIENTRYP _glptr_DepthRangef)(GLclampf, GLclampf); +typedef void (GLAPIENTRYP _glptr_DepthRangef) (GLclampf, GLclampf); + #define CALL_DepthRangef(disp, parameters) \ (* GET_DepthRangef(disp)) parameters -static inline _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) { - return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef)); +static inline _glptr_DepthRangef +GET_DepthRangef(struct _glapi_table *disp) +{ + return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef)); } -static inline void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) { - SET_by_offset(disp, _gloffset_DepthRangef, fn); +static inline void +SET_DepthRangef(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLclampf)) +{ + SET_by_offset(disp, _gloffset_DepthRangef, fn); } -typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat)(GLenum, GLenum, GLint *, GLint *); +typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat) (GLenum, GLenum, + GLint *, GLint *); #define CALL_GetShaderPrecisionFormat(disp, parameters) \ (* GET_GetShaderPrecisionFormat(disp)) parameters -static inline _glptr_GetShaderPrecisionFormat GET_GetShaderPrecisionFormat(struct _glapi_table *disp) { - return (_glptr_GetShaderPrecisionFormat) (GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)); +static inline _glptr_GetShaderPrecisionFormat +GET_GetShaderPrecisionFormat(struct _glapi_table *disp) +{ + return (_glptr_GetShaderPrecisionFormat) (GET_by_offset + (disp, + _gloffset_GetShaderPrecisionFormat)); } -static inline void SET_GetShaderPrecisionFormat(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *, GLint *)) { - SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn); +static inline void +SET_GetShaderPrecisionFormat(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn); } -typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler)(void); +typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler) (void); + #define CALL_ReleaseShaderCompiler(disp, parameters) \ (* GET_ReleaseShaderCompiler(disp)) parameters -static inline _glptr_ReleaseShaderCompiler GET_ReleaseShaderCompiler(struct _glapi_table *disp) { - return (_glptr_ReleaseShaderCompiler) (GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)); +static inline _glptr_ReleaseShaderCompiler +GET_ReleaseShaderCompiler(struct _glapi_table *disp) +{ + return (_glptr_ReleaseShaderCompiler) (GET_by_offset + (disp, + _gloffset_ReleaseShaderCompiler)); } -static inline void SET_ReleaseShaderCompiler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn); +static inline void +SET_ReleaseShaderCompiler(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn); } -typedef void (GLAPIENTRYP _glptr_ShaderBinary)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei); +typedef void (GLAPIENTRYP _glptr_ShaderBinary) (GLsizei, const GLuint *, GLenum, + const GLvoid *, GLsizei); #define CALL_ShaderBinary(disp, parameters) \ (* GET_ShaderBinary(disp)) parameters -static inline _glptr_ShaderBinary GET_ShaderBinary(struct _glapi_table *disp) { - return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary)); +static inline _glptr_ShaderBinary +GET_ShaderBinary(struct _glapi_table *disp) +{ + return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary)); } -static inline void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)) { - SET_by_offset(disp, _gloffset_ShaderBinary, fn); +static inline void +SET_ShaderBinary(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *, GLenum, + const GLvoid *, GLsizei)) +{ + SET_by_offset(disp, _gloffset_ShaderBinary, fn); } -typedef GLenum (GLAPIENTRYP _glptr_GetGraphicsResetStatusARB)(void); +typedef GLenum(GLAPIENTRYP _glptr_GetGraphicsResetStatusARB) (void); + #define CALL_GetGraphicsResetStatusARB(disp, parameters) \ (* GET_GetGraphicsResetStatusARB(disp)) parameters -static inline _glptr_GetGraphicsResetStatusARB GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) { - return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB)); +static inline _glptr_GetGraphicsResetStatusARB +GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) +{ + return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset + (disp, + _gloffset_GetGraphicsResetStatusARB)); } -static inline void SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn); +static inline void +SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnColorTableARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnColorTableARB) (GLenum, GLenum, GLenum, + GLsizei, GLvoid *); #define CALL_GetnColorTableARB(disp, parameters) \ (* GET_GetnColorTableARB(disp)) parameters -static inline _glptr_GetnColorTableARB GET_GetnColorTableARB(struct _glapi_table *disp) { - return (_glptr_GetnColorTableARB) (GET_by_offset(disp, _gloffset_GetnColorTableARB)); +static inline _glptr_GetnColorTableARB +GET_GetnColorTableARB(struct _glapi_table *disp) +{ + return (_glptr_GetnColorTableARB) (GET_by_offset + (disp, _gloffset_GetnColorTableARB)); } -static inline void SET_GetnColorTableARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnColorTableARB, fn); +static inline void +SET_GetnColorTableARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLsizei, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnColorTableARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB)(GLenum, GLint, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB) (GLenum, GLint, + GLsizei, GLvoid *); #define CALL_GetnCompressedTexImageARB(disp, parameters) \ (* GET_GetnCompressedTexImageARB(disp)) parameters -static inline _glptr_GetnCompressedTexImageARB GET_GetnCompressedTexImageARB(struct _glapi_table *disp) { - return (_glptr_GetnCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetnCompressedTexImageARB)); +static inline _glptr_GetnCompressedTexImageARB +GET_GetnCompressedTexImageARB(struct _glapi_table *disp) +{ + return (_glptr_GetnCompressedTexImageARB) (GET_by_offset + (disp, + _gloffset_GetnCompressedTexImageARB)); } -static inline void SET_GetnCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn); +static inline void +SET_GetnCompressedTexImageARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLsizei, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB) (GLenum, GLenum, + GLenum, GLsizei, + GLvoid *); #define CALL_GetnConvolutionFilterARB(disp, parameters) \ (* GET_GetnConvolutionFilterARB(disp)) parameters -static inline _glptr_GetnConvolutionFilterARB GET_GetnConvolutionFilterARB(struct _glapi_table *disp) { - return (_glptr_GetnConvolutionFilterARB) (GET_by_offset(disp, _gloffset_GetnConvolutionFilterARB)); +static inline _glptr_GetnConvolutionFilterARB +GET_GetnConvolutionFilterARB(struct _glapi_table *disp) +{ + return (_glptr_GetnConvolutionFilterARB) (GET_by_offset + (disp, + _gloffset_GetnConvolutionFilterARB)); } -static inline void SET_GetnConvolutionFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn); +static inline void +SET_GetnConvolutionFilterARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnHistogramARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnHistogramARB) (GLenum, GLboolean, GLenum, + GLenum, GLsizei, GLvoid *); #define CALL_GetnHistogramARB(disp, parameters) \ (* GET_GetnHistogramARB(disp)) parameters -static inline _glptr_GetnHistogramARB GET_GetnHistogramARB(struct _glapi_table *disp) { - return (_glptr_GetnHistogramARB) (GET_by_offset(disp, _gloffset_GetnHistogramARB)); +static inline _glptr_GetnHistogramARB +GET_GetnHistogramARB(struct _glapi_table *disp) +{ + return (_glptr_GetnHistogramARB) (GET_by_offset + (disp, _gloffset_GetnHistogramARB)); } -static inline void SET_GetnHistogramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnHistogramARB, fn); +static inline void +SET_GetnHistogramARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum, + GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnHistogramARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnMapdvARB)(GLenum, GLenum, GLsizei, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetnMapdvARB) (GLenum, GLenum, GLsizei, + GLdouble *); #define CALL_GetnMapdvARB(disp, parameters) \ (* GET_GetnMapdvARB(disp)) parameters -static inline _glptr_GetnMapdvARB GET_GetnMapdvARB(struct _glapi_table *disp) { - return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB)); +static inline _glptr_GetnMapdvARB +GET_GetnMapdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB)); } -static inline void SET_GetnMapdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetnMapdvARB, fn); +static inline void +SET_GetnMapdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetnMapdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnMapfvARB)(GLenum, GLenum, GLsizei, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetnMapfvARB) (GLenum, GLenum, GLsizei, + GLfloat *); #define CALL_GetnMapfvARB(disp, parameters) \ (* GET_GetnMapfvARB(disp)) parameters -static inline _glptr_GetnMapfvARB GET_GetnMapfvARB(struct _glapi_table *disp) { - return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB)); +static inline _glptr_GetnMapfvARB +GET_GetnMapfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB)); } -static inline void SET_GetnMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetnMapfvARB, fn); +static inline void +SET_GetnMapfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetnMapfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnMapivARB)(GLenum, GLenum, GLsizei, GLint *); +typedef void (GLAPIENTRYP _glptr_GetnMapivARB) (GLenum, GLenum, GLsizei, + GLint *); #define CALL_GetnMapivARB(disp, parameters) \ (* GET_GetnMapivARB(disp)) parameters -static inline _glptr_GetnMapivARB GET_GetnMapivARB(struct _glapi_table *disp) { - return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB)); +static inline _glptr_GetnMapivARB +GET_GetnMapivARB(struct _glapi_table *disp) +{ + return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB)); } -static inline void SET_GetnMapivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLint *)) { - SET_by_offset(disp, _gloffset_GetnMapivARB, fn); +static inline void +SET_GetnMapivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetnMapivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB) (GLenum, GLboolean, GLenum, + GLenum, GLsizei, GLvoid *); #define CALL_GetnMinmaxARB(disp, parameters) \ (* GET_GetnMinmaxARB(disp)) parameters -static inline _glptr_GetnMinmaxARB GET_GetnMinmaxARB(struct _glapi_table *disp) { - return (_glptr_GetnMinmaxARB) (GET_by_offset(disp, _gloffset_GetnMinmaxARB)); +static inline _glptr_GetnMinmaxARB +GET_GetnMinmaxARB(struct _glapi_table *disp) +{ + return (_glptr_GetnMinmaxARB) (GET_by_offset + (disp, _gloffset_GetnMinmaxARB)); } -static inline void SET_GetnMinmaxARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn); +static inline void +SET_GetnMinmaxARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum, + GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB)(GLenum, GLsizei, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB) (GLenum, GLsizei, + GLfloat *); #define CALL_GetnPixelMapfvARB(disp, parameters) \ (* GET_GetnPixelMapfvARB(disp)) parameters -static inline _glptr_GetnPixelMapfvARB GET_GetnPixelMapfvARB(struct _glapi_table *disp) { - return (_glptr_GetnPixelMapfvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapfvARB)); +static inline _glptr_GetnPixelMapfvARB +GET_GetnPixelMapfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnPixelMapfvARB) (GET_by_offset + (disp, _gloffset_GetnPixelMapfvARB)); } -static inline void SET_GetnPixelMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn); +static inline void +SET_GetnPixelMapfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB)(GLenum, GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB) (GLenum, GLsizei, + GLuint *); #define CALL_GetnPixelMapuivARB(disp, parameters) \ (* GET_GetnPixelMapuivARB(disp)) parameters -static inline _glptr_GetnPixelMapuivARB GET_GetnPixelMapuivARB(struct _glapi_table *disp) { - return (_glptr_GetnPixelMapuivARB) (GET_by_offset(disp, _gloffset_GetnPixelMapuivARB)); +static inline _glptr_GetnPixelMapuivARB +GET_GetnPixelMapuivARB(struct _glapi_table *disp) +{ + return (_glptr_GetnPixelMapuivARB) (GET_by_offset + (disp, _gloffset_GetnPixelMapuivARB)); } -static inline void SET_GetnPixelMapuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn); +static inline void +SET_GetnPixelMapuivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB)(GLenum, GLsizei, GLushort *); +typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB) (GLenum, GLsizei, + GLushort *); #define CALL_GetnPixelMapusvARB(disp, parameters) \ (* GET_GetnPixelMapusvARB(disp)) parameters -static inline _glptr_GetnPixelMapusvARB GET_GetnPixelMapusvARB(struct _glapi_table *disp) { - return (_glptr_GetnPixelMapusvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapusvARB)); +static inline _glptr_GetnPixelMapusvARB +GET_GetnPixelMapusvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnPixelMapusvARB) (GET_by_offset + (disp, _gloffset_GetnPixelMapusvARB)); } -static inline void SET_GetnPixelMapusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLushort *)) { - SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn); +static inline void +SET_GetnPixelMapusvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLushort *)) +{ + SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB)(GLsizei, GLubyte *); +typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB) (GLsizei, GLubyte *); + #define CALL_GetnPolygonStippleARB(disp, parameters) \ (* GET_GetnPolygonStippleARB(disp)) parameters -static inline _glptr_GetnPolygonStippleARB GET_GetnPolygonStippleARB(struct _glapi_table *disp) { - return (_glptr_GetnPolygonStippleARB) (GET_by_offset(disp, _gloffset_GetnPolygonStippleARB)); +static inline _glptr_GetnPolygonStippleARB +GET_GetnPolygonStippleARB(struct _glapi_table *disp) +{ + return (_glptr_GetnPolygonStippleARB) (GET_by_offset + (disp, + _gloffset_GetnPolygonStippleARB)); } -static inline void SET_GetnPolygonStippleARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLubyte *)) { - SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn); +static inline void +SET_GetnPolygonStippleARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLubyte *)) +{ + SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB) (GLenum, GLenum, + GLenum, GLsizei, + GLvoid *, GLsizei, + GLvoid *, GLvoid *); #define CALL_GetnSeparableFilterARB(disp, parameters) \ (* GET_GetnSeparableFilterARB(disp)) parameters -static inline _glptr_GetnSeparableFilterARB GET_GetnSeparableFilterARB(struct _glapi_table *disp) { - return (_glptr_GetnSeparableFilterARB) (GET_by_offset(disp, _gloffset_GetnSeparableFilterARB)); +static inline _glptr_GetnSeparableFilterARB +GET_GetnSeparableFilterARB(struct _glapi_table *disp) +{ + return (_glptr_GetnSeparableFilterARB) (GET_by_offset + (disp, + _gloffset_GetnSeparableFilterARB)); } -static inline void SET_GetnSeparableFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn); +static inline void +SET_GetnSeparableFilterARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLsizei, GLvoid *, GLsizei, + GLvoid *, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnTexImageARB)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_GetnTexImageARB) (GLenum, GLint, GLenum, + GLenum, GLsizei, GLvoid *); #define CALL_GetnTexImageARB(disp, parameters) \ (* GET_GetnTexImageARB(disp)) parameters -static inline _glptr_GetnTexImageARB GET_GetnTexImageARB(struct _glapi_table *disp) { - return (_glptr_GetnTexImageARB) (GET_by_offset(disp, _gloffset_GetnTexImageARB)); +static inline _glptr_GetnTexImageARB +GET_GetnTexImageARB(struct _glapi_table *disp) +{ + return (_glptr_GetnTexImageARB) (GET_by_offset + (disp, _gloffset_GetnTexImageARB)); } -static inline void SET_GetnTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_GetnTexImageARB, fn); +static inline void +SET_GetnTexImageARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLenum, + GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_GetnTexImageARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB)(GLhandleARB, GLint, GLsizei, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB) (GLhandleARB, GLint, GLsizei, + GLdouble *); #define CALL_GetnUniformdvARB(disp, parameters) \ (* GET_GetnUniformdvARB(disp)) parameters -static inline _glptr_GetnUniformdvARB GET_GetnUniformdvARB(struct _glapi_table *disp) { - return (_glptr_GetnUniformdvARB) (GET_by_offset(disp, _gloffset_GetnUniformdvARB)); +static inline _glptr_GetnUniformdvARB +GET_GetnUniformdvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnUniformdvARB) (GET_by_offset + (disp, _gloffset_GetnUniformdvARB)); } -static inline void SET_GetnUniformdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn); +static inline void +SET_GetnUniformdvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB)(GLhandleARB, GLint, GLsizei, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB) (GLhandleARB, GLint, GLsizei, + GLfloat *); #define CALL_GetnUniformfvARB(disp, parameters) \ (* GET_GetnUniformfvARB(disp)) parameters -static inline _glptr_GetnUniformfvARB GET_GetnUniformfvARB(struct _glapi_table *disp) { - return (_glptr_GetnUniformfvARB) (GET_by_offset(disp, _gloffset_GetnUniformfvARB)); +static inline _glptr_GetnUniformfvARB +GET_GetnUniformfvARB(struct _glapi_table *disp) +{ + return (_glptr_GetnUniformfvARB) (GET_by_offset + (disp, _gloffset_GetnUniformfvARB)); } -static inline void SET_GetnUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn); +static inline void +SET_GetnUniformfvARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnUniformivARB)(GLhandleARB, GLint, GLsizei, GLint *); +typedef void (GLAPIENTRYP _glptr_GetnUniformivARB) (GLhandleARB, GLint, GLsizei, + GLint *); #define CALL_GetnUniformivARB(disp, parameters) \ (* GET_GetnUniformivARB(disp)) parameters -static inline _glptr_GetnUniformivARB GET_GetnUniformivARB(struct _glapi_table *disp) { - return (_glptr_GetnUniformivARB) (GET_by_offset(disp, _gloffset_GetnUniformivARB)); +static inline _glptr_GetnUniformivARB +GET_GetnUniformivARB(struct _glapi_table *disp) +{ + return (_glptr_GetnUniformivARB) (GET_by_offset + (disp, _gloffset_GetnUniformivARB)); } -static inline void SET_GetnUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLint *)) { - SET_by_offset(disp, _gloffset_GetnUniformivARB, fn); +static inline void +SET_GetnUniformivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetnUniformivARB, fn); } -typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB)(GLhandleARB, GLint, GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB) (GLhandleARB, GLint, + GLsizei, GLuint *); #define CALL_GetnUniformuivARB(disp, parameters) \ (* GET_GetnUniformuivARB(disp)) parameters -static inline _glptr_GetnUniformuivARB GET_GetnUniformuivARB(struct _glapi_table *disp) { - return (_glptr_GetnUniformuivARB) (GET_by_offset(disp, _gloffset_GetnUniformuivARB)); +static inline _glptr_GetnUniformuivARB +GET_GetnUniformuivARB(struct _glapi_table *disp) +{ + return (_glptr_GetnUniformuivARB) (GET_by_offset + (disp, _gloffset_GetnUniformuivARB)); } -static inline void SET_GetnUniformuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn); +static inline void +SET_GetnUniformuivARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei, + GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn); } -typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB) (GLint, GLint, GLsizei, + GLsizei, GLenum, GLenum, + GLsizei, GLvoid *); #define CALL_ReadnPixelsARB(disp, parameters) \ (* GET_ReadnPixelsARB(disp)) parameters -static inline _glptr_ReadnPixelsARB GET_ReadnPixelsARB(struct _glapi_table *disp) { - return (_glptr_ReadnPixelsARB) (GET_by_offset(disp, _gloffset_ReadnPixelsARB)); +static inline _glptr_ReadnPixelsARB +GET_ReadnPixelsARB(struct _glapi_table *disp) +{ + return (_glptr_ReadnPixelsARB) (GET_by_offset + (disp, _gloffset_ReadnPixelsARB)); } -static inline void SET_ReadnPixelsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn); +static inline void +SET_ReadnPixelsARB(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei, + GLenum, GLenum, GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn); } -typedef void (GLAPIENTRYP _glptr_TexStorage1D)(GLenum, GLsizei, GLenum, GLsizei); +typedef void (GLAPIENTRYP _glptr_TexStorage1D) (GLenum, GLsizei, GLenum, + GLsizei); #define CALL_TexStorage1D(disp, parameters) \ (* GET_TexStorage1D(disp)) parameters -static inline _glptr_TexStorage1D GET_TexStorage1D(struct _glapi_table *disp) { - return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D)); +static inline _glptr_TexStorage1D +GET_TexStorage1D(struct _glapi_table *disp) +{ + return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D)); } -static inline void SET_TexStorage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei)) { - SET_by_offset(disp, _gloffset_TexStorage1D, fn); +static inline void +SET_TexStorage1D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLsizei)) +{ + SET_by_offset(disp, _gloffset_TexStorage1D, fn); } -typedef void (GLAPIENTRYP _glptr_TexStorage2D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_TexStorage2D) (GLenum, GLsizei, GLenum, + GLsizei, GLsizei); #define CALL_TexStorage2D(disp, parameters) \ (* GET_TexStorage2D(disp)) parameters -static inline _glptr_TexStorage2D GET_TexStorage2D(struct _glapi_table *disp) { - return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D)); +static inline _glptr_TexStorage2D +GET_TexStorage2D(struct _glapi_table *disp) +{ + return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D)); } -static inline void SET_TexStorage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_TexStorage2D, fn); +static inline void +SET_TexStorage2D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLsizei, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_TexStorage2D, fn); } -typedef void (GLAPIENTRYP _glptr_TexStorage3D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_TexStorage3D) (GLenum, GLsizei, GLenum, + GLsizei, GLsizei, GLsizei); #define CALL_TexStorage3D(disp, parameters) \ (* GET_TexStorage3D(disp)) parameters -static inline _glptr_TexStorage3D GET_TexStorage3D(struct _glapi_table *disp) { - return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D)); +static inline _glptr_TexStorage3D +GET_TexStorage3D(struct _glapi_table *disp) +{ + return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D)); } -static inline void SET_TexStorage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_TexStorage3D, fn); +static inline void +SET_TexStorage3D(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLsizei, + GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_TexStorage3D, fn); } -typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei); +typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT) (GLuint, GLenum, GLsizei, + GLenum, GLsizei); #define CALL_TextureStorage1DEXT(disp, parameters) \ (* GET_TextureStorage1DEXT(disp)) parameters -static inline _glptr_TextureStorage1DEXT GET_TextureStorage1DEXT(struct _glapi_table *disp) { - return (_glptr_TextureStorage1DEXT) (GET_by_offset(disp, _gloffset_TextureStorage1DEXT)); +static inline _glptr_TextureStorage1DEXT +GET_TextureStorage1DEXT(struct _glapi_table *disp) +{ + return (_glptr_TextureStorage1DEXT) (GET_by_offset + (disp, _gloffset_TextureStorage1DEXT)); } -static inline void SET_TextureStorage1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei)) { - SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn); +static inline void +SET_TextureStorage1DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLsizei, GLenum, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT) (GLuint, GLenum, GLsizei, + GLenum, GLsizei, + GLsizei); #define CALL_TextureStorage2DEXT(disp, parameters) \ (* GET_TextureStorage2DEXT(disp)) parameters -static inline _glptr_TextureStorage2DEXT GET_TextureStorage2DEXT(struct _glapi_table *disp) { - return (_glptr_TextureStorage2DEXT) (GET_by_offset(disp, _gloffset_TextureStorage2DEXT)); +static inline _glptr_TextureStorage2DEXT +GET_TextureStorage2DEXT(struct _glapi_table *disp) +{ + return (_glptr_TextureStorage2DEXT) (GET_by_offset + (disp, _gloffset_TextureStorage2DEXT)); } -static inline void SET_TextureStorage2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn); +static inline void +SET_TextureStorage2DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLsizei, GLenum, + GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT) (GLuint, GLenum, GLsizei, + GLenum, GLsizei, GLsizei, + GLsizei); #define CALL_TextureStorage3DEXT(disp, parameters) \ (* GET_TextureStorage3DEXT(disp)) parameters -static inline _glptr_TextureStorage3DEXT GET_TextureStorage3DEXT(struct _glapi_table *disp) { - return (_glptr_TextureStorage3DEXT) (GET_by_offset(disp, _gloffset_TextureStorage3DEXT)); +static inline _glptr_TextureStorage3DEXT +GET_TextureStorage3DEXT(struct _glapi_table *disp) +{ + return (_glptr_TextureStorage3DEXT) (GET_by_offset + (disp, _gloffset_TextureStorage3DEXT)); } -static inline void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn); +static inline void +SET_TextureStorage3DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLsizei, GLenum, + GLsizei, GLsizei, GLsizei)) +{ + SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT) (GLfloat, GLfloat); + #define CALL_PolygonOffsetEXT(disp, parameters) \ (* GET_PolygonOffsetEXT(disp)) parameters -static inline _glptr_PolygonOffsetEXT GET_PolygonOffsetEXT(struct _glapi_table *disp) { - return (_glptr_PolygonOffsetEXT) (GET_by_offset(disp, _gloffset_PolygonOffsetEXT)); +static inline _glptr_PolygonOffsetEXT +GET_PolygonOffsetEXT(struct _glapi_table *disp) +{ + return (_glptr_PolygonOffsetEXT) (GET_by_offset + (disp, _gloffset_PolygonOffsetEXT)); } -static inline void SET_PolygonOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn); +static inline void +SET_PolygonOffsetEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterfvSGIS)(GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterfvSGIS) (GLenum, + GLfloat *); #define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) \ (* GET_GetPixelTexGenParameterfvSGIS(disp)) parameters -static inline _glptr_GetPixelTexGenParameterfvSGIS GET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp) { - return (_glptr_GetPixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)); +static inline _glptr_GetPixelTexGenParameterfvSGIS +GET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp) +{ + return (_glptr_GetPixelTexGenParameterfvSGIS) (GET_by_offset + (disp, + _gloffset_GetPixelTexGenParameterfvSGIS)); } -static inline void SET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn); +static inline void +SET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterivSGIS)(GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterivSGIS) (GLenum, + GLint *); #define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) \ (* GET_GetPixelTexGenParameterivSGIS(disp)) parameters -static inline _glptr_GetPixelTexGenParameterivSGIS GET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp) { - return (_glptr_GetPixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)); +static inline _glptr_GetPixelTexGenParameterivSGIS +GET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp) +{ + return (_glptr_GetPixelTexGenParameterivSGIS) (GET_by_offset + (disp, + _gloffset_GetPixelTexGenParameterivSGIS)); } -static inline void SET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn); +static inline void +SET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfSGIS)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfSGIS) (GLenum, GLfloat); + #define CALL_PixelTexGenParameterfSGIS(disp, parameters) \ (* GET_PixelTexGenParameterfSGIS(disp)) parameters -static inline _glptr_PixelTexGenParameterfSGIS GET_PixelTexGenParameterfSGIS(struct _glapi_table *disp) { - return (_glptr_PixelTexGenParameterfSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)); +static inline _glptr_PixelTexGenParameterfSGIS +GET_PixelTexGenParameterfSGIS(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenParameterfSGIS) (GET_by_offset + (disp, + _gloffset_PixelTexGenParameterfSGIS)); } -static inline void SET_PixelTexGenParameterfSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn); +static inline void +SET_PixelTexGenParameterfSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfvSGIS)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfvSGIS) (GLenum, + const GLfloat *); #define CALL_PixelTexGenParameterfvSGIS(disp, parameters) \ (* GET_PixelTexGenParameterfvSGIS(disp)) parameters -static inline _glptr_PixelTexGenParameterfvSGIS GET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp) { - return (_glptr_PixelTexGenParameterfvSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)); +static inline _glptr_PixelTexGenParameterfvSGIS +GET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenParameterfvSGIS) (GET_by_offset + (disp, + _gloffset_PixelTexGenParameterfvSGIS)); } -static inline void SET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn); +static inline void +SET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenParameteriSGIS)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameteriSGIS) (GLenum, GLint); + #define CALL_PixelTexGenParameteriSGIS(disp, parameters) \ (* GET_PixelTexGenParameteriSGIS(disp)) parameters -static inline _glptr_PixelTexGenParameteriSGIS GET_PixelTexGenParameteriSGIS(struct _glapi_table *disp) { - return (_glptr_PixelTexGenParameteriSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)); +static inline _glptr_PixelTexGenParameteriSGIS +GET_PixelTexGenParameteriSGIS(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenParameteriSGIS) (GET_by_offset + (disp, + _gloffset_PixelTexGenParameteriSGIS)); } -static inline void SET_PixelTexGenParameteriSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn); +static inline void +SET_PixelTexGenParameteriSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterivSGIS)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterivSGIS) (GLenum, + const GLint *); #define CALL_PixelTexGenParameterivSGIS(disp, parameters) \ (* GET_PixelTexGenParameterivSGIS(disp)) parameters -static inline _glptr_PixelTexGenParameterivSGIS GET_PixelTexGenParameterivSGIS(struct _glapi_table *disp) { - return (_glptr_PixelTexGenParameterivSGIS) (GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)); +static inline _glptr_PixelTexGenParameterivSGIS +GET_PixelTexGenParameterivSGIS(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenParameterivSGIS) (GET_by_offset + (disp, + _gloffset_PixelTexGenParameterivSGIS)); } -static inline void SET_PixelTexGenParameterivSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn); +static inline void +SET_PixelTexGenParameterivSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS)(GLclampf, GLboolean); +typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS) (GLclampf, GLboolean); + #define CALL_SampleMaskSGIS(disp, parameters) \ (* GET_SampleMaskSGIS(disp)) parameters -static inline _glptr_SampleMaskSGIS GET_SampleMaskSGIS(struct _glapi_table *disp) { - return (_glptr_SampleMaskSGIS) (GET_by_offset(disp, _gloffset_SampleMaskSGIS)); +static inline _glptr_SampleMaskSGIS +GET_SampleMaskSGIS(struct _glapi_table *disp) +{ + return (_glptr_SampleMaskSGIS) (GET_by_offset + (disp, _gloffset_SampleMaskSGIS)); } -static inline void SET_SampleMaskSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) { - SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn); +static inline void +SET_SampleMaskSGIS(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampf, GLboolean)) +{ + SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS)(GLenum); +typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS) (GLenum); + #define CALL_SamplePatternSGIS(disp, parameters) \ (* GET_SamplePatternSGIS(disp)) parameters -static inline _glptr_SamplePatternSGIS GET_SamplePatternSGIS(struct _glapi_table *disp) { - return (_glptr_SamplePatternSGIS) (GET_by_offset(disp, _gloffset_SamplePatternSGIS)); +static inline _glptr_SamplePatternSGIS +GET_SamplePatternSGIS(struct _glapi_table *disp) +{ + return (_glptr_SamplePatternSGIS) (GET_by_offset + (disp, _gloffset_SamplePatternSGIS)); } -static inline void SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn); +static inline void +SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn); } -typedef void (GLAPIENTRYP _glptr_ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_ColorPointerEXT) (GLint, GLenum, GLsizei, + GLsizei, const GLvoid *); #define CALL_ColorPointerEXT(disp, parameters) \ (* GET_ColorPointerEXT(disp)) parameters -static inline _glptr_ColorPointerEXT GET_ColorPointerEXT(struct _glapi_table *disp) { - return (_glptr_ColorPointerEXT) (GET_by_offset(disp, _gloffset_ColorPointerEXT)); +static inline _glptr_ColorPointerEXT +GET_ColorPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_ColorPointerEXT) (GET_by_offset + (disp, _gloffset_ColorPointerEXT)); } -static inline void SET_ColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_ColorPointerEXT, fn); +static inline void +SET_ColorPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_ColorPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *); +typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT) (GLsizei, GLsizei, + const GLboolean *); #define CALL_EdgeFlagPointerEXT(disp, parameters) \ (* GET_EdgeFlagPointerEXT(disp)) parameters -static inline _glptr_EdgeFlagPointerEXT GET_EdgeFlagPointerEXT(struct _glapi_table *disp) { - return (_glptr_EdgeFlagPointerEXT) (GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)); +static inline _glptr_EdgeFlagPointerEXT +GET_EdgeFlagPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_EdgeFlagPointerEXT) (GET_by_offset + (disp, _gloffset_EdgeFlagPointerEXT)); } -static inline void SET_EdgeFlagPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, const GLboolean *)) { - SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn); +static inline void +SET_EdgeFlagPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLsizei, + const GLboolean *)) +{ + SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_IndexPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_IndexPointerEXT) (GLenum, GLsizei, GLsizei, + const GLvoid *); #define CALL_IndexPointerEXT(disp, parameters) \ (* GET_IndexPointerEXT(disp)) parameters -static inline _glptr_IndexPointerEXT GET_IndexPointerEXT(struct _glapi_table *disp) { - return (_glptr_IndexPointerEXT) (GET_by_offset(disp, _gloffset_IndexPointerEXT)); +static inline _glptr_IndexPointerEXT +GET_IndexPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_IndexPointerEXT) (GET_by_offset + (disp, _gloffset_IndexPointerEXT)); } -static inline void SET_IndexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_IndexPointerEXT, fn); +static inline void +SET_IndexPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_IndexPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_NormalPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_NormalPointerEXT) (GLenum, GLsizei, GLsizei, + const GLvoid *); #define CALL_NormalPointerEXT(disp, parameters) \ (* GET_NormalPointerEXT(disp)) parameters -static inline _glptr_NormalPointerEXT GET_NormalPointerEXT(struct _glapi_table *disp) { - return (_glptr_NormalPointerEXT) (GET_by_offset(disp, _gloffset_NormalPointerEXT)); +static inline _glptr_NormalPointerEXT +GET_NormalPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_NormalPointerEXT) (GET_by_offset + (disp, _gloffset_NormalPointerEXT)); } -static inline void SET_NormalPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_NormalPointerEXT, fn); +static inline void +SET_NormalPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_NormalPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT) (GLint, GLenum, GLsizei, + GLsizei, const GLvoid *); #define CALL_TexCoordPointerEXT(disp, parameters) \ (* GET_TexCoordPointerEXT(disp)) parameters -static inline _glptr_TexCoordPointerEXT GET_TexCoordPointerEXT(struct _glapi_table *disp) { - return (_glptr_TexCoordPointerEXT) (GET_by_offset(disp, _gloffset_TexCoordPointerEXT)); +static inline _glptr_TexCoordPointerEXT +GET_TexCoordPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_TexCoordPointerEXT) (GET_by_offset + (disp, _gloffset_TexCoordPointerEXT)); } -static inline void SET_TexCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn); +static inline void +SET_TexCoordPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexPointerEXT) (GLint, GLenum, GLsizei, + GLsizei, const GLvoid *); #define CALL_VertexPointerEXT(disp, parameters) \ (* GET_VertexPointerEXT(disp)) parameters -static inline _glptr_VertexPointerEXT GET_VertexPointerEXT(struct _glapi_table *disp) { - return (_glptr_VertexPointerEXT) (GET_by_offset(disp, _gloffset_VertexPointerEXT)); +static inline _glptr_VertexPointerEXT +GET_VertexPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexPointerEXT) (GET_by_offset + (disp, _gloffset_VertexPointerEXT)); } -static inline void SET_VertexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexPointerEXT, fn); +static inline void +SET_VertexPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_PointParameterfEXT)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_PointParameterfEXT) (GLenum, GLfloat); + #define CALL_PointParameterfEXT(disp, parameters) \ (* GET_PointParameterfEXT(disp)) parameters -static inline _glptr_PointParameterfEXT GET_PointParameterfEXT(struct _glapi_table *disp) { - return (_glptr_PointParameterfEXT) (GET_by_offset(disp, _gloffset_PointParameterfEXT)); +static inline _glptr_PointParameterfEXT +GET_PointParameterfEXT(struct _glapi_table *disp) +{ + return (_glptr_PointParameterfEXT) (GET_by_offset + (disp, _gloffset_PointParameterfEXT)); } -static inline void SET_PointParameterfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_PointParameterfEXT, fn); +static inline void +SET_PointParameterfEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_PointParameterfEXT, fn); } -typedef void (GLAPIENTRYP _glptr_PointParameterfvEXT)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_PointParameterfvEXT) (GLenum, const GLfloat *); + #define CALL_PointParameterfvEXT(disp, parameters) \ (* GET_PointParameterfvEXT(disp)) parameters -static inline _glptr_PointParameterfvEXT GET_PointParameterfvEXT(struct _glapi_table *disp) { - return (_glptr_PointParameterfvEXT) (GET_by_offset(disp, _gloffset_PointParameterfvEXT)); +static inline _glptr_PointParameterfvEXT +GET_PointParameterfvEXT(struct _glapi_table *disp) +{ + return (_glptr_PointParameterfvEXT) (GET_by_offset + (disp, _gloffset_PointParameterfvEXT)); } -static inline void SET_PointParameterfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn); +static inline void +SET_PointParameterfvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_LockArraysEXT)(GLint, GLsizei); +typedef void (GLAPIENTRYP _glptr_LockArraysEXT) (GLint, GLsizei); + #define CALL_LockArraysEXT(disp, parameters) \ (* GET_LockArraysEXT(disp)) parameters -static inline _glptr_LockArraysEXT GET_LockArraysEXT(struct _glapi_table *disp) { - return (_glptr_LockArraysEXT) (GET_by_offset(disp, _gloffset_LockArraysEXT)); +static inline _glptr_LockArraysEXT +GET_LockArraysEXT(struct _glapi_table *disp) +{ + return (_glptr_LockArraysEXT) (GET_by_offset + (disp, _gloffset_LockArraysEXT)); } -static inline void SET_LockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei)) { - SET_by_offset(disp, _gloffset_LockArraysEXT, fn); +static inline void +SET_LockArraysEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei)) +{ + SET_by_offset(disp, _gloffset_LockArraysEXT, fn); } -typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT)(void); +typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT) (void); + #define CALL_UnlockArraysEXT(disp, parameters) \ (* GET_UnlockArraysEXT(disp)) parameters -static inline _glptr_UnlockArraysEXT GET_UnlockArraysEXT(struct _glapi_table *disp) { - return (_glptr_UnlockArraysEXT) (GET_by_offset(disp, _gloffset_UnlockArraysEXT)); +static inline _glptr_UnlockArraysEXT +GET_UnlockArraysEXT(struct _glapi_table *disp) +{ + return (_glptr_UnlockArraysEXT) (GET_by_offset + (disp, _gloffset_UnlockArraysEXT)); } -static inline void SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn); +static inline void +SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3bEXT)(GLbyte, GLbyte, GLbyte); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3bEXT) (GLbyte, GLbyte, GLbyte); + #define CALL_SecondaryColor3bEXT(disp, parameters) \ (* GET_SecondaryColor3bEXT(disp)) parameters -static inline _glptr_SecondaryColor3bEXT GET_SecondaryColor3bEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3bEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)); +static inline _glptr_SecondaryColor3bEXT +GET_SecondaryColor3bEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3bEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3bEXT)); } -static inline void SET_SecondaryColor3bEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) { - SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn); +static inline void +SET_SecondaryColor3bEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3bvEXT)(const GLbyte *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3bvEXT) (const GLbyte *); + #define CALL_SecondaryColor3bvEXT(disp, parameters) \ (* GET_SecondaryColor3bvEXT(disp)) parameters -static inline _glptr_SecondaryColor3bvEXT GET_SecondaryColor3bvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3bvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)); +static inline _glptr_SecondaryColor3bvEXT +GET_SecondaryColor3bvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3bvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3bvEXT)); } -static inline void SET_SecondaryColor3bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn); +static inline void +SET_SecondaryColor3bvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3dEXT)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3dEXT) (GLdouble, GLdouble, + GLdouble); #define CALL_SecondaryColor3dEXT(disp, parameters) \ (* GET_SecondaryColor3dEXT(disp)) parameters -static inline _glptr_SecondaryColor3dEXT GET_SecondaryColor3dEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3dEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)); +static inline _glptr_SecondaryColor3dEXT +GET_SecondaryColor3dEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3dEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3dEXT)); } -static inline void SET_SecondaryColor3dEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn); +static inline void +SET_SecondaryColor3dEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3dvEXT)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3dvEXT) (const GLdouble *); + #define CALL_SecondaryColor3dvEXT(disp, parameters) \ (* GET_SecondaryColor3dvEXT(disp)) parameters -static inline _glptr_SecondaryColor3dvEXT GET_SecondaryColor3dvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3dvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)); +static inline _glptr_SecondaryColor3dvEXT +GET_SecondaryColor3dvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3dvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3dvEXT)); } -static inline void SET_SecondaryColor3dvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn); +static inline void +SET_SecondaryColor3dvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT) (GLfloat, GLfloat, + GLfloat); #define CALL_SecondaryColor3fEXT(disp, parameters) \ (* GET_SecondaryColor3fEXT(disp)) parameters -static inline _glptr_SecondaryColor3fEXT GET_SecondaryColor3fEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3fEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)); +static inline _glptr_SecondaryColor3fEXT +GET_SecondaryColor3fEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3fEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3fEXT)); } -static inline void SET_SecondaryColor3fEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn); +static inline void +SET_SecondaryColor3fEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT) (const GLfloat *); + #define CALL_SecondaryColor3fvEXT(disp, parameters) \ (* GET_SecondaryColor3fvEXT(disp)) parameters -static inline _glptr_SecondaryColor3fvEXT GET_SecondaryColor3fvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3fvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)); +static inline _glptr_SecondaryColor3fvEXT +GET_SecondaryColor3fvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3fvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3fvEXT)); } -static inline void SET_SecondaryColor3fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn); +static inline void +SET_SecondaryColor3fvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3iEXT)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3iEXT) (GLint, GLint, GLint); + #define CALL_SecondaryColor3iEXT(disp, parameters) \ (* GET_SecondaryColor3iEXT(disp)) parameters -static inline _glptr_SecondaryColor3iEXT GET_SecondaryColor3iEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3iEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)); +static inline _glptr_SecondaryColor3iEXT +GET_SecondaryColor3iEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3iEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3iEXT)); } -static inline void SET_SecondaryColor3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn); +static inline void +SET_SecondaryColor3iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3ivEXT)(const GLint *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3ivEXT) (const GLint *); + #define CALL_SecondaryColor3ivEXT(disp, parameters) \ (* GET_SecondaryColor3ivEXT(disp)) parameters -static inline _glptr_SecondaryColor3ivEXT GET_SecondaryColor3ivEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3ivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)); +static inline _glptr_SecondaryColor3ivEXT +GET_SecondaryColor3ivEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3ivEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3ivEXT)); } -static inline void SET_SecondaryColor3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn); +static inline void +SET_SecondaryColor3ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3sEXT)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3sEXT) (GLshort, GLshort, + GLshort); #define CALL_SecondaryColor3sEXT(disp, parameters) \ (* GET_SecondaryColor3sEXT(disp)) parameters -static inline _glptr_SecondaryColor3sEXT GET_SecondaryColor3sEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3sEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)); +static inline _glptr_SecondaryColor3sEXT +GET_SecondaryColor3sEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3sEXT) (GET_by_offset + (disp, _gloffset_SecondaryColor3sEXT)); } -static inline void SET_SecondaryColor3sEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn); +static inline void +SET_SecondaryColor3sEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3svEXT)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3svEXT) (const GLshort *); + #define CALL_SecondaryColor3svEXT(disp, parameters) \ (* GET_SecondaryColor3svEXT(disp)) parameters -static inline _glptr_SecondaryColor3svEXT GET_SecondaryColor3svEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3svEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)); +static inline _glptr_SecondaryColor3svEXT +GET_SecondaryColor3svEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3svEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3svEXT)); } -static inline void SET_SecondaryColor3svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn); +static inline void +SET_SecondaryColor3svEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubEXT)(GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubEXT) (GLubyte, GLubyte, + GLubyte); #define CALL_SecondaryColor3ubEXT(disp, parameters) \ (* GET_SecondaryColor3ubEXT(disp)) parameters -static inline _glptr_SecondaryColor3ubEXT GET_SecondaryColor3ubEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3ubEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)); +static inline _glptr_SecondaryColor3ubEXT +GET_SecondaryColor3ubEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3ubEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3ubEXT)); } -static inline void SET_SecondaryColor3ubEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn); +static inline void +SET_SecondaryColor3ubEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLubyte, GLubyte, GLubyte)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubvEXT)(const GLubyte *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubvEXT) (const GLubyte *); + #define CALL_SecondaryColor3ubvEXT(disp, parameters) \ (* GET_SecondaryColor3ubvEXT(disp)) parameters -static inline _glptr_SecondaryColor3ubvEXT GET_SecondaryColor3ubvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3ubvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)); +static inline _glptr_SecondaryColor3ubvEXT +GET_SecondaryColor3ubvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3ubvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3ubvEXT)); } -static inline void SET_SecondaryColor3ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn); +static inline void +SET_SecondaryColor3ubvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiEXT)(GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiEXT) (GLuint, GLuint, GLuint); + #define CALL_SecondaryColor3uiEXT(disp, parameters) \ (* GET_SecondaryColor3uiEXT(disp)) parameters -static inline _glptr_SecondaryColor3uiEXT GET_SecondaryColor3uiEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3uiEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)); +static inline _glptr_SecondaryColor3uiEXT +GET_SecondaryColor3uiEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3uiEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3uiEXT)); } -static inline void SET_SecondaryColor3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn); +static inline void +SET_SecondaryColor3uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3uivEXT)(const GLuint *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3uivEXT) (const GLuint *); + #define CALL_SecondaryColor3uivEXT(disp, parameters) \ (* GET_SecondaryColor3uivEXT(disp)) parameters -static inline _glptr_SecondaryColor3uivEXT GET_SecondaryColor3uivEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3uivEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)); +static inline _glptr_SecondaryColor3uivEXT +GET_SecondaryColor3uivEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3uivEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3uivEXT)); } -static inline void SET_SecondaryColor3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn); +static inline void +SET_SecondaryColor3uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLuint *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3usEXT)(GLushort, GLushort, GLushort); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3usEXT) (GLushort, GLushort, + GLushort); #define CALL_SecondaryColor3usEXT(disp, parameters) \ (* GET_SecondaryColor3usEXT(disp)) parameters -static inline _glptr_SecondaryColor3usEXT GET_SecondaryColor3usEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3usEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)); +static inline _glptr_SecondaryColor3usEXT +GET_SecondaryColor3usEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3usEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3usEXT)); } -static inline void SET_SecondaryColor3usEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) { - SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn); +static inline void +SET_SecondaryColor3usEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLushort, GLushort, GLushort)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColor3usvEXT)(const GLushort *); +typedef void (GLAPIENTRYP _glptr_SecondaryColor3usvEXT) (const GLushort *); + #define CALL_SecondaryColor3usvEXT(disp, parameters) \ (* GET_SecondaryColor3usvEXT(disp)) parameters -static inline _glptr_SecondaryColor3usvEXT GET_SecondaryColor3usvEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColor3usvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)); +static inline _glptr_SecondaryColor3usvEXT +GET_SecondaryColor3usvEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColor3usvEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColor3usvEXT)); } -static inline void SET_SecondaryColor3usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) { - SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn); +static inline void +SET_SecondaryColor3usvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLushort *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_SecondaryColorPointerEXT)(GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_SecondaryColorPointerEXT) (GLint, GLenum, + GLsizei, + const GLvoid *); #define CALL_SecondaryColorPointerEXT(disp, parameters) \ (* GET_SecondaryColorPointerEXT(disp)) parameters -static inline _glptr_SecondaryColorPointerEXT GET_SecondaryColorPointerEXT(struct _glapi_table *disp) { - return (_glptr_SecondaryColorPointerEXT) (GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)); +static inline _glptr_SecondaryColorPointerEXT +GET_SecondaryColorPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_SecondaryColorPointerEXT) (GET_by_offset + (disp, + _gloffset_SecondaryColorPointerEXT)); } -static inline void SET_SecondaryColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn); +static inline void +SET_SecondaryColorPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT)(GLenum, const GLint *, const GLsizei *, GLsizei); +typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT) (GLenum, const GLint *, + const GLsizei *, GLsizei); #define CALL_MultiDrawArraysEXT(disp, parameters) \ (* GET_MultiDrawArraysEXT(disp)) parameters -static inline _glptr_MultiDrawArraysEXT GET_MultiDrawArraysEXT(struct _glapi_table *disp) { - return (_glptr_MultiDrawArraysEXT) (GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)); +static inline _glptr_MultiDrawArraysEXT +GET_MultiDrawArraysEXT(struct _glapi_table *disp) +{ + return (_glptr_MultiDrawArraysEXT) (GET_by_offset + (disp, _gloffset_MultiDrawArraysEXT)); } -static inline void SET_MultiDrawArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) { - SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn); +static inline void +SET_MultiDrawArraysEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *, + const GLsizei *, GLsizei)) +{ + SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn); } -typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei); +typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT) (GLenum, const GLsizei *, + GLenum, const GLvoid **, + GLsizei); #define CALL_MultiDrawElementsEXT(disp, parameters) \ (* GET_MultiDrawElementsEXT(disp)) parameters -static inline _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) { - return (_glptr_MultiDrawElementsEXT) (GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)); +static inline _glptr_MultiDrawElementsEXT +GET_MultiDrawElementsEXT(struct _glapi_table *disp) +{ + return (_glptr_MultiDrawElementsEXT) (GET_by_offset + (disp, + _gloffset_MultiDrawElementsEXT)); } -static inline void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)) { - SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn); +static inline void +SET_MultiDrawElementsEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLsizei *, GLenum, + const GLvoid **, GLsizei)) +{ + SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoordPointerEXT)(GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_FogCoordPointerEXT) (GLenum, GLsizei, + const GLvoid *); #define CALL_FogCoordPointerEXT(disp, parameters) \ (* GET_FogCoordPointerEXT(disp)) parameters -static inline _glptr_FogCoordPointerEXT GET_FogCoordPointerEXT(struct _glapi_table *disp) { - return (_glptr_FogCoordPointerEXT) (GET_by_offset(disp, _gloffset_FogCoordPointerEXT)); +static inline _glptr_FogCoordPointerEXT +GET_FogCoordPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoordPointerEXT) (GET_by_offset + (disp, _gloffset_FogCoordPointerEXT)); } -static inline void SET_FogCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn); +static inline void +SET_FogCoordPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoorddEXT)(GLdouble); +typedef void (GLAPIENTRYP _glptr_FogCoorddEXT) (GLdouble); + #define CALL_FogCoorddEXT(disp, parameters) \ (* GET_FogCoorddEXT(disp)) parameters -static inline _glptr_FogCoorddEXT GET_FogCoorddEXT(struct _glapi_table *disp) { - return (_glptr_FogCoorddEXT) (GET_by_offset(disp, _gloffset_FogCoorddEXT)); +static inline _glptr_FogCoorddEXT +GET_FogCoorddEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoorddEXT) (GET_by_offset(disp, _gloffset_FogCoorddEXT)); } -static inline void SET_FogCoorddEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) { - SET_by_offset(disp, _gloffset_FogCoorddEXT, fn); +static inline void +SET_FogCoorddEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble)) +{ + SET_by_offset(disp, _gloffset_FogCoorddEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoorddvEXT)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_FogCoorddvEXT) (const GLdouble *); + #define CALL_FogCoorddvEXT(disp, parameters) \ (* GET_FogCoorddvEXT(disp)) parameters -static inline _glptr_FogCoorddvEXT GET_FogCoorddvEXT(struct _glapi_table *disp) { - return (_glptr_FogCoorddvEXT) (GET_by_offset(disp, _gloffset_FogCoorddvEXT)); +static inline _glptr_FogCoorddvEXT +GET_FogCoorddvEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoorddvEXT) (GET_by_offset + (disp, _gloffset_FogCoorddvEXT)); } -static inline void SET_FogCoorddvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn); +static inline void +SET_FogCoorddvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoordfEXT)(GLfloat); +typedef void (GLAPIENTRYP _glptr_FogCoordfEXT) (GLfloat); + #define CALL_FogCoordfEXT(disp, parameters) \ (* GET_FogCoordfEXT(disp)) parameters -static inline _glptr_FogCoordfEXT GET_FogCoordfEXT(struct _glapi_table *disp) { - return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT)); +static inline _glptr_FogCoordfEXT +GET_FogCoordfEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT)); } -static inline void SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) { - SET_by_offset(disp, _gloffset_FogCoordfEXT, fn); +static inline void +SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat)) +{ + SET_by_offset(disp, _gloffset_FogCoordfEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT) (const GLfloat *); + #define CALL_FogCoordfvEXT(disp, parameters) \ (* GET_FogCoordfvEXT(disp)) parameters -static inline _glptr_FogCoordfvEXT GET_FogCoordfvEXT(struct _glapi_table *disp) { - return (_glptr_FogCoordfvEXT) (GET_by_offset(disp, _gloffset_FogCoordfvEXT)); +static inline _glptr_FogCoordfvEXT +GET_FogCoordfvEXT(struct _glapi_table *disp) +{ + return (_glptr_FogCoordfvEXT) (GET_by_offset + (disp, _gloffset_FogCoordfvEXT)); } -static inline void SET_FogCoordfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn); +static inline void +SET_FogCoordfvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_PixelTexGenSGIX)(GLenum); +typedef void (GLAPIENTRYP _glptr_PixelTexGenSGIX) (GLenum); + #define CALL_PixelTexGenSGIX(disp, parameters) \ (* GET_PixelTexGenSGIX(disp)) parameters -static inline _glptr_PixelTexGenSGIX GET_PixelTexGenSGIX(struct _glapi_table *disp) { - return (_glptr_PixelTexGenSGIX) (GET_by_offset(disp, _gloffset_PixelTexGenSGIX)); +static inline _glptr_PixelTexGenSGIX +GET_PixelTexGenSGIX(struct _glapi_table *disp) +{ + return (_glptr_PixelTexGenSGIX) (GET_by_offset + (disp, _gloffset_PixelTexGenSGIX)); } -static inline void SET_PixelTexGenSGIX(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn); +static inline void +SET_PixelTexGenSGIX(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn); } -typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateEXT)(GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateEXT) (GLenum, GLenum, GLenum, + GLenum); #define CALL_BlendFuncSeparateEXT(disp, parameters) \ (* GET_BlendFuncSeparateEXT(disp)) parameters -static inline _glptr_BlendFuncSeparateEXT GET_BlendFuncSeparateEXT(struct _glapi_table *disp) { - return (_glptr_BlendFuncSeparateEXT) (GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)); +static inline _glptr_BlendFuncSeparateEXT +GET_BlendFuncSeparateEXT(struct _glapi_table *disp) +{ + return (_glptr_BlendFuncSeparateEXT) (GET_by_offset + (disp, + _gloffset_BlendFuncSeparateEXT)); } -static inline void SET_BlendFuncSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn); +static inline void +SET_BlendFuncSeparateEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FlushVertexArrayRangeNV)(void); +typedef void (GLAPIENTRYP _glptr_FlushVertexArrayRangeNV) (void); + #define CALL_FlushVertexArrayRangeNV(disp, parameters) \ (* GET_FlushVertexArrayRangeNV(disp)) parameters -static inline _glptr_FlushVertexArrayRangeNV GET_FlushVertexArrayRangeNV(struct _glapi_table *disp) { - return (_glptr_FlushVertexArrayRangeNV) (GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)); +static inline _glptr_FlushVertexArrayRangeNV +GET_FlushVertexArrayRangeNV(struct _glapi_table *disp) +{ + return (_glptr_FlushVertexArrayRangeNV) (GET_by_offset + (disp, + _gloffset_FlushVertexArrayRangeNV)); } -static inline void SET_FlushVertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn); +static inline void +SET_FlushVertexArrayRangeNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexArrayRangeNV)(GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexArrayRangeNV) (GLsizei, const GLvoid *); + #define CALL_VertexArrayRangeNV(disp, parameters) \ (* GET_VertexArrayRangeNV(disp)) parameters -static inline _glptr_VertexArrayRangeNV GET_VertexArrayRangeNV(struct _glapi_table *disp) { - return (_glptr_VertexArrayRangeNV) (GET_by_offset(disp, _gloffset_VertexArrayRangeNV)); +static inline _glptr_VertexArrayRangeNV +GET_VertexArrayRangeNV(struct _glapi_table *disp) +{ + return (_glptr_VertexArrayRangeNV) (GET_by_offset + (disp, _gloffset_VertexArrayRangeNV)); } -static inline void SET_VertexArrayRangeNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn); +static inline void +SET_VertexArrayRangeNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerInputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_CombinerInputNV) (GLenum, GLenum, GLenum, + GLenum, GLenum, GLenum); #define CALL_CombinerInputNV(disp, parameters) \ (* GET_CombinerInputNV(disp)) parameters -static inline _glptr_CombinerInputNV GET_CombinerInputNV(struct _glapi_table *disp) { - return (_glptr_CombinerInputNV) (GET_by_offset(disp, _gloffset_CombinerInputNV)); +static inline _glptr_CombinerInputNV +GET_CombinerInputNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerInputNV) (GET_by_offset + (disp, _gloffset_CombinerInputNV)); } -static inline void SET_CombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_CombinerInputNV, fn); +static inline void +SET_CombinerInputNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum, + GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_CombinerInputNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerOutputNV)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean); +typedef void (GLAPIENTRYP _glptr_CombinerOutputNV) (GLenum, GLenum, GLenum, + GLenum, GLenum, GLenum, + GLenum, GLboolean, + GLboolean, GLboolean); #define CALL_CombinerOutputNV(disp, parameters) \ (* GET_CombinerOutputNV(disp)) parameters -static inline _glptr_CombinerOutputNV GET_CombinerOutputNV(struct _glapi_table *disp) { - return (_glptr_CombinerOutputNV) (GET_by_offset(disp, _gloffset_CombinerOutputNV)); +static inline _glptr_CombinerOutputNV +GET_CombinerOutputNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerOutputNV) (GET_by_offset + (disp, _gloffset_CombinerOutputNV)); } -static inline void SET_CombinerOutputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)) { - SET_by_offset(disp, _gloffset_CombinerOutputNV, fn); +static inline void +SET_CombinerOutputNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum, + GLenum, GLenum, GLenum, GLboolean, + GLboolean, GLboolean)) +{ + SET_by_offset(disp, _gloffset_CombinerOutputNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerParameterfNV)(GLenum, GLfloat); +typedef void (GLAPIENTRYP _glptr_CombinerParameterfNV) (GLenum, GLfloat); + #define CALL_CombinerParameterfNV(disp, parameters) \ (* GET_CombinerParameterfNV(disp)) parameters -static inline _glptr_CombinerParameterfNV GET_CombinerParameterfNV(struct _glapi_table *disp) { - return (_glptr_CombinerParameterfNV) (GET_by_offset(disp, _gloffset_CombinerParameterfNV)); +static inline _glptr_CombinerParameterfNV +GET_CombinerParameterfNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerParameterfNV) (GET_by_offset + (disp, + _gloffset_CombinerParameterfNV)); } -static inline void SET_CombinerParameterfNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) { - SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn); +static inline void +SET_CombinerParameterfNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat)) +{ + SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerParameterfvNV)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_CombinerParameterfvNV) (GLenum, + const GLfloat *); #define CALL_CombinerParameterfvNV(disp, parameters) \ (* GET_CombinerParameterfvNV(disp)) parameters -static inline _glptr_CombinerParameterfvNV GET_CombinerParameterfvNV(struct _glapi_table *disp) { - return (_glptr_CombinerParameterfvNV) (GET_by_offset(disp, _gloffset_CombinerParameterfvNV)); +static inline _glptr_CombinerParameterfvNV +GET_CombinerParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerParameterfvNV) (GET_by_offset + (disp, + _gloffset_CombinerParameterfvNV)); } -static inline void SET_CombinerParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn); +static inline void +SET_CombinerParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerParameteriNV)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_CombinerParameteriNV) (GLenum, GLint); + #define CALL_CombinerParameteriNV(disp, parameters) \ (* GET_CombinerParameteriNV(disp)) parameters -static inline _glptr_CombinerParameteriNV GET_CombinerParameteriNV(struct _glapi_table *disp) { - return (_glptr_CombinerParameteriNV) (GET_by_offset(disp, _gloffset_CombinerParameteriNV)); +static inline _glptr_CombinerParameteriNV +GET_CombinerParameteriNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerParameteriNV) (GET_by_offset + (disp, + _gloffset_CombinerParameteriNV)); } -static inline void SET_CombinerParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn); +static inline void +SET_CombinerParameteriNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn); } -typedef void (GLAPIENTRYP _glptr_CombinerParameterivNV)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_CombinerParameterivNV) (GLenum, const GLint *); + #define CALL_CombinerParameterivNV(disp, parameters) \ (* GET_CombinerParameterivNV(disp)) parameters -static inline _glptr_CombinerParameterivNV GET_CombinerParameterivNV(struct _glapi_table *disp) { - return (_glptr_CombinerParameterivNV) (GET_by_offset(disp, _gloffset_CombinerParameterivNV)); +static inline _glptr_CombinerParameterivNV +GET_CombinerParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_CombinerParameterivNV) (GET_by_offset + (disp, + _gloffset_CombinerParameterivNV)); } -static inline void SET_CombinerParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn); +static inline void +SET_CombinerParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn); } -typedef void (GLAPIENTRYP _glptr_FinalCombinerInputNV)(GLenum, GLenum, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_FinalCombinerInputNV) (GLenum, GLenum, GLenum, + GLenum); #define CALL_FinalCombinerInputNV(disp, parameters) \ (* GET_FinalCombinerInputNV(disp)) parameters -static inline _glptr_FinalCombinerInputNV GET_FinalCombinerInputNV(struct _glapi_table *disp) { - return (_glptr_FinalCombinerInputNV) (GET_by_offset(disp, _gloffset_FinalCombinerInputNV)); +static inline _glptr_FinalCombinerInputNV +GET_FinalCombinerInputNV(struct _glapi_table *disp) +{ + return (_glptr_FinalCombinerInputNV) (GET_by_offset + (disp, + _gloffset_FinalCombinerInputNV)); } -static inline void SET_FinalCombinerInputNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn); +static inline void +SET_FinalCombinerInputNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterfvNV)(GLenum, GLenum, GLenum, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterfvNV) (GLenum, GLenum, + GLenum, GLenum, + GLfloat *); #define CALL_GetCombinerInputParameterfvNV(disp, parameters) \ (* GET_GetCombinerInputParameterfvNV(disp)) parameters -static inline _glptr_GetCombinerInputParameterfvNV GET_GetCombinerInputParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)); +static inline _glptr_GetCombinerInputParameterfvNV +GET_GetCombinerInputParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetCombinerInputParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetCombinerInputParameterfvNV)); } -static inline void SET_GetCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn); +static inline void +SET_GetCombinerInputParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterivNV)(GLenum, GLenum, GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterivNV) (GLenum, GLenum, + GLenum, GLenum, + GLint *); #define CALL_GetCombinerInputParameterivNV(disp, parameters) \ (* GET_GetCombinerInputParameterivNV(disp)) parameters -static inline _glptr_GetCombinerInputParameterivNV GET_GetCombinerInputParameterivNV(struct _glapi_table *disp) { - return (_glptr_GetCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)); -} - -static inline void SET_GetCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterfvNV)(GLenum, GLenum, GLenum, GLfloat *); +static inline _glptr_GetCombinerInputParameterivNV +GET_GetCombinerInputParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_GetCombinerInputParameterivNV) (GET_by_offset + (disp, + _gloffset_GetCombinerInputParameterivNV)); +} + +static inline void +SET_GetCombinerInputParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterfvNV) (GLenum, + GLenum, + GLenum, + GLfloat *); #define CALL_GetCombinerOutputParameterfvNV(disp, parameters) \ (* GET_GetCombinerOutputParameterfvNV(disp)) parameters -static inline _glptr_GetCombinerOutputParameterfvNV GET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetCombinerOutputParameterfvNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)); -} - -static inline void SET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterivNV)(GLenum, GLenum, GLenum, GLint *); +static inline _glptr_GetCombinerOutputParameterfvNV +GET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetCombinerOutputParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetCombinerOutputParameterfvNV)); +} + +static inline void +SET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterivNV) (GLenum, + GLenum, + GLenum, + GLint *); #define CALL_GetCombinerOutputParameterivNV(disp, parameters) \ (* GET_GetCombinerOutputParameterivNV(disp)) parameters -static inline _glptr_GetCombinerOutputParameterivNV GET_GetCombinerOutputParameterivNV(struct _glapi_table *disp) { - return (_glptr_GetCombinerOutputParameterivNV) (GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)); -} - -static inline void SET_GetCombinerOutputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterfvNV)(GLenum, GLenum, GLfloat *); +static inline _glptr_GetCombinerOutputParameterivNV +GET_GetCombinerOutputParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_GetCombinerOutputParameterivNV) (GET_by_offset + (disp, + _gloffset_GetCombinerOutputParameterivNV)); +} + +static inline void +SET_GetCombinerOutputParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterfvNV) (GLenum, + GLenum, + GLfloat + *); #define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) \ (* GET_GetFinalCombinerInputParameterfvNV(disp)) parameters -static inline _glptr_GetFinalCombinerInputParameterfvNV GET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetFinalCombinerInputParameterfvNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)); +static inline _glptr_GetFinalCombinerInputParameterfvNV +GET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetFinalCombinerInputParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetFinalCombinerInputParameterfvNV)); } -static inline void SET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn); +static inline void +SET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterivNV)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterivNV) (GLenum, + GLenum, + GLint *); #define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) \ (* GET_GetFinalCombinerInputParameterivNV(disp)) parameters -static inline _glptr_GetFinalCombinerInputParameterivNV GET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp) { - return (_glptr_GetFinalCombinerInputParameterivNV) (GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)); +static inline _glptr_GetFinalCombinerInputParameterivNV +GET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_GetFinalCombinerInputParameterivNV) (GET_by_offset + (disp, + _gloffset_GetFinalCombinerInputParameterivNV)); } -static inline void SET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn); +static inline void +SET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn); } -typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA)(void); +typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA) (void); + #define CALL_ResizeBuffersMESA(disp, parameters) \ (* GET_ResizeBuffersMESA(disp)) parameters -static inline _glptr_ResizeBuffersMESA GET_ResizeBuffersMESA(struct _glapi_table *disp) { - return (_glptr_ResizeBuffersMESA) (GET_by_offset(disp, _gloffset_ResizeBuffersMESA)); +static inline _glptr_ResizeBuffersMESA +GET_ResizeBuffersMESA(struct _glapi_table *disp) +{ + return (_glptr_ResizeBuffersMESA) (GET_by_offset + (disp, _gloffset_ResizeBuffersMESA)); } -static inline void SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn); +static inline void +SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2dMESA)(GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_WindowPos2dMESA) (GLdouble, GLdouble); + #define CALL_WindowPos2dMESA(disp, parameters) \ (* GET_WindowPos2dMESA(disp)) parameters -static inline _glptr_WindowPos2dMESA GET_WindowPos2dMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2dMESA) (GET_by_offset(disp, _gloffset_WindowPos2dMESA)); +static inline _glptr_WindowPos2dMESA +GET_WindowPos2dMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2dMESA) (GET_by_offset + (disp, _gloffset_WindowPos2dMESA)); } -static inline void SET_WindowPos2dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn); +static inline void +SET_WindowPos2dMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2dvMESA)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_WindowPos2dvMESA) (const GLdouble *); + #define CALL_WindowPos2dvMESA(disp, parameters) \ (* GET_WindowPos2dvMESA(disp)) parameters -static inline _glptr_WindowPos2dvMESA GET_WindowPos2dvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2dvMESA) (GET_by_offset(disp, _gloffset_WindowPos2dvMESA)); +static inline _glptr_WindowPos2dvMESA +GET_WindowPos2dvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2dvMESA) (GET_by_offset + (disp, _gloffset_WindowPos2dvMESA)); } -static inline void SET_WindowPos2dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn); +static inline void +SET_WindowPos2dvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2fMESA)(GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_WindowPos2fMESA) (GLfloat, GLfloat); + #define CALL_WindowPos2fMESA(disp, parameters) \ (* GET_WindowPos2fMESA(disp)) parameters -static inline _glptr_WindowPos2fMESA GET_WindowPos2fMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2fMESA) (GET_by_offset(disp, _gloffset_WindowPos2fMESA)); +static inline _glptr_WindowPos2fMESA +GET_WindowPos2fMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2fMESA) (GET_by_offset + (disp, _gloffset_WindowPos2fMESA)); } -static inline void SET_WindowPos2fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn); +static inline void +SET_WindowPos2fMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2fvMESA)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_WindowPos2fvMESA) (const GLfloat *); + #define CALL_WindowPos2fvMESA(disp, parameters) \ (* GET_WindowPos2fvMESA(disp)) parameters -static inline _glptr_WindowPos2fvMESA GET_WindowPos2fvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2fvMESA) (GET_by_offset(disp, _gloffset_WindowPos2fvMESA)); +static inline _glptr_WindowPos2fvMESA +GET_WindowPos2fvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2fvMESA) (GET_by_offset + (disp, _gloffset_WindowPos2fvMESA)); } -static inline void SET_WindowPos2fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn); +static inline void +SET_WindowPos2fvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2iMESA)(GLint, GLint); +typedef void (GLAPIENTRYP _glptr_WindowPos2iMESA) (GLint, GLint); + #define CALL_WindowPos2iMESA(disp, parameters) \ (* GET_WindowPos2iMESA(disp)) parameters -static inline _glptr_WindowPos2iMESA GET_WindowPos2iMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2iMESA) (GET_by_offset(disp, _gloffset_WindowPos2iMESA)); +static inline _glptr_WindowPos2iMESA +GET_WindowPos2iMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2iMESA) (GET_by_offset + (disp, _gloffset_WindowPos2iMESA)); } -static inline void SET_WindowPos2iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) { - SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn); +static inline void +SET_WindowPos2iMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2ivMESA)(const GLint *); +typedef void (GLAPIENTRYP _glptr_WindowPos2ivMESA) (const GLint *); + #define CALL_WindowPos2ivMESA(disp, parameters) \ (* GET_WindowPos2ivMESA(disp)) parameters -static inline _glptr_WindowPos2ivMESA GET_WindowPos2ivMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2ivMESA) (GET_by_offset(disp, _gloffset_WindowPos2ivMESA)); +static inline _glptr_WindowPos2ivMESA +GET_WindowPos2ivMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2ivMESA) (GET_by_offset + (disp, _gloffset_WindowPos2ivMESA)); } -static inline void SET_WindowPos2ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn); +static inline void +SET_WindowPos2ivMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2sMESA)(GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_WindowPos2sMESA) (GLshort, GLshort); + #define CALL_WindowPos2sMESA(disp, parameters) \ (* GET_WindowPos2sMESA(disp)) parameters -static inline _glptr_WindowPos2sMESA GET_WindowPos2sMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2sMESA) (GET_by_offset(disp, _gloffset_WindowPos2sMESA)); +static inline _glptr_WindowPos2sMESA +GET_WindowPos2sMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2sMESA) (GET_by_offset + (disp, _gloffset_WindowPos2sMESA)); } -static inline void SET_WindowPos2sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn); +static inline void +SET_WindowPos2sMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos2svMESA)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_WindowPos2svMESA) (const GLshort *); + #define CALL_WindowPos2svMESA(disp, parameters) \ (* GET_WindowPos2svMESA(disp)) parameters -static inline _glptr_WindowPos2svMESA GET_WindowPos2svMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos2svMESA) (GET_by_offset(disp, _gloffset_WindowPos2svMESA)); +static inline _glptr_WindowPos2svMESA +GET_WindowPos2svMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos2svMESA) (GET_by_offset + (disp, _gloffset_WindowPos2svMESA)); } -static inline void SET_WindowPos2svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn); +static inline void +SET_WindowPos2svMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3dMESA)(GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_WindowPos3dMESA) (GLdouble, GLdouble, + GLdouble); #define CALL_WindowPos3dMESA(disp, parameters) \ (* GET_WindowPos3dMESA(disp)) parameters -static inline _glptr_WindowPos3dMESA GET_WindowPos3dMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3dMESA) (GET_by_offset(disp, _gloffset_WindowPos3dMESA)); +static inline _glptr_WindowPos3dMESA +GET_WindowPos3dMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3dMESA) (GET_by_offset + (disp, _gloffset_WindowPos3dMESA)); } -static inline void SET_WindowPos3dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn); +static inline void +SET_WindowPos3dMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3dvMESA)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_WindowPos3dvMESA) (const GLdouble *); + #define CALL_WindowPos3dvMESA(disp, parameters) \ (* GET_WindowPos3dvMESA(disp)) parameters -static inline _glptr_WindowPos3dvMESA GET_WindowPos3dvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3dvMESA) (GET_by_offset(disp, _gloffset_WindowPos3dvMESA)); +static inline _glptr_WindowPos3dvMESA +GET_WindowPos3dvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3dvMESA) (GET_by_offset + (disp, _gloffset_WindowPos3dvMESA)); } -static inline void SET_WindowPos3dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn); +static inline void +SET_WindowPos3dvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3fMESA)(GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_WindowPos3fMESA) (GLfloat, GLfloat, GLfloat); + #define CALL_WindowPos3fMESA(disp, parameters) \ (* GET_WindowPos3fMESA(disp)) parameters -static inline _glptr_WindowPos3fMESA GET_WindowPos3fMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3fMESA) (GET_by_offset(disp, _gloffset_WindowPos3fMESA)); +static inline _glptr_WindowPos3fMESA +GET_WindowPos3fMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3fMESA) (GET_by_offset + (disp, _gloffset_WindowPos3fMESA)); } -static inline void SET_WindowPos3fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn); +static inline void +SET_WindowPos3fMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3fvMESA)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_WindowPos3fvMESA) (const GLfloat *); + #define CALL_WindowPos3fvMESA(disp, parameters) \ (* GET_WindowPos3fvMESA(disp)) parameters -static inline _glptr_WindowPos3fvMESA GET_WindowPos3fvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3fvMESA) (GET_by_offset(disp, _gloffset_WindowPos3fvMESA)); +static inline _glptr_WindowPos3fvMESA +GET_WindowPos3fvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3fvMESA) (GET_by_offset + (disp, _gloffset_WindowPos3fvMESA)); } -static inline void SET_WindowPos3fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn); +static inline void +SET_WindowPos3fvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3iMESA)(GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_WindowPos3iMESA) (GLint, GLint, GLint); + #define CALL_WindowPos3iMESA(disp, parameters) \ (* GET_WindowPos3iMESA(disp)) parameters -static inline _glptr_WindowPos3iMESA GET_WindowPos3iMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3iMESA) (GET_by_offset(disp, _gloffset_WindowPos3iMESA)); +static inline _glptr_WindowPos3iMESA +GET_WindowPos3iMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3iMESA) (GET_by_offset + (disp, _gloffset_WindowPos3iMESA)); } -static inline void SET_WindowPos3iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn); +static inline void +SET_WindowPos3iMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3ivMESA)(const GLint *); +typedef void (GLAPIENTRYP _glptr_WindowPos3ivMESA) (const GLint *); + #define CALL_WindowPos3ivMESA(disp, parameters) \ (* GET_WindowPos3ivMESA(disp)) parameters -static inline _glptr_WindowPos3ivMESA GET_WindowPos3ivMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3ivMESA) (GET_by_offset(disp, _gloffset_WindowPos3ivMESA)); +static inline _glptr_WindowPos3ivMESA +GET_WindowPos3ivMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3ivMESA) (GET_by_offset + (disp, _gloffset_WindowPos3ivMESA)); } -static inline void SET_WindowPos3ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn); +static inline void +SET_WindowPos3ivMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3sMESA)(GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_WindowPos3sMESA) (GLshort, GLshort, GLshort); + #define CALL_WindowPos3sMESA(disp, parameters) \ (* GET_WindowPos3sMESA(disp)) parameters -static inline _glptr_WindowPos3sMESA GET_WindowPos3sMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3sMESA) (GET_by_offset(disp, _gloffset_WindowPos3sMESA)); +static inline _glptr_WindowPos3sMESA +GET_WindowPos3sMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3sMESA) (GET_by_offset + (disp, _gloffset_WindowPos3sMESA)); } -static inline void SET_WindowPos3sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn); +static inline void +SET_WindowPos3sMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos3svMESA)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_WindowPos3svMESA) (const GLshort *); + #define CALL_WindowPos3svMESA(disp, parameters) \ (* GET_WindowPos3svMESA(disp)) parameters -static inline _glptr_WindowPos3svMESA GET_WindowPos3svMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos3svMESA) (GET_by_offset(disp, _gloffset_WindowPos3svMESA)); +static inline _glptr_WindowPos3svMESA +GET_WindowPos3svMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos3svMESA) (GET_by_offset + (disp, _gloffset_WindowPos3svMESA)); } -static inline void SET_WindowPos3svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn); +static inline void +SET_WindowPos3svMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA) (GLdouble, GLdouble, GLdouble, + GLdouble); #define CALL_WindowPos4dMESA(disp, parameters) \ (* GET_WindowPos4dMESA(disp)) parameters -static inline _glptr_WindowPos4dMESA GET_WindowPos4dMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4dMESA) (GET_by_offset(disp, _gloffset_WindowPos4dMESA)); +static inline _glptr_WindowPos4dMESA +GET_WindowPos4dMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4dMESA) (GET_by_offset + (disp, _gloffset_WindowPos4dMESA)); } -static inline void SET_WindowPos4dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn); +static inline void +SET_WindowPos4dMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA)(const GLdouble *); +typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA) (const GLdouble *); + #define CALL_WindowPos4dvMESA(disp, parameters) \ (* GET_WindowPos4dvMESA(disp)) parameters -static inline _glptr_WindowPos4dvMESA GET_WindowPos4dvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4dvMESA) (GET_by_offset(disp, _gloffset_WindowPos4dvMESA)); +static inline _glptr_WindowPos4dvMESA +GET_WindowPos4dvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4dvMESA) (GET_by_offset + (disp, _gloffset_WindowPos4dvMESA)); } -static inline void SET_WindowPos4dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) { - SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn); +static inline void +SET_WindowPos4dvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA) (GLfloat, GLfloat, GLfloat, + GLfloat); #define CALL_WindowPos4fMESA(disp, parameters) \ (* GET_WindowPos4fMESA(disp)) parameters -static inline _glptr_WindowPos4fMESA GET_WindowPos4fMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4fMESA) (GET_by_offset(disp, _gloffset_WindowPos4fMESA)); +static inline _glptr_WindowPos4fMESA +GET_WindowPos4fMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4fMESA) (GET_by_offset + (disp, _gloffset_WindowPos4fMESA)); } -static inline void SET_WindowPos4fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn); +static inline void +SET_WindowPos4fMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA)(const GLfloat *); +typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA) (const GLfloat *); + #define CALL_WindowPos4fvMESA(disp, parameters) \ (* GET_WindowPos4fvMESA(disp)) parameters -static inline _glptr_WindowPos4fvMESA GET_WindowPos4fvMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4fvMESA) (GET_by_offset(disp, _gloffset_WindowPos4fvMESA)); +static inline _glptr_WindowPos4fvMESA +GET_WindowPos4fvMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4fvMESA) (GET_by_offset + (disp, _gloffset_WindowPos4fvMESA)); } -static inline void SET_WindowPos4fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) { - SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn); +static inline void +SET_WindowPos4fvMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA) (GLint, GLint, GLint, GLint); + #define CALL_WindowPos4iMESA(disp, parameters) \ (* GET_WindowPos4iMESA(disp)) parameters -static inline _glptr_WindowPos4iMESA GET_WindowPos4iMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4iMESA) (GET_by_offset(disp, _gloffset_WindowPos4iMESA)); +static inline _glptr_WindowPos4iMESA +GET_WindowPos4iMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4iMESA) (GET_by_offset + (disp, _gloffset_WindowPos4iMESA)); } -static inline void SET_WindowPos4iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn); +static inline void +SET_WindowPos4iMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA)(const GLint *); +typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA) (const GLint *); + #define CALL_WindowPos4ivMESA(disp, parameters) \ (* GET_WindowPos4ivMESA(disp)) parameters -static inline _glptr_WindowPos4ivMESA GET_WindowPos4ivMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4ivMESA) (GET_by_offset(disp, _gloffset_WindowPos4ivMESA)); +static inline _glptr_WindowPos4ivMESA +GET_WindowPos4ivMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4ivMESA) (GET_by_offset + (disp, _gloffset_WindowPos4ivMESA)); } -static inline void SET_WindowPos4ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) { - SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn); +static inline void +SET_WindowPos4ivMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLint *)) +{ + SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA) (GLshort, GLshort, GLshort, + GLshort); #define CALL_WindowPos4sMESA(disp, parameters) \ (* GET_WindowPos4sMESA(disp)) parameters -static inline _glptr_WindowPos4sMESA GET_WindowPos4sMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4sMESA) (GET_by_offset(disp, _gloffset_WindowPos4sMESA)); +static inline _glptr_WindowPos4sMESA +GET_WindowPos4sMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4sMESA) (GET_by_offset + (disp, _gloffset_WindowPos4sMESA)); } -static inline void SET_WindowPos4sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn); +static inline void +SET_WindowPos4sMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn); } -typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA)(const GLshort *); +typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA) (const GLshort *); + #define CALL_WindowPos4svMESA(disp, parameters) \ (* GET_WindowPos4svMESA(disp)) parameters -static inline _glptr_WindowPos4svMESA GET_WindowPos4svMESA(struct _glapi_table *disp) { - return (_glptr_WindowPos4svMESA) (GET_by_offset(disp, _gloffset_WindowPos4svMESA)); +static inline _glptr_WindowPos4svMESA +GET_WindowPos4svMESA(struct _glapi_table *disp) +{ + return (_glptr_WindowPos4svMESA) (GET_by_offset + (disp, _gloffset_WindowPos4svMESA)); } -static inline void SET_WindowPos4svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) { - SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn); +static inline void +SET_WindowPos4svMESA(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLshort *)) +{ + SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn); } -typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint); +typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM) (const GLenum *, + const GLint *, + const GLsizei *, + GLsizei, GLint); #define CALL_MultiModeDrawArraysIBM(disp, parameters) \ (* GET_MultiModeDrawArraysIBM(disp)) parameters -static inline _glptr_MultiModeDrawArraysIBM GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) { - return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)); -} - -static inline void SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn); -} - -typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint); +static inline _glptr_MultiModeDrawArraysIBM +GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) +{ + return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset + (disp, + _gloffset_MultiModeDrawArraysIBM)); +} + +static inline void +SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLenum *, const GLint *, + const GLsizei *, GLsizei, + GLint)) +{ + SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn); +} + +typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM) (const GLenum *, + const GLsizei *, + GLenum, + const GLvoid * + const *, GLsizei, + GLint); #define CALL_MultiModeDrawElementsIBM(disp, parameters) \ (* GET_MultiModeDrawElementsIBM(disp)) parameters -static inline _glptr_MultiModeDrawElementsIBM GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) { - return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)); +static inline _glptr_MultiModeDrawElementsIBM +GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) +{ + return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset + (disp, + _gloffset_MultiModeDrawElementsIBM)); } -static inline void SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)) { - SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn); +static inline void +SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (const GLenum *, + const GLsizei *, GLenum, + const GLvoid * const *, + GLsizei, GLint)) +{ + SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteFencesNV)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteFencesNV) (GLsizei, const GLuint *); + #define CALL_DeleteFencesNV(disp, parameters) \ (* GET_DeleteFencesNV(disp)) parameters -static inline _glptr_DeleteFencesNV GET_DeleteFencesNV(struct _glapi_table *disp) { - return (_glptr_DeleteFencesNV) (GET_by_offset(disp, _gloffset_DeleteFencesNV)); +static inline _glptr_DeleteFencesNV +GET_DeleteFencesNV(struct _glapi_table *disp) +{ + return (_glptr_DeleteFencesNV) (GET_by_offset + (disp, _gloffset_DeleteFencesNV)); } -static inline void SET_DeleteFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteFencesNV, fn); +static inline void +SET_DeleteFencesNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteFencesNV, fn); } -typedef void (GLAPIENTRYP _glptr_FinishFenceNV)(GLuint); +typedef void (GLAPIENTRYP _glptr_FinishFenceNV) (GLuint); + #define CALL_FinishFenceNV(disp, parameters) \ (* GET_FinishFenceNV(disp)) parameters -static inline _glptr_FinishFenceNV GET_FinishFenceNV(struct _glapi_table *disp) { - return (_glptr_FinishFenceNV) (GET_by_offset(disp, _gloffset_FinishFenceNV)); +static inline _glptr_FinishFenceNV +GET_FinishFenceNV(struct _glapi_table *disp) +{ + return (_glptr_FinishFenceNV) (GET_by_offset + (disp, _gloffset_FinishFenceNV)); } -static inline void SET_FinishFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_FinishFenceNV, fn); +static inline void +SET_FinishFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_FinishFenceNV, fn); } -typedef void (GLAPIENTRYP _glptr_GenFencesNV)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenFencesNV) (GLsizei, GLuint *); + #define CALL_GenFencesNV(disp, parameters) \ (* GET_GenFencesNV(disp)) parameters -static inline _glptr_GenFencesNV GET_GenFencesNV(struct _glapi_table *disp) { - return (_glptr_GenFencesNV) (GET_by_offset(disp, _gloffset_GenFencesNV)); +static inline _glptr_GenFencesNV +GET_GenFencesNV(struct _glapi_table *disp) +{ + return (_glptr_GenFencesNV) (GET_by_offset(disp, _gloffset_GenFencesNV)); } -static inline void SET_GenFencesNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenFencesNV, fn); +static inline void +SET_GenFencesNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenFencesNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetFenceivNV)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetFenceivNV) (GLuint, GLenum, GLint *); + #define CALL_GetFenceivNV(disp, parameters) \ (* GET_GetFenceivNV(disp)) parameters -static inline _glptr_GetFenceivNV GET_GetFenceivNV(struct _glapi_table *disp) { - return (_glptr_GetFenceivNV) (GET_by_offset(disp, _gloffset_GetFenceivNV)); +static inline _glptr_GetFenceivNV +GET_GetFenceivNV(struct _glapi_table *disp) +{ + return (_glptr_GetFenceivNV) (GET_by_offset(disp, _gloffset_GetFenceivNV)); } -static inline void SET_GetFenceivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetFenceivNV, fn); +static inline void +SET_GetFenceivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetFenceivNV, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsFenceNV)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsFenceNV) (GLuint); + #define CALL_IsFenceNV(disp, parameters) \ (* GET_IsFenceNV(disp)) parameters -static inline _glptr_IsFenceNV GET_IsFenceNV(struct _glapi_table *disp) { - return (_glptr_IsFenceNV) (GET_by_offset(disp, _gloffset_IsFenceNV)); +static inline _glptr_IsFenceNV +GET_IsFenceNV(struct _glapi_table *disp) +{ + return (_glptr_IsFenceNV) (GET_by_offset(disp, _gloffset_IsFenceNV)); } -static inline void SET_IsFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsFenceNV, fn); +static inline void +SET_IsFenceNV(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsFenceNV, fn); } -typedef void (GLAPIENTRYP _glptr_SetFenceNV)(GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_SetFenceNV) (GLuint, GLenum); + #define CALL_SetFenceNV(disp, parameters) \ (* GET_SetFenceNV(disp)) parameters -static inline _glptr_SetFenceNV GET_SetFenceNV(struct _glapi_table *disp) { - return (_glptr_SetFenceNV) (GET_by_offset(disp, _gloffset_SetFenceNV)); +static inline _glptr_SetFenceNV +GET_SetFenceNV(struct _glapi_table *disp) +{ + return (_glptr_SetFenceNV) (GET_by_offset(disp, _gloffset_SetFenceNV)); } -static inline void SET_SetFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_SetFenceNV, fn); +static inline void +SET_SetFenceNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_SetFenceNV, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_TestFenceNV)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_TestFenceNV) (GLuint); + #define CALL_TestFenceNV(disp, parameters) \ (* GET_TestFenceNV(disp)) parameters -static inline _glptr_TestFenceNV GET_TestFenceNV(struct _glapi_table *disp) { - return (_glptr_TestFenceNV) (GET_by_offset(disp, _gloffset_TestFenceNV)); +static inline _glptr_TestFenceNV +GET_TestFenceNV(struct _glapi_table *disp) +{ + return (_glptr_TestFenceNV) (GET_by_offset(disp, _gloffset_TestFenceNV)); } -static inline void SET_TestFenceNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_TestFenceNV, fn); +static inline void +SET_TestFenceNV(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_TestFenceNV, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_AreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *); +typedef GLboolean(GLAPIENTRYP _glptr_AreProgramsResidentNV) (GLsizei, + const GLuint *, + GLboolean *); #define CALL_AreProgramsResidentNV(disp, parameters) \ (* GET_AreProgramsResidentNV(disp)) parameters -static inline _glptr_AreProgramsResidentNV GET_AreProgramsResidentNV(struct _glapi_table *disp) { - return (_glptr_AreProgramsResidentNV) (GET_by_offset(disp, _gloffset_AreProgramsResidentNV)); +static inline _glptr_AreProgramsResidentNV +GET_AreProgramsResidentNV(struct _glapi_table *disp) +{ + return (_glptr_AreProgramsResidentNV) (GET_by_offset + (disp, + _gloffset_AreProgramsResidentNV)); } -static inline void SET_AreProgramsResidentNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) { - SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn); +static inline void +SET_AreProgramsResidentNV(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLsizei, const GLuint *, + GLboolean *)) +{ + SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn); } -typedef void (GLAPIENTRYP _glptr_BindProgramNV)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindProgramNV) (GLenum, GLuint); + #define CALL_BindProgramNV(disp, parameters) \ (* GET_BindProgramNV(disp)) parameters -static inline _glptr_BindProgramNV GET_BindProgramNV(struct _glapi_table *disp) { - return (_glptr_BindProgramNV) (GET_by_offset(disp, _gloffset_BindProgramNV)); +static inline _glptr_BindProgramNV +GET_BindProgramNV(struct _glapi_table *disp) +{ + return (_glptr_BindProgramNV) (GET_by_offset + (disp, _gloffset_BindProgramNV)); } -static inline void SET_BindProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindProgramNV, fn); +static inline void +SET_BindProgramNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindProgramNV, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteProgramsNV)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteProgramsNV) (GLsizei, const GLuint *); + #define CALL_DeleteProgramsNV(disp, parameters) \ (* GET_DeleteProgramsNV(disp)) parameters -static inline _glptr_DeleteProgramsNV GET_DeleteProgramsNV(struct _glapi_table *disp) { - return (_glptr_DeleteProgramsNV) (GET_by_offset(disp, _gloffset_DeleteProgramsNV)); +static inline _glptr_DeleteProgramsNV +GET_DeleteProgramsNV(struct _glapi_table *disp) +{ + return (_glptr_DeleteProgramsNV) (GET_by_offset + (disp, _gloffset_DeleteProgramsNV)); } -static inline void SET_DeleteProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn); +static inline void +SET_DeleteProgramsNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn); } -typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV)(GLenum, GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV) (GLenum, GLuint, + const GLfloat *); #define CALL_ExecuteProgramNV(disp, parameters) \ (* GET_ExecuteProgramNV(disp)) parameters -static inline _glptr_ExecuteProgramNV GET_ExecuteProgramNV(struct _glapi_table *disp) { - return (_glptr_ExecuteProgramNV) (GET_by_offset(disp, _gloffset_ExecuteProgramNV)); +static inline _glptr_ExecuteProgramNV +GET_ExecuteProgramNV(struct _glapi_table *disp) +{ + return (_glptr_ExecuteProgramNV) (GET_by_offset + (disp, _gloffset_ExecuteProgramNV)); } -static inline void SET_ExecuteProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn); +static inline void +SET_ExecuteProgramNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn); } -typedef void (GLAPIENTRYP _glptr_GenProgramsNV)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenProgramsNV) (GLsizei, GLuint *); + #define CALL_GenProgramsNV(disp, parameters) \ (* GET_GenProgramsNV(disp)) parameters -static inline _glptr_GenProgramsNV GET_GenProgramsNV(struct _glapi_table *disp) { - return (_glptr_GenProgramsNV) (GET_by_offset(disp, _gloffset_GenProgramsNV)); +static inline _glptr_GenProgramsNV +GET_GenProgramsNV(struct _glapi_table *disp) +{ + return (_glptr_GenProgramsNV) (GET_by_offset + (disp, _gloffset_GenProgramsNV)); } -static inline void SET_GenProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenProgramsNV, fn); +static inline void +SET_GenProgramsNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenProgramsNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV)(GLenum, GLuint, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV) (GLenum, GLuint, + GLenum, GLdouble *); #define CALL_GetProgramParameterdvNV(disp, parameters) \ (* GET_GetProgramParameterdvNV(disp)) parameters -static inline _glptr_GetProgramParameterdvNV GET_GetProgramParameterdvNV(struct _glapi_table *disp) { - return (_glptr_GetProgramParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)); +static inline _glptr_GetProgramParameterdvNV +GET_GetProgramParameterdvNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramParameterdvNV) (GET_by_offset + (disp, + _gloffset_GetProgramParameterdvNV)); } -static inline void SET_GetProgramParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn); +static inline void +SET_GetProgramParameterdvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV)(GLenum, GLuint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV) (GLenum, GLuint, + GLenum, GLfloat *); #define CALL_GetProgramParameterfvNV(disp, parameters) \ (* GET_GetProgramParameterfvNV(disp)) parameters -static inline _glptr_GetProgramParameterfvNV GET_GetProgramParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetProgramParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)); +static inline _glptr_GetProgramParameterfvNV +GET_GetProgramParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetProgramParameterfvNV)); } -static inline void SET_GetProgramParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn); +static inline void +SET_GetProgramParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramStringNV)(GLuint, GLenum, GLubyte *); +typedef void (GLAPIENTRYP _glptr_GetProgramStringNV) (GLuint, GLenum, + GLubyte *); #define CALL_GetProgramStringNV(disp, parameters) \ (* GET_GetProgramStringNV(disp)) parameters -static inline _glptr_GetProgramStringNV GET_GetProgramStringNV(struct _glapi_table *disp) { - return (_glptr_GetProgramStringNV) (GET_by_offset(disp, _gloffset_GetProgramStringNV)); +static inline _glptr_GetProgramStringNV +GET_GetProgramStringNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramStringNV) (GET_by_offset + (disp, _gloffset_GetProgramStringNV)); } -static inline void SET_GetProgramStringNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLubyte *)) { - SET_by_offset(disp, _gloffset_GetProgramStringNV, fn); +static inline void +SET_GetProgramStringNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLubyte *)) +{ + SET_by_offset(disp, _gloffset_GetProgramStringNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramivNV)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetProgramivNV) (GLuint, GLenum, GLint *); + #define CALL_GetProgramivNV(disp, parameters) \ (* GET_GetProgramivNV(disp)) parameters -static inline _glptr_GetProgramivNV GET_GetProgramivNV(struct _glapi_table *disp) { - return (_glptr_GetProgramivNV) (GET_by_offset(disp, _gloffset_GetProgramivNV)); +static inline _glptr_GetProgramivNV +GET_GetProgramivNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramivNV) (GET_by_offset + (disp, _gloffset_GetProgramivNV)); } -static inline void SET_GetProgramivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetProgramivNV, fn); +static inline void +SET_GetProgramivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetProgramivNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV)(GLenum, GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV) (GLenum, GLuint, GLenum, + GLint *); #define CALL_GetTrackMatrixivNV(disp, parameters) \ (* GET_GetTrackMatrixivNV(disp)) parameters -static inline _glptr_GetTrackMatrixivNV GET_GetTrackMatrixivNV(struct _glapi_table *disp) { - return (_glptr_GetTrackMatrixivNV) (GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)); +static inline _glptr_GetTrackMatrixivNV +GET_GetTrackMatrixivNV(struct _glapi_table *disp) +{ + return (_glptr_GetTrackMatrixivNV) (GET_by_offset + (disp, _gloffset_GetTrackMatrixivNV)); } -static inline void SET_GetTrackMatrixivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn); +static inline void +SET_GetTrackMatrixivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointervNV)(GLuint, GLenum, GLvoid **); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointervNV) (GLuint, GLenum, + GLvoid **); #define CALL_GetVertexAttribPointervNV(disp, parameters) \ (* GET_GetVertexAttribPointervNV(disp)) parameters -static inline _glptr_GetVertexAttribPointervNV GET_GetVertexAttribPointervNV(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribPointervNV) (GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)); +static inline _glptr_GetVertexAttribPointervNV +GET_GetVertexAttribPointervNV(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribPointervNV) (GET_by_offset + (disp, + _gloffset_GetVertexAttribPointervNV)); } -static inline void SET_GetVertexAttribPointervNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLvoid **)) { - SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn); +static inline void +SET_GetVertexAttribPointervNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLvoid **)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV)(GLuint, GLenum, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV) (GLuint, GLenum, + GLdouble *); #define CALL_GetVertexAttribdvNV(disp, parameters) \ (* GET_GetVertexAttribdvNV(disp)) parameters -static inline _glptr_GetVertexAttribdvNV GET_GetVertexAttribdvNV(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribdvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)); +static inline _glptr_GetVertexAttribdvNV +GET_GetVertexAttribdvNV(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribdvNV) (GET_by_offset + (disp, _gloffset_GetVertexAttribdvNV)); } -static inline void SET_GetVertexAttribdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn); +static inline void +SET_GetVertexAttribdvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV)(GLuint, GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV) (GLuint, GLenum, + GLfloat *); #define CALL_GetVertexAttribfvNV(disp, parameters) \ (* GET_GetVertexAttribfvNV(disp)) parameters -static inline _glptr_GetVertexAttribfvNV GET_GetVertexAttribfvNV(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribfvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)); +static inline _glptr_GetVertexAttribfvNV +GET_GetVertexAttribfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribfvNV) (GET_by_offset + (disp, _gloffset_GetVertexAttribfvNV)); } -static inline void SET_GetVertexAttribfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn); +static inline void +SET_GetVertexAttribfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV) (GLuint, GLenum, GLint *); + #define CALL_GetVertexAttribivNV(disp, parameters) \ (* GET_GetVertexAttribivNV(disp)) parameters -static inline _glptr_GetVertexAttribivNV GET_GetVertexAttribivNV(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribivNV) (GET_by_offset(disp, _gloffset_GetVertexAttribivNV)); +static inline _glptr_GetVertexAttribivNV +GET_GetVertexAttribivNV(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribivNV) (GET_by_offset + (disp, _gloffset_GetVertexAttribivNV)); } -static inline void SET_GetVertexAttribivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn); +static inline void +SET_GetVertexAttribivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsProgramNV)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsProgramNV) (GLuint); + #define CALL_IsProgramNV(disp, parameters) \ (* GET_IsProgramNV(disp)) parameters -static inline _glptr_IsProgramNV GET_IsProgramNV(struct _glapi_table *disp) { - return (_glptr_IsProgramNV) (GET_by_offset(disp, _gloffset_IsProgramNV)); +static inline _glptr_IsProgramNV +GET_IsProgramNV(struct _glapi_table *disp) +{ + return (_glptr_IsProgramNV) (GET_by_offset(disp, _gloffset_IsProgramNV)); } -static inline void SET_IsProgramNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsProgramNV, fn); +static inline void +SET_IsProgramNV(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsProgramNV, fn); } -typedef void (GLAPIENTRYP _glptr_LoadProgramNV)(GLenum, GLuint, GLsizei, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_LoadProgramNV) (GLenum, GLuint, GLsizei, + const GLubyte *); #define CALL_LoadProgramNV(disp, parameters) \ (* GET_LoadProgramNV(disp)) parameters -static inline _glptr_LoadProgramNV GET_LoadProgramNV(struct _glapi_table *disp) { - return (_glptr_LoadProgramNV) (GET_by_offset(disp, _gloffset_LoadProgramNV)); +static inline _glptr_LoadProgramNV +GET_LoadProgramNV(struct _glapi_table *disp) +{ + return (_glptr_LoadProgramNV) (GET_by_offset + (disp, _gloffset_LoadProgramNV)); } -static inline void SET_LoadProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLubyte *)) { - SET_by_offset(disp, _gloffset_LoadProgramNV, fn); +static inline void +SET_LoadProgramNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_LoadProgramNV, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV)(GLenum, GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV) (GLenum, GLuint, + GLsizei, + const GLdouble *); #define CALL_ProgramParameters4dvNV(disp, parameters) \ (* GET_ProgramParameters4dvNV(disp)) parameters -static inline _glptr_ProgramParameters4dvNV GET_ProgramParameters4dvNV(struct _glapi_table *disp) { - return (_glptr_ProgramParameters4dvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)); +static inline _glptr_ProgramParameters4dvNV +GET_ProgramParameters4dvNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramParameters4dvNV) (GET_by_offset + (disp, + _gloffset_ProgramParameters4dvNV)); } -static inline void SET_ProgramParameters4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn); +static inline void +SET_ProgramParameters4dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV)(GLenum, GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV) (GLenum, GLuint, + GLsizei, + const GLfloat *); #define CALL_ProgramParameters4fvNV(disp, parameters) \ (* GET_ProgramParameters4fvNV(disp)) parameters -static inline _glptr_ProgramParameters4fvNV GET_ProgramParameters4fvNV(struct _glapi_table *disp) { - return (_glptr_ProgramParameters4fvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)); +static inline _glptr_ProgramParameters4fvNV +GET_ProgramParameters4fvNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramParameters4fvNV) (GET_by_offset + (disp, + _gloffset_ProgramParameters4fvNV)); } -static inline void SET_ProgramParameters4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn); +static inline void +SET_ProgramParameters4fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV) (GLsizei, + const GLuint *); #define CALL_RequestResidentProgramsNV(disp, parameters) \ (* GET_RequestResidentProgramsNV(disp)) parameters -static inline _glptr_RequestResidentProgramsNV GET_RequestResidentProgramsNV(struct _glapi_table *disp) { - return (_glptr_RequestResidentProgramsNV) (GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)); +static inline _glptr_RequestResidentProgramsNV +GET_RequestResidentProgramsNV(struct _glapi_table *disp) +{ + return (_glptr_RequestResidentProgramsNV) (GET_by_offset + (disp, + _gloffset_RequestResidentProgramsNV)); } -static inline void SET_RequestResidentProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn); +static inline void +SET_RequestResidentProgramsNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn); } -typedef void (GLAPIENTRYP _glptr_TrackMatrixNV)(GLenum, GLuint, GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_TrackMatrixNV) (GLenum, GLuint, GLenum, + GLenum); #define CALL_TrackMatrixNV(disp, parameters) \ (* GET_TrackMatrixNV(disp)) parameters -static inline _glptr_TrackMatrixNV GET_TrackMatrixNV(struct _glapi_table *disp) { - return (_glptr_TrackMatrixNV) (GET_by_offset(disp, _gloffset_TrackMatrixNV)); +static inline _glptr_TrackMatrixNV +GET_TrackMatrixNV(struct _glapi_table *disp) +{ + return (_glptr_TrackMatrixNV) (GET_by_offset + (disp, _gloffset_TrackMatrixNV)); } -static inline void SET_TrackMatrixNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_TrackMatrixNV, fn); +static inline void +SET_TrackMatrixNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_TrackMatrixNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV)(GLuint, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV) (GLuint, GLdouble); + #define CALL_VertexAttrib1dNV(disp, parameters) \ (* GET_VertexAttrib1dNV(disp)) parameters -static inline _glptr_VertexAttrib1dNV GET_VertexAttrib1dNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1dNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dNV)); +static inline _glptr_VertexAttrib1dNV +GET_VertexAttrib1dNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1dNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1dNV)); } -static inline void SET_VertexAttrib1dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn); +static inline void +SET_VertexAttrib1dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV) (GLuint, const GLdouble *); + #define CALL_VertexAttrib1dvNV(disp, parameters) \ (* GET_VertexAttrib1dvNV(disp)) parameters -static inline _glptr_VertexAttrib1dvNV GET_VertexAttrib1dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)); +static inline _glptr_VertexAttrib1dvNV +GET_VertexAttrib1dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1dvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1dvNV)); } -static inline void SET_VertexAttrib1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn); +static inline void +SET_VertexAttrib1dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV)(GLuint, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV) (GLuint, GLfloat); + #define CALL_VertexAttrib1fNV(disp, parameters) \ (* GET_VertexAttrib1fNV(disp)) parameters -static inline _glptr_VertexAttrib1fNV GET_VertexAttrib1fNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1fNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fNV)); +static inline _glptr_VertexAttrib1fNV +GET_VertexAttrib1fNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1fNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1fNV)); } -static inline void SET_VertexAttrib1fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn); +static inline void +SET_VertexAttrib1fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV) (GLuint, const GLfloat *); + #define CALL_VertexAttrib1fvNV(disp, parameters) \ (* GET_VertexAttrib1fvNV(disp)) parameters -static inline _glptr_VertexAttrib1fvNV GET_VertexAttrib1fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)); +static inline _glptr_VertexAttrib1fvNV +GET_VertexAttrib1fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1fvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1fvNV)); } -static inline void SET_VertexAttrib1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn); +static inline void +SET_VertexAttrib1fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV)(GLuint, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV) (GLuint, GLshort); + #define CALL_VertexAttrib1sNV(disp, parameters) \ (* GET_VertexAttrib1sNV(disp)) parameters -static inline _glptr_VertexAttrib1sNV GET_VertexAttrib1sNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1sNV) (GET_by_offset(disp, _gloffset_VertexAttrib1sNV)); +static inline _glptr_VertexAttrib1sNV +GET_VertexAttrib1sNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1sNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1sNV)); } -static inline void SET_VertexAttrib1sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn); +static inline void +SET_VertexAttrib1sNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV) (GLuint, const GLshort *); + #define CALL_VertexAttrib1svNV(disp, parameters) \ (* GET_VertexAttrib1svNV(disp)) parameters -static inline _glptr_VertexAttrib1svNV GET_VertexAttrib1svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib1svNV) (GET_by_offset(disp, _gloffset_VertexAttrib1svNV)); +static inline _glptr_VertexAttrib1svNV +GET_VertexAttrib1svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib1svNV) (GET_by_offset + (disp, _gloffset_VertexAttrib1svNV)); } -static inline void SET_VertexAttrib1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn); +static inline void +SET_VertexAttrib1svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV)(GLuint, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV) (GLuint, GLdouble, GLdouble); + #define CALL_VertexAttrib2dNV(disp, parameters) \ (* GET_VertexAttrib2dNV(disp)) parameters -static inline _glptr_VertexAttrib2dNV GET_VertexAttrib2dNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2dNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dNV)); +static inline _glptr_VertexAttrib2dNV +GET_VertexAttrib2dNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2dNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2dNV)); } -static inline void SET_VertexAttrib2dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn); +static inline void +SET_VertexAttrib2dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV) (GLuint, const GLdouble *); + #define CALL_VertexAttrib2dvNV(disp, parameters) \ (* GET_VertexAttrib2dvNV(disp)) parameters -static inline _glptr_VertexAttrib2dvNV GET_VertexAttrib2dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)); +static inline _glptr_VertexAttrib2dvNV +GET_VertexAttrib2dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2dvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2dvNV)); } -static inline void SET_VertexAttrib2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn); +static inline void +SET_VertexAttrib2dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV)(GLuint, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV) (GLuint, GLfloat, GLfloat); + #define CALL_VertexAttrib2fNV(disp, parameters) \ (* GET_VertexAttrib2fNV(disp)) parameters -static inline _glptr_VertexAttrib2fNV GET_VertexAttrib2fNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2fNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fNV)); +static inline _glptr_VertexAttrib2fNV +GET_VertexAttrib2fNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2fNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2fNV)); } -static inline void SET_VertexAttrib2fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn); +static inline void +SET_VertexAttrib2fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV) (GLuint, const GLfloat *); + #define CALL_VertexAttrib2fvNV(disp, parameters) \ (* GET_VertexAttrib2fvNV(disp)) parameters -static inline _glptr_VertexAttrib2fvNV GET_VertexAttrib2fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)); +static inline _glptr_VertexAttrib2fvNV +GET_VertexAttrib2fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2fvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2fvNV)); } -static inline void SET_VertexAttrib2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn); +static inline void +SET_VertexAttrib2fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV)(GLuint, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV) (GLuint, GLshort, GLshort); + #define CALL_VertexAttrib2sNV(disp, parameters) \ (* GET_VertexAttrib2sNV(disp)) parameters -static inline _glptr_VertexAttrib2sNV GET_VertexAttrib2sNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2sNV) (GET_by_offset(disp, _gloffset_VertexAttrib2sNV)); +static inline _glptr_VertexAttrib2sNV +GET_VertexAttrib2sNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2sNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2sNV)); } -static inline void SET_VertexAttrib2sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn); +static inline void +SET_VertexAttrib2sNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV) (GLuint, const GLshort *); + #define CALL_VertexAttrib2svNV(disp, parameters) \ (* GET_VertexAttrib2svNV(disp)) parameters -static inline _glptr_VertexAttrib2svNV GET_VertexAttrib2svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib2svNV) (GET_by_offset(disp, _gloffset_VertexAttrib2svNV)); +static inline _glptr_VertexAttrib2svNV +GET_VertexAttrib2svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib2svNV) (GET_by_offset + (disp, _gloffset_VertexAttrib2svNV)); } -static inline void SET_VertexAttrib2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn); +static inline void +SET_VertexAttrib2svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV)(GLuint, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV) (GLuint, GLdouble, GLdouble, + GLdouble); #define CALL_VertexAttrib3dNV(disp, parameters) \ (* GET_VertexAttrib3dNV(disp)) parameters -static inline _glptr_VertexAttrib3dNV GET_VertexAttrib3dNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3dNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dNV)); +static inline _glptr_VertexAttrib3dNV +GET_VertexAttrib3dNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3dNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3dNV)); } -static inline void SET_VertexAttrib3dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn); +static inline void +SET_VertexAttrib3dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV) (GLuint, const GLdouble *); + #define CALL_VertexAttrib3dvNV(disp, parameters) \ (* GET_VertexAttrib3dvNV(disp)) parameters -static inline _glptr_VertexAttrib3dvNV GET_VertexAttrib3dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)); +static inline _glptr_VertexAttrib3dvNV +GET_VertexAttrib3dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3dvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3dvNV)); } -static inline void SET_VertexAttrib3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn); +static inline void +SET_VertexAttrib3dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV)(GLuint, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV) (GLuint, GLfloat, GLfloat, + GLfloat); #define CALL_VertexAttrib3fNV(disp, parameters) \ (* GET_VertexAttrib3fNV(disp)) parameters -static inline _glptr_VertexAttrib3fNV GET_VertexAttrib3fNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3fNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fNV)); +static inline _glptr_VertexAttrib3fNV +GET_VertexAttrib3fNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3fNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3fNV)); } -static inline void SET_VertexAttrib3fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn); +static inline void +SET_VertexAttrib3fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV) (GLuint, const GLfloat *); + #define CALL_VertexAttrib3fvNV(disp, parameters) \ (* GET_VertexAttrib3fvNV(disp)) parameters -static inline _glptr_VertexAttrib3fvNV GET_VertexAttrib3fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)); +static inline _glptr_VertexAttrib3fvNV +GET_VertexAttrib3fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3fvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3fvNV)); } -static inline void SET_VertexAttrib3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn); +static inline void +SET_VertexAttrib3fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV)(GLuint, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV) (GLuint, GLshort, GLshort, + GLshort); #define CALL_VertexAttrib3sNV(disp, parameters) \ (* GET_VertexAttrib3sNV(disp)) parameters -static inline _glptr_VertexAttrib3sNV GET_VertexAttrib3sNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3sNV) (GET_by_offset(disp, _gloffset_VertexAttrib3sNV)); +static inline _glptr_VertexAttrib3sNV +GET_VertexAttrib3sNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3sNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3sNV)); } -static inline void SET_VertexAttrib3sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn); +static inline void +SET_VertexAttrib3sNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV) (GLuint, const GLshort *); + #define CALL_VertexAttrib3svNV(disp, parameters) \ (* GET_VertexAttrib3svNV(disp)) parameters -static inline _glptr_VertexAttrib3svNV GET_VertexAttrib3svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib3svNV) (GET_by_offset(disp, _gloffset_VertexAttrib3svNV)); +static inline _glptr_VertexAttrib3svNV +GET_VertexAttrib3svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib3svNV) (GET_by_offset + (disp, _gloffset_VertexAttrib3svNV)); } -static inline void SET_VertexAttrib3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn); +static inline void +SET_VertexAttrib3svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV) (GLuint, GLdouble, GLdouble, + GLdouble, GLdouble); #define CALL_VertexAttrib4dNV(disp, parameters) \ (* GET_VertexAttrib4dNV(disp)) parameters -static inline _glptr_VertexAttrib4dNV GET_VertexAttrib4dNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4dNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dNV)); +static inline _glptr_VertexAttrib4dNV +GET_VertexAttrib4dNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4dNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4dNV)); } -static inline void SET_VertexAttrib4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn); +static inline void +SET_VertexAttrib4dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble, + GLdouble, GLdouble)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV)(GLuint, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV) (GLuint, const GLdouble *); + #define CALL_VertexAttrib4dvNV(disp, parameters) \ (* GET_VertexAttrib4dvNV(disp)) parameters -static inline _glptr_VertexAttrib4dvNV GET_VertexAttrib4dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)); +static inline _glptr_VertexAttrib4dvNV +GET_VertexAttrib4dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4dvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4dvNV)); } -static inline void SET_VertexAttrib4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn); +static inline void +SET_VertexAttrib4dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV) (GLuint, GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_VertexAttrib4fNV(disp, parameters) \ (* GET_VertexAttrib4fNV(disp)) parameters -static inline _glptr_VertexAttrib4fNV GET_VertexAttrib4fNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4fNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fNV)); +static inline _glptr_VertexAttrib4fNV +GET_VertexAttrib4fNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4fNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4fNV)); } -static inline void SET_VertexAttrib4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn); +static inline void +SET_VertexAttrib4fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat, + GLfloat)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV) (GLuint, const GLfloat *); + #define CALL_VertexAttrib4fvNV(disp, parameters) \ (* GET_VertexAttrib4fvNV(disp)) parameters -static inline _glptr_VertexAttrib4fvNV GET_VertexAttrib4fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)); +static inline _glptr_VertexAttrib4fvNV +GET_VertexAttrib4fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4fvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4fvNV)); } -static inline void SET_VertexAttrib4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn); +static inline void +SET_VertexAttrib4fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV)(GLuint, GLshort, GLshort, GLshort, GLshort); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV) (GLuint, GLshort, GLshort, + GLshort, GLshort); #define CALL_VertexAttrib4sNV(disp, parameters) \ (* GET_VertexAttrib4sNV(disp)) parameters -static inline _glptr_VertexAttrib4sNV GET_VertexAttrib4sNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4sNV) (GET_by_offset(disp, _gloffset_VertexAttrib4sNV)); +static inline _glptr_VertexAttrib4sNV +GET_VertexAttrib4sNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4sNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4sNV)); } -static inline void SET_VertexAttrib4sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) { - SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn); +static inline void +SET_VertexAttrib4sNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort, + GLshort)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV) (GLuint, const GLshort *); + #define CALL_VertexAttrib4svNV(disp, parameters) \ (* GET_VertexAttrib4svNV(disp)) parameters -static inline _glptr_VertexAttrib4svNV GET_VertexAttrib4svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4svNV) (GET_by_offset(disp, _gloffset_VertexAttrib4svNV)); +static inline _glptr_VertexAttrib4svNV +GET_VertexAttrib4svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4svNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4svNV)); } -static inline void SET_VertexAttrib4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn); +static inline void +SET_VertexAttrib4svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV) (GLuint, GLubyte, GLubyte, + GLubyte, GLubyte); #define CALL_VertexAttrib4ubNV(disp, parameters) \ (* GET_VertexAttrib4ubNV(disp)) parameters -static inline _glptr_VertexAttrib4ubNV GET_VertexAttrib4ubNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4ubNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)); +static inline _glptr_VertexAttrib4ubNV +GET_VertexAttrib4ubNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4ubNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4ubNV)); } -static inline void SET_VertexAttrib4ubNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) { - SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn); +static inline void +SET_VertexAttrib4ubNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLubyte, GLubyte, GLubyte, + GLubyte)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV)(GLuint, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV) (GLuint, const GLubyte *); + #define CALL_VertexAttrib4ubvNV(disp, parameters) \ (* GET_VertexAttrib4ubvNV(disp)) parameters -static inline _glptr_VertexAttrib4ubvNV GET_VertexAttrib4ubvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttrib4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)); +static inline _glptr_VertexAttrib4ubvNV +GET_VertexAttrib4ubvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttrib4ubvNV) (GET_by_offset + (disp, _gloffset_VertexAttrib4ubvNV)); } -static inline void SET_VertexAttrib4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn); +static inline void +SET_VertexAttrib4ubvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV)(GLuint, GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV) (GLuint, GLint, GLenum, + GLsizei, + const GLvoid *); #define CALL_VertexAttribPointerNV(disp, parameters) \ (* GET_VertexAttribPointerNV(disp)) parameters -static inline _glptr_VertexAttribPointerNV GET_VertexAttribPointerNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribPointerNV) (GET_by_offset(disp, _gloffset_VertexAttribPointerNV)); +static inline _glptr_VertexAttribPointerNV +GET_VertexAttribPointerNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribPointerNV) (GET_by_offset + (disp, + _gloffset_VertexAttribPointerNV)); } -static inline void SET_VertexAttribPointerNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn); +static inline void +SET_VertexAttribPointerNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLenum, GLsizei, + const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV)(GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV) (GLuint, GLsizei, + const GLdouble *); #define CALL_VertexAttribs1dvNV(disp, parameters) \ (* GET_VertexAttribs1dvNV(disp)) parameters -static inline _glptr_VertexAttribs1dvNV GET_VertexAttribs1dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs1dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)); +static inline _glptr_VertexAttribs1dvNV +GET_VertexAttribs1dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs1dvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs1dvNV)); } -static inline void SET_VertexAttribs1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn); +static inline void +SET_VertexAttribs1dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV)(GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV) (GLuint, GLsizei, + const GLfloat *); #define CALL_VertexAttribs1fvNV(disp, parameters) \ (* GET_VertexAttribs1fvNV(disp)) parameters -static inline _glptr_VertexAttribs1fvNV GET_VertexAttribs1fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs1fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)); +static inline _glptr_VertexAttribs1fvNV +GET_VertexAttribs1fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs1fvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs1fvNV)); } -static inline void SET_VertexAttribs1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn); +static inline void +SET_VertexAttribs1fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV)(GLuint, GLsizei, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV) (GLuint, GLsizei, + const GLshort *); #define CALL_VertexAttribs1svNV(disp, parameters) \ (* GET_VertexAttribs1svNV(disp)) parameters -static inline _glptr_VertexAttribs1svNV GET_VertexAttribs1svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs1svNV) (GET_by_offset(disp, _gloffset_VertexAttribs1svNV)); +static inline _glptr_VertexAttribs1svNV +GET_VertexAttribs1svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs1svNV) (GET_by_offset + (disp, _gloffset_VertexAttribs1svNV)); } -static inline void SET_VertexAttribs1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn); +static inline void +SET_VertexAttribs1svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV)(GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV) (GLuint, GLsizei, + const GLdouble *); #define CALL_VertexAttribs2dvNV(disp, parameters) \ (* GET_VertexAttribs2dvNV(disp)) parameters -static inline _glptr_VertexAttribs2dvNV GET_VertexAttribs2dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs2dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)); +static inline _glptr_VertexAttribs2dvNV +GET_VertexAttribs2dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs2dvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs2dvNV)); } -static inline void SET_VertexAttribs2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn); +static inline void +SET_VertexAttribs2dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV)(GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV) (GLuint, GLsizei, + const GLfloat *); #define CALL_VertexAttribs2fvNV(disp, parameters) \ (* GET_VertexAttribs2fvNV(disp)) parameters -static inline _glptr_VertexAttribs2fvNV GET_VertexAttribs2fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs2fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)); +static inline _glptr_VertexAttribs2fvNV +GET_VertexAttribs2fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs2fvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs2fvNV)); } -static inline void SET_VertexAttribs2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn); +static inline void +SET_VertexAttribs2fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV)(GLuint, GLsizei, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV) (GLuint, GLsizei, + const GLshort *); #define CALL_VertexAttribs2svNV(disp, parameters) \ (* GET_VertexAttribs2svNV(disp)) parameters -static inline _glptr_VertexAttribs2svNV GET_VertexAttribs2svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs2svNV) (GET_by_offset(disp, _gloffset_VertexAttribs2svNV)); +static inline _glptr_VertexAttribs2svNV +GET_VertexAttribs2svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs2svNV) (GET_by_offset + (disp, _gloffset_VertexAttribs2svNV)); } -static inline void SET_VertexAttribs2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn); +static inline void +SET_VertexAttribs2svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV)(GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV) (GLuint, GLsizei, + const GLdouble *); #define CALL_VertexAttribs3dvNV(disp, parameters) \ (* GET_VertexAttribs3dvNV(disp)) parameters -static inline _glptr_VertexAttribs3dvNV GET_VertexAttribs3dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs3dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)); +static inline _glptr_VertexAttribs3dvNV +GET_VertexAttribs3dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs3dvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs3dvNV)); } -static inline void SET_VertexAttribs3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn); +static inline void +SET_VertexAttribs3dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV)(GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV) (GLuint, GLsizei, + const GLfloat *); #define CALL_VertexAttribs3fvNV(disp, parameters) \ (* GET_VertexAttribs3fvNV(disp)) parameters -static inline _glptr_VertexAttribs3fvNV GET_VertexAttribs3fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs3fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)); +static inline _glptr_VertexAttribs3fvNV +GET_VertexAttribs3fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs3fvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs3fvNV)); } -static inline void SET_VertexAttribs3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn); +static inline void +SET_VertexAttribs3fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV)(GLuint, GLsizei, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV) (GLuint, GLsizei, + const GLshort *); #define CALL_VertexAttribs3svNV(disp, parameters) \ (* GET_VertexAttribs3svNV(disp)) parameters -static inline _glptr_VertexAttribs3svNV GET_VertexAttribs3svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs3svNV) (GET_by_offset(disp, _gloffset_VertexAttribs3svNV)); +static inline _glptr_VertexAttribs3svNV +GET_VertexAttribs3svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs3svNV) (GET_by_offset + (disp, _gloffset_VertexAttribs3svNV)); } -static inline void SET_VertexAttribs3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn); +static inline void +SET_VertexAttribs3svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV)(GLuint, GLsizei, const GLdouble *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV) (GLuint, GLsizei, + const GLdouble *); #define CALL_VertexAttribs4dvNV(disp, parameters) \ (* GET_VertexAttribs4dvNV(disp)) parameters -static inline _glptr_VertexAttribs4dvNV GET_VertexAttribs4dvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs4dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)); +static inline _glptr_VertexAttribs4dvNV +GET_VertexAttribs4dvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs4dvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs4dvNV)); } -static inline void SET_VertexAttribs4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) { - SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn); +static inline void +SET_VertexAttribs4dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV)(GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV) (GLuint, GLsizei, + const GLfloat *); #define CALL_VertexAttribs4fvNV(disp, parameters) \ (* GET_VertexAttribs4fvNV(disp)) parameters -static inline _glptr_VertexAttribs4fvNV GET_VertexAttribs4fvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs4fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)); +static inline _glptr_VertexAttribs4fvNV +GET_VertexAttribs4fvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs4fvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs4fvNV)); } -static inline void SET_VertexAttribs4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn); +static inline void +SET_VertexAttribs4fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV)(GLuint, GLsizei, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV) (GLuint, GLsizei, + const GLshort *); #define CALL_VertexAttribs4svNV(disp, parameters) \ (* GET_VertexAttribs4svNV(disp)) parameters -static inline _glptr_VertexAttribs4svNV GET_VertexAttribs4svNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs4svNV) (GET_by_offset(disp, _gloffset_VertexAttribs4svNV)); +static inline _glptr_VertexAttribs4svNV +GET_VertexAttribs4svNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs4svNV) (GET_by_offset + (disp, _gloffset_VertexAttribs4svNV)); } -static inline void SET_VertexAttribs4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn); +static inline void +SET_VertexAttribs4svNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV)(GLuint, GLsizei, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV) (GLuint, GLsizei, + const GLubyte *); #define CALL_VertexAttribs4ubvNV(disp, parameters) \ (* GET_VertexAttribs4ubvNV(disp)) parameters -static inline _glptr_VertexAttribs4ubvNV GET_VertexAttribs4ubvNV(struct _glapi_table *disp) { - return (_glptr_VertexAttribs4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)); +static inline _glptr_VertexAttribs4ubvNV +GET_VertexAttribs4ubvNV(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribs4ubvNV) (GET_by_offset + (disp, _gloffset_VertexAttribs4ubvNV)); } -static inline void SET_VertexAttribs4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn); +static inline void +SET_VertexAttribs4ubvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI)(GLenum, GLfloat *); +typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI) (GLenum, GLfloat *); + #define CALL_GetTexBumpParameterfvATI(disp, parameters) \ (* GET_GetTexBumpParameterfvATI(disp)) parameters -static inline _glptr_GetTexBumpParameterfvATI GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) { - return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)); +static inline _glptr_GetTexBumpParameterfvATI +GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) +{ + return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset + (disp, + _gloffset_GetTexBumpParameterfvATI)); } -static inline void SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn); +static inline void +SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI)(GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI) (GLenum, GLint *); + #define CALL_GetTexBumpParameterivATI(disp, parameters) \ (* GET_GetTexBumpParameterivATI(disp)) parameters -static inline _glptr_GetTexBumpParameterivATI GET_GetTexBumpParameterivATI(struct _glapi_table *disp) { - return (_glptr_GetTexBumpParameterivATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)); +static inline _glptr_GetTexBumpParameterivATI +GET_GetTexBumpParameterivATI(struct _glapi_table *disp) +{ + return (_glptr_GetTexBumpParameterivATI) (GET_by_offset + (disp, + _gloffset_GetTexBumpParameterivATI)); } -static inline void SET_GetTexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn); +static inline void +SET_GetTexBumpParameterivATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn); } -typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI)(GLenum, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI) (GLenum, + const GLfloat *); #define CALL_TexBumpParameterfvATI(disp, parameters) \ (* GET_TexBumpParameterfvATI(disp)) parameters -static inline _glptr_TexBumpParameterfvATI GET_TexBumpParameterfvATI(struct _glapi_table *disp) { - return (_glptr_TexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)); +static inline _glptr_TexBumpParameterfvATI +GET_TexBumpParameterfvATI(struct _glapi_table *disp) +{ + return (_glptr_TexBumpParameterfvATI) (GET_by_offset + (disp, + _gloffset_TexBumpParameterfvATI)); } -static inline void SET_TexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) { - SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn); +static inline void +SET_TexBumpParameterfvATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn); } -typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI) (GLenum, const GLint *); + #define CALL_TexBumpParameterivATI(disp, parameters) \ (* GET_TexBumpParameterivATI(disp)) parameters -static inline _glptr_TexBumpParameterivATI GET_TexBumpParameterivATI(struct _glapi_table *disp) { - return (_glptr_TexBumpParameterivATI) (GET_by_offset(disp, _gloffset_TexBumpParameterivATI)); +static inline _glptr_TexBumpParameterivATI +GET_TexBumpParameterivATI(struct _glapi_table *disp) +{ + return (_glptr_TexBumpParameterivATI) (GET_by_offset + (disp, + _gloffset_TexBumpParameterivATI)); } -static inline void SET_TexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn); +static inline void +SET_TexBumpParameterivATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn); } -typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint); #define CALL_AlphaFragmentOp1ATI(disp, parameters) \ (* GET_AlphaFragmentOp1ATI(disp)) parameters -static inline _glptr_AlphaFragmentOp1ATI GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) { - return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)); +static inline _glptr_AlphaFragmentOp1ATI +GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) +{ + return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset + (disp, _gloffset_AlphaFragmentOp1ATI)); } -static inline void SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn); +static inline void +SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn); } -typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint); #define CALL_AlphaFragmentOp2ATI(disp, parameters) \ (* GET_AlphaFragmentOp2ATI(disp)) parameters -static inline _glptr_AlphaFragmentOp2ATI GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) { - return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)); -} - -static inline void SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn); -} - -typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +static inline _glptr_AlphaFragmentOp2ATI +GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) +{ + return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset + (disp, _gloffset_AlphaFragmentOp2ATI)); +} + +static inline void +SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint)) +{ + SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint); #define CALL_AlphaFragmentOp3ATI(disp, parameters) \ (* GET_AlphaFragmentOp3ATI(disp)) parameters -static inline _glptr_AlphaFragmentOp3ATI GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) { - return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)); +static inline _glptr_AlphaFragmentOp3ATI +GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) +{ + return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset + (disp, _gloffset_AlphaFragmentOp3ATI)); } -static inline void SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn); +static inline void +SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn); } -typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI)(void); +typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI) (void); + #define CALL_BeginFragmentShaderATI(disp, parameters) \ (* GET_BeginFragmentShaderATI(disp)) parameters -static inline _glptr_BeginFragmentShaderATI GET_BeginFragmentShaderATI(struct _glapi_table *disp) { - return (_glptr_BeginFragmentShaderATI) (GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)); +static inline _glptr_BeginFragmentShaderATI +GET_BeginFragmentShaderATI(struct _glapi_table *disp) +{ + return (_glptr_BeginFragmentShaderATI) (GET_by_offset + (disp, + _gloffset_BeginFragmentShaderATI)); } -static inline void SET_BeginFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn); +static inline void +SET_BeginFragmentShaderATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn); } -typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI)(GLuint); +typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI) (GLuint); + #define CALL_BindFragmentShaderATI(disp, parameters) \ (* GET_BindFragmentShaderATI(disp)) parameters -static inline _glptr_BindFragmentShaderATI GET_BindFragmentShaderATI(struct _glapi_table *disp) { - return (_glptr_BindFragmentShaderATI) (GET_by_offset(disp, _gloffset_BindFragmentShaderATI)); +static inline _glptr_BindFragmentShaderATI +GET_BindFragmentShaderATI(struct _glapi_table *disp) +{ + return (_glptr_BindFragmentShaderATI) (GET_by_offset + (disp, + _gloffset_BindFragmentShaderATI)); } -static inline void SET_BindFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn); +static inline void +SET_BindFragmentShaderATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn); } -typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint); #define CALL_ColorFragmentOp1ATI(disp, parameters) \ (* GET_ColorFragmentOp1ATI(disp)) parameters -static inline _glptr_ColorFragmentOp1ATI GET_ColorFragmentOp1ATI(struct _glapi_table *disp) { - return (_glptr_ColorFragmentOp1ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)); +static inline _glptr_ColorFragmentOp1ATI +GET_ColorFragmentOp1ATI(struct _glapi_table *disp) +{ + return (_glptr_ColorFragmentOp1ATI) (GET_by_offset + (disp, _gloffset_ColorFragmentOp1ATI)); } -static inline void SET_ColorFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn); +static inline void +SET_ColorFragmentOp1ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn); } -typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint); #define CALL_ColorFragmentOp2ATI(disp, parameters) \ (* GET_ColorFragmentOp2ATI(disp)) parameters -static inline _glptr_ColorFragmentOp2ATI GET_ColorFragmentOp2ATI(struct _glapi_table *disp) { - return (_glptr_ColorFragmentOp2ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)); -} - -static inline void SET_ColorFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn); -} - -typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint); +static inline _glptr_ColorFragmentOp2ATI +GET_ColorFragmentOp2ATI(struct _glapi_table *disp) +{ + return (_glptr_ColorFragmentOp2ATI) (GET_by_offset + (disp, _gloffset_ColorFragmentOp2ATI)); +} + +static inline void +SET_ColorFragmentOp2ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn); +} + +typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI) (GLenum, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, + GLuint); #define CALL_ColorFragmentOp3ATI(disp, parameters) \ (* GET_ColorFragmentOp3ATI(disp)) parameters -static inline _glptr_ColorFragmentOp3ATI GET_ColorFragmentOp3ATI(struct _glapi_table *disp) { - return (_glptr_ColorFragmentOp3ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)); +static inline _glptr_ColorFragmentOp3ATI +GET_ColorFragmentOp3ATI(struct _glapi_table *disp) +{ + return (_glptr_ColorFragmentOp3ATI) (GET_by_offset + (disp, _gloffset_ColorFragmentOp3ATI)); } -static inline void SET_ColorFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn); +static inline void +SET_ColorFragmentOp3ATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint, GLuint, GLuint, GLuint, + GLuint)) +{ + SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI)(GLuint); +typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI) (GLuint); + #define CALL_DeleteFragmentShaderATI(disp, parameters) \ (* GET_DeleteFragmentShaderATI(disp)) parameters -static inline _glptr_DeleteFragmentShaderATI GET_DeleteFragmentShaderATI(struct _glapi_table *disp) { - return (_glptr_DeleteFragmentShaderATI) (GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)); +static inline _glptr_DeleteFragmentShaderATI +GET_DeleteFragmentShaderATI(struct _glapi_table *disp) +{ + return (_glptr_DeleteFragmentShaderATI) (GET_by_offset + (disp, + _gloffset_DeleteFragmentShaderATI)); } -static inline void SET_DeleteFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn); +static inline void +SET_DeleteFragmentShaderATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn); } -typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI)(void); +typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI) (void); + #define CALL_EndFragmentShaderATI(disp, parameters) \ (* GET_EndFragmentShaderATI(disp)) parameters -static inline _glptr_EndFragmentShaderATI GET_EndFragmentShaderATI(struct _glapi_table *disp) { - return (_glptr_EndFragmentShaderATI) (GET_by_offset(disp, _gloffset_EndFragmentShaderATI)); +static inline _glptr_EndFragmentShaderATI +GET_EndFragmentShaderATI(struct _glapi_table *disp) +{ + return (_glptr_EndFragmentShaderATI) (GET_by_offset + (disp, + _gloffset_EndFragmentShaderATI)); } -static inline void SET_EndFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn); +static inline void +SET_EndFragmentShaderATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn); } -typedef GLuint (GLAPIENTRYP _glptr_GenFragmentShadersATI)(GLuint); +typedef GLuint(GLAPIENTRYP _glptr_GenFragmentShadersATI) (GLuint); + #define CALL_GenFragmentShadersATI(disp, parameters) \ (* GET_GenFragmentShadersATI(disp)) parameters -static inline _glptr_GenFragmentShadersATI GET_GenFragmentShadersATI(struct _glapi_table *disp) { - return (_glptr_GenFragmentShadersATI) (GET_by_offset(disp, _gloffset_GenFragmentShadersATI)); +static inline _glptr_GenFragmentShadersATI +GET_GenFragmentShadersATI(struct _glapi_table *disp) +{ + return (_glptr_GenFragmentShadersATI) (GET_by_offset + (disp, + _gloffset_GenFragmentShadersATI)); } -static inline void SET_GenFragmentShadersATI(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn); +static inline void +SET_GenFragmentShadersATI(struct _glapi_table *disp, + GLuint(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn); } -typedef void (GLAPIENTRYP _glptr_PassTexCoordATI)(GLuint, GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_PassTexCoordATI) (GLuint, GLuint, GLenum); + #define CALL_PassTexCoordATI(disp, parameters) \ (* GET_PassTexCoordATI(disp)) parameters -static inline _glptr_PassTexCoordATI GET_PassTexCoordATI(struct _glapi_table *disp) { - return (_glptr_PassTexCoordATI) (GET_by_offset(disp, _gloffset_PassTexCoordATI)); +static inline _glptr_PassTexCoordATI +GET_PassTexCoordATI(struct _glapi_table *disp) +{ + return (_glptr_PassTexCoordATI) (GET_by_offset + (disp, _gloffset_PassTexCoordATI)); } -static inline void SET_PassTexCoordATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_PassTexCoordATI, fn); +static inline void +SET_PassTexCoordATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_PassTexCoordATI, fn); } -typedef void (GLAPIENTRYP _glptr_SampleMapATI)(GLuint, GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_SampleMapATI) (GLuint, GLuint, GLenum); + #define CALL_SampleMapATI(disp, parameters) \ (* GET_SampleMapATI(disp)) parameters -static inline _glptr_SampleMapATI GET_SampleMapATI(struct _glapi_table *disp) { - return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI)); +static inline _glptr_SampleMapATI +GET_SampleMapATI(struct _glapi_table *disp) +{ + return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI)); } -static inline void SET_SampleMapATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_SampleMapATI, fn); +static inline void +SET_SampleMapATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_SampleMapATI, fn); } -typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI)(GLuint, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI) (GLuint, + const GLfloat + *); #define CALL_SetFragmentShaderConstantATI(disp, parameters) \ (* GET_SetFragmentShaderConstantATI(disp)) parameters -static inline _glptr_SetFragmentShaderConstantATI GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) { - return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)); +static inline _glptr_SetFragmentShaderConstantATI +GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) +{ + return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset + (disp, + _gloffset_SetFragmentShaderConstantATI)); } -static inline void SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) { - SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn); +static inline void +SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn); } -typedef void (GLAPIENTRYP _glptr_PointParameteriNV)(GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_PointParameteriNV) (GLenum, GLint); + #define CALL_PointParameteriNV(disp, parameters) \ (* GET_PointParameteriNV(disp)) parameters -static inline _glptr_PointParameteriNV GET_PointParameteriNV(struct _glapi_table *disp) { - return (_glptr_PointParameteriNV) (GET_by_offset(disp, _gloffset_PointParameteriNV)); +static inline _glptr_PointParameteriNV +GET_PointParameteriNV(struct _glapi_table *disp) +{ + return (_glptr_PointParameteriNV) (GET_by_offset + (disp, _gloffset_PointParameteriNV)); } -static inline void SET_PointParameteriNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) { - SET_by_offset(disp, _gloffset_PointParameteriNV, fn); +static inline void +SET_PointParameteriNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_PointParameteriNV, fn); } -typedef void (GLAPIENTRYP _glptr_PointParameterivNV)(GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_PointParameterivNV) (GLenum, const GLint *); + #define CALL_PointParameterivNV(disp, parameters) \ (* GET_PointParameterivNV(disp)) parameters -static inline _glptr_PointParameterivNV GET_PointParameterivNV(struct _glapi_table *disp) { - return (_glptr_PointParameterivNV) (GET_by_offset(disp, _gloffset_PointParameterivNV)); +static inline _glptr_PointParameterivNV +GET_PointParameterivNV(struct _glapi_table *disp) +{ + return (_glptr_PointParameterivNV) (GET_by_offset + (disp, _gloffset_PointParameterivNV)); } -static inline void SET_PointParameterivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_PointParameterivNV, fn); +static inline void +SET_PointParameterivNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_PointParameterivNV, fn); } -typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT)(GLenum); +typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT) (GLenum); + #define CALL_ActiveStencilFaceEXT(disp, parameters) \ (* GET_ActiveStencilFaceEXT(disp)) parameters -static inline _glptr_ActiveStencilFaceEXT GET_ActiveStencilFaceEXT(struct _glapi_table *disp) { - return (_glptr_ActiveStencilFaceEXT) (GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)); +static inline _glptr_ActiveStencilFaceEXT +GET_ActiveStencilFaceEXT(struct _glapi_table *disp) +{ + return (_glptr_ActiveStencilFaceEXT) (GET_by_offset + (disp, + _gloffset_ActiveStencilFaceEXT)); } -static inline void SET_ActiveStencilFaceEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn); +static inline void +SET_ActiveStencilFaceEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE)(GLuint); +typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE) (GLuint); + #define CALL_BindVertexArrayAPPLE(disp, parameters) \ (* GET_BindVertexArrayAPPLE(disp)) parameters -static inline _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) { - return (_glptr_BindVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)); +static inline _glptr_BindVertexArrayAPPLE +GET_BindVertexArrayAPPLE(struct _glapi_table *disp) +{ + return (_glptr_BindVertexArrayAPPLE) (GET_by_offset + (disp, + _gloffset_BindVertexArrayAPPLE)); } -static inline void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn); +static inline void +SET_BindVertexArrayAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE) (GLsizei, + const GLuint *); #define CALL_DeleteVertexArraysAPPLE(disp, parameters) \ (* GET_DeleteVertexArraysAPPLE(disp)) parameters -static inline _glptr_DeleteVertexArraysAPPLE GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) { - return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)); +static inline _glptr_DeleteVertexArraysAPPLE +GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp) +{ + return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset + (disp, + _gloffset_DeleteVertexArraysAPPLE)); } -static inline void SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn); +static inline void +SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE) (GLsizei, GLuint *); + #define CALL_GenVertexArraysAPPLE(disp, parameters) \ (* GET_GenVertexArraysAPPLE(disp)) parameters -static inline _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) { - return (_glptr_GenVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)); +static inline _glptr_GenVertexArraysAPPLE +GET_GenVertexArraysAPPLE(struct _glapi_table *disp) +{ + return (_glptr_GenVertexArraysAPPLE) (GET_by_offset + (disp, + _gloffset_GenVertexArraysAPPLE)); } -static inline void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn); +static inline void +SET_GenVertexArraysAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsVertexArrayAPPLE)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsVertexArrayAPPLE) (GLuint); + #define CALL_IsVertexArrayAPPLE(disp, parameters) \ (* GET_IsVertexArrayAPPLE(disp)) parameters -static inline _glptr_IsVertexArrayAPPLE GET_IsVertexArrayAPPLE(struct _glapi_table *disp) { - return (_glptr_IsVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)); +static inline _glptr_IsVertexArrayAPPLE +GET_IsVertexArrayAPPLE(struct _glapi_table *disp) +{ + return (_glptr_IsVertexArrayAPPLE) (GET_by_offset + (disp, _gloffset_IsVertexArrayAPPLE)); } -static inline void SET_IsVertexArrayAPPLE(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn); +static inline void +SET_IsVertexArrayAPPLE(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV)(GLuint, GLsizei, const GLubyte *, GLdouble *); +typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV) (GLuint, GLsizei, + const GLubyte *, + GLdouble *); #define CALL_GetProgramNamedParameterdvNV(disp, parameters) \ (* GET_GetProgramNamedParameterdvNV(disp)) parameters -static inline _glptr_GetProgramNamedParameterdvNV GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) { - return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)); -} - -static inline void SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble *)) { - SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV)(GLuint, GLsizei, const GLubyte *, GLfloat *); +static inline _glptr_GetProgramNamedParameterdvNV +GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset + (disp, + _gloffset_GetProgramNamedParameterdvNV)); +} + +static inline void +SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, + GLdouble *)) +{ + SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV) (GLuint, GLsizei, + const GLubyte *, + GLfloat *); #define CALL_GetProgramNamedParameterfvNV(disp, parameters) \ (* GET_GetProgramNamedParameterfvNV(disp)) parameters -static inline _glptr_GetProgramNamedParameterfvNV GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) { - return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)); -} - -static inline void SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat *)) { - SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble); +static inline _glptr_GetProgramNamedParameterfvNV +GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) +{ + return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset + (disp, + _gloffset_GetProgramNamedParameterfvNV)); +} + +static inline void +SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, + GLfloat *)) +{ + SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV) (GLuint, GLsizei, + const GLubyte *, + GLdouble, GLdouble, + GLdouble, + GLdouble); #define CALL_ProgramNamedParameter4dNV(disp, parameters) \ (* GET_ProgramNamedParameter4dNV(disp)) parameters -static inline _glptr_ProgramNamedParameter4dNV GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) { - return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)); -} - -static inline void SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)) { - SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV)(GLuint, GLsizei, const GLubyte *, const GLdouble *); +static inline _glptr_ProgramNamedParameter4dNV +GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset + (disp, + _gloffset_ProgramNamedParameter4dNV)); +} + +static inline void +SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, GLdouble, + GLdouble, GLdouble, + GLdouble)) +{ + SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV) (GLuint, GLsizei, + const GLubyte *, + const GLdouble *); #define CALL_ProgramNamedParameter4dvNV(disp, parameters) \ (* GET_ProgramNamedParameter4dvNV(disp)) parameters -static inline _glptr_ProgramNamedParameter4dvNV GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) { - return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)); -} - -static inline void SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLdouble *)) { - SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat); +static inline _glptr_ProgramNamedParameter4dvNV +GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset + (disp, + _gloffset_ProgramNamedParameter4dvNV)); +} + +static inline void +SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, + const GLdouble *)) +{ + SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV) (GLuint, GLsizei, + const GLubyte *, + GLfloat, GLfloat, + GLfloat, GLfloat); #define CALL_ProgramNamedParameter4fNV(disp, parameters) \ (* GET_ProgramNamedParameter4fNV(disp)) parameters -static inline _glptr_ProgramNamedParameter4fNV GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) { - return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)); -} - -static inline void SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)) { - SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV)(GLuint, GLsizei, const GLubyte *, const GLfloat *); +static inline _glptr_ProgramNamedParameter4fNV +GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset + (disp, + _gloffset_ProgramNamedParameter4fNV)); +} + +static inline void +SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, GLfloat, + GLfloat, GLfloat, GLfloat)) +{ + SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV) (GLuint, GLsizei, + const GLubyte *, + const GLfloat *); #define CALL_ProgramNamedParameter4fvNV(disp, parameters) \ (* GET_ProgramNamedParameter4fvNV(disp)) parameters -static inline _glptr_ProgramNamedParameter4fvNV GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) { - return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)); +static inline _glptr_ProgramNamedParameter4fvNV +GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) +{ + return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset + (disp, + _gloffset_ProgramNamedParameter4fvNV)); } -static inline void SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn); +static inline void +SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const GLubyte *, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn); } -typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndexNV)(GLuint); +typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndexNV) (GLuint); + #define CALL_PrimitiveRestartIndexNV(disp, parameters) \ (* GET_PrimitiveRestartIndexNV(disp)) parameters -static inline _glptr_PrimitiveRestartIndexNV GET_PrimitiveRestartIndexNV(struct _glapi_table *disp) { - return (_glptr_PrimitiveRestartIndexNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)); +static inline _glptr_PrimitiveRestartIndexNV +GET_PrimitiveRestartIndexNV(struct _glapi_table *disp) +{ + return (_glptr_PrimitiveRestartIndexNV) (GET_by_offset + (disp, + _gloffset_PrimitiveRestartIndexNV)); } -static inline void SET_PrimitiveRestartIndexNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn); +static inline void +SET_PrimitiveRestartIndexNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn); } -typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV)(void); +typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV) (void); + #define CALL_PrimitiveRestartNV(disp, parameters) \ (* GET_PrimitiveRestartNV(disp)) parameters -static inline _glptr_PrimitiveRestartNV GET_PrimitiveRestartNV(struct _glapi_table *disp) { - return (_glptr_PrimitiveRestartNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartNV)); +static inline _glptr_PrimitiveRestartNV +GET_PrimitiveRestartNV(struct _glapi_table *disp) +{ + return (_glptr_PrimitiveRestartNV) (GET_by_offset + (disp, _gloffset_PrimitiveRestartNV)); } -static inline void SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn); +static inline void +SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn); } -typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT)(GLclampd, GLclampd); +typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT) (GLclampd, GLclampd); + #define CALL_DepthBoundsEXT(disp, parameters) \ (* GET_DepthBoundsEXT(disp)) parameters -static inline _glptr_DepthBoundsEXT GET_DepthBoundsEXT(struct _glapi_table *disp) { - return (_glptr_DepthBoundsEXT) (GET_by_offset(disp, _gloffset_DepthBoundsEXT)); +static inline _glptr_DepthBoundsEXT +GET_DepthBoundsEXT(struct _glapi_table *disp) +{ + return (_glptr_DepthBoundsEXT) (GET_by_offset + (disp, _gloffset_DepthBoundsEXT)); } -static inline void SET_DepthBoundsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) { - SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn); +static inline void +SET_DepthBoundsEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLclampd, GLclampd)) +{ + SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateEXT)(GLenum, GLenum); +typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateEXT) (GLenum, GLenum); + #define CALL_BlendEquationSeparateEXT(disp, parameters) \ (* GET_BlendEquationSeparateEXT(disp)) parameters -static inline _glptr_BlendEquationSeparateEXT GET_BlendEquationSeparateEXT(struct _glapi_table *disp) { - return (_glptr_BlendEquationSeparateEXT) (GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)); +static inline _glptr_BlendEquationSeparateEXT +GET_BlendEquationSeparateEXT(struct _glapi_table *disp) +{ + return (_glptr_BlendEquationSeparateEXT) (GET_by_offset + (disp, + _gloffset_BlendEquationSeparateEXT)); } -static inline void SET_BlendEquationSeparateEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) { - SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn); +static inline void +SET_BlendEquationSeparateEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum)) +{ + SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindFramebufferEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindFramebufferEXT) (GLenum, GLuint); + #define CALL_BindFramebufferEXT(disp, parameters) \ (* GET_BindFramebufferEXT(disp)) parameters -static inline _glptr_BindFramebufferEXT GET_BindFramebufferEXT(struct _glapi_table *disp) { - return (_glptr_BindFramebufferEXT) (GET_by_offset(disp, _gloffset_BindFramebufferEXT)); +static inline _glptr_BindFramebufferEXT +GET_BindFramebufferEXT(struct _glapi_table *disp) +{ + return (_glptr_BindFramebufferEXT) (GET_by_offset + (disp, _gloffset_BindFramebufferEXT)); } -static inline void SET_BindFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn); +static inline void +SET_BindFramebufferEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindRenderbufferEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_BindRenderbufferEXT) (GLenum, GLuint); + #define CALL_BindRenderbufferEXT(disp, parameters) \ (* GET_BindRenderbufferEXT(disp)) parameters -static inline _glptr_BindRenderbufferEXT GET_BindRenderbufferEXT(struct _glapi_table *disp) { - return (_glptr_BindRenderbufferEXT) (GET_by_offset(disp, _gloffset_BindRenderbufferEXT)); +static inline _glptr_BindRenderbufferEXT +GET_BindRenderbufferEXT(struct _glapi_table *disp) +{ + return (_glptr_BindRenderbufferEXT) (GET_by_offset + (disp, _gloffset_BindRenderbufferEXT)); } -static inline void SET_BindRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn); +static inline void +SET_BindRenderbufferEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn); } -typedef GLenum (GLAPIENTRYP _glptr_CheckFramebufferStatusEXT)(GLenum); +typedef GLenum(GLAPIENTRYP _glptr_CheckFramebufferStatusEXT) (GLenum); + #define CALL_CheckFramebufferStatusEXT(disp, parameters) \ (* GET_CheckFramebufferStatusEXT(disp)) parameters -static inline _glptr_CheckFramebufferStatusEXT GET_CheckFramebufferStatusEXT(struct _glapi_table *disp) { - return (_glptr_CheckFramebufferStatusEXT) (GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)); +static inline _glptr_CheckFramebufferStatusEXT +GET_CheckFramebufferStatusEXT(struct _glapi_table *disp) +{ + return (_glptr_CheckFramebufferStatusEXT) (GET_by_offset + (disp, + _gloffset_CheckFramebufferStatusEXT)); } -static inline void SET_CheckFramebufferStatusEXT(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn); +static inline void +SET_CheckFramebufferStatusEXT(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteFramebuffersEXT)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteFramebuffersEXT) (GLsizei, + const GLuint *); #define CALL_DeleteFramebuffersEXT(disp, parameters) \ (* GET_DeleteFramebuffersEXT(disp)) parameters -static inline _glptr_DeleteFramebuffersEXT GET_DeleteFramebuffersEXT(struct _glapi_table *disp) { - return (_glptr_DeleteFramebuffersEXT) (GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)); +static inline _glptr_DeleteFramebuffersEXT +GET_DeleteFramebuffersEXT(struct _glapi_table *disp) +{ + return (_glptr_DeleteFramebuffersEXT) (GET_by_offset + (disp, + _gloffset_DeleteFramebuffersEXT)); } -static inline void SET_DeleteFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn); +static inline void +SET_DeleteFramebuffersEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn); } -typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffersEXT)(GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffersEXT) (GLsizei, + const GLuint *); #define CALL_DeleteRenderbuffersEXT(disp, parameters) \ (* GET_DeleteRenderbuffersEXT(disp)) parameters -static inline _glptr_DeleteRenderbuffersEXT GET_DeleteRenderbuffersEXT(struct _glapi_table *disp) { - return (_glptr_DeleteRenderbuffersEXT) (GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)); +static inline _glptr_DeleteRenderbuffersEXT +GET_DeleteRenderbuffersEXT(struct _glapi_table *disp) +{ + return (_glptr_DeleteRenderbuffersEXT) (GET_by_offset + (disp, + _gloffset_DeleteRenderbuffersEXT)); } -static inline void SET_DeleteRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn); +static inline void +SET_DeleteRenderbuffersEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferRenderbufferEXT)(GLenum, GLenum, GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_FramebufferRenderbufferEXT) (GLenum, GLenum, + GLenum, GLuint); #define CALL_FramebufferRenderbufferEXT(disp, parameters) \ (* GET_FramebufferRenderbufferEXT(disp)) parameters -static inline _glptr_FramebufferRenderbufferEXT GET_FramebufferRenderbufferEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferRenderbufferEXT) (GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)); +static inline _glptr_FramebufferRenderbufferEXT +GET_FramebufferRenderbufferEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferRenderbufferEXT) (GET_by_offset + (disp, + _gloffset_FramebufferRenderbufferEXT)); } -static inline void SET_FramebufferRenderbufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn); +static inline void +SET_FramebufferRenderbufferEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLuint)) +{ + SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTexture1DEXT)(GLenum, GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTexture1DEXT) (GLenum, GLenum, + GLenum, GLuint, + GLint); #define CALL_FramebufferTexture1DEXT(disp, parameters) \ (* GET_FramebufferTexture1DEXT(disp)) parameters -static inline _glptr_FramebufferTexture1DEXT GET_FramebufferTexture1DEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferTexture1DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)); +static inline _glptr_FramebufferTexture1DEXT +GET_FramebufferTexture1DEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTexture1DEXT) (GET_by_offset + (disp, + _gloffset_FramebufferTexture1DEXT)); } -static inline void SET_FramebufferTexture1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn); +static inline void +SET_FramebufferTexture1DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTexture2DEXT)(GLenum, GLenum, GLenum, GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTexture2DEXT) (GLenum, GLenum, + GLenum, GLuint, + GLint); #define CALL_FramebufferTexture2DEXT(disp, parameters) \ (* GET_FramebufferTexture2DEXT(disp)) parameters -static inline _glptr_FramebufferTexture2DEXT GET_FramebufferTexture2DEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferTexture2DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)); +static inline _glptr_FramebufferTexture2DEXT +GET_FramebufferTexture2DEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTexture2DEXT) (GET_by_offset + (disp, + _gloffset_FramebufferTexture2DEXT)); } -static inline void SET_FramebufferTexture2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn); +static inline void +SET_FramebufferTexture2DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTexture3DEXT)(GLenum, GLenum, GLenum, GLuint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTexture3DEXT) (GLenum, GLenum, + GLenum, GLuint, + GLint, GLint); #define CALL_FramebufferTexture3DEXT(disp, parameters) \ (* GET_FramebufferTexture3DEXT(disp)) parameters -static inline _glptr_FramebufferTexture3DEXT GET_FramebufferTexture3DEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferTexture3DEXT) (GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)); +static inline _glptr_FramebufferTexture3DEXT +GET_FramebufferTexture3DEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTexture3DEXT) (GET_by_offset + (disp, + _gloffset_FramebufferTexture3DEXT)); } -static inline void SET_FramebufferTexture3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn); +static inline void +SET_FramebufferTexture3DEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, + GLuint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GenFramebuffersEXT)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenFramebuffersEXT) (GLsizei, GLuint *); + #define CALL_GenFramebuffersEXT(disp, parameters) \ (* GET_GenFramebuffersEXT(disp)) parameters -static inline _glptr_GenFramebuffersEXT GET_GenFramebuffersEXT(struct _glapi_table *disp) { - return (_glptr_GenFramebuffersEXT) (GET_by_offset(disp, _gloffset_GenFramebuffersEXT)); +static inline _glptr_GenFramebuffersEXT +GET_GenFramebuffersEXT(struct _glapi_table *disp) +{ + return (_glptr_GenFramebuffersEXT) (GET_by_offset + (disp, _gloffset_GenFramebuffersEXT)); } -static inline void SET_GenFramebuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn); +static inline void +SET_GenFramebuffersEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GenRenderbuffersEXT)(GLsizei, GLuint *); +typedef void (GLAPIENTRYP _glptr_GenRenderbuffersEXT) (GLsizei, GLuint *); + #define CALL_GenRenderbuffersEXT(disp, parameters) \ (* GET_GenRenderbuffersEXT(disp)) parameters -static inline _glptr_GenRenderbuffersEXT GET_GenRenderbuffersEXT(struct _glapi_table *disp) { - return (_glptr_GenRenderbuffersEXT) (GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)); +static inline _glptr_GenRenderbuffersEXT +GET_GenRenderbuffersEXT(struct _glapi_table *disp) +{ + return (_glptr_GenRenderbuffersEXT) (GET_by_offset + (disp, _gloffset_GenRenderbuffersEXT)); } -static inline void SET_GenRenderbuffersEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) { - SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn); +static inline void +SET_GenRenderbuffersEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLsizei, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GenerateMipmapEXT)(GLenum); +typedef void (GLAPIENTRYP _glptr_GenerateMipmapEXT) (GLenum); + #define CALL_GenerateMipmapEXT(disp, parameters) \ (* GET_GenerateMipmapEXT(disp)) parameters -static inline _glptr_GenerateMipmapEXT GET_GenerateMipmapEXT(struct _glapi_table *disp) { - return (_glptr_GenerateMipmapEXT) (GET_by_offset(disp, _gloffset_GenerateMipmapEXT)); +static inline _glptr_GenerateMipmapEXT +GET_GenerateMipmapEXT(struct _glapi_table *disp) +{ + return (_glptr_GenerateMipmapEXT) (GET_by_offset + (disp, _gloffset_GenerateMipmapEXT)); } -static inline void SET_GenerateMipmapEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn); +static inline void +SET_GenerateMipmapEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetFramebufferAttachmentParameterivEXT)(GLenum, GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP + _glptr_GetFramebufferAttachmentParameterivEXT) (GLenum, GLenum, + GLenum, GLint *); #define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) \ (* GET_GetFramebufferAttachmentParameterivEXT(disp)) parameters -static inline _glptr_GetFramebufferAttachmentParameterivEXT GET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp) { - return (_glptr_GetFramebufferAttachmentParameterivEXT) (GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)); -} - -static inline void SET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameterivEXT)(GLenum, GLenum, GLint *); +static inline _glptr_GetFramebufferAttachmentParameterivEXT +GET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetFramebufferAttachmentParameterivEXT) (GET_by_offset + (disp, + _gloffset_GetFramebufferAttachmentParameterivEXT)); +} + +static inline void +SET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, + GLenum, + GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameterivEXT) (GLenum, GLenum, + GLint *); #define CALL_GetRenderbufferParameterivEXT(disp, parameters) \ (* GET_GetRenderbufferParameterivEXT(disp)) parameters -static inline _glptr_GetRenderbufferParameterivEXT GET_GetRenderbufferParameterivEXT(struct _glapi_table *disp) { - return (_glptr_GetRenderbufferParameterivEXT) (GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)); +static inline _glptr_GetRenderbufferParameterivEXT +GET_GetRenderbufferParameterivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetRenderbufferParameterivEXT) (GET_by_offset + (disp, + _gloffset_GetRenderbufferParameterivEXT)); } -static inline void SET_GetRenderbufferParameterivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn); +static inline void +SET_GetRenderbufferParameterivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsFramebufferEXT)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsFramebufferEXT) (GLuint); + #define CALL_IsFramebufferEXT(disp, parameters) \ (* GET_IsFramebufferEXT(disp)) parameters -static inline _glptr_IsFramebufferEXT GET_IsFramebufferEXT(struct _glapi_table *disp) { - return (_glptr_IsFramebufferEXT) (GET_by_offset(disp, _gloffset_IsFramebufferEXT)); +static inline _glptr_IsFramebufferEXT +GET_IsFramebufferEXT(struct _glapi_table *disp) +{ + return (_glptr_IsFramebufferEXT) (GET_by_offset + (disp, _gloffset_IsFramebufferEXT)); } -static inline void SET_IsFramebufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn); +static inline void +SET_IsFramebufferEXT(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsRenderbufferEXT)(GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsRenderbufferEXT) (GLuint); + #define CALL_IsRenderbufferEXT(disp, parameters) \ (* GET_IsRenderbufferEXT(disp)) parameters -static inline _glptr_IsRenderbufferEXT GET_IsRenderbufferEXT(struct _glapi_table *disp) { - return (_glptr_IsRenderbufferEXT) (GET_by_offset(disp, _gloffset_IsRenderbufferEXT)); +static inline _glptr_IsRenderbufferEXT +GET_IsRenderbufferEXT(struct _glapi_table *disp) +{ + return (_glptr_IsRenderbufferEXT) (GET_by_offset + (disp, _gloffset_IsRenderbufferEXT)); } -static inline void SET_IsRenderbufferEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn); +static inline void +SET_IsRenderbufferEXT(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn); } -typedef void (GLAPIENTRYP _glptr_RenderbufferStorageEXT)(GLenum, GLenum, GLsizei, GLsizei); +typedef void (GLAPIENTRYP _glptr_RenderbufferStorageEXT) (GLenum, GLenum, + GLsizei, GLsizei); #define CALL_RenderbufferStorageEXT(disp, parameters) \ (* GET_RenderbufferStorageEXT(disp)) parameters -static inline _glptr_RenderbufferStorageEXT GET_RenderbufferStorageEXT(struct _glapi_table *disp) { - return (_glptr_RenderbufferStorageEXT) (GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)); -} - -static inline void SET_RenderbufferStorageEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) { - SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_BlitFramebufferEXT)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); +static inline _glptr_RenderbufferStorageEXT +GET_RenderbufferStorageEXT(struct _glapi_table *disp) +{ + return (_glptr_RenderbufferStorageEXT) (GET_by_offset + (disp, + _gloffset_RenderbufferStorageEXT)); +} + +static inline void +SET_RenderbufferStorageEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, + GLsizei)) +{ + SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_BlitFramebufferEXT) (GLint, GLint, GLint, + GLint, GLint, GLint, + GLint, GLint, GLbitfield, + GLenum); #define CALL_BlitFramebufferEXT(disp, parameters) \ (* GET_BlitFramebufferEXT(disp)) parameters -static inline _glptr_BlitFramebufferEXT GET_BlitFramebufferEXT(struct _glapi_table *disp) { - return (_glptr_BlitFramebufferEXT) (GET_by_offset(disp, _gloffset_BlitFramebufferEXT)); +static inline _glptr_BlitFramebufferEXT +GET_BlitFramebufferEXT(struct _glapi_table *disp) +{ + return (_glptr_BlitFramebufferEXT) (GET_by_offset + (disp, _gloffset_BlitFramebufferEXT)); } -static inline void SET_BlitFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) { - SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn); +static inline void +SET_BlitFramebufferEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint, GLint, + GLint, GLint, GLint, GLbitfield, + GLenum)) +{ + SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE)(GLenum, GLenum, GLint); +typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE) (GLenum, GLenum, GLint); + #define CALL_BufferParameteriAPPLE(disp, parameters) \ (* GET_BufferParameteriAPPLE(disp)) parameters -static inline _glptr_BufferParameteriAPPLE GET_BufferParameteriAPPLE(struct _glapi_table *disp) { - return (_glptr_BufferParameteriAPPLE) (GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)); +static inline _glptr_BufferParameteriAPPLE +GET_BufferParameteriAPPLE(struct _glapi_table *disp) +{ + return (_glptr_BufferParameteriAPPLE) (GET_by_offset + (disp, + _gloffset_BufferParameteriAPPLE)); } -static inline void SET_BufferParameteriAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) { - SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn); +static inline void +SET_BufferParameteriAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint)) +{ + SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE)(GLenum, GLintptr, GLsizeiptr); +typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE) (GLenum, GLintptr, + GLsizeiptr); #define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) \ (* GET_FlushMappedBufferRangeAPPLE(disp)) parameters -static inline _glptr_FlushMappedBufferRangeAPPLE GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) { - return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)); +static inline _glptr_FlushMappedBufferRangeAPPLE +GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) +{ + return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset + (disp, + _gloffset_FlushMappedBufferRangeAPPLE)); } -static inline void SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) { - SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn); +static inline void +SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLintptr, + GLsizeiptr)) +{ + SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_BindFragDataLocationEXT)(GLuint, GLuint, const GLchar *); +typedef void (GLAPIENTRYP _glptr_BindFragDataLocationEXT) (GLuint, GLuint, + const GLchar *); #define CALL_BindFragDataLocationEXT(disp, parameters) \ (* GET_BindFragDataLocationEXT(disp)) parameters -static inline _glptr_BindFragDataLocationEXT GET_BindFragDataLocationEXT(struct _glapi_table *disp) { - return (_glptr_BindFragDataLocationEXT) (GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)); +static inline _glptr_BindFragDataLocationEXT +GET_BindFragDataLocationEXT(struct _glapi_table *disp) +{ + return (_glptr_BindFragDataLocationEXT) (GET_by_offset + (disp, + _gloffset_BindFragDataLocationEXT)); } -static inline void SET_BindFragDataLocationEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) { - SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn); +static inline void +SET_BindFragDataLocationEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, + const GLchar *)) +{ + SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn); } -typedef GLint (GLAPIENTRYP _glptr_GetFragDataLocationEXT)(GLuint, const GLchar *); +typedef GLint(GLAPIENTRYP _glptr_GetFragDataLocationEXT) (GLuint, + const GLchar *); #define CALL_GetFragDataLocationEXT(disp, parameters) \ (* GET_GetFragDataLocationEXT(disp)) parameters -static inline _glptr_GetFragDataLocationEXT GET_GetFragDataLocationEXT(struct _glapi_table *disp) { - return (_glptr_GetFragDataLocationEXT) (GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)); +static inline _glptr_GetFragDataLocationEXT +GET_GetFragDataLocationEXT(struct _glapi_table *disp) +{ + return (_glptr_GetFragDataLocationEXT) (GET_by_offset + (disp, + _gloffset_GetFragDataLocationEXT)); } -static inline void SET_GetFragDataLocationEXT(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) { - SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn); +static inline void +SET_GetFragDataLocationEXT(struct _glapi_table *disp, + GLint(GLAPIENTRYP fn) (GLuint, const GLchar *)) +{ + SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetUniformuivEXT)(GLuint, GLint, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetUniformuivEXT) (GLuint, GLint, GLuint *); + #define CALL_GetUniformuivEXT(disp, parameters) \ (* GET_GetUniformuivEXT(disp)) parameters -static inline _glptr_GetUniformuivEXT GET_GetUniformuivEXT(struct _glapi_table *disp) { - return (_glptr_GetUniformuivEXT) (GET_by_offset(disp, _gloffset_GetUniformuivEXT)); +static inline _glptr_GetUniformuivEXT +GET_GetUniformuivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetUniformuivEXT) (GET_by_offset + (disp, _gloffset_GetUniformuivEXT)); } -static inline void SET_GetUniformuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLuint *)) { - SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn); +static inline void +SET_GetUniformuivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribIivEXT)(GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribIivEXT) (GLuint, GLenum, + GLint *); #define CALL_GetVertexAttribIivEXT(disp, parameters) \ (* GET_GetVertexAttribIivEXT(disp)) parameters -static inline _glptr_GetVertexAttribIivEXT GET_GetVertexAttribIivEXT(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribIivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)); +static inline _glptr_GetVertexAttribIivEXT +GET_GetVertexAttribIivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribIivEXT) (GET_by_offset + (disp, + _gloffset_GetVertexAttribIivEXT)); } -static inline void SET_GetVertexAttribIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn); +static inline void +SET_GetVertexAttribIivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuivEXT)(GLuint, GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuivEXT) (GLuint, GLenum, + GLuint *); #define CALL_GetVertexAttribIuivEXT(disp, parameters) \ (* GET_GetVertexAttribIuivEXT(disp)) parameters -static inline _glptr_GetVertexAttribIuivEXT GET_GetVertexAttribIuivEXT(struct _glapi_table *disp) { - return (_glptr_GetVertexAttribIuivEXT) (GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)); +static inline _glptr_GetVertexAttribIuivEXT +GET_GetVertexAttribIuivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetVertexAttribIuivEXT) (GET_by_offset + (disp, + _gloffset_GetVertexAttribIuivEXT)); } -static inline void SET_GetVertexAttribIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn); +static inline void +SET_GetVertexAttribIuivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1uiEXT)(GLint, GLuint); +typedef void (GLAPIENTRYP _glptr_Uniform1uiEXT) (GLint, GLuint); + #define CALL_Uniform1uiEXT(disp, parameters) \ (* GET_Uniform1uiEXT(disp)) parameters -static inline _glptr_Uniform1uiEXT GET_Uniform1uiEXT(struct _glapi_table *disp) { - return (_glptr_Uniform1uiEXT) (GET_by_offset(disp, _gloffset_Uniform1uiEXT)); +static inline _glptr_Uniform1uiEXT +GET_Uniform1uiEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform1uiEXT) (GET_by_offset + (disp, _gloffset_Uniform1uiEXT)); } -static inline void SET_Uniform1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint)) { - SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn); +static inline void +SET_Uniform1uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform1uivEXT)(GLint, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_Uniform1uivEXT) (GLint, GLsizei, + const GLuint *); #define CALL_Uniform1uivEXT(disp, parameters) \ (* GET_Uniform1uivEXT(disp)) parameters -static inline _glptr_Uniform1uivEXT GET_Uniform1uivEXT(struct _glapi_table *disp) { - return (_glptr_Uniform1uivEXT) (GET_by_offset(disp, _gloffset_Uniform1uivEXT)); +static inline _glptr_Uniform1uivEXT +GET_Uniform1uivEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform1uivEXT) (GET_by_offset + (disp, _gloffset_Uniform1uivEXT)); } -static inline void SET_Uniform1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn); +static inline void +SET_Uniform1uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2uiEXT)(GLint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Uniform2uiEXT) (GLint, GLuint, GLuint); + #define CALL_Uniform2uiEXT(disp, parameters) \ (* GET_Uniform2uiEXT(disp)) parameters -static inline _glptr_Uniform2uiEXT GET_Uniform2uiEXT(struct _glapi_table *disp) { - return (_glptr_Uniform2uiEXT) (GET_by_offset(disp, _gloffset_Uniform2uiEXT)); +static inline _glptr_Uniform2uiEXT +GET_Uniform2uiEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform2uiEXT) (GET_by_offset + (disp, _gloffset_Uniform2uiEXT)); } -static inline void SET_Uniform2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn); +static inline void +SET_Uniform2uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform2uivEXT)(GLint, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_Uniform2uivEXT) (GLint, GLsizei, + const GLuint *); #define CALL_Uniform2uivEXT(disp, parameters) \ (* GET_Uniform2uivEXT(disp)) parameters -static inline _glptr_Uniform2uivEXT GET_Uniform2uivEXT(struct _glapi_table *disp) { - return (_glptr_Uniform2uivEXT) (GET_by_offset(disp, _gloffset_Uniform2uivEXT)); +static inline _glptr_Uniform2uivEXT +GET_Uniform2uivEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform2uivEXT) (GET_by_offset + (disp, _gloffset_Uniform2uivEXT)); } -static inline void SET_Uniform2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn); +static inline void +SET_Uniform2uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3uiEXT)(GLint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Uniform3uiEXT) (GLint, GLuint, GLuint, GLuint); + #define CALL_Uniform3uiEXT(disp, parameters) \ (* GET_Uniform3uiEXT(disp)) parameters -static inline _glptr_Uniform3uiEXT GET_Uniform3uiEXT(struct _glapi_table *disp) { - return (_glptr_Uniform3uiEXT) (GET_by_offset(disp, _gloffset_Uniform3uiEXT)); +static inline _glptr_Uniform3uiEXT +GET_Uniform3uiEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform3uiEXT) (GET_by_offset + (disp, _gloffset_Uniform3uiEXT)); } -static inline void SET_Uniform3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn); +static inline void +SET_Uniform3uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform3uivEXT)(GLint, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_Uniform3uivEXT) (GLint, GLsizei, + const GLuint *); #define CALL_Uniform3uivEXT(disp, parameters) \ (* GET_Uniform3uivEXT(disp)) parameters -static inline _glptr_Uniform3uivEXT GET_Uniform3uivEXT(struct _glapi_table *disp) { - return (_glptr_Uniform3uivEXT) (GET_by_offset(disp, _gloffset_Uniform3uivEXT)); +static inline _glptr_Uniform3uivEXT +GET_Uniform3uivEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform3uivEXT) (GET_by_offset + (disp, _gloffset_Uniform3uivEXT)); } -static inline void SET_Uniform3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn); +static inline void +SET_Uniform3uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4uiEXT)(GLint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_Uniform4uiEXT) (GLint, GLuint, GLuint, GLuint, + GLuint); #define CALL_Uniform4uiEXT(disp, parameters) \ (* GET_Uniform4uiEXT(disp)) parameters -static inline _glptr_Uniform4uiEXT GET_Uniform4uiEXT(struct _glapi_table *disp) { - return (_glptr_Uniform4uiEXT) (GET_by_offset(disp, _gloffset_Uniform4uiEXT)); +static inline _glptr_Uniform4uiEXT +GET_Uniform4uiEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform4uiEXT) (GET_by_offset + (disp, _gloffset_Uniform4uiEXT)); } -static inline void SET_Uniform4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn); +static inline void +SET_Uniform4uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_Uniform4uivEXT)(GLint, GLsizei, const GLuint *); +typedef void (GLAPIENTRYP _glptr_Uniform4uivEXT) (GLint, GLsizei, + const GLuint *); #define CALL_Uniform4uivEXT(disp, parameters) \ (* GET_Uniform4uivEXT(disp)) parameters -static inline _glptr_Uniform4uivEXT GET_Uniform4uivEXT(struct _glapi_table *disp) { - return (_glptr_Uniform4uivEXT) (GET_by_offset(disp, _gloffset_Uniform4uivEXT)); +static inline _glptr_Uniform4uivEXT +GET_Uniform4uivEXT(struct _glapi_table *disp) +{ + return (_glptr_Uniform4uivEXT) (GET_by_offset + (disp, _gloffset_Uniform4uivEXT)); } -static inline void SET_Uniform4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) { - SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn); +static inline void +SET_Uniform4uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT)(GLuint, GLint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT) (GLuint, GLint); + #define CALL_VertexAttribI1iEXT(disp, parameters) \ (* GET_VertexAttribI1iEXT(disp)) parameters -static inline _glptr_VertexAttribI1iEXT GET_VertexAttribI1iEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI1iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)); +static inline _glptr_VertexAttribI1iEXT +GET_VertexAttribI1iEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI1iEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI1iEXT)); } -static inline void SET_VertexAttribI1iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) { - SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn); +static inline void +SET_VertexAttribI1iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI1ivEXT)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI1ivEXT) (GLuint, const GLint *); + #define CALL_VertexAttribI1ivEXT(disp, parameters) \ (* GET_VertexAttribI1ivEXT(disp)) parameters -static inline _glptr_VertexAttribI1ivEXT GET_VertexAttribI1ivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI1ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)); +static inline _glptr_VertexAttribI1ivEXT +GET_VertexAttribI1ivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI1ivEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI1ivEXT)); } -static inline void SET_VertexAttribI1ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn); +static inline void +SET_VertexAttribI1ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT)(GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT) (GLuint, GLuint); + #define CALL_VertexAttribI1uiEXT(disp, parameters) \ (* GET_VertexAttribI1uiEXT(disp)) parameters -static inline _glptr_VertexAttribI1uiEXT GET_VertexAttribI1uiEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI1uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)); +static inline _glptr_VertexAttribI1uiEXT +GET_VertexAttribI1uiEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI1uiEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI1uiEXT)); } -static inline void SET_VertexAttribI1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn); +static inline void +SET_VertexAttribI1uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI1uivEXT)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI1uivEXT) (GLuint, const GLuint *); + #define CALL_VertexAttribI1uivEXT(disp, parameters) \ (* GET_VertexAttribI1uivEXT(disp)) parameters -static inline _glptr_VertexAttribI1uivEXT GET_VertexAttribI1uivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI1uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)); +static inline _glptr_VertexAttribI1uivEXT +GET_VertexAttribI1uivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI1uivEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI1uivEXT)); } -static inline void SET_VertexAttribI1uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn); +static inline void +SET_VertexAttribI1uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT)(GLuint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT) (GLuint, GLint, GLint); + #define CALL_VertexAttribI2iEXT(disp, parameters) \ (* GET_VertexAttribI2iEXT(disp)) parameters -static inline _glptr_VertexAttribI2iEXT GET_VertexAttribI2iEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI2iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)); +static inline _glptr_VertexAttribI2iEXT +GET_VertexAttribI2iEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI2iEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI2iEXT)); } -static inline void SET_VertexAttribI2iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn); +static inline void +SET_VertexAttribI2iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT) (GLuint, const GLint *); + #define CALL_VertexAttribI2ivEXT(disp, parameters) \ (* GET_VertexAttribI2ivEXT(disp)) parameters -static inline _glptr_VertexAttribI2ivEXT GET_VertexAttribI2ivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI2ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)); +static inline _glptr_VertexAttribI2ivEXT +GET_VertexAttribI2ivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI2ivEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI2ivEXT)); } -static inline void SET_VertexAttribI2ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn); +static inline void +SET_VertexAttribI2ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT)(GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT) (GLuint, GLuint, GLuint); + #define CALL_VertexAttribI2uiEXT(disp, parameters) \ (* GET_VertexAttribI2uiEXT(disp)) parameters -static inline _glptr_VertexAttribI2uiEXT GET_VertexAttribI2uiEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI2uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)); +static inline _glptr_VertexAttribI2uiEXT +GET_VertexAttribI2uiEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI2uiEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI2uiEXT)); } -static inline void SET_VertexAttribI2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn); +static inline void +SET_VertexAttribI2uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT) (GLuint, const GLuint *); + #define CALL_VertexAttribI2uivEXT(disp, parameters) \ (* GET_VertexAttribI2uivEXT(disp)) parameters -static inline _glptr_VertexAttribI2uivEXT GET_VertexAttribI2uivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI2uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)); +static inline _glptr_VertexAttribI2uivEXT +GET_VertexAttribI2uivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI2uivEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI2uivEXT)); } -static inline void SET_VertexAttribI2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn); +static inline void +SET_VertexAttribI2uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT)(GLuint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT) (GLuint, GLint, GLint, + GLint); #define CALL_VertexAttribI3iEXT(disp, parameters) \ (* GET_VertexAttribI3iEXT(disp)) parameters -static inline _glptr_VertexAttribI3iEXT GET_VertexAttribI3iEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI3iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)); +static inline _glptr_VertexAttribI3iEXT +GET_VertexAttribI3iEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI3iEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI3iEXT)); } -static inline void SET_VertexAttribI3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn); +static inline void +SET_VertexAttribI3iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT) (GLuint, const GLint *); + #define CALL_VertexAttribI3ivEXT(disp, parameters) \ (* GET_VertexAttribI3ivEXT(disp)) parameters -static inline _glptr_VertexAttribI3ivEXT GET_VertexAttribI3ivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI3ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)); +static inline _glptr_VertexAttribI3ivEXT +GET_VertexAttribI3ivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI3ivEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI3ivEXT)); } -static inline void SET_VertexAttribI3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn); +static inline void +SET_VertexAttribI3ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT)(GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT) (GLuint, GLuint, GLuint, + GLuint); #define CALL_VertexAttribI3uiEXT(disp, parameters) \ (* GET_VertexAttribI3uiEXT(disp)) parameters -static inline _glptr_VertexAttribI3uiEXT GET_VertexAttribI3uiEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI3uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)); +static inline _glptr_VertexAttribI3uiEXT +GET_VertexAttribI3uiEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI3uiEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI3uiEXT)); } -static inline void SET_VertexAttribI3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn); +static inline void +SET_VertexAttribI3uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT) (GLuint, const GLuint *); + #define CALL_VertexAttribI3uivEXT(disp, parameters) \ (* GET_VertexAttribI3uivEXT(disp)) parameters -static inline _glptr_VertexAttribI3uivEXT GET_VertexAttribI3uivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI3uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)); +static inline _glptr_VertexAttribI3uivEXT +GET_VertexAttribI3uivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI3uivEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI3uivEXT)); } -static inline void SET_VertexAttribI3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn); +static inline void +SET_VertexAttribI3uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4bvEXT)(GLuint, const GLbyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4bvEXT) (GLuint, const GLbyte *); + #define CALL_VertexAttribI4bvEXT(disp, parameters) \ (* GET_VertexAttribI4bvEXT(disp)) parameters -static inline _glptr_VertexAttribI4bvEXT GET_VertexAttribI4bvEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4bvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)); +static inline _glptr_VertexAttribI4bvEXT +GET_VertexAttribI4bvEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4bvEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4bvEXT)); } -static inline void SET_VertexAttribI4bvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn); +static inline void +SET_VertexAttribI4bvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLbyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT)(GLuint, GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT) (GLuint, GLint, GLint, + GLint, GLint); #define CALL_VertexAttribI4iEXT(disp, parameters) \ (* GET_VertexAttribI4iEXT(disp)) parameters -static inline _glptr_VertexAttribI4iEXT GET_VertexAttribI4iEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)); +static inline _glptr_VertexAttribI4iEXT +GET_VertexAttribI4iEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4iEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4iEXT)); } -static inline void SET_VertexAttribI4iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn); +static inline void +SET_VertexAttribI4iEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLint, GLint, + GLint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT)(GLuint, const GLint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT) (GLuint, const GLint *); + #define CALL_VertexAttribI4ivEXT(disp, parameters) \ (* GET_VertexAttribI4ivEXT(disp)) parameters -static inline _glptr_VertexAttribI4ivEXT GET_VertexAttribI4ivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)); +static inline _glptr_VertexAttribI4ivEXT +GET_VertexAttribI4ivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4ivEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4ivEXT)); } -static inline void SET_VertexAttribI4ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn); +static inline void +SET_VertexAttribI4ivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4svEXT)(GLuint, const GLshort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4svEXT) (GLuint, const GLshort *); + #define CALL_VertexAttribI4svEXT(disp, parameters) \ (* GET_VertexAttribI4svEXT(disp)) parameters -static inline _glptr_VertexAttribI4svEXT GET_VertexAttribI4svEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4svEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)); +static inline _glptr_VertexAttribI4svEXT +GET_VertexAttribI4svEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4svEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4svEXT)); } -static inline void SET_VertexAttribI4svEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn); +static inline void +SET_VertexAttribI4svEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLshort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubvEXT)(GLuint, const GLubyte *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubvEXT) (GLuint, + const GLubyte *); #define CALL_VertexAttribI4ubvEXT(disp, parameters) \ (* GET_VertexAttribI4ubvEXT(disp)) parameters -static inline _glptr_VertexAttribI4ubvEXT GET_VertexAttribI4ubvEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4ubvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)); +static inline _glptr_VertexAttribI4ubvEXT +GET_VertexAttribI4ubvEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4ubvEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI4ubvEXT)); } -static inline void SET_VertexAttribI4ubvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn); +static inline void +SET_VertexAttribI4ubvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLubyte *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT)(GLuint, GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT) (GLuint, GLuint, GLuint, + GLuint, GLuint); #define CALL_VertexAttribI4uiEXT(disp, parameters) \ (* GET_VertexAttribI4uiEXT(disp)) parameters -static inline _glptr_VertexAttribI4uiEXT GET_VertexAttribI4uiEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)); +static inline _glptr_VertexAttribI4uiEXT +GET_VertexAttribI4uiEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4uiEXT) (GET_by_offset + (disp, _gloffset_VertexAttribI4uiEXT)); } -static inline void SET_VertexAttribI4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn); +static inline void +SET_VertexAttribI4uiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint, + GLuint)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT)(GLuint, const GLuint *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT) (GLuint, const GLuint *); + #define CALL_VertexAttribI4uivEXT(disp, parameters) \ (* GET_VertexAttribI4uivEXT(disp)) parameters -static inline _glptr_VertexAttribI4uivEXT GET_VertexAttribI4uivEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)); +static inline _glptr_VertexAttribI4uivEXT +GET_VertexAttribI4uivEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4uivEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI4uivEXT)); } -static inline void SET_VertexAttribI4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn); +static inline void +SET_VertexAttribI4uivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribI4usvEXT)(GLuint, const GLushort *); +typedef void (GLAPIENTRYP _glptr_VertexAttribI4usvEXT) (GLuint, + const GLushort *); #define CALL_VertexAttribI4usvEXT(disp, parameters) \ (* GET_VertexAttribI4usvEXT(disp)) parameters -static inline _glptr_VertexAttribI4usvEXT GET_VertexAttribI4usvEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribI4usvEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)); +static inline _glptr_VertexAttribI4usvEXT +GET_VertexAttribI4usvEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribI4usvEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribI4usvEXT)); } -static inline void SET_VertexAttribI4usvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) { - SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn); +static inline void +SET_VertexAttribI4usvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, const GLushort *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_VertexAttribIPointerEXT)(GLuint, GLint, GLenum, GLsizei, const GLvoid *); +typedef void (GLAPIENTRYP _glptr_VertexAttribIPointerEXT) (GLuint, GLint, + GLenum, GLsizei, + const GLvoid *); #define CALL_VertexAttribIPointerEXT(disp, parameters) \ (* GET_VertexAttribIPointerEXT(disp)) parameters -static inline _glptr_VertexAttribIPointerEXT GET_VertexAttribIPointerEXT(struct _glapi_table *disp) { - return (_glptr_VertexAttribIPointerEXT) (GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)); +static inline _glptr_VertexAttribIPointerEXT +GET_VertexAttribIPointerEXT(struct _glapi_table *disp) +{ + return (_glptr_VertexAttribIPointerEXT) (GET_by_offset + (disp, + _gloffset_VertexAttribIPointerEXT)); } -static inline void SET_VertexAttribIPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) { - SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn); +static inline void +SET_VertexAttribIPointerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLint, GLenum, + GLsizei, const GLvoid *)) +{ + SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayerEXT)(GLenum, GLenum, GLuint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayerEXT) (GLenum, GLenum, + GLuint, GLint, + GLint); #define CALL_FramebufferTextureLayerEXT(disp, parameters) \ (* GET_FramebufferTextureLayerEXT(disp)) parameters -static inline _glptr_FramebufferTextureLayerEXT GET_FramebufferTextureLayerEXT(struct _glapi_table *disp) { - return (_glptr_FramebufferTextureLayerEXT) (GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)); +static inline _glptr_FramebufferTextureLayerEXT +GET_FramebufferTextureLayerEXT(struct _glapi_table *disp) +{ + return (_glptr_FramebufferTextureLayerEXT) (GET_by_offset + (disp, + _gloffset_FramebufferTextureLayerEXT)); } -static inline void SET_FramebufferTextureLayerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn); +static inline void +SET_FramebufferTextureLayerEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, + GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn); } -typedef void (GLAPIENTRYP _glptr_ColorMaskIndexedEXT)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean); +typedef void (GLAPIENTRYP _glptr_ColorMaskIndexedEXT) (GLuint, GLboolean, + GLboolean, GLboolean, + GLboolean); #define CALL_ColorMaskIndexedEXT(disp, parameters) \ (* GET_ColorMaskIndexedEXT(disp)) parameters -static inline _glptr_ColorMaskIndexedEXT GET_ColorMaskIndexedEXT(struct _glapi_table *disp) { - return (_glptr_ColorMaskIndexedEXT) (GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)); +static inline _glptr_ColorMaskIndexedEXT +GET_ColorMaskIndexedEXT(struct _glapi_table *disp) +{ + return (_glptr_ColorMaskIndexedEXT) (GET_by_offset + (disp, _gloffset_ColorMaskIndexedEXT)); } -static inline void SET_ColorMaskIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)) { - SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn); +static inline void +SET_ColorMaskIndexedEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLboolean, GLboolean, + GLboolean, GLboolean)) +{ + SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn); } -typedef void (GLAPIENTRYP _glptr_DisableIndexedEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_DisableIndexedEXT) (GLenum, GLuint); + #define CALL_DisableIndexedEXT(disp, parameters) \ (* GET_DisableIndexedEXT(disp)) parameters -static inline _glptr_DisableIndexedEXT GET_DisableIndexedEXT(struct _glapi_table *disp) { - return (_glptr_DisableIndexedEXT) (GET_by_offset(disp, _gloffset_DisableIndexedEXT)); +static inline _glptr_DisableIndexedEXT +GET_DisableIndexedEXT(struct _glapi_table *disp) +{ + return (_glptr_DisableIndexedEXT) (GET_by_offset + (disp, _gloffset_DisableIndexedEXT)); } -static inline void SET_DisableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn); +static inline void +SET_DisableIndexedEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn); } -typedef void (GLAPIENTRYP _glptr_EnableIndexedEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_EnableIndexedEXT) (GLenum, GLuint); + #define CALL_EnableIndexedEXT(disp, parameters) \ (* GET_EnableIndexedEXT(disp)) parameters -static inline _glptr_EnableIndexedEXT GET_EnableIndexedEXT(struct _glapi_table *disp) { - return (_glptr_EnableIndexedEXT) (GET_by_offset(disp, _gloffset_EnableIndexedEXT)); +static inline _glptr_EnableIndexedEXT +GET_EnableIndexedEXT(struct _glapi_table *disp) +{ + return (_glptr_EnableIndexedEXT) (GET_by_offset + (disp, _gloffset_EnableIndexedEXT)); } -static inline void SET_EnableIndexedEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn); +static inline void +SET_EnableIndexedEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetBooleanIndexedvEXT)(GLenum, GLuint, GLboolean *); +typedef void (GLAPIENTRYP _glptr_GetBooleanIndexedvEXT) (GLenum, GLuint, + GLboolean *); #define CALL_GetBooleanIndexedvEXT(disp, parameters) \ (* GET_GetBooleanIndexedvEXT(disp)) parameters -static inline _glptr_GetBooleanIndexedvEXT GET_GetBooleanIndexedvEXT(struct _glapi_table *disp) { - return (_glptr_GetBooleanIndexedvEXT) (GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)); +static inline _glptr_GetBooleanIndexedvEXT +GET_GetBooleanIndexedvEXT(struct _glapi_table *disp) +{ + return (_glptr_GetBooleanIndexedvEXT) (GET_by_offset + (disp, + _gloffset_GetBooleanIndexedvEXT)); } -static inline void SET_GetBooleanIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLboolean *)) { - SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn); +static inline void +SET_GetBooleanIndexedvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLboolean *)) +{ + SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetIntegerIndexedvEXT)(GLenum, GLuint, GLint *); +typedef void (GLAPIENTRYP _glptr_GetIntegerIndexedvEXT) (GLenum, GLuint, + GLint *); #define CALL_GetIntegerIndexedvEXT(disp, parameters) \ (* GET_GetIntegerIndexedvEXT(disp)) parameters -static inline _glptr_GetIntegerIndexedvEXT GET_GetIntegerIndexedvEXT(struct _glapi_table *disp) { - return (_glptr_GetIntegerIndexedvEXT) (GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)); +static inline _glptr_GetIntegerIndexedvEXT +GET_GetIntegerIndexedvEXT(struct _glapi_table *disp) +{ + return (_glptr_GetIntegerIndexedvEXT) (GET_by_offset + (disp, + _gloffset_GetIntegerIndexedvEXT)); } -static inline void SET_GetIntegerIndexedvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint *)) { - SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn); +static inline void +SET_GetIntegerIndexedvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn); } -typedef GLboolean (GLAPIENTRYP _glptr_IsEnabledIndexedEXT)(GLenum, GLuint); +typedef GLboolean(GLAPIENTRYP _glptr_IsEnabledIndexedEXT) (GLenum, GLuint); + #define CALL_IsEnabledIndexedEXT(disp, parameters) \ (* GET_IsEnabledIndexedEXT(disp)) parameters -static inline _glptr_IsEnabledIndexedEXT GET_IsEnabledIndexedEXT(struct _glapi_table *disp) { - return (_glptr_IsEnabledIndexedEXT) (GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)); +static inline _glptr_IsEnabledIndexedEXT +GET_IsEnabledIndexedEXT(struct _glapi_table *disp) +{ + return (_glptr_IsEnabledIndexedEXT) (GET_by_offset + (disp, _gloffset_IsEnabledIndexedEXT)); } -static inline void SET_IsEnabledIndexedEXT(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn); +static inline void +SET_IsEnabledIndexedEXT(struct _glapi_table *disp, + GLboolean(GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn); } -typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT)(GLint, GLint, GLint, GLint); +typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT) (GLint, GLint, GLint, GLint); + #define CALL_ClearColorIiEXT(disp, parameters) \ (* GET_ClearColorIiEXT(disp)) parameters -static inline _glptr_ClearColorIiEXT GET_ClearColorIiEXT(struct _glapi_table *disp) { - return (_glptr_ClearColorIiEXT) (GET_by_offset(disp, _gloffset_ClearColorIiEXT)); +static inline _glptr_ClearColorIiEXT +GET_ClearColorIiEXT(struct _glapi_table *disp) +{ + return (_glptr_ClearColorIiEXT) (GET_by_offset + (disp, _gloffset_ClearColorIiEXT)); } -static inline void SET_ClearColorIiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) { - SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn); +static inline void +SET_ClearColorIiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint)) +{ + SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT)(GLuint, GLuint, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT) (GLuint, GLuint, GLuint, + GLuint); #define CALL_ClearColorIuiEXT(disp, parameters) \ (* GET_ClearColorIuiEXT(disp)) parameters -static inline _glptr_ClearColorIuiEXT GET_ClearColorIuiEXT(struct _glapi_table *disp) { - return (_glptr_ClearColorIuiEXT) (GET_by_offset(disp, _gloffset_ClearColorIuiEXT)); +static inline _glptr_ClearColorIuiEXT +GET_ClearColorIuiEXT(struct _glapi_table *disp) +{ + return (_glptr_ClearColorIuiEXT) (GET_by_offset + (disp, _gloffset_ClearColorIuiEXT)); } -static inline void SET_ClearColorIuiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn); +static inline void +SET_ClearColorIuiEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameterIivEXT)(GLenum, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetTexParameterIivEXT) (GLenum, GLenum, + GLint *); #define CALL_GetTexParameterIivEXT(disp, parameters) \ (* GET_GetTexParameterIivEXT(disp)) parameters -static inline _glptr_GetTexParameterIivEXT GET_GetTexParameterIivEXT(struct _glapi_table *disp) { - return (_glptr_GetTexParameterIivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)); +static inline _glptr_GetTexParameterIivEXT +GET_GetTexParameterIivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameterIivEXT) (GET_by_offset + (disp, + _gloffset_GetTexParameterIivEXT)); } -static inline void SET_GetTexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn); +static inline void +SET_GetTexParameterIivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *)) +{ + SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameterIuivEXT)(GLenum, GLenum, GLuint *); +typedef void (GLAPIENTRYP _glptr_GetTexParameterIuivEXT) (GLenum, GLenum, + GLuint *); #define CALL_GetTexParameterIuivEXT(disp, parameters) \ (* GET_GetTexParameterIuivEXT(disp)) parameters -static inline _glptr_GetTexParameterIuivEXT GET_GetTexParameterIuivEXT(struct _glapi_table *disp) { - return (_glptr_GetTexParameterIuivEXT) (GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)); +static inline _glptr_GetTexParameterIuivEXT +GET_GetTexParameterIuivEXT(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameterIuivEXT) (GET_by_offset + (disp, + _gloffset_GetTexParameterIuivEXT)); } -static inline void SET_GetTexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint *)) { - SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn); +static inline void +SET_GetTexParameterIuivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint *)) +{ + SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameterIivEXT)(GLenum, GLenum, const GLint *); +typedef void (GLAPIENTRYP _glptr_TexParameterIivEXT) (GLenum, GLenum, + const GLint *); #define CALL_TexParameterIivEXT(disp, parameters) \ (* GET_TexParameterIivEXT(disp)) parameters -static inline _glptr_TexParameterIivEXT GET_TexParameterIivEXT(struct _glapi_table *disp) { - return (_glptr_TexParameterIivEXT) (GET_by_offset(disp, _gloffset_TexParameterIivEXT)); +static inline _glptr_TexParameterIivEXT +GET_TexParameterIivEXT(struct _glapi_table *disp) +{ + return (_glptr_TexParameterIivEXT) (GET_by_offset + (disp, _gloffset_TexParameterIivEXT)); } -static inline void SET_TexParameterIivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) { - SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn); +static inline void +SET_TexParameterIivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *)) +{ + SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TexParameterIuivEXT)(GLenum, GLenum, const GLuint *); +typedef void (GLAPIENTRYP _glptr_TexParameterIuivEXT) (GLenum, GLenum, + const GLuint *); #define CALL_TexParameterIuivEXT(disp, parameters) \ (* GET_TexParameterIuivEXT(disp)) parameters -static inline _glptr_TexParameterIuivEXT GET_TexParameterIuivEXT(struct _glapi_table *disp) { - return (_glptr_TexParameterIuivEXT) (GET_by_offset(disp, _gloffset_TexParameterIuivEXT)); +static inline _glptr_TexParameterIuivEXT +GET_TexParameterIuivEXT(struct _glapi_table *disp) +{ + return (_glptr_TexParameterIuivEXT) (GET_by_offset + (disp, _gloffset_TexParameterIuivEXT)); } -static inline void SET_TexParameterIuivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) { - SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn); +static inline void +SET_TexParameterIuivEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *)) +{ + SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BeginConditionalRenderNV)(GLuint, GLenum); +typedef void (GLAPIENTRYP _glptr_BeginConditionalRenderNV) (GLuint, GLenum); + #define CALL_BeginConditionalRenderNV(disp, parameters) \ (* GET_BeginConditionalRenderNV(disp)) parameters -static inline _glptr_BeginConditionalRenderNV GET_BeginConditionalRenderNV(struct _glapi_table *disp) { - return (_glptr_BeginConditionalRenderNV) (GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)); +static inline _glptr_BeginConditionalRenderNV +GET_BeginConditionalRenderNV(struct _glapi_table *disp) +{ + return (_glptr_BeginConditionalRenderNV) (GET_by_offset + (disp, + _gloffset_BeginConditionalRenderNV)); } -static inline void SET_BeginConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn); +static inline void +SET_BeginConditionalRenderNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn); } -typedef void (GLAPIENTRYP _glptr_EndConditionalRenderNV)(void); +typedef void (GLAPIENTRYP _glptr_EndConditionalRenderNV) (void); + #define CALL_EndConditionalRenderNV(disp, parameters) \ (* GET_EndConditionalRenderNV(disp)) parameters -static inline _glptr_EndConditionalRenderNV GET_EndConditionalRenderNV(struct _glapi_table *disp) { - return (_glptr_EndConditionalRenderNV) (GET_by_offset(disp, _gloffset_EndConditionalRenderNV)); +static inline _glptr_EndConditionalRenderNV +GET_EndConditionalRenderNV(struct _glapi_table *disp) +{ + return (_glptr_EndConditionalRenderNV) (GET_by_offset + (disp, + _gloffset_EndConditionalRenderNV)); } -static inline void SET_EndConditionalRenderNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn); +static inline void +SET_EndConditionalRenderNV(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn); } -typedef void (GLAPIENTRYP _glptr_BeginTransformFeedbackEXT)(GLenum); +typedef void (GLAPIENTRYP _glptr_BeginTransformFeedbackEXT) (GLenum); + #define CALL_BeginTransformFeedbackEXT(disp, parameters) \ (* GET_BeginTransformFeedbackEXT(disp)) parameters -static inline _glptr_BeginTransformFeedbackEXT GET_BeginTransformFeedbackEXT(struct _glapi_table *disp) { - return (_glptr_BeginTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)); +static inline _glptr_BeginTransformFeedbackEXT +GET_BeginTransformFeedbackEXT(struct _glapi_table *disp) +{ + return (_glptr_BeginTransformFeedbackEXT) (GET_by_offset + (disp, + _gloffset_BeginTransformFeedbackEXT)); } -static inline void SET_BeginTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn); +static inline void +SET_BeginTransformFeedbackEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindBufferBaseEXT)(GLenum, GLuint, GLuint); +typedef void (GLAPIENTRYP _glptr_BindBufferBaseEXT) (GLenum, GLuint, GLuint); + #define CALL_BindBufferBaseEXT(disp, parameters) \ (* GET_BindBufferBaseEXT(disp)) parameters -static inline _glptr_BindBufferBaseEXT GET_BindBufferBaseEXT(struct _glapi_table *disp) { - return (_glptr_BindBufferBaseEXT) (GET_by_offset(disp, _gloffset_BindBufferBaseEXT)); +static inline _glptr_BindBufferBaseEXT +GET_BindBufferBaseEXT(struct _glapi_table *disp) +{ + return (_glptr_BindBufferBaseEXT) (GET_by_offset + (disp, _gloffset_BindBufferBaseEXT)); } -static inline void SET_BindBufferBaseEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) { - SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn); +static inline void +SET_BindBufferBaseEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint)) +{ + SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT)(GLenum, GLuint, GLuint, GLintptr); +typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT) (GLenum, GLuint, GLuint, + GLintptr); #define CALL_BindBufferOffsetEXT(disp, parameters) \ (* GET_BindBufferOffsetEXT(disp)) parameters -static inline _glptr_BindBufferOffsetEXT GET_BindBufferOffsetEXT(struct _glapi_table *disp) { - return (_glptr_BindBufferOffsetEXT) (GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)); +static inline _glptr_BindBufferOffsetEXT +GET_BindBufferOffsetEXT(struct _glapi_table *disp) +{ + return (_glptr_BindBufferOffsetEXT) (GET_by_offset + (disp, _gloffset_BindBufferOffsetEXT)); } -static inline void SET_BindBufferOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr)) { - SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn); +static inline void +SET_BindBufferOffsetEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, + GLintptr)) +{ + SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn); } -typedef void (GLAPIENTRYP _glptr_BindBufferRangeEXT)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr); +typedef void (GLAPIENTRYP _glptr_BindBufferRangeEXT) (GLenum, GLuint, GLuint, + GLintptr, GLsizeiptr); #define CALL_BindBufferRangeEXT(disp, parameters) \ (* GET_BindBufferRangeEXT(disp)) parameters -static inline _glptr_BindBufferRangeEXT GET_BindBufferRangeEXT(struct _glapi_table *disp) { - return (_glptr_BindBufferRangeEXT) (GET_by_offset(disp, _gloffset_BindBufferRangeEXT)); +static inline _glptr_BindBufferRangeEXT +GET_BindBufferRangeEXT(struct _glapi_table *disp) +{ + return (_glptr_BindBufferRangeEXT) (GET_by_offset + (disp, _gloffset_BindBufferRangeEXT)); } -static inline void SET_BindBufferRangeEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) { - SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn); +static inline void +SET_BindBufferRangeEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLintptr, + GLsizeiptr)) +{ + SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn); } -typedef void (GLAPIENTRYP _glptr_EndTransformFeedbackEXT)(void); +typedef void (GLAPIENTRYP _glptr_EndTransformFeedbackEXT) (void); + #define CALL_EndTransformFeedbackEXT(disp, parameters) \ (* GET_EndTransformFeedbackEXT(disp)) parameters -static inline _glptr_EndTransformFeedbackEXT GET_EndTransformFeedbackEXT(struct _glapi_table *disp) { - return (_glptr_EndTransformFeedbackEXT) (GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)); -} - -static inline void SET_EndTransformFeedbackEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVaryingEXT)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *); +static inline _glptr_EndTransformFeedbackEXT +GET_EndTransformFeedbackEXT(struct _glapi_table *disp) +{ + return (_glptr_EndTransformFeedbackEXT) (GET_by_offset + (disp, + _gloffset_EndTransformFeedbackEXT)); +} + +static inline void +SET_EndTransformFeedbackEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVaryingEXT) (GLuint, + GLuint, + GLsizei, + GLsizei *, + GLsizei *, + GLenum *, + GLchar *); #define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) \ (* GET_GetTransformFeedbackVaryingEXT(disp)) parameters -static inline _glptr_GetTransformFeedbackVaryingEXT GET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp) { - return (_glptr_GetTransformFeedbackVaryingEXT) (GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)); -} - -static inline void SET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)) { - SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryingsEXT)(GLuint, GLsizei, const char **, GLenum); +static inline _glptr_GetTransformFeedbackVaryingEXT +GET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp) +{ + return (_glptr_GetTransformFeedbackVaryingEXT) (GET_by_offset + (disp, + _gloffset_GetTransformFeedbackVaryingEXT)); +} + +static inline void +SET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLuint, + GLsizei, GLsizei *, + GLsizei *, GLenum *, + GLchar *)) +{ + SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryingsEXT) (GLuint, GLsizei, + const char **, + GLenum); #define CALL_TransformFeedbackVaryingsEXT(disp, parameters) \ (* GET_TransformFeedbackVaryingsEXT(disp)) parameters -static inline _glptr_TransformFeedbackVaryingsEXT GET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp) { - return (_glptr_TransformFeedbackVaryingsEXT) (GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)); +static inline _glptr_TransformFeedbackVaryingsEXT +GET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp) +{ + return (_glptr_TransformFeedbackVaryingsEXT) (GET_by_offset + (disp, + _gloffset_TransformFeedbackVaryingsEXT)); } -static inline void SET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const char **, GLenum)) { - SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn); +static inline void +SET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLsizei, + const char **, GLenum)) +{ + SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn); } -typedef void (GLAPIENTRYP _glptr_ProvokingVertexEXT)(GLenum); +typedef void (GLAPIENTRYP _glptr_ProvokingVertexEXT) (GLenum); + #define CALL_ProvokingVertexEXT(disp, parameters) \ (* GET_ProvokingVertexEXT(disp)) parameters -static inline _glptr_ProvokingVertexEXT GET_ProvokingVertexEXT(struct _glapi_table *disp) { - return (_glptr_ProvokingVertexEXT) (GET_by_offset(disp, _gloffset_ProvokingVertexEXT)); +static inline _glptr_ProvokingVertexEXT +GET_ProvokingVertexEXT(struct _glapi_table *disp) +{ + return (_glptr_ProvokingVertexEXT) (GET_by_offset + (disp, _gloffset_ProvokingVertexEXT)); } -static inline void SET_ProvokingVertexEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) { - SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn); +static inline void +SET_ProvokingVertexEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum)) +{ + SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetTexParameterPointervAPPLE)(GLenum, GLenum, GLvoid **); +typedef void (GLAPIENTRYP _glptr_GetTexParameterPointervAPPLE) (GLenum, GLenum, + GLvoid **); #define CALL_GetTexParameterPointervAPPLE(disp, parameters) \ (* GET_GetTexParameterPointervAPPLE(disp)) parameters -static inline _glptr_GetTexParameterPointervAPPLE GET_GetTexParameterPointervAPPLE(struct _glapi_table *disp) { - return (_glptr_GetTexParameterPointervAPPLE) (GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)); +static inline _glptr_GetTexParameterPointervAPPLE +GET_GetTexParameterPointervAPPLE(struct _glapi_table *disp) +{ + return (_glptr_GetTexParameterPointervAPPLE) (GET_by_offset + (disp, + _gloffset_GetTexParameterPointervAPPLE)); } -static inline void SET_GetTexParameterPointervAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) { - SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn); +static inline void +SET_GetTexParameterPointervAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, + GLvoid **)) +{ + SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_TextureRangeAPPLE)(GLenum, GLsizei, GLvoid *); +typedef void (GLAPIENTRYP _glptr_TextureRangeAPPLE) (GLenum, GLsizei, GLvoid *); + #define CALL_TextureRangeAPPLE(disp, parameters) \ (* GET_TextureRangeAPPLE(disp)) parameters -static inline _glptr_TextureRangeAPPLE GET_TextureRangeAPPLE(struct _glapi_table *disp) { - return (_glptr_TextureRangeAPPLE) (GET_by_offset(disp, _gloffset_TextureRangeAPPLE)); +static inline _glptr_TextureRangeAPPLE +GET_TextureRangeAPPLE(struct _glapi_table *disp) +{ + return (_glptr_TextureRangeAPPLE) (GET_by_offset + (disp, _gloffset_TextureRangeAPPLE)); } -static inline void SET_TextureRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLvoid *)) { - SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn); +static inline void +SET_TextureRangeAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLsizei, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE)(GLenum, GLuint, GLenum, GLint *); +typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE) (GLenum, GLuint, + GLenum, GLint *); #define CALL_GetObjectParameterivAPPLE(disp, parameters) \ (* GET_GetObjectParameterivAPPLE(disp)) parameters -static inline _glptr_GetObjectParameterivAPPLE GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) { - return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)); +static inline _glptr_GetObjectParameterivAPPLE +GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) +{ + return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset + (disp, + _gloffset_GetObjectParameterivAPPLE)); } -static inline void SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) { - SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn); +static inline void +SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, + GLint *)) +{ + SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn); } -typedef GLenum (GLAPIENTRYP _glptr_ObjectPurgeableAPPLE)(GLenum, GLuint, GLenum); +typedef GLenum(GLAPIENTRYP _glptr_ObjectPurgeableAPPLE) (GLenum, GLuint, + GLenum); #define CALL_ObjectPurgeableAPPLE(disp, parameters) \ (* GET_ObjectPurgeableAPPLE(disp)) parameters -static inline _glptr_ObjectPurgeableAPPLE GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) { - return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)); +static inline _glptr_ObjectPurgeableAPPLE +GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) +{ + return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset + (disp, + _gloffset_ObjectPurgeableAPPLE)); } -static inline void SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn); +static inline void +SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (GLenum, GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn); } -typedef GLenum (GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE)(GLenum, GLuint, GLenum); +typedef GLenum(GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE) (GLenum, GLuint, + GLenum); #define CALL_ObjectUnpurgeableAPPLE(disp, parameters) \ (* GET_ObjectUnpurgeableAPPLE(disp)) parameters -static inline _glptr_ObjectUnpurgeableAPPLE GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) { - return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)); +static inline _glptr_ObjectUnpurgeableAPPLE +GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) +{ + return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset + (disp, + _gloffset_ObjectUnpurgeableAPPLE)); } -static inline void SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) { - SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn); +static inline void +SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, + GLenum(GLAPIENTRYP fn) (GLenum, GLuint, GLenum)) +{ + SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn); } -typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT)(GLuint); +typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT) (GLuint); + #define CALL_ActiveProgramEXT(disp, parameters) \ (* GET_ActiveProgramEXT(disp)) parameters -static inline _glptr_ActiveProgramEXT GET_ActiveProgramEXT(struct _glapi_table *disp) { - return (_glptr_ActiveProgramEXT) (GET_by_offset(disp, _gloffset_ActiveProgramEXT)); +static inline _glptr_ActiveProgramEXT +GET_ActiveProgramEXT(struct _glapi_table *disp) +{ + return (_glptr_ActiveProgramEXT) (GET_by_offset + (disp, _gloffset_ActiveProgramEXT)); } -static inline void SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { - SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn); +static inline void +SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint)) +{ + SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn); } -typedef GLuint (GLAPIENTRYP _glptr_CreateShaderProgramEXT)(GLenum, const GLchar *); +typedef GLuint(GLAPIENTRYP _glptr_CreateShaderProgramEXT) (GLenum, + const GLchar *); #define CALL_CreateShaderProgramEXT(disp, parameters) \ (* GET_CreateShaderProgramEXT(disp)) parameters -static inline _glptr_CreateShaderProgramEXT GET_CreateShaderProgramEXT(struct _glapi_table *disp) { - return (_glptr_CreateShaderProgramEXT) (GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)); +static inline _glptr_CreateShaderProgramEXT +GET_CreateShaderProgramEXT(struct _glapi_table *disp) +{ + return (_glptr_CreateShaderProgramEXT) (GET_by_offset + (disp, + _gloffset_CreateShaderProgramEXT)); } -static inline void SET_CreateShaderProgramEXT(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum, const GLchar *)) { - SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn); +static inline void +SET_CreateShaderProgramEXT(struct _glapi_table *disp, + GLuint(GLAPIENTRYP fn) (GLenum, const GLchar *)) +{ + SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn); } -typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT)(GLenum, GLuint); +typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT) (GLenum, GLuint); + #define CALL_UseShaderProgramEXT(disp, parameters) \ (* GET_UseShaderProgramEXT(disp)) parameters -static inline _glptr_UseShaderProgramEXT GET_UseShaderProgramEXT(struct _glapi_table *disp) { - return (_glptr_UseShaderProgramEXT) (GET_by_offset(disp, _gloffset_UseShaderProgramEXT)); +static inline _glptr_UseShaderProgramEXT +GET_UseShaderProgramEXT(struct _glapi_table *disp) +{ + return (_glptr_UseShaderProgramEXT) (GET_by_offset + (disp, _gloffset_UseShaderProgramEXT)); } -static inline void SET_UseShaderProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) { - SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn); +static inline void +SET_UseShaderProgramEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint)) +{ + SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn); } -typedef void (GLAPIENTRYP _glptr_TextureBarrierNV)(void); +typedef void (GLAPIENTRYP _glptr_TextureBarrierNV) (void); + #define CALL_TextureBarrierNV(disp, parameters) \ (* GET_TextureBarrierNV(disp)) parameters -static inline _glptr_TextureBarrierNV GET_TextureBarrierNV(struct _glapi_table *disp) { - return (_glptr_TextureBarrierNV) (GET_by_offset(disp, _gloffset_TextureBarrierNV)); +static inline _glptr_TextureBarrierNV +GET_TextureBarrierNV(struct _glapi_table *disp) +{ + return (_glptr_TextureBarrierNV) (GET_by_offset + (disp, _gloffset_TextureBarrierNV)); } -static inline void SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) { - SET_by_offset(disp, _gloffset_TextureBarrierNV, fn); +static inline void +SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void)) +{ + SET_by_offset(disp, _gloffset_TextureBarrierNV, fn); } -typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint); +typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI) (GLenum, GLenum, GLint, + GLuint); #define CALL_StencilFuncSeparateATI(disp, parameters) \ (* GET_StencilFuncSeparateATI(disp)) parameters -static inline _glptr_StencilFuncSeparateATI GET_StencilFuncSeparateATI(struct _glapi_table *disp) { - return (_glptr_StencilFuncSeparateATI) (GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)); +static inline _glptr_StencilFuncSeparateATI +GET_StencilFuncSeparateATI(struct _glapi_table *disp) +{ + return (_glptr_StencilFuncSeparateATI) (GET_by_offset + (disp, + _gloffset_StencilFuncSeparateATI)); } -static inline void SET_StencilFuncSeparateATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) { - SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn); +static inline void +SET_StencilFuncSeparateATI(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, + GLuint)) +{ + SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn); } -typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *); +typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT) (GLenum, GLuint, + GLsizei, + const GLfloat *); #define CALL_ProgramEnvParameters4fvEXT(disp, parameters) \ (* GET_ProgramEnvParameters4fvEXT(disp)) parameters -static inline _glptr_ProgramEnvParameters4fvEXT GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) { - return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)); -} - -static inline void SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn); -} - -typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *); +static inline _glptr_ProgramEnvParameters4fvEXT +GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) +{ + return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset + (disp, + _gloffset_ProgramEnvParameters4fvEXT)); +} + +static inline void +SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn); +} + +typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT) (GLenum, GLuint, + GLsizei, + const GLfloat + *); #define CALL_ProgramLocalParameters4fvEXT(disp, parameters) \ (* GET_ProgramLocalParameters4fvEXT(disp)) parameters -static inline _glptr_ProgramLocalParameters4fvEXT GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) { - return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)); +static inline _glptr_ProgramLocalParameters4fvEXT +GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) +{ + return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset + (disp, + _gloffset_ProgramLocalParameters4fvEXT)); } -static inline void SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) { - SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn); +static inline void +SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei, + const GLfloat *)) +{ + SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64vEXT)(GLuint, GLenum, GLint64EXT *); +typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64vEXT) (GLuint, GLenum, + GLint64EXT *); #define CALL_GetQueryObjecti64vEXT(disp, parameters) \ (* GET_GetQueryObjecti64vEXT(disp)) parameters -static inline _glptr_GetQueryObjecti64vEXT GET_GetQueryObjecti64vEXT(struct _glapi_table *disp) { - return (_glptr_GetQueryObjecti64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)); +static inline _glptr_GetQueryObjecti64vEXT +GET_GetQueryObjecti64vEXT(struct _glapi_table *disp) +{ + return (_glptr_GetQueryObjecti64vEXT) (GET_by_offset + (disp, + _gloffset_GetQueryObjecti64vEXT)); } -static inline void SET_GetQueryObjecti64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint64EXT *)) { - SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn); +static inline void +SET_GetQueryObjecti64vEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, GLint64EXT *)) +{ + SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn); } -typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64vEXT)(GLuint, GLenum, GLuint64EXT *); +typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64vEXT) (GLuint, GLenum, + GLuint64EXT *); #define CALL_GetQueryObjectui64vEXT(disp, parameters) \ (* GET_GetQueryObjectui64vEXT(disp)) parameters -static inline _glptr_GetQueryObjectui64vEXT GET_GetQueryObjectui64vEXT(struct _glapi_table *disp) { - return (_glptr_GetQueryObjectui64vEXT) (GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)); +static inline _glptr_GetQueryObjectui64vEXT +GET_GetQueryObjectui64vEXT(struct _glapi_table *disp) +{ + return (_glptr_GetQueryObjectui64vEXT) (GET_by_offset + (disp, + _gloffset_GetQueryObjectui64vEXT)); } -static inline void SET_GetQueryObjectui64vEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint64EXT *)) { - SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn); +static inline void +SET_GetQueryObjectui64vEXT(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLuint, GLenum, + GLuint64EXT *)) +{ + SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn); } -typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES)(GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES) (GLenum, + GLvoid + *); #define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \ (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters -static inline _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) { - return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)); +static inline _glptr_EGLImageTargetRenderbufferStorageOES +GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) +{ + return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset + (disp, + _gloffset_EGLImageTargetRenderbufferStorageOES)); } -static inline void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn); +static inline void +SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, + GLvoid *)) +{ + SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn); } -typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES)(GLenum, GLvoid *); +typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES) (GLenum, GLvoid *); + #define CALL_EGLImageTargetTexture2DOES(disp, parameters) \ (* GET_EGLImageTargetTexture2DOES(disp)) parameters -static inline _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) { - return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)); +static inline _glptr_EGLImageTargetTexture2DOES +GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) +{ + return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset + (disp, + _gloffset_EGLImageTargetTexture2DOES)); } -static inline void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) { - SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn); +static inline void +SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, + void (GLAPIENTRYP fn) (GLenum, GLvoid *)) +{ + SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn); } - -#endif /* !defined( _DISPATCH_H_ ) */ +#endif /* !defined( _DISPATCH_H_ ) */ diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c index 65f3bc91b..02e06ac1e 100644 --- a/xorg-server/glx/glapi.c +++ b/xorg-server/glx/glapi.c @@ -80,9 +80,9 @@ static void init_glapi_relocs(void); /*@{*/ #if defined(GLX_USE_TLS) -PUBLIC TLS struct _glapi_table * _glapi_tls_Dispatch = NULL; +PUBLIC TLS struct _glapi_table *_glapi_tls_Dispatch = NULL; -PUBLIC TLS void * _glapi_tls_Context; +PUBLIC TLS void *_glapi_tls_Context; PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL; PUBLIC const void *_glapi_Context = NULL; @@ -95,20 +95,21 @@ _glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */ static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ #if defined(WIN32_THREADS) -void FreeTSD(_glthread_TSD *p); -void FreeAllTSD(void) +void FreeTSD(_glthread_TSD * p); +void +FreeAllTSD(void) { - FreeTSD(&_gl_DispatchTSD); - FreeTSD(&ContextTSD); + FreeTSD(&_gl_DispatchTSD); + FreeTSD(&ContextTSD); } -#endif /* defined(WIN32_THREADS) */ +#endif /* defined(WIN32_THREADS) */ -#endif /* defined(THREADS) */ +#endif /* defined(THREADS) */ PUBLIC struct _glapi_table *_glapi_Dispatch = NULL; PUBLIC void *_glapi_Context = NULL; -#endif /* defined(GLX_USE_TLS) */ +#endif /* defined(GLX_USE_TLS) */ /*@}*/ /* @@ -128,17 +129,15 @@ PUBLIC void _glapi_set_context(void *context) { #if defined(GLX_USE_TLS) - _glapi_tls_Context = context; + _glapi_tls_Context = context; #elif defined(THREADS) - _glthread_SetTSD(&ContextTSD, context); - _glapi_Context = context; + _glthread_SetTSD(&ContextTSD, context); + _glapi_Context = context; #else - _glapi_Context = context; + _glapi_Context = context; #endif } - - /** * Get the current context pointer for this thread. * The context pointer is an opaque type which should be cast from @@ -148,14 +147,12 @@ PUBLIC void * _glapi_get_context(void) { #if defined(GLX_USE_TLS) - return _glapi_tls_Context; + return _glapi_tls_Context; #else - return _glapi_Context; + return _glapi_Context; #endif } - - /** * Set the global or per-thread dispatch table pointer. */ @@ -163,77 +160,74 @@ PUBLIC void _glapi_set_dispatch(struct _glapi_table *dispatch) { #if defined(PTHREADS) || defined(GLX_USE_TLS) - static pthread_once_t once_control = PTHREAD_ONCE_INIT; - pthread_once( & once_control, init_glapi_relocs ); + static pthread_once_t once_control = PTHREAD_ONCE_INIT; + + pthread_once(&once_control, init_glapi_relocs); #endif #if defined(GLX_USE_TLS) - _glapi_tls_Dispatch = dispatch; + _glapi_tls_Dispatch = dispatch; #elif defined(THREADS) - _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); - _glapi_Dispatch = dispatch; + _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); + _glapi_Dispatch = dispatch; #else /*THREADS*/ - _glapi_Dispatch = dispatch; + _glapi_Dispatch = dispatch; #endif /*THREADS*/ } - - /** * Return pointer to current dispatch table for calling thread. */ PUBLIC struct _glapi_table * _glapi_get_dispatch(void) { - struct _glapi_table * api; + struct _glapi_table *api; + #if defined(GLX_USE_TLS) - api = _glapi_tls_Dispatch; + api = _glapi_tls_Dispatch; #else - api = _glapi_Dispatch; + api = _glapi_Dispatch; #endif - return api; + return api; } - - /*** *** The rest of this file is pretty much concerned with GetProcAddress *** functionality. ***/ #if defined(USE_X64_64_ASM) && defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 16 +#define DISPATCH_FUNCTION_SIZE 16 #elif defined(USE_X86_ASM) -# if defined(THREADS) && !defined(GLX_USE_TLS) -# define DISPATCH_FUNCTION_SIZE 32 -# else -# define DISPATCH_FUNCTION_SIZE 16 -# endif +#if defined(THREADS) && !defined(GLX_USE_TLS) +#define DISPATCH_FUNCTION_SIZE 32 +#else +#define DISPATCH_FUNCTION_SIZE 16 +#endif #endif - /* The code in this file is auto-generated with Python */ #include "glprocs.h" - /** * Search the table of static entrypoint functions for the named function * and return the corresponding glprocs_table_t entry. */ static const glprocs_table_t * -find_entry( const char * n ) +find_entry(const char *n) { - GLuint i; - for (i = 0; static_functions[i].Name_offset >= 0; i++) { - const char *testName = gl_string_table + static_functions[i].Name_offset; - if (strcmp(testName, n) == 0) { - return &static_functions[i]; - } - } - return NULL; + GLuint i; + + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + const char *testName = + gl_string_table + static_functions[i].Name_offset; + if (strcmp(testName, n) == 0) { + return &static_functions[i]; + } + } + return NULL; } - /** * Return dispatch table offset of the named static (built-in) function. * Return -1 if function not found. @@ -241,14 +235,13 @@ find_entry( const char * n ) static GLint get_static_proc_offset(const char *funcName) { - const glprocs_table_t * const f = find_entry( funcName ); - if (f) { - return f->Offset; - } - return -1; -} - + const glprocs_table_t *const f = find_entry(funcName); + if (f) { + return f->Offset; + } + return -1; +} /********************************************************************** * Extension function management. @@ -259,7 +252,6 @@ get_static_proc_offset(const char *funcName) */ #define MAX_EXTENSION_FUNCS 300 - /* * The dispatch table size (number of entries) is the size of the * _glapi_table struct plus the number of dynamic entries we can add. @@ -268,7 +260,6 @@ get_static_proc_offset(const char *funcName) */ #define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS) - /** * Track information about a function added to the GL API. */ @@ -276,7 +267,7 @@ struct _glapi_function { /** * Name of the function. */ - const char * name; + const char *name; /** * Text string that describes the types of the parameters passed to the @@ -287,14 +278,14 @@ struct _glapi_function { * - 'f' for \c GLfloat and \c GLclampf * - 'd' for \c GLdouble and \c GLclampd */ - const char * parameter_signature; + const char *parameter_signature; /** * Offset in the dispatch table where the pointer to the real function is * located. If the driver has not requested that the named function be * added to the dispatch table, this will have the value ~0. */ - unsigned dispatch_offset; + unsigned dispatch_offset; }; static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; @@ -314,22 +305,21 @@ static GLuint NumExtEntryPoints = 0; */ static struct _glapi_function * -add_function_name( const char * funcName ) +add_function_name(const char *funcName) { - struct _glapi_function * entry = NULL; - - if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { - entry = &ExtEntryTable[NumExtEntryPoints]; - - ExtEntryTable[NumExtEntryPoints].name = strdup(funcName); - ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL; - ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0; - NumExtEntryPoints++; - } - - return entry; -} + struct _glapi_function *entry = NULL; + + if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { + entry = &ExtEntryTable[NumExtEntryPoints]; + ExtEntryTable[NumExtEntryPoints].name = strdup(funcName); + ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL; + ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0; + NumExtEntryPoints++; + } + + return entry; +} /** * Fill-in the dispatch stub for the named function. @@ -379,90 +369,91 @@ add_function_name( const char * funcName ) */ PUBLIC int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ) +_glapi_add_dispatch(const char *const *function_names, + const char *parameter_signature) { - static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; - const char * const real_sig = (parameter_signature != NULL) - ? parameter_signature : ""; - struct _glapi_function * entry[8]; - GLboolean is_static[8]; - unsigned i; - unsigned j; - int offset = ~0; - int new_offset; - - - (void) memset(is_static, 0, sizeof(is_static)); - (void) memset(entry, 0, sizeof(entry)); - - for (i = 0 ; function_names[i] != NULL ; i++) { - /* Do some trivial validation on the name of the function. */ - - if (function_names[i][0] != 'g' || function_names[i][1] != 'l') - return GL_FALSE; - - /* Determine if the named function already exists. If the function does - * exist, it must have the same parameter signature as the function - * being added. - */ - - new_offset = get_static_proc_offset(function_names[i]); - if (new_offset >= 0) { - /* FIXME: Make sure the parameter signatures match! How do we get - * FIXME: the parameter signature for static functions? - */ - - if ((offset != ~0) && (new_offset != offset)) { - return -1; - } - - is_static[i] = GL_TRUE; - offset = new_offset; - } - - for (j = 0; j < NumExtEntryPoints; j++) { - if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) { - /* The offset may be ~0 if the function name was added by - * glXGetProcAddress but never filled in by the driver. - */ - - if (ExtEntryTable[j].dispatch_offset != ~0) { - if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) != 0) - return -1; - - if ((offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset)) { - return -1; - } - - offset = ExtEntryTable[j].dispatch_offset; - } - - entry[i] = & ExtEntryTable[j]; - break; - } - } - } - - if (offset == ~0) { - offset = next_dynamic_offset; - next_dynamic_offset++; - } - - for (i = 0 ; function_names[i] != NULL ; i++) { - if (!is_static[i]) { - if (entry[i] == NULL) { - entry[i] = add_function_name(function_names[i]); - if (entry[i] == NULL) - return -1; - } - - entry[i]->parameter_signature = strdup(real_sig); - entry[i]->dispatch_offset = offset; - } - } - - return offset; + static int next_dynamic_offset = FIRST_DYNAMIC_OFFSET; + const char *const real_sig = (parameter_signature != NULL) + ? parameter_signature : ""; + struct _glapi_function *entry[8]; + GLboolean is_static[8]; + unsigned i; + unsigned j; + int offset = ~0; + int new_offset; + + (void) memset(is_static, 0, sizeof(is_static)); + (void) memset(entry, 0, sizeof(entry)); + + for (i = 0; function_names[i] != NULL; i++) { + /* Do some trivial validation on the name of the function. */ + + if (function_names[i][0] != 'g' || function_names[i][1] != 'l') + return GL_FALSE; + + /* Determine if the named function already exists. If the function does + * exist, it must have the same parameter signature as the function + * being added. + */ + + new_offset = get_static_proc_offset(function_names[i]); + if (new_offset >= 0) { + /* FIXME: Make sure the parameter signatures match! How do we get + * FIXME: the parameter signature for static functions? + */ + + if ((offset != ~0) && (new_offset != offset)) { + return -1; + } + + is_static[i] = GL_TRUE; + offset = new_offset; + } + + for (j = 0; j < NumExtEntryPoints; j++) { + if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) { + /* The offset may be ~0 if the function name was added by + * glXGetProcAddress but never filled in by the driver. + */ + + if (ExtEntryTable[j].dispatch_offset != ~0) { + if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) + != 0) + return -1; + + if ((offset != ~0) && + (ExtEntryTable[j].dispatch_offset != offset)) { + return -1; + } + + offset = ExtEntryTable[j].dispatch_offset; + } + + entry[i] = &ExtEntryTable[j]; + break; + } + } + } + + if (offset == ~0) { + offset = next_dynamic_offset; + next_dynamic_offset++; + } + + for (i = 0; function_names[i] != NULL; i++) { + if (!is_static[i]) { + if (entry[i] == NULL) { + entry[i] = add_function_name(function_names[i]); + if (entry[i] == NULL) + return -1; + } + + entry[i]->parameter_signature = strdup(real_sig); + entry[i]->dispatch_offset = offset; + } + } + + return offset; } /* @@ -483,7 +474,7 @@ _glapi_get_proc_address(const char *funcName) PUBLIC GLuint _glapi_get_dispatch_table_size(void) { - return DISPATCH_TABLE_SIZE; + return DISPATCH_TABLE_SIZE; } #if defined(PTHREADS) || defined(GLX_USE_TLS) @@ -491,22 +482,23 @@ _glapi_get_dispatch_table_size(void) * Perform platform-specific GL API entry-point fixups. */ static void -init_glapi_relocs( void ) +init_glapi_relocs(void) { #if defined(USE_X86_ASM) && defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) extern unsigned long _x86_get_dispatch(void); + char run_time_patch[] = { - 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ + 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ }; - GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ - const GLubyte * const get_disp = (const GLubyte *) run_time_patch; - GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; + GLuint *offset = (GLuint *) & run_time_patch[2]; /* 32-bits for x86/32 */ + const GLubyte *const get_disp = (const GLubyte *) run_time_patch; + GLubyte *curr_func = (GLubyte *) gl_dispatch_functions_start; *offset = _x86_get_dispatch(); - while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { - (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); - curr_func += DISPATCH_FUNCTION_SIZE; + while (curr_func != (GLubyte *) gl_dispatch_functions_end) { + (void) memcpy(curr_func, get_disp, sizeof(run_time_patch)); + curr_func += DISPATCH_FUNCTION_SIZE; } #endif } -#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ +#endif /* defined(PTHREADS) || defined(GLX_USE_TLS) */ diff --git a/xorg-server/glx/glapi.h b/xorg-server/glx/glapi.h index 27395d87c..bad791eab 100644 --- a/xorg-server/glx/glapi.h +++ b/xorg-server/glx/glapi.h @@ -22,7 +22,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - /** * \mainpage Mesa GL API Module * @@ -40,7 +39,6 @@ * with the X/DRI libGL also. */ - #ifndef _GLAPI_H #define _GLAPI_H @@ -50,13 +48,11 @@ #include "GL/glext.h" #include "glthread.h" - struct _glapi_table; -typedef void (*_glapi_proc)(void); /* generic function pointer */ - -typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); +typedef void (*_glapi_proc) (void); /* generic function pointer */ +typedef void (*_glapi_warning_func) (void *ctx, const char *str, ...); #if defined(USE_MGL_NAMESPACE) #define _glapi_set_dispatch _mglapi_set_dispatch @@ -67,13 +63,11 @@ typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); #define _glapi_Dispatch _mglapi_Dispatch #endif - /* * Number of extension functions which we can dynamically add at runtime. */ #define MAX_EXTENSION_FUNCS 300 - /** ** Define the GET_CURRENT_CONTEXT() macro. ** \param C local variable which will hold the current context. @@ -83,63 +77,59 @@ typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...); const extern void *_glapi_Context; const extern struct _glapi_table *_glapi_Dispatch; -extern TLS void * _glapi_tls_Context; +extern TLS void *_glapi_tls_Context; -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context +#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context #else extern void *_glapi_Context; extern struct _glapi_table *_glapi_Dispatch; -# ifdef THREADS -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()) -# else -# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context -# endif - -#endif /* defined (GLX_USE_TLS) */ +#ifdef THREADS +#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context()) +#else +#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context +#endif +#endif /* defined (GLX_USE_TLS) */ /** ** GL API public functions **/ extern void -_glapi_check_multithread(void); + _glapi_check_multithread(void); extern void -_glapi_set_context(void *context); + _glapi_set_context(void *context); -extern void * -_glapi_get_context(void); +extern void *_glapi_get_context(void); extern void -_glapi_set_dispatch(struct _glapi_table *dispatch); + _glapi_set_dispatch(struct _glapi_table *dispatch); -extern struct _glapi_table * -_glapi_get_dispatch(void); +extern struct _glapi_table *_glapi_get_dispatch(void); extern int -_glapi_begin_dispatch_override(struct _glapi_table *override); + _glapi_begin_dispatch_override(struct _glapi_table *override); extern void -_glapi_end_dispatch_override(int layer); + _glapi_end_dispatch_override(int layer); -struct _glapi_table * -_glapi_get_override_dispatch(int layer); +struct _glapi_table *_glapi_get_override_dispatch(int layer); -extern GLuint -_glapi_get_dispatch_table_size(void); +extern GLuint _glapi_get_dispatch_table_size(void); extern int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ); -extern _glapi_proc -_glapi_get_proc_address(const char *funcName); +_glapi_add_dispatch(const char *const *function_names, + const char *parameter_signature); + +extern _glapi_proc _glapi_get_proc_address(const char *funcName); -extern struct _glapi_table * -_glapi_create_table_from_handle(void *handle, const char *symbol_prefix); +extern struct _glapi_table *_glapi_create_table_from_handle(void *handle, + const char + *symbol_prefix); #endif diff --git a/xorg-server/glx/glapi_gentable.c b/xorg-server/glx/glapi_gentable.c index 5c0480170..1fb143100 100644 --- a/xorg-server/glx/glapi_gentable.c +++ b/xorg-server/glx/glapi_gentable.c @@ -58,7 +58,8 @@ #endif static void -__glapi_gentable_NoOp(void) { +__glapi_gentable_NoOp(void) +{ const char *fstr = "Unknown"; /* Silence potential GCC warning for some #ifdef paths. @@ -71,10 +72,11 @@ __glapi_gentable_NoOp(void) { { void *frames[2]; - if(backtrace(frames, 2) == 2) { + if (backtrace(frames, 2) == 2) { Dl_info info; + dladdr(frames[1], &info); - if(info.dli_sname) + if (info.dli_sname) fstr = info.dli_sname; } @@ -89,9400 +91,9968 @@ __glapi_gentable_NoOp(void) { } static void -__glapi_gentable_set_remaining_noop(struct _glapi_table *disp) { +__glapi_gentable_set_remaining_noop(struct _glapi_table *disp) +{ GLuint entries = _glapi_get_dispatch_table_size(); void **dispatch = (void **) disp; int i; /* ISO C is annoying sometimes */ - union {_glapi_proc p; void *v;} p; + union { + _glapi_proc p; + void *v; + } p; + p.p = __glapi_gentable_NoOp; - for(i=0; i < entries; i++) - if(dispatch[i] == NULL) + for (i = 0; i < entries; i++) + if (dispatch[i] == NULL) dispatch[i] = p.v; } struct _glapi_table * -_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) { +_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) +{ struct _glapi_table *disp = calloc(1, sizeof(struct _glapi_table)); char symboln[512]; - if(!disp) + if (!disp) return NULL; - if(symbol_prefix == NULL) + if (symbol_prefix == NULL) symbol_prefix = ""; + if (!disp->NewList) { + void **procp = (void **) &disp->NewList; - if(!disp->NewList) { - void ** procp = (void **) &disp->NewList; snprintf(symboln, sizeof(symboln), "%sNewList", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndList) { + void **procp = (void **) &disp->EndList; - if(!disp->EndList) { - void ** procp = (void **) &disp->EndList; snprintf(symboln, sizeof(symboln), "%sEndList", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CallList) { + void **procp = (void **) &disp->CallList; - if(!disp->CallList) { - void ** procp = (void **) &disp->CallList; snprintf(symboln, sizeof(symboln), "%sCallList", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CallLists) { + void **procp = (void **) &disp->CallLists; - if(!disp->CallLists) { - void ** procp = (void **) &disp->CallLists; snprintf(symboln, sizeof(symboln), "%sCallLists", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteLists) { + void **procp = (void **) &disp->DeleteLists; - if(!disp->DeleteLists) { - void ** procp = (void **) &disp->DeleteLists; snprintf(symboln, sizeof(symboln), "%sDeleteLists", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenLists) { + void **procp = (void **) &disp->GenLists; - if(!disp->GenLists) { - void ** procp = (void **) &disp->GenLists; snprintf(symboln, sizeof(symboln), "%sGenLists", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ListBase) { + void **procp = (void **) &disp->ListBase; - if(!disp->ListBase) { - void ** procp = (void **) &disp->ListBase; snprintf(symboln, sizeof(symboln), "%sListBase", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Begin) { + void **procp = (void **) &disp->Begin; - if(!disp->Begin) { - void ** procp = (void **) &disp->Begin; snprintf(symboln, sizeof(symboln), "%sBegin", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Bitmap) { + void **procp = (void **) &disp->Bitmap; - if(!disp->Bitmap) { - void ** procp = (void **) &disp->Bitmap; snprintf(symboln, sizeof(symboln), "%sBitmap", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3b) { + void **procp = (void **) &disp->Color3b; - if(!disp->Color3b) { - void ** procp = (void **) &disp->Color3b; snprintf(symboln, sizeof(symboln), "%sColor3b", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3bv) { + void **procp = (void **) &disp->Color3bv; - if(!disp->Color3bv) { - void ** procp = (void **) &disp->Color3bv; snprintf(symboln, sizeof(symboln), "%sColor3bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3d) { + void **procp = (void **) &disp->Color3d; - if(!disp->Color3d) { - void ** procp = (void **) &disp->Color3d; snprintf(symboln, sizeof(symboln), "%sColor3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3dv) { + void **procp = (void **) &disp->Color3dv; - if(!disp->Color3dv) { - void ** procp = (void **) &disp->Color3dv; snprintf(symboln, sizeof(symboln), "%sColor3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3f) { + void **procp = (void **) &disp->Color3f; - if(!disp->Color3f) { - void ** procp = (void **) &disp->Color3f; snprintf(symboln, sizeof(symboln), "%sColor3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3fv) { + void **procp = (void **) &disp->Color3fv; - if(!disp->Color3fv) { - void ** procp = (void **) &disp->Color3fv; snprintf(symboln, sizeof(symboln), "%sColor3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3i) { + void **procp = (void **) &disp->Color3i; - if(!disp->Color3i) { - void ** procp = (void **) &disp->Color3i; snprintf(symboln, sizeof(symboln), "%sColor3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3iv) { + void **procp = (void **) &disp->Color3iv; - if(!disp->Color3iv) { - void ** procp = (void **) &disp->Color3iv; snprintf(symboln, sizeof(symboln), "%sColor3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3s) { + void **procp = (void **) &disp->Color3s; - if(!disp->Color3s) { - void ** procp = (void **) &disp->Color3s; snprintf(symboln, sizeof(symboln), "%sColor3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3sv) { + void **procp = (void **) &disp->Color3sv; - if(!disp->Color3sv) { - void ** procp = (void **) &disp->Color3sv; snprintf(symboln, sizeof(symboln), "%sColor3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3ub) { + void **procp = (void **) &disp->Color3ub; - if(!disp->Color3ub) { - void ** procp = (void **) &disp->Color3ub; snprintf(symboln, sizeof(symboln), "%sColor3ub", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3ubv) { + void **procp = (void **) &disp->Color3ubv; - if(!disp->Color3ubv) { - void ** procp = (void **) &disp->Color3ubv; snprintf(symboln, sizeof(symboln), "%sColor3ubv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3ui) { + void **procp = (void **) &disp->Color3ui; - if(!disp->Color3ui) { - void ** procp = (void **) &disp->Color3ui; snprintf(symboln, sizeof(symboln), "%sColor3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3uiv) { + void **procp = (void **) &disp->Color3uiv; - if(!disp->Color3uiv) { - void ** procp = (void **) &disp->Color3uiv; snprintf(symboln, sizeof(symboln), "%sColor3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3us) { + void **procp = (void **) &disp->Color3us; - if(!disp->Color3us) { - void ** procp = (void **) &disp->Color3us; snprintf(symboln, sizeof(symboln), "%sColor3us", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color3usv) { + void **procp = (void **) &disp->Color3usv; - if(!disp->Color3usv) { - void ** procp = (void **) &disp->Color3usv; snprintf(symboln, sizeof(symboln), "%sColor3usv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4b) { + void **procp = (void **) &disp->Color4b; - if(!disp->Color4b) { - void ** procp = (void **) &disp->Color4b; snprintf(symboln, sizeof(symboln), "%sColor4b", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4bv) { + void **procp = (void **) &disp->Color4bv; - if(!disp->Color4bv) { - void ** procp = (void **) &disp->Color4bv; snprintf(symboln, sizeof(symboln), "%sColor4bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4d) { + void **procp = (void **) &disp->Color4d; - if(!disp->Color4d) { - void ** procp = (void **) &disp->Color4d; snprintf(symboln, sizeof(symboln), "%sColor4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4dv) { + void **procp = (void **) &disp->Color4dv; - if(!disp->Color4dv) { - void ** procp = (void **) &disp->Color4dv; snprintf(symboln, sizeof(symboln), "%sColor4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4f) { + void **procp = (void **) &disp->Color4f; - if(!disp->Color4f) { - void ** procp = (void **) &disp->Color4f; snprintf(symboln, sizeof(symboln), "%sColor4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4fv) { + void **procp = (void **) &disp->Color4fv; - if(!disp->Color4fv) { - void ** procp = (void **) &disp->Color4fv; snprintf(symboln, sizeof(symboln), "%sColor4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4i) { + void **procp = (void **) &disp->Color4i; - if(!disp->Color4i) { - void ** procp = (void **) &disp->Color4i; snprintf(symboln, sizeof(symboln), "%sColor4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4iv) { + void **procp = (void **) &disp->Color4iv; - if(!disp->Color4iv) { - void ** procp = (void **) &disp->Color4iv; snprintf(symboln, sizeof(symboln), "%sColor4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4s) { + void **procp = (void **) &disp->Color4s; - if(!disp->Color4s) { - void ** procp = (void **) &disp->Color4s; snprintf(symboln, sizeof(symboln), "%sColor4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4sv) { + void **procp = (void **) &disp->Color4sv; - if(!disp->Color4sv) { - void ** procp = (void **) &disp->Color4sv; snprintf(symboln, sizeof(symboln), "%sColor4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4ub) { + void **procp = (void **) &disp->Color4ub; - if(!disp->Color4ub) { - void ** procp = (void **) &disp->Color4ub; snprintf(symboln, sizeof(symboln), "%sColor4ub", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4ubv) { + void **procp = (void **) &disp->Color4ubv; - if(!disp->Color4ubv) { - void ** procp = (void **) &disp->Color4ubv; snprintf(symboln, sizeof(symboln), "%sColor4ubv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4ui) { + void **procp = (void **) &disp->Color4ui; - if(!disp->Color4ui) { - void ** procp = (void **) &disp->Color4ui; snprintf(symboln, sizeof(symboln), "%sColor4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4uiv) { + void **procp = (void **) &disp->Color4uiv; - if(!disp->Color4uiv) { - void ** procp = (void **) &disp->Color4uiv; snprintf(symboln, sizeof(symboln), "%sColor4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4us) { + void **procp = (void **) &disp->Color4us; - if(!disp->Color4us) { - void ** procp = (void **) &disp->Color4us; snprintf(symboln, sizeof(symboln), "%sColor4us", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Color4usv) { + void **procp = (void **) &disp->Color4usv; - if(!disp->Color4usv) { - void ** procp = (void **) &disp->Color4usv; snprintf(symboln, sizeof(symboln), "%sColor4usv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EdgeFlag) { + void **procp = (void **) &disp->EdgeFlag; - if(!disp->EdgeFlag) { - void ** procp = (void **) &disp->EdgeFlag; snprintf(symboln, sizeof(symboln), "%sEdgeFlag", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EdgeFlagv) { + void **procp = (void **) &disp->EdgeFlagv; - if(!disp->EdgeFlagv) { - void ** procp = (void **) &disp->EdgeFlagv; snprintf(symboln, sizeof(symboln), "%sEdgeFlagv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->End) { + void **procp = (void **) &disp->End; - if(!disp->End) { - void ** procp = (void **) &disp->End; snprintf(symboln, sizeof(symboln), "%sEnd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexd) { + void **procp = (void **) &disp->Indexd; - if(!disp->Indexd) { - void ** procp = (void **) &disp->Indexd; snprintf(symboln, sizeof(symboln), "%sIndexd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexdv) { + void **procp = (void **) &disp->Indexdv; - if(!disp->Indexdv) { - void ** procp = (void **) &disp->Indexdv; snprintf(symboln, sizeof(symboln), "%sIndexdv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexf) { + void **procp = (void **) &disp->Indexf; - if(!disp->Indexf) { - void ** procp = (void **) &disp->Indexf; snprintf(symboln, sizeof(symboln), "%sIndexf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexfv) { + void **procp = (void **) &disp->Indexfv; - if(!disp->Indexfv) { - void ** procp = (void **) &disp->Indexfv; snprintf(symboln, sizeof(symboln), "%sIndexfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexi) { + void **procp = (void **) &disp->Indexi; - if(!disp->Indexi) { - void ** procp = (void **) &disp->Indexi; snprintf(symboln, sizeof(symboln), "%sIndexi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexiv) { + void **procp = (void **) &disp->Indexiv; - if(!disp->Indexiv) { - void ** procp = (void **) &disp->Indexiv; snprintf(symboln, sizeof(symboln), "%sIndexiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexs) { + void **procp = (void **) &disp->Indexs; - if(!disp->Indexs) { - void ** procp = (void **) &disp->Indexs; snprintf(symboln, sizeof(symboln), "%sIndexs", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexsv) { + void **procp = (void **) &disp->Indexsv; - if(!disp->Indexsv) { - void ** procp = (void **) &disp->Indexsv; snprintf(symboln, sizeof(symboln), "%sIndexsv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3b) { + void **procp = (void **) &disp->Normal3b; - if(!disp->Normal3b) { - void ** procp = (void **) &disp->Normal3b; snprintf(symboln, sizeof(symboln), "%sNormal3b", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3bv) { + void **procp = (void **) &disp->Normal3bv; - if(!disp->Normal3bv) { - void ** procp = (void **) &disp->Normal3bv; snprintf(symboln, sizeof(symboln), "%sNormal3bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3d) { + void **procp = (void **) &disp->Normal3d; - if(!disp->Normal3d) { - void ** procp = (void **) &disp->Normal3d; snprintf(symboln, sizeof(symboln), "%sNormal3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3dv) { + void **procp = (void **) &disp->Normal3dv; - if(!disp->Normal3dv) { - void ** procp = (void **) &disp->Normal3dv; snprintf(symboln, sizeof(symboln), "%sNormal3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3f) { + void **procp = (void **) &disp->Normal3f; - if(!disp->Normal3f) { - void ** procp = (void **) &disp->Normal3f; snprintf(symboln, sizeof(symboln), "%sNormal3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3fv) { + void **procp = (void **) &disp->Normal3fv; - if(!disp->Normal3fv) { - void ** procp = (void **) &disp->Normal3fv; snprintf(symboln, sizeof(symboln), "%sNormal3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3i) { + void **procp = (void **) &disp->Normal3i; - if(!disp->Normal3i) { - void ** procp = (void **) &disp->Normal3i; snprintf(symboln, sizeof(symboln), "%sNormal3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3iv) { + void **procp = (void **) &disp->Normal3iv; - if(!disp->Normal3iv) { - void ** procp = (void **) &disp->Normal3iv; snprintf(symboln, sizeof(symboln), "%sNormal3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3s) { + void **procp = (void **) &disp->Normal3s; - if(!disp->Normal3s) { - void ** procp = (void **) &disp->Normal3s; snprintf(symboln, sizeof(symboln), "%sNormal3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Normal3sv) { + void **procp = (void **) &disp->Normal3sv; - if(!disp->Normal3sv) { - void ** procp = (void **) &disp->Normal3sv; snprintf(symboln, sizeof(symboln), "%sNormal3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2d) { + void **procp = (void **) &disp->RasterPos2d; - if(!disp->RasterPos2d) { - void ** procp = (void **) &disp->RasterPos2d; snprintf(symboln, sizeof(symboln), "%sRasterPos2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2dv) { + void **procp = (void **) &disp->RasterPos2dv; - if(!disp->RasterPos2dv) { - void ** procp = (void **) &disp->RasterPos2dv; snprintf(symboln, sizeof(symboln), "%sRasterPos2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2f) { + void **procp = (void **) &disp->RasterPos2f; - if(!disp->RasterPos2f) { - void ** procp = (void **) &disp->RasterPos2f; snprintf(symboln, sizeof(symboln), "%sRasterPos2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2fv) { + void **procp = (void **) &disp->RasterPos2fv; - if(!disp->RasterPos2fv) { - void ** procp = (void **) &disp->RasterPos2fv; snprintf(symboln, sizeof(symboln), "%sRasterPos2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2i) { + void **procp = (void **) &disp->RasterPos2i; - if(!disp->RasterPos2i) { - void ** procp = (void **) &disp->RasterPos2i; snprintf(symboln, sizeof(symboln), "%sRasterPos2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2iv) { + void **procp = (void **) &disp->RasterPos2iv; - if(!disp->RasterPos2iv) { - void ** procp = (void **) &disp->RasterPos2iv; snprintf(symboln, sizeof(symboln), "%sRasterPos2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2s) { + void **procp = (void **) &disp->RasterPos2s; - if(!disp->RasterPos2s) { - void ** procp = (void **) &disp->RasterPos2s; snprintf(symboln, sizeof(symboln), "%sRasterPos2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos2sv) { + void **procp = (void **) &disp->RasterPos2sv; - if(!disp->RasterPos2sv) { - void ** procp = (void **) &disp->RasterPos2sv; snprintf(symboln, sizeof(symboln), "%sRasterPos2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3d) { + void **procp = (void **) &disp->RasterPos3d; - if(!disp->RasterPos3d) { - void ** procp = (void **) &disp->RasterPos3d; snprintf(symboln, sizeof(symboln), "%sRasterPos3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3dv) { + void **procp = (void **) &disp->RasterPos3dv; - if(!disp->RasterPos3dv) { - void ** procp = (void **) &disp->RasterPos3dv; snprintf(symboln, sizeof(symboln), "%sRasterPos3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3f) { + void **procp = (void **) &disp->RasterPos3f; - if(!disp->RasterPos3f) { - void ** procp = (void **) &disp->RasterPos3f; snprintf(symboln, sizeof(symboln), "%sRasterPos3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3fv) { + void **procp = (void **) &disp->RasterPos3fv; - if(!disp->RasterPos3fv) { - void ** procp = (void **) &disp->RasterPos3fv; snprintf(symboln, sizeof(symboln), "%sRasterPos3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3i) { + void **procp = (void **) &disp->RasterPos3i; - if(!disp->RasterPos3i) { - void ** procp = (void **) &disp->RasterPos3i; snprintf(symboln, sizeof(symboln), "%sRasterPos3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3iv) { + void **procp = (void **) &disp->RasterPos3iv; - if(!disp->RasterPos3iv) { - void ** procp = (void **) &disp->RasterPos3iv; snprintf(symboln, sizeof(symboln), "%sRasterPos3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3s) { + void **procp = (void **) &disp->RasterPos3s; - if(!disp->RasterPos3s) { - void ** procp = (void **) &disp->RasterPos3s; snprintf(symboln, sizeof(symboln), "%sRasterPos3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos3sv) { + void **procp = (void **) &disp->RasterPos3sv; - if(!disp->RasterPos3sv) { - void ** procp = (void **) &disp->RasterPos3sv; snprintf(symboln, sizeof(symboln), "%sRasterPos3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4d) { + void **procp = (void **) &disp->RasterPos4d; - if(!disp->RasterPos4d) { - void ** procp = (void **) &disp->RasterPos4d; snprintf(symboln, sizeof(symboln), "%sRasterPos4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4dv) { + void **procp = (void **) &disp->RasterPos4dv; - if(!disp->RasterPos4dv) { - void ** procp = (void **) &disp->RasterPos4dv; snprintf(symboln, sizeof(symboln), "%sRasterPos4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4f) { + void **procp = (void **) &disp->RasterPos4f; - if(!disp->RasterPos4f) { - void ** procp = (void **) &disp->RasterPos4f; snprintf(symboln, sizeof(symboln), "%sRasterPos4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4fv) { + void **procp = (void **) &disp->RasterPos4fv; - if(!disp->RasterPos4fv) { - void ** procp = (void **) &disp->RasterPos4fv; snprintf(symboln, sizeof(symboln), "%sRasterPos4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4i) { + void **procp = (void **) &disp->RasterPos4i; - if(!disp->RasterPos4i) { - void ** procp = (void **) &disp->RasterPos4i; snprintf(symboln, sizeof(symboln), "%sRasterPos4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4iv) { + void **procp = (void **) &disp->RasterPos4iv; - if(!disp->RasterPos4iv) { - void ** procp = (void **) &disp->RasterPos4iv; snprintf(symboln, sizeof(symboln), "%sRasterPos4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4s) { + void **procp = (void **) &disp->RasterPos4s; - if(!disp->RasterPos4s) { - void ** procp = (void **) &disp->RasterPos4s; snprintf(symboln, sizeof(symboln), "%sRasterPos4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RasterPos4sv) { + void **procp = (void **) &disp->RasterPos4sv; - if(!disp->RasterPos4sv) { - void ** procp = (void **) &disp->RasterPos4sv; snprintf(symboln, sizeof(symboln), "%sRasterPos4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectd) { + void **procp = (void **) &disp->Rectd; - if(!disp->Rectd) { - void ** procp = (void **) &disp->Rectd; snprintf(symboln, sizeof(symboln), "%sRectd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectdv) { + void **procp = (void **) &disp->Rectdv; - if(!disp->Rectdv) { - void ** procp = (void **) &disp->Rectdv; snprintf(symboln, sizeof(symboln), "%sRectdv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectf) { + void **procp = (void **) &disp->Rectf; - if(!disp->Rectf) { - void ** procp = (void **) &disp->Rectf; snprintf(symboln, sizeof(symboln), "%sRectf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectfv) { + void **procp = (void **) &disp->Rectfv; - if(!disp->Rectfv) { - void ** procp = (void **) &disp->Rectfv; snprintf(symboln, sizeof(symboln), "%sRectfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Recti) { + void **procp = (void **) &disp->Recti; - if(!disp->Recti) { - void ** procp = (void **) &disp->Recti; snprintf(symboln, sizeof(symboln), "%sRecti", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectiv) { + void **procp = (void **) &disp->Rectiv; - if(!disp->Rectiv) { - void ** procp = (void **) &disp->Rectiv; snprintf(symboln, sizeof(symboln), "%sRectiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rects) { + void **procp = (void **) &disp->Rects; - if(!disp->Rects) { - void ** procp = (void **) &disp->Rects; snprintf(symboln, sizeof(symboln), "%sRects", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rectsv) { + void **procp = (void **) &disp->Rectsv; - if(!disp->Rectsv) { - void ** procp = (void **) &disp->Rectsv; snprintf(symboln, sizeof(symboln), "%sRectsv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1d) { + void **procp = (void **) &disp->TexCoord1d; - if(!disp->TexCoord1d) { - void ** procp = (void **) &disp->TexCoord1d; snprintf(symboln, sizeof(symboln), "%sTexCoord1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1dv) { + void **procp = (void **) &disp->TexCoord1dv; - if(!disp->TexCoord1dv) { - void ** procp = (void **) &disp->TexCoord1dv; snprintf(symboln, sizeof(symboln), "%sTexCoord1dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1f) { + void **procp = (void **) &disp->TexCoord1f; - if(!disp->TexCoord1f) { - void ** procp = (void **) &disp->TexCoord1f; snprintf(symboln, sizeof(symboln), "%sTexCoord1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1fv) { + void **procp = (void **) &disp->TexCoord1fv; - if(!disp->TexCoord1fv) { - void ** procp = (void **) &disp->TexCoord1fv; snprintf(symboln, sizeof(symboln), "%sTexCoord1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1i) { + void **procp = (void **) &disp->TexCoord1i; - if(!disp->TexCoord1i) { - void ** procp = (void **) &disp->TexCoord1i; snprintf(symboln, sizeof(symboln), "%sTexCoord1i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1iv) { + void **procp = (void **) &disp->TexCoord1iv; - if(!disp->TexCoord1iv) { - void ** procp = (void **) &disp->TexCoord1iv; snprintf(symboln, sizeof(symboln), "%sTexCoord1iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1s) { + void **procp = (void **) &disp->TexCoord1s; - if(!disp->TexCoord1s) { - void ** procp = (void **) &disp->TexCoord1s; snprintf(symboln, sizeof(symboln), "%sTexCoord1s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord1sv) { + void **procp = (void **) &disp->TexCoord1sv; - if(!disp->TexCoord1sv) { - void ** procp = (void **) &disp->TexCoord1sv; snprintf(symboln, sizeof(symboln), "%sTexCoord1sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2d) { + void **procp = (void **) &disp->TexCoord2d; - if(!disp->TexCoord2d) { - void ** procp = (void **) &disp->TexCoord2d; snprintf(symboln, sizeof(symboln), "%sTexCoord2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2dv) { + void **procp = (void **) &disp->TexCoord2dv; - if(!disp->TexCoord2dv) { - void ** procp = (void **) &disp->TexCoord2dv; snprintf(symboln, sizeof(symboln), "%sTexCoord2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2f) { + void **procp = (void **) &disp->TexCoord2f; - if(!disp->TexCoord2f) { - void ** procp = (void **) &disp->TexCoord2f; snprintf(symboln, sizeof(symboln), "%sTexCoord2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2fv) { + void **procp = (void **) &disp->TexCoord2fv; - if(!disp->TexCoord2fv) { - void ** procp = (void **) &disp->TexCoord2fv; snprintf(symboln, sizeof(symboln), "%sTexCoord2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2i) { + void **procp = (void **) &disp->TexCoord2i; - if(!disp->TexCoord2i) { - void ** procp = (void **) &disp->TexCoord2i; snprintf(symboln, sizeof(symboln), "%sTexCoord2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2iv) { + void **procp = (void **) &disp->TexCoord2iv; - if(!disp->TexCoord2iv) { - void ** procp = (void **) &disp->TexCoord2iv; snprintf(symboln, sizeof(symboln), "%sTexCoord2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2s) { + void **procp = (void **) &disp->TexCoord2s; - if(!disp->TexCoord2s) { - void ** procp = (void **) &disp->TexCoord2s; snprintf(symboln, sizeof(symboln), "%sTexCoord2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord2sv) { + void **procp = (void **) &disp->TexCoord2sv; - if(!disp->TexCoord2sv) { - void ** procp = (void **) &disp->TexCoord2sv; snprintf(symboln, sizeof(symboln), "%sTexCoord2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3d) { + void **procp = (void **) &disp->TexCoord3d; - if(!disp->TexCoord3d) { - void ** procp = (void **) &disp->TexCoord3d; snprintf(symboln, sizeof(symboln), "%sTexCoord3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3dv) { + void **procp = (void **) &disp->TexCoord3dv; - if(!disp->TexCoord3dv) { - void ** procp = (void **) &disp->TexCoord3dv; snprintf(symboln, sizeof(symboln), "%sTexCoord3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3f) { + void **procp = (void **) &disp->TexCoord3f; - if(!disp->TexCoord3f) { - void ** procp = (void **) &disp->TexCoord3f; snprintf(symboln, sizeof(symboln), "%sTexCoord3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3fv) { + void **procp = (void **) &disp->TexCoord3fv; - if(!disp->TexCoord3fv) { - void ** procp = (void **) &disp->TexCoord3fv; snprintf(symboln, sizeof(symboln), "%sTexCoord3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3i) { + void **procp = (void **) &disp->TexCoord3i; - if(!disp->TexCoord3i) { - void ** procp = (void **) &disp->TexCoord3i; snprintf(symboln, sizeof(symboln), "%sTexCoord3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3iv) { + void **procp = (void **) &disp->TexCoord3iv; - if(!disp->TexCoord3iv) { - void ** procp = (void **) &disp->TexCoord3iv; snprintf(symboln, sizeof(symboln), "%sTexCoord3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3s) { + void **procp = (void **) &disp->TexCoord3s; - if(!disp->TexCoord3s) { - void ** procp = (void **) &disp->TexCoord3s; snprintf(symboln, sizeof(symboln), "%sTexCoord3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord3sv) { + void **procp = (void **) &disp->TexCoord3sv; - if(!disp->TexCoord3sv) { - void ** procp = (void **) &disp->TexCoord3sv; snprintf(symboln, sizeof(symboln), "%sTexCoord3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4d) { + void **procp = (void **) &disp->TexCoord4d; - if(!disp->TexCoord4d) { - void ** procp = (void **) &disp->TexCoord4d; snprintf(symboln, sizeof(symboln), "%sTexCoord4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4dv) { + void **procp = (void **) &disp->TexCoord4dv; - if(!disp->TexCoord4dv) { - void ** procp = (void **) &disp->TexCoord4dv; snprintf(symboln, sizeof(symboln), "%sTexCoord4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4f) { + void **procp = (void **) &disp->TexCoord4f; - if(!disp->TexCoord4f) { - void ** procp = (void **) &disp->TexCoord4f; snprintf(symboln, sizeof(symboln), "%sTexCoord4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4fv) { + void **procp = (void **) &disp->TexCoord4fv; - if(!disp->TexCoord4fv) { - void ** procp = (void **) &disp->TexCoord4fv; snprintf(symboln, sizeof(symboln), "%sTexCoord4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4i) { + void **procp = (void **) &disp->TexCoord4i; - if(!disp->TexCoord4i) { - void ** procp = (void **) &disp->TexCoord4i; snprintf(symboln, sizeof(symboln), "%sTexCoord4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4iv) { + void **procp = (void **) &disp->TexCoord4iv; - if(!disp->TexCoord4iv) { - void ** procp = (void **) &disp->TexCoord4iv; snprintf(symboln, sizeof(symboln), "%sTexCoord4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4s) { + void **procp = (void **) &disp->TexCoord4s; - if(!disp->TexCoord4s) { - void ** procp = (void **) &disp->TexCoord4s; snprintf(symboln, sizeof(symboln), "%sTexCoord4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoord4sv) { + void **procp = (void **) &disp->TexCoord4sv; - if(!disp->TexCoord4sv) { - void ** procp = (void **) &disp->TexCoord4sv; snprintf(symboln, sizeof(symboln), "%sTexCoord4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2d) { + void **procp = (void **) &disp->Vertex2d; - if(!disp->Vertex2d) { - void ** procp = (void **) &disp->Vertex2d; snprintf(symboln, sizeof(symboln), "%sVertex2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2dv) { + void **procp = (void **) &disp->Vertex2dv; - if(!disp->Vertex2dv) { - void ** procp = (void **) &disp->Vertex2dv; snprintf(symboln, sizeof(symboln), "%sVertex2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2f) { + void **procp = (void **) &disp->Vertex2f; - if(!disp->Vertex2f) { - void ** procp = (void **) &disp->Vertex2f; snprintf(symboln, sizeof(symboln), "%sVertex2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2fv) { + void **procp = (void **) &disp->Vertex2fv; - if(!disp->Vertex2fv) { - void ** procp = (void **) &disp->Vertex2fv; snprintf(symboln, sizeof(symboln), "%sVertex2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2i) { + void **procp = (void **) &disp->Vertex2i; - if(!disp->Vertex2i) { - void ** procp = (void **) &disp->Vertex2i; snprintf(symboln, sizeof(symboln), "%sVertex2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2iv) { + void **procp = (void **) &disp->Vertex2iv; - if(!disp->Vertex2iv) { - void ** procp = (void **) &disp->Vertex2iv; snprintf(symboln, sizeof(symboln), "%sVertex2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2s) { + void **procp = (void **) &disp->Vertex2s; - if(!disp->Vertex2s) { - void ** procp = (void **) &disp->Vertex2s; snprintf(symboln, sizeof(symboln), "%sVertex2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex2sv) { + void **procp = (void **) &disp->Vertex2sv; - if(!disp->Vertex2sv) { - void ** procp = (void **) &disp->Vertex2sv; snprintf(symboln, sizeof(symboln), "%sVertex2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3d) { + void **procp = (void **) &disp->Vertex3d; - if(!disp->Vertex3d) { - void ** procp = (void **) &disp->Vertex3d; snprintf(symboln, sizeof(symboln), "%sVertex3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3dv) { + void **procp = (void **) &disp->Vertex3dv; - if(!disp->Vertex3dv) { - void ** procp = (void **) &disp->Vertex3dv; snprintf(symboln, sizeof(symboln), "%sVertex3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3f) { + void **procp = (void **) &disp->Vertex3f; - if(!disp->Vertex3f) { - void ** procp = (void **) &disp->Vertex3f; snprintf(symboln, sizeof(symboln), "%sVertex3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3fv) { + void **procp = (void **) &disp->Vertex3fv; - if(!disp->Vertex3fv) { - void ** procp = (void **) &disp->Vertex3fv; snprintf(symboln, sizeof(symboln), "%sVertex3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3i) { + void **procp = (void **) &disp->Vertex3i; - if(!disp->Vertex3i) { - void ** procp = (void **) &disp->Vertex3i; snprintf(symboln, sizeof(symboln), "%sVertex3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3iv) { + void **procp = (void **) &disp->Vertex3iv; - if(!disp->Vertex3iv) { - void ** procp = (void **) &disp->Vertex3iv; snprintf(symboln, sizeof(symboln), "%sVertex3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3s) { + void **procp = (void **) &disp->Vertex3s; - if(!disp->Vertex3s) { - void ** procp = (void **) &disp->Vertex3s; snprintf(symboln, sizeof(symboln), "%sVertex3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex3sv) { + void **procp = (void **) &disp->Vertex3sv; - if(!disp->Vertex3sv) { - void ** procp = (void **) &disp->Vertex3sv; snprintf(symboln, sizeof(symboln), "%sVertex3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4d) { + void **procp = (void **) &disp->Vertex4d; - if(!disp->Vertex4d) { - void ** procp = (void **) &disp->Vertex4d; snprintf(symboln, sizeof(symboln), "%sVertex4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4dv) { + void **procp = (void **) &disp->Vertex4dv; - if(!disp->Vertex4dv) { - void ** procp = (void **) &disp->Vertex4dv; snprintf(symboln, sizeof(symboln), "%sVertex4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4f) { + void **procp = (void **) &disp->Vertex4f; - if(!disp->Vertex4f) { - void ** procp = (void **) &disp->Vertex4f; snprintf(symboln, sizeof(symboln), "%sVertex4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4fv) { + void **procp = (void **) &disp->Vertex4fv; - if(!disp->Vertex4fv) { - void ** procp = (void **) &disp->Vertex4fv; snprintf(symboln, sizeof(symboln), "%sVertex4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4i) { + void **procp = (void **) &disp->Vertex4i; - if(!disp->Vertex4i) { - void ** procp = (void **) &disp->Vertex4i; snprintf(symboln, sizeof(symboln), "%sVertex4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4iv) { + void **procp = (void **) &disp->Vertex4iv; - if(!disp->Vertex4iv) { - void ** procp = (void **) &disp->Vertex4iv; snprintf(symboln, sizeof(symboln), "%sVertex4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4s) { + void **procp = (void **) &disp->Vertex4s; - if(!disp->Vertex4s) { - void ** procp = (void **) &disp->Vertex4s; snprintf(symboln, sizeof(symboln), "%sVertex4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Vertex4sv) { + void **procp = (void **) &disp->Vertex4sv; - if(!disp->Vertex4sv) { - void ** procp = (void **) &disp->Vertex4sv; snprintf(symboln, sizeof(symboln), "%sVertex4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClipPlane) { + void **procp = (void **) &disp->ClipPlane; - if(!disp->ClipPlane) { - void ** procp = (void **) &disp->ClipPlane; snprintf(symboln, sizeof(symboln), "%sClipPlane", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorMaterial) { + void **procp = (void **) &disp->ColorMaterial; - if(!disp->ColorMaterial) { - void ** procp = (void **) &disp->ColorMaterial; snprintf(symboln, sizeof(symboln), "%sColorMaterial", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CullFace) { + void **procp = (void **) &disp->CullFace; - if(!disp->CullFace) { - void ** procp = (void **) &disp->CullFace; snprintf(symboln, sizeof(symboln), "%sCullFace", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Fogf) { + void **procp = (void **) &disp->Fogf; - if(!disp->Fogf) { - void ** procp = (void **) &disp->Fogf; snprintf(symboln, sizeof(symboln), "%sFogf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Fogfv) { + void **procp = (void **) &disp->Fogfv; - if(!disp->Fogfv) { - void ** procp = (void **) &disp->Fogfv; snprintf(symboln, sizeof(symboln), "%sFogfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Fogi) { + void **procp = (void **) &disp->Fogi; - if(!disp->Fogi) { - void ** procp = (void **) &disp->Fogi; snprintf(symboln, sizeof(symboln), "%sFogi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Fogiv) { + void **procp = (void **) &disp->Fogiv; - if(!disp->Fogiv) { - void ** procp = (void **) &disp->Fogiv; snprintf(symboln, sizeof(symboln), "%sFogiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FrontFace) { + void **procp = (void **) &disp->FrontFace; - if(!disp->FrontFace) { - void ** procp = (void **) &disp->FrontFace; snprintf(symboln, sizeof(symboln), "%sFrontFace", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Hint) { + void **procp = (void **) &disp->Hint; - if(!disp->Hint) { - void ** procp = (void **) &disp->Hint; snprintf(symboln, sizeof(symboln), "%sHint", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Lightf) { + void **procp = (void **) &disp->Lightf; - if(!disp->Lightf) { - void ** procp = (void **) &disp->Lightf; snprintf(symboln, sizeof(symboln), "%sLightf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Lightfv) { + void **procp = (void **) &disp->Lightfv; - if(!disp->Lightfv) { - void ** procp = (void **) &disp->Lightfv; snprintf(symboln, sizeof(symboln), "%sLightfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Lighti) { + void **procp = (void **) &disp->Lighti; - if(!disp->Lighti) { - void ** procp = (void **) &disp->Lighti; snprintf(symboln, sizeof(symboln), "%sLighti", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Lightiv) { + void **procp = (void **) &disp->Lightiv; - if(!disp->Lightiv) { - void ** procp = (void **) &disp->Lightiv; snprintf(symboln, sizeof(symboln), "%sLightiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LightModelf) { + void **procp = (void **) &disp->LightModelf; - if(!disp->LightModelf) { - void ** procp = (void **) &disp->LightModelf; snprintf(symboln, sizeof(symboln), "%sLightModelf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LightModelfv) { + void **procp = (void **) &disp->LightModelfv; - if(!disp->LightModelfv) { - void ** procp = (void **) &disp->LightModelfv; snprintf(symboln, sizeof(symboln), "%sLightModelfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LightModeli) { + void **procp = (void **) &disp->LightModeli; - if(!disp->LightModeli) { - void ** procp = (void **) &disp->LightModeli; snprintf(symboln, sizeof(symboln), "%sLightModeli", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LightModeliv) { + void **procp = (void **) &disp->LightModeliv; - if(!disp->LightModeliv) { - void ** procp = (void **) &disp->LightModeliv; snprintf(symboln, sizeof(symboln), "%sLightModeliv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LineStipple) { + void **procp = (void **) &disp->LineStipple; - if(!disp->LineStipple) { - void ** procp = (void **) &disp->LineStipple; snprintf(symboln, sizeof(symboln), "%sLineStipple", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LineWidth) { + void **procp = (void **) &disp->LineWidth; - if(!disp->LineWidth) { - void ** procp = (void **) &disp->LineWidth; snprintf(symboln, sizeof(symboln), "%sLineWidth", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Materialf) { + void **procp = (void **) &disp->Materialf; - if(!disp->Materialf) { - void ** procp = (void **) &disp->Materialf; snprintf(symboln, sizeof(symboln), "%sMaterialf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Materialfv) { + void **procp = (void **) &disp->Materialfv; - if(!disp->Materialfv) { - void ** procp = (void **) &disp->Materialfv; snprintf(symboln, sizeof(symboln), "%sMaterialfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Materiali) { + void **procp = (void **) &disp->Materiali; - if(!disp->Materiali) { - void ** procp = (void **) &disp->Materiali; snprintf(symboln, sizeof(symboln), "%sMateriali", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Materialiv) { + void **procp = (void **) &disp->Materialiv; - if(!disp->Materialiv) { - void ** procp = (void **) &disp->Materialiv; snprintf(symboln, sizeof(symboln), "%sMaterialiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointSize) { + void **procp = (void **) &disp->PointSize; - if(!disp->PointSize) { - void ** procp = (void **) &disp->PointSize; snprintf(symboln, sizeof(symboln), "%sPointSize", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PolygonMode) { + void **procp = (void **) &disp->PolygonMode; - if(!disp->PolygonMode) { - void ** procp = (void **) &disp->PolygonMode; snprintf(symboln, sizeof(symboln), "%sPolygonMode", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PolygonStipple) { + void **procp = (void **) &disp->PolygonStipple; - if(!disp->PolygonStipple) { - void ** procp = (void **) &disp->PolygonStipple; snprintf(symboln, sizeof(symboln), "%sPolygonStipple", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Scissor) { + void **procp = (void **) &disp->Scissor; - if(!disp->Scissor) { - void ** procp = (void **) &disp->Scissor; snprintf(symboln, sizeof(symboln), "%sScissor", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ShadeModel) { + void **procp = (void **) &disp->ShadeModel; - if(!disp->ShadeModel) { - void ** procp = (void **) &disp->ShadeModel; snprintf(symboln, sizeof(symboln), "%sShadeModel", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterf) { + void **procp = (void **) &disp->TexParameterf; - if(!disp->TexParameterf) { - void ** procp = (void **) &disp->TexParameterf; snprintf(symboln, sizeof(symboln), "%sTexParameterf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterfv) { + void **procp = (void **) &disp->TexParameterfv; - if(!disp->TexParameterfv) { - void ** procp = (void **) &disp->TexParameterfv; snprintf(symboln, sizeof(symboln), "%sTexParameterfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameteri) { + void **procp = (void **) &disp->TexParameteri; - if(!disp->TexParameteri) { - void ** procp = (void **) &disp->TexParameteri; snprintf(symboln, sizeof(symboln), "%sTexParameteri", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameteriv) { + void **procp = (void **) &disp->TexParameteriv; - if(!disp->TexParameteriv) { - void ** procp = (void **) &disp->TexParameteriv; snprintf(symboln, sizeof(symboln), "%sTexParameteriv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexImage1D) { + void **procp = (void **) &disp->TexImage1D; - if(!disp->TexImage1D) { - void ** procp = (void **) &disp->TexImage1D; snprintf(symboln, sizeof(symboln), "%sTexImage1D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexImage2D) { + void **procp = (void **) &disp->TexImage2D; - if(!disp->TexImage2D) { - void ** procp = (void **) &disp->TexImage2D; snprintf(symboln, sizeof(symboln), "%sTexImage2D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexEnvf) { + void **procp = (void **) &disp->TexEnvf; - if(!disp->TexEnvf) { - void ** procp = (void **) &disp->TexEnvf; snprintf(symboln, sizeof(symboln), "%sTexEnvf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexEnvfv) { + void **procp = (void **) &disp->TexEnvfv; - if(!disp->TexEnvfv) { - void ** procp = (void **) &disp->TexEnvfv; snprintf(symboln, sizeof(symboln), "%sTexEnvfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexEnvi) { + void **procp = (void **) &disp->TexEnvi; - if(!disp->TexEnvi) { - void ** procp = (void **) &disp->TexEnvi; snprintf(symboln, sizeof(symboln), "%sTexEnvi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexEnviv) { + void **procp = (void **) &disp->TexEnviv; - if(!disp->TexEnviv) { - void ** procp = (void **) &disp->TexEnviv; snprintf(symboln, sizeof(symboln), "%sTexEnviv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGend) { + void **procp = (void **) &disp->TexGend; - if(!disp->TexGend) { - void ** procp = (void **) &disp->TexGend; snprintf(symboln, sizeof(symboln), "%sTexGend", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGendv) { + void **procp = (void **) &disp->TexGendv; - if(!disp->TexGendv) { - void ** procp = (void **) &disp->TexGendv; snprintf(symboln, sizeof(symboln), "%sTexGendv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGenf) { + void **procp = (void **) &disp->TexGenf; - if(!disp->TexGenf) { - void ** procp = (void **) &disp->TexGenf; snprintf(symboln, sizeof(symboln), "%sTexGenf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGenfv) { + void **procp = (void **) &disp->TexGenfv; - if(!disp->TexGenfv) { - void ** procp = (void **) &disp->TexGenfv; snprintf(symboln, sizeof(symboln), "%sTexGenfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGeni) { + void **procp = (void **) &disp->TexGeni; - if(!disp->TexGeni) { - void ** procp = (void **) &disp->TexGeni; snprintf(symboln, sizeof(symboln), "%sTexGeni", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexGeniv) { + void **procp = (void **) &disp->TexGeniv; - if(!disp->TexGeniv) { - void ** procp = (void **) &disp->TexGeniv; snprintf(symboln, sizeof(symboln), "%sTexGeniv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FeedbackBuffer) { + void **procp = (void **) &disp->FeedbackBuffer; - if(!disp->FeedbackBuffer) { - void ** procp = (void **) &disp->FeedbackBuffer; snprintf(symboln, sizeof(symboln), "%sFeedbackBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SelectBuffer) { + void **procp = (void **) &disp->SelectBuffer; - if(!disp->SelectBuffer) { - void ** procp = (void **) &disp->SelectBuffer; snprintf(symboln, sizeof(symboln), "%sSelectBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderMode) { + void **procp = (void **) &disp->RenderMode; - if(!disp->RenderMode) { - void ** procp = (void **) &disp->RenderMode; snprintf(symboln, sizeof(symboln), "%sRenderMode", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->InitNames) { + void **procp = (void **) &disp->InitNames; - if(!disp->InitNames) { - void ** procp = (void **) &disp->InitNames; snprintf(symboln, sizeof(symboln), "%sInitNames", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadName) { + void **procp = (void **) &disp->LoadName; - if(!disp->LoadName) { - void ** procp = (void **) &disp->LoadName; snprintf(symboln, sizeof(symboln), "%sLoadName", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PassThrough) { + void **procp = (void **) &disp->PassThrough; - if(!disp->PassThrough) { - void ** procp = (void **) &disp->PassThrough; snprintf(symboln, sizeof(symboln), "%sPassThrough", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PopName) { + void **procp = (void **) &disp->PopName; - if(!disp->PopName) { - void ** procp = (void **) &disp->PopName; snprintf(symboln, sizeof(symboln), "%sPopName", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PushName) { + void **procp = (void **) &disp->PushName; - if(!disp->PushName) { - void ** procp = (void **) &disp->PushName; snprintf(symboln, sizeof(symboln), "%sPushName", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffer) { + void **procp = (void **) &disp->DrawBuffer; - if(!disp->DrawBuffer) { - void ** procp = (void **) &disp->DrawBuffer; snprintf(symboln, sizeof(symboln), "%sDrawBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Clear) { + void **procp = (void **) &disp->Clear; - if(!disp->Clear) { - void ** procp = (void **) &disp->Clear; snprintf(symboln, sizeof(symboln), "%sClear", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearAccum) { + void **procp = (void **) &disp->ClearAccum; - if(!disp->ClearAccum) { - void ** procp = (void **) &disp->ClearAccum; snprintf(symboln, sizeof(symboln), "%sClearAccum", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearIndex) { + void **procp = (void **) &disp->ClearIndex; - if(!disp->ClearIndex) { - void ** procp = (void **) &disp->ClearIndex; snprintf(symboln, sizeof(symboln), "%sClearIndex", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearColor) { + void **procp = (void **) &disp->ClearColor; - if(!disp->ClearColor) { - void ** procp = (void **) &disp->ClearColor; snprintf(symboln, sizeof(symboln), "%sClearColor", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearStencil) { + void **procp = (void **) &disp->ClearStencil; - if(!disp->ClearStencil) { - void ** procp = (void **) &disp->ClearStencil; snprintf(symboln, sizeof(symboln), "%sClearStencil", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearDepth) { + void **procp = (void **) &disp->ClearDepth; - if(!disp->ClearDepth) { - void ** procp = (void **) &disp->ClearDepth; snprintf(symboln, sizeof(symboln), "%sClearDepth", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilMask) { + void **procp = (void **) &disp->StencilMask; - if(!disp->StencilMask) { - void ** procp = (void **) &disp->StencilMask; snprintf(symboln, sizeof(symboln), "%sStencilMask", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorMask) { + void **procp = (void **) &disp->ColorMask; - if(!disp->ColorMask) { - void ** procp = (void **) &disp->ColorMask; snprintf(symboln, sizeof(symboln), "%sColorMask", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthMask) { + void **procp = (void **) &disp->DepthMask; - if(!disp->DepthMask) { - void ** procp = (void **) &disp->DepthMask; snprintf(symboln, sizeof(symboln), "%sDepthMask", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IndexMask) { + void **procp = (void **) &disp->IndexMask; - if(!disp->IndexMask) { - void ** procp = (void **) &disp->IndexMask; snprintf(symboln, sizeof(symboln), "%sIndexMask", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Accum) { + void **procp = (void **) &disp->Accum; - if(!disp->Accum) { - void ** procp = (void **) &disp->Accum; snprintf(symboln, sizeof(symboln), "%sAccum", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Disable) { + void **procp = (void **) &disp->Disable; - if(!disp->Disable) { - void ** procp = (void **) &disp->Disable; snprintf(symboln, sizeof(symboln), "%sDisable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Enable) { + void **procp = (void **) &disp->Enable; - if(!disp->Enable) { - void ** procp = (void **) &disp->Enable; snprintf(symboln, sizeof(symboln), "%sEnable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Finish) { + void **procp = (void **) &disp->Finish; - if(!disp->Finish) { - void ** procp = (void **) &disp->Finish; snprintf(symboln, sizeof(symboln), "%sFinish", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Flush) { + void **procp = (void **) &disp->Flush; - if(!disp->Flush) { - void ** procp = (void **) &disp->Flush; snprintf(symboln, sizeof(symboln), "%sFlush", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PopAttrib) { + void **procp = (void **) &disp->PopAttrib; - if(!disp->PopAttrib) { - void ** procp = (void **) &disp->PopAttrib; snprintf(symboln, sizeof(symboln), "%sPopAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PushAttrib) { + void **procp = (void **) &disp->PushAttrib; - if(!disp->PushAttrib) { - void ** procp = (void **) &disp->PushAttrib; snprintf(symboln, sizeof(symboln), "%sPushAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Map1d) { + void **procp = (void **) &disp->Map1d; - if(!disp->Map1d) { - void ** procp = (void **) &disp->Map1d; snprintf(symboln, sizeof(symboln), "%sMap1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Map1f) { + void **procp = (void **) &disp->Map1f; - if(!disp->Map1f) { - void ** procp = (void **) &disp->Map1f; snprintf(symboln, sizeof(symboln), "%sMap1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Map2d) { + void **procp = (void **) &disp->Map2d; - if(!disp->Map2d) { - void ** procp = (void **) &disp->Map2d; snprintf(symboln, sizeof(symboln), "%sMap2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Map2f) { + void **procp = (void **) &disp->Map2f; - if(!disp->Map2f) { - void ** procp = (void **) &disp->Map2f; snprintf(symboln, sizeof(symboln), "%sMap2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapGrid1d) { + void **procp = (void **) &disp->MapGrid1d; - if(!disp->MapGrid1d) { - void ** procp = (void **) &disp->MapGrid1d; snprintf(symboln, sizeof(symboln), "%sMapGrid1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapGrid1f) { + void **procp = (void **) &disp->MapGrid1f; - if(!disp->MapGrid1f) { - void ** procp = (void **) &disp->MapGrid1f; snprintf(symboln, sizeof(symboln), "%sMapGrid1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapGrid2d) { + void **procp = (void **) &disp->MapGrid2d; - if(!disp->MapGrid2d) { - void ** procp = (void **) &disp->MapGrid2d; snprintf(symboln, sizeof(symboln), "%sMapGrid2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapGrid2f) { + void **procp = (void **) &disp->MapGrid2f; - if(!disp->MapGrid2f) { - void ** procp = (void **) &disp->MapGrid2f; snprintf(symboln, sizeof(symboln), "%sMapGrid2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord1d) { + void **procp = (void **) &disp->EvalCoord1d; - if(!disp->EvalCoord1d) { - void ** procp = (void **) &disp->EvalCoord1d; snprintf(symboln, sizeof(symboln), "%sEvalCoord1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord1dv) { + void **procp = (void **) &disp->EvalCoord1dv; - if(!disp->EvalCoord1dv) { - void ** procp = (void **) &disp->EvalCoord1dv; snprintf(symboln, sizeof(symboln), "%sEvalCoord1dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord1f) { + void **procp = (void **) &disp->EvalCoord1f; - if(!disp->EvalCoord1f) { - void ** procp = (void **) &disp->EvalCoord1f; snprintf(symboln, sizeof(symboln), "%sEvalCoord1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord1fv) { + void **procp = (void **) &disp->EvalCoord1fv; - if(!disp->EvalCoord1fv) { - void ** procp = (void **) &disp->EvalCoord1fv; snprintf(symboln, sizeof(symboln), "%sEvalCoord1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord2d) { + void **procp = (void **) &disp->EvalCoord2d; - if(!disp->EvalCoord2d) { - void ** procp = (void **) &disp->EvalCoord2d; snprintf(symboln, sizeof(symboln), "%sEvalCoord2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord2dv) { + void **procp = (void **) &disp->EvalCoord2dv; - if(!disp->EvalCoord2dv) { - void ** procp = (void **) &disp->EvalCoord2dv; snprintf(symboln, sizeof(symboln), "%sEvalCoord2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord2f) { + void **procp = (void **) &disp->EvalCoord2f; - if(!disp->EvalCoord2f) { - void ** procp = (void **) &disp->EvalCoord2f; snprintf(symboln, sizeof(symboln), "%sEvalCoord2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalCoord2fv) { + void **procp = (void **) &disp->EvalCoord2fv; - if(!disp->EvalCoord2fv) { - void ** procp = (void **) &disp->EvalCoord2fv; snprintf(symboln, sizeof(symboln), "%sEvalCoord2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalMesh1) { + void **procp = (void **) &disp->EvalMesh1; - if(!disp->EvalMesh1) { - void ** procp = (void **) &disp->EvalMesh1; snprintf(symboln, sizeof(symboln), "%sEvalMesh1", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalPoint1) { + void **procp = (void **) &disp->EvalPoint1; - if(!disp->EvalPoint1) { - void ** procp = (void **) &disp->EvalPoint1; snprintf(symboln, sizeof(symboln), "%sEvalPoint1", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalMesh2) { + void **procp = (void **) &disp->EvalMesh2; - if(!disp->EvalMesh2) { - void ** procp = (void **) &disp->EvalMesh2; snprintf(symboln, sizeof(symboln), "%sEvalMesh2", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EvalPoint2) { + void **procp = (void **) &disp->EvalPoint2; - if(!disp->EvalPoint2) { - void ** procp = (void **) &disp->EvalPoint2; snprintf(symboln, sizeof(symboln), "%sEvalPoint2", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AlphaFunc) { + void **procp = (void **) &disp->AlphaFunc; - if(!disp->AlphaFunc) { - void ** procp = (void **) &disp->AlphaFunc; snprintf(symboln, sizeof(symboln), "%sAlphaFunc", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFunc) { + void **procp = (void **) &disp->BlendFunc; - if(!disp->BlendFunc) { - void ** procp = (void **) &disp->BlendFunc; snprintf(symboln, sizeof(symboln), "%sBlendFunc", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LogicOp) { + void **procp = (void **) &disp->LogicOp; - if(!disp->LogicOp) { - void ** procp = (void **) &disp->LogicOp; snprintf(symboln, sizeof(symboln), "%sLogicOp", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilFunc) { + void **procp = (void **) &disp->StencilFunc; - if(!disp->StencilFunc) { - void ** procp = (void **) &disp->StencilFunc; snprintf(symboln, sizeof(symboln), "%sStencilFunc", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilOp) { + void **procp = (void **) &disp->StencilOp; - if(!disp->StencilOp) { - void ** procp = (void **) &disp->StencilOp; snprintf(symboln, sizeof(symboln), "%sStencilOp", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthFunc) { + void **procp = (void **) &disp->DepthFunc; - if(!disp->DepthFunc) { - void ** procp = (void **) &disp->DepthFunc; snprintf(symboln, sizeof(symboln), "%sDepthFunc", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelZoom) { + void **procp = (void **) &disp->PixelZoom; - if(!disp->PixelZoom) { - void ** procp = (void **) &disp->PixelZoom; snprintf(symboln, sizeof(symboln), "%sPixelZoom", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTransferf) { + void **procp = (void **) &disp->PixelTransferf; - if(!disp->PixelTransferf) { - void ** procp = (void **) &disp->PixelTransferf; snprintf(symboln, sizeof(symboln), "%sPixelTransferf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTransferi) { + void **procp = (void **) &disp->PixelTransferi; - if(!disp->PixelTransferi) { - void ** procp = (void **) &disp->PixelTransferi; snprintf(symboln, sizeof(symboln), "%sPixelTransferi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelStoref) { + void **procp = (void **) &disp->PixelStoref; - if(!disp->PixelStoref) { - void ** procp = (void **) &disp->PixelStoref; snprintf(symboln, sizeof(symboln), "%sPixelStoref", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelStorei) { + void **procp = (void **) &disp->PixelStorei; - if(!disp->PixelStorei) { - void ** procp = (void **) &disp->PixelStorei; snprintf(symboln, sizeof(symboln), "%sPixelStorei", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelMapfv) { + void **procp = (void **) &disp->PixelMapfv; - if(!disp->PixelMapfv) { - void ** procp = (void **) &disp->PixelMapfv; snprintf(symboln, sizeof(symboln), "%sPixelMapfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelMapuiv) { + void **procp = (void **) &disp->PixelMapuiv; - if(!disp->PixelMapuiv) { - void ** procp = (void **) &disp->PixelMapuiv; snprintf(symboln, sizeof(symboln), "%sPixelMapuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelMapusv) { + void **procp = (void **) &disp->PixelMapusv; - if(!disp->PixelMapusv) { - void ** procp = (void **) &disp->PixelMapusv; snprintf(symboln, sizeof(symboln), "%sPixelMapusv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ReadBuffer) { + void **procp = (void **) &disp->ReadBuffer; - if(!disp->ReadBuffer) { - void ** procp = (void **) &disp->ReadBuffer; snprintf(symboln, sizeof(symboln), "%sReadBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyPixels) { + void **procp = (void **) &disp->CopyPixels; - if(!disp->CopyPixels) { - void ** procp = (void **) &disp->CopyPixels; snprintf(symboln, sizeof(symboln), "%sCopyPixels", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ReadPixels) { + void **procp = (void **) &disp->ReadPixels; - if(!disp->ReadPixels) { - void ** procp = (void **) &disp->ReadPixels; snprintf(symboln, sizeof(symboln), "%sReadPixels", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawPixels) { + void **procp = (void **) &disp->DrawPixels; - if(!disp->DrawPixels) { - void ** procp = (void **) &disp->DrawPixels; snprintf(symboln, sizeof(symboln), "%sDrawPixels", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBooleanv) { + void **procp = (void **) &disp->GetBooleanv; - if(!disp->GetBooleanv) { - void ** procp = (void **) &disp->GetBooleanv; snprintf(symboln, sizeof(symboln), "%sGetBooleanv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetClipPlane) { + void **procp = (void **) &disp->GetClipPlane; - if(!disp->GetClipPlane) { - void ** procp = (void **) &disp->GetClipPlane; snprintf(symboln, sizeof(symboln), "%sGetClipPlane", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetDoublev) { + void **procp = (void **) &disp->GetDoublev; - if(!disp->GetDoublev) { - void ** procp = (void **) &disp->GetDoublev; snprintf(symboln, sizeof(symboln), "%sGetDoublev", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetError) { + void **procp = (void **) &disp->GetError; - if(!disp->GetError) { - void ** procp = (void **) &disp->GetError; snprintf(symboln, sizeof(symboln), "%sGetError", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFloatv) { + void **procp = (void **) &disp->GetFloatv; - if(!disp->GetFloatv) { - void ** procp = (void **) &disp->GetFloatv; snprintf(symboln, sizeof(symboln), "%sGetFloatv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetIntegerv) { + void **procp = (void **) &disp->GetIntegerv; - if(!disp->GetIntegerv) { - void ** procp = (void **) &disp->GetIntegerv; snprintf(symboln, sizeof(symboln), "%sGetIntegerv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetLightfv) { + void **procp = (void **) &disp->GetLightfv; - if(!disp->GetLightfv) { - void ** procp = (void **) &disp->GetLightfv; snprintf(symboln, sizeof(symboln), "%sGetLightfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetLightiv) { + void **procp = (void **) &disp->GetLightiv; - if(!disp->GetLightiv) { - void ** procp = (void **) &disp->GetLightiv; snprintf(symboln, sizeof(symboln), "%sGetLightiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMapdv) { + void **procp = (void **) &disp->GetMapdv; - if(!disp->GetMapdv) { - void ** procp = (void **) &disp->GetMapdv; snprintf(symboln, sizeof(symboln), "%sGetMapdv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMapfv) { + void **procp = (void **) &disp->GetMapfv; - if(!disp->GetMapfv) { - void ** procp = (void **) &disp->GetMapfv; snprintf(symboln, sizeof(symboln), "%sGetMapfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMapiv) { + void **procp = (void **) &disp->GetMapiv; - if(!disp->GetMapiv) { - void ** procp = (void **) &disp->GetMapiv; snprintf(symboln, sizeof(symboln), "%sGetMapiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMaterialfv) { + void **procp = (void **) &disp->GetMaterialfv; - if(!disp->GetMaterialfv) { - void ** procp = (void **) &disp->GetMaterialfv; snprintf(symboln, sizeof(symboln), "%sGetMaterialfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMaterialiv) { + void **procp = (void **) &disp->GetMaterialiv; - if(!disp->GetMaterialiv) { - void ** procp = (void **) &disp->GetMaterialiv; snprintf(symboln, sizeof(symboln), "%sGetMaterialiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelMapfv) { + void **procp = (void **) &disp->GetPixelMapfv; - if(!disp->GetPixelMapfv) { - void ** procp = (void **) &disp->GetPixelMapfv; snprintf(symboln, sizeof(symboln), "%sGetPixelMapfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelMapuiv) { + void **procp = (void **) &disp->GetPixelMapuiv; - if(!disp->GetPixelMapuiv) { - void ** procp = (void **) &disp->GetPixelMapuiv; snprintf(symboln, sizeof(symboln), "%sGetPixelMapuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelMapusv) { + void **procp = (void **) &disp->GetPixelMapusv; - if(!disp->GetPixelMapusv) { - void ** procp = (void **) &disp->GetPixelMapusv; snprintf(symboln, sizeof(symboln), "%sGetPixelMapusv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPolygonStipple) { + void **procp = (void **) &disp->GetPolygonStipple; - if(!disp->GetPolygonStipple) { - void ** procp = (void **) &disp->GetPolygonStipple; - snprintf(symboln, sizeof(symboln), "%sGetPolygonStipple", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetPolygonStipple", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetString) { + void **procp = (void **) &disp->GetString; - if(!disp->GetString) { - void ** procp = (void **) &disp->GetString; snprintf(symboln, sizeof(symboln), "%sGetString", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexEnvfv) { + void **procp = (void **) &disp->GetTexEnvfv; - if(!disp->GetTexEnvfv) { - void ** procp = (void **) &disp->GetTexEnvfv; snprintf(symboln, sizeof(symboln), "%sGetTexEnvfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexEnviv) { + void **procp = (void **) &disp->GetTexEnviv; - if(!disp->GetTexEnviv) { - void ** procp = (void **) &disp->GetTexEnviv; snprintf(symboln, sizeof(symboln), "%sGetTexEnviv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexGendv) { + void **procp = (void **) &disp->GetTexGendv; - if(!disp->GetTexGendv) { - void ** procp = (void **) &disp->GetTexGendv; snprintf(symboln, sizeof(symboln), "%sGetTexGendv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexGenfv) { + void **procp = (void **) &disp->GetTexGenfv; - if(!disp->GetTexGenfv) { - void ** procp = (void **) &disp->GetTexGenfv; snprintf(symboln, sizeof(symboln), "%sGetTexGenfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexGeniv) { + void **procp = (void **) &disp->GetTexGeniv; - if(!disp->GetTexGeniv) { - void ** procp = (void **) &disp->GetTexGeniv; snprintf(symboln, sizeof(symboln), "%sGetTexGeniv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexImage) { + void **procp = (void **) &disp->GetTexImage; - if(!disp->GetTexImage) { - void ** procp = (void **) &disp->GetTexImage; snprintf(symboln, sizeof(symboln), "%sGetTexImage", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterfv) { + void **procp = (void **) &disp->GetTexParameterfv; - if(!disp->GetTexParameterfv) { - void ** procp = (void **) &disp->GetTexParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameteriv) { + void **procp = (void **) &disp->GetTexParameteriv; - if(!disp->GetTexParameteriv) { - void ** procp = (void **) &disp->GetTexParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetTexParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexLevelParameterfv) { + void **procp = (void **) &disp->GetTexLevelParameterfv; - if(!disp->GetTexLevelParameterfv) { - void ** procp = (void **) &disp->GetTexLevelParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexLevelParameteriv) { + void **procp = (void **) &disp->GetTexLevelParameteriv; - if(!disp->GetTexLevelParameteriv) { - void ** procp = (void **) &disp->GetTexLevelParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsEnabled) { + void **procp = (void **) &disp->IsEnabled; - if(!disp->IsEnabled) { - void ** procp = (void **) &disp->IsEnabled; snprintf(symboln, sizeof(symboln), "%sIsEnabled", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsList) { + void **procp = (void **) &disp->IsList; - if(!disp->IsList) { - void ** procp = (void **) &disp->IsList; snprintf(symboln, sizeof(symboln), "%sIsList", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthRange) { + void **procp = (void **) &disp->DepthRange; - if(!disp->DepthRange) { - void ** procp = (void **) &disp->DepthRange; snprintf(symboln, sizeof(symboln), "%sDepthRange", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Frustum) { + void **procp = (void **) &disp->Frustum; - if(!disp->Frustum) { - void ** procp = (void **) &disp->Frustum; snprintf(symboln, sizeof(symboln), "%sFrustum", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadIdentity) { + void **procp = (void **) &disp->LoadIdentity; - if(!disp->LoadIdentity) { - void ** procp = (void **) &disp->LoadIdentity; snprintf(symboln, sizeof(symboln), "%sLoadIdentity", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadMatrixf) { + void **procp = (void **) &disp->LoadMatrixf; - if(!disp->LoadMatrixf) { - void ** procp = (void **) &disp->LoadMatrixf; snprintf(symboln, sizeof(symboln), "%sLoadMatrixf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadMatrixd) { + void **procp = (void **) &disp->LoadMatrixd; - if(!disp->LoadMatrixd) { - void ** procp = (void **) &disp->LoadMatrixd; snprintf(symboln, sizeof(symboln), "%sLoadMatrixd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MatrixMode) { + void **procp = (void **) &disp->MatrixMode; - if(!disp->MatrixMode) { - void ** procp = (void **) &disp->MatrixMode; snprintf(symboln, sizeof(symboln), "%sMatrixMode", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultMatrixf) { + void **procp = (void **) &disp->MultMatrixf; - if(!disp->MultMatrixf) { - void ** procp = (void **) &disp->MultMatrixf; snprintf(symboln, sizeof(symboln), "%sMultMatrixf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultMatrixd) { + void **procp = (void **) &disp->MultMatrixd; - if(!disp->MultMatrixd) { - void ** procp = (void **) &disp->MultMatrixd; snprintf(symboln, sizeof(symboln), "%sMultMatrixd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Ortho) { + void **procp = (void **) &disp->Ortho; - if(!disp->Ortho) { - void ** procp = (void **) &disp->Ortho; snprintf(symboln, sizeof(symboln), "%sOrtho", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PopMatrix) { + void **procp = (void **) &disp->PopMatrix; - if(!disp->PopMatrix) { - void ** procp = (void **) &disp->PopMatrix; snprintf(symboln, sizeof(symboln), "%sPopMatrix", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PushMatrix) { + void **procp = (void **) &disp->PushMatrix; - if(!disp->PushMatrix) { - void ** procp = (void **) &disp->PushMatrix; snprintf(symboln, sizeof(symboln), "%sPushMatrix", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rotated) { + void **procp = (void **) &disp->Rotated; - if(!disp->Rotated) { - void ** procp = (void **) &disp->Rotated; snprintf(symboln, sizeof(symboln), "%sRotated", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Rotatef) { + void **procp = (void **) &disp->Rotatef; - if(!disp->Rotatef) { - void ** procp = (void **) &disp->Rotatef; snprintf(symboln, sizeof(symboln), "%sRotatef", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Scaled) { + void **procp = (void **) &disp->Scaled; - if(!disp->Scaled) { - void ** procp = (void **) &disp->Scaled; snprintf(symboln, sizeof(symboln), "%sScaled", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Scalef) { + void **procp = (void **) &disp->Scalef; - if(!disp->Scalef) { - void ** procp = (void **) &disp->Scalef; snprintf(symboln, sizeof(symboln), "%sScalef", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Translated) { + void **procp = (void **) &disp->Translated; - if(!disp->Translated) { - void ** procp = (void **) &disp->Translated; snprintf(symboln, sizeof(symboln), "%sTranslated", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Translatef) { + void **procp = (void **) &disp->Translatef; - if(!disp->Translatef) { - void ** procp = (void **) &disp->Translatef; snprintf(symboln, sizeof(symboln), "%sTranslatef", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Viewport) { + void **procp = (void **) &disp->Viewport; - if(!disp->Viewport) { - void ** procp = (void **) &disp->Viewport; snprintf(symboln, sizeof(symboln), "%sViewport", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ArrayElement) { + void **procp = (void **) &disp->ArrayElement; - if(!disp->ArrayElement) { - void ** procp = (void **) &disp->ArrayElement; snprintf(symboln, sizeof(symboln), "%sArrayElement", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ArrayElement) { + void **procp = (void **) &disp->ArrayElement; - if(!disp->ArrayElement) { - void ** procp = (void **) &disp->ArrayElement; snprintf(symboln, sizeof(symboln), "%sArrayElementEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindTexture) { + void **procp = (void **) &disp->BindTexture; - if(!disp->BindTexture) { - void ** procp = (void **) &disp->BindTexture; snprintf(symboln, sizeof(symboln), "%sBindTexture", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindTexture) { + void **procp = (void **) &disp->BindTexture; - if(!disp->BindTexture) { - void ** procp = (void **) &disp->BindTexture; snprintf(symboln, sizeof(symboln), "%sBindTextureEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorPointer) { + void **procp = (void **) &disp->ColorPointer; - if(!disp->ColorPointer) { - void ** procp = (void **) &disp->ColorPointer; snprintf(symboln, sizeof(symboln), "%sColorPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableClientState) { + void **procp = (void **) &disp->DisableClientState; - if(!disp->DisableClientState) { - void ** procp = (void **) &disp->DisableClientState; - snprintf(symboln, sizeof(symboln), "%sDisableClientState", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDisableClientState", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArrays) { + void **procp = (void **) &disp->DrawArrays; - if(!disp->DrawArrays) { - void ** procp = (void **) &disp->DrawArrays; snprintf(symboln, sizeof(symboln), "%sDrawArrays", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArrays) { + void **procp = (void **) &disp->DrawArrays; - if(!disp->DrawArrays) { - void ** procp = (void **) &disp->DrawArrays; snprintf(symboln, sizeof(symboln), "%sDrawArraysEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElements) { + void **procp = (void **) &disp->DrawElements; - if(!disp->DrawElements) { - void ** procp = (void **) &disp->DrawElements; snprintf(symboln, sizeof(symboln), "%sDrawElements", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EdgeFlagPointer) { + void **procp = (void **) &disp->EdgeFlagPointer; - if(!disp->EdgeFlagPointer) { - void ** procp = (void **) &disp->EdgeFlagPointer; snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableClientState) { + void **procp = (void **) &disp->EnableClientState; - if(!disp->EnableClientState) { - void ** procp = (void **) &disp->EnableClientState; - snprintf(symboln, sizeof(symboln), "%sEnableClientState", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEnableClientState", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IndexPointer) { + void **procp = (void **) &disp->IndexPointer; - if(!disp->IndexPointer) { - void ** procp = (void **) &disp->IndexPointer; snprintf(symboln, sizeof(symboln), "%sIndexPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexub) { + void **procp = (void **) &disp->Indexub; - if(!disp->Indexub) { - void ** procp = (void **) &disp->Indexub; snprintf(symboln, sizeof(symboln), "%sIndexub", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Indexubv) { + void **procp = (void **) &disp->Indexubv; - if(!disp->Indexubv) { - void ** procp = (void **) &disp->Indexubv; snprintf(symboln, sizeof(symboln), "%sIndexubv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->InterleavedArrays) { + void **procp = (void **) &disp->InterleavedArrays; - if(!disp->InterleavedArrays) { - void ** procp = (void **) &disp->InterleavedArrays; - snprintf(symboln, sizeof(symboln), "%sInterleavedArrays", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sInterleavedArrays", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->NormalPointer) { + void **procp = (void **) &disp->NormalPointer; - if(!disp->NormalPointer) { - void ** procp = (void **) &disp->NormalPointer; snprintf(symboln, sizeof(symboln), "%sNormalPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PolygonOffset) { + void **procp = (void **) &disp->PolygonOffset; - if(!disp->PolygonOffset) { - void ** procp = (void **) &disp->PolygonOffset; snprintf(symboln, sizeof(symboln), "%sPolygonOffset", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordPointer) { + void **procp = (void **) &disp->TexCoordPointer; - if(!disp->TexCoordPointer) { - void ** procp = (void **) &disp->TexCoordPointer; snprintf(symboln, sizeof(symboln), "%sTexCoordPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexPointer) { + void **procp = (void **) &disp->VertexPointer; - if(!disp->VertexPointer) { - void ** procp = (void **) &disp->VertexPointer; snprintf(symboln, sizeof(symboln), "%sVertexPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AreTexturesResident) { + void **procp = (void **) &disp->AreTexturesResident; - if(!disp->AreTexturesResident) { - void ** procp = (void **) &disp->AreTexturesResident; - snprintf(symboln, sizeof(symboln), "%sAreTexturesResident", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAreTexturesResident", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AreTexturesResident) { + void **procp = (void **) &disp->AreTexturesResident; - if(!disp->AreTexturesResident) { - void ** procp = (void **) &disp->AreTexturesResident; - snprintf(symboln, sizeof(symboln), "%sAreTexturesResidentEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAreTexturesResidentEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexImage1D) { + void **procp = (void **) &disp->CopyTexImage1D; - if(!disp->CopyTexImage1D) { - void ** procp = (void **) &disp->CopyTexImage1D; snprintf(symboln, sizeof(symboln), "%sCopyTexImage1D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexImage1D) { + void **procp = (void **) &disp->CopyTexImage1D; - if(!disp->CopyTexImage1D) { - void ** procp = (void **) &disp->CopyTexImage1D; - snprintf(symboln, sizeof(symboln), "%sCopyTexImage1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexImage1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexImage2D) { + void **procp = (void **) &disp->CopyTexImage2D; - if(!disp->CopyTexImage2D) { - void ** procp = (void **) &disp->CopyTexImage2D; snprintf(symboln, sizeof(symboln), "%sCopyTexImage2D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexImage2D) { + void **procp = (void **) &disp->CopyTexImage2D; - if(!disp->CopyTexImage2D) { - void ** procp = (void **) &disp->CopyTexImage2D; - snprintf(symboln, sizeof(symboln), "%sCopyTexImage2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexImage2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage1D) { + void **procp = (void **) &disp->CopyTexSubImage1D; - if(!disp->CopyTexSubImage1D) { - void ** procp = (void **) &disp->CopyTexSubImage1D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage1D) { + void **procp = (void **) &disp->CopyTexSubImage1D; - if(!disp->CopyTexSubImage1D) { - void ** procp = (void **) &disp->CopyTexSubImage1D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage2D) { + void **procp = (void **) &disp->CopyTexSubImage2D; - if(!disp->CopyTexSubImage2D) { - void ** procp = (void **) &disp->CopyTexSubImage2D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage2D) { + void **procp = (void **) &disp->CopyTexSubImage2D; - if(!disp->CopyTexSubImage2D) { - void ** procp = (void **) &disp->CopyTexSubImage2D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteTextures) { + void **procp = (void **) &disp->DeleteTextures; - if(!disp->DeleteTextures) { - void ** procp = (void **) &disp->DeleteTextures; snprintf(symboln, sizeof(symboln), "%sDeleteTextures", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteTextures) { + void **procp = (void **) &disp->DeleteTextures; - if(!disp->DeleteTextures) { - void ** procp = (void **) &disp->DeleteTextures; - snprintf(symboln, sizeof(symboln), "%sDeleteTexturesEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteTexturesEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenTextures) { + void **procp = (void **) &disp->GenTextures; - if(!disp->GenTextures) { - void ** procp = (void **) &disp->GenTextures; snprintf(symboln, sizeof(symboln), "%sGenTextures", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenTextures) { + void **procp = (void **) &disp->GenTextures; - if(!disp->GenTextures) { - void ** procp = (void **) &disp->GenTextures; snprintf(symboln, sizeof(symboln), "%sGenTexturesEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPointerv) { + void **procp = (void **) &disp->GetPointerv; - if(!disp->GetPointerv) { - void ** procp = (void **) &disp->GetPointerv; snprintf(symboln, sizeof(symboln), "%sGetPointerv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPointerv) { + void **procp = (void **) &disp->GetPointerv; - if(!disp->GetPointerv) { - void ** procp = (void **) &disp->GetPointerv; snprintf(symboln, sizeof(symboln), "%sGetPointervEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsTexture) { + void **procp = (void **) &disp->IsTexture; - if(!disp->IsTexture) { - void ** procp = (void **) &disp->IsTexture; snprintf(symboln, sizeof(symboln), "%sIsTexture", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsTexture) { + void **procp = (void **) &disp->IsTexture; - if(!disp->IsTexture) { - void ** procp = (void **) &disp->IsTexture; snprintf(symboln, sizeof(symboln), "%sIsTextureEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrioritizeTextures) { + void **procp = (void **) &disp->PrioritizeTextures; - if(!disp->PrioritizeTextures) { - void ** procp = (void **) &disp->PrioritizeTextures; - snprintf(symboln, sizeof(symboln), "%sPrioritizeTextures", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrioritizeTextures", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrioritizeTextures) { + void **procp = (void **) &disp->PrioritizeTextures; - if(!disp->PrioritizeTextures) { - void ** procp = (void **) &disp->PrioritizeTextures; - snprintf(symboln, sizeof(symboln), "%sPrioritizeTexturesEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrioritizeTexturesEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage1D) { + void **procp = (void **) &disp->TexSubImage1D; - if(!disp->TexSubImage1D) { - void ** procp = (void **) &disp->TexSubImage1D; snprintf(symboln, sizeof(symboln), "%sTexSubImage1D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage1D) { + void **procp = (void **) &disp->TexSubImage1D; - if(!disp->TexSubImage1D) { - void ** procp = (void **) &disp->TexSubImage1D; snprintf(symboln, sizeof(symboln), "%sTexSubImage1DEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage2D) { + void **procp = (void **) &disp->TexSubImage2D; - if(!disp->TexSubImage2D) { - void ** procp = (void **) &disp->TexSubImage2D; snprintf(symboln, sizeof(symboln), "%sTexSubImage2D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage2D) { + void **procp = (void **) &disp->TexSubImage2D; - if(!disp->TexSubImage2D) { - void ** procp = (void **) &disp->TexSubImage2D; snprintf(symboln, sizeof(symboln), "%sTexSubImage2DEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PopClientAttrib) { + void **procp = (void **) &disp->PopClientAttrib; - if(!disp->PopClientAttrib) { - void ** procp = (void **) &disp->PopClientAttrib; snprintf(symboln, sizeof(symboln), "%sPopClientAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PushClientAttrib) { + void **procp = (void **) &disp->PushClientAttrib; - if(!disp->PushClientAttrib) { - void ** procp = (void **) &disp->PushClientAttrib; snprintf(symboln, sizeof(symboln), "%sPushClientAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendColor) { + void **procp = (void **) &disp->BlendColor; - if(!disp->BlendColor) { - void ** procp = (void **) &disp->BlendColor; snprintf(symboln, sizeof(symboln), "%sBlendColor", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendColor) { + void **procp = (void **) &disp->BlendColor; - if(!disp->BlendColor) { - void ** procp = (void **) &disp->BlendColor; snprintf(symboln, sizeof(symboln), "%sBlendColorEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquation) { + void **procp = (void **) &disp->BlendEquation; - if(!disp->BlendEquation) { - void ** procp = (void **) &disp->BlendEquation; snprintf(symboln, sizeof(symboln), "%sBlendEquation", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquation) { + void **procp = (void **) &disp->BlendEquation; - if(!disp->BlendEquation) { - void ** procp = (void **) &disp->BlendEquation; snprintf(symboln, sizeof(symboln), "%sBlendEquationEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawRangeElements) { + void **procp = (void **) &disp->DrawRangeElements; - if(!disp->DrawRangeElements) { - void ** procp = (void **) &disp->DrawRangeElements; - snprintf(symboln, sizeof(symboln), "%sDrawRangeElements", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawRangeElements", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawRangeElements) { + void **procp = (void **) &disp->DrawRangeElements; - if(!disp->DrawRangeElements) { - void ** procp = (void **) &disp->DrawRangeElements; - snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTable) { + void **procp = (void **) &disp->ColorTable; - if(!disp->ColorTable) { - void ** procp = (void **) &disp->ColorTable; snprintf(symboln, sizeof(symboln), "%sColorTable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTable) { + void **procp = (void **) &disp->ColorTable; - if(!disp->ColorTable) { - void ** procp = (void **) &disp->ColorTable; snprintf(symboln, sizeof(symboln), "%sColorTableSGI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTable) { + void **procp = (void **) &disp->ColorTable; - if(!disp->ColorTable) { - void ** procp = (void **) &disp->ColorTable; snprintf(symboln, sizeof(symboln), "%sColorTableEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTableParameterfv) { + void **procp = (void **) &disp->ColorTableParameterfv; - if(!disp->ColorTableParameterfv) { - void ** procp = (void **) &disp->ColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sColorTableParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorTableParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTableParameterfv) { + void **procp = (void **) &disp->ColorTableParameterfv; - if(!disp->ColorTableParameterfv) { - void ** procp = (void **) &disp->ColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sColorTableParameterfvSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorTableParameterfvSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTableParameteriv) { + void **procp = (void **) &disp->ColorTableParameteriv; - if(!disp->ColorTableParameteriv) { - void ** procp = (void **) &disp->ColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sColorTableParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorTableParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorTableParameteriv) { + void **procp = (void **) &disp->ColorTableParameteriv; - if(!disp->ColorTableParameteriv) { - void ** procp = (void **) &disp->ColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sColorTableParameterivSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorTableParameterivSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyColorTable) { + void **procp = (void **) &disp->CopyColorTable; - if(!disp->CopyColorTable) { - void ** procp = (void **) &disp->CopyColorTable; snprintf(symboln, sizeof(symboln), "%sCopyColorTable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyColorTable) { + void **procp = (void **) &disp->CopyColorTable; - if(!disp->CopyColorTable) { - void ** procp = (void **) &disp->CopyColorTable; - snprintf(symboln, sizeof(symboln), "%sCopyColorTableSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyColorTableSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTable) { + void **procp = (void **) &disp->GetColorTable; - if(!disp->GetColorTable) { - void ** procp = (void **) &disp->GetColorTable; snprintf(symboln, sizeof(symboln), "%sGetColorTable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTable) { + void **procp = (void **) &disp->GetColorTable; - if(!disp->GetColorTable) { - void ** procp = (void **) &disp->GetColorTable; snprintf(symboln, sizeof(symboln), "%sGetColorTableSGI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTable) { + void **procp = (void **) &disp->GetColorTable; - if(!disp->GetColorTable) { - void ** procp = (void **) &disp->GetColorTable; snprintf(symboln, sizeof(symboln), "%sGetColorTableEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameterfv) { + void **procp = (void **) &disp->GetColorTableParameterfv; - if(!disp->GetColorTableParameterfv) { - void ** procp = (void **) &disp->GetColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameterfv) { + void **procp = (void **) &disp->GetColorTableParameterfv; - if(!disp->GetColorTableParameterfv) { - void ** procp = (void **) &disp->GetColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameterfv) { + void **procp = (void **) &disp->GetColorTableParameterfv; - if(!disp->GetColorTableParameterfv) { - void ** procp = (void **) &disp->GetColorTableParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameteriv) { + void **procp = (void **) &disp->GetColorTableParameteriv; - if(!disp->GetColorTableParameteriv) { - void ** procp = (void **) &disp->GetColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameteriv) { + void **procp = (void **) &disp->GetColorTableParameteriv; - if(!disp->GetColorTableParameteriv) { - void ** procp = (void **) &disp->GetColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivSGI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivSGI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetColorTableParameteriv) { + void **procp = (void **) &disp->GetColorTableParameteriv; - if(!disp->GetColorTableParameteriv) { - void ** procp = (void **) &disp->GetColorTableParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorSubTable) { + void **procp = (void **) &disp->ColorSubTable; - if(!disp->ColorSubTable) { - void ** procp = (void **) &disp->ColorSubTable; snprintf(symboln, sizeof(symboln), "%sColorSubTable", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorSubTable) { + void **procp = (void **) &disp->ColorSubTable; - if(!disp->ColorSubTable) { - void ** procp = (void **) &disp->ColorSubTable; snprintf(symboln, sizeof(symboln), "%sColorSubTableEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyColorSubTable) { + void **procp = (void **) &disp->CopyColorSubTable; - if(!disp->CopyColorSubTable) { - void ** procp = (void **) &disp->CopyColorSubTable; - snprintf(symboln, sizeof(symboln), "%sCopyColorSubTable", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyColorSubTable", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyColorSubTable) { + void **procp = (void **) &disp->CopyColorSubTable; - if(!disp->CopyColorSubTable) { - void ** procp = (void **) &disp->CopyColorSubTable; - snprintf(symboln, sizeof(symboln), "%sCopyColorSubTableEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyColorSubTableEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionFilter1D) { + void **procp = (void **) &disp->ConvolutionFilter1D; - if(!disp->ConvolutionFilter1D) { - void ** procp = (void **) &disp->ConvolutionFilter1D; - snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionFilter1D) { + void **procp = (void **) &disp->ConvolutionFilter1D; - if(!disp->ConvolutionFilter1D) { - void ** procp = (void **) &disp->ConvolutionFilter1D; - snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionFilter2D) { + void **procp = (void **) &disp->ConvolutionFilter2D; - if(!disp->ConvolutionFilter2D) { - void ** procp = (void **) &disp->ConvolutionFilter2D; - snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionFilter2D) { + void **procp = (void **) &disp->ConvolutionFilter2D; - if(!disp->ConvolutionFilter2D) { - void ** procp = (void **) &disp->ConvolutionFilter2D; - snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameterf) { + void **procp = (void **) &disp->ConvolutionParameterf; - if(!disp->ConvolutionParameterf) { - void ** procp = (void **) &disp->ConvolutionParameterf; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterf", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterf", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameterf) { + void **procp = (void **) &disp->ConvolutionParameterf; - if(!disp->ConvolutionParameterf) { - void ** procp = (void **) &disp->ConvolutionParameterf; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameterfv) { + void **procp = (void **) &disp->ConvolutionParameterfv; - if(!disp->ConvolutionParameterfv) { - void ** procp = (void **) &disp->ConvolutionParameterfv; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameterfv) { + void **procp = (void **) &disp->ConvolutionParameterfv; - if(!disp->ConvolutionParameterfv) { - void ** procp = (void **) &disp->ConvolutionParameterfv; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameteri) { + void **procp = (void **) &disp->ConvolutionParameteri; - if(!disp->ConvolutionParameteri) { - void ** procp = (void **) &disp->ConvolutionParameteri; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameteri", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameteri", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameteri) { + void **procp = (void **) &disp->ConvolutionParameteri; - if(!disp->ConvolutionParameteri) { - void ** procp = (void **) &disp->ConvolutionParameteri; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameteriv) { + void **procp = (void **) &disp->ConvolutionParameteriv; - if(!disp->ConvolutionParameteriv) { - void ** procp = (void **) &disp->ConvolutionParameteriv; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ConvolutionParameteriv) { + void **procp = (void **) &disp->ConvolutionParameteriv; - if(!disp->ConvolutionParameteriv) { - void ** procp = (void **) &disp->ConvolutionParameteriv; - snprintf(symboln, sizeof(symboln), "%sConvolutionParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sConvolutionParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyConvolutionFilter1D) { + void **procp = (void **) &disp->CopyConvolutionFilter1D; - if(!disp->CopyConvolutionFilter1D) { - void ** procp = (void **) &disp->CopyConvolutionFilter1D; - snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyConvolutionFilter1D) { + void **procp = (void **) &disp->CopyConvolutionFilter1D; - if(!disp->CopyConvolutionFilter1D) { - void ** procp = (void **) &disp->CopyConvolutionFilter1D; - snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyConvolutionFilter2D) { + void **procp = (void **) &disp->CopyConvolutionFilter2D; - if(!disp->CopyConvolutionFilter2D) { - void ** procp = (void **) &disp->CopyConvolutionFilter2D; - snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyConvolutionFilter2D) { + void **procp = (void **) &disp->CopyConvolutionFilter2D; - if(!disp->CopyConvolutionFilter2D) { - void ** procp = (void **) &disp->CopyConvolutionFilter2D; - snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionFilter) { + void **procp = (void **) &disp->GetConvolutionFilter; - if(!disp->GetConvolutionFilter) { - void ** procp = (void **) &disp->GetConvolutionFilter; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilter", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilter", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionFilter) { + void **procp = (void **) &disp->GetConvolutionFilter; - if(!disp->GetConvolutionFilter) { - void ** procp = (void **) &disp->GetConvolutionFilter; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilterEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilterEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionParameterfv) { + void **procp = (void **) &disp->GetConvolutionParameterfv; - if(!disp->GetConvolutionParameterfv) { - void ** procp = (void **) &disp->GetConvolutionParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionParameterfv) { + void **procp = (void **) &disp->GetConvolutionParameterfv; - if(!disp->GetConvolutionParameterfv) { - void ** procp = (void **) &disp->GetConvolutionParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionParameteriv) { + void **procp = (void **) &disp->GetConvolutionParameteriv; - if(!disp->GetConvolutionParameteriv) { - void ** procp = (void **) &disp->GetConvolutionParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetConvolutionParameteriv) { + void **procp = (void **) &disp->GetConvolutionParameteriv; - if(!disp->GetConvolutionParameteriv) { - void ** procp = (void **) &disp->GetConvolutionParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSeparableFilter) { + void **procp = (void **) &disp->GetSeparableFilter; - if(!disp->GetSeparableFilter) { - void ** procp = (void **) &disp->GetSeparableFilter; - snprintf(symboln, sizeof(symboln), "%sGetSeparableFilter", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSeparableFilter", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSeparableFilter) { + void **procp = (void **) &disp->GetSeparableFilter; - if(!disp->GetSeparableFilter) { - void ** procp = (void **) &disp->GetSeparableFilter; - snprintf(symboln, sizeof(symboln), "%sGetSeparableFilterEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSeparableFilterEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SeparableFilter2D) { + void **procp = (void **) &disp->SeparableFilter2D; - if(!disp->SeparableFilter2D) { - void ** procp = (void **) &disp->SeparableFilter2D; - snprintf(symboln, sizeof(symboln), "%sSeparableFilter2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSeparableFilter2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SeparableFilter2D) { + void **procp = (void **) &disp->SeparableFilter2D; - if(!disp->SeparableFilter2D) { - void ** procp = (void **) &disp->SeparableFilter2D; - snprintf(symboln, sizeof(symboln), "%sSeparableFilter2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSeparableFilter2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogram) { + void **procp = (void **) &disp->GetHistogram; - if(!disp->GetHistogram) { - void ** procp = (void **) &disp->GetHistogram; snprintf(symboln, sizeof(symboln), "%sGetHistogram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogram) { + void **procp = (void **) &disp->GetHistogram; - if(!disp->GetHistogram) { - void ** procp = (void **) &disp->GetHistogram; snprintf(symboln, sizeof(symboln), "%sGetHistogramEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogramParameterfv) { + void **procp = (void **) &disp->GetHistogramParameterfv; - if(!disp->GetHistogramParameterfv) { - void ** procp = (void **) &disp->GetHistogramParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogramParameterfv) { + void **procp = (void **) &disp->GetHistogramParameterfv; - if(!disp->GetHistogramParameterfv) { - void ** procp = (void **) &disp->GetHistogramParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogramParameteriv) { + void **procp = (void **) &disp->GetHistogramParameteriv; - if(!disp->GetHistogramParameteriv) { - void ** procp = (void **) &disp->GetHistogramParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetHistogramParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetHistogramParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHistogramParameteriv) { + void **procp = (void **) &disp->GetHistogramParameteriv; - if(!disp->GetHistogramParameteriv) { - void ** procp = (void **) &disp->GetHistogramParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmax) { + void **procp = (void **) &disp->GetMinmax; - if(!disp->GetMinmax) { - void ** procp = (void **) &disp->GetMinmax; snprintf(symboln, sizeof(symboln), "%sGetMinmax", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmax) { + void **procp = (void **) &disp->GetMinmax; - if(!disp->GetMinmax) { - void ** procp = (void **) &disp->GetMinmax; snprintf(symboln, sizeof(symboln), "%sGetMinmaxEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmaxParameterfv) { + void **procp = (void **) &disp->GetMinmaxParameterfv; - if(!disp->GetMinmaxParameterfv) { - void ** procp = (void **) &disp->GetMinmaxParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmaxParameterfv) { + void **procp = (void **) &disp->GetMinmaxParameterfv; - if(!disp->GetMinmaxParameterfv) { - void ** procp = (void **) &disp->GetMinmaxParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmaxParameteriv) { + void **procp = (void **) &disp->GetMinmaxParameteriv; - if(!disp->GetMinmaxParameteriv) { - void ** procp = (void **) &disp->GetMinmaxParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetMinmaxParameteriv) { + void **procp = (void **) &disp->GetMinmaxParameteriv; - if(!disp->GetMinmaxParameteriv) { - void ** procp = (void **) &disp->GetMinmaxParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Histogram) { + void **procp = (void **) &disp->Histogram; - if(!disp->Histogram) { - void ** procp = (void **) &disp->Histogram; snprintf(symboln, sizeof(symboln), "%sHistogram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Histogram) { + void **procp = (void **) &disp->Histogram; - if(!disp->Histogram) { - void ** procp = (void **) &disp->Histogram; snprintf(symboln, sizeof(symboln), "%sHistogramEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Minmax) { + void **procp = (void **) &disp->Minmax; - if(!disp->Minmax) { - void ** procp = (void **) &disp->Minmax; snprintf(symboln, sizeof(symboln), "%sMinmax", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Minmax) { + void **procp = (void **) &disp->Minmax; - if(!disp->Minmax) { - void ** procp = (void **) &disp->Minmax; snprintf(symboln, sizeof(symboln), "%sMinmaxEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResetHistogram) { + void **procp = (void **) &disp->ResetHistogram; - if(!disp->ResetHistogram) { - void ** procp = (void **) &disp->ResetHistogram; snprintf(symboln, sizeof(symboln), "%sResetHistogram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResetHistogram) { + void **procp = (void **) &disp->ResetHistogram; - if(!disp->ResetHistogram) { - void ** procp = (void **) &disp->ResetHistogram; - snprintf(symboln, sizeof(symboln), "%sResetHistogramEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sResetHistogramEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResetMinmax) { + void **procp = (void **) &disp->ResetMinmax; - if(!disp->ResetMinmax) { - void ** procp = (void **) &disp->ResetMinmax; snprintf(symboln, sizeof(symboln), "%sResetMinmax", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResetMinmax) { + void **procp = (void **) &disp->ResetMinmax; - if(!disp->ResetMinmax) { - void ** procp = (void **) &disp->ResetMinmax; snprintf(symboln, sizeof(symboln), "%sResetMinmaxEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexImage3D) { + void **procp = (void **) &disp->TexImage3D; - if(!disp->TexImage3D) { - void ** procp = (void **) &disp->TexImage3D; snprintf(symboln, sizeof(symboln), "%sTexImage3D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexImage3D) { + void **procp = (void **) &disp->TexImage3D; - if(!disp->TexImage3D) { - void ** procp = (void **) &disp->TexImage3D; snprintf(symboln, sizeof(symboln), "%sTexImage3DEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage3D) { + void **procp = (void **) &disp->TexSubImage3D; - if(!disp->TexSubImage3D) { - void ** procp = (void **) &disp->TexSubImage3D; snprintf(symboln, sizeof(symboln), "%sTexSubImage3D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexSubImage3D) { + void **procp = (void **) &disp->TexSubImage3D; - if(!disp->TexSubImage3D) { - void ** procp = (void **) &disp->TexSubImage3D; snprintf(symboln, sizeof(symboln), "%sTexSubImage3DEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage3D) { + void **procp = (void **) &disp->CopyTexSubImage3D; - if(!disp->CopyTexSubImage3D) { - void ** procp = (void **) &disp->CopyTexSubImage3D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyTexSubImage3D) { + void **procp = (void **) &disp->CopyTexSubImage3D; - if(!disp->CopyTexSubImage3D) { - void ** procp = (void **) &disp->CopyTexSubImage3D; - snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ActiveTextureARB) { + void **procp = (void **) &disp->ActiveTextureARB; - if(!disp->ActiveTextureARB) { - void ** procp = (void **) &disp->ActiveTextureARB; snprintf(symboln, sizeof(symboln), "%sActiveTexture", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ActiveTextureARB) { + void **procp = (void **) &disp->ActiveTextureARB; - if(!disp->ActiveTextureARB) { - void ** procp = (void **) &disp->ActiveTextureARB; snprintf(symboln, sizeof(symboln), "%sActiveTextureARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClientActiveTextureARB) { + void **procp = (void **) &disp->ClientActiveTextureARB; - if(!disp->ClientActiveTextureARB) { - void ** procp = (void **) &disp->ClientActiveTextureARB; - snprintf(symboln, sizeof(symboln), "%sClientActiveTexture", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sClientActiveTexture", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClientActiveTextureARB) { + void **procp = (void **) &disp->ClientActiveTextureARB; - if(!disp->ClientActiveTextureARB) { - void ** procp = (void **) &disp->ClientActiveTextureARB; - snprintf(symboln, sizeof(symboln), "%sClientActiveTextureARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sClientActiveTextureARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1dARB) { + void **procp = (void **) &disp->MultiTexCoord1dARB; - if(!disp->MultiTexCoord1dARB) { - void ** procp = (void **) &disp->MultiTexCoord1dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1dARB) { + void **procp = (void **) &disp->MultiTexCoord1dARB; - if(!disp->MultiTexCoord1dARB) { - void ** procp = (void **) &disp->MultiTexCoord1dARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1dvARB) { + void **procp = (void **) &disp->MultiTexCoord1dvARB; - if(!disp->MultiTexCoord1dvARB) { - void ** procp = (void **) &disp->MultiTexCoord1dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1dvARB) { + void **procp = (void **) &disp->MultiTexCoord1dvARB; - if(!disp->MultiTexCoord1dvARB) { - void ** procp = (void **) &disp->MultiTexCoord1dvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1fARB) { + void **procp = (void **) &disp->MultiTexCoord1fARB; - if(!disp->MultiTexCoord1fARB) { - void ** procp = (void **) &disp->MultiTexCoord1fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1fARB) { + void **procp = (void **) &disp->MultiTexCoord1fARB; - if(!disp->MultiTexCoord1fARB) { - void ** procp = (void **) &disp->MultiTexCoord1fARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1fvARB) { + void **procp = (void **) &disp->MultiTexCoord1fvARB; - if(!disp->MultiTexCoord1fvARB) { - void ** procp = (void **) &disp->MultiTexCoord1fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1fvARB) { + void **procp = (void **) &disp->MultiTexCoord1fvARB; - if(!disp->MultiTexCoord1fvARB) { - void ** procp = (void **) &disp->MultiTexCoord1fvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1iARB) { + void **procp = (void **) &disp->MultiTexCoord1iARB; - if(!disp->MultiTexCoord1iARB) { - void ** procp = (void **) &disp->MultiTexCoord1iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1iARB) { + void **procp = (void **) &disp->MultiTexCoord1iARB; - if(!disp->MultiTexCoord1iARB) { - void ** procp = (void **) &disp->MultiTexCoord1iARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1ivARB) { + void **procp = (void **) &disp->MultiTexCoord1ivARB; - if(!disp->MultiTexCoord1ivARB) { - void ** procp = (void **) &disp->MultiTexCoord1ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1ivARB) { + void **procp = (void **) &disp->MultiTexCoord1ivARB; - if(!disp->MultiTexCoord1ivARB) { - void ** procp = (void **) &disp->MultiTexCoord1ivARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1sARB) { + void **procp = (void **) &disp->MultiTexCoord1sARB; - if(!disp->MultiTexCoord1sARB) { - void ** procp = (void **) &disp->MultiTexCoord1sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1sARB) { + void **procp = (void **) &disp->MultiTexCoord1sARB; - if(!disp->MultiTexCoord1sARB) { - void ** procp = (void **) &disp->MultiTexCoord1sARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1svARB) { + void **procp = (void **) &disp->MultiTexCoord1svARB; - if(!disp->MultiTexCoord1svARB) { - void ** procp = (void **) &disp->MultiTexCoord1svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord1svARB) { + void **procp = (void **) &disp->MultiTexCoord1svARB; - if(!disp->MultiTexCoord1svARB) { - void ** procp = (void **) &disp->MultiTexCoord1svARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2dARB) { + void **procp = (void **) &disp->MultiTexCoord2dARB; - if(!disp->MultiTexCoord2dARB) { - void ** procp = (void **) &disp->MultiTexCoord2dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2dARB) { + void **procp = (void **) &disp->MultiTexCoord2dARB; - if(!disp->MultiTexCoord2dARB) { - void ** procp = (void **) &disp->MultiTexCoord2dARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2dvARB) { + void **procp = (void **) &disp->MultiTexCoord2dvARB; - if(!disp->MultiTexCoord2dvARB) { - void ** procp = (void **) &disp->MultiTexCoord2dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2dvARB) { + void **procp = (void **) &disp->MultiTexCoord2dvARB; - if(!disp->MultiTexCoord2dvARB) { - void ** procp = (void **) &disp->MultiTexCoord2dvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2fARB) { + void **procp = (void **) &disp->MultiTexCoord2fARB; - if(!disp->MultiTexCoord2fARB) { - void ** procp = (void **) &disp->MultiTexCoord2fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2fARB) { + void **procp = (void **) &disp->MultiTexCoord2fARB; - if(!disp->MultiTexCoord2fARB) { - void ** procp = (void **) &disp->MultiTexCoord2fARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2fvARB) { + void **procp = (void **) &disp->MultiTexCoord2fvARB; - if(!disp->MultiTexCoord2fvARB) { - void ** procp = (void **) &disp->MultiTexCoord2fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2fvARB) { + void **procp = (void **) &disp->MultiTexCoord2fvARB; - if(!disp->MultiTexCoord2fvARB) { - void ** procp = (void **) &disp->MultiTexCoord2fvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2iARB) { + void **procp = (void **) &disp->MultiTexCoord2iARB; - if(!disp->MultiTexCoord2iARB) { - void ** procp = (void **) &disp->MultiTexCoord2iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2iARB) { + void **procp = (void **) &disp->MultiTexCoord2iARB; - if(!disp->MultiTexCoord2iARB) { - void ** procp = (void **) &disp->MultiTexCoord2iARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2ivARB) { + void **procp = (void **) &disp->MultiTexCoord2ivARB; - if(!disp->MultiTexCoord2ivARB) { - void ** procp = (void **) &disp->MultiTexCoord2ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2ivARB) { + void **procp = (void **) &disp->MultiTexCoord2ivARB; - if(!disp->MultiTexCoord2ivARB) { - void ** procp = (void **) &disp->MultiTexCoord2ivARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2sARB) { + void **procp = (void **) &disp->MultiTexCoord2sARB; - if(!disp->MultiTexCoord2sARB) { - void ** procp = (void **) &disp->MultiTexCoord2sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2sARB) { + void **procp = (void **) &disp->MultiTexCoord2sARB; - if(!disp->MultiTexCoord2sARB) { - void ** procp = (void **) &disp->MultiTexCoord2sARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2svARB) { + void **procp = (void **) &disp->MultiTexCoord2svARB; - if(!disp->MultiTexCoord2svARB) { - void ** procp = (void **) &disp->MultiTexCoord2svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord2svARB) { + void **procp = (void **) &disp->MultiTexCoord2svARB; - if(!disp->MultiTexCoord2svARB) { - void ** procp = (void **) &disp->MultiTexCoord2svARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3dARB) { + void **procp = (void **) &disp->MultiTexCoord3dARB; - if(!disp->MultiTexCoord3dARB) { - void ** procp = (void **) &disp->MultiTexCoord3dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3dARB) { + void **procp = (void **) &disp->MultiTexCoord3dARB; - if(!disp->MultiTexCoord3dARB) { - void ** procp = (void **) &disp->MultiTexCoord3dARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3dvARB) { + void **procp = (void **) &disp->MultiTexCoord3dvARB; - if(!disp->MultiTexCoord3dvARB) { - void ** procp = (void **) &disp->MultiTexCoord3dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3dvARB) { + void **procp = (void **) &disp->MultiTexCoord3dvARB; - if(!disp->MultiTexCoord3dvARB) { - void ** procp = (void **) &disp->MultiTexCoord3dvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3fARB) { + void **procp = (void **) &disp->MultiTexCoord3fARB; - if(!disp->MultiTexCoord3fARB) { - void ** procp = (void **) &disp->MultiTexCoord3fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3fARB) { + void **procp = (void **) &disp->MultiTexCoord3fARB; - if(!disp->MultiTexCoord3fARB) { - void ** procp = (void **) &disp->MultiTexCoord3fARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3fvARB) { + void **procp = (void **) &disp->MultiTexCoord3fvARB; - if(!disp->MultiTexCoord3fvARB) { - void ** procp = (void **) &disp->MultiTexCoord3fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3fvARB) { + void **procp = (void **) &disp->MultiTexCoord3fvARB; - if(!disp->MultiTexCoord3fvARB) { - void ** procp = (void **) &disp->MultiTexCoord3fvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3iARB) { + void **procp = (void **) &disp->MultiTexCoord3iARB; - if(!disp->MultiTexCoord3iARB) { - void ** procp = (void **) &disp->MultiTexCoord3iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3iARB) { + void **procp = (void **) &disp->MultiTexCoord3iARB; - if(!disp->MultiTexCoord3iARB) { - void ** procp = (void **) &disp->MultiTexCoord3iARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3ivARB) { + void **procp = (void **) &disp->MultiTexCoord3ivARB; - if(!disp->MultiTexCoord3ivARB) { - void ** procp = (void **) &disp->MultiTexCoord3ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3ivARB) { + void **procp = (void **) &disp->MultiTexCoord3ivARB; - if(!disp->MultiTexCoord3ivARB) { - void ** procp = (void **) &disp->MultiTexCoord3ivARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3sARB) { + void **procp = (void **) &disp->MultiTexCoord3sARB; - if(!disp->MultiTexCoord3sARB) { - void ** procp = (void **) &disp->MultiTexCoord3sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3sARB) { + void **procp = (void **) &disp->MultiTexCoord3sARB; - if(!disp->MultiTexCoord3sARB) { - void ** procp = (void **) &disp->MultiTexCoord3sARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3svARB) { + void **procp = (void **) &disp->MultiTexCoord3svARB; - if(!disp->MultiTexCoord3svARB) { - void ** procp = (void **) &disp->MultiTexCoord3svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord3svARB) { + void **procp = (void **) &disp->MultiTexCoord3svARB; - if(!disp->MultiTexCoord3svARB) { - void ** procp = (void **) &disp->MultiTexCoord3svARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4dARB) { + void **procp = (void **) &disp->MultiTexCoord4dARB; - if(!disp->MultiTexCoord4dARB) { - void ** procp = (void **) &disp->MultiTexCoord4dARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4dARB) { + void **procp = (void **) &disp->MultiTexCoord4dARB; - if(!disp->MultiTexCoord4dARB) { - void ** procp = (void **) &disp->MultiTexCoord4dARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4dvARB) { + void **procp = (void **) &disp->MultiTexCoord4dvARB; - if(!disp->MultiTexCoord4dvARB) { - void ** procp = (void **) &disp->MultiTexCoord4dvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4dvARB) { + void **procp = (void **) &disp->MultiTexCoord4dvARB; - if(!disp->MultiTexCoord4dvARB) { - void ** procp = (void **) &disp->MultiTexCoord4dvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4fARB) { + void **procp = (void **) &disp->MultiTexCoord4fARB; - if(!disp->MultiTexCoord4fARB) { - void ** procp = (void **) &disp->MultiTexCoord4fARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4fARB) { + void **procp = (void **) &disp->MultiTexCoord4fARB; - if(!disp->MultiTexCoord4fARB) { - void ** procp = (void **) &disp->MultiTexCoord4fARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4fvARB) { + void **procp = (void **) &disp->MultiTexCoord4fvARB; - if(!disp->MultiTexCoord4fvARB) { - void ** procp = (void **) &disp->MultiTexCoord4fvARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4fvARB) { + void **procp = (void **) &disp->MultiTexCoord4fvARB; - if(!disp->MultiTexCoord4fvARB) { - void ** procp = (void **) &disp->MultiTexCoord4fvARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4iARB) { + void **procp = (void **) &disp->MultiTexCoord4iARB; - if(!disp->MultiTexCoord4iARB) { - void ** procp = (void **) &disp->MultiTexCoord4iARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4iARB) { + void **procp = (void **) &disp->MultiTexCoord4iARB; - if(!disp->MultiTexCoord4iARB) { - void ** procp = (void **) &disp->MultiTexCoord4iARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4ivARB) { + void **procp = (void **) &disp->MultiTexCoord4ivARB; - if(!disp->MultiTexCoord4ivARB) { - void ** procp = (void **) &disp->MultiTexCoord4ivARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4ivARB) { + void **procp = (void **) &disp->MultiTexCoord4ivARB; - if(!disp->MultiTexCoord4ivARB) { - void ** procp = (void **) &disp->MultiTexCoord4ivARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4sARB) { + void **procp = (void **) &disp->MultiTexCoord4sARB; - if(!disp->MultiTexCoord4sARB) { - void ** procp = (void **) &disp->MultiTexCoord4sARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4sARB) { + void **procp = (void **) &disp->MultiTexCoord4sARB; - if(!disp->MultiTexCoord4sARB) { - void ** procp = (void **) &disp->MultiTexCoord4sARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4svARB) { + void **procp = (void **) &disp->MultiTexCoord4svARB; - if(!disp->MultiTexCoord4svARB) { - void ** procp = (void **) &disp->MultiTexCoord4svARB; snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoord4svARB) { + void **procp = (void **) &disp->MultiTexCoord4svARB; - if(!disp->MultiTexCoord4svARB) { - void ** procp = (void **) &disp->MultiTexCoord4svARB; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AttachShader) { + void **procp = (void **) &disp->AttachShader; - if(!disp->AttachShader) { - void ** procp = (void **) &disp->AttachShader; snprintf(symboln, sizeof(symboln), "%sAttachShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateProgram) { + void **procp = (void **) &disp->CreateProgram; - if(!disp->CreateProgram) { - void ** procp = (void **) &disp->CreateProgram; snprintf(symboln, sizeof(symboln), "%sCreateProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateShader) { + void **procp = (void **) &disp->CreateShader; - if(!disp->CreateShader) { - void ** procp = (void **) &disp->CreateShader; snprintf(symboln, sizeof(symboln), "%sCreateShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteProgram) { + void **procp = (void **) &disp->DeleteProgram; - if(!disp->DeleteProgram) { - void ** procp = (void **) &disp->DeleteProgram; snprintf(symboln, sizeof(symboln), "%sDeleteProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteShader) { + void **procp = (void **) &disp->DeleteShader; - if(!disp->DeleteShader) { - void ** procp = (void **) &disp->DeleteShader; snprintf(symboln, sizeof(symboln), "%sDeleteShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DetachShader) { + void **procp = (void **) &disp->DetachShader; - if(!disp->DetachShader) { - void ** procp = (void **) &disp->DetachShader; snprintf(symboln, sizeof(symboln), "%sDetachShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetAttachedShaders) { + void **procp = (void **) &disp->GetAttachedShaders; - if(!disp->GetAttachedShaders) { - void ** procp = (void **) &disp->GetAttachedShaders; - snprintf(symboln, sizeof(symboln), "%sGetAttachedShaders", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetAttachedShaders", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramInfoLog) { + void **procp = (void **) &disp->GetProgramInfoLog; - if(!disp->GetProgramInfoLog) { - void ** procp = (void **) &disp->GetProgramInfoLog; - snprintf(symboln, sizeof(symboln), "%sGetProgramInfoLog", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramInfoLog", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramiv) { + void **procp = (void **) &disp->GetProgramiv; - if(!disp->GetProgramiv) { - void ** procp = (void **) &disp->GetProgramiv; snprintf(symboln, sizeof(symboln), "%sGetProgramiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderInfoLog) { + void **procp = (void **) &disp->GetShaderInfoLog; - if(!disp->GetShaderInfoLog) { - void ** procp = (void **) &disp->GetShaderInfoLog; snprintf(symboln, sizeof(symboln), "%sGetShaderInfoLog", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderiv) { + void **procp = (void **) &disp->GetShaderiv; - if(!disp->GetShaderiv) { - void ** procp = (void **) &disp->GetShaderiv; snprintf(symboln, sizeof(symboln), "%sGetShaderiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsProgram) { + void **procp = (void **) &disp->IsProgram; - if(!disp->IsProgram) { - void ** procp = (void **) &disp->IsProgram; snprintf(symboln, sizeof(symboln), "%sIsProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsShader) { + void **procp = (void **) &disp->IsShader; - if(!disp->IsShader) { - void ** procp = (void **) &disp->IsShader; snprintf(symboln, sizeof(symboln), "%sIsShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilFuncSeparate) { + void **procp = (void **) &disp->StencilFuncSeparate; - if(!disp->StencilFuncSeparate) { - void ** procp = (void **) &disp->StencilFuncSeparate; - snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilMaskSeparate) { + void **procp = (void **) &disp->StencilMaskSeparate; - if(!disp->StencilMaskSeparate) { - void ** procp = (void **) &disp->StencilMaskSeparate; - snprintf(symboln, sizeof(symboln), "%sStencilMaskSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilMaskSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilOpSeparate) { + void **procp = (void **) &disp->StencilOpSeparate; - if(!disp->StencilOpSeparate) { - void ** procp = (void **) &disp->StencilOpSeparate; - snprintf(symboln, sizeof(symboln), "%sStencilOpSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilOpSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilOpSeparate) { + void **procp = (void **) &disp->StencilOpSeparate; - if(!disp->StencilOpSeparate) { - void ** procp = (void **) &disp->StencilOpSeparate; - snprintf(symboln, sizeof(symboln), "%sStencilOpSeparateATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilOpSeparateATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix2x3fv) { + void **procp = (void **) &disp->UniformMatrix2x3fv; - if(!disp->UniformMatrix2x3fv) { - void ** procp = (void **) &disp->UniformMatrix2x3fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x3fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x3fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix2x4fv) { + void **procp = (void **) &disp->UniformMatrix2x4fv; - if(!disp->UniformMatrix2x4fv) { - void ** procp = (void **) &disp->UniformMatrix2x4fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x4fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x4fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix3x2fv) { + void **procp = (void **) &disp->UniformMatrix3x2fv; - if(!disp->UniformMatrix3x2fv) { - void ** procp = (void **) &disp->UniformMatrix3x2fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x2fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x2fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix3x4fv) { + void **procp = (void **) &disp->UniformMatrix3x4fv; - if(!disp->UniformMatrix3x4fv) { - void ** procp = (void **) &disp->UniformMatrix3x4fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x4fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x4fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix4x2fv) { + void **procp = (void **) &disp->UniformMatrix4x2fv; - if(!disp->UniformMatrix4x2fv) { - void ** procp = (void **) &disp->UniformMatrix4x2fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x2fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x2fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix4x3fv) { + void **procp = (void **) &disp->UniformMatrix4x3fv; - if(!disp->UniformMatrix4x3fv) { - void ** procp = (void **) &disp->UniformMatrix4x3fv; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x3fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x3fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClampColor) { + void **procp = (void **) &disp->ClampColor; - if(!disp->ClampColor) { - void ** procp = (void **) &disp->ClampColor; snprintf(symboln, sizeof(symboln), "%sClampColor", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearBufferfi) { + void **procp = (void **) &disp->ClearBufferfi; - if(!disp->ClearBufferfi) { - void ** procp = (void **) &disp->ClearBufferfi; snprintf(symboln, sizeof(symboln), "%sClearBufferfi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearBufferfv) { + void **procp = (void **) &disp->ClearBufferfv; - if(!disp->ClearBufferfv) { - void ** procp = (void **) &disp->ClearBufferfv; snprintf(symboln, sizeof(symboln), "%sClearBufferfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearBufferiv) { + void **procp = (void **) &disp->ClearBufferiv; - if(!disp->ClearBufferiv) { - void ** procp = (void **) &disp->ClearBufferiv; snprintf(symboln, sizeof(symboln), "%sClearBufferiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearBufferuiv) { + void **procp = (void **) &disp->ClearBufferuiv; - if(!disp->ClearBufferuiv) { - void ** procp = (void **) &disp->ClearBufferuiv; snprintf(symboln, sizeof(symboln), "%sClearBufferuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetStringi) { + void **procp = (void **) &disp->GetStringi; - if(!disp->GetStringi) { - void ** procp = (void **) &disp->GetStringi; snprintf(symboln, sizeof(symboln), "%sGetStringi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexBuffer) { + void **procp = (void **) &disp->TexBuffer; - if(!disp->TexBuffer) { - void ** procp = (void **) &disp->TexBuffer; snprintf(symboln, sizeof(symboln), "%sTexBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture) { + void **procp = (void **) &disp->FramebufferTexture; - if(!disp->FramebufferTexture) { - void ** procp = (void **) &disp->FramebufferTexture; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferParameteri64v) { + void **procp = (void **) &disp->GetBufferParameteri64v; - if(!disp->GetBufferParameteri64v) { - void ** procp = (void **) &disp->GetBufferParameteri64v; - snprintf(symboln, sizeof(symboln), "%sGetBufferParameteri64v", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferParameteri64v", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetInteger64i_v) { + void **procp = (void **) &disp->GetInteger64i_v; - if(!disp->GetInteger64i_v) { - void ** procp = (void **) &disp->GetInteger64i_v; snprintf(symboln, sizeof(symboln), "%sGetInteger64i_v", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribDivisor) { + void **procp = (void **) &disp->VertexAttribDivisor; - if(!disp->VertexAttribDivisor) { - void ** procp = (void **) &disp->VertexAttribDivisor; - snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisor", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisor", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadTransposeMatrixdARB) { + void **procp = (void **) &disp->LoadTransposeMatrixdARB; - if(!disp->LoadTransposeMatrixdARB) { - void ** procp = (void **) &disp->LoadTransposeMatrixdARB; - snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixd", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixd", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadTransposeMatrixdARB) { + void **procp = (void **) &disp->LoadTransposeMatrixdARB; - if(!disp->LoadTransposeMatrixdARB) { - void ** procp = (void **) &disp->LoadTransposeMatrixdARB; - snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixdARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixdARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadTransposeMatrixfARB) { + void **procp = (void **) &disp->LoadTransposeMatrixfARB; - if(!disp->LoadTransposeMatrixfARB) { - void ** procp = (void **) &disp->LoadTransposeMatrixfARB; - snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixf", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixf", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadTransposeMatrixfARB) { + void **procp = (void **) &disp->LoadTransposeMatrixfARB; - if(!disp->LoadTransposeMatrixfARB) { - void ** procp = (void **) &disp->LoadTransposeMatrixfARB; - snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixfARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixfARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultTransposeMatrixdARB) { + void **procp = (void **) &disp->MultTransposeMatrixdARB; - if(!disp->MultTransposeMatrixdARB) { - void ** procp = (void **) &disp->MultTransposeMatrixdARB; - snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixd", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixd", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultTransposeMatrixdARB) { + void **procp = (void **) &disp->MultTransposeMatrixdARB; - if(!disp->MultTransposeMatrixdARB) { - void ** procp = (void **) &disp->MultTransposeMatrixdARB; - snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixdARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixdARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultTransposeMatrixfARB) { + void **procp = (void **) &disp->MultTransposeMatrixfARB; - if(!disp->MultTransposeMatrixfARB) { - void ** procp = (void **) &disp->MultTransposeMatrixfARB; - snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixf", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixf", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultTransposeMatrixfARB) { + void **procp = (void **) &disp->MultTransposeMatrixfARB; - if(!disp->MultTransposeMatrixfARB) { - void ** procp = (void **) &disp->MultTransposeMatrixfARB; - snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixfARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixfARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleCoverageARB) { + void **procp = (void **) &disp->SampleCoverageARB; - if(!disp->SampleCoverageARB) { - void ** procp = (void **) &disp->SampleCoverageARB; snprintf(symboln, sizeof(symboln), "%sSampleCoverage", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleCoverageARB) { + void **procp = (void **) &disp->SampleCoverageARB; - if(!disp->SampleCoverageARB) { - void ** procp = (void **) &disp->SampleCoverageARB; - snprintf(symboln, sizeof(symboln), "%sSampleCoverageARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSampleCoverageARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage1DARB) { + void **procp = (void **) &disp->CompressedTexImage1DARB; - if(!disp->CompressedTexImage1DARB) { - void ** procp = (void **) &disp->CompressedTexImage1DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage1DARB) { + void **procp = (void **) &disp->CompressedTexImage1DARB; - if(!disp->CompressedTexImage1DARB) { - void ** procp = (void **) &disp->CompressedTexImage1DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage2DARB) { + void **procp = (void **) &disp->CompressedTexImage2DARB; - if(!disp->CompressedTexImage2DARB) { - void ** procp = (void **) &disp->CompressedTexImage2DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage2DARB) { + void **procp = (void **) &disp->CompressedTexImage2DARB; - if(!disp->CompressedTexImage2DARB) { - void ** procp = (void **) &disp->CompressedTexImage2DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage3DARB) { + void **procp = (void **) &disp->CompressedTexImage3DARB; - if(!disp->CompressedTexImage3DARB) { - void ** procp = (void **) &disp->CompressedTexImage3DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexImage3DARB) { + void **procp = (void **) &disp->CompressedTexImage3DARB; - if(!disp->CompressedTexImage3DARB) { - void ** procp = (void **) &disp->CompressedTexImage3DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage1DARB) { + void **procp = (void **) &disp->CompressedTexSubImage1DARB; - if(!disp->CompressedTexSubImage1DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage1DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage1DARB) { + void **procp = (void **) &disp->CompressedTexSubImage1DARB; - if(!disp->CompressedTexSubImage1DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage1DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage2DARB) { + void **procp = (void **) &disp->CompressedTexSubImage2DARB; - if(!disp->CompressedTexSubImage2DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage2DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage2DARB) { + void **procp = (void **) &disp->CompressedTexSubImage2DARB; - if(!disp->CompressedTexSubImage2DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage2DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage3DARB) { + void **procp = (void **) &disp->CompressedTexSubImage3DARB; - if(!disp->CompressedTexSubImage3DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage3DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompressedTexSubImage3DARB) { + void **procp = (void **) &disp->CompressedTexSubImage3DARB; - if(!disp->CompressedTexSubImage3DARB) { - void ** procp = (void **) &disp->CompressedTexSubImage3DARB; - snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCompressedTexImageARB) { + void **procp = (void **) &disp->GetCompressedTexImageARB; - if(!disp->GetCompressedTexImageARB) { - void ** procp = (void **) &disp->GetCompressedTexImageARB; - snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImage", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImage", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCompressedTexImageARB) { + void **procp = (void **) &disp->GetCompressedTexImageARB; - if(!disp->GetCompressedTexImageARB) { - void ** procp = (void **) &disp->GetCompressedTexImageARB; - snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImageARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImageARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableVertexAttribArrayARB) { + void **procp = (void **) &disp->DisableVertexAttribArrayARB; - if(!disp->DisableVertexAttribArrayARB) { - void ** procp = (void **) &disp->DisableVertexAttribArrayARB; - snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArray", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArray", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableVertexAttribArrayARB) { + void **procp = (void **) &disp->DisableVertexAttribArrayARB; - if(!disp->DisableVertexAttribArrayARB) { - void ** procp = (void **) &disp->DisableVertexAttribArrayARB; - snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArrayARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArrayARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableVertexAttribArrayARB) { + void **procp = (void **) &disp->EnableVertexAttribArrayARB; - if(!disp->EnableVertexAttribArrayARB) { - void ** procp = (void **) &disp->EnableVertexAttribArrayARB; - snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArray", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArray", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableVertexAttribArrayARB) { + void **procp = (void **) &disp->EnableVertexAttribArrayARB; - if(!disp->EnableVertexAttribArrayARB) { - void ** procp = (void **) &disp->EnableVertexAttribArrayARB; - snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArrayARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArrayARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramEnvParameterdvARB) { + void **procp = (void **) &disp->GetProgramEnvParameterdvARB; - if(!disp->GetProgramEnvParameterdvARB) { - void ** procp = (void **) &disp->GetProgramEnvParameterdvARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterdvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterdvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramEnvParameterfvARB) { + void **procp = (void **) &disp->GetProgramEnvParameterfvARB; - if(!disp->GetProgramEnvParameterfvARB) { - void ** procp = (void **) &disp->GetProgramEnvParameterfvARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramLocalParameterdvARB) { + void **procp = (void **) &disp->GetProgramLocalParameterdvARB; - if(!disp->GetProgramLocalParameterdvARB) { - void ** procp = (void **) &disp->GetProgramLocalParameterdvARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterdvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterdvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramLocalParameterfvARB) { + void **procp = (void **) &disp->GetProgramLocalParameterfvARB; - if(!disp->GetProgramLocalParameterfvARB) { - void ** procp = (void **) &disp->GetProgramLocalParameterfvARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramStringARB) { + void **procp = (void **) &disp->GetProgramStringARB; - if(!disp->GetProgramStringARB) { - void ** procp = (void **) &disp->GetProgramStringARB; - snprintf(symboln, sizeof(symboln), "%sGetProgramStringARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramStringARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramivARB) { + void **procp = (void **) &disp->GetProgramivARB; - if(!disp->GetProgramivARB) { - void ** procp = (void **) &disp->GetProgramivARB; snprintf(symboln, sizeof(symboln), "%sGetProgramivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribdvARB) { + void **procp = (void **) &disp->GetVertexAttribdvARB; - if(!disp->GetVertexAttribdvARB) { - void ** procp = (void **) &disp->GetVertexAttribdvARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribdvARB) { + void **procp = (void **) &disp->GetVertexAttribdvARB; - if(!disp->GetVertexAttribdvARB) { - void ** procp = (void **) &disp->GetVertexAttribdvARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribfvARB) { + void **procp = (void **) &disp->GetVertexAttribfvARB; - if(!disp->GetVertexAttribfvARB) { - void ** procp = (void **) &disp->GetVertexAttribfvARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribfvARB) { + void **procp = (void **) &disp->GetVertexAttribfvARB; - if(!disp->GetVertexAttribfvARB) { - void ** procp = (void **) &disp->GetVertexAttribfvARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribivARB) { + void **procp = (void **) &disp->GetVertexAttribivARB; - if(!disp->GetVertexAttribivARB) { - void ** procp = (void **) &disp->GetVertexAttribivARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribivARB) { + void **procp = (void **) &disp->GetVertexAttribivARB; - if(!disp->GetVertexAttribivARB) { - void ** procp = (void **) &disp->GetVertexAttribivARB; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4dARB) { + void **procp = (void **) &disp->ProgramEnvParameter4dARB; - if(!disp->ProgramEnvParameter4dARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4dARB; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4dARB) { + void **procp = (void **) &disp->ProgramEnvParameter4dARB; - if(!disp->ProgramEnvParameter4dARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4dARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameter4dNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameter4dNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4dvARB) { + void **procp = (void **) &disp->ProgramEnvParameter4dvARB; - if(!disp->ProgramEnvParameter4dvARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4dvARB; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4dvARB) { + void **procp = (void **) &disp->ProgramEnvParameter4dvARB; - if(!disp->ProgramEnvParameter4dvARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4dvARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameter4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameter4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4fARB) { + void **procp = (void **) &disp->ProgramEnvParameter4fARB; - if(!disp->ProgramEnvParameter4fARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4fARB; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4fARB) { + void **procp = (void **) &disp->ProgramEnvParameter4fARB; - if(!disp->ProgramEnvParameter4fARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4fARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameter4fNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameter4fNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4fvARB) { + void **procp = (void **) &disp->ProgramEnvParameter4fvARB; - if(!disp->ProgramEnvParameter4fvARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4fvARB; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameter4fvARB) { + void **procp = (void **) &disp->ProgramEnvParameter4fvARB; - if(!disp->ProgramEnvParameter4fvARB) { - void ** procp = (void **) &disp->ProgramEnvParameter4fvARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameter4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameter4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameter4dARB) { + void **procp = (void **) &disp->ProgramLocalParameter4dARB; - if(!disp->ProgramLocalParameter4dARB) { - void ** procp = (void **) &disp->ProgramLocalParameter4dARB; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameter4dvARB) { + void **procp = (void **) &disp->ProgramLocalParameter4dvARB; - if(!disp->ProgramLocalParameter4dvARB) { - void ** procp = (void **) &disp->ProgramLocalParameter4dvARB; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameter4fARB) { + void **procp = (void **) &disp->ProgramLocalParameter4fARB; - if(!disp->ProgramLocalParameter4fARB) { - void ** procp = (void **) &disp->ProgramLocalParameter4fARB; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameter4fvARB) { + void **procp = (void **) &disp->ProgramLocalParameter4fvARB; - if(!disp->ProgramLocalParameter4fvARB) { - void ** procp = (void **) &disp->ProgramLocalParameter4fvARB; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramStringARB) { + void **procp = (void **) &disp->ProgramStringARB; - if(!disp->ProgramStringARB) { - void ** procp = (void **) &disp->ProgramStringARB; snprintf(symboln, sizeof(symboln), "%sProgramStringARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dARB) { + void **procp = (void **) &disp->VertexAttrib1dARB; - if(!disp->VertexAttrib1dARB) { - void ** procp = (void **) &disp->VertexAttrib1dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dARB) { + void **procp = (void **) &disp->VertexAttrib1dARB; - if(!disp->VertexAttrib1dARB) { - void ** procp = (void **) &disp->VertexAttrib1dARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dvARB) { + void **procp = (void **) &disp->VertexAttrib1dvARB; - if(!disp->VertexAttrib1dvARB) { - void ** procp = (void **) &disp->VertexAttrib1dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dvARB) { + void **procp = (void **) &disp->VertexAttrib1dvARB; - if(!disp->VertexAttrib1dvARB) { - void ** procp = (void **) &disp->VertexAttrib1dvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fARB) { + void **procp = (void **) &disp->VertexAttrib1fARB; - if(!disp->VertexAttrib1fARB) { - void ** procp = (void **) &disp->VertexAttrib1fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fARB) { + void **procp = (void **) &disp->VertexAttrib1fARB; - if(!disp->VertexAttrib1fARB) { - void ** procp = (void **) &disp->VertexAttrib1fARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fvARB) { + void **procp = (void **) &disp->VertexAttrib1fvARB; - if(!disp->VertexAttrib1fvARB) { - void ** procp = (void **) &disp->VertexAttrib1fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fvARB) { + void **procp = (void **) &disp->VertexAttrib1fvARB; - if(!disp->VertexAttrib1fvARB) { - void ** procp = (void **) &disp->VertexAttrib1fvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1sARB) { + void **procp = (void **) &disp->VertexAttrib1sARB; - if(!disp->VertexAttrib1sARB) { - void ** procp = (void **) &disp->VertexAttrib1sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1sARB) { + void **procp = (void **) &disp->VertexAttrib1sARB; - if(!disp->VertexAttrib1sARB) { - void ** procp = (void **) &disp->VertexAttrib1sARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1svARB) { + void **procp = (void **) &disp->VertexAttrib1svARB; - if(!disp->VertexAttrib1svARB) { - void ** procp = (void **) &disp->VertexAttrib1svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1svARB) { + void **procp = (void **) &disp->VertexAttrib1svARB; - if(!disp->VertexAttrib1svARB) { - void ** procp = (void **) &disp->VertexAttrib1svARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dARB) { + void **procp = (void **) &disp->VertexAttrib2dARB; - if(!disp->VertexAttrib2dARB) { - void ** procp = (void **) &disp->VertexAttrib2dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dARB) { + void **procp = (void **) &disp->VertexAttrib2dARB; - if(!disp->VertexAttrib2dARB) { - void ** procp = (void **) &disp->VertexAttrib2dARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dvARB) { + void **procp = (void **) &disp->VertexAttrib2dvARB; - if(!disp->VertexAttrib2dvARB) { - void ** procp = (void **) &disp->VertexAttrib2dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dvARB) { + void **procp = (void **) &disp->VertexAttrib2dvARB; - if(!disp->VertexAttrib2dvARB) { - void ** procp = (void **) &disp->VertexAttrib2dvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fARB) { + void **procp = (void **) &disp->VertexAttrib2fARB; - if(!disp->VertexAttrib2fARB) { - void ** procp = (void **) &disp->VertexAttrib2fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fARB) { + void **procp = (void **) &disp->VertexAttrib2fARB; - if(!disp->VertexAttrib2fARB) { - void ** procp = (void **) &disp->VertexAttrib2fARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fvARB) { + void **procp = (void **) &disp->VertexAttrib2fvARB; - if(!disp->VertexAttrib2fvARB) { - void ** procp = (void **) &disp->VertexAttrib2fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fvARB) { + void **procp = (void **) &disp->VertexAttrib2fvARB; - if(!disp->VertexAttrib2fvARB) { - void ** procp = (void **) &disp->VertexAttrib2fvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2sARB) { + void **procp = (void **) &disp->VertexAttrib2sARB; - if(!disp->VertexAttrib2sARB) { - void ** procp = (void **) &disp->VertexAttrib2sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2sARB) { + void **procp = (void **) &disp->VertexAttrib2sARB; - if(!disp->VertexAttrib2sARB) { - void ** procp = (void **) &disp->VertexAttrib2sARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2svARB) { + void **procp = (void **) &disp->VertexAttrib2svARB; - if(!disp->VertexAttrib2svARB) { - void ** procp = (void **) &disp->VertexAttrib2svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2svARB) { + void **procp = (void **) &disp->VertexAttrib2svARB; - if(!disp->VertexAttrib2svARB) { - void ** procp = (void **) &disp->VertexAttrib2svARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dARB) { + void **procp = (void **) &disp->VertexAttrib3dARB; - if(!disp->VertexAttrib3dARB) { - void ** procp = (void **) &disp->VertexAttrib3dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dARB) { + void **procp = (void **) &disp->VertexAttrib3dARB; - if(!disp->VertexAttrib3dARB) { - void ** procp = (void **) &disp->VertexAttrib3dARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dvARB) { + void **procp = (void **) &disp->VertexAttrib3dvARB; - if(!disp->VertexAttrib3dvARB) { - void ** procp = (void **) &disp->VertexAttrib3dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dvARB) { + void **procp = (void **) &disp->VertexAttrib3dvARB; - if(!disp->VertexAttrib3dvARB) { - void ** procp = (void **) &disp->VertexAttrib3dvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fARB) { + void **procp = (void **) &disp->VertexAttrib3fARB; - if(!disp->VertexAttrib3fARB) { - void ** procp = (void **) &disp->VertexAttrib3fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fARB) { + void **procp = (void **) &disp->VertexAttrib3fARB; - if(!disp->VertexAttrib3fARB) { - void ** procp = (void **) &disp->VertexAttrib3fARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fvARB) { + void **procp = (void **) &disp->VertexAttrib3fvARB; - if(!disp->VertexAttrib3fvARB) { - void ** procp = (void **) &disp->VertexAttrib3fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fvARB) { + void **procp = (void **) &disp->VertexAttrib3fvARB; - if(!disp->VertexAttrib3fvARB) { - void ** procp = (void **) &disp->VertexAttrib3fvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3sARB) { + void **procp = (void **) &disp->VertexAttrib3sARB; - if(!disp->VertexAttrib3sARB) { - void ** procp = (void **) &disp->VertexAttrib3sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3sARB) { + void **procp = (void **) &disp->VertexAttrib3sARB; - if(!disp->VertexAttrib3sARB) { - void ** procp = (void **) &disp->VertexAttrib3sARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3svARB) { + void **procp = (void **) &disp->VertexAttrib3svARB; - if(!disp->VertexAttrib3svARB) { - void ** procp = (void **) &disp->VertexAttrib3svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3svARB) { + void **procp = (void **) &disp->VertexAttrib3svARB; - if(!disp->VertexAttrib3svARB) { - void ** procp = (void **) &disp->VertexAttrib3svARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NbvARB) { + void **procp = (void **) &disp->VertexAttrib4NbvARB; - if(!disp->VertexAttrib4NbvARB) { - void ** procp = (void **) &disp->VertexAttrib4NbvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nbv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NbvARB) { + void **procp = (void **) &disp->VertexAttrib4NbvARB; - if(!disp->VertexAttrib4NbvARB) { - void ** procp = (void **) &disp->VertexAttrib4NbvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NbvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NbvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NivARB) { + void **procp = (void **) &disp->VertexAttrib4NivARB; - if(!disp->VertexAttrib4NivARB) { - void ** procp = (void **) &disp->VertexAttrib4NivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Niv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NivARB) { + void **procp = (void **) &disp->VertexAttrib4NivARB; - if(!disp->VertexAttrib4NivARB) { - void ** procp = (void **) &disp->VertexAttrib4NivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NsvARB) { + void **procp = (void **) &disp->VertexAttrib4NsvARB; - if(!disp->VertexAttrib4NsvARB) { - void ** procp = (void **) &disp->VertexAttrib4NsvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nsv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NsvARB) { + void **procp = (void **) &disp->VertexAttrib4NsvARB; - if(!disp->VertexAttrib4NsvARB) { - void ** procp = (void **) &disp->VertexAttrib4NsvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NsvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NsvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NubARB) { + void **procp = (void **) &disp->VertexAttrib4NubARB; - if(!disp->VertexAttrib4NubARB) { - void ** procp = (void **) &disp->VertexAttrib4NubARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nub", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NubARB) { + void **procp = (void **) &disp->VertexAttrib4NubARB; - if(!disp->VertexAttrib4NubARB) { - void ** procp = (void **) &disp->VertexAttrib4NubARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NubvARB) { + void **procp = (void **) &disp->VertexAttrib4NubvARB; - if(!disp->VertexAttrib4NubvARB) { - void ** procp = (void **) &disp->VertexAttrib4NubvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nubv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nubv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NubvARB) { + void **procp = (void **) &disp->VertexAttrib4NubvARB; - if(!disp->VertexAttrib4NubvARB) { - void ** procp = (void **) &disp->VertexAttrib4NubvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NuivARB) { + void **procp = (void **) &disp->VertexAttrib4NuivARB; - if(!disp->VertexAttrib4NuivARB) { - void ** procp = (void **) &disp->VertexAttrib4NuivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NuivARB) { + void **procp = (void **) &disp->VertexAttrib4NuivARB; - if(!disp->VertexAttrib4NuivARB) { - void ** procp = (void **) &disp->VertexAttrib4NuivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NuivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NuivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NusvARB) { + void **procp = (void **) &disp->VertexAttrib4NusvARB; - if(!disp->VertexAttrib4NusvARB) { - void ** procp = (void **) &disp->VertexAttrib4NusvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nusv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nusv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4NusvARB) { + void **procp = (void **) &disp->VertexAttrib4NusvARB; - if(!disp->VertexAttrib4NusvARB) { - void ** procp = (void **) &disp->VertexAttrib4NusvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NusvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NusvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4bvARB) { + void **procp = (void **) &disp->VertexAttrib4bvARB; - if(!disp->VertexAttrib4bvARB) { - void ** procp = (void **) &disp->VertexAttrib4bvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4bvARB) { + void **procp = (void **) &disp->VertexAttrib4bvARB; - if(!disp->VertexAttrib4bvARB) { - void ** procp = (void **) &disp->VertexAttrib4bvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dARB) { + void **procp = (void **) &disp->VertexAttrib4dARB; - if(!disp->VertexAttrib4dARB) { - void ** procp = (void **) &disp->VertexAttrib4dARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dARB) { + void **procp = (void **) &disp->VertexAttrib4dARB; - if(!disp->VertexAttrib4dARB) { - void ** procp = (void **) &disp->VertexAttrib4dARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dvARB) { + void **procp = (void **) &disp->VertexAttrib4dvARB; - if(!disp->VertexAttrib4dvARB) { - void ** procp = (void **) &disp->VertexAttrib4dvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dvARB) { + void **procp = (void **) &disp->VertexAttrib4dvARB; - if(!disp->VertexAttrib4dvARB) { - void ** procp = (void **) &disp->VertexAttrib4dvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fARB) { + void **procp = (void **) &disp->VertexAttrib4fARB; - if(!disp->VertexAttrib4fARB) { - void ** procp = (void **) &disp->VertexAttrib4fARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fARB) { + void **procp = (void **) &disp->VertexAttrib4fARB; - if(!disp->VertexAttrib4fARB) { - void ** procp = (void **) &disp->VertexAttrib4fARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fvARB) { + void **procp = (void **) &disp->VertexAttrib4fvARB; - if(!disp->VertexAttrib4fvARB) { - void ** procp = (void **) &disp->VertexAttrib4fvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fvARB) { + void **procp = (void **) &disp->VertexAttrib4fvARB; - if(!disp->VertexAttrib4fvARB) { - void ** procp = (void **) &disp->VertexAttrib4fvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ivARB) { + void **procp = (void **) &disp->VertexAttrib4ivARB; - if(!disp->VertexAttrib4ivARB) { - void ** procp = (void **) &disp->VertexAttrib4ivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ivARB) { + void **procp = (void **) &disp->VertexAttrib4ivARB; - if(!disp->VertexAttrib4ivARB) { - void ** procp = (void **) &disp->VertexAttrib4ivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4sARB) { + void **procp = (void **) &disp->VertexAttrib4sARB; - if(!disp->VertexAttrib4sARB) { - void ** procp = (void **) &disp->VertexAttrib4sARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4sARB) { + void **procp = (void **) &disp->VertexAttrib4sARB; - if(!disp->VertexAttrib4sARB) { - void ** procp = (void **) &disp->VertexAttrib4sARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4svARB) { + void **procp = (void **) &disp->VertexAttrib4svARB; - if(!disp->VertexAttrib4svARB) { - void ** procp = (void **) &disp->VertexAttrib4svARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4svARB) { + void **procp = (void **) &disp->VertexAttrib4svARB; - if(!disp->VertexAttrib4svARB) { - void ** procp = (void **) &disp->VertexAttrib4svARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ubvARB) { + void **procp = (void **) &disp->VertexAttrib4ubvARB; - if(!disp->VertexAttrib4ubvARB) { - void ** procp = (void **) &disp->VertexAttrib4ubvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ubvARB) { + void **procp = (void **) &disp->VertexAttrib4ubvARB; - if(!disp->VertexAttrib4ubvARB) { - void ** procp = (void **) &disp->VertexAttrib4ubvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4uivARB) { + void **procp = (void **) &disp->VertexAttrib4uivARB; - if(!disp->VertexAttrib4uivARB) { - void ** procp = (void **) &disp->VertexAttrib4uivARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4uivARB) { + void **procp = (void **) &disp->VertexAttrib4uivARB; - if(!disp->VertexAttrib4uivARB) { - void ** procp = (void **) &disp->VertexAttrib4uivARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4usvARB) { + void **procp = (void **) &disp->VertexAttrib4usvARB; - if(!disp->VertexAttrib4usvARB) { - void ** procp = (void **) &disp->VertexAttrib4usvARB; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4usvARB) { + void **procp = (void **) &disp->VertexAttrib4usvARB; - if(!disp->VertexAttrib4usvARB) { - void ** procp = (void **) &disp->VertexAttrib4usvARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribPointerARB) { + void **procp = (void **) &disp->VertexAttribPointerARB; - if(!disp->VertexAttribPointerARB) { - void ** procp = (void **) &disp->VertexAttribPointerARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttribPointer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribPointer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribPointerARB) { + void **procp = (void **) &disp->VertexAttribPointerARB; - if(!disp->VertexAttribPointerARB) { - void ** procp = (void **) &disp->VertexAttribPointerARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferARB) { + void **procp = (void **) &disp->BindBufferARB; - if(!disp->BindBufferARB) { - void ** procp = (void **) &disp->BindBufferARB; snprintf(symboln, sizeof(symboln), "%sBindBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferARB) { + void **procp = (void **) &disp->BindBufferARB; - if(!disp->BindBufferARB) { - void ** procp = (void **) &disp->BindBufferARB; snprintf(symboln, sizeof(symboln), "%sBindBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferDataARB) { + void **procp = (void **) &disp->BufferDataARB; - if(!disp->BufferDataARB) { - void ** procp = (void **) &disp->BufferDataARB; snprintf(symboln, sizeof(symboln), "%sBufferData", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferDataARB) { + void **procp = (void **) &disp->BufferDataARB; - if(!disp->BufferDataARB) { - void ** procp = (void **) &disp->BufferDataARB; snprintf(symboln, sizeof(symboln), "%sBufferDataARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferSubDataARB) { + void **procp = (void **) &disp->BufferSubDataARB; - if(!disp->BufferSubDataARB) { - void ** procp = (void **) &disp->BufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sBufferSubData", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferSubDataARB) { + void **procp = (void **) &disp->BufferSubDataARB; - if(!disp->BufferSubDataARB) { - void ** procp = (void **) &disp->BufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sBufferSubDataARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteBuffersARB) { + void **procp = (void **) &disp->DeleteBuffersARB; - if(!disp->DeleteBuffersARB) { - void ** procp = (void **) &disp->DeleteBuffersARB; snprintf(symboln, sizeof(symboln), "%sDeleteBuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteBuffersARB) { + void **procp = (void **) &disp->DeleteBuffersARB; - if(!disp->DeleteBuffersARB) { - void ** procp = (void **) &disp->DeleteBuffersARB; snprintf(symboln, sizeof(symboln), "%sDeleteBuffersARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenBuffersARB) { + void **procp = (void **) &disp->GenBuffersARB; - if(!disp->GenBuffersARB) { - void ** procp = (void **) &disp->GenBuffersARB; snprintf(symboln, sizeof(symboln), "%sGenBuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenBuffersARB) { + void **procp = (void **) &disp->GenBuffersARB; - if(!disp->GenBuffersARB) { - void ** procp = (void **) &disp->GenBuffersARB; snprintf(symboln, sizeof(symboln), "%sGenBuffersARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferParameterivARB) { + void **procp = (void **) &disp->GetBufferParameterivARB; - if(!disp->GetBufferParameterivARB) { - void ** procp = (void **) &disp->GetBufferParameterivARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferParameterivARB) { + void **procp = (void **) &disp->GetBufferParameterivARB; - if(!disp->GetBufferParameterivARB) { - void ** procp = (void **) &disp->GetBufferParameterivARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferParameterivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferParameterivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferPointervARB) { + void **procp = (void **) &disp->GetBufferPointervARB; - if(!disp->GetBufferPointervARB) { - void ** procp = (void **) &disp->GetBufferPointervARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferPointerv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferPointerv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferPointervARB) { + void **procp = (void **) &disp->GetBufferPointervARB; - if(!disp->GetBufferPointervARB) { - void ** procp = (void **) &disp->GetBufferPointervARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferPointervARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferPointervARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferSubDataARB) { + void **procp = (void **) &disp->GetBufferSubDataARB; - if(!disp->GetBufferSubDataARB) { - void ** procp = (void **) &disp->GetBufferSubDataARB; snprintf(symboln, sizeof(symboln), "%sGetBufferSubData", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBufferSubDataARB) { + void **procp = (void **) &disp->GetBufferSubDataARB; - if(!disp->GetBufferSubDataARB) { - void ** procp = (void **) &disp->GetBufferSubDataARB; - snprintf(symboln, sizeof(symboln), "%sGetBufferSubDataARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBufferSubDataARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsBufferARB) { + void **procp = (void **) &disp->IsBufferARB; - if(!disp->IsBufferARB) { - void ** procp = (void **) &disp->IsBufferARB; snprintf(symboln, sizeof(symboln), "%sIsBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsBufferARB) { + void **procp = (void **) &disp->IsBufferARB; - if(!disp->IsBufferARB) { - void ** procp = (void **) &disp->IsBufferARB; snprintf(symboln, sizeof(symboln), "%sIsBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapBufferARB) { + void **procp = (void **) &disp->MapBufferARB; - if(!disp->MapBufferARB) { - void ** procp = (void **) &disp->MapBufferARB; snprintf(symboln, sizeof(symboln), "%sMapBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapBufferARB) { + void **procp = (void **) &disp->MapBufferARB; - if(!disp->MapBufferARB) { - void ** procp = (void **) &disp->MapBufferARB; snprintf(symboln, sizeof(symboln), "%sMapBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UnmapBufferARB) { + void **procp = (void **) &disp->UnmapBufferARB; - if(!disp->UnmapBufferARB) { - void ** procp = (void **) &disp->UnmapBufferARB; snprintf(symboln, sizeof(symboln), "%sUnmapBuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UnmapBufferARB) { + void **procp = (void **) &disp->UnmapBufferARB; - if(!disp->UnmapBufferARB) { - void ** procp = (void **) &disp->UnmapBufferARB; snprintf(symboln, sizeof(symboln), "%sUnmapBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginQueryARB) { + void **procp = (void **) &disp->BeginQueryARB; - if(!disp->BeginQueryARB) { - void ** procp = (void **) &disp->BeginQueryARB; snprintf(symboln, sizeof(symboln), "%sBeginQuery", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginQueryARB) { + void **procp = (void **) &disp->BeginQueryARB; - if(!disp->BeginQueryARB) { - void ** procp = (void **) &disp->BeginQueryARB; snprintf(symboln, sizeof(symboln), "%sBeginQueryARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteQueriesARB) { + void **procp = (void **) &disp->DeleteQueriesARB; - if(!disp->DeleteQueriesARB) { - void ** procp = (void **) &disp->DeleteQueriesARB; snprintf(symboln, sizeof(symboln), "%sDeleteQueries", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteQueriesARB) { + void **procp = (void **) &disp->DeleteQueriesARB; - if(!disp->DeleteQueriesARB) { - void ** procp = (void **) &disp->DeleteQueriesARB; snprintf(symboln, sizeof(symboln), "%sDeleteQueriesARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndQueryARB) { + void **procp = (void **) &disp->EndQueryARB; - if(!disp->EndQueryARB) { - void ** procp = (void **) &disp->EndQueryARB; snprintf(symboln, sizeof(symboln), "%sEndQuery", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndQueryARB) { + void **procp = (void **) &disp->EndQueryARB; - if(!disp->EndQueryARB) { - void ** procp = (void **) &disp->EndQueryARB; snprintf(symboln, sizeof(symboln), "%sEndQueryARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenQueriesARB) { + void **procp = (void **) &disp->GenQueriesARB; - if(!disp->GenQueriesARB) { - void ** procp = (void **) &disp->GenQueriesARB; snprintf(symboln, sizeof(symboln), "%sGenQueries", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenQueriesARB) { + void **procp = (void **) &disp->GenQueriesARB; - if(!disp->GenQueriesARB) { - void ** procp = (void **) &disp->GenQueriesARB; snprintf(symboln, sizeof(symboln), "%sGenQueriesARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectivARB) { + void **procp = (void **) &disp->GetQueryObjectivARB; - if(!disp->GetQueryObjectivARB) { - void ** procp = (void **) &disp->GetQueryObjectivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryObjectiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectivARB) { + void **procp = (void **) &disp->GetQueryObjectivARB; - if(!disp->GetQueryObjectivARB) { - void ** procp = (void **) &disp->GetQueryObjectivARB; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjectivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjectivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectuivARB) { + void **procp = (void **) &disp->GetQueryObjectuivARB; - if(!disp->GetQueryObjectuivARB) { - void ** procp = (void **) &disp->GetQueryObjectuivARB; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectuivARB) { + void **procp = (void **) &disp->GetQueryObjectuivARB; - if(!disp->GetQueryObjectuivARB) { - void ** procp = (void **) &disp->GetQueryObjectuivARB; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryivARB) { + void **procp = (void **) &disp->GetQueryivARB; - if(!disp->GetQueryivARB) { - void ** procp = (void **) &disp->GetQueryivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryivARB) { + void **procp = (void **) &disp->GetQueryivARB; - if(!disp->GetQueryivARB) { - void ** procp = (void **) &disp->GetQueryivARB; snprintf(symboln, sizeof(symboln), "%sGetQueryivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsQueryARB) { + void **procp = (void **) &disp->IsQueryARB; - if(!disp->IsQueryARB) { - void ** procp = (void **) &disp->IsQueryARB; snprintf(symboln, sizeof(symboln), "%sIsQuery", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsQueryARB) { + void **procp = (void **) &disp->IsQueryARB; - if(!disp->IsQueryARB) { - void ** procp = (void **) &disp->IsQueryARB; snprintf(symboln, sizeof(symboln), "%sIsQueryARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AttachObjectARB) { + void **procp = (void **) &disp->AttachObjectARB; - if(!disp->AttachObjectARB) { - void ** procp = (void **) &disp->AttachObjectARB; snprintf(symboln, sizeof(symboln), "%sAttachObjectARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompileShaderARB) { + void **procp = (void **) &disp->CompileShaderARB; - if(!disp->CompileShaderARB) { - void ** procp = (void **) &disp->CompileShaderARB; snprintf(symboln, sizeof(symboln), "%sCompileShader", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CompileShaderARB) { + void **procp = (void **) &disp->CompileShaderARB; - if(!disp->CompileShaderARB) { - void ** procp = (void **) &disp->CompileShaderARB; snprintf(symboln, sizeof(symboln), "%sCompileShaderARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateProgramObjectARB) { + void **procp = (void **) &disp->CreateProgramObjectARB; - if(!disp->CreateProgramObjectARB) { - void ** procp = (void **) &disp->CreateProgramObjectARB; - snprintf(symboln, sizeof(symboln), "%sCreateProgramObjectARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCreateProgramObjectARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateShaderObjectARB) { + void **procp = (void **) &disp->CreateShaderObjectARB; - if(!disp->CreateShaderObjectARB) { - void ** procp = (void **) &disp->CreateShaderObjectARB; - snprintf(symboln, sizeof(symboln), "%sCreateShaderObjectARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCreateShaderObjectARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteObjectARB) { + void **procp = (void **) &disp->DeleteObjectARB; - if(!disp->DeleteObjectARB) { - void ** procp = (void **) &disp->DeleteObjectARB; snprintf(symboln, sizeof(symboln), "%sDeleteObjectARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DetachObjectARB) { + void **procp = (void **) &disp->DetachObjectARB; - if(!disp->DetachObjectARB) { - void ** procp = (void **) &disp->DetachObjectARB; snprintf(symboln, sizeof(symboln), "%sDetachObjectARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetActiveUniformARB) { + void **procp = (void **) &disp->GetActiveUniformARB; - if(!disp->GetActiveUniformARB) { - void ** procp = (void **) &disp->GetActiveUniformARB; snprintf(symboln, sizeof(symboln), "%sGetActiveUniform", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetActiveUniformARB) { + void **procp = (void **) &disp->GetActiveUniformARB; - if(!disp->GetActiveUniformARB) { - void ** procp = (void **) &disp->GetActiveUniformARB; - snprintf(symboln, sizeof(symboln), "%sGetActiveUniformARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetActiveUniformARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetAttachedObjectsARB) { + void **procp = (void **) &disp->GetAttachedObjectsARB; - if(!disp->GetAttachedObjectsARB) { - void ** procp = (void **) &disp->GetAttachedObjectsARB; - snprintf(symboln, sizeof(symboln), "%sGetAttachedObjectsARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetAttachedObjectsARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetHandleARB) { + void **procp = (void **) &disp->GetHandleARB; - if(!disp->GetHandleARB) { - void ** procp = (void **) &disp->GetHandleARB; snprintf(symboln, sizeof(symboln), "%sGetHandleARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetInfoLogARB) { + void **procp = (void **) &disp->GetInfoLogARB; - if(!disp->GetInfoLogARB) { - void ** procp = (void **) &disp->GetInfoLogARB; snprintf(symboln, sizeof(symboln), "%sGetInfoLogARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetObjectParameterfvARB) { + void **procp = (void **) &disp->GetObjectParameterfvARB; - if(!disp->GetObjectParameterfvARB) { - void ** procp = (void **) &disp->GetObjectParameterfvARB; - snprintf(symboln, sizeof(symboln), "%sGetObjectParameterfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetObjectParameterfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetObjectParameterivARB) { + void **procp = (void **) &disp->GetObjectParameterivARB; - if(!disp->GetObjectParameterivARB) { - void ** procp = (void **) &disp->GetObjectParameterivARB; - snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderSourceARB) { + void **procp = (void **) &disp->GetShaderSourceARB; - if(!disp->GetShaderSourceARB) { - void ** procp = (void **) &disp->GetShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sGetShaderSource", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderSourceARB) { + void **procp = (void **) &disp->GetShaderSourceARB; - if(!disp->GetShaderSourceARB) { - void ** procp = (void **) &disp->GetShaderSourceARB; - snprintf(symboln, sizeof(symboln), "%sGetShaderSourceARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetShaderSourceARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformLocationARB) { + void **procp = (void **) &disp->GetUniformLocationARB; - if(!disp->GetUniformLocationARB) { - void ** procp = (void **) &disp->GetUniformLocationARB; - snprintf(symboln, sizeof(symboln), "%sGetUniformLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetUniformLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformLocationARB) { + void **procp = (void **) &disp->GetUniformLocationARB; - if(!disp->GetUniformLocationARB) { - void ** procp = (void **) &disp->GetUniformLocationARB; - snprintf(symboln, sizeof(symboln), "%sGetUniformLocationARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetUniformLocationARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformfvARB) { + void **procp = (void **) &disp->GetUniformfvARB; - if(!disp->GetUniformfvARB) { - void ** procp = (void **) &disp->GetUniformfvARB; snprintf(symboln, sizeof(symboln), "%sGetUniformfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformfvARB) { + void **procp = (void **) &disp->GetUniformfvARB; - if(!disp->GetUniformfvARB) { - void ** procp = (void **) &disp->GetUniformfvARB; snprintf(symboln, sizeof(symboln), "%sGetUniformfvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformivARB) { + void **procp = (void **) &disp->GetUniformivARB; - if(!disp->GetUniformivARB) { - void ** procp = (void **) &disp->GetUniformivARB; snprintf(symboln, sizeof(symboln), "%sGetUniformiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformivARB) { + void **procp = (void **) &disp->GetUniformivARB; - if(!disp->GetUniformivARB) { - void ** procp = (void **) &disp->GetUniformivARB; snprintf(symboln, sizeof(symboln), "%sGetUniformivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LinkProgramARB) { + void **procp = (void **) &disp->LinkProgramARB; - if(!disp->LinkProgramARB) { - void ** procp = (void **) &disp->LinkProgramARB; snprintf(symboln, sizeof(symboln), "%sLinkProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LinkProgramARB) { + void **procp = (void **) &disp->LinkProgramARB; - if(!disp->LinkProgramARB) { - void ** procp = (void **) &disp->LinkProgramARB; snprintf(symboln, sizeof(symboln), "%sLinkProgramARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ShaderSourceARB) { + void **procp = (void **) &disp->ShaderSourceARB; - if(!disp->ShaderSourceARB) { - void ** procp = (void **) &disp->ShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sShaderSource", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ShaderSourceARB) { + void **procp = (void **) &disp->ShaderSourceARB; - if(!disp->ShaderSourceARB) { - void ** procp = (void **) &disp->ShaderSourceARB; snprintf(symboln, sizeof(symboln), "%sShaderSourceARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1fARB) { + void **procp = (void **) &disp->Uniform1fARB; - if(!disp->Uniform1fARB) { - void ** procp = (void **) &disp->Uniform1fARB; snprintf(symboln, sizeof(symboln), "%sUniform1f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1fARB) { + void **procp = (void **) &disp->Uniform1fARB; - if(!disp->Uniform1fARB) { - void ** procp = (void **) &disp->Uniform1fARB; snprintf(symboln, sizeof(symboln), "%sUniform1fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1fvARB) { + void **procp = (void **) &disp->Uniform1fvARB; - if(!disp->Uniform1fvARB) { - void ** procp = (void **) &disp->Uniform1fvARB; snprintf(symboln, sizeof(symboln), "%sUniform1fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1fvARB) { + void **procp = (void **) &disp->Uniform1fvARB; - if(!disp->Uniform1fvARB) { - void ** procp = (void **) &disp->Uniform1fvARB; snprintf(symboln, sizeof(symboln), "%sUniform1fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1iARB) { + void **procp = (void **) &disp->Uniform1iARB; - if(!disp->Uniform1iARB) { - void ** procp = (void **) &disp->Uniform1iARB; snprintf(symboln, sizeof(symboln), "%sUniform1i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1iARB) { + void **procp = (void **) &disp->Uniform1iARB; - if(!disp->Uniform1iARB) { - void ** procp = (void **) &disp->Uniform1iARB; snprintf(symboln, sizeof(symboln), "%sUniform1iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1ivARB) { + void **procp = (void **) &disp->Uniform1ivARB; - if(!disp->Uniform1ivARB) { - void ** procp = (void **) &disp->Uniform1ivARB; snprintf(symboln, sizeof(symboln), "%sUniform1iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1ivARB) { + void **procp = (void **) &disp->Uniform1ivARB; - if(!disp->Uniform1ivARB) { - void ** procp = (void **) &disp->Uniform1ivARB; snprintf(symboln, sizeof(symboln), "%sUniform1ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2fARB) { + void **procp = (void **) &disp->Uniform2fARB; - if(!disp->Uniform2fARB) { - void ** procp = (void **) &disp->Uniform2fARB; snprintf(symboln, sizeof(symboln), "%sUniform2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2fARB) { + void **procp = (void **) &disp->Uniform2fARB; - if(!disp->Uniform2fARB) { - void ** procp = (void **) &disp->Uniform2fARB; snprintf(symboln, sizeof(symboln), "%sUniform2fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2fvARB) { + void **procp = (void **) &disp->Uniform2fvARB; - if(!disp->Uniform2fvARB) { - void ** procp = (void **) &disp->Uniform2fvARB; snprintf(symboln, sizeof(symboln), "%sUniform2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2fvARB) { + void **procp = (void **) &disp->Uniform2fvARB; - if(!disp->Uniform2fvARB) { - void ** procp = (void **) &disp->Uniform2fvARB; snprintf(symboln, sizeof(symboln), "%sUniform2fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2iARB) { + void **procp = (void **) &disp->Uniform2iARB; - if(!disp->Uniform2iARB) { - void ** procp = (void **) &disp->Uniform2iARB; snprintf(symboln, sizeof(symboln), "%sUniform2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2iARB) { + void **procp = (void **) &disp->Uniform2iARB; - if(!disp->Uniform2iARB) { - void ** procp = (void **) &disp->Uniform2iARB; snprintf(symboln, sizeof(symboln), "%sUniform2iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2ivARB) { + void **procp = (void **) &disp->Uniform2ivARB; - if(!disp->Uniform2ivARB) { - void ** procp = (void **) &disp->Uniform2ivARB; snprintf(symboln, sizeof(symboln), "%sUniform2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2ivARB) { + void **procp = (void **) &disp->Uniform2ivARB; - if(!disp->Uniform2ivARB) { - void ** procp = (void **) &disp->Uniform2ivARB; snprintf(symboln, sizeof(symboln), "%sUniform2ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3fARB) { + void **procp = (void **) &disp->Uniform3fARB; - if(!disp->Uniform3fARB) { - void ** procp = (void **) &disp->Uniform3fARB; snprintf(symboln, sizeof(symboln), "%sUniform3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3fARB) { + void **procp = (void **) &disp->Uniform3fARB; - if(!disp->Uniform3fARB) { - void ** procp = (void **) &disp->Uniform3fARB; snprintf(symboln, sizeof(symboln), "%sUniform3fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3fvARB) { + void **procp = (void **) &disp->Uniform3fvARB; - if(!disp->Uniform3fvARB) { - void ** procp = (void **) &disp->Uniform3fvARB; snprintf(symboln, sizeof(symboln), "%sUniform3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3fvARB) { + void **procp = (void **) &disp->Uniform3fvARB; - if(!disp->Uniform3fvARB) { - void ** procp = (void **) &disp->Uniform3fvARB; snprintf(symboln, sizeof(symboln), "%sUniform3fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3iARB) { + void **procp = (void **) &disp->Uniform3iARB; - if(!disp->Uniform3iARB) { - void ** procp = (void **) &disp->Uniform3iARB; snprintf(symboln, sizeof(symboln), "%sUniform3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3iARB) { + void **procp = (void **) &disp->Uniform3iARB; - if(!disp->Uniform3iARB) { - void ** procp = (void **) &disp->Uniform3iARB; snprintf(symboln, sizeof(symboln), "%sUniform3iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3ivARB) { + void **procp = (void **) &disp->Uniform3ivARB; - if(!disp->Uniform3ivARB) { - void ** procp = (void **) &disp->Uniform3ivARB; snprintf(symboln, sizeof(symboln), "%sUniform3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3ivARB) { + void **procp = (void **) &disp->Uniform3ivARB; - if(!disp->Uniform3ivARB) { - void ** procp = (void **) &disp->Uniform3ivARB; snprintf(symboln, sizeof(symboln), "%sUniform3ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4fARB) { + void **procp = (void **) &disp->Uniform4fARB; - if(!disp->Uniform4fARB) { - void ** procp = (void **) &disp->Uniform4fARB; snprintf(symboln, sizeof(symboln), "%sUniform4f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4fARB) { + void **procp = (void **) &disp->Uniform4fARB; - if(!disp->Uniform4fARB) { - void ** procp = (void **) &disp->Uniform4fARB; snprintf(symboln, sizeof(symboln), "%sUniform4fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4fvARB) { + void **procp = (void **) &disp->Uniform4fvARB; - if(!disp->Uniform4fvARB) { - void ** procp = (void **) &disp->Uniform4fvARB; snprintf(symboln, sizeof(symboln), "%sUniform4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4fvARB) { + void **procp = (void **) &disp->Uniform4fvARB; - if(!disp->Uniform4fvARB) { - void ** procp = (void **) &disp->Uniform4fvARB; snprintf(symboln, sizeof(symboln), "%sUniform4fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4iARB) { + void **procp = (void **) &disp->Uniform4iARB; - if(!disp->Uniform4iARB) { - void ** procp = (void **) &disp->Uniform4iARB; snprintf(symboln, sizeof(symboln), "%sUniform4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4iARB) { + void **procp = (void **) &disp->Uniform4iARB; - if(!disp->Uniform4iARB) { - void ** procp = (void **) &disp->Uniform4iARB; snprintf(symboln, sizeof(symboln), "%sUniform4iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4ivARB) { + void **procp = (void **) &disp->Uniform4ivARB; - if(!disp->Uniform4ivARB) { - void ** procp = (void **) &disp->Uniform4ivARB; snprintf(symboln, sizeof(symboln), "%sUniform4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4ivARB) { + void **procp = (void **) &disp->Uniform4ivARB; - if(!disp->Uniform4ivARB) { - void ** procp = (void **) &disp->Uniform4ivARB; snprintf(symboln, sizeof(symboln), "%sUniform4ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix2fvARB) { + void **procp = (void **) &disp->UniformMatrix2fvARB; - if(!disp->UniformMatrix2fvARB) { - void ** procp = (void **) &disp->UniformMatrix2fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix2fvARB) { + void **procp = (void **) &disp->UniformMatrix2fvARB; - if(!disp->UniformMatrix2fvARB) { - void ** procp = (void **) &disp->UniformMatrix2fvARB; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix3fvARB) { + void **procp = (void **) &disp->UniformMatrix3fvARB; - if(!disp->UniformMatrix3fvARB) { - void ** procp = (void **) &disp->UniformMatrix3fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix3fvARB) { + void **procp = (void **) &disp->UniformMatrix3fvARB; - if(!disp->UniformMatrix3fvARB) { - void ** procp = (void **) &disp->UniformMatrix3fvARB; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix4fvARB) { + void **procp = (void **) &disp->UniformMatrix4fvARB; - if(!disp->UniformMatrix4fvARB) { - void ** procp = (void **) &disp->UniformMatrix4fvARB; snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UniformMatrix4fvARB) { + void **procp = (void **) &disp->UniformMatrix4fvARB; - if(!disp->UniformMatrix4fvARB) { - void ** procp = (void **) &disp->UniformMatrix4fvARB; - snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UseProgramObjectARB) { + void **procp = (void **) &disp->UseProgramObjectARB; - if(!disp->UseProgramObjectARB) { - void ** procp = (void **) &disp->UseProgramObjectARB; snprintf(symboln, sizeof(symboln), "%sUseProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UseProgramObjectARB) { + void **procp = (void **) &disp->UseProgramObjectARB; - if(!disp->UseProgramObjectARB) { - void ** procp = (void **) &disp->UseProgramObjectARB; - snprintf(symboln, sizeof(symboln), "%sUseProgramObjectARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUseProgramObjectARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ValidateProgramARB) { + void **procp = (void **) &disp->ValidateProgramARB; - if(!disp->ValidateProgramARB) { - void ** procp = (void **) &disp->ValidateProgramARB; snprintf(symboln, sizeof(symboln), "%sValidateProgram", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ValidateProgramARB) { + void **procp = (void **) &disp->ValidateProgramARB; - if(!disp->ValidateProgramARB) { - void ** procp = (void **) &disp->ValidateProgramARB; - snprintf(symboln, sizeof(symboln), "%sValidateProgramARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sValidateProgramARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindAttribLocationARB) { + void **procp = (void **) &disp->BindAttribLocationARB; - if(!disp->BindAttribLocationARB) { - void ** procp = (void **) &disp->BindAttribLocationARB; - snprintf(symboln, sizeof(symboln), "%sBindAttribLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindAttribLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindAttribLocationARB) { + void **procp = (void **) &disp->BindAttribLocationARB; - if(!disp->BindAttribLocationARB) { - void ** procp = (void **) &disp->BindAttribLocationARB; - snprintf(symboln, sizeof(symboln), "%sBindAttribLocationARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindAttribLocationARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetActiveAttribARB) { + void **procp = (void **) &disp->GetActiveAttribARB; - if(!disp->GetActiveAttribARB) { - void ** procp = (void **) &disp->GetActiveAttribARB; snprintf(symboln, sizeof(symboln), "%sGetActiveAttrib", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetActiveAttribARB) { + void **procp = (void **) &disp->GetActiveAttribARB; - if(!disp->GetActiveAttribARB) { - void ** procp = (void **) &disp->GetActiveAttribARB; - snprintf(symboln, sizeof(symboln), "%sGetActiveAttribARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetActiveAttribARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetAttribLocationARB) { + void **procp = (void **) &disp->GetAttribLocationARB; - if(!disp->GetAttribLocationARB) { - void ** procp = (void **) &disp->GetAttribLocationARB; - snprintf(symboln, sizeof(symboln), "%sGetAttribLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetAttribLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetAttribLocationARB) { + void **procp = (void **) &disp->GetAttribLocationARB; - if(!disp->GetAttribLocationARB) { - void ** procp = (void **) &disp->GetAttribLocationARB; - snprintf(symboln, sizeof(symboln), "%sGetAttribLocationARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetAttribLocationARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffersARB) { + void **procp = (void **) &disp->DrawBuffersARB; - if(!disp->DrawBuffersARB) { - void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffersARB) { + void **procp = (void **) &disp->DrawBuffersARB; - if(!disp->DrawBuffersARB) { - void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffersARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffersARB) { + void **procp = (void **) &disp->DrawBuffersARB; - if(!disp->DrawBuffersARB) { - void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffersATI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawBuffersARB) { + void **procp = (void **) &disp->DrawBuffersARB; - if(!disp->DrawBuffersARB) { - void ** procp = (void **) &disp->DrawBuffersARB; snprintf(symboln, sizeof(symboln), "%sDrawBuffersNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClampColorARB) { + void **procp = (void **) &disp->ClampColorARB; - if(!disp->ClampColorARB) { - void ** procp = (void **) &disp->ClampColorARB; snprintf(symboln, sizeof(symboln), "%sClampColorARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArraysInstancedARB) { + void **procp = (void **) &disp->DrawArraysInstancedARB; - if(!disp->DrawArraysInstancedARB) { - void ** procp = (void **) &disp->DrawArraysInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArraysInstancedARB) { + void **procp = (void **) &disp->DrawArraysInstancedARB; - if(!disp->DrawArraysInstancedARB) { - void ** procp = (void **) &disp->DrawArraysInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawArraysInstancedARB) { + void **procp = (void **) &disp->DrawArraysInstancedARB; - if(!disp->DrawArraysInstancedARB) { - void ** procp = (void **) &disp->DrawArraysInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawArraysInstanced", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawArraysInstanced", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsInstancedARB) { + void **procp = (void **) &disp->DrawElementsInstancedARB; - if(!disp->DrawElementsInstancedARB) { - void ** procp = (void **) &disp->DrawElementsInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsInstancedARB) { + void **procp = (void **) &disp->DrawElementsInstancedARB; - if(!disp->DrawElementsInstancedARB) { - void ** procp = (void **) &disp->DrawElementsInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsInstancedARB) { + void **procp = (void **) &disp->DrawElementsInstancedARB; - if(!disp->DrawElementsInstancedARB) { - void ** procp = (void **) &disp->DrawElementsInstancedARB; - snprintf(symboln, sizeof(symboln), "%sDrawElementsInstanced", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstanced", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderbufferStorageMultisample) { + void **procp = (void **) &disp->RenderbufferStorageMultisample; - if(!disp->RenderbufferStorageMultisample) { - void ** procp = (void **) &disp->RenderbufferStorageMultisample; - snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisample", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisample", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderbufferStorageMultisample) { + void **procp = (void **) &disp->RenderbufferStorageMultisample; - if(!disp->RenderbufferStorageMultisample) { - void ** procp = (void **) &disp->RenderbufferStorageMultisample; - snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisampleEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sRenderbufferStorageMultisampleEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureARB) { + void **procp = (void **) &disp->FramebufferTextureARB; - if(!disp->FramebufferTextureARB) { - void ** procp = (void **) &disp->FramebufferTextureARB; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureFaceARB) { + void **procp = (void **) &disp->FramebufferTextureFaceARB; - if(!disp->FramebufferTextureFaceARB) { - void ** procp = (void **) &disp->FramebufferTextureFaceARB; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureFaceARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureFaceARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramParameteriARB) { + void **procp = (void **) &disp->ProgramParameteriARB; - if(!disp->ProgramParameteriARB) { - void ** procp = (void **) &disp->ProgramParameteriARB; - snprintf(symboln, sizeof(symboln), "%sProgramParameteriARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameteriARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribDivisorARB) { + void **procp = (void **) &disp->VertexAttribDivisorARB; - if(!disp->VertexAttribDivisorARB) { - void ** procp = (void **) &disp->VertexAttribDivisorARB; - snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisorARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisorARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FlushMappedBufferRange) { + void **procp = (void **) &disp->FlushMappedBufferRange; - if(!disp->FlushMappedBufferRange) { - void ** procp = (void **) &disp->FlushMappedBufferRange; - snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRange", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRange", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MapBufferRange) { + void **procp = (void **) &disp->MapBufferRange; - if(!disp->MapBufferRange) { - void ** procp = (void **) &disp->MapBufferRange; snprintf(symboln, sizeof(symboln), "%sMapBufferRange", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexBufferARB) { + void **procp = (void **) &disp->TexBufferARB; - if(!disp->TexBufferARB) { - void ** procp = (void **) &disp->TexBufferARB; snprintf(symboln, sizeof(symboln), "%sTexBufferARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindVertexArray) { + void **procp = (void **) &disp->BindVertexArray; - if(!disp->BindVertexArray) { - void ** procp = (void **) &disp->BindVertexArray; snprintf(symboln, sizeof(symboln), "%sBindVertexArray", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenVertexArrays) { + void **procp = (void **) &disp->GenVertexArrays; - if(!disp->GenVertexArrays) { - void ** procp = (void **) &disp->GenVertexArrays; snprintf(symboln, sizeof(symboln), "%sGenVertexArrays", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CopyBufferSubData) { + void **procp = (void **) &disp->CopyBufferSubData; - if(!disp->CopyBufferSubData) { - void ** procp = (void **) &disp->CopyBufferSubData; - snprintf(symboln, sizeof(symboln), "%sCopyBufferSubData", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCopyBufferSubData", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClientWaitSync) { + void **procp = (void **) &disp->ClientWaitSync; - if(!disp->ClientWaitSync) { - void ** procp = (void **) &disp->ClientWaitSync; snprintf(symboln, sizeof(symboln), "%sClientWaitSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteSync) { + void **procp = (void **) &disp->DeleteSync; - if(!disp->DeleteSync) { - void ** procp = (void **) &disp->DeleteSync; snprintf(symboln, sizeof(symboln), "%sDeleteSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FenceSync) { + void **procp = (void **) &disp->FenceSync; - if(!disp->FenceSync) { - void ** procp = (void **) &disp->FenceSync; snprintf(symboln, sizeof(symboln), "%sFenceSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetInteger64v) { + void **procp = (void **) &disp->GetInteger64v; - if(!disp->GetInteger64v) { - void ** procp = (void **) &disp->GetInteger64v; snprintf(symboln, sizeof(symboln), "%sGetInteger64v", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSynciv) { + void **procp = (void **) &disp->GetSynciv; - if(!disp->GetSynciv) { - void ** procp = (void **) &disp->GetSynciv; snprintf(symboln, sizeof(symboln), "%sGetSynciv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsSync) { + void **procp = (void **) &disp->IsSync; - if(!disp->IsSync) { - void ** procp = (void **) &disp->IsSync; snprintf(symboln, sizeof(symboln), "%sIsSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WaitSync) { + void **procp = (void **) &disp->WaitSync; - if(!disp->WaitSync) { - void ** procp = (void **) &disp->WaitSync; snprintf(symboln, sizeof(symboln), "%sWaitSync", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsBaseVertex) { + void **procp = (void **) &disp->DrawElementsBaseVertex; - if(!disp->DrawElementsBaseVertex) { - void ** procp = (void **) &disp->DrawElementsBaseVertex; - snprintf(symboln, sizeof(symboln), "%sDrawElementsBaseVertex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsBaseVertex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawElementsInstancedBaseVertex) { + void **procp = (void **) &disp->DrawElementsInstancedBaseVertex; - if(!disp->DrawElementsInstancedBaseVertex) { - void ** procp = (void **) &disp->DrawElementsInstancedBaseVertex; - snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawRangeElementsBaseVertex) { + void **procp = (void **) &disp->DrawRangeElementsBaseVertex; - if(!disp->DrawRangeElementsBaseVertex) { - void ** procp = (void **) &disp->DrawRangeElementsBaseVertex; - snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsBaseVertex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsBaseVertex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawElementsBaseVertex) { + void **procp = (void **) &disp->MultiDrawElementsBaseVertex; - if(!disp->MultiDrawElementsBaseVertex) { - void ** procp = (void **) &disp->MultiDrawElementsBaseVertex; - snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsBaseVertex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsBaseVertex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateiARB) { + void **procp = (void **) &disp->BlendEquationSeparateiARB; - if(!disp->BlendEquationSeparateiARB) { - void ** procp = (void **) &disp->BlendEquationSeparateiARB; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateiARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateiARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateiARB) { + void **procp = (void **) &disp->BlendEquationSeparateiARB; - if(!disp->BlendEquationSeparateiARB) { - void ** procp = (void **) &disp->BlendEquationSeparateiARB; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateIndexedAMD", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateIndexedAMD", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationiARB) { + void **procp = (void **) &disp->BlendEquationiARB; - if(!disp->BlendEquationiARB) { - void ** procp = (void **) &disp->BlendEquationiARB; - snprintf(symboln, sizeof(symboln), "%sBlendEquationiARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationiARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationiARB) { + void **procp = (void **) &disp->BlendEquationiARB; - if(!disp->BlendEquationiARB) { - void ** procp = (void **) &disp->BlendEquationiARB; - snprintf(symboln, sizeof(symboln), "%sBlendEquationIndexedAMD", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationIndexedAMD", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateiARB) { + void **procp = (void **) &disp->BlendFuncSeparateiARB; - if(!disp->BlendFuncSeparateiARB) { - void ** procp = (void **) &disp->BlendFuncSeparateiARB; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateiARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateiARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateiARB) { + void **procp = (void **) &disp->BlendFuncSeparateiARB; - if(!disp->BlendFuncSeparateiARB) { - void ** procp = (void **) &disp->BlendFuncSeparateiARB; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateIndexedAMD", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateIndexedAMD", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFunciARB) { + void **procp = (void **) &disp->BlendFunciARB; - if(!disp->BlendFunciARB) { - void ** procp = (void **) &disp->BlendFunciARB; snprintf(symboln, sizeof(symboln), "%sBlendFunciARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFunciARB) { + void **procp = (void **) &disp->BlendFunciARB; - if(!disp->BlendFunciARB) { - void ** procp = (void **) &disp->BlendFunciARB; - snprintf(symboln, sizeof(symboln), "%sBlendFuncIndexedAMD", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncIndexedAMD", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindSampler) { + void **procp = (void **) &disp->BindSampler; - if(!disp->BindSampler) { - void ** procp = (void **) &disp->BindSampler; snprintf(symboln, sizeof(symboln), "%sBindSampler", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteSamplers) { + void **procp = (void **) &disp->DeleteSamplers; - if(!disp->DeleteSamplers) { - void ** procp = (void **) &disp->DeleteSamplers; snprintf(symboln, sizeof(symboln), "%sDeleteSamplers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenSamplers) { + void **procp = (void **) &disp->GenSamplers; - if(!disp->GenSamplers) { - void ** procp = (void **) &disp->GenSamplers; snprintf(symboln, sizeof(symboln), "%sGenSamplers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSamplerParameterIiv) { + void **procp = (void **) &disp->GetSamplerParameterIiv; - if(!disp->GetSamplerParameterIiv) { - void ** procp = (void **) &disp->GetSamplerParameterIiv; - snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSamplerParameterIuiv) { + void **procp = (void **) &disp->GetSamplerParameterIuiv; - if(!disp->GetSamplerParameterIuiv) { - void ** procp = (void **) &disp->GetSamplerParameterIuiv; - snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSamplerParameterfv) { + void **procp = (void **) &disp->GetSamplerParameterfv; - if(!disp->GetSamplerParameterfv) { - void ** procp = (void **) &disp->GetSamplerParameterfv; - snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetSamplerParameteriv) { + void **procp = (void **) &disp->GetSamplerParameteriv; - if(!disp->GetSamplerParameteriv) { - void ** procp = (void **) &disp->GetSamplerParameteriv; - snprintf(symboln, sizeof(symboln), "%sGetSamplerParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetSamplerParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsSampler) { + void **procp = (void **) &disp->IsSampler; - if(!disp->IsSampler) { - void ** procp = (void **) &disp->IsSampler; snprintf(symboln, sizeof(symboln), "%sIsSampler", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameterIiv) { + void **procp = (void **) &disp->SamplerParameterIiv; - if(!disp->SamplerParameterIiv) { - void ** procp = (void **) &disp->SamplerParameterIiv; - snprintf(symboln, sizeof(symboln), "%sSamplerParameterIiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameterIiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameterIuiv) { + void **procp = (void **) &disp->SamplerParameterIuiv; - if(!disp->SamplerParameterIuiv) { - void ** procp = (void **) &disp->SamplerParameterIuiv; - snprintf(symboln, sizeof(symboln), "%sSamplerParameterIuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameterIuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameterf) { + void **procp = (void **) &disp->SamplerParameterf; - if(!disp->SamplerParameterf) { - void ** procp = (void **) &disp->SamplerParameterf; - snprintf(symboln, sizeof(symboln), "%sSamplerParameterf", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameterf", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameterfv) { + void **procp = (void **) &disp->SamplerParameterfv; - if(!disp->SamplerParameterfv) { - void ** procp = (void **) &disp->SamplerParameterfv; - snprintf(symboln, sizeof(symboln), "%sSamplerParameterfv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameterfv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameteri) { + void **procp = (void **) &disp->SamplerParameteri; - if(!disp->SamplerParameteri) { - void ** procp = (void **) &disp->SamplerParameteri; - snprintf(symboln, sizeof(symboln), "%sSamplerParameteri", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameteri", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplerParameteriv) { + void **procp = (void **) &disp->SamplerParameteriv; - if(!disp->SamplerParameteriv) { - void ** procp = (void **) &disp->SamplerParameteriv; - snprintf(symboln, sizeof(symboln), "%sSamplerParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplerParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorP3ui) { + void **procp = (void **) &disp->ColorP3ui; - if(!disp->ColorP3ui) { - void ** procp = (void **) &disp->ColorP3ui; snprintf(symboln, sizeof(symboln), "%sColorP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorP3uiv) { + void **procp = (void **) &disp->ColorP3uiv; - if(!disp->ColorP3uiv) { - void ** procp = (void **) &disp->ColorP3uiv; snprintf(symboln, sizeof(symboln), "%sColorP3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorP4ui) { + void **procp = (void **) &disp->ColorP4ui; - if(!disp->ColorP4ui) { - void ** procp = (void **) &disp->ColorP4ui; snprintf(symboln, sizeof(symboln), "%sColorP4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorP4uiv) { + void **procp = (void **) &disp->ColorP4uiv; - if(!disp->ColorP4uiv) { - void ** procp = (void **) &disp->ColorP4uiv; snprintf(symboln, sizeof(symboln), "%sColorP4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP1ui) { + void **procp = (void **) &disp->MultiTexCoordP1ui; - if(!disp->MultiTexCoordP1ui) { - void ** procp = (void **) &disp->MultiTexCoordP1ui; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP1uiv) { + void **procp = (void **) &disp->MultiTexCoordP1uiv; - if(!disp->MultiTexCoordP1uiv) { - void ** procp = (void **) &disp->MultiTexCoordP1uiv; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP2ui) { + void **procp = (void **) &disp->MultiTexCoordP2ui; - if(!disp->MultiTexCoordP2ui) { - void ** procp = (void **) &disp->MultiTexCoordP2ui; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP2uiv) { + void **procp = (void **) &disp->MultiTexCoordP2uiv; - if(!disp->MultiTexCoordP2uiv) { - void ** procp = (void **) &disp->MultiTexCoordP2uiv; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP3ui) { + void **procp = (void **) &disp->MultiTexCoordP3ui; - if(!disp->MultiTexCoordP3ui) { - void ** procp = (void **) &disp->MultiTexCoordP3ui; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP3uiv) { + void **procp = (void **) &disp->MultiTexCoordP3uiv; - if(!disp->MultiTexCoordP3uiv) { - void ** procp = (void **) &disp->MultiTexCoordP3uiv; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP4ui) { + void **procp = (void **) &disp->MultiTexCoordP4ui; - if(!disp->MultiTexCoordP4ui) { - void ** procp = (void **) &disp->MultiTexCoordP4ui; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiTexCoordP4uiv) { + void **procp = (void **) &disp->MultiTexCoordP4uiv; - if(!disp->MultiTexCoordP4uiv) { - void ** procp = (void **) &disp->MultiTexCoordP4uiv; - snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->NormalP3ui) { + void **procp = (void **) &disp->NormalP3ui; - if(!disp->NormalP3ui) { - void ** procp = (void **) &disp->NormalP3ui; snprintf(symboln, sizeof(symboln), "%sNormalP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->NormalP3uiv) { + void **procp = (void **) &disp->NormalP3uiv; - if(!disp->NormalP3uiv) { - void ** procp = (void **) &disp->NormalP3uiv; snprintf(symboln, sizeof(symboln), "%sNormalP3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColorP3ui) { + void **procp = (void **) &disp->SecondaryColorP3ui; - if(!disp->SecondaryColorP3ui) { - void ** procp = (void **) &disp->SecondaryColorP3ui; - snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColorP3uiv) { + void **procp = (void **) &disp->SecondaryColorP3uiv; - if(!disp->SecondaryColorP3uiv) { - void ** procp = (void **) &disp->SecondaryColorP3uiv; - snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP1ui) { + void **procp = (void **) &disp->TexCoordP1ui; - if(!disp->TexCoordP1ui) { - void ** procp = (void **) &disp->TexCoordP1ui; snprintf(symboln, sizeof(symboln), "%sTexCoordP1ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP1uiv) { + void **procp = (void **) &disp->TexCoordP1uiv; - if(!disp->TexCoordP1uiv) { - void ** procp = (void **) &disp->TexCoordP1uiv; snprintf(symboln, sizeof(symboln), "%sTexCoordP1uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP2ui) { + void **procp = (void **) &disp->TexCoordP2ui; - if(!disp->TexCoordP2ui) { - void ** procp = (void **) &disp->TexCoordP2ui; snprintf(symboln, sizeof(symboln), "%sTexCoordP2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP2uiv) { + void **procp = (void **) &disp->TexCoordP2uiv; - if(!disp->TexCoordP2uiv) { - void ** procp = (void **) &disp->TexCoordP2uiv; snprintf(symboln, sizeof(symboln), "%sTexCoordP2uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP3ui) { + void **procp = (void **) &disp->TexCoordP3ui; - if(!disp->TexCoordP3ui) { - void ** procp = (void **) &disp->TexCoordP3ui; snprintf(symboln, sizeof(symboln), "%sTexCoordP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP3uiv) { + void **procp = (void **) &disp->TexCoordP3uiv; - if(!disp->TexCoordP3uiv) { - void ** procp = (void **) &disp->TexCoordP3uiv; snprintf(symboln, sizeof(symboln), "%sTexCoordP3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP4ui) { + void **procp = (void **) &disp->TexCoordP4ui; - if(!disp->TexCoordP4ui) { - void ** procp = (void **) &disp->TexCoordP4ui; snprintf(symboln, sizeof(symboln), "%sTexCoordP4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordP4uiv) { + void **procp = (void **) &disp->TexCoordP4uiv; - if(!disp->TexCoordP4uiv) { - void ** procp = (void **) &disp->TexCoordP4uiv; snprintf(symboln, sizeof(symboln), "%sTexCoordP4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP1ui) { + void **procp = (void **) &disp->VertexAttribP1ui; - if(!disp->VertexAttribP1ui) { - void ** procp = (void **) &disp->VertexAttribP1ui; snprintf(symboln, sizeof(symboln), "%sVertexAttribP1ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP1uiv) { + void **procp = (void **) &disp->VertexAttribP1uiv; - if(!disp->VertexAttribP1uiv) { - void ** procp = (void **) &disp->VertexAttribP1uiv; - snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP2ui) { + void **procp = (void **) &disp->VertexAttribP2ui; - if(!disp->VertexAttribP2ui) { - void ** procp = (void **) &disp->VertexAttribP2ui; snprintf(symboln, sizeof(symboln), "%sVertexAttribP2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP2uiv) { + void **procp = (void **) &disp->VertexAttribP2uiv; - if(!disp->VertexAttribP2uiv) { - void ** procp = (void **) &disp->VertexAttribP2uiv; - snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP3ui) { + void **procp = (void **) &disp->VertexAttribP3ui; - if(!disp->VertexAttribP3ui) { - void ** procp = (void **) &disp->VertexAttribP3ui; snprintf(symboln, sizeof(symboln), "%sVertexAttribP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP3uiv) { + void **procp = (void **) &disp->VertexAttribP3uiv; - if(!disp->VertexAttribP3uiv) { - void ** procp = (void **) &disp->VertexAttribP3uiv; - snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP4ui) { + void **procp = (void **) &disp->VertexAttribP4ui; - if(!disp->VertexAttribP4ui) { - void ** procp = (void **) &disp->VertexAttribP4ui; snprintf(symboln, sizeof(symboln), "%sVertexAttribP4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribP4uiv) { + void **procp = (void **) &disp->VertexAttribP4uiv; - if(!disp->VertexAttribP4uiv) { - void ** procp = (void **) &disp->VertexAttribP4uiv; - snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP2ui) { + void **procp = (void **) &disp->VertexP2ui; - if(!disp->VertexP2ui) { - void ** procp = (void **) &disp->VertexP2ui; snprintf(symboln, sizeof(symboln), "%sVertexP2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP2uiv) { + void **procp = (void **) &disp->VertexP2uiv; - if(!disp->VertexP2uiv) { - void ** procp = (void **) &disp->VertexP2uiv; snprintf(symboln, sizeof(symboln), "%sVertexP2uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP3ui) { + void **procp = (void **) &disp->VertexP3ui; - if(!disp->VertexP3ui) { - void ** procp = (void **) &disp->VertexP3ui; snprintf(symboln, sizeof(symboln), "%sVertexP3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP3uiv) { + void **procp = (void **) &disp->VertexP3uiv; - if(!disp->VertexP3uiv) { - void ** procp = (void **) &disp->VertexP3uiv; snprintf(symboln, sizeof(symboln), "%sVertexP3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP4ui) { + void **procp = (void **) &disp->VertexP4ui; - if(!disp->VertexP4ui) { - void ** procp = (void **) &disp->VertexP4ui; snprintf(symboln, sizeof(symboln), "%sVertexP4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexP4uiv) { + void **procp = (void **) &disp->VertexP4uiv; - if(!disp->VertexP4uiv) { - void ** procp = (void **) &disp->VertexP4uiv; snprintf(symboln, sizeof(symboln), "%sVertexP4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindTransformFeedback) { + void **procp = (void **) &disp->BindTransformFeedback; - if(!disp->BindTransformFeedback) { - void ** procp = (void **) &disp->BindTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteTransformFeedbacks) { + void **procp = (void **) &disp->DeleteTransformFeedbacks; - if(!disp->DeleteTransformFeedbacks) { - void ** procp = (void **) &disp->DeleteTransformFeedbacks; - snprintf(symboln, sizeof(symboln), "%sDeleteTransformFeedbacks", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteTransformFeedbacks", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DrawTransformFeedback) { + void **procp = (void **) &disp->DrawTransformFeedback; - if(!disp->DrawTransformFeedback) { - void ** procp = (void **) &disp->DrawTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenTransformFeedbacks) { + void **procp = (void **) &disp->GenTransformFeedbacks; - if(!disp->GenTransformFeedbacks) { - void ** procp = (void **) &disp->GenTransformFeedbacks; - snprintf(symboln, sizeof(symboln), "%sGenTransformFeedbacks", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenTransformFeedbacks", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsTransformFeedback) { + void **procp = (void **) &disp->IsTransformFeedback; - if(!disp->IsTransformFeedback) { - void ** procp = (void **) &disp->IsTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sIsTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sIsTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PauseTransformFeedback) { + void **procp = (void **) &disp->PauseTransformFeedback; - if(!disp->PauseTransformFeedback) { - void ** procp = (void **) &disp->PauseTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sPauseTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPauseTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResumeTransformFeedback) { + void **procp = (void **) &disp->ResumeTransformFeedback; - if(!disp->ResumeTransformFeedback) { - void ** procp = (void **) &disp->ResumeTransformFeedback; - snprintf(symboln, sizeof(symboln), "%sResumeTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sResumeTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearDepthf) { + void **procp = (void **) &disp->ClearDepthf; - if(!disp->ClearDepthf) { - void ** procp = (void **) &disp->ClearDepthf; snprintf(symboln, sizeof(symboln), "%sClearDepthf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthRangef) { + void **procp = (void **) &disp->DepthRangef; - if(!disp->DepthRangef) { - void ** procp = (void **) &disp->DepthRangef; snprintf(symboln, sizeof(symboln), "%sDepthRangef", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetShaderPrecisionFormat) { + void **procp = (void **) &disp->GetShaderPrecisionFormat; - if(!disp->GetShaderPrecisionFormat) { - void ** procp = (void **) &disp->GetShaderPrecisionFormat; - snprintf(symboln, sizeof(symboln), "%sGetShaderPrecisionFormat", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetShaderPrecisionFormat", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ReleaseShaderCompiler) { + void **procp = (void **) &disp->ReleaseShaderCompiler; - if(!disp->ReleaseShaderCompiler) { - void ** procp = (void **) &disp->ReleaseShaderCompiler; - snprintf(symboln, sizeof(symboln), "%sReleaseShaderCompiler", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sReleaseShaderCompiler", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ShaderBinary) { + void **procp = (void **) &disp->ShaderBinary; - if(!disp->ShaderBinary) { - void ** procp = (void **) &disp->ShaderBinary; snprintf(symboln, sizeof(symboln), "%sShaderBinary", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetGraphicsResetStatusARB) { + void **procp = (void **) &disp->GetGraphicsResetStatusARB; - if(!disp->GetGraphicsResetStatusARB) { - void ** procp = (void **) &disp->GetGraphicsResetStatusARB; - snprintf(symboln, sizeof(symboln), "%sGetGraphicsResetStatusARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetGraphicsResetStatusARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnColorTableARB) { + void **procp = (void **) &disp->GetnColorTableARB; - if(!disp->GetnColorTableARB) { - void ** procp = (void **) &disp->GetnColorTableARB; - snprintf(symboln, sizeof(symboln), "%sGetnColorTableARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnColorTableARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnCompressedTexImageARB) { + void **procp = (void **) &disp->GetnCompressedTexImageARB; - if(!disp->GetnCompressedTexImageARB) { - void ** procp = (void **) &disp->GetnCompressedTexImageARB; - snprintf(symboln, sizeof(symboln), "%sGetnCompressedTexImageARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnCompressedTexImageARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnConvolutionFilterARB) { + void **procp = (void **) &disp->GetnConvolutionFilterARB; - if(!disp->GetnConvolutionFilterARB) { - void ** procp = (void **) &disp->GetnConvolutionFilterARB; - snprintf(symboln, sizeof(symboln), "%sGetnConvolutionFilterARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnConvolutionFilterARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnHistogramARB) { + void **procp = (void **) &disp->GetnHistogramARB; - if(!disp->GetnHistogramARB) { - void ** procp = (void **) &disp->GetnHistogramARB; snprintf(symboln, sizeof(symboln), "%sGetnHistogramARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnMapdvARB) { + void **procp = (void **) &disp->GetnMapdvARB; - if(!disp->GetnMapdvARB) { - void ** procp = (void **) &disp->GetnMapdvARB; snprintf(symboln, sizeof(symboln), "%sGetnMapdvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnMapfvARB) { + void **procp = (void **) &disp->GetnMapfvARB; - if(!disp->GetnMapfvARB) { - void ** procp = (void **) &disp->GetnMapfvARB; snprintf(symboln, sizeof(symboln), "%sGetnMapfvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnMapivARB) { + void **procp = (void **) &disp->GetnMapivARB; - if(!disp->GetnMapivARB) { - void ** procp = (void **) &disp->GetnMapivARB; snprintf(symboln, sizeof(symboln), "%sGetnMapivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnMinmaxARB) { + void **procp = (void **) &disp->GetnMinmaxARB; - if(!disp->GetnMinmaxARB) { - void ** procp = (void **) &disp->GetnMinmaxARB; snprintf(symboln, sizeof(symboln), "%sGetnMinmaxARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnPixelMapfvARB) { + void **procp = (void **) &disp->GetnPixelMapfvARB; - if(!disp->GetnPixelMapfvARB) { - void ** procp = (void **) &disp->GetnPixelMapfvARB; - snprintf(symboln, sizeof(symboln), "%sGetnPixelMapfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnPixelMapfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnPixelMapuivARB) { + void **procp = (void **) &disp->GetnPixelMapuivARB; - if(!disp->GetnPixelMapuivARB) { - void ** procp = (void **) &disp->GetnPixelMapuivARB; - snprintf(symboln, sizeof(symboln), "%sGetnPixelMapuivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnPixelMapuivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnPixelMapusvARB) { + void **procp = (void **) &disp->GetnPixelMapusvARB; - if(!disp->GetnPixelMapusvARB) { - void ** procp = (void **) &disp->GetnPixelMapusvARB; - snprintf(symboln, sizeof(symboln), "%sGetnPixelMapusvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnPixelMapusvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnPolygonStippleARB) { + void **procp = (void **) &disp->GetnPolygonStippleARB; - if(!disp->GetnPolygonStippleARB) { - void ** procp = (void **) &disp->GetnPolygonStippleARB; - snprintf(symboln, sizeof(symboln), "%sGetnPolygonStippleARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnPolygonStippleARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnSeparableFilterARB) { + void **procp = (void **) &disp->GetnSeparableFilterARB; - if(!disp->GetnSeparableFilterARB) { - void ** procp = (void **) &disp->GetnSeparableFilterARB; - snprintf(symboln, sizeof(symboln), "%sGetnSeparableFilterARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnSeparableFilterARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnTexImageARB) { + void **procp = (void **) &disp->GetnTexImageARB; - if(!disp->GetnTexImageARB) { - void ** procp = (void **) &disp->GetnTexImageARB; snprintf(symboln, sizeof(symboln), "%sGetnTexImageARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnUniformdvARB) { + void **procp = (void **) &disp->GetnUniformdvARB; - if(!disp->GetnUniformdvARB) { - void ** procp = (void **) &disp->GetnUniformdvARB; snprintf(symboln, sizeof(symboln), "%sGetnUniformdvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnUniformfvARB) { + void **procp = (void **) &disp->GetnUniformfvARB; - if(!disp->GetnUniformfvARB) { - void ** procp = (void **) &disp->GetnUniformfvARB; snprintf(symboln, sizeof(symboln), "%sGetnUniformfvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnUniformivARB) { + void **procp = (void **) &disp->GetnUniformivARB; - if(!disp->GetnUniformivARB) { - void ** procp = (void **) &disp->GetnUniformivARB; snprintf(symboln, sizeof(symboln), "%sGetnUniformivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetnUniformuivARB) { + void **procp = (void **) &disp->GetnUniformuivARB; - if(!disp->GetnUniformuivARB) { - void ** procp = (void **) &disp->GetnUniformuivARB; - snprintf(symboln, sizeof(symboln), "%sGetnUniformuivARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetnUniformuivARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ReadnPixelsARB) { + void **procp = (void **) &disp->ReadnPixelsARB; - if(!disp->ReadnPixelsARB) { - void ** procp = (void **) &disp->ReadnPixelsARB; snprintf(symboln, sizeof(symboln), "%sReadnPixelsARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexStorage1D) { + void **procp = (void **) &disp->TexStorage1D; - if(!disp->TexStorage1D) { - void ** procp = (void **) &disp->TexStorage1D; snprintf(symboln, sizeof(symboln), "%sTexStorage1D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexStorage2D) { + void **procp = (void **) &disp->TexStorage2D; - if(!disp->TexStorage2D) { - void ** procp = (void **) &disp->TexStorage2D; snprintf(symboln, sizeof(symboln), "%sTexStorage2D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexStorage3D) { + void **procp = (void **) &disp->TexStorage3D; - if(!disp->TexStorage3D) { - void ** procp = (void **) &disp->TexStorage3D; snprintf(symboln, sizeof(symboln), "%sTexStorage3D", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureStorage1DEXT) { + void **procp = (void **) &disp->TextureStorage1DEXT; - if(!disp->TextureStorage1DEXT) { - void ** procp = (void **) &disp->TextureStorage1DEXT; - snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureStorage2DEXT) { + void **procp = (void **) &disp->TextureStorage2DEXT; - if(!disp->TextureStorage2DEXT) { - void ** procp = (void **) &disp->TextureStorage2DEXT; - snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureStorage3DEXT) { + void **procp = (void **) &disp->TextureStorage3DEXT; - if(!disp->TextureStorage3DEXT) { - void ** procp = (void **) &disp->TextureStorage3DEXT; - snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PolygonOffsetEXT) { + void **procp = (void **) &disp->PolygonOffsetEXT; - if(!disp->PolygonOffsetEXT) { - void ** procp = (void **) &disp->PolygonOffsetEXT; snprintf(symboln, sizeof(symboln), "%sPolygonOffsetEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelTexGenParameterfvSGIS) { + void **procp = (void **) &disp->GetPixelTexGenParameterfvSGIS; - if(!disp->GetPixelTexGenParameterfvSGIS) { - void ** procp = (void **) &disp->GetPixelTexGenParameterfvSGIS; - snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterfvSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterfvSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetPixelTexGenParameterivSGIS) { + void **procp = (void **) &disp->GetPixelTexGenParameterivSGIS; - if(!disp->GetPixelTexGenParameterivSGIS) { - void ** procp = (void **) &disp->GetPixelTexGenParameterivSGIS; - snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterivSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterivSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenParameterfSGIS) { + void **procp = (void **) &disp->PixelTexGenParameterfSGIS; - if(!disp->PixelTexGenParameterfSGIS) { - void ** procp = (void **) &disp->PixelTexGenParameterfSGIS; - snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenParameterfvSGIS) { + void **procp = (void **) &disp->PixelTexGenParameterfvSGIS; - if(!disp->PixelTexGenParameterfvSGIS) { - void ** procp = (void **) &disp->PixelTexGenParameterfvSGIS; - snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfvSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfvSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenParameteriSGIS) { + void **procp = (void **) &disp->PixelTexGenParameteriSGIS; - if(!disp->PixelTexGenParameteriSGIS) { - void ** procp = (void **) &disp->PixelTexGenParameteriSGIS; - snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameteriSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameteriSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenParameterivSGIS) { + void **procp = (void **) &disp->PixelTexGenParameterivSGIS; - if(!disp->PixelTexGenParameterivSGIS) { - void ** procp = (void **) &disp->PixelTexGenParameterivSGIS; - snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterivSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterivSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleMaskSGIS) { + void **procp = (void **) &disp->SampleMaskSGIS; - if(!disp->SampleMaskSGIS) { - void ** procp = (void **) &disp->SampleMaskSGIS; snprintf(symboln, sizeof(symboln), "%sSampleMaskSGIS", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleMaskSGIS) { + void **procp = (void **) &disp->SampleMaskSGIS; - if(!disp->SampleMaskSGIS) { - void ** procp = (void **) &disp->SampleMaskSGIS; snprintf(symboln, sizeof(symboln), "%sSampleMaskEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplePatternSGIS) { + void **procp = (void **) &disp->SamplePatternSGIS; - if(!disp->SamplePatternSGIS) { - void ** procp = (void **) &disp->SamplePatternSGIS; - snprintf(symboln, sizeof(symboln), "%sSamplePatternSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSamplePatternSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SamplePatternSGIS) { + void **procp = (void **) &disp->SamplePatternSGIS; - if(!disp->SamplePatternSGIS) { - void ** procp = (void **) &disp->SamplePatternSGIS; snprintf(symboln, sizeof(symboln), "%sSamplePatternEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorPointerEXT) { + void **procp = (void **) &disp->ColorPointerEXT; - if(!disp->ColorPointerEXT) { - void ** procp = (void **) &disp->ColorPointerEXT; snprintf(symboln, sizeof(symboln), "%sColorPointerEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EdgeFlagPointerEXT) { + void **procp = (void **) &disp->EdgeFlagPointerEXT; - if(!disp->EdgeFlagPointerEXT) { - void ** procp = (void **) &disp->EdgeFlagPointerEXT; - snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IndexPointerEXT) { + void **procp = (void **) &disp->IndexPointerEXT; - if(!disp->IndexPointerEXT) { - void ** procp = (void **) &disp->IndexPointerEXT; snprintf(symboln, sizeof(symboln), "%sIndexPointerEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->NormalPointerEXT) { + void **procp = (void **) &disp->NormalPointerEXT; - if(!disp->NormalPointerEXT) { - void ** procp = (void **) &disp->NormalPointerEXT; snprintf(symboln, sizeof(symboln), "%sNormalPointerEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexCoordPointerEXT) { + void **procp = (void **) &disp->TexCoordPointerEXT; - if(!disp->TexCoordPointerEXT) { - void ** procp = (void **) &disp->TexCoordPointerEXT; - snprintf(symboln, sizeof(symboln), "%sTexCoordPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexCoordPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexPointerEXT) { + void **procp = (void **) &disp->VertexPointerEXT; - if(!disp->VertexPointerEXT) { - void ** procp = (void **) &disp->VertexPointerEXT; snprintf(symboln, sizeof(symboln), "%sVertexPointerEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfEXT) { + void **procp = (void **) &disp->PointParameterfEXT; - if(!disp->PointParameterfEXT) { - void ** procp = (void **) &disp->PointParameterfEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfEXT) { + void **procp = (void **) &disp->PointParameterfEXT; - if(!disp->PointParameterfEXT) { - void ** procp = (void **) &disp->PointParameterfEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfEXT) { + void **procp = (void **) &disp->PointParameterfEXT; - if(!disp->PointParameterfEXT) { - void ** procp = (void **) &disp->PointParameterfEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfEXT) { + void **procp = (void **) &disp->PointParameterfEXT; - if(!disp->PointParameterfEXT) { - void ** procp = (void **) &disp->PointParameterfEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfvEXT) { + void **procp = (void **) &disp->PointParameterfvEXT; - if(!disp->PointParameterfvEXT) { - void ** procp = (void **) &disp->PointParameterfvEXT; snprintf(symboln, sizeof(symboln), "%sPointParameterfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfvEXT) { + void **procp = (void **) &disp->PointParameterfvEXT; - if(!disp->PointParameterfvEXT) { - void ** procp = (void **) &disp->PointParameterfvEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfvARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfvARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfvEXT) { + void **procp = (void **) &disp->PointParameterfvEXT; - if(!disp->PointParameterfvEXT) { - void ** procp = (void **) &disp->PointParameterfvEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterfvEXT) { + void **procp = (void **) &disp->PointParameterfvEXT; - if(!disp->PointParameterfvEXT) { - void ** procp = (void **) &disp->PointParameterfvEXT; - snprintf(symboln, sizeof(symboln), "%sPointParameterfvSGIS", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterfvSGIS", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LockArraysEXT) { + void **procp = (void **) &disp->LockArraysEXT; - if(!disp->LockArraysEXT) { - void ** procp = (void **) &disp->LockArraysEXT; snprintf(symboln, sizeof(symboln), "%sLockArraysEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UnlockArraysEXT) { + void **procp = (void **) &disp->UnlockArraysEXT; - if(!disp->UnlockArraysEXT) { - void ** procp = (void **) &disp->UnlockArraysEXT; snprintf(symboln, sizeof(symboln), "%sUnlockArraysEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3bEXT) { + void **procp = (void **) &disp->SecondaryColor3bEXT; - if(!disp->SecondaryColor3bEXT) { - void ** procp = (void **) &disp->SecondaryColor3bEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3b", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3bEXT) { + void **procp = (void **) &disp->SecondaryColor3bEXT; - if(!disp->SecondaryColor3bEXT) { - void ** procp = (void **) &disp->SecondaryColor3bEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3bvEXT) { + void **procp = (void **) &disp->SecondaryColor3bvEXT; - if(!disp->SecondaryColor3bvEXT) { - void ** procp = (void **) &disp->SecondaryColor3bvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3bvEXT) { + void **procp = (void **) &disp->SecondaryColor3bvEXT; - if(!disp->SecondaryColor3bvEXT) { - void ** procp = (void **) &disp->SecondaryColor3bvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3dEXT) { + void **procp = (void **) &disp->SecondaryColor3dEXT; - if(!disp->SecondaryColor3dEXT) { - void ** procp = (void **) &disp->SecondaryColor3dEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3dEXT) { + void **procp = (void **) &disp->SecondaryColor3dEXT; - if(!disp->SecondaryColor3dEXT) { - void ** procp = (void **) &disp->SecondaryColor3dEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3dvEXT) { + void **procp = (void **) &disp->SecondaryColor3dvEXT; - if(!disp->SecondaryColor3dvEXT) { - void ** procp = (void **) &disp->SecondaryColor3dvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3dvEXT) { + void **procp = (void **) &disp->SecondaryColor3dvEXT; - if(!disp->SecondaryColor3dvEXT) { - void ** procp = (void **) &disp->SecondaryColor3dvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3fEXT) { + void **procp = (void **) &disp->SecondaryColor3fEXT; - if(!disp->SecondaryColor3fEXT) { - void ** procp = (void **) &disp->SecondaryColor3fEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3fEXT) { + void **procp = (void **) &disp->SecondaryColor3fEXT; - if(!disp->SecondaryColor3fEXT) { - void ** procp = (void **) &disp->SecondaryColor3fEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3fvEXT) { + void **procp = (void **) &disp->SecondaryColor3fvEXT; - if(!disp->SecondaryColor3fvEXT) { - void ** procp = (void **) &disp->SecondaryColor3fvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3fvEXT) { + void **procp = (void **) &disp->SecondaryColor3fvEXT; - if(!disp->SecondaryColor3fvEXT) { - void ** procp = (void **) &disp->SecondaryColor3fvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3iEXT) { + void **procp = (void **) &disp->SecondaryColor3iEXT; - if(!disp->SecondaryColor3iEXT) { - void ** procp = (void **) &disp->SecondaryColor3iEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3iEXT) { + void **procp = (void **) &disp->SecondaryColor3iEXT; - if(!disp->SecondaryColor3iEXT) { - void ** procp = (void **) &disp->SecondaryColor3iEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ivEXT) { + void **procp = (void **) &disp->SecondaryColor3ivEXT; - if(!disp->SecondaryColor3ivEXT) { - void ** procp = (void **) &disp->SecondaryColor3ivEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ivEXT) { + void **procp = (void **) &disp->SecondaryColor3ivEXT; - if(!disp->SecondaryColor3ivEXT) { - void ** procp = (void **) &disp->SecondaryColor3ivEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3sEXT) { + void **procp = (void **) &disp->SecondaryColor3sEXT; - if(!disp->SecondaryColor3sEXT) { - void ** procp = (void **) &disp->SecondaryColor3sEXT; snprintf(symboln, sizeof(symboln), "%sSecondaryColor3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3sEXT) { + void **procp = (void **) &disp->SecondaryColor3sEXT; - if(!disp->SecondaryColor3sEXT) { - void ** procp = (void **) &disp->SecondaryColor3sEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3svEXT) { + void **procp = (void **) &disp->SecondaryColor3svEXT; - if(!disp->SecondaryColor3svEXT) { - void ** procp = (void **) &disp->SecondaryColor3svEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3svEXT) { + void **procp = (void **) &disp->SecondaryColor3svEXT; - if(!disp->SecondaryColor3svEXT) { - void ** procp = (void **) &disp->SecondaryColor3svEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3svEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3svEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ubEXT) { + void **procp = (void **) &disp->SecondaryColor3ubEXT; - if(!disp->SecondaryColor3ubEXT) { - void ** procp = (void **) &disp->SecondaryColor3ubEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ub", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ub", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ubEXT) { + void **procp = (void **) &disp->SecondaryColor3ubEXT; - if(!disp->SecondaryColor3ubEXT) { - void ** procp = (void **) &disp->SecondaryColor3ubEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ubvEXT) { + void **procp = (void **) &disp->SecondaryColor3ubvEXT; - if(!disp->SecondaryColor3ubvEXT) { - void ** procp = (void **) &disp->SecondaryColor3ubvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3ubvEXT) { + void **procp = (void **) &disp->SecondaryColor3ubvEXT; - if(!disp->SecondaryColor3ubvEXT) { - void ** procp = (void **) &disp->SecondaryColor3ubvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3uiEXT) { + void **procp = (void **) &disp->SecondaryColor3uiEXT; - if(!disp->SecondaryColor3uiEXT) { - void ** procp = (void **) &disp->SecondaryColor3uiEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ui", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ui", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3uiEXT) { + void **procp = (void **) &disp->SecondaryColor3uiEXT; - if(!disp->SecondaryColor3uiEXT) { - void ** procp = (void **) &disp->SecondaryColor3uiEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3uivEXT) { + void **procp = (void **) &disp->SecondaryColor3uivEXT; - if(!disp->SecondaryColor3uivEXT) { - void ** procp = (void **) &disp->SecondaryColor3uivEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3uivEXT) { + void **procp = (void **) &disp->SecondaryColor3uivEXT; - if(!disp->SecondaryColor3uivEXT) { - void ** procp = (void **) &disp->SecondaryColor3uivEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3usEXT) { + void **procp = (void **) &disp->SecondaryColor3usEXT; - if(!disp->SecondaryColor3usEXT) { - void ** procp = (void **) &disp->SecondaryColor3usEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3us", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3us", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3usEXT) { + void **procp = (void **) &disp->SecondaryColor3usEXT; - if(!disp->SecondaryColor3usEXT) { - void ** procp = (void **) &disp->SecondaryColor3usEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3usvEXT) { + void **procp = (void **) &disp->SecondaryColor3usvEXT; - if(!disp->SecondaryColor3usvEXT) { - void ** procp = (void **) &disp->SecondaryColor3usvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColor3usvEXT) { + void **procp = (void **) &disp->SecondaryColor3usvEXT; - if(!disp->SecondaryColor3usvEXT) { - void ** procp = (void **) &disp->SecondaryColor3usvEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColorPointerEXT) { + void **procp = (void **) &disp->SecondaryColorPointerEXT; - if(!disp->SecondaryColorPointerEXT) { - void ** procp = (void **) &disp->SecondaryColorPointerEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SecondaryColorPointerEXT) { + void **procp = (void **) &disp->SecondaryColorPointerEXT; - if(!disp->SecondaryColorPointerEXT) { - void ** procp = (void **) &disp->SecondaryColorPointerEXT; - snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawArraysEXT) { + void **procp = (void **) &disp->MultiDrawArraysEXT; - if(!disp->MultiDrawArraysEXT) { - void ** procp = (void **) &disp->MultiDrawArraysEXT; snprintf(symboln, sizeof(symboln), "%sMultiDrawArrays", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawArraysEXT) { + void **procp = (void **) &disp->MultiDrawArraysEXT; - if(!disp->MultiDrawArraysEXT) { - void ** procp = (void **) &disp->MultiDrawArraysEXT; - snprintf(symboln, sizeof(symboln), "%sMultiDrawArraysEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiDrawArraysEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawElementsEXT) { + void **procp = (void **) &disp->MultiDrawElementsEXT; - if(!disp->MultiDrawElementsEXT) { - void ** procp = (void **) &disp->MultiDrawElementsEXT; - snprintf(symboln, sizeof(symboln), "%sMultiDrawElements", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiDrawElements", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiDrawElementsEXT) { + void **procp = (void **) &disp->MultiDrawElementsEXT; - if(!disp->MultiDrawElementsEXT) { - void ** procp = (void **) &disp->MultiDrawElementsEXT; - snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordPointerEXT) { + void **procp = (void **) &disp->FogCoordPointerEXT; - if(!disp->FogCoordPointerEXT) { - void ** procp = (void **) &disp->FogCoordPointerEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordPointer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordPointerEXT) { + void **procp = (void **) &disp->FogCoordPointerEXT; - if(!disp->FogCoordPointerEXT) { - void ** procp = (void **) &disp->FogCoordPointerEXT; - snprintf(symboln, sizeof(symboln), "%sFogCoordPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFogCoordPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoorddEXT) { + void **procp = (void **) &disp->FogCoorddEXT; - if(!disp->FogCoorddEXT) { - void ** procp = (void **) &disp->FogCoorddEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordd", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoorddEXT) { + void **procp = (void **) &disp->FogCoorddEXT; - if(!disp->FogCoorddEXT) { - void ** procp = (void **) &disp->FogCoorddEXT; snprintf(symboln, sizeof(symboln), "%sFogCoorddEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoorddvEXT) { + void **procp = (void **) &disp->FogCoorddvEXT; - if(!disp->FogCoorddvEXT) { - void ** procp = (void **) &disp->FogCoorddvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoorddv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoorddvEXT) { + void **procp = (void **) &disp->FogCoorddvEXT; - if(!disp->FogCoorddvEXT) { - void ** procp = (void **) &disp->FogCoorddvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoorddvEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordfEXT) { + void **procp = (void **) &disp->FogCoordfEXT; - if(!disp->FogCoordfEXT) { - void ** procp = (void **) &disp->FogCoordfEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordf", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordfEXT) { + void **procp = (void **) &disp->FogCoordfEXT; - if(!disp->FogCoordfEXT) { - void ** procp = (void **) &disp->FogCoordfEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordfEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordfvEXT) { + void **procp = (void **) &disp->FogCoordfvEXT; - if(!disp->FogCoordfvEXT) { - void ** procp = (void **) &disp->FogCoordfvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordfv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FogCoordfvEXT) { + void **procp = (void **) &disp->FogCoordfvEXT; - if(!disp->FogCoordfvEXT) { - void ** procp = (void **) &disp->FogCoordfvEXT; snprintf(symboln, sizeof(symboln), "%sFogCoordfvEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PixelTexGenSGIX) { + void **procp = (void **) &disp->PixelTexGenSGIX; - if(!disp->PixelTexGenSGIX) { - void ** procp = (void **) &disp->PixelTexGenSGIX; snprintf(symboln, sizeof(symboln), "%sPixelTexGenSGIX", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateEXT) { + void **procp = (void **) &disp->BlendFuncSeparateEXT; - if(!disp->BlendFuncSeparateEXT) { - void ** procp = (void **) &disp->BlendFuncSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateEXT) { + void **procp = (void **) &disp->BlendFuncSeparateEXT; - if(!disp->BlendFuncSeparateEXT) { - void ** procp = (void **) &disp->BlendFuncSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendFuncSeparateEXT) { + void **procp = (void **) &disp->BlendFuncSeparateEXT; - if(!disp->BlendFuncSeparateEXT) { - void ** procp = (void **) &disp->BlendFuncSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateINGR", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateINGR", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FlushVertexArrayRangeNV) { + void **procp = (void **) &disp->FlushVertexArrayRangeNV; - if(!disp->FlushVertexArrayRangeNV) { - void ** procp = (void **) &disp->FlushVertexArrayRangeNV; - snprintf(symboln, sizeof(symboln), "%sFlushVertexArrayRangeNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFlushVertexArrayRangeNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexArrayRangeNV) { + void **procp = (void **) &disp->VertexArrayRangeNV; - if(!disp->VertexArrayRangeNV) { - void ** procp = (void **) &disp->VertexArrayRangeNV; - snprintf(symboln, sizeof(symboln), "%sVertexArrayRangeNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexArrayRangeNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerInputNV) { + void **procp = (void **) &disp->CombinerInputNV; - if(!disp->CombinerInputNV) { - void ** procp = (void **) &disp->CombinerInputNV; snprintf(symboln, sizeof(symboln), "%sCombinerInputNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerOutputNV) { + void **procp = (void **) &disp->CombinerOutputNV; - if(!disp->CombinerOutputNV) { - void ** procp = (void **) &disp->CombinerOutputNV; snprintf(symboln, sizeof(symboln), "%sCombinerOutputNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerParameterfNV) { + void **procp = (void **) &disp->CombinerParameterfNV; - if(!disp->CombinerParameterfNV) { - void ** procp = (void **) &disp->CombinerParameterfNV; - snprintf(symboln, sizeof(symboln), "%sCombinerParameterfNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCombinerParameterfNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerParameterfvNV) { + void **procp = (void **) &disp->CombinerParameterfvNV; - if(!disp->CombinerParameterfvNV) { - void ** procp = (void **) &disp->CombinerParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sCombinerParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCombinerParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerParameteriNV) { + void **procp = (void **) &disp->CombinerParameteriNV; - if(!disp->CombinerParameteriNV) { - void ** procp = (void **) &disp->CombinerParameteriNV; - snprintf(symboln, sizeof(symboln), "%sCombinerParameteriNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCombinerParameteriNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CombinerParameterivNV) { + void **procp = (void **) &disp->CombinerParameterivNV; - if(!disp->CombinerParameterivNV) { - void ** procp = (void **) &disp->CombinerParameterivNV; - snprintf(symboln, sizeof(symboln), "%sCombinerParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCombinerParameterivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FinalCombinerInputNV) { + void **procp = (void **) &disp->FinalCombinerInputNV; - if(!disp->FinalCombinerInputNV) { - void ** procp = (void **) &disp->FinalCombinerInputNV; - snprintf(symboln, sizeof(symboln), "%sFinalCombinerInputNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFinalCombinerInputNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCombinerInputParameterfvNV) { + void **procp = (void **) &disp->GetCombinerInputParameterfvNV; - if(!disp->GetCombinerInputParameterfvNV) { - void ** procp = (void **) &disp->GetCombinerInputParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCombinerInputParameterivNV) { + void **procp = (void **) &disp->GetCombinerInputParameterivNV; - if(!disp->GetCombinerInputParameterivNV) { - void ** procp = (void **) &disp->GetCombinerInputParameterivNV; - snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCombinerOutputParameterfvNV) { + void **procp = (void **) &disp->GetCombinerOutputParameterfvNV; - if(!disp->GetCombinerOutputParameterfvNV) { - void ** procp = (void **) &disp->GetCombinerOutputParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetCombinerOutputParameterivNV) { + void **procp = (void **) &disp->GetCombinerOutputParameterivNV; - if(!disp->GetCombinerOutputParameterivNV) { - void ** procp = (void **) &disp->GetCombinerOutputParameterivNV; - snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFinalCombinerInputParameterfvNV) { + void **procp = (void **) &disp->GetFinalCombinerInputParameterfvNV; - if(!disp->GetFinalCombinerInputParameterfvNV) { - void ** procp = (void **) &disp->GetFinalCombinerInputParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetFinalCombinerInputParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sGetFinalCombinerInputParameterfvNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFinalCombinerInputParameterivNV) { + void **procp = (void **) &disp->GetFinalCombinerInputParameterivNV; - if(!disp->GetFinalCombinerInputParameterivNV) { - void ** procp = (void **) &disp->GetFinalCombinerInputParameterivNV; - snprintf(symboln, sizeof(symboln), "%sGetFinalCombinerInputParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sGetFinalCombinerInputParameterivNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ResizeBuffersMESA) { + void **procp = (void **) &disp->ResizeBuffersMESA; - if(!disp->ResizeBuffersMESA) { - void ** procp = (void **) &disp->ResizeBuffersMESA; - snprintf(symboln, sizeof(symboln), "%sResizeBuffersMESA", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sResizeBuffersMESA", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dMESA) { + void **procp = (void **) &disp->WindowPos2dMESA; - if(!disp->WindowPos2dMESA) { - void ** procp = (void **) &disp->WindowPos2dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dMESA) { + void **procp = (void **) &disp->WindowPos2dMESA; - if(!disp->WindowPos2dMESA) { - void ** procp = (void **) &disp->WindowPos2dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dMESA) { + void **procp = (void **) &disp->WindowPos2dMESA; - if(!disp->WindowPos2dMESA) { - void ** procp = (void **) &disp->WindowPos2dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dvMESA) { + void **procp = (void **) &disp->WindowPos2dvMESA; - if(!disp->WindowPos2dvMESA) { - void ** procp = (void **) &disp->WindowPos2dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dvMESA) { + void **procp = (void **) &disp->WindowPos2dvMESA; - if(!disp->WindowPos2dvMESA) { - void ** procp = (void **) &disp->WindowPos2dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2dvMESA) { + void **procp = (void **) &disp->WindowPos2dvMESA; - if(!disp->WindowPos2dvMESA) { - void ** procp = (void **) &disp->WindowPos2dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2dvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fMESA) { + void **procp = (void **) &disp->WindowPos2fMESA; - if(!disp->WindowPos2fMESA) { - void ** procp = (void **) &disp->WindowPos2fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fMESA) { + void **procp = (void **) &disp->WindowPos2fMESA; - if(!disp->WindowPos2fMESA) { - void ** procp = (void **) &disp->WindowPos2fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fMESA) { + void **procp = (void **) &disp->WindowPos2fMESA; - if(!disp->WindowPos2fMESA) { - void ** procp = (void **) &disp->WindowPos2fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fvMESA) { + void **procp = (void **) &disp->WindowPos2fvMESA; - if(!disp->WindowPos2fvMESA) { - void ** procp = (void **) &disp->WindowPos2fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fvMESA) { + void **procp = (void **) &disp->WindowPos2fvMESA; - if(!disp->WindowPos2fvMESA) { - void ** procp = (void **) &disp->WindowPos2fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2fvMESA) { + void **procp = (void **) &disp->WindowPos2fvMESA; - if(!disp->WindowPos2fvMESA) { - void ** procp = (void **) &disp->WindowPos2fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2fvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2iMESA) { + void **procp = (void **) &disp->WindowPos2iMESA; - if(!disp->WindowPos2iMESA) { - void ** procp = (void **) &disp->WindowPos2iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2iMESA) { + void **procp = (void **) &disp->WindowPos2iMESA; - if(!disp->WindowPos2iMESA) { - void ** procp = (void **) &disp->WindowPos2iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2iMESA) { + void **procp = (void **) &disp->WindowPos2iMESA; - if(!disp->WindowPos2iMESA) { - void ** procp = (void **) &disp->WindowPos2iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2iMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2ivMESA) { + void **procp = (void **) &disp->WindowPos2ivMESA; - if(!disp->WindowPos2ivMESA) { - void ** procp = (void **) &disp->WindowPos2ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2ivMESA) { + void **procp = (void **) &disp->WindowPos2ivMESA; - if(!disp->WindowPos2ivMESA) { - void ** procp = (void **) &disp->WindowPos2ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2ivMESA) { + void **procp = (void **) &disp->WindowPos2ivMESA; - if(!disp->WindowPos2ivMESA) { - void ** procp = (void **) &disp->WindowPos2ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2ivMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2sMESA) { + void **procp = (void **) &disp->WindowPos2sMESA; - if(!disp->WindowPos2sMESA) { - void ** procp = (void **) &disp->WindowPos2sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2sMESA) { + void **procp = (void **) &disp->WindowPos2sMESA; - if(!disp->WindowPos2sMESA) { - void ** procp = (void **) &disp->WindowPos2sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2sARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2sMESA) { + void **procp = (void **) &disp->WindowPos2sMESA; - if(!disp->WindowPos2sMESA) { - void ** procp = (void **) &disp->WindowPos2sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2sMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2svMESA) { + void **procp = (void **) &disp->WindowPos2svMESA; - if(!disp->WindowPos2svMESA) { - void ** procp = (void **) &disp->WindowPos2svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2svMESA) { + void **procp = (void **) &disp->WindowPos2svMESA; - if(!disp->WindowPos2svMESA) { - void ** procp = (void **) &disp->WindowPos2svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2svARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos2svMESA) { + void **procp = (void **) &disp->WindowPos2svMESA; - if(!disp->WindowPos2svMESA) { - void ** procp = (void **) &disp->WindowPos2svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos2svMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dMESA) { + void **procp = (void **) &disp->WindowPos3dMESA; - if(!disp->WindowPos3dMESA) { - void ** procp = (void **) &disp->WindowPos3dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3d", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dMESA) { + void **procp = (void **) &disp->WindowPos3dMESA; - if(!disp->WindowPos3dMESA) { - void ** procp = (void **) &disp->WindowPos3dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dMESA) { + void **procp = (void **) &disp->WindowPos3dMESA; - if(!disp->WindowPos3dMESA) { - void ** procp = (void **) &disp->WindowPos3dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dvMESA) { + void **procp = (void **) &disp->WindowPos3dvMESA; - if(!disp->WindowPos3dvMESA) { - void ** procp = (void **) &disp->WindowPos3dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dvMESA) { + void **procp = (void **) &disp->WindowPos3dvMESA; - if(!disp->WindowPos3dvMESA) { - void ** procp = (void **) &disp->WindowPos3dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3dvMESA) { + void **procp = (void **) &disp->WindowPos3dvMESA; - if(!disp->WindowPos3dvMESA) { - void ** procp = (void **) &disp->WindowPos3dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3dvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fMESA) { + void **procp = (void **) &disp->WindowPos3fMESA; - if(!disp->WindowPos3fMESA) { - void ** procp = (void **) &disp->WindowPos3fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3f", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fMESA) { + void **procp = (void **) &disp->WindowPos3fMESA; - if(!disp->WindowPos3fMESA) { - void ** procp = (void **) &disp->WindowPos3fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fMESA) { + void **procp = (void **) &disp->WindowPos3fMESA; - if(!disp->WindowPos3fMESA) { - void ** procp = (void **) &disp->WindowPos3fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fvMESA) { + void **procp = (void **) &disp->WindowPos3fvMESA; - if(!disp->WindowPos3fvMESA) { - void ** procp = (void **) &disp->WindowPos3fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fvMESA) { + void **procp = (void **) &disp->WindowPos3fvMESA; - if(!disp->WindowPos3fvMESA) { - void ** procp = (void **) &disp->WindowPos3fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fvARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3fvMESA) { + void **procp = (void **) &disp->WindowPos3fvMESA; - if(!disp->WindowPos3fvMESA) { - void ** procp = (void **) &disp->WindowPos3fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3fvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3iMESA) { + void **procp = (void **) &disp->WindowPos3iMESA; - if(!disp->WindowPos3iMESA) { - void ** procp = (void **) &disp->WindowPos3iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3iMESA) { + void **procp = (void **) &disp->WindowPos3iMESA; - if(!disp->WindowPos3iMESA) { - void ** procp = (void **) &disp->WindowPos3iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3iARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3iMESA) { + void **procp = (void **) &disp->WindowPos3iMESA; - if(!disp->WindowPos3iMESA) { - void ** procp = (void **) &disp->WindowPos3iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3iMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3ivMESA) { + void **procp = (void **) &disp->WindowPos3ivMESA; - if(!disp->WindowPos3ivMESA) { - void ** procp = (void **) &disp->WindowPos3ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3ivMESA) { + void **procp = (void **) &disp->WindowPos3ivMESA; - if(!disp->WindowPos3ivMESA) { - void ** procp = (void **) &disp->WindowPos3ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3ivARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3ivMESA) { + void **procp = (void **) &disp->WindowPos3ivMESA; - if(!disp->WindowPos3ivMESA) { - void ** procp = (void **) &disp->WindowPos3ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3ivMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3sMESA) { + void **procp = (void **) &disp->WindowPos3sMESA; - if(!disp->WindowPos3sMESA) { - void ** procp = (void **) &disp->WindowPos3sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3s", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3sMESA) { + void **procp = (void **) &disp->WindowPos3sMESA; - if(!disp->WindowPos3sMESA) { - void ** procp = (void **) &disp->WindowPos3sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3sARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3sMESA) { + void **procp = (void **) &disp->WindowPos3sMESA; - if(!disp->WindowPos3sMESA) { - void ** procp = (void **) &disp->WindowPos3sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3sMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3svMESA) { + void **procp = (void **) &disp->WindowPos3svMESA; - if(!disp->WindowPos3svMESA) { - void ** procp = (void **) &disp->WindowPos3svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3svMESA) { + void **procp = (void **) &disp->WindowPos3svMESA; - if(!disp->WindowPos3svMESA) { - void ** procp = (void **) &disp->WindowPos3svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3svARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos3svMESA) { + void **procp = (void **) &disp->WindowPos3svMESA; - if(!disp->WindowPos3svMESA) { - void ** procp = (void **) &disp->WindowPos3svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos3svMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4dMESA) { + void **procp = (void **) &disp->WindowPos4dMESA; - if(!disp->WindowPos4dMESA) { - void ** procp = (void **) &disp->WindowPos4dMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4dMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4dvMESA) { + void **procp = (void **) &disp->WindowPos4dvMESA; - if(!disp->WindowPos4dvMESA) { - void ** procp = (void **) &disp->WindowPos4dvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4dvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4fMESA) { + void **procp = (void **) &disp->WindowPos4fMESA; - if(!disp->WindowPos4fMESA) { - void ** procp = (void **) &disp->WindowPos4fMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4fMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4fvMESA) { + void **procp = (void **) &disp->WindowPos4fvMESA; - if(!disp->WindowPos4fvMESA) { - void ** procp = (void **) &disp->WindowPos4fvMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4fvMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4iMESA) { + void **procp = (void **) &disp->WindowPos4iMESA; - if(!disp->WindowPos4iMESA) { - void ** procp = (void **) &disp->WindowPos4iMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4iMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4ivMESA) { + void **procp = (void **) &disp->WindowPos4ivMESA; - if(!disp->WindowPos4ivMESA) { - void ** procp = (void **) &disp->WindowPos4ivMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4ivMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4sMESA) { + void **procp = (void **) &disp->WindowPos4sMESA; - if(!disp->WindowPos4sMESA) { - void ** procp = (void **) &disp->WindowPos4sMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4sMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->WindowPos4svMESA) { + void **procp = (void **) &disp->WindowPos4svMESA; - if(!disp->WindowPos4svMESA) { - void ** procp = (void **) &disp->WindowPos4svMESA; snprintf(symboln, sizeof(symboln), "%sWindowPos4svMESA", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiModeDrawArraysIBM) { + void **procp = (void **) &disp->MultiModeDrawArraysIBM; - if(!disp->MultiModeDrawArraysIBM) { - void ** procp = (void **) &disp->MultiModeDrawArraysIBM; - snprintf(symboln, sizeof(symboln), "%sMultiModeDrawArraysIBM", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiModeDrawArraysIBM", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->MultiModeDrawElementsIBM) { + void **procp = (void **) &disp->MultiModeDrawElementsIBM; - if(!disp->MultiModeDrawElementsIBM) { - void ** procp = (void **) &disp->MultiModeDrawElementsIBM; - snprintf(symboln, sizeof(symboln), "%sMultiModeDrawElementsIBM", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sMultiModeDrawElementsIBM", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteFencesNV) { + void **procp = (void **) &disp->DeleteFencesNV; - if(!disp->DeleteFencesNV) { - void ** procp = (void **) &disp->DeleteFencesNV; snprintf(symboln, sizeof(symboln), "%sDeleteFencesNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FinishFenceNV) { + void **procp = (void **) &disp->FinishFenceNV; - if(!disp->FinishFenceNV) { - void ** procp = (void **) &disp->FinishFenceNV; snprintf(symboln, sizeof(symboln), "%sFinishFenceNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenFencesNV) { + void **procp = (void **) &disp->GenFencesNV; - if(!disp->GenFencesNV) { - void ** procp = (void **) &disp->GenFencesNV; snprintf(symboln, sizeof(symboln), "%sGenFencesNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFenceivNV) { + void **procp = (void **) &disp->GetFenceivNV; - if(!disp->GetFenceivNV) { - void ** procp = (void **) &disp->GetFenceivNV; snprintf(symboln, sizeof(symboln), "%sGetFenceivNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsFenceNV) { + void **procp = (void **) &disp->IsFenceNV; - if(!disp->IsFenceNV) { - void ** procp = (void **) &disp->IsFenceNV; snprintf(symboln, sizeof(symboln), "%sIsFenceNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SetFenceNV) { + void **procp = (void **) &disp->SetFenceNV; - if(!disp->SetFenceNV) { - void ** procp = (void **) &disp->SetFenceNV; snprintf(symboln, sizeof(symboln), "%sSetFenceNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TestFenceNV) { + void **procp = (void **) &disp->TestFenceNV; - if(!disp->TestFenceNV) { - void ** procp = (void **) &disp->TestFenceNV; snprintf(symboln, sizeof(symboln), "%sTestFenceNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AreProgramsResidentNV) { + void **procp = (void **) &disp->AreProgramsResidentNV; - if(!disp->AreProgramsResidentNV) { - void ** procp = (void **) &disp->AreProgramsResidentNV; - snprintf(symboln, sizeof(symboln), "%sAreProgramsResidentNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAreProgramsResidentNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindProgramNV) { + void **procp = (void **) &disp->BindProgramNV; - if(!disp->BindProgramNV) { - void ** procp = (void **) &disp->BindProgramNV; snprintf(symboln, sizeof(symboln), "%sBindProgramARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindProgramNV) { + void **procp = (void **) &disp->BindProgramNV; - if(!disp->BindProgramNV) { - void ** procp = (void **) &disp->BindProgramNV; snprintf(symboln, sizeof(symboln), "%sBindProgramNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteProgramsNV) { + void **procp = (void **) &disp->DeleteProgramsNV; - if(!disp->DeleteProgramsNV) { - void ** procp = (void **) &disp->DeleteProgramsNV; - snprintf(symboln, sizeof(symboln), "%sDeleteProgramsARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteProgramsARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteProgramsNV) { + void **procp = (void **) &disp->DeleteProgramsNV; - if(!disp->DeleteProgramsNV) { - void ** procp = (void **) &disp->DeleteProgramsNV; snprintf(symboln, sizeof(symboln), "%sDeleteProgramsNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ExecuteProgramNV) { + void **procp = (void **) &disp->ExecuteProgramNV; - if(!disp->ExecuteProgramNV) { - void ** procp = (void **) &disp->ExecuteProgramNV; snprintf(symboln, sizeof(symboln), "%sExecuteProgramNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenProgramsNV) { + void **procp = (void **) &disp->GenProgramsNV; - if(!disp->GenProgramsNV) { - void ** procp = (void **) &disp->GenProgramsNV; snprintf(symboln, sizeof(symboln), "%sGenProgramsARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenProgramsNV) { + void **procp = (void **) &disp->GenProgramsNV; - if(!disp->GenProgramsNV) { - void ** procp = (void **) &disp->GenProgramsNV; snprintf(symboln, sizeof(symboln), "%sGenProgramsNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramParameterdvNV) { + void **procp = (void **) &disp->GetProgramParameterdvNV; - if(!disp->GetProgramParameterdvNV) { - void ** procp = (void **) &disp->GetProgramParameterdvNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramParameterdvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramParameterdvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramParameterfvNV) { + void **procp = (void **) &disp->GetProgramParameterfvNV; - if(!disp->GetProgramParameterfvNV) { - void ** procp = (void **) &disp->GetProgramParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramStringNV) { + void **procp = (void **) &disp->GetProgramStringNV; - if(!disp->GetProgramStringNV) { - void ** procp = (void **) &disp->GetProgramStringNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramStringNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramStringNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramivNV) { + void **procp = (void **) &disp->GetProgramivNV; - if(!disp->GetProgramivNV) { - void ** procp = (void **) &disp->GetProgramivNV; snprintf(symboln, sizeof(symboln), "%sGetProgramivNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTrackMatrixivNV) { + void **procp = (void **) &disp->GetTrackMatrixivNV; - if(!disp->GetTrackMatrixivNV) { - void ** procp = (void **) &disp->GetTrackMatrixivNV; - snprintf(symboln, sizeof(symboln), "%sGetTrackMatrixivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTrackMatrixivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribPointervNV) { + void **procp = (void **) &disp->GetVertexAttribPointervNV; - if(!disp->GetVertexAttribPointervNV) { - void ** procp = (void **) &disp->GetVertexAttribPointervNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointerv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointerv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribPointervNV) { + void **procp = (void **) &disp->GetVertexAttribPointervNV; - if(!disp->GetVertexAttribPointervNV) { - void ** procp = (void **) &disp->GetVertexAttribPointervNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribPointervNV) { + void **procp = (void **) &disp->GetVertexAttribPointervNV; - if(!disp->GetVertexAttribPointervNV) { - void ** procp = (void **) &disp->GetVertexAttribPointervNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribdvNV) { + void **procp = (void **) &disp->GetVertexAttribdvNV; - if(!disp->GetVertexAttribdvNV) { - void ** procp = (void **) &disp->GetVertexAttribdvNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribfvNV) { + void **procp = (void **) &disp->GetVertexAttribfvNV; - if(!disp->GetVertexAttribfvNV) { - void ** procp = (void **) &disp->GetVertexAttribfvNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribivNV) { + void **procp = (void **) &disp->GetVertexAttribivNV; - if(!disp->GetVertexAttribivNV) { - void ** procp = (void **) &disp->GetVertexAttribivNV; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsProgramNV) { + void **procp = (void **) &disp->IsProgramNV; - if(!disp->IsProgramNV) { - void ** procp = (void **) &disp->IsProgramNV; snprintf(symboln, sizeof(symboln), "%sIsProgramARB", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsProgramNV) { + void **procp = (void **) &disp->IsProgramNV; - if(!disp->IsProgramNV) { - void ** procp = (void **) &disp->IsProgramNV; snprintf(symboln, sizeof(symboln), "%sIsProgramNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->LoadProgramNV) { + void **procp = (void **) &disp->LoadProgramNV; - if(!disp->LoadProgramNV) { - void ** procp = (void **) &disp->LoadProgramNV; snprintf(symboln, sizeof(symboln), "%sLoadProgramNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramParameters4dvNV) { + void **procp = (void **) &disp->ProgramParameters4dvNV; - if(!disp->ProgramParameters4dvNV) { - void ** procp = (void **) &disp->ProgramParameters4dvNV; - snprintf(symboln, sizeof(symboln), "%sProgramParameters4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameters4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramParameters4fvNV) { + void **procp = (void **) &disp->ProgramParameters4fvNV; - if(!disp->ProgramParameters4fvNV) { - void ** procp = (void **) &disp->ProgramParameters4fvNV; - snprintf(symboln, sizeof(symboln), "%sProgramParameters4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramParameters4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RequestResidentProgramsNV) { + void **procp = (void **) &disp->RequestResidentProgramsNV; - if(!disp->RequestResidentProgramsNV) { - void ** procp = (void **) &disp->RequestResidentProgramsNV; - snprintf(symboln, sizeof(symboln), "%sRequestResidentProgramsNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sRequestResidentProgramsNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TrackMatrixNV) { + void **procp = (void **) &disp->TrackMatrixNV; - if(!disp->TrackMatrixNV) { - void ** procp = (void **) &disp->TrackMatrixNV; snprintf(symboln, sizeof(symboln), "%sTrackMatrixNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dNV) { + void **procp = (void **) &disp->VertexAttrib1dNV; - if(!disp->VertexAttrib1dNV) { - void ** procp = (void **) &disp->VertexAttrib1dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1dvNV) { + void **procp = (void **) &disp->VertexAttrib1dvNV; - if(!disp->VertexAttrib1dvNV) { - void ** procp = (void **) &disp->VertexAttrib1dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fNV) { + void **procp = (void **) &disp->VertexAttrib1fNV; - if(!disp->VertexAttrib1fNV) { - void ** procp = (void **) &disp->VertexAttrib1fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1fvNV) { + void **procp = (void **) &disp->VertexAttrib1fvNV; - if(!disp->VertexAttrib1fvNV) { - void ** procp = (void **) &disp->VertexAttrib1fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1sNV) { + void **procp = (void **) &disp->VertexAttrib1sNV; - if(!disp->VertexAttrib1sNV) { - void ** procp = (void **) &disp->VertexAttrib1sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib1svNV) { + void **procp = (void **) &disp->VertexAttrib1svNV; - if(!disp->VertexAttrib1svNV) { - void ** procp = (void **) &disp->VertexAttrib1svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dNV) { + void **procp = (void **) &disp->VertexAttrib2dNV; - if(!disp->VertexAttrib2dNV) { - void ** procp = (void **) &disp->VertexAttrib2dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2dvNV) { + void **procp = (void **) &disp->VertexAttrib2dvNV; - if(!disp->VertexAttrib2dvNV) { - void ** procp = (void **) &disp->VertexAttrib2dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fNV) { + void **procp = (void **) &disp->VertexAttrib2fNV; - if(!disp->VertexAttrib2fNV) { - void ** procp = (void **) &disp->VertexAttrib2fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2fvNV) { + void **procp = (void **) &disp->VertexAttrib2fvNV; - if(!disp->VertexAttrib2fvNV) { - void ** procp = (void **) &disp->VertexAttrib2fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2sNV) { + void **procp = (void **) &disp->VertexAttrib2sNV; - if(!disp->VertexAttrib2sNV) { - void ** procp = (void **) &disp->VertexAttrib2sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib2svNV) { + void **procp = (void **) &disp->VertexAttrib2svNV; - if(!disp->VertexAttrib2svNV) { - void ** procp = (void **) &disp->VertexAttrib2svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dNV) { + void **procp = (void **) &disp->VertexAttrib3dNV; - if(!disp->VertexAttrib3dNV) { - void ** procp = (void **) &disp->VertexAttrib3dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3dvNV) { + void **procp = (void **) &disp->VertexAttrib3dvNV; - if(!disp->VertexAttrib3dvNV) { - void ** procp = (void **) &disp->VertexAttrib3dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fNV) { + void **procp = (void **) &disp->VertexAttrib3fNV; - if(!disp->VertexAttrib3fNV) { - void ** procp = (void **) &disp->VertexAttrib3fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3fvNV) { + void **procp = (void **) &disp->VertexAttrib3fvNV; - if(!disp->VertexAttrib3fvNV) { - void ** procp = (void **) &disp->VertexAttrib3fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3sNV) { + void **procp = (void **) &disp->VertexAttrib3sNV; - if(!disp->VertexAttrib3sNV) { - void ** procp = (void **) &disp->VertexAttrib3sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib3svNV) { + void **procp = (void **) &disp->VertexAttrib3svNV; - if(!disp->VertexAttrib3svNV) { - void ** procp = (void **) &disp->VertexAttrib3svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dNV) { + void **procp = (void **) &disp->VertexAttrib4dNV; - if(!disp->VertexAttrib4dNV) { - void ** procp = (void **) &disp->VertexAttrib4dNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4dvNV) { + void **procp = (void **) &disp->VertexAttrib4dvNV; - if(!disp->VertexAttrib4dvNV) { - void ** procp = (void **) &disp->VertexAttrib4dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fNV) { + void **procp = (void **) &disp->VertexAttrib4fNV; - if(!disp->VertexAttrib4fNV) { - void ** procp = (void **) &disp->VertexAttrib4fNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4fvNV) { + void **procp = (void **) &disp->VertexAttrib4fvNV; - if(!disp->VertexAttrib4fvNV) { - void ** procp = (void **) &disp->VertexAttrib4fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4sNV) { + void **procp = (void **) &disp->VertexAttrib4sNV; - if(!disp->VertexAttrib4sNV) { - void ** procp = (void **) &disp->VertexAttrib4sNV; snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4svNV) { + void **procp = (void **) &disp->VertexAttrib4svNV; - if(!disp->VertexAttrib4svNV) { - void ** procp = (void **) &disp->VertexAttrib4svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ubNV) { + void **procp = (void **) &disp->VertexAttrib4ubNV; - if(!disp->VertexAttrib4ubNV) { - void ** procp = (void **) &disp->VertexAttrib4ubNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttrib4ubvNV) { + void **procp = (void **) &disp->VertexAttrib4ubvNV; - if(!disp->VertexAttrib4ubvNV) { - void ** procp = (void **) &disp->VertexAttrib4ubvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribPointerNV) { + void **procp = (void **) &disp->VertexAttribPointerNV; - if(!disp->VertexAttribPointerNV) { - void ** procp = (void **) &disp->VertexAttribPointerNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs1dvNV) { + void **procp = (void **) &disp->VertexAttribs1dvNV; - if(!disp->VertexAttribs1dvNV) { - void ** procp = (void **) &disp->VertexAttribs1dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs1dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs1dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs1fvNV) { + void **procp = (void **) &disp->VertexAttribs1fvNV; - if(!disp->VertexAttribs1fvNV) { - void ** procp = (void **) &disp->VertexAttribs1fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs1fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs1fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs1svNV) { + void **procp = (void **) &disp->VertexAttribs1svNV; - if(!disp->VertexAttribs1svNV) { - void ** procp = (void **) &disp->VertexAttribs1svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs1svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs1svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs2dvNV) { + void **procp = (void **) &disp->VertexAttribs2dvNV; - if(!disp->VertexAttribs2dvNV) { - void ** procp = (void **) &disp->VertexAttribs2dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs2dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs2dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs2fvNV) { + void **procp = (void **) &disp->VertexAttribs2fvNV; - if(!disp->VertexAttribs2fvNV) { - void ** procp = (void **) &disp->VertexAttribs2fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs2fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs2fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs2svNV) { + void **procp = (void **) &disp->VertexAttribs2svNV; - if(!disp->VertexAttribs2svNV) { - void ** procp = (void **) &disp->VertexAttribs2svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs2svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs2svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs3dvNV) { + void **procp = (void **) &disp->VertexAttribs3dvNV; - if(!disp->VertexAttribs3dvNV) { - void ** procp = (void **) &disp->VertexAttribs3dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs3dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs3dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs3fvNV) { + void **procp = (void **) &disp->VertexAttribs3fvNV; - if(!disp->VertexAttribs3fvNV) { - void ** procp = (void **) &disp->VertexAttribs3fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs3fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs3fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs3svNV) { + void **procp = (void **) &disp->VertexAttribs3svNV; - if(!disp->VertexAttribs3svNV) { - void ** procp = (void **) &disp->VertexAttribs3svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs3svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs3svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs4dvNV) { + void **procp = (void **) &disp->VertexAttribs4dvNV; - if(!disp->VertexAttribs4dvNV) { - void ** procp = (void **) &disp->VertexAttribs4dvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs4fvNV) { + void **procp = (void **) &disp->VertexAttribs4fvNV; - if(!disp->VertexAttribs4fvNV) { - void ** procp = (void **) &disp->VertexAttribs4fvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs4svNV) { + void **procp = (void **) &disp->VertexAttribs4svNV; - if(!disp->VertexAttribs4svNV) { - void ** procp = (void **) &disp->VertexAttribs4svNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs4svNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs4svNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribs4ubvNV) { + void **procp = (void **) &disp->VertexAttribs4ubvNV; - if(!disp->VertexAttribs4ubvNV) { - void ** procp = (void **) &disp->VertexAttribs4ubvNV; - snprintf(symboln, sizeof(symboln), "%sVertexAttribs4ubvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribs4ubvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexBumpParameterfvATI) { + void **procp = (void **) &disp->GetTexBumpParameterfvATI; - if(!disp->GetTexBumpParameterfvATI) { - void ** procp = (void **) &disp->GetTexBumpParameterfvATI; - snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterfvATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterfvATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexBumpParameterivATI) { + void **procp = (void **) &disp->GetTexBumpParameterivATI; - if(!disp->GetTexBumpParameterivATI) { - void ** procp = (void **) &disp->GetTexBumpParameterivATI; - snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterivATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterivATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexBumpParameterfvATI) { + void **procp = (void **) &disp->TexBumpParameterfvATI; - if(!disp->TexBumpParameterfvATI) { - void ** procp = (void **) &disp->TexBumpParameterfvATI; - snprintf(symboln, sizeof(symboln), "%sTexBumpParameterfvATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexBumpParameterfvATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexBumpParameterivATI) { + void **procp = (void **) &disp->TexBumpParameterivATI; - if(!disp->TexBumpParameterivATI) { - void ** procp = (void **) &disp->TexBumpParameterivATI; - snprintf(symboln, sizeof(symboln), "%sTexBumpParameterivATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexBumpParameterivATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AlphaFragmentOp1ATI) { + void **procp = (void **) &disp->AlphaFragmentOp1ATI; - if(!disp->AlphaFragmentOp1ATI) { - void ** procp = (void **) &disp->AlphaFragmentOp1ATI; - snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp1ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp1ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AlphaFragmentOp2ATI) { + void **procp = (void **) &disp->AlphaFragmentOp2ATI; - if(!disp->AlphaFragmentOp2ATI) { - void ** procp = (void **) &disp->AlphaFragmentOp2ATI; - snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp2ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp2ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->AlphaFragmentOp3ATI) { + void **procp = (void **) &disp->AlphaFragmentOp3ATI; - if(!disp->AlphaFragmentOp3ATI) { - void ** procp = (void **) &disp->AlphaFragmentOp3ATI; - snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp3ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp3ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginFragmentShaderATI) { + void **procp = (void **) &disp->BeginFragmentShaderATI; - if(!disp->BeginFragmentShaderATI) { - void ** procp = (void **) &disp->BeginFragmentShaderATI; - snprintf(symboln, sizeof(symboln), "%sBeginFragmentShaderATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginFragmentShaderATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFragmentShaderATI) { + void **procp = (void **) &disp->BindFragmentShaderATI; - if(!disp->BindFragmentShaderATI) { - void ** procp = (void **) &disp->BindFragmentShaderATI; - snprintf(symboln, sizeof(symboln), "%sBindFragmentShaderATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindFragmentShaderATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorFragmentOp1ATI) { + void **procp = (void **) &disp->ColorFragmentOp1ATI; - if(!disp->ColorFragmentOp1ATI) { - void ** procp = (void **) &disp->ColorFragmentOp1ATI; - snprintf(symboln, sizeof(symboln), "%sColorFragmentOp1ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorFragmentOp1ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorFragmentOp2ATI) { + void **procp = (void **) &disp->ColorFragmentOp2ATI; - if(!disp->ColorFragmentOp2ATI) { - void ** procp = (void **) &disp->ColorFragmentOp2ATI; - snprintf(symboln, sizeof(symboln), "%sColorFragmentOp2ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorFragmentOp2ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorFragmentOp3ATI) { + void **procp = (void **) &disp->ColorFragmentOp3ATI; - if(!disp->ColorFragmentOp3ATI) { - void ** procp = (void **) &disp->ColorFragmentOp3ATI; - snprintf(symboln, sizeof(symboln), "%sColorFragmentOp3ATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorFragmentOp3ATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteFragmentShaderATI) { + void **procp = (void **) &disp->DeleteFragmentShaderATI; - if(!disp->DeleteFragmentShaderATI) { - void ** procp = (void **) &disp->DeleteFragmentShaderATI; - snprintf(symboln, sizeof(symboln), "%sDeleteFragmentShaderATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteFragmentShaderATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndFragmentShaderATI) { + void **procp = (void **) &disp->EndFragmentShaderATI; - if(!disp->EndFragmentShaderATI) { - void ** procp = (void **) &disp->EndFragmentShaderATI; - snprintf(symboln, sizeof(symboln), "%sEndFragmentShaderATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndFragmentShaderATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenFragmentShadersATI) { + void **procp = (void **) &disp->GenFragmentShadersATI; - if(!disp->GenFragmentShadersATI) { - void ** procp = (void **) &disp->GenFragmentShadersATI; - snprintf(symboln, sizeof(symboln), "%sGenFragmentShadersATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenFragmentShadersATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PassTexCoordATI) { + void **procp = (void **) &disp->PassTexCoordATI; - if(!disp->PassTexCoordATI) { - void ** procp = (void **) &disp->PassTexCoordATI; snprintf(symboln, sizeof(symboln), "%sPassTexCoordATI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SampleMapATI) { + void **procp = (void **) &disp->SampleMapATI; - if(!disp->SampleMapATI) { - void ** procp = (void **) &disp->SampleMapATI; snprintf(symboln, sizeof(symboln), "%sSampleMapATI", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->SetFragmentShaderConstantATI) { + void **procp = (void **) &disp->SetFragmentShaderConstantATI; - if(!disp->SetFragmentShaderConstantATI) { - void ** procp = (void **) &disp->SetFragmentShaderConstantATI; - snprintf(symboln, sizeof(symboln), "%sSetFragmentShaderConstantATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sSetFragmentShaderConstantATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameteriNV) { + void **procp = (void **) &disp->PointParameteriNV; - if(!disp->PointParameteriNV) { - void ** procp = (void **) &disp->PointParameteriNV; snprintf(symboln, sizeof(symboln), "%sPointParameteri", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameteriNV) { + void **procp = (void **) &disp->PointParameteriNV; - if(!disp->PointParameteriNV) { - void ** procp = (void **) &disp->PointParameteriNV; - snprintf(symboln, sizeof(symboln), "%sPointParameteriNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameteriNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterivNV) { + void **procp = (void **) &disp->PointParameterivNV; - if(!disp->PointParameterivNV) { - void ** procp = (void **) &disp->PointParameterivNV; snprintf(symboln, sizeof(symboln), "%sPointParameteriv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PointParameterivNV) { + void **procp = (void **) &disp->PointParameterivNV; - if(!disp->PointParameterivNV) { - void ** procp = (void **) &disp->PointParameterivNV; - snprintf(symboln, sizeof(symboln), "%sPointParameterivNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPointParameterivNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ActiveStencilFaceEXT) { + void **procp = (void **) &disp->ActiveStencilFaceEXT; - if(!disp->ActiveStencilFaceEXT) { - void ** procp = (void **) &disp->ActiveStencilFaceEXT; - snprintf(symboln, sizeof(symboln), "%sActiveStencilFaceEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sActiveStencilFaceEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindVertexArrayAPPLE) { + void **procp = (void **) &disp->BindVertexArrayAPPLE; - if(!disp->BindVertexArrayAPPLE) { - void ** procp = (void **) &disp->BindVertexArrayAPPLE; - snprintf(symboln, sizeof(symboln), "%sBindVertexArrayAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindVertexArrayAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteVertexArraysAPPLE) { + void **procp = (void **) &disp->DeleteVertexArraysAPPLE; - if(!disp->DeleteVertexArraysAPPLE) { - void ** procp = (void **) &disp->DeleteVertexArraysAPPLE; - snprintf(symboln, sizeof(symboln), "%sDeleteVertexArrays", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteVertexArrays", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteVertexArraysAPPLE) { + void **procp = (void **) &disp->DeleteVertexArraysAPPLE; - if(!disp->DeleteVertexArraysAPPLE) { - void ** procp = (void **) &disp->DeleteVertexArraysAPPLE; - snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenVertexArraysAPPLE) { + void **procp = (void **) &disp->GenVertexArraysAPPLE; - if(!disp->GenVertexArraysAPPLE) { - void ** procp = (void **) &disp->GenVertexArraysAPPLE; - snprintf(symboln, sizeof(symboln), "%sGenVertexArraysAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenVertexArraysAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsVertexArrayAPPLE) { + void **procp = (void **) &disp->IsVertexArrayAPPLE; - if(!disp->IsVertexArrayAPPLE) { - void ** procp = (void **) &disp->IsVertexArrayAPPLE; snprintf(symboln, sizeof(symboln), "%sIsVertexArray", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsVertexArrayAPPLE) { + void **procp = (void **) &disp->IsVertexArrayAPPLE; - if(!disp->IsVertexArrayAPPLE) { - void ** procp = (void **) &disp->IsVertexArrayAPPLE; - snprintf(symboln, sizeof(symboln), "%sIsVertexArrayAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sIsVertexArrayAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramNamedParameterdvNV) { + void **procp = (void **) &disp->GetProgramNamedParameterdvNV; - if(!disp->GetProgramNamedParameterdvNV) { - void ** procp = (void **) &disp->GetProgramNamedParameterdvNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterdvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterdvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetProgramNamedParameterfvNV) { + void **procp = (void **) &disp->GetProgramNamedParameterfvNV; - if(!disp->GetProgramNamedParameterfvNV) { - void ** procp = (void **) &disp->GetProgramNamedParameterfvNV; - snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterfvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterfvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramNamedParameter4dNV) { + void **procp = (void **) &disp->ProgramNamedParameter4dNV; - if(!disp->ProgramNamedParameter4dNV) { - void ** procp = (void **) &disp->ProgramNamedParameter4dNV; - snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramNamedParameter4dvNV) { + void **procp = (void **) &disp->ProgramNamedParameter4dvNV; - if(!disp->ProgramNamedParameter4dvNV) { - void ** procp = (void **) &disp->ProgramNamedParameter4dvNV; - snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramNamedParameter4fNV) { + void **procp = (void **) &disp->ProgramNamedParameter4fNV; - if(!disp->ProgramNamedParameter4fNV) { - void ** procp = (void **) &disp->ProgramNamedParameter4fNV; - snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramNamedParameter4fvNV) { + void **procp = (void **) &disp->ProgramNamedParameter4fvNV; - if(!disp->ProgramNamedParameter4fvNV) { - void ** procp = (void **) &disp->ProgramNamedParameter4fvNV; - snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fvNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fvNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrimitiveRestartIndexNV) { + void **procp = (void **) &disp->PrimitiveRestartIndexNV; - if(!disp->PrimitiveRestartIndexNV) { - void ** procp = (void **) &disp->PrimitiveRestartIndexNV; - snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrimitiveRestartIndexNV) { + void **procp = (void **) &disp->PrimitiveRestartIndexNV; - if(!disp->PrimitiveRestartIndexNV) { - void ** procp = (void **) &disp->PrimitiveRestartIndexNV; - snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->PrimitiveRestartNV) { + void **procp = (void **) &disp->PrimitiveRestartNV; - if(!disp->PrimitiveRestartNV) { - void ** procp = (void **) &disp->PrimitiveRestartNV; - snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DepthBoundsEXT) { + void **procp = (void **) &disp->DepthBoundsEXT; - if(!disp->DepthBoundsEXT) { - void ** procp = (void **) &disp->DepthBoundsEXT; snprintf(symboln, sizeof(symboln), "%sDepthBoundsEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateEXT) { + void **procp = (void **) &disp->BlendEquationSeparateEXT; - if(!disp->BlendEquationSeparateEXT) { - void ** procp = (void **) &disp->BlendEquationSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparate", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparate", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateEXT) { + void **procp = (void **) &disp->BlendEquationSeparateEXT; - if(!disp->BlendEquationSeparateEXT) { - void ** procp = (void **) &disp->BlendEquationSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlendEquationSeparateEXT) { + void **procp = (void **) &disp->BlendEquationSeparateEXT; - if(!disp->BlendEquationSeparateEXT) { - void ** procp = (void **) &disp->BlendEquationSeparateEXT; - snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFramebufferEXT) { + void **procp = (void **) &disp->BindFramebufferEXT; - if(!disp->BindFramebufferEXT) { - void ** procp = (void **) &disp->BindFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sBindFramebuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFramebufferEXT) { + void **procp = (void **) &disp->BindFramebufferEXT; - if(!disp->BindFramebufferEXT) { - void ** procp = (void **) &disp->BindFramebufferEXT; - snprintf(symboln, sizeof(symboln), "%sBindFramebufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindFramebufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindRenderbufferEXT) { + void **procp = (void **) &disp->BindRenderbufferEXT; - if(!disp->BindRenderbufferEXT) { - void ** procp = (void **) &disp->BindRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sBindRenderbuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindRenderbufferEXT) { + void **procp = (void **) &disp->BindRenderbufferEXT; - if(!disp->BindRenderbufferEXT) { - void ** procp = (void **) &disp->BindRenderbufferEXT; - snprintf(symboln, sizeof(symboln), "%sBindRenderbufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindRenderbufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CheckFramebufferStatusEXT) { + void **procp = (void **) &disp->CheckFramebufferStatusEXT; - if(!disp->CheckFramebufferStatusEXT) { - void ** procp = (void **) &disp->CheckFramebufferStatusEXT; - snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatus", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatus", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CheckFramebufferStatusEXT) { + void **procp = (void **) &disp->CheckFramebufferStatusEXT; - if(!disp->CheckFramebufferStatusEXT) { - void ** procp = (void **) &disp->CheckFramebufferStatusEXT; - snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteFramebuffersEXT) { + void **procp = (void **) &disp->DeleteFramebuffersEXT; - if(!disp->DeleteFramebuffersEXT) { - void ** procp = (void **) &disp->DeleteFramebuffersEXT; - snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffers", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffers", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteFramebuffersEXT) { + void **procp = (void **) &disp->DeleteFramebuffersEXT; - if(!disp->DeleteFramebuffersEXT) { - void ** procp = (void **) &disp->DeleteFramebuffersEXT; - snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteRenderbuffersEXT) { + void **procp = (void **) &disp->DeleteRenderbuffersEXT; - if(!disp->DeleteRenderbuffersEXT) { - void ** procp = (void **) &disp->DeleteRenderbuffersEXT; - snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffers", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffers", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DeleteRenderbuffersEXT) { + void **procp = (void **) &disp->DeleteRenderbuffersEXT; - if(!disp->DeleteRenderbuffersEXT) { - void ** procp = (void **) &disp->DeleteRenderbuffersEXT; - snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferRenderbufferEXT) { + void **procp = (void **) &disp->FramebufferRenderbufferEXT; - if(!disp->FramebufferRenderbufferEXT) { - void ** procp = (void **) &disp->FramebufferRenderbufferEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbuffer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbuffer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferRenderbufferEXT) { + void **procp = (void **) &disp->FramebufferRenderbufferEXT; - if(!disp->FramebufferRenderbufferEXT) { - void ** procp = (void **) &disp->FramebufferRenderbufferEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture1DEXT) { + void **procp = (void **) &disp->FramebufferTexture1DEXT; - if(!disp->FramebufferTexture1DEXT) { - void ** procp = (void **) &disp->FramebufferTexture1DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture1DEXT) { + void **procp = (void **) &disp->FramebufferTexture1DEXT; - if(!disp->FramebufferTexture1DEXT) { - void ** procp = (void **) &disp->FramebufferTexture1DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture2DEXT) { + void **procp = (void **) &disp->FramebufferTexture2DEXT; - if(!disp->FramebufferTexture2DEXT) { - void ** procp = (void **) &disp->FramebufferTexture2DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture2DEXT) { + void **procp = (void **) &disp->FramebufferTexture2DEXT; - if(!disp->FramebufferTexture2DEXT) { - void ** procp = (void **) &disp->FramebufferTexture2DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture3DEXT) { + void **procp = (void **) &disp->FramebufferTexture3DEXT; - if(!disp->FramebufferTexture3DEXT) { - void ** procp = (void **) &disp->FramebufferTexture3DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3D", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3D", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTexture3DEXT) { + void **procp = (void **) &disp->FramebufferTexture3DEXT; - if(!disp->FramebufferTexture3DEXT) { - void ** procp = (void **) &disp->FramebufferTexture3DEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenFramebuffersEXT) { + void **procp = (void **) &disp->GenFramebuffersEXT; - if(!disp->GenFramebuffersEXT) { - void ** procp = (void **) &disp->GenFramebuffersEXT; snprintf(symboln, sizeof(symboln), "%sGenFramebuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenFramebuffersEXT) { + void **procp = (void **) &disp->GenFramebuffersEXT; - if(!disp->GenFramebuffersEXT) { - void ** procp = (void **) &disp->GenFramebuffersEXT; - snprintf(symboln, sizeof(symboln), "%sGenFramebuffersEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenFramebuffersEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenRenderbuffersEXT) { + void **procp = (void **) &disp->GenRenderbuffersEXT; - if(!disp->GenRenderbuffersEXT) { - void ** procp = (void **) &disp->GenRenderbuffersEXT; snprintf(symboln, sizeof(symboln), "%sGenRenderbuffers", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenRenderbuffersEXT) { + void **procp = (void **) &disp->GenRenderbuffersEXT; - if(!disp->GenRenderbuffersEXT) { - void ** procp = (void **) &disp->GenRenderbuffersEXT; - snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenerateMipmapEXT) { + void **procp = (void **) &disp->GenerateMipmapEXT; - if(!disp->GenerateMipmapEXT) { - void ** procp = (void **) &disp->GenerateMipmapEXT; snprintf(symboln, sizeof(symboln), "%sGenerateMipmap", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GenerateMipmapEXT) { + void **procp = (void **) &disp->GenerateMipmapEXT; - if(!disp->GenerateMipmapEXT) { - void ** procp = (void **) &disp->GenerateMipmapEXT; - snprintf(symboln, sizeof(symboln), "%sGenerateMipmapEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGenerateMipmapEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFramebufferAttachmentParameterivEXT) { + void **procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; - if(!disp->GetFramebufferAttachmentParameterivEXT) { - void ** procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; - snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sGetFramebufferAttachmentParameteriv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFramebufferAttachmentParameterivEXT) { + void **procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; - if(!disp->GetFramebufferAttachmentParameterivEXT) { - void ** procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT; - snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sGetFramebufferAttachmentParameterivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetRenderbufferParameterivEXT) { + void **procp = (void **) &disp->GetRenderbufferParameterivEXT; - if(!disp->GetRenderbufferParameterivEXT) { - void ** procp = (void **) &disp->GetRenderbufferParameterivEXT; - snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameteriv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameteriv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetRenderbufferParameterivEXT) { + void **procp = (void **) &disp->GetRenderbufferParameterivEXT; - if(!disp->GetRenderbufferParameterivEXT) { - void ** procp = (void **) &disp->GetRenderbufferParameterivEXT; - snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsFramebufferEXT) { + void **procp = (void **) &disp->IsFramebufferEXT; - if(!disp->IsFramebufferEXT) { - void ** procp = (void **) &disp->IsFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sIsFramebuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsFramebufferEXT) { + void **procp = (void **) &disp->IsFramebufferEXT; - if(!disp->IsFramebufferEXT) { - void ** procp = (void **) &disp->IsFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sIsFramebufferEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsRenderbufferEXT) { + void **procp = (void **) &disp->IsRenderbufferEXT; - if(!disp->IsRenderbufferEXT) { - void ** procp = (void **) &disp->IsRenderbufferEXT; snprintf(symboln, sizeof(symboln), "%sIsRenderbuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsRenderbufferEXT) { + void **procp = (void **) &disp->IsRenderbufferEXT; - if(!disp->IsRenderbufferEXT) { - void ** procp = (void **) &disp->IsRenderbufferEXT; - snprintf(symboln, sizeof(symboln), "%sIsRenderbufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sIsRenderbufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderbufferStorageEXT) { + void **procp = (void **) &disp->RenderbufferStorageEXT; - if(!disp->RenderbufferStorageEXT) { - void ** procp = (void **) &disp->RenderbufferStorageEXT; - snprintf(symboln, sizeof(symboln), "%sRenderbufferStorage", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sRenderbufferStorage", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->RenderbufferStorageEXT) { + void **procp = (void **) &disp->RenderbufferStorageEXT; - if(!disp->RenderbufferStorageEXT) { - void ** procp = (void **) &disp->RenderbufferStorageEXT; - snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlitFramebufferEXT) { + void **procp = (void **) &disp->BlitFramebufferEXT; - if(!disp->BlitFramebufferEXT) { - void ** procp = (void **) &disp->BlitFramebufferEXT; snprintf(symboln, sizeof(symboln), "%sBlitFramebuffer", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BlitFramebufferEXT) { + void **procp = (void **) &disp->BlitFramebufferEXT; - if(!disp->BlitFramebufferEXT) { - void ** procp = (void **) &disp->BlitFramebufferEXT; - snprintf(symboln, sizeof(symboln), "%sBlitFramebufferEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBlitFramebufferEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BufferParameteriAPPLE) { + void **procp = (void **) &disp->BufferParameteriAPPLE; - if(!disp->BufferParameteriAPPLE) { - void ** procp = (void **) &disp->BufferParameteriAPPLE; - snprintf(symboln, sizeof(symboln), "%sBufferParameteriAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBufferParameteriAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FlushMappedBufferRangeAPPLE) { + void **procp = (void **) &disp->FlushMappedBufferRangeAPPLE; - if(!disp->FlushMappedBufferRangeAPPLE) { - void ** procp = (void **) &disp->FlushMappedBufferRangeAPPLE; - snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFragDataLocationEXT) { + void **procp = (void **) &disp->BindFragDataLocationEXT; - if(!disp->BindFragDataLocationEXT) { - void ** procp = (void **) &disp->BindFragDataLocationEXT; - snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindFragDataLocationEXT) { + void **procp = (void **) &disp->BindFragDataLocationEXT; - if(!disp->BindFragDataLocationEXT) { - void ** procp = (void **) &disp->BindFragDataLocationEXT; - snprintf(symboln, sizeof(symboln), "%sBindFragDataLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindFragDataLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFragDataLocationEXT) { + void **procp = (void **) &disp->GetFragDataLocationEXT; - if(!disp->GetFragDataLocationEXT) { - void ** procp = (void **) &disp->GetFragDataLocationEXT; - snprintf(symboln, sizeof(symboln), "%sGetFragDataLocationEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetFragDataLocationEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetFragDataLocationEXT) { + void **procp = (void **) &disp->GetFragDataLocationEXT; - if(!disp->GetFragDataLocationEXT) { - void ** procp = (void **) &disp->GetFragDataLocationEXT; - snprintf(symboln, sizeof(symboln), "%sGetFragDataLocation", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetFragDataLocation", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformuivEXT) { + void **procp = (void **) &disp->GetUniformuivEXT; - if(!disp->GetUniformuivEXT) { - void ** procp = (void **) &disp->GetUniformuivEXT; snprintf(symboln, sizeof(symboln), "%sGetUniformuivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetUniformuivEXT) { + void **procp = (void **) &disp->GetUniformuivEXT; - if(!disp->GetUniformuivEXT) { - void ** procp = (void **) &disp->GetUniformuivEXT; snprintf(symboln, sizeof(symboln), "%sGetUniformuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribIivEXT) { + void **procp = (void **) &disp->GetVertexAttribIivEXT; - if(!disp->GetVertexAttribIivEXT) { - void ** procp = (void **) &disp->GetVertexAttribIivEXT; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribIivEXT) { + void **procp = (void **) &disp->GetVertexAttribIivEXT; - if(!disp->GetVertexAttribIivEXT) { - void ** procp = (void **) &disp->GetVertexAttribIivEXT; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribIuivEXT) { + void **procp = (void **) &disp->GetVertexAttribIuivEXT; - if(!disp->GetVertexAttribIuivEXT) { - void ** procp = (void **) &disp->GetVertexAttribIuivEXT; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetVertexAttribIuivEXT) { + void **procp = (void **) &disp->GetVertexAttribIuivEXT; - if(!disp->GetVertexAttribIuivEXT) { - void ** procp = (void **) &disp->GetVertexAttribIuivEXT; - snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1uiEXT) { + void **procp = (void **) &disp->Uniform1uiEXT; - if(!disp->Uniform1uiEXT) { - void ** procp = (void **) &disp->Uniform1uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform1uiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1uiEXT) { + void **procp = (void **) &disp->Uniform1uiEXT; - if(!disp->Uniform1uiEXT) { - void ** procp = (void **) &disp->Uniform1uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform1ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1uivEXT) { + void **procp = (void **) &disp->Uniform1uivEXT; - if(!disp->Uniform1uivEXT) { - void ** procp = (void **) &disp->Uniform1uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform1uivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform1uivEXT) { + void **procp = (void **) &disp->Uniform1uivEXT; - if(!disp->Uniform1uivEXT) { - void ** procp = (void **) &disp->Uniform1uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform1uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2uiEXT) { + void **procp = (void **) &disp->Uniform2uiEXT; - if(!disp->Uniform2uiEXT) { - void ** procp = (void **) &disp->Uniform2uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform2uiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2uiEXT) { + void **procp = (void **) &disp->Uniform2uiEXT; - if(!disp->Uniform2uiEXT) { - void ** procp = (void **) &disp->Uniform2uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2uivEXT) { + void **procp = (void **) &disp->Uniform2uivEXT; - if(!disp->Uniform2uivEXT) { - void ** procp = (void **) &disp->Uniform2uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform2uivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform2uivEXT) { + void **procp = (void **) &disp->Uniform2uivEXT; - if(!disp->Uniform2uivEXT) { - void ** procp = (void **) &disp->Uniform2uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform2uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3uiEXT) { + void **procp = (void **) &disp->Uniform3uiEXT; - if(!disp->Uniform3uiEXT) { - void ** procp = (void **) &disp->Uniform3uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform3uiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3uiEXT) { + void **procp = (void **) &disp->Uniform3uiEXT; - if(!disp->Uniform3uiEXT) { - void ** procp = (void **) &disp->Uniform3uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3uivEXT) { + void **procp = (void **) &disp->Uniform3uivEXT; - if(!disp->Uniform3uivEXT) { - void ** procp = (void **) &disp->Uniform3uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform3uivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform3uivEXT) { + void **procp = (void **) &disp->Uniform3uivEXT; - if(!disp->Uniform3uivEXT) { - void ** procp = (void **) &disp->Uniform3uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform3uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4uiEXT) { + void **procp = (void **) &disp->Uniform4uiEXT; - if(!disp->Uniform4uiEXT) { - void ** procp = (void **) &disp->Uniform4uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform4uiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4uiEXT) { + void **procp = (void **) &disp->Uniform4uiEXT; - if(!disp->Uniform4uiEXT) { - void ** procp = (void **) &disp->Uniform4uiEXT; snprintf(symboln, sizeof(symboln), "%sUniform4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4uivEXT) { + void **procp = (void **) &disp->Uniform4uivEXT; - if(!disp->Uniform4uivEXT) { - void ** procp = (void **) &disp->Uniform4uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform4uivEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->Uniform4uivEXT) { + void **procp = (void **) &disp->Uniform4uivEXT; - if(!disp->Uniform4uivEXT) { - void ** procp = (void **) &disp->Uniform4uivEXT; snprintf(symboln, sizeof(symboln), "%sUniform4uiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1iEXT) { + void **procp = (void **) &disp->VertexAttribI1iEXT; - if(!disp->VertexAttribI1iEXT) { - void ** procp = (void **) &disp->VertexAttribI1iEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1iEXT) { + void **procp = (void **) &disp->VertexAttribI1iEXT; - if(!disp->VertexAttribI1iEXT) { - void ** procp = (void **) &disp->VertexAttribI1iEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI1i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1ivEXT) { + void **procp = (void **) &disp->VertexAttribI1ivEXT; - if(!disp->VertexAttribI1ivEXT) { - void ** procp = (void **) &disp->VertexAttribI1ivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1ivEXT) { + void **procp = (void **) &disp->VertexAttribI1ivEXT; - if(!disp->VertexAttribI1ivEXT) { - void ** procp = (void **) &disp->VertexAttribI1ivEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1uiEXT) { + void **procp = (void **) &disp->VertexAttribI1uiEXT; - if(!disp->VertexAttribI1uiEXT) { - void ** procp = (void **) &disp->VertexAttribI1uiEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1uiEXT) { + void **procp = (void **) &disp->VertexAttribI1uiEXT; - if(!disp->VertexAttribI1uiEXT) { - void ** procp = (void **) &disp->VertexAttribI1uiEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1uivEXT) { + void **procp = (void **) &disp->VertexAttribI1uivEXT; - if(!disp->VertexAttribI1uivEXT) { - void ** procp = (void **) &disp->VertexAttribI1uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI1uivEXT) { + void **procp = (void **) &disp->VertexAttribI1uivEXT; - if(!disp->VertexAttribI1uivEXT) { - void ** procp = (void **) &disp->VertexAttribI1uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2iEXT) { + void **procp = (void **) &disp->VertexAttribI2iEXT; - if(!disp->VertexAttribI2iEXT) { - void ** procp = (void **) &disp->VertexAttribI2iEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2iEXT) { + void **procp = (void **) &disp->VertexAttribI2iEXT; - if(!disp->VertexAttribI2iEXT) { - void ** procp = (void **) &disp->VertexAttribI2iEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI2i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2ivEXT) { + void **procp = (void **) &disp->VertexAttribI2ivEXT; - if(!disp->VertexAttribI2ivEXT) { - void ** procp = (void **) &disp->VertexAttribI2ivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2ivEXT) { + void **procp = (void **) &disp->VertexAttribI2ivEXT; - if(!disp->VertexAttribI2ivEXT) { - void ** procp = (void **) &disp->VertexAttribI2ivEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2uiEXT) { + void **procp = (void **) &disp->VertexAttribI2uiEXT; - if(!disp->VertexAttribI2uiEXT) { - void ** procp = (void **) &disp->VertexAttribI2uiEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2uiEXT) { + void **procp = (void **) &disp->VertexAttribI2uiEXT; - if(!disp->VertexAttribI2uiEXT) { - void ** procp = (void **) &disp->VertexAttribI2uiEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2uivEXT) { + void **procp = (void **) &disp->VertexAttribI2uivEXT; - if(!disp->VertexAttribI2uivEXT) { - void ** procp = (void **) &disp->VertexAttribI2uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI2uivEXT) { + void **procp = (void **) &disp->VertexAttribI2uivEXT; - if(!disp->VertexAttribI2uivEXT) { - void ** procp = (void **) &disp->VertexAttribI2uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3iEXT) { + void **procp = (void **) &disp->VertexAttribI3iEXT; - if(!disp->VertexAttribI3iEXT) { - void ** procp = (void **) &disp->VertexAttribI3iEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3iEXT) { + void **procp = (void **) &disp->VertexAttribI3iEXT; - if(!disp->VertexAttribI3iEXT) { - void ** procp = (void **) &disp->VertexAttribI3iEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI3i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3ivEXT) { + void **procp = (void **) &disp->VertexAttribI3ivEXT; - if(!disp->VertexAttribI3ivEXT) { - void ** procp = (void **) &disp->VertexAttribI3ivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3ivEXT) { + void **procp = (void **) &disp->VertexAttribI3ivEXT; - if(!disp->VertexAttribI3ivEXT) { - void ** procp = (void **) &disp->VertexAttribI3ivEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3uiEXT) { + void **procp = (void **) &disp->VertexAttribI3uiEXT; - if(!disp->VertexAttribI3uiEXT) { - void ** procp = (void **) &disp->VertexAttribI3uiEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3uiEXT) { + void **procp = (void **) &disp->VertexAttribI3uiEXT; - if(!disp->VertexAttribI3uiEXT) { - void ** procp = (void **) &disp->VertexAttribI3uiEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3uivEXT) { + void **procp = (void **) &disp->VertexAttribI3uivEXT; - if(!disp->VertexAttribI3uivEXT) { - void ** procp = (void **) &disp->VertexAttribI3uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI3uivEXT) { + void **procp = (void **) &disp->VertexAttribI3uivEXT; - if(!disp->VertexAttribI3uivEXT) { - void ** procp = (void **) &disp->VertexAttribI3uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4bvEXT) { + void **procp = (void **) &disp->VertexAttribI4bvEXT; - if(!disp->VertexAttribI4bvEXT) { - void ** procp = (void **) &disp->VertexAttribI4bvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4bvEXT) { + void **procp = (void **) &disp->VertexAttribI4bvEXT; - if(!disp->VertexAttribI4bvEXT) { - void ** procp = (void **) &disp->VertexAttribI4bvEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4iEXT) { + void **procp = (void **) &disp->VertexAttribI4iEXT; - if(!disp->VertexAttribI4iEXT) { - void ** procp = (void **) &disp->VertexAttribI4iEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4iEXT) { + void **procp = (void **) &disp->VertexAttribI4iEXT; - if(!disp->VertexAttribI4iEXT) { - void ** procp = (void **) &disp->VertexAttribI4iEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4i", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4ivEXT) { + void **procp = (void **) &disp->VertexAttribI4ivEXT; - if(!disp->VertexAttribI4ivEXT) { - void ** procp = (void **) &disp->VertexAttribI4ivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4ivEXT) { + void **procp = (void **) &disp->VertexAttribI4ivEXT; - if(!disp->VertexAttribI4ivEXT) { - void ** procp = (void **) &disp->VertexAttribI4ivEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4svEXT) { + void **procp = (void **) &disp->VertexAttribI4svEXT; - if(!disp->VertexAttribI4svEXT) { - void ** procp = (void **) &disp->VertexAttribI4svEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4svEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4svEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4svEXT) { + void **procp = (void **) &disp->VertexAttribI4svEXT; - if(!disp->VertexAttribI4svEXT) { - void ** procp = (void **) &disp->VertexAttribI4svEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4sv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4ubvEXT) { + void **procp = (void **) &disp->VertexAttribI4ubvEXT; - if(!disp->VertexAttribI4ubvEXT) { - void ** procp = (void **) &disp->VertexAttribI4ubvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4ubvEXT) { + void **procp = (void **) &disp->VertexAttribI4ubvEXT; - if(!disp->VertexAttribI4ubvEXT) { - void ** procp = (void **) &disp->VertexAttribI4ubvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4uiEXT) { + void **procp = (void **) &disp->VertexAttribI4uiEXT; - if(!disp->VertexAttribI4uiEXT) { - void ** procp = (void **) &disp->VertexAttribI4uiEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4uiEXT) { + void **procp = (void **) &disp->VertexAttribI4uiEXT; - if(!disp->VertexAttribI4uiEXT) { - void ** procp = (void **) &disp->VertexAttribI4uiEXT; snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ui", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4uivEXT) { + void **procp = (void **) &disp->VertexAttribI4uivEXT; - if(!disp->VertexAttribI4uivEXT) { - void ** procp = (void **) &disp->VertexAttribI4uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4uivEXT) { + void **procp = (void **) &disp->VertexAttribI4uivEXT; - if(!disp->VertexAttribI4uivEXT) { - void ** procp = (void **) &disp->VertexAttribI4uivEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4usvEXT) { + void **procp = (void **) &disp->VertexAttribI4usvEXT; - if(!disp->VertexAttribI4usvEXT) { - void ** procp = (void **) &disp->VertexAttribI4usvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribI4usvEXT) { + void **procp = (void **) &disp->VertexAttribI4usvEXT; - if(!disp->VertexAttribI4usvEXT) { - void ** procp = (void **) &disp->VertexAttribI4usvEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribIPointerEXT) { + void **procp = (void **) &disp->VertexAttribIPointerEXT; - if(!disp->VertexAttribIPointerEXT) { - void ** procp = (void **) &disp->VertexAttribIPointerEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->VertexAttribIPointerEXT) { + void **procp = (void **) &disp->VertexAttribIPointerEXT; - if(!disp->VertexAttribIPointerEXT) { - void ** procp = (void **) &disp->VertexAttribIPointerEXT; - snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureLayerEXT) { + void **procp = (void **) &disp->FramebufferTextureLayerEXT; - if(!disp->FramebufferTextureLayerEXT) { - void ** procp = (void **) &disp->FramebufferTextureLayerEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayer", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayer", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureLayerEXT) { + void **procp = (void **) &disp->FramebufferTextureLayerEXT; - if(!disp->FramebufferTextureLayerEXT) { - void ** procp = (void **) &disp->FramebufferTextureLayerEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerARB", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerARB", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->FramebufferTextureLayerEXT) { + void **procp = (void **) &disp->FramebufferTextureLayerEXT; - if(!disp->FramebufferTextureLayerEXT) { - void ** procp = (void **) &disp->FramebufferTextureLayerEXT; - snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorMaskIndexedEXT) { + void **procp = (void **) &disp->ColorMaskIndexedEXT; - if(!disp->ColorMaskIndexedEXT) { - void ** procp = (void **) &disp->ColorMaskIndexedEXT; - snprintf(symboln, sizeof(symboln), "%sColorMaskIndexedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sColorMaskIndexedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ColorMaskIndexedEXT) { + void **procp = (void **) &disp->ColorMaskIndexedEXT; - if(!disp->ColorMaskIndexedEXT) { - void ** procp = (void **) &disp->ColorMaskIndexedEXT; snprintf(symboln, sizeof(symboln), "%sColorMaski", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableIndexedEXT) { + void **procp = (void **) &disp->DisableIndexedEXT; - if(!disp->DisableIndexedEXT) { - void ** procp = (void **) &disp->DisableIndexedEXT; - snprintf(symboln, sizeof(symboln), "%sDisableIndexedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sDisableIndexedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->DisableIndexedEXT) { + void **procp = (void **) &disp->DisableIndexedEXT; - if(!disp->DisableIndexedEXT) { - void ** procp = (void **) &disp->DisableIndexedEXT; snprintf(symboln, sizeof(symboln), "%sDisablei", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableIndexedEXT) { + void **procp = (void **) &disp->EnableIndexedEXT; - if(!disp->EnableIndexedEXT) { - void ** procp = (void **) &disp->EnableIndexedEXT; snprintf(symboln, sizeof(symboln), "%sEnableIndexedEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EnableIndexedEXT) { + void **procp = (void **) &disp->EnableIndexedEXT; - if(!disp->EnableIndexedEXT) { - void ** procp = (void **) &disp->EnableIndexedEXT; snprintf(symboln, sizeof(symboln), "%sEnablei", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBooleanIndexedvEXT) { + void **procp = (void **) &disp->GetBooleanIndexedvEXT; - if(!disp->GetBooleanIndexedvEXT) { - void ** procp = (void **) &disp->GetBooleanIndexedvEXT; - snprintf(symboln, sizeof(symboln), "%sGetBooleanIndexedvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetBooleanIndexedvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetBooleanIndexedvEXT) { + void **procp = (void **) &disp->GetBooleanIndexedvEXT; - if(!disp->GetBooleanIndexedvEXT) { - void ** procp = (void **) &disp->GetBooleanIndexedvEXT; snprintf(symboln, sizeof(symboln), "%sGetBooleani_v", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetIntegerIndexedvEXT) { + void **procp = (void **) &disp->GetIntegerIndexedvEXT; - if(!disp->GetIntegerIndexedvEXT) { - void ** procp = (void **) &disp->GetIntegerIndexedvEXT; - snprintf(symboln, sizeof(symboln), "%sGetIntegerIndexedvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetIntegerIndexedvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetIntegerIndexedvEXT) { + void **procp = (void **) &disp->GetIntegerIndexedvEXT; - if(!disp->GetIntegerIndexedvEXT) { - void ** procp = (void **) &disp->GetIntegerIndexedvEXT; snprintf(symboln, sizeof(symboln), "%sGetIntegeri_v", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsEnabledIndexedEXT) { + void **procp = (void **) &disp->IsEnabledIndexedEXT; - if(!disp->IsEnabledIndexedEXT) { - void ** procp = (void **) &disp->IsEnabledIndexedEXT; - snprintf(symboln, sizeof(symboln), "%sIsEnabledIndexedEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sIsEnabledIndexedEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->IsEnabledIndexedEXT) { + void **procp = (void **) &disp->IsEnabledIndexedEXT; - if(!disp->IsEnabledIndexedEXT) { - void ** procp = (void **) &disp->IsEnabledIndexedEXT; snprintf(symboln, sizeof(symboln), "%sIsEnabledi", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearColorIiEXT) { + void **procp = (void **) &disp->ClearColorIiEXT; - if(!disp->ClearColorIiEXT) { - void ** procp = (void **) &disp->ClearColorIiEXT; snprintf(symboln, sizeof(symboln), "%sClearColorIiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ClearColorIuiEXT) { + void **procp = (void **) &disp->ClearColorIuiEXT; - if(!disp->ClearColorIuiEXT) { - void ** procp = (void **) &disp->ClearColorIuiEXT; snprintf(symboln, sizeof(symboln), "%sClearColorIuiEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterIivEXT) { + void **procp = (void **) &disp->GetTexParameterIivEXT; - if(!disp->GetTexParameterIivEXT) { - void ** procp = (void **) &disp->GetTexParameterIivEXT; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterIivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterIivEXT) { + void **procp = (void **) &disp->GetTexParameterIivEXT; - if(!disp->GetTexParameterIivEXT) { - void ** procp = (void **) &disp->GetTexParameterIivEXT; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterIiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterIuivEXT) { + void **procp = (void **) &disp->GetTexParameterIuivEXT; - if(!disp->GetTexParameterIuivEXT) { - void ** procp = (void **) &disp->GetTexParameterIuivEXT; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterIuivEXT) { + void **procp = (void **) &disp->GetTexParameterIuivEXT; - if(!disp->GetTexParameterIuivEXT) { - void ** procp = (void **) &disp->GetTexParameterIuivEXT; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuiv", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuiv", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterIivEXT) { + void **procp = (void **) &disp->TexParameterIivEXT; - if(!disp->TexParameterIivEXT) { - void ** procp = (void **) &disp->TexParameterIivEXT; - snprintf(symboln, sizeof(symboln), "%sTexParameterIivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexParameterIivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterIivEXT) { + void **procp = (void **) &disp->TexParameterIivEXT; - if(!disp->TexParameterIivEXT) { - void ** procp = (void **) &disp->TexParameterIivEXT; snprintf(symboln, sizeof(symboln), "%sTexParameterIiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterIuivEXT) { + void **procp = (void **) &disp->TexParameterIuivEXT; - if(!disp->TexParameterIuivEXT) { - void ** procp = (void **) &disp->TexParameterIuivEXT; - snprintf(symboln, sizeof(symboln), "%sTexParameterIuivEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTexParameterIuivEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TexParameterIuivEXT) { + void **procp = (void **) &disp->TexParameterIuivEXT; - if(!disp->TexParameterIuivEXT) { - void ** procp = (void **) &disp->TexParameterIuivEXT; snprintf(symboln, sizeof(symboln), "%sTexParameterIuiv", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginConditionalRenderNV) { + void **procp = (void **) &disp->BeginConditionalRenderNV; - if(!disp->BeginConditionalRenderNV) { - void ** procp = (void **) &disp->BeginConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginConditionalRenderNV) { + void **procp = (void **) &disp->BeginConditionalRenderNV; - if(!disp->BeginConditionalRenderNV) { - void ** procp = (void **) &disp->BeginConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndConditionalRenderNV) { + void **procp = (void **) &disp->EndConditionalRenderNV; - if(!disp->EndConditionalRenderNV) { - void ** procp = (void **) &disp->EndConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndConditionalRenderNV) { + void **procp = (void **) &disp->EndConditionalRenderNV; - if(!disp->EndConditionalRenderNV) { - void ** procp = (void **) &disp->EndConditionalRenderNV; - snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginTransformFeedbackEXT) { + void **procp = (void **) &disp->BeginTransformFeedbackEXT; - if(!disp->BeginTransformFeedbackEXT) { - void ** procp = (void **) &disp->BeginTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BeginTransformFeedbackEXT) { + void **procp = (void **) &disp->BeginTransformFeedbackEXT; - if(!disp->BeginTransformFeedbackEXT) { - void ** procp = (void **) &disp->BeginTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferBaseEXT) { + void **procp = (void **) &disp->BindBufferBaseEXT; - if(!disp->BindBufferBaseEXT) { - void ** procp = (void **) &disp->BindBufferBaseEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferBaseEXT) { + void **procp = (void **) &disp->BindBufferBaseEXT; - if(!disp->BindBufferBaseEXT) { - void ** procp = (void **) &disp->BindBufferBaseEXT; snprintf(symboln, sizeof(symboln), "%sBindBufferBase", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferOffsetEXT) { + void **procp = (void **) &disp->BindBufferOffsetEXT; - if(!disp->BindBufferOffsetEXT) { - void ** procp = (void **) &disp->BindBufferOffsetEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferOffsetEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferOffsetEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferRangeEXT) { + void **procp = (void **) &disp->BindBufferRangeEXT; - if(!disp->BindBufferRangeEXT) { - void ** procp = (void **) &disp->BindBufferRangeEXT; - snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->BindBufferRangeEXT) { + void **procp = (void **) &disp->BindBufferRangeEXT; - if(!disp->BindBufferRangeEXT) { - void ** procp = (void **) &disp->BindBufferRangeEXT; snprintf(symboln, sizeof(symboln), "%sBindBufferRange", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndTransformFeedbackEXT) { + void **procp = (void **) &disp->EndTransformFeedbackEXT; - if(!disp->EndTransformFeedbackEXT) { - void ** procp = (void **) &disp->EndTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EndTransformFeedbackEXT) { + void **procp = (void **) &disp->EndTransformFeedbackEXT; - if(!disp->EndTransformFeedbackEXT) { - void ** procp = (void **) &disp->EndTransformFeedbackEXT; - snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTransformFeedbackVaryingEXT) { + void **procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - if(!disp->GetTransformFeedbackVaryingEXT) { - void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTransformFeedbackVaryingEXT) { + void **procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - if(!disp->GetTransformFeedbackVaryingEXT) { - void ** procp = (void **) &disp->GetTransformFeedbackVaryingEXT; - snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TransformFeedbackVaryingsEXT) { + void **procp = (void **) &disp->TransformFeedbackVaryingsEXT; - if(!disp->TransformFeedbackVaryingsEXT) { - void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT; - snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TransformFeedbackVaryingsEXT) { + void **procp = (void **) &disp->TransformFeedbackVaryingsEXT; - if(!disp->TransformFeedbackVaryingsEXT) { - void ** procp = (void **) &disp->TransformFeedbackVaryingsEXT; - snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProvokingVertexEXT) { + void **procp = (void **) &disp->ProvokingVertexEXT; - if(!disp->ProvokingVertexEXT) { - void ** procp = (void **) &disp->ProvokingVertexEXT; - snprintf(symboln, sizeof(symboln), "%sProvokingVertexEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProvokingVertexEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProvokingVertexEXT) { + void **procp = (void **) &disp->ProvokingVertexEXT; - if(!disp->ProvokingVertexEXT) { - void ** procp = (void **) &disp->ProvokingVertexEXT; snprintf(symboln, sizeof(symboln), "%sProvokingVertex", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetTexParameterPointervAPPLE) { + void **procp = (void **) &disp->GetTexParameterPointervAPPLE; - if(!disp->GetTexParameterPointervAPPLE) { - void ** procp = (void **) &disp->GetTexParameterPointervAPPLE; - snprintf(symboln, sizeof(symboln), "%sGetTexParameterPointervAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetTexParameterPointervAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureRangeAPPLE) { + void **procp = (void **) &disp->TextureRangeAPPLE; - if(!disp->TextureRangeAPPLE) { - void ** procp = (void **) &disp->TextureRangeAPPLE; - snprintf(symboln, sizeof(symboln), "%sTextureRangeAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sTextureRangeAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetObjectParameterivAPPLE) { + void **procp = (void **) &disp->GetObjectParameterivAPPLE; - if(!disp->GetObjectParameterivAPPLE) { - void ** procp = (void **) &disp->GetObjectParameterivAPPLE; - snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ObjectPurgeableAPPLE) { + void **procp = (void **) &disp->ObjectPurgeableAPPLE; - if(!disp->ObjectPurgeableAPPLE) { - void ** procp = (void **) &disp->ObjectPurgeableAPPLE; - snprintf(symboln, sizeof(symboln), "%sObjectPurgeableAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sObjectPurgeableAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ObjectUnpurgeableAPPLE) { + void **procp = (void **) &disp->ObjectUnpurgeableAPPLE; - if(!disp->ObjectUnpurgeableAPPLE) { - void ** procp = (void **) &disp->ObjectUnpurgeableAPPLE; - snprintf(symboln, sizeof(symboln), "%sObjectUnpurgeableAPPLE", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sObjectUnpurgeableAPPLE", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ActiveProgramEXT) { + void **procp = (void **) &disp->ActiveProgramEXT; - if(!disp->ActiveProgramEXT) { - void ** procp = (void **) &disp->ActiveProgramEXT; snprintf(symboln, sizeof(symboln), "%sActiveProgramEXT", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->CreateShaderProgramEXT) { + void **procp = (void **) &disp->CreateShaderProgramEXT; - if(!disp->CreateShaderProgramEXT) { - void ** procp = (void **) &disp->CreateShaderProgramEXT; - snprintf(symboln, sizeof(symboln), "%sCreateShaderProgramEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sCreateShaderProgramEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->UseShaderProgramEXT) { + void **procp = (void **) &disp->UseShaderProgramEXT; - if(!disp->UseShaderProgramEXT) { - void ** procp = (void **) &disp->UseShaderProgramEXT; - snprintf(symboln, sizeof(symboln), "%sUseShaderProgramEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sUseShaderProgramEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->TextureBarrierNV) { + void **procp = (void **) &disp->TextureBarrierNV; - if(!disp->TextureBarrierNV) { - void ** procp = (void **) &disp->TextureBarrierNV; snprintf(symboln, sizeof(symboln), "%sTextureBarrierNV", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->StencilFuncSeparateATI) { + void **procp = (void **) &disp->StencilFuncSeparateATI; - if(!disp->StencilFuncSeparateATI) { - void ** procp = (void **) &disp->StencilFuncSeparateATI; - snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparateATI", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparateATI", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramEnvParameters4fvEXT) { + void **procp = (void **) &disp->ProgramEnvParameters4fvEXT; - if(!disp->ProgramEnvParameters4fvEXT) { - void ** procp = (void **) &disp->ProgramEnvParameters4fvEXT; - snprintf(symboln, sizeof(symboln), "%sProgramEnvParameters4fvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramEnvParameters4fvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->ProgramLocalParameters4fvEXT) { + void **procp = (void **) &disp->ProgramLocalParameters4fvEXT; - if(!disp->ProgramLocalParameters4fvEXT) { - void ** procp = (void **) &disp->ProgramLocalParameters4fvEXT; - snprintf(symboln, sizeof(symboln), "%sProgramLocalParameters4fvEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sProgramLocalParameters4fvEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjecti64vEXT) { + void **procp = (void **) &disp->GetQueryObjecti64vEXT; - if(!disp->GetQueryObjecti64vEXT) { - void ** procp = (void **) &disp->GetQueryObjecti64vEXT; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64vEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64vEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->GetQueryObjectui64vEXT) { + void **procp = (void **) &disp->GetQueryObjectui64vEXT; - if(!disp->GetQueryObjectui64vEXT) { - void ** procp = (void **) &disp->GetQueryObjectui64vEXT; - snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64vEXT", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64vEXT", + symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EGLImageTargetRenderbufferStorageOES) { + void **procp = (void **) &disp->EGLImageTargetRenderbufferStorageOES; - if(!disp->EGLImageTargetRenderbufferStorageOES) { - void ** procp = (void **) &disp->EGLImageTargetRenderbufferStorageOES; - snprintf(symboln, sizeof(symboln), "%sEGLImageTargetRenderbufferStorageOES", symbol_prefix); + snprintf(symboln, sizeof(symboln), + "%sEGLImageTargetRenderbufferStorageOES", symbol_prefix); *procp = dlsym(handle, symboln); } + if (!disp->EGLImageTargetTexture2DOES) { + void **procp = (void **) &disp->EGLImageTargetTexture2DOES; - if(!disp->EGLImageTargetTexture2DOES) { - void ** procp = (void **) &disp->EGLImageTargetTexture2DOES; - snprintf(symboln, sizeof(symboln), "%sEGLImageTargetTexture2DOES", symbol_prefix); + snprintf(symboln, sizeof(symboln), "%sEGLImageTargetTexture2DOES", + symbol_prefix); *procp = dlsym(handle, symboln); } - __glapi_gentable_set_remaining_noop(disp); return disp; } - diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h index e5c5449a9..f7e7c6c97 100644 --- a/xorg-server/glx/glapitable.h +++ b/xorg-server/glx/glapitable.h @@ -27,992 +27,990 @@ */ #if !defined( _GLAPI_TABLE_H_ ) -# define _GLAPI_TABLE_H_ +#define _GLAPI_TABLE_H_ #ifndef GLAPIENTRYP -# ifndef GLAPIENTRY -# define GLAPIENTRY -# endif - -# define GLAPIENTRYP GLAPIENTRY * +#ifndef GLAPIENTRY +#define GLAPIENTRY #endif +#define GLAPIENTRYP GLAPIENTRY * +#endif -struct _glapi_table -{ - void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ - void (GLAPIENTRYP EndList)(void); /* 1 */ - void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ - void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ - void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ - GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ - void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ - void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ - void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ - void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ - void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ - void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ - void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ - void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ - void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ - void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ - void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ - void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ - void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ - void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ - void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ - void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ - void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ - void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ - void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ - void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ - void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ - void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ - void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ - void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ - void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ - void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ - void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ - void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ - void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ - void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ - void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ - void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ - void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ - void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ - void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ - void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ - void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ - void (GLAPIENTRYP End)(void); /* 43 */ - void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ - void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ - void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ - void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ - void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ - void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ - void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ - void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ - void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ - void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ - void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ - void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ - void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ - void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ - void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ - void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ - void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ - void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ - void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ - void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ - void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ - void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ - void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ - void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ - void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ - void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ - void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ - void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ - void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ - void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ - void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ - void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ - void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ - void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ - void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ - void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ - void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ - void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ - void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ - void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ - void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ - void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ - void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ - void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ - void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ - void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ - void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ - void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ - void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ - void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ - void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ - void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ - void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ - void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ - void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ - void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ - void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ - void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ - void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ - void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ - void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ - void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ - void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ - void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ - void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ - void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ - void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ - void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ - void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ - void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ - void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ - void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ - void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ - void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ - void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ - void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ - void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ - void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ - void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ - void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ - void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ - void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ - void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ - void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ - void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ - void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ - void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ - void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ - void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ - void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ - void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ - void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ - void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ - void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ - void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ - void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ - void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ - void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ - void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ - void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ - void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ - void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ - void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ - void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ - void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ - void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ - void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ - void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ - void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ - void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ - void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ - void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ - void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ - void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ - void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ - void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ - void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ - void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ - void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ - void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ - void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ - void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ - void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ - void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ - void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ - void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ - void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ - void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ - void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ - void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ - void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ - void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ - void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ - void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ - void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ - void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ - void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ - void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ - void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ - void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ - void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ - void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ - void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ - void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ - void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ - void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ - void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ - void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ - void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ - void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ - void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ - void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ - GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ - void (GLAPIENTRYP InitNames)(void); /* 197 */ - void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ - void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ - void (GLAPIENTRYP PopName)(void); /* 200 */ - void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ - void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ - void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ - void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ - void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ - void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ - void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ - void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ - void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ - void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ - void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ - void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ - void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ - void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ - void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ - void (GLAPIENTRYP Finish)(void); /* 216 */ - void (GLAPIENTRYP Flush)(void); /* 217 */ - void (GLAPIENTRYP PopAttrib)(void); /* 218 */ - void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ - void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ - void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ - void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ - void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ - void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ - void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ - void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ - void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ - void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ - void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ - void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ - void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ - void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ - void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ - void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ - void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ - void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ - void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ - void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ - void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ - void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ - void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ - void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ - void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ - void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ - void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ - void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ - void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ - void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ - void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ - void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ - void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ - void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ - void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ - void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ - void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ - void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ - void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ - void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ - void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ - void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ - GLenum (GLAPIENTRYP GetError)(void); /* 261 */ - void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ - void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ - void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ - void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ - void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ - void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ - void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ - void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ - void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ - void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ - void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ - void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ - void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ - const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ - void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ - void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ - void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ - void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ - void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ - void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ - void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ - void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ - void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ - void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ - GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ - GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ - void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ - void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ - void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ - void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ - void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ - void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ - void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ - void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ - void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ - void (GLAPIENTRYP PopMatrix)(void); /* 297 */ - void (GLAPIENTRYP PushMatrix)(void); /* 298 */ - void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ - void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ - void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ - void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ - void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ - void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ - void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ - void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ - void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ - void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ - void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ - void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ - void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ - void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ - void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ - void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ - void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ - void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ - void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ - void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ - void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ - void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ - void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ - GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ - void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ - void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ - void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ - void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ - void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ - void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ - void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ - GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ - void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ - void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ - void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ - void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ - void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ - void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ - void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ - void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ - void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ - void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ - void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ - void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ - void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ - void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ - void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ - void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ - void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ - void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ - void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ - void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ - void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ - void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ - void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ - void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ - void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ - void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ - void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ - void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ - void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ - void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ - void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ - void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ - void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ - void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ - void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ - void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ - void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ - void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ - void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ - void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ - void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ - void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ - void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ - void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ - void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ - void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ - void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ - void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ - void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ - void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ - void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ - void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ - void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ - void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ - void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ - void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ - void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ - void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ - void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ - void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ - void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ - void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ - void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ - void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ - void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ - void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ - void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ - void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ - void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ - void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ - void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ - void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ - void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ - void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ - void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ - void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ - void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ - void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ - GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ - GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ - void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ - void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ - void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ - void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ - void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ - void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ - void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ - void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ - GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ - GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ - void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ - void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ - void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ - void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ - void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ - void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ - void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ - void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ - void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ - void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */ - void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */ - void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ - void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ - void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ - const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */ - void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ - void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ - void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */ - void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */ - void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */ - void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */ - void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */ - void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */ - void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */ - void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */ - void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ - void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ - void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ - void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ - void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ - void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ - void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */ - void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */ - void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */ - void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */ - void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */ - void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */ - void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */ - void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */ - void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */ - void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */ - void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */ - void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */ - void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ - void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */ - void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ - void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */ - void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ - void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */ - void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ - void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */ - void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ - void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */ - void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */ - void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */ - void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */ - void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */ - void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */ - void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */ - void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */ - void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */ - void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */ - void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */ - void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */ - void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ - void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */ - void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ - void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */ - void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ - void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */ - void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */ - void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */ - void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */ - void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ - void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */ - void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */ - void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */ - void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */ - void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ - void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */ - void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ - void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */ - void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */ - void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ - void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */ - void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */ - void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */ - void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */ - void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ - void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */ - void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ - void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ - void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */ - void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */ - void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */ - void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ - GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */ - GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */ - GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */ - void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */ - void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */ - void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */ - void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */ - void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */ - void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */ - void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */ - GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */ - void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */ - void (GLAPIENTRYP ClampColorARB)(GLenum target, GLenum clamp); /* 572 */ - void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */ - void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */ - void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */ - void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */ - void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */ - void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 578 */ - void (GLAPIENTRYP VertexAttribDivisorARB)(GLuint index, GLuint divisor); /* 579 */ - void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */ - GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */ - void (GLAPIENTRYP TexBufferARB)(GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */ - void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 583 */ - void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 584 */ - void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */ - GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */ - void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 587 */ - GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 588 */ - void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 589 */ - void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */ - GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 591 */ - void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */ - void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */ - void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 594 */ - void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 595 */ - void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 596 */ - void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 597 */ - void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 598 */ - void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 599 */ - void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 600 */ - void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 601 */ - void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 602 */ - void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 603 */ - void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 604 */ - void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 605 */ - void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 606 */ - void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 607 */ - GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 608 */ - void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 609 */ - void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 610 */ - void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 611 */ - void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */ - void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 613 */ - void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 614 */ - void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 615 */ - void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 616 */ - void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 617 */ - void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 618 */ - void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 619 */ - void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 620 */ - void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 621 */ - void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 622 */ - void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 623 */ - void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 624 */ - void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 625 */ - void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 626 */ - void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 627 */ - void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 628 */ - void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 629 */ - void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 630 */ - void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 631 */ - void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 632 */ - void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 633 */ - void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 634 */ - void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 635 */ - void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 636 */ - void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 637 */ - void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 638 */ - void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */ - void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */ - void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */ - void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */ - void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */ - void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */ - void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */ - void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */ - void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 647 */ - void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 648 */ - void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 649 */ - void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 650 */ - void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 651 */ - void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 652 */ - void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 653 */ - void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 654 */ - void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 655 */ - void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 656 */ - GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 657 */ - void (GLAPIENTRYP PauseTransformFeedback)(void); /* 658 */ - void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 659 */ - void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 660 */ - void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 661 */ - void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 662 */ - void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 663 */ - void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 664 */ - GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 665 */ - void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 666 */ - void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 667 */ - void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 668 */ - void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */ - void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 670 */ - void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 671 */ - void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 672 */ - void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */ - void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 674 */ - void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 675 */ - void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 676 */ - void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 677 */ - void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 678 */ - void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 679 */ - void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 680 */ - void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 681 */ - void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 682 */ - void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 683 */ - void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 684 */ - void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 685 */ - void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 686 */ - void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 687 */ - void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 688 */ - void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 689 */ - void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 690 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 691 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 692 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 693 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 694 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 695 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 696 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 697 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 698 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 699 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 700 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 702 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 703 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 704 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 705 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 706 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 707 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 708 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 709 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 710 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 711 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 712 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 713 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 714 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 715 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 716 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 717 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 718 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 719 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 720 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 721 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 722 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 723 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 724 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 725 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 726 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 727 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 728 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 730 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 731 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 732 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 733 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 734 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 735 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 736 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 737 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 740 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 741 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 742 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 743 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 744 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 745 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 746 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 747 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 748 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 749 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 750 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 751 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 752 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 753 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 754 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 755 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 756 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 757 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 758 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 759 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 760 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 761 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 762 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 763 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 764 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 765 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 766 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 767 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 768 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 769 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 770 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 771 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 772 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 773 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 774 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 775 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 776 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 777 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 778 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 779 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 780 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 781 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 782 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 783 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 784 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 786 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 787 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 788 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 789 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 790 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 791 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 792 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 793 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 794 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 795 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 796 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 797 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 798 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 799 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 800 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 801 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 802 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 803 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 804 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 805 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 806 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 807 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 808 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 809 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 810 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 811 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 812 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 813 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 814 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 815 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 816 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 817 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 818 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 819 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 820 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 821 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 822 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 823 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 824 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 825 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 826 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 827 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 828 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 829 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 830 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 832 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 833 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 834 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 835 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 836 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 837 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 838 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 839 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 840 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 841 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 842 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 843 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 844 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 845 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 846 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 847 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 848 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 849 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 850 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 851 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 852 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 853 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 854 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 855 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 856 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 857 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 858 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 859 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 860 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 861 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 862 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 863 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 864 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 865 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 866 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 867 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 868 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 869 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 870 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 871 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 872 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 873 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 874 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 875 */ - void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 876 */ - void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 877 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 878 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 879 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 880 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 881 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 882 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 883 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 884 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 885 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 886 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 887 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 888 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 889 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 890 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 891 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 892 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 893 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 894 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 895 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 896 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 897 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 898 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 899 */ - void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 900 */ - GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 901 */ - void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 902 */ - void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 903 */ - void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 904 */ - void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 905 */ - void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 906 */ - void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 907 */ - void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 908 */ - void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 909 */ - void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 910 */ - void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 911 */ - void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 912 */ - void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 913 */ - void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 914 */ - void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 915 */ - void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 916 */ - void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 917 */ - void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 918 */ - void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 919 */ - void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 920 */ - void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 921 */ - void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 922 */ - void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 923 */ - void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 924 */ - void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 925 */ - void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 926 */ - void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 927 */ - void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 928 */ - void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 929 */ - void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 930 */ - void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 931 */ - void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 932 */ - void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 933 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 934 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 936 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 937 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 938 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 939 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 940 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 941 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 942 */ - void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 943 */ - void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 944 */ - void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 945 */ - void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 946 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 947 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 948 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 949 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 950 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 951 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 953 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 954 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 955 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 956 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 957 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 958 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 959 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 960 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 961 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 962 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 963 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 964 */ - void (GLAPIENTRYP TextureBarrierNV)(void); /* 965 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 966 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 967 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 968 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 969 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 970 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 971 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 972 */ +struct _glapi_table { + void (GLAPIENTRYP NewList) (GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList) (void); /* 1 */ + void (GLAPIENTRYP CallList) (GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists) (GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists) (GLuint list, GLsizei range); /* 4 */ + GLuint(GLAPIENTRYP GenLists) (GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase) (GLuint base); /* 6 */ + void (GLAPIENTRYP Begin) (GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b) (GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv) (const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d) (GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv) (const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f) (GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv) (const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i) (GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv) (const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s) (GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv) (const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub) (GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv) (const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui) (GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv) (const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us) (GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv) (const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv) (const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv) (const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv) (const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i) (GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv) (const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s) (GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv) (const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv) (const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui) (GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv) (const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us) (GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv) (const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag) (GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv) (const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End) (void); /* 43 */ + void (GLAPIENTRYP Indexd) (GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv) (const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf) (GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv) (const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi) (GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv) (const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs) (GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv) (const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b) (GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv) (const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d) (GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv) (const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f) (GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv) (const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i) (GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv) (const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s) (GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv) (const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d) (GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv) (const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f) (GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv) (const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i) (GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv) (const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s) (GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv) (const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d) (GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv) (const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f) (GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv) (const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i) (GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv) (const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s) (GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv) (const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv) (const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv) (const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i) (GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv) (const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s) (GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv) (const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv) (const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv) (const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti) (GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv) (const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects) (GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv) (const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d) (GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv) (const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f) (GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv) (const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i) (GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv) (const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s) (GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv) (const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d) (GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv) (const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f) (GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv) (const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i) (GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv) (const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s) (GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv) (const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d) (GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv) (const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f) (GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv) (const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i) (GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv) (const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s) (GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv) (const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d) (GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv) (const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f) (GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv) (const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i) (GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv) (const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s) (GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv) (const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d) (GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv) (const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f) (GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv) (const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i) (GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv) (const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s) (GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv) (const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d) (GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv) (const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f) (GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv) (const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i) (GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv) (const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s) (GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv) (const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv) (const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv) (const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i) (GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv) (const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s) (GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv) (const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane) (GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial) (GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace) (GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf) (GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv) (GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi) (GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv) (GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace) (GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint) (GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf) (GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv) (GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti) (GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv) (GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf) (GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv) (GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli) (GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv) (GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple) (GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth) (GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf) (GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv) (GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali) (GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv) (GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize) (GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode) (GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple) (const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor) (GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel) (GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf) (GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv) (GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri) (GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv) (GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf) (GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv) (GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi) (GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv) (GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend) (GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv) (GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf) (GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv) (GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni) (GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv) (GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer) (GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer) (GLsizei size, GLuint * buffer); /* 195 */ + GLint(GLAPIENTRYP RenderMode) (GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames) (void); /* 197 */ + void (GLAPIENTRYP LoadName) (GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough) (GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName) (void); /* 200 */ + void (GLAPIENTRYP PushName) (GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer) (GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear) (GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex) (GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil) (GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth) (GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask) (GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask) (GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask) (GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum) (GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable) (GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable) (GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish) (void); /* 216 */ + void (GLAPIENTRYP Flush) (void); /* 217 */ + void (GLAPIENTRYP PopAttrib) (void); /* 218 */ + void (GLAPIENTRYP PushAttrib) (GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d) (GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f) (GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d) (GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv) (const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f) (GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv) (const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d) (GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv) (const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f) (GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv) (const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1) (GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1) (GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2) (GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc) (GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc) (GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp) (GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc) (GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp) (GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc) (GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom) (GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf) (GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi) (GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref) (GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei) (GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv) (GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv) (GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv) (GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer) (GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv) (GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane) (GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev) (GLenum pname, GLdouble * params); /* 260 */ + GLenum(GLAPIENTRYP GetError) (void); /* 261 */ + void (GLAPIENTRYP GetFloatv) (GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv) (GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv) (GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv) (GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv) (GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv) (GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv) (GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv) (GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv) (GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv) (GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv) (GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv) (GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple) (GLubyte * mask); /* 274 */ + const GLubyte *(GLAPIENTRYP GetString) (GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv) (GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv) (GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv) (GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv) (GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv) (GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv) (GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean(GLAPIENTRYP IsEnabled) (GLenum cap); /* 286 */ + GLboolean(GLAPIENTRYP IsList) (GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange) (GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity) (void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf) (const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd) (const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode) (GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf) (const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd) (const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix) (void); /* 297 */ + void (GLAPIENTRYP PushMatrix) (void); /* 298 */ + void (GLAPIENTRYP Rotated) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled) (GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef) (GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated) (GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef) (GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport) (GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement) (GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture) (GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState) (GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays) (GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer) (GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState) (GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer) (GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub) (GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv) (const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays) (GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer) (GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset) (GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean(GLAPIENTRYP AreTexturesResident) (GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures) (GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures) (GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv) (GLenum pname, GLvoid ** params); /* 329 */ + GLboolean(GLAPIENTRYP IsTexture) (GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures) (GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib) (void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib) (GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation) (GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv) (GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv) (GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable) (GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv) (GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf) (GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv) (GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri) (GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv) (GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter) (GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv) (GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter) (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv) (GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv) (GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax) (GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram) (GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax) (GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTextureARB) (GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTextureARB) (GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1dARB) (GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dvARB) (GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB) (GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB) (GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1iARB) (GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1ivARB) (GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1sARB) (GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1svARB) (GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2dARB) (GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dvARB) (GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB) (GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB) (GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2iARB) (GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2ivARB) (GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2sARB) (GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2svARB) (GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dvARB) (GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB) (GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3iARB) (GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3ivARB) (GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3sARB) (GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3svARB) (GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dvARB) (GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB) (GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4iARB) (GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4ivARB) (GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4sARB) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4svARB) (GLenum target, const GLshort * v); /* 407 */ + void (GLAPIENTRYP AttachShader) (GLuint program, GLuint shader); /* 408 */ + GLuint(GLAPIENTRYP CreateProgram) (void); /* 409 */ + GLuint(GLAPIENTRYP CreateShader) (GLenum type); /* 410 */ + void (GLAPIENTRYP DeleteProgram) (GLuint program); /* 411 */ + void (GLAPIENTRYP DeleteShader) (GLuint program); /* 412 */ + void (GLAPIENTRYP DetachShader) (GLuint program, GLuint shader); /* 413 */ + void (GLAPIENTRYP GetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ + void (GLAPIENTRYP GetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ + void (GLAPIENTRYP GetProgramiv) (GLuint program, GLenum pname, GLint * params); /* 416 */ + void (GLAPIENTRYP GetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ + void (GLAPIENTRYP GetShaderiv) (GLuint shader, GLenum pname, GLint * params); /* 418 */ + GLboolean(GLAPIENTRYP IsProgram) (GLuint program); /* 419 */ + GLboolean(GLAPIENTRYP IsShader) (GLuint shader); /* 420 */ + void (GLAPIENTRYP StencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ + void (GLAPIENTRYP StencilMaskSeparate) (GLenum face, GLuint mask); /* 422 */ + void (GLAPIENTRYP StencilOpSeparate) (GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ + void (GLAPIENTRYP UniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ + void (GLAPIENTRYP UniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ + void (GLAPIENTRYP UniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ + void (GLAPIENTRYP UniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ + void (GLAPIENTRYP UniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ + void (GLAPIENTRYP UniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ + void (GLAPIENTRYP ClampColor) (GLenum target, GLenum clamp); /* 430 */ + void (GLAPIENTRYP ClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */ + void (GLAPIENTRYP ClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ + void (GLAPIENTRYP ClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ + void (GLAPIENTRYP ClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ + const GLubyte *(GLAPIENTRYP GetStringi) (GLenum name, GLuint index); /* 435 */ + void (GLAPIENTRYP TexBuffer) (GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ + void (GLAPIENTRYP FramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ + void (GLAPIENTRYP GetBufferParameteri64v) (GLenum target, GLenum pname, GLint64 * params); /* 438 */ + void (GLAPIENTRYP GetInteger64i_v) (GLenum cap, GLuint index, GLint64 * data); /* 439 */ + void (GLAPIENTRYP VertexAttribDivisor) (GLuint index, GLuint divisor); /* 440 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB) (const GLdouble * m); /* 441 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB) (const GLfloat * m); /* 442 */ + void (GLAPIENTRYP MultTransposeMatrixdARB) (const GLdouble * m); /* 443 */ + void (GLAPIENTRYP MultTransposeMatrixfARB) (const GLfloat * m); /* 444 */ + void (GLAPIENTRYP SampleCoverageARB) (GLclampf value, GLboolean invert); /* 445 */ + void (GLAPIENTRYP CompressedTexImage1DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ + void (GLAPIENTRYP CompressedTexImage2DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ + void (GLAPIENTRYP CompressedTexImage3DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ + void (GLAPIENTRYP GetCompressedTexImageARB) (GLenum target, GLint level, GLvoid * img); /* 452 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB) (GLuint index); /* 453 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB) (GLuint index); /* 454 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB) (GLenum target, GLuint index, GLdouble * params); /* 455 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB) (GLenum target, GLuint index, GLfloat * params); /* 456 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB) (GLenum target, GLuint index, GLdouble * params); /* 457 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB) (GLenum target, GLuint index, GLfloat * params); /* 458 */ + void (GLAPIENTRYP GetProgramStringARB) (GLenum target, GLenum pname, GLvoid * string); /* 459 */ + void (GLAPIENTRYP GetProgramivARB) (GLenum target, GLenum pname, GLint * params); /* 460 */ + void (GLAPIENTRYP GetVertexAttribdvARB) (GLuint index, GLenum pname, GLdouble * params); /* 461 */ + void (GLAPIENTRYP GetVertexAttribfvARB) (GLuint index, GLenum pname, GLfloat * params); /* 462 */ + void (GLAPIENTRYP GetVertexAttribivARB) (GLuint index, GLenum pname, GLint * params); /* 463 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB) (GLenum target, GLuint index, const GLdouble * params); /* 465 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB) (GLenum target, GLuint index, const GLfloat * params); /* 467 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB) (GLenum target, GLuint index, const GLdouble * params); /* 469 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB) (GLenum target, GLuint index, const GLfloat * params); /* 471 */ + void (GLAPIENTRYP ProgramStringARB) (GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ + void (GLAPIENTRYP VertexAttrib1dARB) (GLuint index, GLdouble x); /* 473 */ + void (GLAPIENTRYP VertexAttrib1dvARB) (GLuint index, const GLdouble * v); /* 474 */ + void (GLAPIENTRYP VertexAttrib1fARB) (GLuint index, GLfloat x); /* 475 */ + void (GLAPIENTRYP VertexAttrib1fvARB) (GLuint index, const GLfloat * v); /* 476 */ + void (GLAPIENTRYP VertexAttrib1sARB) (GLuint index, GLshort x); /* 477 */ + void (GLAPIENTRYP VertexAttrib1svARB) (GLuint index, const GLshort * v); /* 478 */ + void (GLAPIENTRYP VertexAttrib2dARB) (GLuint index, GLdouble x, GLdouble y); /* 479 */ + void (GLAPIENTRYP VertexAttrib2dvARB) (GLuint index, const GLdouble * v); /* 480 */ + void (GLAPIENTRYP VertexAttrib2fARB) (GLuint index, GLfloat x, GLfloat y); /* 481 */ + void (GLAPIENTRYP VertexAttrib2fvARB) (GLuint index, const GLfloat * v); /* 482 */ + void (GLAPIENTRYP VertexAttrib2sARB) (GLuint index, GLshort x, GLshort y); /* 483 */ + void (GLAPIENTRYP VertexAttrib2svARB) (GLuint index, const GLshort * v); /* 484 */ + void (GLAPIENTRYP VertexAttrib3dARB) (GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ + void (GLAPIENTRYP VertexAttrib3dvARB) (GLuint index, const GLdouble * v); /* 486 */ + void (GLAPIENTRYP VertexAttrib3fARB) (GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ + void (GLAPIENTRYP VertexAttrib3fvARB) (GLuint index, const GLfloat * v); /* 488 */ + void (GLAPIENTRYP VertexAttrib3sARB) (GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ + void (GLAPIENTRYP VertexAttrib3svARB) (GLuint index, const GLshort * v); /* 490 */ + void (GLAPIENTRYP VertexAttrib4NbvARB) (GLuint index, const GLbyte * v); /* 491 */ + void (GLAPIENTRYP VertexAttrib4NivARB) (GLuint index, const GLint * v); /* 492 */ + void (GLAPIENTRYP VertexAttrib4NsvARB) (GLuint index, const GLshort * v); /* 493 */ + void (GLAPIENTRYP VertexAttrib4NubARB) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ + void (GLAPIENTRYP VertexAttrib4NubvARB) (GLuint index, const GLubyte * v); /* 495 */ + void (GLAPIENTRYP VertexAttrib4NuivARB) (GLuint index, const GLuint * v); /* 496 */ + void (GLAPIENTRYP VertexAttrib4NusvARB) (GLuint index, const GLushort * v); /* 497 */ + void (GLAPIENTRYP VertexAttrib4bvARB) (GLuint index, const GLbyte * v); /* 498 */ + void (GLAPIENTRYP VertexAttrib4dARB) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ + void (GLAPIENTRYP VertexAttrib4dvARB) (GLuint index, const GLdouble * v); /* 500 */ + void (GLAPIENTRYP VertexAttrib4fARB) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ + void (GLAPIENTRYP VertexAttrib4fvARB) (GLuint index, const GLfloat * v); /* 502 */ + void (GLAPIENTRYP VertexAttrib4ivARB) (GLuint index, const GLint * v); /* 503 */ + void (GLAPIENTRYP VertexAttrib4sARB) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ + void (GLAPIENTRYP VertexAttrib4svARB) (GLuint index, const GLshort * v); /* 505 */ + void (GLAPIENTRYP VertexAttrib4ubvARB) (GLuint index, const GLubyte * v); /* 506 */ + void (GLAPIENTRYP VertexAttrib4uivARB) (GLuint index, const GLuint * v); /* 507 */ + void (GLAPIENTRYP VertexAttrib4usvARB) (GLuint index, const GLushort * v); /* 508 */ + void (GLAPIENTRYP VertexAttribPointerARB) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ + void (GLAPIENTRYP BindBufferARB) (GLenum target, GLuint buffer); /* 510 */ + void (GLAPIENTRYP BufferDataARB) (GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ + void (GLAPIENTRYP BufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ + void (GLAPIENTRYP DeleteBuffersARB) (GLsizei n, const GLuint * buffer); /* 513 */ + void (GLAPIENTRYP GenBuffersARB) (GLsizei n, GLuint * buffer); /* 514 */ + void (GLAPIENTRYP GetBufferParameterivARB) (GLenum target, GLenum pname, GLint * params); /* 515 */ + void (GLAPIENTRYP GetBufferPointervARB) (GLenum target, GLenum pname, GLvoid ** params); /* 516 */ + void (GLAPIENTRYP GetBufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ + GLboolean(GLAPIENTRYP IsBufferARB) (GLuint buffer); /* 518 */ + GLvoid *(GLAPIENTRYP MapBufferARB) (GLenum target, GLenum access); /* 519 */ + GLboolean(GLAPIENTRYP UnmapBufferARB) (GLenum target); /* 520 */ + void (GLAPIENTRYP BeginQueryARB) (GLenum target, GLuint id); /* 521 */ + void (GLAPIENTRYP DeleteQueriesARB) (GLsizei n, const GLuint * ids); /* 522 */ + void (GLAPIENTRYP EndQueryARB) (GLenum target); /* 523 */ + void (GLAPIENTRYP GenQueriesARB) (GLsizei n, GLuint * ids); /* 524 */ + void (GLAPIENTRYP GetQueryObjectivARB) (GLuint id, GLenum pname, GLint * params); /* 525 */ + void (GLAPIENTRYP GetQueryObjectuivARB) (GLuint id, GLenum pname, GLuint * params); /* 526 */ + void (GLAPIENTRYP GetQueryivARB) (GLenum target, GLenum pname, GLint * params); /* 527 */ + GLboolean(GLAPIENTRYP IsQueryARB) (GLuint id); /* 528 */ + void (GLAPIENTRYP AttachObjectARB) (GLhandleARB containerObj, GLhandleARB obj); /* 529 */ + void (GLAPIENTRYP CompileShaderARB) (GLhandleARB shader); /* 530 */ + GLhandleARB(GLAPIENTRYP CreateProgramObjectARB) (void); /* 531 */ + GLhandleARB(GLAPIENTRYP CreateShaderObjectARB) (GLenum shaderType); /* 532 */ + void (GLAPIENTRYP DeleteObjectARB) (GLhandleARB obj); /* 533 */ + void (GLAPIENTRYP DetachObjectARB) (GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ + void (GLAPIENTRYP GetActiveUniformARB) (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ + void (GLAPIENTRYP GetAttachedObjectsARB) (GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ + GLhandleARB(GLAPIENTRYP GetHandleARB) (GLenum pname); /* 537 */ + void (GLAPIENTRYP GetInfoLogARB) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ + void (GLAPIENTRYP GetObjectParameterfvARB) (GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ + void (GLAPIENTRYP GetObjectParameterivARB) (GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ + void (GLAPIENTRYP GetShaderSourceARB) (GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ + GLint(GLAPIENTRYP GetUniformLocationARB) (GLhandleARB program, const GLcharARB * name); /* 542 */ + void (GLAPIENTRYP GetUniformfvARB) (GLhandleARB program, GLint location, GLfloat * params); /* 543 */ + void (GLAPIENTRYP GetUniformivARB) (GLhandleARB program, GLint location, GLint * params); /* 544 */ + void (GLAPIENTRYP LinkProgramARB) (GLhandleARB program); /* 545 */ + void (GLAPIENTRYP ShaderSourceARB) (GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ + void (GLAPIENTRYP Uniform1fARB) (GLint location, GLfloat v0); /* 547 */ + void (GLAPIENTRYP Uniform1fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 548 */ + void (GLAPIENTRYP Uniform1iARB) (GLint location, GLint v0); /* 549 */ + void (GLAPIENTRYP Uniform1ivARB) (GLint location, GLsizei count, const GLint * value); /* 550 */ + void (GLAPIENTRYP Uniform2fARB) (GLint location, GLfloat v0, GLfloat v1); /* 551 */ + void (GLAPIENTRYP Uniform2fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 552 */ + void (GLAPIENTRYP Uniform2iARB) (GLint location, GLint v0, GLint v1); /* 553 */ + void (GLAPIENTRYP Uniform2ivARB) (GLint location, GLsizei count, const GLint * value); /* 554 */ + void (GLAPIENTRYP Uniform3fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ + void (GLAPIENTRYP Uniform3fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 556 */ + void (GLAPIENTRYP Uniform3iARB) (GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ + void (GLAPIENTRYP Uniform3ivARB) (GLint location, GLsizei count, const GLint * value); /* 558 */ + void (GLAPIENTRYP Uniform4fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ + void (GLAPIENTRYP Uniform4fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 560 */ + void (GLAPIENTRYP Uniform4iARB) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ + void (GLAPIENTRYP Uniform4ivARB) (GLint location, GLsizei count, const GLint * value); /* 562 */ + void (GLAPIENTRYP UniformMatrix2fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ + void (GLAPIENTRYP UniformMatrix3fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ + void (GLAPIENTRYP UniformMatrix4fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ + void (GLAPIENTRYP UseProgramObjectARB) (GLhandleARB program); /* 566 */ + void (GLAPIENTRYP ValidateProgramARB) (GLhandleARB program); /* 567 */ + void (GLAPIENTRYP BindAttribLocationARB) (GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ + void (GLAPIENTRYP GetActiveAttribARB) (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ + GLint(GLAPIENTRYP GetAttribLocationARB) (GLhandleARB program, const GLcharARB * name); /* 570 */ + void (GLAPIENTRYP DrawBuffersARB) (GLsizei n, const GLenum * bufs); /* 571 */ + void (GLAPIENTRYP ClampColorARB) (GLenum target, GLenum clamp); /* 572 */ + void (GLAPIENTRYP DrawArraysInstancedARB) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */ + void (GLAPIENTRYP DrawElementsInstancedARB) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */ + void (GLAPIENTRYP RenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */ + void (GLAPIENTRYP FramebufferTextureARB) (GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */ + void (GLAPIENTRYP FramebufferTextureFaceARB) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */ + void (GLAPIENTRYP ProgramParameteriARB) (GLuint program, GLenum pname, GLint value); /* 578 */ + void (GLAPIENTRYP VertexAttribDivisorARB) (GLuint index, GLuint divisor); /* 579 */ + void (GLAPIENTRYP FlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */ + GLvoid *(GLAPIENTRYP MapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */ + void (GLAPIENTRYP TexBufferARB) (GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */ + void (GLAPIENTRYP BindVertexArray) (GLuint array); /* 583 */ + void (GLAPIENTRYP GenVertexArrays) (GLsizei n, GLuint * arrays); /* 584 */ + void (GLAPIENTRYP CopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */ + GLenum(GLAPIENTRYP ClientWaitSync) (GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */ + void (GLAPIENTRYP DeleteSync) (GLsync sync); /* 587 */ + GLsync(GLAPIENTRYP FenceSync) (GLenum condition, GLbitfield flags); /* 588 */ + void (GLAPIENTRYP GetInteger64v) (GLenum pname, GLint64 * params); /* 589 */ + void (GLAPIENTRYP GetSynciv) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */ + GLboolean(GLAPIENTRYP IsSync) (GLsync sync); /* 591 */ + void (GLAPIENTRYP WaitSync) (GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */ + void (GLAPIENTRYP DrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */ + void (GLAPIENTRYP DrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 594 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 595 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex) (GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 596 */ + void (GLAPIENTRYP BlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeA); /* 597 */ + void (GLAPIENTRYP BlendEquationiARB) (GLuint buf, GLenum mode); /* 598 */ + void (GLAPIENTRYP BlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 599 */ + void (GLAPIENTRYP BlendFunciARB) (GLuint buf, GLenum src, GLenum dst); /* 600 */ + void (GLAPIENTRYP BindSampler) (GLuint unit, GLuint sampler); /* 601 */ + void (GLAPIENTRYP DeleteSamplers) (GLsizei count, const GLuint * samplers); /* 602 */ + void (GLAPIENTRYP GenSamplers) (GLsizei count, GLuint * samplers); /* 603 */ + void (GLAPIENTRYP GetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint * params); /* 604 */ + void (GLAPIENTRYP GetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint * params); /* 605 */ + void (GLAPIENTRYP GetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat * params); /* 606 */ + void (GLAPIENTRYP GetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint * params); /* 607 */ + GLboolean(GLAPIENTRYP IsSampler) (GLuint sampler); /* 608 */ + void (GLAPIENTRYP SamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint * params); /* 609 */ + void (GLAPIENTRYP SamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint * params); /* 610 */ + void (GLAPIENTRYP SamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param); /* 611 */ + void (GLAPIENTRYP SamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */ + void (GLAPIENTRYP SamplerParameteri) (GLuint sampler, GLenum pname, GLint param); /* 613 */ + void (GLAPIENTRYP SamplerParameteriv) (GLuint sampler, GLenum pname, const GLint * params); /* 614 */ + void (GLAPIENTRYP ColorP3ui) (GLenum type, GLuint color); /* 615 */ + void (GLAPIENTRYP ColorP3uiv) (GLenum type, const GLuint * color); /* 616 */ + void (GLAPIENTRYP ColorP4ui) (GLenum type, GLuint color); /* 617 */ + void (GLAPIENTRYP ColorP4uiv) (GLenum type, const GLuint * color); /* 618 */ + void (GLAPIENTRYP MultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords); /* 619 */ + void (GLAPIENTRYP MultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 620 */ + void (GLAPIENTRYP MultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords); /* 621 */ + void (GLAPIENTRYP MultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 622 */ + void (GLAPIENTRYP MultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords); /* 623 */ + void (GLAPIENTRYP MultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 624 */ + void (GLAPIENTRYP MultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords); /* 625 */ + void (GLAPIENTRYP MultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 626 */ + void (GLAPIENTRYP NormalP3ui) (GLenum type, GLuint coords); /* 627 */ + void (GLAPIENTRYP NormalP3uiv) (GLenum type, const GLuint * coords); /* 628 */ + void (GLAPIENTRYP SecondaryColorP3ui) (GLenum type, GLuint color); /* 629 */ + void (GLAPIENTRYP SecondaryColorP3uiv) (GLenum type, const GLuint * color); /* 630 */ + void (GLAPIENTRYP TexCoordP1ui) (GLenum type, GLuint coords); /* 631 */ + void (GLAPIENTRYP TexCoordP1uiv) (GLenum type, const GLuint * coords); /* 632 */ + void (GLAPIENTRYP TexCoordP2ui) (GLenum type, GLuint coords); /* 633 */ + void (GLAPIENTRYP TexCoordP2uiv) (GLenum type, const GLuint * coords); /* 634 */ + void (GLAPIENTRYP TexCoordP3ui) (GLenum type, GLuint coords); /* 635 */ + void (GLAPIENTRYP TexCoordP3uiv) (GLenum type, const GLuint * coords); /* 636 */ + void (GLAPIENTRYP TexCoordP4ui) (GLenum type, GLuint coords); /* 637 */ + void (GLAPIENTRYP TexCoordP4uiv) (GLenum type, const GLuint * coords); /* 638 */ + void (GLAPIENTRYP VertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */ + void (GLAPIENTRYP VertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */ + void (GLAPIENTRYP VertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */ + void (GLAPIENTRYP VertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */ + void (GLAPIENTRYP VertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */ + void (GLAPIENTRYP VertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */ + void (GLAPIENTRYP VertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */ + void (GLAPIENTRYP VertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */ + void (GLAPIENTRYP VertexP2ui) (GLenum type, GLuint value); /* 647 */ + void (GLAPIENTRYP VertexP2uiv) (GLenum type, const GLuint * value); /* 648 */ + void (GLAPIENTRYP VertexP3ui) (GLenum type, GLuint value); /* 649 */ + void (GLAPIENTRYP VertexP3uiv) (GLenum type, const GLuint * value); /* 650 */ + void (GLAPIENTRYP VertexP4ui) (GLenum type, GLuint value); /* 651 */ + void (GLAPIENTRYP VertexP4uiv) (GLenum type, const GLuint * value); /* 652 */ + void (GLAPIENTRYP BindTransformFeedback) (GLenum target, GLuint id); /* 653 */ + void (GLAPIENTRYP DeleteTransformFeedbacks) (GLsizei n, const GLuint * ids); /* 654 */ + void (GLAPIENTRYP DrawTransformFeedback) (GLenum mode, GLuint id); /* 655 */ + void (GLAPIENTRYP GenTransformFeedbacks) (GLsizei n, GLuint * ids); /* 656 */ + GLboolean(GLAPIENTRYP IsTransformFeedback) (GLuint id); /* 657 */ + void (GLAPIENTRYP PauseTransformFeedback) (void); /* 658 */ + void (GLAPIENTRYP ResumeTransformFeedback) (void); /* 659 */ + void (GLAPIENTRYP ClearDepthf) (GLclampf depth); /* 660 */ + void (GLAPIENTRYP DepthRangef) (GLclampf zNear, GLclampf zFar); /* 661 */ + void (GLAPIENTRYP GetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 662 */ + void (GLAPIENTRYP ReleaseShaderCompiler) (void); /* 663 */ + void (GLAPIENTRYP ShaderBinary) (GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 664 */ + GLenum(GLAPIENTRYP GetGraphicsResetStatusARB) (void); /* 665 */ + void (GLAPIENTRYP GetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 666 */ + void (GLAPIENTRYP GetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 667 */ + void (GLAPIENTRYP GetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 668 */ + void (GLAPIENTRYP GetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */ + void (GLAPIENTRYP GetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 670 */ + void (GLAPIENTRYP GetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 671 */ + void (GLAPIENTRYP GetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 672 */ + void (GLAPIENTRYP GetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */ + void (GLAPIENTRYP GetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat * values); /* 674 */ + void (GLAPIENTRYP GetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint * values); /* 675 */ + void (GLAPIENTRYP GetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort * values); /* 676 */ + void (GLAPIENTRYP GetnPolygonStippleARB) (GLsizei bufSize, GLubyte * pattern); /* 677 */ + void (GLAPIENTRYP GetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 678 */ + void (GLAPIENTRYP GetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 679 */ + void (GLAPIENTRYP GetnUniformdvARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 680 */ + void (GLAPIENTRYP GetnUniformfvARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 681 */ + void (GLAPIENTRYP GetnUniformivARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 682 */ + void (GLAPIENTRYP GetnUniformuivARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 683 */ + void (GLAPIENTRYP ReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 684 */ + void (GLAPIENTRYP TexStorage1D) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 685 */ + void (GLAPIENTRYP TexStorage2D) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 686 */ + void (GLAPIENTRYP TexStorage3D) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 687 */ + void (GLAPIENTRYP TextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 688 */ + void (GLAPIENTRYP TextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 689 */ + void (GLAPIENTRYP TextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 690 */ + void (GLAPIENTRYP PolygonOffsetEXT) (GLfloat factor, GLfloat bias); /* 691 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS) (GLenum pname, GLfloat * params); /* 692 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS) (GLenum pname, GLint * params); /* 693 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS) (GLenum pname, GLfloat param); /* 694 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS) (GLenum pname, const GLfloat * params); /* 695 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS) (GLenum pname, GLint param); /* 696 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS) (GLenum pname, const GLint * params); /* 697 */ + void (GLAPIENTRYP SampleMaskSGIS) (GLclampf value, GLboolean invert); /* 698 */ + void (GLAPIENTRYP SamplePatternSGIS) (GLenum pattern); /* 699 */ + void (GLAPIENTRYP ColorPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 700 */ + void (GLAPIENTRYP EdgeFlagPointerEXT) (GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */ + void (GLAPIENTRYP IndexPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 702 */ + void (GLAPIENTRYP NormalPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 703 */ + void (GLAPIENTRYP TexCoordPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 704 */ + void (GLAPIENTRYP VertexPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 705 */ + void (GLAPIENTRYP PointParameterfEXT) (GLenum pname, GLfloat param); /* 706 */ + void (GLAPIENTRYP PointParameterfvEXT) (GLenum pname, const GLfloat * params); /* 707 */ + void (GLAPIENTRYP LockArraysEXT) (GLint first, GLsizei count); /* 708 */ + void (GLAPIENTRYP UnlockArraysEXT) (void); /* 709 */ + void (GLAPIENTRYP SecondaryColor3bEXT) (GLbyte red, GLbyte green, GLbyte blue); /* 710 */ + void (GLAPIENTRYP SecondaryColor3bvEXT) (const GLbyte * v); /* 711 */ + void (GLAPIENTRYP SecondaryColor3dEXT) (GLdouble red, GLdouble green, GLdouble blue); /* 712 */ + void (GLAPIENTRYP SecondaryColor3dvEXT) (const GLdouble * v); /* 713 */ + void (GLAPIENTRYP SecondaryColor3fEXT) (GLfloat red, GLfloat green, GLfloat blue); /* 714 */ + void (GLAPIENTRYP SecondaryColor3fvEXT) (const GLfloat * v); /* 715 */ + void (GLAPIENTRYP SecondaryColor3iEXT) (GLint red, GLint green, GLint blue); /* 716 */ + void (GLAPIENTRYP SecondaryColor3ivEXT) (const GLint * v); /* 717 */ + void (GLAPIENTRYP SecondaryColor3sEXT) (GLshort red, GLshort green, GLshort blue); /* 718 */ + void (GLAPIENTRYP SecondaryColor3svEXT) (const GLshort * v); /* 719 */ + void (GLAPIENTRYP SecondaryColor3ubEXT) (GLubyte red, GLubyte green, GLubyte blue); /* 720 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT) (const GLubyte * v); /* 721 */ + void (GLAPIENTRYP SecondaryColor3uiEXT) (GLuint red, GLuint green, GLuint blue); /* 722 */ + void (GLAPIENTRYP SecondaryColor3uivEXT) (const GLuint * v); /* 723 */ + void (GLAPIENTRYP SecondaryColor3usEXT) (GLushort red, GLushort green, GLushort blue); /* 724 */ + void (GLAPIENTRYP SecondaryColor3usvEXT) (const GLushort * v); /* 725 */ + void (GLAPIENTRYP SecondaryColorPointerEXT) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 726 */ + void (GLAPIENTRYP MultiDrawArraysEXT) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 727 */ + void (GLAPIENTRYP MultiDrawElementsEXT) (GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 728 */ + void (GLAPIENTRYP FogCoordPointerEXT) (GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */ + void (GLAPIENTRYP FogCoorddEXT) (GLdouble coord); /* 730 */ + void (GLAPIENTRYP FogCoorddvEXT) (const GLdouble * coord); /* 731 */ + void (GLAPIENTRYP FogCoordfEXT) (GLfloat coord); /* 732 */ + void (GLAPIENTRYP FogCoordfvEXT) (const GLfloat * coord); /* 733 */ + void (GLAPIENTRYP PixelTexGenSGIX) (GLenum mode); /* 734 */ + void (GLAPIENTRYP BlendFuncSeparateEXT) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 735 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV) (void); /* 736 */ + void (GLAPIENTRYP VertexArrayRangeNV) (GLsizei length, const GLvoid * pointer); /* 737 */ + void (GLAPIENTRYP CombinerInputNV) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */ + void (GLAPIENTRYP CombinerOutputNV) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */ + void (GLAPIENTRYP CombinerParameterfNV) (GLenum pname, GLfloat param); /* 740 */ + void (GLAPIENTRYP CombinerParameterfvNV) (GLenum pname, const GLfloat * params); /* 741 */ + void (GLAPIENTRYP CombinerParameteriNV) (GLenum pname, GLint param); /* 742 */ + void (GLAPIENTRYP CombinerParameterivNV) (GLenum pname, const GLint * params); /* 743 */ + void (GLAPIENTRYP FinalCombinerInputNV) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 744 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 745 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 746 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV) (GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 747 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV) (GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 748 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV) (GLenum variable, GLenum pname, GLfloat * params); /* 749 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV) (GLenum variable, GLenum pname, GLint * params); /* 750 */ + void (GLAPIENTRYP ResizeBuffersMESA) (void); /* 751 */ + void (GLAPIENTRYP WindowPos2dMESA) (GLdouble x, GLdouble y); /* 752 */ + void (GLAPIENTRYP WindowPos2dvMESA) (const GLdouble * v); /* 753 */ + void (GLAPIENTRYP WindowPos2fMESA) (GLfloat x, GLfloat y); /* 754 */ + void (GLAPIENTRYP WindowPos2fvMESA) (const GLfloat * v); /* 755 */ + void (GLAPIENTRYP WindowPos2iMESA) (GLint x, GLint y); /* 756 */ + void (GLAPIENTRYP WindowPos2ivMESA) (const GLint * v); /* 757 */ + void (GLAPIENTRYP WindowPos2sMESA) (GLshort x, GLshort y); /* 758 */ + void (GLAPIENTRYP WindowPos2svMESA) (const GLshort * v); /* 759 */ + void (GLAPIENTRYP WindowPos3dMESA) (GLdouble x, GLdouble y, GLdouble z); /* 760 */ + void (GLAPIENTRYP WindowPos3dvMESA) (const GLdouble * v); /* 761 */ + void (GLAPIENTRYP WindowPos3fMESA) (GLfloat x, GLfloat y, GLfloat z); /* 762 */ + void (GLAPIENTRYP WindowPos3fvMESA) (const GLfloat * v); /* 763 */ + void (GLAPIENTRYP WindowPos3iMESA) (GLint x, GLint y, GLint z); /* 764 */ + void (GLAPIENTRYP WindowPos3ivMESA) (const GLint * v); /* 765 */ + void (GLAPIENTRYP WindowPos3sMESA) (GLshort x, GLshort y, GLshort z); /* 766 */ + void (GLAPIENTRYP WindowPos3svMESA) (const GLshort * v); /* 767 */ + void (GLAPIENTRYP WindowPos4dMESA) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 768 */ + void (GLAPIENTRYP WindowPos4dvMESA) (const GLdouble * v); /* 769 */ + void (GLAPIENTRYP WindowPos4fMESA) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 770 */ + void (GLAPIENTRYP WindowPos4fvMESA) (const GLfloat * v); /* 771 */ + void (GLAPIENTRYP WindowPos4iMESA) (GLint x, GLint y, GLint z, GLint w); /* 772 */ + void (GLAPIENTRYP WindowPos4ivMESA) (const GLint * v); /* 773 */ + void (GLAPIENTRYP WindowPos4sMESA) (GLshort x, GLshort y, GLshort z, GLshort w); /* 774 */ + void (GLAPIENTRYP WindowPos4svMESA) (const GLshort * v); /* 775 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM) (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 776 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM) (const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); /* 777 */ + void (GLAPIENTRYP DeleteFencesNV) (GLsizei n, const GLuint * fences); /* 778 */ + void (GLAPIENTRYP FinishFenceNV) (GLuint fence); /* 779 */ + void (GLAPIENTRYP GenFencesNV) (GLsizei n, GLuint * fences); /* 780 */ + void (GLAPIENTRYP GetFenceivNV) (GLuint fence, GLenum pname, GLint * params); /* 781 */ + GLboolean(GLAPIENTRYP IsFenceNV) (GLuint fence); /* 782 */ + void (GLAPIENTRYP SetFenceNV) (GLuint fence, GLenum condition); /* 783 */ + GLboolean(GLAPIENTRYP TestFenceNV) (GLuint fence); /* 784 */ + GLboolean(GLAPIENTRYP AreProgramsResidentNV) (GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */ + void (GLAPIENTRYP BindProgramNV) (GLenum target, GLuint program); /* 786 */ + void (GLAPIENTRYP DeleteProgramsNV) (GLsizei n, const GLuint * programs); /* 787 */ + void (GLAPIENTRYP ExecuteProgramNV) (GLenum target, GLuint id, const GLfloat * params); /* 788 */ + void (GLAPIENTRYP GenProgramsNV) (GLsizei n, GLuint * programs); /* 789 */ + void (GLAPIENTRYP GetProgramParameterdvNV) (GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 790 */ + void (GLAPIENTRYP GetProgramParameterfvNV) (GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 791 */ + void (GLAPIENTRYP GetProgramStringNV) (GLuint id, GLenum pname, GLubyte * program); /* 792 */ + void (GLAPIENTRYP GetProgramivNV) (GLuint id, GLenum pname, GLint * params); /* 793 */ + void (GLAPIENTRYP GetTrackMatrixivNV) (GLenum target, GLuint address, GLenum pname, GLint * params); /* 794 */ + void (GLAPIENTRYP GetVertexAttribPointervNV) (GLuint index, GLenum pname, GLvoid ** pointer); /* 795 */ + void (GLAPIENTRYP GetVertexAttribdvNV) (GLuint index, GLenum pname, GLdouble * params); /* 796 */ + void (GLAPIENTRYP GetVertexAttribfvNV) (GLuint index, GLenum pname, GLfloat * params); /* 797 */ + void (GLAPIENTRYP GetVertexAttribivNV) (GLuint index, GLenum pname, GLint * params); /* 798 */ + GLboolean(GLAPIENTRYP IsProgramNV) (GLuint program); /* 799 */ + void (GLAPIENTRYP LoadProgramNV) (GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 800 */ + void (GLAPIENTRYP ProgramParameters4dvNV) (GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 801 */ + void (GLAPIENTRYP ProgramParameters4fvNV) (GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 802 */ + void (GLAPIENTRYP RequestResidentProgramsNV) (GLsizei n, const GLuint * ids); /* 803 */ + void (GLAPIENTRYP TrackMatrixNV) (GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 804 */ + void (GLAPIENTRYP VertexAttrib1dNV) (GLuint index, GLdouble x); /* 805 */ + void (GLAPIENTRYP VertexAttrib1dvNV) (GLuint index, const GLdouble * v); /* 806 */ + void (GLAPIENTRYP VertexAttrib1fNV) (GLuint index, GLfloat x); /* 807 */ + void (GLAPIENTRYP VertexAttrib1fvNV) (GLuint index, const GLfloat * v); /* 808 */ + void (GLAPIENTRYP VertexAttrib1sNV) (GLuint index, GLshort x); /* 809 */ + void (GLAPIENTRYP VertexAttrib1svNV) (GLuint index, const GLshort * v); /* 810 */ + void (GLAPIENTRYP VertexAttrib2dNV) (GLuint index, GLdouble x, GLdouble y); /* 811 */ + void (GLAPIENTRYP VertexAttrib2dvNV) (GLuint index, const GLdouble * v); /* 812 */ + void (GLAPIENTRYP VertexAttrib2fNV) (GLuint index, GLfloat x, GLfloat y); /* 813 */ + void (GLAPIENTRYP VertexAttrib2fvNV) (GLuint index, const GLfloat * v); /* 814 */ + void (GLAPIENTRYP VertexAttrib2sNV) (GLuint index, GLshort x, GLshort y); /* 815 */ + void (GLAPIENTRYP VertexAttrib2svNV) (GLuint index, const GLshort * v); /* 816 */ + void (GLAPIENTRYP VertexAttrib3dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 817 */ + void (GLAPIENTRYP VertexAttrib3dvNV) (GLuint index, const GLdouble * v); /* 818 */ + void (GLAPIENTRYP VertexAttrib3fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 819 */ + void (GLAPIENTRYP VertexAttrib3fvNV) (GLuint index, const GLfloat * v); /* 820 */ + void (GLAPIENTRYP VertexAttrib3sNV) (GLuint index, GLshort x, GLshort y, GLshort z); /* 821 */ + void (GLAPIENTRYP VertexAttrib3svNV) (GLuint index, const GLshort * v); /* 822 */ + void (GLAPIENTRYP VertexAttrib4dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 823 */ + void (GLAPIENTRYP VertexAttrib4dvNV) (GLuint index, const GLdouble * v); /* 824 */ + void (GLAPIENTRYP VertexAttrib4fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 825 */ + void (GLAPIENTRYP VertexAttrib4fvNV) (GLuint index, const GLfloat * v); /* 826 */ + void (GLAPIENTRYP VertexAttrib4sNV) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 827 */ + void (GLAPIENTRYP VertexAttrib4svNV) (GLuint index, const GLshort * v); /* 828 */ + void (GLAPIENTRYP VertexAttrib4ubNV) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 829 */ + void (GLAPIENTRYP VertexAttrib4ubvNV) (GLuint index, const GLubyte * v); /* 830 */ + void (GLAPIENTRYP VertexAttribPointerNV) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */ + void (GLAPIENTRYP VertexAttribs1dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 832 */ + void (GLAPIENTRYP VertexAttribs1fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 833 */ + void (GLAPIENTRYP VertexAttribs1svNV) (GLuint index, GLsizei n, const GLshort * v); /* 834 */ + void (GLAPIENTRYP VertexAttribs2dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 835 */ + void (GLAPIENTRYP VertexAttribs2fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 836 */ + void (GLAPIENTRYP VertexAttribs2svNV) (GLuint index, GLsizei n, const GLshort * v); /* 837 */ + void (GLAPIENTRYP VertexAttribs3dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 838 */ + void (GLAPIENTRYP VertexAttribs3fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 839 */ + void (GLAPIENTRYP VertexAttribs3svNV) (GLuint index, GLsizei n, const GLshort * v); /* 840 */ + void (GLAPIENTRYP VertexAttribs4dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 841 */ + void (GLAPIENTRYP VertexAttribs4fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 842 */ + void (GLAPIENTRYP VertexAttribs4svNV) (GLuint index, GLsizei n, const GLshort * v); /* 843 */ + void (GLAPIENTRYP VertexAttribs4ubvNV) (GLuint index, GLsizei n, const GLubyte * v); /* 844 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI) (GLenum pname, GLfloat * param); /* 845 */ + void (GLAPIENTRYP GetTexBumpParameterivATI) (GLenum pname, GLint * param); /* 846 */ + void (GLAPIENTRYP TexBumpParameterfvATI) (GLenum pname, const GLfloat * param); /* 847 */ + void (GLAPIENTRYP TexBumpParameterivATI) (GLenum pname, const GLint * param); /* 848 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 849 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 850 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 851 */ + void (GLAPIENTRYP BeginFragmentShaderATI) (void); /* 852 */ + void (GLAPIENTRYP BindFragmentShaderATI) (GLuint id); /* 853 */ + void (GLAPIENTRYP ColorFragmentOp1ATI) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 854 */ + void (GLAPIENTRYP ColorFragmentOp2ATI) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 855 */ + void (GLAPIENTRYP ColorFragmentOp3ATI) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 856 */ + void (GLAPIENTRYP DeleteFragmentShaderATI) (GLuint id); /* 857 */ + void (GLAPIENTRYP EndFragmentShaderATI) (void); /* 858 */ + GLuint(GLAPIENTRYP GenFragmentShadersATI) (GLuint range); /* 859 */ + void (GLAPIENTRYP PassTexCoordATI) (GLuint dst, GLuint coord, GLenum swizzle); /* 860 */ + void (GLAPIENTRYP SampleMapATI) (GLuint dst, GLuint interp, GLenum swizzle); /* 861 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI) (GLuint dst, const GLfloat * value); /* 862 */ + void (GLAPIENTRYP PointParameteriNV) (GLenum pname, GLint param); /* 863 */ + void (GLAPIENTRYP PointParameterivNV) (GLenum pname, const GLint * params); /* 864 */ + void (GLAPIENTRYP ActiveStencilFaceEXT) (GLenum face); /* 865 */ + void (GLAPIENTRYP BindVertexArrayAPPLE) (GLuint array); /* 866 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE) (GLsizei n, const GLuint * arrays); /* 867 */ + void (GLAPIENTRYP GenVertexArraysAPPLE) (GLsizei n, GLuint * arrays); /* 868 */ + GLboolean(GLAPIENTRYP IsVertexArrayAPPLE) (GLuint array); /* 869 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV) (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 870 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV) (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 871 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV) (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 872 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV) (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 873 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV) (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 874 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV) (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 875 */ + void (GLAPIENTRYP PrimitiveRestartIndexNV) (GLuint index); /* 876 */ + void (GLAPIENTRYP PrimitiveRestartNV) (void); /* 877 */ + void (GLAPIENTRYP DepthBoundsEXT) (GLclampd zmin, GLclampd zmax); /* 878 */ + void (GLAPIENTRYP BlendEquationSeparateEXT) (GLenum modeRGB, GLenum modeA); /* 879 */ + void (GLAPIENTRYP BindFramebufferEXT) (GLenum target, GLuint framebuffer); /* 880 */ + void (GLAPIENTRYP BindRenderbufferEXT) (GLenum target, GLuint renderbuffer); /* 881 */ + GLenum(GLAPIENTRYP CheckFramebufferStatusEXT) (GLenum target); /* 882 */ + void (GLAPIENTRYP DeleteFramebuffersEXT) (GLsizei n, const GLuint * framebuffers); /* 883 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT) (GLsizei n, const GLuint * renderbuffers); /* 884 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 885 */ + void (GLAPIENTRYP FramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 886 */ + void (GLAPIENTRYP FramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 887 */ + void (GLAPIENTRYP FramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 888 */ + void (GLAPIENTRYP GenFramebuffersEXT) (GLsizei n, GLuint * framebuffers); /* 889 */ + void (GLAPIENTRYP GenRenderbuffersEXT) (GLsizei n, GLuint * renderbuffers); /* 890 */ + void (GLAPIENTRYP GenerateMipmapEXT) (GLenum target); /* 891 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 892 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT) (GLenum target, GLenum pname, GLint * params); /* 893 */ + GLboolean(GLAPIENTRYP IsFramebufferEXT) (GLuint framebuffer); /* 894 */ + GLboolean(GLAPIENTRYP IsRenderbufferEXT) (GLuint renderbuffer); /* 895 */ + void (GLAPIENTRYP RenderbufferStorageEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 896 */ + void (GLAPIENTRYP BlitFramebufferEXT) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 897 */ + void (GLAPIENTRYP BufferParameteriAPPLE) (GLenum target, GLenum pname, GLint param); /* 898 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE) (GLenum target, GLintptr offset, GLsizeiptr size); /* 899 */ + void (GLAPIENTRYP BindFragDataLocationEXT) (GLuint program, GLuint colorNumber, const GLchar * name); /* 900 */ + GLint(GLAPIENTRYP GetFragDataLocationEXT) (GLuint program, const GLchar * name); /* 901 */ + void (GLAPIENTRYP GetUniformuivEXT) (GLuint program, GLint location, GLuint * params); /* 902 */ + void (GLAPIENTRYP GetVertexAttribIivEXT) (GLuint index, GLenum pname, GLint * params); /* 903 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT) (GLuint index, GLenum pname, GLuint * params); /* 904 */ + void (GLAPIENTRYP Uniform1uiEXT) (GLint location, GLuint x); /* 905 */ + void (GLAPIENTRYP Uniform1uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 906 */ + void (GLAPIENTRYP Uniform2uiEXT) (GLint location, GLuint x, GLuint y); /* 907 */ + void (GLAPIENTRYP Uniform2uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 908 */ + void (GLAPIENTRYP Uniform3uiEXT) (GLint location, GLuint x, GLuint y, GLuint z); /* 909 */ + void (GLAPIENTRYP Uniform3uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 910 */ + void (GLAPIENTRYP Uniform4uiEXT) (GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 911 */ + void (GLAPIENTRYP Uniform4uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 912 */ + void (GLAPIENTRYP VertexAttribI1iEXT) (GLuint index, GLint x); /* 913 */ + void (GLAPIENTRYP VertexAttribI1ivEXT) (GLuint index, const GLint * v); /* 914 */ + void (GLAPIENTRYP VertexAttribI1uiEXT) (GLuint index, GLuint x); /* 915 */ + void (GLAPIENTRYP VertexAttribI1uivEXT) (GLuint index, const GLuint * v); /* 916 */ + void (GLAPIENTRYP VertexAttribI2iEXT) (GLuint index, GLint x, GLint y); /* 917 */ + void (GLAPIENTRYP VertexAttribI2ivEXT) (GLuint index, const GLint * v); /* 918 */ + void (GLAPIENTRYP VertexAttribI2uiEXT) (GLuint index, GLuint x, GLuint y); /* 919 */ + void (GLAPIENTRYP VertexAttribI2uivEXT) (GLuint index, const GLuint * v); /* 920 */ + void (GLAPIENTRYP VertexAttribI3iEXT) (GLuint index, GLint x, GLint y, GLint z); /* 921 */ + void (GLAPIENTRYP VertexAttribI3ivEXT) (GLuint index, const GLint * v); /* 922 */ + void (GLAPIENTRYP VertexAttribI3uiEXT) (GLuint index, GLuint x, GLuint y, GLuint z); /* 923 */ + void (GLAPIENTRYP VertexAttribI3uivEXT) (GLuint index, const GLuint * v); /* 924 */ + void (GLAPIENTRYP VertexAttribI4bvEXT) (GLuint index, const GLbyte * v); /* 925 */ + void (GLAPIENTRYP VertexAttribI4iEXT) (GLuint index, GLint x, GLint y, GLint z, GLint w); /* 926 */ + void (GLAPIENTRYP VertexAttribI4ivEXT) (GLuint index, const GLint * v); /* 927 */ + void (GLAPIENTRYP VertexAttribI4svEXT) (GLuint index, const GLshort * v); /* 928 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT) (GLuint index, const GLubyte * v); /* 929 */ + void (GLAPIENTRYP VertexAttribI4uiEXT) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 930 */ + void (GLAPIENTRYP VertexAttribI4uivEXT) (GLuint index, const GLuint * v); /* 931 */ + void (GLAPIENTRYP VertexAttribI4usvEXT) (GLuint index, const GLushort * v); /* 932 */ + void (GLAPIENTRYP VertexAttribIPointerEXT) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 933 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 934 */ + void (GLAPIENTRYP ColorMaskIndexedEXT) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */ + void (GLAPIENTRYP DisableIndexedEXT) (GLenum target, GLuint index); /* 936 */ + void (GLAPIENTRYP EnableIndexedEXT) (GLenum target, GLuint index); /* 937 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT) (GLenum value, GLuint index, GLboolean * data); /* 938 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT) (GLenum value, GLuint index, GLint * data); /* 939 */ + GLboolean(GLAPIENTRYP IsEnabledIndexedEXT) (GLenum target, GLuint index); /* 940 */ + void (GLAPIENTRYP ClearColorIiEXT) (GLint r, GLint g, GLint b, GLint a); /* 941 */ + void (GLAPIENTRYP ClearColorIuiEXT) (GLuint r, GLuint g, GLuint b, GLuint a); /* 942 */ + void (GLAPIENTRYP GetTexParameterIivEXT) (GLenum target, GLenum pname, GLint * params); /* 943 */ + void (GLAPIENTRYP GetTexParameterIuivEXT) (GLenum target, GLenum pname, GLuint * params); /* 944 */ + void (GLAPIENTRYP TexParameterIivEXT) (GLenum target, GLenum pname, const GLint * params); /* 945 */ + void (GLAPIENTRYP TexParameterIuivEXT) (GLenum target, GLenum pname, const GLuint * params); /* 946 */ + void (GLAPIENTRYP BeginConditionalRenderNV) (GLuint query, GLenum mode); /* 947 */ + void (GLAPIENTRYP EndConditionalRenderNV) (void); /* 948 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT) (GLenum mode); /* 949 */ + void (GLAPIENTRYP BindBufferBaseEXT) (GLenum target, GLuint index, GLuint buffer); /* 950 */ + void (GLAPIENTRYP BindBufferOffsetEXT) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 951 */ + void (GLAPIENTRYP BindBufferRangeEXT) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */ + void (GLAPIENTRYP EndTransformFeedbackEXT) (void); /* 953 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 954 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT) (GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); /* 955 */ + void (GLAPIENTRYP ProvokingVertexEXT) (GLenum mode); /* 956 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE) (GLenum target, GLenum pname, GLvoid ** params); /* 957 */ + void (GLAPIENTRYP TextureRangeAPPLE) (GLenum target, GLsizei length, GLvoid * pointer); /* 958 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE) (GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 959 */ + GLenum(GLAPIENTRYP ObjectPurgeableAPPLE) (GLenum objectType, GLuint name, GLenum option); /* 960 */ + GLenum(GLAPIENTRYP ObjectUnpurgeableAPPLE) (GLenum objectType, GLuint name, GLenum option); /* 961 */ + void (GLAPIENTRYP ActiveProgramEXT) (GLuint program); /* 962 */ + GLuint(GLAPIENTRYP CreateShaderProgramEXT) (GLenum type, const GLchar * string); /* 963 */ + void (GLAPIENTRYP UseShaderProgramEXT) (GLenum type, GLuint program); /* 964 */ + void (GLAPIENTRYP TextureBarrierNV) (void); /* 965 */ + void (GLAPIENTRYP StencilFuncSeparateATI) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 966 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT) (GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 967 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT) (GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 968 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT) (GLuint id, GLenum pname, GLint64EXT * params); /* 969 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT) (GLuint id, GLenum pname, GLuint64EXT * params); /* 970 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES) (GLenum target, GLvoid * writeOffset); /* 971 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES) (GLenum target, GLvoid * writeOffset); /* 972 */ }; -#endif /* !defined( _GLAPI_TABLE_H_ ) */ +#endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 5227a0be8..87063642c 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -26,7 +26,6 @@ * SOFTWARE. */ - /* This file is only included by glapi.c and is used for * the GetProcAddress() function */ @@ -40,17 +39,15 @@ typedef struct { } glprocs_table_t; #if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } #elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } #elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } #elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) -# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } +#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } #endif - - static const char gl_string_table[] = "glNewList\0" "glEndList\0" @@ -1388,10 +1385,7 @@ static const char gl_string_table[] = "glBindBufferRange\0" "glEndTransformFeedback\0" "glGetTransformFeedbackVarying\0" - "glTransformFeedbackVaryings\0" - "glProvokingVertex\0" - ; - + "glTransformFeedbackVaryings\0" "glProvokingVertex\0"; #ifdef USE_MGL_NAMESPACE #define gl_dispatch_stub_343 mgl_dispatch_stub_343 @@ -1442,23 +1436,38 @@ static const char gl_string_table[] = #define gl_dispatch_stub_968 mgl_dispatch_stub_968 #define gl_dispatch_stub_969 mgl_dispatch_stub_969 #define gl_dispatch_stub_970 mgl_dispatch_stub_970 -#endif /* USE_MGL_NAMESPACE */ - +#endif /* USE_MGL_NAMESPACE */ #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) -void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); -void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); -void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); -void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); -void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, + GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, + GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, + GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, + GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, + GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, + GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, + GLvoid * row, GLvoid * column, + GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, + GLenum format, GLenum type, + GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, + GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, + GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, + GLenum format, GLenum type, + GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, + GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, + GLint * params); void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params); void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param); @@ -1468,12 +1477,17 @@ void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params); void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert); void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern); void GLAPIENTRY gl_dispatch_stub_734(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first, + const GLsizei * count, GLsizei primcount, + GLint modestride); +void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count, + GLenum type, const GLvoid * const *indices, + GLsizei primcount, GLint modestride); void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences); void GLAPIENTRY gl_dispatch_stub_779(GLuint fence); void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname, + GLint * params); GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence); void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition); GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence); @@ -1484,650 +1498,838 @@ void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays); GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array); void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax); void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1, + GLint srcY1, GLint dstX0, GLint dstY0, + GLint dstX1, GLint dstY1, GLbitfield mask, + GLenum filter); void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, GLuint64EXT * params); -#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ +void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset, + GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname, + GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length, + GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc, + GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count, + const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count, + const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname, + GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname, + GLuint64EXT * params); +#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0), - NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1), - NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2), - NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3), - NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4), - NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5), - NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6), - NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7), - NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8), - NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9), - NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10), - NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11), - NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12), - NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13), - NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14), - NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15), - NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16), - NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17), - NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18), - NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19), - NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20), - NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21), - NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22), - NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23), - NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24), - NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25), - NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26), - NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27), - NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28), - NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29), - NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30), - NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31), - NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32), - NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33), - NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34), - NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35), - NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36), - NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37), - NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38), - NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39), - NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40), - NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42), - NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43), - NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44), - NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45), - NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46), - NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47), - NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48), - NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49), - NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50), - NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51), - NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52), - NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53), - NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54), - NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55), - NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56), - NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57), - NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58), - NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59), - NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60), - NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61), - NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63), - NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65), - NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67), - NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69), - NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71), - NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73), - NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75), - NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77), - NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79), - NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81), - NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83), - NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85), - NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86), - NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87), - NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88), - NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89), - NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90), - NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91), - NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92), - NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), - NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126), - NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127), - NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128), - NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129), - NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130), - NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131), - NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132), - NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133), - NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134), - NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135), - NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136), - NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137), - NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138), - NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139), - NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140), - NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141), - NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142), - NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143), - NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144), - NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145), - NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146), - NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147), - NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148), - NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149), - NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150), - NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151), - NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152), - NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153), - NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154), - NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155), - NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156), - NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157), - NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158), - NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159), - NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160), - NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161), - NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162), - NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163), - NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164), - NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165), - NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166), - NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167), - NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168), - NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169), - NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170), - NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171), - NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172), - NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173), - NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175), - NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176), - NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177), - NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179), - NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181), - NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182), - NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183), - NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185), - NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186), - NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187), - NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188), - NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189), - NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195), - NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196), - NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197), - NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198), - NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199), - NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200), - NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202), - NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203), - NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204), - NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205), - NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206), - NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207), - NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208), - NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209), - NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210), - NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211), - NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212), - NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213), - NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214), - NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215), - NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216), - NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217), - NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218), - NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219), - NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220), - NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221), - NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222), - NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240), - NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241), - NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242), - NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243), - NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244), - NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245), - NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248), - NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249), - NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253), - NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255), - NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256), - NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259), - NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260), - NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261), - NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263), - NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264), - NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265), - NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266), - NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267), - NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), - NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285), - NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286), - NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287), - NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288), - NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), - NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295), - NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296), - NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297), - NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298), - NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299), - NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300), - NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301), - NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302), - NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303), - NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304), - NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305), - NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308), - NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309), - NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), - NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313), - NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314), - NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315), - NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), - NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), - NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327), - NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328), - NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), - NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345), - NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363), - NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366), - NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408), - NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409), - NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410), - NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411), - NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412), - NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413), - NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414), - NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), - NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416), - NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), - NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418), - NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419), - NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420), - NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421), - NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422), - NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424), - NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425), - NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426), - NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), - NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), - NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), - NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), - NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), - NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), - NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), - NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), - NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), - NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), - NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), - NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), - NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), - NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), - NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), - NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), - NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), - NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), - NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), - NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), - NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), - NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), - NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), - NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), - NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), - NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), - NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), - NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), - NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), - NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), - NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), - NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), - NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), - NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), - NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), - NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), - NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), - NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), - NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), - NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), - NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), - NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), - NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), - NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), - NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), - NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), - NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), - NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), - NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), - NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), - NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), - NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), - NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), - NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), - NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), - NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), - NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), - NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), - NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), - NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), - NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), - NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), - NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), - NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), - NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), - NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), - NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), - NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), - NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), - NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), - NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), - NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), - NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), - NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), - NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), - NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), - NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), - NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), - NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), - NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), - NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), - NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), - NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), - NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), - NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), - NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), - NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), - NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), - NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), - NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), - NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), - NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), - NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), - NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), - NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), - NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), - NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), - NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), - NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), - NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), - NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), - NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), - NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), - NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), - NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), - NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), - NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), - NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), - NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), - NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), - NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), - NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), - NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), - NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), - NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), - NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), - NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), - NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), - NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572), - NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576), - NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577), - NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578), - NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579), - NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580), - NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581), - NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582), - NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583), - NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584), - NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585), - NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586), - NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587), - NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588), - NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589), - NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590), - NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591), - NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592), - NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593), - NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594), - NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595), - NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596), - NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), - NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), - NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), - NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601), - NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), - NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603), - NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604), - NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605), - NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606), - NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607), - NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608), - NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609), - NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610), - NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), - NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612), - NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), - NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614), + NAME_FUNC_OFFSET(0, glNewList, glNewList, NULL, 0), + NAME_FUNC_OFFSET(10, glEndList, glEndList, NULL, 1), + NAME_FUNC_OFFSET(20, glCallList, glCallList, NULL, 2), + NAME_FUNC_OFFSET(31, glCallLists, glCallLists, NULL, 3), + NAME_FUNC_OFFSET(43, glDeleteLists, glDeleteLists, NULL, 4), + NAME_FUNC_OFFSET(57, glGenLists, glGenLists, NULL, 5), + NAME_FUNC_OFFSET(68, glListBase, glListBase, NULL, 6), + NAME_FUNC_OFFSET(79, glBegin, glBegin, NULL, 7), + NAME_FUNC_OFFSET(87, glBitmap, glBitmap, NULL, 8), + NAME_FUNC_OFFSET(96, glColor3b, glColor3b, NULL, 9), + NAME_FUNC_OFFSET(106, glColor3bv, glColor3bv, NULL, 10), + NAME_FUNC_OFFSET(117, glColor3d, glColor3d, NULL, 11), + NAME_FUNC_OFFSET(127, glColor3dv, glColor3dv, NULL, 12), + NAME_FUNC_OFFSET(138, glColor3f, glColor3f, NULL, 13), + NAME_FUNC_OFFSET(148, glColor3fv, glColor3fv, NULL, 14), + NAME_FUNC_OFFSET(159, glColor3i, glColor3i, NULL, 15), + NAME_FUNC_OFFSET(169, glColor3iv, glColor3iv, NULL, 16), + NAME_FUNC_OFFSET(180, glColor3s, glColor3s, NULL, 17), + NAME_FUNC_OFFSET(190, glColor3sv, glColor3sv, NULL, 18), + NAME_FUNC_OFFSET(201, glColor3ub, glColor3ub, NULL, 19), + NAME_FUNC_OFFSET(212, glColor3ubv, glColor3ubv, NULL, 20), + NAME_FUNC_OFFSET(224, glColor3ui, glColor3ui, NULL, 21), + NAME_FUNC_OFFSET(235, glColor3uiv, glColor3uiv, NULL, 22), + NAME_FUNC_OFFSET(247, glColor3us, glColor3us, NULL, 23), + NAME_FUNC_OFFSET(258, glColor3usv, glColor3usv, NULL, 24), + NAME_FUNC_OFFSET(270, glColor4b, glColor4b, NULL, 25), + NAME_FUNC_OFFSET(280, glColor4bv, glColor4bv, NULL, 26), + NAME_FUNC_OFFSET(291, glColor4d, glColor4d, NULL, 27), + NAME_FUNC_OFFSET(301, glColor4dv, glColor4dv, NULL, 28), + NAME_FUNC_OFFSET(312, glColor4f, glColor4f, NULL, 29), + NAME_FUNC_OFFSET(322, glColor4fv, glColor4fv, NULL, 30), + NAME_FUNC_OFFSET(333, glColor4i, glColor4i, NULL, 31), + NAME_FUNC_OFFSET(343, glColor4iv, glColor4iv, NULL, 32), + NAME_FUNC_OFFSET(354, glColor4s, glColor4s, NULL, 33), + NAME_FUNC_OFFSET(364, glColor4sv, glColor4sv, NULL, 34), + NAME_FUNC_OFFSET(375, glColor4ub, glColor4ub, NULL, 35), + NAME_FUNC_OFFSET(386, glColor4ubv, glColor4ubv, NULL, 36), + NAME_FUNC_OFFSET(398, glColor4ui, glColor4ui, NULL, 37), + NAME_FUNC_OFFSET(409, glColor4uiv, glColor4uiv, NULL, 38), + NAME_FUNC_OFFSET(421, glColor4us, glColor4us, NULL, 39), + NAME_FUNC_OFFSET(432, glColor4usv, glColor4usv, NULL, 40), + NAME_FUNC_OFFSET(444, glEdgeFlag, glEdgeFlag, NULL, 41), + NAME_FUNC_OFFSET(455, glEdgeFlagv, glEdgeFlagv, NULL, 42), + NAME_FUNC_OFFSET(467, glEnd, glEnd, NULL, 43), + NAME_FUNC_OFFSET(473, glIndexd, glIndexd, NULL, 44), + NAME_FUNC_OFFSET(482, glIndexdv, glIndexdv, NULL, 45), + NAME_FUNC_OFFSET(492, glIndexf, glIndexf, NULL, 46), + NAME_FUNC_OFFSET(501, glIndexfv, glIndexfv, NULL, 47), + NAME_FUNC_OFFSET(511, glIndexi, glIndexi, NULL, 48), + NAME_FUNC_OFFSET(520, glIndexiv, glIndexiv, NULL, 49), + NAME_FUNC_OFFSET(530, glIndexs, glIndexs, NULL, 50), + NAME_FUNC_OFFSET(539, glIndexsv, glIndexsv, NULL, 51), + NAME_FUNC_OFFSET(549, glNormal3b, glNormal3b, NULL, 52), + NAME_FUNC_OFFSET(560, glNormal3bv, glNormal3bv, NULL, 53), + NAME_FUNC_OFFSET(572, glNormal3d, glNormal3d, NULL, 54), + NAME_FUNC_OFFSET(583, glNormal3dv, glNormal3dv, NULL, 55), + NAME_FUNC_OFFSET(595, glNormal3f, glNormal3f, NULL, 56), + NAME_FUNC_OFFSET(606, glNormal3fv, glNormal3fv, NULL, 57), + NAME_FUNC_OFFSET(618, glNormal3i, glNormal3i, NULL, 58), + NAME_FUNC_OFFSET(629, glNormal3iv, glNormal3iv, NULL, 59), + NAME_FUNC_OFFSET(641, glNormal3s, glNormal3s, NULL, 60), + NAME_FUNC_OFFSET(652, glNormal3sv, glNormal3sv, NULL, 61), + NAME_FUNC_OFFSET(664, glRasterPos2d, glRasterPos2d, NULL, 62), + NAME_FUNC_OFFSET(678, glRasterPos2dv, glRasterPos2dv, NULL, 63), + NAME_FUNC_OFFSET(693, glRasterPos2f, glRasterPos2f, NULL, 64), + NAME_FUNC_OFFSET(707, glRasterPos2fv, glRasterPos2fv, NULL, 65), + NAME_FUNC_OFFSET(722, glRasterPos2i, glRasterPos2i, NULL, 66), + NAME_FUNC_OFFSET(736, glRasterPos2iv, glRasterPos2iv, NULL, 67), + NAME_FUNC_OFFSET(751, glRasterPos2s, glRasterPos2s, NULL, 68), + NAME_FUNC_OFFSET(765, glRasterPos2sv, glRasterPos2sv, NULL, 69), + NAME_FUNC_OFFSET(780, glRasterPos3d, glRasterPos3d, NULL, 70), + NAME_FUNC_OFFSET(794, glRasterPos3dv, glRasterPos3dv, NULL, 71), + NAME_FUNC_OFFSET(809, glRasterPos3f, glRasterPos3f, NULL, 72), + NAME_FUNC_OFFSET(823, glRasterPos3fv, glRasterPos3fv, NULL, 73), + NAME_FUNC_OFFSET(838, glRasterPos3i, glRasterPos3i, NULL, 74), + NAME_FUNC_OFFSET(852, glRasterPos3iv, glRasterPos3iv, NULL, 75), + NAME_FUNC_OFFSET(867, glRasterPos3s, glRasterPos3s, NULL, 76), + NAME_FUNC_OFFSET(881, glRasterPos3sv, glRasterPos3sv, NULL, 77), + NAME_FUNC_OFFSET(896, glRasterPos4d, glRasterPos4d, NULL, 78), + NAME_FUNC_OFFSET(910, glRasterPos4dv, glRasterPos4dv, NULL, 79), + NAME_FUNC_OFFSET(925, glRasterPos4f, glRasterPos4f, NULL, 80), + NAME_FUNC_OFFSET(939, glRasterPos4fv, glRasterPos4fv, NULL, 81), + NAME_FUNC_OFFSET(954, glRasterPos4i, glRasterPos4i, NULL, 82), + NAME_FUNC_OFFSET(968, glRasterPos4iv, glRasterPos4iv, NULL, 83), + NAME_FUNC_OFFSET(983, glRasterPos4s, glRasterPos4s, NULL, 84), + NAME_FUNC_OFFSET(997, glRasterPos4sv, glRasterPos4sv, NULL, 85), + NAME_FUNC_OFFSET(1012, glRectd, glRectd, NULL, 86), + NAME_FUNC_OFFSET(1020, glRectdv, glRectdv, NULL, 87), + NAME_FUNC_OFFSET(1029, glRectf, glRectf, NULL, 88), + NAME_FUNC_OFFSET(1037, glRectfv, glRectfv, NULL, 89), + NAME_FUNC_OFFSET(1046, glRecti, glRecti, NULL, 90), + NAME_FUNC_OFFSET(1054, glRectiv, glRectiv, NULL, 91), + NAME_FUNC_OFFSET(1063, glRects, glRects, NULL, 92), + NAME_FUNC_OFFSET(1071, glRectsv, glRectsv, NULL, 93), + NAME_FUNC_OFFSET(1080, glTexCoord1d, glTexCoord1d, NULL, 94), + NAME_FUNC_OFFSET(1093, glTexCoord1dv, glTexCoord1dv, NULL, 95), + NAME_FUNC_OFFSET(1107, glTexCoord1f, glTexCoord1f, NULL, 96), + NAME_FUNC_OFFSET(1120, glTexCoord1fv, glTexCoord1fv, NULL, 97), + NAME_FUNC_OFFSET(1134, glTexCoord1i, glTexCoord1i, NULL, 98), + NAME_FUNC_OFFSET(1147, glTexCoord1iv, glTexCoord1iv, NULL, 99), + NAME_FUNC_OFFSET(1161, glTexCoord1s, glTexCoord1s, NULL, 100), + NAME_FUNC_OFFSET(1174, glTexCoord1sv, glTexCoord1sv, NULL, 101), + NAME_FUNC_OFFSET(1188, glTexCoord2d, glTexCoord2d, NULL, 102), + NAME_FUNC_OFFSET(1201, glTexCoord2dv, glTexCoord2dv, NULL, 103), + NAME_FUNC_OFFSET(1215, glTexCoord2f, glTexCoord2f, NULL, 104), + NAME_FUNC_OFFSET(1228, glTexCoord2fv, glTexCoord2fv, NULL, 105), + NAME_FUNC_OFFSET(1242, glTexCoord2i, glTexCoord2i, NULL, 106), + NAME_FUNC_OFFSET(1255, glTexCoord2iv, glTexCoord2iv, NULL, 107), + NAME_FUNC_OFFSET(1269, glTexCoord2s, glTexCoord2s, NULL, 108), + NAME_FUNC_OFFSET(1282, glTexCoord2sv, glTexCoord2sv, NULL, 109), + NAME_FUNC_OFFSET(1296, glTexCoord3d, glTexCoord3d, NULL, 110), + NAME_FUNC_OFFSET(1309, glTexCoord3dv, glTexCoord3dv, NULL, 111), + NAME_FUNC_OFFSET(1323, glTexCoord3f, glTexCoord3f, NULL, 112), + NAME_FUNC_OFFSET(1336, glTexCoord3fv, glTexCoord3fv, NULL, 113), + NAME_FUNC_OFFSET(1350, glTexCoord3i, glTexCoord3i, NULL, 114), + NAME_FUNC_OFFSET(1363, glTexCoord3iv, glTexCoord3iv, NULL, 115), + NAME_FUNC_OFFSET(1377, glTexCoord3s, glTexCoord3s, NULL, 116), + NAME_FUNC_OFFSET(1390, glTexCoord3sv, glTexCoord3sv, NULL, 117), + NAME_FUNC_OFFSET(1404, glTexCoord4d, glTexCoord4d, NULL, 118), + NAME_FUNC_OFFSET(1417, glTexCoord4dv, glTexCoord4dv, NULL, 119), + NAME_FUNC_OFFSET(1431, glTexCoord4f, glTexCoord4f, NULL, 120), + NAME_FUNC_OFFSET(1444, glTexCoord4fv, glTexCoord4fv, NULL, 121), + NAME_FUNC_OFFSET(1458, glTexCoord4i, glTexCoord4i, NULL, 122), + NAME_FUNC_OFFSET(1471, glTexCoord4iv, glTexCoord4iv, NULL, 123), + NAME_FUNC_OFFSET(1485, glTexCoord4s, glTexCoord4s, NULL, 124), + NAME_FUNC_OFFSET(1498, glTexCoord4sv, glTexCoord4sv, NULL, 125), + NAME_FUNC_OFFSET(1512, glVertex2d, glVertex2d, NULL, 126), + NAME_FUNC_OFFSET(1523, glVertex2dv, glVertex2dv, NULL, 127), + NAME_FUNC_OFFSET(1535, glVertex2f, glVertex2f, NULL, 128), + NAME_FUNC_OFFSET(1546, glVertex2fv, glVertex2fv, NULL, 129), + NAME_FUNC_OFFSET(1558, glVertex2i, glVertex2i, NULL, 130), + NAME_FUNC_OFFSET(1569, glVertex2iv, glVertex2iv, NULL, 131), + NAME_FUNC_OFFSET(1581, glVertex2s, glVertex2s, NULL, 132), + NAME_FUNC_OFFSET(1592, glVertex2sv, glVertex2sv, NULL, 133), + NAME_FUNC_OFFSET(1604, glVertex3d, glVertex3d, NULL, 134), + NAME_FUNC_OFFSET(1615, glVertex3dv, glVertex3dv, NULL, 135), + NAME_FUNC_OFFSET(1627, glVertex3f, glVertex3f, NULL, 136), + NAME_FUNC_OFFSET(1638, glVertex3fv, glVertex3fv, NULL, 137), + NAME_FUNC_OFFSET(1650, glVertex3i, glVertex3i, NULL, 138), + NAME_FUNC_OFFSET(1661, glVertex3iv, glVertex3iv, NULL, 139), + NAME_FUNC_OFFSET(1673, glVertex3s, glVertex3s, NULL, 140), + NAME_FUNC_OFFSET(1684, glVertex3sv, glVertex3sv, NULL, 141), + NAME_FUNC_OFFSET(1696, glVertex4d, glVertex4d, NULL, 142), + NAME_FUNC_OFFSET(1707, glVertex4dv, glVertex4dv, NULL, 143), + NAME_FUNC_OFFSET(1719, glVertex4f, glVertex4f, NULL, 144), + NAME_FUNC_OFFSET(1730, glVertex4fv, glVertex4fv, NULL, 145), + NAME_FUNC_OFFSET(1742, glVertex4i, glVertex4i, NULL, 146), + NAME_FUNC_OFFSET(1753, glVertex4iv, glVertex4iv, NULL, 147), + NAME_FUNC_OFFSET(1765, glVertex4s, glVertex4s, NULL, 148), + NAME_FUNC_OFFSET(1776, glVertex4sv, glVertex4sv, NULL, 149), + NAME_FUNC_OFFSET(1788, glClipPlane, glClipPlane, NULL, 150), + NAME_FUNC_OFFSET(1800, glColorMaterial, glColorMaterial, NULL, 151), + NAME_FUNC_OFFSET(1816, glCullFace, glCullFace, NULL, 152), + NAME_FUNC_OFFSET(1827, glFogf, glFogf, NULL, 153), + NAME_FUNC_OFFSET(1834, glFogfv, glFogfv, NULL, 154), + NAME_FUNC_OFFSET(1842, glFogi, glFogi, NULL, 155), + NAME_FUNC_OFFSET(1849, glFogiv, glFogiv, NULL, 156), + NAME_FUNC_OFFSET(1857, glFrontFace, glFrontFace, NULL, 157), + NAME_FUNC_OFFSET(1869, glHint, glHint, NULL, 158), + NAME_FUNC_OFFSET(1876, glLightf, glLightf, NULL, 159), + NAME_FUNC_OFFSET(1885, glLightfv, glLightfv, NULL, 160), + NAME_FUNC_OFFSET(1895, glLighti, glLighti, NULL, 161), + NAME_FUNC_OFFSET(1904, glLightiv, glLightiv, NULL, 162), + NAME_FUNC_OFFSET(1914, glLightModelf, glLightModelf, NULL, 163), + NAME_FUNC_OFFSET(1928, glLightModelfv, glLightModelfv, NULL, 164), + NAME_FUNC_OFFSET(1943, glLightModeli, glLightModeli, NULL, 165), + NAME_FUNC_OFFSET(1957, glLightModeliv, glLightModeliv, NULL, 166), + NAME_FUNC_OFFSET(1972, glLineStipple, glLineStipple, NULL, 167), + NAME_FUNC_OFFSET(1986, glLineWidth, glLineWidth, NULL, 168), + NAME_FUNC_OFFSET(1998, glMaterialf, glMaterialf, NULL, 169), + NAME_FUNC_OFFSET(2010, glMaterialfv, glMaterialfv, NULL, 170), + NAME_FUNC_OFFSET(2023, glMateriali, glMateriali, NULL, 171), + NAME_FUNC_OFFSET(2035, glMaterialiv, glMaterialiv, NULL, 172), + NAME_FUNC_OFFSET(2048, glPointSize, glPointSize, NULL, 173), + NAME_FUNC_OFFSET(2060, glPolygonMode, glPolygonMode, NULL, 174), + NAME_FUNC_OFFSET(2074, glPolygonStipple, glPolygonStipple, NULL, 175), + NAME_FUNC_OFFSET(2091, glScissor, glScissor, NULL, 176), + NAME_FUNC_OFFSET(2101, glShadeModel, glShadeModel, NULL, 177), + NAME_FUNC_OFFSET(2114, glTexParameterf, glTexParameterf, NULL, 178), + NAME_FUNC_OFFSET(2130, glTexParameterfv, glTexParameterfv, NULL, 179), + NAME_FUNC_OFFSET(2147, glTexParameteri, glTexParameteri, NULL, 180), + NAME_FUNC_OFFSET(2163, glTexParameteriv, glTexParameteriv, NULL, 181), + NAME_FUNC_OFFSET(2180, glTexImage1D, glTexImage1D, NULL, 182), + NAME_FUNC_OFFSET(2193, glTexImage2D, glTexImage2D, NULL, 183), + NAME_FUNC_OFFSET(2206, glTexEnvf, glTexEnvf, NULL, 184), + NAME_FUNC_OFFSET(2216, glTexEnvfv, glTexEnvfv, NULL, 185), + NAME_FUNC_OFFSET(2227, glTexEnvi, glTexEnvi, NULL, 186), + NAME_FUNC_OFFSET(2237, glTexEnviv, glTexEnviv, NULL, 187), + NAME_FUNC_OFFSET(2248, glTexGend, glTexGend, NULL, 188), + NAME_FUNC_OFFSET(2258, glTexGendv, glTexGendv, NULL, 189), + NAME_FUNC_OFFSET(2269, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(2279, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(2290, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(2300, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194), + NAME_FUNC_OFFSET(2328, glSelectBuffer, glSelectBuffer, NULL, 195), + NAME_FUNC_OFFSET(2343, glRenderMode, glRenderMode, NULL, 196), + NAME_FUNC_OFFSET(2356, glInitNames, glInitNames, NULL, 197), + NAME_FUNC_OFFSET(2368, glLoadName, glLoadName, NULL, 198), + NAME_FUNC_OFFSET(2379, glPassThrough, glPassThrough, NULL, 199), + NAME_FUNC_OFFSET(2393, glPopName, glPopName, NULL, 200), + NAME_FUNC_OFFSET(2403, glPushName, glPushName, NULL, 201), + NAME_FUNC_OFFSET(2414, glDrawBuffer, glDrawBuffer, NULL, 202), + NAME_FUNC_OFFSET(2427, glClear, glClear, NULL, 203), + NAME_FUNC_OFFSET(2435, glClearAccum, glClearAccum, NULL, 204), + NAME_FUNC_OFFSET(2448, glClearIndex, glClearIndex, NULL, 205), + NAME_FUNC_OFFSET(2461, glClearColor, glClearColor, NULL, 206), + NAME_FUNC_OFFSET(2474, glClearStencil, glClearStencil, NULL, 207), + NAME_FUNC_OFFSET(2489, glClearDepth, glClearDepth, NULL, 208), + NAME_FUNC_OFFSET(2502, glStencilMask, glStencilMask, NULL, 209), + NAME_FUNC_OFFSET(2516, glColorMask, glColorMask, NULL, 210), + NAME_FUNC_OFFSET(2528, glDepthMask, glDepthMask, NULL, 211), + NAME_FUNC_OFFSET(2540, glIndexMask, glIndexMask, NULL, 212), + NAME_FUNC_OFFSET(2552, glAccum, glAccum, NULL, 213), + NAME_FUNC_OFFSET(2560, glDisable, glDisable, NULL, 214), + NAME_FUNC_OFFSET(2570, glEnable, glEnable, NULL, 215), + NAME_FUNC_OFFSET(2579, glFinish, glFinish, NULL, 216), + NAME_FUNC_OFFSET(2588, glFlush, glFlush, NULL, 217), + NAME_FUNC_OFFSET(2596, glPopAttrib, glPopAttrib, NULL, 218), + NAME_FUNC_OFFSET(2608, glPushAttrib, glPushAttrib, NULL, 219), + NAME_FUNC_OFFSET(2621, glMap1d, glMap1d, NULL, 220), + NAME_FUNC_OFFSET(2629, glMap1f, glMap1f, NULL, 221), + NAME_FUNC_OFFSET(2637, glMap2d, glMap2d, NULL, 222), + NAME_FUNC_OFFSET(2645, glMap2f, glMap2f, NULL, 223), + NAME_FUNC_OFFSET(2653, glMapGrid1d, glMapGrid1d, NULL, 224), + NAME_FUNC_OFFSET(2665, glMapGrid1f, glMapGrid1f, NULL, 225), + NAME_FUNC_OFFSET(2677, glMapGrid2d, glMapGrid2d, NULL, 226), + NAME_FUNC_OFFSET(2689, glMapGrid2f, glMapGrid2f, NULL, 227), + NAME_FUNC_OFFSET(2701, glEvalCoord1d, glEvalCoord1d, NULL, 228), + NAME_FUNC_OFFSET(2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229), + NAME_FUNC_OFFSET(2730, glEvalCoord1f, glEvalCoord1f, NULL, 230), + NAME_FUNC_OFFSET(2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231), + NAME_FUNC_OFFSET(2759, glEvalCoord2d, glEvalCoord2d, NULL, 232), + NAME_FUNC_OFFSET(2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233), + NAME_FUNC_OFFSET(2788, glEvalCoord2f, glEvalCoord2f, NULL, 234), + NAME_FUNC_OFFSET(2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235), + NAME_FUNC_OFFSET(2817, glEvalMesh1, glEvalMesh1, NULL, 236), + NAME_FUNC_OFFSET(2829, glEvalPoint1, glEvalPoint1, NULL, 237), + NAME_FUNC_OFFSET(2842, glEvalMesh2, glEvalMesh2, NULL, 238), + NAME_FUNC_OFFSET(2854, glEvalPoint2, glEvalPoint2, NULL, 239), + NAME_FUNC_OFFSET(2867, glAlphaFunc, glAlphaFunc, NULL, 240), + NAME_FUNC_OFFSET(2879, glBlendFunc, glBlendFunc, NULL, 241), + NAME_FUNC_OFFSET(2891, glLogicOp, glLogicOp, NULL, 242), + NAME_FUNC_OFFSET(2901, glStencilFunc, glStencilFunc, NULL, 243), + NAME_FUNC_OFFSET(2915, glStencilOp, glStencilOp, NULL, 244), + NAME_FUNC_OFFSET(2927, glDepthFunc, glDepthFunc, NULL, 245), + NAME_FUNC_OFFSET(2939, glPixelZoom, glPixelZoom, NULL, 246), + NAME_FUNC_OFFSET(2951, glPixelTransferf, glPixelTransferf, NULL, 247), + NAME_FUNC_OFFSET(2968, glPixelTransferi, glPixelTransferi, NULL, 248), + NAME_FUNC_OFFSET(2985, glPixelStoref, glPixelStoref, NULL, 249), + NAME_FUNC_OFFSET(2999, glPixelStorei, glPixelStorei, NULL, 250), + NAME_FUNC_OFFSET(3013, glPixelMapfv, glPixelMapfv, NULL, 251), + NAME_FUNC_OFFSET(3026, glPixelMapuiv, glPixelMapuiv, NULL, 252), + NAME_FUNC_OFFSET(3040, glPixelMapusv, glPixelMapusv, NULL, 253), + NAME_FUNC_OFFSET(3054, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(3067, glCopyPixels, glCopyPixels, NULL, 255), + NAME_FUNC_OFFSET(3080, glReadPixels, glReadPixels, NULL, 256), + NAME_FUNC_OFFSET(3093, glDrawPixels, glDrawPixels, NULL, 257), + NAME_FUNC_OFFSET(3106, glGetBooleanv, glGetBooleanv, NULL, 258), + NAME_FUNC_OFFSET(3120, glGetClipPlane, glGetClipPlane, NULL, 259), + NAME_FUNC_OFFSET(3135, glGetDoublev, glGetDoublev, NULL, 260), + NAME_FUNC_OFFSET(3148, glGetError, glGetError, NULL, 261), + NAME_FUNC_OFFSET(3159, glGetFloatv, glGetFloatv, NULL, 262), + NAME_FUNC_OFFSET(3171, glGetIntegerv, glGetIntegerv, NULL, 263), + NAME_FUNC_OFFSET(3185, glGetLightfv, glGetLightfv, NULL, 264), + NAME_FUNC_OFFSET(3198, glGetLightiv, glGetLightiv, NULL, 265), + NAME_FUNC_OFFSET(3211, glGetMapdv, glGetMapdv, NULL, 266), + NAME_FUNC_OFFSET(3222, glGetMapfv, glGetMapfv, NULL, 267), + NAME_FUNC_OFFSET(3233, glGetMapiv, glGetMapiv, NULL, 268), + NAME_FUNC_OFFSET(3244, glGetMaterialfv, glGetMaterialfv, NULL, 269), + NAME_FUNC_OFFSET(3260, glGetMaterialiv, glGetMaterialiv, NULL, 270), + NAME_FUNC_OFFSET(3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271), + NAME_FUNC_OFFSET(3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272), + NAME_FUNC_OFFSET(3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273), + NAME_FUNC_OFFSET(3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274), + NAME_FUNC_OFFSET(3346, glGetString, glGetString, NULL, 275), + NAME_FUNC_OFFSET(3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276), + NAME_FUNC_OFFSET(3372, glGetTexEnviv, glGetTexEnviv, NULL, 277), + NAME_FUNC_OFFSET(3386, glGetTexGendv, glGetTexGendv, NULL, 278), + NAME_FUNC_OFFSET(3400, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(3414, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(3428, glGetTexImage, glGetTexImage, NULL, 281), + NAME_FUNC_OFFSET(3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282), + NAME_FUNC_OFFSET(3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283), + NAME_FUNC_OFFSET(3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, + NULL, 284), + NAME_FUNC_OFFSET(3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, + NULL, 285), + NAME_FUNC_OFFSET(3532, glIsEnabled, glIsEnabled, NULL, 286), + NAME_FUNC_OFFSET(3544, glIsList, glIsList, NULL, 287), + NAME_FUNC_OFFSET(3553, glDepthRange, glDepthRange, NULL, 288), + NAME_FUNC_OFFSET(3566, glFrustum, glFrustum, NULL, 289), + NAME_FUNC_OFFSET(3576, glLoadIdentity, glLoadIdentity, NULL, 290), + NAME_FUNC_OFFSET(3591, glLoadMatrixf, glLoadMatrixf, NULL, 291), + NAME_FUNC_OFFSET(3605, glLoadMatrixd, glLoadMatrixd, NULL, 292), + NAME_FUNC_OFFSET(3619, glMatrixMode, glMatrixMode, NULL, 293), + NAME_FUNC_OFFSET(3632, glMultMatrixf, glMultMatrixf, NULL, 294), + NAME_FUNC_OFFSET(3646, glMultMatrixd, glMultMatrixd, NULL, 295), + NAME_FUNC_OFFSET(3660, glOrtho, glOrtho, NULL, 296), + NAME_FUNC_OFFSET(3668, glPopMatrix, glPopMatrix, NULL, 297), + NAME_FUNC_OFFSET(3680, glPushMatrix, glPushMatrix, NULL, 298), + NAME_FUNC_OFFSET(3693, glRotated, glRotated, NULL, 299), + NAME_FUNC_OFFSET(3703, glRotatef, glRotatef, NULL, 300), + NAME_FUNC_OFFSET(3713, glScaled, glScaled, NULL, 301), + NAME_FUNC_OFFSET(3722, glScalef, glScalef, NULL, 302), + NAME_FUNC_OFFSET(3731, glTranslated, glTranslated, NULL, 303), + NAME_FUNC_OFFSET(3744, glTranslatef, glTranslatef, NULL, 304), + NAME_FUNC_OFFSET(3757, glViewport, glViewport, NULL, 305), + NAME_FUNC_OFFSET(3768, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(3783, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(3797, glColorPointer, glColorPointer, NULL, 308), + NAME_FUNC_OFFSET(3812, glDisableClientState, glDisableClientState, NULL, + 309), + NAME_FUNC_OFFSET(3833, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(3846, glDrawElements, glDrawElements, NULL, 311), + NAME_FUNC_OFFSET(3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312), + NAME_FUNC_OFFSET(3879, glEnableClientState, glEnableClientState, NULL, 313), + NAME_FUNC_OFFSET(3899, glIndexPointer, glIndexPointer, NULL, 314), + NAME_FUNC_OFFSET(3914, glIndexub, glIndexub, NULL, 315), + NAME_FUNC_OFFSET(3924, glIndexubv, glIndexubv, NULL, 316), + NAME_FUNC_OFFSET(3935, glInterleavedArrays, glInterleavedArrays, NULL, 317), + NAME_FUNC_OFFSET(3955, glNormalPointer, glNormalPointer, NULL, 318), + NAME_FUNC_OFFSET(3971, glPolygonOffset, glPolygonOffset, NULL, 319), + NAME_FUNC_OFFSET(3987, glTexCoordPointer, glTexCoordPointer, NULL, 320), + NAME_FUNC_OFFSET(4005, glVertexPointer, glVertexPointer, NULL, 321), + NAME_FUNC_OFFSET(4021, glAreTexturesResident, glAreTexturesResident, NULL, + 322), + NAME_FUNC_OFFSET(4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(4117, glDeleteTextures, glDeleteTextures, NULL, 327), + NAME_FUNC_OFFSET(4134, glGenTextures, glGenTextures, NULL, 328), + NAME_FUNC_OFFSET(4148, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(4162, glIsTexture, glIsTexture, NULL, 330), + NAME_FUNC_OFFSET(4174, glPrioritizeTextures, glPrioritizeTextures, NULL, + 331), + NAME_FUNC_OFFSET(4195, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(4211, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(4227, glPopClientAttrib, glPopClientAttrib, NULL, 334), + NAME_FUNC_OFFSET(4245, glPushClientAttrib, glPushClientAttrib, NULL, 335), + NAME_FUNC_OFFSET(4264, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(4277, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(4293, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(4313, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(4326, glColorTableParameterfv, glColorTableParameterfv, + NULL, 340), + NAME_FUNC_OFFSET(4350, glColorTableParameteriv, glColorTableParameteriv, + NULL, 341), + NAME_FUNC_OFFSET(4374, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(4391, glGetColorTable, glGetColorTable, NULL, 343), + NAME_FUNC_OFFSET(4407, glGetColorTableParameterfv, + glGetColorTableParameterfv, NULL, 344), + NAME_FUNC_OFFSET(4434, glGetColorTableParameteriv, + glGetColorTableParameteriv, NULL, 345), + NAME_FUNC_OFFSET(4461, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, + 348), + NAME_FUNC_OFFSET(4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, + 349), + NAME_FUNC_OFFSET(4541, glConvolutionParameterf, glConvolutionParameterf, + NULL, 350), + NAME_FUNC_OFFSET(4565, glConvolutionParameterfv, glConvolutionParameterfv, + NULL, 351), + NAME_FUNC_OFFSET(4590, glConvolutionParameteri, glConvolutionParameteri, + NULL, 352), + NAME_FUNC_OFFSET(4614, glConvolutionParameteriv, glConvolutionParameteriv, + NULL, 353), + NAME_FUNC_OFFSET(4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, + NULL, 354), + NAME_FUNC_OFFSET(4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, + NULL, 355), + NAME_FUNC_OFFSET(4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, + 356), + NAME_FUNC_OFFSET(4714, glGetConvolutionParameterfv, + glGetConvolutionParameterfv, NULL, 357), + NAME_FUNC_OFFSET(4742, glGetConvolutionParameteriv, + glGetConvolutionParameteriv, NULL, 358), + NAME_FUNC_OFFSET(4770, glGetSeparableFilter, glGetSeparableFilter, NULL, + 359), + NAME_FUNC_OFFSET(4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(4811, glGetHistogram, glGetHistogram, NULL, 361), + NAME_FUNC_OFFSET(4826, glGetHistogramParameterfv, glGetHistogramParameterfv, + NULL, 362), + NAME_FUNC_OFFSET(4852, glGetHistogramParameteriv, glGetHistogramParameteriv, + NULL, 363), + NAME_FUNC_OFFSET(4878, glGetMinmax, glGetMinmax, NULL, 364), + NAME_FUNC_OFFSET(4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, + 365), + NAME_FUNC_OFFSET(4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, + 366), + NAME_FUNC_OFFSET(4936, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(4948, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(4957, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(4974, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(4988, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(5001, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(5037, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(5056, glClientActiveTextureARB, glClientActiveTextureARB, + NULL, 375), + NAME_FUNC_OFFSET(5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, + 376), + NAME_FUNC_OFFSET(5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, + 377), + NAME_FUNC_OFFSET(5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, + 378), + NAME_FUNC_OFFSET(5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, + 379), + NAME_FUNC_OFFSET(5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, + 380), + NAME_FUNC_OFFSET(5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, + 381), + NAME_FUNC_OFFSET(5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, + 382), + NAME_FUNC_OFFSET(5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, + 383), + NAME_FUNC_OFFSET(5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, + 384), + NAME_FUNC_OFFSET(5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, + 385), + NAME_FUNC_OFFSET(5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, + 386), + NAME_FUNC_OFFSET(5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, + 387), + NAME_FUNC_OFFSET(5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, + 388), + NAME_FUNC_OFFSET(5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, + 389), + NAME_FUNC_OFFSET(5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, + 390), + NAME_FUNC_OFFSET(5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, + 391), + NAME_FUNC_OFFSET(5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, + 392), + NAME_FUNC_OFFSET(5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, + 393), + NAME_FUNC_OFFSET(5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, + 394), + NAME_FUNC_OFFSET(5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, + 395), + NAME_FUNC_OFFSET(5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, + 396), + NAME_FUNC_OFFSET(5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, + 397), + NAME_FUNC_OFFSET(5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, + 398), + NAME_FUNC_OFFSET(5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, + 399), + NAME_FUNC_OFFSET(5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, + 400), + NAME_FUNC_OFFSET(5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, + 401), + NAME_FUNC_OFFSET(5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, + 402), + NAME_FUNC_OFFSET(5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, + 403), + NAME_FUNC_OFFSET(5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, + 404), + NAME_FUNC_OFFSET(5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, + 405), + NAME_FUNC_OFFSET(5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, + 406), + NAME_FUNC_OFFSET(5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, + 407), + NAME_FUNC_OFFSET(5769, glAttachShader, glAttachShader, NULL, 408), + NAME_FUNC_OFFSET(5784, glCreateProgram, glCreateProgram, NULL, 409), + NAME_FUNC_OFFSET(5800, glCreateShader, glCreateShader, NULL, 410), + NAME_FUNC_OFFSET(5815, glDeleteProgram, glDeleteProgram, NULL, 411), + NAME_FUNC_OFFSET(5831, glDeleteShader, glDeleteShader, NULL, 412), + NAME_FUNC_OFFSET(5846, glDetachShader, glDetachShader, NULL, 413), + NAME_FUNC_OFFSET(5861, glGetAttachedShaders, glGetAttachedShaders, NULL, + 414), + NAME_FUNC_OFFSET(5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415), + NAME_FUNC_OFFSET(5902, glGetProgramiv, glGetProgramiv, NULL, 416), + NAME_FUNC_OFFSET(5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417), + NAME_FUNC_OFFSET(5936, glGetShaderiv, glGetShaderiv, NULL, 418), + NAME_FUNC_OFFSET(5950, glIsProgram, glIsProgram, NULL, 419), + NAME_FUNC_OFFSET(5962, glIsShader, glIsShader, NULL, 420), + NAME_FUNC_OFFSET(5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, + 421), + NAME_FUNC_OFFSET(5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, + 422), + NAME_FUNC_OFFSET(6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, + 424), + NAME_FUNC_OFFSET(6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, + 425), + NAME_FUNC_OFFSET(6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, + 426), + NAME_FUNC_OFFSET(6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, + 427), + NAME_FUNC_OFFSET(6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, + 428), + NAME_FUNC_OFFSET(6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, + 429), + NAME_FUNC_OFFSET(6163, glClampColor, glClampColor, NULL, 430), + NAME_FUNC_OFFSET(6176, glClearBufferfi, glClearBufferfi, NULL, 431), + NAME_FUNC_OFFSET(6192, glClearBufferfv, glClearBufferfv, NULL, 432), + NAME_FUNC_OFFSET(6208, glClearBufferiv, glClearBufferiv, NULL, 433), + NAME_FUNC_OFFSET(6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), + NAME_FUNC_OFFSET(6241, glGetStringi, glGetStringi, NULL, 435), + NAME_FUNC_OFFSET(6254, glTexBuffer, glTexBuffer, NULL, 436), + NAME_FUNC_OFFSET(6266, glFramebufferTexture, glFramebufferTexture, NULL, + 437), + NAME_FUNC_OFFSET(6287, glGetBufferParameteri64v, glGetBufferParameteri64v, + NULL, 438), + NAME_FUNC_OFFSET(6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), + NAME_FUNC_OFFSET(6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, + 440), + NAME_FUNC_OFFSET(6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, + NULL, 441), + NAME_FUNC_OFFSET(6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, + NULL, 442), + NAME_FUNC_OFFSET(6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, + NULL, 443), + NAME_FUNC_OFFSET(6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, + NULL, 444), + NAME_FUNC_OFFSET(6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, + NULL, 446), + NAME_FUNC_OFFSET(6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, + NULL, 447), + NAME_FUNC_OFFSET(6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, + NULL, 448), + NAME_FUNC_OFFSET(6554, glCompressedTexSubImage1DARB, + glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(6583, glCompressedTexSubImage2DARB, + glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(6612, glCompressedTexSubImage3DARB, + glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(6641, glGetCompressedTexImageARB, + glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(6668, glDisableVertexAttribArrayARB, + glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(6698, glEnableVertexAttribArrayARB, + glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(6727, glGetProgramEnvParameterdvARB, + glGetProgramEnvParameterdvARB, NULL, 455), + NAME_FUNC_OFFSET(6757, glGetProgramEnvParameterfvARB, + glGetProgramEnvParameterfvARB, NULL, 456), + NAME_FUNC_OFFSET(6787, glGetProgramLocalParameterdvARB, + glGetProgramLocalParameterdvARB, NULL, 457), + NAME_FUNC_OFFSET(6819, glGetProgramLocalParameterfvARB, + glGetProgramLocalParameterfvARB, NULL, 458), + NAME_FUNC_OFFSET(6851, glGetProgramStringARB, glGetProgramStringARB, NULL, + 459), + NAME_FUNC_OFFSET(6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), + NAME_FUNC_OFFSET(6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, + 461), + NAME_FUNC_OFFSET(6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, + 462), + NAME_FUNC_OFFSET(6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, + 463), + NAME_FUNC_OFFSET(6960, glProgramEnvParameter4dARB, + glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(6987, glProgramEnvParameter4dvARB, + glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(7015, glProgramEnvParameter4fARB, + glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(7042, glProgramEnvParameter4fvARB, + glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(7070, glProgramLocalParameter4dARB, + glProgramLocalParameter4dARB, NULL, 468), + NAME_FUNC_OFFSET(7099, glProgramLocalParameter4dvARB, + glProgramLocalParameter4dvARB, NULL, 469), + NAME_FUNC_OFFSET(7129, glProgramLocalParameter4fARB, + glProgramLocalParameter4fARB, NULL, 470), + NAME_FUNC_OFFSET(7158, glProgramLocalParameter4fvARB, + glProgramLocalParameter4fvARB, NULL, 471), + NAME_FUNC_OFFSET(7188, glProgramStringARB, glProgramStringARB, NULL, 472), + NAME_FUNC_OFFSET(7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, + 474), + NAME_FUNC_OFFSET(7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, + 476), + NAME_FUNC_OFFSET(7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, + 478), + NAME_FUNC_OFFSET(7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, + 480), + NAME_FUNC_OFFSET(7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, + 482), + NAME_FUNC_OFFSET(7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, + 484), + NAME_FUNC_OFFSET(7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, + 486), + NAME_FUNC_OFFSET(7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, + 488), + NAME_FUNC_OFFSET(7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, + 490), + NAME_FUNC_OFFSET(7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, + 491), + NAME_FUNC_OFFSET(7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, + 492), + NAME_FUNC_OFFSET(7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, + 493), + NAME_FUNC_OFFSET(7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, + 494), + NAME_FUNC_OFFSET(7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, + 495), + NAME_FUNC_OFFSET(7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, + 496), + NAME_FUNC_OFFSET(7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, + 497), + NAME_FUNC_OFFSET(7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, + 498), + NAME_FUNC_OFFSET(7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, + 500), + NAME_FUNC_OFFSET(7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, + 502), + NAME_FUNC_OFFSET(7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, + 503), + NAME_FUNC_OFFSET(7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, + 505), + NAME_FUNC_OFFSET(7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, + 506), + NAME_FUNC_OFFSET(7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, + 507), + NAME_FUNC_OFFSET(7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, + 508), + NAME_FUNC_OFFSET(7964, glVertexAttribPointerARB, glVertexAttribPointerARB, + NULL, 509), + NAME_FUNC_OFFSET(7989, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(8005, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(8075, glGetBufferParameterivARB, glGetBufferParameterivARB, + NULL, 515), + NAME_FUNC_OFFSET(8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, + 516), + NAME_FUNC_OFFSET(8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, + 517), + NAME_FUNC_OFFSET(8146, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(8160, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(8227, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, + 525), + NAME_FUNC_OFFSET(8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, + 526), + NAME_FUNC_OFFSET(8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(8318, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), + NAME_FUNC_OFFSET(8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(8368, glCreateProgramObjectARB, glCreateProgramObjectARB, + NULL, 531), + NAME_FUNC_OFFSET(8393, glCreateShaderObjectARB, glCreateShaderObjectARB, + NULL, 532), + NAME_FUNC_OFFSET(8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), + NAME_FUNC_OFFSET(8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), + NAME_FUNC_OFFSET(8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, + 535), + NAME_FUNC_OFFSET(8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, + NULL, 536), + NAME_FUNC_OFFSET(8499, glGetHandleARB, glGetHandleARB, NULL, 537), + NAME_FUNC_OFFSET(8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), + NAME_FUNC_OFFSET(8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, + NULL, 539), + NAME_FUNC_OFFSET(8556, glGetObjectParameterivARB, glGetObjectParameterivARB, + NULL, 540), + NAME_FUNC_OFFSET(8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, + 541), + NAME_FUNC_OFFSET(8603, glGetUniformLocationARB, glGetUniformLocationARB, + NULL, 542), + NAME_FUNC_OFFSET(8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(8698, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(8729, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(8760, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(8791, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(8822, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(8853, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(8884, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(8915, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, + 563), + NAME_FUNC_OFFSET(8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, + 564), + NAME_FUNC_OFFSET(8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, + 565), + NAME_FUNC_OFFSET(9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, + 566), + NAME_FUNC_OFFSET(9034, glValidateProgramARB, glValidateProgramARB, NULL, + 567), + NAME_FUNC_OFFSET(9055, glBindAttribLocationARB, glBindAttribLocationARB, + NULL, 568), + NAME_FUNC_OFFSET(9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, + 569), + NAME_FUNC_OFFSET(9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, + 570), + NAME_FUNC_OFFSET(9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(9140, glClampColorARB, glClampColorARB, NULL, 572), + NAME_FUNC_OFFSET(9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, + NULL, 573), + NAME_FUNC_OFFSET(9181, glDrawElementsInstancedARB, + glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(9208, glRenderbufferStorageMultisample, + glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(9241, glFramebufferTextureARB, glFramebufferTextureARB, + NULL, 576), + NAME_FUNC_OFFSET(9265, glFramebufferTextureFaceARB, + glFramebufferTextureFaceARB, NULL, 577), + NAME_FUNC_OFFSET(9293, glProgramParameteriARB, glProgramParameteriARB, NULL, + 578), + NAME_FUNC_OFFSET(9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, + NULL, 579), + NAME_FUNC_OFFSET(9341, glFlushMappedBufferRange, glFlushMappedBufferRange, + NULL, 580), + NAME_FUNC_OFFSET(9366, glMapBufferRange, glMapBufferRange, NULL, 581), + NAME_FUNC_OFFSET(9383, glTexBufferARB, glTexBufferARB, NULL, 582), + NAME_FUNC_OFFSET(9398, glBindVertexArray, glBindVertexArray, NULL, 583), + NAME_FUNC_OFFSET(9416, glGenVertexArrays, glGenVertexArrays, NULL, 584), + NAME_FUNC_OFFSET(9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585), + NAME_FUNC_OFFSET(9454, glClientWaitSync, glClientWaitSync, NULL, 586), + NAME_FUNC_OFFSET(9471, glDeleteSync, glDeleteSync, NULL, 587), + NAME_FUNC_OFFSET(9484, glFenceSync, glFenceSync, NULL, 588), + NAME_FUNC_OFFSET(9496, glGetInteger64v, glGetInteger64v, NULL, 589), + NAME_FUNC_OFFSET(9512, glGetSynciv, glGetSynciv, NULL, 590), + NAME_FUNC_OFFSET(9524, glIsSync, glIsSync, NULL, 591), + NAME_FUNC_OFFSET(9533, glWaitSync, glWaitSync, NULL, 592), + NAME_FUNC_OFFSET(9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, + NULL, 593), + NAME_FUNC_OFFSET(9569, glDrawElementsInstancedBaseVertex, + glDrawElementsInstancedBaseVertex, NULL, 594), + NAME_FUNC_OFFSET(9603, glDrawRangeElementsBaseVertex, + glDrawRangeElementsBaseVertex, NULL, 595), + NAME_FUNC_OFFSET(9633, glMultiDrawElementsBaseVertex, + glMultiDrawElementsBaseVertex, NULL, 596), + NAME_FUNC_OFFSET(9663, glBlendEquationSeparateiARB, + glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), + NAME_FUNC_OFFSET(9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, + NULL, 599), + NAME_FUNC_OFFSET(9735, glBlendFunciARB, glBlendFunciARB, NULL, 600), + NAME_FUNC_OFFSET(9751, glBindSampler, glBindSampler, NULL, 601), + NAME_FUNC_OFFSET(9765, glDeleteSamplers, glDeleteSamplers, NULL, 602), + NAME_FUNC_OFFSET(9782, glGenSamplers, glGenSamplers, NULL, 603), + NAME_FUNC_OFFSET(9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, + NULL, 604), + NAME_FUNC_OFFSET(9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, + NULL, 605), + NAME_FUNC_OFFSET(9847, glGetSamplerParameterfv, glGetSamplerParameterfv, + NULL, 606), + NAME_FUNC_OFFSET(9871, glGetSamplerParameteriv, glGetSamplerParameteriv, + NULL, 607), + NAME_FUNC_OFFSET(9895, glIsSampler, glIsSampler, NULL, 608), + NAME_FUNC_OFFSET(9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, + 609), + NAME_FUNC_OFFSET(9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, + 610), + NAME_FUNC_OFFSET(9952, glSamplerParameterf, glSamplerParameterf, NULL, 611), + NAME_FUNC_OFFSET(9972, glSamplerParameterfv, glSamplerParameterfv, NULL, + 612), + NAME_FUNC_OFFSET(9993, glSamplerParameteri, glSamplerParameteri, NULL, 613), + NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, + 614), NAME_FUNC_OFFSET(10034, glColorP3ui, glColorP3ui, NULL, 615), NAME_FUNC_OFFSET(10046, glColorP3uiv, glColorP3uiv, NULL, 616), NAME_FUNC_OFFSET(10059, glColorP4ui, glColorP4ui, NULL, 617), NAME_FUNC_OFFSET(10071, glColorP4uiv, glColorP4uiv, NULL, 618), - NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 619), - NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 620), - NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 621), - NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 622), - NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 623), - NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 624), - NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 625), - NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 626), + NAME_FUNC_OFFSET(10084, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, + 619), + NAME_FUNC_OFFSET(10104, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, + 620), + NAME_FUNC_OFFSET(10125, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, + 621), + NAME_FUNC_OFFSET(10145, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, + 622), + NAME_FUNC_OFFSET(10166, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, + 623), + NAME_FUNC_OFFSET(10186, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, + 624), + NAME_FUNC_OFFSET(10207, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, + 625), + NAME_FUNC_OFFSET(10227, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, + 626), NAME_FUNC_OFFSET(10248, glNormalP3ui, glNormalP3ui, NULL, 627), NAME_FUNC_OFFSET(10261, glNormalP3uiv, glNormalP3uiv, NULL, 628), - NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 629), - NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 630), + NAME_FUNC_OFFSET(10275, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, + 629), + NAME_FUNC_OFFSET(10296, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, + 630), NAME_FUNC_OFFSET(10318, glTexCoordP1ui, glTexCoordP1ui, NULL, 631), NAME_FUNC_OFFSET(10333, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 632), NAME_FUNC_OFFSET(10349, glTexCoordP2ui, glTexCoordP2ui, NULL, 633), @@ -2137,118 +2339,192 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(10411, glTexCoordP4ui, glTexCoordP4ui, NULL, 637), NAME_FUNC_OFFSET(10426, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 638), NAME_FUNC_OFFSET(10442, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 639), - NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 640), + NAME_FUNC_OFFSET(10461, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, + 640), NAME_FUNC_OFFSET(10481, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 641), - NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 642), + NAME_FUNC_OFFSET(10500, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, + 642), NAME_FUNC_OFFSET(10520, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 643), - NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 644), + NAME_FUNC_OFFSET(10539, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, + 644), NAME_FUNC_OFFSET(10559, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 645), - NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 646), + NAME_FUNC_OFFSET(10578, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, + 646), NAME_FUNC_OFFSET(10598, glVertexP2ui, glVertexP2ui, NULL, 647), NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648), NAME_FUNC_OFFSET(10625, glVertexP3ui, glVertexP3ui, NULL, 649), NAME_FUNC_OFFSET(10638, glVertexP3uiv, glVertexP3uiv, NULL, 650), NAME_FUNC_OFFSET(10652, glVertexP4ui, glVertexP4ui, NULL, 651), NAME_FUNC_OFFSET(10665, glVertexP4uiv, glVertexP4uiv, NULL, 652), - NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, NULL, 653), - NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 654), - NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 655), - NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 656), - NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, 657), - NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 658), - NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 659), + NAME_FUNC_OFFSET(10679, glBindTransformFeedback, glBindTransformFeedback, + NULL, 653), + NAME_FUNC_OFFSET(10703, glDeleteTransformFeedbacks, + glDeleteTransformFeedbacks, NULL, 654), + NAME_FUNC_OFFSET(10730, glDrawTransformFeedback, glDrawTransformFeedback, + NULL, 655), + NAME_FUNC_OFFSET(10754, glGenTransformFeedbacks, glGenTransformFeedbacks, + NULL, 656), + NAME_FUNC_OFFSET(10778, glIsTransformFeedback, glIsTransformFeedback, NULL, + 657), + NAME_FUNC_OFFSET(10800, glPauseTransformFeedback, glPauseTransformFeedback, + NULL, 658), + NAME_FUNC_OFFSET(10825, glResumeTransformFeedback, + glResumeTransformFeedback, NULL, 659), NAME_FUNC_OFFSET(10851, glClearDepthf, glClearDepthf, NULL, 660), NAME_FUNC_OFFSET(10865, glDepthRangef, glDepthRangef, NULL, 661), - NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 662), - NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 663), + NAME_FUNC_OFFSET(10879, glGetShaderPrecisionFormat, + glGetShaderPrecisionFormat, NULL, 662), + NAME_FUNC_OFFSET(10906, glReleaseShaderCompiler, glReleaseShaderCompiler, + NULL, 663), NAME_FUNC_OFFSET(10930, glShaderBinary, glShaderBinary, NULL, 664), - NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 665), - NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, 666), - NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 667), - NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 668), + NAME_FUNC_OFFSET(10945, glGetGraphicsResetStatusARB, + glGetGraphicsResetStatusARB, NULL, 665), + NAME_FUNC_OFFSET(10973, glGetnColorTableARB, glGetnColorTableARB, NULL, + 666), + NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB, + glGetnCompressedTexImageARB, NULL, 667), + NAME_FUNC_OFFSET(11021, glGetnConvolutionFilterARB, + glGetnConvolutionFilterARB, NULL, 668), NAME_FUNC_OFFSET(11048, glGetnHistogramARB, glGetnHistogramARB, NULL, 669), NAME_FUNC_OFFSET(11067, glGetnMapdvARB, glGetnMapdvARB, NULL, 670), NAME_FUNC_OFFSET(11082, glGetnMapfvARB, glGetnMapfvARB, NULL, 671), NAME_FUNC_OFFSET(11097, glGetnMapivARB, glGetnMapivARB, NULL, 672), NAME_FUNC_OFFSET(11112, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 673), - NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 674), - NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 675), - NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 676), - NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 677), - NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 678), + NAME_FUNC_OFFSET(11128, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, + 674), + NAME_FUNC_OFFSET(11148, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, + 675), + NAME_FUNC_OFFSET(11169, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, + 676), + NAME_FUNC_OFFSET(11190, glGetnPolygonStippleARB, glGetnPolygonStippleARB, + NULL, 677), + NAME_FUNC_OFFSET(11214, glGetnSeparableFilterARB, glGetnSeparableFilterARB, + NULL, 678), NAME_FUNC_OFFSET(11239, glGetnTexImageARB, glGetnTexImageARB, NULL, 679), NAME_FUNC_OFFSET(11257, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 680), NAME_FUNC_OFFSET(11276, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 681), NAME_FUNC_OFFSET(11295, glGetnUniformivARB, glGetnUniformivARB, NULL, 682), - NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 683), + NAME_FUNC_OFFSET(11314, glGetnUniformuivARB, glGetnUniformuivARB, NULL, + 683), NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684), NAME_FUNC_OFFSET(11351, glTexStorage1D, glTexStorage1D, NULL, 685), NAME_FUNC_OFFSET(11366, glTexStorage2D, glTexStorage2D, NULL, 686), NAME_FUNC_OFFSET(11381, glTexStorage3D, glTexStorage3D, NULL, 687), - NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 688), - NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 689), - NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 690), + NAME_FUNC_OFFSET(11396, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, + 688), + NAME_FUNC_OFFSET(11418, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, + 689), + NAME_FUNC_OFFSET(11440, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, + 690), NAME_FUNC_OFFSET(11462, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 691), - NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), - NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), - NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, 694), - NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, 695), - NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, 696), - NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, 697), - NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), + NAME_FUNC_OFFSET(11481, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, + 692), + NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, + 693), + NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL, + 694), + NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL, + 695), + NAME_FUNC_OFFSET(11602, gl_dispatch_stub_696, gl_dispatch_stub_696, NULL, + 696), + NAME_FUNC_OFFSET(11630, gl_dispatch_stub_697, gl_dispatch_stub_697, NULL, + 697), + NAME_FUNC_OFFSET(11659, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, + 698), + NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, + 699), NAME_FUNC_OFFSET(11696, glColorPointerEXT, glColorPointerEXT, NULL, 700), - NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 701), + NAME_FUNC_OFFSET(11714, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, + 701), NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702), NAME_FUNC_OFFSET(11753, glNormalPointerEXT, glNormalPointerEXT, NULL, 703), - NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 704), + NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, + 704), NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705), - NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), + NAME_FUNC_OFFSET(11812, glPointParameterfEXT, glPointParameterfEXT, NULL, + 706), + NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL, + 707), NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708), NAME_FUNC_OFFSET(11871, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 709), - NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), - NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), - NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), - NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), - NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), - NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), - NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), - NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), - NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), - NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), - NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), - NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), - NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), - NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), - NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), - NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), - NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), - NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), - NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), - NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), + NAME_FUNC_OFFSET(11889, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, + 710), + NAME_FUNC_OFFSET(11911, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, + NULL, 711), + NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, + 712), + NAME_FUNC_OFFSET(11956, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, + NULL, 713), + NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, + 714), + NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, + NULL, 715), + NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, + 716), + NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, + NULL, 717), + NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, + 718), + NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT, + NULL, 719), + NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, + NULL, 720), + NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, + NULL, 721), + NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, + NULL, 722), + NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, + NULL, 723), + NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT, + NULL, 724), + NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, + NULL, 725), + NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT, + glSecondaryColorPointerEXT, NULL, 726), + NAME_FUNC_OFFSET(12282, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, + 727), + NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT, + NULL, 728), + NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, + 729), NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), - NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, 734), - NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), - NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 736), - NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 737), + NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL, + 734), + NAME_FUNC_OFFSET(12427, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, + NULL, 735), + NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV, + glFlushVertexArrayRangeNV, NULL, 736), + NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, + 737), NAME_FUNC_OFFSET(12497, glCombinerInputNV, glCombinerInputNV, NULL, 738), NAME_FUNC_OFFSET(12515, glCombinerOutputNV, glCombinerOutputNV, NULL, 739), - NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 740), - NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 741), - NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 742), - NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 743), - NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 744), - NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 745), - NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 746), - NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 747), - NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 748), - NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 749), - NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 750), - NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 751), + NAME_FUNC_OFFSET(12534, glCombinerParameterfNV, glCombinerParameterfNV, + NULL, 740), + NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV, + NULL, 741), + NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV, + NULL, 742), + NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV, + NULL, 743), + NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV, + NULL, 744), + NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV, + glGetCombinerInputParameterfvNV, NULL, 745), + NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV, + glGetCombinerInputParameterivNV, NULL, 746), + NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV, + glGetCombinerOutputParameterfvNV, NULL, 747), + NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV, + glGetCombinerOutputParameterivNV, NULL, 748), + NAME_FUNC_OFFSET(12781, glGetFinalCombinerInputParameterfvNV, + glGetFinalCombinerInputParameterfvNV, NULL, 749), + NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV, + glGetFinalCombinerInputParameterivNV, NULL, 750), + NAME_FUNC_OFFSET(12855, glResizeBuffersMESA, glResizeBuffersMESA, NULL, + 751), NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754), @@ -2273,135 +2549,240 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773), NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774), NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775), - NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), - NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), - NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, 779), - NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780), - NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781), - NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, 782), - NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783), - NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, 784), - NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 785), + NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, + 776), + NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, + 777), + NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, + 778), + NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, + 779), + NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, + 780), + NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, + 781), + NAME_FUNC_OFFSET(13433, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, + 782), + NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, + 783), + NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, + 784), + NAME_FUNC_OFFSET(13472, glAreProgramsResidentNV, glAreProgramsResidentNV, + NULL, 785), NAME_FUNC_OFFSET(13496, glBindProgramNV, glBindProgramNV, NULL, 786), NAME_FUNC_OFFSET(13512, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), NAME_FUNC_OFFSET(13531, glExecuteProgramNV, glExecuteProgramNV, NULL, 788), NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789), - NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 790), - NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 791), - NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, 792), + NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV, + glGetProgramParameterdvNV, NULL, 790), + NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV, + glGetProgramParameterfvNV, NULL, 791), + NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL, + 792), NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793), - NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 794), - NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 796), - NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 797), - NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 798), + NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, + 794), + NAME_FUNC_OFFSET(13677, glGetVertexAttribPointervNV, + glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(13705, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, + 796), + NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, + 797), + NAME_FUNC_OFFSET(13749, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, + 798), NAME_FUNC_OFFSET(13771, glIsProgramNV, glIsProgramNV, NULL, 799), NAME_FUNC_OFFSET(13785, glLoadProgramNV, glLoadProgramNV, NULL, 800), - NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 801), - NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 802), - NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 803), + NAME_FUNC_OFFSET(13801, glProgramParameters4dvNV, glProgramParameters4dvNV, + NULL, 801), + NAME_FUNC_OFFSET(13826, glProgramParameters4fvNV, glProgramParameters4fvNV, + NULL, 802), + NAME_FUNC_OFFSET(13851, glRequestResidentProgramsNV, + glRequestResidentProgramsNV, NULL, 803), NAME_FUNC_OFFSET(13879, glTrackMatrixNV, glTrackMatrixNV, NULL, 804), NAME_FUNC_OFFSET(13895, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 805), - NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 806), + NAME_FUNC_OFFSET(13914, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, + 806), NAME_FUNC_OFFSET(13934, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 807), - NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 808), + NAME_FUNC_OFFSET(13953, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, + 808), NAME_FUNC_OFFSET(13973, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 809), - NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 810), + NAME_FUNC_OFFSET(13992, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, + 810), NAME_FUNC_OFFSET(14012, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 811), - NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 812), + NAME_FUNC_OFFSET(14031, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, + 812), NAME_FUNC_OFFSET(14051, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 813), - NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 814), + NAME_FUNC_OFFSET(14070, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, + 814), NAME_FUNC_OFFSET(14090, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 815), - NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 816), + NAME_FUNC_OFFSET(14109, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, + 816), NAME_FUNC_OFFSET(14129, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 817), - NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 818), + NAME_FUNC_OFFSET(14148, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, + 818), NAME_FUNC_OFFSET(14168, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 819), - NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 820), + NAME_FUNC_OFFSET(14187, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, + 820), NAME_FUNC_OFFSET(14207, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 821), - NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 822), + NAME_FUNC_OFFSET(14226, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, + 822), NAME_FUNC_OFFSET(14246, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 823), - NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 824), + NAME_FUNC_OFFSET(14265, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, + 824), NAME_FUNC_OFFSET(14285, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 825), - NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 826), + NAME_FUNC_OFFSET(14304, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, + 826), NAME_FUNC_OFFSET(14324, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 827), - NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 828), - NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 829), - NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 830), - NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 831), - NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 832), - NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 833), - NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 834), - NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 835), - NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 836), - NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 837), - NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 838), - NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 839), - NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 840), - NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 841), - NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 842), - NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 843), - NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 844), - NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 845), - NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 846), - NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 847), - NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 848), - NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 849), - NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 850), - NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 851), - NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 852), - NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 853), - NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 854), - NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 855), - NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 856), - NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 857), - NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 858), - NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 859), + NAME_FUNC_OFFSET(14343, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, + 828), + NAME_FUNC_OFFSET(14363, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, + 829), + NAME_FUNC_OFFSET(14383, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, + 830), + NAME_FUNC_OFFSET(14404, glVertexAttribPointerNV, glVertexAttribPointerNV, + NULL, 831), + NAME_FUNC_OFFSET(14428, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, + 832), + NAME_FUNC_OFFSET(14449, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, + 833), + NAME_FUNC_OFFSET(14470, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, + 834), + NAME_FUNC_OFFSET(14491, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, + 835), + NAME_FUNC_OFFSET(14512, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, + 836), + NAME_FUNC_OFFSET(14533, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, + 837), + NAME_FUNC_OFFSET(14554, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, + 838), + NAME_FUNC_OFFSET(14575, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, + 839), + NAME_FUNC_OFFSET(14596, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, + 840), + NAME_FUNC_OFFSET(14617, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, + 841), + NAME_FUNC_OFFSET(14638, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, + 842), + NAME_FUNC_OFFSET(14659, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, + 843), + NAME_FUNC_OFFSET(14680, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, + 844), + NAME_FUNC_OFFSET(14702, glGetTexBumpParameterfvATI, + glGetTexBumpParameterfvATI, NULL, 845), + NAME_FUNC_OFFSET(14729, glGetTexBumpParameterivATI, + glGetTexBumpParameterivATI, NULL, 846), + NAME_FUNC_OFFSET(14756, glTexBumpParameterfvATI, glTexBumpParameterfvATI, + NULL, 847), + NAME_FUNC_OFFSET(14780, glTexBumpParameterivATI, glTexBumpParameterivATI, + NULL, 848), + NAME_FUNC_OFFSET(14804, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, + 849), + NAME_FUNC_OFFSET(14826, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, + 850), + NAME_FUNC_OFFSET(14848, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, + 851), + NAME_FUNC_OFFSET(14870, glBeginFragmentShaderATI, glBeginFragmentShaderATI, + NULL, 852), + NAME_FUNC_OFFSET(14895, glBindFragmentShaderATI, glBindFragmentShaderATI, + NULL, 853), + NAME_FUNC_OFFSET(14919, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, + 854), + NAME_FUNC_OFFSET(14941, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, + 855), + NAME_FUNC_OFFSET(14963, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, + 856), + NAME_FUNC_OFFSET(14985, glDeleteFragmentShaderATI, + glDeleteFragmentShaderATI, NULL, 857), + NAME_FUNC_OFFSET(15011, glEndFragmentShaderATI, glEndFragmentShaderATI, + NULL, 858), + NAME_FUNC_OFFSET(15034, glGenFragmentShadersATI, glGenFragmentShadersATI, + NULL, 859), NAME_FUNC_OFFSET(15058, glPassTexCoordATI, glPassTexCoordATI, NULL, 860), NAME_FUNC_OFFSET(15076, glSampleMapATI, glSampleMapATI, NULL, 861), - NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 862), - NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, 863), - NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, 864), - NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), - NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), - NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), - NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 870), - NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 871), - NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 872), - NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 873), - NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 874), - NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 875), - NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), - NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 877), - NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), - NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), - NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), - NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), - NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), - NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), - NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), - NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), - NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), - NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), - NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), - NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), - NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), + NAME_FUNC_OFFSET(15091, glSetFragmentShaderConstantATI, + glSetFragmentShaderConstantATI, NULL, 862), + NAME_FUNC_OFFSET(15122, glPointParameteriNV, glPointParameteriNV, NULL, + 863), + NAME_FUNC_OFFSET(15142, glPointParameterivNV, glPointParameterivNV, NULL, + 864), + NAME_FUNC_OFFSET(15163, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, + 865), + NAME_FUNC_OFFSET(15186, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, + 866), + NAME_FUNC_OFFSET(15209, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, + 867), + NAME_FUNC_OFFSET(15235, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, + 868), + NAME_FUNC_OFFSET(15258, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, + 869), + NAME_FUNC_OFFSET(15279, glGetProgramNamedParameterdvNV, + glGetProgramNamedParameterdvNV, NULL, 870), + NAME_FUNC_OFFSET(15310, glGetProgramNamedParameterfvNV, + glGetProgramNamedParameterfvNV, NULL, 871), + NAME_FUNC_OFFSET(15341, glProgramNamedParameter4dNV, + glProgramNamedParameter4dNV, NULL, 872), + NAME_FUNC_OFFSET(15369, glProgramNamedParameter4dvNV, + glProgramNamedParameter4dvNV, NULL, 873), + NAME_FUNC_OFFSET(15398, glProgramNamedParameter4fNV, + glProgramNamedParameter4fNV, NULL, 874), + NAME_FUNC_OFFSET(15426, glProgramNamedParameter4fvNV, + glProgramNamedParameter4fvNV, NULL, 875), + NAME_FUNC_OFFSET(15455, glPrimitiveRestartIndexNV, + glPrimitiveRestartIndexNV, NULL, 876), + NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, + 877), + NAME_FUNC_OFFSET(15502, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, + 878), + NAME_FUNC_OFFSET(15519, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, + 879), + NAME_FUNC_OFFSET(15546, glBindFramebufferEXT, glBindFramebufferEXT, NULL, + 880), + NAME_FUNC_OFFSET(15567, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, + 881), + NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT, + glCheckFramebufferStatusEXT, NULL, 882), + NAME_FUNC_OFFSET(15617, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, + NULL, 883), + NAME_FUNC_OFFSET(15641, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, + NULL, 884), + NAME_FUNC_OFFSET(15666, glFramebufferRenderbufferEXT, + glFramebufferRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(15695, glFramebufferTexture1DEXT, + glFramebufferTexture1DEXT, NULL, 886), + NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT, + glFramebufferTexture2DEXT, NULL, 887), + NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT, + glFramebufferTexture3DEXT, NULL, 888), + NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, + 889), + NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, + 890), + NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, + 891), + NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT, + glGetFramebufferAttachmentParameterivEXT, NULL, 892), + NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT, + glGetRenderbufferParameterivEXT, NULL, 893), NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), - NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), - NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), - NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), - NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), - NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), - NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), + NAME_FUNC_OFFSET(15928, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, + 895), + NAME_FUNC_OFFSET(15948, glRenderbufferStorageEXT, glRenderbufferStorageEXT, + NULL, 896), + NAME_FUNC_OFFSET(15973, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, + 897), + NAME_FUNC_OFFSET(15994, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, + 898), + NAME_FUNC_OFFSET(16018, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, + 899), + NAME_FUNC_OFFSET(16048, glBindFragDataLocationEXT, + glBindFragDataLocationEXT, NULL, 900), + NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT, + NULL, 901), NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), - NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), - NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), + NAME_FUNC_OFFSET(16118, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, + NULL, 903), + NAME_FUNC_OFFSET(16142, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, + NULL, 904), NAME_FUNC_OFFSET(16167, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), NAME_FUNC_OFFSET(16183, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), NAME_FUNC_OFFSET(16200, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), @@ -2410,224 +2791,414 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(16249, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), NAME_FUNC_OFFSET(16266, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), - NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), - NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), - NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), - NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), - NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), - NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), - NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), - NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), - NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), - NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), - NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), - NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), - NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), - NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), - NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), - NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), - NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), - NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), - NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), - NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), - NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), - NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), - NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), + NAME_FUNC_OFFSET(16299, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, + 913), + NAME_FUNC_OFFSET(16320, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, + 914), + NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, + 915), + NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, + NULL, 916), + NAME_FUNC_OFFSET(16387, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, + 917), + NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, + 918), + NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, + 919), + NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, + NULL, 920), + NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, + 921), + NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, + 922), + NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, + 923), + NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, + NULL, 924), + NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, + 925), + NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, + 926), + NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, + 927), + NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, + 928), + NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, + NULL, 929), + NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, + 930), + NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, + NULL, 931), + NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, + NULL, 932), + NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT, + glVertexAttribIPointerEXT, NULL, 933), + NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT, + glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, + 935), + NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL, + 936), NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), - NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), - NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), - NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), + NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, + NULL, 938), + NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, + NULL, 939), + NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, + 940), NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941), NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942), - NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), - NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), - NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), - NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), - NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), - NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), - NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), - NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), - NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 951), - NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), - NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), - NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), - NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), - NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), - NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), - NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958), - NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 959), - NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 960), - NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 961), + NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT, + NULL, 943), + NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, + NULL, 944), + NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL, + 945), + NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, + 946), + NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV, + glBeginConditionalRenderNV, NULL, 947), + NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV, + NULL, 948), + NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT, + glBeginTransformFeedbackEXT, NULL, 949), + NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, + 950), + NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, + 951), + NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, + 952), + NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT, + glEndTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT, + glGetTransformFeedbackVaryingEXT, NULL, 954), + NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT, + glTransformFeedbackVaryingsEXT, NULL, 955), + NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL, + 956), + NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, + 957), + NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, + 958), + NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE, + glGetObjectParameterivAPPLE, NULL, 959), + NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, + NULL, 960), + NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, + NULL, 961), NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962), - NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 963), - NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 964), + NAME_FUNC_OFFSET(17456, glCreateShaderProgramEXT, glCreateShaderProgramEXT, + NULL, 963), + NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, + 964), NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965), - NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, 966), - NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, 967), - NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, 968), - NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, 969), - NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, 970), - NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 971), - NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 972), + NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL, + 966), + NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL, + 967), + NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL, + 968), + NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL, + 969), + NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL, + 970), + NAME_FUNC_OFFSET(17656, glEGLImageTargetRenderbufferStorageOES, + glEGLImageTargetRenderbufferStorageOES, NULL, 971), + NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES, + glEGLImageTargetTexture2DOES, NULL, 972), NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306), NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307), NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT, + glAreTexturesResidentEXT, 322), NAME_FUNC_OFFSET(17800, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, + 325), + NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, + 326), + NAME_FUNC_OFFSET(17886, glDeleteTextures, glDeleteTexturesEXT, + glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, + 328), NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329), NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL, + 331), NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332), NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333), NAME_FUNC_OFFSET(18017, glBlendColor, glBlendColor, NULL, 336), NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL, + 338), NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339), NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv, + NULL, 340), + NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv, + NULL, 341), NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT, + glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT, + glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv, + glGetColorTableParameterfvEXT, + glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv, + glGetColorTableParameterfvEXT, + glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv, + glGetColorTableParameterivEXT, + glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv, + glGetColorTableParameterivEXT, + glGetColorTableParameterivEXT, 345), NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL, + 347), + NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL, + 348), + NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL, + 349), + NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf, + NULL, 350), + NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv, + NULL, 351), + NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri, + NULL, 352), + NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv, + NULL, 353), + NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D, + glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D, + glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356, + gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357, + gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358, + gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359, + gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL, + 360), + NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361, + gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362, + gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363, + gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364, + gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365, + gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366, + gl_dispatch_stub_366, 366), NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367), NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368), NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369), NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370), NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371), NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, + 373), NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), - NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), - NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), - NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), - NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), - NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), - NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), - NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), - NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), - NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), - NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), - NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), - NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), - NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), - NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), - NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), - NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), - NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), - NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), - NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), - NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), - NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), - NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), - NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), - NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), - NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), - NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), - NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), - NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), - NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), - NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), - NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), - NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), - NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), - NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), - NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), - NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), - NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), - NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), - NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), - NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), - NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), - NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), - NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), - NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), - NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), - NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), - NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), - NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), - NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), - NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), - NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), - NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), - NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), - NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), - NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), - NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), - NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB, + NULL, 375), + NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, + 376), + NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, + 377), + NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, + 378), + NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, + 379), + NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, + 380), + NAME_FUNC_OFFSET(19129, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, + 381), + NAME_FUNC_OFFSET(19148, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, + 382), + NAME_FUNC_OFFSET(19166, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, + 383), + NAME_FUNC_OFFSET(19185, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, + 384), + NAME_FUNC_OFFSET(19203, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, + 385), + NAME_FUNC_OFFSET(19222, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, + 386), + NAME_FUNC_OFFSET(19240, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, + 387), + NAME_FUNC_OFFSET(19259, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, + 388), + NAME_FUNC_OFFSET(19277, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, + 389), + NAME_FUNC_OFFSET(19296, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, + 390), + NAME_FUNC_OFFSET(19314, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, + 391), + NAME_FUNC_OFFSET(19333, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, + 392), + NAME_FUNC_OFFSET(19351, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, + 393), + NAME_FUNC_OFFSET(19370, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, + 394), + NAME_FUNC_OFFSET(19388, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, + 395), + NAME_FUNC_OFFSET(19407, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, + 396), + NAME_FUNC_OFFSET(19425, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, + 397), + NAME_FUNC_OFFSET(19444, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, + 398), + NAME_FUNC_OFFSET(19462, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, + 399), + NAME_FUNC_OFFSET(19481, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, + 400), + NAME_FUNC_OFFSET(19499, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, + 401), + NAME_FUNC_OFFSET(19518, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, + 402), + NAME_FUNC_OFFSET(19536, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, + 403), + NAME_FUNC_OFFSET(19555, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, + 404), + NAME_FUNC_OFFSET(19573, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, + 405), + NAME_FUNC_OFFSET(19592, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, + 406), + NAME_FUNC_OFFSET(19610, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, + 407), + NAME_FUNC_OFFSET(19629, glStencilOpSeparate, glStencilOpSeparate, NULL, + 423), + NAME_FUNC_OFFSET(19652, glLoadTransposeMatrixdARB, + glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(19675, glLoadTransposeMatrixfARB, + glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(19698, glMultTransposeMatrixdARB, + glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(19721, glMultTransposeMatrixfARB, + glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(19744, glSampleCoverageARB, glSampleCoverageARB, NULL, + 445), + NAME_FUNC_OFFSET(19761, glCompressedTexImage1DARB, + glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(19784, glCompressedTexImage2DARB, + glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(19807, glCompressedTexImage3DARB, + glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(19830, glCompressedTexSubImage1DARB, + glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(19856, glCompressedTexSubImage2DARB, + glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(19882, glCompressedTexSubImage3DARB, + glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(19908, glGetCompressedTexImageARB, + glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(19932, glDisableVertexAttribArrayARB, + glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(19959, glEnableVertexAttribArrayARB, + glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(19985, glGetVertexAttribdvARB, glGetVertexAttribdvARB, + NULL, 461), + NAME_FUNC_OFFSET(20005, glGetVertexAttribfvARB, glGetVertexAttribfvARB, + NULL, 462), + NAME_FUNC_OFFSET(20025, glGetVertexAttribivARB, glGetVertexAttribivARB, + NULL, 463), + NAME_FUNC_OFFSET(20045, glProgramEnvParameter4dARB, + glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(20068, glProgramEnvParameter4dvARB, + glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(20092, glProgramEnvParameter4fARB, + glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(20115, glProgramEnvParameter4fvARB, + glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(20139, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, + 473), + NAME_FUNC_OFFSET(20156, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, + 474), + NAME_FUNC_OFFSET(20174, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, + 475), + NAME_FUNC_OFFSET(20191, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, + 476), + NAME_FUNC_OFFSET(20209, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, + 477), + NAME_FUNC_OFFSET(20226, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, + 478), + NAME_FUNC_OFFSET(20244, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, + 479), + NAME_FUNC_OFFSET(20261, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, + 480), + NAME_FUNC_OFFSET(20279, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, + 481), + NAME_FUNC_OFFSET(20296, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, + 482), + NAME_FUNC_OFFSET(20314, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, + 483), + NAME_FUNC_OFFSET(20331, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, + 484), + NAME_FUNC_OFFSET(20349, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, + 485), + NAME_FUNC_OFFSET(20366, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, + 486), + NAME_FUNC_OFFSET(20384, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, + 487), + NAME_FUNC_OFFSET(20401, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, + 488), + NAME_FUNC_OFFSET(20419, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, + 489), + NAME_FUNC_OFFSET(20436, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, + 490), + NAME_FUNC_OFFSET(20454, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, + 491), + NAME_FUNC_OFFSET(20473, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, + 492), + NAME_FUNC_OFFSET(20492, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, + 493), + NAME_FUNC_OFFSET(20511, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, + 494), + NAME_FUNC_OFFSET(20530, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, + NULL, 495), + NAME_FUNC_OFFSET(20550, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, + NULL, 496), + NAME_FUNC_OFFSET(20570, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, + NULL, 497), + NAME_FUNC_OFFSET(20590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, + 498), + NAME_FUNC_OFFSET(20608, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, + 499), + NAME_FUNC_OFFSET(20625, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, + 500), + NAME_FUNC_OFFSET(20643, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, + 501), + NAME_FUNC_OFFSET(20660, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, + 502), + NAME_FUNC_OFFSET(20678, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, + 503), + NAME_FUNC_OFFSET(20696, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, + 504), + NAME_FUNC_OFFSET(20713, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, + 505), + NAME_FUNC_OFFSET(20731, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, + 506), + NAME_FUNC_OFFSET(20750, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, + 507), + NAME_FUNC_OFFSET(20769, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, + 508), + NAME_FUNC_OFFSET(20788, glVertexAttribPointerARB, glVertexAttribPointerARB, + NULL, 509), NAME_FUNC_OFFSET(20810, glBindBufferARB, glBindBufferARB, NULL, 510), NAME_FUNC_OFFSET(20823, glBufferDataARB, glBufferDataARB, NULL, 511), NAME_FUNC_OFFSET(20836, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), NAME_FUNC_OFFSET(20852, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), NAME_FUNC_OFFSET(20868, glGenBuffersARB, glGenBuffersARB, NULL, 514), - NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), - NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), - NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(20881, glGetBufferParameterivARB, + glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(20904, glGetBufferPointervARB, glGetBufferPointervARB, + NULL, 516), + NAME_FUNC_OFFSET(20924, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, + 517), NAME_FUNC_OFFSET(20943, glIsBufferARB, glIsBufferARB, NULL, 518), NAME_FUNC_OFFSET(20954, glMapBufferARB, glMapBufferARB, NULL, 519), NAME_FUNC_OFFSET(20966, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), @@ -2635,14 +3206,19 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(20993, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), NAME_FUNC_OFFSET(21009, glEndQueryARB, glEndQueryARB, NULL, 523), NAME_FUNC_OFFSET(21020, glGenQueriesARB, glGenQueriesARB, NULL, 524), - NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), - NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(21033, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, + 525), + NAME_FUNC_OFFSET(21052, glGetQueryObjectuivARB, glGetQueryObjectuivARB, + NULL, 526), NAME_FUNC_OFFSET(21072, glGetQueryivARB, glGetQueryivARB, NULL, 527), NAME_FUNC_OFFSET(21085, glIsQueryARB, glIsQueryARB, NULL, 528), NAME_FUNC_OFFSET(21095, glCompileShaderARB, glCompileShaderARB, NULL, 530), - NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), - NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), - NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(21111, glGetActiveUniformARB, glGetActiveUniformARB, NULL, + 535), + NAME_FUNC_OFFSET(21130, glGetShaderSourceARB, glGetShaderSourceARB, NULL, + 541), + NAME_FUNC_OFFSET(21148, glGetUniformLocationARB, glGetUniformLocationARB, + NULL, 542), NAME_FUNC_OFFSET(21169, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), NAME_FUNC_OFFSET(21184, glGetUniformivARB, glGetUniformivARB, NULL, 544), NAME_FUNC_OFFSET(21199, glLinkProgramARB, glLinkProgramARB, NULL, 545), @@ -2663,60 +3239,106 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(21390, glUniform4fvARB, glUniform4fvARB, NULL, 560), NAME_FUNC_OFFSET(21403, glUniform4iARB, glUniform4iARB, NULL, 561), NAME_FUNC_OFFSET(21415, glUniform4ivARB, glUniform4ivARB, NULL, 562), - NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), - NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), - NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), - NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), - NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, 567), - NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), - NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), - NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(21428, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, + 563), + NAME_FUNC_OFFSET(21447, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, + 564), + NAME_FUNC_OFFSET(21466, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, + 565), + NAME_FUNC_OFFSET(21485, glUseProgramObjectARB, glUseProgramObjectARB, NULL, + 566), + NAME_FUNC_OFFSET(21498, glValidateProgramARB, glValidateProgramARB, NULL, + 567), + NAME_FUNC_OFFSET(21516, glBindAttribLocationARB, glBindAttribLocationARB, + NULL, 568), + NAME_FUNC_OFFSET(21537, glGetActiveAttribARB, glGetActiveAttribARB, NULL, + 569), + NAME_FUNC_OFFSET(21555, glGetAttribLocationARB, glGetAttribLocationARB, + NULL, 570), NAME_FUNC_OFFSET(21575, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), NAME_FUNC_OFFSET(21589, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), NAME_FUNC_OFFSET(21606, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), - NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573), - NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574), - NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575), - NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597), - NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, 598), - NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599), + NAME_FUNC_OFFSET(21622, glDrawArraysInstancedARB, glDrawArraysInstancedARB, + NULL, 573), + NAME_FUNC_OFFSET(21647, glDrawArraysInstancedARB, glDrawArraysInstancedARB, + NULL, 573), + NAME_FUNC_OFFSET(21669, glDrawElementsInstancedARB, + glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21696, glDrawElementsInstancedARB, + glDrawElementsInstancedARB, NULL, 574), + NAME_FUNC_OFFSET(21720, glRenderbufferStorageMultisample, + glRenderbufferStorageMultisample, NULL, 575), + NAME_FUNC_OFFSET(21756, glBlendEquationSeparateiARB, + glBlendEquationSeparateiARB, NULL, 597), + NAME_FUNC_OFFSET(21790, glBlendEquationiARB, glBlendEquationiARB, NULL, + 598), + NAME_FUNC_OFFSET(21816, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, + NULL, 599), NAME_FUNC_OFFSET(21846, glBlendFunciARB, glBlendFunciARB, NULL, 600), - NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698), - NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, 699), - NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, 706), - NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 707), - NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 710), - NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 711), - NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 712), - NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 713), - NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 714), - NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 715), - NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 716), - NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 717), - NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 718), - NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 719), - NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 720), - NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 721), - NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 722), - NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 723), - NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 724), - NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 725), - NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 726), - NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 727), - NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 728), - NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 729), + NAME_FUNC_OFFSET(21868, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, + 698), + NAME_FUNC_OFFSET(21884, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL, + 699), + NAME_FUNC_OFFSET(21903, glPointParameterfEXT, glPointParameterfEXT, NULL, + 706), + NAME_FUNC_OFFSET(21921, glPointParameterfEXT, glPointParameterfEXT, NULL, + 706), + NAME_FUNC_OFFSET(21942, glPointParameterfEXT, glPointParameterfEXT, NULL, + 706), + NAME_FUNC_OFFSET(21964, glPointParameterfvEXT, glPointParameterfvEXT, NULL, + 707), + NAME_FUNC_OFFSET(21983, glPointParameterfvEXT, glPointParameterfvEXT, NULL, + 707), + NAME_FUNC_OFFSET(22005, glPointParameterfvEXT, glPointParameterfvEXT, NULL, + 707), + NAME_FUNC_OFFSET(22028, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, + 710), + NAME_FUNC_OFFSET(22047, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, + NULL, 711), + NAME_FUNC_OFFSET(22067, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, + 712), + NAME_FUNC_OFFSET(22086, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, + NULL, 713), + NAME_FUNC_OFFSET(22106, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, + 714), + NAME_FUNC_OFFSET(22125, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, + NULL, 715), + NAME_FUNC_OFFSET(22145, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, + 716), + NAME_FUNC_OFFSET(22164, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, + NULL, 717), + NAME_FUNC_OFFSET(22184, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, + 718), + NAME_FUNC_OFFSET(22203, glSecondaryColor3svEXT, glSecondaryColor3svEXT, + NULL, 719), + NAME_FUNC_OFFSET(22223, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, + NULL, 720), + NAME_FUNC_OFFSET(22243, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, + NULL, 721), + NAME_FUNC_OFFSET(22264, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, + NULL, 722), + NAME_FUNC_OFFSET(22284, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, + NULL, 723), + NAME_FUNC_OFFSET(22305, glSecondaryColor3usEXT, glSecondaryColor3usEXT, + NULL, 724), + NAME_FUNC_OFFSET(22325, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, + NULL, 725), + NAME_FUNC_OFFSET(22346, glSecondaryColorPointerEXT, + glSecondaryColorPointerEXT, NULL, 726), + NAME_FUNC_OFFSET(22370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, + 727), + NAME_FUNC_OFFSET(22388, glMultiDrawElementsEXT, glMultiDrawElementsEXT, + NULL, 728), + NAME_FUNC_OFFSET(22408, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, + 729), NAME_FUNC_OFFSET(22426, glFogCoorddEXT, glFogCoorddEXT, NULL, 730), NAME_FUNC_OFFSET(22438, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731), NAME_FUNC_OFFSET(22451, glFogCoordfEXT, glFogCoordfEXT, NULL, 732), NAME_FUNC_OFFSET(22463, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733), - NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), - NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 735), + NAME_FUNC_OFFSET(22476, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, + NULL, 735), + NAME_FUNC_OFFSET(22496, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, + NULL, 735), NAME_FUNC_OFFSET(22520, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), NAME_FUNC_OFFSET(22534, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752), NAME_FUNC_OFFSET(22551, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753), @@ -2752,39 +3374,69 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(23032, glBindProgramNV, glBindProgramNV, NULL, 786), NAME_FUNC_OFFSET(23049, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 787), NAME_FUNC_OFFSET(23069, glGenProgramsNV, glGenProgramsNV, NULL, 789), - NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), - NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(23086, glGetVertexAttribPointervNV, + glGetVertexAttribPointervNV, NULL, 795), + NAME_FUNC_OFFSET(23112, glGetVertexAttribPointervNV, + glGetVertexAttribPointervNV, NULL, 795), NAME_FUNC_OFFSET(23141, glIsProgramNV, glIsProgramNV, NULL, 799), - NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, 863), - NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, 864), - NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 876), - NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), - NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 880), - NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 881), - NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 882), - NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 883), - NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 884), - NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 885), - NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 886), - NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 887), - NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 888), - NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 889), - NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 890), - NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 891), - NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 892), - NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 893), + NAME_FUNC_OFFSET(23156, glPointParameteriNV, glPointParameteriNV, NULL, + 863), + NAME_FUNC_OFFSET(23174, glPointParameterivNV, glPointParameterivNV, NULL, + 864), + NAME_FUNC_OFFSET(23193, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, + 867), + NAME_FUNC_OFFSET(23214, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, + 869), + NAME_FUNC_OFFSET(23230, glPrimitiveRestartIndexNV, + glPrimitiveRestartIndexNV, NULL, 876), + NAME_FUNC_OFFSET(23254, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, + 879), + NAME_FUNC_OFFSET(23278, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, + 879), + NAME_FUNC_OFFSET(23305, glBindFramebufferEXT, glBindFramebufferEXT, NULL, + 880), + NAME_FUNC_OFFSET(23323, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, + 881), + NAME_FUNC_OFFSET(23342, glCheckFramebufferStatusEXT, + glCheckFramebufferStatusEXT, NULL, 882), + NAME_FUNC_OFFSET(23367, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, + NULL, 883), + NAME_FUNC_OFFSET(23388, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, + NULL, 884), + NAME_FUNC_OFFSET(23410, glFramebufferRenderbufferEXT, + glFramebufferRenderbufferEXT, NULL, 885), + NAME_FUNC_OFFSET(23436, glFramebufferTexture1DEXT, + glFramebufferTexture1DEXT, NULL, 886), + NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT, + glFramebufferTexture2DEXT, NULL, 887), + NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT, + glFramebufferTexture3DEXT, NULL, 888), + NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, + 889), + NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, + 890), + NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, + 891), + NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT, + glGetFramebufferAttachmentParameterivEXT, NULL, 892), + NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT, + glGetRenderbufferParameterivEXT, NULL, 893), NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894), - NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 895), - NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 896), - NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 900), - NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 901), + NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, + 895), + NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT, + NULL, 896), + NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, + 897), + NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT, + glBindFragDataLocationEXT, NULL, 900), + NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT, + NULL, 901), NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902), - NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 903), - NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 904), + NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, + NULL, 903), + NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, + NULL, 904), NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905), NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906), NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907), @@ -2793,48 +3445,89 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910), NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911), NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912), - NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 913), - NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 914), - NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 915), - NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 916), - NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 917), - NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 918), - NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 919), - NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 920), - NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 921), - NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 922), - NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 923), - NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 924), - NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 925), - NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 926), - NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 927), - NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 928), - NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 929), - NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 930), - NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 931), - NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 932), - NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 933), - NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 934), - NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 935), - NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 936), + NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, + 913), + NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, + 914), + NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, + 915), + NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, + NULL, 916), + NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, + 917), + NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, + 918), + NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, + 919), + NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, + NULL, 920), + NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, + 921), + NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, + 922), + NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, + 923), + NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, + NULL, 924), + NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, + 925), + NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, + 926), + NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, + 927), + NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, + 928), + NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, + NULL, 929), + NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, + 930), + NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, + NULL, 931), + NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, + NULL, 932), + NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT, + glVertexAttribIPointerEXT, NULL, 933), + NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT, + glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT, + glFramebufferTextureLayerEXT, NULL, 934), + NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, + 935), + NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL, + 936), NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937), - NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 938), - NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 939), - NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 940), - NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 943), - NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 944), - NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 945), - NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 946), - NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 947), - NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 948), - NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 949), - NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 950), - NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 952), - NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 953), - NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 954), - NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 955), - NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 956), + NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, + NULL, 938), + NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, + NULL, 939), + NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, + 940), + NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT, + NULL, 943), + NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, + NULL, 944), + NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL, + 945), + NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, + 946), + NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV, + glBeginConditionalRenderNV, NULL, 947), + NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV, + NULL, 948), + NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT, + glBeginTransformFeedbackEXT, NULL, 949), + NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, + 950), + NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, + 952), + NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT, + glEndTransformFeedbackEXT, NULL, 953), + NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT, + glGetTransformFeedbackVaryingEXT, NULL, 954), + NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT, + glTransformFeedbackVaryingsEXT, NULL, 955), + NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL, + 956), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/xorg-server/glx/glthread.c b/xorg-server/glx/glthread.c index 5da7e433c..fd4c6cc09 100644 --- a/xorg-server/glx/glthread.c +++ b/xorg-server/glx/glthread.c @@ -22,13 +22,11 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - /* * XXX There's probably some work to do in order to make this file * truly reusable outside of Mesa. */ - #ifdef HAVE_DIX_CONFIG_H #include <dix-config.h> #include <X11/Xfuncproto.h> @@ -38,7 +36,6 @@ #include <stdio.h> #include "glthread.h" - /* * This file should still compile even when THREADS is not defined. * This is to make things easier to deal with on the makefile scene.. @@ -53,7 +50,6 @@ #define GET_TSD_ERROR "_glthread_: failed to get thread specific data" #define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data" - /* * Magic number to determine if a TSD object has been initialized. * Kind of a hack but there doesn't appear to be a better cross-platform @@ -61,8 +57,6 @@ */ #define INIT_MAGIC 0xff8adc98 - - /* * POSIX Threads -- The best way to go if your platform supports them. * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly @@ -75,44 +69,41 @@ _X_EXPORT unsigned long _glthread_GetID(void) { - return (unsigned long) pthread_self(); + return (unsigned long) pthread_self(); } - void -_glthread_InitTSD(_glthread_TSD *tsd) +_glthread_InitTSD(_glthread_TSD * tsd) { - if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) { - perror(INIT_TSD_ERROR); - exit(-1); - } - tsd->initMagic = INIT_MAGIC; + if (pthread_key_create(&tsd->key, NULL /*free */ ) != 0) { + perror(INIT_TSD_ERROR); + exit(-1); + } + tsd->initMagic = INIT_MAGIC; } - void * -_glthread_GetTSD(_glthread_TSD *tsd) +_glthread_GetTSD(_glthread_TSD * tsd) { - if (tsd->initMagic != (int) INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - return pthread_getspecific(tsd->key); + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return pthread_getspecific(tsd->key); } - void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +_glthread_SetTSD(_glthread_TSD * tsd, void *ptr) { - if (tsd->initMagic != (int) INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - if (pthread_setspecific(tsd->key, ptr) != 0) { - perror(SET_TSD_ERROR); - exit(-1); - } + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + if (pthread_setspecific(tsd->key, ptr) != 0) { + perror(SET_TSD_ERROR); + exit(-1); + } } -#endif /* PTHREADS */ +#endif /* PTHREADS */ /* * Win32 Threads. The only available option for Windows 95/NT. @@ -121,65 +112,64 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) */ #ifdef WIN32_THREADS -void FreeTSD(_glthread_TSD *p) +void +FreeTSD(_glthread_TSD * p) { - if (p->initMagic==INIT_MAGIC) { - TlsFree(p->key); - p->initMagic=0; - } + if (p->initMagic == INIT_MAGIC) { + TlsFree(p->key); + p->initMagic = 0; + } } -void InsteadOf_exit(int nCode) +void +InsteadOf_exit(int nCode) { - DWORD dwErr=GetLastError(); + DWORD dwErr = GetLastError(); } unsigned long _glthread_GetID(void) { - return GetCurrentThreadId(); + return GetCurrentThreadId(); } - void -_glthread_InitTSD(_glthread_TSD *tsd) +_glthread_InitTSD(_glthread_TSD * tsd) { - tsd->key = TlsAlloc(); - if (tsd->key == TLS_OUT_OF_INDEXES) { - perror("Mesa:_glthread_InitTSD"); - InsteadOf_exit(-1); - } - tsd->initMagic = INIT_MAGIC; + tsd->key = TlsAlloc(); + if (tsd->key == TLS_OUT_OF_INDEXES) { + perror("Mesa:_glthread_InitTSD"); + InsteadOf_exit(-1); + } + tsd->initMagic = INIT_MAGIC; } - void * -_glthread_GetTSD(_glthread_TSD *tsd) +_glthread_GetTSD(_glthread_TSD * tsd) { - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - return TlsGetValue(tsd->key); + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return TlsGetValue(tsd->key); } - void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +_glthread_SetTSD(_glthread_TSD * tsd, void *ptr) { - /* the following code assumes that the _glthread_TSD has been initialized - to zero at creation */ - if (tsd->initMagic != INIT_MAGIC) { - _glthread_InitTSD(tsd); - } - if (TlsSetValue(tsd->key, ptr) == 0) { - perror("Mesa:_glthread_SetTSD"); - InsteadOf_exit(-1); - } + /* the following code assumes that the _glthread_TSD has been initialized + to zero at creation */ + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + if (TlsSetValue(tsd->key, ptr) == 0) { + perror("Mesa:_glthread_SetTSD"); + InsteadOf_exit(-1); + } } -#endif /* WIN32_THREADS */ +#endif /* WIN32_THREADS */ -#else /* THREADS */ +#else /* THREADS */ /* * no-op functions @@ -188,31 +178,27 @@ _glthread_SetTSD(_glthread_TSD *tsd, void *ptr) _X_EXPORT unsigned long _glthread_GetID(void) { - return 0; + return 0; } - void -_glthread_InitTSD(_glthread_TSD *tsd) +_glthread_InitTSD(_glthread_TSD * tsd) { - (void) tsd; + (void) tsd; } - void * -_glthread_GetTSD(_glthread_TSD *tsd) +_glthread_GetTSD(_glthread_TSD * tsd) { - (void) tsd; - return NULL; + (void) tsd; + return NULL; } - void -_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +_glthread_SetTSD(_glthread_TSD * tsd, void *ptr) { - (void) tsd; - (void) ptr; + (void) tsd; + (void) ptr; } - -#endif /* THREADS */ +#endif /* THREADS */ diff --git a/xorg-server/glx/glthread.h b/xorg-server/glx/glthread.h index 532401a73..62c9bd4f1 100644 --- a/xorg-server/glx/glthread.h +++ b/xorg-server/glx/glthread.h @@ -22,7 +22,6 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - /* * Thread support for gl dispatch. * @@ -63,14 +62,13 @@ #ifndef GLTHREAD_H #define GLTHREAD_H - #if defined(USE_MGL_NAMESPACE) #define _glapi_Dispatch _mglapi_Dispatch #endif #if (defined(PTHREADS) || defined(WIN32_THREADS)) \ && !defined(THREADS) -# define THREADS +#define THREADS #endif #ifdef VMS @@ -87,11 +85,11 @@ * proper compiling for MT-safe libc etc. */ #if defined(PTHREADS) -#include <pthread.h> /* POSIX threads headers */ +#include <pthread.h> /* POSIX threads headers */ typedef struct { - pthread_key_t key; - int initMagic; + pthread_key_t key; + int initMagic; } _glthread_TSD; typedef pthread_t _glthread_Thread; @@ -113,10 +111,7 @@ typedef pthread_mutex_t _glthread_Mutex; #define _glthread_UNLOCK_MUTEX(name) \ (void) pthread_mutex_unlock(&(name)) -#endif /* PTHREADS */ - - - +#endif /* PTHREADS */ /* * Solaris threads. Use only up to Solaris 2.4. @@ -125,9 +120,6 @@ typedef pthread_mutex_t _glthread_Mutex; * use -D_REENTRANT if using gcc. */ - - - /* * Windows threads. Should work with Windows NT and 95. * IMPORTANT: Link with multithreaded runtime library when THREADS are @@ -137,8 +129,8 @@ typedef pthread_mutex_t _glthread_Mutex; #include <windows.h> typedef struct { - DWORD key; - int initMagic; + DWORD key; + int initMagic; } _glthread_TSD; typedef HANDLE _glthread_Thread; @@ -151,7 +143,7 @@ typedef CRITICAL_SECTION _glthread_Mutex; #define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) #define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) -#endif /* WIN32_THREADS */ +#endif /* WIN32_THREADS */ /* * BeOS threads. R5.x required. @@ -162,16 +154,16 @@ typedef CRITICAL_SECTION _glthread_Mutex; #include <support/TLS.h> typedef struct { - int32 key; - int initMagic; + int32 key; + int initMagic; } _glthread_TSD; typedef thread_id _glthread_Thread; /* Use Benaphore, aka speeder semaphore */ typedef struct { - int32 lock; - sem_id sem; + int32 lock; + sem_id sem; } benaphore; typedef benaphore _glthread_Mutex; @@ -182,9 +174,7 @@ typedef benaphore _glthread_Mutex; if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) #define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) -#endif /* BEOS_THREADS */ - - +#endif /* BEOS_THREADS */ #ifndef THREADS @@ -208,44 +198,37 @@ typedef int _glthread_Mutex; #define _glthread_UNLOCK_MUTEX(name) (void) name -#endif /* THREADS */ - - +#endif /* THREADS */ /* * Platform independent thread specific data API. */ extern unsigned long -_glthread_GetID(void); - + _glthread_GetID(void); extern void -_glthread_InitTSD(_glthread_TSD *); - - -extern void * -_glthread_GetTSD(_glthread_TSD *); + _glthread_InitTSD(_glthread_TSD *); +extern void *_glthread_GetTSD(_glthread_TSD *); extern void -_glthread_SetTSD(_glthread_TSD *, void *); + _glthread_SetTSD(_glthread_TSD *, void *); #if defined(GLX_USE_TLS) -extern TLS struct _glapi_table * _glapi_tls_Dispatch; +extern TLS struct _glapi_table *_glapi_tls_Dispatch; #define GET_DISPATCH() _glapi_tls_Dispatch #elif !defined(GL_CALL) -# if defined(THREADS) -# define GET_DISPATCH() \ +#if defined(THREADS) +#define GET_DISPATCH() \ ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ ? _glapi_Dispatch : _glapi_get_dispatch()) -# else -# define GET_DISPATCH() _glapi_Dispatch -# endif /* defined(THREADS) */ -#endif /* ndef GL_CALL */ - +#else +#define GET_DISPATCH() _glapi_Dispatch +#endif /* defined(THREADS) */ +#endif /* ndef GL_CALL */ -#endif /* THREADS_H */ +#endif /* THREADS_H */ diff --git a/xorg-server/glx/glxcmds.c b/xorg-server/glx/glxcmds.c index d5b764fd0..24fed8f63 100644 --- a/xorg-server/glx/glxcmds.c +++ b/xorg-server/glx/glxcmds.c @@ -51,15 +51,16 @@ #include "indirect_util.h" static int -validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err) +validGlxScreen(ClientPtr client, int screen, __GLXscreen ** pGlxScreen, + int *err) { /* - ** Check if screen exists. - */ + ** Check if screen exists. + */ if (screen < 0 || screen >= screenInfo.numScreens) { - client->errorValue = screen; - *err = BadValue; - return FALSE; + client->errorValue = screen; + *err = BadValue; + return FALSE; } *pGlxScreen = glxGetScreen(screenInfo.screens[screen]); @@ -67,16 +68,16 @@ validGlxScreen(ClientPtr client, int screen, __GLXscreen **pGlxScreen, int *err) } static int -validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id, - __GLXconfig **config, int *err) +validGlxFBConfig(ClientPtr client, __GLXscreen * pGlxScreen, XID id, + __GLXconfig ** config, int *err) { __GLXconfig *m; for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next) - if (m->fbconfigID == id) { - *config = m; - return TRUE; - } + if (m->fbconfigID == id) { + *config = m; + return TRUE; + } client->errorValue = id; *err = __glXError(GLXBadFBConfig); @@ -85,16 +86,16 @@ validGlxFBConfig(ClientPtr client, __GLXscreen *pGlxScreen, XID id, } static int -validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id, - __GLXconfig **config, int *err) +validGlxVisual(ClientPtr client, __GLXscreen * pGlxScreen, XID id, + __GLXconfig ** config, int *err) { int i; for (i = 0; i < pGlxScreen->numVisuals; i++) - if (pGlxScreen->visuals[i]->visualID == id) { - *config = pGlxScreen->visuals[i]; - return TRUE; - } + if (pGlxScreen->visuals[i]->visualID == id) { + *config = pGlxScreen->visuals[i]; + return TRUE; + } client->errorValue = id; *err = BadValue; @@ -103,28 +104,28 @@ validGlxVisual(ClientPtr client, __GLXscreen *pGlxScreen, XID id, } static int -validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config, - DrawablePtr pDraw, int *err) +validGlxFBConfigForWindow(ClientPtr client, __GLXconfig * config, + DrawablePtr pDraw, int *err) { ScreenPtr pScreen = pDraw->pScreen; VisualPtr pVisual = NULL; XID vid; int i; - vid = wVisual((WindowPtr)pDraw); + vid = wVisual((WindowPtr) pDraw); for (i = 0; i < pScreen->numVisuals; i++) { - if (pScreen->visuals[i].vid == vid) { - pVisual = &pScreen->visuals[i]; - break; - } + if (pScreen->visuals[i].vid == vid) { + pVisual = &pScreen->visuals[i]; + break; + } } /* FIXME: What exactly should we check here... */ if (pVisual->class != glxConvertToXVisualType(config->visualType) || - !(config->drawableType & GLX_WINDOW_BIT)) { - client->errorValue = pDraw->id; - *err = BadMatch; - return FALSE; + !(config->drawableType & GLX_WINDOW_BIT)) { + client->errorValue = pDraw->id; + *err = BadMatch; + return FALSE; } return TRUE; @@ -132,15 +133,15 @@ validGlxFBConfigForWindow(ClientPtr client, __GLXconfig *config, static int validGlxContext(ClientPtr client, XID id, int access_mode, - __GLXcontext **context, int *err) + __GLXcontext ** context, int *err) { *err = dixLookupResourceByType((pointer *) context, id, - __glXContextRes, client, access_mode); + __glXContextRes, client, access_mode); if (*err != Success || (*context)->idExists == GL_FALSE) { - client->errorValue = id; - if (*err == BadValue || *err == Success) - *err = __glXError(GLXBadContext); - return FALSE; + client->errorValue = id; + if (*err == BadValue || *err == Success) + *err = __glXError(GLXBadContext); + return FALSE; } return TRUE; @@ -148,65 +149,66 @@ validGlxContext(ClientPtr client, XID id, int access_mode, static int validGlxDrawable(ClientPtr client, XID id, int type, int access_mode, - __GLXdrawable **drawable, int *err) + __GLXdrawable ** drawable, int *err) { int rc; rc = dixLookupResourceByType((pointer *) drawable, id, - __glXDrawableRes, client, access_mode); + __glXDrawableRes, client, access_mode); if (rc != Success && rc != BadValue) { - *err = rc; - client->errorValue = id; - return FALSE; + *err = rc; + client->errorValue = id; + return FALSE; } /* If the ID of the glx drawable we looked up doesn't match the id * we looked for, it's because we looked it up under the X * drawable ID (see DoCreateGLXDrawable). */ if (rc == BadValue || - (*drawable)->drawId != id || - (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) { - client->errorValue = id; - switch (type) { - case GLX_DRAWABLE_WINDOW: - *err = __glXError(GLXBadWindow); - return FALSE; - case GLX_DRAWABLE_PIXMAP: - *err = __glXError(GLXBadPixmap); - return FALSE; - case GLX_DRAWABLE_PBUFFER: - *err = __glXError(GLXBadPbuffer); - return FALSE; - case GLX_DRAWABLE_ANY: - *err = __glXError(GLXBadDrawable); - return FALSE; - } + (*drawable)->drawId != id || + (type != GLX_DRAWABLE_ANY && type != (*drawable)->type)) { + client->errorValue = id; + switch (type) { + case GLX_DRAWABLE_WINDOW: + *err = __glXError(GLXBadWindow); + return FALSE; + case GLX_DRAWABLE_PIXMAP: + *err = __glXError(GLXBadPixmap); + return FALSE; + case GLX_DRAWABLE_PBUFFER: + *err = __glXError(GLXBadPbuffer); + return FALSE; + case GLX_DRAWABLE_ANY: + *err = __glXError(GLXBadDrawable); + return FALSE; + } } return TRUE; } void -__glXContextDestroy(__GLXcontext *context) +__glXContextDestroy(__GLXcontext * context) { __glXFlushContextCache(); } -static void __glXdirectContextDestroy(__GLXcontext *context) +static void +__glXdirectContextDestroy(__GLXcontext * context) { __glXContextDestroy(context); free(context); } -static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *shareContext) +static __GLXcontext * +__glXdirectContextCreate(__GLXscreen * screen, + __GLXconfig * modes, __GLXcontext * shareContext) { __GLXcontext *context; - context = calloc(1, sizeof (__GLXcontext)); + context = calloc(1, sizeof(__GLXcontext)); if (context == NULL) - return NULL; + return NULL; context->destroy = __glXdirectContextDestroy; @@ -222,84 +224,86 @@ static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen, */ static int -DoCreateContext(__GLXclientState *cl, GLXContextID gcId, - GLXContextID shareList, __GLXconfig *config, - __GLXscreen *pGlxScreen, GLboolean isDirect) +DoCreateContext(__GLXclientState * cl, GLXContextID gcId, + GLXContextID shareList, __GLXconfig * config, + __GLXscreen * pGlxScreen, GLboolean isDirect) { ClientPtr client = cl->client; __GLXcontext *glxc, *shareglxc; int err; - + LEGAL_NEW_RESOURCE(gcId, client); /* - ** Find the display list space that we want to share. - ** - ** NOTE: In a multithreaded X server, we would need to keep a reference - ** count for each display list so that if one client detroyed a list that - ** another client was using, the list would not really be freed until it - ** was no longer in use. Since this sample implementation has no support - ** for multithreaded servers, we don't do this. - */ + ** Find the display list space that we want to share. + ** + ** NOTE: In a multithreaded X server, we would need to keep a reference + ** count for each display list so that if one client detroyed a list that + ** another client was using, the list would not really be freed until it + ** was no longer in use. Since this sample implementation has no support + ** for multithreaded servers, we don't do this. + */ if (shareList == None) { - shareglxc = 0; - } else { - if (!validGlxContext(client, shareList, DixReadAccess, - &shareglxc, &err)) - return err; - - if (shareglxc->isDirect) { - /* - ** NOTE: no support for sharing display lists between direct - ** contexts, even if they are in the same address space. - */ + shareglxc = 0; + } + else { + if (!validGlxContext(client, shareList, DixReadAccess, + &shareglxc, &err)) + return err; + + if (shareglxc->isDirect) { + /* + ** NOTE: no support for sharing display lists between direct + ** contexts, even if they are in the same address space. + */ #if 0 /* Disabling this code seems to allow shared display lists * and texture objects to work. We'll leave it disabled for now. */ - client->errorValue = shareList; - return BadMatch; + client->errorValue = shareList; + return BadMatch; #endif - } else { - /* - ** Create an indirect context regardless of what the client asked - ** for; this way we can share display list space with shareList. - */ - isDirect = GL_FALSE; - } + } + else { + /* + ** Create an indirect context regardless of what the client asked + ** for; this way we can share display list space with shareList. + */ + isDirect = GL_FALSE; + } } /* - ** Allocate memory for the new context - */ + ** Allocate memory for the new context + */ if (!isDirect) - glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc); + glxc = pGlxScreen->createContext(pGlxScreen, config, shareglxc); else - glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc); + glxc = __glXdirectContextCreate(pGlxScreen, config, shareglxc); if (!glxc) { - return BadAlloc; + return BadAlloc; } /* - ** Initially, setup the part of the context that could be used by - ** a GL core that needs windowing information (e.g., Mesa). - */ + ** Initially, setup the part of the context that could be used by + ** a GL core that needs windowing information (e.g., Mesa). + */ glxc->pGlxScreen = pGlxScreen; glxc->config = config; /* - ** Register this context as a resource. - */ - if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) { - (*glxc->destroy)(glxc); - client->errorValue = gcId; - return BadAlloc; - } - + ** Register this context as a resource. + */ + if (!AddResource(gcId, __glXContextRes, (pointer) glxc)) { + (*glxc->destroy) (glxc); + client->errorValue = gcId; + return BadAlloc; + } + /* - ** Finally, now that everything is working, setup the rest of the - ** context. - */ + ** Finally, now that everything is working, setup the rest of the + ** context. + */ glxc->id = gcId; glxc->share_id = shareList; glxc->idExists = GL_TRUE; @@ -312,7 +316,8 @@ DoCreateContext(__GLXclientState *cl, GLXContextID gcId, return Success; } -int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; @@ -323,15 +328,16 @@ int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateContextReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err)) - return err; + return err; return DoCreateContext(cl, req->context, req->shareList, - config, pGlxScreen, req->isDirect); + config, pGlxScreen, req->isDirect); } -int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateNewContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; @@ -342,19 +348,20 @@ int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateNewContextReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; return DoCreateContext(cl, req->context, req->shareList, - config, pGlxScreen, req->isDirect); + config, pGlxScreen, req->isDirect); } -int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateContextWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreateContextWithConfigSGIXReq *req = - (xGLXCreateContextWithConfigSGIXReq *) pc; + xGLXCreateContextWithConfigSGIXReq *req = + (xGLXCreateContextWithConfigSGIXReq *) pc; __GLXconfig *config; __GLXscreen *pGlxScreen; int err; @@ -362,15 +369,16 @@ int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateContextWithConfigSGIXReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; return DoCreateContext(cl, req->context, req->shareList, - config, pGlxScreen, req->isDirect); + config, pGlxScreen, req->isDirect); } -int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; @@ -380,8 +388,8 @@ int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXDestroyContextReq); if (!validGlxContext(cl->client, req->context, DixDestroyAccess, - &glxc, &err)) - return err; + &glxc, &err)) + return err; glxc->idExists = GL_FALSE; if (!glxc->isCurrent) @@ -399,11 +407,12 @@ int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc) * way to destruction. Notice that DoMakeCurrent calls validGlxContext * for new contexts but __glXLookupContextByTag for previous contexts. */ -__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag) +__GLXcontext * +__glXLookupContextByTag(__GLXclientState * cl, GLXContextTag tag) { __GLXcontext *ret; - if (dixLookupResourceByType((void **)&ret, tag, __glXContextRes, + if (dixLookupResourceByType((void **) &ret, tag, __glXContextRes, cl->client, DixUseAccess) == Success) return ret; @@ -412,24 +421,26 @@ __GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag) /*****************************************************************************/ -static void StopUsingContext(__GLXcontext *glxc) +static void +StopUsingContext(__GLXcontext * glxc) { if (glxc) { - if (glxc == __glXLastContext) { - /* Tell server GL library */ - __glXLastContext = 0; - } - glxc->isCurrent = GL_FALSE; - if (!glxc->idExists) { + if (glxc == __glXLastContext) { + /* Tell server GL library */ + __glXLastContext = 0; + } + glxc->isCurrent = GL_FALSE; + if (!glxc->idExists) { FreeResourceByType(glxc->id, __glXContextRes, FALSE); - } + } } } -static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) +static void +StartUsingContext(__GLXclientState * cl, __GLXcontext * glxc) { glxc->isCurrent = GL_TRUE; - __glXLastContext = glxc; + __glXLastContext = glxc; } /** @@ -439,29 +450,29 @@ static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc) * sure it's an X window and create a GLX drawable one the fly. */ static __GLXdrawable * -__glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client, - int *error) +__glXGetDrawable(__GLXcontext * glxc, GLXDrawable drawId, ClientPtr client, + int *error) { DrawablePtr pDraw; __GLXdrawable *pGlxDraw; int rc; if (validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY, - DixWriteAccess, &pGlxDraw, &rc)) { - if (glxc != NULL && pGlxDraw->config != glxc->config) { - client->errorValue = drawId; - *error = BadMatch; - return NULL; - } + DixWriteAccess, &pGlxDraw, &rc)) { + if (glxc != NULL && pGlxDraw->config != glxc->config) { + client->errorValue = drawId; + *error = BadMatch; + return NULL; + } - return pGlxDraw; + return pGlxDraw; } /* No active context and an unknown drawable, bail. */ if (glxc == NULL) { - client->errorValue = drawId; - *error = BadMatch; - return NULL; + client->errorValue = drawId; + *error = BadMatch; + return NULL; } /* The drawId wasn't a GLX drawable. Make sure it's a window and @@ -471,30 +482,30 @@ __glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client, rc = dixLookupDrawable(&pDraw, drawId, client, 0, DixGetAttrAccess); if (rc != Success || pDraw->type != DRAWABLE_WINDOW) { - client->errorValue = drawId; - *error = __glXError(GLXBadDrawable); - return NULL; + client->errorValue = drawId; + *error = __glXError(GLXBadDrawable); + return NULL; } if (pDraw->pScreen != glxc->pGlxScreen->pScreen) { - client->errorValue = pDraw->pScreen->myNum; - *error = BadMatch; - return NULL; + client->errorValue = pDraw->pScreen->myNum; + *error = BadMatch; + return NULL; } if (!validGlxFBConfigForWindow(client, glxc->config, pDraw, error)) - return NULL; + return NULL; pGlxDraw = glxc->pGlxScreen->createDrawable(client, glxc->pGlxScreen, - pDraw, drawId, - GLX_DRAWABLE_WINDOW, - drawId, glxc->config); + pDraw, drawId, + GLX_DRAWABLE_WINDOW, + drawId, glxc->config); /* since we are creating the drawablePrivate, drawId should be new */ if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) { - pGlxDraw->destroy (pGlxDraw); - *error = BadAlloc; - return NULL; + pGlxDraw->destroy(pGlxDraw); + *error = BadAlloc; + return NULL; } return pGlxDraw; @@ -506,9 +517,9 @@ __glXGetDrawable(__GLXcontext *glxc, GLXDrawable drawId, ClientPtr client, */ static int -DoMakeCurrent(__GLXclientState *cl, - GLXDrawable drawId, GLXDrawable readId, - GLXContextID contextId, GLXContextTag tag) +DoMakeCurrent(__GLXclientState * cl, + GLXDrawable drawId, GLXDrawable readId, + GLXContextID contextId, GLXContextTag tag) { ClientPtr client = cl->client; xGLXMakeCurrentReply reply; @@ -516,121 +527,123 @@ DoMakeCurrent(__GLXclientState *cl, __GLXdrawable *drawPriv = NULL; __GLXdrawable *readPriv = NULL; int error; - GLuint mask; + GLuint mask; /* - ** If one is None and the other isn't, it's a bad match. - */ + ** If one is None and the other isn't, it's a bad match. + */ - mask = (drawId == None) ? (1 << 0) : 0; - mask |= (readId == None) ? (1 << 1) : 0; + mask = (drawId == None) ? (1 << 0) : 0; + mask |= (readId == None) ? (1 << 1) : 0; mask |= (contextId == None) ? (1 << 2) : 0; - if ( (mask != 0x00) && (mask != 0x07) ) { - return BadMatch; + if ((mask != 0x00) && (mask != 0x07)) { + return BadMatch; } - + /* - ** Lookup old context. If we have one, it must be in a usable state. - */ + ** Lookup old context. If we have one, it must be in a usable state. + */ if (tag != 0) { - prevglxc = __glXLookupContextByTag(cl, tag); - if (!prevglxc) { - /* - ** Tag for previous context is invalid. - */ - return __glXError(GLXBadContextTag); - } - if (prevglxc->renderMode != GL_RENDER) { - /* Oops. Not in render mode render. */ - client->errorValue = prevglxc->id; - return __glXError(GLXBadContextState); - } - } else { - prevglxc = 0; + prevglxc = __glXLookupContextByTag(cl, tag); + if (!prevglxc) { + /* + ** Tag for previous context is invalid. + */ + return __glXError(GLXBadContextTag); + } + if (prevglxc->renderMode != GL_RENDER) { + /* Oops. Not in render mode render. */ + client->errorValue = prevglxc->id; + return __glXError(GLXBadContextState); + } + } + else { + prevglxc = 0; } /* - ** Lookup new context. It must not be current for someone else. - */ + ** Lookup new context. It must not be current for someone else. + */ if (contextId != None) { - int status; + int status; - if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error)) - return error; - if ((glxc != prevglxc) && glxc->isCurrent) { - /* Context is current to somebody else */ - return BadAccess; - } + if (!validGlxContext(client, contextId, DixUseAccess, &glxc, &error)) + return error; + if ((glxc != prevglxc) && glxc->isCurrent) { + /* Context is current to somebody else */ + return BadAccess; + } - assert( drawId != None ); - assert( readId != None ); + assert(drawId != None); + assert(readId != None); - drawPriv = __glXGetDrawable(glxc, drawId, client, &status); - if (drawPriv == NULL) - return status; + drawPriv = __glXGetDrawable(glxc, drawId, client, &status); + if (drawPriv == NULL) + return status; - readPriv = __glXGetDrawable(glxc, readId, client, &status); - if (readPriv == NULL) - return status; + readPriv = __glXGetDrawable(glxc, readId, client, &status); + if (readPriv == NULL) + return status; - } else { - /* Switching to no context. Ignore new drawable. */ - glxc = 0; - drawPriv = 0; - readPriv = 0; } - + else { + /* Switching to no context. Ignore new drawable. */ + glxc = 0; + drawPriv = 0; + readPriv = 0; + } if (prevglxc) { - /* - ** Flush the previous context if needed. - */ - if (prevglxc->hasUnflushedCommands) { - if (__glXForceCurrent(cl, tag, (int *)&error)) { - CALL_Flush( GET_DISPATCH(), () ); - prevglxc->hasUnflushedCommands = GL_FALSE; - } else { - return error; - } - } - - /* - ** Make the previous context not current. - */ - if (!(*prevglxc->loseCurrent)(prevglxc)) { - return __glXError(GLXBadContext); - } - __glXFlushContextCache(); - if (!prevglxc->isDirect) { - prevglxc->drawPriv = NULL; - prevglxc->readPriv = NULL; - } - } - + /* + ** Flush the previous context if needed. + */ + if (prevglxc->hasUnflushedCommands) { + if (__glXForceCurrent(cl, tag, (int *) &error)) { + CALL_Flush(GET_DISPATCH(), ()); + prevglxc->hasUnflushedCommands = GL_FALSE; + } + else { + return error; + } + } + + /* + ** Make the previous context not current. + */ + if (!(*prevglxc->loseCurrent) (prevglxc)) { + return __glXError(GLXBadContext); + } + __glXFlushContextCache(); + if (!prevglxc->isDirect) { + prevglxc->drawPriv = NULL; + prevglxc->readPriv = NULL; + } + } if ((glxc != 0) && !glxc->isDirect) { - glxc->drawPriv = drawPriv; - glxc->readPriv = readPriv; + glxc->drawPriv = drawPriv; + glxc->readPriv = readPriv; - /* make the context current */ - if (!(*glxc->makeCurrent)(glxc)) { - glxc->drawPriv = NULL; - glxc->readPriv = NULL; - return __glXError(GLXBadContext); - } + /* make the context current */ + if (!(*glxc->makeCurrent) (glxc)) { + glxc->drawPriv = NULL; + glxc->readPriv = NULL; + return __glXError(GLXBadContext); + } - glxc->isCurrent = GL_TRUE; + glxc->isCurrent = GL_TRUE; } StopUsingContext(prevglxc); if (glxc) { - StartUsingContext(cl, glxc); - reply.contextTag = glxc->id; - } else { - reply.contextTag = 0; + StartUsingContext(cl, glxc); + reply.contextTag = glxc->id; + } + else { + reply.contextTag = 0; } reply.length = 0; @@ -638,47 +651,52 @@ DoMakeCurrent(__GLXclientState *cl, reply.sequenceNumber = client->sequence; if (client->swapped) { - __glXSwapMakeCurrentReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply); + __glXSwapMakeCurrentReply(client, &reply); + } + else { + WriteToClient(client, sz_xGLXMakeCurrentReply, (char *) &reply); } return Success; } -int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_MakeCurrent(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; REQUEST_SIZE_MATCH(xGLXMakeCurrentReq); - return DoMakeCurrent( cl, req->drawable, req->drawable, - req->context, req->oldContextTag ); + return DoMakeCurrent(cl, req->drawable, req->drawable, + req->context, req->oldContextTag); } -int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_MakeContextCurrent(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; REQUEST_SIZE_MATCH(xGLXMakeContextCurrentReq); - return DoMakeCurrent( cl, req->drawable, req->readdrawable, - req->context, req->oldContextTag ); + return DoMakeCurrent(cl, req->drawable, req->readdrawable, + req->context, req->oldContextTag); } -int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_MakeCurrentReadSGI(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; REQUEST_SIZE_MATCH(xGLXMakeCurrentReadSGIReq); - return DoMakeCurrent( cl, req->drawable, req->readable, - req->context, req->oldContextTag ); + return DoMakeCurrent(cl, req->drawable, req->readable, + req->context, req->oldContextTag); } -int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsDirect(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; @@ -689,7 +707,7 @@ int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXIsDirectReq); if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err)) - return err; + return err; reply.isDirect = glxc->isDirect; reply.length = 0; @@ -697,15 +715,17 @@ int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc) reply.sequenceNumber = client->sequence; if (client->swapped) { - __glXSwapIsDirectReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply); + __glXSwapIsDirectReply(client, &reply); + } + else { + WriteToClient(client, sz_xGLXIsDirectReply, (char *) &reply); } return Success; } -int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryVersion(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; @@ -716,14 +736,14 @@ int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) major = req->majorVersion; minor = req->minorVersion; - (void)major; - (void)minor; + (void) major; + (void) minor; /* - ** Server should take into consideration the version numbers sent by the - ** client if it wants to work with older clients; however, in this - ** implementation the server just returns its version number. - */ + ** Server should take into consideration the version numbers sent by the + ** client if it wants to work with older clients; however, in this + ** implementation the server just returns its version number. + */ reply.majorVersion = glxMajorVersion; reply.minorVersion = glxMinorVersion; reply.length = 0; @@ -731,17 +751,19 @@ int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc) reply.sequenceNumber = client->sequence; if (client->swapped) { - __glXSwapQueryVersionReply(client, &reply); - } else { - WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply); + __glXSwapQueryVersionReply(client, &reply); + } + else { + WriteToClient(client, sz_xGLXQueryVersionReply, (char *) &reply); } return Success; } -int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_WaitGL(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc; + xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; GLXContextTag tag; __GLXcontext *glxc = NULL; int error; @@ -750,26 +772,27 @@ int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc) tag = req->contextTag; if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) - return __glXError(GLXBadContextTag); - - if (!__glXForceCurrent(cl, req->contextTag, &error)) - return error; + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) + return __glXError(GLXBadContextTag); + + if (!__glXForceCurrent(cl, req->contextTag, &error)) + return error; - CALL_Finish( GET_DISPATCH(), () ); + CALL_Finish(GET_DISPATCH(), ()); } if (glxc && glxc->drawPriv->waitGL) - (*glxc->drawPriv->waitGL)(glxc->drawPriv); + (*glxc->drawPriv->waitGL) (glxc->drawPriv); return Success; } -int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_WaitX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXWaitXReq *req = (xGLXWaitXReq *)pc; + xGLXWaitXReq *req = (xGLXWaitXReq *) pc; GLXContextTag tag; __GLXcontext *glxc = NULL; int error; @@ -778,21 +801,22 @@ int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc) tag = req->contextTag; if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) - return __glXError(GLXBadContextTag); - - if (!__glXForceCurrent(cl, req->contextTag, &error)) - return error; + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) + return __glXError(GLXBadContextTag); + + if (!__glXForceCurrent(cl, req->contextTag, &error)) + return error; } if (glxc && glxc->drawPriv->waitX) - (*glxc->drawPriv->waitX)(glxc->drawPriv); + (*glxc->drawPriv->waitX) (glxc->drawPriv); return Success; } -int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CopyContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; @@ -810,62 +834,62 @@ int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc) tag = req->contextTag; mask = req->mask; if (!validGlxContext(cl->client, source, DixReadAccess, &src, &error)) - return error; + return error; if (!validGlxContext(cl->client, dest, DixWriteAccess, &dst, &error)) - return error; + return error; /* - ** They must be in the same address space, and same screen. - ** NOTE: no support for direct rendering contexts here. - */ - if (src->isDirect || dst->isDirect || - (src->pGlxScreen != dst->pGlxScreen)) { - client->errorValue = source; - return BadMatch; + ** They must be in the same address space, and same screen. + ** NOTE: no support for direct rendering contexts here. + */ + if (src->isDirect || dst->isDirect || (src->pGlxScreen != dst->pGlxScreen)) { + client->errorValue = source; + return BadMatch; } /* - ** The destination context must not be current for any client. - */ + ** The destination context must not be current for any client. + */ if (dst->isCurrent) { - client->errorValue = dest; - return BadAccess; + client->errorValue = dest; + return BadAccess; } if (tag) { - __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag); - - if (!tagcx) { - return __glXError(GLXBadContextTag); - } - if (tagcx != src) { - /* - ** This would be caused by a faulty implementation of the client - ** library. - */ - return BadMatch; - } - /* - ** In this case, glXCopyContext is in both GL and X streams, in terms - ** of sequentiality. - */ - if (__glXForceCurrent(cl, tag, &error)) { - /* - ** Do whatever is needed to make sure that all preceding requests - ** in both streams are completed before the copy is executed. - */ - CALL_Finish( GET_DISPATCH(), () ); - tagcx->hasUnflushedCommands = GL_FALSE; - } else { - return error; - } + __GLXcontext *tagcx = __glXLookupContextByTag(cl, tag); + + if (!tagcx) { + return __glXError(GLXBadContextTag); + } + if (tagcx != src) { + /* + ** This would be caused by a faulty implementation of the client + ** library. + */ + return BadMatch; + } + /* + ** In this case, glXCopyContext is in both GL and X streams, in terms + ** of sequentiality. + */ + if (__glXForceCurrent(cl, tag, &error)) { + /* + ** Do whatever is needed to make sure that all preceding requests + ** in both streams are completed before the copy is executed. + */ + CALL_Finish(GET_DISPATCH(), ()); + tagcx->hasUnflushedCommands = GL_FALSE; + } + else { + return error; + } } /* - ** Issue copy. The only reason for failure is a bad mask. - */ - if (!(*dst->copy)(dst, src, mask)) { - client->errorValue = mask; - return BadValue; + ** Issue copy. The only reason for failure is a bad mask. + */ + if (!(*dst->copy) (dst, src, mask)) { + client->errorValue = mask; + return BadValue; } return Success; } @@ -879,7 +903,8 @@ enum { GLX_VIS_CONFIG_TOTAL = GLX_VIS_CONFIG_UNPAIRED + GLX_VIS_CONFIG_PAIRED }; -int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVisualConfigs(__GLXclientState * cl, GLbyte * pc) { xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; ClientPtr client = cl->client; @@ -888,85 +913,87 @@ int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) __GLXconfig *modes; CARD32 buf[GLX_VIS_CONFIG_TOTAL]; int p, i, err; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; REQUEST_SIZE_MATCH(xGLXGetVisualConfigsReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; reply.numVisuals = pGlxScreen->numVisuals; reply.numProps = GLX_VIS_CONFIG_TOTAL; - reply.length = (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2; + reply.length = + (reply.numVisuals * __GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2; reply.type = X_Reply; reply.sequenceNumber = client->sequence; if (client->swapped) { - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.numVisuals); - __GLX_SWAP_INT(&reply.numProps); + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numVisuals); + __GLX_SWAP_INT(&reply.numProps); } - WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); + WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *) &reply); for (i = 0; i < pGlxScreen->numVisuals; i++) { - modes = pGlxScreen->visuals[i]; - - p = 0; - buf[p++] = modes->visualID; - buf[p++] = glxConvertToXVisualType( modes->visualType ); - buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE; - - buf[p++] = modes->redBits; - buf[p++] = modes->greenBits; - buf[p++] = modes->blueBits; - buf[p++] = modes->alphaBits; - buf[p++] = modes->accumRedBits; - buf[p++] = modes->accumGreenBits; - buf[p++] = modes->accumBlueBits; - buf[p++] = modes->accumAlphaBits; - - buf[p++] = modes->doubleBufferMode; - buf[p++] = modes->stereoMode; - - buf[p++] = modes->rgbBits; - buf[p++] = modes->depthBits; - buf[p++] = modes->stencilBits; - buf[p++] = modes->numAuxBuffers; - buf[p++] = modes->level; - - assert(p == GLX_VIS_CONFIG_UNPAIRED); - /* - ** Add token/value pairs for extensions. - */ - buf[p++] = GLX_VISUAL_CAVEAT_EXT; - buf[p++] = modes->visualRating; - buf[p++] = GLX_TRANSPARENT_TYPE; - buf[p++] = modes->transparentPixel; - buf[p++] = GLX_TRANSPARENT_RED_VALUE; - buf[p++] = modes->transparentRed; - buf[p++] = GLX_TRANSPARENT_GREEN_VALUE; - buf[p++] = modes->transparentGreen; - buf[p++] = GLX_TRANSPARENT_BLUE_VALUE; - buf[p++] = modes->transparentBlue; - buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE; - buf[p++] = modes->transparentAlpha; - buf[p++] = GLX_TRANSPARENT_INDEX_VALUE; - buf[p++] = modes->transparentIndex; - buf[p++] = GLX_SAMPLES_SGIS; - buf[p++] = modes->samples; - buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; - buf[p++] = modes->sampleBuffers; - buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */ - buf[p++] = 0; - - assert(p == GLX_VIS_CONFIG_TOTAL); - if (client->swapped) { - __GLX_SWAP_INT_ARRAY(buf, p); - } - WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *)buf); + modes = pGlxScreen->visuals[i]; + + p = 0; + buf[p++] = modes->visualID; + buf[p++] = glxConvertToXVisualType(modes->visualType); + buf[p++] = (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE; + + buf[p++] = modes->redBits; + buf[p++] = modes->greenBits; + buf[p++] = modes->blueBits; + buf[p++] = modes->alphaBits; + buf[p++] = modes->accumRedBits; + buf[p++] = modes->accumGreenBits; + buf[p++] = modes->accumBlueBits; + buf[p++] = modes->accumAlphaBits; + + buf[p++] = modes->doubleBufferMode; + buf[p++] = modes->stereoMode; + + buf[p++] = modes->rgbBits; + buf[p++] = modes->depthBits; + buf[p++] = modes->stencilBits; + buf[p++] = modes->numAuxBuffers; + buf[p++] = modes->level; + + assert(p == GLX_VIS_CONFIG_UNPAIRED); + /* + ** Add token/value pairs for extensions. + */ + buf[p++] = GLX_VISUAL_CAVEAT_EXT; + buf[p++] = modes->visualRating; + buf[p++] = GLX_TRANSPARENT_TYPE; + buf[p++] = modes->transparentPixel; + buf[p++] = GLX_TRANSPARENT_RED_VALUE; + buf[p++] = modes->transparentRed; + buf[p++] = GLX_TRANSPARENT_GREEN_VALUE; + buf[p++] = modes->transparentGreen; + buf[p++] = GLX_TRANSPARENT_BLUE_VALUE; + buf[p++] = modes->transparentBlue; + buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE; + buf[p++] = modes->transparentAlpha; + buf[p++] = GLX_TRANSPARENT_INDEX_VALUE; + buf[p++] = modes->transparentIndex; + buf[p++] = GLX_SAMPLES_SGIS; + buf[p++] = modes->samples; + buf[p++] = GLX_SAMPLE_BUFFERS_SGIS; + buf[p++] = modes->sampleBuffers; + buf[p++] = 0; /* copy over visualSelectGroup (GLX_VISUAL_SELECT_GROUP_SGIX)? */ + buf[p++] = 0; + + assert(p == GLX_VIS_CONFIG_TOTAL); + if (client->swapped) { + __GLX_SWAP_INT_ARRAY(buf, p); + } + WriteToClient(client, __GLX_SIZE_CARD32 * p, (char *) buf); } return Success; } @@ -984,7 +1011,7 @@ int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc) */ static int -DoGetFBConfigs(__GLXclientState *cl, unsigned screen) +DoGetFBConfigs(__GLXclientState * cl, unsigned screen) { ClientPtr client = cl->client; xGLXGetFBConfigsReply reply; @@ -992,11 +1019,12 @@ DoGetFBConfigs(__GLXclientState *cl, unsigned screen) CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH]; int p, err; __GLXconfig *modes; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err)) - return err; + return err; reply.numFBConfigs = pGlxScreen->numFBConfigs; reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS; @@ -1005,92 +1033,96 @@ DoGetFBConfigs(__GLXclientState *cl, unsigned screen) reply.sequenceNumber = client->sequence; if (client->swapped) { - __GLX_SWAP_SHORT(&reply.sequenceNumber); - __GLX_SWAP_INT(&reply.length); - __GLX_SWAP_INT(&reply.numFBConfigs); - __GLX_SWAP_INT(&reply.numAttribs); + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numFBConfigs); + __GLX_SWAP_INT(&reply.numAttribs); } - WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply); + WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *) &reply); for (modes = pGlxScreen->fbconfigs; modes != NULL; modes = modes->next) { - p = 0; + p = 0; #define WRITE_PAIR(tag,value) \ do { buf[p++] = tag ; buf[p++] = value ; } while( 0 ) - WRITE_PAIR( GLX_VISUAL_ID, modes->visualID ); - WRITE_PAIR( GLX_FBCONFIG_ID, modes->fbconfigID ); - WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE ); - - WRITE_PAIR( GLX_RGBA, - (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE ); - WRITE_PAIR( GLX_RENDER_TYPE, modes->renderType ); - WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode ); - WRITE_PAIR( GLX_STEREO, modes->stereoMode ); - - WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits ); - WRITE_PAIR( GLX_LEVEL, modes->level ); - WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers ); - WRITE_PAIR( GLX_RED_SIZE, modes->redBits ); - WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits ); - WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits ); - WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits ); - WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits ); - WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits ); - WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits ); - WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits ); - WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits ); - WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits ); - WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType ); - WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating ); - WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel ); - WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed ); - WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen ); - WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue ); - WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha ); - WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex ); - WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod ); - WRITE_PAIR( GLX_SAMPLES_SGIS, modes->samples ); - WRITE_PAIR( GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers ); - /* GLX_VISUAL_SELECT_GROUP_SGIX ? */ - WRITE_PAIR( GLX_DRAWABLE_TYPE, modes->drawableType ); - WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb ); - WRITE_PAIR( GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba ); - WRITE_PAIR( GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture ); - WRITE_PAIR( GLX_BIND_TO_TEXTURE_TARGETS_EXT, modes->bindToTextureTargets ); - - if (client->swapped) { - __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH); - } - WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH, - (char *)buf); + WRITE_PAIR(GLX_VISUAL_ID, modes->visualID); + WRITE_PAIR(GLX_FBCONFIG_ID, modes->fbconfigID); + WRITE_PAIR(GLX_X_RENDERABLE, GL_TRUE); + + WRITE_PAIR(GLX_RGBA, + (modes->renderType & GLX_RGBA_BIT) ? GL_TRUE : GL_FALSE); + WRITE_PAIR(GLX_RENDER_TYPE, modes->renderType); + WRITE_PAIR(GLX_DOUBLEBUFFER, modes->doubleBufferMode); + WRITE_PAIR(GLX_STEREO, modes->stereoMode); + + WRITE_PAIR(GLX_BUFFER_SIZE, modes->rgbBits); + WRITE_PAIR(GLX_LEVEL, modes->level); + WRITE_PAIR(GLX_AUX_BUFFERS, modes->numAuxBuffers); + WRITE_PAIR(GLX_RED_SIZE, modes->redBits); + WRITE_PAIR(GLX_GREEN_SIZE, modes->greenBits); + WRITE_PAIR(GLX_BLUE_SIZE, modes->blueBits); + WRITE_PAIR(GLX_ALPHA_SIZE, modes->alphaBits); + WRITE_PAIR(GLX_ACCUM_RED_SIZE, modes->accumRedBits); + WRITE_PAIR(GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits); + WRITE_PAIR(GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits); + WRITE_PAIR(GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits); + WRITE_PAIR(GLX_DEPTH_SIZE, modes->depthBits); + WRITE_PAIR(GLX_STENCIL_SIZE, modes->stencilBits); + WRITE_PAIR(GLX_X_VISUAL_TYPE, modes->visualType); + WRITE_PAIR(GLX_CONFIG_CAVEAT, modes->visualRating); + WRITE_PAIR(GLX_TRANSPARENT_TYPE, modes->transparentPixel); + WRITE_PAIR(GLX_TRANSPARENT_RED_VALUE, modes->transparentRed); + WRITE_PAIR(GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen); + WRITE_PAIR(GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue); + WRITE_PAIR(GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha); + WRITE_PAIR(GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex); + WRITE_PAIR(GLX_SWAP_METHOD_OML, modes->swapMethod); + WRITE_PAIR(GLX_SAMPLES_SGIS, modes->samples); + WRITE_PAIR(GLX_SAMPLE_BUFFERS_SGIS, modes->sampleBuffers); + /* GLX_VISUAL_SELECT_GROUP_SGIX ? */ + WRITE_PAIR(GLX_DRAWABLE_TYPE, modes->drawableType); + WRITE_PAIR(GLX_BIND_TO_TEXTURE_RGB_EXT, modes->bindToTextureRgb); + WRITE_PAIR(GLX_BIND_TO_TEXTURE_RGBA_EXT, modes->bindToTextureRgba); + WRITE_PAIR(GLX_BIND_TO_MIPMAP_TEXTURE_EXT, modes->bindToMipmapTexture); + WRITE_PAIR(GLX_BIND_TO_TEXTURE_TARGETS_EXT, + modes->bindToTextureTargets); + + if (client->swapped) { + __GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH); + } + WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH, + (char *) buf); } return Success; } - -int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetFBConfigs(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; + REQUEST_SIZE_MATCH(xGLXGetFBConfigsReq); return DoGetFBConfigs(cl, req->screen); } -int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; + /* work around mesa bug, don't use REQUEST_SIZE_MATCH */ REQUEST_AT_LEAST_SIZE(xGLXGetFBConfigsSGIXReq); return DoGetFBConfigs(cl, req->screen); } GLboolean -__glXDrawableInit(__GLXdrawable *drawable, - __GLXscreen *screen, DrawablePtr pDraw, int type, - XID drawId, __GLXconfig *config) +__glXDrawableInit(__GLXdrawable * drawable, + __GLXscreen * screen, DrawablePtr pDraw, int type, + XID drawId, __GLXconfig * config) { drawable->pDraw = pDraw; drawable->type = type; @@ -1102,29 +1134,29 @@ __glXDrawableInit(__GLXdrawable *drawable, } void -__glXDrawableRelease(__GLXdrawable *drawable) +__glXDrawableRelease(__GLXdrawable * drawable) { } -static int -DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, - __GLXconfig *config, DrawablePtr pDraw, XID drawableId, - XID glxDrawableId, int type) +static int +DoCreateGLXDrawable(ClientPtr client, __GLXscreen * pGlxScreen, + __GLXconfig * config, DrawablePtr pDraw, XID drawableId, + XID glxDrawableId, int type) { __GLXdrawable *pGlxDraw; if (pGlxScreen->pScreen != pDraw->pScreen) - return BadMatch; + return BadMatch; pGlxDraw = pGlxScreen->createDrawable(client, pGlxScreen, pDraw, - drawableId, type, - glxDrawableId, config); + drawableId, type, + glxDrawableId, config); if (pGlxDraw == NULL) - return BadAlloc; + return BadAlloc; if (!AddResource(glxDrawableId, __glXDrawableRes, pGlxDraw)) { - pGlxDraw->destroy (pGlxDraw); - return BadAlloc; + pGlxDraw->destroy(pGlxDraw); + return BadAlloc; } /* @@ -1132,17 +1164,17 @@ DoCreateGLXDrawable(ClientPtr client, __GLXscreen *pGlxScreen, * so we get called regardless of destruction order. */ if (drawableId != glxDrawableId && type == GLX_DRAWABLE_WINDOW && - !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) { - pGlxDraw->destroy (pGlxDraw); - return BadAlloc; + !AddResource(pDraw->id, __glXDrawableRes, pGlxDraw)) { + pGlxDraw->destroy(pGlxDraw); + return BadAlloc; } return Success; } static int -DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config, - XID drawableId, XID glxDrawableId) +DoCreateGLXPixmap(ClientPtr client, __GLXscreen * pGlxScreen, + __GLXconfig * config, XID drawableId, XID glxDrawableId) { DrawablePtr pDraw; int err; @@ -1151,25 +1183,25 @@ DoCreateGLXPixmap(ClientPtr client, __GLXscreen *pGlxScreen, __GLXconfig *config err = dixLookupDrawable(&pDraw, drawableId, client, 0, DixAddAccess); if (err != Success) { - client->errorValue = drawableId; - return err; + client->errorValue = drawableId; + return err; } if (pDraw->type != DRAWABLE_PIXMAP) { - client->errorValue = drawableId; - return BadPixmap; + client->errorValue = drawableId; + return BadPixmap; } err = DoCreateGLXDrawable(client, pGlxScreen, config, pDraw, drawableId, - glxDrawableId, GLX_DRAWABLE_PIXMAP); + glxDrawableId, GLX_DRAWABLE_PIXMAP); - ((PixmapPtr)pDraw)->refcnt++; + ((PixmapPtr) pDraw)->refcnt++; return err; } static void determineTextureTarget(ClientPtr client, XID glxDrawableID, - CARD32 *attribs, CARD32 numAttribs) + CARD32 *attribs, CARD32 numAttribs) { GLenum target = 0; GLenum format = 0; @@ -1177,40 +1209,41 @@ determineTextureTarget(ClientPtr client, XID glxDrawableID, __GLXdrawable *pGlxDraw; if (!validGlxDrawable(client, glxDrawableID, GLX_DRAWABLE_PIXMAP, - DixWriteAccess, &pGlxDraw, &err)) - /* We just added it in CreatePixmap, so we should never get here. */ - return; + DixWriteAccess, &pGlxDraw, &err)) + /* We just added it in CreatePixmap, so we should never get here. */ + return; for (i = 0; i < numAttribs; i++) { - if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { - switch (attribs[2 * i + 1]) { - case GLX_TEXTURE_2D_EXT: - target = GL_TEXTURE_2D; - break; - case GLX_TEXTURE_RECTANGLE_EXT: - target = GL_TEXTURE_RECTANGLE_ARB; - break; - } - } - - if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT) - format = attribs[2 * i + 1]; - } - + if (attribs[2 * i] == GLX_TEXTURE_TARGET_EXT) { + switch (attribs[2 * i + 1]) { + case GLX_TEXTURE_2D_EXT: + target = GL_TEXTURE_2D; + break; + case GLX_TEXTURE_RECTANGLE_EXT: + target = GL_TEXTURE_RECTANGLE_ARB; + break; + } + } + + if (attribs[2 * i] == GLX_TEXTURE_FORMAT_EXT) + format = attribs[2 * i + 1]; + } + if (!target) { - int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height; - - if (h & (h - 1) || w & (w - 1)) - target = GL_TEXTURE_RECTANGLE_ARB; - else - target = GL_TEXTURE_2D; + int w = pGlxDraw->pDraw->width, h = pGlxDraw->pDraw->height; + + if (h & (h - 1) || w & (w - 1)) + target = GL_TEXTURE_RECTANGLE_ARB; + else + target = GL_TEXTURE_2D; } pGlxDraw->target = target; pGlxDraw->format = format; } -int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateGLXPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; @@ -1221,15 +1254,16 @@ int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxVisual(cl->client, pGlxScreen, req->visual, &config, &err)) - return err; + return err; return DoCreateGLXPixmap(cl->client, pGlxScreen, config, - req->pixmap, req->glxpixmap); + req->pixmap, req->glxpixmap); } -int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreatePixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; @@ -1239,32 +1273,33 @@ int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc) REQUEST_AT_LEAST_SIZE(xGLXCreatePixmapReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXCreatePixmapReq, req->numAttribs << 3); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; err = DoCreateGLXPixmap(cl->client, pGlxScreen, config, - req->pixmap, req->glxpixmap); + req->pixmap, req->glxpixmap); if (err != Success) - return err; + return err; determineTextureTarget(cl->client, req->glxpixmap, - (CARD32*) (req + 1), req->numAttribs); + (CARD32 *) (req + 1), req->numAttribs); return Success; } -int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreateGLXPixmapWithConfigSGIXReq *req = - (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; + xGLXCreateGLXPixmapWithConfigSGIXReq *req = + (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; __GLXconfig *config; __GLXscreen *pGlxScreen; int err; @@ -1272,30 +1307,31 @@ int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapWithConfigSGIXReq); if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(cl->client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; return DoCreateGLXPixmap(cl->client, pGlxScreen, - config, req->pixmap, req->glxpixmap); + config, req->pixmap, req->glxpixmap); } - -static int DoDestroyDrawable(__GLXclientState *cl, XID glxdrawable, int type) +static int +DoDestroyDrawable(__GLXclientState * cl, XID glxdrawable, int type) { __GLXdrawable *pGlxDraw; int err; if (!validGlxDrawable(cl->client, glxdrawable, type, - DixDestroyAccess, &pGlxDraw, &err)) - return err; + DixDestroyAccess, &pGlxDraw, &err)) + return err; FreeResource(glxdrawable, FALSE); return Success; } -int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyGLXPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; @@ -1305,7 +1341,8 @@ int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) return DoDestroyDrawable(cl, req->glxpixmap, GLX_DRAWABLE_PIXMAP); } -int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyPixmap(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc; @@ -1319,23 +1356,24 @@ int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc) static int DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId, - int width, int height, XID glxDrawableId) + int width, int height, XID glxDrawableId) { - __GLXconfig *config; - __GLXscreen *pGlxScreen; - PixmapPtr pPixmap; - int err; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + PixmapPtr pPixmap; + int err; LEGAL_NEW_RESOURCE(glxDrawableId, client); if (!validGlxScreen(client, screenNum, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(client, pGlxScreen, fbconfigId, &config, &err)) - return err; + return err; __glXenterServer(GL_FALSE); pPixmap = (*pGlxScreen->pScreen->CreatePixmap) (pGlxScreen->pScreen, - width, height, config->rgbBits, 0); + width, height, + config->rgbBits, 0); __glXleaveServer(GL_FALSE); /* Assign the pixmap the same id as the pbuffer and add it as a @@ -1343,24 +1381,25 @@ DoCreatePbuffer(ClientPtr client, int screenNum, XID fbconfigId, * pbuffer is destroyed. */ pPixmap->drawable.id = glxDrawableId; if (!AddResource(pPixmap->drawable.id, RT_PIXMAP, pPixmap)) - return BadAlloc; + return BadAlloc; return DoCreateGLXDrawable(client, pGlxScreen, config, &pPixmap->drawable, - glxDrawableId, glxDrawableId, - GLX_DRAWABLE_PBUFFER); + glxDrawableId, glxDrawableId, + GLX_DRAWABLE_PBUFFER); } -int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreatePbuffer(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; - CARD32 *attrs; - int width, height, i; + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; + CARD32 *attrs; + int width, height, i; REQUEST_AT_LEAST_SIZE(xGLXCreatePbufferReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXCreatePbufferReq, req->numAttribs << 3); @@ -1369,25 +1408,26 @@ int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc) height = 0; for (i = 0; i < req->numAttribs; i++) { - switch (attrs[i * 2]) { - case GLX_PBUFFER_WIDTH: - width = attrs[i * 2 + 1]; - break; - case GLX_PBUFFER_HEIGHT: - height = attrs[i * 2 + 1]; - break; - case GLX_LARGEST_PBUFFER: - case GLX_PRESERVED_CONTENTS: - /* FIXME: huh... */ - break; - } + switch (attrs[i * 2]) { + case GLX_PBUFFER_WIDTH: + width = attrs[i * 2 + 1]; + break; + case GLX_PBUFFER_HEIGHT: + height = attrs[i * 2 + 1]; + break; + case GLX_LARGEST_PBUFFER: + case GLX_PRESERVED_CONTENTS: + /* FIXME: huh... */ + break; + } } return DoCreatePbuffer(cl->client, req->screen, req->fbconfig, - width, height, req->pbuffer); + width, height, req->pbuffer); } -int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateGLXPbufferSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc; @@ -1395,10 +1435,11 @@ int __glXDisp_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) REQUEST_AT_LEAST_SIZE(xGLXCreateGLXPbufferSGIXReq); return DoCreatePbuffer(cl->client, req->screen, req->fbconfig, - req->width, req->height, req->pbuffer); + req->width, req->height, req->pbuffer); } -int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyPbuffer(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; @@ -1408,7 +1449,8 @@ int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc) return DoDestroyDrawable(cl, req->pbuffer, GLX_DRAWABLE_PBUFFER); } -int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyGLXPbufferSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc; @@ -1420,107 +1462,113 @@ int __glXDisp_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc) static int DoChangeDrawableAttributes(ClientPtr client, XID glxdrawable, - int numAttribs, CARD32 *attribs) + int numAttribs, CARD32 *attribs) { __GLXdrawable *pGlxDraw; int i, err; if (!validGlxDrawable(client, glxdrawable, GLX_DRAWABLE_ANY, - DixSetAttrAccess, &pGlxDraw, &err)) - return err; + DixSetAttrAccess, &pGlxDraw, &err)) + return err; for (i = 0; i < numAttribs; i++) { - switch(attribs[i * 2]) { - case GLX_EVENT_MASK: - /* All we do is to record the event mask so we can send it - * back when queried. We never actually clobber the - * pbuffers, so we never need to send out the event. */ - pGlxDraw->eventMask = attribs[i * 2 + 1]; - break; - } + switch (attribs[i * 2]) { + case GLX_EVENT_MASK: + /* All we do is to record the event mask so we can send it + * back when queried. We never actually clobber the + * pbuffers, so we never need to send out the event. */ + pGlxDraw->eventMask = attribs[i * 2 + 1]; + break; + } } return Success; } -int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ChangeDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXChangeDrawableAttributesReq *req = - (xGLXChangeDrawableAttributesReq *) pc; + (xGLXChangeDrawableAttributesReq *) pc; REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } #if 0 /* mesa sends an additional 8 bytes */ REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesReq, req->numAttribs << 3); #else - if (((sizeof(xGLXChangeDrawableAttributesReq) + (req->numAttribs << 3)) >> 2) < client->req_len) - return BadLength; + if (((sizeof(xGLXChangeDrawableAttributesReq) + + (req->numAttribs << 3)) >> 2) < client->req_len) + return BadLength; #endif return DoChangeDrawableAttributes(cl->client, req->drawable, - req->numAttribs, (CARD32 *) (req + 1)); + req->numAttribs, (CARD32 *) (req + 1)); } -int __glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ChangeDrawableAttributesSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXChangeDrawableAttributesSGIXReq *req = - (xGLXChangeDrawableAttributesSGIXReq *)pc; + (xGLXChangeDrawableAttributesSGIXReq *) pc; REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesSGIXReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } - REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, req->numAttribs << 3); + REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, + req->numAttribs << 3); return DoChangeDrawableAttributes(cl->client, req->drawable, - req->numAttribs, (CARD32 *) (req + 1)); + req->numAttribs, (CARD32 *) (req + 1)); } -int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CreateWindow(__GLXclientState * cl, GLbyte * pc) { - xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; - __GLXconfig *config; - __GLXscreen *pGlxScreen; - ClientPtr client = cl->client; - DrawablePtr pDraw; - int err; + xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; + __GLXconfig *config; + __GLXscreen *pGlxScreen; + ClientPtr client = cl->client; + DrawablePtr pDraw; + int err; REQUEST_AT_LEAST_SIZE(xGLXCreateWindowReq); if (req->numAttribs > (UINT32_MAX >> 3)) { - client->errorValue = req->numAttribs; - return BadValue; + client->errorValue = req->numAttribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXCreateWindowReq, req->numAttribs << 3); LEGAL_NEW_RESOURCE(req->glxwindow, client); if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) - return err; + return err; if (!validGlxFBConfig(client, pGlxScreen, req->fbconfig, &config, &err)) - return err; + return err; err = dixLookupDrawable(&pDraw, req->window, client, 0, DixAddAccess); if (err != Success || pDraw->type != DRAWABLE_WINDOW) { - client->errorValue = req->window; - return BadWindow; + client->errorValue = req->window; + return BadWindow; } if (!validGlxFBConfigForWindow(client, config, pDraw, &err)) - return err; + return err; return DoCreateGLXDrawable(client, pGlxScreen, config, - pDraw, req->window, - req->glxwindow, GLX_DRAWABLE_WINDOW); + pDraw, req->window, + req->glxwindow, GLX_DRAWABLE_WINDOW); } -int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DestroyWindow(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; @@ -1531,7 +1579,6 @@ int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) return DoDestroyDrawable(cl, req->glxwindow, GLX_DRAWABLE_WINDOW); } - /*****************************************************************************/ /* @@ -1539,7 +1586,8 @@ int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc) ** this time that is of value. Consequently, this code must be ** implemented by somebody other than SGI. */ -int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SwapBuffers(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; @@ -1554,41 +1602,41 @@ int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc) tag = req->contextTag; drawId = req->drawable; if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) { - return __glXError(GLXBadContextTag); - } - /* - ** The calling thread is swapping its current drawable. In this case, - ** glxSwapBuffers is in both GL and X streams, in terms of - ** sequentiality. - */ - if (__glXForceCurrent(cl, tag, &error)) { - /* - ** Do whatever is needed to make sure that all preceding requests - ** in both streams are completed before the swap is executed. - */ - CALL_Finish( GET_DISPATCH(), () ); - glxc->hasUnflushedCommands = GL_FALSE; - } else { - return error; - } + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) { + return __glXError(GLXBadContextTag); + } + /* + ** The calling thread is swapping its current drawable. In this case, + ** glxSwapBuffers is in both GL and X streams, in terms of + ** sequentiality. + */ + if (__glXForceCurrent(cl, tag, &error)) { + /* + ** Do whatever is needed to make sure that all preceding requests + ** in both streams are completed before the swap is executed. + */ + CALL_Finish(GET_DISPATCH(), ()); + glxc->hasUnflushedCommands = GL_FALSE; + } + else { + return error; + } } pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error); if (pGlxDraw == NULL) - return error; + return error; if (pGlxDraw->type == DRAWABLE_WINDOW && - (*pGlxDraw->swapBuffers)(cl->client, pGlxDraw) == GL_FALSE) - return __glXError(GLXBadDrawable); + (*pGlxDraw->swapBuffers) (cl->client, pGlxDraw) == GL_FALSE) + return __glXError(GLXBadDrawable); return Success; } - static int -DoQueryContext(__GLXclientState *cl, GLXContextID gcId) +DoQueryContext(__GLXclientState * cl, GLXContextID gcId) { ClientPtr client = cl->client; __GLXcontext *ctx; @@ -1599,7 +1647,7 @@ DoQueryContext(__GLXclientState *cl, GLXContextID gcId) int err; if (!validGlxContext(cl->client, gcId, DixReadAccess, &ctx, &err)) - return err; + return err; nProps = 3; reply.length = nProps << 1; @@ -1608,30 +1656,32 @@ DoQueryContext(__GLXclientState *cl, GLXContextID gcId) reply.n = nProps; nReplyBytes = reply.length << 2; - sendBuf = (int *)malloc((size_t)nReplyBytes); + sendBuf = (int *) malloc((size_t) nReplyBytes); if (sendBuf == NULL) { - return __glXError(GLXBadContext); /* XXX: Is this correct? */ + return __glXError(GLXBadContext); /* XXX: Is this correct? */ } pSendBuf = sendBuf; *pSendBuf++ = GLX_SHARE_CONTEXT_EXT; - *pSendBuf++ = (int)(ctx->share_id); + *pSendBuf++ = (int) (ctx->share_id); *pSendBuf++ = GLX_VISUAL_ID_EXT; - *pSendBuf++ = (int)(ctx->config->visualID); + *pSendBuf++ = (int) (ctx->config->visualID); *pSendBuf++ = GLX_SCREEN_EXT; - *pSendBuf++ = (int)(ctx->pGlxScreen->pScreen->myNum); + *pSendBuf++ = (int) (ctx->pGlxScreen->pScreen->myNum); if (client->swapped) { - __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf); - } else { - WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply); - WriteToClient(client, nReplyBytes, (char *)sendBuf); + __glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf); } - free((char *)sendBuf); + else { + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *) &reply); + WriteToClient(client, nReplyBytes, (char *) sendBuf); + } + free((char *) sendBuf); return Success; } -int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryContextInfoEXT(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; @@ -1641,7 +1691,8 @@ int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc) return DoQueryContext(cl, req->context); } -int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryContext(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; @@ -1651,93 +1702,93 @@ int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc) return DoQueryContext(cl, req->context); } -int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_BindTexImageEXT(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - ClientPtr client = cl->client; - __GLXcontext *context; - __GLXdrawable *pGlxDraw; - GLXDrawable drawId; - int buffer; - int error; - CARD32 num_attribs; + ClientPtr client = cl->client; + __GLXcontext *context; + __GLXdrawable *pGlxDraw; + GLXDrawable drawId; + int buffer; + int error; + CARD32 num_attribs; if ((sizeof(xGLXVendorPrivateReq) + 12) >> 2 > client->req_len) - return BadLength; + return BadLength; pc += __GLX_VENDPRIV_HDR_SIZE; drawId = *((CARD32 *) (pc)); - buffer = *((INT32 *) (pc + 4)); + buffer = *((INT32 *) (pc + 4)); num_attribs = *((CARD32 *) (pc + 8)); if (num_attribs > (UINT32_MAX >> 3)) { - client->errorValue = num_attribs; - return BadValue; + client->errorValue = num_attribs; + return BadValue; } REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 12 + (num_attribs << 3)); if (buffer != GLX_FRONT_LEFT_EXT) - return __glXError(GLXBadPixmap); + return __glXError(GLXBadPixmap); - context = __glXForceCurrent (cl, req->contextTag, &error); + context = __glXForceCurrent(cl, req->contextTag, &error); if (!context) - return error; + return error; if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP, - DixReadAccess, &pGlxDraw, &error)) - return error; + DixReadAccess, &pGlxDraw, &error)) + return error; if (!context->textureFromPixmap) - return __glXError(GLXUnsupportedPrivateRequest); + return __glXError(GLXUnsupportedPrivateRequest); - return context->textureFromPixmap->bindTexImage(context, - buffer, - pGlxDraw); + return context->textureFromPixmap->bindTexImage(context, buffer, pGlxDraw); } -int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ReleaseTexImageEXT(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - ClientPtr client = cl->client; - __GLXdrawable *pGlxDraw; - __GLXcontext *context; - GLXDrawable drawId; - int buffer; - int error; + ClientPtr client = cl->client; + __GLXdrawable *pGlxDraw; + __GLXcontext *context; + GLXDrawable drawId; + int buffer; + int error; REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 8); pc += __GLX_VENDPRIV_HDR_SIZE; drawId = *((CARD32 *) (pc)); - buffer = *((INT32 *) (pc + 4)); - - context = __glXForceCurrent (cl, req->contextTag, &error); + buffer = *((INT32 *) (pc + 4)); + + context = __glXForceCurrent(cl, req->contextTag, &error); if (!context) - return error; + return error; if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_PIXMAP, - DixReadAccess, &pGlxDraw, &error)) - return error; + DixReadAccess, &pGlxDraw, &error)) + return error; if (!context->textureFromPixmap) - return __glXError(GLXUnsupportedPrivateRequest); + return __glXError(GLXUnsupportedPrivateRequest); return context->textureFromPixmap->releaseTexImage(context, - buffer, - pGlxDraw); + buffer, pGlxDraw); } -int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CopySubBufferMESA(__GLXclientState * cl, GLbyte * pc) { xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; - GLXContextTag tag = req->contextTag; - __GLXcontext *glxc = NULL; - __GLXdrawable *pGlxDraw; - ClientPtr client = cl->client; - GLXDrawable drawId; - int error; - int x, y, width, height; + GLXContextTag tag = req->contextTag; + __GLXcontext *glxc = NULL; + __GLXdrawable *pGlxDraw; + ClientPtr client = cl->client; + GLXDrawable drawId; + int error; + int x, y, width, height; (void) client; (void) req; @@ -1747,43 +1798,44 @@ int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) pc += __GLX_VENDPRIV_HDR_SIZE; drawId = *((CARD32 *) (pc)); - x = *((INT32 *) (pc + 4)); - y = *((INT32 *) (pc + 8)); - width = *((INT32 *) (pc + 12)); - height = *((INT32 *) (pc + 16)); + x = *((INT32 *) (pc + 4)); + y = *((INT32 *) (pc + 8)); + width = *((INT32 *) (pc + 12)); + height = *((INT32 *) (pc + 16)); if (tag) { - glxc = __glXLookupContextByTag(cl, tag); - if (!glxc) { - return __glXError(GLXBadContextTag); - } - /* - ** The calling thread is swapping its current drawable. In this case, - ** glxSwapBuffers is in both GL and X streams, in terms of - ** sequentiality. - */ - if (__glXForceCurrent(cl, tag, &error)) { - /* - ** Do whatever is needed to make sure that all preceding requests - ** in both streams are completed before the swap is executed. - */ - CALL_Finish( GET_DISPATCH(), () ); - glxc->hasUnflushedCommands = GL_FALSE; - } else { - return error; - } + glxc = __glXLookupContextByTag(cl, tag); + if (!glxc) { + return __glXError(GLXBadContextTag); + } + /* + ** The calling thread is swapping its current drawable. In this case, + ** glxSwapBuffers is in both GL and X streams, in terms of + ** sequentiality. + */ + if (__glXForceCurrent(cl, tag, &error)) { + /* + ** Do whatever is needed to make sure that all preceding requests + ** in both streams are completed before the swap is executed. + */ + CALL_Finish(GET_DISPATCH(), ()); + glxc->hasUnflushedCommands = GL_FALSE; + } + else { + return error; + } } pGlxDraw = __glXGetDrawable(glxc, drawId, client, &error); if (!pGlxDraw) - return error; + return error; if (pGlxDraw == NULL || - pGlxDraw->type != GLX_DRAWABLE_WINDOW || - pGlxDraw->copySubBuffer == NULL) - return __glXError(GLXBadDrawable); + pGlxDraw->type != GLX_DRAWABLE_WINDOW || + pGlxDraw->copySubBuffer == NULL) + return __glXError(GLXBadDrawable); - (*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height); + (*pGlxDraw->copySubBuffer) (pGlxDraw, x, y, width, height); return Success; } @@ -1792,7 +1844,7 @@ int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc) ** Get drawable attributes */ static int -DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) +DoGetDrawableAttributes(__GLXclientState * cl, XID drawId) { ClientPtr client = cl->client; xGLXGetDrawableAttributesReply reply; @@ -1801,8 +1853,8 @@ DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) int numAttribs, error; if (!validGlxDrawable(client, drawId, GLX_DRAWABLE_ANY, - DixGetAttrAccess, &pGlxDraw, &error)) - return error; + DixGetAttrAccess, &pGlxDraw, &error)) + return error; numAttribs = 3; reply.length = numAttribs << 1; @@ -1812,28 +1864,30 @@ DoGetDrawableAttributes(__GLXclientState *cl, XID drawId) attributes[0] = GLX_TEXTURE_TARGET_EXT; attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT : - GLX_TEXTURE_RECTANGLE_EXT; + GLX_TEXTURE_RECTANGLE_EXT; attributes[2] = GLX_Y_INVERTED_EXT; attributes[3] = GL_FALSE; attributes[4] = GLX_EVENT_MASK; attributes[5] = pGlxDraw->eventMask; if (client->swapped) { - __glXSwapGetDrawableAttributesReply(client, &reply, attributes); - } else { - WriteToClient(client, sz_xGLXGetDrawableAttributesReply, - (char *)&reply); - WriteToClient(client, reply.length * sizeof (CARD32), - (char *)attributes); + __glXSwapGetDrawableAttributesReply(client, &reply, attributes); + } + else { + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, + (char *) &reply); + WriteToClient(client, reply.length * sizeof(CARD32), + (char *) attributes); } return Success; } -int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetDrawableAttributes(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; - xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *) pc; /* this should be REQUEST_SIZE_MATCH, but mesa sends an additional 4 bytes */ REQUEST_AT_LEAST_SIZE(xGLXGetDrawableAttributesReq); @@ -1841,12 +1895,13 @@ int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) return DoGetDrawableAttributes(cl, req->drawable); } -int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetDrawableAttributesSGIX(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXGetDrawableAttributesSGIXReq *req = - (xGLXGetDrawableAttributesSGIXReq *)pc; - + (xGLXGetDrawableAttributesSGIXReq *) pc; + REQUEST_SIZE_MATCH(xGLXGetDrawableAttributesSGIXReq); return DoGetDrawableAttributes(cl, req->drawable); @@ -1862,28 +1917,30 @@ int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc) /* ** Execute all the drawing commands in a request. */ -int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_Render(__GLXclientState * cl, GLbyte * pc) { xGLXRenderReq *req; - ClientPtr client= cl->client; + ClientPtr client = cl->client; int left, cmdlen, error; int commandsDone; CARD16 opcode; __GLXrenderHeader *hdr; __GLXcontext *glxc; + __GLX_DECLARE_SWAP_VARIABLES; REQUEST_AT_LEAST_SIZE(xGLXRenderReq); req = (xGLXRenderReq *) pc; if (client->swapped) { - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); } glxc = __glXForceCurrent(cl, req->contextTag, &error); if (!glxc) { - return error; + return error; } commandsDone = 0; @@ -1892,278 +1949,284 @@ int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc) while (left > 0) { __GLXrenderSizeData entry; int extra; - __GLXdispatchRenderProcPtr proc; - int err; - - if (left < sizeof(__GLXrenderHeader)) - return BadLength; - - /* - ** Verify that the header length and the overall length agree. - ** Also, each command must be word aligned. - */ - hdr = (__GLXrenderHeader *) pc; - if (client->swapped) { - __GLX_SWAP_SHORT(&hdr->length); - __GLX_SWAP_SHORT(&hdr->opcode); - } - cmdlen = hdr->length; - opcode = hdr->opcode; - - /* - ** Check for core opcodes and grab entry data. - */ - err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); - proc = (__GLXdispatchRenderProcPtr) - __glXGetProtocolDecodeFunction(& Render_dispatch_info, - opcode, client->swapped); - - if ((err < 0) || (proc == NULL)) { - client->errorValue = commandsDone; - return __glXError(GLXBadRenderRequest); - } + __GLXdispatchRenderProcPtr proc; + int err; + + if (left < sizeof(__GLXrenderHeader)) + return BadLength; + + /* + ** Verify that the header length and the overall length agree. + ** Also, each command must be word aligned. + */ + hdr = (__GLXrenderHeader *) pc; + if (client->swapped) { + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + } + cmdlen = hdr->length; + opcode = hdr->opcode; + + /* + ** Check for core opcodes and grab entry data. + */ + err = __glXGetProtocolSizeData(&Render_dispatch_info, opcode, &entry); + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(&Render_dispatch_info, + opcode, client->swapped); + + if ((err < 0) || (proc == NULL)) { + client->errorValue = commandsDone; + return __glXError(GLXBadRenderRequest); + } if (entry.varsize) { /* variable size command */ - extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, - client->swapped); + extra = (*entry.varsize) (pc + __GLX_RENDER_HDR_SIZE, + client->swapped); if (extra < 0) { extra = 0; } if (cmdlen != __GLX_PAD(entry.bytes + extra)) { return BadLength; } - } else { + } + else { /* constant size command */ if (cmdlen != __GLX_PAD(entry.bytes)) { return BadLength; } } - if (left < cmdlen) { - return BadLength; - } - - /* - ** Skip over the header and execute the command. We allow the - ** caller to trash the command memory. This is useful especially - ** for things that require double alignment - they can just shift - ** the data towards lower memory (trashing the header) by 4 bytes - ** and achieve the required alignment. - */ - (*proc)(pc + __GLX_RENDER_HDR_SIZE); - pc += cmdlen; - left -= cmdlen; - commandsDone++; + if (left < cmdlen) { + return BadLength; + } + + /* + ** Skip over the header and execute the command. We allow the + ** caller to trash the command memory. This is useful especially + ** for things that require double alignment - they can just shift + ** the data towards lower memory (trashing the header) by 4 bytes + ** and achieve the required alignment. + */ + (*proc) (pc + __GLX_RENDER_HDR_SIZE); + pc += cmdlen; + left -= cmdlen; + commandsDone++; } glxc->hasUnflushedCommands = GL_TRUE; return Success; } - /* ** Execute a large rendering request (one that spans multiple X requests). */ -int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_RenderLarge(__GLXclientState * cl, GLbyte * pc) { xGLXRenderLargeReq *req; - ClientPtr client= cl->client; + ClientPtr client = cl->client; size_t dataBytes; __GLXrenderLargeHeader *hdr; __GLXcontext *glxc; int error; CARD16 opcode; + __GLX_DECLARE_SWAP_VARIABLES; - + req = (xGLXRenderLargeReq *) pc; if (client->swapped) { - __GLX_SWAP_SHORT(&req->length); - __GLX_SWAP_INT(&req->contextTag); - __GLX_SWAP_INT(&req->dataBytes); - __GLX_SWAP_SHORT(&req->requestNumber); - __GLX_SWAP_SHORT(&req->requestTotal); + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->dataBytes); + __GLX_SWAP_SHORT(&req->requestNumber); + __GLX_SWAP_SHORT(&req->requestTotal); } glxc = __glXForceCurrent(cl, req->contextTag, &error); if (!glxc) { - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return error; + /* Reset in case this isn't 1st request. */ + __glXResetLargeCommandStatus(cl); + return error; } dataBytes = req->dataBytes; /* - ** Check the request length. - */ + ** Check the request length. + */ if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) { - client->errorValue = req->length; - /* Reset in case this isn't 1st request. */ - __glXResetLargeCommandStatus(cl); - return BadLength; + client->errorValue = req->length; + /* Reset in case this isn't 1st request. */ + __glXResetLargeCommandStatus(cl); + return BadLength; } pc += sz_xGLXRenderLargeReq; - + if (cl->largeCmdRequestsSoFar == 0) { - __GLXrenderSizeData entry; - int extra; - size_t cmdlen; - int err; - - /* - ** This is the first request of a multi request command. - ** Make enough space in the buffer, then copy the entire request. - */ - if (req->requestNumber != 1) { - client->errorValue = req->requestNumber; - return __glXError(GLXBadLargeRequest); - } - - hdr = (__GLXrenderLargeHeader *) pc; - if (client->swapped) { - __GLX_SWAP_INT(&hdr->length); - __GLX_SWAP_INT(&hdr->opcode); - } - cmdlen = hdr->length; - opcode = hdr->opcode; - - /* - ** Check for core opcodes and grab entry data. - */ - err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry); - if (err < 0) { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - if (entry.varsize) { - /* - ** If it's a variable-size command (a command whose length must - ** be computed from its parameters), all the parameters needed - ** will be in the 1st request, so it's okay to do this. - */ - extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, - client->swapped); - if (extra < 0) { - extra = 0; - } - /* large command's header is 4 bytes longer, so add 4 */ - if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) { - return BadLength; - } - } else { - /* constant size command */ - if (cmdlen != __GLX_PAD(entry.bytes + 4)) { - return BadLength; - } - } - /* - ** Make enough space in the buffer, then copy the entire request. - */ - if (cl->largeCmdBufSize < cmdlen) { - if (!cl->largeCmdBuf) { - cl->largeCmdBuf = (GLbyte *) malloc(cmdlen); - } else { - cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, cmdlen); - } - if (!cl->largeCmdBuf) { - return BadAlloc; - } - cl->largeCmdBufSize = cmdlen; - } - memcpy(cl->largeCmdBuf, pc, dataBytes); - - cl->largeCmdBytesSoFar = dataBytes; - cl->largeCmdBytesTotal = cmdlen; - cl->largeCmdRequestsSoFar = 1; - cl->largeCmdRequestsTotal = req->requestTotal; - return Success; - - } else { - /* - ** We are receiving subsequent (i.e. not the first) requests of a - ** multi request command. - */ - - /* - ** Check the request number and the total request count. - */ - if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { - client->errorValue = req->requestNumber; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - if (req->requestTotal != cl->largeCmdRequestsTotal) { - client->errorValue = req->requestTotal; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - - /* - ** Check that we didn't get too much data. - */ - if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); - cl->largeCmdBytesSoFar += dataBytes; - cl->largeCmdRequestsSoFar++; - - if (req->requestNumber == cl->largeCmdRequestsTotal) { - __GLXdispatchRenderProcPtr proc; - - /* - ** This is the last request; it must have enough bytes to complete - ** the command. - */ - /* NOTE: the two pad macros have been added below; they are needed - ** because the client library pads the total byte count, but not - ** the per-request byte counts. The Protocol Encoding says the - ** total byte count should not be padded, so a proposal will be - ** made to the ARB to relax the padding constraint on the total - ** byte count, thus preserving backward compatibility. Meanwhile, - ** the padding done below fixes a bug that did not allow - ** large commands of odd sizes to be accepted by the server. - */ - if (__GLX_PAD(cl->largeCmdBytesSoFar) != - __GLX_PAD(cl->largeCmdBytesTotal)) { - client->errorValue = dataBytes; - __glXResetLargeCommandStatus(cl); - return __glXError(GLXBadLargeRequest); - } - hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; - /* - ** The opcode and length field in the header had already been - ** swapped when the first request was received. - ** - ** Use the opcode to index into the procedure table. - */ - opcode = hdr->opcode; - - proc = (__GLXdispatchRenderProcPtr) - __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, - client->swapped); - if (proc == NULL) { - client->errorValue = opcode; - return __glXError(GLXBadLargeRequest); - } - - /* - ** Skip over the header and execute the command. - */ - (*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); - glxc->hasUnflushedCommands = GL_TRUE; - - /* - ** Reset for the next RenderLarge series. - */ - __glXResetLargeCommandStatus(cl); - } else { - /* - ** This is neither the first nor the last request. - */ - } - return Success; + __GLXrenderSizeData entry; + int extra; + size_t cmdlen; + int err; + + /* + ** This is the first request of a multi request command. + ** Make enough space in the buffer, then copy the entire request. + */ + if (req->requestNumber != 1) { + client->errorValue = req->requestNumber; + return __glXError(GLXBadLargeRequest); + } + + hdr = (__GLXrenderLargeHeader *) pc; + if (client->swapped) { + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); + } + cmdlen = hdr->length; + opcode = hdr->opcode; + + /* + ** Check for core opcodes and grab entry data. + */ + err = __glXGetProtocolSizeData(&Render_dispatch_info, opcode, &entry); + if (err < 0) { + client->errorValue = opcode; + return __glXError(GLXBadLargeRequest); + } + + if (entry.varsize) { + /* + ** If it's a variable-size command (a command whose length must + ** be computed from its parameters), all the parameters needed + ** will be in the 1st request, so it's okay to do this. + */ + extra = (*entry.varsize) (pc + __GLX_RENDER_LARGE_HDR_SIZE, + client->swapped); + if (extra < 0) { + extra = 0; + } + /* large command's header is 4 bytes longer, so add 4 */ + if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) { + return BadLength; + } + } + else { + /* constant size command */ + if (cmdlen != __GLX_PAD(entry.bytes + 4)) { + return BadLength; + } + } + /* + ** Make enough space in the buffer, then copy the entire request. + */ + if (cl->largeCmdBufSize < cmdlen) { + if (!cl->largeCmdBuf) { + cl->largeCmdBuf = (GLbyte *) malloc(cmdlen); + } + else { + cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, cmdlen); + } + if (!cl->largeCmdBuf) { + return BadAlloc; + } + cl->largeCmdBufSize = cmdlen; + } + memcpy(cl->largeCmdBuf, pc, dataBytes); + + cl->largeCmdBytesSoFar = dataBytes; + cl->largeCmdBytesTotal = cmdlen; + cl->largeCmdRequestsSoFar = 1; + cl->largeCmdRequestsTotal = req->requestTotal; + return Success; + + } + else { + /* + ** We are receiving subsequent (i.e. not the first) requests of a + ** multi request command. + */ + + /* + ** Check the request number and the total request count. + */ + if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) { + client->errorValue = req->requestNumber; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + if (req->requestTotal != cl->largeCmdRequestsTotal) { + client->errorValue = req->requestTotal; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + + /* + ** Check that we didn't get too much data. + */ + if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) { + client->errorValue = dataBytes; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes); + cl->largeCmdBytesSoFar += dataBytes; + cl->largeCmdRequestsSoFar++; + + if (req->requestNumber == cl->largeCmdRequestsTotal) { + __GLXdispatchRenderProcPtr proc; + + /* + ** This is the last request; it must have enough bytes to complete + ** the command. + */ + /* NOTE: the two pad macros have been added below; they are needed + ** because the client library pads the total byte count, but not + ** the per-request byte counts. The Protocol Encoding says the + ** total byte count should not be padded, so a proposal will be + ** made to the ARB to relax the padding constraint on the total + ** byte count, thus preserving backward compatibility. Meanwhile, + ** the padding done below fixes a bug that did not allow + ** large commands of odd sizes to be accepted by the server. + */ + if (__GLX_PAD(cl->largeCmdBytesSoFar) != + __GLX_PAD(cl->largeCmdBytesTotal)) { + client->errorValue = dataBytes; + __glXResetLargeCommandStatus(cl); + return __glXError(GLXBadLargeRequest); + } + hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf; + /* + ** The opcode and length field in the header had already been + ** swapped when the first request was received. + ** + ** Use the opcode to index into the procedure table. + */ + opcode = hdr->opcode; + + proc = (__GLXdispatchRenderProcPtr) + __glXGetProtocolDecodeFunction(&Render_dispatch_info, opcode, + client->swapped); + if (proc == NULL) { + client->errorValue = opcode; + return __glXError(GLXBadLargeRequest); + } + + /* + ** Skip over the header and execute the command. + */ + (*proc) (cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); + glxc->hasUnflushedCommands = GL_TRUE; + + /* + ** Reset for the next RenderLarge series. + */ + __glXResetLargeCommandStatus(cl); + } + else { + /* + ** This is neither the first nor the last request. + */ + } + return Success; } } @@ -2174,7 +2237,8 @@ int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc) ** allocating the entry points in the dispatch table. */ -int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_VendorPrivate(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; @@ -2184,18 +2248,19 @@ int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc) REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq); proc = (__GLXdispatchVendorPrivProcPtr) - __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, - vendorcode, 0); + __glXGetProtocolDecodeFunction(&VendorPriv_dispatch_info, + vendorcode, 0); if (proc != NULL) { - (*proc)(cl, (GLbyte*)req); - return Success; + (*proc) (cl, (GLbyte *) req); + return Success; } cl->client->errorValue = req->vendorCode; return __glXError(GLXUnsupportedPrivateRequest); } -int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_VendorPrivateWithReply(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; @@ -2205,17 +2270,18 @@ int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) REQUEST_AT_LEAST_SIZE(xGLXVendorPrivateReq); proc = (__GLXdispatchVendorPrivProcPtr) - __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info, - vendorcode, 0); + __glXGetProtocolDecodeFunction(&VendorPriv_dispatch_info, + vendorcode, 0); if (proc != NULL) { - return (*proc)(cl, (GLbyte*)req); + return (*proc) (cl, (GLbyte *) req); } cl->client->errorValue = vendorcode; return __glXError(GLXUnsupportedPrivateRequest); } -int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryExtensionsString(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc; @@ -2228,7 +2294,7 @@ int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXQueryExtensionsStringReq); if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) - return err; + return err; n = strlen(pGlxScreen->GLXextensions) + 1; length = __GLX_PAD(n) >> 2; @@ -2237,7 +2303,7 @@ int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) reply.length = length; reply.n = n; - /* Allocate buffer to make sure it's a multiple of 4 bytes big.*/ + /* Allocate buffer to make sure it's a multiple of 4 bytes big. */ buf = (char *) malloc(length << 2); if (buf == NULL) return BadAlloc; @@ -2245,16 +2311,19 @@ int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc) if (client->swapped) { glxSwapQueryExtensionsStringReply(client, &reply, buf); - } else { - WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply); - WriteToClient(client, (int)(length << 2), (char *)buf); + } + else { + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, + (char *) &reply); + WriteToClient(client, (int) (length << 2), (char *) buf); } free(buf); return Success; } -int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_QueryServerString(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; @@ -2269,24 +2338,24 @@ int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) REQUEST_SIZE_MATCH(xGLXQueryServerStringReq); if (!validGlxScreen(client, req->screen, &pGlxScreen, &err)) - return err; - - switch(req->name) { - case GLX_VENDOR: - ptr = pGlxScreen->GLXvendor; - break; - case GLX_VERSION: - /* Return to the server version rather than the screen version - * to prevent confusion when they do not match. - */ - snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion); - ptr = ver_str; - break; - case GLX_EXTENSIONS: - ptr = pGlxScreen->GLXextensions; - break; - default: - return BadValue; + return err; + + switch (req->name) { + case GLX_VENDOR: + ptr = pGlxScreen->GLXvendor; + break; + case GLX_VERSION: + /* Return to the server version rather than the screen version + * to prevent confusion when they do not match. + */ + snprintf(ver_str, 16, "%d.%d", glxMajorVersion, glxMinorVersion); + ptr = ver_str; + break; + case GLX_EXTENSIONS: + ptr = pGlxScreen->GLXextensions; + break; + default: + return BadValue; } n = strlen(ptr) + 1; @@ -2304,26 +2373,28 @@ int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc) if (client->swapped) { glxSwapQueryServerStringReply(client, &reply, buf); - } else { - WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply); - WriteToClient(client, (int)(length << 2), buf); + } + else { + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *) &reply); + WriteToClient(client, (int) (length << 2), buf); } free(buf); return Success; } -int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_ClientInfo(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; const char *buf; - + REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq); - buf = (const char *)(req+1); + buf = (const char *) (req + 1); if (!memchr(buf, 0, (client->req_len << 2) - sizeof(xGLXClientInfoReq))) - return BadLength; + return BadLength; cl->GLClientmajorVersion = req->major; cl->GLClientminorVersion = req->minor; diff --git a/xorg-server/glx/glxcmdsswap.c b/xorg-server/glx/glxcmdsswap.c index a7689ed46..e8520d6cb 100644 --- a/xorg-server/glx/glxcmdsswap.c +++ b/xorg-server/glx/glxcmdsswap.c @@ -1,921 +1,1013 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <string.h>
-#include "glxserver.h"
-#include "glxutil.h"
-#include <GL/glxtokens.h>
-#include <unpack.h>
-#include <pixmapstr.h>
-#include <windowstr.h>
-#include "glxext.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-#include "indirect_dispatch.h"
-#include "indirect_table.h"
-#include "indirect_util.h"
-
-
-/************************************************************************/
-
-/*
-** Byteswapping versions of GLX commands. In most cases they just swap
-** the incoming arguments and then call the unswapped routine. For commands
-** that have replies, a separate swapping routine for the reply is provided;
-** it is called at the end of the unswapped routine.
-*/
-
-int __glXDispSwap_CreateContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXCreateContextReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->visual);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXDisp_CreateContext(cl, pc);
-}
-
-int __glXDispSwap_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXCreateNewContextReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->renderType);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXDisp_CreateNewContext(cl, pc);
-}
-
-int __glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateContextWithConfigSGIXReq *req =
- (xGLXCreateContextWithConfigSGIXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXCreateContextWithConfigSGIXReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->renderType);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXDisp_CreateContextWithConfigSGIX(cl, pc);
-}
-
-int __glXDispSwap_DestroyContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXDestroyContextReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXDisp_DestroyContext(cl, pc);
-}
-
-int __glXDispSwap_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXMakeCurrentReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXDisp_MakeCurrent(cl, pc);
-}
-
-int __glXDispSwap_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXMakeContextCurrentReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->readdrawable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXDisp_MakeContextCurrent(cl, pc);
-}
-
-int __glXDispSwap_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXMakeCurrentReadSGIReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->readable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXDisp_MakeCurrentReadSGI(cl, pc);
-}
-
-int __glXDispSwap_IsDirect(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXIsDirectReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXDisp_IsDirect(cl, pc);
-}
-
-int __glXDispSwap_QueryVersion(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXQueryVersionReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->majorVersion);
- __GLX_SWAP_INT(&req->minorVersion);
-
- return __glXDisp_QueryVersion(cl, pc);
-}
-
-int __glXDispSwap_WaitGL(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXWaitGLReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- return __glXDisp_WaitGL(cl, pc);
-}
-
-int __glXDispSwap_WaitX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXWaitXReq *req = (xGLXWaitXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXWaitXReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- return __glXDisp_WaitX(cl, pc);
-}
-
-int __glXDispSwap_CopyContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXCopyContextReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->source);
- __GLX_SWAP_INT(&req->dest);
- __GLX_SWAP_INT(&req->mask);
-
- return __glXDisp_CopyContext(cl, pc);
-}
-
-int __glXDispSwap_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXGetVisualConfigsReq);
-
- __GLX_SWAP_INT(&req->screen);
- return __glXDisp_GetVisualConfigs(cl, pc);
-}
-
-int __glXDispSwap_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXGetFBConfigsReq);
-
- __GLX_SWAP_INT(&req->screen);
- return __glXDisp_GetFBConfigs(cl, pc);
-}
-
-int __glXDispSwap_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_AT_LEAST_SIZE(xGLXGetFBConfigsSGIXReq);
-
- __GLX_SWAP_INT(&req->screen);
- return __glXDisp_GetFBConfigsSGIX(cl, pc);
-}
-
-int __glXDispSwap_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->visual);
- __GLX_SWAP_INT(&req->pixmap);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXDisp_CreateGLXPixmap(cl, pc);
-}
-
-int __glXDispSwap_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
- CARD32 *attribs;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreatePixmapReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pixmap);
- __GLX_SWAP_INT(&req->glxpixmap);
- __GLX_SWAP_INT(&req->numAttribs);
-
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXCreatePixmapReq, req->numAttribs << 3);
- attribs = (CARD32*)(req + 1);
- __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1);
-
- return __glXDisp_CreatePixmap(cl, pc);
-}
-
-int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateGLXPixmapWithConfigSGIXReq *req =
- (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapWithConfigSGIXReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pixmap);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXDisp_CreateGLXPixmapWithConfigSGIX(cl, pc);
-}
-
-int __glXDispSwap_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXDestroyGLXPixmapReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXDisp_DestroyGLXPixmap(cl, pc);
-}
-
-int __glXDispSwap_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_AT_LEAST_SIZE(xGLXDestroyGLXPixmapReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXDisp_DestroyGLXPixmap(cl, pc);
-}
-
-int __glXDispSwap_QueryContext(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXQueryContextReq);
-
- __GLX_SWAP_INT(&req->context);
-
- return __glXDisp_QueryContext(cl, pc);
-}
-
-int __glXDispSwap_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- CARD32 *attribs;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreatePbufferReq);
-
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pbuffer);
- __GLX_SWAP_INT(&req->numAttribs);
-
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXCreatePbufferReq, req->numAttribs << 3);
- attribs = (CARD32*)(req + 1);
- __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1);
-
- return __glXDisp_CreatePbuffer(cl, pc);
-}
-
-int __glXDispSwap_CreateGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreateGLXPbufferSGIXReq);
-
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pbuffer);
- __GLX_SWAP_INT(&req->width);
- __GLX_SWAP_INT(&req->height);
-
- return __glXDisp_CreateGLXPbufferSGIX(cl, pc);
-}
-
-int __glXDispSwap_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXDestroyPbufferReq);
-
- __GLX_SWAP_INT(&req->pbuffer);
-
- return __glXDisp_DestroyPbuffer(cl, pc);
-}
-
-int __glXDispSwap_DestroyGLXPbufferSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXDestroyGLXPbufferSGIXReq);
-
- __GLX_SWAP_INT(&req->pbuffer);
-
- return __glXDisp_DestroyGLXPbufferSGIX(cl, pc);
-}
-
-int __glXDispSwap_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXChangeDrawableAttributesReq *req =
- (xGLXChangeDrawableAttributesReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- CARD32 *attribs;
-
- REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesReq);
-
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->numAttribs);
-
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- if (((sizeof(xGLXChangeDrawableAttributesReq) + (req->numAttribs << 3)) >> 2) < client->req_len)
- return BadLength;
-
- attribs = (CARD32*)(req + 1);
- __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1);
-
- return __glXDisp_ChangeDrawableAttributes(cl, pc);
-}
-
-int __glXDispSwap_ChangeDrawableAttributesSGIX(__GLXclientState *cl,
- GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXChangeDrawableAttributesSGIXReq *req =
- (xGLXChangeDrawableAttributesSGIXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- CARD32 *attribs;
-
- REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesSGIXReq);
-
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->numAttribs);
-
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, req->numAttribs << 3);
- attribs = (CARD32*)(req + 1);
- __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1);
-
- return __glXDisp_ChangeDrawableAttributesSGIX(cl, pc);
-}
-
-int __glXDispSwap_CreateWindow(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- CARD32 *attribs;
-
- REQUEST_AT_LEAST_SIZE(xGLXCreateWindowReq);
-
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->window);
- __GLX_SWAP_INT(&req->glxwindow);
- __GLX_SWAP_INT(&req->numAttribs);
-
- if (req->numAttribs > (UINT32_MAX >> 3)) {
- client->errorValue = req->numAttribs;
- return BadValue;
- }
- REQUEST_FIXED_SIZE(xGLXCreateWindowReq, req->numAttribs << 3);
- attribs = (CARD32*)(req + 1);
- __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1);
-
- return __glXDisp_CreateWindow(cl, pc);
-}
-
-int __glXDispSwap_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_AT_LEAST_SIZE(xGLXDestroyWindowReq);
-
- __GLX_SWAP_INT(&req->glxwindow);
-
- return __glXDisp_DestroyWindow(cl, pc);
-}
-
-int __glXDispSwap_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXSwapBuffersReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->drawable);
-
- return __glXDisp_SwapBuffers(cl, pc);
-}
-
-int __glXDispSwap_UseXFont(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXUseXFontReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->font);
- __GLX_SWAP_INT(&req->first);
- __GLX_SWAP_INT(&req->count);
- __GLX_SWAP_INT(&req->listBase);
-
- return __glXDisp_UseXFont(cl, pc);
-}
-
-
-int __glXDispSwap_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXQueryExtensionsStringReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXDisp_QueryExtensionsString(cl, pc);
-}
-
-int __glXDispSwap_QueryServerString(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXQueryServerStringReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->name);
-
- return __glXDisp_QueryServerString(cl, pc);
-}
-
-int __glXDispSwap_ClientInfo(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->major);
- __GLX_SWAP_INT(&req->minor);
- __GLX_SWAP_INT(&req->numbytes);
-
- return __glXDisp_ClientInfo(cl, pc);
-}
-
-int __glXDispSwap_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXQueryContextInfoEXTReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXDisp_QueryContextInfoEXT(cl, pc);
-}
-
-int __glXDispSwap_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- GLXDrawable *drawId;
- int *buffer;
- CARD32 *num_attribs;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- if ((sizeof(xGLXVendorPrivateReq) + 12) >> 2 > client->req_len)
- return BadLength;
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
-
- drawId = ((GLXDrawable *) (pc));
- buffer = ((int *) (pc + 4));
- num_attribs = ((CARD32 *) (pc + 8));
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(drawId);
- __GLX_SWAP_INT(buffer);
- __GLX_SWAP_INT(num_attribs);
-
- return __glXDisp_BindTexImageEXT(cl, (GLbyte *)pc);
-}
-
-int __glXDispSwap_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- GLXDrawable *drawId;
- int *buffer;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 8);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
-
- drawId = ((GLXDrawable *) (pc));
- buffer = ((int *) (pc + 4));
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(drawId);
- __GLX_SWAP_INT(buffer);
-
- return __glXDisp_ReleaseTexImageEXT(cl, (GLbyte *)pc);
-}
-
-int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
- GLXDrawable *drawId;
- int *buffer;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 20);
-
- (void) drawId;
- (void) buffer;
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(pc);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
- return __glXDisp_CopySubBufferMESA(cl, pc);
-
-}
-
-int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc;
- CARD32 *data;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_SIZE_MATCH(xGLXGetDrawableAttributesSGIXReq);
-
- data = (CARD32 *) (req + 1);
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(data);
-
- return __glXDisp_GetDrawableAttributesSGIX(cl, pc);
-}
-
-int __glXDispSwap_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- REQUEST_AT_LEAST_SIZE(xGLXGetDrawableAttributesReq);
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
-
- return __glXDisp_GetDrawableAttributes(cl, pc);
-}
-
-
-/************************************************************************/
-
-/*
-** Swap replies.
-*/
-
-void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->contextTag);
- WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)reply);
-}
-
-void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply);
-}
-
-void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->majorVersion);
- __GLX_SWAP_INT(&reply->minorVersion);
- WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply);
-}
-
-void glxSwapQueryExtensionsStringReply(ClientPtr client,
- xGLXQueryExtensionsStringReply *reply, char *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, buf);
-}
-
-void glxSwapQueryServerStringReply(ClientPtr client,
- xGLXQueryServerStringReply *reply, char *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply);
- /** no swap is needed for an array of chars **/
- /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */
- WriteToClient(client, length << 2, buf);
-}
-
-void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, (char *)buf);
-}
-
-void __glXSwapGetDrawableAttributesReply(ClientPtr client,
- xGLXGetDrawableAttributesReply *reply, CARD32 *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->numAttribs);
- WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, (char *)buf);
-}
-
-/************************************************************************/
-
-/*
-** Render and Renderlarge are not in the GLX API. They are used by the GLX
-** client library to send batches of GL rendering commands.
-*/
-
-int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc)
-{
- return __glXDisp_Render(cl, pc);
-}
-
-/*
-** Execute a large rendering request (one that spans multiple X requests).
-*/
-int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc)
-{
- return __glXDisp_RenderLarge(cl, pc);
-}
-
-/************************************************************************/
-
-/*
-** No support is provided for the vendor-private requests other than
-** allocating these entry points in the dispatch table.
-*/
-
-int __glXDispSwap_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req;
- GLint vendorcode;
- __GLXdispatchVendorPrivProcPtr proc;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXVendorPrivateReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->vendorCode);
-
- vendorcode = req->vendorCode;
-
- proc = (__GLXdispatchVendorPrivProcPtr)
- __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
- vendorcode, 1);
- if (proc != NULL) {
- (*proc)(cl, (GLbyte*)req);
- return Success;
- }
-
- cl->client->errorValue = req->vendorCode;
- return __glXError(GLXUnsupportedPrivateRequest);
-}
-
-
-int __glXDispSwap_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateWithReplyReq *req;
- GLint vendorcode;
- __GLXdispatchVendorPrivProcPtr proc;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXVendorPrivateWithReplyReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->vendorCode);
-
- vendorcode = req->vendorCode;
-
- proc = (__GLXdispatchVendorPrivProcPtr)
- __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
- vendorcode, 1);
- if (proc != NULL) {
- return (*proc)(cl, (GLbyte*)req);
- }
-
- cl->client->errorValue = req->vendorCode;
- return __glXError(GLXUnsupportedPrivateRequest);
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <string.h> +#include "glxserver.h" +#include "glxutil.h" +#include <GL/glxtokens.h> +#include <unpack.h> +#include <pixmapstr.h> +#include <windowstr.h> +#include "glxext.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" +#include "indirect_dispatch.h" +#include "indirect_table.h" +#include "indirect_util.h" + +/************************************************************************/ + +/* +** Byteswapping versions of GLX commands. In most cases they just swap +** the incoming arguments and then call the unswapped routine. For commands +** that have replies, a separate swapping routine for the reply is provided; +** it is called at the end of the unswapped routine. +*/ + +int +__glXDispSwap_CreateContext(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXCreateContextReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXDisp_CreateContext(cl, pc); +} + +int +__glXDispSwap_CreateNewContext(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXCreateNewContextReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->renderType); + __GLX_SWAP_INT(&req->shareList); + + return __glXDisp_CreateNewContext(cl, pc); +} + +int +__glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCreateContextWithConfigSGIXReq *req = + (xGLXCreateContextWithConfigSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXCreateContextWithConfigSGIXReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->renderType); + __GLX_SWAP_INT(&req->shareList); + + return __glXDisp_CreateContextWithConfigSGIX(cl, pc); +} + +int +__glXDispSwap_DestroyContext(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXDestroyContextReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXDisp_DestroyContext(cl, pc); +} + +int +__glXDispSwap_MakeCurrent(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXMakeCurrentReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXDisp_MakeCurrent(cl, pc); +} + +int +__glXDispSwap_MakeContextCurrent(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXMakeContextCurrentReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->readdrawable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXDisp_MakeContextCurrent(cl, pc); +} + +int +__glXDispSwap_MakeCurrentReadSGI(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXMakeCurrentReadSGIReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->readable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXDisp_MakeCurrentReadSGI(cl, pc); +} + +int +__glXDispSwap_IsDirect(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXIsDirectReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXDisp_IsDirect(cl, pc); +} + +int +__glXDispSwap_QueryVersion(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXQueryVersionReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->majorVersion); + __GLX_SWAP_INT(&req->minorVersion); + + return __glXDisp_QueryVersion(cl, pc); +} + +int +__glXDispSwap_WaitGL(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXWaitGLReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXDisp_WaitGL(cl, pc); +} + +int +__glXDispSwap_WaitX(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXWaitXReq *req = (xGLXWaitXReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXWaitXReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXDisp_WaitX(cl, pc); +} + +int +__glXDispSwap_CopyContext(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXCopyContextReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->source); + __GLX_SWAP_INT(&req->dest); + __GLX_SWAP_INT(&req->mask); + + return __glXDisp_CopyContext(cl, pc); +} + +int +__glXDispSwap_GetVisualConfigs(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXGetVisualConfigsReq); + + __GLX_SWAP_INT(&req->screen); + return __glXDisp_GetVisualConfigs(cl, pc); +} + +int +__glXDispSwap_GetFBConfigs(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXGetFBConfigsReq); + + __GLX_SWAP_INT(&req->screen); + return __glXDisp_GetFBConfigs(cl, pc); +} + +int +__glXDispSwap_GetFBConfigsSGIX(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_AT_LEAST_SIZE(xGLXGetFBConfigsSGIXReq); + + __GLX_SWAP_INT(&req->screen); + return __glXDisp_GetFBConfigsSGIX(cl, pc); +} + +int +__glXDispSwap_CreateGLXPixmap(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXDisp_CreateGLXPixmap(cl, pc); +} + +int +__glXDispSwap_CreatePixmap(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; + CARD32 *attribs; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + REQUEST_AT_LEAST_SIZE(xGLXCreatePixmapReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + __GLX_SWAP_INT(&req->numAttribs); + + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } + REQUEST_FIXED_SIZE(xGLXCreatePixmapReq, req->numAttribs << 3); + attribs = (CARD32 *) (req + 1); + __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); + + return __glXDisp_CreatePixmap(cl, pc); +} + +int +__glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCreateGLXPixmapWithConfigSGIXReq *req = + (xGLXCreateGLXPixmapWithConfigSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXCreateGLXPixmapWithConfigSGIXReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXDisp_CreateGLXPixmapWithConfigSGIX(cl, pc); +} + +int +__glXDispSwap_DestroyGLXPixmap(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXDestroyGLXPixmapReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXDisp_DestroyGLXPixmap(cl, pc); +} + +int +__glXDispSwap_DestroyPixmap(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_AT_LEAST_SIZE(xGLXDestroyGLXPixmapReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXDisp_DestroyGLXPixmap(cl, pc); +} + +int +__glXDispSwap_QueryContext(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXQueryContextReq); + + __GLX_SWAP_INT(&req->context); + + return __glXDisp_QueryContext(cl, pc); +} + +int +__glXDispSwap_CreatePbuffer(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + CARD32 *attribs; + + REQUEST_AT_LEAST_SIZE(xGLXCreatePbufferReq); + + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pbuffer); + __GLX_SWAP_INT(&req->numAttribs); + + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } + REQUEST_FIXED_SIZE(xGLXCreatePbufferReq, req->numAttribs << 3); + attribs = (CARD32 *) (req + 1); + __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); + + return __glXDisp_CreatePbuffer(cl, pc); +} + +int +__glXDispSwap_CreateGLXPbufferSGIX(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCreateGLXPbufferSGIXReq *req = (xGLXCreateGLXPbufferSGIXReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_AT_LEAST_SIZE(xGLXCreateGLXPbufferSGIXReq); + + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pbuffer); + __GLX_SWAP_INT(&req->width); + __GLX_SWAP_INT(&req->height); + + return __glXDisp_CreateGLXPbufferSGIX(cl, pc); +} + +int +__glXDispSwap_DestroyPbuffer(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXDestroyPbufferReq); + + __GLX_SWAP_INT(&req->pbuffer); + + return __glXDisp_DestroyPbuffer(cl, pc); +} + +int +__glXDispSwap_DestroyGLXPbufferSGIX(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXDestroyGLXPbufferSGIXReq *req = (xGLXDestroyGLXPbufferSGIXReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXDestroyGLXPbufferSGIXReq); + + __GLX_SWAP_INT(&req->pbuffer); + + return __glXDisp_DestroyGLXPbufferSGIX(cl, pc); +} + +int +__glXDispSwap_ChangeDrawableAttributes(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXChangeDrawableAttributesReq *req = + (xGLXChangeDrawableAttributesReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + CARD32 *attribs; + + REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesReq); + + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->numAttribs); + + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } + if (((sizeof(xGLXChangeDrawableAttributesReq) + + (req->numAttribs << 3)) >> 2) < client->req_len) + return BadLength; + + attribs = (CARD32 *) (req + 1); + __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); + + return __glXDisp_ChangeDrawableAttributes(cl, pc); +} + +int +__glXDispSwap_ChangeDrawableAttributesSGIX(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXChangeDrawableAttributesSGIXReq *req = + (xGLXChangeDrawableAttributesSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + CARD32 *attribs; + + REQUEST_AT_LEAST_SIZE(xGLXChangeDrawableAttributesSGIXReq); + + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->numAttribs); + + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } + REQUEST_FIXED_SIZE(xGLXChangeDrawableAttributesSGIXReq, + req->numAttribs << 3); + attribs = (CARD32 *) (req + 1); + __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); + + return __glXDisp_ChangeDrawableAttributesSGIX(cl, pc); +} + +int +__glXDispSwap_CreateWindow(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + CARD32 *attribs; + + REQUEST_AT_LEAST_SIZE(xGLXCreateWindowReq); + + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->window); + __GLX_SWAP_INT(&req->glxwindow); + __GLX_SWAP_INT(&req->numAttribs); + + if (req->numAttribs > (UINT32_MAX >> 3)) { + client->errorValue = req->numAttribs; + return BadValue; + } + REQUEST_FIXED_SIZE(xGLXCreateWindowReq, req->numAttribs << 3); + attribs = (CARD32 *) (req + 1); + __GLX_SWAP_INT_ARRAY(attribs, req->numAttribs << 1); + + return __glXDisp_CreateWindow(cl, pc); +} + +int +__glXDispSwap_DestroyWindow(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_AT_LEAST_SIZE(xGLXDestroyWindowReq); + + __GLX_SWAP_INT(&req->glxwindow); + + return __glXDisp_DestroyWindow(cl, pc); +} + +int +__glXDispSwap_SwapBuffers(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXSwapBuffersReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->drawable); + + return __glXDisp_SwapBuffers(cl, pc); +} + +int +__glXDispSwap_UseXFont(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXUseXFontReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->font); + __GLX_SWAP_INT(&req->first); + __GLX_SWAP_INT(&req->count); + __GLX_SWAP_INT(&req->listBase); + + return __glXDisp_UseXFont(cl, pc); +} + +int +__glXDispSwap_QueryExtensionsString(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXQueryExtensionsStringReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXDisp_QueryExtensionsString(cl, pc); +} + +int +__glXDispSwap_QueryServerString(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXQueryServerStringReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->name); + + return __glXDisp_QueryServerString(cl, pc); +} + +int +__glXDispSwap_ClientInfo(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_AT_LEAST_SIZE(xGLXClientInfoReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->major); + __GLX_SWAP_INT(&req->minor); + __GLX_SWAP_INT(&req->numbytes); + + return __glXDisp_ClientInfo(cl, pc); +} + +int +__glXDispSwap_QueryContextInfoEXT(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXQueryContextInfoEXTReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXDisp_QueryContextInfoEXT(cl, pc); +} + +int +__glXDispSwap_BindTexImageEXT(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLXDrawable *drawId; + int *buffer; + CARD32 *num_attribs; + + __GLX_DECLARE_SWAP_VARIABLES; + + if ((sizeof(xGLXVendorPrivateReq) + 12) >> 2 > client->req_len) + return BadLength; + + pc += __GLX_VENDPRIV_HDR_SIZE; + + drawId = ((GLXDrawable *) (pc)); + buffer = ((int *) (pc + 4)); + num_attribs = ((CARD32 *) (pc + 8)); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(drawId); + __GLX_SWAP_INT(buffer); + __GLX_SWAP_INT(num_attribs); + + return __glXDisp_BindTexImageEXT(cl, (GLbyte *) pc); +} + +int +__glXDispSwap_ReleaseTexImageEXT(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLXDrawable *drawId; + int *buffer; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 8); + + pc += __GLX_VENDPRIV_HDR_SIZE; + + drawId = ((GLXDrawable *) (pc)); + buffer = ((int *) (pc + 4)); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(drawId); + __GLX_SWAP_INT(buffer); + + return __glXDisp_ReleaseTexImageEXT(cl, (GLbyte *) pc); +} + +int +__glXDispSwap_CopySubBufferMESA(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc; + GLXDrawable *drawId; + int *buffer; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_FIXED_SIZE(xGLXVendorPrivateReq, 20); + + (void) drawId; + (void) buffer; + + pc += __GLX_VENDPRIV_HDR_SIZE; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(pc); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + + return __glXDisp_CopySubBufferMESA(cl, pc); + +} + +int +__glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *) pc; + CARD32 *data; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_SIZE_MATCH(xGLXGetDrawableAttributesSGIXReq); + + data = (CARD32 *) (req + 1); + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(data); + + return __glXDisp_GetDrawableAttributesSGIX(cl, pc); +} + +int +__glXDispSwap_GetDrawableAttributes(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client = cl->client; + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *) pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + REQUEST_AT_LEAST_SIZE(xGLXGetDrawableAttributesReq); + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + + return __glXDisp_GetDrawableAttributes(cl, pc); +} + +/************************************************************************/ + +/* +** Swap replies. +*/ + +void +__glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReply * reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->contextTag); + WriteToClient(client, sz_xGLXMakeCurrentReply, (char *) reply); +} + +void +__glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply * reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + WriteToClient(client, sz_xGLXIsDirectReply, (char *) reply); +} + +void +__glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply * reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->majorVersion); + __GLX_SWAP_INT(&reply->minorVersion); + WriteToClient(client, sz_xGLXQueryVersionReply, (char *) reply); +} + +void +glxSwapQueryExtensionsStringReply(ClientPtr client, + xGLXQueryExtensionsStringReply * reply, + char *buf) +{ + int length = reply->length; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *) reply); + __GLX_SWAP_INT_ARRAY((int *) buf, length); + WriteToClient(client, length << 2, buf); +} + +void +glxSwapQueryServerStringReply(ClientPtr client, + xGLXQueryServerStringReply * reply, char *buf) +{ + int length = reply->length; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *) reply); + /** no swap is needed for an array of chars **/ + /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */ + WriteToClient(client, length << 2, buf); +} + +void +__glXSwapQueryContextInfoEXTReply(ClientPtr client, + xGLXQueryContextInfoEXTReply * reply, + int *buf) +{ + int length = reply->length; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *) reply); + __GLX_SWAP_INT_ARRAY((int *) buf, length); + WriteToClient(client, length << 2, (char *) buf); +} + +void +__glXSwapGetDrawableAttributesReply(ClientPtr client, + xGLXGetDrawableAttributesReply * reply, + CARD32 *buf) +{ + int length = reply->length; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->numAttribs); + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *) reply); + __GLX_SWAP_INT_ARRAY((int *) buf, length); + WriteToClient(client, length << 2, (char *) buf); +} + +/************************************************************************/ + +/* +** Render and Renderlarge are not in the GLX API. They are used by the GLX +** client library to send batches of GL rendering commands. +*/ + +int +__glXDispSwap_Render(__GLXclientState * cl, GLbyte * pc) +{ + return __glXDisp_Render(cl, pc); +} + +/* +** Execute a large rendering request (one that spans multiple X requests). +*/ +int +__glXDispSwap_RenderLarge(__GLXclientState * cl, GLbyte * pc) +{ + return __glXDisp_RenderLarge(cl, pc); +} + +/************************************************************************/ + +/* +** No support is provided for the vendor-private requests other than +** allocating these entry points in the dispatch table. +*/ + +int +__glXDispSwap_VendorPrivate(__GLXclientState * cl, GLbyte * pc) +{ + xGLXVendorPrivateReq *req; + GLint vendorcode; + __GLXdispatchVendorPrivProcPtr proc; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + + vendorcode = req->vendorCode; + + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(&VendorPriv_dispatch_info, + vendorcode, 1); + if (proc != NULL) { + (*proc) (cl, (GLbyte *) req); + return Success; + } + + cl->client->errorValue = req->vendorCode; + return __glXError(GLXUnsupportedPrivateRequest); +} + +int +__glXDispSwap_VendorPrivateWithReply(__GLXclientState * cl, GLbyte * pc) +{ + xGLXVendorPrivateWithReplyReq *req; + GLint vendorcode; + __GLXdispatchVendorPrivProcPtr proc; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateWithReplyReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->vendorCode); + + vendorcode = req->vendorCode; + + proc = (__GLXdispatchVendorPrivProcPtr) + __glXGetProtocolDecodeFunction(&VendorPriv_dispatch_info, + vendorcode, 1); + if (proc != NULL) { + return (*proc) (cl, (GLbyte *) req); + } + + cl->client->errorValue = req->vendorCode; + return __glXError(GLXUnsupportedPrivateRequest); +} diff --git a/xorg-server/glx/glxcontext.h b/xorg-server/glx/glxcontext.h index 052db81c5..ef2c4dbd5 100644 --- a/xorg-server/glx/glxcontext.h +++ b/xorg-server/glx/glxcontext.h @@ -1,131 +1,124 @@ -#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#ifndef _GLX_context_h_
-#define _GLX_context_h_
-
-/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-typedef struct __GLXtextureFromPixmap __GLXtextureFromPixmap;
-struct __GLXtextureFromPixmap {
- int (*bindTexImage) (__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *pixmap);
- int (*releaseTexImage) (__GLXcontext *baseContext,
- int buffer,
- __GLXdrawable *pixmap);
-};
-
-
-struct __GLXcontext {
- void (*destroy) (__GLXcontext *context);
- int (*makeCurrent) (__GLXcontext *context);
- int (*loseCurrent) (__GLXcontext *context);
- int (*copy) (__GLXcontext *dst,
- __GLXcontext *src,
- unsigned long mask);
- Bool (*wait) (__GLXcontext *context,
- __GLXclientState *cl,
- int *error);
-
- __GLXtextureFromPixmap *textureFromPixmap;
-
- /*
- ** list of context structs
- */
- __GLXcontext *last;
- __GLXcontext *next;
-
- /*
- ** config struct for this context
- */
- __GLXconfig *config;
-
- /*
- ** Pointer to screen info data for this context. This is set
- ** when the context is created.
- */
- __GLXscreen *pGlxScreen;
-
- /*
- ** The XID of this context.
- */
- XID id;
-
- /*
- ** The XID of the shareList context.
- */
- XID share_id;
-
- /*
- ** Whether this context's ID still exists.
- */
- GLboolean idExists;
-
- /*
- ** Whether this context is current for some client.
- */
- GLboolean isCurrent;
-
- /*
- ** Whether this context is a direct rendering context.
- */
- GLboolean isDirect;
-
- /*
- ** This flag keeps track of whether there are unflushed GL commands.
- */
- GLboolean hasUnflushedCommands;
-
- /*
- ** Current rendering mode for this context.
- */
- GLenum renderMode;
-
- /*
- ** Buffers for feedback and selection.
- */
- GLfloat *feedbackBuf;
- GLint feedbackBufSize; /* number of elements allocated */
- GLuint *selectBuf;
- GLint selectBufSize; /* number of elements allocated */
-
- /*
- ** The drawable private this context is bound to
- */
- __GLXdrawable *drawPriv;
- __GLXdrawable *readPriv;
-};
-
-void __glXContextDestroy(__GLXcontext *context);
-
-#endif /* !__GLX_context_h__ */
+#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#ifndef _GLX_context_h_ +#define _GLX_context_h_ + +/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +typedef struct __GLXtextureFromPixmap __GLXtextureFromPixmap; +struct __GLXtextureFromPixmap { + int (*bindTexImage) (__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap); + int (*releaseTexImage) (__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap); +}; + +struct __GLXcontext { + void (*destroy) (__GLXcontext * context); + int (*makeCurrent) (__GLXcontext * context); + int (*loseCurrent) (__GLXcontext * context); + int (*copy) (__GLXcontext * dst, __GLXcontext * src, unsigned long mask); + Bool (*wait) (__GLXcontext * context, __GLXclientState * cl, int *error); + + __GLXtextureFromPixmap *textureFromPixmap; + + /* + ** list of context structs + */ + __GLXcontext *last; + __GLXcontext *next; + + /* + ** config struct for this context + */ + __GLXconfig *config; + + /* + ** Pointer to screen info data for this context. This is set + ** when the context is created. + */ + __GLXscreen *pGlxScreen; + + /* + ** The XID of this context. + */ + XID id; + + /* + ** The XID of the shareList context. + */ + XID share_id; + + /* + ** Whether this context's ID still exists. + */ + GLboolean idExists; + + /* + ** Whether this context is current for some client. + */ + GLboolean isCurrent; + + /* + ** Whether this context is a direct rendering context. + */ + GLboolean isDirect; + + /* + ** This flag keeps track of whether there are unflushed GL commands. + */ + GLboolean hasUnflushedCommands; + + /* + ** Current rendering mode for this context. + */ + GLenum renderMode; + + /* + ** Buffers for feedback and selection. + */ + GLfloat *feedbackBuf; + GLint feedbackBufSize; /* number of elements allocated */ + GLuint *selectBuf; + GLint selectBufSize; /* number of elements allocated */ + + /* + ** The drawable private this context is bound to + */ + __GLXdrawable *drawPriv; + __GLXdrawable *readPriv; +}; + +void __glXContextDestroy(__GLXcontext * context); + +#endif /* !__GLX_context_h__ */ diff --git a/xorg-server/glx/glxdri.c b/xorg-server/glx/glxdri.c index 326f53915..9b8b66f0c 100644 --- a/xorg-server/glx/glxdri.c +++ b/xorg-server/glx/glxdri.c @@ -62,17 +62,17 @@ #include "dispatch.h" #include "extension_string.h" -typedef struct __GLXDRIscreen __GLXDRIscreen; -typedef struct __GLXDRIcontext __GLXDRIcontext; +typedef struct __GLXDRIscreen __GLXDRIscreen; +typedef struct __GLXDRIcontext __GLXDRIcontext; typedef struct __GLXDRIdrawable __GLXDRIdrawable; struct __GLXDRIscreen { - __GLXscreen base; - __DRIscreen *driScreen; - void *driver; + __GLXscreen base; + __DRIscreen *driScreen; + void *driver; - xf86EnterVTProc *enterVT; - xf86LeaveVTProc *leaveVT; + xf86EnterVTProc *enterVT; + xf86LeaveVTProc *leaveVT; const __DRIcoreExtension *core; const __DRIlegacyExtension *legacy; @@ -116,128 +116,127 @@ __glXDRIleaveServer(GLboolean rendering) int i; for (i = 0; rendering && i < screenInfo.numScreens; i++) { - __GLXDRIscreen * const screen = - (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); - GLuint lastOverride = screen->lastTexOffsetOverride; - - if (lastOverride) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int j; - - for (j = 0; j < lastOverride; j++) { - __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; - - if (pGlxPix && pGlxPix->texname) { - pGlxPix->offset = - screen->texOffsetStart((PixmapPtr)pGlxPix->base.pDraw); - } - } - } + __GLXDRIscreen *const screen = + (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); + GLuint lastOverride = screen->lastTexOffsetOverride; + + if (lastOverride) { + __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; + int j; + + for (j = 0; j < lastOverride; j++) { + __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; + + if (pGlxPix && pGlxPix->texname) { + pGlxPix->offset = + screen->texOffsetStart((PixmapPtr) pGlxPix->base.pDraw); + } + } + } } DRIBlockHandler(NULL, NULL, NULL); for (i = 0; rendering && i < screenInfo.numScreens; i++) { - __GLXDRIscreen * const screen = - (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); - GLuint lastOverride = screen->lastTexOffsetOverride; - - if (lastOverride) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int j; - - for (j = 0; j < lastOverride; j++) { - __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; - - if (pGlxPix && pGlxPix->texname) { - screen->texOffset->setTexOffset(pGlxPix->ctx->driContext, - pGlxPix->texname, - pGlxPix->offset, - pGlxPix->base.pDraw->depth, - ((PixmapPtr)pGlxPix->base.pDraw)->devKind); - } - } - } + __GLXDRIscreen *const screen = + (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); + GLuint lastOverride = screen->lastTexOffsetOverride; + + if (lastOverride) { + __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; + int j; + + for (j = 0; j < lastOverride; j++) { + __GLXDRIdrawable *pGlxPix = texOffsetOverride[j]; + + if (pGlxPix && pGlxPix->texname) { + screen->texOffset->setTexOffset(pGlxPix->ctx->driContext, + pGlxPix->texname, + pGlxPix->offset, + pGlxPix->base.pDraw->depth, + ((PixmapPtr) pGlxPix->base. + pDraw)->devKind); + } + } + } } } - + static void __glXDRIenterServer(GLboolean rendering) { int i; for (i = 0; rendering && i < screenInfo.numScreens; i++) { - __GLXDRIscreen * const screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[i]); + __GLXDRIscreen *const screen = (__GLXDRIscreen *) + glxGetScreen(screenInfo.screens[i]); - if (screen->lastTexOffsetOverride) { - CALL_Flush(GET_DISPATCH(), ()); - break; - } + if (screen->lastTexOffsetOverride) { + CALL_Flush(GET_DISPATCH(), ()); + break; + } } DRIWakeupHandler(NULL, 0, NULL); } - static void -__glXDRIdoReleaseTexImage(__GLXDRIscreen *screen, __GLXDRIdrawable *drawable) +__glXDRIdoReleaseTexImage(__GLXDRIscreen * screen, __GLXDRIdrawable * drawable) { GLuint lastOverride = screen->lastTexOffsetOverride; if (lastOverride) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int i; + __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; + int i; - for (i = 0; i < lastOverride; i++) { - if (texOffsetOverride[i] == drawable) { - if (screen->texOffsetFinish) - screen->texOffsetFinish((PixmapPtr)drawable->base.pDraw); + for (i = 0; i < lastOverride; i++) { + if (texOffsetOverride[i] == drawable) { + if (screen->texOffsetFinish) + screen->texOffsetFinish((PixmapPtr) drawable->base.pDraw); - texOffsetOverride[i] = NULL; + texOffsetOverride[i] = NULL; - if (i + 1 == lastOverride) { - lastOverride = 0; + if (i + 1 == lastOverride) { + lastOverride = 0; - while (i--) { - if (texOffsetOverride[i]) { - lastOverride = i + 1; - break; - } - } + while (i--) { + if (texOffsetOverride[i]) { + lastOverride = i + 1; + break; + } + } - screen->lastTexOffsetOverride = lastOverride; + screen->lastTexOffsetOverride = lastOverride; - break; - } - } - } + break; + } + } + } } } - static void -__glXDRIdrawableDestroy(__GLXdrawable *drawable) +__glXDRIdrawableDestroy(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; __GLXDRIscreen *screen; int i; for (i = 0; i < screenInfo.numScreens; i++) { - screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); - __glXDRIdoReleaseTexImage(screen, private); + screen = (__GLXDRIscreen *) glxGetScreen(screenInfo.screens[i]); + __glXDRIdoReleaseTexImage(screen, private); } /* If the X window was destroyed, the dri DestroyWindow hook will * aready have taken care of this, so only call if pDraw isn't NULL. */ if (drawable->pDraw != NULL) { - screen = (__GLXDRIscreen *) glxGetScreen(drawable->pDraw->pScreen); - (*screen->core->destroyDrawable)(private->driDrawable); + screen = (__GLXDRIscreen *) glxGetScreen(drawable->pDraw->pScreen); + (*screen->core->destroyDrawable) (private->driDrawable); - __glXenterServer(GL_FALSE); - DRIDestroyDrawable(drawable->pDraw->pScreen, - serverClient, drawable->pDraw); - __glXleaveServer(GL_FALSE); + __glXenterServer(GL_FALSE); + DRIDestroyDrawable(drawable->pDraw->pScreen, + serverClient, drawable->pDraw); + __glXleaveServer(GL_FALSE); } __glXDrawableRelease(drawable); @@ -246,46 +245,44 @@ __glXDRIdrawableDestroy(__GLXdrawable *drawable) } static GLboolean -__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *basePrivate) +__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * basePrivate) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; __GLXDRIscreen *screen = - (__GLXDRIscreen *) glxGetScreen(basePrivate->pDraw->pScreen); + (__GLXDRIscreen *) glxGetScreen(basePrivate->pDraw->pScreen); - (*screen->core->swapBuffers)(private->driDrawable); + (*screen->core->swapBuffers) (private->driDrawable); return TRUE; } - static int -__glXDRIdrawableSwapInterval(__GLXdrawable *baseDrawable, int interval) +__glXDRIdrawableSwapInterval(__GLXdrawable * baseDrawable, int interval) { __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseDrawable; __GLXDRIscreen *screen = - (__GLXDRIscreen *) glxGetScreen(baseDrawable->pDraw->pScreen); + (__GLXDRIscreen *) glxGetScreen(baseDrawable->pDraw->pScreen); if (screen->swapControl) - screen->swapControl->setSwapInterval(draw->driDrawable, interval); + screen->swapControl->setSwapInterval(draw->driDrawable, interval); return 0; } - static void -__glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate, - int x, int y, int w, int h) +__glXDRIdrawableCopySubBuffer(__GLXdrawable * basePrivate, + int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(basePrivate->pDraw->pScreen); + glxGetScreen(basePrivate->pDraw->pScreen); if (screen->copySubBuffer) - screen->copySubBuffer->copySubBuffer(private->driDrawable, x, y, w, h); + screen->copySubBuffer->copySubBuffer(private->driDrawable, x, y, w, h); } static void -__glXDRIcontextDestroy(__GLXcontext *baseContext) +__glXDRIcontextDestroy(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; @@ -295,7 +292,7 @@ __glXDRIcontextDestroy(__GLXcontext *baseContext) __glXenterServer(GL_FALSE); retval = DRIDestroyContext(baseContext->pGlxScreen->pScreen, - context->hwContextID); + context->hwContextID); __glXleaveServer(GL_FALSE); __glXContextDestroy(&context->base); @@ -303,54 +300,52 @@ __glXDRIcontextDestroy(__GLXcontext *baseContext) } static int -__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) +__glXDRIcontextMakeCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} + return (*screen->core->bindContext) (context->driContext, + draw->driDrawable, read->driDrawable); +} static int -__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) +__glXDRIcontextLoseCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->unbindContext)(context->driContext); + return (*screen->core->unbindContext) (context->driContext); } static int -__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, - unsigned long mask) +__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc, + unsigned long mask) { __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; - return (*screen->core->copyContext)(dst->driContext, - src->driContext, mask); + return (*screen->core->copyContext) (dst->driContext, + src->driContext, mask); } static void -glxFillAlphaChannel (CARD32 *pixels, CARD32 rowstride, int width, int height) +glxFillAlphaChannel(CARD32 *pixels, CARD32 rowstride, int width, int height) { int i; CARD32 *p, *end; rowstride /= 4; - - for (i = 0; i < height; i++) - { - p = pixels; - end = p + width; - while (p < end) - *p++ |= 0xFF000000; - pixels += rowstride; + + for (i = 0; i < height; i++) { + p = pixels; + end = p + width; + while (p < end) + *p++ |= 0xFF000000; + pixels += rowstride; } } @@ -360,7 +355,7 @@ testTexOffset(__GLXDRIscreen * const screen, PixmapPtr pPixmap) Bool ret; if (!screen->texOffsetStart || !screen->texOffset) - return FALSE; + return FALSE; __glXenterServer(GL_FALSE); ret = screen->texOffsetStart(pPixmap) != ~0ULL; @@ -382,195 +377,191 @@ testTexOffset(__GLXDRIscreen * const screen, PixmapPtr pPixmap) */ static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { - RegionPtr pRegion = NULL; - PixmapPtr pixmap; - int bpp, override = 0, texname; - GLenum format, type; + RegionPtr pRegion = NULL; + PixmapPtr pixmap; + int bpp, override = 0, texname; + GLenum format, type; ScreenPtr pScreen = glxPixmap->pDraw->pScreen; __GLXDRIdrawable *driDraw = (__GLXDRIdrawable *) glxPixmap; - __GLXDRIscreen * const screen = (__GLXDRIscreen *) glxGetScreen(pScreen); + __GLXDRIscreen *const screen = (__GLXDRIscreen *) glxGetScreen(pScreen); CALL_GetIntegerv(GET_DISPATCH(), (glxPixmap->target == GL_TEXTURE_2D ? - GL_TEXTURE_BINDING_2D : - GL_TEXTURE_BINDING_RECTANGLE_NV, - &texname)); + GL_TEXTURE_BINDING_2D : + GL_TEXTURE_BINDING_RECTANGLE_NV, + &texname)); if (!texname) - return __glXError(GLXBadContextState); + return __glXError(GLXBadContextState); pixmap = (PixmapPtr) glxPixmap->pDraw; if (testTexOffset(screen, pixmap)) { - __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; - int i, firstEmpty = 16; + __GLXDRIdrawable **texOffsetOverride = screen->texOffsetOverride; + int i, firstEmpty = 16; - for (i = 0; i < 16; i++) { - if (texOffsetOverride[i] == driDraw) - goto alreadyin; + for (i = 0; i < 16; i++) { + if (texOffsetOverride[i] == driDraw) + goto alreadyin; - if (firstEmpty == 16 && !texOffsetOverride[i]) - firstEmpty = i; - } + if (firstEmpty == 16 && !texOffsetOverride[i]) + firstEmpty = i; + } - if (firstEmpty == 16) { - ErrorF("%s: Failed to register texture offset override\n", __func__); - goto nooverride; - } + if (firstEmpty == 16) { + ErrorF("%s: Failed to register texture offset override\n", + __func__); + goto nooverride; + } - if (firstEmpty >= screen->lastTexOffsetOverride) - screen->lastTexOffsetOverride = firstEmpty + 1; + if (firstEmpty >= screen->lastTexOffsetOverride) + screen->lastTexOffsetOverride = firstEmpty + 1; - texOffsetOverride[firstEmpty] = driDraw; + texOffsetOverride[firstEmpty] = driDraw; -alreadyin: - override = 1; + alreadyin: + override = 1; - driDraw->ctx = (__GLXDRIcontext*)baseContext; + driDraw->ctx = (__GLXDRIcontext *) baseContext; - if (texname == driDraw->texname) - return Success; + if (texname == driDraw->texname) + return Success; - driDraw->texname = texname; + driDraw->texname = texname; - screen->texOffset->setTexOffset(driDraw->ctx->driContext, texname, 0, - pixmap->drawable.depth, - pixmap->devKind); + screen->texOffset->setTexOffset(driDraw->ctx->driContext, texname, 0, + pixmap->drawable.depth, + pixmap->devKind); } -nooverride: + nooverride: if (!driDraw->pDamage) { - if (!override) { - driDraw->pDamage = DamageCreate(NULL, NULL, DamageReportNone, - TRUE, pScreen, NULL); - if (!driDraw->pDamage) - return BadAlloc; - - DamageRegister ((DrawablePtr) pixmap, driDraw->pDamage); - } - - pRegion = NULL; - } else { - pRegion = DamageRegion(driDraw->pDamage); - if (RegionNil(pRegion)) - return Success; + if (!override) { + driDraw->pDamage = DamageCreate(NULL, NULL, DamageReportNone, + TRUE, pScreen, NULL); + if (!driDraw->pDamage) + return BadAlloc; + + DamageRegister((DrawablePtr) pixmap, driDraw->pDamage); + } + + pRegion = NULL; + } + else { + pRegion = DamageRegion(driDraw->pDamage); + if (RegionNil(pRegion)) + return Success; } /* XXX 24bpp packed, 8, etc */ if (pixmap->drawable.depth >= 24) { - bpp = 4; - format = GL_BGRA; - type = + bpp = 4; + format = GL_BGRA; + type = #if X_BYTE_ORDER == X_BIG_ENDIAN - !override ? GL_UNSIGNED_INT_8_8_8_8_REV : + !override ? GL_UNSIGNED_INT_8_8_8_8_REV : #endif - GL_UNSIGNED_BYTE; - } else { - bpp = 2; - format = GL_RGB; - type = GL_UNSIGNED_SHORT_5_6_5; + GL_UNSIGNED_BYTE; + } + else { + bpp = 2; + format = GL_RGB; + type = GL_UNSIGNED_SHORT_5_6_5; } - if (pRegion == NULL) - { - void *data = NULL; - - if (!override) { - unsigned pitch = PixmapBytePad(pixmap->drawable.width, - pixmap->drawable.depth); - - data = malloc(pitch * pixmap->drawable.height); - - __glXenterServer(GL_FALSE); - pScreen->GetImage(&pixmap->drawable, 0 /*pixmap->drawable.x*/, - 0 /*pixmap->drawable.y*/, pixmap->drawable.width, - pixmap->drawable.height, ZPixmap, ~0, data); - __glXleaveServer(GL_FALSE); - - if (pixmap->drawable.depth == 24) - glxFillAlphaChannel(data, - pitch, - pixmap->drawable.width, - pixmap->drawable.height); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, - pitch / bpp) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) ); - } - - CALL_TexImage2D( GET_DISPATCH(), - (glxPixmap->target, - 0, - bpp == 4 ? 4 : 3, - pixmap->drawable.width, - pixmap->drawable.height, - 0, - format, - type, - data) ); - - free(data); - } else if (!override) { + if (pRegion == NULL) { + void *data = NULL; + + if (!override) { + unsigned pitch = PixmapBytePad(pixmap->drawable.width, + pixmap->drawable.depth); + + data = malloc(pitch * pixmap->drawable.height); + + __glXenterServer(GL_FALSE); + pScreen->GetImage(&pixmap->drawable, 0 /*pixmap->drawable.x */ , + 0 /*pixmap->drawable.y */ , + pixmap->drawable.width, + pixmap->drawable.height, ZPixmap, ~0, data); + __glXleaveServer(GL_FALSE); + + if (pixmap->drawable.depth == 24) + glxFillAlphaChannel(data, + pitch, + pixmap->drawable.width, + pixmap->drawable.height); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, + pitch / bpp)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0)); + } + + CALL_TexImage2D(GET_DISPATCH(), + (glxPixmap->target, + 0, + bpp == 4 ? 4 : 3, + pixmap->drawable.width, + pixmap->drawable.height, 0, format, type, data)); + + free(data); + } + else if (!override) { int i, numRects; - BoxPtr p; - - numRects = RegionNumRects (pRegion); - p = RegionRects (pRegion); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) ); - - for (i = 0; i < numRects; i++) - { - unsigned pitch = PixmapBytePad(p[i].x2 - p[i].x1, - pixmap->drawable.depth); - void *data = malloc(pitch * (p[i].y2 - p[i].y1)); - - __glXenterServer(GL_FALSE); - pScreen->GetImage(&pixmap->drawable, /*pixmap->drawable.x +*/ p[i].x1, - /*pixmap->drawable.y*/ + p[i].y1, p[i].x2 - p[i].x1, - p[i].y2 - p[i].y1, ZPixmap, ~0, data); - __glXleaveServer(GL_FALSE); - - if (pixmap->drawable.depth == 24) - glxFillAlphaChannel(data, - pitch, - p[i].x2 - p[i].x1, - p[i].y2 - p[i].y1); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, - pitch / bpp) ); - - CALL_TexSubImage2D( GET_DISPATCH(), - (glxPixmap->target, - 0, - p[i].x1, p[i].y1, - p[i].x2 - p[i].x1, p[i].y2 - p[i].y1, - format, - type, - data) ); - - free(data); - } + BoxPtr p; + + numRects = RegionNumRects(pRegion); + p = RegionRects(pRegion); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0)); + + for (i = 0; i < numRects; i++) { + unsigned pitch = PixmapBytePad(p[i].x2 - p[i].x1, + pixmap->drawable.depth); + void *data = malloc(pitch * (p[i].y2 - p[i].y1)); + + __glXenterServer(GL_FALSE); + pScreen->GetImage(&pixmap->drawable, /*pixmap->drawable.x + */ + p[i].x1, + /*pixmap->drawable.y */ +p[i].y1, + p[i].x2 - p[i].x1, + p[i].y2 - p[i].y1, ZPixmap, ~0, data); + __glXleaveServer(GL_FALSE); + + if (pixmap->drawable.depth == 24) + glxFillAlphaChannel(data, + pitch, + p[i].x2 - p[i].x1, p[i].y2 - p[i].y1); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, + pitch / bpp)); + + CALL_TexSubImage2D(GET_DISPATCH(), + (glxPixmap->target, + 0, + p[i].x1, p[i].y1, + p[i].x2 - p[i].x1, p[i].y2 - p[i].y1, + format, type, data)); + + free(data); + } } if (!override) - DamageEmpty(driDraw->pDamage); + DamageEmpty(driDraw->pDamage); return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { __GLXDRIscreen *screen = - (__GLXDRIscreen *) glxGetScreen(pixmap->pDraw->pScreen); + (__GLXDRIscreen *) glxGetScreen(pixmap->pDraw->pScreen); __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) pixmap; __glXDRIdoReleaseTexImage(screen, drawable); @@ -584,7 +575,7 @@ static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { }; static void -__glXDRIscreenDestroy(__GLXscreen *baseScreen) +__glXDRIscreenDestroy(__GLXscreen * baseScreen) { int i; @@ -597,18 +588,18 @@ __glXDRIscreenDestroy(__GLXscreen *baseScreen) __glXScreenDestroy(baseScreen); if (screen->driConfigs) { - for (i = 0; screen->driConfigs[i] != NULL; i++) - free((__DRIconfig **)screen->driConfigs[i]); - free(screen->driConfigs); + for (i = 0; screen->driConfigs[i] != NULL; i++) + free((__DRIconfig **) screen->driConfigs[i]); + free(screen->driConfigs); } free(screen); } static __GLXcontext * -__glXDRIscreenCreateContext(__GLXscreen *baseScreen, - __GLXconfig *glxConfig, - __GLXcontext *baseShareContext) +__glXDRIscreenCreateContext(__GLXscreen * baseScreen, + __GLXconfig * glxConfig, + __GLXcontext * baseShareContext) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; __GLXDRIcontext *context, *shareContext; @@ -622,55 +613,51 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, shareContext = (__GLXDRIcontext *) baseShareContext; if (shareContext) - driShare = shareContext->driContext; + driShare = shareContext->driContext; else - driShare = NULL; + driShare = NULL; if (baseShareContext && baseShareContext->isDirect) return NULL; context = calloc(1, sizeof *context); if (context == NULL) - return NULL; + return NULL; - context->base.destroy = __glXDRIcontextDestroy; - context->base.makeCurrent = __glXDRIcontextMakeCurrent; - context->base.loseCurrent = __glXDRIcontextLoseCurrent; - context->base.copy = __glXDRIcontextCopy; + context->base.destroy = __glXDRIcontextDestroy; + context->base.makeCurrent = __glXDRIcontextMakeCurrent; + context->base.loseCurrent = __glXDRIcontextLoseCurrent; + context->base.copy = __glXDRIcontextCopy; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; /* Find the requested X visual */ visual = pScreen->visuals; for (i = 0; i < pScreen->numVisuals; i++, visual++) - if (visual->vid == glxConfig->visualID) - break; + if (visual->vid == glxConfig->visualID) + break; if (i == pScreen->numVisuals) - return NULL; + return NULL; context->hwContextID = FakeClientID(0); __glXenterServer(GL_FALSE); retval = DRICreateContext(baseScreen->pScreen, visual, - context->hwContextID, &hwContext); + context->hwContextID, &hwContext); __glXleaveServer(GL_FALSE); if (!retval) - return NULL; + return NULL; - context->driContext = - screen->legacy->createNewContext(screen->driScreen, - config->driConfig, - 0, /* render type */ - driShare, - hwContext, - context); + context->driContext = screen->legacy->createNewContext(screen->driScreen, config->driConfig, 0, /* render type */ + driShare, + hwContext, context); if (context->driContext == NULL) { - __glXenterServer(GL_FALSE); - retval = DRIDestroyContext(baseScreen->pScreen, context->hwContextID); - __glXleaveServer(GL_FALSE); - free(context); - return NULL; + __glXenterServer(GL_FALSE); + retval = DRIDestroyContext(baseScreen->pScreen, context->hwContextID); + __glXleaveServer(GL_FALSE); + free(context); + return NULL; } return &context->base; @@ -678,12 +665,10 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, static __GLXdrawable * __glXDRIscreenCreateDrawable(ClientPtr client, - __GLXscreen *screen, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *glxConfig) + __GLXscreen * screen, + DrawablePtr pDraw, + XID drawId, + int type, XID glxDrawId, __GLXconfig * glxConfig) { __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; @@ -693,57 +678,57 @@ __glXDRIscreenCreateDrawable(ClientPtr client, private = calloc(1, sizeof *private); if (private == NULL) - return NULL; + return NULL; if (!__glXDrawableInit(&private->base, screen, - pDraw, type, glxDrawId, glxConfig)) { + pDraw, type, glxDrawId, glxConfig)) { free(private); - return NULL; + return NULL; } - private->base.destroy = __glXDRIdrawableDestroy; - private->base.swapBuffers = __glXDRIdrawableSwapBuffers; + private->base.destroy = __glXDRIdrawableDestroy; + private->base.swapBuffers = __glXDRIdrawableSwapBuffers; private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; - private->base.waitX = NULL; - private->base.waitGL = NULL; + private->base.waitX = NULL; + private->base.waitGL = NULL; __glXenterServer(GL_FALSE); retval = DRICreateDrawable(screen->pScreen, serverClient, - pDraw, &hwDrawable); + pDraw, &hwDrawable); __glXleaveServer(GL_FALSE); if (!retval) { free(private); - return NULL; + return NULL; } /* The last argument is 'attrs', which is used with pbuffers which * we currently don't support. */ private->driDrawable = - (driScreen->legacy->createNewDrawable)(driScreen->driScreen, - config->driConfig, - hwDrawable, 0, NULL, private); + (driScreen->legacy->createNewDrawable) (driScreen->driScreen, + config->driConfig, + hwDrawable, 0, NULL, private); if (private->driDrawable == NULL) { - __glXenterServer(GL_FALSE); - DRIDestroyDrawable(screen->pScreen, serverClient, pDraw); - __glXleaveServer(GL_FALSE); - free(private); - return NULL; + __glXenterServer(GL_FALSE); + DRIDestroyDrawable(screen->pScreen, serverClient, pDraw); + __glXleaveServer(GL_FALSE); + free(private); + return NULL; } return &private->base; } static GLboolean -getDrawableInfo(__DRIdrawable *driDrawable, - unsigned int *index, unsigned int *stamp, - int *x, int *y, int *width, int *height, - int *numClipRects, drm_clip_rect_t **ppClipRects, - int *backX, int *backY, - int *numBackClipRects, drm_clip_rect_t **ppBackClipRects, - void *data) +getDrawableInfo(__DRIdrawable * driDrawable, + unsigned int *index, unsigned int *stamp, + int *x, int *y, int *width, int *height, + int *numClipRects, drm_clip_rect_t ** ppClipRects, + int *backX, int *backY, + int *numBackClipRects, drm_clip_rect_t ** ppBackClipRects, + void *data) { __GLXDRIdrawable *drawable = data; ScreenPtr pScreen; @@ -753,72 +738,72 @@ getDrawableInfo(__DRIdrawable *driDrawable, /* If the X window has been destroyed, give up here. */ if (drawable->base.pDraw == NULL) - return GL_FALSE; + return GL_FALSE; pScreen = drawable->base.pDraw->pScreen; __glXenterServer(GL_FALSE); retval = DRIGetDrawableInfo(pScreen, drawable->base.pDraw, index, stamp, - x, y, width, height, - numClipRects, &pClipRects, - backX, backY, - numBackClipRects, &pBackClipRects); + x, y, width, height, + numClipRects, &pClipRects, + backX, backY, + numBackClipRects, &pBackClipRects); __glXleaveServer(GL_FALSE); if (retval && *numClipRects > 0) { - size = sizeof (drm_clip_rect_t) * *numClipRects; - *ppClipRects = malloc(size); - - /* Clip cliprects to screen dimensions (redirected windows) */ - if (*ppClipRects != NULL) { - int i, j; - - for (i = 0, j = 0; i < *numClipRects; i++) { - (*ppClipRects)[j].x1 = max(pClipRects[i].x1, 0); - (*ppClipRects)[j].y1 = max(pClipRects[i].y1, 0); - (*ppClipRects)[j].x2 = min(pClipRects[i].x2, pScreen->width); - (*ppClipRects)[j].y2 = min(pClipRects[i].y2, pScreen->height); - - if ((*ppClipRects)[j].x1 < (*ppClipRects)[j].x2 && - (*ppClipRects)[j].y1 < (*ppClipRects)[j].y2) { - j++; - } - } - - if (*numClipRects != j) { - *numClipRects = j; - *ppClipRects = realloc(*ppClipRects, - sizeof (drm_clip_rect_t) * - *numClipRects); - } - } else - *numClipRects = 0; + size = sizeof(drm_clip_rect_t) * *numClipRects; + *ppClipRects = malloc(size); + + /* Clip cliprects to screen dimensions (redirected windows) */ + if (*ppClipRects != NULL) { + int i, j; + + for (i = 0, j = 0; i < *numClipRects; i++) { + (*ppClipRects)[j].x1 = max(pClipRects[i].x1, 0); + (*ppClipRects)[j].y1 = max(pClipRects[i].y1, 0); + (*ppClipRects)[j].x2 = min(pClipRects[i].x2, pScreen->width); + (*ppClipRects)[j].y2 = min(pClipRects[i].y2, pScreen->height); + + if ((*ppClipRects)[j].x1 < (*ppClipRects)[j].x2 && + (*ppClipRects)[j].y1 < (*ppClipRects)[j].y2) { + j++; + } + } + + if (*numClipRects != j) { + *numClipRects = j; + *ppClipRects = realloc(*ppClipRects, + sizeof(drm_clip_rect_t) * *numClipRects); + } + } + else + *numClipRects = 0; } else { - *ppClipRects = NULL; - *numClipRects = 0; + *ppClipRects = NULL; + *numClipRects = 0; } - + if (retval && *numBackClipRects > 0) { - size = sizeof (drm_clip_rect_t) * *numBackClipRects; - *ppBackClipRects = malloc(size); - if (*ppBackClipRects != NULL) - memcpy (*ppBackClipRects, pBackClipRects, size); - else - *numBackClipRects = 0; + size = sizeof(drm_clip_rect_t) * *numBackClipRects; + *ppBackClipRects = malloc(size); + if (*ppBackClipRects != NULL) + memcpy(*ppBackClipRects, pBackClipRects, size); + else + *numBackClipRects = 0; } else { - *ppBackClipRects = NULL; - *numBackClipRects = 0; + *ppBackClipRects = NULL; + *numBackClipRects = 0; } return retval; } -static void __glXReportDamage(__DRIdrawable *driDraw, - int x, int y, - drm_clip_rect_t *rects, int num_rects, - GLboolean front_buffer, - void *data) +static void +__glXReportDamage(__DRIdrawable * driDraw, + int x, int y, + drm_clip_rect_t * rects, int num_rects, + GLboolean front_buffer, void *data) { __GLXDRIdrawable *drawable = data; DrawablePtr pDraw = drawable->base.pDraw; @@ -827,29 +812,29 @@ static void __glXReportDamage(__DRIdrawable *driDraw, __glXenterServer(GL_FALSE); if (RegionInitBoxes(®ion, (BoxPtr) rects, num_rects)) { - RegionTranslate(®ion, pDraw->x, pDraw->y); - DamageDamageRegion(pDraw, ®ion); - RegionUninit(®ion); + RegionTranslate(®ion, pDraw->x, pDraw->y); + DamageDamageRegion(pDraw, ®ion); + RegionUninit(®ion); } else { - while (num_rects--) { - RegionInit (®ion, (BoxPtr) rects++, 1); - RegionTranslate(®ion, pDraw->x, pDraw->y); - DamageDamageRegion(pDraw, ®ion); - RegionUninit(®ion); - } + while (num_rects--) { + RegionInit(®ion, (BoxPtr) rects++, 1); + RegionTranslate(®ion, pDraw->x, pDraw->y); + DamageDamageRegion(pDraw, ®ion); + RegionUninit(®ion); + } } __glXleaveServer(GL_FALSE); } static const __DRIgetDrawableInfoExtension getDrawableInfoExtension = { - { __DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION }, + {__DRI_GET_DRAWABLE_INFO, __DRI_GET_DRAWABLE_INFO_VERSION}, getDrawableInfo }; static const __DRIdamageExtension damageExtension = { - { __DRI_DAMAGE, __DRI_DAMAGE_VERSION }, + {__DRI_DAMAGE, __DRI_DAMAGE_VERSION}, __glXReportDamage, }; @@ -860,39 +845,37 @@ static const __DRIextension *loader_extensions[] = { NULL }; - - static Bool -glxDRIEnterVT (int index, int flags) +glxDRIEnterVT(int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; - Bool ret; - __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); + Bool ret; + __GLXDRIscreen *screen = (__GLXDRIscreen *) + glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); scrn->EnterVT = screen->enterVT; - ret = scrn->EnterVT (index, flags); + ret = scrn->EnterVT(index, flags); screen->enterVT = scrn->EnterVT; scrn->EnterVT = glxDRIEnterVT; if (!ret) - return FALSE; - + return FALSE; + glxResumeClients(); return TRUE; } static void -glxDRILeaveVT (int index, int flags) +glxDRILeaveVT(int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); + glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); @@ -905,7 +888,7 @@ glxDRILeaveVT (int index, int flags) } static void -initializeExtensions(__GLXDRIscreen *screen) +initializeExtensions(__GLXDRIscreen * screen) { const __DRIextension **extensions; int i; @@ -914,86 +897,88 @@ initializeExtensions(__GLXDRIscreen *screen) for (i = 0; extensions[i]; i++) { #ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_make_current_read"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); - } + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_make_current_read"); + + LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); + } #endif #ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - screen->copySubBuffer = (__DRIcopySubBufferExtension *) extensions[i]; - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_copy_sub_buffer"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); - } + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + screen->copySubBuffer = + (__DRIcopySubBufferExtension *) extensions[i]; + __glXEnableExtension(screen->glx_enable_bits, + "GLX_MESA_copy_sub_buffer"); + + LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); + } #endif #ifdef __DRI_SWAP_CONTROL - if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { - screen->swapControl = (__DRIswapControlExtension *) extensions[i]; - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_swap_control"); - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_swap_control"); - - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); - } + if (strcmp(extensions[i]->name, __DRI_SWAP_CONTROL) == 0) { + screen->swapControl = (__DRIswapControlExtension *) extensions[i]; + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_swap_control"); + __glXEnableExtension(screen->glx_enable_bits, + "GLX_MESA_swap_control"); + + LogMessage(X_INFO, + "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); + } #endif #ifdef __DRI_TEX_OFFSET - if (strcmp(extensions[i]->name, __DRI_TEX_OFFSET) == 0) { - screen->texOffset = (__DRItexOffsetExtension *) extensions[i]; - LogMessage(X_INFO, "AIGLX: enabled GLX_texture_from_pixmap with driver support\n"); - } + if (strcmp(extensions[i]->name, __DRI_TEX_OFFSET) == 0) { + screen->texOffset = (__DRItexOffsetExtension *) extensions[i]; + LogMessage(X_INFO, + "AIGLX: enabled GLX_texture_from_pixmap with driver support\n"); + } #endif - /* Ignore unknown extensions */ + /* Ignore unknown extensions */ } } - + static __GLXscreen * __glXDRIscreenProbe(ScreenPtr pScreen) { drm_handle_t hSAREA; drmAddress pSAREA = NULL; char *BusID; - __DRIversion ddx_version; - __DRIversion dri_version; - __DRIversion drm_version; - __DRIframebuffer framebuffer; - int fd = -1; - int status; + __DRIversion ddx_version; + __DRIversion dri_version; + __DRIversion drm_version; + __DRIframebuffer framebuffer; + int fd = -1; + int status; drm_magic_t magic; drmVersionPtr version; int newlyopened; char *driverName; - drm_handle_t hFB; - int junk; + drm_handle_t hFB; + int junk; __GLXDRIscreen *screen; Bool isCapable; size_t buffer_size; ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; if (!xf86LoaderCheckSymbol("DRIQueryDirectRenderingCapable") || - !DRIQueryDirectRenderingCapable(pScreen, &isCapable) || - !isCapable) { - LogMessage(X_INFO, - "AIGLX: Screen %d is not DRI capable\n", pScreen->myNum); - return NULL; + !DRIQueryDirectRenderingCapable(pScreen, &isCapable) || !isCapable) { + LogMessage(X_INFO, + "AIGLX: Screen %d is not DRI capable\n", pScreen->myNum); + return NULL; } screen = calloc(1, sizeof *screen); if (screen == NULL) - return NULL; + return NULL; - screen->base.destroy = __glXDRIscreenDestroy; - screen->base.createContext = __glXDRIscreenCreateContext; + screen->base.destroy = __glXDRIscreenDestroy; + screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; - screen->base.swapInterval = __glXDRIdrawableSwapInterval; - screen->base.pScreen = pScreen; + screen->base.swapInterval = __glXDRIdrawableSwapInterval; + screen->base.pScreen = pScreen; __glXInitExtensionEnableBits(screen->glx_enable_bits); @@ -1003,62 +988,61 @@ __glXDRIscreenProbe(ScreenPtr pScreen) dri_version.patch = XF86DRI_PATCH_VERSION; if (!DRIOpenConnection(pScreen, &hSAREA, &BusID)) { - LogMessage(X_ERROR, "AIGLX error: DRIOpenConnection failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: DRIOpenConnection failed\n"); + goto handle_error; } fd = drmOpenOnce(NULL, BusID, &newlyopened); if (fd < 0) { - LogMessage(X_ERROR, "AIGLX error: drmOpenOnce failed (%s)\n", - strerror(-fd)); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: drmOpenOnce failed (%s)\n", + strerror(-fd)); + goto handle_error; } if (drmGetMagic(fd, &magic)) { - LogMessage(X_ERROR, "AIGLX error: drmGetMagic failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: drmGetMagic failed\n"); + goto handle_error; } version = drmGetVersion(fd); if (version) { - drm_version.major = version->version_major; - drm_version.minor = version->version_minor; - drm_version.patch = version->version_patchlevel; - drmFreeVersion(version); + drm_version.major = version->version_major; + drm_version.minor = version->version_minor; + drm_version.patch = version->version_patchlevel; + drmFreeVersion(version); } else { - drm_version.major = -1; - drm_version.minor = -1; - drm_version.patch = -1; + drm_version.major = -1; + drm_version.minor = -1; + drm_version.patch = -1; } if (newlyopened && !DRIAuthConnection(pScreen, magic)) { - LogMessage(X_ERROR, "AIGLX error: DRIAuthConnection failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: DRIAuthConnection failed\n"); + goto handle_error; } /* Get device name (like "tdfx") and the ddx version numbers. * We'll check the version in each DRI driver's "createNewScreen" * function. */ if (!DRIGetClientDriverName(pScreen, - &ddx_version.major, - &ddx_version.minor, - &ddx_version.patch, - &driverName)) { - LogMessage(X_ERROR, "AIGLX error: DRIGetClientDriverName failed\n"); - goto handle_error; + &ddx_version.major, + &ddx_version.minor, + &ddx_version.patch, &driverName)) { + LogMessage(X_ERROR, "AIGLX error: DRIGetClientDriverName failed\n"); + goto handle_error; } screen->driver = glxProbeDriver(driverName, - (void **)&screen->core, - __DRI_CORE, __DRI_CORE_VERSION, - (void **)&screen->legacy, - __DRI_LEGACY, __DRI_LEGACY_VERSION); + (void **) &screen->core, + __DRI_CORE, __DRI_CORE_VERSION, + (void **) &screen->legacy, + __DRI_LEGACY, __DRI_LEGACY_VERSION); if (screen->driver == NULL) { goto handle_error; } - + /* * Get device-specific info. pDevPriv will point to a struct * (such as DRIRADEONRec in xfree86/driver/ati/radeon_dri.h) that @@ -1066,22 +1050,22 @@ __glXDRIscreenProbe(ScreenPtr pScreen) * buffers, DRM mmap handles, etc. */ if (!DRIGetDeviceInfo(pScreen, &hFB, &junk, - &framebuffer.size, &framebuffer.stride, - &framebuffer.dev_priv_size, &framebuffer.dev_priv)) { - LogMessage(X_ERROR, "AIGLX error: XF86DRIGetDeviceInfo failed\n"); - goto handle_error; + &framebuffer.size, &framebuffer.stride, + &framebuffer.dev_priv_size, &framebuffer.dev_priv)) { + LogMessage(X_ERROR, "AIGLX error: XF86DRIGetDeviceInfo failed\n"); + goto handle_error; } framebuffer.width = pScreen->width; framebuffer.height = pScreen->height; /* Map the framebuffer region. */ - status = drmMap(fd, hFB, framebuffer.size, - (drmAddressPtr)&framebuffer.base); + status = drmMap(fd, hFB, framebuffer.size, + (drmAddressPtr) & framebuffer.base); if (status != 0) { - LogMessage(X_ERROR, "AIGLX error: drmMap of framebuffer failed (%s)\n", - strerror(-status)); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: drmMap of framebuffer failed (%s)\n", + strerror(-status)); + goto handle_error; } /* Map the SAREA region. Further mmap regions may be setup in @@ -1089,37 +1073,35 @@ __glXDRIscreenProbe(ScreenPtr pScreen) */ status = drmMap(fd, hSAREA, SAREA_MAX, &pSAREA); if (status != 0) { - LogMessage(X_ERROR, "AIGLX error: drmMap of SAREA failed (%s)\n", - strerror(-status)); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: drmMap of SAREA failed (%s)\n", + strerror(-status)); + goto handle_error; } - + screen->driScreen = - (*screen->legacy->createNewScreen)(pScreen->myNum, - &ddx_version, - &dri_version, - &drm_version, - &framebuffer, - pSAREA, - fd, - loader_extensions, - &screen->driConfigs, - screen); + (*screen->legacy->createNewScreen) (pScreen->myNum, + &ddx_version, + &dri_version, + &drm_version, + &framebuffer, + pSAREA, + fd, + loader_extensions, + &screen->driConfigs, screen); if (screen->driScreen == NULL) { - LogMessage(X_ERROR, - "AIGLX error: Calling driver entry point failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n"); + goto handle_error; } screen->base.fbconfigs = glxConvertConfigs(screen->core, - screen->driConfigs, - GLX_WINDOW_BIT); + screen->driConfigs, + GLX_WINDOW_BIT); initializeExtensions(screen); DRIGetTexOffsetFuncs(pScreen, &screen->texOffsetStart, - &screen->texOffsetFinish); + &screen->texOffsetFinish); __glXScreenInit(&screen->base, pScreen); @@ -1129,11 +1111,11 @@ __glXDRIscreenProbe(ScreenPtr pScreen) */ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); if (buffer_size > 0) { - free(screen->base.GLXextensions); + free(screen->base.GLXextensions); - screen->base.GLXextensions = xnfalloc(buffer_size); - (void) __glXGetExtensionString(screen->glx_enable_bits, - screen->base.GLXextensions); + screen->base.GLXextensions = xnfalloc(buffer_size); + (void) __glXGetExtensionString(screen->glx_enable_bits, + screen->base.GLXextensions); } __glXsetEnterLeaveServerFuncs(__glXDRIenterServer, __glXDRIleaveServer); @@ -1143,20 +1125,19 @@ __glXDRIscreenProbe(ScreenPtr pScreen) screen->leaveVT = pScrn->LeaveVT; pScrn->LeaveVT = glxDRILeaveVT; - LogMessage(X_INFO, - "AIGLX: Loaded and initialized %s\n", driverName); + LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName); return &screen->base; handle_error: if (pSAREA != NULL) - drmUnmap(pSAREA, SAREA_MAX); + drmUnmap(pSAREA, SAREA_MAX); if (framebuffer.base != NULL) - drmUnmap((drmAddress)framebuffer.base, framebuffer.size); + drmUnmap((drmAddress) framebuffer.base, framebuffer.size); if (fd >= 0) - drmCloseOnce(fd); + drmCloseOnce(fd); DRICloseConnection(pScreen); diff --git a/xorg-server/glx/glxdri2.c b/xorg-server/glx/glxdri2.c index 5e524db99..aa38295fa 100644 --- a/xorg-server/glx/glxdri2.c +++ b/xorg-server/glx/glxdri2.c @@ -54,18 +54,18 @@ #include "dispatch.h" #include "extension_string.h" -typedef struct __GLXDRIscreen __GLXDRIscreen; -typedef struct __GLXDRIcontext __GLXDRIcontext; +typedef struct __GLXDRIscreen __GLXDRIscreen; +typedef struct __GLXDRIcontext __GLXDRIcontext; typedef struct __GLXDRIdrawable __GLXDRIdrawable; struct __GLXDRIscreen { - __GLXscreen base; - __DRIscreen *driScreen; - void *driver; - int fd; + __GLXscreen base; + __DRIscreen *driScreen; + void *driver; + int fd; - xf86EnterVTProc *enterVT; - xf86LeaveVTProc *leaveVT; + xf86EnterVTProc *enterVT; + xf86LeaveVTProc *leaveVT; const __DRIcoreExtension *core; const __DRIdri2Extension *dri2; @@ -79,16 +79,16 @@ struct __GLXDRIscreen { }; struct __GLXDRIcontext { - __GLXcontext base; - __DRIcontext *driContext; + __GLXcontext base; + __DRIcontext *driContext; }; #define MAX_DRAWABLE_BUFFERS 5 struct __GLXDRIdrawable { - __GLXdrawable base; - __DRIdrawable *driDrawable; - __GLXDRIscreen *screen; + __GLXdrawable base; + __DRIdrawable *driDrawable; + __GLXDRIscreen *screen; /* Dimensions as last reported by DRI2GetBuffers. */ int width; @@ -98,12 +98,12 @@ struct __GLXDRIdrawable { }; static void -__glXDRIdrawableDestroy(__GLXdrawable *drawable) +__glXDRIdrawableDestroy(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; const __DRIcoreExtension *core = private->screen->core; - - (*core->destroyDrawable)(private->driDrawable); + + (*core->destroyDrawable) (private->driDrawable); __glXDrawableRelease(drawable); @@ -111,8 +111,8 @@ __glXDRIdrawableDestroy(__GLXdrawable *drawable) } static void -__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable, - int x, int y, int w, int h) +__glXDRIdrawableCopySubBuffer(__GLXdrawable * drawable, + int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; @@ -125,11 +125,11 @@ __glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable, RegionInit(®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, - DRI2BufferFrontLeft, DRI2BufferBackLeft); + DRI2BufferFrontLeft, DRI2BufferBackLeft); } static void -__glXDRIdrawableWaitX(__GLXdrawable *drawable) +__glXDRIdrawableWaitX(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; @@ -142,11 +142,11 @@ __glXDRIdrawableWaitX(__GLXdrawable *drawable) RegionInit(®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, - DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); + DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft); } static void -__glXDRIdrawableWaitGL(__GLXdrawable *drawable) +__glXDRIdrawableWaitGL(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; BoxRec box; @@ -159,34 +159,34 @@ __glXDRIdrawableWaitGL(__GLXdrawable *drawable) RegionInit(®ion, &box, 0); DRI2CopyRegion(drawable->pDraw, ®ion, - DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); + DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft); } static void __glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust, - CARD64 msc, CARD32 sbc) + CARD64 msc, CARD32 sbc) { __GLXdrawable *drawable = data; xGLXBufferSwapComplete2 wire; if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK)) - return; + return; wire.type = __glXEventBase + GLX_BufferSwapComplete; switch (type) { case DRI2_EXCHANGE_COMPLETE: - wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL; - break; + wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL; + break; case DRI2_BLIT_COMPLETE: - wire.event_type = GLX_BLIT_COMPLETE_INTEL; - break; + wire.event_type = GLX_BLIT_COMPLETE_INTEL; + break; case DRI2_FLIP_COMPLETE: - wire.event_type = GLX_FLIP_COMPLETE_INTEL; - break; + wire.event_type = GLX_FLIP_COMPLETE_INTEL; + break; default: - /* unknown swap completion type */ - wire.event_type = 0; - break; + /* unknown swap completion type */ + wire.event_type = 0; + break; } wire.drawable = drawable->drawId; wire.ust_hi = ust >> 32; @@ -205,7 +205,7 @@ __glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust, * swap should happen, then perform the copy when we receive it. */ static GLboolean -__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) +__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * drawable) { __GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable; __GLXDRIscreen *screen = priv->screen; @@ -213,26 +213,26 @@ __glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) #if __DRI2_FLUSH_VERSION >= 3 if (screen->flush) { - (*screen->flush->flush)(priv->driDrawable); - (*screen->flush->invalidate)(priv->driDrawable); + (*screen->flush->flush) (priv->driDrawable); + (*screen->flush->invalidate) (priv->driDrawable); } #else if (screen->flush) - (*screen->flush->flushInvalidate)(priv->driDrawable); + (*screen->flush->flushInvalidate) (priv->driDrawable); #endif if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused, - __glXdriSwapEvent, drawable) != Success) - return FALSE; + __glXdriSwapEvent, drawable) != Success) + return FALSE; return TRUE; } static int -__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval) +__glXDRIdrawableSwapInterval(__GLXdrawable * drawable, int interval) { - if (interval <= 0) /* || interval > BIGNUM? */ - return GLX_BAD_VALUE; + if (interval <= 0) /* || interval > BIGNUM? */ + return GLX_BAD_VALUE; DRI2SwapInterval(drawable->pDraw, interval); @@ -240,57 +240,56 @@ __glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval) } static void -__glXDRIcontextDestroy(__GLXcontext *baseContext) +__glXDRIcontextDestroy(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - (*screen->core->destroyContext)(context->driContext); + (*screen->core->destroyContext) (context->driContext); __glXContextDestroy(&context->base); free(context); } static int -__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) +__glXDRIcontextMakeCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); -} + return (*screen->core->bindContext) (context->driContext, + draw->driDrawable, read->driDrawable); +} static int -__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) +__glXDRIcontextLoseCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->unbindContext)(context->driContext); + return (*screen->core->unbindContext) (context->driContext); } static int -__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, - unsigned long mask) +__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc, + unsigned long mask) { __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; - return (*screen->core->copyContext)(dst->driContext, - src->driContext, mask); + return (*screen->core->copyContext) (dst->driContext, + src->driContext, mask); } static Bool -__glXDRIcontextWait(__GLXcontext *baseContext, - __GLXclientState *cl, int *error) +__glXDRIcontextWait(__GLXcontext * baseContext, + __GLXclientState * cl, int *error) { if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) { - *error = cl->client->noClientException; - return TRUE; + *error = cl->client->noClientException; + return TRUE; } return FALSE; @@ -299,9 +298,8 @@ __glXDRIcontextWait(__GLXcontext *baseContext, #ifdef __DRI_TEX_BUFFER static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap; const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer; @@ -312,25 +310,23 @@ __glXDRIbindTexImage(__GLXcontext *baseContext, #if __DRI_TEX_BUFFER_VERSION >= 2 if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) { - (*texBuffer->setTexBuffer2)(context->driContext, - glxPixmap->target, - glxPixmap->format, - drawable->driDrawable); - } else + (*texBuffer->setTexBuffer2) (context->driContext, + glxPixmap->target, + glxPixmap->format, drawable->driDrawable); + } + else #endif { - texBuffer->setTexBuffer(context->driContext, - glxPixmap->target, - drawable->driDrawable); + texBuffer->setTexBuffer(context->driContext, + glxPixmap->target, drawable->driDrawable); } return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { /* FIXME: Just unbind the texture? */ return Success; @@ -339,17 +335,15 @@ __glXDRIreleaseTexImage(__GLXcontext *baseContext, #else static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { return Success; } @@ -362,31 +356,31 @@ static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { }; static void -__glXDRIscreenDestroy(__GLXscreen *baseScreen) +__glXDRIscreenDestroy(__GLXscreen * baseScreen) { int i; __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - (*screen->core->destroyScreen)(screen->driScreen); + (*screen->core->destroyScreen) (screen->driScreen); dlclose(screen->driver); __glXScreenDestroy(baseScreen); if (screen->driConfigs) { - for (i = 0; screen->driConfigs[i] != NULL; i++) - free((__DRIconfig **)screen->driConfigs[i]); - free(screen->driConfigs); + for (i = 0; screen->driConfigs[i] != NULL; i++) + free((__DRIconfig **) screen->driConfigs[i]); + free(screen->driConfigs); } free(screen); } static __GLXcontext * -__glXDRIscreenCreateContext(__GLXscreen *baseScreen, - __GLXconfig *glxConfig, - __GLXcontext *baseShareContext) +__glXDRIscreenCreateContext(__GLXscreen * baseScreen, + __GLXconfig * glxConfig, + __GLXcontext * baseShareContext) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; __GLXDRIcontext *context, *shareContext; @@ -395,27 +389,27 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, shareContext = (__GLXDRIcontext *) baseShareContext; if (shareContext) - driShare = shareContext->driContext; + driShare = shareContext->driContext; else - driShare = NULL; + driShare = NULL; context = calloc(1, sizeof *context); if (context == NULL) - return NULL; + return NULL; - context->base.destroy = __glXDRIcontextDestroy; - context->base.makeCurrent = __glXDRIcontextMakeCurrent; - context->base.loseCurrent = __glXDRIcontextLoseCurrent; - context->base.copy = __glXDRIcontextCopy; + context->base.destroy = __glXDRIcontextDestroy; + context->base.makeCurrent = __glXDRIcontextMakeCurrent; + context->base.loseCurrent = __glXDRIcontextLoseCurrent; + context->base.copy = __glXDRIcontextCopy; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; - context->base.wait = __glXDRIcontextWait; + context->base.wait = __glXDRIcontextWait; context->driContext = - (*screen->dri2->createNewContext)(screen->driScreen, - config->driConfig, - driShare, context); + (*screen->dri2->createNewContext) (screen->driScreen, + config->driConfig, + driShare, context); if (context->driContext == NULL) { - free(context); + free(context); return NULL; } @@ -430,18 +424,16 @@ __glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv, XID id) __GLXDRIscreen *screen = private->screen; if (screen->flush) - (*screen->flush->invalidate)(private->driDrawable); + (*screen->flush->invalidate) (private->driDrawable); #endif } static __GLXdrawable * __glXDRIscreenCreateDrawable(ClientPtr client, - __GLXscreen *screen, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *glxConfig) + __GLXscreen * screen, + DrawablePtr pDraw, + XID drawId, + int type, XID glxDrawId, __GLXconfig * glxConfig) { __GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen; __GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig; @@ -449,39 +441,39 @@ __glXDRIscreenCreateDrawable(ClientPtr client, private = calloc(1, sizeof *private); if (private == NULL) - return NULL; + return NULL; private->screen = driScreen; if (!__glXDrawableInit(&private->base, screen, - pDraw, type, glxDrawId, glxConfig)) { + pDraw, type, glxDrawId, glxConfig)) { free(private); - return NULL; + return NULL; } - private->base.destroy = __glXDRIdrawableDestroy; - private->base.swapBuffers = __glXDRIdrawableSwapBuffers; + private->base.destroy = __glXDRIdrawableDestroy; + private->base.swapBuffers = __glXDRIdrawableSwapBuffers; private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; - private->base.waitGL = __glXDRIdrawableWaitGL; - private->base.waitX = __glXDRIdrawableWaitX; + private->base.waitGL = __glXDRIdrawableWaitGL; + private->base.waitX = __glXDRIdrawableWaitX; if (DRI2CreateDrawable(client, pDraw, drawId, - __glXDRIinvalidateBuffers, private)) { - free(private); - return NULL; + __glXDRIinvalidateBuffers, private)) { + free(private); + return NULL; } private->driDrawable = - (*driScreen->dri2->createNewDrawable)(driScreen->driScreen, - config->driConfig, private); + (*driScreen->dri2->createNewDrawable) (driScreen->driScreen, + config->driConfig, private); return &private->base; } static __DRIbuffer * -dri2GetBuffers(__DRIdrawable *driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) +dri2GetBuffers(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) { __GLXDRIdrawable *private = loaderPrivate; DRI2BufferPtr *buffers; @@ -489,12 +481,12 @@ dri2GetBuffers(__DRIdrawable *driDrawable, int j; buffers = DRI2GetBuffers(private->base.pDraw, - width, height, attachments, count, out_count); + width, height, attachments, count, out_count); if (*out_count > MAX_DRAWABLE_BUFFERS) { - *out_count = 0; - return NULL; + *out_count = 0; + return NULL; } - + private->width = *width; private->height = *height; @@ -502,19 +494,19 @@ dri2GetBuffers(__DRIdrawable *driDrawable, * __DRIbuffer tokens. */ j = 0; for (i = 0; i < *out_count; i++) { - /* Do not send the real front buffer of a window to the client. - */ - if ((private->base.pDraw->type == DRAWABLE_WINDOW) - && (buffers[i]->attachment == DRI2BufferFrontLeft)) { - continue; - } - - private->buffers[j].attachment = buffers[i]->attachment; - private->buffers[j].name = buffers[i]->name; - private->buffers[j].pitch = buffers[i]->pitch; - private->buffers[j].cpp = buffers[i]->cpp; - private->buffers[j].flags = buffers[i]->flags; - j++; + /* Do not send the real front buffer of a window to the client. + */ + if ((private->base.pDraw->type == DRAWABLE_WINDOW) + && (buffers[i]->attachment == DRI2BufferFrontLeft)) { + continue; + } + + private->buffers[j].attachment = buffers[i]->attachment; + private->buffers[j].name = buffers[i]->name; + private->buffers[j].pitch = buffers[i]->pitch; + private->buffers[j].cpp = buffers[i]->cpp; + private->buffers[j].flags = buffers[i]->flags; + j++; } *out_count = j; @@ -522,10 +514,10 @@ dri2GetBuffers(__DRIdrawable *driDrawable, } static __DRIbuffer * -dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, - int *width, int *height, - unsigned int *attachments, int count, - int *out_count, void *loaderPrivate) +dri2GetBuffersWithFormat(__DRIdrawable * driDrawable, + int *width, int *height, + unsigned int *attachments, int count, + int *out_count, void *loaderPrivate) { __GLXDRIdrawable *private = loaderPrivate; DRI2BufferPtr *buffers; @@ -533,11 +525,11 @@ dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, int j = 0; buffers = DRI2GetBuffersWithFormat(private->base.pDraw, - width, height, attachments, count, - out_count); + width, height, attachments, count, + out_count); if (*out_count > MAX_DRAWABLE_BUFFERS) { - *out_count = 0; - return NULL; + *out_count = 0; + return NULL; } private->width = *width; @@ -546,34 +538,34 @@ dri2GetBuffersWithFormat(__DRIdrawable *driDrawable, /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ for (i = 0; i < *out_count; i++) { - /* Do not send the real front buffer of a window to the client. - */ - if ((private->base.pDraw->type == DRAWABLE_WINDOW) - && (buffers[i]->attachment == DRI2BufferFrontLeft)) { - continue; - } - - private->buffers[j].attachment = buffers[i]->attachment; - private->buffers[j].name = buffers[i]->name; - private->buffers[j].pitch = buffers[i]->pitch; - private->buffers[j].cpp = buffers[i]->cpp; - private->buffers[j].flags = buffers[i]->flags; - j++; + /* Do not send the real front buffer of a window to the client. + */ + if ((private->base.pDraw->type == DRAWABLE_WINDOW) + && (buffers[i]->attachment == DRI2BufferFrontLeft)) { + continue; + } + + private->buffers[j].attachment = buffers[i]->attachment; + private->buffers[j].name = buffers[i]->name; + private->buffers[j].pitch = buffers[i]->pitch; + private->buffers[j].cpp = buffers[i]->cpp; + private->buffers[j].flags = buffers[i]->flags; + j++; } *out_count = j; return private->buffers; } -static void -dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate) +static void +dri2FlushFrontBuffer(__DRIdrawable * driDrawable, void *loaderPrivate) { (void) driDrawable; __glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate); } static const __DRIdri2LoaderExtension loaderExtension = { - { __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION }, + {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, dri2GetBuffers, dri2FlushFrontBuffer, dri2GetBuffersWithFormat, @@ -581,7 +573,7 @@ static const __DRIdri2LoaderExtension loaderExtension = { #ifdef __DRI_USE_INVALIDATE static const __DRIuseInvalidateExtension dri2UseInvalidate = { - { __DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION } + {__DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION} }; #endif @@ -595,36 +587,36 @@ static const __DRIextension *loader_extensions[] = { }; static Bool -glxDRIEnterVT (int index, int flags) +glxDRIEnterVT(int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; - Bool ret; - __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); + Bool ret; + __GLXDRIscreen *screen = (__GLXDRIscreen *) + glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n"); scrn->EnterVT = screen->enterVT; - ret = scrn->EnterVT (index, flags); + ret = scrn->EnterVT(index, flags); screen->enterVT = scrn->EnterVT; scrn->EnterVT = glxDRIEnterVT; if (!ret) - return FALSE; - + return FALSE; + glxResumeClients(); return TRUE; } static void -glxDRILeaveVT (int index, int flags) +glxDRILeaveVT(int index, int flags) { ScrnInfoPtr scrn = xf86Screens[index]; __GLXDRIscreen *screen = (__GLXDRIscreen *) - glxGetScreen(screenInfo.screens[index]); + glxGetScreen(screenInfo.screens[index]); LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n"); @@ -637,7 +629,7 @@ glxDRILeaveVT (int index, int flags) } static void -initializeExtensions(__GLXDRIscreen *screen) +initializeExtensions(__GLXDRIscreen * screen) { ScreenPtr pScreen = screen->base.pScreen; const __DRIextension **extensions; @@ -645,48 +637,46 @@ initializeExtensions(__GLXDRIscreen *screen) extensions = screen->core->getExtensions(screen->driScreen); - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_copy_sub_buffer"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer"); LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); __glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event"); LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n"); if (DRI2HasSwapControl(pScreen)) { - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_swap_control"); - __glXEnableExtension(screen->glx_enable_bits, - "GLX_MESA_swap_control"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control"); + LogMessage(X_INFO, + "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); } for (i = 0; extensions[i]; i++) { #ifdef __DRI_READ_DRAWABLE - if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { - __glXEnableExtension(screen->glx_enable_bits, - "GLX_SGI_make_current_read"); + if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_make_current_read"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); - } + LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); + } #endif #ifdef __DRI_TEX_BUFFER - if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { - screen->texBuffer = - (const __DRItexBufferExtension *) extensions[i]; - /* GLX_EXT_texture_from_pixmap is always enabled. */ - LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); - } + if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { + screen->texBuffer = (const __DRItexBufferExtension *) extensions[i]; + /* GLX_EXT_texture_from_pixmap is always enabled. */ + LogMessage(X_INFO, + "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n"); + } #endif #ifdef __DRI2_FLUSH - if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 && - extensions[i]->version >= 3) { - screen->flush = (__DRI2flushExtension *) extensions[i]; - } + if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 && + extensions[i]->version >= 3) { + screen->flush = (__DRI2flushExtension *) extensions[i]; + } #endif - /* Ignore unknown extensions */ + /* Ignore unknown extensions */ } } @@ -700,49 +690,48 @@ __glXDRIscreenProbe(ScreenPtr pScreen) screen = calloc(1, sizeof *screen); if (screen == NULL) - return NULL; + return NULL; if (!xf86LoaderCheckSymbol("DRI2Connect") || - !DRI2Connect(pScreen, DRI2DriverDRI, - &screen->fd, &driverName, &deviceName)) { - LogMessage(X_INFO, - "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum); - return NULL; + !DRI2Connect(pScreen, DRI2DriverDRI, + &screen->fd, &driverName, &deviceName)) { + LogMessage(X_INFO, + "AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum); + return NULL; } - screen->base.destroy = __glXDRIscreenDestroy; - screen->base.createContext = __glXDRIscreenCreateContext; + screen->base.destroy = __glXDRIscreenDestroy; + screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; - screen->base.swapInterval = __glXDRIdrawableSwapInterval; - screen->base.pScreen = pScreen; + screen->base.swapInterval = __glXDRIdrawableSwapInterval; + screen->base.pScreen = pScreen; __glXInitExtensionEnableBits(screen->glx_enable_bits); - screen->driver = glxProbeDriver(driverName, (void **)&screen->core, __DRI_CORE, 1, - (void **)&screen->dri2, __DRI_DRI2, 1); + screen->driver = + glxProbeDriver(driverName, (void **) &screen->core, __DRI_CORE, 1, + (void **) &screen->dri2, __DRI_DRI2, 1); if (screen->driver == NULL) { goto handle_error; } - + screen->driScreen = - (*screen->dri2->createNewScreen)(pScreen->myNum, - screen->fd, - loader_extensions, - &screen->driConfigs, - screen); + (*screen->dri2->createNewScreen) (pScreen->myNum, + screen->fd, + loader_extensions, + &screen->driConfigs, screen); if (screen->driScreen == NULL) { - LogMessage(X_ERROR, - "AIGLX error: Calling driver entry point failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n"); + goto handle_error; } initializeExtensions(screen); screen->base.fbconfigs = glxConvertConfigs(screen->core, screen->driConfigs, - GLX_WINDOW_BIT | - GLX_PIXMAP_BIT | - GLX_PBUFFER_BIT); + GLX_WINDOW_BIT | + GLX_PIXMAP_BIT | + GLX_PBUFFER_BIT); __glXScreenInit(&screen->base, pScreen); @@ -752,11 +741,11 @@ __glXDRIscreenProbe(ScreenPtr pScreen) */ buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); if (buffer_size > 0) { - free(screen->base.GLXextensions); + free(screen->base.GLXextensions); - screen->base.GLXextensions = xnfalloc(buffer_size); - (void) __glXGetExtensionString(screen->glx_enable_bits, - screen->base.GLXextensions); + screen->base.GLXextensions = xnfalloc(buffer_size); + (void) __glXGetExtensionString(screen->glx_enable_bits, + screen->base.GLXextensions); } /* We're going to assume (perhaps incorrectly?) that all DRI2-enabled @@ -770,14 +759,13 @@ __glXDRIscreenProbe(ScreenPtr pScreen) */ screen->base.GLXmajor = 1; screen->base.GLXminor = 4; - + screen->enterVT = pScrn->EnterVT; - pScrn->EnterVT = glxDRIEnterVT; + pScrn->EnterVT = glxDRIEnterVT; screen->leaveVT = pScrn->LeaveVT; pScrn->LeaveVT = glxDRILeaveVT; - LogMessage(X_INFO, - "AIGLX: Loaded and initialized %s\n", driverName); + LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName); return &screen->base; diff --git a/xorg-server/glx/glxdricommon.c b/xorg-server/glx/glxdricommon.c index 2fcda8fb8..44d5a3e7b 100644 --- a/xorg-server/glx/glxdricommon.c +++ b/xorg-server/glx/glxdricommon.c @@ -1,263 +1,266 @@ -/*
- * Copyright © 2008 Red Hat, Inc
- *
- * Permission to use, copy, modify, distribute, and sell this software
- * and its documentation for any purpose is hereby granted without
- * fee, provided that the above copyright notice appear in all copies
- * and that both that copyright notice and this permission notice
- * appear in supporting documentation, and that the name of the
- * copyright holders not be used in advertising or publicity
- * pertaining to distribution of the software without specific,
- * written prior permission. The copyright holders make no
- * representations about the suitability of this software for any
- * purpose. It is provided "as is" without express or implied
- * warranty.
- *
- * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
- * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
- * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
- * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
- * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- * SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <stdint.h>
-#include <errno.h>
-#include <dlfcn.h>
-#include <sys/time.h>
-#include <GL/gl.h>
-#include <GL/glxtokens.h>
-#include <GL/internal/dri_interface.h>
-#include <os.h>
-#include "glxserver.h"
-#include "glxcontext.h"
-#include "glxscreens.h"
-#include "glxdricommon.h"
-
-static int
-getUST(int64_t *ust)
-{
- struct timeval tv;
-
- if (ust == NULL)
- return -EFAULT;
-
- if (gettimeofday(&tv, NULL) == 0) {
- ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
- return 0;
- } else {
- return -errno;
- }
-}
-
-const __DRIsystemTimeExtension systemTimeExtension = {
- { __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION },
- getUST,
- NULL,
-};
-
-#define __ATTRIB(attrib, field) \
- { attrib, offsetof(__GLXconfig, field) }
-
-static const struct { unsigned int attrib, offset; } attribMap[] = {
- __ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
- __ATTRIB(__DRI_ATTRIB_LEVEL, level),
- __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
- __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
- __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
- __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
- __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
- __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
- __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
- __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
- __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
- __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
- __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
- __ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
- __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
- __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
- __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
- __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
- __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
- __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
- __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
- __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
- __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
- __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
- __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
- __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
- __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
- __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
- __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
- __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
- __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
- __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
-};
-
-#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
-
-static void
-setScalar(__GLXconfig *config, unsigned int attrib, unsigned int value)
-{
- int i;
-
- for (i = 0; i < ARRAY_SIZE(attribMap); i++)
- if (attribMap[i].attrib == attrib) {
- *(unsigned int *) ((char *) config + attribMap[i].offset) = value;
- return;
- }
-}
-
-static __GLXconfig *
-createModeFromConfig(const __DRIcoreExtension *core,
- const __DRIconfig *driConfig,
- unsigned int visualType, unsigned int drawableType)
-{
- __GLXDRIconfig *config;
- unsigned int attrib, value;
- int i;
-
- config = malloc(sizeof *config);
-
- config->driConfig = driConfig;
-
- i = 0;
- while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) {
- switch (attrib) {
- case __DRI_ATTRIB_RENDER_TYPE:
- config->config.renderType = 0;
- if (value & __DRI_ATTRIB_RGBA_BIT)
- config->config.renderType |= GLX_RGBA_BIT;
- if (value & __DRI_ATTRIB_COLOR_INDEX_BIT)
- config->config.renderType |= GLX_COLOR_INDEX_BIT;
- break;
- case __DRI_ATTRIB_CONFIG_CAVEAT:
- if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
- config->config.visualRating = GLX_NON_CONFORMANT_CONFIG;
- else if (value & __DRI_ATTRIB_SLOW_BIT)
- config->config.visualRating = GLX_SLOW_CONFIG;
- else
- config->config.visualRating = GLX_NONE;
- break;
- case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS:
- config->config.bindToTextureTargets = 0;
- if (value & __DRI_ATTRIB_TEXTURE_1D_BIT)
- config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT;
- if (value & __DRI_ATTRIB_TEXTURE_2D_BIT)
- config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT;
- if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT)
- config->config.bindToTextureTargets |= GLX_TEXTURE_RECTANGLE_BIT_EXT;
- break;
- default:
- setScalar(&config->config, attrib, value);
- break;
- }
- }
-
- config->config.next = NULL;
- config->config.xRenderable = GL_TRUE;
- config->config.visualType = visualType;
- config->config.drawableType = drawableType;
-
- return &config->config;
-}
-
-__GLXconfig *
-glxConvertConfigs(const __DRIcoreExtension *core,
- const __DRIconfig **configs, unsigned int drawableType)
-{
- __GLXconfig head, *tail;
- int i;
-
- tail = &head;
- head.next = NULL;
-
- for (i = 0; configs[i]; i++) {
- tail->next = createModeFromConfig(core,
- configs[i], GLX_TRUE_COLOR,
- drawableType);
- if (tail->next == NULL)
- break;
-
- tail = tail->next;
- }
-
- for (i = 0; configs[i]; i++) {
- tail->next = createModeFromConfig(core,
- configs[i], GLX_DIRECT_COLOR,
- drawableType);
- if (tail->next == NULL)
- break;
-
- tail = tail->next;
- }
-
- return head.next;
-}
-
-static const char dri_driver_path[] = DRI_DRIVER_PATH;
-
-void *
-glxProbeDriver(const char *driverName,
- void **coreExt, const char *coreName, int coreVersion,
- void **renderExt, const char *renderName, int renderVersion)
-{
- int i;
- void *driver;
- char filename[PATH_MAX];
- const __DRIextension **extensions;
-
- snprintf(filename, sizeof filename, "%s/%s_dri.so",
- dri_driver_path, driverName);
-
- driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
- if (driver == NULL) {
- LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n",
- filename, dlerror());
- goto cleanup_failure;
- }
-
- extensions = dlsym(driver, __DRI_DRIVER_EXTENSIONS);
- if (extensions == NULL) {
- LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
- driverName, dlerror());
- goto cleanup_failure;
- }
-
- for (i = 0; extensions[i]; i++) {
- if (strcmp(extensions[i]->name, coreName) == 0 &&
- extensions[i]->version >= coreVersion) {
- *coreExt = (void *)extensions[i];
- }
-
- if (strcmp(extensions[i]->name, renderName) == 0 &&
- extensions[i]->version >= renderVersion) {
- *renderExt = (void *)extensions[i];
- }
- }
-
- if (*coreExt == NULL || *renderExt == NULL) {
- LogMessage(X_ERROR,
- "AIGLX error: %s does not export required DRI extension\n",
- driverName);
- goto cleanup_failure;
- }
- return driver;
-
-cleanup_failure:
- if (driver)
- dlclose(driver);
- *coreExt = *renderExt = NULL;
- return NULL;
-}
+/* + * Copyright © 2008 Red Hat, Inc + * + * Permission to use, copy, modify, distribute, and sell this software + * and its documentation for any purpose is hereby granted without + * fee, provided that the above copyright notice appear in all copies + * and that both that copyright notice and this permission notice + * appear in supporting documentation, and that the name of the + * copyright holders not be used in advertising or publicity + * pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no + * representations about the suitability of this software for any + * purpose. It is provided "as is" without express or implied + * warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS + * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY + * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN + * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING + * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS + * SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <stdint.h> +#include <errno.h> +#include <dlfcn.h> +#include <sys/time.h> +#include <GL/gl.h> +#include <GL/glxtokens.h> +#include <GL/internal/dri_interface.h> +#include <os.h> +#include "glxserver.h" +#include "glxcontext.h" +#include "glxscreens.h" +#include "glxdricommon.h" + +static int +getUST(int64_t * ust) +{ + struct timeval tv; + + if (ust == NULL) + return -EFAULT; + + if (gettimeofday(&tv, NULL) == 0) { + ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec; + return 0; + } + else { + return -errno; + } +} + +const __DRIsystemTimeExtension systemTimeExtension = { + {__DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION}, + getUST, + NULL, +}; + +#define __ATTRIB(attrib, field) \ + { attrib, offsetof(__GLXconfig, field) } + +static const struct { + unsigned int attrib, offset; +} attribMap[] = { +__ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits), + __ATTRIB(__DRI_ATTRIB_LEVEL, level), + __ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits), + __ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits), + __ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits), + __ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits), + __ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits), + __ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits), + __ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits), + __ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers), + __ATTRIB(__DRI_ATTRIB_SAMPLES, samples), + __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode), + __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode), + __ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue), + __ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha), + __ATTRIB(__DRI_ATTRIB_RED_MASK, redMask), + __ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask), + __ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask), + __ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight), + __ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth), + __ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight), + __ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb), + __ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba), + __ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture), + __ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),}; + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) + +static void +setScalar(__GLXconfig * config, unsigned int attrib, unsigned int value) +{ + int i; + + for (i = 0; i < ARRAY_SIZE(attribMap); i++) + if (attribMap[i].attrib == attrib) { + *(unsigned int *) ((char *) config + attribMap[i].offset) = value; + return; + } +} + +static __GLXconfig * +createModeFromConfig(const __DRIcoreExtension * core, + const __DRIconfig * driConfig, + unsigned int visualType, unsigned int drawableType) +{ + __GLXDRIconfig *config; + unsigned int attrib, value; + int i; + + config = malloc(sizeof *config); + + config->driConfig = driConfig; + + i = 0; + while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) { + switch (attrib) { + case __DRI_ATTRIB_RENDER_TYPE: + config->config.renderType = 0; + if (value & __DRI_ATTRIB_RGBA_BIT) + config->config.renderType |= GLX_RGBA_BIT; + if (value & __DRI_ATTRIB_COLOR_INDEX_BIT) + config->config.renderType |= GLX_COLOR_INDEX_BIT; + break; + case __DRI_ATTRIB_CONFIG_CAVEAT: + if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG) + config->config.visualRating = GLX_NON_CONFORMANT_CONFIG; + else if (value & __DRI_ATTRIB_SLOW_BIT) + config->config.visualRating = GLX_SLOW_CONFIG; + else + config->config.visualRating = GLX_NONE; + break; + case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS: + config->config.bindToTextureTargets = 0; + if (value & __DRI_ATTRIB_TEXTURE_1D_BIT) + config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_2D_BIT) + config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT; + if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT) + config->config.bindToTextureTargets |= + GLX_TEXTURE_RECTANGLE_BIT_EXT; + break; + default: + setScalar(&config->config, attrib, value); + break; + } + } + + config->config.next = NULL; + config->config.xRenderable = GL_TRUE; + config->config.visualType = visualType; + config->config.drawableType = drawableType; + + return &config->config; +} + +__GLXconfig * +glxConvertConfigs(const __DRIcoreExtension * core, + const __DRIconfig ** configs, unsigned int drawableType) +{ + __GLXconfig head, *tail; + int i; + + tail = &head; + head.next = NULL; + + for (i = 0; configs[i]; i++) { + tail->next = createModeFromConfig(core, + configs[i], GLX_TRUE_COLOR, + drawableType); + if (tail->next == NULL) + break; + + tail = tail->next; + } + + for (i = 0; configs[i]; i++) { + tail->next = createModeFromConfig(core, + configs[i], GLX_DIRECT_COLOR, + drawableType); + if (tail->next == NULL) + break; + + tail = tail->next; + } + + return head.next; +} + +static const char dri_driver_path[] = DRI_DRIVER_PATH; + +void * +glxProbeDriver(const char *driverName, + void **coreExt, const char *coreName, int coreVersion, + void **renderExt, const char *renderName, int renderVersion) +{ + int i; + void *driver; + char filename[PATH_MAX]; + const __DRIextension **extensions; + + snprintf(filename, sizeof filename, "%s/%s_dri.so", + dri_driver_path, driverName); + + driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL); + if (driver == NULL) { + LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n", + filename, dlerror()); + goto cleanup_failure; + } + + extensions = dlsym(driver, __DRI_DRIVER_EXTENSIONS); + if (extensions == NULL) { + LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n", + driverName, dlerror()); + goto cleanup_failure; + } + + for (i = 0; extensions[i]; i++) { + if (strcmp(extensions[i]->name, coreName) == 0 && + extensions[i]->version >= coreVersion) { + *coreExt = (void *) extensions[i]; + } + + if (strcmp(extensions[i]->name, renderName) == 0 && + extensions[i]->version >= renderVersion) { + *renderExt = (void *) extensions[i]; + } + } + + if (*coreExt == NULL || *renderExt == NULL) { + LogMessage(X_ERROR, + "AIGLX error: %s does not export required DRI extension\n", + driverName); + goto cleanup_failure; + } + return driver; + + cleanup_failure: + if (driver) + dlclose(driver); + *coreExt = *renderExt = NULL; + return NULL; +} diff --git a/xorg-server/glx/glxdricommon.h b/xorg-server/glx/glxdricommon.h index ef7b531f6..f4fcf009e 100644 --- a/xorg-server/glx/glxdricommon.h +++ b/xorg-server/glx/glxdricommon.h @@ -1,46 +1,46 @@ -/*
- * Copyright © 2008 Red Hat, Inc
- *
- * Permission to use, copy, modify, distribute, and sell this software
- * and its documentation for any purpose is hereby granted without
- * fee, provided that the above copyright notice appear in all copies
- * and that both that copyright notice and this permission notice
- * appear in supporting documentation, and that the name of the
- * copyright holders not be used in advertising or publicity
- * pertaining to distribution of the software without specific,
- * written prior permission. The copyright holders make no
- * representations about the suitability of this software for any
- * purpose. It is provided "as is" without express or implied
- * warranty.
- *
- * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
- * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
- * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
- * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
- * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- * SOFTWARE.
- */
-
-#ifndef _GLX_dri_common_h
-#define _GLX_dri_common_h
-
-typedef struct __GLXDRIconfig __GLXDRIconfig;
-struct __GLXDRIconfig {
- __GLXconfig config;
- const __DRIconfig *driConfig;
-};
-
-__GLXconfig *
-glxConvertConfigs(const __DRIcoreExtension *core,
- const __DRIconfig **configs, unsigned int drawableType);
-
-extern const __DRIsystemTimeExtension systemTimeExtension;
-
-void *
-glxProbeDriver(const char *name,
- void **coreExt, const char *coreName, int coreVersion,
- void **renderExt, const char *renderName, int renderVersion);
-
-#endif
+/* + * Copyright © 2008 Red Hat, Inc + * + * Permission to use, copy, modify, distribute, and sell this software + * and its documentation for any purpose is hereby granted without + * fee, provided that the above copyright notice appear in all copies + * and that both that copyright notice and this permission notice + * appear in supporting documentation, and that the name of the + * copyright holders not be used in advertising or publicity + * pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no + * representations about the suitability of this software for any + * purpose. It is provided "as is" without express or implied + * warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS + * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY + * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN + * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING + * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS + * SOFTWARE. + */ + +#ifndef _GLX_dri_common_h +#define _GLX_dri_common_h + +typedef struct __GLXDRIconfig __GLXDRIconfig; +struct __GLXDRIconfig { + __GLXconfig config; + const __DRIconfig *driConfig; +}; + +__GLXconfig *glxConvertConfigs(const __DRIcoreExtension * core, + const __DRIconfig ** configs, + unsigned int drawableType); + +extern const __DRIsystemTimeExtension systemTimeExtension; + +void *glxProbeDriver(const char *name, + void **coreExt, const char *coreName, int coreVersion, + void **renderExt, const char *renderName, + int renderVersion); + +#endif diff --git a/xorg-server/glx/glxdriswrast.c b/xorg-server/glx/glxdriswrast.c index d064a0536..c69b4d258 100644 --- a/xorg-server/glx/glxdriswrast.c +++ b/xorg-server/glx/glxdriswrast.c @@ -61,14 +61,14 @@ #endif #endif -typedef struct __GLXDRIscreen __GLXDRIscreen; -typedef struct __GLXDRIcontext __GLXDRIcontext; +typedef struct __GLXDRIscreen __GLXDRIscreen; +typedef struct __GLXDRIcontext __GLXDRIcontext; typedef struct __GLXDRIdrawable __GLXDRIdrawable; struct __GLXDRIscreen { - __GLXscreen base; - __DRIscreen *driScreen; - void *driver; + __GLXscreen base; + __DRIscreen *driScreen; + void *driver; const __DRIcoreExtension *core; const __DRIswrastExtension *swrast; @@ -78,29 +78,29 @@ struct __GLXDRIscreen { }; struct __GLXDRIcontext { - __GLXcontext base; - __DRIcontext *driContext; + __GLXcontext base; + __DRIcontext *driContext; }; struct __GLXDRIdrawable { - __GLXdrawable base; - __DRIdrawable *driDrawable; - __GLXDRIscreen *screen; + __GLXdrawable base; + __DRIdrawable *driDrawable; + __GLXDRIscreen *screen; - GCPtr gc; /* scratch GC for span drawing */ - GCPtr swapgc; /* GC for swapping the color buffers */ + GCPtr gc; /* scratch GC for span drawing */ + GCPtr swapgc; /* GC for swapping the color buffers */ }; static void -__glXDRIdrawableDestroy(__GLXdrawable *drawable) +__glXDRIdrawableDestroy(__GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; const __DRIcoreExtension *core = private->screen->core; - (*core->destroyDrawable)(private->driDrawable); + (*core->destroyDrawable) (private->driDrawable); - FreeGC(private->gc, (GContext)0); - FreeGC(private->swapgc, (GContext)0); + FreeGC(private->gc, (GContext) 0); + FreeGC(private->swapgc, (GContext) 0); __glXDrawableRelease(drawable); @@ -108,79 +108,77 @@ __glXDRIdrawableDestroy(__GLXdrawable *drawable) } static GLboolean -__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable) +__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable * drawable) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable; const __DRIcoreExtension *core = private->screen->core; - (*core->swapBuffers)(private->driDrawable); + (*core->swapBuffers) (private->driDrawable); return TRUE; } static void -__glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate, - int x, int y, int w, int h) +__glXDRIdrawableCopySubBuffer(__GLXdrawable * basePrivate, + int x, int y, int w, int h) { __GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate; const __DRIcopySubBufferExtension *copySubBuffer = - private->screen->copySubBuffer; + private->screen->copySubBuffer; if (copySubBuffer) - (*copySubBuffer->copySubBuffer)(private->driDrawable, x, y, w, h); + (*copySubBuffer->copySubBuffer) (private->driDrawable, x, y, w, h); } static void -__glXDRIcontextDestroy(__GLXcontext *baseContext) +__glXDRIcontextDestroy(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - (*screen->core->destroyContext)(context->driContext); + (*screen->core->destroyContext) (context->driContext); __glXContextDestroy(&context->base); free(context); } static int -__glXDRIcontextMakeCurrent(__GLXcontext *baseContext) +__glXDRIcontextMakeCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv; __GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->bindContext)(context->driContext, - draw->driDrawable, - read->driDrawable); + return (*screen->core->bindContext) (context->driContext, + draw->driDrawable, read->driDrawable); } static int -__glXDRIcontextLoseCurrent(__GLXcontext *baseContext) +__glXDRIcontextLoseCurrent(__GLXcontext * baseContext) { __GLXDRIcontext *context = (__GLXDRIcontext *) baseContext; __GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen; - return (*screen->core->unbindContext)(context->driContext); + return (*screen->core->unbindContext) (context->driContext); } static int -__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, - unsigned long mask) +__glXDRIcontextCopy(__GLXcontext * baseDst, __GLXcontext * baseSrc, + unsigned long mask) { __GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst; __GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc; __GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen; - return (*screen->core->copyContext)(dst->driContext, - src->driContext, mask); + return (*screen->core->copyContext) (dst->driContext, + src->driContext, mask); } #ifdef __DRI_TEX_BUFFER static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { __GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap; const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer; @@ -191,23 +189,21 @@ __glXDRIbindTexImage(__GLXcontext *baseContext, #if __DRI_TEX_BUFFER_VERSION >= 2 if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) { - (*texBuffer->setTexBuffer2)(context->driContext, - glxPixmap->target, - glxPixmap->format, - drawable->driDrawable); - } else + (*texBuffer->setTexBuffer2) (context->driContext, + glxPixmap->target, + glxPixmap->format, drawable->driDrawable); + } + else #endif - texBuffer->setTexBuffer(context->driContext, - glxPixmap->target, - drawable->driDrawable); + texBuffer->setTexBuffer(context->driContext, + glxPixmap->target, drawable->driDrawable); return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { /* FIXME: Just unbind the texture? */ return Success; @@ -216,17 +212,15 @@ __glXDRIreleaseTexImage(__GLXcontext *baseContext, #else static int -__glXDRIbindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *glxPixmap) +__glXDRIbindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * glxPixmap) { return Success; } static int -__glXDRIreleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) +__glXDRIreleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { return Success; } @@ -239,31 +233,31 @@ static __GLXtextureFromPixmap __glXDRItextureFromPixmap = { }; static void -__glXDRIscreenDestroy(__GLXscreen *baseScreen) +__glXDRIscreenDestroy(__GLXscreen * baseScreen) { int i; __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; - (*screen->core->destroyScreen)(screen->driScreen); + (*screen->core->destroyScreen) (screen->driScreen); dlclose(screen->driver); __glXScreenDestroy(baseScreen); if (screen->driConfigs) { - for (i = 0; screen->driConfigs[i] != NULL; i++) - free((__DRIconfig **)screen->driConfigs[i]); - free(screen->driConfigs); + for (i = 0; screen->driConfigs[i] != NULL; i++) + free((__DRIconfig **) screen->driConfigs[i]); + free(screen->driConfigs); } free(screen); } static __GLXcontext * -__glXDRIscreenCreateContext(__GLXscreen *baseScreen, - __GLXconfig *glxConfig, - __GLXcontext *baseShareContext) +__glXDRIscreenCreateContext(__GLXscreen * baseScreen, + __GLXconfig * glxConfig, + __GLXcontext * baseShareContext) { __GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen; __GLXDRIcontext *context, *shareContext; @@ -273,35 +267,33 @@ __glXDRIscreenCreateContext(__GLXscreen *baseScreen, shareContext = (__GLXDRIcontext *) baseShareContext; if (shareContext) - driShare = shareContext->driContext; + driShare = shareContext->driContext; else - driShare = NULL; + driShare = NULL; context = calloc(1, sizeof *context); if (context == NULL) - return NULL; + return NULL; - context->base.destroy = __glXDRIcontextDestroy; - context->base.makeCurrent = __glXDRIcontextMakeCurrent; - context->base.loseCurrent = __glXDRIcontextLoseCurrent; - context->base.copy = __glXDRIcontextCopy; + context->base.destroy = __glXDRIcontextDestroy; + context->base.makeCurrent = __glXDRIcontextMakeCurrent; + context->base.loseCurrent = __glXDRIcontextLoseCurrent; + context->base.copy = __glXDRIcontextCopy; context->base.textureFromPixmap = &__glXDRItextureFromPixmap; context->driContext = - (*core->createNewContext)(screen->driScreen, - config->driConfig, driShare, context); + (*core->createNewContext) (screen->driScreen, + config->driConfig, driShare, context); return &context->base; } static __GLXdrawable * __glXDRIscreenCreateDrawable(ClientPtr client, - __GLXscreen *screen, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *glxConfig) + __GLXscreen * screen, + DrawablePtr pDraw, + XID drawId, + int type, XID glxDrawId, __GLXconfig * glxConfig) { XID gcvals[2]; int status; @@ -311,36 +303,37 @@ __glXDRIscreenCreateDrawable(ClientPtr client, private = calloc(1, sizeof *private); if (private == NULL) - return NULL; + return NULL; private->screen = driScreen; if (!__glXDrawableInit(&private->base, screen, - pDraw, type, glxDrawId, glxConfig)) { + pDraw, type, glxDrawId, glxConfig)) { free(private); - return NULL; + return NULL; } - private->base.destroy = __glXDRIdrawableDestroy; - private->base.swapBuffers = __glXDRIdrawableSwapBuffers; + private->base.destroy = __glXDRIdrawableDestroy; + private->base.swapBuffers = __glXDRIdrawableSwapBuffers; private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer; gcvals[0] = GXcopy; - private->gc = CreateGC(pDraw, GCFunction, gcvals, &status, (XID)0, serverClient); + private->gc = + CreateGC(pDraw, GCFunction, gcvals, &status, (XID) 0, serverClient); gcvals[1] = FALSE; - private->swapgc = CreateGC(pDraw, GCFunction | GCGraphicsExposures, gcvals, &status, (XID)0, serverClient); + private->swapgc = + CreateGC(pDraw, GCFunction | GCGraphicsExposures, gcvals, &status, + (XID) 0, serverClient); private->driDrawable = - (*driScreen->swrast->createNewDrawable)(driScreen->driScreen, - config->driConfig, - private); + (*driScreen->swrast->createNewDrawable) (driScreen->driScreen, + config->driConfig, private); return &private->base; } static void -swrastGetDrawableInfo(__DRIdrawable *draw, - int *x, int *y, int *w, int *h, - void *loaderPrivate) +swrastGetDrawableInfo(__DRIdrawable * draw, + int *x, int *y, int *w, int *h, void *loaderPrivate) { __GLXDRIdrawable *drawable = loaderPrivate; DrawablePtr pDraw = drawable->base.pDraw; @@ -352,9 +345,8 @@ swrastGetDrawableInfo(__DRIdrawable *draw, } static void -swrastPutImage(__DRIdrawable *draw, int op, - int x, int y, int w, int h, char *data, - void *loaderPrivate) +swrastPutImage(__DRIdrawable * draw, int op, + int x, int y, int w, int h, char *data, void *loaderPrivate) { __GLXDRIdrawable *drawable = loaderPrivate; DrawablePtr pDraw = drawable->base.pDraw; @@ -362,25 +354,23 @@ swrastPutImage(__DRIdrawable *draw, int op, switch (op) { case __DRI_SWRAST_IMAGE_OP_DRAW: - gc = drawable->gc; - break; + gc = drawable->gc; + break; case __DRI_SWRAST_IMAGE_OP_SWAP: - gc = drawable->swapgc; - break; + gc = drawable->swapgc; + break; default: - return; + return; } ValidateGC(pDraw, gc); - gc->ops->PutImage(pDraw, gc, pDraw->depth, - x, y, w, h, 0, ZPixmap, data); + gc->ops->PutImage(pDraw, gc, pDraw->depth, x, y, w, h, 0, ZPixmap, data); } static void -swrastGetImage(__DRIdrawable *draw, - int x, int y, int w, int h, char *data, - void *loaderPrivate) +swrastGetImage(__DRIdrawable * draw, + int x, int y, int w, int h, char *data, void *loaderPrivate) { __GLXDRIdrawable *drawable = loaderPrivate; DrawablePtr pDraw = drawable->base.pDraw; @@ -390,7 +380,7 @@ swrastGetImage(__DRIdrawable *draw, } static const __DRIswrastLoaderExtension swrastLoaderExtension = { - { __DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION }, + {__DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION}, swrastGetDrawableInfo, swrastPutImage, swrastGetImage @@ -403,7 +393,7 @@ static const __DRIextension *loader_extensions[] = { }; static void -initializeExtensions(__GLXDRIscreen *screen) +initializeExtensions(__GLXDRIscreen * screen) { const __DRIextension **extensions; int i; @@ -412,21 +402,20 @@ initializeExtensions(__GLXDRIscreen *screen) for (i = 0; extensions[i]; i++) { #ifdef __DRI_COPY_SUB_BUFFER - if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { - screen->copySubBuffer = - (const __DRIcopySubBufferExtension *) extensions[i]; - /* GLX_MESA_copy_sub_buffer is always enabled. */ - } + if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) { + screen->copySubBuffer = + (const __DRIcopySubBufferExtension *) extensions[i]; + /* GLX_MESA_copy_sub_buffer is always enabled. */ + } #endif #ifdef __DRI_TEX_BUFFER - if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { - screen->texBuffer = - (const __DRItexBufferExtension *) extensions[i]; - /* GLX_EXT_texture_from_pixmap is always enabled. */ - } + if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) { + screen->texBuffer = (const __DRItexBufferExtension *) extensions[i]; + /* GLX_EXT_texture_from_pixmap is always enabled. */ + } #endif - /* Ignore unknown extensions */ + /* Ignore unknown extensions */ } } @@ -438,49 +427,46 @@ __glXDRIscreenProbe(ScreenPtr pScreen) screen = calloc(1, sizeof *screen); if (screen == NULL) - return NULL; + return NULL; - screen->base.destroy = __glXDRIscreenDestroy; - screen->base.createContext = __glXDRIscreenCreateContext; + screen->base.destroy = __glXDRIscreenDestroy; + screen->base.createContext = __glXDRIscreenCreateContext; screen->base.createDrawable = __glXDRIscreenCreateDrawable; - screen->base.swapInterval = NULL; - screen->base.pScreen = pScreen; + screen->base.swapInterval = NULL; + screen->base.pScreen = pScreen; screen->driver = glxProbeDriver(driverName, - (void **)&screen->core, - __DRI_CORE, __DRI_CORE_VERSION, - (void **)&screen->swrast, - __DRI_SWRAST, __DRI_SWRAST_VERSION); + (void **) &screen->core, + __DRI_CORE, __DRI_CORE_VERSION, + (void **) &screen->swrast, + __DRI_SWRAST, __DRI_SWRAST_VERSION); if (screen->driver == NULL) { goto handle_error; } screen->driScreen = - (*screen->swrast->createNewScreen)(pScreen->myNum, - loader_extensions, - &screen->driConfigs, - screen); + (*screen->swrast->createNewScreen) (pScreen->myNum, + loader_extensions, + &screen->driConfigs, screen); if (screen->driScreen == NULL) { - LogMessage(X_ERROR, - "AIGLX error: Calling driver entry point failed\n"); - goto handle_error; + LogMessage(X_ERROR, "AIGLX error: Calling driver entry point failed\n"); + goto handle_error; } initializeExtensions(screen); screen->base.fbconfigs = glxConvertConfigs(screen->core, screen->driConfigs, - GLX_WINDOW_BIT | - GLX_PIXMAP_BIT | - GLX_PBUFFER_BIT); + GLX_WINDOW_BIT | + GLX_PIXMAP_BIT | + GLX_PBUFFER_BIT); __glXScreenInit(&screen->base, pScreen); screen->base.GLXmajor = 1; screen->base.GLXminor = 4; - LogMessage(X_INFO, - "AIGLX: Loaded and initialized %s\n", driverName); + LogMessage(X_INFO, "AIGLX: Loaded and initialized %s\n", driverName); return &screen->base; diff --git a/xorg-server/glx/glxext.c b/xorg-server/glx/glxext.c index 9cfc096c3..acd696ef0 100644 --- a/xorg-server/glx/glxext.c +++ b/xorg-server/glx/glxext.c @@ -63,6 +63,7 @@ RESTYPE __glXDrawableRes; xGLXSingleReply __glXReply; static DevPrivateKeyRec glxClientPrivateKeyRec; + #define glxClientPrivateKey (&glxClientPrivateKeyRec) /* @@ -73,7 +74,8 @@ static int __glXDispatch(ClientPtr); /* ** Called when the extension is reset. */ -static void ResetExtension(ExtensionEntry* extEntry) +static void +ResetExtension(ExtensionEntry * extEntry) { __glXFlushContextCache(); } @@ -81,7 +83,8 @@ static void ResetExtension(ExtensionEntry* extEntry) /* ** Reset state used to keep track of large (multi-request) commands. */ -void __glXResetLargeCommandStatus(__GLXclientState *cl) +void +__glXResetLargeCommandStatus(__GLXclientState * cl) { cl->largeCmdBytesSoFar = 0; cl->largeCmdBytesTotal = 0; @@ -95,11 +98,12 @@ void __glXResetLargeCommandStatus(__GLXclientState *cl) ** flag that the ID is no longer valid, and (maybe) free the context. ** use. */ -static int ContextGone(__GLXcontext* cx, XID id) +static int +ContextGone(__GLXcontext * cx, XID id) { cx->idExists = GL_FALSE; if (!cx->isCurrent) { - __glXFreeContext(cx); + __glXFreeContext(cx); } return True; @@ -114,7 +118,8 @@ static int glxBlockClients; ** Destroy routine that gets called when a drawable is freed. A drawable ** contains the ancillary buffers needed for rendering. */ -static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid) +static Bool +DrawableGone(__GLXdrawable * glxPriv, XID xid) { __GLXcontext *c, *next; @@ -130,61 +135,65 @@ static Bool DrawableGone(__GLXdrawable *glxPriv, XID xid) } for (c = glxAllContexts; c; c = next) { - next = c->next; - if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) { - (*c->loseCurrent)(c); - c->isCurrent = GL_FALSE; - if (c == __glXLastContext) - __glXFlushContextCache(); - } - if (c->drawPriv == glxPriv) - c->drawPriv = NULL; - if (c->readPriv == glxPriv) - c->readPriv = NULL; + next = c->next; + if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) { + (*c->loseCurrent) (c); + c->isCurrent = GL_FALSE; + if (c == __glXLastContext) + __glXFlushContextCache(); + } + if (c->drawPriv == glxPriv) + c->drawPriv = NULL; + if (c->readPriv == glxPriv) + c->readPriv = NULL; } /* drop our reference to any backing pixmap */ if (glxPriv->type == GLX_DRAWABLE_PIXMAP) - glxPriv->pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->pDraw); + glxPriv->pDraw->pScreen->DestroyPixmap((PixmapPtr) glxPriv->pDraw); glxPriv->destroy(glxPriv); return True; } -void __glXAddToContextList(__GLXcontext *cx) +void +__glXAddToContextList(__GLXcontext * cx) { cx->next = glxAllContexts; glxAllContexts = cx; } -static void __glXRemoveFromContextList(__GLXcontext *cx) +static void +__glXRemoveFromContextList(__GLXcontext * cx) { __GLXcontext *c, *prev; if (cx == glxAllContexts) - glxAllContexts = cx->next; + glxAllContexts = cx->next; else { - prev = glxAllContexts; - for (c = glxAllContexts; c; c = c->next) { - if (c == cx) - prev->next = c->next; - prev = c; - } + prev = glxAllContexts; + for (c = glxAllContexts; c; c = c->next) { + if (c == cx) + prev->next = c->next; + prev = c; + } } } /* ** Free a context. */ -GLboolean __glXFreeContext(__GLXcontext *cx) +GLboolean +__glXFreeContext(__GLXcontext * cx) { - if (cx->idExists || cx->isCurrent) return GL_FALSE; - + if (cx->idExists || cx->isCurrent) + return GL_FALSE; + free(cx->feedbackBuf); free(cx->selectBuf); if (cx == __glXLastContext) { - __glXFlushContextCache(); + __glXFlushContextCache(); } __glXRemoveFromContextList(cx); @@ -194,12 +203,13 @@ GLboolean __glXFreeContext(__GLXcontext *cx) * the latter case we need to lift the DRI lock manually. */ if (!glxBlockClients) { - __glXleaveServer(GL_FALSE); - cx->destroy(cx); - __glXenterServer(GL_FALSE); - } else { - cx->next = glxPendingDestroyContexts; - glxPendingDestroyContexts = cx; + __glXleaveServer(GL_FALSE); + cx->destroy(cx); + __glXenterServer(GL_FALSE); + } + else { + cx->next = glxPendingDestroyContexts; + glxPendingDestroyContexts = cx; } return GL_TRUE; @@ -219,7 +229,8 @@ static GLboolean errorOccured = GL_FALSE; /* ** The GL was will call this routine if an error occurs. */ -void __glXErrorCallBack(GLenum code) +void +__glXErrorCallBack(GLenum code) { errorOccured = GL_TRUE; } @@ -227,7 +238,8 @@ void __glXErrorCallBack(GLenum code) /* ** Clear the error flag before calling the GL command. */ -void __glXClearErrorOccured(void) +void +__glXClearErrorOccured(void) { errorOccured = GL_FALSE; } @@ -235,7 +247,8 @@ void __glXClearErrorOccured(void) /* ** Check if the GL command caused an error. */ -GLboolean __glXErrorOccured(void) +GLboolean +__glXErrorOccured(void) { return errorOccured; } @@ -243,7 +256,8 @@ GLboolean __glXErrorOccured(void) static int __glXErrorBase; int __glXEventBase; -int __glXError(int error) +int +__glXError(int error) { return __glXErrorBase + error; } @@ -255,33 +269,31 @@ glxGetClient(ClientPtr pClient) } static void -glxClientCallback (CallbackListPtr *list, - pointer closure, - pointer data) +glxClientCallback(CallbackListPtr *list, pointer closure, pointer data) { - NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; - ClientPtr pClient = clientinfo->client; - __GLXclientState *cl = glxGetClient(pClient); + NewClientInfoRec *clientinfo = (NewClientInfoRec *) data; + ClientPtr pClient = clientinfo->client; + __GLXclientState *cl = glxGetClient(pClient); switch (pClient->clientState) { case ClientStateRunning: - /* - ** By default, assume that the client supports - ** GLX major version 1 minor version 0 protocol. - */ - cl->GLClientmajorVersion = 1; - cl->GLClientminorVersion = 0; - cl->client = pClient; - break; + /* + ** By default, assume that the client supports + ** GLX major version 1 minor version 0 protocol. + */ + cl->GLClientmajorVersion = 1; + cl->GLClientminorVersion = 0; + cl->client = pClient; + break; case ClientStateGone: - free(cl->returnBuf); - free(cl->largeCmdBuf); - free(cl->GLClientextensions); - break; + free(cl->returnBuf); + free(cl->largeCmdBuf); + free(cl->GLClientextensions); + break; default: - break; + break; } } @@ -289,7 +301,8 @@ glxClientCallback (CallbackListPtr *list, static __GLXprovider *__glXProviderStack; -void GlxPushProvider(__GLXprovider *provider) +void +GlxPushProvider(__GLXprovider * provider) { provider->next = __glXProviderStack; __glXProviderStack = provider; @@ -298,7 +311,8 @@ void GlxPushProvider(__GLXprovider *provider) /* ** Initialize the GLX extension. */ -void GlxExtensionInit(void) +void +GlxExtensionInit(void) { ExtensionEntry *extEntry; ScreenPtr pScreen; @@ -306,61 +320,61 @@ void GlxExtensionInit(void) __GLXprovider *p; Bool glx_provided = False; - __glXContextRes = CreateNewResourceType((DeleteType)ContextGone, - "GLXContext"); - __glXDrawableRes = CreateNewResourceType((DeleteType)DrawableGone, - "GLXDrawable"); + __glXContextRes = CreateNewResourceType((DeleteType) ContextGone, + "GLXContext"); + __glXDrawableRes = CreateNewResourceType((DeleteType) DrawableGone, + "GLXDrawable"); if (!__glXContextRes || !__glXDrawableRes) - return; + return; - if (!dixRegisterPrivateKey(&glxClientPrivateKeyRec, PRIVATE_CLIENT, sizeof (__GLXclientState))) - return; - if (!AddCallback (&ClientStateCallback, glxClientCallback, 0)) - return; + if (!dixRegisterPrivateKey + (&glxClientPrivateKeyRec, PRIVATE_CLIENT, sizeof(__GLXclientState))) + return; + if (!AddCallback(&ClientStateCallback, glxClientCallback, 0)) + return; for (i = 0; i < screenInfo.numScreens; i++) { - pScreen = screenInfo.screens[i]; - - for (p = __glXProviderStack; p != NULL; p = p->next) { - __GLXscreen *glxScreen; - - glxScreen = p->screenProbe(pScreen); - if (glxScreen != NULL) { - if (glxScreen->GLXminor < glxMinorVersion) - glxMinorVersion = glxScreen->GLXminor; - LogMessage(X_INFO, - "GLX: Initialized %s GL provider for screen %d\n", - p->name, i); - break; - } - - } - - if (!p) - LogMessage(X_INFO, - "GLX: no usable GL providers found for screen %d\n", i); - else - glx_provided = True; + pScreen = screenInfo.screens[i]; + + for (p = __glXProviderStack; p != NULL; p = p->next) { + __GLXscreen *glxScreen; + + glxScreen = p->screenProbe(pScreen); + if (glxScreen != NULL) { + if (glxScreen->GLXminor < glxMinorVersion) + glxMinorVersion = glxScreen->GLXminor; + LogMessage(X_INFO, + "GLX: Initialized %s GL provider for screen %d\n", + p->name, i); + break; + } + + } + + if (!p) + LogMessage(X_INFO, + "GLX: no usable GL providers found for screen %d\n", i); + else + glx_provided = True; } /* don't register extension if GL is not provided on any screen */ if (!glx_provided) - return; + return; /* - ** Add extension to server extensions. - */ + ** Add extension to server extensions. + */ extEntry = AddExtension(GLX_EXTENSION_NAME, __GLX_NUMBER_EVENTS, - __GLX_NUMBER_ERRORS, __glXDispatch, - __glXDispatch, ResetExtension, - StandardMinorOpcode); + __GLX_NUMBER_ERRORS, __glXDispatch, + __glXDispatch, ResetExtension, StandardMinorOpcode); if (!extEntry) { - FatalError("__glXExtensionInit: AddExtensions failed\n"); - return; + FatalError("__glXExtensionInit: AddExtensions failed\n"); + return; } if (!AddExtensionAlias(GLX_EXTENSION_ALIAS, extEntry)) { - ErrorF("__glXExtensionInit: AddExtensionAlias failed\n"); - return; + ErrorF("__glXExtensionInit: AddExtensionAlias failed\n"); + return; } __glXErrorBase = extEntry->errorBase; @@ -369,7 +383,8 @@ void GlxExtensionInit(void) /************************************************************************/ -void __glXFlushContextCache(void) +void +__glXFlushContextCache(void) { __glXLastContext = 0; } @@ -380,50 +395,50 @@ void __glXFlushContextCache(void) ** switching it between different contexts). While we are at it, look up ** a context by its tag and return its (__GLXcontext *). */ -__GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, - int *error) +__GLXcontext * +__glXForceCurrent(__GLXclientState * cl, GLXContextTag tag, int *error) { __GLXcontext *cx; /* - ** See if the context tag is legal; it is managed by the extension, - ** so if it's invalid, we have an implementation error. - */ + ** See if the context tag is legal; it is managed by the extension, + ** so if it's invalid, we have an implementation error. + */ cx = __glXLookupContextByTag(cl, tag); if (!cx) { - cl->client->errorValue = tag; - *error = __glXError(GLXBadContextTag); - return 0; + cl->client->errorValue = tag; + *error = __glXError(GLXBadContextTag); + return 0; } if (!cx->isDirect) { - if (cx->drawPriv == NULL) { - /* - ** The drawable has vanished. It must be a window, because only - ** windows can be destroyed from under us; GLX pixmaps are - ** refcounted and don't go away until no one is using them. - */ - *error = __glXError(GLXBadCurrentWindow); - return 0; - } + if (cx->drawPriv == NULL) { + /* + ** The drawable has vanished. It must be a window, because only + ** windows can be destroyed from under us; GLX pixmaps are + ** refcounted and don't go away until no one is using them. + */ + *error = __glXError(GLXBadCurrentWindow); + return 0; + } } - - if (cx->wait && (*cx->wait)(cx, cl, error)) - return NULL; + + if (cx->wait && (*cx->wait) (cx, cl, error)) + return NULL; if (cx == __glXLastContext) { - /* No need to re-bind */ - return cx; + /* No need to re-bind */ + return cx; } /* Make this context the current one for the GL. */ if (!cx->isDirect) { - if (!(*cx->makeCurrent)(cx)) { - /* Bind failed, and set the error code. Bummer */ - cl->client->errorValue = cx->id; - *error = __glXError(GLXBadContextState); - return 0; - } + if (!(*cx->makeCurrent) (cx)) { + /* Bind failed, and set the error code. Bummer */ + cl->client->errorValue = cx->id; + *error = __glXError(GLXBadContextState); + return 0; + } } __glXLastContext = cx; return cx; @@ -431,19 +446,21 @@ __GLXcontext *__glXForceCurrent(__GLXclientState *cl, GLXContextTag tag, /************************************************************************/ -void glxSuspendClients(void) +void +glxSuspendClients(void) { int i; for (i = 1; i < currentMaxClients; i++) { - if (clients[i] && glxGetClient(clients[i])->inUse) - IgnoreClient(clients[i]); + if (clients[i] && glxGetClient(clients[i])->inUse) + IgnoreClient(clients[i]); } glxBlockClients = TRUE; } -void glxResumeClients(void) +void +glxResumeClients(void) { __GLXcontext *cx, *next; int i; @@ -451,15 +468,15 @@ void glxResumeClients(void) glxBlockClients = FALSE; for (i = 1; i < currentMaxClients; i++) { - if (clients[i] && glxGetClient(clients[i])->inUse) - AttendClient(clients[i]); + if (clients[i] && glxGetClient(clients[i])->inUse) + AttendClient(clients[i]); } __glXleaveServer(GL_FALSE); for (cx = glxPendingDestroyContexts; cx != NULL; cx = next) { - next = cx->next; + next = cx->next; - cx->destroy(cx); + cx->destroy(cx); } glxPendingDestroyContexts = NULL; __glXenterServer(GL_FALSE); @@ -469,43 +486,46 @@ static void __glXnopEnterServer(GLboolean rendering) { } - + static void __glXnopLeaveServer(GLboolean rendering) { } -static void (*__glXenterServerFunc)(GLboolean) = __glXnopEnterServer; -static void (*__glXleaveServerFunc)(GLboolean) = __glXnopLeaveServer; +static void (*__glXenterServerFunc) (GLboolean) = __glXnopEnterServer; +static void (*__glXleaveServerFunc) (GLboolean) = __glXnopLeaveServer; -void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean), - void (*leave)(GLboolean)) +void +__glXsetEnterLeaveServerFuncs(void (*enter) (GLboolean), + void (*leave) (GLboolean)) { - __glXenterServerFunc = enter; - __glXleaveServerFunc = leave; + __glXenterServerFunc = enter; + __glXleaveServerFunc = leave; } - -void __glXenterServer(GLboolean rendering) +void +__glXenterServer(GLboolean rendering) { - glxServerLeaveCount--; + glxServerLeaveCount--; - if (glxServerLeaveCount == 0) - (*__glXenterServerFunc)(rendering); + if (glxServerLeaveCount == 0) + (*__glXenterServerFunc) (rendering); } -void __glXleaveServer(GLboolean rendering) +void +__glXleaveServer(GLboolean rendering) { - if (glxServerLeaveCount == 0) - (*__glXleaveServerFunc)(rendering); + if (glxServerLeaveCount == 0) + (*__glXleaveServerFunc) (rendering); - glxServerLeaveCount++; + glxServerLeaveCount++; } /* ** Top level dispatcher; all commands are executed from here down. */ -static int __glXDispatch(ClientPtr client) +static int +__glXDispatch(ClientPtr client) { REQUEST(xGLXSingleReq); CARD8 opcode; @@ -519,37 +539,38 @@ static int __glXDispatch(ClientPtr client) cl->inUse = TRUE; /* - ** If we're expecting a glXRenderLarge request, this better be one. - */ + ** If we're expecting a glXRenderLarge request, this better be one. + */ if ((cl->largeCmdRequestsSoFar != 0) && (opcode != X_GLXRenderLarge)) { - client->errorValue = stuff->glxCode; - return __glXError(GLXBadLargeRequest); + client->errorValue = stuff->glxCode; + return __glXError(GLXBadLargeRequest); } /* If we're currently blocking GLX clients, just put this guy to * sleep, reset the request and return. */ if (glxBlockClients) { - ResetCurrentRequest(client); - client->sequence--; - IgnoreClient(client); - return Success; + ResetCurrentRequest(client); + client->sequence--; + IgnoreClient(client); + return Success; } /* - ** Use the opcode to index into the procedure table. - */ - proc = __glXGetProtocolDecodeFunction(& Single_dispatch_info, opcode, + ** Use the opcode to index into the procedure table. + */ + proc = __glXGetProtocolDecodeFunction(&Single_dispatch_info, opcode, client->swapped); if (proc != NULL) { - GLboolean rendering = opcode <= X_GLXRenderLarge; - __glXleaveServer(rendering); + GLboolean rendering = opcode <= X_GLXRenderLarge; + + __glXleaveServer(rendering); - retval = (*proc)(cl, (GLbyte *) stuff); + retval = (*proc) (cl, (GLbyte *) stuff); - __glXenterServer(rendering); + __glXenterServer(rendering); } else { - retval = BadRequest; + retval = BadRequest; } return retval; diff --git a/xorg-server/glx/glxscreens.c b/xorg-server/glx/glxscreens.c index ebb9747b4..74b4c421b 100644 --- a/xorg-server/glx/glxscreens.c +++ b/xorg-server/glx/glxscreens.c @@ -45,118 +45,116 @@ #include "protocol-versions.h" static DevPrivateKeyRec glxScreenPrivateKeyRec; + #define glxScreenPrivateKey (&glxScreenPrivateKeyRec) const char GLServerVersion[] = "1.4"; -static const char GLServerExtensions[] = - "GL_ARB_depth_texture " - "GL_ARB_draw_buffers " - "GL_ARB_fragment_program " - "GL_ARB_fragment_program_shadow " - "GL_ARB_imaging " - "GL_ARB_multisample " - "GL_ARB_multitexture " - "GL_ARB_occlusion_query " - "GL_ARB_point_parameters " - "GL_ARB_point_sprite " - "GL_ARB_shadow " - "GL_ARB_shadow_ambient " - "GL_ARB_texture_border_clamp " - "GL_ARB_texture_compression " - "GL_ARB_texture_cube_map " - "GL_ARB_texture_env_add " - "GL_ARB_texture_env_combine " - "GL_ARB_texture_env_crossbar " - "GL_ARB_texture_env_dot3 " - "GL_ARB_texture_mirrored_repeat " - "GL_ARB_texture_non_power_of_two " - "GL_ARB_transpose_matrix " - "GL_ARB_vertex_program " - "GL_ARB_window_pos " - "GL_EXT_abgr " - "GL_EXT_bgra " - "GL_EXT_blend_color " - "GL_EXT_blend_equation_separate " - "GL_EXT_blend_func_separate " - "GL_EXT_blend_logic_op " - "GL_EXT_blend_minmax " - "GL_EXT_blend_subtract " - "GL_EXT_clip_volume_hint " - "GL_EXT_copy_texture " - "GL_EXT_draw_range_elements " - "GL_EXT_fog_coord " - "GL_EXT_framebuffer_object " - "GL_EXT_multi_draw_arrays " - "GL_EXT_packed_pixels " - "GL_EXT_paletted_texture " - "GL_EXT_point_parameters " - "GL_EXT_polygon_offset " - "GL_EXT_rescale_normal " - "GL_EXT_secondary_color " - "GL_EXT_separate_specular_color " - "GL_EXT_shadow_funcs " - "GL_EXT_shared_texture_palette " - "GL_EXT_stencil_two_side " - "GL_EXT_stencil_wrap " - "GL_EXT_subtexture " - "GL_EXT_texture " - "GL_EXT_texture3D " - "GL_EXT_texture_compression_dxt1 " - "GL_EXT_texture_compression_s3tc " - "GL_EXT_texture_edge_clamp " - "GL_EXT_texture_env_add " - "GL_EXT_texture_env_combine " - "GL_EXT_texture_env_dot3 " - "GL_EXT_texture_filter_anisotropic " - "GL_EXT_texture_lod " - "GL_EXT_texture_lod_bias " - "GL_EXT_texture_mirror_clamp " - "GL_EXT_texture_object " - "GL_EXT_texture_rectangle " - "GL_EXT_vertex_array " - "GL_3DFX_texture_compression_FXT1 " - "GL_APPLE_packed_pixels " - "GL_ATI_draw_buffers " - "GL_ATI_texture_env_combine3 " - "GL_ATI_texture_mirror_once " - "GL_HP_occlusion_test " - "GL_IBM_texture_mirrored_repeat " - "GL_INGR_blend_func_separate " - "GL_MESA_pack_invert " - "GL_MESA_ycbcr_texture " - "GL_NV_blend_square " - "GL_NV_depth_clamp " - "GL_NV_fog_distance " - "GL_NV_fragment_program " - "GL_NV_fragment_program_option " - "GL_NV_fragment_program2 " - "GL_NV_light_max_exponent " - "GL_NV_multisample_filter_hint " - "GL_NV_point_sprite " - "GL_NV_texgen_reflection " - "GL_NV_texture_compression_vtc " - "GL_NV_texture_env_combine4 " - "GL_NV_texture_expand_normal " - "GL_NV_texture_rectangle " - "GL_NV_vertex_program " - "GL_NV_vertex_program1_1 " - "GL_NV_vertex_program2 " - "GL_NV_vertex_program2_option " - "GL_NV_vertex_program3 " - "GL_OES_compressed_paletted_texture " - "GL_SGI_color_matrix " - "GL_SGI_color_table " - "GL_SGIS_generate_mipmap " - "GL_SGIS_multisample " - "GL_SGIS_point_parameters " - "GL_SGIS_texture_border_clamp " - "GL_SGIS_texture_edge_clamp " - "GL_SGIS_texture_lod " - "GL_SGIX_depth_texture " - "GL_SGIX_shadow " - "GL_SGIX_shadow_ambient " - "GL_SUN_slice_accum " - ; +static const char GLServerExtensions[] = + "GL_ARB_depth_texture " + "GL_ARB_draw_buffers " + "GL_ARB_fragment_program " + "GL_ARB_fragment_program_shadow " + "GL_ARB_imaging " + "GL_ARB_multisample " + "GL_ARB_multitexture " + "GL_ARB_occlusion_query " + "GL_ARB_point_parameters " + "GL_ARB_point_sprite " + "GL_ARB_shadow " + "GL_ARB_shadow_ambient " + "GL_ARB_texture_border_clamp " + "GL_ARB_texture_compression " + "GL_ARB_texture_cube_map " + "GL_ARB_texture_env_add " + "GL_ARB_texture_env_combine " + "GL_ARB_texture_env_crossbar " + "GL_ARB_texture_env_dot3 " + "GL_ARB_texture_mirrored_repeat " + "GL_ARB_texture_non_power_of_two " + "GL_ARB_transpose_matrix " + "GL_ARB_vertex_program " + "GL_ARB_window_pos " + "GL_EXT_abgr " + "GL_EXT_bgra " + "GL_EXT_blend_color " + "GL_EXT_blend_equation_separate " + "GL_EXT_blend_func_separate " + "GL_EXT_blend_logic_op " + "GL_EXT_blend_minmax " + "GL_EXT_blend_subtract " + "GL_EXT_clip_volume_hint " + "GL_EXT_copy_texture " + "GL_EXT_draw_range_elements " + "GL_EXT_fog_coord " + "GL_EXT_framebuffer_object " + "GL_EXT_multi_draw_arrays " + "GL_EXT_packed_pixels " + "GL_EXT_paletted_texture " + "GL_EXT_point_parameters " + "GL_EXT_polygon_offset " + "GL_EXT_rescale_normal " + "GL_EXT_secondary_color " + "GL_EXT_separate_specular_color " + "GL_EXT_shadow_funcs " + "GL_EXT_shared_texture_palette " + "GL_EXT_stencil_two_side " + "GL_EXT_stencil_wrap " + "GL_EXT_subtexture " + "GL_EXT_texture " + "GL_EXT_texture3D " + "GL_EXT_texture_compression_dxt1 " + "GL_EXT_texture_compression_s3tc " + "GL_EXT_texture_edge_clamp " + "GL_EXT_texture_env_add " + "GL_EXT_texture_env_combine " + "GL_EXT_texture_env_dot3 " + "GL_EXT_texture_filter_anisotropic " + "GL_EXT_texture_lod " + "GL_EXT_texture_lod_bias " + "GL_EXT_texture_mirror_clamp " + "GL_EXT_texture_object " + "GL_EXT_texture_rectangle " + "GL_EXT_vertex_array " + "GL_3DFX_texture_compression_FXT1 " + "GL_APPLE_packed_pixels " + "GL_ATI_draw_buffers " + "GL_ATI_texture_env_combine3 " + "GL_ATI_texture_mirror_once " + "GL_HP_occlusion_test " + "GL_IBM_texture_mirrored_repeat " + "GL_INGR_blend_func_separate " + "GL_MESA_pack_invert " + "GL_MESA_ycbcr_texture " + "GL_NV_blend_square " + "GL_NV_depth_clamp " + "GL_NV_fog_distance " + "GL_NV_fragment_program " + "GL_NV_fragment_program_option " + "GL_NV_fragment_program2 " + "GL_NV_light_max_exponent " + "GL_NV_multisample_filter_hint " + "GL_NV_point_sprite " + "GL_NV_texgen_reflection " + "GL_NV_texture_compression_vtc " + "GL_NV_texture_env_combine4 " + "GL_NV_texture_expand_normal " + "GL_NV_texture_rectangle " + "GL_NV_vertex_program " + "GL_NV_vertex_program1_1 " + "GL_NV_vertex_program2 " + "GL_NV_vertex_program2_option " + "GL_NV_vertex_program3 " + "GL_OES_compressed_paletted_texture " + "GL_SGI_color_matrix " + "GL_SGI_color_table " + "GL_SGIS_generate_mipmap " + "GL_SGIS_multisample " + "GL_SGIS_point_parameters " + "GL_SGIS_texture_border_clamp " + "GL_SGIS_texture_edge_clamp " + "GL_SGIS_texture_lod " + "GL_SGIX_depth_texture " + "GL_SGIX_shadow " "GL_SGIX_shadow_ambient " "GL_SUN_slice_accum "; /* ** We have made the simplifying assuption that the same extensions are @@ -166,24 +164,20 @@ static char GLXServerVendorName[] = "SGI"; unsigned glxMajorVersion = SERVER_GLX_MAJOR_VERSION; unsigned glxMinorVersion = SERVER_GLX_MINOR_VERSION; static char GLXServerExtensions[] = - "GLX_ARB_multisample " - "GLX_EXT_visual_info " - "GLX_EXT_visual_rating " - "GLX_EXT_import_context " - "GLX_EXT_texture_from_pixmap " - "GLX_OML_swap_method " - "GLX_SGI_make_current_read " + "GLX_ARB_multisample " + "GLX_EXT_visual_info " + "GLX_EXT_visual_rating " + "GLX_EXT_import_context " + "GLX_EXT_texture_from_pixmap " + "GLX_OML_swap_method " "GLX_SGI_make_current_read " #ifndef __APPLE__ - "GLX_SGIS_multisample " + "GLX_SGIS_multisample " #endif - "GLX_SGIX_fbconfig " - "GLX_SGIX_pbuffer " - "GLX_MESA_copy_sub_buffer " - "GLX_INTEL_swap_event" - ; + "GLX_SGIX_fbconfig " + "GLX_SGIX_pbuffer " "GLX_MESA_copy_sub_buffer " "GLX_INTEL_swap_event"; static Bool -glxCloseScreen (int index, ScreenPtr pScreen) +glxCloseScreen(int index, ScreenPtr pScreen) { __GLXscreen *pGlxScreen = glxGetScreen(pScreen); @@ -200,23 +194,24 @@ glxGetScreen(ScreenPtr pScreen) return dixLookupPrivate(&pScreen->devPrivates, glxScreenPrivateKey); } -_X_EXPORT void GlxSetVisualConfigs(int nconfigs, - void *configs, void **privates) +_X_EXPORT void +GlxSetVisualConfigs(int nconfigs, void *configs, void **privates) { /* We keep this stub around for the DDX drivers that still * call it. */ } -GLint glxConvertToXVisualType(int visualType) +GLint +glxConvertToXVisualType(int visualType) { static const int x_visual_types[] = { - TrueColor, DirectColor, - PseudoColor, StaticColor, - GrayScale, StaticGray + TrueColor, DirectColor, + PseudoColor, StaticColor, + GrayScale, StaticGray }; - return ( (unsigned) (visualType - GLX_TRUE_COLOR) < 6 ) - ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1; + return ((unsigned) (visualType - GLX_TRUE_COLOR) < 6) + ? x_visual_types[visualType - GLX_TRUE_COLOR] : -1; } /* This code inspired by composite/compinit.c. We could move this to @@ -225,23 +220,23 @@ GLint glxConvertToXVisualType(int visualType) static VisualPtr AddScreenVisuals(ScreenPtr pScreen, int count, int d) { - int i; - DepthPtr depth; + int i; + DepthPtr depth; depth = NULL; for (i = 0; i < pScreen->numDepths; i++) { - if (pScreen->allowedDepths[i].depth == d) { - depth = &pScreen->allowedDepths[i]; - break; - } + if (pScreen->allowedDepths[i].depth == d) { + depth = &pScreen->allowedDepths[i]; + break; + } } if (depth == NULL) - return NULL; + return NULL; if (ResizeVisualArray(pScreen, count, depth) == FALSE) return NULL; - /* Return a pointer to the first of the added visuals. */ + /* Return a pointer to the first of the added visuals. */ return pScreen->visuals + pScreen->numVisuals - count; } @@ -251,16 +246,17 @@ findFirstSet(unsigned int v) int i; for (i = 0; i < 32; i++) - if (v & (1 << i)) - return i; + if (v & (1 << i)) + return i; return -1; } static void -initGlxVisual(VisualPtr visual, __GLXconfig *config) +initGlxVisual(VisualPtr visual, __GLXconfig * config) { int maxBits; + maxBits = max(config->redBits, max(config->greenBits, config->blueBits)); config->visualID = visual->vid; @@ -278,59 +274,60 @@ initGlxVisual(VisualPtr visual, __GLXconfig *config) } static __GLXconfig * -pickFBConfig(__GLXscreen *pGlxScreen, VisualPtr visual) +pickFBConfig(__GLXscreen * pGlxScreen, VisualPtr visual) { __GLXconfig *best = NULL, *config; int best_score = 0; for (config = pGlxScreen->fbconfigs; config != NULL; config = config->next) { - int score = 0; - - if (config->redMask != visual->redMask || - config->greenMask != visual->greenMask || - config->blueMask != visual->blueMask) - continue; - if (config->visualRating != GLX_NONE) - continue; - if (glxConvertToXVisualType(config->visualType) != visual->class) - continue; - /* If it's the 32-bit RGBA visual, demand a 32-bit fbconfig. */ - if (visual->nplanes == 32 && config->rgbBits != 32) - continue; - /* Can't use the same FBconfig for multiple X visuals. I think. */ - if (config->visualID != 0) - continue; - - if (config->doubleBufferMode > 0) - score += 8; - if (config->depthBits > 0) - score += 4; - if (config->stencilBits > 0) - score += 2; - if (config->alphaBits > 0) - score++; - - if (score > best_score) { - best = config; - best_score = score; - } + int score = 0; + + if (config->redMask != visual->redMask || + config->greenMask != visual->greenMask || + config->blueMask != visual->blueMask) + continue; + if (config->visualRating != GLX_NONE) + continue; + if (glxConvertToXVisualType(config->visualType) != visual->class) + continue; + /* If it's the 32-bit RGBA visual, demand a 32-bit fbconfig. */ + if (visual->nplanes == 32 && config->rgbBits != 32) + continue; + /* Can't use the same FBconfig for multiple X visuals. I think. */ + if (config->visualID != 0) + continue; + + if (config->doubleBufferMode > 0) + score += 8; + if (config->depthBits > 0) + score += 4; + if (config->stencilBits > 0) + score += 2; + if (config->alphaBits > 0) + score++; + + if (score > best_score) { + best = config; + best_score = score; + } } return best; } -void __glXScreenInit(__GLXscreen *pGlxScreen, ScreenPtr pScreen) +void +__glXScreenInit(__GLXscreen * pGlxScreen, ScreenPtr pScreen) { __GLXconfig *m; __GLXconfig *config; int i; if (!dixRegisterPrivateKey(&glxScreenPrivateKeyRec, PRIVATE_SCREEN, 0)) - return; + return; - pGlxScreen->pScreen = pScreen; - pGlxScreen->GLextensions = strdup(GLServerExtensions); - pGlxScreen->GLXvendor = strdup(GLXServerVendorName); + pGlxScreen->pScreen = pScreen; + pGlxScreen->GLextensions = strdup(GLServerExtensions); + pGlxScreen->GLXvendor = strdup(GLXServerVendorName); pGlxScreen->GLXextensions = strdup(GLXServerExtensions); /* All GLX providers must support all of the functionality required for at @@ -339,22 +336,22 @@ void __glXScreenInit(__GLXscreen *pGlxScreen, ScreenPtr pScreen) * most providers, the screen-probe routine is the caller of this * function. */ - pGlxScreen->GLXmajor = 1; - pGlxScreen->GLXminor = 2; + pGlxScreen->GLXmajor = 1; + pGlxScreen->GLXminor = 2; pGlxScreen->CloseScreen = pScreen->CloseScreen; pScreen->CloseScreen = glxCloseScreen; i = 0; for (m = pGlxScreen->fbconfigs; m != NULL; m = m->next) { - m->fbconfigID = FakeClientID(0); - m->visualID = 0; - i++; + m->fbconfigID = FakeClientID(0); + m->visualID = 0; + i++; } pGlxScreen->numFBConfigs = i; pGlxScreen->visuals = - calloc(pGlxScreen->numFBConfigs, sizeof (__GLXconfig *)); + calloc(pGlxScreen->numFBConfigs, sizeof(__GLXconfig *)); /* First, try to choose featureful FBconfigs for the existing X visuals. * Note that if multiple X visuals end up with the same FBconfig being @@ -362,62 +359,63 @@ void __glXScreenInit(__GLXscreen *pGlxScreen, ScreenPtr pScreen) * prioritize the root visual being GLX). */ for (i = 0; i < pScreen->numVisuals; i++) { - VisualPtr visual = &pScreen->visuals[i]; + VisualPtr visual = &pScreen->visuals[i]; - config = pickFBConfig(pGlxScreen, visual); - if (config) { - pGlxScreen->visuals[pGlxScreen->numVisuals++] = config; - config->visualID = visual->vid; - } + config = pickFBConfig(pGlxScreen, visual); + if (config) { + pGlxScreen->visuals[pGlxScreen->numVisuals++] = config; + config->visualID = visual->vid; + } } /* Then, add new visuals corresponding to all FBconfigs that didn't have * an existing, appropriate visual. */ for (config = pGlxScreen->fbconfigs; config != NULL; config = config->next) { - int depth; - - VisualPtr visual; - - if (config->visualID != 0) - continue; - - /* Only count RGB bits and not alpha, as we're not trying to create - * visuals for compositing (that's what the 32-bit composite visual - * set up above is for. - */ - depth = config->redBits + config->greenBits + config->blueBits; - - /* Make sure that our FBconfig's depth can actually be displayed - * (corresponds to an existing visual). - */ - for (i = 0; i < pScreen->numVisuals; i++) { - if (depth == pScreen->visuals[i].nplanes) - break; - } - /* if it can't, fix up the fbconfig to not advertise window support */ - if (i == pScreen->numVisuals) - config->drawableType &= ~(GLX_WINDOW_BIT); - - /* fbconfig must support window drawables */ - if (!(config->drawableType & GLX_WINDOW_BIT)) { - config->visualID = 0; - continue; - } - - /* Create a new X visual for our FBconfig. */ - visual = AddScreenVisuals(pScreen, 1, depth); - if (visual == NULL) - continue; - - pGlxScreen->visuals[pGlxScreen->numVisuals++] = config; - initGlxVisual(visual, config); + int depth; + + VisualPtr visual; + + if (config->visualID != 0) + continue; + + /* Only count RGB bits and not alpha, as we're not trying to create + * visuals for compositing (that's what the 32-bit composite visual + * set up above is for. + */ + depth = config->redBits + config->greenBits + config->blueBits; + + /* Make sure that our FBconfig's depth can actually be displayed + * (corresponds to an existing visual). + */ + for (i = 0; i < pScreen->numVisuals; i++) { + if (depth == pScreen->visuals[i].nplanes) + break; + } + /* if it can't, fix up the fbconfig to not advertise window support */ + if (i == pScreen->numVisuals) + config->drawableType &= ~(GLX_WINDOW_BIT); + + /* fbconfig must support window drawables */ + if (!(config->drawableType & GLX_WINDOW_BIT)) { + config->visualID = 0; + continue; + } + + /* Create a new X visual for our FBconfig. */ + visual = AddScreenVisuals(pScreen, 1, depth); + if (visual == NULL) + continue; + + pGlxScreen->visuals[pGlxScreen->numVisuals++] = config; + initGlxVisual(visual, config); } dixSetPrivate(&pScreen->devPrivates, glxScreenPrivateKey, pGlxScreen); } -void __glXScreenDestroy(__GLXscreen *screen) +void +__glXScreenDestroy(__GLXscreen * screen) { free(screen->GLXvendor); free(screen->GLXextensions); diff --git a/xorg-server/glx/glxscreens.h b/xorg-server/glx/glxscreens.h index eb2926045..d5420ee8d 100644 --- a/xorg-server/glx/glxscreens.h +++ b/xorg-server/glx/glxscreens.h @@ -41,10 +41,10 @@ struct __GLXconfig { GLuint doubleBufferMode; GLuint stereoMode; - GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ + GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ GLuint redMask, greenMask, blueMask, alphaMask; - GLint rgbBits; /* total bits for rgb */ - GLint indexBits; /* total bits for colorindex */ + GLint rgbBits; /* total bits for rgb */ + GLint indexBits; /* total bits for colorindex */ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; GLint depthBits; @@ -67,7 +67,7 @@ struct __GLXconfig { /* EXT_visual_info / GLX 1.2 */ GLint transparentPixel; - /* colors are floats scaled to ints */ + /* colors are floats scaled to ints */ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; GLint transparentIndex; @@ -85,8 +85,8 @@ struct __GLXconfig { GLint maxPbufferWidth; GLint maxPbufferHeight; GLint maxPbufferPixels; - GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ - GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ /* SGIX_visual_select_group */ GLint visualSelectGroup; @@ -113,21 +113,19 @@ GLint glxConvertToXVisualType(int visualType); */ typedef struct __GLXscreen __GLXscreen; struct __GLXscreen { - void (*destroy) (__GLXscreen *screen); - - __GLXcontext *(*createContext) (__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *shareContext); - - __GLXdrawable *(*createDrawable)(ClientPtr client, - __GLXscreen *context, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *modes); - int (*swapInterval) (__GLXdrawable *drawable, - int interval); + void (*destroy) (__GLXscreen * screen); + + __GLXcontext *(*createContext) (__GLXscreen * screen, + __GLXconfig * modes, + __GLXcontext * shareContext); + + __GLXdrawable *(*createDrawable) (ClientPtr client, + __GLXscreen * context, + DrawablePtr pDraw, + XID drawId, + int type, + XID glxDrawId, __GLXconfig * modes); + int (*swapInterval) (__GLXdrawable * drawable, int interval); ScreenPtr pScreen; @@ -150,16 +148,15 @@ struct __GLXscreen { * Since the GLX version advertised by the server is for the whole server, * the GLX protocol code uses the minimum version supported on all screens. */ - /*@{*/ + /*@{ */ unsigned GLXmajor; unsigned GLXminor; - /*@}*/ + /*@} */ - Bool (*CloseScreen)(int index, ScreenPtr pScreen); + Bool (*CloseScreen) (int index, ScreenPtr pScreen); }; +void __glXScreenInit(__GLXscreen * screen, ScreenPtr pScreen); +void __glXScreenDestroy(__GLXscreen * screen); -void __glXScreenInit(__GLXscreen *screen, ScreenPtr pScreen); -void __glXScreenDestroy(__GLXscreen *screen); - -#endif /* !__GLX_screens_h__ */ +#endif /* !__GLX_screens_h__ */ diff --git a/xorg-server/glx/glxserver.h b/xorg-server/glx/glxserver.h index 6bcf7d3a7..707684842 100644 --- a/xorg-server/glx/glxserver.h +++ b/xorg-server/glx/glxserver.h @@ -46,7 +46,7 @@ #include <resource.h> #include <scrnintstr.h> -#define GL_GLEXT_PROTOTYPES /* we want prototypes */ +#define GL_GLEXT_PROTOTYPES /* we want prototypes */ #include <GL/gl.h> #include <GL/glxproto.h> @@ -79,16 +79,16 @@ extern __GLXclientState *glxGetClient(ClientPtr pClient); void GlxExtensionInit(void); -void GlxSetVisualConfigs(int nconfigs, - void *configs, void **privates); +void GlxSetVisualConfigs(int nconfigs, void *configs, void **privates); -void __glXScreenInitVisuals(__GLXscreen *screen); +void __glXScreenInitVisuals(__GLXscreen * screen); /* ** The last context used (from the server's persective) is cached. */ extern __GLXcontext *__glXLastContext; -extern __GLXcontext *__glXForceCurrent(__GLXclientState*, GLXContextTag, int*); +extern __GLXcontext *__glXForceCurrent(__GLXclientState *, GLXContextTag, + int *); int __glXError(int error); @@ -96,12 +96,12 @@ int __glXError(int error); typedef struct __GLXprovider __GLXprovider; struct __GLXprovider { - __GLXscreen *(*screenProbe)(ScreenPtr pScreen); - const char *name; + __GLXscreen *(*screenProbe) (ScreenPtr pScreen); + const char *name; __GLXprovider *next; }; -void GlxPushProvider(__GLXprovider *provider); +void GlxPushProvider(__GLXprovider * provider); enum { GLX_MINIMAL_VISUALS, @@ -109,8 +109,8 @@ enum { GLX_ALL_VISUALS }; -void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean), - void (*leave)(GLboolean)); +void __glXsetEnterLeaveServerFuncs(void (*enter) (GLboolean), + void (*leave) (GLboolean)); void __glXenterServer(GLboolean rendering); void __glXleaveServer(GLboolean rendering); @@ -122,23 +122,23 @@ void glxResumeClients(void); */ struct __GLXclientStateRec { /* - ** Whether this structure is currently being used to support a client. - */ + ** Whether this structure is currently being used to support a client. + */ Bool inUse; /* - ** Buffer for returned data. - */ + ** Buffer for returned data. + */ GLbyte *returnBuf; GLint returnBufSize; /* - ** Keep track of large rendering commands, which span multiple requests. - */ - GLint largeCmdBytesSoFar; /* bytes received so far */ - GLint largeCmdBytesTotal; /* total bytes expected */ - GLint largeCmdRequestsSoFar; /* requests received so far */ - GLint largeCmdRequestsTotal; /* total requests expected */ + ** Keep track of large rendering commands, which span multiple requests. + */ + GLint largeCmdBytesSoFar; /* bytes received so far */ + GLint largeCmdBytesTotal; /* total bytes expected */ + GLint largeCmdRequestsSoFar; /* requests received so far */ + GLint largeCmdRequestsTotal; /* total requests expected */ GLbyte *largeCmdBuf; GLint largeCmdBufSize; @@ -155,19 +155,19 @@ struct __GLXclientStateRec { /* ** Dispatch tables. */ -typedef void (*__GLXdispatchRenderProcPtr)(GLbyte *); -typedef int (*__GLXdispatchSingleProcPtr)(__GLXclientState *, GLbyte *); -typedef int (*__GLXdispatchVendorPrivProcPtr)(__GLXclientState *, GLbyte *); +typedef void (*__GLXdispatchRenderProcPtr) (GLbyte *); +typedef int (*__GLXdispatchSingleProcPtr) (__GLXclientState *, GLbyte *); +typedef int (*__GLXdispatchVendorPrivProcPtr) (__GLXclientState *, GLbyte *); /* * Dispatch for GLX commands. */ -typedef int (*__GLXprocPtr)(__GLXclientState *, char *pc); +typedef int (*__GLXprocPtr) (__GLXclientState *, char *pc); /* * Tables for computing the size of each rendering command. */ -typedef int (*gl_proto_size_func)(const GLbyte *, Bool); +typedef int (*gl_proto_size_func) (const GLbyte *, Bool); typedef struct { int bytes; @@ -197,21 +197,22 @@ extern char *__glXcombine_strings(const char *, const char *); */ extern void __glXSwapMakeCurrentReply(ClientPtr client, - xGLXMakeCurrentReply *reply); -extern void __glXSwapIsDirectReply(ClientPtr client, - xGLXIsDirectReply *reply); + xGLXMakeCurrentReply * reply); +extern void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply * reply); extern void __glXSwapQueryVersionReply(ClientPtr client, - xGLXQueryVersionReply *reply); + xGLXQueryVersionReply * reply); extern void __glXSwapQueryContextInfoEXTReply(ClientPtr client, - xGLXQueryContextInfoEXTReply *reply, - int *buf); + xGLXQueryContextInfoEXTReply * + reply, int *buf); extern void __glXSwapGetDrawableAttributesReply(ClientPtr client, - xGLXGetDrawableAttributesReply *reply, CARD32 *buf); + xGLXGetDrawableAttributesReply * + reply, CARD32 *buf); extern void glxSwapQueryExtensionsStringReply(ClientPtr client, - xGLXQueryExtensionsStringReply *reply, char *buf); + xGLXQueryExtensionsStringReply * + reply, char *buf); extern void glxSwapQueryServerStringReply(ClientPtr client, - xGLXQueryServerStringReply *reply, char *buf); - + xGLXQueryServerStringReply * reply, + char *buf); /* * Routines for computing the size of variably-sized rendering commands. @@ -219,13 +220,13 @@ extern void glxSwapQueryServerStringReply(ClientPtr client, extern int __glXTypeSize(GLenum enm); extern int __glXImageSize(GLenum format, GLenum type, - GLenum target, GLsizei w, GLsizei h, GLsizei d, - GLint imageHeight, GLint rowLength, GLint skipImages, GLint skipRows, - GLint alignment); + GLenum target, GLsizei w, GLsizei h, GLsizei d, + GLint imageHeight, GLint rowLength, GLint skipImages, + GLint skipRows, GLint alignment); extern unsigned glxMajorVersion; extern unsigned glxMinorVersion; extern int __glXEventBase; -#endif /* !__GLX_server_h__ */ +#endif /* !__GLX_server_h__ */ diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c index b720a4bfc..0a7623cf2 100644 --- a/xorg-server/glx/indirect_dispatch.c +++ b/xorg-server/glx/indirect_dispatch.c @@ -47,96 +47,94 @@ typedef struct { __GLX_PIXEL_3D_HDR; } __GLXpixel3DHeader; -extern GLboolean __glXErrorOccured( void ); -extern void __glXClearErrorOccured( void ); +extern GLboolean __glXErrorOccured(void); +extern void __glXClearErrorOccured(void); -static const unsigned dummy_answer[2] = {0, 0}; +static const unsigned dummy_answer[2] = { 0, 0 }; -int __glXDisp_NewList(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_NewList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_NewList( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + if (cx != NULL) { + CALL_NewList(GET_DISPATCH(), (*(GLuint *) (pc + 0), *(GLenum *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_EndList(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_EndList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_EndList( GET_DISPATCH(), () ); + if (cx != NULL) { + CALL_EndList(GET_DISPATCH(), ()); error = Success; } return error; } -void __glXDisp_CallList(GLbyte * pc) +void +__glXDisp_CallList(GLbyte * pc) { - CALL_CallList( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_CallList(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_CallLists(GLbyte * pc) +void +__glXDisp_CallLists(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); - const GLenum type = *(GLenum *)(pc + 4); - const GLvoid * lists = (const GLvoid *)(pc + 8); + const GLsizei n = *(GLsizei *) (pc + 0); + const GLenum type = *(GLenum *) (pc + 4); + const GLvoid *lists = (const GLvoid *) (pc + 8); lists = (const GLvoid *) (pc + 8); - CALL_CallLists( GET_DISPATCH(), ( - n, - type, - lists - ) ); + CALL_CallLists(GET_DISPATCH(), (n, type, lists)); } -int __glXDisp_DeleteLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_DeleteLists( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - *(GLsizei *)(pc + 4) - ) ); + if (cx != NULL) { + CALL_DeleteLists(GET_DISPATCH(), (*(GLuint *) (pc + 0), + *(GLsizei *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLuint retval; - retval = CALL_GenLists( GET_DISPATCH(), ( - *(GLsizei *)(pc + 0) - ) ); + + retval = CALL_GenLists(GET_DISPATCH(), (*(GLsizei *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -144,1648 +142,1596 @@ int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_ListBase(GLbyte * pc) +void +__glXDisp_ListBase(GLbyte * pc) { - CALL_ListBase( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_ListBase(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_Begin(GLbyte * pc) +void +__glXDisp_Begin(GLbyte * pc) { - CALL_Begin( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_Begin(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Bitmap(GLbyte * pc) +void +__glXDisp_Bitmap(GLbyte * pc) { - const GLubyte * const bitmap = (const GLubyte *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const bitmap = (const GLubyte *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_Bitmap( GET_DISPATCH(), ( - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLfloat *)(pc + 28), - *(GLfloat *)(pc + 32), - *(GLfloat *)(pc + 36), - *(GLfloat *)(pc + 40), - bitmap - ) ); + CALL_Bitmap(GET_DISPATCH(), (*(GLsizei *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLfloat *) (pc + 28), + *(GLfloat *) (pc + 32), + *(GLfloat *) (pc + 36), + *(GLfloat *) (pc + 40), bitmap)); } -void __glXDisp_Color3bv(GLbyte * pc) +void +__glXDisp_Color3bv(GLbyte * pc) { - CALL_Color3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDisp_Color3dv(GLbyte * pc) +void +__glXDisp_Color3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Color3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Color3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Color3fv(GLbyte * pc) +void +__glXDisp_Color3fv(GLbyte * pc) { - CALL_Color3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Color3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Color3iv(GLbyte * pc) +void +__glXDisp_Color3iv(GLbyte * pc) { - CALL_Color3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Color3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Color3sv(GLbyte * pc) +void +__glXDisp_Color3sv(GLbyte * pc) { - CALL_Color3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Color3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Color3ubv(GLbyte * pc) +void +__glXDisp_Color3ubv(GLbyte * pc) { - CALL_Color3ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color3ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDisp_Color3uiv(GLbyte * pc) +void +__glXDisp_Color3uiv(GLbyte * pc) { - CALL_Color3uiv( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); + CALL_Color3uiv(GET_DISPATCH(), ((const GLuint *) (pc + 0) + )); } -void __glXDisp_Color3usv(GLbyte * pc) +void +__glXDisp_Color3usv(GLbyte * pc) { - CALL_Color3usv( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); + CALL_Color3usv(GET_DISPATCH(), ((const GLushort *) (pc + 0) + )); } -void __glXDisp_Color4bv(GLbyte * pc) +void +__glXDisp_Color4bv(GLbyte * pc) { - CALL_Color4bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color4bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDisp_Color4dv(GLbyte * pc) +void +__glXDisp_Color4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Color4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Color4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Color4fv(GLbyte * pc) +void +__glXDisp_Color4fv(GLbyte * pc) { - CALL_Color4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Color4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Color4iv(GLbyte * pc) +void +__glXDisp_Color4iv(GLbyte * pc) { - CALL_Color4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Color4iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Color4sv(GLbyte * pc) +void +__glXDisp_Color4sv(GLbyte * pc) { - CALL_Color4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Color4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Color4ubv(GLbyte * pc) +void +__glXDisp_Color4ubv(GLbyte * pc) { - CALL_Color4ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color4ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDisp_Color4uiv(GLbyte * pc) +void +__glXDisp_Color4uiv(GLbyte * pc) { - CALL_Color4uiv( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); + CALL_Color4uiv(GET_DISPATCH(), ((const GLuint *) (pc + 0) + )); } -void __glXDisp_Color4usv(GLbyte * pc) +void +__glXDisp_Color4usv(GLbyte * pc) { - CALL_Color4usv( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); + CALL_Color4usv(GET_DISPATCH(), ((const GLushort *) (pc + 0) + )); } -void __glXDisp_EdgeFlagv(GLbyte * pc) +void +__glXDisp_EdgeFlagv(GLbyte * pc) { - CALL_EdgeFlagv( GET_DISPATCH(), ( - (const GLboolean *)(pc + 0) - ) ); + CALL_EdgeFlagv(GET_DISPATCH(), ((const GLboolean *) (pc + 0) + )); } -void __glXDisp_End(GLbyte * pc) +void +__glXDisp_End(GLbyte * pc) { - CALL_End( GET_DISPATCH(), () ); + CALL_End(GET_DISPATCH(), ()); } -void __glXDisp_Indexdv(GLbyte * pc) +void +__glXDisp_Indexdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_Indexdv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Indexdv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Indexfv(GLbyte * pc) +void +__glXDisp_Indexfv(GLbyte * pc) { - CALL_Indexfv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Indexfv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Indexiv(GLbyte * pc) +void +__glXDisp_Indexiv(GLbyte * pc) { - CALL_Indexiv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Indexiv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Indexsv(GLbyte * pc) +void +__glXDisp_Indexsv(GLbyte * pc) { - CALL_Indexsv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Indexsv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Normal3bv(GLbyte * pc) +void +__glXDisp_Normal3bv(GLbyte * pc) { - CALL_Normal3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Normal3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDisp_Normal3dv(GLbyte * pc) +void +__glXDisp_Normal3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Normal3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Normal3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Normal3fv(GLbyte * pc) +void +__glXDisp_Normal3fv(GLbyte * pc) { - CALL_Normal3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Normal3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Normal3iv(GLbyte * pc) +void +__glXDisp_Normal3iv(GLbyte * pc) { - CALL_Normal3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Normal3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Normal3sv(GLbyte * pc) +void +__glXDisp_Normal3sv(GLbyte * pc) { - CALL_Normal3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Normal3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_RasterPos2dv(GLbyte * pc) +void +__glXDisp_RasterPos2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_RasterPos2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_RasterPos2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_RasterPos2fv(GLbyte * pc) +void +__glXDisp_RasterPos2fv(GLbyte * pc) { - CALL_RasterPos2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_RasterPos2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_RasterPos2iv(GLbyte * pc) +void +__glXDisp_RasterPos2iv(GLbyte * pc) { - CALL_RasterPos2iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_RasterPos2iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_RasterPos2sv(GLbyte * pc) +void +__glXDisp_RasterPos2sv(GLbyte * pc) { - CALL_RasterPos2sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_RasterPos2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_RasterPos3dv(GLbyte * pc) +void +__glXDisp_RasterPos3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_RasterPos3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_RasterPos3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_RasterPos3fv(GLbyte * pc) +void +__glXDisp_RasterPos3fv(GLbyte * pc) { - CALL_RasterPos3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_RasterPos3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_RasterPos3iv(GLbyte * pc) +void +__glXDisp_RasterPos3iv(GLbyte * pc) { - CALL_RasterPos3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_RasterPos3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_RasterPos3sv(GLbyte * pc) +void +__glXDisp_RasterPos3sv(GLbyte * pc) { - CALL_RasterPos3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_RasterPos3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_RasterPos4dv(GLbyte * pc) +void +__glXDisp_RasterPos4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_RasterPos4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_RasterPos4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_RasterPos4fv(GLbyte * pc) +void +__glXDisp_RasterPos4fv(GLbyte * pc) { - CALL_RasterPos4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_RasterPos4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_RasterPos4iv(GLbyte * pc) +void +__glXDisp_RasterPos4iv(GLbyte * pc) { - CALL_RasterPos4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_RasterPos4iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_RasterPos4sv(GLbyte * pc) +void +__glXDisp_RasterPos4sv(GLbyte * pc) { - CALL_RasterPos4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_RasterPos4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Rectdv(GLbyte * pc) +void +__glXDisp_Rectdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rectdv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0), - (const GLdouble *)(pc + 16) - ) ); + CALL_Rectdv(GET_DISPATCH(), ((const GLdouble *) (pc + 0), + (const GLdouble *) (pc + 16) + )); } -void __glXDisp_Rectfv(GLbyte * pc) +void +__glXDisp_Rectfv(GLbyte * pc) { - CALL_Rectfv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0), - (const GLfloat *)(pc + 8) - ) ); + CALL_Rectfv(GET_DISPATCH(), ((const GLfloat *) (pc + 0), + (const GLfloat *) (pc + 8) + )); } -void __glXDisp_Rectiv(GLbyte * pc) +void +__glXDisp_Rectiv(GLbyte * pc) { - CALL_Rectiv( GET_DISPATCH(), ( - (const GLint *)(pc + 0), - (const GLint *)(pc + 8) - ) ); + CALL_Rectiv(GET_DISPATCH(), ((const GLint *) (pc + 0), + (const GLint *) (pc + 8) + )); } -void __glXDisp_Rectsv(GLbyte * pc) +void +__glXDisp_Rectsv(GLbyte * pc) { - CALL_Rectsv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_Rectsv(GET_DISPATCH(), ((const GLshort *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_TexCoord1dv(GLbyte * pc) +void +__glXDisp_TexCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_TexCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_TexCoord1dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_TexCoord1fv(GLbyte * pc) +void +__glXDisp_TexCoord1fv(GLbyte * pc) { - CALL_TexCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_TexCoord1fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_TexCoord1iv(GLbyte * pc) +void +__glXDisp_TexCoord1iv(GLbyte * pc) { - CALL_TexCoord1iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_TexCoord1iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_TexCoord1sv(GLbyte * pc) +void +__glXDisp_TexCoord1sv(GLbyte * pc) { - CALL_TexCoord1sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_TexCoord1sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_TexCoord2dv(GLbyte * pc) +void +__glXDisp_TexCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_TexCoord2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_TexCoord2fv(GLbyte * pc) +void +__glXDisp_TexCoord2fv(GLbyte * pc) { - CALL_TexCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_TexCoord2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_TexCoord2iv(GLbyte * pc) +void +__glXDisp_TexCoord2iv(GLbyte * pc) { - CALL_TexCoord2iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_TexCoord2iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_TexCoord2sv(GLbyte * pc) +void +__glXDisp_TexCoord2sv(GLbyte * pc) { - CALL_TexCoord2sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_TexCoord2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_TexCoord3dv(GLbyte * pc) +void +__glXDisp_TexCoord3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_TexCoord3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_TexCoord3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_TexCoord3fv(GLbyte * pc) +void +__glXDisp_TexCoord3fv(GLbyte * pc) { - CALL_TexCoord3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_TexCoord3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_TexCoord3iv(GLbyte * pc) +void +__glXDisp_TexCoord3iv(GLbyte * pc) { - CALL_TexCoord3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_TexCoord3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_TexCoord3sv(GLbyte * pc) +void +__glXDisp_TexCoord3sv(GLbyte * pc) { - CALL_TexCoord3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_TexCoord3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_TexCoord4dv(GLbyte * pc) +void +__glXDisp_TexCoord4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_TexCoord4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_TexCoord4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_TexCoord4fv(GLbyte * pc) +void +__glXDisp_TexCoord4fv(GLbyte * pc) { - CALL_TexCoord4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_TexCoord4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_TexCoord4iv(GLbyte * pc) +void +__glXDisp_TexCoord4iv(GLbyte * pc) { - CALL_TexCoord4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_TexCoord4iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_TexCoord4sv(GLbyte * pc) +void +__glXDisp_TexCoord4sv(GLbyte * pc) { - CALL_TexCoord4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_TexCoord4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Vertex2dv(GLbyte * pc) +void +__glXDisp_Vertex2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_Vertex2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Vertex2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Vertex2fv(GLbyte * pc) +void +__glXDisp_Vertex2fv(GLbyte * pc) { - CALL_Vertex2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Vertex2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Vertex2iv(GLbyte * pc) +void +__glXDisp_Vertex2iv(GLbyte * pc) { - CALL_Vertex2iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Vertex2iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Vertex2sv(GLbyte * pc) +void +__glXDisp_Vertex2sv(GLbyte * pc) { - CALL_Vertex2sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Vertex2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Vertex3dv(GLbyte * pc) +void +__glXDisp_Vertex3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Vertex3dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Vertex3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Vertex3fv(GLbyte * pc) +void +__glXDisp_Vertex3fv(GLbyte * pc) { - CALL_Vertex3fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Vertex3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Vertex3iv(GLbyte * pc) +void +__glXDisp_Vertex3iv(GLbyte * pc) { - CALL_Vertex3iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Vertex3iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Vertex3sv(GLbyte * pc) +void +__glXDisp_Vertex3sv(GLbyte * pc) { - CALL_Vertex3sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Vertex3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_Vertex4dv(GLbyte * pc) +void +__glXDisp_Vertex4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Vertex4dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_Vertex4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Vertex4fv(GLbyte * pc) +void +__glXDisp_Vertex4fv(GLbyte * pc) { - CALL_Vertex4fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_Vertex4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_Vertex4iv(GLbyte * pc) +void +__glXDisp_Vertex4iv(GLbyte * pc) { - CALL_Vertex4iv( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_Vertex4iv(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_Vertex4sv(GLbyte * pc) +void +__glXDisp_Vertex4sv(GLbyte * pc) { - CALL_Vertex4sv( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_Vertex4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_ClipPlane(GLbyte * pc) +void +__glXDisp_ClipPlane(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_ClipPlane( GET_DISPATCH(), ( - *(GLenum *)(pc + 32), - (const GLdouble *)(pc + 0) - ) ); + CALL_ClipPlane(GET_DISPATCH(), (*(GLenum *) (pc + 32), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_ColorMaterial(GLbyte * pc) +void +__glXDisp_ColorMaterial(GLbyte * pc) { - CALL_ColorMaterial( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_ColorMaterial(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4) + )); } -void __glXDisp_CullFace(GLbyte * pc) +void +__glXDisp_CullFace(GLbyte * pc) { - CALL_CullFace( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_CullFace(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Fogf(GLbyte * pc) +void +__glXDisp_Fogf(GLbyte * pc) { - CALL_Fogf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_Fogf(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4) + )); } -void __glXDisp_Fogfv(GLbyte * pc) +void +__glXDisp_Fogfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLfloat *params; params = (const GLfloat *) (pc + 4); - CALL_Fogfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogfv(GET_DISPATCH(), (pname, params)); } -void __glXDisp_Fogi(GLbyte * pc) +void +__glXDisp_Fogi(GLbyte * pc) { - CALL_Fogi( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_Fogi(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLint *) (pc + 4) + )); } -void __glXDisp_Fogiv(GLbyte * pc) +void +__glXDisp_Fogiv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLint *params; params = (const GLint *) (pc + 4); - CALL_Fogiv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogiv(GET_DISPATCH(), (pname, params)); } -void __glXDisp_FrontFace(GLbyte * pc) +void +__glXDisp_FrontFace(GLbyte * pc) { - CALL_FrontFace( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_FrontFace(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Hint(GLbyte * pc) +void +__glXDisp_Hint(GLbyte * pc) { - CALL_Hint( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_Hint(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4) + )); } -void __glXDisp_Lightf(GLbyte * pc) +void +__glXDisp_Lightf(GLbyte * pc) { - CALL_Lightf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_Lightf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_Lightfv(GLbyte * pc) +void +__glXDisp_Lightfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_Lightfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_Lightfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_Lighti(GLbyte * pc) +void +__glXDisp_Lighti(GLbyte * pc) { - CALL_Lighti( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_Lighti(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_Lightiv(GLbyte * pc) +void +__glXDisp_Lightiv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_Lightiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_Lightiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_LightModelf(GLbyte * pc) +void +__glXDisp_LightModelf(GLbyte * pc) { - CALL_LightModelf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_LightModelf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLfloat *) (pc + 4) + )); } -void __glXDisp_LightModelfv(GLbyte * pc) +void +__glXDisp_LightModelfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLfloat *params; params = (const GLfloat *) (pc + 4); - CALL_LightModelfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModelfv(GET_DISPATCH(), (pname, params)); } -void __glXDisp_LightModeli(GLbyte * pc) +void +__glXDisp_LightModeli(GLbyte * pc) { - CALL_LightModeli( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_LightModeli(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLint *) (pc + 4) + )); } -void __glXDisp_LightModeliv(GLbyte * pc) +void +__glXDisp_LightModeliv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLint *params; params = (const GLint *) (pc + 4); - CALL_LightModeliv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModeliv(GET_DISPATCH(), (pname, params)); } -void __glXDisp_LineStipple(GLbyte * pc) +void +__glXDisp_LineStipple(GLbyte * pc) { - CALL_LineStipple( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLushort *)(pc + 4) - ) ); + CALL_LineStipple(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLushort *) (pc + 4) + )); } -void __glXDisp_LineWidth(GLbyte * pc) +void +__glXDisp_LineWidth(GLbyte * pc) { - CALL_LineWidth( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); + CALL_LineWidth(GET_DISPATCH(), (*(GLfloat *) (pc + 0) + )); } -void __glXDisp_Materialf(GLbyte * pc) +void +__glXDisp_Materialf(GLbyte * pc) { - CALL_Materialf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_Materialf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_Materialfv(GLbyte * pc) +void +__glXDisp_Materialfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_Materialfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_Materialfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_Materiali(GLbyte * pc) +void +__glXDisp_Materiali(GLbyte * pc) { - CALL_Materiali( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_Materiali(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_Materialiv(GLbyte * pc) +void +__glXDisp_Materialiv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_Materialiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_Materialiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_PointSize(GLbyte * pc) +void +__glXDisp_PointSize(GLbyte * pc) { - CALL_PointSize( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); + CALL_PointSize(GET_DISPATCH(), (*(GLfloat *) (pc + 0) + )); } -void __glXDisp_PolygonMode(GLbyte * pc) +void +__glXDisp_PolygonMode(GLbyte * pc) { - CALL_PolygonMode( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_PolygonMode(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4) + )); } -void __glXDisp_PolygonStipple(GLbyte * pc) +void +__glXDisp_PolygonStipple(GLbyte * pc) { - const GLubyte * const mask = (const GLubyte *) ((pc + 20)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const mask = (const GLubyte *) ((pc + 20)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_PolygonStipple( GET_DISPATCH(), ( - mask - ) ); + CALL_PolygonStipple(GET_DISPATCH(), (mask)); } -void __glXDisp_Scissor(GLbyte * pc) +void +__glXDisp_Scissor(GLbyte * pc) { - CALL_Scissor( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) - ) ); + CALL_Scissor(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12) + )); } -void __glXDisp_ShadeModel(GLbyte * pc) +void +__glXDisp_ShadeModel(GLbyte * pc) { - CALL_ShadeModel( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_ShadeModel(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_TexParameterf(GLbyte * pc) +void +__glXDisp_TexParameterf(GLbyte * pc) { - CALL_TexParameterf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_TexParameterf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLfloat *) (pc + 8) + )); } -void __glXDisp_TexParameterfv(GLbyte * pc) +void +__glXDisp_TexParameterfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_TexParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexParameteri(GLbyte * pc) +void +__glXDisp_TexParameteri(GLbyte * pc) { - CALL_TexParameteri( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_TexParameteri(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8) + )); } -void __glXDisp_TexParameteriv(GLbyte * pc) +void +__glXDisp_TexParameteriv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_TexParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexImage1D(GLbyte * pc) +void +__glXDisp_TexImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLsizei *)(pc + 32), - *(GLint *)(pc + 40), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); + CALL_TexImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLsizei *) (pc + 32), + *(GLint *) (pc + 40), + *(GLenum *) (pc + 44), + *(GLenum *) (pc + 48), pixels)); } -void __glXDisp_TexImage2D(GLbyte * pc) +void +__glXDisp_TexImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLsizei *)(pc + 32), - *(GLsizei *)(pc + 36), - *(GLint *)(pc + 40), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); + CALL_TexImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLsizei *) (pc + 32), + *(GLsizei *) (pc + 36), + *(GLint *) (pc + 40), + *(GLenum *) (pc + 44), + *(GLenum *) (pc + 48), pixels)); } -void __glXDisp_TexEnvf(GLbyte * pc) +void +__glXDisp_TexEnvf(GLbyte * pc) { - CALL_TexEnvf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_TexEnvf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_TexEnvfv(GLbyte * pc) +void +__glXDisp_TexEnvfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_TexEnvfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexEnvfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexEnvi(GLbyte * pc) +void +__glXDisp_TexEnvi(GLbyte * pc) { - CALL_TexEnvi( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_TexEnvi(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_TexEnviv(GLbyte * pc) +void +__glXDisp_TexEnviv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_TexEnviv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexEnviv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexGend(GLbyte * pc) +void +__glXDisp_TexGend(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexGend( GET_DISPATCH(), ( - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12), - *(GLdouble *)(pc + 0) - ) ); + CALL_TexGend(GET_DISPATCH(), (*(GLenum *) (pc + 8), + *(GLenum *) (pc + 12), *(GLdouble *) (pc + 0) + )); } -void __glXDisp_TexGendv(GLbyte * pc) +void +__glXDisp_TexGendv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLdouble * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLdouble *params; #ifdef __GLX_ALIGN64 const GLuint compsize = __glTexGendv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif params = (const GLdouble *) (pc + 8); - CALL_TexGendv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexGendv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexGenf(GLbyte * pc) +void +__glXDisp_TexGenf(GLbyte * pc) { - CALL_TexGenf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_TexGenf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_TexGenfv(GLbyte * pc) +void +__glXDisp_TexGenfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_TexGenfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexGenfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_TexGeni(GLbyte * pc) +void +__glXDisp_TexGeni(GLbyte * pc) { - CALL_TexGeni( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_TexGeni(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_TexGeniv(GLbyte * pc) +void +__glXDisp_TexGeniv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_TexGeniv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_TexGeniv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); } -void __glXDisp_InitNames(GLbyte * pc) +void +__glXDisp_InitNames(GLbyte * pc) { - CALL_InitNames( GET_DISPATCH(), () ); + CALL_InitNames(GET_DISPATCH(), ()); } -void __glXDisp_LoadName(GLbyte * pc) +void +__glXDisp_LoadName(GLbyte * pc) { - CALL_LoadName( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_LoadName(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_PassThrough(GLbyte * pc) +void +__glXDisp_PassThrough(GLbyte * pc) { - CALL_PassThrough( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); + CALL_PassThrough(GET_DISPATCH(), (*(GLfloat *) (pc + 0) + )); } -void __glXDisp_PopName(GLbyte * pc) +void +__glXDisp_PopName(GLbyte * pc) { - CALL_PopName( GET_DISPATCH(), () ); + CALL_PopName(GET_DISPATCH(), ()); } -void __glXDisp_PushName(GLbyte * pc) +void +__glXDisp_PushName(GLbyte * pc) { - CALL_PushName( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_PushName(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_DrawBuffer(GLbyte * pc) +void +__glXDisp_DrawBuffer(GLbyte * pc) { - CALL_DrawBuffer( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_DrawBuffer(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Clear(GLbyte * pc) +void +__glXDisp_Clear(GLbyte * pc) { - CALL_Clear( GET_DISPATCH(), ( - *(GLbitfield *)(pc + 0) - ) ); + CALL_Clear(GET_DISPATCH(), (*(GLbitfield *) (pc + 0) + )); } -void __glXDisp_ClearAccum(GLbyte * pc) +void +__glXDisp_ClearAccum(GLbyte * pc) { - CALL_ClearAccum( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8), - *(GLfloat *)(pc + 12) - ) ); + CALL_ClearAccum(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4), + *(GLfloat *) (pc + 8), + *(GLfloat *) (pc + 12) + )); } -void __glXDisp_ClearIndex(GLbyte * pc) +void +__glXDisp_ClearIndex(GLbyte * pc) { - CALL_ClearIndex( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0) - ) ); + CALL_ClearIndex(GET_DISPATCH(), (*(GLfloat *) (pc + 0) + )); } -void __glXDisp_ClearColor(GLbyte * pc) +void +__glXDisp_ClearColor(GLbyte * pc) { - CALL_ClearColor( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLclampf *)(pc + 4), - *(GLclampf *)(pc + 8), - *(GLclampf *)(pc + 12) - ) ); + CALL_ClearColor(GET_DISPATCH(), (*(GLclampf *) (pc + 0), + *(GLclampf *) (pc + 4), + *(GLclampf *) (pc + 8), + *(GLclampf *) (pc + 12) + )); } -void __glXDisp_ClearStencil(GLbyte * pc) +void +__glXDisp_ClearStencil(GLbyte * pc) { - CALL_ClearStencil( GET_DISPATCH(), ( - *(GLint *)(pc + 0) - ) ); + CALL_ClearStencil(GET_DISPATCH(), (*(GLint *) (pc + 0) + )); } -void __glXDisp_ClearDepth(GLbyte * pc) +void +__glXDisp_ClearDepth(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_ClearDepth( GET_DISPATCH(), ( - *(GLclampd *)(pc + 0) - ) ); + CALL_ClearDepth(GET_DISPATCH(), (*(GLclampd *) (pc + 0) + )); } -void __glXDisp_StencilMask(GLbyte * pc) +void +__glXDisp_StencilMask(GLbyte * pc) { - CALL_StencilMask( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_StencilMask(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_ColorMask(GLbyte * pc) +void +__glXDisp_ColorMask(GLbyte * pc) { - CALL_ColorMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0), - *(GLboolean *)(pc + 1), - *(GLboolean *)(pc + 2), - *(GLboolean *)(pc + 3) - ) ); + CALL_ColorMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0), + *(GLboolean *) (pc + 1), + *(GLboolean *) (pc + 2), + *(GLboolean *) (pc + 3) + )); } -void __glXDisp_DepthMask(GLbyte * pc) +void +__glXDisp_DepthMask(GLbyte * pc) { - CALL_DepthMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0) - ) ); + CALL_DepthMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0) + )); } -void __glXDisp_IndexMask(GLbyte * pc) +void +__glXDisp_IndexMask(GLbyte * pc) { - CALL_IndexMask( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + CALL_IndexMask(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); } -void __glXDisp_Accum(GLbyte * pc) +void +__glXDisp_Accum(GLbyte * pc) { - CALL_Accum( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_Accum(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4) + )); } -void __glXDisp_Disable(GLbyte * pc) +void +__glXDisp_Disable(GLbyte * pc) { - CALL_Disable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_Disable(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_Enable(GLbyte * pc) +void +__glXDisp_Enable(GLbyte * pc) { - CALL_Enable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_Enable(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_PopAttrib(GLbyte * pc) +void +__glXDisp_PopAttrib(GLbyte * pc) { - CALL_PopAttrib( GET_DISPATCH(), () ); + CALL_PopAttrib(GET_DISPATCH(), ()); } -void __glXDisp_PushAttrib(GLbyte * pc) +void +__glXDisp_PushAttrib(GLbyte * pc) { - CALL_PushAttrib( GET_DISPATCH(), ( - *(GLbitfield *)(pc + 0) - ) ); + CALL_PushAttrib(GET_DISPATCH(), (*(GLbitfield *) (pc + 0) + )); } -void __glXDisp_MapGrid1d(GLbyte * pc) +void +__glXDisp_MapGrid1d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MapGrid1d( GET_DISPATCH(), ( - *(GLint *)(pc + 16), - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8) - ) ); + CALL_MapGrid1d(GET_DISPATCH(), (*(GLint *) (pc + 16), + *(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8) + )); } -void __glXDisp_MapGrid1f(GLbyte * pc) +void +__glXDisp_MapGrid1f(GLbyte * pc) { - CALL_MapGrid1f( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_MapGrid1f(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_MapGrid2d(GLbyte * pc) +void +__glXDisp_MapGrid2d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_MapGrid2d( GET_DISPATCH(), ( - *(GLint *)(pc + 32), - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLint *)(pc + 36), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24) - ) ); + CALL_MapGrid2d(GET_DISPATCH(), (*(GLint *) (pc + 32), + *(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLint *) (pc + 36), + *(GLdouble *) (pc + 16), + *(GLdouble *) (pc + 24) + )); } -void __glXDisp_MapGrid2f(GLbyte * pc) +void +__glXDisp_MapGrid2f(GLbyte * pc) { - CALL_MapGrid2f( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8), - *(GLint *)(pc + 12), - *(GLfloat *)(pc + 16), - *(GLfloat *)(pc + 20) - ) ); + CALL_MapGrid2f(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLfloat *) (pc + 4), + *(GLfloat *) (pc + 8), + *(GLint *) (pc + 12), + *(GLfloat *) (pc + 16), + *(GLfloat *) (pc + 20) + )); } -void __glXDisp_EvalCoord1dv(GLbyte * pc) +void +__glXDisp_EvalCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_EvalCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_EvalCoord1dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_EvalCoord1fv(GLbyte * pc) +void +__glXDisp_EvalCoord1fv(GLbyte * pc) { - CALL_EvalCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_EvalCoord1fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_EvalCoord2dv(GLbyte * pc) +void +__glXDisp_EvalCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_EvalCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_EvalCoord2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_EvalCoord2fv(GLbyte * pc) +void +__glXDisp_EvalCoord2fv(GLbyte * pc) { - CALL_EvalCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_EvalCoord2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_EvalMesh1(GLbyte * pc) +void +__glXDisp_EvalMesh1(GLbyte * pc) { - CALL_EvalMesh1( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_EvalMesh1(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), *(GLint *) (pc + 8) + )); } -void __glXDisp_EvalPoint1(GLbyte * pc) +void +__glXDisp_EvalPoint1(GLbyte * pc) { - CALL_EvalPoint1( GET_DISPATCH(), ( - *(GLint *)(pc + 0) - ) ); + CALL_EvalPoint1(GET_DISPATCH(), (*(GLint *) (pc + 0) + )); } -void __glXDisp_EvalMesh2(GLbyte * pc) +void +__glXDisp_EvalMesh2(GLbyte * pc) { - CALL_EvalMesh2( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); + CALL_EvalMesh2(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), *(GLint *) (pc + 16) + )); } -void __glXDisp_EvalPoint2(GLbyte * pc) +void +__glXDisp_EvalPoint2(GLbyte * pc) { - CALL_EvalPoint2( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_EvalPoint2(GET_DISPATCH(), (*(GLint *) (pc + 0), *(GLint *) (pc + 4) + )); } -void __glXDisp_AlphaFunc(GLbyte * pc) +void +__glXDisp_AlphaFunc(GLbyte * pc) { - CALL_AlphaFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLclampf *)(pc + 4) - ) ); + CALL_AlphaFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLclampf *) (pc + 4) + )); } -void __glXDisp_BlendFunc(GLbyte * pc) +void +__glXDisp_BlendFunc(GLbyte * pc) { - CALL_BlendFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_BlendFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4) + )); } -void __glXDisp_LogicOp(GLbyte * pc) +void +__glXDisp_LogicOp(GLbyte * pc) { - CALL_LogicOp( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_LogicOp(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_StencilFunc(GLbyte * pc) +void +__glXDisp_StencilFunc(GLbyte * pc) { - CALL_StencilFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLuint *)(pc + 8) - ) ); + CALL_StencilFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), *(GLuint *) (pc + 8) + )); } -void __glXDisp_StencilOp(GLbyte * pc) +void +__glXDisp_StencilOp(GLbyte * pc) { - CALL_StencilOp( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8) - ) ); + CALL_StencilOp(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLenum *) (pc + 8) + )); } -void __glXDisp_DepthFunc(GLbyte * pc) +void +__glXDisp_DepthFunc(GLbyte * pc) { - CALL_DepthFunc( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_DepthFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_PixelZoom(GLbyte * pc) +void +__glXDisp_PixelZoom(GLbyte * pc) { - CALL_PixelZoom( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_PixelZoom(GET_DISPATCH(), (*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4) + )); } -void __glXDisp_PixelTransferf(GLbyte * pc) +void +__glXDisp_PixelTransferf(GLbyte * pc) { - CALL_PixelTransferf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_PixelTransferf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLfloat *) (pc + 4) + )); } -void __glXDisp_PixelTransferi(GLbyte * pc) +void +__glXDisp_PixelTransferi(GLbyte * pc) { - CALL_PixelTransferi( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_PixelTransferi(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4) + )); } -int __glXDisp_PixelStoref(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_PixelStoref(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStoref( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + if (cx != NULL) { + CALL_PixelStoref(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLfloat *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_PixelStorei(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_PixelStorei(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStorei( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + if (cx != NULL) { + CALL_PixelStorei(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4) + )); error = Success; } return error; } -void __glXDisp_PixelMapfv(GLbyte * pc) +void +__glXDisp_PixelMapfv(GLbyte * pc) { - const GLsizei mapsize = *(GLsizei *)(pc + 4); + const GLsizei mapsize = *(GLsizei *) (pc + 4); - CALL_PixelMapfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - mapsize, - (const GLfloat *)(pc + 8) - ) ); + CALL_PixelMapfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + mapsize, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_PixelMapuiv(GLbyte * pc) +void +__glXDisp_PixelMapuiv(GLbyte * pc) { - const GLsizei mapsize = *(GLsizei *)(pc + 4); + const GLsizei mapsize = *(GLsizei *) (pc + 4); - CALL_PixelMapuiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - mapsize, - (const GLuint *)(pc + 8) - ) ); + CALL_PixelMapuiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + mapsize, (const GLuint *) (pc + 8) + )); } -void __glXDisp_PixelMapusv(GLbyte * pc) +void +__glXDisp_PixelMapusv(GLbyte * pc) { - const GLsizei mapsize = *(GLsizei *)(pc + 4); + const GLsizei mapsize = *(GLsizei *) (pc + 4); - CALL_PixelMapusv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - mapsize, - (const GLushort *)(pc + 8) - ) ); + CALL_PixelMapusv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + mapsize, (const GLushort *) (pc + 8) + )); } -void __glXDisp_ReadBuffer(GLbyte * pc) +void +__glXDisp_ReadBuffer(GLbyte * pc) { - CALL_ReadBuffer( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_ReadBuffer(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_CopyPixels(GLbyte * pc) +void +__glXDisp_CopyPixels(GLbyte * pc) { - CALL_CopyPixels( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16) - ) ); + CALL_CopyPixels(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLenum *) (pc + 16) + )); } -void __glXDisp_DrawPixels(GLbyte * pc) +void +__glXDisp_DrawPixels(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 36)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 36)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_DrawPixels( GET_DISPATCH(), ( - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLenum *)(pc + 28), - *(GLenum *)(pc + 32), - pixels - ) ); + CALL_DrawPixels(GET_DISPATCH(), (*(GLsizei *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLenum *) (pc + 28), + *(GLenum *) (pc + 32), pixels)); } -int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetBooleanv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 0); const GLuint compsize = __glGetBooleanv_size(pname); GLboolean answerBuffer[200]; - GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1); + GLboolean *params = + __glXGetAnswerBuffer(cl, compsize, answerBuffer, + sizeof(answerBuffer), 1); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetBooleanv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetBooleanv(GET_DISPATCH(), (pname, params)); __glXSendReply(cl->client, params, compsize, 1, GL_FALSE, 0); error = Success; } @@ -1793,19 +1739,18 @@ int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetClipPlane(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble equation[4]; - CALL_GetClipPlane( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - equation - ) ); + + CALL_GetClipPlane(GET_DISPATCH(), (*(GLenum *) (pc + 0), equation)); __glXSendReply(cl->client, equation, 4, 8, GL_TRUE, 0); error = Success; } @@ -1813,27 +1758,28 @@ int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetDoublev(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 0); const GLuint compsize = __glGetDoublev_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetDoublev( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetDoublev(GET_DISPATCH(), (pname, params)); __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -1841,16 +1787,18 @@ int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetError(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_GetError( GET_DISPATCH(), () ); + + retval = CALL_GetError(GET_DISPATCH(), ()); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -1858,27 +1806,28 @@ int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetFloatv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 0); const GLuint compsize = __glGetFloatv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetFloatv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetFloatv(GET_DISPATCH(), (pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1886,27 +1835,28 @@ int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetIntegerv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 0); const GLuint compsize = __glGetIntegerv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetIntegerv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetIntegerv(GET_DISPATCH(), (pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1914,28 +1864,28 @@ int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetLightfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetLightfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetLightfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1943,28 +1893,28 @@ int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetLightiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetLightiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetLightiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1972,29 +1922,29 @@ int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMapdv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLenum query = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum target = *(GLenum *) (pc + 0); + const GLenum query = *(GLenum *) (pc + 4); - const GLuint compsize = __glGetMapdv_size(target,query); + const GLuint compsize = __glGetMapdv_size(target, query); GLdouble answerBuffer[200]; - GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *v = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapdv( GET_DISPATCH(), ( - target, - query, - v - ) ); + CALL_GetMapdv(GET_DISPATCH(), (target, query, v)); __glXSendReply(cl->client, v, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2002,29 +1952,29 @@ int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLenum query = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum target = *(GLenum *) (pc + 0); + const GLenum query = *(GLenum *) (pc + 4); - const GLuint compsize = __glGetMapfv_size(target,query); + const GLuint compsize = __glGetMapfv_size(target, query); GLfloat answerBuffer[200]; - GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapfv( GET_DISPATCH(), ( - target, - query, - v - ) ); + CALL_GetMapfv(GET_DISPATCH(), (target, query, v)); __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2032,29 +1982,29 @@ int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMapiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLenum query = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum target = *(GLenum *) (pc + 0); + const GLenum query = *(GLenum *) (pc + 4); - const GLuint compsize = __glGetMapiv_size(target,query); + const GLuint compsize = __glGetMapiv_size(target, query); GLint answerBuffer[200]; - GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapiv( GET_DISPATCH(), ( - target, - query, - v - ) ); + CALL_GetMapiv(GET_DISPATCH(), (target, query, v)); __glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2062,28 +2012,29 @@ int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMaterialfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMaterialfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2091,28 +2042,29 @@ int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMaterialiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialiv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMaterialiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2120,27 +2072,28 @@ int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum map = *(GLenum *) (pc + 0); const GLuint compsize = __glGetPixelMapfv_size(map); GLfloat answerBuffer[200]; - GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapfv( GET_DISPATCH(), ( - map, - values - ) ); + CALL_GetPixelMapfv(GET_DISPATCH(), (map, values)); __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2148,27 +2101,28 @@ int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum map = *(GLenum *) (pc + 0); const GLuint compsize = __glGetPixelMapuiv_size(map); GLuint answerBuffer[200]; - GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapuiv( GET_DISPATCH(), ( - map, - values - ) ); + CALL_GetPixelMapuiv(GET_DISPATCH(), (map, values)); __glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2176,27 +2130,28 @@ int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = *(GLenum *)(pc + 0); + if (cx != NULL) { + const GLenum map = *(GLenum *) (pc + 0); const GLuint compsize = __glGetPixelMapusv_size(map); GLushort answerBuffer[200]; - GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2); + GLushort *values = + __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, + sizeof(answerBuffer), 2); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapusv( GET_DISPATCH(), ( - map, - values - ) ); + CALL_GetPixelMapusv(GET_DISPATCH(), (map, values)); __glXSendReply(cl->client, values, compsize, 2, GL_FALSE, 0); error = Success; } @@ -2204,28 +2159,28 @@ int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexEnvfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnvfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexEnvfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2233,28 +2188,28 @@ int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexEnviv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnviv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexEnviv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2262,28 +2217,28 @@ int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexGendv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexGendv_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGendv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexGendv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2291,28 +2246,28 @@ int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexGenfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGenfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexGenfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2320,28 +2275,28 @@ int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexGeniv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGeniv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexGeniv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2349,28 +2304,29 @@ int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2378,28 +2334,29 @@ int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetTexParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetTexParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2407,29 +2364,30 @@ int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 8); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 8); const GLuint compsize = __glGetTexLevelParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - pname, - params - ) ); + CALL_GetTexLevelParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2437,29 +2395,30 @@ int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 8); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 8); const GLuint compsize = __glGetTexLevelParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - pname, - params - ) ); + CALL_GetTexLevelParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2467,18 +2426,19 @@ int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsEnabled(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsEnabled( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + + retval = CALL_IsEnabled(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2486,18 +2446,19 @@ int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsList( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsList(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2505,251 +2466,249 @@ int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_DepthRange(GLbyte * pc) +void +__glXDisp_DepthRange(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_DepthRange( GET_DISPATCH(), ( - *(GLclampd *)(pc + 0), - *(GLclampd *)(pc + 8) - ) ); + CALL_DepthRange(GET_DISPATCH(), (*(GLclampd *) (pc + 0), + *(GLclampd *) (pc + 8) + )); } -void __glXDisp_Frustum(GLbyte * pc) +void +__glXDisp_Frustum(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Frustum( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24), - *(GLdouble *)(pc + 32), - *(GLdouble *)(pc + 40) - ) ); + CALL_Frustum(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLdouble *) (pc + 16), + *(GLdouble *) (pc + 24), + *(GLdouble *) (pc + 32), + *(GLdouble *) (pc + 40) + )); } -void __glXDisp_LoadIdentity(GLbyte * pc) +void +__glXDisp_LoadIdentity(GLbyte * pc) { - CALL_LoadIdentity( GET_DISPATCH(), () ); + CALL_LoadIdentity(GET_DISPATCH(), ()); } -void __glXDisp_LoadMatrixf(GLbyte * pc) +void +__glXDisp_LoadMatrixf(GLbyte * pc) { - CALL_LoadMatrixf( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_LoadMatrixf(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_LoadMatrixd(GLbyte * pc) +void +__glXDisp_LoadMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_LoadMatrixd( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_LoadMatrixd(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_MatrixMode(GLbyte * pc) +void +__glXDisp_MatrixMode(GLbyte * pc) { - CALL_MatrixMode( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_MatrixMode(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_MultMatrixf(GLbyte * pc) +void +__glXDisp_MultMatrixf(GLbyte * pc) { - CALL_MultMatrixf( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_MultMatrixf(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_MultMatrixd(GLbyte * pc) +void +__glXDisp_MultMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_MultMatrixd( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_MultMatrixd(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_Ortho(GLbyte * pc) +void +__glXDisp_Ortho(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Ortho( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24), - *(GLdouble *)(pc + 32), - *(GLdouble *)(pc + 40) - ) ); + CALL_Ortho(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLdouble *) (pc + 16), + *(GLdouble *) (pc + 24), + *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40) + )); } -void __glXDisp_PopMatrix(GLbyte * pc) +void +__glXDisp_PopMatrix(GLbyte * pc) { - CALL_PopMatrix( GET_DISPATCH(), () ); + CALL_PopMatrix(GET_DISPATCH(), ()); } -void __glXDisp_PushMatrix(GLbyte * pc) +void +__glXDisp_PushMatrix(GLbyte * pc) { - CALL_PushMatrix( GET_DISPATCH(), () ); + CALL_PushMatrix(GET_DISPATCH(), ()); } -void __glXDisp_Rotated(GLbyte * pc) +void +__glXDisp_Rotated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rotated( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16), - *(GLdouble *)(pc + 24) - ) ); + CALL_Rotated(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLdouble *) (pc + 16), + *(GLdouble *) (pc + 24) + )); } -void __glXDisp_Rotatef(GLbyte * pc) +void +__glXDisp_Rotatef(GLbyte * pc) { - CALL_Rotatef( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8), - *(GLfloat *)(pc + 12) - ) ); + CALL_Rotatef(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4), + *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12) + )); } -void __glXDisp_Scaled(GLbyte * pc) +void +__glXDisp_Scaled(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Scaled( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16) - ) ); + CALL_Scaled(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16) + )); } -void __glXDisp_Scalef(GLbyte * pc) +void +__glXDisp_Scalef(GLbyte * pc) { - CALL_Scalef( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_Scalef(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8) + )); } -void __glXDisp_Translated(GLbyte * pc) +void +__glXDisp_Translated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Translated( GET_DISPATCH(), ( - *(GLdouble *)(pc + 0), - *(GLdouble *)(pc + 8), - *(GLdouble *)(pc + 16) - ) ); + CALL_Translated(GET_DISPATCH(), (*(GLdouble *) (pc + 0), + *(GLdouble *) (pc + 8), + *(GLdouble *) (pc + 16) + )); } -void __glXDisp_Translatef(GLbyte * pc) +void +__glXDisp_Translatef(GLbyte * pc) { - CALL_Translatef( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_Translatef(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4), + *(GLfloat *) (pc + 8) + )); } -void __glXDisp_Viewport(GLbyte * pc) +void +__glXDisp_Viewport(GLbyte * pc) { - CALL_Viewport( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) - ) ); + CALL_Viewport(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12) + )); } -void __glXDisp_BindTexture(GLbyte * pc) +void +__glXDisp_BindTexture(GLbyte * pc) { - CALL_BindTexture( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BindTexture(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLuint *) (pc + 4) + )); } -void __glXDisp_Indexubv(GLbyte * pc) +void +__glXDisp_Indexubv(GLbyte * pc) { - CALL_Indexubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Indexubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDisp_PolygonOffset(GLbyte * pc) +void +__glXDisp_PolygonOffset(GLbyte * pc) { - CALL_PolygonOffset( GET_DISPATCH(), ( - *(GLfloat *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_PolygonOffset(GET_DISPATCH(), (*(GLfloat *) (pc + 0), + *(GLfloat *) (pc + 4) + )); } -int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, (const GLuint *) (pc + 4), + residences)); __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2757,24 +2716,25 @@ int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, (const GLuint *) (pc + 4), + residences)); __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2782,115 +2742,113 @@ int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_CopyTexImage1D(GLbyte * pc) +void +__glXDisp_CopyTexImage1D(GLbyte * pc) { - CALL_CopyTexImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLint *)(pc + 24) - ) ); + CALL_CopyTexImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLint *) (pc + 24) + )); } -void __glXDisp_CopyTexImage2D(GLbyte * pc) +void +__glXDisp_CopyTexImage2D(GLbyte * pc) { - CALL_CopyTexImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLint *)(pc + 28) - ) ); + CALL_CopyTexImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLint *) (pc + 28) + )); } -void __glXDisp_CopyTexSubImage1D(GLbyte * pc) +void +__glXDisp_CopyTexSubImage1D(GLbyte * pc) { - CALL_CopyTexSubImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20) - ) ); + CALL_CopyTexSubImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLsizei *) (pc + 20) + )); } -void __glXDisp_CopyTexSubImage2D(GLbyte * pc) +void +__glXDisp_CopyTexSubImage2D(GLbyte * pc) { - CALL_CopyTexSubImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28) - ) ); + CALL_CopyTexSubImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLint *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLsizei *) (pc + 28) + )); } -int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteTextures(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteTextures(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); error = Success; } return error; } -int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -2898,22 +2856,22 @@ int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -2921,18 +2879,19 @@ int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsTexture(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2940,18 +2899,19 @@ int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2959,165 +2919,168 @@ int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_PrioritizeTextures(GLbyte * pc) +void +__glXDisp_PrioritizeTextures(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_PrioritizeTextures( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - (const GLclampf *)(pc + 4) - ) ); + CALL_PrioritizeTextures(GET_DISPATCH(), (n, + (const GLuint *) (pc + 4), + (const GLclampf *) (pc + 4) + )); } -void __glXDisp_TexSubImage1D(GLbyte * pc) +void +__glXDisp_TexSubImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexSubImage1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLsizei *)(pc + 36), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); + CALL_TexSubImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLsizei *) (pc + 36), + *(GLenum *) (pc + 44), + *(GLenum *) (pc + 48), pixels)); } -void __glXDisp_TexSubImage2D(GLbyte * pc) +void +__glXDisp_TexSubImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexSubImage2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLint *)(pc + 32), - *(GLsizei *)(pc + 36), - *(GLsizei *)(pc + 40), - *(GLenum *)(pc + 44), - *(GLenum *)(pc + 48), - pixels - ) ); + CALL_TexSubImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLint *) (pc + 32), + *(GLsizei *) (pc + 36), + *(GLsizei *) (pc + 40), + *(GLenum *) (pc + 44), + *(GLenum *) (pc + 48), pixels)); } -void __glXDisp_BlendColor(GLbyte * pc) +void +__glXDisp_BlendColor(GLbyte * pc) { - CALL_BlendColor( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLclampf *)(pc + 4), - *(GLclampf *)(pc + 8), - *(GLclampf *)(pc + 12) - ) ); + CALL_BlendColor(GET_DISPATCH(), (*(GLclampf *) (pc + 0), + *(GLclampf *) (pc + 4), + *(GLclampf *) (pc + 8), + *(GLclampf *) (pc + 12) + )); } -void __glXDisp_BlendEquation(GLbyte * pc) +void +__glXDisp_BlendEquation(GLbyte * pc) { - CALL_BlendEquation( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_BlendEquation(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_ColorTable(GLbyte * pc) +void +__glXDisp_ColorTable(GLbyte * pc) { - const GLvoid * const table = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const table = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_ColorTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLenum *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - *(GLenum *)(pc + 36), - table - ) ); + CALL_ColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLenum *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLenum *) (pc + 32), + *(GLenum *) (pc + 36), table)); } -void __glXDisp_ColorTableParameterfv(GLbyte * pc) -{ - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; +void +__glXDisp_ColorTableParameterfv(GLbyte * pc) +{ + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_ColorTableParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_ColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); } -void __glXDisp_ColorTableParameteriv(GLbyte * pc) +void +__glXDisp_ColorTableParameteriv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_ColorTableParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_ColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); } -void __glXDisp_CopyColorTable(GLbyte * pc) +void +__glXDisp_CopyColorTable(GLbyte * pc) { - CALL_CopyColorTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); + CALL_CopyColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16) + )); } -int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3125,28 +3088,29 @@ int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3154,28 +3118,29 @@ int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3183,28 +3148,29 @@ int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3212,175 +3178,178 @@ int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_ColorSubTable(GLbyte * pc) +void +__glXDisp_ColorSubTable(GLbyte * pc) { - const GLvoid * const data = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const data = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_ColorSubTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - *(GLenum *)(pc + 36), - data - ) ); + CALL_ColorSubTable(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLenum *) (pc + 32), + *(GLenum *) (pc + 36), data)); } -void __glXDisp_CopyColorSubTable(GLbyte * pc) +void +__glXDisp_CopyColorSubTable(GLbyte * pc) { - CALL_CopyColorSubTable( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLsizei *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); + CALL_CopyColorSubTable(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLsizei *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16) + )); } -void __glXDisp_ConvolutionFilter1D(GLbyte * pc) +void +__glXDisp_ConvolutionFilter1D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_ConvolutionFilter1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLenum *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 36), - *(GLenum *)(pc + 40), - image - ) ); + CALL_ConvolutionFilter1D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLenum *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLenum *) (pc + 36), + *(GLenum *) (pc + 40), image)); } -void __glXDisp_ConvolutionFilter2D(GLbyte * pc) +void +__glXDisp_ConvolutionFilter2D(GLbyte * pc) { - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_ConvolutionFilter2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 20), - *(GLenum *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLsizei *)(pc + 32), - *(GLenum *)(pc + 36), - *(GLenum *)(pc + 40), - image - ) ); + CALL_ConvolutionFilter2D(GET_DISPATCH(), (*(GLenum *) (pc + 20), + *(GLenum *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLsizei *) (pc + 32), + *(GLenum *) (pc + 36), + *(GLenum *) (pc + 40), image)); } -void __glXDisp_ConvolutionParameterf(GLbyte * pc) +void +__glXDisp_ConvolutionParameterf(GLbyte * pc) { - CALL_ConvolutionParameterf( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLfloat *)(pc + 8) - ) ); + CALL_ConvolutionParameterf(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLfloat *) (pc + 8) + )); } -void __glXDisp_ConvolutionParameterfv(GLbyte * pc) +void +__glXDisp_ConvolutionParameterfv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLfloat *params; params = (const GLfloat *) (pc + 8); - CALL_ConvolutionParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_ConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); } -void __glXDisp_ConvolutionParameteri(GLbyte * pc) +void +__glXDisp_ConvolutionParameteri(GLbyte * pc) { - CALL_ConvolutionParameteri( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8) - ) ); + CALL_ConvolutionParameteri(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8) + )); } -void __glXDisp_ConvolutionParameteriv(GLbyte * pc) +void +__glXDisp_ConvolutionParameteriv(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 4); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 4); + const GLint *params; params = (const GLint *) (pc + 8); - CALL_ConvolutionParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_ConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); } -void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc) +void +__glXDisp_CopyConvolutionFilter1D(GLbyte * pc) { - CALL_CopyConvolutionFilter1D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); + CALL_CopyConvolutionFilter1D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16) + )); } -void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc) +void +__glXDisp_CopyConvolutionFilter2D(GLbyte * pc) { - CALL_CopyConvolutionFilter2D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20) - ) ); + CALL_CopyConvolutionFilter2D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16), + *(GLsizei *) (pc + 20) + )); } -int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3388,28 +3357,29 @@ int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3417,28 +3387,29 @@ int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3446,28 +3417,29 @@ int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3475,28 +3447,29 @@ int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3504,28 +3477,29 @@ int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3533,28 +3507,29 @@ int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3562,28 +3537,29 @@ int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3591,28 +3567,29 @@ int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3620,28 +3597,29 @@ int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3649,28 +3627,29 @@ int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3678,28 +3657,29 @@ int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3707,396 +3687,404 @@ int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_Histogram(GLbyte * pc) -{ - CALL_Histogram( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLsizei *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLboolean *)(pc + 12) - ) ); -} - -void __glXDisp_Minmax(GLbyte * pc) +void +__glXDisp_Histogram(GLbyte * pc) +{ + CALL_Histogram(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLsizei *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLboolean *) (pc + 12) + )); +} + +void +__glXDisp_Minmax(GLbyte * pc) +{ + CALL_Minmax(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), *(GLboolean *) (pc + 8) + )); +} + +void +__glXDisp_ResetHistogram(GLbyte * pc) { - CALL_Minmax( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLboolean *)(pc + 8) - ) ); + CALL_ResetHistogram(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_ResetHistogram(GLbyte * pc) +void +__glXDisp_ResetMinmax(GLbyte * pc) { - CALL_ResetHistogram( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_ResetMinmax(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_ResetMinmax(GLbyte * pc) +void +__glXDisp_TexImage3D(GLbyte * pc) { - CALL_ResetMinmax( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_TexImage3D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 76); - const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); + const CARD32 ptr_is_null = *(CARD32 *) (pc + 76); + const GLvoid *const pixels = + (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexImage3D( GET_DISPATCH(), ( - *(GLenum *)(pc + 36), - *(GLint *)(pc + 40), - *(GLint *)(pc + 44), - *(GLsizei *)(pc + 48), - *(GLsizei *)(pc + 52), - *(GLsizei *)(pc + 56), - *(GLint *)(pc + 64), - *(GLenum *)(pc + 68), - *(GLenum *)(pc + 72), - pixels - ) ); + CALL_TexImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 36), + *(GLint *) (pc + 40), + *(GLint *) (pc + 44), + *(GLsizei *) (pc + 48), + *(GLsizei *) (pc + 52), + *(GLsizei *) (pc + 56), + *(GLint *) (pc + 64), + *(GLenum *) (pc + 68), + *(GLenum *) (pc + 72), pixels)); } -void __glXDisp_TexSubImage3D(GLbyte * pc) +void +__glXDisp_TexSubImage3D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 88)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 88)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment)); - CALL_TexSubImage3D( GET_DISPATCH(), ( - *(GLenum *)(pc + 36), - *(GLint *)(pc + 40), - *(GLint *)(pc + 44), - *(GLint *)(pc + 48), - *(GLint *)(pc + 52), - *(GLsizei *)(pc + 60), - *(GLsizei *)(pc + 64), - *(GLsizei *)(pc + 68), - *(GLenum *)(pc + 76), - *(GLenum *)(pc + 80), - pixels - ) ); -} - -void __glXDisp_CopyTexSubImage3D(GLbyte * pc) -{ - CALL_CopyTexSubImage3D( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20), - *(GLint *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLsizei *)(pc + 32) - ) ); + CALL_TexSubImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 36), + *(GLint *) (pc + 40), + *(GLint *) (pc + 44), + *(GLint *) (pc + 48), + *(GLint *) (pc + 52), + *(GLsizei *) (pc + 60), + *(GLsizei *) (pc + 64), + *(GLsizei *) (pc + 68), + *(GLenum *) (pc + 76), + *(GLenum *) (pc + 80), pixels)); } -void __glXDisp_ActiveTextureARB(GLbyte * pc) -{ - CALL_ActiveTextureARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); -} - -void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc) +void +__glXDisp_CopyTexSubImage3D(GLbyte * pc) +{ + CALL_CopyTexSubImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLint *) (pc + 20), + *(GLint *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLsizei *) (pc + 32) + )); +} + +void +__glXDisp_ActiveTextureARB(GLbyte * pc) +{ + CALL_ActiveTextureARB(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); +} + +void +__glXDisp_MultiTexCoord1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_MultiTexCoord1dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 8), - (const GLdouble *)(pc + 0) - ) ); + CALL_MultiTexCoord1dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 8), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord1fvARB(GLbyte * pc) { - CALL_MultiTexCoord1fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_MultiTexCoord1fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord1ivARB(GLbyte * pc) { - CALL_MultiTexCoord1ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_MultiTexCoord1ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord1svARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord1svARB(GLbyte * pc) { - CALL_MultiTexCoord1svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_MultiTexCoord1svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MultiTexCoord2dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 16), - (const GLdouble *)(pc + 0) - ) ); + CALL_MultiTexCoord2dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 16), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord2fvARB(GLbyte * pc) { - CALL_MultiTexCoord2fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord2ivARB(GLbyte * pc) { - CALL_MultiTexCoord2ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_MultiTexCoord2ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord2svARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord2svARB(GLbyte * pc) { - CALL_MultiTexCoord2svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_MultiTexCoord2svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_MultiTexCoord3dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 24), - (const GLdouble *)(pc + 0) - ) ); + CALL_MultiTexCoord3dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 24), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord3fvARB(GLbyte * pc) { - CALL_MultiTexCoord3fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_MultiTexCoord3fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord3ivARB(GLbyte * pc) { - CALL_MultiTexCoord3ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_MultiTexCoord3ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord3svARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord3svARB(GLbyte * pc) { - CALL_MultiTexCoord3svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_MultiTexCoord3svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_MultiTexCoord4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 32), - (const GLdouble *)(pc + 0) - ) ); + CALL_MultiTexCoord4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 32), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord4fvARB(GLbyte * pc) { - CALL_MultiTexCoord4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_MultiTexCoord4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord4ivARB(GLbyte * pc) { - CALL_MultiTexCoord4ivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_MultiTexCoord4ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_MultiTexCoord4svARB(GLbyte * pc) +void +__glXDisp_MultiTexCoord4svARB(GLbyte * pc) { - CALL_MultiTexCoord4svARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_MultiTexCoord4svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_SampleCoverageARB(GLbyte * pc) +void +__glXDisp_SampleCoverageARB(GLbyte * pc) { - CALL_SampleCoverageARB( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLboolean *)(pc + 4) - ) ); + CALL_SampleCoverageARB(GET_DISPATCH(), (*(GLclampf *) (pc + 0), + *(GLboolean *) (pc + 4) + )); } -void __glXDisp_CompressedTexImage1DARB(GLbyte * pc) +void +__glXDisp_CompressedTexImage1DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 20); + const GLsizei imageSize = *(GLsizei *) (pc + 20); - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLint *)(pc + 16), - imageSize, - (const GLvoid *)(pc + 24) - ) ); + CALL_CompressedTexImage1DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLint *) (pc + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); } -void __glXDisp_CompressedTexImage2DARB(GLbyte * pc) +void +__glXDisp_CompressedTexImage2DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 24); + const GLsizei imageSize = *(GLsizei *) (pc + 24); - CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLint *)(pc + 20), - imageSize, - (const GLvoid *)(pc + 28) - ) ); + CALL_CompressedTexImage2DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLsizei *) (pc + 16), + *(GLint *) (pc + 20), + imageSize, + (const GLvoid *) (pc + 28) + )); } -void __glXDisp_CompressedTexImage3DARB(GLbyte * pc) +void +__glXDisp_CompressedTexImage3DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 28); + const GLsizei imageSize = *(GLsizei *) (pc + 28); - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLint *)(pc + 24), - imageSize, - (const GLvoid *)(pc + 32) - ) ); + CALL_CompressedTexImage3DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLsizei *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLint *) (pc + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); } -void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc) +void +__glXDisp_CompressedTexSubImage1DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 20); + const GLsizei imageSize = *(GLsizei *) (pc + 20); - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLenum *)(pc + 16), - imageSize, - (const GLvoid *)(pc + 24) - ) ); + CALL_CompressedTexSubImage1DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLenum *) (pc + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); } -void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc) +void +__glXDisp_CompressedTexSubImage2DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 28); + const GLsizei imageSize = *(GLsizei *) (pc + 28); - CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLsizei *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLenum *)(pc + 24), - imageSize, - (const GLvoid *)(pc + 32) - ) ); + CALL_CompressedTexSubImage2DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLsizei *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLenum *) (pc + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); } -void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc) +void +__glXDisp_CompressedTexSubImage3DARB(GLbyte * pc) { - const GLsizei imageSize = *(GLsizei *)(pc + 36); + const GLsizei imageSize = *(GLsizei *) (pc + 36); - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLsizei *)(pc + 20), - *(GLsizei *)(pc + 24), - *(GLsizei *)(pc + 28), - *(GLenum *)(pc + 32), - imageSize, - (const GLvoid *)(pc + 40) - ) ); + CALL_CompressedTexSubImage3DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLsizei *) (pc + 20), + *(GLsizei *) (pc + 24), + *(GLsizei *) (pc + 28), + *(GLenum *) (pc + 32), + imageSize, + (const GLvoid *) (pc + 40) + )); } -int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); + + CALL_GetProgramEnvParameterdvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + params)); __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4104,20 +4092,20 @@ int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); + + CALL_GetProgramEnvParameterfvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + params)); __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4125,20 +4113,20 @@ int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); + + CALL_GetProgramLocalParameterdvARB(GET_DISPATCH(), + (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), params)); __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4146,20 +4134,20 @@ int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - params - ) ); + + CALL_GetProgramLocalParameterfvARB(GET_DISPATCH(), + (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), params)); __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4167,28 +4155,29 @@ int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetProgramivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetProgramivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4196,28 +4185,29 @@ int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribdvARB_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribdvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -4225,28 +4215,29 @@ int __glXDisp_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribfvARB_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribfvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4254,28 +4245,29 @@ int __glXDisp_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4283,331 +4275,330 @@ int __glXDisp_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) +void +__glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); + CALL_ProgramEnvParameter4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLdouble *) (pc + 8) + )); } -void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) +void +__glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc) { - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); + CALL_ProgramEnvParameter4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLfloat *) (pc + 8) + )); } -void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) +void +__glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLdouble *)(pc + 8) - ) ); + CALL_ProgramLocalParameter4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLdouble *) (pc + + 8) + )); } -void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) +void +__glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc) { - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); + CALL_ProgramLocalParameter4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLfloat *) (pc + 8) + )); } -void __glXDisp_ProgramStringARB(GLbyte * pc) +void +__glXDisp_ProgramStringARB(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 8); + const GLsizei len = *(GLsizei *) (pc + 8); - CALL_ProgramStringARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - len, - (const GLvoid *)(pc + 12) - ) ); + CALL_ProgramStringARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + len, (const GLvoid *) (pc + 12) + )); } -void __glXDisp_VertexAttrib1dvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib1dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib1fvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib1fvARB(GLbyte * pc) { - CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib1fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib1svARB(GLbyte * pc) +void +__glXDisp_VertexAttrib1svARB(GLbyte * pc) { - CALL_VertexAttrib1svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib1svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2dvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib2dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2fvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib2fvARB(GLbyte * pc) { - CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib2fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2svARB(GLbyte * pc) +void +__glXDisp_VertexAttrib2svARB(GLbyte * pc) { - CALL_VertexAttrib2svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib2svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3dvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib3dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3fvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib3fvARB(GLbyte * pc) { - CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib3fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3svARB(GLbyte * pc) +void +__glXDisp_VertexAttrib3svARB(GLbyte * pc) { - CALL_VertexAttrib3svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib3svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NbvARB(GLbyte * pc) { - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NbvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NivARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NivARB(GLbyte * pc) { - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_VertexAttrib4NivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NsvARB(GLbyte * pc) { - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib4NsvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NubvARB(GLbyte * pc) { - CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NubvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NuivARB(GLbyte * pc) { - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); + CALL_VertexAttrib4NuivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLuint *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4NusvARB(GLbyte * pc) { - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); + CALL_VertexAttrib4NusvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLushort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4bvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4bvARB(GLbyte * pc) { - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4bvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4dvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib4dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4fvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4fvARB(GLbyte * pc) { - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib4fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4ivARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4ivARB(GLbyte * pc) { - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLint *)(pc + 4) - ) ); + CALL_VertexAttrib4ivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLint *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4svARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4svARB(GLbyte * pc) { - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib4svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4ubvARB(GLbyte * pc) { - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4uivARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4uivARB(GLbyte * pc) { - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLuint *)(pc + 4) - ) ); + CALL_VertexAttrib4uivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLuint *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4usvARB(GLbyte * pc) +void +__glXDisp_VertexAttrib4usvARB(GLbyte * pc) { - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLushort *)(pc + 4) - ) ); + CALL_VertexAttrib4usvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLushort *) (pc + 4) + )); } -void __glXDisp_BeginQueryARB(GLbyte * pc) +void +__glXDisp_BeginQueryARB(GLbyte * pc) { - CALL_BeginQueryARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BeginQueryARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4) + )); } -int __glXDisp_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteQueriesARB( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteQueriesARB(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); error = Success; } return error; } -void __glXDisp_EndQueryARB(GLbyte * pc) +void +__glXDisp_EndQueryARB(GLbyte * pc) { - CALL_EndQueryARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_EndQueryARB(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( - n, - ids - ) ); + GLuint *ids = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenQueriesARB(GET_DISPATCH(), (n, ids)); __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0); error = Success; } @@ -4615,28 +4606,29 @@ int __glXDisp_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetQueryObjectivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetQueryObjectivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetQueryObjectivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4644,28 +4636,29 @@ int __glXDisp_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetQueryObjectuivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetQueryObjectuivARB_size(pname); GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetQueryObjectuivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4673,28 +4666,29 @@ int __glXDisp_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetQueryivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetQueryivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryivARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - pname, - params - ) ); + CALL_GetQueryivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4702,18 +4696,19 @@ int __glXDisp_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsQueryARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsQueryARB(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -4721,190 +4716,188 @@ int __glXDisp_IsQueryARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_DrawBuffersARB(GLbyte * pc) +void +__glXDisp_DrawBuffersARB(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DrawBuffersARB( GET_DISPATCH(), ( - n, - (const GLenum *)(pc + 4) - ) ); + CALL_DrawBuffersARB(GET_DISPATCH(), (n, (const GLenum *) (pc + 4) + )); } -void __glXDisp_ClampColorARB(GLbyte * pc) +void +__glXDisp_ClampColorARB(GLbyte * pc) { - CALL_ClampColorARB( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_ClampColorARB(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4) + )); } -void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc) +void +__glXDisp_RenderbufferStorageMultisample(GLbyte * pc) { - CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLsizei *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLsizei *)(pc + 12), - *(GLsizei *)(pc + 16) - ) ); + CALL_RenderbufferStorageMultisample(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLsizei *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLsizei *) (pc + 16) + )); } -void __glXDisp_SampleMaskSGIS(GLbyte * pc) +void +__glXDisp_SampleMaskSGIS(GLbyte * pc) { - CALL_SampleMaskSGIS( GET_DISPATCH(), ( - *(GLclampf *)(pc + 0), - *(GLboolean *)(pc + 4) - ) ); + CALL_SampleMaskSGIS(GET_DISPATCH(), (*(GLclampf *) (pc + 0), + *(GLboolean *) (pc + 4) + )); } -void __glXDisp_SamplePatternSGIS(GLbyte * pc) +void +__glXDisp_SamplePatternSGIS(GLbyte * pc) { - CALL_SamplePatternSGIS( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_SamplePatternSGIS(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -void __glXDisp_PointParameterfEXT(GLbyte * pc) +void +__glXDisp_PointParameterfEXT(GLbyte * pc) { - CALL_PointParameterfEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLfloat *)(pc + 4) - ) ); + CALL_PointParameterfEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLfloat *) (pc + 4) + )); } -void __glXDisp_PointParameterfvEXT(GLbyte * pc) +void +__glXDisp_PointParameterfvEXT(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLfloat * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLfloat *params; params = (const GLfloat *) (pc + 4); - CALL_PointParameterfvEXT( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterfvEXT(GET_DISPATCH(), (pname, params)); } -void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3bvEXT(GLbyte * pc) { - CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_SecondaryColor3bvEXT(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3dvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_SecondaryColor3dvEXT(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3fvEXT(GLbyte * pc) { - CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3ivEXT(GLbyte * pc) { - CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( - (const GLint *)(pc + 0) - ) ); + CALL_SecondaryColor3ivEXT(GET_DISPATCH(), ((const GLint *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3svEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3svEXT(GLbyte * pc) { - CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( - (const GLshort *)(pc + 0) - ) ); + CALL_SecondaryColor3svEXT(GET_DISPATCH(), ((const GLshort *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3ubvEXT(GLbyte * pc) { - CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3uivEXT(GLbyte * pc) { - CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( - (const GLuint *)(pc + 0) - ) ); + CALL_SecondaryColor3uivEXT(GET_DISPATCH(), ((const GLuint *) (pc + 0) + )); } -void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc) +void +__glXDisp_SecondaryColor3usvEXT(GLbyte * pc) { - CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( - (const GLushort *)(pc + 0) - ) ); + CALL_SecondaryColor3usvEXT(GET_DISPATCH(), ((const GLushort *) (pc + 0) + )); } -void __glXDisp_FogCoorddvEXT(GLbyte * pc) +void +__glXDisp_FogCoorddvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)(pc + 0) - ) ); + CALL_FogCoorddvEXT(GET_DISPATCH(), ((const GLdouble *) (pc + 0) + )); } -void __glXDisp_FogCoordfvEXT(GLbyte * pc) +void +__glXDisp_FogCoordfvEXT(GLbyte * pc) { - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_FogCoordfvEXT(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc) +void +__glXDisp_BlendFuncSeparateEXT(GLbyte * pc) { - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12) - ) ); + CALL_BlendFuncSeparateEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLenum *) (pc + 12) + )); } -void __glXDisp_WindowPos3fvMESA(GLbyte * pc) +void +__glXDisp_WindowPos3fvMESA(GLbyte * pc) { - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)(pc + 0) - ) ); + CALL_WindowPos3fvMESA(GET_DISPATCH(), ((const GLfloat *) (pc + 0) + )); } -int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_AreProgramsResidentNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreProgramsResidentNV(GET_DISPATCH(), + (n, (const GLuint *) (pc + 4), + residences)); __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval); error = Success; } @@ -4912,59 +4905,58 @@ int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_BindProgramNV(GLbyte * pc) +void +__glXDisp_BindProgramNV(GLbyte * pc) { - CALL_BindProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BindProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4) + )); } -int __glXDisp_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_DeleteProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteProgramsNV(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); error = Success; } return error; } -void __glXDisp_ExecuteProgramNV(GLbyte * pc) +void +__glXDisp_ExecuteProgramNV(GLbyte * pc) { - CALL_ExecuteProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - (const GLfloat *)(pc + 8) - ) ); + CALL_ExecuteProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + (const GLfloat *) (pc + 8) + )); } -int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenProgramsNV( GET_DISPATCH(), ( - n, - programs - ) ); + GLuint *programs = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenProgramsNV(GET_DISPATCH(), (n, programs)); __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0); error = Success; } @@ -4972,21 +4964,21 @@ int __glXDisp_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); + + CALL_GetProgramParameterdvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + *(GLenum *) (pc + 8), + params)); __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4994,21 +4986,21 @@ int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); + + CALL_GetProgramParameterfvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + *(GLenum *) (pc + 8), + params)); __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -5016,28 +5008,29 @@ int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetProgramivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetProgramivNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5045,21 +5038,20 @@ int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); + + CALL_GetTrackMatrixivNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + *(GLenum *) (pc + 8), params)); __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5067,28 +5059,29 @@ int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribdvNV_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribdvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -5096,28 +5089,29 @@ int __glXDisp_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribfvNV_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribfvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5125,28 +5119,29 @@ int __glXDisp_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = *(GLenum *)(pc + 4); + if (cx != NULL) { + const GLenum pname = *(GLenum *) (pc + 4); const GLuint compsize = __glGetVertexAttribivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - pname, - params - ) ); + CALL_GetVertexAttribivNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + pname, params)); __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5154,18 +5149,19 @@ int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsProgramNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsProgramNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsProgramNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsProgramNV(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5173,422 +5169,412 @@ int __glXDisp_IsProgramNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_LoadProgramNV(GLbyte * pc) +void +__glXDisp_LoadProgramNV(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 8); + const GLsizei len = *(GLsizei *) (pc + 8); - CALL_LoadProgramNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - len, - (const GLubyte *)(pc + 12) - ) ); + CALL_LoadProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + len, (const GLubyte *) (pc + 12) + )); } -void __glXDisp_ProgramParameters4dvNV(GLbyte * pc) +void +__glXDisp_ProgramParameters4dvNV(GLbyte * pc) { - const GLsizei num = *(GLsizei *)(pc + 8); + const GLsizei num = *(GLsizei *) (pc + 8); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - num, - (const GLdouble *)(pc + 12) - ) ); + CALL_ProgramParameters4dvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + num, + (const GLdouble *) (pc + 12) + )); } -void __glXDisp_ProgramParameters4fvNV(GLbyte * pc) +void +__glXDisp_ProgramParameters4fvNV(GLbyte * pc) { - const GLsizei num = *(GLsizei *)(pc + 8); + const GLsizei num = *(GLsizei *) (pc + 8); - CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - num, - (const GLfloat *)(pc + 12) - ) ); + CALL_ProgramParameters4fvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + num, + (const GLfloat *) (pc + 12) + )); } -void __glXDisp_RequestResidentProgramsNV(GLbyte * pc) +void +__glXDisp_RequestResidentProgramsNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_RequestResidentProgramsNV(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); } -void __glXDisp_TrackMatrixNV(GLbyte * pc) +void +__glXDisp_TrackMatrixNV(GLbyte * pc) { - CALL_TrackMatrixNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLenum *)(pc + 12) - ) ); + CALL_TrackMatrixNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLenum *) (pc + 12) + )); } -void __glXDisp_VertexAttrib1dvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib1dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib1dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib1fvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib1fvNV(GLbyte * pc) { - CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib1fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib1svNV(GLbyte * pc) +void +__glXDisp_VertexAttrib1svNV(GLbyte * pc) { - CALL_VertexAttrib1svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib1svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2dvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib2dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib2dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2fvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib2fvNV(GLbyte * pc) { - CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib2fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib2svNV(GLbyte * pc) +void +__glXDisp_VertexAttrib2svNV(GLbyte * pc) { - CALL_VertexAttrib2svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib2svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3dvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib3dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib3dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3fvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib3fvNV(GLbyte * pc) { - CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib3fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib3svNV(GLbyte * pc) +void +__glXDisp_VertexAttrib3svNV(GLbyte * pc) { - CALL_VertexAttrib3svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib3svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4dvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib4dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLdouble *)(pc + 4) - ) ); + CALL_VertexAttrib4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLdouble *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4fvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib4fvNV(GLbyte * pc) { - CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLfloat *)(pc + 4) - ) ); + CALL_VertexAttrib4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLfloat *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4svNV(GLbyte * pc) +void +__glXDisp_VertexAttrib4svNV(GLbyte * pc) { - CALL_VertexAttrib4svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLshort *)(pc + 4) - ) ); + CALL_VertexAttrib4svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLshort *) (pc + 4) + )); } -void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc) +void +__glXDisp_VertexAttrib4ubvNV(GLbyte * pc) { - CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDisp_VertexAttribs1dvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs1dvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); + CALL_VertexAttribs1dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLdouble *) (pc + 8) + )); } -void __glXDisp_VertexAttribs1fvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs1fvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); + CALL_VertexAttribs1fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_VertexAttribs1svNV(GLbyte * pc) +void +__glXDisp_VertexAttribs1svNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs1svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); + CALL_VertexAttribs1svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLshort *) (pc + 8) + )); } -void __glXDisp_VertexAttribs2dvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs2dvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); + CALL_VertexAttribs2dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLdouble *) (pc + 8) + )); } -void __glXDisp_VertexAttribs2fvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs2fvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); + CALL_VertexAttribs2fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_VertexAttribs2svNV(GLbyte * pc) +void +__glXDisp_VertexAttribs2svNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs2svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); + CALL_VertexAttribs2svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLshort *) (pc + 8) + )); } -void __glXDisp_VertexAttribs3dvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs3dvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); + CALL_VertexAttribs3dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLdouble *) (pc + 8) + )); } -void __glXDisp_VertexAttribs3fvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs3fvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); + CALL_VertexAttribs3fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_VertexAttribs3svNV(GLbyte * pc) +void +__glXDisp_VertexAttribs3svNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs3svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); + CALL_VertexAttribs3svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLshort *) (pc + 8) + )); } -void __glXDisp_VertexAttribs4dvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs4dvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLdouble *)(pc + 8) - ) ); + CALL_VertexAttribs4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLdouble *) (pc + 8) + )); } -void __glXDisp_VertexAttribs4fvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs4fvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLfloat *)(pc + 8) - ) ); + CALL_VertexAttribs4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLfloat *) (pc + 8) + )); } -void __glXDisp_VertexAttribs4svNV(GLbyte * pc) +void +__glXDisp_VertexAttribs4svNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs4svNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLshort *)(pc + 8) - ) ); + CALL_VertexAttribs4svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLshort *) (pc + 8) + )); } -void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc) +void +__glXDisp_VertexAttribs4ubvNV(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 4); + const GLsizei n = *(GLsizei *) (pc + 4); - CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - n, - (const GLubyte *)(pc + 8) - ) ); + CALL_VertexAttribs4ubvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + n, (const GLubyte *) (pc + 8) + )); } -void __glXDisp_PointParameteriNV(GLbyte * pc) +void +__glXDisp_PointParameteriNV(GLbyte * pc) { - CALL_PointParameteriNV( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLint *)(pc + 4) - ) ); + CALL_PointParameteriNV(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4) + )); } -void __glXDisp_PointParameterivNV(GLbyte * pc) +void +__glXDisp_PointParameterivNV(GLbyte * pc) { - const GLenum pname = *(GLenum *)(pc + 0); - const GLint * params; + const GLenum pname = *(GLenum *) (pc + 0); + const GLint *params; params = (const GLint *) (pc + 4); - CALL_PointParameterivNV( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterivNV(GET_DISPATCH(), (pname, params)); } -void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc) +void +__glXDisp_ActiveStencilFaceEXT(GLbyte * pc) { - CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_ActiveStencilFaceEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = *(GLsizei *)(pc + 4); + if (cx != NULL) { + const GLsizei len = *(GLsizei *) (pc + 4); GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 8), - params - ) ); + + CALL_GetProgramNamedParameterdvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); __glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0); error = Success; } @@ -5596,23 +5582,25 @@ int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = *(GLsizei *)(pc + 4); + if (cx != NULL) { + const GLsizei len = *(GLsizei *) (pc + 4); GLfloat params[4]; - CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 8), - params - ) ); + + CALL_GetProgramNamedParameterfvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); __glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0); error = Success; } @@ -5620,74 +5608,79 @@ int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc) +void +__glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 36); + const GLsizei len = *(GLsizei *) (pc + 36); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 32), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)(pc + 0) - ) ); + CALL_ProgramNamedParameter4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 32), + len, + (const GLubyte *) (pc + + 40), + (const GLdouble *) (pc + 0) + )); } -void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc) +void +__glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc) { - const GLsizei len = *(GLsizei *)(pc + 4); + const GLsizei len = *(GLsizei *) (pc + 4); - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - *(GLuint *)(pc + 0), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)(pc + 8) - ) ); + CALL_ProgramNamedParameter4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0), + len, + (const GLubyte *) (pc + + 24), + (const GLfloat *) (pc + 8) + )); } -void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc) +void +__glXDisp_BlendEquationSeparateEXT(GLbyte * pc) { - CALL_BlendEquationSeparateEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4) - ) ); + CALL_BlendEquationSeparateEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4) + )); } -void __glXDisp_BindFramebufferEXT(GLbyte * pc) +void +__glXDisp_BindFramebufferEXT(GLbyte * pc) { - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BindFramebufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4) + )); } -void __glXDisp_BindRenderbufferEXT(GLbyte * pc) +void +__glXDisp_BindRenderbufferEXT(GLbyte * pc) { - CALL_BindRenderbufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLuint *)(pc + 4) - ) ); + CALL_BindRenderbufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLuint *) (pc + 4) + )); } -int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_CheckFramebufferStatusEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + + retval = + CALL_CheckFramebufferStatusEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5695,86 +5688,84 @@ int __glXDisp_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc) +void +__glXDisp_DeleteFramebuffersEXT(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteFramebuffersEXT(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); } -void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc) +void +__glXDisp_DeleteRenderbuffersEXT(GLbyte * pc) { - const GLsizei n = *(GLsizei *)(pc + 0); + const GLsizei n = *(GLsizei *) (pc + 0); - CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)(pc + 4) - ) ); + CALL_DeleteRenderbuffersEXT(GET_DISPATCH(), (n, (const GLuint *) (pc + 4) + )); } -void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc) +void +__glXDisp_FramebufferRenderbufferEXT(GLbyte * pc) { - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12) - ) ); + CALL_FramebufferRenderbufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLuint *) (pc + 12) + )); } -void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc) +void +__glXDisp_FramebufferTexture1DEXT(GLbyte * pc) { - CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); + CALL_FramebufferTexture1DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLuint *) (pc + 12), + *(GLint *) (pc + 16) + )); } -void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc) +void +__glXDisp_FramebufferTexture2DEXT(GLbyte * pc) { - CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); + CALL_FramebufferTexture2DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLuint *) (pc + 12), + *(GLint *) (pc + 16) + )); } -void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc) +void +__glXDisp_FramebufferTexture3DEXT(GLbyte * pc) { - CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - *(GLuint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20) - ) ); + CALL_FramebufferTexture3DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLuint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLint *) (pc + 20) + )); } -int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenFramebuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); + GLuint *framebuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenFramebuffersEXT(GET_DISPATCH(), (n, framebuffers)); __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5782,22 +5773,22 @@ int __glXDisp_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GenRenderbuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = *(GLsizei *)(pc + 0); + if (cx != NULL) { + const GLsizei n = *(GLsizei *) (pc + 0); GLuint answerBuffer[200]; - GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( - n, - renderbuffers - ) ); + GLuint *renderbuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenRenderbuffersEXT(GET_DISPATCH(), (n, renderbuffers)); __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5805,28 +5796,30 @@ int __glXDisp_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_GenerateMipmapEXT(GLbyte * pc) +void +__glXDisp_GenerateMipmapEXT(GLbyte * pc) { - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0) - ) ); + CALL_GenerateMipmapEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0) + )); } -int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState * cl, + GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLenum *)(pc + 8), - params - ) ); + + CALL_GetFramebufferAttachmentParameterivEXT(GET_DISPATCH(), + (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + params)); __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5834,20 +5827,20 @@ int __glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyt return error; } -int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetRenderbufferParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - params - ) ); + + CALL_GetRenderbufferParameterivEXT(GET_DISPATCH(), + (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), params)); __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5855,18 +5848,19 @@ int __glXDisp_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsFramebufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsFramebufferEXT(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5874,18 +5868,19 @@ int __glXDisp_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_IsRenderbufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - *(GLuint *)(pc + 0) - ) ); + + retval = CALL_IsRenderbufferEXT(GET_DISPATCH(), (*(GLuint *) (pc + 0) + )); __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5893,40 +5888,39 @@ int __glXDisp_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDisp_RenderbufferStorageEXT(GLbyte * pc) +void +__glXDisp_RenderbufferStorageEXT(GLbyte * pc) { - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLsizei *)(pc + 8), - *(GLsizei *)(pc + 12) - ) ); + CALL_RenderbufferStorageEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLsizei *) (pc + 8), + *(GLsizei *) (pc + 12) + )); } -void __glXDisp_BlitFramebufferEXT(GLbyte * pc) +void +__glXDisp_BlitFramebufferEXT(GLbyte * pc) { - CALL_BlitFramebufferEXT( GET_DISPATCH(), ( - *(GLint *)(pc + 0), - *(GLint *)(pc + 4), - *(GLint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16), - *(GLint *)(pc + 20), - *(GLint *)(pc + 24), - *(GLint *)(pc + 28), - *(GLbitfield *)(pc + 32), - *(GLenum *)(pc + 36) - ) ); + CALL_BlitFramebufferEXT(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16), + *(GLint *) (pc + 20), + *(GLint *) (pc + 24), + *(GLint *) (pc + 28), + *(GLbitfield *) (pc + 32), + *(GLenum *) (pc + 36) + )); } -void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc) +void +__glXDisp_FramebufferTextureLayerEXT(GLbyte * pc) { - CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), ( - *(GLenum *)(pc + 0), - *(GLenum *)(pc + 4), - *(GLuint *)(pc + 8), - *(GLint *)(pc + 12), - *(GLint *)(pc + 16) - ) ); + CALL_FramebufferTextureLayerEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLuint *) (pc + 8), + *(GLint *) (pc + 12), + *(GLint *) (pc + 16) + )); } - diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index 71de0ba4b..d75dbe062 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -26,9 +26,9 @@ */ #if !defined( _INDIRECT_DISPATCH_H_ ) -# define _INDIRECT_DISPATCH_H_ +#define _INDIRECT_DISPATCH_H_ -# include <X11/Xfuncproto.h> +#include <X11/Xfuncproto.h> struct __GLXclientStateRec; @@ -37,7 +37,8 @@ extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc); extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); extern _X_HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc); @@ -60,50 +61,74 @@ extern _X_HIDDEN void __glXDisp_BlitFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); extern _X_HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc); @@ -118,8 +143,10 @@ extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); @@ -148,8 +175,12 @@ extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); @@ -160,20 +191,32 @@ extern _X_HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc); @@ -184,14 +227,18 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); @@ -208,16 +255,20 @@ extern _X_HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc); @@ -227,7 +278,8 @@ extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); @@ -248,30 +300,43 @@ extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc); @@ -296,14 +361,20 @@ extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); @@ -312,18 +383,33 @@ extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); @@ -334,10 +420,18 @@ extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContextAttribsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContextAttribsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateContextAttribsARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextAttribsARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); @@ -346,16 +440,23 @@ extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); @@ -370,8 +471,11 @@ extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc); @@ -380,16 +484,20 @@ extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); @@ -400,8 +508,10 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc); @@ -409,21 +519,29 @@ extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); @@ -434,8 +552,12 @@ extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); @@ -445,13 +567,15 @@ extern _X_HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); @@ -460,66 +584,108 @@ extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc); @@ -536,16 +702,26 @@ extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); @@ -566,30 +742,44 @@ extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); @@ -598,30 +788,48 @@ extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_SetClientInfo2ARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SetClientInfo2ARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_SetClientInfo2ARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SetClientInfo2ARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc); @@ -630,26 +838,40 @@ extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); @@ -662,20 +884,37 @@ extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct + __GLXclientStateRec + *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct + __GLXclientStateRec + *, + GLbyte + *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc); @@ -691,41 +930,74 @@ extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); @@ -738,14 +1010,27 @@ extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); @@ -774,12 +1059,22 @@ extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); @@ -794,14 +1089,20 @@ extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SetClientInfoARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SetClientInfoARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SetClientInfoARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SetClientInfoARB(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); @@ -810,8 +1111,10 @@ extern _X_HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); @@ -820,16 +1123,27 @@ extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); @@ -846,16 +1160,30 @@ extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); @@ -866,30 +1194,53 @@ extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetCompressedTexImageARB(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); @@ -904,8 +1255,10 @@ extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc); @@ -916,14 +1269,21 @@ extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ClampColorARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClampColorARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); @@ -932,8 +1292,11 @@ extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); @@ -952,12 +1315,16 @@ extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); @@ -968,8 +1335,10 @@ extern _X_HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc); @@ -984,16 +1353,21 @@ extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct + __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); extern _X_HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc); @@ -1004,30 +1378,46 @@ extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct + __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); @@ -1036,21 +1426,32 @@ extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct + __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct + __GLXclientStateRec + *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec + *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, + GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, + GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); -#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ +#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c index a7c59fc8c..80010b3f7 100644 --- a/xorg-server/glx/indirect_dispatch_swap.c +++ b/xorg-server/glx/indirect_dispatch_swap.c @@ -47,66 +47,91 @@ typedef struct { __GLX_PIXEL_3D_HDR; } __GLXpixel3DHeader; -extern GLboolean __glXErrorOccured( void ); -extern void __glXClearErrorOccured( void ); +extern GLboolean __glXErrorOccured(void); +extern void __glXClearErrorOccured(void); -static const unsigned dummy_answer[2] = {0, 0}; +static const unsigned dummy_answer[2] = { 0, 0 }; static GLsizei -bswap_CARD32( const void * src ) +bswap_CARD32(const void *src) { - union { uint32_t dst; GLsizei ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); + union { + uint32_t dst; + GLsizei ret; + } x; + + x.dst = bswap_32(*(uint32_t *) src); return x.ret; } static GLshort -bswap_CARD16( const void * src ) +bswap_CARD16(const void *src) { - union { uint16_t dst; GLshort ret; } x; - x.dst = bswap_16( *(uint16_t *) src ); + union { + uint16_t dst; + GLshort ret; + } x; + + x.dst = bswap_16(*(uint16_t *) src); return x.ret; } static GLenum -bswap_ENUM( const void * src ) +bswap_ENUM(const void *src) { - union { uint32_t dst; GLenum ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); + union { + uint32_t dst; + GLenum ret; + } x; + + x.dst = bswap_32(*(uint32_t *) src); return x.ret; } static GLsync -bswap_CARD64( const void * src ) +bswap_CARD64(const void *src) { - union { uint64_t dst; GLsync ret; } x; - x.dst = bswap_64( *(uint64_t *) src ); + union { + uint64_t dst; + GLsync ret; + } x; + + x.dst = bswap_64(*(uint64_t *) src); return x.ret; } static GLdouble -bswap_FLOAT64( const void * src ) +bswap_FLOAT64(const void *src) { - union { uint64_t dst; GLdouble ret; } x; - x.dst = bswap_64( *(uint64_t *) src ); + union { + uint64_t dst; + GLdouble ret; + } x; + + x.dst = bswap_64(*(uint64_t *) src); return x.ret; } static GLfloat -bswap_FLOAT32( const void * src ) +bswap_FLOAT32(const void *src) { - union { uint32_t dst; GLfloat ret; } x; - x.dst = bswap_32( *(uint32_t *) src ); + union { + uint32_t dst; + GLfloat ret; + } x; + + x.dst = bswap_32(*(uint32_t *) src); return x.ret; } static void * -bswap_16_array( uint16_t * src, unsigned count ) +bswap_16_array(uint16_t * src, unsigned count) { - unsigned i; + unsigned i; + + for (i = 0; i < count; i++) { + uint16_t temp = bswap_16(src[i]); - for ( i = 0 ; i < count ; i++ ) { - uint16_t temp = bswap_16( src[i] ); src[i] = temp; } @@ -114,12 +139,13 @@ bswap_16_array( uint16_t * src, unsigned count ) } static void * -bswap_32_array( uint32_t * src, unsigned count ) +bswap_32_array(uint32_t * src, unsigned count) { - unsigned i; + unsigned i; + + for (i = 0; i < count; i++) { + uint32_t temp = bswap_32(src[i]); - for ( i = 0 ; i < count ; i++ ) { - uint32_t temp = bswap_32( src[i] ); src[i] = temp; } @@ -127,119 +153,126 @@ bswap_32_array( uint32_t * src, unsigned count ) } static void * -bswap_64_array( uint64_t * src, unsigned count ) +bswap_64_array(uint64_t * src, unsigned count) { - unsigned i; + unsigned i; + + for (i = 0; i < count; i++) { + uint64_t temp = bswap_64(src[i]); - for ( i = 0 ; i < count ; i++ ) { - uint64_t temp = bswap_64( src[i] ); src[i] = temp; } return src; } -int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_NewList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_NewList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); error = Success; } return error; } -int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_EndList( GET_DISPATCH(), () ); + if (cx != NULL) { + CALL_EndList(GET_DISPATCH(), ()); error = Success; } return error; } -void __glXDispSwap_CallList(GLbyte * pc) +void +__glXDispSwap_CallList(GLbyte * pc) { - CALL_CallList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_CallList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_CallLists(GLbyte * pc) +void +__glXDispSwap_CallLists(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - const GLenum type = (GLenum )bswap_ENUM ( pc + 4 ); - const GLvoid * lists; + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + const GLenum type = (GLenum) bswap_ENUM(pc + 4); + const GLvoid *lists; - switch(type) { + switch (type) { case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_2_BYTES: case GL_3_BYTES: case GL_4_BYTES: - lists = (const GLvoid *) (pc + 8); break; + lists = (const GLvoid *) (pc + 8); + break; case GL_SHORT: case GL_UNSIGNED_SHORT: - lists = (const GLvoid *) bswap_16_array( (uint16_t *) (pc + 8), n ); break; + lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n); + break; case GL_INT: case GL_UNSIGNED_INT: case GL_FLOAT: - lists = (const GLvoid *) bswap_32_array( (uint32_t *) (pc + 8), n ); break; + lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n); + break; default: return; } - CALL_CallLists( GET_DISPATCH(), ( - n, - type, - lists - ) ); + CALL_CallLists(GET_DISPATCH(), (n, type, lists)); } -int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_DeleteLists( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_DeleteLists(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (GLsizei) bswap_CARD32(pc + 4) + )); error = Success; } return error; } -int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLuint retval; - retval = CALL_GenLists( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_GenLists(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -247,1648 +280,1757 @@ int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ListBase(GLbyte * pc) +void +__glXDispSwap_ListBase(GLbyte * pc) { - CALL_ListBase( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_ListBase(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_Begin(GLbyte * pc) +void +__glXDispSwap_Begin(GLbyte * pc) { - CALL_Begin( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_Begin(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Bitmap(GLbyte * pc) +void +__glXDispSwap_Bitmap(GLbyte * pc) { - const GLubyte * const bitmap = (const GLubyte *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const bitmap = (const GLubyte *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_Bitmap( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLfloat )bswap_FLOAT32( pc + 28 ), - (GLfloat )bswap_FLOAT32( pc + 32 ), - (GLfloat )bswap_FLOAT32( pc + 36 ), - (GLfloat )bswap_FLOAT32( pc + 40 ), - bitmap - ) ); + CALL_Bitmap(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLfloat) bswap_FLOAT32(pc + 28), + (GLfloat) bswap_FLOAT32(pc + 32), + (GLfloat) bswap_FLOAT32(pc + 36), + (GLfloat) bswap_FLOAT32(pc + 40), bitmap)); } -void __glXDispSwap_Color3bv(GLbyte * pc) +void +__glXDispSwap_Color3bv(GLbyte * pc) { - CALL_Color3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_Color3dv(GLbyte * pc) +void +__glXDispSwap_Color3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Color3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_Color3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3fv(GLbyte * pc) +void +__glXDispSwap_Color3fv(GLbyte * pc) { - CALL_Color3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Color3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3iv(GLbyte * pc) +void +__glXDispSwap_Color3iv(GLbyte * pc) { - CALL_Color3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Color3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3sv(GLbyte * pc) +void +__glXDispSwap_Color3sv(GLbyte * pc) { - CALL_Color3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Color3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3ubv(GLbyte * pc) +void +__glXDispSwap_Color3ubv(GLbyte * pc) { - CALL_Color3ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color3ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_Color3uiv(GLbyte * pc) +void +__glXDispSwap_Color3uiv(GLbyte * pc) { - CALL_Color3uiv( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Color3uiv(GET_DISPATCH(), ((const GLuint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color3usv(GLbyte * pc) +void +__glXDispSwap_Color3usv(GLbyte * pc) { - CALL_Color3usv( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Color3usv(GET_DISPATCH(), ((const GLushort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Color4bv(GLbyte * pc) +void +__glXDispSwap_Color4bv(GLbyte * pc) { - CALL_Color4bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Color4bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_Color4dv(GLbyte * pc) +void +__glXDispSwap_Color4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Color4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_Color4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4fv(GLbyte * pc) +void +__glXDispSwap_Color4fv(GLbyte * pc) { - CALL_Color4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Color4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4iv(GLbyte * pc) +void +__glXDispSwap_Color4iv(GLbyte * pc) { - CALL_Color4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Color4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4sv(GLbyte * pc) +void +__glXDispSwap_Color4sv(GLbyte * pc) { - CALL_Color4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_Color4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4ubv(GLbyte * pc) +void +__glXDispSwap_Color4ubv(GLbyte * pc) { - CALL_Color4ubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Color4ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_Color4uiv(GLbyte * pc) +void +__glXDispSwap_Color4uiv(GLbyte * pc) { - CALL_Color4uiv( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Color4uiv(GET_DISPATCH(), ((const GLuint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Color4usv(GLbyte * pc) +void +__glXDispSwap_Color4usv(GLbyte * pc) { - CALL_Color4usv( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_Color4usv(GET_DISPATCH(), ((const GLushort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_EdgeFlagv(GLbyte * pc) +void +__glXDispSwap_EdgeFlagv(GLbyte * pc) { - CALL_EdgeFlagv( GET_DISPATCH(), ( - (const GLboolean *)(pc + 0) - ) ); + CALL_EdgeFlagv(GET_DISPATCH(), ((const GLboolean *) (pc + 0) + )); } -void __glXDispSwap_End(GLbyte * pc) +void +__glXDispSwap_End(GLbyte * pc) { - CALL_End( GET_DISPATCH(), () ); + CALL_End(GET_DISPATCH(), ()); } -void __glXDispSwap_Indexdv(GLbyte * pc) +void +__glXDispSwap_Indexdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_Indexdv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_Indexdv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Indexfv(GLbyte * pc) +void +__glXDispSwap_Indexfv(GLbyte * pc) { - CALL_Indexfv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_Indexfv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Indexiv(GLbyte * pc) +void +__glXDispSwap_Indexiv(GLbyte * pc) { - CALL_Indexiv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_Indexiv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Indexsv(GLbyte * pc) +void +__glXDispSwap_Indexsv(GLbyte * pc) { - CALL_Indexsv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 ) - ) ); + CALL_Indexsv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 1) + )); } -void __glXDispSwap_Normal3bv(GLbyte * pc) +void +__glXDispSwap_Normal3bv(GLbyte * pc) { - CALL_Normal3bv( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_Normal3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_Normal3dv(GLbyte * pc) +void +__glXDispSwap_Normal3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Normal3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Normal3fv(GLbyte * pc) +void +__glXDispSwap_Normal3fv(GLbyte * pc) { - CALL_Normal3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Normal3iv(GLbyte * pc) +void +__glXDispSwap_Normal3iv(GLbyte * pc) { - CALL_Normal3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Normal3sv(GLbyte * pc) +void +__glXDispSwap_Normal3sv(GLbyte * pc) { - CALL_Normal3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Normal3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos2dv(GLbyte * pc) +void +__glXDispSwap_RasterPos2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_RasterPos2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos2fv(GLbyte * pc) +void +__glXDispSwap_RasterPos2fv(GLbyte * pc) { - CALL_RasterPos2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos2iv(GLbyte * pc) +void +__glXDispSwap_RasterPos2iv(GLbyte * pc) { - CALL_RasterPos2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos2sv(GLbyte * pc) +void +__glXDispSwap_RasterPos2sv(GLbyte * pc) { - CALL_RasterPos2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); + CALL_RasterPos2sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2) + )); } -void __glXDispSwap_RasterPos3dv(GLbyte * pc) +void +__glXDispSwap_RasterPos3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_RasterPos3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos3fv(GLbyte * pc) +void +__glXDispSwap_RasterPos3fv(GLbyte * pc) { - CALL_RasterPos3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos3iv(GLbyte * pc) +void +__glXDispSwap_RasterPos3iv(GLbyte * pc) { - CALL_RasterPos3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos3sv(GLbyte * pc) +void +__glXDispSwap_RasterPos3sv(GLbyte * pc) { - CALL_RasterPos3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_RasterPos3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_RasterPos4dv(GLbyte * pc) +void +__glXDispSwap_RasterPos4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_RasterPos4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_RasterPos4fv(GLbyte * pc) +void +__glXDispSwap_RasterPos4fv(GLbyte * pc) { - CALL_RasterPos4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_RasterPos4iv(GLbyte * pc) +void +__glXDispSwap_RasterPos4iv(GLbyte * pc) { - CALL_RasterPos4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_RasterPos4sv(GLbyte * pc) +void +__glXDispSwap_RasterPos4sv(GLbyte * pc) { - CALL_RasterPos4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_RasterPos4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Rectdv(GLbyte * pc) +void +__glXDispSwap_Rectdv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rectdv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 16), 2 ) - ) ); + CALL_Rectdv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + 16), 2) + )); } -void __glXDispSwap_Rectfv(GLbyte * pc) +void +__glXDispSwap_Rectfv(GLbyte * pc) { - CALL_Rectfv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 2 ) - ) ); + CALL_Rectfv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + 8), 2) + )); } -void __glXDispSwap_Rectiv(GLbyte * pc) +void +__glXDispSwap_Rectiv(GLbyte * pc) { - CALL_Rectiv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 8), 2 ) - ) ); + CALL_Rectiv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2), + (const GLint *) + bswap_32_array((uint32_t *) (pc + 8), 2) + )); } -void __glXDispSwap_Rectsv(GLbyte * pc) +void +__glXDispSwap_Rectsv(GLbyte * pc) { - CALL_Rectsv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_Rectsv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + 4), 2) + )); } -void __glXDispSwap_TexCoord1dv(GLbyte * pc) +void +__glXDispSwap_TexCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_TexCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord1fv(GLbyte * pc) +void +__glXDispSwap_TexCoord1fv(GLbyte * pc) { - CALL_TexCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord1iv(GLbyte * pc) +void +__glXDispSwap_TexCoord1iv(GLbyte * pc) { - CALL_TexCoord1iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord1sv(GLbyte * pc) +void +__glXDispSwap_TexCoord1sv(GLbyte * pc) { - CALL_TexCoord1sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 ) - ) ); + CALL_TexCoord1sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 1) + )); } -void __glXDispSwap_TexCoord2dv(GLbyte * pc) +void +__glXDispSwap_TexCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord2fv(GLbyte * pc) +void +__glXDispSwap_TexCoord2fv(GLbyte * pc) { - CALL_TexCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord2iv(GLbyte * pc) +void +__glXDispSwap_TexCoord2iv(GLbyte * pc) { - CALL_TexCoord2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord2sv(GLbyte * pc) +void +__glXDispSwap_TexCoord2sv(GLbyte * pc) { - CALL_TexCoord2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); + CALL_TexCoord2sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2) + )); } -void __glXDispSwap_TexCoord3dv(GLbyte * pc) +void +__glXDispSwap_TexCoord3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_TexCoord3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord3fv(GLbyte * pc) +void +__glXDispSwap_TexCoord3fv(GLbyte * pc) { - CALL_TexCoord3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord3iv(GLbyte * pc) +void +__glXDispSwap_TexCoord3iv(GLbyte * pc) { - CALL_TexCoord3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord3sv(GLbyte * pc) +void +__glXDispSwap_TexCoord3sv(GLbyte * pc) { - CALL_TexCoord3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_TexCoord3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_TexCoord4dv(GLbyte * pc) +void +__glXDispSwap_TexCoord4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_TexCoord4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_TexCoord4fv(GLbyte * pc) +void +__glXDispSwap_TexCoord4fv(GLbyte * pc) { - CALL_TexCoord4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_TexCoord4iv(GLbyte * pc) +void +__glXDispSwap_TexCoord4iv(GLbyte * pc) { - CALL_TexCoord4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_TexCoord4sv(GLbyte * pc) +void +__glXDispSwap_TexCoord4sv(GLbyte * pc) { - CALL_TexCoord4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_TexCoord4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex2dv(GLbyte * pc) +void +__glXDispSwap_Vertex2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_Vertex2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex2fv(GLbyte * pc) +void +__glXDispSwap_Vertex2fv(GLbyte * pc) { - CALL_Vertex2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex2iv(GLbyte * pc) +void +__glXDispSwap_Vertex2iv(GLbyte * pc) { - CALL_Vertex2iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex2sv(GLbyte * pc) +void +__glXDispSwap_Vertex2sv(GLbyte * pc) { - CALL_Vertex2sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ) - ) ); + CALL_Vertex2sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 2) + )); } -void __glXDispSwap_Vertex3dv(GLbyte * pc) +void +__glXDispSwap_Vertex3dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Vertex3dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex3fv(GLbyte * pc) +void +__glXDispSwap_Vertex3fv(GLbyte * pc) { - CALL_Vertex3fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex3iv(GLbyte * pc) +void +__glXDispSwap_Vertex3iv(GLbyte * pc) { - CALL_Vertex3iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex3sv(GLbyte * pc) +void +__glXDispSwap_Vertex3sv(GLbyte * pc) { - CALL_Vertex3sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_Vertex3sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 3) + )); } -void __glXDispSwap_Vertex4dv(GLbyte * pc) +void +__glXDispSwap_Vertex4dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Vertex4dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex4fv(GLbyte * pc) +void +__glXDispSwap_Vertex4fv(GLbyte * pc) { - CALL_Vertex4fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex4iv(GLbyte * pc) +void +__glXDispSwap_Vertex4iv(GLbyte * pc) { - CALL_Vertex4iv( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4iv(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + 0), 4) + )); } -void __glXDispSwap_Vertex4sv(GLbyte * pc) +void +__glXDispSwap_Vertex4sv(GLbyte * pc) { - CALL_Vertex4sv( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 ) - ) ); + CALL_Vertex4sv(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + 0), 4) + )); } -void __glXDispSwap_ClipPlane(GLbyte * pc) +void +__glXDispSwap_ClipPlane(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_ClipPlane( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_ClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 4) + )); } -void __glXDispSwap_ColorMaterial(GLbyte * pc) +void +__glXDispSwap_ColorMaterial(GLbyte * pc) { - CALL_ColorMaterial( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_ColorMaterial(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_CullFace(GLbyte * pc) +void +__glXDispSwap_CullFace(GLbyte * pc) { - CALL_CullFace( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_CullFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Fogf(GLbyte * pc) +void +__glXDispSwap_Fogf(GLbyte * pc) { - CALL_Fogf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_Fogf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_Fogfv(GLbyte * pc) +void +__glXDispSwap_Fogfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glFogfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), + __glFogfv_size(pname)); - CALL_Fogfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogfv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_Fogi(GLbyte * pc) +void +__glXDispSwap_Fogi(GLbyte * pc) { - CALL_Fogi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_Fogi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_Fogiv(GLbyte * pc) +void +__glXDispSwap_Fogiv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glFogiv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 4), + __glFogiv_size(pname)); - CALL_Fogiv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_Fogiv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_FrontFace(GLbyte * pc) +void +__glXDispSwap_FrontFace(GLbyte * pc) { - CALL_FrontFace( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_FrontFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Hint(GLbyte * pc) +void +__glXDispSwap_Hint(GLbyte * pc) { - CALL_Hint( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_Hint(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_Lightf(GLbyte * pc) +void +__glXDispSwap_Lightf(GLbyte * pc) { - CALL_Lightf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Lightf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Lightfv(GLbyte * pc) +void +__glXDispSwap_Lightfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glLightfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glLightfv_size(pname)); - CALL_Lightfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Lightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_Lighti(GLbyte * pc) +void +__glXDispSwap_Lighti(GLbyte * pc) { - CALL_Lighti( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_Lighti(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_Lightiv(GLbyte * pc) +void +__glXDispSwap_Lightiv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glLightiv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glLightiv_size(pname)); - CALL_Lightiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Lightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_LightModelf(GLbyte * pc) +void +__glXDispSwap_LightModelf(GLbyte * pc) { - CALL_LightModelf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_LightModelf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_LightModelfv(GLbyte * pc) +void +__glXDispSwap_LightModelfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModelfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), + __glLightModelfv_size(pname)); - CALL_LightModelfv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModelfv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_LightModeli(GLbyte * pc) +void +__glXDispSwap_LightModeli(GLbyte * pc) { - CALL_LightModeli( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_LightModeli(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_LightModeliv(GLbyte * pc) +void +__glXDispSwap_LightModeliv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModeliv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 4), + __glLightModeliv_size(pname)); - CALL_LightModeliv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_LightModeliv(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_LineStipple(GLbyte * pc) +void +__glXDispSwap_LineStipple(GLbyte * pc) { - CALL_LineStipple( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLushort)bswap_CARD16 ( pc + 4 ) - ) ); + CALL_LineStipple(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLushort) bswap_CARD16(pc + 4) + )); } -void __glXDispSwap_LineWidth(GLbyte * pc) +void +__glXDispSwap_LineWidth(GLbyte * pc) { - CALL_LineWidth( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_LineWidth(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_Materialf(GLbyte * pc) +void +__glXDispSwap_Materialf(GLbyte * pc) { - CALL_Materialf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Materialf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Materialfv(GLbyte * pc) +void +__glXDispSwap_Materialfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glMaterialfv_size(pname)); - CALL_Materialfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Materialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_Materiali(GLbyte * pc) +void +__glXDispSwap_Materiali(GLbyte * pc) { - CALL_Materiali( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_Materiali(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_Materialiv(GLbyte * pc) +void +__glXDispSwap_Materialiv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialiv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glMaterialiv_size(pname)); - CALL_Materialiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_Materialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_PointSize(GLbyte * pc) +void +__glXDispSwap_PointSize(GLbyte * pc) { - CALL_PointSize( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_PointSize(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_PolygonMode(GLbyte * pc) +void +__glXDispSwap_PolygonMode(GLbyte * pc) { - CALL_PolygonMode( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_PolygonMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_PolygonStipple(GLbyte * pc) +void +__glXDispSwap_PolygonStipple(GLbyte * pc) { - const GLubyte * const mask = (const GLubyte *) ((pc + 20)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLubyte *const mask = (const GLubyte *) ((pc + 20)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_PolygonStipple( GET_DISPATCH(), ( - mask - ) ); + CALL_PolygonStipple(GET_DISPATCH(), (mask)); } -void __glXDispSwap_Scissor(GLbyte * pc) +void +__glXDispSwap_Scissor(GLbyte * pc) { - CALL_Scissor( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_Scissor(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12) + )); } -void __glXDispSwap_ShadeModel(GLbyte * pc) +void +__glXDispSwap_ShadeModel(GLbyte * pc) { - CALL_ShadeModel( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_ShadeModel(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_TexParameterf(GLbyte * pc) +void +__glXDispSwap_TexParameterf(GLbyte * pc) { - CALL_TexParameterf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_TexParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_TexParameterfv(GLbyte * pc) +void +__glXDispSwap_TexParameterfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameterfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glTexParameterfv_size(pname)); - CALL_TexParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_TexParameteri(GLbyte * pc) +void +__glXDispSwap_TexParameteri(GLbyte * pc) { - CALL_TexParameteri( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_TexParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_TexParameteriv(GLbyte * pc) +void +__glXDispSwap_TexParameteriv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameteriv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glTexParameteriv_size(pname)); - CALL_TexParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_TexImage1D(GLbyte * pc) +void +__glXDispSwap_TexImage1D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_TexImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_TexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32), + (GLint) bswap_CARD32(pc + 40), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); } -void __glXDispSwap_TexImage2D(GLbyte * pc) +void +__glXDispSwap_TexImage2D(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 52)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_TexImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_TexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32), + (GLsizei) bswap_CARD32(pc + 36), + (GLint) bswap_CARD32(pc + 40), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); } -void __glXDispSwap_TexEnvf(GLbyte * pc) +void +__glXDispSwap_TexEnvf(GLbyte * pc) { - CALL_TexEnvf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_TexEnvf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_TexEnvfv(GLbyte * pc) +void +__glXDispSwap_TexEnvfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnvfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glTexEnvfv_size(pname)); - CALL_TexEnvfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexEnvi(GLbyte * pc) +void +__glXDispSwap_TexEnvi(GLbyte * pc) { - CALL_TexEnvi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_TexEnvi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_TexEnviv(GLbyte * pc) +void +__glXDispSwap_TexEnviv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnviv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glTexEnviv_size(pname)); - CALL_TexEnviv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexGend(GLbyte * pc) +void +__glXDispSwap_TexGend(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_TexGend( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ), - (GLdouble)bswap_FLOAT64( pc + 0 ) - ) ); + CALL_TexGend(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8), + (GLenum) bswap_ENUM(pc + 12), + (GLdouble) bswap_FLOAT64(pc + 0) + )); } -void __glXDispSwap_TexGendv(GLbyte * pc) +void +__glXDispSwap_TexGendv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLdouble * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLdouble *params; #ifdef __GLX_ALIGN64 const GLuint compsize = __glTexGendv_size(pname); const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - params = (const GLdouble *) bswap_64_array( (uint64_t *) (pc + 8), __glTexGendv_size(pname) ); + params = + (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8), + __glTexGendv_size(pname)); - CALL_TexGendv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexGenf(GLbyte * pc) +void +__glXDispSwap_TexGenf(GLbyte * pc) { - CALL_TexGenf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_TexGenf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_TexGenfv(GLbyte * pc) +void +__glXDispSwap_TexGenfv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGenfv_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glTexGenfv_size(pname)); - CALL_TexGenfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_TexGeni(GLbyte * pc) +void +__glXDispSwap_TexGeni(GLbyte * pc) { - CALL_TexGeni( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_TexGeni(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_TexGeniv(GLbyte * pc) +void +__glXDispSwap_TexGeniv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGeniv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glTexGeniv_size(pname)); - CALL_TexGeniv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_TexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params)); } -void __glXDispSwap_InitNames(GLbyte * pc) +void +__glXDispSwap_InitNames(GLbyte * pc) { - CALL_InitNames( GET_DISPATCH(), () ); + CALL_InitNames(GET_DISPATCH(), ()); } -void __glXDispSwap_LoadName(GLbyte * pc) +void +__glXDispSwap_LoadName(GLbyte * pc) { - CALL_LoadName( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_LoadName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_PassThrough(GLbyte * pc) +void +__glXDispSwap_PassThrough(GLbyte * pc) { - CALL_PassThrough( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_PassThrough(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_PopName(GLbyte * pc) +void +__glXDispSwap_PopName(GLbyte * pc) { - CALL_PopName( GET_DISPATCH(), () ); + CALL_PopName(GET_DISPATCH(), ()); } -void __glXDispSwap_PushName(GLbyte * pc) +void +__glXDispSwap_PushName(GLbyte * pc) { - CALL_PushName( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_PushName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_DrawBuffer(GLbyte * pc) +void +__glXDispSwap_DrawBuffer(GLbyte * pc) { - CALL_DrawBuffer( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_DrawBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Clear(GLbyte * pc) +void +__glXDispSwap_Clear(GLbyte * pc) { - CALL_Clear( GET_DISPATCH(), ( - (GLbitfield)bswap_CARD32 ( pc + 0 ) - ) ); + CALL_Clear(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_ClearAccum(GLbyte * pc) +void +__glXDispSwap_ClearAccum(GLbyte * pc) { - CALL_ClearAccum( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLfloat )bswap_FLOAT32( pc + 12 ) - ) ); + CALL_ClearAccum(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8), + (GLfloat) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_ClearIndex(GLbyte * pc) +void +__glXDispSwap_ClearIndex(GLbyte * pc) { - CALL_ClearIndex( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ) - ) ); + CALL_ClearIndex(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0) + )); } -void __glXDispSwap_ClearColor(GLbyte * pc) +void +__glXDispSwap_ClearColor(GLbyte * pc) { - CALL_ClearColor( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ), - (GLclampf)bswap_FLOAT32( pc + 8 ), - (GLclampf)bswap_FLOAT32( pc + 12 ) - ) ); + CALL_ClearColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + (GLclampf) bswap_FLOAT32(pc + 4), + (GLclampf) bswap_FLOAT32(pc + 8), + (GLclampf) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_ClearStencil(GLbyte * pc) +void +__glXDispSwap_ClearStencil(GLbyte * pc) { - CALL_ClearStencil( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_ClearStencil(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_ClearDepth(GLbyte * pc) +void +__glXDispSwap_ClearDepth(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_ClearDepth( GET_DISPATCH(), ( - (GLclampd)bswap_FLOAT64( pc + 0 ) - ) ); + CALL_ClearDepth(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0) + )); } -void __glXDispSwap_StencilMask(GLbyte * pc) +void +__glXDispSwap_StencilMask(GLbyte * pc) { - CALL_StencilMask( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_StencilMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_ColorMask(GLbyte * pc) +void +__glXDispSwap_ColorMask(GLbyte * pc) { - CALL_ColorMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0), - *(GLboolean *)(pc + 1), - *(GLboolean *)(pc + 2), - *(GLboolean *)(pc + 3) - ) ); + CALL_ColorMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0), + *(GLboolean *) (pc + 1), + *(GLboolean *) (pc + 2), + *(GLboolean *) (pc + 3) + )); } -void __glXDispSwap_DepthMask(GLbyte * pc) +void +__glXDispSwap_DepthMask(GLbyte * pc) { - CALL_DepthMask( GET_DISPATCH(), ( - *(GLboolean *)(pc + 0) - ) ); + CALL_DepthMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0) + )); } -void __glXDispSwap_IndexMask(GLbyte * pc) +void +__glXDispSwap_IndexMask(GLbyte * pc) { - CALL_IndexMask( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_IndexMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_Accum(GLbyte * pc) +void +__glXDispSwap_Accum(GLbyte * pc) { - CALL_Accum( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_Accum(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_Disable(GLbyte * pc) +void +__glXDispSwap_Disable(GLbyte * pc) { - CALL_Disable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_Disable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_Enable(GLbyte * pc) +void +__glXDispSwap_Enable(GLbyte * pc) { - CALL_Enable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_Enable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_PopAttrib(GLbyte * pc) +void +__glXDispSwap_PopAttrib(GLbyte * pc) { - CALL_PopAttrib( GET_DISPATCH(), () ); + CALL_PopAttrib(GET_DISPATCH(), ()); } -void __glXDispSwap_PushAttrib(GLbyte * pc) +void +__glXDispSwap_PushAttrib(GLbyte * pc) { - CALL_PushAttrib( GET_DISPATCH(), ( - (GLbitfield)bswap_CARD32 ( pc + 0 ) - ) ); + CALL_PushAttrib(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_MapGrid1d(GLbyte * pc) +void +__glXDispSwap_MapGrid1d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MapGrid1d( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ) - ) ); + CALL_MapGrid1d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8) + )); } -void __glXDispSwap_MapGrid1f(GLbyte * pc) +void +__glXDispSwap_MapGrid1f(GLbyte * pc) { - CALL_MapGrid1f( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_MapGrid1f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_MapGrid2d(GLbyte * pc) +void +__glXDispSwap_MapGrid2d(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_MapGrid2d( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 36 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ) - ) ); + CALL_MapGrid2d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 32), + (GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLint) bswap_CARD32(pc + 36), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24) + )); } -void __glXDispSwap_MapGrid2f(GLbyte * pc) +void +__glXDispSwap_MapGrid2f(GLbyte * pc) { - CALL_MapGrid2f( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLfloat )bswap_FLOAT32( pc + 16 ), - (GLfloat )bswap_FLOAT32( pc + 20 ) - ) ); + CALL_MapGrid2f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLfloat) bswap_FLOAT32(pc + 16), + (GLfloat) bswap_FLOAT32(pc + 20) + )); } -void __glXDispSwap_EvalCoord1dv(GLbyte * pc) +void +__glXDispSwap_EvalCoord1dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_EvalCoord1dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_EvalCoord1dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_EvalCoord1fv(GLbyte * pc) +void +__glXDispSwap_EvalCoord1fv(GLbyte * pc) { - CALL_EvalCoord1fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_EvalCoord1fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_EvalCoord2dv(GLbyte * pc) +void +__glXDispSwap_EvalCoord2dv(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_EvalCoord2dv( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_EvalCoord2dv(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 2) + )); } -void __glXDispSwap_EvalCoord2fv(GLbyte * pc) +void +__glXDispSwap_EvalCoord2fv(GLbyte * pc) { - CALL_EvalCoord2fv( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ) - ) ); + CALL_EvalCoord2fv(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 2) + )); } -void __glXDispSwap_EvalMesh1(GLbyte * pc) +void +__glXDispSwap_EvalMesh1(GLbyte * pc) { - CALL_EvalMesh1( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_EvalMesh1(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_EvalPoint1(GLbyte * pc) +void +__glXDispSwap_EvalPoint1(GLbyte * pc) { - CALL_EvalPoint1( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ) - ) ); + CALL_EvalPoint1(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0) + )); } -void __glXDispSwap_EvalMesh2(GLbyte * pc) +void +__glXDispSwap_EvalMesh2(GLbyte * pc) { - CALL_EvalMesh2( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_EvalMesh2(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_EvalPoint2(GLbyte * pc) +void +__glXDispSwap_EvalPoint2(GLbyte * pc) { - CALL_EvalPoint2( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_EvalPoint2(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_AlphaFunc(GLbyte * pc) +void +__glXDispSwap_AlphaFunc(GLbyte * pc) { - CALL_AlphaFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ) - ) ); + CALL_AlphaFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLclampf) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_BlendFunc(GLbyte * pc) +void +__glXDispSwap_BlendFunc(GLbyte * pc) { - CALL_BlendFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_BlendFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_LogicOp(GLbyte * pc) +void +__glXDispSwap_LogicOp(GLbyte * pc) { - CALL_LogicOp( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_LogicOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_StencilFunc(GLbyte * pc) +void +__glXDispSwap_StencilFunc(GLbyte * pc) { - CALL_StencilFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLuint )bswap_CARD32 ( pc + 8 ) - ) ); + CALL_StencilFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLuint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_StencilOp(GLbyte * pc) +void +__glXDispSwap_StencilOp(GLbyte * pc) { - CALL_StencilOp( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ) - ) ); + CALL_StencilOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8) + )); } -void __glXDispSwap_DepthFunc(GLbyte * pc) +void +__glXDispSwap_DepthFunc(GLbyte * pc) { - CALL_DepthFunc( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_DepthFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_PixelZoom(GLbyte * pc) +void +__glXDispSwap_PixelZoom(GLbyte * pc) { - CALL_PixelZoom( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PixelZoom(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_PixelTransferf(GLbyte * pc) +void +__glXDispSwap_PixelTransferf(GLbyte * pc) { - CALL_PixelTransferf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PixelTransferf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_PixelTransferi(GLbyte * pc) +void +__glXDispSwap_PixelTransferi(GLbyte * pc) { - CALL_PixelTransferi( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_PixelTransferi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStoref( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_PixelStoref(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); error = Success; } return error; } -int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - CALL_PixelStorei( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + if (cx != NULL) { + CALL_PixelStorei(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); error = Success; } return error; } -void __glXDispSwap_PixelMapfv(GLbyte * pc) +void +__glXDispSwap_PixelMapfv(GLbyte * pc) { - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); - CALL_PixelMapfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_PixelMapfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + mapsize, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + 8), 0) + )); } -void __glXDispSwap_PixelMapuiv(GLbyte * pc) +void +__glXDispSwap_PixelMapuiv(GLbyte * pc) { - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); - CALL_PixelMapuiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_PixelMapuiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + mapsize, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 8), 0) + )); } -void __glXDispSwap_PixelMapusv(GLbyte * pc) +void +__glXDispSwap_PixelMapusv(GLbyte * pc) { - const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); - CALL_PixelMapusv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - mapsize, - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_PixelMapusv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + mapsize, + (const GLushort *) + bswap_16_array((uint16_t *) (pc + 8), 0) + )); } -void __glXDispSwap_ReadBuffer(GLbyte * pc) +void +__glXDispSwap_ReadBuffer(GLbyte * pc) { - CALL_ReadBuffer( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_ReadBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_CopyPixels(GLbyte * pc) +void +__glXDispSwap_CopyPixels(GLbyte * pc) { - CALL_CopyPixels( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ) - ) ); + CALL_CopyPixels(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12), + (GLenum) bswap_ENUM(pc + 16) + )); } -void __glXDispSwap_DrawPixels(GLbyte * pc) +void +__glXDispSwap_DrawPixels(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 36)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + const GLvoid *const pixels = (const GLvoid *) ((pc + 36)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_DrawPixels( GET_DISPATCH(), ( - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLenum )bswap_ENUM ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - pixels - ) ); + CALL_DrawPixels(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLenum) bswap_ENUM(pc + 28), + (GLenum) bswap_ENUM(pc + 32), pixels)); } -int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetBooleanv_size(pname); GLboolean answerBuffer[200]; - GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1); + GLboolean *params = + __glXGetAnswerBuffer(cl, compsize, answerBuffer, + sizeof(answerBuffer), 1); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetBooleanv( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_GetBooleanv(GET_DISPATCH(), (pname, params)); __glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0); error = Success; } @@ -1896,20 +2038,21 @@ int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble equation[4]; - CALL_GetClipPlane( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - equation - ) ); - (void) bswap_64_array( (uint64_t *) equation, 4 ); + + CALL_GetClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + equation)); + (void) bswap_64_array((uint64_t *) equation, 4); __glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0); error = Success; } @@ -1917,28 +2060,30 @@ int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetDoublev_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetDoublev( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetDoublev(GET_DISPATCH(), (pname, params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -1946,16 +2091,19 @@ int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_GetError( GET_DISPATCH(), () ); + + retval = CALL_GetError(GET_DISPATCH(), ()); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -1963,28 +2111,30 @@ int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetFloatv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetFloatv( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetFloatv(GET_DISPATCH(), (pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -1992,28 +2142,30 @@ int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetIntegerv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetIntegerv( GET_DISPATCH(), ( - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetIntegerv(GET_DISPATCH(), (pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2021,29 +2173,31 @@ int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetLightfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetLightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2051,29 +2205,31 @@ int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetLightiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetLightiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetLightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2081,30 +2237,31 @@ int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum target = (GLenum) bswap_ENUM(pc + 0); + const GLenum query = (GLenum) bswap_ENUM(pc + 4); - const GLuint compsize = __glGetMapdv_size(target,query); + const GLuint compsize = __glGetMapdv_size(target, query); GLdouble answerBuffer[200]; - GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *v = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapdv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_64_array( (uint64_t *) v, compsize ); + CALL_GetMapdv(GET_DISPATCH(), (target, query, v)); + (void) bswap_64_array((uint64_t *) v, compsize); __glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2112,30 +2269,31 @@ int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum target = (GLenum) bswap_ENUM(pc + 0); + const GLenum query = (GLenum) bswap_ENUM(pc + 4); - const GLuint compsize = __glGetMapfv_size(target,query); + const GLuint compsize = __glGetMapfv_size(target, query); GLfloat answerBuffer[200]; - GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapfv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_32_array( (uint32_t *) v, compsize ); + CALL_GetMapfv(GET_DISPATCH(), (target, query, v)); + (void) bswap_32_array((uint32_t *) v, compsize); __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2143,30 +2301,31 @@ int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum )bswap_ENUM ( pc + 0 ); - const GLenum query = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum target = (GLenum) bswap_ENUM(pc + 0); + const GLenum query = (GLenum) bswap_ENUM(pc + 4); - const GLuint compsize = __glGetMapiv_size(target,query); + const GLuint compsize = __glGetMapiv_size(target, query); GLint answerBuffer[200]; - GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *v = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (v == NULL) return BadAlloc; + if (v == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMapiv( GET_DISPATCH(), ( - target, - query, - v - ) ); - (void) bswap_32_array( (uint32_t *) v, compsize ); + CALL_GetMapiv(GET_DISPATCH(), (target, query, v)); + (void) bswap_32_array((uint32_t *) v, compsize); __glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2174,29 +2333,31 @@ int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMaterialfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMaterialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2204,29 +2365,31 @@ int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMaterialiv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMaterialiv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMaterialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2234,28 +2397,30 @@ int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum map = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetPixelMapfv_size(map); GLfloat answerBuffer[200]; - GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapfv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_32_array( (uint32_t *) values, compsize ); + CALL_GetPixelMapfv(GET_DISPATCH(), (map, values)); + (void) bswap_32_array((uint32_t *) values, compsize); __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2263,28 +2428,30 @@ int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum map = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetPixelMapuiv_size(map); GLuint answerBuffer[200]; - GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *values = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapuiv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_32_array( (uint32_t *) values, compsize ); + CALL_GetPixelMapuiv(GET_DISPATCH(), (map, values)); + (void) bswap_32_array((uint32_t *) values, compsize); __glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2292,28 +2459,30 @@ int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum map = (GLenum )bswap_ENUM ( pc + 0 ); + if (cx != NULL) { + const GLenum map = (GLenum) bswap_ENUM(pc + 0); const GLuint compsize = __glGetPixelMapusv_size(map); GLushort answerBuffer[200]; - GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2); + GLushort *values = + __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, + sizeof(answerBuffer), 2); - if (values == NULL) return BadAlloc; + if (values == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetPixelMapusv( GET_DISPATCH(), ( - map, - values - ) ); - (void) bswap_16_array( (uint16_t *) values, compsize ); + CALL_GetPixelMapusv(GET_DISPATCH(), (map, values)); + (void) bswap_16_array((uint16_t *) values, compsize); __glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0); error = Success; } @@ -2321,29 +2490,31 @@ int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexEnvfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnvfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2351,29 +2522,31 @@ int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexEnviv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexEnviv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2381,29 +2554,31 @@ int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexGendv_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGendv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetTexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -2411,29 +2586,31 @@ int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexGenfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGenfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2441,29 +2618,31 @@ int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexGeniv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexGeniv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2471,29 +2650,31 @@ int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2501,29 +2682,31 @@ int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetTexParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2531,30 +2714,34 @@ int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 8); const GLuint compsize = __glGetTexLevelParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexLevelParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2562,30 +2749,34 @@ int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 8); const GLuint compsize = __glGetTexLevelParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetTexLevelParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetTexLevelParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -2593,18 +2784,20 @@ int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsEnabled( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + + retval = CALL_IsEnabled(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2612,18 +2805,20 @@ int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsList( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -2631,251 +2826,262 @@ int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_DepthRange(GLbyte * pc) +void +__glXDispSwap_DepthRange(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 16); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 16); pc -= 4; } #endif - CALL_DepthRange( GET_DISPATCH(), ( - (GLclampd)bswap_FLOAT64( pc + 0 ), - (GLclampd)bswap_FLOAT64( pc + 8 ) - ) ); + CALL_DepthRange(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0), + (GLclampd) bswap_FLOAT64(pc + 8) + )); } -void __glXDispSwap_Frustum(GLbyte * pc) +void +__glXDispSwap_Frustum(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Frustum( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ), - (GLdouble)bswap_FLOAT64( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 40 ) - ) ); + CALL_Frustum(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24), + (GLdouble) bswap_FLOAT64(pc + 32), + (GLdouble) bswap_FLOAT64(pc + 40) + )); } -void __glXDispSwap_LoadIdentity(GLbyte * pc) +void +__glXDispSwap_LoadIdentity(GLbyte * pc) { - CALL_LoadIdentity( GET_DISPATCH(), () ); + CALL_LoadIdentity(GET_DISPATCH(), ()); } -void __glXDispSwap_LoadMatrixf(GLbyte * pc) +void +__glXDispSwap_LoadMatrixf(GLbyte * pc) { - CALL_LoadMatrixf( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 ) - ) ); + CALL_LoadMatrixf(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 16) + )); } -void __glXDispSwap_LoadMatrixd(GLbyte * pc) +void +__glXDispSwap_LoadMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_LoadMatrixd( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 ) - ) ); + CALL_LoadMatrixd(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 16) + )); } -void __glXDispSwap_MatrixMode(GLbyte * pc) +void +__glXDispSwap_MatrixMode(GLbyte * pc) { - CALL_MatrixMode( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_MatrixMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_MultMatrixf(GLbyte * pc) +void +__glXDispSwap_MultMatrixf(GLbyte * pc) { - CALL_MultMatrixf( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 ) - ) ); + CALL_MultMatrixf(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 16) + )); } -void __glXDispSwap_MultMatrixd(GLbyte * pc) +void +__glXDispSwap_MultMatrixd(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 128); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 128); pc -= 4; } #endif - CALL_MultMatrixd( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 ) - ) ); + CALL_MultMatrixd(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 16) + )); } -void __glXDispSwap_Ortho(GLbyte * pc) +void +__glXDispSwap_Ortho(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 48); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 48); pc -= 4; } #endif - CALL_Ortho( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ), - (GLdouble)bswap_FLOAT64( pc + 32 ), - (GLdouble)bswap_FLOAT64( pc + 40 ) - ) ); + CALL_Ortho(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24), + (GLdouble) bswap_FLOAT64(pc + 32), + (GLdouble) bswap_FLOAT64(pc + 40) + )); } -void __glXDispSwap_PopMatrix(GLbyte * pc) +void +__glXDispSwap_PopMatrix(GLbyte * pc) { - CALL_PopMatrix( GET_DISPATCH(), () ); + CALL_PopMatrix(GET_DISPATCH(), ()); } -void __glXDispSwap_PushMatrix(GLbyte * pc) +void +__glXDispSwap_PushMatrix(GLbyte * pc) { - CALL_PushMatrix( GET_DISPATCH(), () ); + CALL_PushMatrix(GET_DISPATCH(), ()); } -void __glXDispSwap_Rotated(GLbyte * pc) +void +__glXDispSwap_Rotated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 32); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 32); pc -= 4; } #endif - CALL_Rotated( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ), - (GLdouble)bswap_FLOAT64( pc + 24 ) - ) ); + CALL_Rotated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16), + (GLdouble) bswap_FLOAT64(pc + 24) + )); } -void __glXDispSwap_Rotatef(GLbyte * pc) +void +__glXDispSwap_Rotatef(GLbyte * pc) { - CALL_Rotatef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ), - (GLfloat )bswap_FLOAT32( pc + 12 ) - ) ); + CALL_Rotatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8), + (GLfloat) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_Scaled(GLbyte * pc) +void +__glXDispSwap_Scaled(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Scaled( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ) - ) ); + CALL_Scaled(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16) + )); } -void __glXDispSwap_Scalef(GLbyte * pc) +void +__glXDispSwap_Scalef(GLbyte * pc) { - CALL_Scalef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Scalef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Translated(GLbyte * pc) +void +__glXDispSwap_Translated(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_Translated( GET_DISPATCH(), ( - (GLdouble)bswap_FLOAT64( pc + 0 ), - (GLdouble)bswap_FLOAT64( pc + 8 ), - (GLdouble)bswap_FLOAT64( pc + 16 ) - ) ); + CALL_Translated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0), + (GLdouble) bswap_FLOAT64(pc + 8), + (GLdouble) bswap_FLOAT64(pc + 16) + )); } -void __glXDispSwap_Translatef(GLbyte * pc) +void +__glXDispSwap_Translatef(GLbyte * pc) { - CALL_Translatef( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_Translatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); } -void __glXDispSwap_Viewport(GLbyte * pc) +void +__glXDispSwap_Viewport(GLbyte * pc) { - CALL_Viewport( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_Viewport(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12) + )); } -void __glXDispSwap_BindTexture(GLbyte * pc) +void +__glXDispSwap_BindTexture(GLbyte * pc) { - CALL_BindTexture( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindTexture(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_Indexubv(GLbyte * pc) +void +__glXDispSwap_Indexubv(GLbyte * pc) { - CALL_Indexubv( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_Indexubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_PolygonOffset(GLbyte * pc) +void +__glXDispSwap_PolygonOffset(GLbyte * pc) { - CALL_PolygonOffset( GET_DISPATCH(), ( - (GLfloat )bswap_FLOAT32( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PolygonOffset(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 4), 0), + residences)); __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2883,24 +3089,28 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreTexturesResident( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreTexturesResident(GET_DISPATCH(), + (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 4), 0), + residences)); __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval); error = Success; } @@ -2908,116 +3118,123 @@ int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_CopyTexImage1D(GLbyte * pc) +void +__glXDispSwap_CopyTexImage1D(GLbyte * pc) { - CALL_CopyTexImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ) - ) ); + CALL_CopyTexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLsizei) bswap_CARD32(pc + 20), + (GLint) bswap_CARD32(pc + 24) + )); } -void __glXDispSwap_CopyTexImage2D(GLbyte * pc) +void +__glXDispSwap_CopyTexImage2D(GLbyte * pc) { - CALL_CopyTexImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ) - ) ); + CALL_CopyTexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLsizei) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28) + )); } -void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc) +void +__glXDispSwap_CopyTexSubImage1D(GLbyte * pc) { - CALL_CopyTexSubImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ) - ) ); + CALL_CopyTexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLsizei) bswap_CARD32(pc + 20) + )); } -void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc) +void +__glXDispSwap_CopyTexSubImage2D(GLbyte * pc) { - CALL_CopyTexSubImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ) - ) ); + CALL_CopyTexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLsizei) bswap_CARD32(pc + 28) + )); } -int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteTextures(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), 0) + )); error = Success; } return error; } -int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteTextures(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), 0) + )); error = Success; } return error; } -int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); + (void) bswap_32_array((uint32_t *) textures, n); __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -3025,23 +3242,24 @@ int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenTextures( GET_DISPATCH(), ( - n, - textures - ) ); - (void) bswap_32_array( (uint32_t *) textures, n ); + GLuint *textures = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenTextures(GET_DISPATCH(), (n, textures)); + (void) bswap_32_array((uint32_t *) textures, n); __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0); error = Success; } @@ -3049,18 +3267,20 @@ int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -3068,18 +3288,20 @@ int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsTexture( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -3087,166 +3309,192 @@ int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_PrioritizeTextures(GLbyte * pc) -{ - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); +void +__glXDispSwap_PrioritizeTextures(GLbyte * pc) +{ + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_PrioritizeTextures(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 0), + (const GLclampf *) + bswap_32_array((uint32_t *) (pc + + 4), 0) + )); +} + +void +__glXDispSwap_TexSubImage1D(GLbyte * pc) +{ + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_TexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 36), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); +} + +void +__glXDispSwap_TexSubImage2D(GLbyte * pc) +{ + const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_PrioritizeTextures( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - (const GLclampf *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_TexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLint) bswap_CARD32(pc + 32), + (GLsizei) bswap_CARD32(pc + 36), + (GLsizei) bswap_CARD32(pc + 40), + (GLenum) bswap_ENUM(pc + 44), + (GLenum) bswap_ENUM(pc + 48), pixels)); } -void __glXDispSwap_TexSubImage1D(GLbyte * pc) +void +__glXDispSwap_BlendColor(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_BlendColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + (GLclampf) bswap_FLOAT32(pc + 4), + (GLclampf) bswap_FLOAT32(pc + 8), + (GLclampf) bswap_FLOAT32(pc + 12) + )); } -void __glXDispSwap_TexSubImage2D(GLbyte * pc) +void +__glXDispSwap_BlendEquation(GLbyte * pc) { - const GLvoid * const pixels = (const GLvoid *) ((pc + 56)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLint )bswap_CARD32 ( pc + 32 ), - (GLsizei )bswap_CARD32 ( pc + 36 ), - (GLsizei )bswap_CARD32 ( pc + 40 ), - (GLenum )bswap_ENUM ( pc + 44 ), - (GLenum )bswap_ENUM ( pc + 48 ), - pixels - ) ); + CALL_BlendEquation(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_BlendColor(GLbyte * pc) +void +__glXDispSwap_ColorTable(GLbyte * pc) { - CALL_BlendColor( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - (GLclampf)bswap_FLOAT32( pc + 4 ), - (GLclampf)bswap_FLOAT32( pc + 8 ), - (GLclampf)bswap_FLOAT32( pc + 12 ) - ) ); -} + const GLvoid *const table = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); -void __glXDispSwap_BlendEquation(GLbyte * pc) -{ - CALL_BlendEquation( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); -void __glXDispSwap_ColorTable(GLbyte * pc) -{ - const GLvoid * const table = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ColorTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - table - ) ); -} + CALL_ColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLenum) bswap_ENUM(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLenum) bswap_ENUM(pc + 32), + (GLenum) bswap_ENUM(pc + 36), table)); +} + +void +__glXDispSwap_ColorTableParameterfv(GLbyte * pc) +{ + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; + + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glColorTableParameterfv_size(pname)); -void __glXDispSwap_ColorTableParameterfv(GLbyte * pc) -{ - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; - - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameterfv_size(pname) ); - - CALL_ColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_ColorTableParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_ColorTableParameteriv(GLbyte * pc) +void +__glXDispSwap_ColorTableParameteriv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameteriv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glColorTableParameteriv_size(pname)); - CALL_ColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_ColorTableParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_CopyColorTable(GLbyte * pc) +void +__glXDispSwap_CopyColorTable(GLbyte * pc) { - CALL_CopyColorTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_CopyColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + 16) + )); } -int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3254,29 +3502,32 @@ int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3284,29 +3535,32 @@ int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3314,29 +3568,32 @@ int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetColorTableParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetColorTableParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3344,176 +3601,203 @@ int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ColorSubTable(GLbyte * pc) -{ - const GLvoid * const data = (const GLvoid *) ((pc + 40)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_ColorSubTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - data - ) ); -} - -void __glXDispSwap_CopyColorSubTable(GLbyte * pc) -{ - CALL_CopyColorSubTable( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); +void +__glXDispSwap_ColorSubTable(GLbyte * pc) +{ + const GLvoid *const data = (const GLvoid *) ((pc + 40)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_ColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLsizei) bswap_CARD32(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLenum) bswap_ENUM(pc + 32), + (GLenum) bswap_ENUM(pc + 36), data)); +} + +void +__glXDispSwap_CopyColorSubTable(GLbyte * pc) +{ + CALL_CopyColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLsizei) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + 16) + )); +} + +void +__glXDispSwap_ConvolutionFilter1D(GLbyte * pc) +{ + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); - CALL_ConvolutionFilter1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 40 ), - image - ) ); -} - -void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc) -{ - const GLvoid * const image = (const GLvoid *) ((pc + 44)); - __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); + CALL_ConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLenum) bswap_ENUM(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLenum) bswap_ENUM(pc + 36), + (GLenum) bswap_ENUM(pc + 40), + image)); +} + +void +__glXDispSwap_ConvolutionFilter2D(GLbyte * pc) +{ + const GLvoid *const image = (const GLvoid *) ((pc + 44)); + __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_ConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20), + (GLenum) bswap_ENUM(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32), + (GLenum) bswap_ENUM(pc + 36), + (GLenum) bswap_ENUM(pc + 40), + image)); +} + +void +__glXDispSwap_ConvolutionParameterf(GLbyte * pc) +{ + CALL_ConvolutionParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLfloat) bswap_FLOAT32(pc + 8) + )); +} + +void +__glXDispSwap_ConvolutionParameterfv(GLbyte * pc) +{ + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLfloat *params; + + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), + __glConvolutionParameterfv_size + (pname)); - CALL_ConvolutionFilter2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ), - (GLenum )bswap_ENUM ( pc + 40 ), - image - ) ); + CALL_ConvolutionParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); } -void __glXDispSwap_ConvolutionParameterf(GLbyte * pc) +void +__glXDispSwap_ConvolutionParameteri(GLbyte * pc) { - CALL_ConvolutionParameterf( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLfloat )bswap_FLOAT32( pc + 8 ) - ) ); + CALL_ConvolutionParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8) + )); } -void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc) +void +__glXDispSwap_ConvolutionParameteriv(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); + const GLint *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameterfv_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 8), + __glConvolutionParameteriv_size(pname)); - CALL_ConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); -} + CALL_ConvolutionParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); +} -void __glXDispSwap_ConvolutionParameteri(GLbyte * pc) -{ - CALL_ConvolutionParameteri( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ) - ) ); +void +__glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) +{ + CALL_CopyConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + + 16) + )); } -void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc) +void +__glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); - const GLint * params; - - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameteriv_size(pname) ); - - CALL_ConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); + CALL_CopyConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20) + )); } -void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) +int +__glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) { - CALL_CopyConvolutionFilter1D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); -} - -void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) -{ - CALL_CopyConvolutionFilter2D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ) - ) ); -} - -int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) -{ - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3521,29 +3805,32 @@ int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3551,29 +3838,32 @@ int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3581,29 +3871,32 @@ int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetConvolutionParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetConvolutionParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3611,29 +3904,32 @@ int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3641,29 +3937,32 @@ int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3671,29 +3970,32 @@ int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3701,29 +4003,32 @@ int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetHistogramParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetHistogramParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3731,29 +4036,31 @@ int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3761,29 +4068,31 @@ int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameterfv_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameterfv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3791,29 +4100,31 @@ int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3821,29 +4132,31 @@ int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetMinmaxParameteriv_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetMinmaxParameteriv( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -3851,397 +4164,496 @@ int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_Histogram(GLbyte * pc) -{ - CALL_Histogram( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - *(GLboolean *)(pc + 12) - ) ); -} - -void __glXDispSwap_Minmax(GLbyte * pc) -{ - CALL_Minmax( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - *(GLboolean *)(pc + 8) - ) ); -} - -void __glXDispSwap_ResetHistogram(GLbyte * pc) -{ - CALL_ResetHistogram( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_ResetMinmax(GLbyte * pc) -{ - CALL_ResetMinmax( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_TexImage3D(GLbyte * pc) -{ - const CARD32 ptr_is_null = *(CARD32 *)(pc + 76); - const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLint )bswap_CARD32 ( pc + 44 ), - (GLsizei )bswap_CARD32 ( pc + 48 ), - (GLsizei )bswap_CARD32 ( pc + 52 ), - (GLsizei )bswap_CARD32 ( pc + 56 ), - (GLint )bswap_CARD32 ( pc + 64 ), - (GLenum )bswap_ENUM ( pc + 68 ), - (GLenum )bswap_ENUM ( pc + 72 ), - pixels - ) ); -} - -void __glXDispSwap_TexSubImage3D(GLbyte * pc) -{ - const GLvoid * const pixels = (const GLvoid *) ((pc + 88)); - __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc); - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) ); - - CALL_TexSubImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 36 ), - (GLint )bswap_CARD32 ( pc + 40 ), - (GLint )bswap_CARD32 ( pc + 44 ), - (GLint )bswap_CARD32 ( pc + 48 ), - (GLint )bswap_CARD32 ( pc + 52 ), - (GLsizei )bswap_CARD32 ( pc + 60 ), - (GLsizei )bswap_CARD32 ( pc + 64 ), - (GLsizei )bswap_CARD32 ( pc + 68 ), - (GLenum )bswap_ENUM ( pc + 76 ), - (GLenum )bswap_ENUM ( pc + 80 ), - pixels - ) ); -} - -void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc) -{ - CALL_CopyTexSubImage3D( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLsizei )bswap_CARD32 ( pc + 32 ) - ) ); -} - -void __glXDispSwap_ActiveTextureARB(GLbyte * pc) -{ - CALL_ActiveTextureARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc) +void +__glXDispSwap_Histogram(GLbyte * pc) +{ + CALL_Histogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLsizei) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + *(GLboolean *) (pc + 12) + )); +} + +void +__glXDispSwap_Minmax(GLbyte * pc) +{ + CALL_Minmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + *(GLboolean *) (pc + 8) + )); +} + +void +__glXDispSwap_ResetHistogram(GLbyte * pc) +{ + CALL_ResetHistogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); +} + +void +__glXDispSwap_ResetMinmax(GLbyte * pc) +{ + CALL_ResetMinmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); +} + +void +__glXDispSwap_TexImage3D(GLbyte * pc) +{ + const CARD32 ptr_is_null = *(CARD32 *) (pc + 76); + const GLvoid *const pixels = + (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, + (GLint) bswap_CARD32(&hdr->imageHeight))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, + (GLint) bswap_CARD32(&hdr->skipImages))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_TexImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36), + (GLint) bswap_CARD32(pc + 40), + (GLint) bswap_CARD32(pc + 44), + (GLsizei) bswap_CARD32(pc + 48), + (GLsizei) bswap_CARD32(pc + 52), + (GLsizei) bswap_CARD32(pc + 56), + (GLint) bswap_CARD32(pc + 64), + (GLenum) bswap_ENUM(pc + 68), + (GLenum) bswap_ENUM(pc + 72), pixels)); +} + +void +__glXDispSwap_TexSubImage3D(GLbyte * pc) +{ + const GLvoid *const pixels = (const GLvoid *) ((pc + 88)); + __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ROW_LENGTH, + (GLint) bswap_CARD32(&hdr->rowLength))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_IMAGE_HEIGHT, + (GLint) bswap_CARD32(&hdr->imageHeight))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_ROWS, + (GLint) bswap_CARD32(&hdr->skipRows))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_IMAGES, + (GLint) bswap_CARD32(&hdr->skipImages))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_SKIP_PIXELS, + (GLint) bswap_CARD32(&hdr->skipPixels))); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_ALIGNMENT, + (GLint) bswap_CARD32(&hdr->alignment))); + + CALL_TexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36), + (GLint) bswap_CARD32(pc + 40), + (GLint) bswap_CARD32(pc + 44), + (GLint) bswap_CARD32(pc + 48), + (GLint) bswap_CARD32(pc + 52), + (GLsizei) bswap_CARD32(pc + 60), + (GLsizei) bswap_CARD32(pc + 64), + (GLsizei) bswap_CARD32(pc + 68), + (GLenum) bswap_ENUM(pc + 76), + (GLenum) bswap_ENUM(pc + 80), pixels)); +} + +void +__glXDispSwap_CopyTexSubImage3D(GLbyte * pc) +{ + CALL_CopyTexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLsizei) bswap_CARD32(pc + 28), + (GLsizei) bswap_CARD32(pc + 32) + )); +} + +void +__glXDispSwap_ActiveTextureARB(GLbyte * pc) +{ + CALL_ActiveTextureARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); +} + +void +__glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_MultiTexCoord1dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 8 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_MultiTexCoord1dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 1) + )); } -void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) { - CALL_MultiTexCoord1fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_MultiTexCoord1fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 1) + )); } -void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc) { - CALL_MultiTexCoord1ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_MultiTexCoord1ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 1) + )); } -void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord1svARB(GLbyte * pc) { - CALL_MultiTexCoord1svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); + CALL_MultiTexCoord1svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 1) + )); } -void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_MultiTexCoord2dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 16 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ) - ) ); + CALL_MultiTexCoord2dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 16), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 2) + )); } -void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) { - CALL_MultiTexCoord2fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 2) + )); } -void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc) { - CALL_MultiTexCoord2ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_MultiTexCoord2ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 2) + )); } -void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord2svARB(GLbyte * pc) { - CALL_MultiTexCoord2svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_MultiTexCoord2svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 2) + )); } -void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_MultiTexCoord3dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 24 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_MultiTexCoord3dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 24), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) { - CALL_MultiTexCoord3fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_MultiTexCoord3fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 3) + )); } -void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc) { - CALL_MultiTexCoord3ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_MultiTexCoord3ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 3) + )); } -void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord3svARB(GLbyte * pc) { - CALL_MultiTexCoord3svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); + CALL_MultiTexCoord3svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 3) + )); } -void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_MultiTexCoord4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 32 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) -{ - CALL_MultiTexCoord4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc) -{ - CALL_MultiTexCoord4ivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc) -{ - CALL_MultiTexCoord4svARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); -} - -void __glXDispSwap_SampleCoverageARB(GLbyte * pc) -{ - CALL_SampleCoverageARB( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - *(GLboolean *)(pc + 4) - ) ); -} - -void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); -} - -void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 ); - - CALL_CompressedTexImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - imageSize, - (const GLvoid *)(pc + 28) - ) ); -} - -void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); + CALL_MultiTexCoord4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 4) + )); } -void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) +void +__glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 ); - - CALL_CompressedTexSubImage1DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLenum )bswap_ENUM ( pc + 16 ), - imageSize, - (const GLvoid *)(pc + 24) - ) ); + CALL_MultiTexCoord4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } - -void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) -{ - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 ); - - CALL_CompressedTexSubImage2DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLenum )bswap_ENUM ( pc + 24 ), - imageSize, - (const GLvoid *)(pc + 32) - ) ); -} - -void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) + +void +__glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc) { - const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 ); - - CALL_CompressedTexSubImage3DARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLsizei )bswap_CARD32 ( pc + 20 ), - (GLsizei )bswap_CARD32 ( pc + 24 ), - (GLsizei )bswap_CARD32 ( pc + 28 ), - (GLenum )bswap_ENUM ( pc + 32 ), - imageSize, - (const GLvoid *)(pc + 40) - ) ); + CALL_MultiTexCoord4ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) +void +__glXDispSwap_MultiTexCoord4svARB(GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + CALL_MultiTexCoord4svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); +} + +void +__glXDispSwap_SampleCoverageARB(GLbyte * pc) +{ + CALL_SampleCoverageARB(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + *(GLboolean *) (pc + 4) + )); +} + +void +__glXDispSwap_CompressedTexImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); + + CALL_CompressedTexImage1DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); +} + +void +__glXDispSwap_CompressedTexImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24); + + CALL_CompressedTexImage2DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLint) bswap_CARD32(pc + 20), + imageSize, + (const GLvoid *) (pc + 28) + )); +} + +void +__glXDispSwap_CompressedTexImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); + + CALL_CompressedTexImage3DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20), + (GLint) bswap_CARD32(pc + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); +} + +void +__glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); + + CALL_CompressedTexSubImage1DARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + (GLint) bswap_CARD32(pc + + 8), + (GLsizei) bswap_CARD32(pc + + 12), + (GLenum) bswap_ENUM(pc + + 16), + imageSize, + (const GLvoid *) (pc + 24) + )); +} + +void +__glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); + + CALL_CompressedTexSubImage2DARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + (GLint) bswap_CARD32(pc + + 8), + (GLint) bswap_CARD32(pc + + 12), + (GLsizei) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20), + (GLenum) bswap_ENUM(pc + + 24), + imageSize, + (const GLvoid *) (pc + 32) + )); +} + +void +__glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc) +{ + const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36); + + CALL_CompressedTexSubImage3DARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + + 4), + (GLint) bswap_CARD32(pc + + 8), + (GLint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + + 16), + (GLsizei) bswap_CARD32(pc + + 20), + (GLsizei) bswap_CARD32(pc + + 24), + (GLsizei) bswap_CARD32(pc + + 28), + (GLenum) bswap_ENUM(pc + + 32), + imageSize, + (const GLvoid *) (pc + 40) + )); +} + +int +__glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) +{ + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramEnvParameterdvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + 4), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4249,21 +4661,24 @@ int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramEnvParameterfvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + 4), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4271,21 +4686,25 @@ int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramLocalParameterdvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + + 4), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -4293,21 +4712,25 @@ int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc return error; } -int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramLocalParameterfvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) + bswap_CARD32(pc + + 4), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -4315,29 +4738,31 @@ int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc return error; } -int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetProgramivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetProgramivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4345,29 +4770,32 @@ int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribdvARB_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetVertexAttribdvARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -4375,29 +4803,32 @@ int __glXDispSwap_GetVertexAttribdvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribfvARB_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribfvARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4405,29 +4836,32 @@ int __glXDispSwap_GetVertexAttribfvARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribivARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4435,332 +4869,398 @@ int __glXDispSwap_GetVertexAttribivARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) +void +__glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramEnvParameter4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLdouble *) + bswap_64_array((uint64_t + *) (pc + 8), + 4) + )); } -void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) +void +__glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) { - CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramEnvParameter4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLfloat *) + bswap_32_array((uint32_t + *) (pc + 8), + 4) + )); } -void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) +void +__glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 40); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 40); pc -= 4; } #endif - CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramLocalParameter4dvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLdouble *) + bswap_64_array((uint64_t + *) (pc + + 8), 4) + )); } -void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) +void +__glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) { - CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramLocalParameter4fvARB(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (const GLfloat *) + bswap_32_array((uint32_t + *) (pc + + 8), 4) + )); } -void __glXDispSwap_ProgramStringARB(GLbyte * pc) +void +__glXDispSwap_ProgramStringARB(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 8); - CALL_ProgramStringARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - len, - (const GLvoid *)(pc + 12) - ) ); + CALL_ProgramStringARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + len, (const GLvoid *) (pc + 12) + )); } -void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) { - CALL_VertexAttrib1fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1svARB(GLbyte * pc) { - CALL_VertexAttrib1svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) { - CALL_VertexAttrib2fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2svARB(GLbyte * pc) { - CALL_VertexAttrib2svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) { - CALL_VertexAttrib3fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3svARB(GLbyte * pc) { - CALL_VertexAttrib3svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc) { - CALL_VertexAttrib4NbvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NbvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NivARB(GLbyte * pc) { - CALL_VertexAttrib4NivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc) { - CALL_VertexAttrib4NsvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NsvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc) { - CALL_VertexAttrib4NubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4NubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc) { - CALL_VertexAttrib4NuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NuivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc) { - CALL_VertexAttrib4NusvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4NusvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLushort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4bvARB(GLbyte * pc) { - CALL_VertexAttrib4bvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLbyte *)(pc + 4) - ) ); + CALL_VertexAttrib4bvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLbyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4dvARB(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) { - CALL_VertexAttrib4fvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4ivARB(GLbyte * pc) { - CALL_VertexAttrib4ivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4ivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLint *) + bswap_32_array((uint32_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4svARB(GLbyte * pc) { - CALL_VertexAttrib4svARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc) { - CALL_VertexAttrib4ubvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4uivARB(GLbyte * pc) { - CALL_VertexAttrib4uivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4uivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4usvARB(GLbyte * pc) { - CALL_VertexAttrib4usvARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4usvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLushort *) + bswap_16_array((uint16_t *) (pc + + 4), + 4) + )); } -void __glXDispSwap_BeginQueryARB(GLbyte * pc) +void +__glXDispSwap_BeginQueryARB(GLbyte * pc) { - CALL_BeginQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BeginQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_DeleteQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteQueriesARB( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteQueriesARB(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 0) + )); error = Success; } return error; } -void __glXDispSwap_EndQueryARB(GLbyte * pc) +void +__glXDispSwap_EndQueryARB(GLbyte * pc) { - CALL_EndQueryARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_EndQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenQueriesARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenQueriesARB( GET_DISPATCH(), ( - n, - ids - ) ); - (void) bswap_32_array( (uint32_t *) ids, n ); + GLuint *ids = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenQueriesARB(GET_DISPATCH(), (n, ids)); + (void) bswap_32_array((uint32_t *) ids, n); __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0); error = Success; } @@ -4768,29 +5268,31 @@ int __glXDispSwap_GenQueriesARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetQueryObjectivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetQueryObjectivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetQueryObjectivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4798,29 +5300,32 @@ int __glXDispSwap_GetQueryObjectivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetQueryObjectuivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetQueryObjectuivARB_size(pname); GLuint answerBuffer[200]; - GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLuint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryObjectuivARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetQueryObjectuivARB(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), pname, + params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4828,29 +5333,31 @@ int __glXDispSwap_GetQueryObjectuivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetQueryivARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetQueryivARB_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetQueryivARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetQueryivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -4858,18 +5365,20 @@ int __glXDispSwap_GetQueryivARB(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsQueryARB(__GLXclientState * cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsQueryARB( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsQueryARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -4877,190 +5386,226 @@ int __glXDispSwap_IsQueryARB(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_DrawBuffersARB(GLbyte * pc) +void +__glXDispSwap_DrawBuffersARB(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_DrawBuffersARB( GET_DISPATCH(), ( - n, - (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_DrawBuffersARB(GET_DISPATCH(), (n, + (const GLenum *) + bswap_32_array((uint32_t *) (pc + 4), + 0) + )); } -void __glXDispSwap_ClampColorARB(GLbyte * pc) +void +__glXDispSwap_ClampColorARB(GLbyte * pc) { - CALL_ClampColorARB( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_ClampColorARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) +void +__glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) { - CALL_RenderbufferStorageMultisample( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLsizei )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ), - (GLsizei )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_RenderbufferStorageMultisample(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLsizei) + bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + + + 8), + (GLsizei) + bswap_CARD32(pc + 12), + (GLsizei) + bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_SampleMaskSGIS(GLbyte * pc) +void +__glXDispSwap_SampleMaskSGIS(GLbyte * pc) { - CALL_SampleMaskSGIS( GET_DISPATCH(), ( - (GLclampf)bswap_FLOAT32( pc + 0 ), - *(GLboolean *)(pc + 4) - ) ); + CALL_SampleMaskSGIS(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0), + *(GLboolean *) (pc + 4) + )); } -void __glXDispSwap_SamplePatternSGIS(GLbyte * pc) +void +__glXDispSwap_SamplePatternSGIS(GLbyte * pc) { - CALL_SamplePatternSGIS( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_SamplePatternSGIS(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -void __glXDispSwap_PointParameterfEXT(GLbyte * pc) +void +__glXDispSwap_PointParameterfEXT(GLbyte * pc) { - CALL_PointParameterfEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLfloat )bswap_FLOAT32( pc + 4 ) - ) ); + CALL_PointParameterfEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLfloat) bswap_FLOAT32(pc + 4) + )); } -void __glXDispSwap_PointParameterfvEXT(GLbyte * pc) +void +__glXDispSwap_PointParameterfvEXT(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLfloat * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLfloat *params; - params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfvEXT_size(pname) ); + params = + (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), + __glPointParameterfvEXT_size(pname)); - CALL_PointParameterfvEXT( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterfvEXT(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc) { - CALL_SecondaryColor3bvEXT( GET_DISPATCH(), ( - (const GLbyte *)(pc + 0) - ) ); + CALL_SecondaryColor3bvEXT(GET_DISPATCH(), ((const GLbyte *) (pc + 0) + )); } -void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 24); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 24); pc -= 4; } #endif - CALL_SecondaryColor3dvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3dvEXT(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) { - CALL_SecondaryColor3fvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc) { - CALL_SecondaryColor3ivEXT( GET_DISPATCH(), ( - (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3ivEXT(GET_DISPATCH(), ((const GLint *) + bswap_32_array((uint32_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3svEXT(GLbyte * pc) { - CALL_SecondaryColor3svEXT( GET_DISPATCH(), ( - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3svEXT(GET_DISPATCH(), ((const GLshort *) + bswap_16_array((uint16_t *) (pc + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc) { - CALL_SecondaryColor3ubvEXT( GET_DISPATCH(), ( - (const GLubyte *)(pc + 0) - ) ); + CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((const GLubyte *) (pc + 0) + )); } -void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc) { - CALL_SecondaryColor3uivEXT( GET_DISPATCH(), ( - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3uivEXT(GET_DISPATCH(), ((const GLuint *) + bswap_32_array((uint32_t *) (pc + + + 0), + 3) + )); } -void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) +void +__glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc) { - CALL_SecondaryColor3usvEXT( GET_DISPATCH(), ( - (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 ) - ) ); + CALL_SecondaryColor3usvEXT(GET_DISPATCH(), ((const GLushort *) + bswap_16_array((uint16_t *) (pc + + + 0), + 3) + )); } -void __glXDispSwap_FogCoorddvEXT(GLbyte * pc) +void +__glXDispSwap_FogCoorddvEXT(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 8); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 8); pc -= 4; } #endif - CALL_FogCoorddvEXT( GET_DISPATCH(), ( - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 ) - ) ); + CALL_FogCoorddvEXT(GET_DISPATCH(), ((const GLdouble *) + bswap_64_array((uint64_t *) (pc + 0), 1) + )); } -void __glXDispSwap_FogCoordfvEXT(GLbyte * pc) +void +__glXDispSwap_FogCoordfvEXT(GLbyte * pc) { - CALL_FogCoordfvEXT( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 ) - ) ); + CALL_FogCoordfvEXT(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), 1) + )); } -void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) +void +__glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc) { - CALL_BlendFuncSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); + CALL_BlendFuncSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLenum) bswap_ENUM(pc + 12) + )); } -void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc) +void +__glXDispSwap_WindowPos3fvMESA(GLbyte * pc) { - CALL_WindowPos3fvMESA( GET_DISPATCH(), ( - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 ) - ) ); + CALL_WindowPos3fvMESA(GET_DISPATCH(), ((const GLfloat *) + bswap_32_array((uint32_t *) (pc + 0), + 3) + )); } -int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_AreProgramsResidentNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLboolean retval; GLboolean answerBuffer[200]; - GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); - retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ), - residences - ) ); + GLboolean *residences = + __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1); + retval = + CALL_AreProgramsResidentNV(GET_DISPATCH(), + (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + 4), + 0), residences)); __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval); error = Success; } @@ -5068,60 +5613,67 @@ int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_BindProgramNV(GLbyte * pc) +void +__glXDispSwap_BindProgramNV(GLbyte * pc) { - CALL_BindProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_DeleteProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_DeleteProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); - - CALL_DeleteProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); + + CALL_DeleteProgramsNV(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + 4), + 0) + )); error = Success; } return error; } -void __glXDispSwap_ExecuteProgramNV(GLbyte * pc) +void +__glXDispSwap_ExecuteProgramNV(GLbyte * pc) { - CALL_ExecuteProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ExecuteProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + 8), + 4) + )); } -int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenProgramsNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenProgramsNV( GET_DISPATCH(), ( - n, - programs - ) ); - (void) bswap_32_array( (uint32_t *) programs, n ); + GLuint *programs = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenProgramsNV(GET_DISPATCH(), (n, programs)); + (void) bswap_32_array((uint32_t *) programs, n); __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0); error = Success; } @@ -5129,22 +5681,26 @@ int __glXDispSwap_GenProgramsNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLdouble params[4]; - CALL_GetProgramParameterdvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramParameterdvNV(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (GLenum) bswap_ENUM(pc + + 8), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0); error = Success; } @@ -5152,22 +5708,26 @@ int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLfloat params[4]; - CALL_GetProgramParameterfvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramParameterfvNV(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + + 4), + (GLenum) bswap_ENUM(pc + + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0); error = Success; } @@ -5175,29 +5735,31 @@ int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetProgramivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetProgramivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetProgramivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5205,22 +5767,23 @@ int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetTrackMatrixivNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); + + CALL_GetTrackMatrixivNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 1); __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -5228,29 +5791,31 @@ int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribdvNV_size(pname); GLdouble answerBuffer[200]; - GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8); + GLdouble *params = + __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, + sizeof(answerBuffer), 8); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_64_array( (uint64_t *) params, compsize ); + CALL_GetVertexAttribdvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_64_array((uint64_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0); error = Success; } @@ -5258,29 +5823,31 @@ int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribfvNV_size(pname); GLfloat answerBuffer[200]; - GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLfloat *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribfvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5288,29 +5855,31 @@ int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 ); + if (cx != NULL) { + const GLenum pname = (GLenum) bswap_ENUM(pc + 4); const GLuint compsize = __glGetVertexAttribivNV_size(pname); GLint answerBuffer[200]; - GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4); + GLint *params = + __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, + sizeof(answerBuffer), 4); - if (params == NULL) return BadAlloc; + if (params == NULL) + return BadAlloc; __glXClearErrorOccured(); - CALL_GetVertexAttribivNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - pname, - params - ) ); - (void) bswap_32_array( (uint32_t *) params, compsize ); + CALL_GetVertexAttribivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + pname, params)); + (void) bswap_32_array((uint32_t *) params, compsize); __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0); error = Success; } @@ -5318,18 +5887,20 @@ int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsProgramNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsProgramNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsProgramNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5337,423 +5908,489 @@ int __glXDispSwap_IsProgramNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_LoadProgramNV(GLbyte * pc) +void +__glXDispSwap_LoadProgramNV(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 8); - CALL_LoadProgramNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - len, - (const GLubyte *)(pc + 12) - ) ); + CALL_LoadProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + len, (const GLubyte *) (pc + 12) + )); } -void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) +void +__glXDispSwap_ProgramParameters4dvNV(GLbyte * pc) { - const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei) bswap_CARD32(pc + 8); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramParameters4dvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 ) - ) ); + CALL_ProgramParameters4dvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + num, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + + 12), + 0) + )); } -void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) +void +__glXDispSwap_ProgramParameters4fvNV(GLbyte * pc) { - const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 ); + const GLsizei num = (GLsizei) bswap_CARD32(pc + 8); - CALL_ProgramParameters4fvNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - num, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 ) - ) ); + CALL_ProgramParameters4fvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + num, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + + 12), + 0) + )); } -void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc) +void +__glXDispSwap_RequestResidentProgramsNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_RequestResidentProgramsNV( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_RequestResidentProgramsNV(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t + *) (pc + 4), + 0) + )); } -void __glXDispSwap_TrackMatrixNV(GLbyte * pc) +void +__glXDispSwap_TrackMatrixNV(GLbyte * pc) { - CALL_TrackMatrixNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLenum )bswap_ENUM ( pc + 12 ) - ) ); + CALL_TrackMatrixNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLenum) bswap_ENUM(pc + 12) + )); } -void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 12); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 12); pc -= 4; } #endif - CALL_VertexAttrib1dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) { - CALL_VertexAttrib1fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib1svNV(GLbyte * pc) { - CALL_VertexAttrib1svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 ) - ) ); + CALL_VertexAttrib1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 1) + )); } -void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 20); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 20); pc -= 4; } #endif - CALL_VertexAttrib2dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) { - CALL_VertexAttrib2fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib2svNV(GLbyte * pc) { - CALL_VertexAttrib2svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 ) - ) ); + CALL_VertexAttrib2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 2) + )); } -void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 28); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 28); pc -= 4; } #endif - CALL_VertexAttrib3dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) { - CALL_VertexAttrib3fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib3svNV(GLbyte * pc) { - CALL_VertexAttrib3svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 ) - ) ); + CALL_VertexAttrib3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 3) + )); } -void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) { #ifdef __GLX_ALIGN64 - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, 36); + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, 36); pc -= 4; } #endif - CALL_VertexAttrib4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) { - CALL_VertexAttrib4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4svNV(GLbyte * pc) { - CALL_VertexAttrib4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 ) - ) ); + CALL_VertexAttrib4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 4), 4) + )); } -void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) { - CALL_VertexAttrib4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - (const GLubyte *)(pc + 4) - ) ); + CALL_VertexAttrib4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + (const GLubyte *) (pc + 4) + )); } -void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs1dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs1fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs1svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs1svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs2dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs2fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs2svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs2svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs3dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs3fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs3svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs3svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_VertexAttribs4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLdouble *) + bswap_64_array((uint64_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLfloat *) + bswap_32_array((uint32_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4svNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs4svNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 ) - ) ); + CALL_VertexAttribs4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, + (const GLshort *) + bswap_16_array((uint16_t *) (pc + + 8), 0) + )); } -void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) +void +__glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); - CALL_VertexAttribs4ubvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - n, - (const GLubyte *)(pc + 8) - ) ); + CALL_VertexAttribs4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0), + n, (const GLubyte *) (pc + 8) + )); } -void __glXDispSwap_PointParameteriNV(GLbyte * pc) +void +__glXDispSwap_PointParameteriNV(GLbyte * pc) { - CALL_PointParameteriNV( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_PointParameteriNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_PointParameterivNV(GLbyte * pc) +void +__glXDispSwap_PointParameterivNV(GLbyte * pc) { - const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 ); - const GLint * params; + const GLenum pname = (GLenum) bswap_ENUM(pc + 0); + const GLint *params; - params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterivNV_size(pname) ); + params = + (const GLint *) bswap_32_array((uint32_t *) (pc + 4), + __glPointParameterivNV_size(pname)); - CALL_PointParameterivNV( GET_DISPATCH(), ( - pname, - params - ) ); + CALL_PointParameterivNV(GET_DISPATCH(), (pname, params)); } -void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) +void +__glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) { - CALL_ActiveStencilFaceEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_ActiveStencilFaceEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + if (cx != NULL) { + const GLsizei len = (GLsizei) bswap_CARD32(pc + 4); GLdouble params[4]; - CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_64_array( (uint64_t *) params, 4 ); + + CALL_GetProgramNamedParameterdvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); + (void) bswap_64_array((uint64_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0); error = Success; } @@ -5761,24 +6398,28 @@ int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + if (cx != NULL) { + const GLsizei len = (GLsizei) bswap_CARD32(pc + 4); GLfloat params[4]; - CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 8), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 4 ); + + CALL_GetProgramNamedParameterfvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), + len, + (const GLubyte *) (pc + + + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 4); __glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0); error = Success; } @@ -5786,74 +6427,87 @@ int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) +void +__glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 36); #ifdef __GLX_ALIGN64 const GLuint cmdlen = 44 + __GLX_PAD(len) - 4; - if ((unsigned long)(pc) & 7) { - (void) memmove(pc-4, pc, cmdlen); + + if ((unsigned long) (pc) & 7) { + (void) memmove(pc - 4, pc, cmdlen); pc -= 4; } #endif - CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 32 ), - len, - (const GLubyte *)(pc + 40), - (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 ) - ) ); + CALL_ProgramNamedParameter4dvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 32), len, + (const GLubyte *) (pc + + 40), + (const GLdouble *) + bswap_64_array((uint64_t + *) (pc + + 0), 4) + )); } -void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) +void +__glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc) { - const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 ); + const GLsizei len = (GLsizei) bswap_CARD32(pc + 4); - CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ), - len, - (const GLubyte *)(pc + 24), - (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 ) - ) ); + CALL_ProgramNamedParameter4fvNV(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0), len, + (const GLubyte *) (pc + + 24), + (const GLfloat *) + bswap_32_array((uint32_t + *) (pc + + 8), 4) + )); } -void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc) +void +__glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc) { - CALL_BlendEquationSeparateEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ) - ) ); + CALL_BlendEquationSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4) + )); } -void __glXDispSwap_BindFramebufferEXT(GLbyte * pc) +void +__glXDispSwap_BindFramebufferEXT(GLbyte * pc) { - CALL_BindFramebufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindFramebufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc) +void +__glXDispSwap_BindRenderbufferEXT(GLbyte * pc) { - CALL_BindRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLuint )bswap_CARD32 ( pc + 4 ) - ) ); + CALL_BindRenderbufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLuint) bswap_CARD32(pc + 4) + )); } -int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLenum retval; - retval = CALL_CheckFramebufferStatusEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + + retval = CALL_CheckFramebufferStatusEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -5861,87 +6515,103 @@ int __glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) +void +__glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_DeleteFramebuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_DeleteFramebuffersEXT(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + + 4), + 0) + )); } -void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) +void +__glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); - CALL_DeleteRenderbuffersEXT( GET_DISPATCH(), ( - n, - (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ) - ) ); + CALL_DeleteRenderbuffersEXT(GET_DISPATCH(), (n, + (const GLuint *) + bswap_32_array((uint32_t *) (pc + + + 4), + 0) + )); } -void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc) { - CALL_FramebufferRenderbufferEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_FramebufferRenderbufferEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + + 4), + (GLenum) bswap_ENUM(pc + + 8), + (GLuint) bswap_CARD32(pc + + 12) + )); } -void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc) { - CALL_FramebufferTexture1DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_FramebufferTexture1DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLuint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc) { - CALL_FramebufferTexture2DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_FramebufferTexture2DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLuint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16) + )); } -void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc) { - CALL_FramebufferTexture3DEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - (GLuint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ) - ) ); + CALL_FramebufferTexture3DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLenum) bswap_ENUM(pc + 8), + (GLuint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20) + )); } -int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenFramebuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenFramebuffersEXT( GET_DISPATCH(), ( - n, - framebuffers - ) ); - (void) bswap_32_array( (uint32_t *) framebuffers, n ); + GLuint *framebuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenFramebuffersEXT(GET_DISPATCH(), (n, framebuffers)); + (void) bswap_32_array((uint32_t *) framebuffers, n); __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5949,23 +6619,24 @@ int __glXDispSwap_GenFramebuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GenRenderbuffersEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { - const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 ); + if (cx != NULL) { + const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); GLuint answerBuffer[200]; - GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4); - CALL_GenRenderbuffersEXT( GET_DISPATCH(), ( - n, - renderbuffers - ) ); - (void) bswap_32_array( (uint32_t *) renderbuffers, n ); + GLuint *renderbuffers = + __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), + 4); + CALL_GenRenderbuffersEXT(GET_DISPATCH(), (n, renderbuffers)); + (void) bswap_32_array((uint32_t *) renderbuffers, n); __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0); error = Success; } @@ -5973,29 +6644,37 @@ int __glXDispSwap_GenRenderbuffersEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc) +void +__glXDispSwap_GenerateMipmapEXT(GLbyte * pc) { - CALL_GenerateMipmapEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ) - ) ); + CALL_GenerateMipmapEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0) + )); } -int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState * cl, + GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetFramebufferAttachmentParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLenum )bswap_ENUM ( pc + 8 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); + + CALL_GetFramebufferAttachmentParameterivEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM + (pc + 0), + (GLenum) + bswap_ENUM + (pc + 4), + (GLenum) + bswap_ENUM + (pc + 8), + params)); + (void) bswap_32_array((uint32_t *) params, 1); __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -6003,21 +6682,24 @@ int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState *cl, G return error; } -int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLint params[1]; - CALL_GetRenderbufferParameterivEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - params - ) ); - (void) bswap_32_array( (uint32_t *) params, 1 ); + + CALL_GetRenderbufferParameterivEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLenum) + bswap_ENUM(pc + 4), + params)); + (void) bswap_32_array((uint32_t *) params, 1); __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0); error = Success; } @@ -6025,18 +6707,21 @@ int __glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState *cl, GLbyte *pc return error; } -int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsFramebufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsFramebufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsFramebufferEXT(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -6044,18 +6729,21 @@ int __glXDispSwap_IsFramebufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_IsRenderbufferEXT(__GLXclientState * cl, GLbyte * pc) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); pc += __GLX_VENDPRIV_HDR_SIZE; - if ( cx != NULL ) { + if (cx != NULL) { GLboolean retval; - retval = CALL_IsRenderbufferEXT( GET_DISPATCH(), ( - (GLuint )bswap_CARD32 ( pc + 0 ) - ) ); + + retval = CALL_IsRenderbufferEXT(GET_DISPATCH(), ((GLuint) + bswap_CARD32(pc + 0) + )); __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval); error = Success; } @@ -6063,40 +6751,44 @@ int __glXDispSwap_IsRenderbufferEXT(__GLXclientState *cl, GLbyte *pc) return error; } -void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) +void +__glXDispSwap_RenderbufferStorageEXT(GLbyte * pc) { - CALL_RenderbufferStorageEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLsizei )bswap_CARD32 ( pc + 8 ), - (GLsizei )bswap_CARD32 ( pc + 12 ) - ) ); + CALL_RenderbufferStorageEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + 4), + (GLsizei) bswap_CARD32(pc + 8), + (GLsizei) bswap_CARD32(pc + 12) + )); } -void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc) +void +__glXDispSwap_BlitFramebufferEXT(GLbyte * pc) { - CALL_BlitFramebufferEXT( GET_DISPATCH(), ( - (GLint )bswap_CARD32 ( pc + 0 ), - (GLint )bswap_CARD32 ( pc + 4 ), - (GLint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ), - (GLint )bswap_CARD32 ( pc + 20 ), - (GLint )bswap_CARD32 ( pc + 24 ), - (GLint )bswap_CARD32 ( pc + 28 ), - (GLbitfield)bswap_CARD32 ( pc + 32 ), - (GLenum )bswap_ENUM ( pc + 36 ) - ) ); + CALL_BlitFramebufferEXT(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0), + (GLint) bswap_CARD32(pc + 4), + (GLint) bswap_CARD32(pc + 8), + (GLint) bswap_CARD32(pc + 12), + (GLint) bswap_CARD32(pc + 16), + (GLint) bswap_CARD32(pc + 20), + (GLint) bswap_CARD32(pc + 24), + (GLint) bswap_CARD32(pc + 28), + (GLbitfield) bswap_CARD32(pc + 32), + (GLenum) bswap_ENUM(pc + 36) + )); } -void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc) +void +__glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc) { - CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), ( - (GLenum )bswap_ENUM ( pc + 0 ), - (GLenum )bswap_ENUM ( pc + 4 ), - (GLuint )bswap_CARD32 ( pc + 8 ), - (GLint )bswap_CARD32 ( pc + 12 ), - (GLint )bswap_CARD32 ( pc + 16 ) - ) ); + CALL_FramebufferTextureLayerEXT(GET_DISPATCH(), ((GLenum) + bswap_ENUM(pc + 0), + (GLenum) bswap_ENUM(pc + + 4), + (GLuint) bswap_CARD32(pc + + 8), + (GLint) bswap_CARD32(pc + + 12), + (GLint) bswap_CARD32(pc + + 16) + )); } - diff --git a/xorg-server/glx/indirect_program.c b/xorg-server/glx/indirect_program.c index fbf9d3fed..3b50ecd53 100644 --- a/xorg-server/glx/indirect_program.c +++ b/xorg-server/glx/indirect_program.c @@ -45,9 +45,9 @@ #include "glthread.h" #include "dispatch.h" -static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, - unsigned get_programiv_offset, unsigned get_program_string_offset, - Bool do_swap); +static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte * pc, + unsigned get_programiv_offset, + unsigned get_program_string_offset, Bool do_swap); /** * Handle both types of glGetProgramString calls. @@ -58,91 +58,92 @@ static int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, * caller. These can be the offsets of either the ARB versions or the NV * versions. */ -int DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte *pc, - unsigned get_programiv_offset, - unsigned get_program_string_offset, - Bool do_swap) +int +DoGetProgramString(struct __GLXclientStateRec *cl, GLbyte * pc, + unsigned get_programiv_offset, + unsigned get_program_string_offset, Bool do_swap) { - xGLXVendorPrivateWithReplyReq * const req = - (xGLXVendorPrivateWithReplyReq *) pc; + xGLXVendorPrivateWithReplyReq *const req = + (xGLXVendorPrivateWithReplyReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, & error); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); ClientPtr client = cl->client; - pc += __GLX_VENDPRIV_HDR_SIZE; if (cx != NULL) { - GLenum target; - GLenum pname; - GLint compsize = 0; - char *answer = NULL, answerBuffer[200]; - - if (do_swap) { - target = (GLenum) bswap_32(*(int *)(pc + 0)); - pname = (GLenum) bswap_32(*(int *)(pc + 4)); - } - else { - target = *(GLenum *)(pc + 0); - pname = *(GLuint *)(pc + 4); - } - - /* The value of the GL_PROGRAM_LENGTH_ARB and GL_PROGRAM_LENGTH_NV - * enumerants is the same. - */ - CALL_by_offset(GET_DISPATCH(), - (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), - get_programiv_offset, - (target, GL_PROGRAM_LENGTH_ARB, &compsize)); - - if (compsize != 0) { - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); - __glXClearErrorOccured(); - - CALL_by_offset(GET_DISPATCH(), - (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), - get_program_string_offset, - (target, pname, (GLubyte *)answer)); - } - - if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); - } - - error = Success; + GLenum target; + GLenum pname; + GLint compsize = 0; + char *answer = NULL, answerBuffer[200]; + + if (do_swap) { + target = (GLenum) bswap_32(*(int *) (pc + 0)); + pname = (GLenum) bswap_32(*(int *) (pc + 4)); + } + else { + target = *(GLenum *) (pc + 0); + pname = *(GLuint *) (pc + 4); + } + + /* The value of the GL_PROGRAM_LENGTH_ARB and GL_PROGRAM_LENGTH_NV + * enumerants is the same. + */ + CALL_by_offset(GET_DISPATCH(), + (void (GLAPIENTRYP) (GLuint, GLenum, GLint *)), + get_programiv_offset, + (target, GL_PROGRAM_LENGTH_ARB, &compsize)); + + if (compsize != 0) { + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + + CALL_by_offset(GET_DISPATCH(), + (void (GLAPIENTRYP) (GLuint, GLenum, GLubyte *)), + get_program_string_offset, + (target, pname, (GLubyte *) answer)); + } + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *) & __glXReply)->width = compsize; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + error = Success; } return error; } -int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDisp_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte * pc) { return DoGetProgramString(cl, pc, _gloffset_GetProgramivARB, - _gloffset_GetProgramStringARB, False); + _gloffset_GetProgramStringARB, False); } - -int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *cl, GLbyte * pc) { return DoGetProgramString(cl, pc, _gloffset_GetProgramivARB, - _gloffset_GetProgramStringARB, True); + _gloffset_GetProgramStringARB, True); } - -int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDisp_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte * pc) { return DoGetProgramString(cl, pc, _gloffset_GetProgramivNV, - _gloffset_GetProgramStringNV, False); + _gloffset_GetProgramStringNV, False); } - -int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *cl, GLbyte * pc) { return DoGetProgramString(cl, pc, _gloffset_GetProgramivNV, - _gloffset_GetProgramStringNV, True); + _gloffset_GetProgramStringNV, True); } diff --git a/xorg-server/glx/indirect_reqsize.h b/xorg-server/glx/indirect_reqsize.h index e3515e0b5..d2c1da762 100644 --- a/xorg-server/glx/indirect_reqsize.h +++ b/xorg-server/glx/indirect_reqsize.h @@ -36,81 +36,129 @@ #define PURE #endif -extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXPointParameterivNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte *pc, Bool swap); -extern PURE _X_HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte *pc, Bool swap); +extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte * pc, Bool swap); +extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXPointParameterivNVReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte * + pc, Bool swap); +extern PURE _X_HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte * pc, + Bool swap); +extern PURE _X_HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte * pc, + Bool swap); #undef PURE -#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */ +#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */ diff --git a/xorg-server/glx/indirect_size.h b/xorg-server/glx/indirect_size.h index 0731c3516..56ffc1c68 100644 --- a/xorg-server/glx/indirect_size.h +++ b/xorg-server/glx/indirect_size.h @@ -72,14 +72,12 @@ extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glConvolutionParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum); #undef PURE #undef FASTCALL -#endif /* !defined( _INDIRECT_SIZE_H_ ) */ +#endif /* !defined( _INDIRECT_SIZE_H_ ) */ diff --git a/xorg-server/glx/indirect_size_get.h b/xorg-server/glx/indirect_size_get.h index 9f8ec2835..4cfb3a6ba 100644 --- a/xorg-server/glx/indirect_size_get.h +++ b/xorg-server/glx/indirect_size_get.h @@ -65,10 +65,8 @@ extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGenfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetTexGeniv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glGetTexLevelParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glGetTexLevelParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint @@ -77,10 +75,8 @@ extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glGetHistogramParameterfv_size(GLenum); -extern _X_INTERNAL PURE FASTCALL GLint -__glGetHistogramParameteriv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum); +extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum); extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum); @@ -100,4 +96,4 @@ __glGetFramebufferAttachmentParameterivEXT_size(GLenum); #undef PURE #undef FASTCALL -#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */ +#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */ diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c index d08f1f168..8922e43fd 100644 --- a/xorg-server/glx/indirect_table.c +++ b/xorg-server/glx/indirect_table.c @@ -78,7 +78,8 @@ static const void *Single_function_table[112][2] = { /* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render}, /* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge}, /* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext}, - /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext}, + /* [ 4] = 4 */ {__glXDisp_DestroyContext, + __glXDispSwap_DestroyContext}, /* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent}, /* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect}, /* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion}, @@ -87,29 +88,43 @@ static const void *Single_function_table[112][2] = { /* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext}, /* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers}, /* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont}, - /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap}, - /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs}, - /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap}, + /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, + __glXDispSwap_CreateGLXPixmap}, + /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, + __glXDispSwap_GetVisualConfigs}, + /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, + __glXDispSwap_DestroyGLXPixmap}, /* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate}, - /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply}, - /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString}, - /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString}, + /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, + __glXDispSwap_VendorPrivateWithReply}, + /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, + __glXDispSwap_QueryExtensionsString}, + /* [ 19] = 19 */ {__glXDisp_QueryServerString, + __glXDispSwap_QueryServerString}, /* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo}, /* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs}, /* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap}, /* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap}, - /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext}, + /* [ 24] = 24 */ {__glXDisp_CreateNewContext, + __glXDispSwap_CreateNewContext}, /* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext}, - /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent}, + /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, + __glXDispSwap_MakeContextCurrent}, /* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer}, - /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer}, - /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes}, - /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes}, + /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, + __glXDispSwap_DestroyPbuffer}, + /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, + __glXDispSwap_GetDrawableAttributes}, + /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, + __glXDispSwap_ChangeDrawableAttributes}, /* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow}, /* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow}, - /* [ 33] = 33 */ {__glXDisp_SetClientInfoARB, __glXDispSwap_SetClientInfoARB}, - /* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB, __glXDispSwap_CreateContextAttribsARB}, - /* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB, __glXDispSwap_SetClientInfo2ARB}, + /* [ 33] = 33 */ {__glXDisp_SetClientInfoARB, + __glXDispSwap_SetClientInfoARB}, + /* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB, + __glXDispSwap_CreateContextAttribsARB}, + /* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB, + __glXDispSwap_SetClientInfo2ARB}, /* [ 36] = 36 */ {NULL, NULL}, /* [ 37] = 37 */ {NULL, NULL}, /* [ 38] = 38 */ {NULL, NULL}, @@ -123,7 +138,8 @@ static const void *Single_function_table[112][2] = { /* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList}, /* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists}, /* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists}, - /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer}, + /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, + __glXDispSwap_FeedbackBuffer}, /* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer}, /* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode}, /* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish}, @@ -144,9 +160,12 @@ static const void *Single_function_table[112][2] = { /* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv}, /* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv}, /* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv}, - /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv}, - /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv}, - /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple}, + /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, + __glXDispSwap_GetPixelMapuiv}, + /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, + __glXDispSwap_GetPixelMapusv}, + /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, + __glXDispSwap_GetPolygonStipple}, /* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString}, /* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv}, /* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv}, @@ -154,37 +173,57 @@ static const void *Single_function_table[112][2] = { /* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv}, /* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv}, /* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage}, - /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv}, - /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv}, - /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv}, - /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv}, + /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, + __glXDispSwap_GetTexParameterfv}, + /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, + __glXDispSwap_GetTexParameteriv}, + /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, + __glXDispSwap_GetTexLevelParameterfv}, + /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, + __glXDispSwap_GetTexLevelParameteriv}, /* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled}, /* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList}, /* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush}, - /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident}, - /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures}, + /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, + __glXDispSwap_AreTexturesResident}, + /* [ 88] = 144 */ {__glXDisp_DeleteTextures, + __glXDispSwap_DeleteTextures}, /* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures}, /* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture}, /* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable}, - /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv}, - /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv}, - /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter}, - /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv}, - /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv}, - /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter}, + /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, + __glXDispSwap_GetColorTableParameterfv}, + /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, + __glXDispSwap_GetColorTableParameteriv}, + /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, + __glXDispSwap_GetConvolutionFilter}, + /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, + __glXDispSwap_GetConvolutionParameterfv}, + /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, + __glXDispSwap_GetConvolutionParameteriv}, + /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, + __glXDispSwap_GetSeparableFilter}, /* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram}, - /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv}, - /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv}, + /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, + __glXDispSwap_GetHistogramParameterfv}, + /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, + __glXDispSwap_GetHistogramParameteriv}, /* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax}, - /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv}, - /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv}, - /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, __glXDispSwap_GetCompressedTexImageARB}, - /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, __glXDispSwap_DeleteQueriesARB}, + /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, + __glXDispSwap_GetMinmaxParameterfv}, + /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, + __glXDispSwap_GetMinmaxParameteriv}, + /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB, + __glXDispSwap_GetCompressedTexImageARB}, + /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB, + __glXDispSwap_DeleteQueriesARB}, /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB}, /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB}, /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB}, - /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, __glXDispSwap_GetQueryObjectivARB}, - /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, __glXDispSwap_GetQueryObjectuivARB}, + /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB, + __glXDispSwap_GetQueryObjectivARB}, + /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB, + __glXDispSwap_GetQueryObjectuivARB}, /* [ 111] = 167 */ {NULL, NULL}, }; @@ -436,13 +475,16 @@ static const void *Render_function_table[408][2] = { /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv}, /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize}, /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode}, - /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple}, + /* [ 102] = 102 */ {__glXDisp_PolygonStipple, + __glXDispSwap_PolygonStipple}, /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor}, /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel}, /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf}, - /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv}, + /* [ 106] = 106 */ {__glXDisp_TexParameterfv, + __glXDispSwap_TexParameterfv}, /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri}, - /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv}, + /* [ 108] = 108 */ {__glXDisp_TexParameteriv, + __glXDispSwap_TexParameteriv}, /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D}, /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D}, /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf}, @@ -500,8 +542,10 @@ static const void *Render_function_table[408][2] = { /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp}, /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc}, /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom}, - /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf}, - /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi}, + /* [ 166] = 166 */ {__glXDisp_PixelTransferf, + __glXDispSwap_PixelTransferf}, + /* [ 167] = 167 */ {__glXDisp_PixelTransferi, + __glXDispSwap_PixelTransferi}, /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv}, /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv}, /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv}, @@ -530,30 +574,54 @@ static const void *Render_function_table[408][2] = { /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays}, /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv}, /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable}, - /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable}, - /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB}, - /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB}, - /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB}, - /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB}, - /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB}, - /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB}, - /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB}, - /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB}, - /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB}, - /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB}, - /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB}, - /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB}, - /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB}, - /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB}, - /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB}, - /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB}, - /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB}, - /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB}, - /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB}, - /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB}, - /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB}, - /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB}, - /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB}, + /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, + __glXDispSwap_CopyColorSubTable}, + /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, + __glXDispSwap_ActiveTextureARB}, + /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, + __glXDispSwap_MultiTexCoord1dvARB}, + /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, + __glXDispSwap_MultiTexCoord1fvARB}, + /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, + __glXDispSwap_MultiTexCoord1ivARB}, + /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, + __glXDispSwap_MultiTexCoord1svARB}, + /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, + __glXDispSwap_MultiTexCoord2dvARB}, + /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, + __glXDispSwap_MultiTexCoord2fvARB}, + /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, + __glXDispSwap_MultiTexCoord2ivARB}, + /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, + __glXDispSwap_MultiTexCoord2svARB}, + /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, + __glXDispSwap_MultiTexCoord3dvARB}, + /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, + __glXDispSwap_MultiTexCoord3fvARB}, + /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, + __glXDispSwap_MultiTexCoord3ivARB}, + /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, + __glXDispSwap_MultiTexCoord3svARB}, + /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, + __glXDispSwap_MultiTexCoord4dvARB}, + /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, + __glXDispSwap_MultiTexCoord4fvARB}, + /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, + __glXDispSwap_MultiTexCoord4ivARB}, + /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, + __glXDispSwap_MultiTexCoord4svARB}, + /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, + __glXDispSwap_CompressedTexImage1DARB}, + /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, + __glXDispSwap_CompressedTexImage2DARB}, + /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, + __glXDispSwap_CompressedTexImage3DARB}, + /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, + __glXDispSwap_CompressedTexSubImage1DARB}, + /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, + __glXDispSwap_CompressedTexSubImage2DARB}, + /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, + __glXDispSwap_CompressedTexSubImage3DARB}, /* [ 220] = 220 */ {NULL, NULL}, /* [ 221] = 221 */ {NULL, NULL}, /* [ 222] = 222 */ {NULL, NULL}, @@ -563,26 +631,35 @@ static const void *Render_function_table[408][2] = { /* [ 226] = 226 */ {NULL, NULL}, /* [ 227] = 227 */ {NULL, NULL}, /* [ 228] = 228 */ {NULL, NULL}, - /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB}, - /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA}, + /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, + __glXDispSwap_SampleCoverageARB}, + /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, + __glXDispSwap_WindowPos3fvMESA}, /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB}, /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB}, - /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB}, + /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, + __glXDispSwap_DrawBuffersARB}, /* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB}, /* [ 235] = 235 */ {NULL, NULL}, /* [ 236] = 236 */ {NULL, NULL}, - /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT}, + /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, + __glXDispSwap_FramebufferTextureLayerEXT}, /* [ 238] = 238 */ {NULL, NULL}, /* [ 239] = 239 */ {NULL, NULL}, - /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS}, - /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS}, + /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, + __glXDispSwap_SampleMaskSGIS}, + /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, + __glXDispSwap_SamplePatternSGIS}, /* [ 242] = 2050 */ {NULL, NULL}, /* [ 243] = 2051 */ {NULL, NULL}, /* [ 244] = 2052 */ {NULL, NULL}, /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable}, - /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv}, - /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv}, - /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable}, + /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, + __glXDispSwap_ColorTableParameterfv}, + /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, + __glXDispSwap_ColorTableParameteriv}, + /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, + __glXDispSwap_CopyColorTable}, /* [ 249] = 2057 */ {NULL, NULL}, /* [ 250] = 2058 */ {NULL, NULL}, /* [ 251] = 2059 */ {NULL, NULL}, @@ -591,8 +668,10 @@ static const void *Render_function_table[408][2] = { /* [ 254] = 2062 */ {NULL, NULL}, /* [ 255] = 2063 */ {NULL, NULL}, /* [ 256] = 2064 */ {NULL, NULL}, - /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT}, - /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT}, + /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, + __glXDispSwap_PointParameterfEXT}, + /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, + __glXDispSwap_PointParameterfvEXT}, /* [ 259] = 2067 */ {NULL, NULL}, /* [ 260] = 2068 */ {NULL, NULL}, /* [ 261] = 2069 */ {NULL, NULL}, @@ -603,633 +682,734 @@ static const void *Render_function_table[408][2] = { /* [ 266] = 4098 */ {NULL, NULL}, /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D}, /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D}, - /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D}, - /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D}, - /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf}, - /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv}, - /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri}, - /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv}, - /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D}, - /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D}, - /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D}, + /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, + __glXDispSwap_ConvolutionFilter1D}, + /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, + __glXDispSwap_ConvolutionFilter2D}, + /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, + __glXDispSwap_ConvolutionParameterf}, + /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, + __glXDispSwap_ConvolutionParameterfv}, + /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, + __glXDispSwap_ConvolutionParameteri}, + /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, + __glXDispSwap_ConvolutionParameteriv}, + /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, + __glXDispSwap_CopyConvolutionFilter1D}, + /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, + __glXDispSwap_CopyConvolutionFilter2D}, + /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, + __glXDispSwap_SeparableFilter2D}, /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram}, /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax}, - /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram}, + /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, + __glXDispSwap_ResetHistogram}, /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax}, /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D}, /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D}, /* [ 284] = 4116 */ {NULL, NULL}, /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture}, - /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures}, - /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D}, - /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D}, - /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D}, - /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D}, - /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D}, + /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, + __glXDispSwap_PrioritizeTextures}, + /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, + __glXDispSwap_CopyTexImage1D}, + /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, + __glXDispSwap_CopyTexImage2D}, + /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, + __glXDispSwap_CopyTexSubImage1D}, + /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, + __glXDispSwap_CopyTexSubImage2D}, + /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, + __glXDispSwap_CopyTexSubImage3D}, /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT}, /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT}, - /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT}, - /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT}, + /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, + __glXDispSwap_SecondaryColor3bvEXT}, + /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, + __glXDispSwap_SecondaryColor3svEXT}, /* [ 296] = 4176 */ {NULL, NULL}, /* [ 297] = 4177 */ {NULL, NULL}, /* [ 298] = 4178 */ {NULL, NULL}, /* [ 299] = 4179 */ {NULL, NULL}, /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV}, - /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV}, - /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV}, + /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, + __glXDispSwap_ExecuteProgramNV}, + /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, + __glXDispSwap_RequestResidentProgramsNV}, /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV}, - /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB}, - /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB}, - /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV}, - /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV}, + /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, + __glXDispSwap_ProgramEnvParameter4fvARB}, + /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, + __glXDispSwap_ProgramEnvParameter4dvARB}, + /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, + __glXDispSwap_ProgramParameters4fvNV}, + /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, + __glXDispSwap_ProgramParameters4dvNV}, /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV}, - /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB}, - /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB}, - /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB}, - /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB}, - /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB}, - /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB}, - /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB}, - /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB}, - /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB}, - /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB}, - /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB}, - /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB}, - /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB}, - /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV}, - /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV}, - /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV}, - /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV}, - /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV}, - /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV}, - /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV}, - /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV}, - /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV}, - /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV}, - /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV}, - /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV}, - /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV}, - /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB}, - /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB}, - /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB}, - /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV}, - /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV}, - /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT}, - /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV}, - /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV}, + /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, + __glXDispSwap_VertexAttrib1svARB}, + /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, + __glXDispSwap_VertexAttrib2svARB}, + /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, + __glXDispSwap_VertexAttrib3svARB}, + /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, + __glXDispSwap_VertexAttrib4svARB}, + /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, + __glXDispSwap_VertexAttrib1fvARB}, + /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, + __glXDispSwap_VertexAttrib2fvARB}, + /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, + __glXDispSwap_VertexAttrib3fvARB}, + /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, + __glXDispSwap_VertexAttrib4fvARB}, + /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, + __glXDispSwap_VertexAttrib1dvARB}, + /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, + __glXDispSwap_VertexAttrib2dvARB}, + /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, + __glXDispSwap_VertexAttrib3dvARB}, + /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, + __glXDispSwap_VertexAttrib4dvARB}, + /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, + __glXDispSwap_VertexAttrib4NubvARB}, + /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, + __glXDispSwap_VertexAttribs1svNV}, + /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, + __glXDispSwap_VertexAttribs2svNV}, + /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, + __glXDispSwap_VertexAttribs3svNV}, + /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, + __glXDispSwap_VertexAttribs4svNV}, + /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, + __glXDispSwap_VertexAttribs1fvNV}, + /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, + __glXDispSwap_VertexAttribs2fvNV}, + /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, + __glXDispSwap_VertexAttribs3fvNV}, + /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, + __glXDispSwap_VertexAttribs4fvNV}, + /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, + __glXDispSwap_VertexAttribs1dvNV}, + /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, + __glXDispSwap_VertexAttribs2dvNV}, + /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, + __glXDispSwap_VertexAttribs3dvNV}, + /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, + __glXDispSwap_VertexAttribs4dvNV}, + /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, + __glXDispSwap_VertexAttribs4ubvNV}, + /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, + __glXDispSwap_ProgramLocalParameter4fvARB}, + /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, + __glXDispSwap_ProgramLocalParameter4dvARB}, + /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, + __glXDispSwap_ProgramStringARB}, + /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, + __glXDispSwap_ProgramNamedParameter4fvNV}, + /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, + __glXDispSwap_ProgramNamedParameter4dvNV}, + /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, + __glXDispSwap_ActiveStencilFaceEXT}, + /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, + __glXDispSwap_PointParameteriNV}, + /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, + __glXDispSwap_PointParameterivNV}, /* [ 343] = 4223 */ {NULL, NULL}, /* [ 344] = 4224 */ {NULL, NULL}, /* [ 345] = 4225 */ {NULL, NULL}, /* [ 346] = 4226 */ {NULL, NULL}, /* [ 347] = 4227 */ {NULL, NULL}, - /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT}, + /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, + __glXDispSwap_BlendEquationSeparateEXT}, /* [ 349] = 4229 */ {NULL, NULL}, - /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB}, - /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB}, - /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB}, - /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB}, - /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB}, - /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB}, - /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB}, - /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB}, - /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB}, - /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB}, - /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT}, - /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT}, - /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT}, - /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT}, - /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT}, - /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT}, + /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, + __glXDispSwap_VertexAttrib4bvARB}, + /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, + __glXDispSwap_VertexAttrib4ivARB}, + /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, + __glXDispSwap_VertexAttrib4ubvARB}, + /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, + __glXDispSwap_VertexAttrib4usvARB}, + /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, + __glXDispSwap_VertexAttrib4uivARB}, + /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, + __glXDispSwap_VertexAttrib4NbvARB}, + /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, + __glXDispSwap_VertexAttrib4NsvARB}, + /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, + __glXDispSwap_VertexAttrib4NivARB}, + /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, + __glXDispSwap_VertexAttrib4NusvARB}, + /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, + __glXDispSwap_VertexAttrib4NuivARB}, + /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, + __glXDispSwap_DeleteFramebuffersEXT}, + /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, + __glXDispSwap_FramebufferTexture1DEXT}, + /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, + __glXDispSwap_FramebufferTexture2DEXT}, + /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, + __glXDispSwap_FramebufferTexture3DEXT}, + /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, + __glXDispSwap_FramebufferRenderbufferEXT}, + /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, + __glXDispSwap_GenerateMipmapEXT}, /* [ 366] = 4326 */ {NULL, NULL}, /* [ 367] = 4327 */ {NULL, NULL}, /* [ 368] = 4328 */ {NULL, NULL}, /* [ 369] = 4329 */ {NULL, NULL}, - /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT}, - /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample}, + /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, + __glXDispSwap_BlitFramebufferEXT}, + /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, + __glXDispSwap_RenderbufferStorageMultisample}, /* [ 372] = 4332 */ {NULL, NULL}, /* [ 373] = 4333 */ {NULL, NULL}, /* [ 374] = 4334 */ {NULL, NULL}, /* [ 375] = 4335 */ {NULL, NULL}, - /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT}, - /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT}, - /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT}, - /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT}, - /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT}, - /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT}, - /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT}, + /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, + __glXDispSwap_SecondaryColor3ivEXT}, + /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, + __glXDispSwap_SecondaryColor3fvEXT}, + /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, + __glXDispSwap_SecondaryColor3dvEXT}, + /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, + __glXDispSwap_SecondaryColor3ubvEXT}, + /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, + __glXDispSwap_SecondaryColor3usvEXT}, + /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, + __glXDispSwap_SecondaryColor3uivEXT}, + /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, + __glXDispSwap_BlendFuncSeparateEXT}, /* [ 383] = 4135 */ {NULL, NULL}, /* [ 384] = 4264 */ {NULL, NULL}, - /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV}, - /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV}, - /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV}, - /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV}, - /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV}, - /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV}, - /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV}, - /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV}, - /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV}, - /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV}, - /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV}, - /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV}, - /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV}, + /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, + __glXDispSwap_VertexAttrib1svNV}, + /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, + __glXDispSwap_VertexAttrib2svNV}, + /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, + __glXDispSwap_VertexAttrib3svNV}, + /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, + __glXDispSwap_VertexAttrib4svNV}, + /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, + __glXDispSwap_VertexAttrib1fvNV}, + /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, + __glXDispSwap_VertexAttrib2fvNV}, + /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, + __glXDispSwap_VertexAttrib3fvNV}, + /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, + __glXDispSwap_VertexAttrib4fvNV}, + /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, + __glXDispSwap_VertexAttrib1dvNV}, + /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, + __glXDispSwap_VertexAttrib2dvNV}, + /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, + __glXDispSwap_VertexAttrib3dvNV}, + /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, + __glXDispSwap_VertexAttrib4dvNV}, + /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, + __glXDispSwap_VertexAttrib4ubvNV}, /* [ 398] = 4278 */ {NULL, NULL}, /* [ 399] = 4279 */ {NULL, NULL}, /* [ 400] = 4312 */ {NULL, NULL}, /* [ 401] = 4313 */ {NULL, NULL}, /* [ 402] = 4314 */ {NULL, NULL}, /* [ 403] = 4315 */ {NULL, NULL}, - /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT}, - /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT}, - /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT}, - /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT}, + /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, + __glXDispSwap_BindRenderbufferEXT}, + /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, + __glXDispSwap_DeleteRenderbuffersEXT}, + /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, + __glXDispSwap_RenderbufferStorageEXT}, + /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, + __glXDispSwap_BindFramebufferEXT}, }; static const int_fast16_t Render_size_table[408][2] = { - /* [ 0] = 0 */ { 0, ~0}, - /* [ 1] = 1 */ { 8, ~0}, - /* [ 2] = 2 */ { 12, 0}, - /* [ 3] = 3 */ { 8, ~0}, - /* [ 4] = 4 */ { 8, ~0}, - /* [ 5] = 5 */ { 48, 1}, - /* [ 6] = 6 */ { 8, ~0}, - /* [ 7] = 7 */ { 28, ~0}, - /* [ 8] = 8 */ { 16, ~0}, - /* [ 9] = 9 */ { 16, ~0}, - /* [ 10] = 10 */ { 12, ~0}, - /* [ 11] = 11 */ { 8, ~0}, - /* [ 12] = 12 */ { 16, ~0}, - /* [ 13] = 13 */ { 12, ~0}, - /* [ 14] = 14 */ { 8, ~0}, - /* [ 15] = 15 */ { 36, ~0}, - /* [ 16] = 16 */ { 20, ~0}, - /* [ 17] = 17 */ { 20, ~0}, - /* [ 18] = 18 */ { 12, ~0}, - /* [ 19] = 19 */ { 8, ~0}, - /* [ 20] = 20 */ { 20, ~0}, - /* [ 21] = 21 */ { 12, ~0}, - /* [ 22] = 22 */ { 8, ~0}, - /* [ 23] = 23 */ { 4, ~0}, - /* [ 24] = 24 */ { 12, ~0}, - /* [ 25] = 25 */ { 8, ~0}, - /* [ 26] = 26 */ { 8, ~0}, - /* [ 27] = 27 */ { 8, ~0}, - /* [ 28] = 28 */ { 8, ~0}, - /* [ 29] = 29 */ { 28, ~0}, - /* [ 30] = 30 */ { 16, ~0}, - /* [ 31] = 31 */ { 16, ~0}, - /* [ 32] = 32 */ { 12, ~0}, - /* [ 33] = 33 */ { 20, ~0}, - /* [ 34] = 34 */ { 12, ~0}, - /* [ 35] = 35 */ { 12, ~0}, - /* [ 36] = 36 */ { 8, ~0}, - /* [ 37] = 37 */ { 28, ~0}, - /* [ 38] = 38 */ { 16, ~0}, - /* [ 39] = 39 */ { 16, ~0}, - /* [ 40] = 40 */ { 12, ~0}, - /* [ 41] = 41 */ { 36, ~0}, - /* [ 42] = 42 */ { 20, ~0}, - /* [ 43] = 43 */ { 20, ~0}, - /* [ 44] = 44 */ { 12, ~0}, - /* [ 45] = 45 */ { 36, ~0}, - /* [ 46] = 46 */ { 20, ~0}, - /* [ 47] = 47 */ { 20, ~0}, - /* [ 48] = 48 */ { 12, ~0}, - /* [ 49] = 49 */ { 12, ~0}, - /* [ 50] = 50 */ { 8, ~0}, - /* [ 51] = 51 */ { 8, ~0}, - /* [ 52] = 52 */ { 8, ~0}, - /* [ 53] = 53 */ { 20, ~0}, - /* [ 54] = 54 */ { 12, ~0}, - /* [ 55] = 55 */ { 12, ~0}, - /* [ 56] = 56 */ { 8, ~0}, - /* [ 57] = 57 */ { 28, ~0}, - /* [ 58] = 58 */ { 16, ~0}, - /* [ 59] = 59 */ { 16, ~0}, - /* [ 60] = 60 */ { 12, ~0}, - /* [ 61] = 61 */ { 36, ~0}, - /* [ 62] = 62 */ { 20, ~0}, - /* [ 63] = 63 */ { 20, ~0}, - /* [ 64] = 64 */ { 12, ~0}, - /* [ 65] = 65 */ { 20, ~0}, - /* [ 66] = 66 */ { 12, ~0}, - /* [ 67] = 67 */ { 12, ~0}, - /* [ 68] = 68 */ { 8, ~0}, - /* [ 69] = 69 */ { 28, ~0}, - /* [ 70] = 70 */ { 16, ~0}, - /* [ 71] = 71 */ { 16, ~0}, - /* [ 72] = 72 */ { 12, ~0}, - /* [ 73] = 73 */ { 36, ~0}, - /* [ 74] = 74 */ { 20, ~0}, - /* [ 75] = 75 */ { 20, ~0}, - /* [ 76] = 76 */ { 12, ~0}, - /* [ 77] = 77 */ { 40, ~0}, - /* [ 78] = 78 */ { 12, ~0}, - /* [ 79] = 79 */ { 8, ~0}, - /* [ 80] = 80 */ { 12, ~0}, - /* [ 81] = 81 */ { 8, 2}, - /* [ 82] = 82 */ { 12, ~0}, - /* [ 83] = 83 */ { 8, 3}, - /* [ 84] = 84 */ { 8, ~0}, - /* [ 85] = 85 */ { 12, ~0}, - /* [ 86] = 86 */ { 16, ~0}, - /* [ 87] = 87 */ { 12, 4}, - /* [ 88] = 88 */ { 16, ~0}, - /* [ 89] = 89 */ { 12, 5}, - /* [ 90] = 90 */ { 12, ~0}, - /* [ 91] = 91 */ { 8, 6}, - /* [ 92] = 92 */ { 12, ~0}, - /* [ 93] = 93 */ { 8, 7}, - /* [ 94] = 94 */ { 12, ~0}, - /* [ 95] = 95 */ { 8, ~0}, - /* [ 96] = 96 */ { 16, ~0}, - /* [ 97] = 97 */ { 12, 8}, - /* [ 98] = 98 */ { 16, ~0}, - /* [ 99] = 99 */ { 12, 9}, - /* [100] = 100 */ { 8, ~0}, - /* [101] = 101 */ { 12, ~0}, - /* [102] = 102 */ { 24, 10}, - /* [103] = 103 */ { 20, ~0}, - /* [104] = 104 */ { 8, ~0}, - /* [105] = 105 */ { 16, ~0}, - /* [106] = 106 */ { 12, 11}, - /* [107] = 107 */ { 16, ~0}, - /* [108] = 108 */ { 12, 12}, - /* [109] = 109 */ { 56, 13}, - /* [110] = 110 */ { 56, 14}, - /* [111] = 111 */ { 16, ~0}, - /* [112] = 112 */ { 12, 15}, - /* [113] = 113 */ { 16, ~0}, - /* [114] = 114 */ { 12, 16}, - /* [115] = 115 */ { 20, ~0}, - /* [116] = 116 */ { 12, 17}, - /* [117] = 117 */ { 16, ~0}, - /* [118] = 118 */ { 12, 18}, - /* [119] = 119 */ { 16, ~0}, - /* [120] = 120 */ { 12, 19}, - /* [121] = 121 */ { 4, ~0}, - /* [122] = 122 */ { 8, ~0}, - /* [123] = 123 */ { 8, ~0}, - /* [124] = 124 */ { 4, ~0}, - /* [125] = 125 */ { 8, ~0}, - /* [126] = 126 */ { 8, ~0}, - /* [127] = 127 */ { 8, ~0}, - /* [128] = 128 */ { 20, ~0}, - /* [129] = 129 */ { 8, ~0}, - /* [130] = 130 */ { 20, ~0}, - /* [131] = 131 */ { 8, ~0}, - /* [132] = 132 */ { 12, ~0}, - /* [133] = 133 */ { 8, ~0}, - /* [134] = 134 */ { 8, ~0}, - /* [135] = 135 */ { 8, ~0}, - /* [136] = 136 */ { 8, ~0}, - /* [137] = 137 */ { 12, ~0}, - /* [138] = 138 */ { 8, ~0}, - /* [139] = 139 */ { 8, ~0}, - /* [140] = 140 */ { 0, ~0}, - /* [141] = 141 */ { 4, ~0}, - /* [142] = 142 */ { 8, ~0}, - /* [143] = 143 */ { 28, 20}, - /* [144] = 144 */ { 20, 21}, - /* [145] = 145 */ { 48, 22}, - /* [146] = 146 */ { 32, 23}, - /* [147] = 147 */ { 24, ~0}, - /* [148] = 148 */ { 16, ~0}, - /* [149] = 149 */ { 44, ~0}, - /* [150] = 150 */ { 28, ~0}, - /* [151] = 151 */ { 12, ~0}, - /* [152] = 152 */ { 8, ~0}, - /* [153] = 153 */ { 20, ~0}, - /* [154] = 154 */ { 12, ~0}, - /* [155] = 155 */ { 16, ~0}, - /* [156] = 156 */ { 8, ~0}, - /* [157] = 157 */ { 24, ~0}, - /* [158] = 158 */ { 12, ~0}, - /* [159] = 159 */ { 12, ~0}, - /* [160] = 160 */ { 12, ~0}, - /* [161] = 161 */ { 8, ~0}, - /* [162] = 162 */ { 16, ~0}, - /* [163] = 163 */ { 16, ~0}, - /* [164] = 164 */ { 8, ~0}, - /* [165] = 165 */ { 12, ~0}, - /* [166] = 166 */ { 12, ~0}, - /* [167] = 167 */ { 12, ~0}, - /* [168] = 168 */ { 12, 24}, - /* [169] = 169 */ { 12, 25}, - /* [170] = 170 */ { 12, 26}, - /* [171] = 171 */ { 8, ~0}, - /* [172] = 172 */ { 24, ~0}, - /* [173] = 173 */ { 40, 27}, - /* [174] = 174 */ { 20, ~0}, - /* [175] = 175 */ { 52, ~0}, - /* [176] = 176 */ { 4, ~0}, - /* [177] = 177 */ { 68, ~0}, + /* [ 0] = 0 */ {0, ~0}, + /* [ 1] = 1 */ {8, ~0}, + /* [ 2] = 2 */ {12, 0}, + /* [ 3] = 3 */ {8, ~0}, + /* [ 4] = 4 */ {8, ~0}, + /* [ 5] = 5 */ {48, 1}, + /* [ 6] = 6 */ {8, ~0}, + /* [ 7] = 7 */ {28, ~0}, + /* [ 8] = 8 */ {16, ~0}, + /* [ 9] = 9 */ {16, ~0}, + /* [ 10] = 10 */ {12, ~0}, + /* [ 11] = 11 */ {8, ~0}, + /* [ 12] = 12 */ {16, ~0}, + /* [ 13] = 13 */ {12, ~0}, + /* [ 14] = 14 */ {8, ~0}, + /* [ 15] = 15 */ {36, ~0}, + /* [ 16] = 16 */ {20, ~0}, + /* [ 17] = 17 */ {20, ~0}, + /* [ 18] = 18 */ {12, ~0}, + /* [ 19] = 19 */ {8, ~0}, + /* [ 20] = 20 */ {20, ~0}, + /* [ 21] = 21 */ {12, ~0}, + /* [ 22] = 22 */ {8, ~0}, + /* [ 23] = 23 */ {4, ~0}, + /* [ 24] = 24 */ {12, ~0}, + /* [ 25] = 25 */ {8, ~0}, + /* [ 26] = 26 */ {8, ~0}, + /* [ 27] = 27 */ {8, ~0}, + /* [ 28] = 28 */ {8, ~0}, + /* [ 29] = 29 */ {28, ~0}, + /* [ 30] = 30 */ {16, ~0}, + /* [ 31] = 31 */ {16, ~0}, + /* [ 32] = 32 */ {12, ~0}, + /* [ 33] = 33 */ {20, ~0}, + /* [ 34] = 34 */ {12, ~0}, + /* [ 35] = 35 */ {12, ~0}, + /* [ 36] = 36 */ {8, ~0}, + /* [ 37] = 37 */ {28, ~0}, + /* [ 38] = 38 */ {16, ~0}, + /* [ 39] = 39 */ {16, ~0}, + /* [ 40] = 40 */ {12, ~0}, + /* [ 41] = 41 */ {36, ~0}, + /* [ 42] = 42 */ {20, ~0}, + /* [ 43] = 43 */ {20, ~0}, + /* [ 44] = 44 */ {12, ~0}, + /* [ 45] = 45 */ {36, ~0}, + /* [ 46] = 46 */ {20, ~0}, + /* [ 47] = 47 */ {20, ~0}, + /* [ 48] = 48 */ {12, ~0}, + /* [ 49] = 49 */ {12, ~0}, + /* [ 50] = 50 */ {8, ~0}, + /* [ 51] = 51 */ {8, ~0}, + /* [ 52] = 52 */ {8, ~0}, + /* [ 53] = 53 */ {20, ~0}, + /* [ 54] = 54 */ {12, ~0}, + /* [ 55] = 55 */ {12, ~0}, + /* [ 56] = 56 */ {8, ~0}, + /* [ 57] = 57 */ {28, ~0}, + /* [ 58] = 58 */ {16, ~0}, + /* [ 59] = 59 */ {16, ~0}, + /* [ 60] = 60 */ {12, ~0}, + /* [ 61] = 61 */ {36, ~0}, + /* [ 62] = 62 */ {20, ~0}, + /* [ 63] = 63 */ {20, ~0}, + /* [ 64] = 64 */ {12, ~0}, + /* [ 65] = 65 */ {20, ~0}, + /* [ 66] = 66 */ {12, ~0}, + /* [ 67] = 67 */ {12, ~0}, + /* [ 68] = 68 */ {8, ~0}, + /* [ 69] = 69 */ {28, ~0}, + /* [ 70] = 70 */ {16, ~0}, + /* [ 71] = 71 */ {16, ~0}, + /* [ 72] = 72 */ {12, ~0}, + /* [ 73] = 73 */ {36, ~0}, + /* [ 74] = 74 */ {20, ~0}, + /* [ 75] = 75 */ {20, ~0}, + /* [ 76] = 76 */ {12, ~0}, + /* [ 77] = 77 */ {40, ~0}, + /* [ 78] = 78 */ {12, ~0}, + /* [ 79] = 79 */ {8, ~0}, + /* [ 80] = 80 */ {12, ~0}, + /* [ 81] = 81 */ {8, 2}, + /* [ 82] = 82 */ {12, ~0}, + /* [ 83] = 83 */ {8, 3}, + /* [ 84] = 84 */ {8, ~0}, + /* [ 85] = 85 */ {12, ~0}, + /* [ 86] = 86 */ {16, ~0}, + /* [ 87] = 87 */ {12, 4}, + /* [ 88] = 88 */ {16, ~0}, + /* [ 89] = 89 */ {12, 5}, + /* [ 90] = 90 */ {12, ~0}, + /* [ 91] = 91 */ {8, 6}, + /* [ 92] = 92 */ {12, ~0}, + /* [ 93] = 93 */ {8, 7}, + /* [ 94] = 94 */ {12, ~0}, + /* [ 95] = 95 */ {8, ~0}, + /* [ 96] = 96 */ {16, ~0}, + /* [ 97] = 97 */ {12, 8}, + /* [ 98] = 98 */ {16, ~0}, + /* [ 99] = 99 */ {12, 9}, + /* [100] = 100 */ {8, ~0}, + /* [101] = 101 */ {12, ~0}, + /* [102] = 102 */ {24, 10}, + /* [103] = 103 */ {20, ~0}, + /* [104] = 104 */ {8, ~0}, + /* [105] = 105 */ {16, ~0}, + /* [106] = 106 */ {12, 11}, + /* [107] = 107 */ {16, ~0}, + /* [108] = 108 */ {12, 12}, + /* [109] = 109 */ {56, 13}, + /* [110] = 110 */ {56, 14}, + /* [111] = 111 */ {16, ~0}, + /* [112] = 112 */ {12, 15}, + /* [113] = 113 */ {16, ~0}, + /* [114] = 114 */ {12, 16}, + /* [115] = 115 */ {20, ~0}, + /* [116] = 116 */ {12, 17}, + /* [117] = 117 */ {16, ~0}, + /* [118] = 118 */ {12, 18}, + /* [119] = 119 */ {16, ~0}, + /* [120] = 120 */ {12, 19}, + /* [121] = 121 */ {4, ~0}, + /* [122] = 122 */ {8, ~0}, + /* [123] = 123 */ {8, ~0}, + /* [124] = 124 */ {4, ~0}, + /* [125] = 125 */ {8, ~0}, + /* [126] = 126 */ {8, ~0}, + /* [127] = 127 */ {8, ~0}, + /* [128] = 128 */ {20, ~0}, + /* [129] = 129 */ {8, ~0}, + /* [130] = 130 */ {20, ~0}, + /* [131] = 131 */ {8, ~0}, + /* [132] = 132 */ {12, ~0}, + /* [133] = 133 */ {8, ~0}, + /* [134] = 134 */ {8, ~0}, + /* [135] = 135 */ {8, ~0}, + /* [136] = 136 */ {8, ~0}, + /* [137] = 137 */ {12, ~0}, + /* [138] = 138 */ {8, ~0}, + /* [139] = 139 */ {8, ~0}, + /* [140] = 140 */ {0, ~0}, + /* [141] = 141 */ {4, ~0}, + /* [142] = 142 */ {8, ~0}, + /* [143] = 143 */ {28, 20}, + /* [144] = 144 */ {20, 21}, + /* [145] = 145 */ {48, 22}, + /* [146] = 146 */ {32, 23}, + /* [147] = 147 */ {24, ~0}, + /* [148] = 148 */ {16, ~0}, + /* [149] = 149 */ {44, ~0}, + /* [150] = 150 */ {28, ~0}, + /* [151] = 151 */ {12, ~0}, + /* [152] = 152 */ {8, ~0}, + /* [153] = 153 */ {20, ~0}, + /* [154] = 154 */ {12, ~0}, + /* [155] = 155 */ {16, ~0}, + /* [156] = 156 */ {8, ~0}, + /* [157] = 157 */ {24, ~0}, + /* [158] = 158 */ {12, ~0}, + /* [159] = 159 */ {12, ~0}, + /* [160] = 160 */ {12, ~0}, + /* [161] = 161 */ {8, ~0}, + /* [162] = 162 */ {16, ~0}, + /* [163] = 163 */ {16, ~0}, + /* [164] = 164 */ {8, ~0}, + /* [165] = 165 */ {12, ~0}, + /* [166] = 166 */ {12, ~0}, + /* [167] = 167 */ {12, ~0}, + /* [168] = 168 */ {12, 24}, + /* [169] = 169 */ {12, 25}, + /* [170] = 170 */ {12, 26}, + /* [171] = 171 */ {8, ~0}, + /* [172] = 172 */ {24, ~0}, + /* [173] = 173 */ {40, 27}, + /* [174] = 174 */ {20, ~0}, + /* [175] = 175 */ {52, ~0}, + /* [176] = 176 */ {4, ~0}, + /* [177] = 177 */ {68, ~0}, /* [178] = 178 */ {132, ~0}, - /* [179] = 179 */ { 8, ~0}, - /* [180] = 180 */ { 68, ~0}, + /* [179] = 179 */ {8, ~0}, + /* [180] = 180 */ {68, ~0}, /* [181] = 181 */ {132, ~0}, - /* [182] = 182 */ { 52, ~0}, - /* [183] = 183 */ { 4, ~0}, - /* [184] = 184 */ { 4, ~0}, - /* [185] = 185 */ { 36, ~0}, - /* [186] = 186 */ { 20, ~0}, - /* [187] = 187 */ { 28, ~0}, - /* [188] = 188 */ { 16, ~0}, - /* [189] = 189 */ { 28, ~0}, - /* [190] = 190 */ { 16, ~0}, - /* [191] = 191 */ { 20, ~0}, - /* [192] = 192 */ { 12, ~0}, - /* [193] = 193 */ { 16, 28}, - /* [194] = 194 */ { 8, ~0}, - /* [195] = 195 */ { 44, 29}, - /* [196] = 196 */ { 24, ~0}, - /* [197] = 197 */ { 8, ~0}, - /* [198] = 198 */ { 16, ~0}, - /* [199] = 199 */ { 12, ~0}, - /* [200] = 200 */ { 12, ~0}, - /* [201] = 201 */ { 12, ~0}, - /* [202] = 202 */ { 24, ~0}, - /* [203] = 203 */ { 16, ~0}, - /* [204] = 204 */ { 16, ~0}, - /* [205] = 205 */ { 12, ~0}, - /* [206] = 206 */ { 32, ~0}, - /* [207] = 207 */ { 20, ~0}, - /* [208] = 208 */ { 20, ~0}, - /* [209] = 209 */ { 16, ~0}, - /* [210] = 210 */ { 40, ~0}, - /* [211] = 211 */ { 24, ~0}, - /* [212] = 212 */ { 24, ~0}, - /* [213] = 213 */ { 16, ~0}, - /* [214] = 214 */ { 28, 30}, - /* [215] = 215 */ { 32, 31}, - /* [216] = 216 */ { 36, 32}, - /* [217] = 217 */ { 28, 33}, - /* [218] = 218 */ { 36, 34}, - /* [219] = 219 */ { 44, 35}, - /* [220] = 220 */ { 0, ~0}, - /* [221] = 221 */ { 0, ~0}, - /* [222] = 222 */ { 0, ~0}, - /* [223] = 223 */ { 0, ~0}, - /* [224] = 224 */ { 0, ~0}, - /* [225] = 225 */ { 0, ~0}, - /* [226] = 226 */ { 0, ~0}, - /* [227] = 227 */ { 0, ~0}, - /* [228] = 228 */ { 0, ~0}, - /* [229] = 229 */ { 12, ~0}, - /* [230] = 230 */ { 16, ~0}, - /* [231] = 231 */ { 12, ~0}, - /* [232] = 232 */ { 8, ~0}, - /* [233] = 233 */ { 8, 36}, - /* [234] = 234 */ { 12, ~0}, - /* [235] = 235 */ { 0, ~0}, - /* [236] = 236 */ { 0, ~0}, - /* [237] = 237 */ { 24, ~0}, - /* [238] = 238 */ { 0, ~0}, - /* [239] = 239 */ { 0, ~0}, - /* [240] = 2048 */ { 12, ~0}, - /* [241] = 2049 */ { 8, ~0}, - /* [242] = 2050 */ { 0, ~0}, - /* [243] = 2051 */ { 0, ~0}, - /* [244] = 2052 */ { 0, ~0}, - /* [245] = 2053 */ { 44, 37}, - /* [246] = 2054 */ { 12, 38}, - /* [247] = 2055 */ { 12, 39}, - /* [248] = 2056 */ { 24, ~0}, - /* [249] = 2057 */ { 0, ~0}, - /* [250] = 2058 */ { 0, ~0}, - /* [251] = 2059 */ { 0, ~0}, - /* [252] = 2060 */ { 0, ~0}, - /* [253] = 2061 */ { 0, ~0}, - /* [254] = 2062 */ { 0, ~0}, - /* [255] = 2063 */ { 0, ~0}, - /* [256] = 2064 */ { 0, ~0}, - /* [257] = 2065 */ { 12, ~0}, - /* [258] = 2066 */ { 8, 40}, - /* [259] = 2067 */ { 0, ~0}, - /* [260] = 2068 */ { 0, ~0}, - /* [261] = 2069 */ { 0, ~0}, - /* [262] = 2070 */ { 0, ~0}, - /* [263] = 2071 */ { 0, ~0}, - /* [264] = 4096 */ { 20, ~0}, - /* [265] = 4097 */ { 8, ~0}, - /* [266] = 4098 */ { 0, ~0}, - /* [267] = 4099 */ { 60, 41}, - /* [268] = 4100 */ { 60, 42}, - /* [269] = 4101 */ { 48, 43}, - /* [270] = 4102 */ { 48, 44}, - /* [271] = 4103 */ { 16, ~0}, - /* [272] = 4104 */ { 12, 45}, - /* [273] = 4105 */ { 16, ~0}, - /* [274] = 4106 */ { 12, 46}, - /* [275] = 4107 */ { 24, ~0}, - /* [276] = 4108 */ { 28, ~0}, - /* [277] = 4109 */ { 32, 47}, - /* [278] = 4110 */ { 20, ~0}, - /* [279] = 4111 */ { 16, ~0}, - /* [280] = 4112 */ { 8, ~0}, - /* [281] = 4113 */ { 8, ~0}, - /* [282] = 4114 */ { 84, 48}, - /* [283] = 4115 */ { 92, 49}, - /* [284] = 4116 */ { 0, ~0}, - /* [285] = 4117 */ { 12, ~0}, - /* [286] = 4118 */ { 8, 50}, - /* [287] = 4119 */ { 32, ~0}, - /* [288] = 4120 */ { 36, ~0}, - /* [289] = 4121 */ { 28, ~0}, - /* [290] = 4122 */ { 36, ~0}, - /* [291] = 4123 */ { 40, ~0}, - /* [292] = 4124 */ { 8, ~0}, - /* [293] = 4125 */ { 12, ~0}, - /* [294] = 4126 */ { 8, ~0}, - /* [295] = 4127 */ { 12, ~0}, - /* [296] = 4176 */ { 0, ~0}, - /* [297] = 4177 */ { 0, ~0}, - /* [298] = 4178 */ { 0, ~0}, - /* [299] = 4179 */ { 0, ~0}, - /* [300] = 4180 */ { 12, ~0}, - /* [301] = 4181 */ { 28, ~0}, - /* [302] = 4182 */ { 8, 51}, - /* [303] = 4183 */ { 16, 52}, - /* [304] = 4184 */ { 28, ~0}, - /* [305] = 4185 */ { 44, ~0}, - /* [306] = 4186 */ { 16, 53}, - /* [307] = 4187 */ { 16, 54}, - /* [308] = 4188 */ { 20, ~0}, - /* [309] = 4189 */ { 12, ~0}, - /* [310] = 4190 */ { 12, ~0}, - /* [311] = 4191 */ { 16, ~0}, - /* [312] = 4192 */ { 16, ~0}, - /* [313] = 4193 */ { 12, ~0}, - /* [314] = 4194 */ { 16, ~0}, - /* [315] = 4195 */ { 20, ~0}, - /* [316] = 4196 */ { 24, ~0}, - /* [317] = 4197 */ { 16, ~0}, - /* [318] = 4198 */ { 24, ~0}, - /* [319] = 4199 */ { 32, ~0}, - /* [320] = 4200 */ { 40, ~0}, - /* [321] = 4201 */ { 12, ~0}, - /* [322] = 4202 */ { 12, 55}, - /* [323] = 4203 */ { 12, 56}, - /* [324] = 4204 */ { 12, 57}, - /* [325] = 4205 */ { 12, 58}, - /* [326] = 4206 */ { 12, 59}, - /* [327] = 4207 */ { 12, 60}, - /* [328] = 4208 */ { 12, 61}, - /* [329] = 4209 */ { 12, 62}, - /* [330] = 4210 */ { 12, 63}, - /* [331] = 4211 */ { 12, 64}, - /* [332] = 4212 */ { 12, 65}, - /* [333] = 4213 */ { 12, 66}, - /* [334] = 4214 */ { 12, 67}, - /* [335] = 4215 */ { 28, ~0}, - /* [336] = 4216 */ { 44, ~0}, - /* [337] = 4217 */ { 16, 68}, - /* [338] = 4218 */ { 28, 69}, - /* [339] = 4219 */ { 44, 70}, - /* [340] = 4220 */ { 8, ~0}, - /* [341] = 4221 */ { 12, ~0}, - /* [342] = 4222 */ { 8, 71}, - /* [343] = 4223 */ { 0, ~0}, - /* [344] = 4224 */ { 0, ~0}, - /* [345] = 4225 */ { 0, ~0}, - /* [346] = 4226 */ { 0, ~0}, - /* [347] = 4227 */ { 0, ~0}, - /* [348] = 4228 */ { 12, ~0}, - /* [349] = 4229 */ { 0, ~0}, - /* [350] = 4230 */ { 12, ~0}, - /* [351] = 4231 */ { 24, ~0}, - /* [352] = 4232 */ { 12, ~0}, - /* [353] = 4233 */ { 16, ~0}, - /* [354] = 4234 */ { 24, ~0}, - /* [355] = 4235 */ { 12, ~0}, - /* [356] = 4236 */ { 16, ~0}, - /* [357] = 4237 */ { 24, ~0}, - /* [358] = 4238 */ { 16, ~0}, - /* [359] = 4239 */ { 24, ~0}, - /* [360] = 4320 */ { 8, 72}, - /* [361] = 4321 */ { 24, ~0}, - /* [362] = 4322 */ { 24, ~0}, - /* [363] = 4323 */ { 28, ~0}, - /* [364] = 4324 */ { 20, ~0}, - /* [365] = 4325 */ { 8, ~0}, - /* [366] = 4326 */ { 0, ~0}, - /* [367] = 4327 */ { 0, ~0}, - /* [368] = 4328 */ { 0, ~0}, - /* [369] = 4329 */ { 0, ~0}, - /* [370] = 4330 */ { 44, ~0}, - /* [371] = 4331 */ { 24, ~0}, - /* [372] = 4332 */ { 0, ~0}, - /* [373] = 4333 */ { 0, ~0}, - /* [374] = 4334 */ { 0, ~0}, - /* [375] = 4335 */ { 0, ~0}, - /* [376] = 4128 */ { 16, ~0}, - /* [377] = 4129 */ { 16, ~0}, - /* [378] = 4130 */ { 28, ~0}, - /* [379] = 4131 */ { 8, ~0}, - /* [380] = 4132 */ { 12, ~0}, - /* [381] = 4133 */ { 16, ~0}, - /* [382] = 4134 */ { 20, ~0}, - /* [383] = 4135 */ { 0, ~0}, - /* [384] = 4264 */ { 0, ~0}, - /* [385] = 4265 */ { 12, ~0}, - /* [386] = 4266 */ { 12, ~0}, - /* [387] = 4267 */ { 16, ~0}, - /* [388] = 4268 */ { 16, ~0}, - /* [389] = 4269 */ { 12, ~0}, - /* [390] = 4270 */ { 16, ~0}, - /* [391] = 4271 */ { 20, ~0}, - /* [392] = 4272 */ { 24, ~0}, - /* [393] = 4273 */ { 16, ~0}, - /* [394] = 4274 */ { 24, ~0}, - /* [395] = 4275 */ { 32, ~0}, - /* [396] = 4276 */ { 40, ~0}, - /* [397] = 4277 */ { 12, ~0}, - /* [398] = 4278 */ { 0, ~0}, - /* [399] = 4279 */ { 0, ~0}, - /* [400] = 4312 */ { 0, ~0}, - /* [401] = 4313 */ { 0, ~0}, - /* [402] = 4314 */ { 0, ~0}, - /* [403] = 4315 */ { 0, ~0}, - /* [404] = 4316 */ { 12, ~0}, - /* [405] = 4317 */ { 8, 73}, - /* [406] = 4318 */ { 20, ~0}, - /* [407] = 4319 */ { 12, ~0}, + /* [182] = 182 */ {52, ~0}, + /* [183] = 183 */ {4, ~0}, + /* [184] = 184 */ {4, ~0}, + /* [185] = 185 */ {36, ~0}, + /* [186] = 186 */ {20, ~0}, + /* [187] = 187 */ {28, ~0}, + /* [188] = 188 */ {16, ~0}, + /* [189] = 189 */ {28, ~0}, + /* [190] = 190 */ {16, ~0}, + /* [191] = 191 */ {20, ~0}, + /* [192] = 192 */ {12, ~0}, + /* [193] = 193 */ {16, 28}, + /* [194] = 194 */ {8, ~0}, + /* [195] = 195 */ {44, 29}, + /* [196] = 196 */ {24, ~0}, + /* [197] = 197 */ {8, ~0}, + /* [198] = 198 */ {16, ~0}, + /* [199] = 199 */ {12, ~0}, + /* [200] = 200 */ {12, ~0}, + /* [201] = 201 */ {12, ~0}, + /* [202] = 202 */ {24, ~0}, + /* [203] = 203 */ {16, ~0}, + /* [204] = 204 */ {16, ~0}, + /* [205] = 205 */ {12, ~0}, + /* [206] = 206 */ {32, ~0}, + /* [207] = 207 */ {20, ~0}, + /* [208] = 208 */ {20, ~0}, + /* [209] = 209 */ {16, ~0}, + /* [210] = 210 */ {40, ~0}, + /* [211] = 211 */ {24, ~0}, + /* [212] = 212 */ {24, ~0}, + /* [213] = 213 */ {16, ~0}, + /* [214] = 214 */ {28, 30}, + /* [215] = 215 */ {32, 31}, + /* [216] = 216 */ {36, 32}, + /* [217] = 217 */ {28, 33}, + /* [218] = 218 */ {36, 34}, + /* [219] = 219 */ {44, 35}, + /* [220] = 220 */ {0, ~0}, + /* [221] = 221 */ {0, ~0}, + /* [222] = 222 */ {0, ~0}, + /* [223] = 223 */ {0, ~0}, + /* [224] = 224 */ {0, ~0}, + /* [225] = 225 */ {0, ~0}, + /* [226] = 226 */ {0, ~0}, + /* [227] = 227 */ {0, ~0}, + /* [228] = 228 */ {0, ~0}, + /* [229] = 229 */ {12, ~0}, + /* [230] = 230 */ {16, ~0}, + /* [231] = 231 */ {12, ~0}, + /* [232] = 232 */ {8, ~0}, + /* [233] = 233 */ {8, 36}, + /* [234] = 234 */ {12, ~0}, + /* [235] = 235 */ {0, ~0}, + /* [236] = 236 */ {0, ~0}, + /* [237] = 237 */ {24, ~0}, + /* [238] = 238 */ {0, ~0}, + /* [239] = 239 */ {0, ~0}, + /* [240] = 2048 */ {12, ~0}, + /* [241] = 2049 */ {8, ~0}, + /* [242] = 2050 */ {0, ~0}, + /* [243] = 2051 */ {0, ~0}, + /* [244] = 2052 */ {0, ~0}, + /* [245] = 2053 */ {44, 37}, + /* [246] = 2054 */ {12, 38}, + /* [247] = 2055 */ {12, 39}, + /* [248] = 2056 */ {24, ~0}, + /* [249] = 2057 */ {0, ~0}, + /* [250] = 2058 */ {0, ~0}, + /* [251] = 2059 */ {0, ~0}, + /* [252] = 2060 */ {0, ~0}, + /* [253] = 2061 */ {0, ~0}, + /* [254] = 2062 */ {0, ~0}, + /* [255] = 2063 */ {0, ~0}, + /* [256] = 2064 */ {0, ~0}, + /* [257] = 2065 */ {12, ~0}, + /* [258] = 2066 */ {8, 40}, + /* [259] = 2067 */ {0, ~0}, + /* [260] = 2068 */ {0, ~0}, + /* [261] = 2069 */ {0, ~0}, + /* [262] = 2070 */ {0, ~0}, + /* [263] = 2071 */ {0, ~0}, + /* [264] = 4096 */ {20, ~0}, + /* [265] = 4097 */ {8, ~0}, + /* [266] = 4098 */ {0, ~0}, + /* [267] = 4099 */ {60, 41}, + /* [268] = 4100 */ {60, 42}, + /* [269] = 4101 */ {48, 43}, + /* [270] = 4102 */ {48, 44}, + /* [271] = 4103 */ {16, ~0}, + /* [272] = 4104 */ {12, 45}, + /* [273] = 4105 */ {16, ~0}, + /* [274] = 4106 */ {12, 46}, + /* [275] = 4107 */ {24, ~0}, + /* [276] = 4108 */ {28, ~0}, + /* [277] = 4109 */ {32, 47}, + /* [278] = 4110 */ {20, ~0}, + /* [279] = 4111 */ {16, ~0}, + /* [280] = 4112 */ {8, ~0}, + /* [281] = 4113 */ {8, ~0}, + /* [282] = 4114 */ {84, 48}, + /* [283] = 4115 */ {92, 49}, + /* [284] = 4116 */ {0, ~0}, + /* [285] = 4117 */ {12, ~0}, + /* [286] = 4118 */ {8, 50}, + /* [287] = 4119 */ {32, ~0}, + /* [288] = 4120 */ {36, ~0}, + /* [289] = 4121 */ {28, ~0}, + /* [290] = 4122 */ {36, ~0}, + /* [291] = 4123 */ {40, ~0}, + /* [292] = 4124 */ {8, ~0}, + /* [293] = 4125 */ {12, ~0}, + /* [294] = 4126 */ {8, ~0}, + /* [295] = 4127 */ {12, ~0}, + /* [296] = 4176 */ {0, ~0}, + /* [297] = 4177 */ {0, ~0}, + /* [298] = 4178 */ {0, ~0}, + /* [299] = 4179 */ {0, ~0}, + /* [300] = 4180 */ {12, ~0}, + /* [301] = 4181 */ {28, ~0}, + /* [302] = 4182 */ {8, 51}, + /* [303] = 4183 */ {16, 52}, + /* [304] = 4184 */ {28, ~0}, + /* [305] = 4185 */ {44, ~0}, + /* [306] = 4186 */ {16, 53}, + /* [307] = 4187 */ {16, 54}, + /* [308] = 4188 */ {20, ~0}, + /* [309] = 4189 */ {12, ~0}, + /* [310] = 4190 */ {12, ~0}, + /* [311] = 4191 */ {16, ~0}, + /* [312] = 4192 */ {16, ~0}, + /* [313] = 4193 */ {12, ~0}, + /* [314] = 4194 */ {16, ~0}, + /* [315] = 4195 */ {20, ~0}, + /* [316] = 4196 */ {24, ~0}, + /* [317] = 4197 */ {16, ~0}, + /* [318] = 4198 */ {24, ~0}, + /* [319] = 4199 */ {32, ~0}, + /* [320] = 4200 */ {40, ~0}, + /* [321] = 4201 */ {12, ~0}, + /* [322] = 4202 */ {12, 55}, + /* [323] = 4203 */ {12, 56}, + /* [324] = 4204 */ {12, 57}, + /* [325] = 4205 */ {12, 58}, + /* [326] = 4206 */ {12, 59}, + /* [327] = 4207 */ {12, 60}, + /* [328] = 4208 */ {12, 61}, + /* [329] = 4209 */ {12, 62}, + /* [330] = 4210 */ {12, 63}, + /* [331] = 4211 */ {12, 64}, + /* [332] = 4212 */ {12, 65}, + /* [333] = 4213 */ {12, 66}, + /* [334] = 4214 */ {12, 67}, + /* [335] = 4215 */ {28, ~0}, + /* [336] = 4216 */ {44, ~0}, + /* [337] = 4217 */ {16, 68}, + /* [338] = 4218 */ {28, 69}, + /* [339] = 4219 */ {44, 70}, + /* [340] = 4220 */ {8, ~0}, + /* [341] = 4221 */ {12, ~0}, + /* [342] = 4222 */ {8, 71}, + /* [343] = 4223 */ {0, ~0}, + /* [344] = 4224 */ {0, ~0}, + /* [345] = 4225 */ {0, ~0}, + /* [346] = 4226 */ {0, ~0}, + /* [347] = 4227 */ {0, ~0}, + /* [348] = 4228 */ {12, ~0}, + /* [349] = 4229 */ {0, ~0}, + /* [350] = 4230 */ {12, ~0}, + /* [351] = 4231 */ {24, ~0}, + /* [352] = 4232 */ {12, ~0}, + /* [353] = 4233 */ {16, ~0}, + /* [354] = 4234 */ {24, ~0}, + /* [355] = 4235 */ {12, ~0}, + /* [356] = 4236 */ {16, ~0}, + /* [357] = 4237 */ {24, ~0}, + /* [358] = 4238 */ {16, ~0}, + /* [359] = 4239 */ {24, ~0}, + /* [360] = 4320 */ {8, 72}, + /* [361] = 4321 */ {24, ~0}, + /* [362] = 4322 */ {24, ~0}, + /* [363] = 4323 */ {28, ~0}, + /* [364] = 4324 */ {20, ~0}, + /* [365] = 4325 */ {8, ~0}, + /* [366] = 4326 */ {0, ~0}, + /* [367] = 4327 */ {0, ~0}, + /* [368] = 4328 */ {0, ~0}, + /* [369] = 4329 */ {0, ~0}, + /* [370] = 4330 */ {44, ~0}, + /* [371] = 4331 */ {24, ~0}, + /* [372] = 4332 */ {0, ~0}, + /* [373] = 4333 */ {0, ~0}, + /* [374] = 4334 */ {0, ~0}, + /* [375] = 4335 */ {0, ~0}, + /* [376] = 4128 */ {16, ~0}, + /* [377] = 4129 */ {16, ~0}, + /* [378] = 4130 */ {28, ~0}, + /* [379] = 4131 */ {8, ~0}, + /* [380] = 4132 */ {12, ~0}, + /* [381] = 4133 */ {16, ~0}, + /* [382] = 4134 */ {20, ~0}, + /* [383] = 4135 */ {0, ~0}, + /* [384] = 4264 */ {0, ~0}, + /* [385] = 4265 */ {12, ~0}, + /* [386] = 4266 */ {12, ~0}, + /* [387] = 4267 */ {16, ~0}, + /* [388] = 4268 */ {16, ~0}, + /* [389] = 4269 */ {12, ~0}, + /* [390] = 4270 */ {16, ~0}, + /* [391] = 4271 */ {20, ~0}, + /* [392] = 4272 */ {24, ~0}, + /* [393] = 4273 */ {16, ~0}, + /* [394] = 4274 */ {24, ~0}, + /* [395] = 4275 */ {32, ~0}, + /* [396] = 4276 */ {40, ~0}, + /* [397] = 4277 */ {12, ~0}, + /* [398] = 4278 */ {0, ~0}, + /* [399] = 4279 */ {0, ~0}, + /* [400] = 4312 */ {0, ~0}, + /* [401] = 4313 */ {0, ~0}, + /* [402] = 4314 */ {0, ~0}, + /* [403] = 4315 */ {0, ~0}, + /* [404] = 4316 */ {12, ~0}, + /* [405] = 4317 */ {8, 73}, + /* [406] = 4318 */ {20, ~0}, + /* [407] = 4319 */ {12, ~0}, }; static const gl_proto_size_func Render_size_func_table[74] = { - __glXCallListsReqSize, - __glXBitmapReqSize, - __glXFogfvReqSize, - __glXFogivReqSize, - __glXLightfvReqSize, - __glXLightivReqSize, - __glXLightModelfvReqSize, - __glXLightModelivReqSize, - __glXMaterialfvReqSize, - __glXMaterialivReqSize, - __glXPolygonStippleReqSize, - __glXTexParameterfvReqSize, - __glXTexParameterivReqSize, - __glXTexImage1DReqSize, - __glXTexImage2DReqSize, - __glXTexEnvfvReqSize, - __glXTexEnvivReqSize, - __glXTexGendvReqSize, - __glXTexGenfvReqSize, - __glXTexGenivReqSize, - __glXMap1dReqSize, - __glXMap1fReqSize, - __glXMap2dReqSize, - __glXMap2fReqSize, - __glXPixelMapfvReqSize, - __glXPixelMapuivReqSize, - __glXPixelMapusvReqSize, - __glXDrawPixelsReqSize, - __glXDrawArraysReqSize, - __glXColorSubTableReqSize, - __glXCompressedTexImage1DARBReqSize, - __glXCompressedTexImage2DARBReqSize, - __glXCompressedTexImage3DARBReqSize, - __glXCompressedTexSubImage1DARBReqSize, - __glXCompressedTexSubImage2DARBReqSize, - __glXCompressedTexSubImage3DARBReqSize, - __glXDrawBuffersARBReqSize, - __glXColorTableReqSize, - __glXColorTableParameterfvReqSize, - __glXColorTableParameterivReqSize, - __glXPointParameterfvEXTReqSize, - __glXTexSubImage1DReqSize, - __glXTexSubImage2DReqSize, - __glXConvolutionFilter1DReqSize, - __glXConvolutionFilter2DReqSize, - __glXConvolutionParameterfvReqSize, - __glXConvolutionParameterivReqSize, - __glXSeparableFilter2DReqSize, - __glXTexImage3DReqSize, - __glXTexSubImage3DReqSize, - __glXPrioritizeTexturesReqSize, - __glXRequestResidentProgramsNVReqSize, - __glXLoadProgramNVReqSize, - __glXProgramParameters4fvNVReqSize, - __glXProgramParameters4dvNVReqSize, - __glXVertexAttribs1svNVReqSize, - __glXVertexAttribs2svNVReqSize, - __glXVertexAttribs3svNVReqSize, - __glXVertexAttribs4svNVReqSize, - __glXVertexAttribs1fvNVReqSize, - __glXVertexAttribs2fvNVReqSize, - __glXVertexAttribs3fvNVReqSize, - __glXVertexAttribs4fvNVReqSize, - __glXVertexAttribs1dvNVReqSize, - __glXVertexAttribs2dvNVReqSize, - __glXVertexAttribs3dvNVReqSize, - __glXVertexAttribs4dvNVReqSize, - __glXVertexAttribs4ubvNVReqSize, - __glXProgramStringARBReqSize, - __glXProgramNamedParameter4fvNVReqSize, - __glXProgramNamedParameter4dvNVReqSize, - __glXPointParameterivNVReqSize, - __glXDeleteFramebuffersEXTReqSize, - __glXDeleteRenderbuffersEXTReqSize, + __glXCallListsReqSize, + __glXBitmapReqSize, + __glXFogfvReqSize, + __glXFogivReqSize, + __glXLightfvReqSize, + __glXLightivReqSize, + __glXLightModelfvReqSize, + __glXLightModelivReqSize, + __glXMaterialfvReqSize, + __glXMaterialivReqSize, + __glXPolygonStippleReqSize, + __glXTexParameterfvReqSize, + __glXTexParameterivReqSize, + __glXTexImage1DReqSize, + __glXTexImage2DReqSize, + __glXTexEnvfvReqSize, + __glXTexEnvivReqSize, + __glXTexGendvReqSize, + __glXTexGenfvReqSize, + __glXTexGenivReqSize, + __glXMap1dReqSize, + __glXMap1fReqSize, + __glXMap2dReqSize, + __glXMap2fReqSize, + __glXPixelMapfvReqSize, + __glXPixelMapuivReqSize, + __glXPixelMapusvReqSize, + __glXDrawPixelsReqSize, + __glXDrawArraysReqSize, + __glXColorSubTableReqSize, + __glXCompressedTexImage1DARBReqSize, + __glXCompressedTexImage2DARBReqSize, + __glXCompressedTexImage3DARBReqSize, + __glXCompressedTexSubImage1DARBReqSize, + __glXCompressedTexSubImage2DARBReqSize, + __glXCompressedTexSubImage3DARBReqSize, + __glXDrawBuffersARBReqSize, + __glXColorTableReqSize, + __glXColorTableParameterfvReqSize, + __glXColorTableParameterivReqSize, + __glXPointParameterfvEXTReqSize, + __glXTexSubImage1DReqSize, + __glXTexSubImage2DReqSize, + __glXConvolutionFilter1DReqSize, + __glXConvolutionFilter2DReqSize, + __glXConvolutionParameterfvReqSize, + __glXConvolutionParameterivReqSize, + __glXSeparableFilter2DReqSize, + __glXTexImage3DReqSize, + __glXTexSubImage3DReqSize, + __glXPrioritizeTexturesReqSize, + __glXRequestResidentProgramsNVReqSize, + __glXLoadProgramNVReqSize, + __glXProgramParameters4fvNVReqSize, + __glXProgramParameters4dvNVReqSize, + __glXVertexAttribs1svNVReqSize, + __glXVertexAttribs2svNVReqSize, + __glXVertexAttribs3svNVReqSize, + __glXVertexAttribs4svNVReqSize, + __glXVertexAttribs1fvNVReqSize, + __glXVertexAttribs2fvNVReqSize, + __glXVertexAttribs3fvNVReqSize, + __glXVertexAttribs4fvNVReqSize, + __glXVertexAttribs1dvNVReqSize, + __glXVertexAttribs2dvNVReqSize, + __glXVertexAttribs3dvNVReqSize, + __glXVertexAttribs4dvNVReqSize, + __glXVertexAttribs4ubvNVReqSize, + __glXProgramStringARBReqSize, + __glXProgramNamedParameter4fvNVReqSize, + __glXProgramNamedParameter4dvNVReqSize, + __glXPointParameterivNVReqSize, + __glXDeleteFramebuffersEXTReqSize, + __glXDeleteRenderbuffersEXTReqSize, }; const struct __glXDispatchInfo Render_dispatch_info = { @@ -1491,22 +1671,35 @@ static const int_fast16_t VendorPriv_dispatch_tree[152] = { static const void *VendorPriv_function_table[104][2] = { /* [ 0] = 0 */ {NULL, NULL}, - /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT}, - /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT}, - /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT}, - /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT}, - /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT}, - /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT}, - /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT}, + /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, + __glXDispSwap_GetConvolutionFilterEXT}, + /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, + __glXDispSwap_GetConvolutionParameterfvEXT}, + /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, + __glXDispSwap_GetConvolutionParameterivEXT}, + /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, + __glXDispSwap_GetSeparableFilterEXT}, + /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, + __glXDispSwap_GetHistogramEXT}, + /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, + __glXDispSwap_GetHistogramParameterfvEXT}, + /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, + __glXDispSwap_GetHistogramParameterivEXT}, /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT}, - /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT}, - /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT}, - /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT}, - /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT}, - /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT}, + /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, + __glXDispSwap_GetMinmaxParameterfvEXT}, + /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, + __glXDispSwap_GetMinmaxParameterivEXT}, + /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, + __glXDispSwap_AreTexturesResidentEXT}, + /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, + __glXDispSwap_DeleteTexturesEXT}, + /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, + __glXDispSwap_GenTexturesEXT}, /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT}, /* [ 15] = 15 */ {NULL, NULL}, - /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT}, + /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, + __glXDispSwap_QueryContextInfoEXT}, /* [ 17] = 1025 */ {NULL, NULL}, /* [ 18] = 1026 */ {NULL, NULL}, /* [ 19] = 1027 */ {NULL, NULL}, @@ -1514,34 +1707,52 @@ static const void *VendorPriv_function_table[104][2] = { /* [ 21] = 1029 */ {NULL, NULL}, /* [ 22] = 1030 */ {NULL, NULL}, /* [ 23] = 1031 */ {NULL, NULL}, - /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, - /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB}, - /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, - /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, - /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, - /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB}, - /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, __glXDispSwap_GetVertexAttribfvARB}, - /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, + /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, + __glXDispSwap_GetProgramEnvParameterfvARB}, + /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, + __glXDispSwap_GetProgramEnvParameterdvARB}, + /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, + __glXDispSwap_GetProgramivNV}, + /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, + __glXDispSwap_GetProgramStringNV}, + /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, + __glXDispSwap_GetTrackMatrixivNV}, + /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, + __glXDispSwap_GetVertexAttribdvARB}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB, + __glXDispSwap_GetVertexAttribfvARB}, + /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, + __glXDispSwap_GetVertexAttribivNV}, /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV}, - /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, - /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, - /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB}, - /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB}, + /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, + __glXDispSwap_GetProgramLocalParameterfvARB}, + /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, + __glXDispSwap_GetProgramLocalParameterdvARB}, + /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, + __glXDispSwap_GetProgramivARB}, + /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, + __glXDispSwap_GetProgramStringARB}, /* [ 37] = 1309 */ {NULL, NULL}, - /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV}, - /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV}, + /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, + __glXDispSwap_GetProgramNamedParameterfvNV}, + /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, + __glXDispSwap_GetProgramNamedParameterdvNV}, /* [ 40] = 1288 */ {NULL, NULL}, /* [ 41] = 1289 */ {NULL, NULL}, /* [ 42] = 1290 */ {NULL, NULL}, /* [ 43] = 1291 */ {NULL, NULL}, /* [ 44] = 1292 */ {NULL, NULL}, - /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV}, - /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV}, + /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, + __glXDispSwap_AreProgramsResidentNV}, + /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, + __glXDispSwap_DeleteProgramsNV}, /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV}, /* [ 48] = 1328 */ {NULL, NULL}, /* [ 49] = 1329 */ {NULL, NULL}, - /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT}, - /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT}, + /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, + __glXDispSwap_BindTexImageEXT}, + /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, + __glXDispSwap_ReleaseTexImageEXT}, /* [ 52] = 1332 */ {NULL, NULL}, /* [ 53] = 1333 */ {NULL, NULL}, /* [ 54] = 1334 */ {NULL, NULL}, @@ -1552,43 +1763,63 @@ static const void *VendorPriv_function_table[104][2] = { /* [ 59] = 1419 */ {NULL, NULL}, /* [ 60] = 1420 */ {NULL, NULL}, /* [ 61] = 1421 */ {NULL, NULL}, - /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT}, - /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT}, - /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT}, - /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT}, - /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT}, - /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT}, - /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, + /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, + __glXDispSwap_IsRenderbufferEXT}, + /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, + __glXDispSwap_GenRenderbuffersEXT}, + /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, + __glXDispSwap_GetRenderbufferParameterivEXT}, + /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, + __glXDispSwap_IsFramebufferEXT}, + /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, + __glXDispSwap_GenFramebuffersEXT}, + /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, + __glXDispSwap_CheckFramebufferStatusEXT}, + /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, + __glXDispSwap_GetFramebufferAttachmentParameterivEXT}, /* [ 69] = 1429 */ {NULL, NULL}, /* [ 70] = 1430 */ {NULL, NULL}, /* [ 71] = 1431 */ {NULL, NULL}, /* [ 72] = 4096 */ {NULL, NULL}, /* [ 73] = 4097 */ {NULL, NULL}, - /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI}, - /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI}, - /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI}, + /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, + __glXDispSwap_GetColorTableSGI}, + /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, + __glXDispSwap_GetColorTableParameterfvSGI}, + /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, + __glXDispSwap_GetColorTableParameterivSGI}, /* [ 77] = 4101 */ {NULL, NULL}, /* [ 78] = 4102 */ {NULL, NULL}, /* [ 79] = 4103 */ {NULL, NULL}, /* [ 80] = 5152 */ {NULL, NULL}, /* [ 81] = 5153 */ {NULL, NULL}, - /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA}, + /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, + __glXDispSwap_CopySubBufferMESA}, /* [ 83] = 5155 */ {NULL, NULL}, /* [ 84] = 5156 */ {NULL, NULL}, /* [ 85] = 5157 */ {NULL, NULL}, /* [ 86] = 5158 */ {NULL, NULL}, /* [ 87] = 5159 */ {NULL, NULL}, - /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI}, - /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI}, + /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, + __glXDispSwap_SwapIntervalSGI}, + /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, + __glXDispSwap_MakeCurrentReadSGI}, /* [ 90] = 65538 */ {NULL, NULL}, /* [ 91] = 65539 */ {NULL, NULL}, - /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX}, - /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX}, - /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, - /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX}, - /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX}, - /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX}, - /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX}, + /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, + __glXDispSwap_GetFBConfigsSGIX}, + /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, + __glXDispSwap_CreateContextWithConfigSGIX}, + /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, + __glXDispSwap_CreateGLXPixmapWithConfigSGIX}, + /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, + __glXDispSwap_CreateGLXPbufferSGIX}, + /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, + __glXDispSwap_DestroyGLXPbufferSGIX}, + /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, + __glXDispSwap_ChangeDrawableAttributesSGIX}, + /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, + __glXDispSwap_GetDrawableAttributesSGIX}, /* [ 99] = 65547 */ {NULL, NULL}, /* [ 100] = 65548 */ {NULL, NULL}, /* [ 101] = 65549 */ {NULL, NULL}, @@ -1603,4 +1834,3 @@ const struct __glXDispatchInfo VendorPriv_dispatch_info = { NULL, NULL }; - diff --git a/xorg-server/glx/indirect_texture_compression.c b/xorg-server/glx/indirect_texture_compression.c index 5f44d7b1a..49d6db57f 100644 --- a/xorg-server/glx/indirect_texture_compression.c +++ b/xorg-server/glx/indirect_texture_compression.c @@ -39,80 +39,91 @@ #include "glthread.h" #include "dispatch.h" -int __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent( cl, req->contextTag, & error ); + __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error); ClientPtr client = cl->client; - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = *(GLenum *)(pc + 0); - const GLint level = *(GLint *)(pc + 4); - GLint compsize = 0; - char *answer = NULL, answerBuffer[200]; - - CALL_GetTexLevelParameteriv(GET_DISPATCH(), (target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compsize)); - - if ( compsize != 0 ) { - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); - __glXClearErrorOccured(); - CALL_GetCompressedTexImageARB(GET_DISPATCH(), (target, level, answer)); - } - - if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); - } - - error = Success; + if (cx != NULL) { + const GLenum target = *(GLenum *) (pc + 0); + const GLint level = *(GLint *) (pc + 4); + GLint compsize = 0; + char *answer = NULL, answerBuffer[200]; + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, + GL_TEXTURE_COMPRESSED_IMAGE_SIZE, + &compsize)); + + if (compsize != 0) { + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetCompressedTexImageARB(GET_DISPATCH(), + (target, level, answer)); + } + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *) & __glXReply)->width = compsize; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + error = Success; } return error; } - -int __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte *pc) +int +__glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, + GLbyte * pc) { - xGLXSingleReq * const req = (xGLXSingleReq *) pc; + xGLXSingleReq *const req = (xGLXSingleReq *) pc; int error; - __GLXcontext * const cx = __glXForceCurrent( cl, bswap_32( req->contextTag ), & error ); + __GLXcontext *const cx = + __glXForceCurrent(cl, bswap_32(req->contextTag), &error); ClientPtr client = cl->client; - pc += __GLX_SINGLE_HDR_SIZE; - if ( cx != NULL ) { - const GLenum target = (GLenum) bswap_32( *(int *)(pc + 0) ); - const GLint level = (GLint ) bswap_32( *(int *)(pc + 4) ); - GLint compsize = 0; - char *answer = NULL, answerBuffer[200]; - - CALL_GetTexLevelParameteriv(GET_DISPATCH(), (target, level, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &compsize)); - - if ( compsize != 0 ) { - __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1); - __glXClearErrorOccured(); - CALL_GetCompressedTexImageARB(GET_DISPATCH(), (target, level, answer)); - } - - if (__glXErrorOccured()) { - __GLX_BEGIN_REPLY(0); - __GLX_SEND_HEADER(); - } else { - __GLX_BEGIN_REPLY(compsize); - ((xGLXGetTexImageReply *)&__glXReply)->width = compsize; - __GLX_SEND_HEADER(); - __GLX_SEND_VOID_ARRAY(compsize); - } - - error = Success; + if (cx != NULL) { + const GLenum target = (GLenum) bswap_32(*(int *) (pc + 0)); + const GLint level = (GLint) bswap_32(*(int *) (pc + 4)); + GLint compsize = 0; + char *answer = NULL, answerBuffer[200]; + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, + GL_TEXTURE_COMPRESSED_IMAGE_SIZE, + &compsize)); + + if (compsize != 0) { + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetCompressedTexImageARB(GET_DISPATCH(), + (target, level, answer)); + } + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *) & __glXReply)->width = compsize; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + error = Success; } return error; diff --git a/xorg-server/glx/indirect_util.c b/xorg-server/glx/indirect_util.c index d00523249..a54f70aee 100644 --- a/xorg-server/glx/indirect_util.c +++ b/xorg-server/glx/indirect_util.c @@ -1,310 +1,293 @@ -/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <string.h>
-
-#include <X11/Xmd.h>
-#include <GL/gl.h>
-#include <GL/glxproto.h>
-#include <inttypes.h>
-#include "indirect_size.h"
-#include "indirect_size_get.h"
-#include "indirect_dispatch.h"
-#include "glxserver.h"
-#include "glxbyteorder.h"
-#include "singlesize.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-#include "glxext.h"
-#include "indirect_table.h"
-#include "indirect_util.h"
-
-
-#define __GLX_PAD(a) (((a)+3)&~3)
-
-extern xGLXSingleReply __glXReply;
-
-
-GLint
-__glGetBooleanv_variable_size( GLenum e )
-{
- if ( e == GL_COMPRESSED_TEXTURE_FORMATS ) {
- GLint temp;
-
- CALL_GetIntegerv( GET_DISPATCH(),
- (GL_NUM_COMPRESSED_TEXTURE_FORMATS, & temp) );
- return temp;
- }
- else {
- return 0;
- }
-}
-
-
-/**
- * Get a properly aligned buffer to hold reply data.
- *
- * \warning
- * This function assumes that \c local_buffer is already properly aligned.
- * It also assumes that \c alignment is a power of two.
- */
-void *
-__glXGetAnswerBuffer( __GLXclientState * cl, size_t required_size,
- void * local_buffer, size_t local_size, unsigned alignment )
-{
- void * buffer = local_buffer;
- const unsigned mask = alignment - 1;
-
- if ( local_size < required_size ) {
- const size_t worst_case_size = required_size + alignment;
- intptr_t temp_buf;
-
- if ( cl->returnBufSize < worst_case_size ) {
- void * temp = realloc( cl->returnBuf, worst_case_size );
-
- if ( temp == NULL ) {
- return NULL;
- }
-
- cl->returnBuf = temp;
- cl->returnBufSize = worst_case_size;
- }
-
- temp_buf = (intptr_t) cl->returnBuf;
- temp_buf = (temp_buf + mask) & ~mask;
- buffer = (void *) temp_buf;
- }
-
- return buffer;
-}
-
-
-/**
- * Send a GLX reply to the client.
- *
- * Technically speaking, there are several different ways to encode a GLX
- * reply. The primary difference is whether or not certain fields (e.g.,
- * retval, size, and "pad3") are set. This function gets around that by
- * always setting all of the fields to "reasonable" values. This does no
- * harm to clients, but it does make the server-side code much more compact.
- */
-void
-__glXSendReply( ClientPtr client, const void * data, size_t elements,
- size_t element_size, GLboolean always_array, CARD32 retval )
-{
- size_t reply_ints = 0;
-
- if ( __glXErrorOccured() ) {
- elements = 0;
- }
- else if ( (elements > 1) || always_array ) {
- reply_ints = bytes_to_int32(elements * element_size);
- }
-
- __glXReply.length = reply_ints;
- __glXReply.type = X_Reply;
- __glXReply.sequenceNumber = client->sequence;
- __glXReply.size = elements;
- __glXReply.retval = retval;
-
-
- /* It is faster on almost always every architecture to just copy the 8
- * bytes, even when not necessary, than check to see of the value of
- * elements requires it. Copying the data when not needed will do no
- * harm.
- */
-
- (void) memcpy( & __glXReply.pad3, data, 8 );
- WriteToClient( client, sz_xGLXSingleReply, (char *) & __glXReply );
-
- if ( reply_ints != 0 ) {
- WriteToClient( client, reply_ints * 4, (char *) data );
- }
-}
-
-
-/**
- * Send a GLX reply to the client.
- *
- * Technically speaking, there are several different ways to encode a GLX
- * reply. The primary difference is whether or not certain fields (e.g.,
- * retval, size, and "pad3") are set. This function gets around that by
- * always setting all of the fields to "reasonable" values. This does no
- * harm to clients, but it does make the server-side code much more compact.
- *
- * \warning
- * This function assumes that values stored in \c data will be byte-swapped
- * by the caller if necessary.
- */
-void
-__glXSendReplySwap( ClientPtr client, const void * data, size_t elements,
- size_t element_size, GLboolean always_array, CARD32 retval )
-{
- size_t reply_ints = 0;
-
- if ( __glXErrorOccured() ) {
- elements = 0;
- }
- else if ( (elements > 1) || always_array ) {
- reply_ints = bytes_to_int32(elements * element_size);
- }
-
- __glXReply.length = bswap_32( reply_ints );
- __glXReply.type = X_Reply;
- __glXReply.sequenceNumber = bswap_16( client->sequence );
- __glXReply.size = bswap_32( elements );
- __glXReply.retval = bswap_32( retval );
-
-
- /* It is faster on almost always every architecture to just copy the 8
- * bytes, even when not necessary, than check to see of the value of
- * elements requires it. Copying the data when not needed will do no
- * harm.
- */
-
- (void) memcpy( & __glXReply.pad3, data, 8 );
- WriteToClient( client, sz_xGLXSingleReply, (char *) & __glXReply );
-
- if ( reply_ints != 0 ) {
- WriteToClient( client, reply_ints * 4, (char *) data );
- }
-}
-
-
-static int
-get_decode_index(const struct __glXDispatchInfo *dispatch_info,
- unsigned opcode)
-{
- int remaining_bits;
- int next_remain;
- const int_fast16_t * const tree = dispatch_info->dispatch_tree;
- int_fast16_t index;
-
-
- remaining_bits = dispatch_info->bits;
- if (opcode >= (1U << remaining_bits)) {
- return -1;
- }
-
- index = 0;
- for (/* empty */; remaining_bits > 0; remaining_bits = next_remain) {
- unsigned mask;
- unsigned child_index;
-
-
- /* Calculate the slice of bits used by this node.
- *
- * If remaining_bits = 8 and tree[index] = 3, the mask of just the
- * remaining bits is 0x00ff and the mask for the remaining bits after
- * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0.
- * This masks the 3 bits that we would want for this node.
- */
-
- next_remain = remaining_bits - tree[index];
- mask = ((1 << remaining_bits) - 1) &
- ~((1 << next_remain) - 1);
-
-
- /* Using the mask, calculate the index of the opcode in the node.
- * With that index, fetch the index of the next node.
- */
-
- child_index = (opcode & mask) >> next_remain;
- index = tree[index + 1 + child_index];
-
-
- /* If the next node is an empty leaf, the opcode is for a non-existant
- * function. We're done.
- *
- * If the next node is a non-empty leaf, look up the function pointer
- * and return it.
- */
-
- if (index == EMPTY_LEAF) {
- return -1;
- }
- else if (IS_LEAF_INDEX(index)) {
- unsigned func_index;
-
-
- /* The value stored in the tree for a leaf node is the base of
- * the function pointers for that leaf node. The offset for the
- * function for a particular opcode is the remaining bits in the
- * opcode.
- */
-
- func_index = -index;
- func_index += opcode & ((1 << next_remain) - 1);
- return func_index;
- }
- }
-
- /* We should *never* get here!!!
- */
- return -1;
-}
-
-
-void *
-__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info,
- int opcode, int swapped_version)
-{
- const int func_index = get_decode_index(dispatch_info, opcode);
-
- return (func_index < 0)
- ? NULL
- : (void *) dispatch_info->dispatch_functions[func_index][swapped_version];
-}
-
-
-int
-__glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info,
- int opcode, __GLXrenderSizeData *data)
-{
- if (dispatch_info->size_table != NULL) {
- const int func_index = get_decode_index(dispatch_info, opcode);
-
- if ((func_index >= 0)
- && (dispatch_info->size_table[func_index][0] != 0)) {
- const int var_offset =
- dispatch_info->size_table[func_index][1];
-
- data->bytes = dispatch_info->size_table[func_index][0];
- data->varsize = (var_offset != ~0)
- ? dispatch_info->size_func_table[var_offset]
- : NULL;
-
- return 0;
- }
- }
-
- return -1;
-}
+/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <string.h> + +#include <X11/Xmd.h> +#include <GL/gl.h> +#include <GL/glxproto.h> +#include <inttypes.h> +#include "indirect_size.h" +#include "indirect_size_get.h" +#include "indirect_dispatch.h" +#include "glxserver.h" +#include "glxbyteorder.h" +#include "singlesize.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" +#include "glxext.h" +#include "indirect_table.h" +#include "indirect_util.h" + +#define __GLX_PAD(a) (((a)+3)&~3) + +extern xGLXSingleReply __glXReply; + +GLint +__glGetBooleanv_variable_size(GLenum e) +{ + if (e == GL_COMPRESSED_TEXTURE_FORMATS) { + GLint temp; + + CALL_GetIntegerv(GET_DISPATCH(), + (GL_NUM_COMPRESSED_TEXTURE_FORMATS, &temp)); + return temp; + } + else { + return 0; + } +} + +/** + * Get a properly aligned buffer to hold reply data. + * + * \warning + * This function assumes that \c local_buffer is already properly aligned. + * It also assumes that \c alignment is a power of two. + */ +void * +__glXGetAnswerBuffer(__GLXclientState * cl, size_t required_size, + void *local_buffer, size_t local_size, unsigned alignment) +{ + void *buffer = local_buffer; + const unsigned mask = alignment - 1; + + if (local_size < required_size) { + const size_t worst_case_size = required_size + alignment; + intptr_t temp_buf; + + if (cl->returnBufSize < worst_case_size) { + void *temp = realloc(cl->returnBuf, worst_case_size); + + if (temp == NULL) { + return NULL; + } + + cl->returnBuf = temp; + cl->returnBufSize = worst_case_size; + } + + temp_buf = (intptr_t) cl->returnBuf; + temp_buf = (temp_buf + mask) & ~mask; + buffer = (void *) temp_buf; + } + + return buffer; +} + +/** + * Send a GLX reply to the client. + * + * Technically speaking, there are several different ways to encode a GLX + * reply. The primary difference is whether or not certain fields (e.g., + * retval, size, and "pad3") are set. This function gets around that by + * always setting all of the fields to "reasonable" values. This does no + * harm to clients, but it does make the server-side code much more compact. + */ +void +__glXSendReply(ClientPtr client, const void *data, size_t elements, + size_t element_size, GLboolean always_array, CARD32 retval) +{ + size_t reply_ints = 0; + + if (__glXErrorOccured()) { + elements = 0; + } + else if ((elements > 1) || always_array) { + reply_ints = bytes_to_int32(elements * element_size); + } + + __glXReply.length = reply_ints; + __glXReply.type = X_Reply; + __glXReply.sequenceNumber = client->sequence; + __glXReply.size = elements; + __glXReply.retval = retval; + + /* It is faster on almost always every architecture to just copy the 8 + * bytes, even when not necessary, than check to see of the value of + * elements requires it. Copying the data when not needed will do no + * harm. + */ + + (void) memcpy(&__glXReply.pad3, data, 8); + WriteToClient(client, sz_xGLXSingleReply, (char *) &__glXReply); + + if (reply_ints != 0) { + WriteToClient(client, reply_ints * 4, (char *) data); + } +} + +/** + * Send a GLX reply to the client. + * + * Technically speaking, there are several different ways to encode a GLX + * reply. The primary difference is whether or not certain fields (e.g., + * retval, size, and "pad3") are set. This function gets around that by + * always setting all of the fields to "reasonable" values. This does no + * harm to clients, but it does make the server-side code much more compact. + * + * \warning + * This function assumes that values stored in \c data will be byte-swapped + * by the caller if necessary. + */ +void +__glXSendReplySwap(ClientPtr client, const void *data, size_t elements, + size_t element_size, GLboolean always_array, CARD32 retval) +{ + size_t reply_ints = 0; + + if (__glXErrorOccured()) { + elements = 0; + } + else if ((elements > 1) || always_array) { + reply_ints = bytes_to_int32(elements * element_size); + } + + __glXReply.length = bswap_32(reply_ints); + __glXReply.type = X_Reply; + __glXReply.sequenceNumber = bswap_16(client->sequence); + __glXReply.size = bswap_32(elements); + __glXReply.retval = bswap_32(retval); + + /* It is faster on almost always every architecture to just copy the 8 + * bytes, even when not necessary, than check to see of the value of + * elements requires it. Copying the data when not needed will do no + * harm. + */ + + (void) memcpy(&__glXReply.pad3, data, 8); + WriteToClient(client, sz_xGLXSingleReply, (char *) &__glXReply); + + if (reply_ints != 0) { + WriteToClient(client, reply_ints * 4, (char *) data); + } +} + +static int +get_decode_index(const struct __glXDispatchInfo *dispatch_info, unsigned opcode) +{ + int remaining_bits; + int next_remain; + const int_fast16_t *const tree = dispatch_info->dispatch_tree; + int_fast16_t index; + + remaining_bits = dispatch_info->bits; + if (opcode >= (1U << remaining_bits)) { + return -1; + } + + index = 0; + for ( /* empty */ ; remaining_bits > 0; remaining_bits = next_remain) { + unsigned mask; + unsigned child_index; + + /* Calculate the slice of bits used by this node. + * + * If remaining_bits = 8 and tree[index] = 3, the mask of just the + * remaining bits is 0x00ff and the mask for the remaining bits after + * this node is 0x001f. By taking 0x00ff & ~0x001f, we get 0x00e0. + * This masks the 3 bits that we would want for this node. + */ + + next_remain = remaining_bits - tree[index]; + mask = ((1 << remaining_bits) - 1) & ~((1 << next_remain) - 1); + + /* Using the mask, calculate the index of the opcode in the node. + * With that index, fetch the index of the next node. + */ + + child_index = (opcode & mask) >> next_remain; + index = tree[index + 1 + child_index]; + + /* If the next node is an empty leaf, the opcode is for a non-existant + * function. We're done. + * + * If the next node is a non-empty leaf, look up the function pointer + * and return it. + */ + + if (index == EMPTY_LEAF) { + return -1; + } + else if (IS_LEAF_INDEX(index)) { + unsigned func_index; + + /* The value stored in the tree for a leaf node is the base of + * the function pointers for that leaf node. The offset for the + * function for a particular opcode is the remaining bits in the + * opcode. + */ + + func_index = -index; + func_index += opcode & ((1 << next_remain) - 1); + return func_index; + } + } + + /* We should *never* get here!!! + */ + return -1; +} + +void * +__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info, + int opcode, int swapped_version) +{ + const int func_index = get_decode_index(dispatch_info, opcode); + + return (func_index < 0) + ? NULL + : (void *) dispatch_info-> + dispatch_functions[func_index][swapped_version]; +} + +int +__glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info, + int opcode, __GLXrenderSizeData * data) +{ + if (dispatch_info->size_table != NULL) { + const int func_index = get_decode_index(dispatch_info, opcode); + + if ((func_index >= 0) + && (dispatch_info->size_table[func_index][0] != 0)) { + const int var_offset = dispatch_info->size_table[func_index][1]; + + data->bytes = dispatch_info->size_table[func_index][0]; + data->varsize = (var_offset != ~0) + ? dispatch_info->size_func_table[var_offset] + : NULL; + + return 0; + } + } + + return -1; +} diff --git a/xorg-server/glx/indirect_util.h b/xorg-server/glx/indirect_util.h index b00727a4d..0e65075bf 100644 --- a/xorg-server/glx/indirect_util.h +++ b/xorg-server/glx/indirect_util.h @@ -26,28 +26,28 @@ #ifndef __GLX_INDIRECT_UTIL_H__ #define __GLX_INDIRECT_UTIL_H__ -extern GLint __glGetBooleanv_variable_size( GLenum e ); +extern GLint __glGetBooleanv_variable_size(GLenum e); -extern void * __glXGetAnswerBuffer( __GLXclientState * cl, - size_t required_size, void * local_buffer, size_t local_size, - unsigned alignment ); +extern void *__glXGetAnswerBuffer(__GLXclientState * cl, + size_t required_size, void *local_buffer, + size_t local_size, unsigned alignment); -extern void __glXSendReply( ClientPtr client, const void * data, - size_t elements, size_t element_size, GLboolean always_array, - CARD32 retval ); +extern void __glXSendReply(ClientPtr client, const void *data, + size_t elements, size_t element_size, + GLboolean always_array, CARD32 retval); -extern void __glXSendReplySwap( ClientPtr client, const void * data, - size_t elements, size_t element_size, GLboolean always_array, - CARD32 retval ); +extern void __glXSendReplySwap(ClientPtr client, const void *data, + size_t elements, size_t element_size, + GLboolean always_array, CARD32 retval); struct __glXDispatchInfo; -extern void *__glXGetProtocolDecodeFunction( - const struct __glXDispatchInfo *dispatch_info, int opcode, - int swapped_version); +extern void *__glXGetProtocolDecodeFunction(const struct __glXDispatchInfo + *dispatch_info, int opcode, + int swapped_version); -extern int __glXGetProtocolSizeData( - const struct __glXDispatchInfo *dispatch_info, int opcode, - __GLXrenderSizeData *data); +extern int __glXGetProtocolSizeData(const struct __glXDispatchInfo + *dispatch_info, int opcode, + __GLXrenderSizeData * data); -#endif /* __GLX_INDIRECT_UTIL_H__ */ +#endif /* __GLX_INDIRECT_UTIL_H__ */ diff --git a/xorg-server/glx/render2.c b/xorg-server/glx/render2.c index eb7c30ba0..8cf74a691 100644 --- a/xorg-server/glx/render2.c +++ b/xorg-server/glx/render2.c @@ -41,138 +41,152 @@ #include "glthread.h" #include "dispatch.h" - -void __glXDisp_Map1f(GLbyte *pc) +void +__glXDisp_Map1f(GLbyte * pc) { GLint order, k; GLfloat u1, u2, *points; GLenum target; - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - points = (GLfloat *)(pc + 16); + target = *(GLenum *) (pc + 0); + order = *(GLint *) (pc + 12); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + points = (GLfloat *) (pc + 16); k = __glMap1f_size(target); - CALL_Map1f( GET_DISPATCH(), (target, u1, u2, k, order, points) ); + CALL_Map1f(GET_DISPATCH(), (target, u1, u2, k, order, points)); } -void __glXDisp_Map2f(GLbyte *pc) +void +__glXDisp_Map2f(GLbyte * pc) { GLint uorder, vorder, ustride, vstride, k; GLfloat u1, u2, v1, v2, *points; GLenum target; - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - v1 = *(GLfloat *)(pc + 16); - v2 = *(GLfloat *)(pc + 20); - points = (GLfloat *)(pc + 28); + target = *(GLenum *) (pc + 0); + uorder = *(GLint *) (pc + 12); + vorder = *(GLint *) (pc + 24); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + v1 = *(GLfloat *) (pc + 16); + v2 = *(GLfloat *) (pc + 20); + points = (GLfloat *) (pc + 28); k = __glMap2f_size(target); ustride = vorder * k; vstride = k; - CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); + CALL_Map2f(GET_DISPATCH(), + (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, + points)); } -void __glXDisp_Map1d(GLbyte *pc) +void +__glXDisp_Map1d(GLbyte * pc) { GLint order, k; + #ifdef __GLX_ALIGN64 GLint compsize; #endif GLenum target; GLdouble u1, u2, *points; - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); + target = *(GLenum *) (pc + 16); + order = *(GLint *) (pc + 20); k = __glMap1d_size(target); #ifdef __GLX_ALIGN64 if (order < 0 || k < 0) { - compsize = 0; - } else { - compsize = order * k; + compsize = 0; + } + else { + compsize = order * k; } #endif - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); pc += 24; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif - CALL_Map1d( GET_DISPATCH(), (target, u1, u2, k, order, points) ); + CALL_Map1d(GET_DISPATCH(), (target, u1, u2, k, order, points)); } -void __glXDisp_Map2d(GLbyte *pc) +void +__glXDisp_Map2d(GLbyte * pc) { GLdouble u1, u2, v1, v2, *points; GLint uorder, vorder, ustride, vstride, k; + #ifdef __GLX_ALIGN64 GLint compsize; #endif GLenum target; - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); + target = *(GLenum *) (pc + 32); + uorder = *(GLint *) (pc + 36); + vorder = *(GLint *) (pc + 40); k = __glMap2d_size(target); #ifdef __GLX_ALIGN64 if (vorder < 0 || uorder < 0 || k < 0) { - compsize = 0; - } else { - compsize = uorder * vorder * k; + compsize = 0; + } + else { + compsize = uorder * vorder * k; } #endif - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_GET_DOUBLE(v1,pc+16); - __GLX_GET_DOUBLE(v2,pc+24); + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); + __GLX_GET_DOUBLE(v1, pc + 16); + __GLX_GET_DOUBLE(v2, pc + 24); pc += 44; ustride = vorder * k; vstride = k; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif - CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); + CALL_Map2d(GET_DISPATCH(), + (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, + points)); } -void __glXDisp_DrawArrays(GLbyte *pc) +void +__glXDisp_DrawArrays(GLbyte * pc) { - __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; + __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc; __GLXdispatchDrawArraysComponentHeader *compHeader; GLint numVertexes = hdr->numVertexes; GLint numComponents = hdr->numComponents; @@ -181,73 +195,76 @@ void __glXDisp_DrawArrays(GLbyte *pc) int i; pc += sizeof(__GLXdispatchDrawArraysHeader); - compHeader = (__GLXdispatchDrawArraysComponentHeader *)pc; + compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc; /* compute stride (same for all component arrays) */ for (i = 0; i < numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; - stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); + stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); } pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader); /* set up component arrays */ for (i = 0; i < numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; - - switch (component) { - case GL_VERTEX_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); - CALL_VertexPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); - break; - case GL_NORMAL_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); - CALL_NormalPointer( GET_DISPATCH(), (datatype, stride, pc) ); - break; - case GL_COLOR_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); - CALL_ColorPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); - break; - case GL_INDEX_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); - CALL_IndexPointer( GET_DISPATCH(), (datatype, stride, pc) ); - break; - case GL_TEXTURE_COORD_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); - CALL_TexCoordPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); - break; - case GL_EDGE_FLAG_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); - CALL_EdgeFlagPointer( GET_DISPATCH(), (stride, (const GLboolean *)pc) ); - break; - case GL_SECONDARY_COLOR_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); - CALL_SecondaryColorPointerEXT( GET_DISPATCH(), (numVals, datatype, stride, pc) ); - break; - case GL_FOG_COORD_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); - CALL_FogCoordPointerEXT( GET_DISPATCH(), (datatype, stride, pc) ); - break; - default: - break; - } - - pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; + GLenum component = compHeader[i].component; + + switch (component) { + case GL_VERTEX_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); + CALL_VertexPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); + break; + case GL_NORMAL_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); + CALL_NormalPointer(GET_DISPATCH(), (datatype, stride, pc)); + break; + case GL_COLOR_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); + CALL_ColorPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); + break; + case GL_INDEX_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); + CALL_IndexPointer(GET_DISPATCH(), (datatype, stride, pc)); + break; + case GL_TEXTURE_COORD_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); + CALL_TexCoordPointer(GET_DISPATCH(), + (numVals, datatype, stride, pc)); + break; + case GL_EDGE_FLAG_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); + CALL_EdgeFlagPointer(GET_DISPATCH(), + (stride, (const GLboolean *) pc)); + break; + case GL_SECONDARY_COLOR_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); + CALL_SecondaryColorPointerEXT(GET_DISPATCH(), + (numVals, datatype, stride, pc)); + break; + case GL_FOG_COORD_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); + CALL_FogCoordPointerEXT(GET_DISPATCH(), (datatype, stride, pc)); + break; + default: + break; + } + + pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); } - CALL_DrawArrays( GET_DISPATCH(), (primType, 0, numVertexes) ); + CALL_DrawArrays(GET_DISPATCH(), (primType, 0, numVertexes)); /* turn off anything we might have turned on */ - CALL_DisableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); + CALL_DisableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); } diff --git a/xorg-server/glx/render2swap.c b/xorg-server/glx/render2swap.c index 17354c4f8..8b5d9daff 100644 --- a/xorg-server/glx/render2swap.c +++ b/xorg-server/glx/render2swap.c @@ -41,13 +41,14 @@ #include "glthread.h" #include "dispatch.h" - -void __glXDispSwap_Map1f(GLbyte *pc) +void +__glXDispSwap_Map1f(GLbyte * pc) { GLint order, k; GLfloat u1, u2, *points; GLenum target; GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -55,31 +56,34 @@ void __glXDispSwap_Map1f(GLbyte *pc) __GLX_SWAP_INT(pc + 12); __GLX_SWAP_FLOAT(pc + 4); __GLX_SWAP_FLOAT(pc + 8); - - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - points = (GLfloat *)(pc + 16); + + target = *(GLenum *) (pc + 0); + order = *(GLint *) (pc + 12); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + points = (GLfloat *) (pc + 16); k = __glMap1f_size(target); if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; + /* Erroneous command. */ + compsize = 0; + } + else { + compsize = order * k; } __GLX_SWAP_FLOAT_ARRAY(points, compsize); - CALL_Map1f( GET_DISPATCH(), (target, u1, u2, k, order, points) ); + CALL_Map1f(GET_DISPATCH(), (target, u1, u2, k, order, points)); } -void __glXDispSwap_Map2f(GLbyte *pc) +void +__glXDispSwap_Map2f(GLbyte * pc) { GLint uorder, vorder, ustride, vstride, k; GLfloat u1, u2, v1, v2, *points; GLenum target; GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -90,36 +94,41 @@ void __glXDispSwap_Map2f(GLbyte *pc) __GLX_SWAP_FLOAT(pc + 8); __GLX_SWAP_FLOAT(pc + 16); __GLX_SWAP_FLOAT(pc + 20); - - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); - u1 = *(GLfloat *)(pc + 4); - u2 = *(GLfloat *)(pc + 8); - v1 = *(GLfloat *)(pc + 16); - v2 = *(GLfloat *)(pc + 20); - points = (GLfloat *)(pc + 28); + + target = *(GLenum *) (pc + 0); + uorder = *(GLint *) (pc + 12); + vorder = *(GLint *) (pc + 24); + u1 = *(GLfloat *) (pc + 4); + u2 = *(GLfloat *) (pc + 8); + v1 = *(GLfloat *) (pc + 16); + v2 = *(GLfloat *) (pc + 20); + points = (GLfloat *) (pc + 28); k = __glMap2f_size(target); ustride = vorder * k; vstride = k; if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; + /* Erroneous command. */ + compsize = 0; + } + else { + compsize = uorder * vorder * k; } __GLX_SWAP_FLOAT_ARRAY(points, compsize); - CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); + CALL_Map2f(GET_DISPATCH(), + (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, + points)); } -void __glXDispSwap_Map1d(GLbyte *pc) +void +__glXDispSwap_Map1d(GLbyte * pc) { GLint order, k, compsize; GLenum target; GLdouble u1, u2, *points; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -128,42 +137,46 @@ void __glXDispSwap_Map1d(GLbyte *pc) __GLX_SWAP_INT(pc + 16); __GLX_SWAP_INT(pc + 20); - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); + target = *(GLenum *) (pc + 16); + order = *(GLint *) (pc + 20); k = __glMap1d_size(target); if (order <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = order * k; + /* Erroneous command. */ + compsize = 0; } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_SWAP_DOUBLE_ARRAY(pc+24, compsize); + else { + compsize = order * k; + } + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); + __GLX_SWAP_DOUBLE_ARRAY(pc + 24, compsize); pc += 24; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif - CALL_Map1d( GET_DISPATCH(), (target, u1, u2, k, order, points) ); + CALL_Map1d(GET_DISPATCH(), (target, u1, u2, k, order, points)); } -void __glXDispSwap_Map2d(GLbyte *pc) +void +__glXDispSwap_Map2d(GLbyte * pc) { GLdouble u1, u2, v1, v2, *points; GLint uorder, vorder, ustride, vstride, k, compsize; GLenum target; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_DECLARE_SWAP_ARRAY_VARIABLES; @@ -175,105 +188,117 @@ void __glXDispSwap_Map2d(GLbyte *pc) __GLX_SWAP_INT(pc + 36); __GLX_SWAP_INT(pc + 40); - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); + target = *(GLenum *) (pc + 32); + uorder = *(GLint *) (pc + 36); + vorder = *(GLint *) (pc + 40); k = __glMap2d_size(target); if (vorder <= 0 || uorder <= 0 || k < 0) { - /* Erroneous command. */ - compsize = 0; - } else { - compsize = uorder * vorder * k; + /* Erroneous command. */ + compsize = 0; + } + else { + compsize = uorder * vorder * k; } - __GLX_GET_DOUBLE(u1,pc); - __GLX_GET_DOUBLE(u2,pc+8); - __GLX_GET_DOUBLE(v1,pc+16); - __GLX_GET_DOUBLE(v2,pc+24); - __GLX_SWAP_DOUBLE_ARRAY(pc+44, compsize); + __GLX_GET_DOUBLE(u1, pc); + __GLX_GET_DOUBLE(u2, pc + 8); + __GLX_GET_DOUBLE(v1, pc + 16); + __GLX_GET_DOUBLE(v2, pc + 24); + __GLX_SWAP_DOUBLE_ARRAY(pc + 44, compsize); pc += 44; ustride = vorder * k; vstride = k; #ifdef __GLX_ALIGN64 - if (((unsigned long)pc) & 7) { - /* - ** Copy the doubles up 4 bytes, trashing the command but aligning - ** the data in the process - */ - __GLX_MEM_COPY(pc-4, pc, compsize*8); - points = (GLdouble*) (pc - 4); - } else { - points = (GLdouble*) pc; + if (((unsigned long) pc) & 7) { + /* + ** Copy the doubles up 4 bytes, trashing the command but aligning + ** the data in the process + */ + __GLX_MEM_COPY(pc - 4, pc, compsize * 8); + points = (GLdouble *) (pc - 4); + } + else { + points = (GLdouble *) pc; } #else - points = (GLdouble*) pc; + points = (GLdouble *) pc; #endif - CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); + CALL_Map2d(GET_DISPATCH(), + (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, + points)); } -static void swapArray(GLint numVals, GLenum datatype, - GLint stride, GLint numVertexes, GLbyte *pc) +static void +swapArray(GLint numVals, GLenum datatype, + GLint stride, GLint numVertexes, GLbyte * pc) { - int i,j; + int i, j; + __GLX_DECLARE_SWAP_VARIABLES; switch (datatype) { - case GL_BYTE: - case GL_UNSIGNED_BYTE: - /* don't need to swap */ - return; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - for (i=0; i<numVertexes; i++) { - GLshort *pVal = (GLshort *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_SHORT(&pVal[j]); - } - pc += stride; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - for (i=0; i<numVertexes; i++) { - GLint *pVal = (GLint *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_INT(&pVal[j]); - } - pc += stride; - } - break; - case GL_FLOAT: - for (i=0; i<numVertexes; i++) { - GLfloat *pVal = (GLfloat *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_FLOAT(&pVal[j]); - } - pc += stride; - } - break; - case GL_DOUBLE: - for (i=0; i<numVertexes; i++) { - GLdouble *pVal = (GLdouble *) pc; - for (j=0; j<numVals; j++) { - __GLX_SWAP_DOUBLE(&pVal[j]); - } - pc += stride; - } - break; - default: - return; + case GL_BYTE: + case GL_UNSIGNED_BYTE: + /* don't need to swap */ + return; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + for (i = 0; i < numVertexes; i++) { + GLshort *pVal = (GLshort *) pc; + + for (j = 0; j < numVals; j++) { + __GLX_SWAP_SHORT(&pVal[j]); + } + pc += stride; + } + break; + case GL_INT: + case GL_UNSIGNED_INT: + for (i = 0; i < numVertexes; i++) { + GLint *pVal = (GLint *) pc; + + for (j = 0; j < numVals; j++) { + __GLX_SWAP_INT(&pVal[j]); + } + pc += stride; + } + break; + case GL_FLOAT: + for (i = 0; i < numVertexes; i++) { + GLfloat *pVal = (GLfloat *) pc; + + for (j = 0; j < numVals; j++) { + __GLX_SWAP_FLOAT(&pVal[j]); + } + pc += stride; + } + break; + case GL_DOUBLE: + for (i = 0; i < numVertexes; i++) { + GLdouble *pVal = (GLdouble *) pc; + + for (j = 0; j < numVals; j++) { + __GLX_SWAP_DOUBLE(&pVal[j]); + } + pc += stride; + } + break; + default: + return; } } -void __glXDispSwap_DrawArrays(GLbyte *pc) +void +__glXDispSwap_DrawArrays(GLbyte * pc) { - __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *)pc; + __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc; __GLXdispatchDrawArraysComponentHeader *compHeader; GLint numVertexes = hdr->numVertexes; GLint numComponents = hdr->numComponents; GLenum primType = hdr->primType; GLint stride = 0; int i; + __GLX_DECLARE_SWAP_VARIABLES; __GLX_SWAP_INT(&numVertexes); @@ -284,14 +309,14 @@ void __glXDispSwap_DrawArrays(GLbyte *pc) compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc; /* compute stride (same for all component arrays) */ - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; + for (i = 0; i < numComponents; i++) { + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; + GLenum component = compHeader[i].component; - __GLX_SWAP_INT(&datatype); - __GLX_SWAP_INT(&numVals); - __GLX_SWAP_INT(&component); + __GLX_SWAP_INT(&datatype); + __GLX_SWAP_INT(&numVals); + __GLX_SWAP_INT(&component); stride += __GLX_PAD(numVals * __glXTypeSize(datatype)); } @@ -299,66 +324,69 @@ void __glXDispSwap_DrawArrays(GLbyte *pc) pc += numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader); /* set up component arrays */ - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLenum component = compHeader[i].component; + for (i = 0; i < numComponents; i++) { + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; + GLenum component = compHeader[i].component; - __GLX_SWAP_INT(&datatype); - __GLX_SWAP_INT(&numVals); - __GLX_SWAP_INT(&component); + __GLX_SWAP_INT(&datatype); + __GLX_SWAP_INT(&numVals); + __GLX_SWAP_INT(&component); - swapArray(numVals, datatype, stride, numVertexes, pc); + swapArray(numVals, datatype, stride, numVertexes, pc); switch (component) { - case GL_VERTEX_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); - CALL_VertexPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); + case GL_VERTEX_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); + CALL_VertexPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); break; - case GL_NORMAL_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); - CALL_NormalPointer( GET_DISPATCH(), (datatype, stride, pc) ); + case GL_NORMAL_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); + CALL_NormalPointer(GET_DISPATCH(), (datatype, stride, pc)); break; - case GL_COLOR_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); - CALL_ColorPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); + case GL_COLOR_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); + CALL_ColorPointer(GET_DISPATCH(), (numVals, datatype, stride, pc)); break; - case GL_INDEX_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); - CALL_IndexPointer( GET_DISPATCH(), (datatype, stride, pc) ); + case GL_INDEX_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); + CALL_IndexPointer(GET_DISPATCH(), (datatype, stride, pc)); break; - case GL_TEXTURE_COORD_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); - CALL_TexCoordPointer( GET_DISPATCH(), (numVals, datatype, stride, pc) ); + case GL_TEXTURE_COORD_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); + CALL_TexCoordPointer(GET_DISPATCH(), + (numVals, datatype, stride, pc)); break; - case GL_EDGE_FLAG_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); - CALL_EdgeFlagPointer( GET_DISPATCH(), (stride, (const GLboolean *)pc) ); + case GL_EDGE_FLAG_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); + CALL_EdgeFlagPointer(GET_DISPATCH(), + (stride, (const GLboolean *) pc)); break; - case GL_SECONDARY_COLOR_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); - CALL_SecondaryColorPointerEXT( GET_DISPATCH(), (numVals, datatype, stride, pc) ); + case GL_SECONDARY_COLOR_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); + CALL_SecondaryColorPointerEXT(GET_DISPATCH(), + (numVals, datatype, stride, pc)); break; - case GL_FOG_COORD_ARRAY: - CALL_EnableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); - CALL_FogCoordPointerEXT( GET_DISPATCH(), (datatype, stride, pc) ); + case GL_FOG_COORD_ARRAY: + CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); + CALL_FogCoordPointerEXT(GET_DISPATCH(), (datatype, stride, pc)); break; - default: + default: break; - } + } pc += __GLX_PAD(numVals * __glXTypeSize(datatype)); } - CALL_DrawArrays( GET_DISPATCH(), (primType, 0, numVertexes) ); + CALL_DrawArrays(GET_DISPATCH(), (primType, 0, numVertexes)); /* turn off anything we might have turned on */ - CALL_DisableClientState( GET_DISPATCH(), (GL_VERTEX_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_NORMAL_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_COLOR_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_INDEX_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY) ); - CALL_DisableClientState( GET_DISPATCH(), (GL_FOG_COORD_ARRAY) ); + CALL_DisableClientState(GET_DISPATCH(), (GL_VERTEX_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_NORMAL_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_COLOR_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_INDEX_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_TEXTURE_COORD_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_EDGE_FLAG_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY)); + CALL_DisableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY)); } diff --git a/xorg-server/glx/renderpix.c b/xorg-server/glx/renderpix.c index 056e62c87..6fccde61f 100644 --- a/xorg-server/glx/renderpix.c +++ b/xorg-server/glx/renderpix.c @@ -40,30 +40,34 @@ #include "glthread.h" #include "dispatch.h" -void __glXDisp_SeparableFilter2D(GLbyte *pc) +void +__glXDisp_SeparableFilter2D(GLbyte * pc) { - __GLXdispatchConvolutionFilterHeader *hdr = - (__GLXdispatchConvolutionFilterHeader *) pc; + __GLXdispatchConvolutionFilterHeader *hdr = + (__GLXdispatchConvolutionFilterHeader *) pc; GLint hdrlen, image1len; hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_DISPATCH_HDR_SIZE); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment) ); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment)); /* XXX check this usage - internal code called - ** a version without the packing parameters - */ + ** a version without the packing parameters + */ image1len = __glXImageSize(hdr->format, hdr->type, 0, hdr->width, 1, 1, - 0, hdr->rowLength, 0, hdr->skipRows, - hdr->alignment); + 0, hdr->rowLength, 0, hdr->skipRows, + hdr->alignment); image1len = __GLX_PAD(image1len); - CALL_SeparableFilter2D( GET_DISPATCH(), (hdr->target, hdr->internalformat, - hdr->width, hdr->height, hdr->format, hdr->type, - ((GLubyte *)hdr+hdrlen), ((GLubyte *)hdr+hdrlen+image1len)) ); + CALL_SeparableFilter2D(GET_DISPATCH(), (hdr->target, hdr->internalformat, + hdr->width, hdr->height, + hdr->format, hdr->type, + ((GLubyte *) hdr + hdrlen), + ((GLubyte *) hdr + hdrlen + + image1len))); } diff --git a/xorg-server/glx/renderpixswap.c b/xorg-server/glx/renderpixswap.c index 9cd57410e..0655b74f2 100644 --- a/xorg-server/glx/renderpixswap.c +++ b/xorg-server/glx/renderpixswap.c @@ -40,48 +40,52 @@ #include "glthread.h" #include "dispatch.h" -void __glXDispSwap_SeparableFilter2D(GLbyte *pc) +void +__glXDispSwap_SeparableFilter2D(GLbyte * pc) { __GLXdispatchConvolutionFilterHeader *hdr = - (__GLXdispatchConvolutionFilterHeader *) pc; + (__GLXdispatchConvolutionFilterHeader *) pc; GLint hdrlen, image1len; + __GLX_DECLARE_SWAP_VARIABLES; hdrlen = __GLX_PAD(__GLX_CONV_FILT_CMD_HDR_SIZE); - __GLX_SWAP_INT((GLbyte *)&hdr->rowLength); - __GLX_SWAP_INT((GLbyte *)&hdr->skipRows); - __GLX_SWAP_INT((GLbyte *)&hdr->skipPixels); - __GLX_SWAP_INT((GLbyte *)&hdr->alignment); + __GLX_SWAP_INT((GLbyte *) & hdr->rowLength); + __GLX_SWAP_INT((GLbyte *) & hdr->skipRows); + __GLX_SWAP_INT((GLbyte *) & hdr->skipPixels); + __GLX_SWAP_INT((GLbyte *) & hdr->alignment); - __GLX_SWAP_INT((GLbyte *)&hdr->target); - __GLX_SWAP_INT((GLbyte *)&hdr->internalformat); - __GLX_SWAP_INT((GLbyte *)&hdr->width); - __GLX_SWAP_INT((GLbyte *)&hdr->height); - __GLX_SWAP_INT((GLbyte *)&hdr->format); - __GLX_SWAP_INT((GLbyte *)&hdr->type); + __GLX_SWAP_INT((GLbyte *) & hdr->target); + __GLX_SWAP_INT((GLbyte *) & hdr->internalformat); + __GLX_SWAP_INT((GLbyte *) & hdr->width); + __GLX_SWAP_INT((GLbyte *) & hdr->height); + __GLX_SWAP_INT((GLbyte *) & hdr->format); + __GLX_SWAP_INT((GLbyte *) & hdr->type); /* - ** Just invert swapBytes flag; the GL will figure out if it needs to swap - ** the pixel data. - */ - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, !hdr->swapBytes) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment) ); + ** Just invert swapBytes flag; the GL will figure out if it needs to swap + ** the pixel data. + */ + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, !hdr->swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, hdr->rowLength)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, hdr->skipRows)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, hdr->skipPixels)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, hdr->alignment)); /* XXX check this usage - internal code called - ** a version without the packing parameters - */ + ** a version without the packing parameters + */ image1len = __glXImageSize(hdr->format, hdr->type, 0, hdr->width, 1, 1, - 0, hdr->rowLength, 0, hdr->skipRows, - hdr->alignment); + 0, hdr->rowLength, 0, hdr->skipRows, + hdr->alignment); image1len = __GLX_PAD(image1len); - - CALL_SeparableFilter2D( GET_DISPATCH(), (hdr->target, hdr->internalformat, - hdr->width, hdr->height, hdr->format, hdr->type, - ((GLubyte *)hdr+hdrlen), ((GLubyte *)hdr+hdrlen+image1len)) ); + CALL_SeparableFilter2D(GET_DISPATCH(), (hdr->target, hdr->internalformat, + hdr->width, hdr->height, + hdr->format, hdr->type, + ((GLubyte *) hdr + hdrlen), + ((GLubyte *) hdr + hdrlen + + image1len))); } diff --git a/xorg-server/glx/rensize.c b/xorg-server/glx/rensize.c index 8a58e08d7..bcc3a53ad 100644 --- a/xorg-server/glx/rensize.c +++ b/xorg-server/glx/rensize.c @@ -43,80 +43,88 @@ (((a & 0xff000000U)>>24) | ((a & 0xff0000U)>>8) | \ ((a & 0xff00U)<<8) | ((a & 0xffU)<<24)) -static int Map1Size( GLint k, GLint order) +static int +Map1Size(GLint k, GLint order) { - if (order <= 0 || k < 0) return -1; + if (order <= 0 || k < 0) + return -1; return k * order; } -int __glXMap1dReqSize( const GLbyte *pc, Bool swap ) +int +__glXMap1dReqSize(const GLbyte * pc, Bool swap) { GLenum target; GLint order, k; - target = *(GLenum*) (pc + 16); - order = *(GLint*) (pc + 20); + target = *(GLenum *) (pc + 16); + order = *(GLint *) (pc + 20); if (swap) { - target = SWAPL( target ); - order = SWAPL( order ); + target = SWAPL(target); + order = SWAPL(order); } - k = __glMap1d_size( target ); - return 8 * Map1Size( k, order ); + k = __glMap1d_size(target); + return 8 * Map1Size(k, order); } -int __glXMap1fReqSize( const GLbyte *pc, Bool swap ) +int +__glXMap1fReqSize(const GLbyte * pc, Bool swap) { GLenum target; GLint order, k; - target = *(GLenum *)(pc + 0); - order = *(GLint *)(pc + 12); + target = *(GLenum *) (pc + 0); + order = *(GLint *) (pc + 12); if (swap) { - target = SWAPL( target ); - order = SWAPL( order ); + target = SWAPL(target); + order = SWAPL(order); } k = __glMap1f_size(target); return 4 * Map1Size(k, order); } -static int Map2Size(int k, int majorOrder, int minorOrder) +static int +Map2Size(int k, int majorOrder, int minorOrder) { - if (majorOrder <= 0 || minorOrder <= 0 || k < 0) return -1; + if (majorOrder <= 0 || minorOrder <= 0 || k < 0) + return -1; return k * majorOrder * minorOrder; } -int __glXMap2dReqSize( const GLbyte *pc, Bool swap ) +int +__glXMap2dReqSize(const GLbyte * pc, Bool swap) { GLenum target; GLint uorder, vorder, k; - target = *(GLenum *)(pc + 32); - uorder = *(GLint *)(pc + 36); - vorder = *(GLint *)(pc + 40); + target = *(GLenum *) (pc + 32); + uorder = *(GLint *) (pc + 36); + vorder = *(GLint *) (pc + 40); if (swap) { - target = SWAPL( target ); - uorder = SWAPL( uorder ); - vorder = SWAPL( vorder ); + target = SWAPL(target); + uorder = SWAPL(uorder); + vorder = SWAPL(vorder); } - k = __glMap2d_size( target ); - return 8 * Map2Size( k, uorder, vorder ); + k = __glMap2d_size(target); + return 8 * Map2Size(k, uorder, vorder); } -int __glXMap2fReqSize( const GLbyte *pc, Bool swap ) +int +__glXMap2fReqSize(const GLbyte * pc, Bool swap) { GLenum target; GLint uorder, vorder, k; - target = *(GLenum *)(pc + 0); - uorder = *(GLint *)(pc + 12); - vorder = *(GLint *)(pc + 24); + target = *(GLenum *) (pc + 0); + uorder = *(GLint *) (pc + 12); + vorder = *(GLint *) (pc + 24); if (swap) { - target = SWAPL( target ); - uorder = SWAPL( uorder ); - vorder = SWAPL( vorder ); + target = SWAPL(target); + uorder = SWAPL(uorder); + vorder = SWAPL(vorder); } - k = __glMap2f_size( target ); - return 4 * Map2Size( k, uorder, vorder ); + k = __glMap2f_size(target); + return 4 * Map2Size(k, uorder, vorder); } /** @@ -158,22 +166,24 @@ int __glXMap2fReqSize( const GLbyte *pc, Bool swap ) * are invalid, -1 is returned. If \c target is one of \c GL_PROXY_*, zero * is returned. */ -int __glXImageSize( GLenum format, GLenum type, GLenum target, - GLsizei w, GLsizei h, GLsizei d, - GLint imageHeight, GLint rowLength, - GLint skipImages, GLint skipRows, GLint alignment ) +int +__glXImageSize(GLenum format, GLenum type, GLenum target, + GLsizei w, GLsizei h, GLsizei d, + GLint imageHeight, GLint rowLength, + GLint skipImages, GLint skipRows, GLint alignment) { GLint bytesPerElement, elementsPerGroup, groupsPerRow; GLint groupSize, rowSize, padding, imageSize; if (w < 0 || h < 0 || d < 0 || - (type == GL_BITMAP && - (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) { - return -1; + (type == GL_BITMAP && + (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) { + return -1; } - if (w==0 || h==0 || d == 0) return 0; + if (w == 0 || h == 0 || d == 0) + return 0; - switch( target ) { + switch (target) { case GL_PROXY_TEXTURE_1D: case GL_PROXY_TEXTURE_2D: case GL_PROXY_TEXTURE_3D: @@ -186,139 +196,153 @@ int __glXImageSize( GLenum format, GLenum type, GLenum target, case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE: case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE: case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP: - return 0; + return 0; } if (type == GL_BITMAP) { - if (rowLength > 0) { - groupsPerRow = rowLength; - } else { - groupsPerRow = w; - } - rowSize = bits_to_bytes(groupsPerRow); - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - return ((h + skipRows) * rowSize); - } else { - switch(format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - case GL_INTENSITY: - elementsPerGroup = 1; - break; - case GL_422_EXT: - case GL_422_REV_EXT: - case GL_422_AVERAGE_EXT: - case GL_422_REV_AVERAGE_EXT: - case GL_DEPTH_STENCIL_NV: - case GL_DEPTH_STENCIL_MESA: - case GL_YCBCR_MESA: - case GL_LUMINANCE_ALPHA: - elementsPerGroup = 2; - break; - case GL_RGB: - case GL_BGR: - elementsPerGroup = 3; - break; - case GL_RGBA: - case GL_BGRA: - case GL_ABGR_EXT: - elementsPerGroup = 4; - break; - default: - return -1; - } - switch(type) { - case GL_UNSIGNED_BYTE: - case GL_BYTE: - bytesPerElement = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - bytesPerElement = 1; - elementsPerGroup = 1; - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - bytesPerElement = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_SHORT_8_8_APPLE: - case GL_UNSIGNED_SHORT_8_8_REV_APPLE: - case GL_UNSIGNED_SHORT_15_1_MESA: - case GL_UNSIGNED_SHORT_1_15_REV_MESA: - bytesPerElement = 2; - elementsPerGroup = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - bytesPerElement = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - case GL_UNSIGNED_INT_24_8_NV: - case GL_UNSIGNED_INT_24_8_MESA: - case GL_UNSIGNED_INT_8_24_REV_MESA: - bytesPerElement = 4; - elementsPerGroup = 1; - break; - default: - return -1; - } - groupSize = bytesPerElement * elementsPerGroup; - if (rowLength > 0) { - groupsPerRow = rowLength; - } else { - groupsPerRow = w; - } - rowSize = groupsPerRow * groupSize; - padding = (rowSize % alignment); - if (padding) { - rowSize += alignment - padding; - } - if (imageHeight > 0) { - imageSize = (imageHeight + skipRows) * rowSize; - } else { - imageSize = (h + skipRows) * rowSize; - } - return ((d + skipImages) * imageSize); + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = w; + } + rowSize = bits_to_bytes(groupsPerRow); + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + return ((h + skipRows) * rowSize); + } + else { + switch (format) { + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_INTENSITY: + elementsPerGroup = 1; + break; + case GL_422_EXT: + case GL_422_REV_EXT: + case GL_422_AVERAGE_EXT: + case GL_422_REV_AVERAGE_EXT: + case GL_DEPTH_STENCIL_NV: + case GL_DEPTH_STENCIL_MESA: + case GL_YCBCR_MESA: + case GL_LUMINANCE_ALPHA: + elementsPerGroup = 2; + break; + case GL_RGB: + case GL_BGR: + elementsPerGroup = 3; + break; + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + elementsPerGroup = 4; + break; + default: + return -1; + } + switch (type) { + case GL_UNSIGNED_BYTE: + case GL_BYTE: + bytesPerElement = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + bytesPerElement = 1; + elementsPerGroup = 1; + break; + case GL_UNSIGNED_SHORT: + case GL_SHORT: + bytesPerElement = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_SHORT_8_8_APPLE: + case GL_UNSIGNED_SHORT_8_8_REV_APPLE: + case GL_UNSIGNED_SHORT_15_1_MESA: + case GL_UNSIGNED_SHORT_1_15_REV_MESA: + bytesPerElement = 2; + elementsPerGroup = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + bytesPerElement = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + case GL_UNSIGNED_INT_24_8_NV: + case GL_UNSIGNED_INT_24_8_MESA: + case GL_UNSIGNED_INT_8_24_REV_MESA: + bytesPerElement = 4; + elementsPerGroup = 1; + break; + default: + return -1; + } + groupSize = bytesPerElement * elementsPerGroup; + if (rowLength > 0) { + groupsPerRow = rowLength; + } + else { + groupsPerRow = w; + } + rowSize = groupsPerRow * groupSize; + padding = (rowSize % alignment); + if (padding) { + rowSize += alignment - padding; + } + if (imageHeight > 0) { + imageSize = (imageHeight + skipRows) * rowSize; + } + else { + imageSize = (h + skipRows) * rowSize; + } + return ((d + skipImages) * imageSize); } } - /* XXX this is used elsewhere - should it be exported from glxserver.h? */ -int __glXTypeSize(GLenum enm) +int +__glXTypeSize(GLenum enm) { - switch(enm) { - case GL_BYTE: return sizeof(GLbyte); - case GL_UNSIGNED_BYTE: return sizeof(GLubyte); - case GL_SHORT: return sizeof(GLshort); - case GL_UNSIGNED_SHORT: return sizeof(GLushort); - case GL_INT: return sizeof(GLint); - case GL_UNSIGNED_INT: return sizeof(GLint); - case GL_FLOAT: return sizeof(GLfloat); - case GL_DOUBLE: return sizeof(GLdouble); - default: return -1; - } + switch (enm) { + case GL_BYTE: + return sizeof(GLbyte); + case GL_UNSIGNED_BYTE: + return sizeof(GLubyte); + case GL_SHORT: + return sizeof(GLshort); + case GL_UNSIGNED_SHORT: + return sizeof(GLushort); + case GL_INT: + return sizeof(GLint); + case GL_UNSIGNED_INT: + return sizeof(GLint); + case GL_FLOAT: + return sizeof(GLfloat); + case GL_DOUBLE: + return sizeof(GLdouble); + default: + return -1; + } } -int __glXDrawArraysReqSize( const GLbyte *pc, Bool swap ) +int +__glXDrawArraysReqSize(const GLbyte * pc, Bool swap) { __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc; __GLXdispatchDrawArraysComponentHeader *compHeader; @@ -328,67 +352,68 @@ int __glXDrawArraysReqSize( const GLbyte *pc, Bool swap ) int i; if (swap) { - numVertexes = SWAPL( numVertexes ); - numComponents = SWAPL( numComponents ); + numVertexes = SWAPL(numVertexes); + numComponents = SWAPL(numComponents); } pc += sizeof(__GLXdispatchDrawArraysHeader); compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc; - for (i=0; i<numComponents; i++) { - GLenum datatype = compHeader[i].datatype; - GLint numVals = compHeader[i].numVals; - GLint component = compHeader[i].component; - - if (swap) { - datatype = SWAPL( datatype ); - numVals = SWAPL( numVals ); - component = SWAPL( component ); - } - - switch (component) { - case GL_VERTEX_ARRAY: - case GL_COLOR_ARRAY: - case GL_TEXTURE_COORD_ARRAY: - break; - case GL_SECONDARY_COLOR_ARRAY: - case GL_NORMAL_ARRAY: - if (numVals != 3) { - /* bad size */ - return -1; - } - break; - case GL_FOG_COORD_ARRAY: - case GL_INDEX_ARRAY: - if (numVals != 1) { - /* bad size */ - return -1; - } - break; - case GL_EDGE_FLAG_ARRAY: - if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) { - /* bad size or bad type */ - return -1; - } - break; - default: - /* unknown component type */ - return -1; - } - - arrayElementSize += __GLX_PAD(numVals * __glXTypeSize(datatype)); - - pc += sizeof(__GLXdispatchDrawArraysComponentHeader); + for (i = 0; i < numComponents; i++) { + GLenum datatype = compHeader[i].datatype; + GLint numVals = compHeader[i].numVals; + GLint component = compHeader[i].component; + + if (swap) { + datatype = SWAPL(datatype); + numVals = SWAPL(numVals); + component = SWAPL(component); + } + + switch (component) { + case GL_VERTEX_ARRAY: + case GL_COLOR_ARRAY: + case GL_TEXTURE_COORD_ARRAY: + break; + case GL_SECONDARY_COLOR_ARRAY: + case GL_NORMAL_ARRAY: + if (numVals != 3) { + /* bad size */ + return -1; + } + break; + case GL_FOG_COORD_ARRAY: + case GL_INDEX_ARRAY: + if (numVals != 1) { + /* bad size */ + return -1; + } + break; + case GL_EDGE_FLAG_ARRAY: + if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) { + /* bad size or bad type */ + return -1; + } + break; + default: + /* unknown component type */ + return -1; + } + + arrayElementSize += __GLX_PAD(numVals * __glXTypeSize(datatype)); + + pc += sizeof(__GLXdispatchDrawArraysComponentHeader); } return ((numComponents * sizeof(__GLXdispatchDrawArraysComponentHeader)) + - (numVertexes * arrayElementSize)); + (numVertexes * arrayElementSize)); } -int __glXSeparableFilter2DReqSize( const GLbyte *pc, Bool swap ) +int +__glXSeparableFilter2DReqSize(const GLbyte * pc, Bool swap) { __GLXdispatchConvolutionFilterHeader *hdr = - (__GLXdispatchConvolutionFilterHeader *) pc; + (__GLXdispatchConvolutionFilterHeader *) pc; GLint image1size, image2size; GLenum format = hdr->format; @@ -399,20 +424,20 @@ int __glXSeparableFilter2DReqSize( const GLbyte *pc, Bool swap ) GLint alignment = hdr->alignment; if (swap) { - format = SWAPL( format ); - type = SWAPL( type ); - w = SWAPL( w ); - h = SWAPL( h ); - rowLength = SWAPL( rowLength ); - alignment = SWAPL( alignment ); + format = SWAPL(format); + type = SWAPL(type); + w = SWAPL(w); + h = SWAPL(h); + rowLength = SWAPL(rowLength); + alignment = SWAPL(alignment); } /* XXX Should rowLength be used for either or both image? */ - image1size = __glXImageSize( format, type, 0, w, 1, 1, - 0, rowLength, 0, 0, alignment ); + image1size = __glXImageSize(format, type, 0, w, 1, 1, + 0, rowLength, 0, 0, alignment); image1size = __GLX_PAD(image1size); - image2size = __glXImageSize( format, type, 0, h, 1, 1, - 0, rowLength, 0, 0, alignment ); + image2size = __glXImageSize(format, type, 0, h, 1, 1, + 0, rowLength, 0, 0, alignment); return image1size + image2size; } diff --git a/xorg-server/glx/single2.c b/xorg-server/glx/single2.c index 9f8254b01..42cccc148 100644 --- a/xorg-server/glx/single2.c +++ b/xorg-server/glx/single2.c @@ -46,7 +46,8 @@ #include "glthread.h" #include "dispatch.h" -int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc) { GLsizei size; GLenum type; @@ -55,28 +56,29 @@ int __glXDisp_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc) cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - size = *(GLsizei *)(pc+0); - type = *(GLenum *)(pc+4); + size = *(GLsizei *) (pc + 0); + type = *(GLenum *) (pc + 4); if (cx->feedbackBufSize < size) { - cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf, - (size_t)size - * __GLX_SIZE_FLOAT32); - if (!cx->feedbackBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->feedbackBufSize = size; + cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf, + (size_t) size + * __GLX_SIZE_FLOAT32); + if (!cx->feedbackBuf) { + cl->client->errorValue = size; + return BadAlloc; + } + cx->feedbackBufSize = size; } - CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) ); + CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf)); cx->hasUnflushedCommands = GL_TRUE; return Success; } -int __glXDisp_SelectBuffer(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SelectBuffer(__GLXclientState * cl, GLbyte * pc) { __GLXcontext *cx; GLsizei size; @@ -84,110 +86,112 @@ int __glXDisp_SelectBuffer(__GLXclientState *cl, GLbyte *pc) cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - size = *(GLsizei *)(pc+0); + size = *(GLsizei *) (pc + 0); if (cx->selectBufSize < size) { - cx->selectBuf = (GLuint *) realloc(cx->selectBuf, - (size_t) size - * __GLX_SIZE_CARD32); - if (!cx->selectBuf) { - cl->client->errorValue = size; - return BadAlloc; - } - cx->selectBufSize = size; + cx->selectBuf = (GLuint *) realloc(cx->selectBuf, + (size_t) size * __GLX_SIZE_CARD32); + if (!cx->selectBuf) { + cl->client->errorValue = size; + return BadAlloc; + } + cx->selectBufSize = size; } - CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) ); + CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf)); cx->hasUnflushedCommands = GL_TRUE; return Success; } -int __glXDisp_RenderMode(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_RenderMode(__GLXclientState * cl, GLbyte * pc) { ClientPtr client; xGLXRenderModeReply reply; __GLXcontext *cx; - GLint nitems=0, retBytes=0, retval, newModeCheck; + GLint nitems = 0, retBytes = 0, retval, newModeCheck; GLubyte *retBuffer = NULL; GLenum newMode; int error; cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - newMode = *(GLenum*) pc; - retval = CALL_RenderMode( GET_DISPATCH(), (newMode) ); + newMode = *(GLenum *) pc; + retval = CALL_RenderMode(GET_DISPATCH(), (newMode)); /* Check that render mode worked */ - CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) ); + CALL_GetIntegerv(GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck)); if (newModeCheck != newMode) { - /* Render mode change failed. Bail */ - newMode = newModeCheck; - goto noChangeAllowed; + /* Render mode change failed. Bail */ + newMode = newModeCheck; + goto noChangeAllowed; } /* - ** Render mode might have still failed if we get here. But in this - ** case we can't really tell, nor does it matter. If it did fail, it - ** will return 0, and thus we won't send any data across the wire. - */ + ** Render mode might have still failed if we get here. But in this + ** case we can't really tell, nor does it matter. If it did fail, it + ** will return 0, and thus we won't send any data across the wire. + */ switch (cx->renderMode) { - case GL_RENDER: - cx->renderMode = newMode; - break; - case GL_FEEDBACK: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->feedbackBufSize; - } else { - nitems = retval; - } - retBytes = nitems * __GLX_SIZE_FLOAT32; - retBuffer = (GLubyte*) cx->feedbackBuf; - cx->renderMode = newMode; - break; - case GL_SELECT: - if (retval < 0) { - /* Overflow happened. Copy the entire buffer */ - nitems = cx->selectBufSize; - } else { - GLuint *bp = cx->selectBuf; - GLint i; - - /* - ** Figure out how many bytes of data need to be sent. Parse - ** the selection buffer to determine this fact as the - ** return value is the number of hits, not the number of - ** items in the buffer. - */ - nitems = 0; - i = retval; - while (--i >= 0) { - GLuint n; - - /* Parse select data for this hit */ - n = *bp; - bp += 3 + n; - } - nitems = bp - cx->selectBuf; - } - retBytes = nitems * __GLX_SIZE_CARD32; - retBuffer = (GLubyte*) cx->selectBuf; - cx->renderMode = newMode; - break; + case GL_RENDER: + cx->renderMode = newMode; + break; + case GL_FEEDBACK: + if (retval < 0) { + /* Overflow happened. Copy the entire buffer */ + nitems = cx->feedbackBufSize; + } + else { + nitems = retval; + } + retBytes = nitems * __GLX_SIZE_FLOAT32; + retBuffer = (GLubyte *) cx->feedbackBuf; + cx->renderMode = newMode; + break; + case GL_SELECT: + if (retval < 0) { + /* Overflow happened. Copy the entire buffer */ + nitems = cx->selectBufSize; + } + else { + GLuint *bp = cx->selectBuf; + GLint i; + + /* + ** Figure out how many bytes of data need to be sent. Parse + ** the selection buffer to determine this fact as the + ** return value is the number of hits, not the number of + ** items in the buffer. + */ + nitems = 0; + i = retval; + while (--i >= 0) { + GLuint n; + + /* Parse select data for this hit */ + n = *bp; + bp += 3 + n; + } + nitems = bp - cx->selectBuf; + } + retBytes = nitems * __GLX_SIZE_CARD32; + retBuffer = (GLubyte *) cx->selectBuf; + cx->renderMode = newMode; + break; } /* - ** First reply is the number of elements returned in the feedback or - ** selection array, as per the API for glRenderMode itself. - */ - noChangeAllowed:; + ** First reply is the number of elements returned in the feedback or + ** selection array, as per the API for glRenderMode itself. + */ + noChangeAllowed:; client = cl->client; reply.length = nitems; reply.type = X_Reply; @@ -195,29 +199,31 @@ int __glXDisp_RenderMode(__GLXclientState *cl, GLbyte *pc) reply.retval = retval; reply.size = nitems; reply.newMode = newMode; - WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply); + WriteToClient(client, sz_xGLXRenderModeReply, (char *) &reply); if (retBytes) { - WriteToClient(client, retBytes, (char *)retBuffer); + WriteToClient(client, retBytes, (char *) retBuffer); } return Success; } -int __glXDisp_Flush(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_Flush(__GLXclientState * cl, GLbyte * pc) { - __GLXcontext *cx; - int error; + __GLXcontext *cx; + int error; - cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); - if (!cx) { - return error; - } + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } - CALL_Flush( GET_DISPATCH(), () ); - cx->hasUnflushedCommands = GL_FALSE; - return Success; + CALL_Flush(GET_DISPATCH(), ()); + cx->hasUnflushedCommands = GL_FALSE; + return Success; } -int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_Finish(__GLXclientState * cl, GLbyte * pc) { __GLXcontext *cx; ClientPtr client; @@ -225,11 +231,11 @@ int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc) cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } /* Do a local glFinish */ - CALL_Finish( GET_DISPATCH(), () ); + CALL_Finish(GET_DISPATCH(), ()); cx->hasUnflushedCommands = GL_FALSE; /* Send empty reply packet to indicate finish is finished */ @@ -241,75 +247,83 @@ int __glXDisp_Finish(__GLXclientState *cl, GLbyte *pc) #define SEPARATOR " " -char *__glXcombine_strings(const char *cext_string, const char *sext_string) +char * +__glXcombine_strings(const char *cext_string, const char *sext_string) { - size_t clen, slen; - char *combo_string, *token, *s1; - const char *s2, *end; - - /* safeguard to prevent potentially fatal errors in the string functions */ - if (!cext_string) - cext_string = ""; - if (!sext_string) - sext_string = ""; - - /* - ** String can't be longer than min(cstring, sstring) - ** pull tokens out of shortest string - ** include space in combo_string for final separator and null terminator - */ - clen = strlen(cext_string); - slen = strlen(sext_string); - if (clen > slen) { - combo_string = (char *) malloc(slen + 2); - s1 = (char *) malloc(slen + 2); - if (s1) strcpy(s1, sext_string); - s2 = cext_string; - } else { - combo_string = (char *) malloc(clen + 2); - s1 = (char *) malloc(clen + 2); - if (s1) strcpy(s1, cext_string); - s2 = sext_string; - } - if (!combo_string || !s1) { - free(combo_string); - free(s1); - return NULL; - } - combo_string[0] = '\0'; - - /* Get first extension token */ - token = strtok( s1, SEPARATOR); - while ( token != NULL ) { - - /* - ** if token in second string then save it - ** beware of extension names which are prefixes of other extension names - */ - const char *p = s2; - end = p + strlen(p); - while (p < end) { - size_t n = strcspn(p, SEPARATOR); - if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) { - combo_string = strcat(combo_string, token); - combo_string = strcat(combo_string, SEPARATOR); - } - p += (n + 1); - } - - /* Get next extension token */ - token = strtok( NULL, SEPARATOR); - } - free(s1); - return combo_string; + size_t clen, slen; + char *combo_string, *token, *s1; + const char *s2, *end; + + /* safeguard to prevent potentially fatal errors in the string functions */ + if (!cext_string) + cext_string = ""; + if (!sext_string) + sext_string = ""; + + /* + ** String can't be longer than min(cstring, sstring) + ** pull tokens out of shortest string + ** include space in combo_string for final separator and null terminator + */ + clen = strlen(cext_string); + slen = strlen(sext_string); + if (clen > slen) { + combo_string = (char *) malloc(slen + 2); + s1 = (char *) malloc(slen + 2); + if (s1) + strcpy(s1, sext_string); + s2 = cext_string; + } + else { + combo_string = (char *) malloc(clen + 2); + s1 = (char *) malloc(clen + 2); + if (s1) + strcpy(s1, cext_string); + s2 = sext_string; + } + if (!combo_string || !s1) { + free(combo_string); + free(s1); + return NULL; + } + combo_string[0] = '\0'; + + /* Get first extension token */ + token = strtok(s1, SEPARATOR); + while (token != NULL) { + + /* + ** if token in second string then save it + ** beware of extension names which are prefixes of other extension names + */ + const char *p = s2; + + end = p + strlen(p); + while (p < end) { + size_t n = strcspn(p, SEPARATOR); + + if ((strlen(token) == n) && (strncmp(token, p, n) == 0)) { + combo_string = strcat(combo_string, token); + combo_string = strcat(combo_string, SEPARATOR); + } + p += (n + 1); + } + + /* Get next extension token */ + token = strtok(NULL, SEPARATOR); + } + free(s1); + return combo_string; } -int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap) +int +DoGetString(__GLXclientState * cl, GLbyte * pc, GLboolean need_swap) { ClientPtr client; __GLXcontext *cx; GLenum name; const char *string; + __GLX_DECLARE_SWAP_VARIABLES; int error; char *buf = NULL, *buf1 = NULL; @@ -318,67 +332,66 @@ int DoGetString(__GLXclientState *cl, GLbyte *pc, GLboolean need_swap) /* If the client has the opposite byte order, swap the contextTag and * the name. */ - if ( need_swap ) { - __GLX_SWAP_INT(pc + 4); - __GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE); + if (need_swap) { + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + __GLX_SINGLE_HDR_SIZE); } cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); if (!cx) { - return error; + return error; } pc += __GLX_SINGLE_HDR_SIZE; - name = *(GLenum *)(pc + 0); - string = (const char *) CALL_GetString( GET_DISPATCH(), (name) ); + name = *(GLenum *) (pc + 0); + string = (const char *) CALL_GetString(GET_DISPATCH(), (name)); client = cl->client; if (string == NULL) - string = ""; + string = ""; /* - ** Restrict extensions to those that are supported by both the - ** implementation and the connection. That is, return the - ** intersection of client, server, and core extension strings. - */ + ** Restrict extensions to those that are supported by both the + ** implementation and the connection. That is, return the + ** intersection of client, server, and core extension strings. + */ if (name == GL_EXTENSIONS) { - buf1 = __glXcombine_strings(string, - cl->GLClientextensions); - buf = __glXcombine_strings(buf1, - cx->pGlxScreen->GLextensions); - free(buf1); - string = buf; + buf1 = __glXcombine_strings(string, cl->GLClientextensions); + buf = __glXcombine_strings(buf1, cx->pGlxScreen->GLextensions); + free(buf1); + string = buf; } - else if ( name == GL_VERSION ) { - if ( atof( string ) > atof( GLServerVersion ) ) { - if ( asprintf( &buf, "%s (%s)", GLServerVersion, string ) == -1) { - string = GLServerVersion; - } - else { - string = buf; - } - } + else if (name == GL_VERSION) { + if (atof(string) > atof(GLServerVersion)) { + if (asprintf(&buf, "%s (%s)", GLServerVersion, string) == -1) { + string = GLServerVersion; + } + else { + string = buf; + } + } } if (string) { - length = strlen((const char *) string) + 1; + length = strlen((const char *) string) + 1; } __GLX_BEGIN_REPLY(length); __GLX_PUT_SIZE(length); - if ( need_swap ) { - __GLX_SWAP_REPLY_SIZE(); - __GLX_SWAP_REPLY_HEADER(); + if (need_swap) { + __GLX_SWAP_REPLY_SIZE(); + __GLX_SWAP_REPLY_HEADER(); } __GLX_SEND_HEADER(); - WriteToClient(client, length, (char *) string); + WriteToClient(client, length, (char *) string); free(buf); return Success; } -int __glXDisp_GetString(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_GetString(__GLXclientState * cl, GLbyte * pc) { return DoGetString(cl, pc, GL_FALSE); } diff --git a/xorg-server/glx/single2swap.c b/xorg-server/glx/single2swap.c index 207cad1f1..e6bb585d9 100644 --- a/xorg-server/glx/single2swap.c +++ b/xorg-server/glx/single2swap.c @@ -1,266 +1,278 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "glxserver.h"
-#include "glxutil.h"
-#include "glxext.h"
-#include "indirect_dispatch.h"
-#include "unpack.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-
-int __glXDispSwap_FeedbackBuffer(__GLXclientState *cl, GLbyte *pc)
-{
- GLsizei size;
- GLenum type;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLXcontext *cx;
- int error;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- size = *(GLsizei *)(pc+0);
- type = *(GLenum *)(pc+4);
- if (cx->feedbackBufSize < size) {
- cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf,
- (size_t) size
- * __GLX_SIZE_FLOAT32);
- if (!cx->feedbackBuf) {
- cl->client->errorValue = size;
- return BadAlloc;
- }
- cx->feedbackBufSize = size;
- }
- CALL_FeedbackBuffer( GET_DISPATCH(), (size, type, cx->feedbackBuf) );
- cx->hasUnflushedCommands = GL_TRUE;
- return Success;
-}
-
-int __glXDispSwap_SelectBuffer(__GLXclientState *cl, GLbyte *pc)
-{
- __GLXcontext *cx;
- GLsizei size;
- __GLX_DECLARE_SWAP_VARIABLES;
- int error;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc+0);
- size = *(GLsizei *)(pc+0);
- if (cx->selectBufSize < size) {
- cx->selectBuf = (GLuint *) realloc(cx->selectBuf,
- (size_t) size
- * __GLX_SIZE_CARD32);
- if (!cx->selectBuf) {
- cl->client->errorValue = size;
- return BadAlloc;
- }
- cx->selectBufSize = size;
- }
- CALL_SelectBuffer( GET_DISPATCH(), (size, cx->selectBuf) );
- cx->hasUnflushedCommands = GL_TRUE;
- return Success;
-}
-
-int __glXDispSwap_RenderMode(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client;
- __GLXcontext *cx;
- xGLXRenderModeReply reply;
- GLint nitems=0, retBytes=0, retval, newModeCheck;
- GLubyte *retBuffer = NULL;
- GLenum newMode;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- int error;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc);
- newMode = *(GLenum*) pc;
- retval = CALL_RenderMode( GET_DISPATCH(), (newMode) );
-
- /* Check that render mode worked */
- CALL_GetIntegerv( GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck) );
- if (newModeCheck != newMode) {
- /* Render mode change failed. Bail */
- newMode = newModeCheck;
- goto noChangeAllowed;
- }
-
- /*
- ** Render mode might have still failed if we get here. But in this
- ** case we can't really tell, nor does it matter. If it did fail, it
- ** will return 0, and thus we won't send any data across the wire.
- */
-
- switch (cx->renderMode) {
- case GL_RENDER:
- cx->renderMode = newMode;
- break;
- case GL_FEEDBACK:
- if (retval < 0) {
- /* Overflow happened. Copy the entire buffer */
- nitems = cx->feedbackBufSize;
- } else {
- nitems = retval;
- }
- retBytes = nitems * __GLX_SIZE_FLOAT32;
- retBuffer = (GLubyte*) cx->feedbackBuf;
- __GLX_SWAP_FLOAT_ARRAY((GLbyte *)retBuffer, nitems);
- cx->renderMode = newMode;
- break;
- case GL_SELECT:
- if (retval < 0) {
- /* Overflow happened. Copy the entire buffer */
- nitems = cx->selectBufSize;
- } else {
- GLuint *bp = cx->selectBuf;
- GLint i;
-
- /*
- ** Figure out how many bytes of data need to be sent. Parse
- ** the selection buffer to determine this fact as the
- ** return value is the number of hits, not the number of
- ** items in the buffer.
- */
- nitems = 0;
- i = retval;
- while (--i >= 0) {
- GLuint n;
-
- /* Parse select data for this hit */
- n = *bp;
- bp += 3 + n;
- }
- nitems = bp - cx->selectBuf;
- }
- retBytes = nitems * __GLX_SIZE_CARD32;
- retBuffer = (GLubyte*) cx->selectBuf;
- __GLX_SWAP_INT_ARRAY((GLbyte *)retBuffer, nitems);
- cx->renderMode = newMode;
- break;
- }
-
- /*
- ** First reply is the number of elements returned in the feedback or
- ** selection array, as per the API for glRenderMode itself.
- */
- noChangeAllowed:;
- client = cl->client;
- reply.length = nitems;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
- reply.retval = retval;
- reply.size = nitems;
- reply.newMode = newMode;
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.retval);
- __GLX_SWAP_INT(&reply.size);
- __GLX_SWAP_INT(&reply.newMode);
- WriteToClient(client, sz_xGLXRenderModeReply, (char *)&reply);
- if (retBytes) {
- WriteToClient(client, retBytes, (char *)retBuffer);
- }
- return Success;
-}
-
-int __glXDispSwap_Flush(__GLXclientState *cl, GLbyte *pc)
-{
- __GLXcontext *cx;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- CALL_Flush( GET_DISPATCH(), () );
- cx->hasUnflushedCommands = GL_FALSE;
- return Success;
-}
-
-int __glXDispSwap_Finish(__GLXclientState *cl, GLbyte *pc)
-{
- __GLXcontext *cx;
- ClientPtr client;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- /* Do a local glFinish */
- CALL_Finish( GET_DISPATCH(), () );
- cx->hasUnflushedCommands = GL_FALSE;
-
- /* Send empty reply packet to indicate finish is finished */
- client = cl->client;
- __GLX_BEGIN_REPLY(0);
- __GLX_PUT_RETVAL(0);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_HEADER();
-
- return Success;
-}
-
-int __glXDispSwap_GetString(__GLXclientState *cl, GLbyte *pc)
-{
- return DoGetString(cl, pc, GL_TRUE);
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "glxutil.h" +#include "glxext.h" +#include "indirect_dispatch.h" +#include "unpack.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" + +int +__glXDispSwap_FeedbackBuffer(__GLXclientState * cl, GLbyte * pc) +{ + GLsizei size; + GLenum type; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLXcontext *cx; + int error; + + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_SINGLE_HDR_SIZE; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + size = *(GLsizei *) (pc + 0); + type = *(GLenum *) (pc + 4); + if (cx->feedbackBufSize < size) { + cx->feedbackBuf = (GLfloat *) realloc(cx->feedbackBuf, + (size_t) size + * __GLX_SIZE_FLOAT32); + if (!cx->feedbackBuf) { + cl->client->errorValue = size; + return BadAlloc; + } + cx->feedbackBufSize = size; + } + CALL_FeedbackBuffer(GET_DISPATCH(), (size, type, cx->feedbackBuf)); + cx->hasUnflushedCommands = GL_TRUE; + return Success; +} + +int +__glXDispSwap_SelectBuffer(__GLXclientState * cl, GLbyte * pc) +{ + __GLXcontext *cx; + GLsizei size; + + __GLX_DECLARE_SWAP_VARIABLES; + int error; + + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_SINGLE_HDR_SIZE; + __GLX_SWAP_INT(pc + 0); + size = *(GLsizei *) (pc + 0); + if (cx->selectBufSize < size) { + cx->selectBuf = (GLuint *) realloc(cx->selectBuf, + (size_t) size * __GLX_SIZE_CARD32); + if (!cx->selectBuf) { + cl->client->errorValue = size; + return BadAlloc; + } + cx->selectBufSize = size; + } + CALL_SelectBuffer(GET_DISPATCH(), (size, cx->selectBuf)); + cx->hasUnflushedCommands = GL_TRUE; + return Success; +} + +int +__glXDispSwap_RenderMode(__GLXclientState * cl, GLbyte * pc) +{ + ClientPtr client; + __GLXcontext *cx; + xGLXRenderModeReply reply; + GLint nitems = 0, retBytes = 0, retval, newModeCheck; + GLubyte *retBuffer = NULL; + GLenum newMode; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + int error; + + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_SINGLE_HDR_SIZE; + __GLX_SWAP_INT(pc); + newMode = *(GLenum *) pc; + retval = CALL_RenderMode(GET_DISPATCH(), (newMode)); + + /* Check that render mode worked */ + CALL_GetIntegerv(GET_DISPATCH(), (GL_RENDER_MODE, &newModeCheck)); + if (newModeCheck != newMode) { + /* Render mode change failed. Bail */ + newMode = newModeCheck; + goto noChangeAllowed; + } + + /* + ** Render mode might have still failed if we get here. But in this + ** case we can't really tell, nor does it matter. If it did fail, it + ** will return 0, and thus we won't send any data across the wire. + */ + + switch (cx->renderMode) { + case GL_RENDER: + cx->renderMode = newMode; + break; + case GL_FEEDBACK: + if (retval < 0) { + /* Overflow happened. Copy the entire buffer */ + nitems = cx->feedbackBufSize; + } + else { + nitems = retval; + } + retBytes = nitems * __GLX_SIZE_FLOAT32; + retBuffer = (GLubyte *) cx->feedbackBuf; + __GLX_SWAP_FLOAT_ARRAY((GLbyte *) retBuffer, nitems); + cx->renderMode = newMode; + break; + case GL_SELECT: + if (retval < 0) { + /* Overflow happened. Copy the entire buffer */ + nitems = cx->selectBufSize; + } + else { + GLuint *bp = cx->selectBuf; + GLint i; + + /* + ** Figure out how many bytes of data need to be sent. Parse + ** the selection buffer to determine this fact as the + ** return value is the number of hits, not the number of + ** items in the buffer. + */ + nitems = 0; + i = retval; + while (--i >= 0) { + GLuint n; + + /* Parse select data for this hit */ + n = *bp; + bp += 3 + n; + } + nitems = bp - cx->selectBuf; + } + retBytes = nitems * __GLX_SIZE_CARD32; + retBuffer = (GLubyte *) cx->selectBuf; + __GLX_SWAP_INT_ARRAY((GLbyte *) retBuffer, nitems); + cx->renderMode = newMode; + break; + } + + /* + ** First reply is the number of elements returned in the feedback or + ** selection array, as per the API for glRenderMode itself. + */ + noChangeAllowed:; + client = cl->client; + reply.length = nitems; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + reply.retval = retval; + reply.size = nitems; + reply.newMode = newMode; + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.retval); + __GLX_SWAP_INT(&reply.size); + __GLX_SWAP_INT(&reply.newMode); + WriteToClient(client, sz_xGLXRenderModeReply, (char *) &reply); + if (retBytes) { + WriteToClient(client, retBytes, (char *) retBuffer); + } + return Success; +} + +int +__glXDispSwap_Flush(__GLXclientState * cl, GLbyte * pc) +{ + __GLXcontext *cx; + int error; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + CALL_Flush(GET_DISPATCH(), ()); + cx->hasUnflushedCommands = GL_FALSE; + return Success; +} + +int +__glXDispSwap_Finish(__GLXclientState * cl, GLbyte * pc) +{ + __GLXcontext *cx; + ClientPtr client; + int error; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + /* Do a local glFinish */ + CALL_Finish(GET_DISPATCH(), ()); + cx->hasUnflushedCommands = GL_FALSE; + + /* Send empty reply packet to indicate finish is finished */ + client = cl->client; + __GLX_BEGIN_REPLY(0); + __GLX_PUT_RETVAL(0); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + + return Success; +} + +int +__glXDispSwap_GetString(__GLXclientState * cl, GLbyte * pc) +{ + return DoGetString(cl, pc, GL_TRUE); +} diff --git a/xorg-server/glx/singlepix.c b/xorg-server/glx/singlepix.c index 691877a38..55cd4437f 100644 --- a/xorg-server/glx/singlepix.c +++ b/xorg-server/glx/singlepix.c @@ -1,528 +1,553 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "glxserver.h"
-#include "glxext.h"
-#include "singlesize.h"
-#include "unpack.h"
-#include "indirect_size_get.h"
-#include "indirect_dispatch.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-
-int __glXDisp_ReadPixels(__GLXclientState *cl, GLbyte *pc)
-{
- GLsizei width, height;
- GLenum format, type;
- GLboolean swapBytes, lsbFirst;
- GLint compsize;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
-
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- width = *(GLsizei *)(pc + 8);
- height = *(GLsizei *)(pc + 12);
- format = *(GLenum *)(pc + 16);
- type = *(GLenum *)(pc + 20);
- swapBytes = *(GLboolean *)(pc + 24);
- lsbFirst = *(GLboolean *)(pc + 25);
- compsize = __glReadPixels_size(format,type,width,height);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_ReadPixels( GET_DISPATCH(), (
- *(GLint *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLsizei *)(pc + 8),
- *(GLsizei *)(pc + 12),
- *(GLenum *)(pc + 16),
- *(GLenum *)(pc + 20),
- answer
- ) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
- cx->hasUnflushedCommands = GL_FALSE;
- return Success;
-}
-
-int __glXDisp_GetTexImage(__GLXclientState *cl, GLbyte *pc)
-{
- GLint level, compsize;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
- GLint width=0, height=0, depth=1;
-
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- level = *(GLint *)(pc + 4);
- format = *(GLenum *)(pc + 8);
- type = *(GLenum *)(pc + 12);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 16);
-
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_WIDTH, &width) );
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_HEIGHT, &height) );
- if ( target == GL_TEXTURE_3D) {
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_DEPTH, &depth) );
- }
- /*
- * The three queries above might fail if we're in a state where queries
- * are illegal, but then width, height, and depth would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,level,format,type,width,height,depth);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetTexImage( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLenum *)(pc + 12),
- answer
- ) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- ((xGLXGetTexImageReply *)&__glXReply)->width = width;
- ((xGLXGetTexImageReply *)&__glXReply)->height = height;
- ((xGLXGetTexImageReply *)&__glXReply)->depth = depth;
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
- return Success;
-}
-
-int __glXDisp_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
-{
- GLboolean lsbFirst;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- GLubyte answerBuffer[200];
- char *answer;
-
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- lsbFirst = *(GLboolean *)(pc + 0);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,128,1);
-
- __glXClearErrorOccured();
- CALL_GetPolygonStipple( GET_DISPATCH(), ((GLubyte *) answer) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(128);
- __GLX_SEND_HEADER();
- __GLX_SEND_BYTE_ARRAY(128);
- }
- return Success;
-}
-
-static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
-{
- GLint compsize, compsize2;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
- GLint width=0, height=0;
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
-
- /* target must be SEPARABLE_2D, however I guess we can let the GL
- barf on this one.... */
-
- CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width));
- CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height));
- /*
- * The two queries above might fail if we're in a state where queries
- * are illegal, but then width and height would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
- compsize2 = __glGetTexImage_size(target,1,format,type,height,1,1);
-
- if (compsize < 0) compsize = 0;
- if (compsize2 < 0) compsize2 = 0;
- compsize = __GLX_PAD(compsize);
- compsize2 = __GLX_PAD(compsize2);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1);
- __glXClearErrorOccured();
- CALL_GetSeparableFilter( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- answer,
- answer + compsize,
- NULL
- ) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize + compsize2);
- ((xGLXGetSeparableFilterReply *)&__glXReply)->width = width;
- ((xGLXGetSeparableFilterReply *)&__glXReply)->height = height;
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize + compsize2);
- }
-
- return Success;
-}
-
-int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDisp_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
-
-static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc,
- GLXContextTag tag)
-{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
- GLint width=0, height=0;
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
-
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_WIDTH, &width));
- if (target == GL_CONVOLUTION_1D) {
- height = 1;
- } else {
- CALL_GetConvolutionParameteriv(GET_DISPATCH(),
- (target, GL_CONVOLUTION_HEIGHT, &height));
- }
- /*
- * The two queries above might fail if we're in a state where queries
- * are illegal, but then width and height would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,height,1);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetConvolutionFilter( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- answer
- ) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- ((xGLXGetConvolutionFilterReply *)&__glXReply)->width = width;
- ((xGLXGetConvolutionFilterReply *)&__glXReply)->height = height;
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
-
- return Success;
-}
-
-int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDisp_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
-
-static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
-{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes, reset;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
- GLint width=0;
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
- reset = *(GLboolean *)(pc + 13);
-
- CALL_GetHistogramParameteriv(GET_DISPATCH(),
- (target, GL_HISTOGRAM_WIDTH, &width));
- /*
- * The one query above might fail if we're in a state where queries
- * are illegal, but then width would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer));
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- ((xGLXGetHistogramReply *)&__glXReply)->width = width;
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
-
- return Success;
-}
-
-int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDisp_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
-
-static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
-{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes, reset;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
- reset = *(GLboolean *)(pc + 13);
-
- compsize = __glGetTexImage_size(target,1,format,type,2,1,1);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer));
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
-
- return Success;
-}
-
-int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDisp_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
-
-static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
-{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
- GLint width=0;
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- target = *(GLenum *)(pc + 0);
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- swapBytes = *(GLboolean *)(pc + 12);
-
- CALL_GetColorTableParameteriv(GET_DISPATCH(),
- (target, GL_COLOR_TABLE_WIDTH, &width));
- /*
- * The one query above might fail if we're in a state where queries
- * are illegal, but then width would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetColorTable( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- answer
- ) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- ((xGLXGetColorTableReply *)&__glXReply)->width = width;
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
-
- return Success;
-}
-
-int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "glxext.h" +#include "singlesize.h" +#include "unpack.h" +#include "indirect_size_get.h" +#include "indirect_dispatch.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" + +int +__glXDisp_ReadPixels(__GLXclientState * cl, GLbyte * pc) +{ + GLsizei width, height; + GLenum format, type; + GLboolean swapBytes, lsbFirst; + GLint compsize; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_SINGLE_HDR_SIZE; + width = *(GLsizei *) (pc + 8); + height = *(GLsizei *) (pc + 12); + format = *(GLenum *) (pc + 16); + type = *(GLenum *) (pc + 20); + swapBytes = *(GLboolean *) (pc + 24); + lsbFirst = *(GLboolean *) (pc + 25); + compsize = __glReadPixels_size(format, type, width, height); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_ReadPixels(GET_DISPATCH(), (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLenum *) (pc + 16), + *(GLenum *) (pc + 20), answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + cx->hasUnflushedCommands = GL_FALSE; + return Success; +} + +int +__glXDisp_GetTexImage(__GLXclientState * cl, GLbyte * pc) +{ + GLint level, compsize; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + GLint width = 0, height = 0, depth = 1; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_SINGLE_HDR_SIZE; + level = *(GLint *) (pc + 4); + format = *(GLenum *) (pc + 8); + type = *(GLenum *) (pc + 12); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 16); + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_WIDTH, &width)); + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_HEIGHT, &height)); + if (target == GL_TEXTURE_3D) { + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_DEPTH, &depth)); + } + /* + * The three queries above might fail if we're in a state where queries + * are illegal, but then width, height, and depth would still be zero anyway. + */ + compsize = + __glGetTexImage_size(target, level, format, type, width, height, depth); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetTexImage(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLenum *) (pc + 12), answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetTexImageReply *) & __glXReply)->width = width; + ((xGLXGetTexImageReply *) & __glXReply)->height = height; + ((xGLXGetTexImageReply *) & __glXReply)->depth = depth; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + return Success; +} + +int +__glXDisp_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc) +{ + GLboolean lsbFirst; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLubyte answerBuffer[200]; + char *answer; + + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_SINGLE_HDR_SIZE; + lsbFirst = *(GLboolean *) (pc + 0); + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst)); + __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1); + + __glXClearErrorOccured(); + CALL_GetPolygonStipple(GET_DISPATCH(), ((GLubyte *) answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(128); + __GLX_SEND_HEADER(); + __GLX_SEND_BYTE_ARRAY(128); + } + return Success; +} + +static int +GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize, compsize2; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + GLint width = 0, height = 0; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + + /* target must be SEPARABLE_2D, however I guess we can let the GL + barf on this one.... */ + + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_WIDTH, &width)); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_HEIGHT, &height)); + /* + * The two queries above might fail if we're in a state where queries + * are illegal, but then width and height would still be zero anyway. + */ + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + compsize2 = __glGetTexImage_size(target, 1, format, type, height, 1, 1); + + if (compsize < 0) + compsize = 0; + if (compsize2 < 0) + compsize2 = 0; + compsize = __GLX_PAD(compsize); + compsize2 = __GLX_PAD(compsize2); + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize + compsize2, 1); + __glXClearErrorOccured(); + CALL_GetSeparableFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + answer, answer + compsize, NULL)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize + compsize2); + ((xGLXGetSeparableFilterReply *) & __glXReply)->width = width; + ((xGLXGetSeparableFilterReply *) & __glXReply)->height = height; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize + compsize2); + } + + return Success; +} + +int +__glXDisp_GetSeparableFilter(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDisp_GetSeparableFilterEXT(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int +GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + GLint width = 0, height = 0; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_WIDTH, &width)); + if (target == GL_CONVOLUTION_1D) { + height = 1; + } + else { + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_HEIGHT, + &height)); + } + /* + * The two queries above might fail if we're in a state where queries + * are illegal, but then width and height would still be zero anyway. + */ + compsize = __glGetTexImage_size(target, 1, format, type, width, height, 1); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetConvolutionFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetConvolutionFilterReply *) & __glXReply)->width = width; + ((xGLXGetConvolutionFilterReply *) & __glXReply)->height = height; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + +int +__glXDisp_GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDisp_GetConvolutionFilterEXT(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int +GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes, reset; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + GLint width = 0; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + reset = *(GLboolean *) (pc + 13); + + CALL_GetHistogramParameteriv(GET_DISPATCH(), + (target, GL_HISTOGRAM_WIDTH, &width)); + /* + * The one query above might fail if we're in a state where queries + * are illegal, but then width would still be zero anyway. + */ + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetHistogramReply *) & __glXReply)->width = width; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + +int +__glXDisp_GetHistogram(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDisp_GetHistogramEXT(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int +GetMinmax(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes, reset; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + reset = *(GLboolean *) (pc + 13); + + compsize = __glGetTexImage_size(target, 1, format, type, 2, 1, 1); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + +int +__glXDisp_GetMinmax(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDisp_GetMinmaxEXT(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int +GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + GLint width = 0; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + target = *(GLenum *) (pc + 0); + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + swapBytes = *(GLboolean *) (pc + 12); + + CALL_GetColorTableParameteriv(GET_DISPATCH(), + (target, GL_COLOR_TABLE_WIDTH, &width)); + /* + * The one query above might fail if we're in a state where queries + * are illegal, but then width would still be zero anyway. + */ + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + ((xGLXGetColorTableReply *) & __glXReply)->width = width; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + +int +__glXDisp_GetColorTable(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDisp_GetColorTableSGI(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} diff --git a/xorg-server/glx/singlepixswap.c b/xorg-server/glx/singlepixswap.c index 99f497c05..b6d628303 100644 --- a/xorg-server/glx/singlepixswap.c +++ b/xorg-server/glx/singlepixswap.c @@ -1,579 +1,618 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "glxserver.h"
-#include "glxext.h"
-#include "singlesize.h"
-#include "unpack.h"
-#include "indirect_dispatch.h"
-#include "indirect_size_get.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-
-int __glXDispSwap_ReadPixels(__GLXclientState *cl, GLbyte *pc)
-{
- GLsizei width, height;
- GLenum format, type;
- GLboolean swapBytes, lsbFirst;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- __GLX_SWAP_INT(pc+8);
- __GLX_SWAP_INT(pc+12);
- __GLX_SWAP_INT(pc+16);
- __GLX_SWAP_INT(pc+20);
-
- width = *(GLsizei *)(pc + 8);
- height = *(GLsizei *)(pc + 12);
- format = *(GLenum *)(pc + 16);
- type = *(GLenum *)(pc + 20);
- swapBytes = *(GLboolean *)(pc + 24);
- lsbFirst = *(GLboolean *)(pc + 25);
- compsize = __glReadPixels_size(format,type,width,height);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) );
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_ReadPixels( GET_DISPATCH(),
- (*(GLint *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLsizei *)(pc + 8),
- *(GLsizei *)(pc + 12),
- *(GLenum *)(pc + 16),
- *(GLenum *)(pc + 20),
- answer)
- );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
- cx->hasUnflushedCommands = GL_FALSE;
- return Success;
-}
-
-int __glXDispSwap_GetTexImage(__GLXclientState *cl, GLbyte *pc)
-{
- GLint level, compsize;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
- GLint width=0, height=0, depth=1;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_SINGLE_HDR_SIZE;
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- __GLX_SWAP_INT(pc+8);
- __GLX_SWAP_INT(pc+12);
-
- level = *(GLint *)(pc + 4);
- format = *(GLenum *)(pc + 8);
- type = *(GLenum *)(pc + 12);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 16);
-
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_WIDTH, &width) );
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_HEIGHT, &height) );
- if ( target == GL_TEXTURE_3D) {
- CALL_GetTexLevelParameteriv( GET_DISPATCH(), (target, level, GL_TEXTURE_DEPTH, &depth) );
- }
- /*
- * The three queries above might fail if we're in a state where queries
- * are illegal, but then width, height, and depth would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,level,format,type,width,height,depth);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetTexImage( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLint *)(pc + 4),
- *(GLenum *)(pc + 8),
- *(GLenum *)(pc + 12),
- answer
- ) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SWAP_INT(&width);
- __GLX_SWAP_INT(&height);
- __GLX_SWAP_INT(&depth);
- ((xGLXGetTexImageReply *)&__glXReply)->width = width;
- ((xGLXGetTexImageReply *)&__glXReply)->height = height;
- ((xGLXGetTexImageReply *)&__glXReply)->depth = depth;
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
- return Success;
-}
-
-int __glXDispSwap_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
-{
- GLboolean lsbFirst;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- GLubyte answerBuffer[200];
- char *answer;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(&((xGLXSingleReq *)pc)->contextTag);
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
- pc += __GLX_SINGLE_HDR_SIZE;
- lsbFirst = *(GLboolean *)(pc + 0);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,128,1);
-
- __glXClearErrorOccured();
- CALL_GetPolygonStipple( GET_DISPATCH(), ((GLubyte *) answer) );
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(128);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_HEADER();
- __GLX_SEND_BYTE_ARRAY(128);
- }
- return Success;
-}
-
-static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
-{
- GLint compsize, compsize2;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
- char *answer, answerBuffer[200];
- GLint width=0, height=0;
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- __GLX_SWAP_INT(pc+8);
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
-
- /* target must be SEPARABLE_2D, however I guess we can let the GL
- barf on this one.... */
-
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width) );
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height) );
- /*
- * The two queries above might fail if we're in a state where queries
- * are illegal, but then width and height would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
- compsize2 = __glGetTexImage_size(target,1,format,type,height,1,1);
-
- if (compsize < 0) compsize = 0;
- if (compsize2 < 0) compsize2 = 0;
- compsize = __GLX_PAD(compsize);
- compsize2 = __GLX_PAD(compsize2);
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1);
- __glXClearErrorOccured();
- CALL_GetSeparableFilter( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- answer,
- answer + compsize,
- NULL
- ) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SWAP_REPLY_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize + compsize2);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SWAP_INT(&width);
- __GLX_SWAP_INT(&height);
- ((xGLXGetSeparableFilterReply *)&__glXReply)->width = width;
- ((xGLXGetSeparableFilterReply *)&__glXReply)->height = height;
- __GLX_SEND_VOID_ARRAY(compsize + compsize2);
- }
-
- return Success;
-}
-
-int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDispSwap_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
-
-static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
-{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
- char *answer, answerBuffer[200];
- GLint width=0, height=0;
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- __GLX_SWAP_INT(pc+8);
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
-
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width) );
- if (target == GL_CONVOLUTION_2D) {
- height = 1;
- } else {
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height) );
- }
- /*
- * The two queries above might fail if we're in a state where queries
- * are illegal, but then width and height would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,height,1);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetConvolutionFilter( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- answer
- ) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SWAP_REPLY_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SWAP_INT(&width);
- __GLX_SWAP_INT(&height);
- ((xGLXGetConvolutionFilterReply *)&__glXReply)->width = width;
- ((xGLXGetConvolutionFilterReply *)&__glXReply)->height = height;
- __GLX_SEND_VOID_ARRAY(compsize);
- }
-
- return Success;
-}
-
-int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDispSwap_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
-
-static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
-{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes, reset;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
- char *answer, answerBuffer[200];
- GLint width=0;
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- __GLX_SWAP_INT(pc+8);
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
- reset = *(GLboolean *)(pc + 13);
-
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (target, GL_HISTOGRAM_WIDTH, &width) );
- /*
- * The one query above might fail if we're in a state where queries
- * are illegal, but then width would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetHistogram( GET_DISPATCH(), (target, reset, format, type, answer) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SWAP_REPLY_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SWAP_INT(&width);
- ((xGLXGetHistogramReply *)&__glXReply)->width = width;
- __GLX_SEND_VOID_ARRAY(compsize);
- }
-
- return Success;
-}
-
-int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDispSwap_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
-
-static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
-{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes, reset;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
- char *answer, answerBuffer[200];
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- __GLX_SWAP_INT(pc+8);
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
- reset = *(GLboolean *)(pc + 13);
-
- compsize = __glGetTexImage_size(target,1,format,type,2,1,1);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetMinmax( GET_DISPATCH(), (target, reset, format, type, answer) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SWAP_REPLY_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
-
- return Success;
-}
-
-int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDispSwap_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
-
-static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
-{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
- char *answer, answerBuffer[200];
- GLint width=0;
-
- cx = __glXForceCurrent(cl, tag, &error);
- if (!cx) {
- return error;
- }
-
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- __GLX_SWAP_INT(pc+8);
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
-
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) );
- /*
- * The one query above might fail if we're in a state where queries
- * are illegal, but then width would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
- if (compsize < 0) compsize = 0;
-
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetColorTable( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- answer
- ) );
-
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SWAP_REPLY_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SWAP_INT(&width);
- ((xGLXGetColorTableReply *)&__glXReply)->width = width;
- __GLX_SEND_VOID_ARRAY(compsize);
- }
-
- return Success;
-}
-
-int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
-
- return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
-}
-
-int __glXDispSwap_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
-{
- const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
-
- return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include "glxserver.h" +#include "glxext.h" +#include "singlesize.h" +#include "unpack.h" +#include "indirect_dispatch.h" +#include "indirect_size_get.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" + +int +__glXDispSwap_ReadPixels(__GLXclientState * cl, GLbyte * pc) +{ + GLsizei width, height; + GLenum format, type; + GLboolean swapBytes, lsbFirst; + GLint compsize; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_SINGLE_HDR_SIZE; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + + width = *(GLsizei *) (pc + 8); + height = *(GLsizei *) (pc + 12); + format = *(GLenum *) (pc + 16); + type = *(GLenum *) (pc + 20); + swapBytes = *(GLboolean *) (pc + 24); + lsbFirst = *(GLboolean *) (pc + 25); + compsize = __glReadPixels_size(format, type, width, height); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_ReadPixels(GET_DISPATCH(), + (*(GLint *) (pc + 0), + *(GLint *) (pc + 4), + *(GLsizei *) (pc + 8), + *(GLsizei *) (pc + 12), + *(GLenum *) (pc + 16), *(GLenum *) (pc + 20), answer) + ); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + cx->hasUnflushedCommands = GL_FALSE; + return Success; +} + +int +__glXDispSwap_GetTexImage(__GLXclientState * cl, GLbyte * pc) +{ + GLint level, compsize; + GLenum format, type, target; + GLboolean swapBytes; + + __GLX_DECLARE_SWAP_VARIABLES; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + char *answer, answerBuffer[200]; + GLint width = 0, height = 0, depth = 1; + + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + + pc += __GLX_SINGLE_HDR_SIZE; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + + level = *(GLint *) (pc + 4); + format = *(GLenum *) (pc + 8); + type = *(GLenum *) (pc + 12); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 16); + + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_WIDTH, &width)); + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_HEIGHT, &height)); + if (target == GL_TEXTURE_3D) { + CALL_GetTexLevelParameteriv(GET_DISPATCH(), + (target, level, GL_TEXTURE_DEPTH, &depth)); + } + /* + * The three queries above might fail if we're in a state where queries + * are illegal, but then width, height, and depth would still be zero anyway. + */ + compsize = + __glGetTexImage_size(target, level, format, type, width, height, depth); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetTexImage(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLint *) (pc + 4), + *(GLenum *) (pc + 8), + *(GLenum *) (pc + 12), answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + __GLX_SWAP_INT(&height); + __GLX_SWAP_INT(&depth); + ((xGLXGetTexImageReply *) & __glXReply)->width = width; + ((xGLXGetTexImageReply *) & __glXReply)->height = height; + ((xGLXGetTexImageReply *) & __glXReply)->depth = depth; + __GLX_SEND_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + return Success; +} + +int +__glXDispSwap_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc) +{ + GLboolean lsbFirst; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + GLubyte answerBuffer[200]; + char *answer; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(&((xGLXSingleReq *) pc)->contextTag); + cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); + if (!cx) { + return error; + } + pc += __GLX_SINGLE_HDR_SIZE; + lsbFirst = *(GLboolean *) (pc + 0); + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_LSB_FIRST, lsbFirst)); + __GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1); + + __glXClearErrorOccured(); + CALL_GetPolygonStipple(GET_DISPATCH(), ((GLubyte *) answer)); + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + } + else { + __GLX_BEGIN_REPLY(128); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_HEADER(); + __GLX_SEND_BYTE_ARRAY(128); + } + return Success; +} + +static int +GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize, compsize2; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + __GLX_DECLARE_SWAP_VARIABLES; + char *answer, answerBuffer[200]; + GLint width = 0, height = 0; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + + /* target must be SEPARABLE_2D, however I guess we can let the GL + barf on this one.... */ + + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_WIDTH, &width)); + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_HEIGHT, &height)); + /* + * The two queries above might fail if we're in a state where queries + * are illegal, but then width and height would still be zero anyway. + */ + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + compsize2 = __glGetTexImage_size(target, 1, format, type, height, 1, 1); + + if (compsize < 0) + compsize = 0; + if (compsize2 < 0) + compsize2 = 0; + compsize = __GLX_PAD(compsize); + compsize2 = __GLX_PAD(compsize2); + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize + compsize2, 1); + __glXClearErrorOccured(); + CALL_GetSeparableFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), + answer, answer + compsize, NULL)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize + compsize2); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + __GLX_SWAP_INT(&height); + ((xGLXGetSeparableFilterReply *) & __glXReply)->width = width; + ((xGLXGetSeparableFilterReply *) & __glXReply)->height = height; + __GLX_SEND_VOID_ARRAY(compsize + compsize2); + } + + return Success; +} + +int +__glXDispSwap_GetSeparableFilter(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDispSwap_GetSeparableFilterEXT(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int +GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + __GLX_DECLARE_SWAP_VARIABLES; + char *answer, answerBuffer[200]; + GLint width = 0, height = 0; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_WIDTH, &width)); + if (target == GL_CONVOLUTION_2D) { + height = 1; + } + else { + CALL_GetConvolutionParameteriv(GET_DISPATCH(), + (target, GL_CONVOLUTION_HEIGHT, + &height)); + } + /* + * The two queries above might fail if we're in a state where queries + * are illegal, but then width and height would still be zero anyway. + */ + compsize = __glGetTexImage_size(target, 1, format, type, width, height, 1); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetConvolutionFilter(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + __GLX_SWAP_INT(&height); + ((xGLXGetConvolutionFilterReply *) & __glXReply)->width = width; + ((xGLXGetConvolutionFilterReply *) & __glXReply)->height = height; + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + +int +__glXDispSwap_GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDispSwap_GetConvolutionFilterEXT(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int +GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes, reset; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + __GLX_DECLARE_SWAP_VARIABLES; + char *answer, answerBuffer[200]; + GLint width = 0; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + reset = *(GLboolean *) (pc + 13); + + CALL_GetHistogramParameteriv(GET_DISPATCH(), + (target, GL_HISTOGRAM_WIDTH, &width)); + /* + * The one query above might fail if we're in a state where queries + * are illegal, but then width would still be zero anyway. + */ + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + ((xGLXGetHistogramReply *) & __glXReply)->width = width; + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + +int +__glXDispSwap_GetHistogram(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDispSwap_GetHistogramEXT(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int +GetMinmax(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes, reset; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + __GLX_DECLARE_SWAP_VARIABLES; + char *answer, answerBuffer[200]; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + reset = *(GLboolean *) (pc + 13); + + compsize = __glGetTexImage_size(target, 1, format, type, 2, 1, 1); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + +int +__glXDispSwap_GetMinmax(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDispSwap_GetMinmaxEXT(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} + +static int +GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag) +{ + GLint compsize; + GLenum format, type, target; + GLboolean swapBytes; + __GLXcontext *cx; + ClientPtr client = cl->client; + int error; + + __GLX_DECLARE_SWAP_VARIABLES; + char *answer, answerBuffer[200]; + GLint width = 0; + + cx = __glXForceCurrent(cl, tag, &error); + if (!cx) { + return error; + } + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + + format = *(GLenum *) (pc + 4); + type = *(GLenum *) (pc + 8); + target = *(GLenum *) (pc + 0); + swapBytes = *(GLboolean *) (pc + 12); + + CALL_GetColorTableParameteriv(GET_DISPATCH(), + (target, GL_COLOR_TABLE_WIDTH, &width)); + /* + * The one query above might fail if we're in a state where queries + * are illegal, but then width would still be zero anyway. + */ + compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1); + if (compsize < 0) + compsize = 0; + + CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes)); + __GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1); + __glXClearErrorOccured(); + CALL_GetColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0), + *(GLenum *) (pc + 4), + *(GLenum *) (pc + 8), answer)); + + if (__glXErrorOccured()) { + __GLX_BEGIN_REPLY(0); + __GLX_SWAP_REPLY_HEADER(); + } + else { + __GLX_BEGIN_REPLY(compsize); + __GLX_SWAP_REPLY_HEADER(); + __GLX_SWAP_INT(&width); + ((xGLXGetColorTableReply *) & __glXReply)->width = width; + __GLX_SEND_VOID_ARRAY(compsize); + } + + return Success; +} + +int +__glXDispSwap_GetColorTable(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc); + + return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag); +} + +int +__glXDispSwap_GetColorTableSGI(__GLXclientState * cl, GLbyte * pc) +{ + const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc); + + return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag); +} diff --git a/xorg-server/glx/singlesize.c b/xorg-server/glx/singlesize.c index d338886b4..777ebb35e 100644 --- a/xorg-server/glx/singlesize.c +++ b/xorg-server/glx/singlesize.c @@ -1,193 +1,203 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <GL/gl.h>
-#include "glxserver.h"
-#include "singlesize.h"
-#include "indirect_size_get.h"
-#include "glapitable.h"
-#include "glapi.h"
-#include "glthread.h"
-#include "dispatch.h"
-
-/*
-** These routines compute the size of variable-size returned parameters.
-** Unlike the similar routines that do the same thing for variable-size
-** incoming parameters, the samplegl library itself doesn't use these routines.
-** Hence, they are located here, in the GLX extension library.
-*/
-
-GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
-{
- return __glXImageSize( format, type, 0, w, h, 1, 0, 0, 0, 0, 4 );
-}
-
-GLint __glGetMap_size(GLenum target, GLenum query)
-{
- GLint k, order=0, majorMinor[2];
-
- /*
- ** Assume target and query are both valid.
- */
- switch (target) {
- case GL_MAP1_COLOR_4:
- case GL_MAP1_NORMAL:
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
- switch (query) {
- case GL_COEFF:
- k = __glMap1d_size(target);
- CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, &order) );
- /*
- ** The query above might fail, but then order will be zero anyway.
- */
- return order * k;
- case GL_DOMAIN:
- return 2;
- case GL_ORDER:
- return 1;
- }
- break;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_NORMAL:
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_VERTEX_4:
- switch (query) {
- case GL_COEFF:
- k = __glMap2d_size(target);
- majorMinor[0] = majorMinor[1] = 0;
- CALL_GetMapiv( GET_DISPATCH(), (target, GL_ORDER, majorMinor) );
- /*
- ** The query above might fail, but then majorMinor will be zeroes
- */
- return majorMinor[0] * majorMinor[1] * k;
- case GL_DOMAIN:
- return 4;
- case GL_ORDER:
- return 2;
- }
- break;
- }
- return -1;
-}
-
-GLint __glGetMapdv_size(GLenum target, GLenum query)
-{
- return __glGetMap_size(target, query);
-}
-
-GLint __glGetMapfv_size(GLenum target, GLenum query)
-{
- return __glGetMap_size(target, query);
-}
-
-GLint __glGetMapiv_size(GLenum target, GLenum query)
-{
- return __glGetMap_size(target, query);
-}
-
-GLint __glGetPixelMap_size(GLenum map)
-{
- GLint size;
- GLenum query;
-
- switch (map) {
- case GL_PIXEL_MAP_I_TO_I:
- query = GL_PIXEL_MAP_I_TO_I_SIZE;
- break;
- case GL_PIXEL_MAP_S_TO_S:
- query = GL_PIXEL_MAP_S_TO_S_SIZE;
- break;
- case GL_PIXEL_MAP_I_TO_R:
- query = GL_PIXEL_MAP_I_TO_R_SIZE;
- break;
- case GL_PIXEL_MAP_I_TO_G:
- query = GL_PIXEL_MAP_I_TO_G_SIZE;
- break;
- case GL_PIXEL_MAP_I_TO_B:
- query = GL_PIXEL_MAP_I_TO_B_SIZE;
- break;
- case GL_PIXEL_MAP_I_TO_A:
- query = GL_PIXEL_MAP_I_TO_A_SIZE;
- break;
- case GL_PIXEL_MAP_R_TO_R:
- query = GL_PIXEL_MAP_R_TO_R_SIZE;
- break;
- case GL_PIXEL_MAP_G_TO_G:
- query = GL_PIXEL_MAP_G_TO_G_SIZE;
- break;
- case GL_PIXEL_MAP_B_TO_B:
- query = GL_PIXEL_MAP_B_TO_B_SIZE;
- break;
- case GL_PIXEL_MAP_A_TO_A:
- query = GL_PIXEL_MAP_A_TO_A_SIZE;
- break;
- default:
- return -1;
- }
- CALL_GetIntegerv( GET_DISPATCH(), (query, &size) );
- return size;
-}
-
-GLint __glGetPixelMapfv_size(GLenum map)
-{
- return __glGetPixelMap_size(map);
-}
-
-GLint __glGetPixelMapuiv_size(GLenum map)
-{
- return __glGetPixelMap_size(map);
-}
-
-GLint __glGetPixelMapusv_size(GLenum map)
-{
- return __glGetPixelMap_size(map);
-}
-
-GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
- GLenum type, GLint width, GLint height, GLint depth)
-{
- return __glXImageSize( format, type, target, width, height, depth,
- 0, 0, 0, 0, 4 );
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <GL/gl.h> +#include "glxserver.h" +#include "singlesize.h" +#include "indirect_size_get.h" +#include "glapitable.h" +#include "glapi.h" +#include "glthread.h" +#include "dispatch.h" + +/* +** These routines compute the size of variable-size returned parameters. +** Unlike the similar routines that do the same thing for variable-size +** incoming parameters, the samplegl library itself doesn't use these routines. +** Hence, they are located here, in the GLX extension library. +*/ + +GLint +__glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h) +{ + return __glXImageSize(format, type, 0, w, h, 1, 0, 0, 0, 0, 4); +} + +GLint +__glGetMap_size(GLenum target, GLenum query) +{ + GLint k, order = 0, majorMinor[2]; + + /* + ** Assume target and query are both valid. + */ + switch (target) { + case GL_MAP1_COLOR_4: + case GL_MAP1_NORMAL: + case GL_MAP1_INDEX: + case GL_MAP1_TEXTURE_COORD_1: + case GL_MAP1_TEXTURE_COORD_2: + case GL_MAP1_TEXTURE_COORD_3: + case GL_MAP1_TEXTURE_COORD_4: + case GL_MAP1_VERTEX_3: + case GL_MAP1_VERTEX_4: + switch (query) { + case GL_COEFF: + k = __glMap1d_size(target); + CALL_GetMapiv(GET_DISPATCH(), (target, GL_ORDER, &order)); + /* + ** The query above might fail, but then order will be zero anyway. + */ + return order * k; + case GL_DOMAIN: + return 2; + case GL_ORDER: + return 1; + } + break; + case GL_MAP2_COLOR_4: + case GL_MAP2_NORMAL: + case GL_MAP2_INDEX: + case GL_MAP2_TEXTURE_COORD_1: + case GL_MAP2_TEXTURE_COORD_2: + case GL_MAP2_TEXTURE_COORD_3: + case GL_MAP2_TEXTURE_COORD_4: + case GL_MAP2_VERTEX_3: + case GL_MAP2_VERTEX_4: + switch (query) { + case GL_COEFF: + k = __glMap2d_size(target); + majorMinor[0] = majorMinor[1] = 0; + CALL_GetMapiv(GET_DISPATCH(), (target, GL_ORDER, majorMinor)); + /* + ** The query above might fail, but then majorMinor will be zeroes + */ + return majorMinor[0] * majorMinor[1] * k; + case GL_DOMAIN: + return 4; + case GL_ORDER: + return 2; + } + break; + } + return -1; +} + +GLint +__glGetMapdv_size(GLenum target, GLenum query) +{ + return __glGetMap_size(target, query); +} + +GLint +__glGetMapfv_size(GLenum target, GLenum query) +{ + return __glGetMap_size(target, query); +} + +GLint +__glGetMapiv_size(GLenum target, GLenum query) +{ + return __glGetMap_size(target, query); +} + +GLint +__glGetPixelMap_size(GLenum map) +{ + GLint size; + GLenum query; + + switch (map) { + case GL_PIXEL_MAP_I_TO_I: + query = GL_PIXEL_MAP_I_TO_I_SIZE; + break; + case GL_PIXEL_MAP_S_TO_S: + query = GL_PIXEL_MAP_S_TO_S_SIZE; + break; + case GL_PIXEL_MAP_I_TO_R: + query = GL_PIXEL_MAP_I_TO_R_SIZE; + break; + case GL_PIXEL_MAP_I_TO_G: + query = GL_PIXEL_MAP_I_TO_G_SIZE; + break; + case GL_PIXEL_MAP_I_TO_B: + query = GL_PIXEL_MAP_I_TO_B_SIZE; + break; + case GL_PIXEL_MAP_I_TO_A: + query = GL_PIXEL_MAP_I_TO_A_SIZE; + break; + case GL_PIXEL_MAP_R_TO_R: + query = GL_PIXEL_MAP_R_TO_R_SIZE; + break; + case GL_PIXEL_MAP_G_TO_G: + query = GL_PIXEL_MAP_G_TO_G_SIZE; + break; + case GL_PIXEL_MAP_B_TO_B: + query = GL_PIXEL_MAP_B_TO_B_SIZE; + break; + case GL_PIXEL_MAP_A_TO_A: + query = GL_PIXEL_MAP_A_TO_A_SIZE; + break; + default: + return -1; + } + CALL_GetIntegerv(GET_DISPATCH(), (query, &size)); + return size; +} + +GLint +__glGetPixelMapfv_size(GLenum map) +{ + return __glGetPixelMap_size(map); +} + +GLint +__glGetPixelMapuiv_size(GLenum map) +{ + return __glGetPixelMap_size(map); +} + +GLint +__glGetPixelMapusv_size(GLenum map) +{ + return __glGetPixelMap_size(map); +} + +GLint +__glGetTexImage_size(GLenum target, GLint level, GLenum format, + GLenum type, GLint width, GLint height, GLint depth) +{ + return __glXImageSize(format, type, target, width, height, depth, + 0, 0, 0, 0, 4); +} diff --git a/xorg-server/glx/swap_interval.c b/xorg-server/glx/swap_interval.c index 699f13746..7533d2642 100644 --- a/xorg-server/glx/swap_interval.c +++ b/xorg-server/glx/swap_interval.c @@ -39,53 +39,55 @@ #include "dispatch.h" #include "glxbyteorder.h" -static int DoSwapInterval(__GLXclientState *cl, GLbyte *pc, int do_swap); +static int DoSwapInterval(__GLXclientState * cl, GLbyte * pc, int do_swap); -int DoSwapInterval(__GLXclientState *cl, GLbyte *pc, int do_swap) +int +DoSwapInterval(__GLXclientState * cl, GLbyte * pc, int do_swap) { - xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc; + xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; ClientPtr client = cl->client; const GLXContextTag tag = req->contextTag; __GLXcontext *cx; GLint interval; - cx = __glXLookupContextByTag(cl, tag); if ((cx == NULL) || (cx->pGlxScreen == NULL)) { - client->errorValue = tag; - return __glXError(GLXBadContext); + client->errorValue = tag; + return __glXError(GLXBadContext); } - + if (cx->pGlxScreen->swapInterval == NULL) { - LogMessage(X_ERROR, "AIGLX: cx->pGlxScreen->swapInterval == NULL\n"); - client->errorValue = tag; - return __glXError(GLXUnsupportedPrivateRequest); + LogMessage(X_ERROR, "AIGLX: cx->pGlxScreen->swapInterval == NULL\n"); + client->errorValue = tag; + return __glXError(GLXUnsupportedPrivateRequest); } if (cx->drawPriv == NULL) { - client->errorValue = tag; - return BadValue; + client->errorValue = tag; + return BadValue; } - + pc += __GLX_VENDPRIV_HDR_SIZE; interval = (do_swap) - ? bswap_32(*(int *)(pc + 0)) - : *(int *)(pc + 0); + ? bswap_32(*(int *) (pc + 0)) + : *(int *) (pc + 0); if (interval <= 0) - return BadValue; + return BadValue; - (void) (*cx->pGlxScreen->swapInterval)(cx->drawPriv, interval); + (void) (*cx->pGlxScreen->swapInterval) (cx->drawPriv, interval); return Success; } -int __glXDisp_SwapIntervalSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_SwapIntervalSGI(__GLXclientState * cl, GLbyte * pc) { return DoSwapInterval(cl, pc, 0); } -int __glXDispSwap_SwapIntervalSGI(__GLXclientState *cl, GLbyte *pc) +int +__glXDispSwap_SwapIntervalSGI(__GLXclientState * cl, GLbyte * pc) { return DoSwapInterval(cl, pc, 1); } diff --git a/xorg-server/glx/xfont.c b/xorg-server/glx/xfont.c index 84a301f9b..037ed9e4c 100644 --- a/xorg-server/glx/xfont.c +++ b/xorg-server/glx/xfont.c @@ -48,16 +48,18 @@ /* ** Make a single GL bitmap from a single X glyph */ -static int __glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) +static int +__glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) { int i, j; - int widthPadded; /* width of glyph in bytes, as padded by X */ - int allocBytes; /* bytes to allocate to store bitmap */ - int w; /* width of glyph in bits */ - int h; /* height of glyph */ + int widthPadded; /* width of glyph in bytes, as padded by X */ + int allocBytes; /* bytes to allocate to store bitmap */ + int w; /* width of glyph in bits */ + int h; /* height of glyph */ register unsigned char *pglyph; register unsigned char *p; unsigned char *allocbuf; + #define __GL_CHAR_BUF_SIZE 2048 unsigned char buf[__GL_CHAR_BUF_SIZE]; @@ -66,35 +68,36 @@ static int __glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) widthPadded = GLYPHWIDTHBYTESPADDED(pci); /* - ** Use the local buf if possible, otherwise malloc. - */ + ** Use the local buf if possible, otherwise malloc. + */ allocBytes = widthPadded * h; if (allocBytes <= __GL_CHAR_BUF_SIZE) { - p = buf; - allocbuf = 0; - } else { - p = (unsigned char *) malloc(allocBytes); - if (!p) - return BadAlloc; - allocbuf = p; + p = buf; + allocbuf = 0; + } + else { + p = (unsigned char *) malloc(allocBytes); + if (!p) + return BadAlloc; + allocbuf = p; } /* - ** We have to reverse the picture, top to bottom - */ - - pglyph = FONTGLYPHBITS(FONTGLYPHS(font), pci) + (h-1)*widthPadded; - for (j=0; j < h; j++) { - for (i=0; i < widthPadded; i++) { - p[i] = pglyph[i]; - } - pglyph -= widthPadded; - p += widthPadded; + ** We have to reverse the picture, top to bottom + */ + + pglyph = FONTGLYPHBITS(FONTGLYPHS(font), pci) + (h - 1) * widthPadded; + for (j = 0; j < h; j++) { + for (i = 0; i < widthPadded; i++) { + p[i] = pglyph[i]; + } + pglyph -= widthPadded; + p += widthPadded; } - CALL_Bitmap( GET_DISPATCH(), (w, h, -pci->metrics.leftSideBearing, - pci->metrics.descent, - pci->metrics.characterWidth, 0, - allocbuf ? allocbuf : buf) ); + CALL_Bitmap(GET_DISPATCH(), (w, h, -pci->metrics.leftSideBearing, + pci->metrics.descent, + pci->metrics.characterWidth, 0, + allocbuf ? allocbuf : buf)); free(allocbuf); return Success; @@ -106,46 +109,48 @@ static int __glXMakeBitmapFromGlyph(FontPtr font, CharInfoPtr pci) ** in a display list. */ -static int +static int MakeBitmapsFromFont(FontPtr pFont, int first, int count, int list_base) { - unsigned long i, nglyphs; - CARD8 chs[2]; /* the font index we are going after */ - CharInfoPtr pci; - int rv; /* return value */ + unsigned long i, nglyphs; + CARD8 chs[2]; /* the font index we are going after */ + CharInfoPtr pci; + int rv; /* return value */ int encoding = (FONTLASTROW(pFont) == 0) ? Linear16Bit : TwoD16Bit; - - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, FALSE) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, BITMAP_BIT_ORDER == LSBFirst) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0) ); - CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, GLYPHPADBYTES) ); - for (i=0; i < count; i++) { - chs[0] = (first + i) >> 8; /* high byte is first byte */ - chs[1] = first + i; - - (*pFont->get_glyphs)(pFont, 1, chs, (FontEncoding)encoding, - &nglyphs, &pci); - - /* - ** Define a display list containing just a glBitmap() call. - */ - CALL_NewList( GET_DISPATCH(), (list_base + i, GL_COMPILE) ); - if (nglyphs ) { - rv = __glXMakeBitmapFromGlyph(pFont, pci); - if (rv) { - return rv; - } - } - CALL_EndList( GET_DISPATCH(), () ); + + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, FALSE)); + CALL_PixelStorei(GET_DISPATCH(), + (GL_UNPACK_LSB_FIRST, BITMAP_BIT_ORDER == LSBFirst)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, 0)); + CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, GLYPHPADBYTES)); + for (i = 0; i < count; i++) { + chs[0] = (first + i) >> 8; /* high byte is first byte */ + chs[1] = first + i; + + (*pFont->get_glyphs) (pFont, 1, chs, (FontEncoding) encoding, + &nglyphs, &pci); + + /* + ** Define a display list containing just a glBitmap() call. + */ + CALL_NewList(GET_DISPATCH(), (list_base + i, GL_COMPILE)); + if (nglyphs) { + rv = __glXMakeBitmapFromGlyph(pFont, pci); + if (rv) { + return rv; + } + } + CALL_EndList(GET_DISPATCH(), ()); } return Success; } /************************************************************************/ -int __glXDisp_UseXFont(__GLXclientState *cl, GLbyte *pc) +int +__glXDisp_UseXFont(__GLXclientState * cl, GLbyte * pc) { ClientPtr client = cl->client; xGLXUseXFontReq *req; @@ -159,28 +164,28 @@ int __glXDisp_UseXFont(__GLXclientState *cl, GLbyte *pc) req = (xGLXUseXFontReq *) pc; cx = __glXForceCurrent(cl, req->contextTag, &error); if (!cx) { - return error; + return error; } - CALL_GetIntegerv( GET_DISPATCH(), (GL_LIST_INDEX, (GLint*) ¤tListIndex) ); + CALL_GetIntegerv(GET_DISPATCH(), + (GL_LIST_INDEX, (GLint *) & currentListIndex)); if (currentListIndex != 0) { - /* - ** A display list is currently being made. It is an error - ** to try to make a font during another lists construction. - */ - client->errorValue = cx->id; - return __glXError(GLXBadContextState); + /* + ** A display list is currently being made. It is an error + ** to try to make a font during another lists construction. + */ + client->errorValue = cx->id; + return __glXError(GLXBadContextState); } /* - ** Font can actually be either the ID of a font or the ID of a GC - ** containing a font. - */ + ** Font can actually be either the ID of a font or the ID of a GC + ** containing a font. + */ error = dixLookupFontable(&pFont, req->font, client, DixReadAccess); if (error != Success) - return error; + return error; - return MakeBitmapsFromFont(pFont, req->first, req->count, - req->listBase); + return MakeBitmapsFromFont(pFont, req->first, req->count, req->listBase); } |