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-rw-r--r--xorg-server/glx/dispatch.h642
-rw-r--r--xorg-server/glx/glapi.c1
-rw-r--r--xorg-server/glx/indirect_dispatch.h2100
-rw-r--r--xorg-server/glx/makefile1
-rw-r--r--xorg-server/glx/remap.c231
-rw-r--r--xorg-server/glx/remap.h62
-rw-r--r--xorg-server/glx/remap_helper.h6302
7 files changed, 7648 insertions, 1691 deletions
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h
index a0ae2c142..a4125e3a5 100644
--- a/xorg-server/glx/dispatch.h
+++ b/xorg-server/glx/dispatch.h
@@ -41,12 +41,6 @@
* named function in the specified dispatch table.
*/
-/* GLXEXT is defined when building the GLX extension in the xserver.
- */
-#if !defined(GLXEXT)
-#include "main/mfeatures.h"
-#endif
-
#ifdef _MSC_VER
#ifndef INLINE
#define INLINE __inline
@@ -479,640 +473,8 @@
#define _gloffset_MultiTexCoord4iv 405
#define _gloffset_MultiTexCoord4s 406
#define _gloffset_MultiTexCoord4sv 407
-
-#if !FEATURE_remap_table
-
-#define _gloffset_CompressedTexImage1D 408
-#define _gloffset_CompressedTexImage2D 409
-#define _gloffset_CompressedTexImage3D 410
-#define _gloffset_CompressedTexSubImage1D 411
-#define _gloffset_CompressedTexSubImage2D 412
-#define _gloffset_CompressedTexSubImage3D 413
-#define _gloffset_GetCompressedTexImage 414
-#define _gloffset_LoadTransposeMatrixd 415
-#define _gloffset_LoadTransposeMatrixf 416
-#define _gloffset_MultTransposeMatrixd 417
-#define _gloffset_MultTransposeMatrixf 418
-#define _gloffset_SampleCoverage 419
-#define _gloffset_BlendFuncSeparate 420
-#define _gloffset_FogCoordPointer 421
-#define _gloffset_FogCoordd 422
-#define _gloffset_FogCoorddv 423
-#define _gloffset_MultiDrawArrays 424
-#define _gloffset_PointParameterf 425
-#define _gloffset_PointParameterfv 426
-#define _gloffset_PointParameteri 427
-#define _gloffset_PointParameteriv 428
-#define _gloffset_SecondaryColor3b 429
-#define _gloffset_SecondaryColor3bv 430
-#define _gloffset_SecondaryColor3d 431
-#define _gloffset_SecondaryColor3dv 432
-#define _gloffset_SecondaryColor3i 433
-#define _gloffset_SecondaryColor3iv 434
-#define _gloffset_SecondaryColor3s 435
-#define _gloffset_SecondaryColor3sv 436
-#define _gloffset_SecondaryColor3ub 437
-#define _gloffset_SecondaryColor3ubv 438
-#define _gloffset_SecondaryColor3ui 439
-#define _gloffset_SecondaryColor3uiv 440
-#define _gloffset_SecondaryColor3us 441
-#define _gloffset_SecondaryColor3usv 442
-#define _gloffset_SecondaryColorPointer 443
-#define _gloffset_WindowPos2d 444
-#define _gloffset_WindowPos2dv 445
-#define _gloffset_WindowPos2f 446
-#define _gloffset_WindowPos2fv 447
-#define _gloffset_WindowPos2i 448
-#define _gloffset_WindowPos2iv 449
-#define _gloffset_WindowPos2s 450
-#define _gloffset_WindowPos2sv 451
-#define _gloffset_WindowPos3d 452
-#define _gloffset_WindowPos3dv 453
-#define _gloffset_WindowPos3f 454
-#define _gloffset_WindowPos3fv 455
-#define _gloffset_WindowPos3i 456
-#define _gloffset_WindowPos3iv 457
-#define _gloffset_WindowPos3s 458
-#define _gloffset_WindowPos3sv 459
-#define _gloffset_BeginQuery 460
-#define _gloffset_BindBuffer 461
-#define _gloffset_BufferData 462
-#define _gloffset_BufferSubData 463
-#define _gloffset_DeleteBuffers 464
-#define _gloffset_DeleteQueries 465
-#define _gloffset_EndQuery 466
-#define _gloffset_GenBuffers 467
-#define _gloffset_GenQueries 468
-#define _gloffset_GetBufferParameteriv 469
-#define _gloffset_GetBufferPointerv 470
-#define _gloffset_GetBufferSubData 471
-#define _gloffset_GetQueryObjectiv 472
-#define _gloffset_GetQueryObjectuiv 473
-#define _gloffset_GetQueryiv 474
-#define _gloffset_IsBuffer 475
-#define _gloffset_IsQuery 476
-#define _gloffset_MapBuffer 477
-#define _gloffset_UnmapBuffer 478
-#define _gloffset_AttachShader 479
-#define _gloffset_BindAttribLocation 480
-#define _gloffset_BlendEquationSeparate 481
-#define _gloffset_CompileShader 482
-#define _gloffset_CreateProgram 483
-#define _gloffset_CreateShader 484
-#define _gloffset_DeleteProgram 485
-#define _gloffset_DeleteShader 486
-#define _gloffset_DetachShader 487
-#define _gloffset_DisableVertexAttribArray 488
-#define _gloffset_DrawBuffers 489
-#define _gloffset_EnableVertexAttribArray 490
-#define _gloffset_GetActiveAttrib 491
-#define _gloffset_GetActiveUniform 492
-#define _gloffset_GetAttachedShaders 493
-#define _gloffset_GetAttribLocation 494
-#define _gloffset_GetProgramInfoLog 495
-#define _gloffset_GetProgramiv 496
-#define _gloffset_GetShaderInfoLog 497
-#define _gloffset_GetShaderSource 498
-#define _gloffset_GetShaderiv 499
-#define _gloffset_GetUniformLocation 500
-#define _gloffset_GetUniformfv 501
-#define _gloffset_GetUniformiv 502
-#define _gloffset_GetVertexAttribPointerv 503
-#define _gloffset_GetVertexAttribdv 504
-#define _gloffset_GetVertexAttribfv 505
-#define _gloffset_GetVertexAttribiv 506
-#define _gloffset_IsProgram 507
-#define _gloffset_IsShader 508
-#define _gloffset_LinkProgram 509
-#define _gloffset_ShaderSource 510
-#define _gloffset_StencilFuncSeparate 511
-#define _gloffset_StencilMaskSeparate 512
-#define _gloffset_StencilOpSeparate 513
-#define _gloffset_Uniform1f 514
-#define _gloffset_Uniform1fv 515
-#define _gloffset_Uniform1i 516
-#define _gloffset_Uniform1iv 517
-#define _gloffset_Uniform2f 518
-#define _gloffset_Uniform2fv 519
-#define _gloffset_Uniform2i 520
-#define _gloffset_Uniform2iv 521
-#define _gloffset_Uniform3f 522
-#define _gloffset_Uniform3fv 523
-#define _gloffset_Uniform3i 524
-#define _gloffset_Uniform3iv 525
-#define _gloffset_Uniform4f 526
-#define _gloffset_Uniform4fv 527
-#define _gloffset_Uniform4i 528
-#define _gloffset_Uniform4iv 529
-#define _gloffset_UniformMatrix2fv 530
-#define _gloffset_UniformMatrix3fv 531
-#define _gloffset_UniformMatrix4fv 532
-#define _gloffset_UseProgram 533
-#define _gloffset_ValidateProgram 534
-#define _gloffset_VertexAttrib1d 535
-#define _gloffset_VertexAttrib1dv 536
-#define _gloffset_VertexAttrib1s 537
-#define _gloffset_VertexAttrib1sv 538
-#define _gloffset_VertexAttrib2d 539
-#define _gloffset_VertexAttrib2dv 540
-#define _gloffset_VertexAttrib2s 541
-#define _gloffset_VertexAttrib2sv 542
-#define _gloffset_VertexAttrib3d 543
-#define _gloffset_VertexAttrib3dv 544
-#define _gloffset_VertexAttrib3s 545
-#define _gloffset_VertexAttrib3sv 546
-#define _gloffset_VertexAttrib4Nbv 547
-#define _gloffset_VertexAttrib4Niv 548
-#define _gloffset_VertexAttrib4Nsv 549
-#define _gloffset_VertexAttrib4Nub 550
-#define _gloffset_VertexAttrib4Nubv 551
-#define _gloffset_VertexAttrib4Nuiv 552
-#define _gloffset_VertexAttrib4Nusv 553
-#define _gloffset_VertexAttrib4bv 554
-#define _gloffset_VertexAttrib4d 555
-#define _gloffset_VertexAttrib4dv 556
-#define _gloffset_VertexAttrib4iv 557
-#define _gloffset_VertexAttrib4s 558
-#define _gloffset_VertexAttrib4sv 559
-#define _gloffset_VertexAttrib4ubv 560
-#define _gloffset_VertexAttrib4uiv 561
-#define _gloffset_VertexAttrib4usv 562
-#define _gloffset_VertexAttribPointer 563
-#define _gloffset_UniformMatrix2x3fv 564
-#define _gloffset_UniformMatrix2x4fv 565
-#define _gloffset_UniformMatrix3x2fv 566
-#define _gloffset_UniformMatrix3x4fv 567
-#define _gloffset_UniformMatrix4x2fv 568
-#define _gloffset_UniformMatrix4x3fv 569
-#define _gloffset_BeginConditionalRender 570
-#define _gloffset_BeginTransformFeedback 571
-#define _gloffset_BindBufferBase 572
-#define _gloffset_BindBufferRange 573
-#define _gloffset_BindFragDataLocation 574
-#define _gloffset_ClampColor 575
-#define _gloffset_ClearBufferfi 576
-#define _gloffset_ClearBufferfv 577
-#define _gloffset_ClearBufferiv 578
-#define _gloffset_ClearBufferuiv 579
-#define _gloffset_ColorMaski 580
-#define _gloffset_Disablei 581
-#define _gloffset_Enablei 582
-#define _gloffset_EndConditionalRender 583
-#define _gloffset_EndTransformFeedback 584
-#define _gloffset_GetBooleani_v 585
-#define _gloffset_GetFragDataLocation 586
-#define _gloffset_GetIntegeri_v 587
-#define _gloffset_GetStringi 588
-#define _gloffset_GetTexParameterIiv 589
-#define _gloffset_GetTexParameterIuiv 590
-#define _gloffset_GetTransformFeedbackVarying 591
-#define _gloffset_GetUniformuiv 592
-#define _gloffset_GetVertexAttribIiv 593
-#define _gloffset_GetVertexAttribIuiv 594
-#define _gloffset_IsEnabledi 595
-#define _gloffset_TexParameterIiv 596
-#define _gloffset_TexParameterIuiv 597
-#define _gloffset_TransformFeedbackVaryings 598
-#define _gloffset_Uniform1ui 599
-#define _gloffset_Uniform1uiv 600
-#define _gloffset_Uniform2ui 601
-#define _gloffset_Uniform2uiv 602
-#define _gloffset_Uniform3ui 603
-#define _gloffset_Uniform3uiv 604
-#define _gloffset_Uniform4ui 605
-#define _gloffset_Uniform4uiv 606
-#define _gloffset_VertexAttribI1iv 607
-#define _gloffset_VertexAttribI1uiv 608
-#define _gloffset_VertexAttribI4bv 609
-#define _gloffset_VertexAttribI4sv 610
-#define _gloffset_VertexAttribI4ubv 611
-#define _gloffset_VertexAttribI4usv 612
-#define _gloffset_VertexAttribIPointer 613
-#define _gloffset_PrimitiveRestartIndex 614
-#define _gloffset_TexBuffer 615
-#define _gloffset_FramebufferTexture 616
-#define _gloffset_GetBufferParameteri64v 617
-#define _gloffset_GetInteger64i_v 618
-#define _gloffset_VertexAttribDivisor 619
-#define _gloffset_BindProgramARB 620
-#define _gloffset_DeleteProgramsARB 621
-#define _gloffset_GenProgramsARB 622
-#define _gloffset_GetProgramEnvParameterdvARB 623
-#define _gloffset_GetProgramEnvParameterfvARB 624
-#define _gloffset_GetProgramLocalParameterdvARB 625
-#define _gloffset_GetProgramLocalParameterfvARB 626
-#define _gloffset_GetProgramStringARB 627
-#define _gloffset_GetProgramivARB 628
-#define _gloffset_IsProgramARB 629
-#define _gloffset_ProgramEnvParameter4dARB 630
-#define _gloffset_ProgramEnvParameter4dvARB 631
-#define _gloffset_ProgramEnvParameter4fARB 632
-#define _gloffset_ProgramEnvParameter4fvARB 633
-#define _gloffset_ProgramLocalParameter4dARB 634
-#define _gloffset_ProgramLocalParameter4dvARB 635
-#define _gloffset_ProgramLocalParameter4fARB 636
-#define _gloffset_ProgramLocalParameter4fvARB 637
-#define _gloffset_ProgramStringARB 638
-#define _gloffset_VertexAttrib1fARB 639
-#define _gloffset_VertexAttrib1fvARB 640
-#define _gloffset_VertexAttrib2fARB 641
-#define _gloffset_VertexAttrib2fvARB 642
-#define _gloffset_VertexAttrib3fARB 643
-#define _gloffset_VertexAttrib3fvARB 644
-#define _gloffset_VertexAttrib4fARB 645
-#define _gloffset_VertexAttrib4fvARB 646
-#define _gloffset_AttachObjectARB 647
-#define _gloffset_CreateProgramObjectARB 648
-#define _gloffset_CreateShaderObjectARB 649
-#define _gloffset_DeleteObjectARB 650
-#define _gloffset_DetachObjectARB 651
-#define _gloffset_GetAttachedObjectsARB 652
-#define _gloffset_GetHandleARB 653
-#define _gloffset_GetInfoLogARB 654
-#define _gloffset_GetObjectParameterfvARB 655
-#define _gloffset_GetObjectParameterivARB 656
-#define _gloffset_DrawArraysInstancedARB 657
-#define _gloffset_DrawElementsInstancedARB 658
-#define _gloffset_BindFramebuffer 659
-#define _gloffset_BindRenderbuffer 660
-#define _gloffset_BlitFramebuffer 661
-#define _gloffset_CheckFramebufferStatus 662
-#define _gloffset_DeleteFramebuffers 663
-#define _gloffset_DeleteRenderbuffers 664
-#define _gloffset_FramebufferRenderbuffer 665
-#define _gloffset_FramebufferTexture1D 666
-#define _gloffset_FramebufferTexture2D 667
-#define _gloffset_FramebufferTexture3D 668
-#define _gloffset_FramebufferTextureLayer 669
-#define _gloffset_GenFramebuffers 670
-#define _gloffset_GenRenderbuffers 671
-#define _gloffset_GenerateMipmap 672
-#define _gloffset_GetFramebufferAttachmentParameteriv 673
-#define _gloffset_GetRenderbufferParameteriv 674
-#define _gloffset_IsFramebuffer 675
-#define _gloffset_IsRenderbuffer 676
-#define _gloffset_RenderbufferStorage 677
-#define _gloffset_RenderbufferStorageMultisample 678
-#define _gloffset_FramebufferTextureFaceARB 679
-#define _gloffset_FlushMappedBufferRange 680
-#define _gloffset_MapBufferRange 681
-#define _gloffset_BindVertexArray 682
-#define _gloffset_DeleteVertexArrays 683
-#define _gloffset_GenVertexArrays 684
-#define _gloffset_IsVertexArray 685
-#define _gloffset_GetActiveUniformBlockName 686
-#define _gloffset_GetActiveUniformBlockiv 687
-#define _gloffset_GetActiveUniformName 688
-#define _gloffset_GetActiveUniformsiv 689
-#define _gloffset_GetUniformBlockIndex 690
-#define _gloffset_GetUniformIndices 691
-#define _gloffset_UniformBlockBinding 692
-#define _gloffset_CopyBufferSubData 693
-#define _gloffset_ClientWaitSync 694
-#define _gloffset_DeleteSync 695
-#define _gloffset_FenceSync 696
-#define _gloffset_GetInteger64v 697
-#define _gloffset_GetSynciv 698
-#define _gloffset_IsSync 699
-#define _gloffset_WaitSync 700
-#define _gloffset_DrawElementsBaseVertex 701
-#define _gloffset_DrawElementsInstancedBaseVertex 702
-#define _gloffset_DrawRangeElementsBaseVertex 703
-#define _gloffset_MultiDrawElementsBaseVertex 704
-#define _gloffset_ProvokingVertex 705
-#define _gloffset_GetMultisamplefv 706
-#define _gloffset_SampleMaski 707
-#define _gloffset_TexImage2DMultisample 708
-#define _gloffset_TexImage3DMultisample 709
-#define _gloffset_BlendEquationSeparateiARB 710
-#define _gloffset_BlendEquationiARB 711
-#define _gloffset_BlendFuncSeparateiARB 712
-#define _gloffset_BlendFunciARB 713
-#define _gloffset_BindFragDataLocationIndexed 714
-#define _gloffset_GetFragDataIndex 715
-#define _gloffset_BindSampler 716
-#define _gloffset_DeleteSamplers 717
-#define _gloffset_GenSamplers 718
-#define _gloffset_GetSamplerParameterIiv 719
-#define _gloffset_GetSamplerParameterIuiv 720
-#define _gloffset_GetSamplerParameterfv 721
-#define _gloffset_GetSamplerParameteriv 722
-#define _gloffset_IsSampler 723
-#define _gloffset_SamplerParameterIiv 724
-#define _gloffset_SamplerParameterIuiv 725
-#define _gloffset_SamplerParameterf 726
-#define _gloffset_SamplerParameterfv 727
-#define _gloffset_SamplerParameteri 728
-#define _gloffset_SamplerParameteriv 729
-#define _gloffset_GetQueryObjecti64v 730
-#define _gloffset_GetQueryObjectui64v 731
-#define _gloffset_QueryCounter 732
-#define _gloffset_ColorP3ui 733
-#define _gloffset_ColorP3uiv 734
-#define _gloffset_ColorP4ui 735
-#define _gloffset_ColorP4uiv 736
-#define _gloffset_MultiTexCoordP1ui 737
-#define _gloffset_MultiTexCoordP1uiv 738
-#define _gloffset_MultiTexCoordP2ui 739
-#define _gloffset_MultiTexCoordP2uiv 740
-#define _gloffset_MultiTexCoordP3ui 741
-#define _gloffset_MultiTexCoordP3uiv 742
-#define _gloffset_MultiTexCoordP4ui 743
-#define _gloffset_MultiTexCoordP4uiv 744
-#define _gloffset_NormalP3ui 745
-#define _gloffset_NormalP3uiv 746
-#define _gloffset_SecondaryColorP3ui 747
-#define _gloffset_SecondaryColorP3uiv 748
-#define _gloffset_TexCoordP1ui 749
-#define _gloffset_TexCoordP1uiv 750
-#define _gloffset_TexCoordP2ui 751
-#define _gloffset_TexCoordP2uiv 752
-#define _gloffset_TexCoordP3ui 753
-#define _gloffset_TexCoordP3uiv 754
-#define _gloffset_TexCoordP4ui 755
-#define _gloffset_TexCoordP4uiv 756
-#define _gloffset_VertexAttribP1ui 757
-#define _gloffset_VertexAttribP1uiv 758
-#define _gloffset_VertexAttribP2ui 759
-#define _gloffset_VertexAttribP2uiv 760
-#define _gloffset_VertexAttribP3ui 761
-#define _gloffset_VertexAttribP3uiv 762
-#define _gloffset_VertexAttribP4ui 763
-#define _gloffset_VertexAttribP4uiv 764
-#define _gloffset_VertexP2ui 765
-#define _gloffset_VertexP2uiv 766
-#define _gloffset_VertexP3ui 767
-#define _gloffset_VertexP3uiv 768
-#define _gloffset_VertexP4ui 769
-#define _gloffset_VertexP4uiv 770
-#define _gloffset_BindTransformFeedback 771
-#define _gloffset_DeleteTransformFeedbacks 772
-#define _gloffset_DrawTransformFeedback 773
-#define _gloffset_GenTransformFeedbacks 774
-#define _gloffset_IsTransformFeedback 775
-#define _gloffset_PauseTransformFeedback 776
-#define _gloffset_ResumeTransformFeedback 777
-#define _gloffset_BeginQueryIndexed 778
-#define _gloffset_DrawTransformFeedbackStream 779
-#define _gloffset_EndQueryIndexed 780
-#define _gloffset_GetQueryIndexediv 781
-#define _gloffset_ClearDepthf 782
-#define _gloffset_DepthRangef 783
-#define _gloffset_GetShaderPrecisionFormat 784
-#define _gloffset_ReleaseShaderCompiler 785
-#define _gloffset_ShaderBinary 786
-#define _gloffset_GetProgramBinary 787
-#define _gloffset_ProgramBinary 788
-#define _gloffset_ProgramParameteri 789
-#define _gloffset_DebugMessageCallbackARB 790
-#define _gloffset_DebugMessageControlARB 791
-#define _gloffset_DebugMessageInsertARB 792
-#define _gloffset_GetDebugMessageLogARB 793
-#define _gloffset_GetGraphicsResetStatusARB 794
-#define _gloffset_GetnColorTableARB 795
-#define _gloffset_GetnCompressedTexImageARB 796
-#define _gloffset_GetnConvolutionFilterARB 797
-#define _gloffset_GetnHistogramARB 798
-#define _gloffset_GetnMapdvARB 799
-#define _gloffset_GetnMapfvARB 800
-#define _gloffset_GetnMapivARB 801
-#define _gloffset_GetnMinmaxARB 802
-#define _gloffset_GetnPixelMapfvARB 803
-#define _gloffset_GetnPixelMapuivARB 804
-#define _gloffset_GetnPixelMapusvARB 805
-#define _gloffset_GetnPolygonStippleARB 806
-#define _gloffset_GetnSeparableFilterARB 807
-#define _gloffset_GetnTexImageARB 808
-#define _gloffset_GetnUniformdvARB 809
-#define _gloffset_GetnUniformfvARB 810
-#define _gloffset_GetnUniformivARB 811
-#define _gloffset_GetnUniformuivARB 812
-#define _gloffset_ReadnPixelsARB 813
-#define _gloffset_DrawArraysInstancedBaseInstance 814
-#define _gloffset_DrawElementsInstancedBaseInstance 815
-#define _gloffset_DrawElementsInstancedBaseVertexBaseInstance 816
-#define _gloffset_DrawTransformFeedbackInstanced 817
-#define _gloffset_DrawTransformFeedbackStreamInstanced 818
-#define _gloffset_GetInternalformativ 819
-#define _gloffset_TexStorage1D 820
-#define _gloffset_TexStorage2D 821
-#define _gloffset_TexStorage3D 822
-#define _gloffset_TextureStorage1DEXT 823
-#define _gloffset_TextureStorage2DEXT 824
-#define _gloffset_TextureStorage3DEXT 825
-#define _gloffset_TexBufferRange 826
-#define _gloffset_TexStorage2DMultisample 827
-#define _gloffset_TexStorage3DMultisample 828
-#define _gloffset_InvalidateBufferData 829
-#define _gloffset_InvalidateBufferSubData 830
-#define _gloffset_InvalidateFramebuffer 831
-#define _gloffset_InvalidateSubFramebuffer 832
-#define _gloffset_InvalidateTexImage 833
-#define _gloffset_InvalidateTexSubImage 834
-#define _gloffset_PolygonOffsetEXT 835
-#define _gloffset_DrawTexfOES 836
-#define _gloffset_DrawTexfvOES 837
-#define _gloffset_DrawTexiOES 838
-#define _gloffset_DrawTexivOES 839
-#define _gloffset_DrawTexsOES 840
-#define _gloffset_DrawTexsvOES 841
-#define _gloffset_DrawTexxOES 842
-#define _gloffset_DrawTexxvOES 843
-#define _gloffset_PointSizePointerOES 844
-#define _gloffset_QueryMatrixxOES 845
-#define _gloffset_SampleMaskSGIS 846
-#define _gloffset_SamplePatternSGIS 847
-#define _gloffset_ColorPointerEXT 848
-#define _gloffset_EdgeFlagPointerEXT 849
-#define _gloffset_IndexPointerEXT 850
-#define _gloffset_NormalPointerEXT 851
-#define _gloffset_TexCoordPointerEXT 852
-#define _gloffset_VertexPointerEXT 853
-#define _gloffset_DiscardFramebufferEXT 854
-#define _gloffset_LockArraysEXT 855
-#define _gloffset_UnlockArraysEXT 856
-#define _gloffset_SecondaryColor3fEXT 857
-#define _gloffset_SecondaryColor3fvEXT 858
-#define _gloffset_MultiDrawElementsEXT 859
-#define _gloffset_FogCoordfEXT 860
-#define _gloffset_FogCoordfvEXT 861
-#define _gloffset_ResizeBuffersMESA 862
-#define _gloffset_WindowPos4dMESA 863
-#define _gloffset_WindowPos4dvMESA 864
-#define _gloffset_WindowPos4fMESA 865
-#define _gloffset_WindowPos4fvMESA 866
-#define _gloffset_WindowPos4iMESA 867
-#define _gloffset_WindowPos4ivMESA 868
-#define _gloffset_WindowPos4sMESA 869
-#define _gloffset_WindowPos4svMESA 870
-#define _gloffset_MultiModeDrawArraysIBM 871
-#define _gloffset_MultiModeDrawElementsIBM 872
-#define _gloffset_AreProgramsResidentNV 873
-#define _gloffset_ExecuteProgramNV 874
-#define _gloffset_GetProgramParameterdvNV 875
-#define _gloffset_GetProgramParameterfvNV 876
-#define _gloffset_GetProgramStringNV 877
-#define _gloffset_GetProgramivNV 878
-#define _gloffset_GetTrackMatrixivNV 879
-#define _gloffset_GetVertexAttribdvNV 880
-#define _gloffset_GetVertexAttribfvNV 881
-#define _gloffset_GetVertexAttribivNV 882
-#define _gloffset_LoadProgramNV 883
-#define _gloffset_ProgramParameters4dvNV 884
-#define _gloffset_ProgramParameters4fvNV 885
-#define _gloffset_RequestResidentProgramsNV 886
-#define _gloffset_TrackMatrixNV 887
-#define _gloffset_VertexAttrib1dNV 888
-#define _gloffset_VertexAttrib1dvNV 889
-#define _gloffset_VertexAttrib1fNV 890
-#define _gloffset_VertexAttrib1fvNV 891
-#define _gloffset_VertexAttrib1sNV 892
-#define _gloffset_VertexAttrib1svNV 893
-#define _gloffset_VertexAttrib2dNV 894
-#define _gloffset_VertexAttrib2dvNV 895
-#define _gloffset_VertexAttrib2fNV 896
-#define _gloffset_VertexAttrib2fvNV 897
-#define _gloffset_VertexAttrib2sNV 898
-#define _gloffset_VertexAttrib2svNV 899
-#define _gloffset_VertexAttrib3dNV 900
-#define _gloffset_VertexAttrib3dvNV 901
-#define _gloffset_VertexAttrib3fNV 902
-#define _gloffset_VertexAttrib3fvNV 903
-#define _gloffset_VertexAttrib3sNV 904
-#define _gloffset_VertexAttrib3svNV 905
-#define _gloffset_VertexAttrib4dNV 906
-#define _gloffset_VertexAttrib4dvNV 907
-#define _gloffset_VertexAttrib4fNV 908
-#define _gloffset_VertexAttrib4fvNV 909
-#define _gloffset_VertexAttrib4sNV 910
-#define _gloffset_VertexAttrib4svNV 911
-#define _gloffset_VertexAttrib4ubNV 912
-#define _gloffset_VertexAttrib4ubvNV 913
-#define _gloffset_VertexAttribPointerNV 914
-#define _gloffset_VertexAttribs1dvNV 915
-#define _gloffset_VertexAttribs1fvNV 916
-#define _gloffset_VertexAttribs1svNV 917
-#define _gloffset_VertexAttribs2dvNV 918
-#define _gloffset_VertexAttribs2fvNV 919
-#define _gloffset_VertexAttribs2svNV 920
-#define _gloffset_VertexAttribs3dvNV 921
-#define _gloffset_VertexAttribs3fvNV 922
-#define _gloffset_VertexAttribs3svNV 923
-#define _gloffset_VertexAttribs4dvNV 924
-#define _gloffset_VertexAttribs4fvNV 925
-#define _gloffset_VertexAttribs4svNV 926
-#define _gloffset_VertexAttribs4ubvNV 927
-#define _gloffset_GetTexBumpParameterfvATI 928
-#define _gloffset_GetTexBumpParameterivATI 929
-#define _gloffset_TexBumpParameterfvATI 930
-#define _gloffset_TexBumpParameterivATI 931
-#define _gloffset_AlphaFragmentOp1ATI 932
-#define _gloffset_AlphaFragmentOp2ATI 933
-#define _gloffset_AlphaFragmentOp3ATI 934
-#define _gloffset_BeginFragmentShaderATI 935
-#define _gloffset_BindFragmentShaderATI 936
-#define _gloffset_ColorFragmentOp1ATI 937
-#define _gloffset_ColorFragmentOp2ATI 938
-#define _gloffset_ColorFragmentOp3ATI 939
-#define _gloffset_DeleteFragmentShaderATI 940
-#define _gloffset_EndFragmentShaderATI 941
-#define _gloffset_GenFragmentShadersATI 942
-#define _gloffset_PassTexCoordATI 943
-#define _gloffset_SampleMapATI 944
-#define _gloffset_SetFragmentShaderConstantATI 945
-#define _gloffset_ActiveStencilFaceEXT 946
-#define _gloffset_BindVertexArrayAPPLE 947
-#define _gloffset_GenVertexArraysAPPLE 948
-#define _gloffset_GetProgramNamedParameterdvNV 949
-#define _gloffset_GetProgramNamedParameterfvNV 950
-#define _gloffset_ProgramNamedParameter4dNV 951
-#define _gloffset_ProgramNamedParameter4dvNV 952
-#define _gloffset_ProgramNamedParameter4fNV 953
-#define _gloffset_ProgramNamedParameter4fvNV 954
-#define _gloffset_PrimitiveRestartNV 955
-#define _gloffset_GetTexGenxvOES 956
-#define _gloffset_TexGenxOES 957
-#define _gloffset_TexGenxvOES 958
-#define _gloffset_DepthBoundsEXT 959
-#define _gloffset_BufferParameteriAPPLE 960
-#define _gloffset_FlushMappedBufferRangeAPPLE 961
-#define _gloffset_VertexAttribI1iEXT 962
-#define _gloffset_VertexAttribI1uiEXT 963
-#define _gloffset_VertexAttribI2iEXT 964
-#define _gloffset_VertexAttribI2ivEXT 965
-#define _gloffset_VertexAttribI2uiEXT 966
-#define _gloffset_VertexAttribI2uivEXT 967
-#define _gloffset_VertexAttribI3iEXT 968
-#define _gloffset_VertexAttribI3ivEXT 969
-#define _gloffset_VertexAttribI3uiEXT 970
-#define _gloffset_VertexAttribI3uivEXT 971
-#define _gloffset_VertexAttribI4iEXT 972
-#define _gloffset_VertexAttribI4ivEXT 973
-#define _gloffset_VertexAttribI4uiEXT 974
-#define _gloffset_VertexAttribI4uivEXT 975
-#define _gloffset_ClearColorIiEXT 976
-#define _gloffset_ClearColorIuiEXT 977
-#define _gloffset_BindBufferOffsetEXT 978
-#define _gloffset_GetObjectParameterivAPPLE 979
-#define _gloffset_ObjectPurgeableAPPLE 980
-#define _gloffset_ObjectUnpurgeableAPPLE 981
-#define _gloffset_ActiveProgramEXT 982
-#define _gloffset_CreateShaderProgramEXT 983
-#define _gloffset_UseShaderProgramEXT 984
-#define _gloffset_TextureBarrierNV 985
-#define _gloffset_StencilFuncSeparateATI 986
-#define _gloffset_ProgramEnvParameters4fvEXT 987
-#define _gloffset_ProgramLocalParameters4fvEXT 988
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 989
-#define _gloffset_EGLImageTargetTexture2DOES 990
-#define _gloffset_AlphaFuncx 991
-#define _gloffset_ClearColorx 992
-#define _gloffset_ClearDepthx 993
-#define _gloffset_Color4x 994
-#define _gloffset_DepthRangex 995
-#define _gloffset_Fogx 996
-#define _gloffset_Fogxv 997
-#define _gloffset_Frustumf 998
-#define _gloffset_Frustumx 999
-#define _gloffset_LightModelx 1000
-#define _gloffset_LightModelxv 1001
-#define _gloffset_Lightx 1002
-#define _gloffset_Lightxv 1003
-#define _gloffset_LineWidthx 1004
-#define _gloffset_LoadMatrixx 1005
-#define _gloffset_Materialx 1006
-#define _gloffset_Materialxv 1007
-#define _gloffset_MultMatrixx 1008
-#define _gloffset_MultiTexCoord4x 1009
-#define _gloffset_Normal3x 1010
-#define _gloffset_Orthof 1011
-#define _gloffset_Orthox 1012
-#define _gloffset_PointSizex 1013
-#define _gloffset_PolygonOffsetx 1014
-#define _gloffset_Rotatex 1015
-#define _gloffset_SampleCoveragex 1016
-#define _gloffset_Scalex 1017
-#define _gloffset_TexEnvx 1018
-#define _gloffset_TexEnvxv 1019
-#define _gloffset_TexParameterx 1020
-#define _gloffset_Translatex 1021
-#define _gloffset_ClipPlanef 1022
-#define _gloffset_ClipPlanex 1023
-#define _gloffset_GetClipPlanef 1024
-#define _gloffset_GetClipPlanex 1025
-#define _gloffset_GetFixedv 1026
-#define _gloffset_GetLightxv 1027
-#define _gloffset_GetMaterialxv 1028
-#define _gloffset_GetTexEnvxv 1029
-#define _gloffset_GetTexParameterxv 1030
-#define _gloffset_PointParameterx 1031
-#define _gloffset_PointParameterxv 1032
-#define _gloffset_TexParameterxv 1033
-
-#else /* !FEATURE_remap_table */
-
#define driDispatchRemapTable_size 626
-extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
+SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CompressedTexImage1D_remap_index 0
#define CompressedTexImage2D_remap_index 1
@@ -2368,8 +1730,6 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_PointParameterxv driDispatchRemapTable[PointParameterxv_remap_index]
#define _gloffset_TexParameterxv driDispatchRemapTable[TexParameterxv_remap_index]
-#endif /* !FEATURE_remap_table */
-
typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum);
#define CALL_NewList(disp, parameters) \
(* GET_NewList(disp)) parameters
diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c
index 7b2fe9eb2..8a9d1c0f9 100644
--- a/xorg-server/glx/glapi.c
+++ b/xorg-server/glx/glapi.c
@@ -179,6 +179,7 @@ _glapi_set_dispatch(struct _glapi_table *dispatch)
#else /*THREADS*/
_glapi_Dispatch = dispatch;
#endif /*THREADS*/
+ _mesa_init_remap_table();
}
/**
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h
index c98d22f42..2ec1faf56 100644
--- a/xorg-server/glx/indirect_dispatch.h
+++ b/xorg-server/glx/indirect_dispatch.h
@@ -1,1050 +1,1050 @@
-/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_DISPATCH_H_ )
-# define _INDIRECT_DISPATCH_H_
-
-# include <X11/Xfuncproto.h>
-
-struct __GLXclientStateRec;
-
-extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Nubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc);
-
-#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _INDIRECT_DISPATCH_H_ )
+# define _INDIRECT_DISPATCH_H_
+
+# include <X11/Xfuncproto.h>
+
+struct __GLXclientStateRec;
+
+extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc);
+
+#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
diff --git a/xorg-server/glx/makefile b/xorg-server/glx/makefile
index 89aa37658..f5cc478d2 100644
--- a/xorg-server/glx/makefile
+++ b/xorg-server/glx/makefile
@@ -11,6 +11,7 @@ glapi_sources = \
indirect_table.c \
glapi.c \
glthread.c \
+ remap.c
CSRCS = \
diff --git a/xorg-server/glx/remap.c b/xorg-server/glx/remap.c
new file mode 100644
index 000000000..75c9320b8
--- /dev/null
+++ b/xorg-server/glx/remap.c
@@ -0,0 +1,231 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file remap.c
+ * Remap table management.
+ *
+ * Entries in the dispatch table are either static or dynamic. The
+ * dispatch table is shared by mesa core and glapi. When they are
+ * built separately, it is possible that a static entry in mesa core
+ * is dynamic, or assigned a different static offset, in glapi. The
+ * remap table is in charge of mapping a static entry in mesa core to
+ * a dynamic entry, or the corresponding static entry, in glapi.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "glheader.h"
+
+#include "glapi.h"
+#include "glapitable.h"
+
+#include "remap.h"
+
+#define MAX_ENTRY_POINTS 16
+
+#define need_MESA_remap_table
+#include "remap_helper.h"
+
+
+/* this is global for quick access */
+SERVEXTERN int driDispatchRemapTable[driDispatchRemapTable_size];
+
+#if 0
+/**
+ * Return the spec string associated with the given function index.
+ * The index is available from including remap_helper.h.
+ *
+ * \param func_index an opaque function index.
+ *
+ * \return the spec string associated with the function index, or NULL.
+ */
+const char *
+_mesa_get_function_spec(GLint func_index)
+{
+ if (func_index < Elements(_mesa_function_pool))
+ return _mesa_function_pool + func_index;
+ else
+ return NULL;
+}
+#endif
+
+/**
+ * Map a function by its spec. The function will be added to glapi,
+ * and the dispatch offset will be returned.
+ *
+ * \param spec a '\0'-separated string array specifying a function.
+ * It begins with the parameter signature of the function,
+ * followed by the names of the entry points. An empty entry
+ * point name terminates the array.
+ *
+ * \return the offset of the (re-)mapped function in the dispatch
+ * table, or -1.
+ */
+GLint
+_mesa_map_function_spec(const char *spec)
+{
+ const char *signature;
+ const char *names[MAX_ENTRY_POINTS + 1];
+ GLint num_names = 0;
+
+ if (!spec)
+ return -1;
+
+ signature = spec;
+ spec += strlen(spec) + 1;
+
+ /* spec is terminated by an empty string */
+ while (*spec) {
+ names[num_names] = spec;
+ num_names++;
+ if (num_names >= MAX_ENTRY_POINTS)
+ break;
+ spec += strlen(spec) + 1;
+ }
+ if (!num_names)
+ return -1;
+
+ names[num_names] = NULL;
+
+ /* add the entry points to the dispatch table */
+ return _glapi_add_dispatch(names, signature);
+}
+
+#if 0
+/**
+ * Map an array of functions. This is a convenient function for
+ * use with arrays available from including remap_helper.h.
+ *
+ * Note that the dispatch offsets of the functions are not returned.
+ * If they are needed, _mesa_map_function_spec() should be used.
+ *
+ * \param func_array an array of function remaps.
+ */
+void
+_mesa_map_function_array(const struct gl_function_remap *func_array)
+{
+ GLint i;
+
+ if (!func_array)
+ return;
+
+ for (i = 0; func_array[i].func_index != -1; i++) {
+ const char *spec;
+ GLint offset;
+
+ spec = _mesa_get_function_spec(func_array[i].func_index);
+ if (!spec) {
+ _mesa_problem(NULL, "invalid function index %d",
+ func_array[i].func_index);
+ continue;
+ }
+
+ offset = _mesa_map_function_spec(spec);
+ /* error checks */
+ if (offset < 0) {
+ const char *name = spec + strlen(spec) + 1;
+ _mesa_warning(NULL, "failed to remap %s", name);
+ }
+ else if (func_array[i].dispatch_offset >= 0 &&
+ offset != func_array[i].dispatch_offset) {
+ const char *name = spec + strlen(spec) + 1;
+ _mesa_problem(NULL, "%s should be mapped to %d, not %d",
+ name, func_array[i].dispatch_offset, offset);
+ }
+ }
+}
+
+
+/**
+ * Map the functions which are already static.
+ *
+ * When a extension function are incorporated into the ABI, the
+ * extension suffix is usually stripped. Mapping such functions
+ * makes sure the alternative names are available.
+ *
+ * Note that functions mapped by _mesa_init_remap_table() are
+ * excluded.
+ */
+void
+_mesa_map_static_functions(void)
+{
+ /* Remap static functions which have alternative names and are in the ABI.
+ * This is to be on the safe side. glapi should have defined those names.
+ */
+ _mesa_map_function_array(MESA_alt_functions);
+}
+#else
+#define ASSERT(a)
+#define _mesa_warning(a, ...) ErrorF(__VA_ARGS__)
+#endif
+
+/**
+ * Initialize the remap table. This is called in one_time_init().
+ * The remap table needs to be initialized before calling the
+ * CALL/GET/SET macros defined in main/dispatch.h.
+ */
+static void
+_mesa_do_init_remap_table(const char *pool,
+ int size,
+ const struct gl_function_pool_remap *remap)
+{
+ static GLboolean initialized = GL_FALSE;
+ GLint i;
+
+ if (initialized)
+ return;
+ initialized = GL_TRUE;
+
+ /* initialize the remap table */
+ for (i = 0; i < size; i++) {
+ GLint offset;
+ const char *spec;
+
+ /* sanity check */
+ ASSERT(i == remap[i].remap_index);
+ spec = _mesa_function_pool + remap[i].pool_index;
+
+ offset = _mesa_map_function_spec(spec);
+ /* store the dispatch offset in the remap table */
+ driDispatchRemapTable[i] = offset;
+ if (offset < 0) {
+ const char *name = spec + strlen(spec) + 1;
+ _mesa_warning(NULL, "failed to remap %s", name);
+ }
+ }
+}
+
+
+void
+_mesa_init_remap_table(void)
+{
+ _mesa_do_init_remap_table(_mesa_function_pool,
+ driDispatchRemapTable_size,
+ MESA_remap_table_functions);
+}
diff --git a/xorg-server/glx/remap.h b/xorg-server/glx/remap.h
new file mode 100644
index 000000000..fb9d24ca1
--- /dev/null
+++ b/xorg-server/glx/remap.h
@@ -0,0 +1,62 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef REMAP_H
+#define REMAP_H
+
+
+
+struct gl_function_pool_remap {
+ int pool_index;
+ int remap_index;
+};
+
+struct gl_function_remap {
+ int func_index;
+ int dispatch_offset; /* for sanity check */
+};
+
+
+SERVEXTERN int
+driDispatchRemapTable[];
+
+extern const char *
+_mesa_get_function_spec(int func_index);
+
+extern int
+_mesa_map_function_spec(const char *spec);
+
+extern void
+_mesa_map_function_array(const struct gl_function_remap *func_array);
+
+extern void
+_mesa_map_static_functions(void);
+
+extern void
+_mesa_init_remap_table(void);
+
+
+#endif /* REMAP_H */
diff --git a/xorg-server/glx/remap_helper.h b/xorg-server/glx/remap_helper.h
new file mode 100644
index 000000000..0fcde1faa
--- /dev/null
+++ b/xorg-server/glx/remap_helper.h
@@ -0,0 +1,6302 @@
+/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */
+
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * Chia-I Wu,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "dispatch.h"
+#include "remap.h"
+
+/* this is internal to remap.c */
+#ifndef need_MESA_remap_table
+#error Only remap.c should include this file!
+#endif /* need_MESA_remap_table */
+
+
+static const char _mesa_function_pool[] =
+ /* _mesa_function_pool[0]: MapGrid1d (offset 224) */
+ "idd\0"
+ "glMapGrid1d\0"
+ "\0"
+ /* _mesa_function_pool[17]: MapGrid1f (offset 225) */
+ "iff\0"
+ "glMapGrid1f\0"
+ "\0"
+ /* _mesa_function_pool[34]: RasterPos4i (offset 82) */
+ "iiii\0"
+ "glRasterPos4i\0"
+ "\0"
+ /* _mesa_function_pool[54]: VertexAttribI4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4ui\0"
+ "\0"
+ /* _mesa_function_pool[102]: RasterPos4d (offset 78) */
+ "dddd\0"
+ "glRasterPos4d\0"
+ "\0"
+ /* _mesa_function_pool[122]: NewList (dynamic) */
+ "ii\0"
+ "glNewList\0"
+ "\0"
+ /* _mesa_function_pool[136]: RasterPos4f (offset 80) */
+ "ffff\0"
+ "glRasterPos4f\0"
+ "\0"
+ /* _mesa_function_pool[156]: LoadIdentity (offset 290) */
+ "\0"
+ "glLoadIdentity\0"
+ "\0"
+ /* _mesa_function_pool[173]: ConvolutionFilter1D (offset 348) */
+ "iiiiip\0"
+ "glConvolutionFilter1D\0"
+ "glConvolutionFilter1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[228]: GetQueryIndexediv (will be remapped) */
+ "iiip\0"
+ "glGetQueryIndexediv\0"
+ "\0"
+ /* _mesa_function_pool[254]: RasterPos3dv (offset 71) */
+ "p\0"
+ "glRasterPos3dv\0"
+ "\0"
+ /* _mesa_function_pool[272]: GetProgramiv (will be remapped) */
+ "iip\0"
+ "glGetProgramiv\0"
+ "\0"
+ /* _mesa_function_pool[292]: GetQueryObjectui64v (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectui64v\0"
+ "glGetQueryObjectui64vEXT\0"
+ "\0"
+ /* _mesa_function_pool[344]: TexBuffer (will be remapped) */
+ "iii\0"
+ "glTexBufferARB\0"
+ "glTexBuffer\0"
+ "\0"
+ /* _mesa_function_pool[376]: TexCoord1iv (offset 99) */
+ "p\0"
+ "glTexCoord1iv\0"
+ "\0"
+ /* _mesa_function_pool[393]: TexCoord4sv (offset 125) */
+ "p\0"
+ "glTexCoord4sv\0"
+ "\0"
+ /* _mesa_function_pool[410]: RasterPos4s (offset 84) */
+ "iiii\0"
+ "glRasterPos4s\0"
+ "\0"
+ /* _mesa_function_pool[430]: PixelTexGenParameterfvSGIS (dynamic) */
+ "ip\0"
+ "glPixelTexGenParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[463]: TrackMatrixNV (will be remapped) */
+ "iiii\0"
+ "glTrackMatrixNV\0"
+ "\0"
+ /* _mesa_function_pool[485]: VertexAttrib3dv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3dv\0"
+ "glVertexAttrib3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[528]: TexCoord1f (offset 96) */
+ "f\0"
+ "glTexCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[544]: Tangent3bvEXT (dynamic) */
+ "p\0"
+ "glTangent3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[563]: TexCoord1d (offset 94) */
+ "d\0"
+ "glTexCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[579]: VertexAttrib4ubvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4ubvNV\0"
+ "\0"
+ /* _mesa_function_pool[604]: TexCoord1i (offset 98) */
+ "i\0"
+ "glTexCoord1i\0"
+ "\0"
+ /* _mesa_function_pool[620]: GetProgramNamedParameterdvNV (will be remapped) */
+ "iipp\0"
+ "glGetProgramNamedParameterdvNV\0"
+ "\0"
+ /* _mesa_function_pool[657]: Histogram (offset 367) */
+ "iiii\0"
+ "glHistogram\0"
+ "glHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[690]: TexCoord1s (offset 100) */
+ "i\0"
+ "glTexCoord1s\0"
+ "\0"
+ /* _mesa_function_pool[706]: GetMapfv (offset 267) */
+ "iip\0"
+ "glGetMapfv\0"
+ "\0"
+ /* _mesa_function_pool[722]: EvalCoord1f (offset 230) */
+ "f\0"
+ "glEvalCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[739]: Uniform2fv (will be remapped) */
+ "iip\0"
+ "glUniform2fv\0"
+ "glUniform2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[773]: TexCoordP1ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP1ui\0"
+ "\0"
+ /* _mesa_function_pool[792]: TexImage4DSGIS (dynamic) */
+ "iiiiiiiiiip\0"
+ "glTexImage4DSGIS\0"
+ "\0"
+ /* _mesa_function_pool[822]: PolygonStipple (offset 175) */
+ "p\0"
+ "glPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[842]: WeightPointerARB (dynamic) */
+ "iiip\0"
+ "glWeightPointerARB\0"
+ "glWeightPointerOES\0"
+ "\0"
+ /* _mesa_function_pool[886]: ListParameterfSGIX (dynamic) */
+ "iif\0"
+ "glListParameterfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[912]: MultiTexCoord1dv (offset 377) */
+ "ip\0"
+ "glMultiTexCoord1dv\0"
+ "glMultiTexCoord1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[957]: TexStorage1D (will be remapped) */
+ "iiii\0"
+ "glTexStorage1D\0"
+ "\0"
+ /* _mesa_function_pool[978]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ "pppp\0"
+ "glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1024]: GetnPolygonStippleARB (will be remapped) */
+ "ip\0"
+ "glGetnPolygonStippleARB\0"
+ "\0"
+ /* _mesa_function_pool[1052]: GetPixelMapfv (offset 271) */
+ "ip\0"
+ "glGetPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[1072]: Color3uiv (offset 22) */
+ "p\0"
+ "glColor3uiv\0"
+ "\0"
+ /* _mesa_function_pool[1087]: IsEnabled (offset 286) */
+ "i\0"
+ "glIsEnabled\0"
+ "\0"
+ /* _mesa_function_pool[1102]: DebugMessageCallbackARB (will be remapped) */
+ "pp\0"
+ "glDebugMessageCallbackARB\0"
+ "\0"
+ /* _mesa_function_pool[1132]: VertexAttrib4svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4svNV\0"
+ "\0"
+ /* _mesa_function_pool[1156]: EvalCoord2fv (offset 235) */
+ "p\0"
+ "glEvalCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[1174]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1212]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ "ffffffffffff\0"
+ "glTexCoord2fColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[1265]: AttachShader (will be remapped) */
+ "ii\0"
+ "glAttachShader\0"
+ "\0"
+ /* _mesa_function_pool[1284]: TextureStorage3DEXT (will be remapped) */
+ "iiiiiii\0"
+ "glTextureStorage3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[1315]: FramebufferTexture1D (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture1D\0"
+ "glFramebufferTexture1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[1371]: VertexAttrib2fARB (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2f\0"
+ "glVertexAttrib2fARB\0"
+ "\0"
+ /* _mesa_function_pool[1413]: Orthox (will be remapped) */
+ "iiiiii\0"
+ "glOrthoxOES\0"
+ "glOrthox\0"
+ "\0"
+ /* _mesa_function_pool[1442]: GetDebugLogLengthMESA (dynamic) */
+ "iii\0"
+ "glGetDebugLogLengthMESA\0"
+ "\0"
+ /* _mesa_function_pool[1471]: GetMapiv (offset 268) */
+ "iip\0"
+ "glGetMapiv\0"
+ "\0"
+ /* _mesa_function_pool[1487]: VertexAttrib3fARB (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3f\0"
+ "glVertexAttrib3fARB\0"
+ "\0"
+ /* _mesa_function_pool[1530]: WindowPos2fv (will be remapped) */
+ "p\0"
+ "glWindowPos2fv\0"
+ "glWindowPos2fvARB\0"
+ "glWindowPos2fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[1585]: Indexubv (offset 316) */
+ "p\0"
+ "glIndexubv\0"
+ "\0"
+ /* _mesa_function_pool[1599]: GetShaderiv (will be remapped) */
+ "iip\0"
+ "glGetShaderiv\0"
+ "\0"
+ /* _mesa_function_pool[1618]: TexImage3D (offset 371) */
+ "iiiiiiiiip\0"
+ "glTexImage3D\0"
+ "glTexImage3DEXT\0"
+ "glTexImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[1675]: TexCoordP4ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP4ui\0"
+ "\0"
+ /* _mesa_function_pool[1694]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glReplacementCodeuiVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1730]: VertexAttrib1sv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1sv\0"
+ "glVertexAttrib1svARB\0"
+ "\0"
+ /* _mesa_function_pool[1773]: BindFragDataLocation (will be remapped) */
+ "iip\0"
+ "glBindFragDataLocationEXT\0"
+ "glBindFragDataLocation\0"
+ "\0"
+ /* _mesa_function_pool[1827]: VertexAttribI4usv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribI4usv\0"
+ "\0"
+ /* _mesa_function_pool[1874]: EdgeFlagPointer (offset 312) */
+ "ip\0"
+ "glEdgeFlagPointer\0"
+ "\0"
+ /* _mesa_function_pool[1896]: Color3ubv (offset 20) */
+ "p\0"
+ "glColor3ubv\0"
+ "\0"
+ /* _mesa_function_pool[1911]: Vertex3dv (offset 135) */
+ "p\0"
+ "glVertex3dv\0"
+ "\0"
+ /* _mesa_function_pool[1926]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1973]: CreateShaderProgramEXT (will be remapped) */
+ "ip\0"
+ "glCreateShaderProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[2002]: GetnMapivARB (will be remapped) */
+ "iiip\0"
+ "glGetnMapivARB\0"
+ "\0"
+ /* _mesa_function_pool[2023]: Binormal3ivEXT (dynamic) */
+ "p\0"
+ "glBinormal3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[2043]: WindowPos2f (will be remapped) */
+ "ff\0"
+ "glWindowPos2f\0"
+ "glWindowPos2fARB\0"
+ "glWindowPos2fMESA\0"
+ "\0"
+ /* _mesa_function_pool[2096]: LightModeliv (offset 166) */
+ "ip\0"
+ "glLightModeliv\0"
+ "\0"
+ /* _mesa_function_pool[2115]: WindowPos2d (will be remapped) */
+ "dd\0"
+ "glWindowPos2d\0"
+ "glWindowPos2dARB\0"
+ "glWindowPos2dMESA\0"
+ "\0"
+ /* _mesa_function_pool[2168]: LineWidthx (will be remapped) */
+ "i\0"
+ "glLineWidthxOES\0"
+ "glLineWidthx\0"
+ "\0"
+ /* _mesa_function_pool[2200]: VertexAttribs1dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1dvNV\0"
+ "\0"
+ /* _mesa_function_pool[2226]: GetVertexAttribfv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfv\0"
+ "glGetVertexAttribfvARB\0"
+ "\0"
+ /* _mesa_function_pool[2274]: GetImageTransformParameterfvHP (dynamic) */
+ "iip\0"
+ "glGetImageTransformParameterfvHP\0"
+ "\0"
+ /* _mesa_function_pool[2312]: Normal3bv (offset 53) */
+ "p\0"
+ "glNormal3bv\0"
+ "\0"
+ /* _mesa_function_pool[2327]: PointSizePointerOES (will be remapped) */
+ "iip\0"
+ "glPointSizePointerOES\0"
+ "\0"
+ /* _mesa_function_pool[2354]: Color3fVertex3fSUN (dynamic) */
+ "ffffff\0"
+ "glColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[2383]: TexGeniv (offset 193) */
+ "iip\0"
+ "glTexGeniv\0"
+ "glTexGenivOES\0"
+ "\0"
+ /* _mesa_function_pool[2413]: TexCoordP1uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP1uiv\0"
+ "\0"
+ /* _mesa_function_pool[2433]: BeginQueryIndexed (will be remapped) */
+ "iii\0"
+ "glBeginQueryIndexed\0"
+ "\0"
+ /* _mesa_function_pool[2458]: WeightubvARB (dynamic) */
+ "ip\0"
+ "glWeightubvARB\0"
+ "\0"
+ /* _mesa_function_pool[2477]: WindowPos2s (will be remapped) */
+ "ii\0"
+ "glWindowPos2s\0"
+ "glWindowPos2sARB\0"
+ "glWindowPos2sMESA\0"
+ "\0"
+ /* _mesa_function_pool[2530]: Vertex3iv (offset 139) */
+ "p\0"
+ "glVertex3iv\0"
+ "\0"
+ /* _mesa_function_pool[2545]: RenderbufferStorage (will be remapped) */
+ "iiii\0"
+ "glRenderbufferStorage\0"
+ "glRenderbufferStorageEXT\0"
+ "glRenderbufferStorageOES\0"
+ "\0"
+ /* _mesa_function_pool[2623]: CopyConvolutionFilter1D (offset 354) */
+ "iiiii\0"
+ "glCopyConvolutionFilter1D\0"
+ "glCopyConvolutionFilter1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[2685]: VertexAttribI1uiEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1ui\0"
+ "\0"
+ /* _mesa_function_pool[2730]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ "iffffff\0"
+ "glReplacementCodeuiNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[2778]: DeleteSync (will be remapped) */
+ "i\0"
+ "glDeleteSync\0"
+ "\0"
+ /* _mesa_function_pool[2794]: GenQueries (will be remapped) */
+ "ip\0"
+ "glGenQueries\0"
+ "glGenQueriesARB\0"
+ "\0"
+ /* _mesa_function_pool[2827]: BlendColor (offset 336) */
+ "ffff\0"
+ "glBlendColor\0"
+ "glBlendColorEXT\0"
+ "\0"
+ /* _mesa_function_pool[2862]: GetVertexAttribIuiv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
+ "\0"
+ /* _mesa_function_pool[2914]: TexCoord2fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glTexCoord2fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[2943]: CompressedTexImage3D (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexImage3D\0"
+ "glCompressedTexImage3DARB\0"
+ "glCompressedTexImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[3029]: GetDebugMessageLogARB (will be remapped) */
+ "iipppppp\0"
+ "glGetDebugMessageLogARB\0"
+ "\0"
+ /* _mesa_function_pool[3063]: ReadInstrumentsSGIX (dynamic) */
+ "i\0"
+ "glReadInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3088]: CallLists (offset 3) */
+ "iip\0"
+ "glCallLists\0"
+ "\0"
+ /* _mesa_function_pool[3105]: Uniform3f (will be remapped) */
+ "ifff\0"
+ "glUniform3f\0"
+ "glUniform3fARB\0"
+ "\0"
+ /* _mesa_function_pool[3138]: UniformMatrix2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2fv\0"
+ "glUniformMatrix2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[3185]: ReadnPixelsARB (will be remapped) */
+ "iiiiiiip\0"
+ "glReadnPixelsARB\0"
+ "\0"
+ /* _mesa_function_pool[3212]: Color4ubVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[3239]: Normal3iv (offset 59) */
+ "p\0"
+ "glNormal3iv\0"
+ "\0"
+ /* _mesa_function_pool[3254]: SecondaryColor3dv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3dv\0"
+ "glSecondaryColor3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[3300]: DrawTexiOES (will be remapped) */
+ "iiiii\0"
+ "glDrawTexiOES\0"
+ "\0"
+ /* _mesa_function_pool[3321]: PassThrough (offset 199) */
+ "f\0"
+ "glPassThrough\0"
+ "\0"
+ /* _mesa_function_pool[3338]: VertexP3ui (will be remapped) */
+ "ii\0"
+ "glVertexP3ui\0"
+ "\0"
+ /* _mesa_function_pool[3355]: GetListParameterfvSGIX (dynamic) */
+ "iip\0"
+ "glGetListParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3385]: Viewport (offset 305) */
+ "iiii\0"
+ "glViewport\0"
+ "\0"
+ /* _mesa_function_pool[3402]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[3458]: WindowPos4svMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4svMESA\0"
+ "\0"
+ /* _mesa_function_pool[3480]: CreateProgramObjectARB (will be remapped) */
+ "\0"
+ "glCreateProgramObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[3507]: UniformMatrix3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3fv\0"
+ "glUniformMatrix3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[3554]: FragmentLightModelivSGIX (dynamic) */
+ "ip\0"
+ "glFragmentLightModelivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3585]: UniformMatrix4x3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4x3fv\0"
+ "\0"
+ /* _mesa_function_pool[3612]: PrioritizeTextures (offset 331) */
+ "ipp\0"
+ "glPrioritizeTextures\0"
+ "glPrioritizeTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[3662]: VertexAttribI3uiEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3ui\0"
+ "\0"
+ /* _mesa_function_pool[3709]: VertexAttribDivisor (will be remapped) */
+ "ii\0"
+ "glVertexAttribDivisorARB\0"
+ "glVertexAttribDivisor\0"
+ "\0"
+ /* _mesa_function_pool[3760]: AsyncMarkerSGIX (dynamic) */
+ "i\0"
+ "glAsyncMarkerSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3781]: GetQueryiv (will be remapped) */
+ "iip\0"
+ "glGetQueryiv\0"
+ "glGetQueryivARB\0"
+ "\0"
+ /* _mesa_function_pool[3815]: ClearColorIuiEXT (will be remapped) */
+ "iiii\0"
+ "glClearColorIuiEXT\0"
+ "\0"
+ /* _mesa_function_pool[3840]: VertexAttrib3d (will be remapped) */
+ "iddd\0"
+ "glVertexAttrib3d\0"
+ "glVertexAttrib3dARB\0"
+ "\0"
+ /* _mesa_function_pool[3883]: Frustumx (will be remapped) */
+ "iiiiii\0"
+ "glFrustumxOES\0"
+ "glFrustumx\0"
+ "\0"
+ /* _mesa_function_pool[3916]: ResetHistogram (offset 369) */
+ "i\0"
+ "glResetHistogram\0"
+ "glResetHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[3956]: GetProgramNamedParameterfvNV (will be remapped) */
+ "iipp\0"
+ "glGetProgramNamedParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[3993]: CompressedTexSubImage2D (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexSubImage2D\0"
+ "glCompressedTexSubImage2DARB\0"
+ "\0"
+ /* _mesa_function_pool[4059]: GenFencesNV (dynamic) */
+ "ip\0"
+ "glGenFencesNV\0"
+ "\0"
+ /* _mesa_function_pool[4077]: GetMaterialxv (will be remapped) */
+ "iip\0"
+ "glGetMaterialxvOES\0"
+ "glGetMaterialxv\0"
+ "\0"
+ /* _mesa_function_pool[4117]: ImageTransformParameterfHP (dynamic) */
+ "iif\0"
+ "glImageTransformParameterfHP\0"
+ "\0"
+ /* _mesa_function_pool[4151]: MatrixIndexusvARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexusvARB\0"
+ "\0"
+ /* _mesa_function_pool[4175]: SecondaryColor3uiv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3uiv\0"
+ "glSecondaryColor3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4223]: GetnConvolutionFilterARB (will be remapped) */
+ "iiiip\0"
+ "glGetnConvolutionFilterARB\0"
+ "\0"
+ /* _mesa_function_pool[4257]: TexCoord2sv (offset 109) */
+ "p\0"
+ "glTexCoord2sv\0"
+ "\0"
+ /* _mesa_function_pool[4274]: GetClipPlanex (will be remapped) */
+ "ip\0"
+ "glGetClipPlanexOES\0"
+ "glGetClipPlanex\0"
+ "\0"
+ /* _mesa_function_pool[4313]: Vertex4dv (offset 143) */
+ "p\0"
+ "glVertex4dv\0"
+ "\0"
+ /* _mesa_function_pool[4328]: StencilMaskSeparate (will be remapped) */
+ "ii\0"
+ "glStencilMaskSeparate\0"
+ "\0"
+ /* _mesa_function_pool[4354]: MapBuffer (will be remapped) */
+ "ii\0"
+ "glMapBuffer\0"
+ "glMapBufferARB\0"
+ "glMapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[4400]: PolygonOffsetx (will be remapped) */
+ "ii\0"
+ "glPolygonOffsetxOES\0"
+ "glPolygonOffsetx\0"
+ "\0"
+ /* _mesa_function_pool[4441]: VertexAttrib4Nbv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nbv\0"
+ "glVertexAttrib4NbvARB\0"
+ "\0"
+ /* _mesa_function_pool[4486]: ProgramLocalParameter4dARB (will be remapped) */
+ "iidddd\0"
+ "glProgramLocalParameter4dARB\0"
+ "\0"
+ /* _mesa_function_pool[4523]: ProgramBinary (will be remapped) */
+ "iipi\0"
+ "glProgramBinary\0"
+ "glProgramBinaryOES\0"
+ "\0"
+ /* _mesa_function_pool[4564]: InvalidateTexImage (will be remapped) */
+ "ii\0"
+ "glInvalidateTexImage\0"
+ "\0"
+ /* _mesa_function_pool[4589]: Uniform4ui (will be remapped) */
+ "iiiii\0"
+ "glUniform4uiEXT\0"
+ "glUniform4ui\0"
+ "\0"
+ /* _mesa_function_pool[4625]: VertexAttribs2svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2svNV\0"
+ "\0"
+ /* _mesa_function_pool[4651]: Color3sv (offset 18) */
+ "p\0"
+ "glColor3sv\0"
+ "\0"
+ /* _mesa_function_pool[4665]: GetLightxv (will be remapped) */
+ "iip\0"
+ "glGetLightxvOES\0"
+ "glGetLightxv\0"
+ "\0"
+ /* _mesa_function_pool[4699]: GetConvolutionParameteriv (offset 358) */
+ "iip\0"
+ "glGetConvolutionParameteriv\0"
+ "glGetConvolutionParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4763]: DeleteSamplers (will be remapped) */
+ "ip\0"
+ "glDeleteSamplers\0"
+ "\0"
+ /* _mesa_function_pool[4784]: VertexAttrib1fARB (will be remapped) */
+ "if\0"
+ "glVertexAttrib1f\0"
+ "glVertexAttrib1fARB\0"
+ "\0"
+ /* _mesa_function_pool[4825]: Vertex2dv (offset 127) */
+ "p\0"
+ "glVertex2dv\0"
+ "\0"
+ /* _mesa_function_pool[4840]: TestFenceNV (dynamic) */
+ "i\0"
+ "glTestFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[4857]: DeleteRenderbuffers (will be remapped) */
+ "ip\0"
+ "glDeleteRenderbuffers\0"
+ "glDeleteRenderbuffersEXT\0"
+ "glDeleteRenderbuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[4933]: MultiTexCoord1fvARB (offset 379) */
+ "ip\0"
+ "glMultiTexCoord1fv\0"
+ "glMultiTexCoord1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[4978]: VertexAttribI4bv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4bv\0"
+ "\0"
+ /* _mesa_function_pool[5023]: TexCoord3iv (offset 115) */
+ "p\0"
+ "glTexCoord3iv\0"
+ "\0"
+ /* _mesa_function_pool[5040]: TexStorage2D (will be remapped) */
+ "iiiii\0"
+ "glTexStorage2D\0"
+ "\0"
+ /* _mesa_function_pool[5062]: LoadPaletteFromModelViewMatrixOES (dynamic) */
+ "\0"
+ "glLoadPaletteFromModelViewMatrixOES\0"
+ "\0"
+ /* _mesa_function_pool[5100]: ProgramParameteri (will be remapped) */
+ "iii\0"
+ "glProgramParameteriARB\0"
+ "glProgramParameteri\0"
+ "\0"
+ /* _mesa_function_pool[5148]: VertexAttrib4usv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4usv\0"
+ "glVertexAttrib4usvARB\0"
+ "\0"
+ /* _mesa_function_pool[5193]: FragmentLightfvSGIX (dynamic) */
+ "iip\0"
+ "glFragmentLightfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[5220]: GetPixelTexGenParameterivSGIS (dynamic) */
+ "ip\0"
+ "glGetPixelTexGenParameterivSGIS\0"
+ "\0"
+ /* _mesa_function_pool[5256]: Color3fv (offset 14) */
+ "p\0"
+ "glColor3fv\0"
+ "\0"
+ /* _mesa_function_pool[5270]: VertexAttrib4fNV (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4fNV\0"
+ "\0"
+ /* _mesa_function_pool[5296]: MultiTexCoord4sv (offset 407) */
+ "ip\0"
+ "glMultiTexCoord4sv\0"
+ "glMultiTexCoord4svARB\0"
+ "\0"
+ /* _mesa_function_pool[5341]: TextureStorage1DEXT (will be remapped) */
+ "iiiii\0"
+ "glTextureStorage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[5370]: ReplacementCodeubSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeubSUN\0"
+ "\0"
+ /* _mesa_function_pool[5396]: VertexAttrib4Nub (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4Nub\0"
+ "glVertexAttrib4NubARB\0"
+ "\0"
+ /* _mesa_function_pool[5444]: PointParameterx (will be remapped) */
+ "ii\0"
+ "glPointParameterxOES\0"
+ "glPointParameterx\0"
+ "\0"
+ /* _mesa_function_pool[5487]: VertexAttribP3ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP3ui\0"
+ "\0"
+ /* _mesa_function_pool[5512]: GetDebugLogMESA (dynamic) */
+ "iiiipp\0"
+ "glGetDebugLogMESA\0"
+ "\0"
+ /* _mesa_function_pool[5538]: Uniform4fv (will be remapped) */
+ "iip\0"
+ "glUniform4fv\0"
+ "glUniform4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[5572]: Color4ubVertex3fSUN (dynamic) */
+ "iiiifff\0"
+ "glColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[5603]: FogCoordfEXT (will be remapped) */
+ "f\0"
+ "glFogCoordf\0"
+ "glFogCoordfEXT\0"
+ "\0"
+ /* _mesa_function_pool[5633]: PointSize (offset 173) */
+ "f\0"
+ "glPointSize\0"
+ "\0"
+ /* _mesa_function_pool[5648]: MultiTexCoord2i (offset 388) */
+ "iii\0"
+ "glMultiTexCoord2i\0"
+ "glMultiTexCoord2iARB\0"
+ "\0"
+ /* _mesa_function_pool[5692]: TexCoord2fVertex3fSUN (dynamic) */
+ "fffff\0"
+ "glTexCoord2fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[5723]: GetTransformFeedbackVarying (will be remapped) */
+ "iiipppp\0"
+ "glGetTransformFeedbackVarying\0"
+ "glGetTransformFeedbackVaryingEXT\0"
+ "\0"
+ /* _mesa_function_pool[5795]: MultiTexCoord2d (offset 384) */
+ "idd\0"
+ "glMultiTexCoord2d\0"
+ "glMultiTexCoord2dARB\0"
+ "\0"
+ /* _mesa_function_pool[5839]: UniformBlockBinding (will be remapped) */
+ "iii\0"
+ "glUniformBlockBinding\0"
+ "\0"
+ /* _mesa_function_pool[5866]: PopName (offset 200) */
+ "\0"
+ "glPopName\0"
+ "\0"
+ /* _mesa_function_pool[5878]: GetSamplerParameterfv (will be remapped) */
+ "iip\0"
+ "glGetSamplerParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[5907]: VertexAttrib2dv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2dv\0"
+ "glVertexAttrib2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[5950]: VertexAttrib4Nusv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nusv\0"
+ "glVertexAttrib4NusvARB\0"
+ "\0"
+ /* _mesa_function_pool[5997]: SampleMaski (will be remapped) */
+ "ii\0"
+ "glSampleMaski\0"
+ "\0"
+ /* _mesa_function_pool[6015]: GetProgramInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetProgramInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[6041]: VertexP2ui (will be remapped) */
+ "ii\0"
+ "glVertexP2ui\0"
+ "\0"
+ /* _mesa_function_pool[6058]: SamplerParameterIuiv (will be remapped) */
+ "iip\0"
+ "glSamplerParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[6086]: TexParameterx (will be remapped) */
+ "iii\0"
+ "glTexParameterxOES\0"
+ "glTexParameterx\0"
+ "\0"
+ /* _mesa_function_pool[6126]: Vertex4sv (offset 149) */
+ "p\0"
+ "glVertex4sv\0"
+ "\0"
+ /* _mesa_function_pool[6141]: FramebufferTexture (will be remapped) */
+ "iiii\0"
+ "glFramebufferTextureARB\0"
+ "glFramebufferTexture\0"
+ "\0"
+ /* _mesa_function_pool[6192]: GetQueryObjecti64v (will be remapped) */
+ "iip\0"
+ "glGetQueryObjecti64v\0"
+ "glGetQueryObjecti64vEXT\0"
+ "\0"
+ /* _mesa_function_pool[6242]: GetActiveUniformBlockiv (will be remapped) */
+ "iiip\0"
+ "glGetActiveUniformBlockiv\0"
+ "\0"
+ /* _mesa_function_pool[6274]: VertexAttrib4ubNV (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4ubNV\0"
+ "\0"
+ /* _mesa_function_pool[6301]: MultiTexCoord2s (offset 390) */
+ "iii\0"
+ "glMultiTexCoord2s\0"
+ "glMultiTexCoord2sARB\0"
+ "\0"
+ /* _mesa_function_pool[6345]: ClampColor (will be remapped) */
+ "ii\0"
+ "glClampColorARB\0"
+ "glClampColor\0"
+ "\0"
+ /* _mesa_function_pool[6378]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[6416]: GetTexEnvfv (offset 276) */
+ "iip\0"
+ "glGetTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[6435]: BindAttribLocation (will be remapped) */
+ "iip\0"
+ "glBindAttribLocation\0"
+ "glBindAttribLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[6485]: BindFragDataLocationIndexed (will be remapped) */
+ "iiip\0"
+ "glBindFragDataLocationIndexed\0"
+ "\0"
+ /* _mesa_function_pool[6521]: DiscardFramebufferEXT (will be remapped) */
+ "iip\0"
+ "glDiscardFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[6550]: BindTransformFeedback (will be remapped) */
+ "ii\0"
+ "glBindTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[6578]: TextureStorage2DEXT (will be remapped) */
+ "iiiiii\0"
+ "glTextureStorage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[6608]: Indexub (offset 315) */
+ "i\0"
+ "glIndexub\0"
+ "\0"
+ /* _mesa_function_pool[6621]: TexEnvi (offset 186) */
+ "iii\0"
+ "glTexEnvi\0"
+ "\0"
+ /* _mesa_function_pool[6636]: GetClipPlane (offset 259) */
+ "ip\0"
+ "glGetClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[6655]: CombinerParameterfvNV (dynamic) */
+ "ip\0"
+ "glCombinerParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[6683]: TexCoordP4uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[6703]: VertexAttribs3dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3dvNV\0"
+ "\0"
+ /* _mesa_function_pool[6729]: VertexAttribs4fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[6755]: VertexArrayRangeNV (dynamic) */
+ "ip\0"
+ "glVertexArrayRangeNV\0"
+ "\0"
+ /* _mesa_function_pool[6780]: FragmentLightiSGIX (dynamic) */
+ "iii\0"
+ "glFragmentLightiSGIX\0"
+ "\0"
+ /* _mesa_function_pool[6806]: ClearBufferfi (will be remapped) */
+ "iifi\0"
+ "glClearBufferfi\0"
+ "\0"
+ /* _mesa_function_pool[6828]: DrawTransformFeedbackInstanced (will be remapped) */
+ "iii\0"
+ "glDrawTransformFeedbackInstanced\0"
+ "\0"
+ /* _mesa_function_pool[6866]: PolygonOffsetEXT (will be remapped) */
+ "ff\0"
+ "glPolygonOffsetEXT\0"
+ "\0"
+ /* _mesa_function_pool[6889]: VertexAttribI4uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4uiv\0"
+ "\0"
+ /* _mesa_function_pool[6936]: Scalex (will be remapped) */
+ "iii\0"
+ "glScalexOES\0"
+ "glScalex\0"
+ "\0"
+ /* _mesa_function_pool[6962]: PollAsyncSGIX (dynamic) */
+ "p\0"
+ "glPollAsyncSGIX\0"
+ "\0"
+ /* _mesa_function_pool[6981]: WindowPos3sv (will be remapped) */
+ "p\0"
+ "glWindowPos3sv\0"
+ "glWindowPos3svARB\0"
+ "glWindowPos3svMESA\0"
+ "\0"
+ /* _mesa_function_pool[7036]: DeleteFragmentShaderATI (will be remapped) */
+ "i\0"
+ "glDeleteFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[7065]: Scaled (offset 301) */
+ "ddd\0"
+ "glScaled\0"
+ "\0"
+ /* _mesa_function_pool[7079]: TangentPointerEXT (dynamic) */
+ "iip\0"
+ "glTangentPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[7104]: Scalef (offset 302) */
+ "fff\0"
+ "glScalef\0"
+ "\0"
+ /* _mesa_function_pool[7118]: IndexPointerEXT (will be remapped) */
+ "iiip\0"
+ "glIndexPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[7142]: VertexAttribI1iv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1iv\0"
+ "\0"
+ /* _mesa_function_pool[7187]: ListParameterfvSGIX (dynamic) */
+ "iip\0"
+ "glListParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[7214]: ColorFragmentOp1ATI (will be remapped) */
+ "iiiiiii\0"
+ "glColorFragmentOp1ATI\0"
+ "\0"
+ /* _mesa_function_pool[7245]: GetUniformfv (will be remapped) */
+ "iip\0"
+ "glGetUniformfv\0"
+ "glGetUniformfvARB\0"
+ "\0"
+ /* _mesa_function_pool[7283]: ObjectUnpurgeableAPPLE (will be remapped) */
+ "iii\0"
+ "glObjectUnpurgeableAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[7313]: AlphaFunc (offset 240) */
+ "if\0"
+ "glAlphaFunc\0"
+ "\0"
+ /* _mesa_function_pool[7329]: ColorFragmentOp2ATI (will be remapped) */
+ "iiiiiiiiii\0"
+ "glColorFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[7363]: IsShader (will be remapped) */
+ "i\0"
+ "glIsShader\0"
+ "\0"
+ /* _mesa_function_pool[7377]: EdgeFlag (offset 41) */
+ "i\0"
+ "glEdgeFlag\0"
+ "\0"
+ /* _mesa_function_pool[7391]: TexCoord2iv (offset 107) */
+ "p\0"
+ "glTexCoord2iv\0"
+ "\0"
+ /* _mesa_function_pool[7408]: TexImage2DMultisample (will be remapped) */
+ "iiiiii\0"
+ "glTexImage2DMultisample\0"
+ "\0"
+ /* _mesa_function_pool[7440]: Rotated (offset 299) */
+ "dddd\0"
+ "glRotated\0"
+ "\0"
+ /* _mesa_function_pool[7456]: VertexAttrib2sNV (will be remapped) */
+ "iii\0"
+ "glVertexAttrib2sNV\0"
+ "\0"
+ /* _mesa_function_pool[7480]: ReadPixels (offset 256) */
+ "iiiiiip\0"
+ "glReadPixels\0"
+ "\0"
+ /* _mesa_function_pool[7502]: EdgeFlagv (offset 42) */
+ "p\0"
+ "glEdgeFlagv\0"
+ "\0"
+ /* _mesa_function_pool[7517]: NormalPointerListIBM (dynamic) */
+ "iipi\0"
+ "glNormalPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[7546]: CompressedTexSubImage1D (will be remapped) */
+ "iiiiiip\0"
+ "glCompressedTexSubImage1D\0"
+ "glCompressedTexSubImage1DARB\0"
+ "\0"
+ /* _mesa_function_pool[7610]: QueryCounter (will be remapped) */
+ "ii\0"
+ "glQueryCounter\0"
+ "\0"
+ /* _mesa_function_pool[7629]: Color4iv (offset 32) */
+ "p\0"
+ "glColor4iv\0"
+ "\0"
+ /* _mesa_function_pool[7643]: TexParameterf (offset 178) */
+ "iif\0"
+ "glTexParameterf\0"
+ "\0"
+ /* _mesa_function_pool[7664]: TexParameteri (offset 180) */
+ "iii\0"
+ "glTexParameteri\0"
+ "\0"
+ /* _mesa_function_pool[7685]: NormalPointerEXT (will be remapped) */
+ "iiip\0"
+ "glNormalPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[7710]: GetUniformiv (will be remapped) */
+ "iip\0"
+ "glGetUniformiv\0"
+ "glGetUniformivARB\0"
+ "\0"
+ /* _mesa_function_pool[7748]: DrawPixels (offset 257) */
+ "iiiip\0"
+ "glDrawPixels\0"
+ "\0"
+ /* _mesa_function_pool[7768]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ "iffffffff\0"
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[7828]: DepthRangex (will be remapped) */
+ "ii\0"
+ "glDepthRangexOES\0"
+ "glDepthRangex\0"
+ "\0"
+ /* _mesa_function_pool[7863]: ImageTransformParameterivHP (dynamic) */
+ "iip\0"
+ "glImageTransformParameterivHP\0"
+ "\0"
+ /* _mesa_function_pool[7898]: DrawTransformFeedback (will be remapped) */
+ "ii\0"
+ "glDrawTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[7926]: DrawElementsInstancedARB (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsInstancedARB\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
+ "\0"
+ /* _mesa_function_pool[8011]: MultiTexCoord3sv (offset 399) */
+ "ip\0"
+ "glMultiTexCoord3sv\0"
+ "glMultiTexCoord3svARB\0"
+ "\0"
+ /* _mesa_function_pool[8056]: EndConditionalRender (will be remapped) */
+ "\0"
+ "glEndConditionalRender\0"
+ "glEndConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[8106]: WeightivARB (dynamic) */
+ "ip\0"
+ "glWeightivARB\0"
+ "\0"
+ /* _mesa_function_pool[8124]: GlobalAlphaFactordSUN (dynamic) */
+ "d\0"
+ "glGlobalAlphaFactordSUN\0"
+ "\0"
+ /* _mesa_function_pool[8151]: GetFinalCombinerInputParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetFinalCombinerInputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[8193]: GenLists (offset 5) */
+ "i\0"
+ "glGenLists\0"
+ "\0"
+ /* _mesa_function_pool[8207]: DepthRangef (will be remapped) */
+ "ff\0"
+ "glDepthRangef\0"
+ "glDepthRangefOES\0"
+ "\0"
+ /* _mesa_function_pool[8242]: Color3fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[8268]: SampleCoveragex (will be remapped) */
+ "ii\0"
+ "glSampleCoveragexOES\0"
+ "glSampleCoveragex\0"
+ "\0"
+ /* _mesa_function_pool[8311]: GetMapAttribParameterivNV (dynamic) */
+ "iiip\0"
+ "glGetMapAttribParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[8345]: GetCombinerInputParameterfvNV (dynamic) */
+ "iiiip\0"
+ "glGetCombinerInputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[8384]: GetSharpenTexFuncSGIS (dynamic) */
+ "ip\0"
+ "glGetSharpenTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[8412]: PixelTransformParameterfvEXT (dynamic) */
+ "iip\0"
+ "glPixelTransformParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[8448]: MapGrid2d (offset 226) */
+ "iddidd\0"
+ "glMapGrid2d\0"
+ "\0"
+ /* _mesa_function_pool[8468]: MapGrid2f (offset 227) */
+ "iffiff\0"
+ "glMapGrid2f\0"
+ "\0"
+ /* _mesa_function_pool[8488]: SampleMapATI (will be remapped) */
+ "iii\0"
+ "glSampleMapATI\0"
+ "\0"
+ /* _mesa_function_pool[8508]: ValidateProgram (will be remapped) */
+ "i\0"
+ "glValidateProgram\0"
+ "glValidateProgramARB\0"
+ "\0"
+ /* _mesa_function_pool[8550]: VertexPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glVertexPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[8576]: GetTexFilterFuncSGIS (dynamic) */
+ "iip\0"
+ "glGetTexFilterFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[8604]: VertexAttribI4sv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4sv\0"
+ "\0"
+ /* _mesa_function_pool[8649]: Scissor (offset 176) */
+ "iiii\0"
+ "glScissor\0"
+ "\0"
+ /* _mesa_function_pool[8665]: Fogf (offset 153) */
+ "if\0"
+ "glFogf\0"
+ "\0"
+ /* _mesa_function_pool[8676]: ReplacementCodeubvSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeubvSUN\0"
+ "\0"
+ /* _mesa_function_pool[8703]: TexSubImage1D (offset 332) */
+ "iiiiiip\0"
+ "glTexSubImage1D\0"
+ "glTexSubImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[8747]: BeginTransformFeedback (will be remapped) */
+ "i\0"
+ "glBeginTransformFeedback\0"
+ "glBeginTransformFeedbackEXT\0"
+ "\0"
+ /* _mesa_function_pool[8803]: FenceSync (will be remapped) */
+ "ii\0"
+ "glFenceSync\0"
+ "\0"
+ /* _mesa_function_pool[8819]: Color4usv (offset 40) */
+ "p\0"
+ "glColor4usv\0"
+ "\0"
+ /* _mesa_function_pool[8834]: GetnUniformfvARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformfvARB\0"
+ "\0"
+ /* _mesa_function_pool[8859]: Fogi (offset 155) */
+ "ii\0"
+ "glFogi\0"
+ "\0"
+ /* _mesa_function_pool[8870]: DepthRange (offset 288) */
+ "dd\0"
+ "glDepthRange\0"
+ "\0"
+ /* _mesa_function_pool[8887]: RasterPos3iv (offset 75) */
+ "p\0"
+ "glRasterPos3iv\0"
+ "\0"
+ /* _mesa_function_pool[8905]: ColorMaski (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
+ "\0"
+ /* _mesa_function_pool[8947]: GetActiveAttrib (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveAttrib\0"
+ "glGetActiveAttribARB\0"
+ "\0"
+ /* _mesa_function_pool[8995]: TexCoord2i (offset 106) */
+ "ii\0"
+ "glTexCoord2i\0"
+ "\0"
+ /* _mesa_function_pool[9012]: PixelMapfv (offset 251) */
+ "iip\0"
+ "glPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[9030]: Color4ui (offset 37) */
+ "iiii\0"
+ "glColor4ui\0"
+ "\0"
+ /* _mesa_function_pool[9047]: RasterPos3s (offset 76) */
+ "iii\0"
+ "glRasterPos3s\0"
+ "\0"
+ /* _mesa_function_pool[9066]: Color3usv (offset 24) */
+ "p\0"
+ "glColor3usv\0"
+ "\0"
+ /* _mesa_function_pool[9081]: MultiTexCoord2iv (offset 389) */
+ "ip\0"
+ "glMultiTexCoord2iv\0"
+ "glMultiTexCoord2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[9126]: TexCoord2f (offset 104) */
+ "ff\0"
+ "glTexCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[9143]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ "ifffff\0"
+ "glReplacementCodeuiTexCoord2fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[9192]: TexCoord2d (offset 102) */
+ "dd\0"
+ "glTexCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[9209]: RasterPos3d (offset 70) */
+ "ddd\0"
+ "glRasterPos3d\0"
+ "\0"
+ /* _mesa_function_pool[9228]: RasterPos3f (offset 72) */
+ "fff\0"
+ "glRasterPos3f\0"
+ "\0"
+ /* _mesa_function_pool[9247]: AreTexturesResident (offset 322) */
+ "ipp\0"
+ "glAreTexturesResident\0"
+ "glAreTexturesResidentEXT\0"
+ "\0"
+ /* _mesa_function_pool[9299]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */
+ "iiipiii\0"
+ "glDrawElementsInstancedBaseVertexBaseInstance\0"
+ "\0"
+ /* _mesa_function_pool[9354]: TexCoord2s (offset 108) */
+ "ii\0"
+ "glTexCoord2s\0"
+ "\0"
+ /* _mesa_function_pool[9371]: StencilOpSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilOpSeparate\0"
+ "glStencilOpSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[9420]: ColorTableParameteriv (offset 341) */
+ "iip\0"
+ "glColorTableParameteriv\0"
+ "glColorTableParameterivSGI\0"
+ "\0"
+ /* _mesa_function_pool[9476]: VertexAttribP2ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP2ui\0"
+ "\0"
+ /* _mesa_function_pool[9501]: GenSamplers (will be remapped) */
+ "ip\0"
+ "glGenSamplers\0"
+ "\0"
+ /* _mesa_function_pool[9519]: Color4us (offset 39) */
+ "iiii\0"
+ "glColor4us\0"
+ "\0"
+ /* _mesa_function_pool[9536]: Color3bv (offset 10) */
+ "p\0"
+ "glColor3bv\0"
+ "\0"
+ /* _mesa_function_pool[9550]: GetnCompressedTexImageARB (will be remapped) */
+ "iiip\0"
+ "glGetnCompressedTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[9584]: DrawTransformFeedbackStreamInstanced (will be remapped) */
+ "iiii\0"
+ "glDrawTransformFeedbackStreamInstanced\0"
+ "\0"
+ /* _mesa_function_pool[9629]: VertexAttrib2fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fv\0"
+ "glVertexAttrib2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[9672]: VertexPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glVertexPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[9702]: GetProgramLocalParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramLocalParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[9739]: FragmentMaterialfSGIX (dynamic) */
+ "iif\0"
+ "glFragmentMaterialfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[9768]: BindSampler (will be remapped) */
+ "ii\0"
+ "glBindSampler\0"
+ "\0"
+ /* _mesa_function_pool[9786]: GetUniformuiv (will be remapped) */
+ "iip\0"
+ "glGetUniformuivEXT\0"
+ "glGetUniformuiv\0"
+ "\0"
+ /* _mesa_function_pool[9826]: BindBufferOffsetEXT (will be remapped) */
+ "iiii\0"
+ "glBindBufferOffsetEXT\0"
+ "\0"
+ /* _mesa_function_pool[9854]: IsFenceNV (dynamic) */
+ "i\0"
+ "glIsFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[9869]: ColorPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glColorPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[9898]: AttachObjectARB (will be remapped) */
+ "ii\0"
+ "glAttachObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[9920]: GetFragmentLightivSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentLightivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[9950]: MultiTexCoord2fARB (offset 386) */
+ "iff\0"
+ "glMultiTexCoord2f\0"
+ "glMultiTexCoord2fARB\0"
+ "\0"
+ /* _mesa_function_pool[9994]: ColorTable (offset 339) */
+ "iiiiip\0"
+ "glColorTable\0"
+ "glColorTableSGI\0"
+ "glColorTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[10047]: IndexPointer (offset 314) */
+ "iip\0"
+ "glIndexPointer\0"
+ "\0"
+ /* _mesa_function_pool[10067]: Accum (offset 213) */
+ "if\0"
+ "glAccum\0"
+ "\0"
+ /* _mesa_function_pool[10079]: GetTexImage (offset 281) */
+ "iiiip\0"
+ "glGetTexImage\0"
+ "\0"
+ /* _mesa_function_pool[10100]: MapControlPointsNV (dynamic) */
+ "iiiiiiiip\0"
+ "glMapControlPointsNV\0"
+ "\0"
+ /* _mesa_function_pool[10132]: ConvolutionFilter2D (offset 349) */
+ "iiiiiip\0"
+ "glConvolutionFilter2D\0"
+ "glConvolutionFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[10188]: TexParameterIiv (will be remapped) */
+ "iip\0"
+ "glTexParameterIivEXT\0"
+ "glTexParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[10232]: Finish (offset 216) */
+ "\0"
+ "glFinish\0"
+ "\0"
+ /* _mesa_function_pool[10243]: MapParameterfvNV (dynamic) */
+ "iip\0"
+ "glMapParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[10267]: ClearStencil (offset 207) */
+ "i\0"
+ "glClearStencil\0"
+ "\0"
+ /* _mesa_function_pool[10285]: Color4x (will be remapped) */
+ "iiii\0"
+ "glColor4xOES\0"
+ "glColor4x\0"
+ "\0"
+ /* _mesa_function_pool[10314]: HintPGI (dynamic) */
+ "ii\0"
+ "glHintPGI\0"
+ "\0"
+ /* _mesa_function_pool[10328]: ConvolutionParameteriv (offset 353) */
+ "iip\0"
+ "glConvolutionParameteriv\0"
+ "glConvolutionParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[10386]: Color4s (offset 33) */
+ "iiii\0"
+ "glColor4s\0"
+ "\0"
+ /* _mesa_function_pool[10402]: InterleavedArrays (offset 317) */
+ "iip\0"
+ "glInterleavedArrays\0"
+ "\0"
+ /* _mesa_function_pool[10427]: RasterPos2fv (offset 65) */
+ "p\0"
+ "glRasterPos2fv\0"
+ "\0"
+ /* _mesa_function_pool[10445]: TexCoord1fv (offset 97) */
+ "p\0"
+ "glTexCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[10462]: Vertex2d (offset 126) */
+ "dd\0"
+ "glVertex2d\0"
+ "\0"
+ /* _mesa_function_pool[10477]: CullParameterdvEXT (dynamic) */
+ "ip\0"
+ "glCullParameterdvEXT\0"
+ "\0"
+ /* _mesa_function_pool[10502]: ProgramNamedParameter4fNV (will be remapped) */
+ "iipffff\0"
+ "glProgramNamedParameter4fNV\0"
+ "\0"
+ /* _mesa_function_pool[10539]: Orthof (will be remapped) */
+ "ffffff\0"
+ "glOrthofOES\0"
+ "glOrthof\0"
+ "\0"
+ /* _mesa_function_pool[10568]: MultiTexCoord4dv (offset 401) */
+ "ip\0"
+ "glMultiTexCoord4dv\0"
+ "glMultiTexCoord4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[10613]: ProgramEnvParameter4fvARB (will be remapped) */
+ "iip\0"
+ "glProgramEnvParameter4fvARB\0"
+ "glProgramParameter4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[10670]: Color4i (offset 31) */
+ "iiii\0"
+ "glColor4i\0"
+ "\0"
+ /* _mesa_function_pool[10686]: Color4f (offset 29) */
+ "ffff\0"
+ "glColor4f\0"
+ "\0"
+ /* _mesa_function_pool[10702]: RasterPos4fv (offset 81) */
+ "p\0"
+ "glRasterPos4fv\0"
+ "\0"
+ /* _mesa_function_pool[10720]: Color4d (offset 27) */
+ "dddd\0"
+ "glColor4d\0"
+ "\0"
+ /* _mesa_function_pool[10736]: ClearIndex (offset 205) */
+ "f\0"
+ "glClearIndex\0"
+ "\0"
+ /* _mesa_function_pool[10752]: Color4b (offset 25) */
+ "iiii\0"
+ "glColor4b\0"
+ "\0"
+ /* _mesa_function_pool[10768]: LoadMatrixd (offset 292) */
+ "p\0"
+ "glLoadMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[10785]: FragmentLightModeliSGIX (dynamic) */
+ "ii\0"
+ "glFragmentLightModeliSGIX\0"
+ "\0"
+ /* _mesa_function_pool[10815]: RasterPos2dv (offset 63) */
+ "p\0"
+ "glRasterPos2dv\0"
+ "\0"
+ /* _mesa_function_pool[10833]: ConvolutionParameterfv (offset 351) */
+ "iip\0"
+ "glConvolutionParameterfv\0"
+ "glConvolutionParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[10891]: TbufferMask3DFX (dynamic) */
+ "i\0"
+ "glTbufferMask3DFX\0"
+ "\0"
+ /* _mesa_function_pool[10912]: GetTexGendv (offset 278) */
+ "iip\0"
+ "glGetTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[10931]: FragmentLightModelfSGIX (dynamic) */
+ "if\0"
+ "glFragmentLightModelfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[10961]: LoadProgramNV (will be remapped) */
+ "iiip\0"
+ "glLoadProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[10983]: EndList (offset 1) */
+ "\0"
+ "glEndList\0"
+ "\0"
+ /* _mesa_function_pool[10995]: VertexP4ui (will be remapped) */
+ "ii\0"
+ "glVertexP4ui\0"
+ "\0"
+ /* _mesa_function_pool[11012]: MultiTexCoordP1ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP1ui\0"
+ "\0"
+ /* _mesa_function_pool[11037]: GetAttachedObjectsARB (will be remapped) */
+ "iipp\0"
+ "glGetAttachedObjectsARB\0"
+ "\0"
+ /* _mesa_function_pool[11067]: EvalCoord1fv (offset 231) */
+ "p\0"
+ "glEvalCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[11085]: DrawRangeElements (offset 338) */
+ "iiiiip\0"
+ "glDrawRangeElements\0"
+ "glDrawRangeElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[11136]: EvalMesh2 (offset 238) */
+ "iiiii\0"
+ "glEvalMesh2\0"
+ "\0"
+ /* _mesa_function_pool[11155]: TexCoordPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glTexCoordPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[11187]: Vertex4fv (offset 145) */
+ "p\0"
+ "glVertex4fv\0"
+ "\0"
+ /* _mesa_function_pool[11202]: GenTransformFeedbacks (will be remapped) */
+ "ip\0"
+ "glGenTransformFeedbacks\0"
+ "\0"
+ /* _mesa_function_pool[11230]: SpriteParameterfvSGIX (dynamic) */
+ "ip\0"
+ "glSpriteParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[11258]: VertexAttribs3fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3fvNV\0"
+ "\0"
+ /* _mesa_function_pool[11284]: GlobalAlphaFactoruiSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactoruiSUN\0"
+ "\0"
+ /* _mesa_function_pool[11312]: GetHandleARB (will be remapped) */
+ "i\0"
+ "glGetHandleARB\0"
+ "\0"
+ /* _mesa_function_pool[11330]: DebugMessageControlARB (will be remapped) */
+ "iiiipi\0"
+ "glDebugMessageControlARB\0"
+ "\0"
+ /* _mesa_function_pool[11363]: DrawTexfvOES (will be remapped) */
+ "p\0"
+ "glDrawTexfvOES\0"
+ "\0"
+ /* _mesa_function_pool[11381]: BlendFunciARB (will be remapped) */
+ "iii\0"
+ "glBlendFunciARB\0"
+ "glBlendFuncIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[11424]: GetProgramEnvParameterdvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramEnvParameterdvARB\0"
+ "\0"
+ /* _mesa_function_pool[11459]: GetnUniformivARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformivARB\0"
+ "\0"
+ /* _mesa_function_pool[11484]: BindFramebuffer (will be remapped) */
+ "ii\0"
+ "glBindFramebuffer\0"
+ "glBindFramebufferEXT\0"
+ "glBindFramebufferOES\0"
+ "\0"
+ /* _mesa_function_pool[11548]: CreateProgram (will be remapped) */
+ "\0"
+ "glCreateProgram\0"
+ "\0"
+ /* _mesa_function_pool[11566]: ReleaseShaderCompiler (will be remapped) */
+ "\0"
+ "glReleaseShaderCompiler\0"
+ "\0"
+ /* _mesa_function_pool[11592]: GetMinmax (offset 364) */
+ "iiiip\0"
+ "glGetMinmax\0"
+ "glGetMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[11626]: BlendFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glBlendFuncSeparate\0"
+ "glBlendFuncSeparateEXT\0"
+ "glBlendFuncSeparateINGR\0"
+ "glBlendFuncSeparateOES\0"
+ "\0"
+ /* _mesa_function_pool[11722]: StencilFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparate\0"
+ "\0"
+ /* _mesa_function_pool[11750]: ShaderSource (will be remapped) */
+ "iipp\0"
+ "glShaderSource\0"
+ "glShaderSourceARB\0"
+ "\0"
+ /* _mesa_function_pool[11789]: GetInteger64i_v (will be remapped) */
+ "iip\0"
+ "glGetInteger64i_v\0"
+ "\0"
+ /* _mesa_function_pool[11812]: GetVertexAttribdvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribdvNV\0"
+ "\0"
+ /* _mesa_function_pool[11839]: DeleteTransformFeedbacks (will be remapped) */
+ "ip\0"
+ "glDeleteTransformFeedbacks\0"
+ "\0"
+ /* _mesa_function_pool[11870]: Normal3fv (offset 57) */
+ "p\0"
+ "glNormal3fv\0"
+ "\0"
+ /* _mesa_function_pool[11885]: GlobalAlphaFactorbSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorbSUN\0"
+ "\0"
+ /* _mesa_function_pool[11912]: Color3us (offset 23) */
+ "iii\0"
+ "glColor3us\0"
+ "\0"
+ /* _mesa_function_pool[11928]: ImageTransformParameterfvHP (dynamic) */
+ "iip\0"
+ "glImageTransformParameterfvHP\0"
+ "\0"
+ /* _mesa_function_pool[11963]: NormalP3ui (will be remapped) */
+ "ii\0"
+ "glNormalP3ui\0"
+ "\0"
+ /* _mesa_function_pool[11980]: End (offset 43) */
+ "\0"
+ "glEnd\0"
+ "\0"
+ /* _mesa_function_pool[11988]: VertexAttribs3svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3svNV\0"
+ "\0"
+ /* _mesa_function_pool[12014]: MultiTexCoordP3uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[12040]: VertexAttribs2dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2dvNV\0"
+ "\0"
+ /* _mesa_function_pool[12066]: MultiTexCoord3fvARB (offset 395) */
+ "ip\0"
+ "glMultiTexCoord3fv\0"
+ "glMultiTexCoord3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[12111]: Color3ub (offset 19) */
+ "iii\0"
+ "glColor3ub\0"
+ "\0"
+ /* _mesa_function_pool[12127]: GetProgramParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetProgramParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[12159]: GetActiveUniformsiv (will be remapped) */
+ "iipip\0"
+ "glGetActiveUniformsiv\0"
+ "\0"
+ /* _mesa_function_pool[12188]: BindBuffer (will be remapped) */
+ "ii\0"
+ "glBindBuffer\0"
+ "glBindBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[12221]: GetInstrumentsSGIX (dynamic) */
+ "\0"
+ "glGetInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12244]: DrawTexxOES (will be remapped) */
+ "iiiii\0"
+ "glDrawTexxOES\0"
+ "\0"
+ /* _mesa_function_pool[12265]: VertexAttrib2sv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2sv\0"
+ "glVertexAttrib2svARB\0"
+ "\0"
+ /* _mesa_function_pool[12308]: Color3ui (offset 21) */
+ "iii\0"
+ "glColor3ui\0"
+ "\0"
+ /* _mesa_function_pool[12324]: EvalMapsNV (dynamic) */
+ "ii\0"
+ "glEvalMapsNV\0"
+ "\0"
+ /* _mesa_function_pool[12341]: DrawTexxvOES (will be remapped) */
+ "p\0"
+ "glDrawTexxvOES\0"
+ "\0"
+ /* _mesa_function_pool[12359]: TexSubImage2D (offset 333) */
+ "iiiiiiiip\0"
+ "glTexSubImage2D\0"
+ "glTexSubImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[12405]: FragmentLightivSGIX (dynamic) */
+ "iip\0"
+ "glFragmentLightivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12432]: IndexPointerListIBM (dynamic) */
+ "iipi\0"
+ "glIndexPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[12460]: GetTexParameterPointervAPPLE (dynamic) */
+ "iip\0"
+ "glGetTexParameterPointervAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[12496]: TexGenfv (offset 191) */
+ "iip\0"
+ "glTexGenfv\0"
+ "glTexGenfvOES\0"
+ "\0"
+ /* _mesa_function_pool[12526]: VertexAttrib1dNV (will be remapped) */
+ "id\0"
+ "glVertexAttrib1dNV\0"
+ "\0"
+ /* _mesa_function_pool[12549]: VertexAttrib4dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[12573]: GetVertexAttribiv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribiv\0"
+ "glGetVertexAttribivARB\0"
+ "\0"
+ /* _mesa_function_pool[12621]: QueryMatrixxOES (will be remapped) */
+ "pp\0"
+ "glQueryMatrixxOES\0"
+ "\0"
+ /* _mesa_function_pool[12643]: ShaderBinary (will be remapped) */
+ "ipipi\0"
+ "glShaderBinary\0"
+ "\0"
+ /* _mesa_function_pool[12665]: TexCoordP2uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[12685]: FragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12715]: GetFragmentMaterialivSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12748]: WindowPos4dMESA (will be remapped) */
+ "dddd\0"
+ "glWindowPos4dMESA\0"
+ "\0"
+ /* _mesa_function_pool[12772]: DrawBuffers (will be remapped) */
+ "ip\0"
+ "glDrawBuffers\0"
+ "glDrawBuffersARB\0"
+ "glDrawBuffersATI\0"
+ "glDrawBuffersNV\0"
+ "\0"
+ /* _mesa_function_pool[12840]: Lightxv (will be remapped) */
+ "iip\0"
+ "glLightxvOES\0"
+ "glLightxv\0"
+ "\0"
+ /* _mesa_function_pool[12868]: Uniform3fv (will be remapped) */
+ "iip\0"
+ "glUniform3fv\0"
+ "glUniform3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[12902]: BlendEquation (offset 337) */
+ "i\0"
+ "glBlendEquation\0"
+ "glBlendEquationEXT\0"
+ "glBlendEquationOES\0"
+ "\0"
+ /* _mesa_function_pool[12959]: VertexAttrib3dNV (will be remapped) */
+ "iddd\0"
+ "glVertexAttrib3dNV\0"
+ "\0"
+ /* _mesa_function_pool[12984]: Normal3x (will be remapped) */
+ "iii\0"
+ "glNormal3xOES\0"
+ "glNormal3x\0"
+ "\0"
+ /* _mesa_function_pool[13014]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ "ppppp\0"
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[13078]: VertexAttrib4fARB (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4f\0"
+ "glVertexAttrib4fARB\0"
+ "\0"
+ /* _mesa_function_pool[13122]: GetError (offset 261) */
+ "\0"
+ "glGetError\0"
+ "\0"
+ /* _mesa_function_pool[13135]: IndexFuncEXT (dynamic) */
+ "if\0"
+ "glIndexFuncEXT\0"
+ "\0"
+ /* _mesa_function_pool[13154]: TexCoord3dv (offset 111) */
+ "p\0"
+ "glTexCoord3dv\0"
+ "\0"
+ /* _mesa_function_pool[13171]: Indexdv (offset 45) */
+ "p\0"
+ "glIndexdv\0"
+ "\0"
+ /* _mesa_function_pool[13184]: InvalidateTexSubImage (will be remapped) */
+ "iiiiiiii\0"
+ "glInvalidateTexSubImage\0"
+ "\0"
+ /* _mesa_function_pool[13218]: Normal3s (offset 60) */
+ "iii\0"
+ "glNormal3s\0"
+ "\0"
+ /* _mesa_function_pool[13234]: GetObjectParameterivAPPLE (will be remapped) */
+ "iiip\0"
+ "glGetObjectParameterivAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[13268]: PushName (offset 201) */
+ "i\0"
+ "glPushName\0"
+ "\0"
+ /* _mesa_function_pool[13282]: GetTexParameterIuiv (will be remapped) */
+ "iip\0"
+ "glGetTexParameterIuivEXT\0"
+ "glGetTexParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[13334]: GetActiveUniformBlockName (will be remapped) */
+ "iiipp\0"
+ "glGetActiveUniformBlockName\0"
+ "\0"
+ /* _mesa_function_pool[13369]: CullParameterfvEXT (dynamic) */
+ "ip\0"
+ "glCullParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[13394]: Normal3i (offset 58) */
+ "iii\0"
+ "glNormal3i\0"
+ "\0"
+ /* _mesa_function_pool[13410]: ProgramNamedParameter4fvNV (will be remapped) */
+ "iipp\0"
+ "glProgramNamedParameter4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[13445]: VertexAttrib4fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fv\0"
+ "glVertexAttrib4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[13488]: VertexAttrib1dv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1dv\0"
+ "glVertexAttrib1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[13531]: PixelTexGenSGIX (dynamic) */
+ "i\0"
+ "glPixelTexGenSGIX\0"
+ "\0"
+ /* _mesa_function_pool[13552]: GetnPixelMapfvARB (will be remapped) */
+ "iip\0"
+ "glGetnPixelMapfvARB\0"
+ "\0"
+ /* _mesa_function_pool[13577]: ImageTransformParameteriHP (dynamic) */
+ "iii\0"
+ "glImageTransformParameteriHP\0"
+ "\0"
+ /* _mesa_function_pool[13611]: Normal3b (offset 52) */
+ "iii\0"
+ "glNormal3b\0"
+ "\0"
+ /* _mesa_function_pool[13627]: WindowPos3dv (will be remapped) */
+ "p\0"
+ "glWindowPos3dv\0"
+ "glWindowPos3dvARB\0"
+ "glWindowPos3dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[13682]: Normal3d (offset 54) */
+ "ddd\0"
+ "glNormal3d\0"
+ "\0"
+ /* _mesa_function_pool[13698]: TexGenxOES (will be remapped) */
+ "iii\0"
+ "glTexGenxOES\0"
+ "\0"
+ /* _mesa_function_pool[13716]: Normal3f (offset 56) */
+ "fff\0"
+ "glNormal3f\0"
+ "\0"
+ /* _mesa_function_pool[13732]: FogCoordPointer (will be remapped) */
+ "iip\0"
+ "glFogCoordPointer\0"
+ "glFogCoordPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[13776]: Indexi (offset 48) */
+ "i\0"
+ "glIndexi\0"
+ "\0"
+ /* _mesa_function_pool[13788]: EGLImageTargetTexture2DOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetTexture2DOES\0"
+ "\0"
+ /* _mesa_function_pool[13821]: VertexAttribI2uiEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2ui\0"
+ "\0"
+ /* _mesa_function_pool[13867]: DeleteFencesNV (dynamic) */
+ "ip\0"
+ "glDeleteFencesNV\0"
+ "\0"
+ /* _mesa_function_pool[13888]: IsRenderbuffer (will be remapped) */
+ "i\0"
+ "glIsRenderbuffer\0"
+ "glIsRenderbufferEXT\0"
+ "glIsRenderbufferOES\0"
+ "\0"
+ /* _mesa_function_pool[13948]: DepthMask (offset 211) */
+ "i\0"
+ "glDepthMask\0"
+ "\0"
+ /* _mesa_function_pool[13963]: SecondaryColor3us (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3us\0"
+ "glSecondaryColor3usEXT\0"
+ "\0"
+ /* _mesa_function_pool[14011]: Indexf (offset 46) */
+ "f\0"
+ "glIndexf\0"
+ "\0"
+ /* _mesa_function_pool[14023]: GetImageTransformParameterivHP (dynamic) */
+ "iip\0"
+ "glGetImageTransformParameterivHP\0"
+ "\0"
+ /* _mesa_function_pool[14061]: Indexd (offset 44) */
+ "d\0"
+ "glIndexd\0"
+ "\0"
+ /* _mesa_function_pool[14073]: GetMaterialiv (offset 270) */
+ "iip\0"
+ "glGetMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[14094]: StencilOp (offset 244) */
+ "iii\0"
+ "glStencilOp\0"
+ "\0"
+ /* _mesa_function_pool[14111]: WindowPos4ivMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[14133]: FramebufferTextureLayer (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTextureLayer\0"
+ "glFramebufferTextureLayerARB\0"
+ "glFramebufferTextureLayerEXT\0"
+ "\0"
+ /* _mesa_function_pool[14224]: GetShaderInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetShaderInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[14249]: TexEnvfv (offset 185) */
+ "iip\0"
+ "glTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[14265]: DrawTexfOES (will be remapped) */
+ "fffff\0"
+ "glDrawTexfOES\0"
+ "\0"
+ /* _mesa_function_pool[14286]: Indexs (offset 50) */
+ "i\0"
+ "glIndexs\0"
+ "\0"
+ /* _mesa_function_pool[14298]: TexCoordP3ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP3ui\0"
+ "\0"
+ /* _mesa_function_pool[14317]: ResizeBuffersMESA (will be remapped) */
+ "\0"
+ "glResizeBuffersMESA\0"
+ "\0"
+ /* _mesa_function_pool[14339]: MultiTexCoordP1uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP1uiv\0"
+ "\0"
+ /* _mesa_function_pool[14365]: BlendFuncSeparateiARB (will be remapped) */
+ "iiiii\0"
+ "glBlendFuncSeparateiARB\0"
+ "glBlendFuncSeparateIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[14426]: PixelTexGenParameteriSGIS (dynamic) */
+ "ii\0"
+ "glPixelTexGenParameteriSGIS\0"
+ "\0"
+ /* _mesa_function_pool[14458]: MultiTexCoordP2uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[14484]: VertexPointervINTEL (dynamic) */
+ "iip\0"
+ "glVertexPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[14511]: Vertex2i (offset 130) */
+ "ii\0"
+ "glVertex2i\0"
+ "\0"
+ /* _mesa_function_pool[14526]: GetFragDataIndex (will be remapped) */
+ "ip\0"
+ "glGetFragDataIndex\0"
+ "\0"
+ /* _mesa_function_pool[14549]: LoadMatrixf (offset 291) */
+ "p\0"
+ "glLoadMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[14566]: Vertex2f (offset 128) */
+ "ff\0"
+ "glVertex2f\0"
+ "\0"
+ /* _mesa_function_pool[14581]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[14634]: Color4bv (offset 26) */
+ "p\0"
+ "glColor4bv\0"
+ "\0"
+ /* _mesa_function_pool[14648]: VertexPointer (offset 321) */
+ "iiip\0"
+ "glVertexPointer\0"
+ "\0"
+ /* _mesa_function_pool[14670]: VertexAttribP1ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP1ui\0"
+ "\0"
+ /* _mesa_function_pool[14695]: StartInstrumentsSGIX (dynamic) */
+ "\0"
+ "glStartInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[14720]: LoadMatrixx (will be remapped) */
+ "p\0"
+ "glLoadMatrixxOES\0"
+ "glLoadMatrixx\0"
+ "\0"
+ /* _mesa_function_pool[14754]: GetCompressedTexImage (will be remapped) */
+ "iip\0"
+ "glGetCompressedTexImage\0"
+ "glGetCompressedTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[14810]: VertexAttrib2fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fvNV\0"
+ "\0"
+ /* _mesa_function_pool[14834]: ProgramLocalParameter4dvARB (will be remapped) */
+ "iip\0"
+ "glProgramLocalParameter4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[14869]: DeleteLists (offset 4) */
+ "ii\0"
+ "glDeleteLists\0"
+ "\0"
+ /* _mesa_function_pool[14887]: LogicOp (offset 242) */
+ "i\0"
+ "glLogicOp\0"
+ "\0"
+ /* _mesa_function_pool[14900]: MatrixIndexuivARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexuivARB\0"
+ "\0"
+ /* _mesa_function_pool[14924]: Vertex2s (offset 132) */
+ "ii\0"
+ "glVertex2s\0"
+ "\0"
+ /* _mesa_function_pool[14939]: RenderbufferStorageMultisample (will be remapped) */
+ "iiiii\0"
+ "glRenderbufferStorageMultisample\0"
+ "glRenderbufferStorageMultisampleEXT\0"
+ "\0"
+ /* _mesa_function_pool[15015]: TexCoord4fv (offset 121) */
+ "p\0"
+ "glTexCoord4fv\0"
+ "\0"
+ /* _mesa_function_pool[15032]: ActiveTexture (offset 374) */
+ "i\0"
+ "glActiveTexture\0"
+ "glActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[15070]: GlobalAlphaFactorfSUN (dynamic) */
+ "f\0"
+ "glGlobalAlphaFactorfSUN\0"
+ "\0"
+ /* _mesa_function_pool[15097]: VertexAttribP1uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP1uiv\0"
+ "\0"
+ /* _mesa_function_pool[15123]: IsProgram (will be remapped) */
+ "i\0"
+ "glIsProgram\0"
+ "\0"
+ /* _mesa_function_pool[15138]: SecondaryColor3bv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3bv\0"
+ "glSecondaryColor3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[15184]: GlobalAlphaFactorusSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorusSUN\0"
+ "\0"
+ /* _mesa_function_pool[15212]: Uniform2uiv (will be remapped) */
+ "iip\0"
+ "glUniform2uivEXT\0"
+ "glUniform2uiv\0"
+ "\0"
+ /* _mesa_function_pool[15248]: ColorP4uiv (will be remapped) */
+ "ip\0"
+ "glColorP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[15265]: TextureRangeAPPLE (dynamic) */
+ "iip\0"
+ "glTextureRangeAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[15290]: ClearBufferuiv (will be remapped) */
+ "iip\0"
+ "glClearBufferuiv\0"
+ "\0"
+ /* _mesa_function_pool[15312]: VertexAttrib1dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1dvNV\0"
+ "\0"
+ /* _mesa_function_pool[15336]: VertexAttrib1fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fvNV\0"
+ "\0"
+ /* _mesa_function_pool[15360]: Uniform1ui (will be remapped) */
+ "ii\0"
+ "glUniform1uiEXT\0"
+ "glUniform1ui\0"
+ "\0"
+ /* _mesa_function_pool[15393]: GenTextures (offset 328) */
+ "ip\0"
+ "glGenTextures\0"
+ "glGenTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[15428]: MultiTexCoordP4uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[15454]: GetCombinerOutputParameterivNV (dynamic) */
+ "iiip\0"
+ "glGetCombinerOutputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[15493]: PixelTexGenParameterivSGIS (dynamic) */
+ "ip\0"
+ "glPixelTexGenParameterivSGIS\0"
+ "\0"
+ /* _mesa_function_pool[15526]: TextureNormalEXT (dynamic) */
+ "i\0"
+ "glTextureNormalEXT\0"
+ "\0"
+ /* _mesa_function_pool[15548]: WindowPos3d (will be remapped) */
+ "ddd\0"
+ "glWindowPos3d\0"
+ "glWindowPos3dARB\0"
+ "glWindowPos3dMESA\0"
+ "\0"
+ /* _mesa_function_pool[15602]: Enablei (will be remapped) */
+ "ii\0"
+ "glEnableIndexedEXT\0"
+ "glEnablei\0"
+ "\0"
+ /* _mesa_function_pool[15635]: WindowPos3f (will be remapped) */
+ "fff\0"
+ "glWindowPos3f\0"
+ "glWindowPos3fARB\0"
+ "glWindowPos3fMESA\0"
+ "\0"
+ /* _mesa_function_pool[15689]: SecondaryColor3ub (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3ub\0"
+ "glSecondaryColor3ubEXT\0"
+ "\0"
+ /* _mesa_function_pool[15737]: FinalCombinerInputNV (dynamic) */
+ "iiii\0"
+ "glFinalCombinerInputNV\0"
+ "\0"
+ /* _mesa_function_pool[15766]: GenProgramsARB (will be remapped) */
+ "ip\0"
+ "glGenProgramsARB\0"
+ "glGenProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[15803]: MultiTexCoordP3ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP3ui\0"
+ "\0"
+ /* _mesa_function_pool[15828]: ClearDebugLogMESA (dynamic) */
+ "iii\0"
+ "glClearDebugLogMESA\0"
+ "\0"
+ /* _mesa_function_pool[15853]: RasterPos2sv (offset 69) */
+ "p\0"
+ "glRasterPos2sv\0"
+ "\0"
+ /* _mesa_function_pool[15871]: Color4ubv (offset 36) */
+ "p\0"
+ "glColor4ubv\0"
+ "\0"
+ /* _mesa_function_pool[15886]: DrawBuffer (offset 202) */
+ "i\0"
+ "glDrawBuffer\0"
+ "\0"
+ /* _mesa_function_pool[15902]: TexCoord2fv (offset 105) */
+ "p\0"
+ "glTexCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[15919]: BeginFragmentShaderATI (will be remapped) */
+ "\0"
+ "glBeginFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[15946]: WindowPos4fMESA (will be remapped) */
+ "ffff\0"
+ "glWindowPos4fMESA\0"
+ "\0"
+ /* _mesa_function_pool[15970]: MultiTexCoord4iv (offset 405) */
+ "ip\0"
+ "glMultiTexCoord4iv\0"
+ "glMultiTexCoord4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[16015]: TexCoord1sv (offset 101) */
+ "p\0"
+ "glTexCoord1sv\0"
+ "\0"
+ /* _mesa_function_pool[16032]: WindowPos2i (will be remapped) */
+ "ii\0"
+ "glWindowPos2i\0"
+ "glWindowPos2iARB\0"
+ "glWindowPos2iMESA\0"
+ "\0"
+ /* _mesa_function_pool[16085]: WindowPos3s (will be remapped) */
+ "iii\0"
+ "glWindowPos3s\0"
+ "glWindowPos3sARB\0"
+ "glWindowPos3sMESA\0"
+ "\0"
+ /* _mesa_function_pool[16139]: VertexAttribP4ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP4ui\0"
+ "\0"
+ /* _mesa_function_pool[16164]: DepthFunc (offset 245) */
+ "i\0"
+ "glDepthFunc\0"
+ "\0"
+ /* _mesa_function_pool[16179]: PixelMapusv (offset 253) */
+ "iip\0"
+ "glPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[16198]: GetSamplerParameterIiv (will be remapped) */
+ "iip\0"
+ "glGetSamplerParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[16228]: IsSampler (will be remapped) */
+ "i\0"
+ "glIsSampler\0"
+ "\0"
+ /* _mesa_function_pool[16243]: BlendFunc (offset 241) */
+ "ii\0"
+ "glBlendFunc\0"
+ "\0"
+ /* _mesa_function_pool[16259]: Uniform4i (will be remapped) */
+ "iiiii\0"
+ "glUniform4i\0"
+ "glUniform4iARB\0"
+ "\0"
+ /* _mesa_function_pool[16293]: ColorP3ui (will be remapped) */
+ "ii\0"
+ "glColorP3ui\0"
+ "\0"
+ /* _mesa_function_pool[16309]: BufferParameteriAPPLE (will be remapped) */
+ "iii\0"
+ "glBufferParameteriAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[16338]: CompressedTexImage2D (will be remapped) */
+ "iiiiiiip\0"
+ "glCompressedTexImage2D\0"
+ "glCompressedTexImage2DARB\0"
+ "\0"
+ /* _mesa_function_pool[16397]: Materialxv (will be remapped) */
+ "iip\0"
+ "glMaterialxvOES\0"
+ "glMaterialxv\0"
+ "\0"
+ /* _mesa_function_pool[16431]: DeleteObjectARB (will be remapped) */
+ "i\0"
+ "glDeleteObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[16452]: GetShaderPrecisionFormat (will be remapped) */
+ "iipp\0"
+ "glGetShaderPrecisionFormat\0"
+ "\0"
+ /* _mesa_function_pool[16485]: GetBooleani_v (will be remapped) */
+ "iip\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetBooleani_v\0"
+ "\0"
+ /* _mesa_function_pool[16530]: ProgramNamedParameter4dvNV (will be remapped) */
+ "iipp\0"
+ "glProgramNamedParameter4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[16565]: Tangent3fvEXT (dynamic) */
+ "p\0"
+ "glTangent3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[16584]: Flush (offset 217) */
+ "\0"
+ "glFlush\0"
+ "\0"
+ /* _mesa_function_pool[16594]: Color4uiv (offset 38) */
+ "p\0"
+ "glColor4uiv\0"
+ "\0"
+ /* _mesa_function_pool[16609]: MultiTexCoord1sv (offset 383) */
+ "ip\0"
+ "glMultiTexCoord1sv\0"
+ "glMultiTexCoord1svARB\0"
+ "\0"
+ /* _mesa_function_pool[16654]: FogCoordd (will be remapped) */
+ "d\0"
+ "glFogCoordd\0"
+ "glFogCoorddEXT\0"
+ "\0"
+ /* _mesa_function_pool[16684]: RasterPos3sv (offset 77) */
+ "p\0"
+ "glRasterPos3sv\0"
+ "\0"
+ /* _mesa_function_pool[16702]: TexCoordP2ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP2ui\0"
+ "\0"
+ /* _mesa_function_pool[16721]: Uniform1uiv (will be remapped) */
+ "iip\0"
+ "glUniform1uivEXT\0"
+ "glUniform1uiv\0"
+ "\0"
+ /* _mesa_function_pool[16757]: ReferencePlaneSGIX (dynamic) */
+ "p\0"
+ "glReferencePlaneSGIX\0"
+ "\0"
+ /* _mesa_function_pool[16781]: PushAttrib (offset 219) */
+ "i\0"
+ "glPushAttrib\0"
+ "\0"
+ /* _mesa_function_pool[16797]: RasterPos2i (offset 66) */
+ "ii\0"
+ "glRasterPos2i\0"
+ "\0"
+ /* _mesa_function_pool[16815]: Uniform3iv (will be remapped) */
+ "iip\0"
+ "glUniform3iv\0"
+ "glUniform3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[16849]: SamplerParameteriv (will be remapped) */
+ "iip\0"
+ "glSamplerParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[16875]: TexParameteriv (offset 181) */
+ "iip\0"
+ "glTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[16897]: GetAttribLocation (will be remapped) */
+ "ip\0"
+ "glGetAttribLocation\0"
+ "glGetAttribLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[16944]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord2fColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[16985]: DeleteAsyncMarkersSGIX (dynamic) */
+ "ii\0"
+ "glDeleteAsyncMarkersSGIX\0"
+ "\0"
+ /* _mesa_function_pool[17014]: RasterPos2f (offset 64) */
+ "ff\0"
+ "glRasterPos2f\0"
+ "\0"
+ /* _mesa_function_pool[17032]: TexCoord4fVertex4fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord4fVertex4fSUN\0"
+ "\0"
+ /* _mesa_function_pool[17066]: RasterPos2d (offset 62) */
+ "dd\0"
+ "glRasterPos2d\0"
+ "\0"
+ /* _mesa_function_pool[17084]: VertexAttrib4iv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4iv\0"
+ "glVertexAttrib4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[17127]: RasterPos3fv (offset 73) */
+ "p\0"
+ "glRasterPos3fv\0"
+ "\0"
+ /* _mesa_function_pool[17145]: CopyTexSubImage3D (offset 373) */
+ "iiiiiiiii\0"
+ "glCopyTexSubImage3D\0"
+ "glCopyTexSubImage3DEXT\0"
+ "glCopyTexSubImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[17222]: Color4ub (offset 35) */
+ "iiii\0"
+ "glColor4ub\0"
+ "\0"
+ /* _mesa_function_pool[17239]: GetInteger64v (will be remapped) */
+ "ip\0"
+ "glGetInteger64v\0"
+ "\0"
+ /* _mesa_function_pool[17259]: TextureColorMaskSGIS (dynamic) */
+ "iiii\0"
+ "glTextureColorMaskSGIS\0"
+ "\0"
+ /* _mesa_function_pool[17288]: RasterPos2s (offset 68) */
+ "ii\0"
+ "glRasterPos2s\0"
+ "\0"
+ /* _mesa_function_pool[17306]: GetColorTable (offset 343) */
+ "iiip\0"
+ "glGetColorTable\0"
+ "glGetColorTableSGI\0"
+ "glGetColorTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[17366]: EndQueryIndexed (will be remapped) */
+ "ii\0"
+ "glEndQueryIndexed\0"
+ "\0"
+ /* _mesa_function_pool[17388]: SelectBuffer (offset 195) */
+ "ip\0"
+ "glSelectBuffer\0"
+ "\0"
+ /* _mesa_function_pool[17407]: Indexiv (offset 49) */
+ "p\0"
+ "glIndexiv\0"
+ "\0"
+ /* _mesa_function_pool[17420]: TexCoord3i (offset 114) */
+ "iii\0"
+ "glTexCoord3i\0"
+ "\0"
+ /* _mesa_function_pool[17438]: CopyColorTable (offset 342) */
+ "iiiii\0"
+ "glCopyColorTable\0"
+ "glCopyColorTableSGI\0"
+ "\0"
+ /* _mesa_function_pool[17482]: PointParameterfv (will be remapped) */
+ "ip\0"
+ "glPointParameterfv\0"
+ "glPointParameterfvARB\0"
+ "glPointParameterfvEXT\0"
+ "glPointParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[17572]: GetHistogramParameterfv (offset 362) */
+ "iip\0"
+ "glGetHistogramParameterfv\0"
+ "glGetHistogramParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[17632]: Frustum (offset 289) */
+ "dddddd\0"
+ "glFrustum\0"
+ "\0"
+ /* _mesa_function_pool[17650]: GetString (offset 275) */
+ "i\0"
+ "glGetString\0"
+ "\0"
+ /* _mesa_function_pool[17665]: ColorPointervINTEL (dynamic) */
+ "iip\0"
+ "glColorPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[17691]: TexEnvf (offset 184) */
+ "iif\0"
+ "glTexEnvf\0"
+ "\0"
+ /* _mesa_function_pool[17706]: GetTexGenxvOES (will be remapped) */
+ "iip\0"
+ "glGetTexGenxvOES\0"
+ "\0"
+ /* _mesa_function_pool[17728]: TexCoord3d (offset 110) */
+ "ddd\0"
+ "glTexCoord3d\0"
+ "\0"
+ /* _mesa_function_pool[17746]: AlphaFragmentOp1ATI (will be remapped) */
+ "iiiiii\0"
+ "glAlphaFragmentOp1ATI\0"
+ "\0"
+ /* _mesa_function_pool[17776]: TexCoord3f (offset 112) */
+ "fff\0"
+ "glTexCoord3f\0"
+ "\0"
+ /* _mesa_function_pool[17794]: GetnHistogramARB (will be remapped) */
+ "iiiiip\0"
+ "glGetnHistogramARB\0"
+ "\0"
+ /* _mesa_function_pool[17821]: DeleteTextures (offset 327) */
+ "ip\0"
+ "glDeleteTextures\0"
+ "glDeleteTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[17862]: TexCoordPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glTexCoordPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[17890]: TexSubImage4DSGIS (dynamic) */
+ "iiiiiiiiiiiip\0"
+ "glTexSubImage4DSGIS\0"
+ "\0"
+ /* _mesa_function_pool[17925]: TexCoord3s (offset 116) */
+ "iii\0"
+ "glTexCoord3s\0"
+ "\0"
+ /* _mesa_function_pool[17943]: GetTexLevelParameteriv (offset 285) */
+ "iiip\0"
+ "glGetTexLevelParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[17974]: GetClipPlanef (will be remapped) */
+ "ip\0"
+ "glGetClipPlanefOES\0"
+ "glGetClipPlanef\0"
+ "\0"
+ /* _mesa_function_pool[18013]: VertexAttribPointer (will be remapped) */
+ "iiiiip\0"
+ "glVertexAttribPointer\0"
+ "glVertexAttribPointerARB\0"
+ "\0"
+ /* _mesa_function_pool[18068]: TexStorage2DMultisample (will be remapped) */
+ "iiiiii\0"
+ "glTexStorage2DMultisample\0"
+ "\0"
+ /* _mesa_function_pool[18102]: VertexAttribP4uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[18128]: StopInstrumentsSGIX (dynamic) */
+ "i\0"
+ "glStopInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[18153]: SecondaryColor3s (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3s\0"
+ "glSecondaryColor3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[18199]: ClearAccum (offset 204) */
+ "ffff\0"
+ "glClearAccum\0"
+ "\0"
+ /* _mesa_function_pool[18218]: DeformSGIX (dynamic) */
+ "i\0"
+ "glDeformSGIX\0"
+ "\0"
+ /* _mesa_function_pool[18234]: InvalidateBufferSubData (will be remapped) */
+ "iii\0"
+ "glInvalidateBufferSubData\0"
+ "\0"
+ /* _mesa_function_pool[18265]: Uniform3i (will be remapped) */
+ "iiii\0"
+ "glUniform3i\0"
+ "glUniform3iARB\0"
+ "\0"
+ /* _mesa_function_pool[18298]: TexCoord4iv (offset 123) */
+ "p\0"
+ "glTexCoord4iv\0"
+ "\0"
+ /* _mesa_function_pool[18315]: TexStorage3D (will be remapped) */
+ "iiiiii\0"
+ "glTexStorage3D\0"
+ "\0"
+ /* _mesa_function_pool[18338]: UniformMatrix4x2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4x2fv\0"
+ "\0"
+ /* _mesa_function_pool[18365]: GetDetailTexFuncSGIS (dynamic) */
+ "ip\0"
+ "glGetDetailTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[18392]: WindowPos3i (will be remapped) */
+ "iii\0"
+ "glWindowPos3i\0"
+ "glWindowPos3iARB\0"
+ "glWindowPos3iMESA\0"
+ "\0"
+ /* _mesa_function_pool[18446]: SecondaryColor3b (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3b\0"
+ "glSecondaryColor3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[18492]: FramebufferTexture3D (will be remapped) */
+ "iiiiii\0"
+ "glFramebufferTexture3D\0"
+ "glFramebufferTexture3DEXT\0"
+ "glFramebufferTexture3DOES\0"
+ "\0"
+ /* _mesa_function_pool[18575]: SamplerParameterIiv (will be remapped) */
+ "iip\0"
+ "glSamplerParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[18602]: PolygonOffset (offset 319) */
+ "ff\0"
+ "glPolygonOffset\0"
+ "\0"
+ /* _mesa_function_pool[18622]: BindVertexArray (will be remapped) */
+ "i\0"
+ "glBindVertexArray\0"
+ "glBindVertexArrayOES\0"
+ "\0"
+ /* _mesa_function_pool[18664]: Color4ubVertex2fvSUN (dynamic) */
+ "pp\0"
+ "glColor4ubVertex2fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[18691]: GetProgramBinary (will be remapped) */
+ "iippp\0"
+ "glGetProgramBinary\0"
+ "glGetProgramBinaryOES\0"
+ "\0"
+ /* _mesa_function_pool[18739]: GetBufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteriv\0"
+ "glGetBufferParameterivARB\0"
+ "\0"
+ /* _mesa_function_pool[18793]: Rectd (offset 86) */
+ "dddd\0"
+ "glRectd\0"
+ "\0"
+ /* _mesa_function_pool[18807]: TexFilterFuncSGIS (dynamic) */
+ "iiip\0"
+ "glTexFilterFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[18833]: NormalPointervINTEL (dynamic) */
+ "ip\0"
+ "glNormalPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[18859]: ProvokingVertex (will be remapped) */
+ "i\0"
+ "glProvokingVertexEXT\0"
+ "glProvokingVertex\0"
+ "\0"
+ /* _mesa_function_pool[18901]: SamplerParameterfv (will be remapped) */
+ "iip\0"
+ "glSamplerParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[18927]: MultiTexCoord1i (offset 380) */
+ "ii\0"
+ "glMultiTexCoord1i\0"
+ "glMultiTexCoord1iARB\0"
+ "\0"
+ /* _mesa_function_pool[18970]: WindowPos2dv (will be remapped) */
+ "p\0"
+ "glWindowPos2dv\0"
+ "glWindowPos2dvARB\0"
+ "glWindowPos2dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[19025]: GetProgramParameterdvNV (will be remapped) */
+ "iiip\0"
+ "glGetProgramParameterdvNV\0"
+ "\0"
+ /* _mesa_function_pool[19057]: VertexAttrib3fNV (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3fNV\0"
+ "\0"
+ /* _mesa_function_pool[19082]: RasterPos3i (offset 74) */
+ "iii\0"
+ "glRasterPos3i\0"
+ "\0"
+ /* _mesa_function_pool[19101]: GetFragmentLightfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentLightfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[19131]: PointParameterxv (will be remapped) */
+ "ip\0"
+ "glPointParameterxvOES\0"
+ "glPointParameterxv\0"
+ "\0"
+ /* _mesa_function_pool[19176]: MultiTexCoord1d (offset 376) */
+ "id\0"
+ "glMultiTexCoord1d\0"
+ "glMultiTexCoord1dARB\0"
+ "\0"
+ /* _mesa_function_pool[19219]: DetailTexFuncSGIS (dynamic) */
+ "iip\0"
+ "glDetailTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[19244]: Normal3fVertex3fSUN (dynamic) */
+ "ffffff\0"
+ "glNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[19274]: CopyTexImage2D (offset 324) */
+ "iiiiiiii\0"
+ "glCopyTexImage2D\0"
+ "glCopyTexImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[19321]: FlushMappedBufferRange (will be remapped) */
+ "iii\0"
+ "glFlushMappedBufferRange\0"
+ "glFlushMappedBufferRangeEXT\0"
+ "\0"
+ /* _mesa_function_pool[19379]: MultiTexCoord2dv (offset 385) */
+ "ip\0"
+ "glMultiTexCoord2dv\0"
+ "glMultiTexCoord2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[19424]: ProgramEnvParameter4fARB (will be remapped) */
+ "iiffff\0"
+ "glProgramEnvParameter4fARB\0"
+ "glProgramParameter4fNV\0"
+ "\0"
+ /* _mesa_function_pool[19482]: GenVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glGenVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[19509]: Lightfv (offset 160) */
+ "iip\0"
+ "glLightfv\0"
+ "\0"
+ /* _mesa_function_pool[19524]: GetFramebufferAttachmentParameteriv (will be remapped) */
+ "iiip\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "glGetFramebufferAttachmentParameterivEXT\0"
+ "glGetFramebufferAttachmentParameterivOES\0"
+ "\0"
+ /* _mesa_function_pool[19650]: MultiTexCoord1s (offset 382) */
+ "ii\0"
+ "glMultiTexCoord1s\0"
+ "glMultiTexCoord1sARB\0"
+ "\0"
+ /* _mesa_function_pool[19693]: ClearDepth (offset 208) */
+ "d\0"
+ "glClearDepth\0"
+ "\0"
+ /* _mesa_function_pool[19709]: GetFenceivNV (dynamic) */
+ "iip\0"
+ "glGetFenceivNV\0"
+ "\0"
+ /* _mesa_function_pool[19729]: GetVertexAttribPointerv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribPointerv\0"
+ "glGetVertexAttribPointervARB\0"
+ "glGetVertexAttribPointervNV\0"
+ "\0"
+ /* _mesa_function_pool[19817]: ColorSubTable (offset 346) */
+ "iiiiip\0"
+ "glColorSubTable\0"
+ "glColorSubTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[19860]: Color4fv (offset 30) */
+ "p\0"
+ "glColor4fv\0"
+ "\0"
+ /* _mesa_function_pool[19874]: GetnMinmaxARB (will be remapped) */
+ "iiiiip\0"
+ "glGetnMinmaxARB\0"
+ "\0"
+ /* _mesa_function_pool[19898]: ProgramLocalParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramLocalParameters4fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[19935]: BeginConditionalRender (will be remapped) */
+ "ii\0"
+ "glBeginConditionalRender\0"
+ "glBeginConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[19991]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ "fffffffffffffff\0"
+ "glTexCoord4fColor4fNormal3fVertex4fSUN\0"
+ "\0"
+ /* _mesa_function_pool[20047]: VertexAttribI1uiv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI1uiv\0"
+ "\0"
+ /* _mesa_function_pool[20094]: ColorPointer (offset 308) */
+ "iiip\0"
+ "glColorPointer\0"
+ "\0"
+ /* _mesa_function_pool[20115]: Rects (offset 92) */
+ "iiii\0"
+ "glRects\0"
+ "\0"
+ /* _mesa_function_pool[20129]: GetMapAttribParameterfvNV (dynamic) */
+ "iiip\0"
+ "glGetMapAttribParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[20163]: ClearColorx (will be remapped) */
+ "iiii\0"
+ "glClearColorxOES\0"
+ "glClearColorx\0"
+ "\0"
+ /* _mesa_function_pool[20200]: MultiTexCoordP2ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP2ui\0"
+ "\0"
+ /* _mesa_function_pool[20225]: ActiveProgramEXT (will be remapped) */
+ "i\0"
+ "glActiveProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[20247]: Lightiv (offset 162) */
+ "iip\0"
+ "glLightiv\0"
+ "\0"
+ /* _mesa_function_pool[20262]: Tangent3svEXT (dynamic) */
+ "p\0"
+ "glTangent3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[20281]: TexCoordPointervINTEL (dynamic) */
+ "iip\0"
+ "glTexCoordPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[20310]: GetTexParameteriv (offset 283) */
+ "iip\0"
+ "glGetTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[20335]: MapParameterivNV (dynamic) */
+ "iip\0"
+ "glMapParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[20359]: TransformFeedbackVaryings (will be remapped) */
+ "iipi\0"
+ "glTransformFeedbackVaryings\0"
+ "glTransformFeedbackVaryingsEXT\0"
+ "\0"
+ /* _mesa_function_pool[20424]: VertexAttrib3sv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3sv\0"
+ "glVertexAttrib3svARB\0"
+ "\0"
+ /* _mesa_function_pool[20467]: IsQuery (will be remapped) */
+ "i\0"
+ "glIsQuery\0"
+ "glIsQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[20493]: ClearBufferfv (will be remapped) */
+ "iip\0"
+ "glClearBufferfv\0"
+ "\0"
+ /* _mesa_function_pool[20514]: PrimitiveRestartNV (will be remapped) */
+ "\0"
+ "glPrimitiveRestartNV\0"
+ "\0"
+ /* _mesa_function_pool[20537]: EdgeFlagPointerEXT (will be remapped) */
+ "iip\0"
+ "glEdgeFlagPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[20563]: IsVertexArray (will be remapped) */
+ "i\0"
+ "glIsVertexArray\0"
+ "glIsVertexArrayAPPLE\0"
+ "glIsVertexArrayOES\0"
+ "\0"
+ /* _mesa_function_pool[20622]: GetMultisamplefv (will be remapped) */
+ "iip\0"
+ "glGetMultisamplefv\0"
+ "\0"
+ /* _mesa_function_pool[20646]: WeightbvARB (dynamic) */
+ "ip\0"
+ "glWeightbvARB\0"
+ "\0"
+ /* _mesa_function_pool[20664]: Rectdv (offset 87) */
+ "pp\0"
+ "glRectdv\0"
+ "\0"
+ /* _mesa_function_pool[20677]: ListParameteriSGIX (dynamic) */
+ "iii\0"
+ "glListParameteriSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20703]: BlendEquationiARB (will be remapped) */
+ "ii\0"
+ "glBlendEquationiARB\0"
+ "glBlendEquationIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[20753]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ "iffffffffff\0"
+ "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[20812]: VertexAttrib4dv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4dv\0"
+ "glVertexAttrib4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[20855]: InstrumentsBufferSGIX (dynamic) */
+ "ip\0"
+ "glInstrumentsBufferSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20883]: SharpenTexFuncSGIS (dynamic) */
+ "iip\0"
+ "glSharpenTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[20909]: DrawArraysInstancedARB (will be remapped) */
+ "iiii\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "\0"
+ /* _mesa_function_pool[20987]: GetTexParameterxv (will be remapped) */
+ "iip\0"
+ "glGetTexParameterxvOES\0"
+ "glGetTexParameterxv\0"
+ "\0"
+ /* _mesa_function_pool[21035]: GetAttachedShaders (will be remapped) */
+ "iipp\0"
+ "glGetAttachedShaders\0"
+ "\0"
+ /* _mesa_function_pool[21062]: SamplePatternSGIS (will be remapped) */
+ "i\0"
+ "glSamplePatternSGIS\0"
+ "glSamplePatternEXT\0"
+ "\0"
+ /* _mesa_function_pool[21104]: Materialiv (offset 172) */
+ "iip\0"
+ "glMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[21122]: PushClientAttrib (offset 335) */
+ "i\0"
+ "glPushClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[21144]: ProgramEnvParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramEnvParameters4fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[21179]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[21225]: SecondaryColor3fvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3fv\0"
+ "glSecondaryColor3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[21271]: PolygonMode (offset 174) */
+ "ii\0"
+ "glPolygonMode\0"
+ "\0"
+ /* _mesa_function_pool[21289]: SecondaryColor3iv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3iv\0"
+ "glSecondaryColor3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[21335]: DrawTexivOES (will be remapped) */
+ "p\0"
+ "glDrawTexivOES\0"
+ "\0"
+ /* _mesa_function_pool[21353]: VertexAttribI1iEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1iEXT\0"
+ "glVertexAttribI1i\0"
+ "\0"
+ /* _mesa_function_pool[21396]: VertexAttrib4Niv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Niv\0"
+ "glVertexAttrib4NivARB\0"
+ "\0"
+ /* _mesa_function_pool[21441]: GetVertexAttribivNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribivNV\0"
+ "\0"
+ /* _mesa_function_pool[21468]: GetProgramStringARB (will be remapped) */
+ "iip\0"
+ "glGetProgramStringARB\0"
+ "\0"
+ /* _mesa_function_pool[21495]: GetnUniformdvARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformdvARB\0"
+ "\0"
+ /* _mesa_function_pool[21520]: DrawElementsInstancedBaseVertex (will be remapped) */
+ "iiipii\0"
+ "glDrawElementsInstancedBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[21562]: LinkProgram (will be remapped) */
+ "i\0"
+ "glLinkProgram\0"
+ "glLinkProgramARB\0"
+ "\0"
+ /* _mesa_function_pool[21596]: TexBumpParameterfvATI (will be remapped) */
+ "ip\0"
+ "glTexBumpParameterfvATI\0"
+ "\0"
+ /* _mesa_function_pool[21624]: Tangent3ivEXT (dynamic) */
+ "p\0"
+ "glTangent3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[21643]: Uniform1f (will be remapped) */
+ "if\0"
+ "glUniform1f\0"
+ "glUniform1fARB\0"
+ "\0"
+ /* _mesa_function_pool[21674]: DisableClientState (offset 309) */
+ "i\0"
+ "glDisableClientState\0"
+ "\0"
+ /* _mesa_function_pool[21698]: TexGeni (offset 192) */
+ "iii\0"
+ "glTexGeni\0"
+ "glTexGeniOES\0"
+ "\0"
+ /* _mesa_function_pool[21726]: TexGenf (offset 190) */
+ "iif\0"
+ "glTexGenf\0"
+ "glTexGenfOES\0"
+ "\0"
+ /* _mesa_function_pool[21754]: TexGend (offset 188) */
+ "iid\0"
+ "glTexGend\0"
+ "\0"
+ /* _mesa_function_pool[21769]: Uniform1i (will be remapped) */
+ "ii\0"
+ "glUniform1i\0"
+ "glUniform1iARB\0"
+ "\0"
+ /* _mesa_function_pool[21800]: GetPolygonStipple (offset 274) */
+ "p\0"
+ "glGetPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[21823]: VertexAttrib4d (will be remapped) */
+ "idddd\0"
+ "glVertexAttrib4d\0"
+ "glVertexAttrib4dARB\0"
+ "\0"
+ /* _mesa_function_pool[21867]: GetVertexAttribfvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfvNV\0"
+ "\0"
+ /* _mesa_function_pool[21894]: DrawArraysInstancedBaseInstance (will be remapped) */
+ "iiiii\0"
+ "glDrawArraysInstancedBaseInstance\0"
+ "\0"
+ /* _mesa_function_pool[21935]: VertexAttrib2svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2svNV\0"
+ "\0"
+ /* _mesa_function_pool[21959]: MultMatrixx (will be remapped) */
+ "p\0"
+ "glMultMatrixxOES\0"
+ "glMultMatrixx\0"
+ "\0"
+ /* _mesa_function_pool[21993]: NormalP3uiv (will be remapped) */
+ "ip\0"
+ "glNormalP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[22011]: SecondaryColorP3uiv (will be remapped) */
+ "ip\0"
+ "glSecondaryColorP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[22037]: VertexAttribs1fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1fvNV\0"
+ "\0"
+ /* _mesa_function_pool[22063]: DrawTexsvOES (will be remapped) */
+ "p\0"
+ "glDrawTexsvOES\0"
+ "\0"
+ /* _mesa_function_pool[22081]: WindowPos4sMESA (will be remapped) */
+ "iiii\0"
+ "glWindowPos4sMESA\0"
+ "\0"
+ /* _mesa_function_pool[22105]: GetnPixelMapuivARB (will be remapped) */
+ "iip\0"
+ "glGetnPixelMapuivARB\0"
+ "\0"
+ /* _mesa_function_pool[22131]: VertexAttrib4s (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4s\0"
+ "glVertexAttrib4sARB\0"
+ "\0"
+ /* _mesa_function_pool[22175]: GetSamplerParameterIuiv (will be remapped) */
+ "iip\0"
+ "glGetSamplerParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[22206]: ReplacementCodeusvSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeusvSUN\0"
+ "\0"
+ /* _mesa_function_pool[22233]: VertexAttrib2dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2dvNV\0"
+ "\0"
+ /* _mesa_function_pool[22257]: UseProgram (will be remapped) */
+ "i\0"
+ "glUseProgram\0"
+ "glUseProgramObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[22295]: GlobalAlphaFactoriSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactoriSUN\0"
+ "\0"
+ /* _mesa_function_pool[22322]: CompileShader (will be remapped) */
+ "i\0"
+ "glCompileShader\0"
+ "glCompileShaderARB\0"
+ "\0"
+ /* _mesa_function_pool[22360]: Color4sv (offset 34) */
+ "p\0"
+ "glColor4sv\0"
+ "\0"
+ /* _mesa_function_pool[22374]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[22406]: MultiTexCoord3d (offset 392) */
+ "iddd\0"
+ "glMultiTexCoord3d\0"
+ "glMultiTexCoord3dARB\0"
+ "\0"
+ /* _mesa_function_pool[22451]: LoadTransposeMatrixf (will be remapped) */
+ "p\0"
+ "glLoadTransposeMatrixf\0"
+ "glLoadTransposeMatrixfARB\0"
+ "\0"
+ /* _mesa_function_pool[22503]: LoadTransposeMatrixd (will be remapped) */
+ "p\0"
+ "glLoadTransposeMatrixd\0"
+ "glLoadTransposeMatrixdARB\0"
+ "\0"
+ /* _mesa_function_pool[22555]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ "iii\0"
+ "glFlushMappedBufferRangeAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[22590]: PixelZoom (offset 246) */
+ "ff\0"
+ "glPixelZoom\0"
+ "\0"
+ /* _mesa_function_pool[22606]: ReplacementCodePointerSUN (dynamic) */
+ "iip\0"
+ "glReplacementCodePointerSUN\0"
+ "\0"
+ /* _mesa_function_pool[22639]: ProgramEnvParameter4dARB (will be remapped) */
+ "iidddd\0"
+ "glProgramEnvParameter4dARB\0"
+ "glProgramParameter4dNV\0"
+ "\0"
+ /* _mesa_function_pool[22697]: ColorTableParameterfv (offset 340) */
+ "iip\0"
+ "glColorTableParameterfv\0"
+ "glColorTableParameterfvSGI\0"
+ "\0"
+ /* _mesa_function_pool[22753]: GetFragDataLocation (will be remapped) */
+ "ip\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetFragDataLocation\0"
+ "\0"
+ /* _mesa_function_pool[22804]: TexStorage3DMultisample (will be remapped) */
+ "iiiiiii\0"
+ "glTexStorage3DMultisample\0"
+ "\0"
+ /* _mesa_function_pool[22839]: Binormal3bvEXT (dynamic) */
+ "p\0"
+ "glBinormal3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[22859]: PixelMapuiv (offset 252) */
+ "iip\0"
+ "glPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[22878]: Color3dv (offset 12) */
+ "p\0"
+ "glColor3dv\0"
+ "\0"
+ /* _mesa_function_pool[22892]: IsTexture (offset 330) */
+ "i\0"
+ "glIsTexture\0"
+ "glIsTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[22922]: VertexAttrib4fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[22946]: BeginQuery (will be remapped) */
+ "ii\0"
+ "glBeginQuery\0"
+ "glBeginQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[22979]: ColorPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glColorPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[23004]: VertexWeightfvEXT (dynamic) */
+ "p\0"
+ "glVertexWeightfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[23027]: VertexP3uiv (will be remapped) */
+ "ip\0"
+ "glVertexP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[23045]: VertexAttrib3s (will be remapped) */
+ "iiii\0"
+ "glVertexAttrib3s\0"
+ "glVertexAttrib3sARB\0"
+ "\0"
+ /* _mesa_function_pool[23088]: GetCombinerStageParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetCombinerStageParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[23125]: TexCoord4i (offset 122) */
+ "iiii\0"
+ "glTexCoord4i\0"
+ "\0"
+ /* _mesa_function_pool[23144]: Color4ubVertex2fSUN (dynamic) */
+ "iiiiff\0"
+ "glColor4ubVertex2fSUN\0"
+ "\0"
+ /* _mesa_function_pool[23174]: FragmentColorMaterialSGIX (dynamic) */
+ "ii\0"
+ "glFragmentColorMaterialSGIX\0"
+ "\0"
+ /* _mesa_function_pool[23206]: CurrentPaletteMatrixARB (dynamic) */
+ "i\0"
+ "glCurrentPaletteMatrixARB\0"
+ "glCurrentPaletteMatrixOES\0"
+ "\0"
+ /* _mesa_function_pool[23261]: GetMapdv (offset 266) */
+ "iip\0"
+ "glGetMapdv\0"
+ "\0"
+ /* _mesa_function_pool[23277]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[23312]: GetStringi (will be remapped) */
+ "ii\0"
+ "glGetStringi\0"
+ "\0"
+ /* _mesa_function_pool[23329]: MultiTexCoord3iv (offset 397) */
+ "ip\0"
+ "glMultiTexCoord3iv\0"
+ "glMultiTexCoord3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[23374]: GetUniformLocation (will be remapped) */
+ "ip\0"
+ "glGetUniformLocation\0"
+ "glGetUniformLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[23423]: PixelStoref (offset 249) */
+ "if\0"
+ "glPixelStoref\0"
+ "\0"
+ /* _mesa_function_pool[23441]: WindowPos2iv (will be remapped) */
+ "p\0"
+ "glWindowPos2iv\0"
+ "glWindowPos2ivARB\0"
+ "glWindowPos2ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[23496]: Binormal3dEXT (dynamic) */
+ "ddd\0"
+ "glBinormal3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[23517]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ "iiiiifff\0"
+ "glReplacementCodeuiColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[23566]: PixelStorei (offset 250) */
+ "ii\0"
+ "glPixelStorei\0"
+ "\0"
+ /* _mesa_function_pool[23584]: IsBuffer (will be remapped) */
+ "i\0"
+ "glIsBuffer\0"
+ "glIsBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[23612]: VertexAttrib2fNV (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2fNV\0"
+ "\0"
+ /* _mesa_function_pool[23636]: FragmentMaterialiSGIX (dynamic) */
+ "iii\0"
+ "glFragmentMaterialiSGIX\0"
+ "\0"
+ /* _mesa_function_pool[23665]: VertexAttribI4ubv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4ubv\0"
+ "\0"
+ /* _mesa_function_pool[23712]: EvalCoord2dv (offset 233) */
+ "p\0"
+ "glEvalCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[23730]: GenVertexArrays (will be remapped) */
+ "ip\0"
+ "glGenVertexArrays\0"
+ "glGenVertexArraysOES\0"
+ "\0"
+ /* _mesa_function_pool[23773]: ColorMaterial (offset 151) */
+ "ii\0"
+ "glColorMaterial\0"
+ "\0"
+ /* _mesa_function_pool[23793]: InvalidateSubFramebuffer (will be remapped) */
+ "iipiiii\0"
+ "glInvalidateSubFramebuffer\0"
+ "\0"
+ /* _mesa_function_pool[23829]: ColorP4ui (will be remapped) */
+ "ii\0"
+ "glColorP4ui\0"
+ "\0"
+ /* _mesa_function_pool[23845]: VertexAttribs1svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1svNV\0"
+ "\0"
+ /* _mesa_function_pool[23871]: DrawTexsOES (will be remapped) */
+ "iiiii\0"
+ "glDrawTexsOES\0"
+ "\0"
+ /* _mesa_function_pool[23892]: Uniform2ui (will be remapped) */
+ "iii\0"
+ "glUniform2uiEXT\0"
+ "glUniform2ui\0"
+ "\0"
+ /* _mesa_function_pool[23926]: VertexAttribI4iEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4iEXT\0"
+ "glVertexAttribI4i\0"
+ "\0"
+ /* _mesa_function_pool[23972]: TexBumpParameterivATI (will be remapped) */
+ "ip\0"
+ "glTexBumpParameterivATI\0"
+ "\0"
+ /* _mesa_function_pool[24000]: GetSeparableFilter (offset 359) */
+ "iiippp\0"
+ "glGetSeparableFilter\0"
+ "glGetSeparableFilterEXT\0"
+ "\0"
+ /* _mesa_function_pool[24053]: DeleteVertexArrays (will be remapped) */
+ "ip\0"
+ "glDeleteVertexArrays\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "glDeleteVertexArraysOES\0"
+ "\0"
+ /* _mesa_function_pool[24128]: SpriteParameteriSGIX (dynamic) */
+ "ii\0"
+ "glSpriteParameteriSGIX\0"
+ "\0"
+ /* _mesa_function_pool[24155]: RequestResidentProgramsNV (will be remapped) */
+ "ip\0"
+ "glRequestResidentProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[24187]: TexCoordP3uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[24207]: ReplacementCodeusSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeusSUN\0"
+ "\0"
+ /* _mesa_function_pool[24233]: FeedbackBuffer (offset 194) */
+ "iip\0"
+ "glFeedbackBuffer\0"
+ "\0"
+ /* _mesa_function_pool[24255]: RasterPos2iv (offset 67) */
+ "p\0"
+ "glRasterPos2iv\0"
+ "\0"
+ /* _mesa_function_pool[24273]: TexImage1D (offset 182) */
+ "iiiiiiip\0"
+ "glTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[24296]: TexEnvxv (will be remapped) */
+ "iip\0"
+ "glTexEnvxvOES\0"
+ "glTexEnvxv\0"
+ "\0"
+ /* _mesa_function_pool[24326]: ListParameterivSGIX (dynamic) */
+ "iip\0"
+ "glListParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[24353]: MultiDrawElementsEXT (will be remapped) */
+ "ipipi\0"
+ "glMultiDrawElements\0"
+ "glMultiDrawElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[24403]: Color3s (offset 17) */
+ "iii\0"
+ "glColor3s\0"
+ "\0"
+ /* _mesa_function_pool[24418]: MultiTexCoord3s (offset 398) */
+ "iiii\0"
+ "glMultiTexCoord3s\0"
+ "glMultiTexCoord3sARB\0"
+ "\0"
+ /* _mesa_function_pool[24463]: WeightusvARB (dynamic) */
+ "ip\0"
+ "glWeightusvARB\0"
+ "\0"
+ /* _mesa_function_pool[24482]: BindFragmentShaderATI (will be remapped) */
+ "i\0"
+ "glBindFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[24509]: TexCoordPointer (offset 320) */
+ "iiip\0"
+ "glTexCoordPointer\0"
+ "\0"
+ /* _mesa_function_pool[24533]: GetnSeparableFilterARB (will be remapped) */
+ "iiiipipp\0"
+ "glGetnSeparableFilterARB\0"
+ "\0"
+ /* _mesa_function_pool[24568]: InvalidateBufferData (will be remapped) */
+ "i\0"
+ "glInvalidateBufferData\0"
+ "\0"
+ /* _mesa_function_pool[24594]: Color3i (offset 15) */
+ "iii\0"
+ "glColor3i\0"
+ "\0"
+ /* _mesa_function_pool[24609]: FrontFace (offset 157) */
+ "i\0"
+ "glFrontFace\0"
+ "\0"
+ /* _mesa_function_pool[24624]: EvalCoord2d (offset 232) */
+ "dd\0"
+ "glEvalCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[24642]: EvalCoord2f (offset 234) */
+ "ff\0"
+ "glEvalCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[24660]: Color3b (offset 9) */
+ "iii\0"
+ "glColor3b\0"
+ "\0"
+ /* _mesa_function_pool[24675]: ExecuteProgramNV (will be remapped) */
+ "iip\0"
+ "glExecuteProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[24699]: Color3f (offset 13) */
+ "fff\0"
+ "glColor3f\0"
+ "\0"
+ /* _mesa_function_pool[24714]: LightEnviSGIX (dynamic) */
+ "ii\0"
+ "glLightEnviSGIX\0"
+ "\0"
+ /* _mesa_function_pool[24734]: Color3d (offset 11) */
+ "ddd\0"
+ "glColor3d\0"
+ "\0"
+ /* _mesa_function_pool[24749]: GetVertexAttribdv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribdv\0"
+ "glGetVertexAttribdvARB\0"
+ "\0"
+ /* _mesa_function_pool[24797]: Normal3dv (offset 55) */
+ "p\0"
+ "glNormal3dv\0"
+ "\0"
+ /* _mesa_function_pool[24812]: Lightf (offset 159) */
+ "iif\0"
+ "glLightf\0"
+ "\0"
+ /* _mesa_function_pool[24826]: FinishTextureSUNX (dynamic) */
+ "\0"
+ "glFinishTextureSUNX\0"
+ "\0"
+ /* _mesa_function_pool[24848]: MatrixMode (offset 293) */
+ "i\0"
+ "glMatrixMode\0"
+ "\0"
+ /* _mesa_function_pool[24864]: GetPixelMapusv (offset 273) */
+ "ip\0"
+ "glGetPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[24885]: Lighti (offset 161) */
+ "iii\0"
+ "glLighti\0"
+ "\0"
+ /* _mesa_function_pool[24899]: VertexAttribPointerNV (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribPointerNV\0"
+ "\0"
+ /* _mesa_function_pool[24930]: GenFramebuffers (will be remapped) */
+ "ip\0"
+ "glGenFramebuffers\0"
+ "glGenFramebuffersEXT\0"
+ "glGenFramebuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[24994]: GenBuffers (will be remapped) */
+ "ip\0"
+ "glGenBuffers\0"
+ "glGenBuffersARB\0"
+ "\0"
+ /* _mesa_function_pool[25027]: ClearDepthx (will be remapped) */
+ "i\0"
+ "glClearDepthxOES\0"
+ "glClearDepthx\0"
+ "\0"
+ /* _mesa_function_pool[25061]: Uniform4uiv (will be remapped) */
+ "iip\0"
+ "glUniform4uivEXT\0"
+ "glUniform4uiv\0"
+ "\0"
+ /* _mesa_function_pool[25097]: IsFramebuffer (will be remapped) */
+ "i\0"
+ "glIsFramebuffer\0"
+ "glIsFramebufferEXT\0"
+ "glIsFramebufferOES\0"
+ "\0"
+ /* _mesa_function_pool[25154]: PixelTransformParameterfEXT (dynamic) */
+ "iif\0"
+ "glPixelTransformParameterfEXT\0"
+ "\0"
+ /* _mesa_function_pool[25189]: BlendEquationSeparate (will be remapped) */
+ "ii\0"
+ "glBlendEquationSeparate\0"
+ "glBlendEquationSeparateEXT\0"
+ "glBlendEquationSeparateATI\0"
+ "glBlendEquationSeparateOES\0"
+ "\0"
+ /* _mesa_function_pool[25298]: Lightx (will be remapped) */
+ "iii\0"
+ "glLightxOES\0"
+ "glLightx\0"
+ "\0"
+ /* _mesa_function_pool[25324]: PixelTransformParameteriEXT (dynamic) */
+ "iii\0"
+ "glPixelTransformParameteriEXT\0"
+ "\0"
+ /* _mesa_function_pool[25359]: GetDoublev (offset 260) */
+ "ip\0"
+ "glGetDoublev\0"
+ "\0"
+ /* _mesa_function_pool[25376]: MultiTexCoordP4ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP4ui\0"
+ "\0"
+ /* _mesa_function_pool[25401]: MultMatrixd (offset 295) */
+ "p\0"
+ "glMultMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[25418]: MultMatrixf (offset 294) */
+ "p\0"
+ "glMultMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[25435]: TextureMaterialEXT (dynamic) */
+ "ii\0"
+ "glTextureMaterialEXT\0"
+ "\0"
+ /* _mesa_function_pool[25460]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ "ffiiiifff\0"
+ "glTexCoord2fColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[25503]: VertexAttrib1d (will be remapped) */
+ "id\0"
+ "glVertexAttrib1d\0"
+ "glVertexAttrib1dARB\0"
+ "\0"
+ /* _mesa_function_pool[25544]: CompressedTexImage1D (will be remapped) */
+ "iiiiiip\0"
+ "glCompressedTexImage1D\0"
+ "glCompressedTexImage1DARB\0"
+ "\0"
+ /* _mesa_function_pool[25602]: UnlockArraysEXT (will be remapped) */
+ "\0"
+ "glUnlockArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[25622]: TexBufferRange (will be remapped) */
+ "iiiii\0"
+ "glTexBufferRange\0"
+ "\0"
+ /* _mesa_function_pool[25646]: MultiTexCoord4fvARB (offset 403) */
+ "ip\0"
+ "glMultiTexCoord4fv\0"
+ "glMultiTexCoord4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[25691]: TagSampleBufferSGIX (dynamic) */
+ "\0"
+ "glTagSampleBufferSGIX\0"
+ "\0"
+ /* _mesa_function_pool[25715]: UniformMatrix2x3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2x3fv\0"
+ "\0"
+ /* _mesa_function_pool[25742]: SamplerParameteri (will be remapped) */
+ "iii\0"
+ "glSamplerParameteri\0"
+ "\0"
+ /* _mesa_function_pool[25767]: SamplerParameterf (will be remapped) */
+ "iif\0"
+ "glSamplerParameterf\0"
+ "\0"
+ /* _mesa_function_pool[25792]: CombinerParameteriNV (dynamic) */
+ "ii\0"
+ "glCombinerParameteriNV\0"
+ "\0"
+ /* _mesa_function_pool[25819]: VertexAttrib1s (will be remapped) */
+ "ii\0"
+ "glVertexAttrib1s\0"
+ "glVertexAttrib1sARB\0"
+ "\0"
+ /* _mesa_function_pool[25860]: EnableVertexAttribArray (will be remapped) */
+ "i\0"
+ "glEnableVertexAttribArray\0"
+ "glEnableVertexAttribArrayARB\0"
+ "\0"
+ /* _mesa_function_pool[25918]: FrameZoomSGIX (dynamic) */
+ "i\0"
+ "glFrameZoomSGIX\0"
+ "\0"
+ /* _mesa_function_pool[25937]: Normal3fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[25964]: Tangent3dvEXT (dynamic) */
+ "p\0"
+ "glTangent3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[25983]: GetnUniformuivARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformuivARB\0"
+ "\0"
+ /* _mesa_function_pool[26009]: RasterPos4sv (offset 85) */
+ "p\0"
+ "glRasterPos4sv\0"
+ "\0"
+ /* _mesa_function_pool[26027]: VertexAttrib3fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fv\0"
+ "glVertexAttrib3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[26070]: ClearColor (offset 206) */
+ "ffff\0"
+ "glClearColor\0"
+ "\0"
+ /* _mesa_function_pool[26089]: Materialx (will be remapped) */
+ "iii\0"
+ "glMaterialxOES\0"
+ "glMaterialx\0"
+ "\0"
+ /* _mesa_function_pool[26121]: GetSynciv (will be remapped) */
+ "iiipp\0"
+ "glGetSynciv\0"
+ "\0"
+ /* _mesa_function_pool[26140]: VertexAttrib1svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1svNV\0"
+ "\0"
+ /* _mesa_function_pool[26164]: SecondaryColor3ubv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3ubv\0"
+ "glSecondaryColor3ubvEXT\0"
+ "\0"
+ /* _mesa_function_pool[26212]: PointParameteri (will be remapped) */
+ "ii\0"
+ "glPointParameteri\0"
+ "glPointParameteriNV\0"
+ "\0"
+ /* _mesa_function_pool[26254]: PointParameterf (will be remapped) */
+ "if\0"
+ "glPointParameterf\0"
+ "glPointParameterfARB\0"
+ "glPointParameterfEXT\0"
+ "glPointParameterfSGIS\0"
+ "\0"
+ /* _mesa_function_pool[26340]: GlobalAlphaFactorsSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorsSUN\0"
+ "\0"
+ /* _mesa_function_pool[26367]: TexEnviv (offset 187) */
+ "iip\0"
+ "glTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[26383]: TexSubImage3D (offset 372) */
+ "iiiiiiiiiip\0"
+ "glTexSubImage3D\0"
+ "glTexSubImage3DEXT\0"
+ "glTexSubImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[26450]: Tangent3fEXT (dynamic) */
+ "fff\0"
+ "glTangent3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[26470]: DeformationMap3fSGIX (dynamic) */
+ "iffiiffiiffiip\0"
+ "glDeformationMap3fSGIX\0"
+ "\0"
+ /* _mesa_function_pool[26509]: MatrixIndexubvARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexubvARB\0"
+ "\0"
+ /* _mesa_function_pool[26533]: Color4fNormal3fVertex3fSUN (dynamic) */
+ "ffffffffff\0"
+ "glColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[26574]: PixelTexGenParameterfSGIS (dynamic) */
+ "if\0"
+ "glPixelTexGenParameterfSGIS\0"
+ "\0"
+ /* _mesa_function_pool[26606]: CreateShader (will be remapped) */
+ "i\0"
+ "glCreateShader\0"
+ "\0"
+ /* _mesa_function_pool[26624]: GetColorTableParameterfv (offset 344) */
+ "iip\0"
+ "glGetColorTableParameterfv\0"
+ "glGetColorTableParameterfvSGI\0"
+ "glGetColorTableParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[26716]: FragmentLightModelfvSGIX (dynamic) */
+ "ip\0"
+ "glFragmentLightModelfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[26747]: FramebufferTexture2D (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture2DEXT\0"
+ "glFramebufferTexture2DOES\0"
+ "\0"
+ /* _mesa_function_pool[26829]: Bitmap (offset 8) */
+ "iiffffp\0"
+ "glBitmap\0"
+ "\0"
+ /* _mesa_function_pool[26847]: MultiTexCoord3fARB (offset 394) */
+ "ifff\0"
+ "glMultiTexCoord3f\0"
+ "glMultiTexCoord3fARB\0"
+ "\0"
+ /* _mesa_function_pool[26892]: GetTexLevelParameterfv (offset 284) */
+ "iiip\0"
+ "glGetTexLevelParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[26923]: GetPixelTexGenParameterfvSGIS (dynamic) */
+ "ip\0"
+ "glGetPixelTexGenParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[26959]: CheckFramebufferStatus (will be remapped) */
+ "i\0"
+ "glCheckFramebufferStatus\0"
+ "glCheckFramebufferStatusEXT\0"
+ "glCheckFramebufferStatusOES\0"
+ "\0"
+ /* _mesa_function_pool[27043]: DrawTransformFeedbackStream (will be remapped) */
+ "iii\0"
+ "glDrawTransformFeedbackStream\0"
+ "\0"
+ /* _mesa_function_pool[27078]: Vertex2sv (offset 133) */
+ "p\0"
+ "glVertex2sv\0"
+ "\0"
+ /* _mesa_function_pool[27093]: GetIntegerv (offset 263) */
+ "ip\0"
+ "glGetIntegerv\0"
+ "\0"
+ /* _mesa_function_pool[27111]: GenFragmentShadersATI (will be remapped) */
+ "i\0"
+ "glGenFragmentShadersATI\0"
+ "\0"
+ /* _mesa_function_pool[27138]: GetShaderSource (will be remapped) */
+ "iipp\0"
+ "glGetShaderSource\0"
+ "glGetShaderSourceARB\0"
+ "\0"
+ /* _mesa_function_pool[27183]: GetTexBumpParameterfvATI (will be remapped) */
+ "ip\0"
+ "glGetTexBumpParameterfvATI\0"
+ "\0"
+ /* _mesa_function_pool[27214]: BindProgramARB (will be remapped) */
+ "ii\0"
+ "glBindProgramARB\0"
+ "glBindProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[27251]: GetnMapdvARB (will be remapped) */
+ "iiip\0"
+ "glGetnMapdvARB\0"
+ "\0"
+ /* _mesa_function_pool[27272]: VertexAttrib3sNV (will be remapped) */
+ "iiii\0"
+ "glVertexAttrib3sNV\0"
+ "\0"
+ /* _mesa_function_pool[27297]: VertexAttribI2uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2uivEXT\0"
+ "glVertexAttribI2uiv\0"
+ "\0"
+ /* _mesa_function_pool[27344]: GetProgramEnvParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramEnvParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[27379]: GetTrackMatrixivNV (will be remapped) */
+ "iiip\0"
+ "glGetTrackMatrixivNV\0"
+ "\0"
+ /* _mesa_function_pool[27406]: VertexAttrib3svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3svNV\0"
+ "\0"
+ /* _mesa_function_pool[27430]: GetActiveUniform (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveUniform\0"
+ "glGetActiveUniformARB\0"
+ "\0"
+ /* _mesa_function_pool[27480]: DeleteBuffers (will be remapped) */
+ "ip\0"
+ "glDeleteBuffers\0"
+ "glDeleteBuffersARB\0"
+ "\0"
+ /* _mesa_function_pool[27519]: AlphaFuncx (will be remapped) */
+ "ii\0"
+ "glAlphaFuncxOES\0"
+ "glAlphaFuncx\0"
+ "\0"
+ /* _mesa_function_pool[27552]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord2fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[27594]: GetTexEnviv (offset 277) */
+ "iip\0"
+ "glGetTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[27613]: GetBufferSubData (will be remapped) */
+ "iiip\0"
+ "glGetBufferSubData\0"
+ "glGetBufferSubDataARB\0"
+ "\0"
+ /* _mesa_function_pool[27660]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetRenderbufferStorageOES\0"
+ "\0"
+ /* _mesa_function_pool[27703]: VertexAttribI2ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2iv\0"
+ "\0"
+ /* _mesa_function_pool[27748]: PopClientAttrib (offset 334) */
+ "\0"
+ "glPopClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[27768]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ "iffffffffffff\0"
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[27839]: DetachObjectARB (will be remapped) */
+ "ii\0"
+ "glDetachObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[27861]: VertexBlendARB (dynamic) */
+ "i\0"
+ "glVertexBlendARB\0"
+ "\0"
+ /* _mesa_function_pool[27881]: EndTransformFeedback (will be remapped) */
+ "\0"
+ "glEndTransformFeedback\0"
+ "glEndTransformFeedbackEXT\0"
+ "\0"
+ /* _mesa_function_pool[27932]: SeparableFilter2D (offset 360) */
+ "iiiiiipp\0"
+ "glSeparableFilter2D\0"
+ "glSeparableFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[27985]: GetQueryObjectuiv (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectuiv\0"
+ "glGetQueryObjectuivARB\0"
+ "\0"
+ /* _mesa_function_pool[28033]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[28078]: Map1d (offset 220) */
+ "iddiip\0"
+ "glMap1d\0"
+ "\0"
+ /* _mesa_function_pool[28094]: Map1f (offset 221) */
+ "iffiip\0"
+ "glMap1f\0"
+ "\0"
+ /* _mesa_function_pool[28110]: FlushRasterSGIX (dynamic) */
+ "\0"
+ "glFlushRasterSGIX\0"
+ "\0"
+ /* _mesa_function_pool[28130]: ArrayElement (offset 306) */
+ "i\0"
+ "glArrayElement\0"
+ "glArrayElementEXT\0"
+ "\0"
+ /* _mesa_function_pool[28166]: TexImage2D (offset 183) */
+ "iiiiiiiip\0"
+ "glTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[28190]: DepthBoundsEXT (will be remapped) */
+ "dd\0"
+ "glDepthBoundsEXT\0"
+ "\0"
+ /* _mesa_function_pool[28211]: GetProgramivNV (will be remapped) */
+ "iip\0"
+ "glGetProgramivNV\0"
+ "\0"
+ /* _mesa_function_pool[28233]: GetMinmaxParameteriv (offset 366) */
+ "iip\0"
+ "glGetMinmaxParameteriv\0"
+ "glGetMinmaxParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[28287]: PixelTransferf (offset 247) */
+ "if\0"
+ "glPixelTransferf\0"
+ "\0"
+ /* _mesa_function_pool[28308]: CopyTexImage1D (offset 323) */
+ "iiiiiii\0"
+ "glCopyTexImage1D\0"
+ "glCopyTexImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[28354]: PushMatrix (offset 298) */
+ "\0"
+ "glPushMatrix\0"
+ "\0"
+ /* _mesa_function_pool[28369]: Fogiv (offset 156) */
+ "ip\0"
+ "glFogiv\0"
+ "\0"
+ /* _mesa_function_pool[28381]: EndQuery (will be remapped) */
+ "i\0"
+ "glEndQuery\0"
+ "glEndQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[28409]: TexCoord1dv (offset 95) */
+ "p\0"
+ "glTexCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[28426]: AlphaFragmentOp3ATI (will be remapped) */
+ "iiiiiiiiiiii\0"
+ "glAlphaFragmentOp3ATI\0"
+ "\0"
+ /* _mesa_function_pool[28462]: PixelTransferi (offset 248) */
+ "ii\0"
+ "glPixelTransferi\0"
+ "\0"
+ /* _mesa_function_pool[28483]: GetnColorTableARB (will be remapped) */
+ "iiiip\0"
+ "glGetnColorTableARB\0"
+ "\0"
+ /* _mesa_function_pool[28510]: VertexAttrib3fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fvNV\0"
+ "\0"
+ /* _mesa_function_pool[28534]: Rotatef (offset 300) */
+ "ffff\0"
+ "glRotatef\0"
+ "\0"
+ /* _mesa_function_pool[28550]: GetFinalCombinerInputParameterivNV (dynamic) */
+ "iip\0"
+ "glGetFinalCombinerInputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[28592]: Vertex3i (offset 138) */
+ "iii\0"
+ "glVertex3i\0"
+ "\0"
+ /* _mesa_function_pool[28608]: GetTexEnvxv (will be remapped) */
+ "iip\0"
+ "glGetTexEnvxvOES\0"
+ "glGetTexEnvxv\0"
+ "\0"
+ /* _mesa_function_pool[28644]: SecondaryColorP3ui (will be remapped) */
+ "ii\0"
+ "glSecondaryColorP3ui\0"
+ "\0"
+ /* _mesa_function_pool[28669]: Vertex3f (offset 136) */
+ "fff\0"
+ "glVertex3f\0"
+ "\0"
+ /* _mesa_function_pool[28685]: Clear (offset 203) */
+ "i\0"
+ "glClear\0"
+ "\0"
+ /* _mesa_function_pool[28696]: Vertex3d (offset 134) */
+ "ddd\0"
+ "glVertex3d\0"
+ "\0"
+ /* _mesa_function_pool[28712]: GetMapParameterivNV (dynamic) */
+ "iip\0"
+ "glGetMapParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[28739]: IndexMaterialEXT (dynamic) */
+ "ii\0"
+ "glIndexMaterialEXT\0"
+ "\0"
+ /* _mesa_function_pool[28762]: Disablei (will be remapped) */
+ "ii\0"
+ "glDisableIndexedEXT\0"
+ "glDisablei\0"
+ "\0"
+ /* _mesa_function_pool[28797]: ReadBuffer (offset 254) */
+ "i\0"
+ "glReadBuffer\0"
+ "glReadBufferNV\0"
+ "\0"
+ /* _mesa_function_pool[28828]: ConvolutionParameteri (offset 352) */
+ "iii\0"
+ "glConvolutionParameteri\0"
+ "glConvolutionParameteriEXT\0"
+ "\0"
+ /* _mesa_function_pool[28884]: VertexAttrib4sv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4sv\0"
+ "glVertexAttrib4svARB\0"
+ "\0"
+ /* _mesa_function_pool[28927]: Ortho (offset 296) */
+ "dddddd\0"
+ "glOrtho\0"
+ "\0"
+ /* _mesa_function_pool[28943]: Binormal3sEXT (dynamic) */
+ "iii\0"
+ "glBinormal3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[28964]: ListBase (offset 6) */
+ "i\0"
+ "glListBase\0"
+ "\0"
+ /* _mesa_function_pool[28978]: GetTexParameterIiv (will be remapped) */
+ "iip\0"
+ "glGetTexParameterIivEXT\0"
+ "glGetTexParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[29028]: Tangent3sEXT (dynamic) */
+ "iii\0"
+ "glTangent3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[29048]: Vertex3s (offset 140) */
+ "iii\0"
+ "glVertex3s\0"
+ "\0"
+ /* _mesa_function_pool[29064]: ConvolutionParameterf (offset 350) */
+ "iif\0"
+ "glConvolutionParameterf\0"
+ "glConvolutionParameterfEXT\0"
+ "\0"
+ /* _mesa_function_pool[29120]: GetColorTableParameteriv (offset 345) */
+ "iip\0"
+ "glGetColorTableParameteriv\0"
+ "glGetColorTableParameterivSGI\0"
+ "glGetColorTableParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[29212]: ProgramEnvParameter4dvARB (will be remapped) */
+ "iip\0"
+ "glProgramEnvParameter4dvARB\0"
+ "glProgramParameter4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[29269]: ShadeModel (offset 177) */
+ "i\0"
+ "glShadeModel\0"
+ "\0"
+ /* _mesa_function_pool[29285]: Uniform3uiv (will be remapped) */
+ "iip\0"
+ "glUniform3uivEXT\0"
+ "glUniform3uiv\0"
+ "\0"
+ /* _mesa_function_pool[29321]: GenerateMipmap (will be remapped) */
+ "i\0"
+ "glGenerateMipmap\0"
+ "glGenerateMipmapEXT\0"
+ "glGenerateMipmapOES\0"
+ "\0"
+ /* _mesa_function_pool[29381]: Rectiv (offset 91) */
+ "pp\0"
+ "glRectiv\0"
+ "\0"
+ /* _mesa_function_pool[29394]: TexImage3DMultisample (will be remapped) */
+ "iiiiiii\0"
+ "glTexImage3DMultisample\0"
+ "\0"
+ /* _mesa_function_pool[29427]: MatrixIndexPointerARB (dynamic) */
+ "iiip\0"
+ "glMatrixIndexPointerARB\0"
+ "glMatrixIndexPointerOES\0"
+ "\0"
+ /* _mesa_function_pool[29481]: GetMapParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetMapParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[29508]: MultiTexCoord1iv (offset 381) */
+ "ip\0"
+ "glMultiTexCoord1iv\0"
+ "glMultiTexCoord1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[29553]: PassTexCoordATI (will be remapped) */
+ "iii\0"
+ "glPassTexCoordATI\0"
+ "\0"
+ /* _mesa_function_pool[29576]: DeleteProgram (will be remapped) */
+ "i\0"
+ "glDeleteProgram\0"
+ "\0"
+ /* _mesa_function_pool[29595]: GetSamplerParameteriv (will be remapped) */
+ "iip\0"
+ "glGetSamplerParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[29624]: BindBufferRange (will be remapped) */
+ "iiiii\0"
+ "glBindBufferRange\0"
+ "glBindBufferRangeEXT\0"
+ "\0"
+ /* _mesa_function_pool[29670]: Tangent3dEXT (dynamic) */
+ "ddd\0"
+ "glTangent3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[29690]: TexParameterxv (will be remapped) */
+ "iip\0"
+ "glTexParameterxvOES\0"
+ "glTexParameterxv\0"
+ "\0"
+ /* _mesa_function_pool[29732]: BlendEquationSeparateiARB (will be remapped) */
+ "iii\0"
+ "glBlendEquationSeparateiARB\0"
+ "glBlendEquationSeparateIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[29799]: AlphaFragmentOp2ATI (will be remapped) */
+ "iiiiiiiii\0"
+ "glAlphaFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[29832]: Vertex2fv (offset 129) */
+ "p\0"
+ "glVertex2fv\0"
+ "\0"
+ /* _mesa_function_pool[29847]: SampleMaskSGIS (will be remapped) */
+ "fi\0"
+ "glSampleMaskSGIS\0"
+ "glSampleMaskEXT\0"
+ "\0"
+ /* _mesa_function_pool[29884]: VertexAttrib1fNV (will be remapped) */
+ "if\0"
+ "glVertexAttrib1fNV\0"
+ "\0"
+ /* _mesa_function_pool[29907]: Rotatex (will be remapped) */
+ "iiii\0"
+ "glRotatexOES\0"
+ "glRotatex\0"
+ "\0"
+ /* _mesa_function_pool[29936]: FramebufferTextureFaceARB (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTextureFaceARB\0"
+ "\0"
+ /* _mesa_function_pool[29971]: BindBufferBase (will be remapped) */
+ "iii\0"
+ "glBindBufferBase\0"
+ "glBindBufferBaseEXT\0"
+ "\0"
+ /* _mesa_function_pool[30013]: Vertex3sv (offset 141) */
+ "p\0"
+ "glVertex3sv\0"
+ "\0"
+ /* _mesa_function_pool[30028]: GetQueryObjectiv (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectiv\0"
+ "glGetQueryObjectivARB\0"
+ "\0"
+ /* _mesa_function_pool[30074]: VertexAttrib2s (will be remapped) */
+ "iii\0"
+ "glVertexAttrib2s\0"
+ "glVertexAttrib2sARB\0"
+ "\0"
+ /* _mesa_function_pool[30116]: VertexWeightfEXT (dynamic) */
+ "f\0"
+ "glVertexWeightfEXT\0"
+ "\0"
+ /* _mesa_function_pool[30138]: ProgramLocalParameter4fvARB (will be remapped) */
+ "iip\0"
+ "glProgramLocalParameter4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[30173]: EvalMesh1 (offset 236) */
+ "iii\0"
+ "glEvalMesh1\0"
+ "\0"
+ /* _mesa_function_pool[30190]: VertexAttribI4ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4iv\0"
+ "\0"
+ /* _mesa_function_pool[30235]: PauseTransformFeedback (will be remapped) */
+ "\0"
+ "glPauseTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[30262]: DeleteShader (will be remapped) */
+ "i\0"
+ "glDeleteShader\0"
+ "\0"
+ /* _mesa_function_pool[30280]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ "iffffff\0"
+ "glReplacementCodeuiColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[30327]: Uniform2f (will be remapped) */
+ "iff\0"
+ "glUniform2f\0"
+ "glUniform2fARB\0"
+ "\0"
+ /* _mesa_function_pool[30359]: VertexAttrib2d (will be remapped) */
+ "idd\0"
+ "glVertexAttrib2d\0"
+ "glVertexAttrib2dARB\0"
+ "\0"
+ /* _mesa_function_pool[30401]: CompressedTexSubImage3D (will be remapped) */
+ "iiiiiiiiiip\0"
+ "glCompressedTexSubImage3D\0"
+ "glCompressedTexSubImage3DARB\0"
+ "glCompressedTexSubImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[30498]: Vertex2iv (offset 131) */
+ "p\0"
+ "glVertex2iv\0"
+ "\0"
+ /* _mesa_function_pool[30513]: GetProgramStringNV (will be remapped) */
+ "iip\0"
+ "glGetProgramStringNV\0"
+ "\0"
+ /* _mesa_function_pool[30539]: VertexAttribP3uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[30565]: LineWidth (offset 168) */
+ "f\0"
+ "glLineWidth\0"
+ "\0"
+ /* _mesa_function_pool[30580]: Uniform2i (will be remapped) */
+ "iii\0"
+ "glUniform2i\0"
+ "glUniform2iARB\0"
+ "\0"
+ /* _mesa_function_pool[30612]: MultiDrawElementsBaseVertex (will be remapped) */
+ "ipipip\0"
+ "glMultiDrawElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[30650]: FogFuncSGIS (dynamic) */
+ "ip\0"
+ "glFogFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[30668]: Binormal3svEXT (dynamic) */
+ "p\0"
+ "glBinormal3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[30688]: GetBufferParameteri64v (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteri64v\0"
+ "\0"
+ /* _mesa_function_pool[30718]: TexGendv (offset 189) */
+ "iip\0"
+ "glTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[30734]: Uniform1fv (will be remapped) */
+ "iip\0"
+ "glUniform1fv\0"
+ "glUniform1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[30768]: LightModelx (will be remapped) */
+ "ii\0"
+ "glLightModelxOES\0"
+ "glLightModelx\0"
+ "\0"
+ /* _mesa_function_pool[30803]: VertexAttribI3iEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3iEXT\0"
+ "glVertexAttribI3i\0"
+ "\0"
+ /* _mesa_function_pool[30848]: GetBufferPointerv (will be remapped) */
+ "iip\0"
+ "glGetBufferPointerv\0"
+ "glGetBufferPointervARB\0"
+ "glGetBufferPointervOES\0"
+ "\0"
+ /* _mesa_function_pool[30919]: TextureLightEXT (dynamic) */
+ "i\0"
+ "glTextureLightEXT\0"
+ "\0"
+ /* _mesa_function_pool[30940]: ResetMinmax (offset 370) */
+ "i\0"
+ "glResetMinmax\0"
+ "glResetMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[30974]: SpriteParameterfSGIX (dynamic) */
+ "if\0"
+ "glSpriteParameterfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[31001]: EnableClientState (offset 313) */
+ "i\0"
+ "glEnableClientState\0"
+ "\0"
+ /* _mesa_function_pool[31024]: VertexAttrib4sNV (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4sNV\0"
+ "\0"
+ /* _mesa_function_pool[31050]: GetConvolutionParameterfv (offset 357) */
+ "iip\0"
+ "glGetConvolutionParameterfv\0"
+ "glGetConvolutionParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[31114]: GetActiveUniformName (will be remapped) */
+ "iiipp\0"
+ "glGetActiveUniformName\0"
+ "\0"
+ /* _mesa_function_pool[31144]: Uniform1iv (will be remapped) */
+ "iip\0"
+ "glUniform1iv\0"
+ "glUniform1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[31178]: MultiTexCoord4i (offset 404) */
+ "iiiii\0"
+ "glMultiTexCoord4i\0"
+ "glMultiTexCoord4iARB\0"
+ "\0"
+ /* _mesa_function_pool[31224]: CombinerStageParameterfvNV (dynamic) */
+ "iip\0"
+ "glCombinerStageParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[31258]: ProgramNamedParameter4dNV (will be remapped) */
+ "iipdddd\0"
+ "glProgramNamedParameter4dNV\0"
+ "\0"
+ /* _mesa_function_pool[31295]: GetMaterialfv (offset 269) */
+ "iip\0"
+ "glGetMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[31316]: WindowPos3fv (will be remapped) */
+ "p\0"
+ "glWindowPos3fv\0"
+ "glWindowPos3fvARB\0"
+ "glWindowPos3fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[31371]: SecondaryColorPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glSecondaryColorPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[31409]: DeleteProgramsARB (will be remapped) */
+ "ip\0"
+ "glDeleteProgramsARB\0"
+ "glDeleteProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[31452]: TexEnvx (will be remapped) */
+ "iii\0"
+ "glTexEnvxOES\0"
+ "glTexEnvx\0"
+ "\0"
+ /* _mesa_function_pool[31480]: SetFragmentShaderConstantATI (will be remapped) */
+ "ip\0"
+ "glSetFragmentShaderConstantATI\0"
+ "\0"
+ /* _mesa_function_pool[31515]: Binormal3fEXT (dynamic) */
+ "fff\0"
+ "glBinormal3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[31536]: CallList (offset 2) */
+ "i\0"
+ "glCallList\0"
+ "\0"
+ /* _mesa_function_pool[31550]: Materialfv (offset 170) */
+ "iip\0"
+ "glMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[31568]: TexCoord3fv (offset 113) */
+ "p\0"
+ "glTexCoord3fv\0"
+ "\0"
+ /* _mesa_function_pool[31585]: WeightfvARB (dynamic) */
+ "ip\0"
+ "glWeightfvARB\0"
+ "\0"
+ /* _mesa_function_pool[31603]: GetUniformBlockIndex (will be remapped) */
+ "ip\0"
+ "glGetUniformBlockIndex\0"
+ "\0"
+ /* _mesa_function_pool[31630]: FogCoordfvEXT (will be remapped) */
+ "p\0"
+ "glFogCoordfv\0"
+ "glFogCoordfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[31662]: DetachShader (will be remapped) */
+ "ii\0"
+ "glDetachShader\0"
+ "\0"
+ /* _mesa_function_pool[31681]: ClearDepthf (will be remapped) */
+ "f\0"
+ "glClearDepthf\0"
+ "glClearDepthfOES\0"
+ "\0"
+ /* _mesa_function_pool[31715]: CopyTexSubImage2D (offset 326) */
+ "iiiiiiii\0"
+ "glCopyTexSubImage2D\0"
+ "glCopyTexSubImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[31768]: SampleCoverage (will be remapped) */
+ "fi\0"
+ "glSampleCoverage\0"
+ "glSampleCoverageARB\0"
+ "\0"
+ /* _mesa_function_pool[31809]: GetObjectParameterivARB (will be remapped) */
+ "iip\0"
+ "glGetObjectParameterivARB\0"
+ "\0"
+ /* _mesa_function_pool[31840]: Color3iv (offset 16) */
+ "p\0"
+ "glColor3iv\0"
+ "\0"
+ /* _mesa_function_pool[31854]: GlobalAlphaFactorubSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorubSUN\0"
+ "\0"
+ /* _mesa_function_pool[31882]: VertexAttrib4ubv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4ubv\0"
+ "glVertexAttrib4ubvARB\0"
+ "\0"
+ /* _mesa_function_pool[31927]: MultiDrawArrays (will be remapped) */
+ "ippi\0"
+ "glMultiDrawArrays\0"
+ "glMultiDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[31972]: DrawElements (offset 311) */
+ "iiip\0"
+ "glDrawElements\0"
+ "\0"
+ /* _mesa_function_pool[31993]: BindVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glBindVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[32019]: GetProgramLocalParameterdvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramLocalParameterdvARB\0"
+ "\0"
+ /* _mesa_function_pool[32056]: GetHistogramParameteriv (offset 363) */
+ "iip\0"
+ "glGetHistogramParameteriv\0"
+ "glGetHistogramParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[32116]: TexGenxvOES (will be remapped) */
+ "iip\0"
+ "glTexGenxvOES\0"
+ "\0"
+ /* _mesa_function_pool[32135]: PointParameteriv (will be remapped) */
+ "ip\0"
+ "glPointParameteriv\0"
+ "glPointParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[32179]: UniformMatrix2x4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2x4fv\0"
+ "\0"
+ /* _mesa_function_pool[32206]: SecondaryColor3d (will be remapped) */
+ "ddd\0"
+ "glSecondaryColor3d\0"
+ "glSecondaryColor3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[32252]: GetConvolutionFilter (offset 356) */
+ "iiip\0"
+ "glGetConvolutionFilter\0"
+ "glGetConvolutionFilterEXT\0"
+ "\0"
+ /* _mesa_function_pool[32307]: GetProgramivARB (will be remapped) */
+ "iip\0"
+ "glGetProgramivARB\0"
+ "\0"
+ /* _mesa_function_pool[32330]: FlushVertexArrayRangeNV (dynamic) */
+ "\0"
+ "glFlushVertexArrayRangeNV\0"
+ "\0"
+ /* _mesa_function_pool[32358]: Uniform2iv (will be remapped) */
+ "iip\0"
+ "glUniform2iv\0"
+ "glUniform2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[32392]: GetFixedv (will be remapped) */
+ "ip\0"
+ "glGetFixedvOES\0"
+ "glGetFixedv\0"
+ "\0"
+ /* _mesa_function_pool[32423]: BindRenderbuffer (will be remapped) */
+ "ii\0"
+ "glBindRenderbuffer\0"
+ "glBindRenderbufferEXT\0"
+ "glBindRenderbufferOES\0"
+ "\0"
+ /* _mesa_function_pool[32490]: ProgramParameters4dvNV (will be remapped) */
+ "iiip\0"
+ "glProgramParameters4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[32521]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[32558]: EvalPoint2 (offset 239) */
+ "ii\0"
+ "glEvalPoint2\0"
+ "\0"
+ /* _mesa_function_pool[32575]: EvalPoint1 (offset 237) */
+ "i\0"
+ "glEvalPoint1\0"
+ "\0"
+ /* _mesa_function_pool[32591]: Binormal3dvEXT (dynamic) */
+ "p\0"
+ "glBinormal3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[32611]: PopMatrix (offset 297) */
+ "\0"
+ "glPopMatrix\0"
+ "\0"
+ /* _mesa_function_pool[32625]: FinishFenceNV (dynamic) */
+ "i\0"
+ "glFinishFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[32644]: GetFogFuncSGIS (dynamic) */
+ "p\0"
+ "glGetFogFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[32664]: DeleteFramebuffers (will be remapped) */
+ "ip\0"
+ "glDeleteFramebuffers\0"
+ "glDeleteFramebuffersEXT\0"
+ "glDeleteFramebuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[32737]: SecondaryColor3fEXT (will be remapped) */
+ "fff\0"
+ "glSecondaryColor3f\0"
+ "glSecondaryColor3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[32783]: GetTexGeniv (offset 280) */
+ "iip\0"
+ "glGetTexGeniv\0"
+ "glGetTexGenivOES\0"
+ "\0"
+ /* _mesa_function_pool[32819]: CombinerInputNV (dynamic) */
+ "iiiiii\0"
+ "glCombinerInputNV\0"
+ "\0"
+ /* _mesa_function_pool[32845]: FinishAsyncSGIX (dynamic) */
+ "p\0"
+ "glFinishAsyncSGIX\0"
+ "\0"
+ /* _mesa_function_pool[32866]: FramebufferRenderbuffer (will be remapped) */
+ "iiii\0"
+ "glFramebufferRenderbuffer\0"
+ "glFramebufferRenderbufferEXT\0"
+ "glFramebufferRenderbufferOES\0"
+ "\0"
+ /* _mesa_function_pool[32956]: IsProgramARB (will be remapped) */
+ "i\0"
+ "glIsProgramARB\0"
+ "glIsProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[32988]: VertexAttrib4uiv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4uiv\0"
+ "glVertexAttrib4uivARB\0"
+ "\0"
+ /* _mesa_function_pool[33033]: VertexAttrib4Nsv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nsv\0"
+ "glVertexAttrib4NsvARB\0"
+ "\0"
+ /* _mesa_function_pool[33078]: Map2d (offset 222) */
+ "iddiiddiip\0"
+ "glMap2d\0"
+ "\0"
+ /* _mesa_function_pool[33098]: Map2f (offset 223) */
+ "iffiiffiip\0"
+ "glMap2f\0"
+ "\0"
+ /* _mesa_function_pool[33118]: ProgramStringARB (will be remapped) */
+ "iiip\0"
+ "glProgramStringARB\0"
+ "\0"
+ /* _mesa_function_pool[33143]: MultiTexCoord4x (will be remapped) */
+ "iiiii\0"
+ "glMultiTexCoord4xOES\0"
+ "glMultiTexCoord4x\0"
+ "\0"
+ /* _mesa_function_pool[33189]: Vertex4s (offset 148) */
+ "iiii\0"
+ "glVertex4s\0"
+ "\0"
+ /* _mesa_function_pool[33206]: TexCoord4fVertex4fvSUN (dynamic) */
+ "pp\0"
+ "glTexCoord4fVertex4fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[33235]: UnmapBuffer (will be remapped) */
+ "i\0"
+ "glUnmapBuffer\0"
+ "glUnmapBufferARB\0"
+ "glUnmapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[33286]: MultiTexCoord4s (offset 406) */
+ "iiiii\0"
+ "glMultiTexCoord4s\0"
+ "glMultiTexCoord4sARB\0"
+ "\0"
+ /* _mesa_function_pool[33332]: VertexAttribI2iEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2iEXT\0"
+ "glVertexAttribI2i\0"
+ "\0"
+ /* _mesa_function_pool[33376]: Vertex4f (offset 144) */
+ "ffff\0"
+ "glVertex4f\0"
+ "\0"
+ /* _mesa_function_pool[33393]: EvalCoord1d (offset 228) */
+ "d\0"
+ "glEvalCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[33410]: Vertex4d (offset 142) */
+ "dddd\0"
+ "glVertex4d\0"
+ "\0"
+ /* _mesa_function_pool[33427]: RasterPos4dv (offset 79) */
+ "p\0"
+ "glRasterPos4dv\0"
+ "\0"
+ /* _mesa_function_pool[33445]: GetGraphicsResetStatusARB (will be remapped) */
+ "\0"
+ "glGetGraphicsResetStatusARB\0"
+ "\0"
+ /* _mesa_function_pool[33475]: UseShaderProgramEXT (will be remapped) */
+ "ii\0"
+ "glUseShaderProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[33501]: VertexAttribP2uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[33527]: VertexAttrib4bv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4bv\0"
+ "glVertexAttrib4bvARB\0"
+ "\0"
+ /* _mesa_function_pool[33570]: VertexAttribs4dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[33596]: GetTexGenfv (offset 279) */
+ "iip\0"
+ "glGetTexGenfv\0"
+ "glGetTexGenfvOES\0"
+ "\0"
+ /* _mesa_function_pool[33632]: MultiTexCoord4d (offset 400) */
+ "idddd\0"
+ "glMultiTexCoord4d\0"
+ "glMultiTexCoord4dARB\0"
+ "\0"
+ /* _mesa_function_pool[33678]: Vertex4i (offset 146) */
+ "iiii\0"
+ "glVertex4i\0"
+ "\0"
+ /* _mesa_function_pool[33695]: VertexWeightPointerEXT (dynamic) */
+ "iiip\0"
+ "glVertexWeightPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[33726]: GetHistogram (offset 361) */
+ "iiiip\0"
+ "glGetHistogram\0"
+ "glGetHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[33766]: ActiveStencilFaceEXT (will be remapped) */
+ "i\0"
+ "glActiveStencilFaceEXT\0"
+ "\0"
+ /* _mesa_function_pool[33792]: Translatex (will be remapped) */
+ "iii\0"
+ "glTranslatexOES\0"
+ "glTranslatex\0"
+ "\0"
+ /* _mesa_function_pool[33826]: StencilFuncSeparateATI (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[33857]: Materialf (offset 169) */
+ "iif\0"
+ "glMaterialf\0"
+ "\0"
+ /* _mesa_function_pool[33874]: GetnMapfvARB (will be remapped) */
+ "iiip\0"
+ "glGetnMapfvARB\0"
+ "\0"
+ /* _mesa_function_pool[33895]: IglooInterfaceSGIX (dynamic) */
+ "ip\0"
+ "glIglooInterfaceSGIX\0"
+ "\0"
+ /* _mesa_function_pool[33920]: Materiali (offset 171) */
+ "iii\0"
+ "glMateriali\0"
+ "\0"
+ /* _mesa_function_pool[33937]: VertexAttrib4dNV (will be remapped) */
+ "idddd\0"
+ "glVertexAttrib4dNV\0"
+ "\0"
+ /* _mesa_function_pool[33963]: MultiModeDrawElementsIBM (will be remapped) */
+ "ppipii\0"
+ "glMultiModeDrawElementsIBM\0"
+ "\0"
+ /* _mesa_function_pool[33998]: Indexsv (offset 51) */
+ "p\0"
+ "glIndexsv\0"
+ "\0"
+ /* _mesa_function_pool[34011]: VertexAttrib1fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fv\0"
+ "glVertexAttrib1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[34054]: LightModelfv (offset 164) */
+ "ip\0"
+ "glLightModelfv\0"
+ "\0"
+ /* _mesa_function_pool[34073]: TexCoord2dv (offset 103) */
+ "p\0"
+ "glTexCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[34090]: ProgramParameters4fvNV (will be remapped) */
+ "iiip\0"
+ "glProgramParameters4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[34121]: EvalCoord1dv (offset 229) */
+ "p\0"
+ "glEvalCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[34139]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ "ifff\0"
+ "glReplacementCodeuiVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[34176]: MapBufferRange (will be remapped) */
+ "iiii\0"
+ "glMapBufferRange\0"
+ "glMapBufferRangeEXT\0"
+ "\0"
+ /* _mesa_function_pool[34219]: Translated (offset 303) */
+ "ddd\0"
+ "glTranslated\0"
+ "\0"
+ /* _mesa_function_pool[34237]: Translatef (offset 304) */
+ "fff\0"
+ "glTranslatef\0"
+ "\0"
+ /* _mesa_function_pool[34255]: StencilMask (offset 209) */
+ "i\0"
+ "glStencilMask\0"
+ "\0"
+ /* _mesa_function_pool[34272]: Tangent3iEXT (dynamic) */
+ "iii\0"
+ "glTangent3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[34292]: MultTransposeMatrixd (will be remapped) */
+ "p\0"
+ "glMultTransposeMatrixd\0"
+ "glMultTransposeMatrixdARB\0"
+ "\0"
+ /* _mesa_function_pool[34344]: MultTransposeMatrixf (will be remapped) */
+ "p\0"
+ "glMultTransposeMatrixf\0"
+ "glMultTransposeMatrixfARB\0"
+ "\0"
+ /* _mesa_function_pool[34396]: GetLightiv (offset 265) */
+ "iip\0"
+ "glGetLightiv\0"
+ "\0"
+ /* _mesa_function_pool[34414]: DrawElementsInstancedBaseInstance (will be remapped) */
+ "iiipii\0"
+ "glDrawElementsInstancedBaseInstance\0"
+ "\0"
+ /* _mesa_function_pool[34458]: IsList (offset 287) */
+ "i\0"
+ "glIsList\0"
+ "\0"
+ /* _mesa_function_pool[34470]: PointSizex (will be remapped) */
+ "i\0"
+ "glPointSizexOES\0"
+ "glPointSizex\0"
+ "\0"
+ /* _mesa_function_pool[34502]: GetnPixelMapusvARB (will be remapped) */
+ "iip\0"
+ "glGetnPixelMapusvARB\0"
+ "\0"
+ /* _mesa_function_pool[34528]: IsSync (will be remapped) */
+ "i\0"
+ "glIsSync\0"
+ "\0"
+ /* _mesa_function_pool[34540]: RenderMode (offset 196) */
+ "i\0"
+ "glRenderMode\0"
+ "\0"
+ /* _mesa_function_pool[34556]: PrimitiveRestartIndex (will be remapped) */
+ "i\0"
+ "glPrimitiveRestartIndex\0"
+ "glPrimitiveRestartIndexNV\0"
+ "\0"
+ /* _mesa_function_pool[34609]: GetMapControlPointsNV (dynamic) */
+ "iiiiiip\0"
+ "glGetMapControlPointsNV\0"
+ "\0"
+ /* _mesa_function_pool[34642]: ClearBufferiv (will be remapped) */
+ "iip\0"
+ "glClearBufferiv\0"
+ "\0"
+ /* _mesa_function_pool[34663]: ProgramLocalParameter4fARB (will be remapped) */
+ "iiffff\0"
+ "glProgramLocalParameter4fARB\0"
+ "\0"
+ /* _mesa_function_pool[34700]: SpriteParameterivSGIX (dynamic) */
+ "ip\0"
+ "glSpriteParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[34728]: MultiTexCoord1fARB (offset 378) */
+ "if\0"
+ "glMultiTexCoord1f\0"
+ "glMultiTexCoord1fARB\0"
+ "\0"
+ /* _mesa_function_pool[34771]: LoadName (offset 198) */
+ "i\0"
+ "glLoadName\0"
+ "\0"
+ /* _mesa_function_pool[34785]: GetInternalformativ (will be remapped) */
+ "iiiip\0"
+ "glGetInternalformativ\0"
+ "\0"
+ /* _mesa_function_pool[34814]: VertexAttribs4ubvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4ubvNV\0"
+ "\0"
+ /* _mesa_function_pool[34841]: Frustumf (will be remapped) */
+ "ffffff\0"
+ "glFrustumfOES\0"
+ "glFrustumf\0"
+ "\0"
+ /* _mesa_function_pool[34874]: WeightsvARB (dynamic) */
+ "ip\0"
+ "glWeightsvARB\0"
+ "\0"
+ /* _mesa_function_pool[34892]: GetIntegeri_v (will be remapped) */
+ "iip\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glGetIntegeri_v\0"
+ "\0"
+ /* _mesa_function_pool[34937]: LightModelxv (will be remapped) */
+ "ip\0"
+ "glLightModelxvOES\0"
+ "glLightModelxv\0"
+ "\0"
+ /* _mesa_function_pool[34974]: IsTransformFeedback (will be remapped) */
+ "i\0"
+ "glIsTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[34999]: LoadIdentityDeformationMapSGIX (dynamic) */
+ "i\0"
+ "glLoadIdentityDeformationMapSGIX\0"
+ "\0"
+ /* _mesa_function_pool[35035]: CopyTexSubImage1D (offset 325) */
+ "iiiiii\0"
+ "glCopyTexSubImage1D\0"
+ "glCopyTexSubImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[35086]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[35130]: CullFace (offset 152) */
+ "i\0"
+ "glCullFace\0"
+ "\0"
+ /* _mesa_function_pool[35144]: BindTexture (offset 307) */
+ "ii\0"
+ "glBindTexture\0"
+ "glBindTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[35179]: VertexAttribs2fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2fvNV\0"
+ "\0"
+ /* _mesa_function_pool[35205]: MultiTexCoord4fARB (offset 402) */
+ "iffff\0"
+ "glMultiTexCoord4f\0"
+ "glMultiTexCoord4fARB\0"
+ "\0"
+ /* _mesa_function_pool[35251]: ResumeTransformFeedback (will be remapped) */
+ "\0"
+ "glResumeTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[35279]: DrawMeshArraysSUN (dynamic) */
+ "iiii\0"
+ "glDrawMeshArraysSUN\0"
+ "\0"
+ /* _mesa_function_pool[35305]: SecondaryColor3i (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3i\0"
+ "glSecondaryColor3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[35351]: StencilFunc (offset 243) */
+ "iii\0"
+ "glStencilFunc\0"
+ "\0"
+ /* _mesa_function_pool[35370]: CopyPixels (offset 255) */
+ "iiiii\0"
+ "glCopyPixels\0"
+ "\0"
+ /* _mesa_function_pool[35390]: Rectsv (offset 93) */
+ "pp\0"
+ "glRectsv\0"
+ "\0"
+ /* _mesa_function_pool[35403]: WindowPos3iv (will be remapped) */
+ "p\0"
+ "glWindowPos3iv\0"
+ "glWindowPos3ivARB\0"
+ "glWindowPos3ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[35458]: ReplacementCodeuivSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeuivSUN\0"
+ "\0"
+ /* _mesa_function_pool[35485]: DrawElementsBaseVertex (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[35517]: CopyConvolutionFilter2D (offset 355) */
+ "iiiiii\0"
+ "glCopyConvolutionFilter2D\0"
+ "glCopyConvolutionFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[35580]: ApplyTextureEXT (dynamic) */
+ "i\0"
+ "glApplyTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[35601]: CopyBufferSubData (will be remapped) */
+ "iiiii\0"
+ "glCopyBufferSubData\0"
+ "\0"
+ /* _mesa_function_pool[35628]: NormalPointer (offset 318) */
+ "iip\0"
+ "glNormalPointer\0"
+ "\0"
+ /* _mesa_function_pool[35649]: TexParameterfv (offset 179) */
+ "iip\0"
+ "glTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[35671]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[35716]: GetCombinerOutputParameterfvNV (dynamic) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[35755]: WindowPos4iMESA (will be remapped) */
+ "iiii\0"
+ "glWindowPos4iMESA\0"
+ "\0"
+ /* _mesa_function_pool[35779]: VertexAttrib4Nubv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nubv\0"
+ "glVertexAttrib4NubvARB\0"
+ "\0"
+ /* _mesa_function_pool[35826]: SecondaryColor3ui (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3ui\0"
+ "glSecondaryColor3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[35874]: VertexAttribI3uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3uivEXT\0"
+ "glVertexAttribI3uiv\0"
+ "\0"
+ /* _mesa_function_pool[35921]: UniformMatrix3x4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3x4fv\0"
+ "\0"
+ /* _mesa_function_pool[35948]: ClipPlane (offset 150) */
+ "ip\0"
+ "glClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[35964]: Recti (offset 90) */
+ "iiii\0"
+ "glRecti\0"
+ "\0"
+ /* _mesa_function_pool[35978]: VertexAttribI3ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3iv\0"
+ "\0"
+ /* _mesa_function_pool[36023]: DrawRangeElementsBaseVertex (will be remapped) */
+ "iiiiipi\0"
+ "glDrawRangeElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[36062]: VertexAttribIPointer (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribIPointerEXT\0"
+ "glVertexAttribIPointer\0"
+ "\0"
+ /* _mesa_function_pool[36118]: SecondaryColor3usv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3usv\0"
+ "glSecondaryColor3usvEXT\0"
+ "\0"
+ /* _mesa_function_pool[36166]: VertexP2uiv (will be remapped) */
+ "ip\0"
+ "glVertexP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[36184]: Fogxv (will be remapped) */
+ "ip\0"
+ "glFogxvOES\0"
+ "glFogxv\0"
+ "\0"
+ /* _mesa_function_pool[36207]: MultiTexCoord3dv (offset 393) */
+ "ip\0"
+ "glMultiTexCoord3dv\0"
+ "glMultiTexCoord3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[36252]: WindowPos4fvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[36274]: GetPixelMapuiv (offset 272) */
+ "ip\0"
+ "glGetPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[36295]: Rectf (offset 88) */
+ "ffff\0"
+ "glRectf\0"
+ "\0"
+ /* _mesa_function_pool[36309]: VertexAttrib1sNV (will be remapped) */
+ "ii\0"
+ "glVertexAttrib1sNV\0"
+ "\0"
+ /* _mesa_function_pool[36332]: Indexfv (offset 47) */
+ "p\0"
+ "glIndexfv\0"
+ "\0"
+ /* _mesa_function_pool[36345]: ColorP3uiv (will be remapped) */
+ "ip\0"
+ "glColorP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[36362]: TexParameterIuiv (will be remapped) */
+ "iip\0"
+ "glTexParameterIuivEXT\0"
+ "glTexParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[36408]: BlitFramebuffer (will be remapped) */
+ "iiiiiiiiii\0"
+ "glBlitFramebuffer\0"
+ "glBlitFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[36459]: GetPointerv (offset 329) */
+ "ip\0"
+ "glGetPointerv\0"
+ "glGetPointervEXT\0"
+ "\0"
+ /* _mesa_function_pool[36494]: Tangent3bEXT (dynamic) */
+ "iii\0"
+ "glTangent3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[36514]: CombinerParameterfNV (dynamic) */
+ "if\0"
+ "glCombinerParameterfNV\0"
+ "\0"
+ /* _mesa_function_pool[36541]: IndexMask (offset 212) */
+ "i\0"
+ "glIndexMask\0"
+ "\0"
+ /* _mesa_function_pool[36556]: CreateShaderObjectARB (will be remapped) */
+ "i\0"
+ "glCreateShaderObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[36583]: ReplacementCodeuiSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeuiSUN\0"
+ "\0"
+ /* _mesa_function_pool[36609]: GetFloatv (offset 262) */
+ "ip\0"
+ "glGetFloatv\0"
+ "\0"
+ /* _mesa_function_pool[36625]: CreateDebugObjectMESA (dynamic) */
+ "\0"
+ "glCreateDebugObjectMESA\0"
+ "\0"
+ /* _mesa_function_pool[36651]: CombinerOutputNV (dynamic) */
+ "iiiiiiiiii\0"
+ "glCombinerOutputNV\0"
+ "\0"
+ /* _mesa_function_pool[36682]: MultiTexCoord3i (offset 396) */
+ "iiii\0"
+ "glMultiTexCoord3i\0"
+ "glMultiTexCoord3iARB\0"
+ "\0"
+ /* _mesa_function_pool[36727]: GetVertexAttribIiv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIiv\0"
+ "\0"
+ /* _mesa_function_pool[36777]: ClientWaitSync (will be remapped) */
+ "iii\0"
+ "glClientWaitSync\0"
+ "\0"
+ /* _mesa_function_pool[36799]: TexCoord4s (offset 124) */
+ "iiii\0"
+ "glTexCoord4s\0"
+ "\0"
+ /* _mesa_function_pool[36818]: TexCoord3sv (offset 117) */
+ "p\0"
+ "glTexCoord3sv\0"
+ "\0"
+ /* _mesa_function_pool[36835]: VertexAttrib2dNV (will be remapped) */
+ "idd\0"
+ "glVertexAttrib2dNV\0"
+ "\0"
+ /* _mesa_function_pool[36859]: FogCoorddv (will be remapped) */
+ "p\0"
+ "glFogCoorddv\0"
+ "glFogCoorddvEXT\0"
+ "\0"
+ /* _mesa_function_pool[36891]: PopAttrib (offset 218) */
+ "\0"
+ "glPopAttrib\0"
+ "\0"
+ /* _mesa_function_pool[36905]: Fogfv (offset 154) */
+ "ip\0"
+ "glFogfv\0"
+ "\0"
+ /* _mesa_function_pool[36917]: ObjectPurgeableAPPLE (will be remapped) */
+ "iii\0"
+ "glObjectPurgeableAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[36945]: InitNames (offset 197) */
+ "\0"
+ "glInitNames\0"
+ "\0"
+ /* _mesa_function_pool[36959]: Normal3sv (offset 61) */
+ "p\0"
+ "glNormal3sv\0"
+ "\0"
+ /* _mesa_function_pool[36974]: Minmax (offset 368) */
+ "iii\0"
+ "glMinmax\0"
+ "glMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[37000]: BufferData (will be remapped) */
+ "iipi\0"
+ "glBufferData\0"
+ "glBufferDataARB\0"
+ "\0"
+ /* _mesa_function_pool[37035]: DeleteQueries (will be remapped) */
+ "ip\0"
+ "glDeleteQueries\0"
+ "glDeleteQueriesARB\0"
+ "\0"
+ /* _mesa_function_pool[37074]: TexCoord4d (offset 118) */
+ "dddd\0"
+ "glTexCoord4d\0"
+ "\0"
+ /* _mesa_function_pool[37093]: IsEnabledi (will be remapped) */
+ "ii\0"
+ "glIsEnabledIndexedEXT\0"
+ "glIsEnabledi\0"
+ "\0"
+ /* _mesa_function_pool[37132]: TexCoord4f (offset 120) */
+ "ffff\0"
+ "glTexCoord4f\0"
+ "\0"
+ /* _mesa_function_pool[37151]: Uniform3ui (will be remapped) */
+ "iiii\0"
+ "glUniform3uiEXT\0"
+ "glUniform3ui\0"
+ "\0"
+ /* _mesa_function_pool[37186]: InvalidateFramebuffer (will be remapped) */
+ "iip\0"
+ "glInvalidateFramebuffer\0"
+ "\0"
+ /* _mesa_function_pool[37215]: GetFragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[37248]: Binormal3fvEXT (dynamic) */
+ "p\0"
+ "glBinormal3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[37268]: GetBooleanv (offset 258) */
+ "ip\0"
+ "glGetBooleanv\0"
+ "\0"
+ /* _mesa_function_pool[37286]: ColorFragmentOp3ATI (will be remapped) */
+ "iiiiiiiiiiiii\0"
+ "glColorFragmentOp3ATI\0"
+ "\0"
+ /* _mesa_function_pool[37323]: Hint (offset 158) */
+ "ii\0"
+ "glHint\0"
+ "\0"
+ /* _mesa_function_pool[37334]: Color4dv (offset 28) */
+ "p\0"
+ "glColor4dv\0"
+ "\0"
+ /* _mesa_function_pool[37348]: IsAsyncMarkerSGIX (dynamic) */
+ "i\0"
+ "glIsAsyncMarkerSGIX\0"
+ "\0"
+ /* _mesa_function_pool[37371]: AreProgramsResidentNV (will be remapped) */
+ "ipp\0"
+ "glAreProgramsResidentNV\0"
+ "\0"
+ /* _mesa_function_pool[37400]: DisableVertexAttribArray (will be remapped) */
+ "i\0"
+ "glDisableVertexAttribArray\0"
+ "glDisableVertexAttribArrayARB\0"
+ "\0"
+ /* _mesa_function_pool[37460]: CopyColorSubTable (offset 347) */
+ "iiiii\0"
+ "glCopyColorSubTable\0"
+ "glCopyColorSubTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[37510]: WeightdvARB (dynamic) */
+ "ip\0"
+ "glWeightdvARB\0"
+ "\0"
+ /* _mesa_function_pool[37528]: PollInstrumentsSGIX (dynamic) */
+ "p\0"
+ "glPollInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[37553]: VertexAttrib3dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3dvNV\0"
+ "\0"
+ /* _mesa_function_pool[37577]: GetObjectParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetObjectParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[37608]: Vertex4iv (offset 147) */
+ "p\0"
+ "glVertex4iv\0"
+ "\0"
+ /* _mesa_function_pool[37623]: BufferSubData (will be remapped) */
+ "iiip\0"
+ "glBufferSubData\0"
+ "glBufferSubDataARB\0"
+ "\0"
+ /* _mesa_function_pool[37664]: TexCoord4dv (offset 119) */
+ "p\0"
+ "glTexCoord4dv\0"
+ "\0"
+ /* _mesa_function_pool[37681]: LockArraysEXT (will be remapped) */
+ "ii\0"
+ "glLockArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[37701]: Begin (offset 7) */
+ "i\0"
+ "glBegin\0"
+ "\0"
+ /* _mesa_function_pool[37712]: LightModeli (offset 165) */
+ "ii\0"
+ "glLightModeli\0"
+ "\0"
+ /* _mesa_function_pool[37730]: FogCoordPointerListIBM (dynamic) */
+ "iipi\0"
+ "glFogCoordPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[37761]: ClearColorIiEXT (will be remapped) */
+ "iiii\0"
+ "glClearColorIiEXT\0"
+ "\0"
+ /* _mesa_function_pool[37785]: Rectfv (offset 89) */
+ "pp\0"
+ "glRectfv\0"
+ "\0"
+ /* _mesa_function_pool[37798]: ClipPlanex (will be remapped) */
+ "ip\0"
+ "glClipPlanexOES\0"
+ "glClipPlanex\0"
+ "\0"
+ /* _mesa_function_pool[37831]: Uniform4f (will be remapped) */
+ "iffff\0"
+ "glUniform4f\0"
+ "glUniform4fARB\0"
+ "\0"
+ /* _mesa_function_pool[37865]: LightModelf (offset 163) */
+ "if\0"
+ "glLightModelf\0"
+ "\0"
+ /* _mesa_function_pool[37883]: GetTexParameterfv (offset 282) */
+ "iip\0"
+ "glGetTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[37908]: GetLightfv (offset 264) */
+ "iip\0"
+ "glGetLightfv\0"
+ "\0"
+ /* _mesa_function_pool[37926]: PixelTransformParameterivEXT (dynamic) */
+ "iip\0"
+ "glPixelTransformParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[37962]: BinormalPointerEXT (dynamic) */
+ "iip\0"
+ "glBinormalPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[37988]: VertexP4uiv (will be remapped) */
+ "ip\0"
+ "glVertexP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[38006]: GetCombinerInputParameterivNV (dynamic) */
+ "iiiip\0"
+ "glGetCombinerInputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[38045]: Disable (offset 214) */
+ "i\0"
+ "glDisable\0"
+ "\0"
+ /* _mesa_function_pool[38058]: ClipPlanef (will be remapped) */
+ "ip\0"
+ "glClipPlanefOES\0"
+ "glClipPlanef\0"
+ "\0"
+ /* _mesa_function_pool[38091]: MultiTexCoord2fvARB (offset 387) */
+ "ip\0"
+ "glMultiTexCoord2fv\0"
+ "glMultiTexCoord2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[38136]: TextureBarrierNV (will be remapped) */
+ "\0"
+ "glTextureBarrierNV\0"
+ "\0"
+ /* _mesa_function_pool[38157]: SecondaryColorPointer (will be remapped) */
+ "iiip\0"
+ "glSecondaryColorPointer\0"
+ "glSecondaryColorPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[38214]: DrawArrays (offset 310) */
+ "iii\0"
+ "glDrawArrays\0"
+ "glDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[38248]: WeightuivARB (dynamic) */
+ "ip\0"
+ "glWeightuivARB\0"
+ "\0"
+ /* _mesa_function_pool[38267]: GetnTexImageARB (will be remapped) */
+ "iiiiip\0"
+ "glGetnTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[38293]: ColorMask (offset 210) */
+ "iiii\0"
+ "glColorMask\0"
+ "\0"
+ /* _mesa_function_pool[38311]: GenAsyncMarkersSGIX (dynamic) */
+ "i\0"
+ "glGenAsyncMarkersSGIX\0"
+ "\0"
+ /* _mesa_function_pool[38336]: DebugMessageInsertARB (will be remapped) */
+ "iiiiip\0"
+ "glDebugMessageInsertARB\0"
+ "\0"
+ /* _mesa_function_pool[38368]: GetListParameterivSGIX (dynamic) */
+ "iip\0"
+ "glGetListParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[38398]: GetInfoLogARB (will be remapped) */
+ "iipp\0"
+ "glGetInfoLogARB\0"
+ "\0"
+ /* _mesa_function_pool[38420]: RasterPos4iv (offset 83) */
+ "p\0"
+ "glRasterPos4iv\0"
+ "\0"
+ /* _mesa_function_pool[38438]: Enable (offset 215) */
+ "i\0"
+ "glEnable\0"
+ "\0"
+ /* _mesa_function_pool[38450]: GetRenderbufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetRenderbufferParameteriv\0"
+ "glGetRenderbufferParameterivEXT\0"
+ "glGetRenderbufferParameterivOES\0"
+ "\0"
+ /* _mesa_function_pool[38548]: LineStipple (offset 167) */
+ "ii\0"
+ "glLineStipple\0"
+ "\0"
+ /* _mesa_function_pool[38566]: FragmentLightfSGIX (dynamic) */
+ "iif\0"
+ "glFragmentLightfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[38592]: SetFenceNV (dynamic) */
+ "ii\0"
+ "glSetFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[38609]: VertexAttribs4svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4svNV\0"
+ "\0"
+ /* _mesa_function_pool[38635]: GenRenderbuffers (will be remapped) */
+ "ip\0"
+ "glGenRenderbuffers\0"
+ "glGenRenderbuffersEXT\0"
+ "glGenRenderbuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[38702]: EdgeFlagPointerListIBM (dynamic) */
+ "ipi\0"
+ "glEdgeFlagPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[38732]: UniformMatrix4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4fv\0"
+ "glUniformMatrix4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[38779]: UniformMatrix3x2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3x2fv\0"
+ "\0"
+ /* _mesa_function_pool[38806]: GetMinmaxParameterfv (offset 365) */
+ "iip\0"
+ "glGetMinmaxParameterfv\0"
+ "glGetMinmaxParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[38860]: VertexAttrib4Nuiv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nuiv\0"
+ "glVertexAttrib4NuivARB\0"
+ "\0"
+ /* _mesa_function_pool[38907]: ClientActiveTexture (offset 375) */
+ "i\0"
+ "glClientActiveTexture\0"
+ "glClientActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[38957]: WindowPos2sv (will be remapped) */
+ "p\0"
+ "glWindowPos2sv\0"
+ "glWindowPos2svARB\0"
+ "glWindowPos2svMESA\0"
+ "\0"
+ /* _mesa_function_pool[39012]: Vertex3fv (offset 137) */
+ "p\0"
+ "glVertex3fv\0"
+ "\0"
+ /* _mesa_function_pool[39027]: GetUniformIndices (will be remapped) */
+ "iipp\0"
+ "glGetUniformIndices\0"
+ "\0"
+ /* _mesa_function_pool[39053]: GetTexBumpParameterivATI (will be remapped) */
+ "ip\0"
+ "glGetTexBumpParameterivATI\0"
+ "\0"
+ /* _mesa_function_pool[39084]: SecondaryColor3sv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3sv\0"
+ "glSecondaryColor3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[39130]: Fogx (will be remapped) */
+ "ii\0"
+ "glFogxOES\0"
+ "glFogx\0"
+ "\0"
+ /* _mesa_function_pool[39151]: Binormal3bEXT (dynamic) */
+ "iii\0"
+ "glBinormal3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[39172]: FragmentMaterialivSGIX (dynamic) */
+ "iip\0"
+ "glFragmentMaterialivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[39202]: WaitSync (will be remapped) */
+ "iii\0"
+ "glWaitSync\0"
+ "\0"
+ /* _mesa_function_pool[39218]: CombinerParameterivNV (dynamic) */
+ "ip\0"
+ "glCombinerParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[39246]: WindowPos4dvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[39268]: MultiTexCoord2sv (offset 391) */
+ "ip\0"
+ "glMultiTexCoord2sv\0"
+ "glMultiTexCoord2svARB\0"
+ "\0"
+ /* _mesa_function_pool[39313]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[39352]: EndFragmentShaderATI (will be remapped) */
+ "\0"
+ "glEndFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[39377]: Binormal3iEXT (dynamic) */
+ "iii\0"
+ "glBinormal3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[39398]: Uniform4iv (will be remapped) */
+ "iip\0"
+ "glUniform4iv\0"
+ "glUniform4ivARB\0"
+ "\0"
+ ;
+
+/* these functions need to be remapped */
+static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
+ { 25544, CompressedTexImage1D_remap_index },
+ { 16338, CompressedTexImage2D_remap_index },
+ { 2943, CompressedTexImage3D_remap_index },
+ { 7546, CompressedTexSubImage1D_remap_index },
+ { 3993, CompressedTexSubImage2D_remap_index },
+ { 30401, CompressedTexSubImage3D_remap_index },
+ { 14754, GetCompressedTexImage_remap_index },
+ { 22503, LoadTransposeMatrixd_remap_index },
+ { 22451, LoadTransposeMatrixf_remap_index },
+ { 34292, MultTransposeMatrixd_remap_index },
+ { 34344, MultTransposeMatrixf_remap_index },
+ { 31768, SampleCoverage_remap_index },
+ { 11626, BlendFuncSeparate_remap_index },
+ { 13732, FogCoordPointer_remap_index },
+ { 16654, FogCoordd_remap_index },
+ { 36859, FogCoorddv_remap_index },
+ { 31927, MultiDrawArrays_remap_index },
+ { 26254, PointParameterf_remap_index },
+ { 17482, PointParameterfv_remap_index },
+ { 26212, PointParameteri_remap_index },
+ { 32135, PointParameteriv_remap_index },
+ { 18446, SecondaryColor3b_remap_index },
+ { 15138, SecondaryColor3bv_remap_index },
+ { 32206, SecondaryColor3d_remap_index },
+ { 3254, SecondaryColor3dv_remap_index },
+ { 35305, SecondaryColor3i_remap_index },
+ { 21289, SecondaryColor3iv_remap_index },
+ { 18153, SecondaryColor3s_remap_index },
+ { 39084, SecondaryColor3sv_remap_index },
+ { 15689, SecondaryColor3ub_remap_index },
+ { 26164, SecondaryColor3ubv_remap_index },
+ { 35826, SecondaryColor3ui_remap_index },
+ { 4175, SecondaryColor3uiv_remap_index },
+ { 13963, SecondaryColor3us_remap_index },
+ { 36118, SecondaryColor3usv_remap_index },
+ { 38157, SecondaryColorPointer_remap_index },
+ { 2115, WindowPos2d_remap_index },
+ { 18970, WindowPos2dv_remap_index },
+ { 2043, WindowPos2f_remap_index },
+ { 1530, WindowPos2fv_remap_index },
+ { 16032, WindowPos2i_remap_index },
+ { 23441, WindowPos2iv_remap_index },
+ { 2477, WindowPos2s_remap_index },
+ { 38957, WindowPos2sv_remap_index },
+ { 15548, WindowPos3d_remap_index },
+ { 13627, WindowPos3dv_remap_index },
+ { 15635, WindowPos3f_remap_index },
+ { 31316, WindowPos3fv_remap_index },
+ { 18392, WindowPos3i_remap_index },
+ { 35403, WindowPos3iv_remap_index },
+ { 16085, WindowPos3s_remap_index },
+ { 6981, WindowPos3sv_remap_index },
+ { 22946, BeginQuery_remap_index },
+ { 12188, BindBuffer_remap_index },
+ { 37000, BufferData_remap_index },
+ { 37623, BufferSubData_remap_index },
+ { 27480, DeleteBuffers_remap_index },
+ { 37035, DeleteQueries_remap_index },
+ { 28381, EndQuery_remap_index },
+ { 24994, GenBuffers_remap_index },
+ { 2794, GenQueries_remap_index },
+ { 18739, GetBufferParameteriv_remap_index },
+ { 30848, GetBufferPointerv_remap_index },
+ { 27613, GetBufferSubData_remap_index },
+ { 30028, GetQueryObjectiv_remap_index },
+ { 27985, GetQueryObjectuiv_remap_index },
+ { 3781, GetQueryiv_remap_index },
+ { 23584, IsBuffer_remap_index },
+ { 20467, IsQuery_remap_index },
+ { 4354, MapBuffer_remap_index },
+ { 33235, UnmapBuffer_remap_index },
+ { 1265, AttachShader_remap_index },
+ { 6435, BindAttribLocation_remap_index },
+ { 25189, BlendEquationSeparate_remap_index },
+ { 22322, CompileShader_remap_index },
+ { 11548, CreateProgram_remap_index },
+ { 26606, CreateShader_remap_index },
+ { 29576, DeleteProgram_remap_index },
+ { 30262, DeleteShader_remap_index },
+ { 31662, DetachShader_remap_index },
+ { 37400, DisableVertexAttribArray_remap_index },
+ { 12772, DrawBuffers_remap_index },
+ { 25860, EnableVertexAttribArray_remap_index },
+ { 8947, GetActiveAttrib_remap_index },
+ { 27430, GetActiveUniform_remap_index },
+ { 21035, GetAttachedShaders_remap_index },
+ { 16897, GetAttribLocation_remap_index },
+ { 6015, GetProgramInfoLog_remap_index },
+ { 272, GetProgramiv_remap_index },
+ { 14224, GetShaderInfoLog_remap_index },
+ { 27138, GetShaderSource_remap_index },
+ { 1599, GetShaderiv_remap_index },
+ { 23374, GetUniformLocation_remap_index },
+ { 7245, GetUniformfv_remap_index },
+ { 7710, GetUniformiv_remap_index },
+ { 19729, GetVertexAttribPointerv_remap_index },
+ { 24749, GetVertexAttribdv_remap_index },
+ { 2226, GetVertexAttribfv_remap_index },
+ { 12573, GetVertexAttribiv_remap_index },
+ { 15123, IsProgram_remap_index },
+ { 7363, IsShader_remap_index },
+ { 21562, LinkProgram_remap_index },
+ { 11750, ShaderSource_remap_index },
+ { 11722, StencilFuncSeparate_remap_index },
+ { 4328, StencilMaskSeparate_remap_index },
+ { 9371, StencilOpSeparate_remap_index },
+ { 21643, Uniform1f_remap_index },
+ { 30734, Uniform1fv_remap_index },
+ { 21769, Uniform1i_remap_index },
+ { 31144, Uniform1iv_remap_index },
+ { 30327, Uniform2f_remap_index },
+ { 739, Uniform2fv_remap_index },
+ { 30580, Uniform2i_remap_index },
+ { 32358, Uniform2iv_remap_index },
+ { 3105, Uniform3f_remap_index },
+ { 12868, Uniform3fv_remap_index },
+ { 18265, Uniform3i_remap_index },
+ { 16815, Uniform3iv_remap_index },
+ { 37831, Uniform4f_remap_index },
+ { 5538, Uniform4fv_remap_index },
+ { 16259, Uniform4i_remap_index },
+ { 39398, Uniform4iv_remap_index },
+ { 3138, UniformMatrix2fv_remap_index },
+ { 3507, UniformMatrix3fv_remap_index },
+ { 38732, UniformMatrix4fv_remap_index },
+ { 22257, UseProgram_remap_index },
+ { 8508, ValidateProgram_remap_index },
+ { 25503, VertexAttrib1d_remap_index },
+ { 13488, VertexAttrib1dv_remap_index },
+ { 25819, VertexAttrib1s_remap_index },
+ { 1730, VertexAttrib1sv_remap_index },
+ { 30359, VertexAttrib2d_remap_index },
+ { 5907, VertexAttrib2dv_remap_index },
+ { 30074, VertexAttrib2s_remap_index },
+ { 12265, VertexAttrib2sv_remap_index },
+ { 3840, VertexAttrib3d_remap_index },
+ { 485, VertexAttrib3dv_remap_index },
+ { 23045, VertexAttrib3s_remap_index },
+ { 20424, VertexAttrib3sv_remap_index },
+ { 4441, VertexAttrib4Nbv_remap_index },
+ { 21396, VertexAttrib4Niv_remap_index },
+ { 33033, VertexAttrib4Nsv_remap_index },
+ { 5396, VertexAttrib4Nub_remap_index },
+ { 35779, VertexAttrib4Nubv_remap_index },
+ { 38860, VertexAttrib4Nuiv_remap_index },
+ { 5950, VertexAttrib4Nusv_remap_index },
+ { 33527, VertexAttrib4bv_remap_index },
+ { 21823, VertexAttrib4d_remap_index },
+ { 20812, VertexAttrib4dv_remap_index },
+ { 17084, VertexAttrib4iv_remap_index },
+ { 22131, VertexAttrib4s_remap_index },
+ { 28884, VertexAttrib4sv_remap_index },
+ { 31882, VertexAttrib4ubv_remap_index },
+ { 32988, VertexAttrib4uiv_remap_index },
+ { 5148, VertexAttrib4usv_remap_index },
+ { 18013, VertexAttribPointer_remap_index },
+ { 25715, UniformMatrix2x3fv_remap_index },
+ { 32179, UniformMatrix2x4fv_remap_index },
+ { 38779, UniformMatrix3x2fv_remap_index },
+ { 35921, UniformMatrix3x4fv_remap_index },
+ { 18338, UniformMatrix4x2fv_remap_index },
+ { 3585, UniformMatrix4x3fv_remap_index },
+ { 19935, BeginConditionalRender_remap_index },
+ { 8747, BeginTransformFeedback_remap_index },
+ { 29971, BindBufferBase_remap_index },
+ { 29624, BindBufferRange_remap_index },
+ { 1773, BindFragDataLocation_remap_index },
+ { 6345, ClampColor_remap_index },
+ { 6806, ClearBufferfi_remap_index },
+ { 20493, ClearBufferfv_remap_index },
+ { 34642, ClearBufferiv_remap_index },
+ { 15290, ClearBufferuiv_remap_index },
+ { 8905, ColorMaski_remap_index },
+ { 28762, Disablei_remap_index },
+ { 15602, Enablei_remap_index },
+ { 8056, EndConditionalRender_remap_index },
+ { 27881, EndTransformFeedback_remap_index },
+ { 16485, GetBooleani_v_remap_index },
+ { 22753, GetFragDataLocation_remap_index },
+ { 34892, GetIntegeri_v_remap_index },
+ { 23312, GetStringi_remap_index },
+ { 28978, GetTexParameterIiv_remap_index },
+ { 13282, GetTexParameterIuiv_remap_index },
+ { 5723, GetTransformFeedbackVarying_remap_index },
+ { 9786, GetUniformuiv_remap_index },
+ { 36727, GetVertexAttribIiv_remap_index },
+ { 2862, GetVertexAttribIuiv_remap_index },
+ { 37093, IsEnabledi_remap_index },
+ { 10188, TexParameterIiv_remap_index },
+ { 36362, TexParameterIuiv_remap_index },
+ { 20359, TransformFeedbackVaryings_remap_index },
+ { 15360, Uniform1ui_remap_index },
+ { 16721, Uniform1uiv_remap_index },
+ { 23892, Uniform2ui_remap_index },
+ { 15212, Uniform2uiv_remap_index },
+ { 37151, Uniform3ui_remap_index },
+ { 29285, Uniform3uiv_remap_index },
+ { 4589, Uniform4ui_remap_index },
+ { 25061, Uniform4uiv_remap_index },
+ { 7142, VertexAttribI1iv_remap_index },
+ { 20047, VertexAttribI1uiv_remap_index },
+ { 4978, VertexAttribI4bv_remap_index },
+ { 8604, VertexAttribI4sv_remap_index },
+ { 23665, VertexAttribI4ubv_remap_index },
+ { 1827, VertexAttribI4usv_remap_index },
+ { 36062, VertexAttribIPointer_remap_index },
+ { 34556, PrimitiveRestartIndex_remap_index },
+ { 344, TexBuffer_remap_index },
+ { 6141, FramebufferTexture_remap_index },
+ { 30688, GetBufferParameteri64v_remap_index },
+ { 11789, GetInteger64i_v_remap_index },
+ { 3709, VertexAttribDivisor_remap_index },
+ { 27214, BindProgramARB_remap_index },
+ { 31409, DeleteProgramsARB_remap_index },
+ { 15766, GenProgramsARB_remap_index },
+ { 11424, GetProgramEnvParameterdvARB_remap_index },
+ { 27344, GetProgramEnvParameterfvARB_remap_index },
+ { 32019, GetProgramLocalParameterdvARB_remap_index },
+ { 9702, GetProgramLocalParameterfvARB_remap_index },
+ { 21468, GetProgramStringARB_remap_index },
+ { 32307, GetProgramivARB_remap_index },
+ { 32956, IsProgramARB_remap_index },
+ { 22639, ProgramEnvParameter4dARB_remap_index },
+ { 29212, ProgramEnvParameter4dvARB_remap_index },
+ { 19424, ProgramEnvParameter4fARB_remap_index },
+ { 10613, ProgramEnvParameter4fvARB_remap_index },
+ { 4486, ProgramLocalParameter4dARB_remap_index },
+ { 14834, ProgramLocalParameter4dvARB_remap_index },
+ { 34663, ProgramLocalParameter4fARB_remap_index },
+ { 30138, ProgramLocalParameter4fvARB_remap_index },
+ { 33118, ProgramStringARB_remap_index },
+ { 4784, VertexAttrib1fARB_remap_index },
+ { 34011, VertexAttrib1fvARB_remap_index },
+ { 1371, VertexAttrib2fARB_remap_index },
+ { 9629, VertexAttrib2fvARB_remap_index },
+ { 1487, VertexAttrib3fARB_remap_index },
+ { 26027, VertexAttrib3fvARB_remap_index },
+ { 13078, VertexAttrib4fARB_remap_index },
+ { 13445, VertexAttrib4fvARB_remap_index },
+ { 9898, AttachObjectARB_remap_index },
+ { 3480, CreateProgramObjectARB_remap_index },
+ { 36556, CreateShaderObjectARB_remap_index },
+ { 16431, DeleteObjectARB_remap_index },
+ { 27839, DetachObjectARB_remap_index },
+ { 11037, GetAttachedObjectsARB_remap_index },
+ { 11312, GetHandleARB_remap_index },
+ { 38398, GetInfoLogARB_remap_index },
+ { 37577, GetObjectParameterfvARB_remap_index },
+ { 31809, GetObjectParameterivARB_remap_index },
+ { 20909, DrawArraysInstancedARB_remap_index },
+ { 7926, DrawElementsInstancedARB_remap_index },
+ { 11484, BindFramebuffer_remap_index },
+ { 32423, BindRenderbuffer_remap_index },
+ { 36408, BlitFramebuffer_remap_index },
+ { 26959, CheckFramebufferStatus_remap_index },
+ { 32664, DeleteFramebuffers_remap_index },
+ { 4857, DeleteRenderbuffers_remap_index },
+ { 32866, FramebufferRenderbuffer_remap_index },
+ { 1315, FramebufferTexture1D_remap_index },
+ { 26747, FramebufferTexture2D_remap_index },
+ { 18492, FramebufferTexture3D_remap_index },
+ { 14133, FramebufferTextureLayer_remap_index },
+ { 24930, GenFramebuffers_remap_index },
+ { 38635, GenRenderbuffers_remap_index },
+ { 29321, GenerateMipmap_remap_index },
+ { 19524, GetFramebufferAttachmentParameteriv_remap_index },
+ { 38450, GetRenderbufferParameteriv_remap_index },
+ { 25097, IsFramebuffer_remap_index },
+ { 13888, IsRenderbuffer_remap_index },
+ { 2545, RenderbufferStorage_remap_index },
+ { 14939, RenderbufferStorageMultisample_remap_index },
+ { 29936, FramebufferTextureFaceARB_remap_index },
+ { 19321, FlushMappedBufferRange_remap_index },
+ { 34176, MapBufferRange_remap_index },
+ { 18622, BindVertexArray_remap_index },
+ { 24053, DeleteVertexArrays_remap_index },
+ { 23730, GenVertexArrays_remap_index },
+ { 20563, IsVertexArray_remap_index },
+ { 13334, GetActiveUniformBlockName_remap_index },
+ { 6242, GetActiveUniformBlockiv_remap_index },
+ { 31114, GetActiveUniformName_remap_index },
+ { 12159, GetActiveUniformsiv_remap_index },
+ { 31603, GetUniformBlockIndex_remap_index },
+ { 39027, GetUniformIndices_remap_index },
+ { 5839, UniformBlockBinding_remap_index },
+ { 35601, CopyBufferSubData_remap_index },
+ { 36777, ClientWaitSync_remap_index },
+ { 2778, DeleteSync_remap_index },
+ { 8803, FenceSync_remap_index },
+ { 17239, GetInteger64v_remap_index },
+ { 26121, GetSynciv_remap_index },
+ { 34528, IsSync_remap_index },
+ { 39202, WaitSync_remap_index },
+ { 35485, DrawElementsBaseVertex_remap_index },
+ { 21520, DrawElementsInstancedBaseVertex_remap_index },
+ { 36023, DrawRangeElementsBaseVertex_remap_index },
+ { 30612, MultiDrawElementsBaseVertex_remap_index },
+ { 18859, ProvokingVertex_remap_index },
+ { 20622, GetMultisamplefv_remap_index },
+ { 5997, SampleMaski_remap_index },
+ { 7408, TexImage2DMultisample_remap_index },
+ { 29394, TexImage3DMultisample_remap_index },
+ { 29732, BlendEquationSeparateiARB_remap_index },
+ { 20703, BlendEquationiARB_remap_index },
+ { 14365, BlendFuncSeparateiARB_remap_index },
+ { 11381, BlendFunciARB_remap_index },
+ { 6485, BindFragDataLocationIndexed_remap_index },
+ { 14526, GetFragDataIndex_remap_index },
+ { 9768, BindSampler_remap_index },
+ { 4763, DeleteSamplers_remap_index },
+ { 9501, GenSamplers_remap_index },
+ { 16198, GetSamplerParameterIiv_remap_index },
+ { 22175, GetSamplerParameterIuiv_remap_index },
+ { 5878, GetSamplerParameterfv_remap_index },
+ { 29595, GetSamplerParameteriv_remap_index },
+ { 16228, IsSampler_remap_index },
+ { 18575, SamplerParameterIiv_remap_index },
+ { 6058, SamplerParameterIuiv_remap_index },
+ { 25767, SamplerParameterf_remap_index },
+ { 18901, SamplerParameterfv_remap_index },
+ { 25742, SamplerParameteri_remap_index },
+ { 16849, SamplerParameteriv_remap_index },
+ { 6192, GetQueryObjecti64v_remap_index },
+ { 292, GetQueryObjectui64v_remap_index },
+ { 7610, QueryCounter_remap_index },
+ { 16293, ColorP3ui_remap_index },
+ { 36345, ColorP3uiv_remap_index },
+ { 23829, ColorP4ui_remap_index },
+ { 15248, ColorP4uiv_remap_index },
+ { 11012, MultiTexCoordP1ui_remap_index },
+ { 14339, MultiTexCoordP1uiv_remap_index },
+ { 20200, MultiTexCoordP2ui_remap_index },
+ { 14458, MultiTexCoordP2uiv_remap_index },
+ { 15803, MultiTexCoordP3ui_remap_index },
+ { 12014, MultiTexCoordP3uiv_remap_index },
+ { 25376, MultiTexCoordP4ui_remap_index },
+ { 15428, MultiTexCoordP4uiv_remap_index },
+ { 11963, NormalP3ui_remap_index },
+ { 21993, NormalP3uiv_remap_index },
+ { 28644, SecondaryColorP3ui_remap_index },
+ { 22011, SecondaryColorP3uiv_remap_index },
+ { 773, TexCoordP1ui_remap_index },
+ { 2413, TexCoordP1uiv_remap_index },
+ { 16702, TexCoordP2ui_remap_index },
+ { 12665, TexCoordP2uiv_remap_index },
+ { 14298, TexCoordP3ui_remap_index },
+ { 24187, TexCoordP3uiv_remap_index },
+ { 1675, TexCoordP4ui_remap_index },
+ { 6683, TexCoordP4uiv_remap_index },
+ { 14670, VertexAttribP1ui_remap_index },
+ { 15097, VertexAttribP1uiv_remap_index },
+ { 9476, VertexAttribP2ui_remap_index },
+ { 33501, VertexAttribP2uiv_remap_index },
+ { 5487, VertexAttribP3ui_remap_index },
+ { 30539, VertexAttribP3uiv_remap_index },
+ { 16139, VertexAttribP4ui_remap_index },
+ { 18102, VertexAttribP4uiv_remap_index },
+ { 6041, VertexP2ui_remap_index },
+ { 36166, VertexP2uiv_remap_index },
+ { 3338, VertexP3ui_remap_index },
+ { 23027, VertexP3uiv_remap_index },
+ { 10995, VertexP4ui_remap_index },
+ { 37988, VertexP4uiv_remap_index },
+ { 6550, BindTransformFeedback_remap_index },
+ { 11839, DeleteTransformFeedbacks_remap_index },
+ { 7898, DrawTransformFeedback_remap_index },
+ { 11202, GenTransformFeedbacks_remap_index },
+ { 34974, IsTransformFeedback_remap_index },
+ { 30235, PauseTransformFeedback_remap_index },
+ { 35251, ResumeTransformFeedback_remap_index },
+ { 2433, BeginQueryIndexed_remap_index },
+ { 27043, DrawTransformFeedbackStream_remap_index },
+ { 17366, EndQueryIndexed_remap_index },
+ { 228, GetQueryIndexediv_remap_index },
+ { 31681, ClearDepthf_remap_index },
+ { 8207, DepthRangef_remap_index },
+ { 16452, GetShaderPrecisionFormat_remap_index },
+ { 11566, ReleaseShaderCompiler_remap_index },
+ { 12643, ShaderBinary_remap_index },
+ { 18691, GetProgramBinary_remap_index },
+ { 4523, ProgramBinary_remap_index },
+ { 5100, ProgramParameteri_remap_index },
+ { 1102, DebugMessageCallbackARB_remap_index },
+ { 11330, DebugMessageControlARB_remap_index },
+ { 38336, DebugMessageInsertARB_remap_index },
+ { 3029, GetDebugMessageLogARB_remap_index },
+ { 33445, GetGraphicsResetStatusARB_remap_index },
+ { 28483, GetnColorTableARB_remap_index },
+ { 9550, GetnCompressedTexImageARB_remap_index },
+ { 4223, GetnConvolutionFilterARB_remap_index },
+ { 17794, GetnHistogramARB_remap_index },
+ { 27251, GetnMapdvARB_remap_index },
+ { 33874, GetnMapfvARB_remap_index },
+ { 2002, GetnMapivARB_remap_index },
+ { 19874, GetnMinmaxARB_remap_index },
+ { 13552, GetnPixelMapfvARB_remap_index },
+ { 22105, GetnPixelMapuivARB_remap_index },
+ { 34502, GetnPixelMapusvARB_remap_index },
+ { 1024, GetnPolygonStippleARB_remap_index },
+ { 24533, GetnSeparableFilterARB_remap_index },
+ { 38267, GetnTexImageARB_remap_index },
+ { 21495, GetnUniformdvARB_remap_index },
+ { 8834, GetnUniformfvARB_remap_index },
+ { 11459, GetnUniformivARB_remap_index },
+ { 25983, GetnUniformuivARB_remap_index },
+ { 3185, ReadnPixelsARB_remap_index },
+ { 21894, DrawArraysInstancedBaseInstance_remap_index },
+ { 34414, DrawElementsInstancedBaseInstance_remap_index },
+ { 9299, DrawElementsInstancedBaseVertexBaseInstance_remap_index },
+ { 6828, DrawTransformFeedbackInstanced_remap_index },
+ { 9584, DrawTransformFeedbackStreamInstanced_remap_index },
+ { 34785, GetInternalformativ_remap_index },
+ { 957, TexStorage1D_remap_index },
+ { 5040, TexStorage2D_remap_index },
+ { 18315, TexStorage3D_remap_index },
+ { 5341, TextureStorage1DEXT_remap_index },
+ { 6578, TextureStorage2DEXT_remap_index },
+ { 1284, TextureStorage3DEXT_remap_index },
+ { 25622, TexBufferRange_remap_index },
+ { 18068, TexStorage2DMultisample_remap_index },
+ { 22804, TexStorage3DMultisample_remap_index },
+ { 24568, InvalidateBufferData_remap_index },
+ { 18234, InvalidateBufferSubData_remap_index },
+ { 37186, InvalidateFramebuffer_remap_index },
+ { 23793, InvalidateSubFramebuffer_remap_index },
+ { 4564, InvalidateTexImage_remap_index },
+ { 13184, InvalidateTexSubImage_remap_index },
+ { 6866, PolygonOffsetEXT_remap_index },
+ { 14265, DrawTexfOES_remap_index },
+ { 11363, DrawTexfvOES_remap_index },
+ { 3300, DrawTexiOES_remap_index },
+ { 21335, DrawTexivOES_remap_index },
+ { 23871, DrawTexsOES_remap_index },
+ { 22063, DrawTexsvOES_remap_index },
+ { 12244, DrawTexxOES_remap_index },
+ { 12341, DrawTexxvOES_remap_index },
+ { 2327, PointSizePointerOES_remap_index },
+ { 12621, QueryMatrixxOES_remap_index },
+ { 29847, SampleMaskSGIS_remap_index },
+ { 21062, SamplePatternSGIS_remap_index },
+ { 22979, ColorPointerEXT_remap_index },
+ { 20537, EdgeFlagPointerEXT_remap_index },
+ { 7118, IndexPointerEXT_remap_index },
+ { 7685, NormalPointerEXT_remap_index },
+ { 17862, TexCoordPointerEXT_remap_index },
+ { 8550, VertexPointerEXT_remap_index },
+ { 6521, DiscardFramebufferEXT_remap_index },
+ { 37681, LockArraysEXT_remap_index },
+ { 25602, UnlockArraysEXT_remap_index },
+ { 32737, SecondaryColor3fEXT_remap_index },
+ { 21225, SecondaryColor3fvEXT_remap_index },
+ { 24353, MultiDrawElementsEXT_remap_index },
+ { 5603, FogCoordfEXT_remap_index },
+ { 31630, FogCoordfvEXT_remap_index },
+ { 14317, ResizeBuffersMESA_remap_index },
+ { 12748, WindowPos4dMESA_remap_index },
+ { 39246, WindowPos4dvMESA_remap_index },
+ { 15946, WindowPos4fMESA_remap_index },
+ { 36252, WindowPos4fvMESA_remap_index },
+ { 35755, WindowPos4iMESA_remap_index },
+ { 14111, WindowPos4ivMESA_remap_index },
+ { 22081, WindowPos4sMESA_remap_index },
+ { 3458, WindowPos4svMESA_remap_index },
+ { 22374, MultiModeDrawArraysIBM_remap_index },
+ { 33963, MultiModeDrawElementsIBM_remap_index },
+ { 37371, AreProgramsResidentNV_remap_index },
+ { 24675, ExecuteProgramNV_remap_index },
+ { 19025, GetProgramParameterdvNV_remap_index },
+ { 12127, GetProgramParameterfvNV_remap_index },
+ { 30513, GetProgramStringNV_remap_index },
+ { 28211, GetProgramivNV_remap_index },
+ { 27379, GetTrackMatrixivNV_remap_index },
+ { 11812, GetVertexAttribdvNV_remap_index },
+ { 21867, GetVertexAttribfvNV_remap_index },
+ { 21441, GetVertexAttribivNV_remap_index },
+ { 10961, LoadProgramNV_remap_index },
+ { 32490, ProgramParameters4dvNV_remap_index },
+ { 34090, ProgramParameters4fvNV_remap_index },
+ { 24155, RequestResidentProgramsNV_remap_index },
+ { 463, TrackMatrixNV_remap_index },
+ { 12526, VertexAttrib1dNV_remap_index },
+ { 15312, VertexAttrib1dvNV_remap_index },
+ { 29884, VertexAttrib1fNV_remap_index },
+ { 15336, VertexAttrib1fvNV_remap_index },
+ { 36309, VertexAttrib1sNV_remap_index },
+ { 26140, VertexAttrib1svNV_remap_index },
+ { 36835, VertexAttrib2dNV_remap_index },
+ { 22233, VertexAttrib2dvNV_remap_index },
+ { 23612, VertexAttrib2fNV_remap_index },
+ { 14810, VertexAttrib2fvNV_remap_index },
+ { 7456, VertexAttrib2sNV_remap_index },
+ { 21935, VertexAttrib2svNV_remap_index },
+ { 12959, VertexAttrib3dNV_remap_index },
+ { 37553, VertexAttrib3dvNV_remap_index },
+ { 19057, VertexAttrib3fNV_remap_index },
+ { 28510, VertexAttrib3fvNV_remap_index },
+ { 27272, VertexAttrib3sNV_remap_index },
+ { 27406, VertexAttrib3svNV_remap_index },
+ { 33937, VertexAttrib4dNV_remap_index },
+ { 12549, VertexAttrib4dvNV_remap_index },
+ { 5270, VertexAttrib4fNV_remap_index },
+ { 22922, VertexAttrib4fvNV_remap_index },
+ { 31024, VertexAttrib4sNV_remap_index },
+ { 1132, VertexAttrib4svNV_remap_index },
+ { 6274, VertexAttrib4ubNV_remap_index },
+ { 579, VertexAttrib4ubvNV_remap_index },
+ { 24899, VertexAttribPointerNV_remap_index },
+ { 2200, VertexAttribs1dvNV_remap_index },
+ { 22037, VertexAttribs1fvNV_remap_index },
+ { 23845, VertexAttribs1svNV_remap_index },
+ { 12040, VertexAttribs2dvNV_remap_index },
+ { 35179, VertexAttribs2fvNV_remap_index },
+ { 4625, VertexAttribs2svNV_remap_index },
+ { 6703, VertexAttribs3dvNV_remap_index },
+ { 11258, VertexAttribs3fvNV_remap_index },
+ { 11988, VertexAttribs3svNV_remap_index },
+ { 33570, VertexAttribs4dvNV_remap_index },
+ { 6729, VertexAttribs4fvNV_remap_index },
+ { 38609, VertexAttribs4svNV_remap_index },
+ { 34814, VertexAttribs4ubvNV_remap_index },
+ { 27183, GetTexBumpParameterfvATI_remap_index },
+ { 39053, GetTexBumpParameterivATI_remap_index },
+ { 21596, TexBumpParameterfvATI_remap_index },
+ { 23972, TexBumpParameterivATI_remap_index },
+ { 17746, AlphaFragmentOp1ATI_remap_index },
+ { 29799, AlphaFragmentOp2ATI_remap_index },
+ { 28426, AlphaFragmentOp3ATI_remap_index },
+ { 15919, BeginFragmentShaderATI_remap_index },
+ { 24482, BindFragmentShaderATI_remap_index },
+ { 7214, ColorFragmentOp1ATI_remap_index },
+ { 7329, ColorFragmentOp2ATI_remap_index },
+ { 37286, ColorFragmentOp3ATI_remap_index },
+ { 7036, DeleteFragmentShaderATI_remap_index },
+ { 39352, EndFragmentShaderATI_remap_index },
+ { 27111, GenFragmentShadersATI_remap_index },
+ { 29553, PassTexCoordATI_remap_index },
+ { 8488, SampleMapATI_remap_index },
+ { 31480, SetFragmentShaderConstantATI_remap_index },
+ { 33766, ActiveStencilFaceEXT_remap_index },
+ { 31993, BindVertexArrayAPPLE_remap_index },
+ { 19482, GenVertexArraysAPPLE_remap_index },
+ { 620, GetProgramNamedParameterdvNV_remap_index },
+ { 3956, GetProgramNamedParameterfvNV_remap_index },
+ { 31258, ProgramNamedParameter4dNV_remap_index },
+ { 16530, ProgramNamedParameter4dvNV_remap_index },
+ { 10502, ProgramNamedParameter4fNV_remap_index },
+ { 13410, ProgramNamedParameter4fvNV_remap_index },
+ { 20514, PrimitiveRestartNV_remap_index },
+ { 17706, GetTexGenxvOES_remap_index },
+ { 13698, TexGenxOES_remap_index },
+ { 32116, TexGenxvOES_remap_index },
+ { 28190, DepthBoundsEXT_remap_index },
+ { 16309, BufferParameteriAPPLE_remap_index },
+ { 22555, FlushMappedBufferRangeAPPLE_remap_index },
+ { 21353, VertexAttribI1iEXT_remap_index },
+ { 2685, VertexAttribI1uiEXT_remap_index },
+ { 33332, VertexAttribI2iEXT_remap_index },
+ { 27703, VertexAttribI2ivEXT_remap_index },
+ { 13821, VertexAttribI2uiEXT_remap_index },
+ { 27297, VertexAttribI2uivEXT_remap_index },
+ { 30803, VertexAttribI3iEXT_remap_index },
+ { 35978, VertexAttribI3ivEXT_remap_index },
+ { 3662, VertexAttribI3uiEXT_remap_index },
+ { 35874, VertexAttribI3uivEXT_remap_index },
+ { 23926, VertexAttribI4iEXT_remap_index },
+ { 30190, VertexAttribI4ivEXT_remap_index },
+ { 54, VertexAttribI4uiEXT_remap_index },
+ { 6889, VertexAttribI4uivEXT_remap_index },
+ { 37761, ClearColorIiEXT_remap_index },
+ { 3815, ClearColorIuiEXT_remap_index },
+ { 9826, BindBufferOffsetEXT_remap_index },
+ { 13234, GetObjectParameterivAPPLE_remap_index },
+ { 36917, ObjectPurgeableAPPLE_remap_index },
+ { 7283, ObjectUnpurgeableAPPLE_remap_index },
+ { 20225, ActiveProgramEXT_remap_index },
+ { 1973, CreateShaderProgramEXT_remap_index },
+ { 33475, UseShaderProgramEXT_remap_index },
+ { 38136, TextureBarrierNV_remap_index },
+ { 33826, StencilFuncSeparateATI_remap_index },
+ { 21144, ProgramEnvParameters4fvEXT_remap_index },
+ { 19898, ProgramLocalParameters4fvEXT_remap_index },
+ { 27660, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 13788, EGLImageTargetTexture2DOES_remap_index },
+ { 27519, AlphaFuncx_remap_index },
+ { 20163, ClearColorx_remap_index },
+ { 25027, ClearDepthx_remap_index },
+ { 10285, Color4x_remap_index },
+ { 7828, DepthRangex_remap_index },
+ { 39130, Fogx_remap_index },
+ { 36184, Fogxv_remap_index },
+ { 34841, Frustumf_remap_index },
+ { 3883, Frustumx_remap_index },
+ { 30768, LightModelx_remap_index },
+ { 34937, LightModelxv_remap_index },
+ { 25298, Lightx_remap_index },
+ { 12840, Lightxv_remap_index },
+ { 2168, LineWidthx_remap_index },
+ { 14720, LoadMatrixx_remap_index },
+ { 26089, Materialx_remap_index },
+ { 16397, Materialxv_remap_index },
+ { 21959, MultMatrixx_remap_index },
+ { 33143, MultiTexCoord4x_remap_index },
+ { 12984, Normal3x_remap_index },
+ { 10539, Orthof_remap_index },
+ { 1413, Orthox_remap_index },
+ { 34470, PointSizex_remap_index },
+ { 4400, PolygonOffsetx_remap_index },
+ { 29907, Rotatex_remap_index },
+ { 8268, SampleCoveragex_remap_index },
+ { 6936, Scalex_remap_index },
+ { 31452, TexEnvx_remap_index },
+ { 24296, TexEnvxv_remap_index },
+ { 6086, TexParameterx_remap_index },
+ { 33792, Translatex_remap_index },
+ { 38058, ClipPlanef_remap_index },
+ { 37798, ClipPlanex_remap_index },
+ { 17974, GetClipPlanef_remap_index },
+ { 4274, GetClipPlanex_remap_index },
+ { 32392, GetFixedv_remap_index },
+ { 4665, GetLightxv_remap_index },
+ { 4077, GetMaterialxv_remap_index },
+ { 28608, GetTexEnvxv_remap_index },
+ { 20987, GetTexParameterxv_remap_index },
+ { 5444, PointParameterx_remap_index },
+ { 19131, PointParameterxv_remap_index },
+ { 29690, TexParameterxv_remap_index },
+ { -1, -1 }
+};
+
+/* these functions are in the ABI, but have alternative names */
+static const struct gl_function_remap MESA_alt_functions[] = {
+ /* from GL_EXT_blend_color */
+ { 2827, _gloffset_BlendColor },
+ /* from GL_EXT_blend_minmax */
+ { 12902, _gloffset_BlendEquation },
+ /* from GL_EXT_color_subtable */
+ { 19817, _gloffset_ColorSubTable },
+ { 37460, _gloffset_CopyColorSubTable },
+ /* from GL_EXT_convolution */
+ { 173, _gloffset_ConvolutionFilter1D },
+ { 2623, _gloffset_CopyConvolutionFilter1D },
+ { 4699, _gloffset_GetConvolutionParameteriv },
+ { 10132, _gloffset_ConvolutionFilter2D },
+ { 10328, _gloffset_ConvolutionParameteriv },
+ { 10833, _gloffset_ConvolutionParameterfv },
+ { 24000, _gloffset_GetSeparableFilter },
+ { 27932, _gloffset_SeparableFilter2D },
+ { 28828, _gloffset_ConvolutionParameteri },
+ { 29064, _gloffset_ConvolutionParameterf },
+ { 31050, _gloffset_GetConvolutionParameterfv },
+ { 32252, _gloffset_GetConvolutionFilter },
+ { 35517, _gloffset_CopyConvolutionFilter2D },
+ /* from GL_EXT_copy_texture */
+ { 17145, _gloffset_CopyTexSubImage3D },
+ { 19274, _gloffset_CopyTexImage2D },
+ { 28308, _gloffset_CopyTexImage1D },
+ { 31715, _gloffset_CopyTexSubImage2D },
+ { 35035, _gloffset_CopyTexSubImage1D },
+ /* from GL_EXT_draw_range_elements */
+ { 11085, _gloffset_DrawRangeElements },
+ /* from GL_EXT_histogram */
+ { 657, _gloffset_Histogram },
+ { 3916, _gloffset_ResetHistogram },
+ { 11592, _gloffset_GetMinmax },
+ { 17572, _gloffset_GetHistogramParameterfv },
+ { 28233, _gloffset_GetMinmaxParameteriv },
+ { 30940, _gloffset_ResetMinmax },
+ { 32056, _gloffset_GetHistogramParameteriv },
+ { 33726, _gloffset_GetHistogram },
+ { 36974, _gloffset_Minmax },
+ { 38806, _gloffset_GetMinmaxParameterfv },
+ /* from GL_EXT_paletted_texture */
+ { 9994, _gloffset_ColorTable },
+ { 17306, _gloffset_GetColorTable },
+ { 26624, _gloffset_GetColorTableParameterfv },
+ { 29120, _gloffset_GetColorTableParameteriv },
+ /* from GL_EXT_subtexture */
+ { 8703, _gloffset_TexSubImage1D },
+ { 12359, _gloffset_TexSubImage2D },
+ /* from GL_EXT_texture3D */
+ { 1618, _gloffset_TexImage3D },
+ { 26383, _gloffset_TexSubImage3D },
+ /* from GL_EXT_texture_object */
+ { 3612, _gloffset_PrioritizeTextures },
+ { 9247, _gloffset_AreTexturesResident },
+ { 15393, _gloffset_GenTextures },
+ { 17821, _gloffset_DeleteTextures },
+ { 22892, _gloffset_IsTexture },
+ { 35144, _gloffset_BindTexture },
+ /* from GL_EXT_vertex_array */
+ { 28130, _gloffset_ArrayElement },
+ { 36459, _gloffset_GetPointerv },
+ { 38214, _gloffset_DrawArrays },
+ /* from GL_NV_read_buffer */
+ { 28797, _gloffset_ReadBuffer },
+ /* from GL_OES_blend_subtract */
+ { 12902, _gloffset_BlendEquation },
+ /* from GL_OES_texture_3D */
+ { 1618, _gloffset_TexImage3D },
+ { 17145, _gloffset_CopyTexSubImage3D },
+ { 26383, _gloffset_TexSubImage3D },
+ /* from GL_OES_texture_cube_map */
+ { 2383, _gloffset_TexGeniv },
+ { 12496, _gloffset_TexGenfv },
+ { 21698, _gloffset_TexGeni },
+ { 21726, _gloffset_TexGenf },
+ { 32783, _gloffset_GetTexGeniv },
+ { 33596, _gloffset_GetTexGenfv },
+ /* from GL_SGI_color_table */
+ { 9420, _gloffset_ColorTableParameteriv },
+ { 9994, _gloffset_ColorTable },
+ { 17306, _gloffset_GetColorTable },
+ { 17438, _gloffset_CopyColorTable },
+ { 22697, _gloffset_ColorTableParameterfv },
+ { 26624, _gloffset_GetColorTableParameterfv },
+ { 29120, _gloffset_GetColorTableParameteriv },
+ { -1, -1 }
+};
+