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-rw-r--r--xorg-server/glx/dispatch.h686
-rw-r--r--xorg-server/glx/indirect_dispatch.c38
-rw-r--r--xorg-server/glx/indirect_dispatch.h22
-rw-r--r--xorg-server/glx/indirect_dispatch_swap.c46
-rw-r--r--xorg-server/glx/indirect_size.h26
-rw-r--r--xorg-server/glx/indirect_size_get.c1822
-rw-r--r--xorg-server/glx/indirect_size_get.h35
-rw-r--r--xorg-server/glx/indirect_table.c203
8 files changed, 1618 insertions, 1260 deletions
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h
index f019aa6aa..6509846e0 100644
--- a/xorg-server/glx/dispatch.h
+++ b/xorg-server/glx/dispatch.h
@@ -1743,6 +1743,54 @@
#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters
#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB)
#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn)
+#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters
+#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample)
+#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters
+#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange)
+#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn)
+#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters
+#define GET_MapBufferRange(disp) ((disp)->MapBufferRange)
+#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn)
+#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters
+#define GET_BindVertexArray(disp) ((disp)->BindVertexArray)
+#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn)
+#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters
+#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays)
+#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn)
+#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters
+#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData)
+#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn)
+#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters
+#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync)
+#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn)
+#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters
+#define GET_DeleteSync(disp) ((disp)->DeleteSync)
+#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn)
+#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters
+#define GET_FenceSync(disp) ((disp)->FenceSync)
+#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn)
+#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters
+#define GET_GetInteger64v(disp) ((disp)->GetInteger64v)
+#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn)
+#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters
+#define GET_GetSynciv(disp) ((disp)->GetSynciv)
+#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn)
+#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters
+#define GET_IsSync(disp) ((disp)->IsSync)
+#define SET_IsSync(disp, fn) ((disp)->IsSync = fn)
+#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters
+#define GET_WaitSync(disp) ((disp)->WaitSync)
+#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters
+#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex)
+#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters
+#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex)
+#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters
+#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex)
+#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn)
#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters
#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT)
#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn)
@@ -2211,6 +2259,18 @@
#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters
#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV)
#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters
+#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI)
+#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters
+#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI)
+#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters
+#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI)
+#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters
+#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI)
+#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn)
#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters
#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI)
#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn)
@@ -2352,9 +2412,57 @@
#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters
#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT)
#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters
+#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE)
+#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters
+#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE)
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn)
#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters
+#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT)
+#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn)
+#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters
+#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT)
+#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn)
+#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters
+#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT)
+#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters
+#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT)
+#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters
+#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT)
+#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters
+#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT)
+#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters
+#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV)
+#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters
+#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV)
+#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters
+#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT)
+#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters
+#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE)
+#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters
+#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE)
+#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn)
+#define CALL_GetObjectParameterivAPPLE(disp, parameters) (*((disp)->GetObjectParameterivAPPLE)) parameters
+#define GET_GetObjectParameterivAPPLE(disp) ((disp)->GetObjectParameterivAPPLE)
+#define SET_GetObjectParameterivAPPLE(disp, fn) ((disp)->GetObjectParameterivAPPLE = fn)
+#define CALL_ObjectPurgeableAPPLE(disp, parameters) (*((disp)->ObjectPurgeableAPPLE)) parameters
+#define GET_ObjectPurgeableAPPLE(disp) ((disp)->ObjectPurgeableAPPLE)
+#define SET_ObjectPurgeableAPPLE(disp, fn) ((disp)->ObjectPurgeableAPPLE = fn)
+#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) (*((disp)->ObjectUnpurgeableAPPLE)) parameters
+#define GET_ObjectUnpurgeableAPPLE(disp) ((disp)->ObjectUnpurgeableAPPLE)
+#define SET_ObjectUnpurgeableAPPLE(disp, fn) ((disp)->ObjectUnpurgeableAPPLE = fn)
#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters
#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI)
#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn)
@@ -2370,10 +2478,16 @@
#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters
#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT)
#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn)
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) (*((disp)->EGLImageTargetRenderbufferStorageOES)) parameters
+#define GET_EGLImageTargetRenderbufferStorageOES(disp) ((disp)->EGLImageTargetRenderbufferStorageOES)
+#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) ((disp)->EGLImageTargetRenderbufferStorageOES = fn)
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) (*((disp)->EGLImageTargetTexture2DOES)) parameters
+#define GET_EGLImageTargetTexture2DOES(disp) ((disp)->EGLImageTargetTexture2DOES)
+#define SET_EGLImageTargetTexture2DOES(disp, fn) ((disp)->EGLImageTargetTexture2DOES = fn)
#else
-#define driDispatchRemapTable_size 362
+#define driDispatchRemapTable_size 400
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2529,215 +2643,253 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define GetActiveAttribARB_remap_index 150
#define GetAttribLocationARB_remap_index 151
#define DrawBuffersARB_remap_index 152
-#define PolygonOffsetEXT_remap_index 153
-#define GetPixelTexGenParameterfvSGIS_remap_index 154
-#define GetPixelTexGenParameterivSGIS_remap_index 155
-#define PixelTexGenParameterfSGIS_remap_index 156
-#define PixelTexGenParameterfvSGIS_remap_index 157
-#define PixelTexGenParameteriSGIS_remap_index 158
-#define PixelTexGenParameterivSGIS_remap_index 159
-#define SampleMaskSGIS_remap_index 160
-#define SamplePatternSGIS_remap_index 161
-#define ColorPointerEXT_remap_index 162
-#define EdgeFlagPointerEXT_remap_index 163
-#define IndexPointerEXT_remap_index 164
-#define NormalPointerEXT_remap_index 165
-#define TexCoordPointerEXT_remap_index 166
-#define VertexPointerEXT_remap_index 167
-#define PointParameterfEXT_remap_index 168
-#define PointParameterfvEXT_remap_index 169
-#define LockArraysEXT_remap_index 170
-#define UnlockArraysEXT_remap_index 171
-#define CullParameterdvEXT_remap_index 172
-#define CullParameterfvEXT_remap_index 173
-#define SecondaryColor3bEXT_remap_index 174
-#define SecondaryColor3bvEXT_remap_index 175
-#define SecondaryColor3dEXT_remap_index 176
-#define SecondaryColor3dvEXT_remap_index 177
-#define SecondaryColor3fEXT_remap_index 178
-#define SecondaryColor3fvEXT_remap_index 179
-#define SecondaryColor3iEXT_remap_index 180
-#define SecondaryColor3ivEXT_remap_index 181
-#define SecondaryColor3sEXT_remap_index 182
-#define SecondaryColor3svEXT_remap_index 183
-#define SecondaryColor3ubEXT_remap_index 184
-#define SecondaryColor3ubvEXT_remap_index 185
-#define SecondaryColor3uiEXT_remap_index 186
-#define SecondaryColor3uivEXT_remap_index 187
-#define SecondaryColor3usEXT_remap_index 188
-#define SecondaryColor3usvEXT_remap_index 189
-#define SecondaryColorPointerEXT_remap_index 190
-#define MultiDrawArraysEXT_remap_index 191
-#define MultiDrawElementsEXT_remap_index 192
-#define FogCoordPointerEXT_remap_index 193
-#define FogCoorddEXT_remap_index 194
-#define FogCoorddvEXT_remap_index 195
-#define FogCoordfEXT_remap_index 196
-#define FogCoordfvEXT_remap_index 197
-#define PixelTexGenSGIX_remap_index 198
-#define BlendFuncSeparateEXT_remap_index 199
-#define FlushVertexArrayRangeNV_remap_index 200
-#define VertexArrayRangeNV_remap_index 201
-#define CombinerInputNV_remap_index 202
-#define CombinerOutputNV_remap_index 203
-#define CombinerParameterfNV_remap_index 204
-#define CombinerParameterfvNV_remap_index 205
-#define CombinerParameteriNV_remap_index 206
-#define CombinerParameterivNV_remap_index 207
-#define FinalCombinerInputNV_remap_index 208
-#define GetCombinerInputParameterfvNV_remap_index 209
-#define GetCombinerInputParameterivNV_remap_index 210
-#define GetCombinerOutputParameterfvNV_remap_index 211
-#define GetCombinerOutputParameterivNV_remap_index 212
-#define GetFinalCombinerInputParameterfvNV_remap_index 213
-#define GetFinalCombinerInputParameterivNV_remap_index 214
-#define ResizeBuffersMESA_remap_index 215
-#define WindowPos2dMESA_remap_index 216
-#define WindowPos2dvMESA_remap_index 217
-#define WindowPos2fMESA_remap_index 218
-#define WindowPos2fvMESA_remap_index 219
-#define WindowPos2iMESA_remap_index 220
-#define WindowPos2ivMESA_remap_index 221
-#define WindowPos2sMESA_remap_index 222
-#define WindowPos2svMESA_remap_index 223
-#define WindowPos3dMESA_remap_index 224
-#define WindowPos3dvMESA_remap_index 225
-#define WindowPos3fMESA_remap_index 226
-#define WindowPos3fvMESA_remap_index 227
-#define WindowPos3iMESA_remap_index 228
-#define WindowPos3ivMESA_remap_index 229
-#define WindowPos3sMESA_remap_index 230
-#define WindowPos3svMESA_remap_index 231
-#define WindowPos4dMESA_remap_index 232
-#define WindowPos4dvMESA_remap_index 233
-#define WindowPos4fMESA_remap_index 234
-#define WindowPos4fvMESA_remap_index 235
-#define WindowPos4iMESA_remap_index 236
-#define WindowPos4ivMESA_remap_index 237
-#define WindowPos4sMESA_remap_index 238
-#define WindowPos4svMESA_remap_index 239
-#define MultiModeDrawArraysIBM_remap_index 240
-#define MultiModeDrawElementsIBM_remap_index 241
-#define DeleteFencesNV_remap_index 242
-#define FinishFenceNV_remap_index 243
-#define GenFencesNV_remap_index 244
-#define GetFenceivNV_remap_index 245
-#define IsFenceNV_remap_index 246
-#define SetFenceNV_remap_index 247
-#define TestFenceNV_remap_index 248
-#define AreProgramsResidentNV_remap_index 249
-#define BindProgramNV_remap_index 250
-#define DeleteProgramsNV_remap_index 251
-#define ExecuteProgramNV_remap_index 252
-#define GenProgramsNV_remap_index 253
-#define GetProgramParameterdvNV_remap_index 254
-#define GetProgramParameterfvNV_remap_index 255
-#define GetProgramStringNV_remap_index 256
-#define GetProgramivNV_remap_index 257
-#define GetTrackMatrixivNV_remap_index 258
-#define GetVertexAttribPointervNV_remap_index 259
-#define GetVertexAttribdvNV_remap_index 260
-#define GetVertexAttribfvNV_remap_index 261
-#define GetVertexAttribivNV_remap_index 262
-#define IsProgramNV_remap_index 263
-#define LoadProgramNV_remap_index 264
-#define ProgramParameters4dvNV_remap_index 265
-#define ProgramParameters4fvNV_remap_index 266
-#define RequestResidentProgramsNV_remap_index 267
-#define TrackMatrixNV_remap_index 268
-#define VertexAttrib1dNV_remap_index 269
-#define VertexAttrib1dvNV_remap_index 270
-#define VertexAttrib1fNV_remap_index 271
-#define VertexAttrib1fvNV_remap_index 272
-#define VertexAttrib1sNV_remap_index 273
-#define VertexAttrib1svNV_remap_index 274
-#define VertexAttrib2dNV_remap_index 275
-#define VertexAttrib2dvNV_remap_index 276
-#define VertexAttrib2fNV_remap_index 277
-#define VertexAttrib2fvNV_remap_index 278
-#define VertexAttrib2sNV_remap_index 279
-#define VertexAttrib2svNV_remap_index 280
-#define VertexAttrib3dNV_remap_index 281
-#define VertexAttrib3dvNV_remap_index 282
-#define VertexAttrib3fNV_remap_index 283
-#define VertexAttrib3fvNV_remap_index 284
-#define VertexAttrib3sNV_remap_index 285
-#define VertexAttrib3svNV_remap_index 286
-#define VertexAttrib4dNV_remap_index 287
-#define VertexAttrib4dvNV_remap_index 288
-#define VertexAttrib4fNV_remap_index 289
-#define VertexAttrib4fvNV_remap_index 290
-#define VertexAttrib4sNV_remap_index 291
-#define VertexAttrib4svNV_remap_index 292
-#define VertexAttrib4ubNV_remap_index 293
-#define VertexAttrib4ubvNV_remap_index 294
-#define VertexAttribPointerNV_remap_index 295
-#define VertexAttribs1dvNV_remap_index 296
-#define VertexAttribs1fvNV_remap_index 297
-#define VertexAttribs1svNV_remap_index 298
-#define VertexAttribs2dvNV_remap_index 299
-#define VertexAttribs2fvNV_remap_index 300
-#define VertexAttribs2svNV_remap_index 301
-#define VertexAttribs3dvNV_remap_index 302
-#define VertexAttribs3fvNV_remap_index 303
-#define VertexAttribs3svNV_remap_index 304
-#define VertexAttribs4dvNV_remap_index 305
-#define VertexAttribs4fvNV_remap_index 306
-#define VertexAttribs4svNV_remap_index 307
-#define VertexAttribs4ubvNV_remap_index 308
-#define AlphaFragmentOp1ATI_remap_index 309
-#define AlphaFragmentOp2ATI_remap_index 310
-#define AlphaFragmentOp3ATI_remap_index 311
-#define BeginFragmentShaderATI_remap_index 312
-#define BindFragmentShaderATI_remap_index 313
-#define ColorFragmentOp1ATI_remap_index 314
-#define ColorFragmentOp2ATI_remap_index 315
-#define ColorFragmentOp3ATI_remap_index 316
-#define DeleteFragmentShaderATI_remap_index 317
-#define EndFragmentShaderATI_remap_index 318
-#define GenFragmentShadersATI_remap_index 319
-#define PassTexCoordATI_remap_index 320
-#define SampleMapATI_remap_index 321
-#define SetFragmentShaderConstantATI_remap_index 322
-#define PointParameteriNV_remap_index 323
-#define PointParameterivNV_remap_index 324
-#define ActiveStencilFaceEXT_remap_index 325
-#define BindVertexArrayAPPLE_remap_index 326
-#define DeleteVertexArraysAPPLE_remap_index 327
-#define GenVertexArraysAPPLE_remap_index 328
-#define IsVertexArrayAPPLE_remap_index 329
-#define GetProgramNamedParameterdvNV_remap_index 330
-#define GetProgramNamedParameterfvNV_remap_index 331
-#define ProgramNamedParameter4dNV_remap_index 332
-#define ProgramNamedParameter4dvNV_remap_index 333
-#define ProgramNamedParameter4fNV_remap_index 334
-#define ProgramNamedParameter4fvNV_remap_index 335
-#define DepthBoundsEXT_remap_index 336
-#define BlendEquationSeparateEXT_remap_index 337
-#define BindFramebufferEXT_remap_index 338
-#define BindRenderbufferEXT_remap_index 339
-#define CheckFramebufferStatusEXT_remap_index 340
-#define DeleteFramebuffersEXT_remap_index 341
-#define DeleteRenderbuffersEXT_remap_index 342
-#define FramebufferRenderbufferEXT_remap_index 343
-#define FramebufferTexture1DEXT_remap_index 344
-#define FramebufferTexture2DEXT_remap_index 345
-#define FramebufferTexture3DEXT_remap_index 346
-#define GenFramebuffersEXT_remap_index 347
-#define GenRenderbuffersEXT_remap_index 348
-#define GenerateMipmapEXT_remap_index 349
-#define GetFramebufferAttachmentParameterivEXT_remap_index 350
-#define GetRenderbufferParameterivEXT_remap_index 351
-#define IsFramebufferEXT_remap_index 352
-#define IsRenderbufferEXT_remap_index 353
-#define RenderbufferStorageEXT_remap_index 354
-#define BlitFramebufferEXT_remap_index 355
-#define FramebufferTextureLayerEXT_remap_index 356
-#define StencilFuncSeparateATI_remap_index 357
-#define ProgramEnvParameters4fvEXT_remap_index 358
-#define ProgramLocalParameters4fvEXT_remap_index 359
-#define GetQueryObjecti64vEXT_remap_index 360
-#define GetQueryObjectui64vEXT_remap_index 361
+#define RenderbufferStorageMultisample_remap_index 153
+#define FlushMappedBufferRange_remap_index 154
+#define MapBufferRange_remap_index 155
+#define BindVertexArray_remap_index 156
+#define GenVertexArrays_remap_index 157
+#define CopyBufferSubData_remap_index 158
+#define ClientWaitSync_remap_index 159
+#define DeleteSync_remap_index 160
+#define FenceSync_remap_index 161
+#define GetInteger64v_remap_index 162
+#define GetSynciv_remap_index 163
+#define IsSync_remap_index 164
+#define WaitSync_remap_index 165
+#define DrawElementsBaseVertex_remap_index 166
+#define DrawRangeElementsBaseVertex_remap_index 167
+#define MultiDrawElementsBaseVertex_remap_index 168
+#define PolygonOffsetEXT_remap_index 169
+#define GetPixelTexGenParameterfvSGIS_remap_index 170
+#define GetPixelTexGenParameterivSGIS_remap_index 171
+#define PixelTexGenParameterfSGIS_remap_index 172
+#define PixelTexGenParameterfvSGIS_remap_index 173
+#define PixelTexGenParameteriSGIS_remap_index 174
+#define PixelTexGenParameterivSGIS_remap_index 175
+#define SampleMaskSGIS_remap_index 176
+#define SamplePatternSGIS_remap_index 177
+#define ColorPointerEXT_remap_index 178
+#define EdgeFlagPointerEXT_remap_index 179
+#define IndexPointerEXT_remap_index 180
+#define NormalPointerEXT_remap_index 181
+#define TexCoordPointerEXT_remap_index 182
+#define VertexPointerEXT_remap_index 183
+#define PointParameterfEXT_remap_index 184
+#define PointParameterfvEXT_remap_index 185
+#define LockArraysEXT_remap_index 186
+#define UnlockArraysEXT_remap_index 187
+#define CullParameterdvEXT_remap_index 188
+#define CullParameterfvEXT_remap_index 189
+#define SecondaryColor3bEXT_remap_index 190
+#define SecondaryColor3bvEXT_remap_index 191
+#define SecondaryColor3dEXT_remap_index 192
+#define SecondaryColor3dvEXT_remap_index 193
+#define SecondaryColor3fEXT_remap_index 194
+#define SecondaryColor3fvEXT_remap_index 195
+#define SecondaryColor3iEXT_remap_index 196
+#define SecondaryColor3ivEXT_remap_index 197
+#define SecondaryColor3sEXT_remap_index 198
+#define SecondaryColor3svEXT_remap_index 199
+#define SecondaryColor3ubEXT_remap_index 200
+#define SecondaryColor3ubvEXT_remap_index 201
+#define SecondaryColor3uiEXT_remap_index 202
+#define SecondaryColor3uivEXT_remap_index 203
+#define SecondaryColor3usEXT_remap_index 204
+#define SecondaryColor3usvEXT_remap_index 205
+#define SecondaryColorPointerEXT_remap_index 206
+#define MultiDrawArraysEXT_remap_index 207
+#define MultiDrawElementsEXT_remap_index 208
+#define FogCoordPointerEXT_remap_index 209
+#define FogCoorddEXT_remap_index 210
+#define FogCoorddvEXT_remap_index 211
+#define FogCoordfEXT_remap_index 212
+#define FogCoordfvEXT_remap_index 213
+#define PixelTexGenSGIX_remap_index 214
+#define BlendFuncSeparateEXT_remap_index 215
+#define FlushVertexArrayRangeNV_remap_index 216
+#define VertexArrayRangeNV_remap_index 217
+#define CombinerInputNV_remap_index 218
+#define CombinerOutputNV_remap_index 219
+#define CombinerParameterfNV_remap_index 220
+#define CombinerParameterfvNV_remap_index 221
+#define CombinerParameteriNV_remap_index 222
+#define CombinerParameterivNV_remap_index 223
+#define FinalCombinerInputNV_remap_index 224
+#define GetCombinerInputParameterfvNV_remap_index 225
+#define GetCombinerInputParameterivNV_remap_index 226
+#define GetCombinerOutputParameterfvNV_remap_index 227
+#define GetCombinerOutputParameterivNV_remap_index 228
+#define GetFinalCombinerInputParameterfvNV_remap_index 229
+#define GetFinalCombinerInputParameterivNV_remap_index 230
+#define ResizeBuffersMESA_remap_index 231
+#define WindowPos2dMESA_remap_index 232
+#define WindowPos2dvMESA_remap_index 233
+#define WindowPos2fMESA_remap_index 234
+#define WindowPos2fvMESA_remap_index 235
+#define WindowPos2iMESA_remap_index 236
+#define WindowPos2ivMESA_remap_index 237
+#define WindowPos2sMESA_remap_index 238
+#define WindowPos2svMESA_remap_index 239
+#define WindowPos3dMESA_remap_index 240
+#define WindowPos3dvMESA_remap_index 241
+#define WindowPos3fMESA_remap_index 242
+#define WindowPos3fvMESA_remap_index 243
+#define WindowPos3iMESA_remap_index 244
+#define WindowPos3ivMESA_remap_index 245
+#define WindowPos3sMESA_remap_index 246
+#define WindowPos3svMESA_remap_index 247
+#define WindowPos4dMESA_remap_index 248
+#define WindowPos4dvMESA_remap_index 249
+#define WindowPos4fMESA_remap_index 250
+#define WindowPos4fvMESA_remap_index 251
+#define WindowPos4iMESA_remap_index 252
+#define WindowPos4ivMESA_remap_index 253
+#define WindowPos4sMESA_remap_index 254
+#define WindowPos4svMESA_remap_index 255
+#define MultiModeDrawArraysIBM_remap_index 256
+#define MultiModeDrawElementsIBM_remap_index 257
+#define DeleteFencesNV_remap_index 258
+#define FinishFenceNV_remap_index 259
+#define GenFencesNV_remap_index 260
+#define GetFenceivNV_remap_index 261
+#define IsFenceNV_remap_index 262
+#define SetFenceNV_remap_index 263
+#define TestFenceNV_remap_index 264
+#define AreProgramsResidentNV_remap_index 265
+#define BindProgramNV_remap_index 266
+#define DeleteProgramsNV_remap_index 267
+#define ExecuteProgramNV_remap_index 268
+#define GenProgramsNV_remap_index 269
+#define GetProgramParameterdvNV_remap_index 270
+#define GetProgramParameterfvNV_remap_index 271
+#define GetProgramStringNV_remap_index 272
+#define GetProgramivNV_remap_index 273
+#define GetTrackMatrixivNV_remap_index 274
+#define GetVertexAttribPointervNV_remap_index 275
+#define GetVertexAttribdvNV_remap_index 276
+#define GetVertexAttribfvNV_remap_index 277
+#define GetVertexAttribivNV_remap_index 278
+#define IsProgramNV_remap_index 279
+#define LoadProgramNV_remap_index 280
+#define ProgramParameters4dvNV_remap_index 281
+#define ProgramParameters4fvNV_remap_index 282
+#define RequestResidentProgramsNV_remap_index 283
+#define TrackMatrixNV_remap_index 284
+#define VertexAttrib1dNV_remap_index 285
+#define VertexAttrib1dvNV_remap_index 286
+#define VertexAttrib1fNV_remap_index 287
+#define VertexAttrib1fvNV_remap_index 288
+#define VertexAttrib1sNV_remap_index 289
+#define VertexAttrib1svNV_remap_index 290
+#define VertexAttrib2dNV_remap_index 291
+#define VertexAttrib2dvNV_remap_index 292
+#define VertexAttrib2fNV_remap_index 293
+#define VertexAttrib2fvNV_remap_index 294
+#define VertexAttrib2sNV_remap_index 295
+#define VertexAttrib2svNV_remap_index 296
+#define VertexAttrib3dNV_remap_index 297
+#define VertexAttrib3dvNV_remap_index 298
+#define VertexAttrib3fNV_remap_index 299
+#define VertexAttrib3fvNV_remap_index 300
+#define VertexAttrib3sNV_remap_index 301
+#define VertexAttrib3svNV_remap_index 302
+#define VertexAttrib4dNV_remap_index 303
+#define VertexAttrib4dvNV_remap_index 304
+#define VertexAttrib4fNV_remap_index 305
+#define VertexAttrib4fvNV_remap_index 306
+#define VertexAttrib4sNV_remap_index 307
+#define VertexAttrib4svNV_remap_index 308
+#define VertexAttrib4ubNV_remap_index 309
+#define VertexAttrib4ubvNV_remap_index 310
+#define VertexAttribPointerNV_remap_index 311
+#define VertexAttribs1dvNV_remap_index 312
+#define VertexAttribs1fvNV_remap_index 313
+#define VertexAttribs1svNV_remap_index 314
+#define VertexAttribs2dvNV_remap_index 315
+#define VertexAttribs2fvNV_remap_index 316
+#define VertexAttribs2svNV_remap_index 317
+#define VertexAttribs3dvNV_remap_index 318
+#define VertexAttribs3fvNV_remap_index 319
+#define VertexAttribs3svNV_remap_index 320
+#define VertexAttribs4dvNV_remap_index 321
+#define VertexAttribs4fvNV_remap_index 322
+#define VertexAttribs4svNV_remap_index 323
+#define VertexAttribs4ubvNV_remap_index 324
+#define GetTexBumpParameterfvATI_remap_index 325
+#define GetTexBumpParameterivATI_remap_index 326
+#define TexBumpParameterfvATI_remap_index 327
+#define TexBumpParameterivATI_remap_index 328
+#define AlphaFragmentOp1ATI_remap_index 329
+#define AlphaFragmentOp2ATI_remap_index 330
+#define AlphaFragmentOp3ATI_remap_index 331
+#define BeginFragmentShaderATI_remap_index 332
+#define BindFragmentShaderATI_remap_index 333
+#define ColorFragmentOp1ATI_remap_index 334
+#define ColorFragmentOp2ATI_remap_index 335
+#define ColorFragmentOp3ATI_remap_index 336
+#define DeleteFragmentShaderATI_remap_index 337
+#define EndFragmentShaderATI_remap_index 338
+#define GenFragmentShadersATI_remap_index 339
+#define PassTexCoordATI_remap_index 340
+#define SampleMapATI_remap_index 341
+#define SetFragmentShaderConstantATI_remap_index 342
+#define PointParameteriNV_remap_index 343
+#define PointParameterivNV_remap_index 344
+#define ActiveStencilFaceEXT_remap_index 345
+#define BindVertexArrayAPPLE_remap_index 346
+#define DeleteVertexArraysAPPLE_remap_index 347
+#define GenVertexArraysAPPLE_remap_index 348
+#define IsVertexArrayAPPLE_remap_index 349
+#define GetProgramNamedParameterdvNV_remap_index 350
+#define GetProgramNamedParameterfvNV_remap_index 351
+#define ProgramNamedParameter4dNV_remap_index 352
+#define ProgramNamedParameter4dvNV_remap_index 353
+#define ProgramNamedParameter4fNV_remap_index 354
+#define ProgramNamedParameter4fvNV_remap_index 355
+#define DepthBoundsEXT_remap_index 356
+#define BlendEquationSeparateEXT_remap_index 357
+#define BindFramebufferEXT_remap_index 358
+#define BindRenderbufferEXT_remap_index 359
+#define CheckFramebufferStatusEXT_remap_index 360
+#define DeleteFramebuffersEXT_remap_index 361
+#define DeleteRenderbuffersEXT_remap_index 362
+#define FramebufferRenderbufferEXT_remap_index 363
+#define FramebufferTexture1DEXT_remap_index 364
+#define FramebufferTexture2DEXT_remap_index 365
+#define FramebufferTexture3DEXT_remap_index 366
+#define GenFramebuffersEXT_remap_index 367
+#define GenRenderbuffersEXT_remap_index 368
+#define GenerateMipmapEXT_remap_index 369
+#define GetFramebufferAttachmentParameterivEXT_remap_index 370
+#define GetRenderbufferParameterivEXT_remap_index 371
+#define IsFramebufferEXT_remap_index 372
+#define IsRenderbufferEXT_remap_index 373
+#define RenderbufferStorageEXT_remap_index 374
+#define BlitFramebufferEXT_remap_index 375
+#define BufferParameteriAPPLE_remap_index 376
+#define FlushMappedBufferRangeAPPLE_remap_index 377
+#define FramebufferTextureLayerEXT_remap_index 378
+#define ColorMaskIndexedEXT_remap_index 379
+#define DisableIndexedEXT_remap_index 380
+#define EnableIndexedEXT_remap_index 381
+#define GetBooleanIndexedvEXT_remap_index 382
+#define GetIntegerIndexedvEXT_remap_index 383
+#define IsEnabledIndexedEXT_remap_index 384
+#define BeginConditionalRenderNV_remap_index 385
+#define EndConditionalRenderNV_remap_index 386
+#define ProvokingVertexEXT_remap_index 387
+#define GetTexParameterPointervAPPLE_remap_index 388
+#define TextureRangeAPPLE_remap_index 389
+#define GetObjectParameterivAPPLE_remap_index 390
+#define ObjectPurgeableAPPLE_remap_index 391
+#define ObjectUnpurgeableAPPLE_remap_index 392
+#define StencilFuncSeparateATI_remap_index 393
+#define ProgramEnvParameters4fvEXT_remap_index 394
+#define ProgramLocalParameters4fvEXT_remap_index 395
+#define GetQueryObjecti64vEXT_remap_index 396
+#define GetQueryObjectui64vEXT_remap_index 397
+#define EGLImageTargetRenderbufferStorageOES_remap_index 398
+#define EGLImageTargetTexture2DOES_remap_index 399
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3198,6 +3350,54 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters)
#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index])
#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn)
+#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters)
+#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index])
+#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters)
+#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index])
+#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn)
+#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters)
+#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index])
+#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn)
+#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters)
+#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index])
+#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn)
+#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters)
+#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index])
+#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn)
+#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters)
+#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index])
+#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn)
+#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters)
+#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index])
+#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn)
+#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters)
+#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index])
+#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn)
+#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters)
+#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index])
+#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn)
+#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters)
+#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index])
+#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn)
+#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters)
+#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index])
+#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn)
+#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters)
+#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index])
+#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn)
+#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters)
+#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index])
+#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters)
+#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index])
+#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters)
+#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index])
+#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters)
+#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index])
+#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn)
#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters)
#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index])
#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn)
@@ -3666,6 +3866,18 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters)
#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index])
#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters)
+#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index])
+#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters)
+#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index])
+#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters)
+#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index])
+#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters)
+#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index])
+#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn)
#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters)
#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index])
#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn)
@@ -3807,9 +4019,57 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters)
#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index])
#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters)
+#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index])
+#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters)
+#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index])
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn)
#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters)
+#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index])
+#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn)
+#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters)
+#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index])
+#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn)
+#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters)
+#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index])
+#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters)
+#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index])
+#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters)
+#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index])
+#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters)
+#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index])
+#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters)
+#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index])
+#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters)
+#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index])
+#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters)
+#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index])
+#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters)
+#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index])
+#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters)
+#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index])
+#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn)
+#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], parameters)
+#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index])
+#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], fn)
+#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], parameters)
+#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index])
+#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], fn)
+#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], parameters)
+#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index])
+#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], fn)
#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters)
#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index])
#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn)
@@ -3825,6 +4085,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters)
#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index])
#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn)
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], parameters)
+#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index])
+#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], fn)
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], parameters)
+#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index])
+#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], fn)
#endif /* !defined(IN_DRI_DRIVER) */
diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c
index 08dc5f688..c14a4b989 100644
--- a/xorg-server/glx/indirect_dispatch.c
+++ b/xorg-server/glx/indirect_dispatch.c
@@ -4736,6 +4736,17 @@ void __glXDisp_DrawBuffersARB(GLbyte * pc)
) );
}
+void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc)
+{
+ CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLsizei *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ ) );
+}
+
void __glXDisp_SampleMaskSGIS(GLbyte * pc)
{
CALL_SampleMaskSGIS( GET_DISPATCH(), (
@@ -5889,3 +5900,30 @@ void __glXDisp_RenderbufferStorageEXT(GLbyte * pc)
) );
}
+void __glXDisp_BlitFramebufferEXT(GLbyte * pc)
+{
+ CALL_BlitFramebufferEXT( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLint *)(pc + 28),
+ *(GLbitfield *)(pc + 32),
+ *(GLenum *)(pc + 36)
+ ) );
+}
+
+void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc)
+{
+ CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLuint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16)
+ ) );
+}
+
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h
index 47490ea3e..8df7e1359 100644
--- a/xorg-server/glx/indirect_dispatch.h
+++ b/xorg-server/glx/indirect_dispatch.h
@@ -59,6 +59,8 @@ extern HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
extern HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc);
+extern HIDDEN void __glXDisp_BlitFramebufferEXT(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
@@ -109,6 +111,8 @@ extern HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
extern HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc);
+extern HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
extern HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc);
@@ -135,6 +139,8 @@ extern HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
extern HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
+extern HIDDEN void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_Viewport(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc);
@@ -221,8 +227,6 @@ extern HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
extern HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
extern HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc);
-extern HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
extern HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc);
extern HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
@@ -341,8 +345,6 @@ extern HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
extern HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
extern HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
-extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc);
@@ -361,6 +363,8 @@ extern HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
extern HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
+extern HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_PushName(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
extern HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc);
@@ -403,6 +407,8 @@ extern HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
extern HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
+extern HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc);
extern HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
extern HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
@@ -421,8 +427,6 @@ extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
extern HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
@@ -661,8 +665,6 @@ extern HIDDEN void __glXDisp_Lightf(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
extern HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
extern HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
-extern HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc);
-extern HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc);
extern HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Lighti(GLbyte * pc);
@@ -989,6 +991,8 @@ extern HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *,
extern HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
+extern HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc);
+extern HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
@@ -1037,6 +1041,8 @@ extern HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
extern HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
+extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c
index 64d9dc99b..ffce8919b 100644
--- a/xorg-server/glx/indirect_dispatch_swap.c
+++ b/xorg-server/glx/indirect_dispatch_swap.c
@@ -83,6 +83,14 @@ bswap_ENUM( const void * src )
return x.ret;
}
+static GLsync
+bswap_CARD64( const void * src )
+{
+ union { uint64_t dst; GLsync ret; } x;
+ x.dst = bswap_64( *(uint64_t *) src );
+ return x.ret;
+}
+
static GLdouble
bswap_FLOAT64( const void * src )
{
@@ -4886,6 +4894,17 @@ void __glXDispSwap_DrawBuffersARB(GLbyte * pc)
) );
}
+void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
+{
+ CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
{
CALL_SampleMaskSGIS( GET_DISPATCH(), (
@@ -6053,3 +6072,30 @@ void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc)
) );
}
+void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc)
+{
+ CALL_BlitFramebufferEXT( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLbitfield)bswap_CARD32 ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 )
+ ) );
+}
+
+void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc)
+{
+ CALL_FramebufferTextureLayerEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLuint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
diff --git a/xorg-server/glx/indirect_size.h b/xorg-server/glx/indirect_size.h
index 0eb5ef63e..89345c289 100644
--- a/xorg-server/glx/indirect_size.h
+++ b/xorg-server/glx/indirect_size.h
@@ -54,32 +54,6 @@
# define INTERNAL
# endif
-extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
# undef PURE
# undef FASTCALL
diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c
index af4ec9e8e..c6946da67 100644
--- a/xorg-server/glx/indirect_size_get.c
+++ b/xorg-server/glx/indirect_size_get.c
@@ -74,1158 +74,1152 @@
INTERNAL PURE FASTCALL GLint
-__glCallLists_size(GLenum e)
+__glCallLists_size( GLenum e )
{
- switch (e) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_2_BYTES:
- return 2;
- case GL_3_BYTES:
- return 3;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_4_BYTES:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return 1;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ case GL_HALF_FLOAT:
+ return 2;
+ case GL_3_BYTES:
+ return 3;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_4_BYTES:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glFogfv_size(GLenum e)
+__glFogfv_size( GLenum e )
{
- switch (e) {
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_FOG_OFFSET_VALUE_SGIX:
- case GL_FOG_DISTANCE_MODE_NV:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_FOG_OFFSET_VALUE_SGIX:
+ case GL_FOG_DISTANCE_MODE_NV:
+ return 1;
+ case GL_FOG_COLOR:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glLightfv_size(GLenum e)
+__glLightfv_size( GLenum e )
{
- switch (e) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_POSITION:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_SPOT_EXPONENT:
+ case GL_SPOT_CUTOFF:
+ case GL_CONSTANT_ATTENUATION:
+ case GL_LINEAR_ATTENUATION:
+ case GL_QUADRATIC_ATTENUATION:
+ return 1;
+ case GL_SPOT_DIRECTION:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_POSITION:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glLightModelfv_size(GLenum e)
+__glLightModelfv_size( GLenum e )
{
- switch (e) {
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
+ switch( e ) {
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- default:
- return 0;
+ return 1;
+ case GL_LIGHT_MODEL_AMBIENT:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glMaterialfv_size(GLenum e)
+__glMaterialfv_size( GLenum e )
{
- switch (e) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_SHININESS:
+ return 1;
+ case GL_COLOR_INDEXES:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_EMISSION:
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glTexParameterfv_size(GLenum e)
+__glTexParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ switch( e ) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_DEPTH_TEXTURE_MODE:
+ case GL_TEXTURE_STORAGE_HINT_APPLE:
+ case GL_STORAGE_PRIVATE_APPLE:
+ case GL_STORAGE_CACHED_APPLE:
+ case GL_STORAGE_SHARED_APPLE:
+ case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
+ case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
+ case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- return 0;
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glTexEnvfv_size(GLenum e)
+__glTexEnvfv_size( GLenum e )
{
- switch (e) {
- case GL_ALPHA_SCALE:
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_RGB_SCALE:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_OPERAND3_ALPHA_NV:
- case GL_COORD_REPLACE_ARB:
+ switch( e ) {
+ case GL_ALPHA_SCALE:
+ case GL_TEXTURE_ENV_MODE:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_COMBINE_RGB:
+ case GL_COMBINE_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ case GL_SOURCE3_RGB_NV:
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ case GL_SOURCE3_ALPHA_NV:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_OPERAND3_RGB_NV:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_OPERAND3_ALPHA_NV:
+ case GL_BUMP_TARGET_ATI:
+ case GL_COORD_REPLACE_ARB:
/* case GL_COORD_REPLACE_NV:*/
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glTexGendv_size(GLenum e)
+__glTexGendv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glMap1d_size(GLenum e)
+__glMap1d_size( GLenum e )
{
- switch (e) {
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- return 1;
- case GL_MAP1_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_VERTEX_3:
- return 3;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_4:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_MAP1_INDEX:
+ case GL_MAP1_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP1_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_VERTEX_3:
+ return 3;
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_4:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glMap2d_size(GLenum e)
+__glMap2d_size( GLenum e )
{
- switch (e) {
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- return 1;
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_VERTEX_3:
- return 3;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_MAP2_INDEX:
+ case GL_MAP2_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP2_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_VERTEX_3:
+ return 3;
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetBooleanv_size(GLenum e)
+__glGetBooleanv_size( GLenum e )
{
- switch (e) {
- case GL_CURRENT_INDEX:
- case GL_CURRENT_RASTER_INDEX:
- case GL_CURRENT_RASTER_POSITION_VALID:
- case GL_CURRENT_RASTER_DISTANCE:
- case GL_POINT_SMOOTH:
- case GL_POINT_SIZE:
- case GL_SMOOTH_POINT_SIZE_GRANULARITY:
- case GL_LINE_SMOOTH:
- case GL_LINE_WIDTH:
- case GL_LINE_WIDTH_GRANULARITY:
- case GL_LINE_STIPPLE:
- case GL_LINE_STIPPLE_PATTERN:
- case GL_LINE_STIPPLE_REPEAT:
- case GL_LIST_MODE:
- case GL_MAX_LIST_NESTING:
- case GL_LIST_BASE:
- case GL_LIST_INDEX:
- case GL_POLYGON_SMOOTH:
- case GL_POLYGON_STIPPLE:
- case GL_EDGE_FLAG:
- case GL_CULL_FACE:
- case GL_CULL_FACE_MODE:
- case GL_FRONT_FACE:
- case GL_LIGHTING:
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_SHADE_MODEL:
- case GL_COLOR_MATERIAL_FACE:
- case GL_COLOR_MATERIAL_PARAMETER:
- case GL_COLOR_MATERIAL:
- case GL_FOG:
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_DEPTH_TEST:
- case GL_DEPTH_WRITEMASK:
- case GL_DEPTH_CLEAR_VALUE:
- case GL_DEPTH_FUNC:
- case GL_STENCIL_TEST:
- case GL_STENCIL_CLEAR_VALUE:
- case GL_STENCIL_FUNC:
- case GL_STENCIL_VALUE_MASK:
- case GL_STENCIL_FAIL:
- case GL_STENCIL_PASS_DEPTH_FAIL:
- case GL_STENCIL_PASS_DEPTH_PASS:
- case GL_STENCIL_REF:
- case GL_STENCIL_WRITEMASK:
- case GL_MATRIX_MODE:
- case GL_NORMALIZE:
- case GL_MODELVIEW_STACK_DEPTH:
- case GL_PROJECTION_STACK_DEPTH:
- case GL_TEXTURE_STACK_DEPTH:
- case GL_ATTRIB_STACK_DEPTH:
- case GL_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_ALPHA_TEST:
- case GL_ALPHA_TEST_FUNC:
- case GL_ALPHA_TEST_REF:
- case GL_DITHER:
- case GL_BLEND_DST:
- case GL_BLEND_SRC:
- case GL_BLEND:
- case GL_LOGIC_OP_MODE:
- case GL_LOGIC_OP:
- case GL_AUX_BUFFERS:
- case GL_DRAW_BUFFER:
- case GL_READ_BUFFER:
- case GL_SCISSOR_TEST:
- case GL_INDEX_CLEAR_VALUE:
- case GL_INDEX_WRITEMASK:
- case GL_INDEX_MODE:
- case GL_RGBA_MODE:
- case GL_DOUBLEBUFFER:
- case GL_STEREO:
- case GL_RENDER_MODE:
- case GL_PERSPECTIVE_CORRECTION_HINT:
- case GL_POINT_SMOOTH_HINT:
- case GL_LINE_SMOOTH_HINT:
- case GL_POLYGON_SMOOTH_HINT:
- case GL_FOG_HINT:
- case GL_TEXTURE_GEN_S:
- case GL_TEXTURE_GEN_T:
- case GL_TEXTURE_GEN_R:
- case GL_TEXTURE_GEN_Q:
- case GL_PIXEL_MAP_I_TO_I:
- case GL_PIXEL_MAP_I_TO_I_SIZE:
- case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE:
- case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE:
- case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE:
- case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE:
- case GL_PIXEL_MAP_A_TO_A_SIZE:
- case GL_UNPACK_SWAP_BYTES:
- case GL_UNPACK_LSB_FIRST:
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- case GL_UNPACK_ALIGNMENT:
- case GL_PACK_SWAP_BYTES:
- case GL_PACK_LSB_FIRST:
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- case GL_PACK_ALIGNMENT:
- case GL_MAP_COLOR:
- case GL_MAP_STENCIL:
- case GL_INDEX_SHIFT:
- case GL_INDEX_OFFSET:
- case GL_RED_SCALE:
- case GL_RED_BIAS:
- case GL_ZOOM_X:
- case GL_ZOOM_Y:
- case GL_GREEN_SCALE:
- case GL_GREEN_BIAS:
- case GL_BLUE_SCALE:
- case GL_BLUE_BIAS:
- case GL_ALPHA_SCALE:
- case GL_ALPHA_BIAS:
- case GL_DEPTH_SCALE:
- case GL_DEPTH_BIAS:
- case GL_MAX_EVAL_ORDER:
- case GL_MAX_LIGHTS:
- case GL_MAX_CLIP_PLANES:
- case GL_MAX_TEXTURE_SIZE:
- case GL_MAX_PIXEL_MAP_TABLE:
- case GL_MAX_ATTRIB_STACK_DEPTH:
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- case GL_MAX_NAME_STACK_DEPTH:
- case GL_MAX_PROJECTION_STACK_DEPTH:
- case GL_MAX_TEXTURE_STACK_DEPTH:
- case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_SUBPIXEL_BITS:
- case GL_INDEX_BITS:
- case GL_RED_BITS:
- case GL_GREEN_BITS:
- case GL_BLUE_BITS:
- case GL_ALPHA_BITS:
- case GL_DEPTH_BITS:
- case GL_STENCIL_BITS:
- case GL_ACCUM_RED_BITS:
- case GL_ACCUM_GREEN_BITS:
- case GL_ACCUM_BLUE_BITS:
- case GL_ACCUM_ALPHA_BITS:
- case GL_NAME_STACK_DEPTH:
- case GL_AUTO_NORMAL:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_INDEX:
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_INDEX:
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_VERTEX_4:
- case GL_MAP1_GRID_SEGMENTS:
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_POLYGON_OFFSET_UNITS:
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- case GL_BLEND_EQUATION:
+ switch( e ) {
+ case GL_CURRENT_INDEX:
+ case GL_CURRENT_RASTER_INDEX:
+ case GL_CURRENT_RASTER_POSITION_VALID:
+ case GL_CURRENT_RASTER_DISTANCE:
+ case GL_POINT_SMOOTH:
+ case GL_POINT_SIZE:
+ case GL_SMOOTH_POINT_SIZE_GRANULARITY:
+ case GL_LINE_SMOOTH:
+ case GL_LINE_WIDTH:
+ case GL_LINE_WIDTH_GRANULARITY:
+ case GL_LINE_STIPPLE:
+ case GL_LINE_STIPPLE_PATTERN:
+ case GL_LINE_STIPPLE_REPEAT:
+ case GL_LIST_MODE:
+ case GL_MAX_LIST_NESTING:
+ case GL_LIST_BASE:
+ case GL_LIST_INDEX:
+ case GL_POLYGON_SMOOTH:
+ case GL_POLYGON_STIPPLE:
+ case GL_EDGE_FLAG:
+ case GL_CULL_FACE:
+ case GL_CULL_FACE_MODE:
+ case GL_FRONT_FACE:
+ case GL_LIGHTING:
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_SHADE_MODEL:
+ case GL_COLOR_MATERIAL_FACE:
+ case GL_COLOR_MATERIAL_PARAMETER:
+ case GL_COLOR_MATERIAL:
+ case GL_FOG:
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_DEPTH_TEST:
+ case GL_DEPTH_WRITEMASK:
+ case GL_DEPTH_CLEAR_VALUE:
+ case GL_DEPTH_FUNC:
+ case GL_STENCIL_TEST:
+ case GL_STENCIL_CLEAR_VALUE:
+ case GL_STENCIL_FUNC:
+ case GL_STENCIL_VALUE_MASK:
+ case GL_STENCIL_FAIL:
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ case GL_STENCIL_REF:
+ case GL_STENCIL_WRITEMASK:
+ case GL_MATRIX_MODE:
+ case GL_NORMALIZE:
+ case GL_MODELVIEW_STACK_DEPTH:
+ case GL_PROJECTION_STACK_DEPTH:
+ case GL_TEXTURE_STACK_DEPTH:
+ case GL_ATTRIB_STACK_DEPTH:
+ case GL_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_ALPHA_TEST:
+ case GL_ALPHA_TEST_FUNC:
+ case GL_ALPHA_TEST_REF:
+ case GL_DITHER:
+ case GL_BLEND_DST:
+ case GL_BLEND_SRC:
+ case GL_BLEND:
+ case GL_LOGIC_OP_MODE:
+ case GL_LOGIC_OP:
+ case GL_AUX_BUFFERS:
+ case GL_DRAW_BUFFER:
+ case GL_READ_BUFFER:
+ case GL_SCISSOR_TEST:
+ case GL_INDEX_CLEAR_VALUE:
+ case GL_INDEX_WRITEMASK:
+ case GL_INDEX_MODE:
+ case GL_RGBA_MODE:
+ case GL_DOUBLEBUFFER:
+ case GL_STEREO:
+ case GL_RENDER_MODE:
+ case GL_PERSPECTIVE_CORRECTION_HINT:
+ case GL_POINT_SMOOTH_HINT:
+ case GL_LINE_SMOOTH_HINT:
+ case GL_POLYGON_SMOOTH_HINT:
+ case GL_FOG_HINT:
+ case GL_TEXTURE_GEN_S:
+ case GL_TEXTURE_GEN_T:
+ case GL_TEXTURE_GEN_R:
+ case GL_TEXTURE_GEN_Q:
+ case GL_PIXEL_MAP_I_TO_I:
+ case GL_PIXEL_MAP_I_TO_I_SIZE:
+ case GL_PIXEL_MAP_S_TO_S_SIZE:
+ case GL_PIXEL_MAP_I_TO_R_SIZE:
+ case GL_PIXEL_MAP_I_TO_G_SIZE:
+ case GL_PIXEL_MAP_I_TO_B_SIZE:
+ case GL_PIXEL_MAP_I_TO_A_SIZE:
+ case GL_PIXEL_MAP_R_TO_R_SIZE:
+ case GL_PIXEL_MAP_G_TO_G_SIZE:
+ case GL_PIXEL_MAP_B_TO_B_SIZE:
+ case GL_PIXEL_MAP_A_TO_A_SIZE:
+ case GL_UNPACK_SWAP_BYTES:
+ case GL_UNPACK_LSB_FIRST:
+ case GL_UNPACK_ROW_LENGTH:
+ case GL_UNPACK_SKIP_ROWS:
+ case GL_UNPACK_SKIP_PIXELS:
+ case GL_UNPACK_ALIGNMENT:
+ case GL_PACK_SWAP_BYTES:
+ case GL_PACK_LSB_FIRST:
+ case GL_PACK_ROW_LENGTH:
+ case GL_PACK_SKIP_ROWS:
+ case GL_PACK_SKIP_PIXELS:
+ case GL_PACK_ALIGNMENT:
+ case GL_MAP_COLOR:
+ case GL_MAP_STENCIL:
+ case GL_INDEX_SHIFT:
+ case GL_INDEX_OFFSET:
+ case GL_RED_SCALE:
+ case GL_RED_BIAS:
+ case GL_ZOOM_X:
+ case GL_ZOOM_Y:
+ case GL_GREEN_SCALE:
+ case GL_GREEN_BIAS:
+ case GL_BLUE_SCALE:
+ case GL_BLUE_BIAS:
+ case GL_ALPHA_SCALE:
+ case GL_ALPHA_BIAS:
+ case GL_DEPTH_SCALE:
+ case GL_DEPTH_BIAS:
+ case GL_MAX_EVAL_ORDER:
+ case GL_MAX_LIGHTS:
+ case GL_MAX_CLIP_PLANES:
+ case GL_MAX_TEXTURE_SIZE:
+ case GL_MAX_PIXEL_MAP_TABLE:
+ case GL_MAX_ATTRIB_STACK_DEPTH:
+ case GL_MAX_MODELVIEW_STACK_DEPTH:
+ case GL_MAX_NAME_STACK_DEPTH:
+ case GL_MAX_PROJECTION_STACK_DEPTH:
+ case GL_MAX_TEXTURE_STACK_DEPTH:
+ case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_SUBPIXEL_BITS:
+ case GL_INDEX_BITS:
+ case GL_RED_BITS:
+ case GL_GREEN_BITS:
+ case GL_BLUE_BITS:
+ case GL_ALPHA_BITS:
+ case GL_DEPTH_BITS:
+ case GL_STENCIL_BITS:
+ case GL_ACCUM_RED_BITS:
+ case GL_ACCUM_GREEN_BITS:
+ case GL_ACCUM_BLUE_BITS:
+ case GL_ACCUM_ALPHA_BITS:
+ case GL_NAME_STACK_DEPTH:
+ case GL_AUTO_NORMAL:
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_INDEX:
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_1:
+ case GL_MAP1_TEXTURE_COORD_2:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_3:
+ case GL_MAP1_VERTEX_4:
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_INDEX:
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_2:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_3:
+ case GL_MAP2_VERTEX_4:
+ case GL_MAP1_GRID_SEGMENTS:
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_POLYGON_OFFSET_UNITS:
+ case GL_CLIP_PLANE0:
+ case GL_CLIP_PLANE1:
+ case GL_CLIP_PLANE2:
+ case GL_CLIP_PLANE3:
+ case GL_CLIP_PLANE4:
+ case GL_CLIP_PLANE5:
+ case GL_LIGHT0:
+ case GL_LIGHT1:
+ case GL_LIGHT2:
+ case GL_LIGHT3:
+ case GL_LIGHT4:
+ case GL_LIGHT5:
+ case GL_LIGHT6:
+ case GL_LIGHT7:
+ case GL_BLEND_EQUATION:
/* case GL_BLEND_EQUATION_EXT:*/
- case GL_CONVOLUTION_1D:
- case GL_CONVOLUTION_2D:
- case GL_SEPARABLE_2D:
- case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_CONVOLUTION_1D:
+ case GL_CONVOLUTION_2D:
+ case GL_SEPARABLE_2D:
+ case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
+ case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- case GL_POST_CONVOLUTION_RED_SCALE:
+ case GL_POST_CONVOLUTION_RED_SCALE:
/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_SCALE:
+ case GL_POST_CONVOLUTION_GREEN_SCALE:
/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_SCALE:
+ case GL_POST_CONVOLUTION_BLUE_SCALE:
/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_SCALE:
+ case GL_POST_CONVOLUTION_ALPHA_SCALE:
/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_RED_BIAS:
+ case GL_POST_CONVOLUTION_RED_BIAS:
/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_BIAS:
+ case GL_POST_CONVOLUTION_GREEN_BIAS:
/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_BIAS:
+ case GL_POST_CONVOLUTION_BLUE_BIAS:
/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_BIAS:
+ case GL_POST_CONVOLUTION_ALPHA_BIAS:
/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
- case GL_HISTOGRAM:
- case GL_MINMAX:
- case GL_POLYGON_OFFSET_FACTOR:
- case GL_RESCALE_NORMAL:
+ case GL_HISTOGRAM:
+ case GL_MINMAX:
+ case GL_POLYGON_OFFSET_FACTOR:
+ case GL_RESCALE_NORMAL:
/* case GL_RESCALE_NORMAL_EXT:*/
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- case GL_PACK_SKIP_IMAGES:
- case GL_PACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_TEXTURE_3D:
- case GL_MAX_3D_TEXTURE_SIZE:
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_TEXTURE_COORD_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_VERTEX_ARRAY_SIZE:
- case GL_VERTEX_ARRAY_TYPE:
- case GL_VERTEX_ARRAY_STRIDE:
- case GL_NORMAL_ARRAY_TYPE:
- case GL_NORMAL_ARRAY_STRIDE:
- case GL_COLOR_ARRAY_SIZE:
- case GL_COLOR_ARRAY_TYPE:
- case GL_COLOR_ARRAY_STRIDE:
- case GL_INDEX_ARRAY_TYPE:
- case GL_INDEX_ARRAY_STRIDE:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- case GL_MULTISAMPLE:
+ case GL_TEXTURE_BINDING_1D:
+ case GL_TEXTURE_BINDING_2D:
+ case GL_TEXTURE_BINDING_3D:
+ case GL_PACK_SKIP_IMAGES:
+ case GL_PACK_IMAGE_HEIGHT:
+ case GL_UNPACK_SKIP_IMAGES:
+ case GL_UNPACK_IMAGE_HEIGHT:
+ case GL_TEXTURE_3D:
+ case GL_MAX_3D_TEXTURE_SIZE:
+ case GL_VERTEX_ARRAY:
+ case GL_NORMAL_ARRAY:
+ case GL_COLOR_ARRAY:
+ case GL_INDEX_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_EDGE_FLAG_ARRAY:
+ case GL_VERTEX_ARRAY_SIZE:
+ case GL_VERTEX_ARRAY_TYPE:
+ case GL_VERTEX_ARRAY_STRIDE:
+ case GL_NORMAL_ARRAY_TYPE:
+ case GL_NORMAL_ARRAY_STRIDE:
+ case GL_COLOR_ARRAY_SIZE:
+ case GL_COLOR_ARRAY_TYPE:
+ case GL_COLOR_ARRAY_STRIDE:
+ case GL_INDEX_ARRAY_TYPE:
+ case GL_INDEX_ARRAY_STRIDE:
+ case GL_TEXTURE_COORD_ARRAY_SIZE:
+ case GL_TEXTURE_COORD_ARRAY_TYPE:
+ case GL_TEXTURE_COORD_ARRAY_STRIDE:
+ case GL_EDGE_FLAG_ARRAY_STRIDE:
+ case GL_MULTISAMPLE:
/* case GL_MULTISAMPLE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
+ case GL_SAMPLE_ALPHA_TO_COVERAGE:
/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_ONE:
+ case GL_SAMPLE_ALPHA_TO_ONE:
/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
- case GL_SAMPLE_COVERAGE:
+ case GL_SAMPLE_COVERAGE:
/* case GL_SAMPLE_COVERAGE_ARB:*/
- case GL_SAMPLE_BUFFERS:
+ case GL_SAMPLE_BUFFERS:
/* case GL_SAMPLE_BUFFERS_ARB:*/
- case GL_SAMPLES:
+ case GL_SAMPLES:
/* case GL_SAMPLES_ARB:*/
- case GL_SAMPLE_COVERAGE_VALUE:
+ case GL_SAMPLE_COVERAGE_VALUE:
/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
- case GL_SAMPLE_COVERAGE_INVERT:
+ case GL_SAMPLE_COVERAGE_INVERT:
/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
- case GL_COLOR_MATRIX_STACK_DEPTH:
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
- case GL_POST_COLOR_MATRIX_RED_SCALE:
- case GL_POST_COLOR_MATRIX_GREEN_SCALE:
- case GL_POST_COLOR_MATRIX_BLUE_SCALE:
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
- case GL_POST_COLOR_MATRIX_RED_BIAS:
- case GL_POST_COLOR_MATRIX_GREEN_BIAS:
- case GL_POST_COLOR_MATRIX_BLUE_BIAS:
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
- case GL_BLEND_DST_RGB:
- case GL_BLEND_SRC_RGB:
- case GL_BLEND_DST_ALPHA:
- case GL_BLEND_SRC_ALPHA:
- case GL_COLOR_TABLE:
- case GL_POST_CONVOLUTION_COLOR_TABLE:
- case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_MAX_ELEMENTS_VERTICES:
- case GL_MAX_ELEMENTS_INDICES:
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
- case GL_OCCLUSION_TEST_HP:
- case GL_OCCLUSION_TEST_RESULT_HP:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- case GL_CURRENT_FOG_COORD:
- case GL_FOG_COORDINATE_ARRAY_TYPE:
- case GL_FOG_COORDINATE_ARRAY_STRIDE:
- case GL_FOG_COORD_ARRAY:
- case GL_COLOR_SUM_ARB:
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_ACTIVE_TEXTURE:
+ case GL_COLOR_MATRIX_STACK_DEPTH:
+ case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
+ case GL_POST_COLOR_MATRIX_RED_SCALE:
+ case GL_POST_COLOR_MATRIX_GREEN_SCALE:
+ case GL_POST_COLOR_MATRIX_BLUE_SCALE:
+ case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
+ case GL_POST_COLOR_MATRIX_RED_BIAS:
+ case GL_POST_COLOR_MATRIX_GREEN_BIAS:
+ case GL_POST_COLOR_MATRIX_BLUE_BIAS:
+ case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
+ case GL_BLEND_DST_RGB:
+ case GL_BLEND_SRC_RGB:
+ case GL_BLEND_DST_ALPHA:
+ case GL_BLEND_SRC_ALPHA:
+ case GL_COLOR_TABLE:
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ case GL_MAX_ELEMENTS_VERTICES:
+ case GL_MAX_ELEMENTS_INDICES:
+ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
+ case GL_POINT_SIZE_MIN:
+ case GL_POINT_SIZE_MAX:
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ case GL_OCCLUSION_TEST_HP:
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ case GL_CURRENT_FOG_COORD:
+ case GL_FOG_COORDINATE_ARRAY_TYPE:
+ case GL_FOG_COORDINATE_ARRAY_STRIDE:
+ case GL_FOG_COORD_ARRAY:
+ case GL_COLOR_SUM_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_SIZE:
+ case GL_SECONDARY_COLOR_ARRAY_TYPE:
+ case GL_SECONDARY_COLOR_ARRAY_STRIDE:
+ case GL_SECONDARY_COLOR_ARRAY:
+ case GL_ACTIVE_TEXTURE:
/* case GL_ACTIVE_TEXTURE_ARB:*/
- case GL_CLIENT_ACTIVE_TEXTURE:
+ case GL_CLIENT_ACTIVE_TEXTURE:
/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
- case GL_MAX_TEXTURE_UNITS:
+ case GL_MAX_TEXTURE_UNITS:
/* case GL_MAX_TEXTURE_UNITS_ARB:*/
- case GL_MAX_RENDERBUFFER_SIZE_EXT:
- case GL_TEXTURE_COMPRESSION_HINT:
+ case GL_MAX_RENDERBUFFER_SIZE:
+/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/
+ case GL_TEXTURE_COMPRESSION_HINT:
/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
- case GL_TEXTURE_RECTANGLE_ARB:
+ case GL_TEXTURE_RECTANGLE_ARB:
/* case GL_TEXTURE_RECTANGLE_NV:*/
- case GL_TEXTURE_BINDING_RECTANGLE_ARB:
+ case GL_TEXTURE_BINDING_RECTANGLE_ARB:
/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
+ case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
- case GL_MAX_TEXTURE_LOD_BIAS:
- case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_MAX_SHININESS_NV:
- case GL_MAX_SPOT_EXPONENT_NV:
- case GL_TEXTURE_CUBE_MAP:
+ case GL_MAX_TEXTURE_LOD_BIAS:
+ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_MAX_SHININESS_NV:
+ case GL_MAX_SPOT_EXPONENT_NV:
+ case GL_TEXTURE_CUBE_MAP:
/* case GL_TEXTURE_CUBE_MAP_ARB:*/
- case GL_TEXTURE_BINDING_CUBE_MAP:
+ case GL_TEXTURE_BINDING_CUBE_MAP:
/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
- case GL_MULTISAMPLE_FILTER_HINT_NV:
- case GL_FOG_DISTANCE_MODE_NV:
- case GL_VERTEX_PROGRAM_ARB:
- case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
- case GL_MAX_PROGRAM_MATRICES_ARB:
- case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
- case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
- case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
- case GL_PROGRAM_ERROR_POSITION_ARB:
- case GL_DEPTH_CLAMP_NV:
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+ case GL_MULTISAMPLE_FILTER_HINT_NV:
+ case GL_FOG_DISTANCE_MODE_NV:
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
+ case GL_MAX_PROGRAM_MATRICES_ARB:
+ case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
+ case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
+ case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
+ case GL_PROGRAM_ERROR_POSITION_ARB:
+ case GL_DEPTH_CLAMP:
+/* case GL_DEPTH_CLAMP_NV:*/
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
- case GL_MAX_VERTEX_UNITS_ARB:
- case GL_ACTIVE_VERTEX_UNITS_ARB:
- case GL_WEIGHT_SUM_UNITY_ARB:
- case GL_VERTEX_BLEND_ARB:
- case GL_CURRENT_WEIGHT_ARB:
- case GL_WEIGHT_ARRAY_TYPE_ARB:
- case GL_WEIGHT_ARRAY_STRIDE_ARB:
- case GL_WEIGHT_ARRAY_SIZE_ARB:
- case GL_WEIGHT_ARRAY_ARB:
- case GL_PACK_INVERT_MESA:
- case GL_STENCIL_BACK_FUNC_ATI:
- case GL_STENCIL_BACK_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
- case GL_FRAGMENT_PROGRAM_ARB:
- case GL_MAX_DRAW_BUFFERS_ARB:
+ case GL_MAX_VERTEX_UNITS_ARB:
+ case GL_ACTIVE_VERTEX_UNITS_ARB:
+ case GL_WEIGHT_SUM_UNITY_ARB:
+ case GL_VERTEX_BLEND_ARB:
+ case GL_CURRENT_WEIGHT_ARB:
+ case GL_WEIGHT_ARRAY_TYPE_ARB:
+ case GL_WEIGHT_ARRAY_STRIDE_ARB:
+ case GL_WEIGHT_ARRAY_SIZE_ARB:
+ case GL_WEIGHT_ARRAY_ARB:
+ case GL_PACK_INVERT_MESA:
+ case GL_STENCIL_BACK_FUNC_ATI:
+ case GL_STENCIL_BACK_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
+ case GL_FRAGMENT_PROGRAM_ARB:
+ case GL_MAX_DRAW_BUFFERS_ARB:
/* case GL_MAX_DRAW_BUFFERS_ATI:*/
- case GL_DRAW_BUFFER0_ARB:
+ case GL_DRAW_BUFFER0_ARB:
/* case GL_DRAW_BUFFER0_ATI:*/
- case GL_DRAW_BUFFER1_ARB:
+ case GL_DRAW_BUFFER1_ARB:
/* case GL_DRAW_BUFFER1_ATI:*/
- case GL_DRAW_BUFFER2_ARB:
+ case GL_DRAW_BUFFER2_ARB:
/* case GL_DRAW_BUFFER2_ATI:*/
- case GL_DRAW_BUFFER3_ARB:
+ case GL_DRAW_BUFFER3_ARB:
/* case GL_DRAW_BUFFER3_ATI:*/
- case GL_DRAW_BUFFER4_ARB:
+ case GL_DRAW_BUFFER4_ARB:
/* case GL_DRAW_BUFFER4_ATI:*/
- case GL_DRAW_BUFFER5_ARB:
+ case GL_DRAW_BUFFER5_ARB:
/* case GL_DRAW_BUFFER5_ATI:*/
- case GL_DRAW_BUFFER6_ARB:
+ case GL_DRAW_BUFFER6_ARB:
/* case GL_DRAW_BUFFER6_ATI:*/
- case GL_DRAW_BUFFER7_ARB:
+ case GL_DRAW_BUFFER7_ARB:
/* case GL_DRAW_BUFFER7_ATI:*/
- case GL_DRAW_BUFFER8_ARB:
+ case GL_DRAW_BUFFER8_ARB:
/* case GL_DRAW_BUFFER8_ATI:*/
- case GL_DRAW_BUFFER9_ARB:
+ case GL_DRAW_BUFFER9_ARB:
/* case GL_DRAW_BUFFER9_ATI:*/
- case GL_DRAW_BUFFER10_ARB:
+ case GL_DRAW_BUFFER10_ARB:
/* case GL_DRAW_BUFFER10_ATI:*/
- case GL_DRAW_BUFFER11_ARB:
+ case GL_DRAW_BUFFER11_ARB:
/* case GL_DRAW_BUFFER11_ATI:*/
- case GL_DRAW_BUFFER12_ARB:
+ case GL_DRAW_BUFFER12_ARB:
/* case GL_DRAW_BUFFER12_ATI:*/
- case GL_DRAW_BUFFER13_ARB:
+ case GL_DRAW_BUFFER13_ARB:
/* case GL_DRAW_BUFFER13_ATI:*/
- case GL_DRAW_BUFFER14_ARB:
+ case GL_DRAW_BUFFER14_ARB:
/* case GL_DRAW_BUFFER14_ATI:*/
- case GL_DRAW_BUFFER15_ARB:
+ case GL_DRAW_BUFFER15_ARB:
/* case GL_DRAW_BUFFER15_ATI:*/
- case GL_BLEND_EQUATION_ALPHA_EXT:
- case GL_MATRIX_PALETTE_ARB:
- case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
- case GL_MAX_PALETTE_MATRICES_ARB:
- case GL_CURRENT_PALETTE_MATRIX_ARB:
- case GL_MATRIX_INDEX_ARRAY_ARB:
- case GL_CURRENT_MATRIX_INDEX_ARB:
- case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
- case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
- case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
- case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
- case GL_POINT_SPRITE_ARB:
+ case GL_BLEND_EQUATION_ALPHA_EXT:
+ case GL_MATRIX_PALETTE_ARB:
+ case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
+ case GL_MAX_PALETTE_MATRICES_ARB:
+ case GL_CURRENT_PALETTE_MATRIX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_ARB:
+ case GL_CURRENT_MATRIX_INDEX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
+ case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
+ case GL_POINT_SPRITE_ARB:
/* case GL_POINT_SPRITE_NV:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_MAX_VERTEX_ATTRIBS_ARB:
- case GL_MAX_TEXTURE_COORDS_ARB:
- case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
- case GL_DEPTH_BOUNDS_TEST_EXT:
- case GL_ARRAY_BUFFER_BINDING_ARB:
- case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
- case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- case GL_ACTIVE_STENCIL_FACE_EXT:
- case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
- case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
- case GL_DRAW_FRAMEBUFFER_BINDING_EXT:
- case GL_RENDERBUFFER_BINDING_EXT:
- case GL_READ_FRAMEBUFFER_BINDING_EXT:
- case GL_MAX_COLOR_ATTACHMENTS_EXT:
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- return 1;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- case GL_LINE_WIDTH_RANGE:
- case GL_POLYGON_MODE:
- case GL_DEPTH_RANGE:
- case GL_MAX_VIEWPORT_DIMS:
- case GL_MAP1_GRID_DOMAIN:
- case GL_MAP2_GRID_SEGMENTS:
- case GL_ALIASED_POINT_SIZE_RANGE:
- case GL_ALIASED_LINE_WIDTH_RANGE:
- case GL_DEPTH_BOUNDS_EXT:
- return 2;
- case GL_CURRENT_NORMAL:
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
- case GL_CURRENT_COLOR:
- case GL_CURRENT_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_COLOR:
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_POSITION:
- case GL_LIGHT_MODEL_AMBIENT:
- case GL_FOG_COLOR:
- case GL_ACCUM_CLEAR_VALUE:
- case GL_VIEWPORT:
- case GL_SCISSOR_BOX:
- case GL_COLOR_CLEAR_VALUE:
- case GL_COLOR_WRITEMASK:
- case GL_MAP2_GRID_DOMAIN:
- case GL_BLEND_COLOR:
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_MAX_VERTEX_ATTRIBS_ARB:
+ case GL_MAX_TEXTURE_COORDS_ARB:
+ case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
+ case GL_DEPTH_BOUNDS_TEST_EXT:
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ case GL_STENCIL_TEST_TWO_SIDE_EXT:
+ case GL_ACTIVE_STENCIL_FACE_EXT:
+ case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
+ case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
+ case GL_FRAMEBUFFER_BINDING:
+/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/
+ case GL_RENDERBUFFER_BINDING:
+/* case GL_RENDERBUFFER_BINDING_EXT:*/
+ case GL_READ_FRAMEBUFFER_BINDING:
+/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/
+ case GL_MAX_COLOR_ATTACHMENTS:
+/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/
+ case GL_MAX_SAMPLES:
+/* case GL_MAX_SAMPLES_EXT:*/
+ case GL_MAX_SERVER_WAIT_TIMEOUT:
+ case GL_RASTER_POSITION_UNCLIPPED_IBM:
+ return 1;
+ case GL_SMOOTH_POINT_SIZE_RANGE:
+ case GL_LINE_WIDTH_RANGE:
+ case GL_POLYGON_MODE:
+ case GL_DEPTH_RANGE:
+ case GL_MAX_VIEWPORT_DIMS:
+ case GL_MAP1_GRID_DOMAIN:
+ case GL_MAP2_GRID_SEGMENTS:
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ case GL_DEPTH_BOUNDS_EXT:
+ return 2;
+ case GL_CURRENT_NORMAL:
+ case GL_POINT_DISTANCE_ATTENUATION:
+ return 3;
+ case GL_CURRENT_COLOR:
+ case GL_CURRENT_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_COLOR:
+ case GL_CURRENT_RASTER_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_POSITION:
+ case GL_LIGHT_MODEL_AMBIENT:
+ case GL_FOG_COLOR:
+ case GL_ACCUM_CLEAR_VALUE:
+ case GL_VIEWPORT:
+ case GL_SCISSOR_BOX:
+ case GL_COLOR_CLEAR_VALUE:
+ case GL_COLOR_WRITEMASK:
+ case GL_MAP2_GRID_DOMAIN:
+ case GL_BLEND_COLOR:
/* case GL_BLEND_COLOR_EXT:*/
- case GL_CURRENT_SECONDARY_COLOR:
- return 4;
- case GL_MODELVIEW_MATRIX:
- case GL_PROJECTION_MATRIX:
- case GL_TEXTURE_MATRIX:
- case GL_MODELVIEW0_ARB:
- case GL_COLOR_MATRIX:
- case GL_MODELVIEW1_ARB:
- case GL_CURRENT_MATRIX_ARB:
- case GL_MODELVIEW2_ARB:
- case GL_MODELVIEW3_ARB:
- case GL_MODELVIEW4_ARB:
- case GL_MODELVIEW5_ARB:
- case GL_MODELVIEW6_ARB:
- case GL_MODELVIEW7_ARB:
- case GL_MODELVIEW8_ARB:
- case GL_MODELVIEW9_ARB:
- case GL_MODELVIEW10_ARB:
- case GL_MODELVIEW11_ARB:
- case GL_MODELVIEW12_ARB:
- case GL_MODELVIEW13_ARB:
- case GL_MODELVIEW14_ARB:
- case GL_MODELVIEW15_ARB:
- case GL_MODELVIEW16_ARB:
- case GL_MODELVIEW17_ARB:
- case GL_MODELVIEW18_ARB:
- case GL_MODELVIEW19_ARB:
- case GL_MODELVIEW20_ARB:
- case GL_MODELVIEW21_ARB:
- case GL_MODELVIEW22_ARB:
- case GL_MODELVIEW23_ARB:
- case GL_MODELVIEW24_ARB:
- case GL_MODELVIEW25_ARB:
- case GL_MODELVIEW26_ARB:
- case GL_MODELVIEW27_ARB:
- case GL_MODELVIEW28_ARB:
- case GL_MODELVIEW29_ARB:
- case GL_MODELVIEW30_ARB:
- case GL_MODELVIEW31_ARB:
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- return 16;
- case GL_FOG_COORDINATE_SOURCE:
- case GL_COMPRESSED_TEXTURE_FORMATS:
- return __glGetBooleanv_variable_size(e);
- default:
- return 0;
+ case GL_CURRENT_SECONDARY_COLOR:
+ return 4;
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ case GL_MODELVIEW0_ARB:
+ case GL_COLOR_MATRIX:
+ case GL_MODELVIEW1_ARB:
+ case GL_CURRENT_MATRIX_ARB:
+ case GL_MODELVIEW2_ARB:
+ case GL_MODELVIEW3_ARB:
+ case GL_MODELVIEW4_ARB:
+ case GL_MODELVIEW5_ARB:
+ case GL_MODELVIEW6_ARB:
+ case GL_MODELVIEW7_ARB:
+ case GL_MODELVIEW8_ARB:
+ case GL_MODELVIEW9_ARB:
+ case GL_MODELVIEW10_ARB:
+ case GL_MODELVIEW11_ARB:
+ case GL_MODELVIEW12_ARB:
+ case GL_MODELVIEW13_ARB:
+ case GL_MODELVIEW14_ARB:
+ case GL_MODELVIEW15_ARB:
+ case GL_MODELVIEW16_ARB:
+ case GL_MODELVIEW17_ARB:
+ case GL_MODELVIEW18_ARB:
+ case GL_MODELVIEW19_ARB:
+ case GL_MODELVIEW20_ARB:
+ case GL_MODELVIEW21_ARB:
+ case GL_MODELVIEW22_ARB:
+ case GL_MODELVIEW23_ARB:
+ case GL_MODELVIEW24_ARB:
+ case GL_MODELVIEW25_ARB:
+ case GL_MODELVIEW26_ARB:
+ case GL_MODELVIEW27_ARB:
+ case GL_MODELVIEW28_ARB:
+ case GL_MODELVIEW29_ARB:
+ case GL_MODELVIEW30_ARB:
+ case GL_MODELVIEW31_ARB:
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ return 16;
+ case GL_FOG_COORDINATE_SOURCE:
+ case GL_COMPRESSED_TEXTURE_FORMATS:
+ return __glGetBooleanv_variable_size( e );
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetTexParameterfv_size(GLenum e)
+__glGetTexParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ switch( e ) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_RESIDENT:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_DEPTH_TEXTURE_MODE:
+ case GL_TEXTURE_RANGE_LENGTH_APPLE:
+ case GL_TEXTURE_STORAGE_HINT_APPLE:
+ case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
+ case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
+ case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- return 0;
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetTexLevelParameterfv_size(GLenum e)
+__glGetTexLevelParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_WIDTH:
- case GL_TEXTURE_HEIGHT:
- case GL_TEXTURE_COMPONENTS:
- case GL_TEXTURE_BORDER:
- case GL_TEXTURE_RED_SIZE:
+ switch( e ) {
+ case GL_TEXTURE_WIDTH:
+ case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_COMPONENTS:
+ case GL_TEXTURE_BORDER:
+ case GL_TEXTURE_RED_SIZE:
/* case GL_TEXTURE_RED_SIZE_EXT:*/
- case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_GREEN_SIZE:
/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
- case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_BLUE_SIZE:
/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
- case GL_TEXTURE_ALPHA_SIZE:
+ case GL_TEXTURE_ALPHA_SIZE:
/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
- case GL_TEXTURE_LUMINANCE_SIZE:
+ case GL_TEXTURE_LUMINANCE_SIZE:
/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
- case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_INTENSITY_SIZE:
/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
- case GL_TEXTURE_DEPTH:
+ case GL_TEXTURE_DEPTH:
#ifndef _MSC_VER
- case GL_TEXTURE_INDEX_SIZE_EXT:
+ case GL_TEXTURE_INDEX_SIZE_EXT:
#endif
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
- case GL_TEXTURE_COMPRESSED:
+ case GL_TEXTURE_COMPRESSED:
/* case GL_TEXTURE_COMPRESSED_ARB:*/
- case GL_TEXTURE_DEPTH_SIZE:
+ case GL_TEXTURE_DEPTH_SIZE:
/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
- return 1;
- default:
- return 0;
+ case GL_TEXTURE_STENCIL_SIZE:
+/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/
+ return 1;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glColorTableParameterfv_size(GLenum e)
+__glColorTableParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetColorTableParameterfv_size(GLenum e)
+__glGetColorTableParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_COLOR_TABLE_FORMAT:
+ switch( e ) {
+ case GL_COLOR_TABLE_FORMAT:
/* case GL_COLOR_TABLE_FORMAT_EXT:*/
- case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_WIDTH:
/* case GL_COLOR_TABLE_WIDTH_EXT:*/
- case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_RED_SIZE:
/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
- case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
- case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
- case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
- case GL_COLOR_TABLE_INTENSITY_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return 0;
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glConvolutionParameterfv_size(GLenum e)
+__glConvolutionParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_CONVOLUTION_BORDER_MODE:
+ switch( e ) {
+ case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
+ case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- return 0;
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size(GLenum e)
+__glGetConvolutionParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_CONVOLUTION_BORDER_MODE:
+ switch( e ) {
+ case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- case GL_CONVOLUTION_FORMAT:
+ case GL_CONVOLUTION_FORMAT:
/* case GL_CONVOLUTION_FORMAT_EXT:*/
- case GL_CONVOLUTION_WIDTH:
+ case GL_CONVOLUTION_WIDTH:
/* case GL_CONVOLUTION_WIDTH_EXT:*/
- case GL_CONVOLUTION_HEIGHT:
+ case GL_CONVOLUTION_HEIGHT:
/* case GL_CONVOLUTION_HEIGHT_EXT:*/
- case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
+ case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
+ case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- return 0;
+ return 4;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetHistogramParameterfv_size(GLenum e)
+__glGetHistogramParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_HISTOGRAM_WIDTH:
- case GL_HISTOGRAM_FORMAT:
- case GL_HISTOGRAM_RED_SIZE:
- case GL_HISTOGRAM_GREEN_SIZE:
- case GL_HISTOGRAM_BLUE_SIZE:
- case GL_HISTOGRAM_ALPHA_SIZE:
- case GL_HISTOGRAM_LUMINANCE_SIZE:
- case GL_HISTOGRAM_SINK:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_HISTOGRAM_WIDTH:
+ case GL_HISTOGRAM_FORMAT:
+ case GL_HISTOGRAM_RED_SIZE:
+ case GL_HISTOGRAM_GREEN_SIZE:
+ case GL_HISTOGRAM_BLUE_SIZE:
+ case GL_HISTOGRAM_ALPHA_SIZE:
+ case GL_HISTOGRAM_LUMINANCE_SIZE:
+ case GL_HISTOGRAM_SINK:
+ return 1;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetMinmaxParameterfv_size(GLenum e)
+__glGetMinmaxParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_MINMAX_FORMAT:
- case GL_MINMAX_SINK:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_MINMAX_FORMAT:
+ case GL_MINMAX_SINK:
+ return 1;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetProgramivARB_size(GLenum e)
+__glGetProgramivARB_size( GLenum e )
{
- switch (e) {
- case GL_PROGRAM_LENGTH_ARB:
- case GL_PROGRAM_BINDING_ARB:
- case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_FORMAT_ARB:
- case GL_PROGRAM_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_TEMPORARIES_ARB:
- case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_PROGRAM_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_PARAMETERS_ARB:
- case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_PROGRAM_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_ATTRIBS_ARB:
- case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
- case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
- case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
- case GL_MAX_PROGRAM_CALL_DEPTH_NV:
- case GL_MAX_PROGRAM_IF_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_COUNT_NV:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_PROGRAM_LENGTH_ARB:
+ case GL_PROGRAM_BINDING_ARB:
+ case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_FORMAT_ARB:
+ case GL_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_TEMPORARIES_ARB:
+ case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_PROGRAM_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_PARAMETERS_ARB:
+ case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_PROGRAM_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_ATTRIBS_ARB:
+ case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
+ case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
+ case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
+ case GL_MAX_PROGRAM_CALL_DEPTH_NV:
+ case GL_MAX_PROGRAM_IF_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_COUNT_NV:
+ return 1;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvARB_size(GLenum e)
+__glGetVertexAttribdvARB_size( GLenum e )
{
- switch (e) {
- case GL_VERTEX_PROGRAM_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- case GL_CURRENT_VERTEX_ATTRIB_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
+ case GL_CURRENT_VERTEX_ATTRIB_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
+ return 1;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetQueryObjectivARB_size(GLenum e)
+__glGetQueryObjectivARB_size( GLenum e )
{
- switch (e) {
- case GL_QUERY_RESULT_ARB:
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_QUERY_RESULT_ARB:
+ case GL_QUERY_RESULT_AVAILABLE_ARB:
+ return 1;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetQueryivARB_size(GLenum e)
+__glGetQueryivARB_size( GLenum e )
{
- switch (e) {
- case GL_QUERY_COUNTER_BITS_ARB:
- case GL_CURRENT_QUERY_ARB:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_QUERY_COUNTER_BITS_ARB:
+ case GL_CURRENT_QUERY_ARB:
+ return 1;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glPointParameterfvEXT_size(GLenum e)
+__glPointParameterfvEXT_size( GLenum e )
{
- switch (e) {
- case GL_POINT_SIZE_MIN:
+ switch( e ) {
+ case GL_POINT_SIZE_MIN:
/* case GL_POINT_SIZE_MIN_ARB:*/
/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
+ case GL_POINT_SIZE_MAX:
/* case GL_POINT_SIZE_MAX_ARB:*/
/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
+ case GL_POINT_FADE_THRESHOLD_SIZE:
/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ return 1;
+ case GL_POINT_DISTANCE_ATTENUATION:
/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default:
- return 0;
+ return 3;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetProgramivNV_size(GLenum e)
+__glGetProgramivNV_size( GLenum e )
{
- switch (e) {
- case GL_PROGRAM_LENGTH_NV:
- case GL_PROGRAM_TARGET_NV:
- case GL_PROGRAM_RESIDENT_NV:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_PROGRAM_LENGTH_NV:
+ case GL_PROGRAM_TARGET_NV:
+ case GL_PROGRAM_RESIDENT_NV:
+ return 1;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvNV_size(GLenum e)
+__glGetVertexAttribdvNV_size( GLenum e )
{
- switch (e) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- case GL_ATTRIB_ARRAY_TYPE_NV:
- case GL_CURRENT_ATTRIB_NV:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_ATTRIB_ARRAY_SIZE_NV:
+ case GL_ATTRIB_ARRAY_STRIDE_NV:
+ case GL_ATTRIB_ARRAY_TYPE_NV:
+ case GL_CURRENT_ATTRIB_NV:
+ return 1;
+ default: return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size(GLenum e)
+__glGetFramebufferAttachmentParameterivEXT_size( GLenum e )
{
- switch (e) {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
+ return 1;
+ default: return 0;
}
}
-ALIAS(Fogiv, Fogfv)
- ALIAS(Lightiv, Lightfv)
- ALIAS(LightModeliv, LightModelfv)
- ALIAS(Materialiv, Materialfv)
- ALIAS(TexParameteriv, TexParameterfv)
- ALIAS(TexEnviv, TexEnvfv)
- ALIAS(TexGenfv, TexGendv)
- ALIAS(TexGeniv, TexGendv)
- ALIAS(Map1f, Map1d)
- ALIAS(Map2f, Map2d)
- ALIAS(GetDoublev, GetBooleanv)
- ALIAS(GetFloatv, GetBooleanv)
- ALIAS(GetIntegerv, GetBooleanv)
- ALIAS(GetLightfv, Lightfv)
- ALIAS(GetLightiv, Lightfv)
- ALIAS(GetMaterialfv, Materialfv)
- ALIAS(GetMaterialiv, Materialfv)
- ALIAS(GetTexEnvfv, TexEnvfv)
- ALIAS(GetTexEnviv, TexEnvfv)
- ALIAS(GetTexGendv, TexGendv)
- ALIAS(GetTexGenfv, TexGendv)
- ALIAS(GetTexGeniv, TexGendv)
- ALIAS(GetTexParameteriv, GetTexParameterfv)
- ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv)
- ALIAS(ColorTableParameteriv, ColorTableParameterfv)
- ALIAS(GetColorTableParameteriv, GetColorTableParameterfv)
- ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
- ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv)
- ALIAS(GetHistogramParameteriv, GetHistogramParameterfv)
- ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv)
- ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB)
- ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB)
- ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB)
- ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV)
- ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV)
- ALIAS(PointParameterivNV, PointParameterfvEXT)
+ALIAS( Fogiv, Fogfv )
+ALIAS( Lightiv, Lightfv )
+ALIAS( LightModeliv, LightModelfv )
+ALIAS( Materialiv, Materialfv )
+ALIAS( TexParameteriv, TexParameterfv )
+ALIAS( TexEnviv, TexEnvfv )
+ALIAS( TexGenfv, TexGendv )
+ALIAS( TexGeniv, TexGendv )
+ALIAS( Map1f, Map1d )
+ALIAS( Map2f, Map2d )
+ALIAS( GetDoublev, GetBooleanv )
+ALIAS( GetFloatv, GetBooleanv )
+ALIAS( GetIntegerv, GetBooleanv )
+ALIAS( GetLightfv, Lightfv )
+ALIAS( GetLightiv, Lightfv )
+ALIAS( GetMaterialfv, Materialfv )
+ALIAS( GetMaterialiv, Materialfv )
+ALIAS( GetTexEnvfv, TexEnvfv )
+ALIAS( GetTexEnviv, TexEnvfv )
+ALIAS( GetTexGendv, TexGendv )
+ALIAS( GetTexGenfv, TexGendv )
+ALIAS( GetTexGeniv, TexGendv )
+ALIAS( GetTexParameteriv, GetTexParameterfv )
+ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv )
+ALIAS( ColorTableParameteriv, ColorTableParameterfv )
+ALIAS( GetColorTableParameteriv, GetColorTableParameterfv )
+ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
+ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv )
+ALIAS( GetHistogramParameteriv, GetHistogramParameterfv )
+ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv )
+ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB )
+ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB )
+ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB )
+ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV )
+ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV )
+ALIAS( PointParameterivNV, PointParameterfvEXT )
+
# undef PURE
# undef FASTCALL
# undef INTERNAL
diff --git a/xorg-server/glx/indirect_size_get.h b/xorg-server/glx/indirect_size_get.h
index 7f24a64fa..3c94bbf80 100644
--- a/xorg-server/glx/indirect_size_get.h
+++ b/xorg-server/glx/indirect_size_get.h
@@ -54,6 +54,26 @@
# define INTERNAL
# endif
+extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum);
@@ -71,12 +91,14 @@ extern INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameteriv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
@@ -88,12 +110,13 @@ extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint __glGetFramebufferAttachmentParameterivEXT_size(GLenum);
# undef PURE
# undef FASTCALL
diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c
index b5ac86a5a..afbb5c41f 100644
--- a/xorg-server/glx/indirect_table.c
+++ b/xorg-server/glx/indirect_table.c
@@ -203,7 +203,7 @@ const struct __glXDispatchInfo Single_dispatch_info = {
/*****************************************************************/
/* tree depth = 8 */
-static const int_fast16_t Render_dispatch_tree[95] = {
+static const int_fast16_t Render_dispatch_tree[92] = {
/* [0] -> opcode range [0, 8192], node depth 1 */
2,
5,
@@ -313,37 +313,32 @@ static const int_fast16_t Render_dispatch_tree[95] = {
86,
EMPTY_LEAF,
89,
- 92,
+ LEAF(360),
EMPTY_LEAF,
/* [80] -> opcode range [4128, 4144], node depth 6 */
1,
- LEAF(360),
+ LEAF(376),
EMPTY_LEAF,
/* [83] -> opcode range [4256, 4272], node depth 6 */
1,
EMPTY_LEAF,
- LEAF(368),
+ LEAF(384),
/* [86] -> opcode range [4272, 4288], node depth 6 */
1,
- LEAF(376),
+ LEAF(392),
EMPTY_LEAF,
/* [89] -> opcode range [4304, 4320], node depth 6 */
1,
EMPTY_LEAF,
- LEAF(384),
-
- /* [92] -> opcode range [4320, 4336], node depth 6 */
- 1,
- LEAF(392),
- EMPTY_LEAF,
+ LEAF(400),
};
-static const void *Render_function_table[400][2] = {
+static const void *Render_function_table[408][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
/* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
@@ -581,7 +576,7 @@ static const void *Render_function_table[400][2] = {
/* [ 234] = 234 */ {NULL, NULL},
/* [ 235] = 235 */ {NULL, NULL},
/* [ 236] = 236 */ {NULL, NULL},
- /* [ 237] = 237 */ {NULL, NULL},
+ /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT, __glXDispSwap_FramebufferTextureLayerEXT},
/* [ 238] = 238 */ {NULL, NULL},
/* [ 239] = 239 */ {NULL, NULL},
/* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
@@ -704,49 +699,57 @@ static const void *Render_function_table[400][2] = {
/* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
/* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
/* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
- /* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
- /* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
- /* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
- /* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
- /* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
- /* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
- /* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
- /* [ 367] = 4135 */ {NULL, NULL},
- /* [ 368] = 4264 */ {NULL, NULL},
- /* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
- /* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
- /* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
- /* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
- /* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
- /* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
- /* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
- /* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
- /* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
- /* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
- /* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
- /* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
- /* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
- /* [ 382] = 4278 */ {NULL, NULL},
- /* [ 383] = 4279 */ {NULL, NULL},
- /* [ 384] = 4312 */ {NULL, NULL},
- /* [ 385] = 4313 */ {NULL, NULL},
- /* [ 386] = 4314 */ {NULL, NULL},
- /* [ 387] = 4315 */ {NULL, NULL},
- /* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
- /* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
- /* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
- /* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
- /* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
- /* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
- /* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
- /* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
- /* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
- /* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
- /* [ 398] = 4326 */ {NULL, NULL},
- /* [ 399] = 4327 */ {NULL, NULL},
+ /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
+ /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
+ /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
+ /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
+ /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
+ /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
+ /* [ 366] = 4326 */ {NULL, NULL},
+ /* [ 367] = 4327 */ {NULL, NULL},
+ /* [ 368] = 4328 */ {NULL, NULL},
+ /* [ 369] = 4329 */ {NULL, NULL},
+ /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT, __glXDispSwap_BlitFramebufferEXT},
+ /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample},
+ /* [ 372] = 4332 */ {NULL, NULL},
+ /* [ 373] = 4333 */ {NULL, NULL},
+ /* [ 374] = 4334 */ {NULL, NULL},
+ /* [ 375] = 4335 */ {NULL, NULL},
+ /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
+ /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
+ /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
+ /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
+ /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
+ /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
+ /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
+ /* [ 383] = 4135 */ {NULL, NULL},
+ /* [ 384] = 4264 */ {NULL, NULL},
+ /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
+ /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
+ /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
+ /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
+ /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
+ /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
+ /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
+ /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
+ /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
+ /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
+ /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
+ /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
+ /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
+ /* [ 398] = 4278 */ {NULL, NULL},
+ /* [ 399] = 4279 */ {NULL, NULL},
+ /* [ 400] = 4312 */ {NULL, NULL},
+ /* [ 401] = 4313 */ {NULL, NULL},
+ /* [ 402] = 4314 */ {NULL, NULL},
+ /* [ 403] = 4315 */ {NULL, NULL},
+ /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
+ /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
+ /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
+ /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
};
-static const int_fast16_t Render_size_table[400][2] = {
+static const int_fast16_t Render_size_table[408][2] = {
/* [ 0] = 0 */ { 0, ~0},
/* [ 1] = 1 */ { 8, ~0},
/* [ 2] = 2 */ { 12, 0},
@@ -984,7 +987,7 @@ static const int_fast16_t Render_size_table[400][2] = {
/* [234] = 234 */ { 0, ~0},
/* [235] = 235 */ { 0, ~0},
/* [236] = 236 */ { 0, ~0},
- /* [237] = 237 */ { 0, ~0},
+ /* [237] = 237 */ { 24, ~0},
/* [238] = 238 */ { 0, ~0},
/* [239] = 239 */ { 0, ~0},
/* [240] = 2048 */ { 12, ~0},
@@ -1107,46 +1110,54 @@ static const int_fast16_t Render_size_table[400][2] = {
/* [357] = 4237 */ { 24, ~0},
/* [358] = 4238 */ { 16, ~0},
/* [359] = 4239 */ { 24, ~0},
- /* [360] = 4128 */ { 16, ~0},
- /* [361] = 4129 */ { 16, ~0},
- /* [362] = 4130 */ { 28, ~0},
- /* [363] = 4131 */ { 8, ~0},
- /* [364] = 4132 */ { 12, ~0},
- /* [365] = 4133 */ { 16, ~0},
- /* [366] = 4134 */ { 20, ~0},
- /* [367] = 4135 */ { 0, ~0},
- /* [368] = 4264 */ { 0, ~0},
- /* [369] = 4265 */ { 12, ~0},
- /* [370] = 4266 */ { 12, ~0},
- /* [371] = 4267 */ { 16, ~0},
- /* [372] = 4268 */ { 16, ~0},
- /* [373] = 4269 */ { 12, ~0},
- /* [374] = 4270 */ { 16, ~0},
- /* [375] = 4271 */ { 20, ~0},
- /* [376] = 4272 */ { 24, ~0},
- /* [377] = 4273 */ { 16, ~0},
- /* [378] = 4274 */ { 24, ~0},
- /* [379] = 4275 */ { 32, ~0},
- /* [380] = 4276 */ { 40, ~0},
- /* [381] = 4277 */ { 12, ~0},
- /* [382] = 4278 */ { 0, ~0},
- /* [383] = 4279 */ { 0, ~0},
- /* [384] = 4312 */ { 0, ~0},
- /* [385] = 4313 */ { 0, ~0},
- /* [386] = 4314 */ { 0, ~0},
- /* [387] = 4315 */ { 0, ~0},
- /* [388] = 4316 */ { 12, ~0},
- /* [389] = 4317 */ { 8, 72},
- /* [390] = 4318 */ { 20, ~0},
- /* [391] = 4319 */ { 12, ~0},
- /* [392] = 4320 */ { 8, 73},
- /* [393] = 4321 */ { 24, ~0},
- /* [394] = 4322 */ { 24, ~0},
- /* [395] = 4323 */ { 28, ~0},
- /* [396] = 4324 */ { 20, ~0},
- /* [397] = 4325 */ { 8, ~0},
- /* [398] = 4326 */ { 0, ~0},
- /* [399] = 4327 */ { 0, ~0},
+ /* [360] = 4320 */ { 8, 72},
+ /* [361] = 4321 */ { 24, ~0},
+ /* [362] = 4322 */ { 24, ~0},
+ /* [363] = 4323 */ { 28, ~0},
+ /* [364] = 4324 */ { 20, ~0},
+ /* [365] = 4325 */ { 8, ~0},
+ /* [366] = 4326 */ { 0, ~0},
+ /* [367] = 4327 */ { 0, ~0},
+ /* [368] = 4328 */ { 0, ~0},
+ /* [369] = 4329 */ { 0, ~0},
+ /* [370] = 4330 */ { 44, ~0},
+ /* [371] = 4331 */ { 24, ~0},
+ /* [372] = 4332 */ { 0, ~0},
+ /* [373] = 4333 */ { 0, ~0},
+ /* [374] = 4334 */ { 0, ~0},
+ /* [375] = 4335 */ { 0, ~0},
+ /* [376] = 4128 */ { 16, ~0},
+ /* [377] = 4129 */ { 16, ~0},
+ /* [378] = 4130 */ { 28, ~0},
+ /* [379] = 4131 */ { 8, ~0},
+ /* [380] = 4132 */ { 12, ~0},
+ /* [381] = 4133 */ { 16, ~0},
+ /* [382] = 4134 */ { 20, ~0},
+ /* [383] = 4135 */ { 0, ~0},
+ /* [384] = 4264 */ { 0, ~0},
+ /* [385] = 4265 */ { 12, ~0},
+ /* [386] = 4266 */ { 12, ~0},
+ /* [387] = 4267 */ { 16, ~0},
+ /* [388] = 4268 */ { 16, ~0},
+ /* [389] = 4269 */ { 12, ~0},
+ /* [390] = 4270 */ { 16, ~0},
+ /* [391] = 4271 */ { 20, ~0},
+ /* [392] = 4272 */ { 24, ~0},
+ /* [393] = 4273 */ { 16, ~0},
+ /* [394] = 4274 */ { 24, ~0},
+ /* [395] = 4275 */ { 32, ~0},
+ /* [396] = 4276 */ { 40, ~0},
+ /* [397] = 4277 */ { 12, ~0},
+ /* [398] = 4278 */ { 0, ~0},
+ /* [399] = 4279 */ { 0, ~0},
+ /* [400] = 4312 */ { 0, ~0},
+ /* [401] = 4313 */ { 0, ~0},
+ /* [402] = 4314 */ { 0, ~0},
+ /* [403] = 4315 */ { 0, ~0},
+ /* [404] = 4316 */ { 12, ~0},
+ /* [405] = 4317 */ { 8, 73},
+ /* [406] = 4318 */ { 20, ~0},
+ /* [407] = 4319 */ { 12, ~0},
};
static const gl_proto_size_func Render_size_func_table[74] = {
@@ -1222,8 +1233,8 @@ static const gl_proto_size_func Render_size_func_table[74] = {
__glXProgramNamedParameter4fvNVReqSize,
__glXProgramNamedParameter4dvNVReqSize,
__glXPointParameterivNVReqSize,
- __glXDeleteRenderbuffersEXTReqSize,
__glXDeleteFramebuffersEXTReqSize,
+ __glXDeleteRenderbuffersEXTReqSize,
};
const struct __glXDispatchInfo Render_dispatch_info = {