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-rw-r--r--xorg-server/glx/dispatch.h32924
-rw-r--r--xorg-server/glx/glapi.c19
-rw-r--r--xorg-server/glx/glapi.h133
-rw-r--r--xorg-server/glx/glapi_gentable.c8827
-rw-r--r--xorg-server/glx/glapitable.h2097
-rw-r--r--xorg-server/glx/glheader.h38
-rw-r--r--xorg-server/glx/glprocs.h4995
-rw-r--r--xorg-server/glx/glxcmds.c129
-rw-r--r--xorg-server/glx/glxcmdsswap.c2
-rw-r--r--xorg-server/glx/glxdri.c3
-rw-r--r--xorg-server/glx/glxdricommon.c28
-rw-r--r--xorg-server/glx/glxdriswrast.c34
-rw-r--r--xorg-server/glx/glxext.c13
-rw-r--r--xorg-server/glx/glxext.h8
-rw-r--r--xorg-server/glx/glxscreens.c4
-rw-r--r--xorg-server/glx/glxserver.h1
-rw-r--r--xorg-server/glx/indirect_dispatch.c6715
-rw-r--r--xorg-server/glx/indirect_dispatch.h2507
-rw-r--r--xorg-server/glx/indirect_dispatch_swap.c7825
-rw-r--r--xorg-server/glx/indirect_program.c1
-rw-r--r--xorg-server/glx/indirect_reqsize.c446
-rw-r--r--xorg-server/glx/indirect_reqsize.h212
-rw-r--r--xorg-server/glx/indirect_size.h140
-rw-r--r--xorg-server/glx/indirect_size_get.c1932
-rw-r--r--xorg-server/glx/indirect_size_get.h82
-rw-r--r--xorg-server/glx/indirect_table.c1678
-rw-r--r--xorg-server/glx/indirect_texture_compression.c10
-rw-r--r--xorg-server/glx/indirect_util.c1
-rw-r--r--xorg-server/glx/makefile46
-rw-r--r--xorg-server/glx/remap.c231
-rw-r--r--xorg-server/glx/remap.h62
-rw-r--r--xorg-server/glx/remap_helper.h6302
-rw-r--r--xorg-server/glx/render2.c5
-rw-r--r--xorg-server/glx/render2swap.c5
-rw-r--r--xorg-server/glx/renderpix.c1
-rw-r--r--xorg-server/glx/renderpixswap.c1
-rw-r--r--xorg-server/glx/rensize.c6
-rw-r--r--xorg-server/glx/single2.c15
-rw-r--r--xorg-server/glx/single2swap.c15
-rw-r--r--xorg-server/glx/singlepix.c1
-rw-r--r--xorg-server/glx/singlepixswap.c1
-rw-r--r--xorg-server/glx/singlesize.c1
-rw-r--r--xorg-server/glx/swap_interval.c1
-rw-r--r--xorg-server/glx/xfont.c1
44 files changed, 38283 insertions, 39215 deletions
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h
index 720865304..d9c3ae663 100644
--- a/xorg-server/glx/dispatch.h
+++ b/xorg-server/glx/dispatch.h
@@ -1,19816 +1,13108 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _DISPATCH_H_ )
-#define _DISPATCH_H_
-
-/**
- * \file main/dispatch.h
- * Macros for handling GL dispatch tables.
- *
- * For each known GL function, there are 3 macros in this file. The first
- * macro is named CALL_FuncName and is used to call that GL function using
- * the specified dispatch table. The other 2 macros, called GET_FuncName
- * can SET_FuncName, are used to get and set the dispatch pointer for the
- * named function in the specified dispatch table.
- */
-
-/* GLXEXT is defined when building the GLX extension in the xserver.
- */
-#if !defined(GLXEXT)
-#include "main/mfeatures.h"
-#endif
-
-#define CALL_by_offset(disp, cast, offset, parameters) \
- (*(cast (GET_by_offset(disp, offset)))) parameters
-#define GET_by_offset(disp, offset) \
- (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
-#define SET_by_offset(disp, offset, fn) \
- do { \
- if ( (offset) < 0 ) { \
- /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
- /* __func__, __LINE__, disp, offset, # fn); */ \
- /* abort(); */ \
- } \
- else { \
- ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
- } \
- } while(0)
-
-/* total number of offsets below */
-#define _gloffset_COUNT 973
-
-#define _gloffset_NewList 0
-#define _gloffset_EndList 1
-#define _gloffset_CallList 2
-#define _gloffset_CallLists 3
-#define _gloffset_DeleteLists 4
-#define _gloffset_GenLists 5
-#define _gloffset_ListBase 6
-#define _gloffset_Begin 7
-#define _gloffset_Bitmap 8
-#define _gloffset_Color3b 9
-#define _gloffset_Color3bv 10
-#define _gloffset_Color3d 11
-#define _gloffset_Color3dv 12
-#define _gloffset_Color3f 13
-#define _gloffset_Color3fv 14
-#define _gloffset_Color3i 15
-#define _gloffset_Color3iv 16
-#define _gloffset_Color3s 17
-#define _gloffset_Color3sv 18
-#define _gloffset_Color3ub 19
-#define _gloffset_Color3ubv 20
-#define _gloffset_Color3ui 21
-#define _gloffset_Color3uiv 22
-#define _gloffset_Color3us 23
-#define _gloffset_Color3usv 24
-#define _gloffset_Color4b 25
-#define _gloffset_Color4bv 26
-#define _gloffset_Color4d 27
-#define _gloffset_Color4dv 28
-#define _gloffset_Color4f 29
-#define _gloffset_Color4fv 30
-#define _gloffset_Color4i 31
-#define _gloffset_Color4iv 32
-#define _gloffset_Color4s 33
-#define _gloffset_Color4sv 34
-#define _gloffset_Color4ub 35
-#define _gloffset_Color4ubv 36
-#define _gloffset_Color4ui 37
-#define _gloffset_Color4uiv 38
-#define _gloffset_Color4us 39
-#define _gloffset_Color4usv 40
-#define _gloffset_EdgeFlag 41
-#define _gloffset_EdgeFlagv 42
-#define _gloffset_End 43
-#define _gloffset_Indexd 44
-#define _gloffset_Indexdv 45
-#define _gloffset_Indexf 46
-#define _gloffset_Indexfv 47
-#define _gloffset_Indexi 48
-#define _gloffset_Indexiv 49
-#define _gloffset_Indexs 50
-#define _gloffset_Indexsv 51
-#define _gloffset_Normal3b 52
-#define _gloffset_Normal3bv 53
-#define _gloffset_Normal3d 54
-#define _gloffset_Normal3dv 55
-#define _gloffset_Normal3f 56
-#define _gloffset_Normal3fv 57
-#define _gloffset_Normal3i 58
-#define _gloffset_Normal3iv 59
-#define _gloffset_Normal3s 60
-#define _gloffset_Normal3sv 61
-#define _gloffset_RasterPos2d 62
-#define _gloffset_RasterPos2dv 63
-#define _gloffset_RasterPos2f 64
-#define _gloffset_RasterPos2fv 65
-#define _gloffset_RasterPos2i 66
-#define _gloffset_RasterPos2iv 67
-#define _gloffset_RasterPos2s 68
-#define _gloffset_RasterPos2sv 69
-#define _gloffset_RasterPos3d 70
-#define _gloffset_RasterPos3dv 71
-#define _gloffset_RasterPos3f 72
-#define _gloffset_RasterPos3fv 73
-#define _gloffset_RasterPos3i 74
-#define _gloffset_RasterPos3iv 75
-#define _gloffset_RasterPos3s 76
-#define _gloffset_RasterPos3sv 77
-#define _gloffset_RasterPos4d 78
-#define _gloffset_RasterPos4dv 79
-#define _gloffset_RasterPos4f 80
-#define _gloffset_RasterPos4fv 81
-#define _gloffset_RasterPos4i 82
-#define _gloffset_RasterPos4iv 83
-#define _gloffset_RasterPos4s 84
-#define _gloffset_RasterPos4sv 85
-#define _gloffset_Rectd 86
-#define _gloffset_Rectdv 87
-#define _gloffset_Rectf 88
-#define _gloffset_Rectfv 89
-#define _gloffset_Recti 90
-#define _gloffset_Rectiv 91
-#define _gloffset_Rects 92
-#define _gloffset_Rectsv 93
-#define _gloffset_TexCoord1d 94
-#define _gloffset_TexCoord1dv 95
-#define _gloffset_TexCoord1f 96
-#define _gloffset_TexCoord1fv 97
-#define _gloffset_TexCoord1i 98
-#define _gloffset_TexCoord1iv 99
-#define _gloffset_TexCoord1s 100
-#define _gloffset_TexCoord1sv 101
-#define _gloffset_TexCoord2d 102
-#define _gloffset_TexCoord2dv 103
-#define _gloffset_TexCoord2f 104
-#define _gloffset_TexCoord2fv 105
-#define _gloffset_TexCoord2i 106
-#define _gloffset_TexCoord2iv 107
-#define _gloffset_TexCoord2s 108
-#define _gloffset_TexCoord2sv 109
-#define _gloffset_TexCoord3d 110
-#define _gloffset_TexCoord3dv 111
-#define _gloffset_TexCoord3f 112
-#define _gloffset_TexCoord3fv 113
-#define _gloffset_TexCoord3i 114
-#define _gloffset_TexCoord3iv 115
-#define _gloffset_TexCoord3s 116
-#define _gloffset_TexCoord3sv 117
-#define _gloffset_TexCoord4d 118
-#define _gloffset_TexCoord4dv 119
-#define _gloffset_TexCoord4f 120
-#define _gloffset_TexCoord4fv 121
-#define _gloffset_TexCoord4i 122
-#define _gloffset_TexCoord4iv 123
-#define _gloffset_TexCoord4s 124
-#define _gloffset_TexCoord4sv 125
-#define _gloffset_Vertex2d 126
-#define _gloffset_Vertex2dv 127
-#define _gloffset_Vertex2f 128
-#define _gloffset_Vertex2fv 129
-#define _gloffset_Vertex2i 130
-#define _gloffset_Vertex2iv 131
-#define _gloffset_Vertex2s 132
-#define _gloffset_Vertex2sv 133
-#define _gloffset_Vertex3d 134
-#define _gloffset_Vertex3dv 135
-#define _gloffset_Vertex3f 136
-#define _gloffset_Vertex3fv 137
-#define _gloffset_Vertex3i 138
-#define _gloffset_Vertex3iv 139
-#define _gloffset_Vertex3s 140
-#define _gloffset_Vertex3sv 141
-#define _gloffset_Vertex4d 142
-#define _gloffset_Vertex4dv 143
-#define _gloffset_Vertex4f 144
-#define _gloffset_Vertex4fv 145
-#define _gloffset_Vertex4i 146
-#define _gloffset_Vertex4iv 147
-#define _gloffset_Vertex4s 148
-#define _gloffset_Vertex4sv 149
-#define _gloffset_ClipPlane 150
-#define _gloffset_ColorMaterial 151
-#define _gloffset_CullFace 152
-#define _gloffset_Fogf 153
-#define _gloffset_Fogfv 154
-#define _gloffset_Fogi 155
-#define _gloffset_Fogiv 156
-#define _gloffset_FrontFace 157
-#define _gloffset_Hint 158
-#define _gloffset_Lightf 159
-#define _gloffset_Lightfv 160
-#define _gloffset_Lighti 161
-#define _gloffset_Lightiv 162
-#define _gloffset_LightModelf 163
-#define _gloffset_LightModelfv 164
-#define _gloffset_LightModeli 165
-#define _gloffset_LightModeliv 166
-#define _gloffset_LineStipple 167
-#define _gloffset_LineWidth 168
-#define _gloffset_Materialf 169
-#define _gloffset_Materialfv 170
-#define _gloffset_Materiali 171
-#define _gloffset_Materialiv 172
-#define _gloffset_PointSize 173
-#define _gloffset_PolygonMode 174
-#define _gloffset_PolygonStipple 175
-#define _gloffset_Scissor 176
-#define _gloffset_ShadeModel 177
-#define _gloffset_TexParameterf 178
-#define _gloffset_TexParameterfv 179
-#define _gloffset_TexParameteri 180
-#define _gloffset_TexParameteriv 181
-#define _gloffset_TexImage1D 182
-#define _gloffset_TexImage2D 183
-#define _gloffset_TexEnvf 184
-#define _gloffset_TexEnvfv 185
-#define _gloffset_TexEnvi 186
-#define _gloffset_TexEnviv 187
-#define _gloffset_TexGend 188
-#define _gloffset_TexGendv 189
-#define _gloffset_TexGenf 190
-#define _gloffset_TexGenfv 191
-#define _gloffset_TexGeni 192
-#define _gloffset_TexGeniv 193
-#define _gloffset_FeedbackBuffer 194
-#define _gloffset_SelectBuffer 195
-#define _gloffset_RenderMode 196
-#define _gloffset_InitNames 197
-#define _gloffset_LoadName 198
-#define _gloffset_PassThrough 199
-#define _gloffset_PopName 200
-#define _gloffset_PushName 201
-#define _gloffset_DrawBuffer 202
-#define _gloffset_Clear 203
-#define _gloffset_ClearAccum 204
-#define _gloffset_ClearIndex 205
-#define _gloffset_ClearColor 206
-#define _gloffset_ClearStencil 207
-#define _gloffset_ClearDepth 208
-#define _gloffset_StencilMask 209
-#define _gloffset_ColorMask 210
-#define _gloffset_DepthMask 211
-#define _gloffset_IndexMask 212
-#define _gloffset_Accum 213
-#define _gloffset_Disable 214
-#define _gloffset_Enable 215
-#define _gloffset_Finish 216
-#define _gloffset_Flush 217
-#define _gloffset_PopAttrib 218
-#define _gloffset_PushAttrib 219
-#define _gloffset_Map1d 220
-#define _gloffset_Map1f 221
-#define _gloffset_Map2d 222
-#define _gloffset_Map2f 223
-#define _gloffset_MapGrid1d 224
-#define _gloffset_MapGrid1f 225
-#define _gloffset_MapGrid2d 226
-#define _gloffset_MapGrid2f 227
-#define _gloffset_EvalCoord1d 228
-#define _gloffset_EvalCoord1dv 229
-#define _gloffset_EvalCoord1f 230
-#define _gloffset_EvalCoord1fv 231
-#define _gloffset_EvalCoord2d 232
-#define _gloffset_EvalCoord2dv 233
-#define _gloffset_EvalCoord2f 234
-#define _gloffset_EvalCoord2fv 235
-#define _gloffset_EvalMesh1 236
-#define _gloffset_EvalPoint1 237
-#define _gloffset_EvalMesh2 238
-#define _gloffset_EvalPoint2 239
-#define _gloffset_AlphaFunc 240
-#define _gloffset_BlendFunc 241
-#define _gloffset_LogicOp 242
-#define _gloffset_StencilFunc 243
-#define _gloffset_StencilOp 244
-#define _gloffset_DepthFunc 245
-#define _gloffset_PixelZoom 246
-#define _gloffset_PixelTransferf 247
-#define _gloffset_PixelTransferi 248
-#define _gloffset_PixelStoref 249
-#define _gloffset_PixelStorei 250
-#define _gloffset_PixelMapfv 251
-#define _gloffset_PixelMapuiv 252
-#define _gloffset_PixelMapusv 253
-#define _gloffset_ReadBuffer 254
-#define _gloffset_CopyPixels 255
-#define _gloffset_ReadPixels 256
-#define _gloffset_DrawPixels 257
-#define _gloffset_GetBooleanv 258
-#define _gloffset_GetClipPlane 259
-#define _gloffset_GetDoublev 260
-#define _gloffset_GetError 261
-#define _gloffset_GetFloatv 262
-#define _gloffset_GetIntegerv 263
-#define _gloffset_GetLightfv 264
-#define _gloffset_GetLightiv 265
-#define _gloffset_GetMapdv 266
-#define _gloffset_GetMapfv 267
-#define _gloffset_GetMapiv 268
-#define _gloffset_GetMaterialfv 269
-#define _gloffset_GetMaterialiv 270
-#define _gloffset_GetPixelMapfv 271
-#define _gloffset_GetPixelMapuiv 272
-#define _gloffset_GetPixelMapusv 273
-#define _gloffset_GetPolygonStipple 274
-#define _gloffset_GetString 275
-#define _gloffset_GetTexEnvfv 276
-#define _gloffset_GetTexEnviv 277
-#define _gloffset_GetTexGendv 278
-#define _gloffset_GetTexGenfv 279
-#define _gloffset_GetTexGeniv 280
-#define _gloffset_GetTexImage 281
-#define _gloffset_GetTexParameterfv 282
-#define _gloffset_GetTexParameteriv 283
-#define _gloffset_GetTexLevelParameterfv 284
-#define _gloffset_GetTexLevelParameteriv 285
-#define _gloffset_IsEnabled 286
-#define _gloffset_IsList 287
-#define _gloffset_DepthRange 288
-#define _gloffset_Frustum 289
-#define _gloffset_LoadIdentity 290
-#define _gloffset_LoadMatrixf 291
-#define _gloffset_LoadMatrixd 292
-#define _gloffset_MatrixMode 293
-#define _gloffset_MultMatrixf 294
-#define _gloffset_MultMatrixd 295
-#define _gloffset_Ortho 296
-#define _gloffset_PopMatrix 297
-#define _gloffset_PushMatrix 298
-#define _gloffset_Rotated 299
-#define _gloffset_Rotatef 300
-#define _gloffset_Scaled 301
-#define _gloffset_Scalef 302
-#define _gloffset_Translated 303
-#define _gloffset_Translatef 304
-#define _gloffset_Viewport 305
-#define _gloffset_ArrayElement 306
-#define _gloffset_BindTexture 307
-#define _gloffset_ColorPointer 308
-#define _gloffset_DisableClientState 309
-#define _gloffset_DrawArrays 310
-#define _gloffset_DrawElements 311
-#define _gloffset_EdgeFlagPointer 312
-#define _gloffset_EnableClientState 313
-#define _gloffset_IndexPointer 314
-#define _gloffset_Indexub 315
-#define _gloffset_Indexubv 316
-#define _gloffset_InterleavedArrays 317
-#define _gloffset_NormalPointer 318
-#define _gloffset_PolygonOffset 319
-#define _gloffset_TexCoordPointer 320
-#define _gloffset_VertexPointer 321
-#define _gloffset_AreTexturesResident 322
-#define _gloffset_CopyTexImage1D 323
-#define _gloffset_CopyTexImage2D 324
-#define _gloffset_CopyTexSubImage1D 325
-#define _gloffset_CopyTexSubImage2D 326
-#define _gloffset_DeleteTextures 327
-#define _gloffset_GenTextures 328
-#define _gloffset_GetPointerv 329
-#define _gloffset_IsTexture 330
-#define _gloffset_PrioritizeTextures 331
-#define _gloffset_TexSubImage1D 332
-#define _gloffset_TexSubImage2D 333
-#define _gloffset_PopClientAttrib 334
-#define _gloffset_PushClientAttrib 335
-#define _gloffset_BlendColor 336
-#define _gloffset_BlendEquation 337
-#define _gloffset_DrawRangeElements 338
-#define _gloffset_ColorTable 339
-#define _gloffset_ColorTableParameterfv 340
-#define _gloffset_ColorTableParameteriv 341
-#define _gloffset_CopyColorTable 342
-#define _gloffset_GetColorTable 343
-#define _gloffset_GetColorTableParameterfv 344
-#define _gloffset_GetColorTableParameteriv 345
-#define _gloffset_ColorSubTable 346
-#define _gloffset_CopyColorSubTable 347
-#define _gloffset_ConvolutionFilter1D 348
-#define _gloffset_ConvolutionFilter2D 349
-#define _gloffset_ConvolutionParameterf 350
-#define _gloffset_ConvolutionParameterfv 351
-#define _gloffset_ConvolutionParameteri 352
-#define _gloffset_ConvolutionParameteriv 353
-#define _gloffset_CopyConvolutionFilter1D 354
-#define _gloffset_CopyConvolutionFilter2D 355
-#define _gloffset_GetConvolutionFilter 356
-#define _gloffset_GetConvolutionParameterfv 357
-#define _gloffset_GetConvolutionParameteriv 358
-#define _gloffset_GetSeparableFilter 359
-#define _gloffset_SeparableFilter2D 360
-#define _gloffset_GetHistogram 361
-#define _gloffset_GetHistogramParameterfv 362
-#define _gloffset_GetHistogramParameteriv 363
-#define _gloffset_GetMinmax 364
-#define _gloffset_GetMinmaxParameterfv 365
-#define _gloffset_GetMinmaxParameteriv 366
-#define _gloffset_Histogram 367
-#define _gloffset_Minmax 368
-#define _gloffset_ResetHistogram 369
-#define _gloffset_ResetMinmax 370
-#define _gloffset_TexImage3D 371
-#define _gloffset_TexSubImage3D 372
-#define _gloffset_CopyTexSubImage3D 373
-#define _gloffset_ActiveTextureARB 374
-#define _gloffset_ClientActiveTextureARB 375
-#define _gloffset_MultiTexCoord1dARB 376
-#define _gloffset_MultiTexCoord1dvARB 377
-#define _gloffset_MultiTexCoord1fARB 378
-#define _gloffset_MultiTexCoord1fvARB 379
-#define _gloffset_MultiTexCoord1iARB 380
-#define _gloffset_MultiTexCoord1ivARB 381
-#define _gloffset_MultiTexCoord1sARB 382
-#define _gloffset_MultiTexCoord1svARB 383
-#define _gloffset_MultiTexCoord2dARB 384
-#define _gloffset_MultiTexCoord2dvARB 385
-#define _gloffset_MultiTexCoord2fARB 386
-#define _gloffset_MultiTexCoord2fvARB 387
-#define _gloffset_MultiTexCoord2iARB 388
-#define _gloffset_MultiTexCoord2ivARB 389
-#define _gloffset_MultiTexCoord2sARB 390
-#define _gloffset_MultiTexCoord2svARB 391
-#define _gloffset_MultiTexCoord3dARB 392
-#define _gloffset_MultiTexCoord3dvARB 393
-#define _gloffset_MultiTexCoord3fARB 394
-#define _gloffset_MultiTexCoord3fvARB 395
-#define _gloffset_MultiTexCoord3iARB 396
-#define _gloffset_MultiTexCoord3ivARB 397
-#define _gloffset_MultiTexCoord3sARB 398
-#define _gloffset_MultiTexCoord3svARB 399
-#define _gloffset_MultiTexCoord4dARB 400
-#define _gloffset_MultiTexCoord4dvARB 401
-#define _gloffset_MultiTexCoord4fARB 402
-#define _gloffset_MultiTexCoord4fvARB 403
-#define _gloffset_MultiTexCoord4iARB 404
-#define _gloffset_MultiTexCoord4ivARB 405
-#define _gloffset_MultiTexCoord4sARB 406
-#define _gloffset_MultiTexCoord4svARB 407
-
-#if !FEATURE_remap_table
-
-#define _gloffset_AttachShader 408
-#define _gloffset_CreateProgram 409
-#define _gloffset_CreateShader 410
-#define _gloffset_DeleteProgram 411
-#define _gloffset_DeleteShader 412
-#define _gloffset_DetachShader 413
-#define _gloffset_GetAttachedShaders 414
-#define _gloffset_GetProgramInfoLog 415
-#define _gloffset_GetProgramiv 416
-#define _gloffset_GetShaderInfoLog 417
-#define _gloffset_GetShaderiv 418
-#define _gloffset_IsProgram 419
-#define _gloffset_IsShader 420
-#define _gloffset_StencilFuncSeparate 421
-#define _gloffset_StencilMaskSeparate 422
-#define _gloffset_StencilOpSeparate 423
-#define _gloffset_UniformMatrix2x3fv 424
-#define _gloffset_UniformMatrix2x4fv 425
-#define _gloffset_UniformMatrix3x2fv 426
-#define _gloffset_UniformMatrix3x4fv 427
-#define _gloffset_UniformMatrix4x2fv 428
-#define _gloffset_UniformMatrix4x3fv 429
-#define _gloffset_ClampColor 430
-#define _gloffset_ClearBufferfi 431
-#define _gloffset_ClearBufferfv 432
-#define _gloffset_ClearBufferiv 433
-#define _gloffset_ClearBufferuiv 434
-#define _gloffset_GetStringi 435
-#define _gloffset_TexBuffer 436
-#define _gloffset_FramebufferTexture 437
-#define _gloffset_GetBufferParameteri64v 438
-#define _gloffset_GetInteger64i_v 439
-#define _gloffset_VertexAttribDivisor 440
-#define _gloffset_LoadTransposeMatrixdARB 441
-#define _gloffset_LoadTransposeMatrixfARB 442
-#define _gloffset_MultTransposeMatrixdARB 443
-#define _gloffset_MultTransposeMatrixfARB 444
-#define _gloffset_SampleCoverageARB 445
-#define _gloffset_CompressedTexImage1DARB 446
-#define _gloffset_CompressedTexImage2DARB 447
-#define _gloffset_CompressedTexImage3DARB 448
-#define _gloffset_CompressedTexSubImage1DARB 449
-#define _gloffset_CompressedTexSubImage2DARB 450
-#define _gloffset_CompressedTexSubImage3DARB 451
-#define _gloffset_GetCompressedTexImageARB 452
-#define _gloffset_DisableVertexAttribArrayARB 453
-#define _gloffset_EnableVertexAttribArrayARB 454
-#define _gloffset_GetProgramEnvParameterdvARB 455
-#define _gloffset_GetProgramEnvParameterfvARB 456
-#define _gloffset_GetProgramLocalParameterdvARB 457
-#define _gloffset_GetProgramLocalParameterfvARB 458
-#define _gloffset_GetProgramStringARB 459
-#define _gloffset_GetProgramivARB 460
-#define _gloffset_GetVertexAttribdvARB 461
-#define _gloffset_GetVertexAttribfvARB 462
-#define _gloffset_GetVertexAttribivARB 463
-#define _gloffset_ProgramEnvParameter4dARB 464
-#define _gloffset_ProgramEnvParameter4dvARB 465
-#define _gloffset_ProgramEnvParameter4fARB 466
-#define _gloffset_ProgramEnvParameter4fvARB 467
-#define _gloffset_ProgramLocalParameter4dARB 468
-#define _gloffset_ProgramLocalParameter4dvARB 469
-#define _gloffset_ProgramLocalParameter4fARB 470
-#define _gloffset_ProgramLocalParameter4fvARB 471
-#define _gloffset_ProgramStringARB 472
-#define _gloffset_VertexAttrib1dARB 473
-#define _gloffset_VertexAttrib1dvARB 474
-#define _gloffset_VertexAttrib1fARB 475
-#define _gloffset_VertexAttrib1fvARB 476
-#define _gloffset_VertexAttrib1sARB 477
-#define _gloffset_VertexAttrib1svARB 478
-#define _gloffset_VertexAttrib2dARB 479
-#define _gloffset_VertexAttrib2dvARB 480
-#define _gloffset_VertexAttrib2fARB 481
-#define _gloffset_VertexAttrib2fvARB 482
-#define _gloffset_VertexAttrib2sARB 483
-#define _gloffset_VertexAttrib2svARB 484
-#define _gloffset_VertexAttrib3dARB 485
-#define _gloffset_VertexAttrib3dvARB 486
-#define _gloffset_VertexAttrib3fARB 487
-#define _gloffset_VertexAttrib3fvARB 488
-#define _gloffset_VertexAttrib3sARB 489
-#define _gloffset_VertexAttrib3svARB 490
-#define _gloffset_VertexAttrib4NbvARB 491
-#define _gloffset_VertexAttrib4NivARB 492
-#define _gloffset_VertexAttrib4NsvARB 493
-#define _gloffset_VertexAttrib4NubARB 494
-#define _gloffset_VertexAttrib4NubvARB 495
-#define _gloffset_VertexAttrib4NuivARB 496
-#define _gloffset_VertexAttrib4NusvARB 497
-#define _gloffset_VertexAttrib4bvARB 498
-#define _gloffset_VertexAttrib4dARB 499
-#define _gloffset_VertexAttrib4dvARB 500
-#define _gloffset_VertexAttrib4fARB 501
-#define _gloffset_VertexAttrib4fvARB 502
-#define _gloffset_VertexAttrib4ivARB 503
-#define _gloffset_VertexAttrib4sARB 504
-#define _gloffset_VertexAttrib4svARB 505
-#define _gloffset_VertexAttrib4ubvARB 506
-#define _gloffset_VertexAttrib4uivARB 507
-#define _gloffset_VertexAttrib4usvARB 508
-#define _gloffset_VertexAttribPointerARB 509
-#define _gloffset_BindBufferARB 510
-#define _gloffset_BufferDataARB 511
-#define _gloffset_BufferSubDataARB 512
-#define _gloffset_DeleteBuffersARB 513
-#define _gloffset_GenBuffersARB 514
-#define _gloffset_GetBufferParameterivARB 515
-#define _gloffset_GetBufferPointervARB 516
-#define _gloffset_GetBufferSubDataARB 517
-#define _gloffset_IsBufferARB 518
-#define _gloffset_MapBufferARB 519
-#define _gloffset_UnmapBufferARB 520
-#define _gloffset_BeginQueryARB 521
-#define _gloffset_DeleteQueriesARB 522
-#define _gloffset_EndQueryARB 523
-#define _gloffset_GenQueriesARB 524
-#define _gloffset_GetQueryObjectivARB 525
-#define _gloffset_GetQueryObjectuivARB 526
-#define _gloffset_GetQueryivARB 527
-#define _gloffset_IsQueryARB 528
-#define _gloffset_AttachObjectARB 529
-#define _gloffset_CompileShaderARB 530
-#define _gloffset_CreateProgramObjectARB 531
-#define _gloffset_CreateShaderObjectARB 532
-#define _gloffset_DeleteObjectARB 533
-#define _gloffset_DetachObjectARB 534
-#define _gloffset_GetActiveUniformARB 535
-#define _gloffset_GetAttachedObjectsARB 536
-#define _gloffset_GetHandleARB 537
-#define _gloffset_GetInfoLogARB 538
-#define _gloffset_GetObjectParameterfvARB 539
-#define _gloffset_GetObjectParameterivARB 540
-#define _gloffset_GetShaderSourceARB 541
-#define _gloffset_GetUniformLocationARB 542
-#define _gloffset_GetUniformfvARB 543
-#define _gloffset_GetUniformivARB 544
-#define _gloffset_LinkProgramARB 545
-#define _gloffset_ShaderSourceARB 546
-#define _gloffset_Uniform1fARB 547
-#define _gloffset_Uniform1fvARB 548
-#define _gloffset_Uniform1iARB 549
-#define _gloffset_Uniform1ivARB 550
-#define _gloffset_Uniform2fARB 551
-#define _gloffset_Uniform2fvARB 552
-#define _gloffset_Uniform2iARB 553
-#define _gloffset_Uniform2ivARB 554
-#define _gloffset_Uniform3fARB 555
-#define _gloffset_Uniform3fvARB 556
-#define _gloffset_Uniform3iARB 557
-#define _gloffset_Uniform3ivARB 558
-#define _gloffset_Uniform4fARB 559
-#define _gloffset_Uniform4fvARB 560
-#define _gloffset_Uniform4iARB 561
-#define _gloffset_Uniform4ivARB 562
-#define _gloffset_UniformMatrix2fvARB 563
-#define _gloffset_UniformMatrix3fvARB 564
-#define _gloffset_UniformMatrix4fvARB 565
-#define _gloffset_UseProgramObjectARB 566
-#define _gloffset_ValidateProgramARB 567
-#define _gloffset_BindAttribLocationARB 568
-#define _gloffset_GetActiveAttribARB 569
-#define _gloffset_GetAttribLocationARB 570
-#define _gloffset_DrawBuffersARB 571
-#define _gloffset_ClampColorARB 572
-#define _gloffset_DrawArraysInstancedARB 573
-#define _gloffset_DrawElementsInstancedARB 574
-#define _gloffset_RenderbufferStorageMultisample 575
-#define _gloffset_FramebufferTextureARB 576
-#define _gloffset_FramebufferTextureFaceARB 577
-#define _gloffset_ProgramParameteriARB 578
-#define _gloffset_VertexAttribDivisorARB 579
-#define _gloffset_FlushMappedBufferRange 580
-#define _gloffset_MapBufferRange 581
-#define _gloffset_TexBufferARB 582
-#define _gloffset_BindVertexArray 583
-#define _gloffset_GenVertexArrays 584
-#define _gloffset_CopyBufferSubData 585
-#define _gloffset_ClientWaitSync 586
-#define _gloffset_DeleteSync 587
-#define _gloffset_FenceSync 588
-#define _gloffset_GetInteger64v 589
-#define _gloffset_GetSynciv 590
-#define _gloffset_IsSync 591
-#define _gloffset_WaitSync 592
-#define _gloffset_DrawElementsBaseVertex 593
-#define _gloffset_DrawElementsInstancedBaseVertex 594
-#define _gloffset_DrawRangeElementsBaseVertex 595
-#define _gloffset_MultiDrawElementsBaseVertex 596
-#define _gloffset_BlendEquationSeparateiARB 597
-#define _gloffset_BlendEquationiARB 598
-#define _gloffset_BlendFuncSeparateiARB 599
-#define _gloffset_BlendFunciARB 600
-#define _gloffset_BindSampler 601
-#define _gloffset_DeleteSamplers 602
-#define _gloffset_GenSamplers 603
-#define _gloffset_GetSamplerParameterIiv 604
-#define _gloffset_GetSamplerParameterIuiv 605
-#define _gloffset_GetSamplerParameterfv 606
-#define _gloffset_GetSamplerParameteriv 607
-#define _gloffset_IsSampler 608
-#define _gloffset_SamplerParameterIiv 609
-#define _gloffset_SamplerParameterIuiv 610
-#define _gloffset_SamplerParameterf 611
-#define _gloffset_SamplerParameterfv 612
-#define _gloffset_SamplerParameteri 613
-#define _gloffset_SamplerParameteriv 614
-#define _gloffset_ColorP3ui 615
-#define _gloffset_ColorP3uiv 616
-#define _gloffset_ColorP4ui 617
-#define _gloffset_ColorP4uiv 618
-#define _gloffset_MultiTexCoordP1ui 619
-#define _gloffset_MultiTexCoordP1uiv 620
-#define _gloffset_MultiTexCoordP2ui 621
-#define _gloffset_MultiTexCoordP2uiv 622
-#define _gloffset_MultiTexCoordP3ui 623
-#define _gloffset_MultiTexCoordP3uiv 624
-#define _gloffset_MultiTexCoordP4ui 625
-#define _gloffset_MultiTexCoordP4uiv 626
-#define _gloffset_NormalP3ui 627
-#define _gloffset_NormalP3uiv 628
-#define _gloffset_SecondaryColorP3ui 629
-#define _gloffset_SecondaryColorP3uiv 630
-#define _gloffset_TexCoordP1ui 631
-#define _gloffset_TexCoordP1uiv 632
-#define _gloffset_TexCoordP2ui 633
-#define _gloffset_TexCoordP2uiv 634
-#define _gloffset_TexCoordP3ui 635
-#define _gloffset_TexCoordP3uiv 636
-#define _gloffset_TexCoordP4ui 637
-#define _gloffset_TexCoordP4uiv 638
-#define _gloffset_VertexAttribP1ui 639
-#define _gloffset_VertexAttribP1uiv 640
-#define _gloffset_VertexAttribP2ui 641
-#define _gloffset_VertexAttribP2uiv 642
-#define _gloffset_VertexAttribP3ui 643
-#define _gloffset_VertexAttribP3uiv 644
-#define _gloffset_VertexAttribP4ui 645
-#define _gloffset_VertexAttribP4uiv 646
-#define _gloffset_VertexP2ui 647
-#define _gloffset_VertexP2uiv 648
-#define _gloffset_VertexP3ui 649
-#define _gloffset_VertexP3uiv 650
-#define _gloffset_VertexP4ui 651
-#define _gloffset_VertexP4uiv 652
-#define _gloffset_BindTransformFeedback 653
-#define _gloffset_DeleteTransformFeedbacks 654
-#define _gloffset_DrawTransformFeedback 655
-#define _gloffset_GenTransformFeedbacks 656
-#define _gloffset_IsTransformFeedback 657
-#define _gloffset_PauseTransformFeedback 658
-#define _gloffset_ResumeTransformFeedback 659
-#define _gloffset_ClearDepthf 660
-#define _gloffset_DepthRangef 661
-#define _gloffset_GetShaderPrecisionFormat 662
-#define _gloffset_ReleaseShaderCompiler 663
-#define _gloffset_ShaderBinary 664
-#define _gloffset_GetGraphicsResetStatusARB 665
-#define _gloffset_GetnColorTableARB 666
-#define _gloffset_GetnCompressedTexImageARB 667
-#define _gloffset_GetnConvolutionFilterARB 668
-#define _gloffset_GetnHistogramARB 669
-#define _gloffset_GetnMapdvARB 670
-#define _gloffset_GetnMapfvARB 671
-#define _gloffset_GetnMapivARB 672
-#define _gloffset_GetnMinmaxARB 673
-#define _gloffset_GetnPixelMapfvARB 674
-#define _gloffset_GetnPixelMapuivARB 675
-#define _gloffset_GetnPixelMapusvARB 676
-#define _gloffset_GetnPolygonStippleARB 677
-#define _gloffset_GetnSeparableFilterARB 678
-#define _gloffset_GetnTexImageARB 679
-#define _gloffset_GetnUniformdvARB 680
-#define _gloffset_GetnUniformfvARB 681
-#define _gloffset_GetnUniformivARB 682
-#define _gloffset_GetnUniformuivARB 683
-#define _gloffset_ReadnPixelsARB 684
-#define _gloffset_TexStorage1D 685
-#define _gloffset_TexStorage2D 686
-#define _gloffset_TexStorage3D 687
-#define _gloffset_TextureStorage1DEXT 688
-#define _gloffset_TextureStorage2DEXT 689
-#define _gloffset_TextureStorage3DEXT 690
-#define _gloffset_PolygonOffsetEXT 691
-#define _gloffset_GetPixelTexGenParameterfvSGIS 692
-#define _gloffset_GetPixelTexGenParameterivSGIS 693
-#define _gloffset_PixelTexGenParameterfSGIS 694
-#define _gloffset_PixelTexGenParameterfvSGIS 695
-#define _gloffset_PixelTexGenParameteriSGIS 696
-#define _gloffset_PixelTexGenParameterivSGIS 697
-#define _gloffset_SampleMaskSGIS 698
-#define _gloffset_SamplePatternSGIS 699
-#define _gloffset_ColorPointerEXT 700
-#define _gloffset_EdgeFlagPointerEXT 701
-#define _gloffset_IndexPointerEXT 702
-#define _gloffset_NormalPointerEXT 703
-#define _gloffset_TexCoordPointerEXT 704
-#define _gloffset_VertexPointerEXT 705
-#define _gloffset_PointParameterfEXT 706
-#define _gloffset_PointParameterfvEXT 707
-#define _gloffset_LockArraysEXT 708
-#define _gloffset_UnlockArraysEXT 709
-#define _gloffset_SecondaryColor3bEXT 710
-#define _gloffset_SecondaryColor3bvEXT 711
-#define _gloffset_SecondaryColor3dEXT 712
-#define _gloffset_SecondaryColor3dvEXT 713
-#define _gloffset_SecondaryColor3fEXT 714
-#define _gloffset_SecondaryColor3fvEXT 715
-#define _gloffset_SecondaryColor3iEXT 716
-#define _gloffset_SecondaryColor3ivEXT 717
-#define _gloffset_SecondaryColor3sEXT 718
-#define _gloffset_SecondaryColor3svEXT 719
-#define _gloffset_SecondaryColor3ubEXT 720
-#define _gloffset_SecondaryColor3ubvEXT 721
-#define _gloffset_SecondaryColor3uiEXT 722
-#define _gloffset_SecondaryColor3uivEXT 723
-#define _gloffset_SecondaryColor3usEXT 724
-#define _gloffset_SecondaryColor3usvEXT 725
-#define _gloffset_SecondaryColorPointerEXT 726
-#define _gloffset_MultiDrawArraysEXT 727
-#define _gloffset_MultiDrawElementsEXT 728
-#define _gloffset_FogCoordPointerEXT 729
-#define _gloffset_FogCoorddEXT 730
-#define _gloffset_FogCoorddvEXT 731
-#define _gloffset_FogCoordfEXT 732
-#define _gloffset_FogCoordfvEXT 733
-#define _gloffset_PixelTexGenSGIX 734
-#define _gloffset_BlendFuncSeparateEXT 735
-#define _gloffset_FlushVertexArrayRangeNV 736
-#define _gloffset_VertexArrayRangeNV 737
-#define _gloffset_CombinerInputNV 738
-#define _gloffset_CombinerOutputNV 739
-#define _gloffset_CombinerParameterfNV 740
-#define _gloffset_CombinerParameterfvNV 741
-#define _gloffset_CombinerParameteriNV 742
-#define _gloffset_CombinerParameterivNV 743
-#define _gloffset_FinalCombinerInputNV 744
-#define _gloffset_GetCombinerInputParameterfvNV 745
-#define _gloffset_GetCombinerInputParameterivNV 746
-#define _gloffset_GetCombinerOutputParameterfvNV 747
-#define _gloffset_GetCombinerOutputParameterivNV 748
-#define _gloffset_GetFinalCombinerInputParameterfvNV 749
-#define _gloffset_GetFinalCombinerInputParameterivNV 750
-#define _gloffset_ResizeBuffersMESA 751
-#define _gloffset_WindowPos2dMESA 752
-#define _gloffset_WindowPos2dvMESA 753
-#define _gloffset_WindowPos2fMESA 754
-#define _gloffset_WindowPos2fvMESA 755
-#define _gloffset_WindowPos2iMESA 756
-#define _gloffset_WindowPos2ivMESA 757
-#define _gloffset_WindowPos2sMESA 758
-#define _gloffset_WindowPos2svMESA 759
-#define _gloffset_WindowPos3dMESA 760
-#define _gloffset_WindowPos3dvMESA 761
-#define _gloffset_WindowPos3fMESA 762
-#define _gloffset_WindowPos3fvMESA 763
-#define _gloffset_WindowPos3iMESA 764
-#define _gloffset_WindowPos3ivMESA 765
-#define _gloffset_WindowPos3sMESA 766
-#define _gloffset_WindowPos3svMESA 767
-#define _gloffset_WindowPos4dMESA 768
-#define _gloffset_WindowPos4dvMESA 769
-#define _gloffset_WindowPos4fMESA 770
-#define _gloffset_WindowPos4fvMESA 771
-#define _gloffset_WindowPos4iMESA 772
-#define _gloffset_WindowPos4ivMESA 773
-#define _gloffset_WindowPos4sMESA 774
-#define _gloffset_WindowPos4svMESA 775
-#define _gloffset_MultiModeDrawArraysIBM 776
-#define _gloffset_MultiModeDrawElementsIBM 777
-#define _gloffset_DeleteFencesNV 778
-#define _gloffset_FinishFenceNV 779
-#define _gloffset_GenFencesNV 780
-#define _gloffset_GetFenceivNV 781
-#define _gloffset_IsFenceNV 782
-#define _gloffset_SetFenceNV 783
-#define _gloffset_TestFenceNV 784
-#define _gloffset_AreProgramsResidentNV 785
-#define _gloffset_BindProgramNV 786
-#define _gloffset_DeleteProgramsNV 787
-#define _gloffset_ExecuteProgramNV 788
-#define _gloffset_GenProgramsNV 789
-#define _gloffset_GetProgramParameterdvNV 790
-#define _gloffset_GetProgramParameterfvNV 791
-#define _gloffset_GetProgramStringNV 792
-#define _gloffset_GetProgramivNV 793
-#define _gloffset_GetTrackMatrixivNV 794
-#define _gloffset_GetVertexAttribPointervNV 795
-#define _gloffset_GetVertexAttribdvNV 796
-#define _gloffset_GetVertexAttribfvNV 797
-#define _gloffset_GetVertexAttribivNV 798
-#define _gloffset_IsProgramNV 799
-#define _gloffset_LoadProgramNV 800
-#define _gloffset_ProgramParameters4dvNV 801
-#define _gloffset_ProgramParameters4fvNV 802
-#define _gloffset_RequestResidentProgramsNV 803
-#define _gloffset_TrackMatrixNV 804
-#define _gloffset_VertexAttrib1dNV 805
-#define _gloffset_VertexAttrib1dvNV 806
-#define _gloffset_VertexAttrib1fNV 807
-#define _gloffset_VertexAttrib1fvNV 808
-#define _gloffset_VertexAttrib1sNV 809
-#define _gloffset_VertexAttrib1svNV 810
-#define _gloffset_VertexAttrib2dNV 811
-#define _gloffset_VertexAttrib2dvNV 812
-#define _gloffset_VertexAttrib2fNV 813
-#define _gloffset_VertexAttrib2fvNV 814
-#define _gloffset_VertexAttrib2sNV 815
-#define _gloffset_VertexAttrib2svNV 816
-#define _gloffset_VertexAttrib3dNV 817
-#define _gloffset_VertexAttrib3dvNV 818
-#define _gloffset_VertexAttrib3fNV 819
-#define _gloffset_VertexAttrib3fvNV 820
-#define _gloffset_VertexAttrib3sNV 821
-#define _gloffset_VertexAttrib3svNV 822
-#define _gloffset_VertexAttrib4dNV 823
-#define _gloffset_VertexAttrib4dvNV 824
-#define _gloffset_VertexAttrib4fNV 825
-#define _gloffset_VertexAttrib4fvNV 826
-#define _gloffset_VertexAttrib4sNV 827
-#define _gloffset_VertexAttrib4svNV 828
-#define _gloffset_VertexAttrib4ubNV 829
-#define _gloffset_VertexAttrib4ubvNV 830
-#define _gloffset_VertexAttribPointerNV 831
-#define _gloffset_VertexAttribs1dvNV 832
-#define _gloffset_VertexAttribs1fvNV 833
-#define _gloffset_VertexAttribs1svNV 834
-#define _gloffset_VertexAttribs2dvNV 835
-#define _gloffset_VertexAttribs2fvNV 836
-#define _gloffset_VertexAttribs2svNV 837
-#define _gloffset_VertexAttribs3dvNV 838
-#define _gloffset_VertexAttribs3fvNV 839
-#define _gloffset_VertexAttribs3svNV 840
-#define _gloffset_VertexAttribs4dvNV 841
-#define _gloffset_VertexAttribs4fvNV 842
-#define _gloffset_VertexAttribs4svNV 843
-#define _gloffset_VertexAttribs4ubvNV 844
-#define _gloffset_GetTexBumpParameterfvATI 845
-#define _gloffset_GetTexBumpParameterivATI 846
-#define _gloffset_TexBumpParameterfvATI 847
-#define _gloffset_TexBumpParameterivATI 848
-#define _gloffset_AlphaFragmentOp1ATI 849
-#define _gloffset_AlphaFragmentOp2ATI 850
-#define _gloffset_AlphaFragmentOp3ATI 851
-#define _gloffset_BeginFragmentShaderATI 852
-#define _gloffset_BindFragmentShaderATI 853
-#define _gloffset_ColorFragmentOp1ATI 854
-#define _gloffset_ColorFragmentOp2ATI 855
-#define _gloffset_ColorFragmentOp3ATI 856
-#define _gloffset_DeleteFragmentShaderATI 857
-#define _gloffset_EndFragmentShaderATI 858
-#define _gloffset_GenFragmentShadersATI 859
-#define _gloffset_PassTexCoordATI 860
-#define _gloffset_SampleMapATI 861
-#define _gloffset_SetFragmentShaderConstantATI 862
-#define _gloffset_PointParameteriNV 863
-#define _gloffset_PointParameterivNV 864
-#define _gloffset_ActiveStencilFaceEXT 865
-#define _gloffset_BindVertexArrayAPPLE 866
-#define _gloffset_DeleteVertexArraysAPPLE 867
-#define _gloffset_GenVertexArraysAPPLE 868
-#define _gloffset_IsVertexArrayAPPLE 869
-#define _gloffset_GetProgramNamedParameterdvNV 870
-#define _gloffset_GetProgramNamedParameterfvNV 871
-#define _gloffset_ProgramNamedParameter4dNV 872
-#define _gloffset_ProgramNamedParameter4dvNV 873
-#define _gloffset_ProgramNamedParameter4fNV 874
-#define _gloffset_ProgramNamedParameter4fvNV 875
-#define _gloffset_PrimitiveRestartIndexNV 876
-#define _gloffset_PrimitiveRestartNV 877
-#define _gloffset_DepthBoundsEXT 878
-#define _gloffset_BlendEquationSeparateEXT 879
-#define _gloffset_BindFramebufferEXT 880
-#define _gloffset_BindRenderbufferEXT 881
-#define _gloffset_CheckFramebufferStatusEXT 882
-#define _gloffset_DeleteFramebuffersEXT 883
-#define _gloffset_DeleteRenderbuffersEXT 884
-#define _gloffset_FramebufferRenderbufferEXT 885
-#define _gloffset_FramebufferTexture1DEXT 886
-#define _gloffset_FramebufferTexture2DEXT 887
-#define _gloffset_FramebufferTexture3DEXT 888
-#define _gloffset_GenFramebuffersEXT 889
-#define _gloffset_GenRenderbuffersEXT 890
-#define _gloffset_GenerateMipmapEXT 891
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 892
-#define _gloffset_GetRenderbufferParameterivEXT 893
-#define _gloffset_IsFramebufferEXT 894
-#define _gloffset_IsRenderbufferEXT 895
-#define _gloffset_RenderbufferStorageEXT 896
-#define _gloffset_BlitFramebufferEXT 897
-#define _gloffset_BufferParameteriAPPLE 898
-#define _gloffset_FlushMappedBufferRangeAPPLE 899
-#define _gloffset_BindFragDataLocationEXT 900
-#define _gloffset_GetFragDataLocationEXT 901
-#define _gloffset_GetUniformuivEXT 902
-#define _gloffset_GetVertexAttribIivEXT 903
-#define _gloffset_GetVertexAttribIuivEXT 904
-#define _gloffset_Uniform1uiEXT 905
-#define _gloffset_Uniform1uivEXT 906
-#define _gloffset_Uniform2uiEXT 907
-#define _gloffset_Uniform2uivEXT 908
-#define _gloffset_Uniform3uiEXT 909
-#define _gloffset_Uniform3uivEXT 910
-#define _gloffset_Uniform4uiEXT 911
-#define _gloffset_Uniform4uivEXT 912
-#define _gloffset_VertexAttribI1iEXT 913
-#define _gloffset_VertexAttribI1ivEXT 914
-#define _gloffset_VertexAttribI1uiEXT 915
-#define _gloffset_VertexAttribI1uivEXT 916
-#define _gloffset_VertexAttribI2iEXT 917
-#define _gloffset_VertexAttribI2ivEXT 918
-#define _gloffset_VertexAttribI2uiEXT 919
-#define _gloffset_VertexAttribI2uivEXT 920
-#define _gloffset_VertexAttribI3iEXT 921
-#define _gloffset_VertexAttribI3ivEXT 922
-#define _gloffset_VertexAttribI3uiEXT 923
-#define _gloffset_VertexAttribI3uivEXT 924
-#define _gloffset_VertexAttribI4bvEXT 925
-#define _gloffset_VertexAttribI4iEXT 926
-#define _gloffset_VertexAttribI4ivEXT 927
-#define _gloffset_VertexAttribI4svEXT 928
-#define _gloffset_VertexAttribI4ubvEXT 929
-#define _gloffset_VertexAttribI4uiEXT 930
-#define _gloffset_VertexAttribI4uivEXT 931
-#define _gloffset_VertexAttribI4usvEXT 932
-#define _gloffset_VertexAttribIPointerEXT 933
-#define _gloffset_FramebufferTextureLayerEXT 934
-#define _gloffset_ColorMaskIndexedEXT 935
-#define _gloffset_DisableIndexedEXT 936
-#define _gloffset_EnableIndexedEXT 937
-#define _gloffset_GetBooleanIndexedvEXT 938
-#define _gloffset_GetIntegerIndexedvEXT 939
-#define _gloffset_IsEnabledIndexedEXT 940
-#define _gloffset_ClearColorIiEXT 941
-#define _gloffset_ClearColorIuiEXT 942
-#define _gloffset_GetTexParameterIivEXT 943
-#define _gloffset_GetTexParameterIuivEXT 944
-#define _gloffset_TexParameterIivEXT 945
-#define _gloffset_TexParameterIuivEXT 946
-#define _gloffset_BeginConditionalRenderNV 947
-#define _gloffset_EndConditionalRenderNV 948
-#define _gloffset_BeginTransformFeedbackEXT 949
-#define _gloffset_BindBufferBaseEXT 950
-#define _gloffset_BindBufferOffsetEXT 951
-#define _gloffset_BindBufferRangeEXT 952
-#define _gloffset_EndTransformFeedbackEXT 953
-#define _gloffset_GetTransformFeedbackVaryingEXT 954
-#define _gloffset_TransformFeedbackVaryingsEXT 955
-#define _gloffset_ProvokingVertexEXT 956
-#define _gloffset_GetTexParameterPointervAPPLE 957
-#define _gloffset_TextureRangeAPPLE 958
-#define _gloffset_GetObjectParameterivAPPLE 959
-#define _gloffset_ObjectPurgeableAPPLE 960
-#define _gloffset_ObjectUnpurgeableAPPLE 961
-#define _gloffset_ActiveProgramEXT 962
-#define _gloffset_CreateShaderProgramEXT 963
-#define _gloffset_UseShaderProgramEXT 964
-#define _gloffset_TextureBarrierNV 965
-#define _gloffset_StencilFuncSeparateATI 966
-#define _gloffset_ProgramEnvParameters4fvEXT 967
-#define _gloffset_ProgramLocalParameters4fvEXT 968
-#define _gloffset_GetQueryObjecti64vEXT 969
-#define _gloffset_GetQueryObjectui64vEXT 970
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 971
-#define _gloffset_EGLImageTargetTexture2DOES 972
-
-#else /* !FEATURE_remap_table */
-
-#define driDispatchRemapTable_size 565
-extern int driDispatchRemapTable[driDispatchRemapTable_size];
-
-#define AttachShader_remap_index 0
-#define CreateProgram_remap_index 1
-#define CreateShader_remap_index 2
-#define DeleteProgram_remap_index 3
-#define DeleteShader_remap_index 4
-#define DetachShader_remap_index 5
-#define GetAttachedShaders_remap_index 6
-#define GetProgramInfoLog_remap_index 7
-#define GetProgramiv_remap_index 8
-#define GetShaderInfoLog_remap_index 9
-#define GetShaderiv_remap_index 10
-#define IsProgram_remap_index 11
-#define IsShader_remap_index 12
-#define StencilFuncSeparate_remap_index 13
-#define StencilMaskSeparate_remap_index 14
-#define StencilOpSeparate_remap_index 15
-#define UniformMatrix2x3fv_remap_index 16
-#define UniformMatrix2x4fv_remap_index 17
-#define UniformMatrix3x2fv_remap_index 18
-#define UniformMatrix3x4fv_remap_index 19
-#define UniformMatrix4x2fv_remap_index 20
-#define UniformMatrix4x3fv_remap_index 21
-#define ClampColor_remap_index 22
-#define ClearBufferfi_remap_index 23
-#define ClearBufferfv_remap_index 24
-#define ClearBufferiv_remap_index 25
-#define ClearBufferuiv_remap_index 26
-#define GetStringi_remap_index 27
-#define TexBuffer_remap_index 28
-#define FramebufferTexture_remap_index 29
-#define GetBufferParameteri64v_remap_index 30
-#define GetInteger64i_v_remap_index 31
-#define VertexAttribDivisor_remap_index 32
-#define LoadTransposeMatrixdARB_remap_index 33
-#define LoadTransposeMatrixfARB_remap_index 34
-#define MultTransposeMatrixdARB_remap_index 35
-#define MultTransposeMatrixfARB_remap_index 36
-#define SampleCoverageARB_remap_index 37
-#define CompressedTexImage1DARB_remap_index 38
-#define CompressedTexImage2DARB_remap_index 39
-#define CompressedTexImage3DARB_remap_index 40
-#define CompressedTexSubImage1DARB_remap_index 41
-#define CompressedTexSubImage2DARB_remap_index 42
-#define CompressedTexSubImage3DARB_remap_index 43
-#define GetCompressedTexImageARB_remap_index 44
-#define DisableVertexAttribArrayARB_remap_index 45
-#define EnableVertexAttribArrayARB_remap_index 46
-#define GetProgramEnvParameterdvARB_remap_index 47
-#define GetProgramEnvParameterfvARB_remap_index 48
-#define GetProgramLocalParameterdvARB_remap_index 49
-#define GetProgramLocalParameterfvARB_remap_index 50
-#define GetProgramStringARB_remap_index 51
-#define GetProgramivARB_remap_index 52
-#define GetVertexAttribdvARB_remap_index 53
-#define GetVertexAttribfvARB_remap_index 54
-#define GetVertexAttribivARB_remap_index 55
-#define ProgramEnvParameter4dARB_remap_index 56
-#define ProgramEnvParameter4dvARB_remap_index 57
-#define ProgramEnvParameter4fARB_remap_index 58
-#define ProgramEnvParameter4fvARB_remap_index 59
-#define ProgramLocalParameter4dARB_remap_index 60
-#define ProgramLocalParameter4dvARB_remap_index 61
-#define ProgramLocalParameter4fARB_remap_index 62
-#define ProgramLocalParameter4fvARB_remap_index 63
-#define ProgramStringARB_remap_index 64
-#define VertexAttrib1dARB_remap_index 65
-#define VertexAttrib1dvARB_remap_index 66
-#define VertexAttrib1fARB_remap_index 67
-#define VertexAttrib1fvARB_remap_index 68
-#define VertexAttrib1sARB_remap_index 69
-#define VertexAttrib1svARB_remap_index 70
-#define VertexAttrib2dARB_remap_index 71
-#define VertexAttrib2dvARB_remap_index 72
-#define VertexAttrib2fARB_remap_index 73
-#define VertexAttrib2fvARB_remap_index 74
-#define VertexAttrib2sARB_remap_index 75
-#define VertexAttrib2svARB_remap_index 76
-#define VertexAttrib3dARB_remap_index 77
-#define VertexAttrib3dvARB_remap_index 78
-#define VertexAttrib3fARB_remap_index 79
-#define VertexAttrib3fvARB_remap_index 80
-#define VertexAttrib3sARB_remap_index 81
-#define VertexAttrib3svARB_remap_index 82
-#define VertexAttrib4NbvARB_remap_index 83
-#define VertexAttrib4NivARB_remap_index 84
-#define VertexAttrib4NsvARB_remap_index 85
-#define VertexAttrib4NubARB_remap_index 86
-#define VertexAttrib4NubvARB_remap_index 87
-#define VertexAttrib4NuivARB_remap_index 88
-#define VertexAttrib4NusvARB_remap_index 89
-#define VertexAttrib4bvARB_remap_index 90
-#define VertexAttrib4dARB_remap_index 91
-#define VertexAttrib4dvARB_remap_index 92
-#define VertexAttrib4fARB_remap_index 93
-#define VertexAttrib4fvARB_remap_index 94
-#define VertexAttrib4ivARB_remap_index 95
-#define VertexAttrib4sARB_remap_index 96
-#define VertexAttrib4svARB_remap_index 97
-#define VertexAttrib4ubvARB_remap_index 98
-#define VertexAttrib4uivARB_remap_index 99
-#define VertexAttrib4usvARB_remap_index 100
-#define VertexAttribPointerARB_remap_index 101
-#define BindBufferARB_remap_index 102
-#define BufferDataARB_remap_index 103
-#define BufferSubDataARB_remap_index 104
-#define DeleteBuffersARB_remap_index 105
-#define GenBuffersARB_remap_index 106
-#define GetBufferParameterivARB_remap_index 107
-#define GetBufferPointervARB_remap_index 108
-#define GetBufferSubDataARB_remap_index 109
-#define IsBufferARB_remap_index 110
-#define MapBufferARB_remap_index 111
-#define UnmapBufferARB_remap_index 112
-#define BeginQueryARB_remap_index 113
-#define DeleteQueriesARB_remap_index 114
-#define EndQueryARB_remap_index 115
-#define GenQueriesARB_remap_index 116
-#define GetQueryObjectivARB_remap_index 117
-#define GetQueryObjectuivARB_remap_index 118
-#define GetQueryivARB_remap_index 119
-#define IsQueryARB_remap_index 120
-#define AttachObjectARB_remap_index 121
-#define CompileShaderARB_remap_index 122
-#define CreateProgramObjectARB_remap_index 123
-#define CreateShaderObjectARB_remap_index 124
-#define DeleteObjectARB_remap_index 125
-#define DetachObjectARB_remap_index 126
-#define GetActiveUniformARB_remap_index 127
-#define GetAttachedObjectsARB_remap_index 128
-#define GetHandleARB_remap_index 129
-#define GetInfoLogARB_remap_index 130
-#define GetObjectParameterfvARB_remap_index 131
-#define GetObjectParameterivARB_remap_index 132
-#define GetShaderSourceARB_remap_index 133
-#define GetUniformLocationARB_remap_index 134
-#define GetUniformfvARB_remap_index 135
-#define GetUniformivARB_remap_index 136
-#define LinkProgramARB_remap_index 137
-#define ShaderSourceARB_remap_index 138
-#define Uniform1fARB_remap_index 139
-#define Uniform1fvARB_remap_index 140
-#define Uniform1iARB_remap_index 141
-#define Uniform1ivARB_remap_index 142
-#define Uniform2fARB_remap_index 143
-#define Uniform2fvARB_remap_index 144
-#define Uniform2iARB_remap_index 145
-#define Uniform2ivARB_remap_index 146
-#define Uniform3fARB_remap_index 147
-#define Uniform3fvARB_remap_index 148
-#define Uniform3iARB_remap_index 149
-#define Uniform3ivARB_remap_index 150
-#define Uniform4fARB_remap_index 151
-#define Uniform4fvARB_remap_index 152
-#define Uniform4iARB_remap_index 153
-#define Uniform4ivARB_remap_index 154
-#define UniformMatrix2fvARB_remap_index 155
-#define UniformMatrix3fvARB_remap_index 156
-#define UniformMatrix4fvARB_remap_index 157
-#define UseProgramObjectARB_remap_index 158
-#define ValidateProgramARB_remap_index 159
-#define BindAttribLocationARB_remap_index 160
-#define GetActiveAttribARB_remap_index 161
-#define GetAttribLocationARB_remap_index 162
-#define DrawBuffersARB_remap_index 163
-#define ClampColorARB_remap_index 164
-#define DrawArraysInstancedARB_remap_index 165
-#define DrawElementsInstancedARB_remap_index 166
-#define RenderbufferStorageMultisample_remap_index 167
-#define FramebufferTextureARB_remap_index 168
-#define FramebufferTextureFaceARB_remap_index 169
-#define ProgramParameteriARB_remap_index 170
-#define VertexAttribDivisorARB_remap_index 171
-#define FlushMappedBufferRange_remap_index 172
-#define MapBufferRange_remap_index 173
-#define TexBufferARB_remap_index 174
-#define BindVertexArray_remap_index 175
-#define GenVertexArrays_remap_index 176
-#define CopyBufferSubData_remap_index 177
-#define ClientWaitSync_remap_index 178
-#define DeleteSync_remap_index 179
-#define FenceSync_remap_index 180
-#define GetInteger64v_remap_index 181
-#define GetSynciv_remap_index 182
-#define IsSync_remap_index 183
-#define WaitSync_remap_index 184
-#define DrawElementsBaseVertex_remap_index 185
-#define DrawElementsInstancedBaseVertex_remap_index 186
-#define DrawRangeElementsBaseVertex_remap_index 187
-#define MultiDrawElementsBaseVertex_remap_index 188
-#define BlendEquationSeparateiARB_remap_index 189
-#define BlendEquationiARB_remap_index 190
-#define BlendFuncSeparateiARB_remap_index 191
-#define BlendFunciARB_remap_index 192
-#define BindSampler_remap_index 193
-#define DeleteSamplers_remap_index 194
-#define GenSamplers_remap_index 195
-#define GetSamplerParameterIiv_remap_index 196
-#define GetSamplerParameterIuiv_remap_index 197
-#define GetSamplerParameterfv_remap_index 198
-#define GetSamplerParameteriv_remap_index 199
-#define IsSampler_remap_index 200
-#define SamplerParameterIiv_remap_index 201
-#define SamplerParameterIuiv_remap_index 202
-#define SamplerParameterf_remap_index 203
-#define SamplerParameterfv_remap_index 204
-#define SamplerParameteri_remap_index 205
-#define SamplerParameteriv_remap_index 206
-#define ColorP3ui_remap_index 207
-#define ColorP3uiv_remap_index 208
-#define ColorP4ui_remap_index 209
-#define ColorP4uiv_remap_index 210
-#define MultiTexCoordP1ui_remap_index 211
-#define MultiTexCoordP1uiv_remap_index 212
-#define MultiTexCoordP2ui_remap_index 213
-#define MultiTexCoordP2uiv_remap_index 214
-#define MultiTexCoordP3ui_remap_index 215
-#define MultiTexCoordP3uiv_remap_index 216
-#define MultiTexCoordP4ui_remap_index 217
-#define MultiTexCoordP4uiv_remap_index 218
-#define NormalP3ui_remap_index 219
-#define NormalP3uiv_remap_index 220
-#define SecondaryColorP3ui_remap_index 221
-#define SecondaryColorP3uiv_remap_index 222
-#define TexCoordP1ui_remap_index 223
-#define TexCoordP1uiv_remap_index 224
-#define TexCoordP2ui_remap_index 225
-#define TexCoordP2uiv_remap_index 226
-#define TexCoordP3ui_remap_index 227
-#define TexCoordP3uiv_remap_index 228
-#define TexCoordP4ui_remap_index 229
-#define TexCoordP4uiv_remap_index 230
-#define VertexAttribP1ui_remap_index 231
-#define VertexAttribP1uiv_remap_index 232
-#define VertexAttribP2ui_remap_index 233
-#define VertexAttribP2uiv_remap_index 234
-#define VertexAttribP3ui_remap_index 235
-#define VertexAttribP3uiv_remap_index 236
-#define VertexAttribP4ui_remap_index 237
-#define VertexAttribP4uiv_remap_index 238
-#define VertexP2ui_remap_index 239
-#define VertexP2uiv_remap_index 240
-#define VertexP3ui_remap_index 241
-#define VertexP3uiv_remap_index 242
-#define VertexP4ui_remap_index 243
-#define VertexP4uiv_remap_index 244
-#define BindTransformFeedback_remap_index 245
-#define DeleteTransformFeedbacks_remap_index 246
-#define DrawTransformFeedback_remap_index 247
-#define GenTransformFeedbacks_remap_index 248
-#define IsTransformFeedback_remap_index 249
-#define PauseTransformFeedback_remap_index 250
-#define ResumeTransformFeedback_remap_index 251
-#define ClearDepthf_remap_index 252
-#define DepthRangef_remap_index 253
-#define GetShaderPrecisionFormat_remap_index 254
-#define ReleaseShaderCompiler_remap_index 255
-#define ShaderBinary_remap_index 256
-#define GetGraphicsResetStatusARB_remap_index 257
-#define GetnColorTableARB_remap_index 258
-#define GetnCompressedTexImageARB_remap_index 259
-#define GetnConvolutionFilterARB_remap_index 260
-#define GetnHistogramARB_remap_index 261
-#define GetnMapdvARB_remap_index 262
-#define GetnMapfvARB_remap_index 263
-#define GetnMapivARB_remap_index 264
-#define GetnMinmaxARB_remap_index 265
-#define GetnPixelMapfvARB_remap_index 266
-#define GetnPixelMapuivARB_remap_index 267
-#define GetnPixelMapusvARB_remap_index 268
-#define GetnPolygonStippleARB_remap_index 269
-#define GetnSeparableFilterARB_remap_index 270
-#define GetnTexImageARB_remap_index 271
-#define GetnUniformdvARB_remap_index 272
-#define GetnUniformfvARB_remap_index 273
-#define GetnUniformivARB_remap_index 274
-#define GetnUniformuivARB_remap_index 275
-#define ReadnPixelsARB_remap_index 276
-#define TexStorage1D_remap_index 277
-#define TexStorage2D_remap_index 278
-#define TexStorage3D_remap_index 279
-#define TextureStorage1DEXT_remap_index 280
-#define TextureStorage2DEXT_remap_index 281
-#define TextureStorage3DEXT_remap_index 282
-#define PolygonOffsetEXT_remap_index 283
-#define GetPixelTexGenParameterfvSGIS_remap_index 284
-#define GetPixelTexGenParameterivSGIS_remap_index 285
-#define PixelTexGenParameterfSGIS_remap_index 286
-#define PixelTexGenParameterfvSGIS_remap_index 287
-#define PixelTexGenParameteriSGIS_remap_index 288
-#define PixelTexGenParameterivSGIS_remap_index 289
-#define SampleMaskSGIS_remap_index 290
-#define SamplePatternSGIS_remap_index 291
-#define ColorPointerEXT_remap_index 292
-#define EdgeFlagPointerEXT_remap_index 293
-#define IndexPointerEXT_remap_index 294
-#define NormalPointerEXT_remap_index 295
-#define TexCoordPointerEXT_remap_index 296
-#define VertexPointerEXT_remap_index 297
-#define PointParameterfEXT_remap_index 298
-#define PointParameterfvEXT_remap_index 299
-#define LockArraysEXT_remap_index 300
-#define UnlockArraysEXT_remap_index 301
-#define SecondaryColor3bEXT_remap_index 302
-#define SecondaryColor3bvEXT_remap_index 303
-#define SecondaryColor3dEXT_remap_index 304
-#define SecondaryColor3dvEXT_remap_index 305
-#define SecondaryColor3fEXT_remap_index 306
-#define SecondaryColor3fvEXT_remap_index 307
-#define SecondaryColor3iEXT_remap_index 308
-#define SecondaryColor3ivEXT_remap_index 309
-#define SecondaryColor3sEXT_remap_index 310
-#define SecondaryColor3svEXT_remap_index 311
-#define SecondaryColor3ubEXT_remap_index 312
-#define SecondaryColor3ubvEXT_remap_index 313
-#define SecondaryColor3uiEXT_remap_index 314
-#define SecondaryColor3uivEXT_remap_index 315
-#define SecondaryColor3usEXT_remap_index 316
-#define SecondaryColor3usvEXT_remap_index 317
-#define SecondaryColorPointerEXT_remap_index 318
-#define MultiDrawArraysEXT_remap_index 319
-#define MultiDrawElementsEXT_remap_index 320
-#define FogCoordPointerEXT_remap_index 321
-#define FogCoorddEXT_remap_index 322
-#define FogCoorddvEXT_remap_index 323
-#define FogCoordfEXT_remap_index 324
-#define FogCoordfvEXT_remap_index 325
-#define PixelTexGenSGIX_remap_index 326
-#define BlendFuncSeparateEXT_remap_index 327
-#define FlushVertexArrayRangeNV_remap_index 328
-#define VertexArrayRangeNV_remap_index 329
-#define CombinerInputNV_remap_index 330
-#define CombinerOutputNV_remap_index 331
-#define CombinerParameterfNV_remap_index 332
-#define CombinerParameterfvNV_remap_index 333
-#define CombinerParameteriNV_remap_index 334
-#define CombinerParameterivNV_remap_index 335
-#define FinalCombinerInputNV_remap_index 336
-#define GetCombinerInputParameterfvNV_remap_index 337
-#define GetCombinerInputParameterivNV_remap_index 338
-#define GetCombinerOutputParameterfvNV_remap_index 339
-#define GetCombinerOutputParameterivNV_remap_index 340
-#define GetFinalCombinerInputParameterfvNV_remap_index 341
-#define GetFinalCombinerInputParameterivNV_remap_index 342
-#define ResizeBuffersMESA_remap_index 343
-#define WindowPos2dMESA_remap_index 344
-#define WindowPos2dvMESA_remap_index 345
-#define WindowPos2fMESA_remap_index 346
-#define WindowPos2fvMESA_remap_index 347
-#define WindowPos2iMESA_remap_index 348
-#define WindowPos2ivMESA_remap_index 349
-#define WindowPos2sMESA_remap_index 350
-#define WindowPos2svMESA_remap_index 351
-#define WindowPos3dMESA_remap_index 352
-#define WindowPos3dvMESA_remap_index 353
-#define WindowPos3fMESA_remap_index 354
-#define WindowPos3fvMESA_remap_index 355
-#define WindowPos3iMESA_remap_index 356
-#define WindowPos3ivMESA_remap_index 357
-#define WindowPos3sMESA_remap_index 358
-#define WindowPos3svMESA_remap_index 359
-#define WindowPos4dMESA_remap_index 360
-#define WindowPos4dvMESA_remap_index 361
-#define WindowPos4fMESA_remap_index 362
-#define WindowPos4fvMESA_remap_index 363
-#define WindowPos4iMESA_remap_index 364
-#define WindowPos4ivMESA_remap_index 365
-#define WindowPos4sMESA_remap_index 366
-#define WindowPos4svMESA_remap_index 367
-#define MultiModeDrawArraysIBM_remap_index 368
-#define MultiModeDrawElementsIBM_remap_index 369
-#define DeleteFencesNV_remap_index 370
-#define FinishFenceNV_remap_index 371
-#define GenFencesNV_remap_index 372
-#define GetFenceivNV_remap_index 373
-#define IsFenceNV_remap_index 374
-#define SetFenceNV_remap_index 375
-#define TestFenceNV_remap_index 376
-#define AreProgramsResidentNV_remap_index 377
-#define BindProgramNV_remap_index 378
-#define DeleteProgramsNV_remap_index 379
-#define ExecuteProgramNV_remap_index 380
-#define GenProgramsNV_remap_index 381
-#define GetProgramParameterdvNV_remap_index 382
-#define GetProgramParameterfvNV_remap_index 383
-#define GetProgramStringNV_remap_index 384
-#define GetProgramivNV_remap_index 385
-#define GetTrackMatrixivNV_remap_index 386
-#define GetVertexAttribPointervNV_remap_index 387
-#define GetVertexAttribdvNV_remap_index 388
-#define GetVertexAttribfvNV_remap_index 389
-#define GetVertexAttribivNV_remap_index 390
-#define IsProgramNV_remap_index 391
-#define LoadProgramNV_remap_index 392
-#define ProgramParameters4dvNV_remap_index 393
-#define ProgramParameters4fvNV_remap_index 394
-#define RequestResidentProgramsNV_remap_index 395
-#define TrackMatrixNV_remap_index 396
-#define VertexAttrib1dNV_remap_index 397
-#define VertexAttrib1dvNV_remap_index 398
-#define VertexAttrib1fNV_remap_index 399
-#define VertexAttrib1fvNV_remap_index 400
-#define VertexAttrib1sNV_remap_index 401
-#define VertexAttrib1svNV_remap_index 402
-#define VertexAttrib2dNV_remap_index 403
-#define VertexAttrib2dvNV_remap_index 404
-#define VertexAttrib2fNV_remap_index 405
-#define VertexAttrib2fvNV_remap_index 406
-#define VertexAttrib2sNV_remap_index 407
-#define VertexAttrib2svNV_remap_index 408
-#define VertexAttrib3dNV_remap_index 409
-#define VertexAttrib3dvNV_remap_index 410
-#define VertexAttrib3fNV_remap_index 411
-#define VertexAttrib3fvNV_remap_index 412
-#define VertexAttrib3sNV_remap_index 413
-#define VertexAttrib3svNV_remap_index 414
-#define VertexAttrib4dNV_remap_index 415
-#define VertexAttrib4dvNV_remap_index 416
-#define VertexAttrib4fNV_remap_index 417
-#define VertexAttrib4fvNV_remap_index 418
-#define VertexAttrib4sNV_remap_index 419
-#define VertexAttrib4svNV_remap_index 420
-#define VertexAttrib4ubNV_remap_index 421
-#define VertexAttrib4ubvNV_remap_index 422
-#define VertexAttribPointerNV_remap_index 423
-#define VertexAttribs1dvNV_remap_index 424
-#define VertexAttribs1fvNV_remap_index 425
-#define VertexAttribs1svNV_remap_index 426
-#define VertexAttribs2dvNV_remap_index 427
-#define VertexAttribs2fvNV_remap_index 428
-#define VertexAttribs2svNV_remap_index 429
-#define VertexAttribs3dvNV_remap_index 430
-#define VertexAttribs3fvNV_remap_index 431
-#define VertexAttribs3svNV_remap_index 432
-#define VertexAttribs4dvNV_remap_index 433
-#define VertexAttribs4fvNV_remap_index 434
-#define VertexAttribs4svNV_remap_index 435
-#define VertexAttribs4ubvNV_remap_index 436
-#define GetTexBumpParameterfvATI_remap_index 437
-#define GetTexBumpParameterivATI_remap_index 438
-#define TexBumpParameterfvATI_remap_index 439
-#define TexBumpParameterivATI_remap_index 440
-#define AlphaFragmentOp1ATI_remap_index 441
-#define AlphaFragmentOp2ATI_remap_index 442
-#define AlphaFragmentOp3ATI_remap_index 443
-#define BeginFragmentShaderATI_remap_index 444
-#define BindFragmentShaderATI_remap_index 445
-#define ColorFragmentOp1ATI_remap_index 446
-#define ColorFragmentOp2ATI_remap_index 447
-#define ColorFragmentOp3ATI_remap_index 448
-#define DeleteFragmentShaderATI_remap_index 449
-#define EndFragmentShaderATI_remap_index 450
-#define GenFragmentShadersATI_remap_index 451
-#define PassTexCoordATI_remap_index 452
-#define SampleMapATI_remap_index 453
-#define SetFragmentShaderConstantATI_remap_index 454
-#define PointParameteriNV_remap_index 455
-#define PointParameterivNV_remap_index 456
-#define ActiveStencilFaceEXT_remap_index 457
-#define BindVertexArrayAPPLE_remap_index 458
-#define DeleteVertexArraysAPPLE_remap_index 459
-#define GenVertexArraysAPPLE_remap_index 460
-#define IsVertexArrayAPPLE_remap_index 461
-#define GetProgramNamedParameterdvNV_remap_index 462
-#define GetProgramNamedParameterfvNV_remap_index 463
-#define ProgramNamedParameter4dNV_remap_index 464
-#define ProgramNamedParameter4dvNV_remap_index 465
-#define ProgramNamedParameter4fNV_remap_index 466
-#define ProgramNamedParameter4fvNV_remap_index 467
-#define PrimitiveRestartIndexNV_remap_index 468
-#define PrimitiveRestartNV_remap_index 469
-#define DepthBoundsEXT_remap_index 470
-#define BlendEquationSeparateEXT_remap_index 471
-#define BindFramebufferEXT_remap_index 472
-#define BindRenderbufferEXT_remap_index 473
-#define CheckFramebufferStatusEXT_remap_index 474
-#define DeleteFramebuffersEXT_remap_index 475
-#define DeleteRenderbuffersEXT_remap_index 476
-#define FramebufferRenderbufferEXT_remap_index 477
-#define FramebufferTexture1DEXT_remap_index 478
-#define FramebufferTexture2DEXT_remap_index 479
-#define FramebufferTexture3DEXT_remap_index 480
-#define GenFramebuffersEXT_remap_index 481
-#define GenRenderbuffersEXT_remap_index 482
-#define GenerateMipmapEXT_remap_index 483
-#define GetFramebufferAttachmentParameterivEXT_remap_index 484
-#define GetRenderbufferParameterivEXT_remap_index 485
-#define IsFramebufferEXT_remap_index 486
-#define IsRenderbufferEXT_remap_index 487
-#define RenderbufferStorageEXT_remap_index 488
-#define BlitFramebufferEXT_remap_index 489
-#define BufferParameteriAPPLE_remap_index 490
-#define FlushMappedBufferRangeAPPLE_remap_index 491
-#define BindFragDataLocationEXT_remap_index 492
-#define GetFragDataLocationEXT_remap_index 493
-#define GetUniformuivEXT_remap_index 494
-#define GetVertexAttribIivEXT_remap_index 495
-#define GetVertexAttribIuivEXT_remap_index 496
-#define Uniform1uiEXT_remap_index 497
-#define Uniform1uivEXT_remap_index 498
-#define Uniform2uiEXT_remap_index 499
-#define Uniform2uivEXT_remap_index 500
-#define Uniform3uiEXT_remap_index 501
-#define Uniform3uivEXT_remap_index 502
-#define Uniform4uiEXT_remap_index 503
-#define Uniform4uivEXT_remap_index 504
-#define VertexAttribI1iEXT_remap_index 505
-#define VertexAttribI1ivEXT_remap_index 506
-#define VertexAttribI1uiEXT_remap_index 507
-#define VertexAttribI1uivEXT_remap_index 508
-#define VertexAttribI2iEXT_remap_index 509
-#define VertexAttribI2ivEXT_remap_index 510
-#define VertexAttribI2uiEXT_remap_index 511
-#define VertexAttribI2uivEXT_remap_index 512
-#define VertexAttribI3iEXT_remap_index 513
-#define VertexAttribI3ivEXT_remap_index 514
-#define VertexAttribI3uiEXT_remap_index 515
-#define VertexAttribI3uivEXT_remap_index 516
-#define VertexAttribI4bvEXT_remap_index 517
-#define VertexAttribI4iEXT_remap_index 518
-#define VertexAttribI4ivEXT_remap_index 519
-#define VertexAttribI4svEXT_remap_index 520
-#define VertexAttribI4ubvEXT_remap_index 521
-#define VertexAttribI4uiEXT_remap_index 522
-#define VertexAttribI4uivEXT_remap_index 523
-#define VertexAttribI4usvEXT_remap_index 524
-#define VertexAttribIPointerEXT_remap_index 525
-#define FramebufferTextureLayerEXT_remap_index 526
-#define ColorMaskIndexedEXT_remap_index 527
-#define DisableIndexedEXT_remap_index 528
-#define EnableIndexedEXT_remap_index 529
-#define GetBooleanIndexedvEXT_remap_index 530
-#define GetIntegerIndexedvEXT_remap_index 531
-#define IsEnabledIndexedEXT_remap_index 532
-#define ClearColorIiEXT_remap_index 533
-#define ClearColorIuiEXT_remap_index 534
-#define GetTexParameterIivEXT_remap_index 535
-#define GetTexParameterIuivEXT_remap_index 536
-#define TexParameterIivEXT_remap_index 537
-#define TexParameterIuivEXT_remap_index 538
-#define BeginConditionalRenderNV_remap_index 539
-#define EndConditionalRenderNV_remap_index 540
-#define BeginTransformFeedbackEXT_remap_index 541
-#define BindBufferBaseEXT_remap_index 542
-#define BindBufferOffsetEXT_remap_index 543
-#define BindBufferRangeEXT_remap_index 544
-#define EndTransformFeedbackEXT_remap_index 545
-#define GetTransformFeedbackVaryingEXT_remap_index 546
-#define TransformFeedbackVaryingsEXT_remap_index 547
-#define ProvokingVertexEXT_remap_index 548
-#define GetTexParameterPointervAPPLE_remap_index 549
-#define TextureRangeAPPLE_remap_index 550
-#define GetObjectParameterivAPPLE_remap_index 551
-#define ObjectPurgeableAPPLE_remap_index 552
-#define ObjectUnpurgeableAPPLE_remap_index 553
-#define ActiveProgramEXT_remap_index 554
-#define CreateShaderProgramEXT_remap_index 555
-#define UseShaderProgramEXT_remap_index 556
-#define TextureBarrierNV_remap_index 557
-#define StencilFuncSeparateATI_remap_index 558
-#define ProgramEnvParameters4fvEXT_remap_index 559
-#define ProgramLocalParameters4fvEXT_remap_index 560
-#define GetQueryObjecti64vEXT_remap_index 561
-#define GetQueryObjectui64vEXT_remap_index 562
-#define EGLImageTargetRenderbufferStorageOES_remap_index 563
-#define EGLImageTargetTexture2DOES_remap_index 564
-
-#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
-#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
-#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
-#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
-#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
-#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
-#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
-#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
-#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
-#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
-#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
-#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
-#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
-#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
-#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
-#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
-#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
-#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
-#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
-#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
-#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
-#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
-#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
-#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
-#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
-#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
-#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
-#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
-#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
-#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
-#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
-#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
-#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
-#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
-#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
-#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
-#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
-#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
-#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
-#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
-#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
-#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
-#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
-#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
-#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
-#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
-#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
-#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
-#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
-#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
-#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
-#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
-#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
-#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
-#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
-#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
-#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
-#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
-#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
-#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
-#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
-#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
-#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
-#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
-#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
-#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
-#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
-#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
-#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
-#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
-#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
-#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
-#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
-#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
-#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
-#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
-#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
-#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
-#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
-#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
-#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
-#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
-#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
-#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
-#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
-#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
-#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
-#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
-#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
-#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
-#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
-#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
-#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
-#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
-#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
-#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
-#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
-#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
-#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
-#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
-#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
-#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
-#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
-#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
-#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
-#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
-#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
-#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
-#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
-#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
-#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
-#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
-#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
-#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
-#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
-#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
-#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
-#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
-#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
-#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
-#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
-#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
-#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
-#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
-#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
-#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
-#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
-#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
-#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
-#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
-#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
-#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
-#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
-#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
-#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
-#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
-#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
-#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
-#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
-#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
-#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
-#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
-#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
-#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
-#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
-#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
-#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
-#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
-#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
-#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
-#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
-#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
-#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
-#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
-#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
-#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
-#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
-#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
-#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
-#define _gloffset_ClampColorARB driDispatchRemapTable[ClampColorARB_remap_index]
-#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
-#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
-#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
-#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
-#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
-#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
-#define _gloffset_VertexAttribDivisorARB driDispatchRemapTable[VertexAttribDivisorARB_remap_index]
-#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
-#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
-#define _gloffset_TexBufferARB driDispatchRemapTable[TexBufferARB_remap_index]
-#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
-#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
-#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
-#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
-#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
-#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
-#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
-#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
-#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
-#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
-#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
-#define _gloffset_DrawElementsInstancedBaseVertex driDispatchRemapTable[DrawElementsInstancedBaseVertex_remap_index]
-#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
-#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
-#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index]
-#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index]
-#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index]
-#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index]
-#define _gloffset_BindSampler driDispatchRemapTable[BindSampler_remap_index]
-#define _gloffset_DeleteSamplers driDispatchRemapTable[DeleteSamplers_remap_index]
-#define _gloffset_GenSamplers driDispatchRemapTable[GenSamplers_remap_index]
-#define _gloffset_GetSamplerParameterIiv driDispatchRemapTable[GetSamplerParameterIiv_remap_index]
-#define _gloffset_GetSamplerParameterIuiv driDispatchRemapTable[GetSamplerParameterIuiv_remap_index]
-#define _gloffset_GetSamplerParameterfv driDispatchRemapTable[GetSamplerParameterfv_remap_index]
-#define _gloffset_GetSamplerParameteriv driDispatchRemapTable[GetSamplerParameteriv_remap_index]
-#define _gloffset_IsSampler driDispatchRemapTable[IsSampler_remap_index]
-#define _gloffset_SamplerParameterIiv driDispatchRemapTable[SamplerParameterIiv_remap_index]
-#define _gloffset_SamplerParameterIuiv driDispatchRemapTable[SamplerParameterIuiv_remap_index]
-#define _gloffset_SamplerParameterf driDispatchRemapTable[SamplerParameterf_remap_index]
-#define _gloffset_SamplerParameterfv driDispatchRemapTable[SamplerParameterfv_remap_index]
-#define _gloffset_SamplerParameteri driDispatchRemapTable[SamplerParameteri_remap_index]
-#define _gloffset_SamplerParameteriv driDispatchRemapTable[SamplerParameteriv_remap_index]
-#define _gloffset_ColorP3ui driDispatchRemapTable[ColorP3ui_remap_index]
-#define _gloffset_ColorP3uiv driDispatchRemapTable[ColorP3uiv_remap_index]
-#define _gloffset_ColorP4ui driDispatchRemapTable[ColorP4ui_remap_index]
-#define _gloffset_ColorP4uiv driDispatchRemapTable[ColorP4uiv_remap_index]
-#define _gloffset_MultiTexCoordP1ui driDispatchRemapTable[MultiTexCoordP1ui_remap_index]
-#define _gloffset_MultiTexCoordP1uiv driDispatchRemapTable[MultiTexCoordP1uiv_remap_index]
-#define _gloffset_MultiTexCoordP2ui driDispatchRemapTable[MultiTexCoordP2ui_remap_index]
-#define _gloffset_MultiTexCoordP2uiv driDispatchRemapTable[MultiTexCoordP2uiv_remap_index]
-#define _gloffset_MultiTexCoordP3ui driDispatchRemapTable[MultiTexCoordP3ui_remap_index]
-#define _gloffset_MultiTexCoordP3uiv driDispatchRemapTable[MultiTexCoordP3uiv_remap_index]
-#define _gloffset_MultiTexCoordP4ui driDispatchRemapTable[MultiTexCoordP4ui_remap_index]
-#define _gloffset_MultiTexCoordP4uiv driDispatchRemapTable[MultiTexCoordP4uiv_remap_index]
-#define _gloffset_NormalP3ui driDispatchRemapTable[NormalP3ui_remap_index]
-#define _gloffset_NormalP3uiv driDispatchRemapTable[NormalP3uiv_remap_index]
-#define _gloffset_SecondaryColorP3ui driDispatchRemapTable[SecondaryColorP3ui_remap_index]
-#define _gloffset_SecondaryColorP3uiv driDispatchRemapTable[SecondaryColorP3uiv_remap_index]
-#define _gloffset_TexCoordP1ui driDispatchRemapTable[TexCoordP1ui_remap_index]
-#define _gloffset_TexCoordP1uiv driDispatchRemapTable[TexCoordP1uiv_remap_index]
-#define _gloffset_TexCoordP2ui driDispatchRemapTable[TexCoordP2ui_remap_index]
-#define _gloffset_TexCoordP2uiv driDispatchRemapTable[TexCoordP2uiv_remap_index]
-#define _gloffset_TexCoordP3ui driDispatchRemapTable[TexCoordP3ui_remap_index]
-#define _gloffset_TexCoordP3uiv driDispatchRemapTable[TexCoordP3uiv_remap_index]
-#define _gloffset_TexCoordP4ui driDispatchRemapTable[TexCoordP4ui_remap_index]
-#define _gloffset_TexCoordP4uiv driDispatchRemapTable[TexCoordP4uiv_remap_index]
-#define _gloffset_VertexAttribP1ui driDispatchRemapTable[VertexAttribP1ui_remap_index]
-#define _gloffset_VertexAttribP1uiv driDispatchRemapTable[VertexAttribP1uiv_remap_index]
-#define _gloffset_VertexAttribP2ui driDispatchRemapTable[VertexAttribP2ui_remap_index]
-#define _gloffset_VertexAttribP2uiv driDispatchRemapTable[VertexAttribP2uiv_remap_index]
-#define _gloffset_VertexAttribP3ui driDispatchRemapTable[VertexAttribP3ui_remap_index]
-#define _gloffset_VertexAttribP3uiv driDispatchRemapTable[VertexAttribP3uiv_remap_index]
-#define _gloffset_VertexAttribP4ui driDispatchRemapTable[VertexAttribP4ui_remap_index]
-#define _gloffset_VertexAttribP4uiv driDispatchRemapTable[VertexAttribP4uiv_remap_index]
-#define _gloffset_VertexP2ui driDispatchRemapTable[VertexP2ui_remap_index]
-#define _gloffset_VertexP2uiv driDispatchRemapTable[VertexP2uiv_remap_index]
-#define _gloffset_VertexP3ui driDispatchRemapTable[VertexP3ui_remap_index]
-#define _gloffset_VertexP3uiv driDispatchRemapTable[VertexP3uiv_remap_index]
-#define _gloffset_VertexP4ui driDispatchRemapTable[VertexP4ui_remap_index]
-#define _gloffset_VertexP4uiv driDispatchRemapTable[VertexP4uiv_remap_index]
-#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
-#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
-#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
-#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
-#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
-#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
-#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
-#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
-#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
-#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
-#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
-#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
-#define _gloffset_GetGraphicsResetStatusARB driDispatchRemapTable[GetGraphicsResetStatusARB_remap_index]
-#define _gloffset_GetnColorTableARB driDispatchRemapTable[GetnColorTableARB_remap_index]
-#define _gloffset_GetnCompressedTexImageARB driDispatchRemapTable[GetnCompressedTexImageARB_remap_index]
-#define _gloffset_GetnConvolutionFilterARB driDispatchRemapTable[GetnConvolutionFilterARB_remap_index]
-#define _gloffset_GetnHistogramARB driDispatchRemapTable[GetnHistogramARB_remap_index]
-#define _gloffset_GetnMapdvARB driDispatchRemapTable[GetnMapdvARB_remap_index]
-#define _gloffset_GetnMapfvARB driDispatchRemapTable[GetnMapfvARB_remap_index]
-#define _gloffset_GetnMapivARB driDispatchRemapTable[GetnMapivARB_remap_index]
-#define _gloffset_GetnMinmaxARB driDispatchRemapTable[GetnMinmaxARB_remap_index]
-#define _gloffset_GetnPixelMapfvARB driDispatchRemapTable[GetnPixelMapfvARB_remap_index]
-#define _gloffset_GetnPixelMapuivARB driDispatchRemapTable[GetnPixelMapuivARB_remap_index]
-#define _gloffset_GetnPixelMapusvARB driDispatchRemapTable[GetnPixelMapusvARB_remap_index]
-#define _gloffset_GetnPolygonStippleARB driDispatchRemapTable[GetnPolygonStippleARB_remap_index]
-#define _gloffset_GetnSeparableFilterARB driDispatchRemapTable[GetnSeparableFilterARB_remap_index]
-#define _gloffset_GetnTexImageARB driDispatchRemapTable[GetnTexImageARB_remap_index]
-#define _gloffset_GetnUniformdvARB driDispatchRemapTable[GetnUniformdvARB_remap_index]
-#define _gloffset_GetnUniformfvARB driDispatchRemapTable[GetnUniformfvARB_remap_index]
-#define _gloffset_GetnUniformivARB driDispatchRemapTable[GetnUniformivARB_remap_index]
-#define _gloffset_GetnUniformuivARB driDispatchRemapTable[GetnUniformuivARB_remap_index]
-#define _gloffset_ReadnPixelsARB driDispatchRemapTable[ReadnPixelsARB_remap_index]
-#define _gloffset_TexStorage1D driDispatchRemapTable[TexStorage1D_remap_index]
-#define _gloffset_TexStorage2D driDispatchRemapTable[TexStorage2D_remap_index]
-#define _gloffset_TexStorage3D driDispatchRemapTable[TexStorage3D_remap_index]
-#define _gloffset_TextureStorage1DEXT driDispatchRemapTable[TextureStorage1DEXT_remap_index]
-#define _gloffset_TextureStorage2DEXT driDispatchRemapTable[TextureStorage2DEXT_remap_index]
-#define _gloffset_TextureStorage3DEXT driDispatchRemapTable[TextureStorage3DEXT_remap_index]
-#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
-#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
-#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
-#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
-#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
-#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
-#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
-#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
-#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
-#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
-#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
-#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
-#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
-#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
-#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
-#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
-#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
-#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
-#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
-#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
-#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
-#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
-#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
-#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
-#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
-#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
-#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
-#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
-#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
-#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
-#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
-#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
-#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
-#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
-#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
-#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
-#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
-#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
-#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
-#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
-#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
-#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
-#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
-#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
-#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
-#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
-#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
-#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
-#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
-#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
-#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
-#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
-#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
-#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
-#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
-#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
-#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
-#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
-#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
-#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
-#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
-#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
-#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
-#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
-#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
-#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
-#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
-#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
-#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
-#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
-#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
-#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
-#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
-#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
-#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
-#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
-#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
-#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
-#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
-#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
-#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
-#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
-#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
-#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
-#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
-#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
-#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
-#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
-#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
-#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
-#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
-#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
-#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
-#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
-#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
-#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
-#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
-#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
-#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
-#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
-#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
-#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
-#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
-#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
-#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
-#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
-#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
-#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
-#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
-#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
-#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
-#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
-#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
-#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
-#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
-#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
-#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
-#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
-#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
-#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
-#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
-#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
-#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
-#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
-#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
-#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
-#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
-#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
-#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
-#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
-#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
-#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
-#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
-#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
-#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
-#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
-#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
-#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
-#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
-#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
-#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
-#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
-#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
-#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
-#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
-#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
-#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
-#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
-#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
-#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
-#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
-#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
-#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
-#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
-#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
-#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
-#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
-#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
-#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
-#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
-#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
-#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
-#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
-#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
-#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
-#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
-#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
-#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
-#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
-#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
-#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
-#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
-#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
-#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
-#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
-#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
-#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
-#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
-#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
-#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
-#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
-#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
-#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
-#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
-#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
-#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
-#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
-#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
-#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
-#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
-#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
-#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
-#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
-#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
-#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
-#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
-#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
-#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
-#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
-#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
-#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
-#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index]
-#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index]
-#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index]
-#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index]
-#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index]
-#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index]
-#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index]
-#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index]
-#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index]
-#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index]
-#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index]
-#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index]
-#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index]
-#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
-#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index]
-#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
-#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index]
-#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
-#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
-#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
-#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
-#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
-#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
-#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
-#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
-#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index]
-#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
-#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
-#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index]
-#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index]
-#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
-#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
-#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index]
-#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index]
-#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
-#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
-#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
-#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
-#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
-#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
-#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
-#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
-#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
-#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index]
-#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]
-#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index]
-#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index]
-#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
-#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
-#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]
-#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index]
-#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
-#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index]
-#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]
-#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]
-#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]
-#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
-#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
-#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
-#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
-#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
-#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
-#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
-#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
-#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
-#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index]
-#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
-#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
-#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
-#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
-#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
-#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
-#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
-
-#endif /* !FEATURE_remap_table */
-
-typedef void (GLAPIENTRYP _glptr_NewList) (GLuint, GLenum);
-
-#define CALL_NewList(disp, parameters) \
- (* GET_NewList(disp)) parameters
-static inline _glptr_NewList
-GET_NewList(struct _glapi_table *disp)
-{
- return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList));
-}
-
-static inline void
-SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint, GLenum))
-{
- SET_by_offset(disp, _gloffset_NewList, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndList) (void);
-
-#define CALL_EndList(disp, parameters) \
- (* GET_EndList(disp)) parameters
-static inline _glptr_EndList
-GET_EndList(struct _glapi_table *disp)
-{
- return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList));
-}
-
-static inline void
-SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_EndList, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CallList) (GLuint);
-
-#define CALL_CallList(disp, parameters) \
- (* GET_CallList(disp)) parameters
-static inline _glptr_CallList
-GET_CallList(struct _glapi_table *disp)
-{
- return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList));
-}
-
-static inline void
-SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_CallList, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CallLists) (GLsizei, GLenum, const GLvoid *);
-
-#define CALL_CallLists(disp, parameters) \
- (* GET_CallLists(disp)) parameters
-static inline _glptr_CallLists
-GET_CallLists(struct _glapi_table *disp)
-{
- return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists));
-}
-
-static inline void
-SET_CallLists(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLenum, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_CallLists, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteLists) (GLuint, GLsizei);
-
-#define CALL_DeleteLists(disp, parameters) \
- (* GET_DeleteLists(disp)) parameters
-static inline _glptr_DeleteLists
-GET_DeleteLists(struct _glapi_table *disp)
-{
- return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists));
-}
-
-static inline void
-SET_DeleteLists(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei))
-{
- SET_by_offset(disp, _gloffset_DeleteLists, fn);
-}
-
-typedef GLuint(GLAPIENTRYP _glptr_GenLists) (GLsizei);
-
-#define CALL_GenLists(disp, parameters) \
- (* GET_GenLists(disp)) parameters
-static inline _glptr_GenLists
-GET_GenLists(struct _glapi_table *disp)
-{
- return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists));
-}
-
-static inline void
-SET_GenLists(struct _glapi_table *disp, GLuint(GLAPIENTRYP fn) (GLsizei))
-{
- SET_by_offset(disp, _gloffset_GenLists, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ListBase) (GLuint);
-
-#define CALL_ListBase(disp, parameters) \
- (* GET_ListBase(disp)) parameters
-static inline _glptr_ListBase
-GET_ListBase(struct _glapi_table *disp)
-{
- return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase));
-}
-
-static inline void
-SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_ListBase, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Begin) (GLenum);
-
-#define CALL_Begin(disp, parameters) \
- (* GET_Begin(disp)) parameters
-static inline _glptr_Begin
-GET_Begin(struct _glapi_table *disp)
-{
- return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin));
-}
-
-static inline void
-SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_Begin, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Bitmap) (GLsizei, GLsizei, GLfloat, GLfloat,
- GLfloat, GLfloat, const GLubyte *);
-#define CALL_Bitmap(disp, parameters) \
- (* GET_Bitmap(disp)) parameters
-static inline _glptr_Bitmap
-GET_Bitmap(struct _glapi_table *disp)
-{
- return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap));
-}
-
-static inline void
-SET_Bitmap(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLsizei, GLfloat, GLfloat, GLfloat,
- GLfloat, const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_Bitmap, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3b) (GLbyte, GLbyte, GLbyte);
-
-#define CALL_Color3b(disp, parameters) \
- (* GET_Color3b(disp)) parameters
-static inline _glptr_Color3b
-GET_Color3b(struct _glapi_table *disp)
-{
- return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b));
-}
-
-static inline void
-SET_Color3b(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte))
-{
- SET_by_offset(disp, _gloffset_Color3b, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3bv) (const GLbyte *);
-
-#define CALL_Color3bv(disp, parameters) \
- (* GET_Color3bv(disp)) parameters
-static inline _glptr_Color3bv
-GET_Color3bv(struct _glapi_table *disp)
-{
- return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv));
-}
-
-static inline void
-SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLbyte *))
-{
- SET_by_offset(disp, _gloffset_Color3bv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3d) (GLdouble, GLdouble, GLdouble);
-
-#define CALL_Color3d(disp, parameters) \
- (* GET_Color3d(disp)) parameters
-static inline _glptr_Color3d
-GET_Color3d(struct _glapi_table *disp)
-{
- return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d));
-}
-
-static inline void
-SET_Color3d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Color3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3dv) (const GLdouble *);
-
-#define CALL_Color3dv(disp, parameters) \
- (* GET_Color3dv(disp)) parameters
-static inline _glptr_Color3dv
-GET_Color3dv(struct _glapi_table *disp)
-{
- return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv));
-}
-
-static inline void
-SET_Color3dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Color3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3f) (GLfloat, GLfloat, GLfloat);
-
-#define CALL_Color3f(disp, parameters) \
- (* GET_Color3f(disp)) parameters
-static inline _glptr_Color3f
-GET_Color3f(struct _glapi_table *disp)
-{
- return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f));
-}
-
-static inline void
-SET_Color3f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Color3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3fv) (const GLfloat *);
-
-#define CALL_Color3fv(disp, parameters) \
- (* GET_Color3fv(disp)) parameters
-static inline _glptr_Color3fv
-GET_Color3fv(struct _glapi_table *disp)
-{
- return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv));
-}
-
-static inline void
-SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Color3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3i) (GLint, GLint, GLint);
-
-#define CALL_Color3i(disp, parameters) \
- (* GET_Color3i(disp)) parameters
-static inline _glptr_Color3i
-GET_Color3i(struct _glapi_table *disp)
-{
- return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i));
-}
-
-static inline void
-SET_Color3i(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Color3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3iv) (const GLint *);
-
-#define CALL_Color3iv(disp, parameters) \
- (* GET_Color3iv(disp)) parameters
-static inline _glptr_Color3iv
-GET_Color3iv(struct _glapi_table *disp)
-{
- return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv));
-}
-
-static inline void
-SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_Color3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3s) (GLshort, GLshort, GLshort);
-
-#define CALL_Color3s(disp, parameters) \
- (* GET_Color3s(disp)) parameters
-static inline _glptr_Color3s
-GET_Color3s(struct _glapi_table *disp)
-{
- return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s));
-}
-
-static inline void
-SET_Color3s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_Color3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3sv) (const GLshort *);
-
-#define CALL_Color3sv(disp, parameters) \
- (* GET_Color3sv(disp)) parameters
-static inline _glptr_Color3sv
-GET_Color3sv(struct _glapi_table *disp)
-{
- return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv));
-}
-
-static inline void
-SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_Color3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3ub) (GLubyte, GLubyte, GLubyte);
-
-#define CALL_Color3ub(disp, parameters) \
- (* GET_Color3ub(disp)) parameters
-static inline _glptr_Color3ub
-GET_Color3ub(struct _glapi_table *disp)
-{
- return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub));
-}
-
-static inline void
-SET_Color3ub(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLubyte, GLubyte, GLubyte))
-{
- SET_by_offset(disp, _gloffset_Color3ub, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3ubv) (const GLubyte *);
-
-#define CALL_Color3ubv(disp, parameters) \
- (* GET_Color3ubv(disp)) parameters
-static inline _glptr_Color3ubv
-GET_Color3ubv(struct _glapi_table *disp)
-{
- return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv));
-}
-
-static inline void
-SET_Color3ubv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_Color3ubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3ui) (GLuint, GLuint, GLuint);
-
-#define CALL_Color3ui(disp, parameters) \
- (* GET_Color3ui(disp)) parameters
-static inline _glptr_Color3ui
-GET_Color3ui(struct _glapi_table *disp)
-{
- return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui));
-}
-
-static inline void
-SET_Color3ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_Color3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3uiv) (const GLuint *);
-
-#define CALL_Color3uiv(disp, parameters) \
- (* GET_Color3uiv(disp)) parameters
-static inline _glptr_Color3uiv
-GET_Color3uiv(struct _glapi_table *disp)
-{
- return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv));
-}
-
-static inline void
-SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLuint *))
-{
- SET_by_offset(disp, _gloffset_Color3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3us) (GLushort, GLushort, GLushort);
-
-#define CALL_Color3us(disp, parameters) \
- (* GET_Color3us(disp)) parameters
-static inline _glptr_Color3us
-GET_Color3us(struct _glapi_table *disp)
-{
- return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us));
-}
-
-static inline void
-SET_Color3us(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLushort, GLushort, GLushort))
-{
- SET_by_offset(disp, _gloffset_Color3us, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color3usv) (const GLushort *);
-
-#define CALL_Color3usv(disp, parameters) \
- (* GET_Color3usv(disp)) parameters
-static inline _glptr_Color3usv
-GET_Color3usv(struct _glapi_table *disp)
-{
- return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv));
-}
-
-static inline void
-SET_Color3usv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLushort *))
-{
- SET_by_offset(disp, _gloffset_Color3usv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4b) (GLbyte, GLbyte, GLbyte, GLbyte);
-
-#define CALL_Color4b(disp, parameters) \
- (* GET_Color4b(disp)) parameters
-static inline _glptr_Color4b
-GET_Color4b(struct _glapi_table *disp)
-{
- return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b));
-}
-
-static inline void
-SET_Color4b(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte, GLbyte))
-{
- SET_by_offset(disp, _gloffset_Color4b, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4bv) (const GLbyte *);
-
-#define CALL_Color4bv(disp, parameters) \
- (* GET_Color4bv(disp)) parameters
-static inline _glptr_Color4bv
-GET_Color4bv(struct _glapi_table *disp)
-{
- return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv));
-}
-
-static inline void
-SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLbyte *))
-{
- SET_by_offset(disp, _gloffset_Color4bv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4d) (GLdouble, GLdouble, GLdouble,
- GLdouble);
-#define CALL_Color4d(disp, parameters) \
- (* GET_Color4d(disp)) parameters
-static inline _glptr_Color4d
-GET_Color4d(struct _glapi_table *disp)
-{
- return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d));
-}
-
-static inline void
-SET_Color4d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Color4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4dv) (const GLdouble *);
-
-#define CALL_Color4dv(disp, parameters) \
- (* GET_Color4dv(disp)) parameters
-static inline _glptr_Color4dv
-GET_Color4dv(struct _glapi_table *disp)
-{
- return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv));
-}
-
-static inline void
-SET_Color4dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Color4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4f) (GLfloat, GLfloat, GLfloat, GLfloat);
-
-#define CALL_Color4f(disp, parameters) \
- (* GET_Color4f(disp)) parameters
-static inline _glptr_Color4f
-GET_Color4f(struct _glapi_table *disp)
-{
- return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f));
-}
-
-static inline void
-SET_Color4f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Color4f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4fv) (const GLfloat *);
-
-#define CALL_Color4fv(disp, parameters) \
- (* GET_Color4fv(disp)) parameters
-static inline _glptr_Color4fv
-GET_Color4fv(struct _glapi_table *disp)
-{
- return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv));
-}
-
-static inline void
-SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Color4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4i) (GLint, GLint, GLint, GLint);
-
-#define CALL_Color4i(disp, parameters) \
- (* GET_Color4i(disp)) parameters
-static inline _glptr_Color4i
-GET_Color4i(struct _glapi_table *disp)
-{
- return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i));
-}
-
-static inline void
-SET_Color4i(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Color4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4iv) (const GLint *);
-
-#define CALL_Color4iv(disp, parameters) \
- (* GET_Color4iv(disp)) parameters
-static inline _glptr_Color4iv
-GET_Color4iv(struct _glapi_table *disp)
-{
- return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv));
-}
-
-static inline void
-SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_Color4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4s) (GLshort, GLshort, GLshort, GLshort);
-
-#define CALL_Color4s(disp, parameters) \
- (* GET_Color4s(disp)) parameters
-static inline _glptr_Color4s
-GET_Color4s(struct _glapi_table *disp)
-{
- return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s));
-}
-
-static inline void
-SET_Color4s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_Color4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4sv) (const GLshort *);
-
-#define CALL_Color4sv(disp, parameters) \
- (* GET_Color4sv(disp)) parameters
-static inline _glptr_Color4sv
-GET_Color4sv(struct _glapi_table *disp)
-{
- return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv));
-}
-
-static inline void
-SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_Color4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4ub) (GLubyte, GLubyte, GLubyte, GLubyte);
-
-#define CALL_Color4ub(disp, parameters) \
- (* GET_Color4ub(disp)) parameters
-static inline _glptr_Color4ub
-GET_Color4ub(struct _glapi_table *disp)
-{
- return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub));
-}
-
-static inline void
-SET_Color4ub(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLubyte, GLubyte, GLubyte, GLubyte))
-{
- SET_by_offset(disp, _gloffset_Color4ub, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4ubv) (const GLubyte *);
-
-#define CALL_Color4ubv(disp, parameters) \
- (* GET_Color4ubv(disp)) parameters
-static inline _glptr_Color4ubv
-GET_Color4ubv(struct _glapi_table *disp)
-{
- return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv));
-}
-
-static inline void
-SET_Color4ubv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_Color4ubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4ui) (GLuint, GLuint, GLuint, GLuint);
-
-#define CALL_Color4ui(disp, parameters) \
- (* GET_Color4ui(disp)) parameters
-static inline _glptr_Color4ui
-GET_Color4ui(struct _glapi_table *disp)
-{
- return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui));
-}
-
-static inline void
-SET_Color4ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_Color4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4uiv) (const GLuint *);
-
-#define CALL_Color4uiv(disp, parameters) \
- (* GET_Color4uiv(disp)) parameters
-static inline _glptr_Color4uiv
-GET_Color4uiv(struct _glapi_table *disp)
-{
- return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv));
-}
-
-static inline void
-SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLuint *))
-{
- SET_by_offset(disp, _gloffset_Color4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4us) (GLushort, GLushort, GLushort,
- GLushort);
-#define CALL_Color4us(disp, parameters) \
- (* GET_Color4us(disp)) parameters
-static inline _glptr_Color4us
-GET_Color4us(struct _glapi_table *disp)
-{
- return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us));
-}
-
-static inline void
-SET_Color4us(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLushort, GLushort, GLushort, GLushort))
-{
- SET_by_offset(disp, _gloffset_Color4us, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Color4usv) (const GLushort *);
-
-#define CALL_Color4usv(disp, parameters) \
- (* GET_Color4usv(disp)) parameters
-static inline _glptr_Color4usv
-GET_Color4usv(struct _glapi_table *disp)
-{
- return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv));
-}
-
-static inline void
-SET_Color4usv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLushort *))
-{
- SET_by_offset(disp, _gloffset_Color4usv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EdgeFlag) (GLboolean);
-
-#define CALL_EdgeFlag(disp, parameters) \
- (* GET_EdgeFlag(disp)) parameters
-static inline _glptr_EdgeFlag
-GET_EdgeFlag(struct _glapi_table *disp)
-{
- return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag));
-}
-
-static inline void
-SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLboolean))
-{
- SET_by_offset(disp, _gloffset_EdgeFlag, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EdgeFlagv) (const GLboolean *);
-
-#define CALL_EdgeFlagv(disp, parameters) \
- (* GET_EdgeFlagv(disp)) parameters
-static inline _glptr_EdgeFlagv
-GET_EdgeFlagv(struct _glapi_table *disp)
-{
- return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv));
-}
-
-static inline void
-SET_EdgeFlagv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLboolean *))
-{
- SET_by_offset(disp, _gloffset_EdgeFlagv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_End) (void);
-
-#define CALL_End(disp, parameters) \
- (* GET_End(disp)) parameters
-static inline _glptr_End
-GET_End(struct _glapi_table *disp)
-{
- return (_glptr_End) (GET_by_offset(disp, _gloffset_End));
-}
-
-static inline void
-SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_End, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexd) (GLdouble);
-
-#define CALL_Indexd(disp, parameters) \
- (* GET_Indexd(disp)) parameters
-static inline _glptr_Indexd
-GET_Indexd(struct _glapi_table *disp)
-{
- return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd));
-}
-
-static inline void
-SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble))
-{
- SET_by_offset(disp, _gloffset_Indexd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexdv) (const GLdouble *);
-
-#define CALL_Indexdv(disp, parameters) \
- (* GET_Indexdv(disp)) parameters
-static inline _glptr_Indexdv
-GET_Indexdv(struct _glapi_table *disp)
-{
- return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv));
-}
-
-static inline void
-SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Indexdv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexf) (GLfloat);
-
-#define CALL_Indexf(disp, parameters) \
- (* GET_Indexf(disp)) parameters
-static inline _glptr_Indexf
-GET_Indexf(struct _glapi_table *disp)
-{
- return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf));
-}
-
-static inline void
-SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat))
-{
- SET_by_offset(disp, _gloffset_Indexf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexfv) (const GLfloat *);
-
-#define CALL_Indexfv(disp, parameters) \
- (* GET_Indexfv(disp)) parameters
-static inline _glptr_Indexfv
-GET_Indexfv(struct _glapi_table *disp)
-{
- return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv));
-}
-
-static inline void
-SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Indexfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexi) (GLint);
-
-#define CALL_Indexi(disp, parameters) \
- (* GET_Indexi(disp)) parameters
-static inline _glptr_Indexi
-GET_Indexi(struct _glapi_table *disp)
-{
- return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi));
-}
-
-static inline void
-SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint))
-{
- SET_by_offset(disp, _gloffset_Indexi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexiv) (const GLint *);
-
-#define CALL_Indexiv(disp, parameters) \
- (* GET_Indexiv(disp)) parameters
-static inline _glptr_Indexiv
-GET_Indexiv(struct _glapi_table *disp)
-{
- return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv));
-}
-
-static inline void
-SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_Indexiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexs) (GLshort);
-
-#define CALL_Indexs(disp, parameters) \
- (* GET_Indexs(disp)) parameters
-static inline _glptr_Indexs
-GET_Indexs(struct _glapi_table *disp)
-{
- return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs));
-}
-
-static inline void
-SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLshort))
-{
- SET_by_offset(disp, _gloffset_Indexs, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexsv) (const GLshort *);
-
-#define CALL_Indexsv(disp, parameters) \
- (* GET_Indexsv(disp)) parameters
-static inline _glptr_Indexsv
-GET_Indexsv(struct _glapi_table *disp)
-{
- return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv));
-}
-
-static inline void
-SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_Indexsv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3b) (GLbyte, GLbyte, GLbyte);
-
-#define CALL_Normal3b(disp, parameters) \
- (* GET_Normal3b(disp)) parameters
-static inline _glptr_Normal3b
-GET_Normal3b(struct _glapi_table *disp)
-{
- return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b));
-}
-
-static inline void
-SET_Normal3b(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte))
-{
- SET_by_offset(disp, _gloffset_Normal3b, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3bv) (const GLbyte *);
-
-#define CALL_Normal3bv(disp, parameters) \
- (* GET_Normal3bv(disp)) parameters
-static inline _glptr_Normal3bv
-GET_Normal3bv(struct _glapi_table *disp)
-{
- return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv));
-}
-
-static inline void
-SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLbyte *))
-{
- SET_by_offset(disp, _gloffset_Normal3bv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3d) (GLdouble, GLdouble, GLdouble);
-
-#define CALL_Normal3d(disp, parameters) \
- (* GET_Normal3d(disp)) parameters
-static inline _glptr_Normal3d
-GET_Normal3d(struct _glapi_table *disp)
-{
- return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d));
-}
-
-static inline void
-SET_Normal3d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Normal3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3dv) (const GLdouble *);
-
-#define CALL_Normal3dv(disp, parameters) \
- (* GET_Normal3dv(disp)) parameters
-static inline _glptr_Normal3dv
-GET_Normal3dv(struct _glapi_table *disp)
-{
- return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv));
-}
-
-static inline void
-SET_Normal3dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Normal3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3f) (GLfloat, GLfloat, GLfloat);
-
-#define CALL_Normal3f(disp, parameters) \
- (* GET_Normal3f(disp)) parameters
-static inline _glptr_Normal3f
-GET_Normal3f(struct _glapi_table *disp)
-{
- return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f));
-}
-
-static inline void
-SET_Normal3f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Normal3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3fv) (const GLfloat *);
-
-#define CALL_Normal3fv(disp, parameters) \
- (* GET_Normal3fv(disp)) parameters
-static inline _glptr_Normal3fv
-GET_Normal3fv(struct _glapi_table *disp)
-{
- return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv));
-}
-
-static inline void
-SET_Normal3fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Normal3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3i) (GLint, GLint, GLint);
-
-#define CALL_Normal3i(disp, parameters) \
- (* GET_Normal3i(disp)) parameters
-static inline _glptr_Normal3i
-GET_Normal3i(struct _glapi_table *disp)
-{
- return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i));
-}
-
-static inline void
-SET_Normal3i(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Normal3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3iv) (const GLint *);
-
-#define CALL_Normal3iv(disp, parameters) \
- (* GET_Normal3iv(disp)) parameters
-static inline _glptr_Normal3iv
-GET_Normal3iv(struct _glapi_table *disp)
-{
- return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv));
-}
-
-static inline void
-SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_Normal3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3s) (GLshort, GLshort, GLshort);
-
-#define CALL_Normal3s(disp, parameters) \
- (* GET_Normal3s(disp)) parameters
-static inline _glptr_Normal3s
-GET_Normal3s(struct _glapi_table *disp)
-{
- return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s));
-}
-
-static inline void
-SET_Normal3s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_Normal3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Normal3sv) (const GLshort *);
-
-#define CALL_Normal3sv(disp, parameters) \
- (* GET_Normal3sv(disp)) parameters
-static inline _glptr_Normal3sv
-GET_Normal3sv(struct _glapi_table *disp)
-{
- return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv));
-}
-
-static inline void
-SET_Normal3sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_Normal3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2d) (GLdouble, GLdouble);
-
-#define CALL_RasterPos2d(disp, parameters) \
- (* GET_RasterPos2d(disp)) parameters
-static inline _glptr_RasterPos2d
-GET_RasterPos2d(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d));
-}
-
-static inline void
-SET_RasterPos2d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_RasterPos2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2dv) (const GLdouble *);
-
-#define CALL_RasterPos2dv(disp, parameters) \
- (* GET_RasterPos2dv(disp)) parameters
-static inline _glptr_RasterPos2dv
-GET_RasterPos2dv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv));
-}
-
-static inline void
-SET_RasterPos2dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_RasterPos2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2f) (GLfloat, GLfloat);
-
-#define CALL_RasterPos2f(disp, parameters) \
- (* GET_RasterPos2f(disp)) parameters
-static inline _glptr_RasterPos2f
-GET_RasterPos2f(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f));
-}
-
-static inline void
-SET_RasterPos2f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_RasterPos2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2fv) (const GLfloat *);
-
-#define CALL_RasterPos2fv(disp, parameters) \
- (* GET_RasterPos2fv(disp)) parameters
-static inline _glptr_RasterPos2fv
-GET_RasterPos2fv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv));
-}
-
-static inline void
-SET_RasterPos2fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_RasterPos2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2i) (GLint, GLint);
-
-#define CALL_RasterPos2i(disp, parameters) \
- (* GET_RasterPos2i(disp)) parameters
-static inline _glptr_RasterPos2i
-GET_RasterPos2i(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i));
-}
-
-static inline void
-SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_RasterPos2i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2iv) (const GLint *);
-
-#define CALL_RasterPos2iv(disp, parameters) \
- (* GET_RasterPos2iv(disp)) parameters
-static inline _glptr_RasterPos2iv
-GET_RasterPos2iv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv));
-}
-
-static inline void
-SET_RasterPos2iv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_RasterPos2iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2s) (GLshort, GLshort);
-
-#define CALL_RasterPos2s(disp, parameters) \
- (* GET_RasterPos2s(disp)) parameters
-static inline _glptr_RasterPos2s
-GET_RasterPos2s(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s));
-}
-
-static inline void
-SET_RasterPos2s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_RasterPos2s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos2sv) (const GLshort *);
-
-#define CALL_RasterPos2sv(disp, parameters) \
- (* GET_RasterPos2sv(disp)) parameters
-static inline _glptr_RasterPos2sv
-GET_RasterPos2sv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv));
-}
-
-static inline void
-SET_RasterPos2sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_RasterPos2sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3d) (GLdouble, GLdouble, GLdouble);
-
-#define CALL_RasterPos3d(disp, parameters) \
- (* GET_RasterPos3d(disp)) parameters
-static inline _glptr_RasterPos3d
-GET_RasterPos3d(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d));
-}
-
-static inline void
-SET_RasterPos3d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_RasterPos3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3dv) (const GLdouble *);
-
-#define CALL_RasterPos3dv(disp, parameters) \
- (* GET_RasterPos3dv(disp)) parameters
-static inline _glptr_RasterPos3dv
-GET_RasterPos3dv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv));
-}
-
-static inline void
-SET_RasterPos3dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_RasterPos3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3f) (GLfloat, GLfloat, GLfloat);
-
-#define CALL_RasterPos3f(disp, parameters) \
- (* GET_RasterPos3f(disp)) parameters
-static inline _glptr_RasterPos3f
-GET_RasterPos3f(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f));
-}
-
-static inline void
-SET_RasterPos3f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_RasterPos3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3fv) (const GLfloat *);
-
-#define CALL_RasterPos3fv(disp, parameters) \
- (* GET_RasterPos3fv(disp)) parameters
-static inline _glptr_RasterPos3fv
-GET_RasterPos3fv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv));
-}
-
-static inline void
-SET_RasterPos3fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_RasterPos3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3i) (GLint, GLint, GLint);
-
-#define CALL_RasterPos3i(disp, parameters) \
- (* GET_RasterPos3i(disp)) parameters
-static inline _glptr_RasterPos3i
-GET_RasterPos3i(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i));
-}
-
-static inline void
-SET_RasterPos3i(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_RasterPos3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3iv) (const GLint *);
-
-#define CALL_RasterPos3iv(disp, parameters) \
- (* GET_RasterPos3iv(disp)) parameters
-static inline _glptr_RasterPos3iv
-GET_RasterPos3iv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv));
-}
-
-static inline void
-SET_RasterPos3iv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_RasterPos3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3s) (GLshort, GLshort, GLshort);
-
-#define CALL_RasterPos3s(disp, parameters) \
- (* GET_RasterPos3s(disp)) parameters
-static inline _glptr_RasterPos3s
-GET_RasterPos3s(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s));
-}
-
-static inline void
-SET_RasterPos3s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_RasterPos3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos3sv) (const GLshort *);
-
-#define CALL_RasterPos3sv(disp, parameters) \
- (* GET_RasterPos3sv(disp)) parameters
-static inline _glptr_RasterPos3sv
-GET_RasterPos3sv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv));
-}
-
-static inline void
-SET_RasterPos3sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_RasterPos3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4d) (GLdouble, GLdouble, GLdouble,
- GLdouble);
-#define CALL_RasterPos4d(disp, parameters) \
- (* GET_RasterPos4d(disp)) parameters
-static inline _glptr_RasterPos4d
-GET_RasterPos4d(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d));
-}
-
-static inline void
-SET_RasterPos4d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_RasterPos4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4dv) (const GLdouble *);
-
-#define CALL_RasterPos4dv(disp, parameters) \
- (* GET_RasterPos4dv(disp)) parameters
-static inline _glptr_RasterPos4dv
-GET_RasterPos4dv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv));
-}
-
-static inline void
-SET_RasterPos4dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_RasterPos4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4f) (GLfloat, GLfloat, GLfloat,
- GLfloat);
-#define CALL_RasterPos4f(disp, parameters) \
- (* GET_RasterPos4f(disp)) parameters
-static inline _glptr_RasterPos4f
-GET_RasterPos4f(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f));
-}
-
-static inline void
-SET_RasterPos4f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_RasterPos4f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4fv) (const GLfloat *);
-
-#define CALL_RasterPos4fv(disp, parameters) \
- (* GET_RasterPos4fv(disp)) parameters
-static inline _glptr_RasterPos4fv
-GET_RasterPos4fv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv));
-}
-
-static inline void
-SET_RasterPos4fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_RasterPos4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4i) (GLint, GLint, GLint, GLint);
-
-#define CALL_RasterPos4i(disp, parameters) \
- (* GET_RasterPos4i(disp)) parameters
-static inline _glptr_RasterPos4i
-GET_RasterPos4i(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i));
-}
-
-static inline void
-SET_RasterPos4i(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_RasterPos4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4iv) (const GLint *);
-
-#define CALL_RasterPos4iv(disp, parameters) \
- (* GET_RasterPos4iv(disp)) parameters
-static inline _glptr_RasterPos4iv
-GET_RasterPos4iv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv));
-}
-
-static inline void
-SET_RasterPos4iv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_RasterPos4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4s) (GLshort, GLshort, GLshort,
- GLshort);
-#define CALL_RasterPos4s(disp, parameters) \
- (* GET_RasterPos4s(disp)) parameters
-static inline _glptr_RasterPos4s
-GET_RasterPos4s(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s));
-}
-
-static inline void
-SET_RasterPos4s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_RasterPos4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RasterPos4sv) (const GLshort *);
-
-#define CALL_RasterPos4sv(disp, parameters) \
- (* GET_RasterPos4sv(disp)) parameters
-static inline _glptr_RasterPos4sv
-GET_RasterPos4sv(struct _glapi_table *disp)
-{
- return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv));
-}
-
-static inline void
-SET_RasterPos4sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_RasterPos4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectd) (GLdouble, GLdouble, GLdouble,
- GLdouble);
-#define CALL_Rectd(disp, parameters) \
- (* GET_Rectd(disp)) parameters
-static inline _glptr_Rectd
-GET_Rectd(struct _glapi_table *disp)
-{
- return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd));
-}
-
-static inline void
-SET_Rectd(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Rectd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectdv) (const GLdouble *, const GLdouble *);
-
-#define CALL_Rectdv(disp, parameters) \
- (* GET_Rectdv(disp)) parameters
-static inline _glptr_Rectdv
-GET_Rectdv(struct _glapi_table *disp)
-{
- return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv));
-}
-
-static inline void
-SET_Rectdv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Rectdv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectf) (GLfloat, GLfloat, GLfloat, GLfloat);
-
-#define CALL_Rectf(disp, parameters) \
- (* GET_Rectf(disp)) parameters
-static inline _glptr_Rectf
-GET_Rectf(struct _glapi_table *disp)
-{
- return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf));
-}
-
-static inline void
-SET_Rectf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Rectf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectfv) (const GLfloat *, const GLfloat *);
-
-#define CALL_Rectfv(disp, parameters) \
- (* GET_Rectfv(disp)) parameters
-static inline _glptr_Rectfv
-GET_Rectfv(struct _glapi_table *disp)
-{
- return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv));
-}
-
-static inline void
-SET_Rectfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Rectfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Recti) (GLint, GLint, GLint, GLint);
-
-#define CALL_Recti(disp, parameters) \
- (* GET_Recti(disp)) parameters
-static inline _glptr_Recti
-GET_Recti(struct _glapi_table *disp)
-{
- return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti));
-}
-
-static inline void
-SET_Recti(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Recti, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectiv) (const GLint *, const GLint *);
-
-#define CALL_Rectiv(disp, parameters) \
- (* GET_Rectiv(disp)) parameters
-static inline _glptr_Rectiv
-GET_Rectiv(struct _glapi_table *disp)
-{
- return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv));
-}
-
-static inline void
-SET_Rectiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *, const GLint *))
-{
- SET_by_offset(disp, _gloffset_Rectiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rects) (GLshort, GLshort, GLshort, GLshort);
-
-#define CALL_Rects(disp, parameters) \
- (* GET_Rects(disp)) parameters
-static inline _glptr_Rects
-GET_Rects(struct _glapi_table *disp)
-{
- return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects));
-}
-
-static inline void
-SET_Rects(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_Rects, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rectsv) (const GLshort *, const GLshort *);
-
-#define CALL_Rectsv(disp, parameters) \
- (* GET_Rectsv(disp)) parameters
-static inline _glptr_Rectsv
-GET_Rectsv(struct _glapi_table *disp)
-{
- return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv));
-}
-
-static inline void
-SET_Rectsv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_Rectsv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1d) (GLdouble);
-
-#define CALL_TexCoord1d(disp, parameters) \
- (* GET_TexCoord1d(disp)) parameters
-static inline _glptr_TexCoord1d
-GET_TexCoord1d(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d));
-}
-
-static inline void
-SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble))
-{
- SET_by_offset(disp, _gloffset_TexCoord1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1dv) (const GLdouble *);
-
-#define CALL_TexCoord1dv(disp, parameters) \
- (* GET_TexCoord1dv(disp)) parameters
-static inline _glptr_TexCoord1dv
-GET_TexCoord1dv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv));
-}
-
-static inline void
-SET_TexCoord1dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_TexCoord1dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1f) (GLfloat);
-
-#define CALL_TexCoord1f(disp, parameters) \
- (* GET_TexCoord1f(disp)) parameters
-static inline _glptr_TexCoord1f
-GET_TexCoord1f(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f));
-}
-
-static inline void
-SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat))
-{
- SET_by_offset(disp, _gloffset_TexCoord1f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1fv) (const GLfloat *);
-
-#define CALL_TexCoord1fv(disp, parameters) \
- (* GET_TexCoord1fv(disp)) parameters
-static inline _glptr_TexCoord1fv
-GET_TexCoord1fv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv));
-}
-
-static inline void
-SET_TexCoord1fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_TexCoord1fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1i) (GLint);
-
-#define CALL_TexCoord1i(disp, parameters) \
- (* GET_TexCoord1i(disp)) parameters
-static inline _glptr_TexCoord1i
-GET_TexCoord1i(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i));
-}
-
-static inline void
-SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint))
-{
- SET_by_offset(disp, _gloffset_TexCoord1i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1iv) (const GLint *);
-
-#define CALL_TexCoord1iv(disp, parameters) \
- (* GET_TexCoord1iv(disp)) parameters
-static inline _glptr_TexCoord1iv
-GET_TexCoord1iv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv));
-}
-
-static inline void
-SET_TexCoord1iv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_TexCoord1iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1s) (GLshort);
-
-#define CALL_TexCoord1s(disp, parameters) \
- (* GET_TexCoord1s(disp)) parameters
-static inline _glptr_TexCoord1s
-GET_TexCoord1s(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s));
-}
-
-static inline void
-SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLshort))
-{
- SET_by_offset(disp, _gloffset_TexCoord1s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord1sv) (const GLshort *);
-
-#define CALL_TexCoord1sv(disp, parameters) \
- (* GET_TexCoord1sv(disp)) parameters
-static inline _glptr_TexCoord1sv
-GET_TexCoord1sv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv));
-}
-
-static inline void
-SET_TexCoord1sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_TexCoord1sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2d) (GLdouble, GLdouble);
-
-#define CALL_TexCoord2d(disp, parameters) \
- (* GET_TexCoord2d(disp)) parameters
-static inline _glptr_TexCoord2d
-GET_TexCoord2d(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d));
-}
-
-static inline void
-SET_TexCoord2d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_TexCoord2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2dv) (const GLdouble *);
-
-#define CALL_TexCoord2dv(disp, parameters) \
- (* GET_TexCoord2dv(disp)) parameters
-static inline _glptr_TexCoord2dv
-GET_TexCoord2dv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv));
-}
-
-static inline void
-SET_TexCoord2dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_TexCoord2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2f) (GLfloat, GLfloat);
-
-#define CALL_TexCoord2f(disp, parameters) \
- (* GET_TexCoord2f(disp)) parameters
-static inline _glptr_TexCoord2f
-GET_TexCoord2f(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f));
-}
-
-static inline void
-SET_TexCoord2f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_TexCoord2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2fv) (const GLfloat *);
-
-#define CALL_TexCoord2fv(disp, parameters) \
- (* GET_TexCoord2fv(disp)) parameters
-static inline _glptr_TexCoord2fv
-GET_TexCoord2fv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv));
-}
-
-static inline void
-SET_TexCoord2fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_TexCoord2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2i) (GLint, GLint);
-
-#define CALL_TexCoord2i(disp, parameters) \
- (* GET_TexCoord2i(disp)) parameters
-static inline _glptr_TexCoord2i
-GET_TexCoord2i(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i));
-}
-
-static inline void
-SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_TexCoord2i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2iv) (const GLint *);
-
-#define CALL_TexCoord2iv(disp, parameters) \
- (* GET_TexCoord2iv(disp)) parameters
-static inline _glptr_TexCoord2iv
-GET_TexCoord2iv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv));
-}
-
-static inline void
-SET_TexCoord2iv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_TexCoord2iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2s) (GLshort, GLshort);
-
-#define CALL_TexCoord2s(disp, parameters) \
- (* GET_TexCoord2s(disp)) parameters
-static inline _glptr_TexCoord2s
-GET_TexCoord2s(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s));
-}
-
-static inline void
-SET_TexCoord2s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_TexCoord2s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord2sv) (const GLshort *);
-
-#define CALL_TexCoord2sv(disp, parameters) \
- (* GET_TexCoord2sv(disp)) parameters
-static inline _glptr_TexCoord2sv
-GET_TexCoord2sv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv));
-}
-
-static inline void
-SET_TexCoord2sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_TexCoord2sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3d) (GLdouble, GLdouble, GLdouble);
-
-#define CALL_TexCoord3d(disp, parameters) \
- (* GET_TexCoord3d(disp)) parameters
-static inline _glptr_TexCoord3d
-GET_TexCoord3d(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d));
-}
-
-static inline void
-SET_TexCoord3d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_TexCoord3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3dv) (const GLdouble *);
-
-#define CALL_TexCoord3dv(disp, parameters) \
- (* GET_TexCoord3dv(disp)) parameters
-static inline _glptr_TexCoord3dv
-GET_TexCoord3dv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv));
-}
-
-static inline void
-SET_TexCoord3dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_TexCoord3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3f) (GLfloat, GLfloat, GLfloat);
-
-#define CALL_TexCoord3f(disp, parameters) \
- (* GET_TexCoord3f(disp)) parameters
-static inline _glptr_TexCoord3f
-GET_TexCoord3f(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f));
-}
-
-static inline void
-SET_TexCoord3f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_TexCoord3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3fv) (const GLfloat *);
-
-#define CALL_TexCoord3fv(disp, parameters) \
- (* GET_TexCoord3fv(disp)) parameters
-static inline _glptr_TexCoord3fv
-GET_TexCoord3fv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv));
-}
-
-static inline void
-SET_TexCoord3fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_TexCoord3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3i) (GLint, GLint, GLint);
-
-#define CALL_TexCoord3i(disp, parameters) \
- (* GET_TexCoord3i(disp)) parameters
-static inline _glptr_TexCoord3i
-GET_TexCoord3i(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i));
-}
-
-static inline void
-SET_TexCoord3i(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_TexCoord3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3iv) (const GLint *);
-
-#define CALL_TexCoord3iv(disp, parameters) \
- (* GET_TexCoord3iv(disp)) parameters
-static inline _glptr_TexCoord3iv
-GET_TexCoord3iv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv));
-}
-
-static inline void
-SET_TexCoord3iv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_TexCoord3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3s) (GLshort, GLshort, GLshort);
-
-#define CALL_TexCoord3s(disp, parameters) \
- (* GET_TexCoord3s(disp)) parameters
-static inline _glptr_TexCoord3s
-GET_TexCoord3s(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s));
-}
-
-static inline void
-SET_TexCoord3s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_TexCoord3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord3sv) (const GLshort *);
-
-#define CALL_TexCoord3sv(disp, parameters) \
- (* GET_TexCoord3sv(disp)) parameters
-static inline _glptr_TexCoord3sv
-GET_TexCoord3sv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv));
-}
-
-static inline void
-SET_TexCoord3sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_TexCoord3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4d) (GLdouble, GLdouble, GLdouble,
- GLdouble);
-#define CALL_TexCoord4d(disp, parameters) \
- (* GET_TexCoord4d(disp)) parameters
-static inline _glptr_TexCoord4d
-GET_TexCoord4d(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d));
-}
-
-static inline void
-SET_TexCoord4d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_TexCoord4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4dv) (const GLdouble *);
-
-#define CALL_TexCoord4dv(disp, parameters) \
- (* GET_TexCoord4dv(disp)) parameters
-static inline _glptr_TexCoord4dv
-GET_TexCoord4dv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv));
-}
-
-static inline void
-SET_TexCoord4dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_TexCoord4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4f) (GLfloat, GLfloat, GLfloat,
- GLfloat);
-#define CALL_TexCoord4f(disp, parameters) \
- (* GET_TexCoord4f(disp)) parameters
-static inline _glptr_TexCoord4f
-GET_TexCoord4f(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f));
-}
-
-static inline void
-SET_TexCoord4f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_TexCoord4f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4fv) (const GLfloat *);
-
-#define CALL_TexCoord4fv(disp, parameters) \
- (* GET_TexCoord4fv(disp)) parameters
-static inline _glptr_TexCoord4fv
-GET_TexCoord4fv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv));
-}
-
-static inline void
-SET_TexCoord4fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_TexCoord4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4i) (GLint, GLint, GLint, GLint);
-
-#define CALL_TexCoord4i(disp, parameters) \
- (* GET_TexCoord4i(disp)) parameters
-static inline _glptr_TexCoord4i
-GET_TexCoord4i(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i));
-}
-
-static inline void
-SET_TexCoord4i(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_TexCoord4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4iv) (const GLint *);
-
-#define CALL_TexCoord4iv(disp, parameters) \
- (* GET_TexCoord4iv(disp)) parameters
-static inline _glptr_TexCoord4iv
-GET_TexCoord4iv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv));
-}
-
-static inline void
-SET_TexCoord4iv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_TexCoord4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4s) (GLshort, GLshort, GLshort,
- GLshort);
-#define CALL_TexCoord4s(disp, parameters) \
- (* GET_TexCoord4s(disp)) parameters
-static inline _glptr_TexCoord4s
-GET_TexCoord4s(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s));
-}
-
-static inline void
-SET_TexCoord4s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_TexCoord4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoord4sv) (const GLshort *);
-
-#define CALL_TexCoord4sv(disp, parameters) \
- (* GET_TexCoord4sv(disp)) parameters
-static inline _glptr_TexCoord4sv
-GET_TexCoord4sv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv));
-}
-
-static inline void
-SET_TexCoord4sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_TexCoord4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2d) (GLdouble, GLdouble);
-
-#define CALL_Vertex2d(disp, parameters) \
- (* GET_Vertex2d(disp)) parameters
-static inline _glptr_Vertex2d
-GET_Vertex2d(struct _glapi_table *disp)
-{
- return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d));
-}
-
-static inline void
-SET_Vertex2d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Vertex2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2dv) (const GLdouble *);
-
-#define CALL_Vertex2dv(disp, parameters) \
- (* GET_Vertex2dv(disp)) parameters
-static inline _glptr_Vertex2dv
-GET_Vertex2dv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv));
-}
-
-static inline void
-SET_Vertex2dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Vertex2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2f) (GLfloat, GLfloat);
-
-#define CALL_Vertex2f(disp, parameters) \
- (* GET_Vertex2f(disp)) parameters
-static inline _glptr_Vertex2f
-GET_Vertex2f(struct _glapi_table *disp)
-{
- return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f));
-}
-
-static inline void
-SET_Vertex2f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Vertex2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2fv) (const GLfloat *);
-
-#define CALL_Vertex2fv(disp, parameters) \
- (* GET_Vertex2fv(disp)) parameters
-static inline _glptr_Vertex2fv
-GET_Vertex2fv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv));
-}
-
-static inline void
-SET_Vertex2fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Vertex2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2i) (GLint, GLint);
-
-#define CALL_Vertex2i(disp, parameters) \
- (* GET_Vertex2i(disp)) parameters
-static inline _glptr_Vertex2i
-GET_Vertex2i(struct _glapi_table *disp)
-{
- return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i));
-}
-
-static inline void
-SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Vertex2i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2iv) (const GLint *);
-
-#define CALL_Vertex2iv(disp, parameters) \
- (* GET_Vertex2iv(disp)) parameters
-static inline _glptr_Vertex2iv
-GET_Vertex2iv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv));
-}
-
-static inline void
-SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_Vertex2iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2s) (GLshort, GLshort);
-
-#define CALL_Vertex2s(disp, parameters) \
- (* GET_Vertex2s(disp)) parameters
-static inline _glptr_Vertex2s
-GET_Vertex2s(struct _glapi_table *disp)
-{
- return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s));
-}
-
-static inline void
-SET_Vertex2s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_Vertex2s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex2sv) (const GLshort *);
-
-#define CALL_Vertex2sv(disp, parameters) \
- (* GET_Vertex2sv(disp)) parameters
-static inline _glptr_Vertex2sv
-GET_Vertex2sv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv));
-}
-
-static inline void
-SET_Vertex2sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_Vertex2sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3d) (GLdouble, GLdouble, GLdouble);
-
-#define CALL_Vertex3d(disp, parameters) \
- (* GET_Vertex3d(disp)) parameters
-static inline _glptr_Vertex3d
-GET_Vertex3d(struct _glapi_table *disp)
-{
- return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d));
-}
-
-static inline void
-SET_Vertex3d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Vertex3d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3dv) (const GLdouble *);
-
-#define CALL_Vertex3dv(disp, parameters) \
- (* GET_Vertex3dv(disp)) parameters
-static inline _glptr_Vertex3dv
-GET_Vertex3dv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv));
-}
-
-static inline void
-SET_Vertex3dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Vertex3dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3f) (GLfloat, GLfloat, GLfloat);
-
-#define CALL_Vertex3f(disp, parameters) \
- (* GET_Vertex3f(disp)) parameters
-static inline _glptr_Vertex3f
-GET_Vertex3f(struct _glapi_table *disp)
-{
- return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f));
-}
-
-static inline void
-SET_Vertex3f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Vertex3f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3fv) (const GLfloat *);
-
-#define CALL_Vertex3fv(disp, parameters) \
- (* GET_Vertex3fv(disp)) parameters
-static inline _glptr_Vertex3fv
-GET_Vertex3fv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv));
-}
-
-static inline void
-SET_Vertex3fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Vertex3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3i) (GLint, GLint, GLint);
-
-#define CALL_Vertex3i(disp, parameters) \
- (* GET_Vertex3i(disp)) parameters
-static inline _glptr_Vertex3i
-GET_Vertex3i(struct _glapi_table *disp)
-{
- return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i));
-}
-
-static inline void
-SET_Vertex3i(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Vertex3i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3iv) (const GLint *);
-
-#define CALL_Vertex3iv(disp, parameters) \
- (* GET_Vertex3iv(disp)) parameters
-static inline _glptr_Vertex3iv
-GET_Vertex3iv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv));
-}
-
-static inline void
-SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_Vertex3iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3s) (GLshort, GLshort, GLshort);
-
-#define CALL_Vertex3s(disp, parameters) \
- (* GET_Vertex3s(disp)) parameters
-static inline _glptr_Vertex3s
-GET_Vertex3s(struct _glapi_table *disp)
-{
- return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s));
-}
-
-static inline void
-SET_Vertex3s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_Vertex3s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex3sv) (const GLshort *);
-
-#define CALL_Vertex3sv(disp, parameters) \
- (* GET_Vertex3sv(disp)) parameters
-static inline _glptr_Vertex3sv
-GET_Vertex3sv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv));
-}
-
-static inline void
-SET_Vertex3sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_Vertex3sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4d) (GLdouble, GLdouble, GLdouble,
- GLdouble);
-#define CALL_Vertex4d(disp, parameters) \
- (* GET_Vertex4d(disp)) parameters
-static inline _glptr_Vertex4d
-GET_Vertex4d(struct _glapi_table *disp)
-{
- return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d));
-}
-
-static inline void
-SET_Vertex4d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Vertex4d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4dv) (const GLdouble *);
-
-#define CALL_Vertex4dv(disp, parameters) \
- (* GET_Vertex4dv(disp)) parameters
-static inline _glptr_Vertex4dv
-GET_Vertex4dv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv));
-}
-
-static inline void
-SET_Vertex4dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Vertex4dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4f) (GLfloat, GLfloat, GLfloat, GLfloat);
-
-#define CALL_Vertex4f(disp, parameters) \
- (* GET_Vertex4f(disp)) parameters
-static inline _glptr_Vertex4f
-GET_Vertex4f(struct _glapi_table *disp)
-{
- return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f));
-}
-
-static inline void
-SET_Vertex4f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Vertex4f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4fv) (const GLfloat *);
-
-#define CALL_Vertex4fv(disp, parameters) \
- (* GET_Vertex4fv(disp)) parameters
-static inline _glptr_Vertex4fv
-GET_Vertex4fv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv));
-}
-
-static inline void
-SET_Vertex4fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Vertex4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4i) (GLint, GLint, GLint, GLint);
-
-#define CALL_Vertex4i(disp, parameters) \
- (* GET_Vertex4i(disp)) parameters
-static inline _glptr_Vertex4i
-GET_Vertex4i(struct _glapi_table *disp)
-{
- return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i));
-}
-
-static inline void
-SET_Vertex4i(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Vertex4i, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4iv) (const GLint *);
-
-#define CALL_Vertex4iv(disp, parameters) \
- (* GET_Vertex4iv(disp)) parameters
-static inline _glptr_Vertex4iv
-GET_Vertex4iv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv));
-}
-
-static inline void
-SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_Vertex4iv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4s) (GLshort, GLshort, GLshort, GLshort);
-
-#define CALL_Vertex4s(disp, parameters) \
- (* GET_Vertex4s(disp)) parameters
-static inline _glptr_Vertex4s
-GET_Vertex4s(struct _glapi_table *disp)
-{
- return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s));
-}
-
-static inline void
-SET_Vertex4s(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_Vertex4s, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Vertex4sv) (const GLshort *);
-
-#define CALL_Vertex4sv(disp, parameters) \
- (* GET_Vertex4sv(disp)) parameters
-static inline _glptr_Vertex4sv
-GET_Vertex4sv(struct _glapi_table *disp)
-{
- return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv));
-}
-
-static inline void
-SET_Vertex4sv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_Vertex4sv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClipPlane) (GLenum, const GLdouble *);
-
-#define CALL_ClipPlane(disp, parameters) \
- (* GET_ClipPlane(disp)) parameters
-static inline _glptr_ClipPlane
-GET_ClipPlane(struct _glapi_table *disp)
-{
- return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane));
-}
-
-static inline void
-SET_ClipPlane(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_ClipPlane, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorMaterial) (GLenum, GLenum);
-
-#define CALL_ColorMaterial(disp, parameters) \
- (* GET_ColorMaterial(disp)) parameters
-static inline _glptr_ColorMaterial
-GET_ColorMaterial(struct _glapi_table *disp)
-{
- return (_glptr_ColorMaterial) (GET_by_offset
- (disp, _gloffset_ColorMaterial));
-}
-
-static inline void
-SET_ColorMaterial(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_ColorMaterial, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CullFace) (GLenum);
-
-#define CALL_CullFace(disp, parameters) \
- (* GET_CullFace(disp)) parameters
-static inline _glptr_CullFace
-GET_CullFace(struct _glapi_table *disp)
-{
- return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace));
-}
-
-static inline void
-SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_CullFace, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogf) (GLenum, GLfloat);
-
-#define CALL_Fogf(disp, parameters) \
- (* GET_Fogf(disp)) parameters
-static inline _glptr_Fogf
-GET_Fogf(struct _glapi_table *disp)
-{
- return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf));
-}
-
-static inline void
-SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Fogf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogfv) (GLenum, const GLfloat *);
-
-#define CALL_Fogfv(disp, parameters) \
- (* GET_Fogfv(disp)) parameters
-static inline _glptr_Fogfv
-GET_Fogfv(struct _glapi_table *disp)
-{
- return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv));
-}
-
-static inline void
-SET_Fogfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Fogfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogi) (GLenum, GLint);
-
-#define CALL_Fogi(disp, parameters) \
- (* GET_Fogi(disp)) parameters
-static inline _glptr_Fogi
-GET_Fogi(struct _glapi_table *disp)
-{
- return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi));
-}
-
-static inline void
-SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_Fogi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Fogiv) (GLenum, const GLint *);
-
-#define CALL_Fogiv(disp, parameters) \
- (* GET_Fogiv(disp)) parameters
-static inline _glptr_Fogiv
-GET_Fogiv(struct _glapi_table *disp)
-{
- return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv));
-}
-
-static inline void
-SET_Fogiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_Fogiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FrontFace) (GLenum);
-
-#define CALL_FrontFace(disp, parameters) \
- (* GET_FrontFace(disp)) parameters
-static inline _glptr_FrontFace
-GET_FrontFace(struct _glapi_table *disp)
-{
- return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace));
-}
-
-static inline void
-SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_FrontFace, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Hint) (GLenum, GLenum);
-
-#define CALL_Hint(disp, parameters) \
- (* GET_Hint(disp)) parameters
-static inline _glptr_Hint
-GET_Hint(struct _glapi_table *disp)
-{
- return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint));
-}
-
-static inline void
-SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_Hint, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lightf) (GLenum, GLenum, GLfloat);
-
-#define CALL_Lightf(disp, parameters) \
- (* GET_Lightf(disp)) parameters
-static inline _glptr_Lightf
-GET_Lightf(struct _glapi_table *disp)
-{
- return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf));
-}
-
-static inline void
-SET_Lightf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Lightf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lightfv) (GLenum, GLenum, const GLfloat *);
-
-#define CALL_Lightfv(disp, parameters) \
- (* GET_Lightfv(disp)) parameters
-static inline _glptr_Lightfv
-GET_Lightfv(struct _glapi_table *disp)
-{
- return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv));
-}
-
-static inline void
-SET_Lightfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Lightfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lighti) (GLenum, GLenum, GLint);
-
-#define CALL_Lighti(disp, parameters) \
- (* GET_Lighti(disp)) parameters
-static inline _glptr_Lighti
-GET_Lighti(struct _glapi_table *disp)
-{
- return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti));
-}
-
-static inline void
-SET_Lighti(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_Lighti, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Lightiv) (GLenum, GLenum, const GLint *);
-
-#define CALL_Lightiv(disp, parameters) \
- (* GET_Lightiv(disp)) parameters
-static inline _glptr_Lightiv
-GET_Lightiv(struct _glapi_table *disp)
-{
- return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv));
-}
-
-static inline void
-SET_Lightiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_Lightiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModelf) (GLenum, GLfloat);
-
-#define CALL_LightModelf(disp, parameters) \
- (* GET_LightModelf(disp)) parameters
-static inline _glptr_LightModelf
-GET_LightModelf(struct _glapi_table *disp)
-{
- return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf));
-}
-
-static inline void
-SET_LightModelf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_LightModelf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModelfv) (GLenum, const GLfloat *);
-
-#define CALL_LightModelfv(disp, parameters) \
- (* GET_LightModelfv(disp)) parameters
-static inline _glptr_LightModelfv
-GET_LightModelfv(struct _glapi_table *disp)
-{
- return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv));
-}
-
-static inline void
-SET_LightModelfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_LightModelfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModeli) (GLenum, GLint);
-
-#define CALL_LightModeli(disp, parameters) \
- (* GET_LightModeli(disp)) parameters
-static inline _glptr_LightModeli
-GET_LightModeli(struct _glapi_table *disp)
-{
- return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli));
-}
-
-static inline void
-SET_LightModeli(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_LightModeli, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LightModeliv) (GLenum, const GLint *);
-
-#define CALL_LightModeliv(disp, parameters) \
- (* GET_LightModeliv(disp)) parameters
-static inline _glptr_LightModeliv
-GET_LightModeliv(struct _glapi_table *disp)
-{
- return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv));
-}
-
-static inline void
-SET_LightModeliv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_LightModeliv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LineStipple) (GLint, GLushort);
-
-#define CALL_LineStipple(disp, parameters) \
- (* GET_LineStipple(disp)) parameters
-static inline _glptr_LineStipple
-GET_LineStipple(struct _glapi_table *disp)
-{
- return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple));
-}
-
-static inline void
-SET_LineStipple(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLushort))
-{
- SET_by_offset(disp, _gloffset_LineStipple, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LineWidth) (GLfloat);
-
-#define CALL_LineWidth(disp, parameters) \
- (* GET_LineWidth(disp)) parameters
-static inline _glptr_LineWidth
-GET_LineWidth(struct _glapi_table *disp)
-{
- return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth));
-}
-
-static inline void
-SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat))
-{
- SET_by_offset(disp, _gloffset_LineWidth, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materialf) (GLenum, GLenum, GLfloat);
-
-#define CALL_Materialf(disp, parameters) \
- (* GET_Materialf(disp)) parameters
-static inline _glptr_Materialf
-GET_Materialf(struct _glapi_table *disp)
-{
- return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf));
-}
-
-static inline void
-SET_Materialf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Materialf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materialfv) (GLenum, GLenum, const GLfloat *);
-
-#define CALL_Materialfv(disp, parameters) \
- (* GET_Materialfv(disp)) parameters
-static inline _glptr_Materialfv
-GET_Materialfv(struct _glapi_table *disp)
-{
- return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv));
-}
-
-static inline void
-SET_Materialfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Materialfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materiali) (GLenum, GLenum, GLint);
-
-#define CALL_Materiali(disp, parameters) \
- (* GET_Materiali(disp)) parameters
-static inline _glptr_Materiali
-GET_Materiali(struct _glapi_table *disp)
-{
- return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali));
-}
-
-static inline void
-SET_Materiali(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_Materiali, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Materialiv) (GLenum, GLenum, const GLint *);
-
-#define CALL_Materialiv(disp, parameters) \
- (* GET_Materialiv(disp)) parameters
-static inline _glptr_Materialiv
-GET_Materialiv(struct _glapi_table *disp)
-{
- return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv));
-}
-
-static inline void
-SET_Materialiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_Materialiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointSize) (GLfloat);
-
-#define CALL_PointSize(disp, parameters) \
- (* GET_PointSize(disp)) parameters
-static inline _glptr_PointSize
-GET_PointSize(struct _glapi_table *disp)
-{
- return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize));
-}
-
-static inline void
-SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat))
-{
- SET_by_offset(disp, _gloffset_PointSize, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PolygonMode) (GLenum, GLenum);
-
-#define CALL_PolygonMode(disp, parameters) \
- (* GET_PolygonMode(disp)) parameters
-static inline _glptr_PolygonMode
-GET_PolygonMode(struct _glapi_table *disp)
-{
- return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode));
-}
-
-static inline void
-SET_PolygonMode(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_PolygonMode, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PolygonStipple) (const GLubyte *);
-
-#define CALL_PolygonStipple(disp, parameters) \
- (* GET_PolygonStipple(disp)) parameters
-static inline _glptr_PolygonStipple
-GET_PolygonStipple(struct _glapi_table *disp)
-{
- return (_glptr_PolygonStipple) (GET_by_offset
- (disp, _gloffset_PolygonStipple));
-}
-
-static inline void
-SET_PolygonStipple(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_PolygonStipple, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Scissor) (GLint, GLint, GLsizei, GLsizei);
-
-#define CALL_Scissor(disp, parameters) \
- (* GET_Scissor(disp)) parameters
-static inline _glptr_Scissor
-GET_Scissor(struct _glapi_table *disp)
-{
- return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor));
-}
-
-static inline void
-SET_Scissor(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei))
-{
- SET_by_offset(disp, _gloffset_Scissor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ShadeModel) (GLenum);
-
-#define CALL_ShadeModel(disp, parameters) \
- (* GET_ShadeModel(disp)) parameters
-static inline _glptr_ShadeModel
-GET_ShadeModel(struct _glapi_table *disp)
-{
- return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel));
-}
-
-static inline void
-SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_ShadeModel, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterf) (GLenum, GLenum, GLfloat);
-
-#define CALL_TexParameterf(disp, parameters) \
- (* GET_TexParameterf(disp)) parameters
-static inline _glptr_TexParameterf
-GET_TexParameterf(struct _glapi_table *disp)
-{
- return (_glptr_TexParameterf) (GET_by_offset
- (disp, _gloffset_TexParameterf));
-}
-
-static inline void
-SET_TexParameterf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_TexParameterf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterfv) (GLenum, GLenum,
- const GLfloat *);
-#define CALL_TexParameterfv(disp, parameters) \
- (* GET_TexParameterfv(disp)) parameters
-static inline _glptr_TexParameterfv
-GET_TexParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_TexParameterfv) (GET_by_offset
- (disp, _gloffset_TexParameterfv));
-}
-
-static inline void
-SET_TexParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_TexParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameteri) (GLenum, GLenum, GLint);
-
-#define CALL_TexParameteri(disp, parameters) \
- (* GET_TexParameteri(disp)) parameters
-static inline _glptr_TexParameteri
-GET_TexParameteri(struct _glapi_table *disp)
-{
- return (_glptr_TexParameteri) (GET_by_offset
- (disp, _gloffset_TexParameteri));
-}
-
-static inline void
-SET_TexParameteri(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_TexParameteri, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameteriv) (GLenum, GLenum,
- const GLint *);
-#define CALL_TexParameteriv(disp, parameters) \
- (* GET_TexParameteriv(disp)) parameters
-static inline _glptr_TexParameteriv
-GET_TexParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_TexParameteriv) (GET_by_offset
- (disp, _gloffset_TexParameteriv));
-}
-
-static inline void
-SET_TexParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_TexParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexImage1D) (GLenum, GLint, GLint, GLsizei,
- GLint, GLenum, GLenum,
- const GLvoid *);
-#define CALL_TexImage1D(disp, parameters) \
- (* GET_TexImage1D(disp)) parameters
-static inline _glptr_TexImage1D
-GET_TexImage1D(struct _glapi_table *disp)
-{
- return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D));
-}
-
-static inline void
-SET_TexImage1D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLint,
- GLenum, GLenum, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_TexImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexImage2D) (GLenum, GLint, GLint, GLsizei,
- GLsizei, GLint, GLenum, GLenum,
- const GLvoid *);
-#define CALL_TexImage2D(disp, parameters) \
- (* GET_TexImage2D(disp)) parameters
-static inline _glptr_TexImage2D
-GET_TexImage2D(struct _glapi_table *disp)
-{
- return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D));
-}
-
-static inline void
-SET_TexImage2D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLsizei,
- GLint, GLenum, GLenum, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_TexImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnvf) (GLenum, GLenum, GLfloat);
-
-#define CALL_TexEnvf(disp, parameters) \
- (* GET_TexEnvf(disp)) parameters
-static inline _glptr_TexEnvf
-GET_TexEnvf(struct _glapi_table *disp)
-{
- return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf));
-}
-
-static inline void
-SET_TexEnvf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_TexEnvf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnvfv) (GLenum, GLenum, const GLfloat *);
-
-#define CALL_TexEnvfv(disp, parameters) \
- (* GET_TexEnvfv(disp)) parameters
-static inline _glptr_TexEnvfv
-GET_TexEnvfv(struct _glapi_table *disp)
-{
- return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv));
-}
-
-static inline void
-SET_TexEnvfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_TexEnvfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnvi) (GLenum, GLenum, GLint);
-
-#define CALL_TexEnvi(disp, parameters) \
- (* GET_TexEnvi(disp)) parameters
-static inline _glptr_TexEnvi
-GET_TexEnvi(struct _glapi_table *disp)
-{
- return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi));
-}
-
-static inline void
-SET_TexEnvi(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_TexEnvi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexEnviv) (GLenum, GLenum, const GLint *);
-
-#define CALL_TexEnviv(disp, parameters) \
- (* GET_TexEnviv(disp)) parameters
-static inline _glptr_TexEnviv
-GET_TexEnviv(struct _glapi_table *disp)
-{
- return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv));
-}
-
-static inline void
-SET_TexEnviv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_TexEnviv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGend) (GLenum, GLenum, GLdouble);
-
-#define CALL_TexGend(disp, parameters) \
- (* GET_TexGend(disp)) parameters
-static inline _glptr_TexGend
-GET_TexGend(struct _glapi_table *disp)
-{
- return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend));
-}
-
-static inline void
-SET_TexGend(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLdouble))
-{
- SET_by_offset(disp, _gloffset_TexGend, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGendv) (GLenum, GLenum, const GLdouble *);
-
-#define CALL_TexGendv(disp, parameters) \
- (* GET_TexGendv(disp)) parameters
-static inline _glptr_TexGendv
-GET_TexGendv(struct _glapi_table *disp)
-{
- return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv));
-}
-
-static inline void
-SET_TexGendv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_TexGendv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGenf) (GLenum, GLenum, GLfloat);
-
-#define CALL_TexGenf(disp, parameters) \
- (* GET_TexGenf(disp)) parameters
-static inline _glptr_TexGenf
-GET_TexGenf(struct _glapi_table *disp)
-{
- return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf));
-}
-
-static inline void
-SET_TexGenf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_TexGenf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGenfv) (GLenum, GLenum, const GLfloat *);
-
-#define CALL_TexGenfv(disp, parameters) \
- (* GET_TexGenfv(disp)) parameters
-static inline _glptr_TexGenfv
-GET_TexGenfv(struct _glapi_table *disp)
-{
- return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv));
-}
-
-static inline void
-SET_TexGenfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_TexGenfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGeni) (GLenum, GLenum, GLint);
-
-#define CALL_TexGeni(disp, parameters) \
- (* GET_TexGeni(disp)) parameters
-static inline _glptr_TexGeni
-GET_TexGeni(struct _glapi_table *disp)
-{
- return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni));
-}
-
-static inline void
-SET_TexGeni(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_TexGeni, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexGeniv) (GLenum, GLenum, const GLint *);
-
-#define CALL_TexGeniv(disp, parameters) \
- (* GET_TexGeniv(disp)) parameters
-static inline _glptr_TexGeniv
-GET_TexGeniv(struct _glapi_table *disp)
-{
- return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv));
-}
-
-static inline void
-SET_TexGeniv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_TexGeniv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FeedbackBuffer) (GLsizei, GLenum, GLfloat *);
-
-#define CALL_FeedbackBuffer(disp, parameters) \
- (* GET_FeedbackBuffer(disp)) parameters
-static inline _glptr_FeedbackBuffer
-GET_FeedbackBuffer(struct _glapi_table *disp)
-{
- return (_glptr_FeedbackBuffer) (GET_by_offset
- (disp, _gloffset_FeedbackBuffer));
-}
-
-static inline void
-SET_FeedbackBuffer(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_FeedbackBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SelectBuffer) (GLsizei, GLuint *);
-
-#define CALL_SelectBuffer(disp, parameters) \
- (* GET_SelectBuffer(disp)) parameters
-static inline _glptr_SelectBuffer
-GET_SelectBuffer(struct _glapi_table *disp)
-{
- return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer));
-}
-
-static inline void
-SET_SelectBuffer(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_SelectBuffer, fn);
-}
-
-typedef GLint(GLAPIENTRYP _glptr_RenderMode) (GLenum);
-
-#define CALL_RenderMode(disp, parameters) \
- (* GET_RenderMode(disp)) parameters
-static inline _glptr_RenderMode
-GET_RenderMode(struct _glapi_table *disp)
-{
- return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode));
-}
-
-static inline void
-SET_RenderMode(struct _glapi_table *disp, GLint(GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_RenderMode, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InitNames) (void);
-
-#define CALL_InitNames(disp, parameters) \
- (* GET_InitNames(disp)) parameters
-static inline _glptr_InitNames
-GET_InitNames(struct _glapi_table *disp)
-{
- return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames));
-}
-
-static inline void
-SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_InitNames, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadName) (GLuint);
-
-#define CALL_LoadName(disp, parameters) \
- (* GET_LoadName(disp)) parameters
-static inline _glptr_LoadName
-GET_LoadName(struct _glapi_table *disp)
-{
- return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName));
-}
-
-static inline void
-SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_LoadName, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PassThrough) (GLfloat);
-
-#define CALL_PassThrough(disp, parameters) \
- (* GET_PassThrough(disp)) parameters
-static inline _glptr_PassThrough
-GET_PassThrough(struct _glapi_table *disp)
-{
- return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough));
-}
-
-static inline void
-SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat))
-{
- SET_by_offset(disp, _gloffset_PassThrough, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PopName) (void);
-
-#define CALL_PopName(disp, parameters) \
- (* GET_PopName(disp)) parameters
-static inline _glptr_PopName
-GET_PopName(struct _glapi_table *disp)
-{
- return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName));
-}
-
-static inline void
-SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_PopName, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PushName) (GLuint);
-
-#define CALL_PushName(disp, parameters) \
- (* GET_PushName(disp)) parameters
-static inline _glptr_PushName
-GET_PushName(struct _glapi_table *disp)
-{
- return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName));
-}
-
-static inline void
-SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_PushName, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawBuffer) (GLenum);
-
-#define CALL_DrawBuffer(disp, parameters) \
- (* GET_DrawBuffer(disp)) parameters
-static inline _glptr_DrawBuffer
-GET_DrawBuffer(struct _glapi_table *disp)
-{
- return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer));
-}
-
-static inline void
-SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_DrawBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Clear) (GLbitfield);
-
-#define CALL_Clear(disp, parameters) \
- (* GET_Clear(disp)) parameters
-static inline _glptr_Clear
-GET_Clear(struct _glapi_table *disp)
-{
- return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear));
-}
-
-static inline void
-SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLbitfield))
-{
- SET_by_offset(disp, _gloffset_Clear, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearAccum) (GLfloat, GLfloat, GLfloat,
- GLfloat);
-#define CALL_ClearAccum(disp, parameters) \
- (* GET_ClearAccum(disp)) parameters
-static inline _glptr_ClearAccum
-GET_ClearAccum(struct _glapi_table *disp)
-{
- return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum));
-}
-
-static inline void
-SET_ClearAccum(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_ClearAccum, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearIndex) (GLfloat);
-
-#define CALL_ClearIndex(disp, parameters) \
- (* GET_ClearIndex(disp)) parameters
-static inline _glptr_ClearIndex
-GET_ClearIndex(struct _glapi_table *disp)
-{
- return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex));
-}
-
-static inline void
-SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat))
-{
- SET_by_offset(disp, _gloffset_ClearIndex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearColor) (GLclampf, GLclampf, GLclampf,
- GLclampf);
-#define CALL_ClearColor(disp, parameters) \
- (* GET_ClearColor(disp)) parameters
-static inline _glptr_ClearColor
-GET_ClearColor(struct _glapi_table *disp)
-{
- return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor));
-}
-
-static inline void
-SET_ClearColor(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLclampf, GLclampf, GLclampf, GLclampf))
-{
- SET_by_offset(disp, _gloffset_ClearColor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearStencil) (GLint);
-
-#define CALL_ClearStencil(disp, parameters) \
- (* GET_ClearStencil(disp)) parameters
-static inline _glptr_ClearStencil
-GET_ClearStencil(struct _glapi_table *disp)
-{
- return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil));
-}
-
-static inline void
-SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint))
-{
- SET_by_offset(disp, _gloffset_ClearStencil, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearDepth) (GLclampd);
-
-#define CALL_ClearDepth(disp, parameters) \
- (* GET_ClearDepth(disp)) parameters
-static inline _glptr_ClearDepth
-GET_ClearDepth(struct _glapi_table *disp)
-{
- return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth));
-}
-
-static inline void
-SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLclampd))
-{
- SET_by_offset(disp, _gloffset_ClearDepth, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilMask) (GLuint);
-
-#define CALL_StencilMask(disp, parameters) \
- (* GET_StencilMask(disp)) parameters
-static inline _glptr_StencilMask
-GET_StencilMask(struct _glapi_table *disp)
-{
- return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask));
-}
-
-static inline void
-SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_StencilMask, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorMask) (GLboolean, GLboolean, GLboolean,
- GLboolean);
-#define CALL_ColorMask(disp, parameters) \
- (* GET_ColorMask(disp)) parameters
-static inline _glptr_ColorMask
-GET_ColorMask(struct _glapi_table *disp)
-{
- return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask));
-}
-
-static inline void
-SET_ColorMask(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLboolean, GLboolean, GLboolean,
- GLboolean))
-{
- SET_by_offset(disp, _gloffset_ColorMask, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthMask) (GLboolean);
-
-#define CALL_DepthMask(disp, parameters) \
- (* GET_DepthMask(disp)) parameters
-static inline _glptr_DepthMask
-GET_DepthMask(struct _glapi_table *disp)
-{
- return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask));
-}
-
-static inline void
-SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLboolean))
-{
- SET_by_offset(disp, _gloffset_DepthMask, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_IndexMask) (GLuint);
-
-#define CALL_IndexMask(disp, parameters) \
- (* GET_IndexMask(disp)) parameters
-static inline _glptr_IndexMask
-GET_IndexMask(struct _glapi_table *disp)
-{
- return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask));
-}
-
-static inline void
-SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IndexMask, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Accum) (GLenum, GLfloat);
-
-#define CALL_Accum(disp, parameters) \
- (* GET_Accum(disp)) parameters
-static inline _glptr_Accum
-GET_Accum(struct _glapi_table *disp)
-{
- return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum));
-}
-
-static inline void
-SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Accum, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Disable) (GLenum);
-
-#define CALL_Disable(disp, parameters) \
- (* GET_Disable(disp)) parameters
-static inline _glptr_Disable
-GET_Disable(struct _glapi_table *disp)
-{
- return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable));
-}
-
-static inline void
-SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_Disable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Enable) (GLenum);
-
-#define CALL_Enable(disp, parameters) \
- (* GET_Enable(disp)) parameters
-static inline _glptr_Enable
-GET_Enable(struct _glapi_table *disp)
-{
- return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable));
-}
-
-static inline void
-SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_Enable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Finish) (void);
-
-#define CALL_Finish(disp, parameters) \
- (* GET_Finish(disp)) parameters
-static inline _glptr_Finish
-GET_Finish(struct _glapi_table *disp)
-{
- return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish));
-}
-
-static inline void
-SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_Finish, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Flush) (void);
-
-#define CALL_Flush(disp, parameters) \
- (* GET_Flush(disp)) parameters
-static inline _glptr_Flush
-GET_Flush(struct _glapi_table *disp)
-{
- return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush));
-}
-
-static inline void
-SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_Flush, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PopAttrib) (void);
-
-#define CALL_PopAttrib(disp, parameters) \
- (* GET_PopAttrib(disp)) parameters
-static inline _glptr_PopAttrib
-GET_PopAttrib(struct _glapi_table *disp)
-{
- return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib));
-}
-
-static inline void
-SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_PopAttrib, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PushAttrib) (GLbitfield);
-
-#define CALL_PushAttrib(disp, parameters) \
- (* GET_PushAttrib(disp)) parameters
-static inline _glptr_PushAttrib
-GET_PushAttrib(struct _glapi_table *disp)
-{
- return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib));
-}
-
-static inline void
-SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLbitfield))
-{
- SET_by_offset(disp, _gloffset_PushAttrib, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Map1d) (GLenum, GLdouble, GLdouble, GLint,
- GLint, const GLdouble *);
-#define CALL_Map1d(disp, parameters) \
- (* GET_Map1d(disp)) parameters
-static inline _glptr_Map1d
-GET_Map1d(struct _glapi_table *disp)
-{
- return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d));
-}
-
-static inline void
-SET_Map1d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, GLint, GLint,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Map1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Map1f) (GLenum, GLfloat, GLfloat, GLint, GLint,
- const GLfloat *);
-#define CALL_Map1f(disp, parameters) \
- (* GET_Map1f(disp)) parameters
-static inline _glptr_Map1f
-GET_Map1f(struct _glapi_table *disp)
-{
- return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f));
-}
-
-static inline void
-SET_Map1f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, GLint, GLint,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Map1f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Map2d) (GLenum, GLdouble, GLdouble, GLint,
- GLint, GLdouble, GLdouble, GLint,
- GLint, const GLdouble *);
-#define CALL_Map2d(disp, parameters) \
- (* GET_Map2d(disp)) parameters
-static inline _glptr_Map2d
-GET_Map2d(struct _glapi_table *disp)
-{
- return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d));
-}
-
-static inline void
-SET_Map2d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble, GLint, GLint,
- GLdouble, GLdouble, GLint, GLint,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_Map2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Map2f) (GLenum, GLfloat, GLfloat, GLint, GLint,
- GLfloat, GLfloat, GLint, GLint,
- const GLfloat *);
-#define CALL_Map2f(disp, parameters) \
- (* GET_Map2f(disp)) parameters
-static inline _glptr_Map2f
-GET_Map2f(struct _glapi_table *disp)
-{
- return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f));
-}
-
-static inline void
-SET_Map2f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, GLint, GLint,
- GLfloat, GLfloat, GLint, GLint,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Map2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MapGrid1d) (GLint, GLdouble, GLdouble);
-
-#define CALL_MapGrid1d(disp, parameters) \
- (* GET_MapGrid1d(disp)) parameters
-static inline _glptr_MapGrid1d
-GET_MapGrid1d(struct _glapi_table *disp)
-{
- return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d));
-}
-
-static inline void
-SET_MapGrid1d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_MapGrid1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MapGrid1f) (GLint, GLfloat, GLfloat);
-
-#define CALL_MapGrid1f(disp, parameters) \
- (* GET_MapGrid1f(disp)) parameters
-static inline _glptr_MapGrid1f
-GET_MapGrid1f(struct _glapi_table *disp)
-{
- return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f));
-}
-
-static inline void
-SET_MapGrid1f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_MapGrid1f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MapGrid2d) (GLint, GLdouble, GLdouble, GLint,
- GLdouble, GLdouble);
-#define CALL_MapGrid2d(disp, parameters) \
- (* GET_MapGrid2d(disp)) parameters
-static inline _glptr_MapGrid2d
-GET_MapGrid2d(struct _glapi_table *disp)
-{
- return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d));
-}
-
-static inline void
-SET_MapGrid2d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLdouble, GLdouble, GLint, GLdouble,
- GLdouble))
-{
- SET_by_offset(disp, _gloffset_MapGrid2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MapGrid2f) (GLint, GLfloat, GLfloat, GLint,
- GLfloat, GLfloat);
-#define CALL_MapGrid2f(disp, parameters) \
- (* GET_MapGrid2f(disp)) parameters
-static inline _glptr_MapGrid2f
-GET_MapGrid2f(struct _glapi_table *disp)
-{
- return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f));
-}
-
-static inline void
-SET_MapGrid2f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat, GLint, GLfloat,
- GLfloat))
-{
- SET_by_offset(disp, _gloffset_MapGrid2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord1d) (GLdouble);
-
-#define CALL_EvalCoord1d(disp, parameters) \
- (* GET_EvalCoord1d(disp)) parameters
-static inline _glptr_EvalCoord1d
-GET_EvalCoord1d(struct _glapi_table *disp)
-{
- return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d));
-}
-
-static inline void
-SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble))
-{
- SET_by_offset(disp, _gloffset_EvalCoord1d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord1dv) (const GLdouble *);
-
-#define CALL_EvalCoord1dv(disp, parameters) \
- (* GET_EvalCoord1dv(disp)) parameters
-static inline _glptr_EvalCoord1dv
-GET_EvalCoord1dv(struct _glapi_table *disp)
-{
- return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv));
-}
-
-static inline void
-SET_EvalCoord1dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_EvalCoord1dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord1f) (GLfloat);
-
-#define CALL_EvalCoord1f(disp, parameters) \
- (* GET_EvalCoord1f(disp)) parameters
-static inline _glptr_EvalCoord1f
-GET_EvalCoord1f(struct _glapi_table *disp)
-{
- return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f));
-}
-
-static inline void
-SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat))
-{
- SET_by_offset(disp, _gloffset_EvalCoord1f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord1fv) (const GLfloat *);
-
-#define CALL_EvalCoord1fv(disp, parameters) \
- (* GET_EvalCoord1fv(disp)) parameters
-static inline _glptr_EvalCoord1fv
-GET_EvalCoord1fv(struct _glapi_table *disp)
-{
- return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv));
-}
-
-static inline void
-SET_EvalCoord1fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_EvalCoord1fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord2d) (GLdouble, GLdouble);
-
-#define CALL_EvalCoord2d(disp, parameters) \
- (* GET_EvalCoord2d(disp)) parameters
-static inline _glptr_EvalCoord2d
-GET_EvalCoord2d(struct _glapi_table *disp)
-{
- return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d));
-}
-
-static inline void
-SET_EvalCoord2d(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_EvalCoord2d, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord2dv) (const GLdouble *);
-
-#define CALL_EvalCoord2dv(disp, parameters) \
- (* GET_EvalCoord2dv(disp)) parameters
-static inline _glptr_EvalCoord2dv
-GET_EvalCoord2dv(struct _glapi_table *disp)
-{
- return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv));
-}
-
-static inline void
-SET_EvalCoord2dv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_EvalCoord2dv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord2f) (GLfloat, GLfloat);
-
-#define CALL_EvalCoord2f(disp, parameters) \
- (* GET_EvalCoord2f(disp)) parameters
-static inline _glptr_EvalCoord2f
-GET_EvalCoord2f(struct _glapi_table *disp)
-{
- return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f));
-}
-
-static inline void
-SET_EvalCoord2f(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_EvalCoord2f, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalCoord2fv) (const GLfloat *);
-
-#define CALL_EvalCoord2fv(disp, parameters) \
- (* GET_EvalCoord2fv(disp)) parameters
-static inline _glptr_EvalCoord2fv
-GET_EvalCoord2fv(struct _glapi_table *disp)
-{
- return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv));
-}
-
-static inline void
-SET_EvalCoord2fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_EvalCoord2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalMesh1) (GLenum, GLint, GLint);
-
-#define CALL_EvalMesh1(disp, parameters) \
- (* GET_EvalMesh1(disp)) parameters
-static inline _glptr_EvalMesh1
-GET_EvalMesh1(struct _glapi_table *disp)
-{
- return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1));
-}
-
-static inline void
-SET_EvalMesh1(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_EvalMesh1, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalPoint1) (GLint);
-
-#define CALL_EvalPoint1(disp, parameters) \
- (* GET_EvalPoint1(disp)) parameters
-static inline _glptr_EvalPoint1
-GET_EvalPoint1(struct _glapi_table *disp)
-{
- return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1));
-}
-
-static inline void
-SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint))
-{
- SET_by_offset(disp, _gloffset_EvalPoint1, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalMesh2) (GLenum, GLint, GLint, GLint,
- GLint);
-#define CALL_EvalMesh2(disp, parameters) \
- (* GET_EvalMesh2(disp)) parameters
-static inline _glptr_EvalMesh2
-GET_EvalMesh2(struct _glapi_table *disp)
-{
- return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2));
-}
-
-static inline void
-SET_EvalMesh2(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_EvalMesh2, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EvalPoint2) (GLint, GLint);
-
-#define CALL_EvalPoint2(disp, parameters) \
- (* GET_EvalPoint2(disp)) parameters
-static inline _glptr_EvalPoint2
-GET_EvalPoint2(struct _glapi_table *disp)
-{
- return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2));
-}
-
-static inline void
-SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_EvalPoint2, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AlphaFunc) (GLenum, GLclampf);
-
-#define CALL_AlphaFunc(disp, parameters) \
- (* GET_AlphaFunc(disp)) parameters
-static inline _glptr_AlphaFunc
-GET_AlphaFunc(struct _glapi_table *disp)
-{
- return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc));
-}
-
-static inline void
-SET_AlphaFunc(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLclampf))
-{
- SET_by_offset(disp, _gloffset_AlphaFunc, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendFunc) (GLenum, GLenum);
-
-#define CALL_BlendFunc(disp, parameters) \
- (* GET_BlendFunc(disp)) parameters
-static inline _glptr_BlendFunc
-GET_BlendFunc(struct _glapi_table *disp)
-{
- return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc));
-}
-
-static inline void
-SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_BlendFunc, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LogicOp) (GLenum);
-
-#define CALL_LogicOp(disp, parameters) \
- (* GET_LogicOp(disp)) parameters
-static inline _glptr_LogicOp
-GET_LogicOp(struct _glapi_table *disp)
-{
- return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp));
-}
-
-static inline void
-SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_LogicOp, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilFunc) (GLenum, GLint, GLuint);
-
-#define CALL_StencilFunc(disp, parameters) \
- (* GET_StencilFunc(disp)) parameters
-static inline _glptr_StencilFunc
-GET_StencilFunc(struct _glapi_table *disp)
-{
- return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc));
-}
-
-static inline void
-SET_StencilFunc(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLuint))
-{
- SET_by_offset(disp, _gloffset_StencilFunc, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilOp) (GLenum, GLenum, GLenum);
-
-#define CALL_StencilOp(disp, parameters) \
- (* GET_StencilOp(disp)) parameters
-static inline _glptr_StencilOp
-GET_StencilOp(struct _glapi_table *disp)
-{
- return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp));
-}
-
-static inline void
-SET_StencilOp(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_StencilOp, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthFunc) (GLenum);
-
-#define CALL_DepthFunc(disp, parameters) \
- (* GET_DepthFunc(disp)) parameters
-static inline _glptr_DepthFunc
-GET_DepthFunc(struct _glapi_table *disp)
-{
- return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc));
-}
-
-static inline void
-SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_DepthFunc, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelZoom) (GLfloat, GLfloat);
-
-#define CALL_PixelZoom(disp, parameters) \
- (* GET_PixelZoom(disp)) parameters
-static inline _glptr_PixelZoom
-GET_PixelZoom(struct _glapi_table *disp)
-{
- return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom));
-}
-
-static inline void
-SET_PixelZoom(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_PixelZoom, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelTransferf) (GLenum, GLfloat);
-
-#define CALL_PixelTransferf(disp, parameters) \
- (* GET_PixelTransferf(disp)) parameters
-static inline _glptr_PixelTransferf
-GET_PixelTransferf(struct _glapi_table *disp)
-{
- return (_glptr_PixelTransferf) (GET_by_offset
- (disp, _gloffset_PixelTransferf));
-}
-
-static inline void
-SET_PixelTransferf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_PixelTransferf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelTransferi) (GLenum, GLint);
-
-#define CALL_PixelTransferi(disp, parameters) \
- (* GET_PixelTransferi(disp)) parameters
-static inline _glptr_PixelTransferi
-GET_PixelTransferi(struct _glapi_table *disp)
-{
- return (_glptr_PixelTransferi) (GET_by_offset
- (disp, _gloffset_PixelTransferi));
-}
-
-static inline void
-SET_PixelTransferi(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_PixelTransferi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelStoref) (GLenum, GLfloat);
-
-#define CALL_PixelStoref(disp, parameters) \
- (* GET_PixelStoref(disp)) parameters
-static inline _glptr_PixelStoref
-GET_PixelStoref(struct _glapi_table *disp)
-{
- return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref));
-}
-
-static inline void
-SET_PixelStoref(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_PixelStoref, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelStorei) (GLenum, GLint);
-
-#define CALL_PixelStorei(disp, parameters) \
- (* GET_PixelStorei(disp)) parameters
-static inline _glptr_PixelStorei
-GET_PixelStorei(struct _glapi_table *disp)
-{
- return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei));
-}
-
-static inline void
-SET_PixelStorei(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_PixelStorei, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelMapfv) (GLenum, GLsizei, const GLfloat *);
-
-#define CALL_PixelMapfv(disp, parameters) \
- (* GET_PixelMapfv(disp)) parameters
-static inline _glptr_PixelMapfv
-GET_PixelMapfv(struct _glapi_table *disp)
-{
- return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv));
-}
-
-static inline void
-SET_PixelMapfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_PixelMapfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelMapuiv) (GLenum, GLsizei, const GLuint *);
-
-#define CALL_PixelMapuiv(disp, parameters) \
- (* GET_PixelMapuiv(disp)) parameters
-static inline _glptr_PixelMapuiv
-GET_PixelMapuiv(struct _glapi_table *disp)
-{
- return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv));
-}
-
-static inline void
-SET_PixelMapuiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_PixelMapuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelMapusv) (GLenum, GLsizei,
- const GLushort *);
-#define CALL_PixelMapusv(disp, parameters) \
- (* GET_PixelMapusv(disp)) parameters
-static inline _glptr_PixelMapusv
-GET_PixelMapusv(struct _glapi_table *disp)
-{
- return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv));
-}
-
-static inline void
-SET_PixelMapusv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLushort *))
-{
- SET_by_offset(disp, _gloffset_PixelMapusv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ReadBuffer) (GLenum);
-
-#define CALL_ReadBuffer(disp, parameters) \
- (* GET_ReadBuffer(disp)) parameters
-static inline _glptr_ReadBuffer
-GET_ReadBuffer(struct _glapi_table *disp)
-{
- return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer));
-}
-
-static inline void
-SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_ReadBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyPixels) (GLint, GLint, GLsizei, GLsizei,
- GLenum);
-#define CALL_CopyPixels(disp, parameters) \
- (* GET_CopyPixels(disp)) parameters
-static inline _glptr_CopyPixels
-GET_CopyPixels(struct _glapi_table *disp)
-{
- return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels));
-}
-
-static inline void
-SET_CopyPixels(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei, GLenum))
-{
- SET_by_offset(disp, _gloffset_CopyPixels, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ReadPixels) (GLint, GLint, GLsizei, GLsizei,
- GLenum, GLenum, GLvoid *);
-#define CALL_ReadPixels(disp, parameters) \
- (* GET_ReadPixels(disp)) parameters
-static inline _glptr_ReadPixels
-GET_ReadPixels(struct _glapi_table *disp)
-{
- return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels));
-}
-
-static inline void
-SET_ReadPixels(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei, GLenum,
- GLenum, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_ReadPixels, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawPixels) (GLsizei, GLsizei, GLenum, GLenum,
- const GLvoid *);
-#define CALL_DrawPixels(disp, parameters) \
- (* GET_DrawPixels(disp)) parameters
-static inline _glptr_DrawPixels
-GET_DrawPixels(struct _glapi_table *disp)
-{
- return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels));
-}
-
-static inline void
-SET_DrawPixels(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLsizei, GLenum, GLenum,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_DrawPixels, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBooleanv) (GLenum, GLboolean *);
-
-#define CALL_GetBooleanv(disp, parameters) \
- (* GET_GetBooleanv(disp)) parameters
-static inline _glptr_GetBooleanv
-GET_GetBooleanv(struct _glapi_table *disp)
-{
- return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv));
-}
-
-static inline void
-SET_GetBooleanv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLboolean *))
-{
- SET_by_offset(disp, _gloffset_GetBooleanv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetClipPlane) (GLenum, GLdouble *);
-
-#define CALL_GetClipPlane(disp, parameters) \
- (* GET_GetClipPlane(disp)) parameters
-static inline _glptr_GetClipPlane
-GET_GetClipPlane(struct _glapi_table *disp)
-{
- return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane));
-}
-
-static inline void
-SET_GetClipPlane(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetClipPlane, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetDoublev) (GLenum, GLdouble *);
-
-#define CALL_GetDoublev(disp, parameters) \
- (* GET_GetDoublev(disp)) parameters
-static inline _glptr_GetDoublev
-GET_GetDoublev(struct _glapi_table *disp)
-{
- return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev));
-}
-
-static inline void
-SET_GetDoublev(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetDoublev, fn);
-}
-
-typedef GLenum(GLAPIENTRYP _glptr_GetError) (void);
-
-#define CALL_GetError(disp, parameters) \
- (* GET_GetError(disp)) parameters
-static inline _glptr_GetError
-GET_GetError(struct _glapi_table *disp)
-{
- return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError));
-}
-
-static inline void
-SET_GetError(struct _glapi_table *disp, GLenum(GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_GetError, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetFloatv) (GLenum, GLfloat *);
-
-#define CALL_GetFloatv(disp, parameters) \
- (* GET_GetFloatv(disp)) parameters
-static inline _glptr_GetFloatv
-GET_GetFloatv(struct _glapi_table *disp)
-{
- return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv));
-}
-
-static inline void
-SET_GetFloatv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetFloatv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetIntegerv) (GLenum, GLint *);
-
-#define CALL_GetIntegerv(disp, parameters) \
- (* GET_GetIntegerv(disp)) parameters
-static inline _glptr_GetIntegerv
-GET_GetIntegerv(struct _glapi_table *disp)
-{
- return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv));
-}
-
-static inline void
-SET_GetIntegerv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetIntegerv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetLightfv) (GLenum, GLenum, GLfloat *);
-
-#define CALL_GetLightfv(disp, parameters) \
- (* GET_GetLightfv(disp)) parameters
-static inline _glptr_GetLightfv
-GET_GetLightfv(struct _glapi_table *disp)
-{
- return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv));
-}
-
-static inline void
-SET_GetLightfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetLightfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetLightiv) (GLenum, GLenum, GLint *);
-
-#define CALL_GetLightiv(disp, parameters) \
- (* GET_GetLightiv(disp)) parameters
-static inline _glptr_GetLightiv
-GET_GetLightiv(struct _glapi_table *disp)
-{
- return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv));
-}
-
-static inline void
-SET_GetLightiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetLightiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMapdv) (GLenum, GLenum, GLdouble *);
-
-#define CALL_GetMapdv(disp, parameters) \
- (* GET_GetMapdv(disp)) parameters
-static inline _glptr_GetMapdv
-GET_GetMapdv(struct _glapi_table *disp)
-{
- return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv));
-}
-
-static inline void
-SET_GetMapdv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetMapdv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMapfv) (GLenum, GLenum, GLfloat *);
-
-#define CALL_GetMapfv(disp, parameters) \
- (* GET_GetMapfv(disp)) parameters
-static inline _glptr_GetMapfv
-GET_GetMapfv(struct _glapi_table *disp)
-{
- return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv));
-}
-
-static inline void
-SET_GetMapfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetMapfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMapiv) (GLenum, GLenum, GLint *);
-
-#define CALL_GetMapiv(disp, parameters) \
- (* GET_GetMapiv(disp)) parameters
-static inline _glptr_GetMapiv
-GET_GetMapiv(struct _glapi_table *disp)
-{
- return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv));
-}
-
-static inline void
-SET_GetMapiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetMapiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMaterialfv) (GLenum, GLenum, GLfloat *);
-
-#define CALL_GetMaterialfv(disp, parameters) \
- (* GET_GetMaterialfv(disp)) parameters
-static inline _glptr_GetMaterialfv
-GET_GetMaterialfv(struct _glapi_table *disp)
-{
- return (_glptr_GetMaterialfv) (GET_by_offset
- (disp, _gloffset_GetMaterialfv));
-}
-
-static inline void
-SET_GetMaterialfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetMaterialfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMaterialiv) (GLenum, GLenum, GLint *);
-
-#define CALL_GetMaterialiv(disp, parameters) \
- (* GET_GetMaterialiv(disp)) parameters
-static inline _glptr_GetMaterialiv
-GET_GetMaterialiv(struct _glapi_table *disp)
-{
- return (_glptr_GetMaterialiv) (GET_by_offset
- (disp, _gloffset_GetMaterialiv));
-}
-
-static inline void
-SET_GetMaterialiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetMaterialiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPixelMapfv) (GLenum, GLfloat *);
-
-#define CALL_GetPixelMapfv(disp, parameters) \
- (* GET_GetPixelMapfv(disp)) parameters
-static inline _glptr_GetPixelMapfv
-GET_GetPixelMapfv(struct _glapi_table *disp)
-{
- return (_glptr_GetPixelMapfv) (GET_by_offset
- (disp, _gloffset_GetPixelMapfv));
-}
-
-static inline void
-SET_GetPixelMapfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetPixelMapfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv) (GLenum, GLuint *);
-
-#define CALL_GetPixelMapuiv(disp, parameters) \
- (* GET_GetPixelMapuiv(disp)) parameters
-static inline _glptr_GetPixelMapuiv
-GET_GetPixelMapuiv(struct _glapi_table *disp)
-{
- return (_glptr_GetPixelMapuiv) (GET_by_offset
- (disp, _gloffset_GetPixelMapuiv));
-}
-
-static inline void
-SET_GetPixelMapuiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPixelMapusv) (GLenum, GLushort *);
-
-#define CALL_GetPixelMapusv(disp, parameters) \
- (* GET_GetPixelMapusv(disp)) parameters
-static inline _glptr_GetPixelMapusv
-GET_GetPixelMapusv(struct _glapi_table *disp)
-{
- return (_glptr_GetPixelMapusv) (GET_by_offset
- (disp, _gloffset_GetPixelMapusv));
-}
-
-static inline void
-SET_GetPixelMapusv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLushort *))
-{
- SET_by_offset(disp, _gloffset_GetPixelMapusv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPolygonStipple) (GLubyte *);
-
-#define CALL_GetPolygonStipple(disp, parameters) \
- (* GET_GetPolygonStipple(disp)) parameters
-static inline _glptr_GetPolygonStipple
-GET_GetPolygonStipple(struct _glapi_table *disp)
-{
- return (_glptr_GetPolygonStipple) (GET_by_offset
- (disp, _gloffset_GetPolygonStipple));
-}
-
-static inline void
-SET_GetPolygonStipple(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLubyte *))
-{
- SET_by_offset(disp, _gloffset_GetPolygonStipple, fn);
-}
-
-typedef const GLubyte *(GLAPIENTRYP _glptr_GetString) (GLenum);
-
-#define CALL_GetString(disp, parameters) \
- (* GET_GetString(disp)) parameters
-static inline _glptr_GetString
-GET_GetString(struct _glapi_table *disp)
-{
- return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString));
-}
-
-static inline void
-SET_GetString(struct _glapi_table *disp,
- const GLubyte * (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_GetString, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexEnvfv) (GLenum, GLenum, GLfloat *);
-
-#define CALL_GetTexEnvfv(disp, parameters) \
- (* GET_GetTexEnvfv(disp)) parameters
-static inline _glptr_GetTexEnvfv
-GET_GetTexEnvfv(struct _glapi_table *disp)
-{
- return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv));
-}
-
-static inline void
-SET_GetTexEnvfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetTexEnvfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexEnviv) (GLenum, GLenum, GLint *);
-
-#define CALL_GetTexEnviv(disp, parameters) \
- (* GET_GetTexEnviv(disp)) parameters
-static inline _glptr_GetTexEnviv
-GET_GetTexEnviv(struct _glapi_table *disp)
-{
- return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv));
-}
-
-static inline void
-SET_GetTexEnviv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetTexEnviv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexGendv) (GLenum, GLenum, GLdouble *);
-
-#define CALL_GetTexGendv(disp, parameters) \
- (* GET_GetTexGendv(disp)) parameters
-static inline _glptr_GetTexGendv
-GET_GetTexGendv(struct _glapi_table *disp)
-{
- return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv));
-}
-
-static inline void
-SET_GetTexGendv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetTexGendv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexGenfv) (GLenum, GLenum, GLfloat *);
-
-#define CALL_GetTexGenfv(disp, parameters) \
- (* GET_GetTexGenfv(disp)) parameters
-static inline _glptr_GetTexGenfv
-GET_GetTexGenfv(struct _glapi_table *disp)
-{
- return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv));
-}
-
-static inline void
-SET_GetTexGenfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetTexGenfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexGeniv) (GLenum, GLenum, GLint *);
-
-#define CALL_GetTexGeniv(disp, parameters) \
- (* GET_GetTexGeniv(disp)) parameters
-static inline _glptr_GetTexGeniv
-GET_GetTexGeniv(struct _glapi_table *disp)
-{
- return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv));
-}
-
-static inline void
-SET_GetTexGeniv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetTexGeniv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexImage) (GLenum, GLint, GLenum, GLenum,
- GLvoid *);
-#define CALL_GetTexImage(disp, parameters) \
- (* GET_GetTexImage(disp)) parameters
-static inline _glptr_GetTexImage
-GET_GetTexImage(struct _glapi_table *disp)
-{
- return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage));
-}
-
-static inline void
-SET_GetTexImage(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLenum, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetTexImage, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameterfv) (GLenum, GLenum, GLfloat *);
-
-#define CALL_GetTexParameterfv(disp, parameters) \
- (* GET_GetTexParameterfv(disp)) parameters
-static inline _glptr_GetTexParameterfv
-GET_GetTexParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_GetTexParameterfv) (GET_by_offset
- (disp, _gloffset_GetTexParameterfv));
-}
-
-static inline void
-SET_GetTexParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetTexParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameteriv) (GLenum, GLenum, GLint *);
-
-#define CALL_GetTexParameteriv(disp, parameters) \
- (* GET_GetTexParameteriv(disp)) parameters
-static inline _glptr_GetTexParameteriv
-GET_GetTexParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_GetTexParameteriv) (GET_by_offset
- (disp, _gloffset_GetTexParameteriv));
-}
-
-static inline void
-SET_GetTexParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetTexParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv) (GLenum, GLint, GLenum,
- GLfloat *);
-#define CALL_GetTexLevelParameterfv(disp, parameters) \
- (* GET_GetTexLevelParameterfv(disp)) parameters
-static inline _glptr_GetTexLevelParameterfv
-GET_GetTexLevelParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_GetTexLevelParameterfv) (GET_by_offset
- (disp,
- _gloffset_GetTexLevelParameterfv));
-}
-
-static inline void
-SET_GetTexLevelParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLenum,
- GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv) (GLenum, GLint, GLenum,
- GLint *);
-#define CALL_GetTexLevelParameteriv(disp, parameters) \
- (* GET_GetTexLevelParameteriv(disp)) parameters
-static inline _glptr_GetTexLevelParameteriv
-GET_GetTexLevelParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_GetTexLevelParameteriv) (GET_by_offset
- (disp,
- _gloffset_GetTexLevelParameteriv));
-}
-
-static inline void
-SET_GetTexLevelParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLenum,
- GLint *))
-{
- SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsEnabled) (GLenum);
-
-#define CALL_IsEnabled(disp, parameters) \
- (* GET_IsEnabled(disp)) parameters
-static inline _glptr_IsEnabled
-GET_IsEnabled(struct _glapi_table *disp)
-{
- return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled));
-}
-
-static inline void
-SET_IsEnabled(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_IsEnabled, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsList) (GLuint);
-
-#define CALL_IsList(disp, parameters) \
- (* GET_IsList(disp)) parameters
-static inline _glptr_IsList
-GET_IsList(struct _glapi_table *disp)
-{
- return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList));
-}
-
-static inline void
-SET_IsList(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsList, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthRange) (GLclampd, GLclampd);
-
-#define CALL_DepthRange(disp, parameters) \
- (* GET_DepthRange(disp)) parameters
-static inline _glptr_DepthRange
-GET_DepthRange(struct _glapi_table *disp)
-{
- return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange));
-}
-
-static inline void
-SET_DepthRange(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLclampd, GLclampd))
-{
- SET_by_offset(disp, _gloffset_DepthRange, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Frustum) (GLdouble, GLdouble, GLdouble,
- GLdouble, GLdouble, GLdouble);
-#define CALL_Frustum(disp, parameters) \
- (* GET_Frustum(disp)) parameters
-static inline _glptr_Frustum
-GET_Frustum(struct _glapi_table *disp)
-{
- return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum));
-}
-
-static inline void
-SET_Frustum(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble,
- GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Frustum, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadIdentity) (void);
-
-#define CALL_LoadIdentity(disp, parameters) \
- (* GET_LoadIdentity(disp)) parameters
-static inline _glptr_LoadIdentity
-GET_LoadIdentity(struct _glapi_table *disp)
-{
- return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity));
-}
-
-static inline void
-SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_LoadIdentity, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadMatrixf) (const GLfloat *);
-
-#define CALL_LoadMatrixf(disp, parameters) \
- (* GET_LoadMatrixf(disp)) parameters
-static inline _glptr_LoadMatrixf
-GET_LoadMatrixf(struct _glapi_table *disp)
-{
- return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf));
-}
-
-static inline void
-SET_LoadMatrixf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_LoadMatrixf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadMatrixd) (const GLdouble *);
-
-#define CALL_LoadMatrixd(disp, parameters) \
- (* GET_LoadMatrixd(disp)) parameters
-static inline _glptr_LoadMatrixd
-GET_LoadMatrixd(struct _glapi_table *disp)
-{
- return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd));
-}
-
-static inline void
-SET_LoadMatrixd(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_LoadMatrixd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MatrixMode) (GLenum);
-
-#define CALL_MatrixMode(disp, parameters) \
- (* GET_MatrixMode(disp)) parameters
-static inline _glptr_MatrixMode
-GET_MatrixMode(struct _glapi_table *disp)
-{
- return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode));
-}
-
-static inline void
-SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_MatrixMode, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultMatrixf) (const GLfloat *);
-
-#define CALL_MultMatrixf(disp, parameters) \
- (* GET_MultMatrixf(disp)) parameters
-static inline _glptr_MultMatrixf
-GET_MultMatrixf(struct _glapi_table *disp)
-{
- return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf));
-}
-
-static inline void
-SET_MultMatrixf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_MultMatrixf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultMatrixd) (const GLdouble *);
-
-#define CALL_MultMatrixd(disp, parameters) \
- (* GET_MultMatrixd(disp)) parameters
-static inline _glptr_MultMatrixd
-GET_MultMatrixd(struct _glapi_table *disp)
-{
- return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd));
-}
-
-static inline void
-SET_MultMatrixd(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_MultMatrixd, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Ortho) (GLdouble, GLdouble, GLdouble, GLdouble,
- GLdouble, GLdouble);
-#define CALL_Ortho(disp, parameters) \
- (* GET_Ortho(disp)) parameters
-static inline _glptr_Ortho
-GET_Ortho(struct _glapi_table *disp)
-{
- return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho));
-}
-
-static inline void
-SET_Ortho(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble,
- GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Ortho, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PopMatrix) (void);
-
-#define CALL_PopMatrix(disp, parameters) \
- (* GET_PopMatrix(disp)) parameters
-static inline _glptr_PopMatrix
-GET_PopMatrix(struct _glapi_table *disp)
-{
- return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix));
-}
-
-static inline void
-SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_PopMatrix, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PushMatrix) (void);
-
-#define CALL_PushMatrix(disp, parameters) \
- (* GET_PushMatrix(disp)) parameters
-static inline _glptr_PushMatrix
-GET_PushMatrix(struct _glapi_table *disp)
-{
- return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix));
-}
-
-static inline void
-SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_PushMatrix, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rotated) (GLdouble, GLdouble, GLdouble,
- GLdouble);
-#define CALL_Rotated(disp, parameters) \
- (* GET_Rotated(disp)) parameters
-static inline _glptr_Rotated
-GET_Rotated(struct _glapi_table *disp)
-{
- return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated));
-}
-
-static inline void
-SET_Rotated(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Rotated, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Rotatef) (GLfloat, GLfloat, GLfloat, GLfloat);
-
-#define CALL_Rotatef(disp, parameters) \
- (* GET_Rotatef(disp)) parameters
-static inline _glptr_Rotatef
-GET_Rotatef(struct _glapi_table *disp)
-{
- return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef));
-}
-
-static inline void
-SET_Rotatef(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Rotatef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Scaled) (GLdouble, GLdouble, GLdouble);
-
-#define CALL_Scaled(disp, parameters) \
- (* GET_Scaled(disp)) parameters
-static inline _glptr_Scaled
-GET_Scaled(struct _glapi_table *disp)
-{
- return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled));
-}
-
-static inline void
-SET_Scaled(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Scaled, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Scalef) (GLfloat, GLfloat, GLfloat);
-
-#define CALL_Scalef(disp, parameters) \
- (* GET_Scalef(disp)) parameters
-static inline _glptr_Scalef
-GET_Scalef(struct _glapi_table *disp)
-{
- return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef));
-}
-
-static inline void
-SET_Scalef(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Scalef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Translated) (GLdouble, GLdouble, GLdouble);
-
-#define CALL_Translated(disp, parameters) \
- (* GET_Translated(disp)) parameters
-static inline _glptr_Translated
-GET_Translated(struct _glapi_table *disp)
-{
- return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated));
-}
-
-static inline void
-SET_Translated(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_Translated, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Translatef) (GLfloat, GLfloat, GLfloat);
-
-#define CALL_Translatef(disp, parameters) \
- (* GET_Translatef(disp)) parameters
-static inline _glptr_Translatef
-GET_Translatef(struct _glapi_table *disp)
-{
- return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef));
-}
-
-static inline void
-SET_Translatef(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Translatef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Viewport) (GLint, GLint, GLsizei, GLsizei);
-
-#define CALL_Viewport(disp, parameters) \
- (* GET_Viewport(disp)) parameters
-static inline _glptr_Viewport
-GET_Viewport(struct _glapi_table *disp)
-{
- return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport));
-}
-
-static inline void
-SET_Viewport(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei))
-{
- SET_by_offset(disp, _gloffset_Viewport, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ArrayElement) (GLint);
-
-#define CALL_ArrayElement(disp, parameters) \
- (* GET_ArrayElement(disp)) parameters
-static inline _glptr_ArrayElement
-GET_ArrayElement(struct _glapi_table *disp)
-{
- return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement));
-}
-
-static inline void
-SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLint))
-{
- SET_by_offset(disp, _gloffset_ArrayElement, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindTexture) (GLenum, GLuint);
-
-#define CALL_BindTexture(disp, parameters) \
- (* GET_BindTexture(disp)) parameters
-static inline _glptr_BindTexture
-GET_BindTexture(struct _glapi_table *disp)
-{
- return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture));
-}
-
-static inline void
-SET_BindTexture(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_BindTexture, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorPointer) (GLint, GLenum, GLsizei,
- const GLvoid *);
-#define CALL_ColorPointer(disp, parameters) \
- (* GET_ColorPointer(disp)) parameters
-static inline _glptr_ColorPointer
-GET_ColorPointer(struct _glapi_table *disp)
-{
- return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer));
-}
-
-static inline void
-SET_ColorPointer(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_ColorPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DisableClientState) (GLenum);
-
-#define CALL_DisableClientState(disp, parameters) \
- (* GET_DisableClientState(disp)) parameters
-static inline _glptr_DisableClientState
-GET_DisableClientState(struct _glapi_table *disp)
-{
- return (_glptr_DisableClientState) (GET_by_offset
- (disp, _gloffset_DisableClientState));
-}
-
-static inline void
-SET_DisableClientState(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_DisableClientState, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawArrays) (GLenum, GLint, GLsizei);
-
-#define CALL_DrawArrays(disp, parameters) \
- (* GET_DrawArrays(disp)) parameters
-static inline _glptr_DrawArrays
-GET_DrawArrays(struct _glapi_table *disp)
-{
- return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays));
-}
-
-static inline void
-SET_DrawArrays(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLsizei))
-{
- SET_by_offset(disp, _gloffset_DrawArrays, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElements) (GLenum, GLsizei, GLenum,
- const GLvoid *);
-#define CALL_DrawElements(disp, parameters) \
- (* GET_DrawElements(disp)) parameters
-static inline _glptr_DrawElements
-GET_DrawElements(struct _glapi_table *disp)
-{
- return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements));
-}
-
-static inline void
-SET_DrawElements(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_DrawElements, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer) (GLsizei, const GLvoid *);
-
-#define CALL_EdgeFlagPointer(disp, parameters) \
- (* GET_EdgeFlagPointer(disp)) parameters
-static inline _glptr_EdgeFlagPointer
-GET_EdgeFlagPointer(struct _glapi_table *disp)
-{
- return (_glptr_EdgeFlagPointer) (GET_by_offset
- (disp, _gloffset_EdgeFlagPointer));
-}
-
-static inline void
-SET_EdgeFlagPointer(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EnableClientState) (GLenum);
-
-#define CALL_EnableClientState(disp, parameters) \
- (* GET_EnableClientState(disp)) parameters
-static inline _glptr_EnableClientState
-GET_EnableClientState(struct _glapi_table *disp)
-{
- return (_glptr_EnableClientState) (GET_by_offset
- (disp, _gloffset_EnableClientState));
-}
-
-static inline void
-SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_EnableClientState, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_IndexPointer) (GLenum, GLsizei,
- const GLvoid *);
-#define CALL_IndexPointer(disp, parameters) \
- (* GET_IndexPointer(disp)) parameters
-static inline _glptr_IndexPointer
-GET_IndexPointer(struct _glapi_table *disp)
-{
- return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer));
-}
-
-static inline void
-SET_IndexPointer(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_IndexPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexub) (GLubyte);
-
-#define CALL_Indexub(disp, parameters) \
- (* GET_Indexub(disp)) parameters
-static inline _glptr_Indexub
-GET_Indexub(struct _glapi_table *disp)
-{
- return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub));
-}
-
-static inline void
-SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLubyte))
-{
- SET_by_offset(disp, _gloffset_Indexub, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Indexubv) (const GLubyte *);
-
-#define CALL_Indexubv(disp, parameters) \
- (* GET_Indexubv(disp)) parameters
-static inline _glptr_Indexubv
-GET_Indexubv(struct _glapi_table *disp)
-{
- return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv));
-}
-
-static inline void
-SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn) (const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_Indexubv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_InterleavedArrays) (GLenum, GLsizei,
- const GLvoid *);
-#define CALL_InterleavedArrays(disp, parameters) \
- (* GET_InterleavedArrays(disp)) parameters
-static inline _glptr_InterleavedArrays
-GET_InterleavedArrays(struct _glapi_table *disp)
-{
- return (_glptr_InterleavedArrays) (GET_by_offset
- (disp, _gloffset_InterleavedArrays));
-}
-
-static inline void
-SET_InterleavedArrays(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_InterleavedArrays, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_NormalPointer) (GLenum, GLsizei,
- const GLvoid *);
-#define CALL_NormalPointer(disp, parameters) \
- (* GET_NormalPointer(disp)) parameters
-static inline _glptr_NormalPointer
-GET_NormalPointer(struct _glapi_table *disp)
-{
- return (_glptr_NormalPointer) (GET_by_offset
- (disp, _gloffset_NormalPointer));
-}
-
-static inline void
-SET_NormalPointer(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_NormalPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PolygonOffset) (GLfloat, GLfloat);
-
-#define CALL_PolygonOffset(disp, parameters) \
- (* GET_PolygonOffset(disp)) parameters
-static inline _glptr_PolygonOffset
-GET_PolygonOffset(struct _glapi_table *disp)
-{
- return (_glptr_PolygonOffset) (GET_by_offset
- (disp, _gloffset_PolygonOffset));
-}
-
-static inline void
-SET_PolygonOffset(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_PolygonOffset, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordPointer) (GLint, GLenum, GLsizei,
- const GLvoid *);
-#define CALL_TexCoordPointer(disp, parameters) \
- (* GET_TexCoordPointer(disp)) parameters
-static inline _glptr_TexCoordPointer
-GET_TexCoordPointer(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordPointer) (GET_by_offset
- (disp, _gloffset_TexCoordPointer));
-}
-
-static inline void
-SET_TexCoordPointer(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_TexCoordPointer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexPointer) (GLint, GLenum, GLsizei,
- const GLvoid *);
-#define CALL_VertexPointer(disp, parameters) \
- (* GET_VertexPointer(disp)) parameters
-static inline _glptr_VertexPointer
-GET_VertexPointer(struct _glapi_table *disp)
-{
- return (_glptr_VertexPointer) (GET_by_offset
- (disp, _gloffset_VertexPointer));
-}
-
-static inline void
-SET_VertexPointer(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_VertexPointer, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_AreTexturesResident) (GLsizei,
- const GLuint *,
- GLboolean *);
-#define CALL_AreTexturesResident(disp, parameters) \
- (* GET_AreTexturesResident(disp)) parameters
-static inline _glptr_AreTexturesResident
-GET_AreTexturesResident(struct _glapi_table *disp)
-{
- return (_glptr_AreTexturesResident) (GET_by_offset
- (disp, _gloffset_AreTexturesResident));
-}
-
-static inline void
-SET_AreTexturesResident(struct _glapi_table *disp,
- GLboolean(GLAPIENTRYP fn) (GLsizei, const GLuint *,
- GLboolean *))
-{
- SET_by_offset(disp, _gloffset_AreTexturesResident, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexImage1D) (GLenum, GLint, GLenum, GLint,
- GLint, GLsizei, GLint);
-#define CALL_CopyTexImage1D(disp, parameters) \
- (* GET_CopyTexImage1D(disp)) parameters
-static inline _glptr_CopyTexImage1D
-GET_CopyTexImage1D(struct _glapi_table *disp)
-{
- return (_glptr_CopyTexImage1D) (GET_by_offset
- (disp, _gloffset_CopyTexImage1D));
-}
-
-static inline void
-SET_CopyTexImage1D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLint, GLint,
- GLsizei, GLint))
-{
- SET_by_offset(disp, _gloffset_CopyTexImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexImage2D) (GLenum, GLint, GLenum, GLint,
- GLint, GLsizei, GLsizei,
- GLint);
-#define CALL_CopyTexImage2D(disp, parameters) \
- (* GET_CopyTexImage2D(disp)) parameters
-static inline _glptr_CopyTexImage2D
-GET_CopyTexImage2D(struct _glapi_table *disp)
-{
- return (_glptr_CopyTexImage2D) (GET_by_offset
- (disp, _gloffset_CopyTexImage2D));
-}
-
-static inline void
-SET_CopyTexImage2D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLint, GLint,
- GLsizei, GLsizei, GLint))
-{
- SET_by_offset(disp, _gloffset_CopyTexImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D) (GLenum, GLint, GLint,
- GLint, GLint, GLsizei);
-#define CALL_CopyTexSubImage1D(disp, parameters) \
- (* GET_CopyTexSubImage1D(disp)) parameters
-static inline _glptr_CopyTexSubImage1D
-GET_CopyTexSubImage1D(struct _glapi_table *disp)
-{
- return (_glptr_CopyTexSubImage1D) (GET_by_offset
- (disp, _gloffset_CopyTexSubImage1D));
-}
-
-static inline void
-SET_CopyTexSubImage1D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint,
- GLsizei))
-{
- SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D) (GLenum, GLint, GLint,
- GLint, GLint, GLint,
- GLsizei, GLsizei);
-#define CALL_CopyTexSubImage2D(disp, parameters) \
- (* GET_CopyTexSubImage2D(disp)) parameters
-static inline _glptr_CopyTexSubImage2D
-GET_CopyTexSubImage2D(struct _glapi_table *disp)
-{
- return (_glptr_CopyTexSubImage2D) (GET_by_offset
- (disp, _gloffset_CopyTexSubImage2D));
-}
-
-static inline void
-SET_CopyTexSubImage2D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint,
- GLint, GLsizei, GLsizei))
-{
- SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteTextures) (GLsizei, const GLuint *);
-
-#define CALL_DeleteTextures(disp, parameters) \
- (* GET_DeleteTextures(disp)) parameters
-static inline _glptr_DeleteTextures
-GET_DeleteTextures(struct _glapi_table *disp)
-{
- return (_glptr_DeleteTextures) (GET_by_offset
- (disp, _gloffset_DeleteTextures));
-}
-
-static inline void
-SET_DeleteTextures(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteTextures, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenTextures) (GLsizei, GLuint *);
-
-#define CALL_GenTextures(disp, parameters) \
- (* GET_GenTextures(disp)) parameters
-static inline _glptr_GenTextures
-GET_GenTextures(struct _glapi_table *disp)
-{
- return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures));
-}
-
-static inline void
-SET_GenTextures(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenTextures, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPointerv) (GLenum, GLvoid **);
-
-#define CALL_GetPointerv(disp, parameters) \
- (* GET_GetPointerv(disp)) parameters
-static inline _glptr_GetPointerv
-GET_GetPointerv(struct _glapi_table *disp)
-{
- return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv));
-}
-
-static inline void
-SET_GetPointerv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLvoid **))
-{
- SET_by_offset(disp, _gloffset_GetPointerv, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsTexture) (GLuint);
-
-#define CALL_IsTexture(disp, parameters) \
- (* GET_IsTexture(disp)) parameters
-static inline _glptr_IsTexture
-GET_IsTexture(struct _glapi_table *disp)
-{
- return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture));
-}
-
-static inline void
-SET_IsTexture(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsTexture, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PrioritizeTextures) (GLsizei, const GLuint *,
- const GLclampf *);
-#define CALL_PrioritizeTextures(disp, parameters) \
- (* GET_PrioritizeTextures(disp)) parameters
-static inline _glptr_PrioritizeTextures
-GET_PrioritizeTextures(struct _glapi_table *disp)
-{
- return (_glptr_PrioritizeTextures) (GET_by_offset
- (disp, _gloffset_PrioritizeTextures));
-}
-
-static inline void
-SET_PrioritizeTextures(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *,
- const GLclampf *))
-{
- SET_by_offset(disp, _gloffset_PrioritizeTextures, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexSubImage1D) (GLenum, GLint, GLint, GLsizei,
- GLenum, GLenum,
- const GLvoid *);
-#define CALL_TexSubImage1D(disp, parameters) \
- (* GET_TexSubImage1D(disp)) parameters
-static inline _glptr_TexSubImage1D
-GET_TexSubImage1D(struct _glapi_table *disp)
-{
- return (_glptr_TexSubImage1D) (GET_by_offset
- (disp, _gloffset_TexSubImage1D));
-}
-
-static inline void
-SET_TexSubImage1D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLenum,
- GLenum, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_TexSubImage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexSubImage2D) (GLenum, GLint, GLint, GLint,
- GLsizei, GLsizei, GLenum,
- GLenum, const GLvoid *);
-#define CALL_TexSubImage2D(disp, parameters) \
- (* GET_TexSubImage2D(disp)) parameters
-static inline _glptr_TexSubImage2D
-GET_TexSubImage2D(struct _glapi_table *disp)
-{
- return (_glptr_TexSubImage2D) (GET_by_offset
- (disp, _gloffset_TexSubImage2D));
-}
-
-static inline void
-SET_TexSubImage2D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLsizei,
- GLsizei, GLenum, GLenum,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_TexSubImage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PopClientAttrib) (void);
-
-#define CALL_PopClientAttrib(disp, parameters) \
- (* GET_PopClientAttrib(disp)) parameters
-static inline _glptr_PopClientAttrib
-GET_PopClientAttrib(struct _glapi_table *disp)
-{
- return (_glptr_PopClientAttrib) (GET_by_offset
- (disp, _gloffset_PopClientAttrib));
-}
-
-static inline void
-SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_PopClientAttrib, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PushClientAttrib) (GLbitfield);
-
-#define CALL_PushClientAttrib(disp, parameters) \
- (* GET_PushClientAttrib(disp)) parameters
-static inline _glptr_PushClientAttrib
-GET_PushClientAttrib(struct _glapi_table *disp)
-{
- return (_glptr_PushClientAttrib) (GET_by_offset
- (disp, _gloffset_PushClientAttrib));
-}
-
-static inline void
-SET_PushClientAttrib(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLbitfield))
-{
- SET_by_offset(disp, _gloffset_PushClientAttrib, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendColor) (GLclampf, GLclampf, GLclampf,
- GLclampf);
-#define CALL_BlendColor(disp, parameters) \
- (* GET_BlendColor(disp)) parameters
-static inline _glptr_BlendColor
-GET_BlendColor(struct _glapi_table *disp)
-{
- return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor));
-}
-
-static inline void
-SET_BlendColor(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLclampf, GLclampf, GLclampf, GLclampf))
-{
- SET_by_offset(disp, _gloffset_BlendColor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendEquation) (GLenum);
-
-#define CALL_BlendEquation(disp, parameters) \
- (* GET_BlendEquation(disp)) parameters
-static inline _glptr_BlendEquation
-GET_BlendEquation(struct _glapi_table *disp)
-{
- return (_glptr_BlendEquation) (GET_by_offset
- (disp, _gloffset_BlendEquation));
-}
-
-static inline void
-SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_BlendEquation, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawRangeElements) (GLenum, GLuint, GLuint,
- GLsizei, GLenum,
- const GLvoid *);
-#define CALL_DrawRangeElements(disp, parameters) \
- (* GET_DrawRangeElements(disp)) parameters
-static inline _glptr_DrawRangeElements
-GET_DrawRangeElements(struct _glapi_table *disp)
-{
- return (_glptr_DrawRangeElements) (GET_by_offset
- (disp, _gloffset_DrawRangeElements));
-}
-
-static inline void
-SET_DrawRangeElements(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLsizei,
- GLenum, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_DrawRangeElements, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorTable) (GLenum, GLenum, GLsizei, GLenum,
- GLenum, const GLvoid *);
-#define CALL_ColorTable(disp, parameters) \
- (* GET_ColorTable(disp)) parameters
-static inline _glptr_ColorTable
-GET_ColorTable(struct _glapi_table *disp)
-{
- return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable));
-}
-
-static inline void
-SET_ColorTable(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLenum, GLenum,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_ColorTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv) (GLenum, GLenum,
- const GLfloat *);
-#define CALL_ColorTableParameterfv(disp, parameters) \
- (* GET_ColorTableParameterfv(disp)) parameters
-static inline _glptr_ColorTableParameterfv
-GET_ColorTableParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_ColorTableParameterfv) (GET_by_offset
- (disp,
- _gloffset_ColorTableParameterfv));
-}
-
-static inline void
-SET_ColorTableParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv) (GLenum, GLenum,
- const GLint *);
-#define CALL_ColorTableParameteriv(disp, parameters) \
- (* GET_ColorTableParameteriv(disp)) parameters
-static inline _glptr_ColorTableParameteriv
-GET_ColorTableParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_ColorTableParameteriv) (GET_by_offset
- (disp,
- _gloffset_ColorTableParameteriv));
-}
-
-static inline void
-SET_ColorTableParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyColorTable) (GLenum, GLenum, GLint, GLint,
- GLsizei);
-#define CALL_CopyColorTable(disp, parameters) \
- (* GET_CopyColorTable(disp)) parameters
-static inline _glptr_CopyColorTable
-GET_CopyColorTable(struct _glapi_table *disp)
-{
- return (_glptr_CopyColorTable) (GET_by_offset
- (disp, _gloffset_CopyColorTable));
-}
-
-static inline void
-SET_CopyColorTable(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLint,
- GLsizei))
-{
- SET_by_offset(disp, _gloffset_CopyColorTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetColorTable) (GLenum, GLenum, GLenum,
- GLvoid *);
-#define CALL_GetColorTable(disp, parameters) \
- (* GET_GetColorTable(disp)) parameters
-static inline _glptr_GetColorTable
-GET_GetColorTable(struct _glapi_table *disp)
-{
- return (_glptr_GetColorTable) (GET_by_offset
- (disp, _gloffset_GetColorTable));
-}
-
-static inline void
-SET_GetColorTable(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetColorTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv) (GLenum, GLenum,
- GLfloat *);
-#define CALL_GetColorTableParameterfv(disp, parameters) \
- (* GET_GetColorTableParameterfv(disp)) parameters
-static inline _glptr_GetColorTableParameterfv
-GET_GetColorTableParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_GetColorTableParameterfv) (GET_by_offset
- (disp,
- _gloffset_GetColorTableParameterfv));
-}
-
-static inline void
-SET_GetColorTableParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv) (GLenum, GLenum,
- GLint *);
-#define CALL_GetColorTableParameteriv(disp, parameters) \
- (* GET_GetColorTableParameteriv(disp)) parameters
-static inline _glptr_GetColorTableParameteriv
-GET_GetColorTableParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_GetColorTableParameteriv) (GET_by_offset
- (disp,
- _gloffset_GetColorTableParameteriv));
-}
-
-static inline void
-SET_GetColorTableParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorSubTable) (GLenum, GLsizei, GLsizei,
- GLenum, GLenum,
- const GLvoid *);
-#define CALL_ColorSubTable(disp, parameters) \
- (* GET_ColorSubTable(disp)) parameters
-static inline _glptr_ColorSubTable
-GET_ColorSubTable(struct _glapi_table *disp)
-{
- return (_glptr_ColorSubTable) (GET_by_offset
- (disp, _gloffset_ColorSubTable));
-}
-
-static inline void
-SET_ColorSubTable(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLsizei, GLenum,
- GLenum, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_ColorSubTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyColorSubTable) (GLenum, GLsizei, GLint,
- GLint, GLsizei);
-#define CALL_CopyColorSubTable(disp, parameters) \
- (* GET_CopyColorSubTable(disp)) parameters
-static inline _glptr_CopyColorSubTable
-GET_CopyColorSubTable(struct _glapi_table *disp)
-{
- return (_glptr_CopyColorSubTable) (GET_by_offset
- (disp, _gloffset_CopyColorSubTable));
-}
-
-static inline void
-SET_CopyColorSubTable(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLint, GLint,
- GLsizei))
-{
- SET_by_offset(disp, _gloffset_CopyColorSubTable, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D) (GLenum, GLenum, GLsizei,
- GLenum, GLenum,
- const GLvoid *);
-#define CALL_ConvolutionFilter1D(disp, parameters) \
- (* GET_ConvolutionFilter1D(disp)) parameters
-static inline _glptr_ConvolutionFilter1D
-GET_ConvolutionFilter1D(struct _glapi_table *disp)
-{
- return (_glptr_ConvolutionFilter1D) (GET_by_offset
- (disp, _gloffset_ConvolutionFilter1D));
-}
-
-static inline void
-SET_ConvolutionFilter1D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLenum,
- GLenum, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D) (GLenum, GLenum, GLsizei,
- GLsizei, GLenum, GLenum,
- const GLvoid *);
-#define CALL_ConvolutionFilter2D(disp, parameters) \
- (* GET_ConvolutionFilter2D(disp)) parameters
-static inline _glptr_ConvolutionFilter2D
-GET_ConvolutionFilter2D(struct _glapi_table *disp)
-{
- return (_glptr_ConvolutionFilter2D) (GET_by_offset
- (disp, _gloffset_ConvolutionFilter2D));
-}
-
-static inline void
-SET_ConvolutionFilter2D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLsizei,
- GLenum, GLenum, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf) (GLenum, GLenum,
- GLfloat);
-#define CALL_ConvolutionParameterf(disp, parameters) \
- (* GET_ConvolutionParameterf(disp)) parameters
-static inline _glptr_ConvolutionParameterf
-GET_ConvolutionParameterf(struct _glapi_table *disp)
-{
- return (_glptr_ConvolutionParameterf) (GET_by_offset
- (disp,
- _gloffset_ConvolutionParameterf));
-}
-
-static inline void
-SET_ConvolutionParameterf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv) (GLenum, GLenum,
- const GLfloat *);
-#define CALL_ConvolutionParameterfv(disp, parameters) \
- (* GET_ConvolutionParameterfv(disp)) parameters
-static inline _glptr_ConvolutionParameterfv
-GET_ConvolutionParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_ConvolutionParameterfv) (GET_by_offset
- (disp,
- _gloffset_ConvolutionParameterfv));
-}
-
-static inline void
-SET_ConvolutionParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri) (GLenum, GLenum, GLint);
-
-#define CALL_ConvolutionParameteri(disp, parameters) \
- (* GET_ConvolutionParameteri(disp)) parameters
-static inline _glptr_ConvolutionParameteri
-GET_ConvolutionParameteri(struct _glapi_table *disp)
-{
- return (_glptr_ConvolutionParameteri) (GET_by_offset
- (disp,
- _gloffset_ConvolutionParameteri));
-}
-
-static inline void
-SET_ConvolutionParameteri(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv) (GLenum, GLenum,
- const GLint *);
-#define CALL_ConvolutionParameteriv(disp, parameters) \
- (* GET_ConvolutionParameteriv(disp)) parameters
-static inline _glptr_ConvolutionParameteriv
-GET_ConvolutionParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_ConvolutionParameteriv) (GET_by_offset
- (disp,
- _gloffset_ConvolutionParameteriv));
-}
-
-static inline void
-SET_ConvolutionParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum,
- const GLint *))
-{
- SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D) (GLenum, GLenum,
- GLint, GLint,
- GLsizei);
-#define CALL_CopyConvolutionFilter1D(disp, parameters) \
- (* GET_CopyConvolutionFilter1D(disp)) parameters
-static inline _glptr_CopyConvolutionFilter1D
-GET_CopyConvolutionFilter1D(struct _glapi_table *disp)
-{
- return (_glptr_CopyConvolutionFilter1D) (GET_by_offset
- (disp,
- _gloffset_CopyConvolutionFilter1D));
-}
-
-static inline void
-SET_CopyConvolutionFilter1D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLint,
- GLsizei))
-{
- SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D) (GLenum, GLenum,
- GLint, GLint,
- GLsizei, GLsizei);
-#define CALL_CopyConvolutionFilter2D(disp, parameters) \
- (* GET_CopyConvolutionFilter2D(disp)) parameters
-static inline _glptr_CopyConvolutionFilter2D
-GET_CopyConvolutionFilter2D(struct _glapi_table *disp)
-{
- return (_glptr_CopyConvolutionFilter2D) (GET_by_offset
- (disp,
- _gloffset_CopyConvolutionFilter2D));
-}
-
-static inline void
-SET_CopyConvolutionFilter2D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLint,
- GLsizei, GLsizei))
-{
- SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter) (GLenum, GLenum, GLenum,
- GLvoid *);
-#define CALL_GetConvolutionFilter(disp, parameters) \
- (* GET_GetConvolutionFilter(disp)) parameters
-static inline _glptr_GetConvolutionFilter
-GET_GetConvolutionFilter(struct _glapi_table *disp)
-{
- return (_glptr_GetConvolutionFilter) (GET_by_offset
- (disp,
- _gloffset_GetConvolutionFilter));
-}
-
-static inline void
-SET_GetConvolutionFilter(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum,
- GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv) (GLenum, GLenum,
- GLfloat *);
-#define CALL_GetConvolutionParameterfv(disp, parameters) \
- (* GET_GetConvolutionParameterfv(disp)) parameters
-static inline _glptr_GetConvolutionParameterfv
-GET_GetConvolutionParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_GetConvolutionParameterfv) (GET_by_offset
- (disp,
- _gloffset_GetConvolutionParameterfv));
-}
-
-static inline void
-SET_GetConvolutionParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv) (GLenum, GLenum,
- GLint *);
-#define CALL_GetConvolutionParameteriv(disp, parameters) \
- (* GET_GetConvolutionParameteriv(disp)) parameters
-static inline _glptr_GetConvolutionParameteriv
-GET_GetConvolutionParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_GetConvolutionParameteriv) (GET_by_offset
- (disp,
- _gloffset_GetConvolutionParameteriv));
-}
-
-static inline void
-SET_GetConvolutionParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSeparableFilter) (GLenum, GLenum, GLenum,
- GLvoid *, GLvoid *,
- GLvoid *);
-#define CALL_GetSeparableFilter(disp, parameters) \
- (* GET_GetSeparableFilter(disp)) parameters
-static inline _glptr_GetSeparableFilter
-GET_GetSeparableFilter(struct _glapi_table *disp)
-{
- return (_glptr_GetSeparableFilter) (GET_by_offset
- (disp, _gloffset_GetSeparableFilter));
-}
-
-static inline void
-SET_GetSeparableFilter(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLvoid *,
- GLvoid *, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetSeparableFilter, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SeparableFilter2D) (GLenum, GLenum, GLsizei,
- GLsizei, GLenum, GLenum,
- const GLvoid *,
- const GLvoid *);
-#define CALL_SeparableFilter2D(disp, parameters) \
- (* GET_SeparableFilter2D(disp)) parameters
-static inline _glptr_SeparableFilter2D
-GET_SeparableFilter2D(struct _glapi_table *disp)
-{
- return (_glptr_SeparableFilter2D) (GET_by_offset
- (disp, _gloffset_SeparableFilter2D));
-}
-
-static inline void
-SET_SeparableFilter2D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLsizei,
- GLenum, GLenum, const GLvoid *,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_SeparableFilter2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetHistogram) (GLenum, GLboolean, GLenum,
- GLenum, GLvoid *);
-#define CALL_GetHistogram(disp, parameters) \
- (* GET_GetHistogram(disp)) parameters
-static inline _glptr_GetHistogram
-GET_GetHistogram(struct _glapi_table *disp)
-{
- return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram));
-}
-
-static inline void
-SET_GetHistogram(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum,
- GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetHistogram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv) (GLenum, GLenum,
- GLfloat *);
-#define CALL_GetHistogramParameterfv(disp, parameters) \
- (* GET_GetHistogramParameterfv(disp)) parameters
-static inline _glptr_GetHistogramParameterfv
-GET_GetHistogramParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_GetHistogramParameterfv) (GET_by_offset
- (disp,
- _gloffset_GetHistogramParameterfv));
-}
-
-static inline void
-SET_GetHistogramParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv) (GLenum, GLenum,
- GLint *);
-#define CALL_GetHistogramParameteriv(disp, parameters) \
- (* GET_GetHistogramParameteriv(disp)) parameters
-static inline _glptr_GetHistogramParameteriv
-GET_GetHistogramParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_GetHistogramParameteriv) (GET_by_offset
- (disp,
- _gloffset_GetHistogramParameteriv));
-}
-
-static inline void
-SET_GetHistogramParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMinmax) (GLenum, GLboolean, GLenum, GLenum,
- GLvoid *);
-#define CALL_GetMinmax(disp, parameters) \
- (* GET_GetMinmax(disp)) parameters
-static inline _glptr_GetMinmax
-GET_GetMinmax(struct _glapi_table *disp)
-{
- return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax));
-}
-
-static inline void
-SET_GetMinmax(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum,
- GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetMinmax, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv) (GLenum, GLenum,
- GLfloat *);
-#define CALL_GetMinmaxParameterfv(disp, parameters) \
- (* GET_GetMinmaxParameterfv(disp)) parameters
-static inline _glptr_GetMinmaxParameterfv
-GET_GetMinmaxParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_GetMinmaxParameterfv) (GET_by_offset
- (disp,
- _gloffset_GetMinmaxParameterfv));
-}
-
-static inline void
-SET_GetMinmaxParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv) (GLenum, GLenum,
- GLint *);
-#define CALL_GetMinmaxParameteriv(disp, parameters) \
- (* GET_GetMinmaxParameteriv(disp)) parameters
-static inline _glptr_GetMinmaxParameteriv
-GET_GetMinmaxParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_GetMinmaxParameteriv) (GET_by_offset
- (disp,
- _gloffset_GetMinmaxParameteriv));
-}
-
-static inline void
-SET_GetMinmaxParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Histogram) (GLenum, GLsizei, GLenum,
- GLboolean);
-#define CALL_Histogram(disp, parameters) \
- (* GET_Histogram(disp)) parameters
-static inline _glptr_Histogram
-GET_Histogram(struct _glapi_table *disp)
-{
- return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram));
-}
-
-static inline void
-SET_Histogram(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLboolean))
-{
- SET_by_offset(disp, _gloffset_Histogram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Minmax) (GLenum, GLenum, GLboolean);
-
-#define CALL_Minmax(disp, parameters) \
- (* GET_Minmax(disp)) parameters
-static inline _glptr_Minmax
-GET_Minmax(struct _glapi_table *disp)
-{
- return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax));
-}
-
-static inline void
-SET_Minmax(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLboolean))
-{
- SET_by_offset(disp, _gloffset_Minmax, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ResetHistogram) (GLenum);
-
-#define CALL_ResetHistogram(disp, parameters) \
- (* GET_ResetHistogram(disp)) parameters
-static inline _glptr_ResetHistogram
-GET_ResetHistogram(struct _glapi_table *disp)
-{
- return (_glptr_ResetHistogram) (GET_by_offset
- (disp, _gloffset_ResetHistogram));
-}
-
-static inline void
-SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_ResetHistogram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ResetMinmax) (GLenum);
-
-#define CALL_ResetMinmax(disp, parameters) \
- (* GET_ResetMinmax(disp)) parameters
-static inline _glptr_ResetMinmax
-GET_ResetMinmax(struct _glapi_table *disp)
-{
- return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax));
-}
-
-static inline void
-SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_ResetMinmax, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexImage3D) (GLenum, GLint, GLint, GLsizei,
- GLsizei, GLsizei, GLint, GLenum,
- GLenum, const GLvoid *);
-#define CALL_TexImage3D(disp, parameters) \
- (* GET_TexImage3D(disp)) parameters
-static inline _glptr_TexImage3D
-GET_TexImage3D(struct _glapi_table *disp)
-{
- return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D));
-}
-
-static inline void
-SET_TexImage3D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLsizei, GLsizei,
- GLsizei, GLint, GLenum, GLenum,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_TexImage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexSubImage3D) (GLenum, GLint, GLint, GLint,
- GLint, GLsizei, GLsizei,
- GLsizei, GLenum, GLenum,
- const GLvoid *);
-#define CALL_TexSubImage3D(disp, parameters) \
- (* GET_TexSubImage3D(disp)) parameters
-static inline _glptr_TexSubImage3D
-GET_TexSubImage3D(struct _glapi_table *disp)
-{
- return (_glptr_TexSubImage3D) (GET_by_offset
- (disp, _gloffset_TexSubImage3D));
-}
-
-static inline void
-SET_TexSubImage3D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint,
- GLsizei, GLsizei, GLsizei, GLenum,
- GLenum, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_TexSubImage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D) (GLenum, GLint, GLint,
- GLint, GLint, GLint, GLint,
- GLsizei, GLsizei);
-#define CALL_CopyTexSubImage3D(disp, parameters) \
- (* GET_CopyTexSubImage3D(disp)) parameters
-static inline _glptr_CopyTexSubImage3D
-GET_CopyTexSubImage3D(struct _glapi_table *disp)
-{
- return (_glptr_CopyTexSubImage3D) (GET_by_offset
- (disp, _gloffset_CopyTexSubImage3D));
-}
-
-static inline void
-SET_CopyTexSubImage3D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint, GLint,
- GLint, GLint, GLsizei, GLsizei))
-{
- SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ActiveTextureARB) (GLenum);
-
-#define CALL_ActiveTextureARB(disp, parameters) \
- (* GET_ActiveTextureARB(disp)) parameters
-static inline _glptr_ActiveTextureARB
-GET_ActiveTextureARB(struct _glapi_table *disp)
-{
- return (_glptr_ActiveTextureARB) (GET_by_offset
- (disp, _gloffset_ActiveTextureARB));
-}
-
-static inline void
-SET_ActiveTextureARB(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_ActiveTextureARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClientActiveTextureARB) (GLenum);
-
-#define CALL_ClientActiveTextureARB(disp, parameters) \
- (* GET_ClientActiveTextureARB(disp)) parameters
-static inline _glptr_ClientActiveTextureARB
-GET_ClientActiveTextureARB(struct _glapi_table *disp)
-{
- return (_glptr_ClientActiveTextureARB) (GET_by_offset
- (disp,
- _gloffset_ClientActiveTextureARB));
-}
-
-static inline void
-SET_ClientActiveTextureARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dARB) (GLenum, GLdouble);
-
-#define CALL_MultiTexCoord1dARB(disp, parameters) \
- (* GET_MultiTexCoord1dARB(disp)) parameters
-static inline _glptr_MultiTexCoord1dARB
-GET_MultiTexCoord1dARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord1dARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord1dARB));
-}
-
-static inline void
-SET_MultiTexCoord1dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLdouble))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dvARB) (GLenum,
- const GLdouble *);
-#define CALL_MultiTexCoord1dvARB(disp, parameters) \
- (* GET_MultiTexCoord1dvARB(disp)) parameters
-static inline _glptr_MultiTexCoord1dvARB
-GET_MultiTexCoord1dvARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord1dvARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord1dvARB));
-}
-
-static inline void
-SET_MultiTexCoord1dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB) (GLenum, GLfloat);
-
-#define CALL_MultiTexCoord1fARB(disp, parameters) \
- (* GET_MultiTexCoord1fARB(disp)) parameters
-static inline _glptr_MultiTexCoord1fARB
-GET_MultiTexCoord1fARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord1fARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord1fARB));
-}
-
-static inline void
-SET_MultiTexCoord1fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB) (GLenum, const GLfloat *);
-
-#define CALL_MultiTexCoord1fvARB(disp, parameters) \
- (* GET_MultiTexCoord1fvARB(disp)) parameters
-static inline _glptr_MultiTexCoord1fvARB
-GET_MultiTexCoord1fvARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord1fvARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord1fvARB));
-}
-
-static inline void
-SET_MultiTexCoord1fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iARB) (GLenum, GLint);
-
-#define CALL_MultiTexCoord1iARB(disp, parameters) \
- (* GET_MultiTexCoord1iARB(disp)) parameters
-static inline _glptr_MultiTexCoord1iARB
-GET_MultiTexCoord1iARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord1iARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord1iARB));
-}
-
-static inline void
-SET_MultiTexCoord1iARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1ivARB) (GLenum, const GLint *);
-
-#define CALL_MultiTexCoord1ivARB(disp, parameters) \
- (* GET_MultiTexCoord1ivARB(disp)) parameters
-static inline _glptr_MultiTexCoord1ivARB
-GET_MultiTexCoord1ivARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord1ivARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord1ivARB));
-}
-
-static inline void
-SET_MultiTexCoord1ivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sARB) (GLenum, GLshort);
-
-#define CALL_MultiTexCoord1sARB(disp, parameters) \
- (* GET_MultiTexCoord1sARB(disp)) parameters
-static inline _glptr_MultiTexCoord1sARB
-GET_MultiTexCoord1sARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord1sARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord1sARB));
-}
-
-static inline void
-SET_MultiTexCoord1sARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLshort))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord1svARB) (GLenum, const GLshort *);
-
-#define CALL_MultiTexCoord1svARB(disp, parameters) \
- (* GET_MultiTexCoord1svARB(disp)) parameters
-static inline _glptr_MultiTexCoord1svARB
-GET_MultiTexCoord1svARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord1svARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord1svARB));
-}
-
-static inline void
-SET_MultiTexCoord1svARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dARB) (GLenum, GLdouble,
- GLdouble);
-#define CALL_MultiTexCoord2dARB(disp, parameters) \
- (* GET_MultiTexCoord2dARB(disp)) parameters
-static inline _glptr_MultiTexCoord2dARB
-GET_MultiTexCoord2dARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord2dARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord2dARB));
-}
-
-static inline void
-SET_MultiTexCoord2dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dvARB) (GLenum,
- const GLdouble *);
-#define CALL_MultiTexCoord2dvARB(disp, parameters) \
- (* GET_MultiTexCoord2dvARB(disp)) parameters
-static inline _glptr_MultiTexCoord2dvARB
-GET_MultiTexCoord2dvARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord2dvARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord2dvARB));
-}
-
-static inline void
-SET_MultiTexCoord2dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB) (GLenum, GLfloat, GLfloat);
-
-#define CALL_MultiTexCoord2fARB(disp, parameters) \
- (* GET_MultiTexCoord2fARB(disp)) parameters
-static inline _glptr_MultiTexCoord2fARB
-GET_MultiTexCoord2fARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord2fARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord2fARB));
-}
-
-static inline void
-SET_MultiTexCoord2fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB) (GLenum, const GLfloat *);
-
-#define CALL_MultiTexCoord2fvARB(disp, parameters) \
- (* GET_MultiTexCoord2fvARB(disp)) parameters
-static inline _glptr_MultiTexCoord2fvARB
-GET_MultiTexCoord2fvARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord2fvARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord2fvARB));
-}
-
-static inline void
-SET_MultiTexCoord2fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iARB) (GLenum, GLint, GLint);
-
-#define CALL_MultiTexCoord2iARB(disp, parameters) \
- (* GET_MultiTexCoord2iARB(disp)) parameters
-static inline _glptr_MultiTexCoord2iARB
-GET_MultiTexCoord2iARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord2iARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord2iARB));
-}
-
-static inline void
-SET_MultiTexCoord2iARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2ivARB) (GLenum, const GLint *);
-
-#define CALL_MultiTexCoord2ivARB(disp, parameters) \
- (* GET_MultiTexCoord2ivARB(disp)) parameters
-static inline _glptr_MultiTexCoord2ivARB
-GET_MultiTexCoord2ivARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord2ivARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord2ivARB));
-}
-
-static inline void
-SET_MultiTexCoord2ivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sARB) (GLenum, GLshort, GLshort);
-
-#define CALL_MultiTexCoord2sARB(disp, parameters) \
- (* GET_MultiTexCoord2sARB(disp)) parameters
-static inline _glptr_MultiTexCoord2sARB
-GET_MultiTexCoord2sARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord2sARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord2sARB));
-}
-
-static inline void
-SET_MultiTexCoord2sARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord2svARB) (GLenum, const GLshort *);
-
-#define CALL_MultiTexCoord2svARB(disp, parameters) \
- (* GET_MultiTexCoord2svARB(disp)) parameters
-static inline _glptr_MultiTexCoord2svARB
-GET_MultiTexCoord2svARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord2svARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord2svARB));
-}
-
-static inline void
-SET_MultiTexCoord2svARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dARB) (GLenum, GLdouble,
- GLdouble, GLdouble);
-#define CALL_MultiTexCoord3dARB(disp, parameters) \
- (* GET_MultiTexCoord3dARB(disp)) parameters
-static inline _glptr_MultiTexCoord3dARB
-GET_MultiTexCoord3dARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord3dARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord3dARB));
-}
-
-static inline void
-SET_MultiTexCoord3dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble,
- GLdouble))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dvARB) (GLenum,
- const GLdouble *);
-#define CALL_MultiTexCoord3dvARB(disp, parameters) \
- (* GET_MultiTexCoord3dvARB(disp)) parameters
-static inline _glptr_MultiTexCoord3dvARB
-GET_MultiTexCoord3dvARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord3dvARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord3dvARB));
-}
-
-static inline void
-SET_MultiTexCoord3dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB) (GLenum, GLfloat, GLfloat,
- GLfloat);
-#define CALL_MultiTexCoord3fARB(disp, parameters) \
- (* GET_MultiTexCoord3fARB(disp)) parameters
-static inline _glptr_MultiTexCoord3fARB
-GET_MultiTexCoord3fARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord3fARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord3fARB));
-}
-
-static inline void
-SET_MultiTexCoord3fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat,
- GLfloat))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB) (GLenum, const GLfloat *);
-
-#define CALL_MultiTexCoord3fvARB(disp, parameters) \
- (* GET_MultiTexCoord3fvARB(disp)) parameters
-static inline _glptr_MultiTexCoord3fvARB
-GET_MultiTexCoord3fvARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord3fvARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord3fvARB));
-}
-
-static inline void
-SET_MultiTexCoord3fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iARB) (GLenum, GLint, GLint,
- GLint);
-#define CALL_MultiTexCoord3iARB(disp, parameters) \
- (* GET_MultiTexCoord3iARB(disp)) parameters
-static inline _glptr_MultiTexCoord3iARB
-GET_MultiTexCoord3iARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord3iARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord3iARB));
-}
-
-static inline void
-SET_MultiTexCoord3iARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3ivARB) (GLenum, const GLint *);
-
-#define CALL_MultiTexCoord3ivARB(disp, parameters) \
- (* GET_MultiTexCoord3ivARB(disp)) parameters
-static inline _glptr_MultiTexCoord3ivARB
-GET_MultiTexCoord3ivARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord3ivARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord3ivARB));
-}
-
-static inline void
-SET_MultiTexCoord3ivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sARB) (GLenum, GLshort, GLshort,
- GLshort);
-#define CALL_MultiTexCoord3sARB(disp, parameters) \
- (* GET_MultiTexCoord3sARB(disp)) parameters
-static inline _glptr_MultiTexCoord3sARB
-GET_MultiTexCoord3sARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord3sARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord3sARB));
-}
-
-static inline void
-SET_MultiTexCoord3sARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLshort, GLshort,
- GLshort))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord3svARB) (GLenum, const GLshort *);
-
-#define CALL_MultiTexCoord3svARB(disp, parameters) \
- (* GET_MultiTexCoord3svARB(disp)) parameters
-static inline _glptr_MultiTexCoord3svARB
-GET_MultiTexCoord3svARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord3svARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord3svARB));
-}
-
-static inline void
-SET_MultiTexCoord3svARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dARB) (GLenum, GLdouble,
- GLdouble, GLdouble,
- GLdouble);
-#define CALL_MultiTexCoord4dARB(disp, parameters) \
- (* GET_MultiTexCoord4dARB(disp)) parameters
-static inline _glptr_MultiTexCoord4dARB
-GET_MultiTexCoord4dARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord4dARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord4dARB));
-}
-
-static inline void
-SET_MultiTexCoord4dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLdouble, GLdouble,
- GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dvARB) (GLenum,
- const GLdouble *);
-#define CALL_MultiTexCoord4dvARB(disp, parameters) \
- (* GET_MultiTexCoord4dvARB(disp)) parameters
-static inline _glptr_MultiTexCoord4dvARB
-GET_MultiTexCoord4dvARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord4dvARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord4dvARB));
-}
-
-static inline void
-SET_MultiTexCoord4dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB) (GLenum, GLfloat, GLfloat,
- GLfloat, GLfloat);
-#define CALL_MultiTexCoord4fARB(disp, parameters) \
- (* GET_MultiTexCoord4fARB(disp)) parameters
-static inline _glptr_MultiTexCoord4fARB
-GET_MultiTexCoord4fARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord4fARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord4fARB));
-}
-
-static inline void
-SET_MultiTexCoord4fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat, GLfloat, GLfloat,
- GLfloat))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB) (GLenum, const GLfloat *);
-
-#define CALL_MultiTexCoord4fvARB(disp, parameters) \
- (* GET_MultiTexCoord4fvARB(disp)) parameters
-static inline _glptr_MultiTexCoord4fvARB
-GET_MultiTexCoord4fvARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord4fvARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord4fvARB));
-}
-
-static inline void
-SET_MultiTexCoord4fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iARB) (GLenum, GLint, GLint,
- GLint, GLint);
-#define CALL_MultiTexCoord4iARB(disp, parameters) \
- (* GET_MultiTexCoord4iARB(disp)) parameters
-static inline _glptr_MultiTexCoord4iARB
-GET_MultiTexCoord4iARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord4iARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord4iARB));
-}
-
-static inline void
-SET_MultiTexCoord4iARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint, GLint,
- GLint))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4ivARB) (GLenum, const GLint *);
-
-#define CALL_MultiTexCoord4ivARB(disp, parameters) \
- (* GET_MultiTexCoord4ivARB(disp)) parameters
-static inline _glptr_MultiTexCoord4ivARB
-GET_MultiTexCoord4ivARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord4ivARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord4ivARB));
-}
-
-static inline void
-SET_MultiTexCoord4ivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sARB) (GLenum, GLshort, GLshort,
- GLshort, GLshort);
-#define CALL_MultiTexCoord4sARB(disp, parameters) \
- (* GET_MultiTexCoord4sARB(disp)) parameters
-static inline _glptr_MultiTexCoord4sARB
-GET_MultiTexCoord4sARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord4sARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord4sARB));
-}
-
-static inline void
-SET_MultiTexCoord4sARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLshort, GLshort, GLshort,
- GLshort))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoord4svARB) (GLenum, const GLshort *);
-
-#define CALL_MultiTexCoord4svARB(disp, parameters) \
- (* GET_MultiTexCoord4svARB(disp)) parameters
-static inline _glptr_MultiTexCoord4svARB
-GET_MultiTexCoord4svARB(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoord4svARB) (GET_by_offset
- (disp, _gloffset_MultiTexCoord4svARB));
-}
-
-static inline void
-SET_MultiTexCoord4svARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AttachShader) (GLuint, GLuint);
-
-#define CALL_AttachShader(disp, parameters) \
- (* GET_AttachShader(disp)) parameters
-static inline _glptr_AttachShader
-GET_AttachShader(struct _glapi_table *disp)
-{
- return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader));
-}
-
-static inline void
-SET_AttachShader(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_AttachShader, fn);
-}
-
-typedef GLuint(GLAPIENTRYP _glptr_CreateProgram) (void);
-
-#define CALL_CreateProgram(disp, parameters) \
- (* GET_CreateProgram(disp)) parameters
-static inline _glptr_CreateProgram
-GET_CreateProgram(struct _glapi_table *disp)
-{
- return (_glptr_CreateProgram) (GET_by_offset
- (disp, _gloffset_CreateProgram));
-}
-
-static inline void
-SET_CreateProgram(struct _glapi_table *disp, GLuint(GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_CreateProgram, fn);
-}
-
-typedef GLuint(GLAPIENTRYP _glptr_CreateShader) (GLenum);
-
-#define CALL_CreateShader(disp, parameters) \
- (* GET_CreateShader(disp)) parameters
-static inline _glptr_CreateShader
-GET_CreateShader(struct _glapi_table *disp)
-{
- return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader));
-}
-
-static inline void
-SET_CreateShader(struct _glapi_table *disp, GLuint(GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_CreateShader, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteProgram) (GLuint);
-
-#define CALL_DeleteProgram(disp, parameters) \
- (* GET_DeleteProgram(disp)) parameters
-static inline _glptr_DeleteProgram
-GET_DeleteProgram(struct _glapi_table *disp)
-{
- return (_glptr_DeleteProgram) (GET_by_offset
- (disp, _gloffset_DeleteProgram));
-}
-
-static inline void
-SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_DeleteProgram, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteShader) (GLuint);
-
-#define CALL_DeleteShader(disp, parameters) \
- (* GET_DeleteShader(disp)) parameters
-static inline _glptr_DeleteShader
-GET_DeleteShader(struct _glapi_table *disp)
-{
- return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader));
-}
-
-static inline void
-SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_DeleteShader, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DetachShader) (GLuint, GLuint);
-
-#define CALL_DetachShader(disp, parameters) \
- (* GET_DetachShader(disp)) parameters
-static inline _glptr_DetachShader
-GET_DetachShader(struct _glapi_table *disp)
-{
- return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader));
-}
-
-static inline void
-SET_DetachShader(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_DetachShader, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetAttachedShaders) (GLuint, GLsizei,
- GLsizei *, GLuint *);
-#define CALL_GetAttachedShaders(disp, parameters) \
- (* GET_GetAttachedShaders(disp)) parameters
-static inline _glptr_GetAttachedShaders
-GET_GetAttachedShaders(struct _glapi_table *disp)
-{
- return (_glptr_GetAttachedShaders) (GET_by_offset
- (disp, _gloffset_GetAttachedShaders));
-}
-
-static inline void
-SET_GetAttachedShaders(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, GLsizei *,
- GLuint *))
-{
- SET_by_offset(disp, _gloffset_GetAttachedShaders, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog) (GLuint, GLsizei, GLsizei *,
- GLchar *);
-#define CALL_GetProgramInfoLog(disp, parameters) \
- (* GET_GetProgramInfoLog(disp)) parameters
-static inline _glptr_GetProgramInfoLog
-GET_GetProgramInfoLog(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramInfoLog) (GET_by_offset
- (disp, _gloffset_GetProgramInfoLog));
-}
-
-static inline void
-SET_GetProgramInfoLog(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, GLsizei *,
- GLchar *))
-{
- SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramiv) (GLuint, GLenum, GLint *);
-
-#define CALL_GetProgramiv(disp, parameters) \
- (* GET_GetProgramiv(disp)) parameters
-static inline _glptr_GetProgramiv
-GET_GetProgramiv(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv));
-}
-
-static inline void
-SET_GetProgramiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetProgramiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog) (GLuint, GLsizei, GLsizei *,
- GLchar *);
-#define CALL_GetShaderInfoLog(disp, parameters) \
- (* GET_GetShaderInfoLog(disp)) parameters
-static inline _glptr_GetShaderInfoLog
-GET_GetShaderInfoLog(struct _glapi_table *disp)
-{
- return (_glptr_GetShaderInfoLog) (GET_by_offset
- (disp, _gloffset_GetShaderInfoLog));
-}
-
-static inline void
-SET_GetShaderInfoLog(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, GLsizei *,
- GLchar *))
-{
- SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetShaderiv) (GLuint, GLenum, GLint *);
-
-#define CALL_GetShaderiv(disp, parameters) \
- (* GET_GetShaderiv(disp)) parameters
-static inline _glptr_GetShaderiv
-GET_GetShaderiv(struct _glapi_table *disp)
-{
- return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv));
-}
-
-static inline void
-SET_GetShaderiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetShaderiv, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsProgram) (GLuint);
-
-#define CALL_IsProgram(disp, parameters) \
- (* GET_IsProgram(disp)) parameters
-static inline _glptr_IsProgram
-GET_IsProgram(struct _glapi_table *disp)
-{
- return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram));
-}
-
-static inline void
-SET_IsProgram(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsProgram, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsShader) (GLuint);
-
-#define CALL_IsShader(disp, parameters) \
- (* GET_IsShader(disp)) parameters
-static inline _glptr_IsShader
-GET_IsShader(struct _glapi_table *disp)
-{
- return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader));
-}
-
-static inline void
-SET_IsShader(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsShader, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate) (GLenum, GLenum, GLint,
- GLuint);
-#define CALL_StencilFuncSeparate(disp, parameters) \
- (* GET_StencilFuncSeparate(disp)) parameters
-static inline _glptr_StencilFuncSeparate
-GET_StencilFuncSeparate(struct _glapi_table *disp)
-{
- return (_glptr_StencilFuncSeparate) (GET_by_offset
- (disp, _gloffset_StencilFuncSeparate));
-}
-
-static inline void
-SET_StencilFuncSeparate(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint, GLuint))
-{
- SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate) (GLenum, GLuint);
-
-#define CALL_StencilMaskSeparate(disp, parameters) \
- (* GET_StencilMaskSeparate(disp)) parameters
-static inline _glptr_StencilMaskSeparate
-GET_StencilMaskSeparate(struct _glapi_table *disp)
-{
- return (_glptr_StencilMaskSeparate) (GET_by_offset
- (disp, _gloffset_StencilMaskSeparate));
-}
-
-static inline void
-SET_StencilMaskSeparate(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilOpSeparate) (GLenum, GLenum, GLenum,
- GLenum);
-#define CALL_StencilOpSeparate(disp, parameters) \
- (* GET_StencilOpSeparate(disp)) parameters
-static inline _glptr_StencilOpSeparate
-GET_StencilOpSeparate(struct _glapi_table *disp)
-{
- return (_glptr_StencilOpSeparate) (GET_by_offset
- (disp, _gloffset_StencilOpSeparate));
-}
-
-static inline void
-SET_StencilOpSeparate(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_StencilOpSeparate, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv) (GLint, GLsizei, GLboolean,
- const GLfloat *);
-#define CALL_UniformMatrix2x3fv(disp, parameters) \
- (* GET_UniformMatrix2x3fv(disp)) parameters
-static inline _glptr_UniformMatrix2x3fv
-GET_UniformMatrix2x3fv(struct _glapi_table *disp)
-{
- return (_glptr_UniformMatrix2x3fv) (GET_by_offset
- (disp, _gloffset_UniformMatrix2x3fv));
-}
-
-static inline void
-SET_UniformMatrix2x3fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv) (GLint, GLsizei, GLboolean,
- const GLfloat *);
-#define CALL_UniformMatrix2x4fv(disp, parameters) \
- (* GET_UniformMatrix2x4fv(disp)) parameters
-static inline _glptr_UniformMatrix2x4fv
-GET_UniformMatrix2x4fv(struct _glapi_table *disp)
-{
- return (_glptr_UniformMatrix2x4fv) (GET_by_offset
- (disp, _gloffset_UniformMatrix2x4fv));
-}
-
-static inline void
-SET_UniformMatrix2x4fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv) (GLint, GLsizei, GLboolean,
- const GLfloat *);
-#define CALL_UniformMatrix3x2fv(disp, parameters) \
- (* GET_UniformMatrix3x2fv(disp)) parameters
-static inline _glptr_UniformMatrix3x2fv
-GET_UniformMatrix3x2fv(struct _glapi_table *disp)
-{
- return (_glptr_UniformMatrix3x2fv) (GET_by_offset
- (disp, _gloffset_UniformMatrix3x2fv));
-}
-
-static inline void
-SET_UniformMatrix3x2fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv) (GLint, GLsizei, GLboolean,
- const GLfloat *);
-#define CALL_UniformMatrix3x4fv(disp, parameters) \
- (* GET_UniformMatrix3x4fv(disp)) parameters
-static inline _glptr_UniformMatrix3x4fv
-GET_UniformMatrix3x4fv(struct _glapi_table *disp)
-{
- return (_glptr_UniformMatrix3x4fv) (GET_by_offset
- (disp, _gloffset_UniformMatrix3x4fv));
-}
-
-static inline void
-SET_UniformMatrix3x4fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv) (GLint, GLsizei, GLboolean,
- const GLfloat *);
-#define CALL_UniformMatrix4x2fv(disp, parameters) \
- (* GET_UniformMatrix4x2fv(disp)) parameters
-static inline _glptr_UniformMatrix4x2fv
-GET_UniformMatrix4x2fv(struct _glapi_table *disp)
-{
- return (_glptr_UniformMatrix4x2fv) (GET_by_offset
- (disp, _gloffset_UniformMatrix4x2fv));
-}
-
-static inline void
-SET_UniformMatrix4x2fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv) (GLint, GLsizei, GLboolean,
- const GLfloat *);
-#define CALL_UniformMatrix4x3fv(disp, parameters) \
- (* GET_UniformMatrix4x3fv(disp)) parameters
-static inline _glptr_UniformMatrix4x3fv
-GET_UniformMatrix4x3fv(struct _glapi_table *disp)
-{
- return (_glptr_UniformMatrix4x3fv) (GET_by_offset
- (disp, _gloffset_UniformMatrix4x3fv));
-}
-
-static inline void
-SET_UniformMatrix4x3fv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClampColor) (GLenum, GLenum);
-
-#define CALL_ClampColor(disp, parameters) \
- (* GET_ClampColor(disp)) parameters
-static inline _glptr_ClampColor
-GET_ClampColor(struct _glapi_table *disp)
-{
- return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor));
-}
-
-static inline void
-SET_ClampColor(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_ClampColor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearBufferfi) (GLenum, GLint, GLfloat, GLint);
-
-#define CALL_ClearBufferfi(disp, parameters) \
- (* GET_ClearBufferfi(disp)) parameters
-static inline _glptr_ClearBufferfi
-GET_ClearBufferfi(struct _glapi_table *disp)
-{
- return (_glptr_ClearBufferfi) (GET_by_offset
- (disp, _gloffset_ClearBufferfi));
-}
-
-static inline void
-SET_ClearBufferfi(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLfloat, GLint))
-{
- SET_by_offset(disp, _gloffset_ClearBufferfi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearBufferfv) (GLenum, GLint,
- const GLfloat *);
-#define CALL_ClearBufferfv(disp, parameters) \
- (* GET_ClearBufferfv(disp)) parameters
-static inline _glptr_ClearBufferfv
-GET_ClearBufferfv(struct _glapi_table *disp)
-{
- return (_glptr_ClearBufferfv) (GET_by_offset
- (disp, _gloffset_ClearBufferfv));
-}
-
-static inline void
-SET_ClearBufferfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ClearBufferfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearBufferiv) (GLenum, GLint, const GLint *);
-
-#define CALL_ClearBufferiv(disp, parameters) \
- (* GET_ClearBufferiv(disp)) parameters
-static inline _glptr_ClearBufferiv
-GET_ClearBufferiv(struct _glapi_table *disp)
-{
- return (_glptr_ClearBufferiv) (GET_by_offset
- (disp, _gloffset_ClearBufferiv));
-}
-
-static inline void
-SET_ClearBufferiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, const GLint *))
-{
- SET_by_offset(disp, _gloffset_ClearBufferiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearBufferuiv) (GLenum, GLint,
- const GLuint *);
-#define CALL_ClearBufferuiv(disp, parameters) \
- (* GET_ClearBufferuiv(disp)) parameters
-static inline _glptr_ClearBufferuiv
-GET_ClearBufferuiv(struct _glapi_table *disp)
-{
- return (_glptr_ClearBufferuiv) (GET_by_offset
- (disp, _gloffset_ClearBufferuiv));
-}
-
-static inline void
-SET_ClearBufferuiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_ClearBufferuiv, fn);
-}
-
-typedef const GLubyte *(GLAPIENTRYP _glptr_GetStringi) (GLenum, GLuint);
-
-#define CALL_GetStringi(disp, parameters) \
- (* GET_GetStringi(disp)) parameters
-static inline _glptr_GetStringi
-GET_GetStringi(struct _glapi_table *disp)
-{
- return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi));
-}
-
-static inline void
-SET_GetStringi(struct _glapi_table *disp,
- const GLubyte * (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_GetStringi, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexBuffer) (GLenum, GLenum, GLuint);
-
-#define CALL_TexBuffer(disp, parameters) \
- (* GET_TexBuffer(disp)) parameters
-static inline _glptr_TexBuffer
-GET_TexBuffer(struct _glapi_table *disp)
-{
- return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer));
-}
-
-static inline void
-SET_TexBuffer(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_TexBuffer, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTexture) (GLenum, GLenum, GLuint,
- GLint);
-#define CALL_FramebufferTexture(disp, parameters) \
- (* GET_FramebufferTexture(disp)) parameters
-static inline _glptr_FramebufferTexture
-GET_FramebufferTexture(struct _glapi_table *disp)
-{
- return (_glptr_FramebufferTexture) (GET_by_offset
- (disp, _gloffset_FramebufferTexture));
-}
-
-static inline void
-SET_FramebufferTexture(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, GLint))
-{
- SET_by_offset(disp, _gloffset_FramebufferTexture, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v) (GLenum, GLenum,
- GLint64 *);
-#define CALL_GetBufferParameteri64v(disp, parameters) \
- (* GET_GetBufferParameteri64v(disp)) parameters
-static inline _glptr_GetBufferParameteri64v
-GET_GetBufferParameteri64v(struct _glapi_table *disp)
-{
- return (_glptr_GetBufferParameteri64v) (GET_by_offset
- (disp,
- _gloffset_GetBufferParameteri64v));
-}
-
-static inline void
-SET_GetBufferParameteri64v(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint64 *))
-{
- SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetInteger64i_v) (GLenum, GLuint, GLint64 *);
-
-#define CALL_GetInteger64i_v(disp, parameters) \
- (* GET_GetInteger64i_v(disp)) parameters
-static inline _glptr_GetInteger64i_v
-GET_GetInteger64i_v(struct _glapi_table *disp)
-{
- return (_glptr_GetInteger64i_v) (GET_by_offset
- (disp, _gloffset_GetInteger64i_v));
-}
-
-static inline void
-SET_GetInteger64i_v(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLint64 *))
-{
- SET_by_offset(disp, _gloffset_GetInteger64i_v, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor) (GLuint, GLuint);
-
-#define CALL_VertexAttribDivisor(disp, parameters) \
- (* GET_VertexAttribDivisor(disp)) parameters
-static inline _glptr_VertexAttribDivisor
-GET_VertexAttribDivisor(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribDivisor) (GET_by_offset
- (disp, _gloffset_VertexAttribDivisor));
-}
-
-static inline void
-SET_VertexAttribDivisor(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixdARB) (const GLdouble *);
-
-#define CALL_LoadTransposeMatrixdARB(disp, parameters) \
- (* GET_LoadTransposeMatrixdARB(disp)) parameters
-static inline _glptr_LoadTransposeMatrixdARB
-GET_LoadTransposeMatrixdARB(struct _glapi_table *disp)
-{
- return (_glptr_LoadTransposeMatrixdARB) (GET_by_offset
- (disp,
- _gloffset_LoadTransposeMatrixdARB));
-}
-
-static inline void
-SET_LoadTransposeMatrixdARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixfARB) (const GLfloat *);
-
-#define CALL_LoadTransposeMatrixfARB(disp, parameters) \
- (* GET_LoadTransposeMatrixfARB(disp)) parameters
-static inline _glptr_LoadTransposeMatrixfARB
-GET_LoadTransposeMatrixfARB(struct _glapi_table *disp)
-{
- return (_glptr_LoadTransposeMatrixfARB) (GET_by_offset
- (disp,
- _gloffset_LoadTransposeMatrixfARB));
-}
-
-static inline void
-SET_LoadTransposeMatrixfARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixdARB) (const GLdouble *);
-
-#define CALL_MultTransposeMatrixdARB(disp, parameters) \
- (* GET_MultTransposeMatrixdARB(disp)) parameters
-static inline _glptr_MultTransposeMatrixdARB
-GET_MultTransposeMatrixdARB(struct _glapi_table *disp)
-{
- return (_glptr_MultTransposeMatrixdARB) (GET_by_offset
- (disp,
- _gloffset_MultTransposeMatrixdARB));
-}
-
-static inline void
-SET_MultTransposeMatrixdARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixfARB) (const GLfloat *);
-
-#define CALL_MultTransposeMatrixfARB(disp, parameters) \
- (* GET_MultTransposeMatrixfARB(disp)) parameters
-static inline _glptr_MultTransposeMatrixfARB
-GET_MultTransposeMatrixfARB(struct _glapi_table *disp)
-{
- return (_glptr_MultTransposeMatrixfARB) (GET_by_offset
- (disp,
- _gloffset_MultTransposeMatrixfARB));
-}
-
-static inline void
-SET_MultTransposeMatrixfARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SampleCoverageARB) (GLclampf, GLboolean);
-
-#define CALL_SampleCoverageARB(disp, parameters) \
- (* GET_SampleCoverageARB(disp)) parameters
-static inline _glptr_SampleCoverageARB
-GET_SampleCoverageARB(struct _glapi_table *disp)
-{
- return (_glptr_SampleCoverageARB) (GET_by_offset
- (disp, _gloffset_SampleCoverageARB));
-}
-
-static inline void
-SET_SampleCoverageARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLclampf, GLboolean))
-{
- SET_by_offset(disp, _gloffset_SampleCoverageARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexImage1DARB) (GLenum, GLint,
- GLenum, GLsizei,
- GLint, GLsizei,
- const GLvoid *);
-#define CALL_CompressedTexImage1DARB(disp, parameters) \
- (* GET_CompressedTexImage1DARB(disp)) parameters
-static inline _glptr_CompressedTexImage1DARB
-GET_CompressedTexImage1DARB(struct _glapi_table *disp)
-{
- return (_glptr_CompressedTexImage1DARB) (GET_by_offset
- (disp,
- _gloffset_CompressedTexImage1DARB));
-}
-
-static inline void
-SET_CompressedTexImage1DARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLenum,
- GLsizei, GLint, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexImage2DARB) (GLenum, GLint,
- GLenum, GLsizei,
- GLsizei, GLint,
- GLsizei,
- const GLvoid *);
-#define CALL_CompressedTexImage2DARB(disp, parameters) \
- (* GET_CompressedTexImage2DARB(disp)) parameters
-static inline _glptr_CompressedTexImage2DARB
-GET_CompressedTexImage2DARB(struct _glapi_table *disp)
-{
- return (_glptr_CompressedTexImage2DARB) (GET_by_offset
- (disp,
- _gloffset_CompressedTexImage2DARB));
-}
-
-static inline void
-SET_CompressedTexImage2DARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLenum,
- GLsizei, GLsizei, GLint,
- GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexImage3DARB) (GLenum, GLint,
- GLenum, GLsizei,
- GLsizei, GLsizei,
- GLint, GLsizei,
- const GLvoid *);
-#define CALL_CompressedTexImage3DARB(disp, parameters) \
- (* GET_CompressedTexImage3DARB(disp)) parameters
-static inline _glptr_CompressedTexImage3DARB
-GET_CompressedTexImage3DARB(struct _glapi_table *disp)
-{
- return (_glptr_CompressedTexImage3DARB) (GET_by_offset
- (disp,
- _gloffset_CompressedTexImage3DARB));
-}
-
-static inline void
-SET_CompressedTexImage3DARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLenum,
- GLsizei, GLsizei, GLsizei,
- GLint, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1DARB) (GLenum, GLint,
- GLint, GLsizei,
- GLenum, GLsizei,
- const GLvoid *);
-#define CALL_CompressedTexSubImage1DARB(disp, parameters) \
- (* GET_CompressedTexSubImage1DARB(disp)) parameters
-static inline _glptr_CompressedTexSubImage1DARB
-GET_CompressedTexSubImage1DARB(struct _glapi_table *disp)
-{
- return (_glptr_CompressedTexSubImage1DARB) (GET_by_offset
- (disp,
- _gloffset_CompressedTexSubImage1DARB));
-}
-
-static inline void
-SET_CompressedTexSubImage1DARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint,
- GLsizei, GLenum, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2DARB) (GLenum, GLint,
- GLint, GLint,
- GLsizei, GLsizei,
- GLenum, GLsizei,
- const GLvoid *);
-#define CALL_CompressedTexSubImage2DARB(disp, parameters) \
- (* GET_CompressedTexSubImage2DARB(disp)) parameters
-static inline _glptr_CompressedTexSubImage2DARB
-GET_CompressedTexSubImage2DARB(struct _glapi_table *disp)
-{
- return (_glptr_CompressedTexSubImage2DARB) (GET_by_offset
- (disp,
- _gloffset_CompressedTexSubImage2DARB));
-}
-
-static inline void
-SET_CompressedTexSubImage2DARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint,
- GLint, GLsizei, GLsizei,
- GLenum, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3DARB) (GLenum, GLint,
- GLint, GLint,
- GLint, GLsizei,
- GLsizei, GLsizei,
- GLenum, GLsizei,
- const GLvoid *);
-#define CALL_CompressedTexSubImage3DARB(disp, parameters) \
- (* GET_CompressedTexSubImage3DARB(disp)) parameters
-static inline _glptr_CompressedTexSubImage3DARB
-GET_CompressedTexSubImage3DARB(struct _glapi_table *disp)
-{
- return (_glptr_CompressedTexSubImage3DARB) (GET_by_offset
- (disp,
- _gloffset_CompressedTexSubImage3DARB));
-}
-
-static inline void
-SET_CompressedTexSubImage3DARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLint,
- GLint, GLint, GLsizei,
- GLsizei, GLsizei, GLenum,
- GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetCompressedTexImageARB) (GLenum, GLint,
- GLvoid *);
-#define CALL_GetCompressedTexImageARB(disp, parameters) \
- (* GET_GetCompressedTexImageARB(disp)) parameters
-static inline _glptr_GetCompressedTexImageARB
-GET_GetCompressedTexImageARB(struct _glapi_table *disp)
-{
- return (_glptr_GetCompressedTexImageARB) (GET_by_offset
- (disp,
- _gloffset_GetCompressedTexImageARB));
-}
-
-static inline void
-SET_GetCompressedTexImageARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArrayARB) (GLuint);
-
-#define CALL_DisableVertexAttribArrayARB(disp, parameters) \
- (* GET_DisableVertexAttribArrayARB(disp)) parameters
-static inline _glptr_DisableVertexAttribArrayARB
-GET_DisableVertexAttribArrayARB(struct _glapi_table *disp)
-{
- return (_glptr_DisableVertexAttribArrayARB) (GET_by_offset
- (disp,
- _gloffset_DisableVertexAttribArrayARB));
-}
-
-static inline void
-SET_DisableVertexAttribArrayARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArrayARB) (GLuint);
-
-#define CALL_EnableVertexAttribArrayARB(disp, parameters) \
- (* GET_EnableVertexAttribArrayARB(disp)) parameters
-static inline _glptr_EnableVertexAttribArrayARB
-GET_EnableVertexAttribArrayARB(struct _glapi_table *disp)
-{
- return (_glptr_EnableVertexAttribArrayARB) (GET_by_offset
- (disp,
- _gloffset_EnableVertexAttribArrayARB));
-}
-
-static inline void
-SET_EnableVertexAttribArrayARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB) (GLenum, GLuint,
- GLdouble *);
-#define CALL_GetProgramEnvParameterdvARB(disp, parameters) \
- (* GET_GetProgramEnvParameterdvARB(disp)) parameters
-static inline _glptr_GetProgramEnvParameterdvARB
-GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset
- (disp,
- _gloffset_GetProgramEnvParameterdvARB));
-}
-
-static inline void
-SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint,
- GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB) (GLenum, GLuint,
- GLfloat *);
-#define CALL_GetProgramEnvParameterfvARB(disp, parameters) \
- (* GET_GetProgramEnvParameterfvARB(disp)) parameters
-static inline _glptr_GetProgramEnvParameterfvARB
-GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset
- (disp,
- _gloffset_GetProgramEnvParameterfvARB));
-}
-
-static inline void
-SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint,
- GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB) (GLenum, GLuint,
- GLdouble *);
-#define CALL_GetProgramLocalParameterdvARB(disp, parameters) \
- (* GET_GetProgramLocalParameterdvARB(disp)) parameters
-static inline _glptr_GetProgramLocalParameterdvARB
-GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset
- (disp,
- _gloffset_GetProgramLocalParameterdvARB));
-}
-
-static inline void
-SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint,
- GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB) (GLenum, GLuint,
- GLfloat *);
-#define CALL_GetProgramLocalParameterfvARB(disp, parameters) \
- (* GET_GetProgramLocalParameterfvARB(disp)) parameters
-static inline _glptr_GetProgramLocalParameterfvARB
-GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset
- (disp,
- _gloffset_GetProgramLocalParameterfvARB));
-}
-
-static inline void
-SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint,
- GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramStringARB) (GLenum, GLenum,
- GLvoid *);
-#define CALL_GetProgramStringARB(disp, parameters) \
- (* GET_GetProgramStringARB(disp)) parameters
-static inline _glptr_GetProgramStringARB
-GET_GetProgramStringARB(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramStringARB) (GET_by_offset
- (disp, _gloffset_GetProgramStringARB));
-}
-
-static inline void
-SET_GetProgramStringARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetProgramStringARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramivARB) (GLenum, GLenum, GLint *);
-
-#define CALL_GetProgramivARB(disp, parameters) \
- (* GET_GetProgramivARB(disp)) parameters
-static inline _glptr_GetProgramivARB
-GET_GetProgramivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramivARB) (GET_by_offset
- (disp, _gloffset_GetProgramivARB));
-}
-
-static inline void
-SET_GetProgramivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetProgramivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvARB) (GLuint, GLenum,
- GLdouble *);
-#define CALL_GetVertexAttribdvARB(disp, parameters) \
- (* GET_GetVertexAttribdvARB(disp)) parameters
-static inline _glptr_GetVertexAttribdvARB
-GET_GetVertexAttribdvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetVertexAttribdvARB) (GET_by_offset
- (disp,
- _gloffset_GetVertexAttribdvARB));
-}
-
-static inline void
-SET_GetVertexAttribdvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvARB) (GLuint, GLenum,
- GLfloat *);
-#define CALL_GetVertexAttribfvARB(disp, parameters) \
- (* GET_GetVertexAttribfvARB(disp)) parameters
-static inline _glptr_GetVertexAttribfvARB
-GET_GetVertexAttribfvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetVertexAttribfvARB) (GET_by_offset
- (disp,
- _gloffset_GetVertexAttribfvARB));
-}
-
-static inline void
-SET_GetVertexAttribfvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribivARB) (GLuint, GLenum,
- GLint *);
-#define CALL_GetVertexAttribivARB(disp, parameters) \
- (* GET_GetVertexAttribivARB(disp)) parameters
-static inline _glptr_GetVertexAttribivARB
-GET_GetVertexAttribivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetVertexAttribivARB) (GET_by_offset
- (disp,
- _gloffset_GetVertexAttribivARB));
-}
-
-static inline void
-SET_GetVertexAttribivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB) (GLenum, GLuint,
- GLdouble, GLdouble,
- GLdouble, GLdouble);
-#define CALL_ProgramEnvParameter4dARB(disp, parameters) \
- (* GET_ProgramEnvParameter4dARB(disp)) parameters
-static inline _glptr_ProgramEnvParameter4dARB
-GET_ProgramEnvParameter4dARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset
- (disp,
- _gloffset_ProgramEnvParameter4dARB));
-}
-
-static inline void
-SET_ProgramEnvParameter4dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLdouble,
- GLdouble, GLdouble,
- GLdouble))
-{
- SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB) (GLenum, GLuint,
- const GLdouble *);
-#define CALL_ProgramEnvParameter4dvARB(disp, parameters) \
- (* GET_ProgramEnvParameter4dvARB(disp)) parameters
-static inline _glptr_ProgramEnvParameter4dvARB
-GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset
- (disp,
- _gloffset_ProgramEnvParameter4dvARB));
-}
-
-static inline void
-SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB) (GLenum, GLuint,
- GLfloat, GLfloat,
- GLfloat, GLfloat);
-#define CALL_ProgramEnvParameter4fARB(disp, parameters) \
- (* GET_ProgramEnvParameter4fARB(disp)) parameters
-static inline _glptr_ProgramEnvParameter4fARB
-GET_ProgramEnvParameter4fARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset
- (disp,
- _gloffset_ProgramEnvParameter4fARB));
-}
-
-static inline void
-SET_ProgramEnvParameter4fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLfloat,
- GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB) (GLenum, GLuint,
- const GLfloat *);
-#define CALL_ProgramEnvParameter4fvARB(disp, parameters) \
- (* GET_ProgramEnvParameter4fvARB(disp)) parameters
-static inline _glptr_ProgramEnvParameter4fvARB
-GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset
- (disp,
- _gloffset_ProgramEnvParameter4fvARB));
-}
-
-static inline void
-SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB) (GLenum, GLuint,
- GLdouble,
- GLdouble,
- GLdouble,
- GLdouble);
-#define CALL_ProgramLocalParameter4dARB(disp, parameters) \
- (* GET_ProgramLocalParameter4dARB(disp)) parameters
-static inline _glptr_ProgramLocalParameter4dARB
-GET_ProgramLocalParameter4dARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset
- (disp,
- _gloffset_ProgramLocalParameter4dARB));
-}
-
-static inline void
-SET_ProgramLocalParameter4dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLdouble,
- GLdouble, GLdouble,
- GLdouble))
-{
- SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB) (GLenum, GLuint,
- const GLdouble
- *);
-#define CALL_ProgramLocalParameter4dvARB(disp, parameters) \
- (* GET_ProgramLocalParameter4dvARB(disp)) parameters
-static inline _glptr_ProgramLocalParameter4dvARB
-GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset
- (disp,
- _gloffset_ProgramLocalParameter4dvARB));
-}
-
-static inline void
-SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB) (GLenum, GLuint,
- GLfloat, GLfloat,
- GLfloat, GLfloat);
-#define CALL_ProgramLocalParameter4fARB(disp, parameters) \
- (* GET_ProgramLocalParameter4fARB(disp)) parameters
-static inline _glptr_ProgramLocalParameter4fARB
-GET_ProgramLocalParameter4fARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset
- (disp,
- _gloffset_ProgramLocalParameter4fARB));
-}
-
-static inline void
-SET_ProgramLocalParameter4fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLfloat,
- GLfloat, GLfloat,
- GLfloat))
-{
- SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB) (GLenum, GLuint,
- const GLfloat *);
-#define CALL_ProgramLocalParameter4fvARB(disp, parameters) \
- (* GET_ProgramLocalParameter4fvARB(disp)) parameters
-static inline _glptr_ProgramLocalParameter4fvARB
-GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset
- (disp,
- _gloffset_ProgramLocalParameter4fvARB));
-}
-
-static inline void
-SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramStringARB) (GLenum, GLenum, GLsizei,
- const GLvoid *);
-#define CALL_ProgramStringARB(disp, parameters) \
- (* GET_ProgramStringARB(disp)) parameters
-static inline _glptr_ProgramStringARB
-GET_ProgramStringARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramStringARB) (GET_by_offset
- (disp, _gloffset_ProgramStringARB));
-}
-
-static inline void
-SET_ProgramStringARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_ProgramStringARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1dARB) (GLuint, GLdouble);
-
-#define CALL_VertexAttrib1dARB(disp, parameters) \
- (* GET_VertexAttrib1dARB(disp)) parameters
-static inline _glptr_VertexAttrib1dARB
-GET_VertexAttrib1dARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1dARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib1dARB));
-}
-
-static inline void
-SET_VertexAttrib1dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLdouble))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvARB) (GLuint, const GLdouble *);
-
-#define CALL_VertexAttrib1dvARB(disp, parameters) \
- (* GET_VertexAttrib1dvARB(disp)) parameters
-static inline _glptr_VertexAttrib1dvARB
-GET_VertexAttrib1dvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1dvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib1dvARB));
-}
-
-static inline void
-SET_VertexAttrib1dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB) (GLuint, GLfloat);
-
-#define CALL_VertexAttrib1fARB(disp, parameters) \
- (* GET_VertexAttrib1fARB(disp)) parameters
-static inline _glptr_VertexAttrib1fARB
-GET_VertexAttrib1fARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1fARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib1fARB));
-}
-
-static inline void
-SET_VertexAttrib1fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLfloat))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB) (GLuint, const GLfloat *);
-
-#define CALL_VertexAttrib1fvARB(disp, parameters) \
- (* GET_VertexAttrib1fvARB(disp)) parameters
-static inline _glptr_VertexAttrib1fvARB
-GET_VertexAttrib1fvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1fvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib1fvARB));
-}
-
-static inline void
-SET_VertexAttrib1fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1sARB) (GLuint, GLshort);
-
-#define CALL_VertexAttrib1sARB(disp, parameters) \
- (* GET_VertexAttrib1sARB(disp)) parameters
-static inline _glptr_VertexAttrib1sARB
-GET_VertexAttrib1sARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1sARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib1sARB));
-}
-
-static inline void
-SET_VertexAttrib1sARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLshort))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1svARB) (GLuint, const GLshort *);
-
-#define CALL_VertexAttrib1svARB(disp, parameters) \
- (* GET_VertexAttrib1svARB(disp)) parameters
-static inline _glptr_VertexAttrib1svARB
-GET_VertexAttrib1svARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1svARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib1svARB));
-}
-
-static inline void
-SET_VertexAttrib1svARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2dARB) (GLuint, GLdouble,
- GLdouble);
-#define CALL_VertexAttrib2dARB(disp, parameters) \
- (* GET_VertexAttrib2dARB(disp)) parameters
-static inline _glptr_VertexAttrib2dARB
-GET_VertexAttrib2dARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2dARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib2dARB));
-}
-
-static inline void
-SET_VertexAttrib2dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvARB) (GLuint, const GLdouble *);
-
-#define CALL_VertexAttrib2dvARB(disp, parameters) \
- (* GET_VertexAttrib2dvARB(disp)) parameters
-static inline _glptr_VertexAttrib2dvARB
-GET_VertexAttrib2dvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2dvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib2dvARB));
-}
-
-static inline void
-SET_VertexAttrib2dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB) (GLuint, GLfloat, GLfloat);
-
-#define CALL_VertexAttrib2fARB(disp, parameters) \
- (* GET_VertexAttrib2fARB(disp)) parameters
-static inline _glptr_VertexAttrib2fARB
-GET_VertexAttrib2fARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2fARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib2fARB));
-}
-
-static inline void
-SET_VertexAttrib2fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB) (GLuint, const GLfloat *);
-
-#define CALL_VertexAttrib2fvARB(disp, parameters) \
- (* GET_VertexAttrib2fvARB(disp)) parameters
-static inline _glptr_VertexAttrib2fvARB
-GET_VertexAttrib2fvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2fvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib2fvARB));
-}
-
-static inline void
-SET_VertexAttrib2fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2sARB) (GLuint, GLshort, GLshort);
-
-#define CALL_VertexAttrib2sARB(disp, parameters) \
- (* GET_VertexAttrib2sARB(disp)) parameters
-static inline _glptr_VertexAttrib2sARB
-GET_VertexAttrib2sARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2sARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib2sARB));
-}
-
-static inline void
-SET_VertexAttrib2sARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2svARB) (GLuint, const GLshort *);
-
-#define CALL_VertexAttrib2svARB(disp, parameters) \
- (* GET_VertexAttrib2svARB(disp)) parameters
-static inline _glptr_VertexAttrib2svARB
-GET_VertexAttrib2svARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2svARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib2svARB));
-}
-
-static inline void
-SET_VertexAttrib2svARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3dARB) (GLuint, GLdouble, GLdouble,
- GLdouble);
-#define CALL_VertexAttrib3dARB(disp, parameters) \
- (* GET_VertexAttrib3dARB(disp)) parameters
-static inline _glptr_VertexAttrib3dARB
-GET_VertexAttrib3dARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3dARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib3dARB));
-}
-
-static inline void
-SET_VertexAttrib3dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble,
- GLdouble))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvARB) (GLuint, const GLdouble *);
-
-#define CALL_VertexAttrib3dvARB(disp, parameters) \
- (* GET_VertexAttrib3dvARB(disp)) parameters
-static inline _glptr_VertexAttrib3dvARB
-GET_VertexAttrib3dvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3dvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib3dvARB));
-}
-
-static inline void
-SET_VertexAttrib3dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB) (GLuint, GLfloat, GLfloat,
- GLfloat);
-#define CALL_VertexAttrib3fARB(disp, parameters) \
- (* GET_VertexAttrib3fARB(disp)) parameters
-static inline _glptr_VertexAttrib3fARB
-GET_VertexAttrib3fARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3fARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib3fARB));
-}
-
-static inline void
-SET_VertexAttrib3fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB) (GLuint, const GLfloat *);
-
-#define CALL_VertexAttrib3fvARB(disp, parameters) \
- (* GET_VertexAttrib3fvARB(disp)) parameters
-static inline _glptr_VertexAttrib3fvARB
-GET_VertexAttrib3fvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3fvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib3fvARB));
-}
-
-static inline void
-SET_VertexAttrib3fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3sARB) (GLuint, GLshort, GLshort,
- GLshort);
-#define CALL_VertexAttrib3sARB(disp, parameters) \
- (* GET_VertexAttrib3sARB(disp)) parameters
-static inline _glptr_VertexAttrib3sARB
-GET_VertexAttrib3sARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3sARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib3sARB));
-}
-
-static inline void
-SET_VertexAttrib3sARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3svARB) (GLuint, const GLshort *);
-
-#define CALL_VertexAttrib3svARB(disp, parameters) \
- (* GET_VertexAttrib3svARB(disp)) parameters
-static inline _glptr_VertexAttrib3svARB
-GET_VertexAttrib3svARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3svARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib3svARB));
-}
-
-static inline void
-SET_VertexAttrib3svARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4NbvARB) (GLuint, const GLbyte *);
-
-#define CALL_VertexAttrib4NbvARB(disp, parameters) \
- (* GET_VertexAttrib4NbvARB(disp)) parameters
-static inline _glptr_VertexAttrib4NbvARB
-GET_VertexAttrib4NbvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4NbvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4NbvARB));
-}
-
-static inline void
-SET_VertexAttrib4NbvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLbyte *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4NivARB) (GLuint, const GLint *);
-
-#define CALL_VertexAttrib4NivARB(disp, parameters) \
- (* GET_VertexAttrib4NivARB(disp)) parameters
-static inline _glptr_VertexAttrib4NivARB
-GET_VertexAttrib4NivARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4NivARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4NivARB));
-}
-
-static inline void
-SET_VertexAttrib4NivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4NsvARB) (GLuint, const GLshort *);
-
-#define CALL_VertexAttrib4NsvARB(disp, parameters) \
- (* GET_VertexAttrib4NsvARB(disp)) parameters
-static inline _glptr_VertexAttrib4NsvARB
-GET_VertexAttrib4NsvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4NsvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4NsvARB));
-}
-
-static inline void
-SET_VertexAttrib4NsvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubARB) (GLuint, GLubyte, GLubyte,
- GLubyte, GLubyte);
-#define CALL_VertexAttrib4NubARB(disp, parameters) \
- (* GET_VertexAttrib4NubARB(disp)) parameters
-static inline _glptr_VertexAttrib4NubARB
-GET_VertexAttrib4NubARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4NubARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4NubARB));
-}
-
-static inline void
-SET_VertexAttrib4NubARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLubyte, GLubyte,
- GLubyte, GLubyte))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4NubvARB) (GLuint,
- const GLubyte *);
-#define CALL_VertexAttrib4NubvARB(disp, parameters) \
- (* GET_VertexAttrib4NubvARB(disp)) parameters
-static inline _glptr_VertexAttrib4NubvARB
-GET_VertexAttrib4NubvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4NubvARB) (GET_by_offset
- (disp,
- _gloffset_VertexAttrib4NubvARB));
-}
-
-static inline void
-SET_VertexAttrib4NubvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4NuivARB) (GLuint, const GLuint *);
-
-#define CALL_VertexAttrib4NuivARB(disp, parameters) \
- (* GET_VertexAttrib4NuivARB(disp)) parameters
-static inline _glptr_VertexAttrib4NuivARB
-GET_VertexAttrib4NuivARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4NuivARB) (GET_by_offset
- (disp,
- _gloffset_VertexAttrib4NuivARB));
-}
-
-static inline void
-SET_VertexAttrib4NuivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4NusvARB) (GLuint,
- const GLushort *);
-#define CALL_VertexAttrib4NusvARB(disp, parameters) \
- (* GET_VertexAttrib4NusvARB(disp)) parameters
-static inline _glptr_VertexAttrib4NusvARB
-GET_VertexAttrib4NusvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4NusvARB) (GET_by_offset
- (disp,
- _gloffset_VertexAttrib4NusvARB));
-}
-
-static inline void
-SET_VertexAttrib4NusvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLushort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4bvARB) (GLuint, const GLbyte *);
-
-#define CALL_VertexAttrib4bvARB(disp, parameters) \
- (* GET_VertexAttrib4bvARB(disp)) parameters
-static inline _glptr_VertexAttrib4bvARB
-GET_VertexAttrib4bvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4bvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4bvARB));
-}
-
-static inline void
-SET_VertexAttrib4bvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLbyte *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4dARB) (GLuint, GLdouble, GLdouble,
- GLdouble, GLdouble);
-#define CALL_VertexAttrib4dARB(disp, parameters) \
- (* GET_VertexAttrib4dARB(disp)) parameters
-static inline _glptr_VertexAttrib4dARB
-GET_VertexAttrib4dARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4dARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4dARB));
-}
-
-static inline void
-SET_VertexAttrib4dARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble,
- GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvARB) (GLuint, const GLdouble *);
-
-#define CALL_VertexAttrib4dvARB(disp, parameters) \
- (* GET_VertexAttrib4dvARB(disp)) parameters
-static inline _glptr_VertexAttrib4dvARB
-GET_VertexAttrib4dvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4dvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4dvARB));
-}
-
-static inline void
-SET_VertexAttrib4dvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB) (GLuint, GLfloat, GLfloat,
- GLfloat, GLfloat);
-#define CALL_VertexAttrib4fARB(disp, parameters) \
- (* GET_VertexAttrib4fARB(disp)) parameters
-static inline _glptr_VertexAttrib4fARB
-GET_VertexAttrib4fARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4fARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4fARB));
-}
-
-static inline void
-SET_VertexAttrib4fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat,
- GLfloat))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB) (GLuint, const GLfloat *);
-
-#define CALL_VertexAttrib4fvARB(disp, parameters) \
- (* GET_VertexAttrib4fvARB(disp)) parameters
-static inline _glptr_VertexAttrib4fvARB
-GET_VertexAttrib4fvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4fvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4fvARB));
-}
-
-static inline void
-SET_VertexAttrib4fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4ivARB) (GLuint, const GLint *);
-
-#define CALL_VertexAttrib4ivARB(disp, parameters) \
- (* GET_VertexAttrib4ivARB(disp)) parameters
-static inline _glptr_VertexAttrib4ivARB
-GET_VertexAttrib4ivARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4ivARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4ivARB));
-}
-
-static inline void
-SET_VertexAttrib4ivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4sARB) (GLuint, GLshort, GLshort,
- GLshort, GLshort);
-#define CALL_VertexAttrib4sARB(disp, parameters) \
- (* GET_VertexAttrib4sARB(disp)) parameters
-static inline _glptr_VertexAttrib4sARB
-GET_VertexAttrib4sARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4sARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4sARB));
-}
-
-static inline void
-SET_VertexAttrib4sARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort,
- GLshort))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4svARB) (GLuint, const GLshort *);
-
-#define CALL_VertexAttrib4svARB(disp, parameters) \
- (* GET_VertexAttrib4svARB(disp)) parameters
-static inline _glptr_VertexAttrib4svARB
-GET_VertexAttrib4svARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4svARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4svARB));
-}
-
-static inline void
-SET_VertexAttrib4svARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvARB) (GLuint, const GLubyte *);
-
-#define CALL_VertexAttrib4ubvARB(disp, parameters) \
- (* GET_VertexAttrib4ubvARB(disp)) parameters
-static inline _glptr_VertexAttrib4ubvARB
-GET_VertexAttrib4ubvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4ubvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4ubvARB));
-}
-
-static inline void
-SET_VertexAttrib4ubvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4uivARB) (GLuint, const GLuint *);
-
-#define CALL_VertexAttrib4uivARB(disp, parameters) \
- (* GET_VertexAttrib4uivARB(disp)) parameters
-static inline _glptr_VertexAttrib4uivARB
-GET_VertexAttrib4uivARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4uivARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4uivARB));
-}
-
-static inline void
-SET_VertexAttrib4uivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4usvARB) (GLuint,
- const GLushort *);
-#define CALL_VertexAttrib4usvARB(disp, parameters) \
- (* GET_VertexAttrib4usvARB(disp)) parameters
-static inline _glptr_VertexAttrib4usvARB
-GET_VertexAttrib4usvARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4usvARB) (GET_by_offset
- (disp, _gloffset_VertexAttrib4usvARB));
-}
-
-static inline void
-SET_VertexAttrib4usvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLushort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribPointerARB) (GLuint, GLint, GLenum,
- GLboolean, GLsizei,
- const GLvoid *);
-#define CALL_VertexAttribPointerARB(disp, parameters) \
- (* GET_VertexAttribPointerARB(disp)) parameters
-static inline _glptr_VertexAttribPointerARB
-GET_VertexAttribPointerARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribPointerARB) (GET_by_offset
- (disp,
- _gloffset_VertexAttribPointerARB));
-}
-
-static inline void
-SET_VertexAttribPointerARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLint, GLenum,
- GLboolean, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindBufferARB) (GLenum, GLuint);
-
-#define CALL_BindBufferARB(disp, parameters) \
- (* GET_BindBufferARB(disp)) parameters
-static inline _glptr_BindBufferARB
-GET_BindBufferARB(struct _glapi_table *disp)
-{
- return (_glptr_BindBufferARB) (GET_by_offset
- (disp, _gloffset_BindBufferARB));
-}
-
-static inline void
-SET_BindBufferARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_BindBufferARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BufferDataARB) (GLenum, GLsizeiptrARB,
- const GLvoid *, GLenum);
-#define CALL_BufferDataARB(disp, parameters) \
- (* GET_BufferDataARB(disp)) parameters
-static inline _glptr_BufferDataARB
-GET_BufferDataARB(struct _glapi_table *disp)
-{
- return (_glptr_BufferDataARB) (GET_by_offset
- (disp, _gloffset_BufferDataARB));
-}
-
-static inline void
-SET_BufferDataARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizeiptrARB, const GLvoid *,
- GLenum))
-{
- SET_by_offset(disp, _gloffset_BufferDataARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BufferSubDataARB) (GLenum, GLintptrARB,
- GLsizeiptrARB,
- const GLvoid *);
-#define CALL_BufferSubDataARB(disp, parameters) \
- (* GET_BufferSubDataARB(disp)) parameters
-static inline _glptr_BufferSubDataARB
-GET_BufferSubDataARB(struct _glapi_table *disp)
-{
- return (_glptr_BufferSubDataARB) (GET_by_offset
- (disp, _gloffset_BufferSubDataARB));
-}
-
-static inline void
-SET_BufferSubDataARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLintptrARB, GLsizeiptrARB,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_BufferSubDataARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteBuffersARB) (GLsizei, const GLuint *);
-
-#define CALL_DeleteBuffersARB(disp, parameters) \
- (* GET_DeleteBuffersARB(disp)) parameters
-static inline _glptr_DeleteBuffersARB
-GET_DeleteBuffersARB(struct _glapi_table *disp)
-{
- return (_glptr_DeleteBuffersARB) (GET_by_offset
- (disp, _gloffset_DeleteBuffersARB));
-}
-
-static inline void
-SET_DeleteBuffersARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenBuffersARB) (GLsizei, GLuint *);
-
-#define CALL_GenBuffersARB(disp, parameters) \
- (* GET_GenBuffersARB(disp)) parameters
-static inline _glptr_GenBuffersARB
-GET_GenBuffersARB(struct _glapi_table *disp)
-{
- return (_glptr_GenBuffersARB) (GET_by_offset
- (disp, _gloffset_GenBuffersARB));
-}
-
-static inline void
-SET_GenBuffersARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenBuffersARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBufferParameterivARB) (GLenum, GLenum,
- GLint *);
-#define CALL_GetBufferParameterivARB(disp, parameters) \
- (* GET_GetBufferParameterivARB(disp)) parameters
-static inline _glptr_GetBufferParameterivARB
-GET_GetBufferParameterivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetBufferParameterivARB) (GET_by_offset
- (disp,
- _gloffset_GetBufferParameterivARB));
-}
-
-static inline void
-SET_GetBufferParameterivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBufferPointervARB) (GLenum, GLenum,
- GLvoid **);
-#define CALL_GetBufferPointervARB(disp, parameters) \
- (* GET_GetBufferPointervARB(disp)) parameters
-static inline _glptr_GetBufferPointervARB
-GET_GetBufferPointervARB(struct _glapi_table *disp)
-{
- return (_glptr_GetBufferPointervARB) (GET_by_offset
- (disp,
- _gloffset_GetBufferPointervARB));
-}
-
-static inline void
-SET_GetBufferPointervARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLvoid **))
-{
- SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBufferSubDataARB) (GLenum, GLintptrARB,
- GLsizeiptrARB, GLvoid *);
-#define CALL_GetBufferSubDataARB(disp, parameters) \
- (* GET_GetBufferSubDataARB(disp)) parameters
-static inline _glptr_GetBufferSubDataARB
-GET_GetBufferSubDataARB(struct _glapi_table *disp)
-{
- return (_glptr_GetBufferSubDataARB) (GET_by_offset
- (disp, _gloffset_GetBufferSubDataARB));
-}
-
-static inline void
-SET_GetBufferSubDataARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLintptrARB,
- GLsizeiptrARB, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsBufferARB) (GLuint);
-
-#define CALL_IsBufferARB(disp, parameters) \
- (* GET_IsBufferARB(disp)) parameters
-static inline _glptr_IsBufferARB
-GET_IsBufferARB(struct _glapi_table *disp)
-{
- return (_glptr_IsBufferARB) (GET_by_offset(disp, _gloffset_IsBufferARB));
-}
-
-static inline void
-SET_IsBufferARB(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsBufferARB, fn);
-}
-
-typedef GLvoid *(GLAPIENTRYP _glptr_MapBufferARB) (GLenum, GLenum);
-
-#define CALL_MapBufferARB(disp, parameters) \
- (* GET_MapBufferARB(disp)) parameters
-static inline _glptr_MapBufferARB
-GET_MapBufferARB(struct _glapi_table *disp)
-{
- return (_glptr_MapBufferARB) (GET_by_offset(disp, _gloffset_MapBufferARB));
-}
-
-static inline void
-SET_MapBufferARB(struct _glapi_table *disp,
- GLvoid * (GLAPIENTRYP fn) (GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_MapBufferARB, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_UnmapBufferARB) (GLenum);
-
-#define CALL_UnmapBufferARB(disp, parameters) \
- (* GET_UnmapBufferARB(disp)) parameters
-static inline _glptr_UnmapBufferARB
-GET_UnmapBufferARB(struct _glapi_table *disp)
-{
- return (_glptr_UnmapBufferARB) (GET_by_offset
- (disp, _gloffset_UnmapBufferARB));
-}
-
-static inline void
-SET_UnmapBufferARB(struct _glapi_table *disp,
- GLboolean(GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_UnmapBufferARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginQueryARB) (GLenum, GLuint);
-
-#define CALL_BeginQueryARB(disp, parameters) \
- (* GET_BeginQueryARB(disp)) parameters
-static inline _glptr_BeginQueryARB
-GET_BeginQueryARB(struct _glapi_table *disp)
-{
- return (_glptr_BeginQueryARB) (GET_by_offset
- (disp, _gloffset_BeginQueryARB));
-}
-
-static inline void
-SET_BeginQueryARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_BeginQueryARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteQueriesARB) (GLsizei, const GLuint *);
-
-#define CALL_DeleteQueriesARB(disp, parameters) \
- (* GET_DeleteQueriesARB(disp)) parameters
-static inline _glptr_DeleteQueriesARB
-GET_DeleteQueriesARB(struct _glapi_table *disp)
-{
- return (_glptr_DeleteQueriesARB) (GET_by_offset
- (disp, _gloffset_DeleteQueriesARB));
-}
-
-static inline void
-SET_DeleteQueriesARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndQueryARB) (GLenum);
-
-#define CALL_EndQueryARB(disp, parameters) \
- (* GET_EndQueryARB(disp)) parameters
-static inline _glptr_EndQueryARB
-GET_EndQueryARB(struct _glapi_table *disp)
-{
- return (_glptr_EndQueryARB) (GET_by_offset(disp, _gloffset_EndQueryARB));
-}
-
-static inline void
-SET_EndQueryARB(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_EndQueryARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenQueriesARB) (GLsizei, GLuint *);
-
-#define CALL_GenQueriesARB(disp, parameters) \
- (* GET_GenQueriesARB(disp)) parameters
-static inline _glptr_GenQueriesARB
-GET_GenQueriesARB(struct _glapi_table *disp)
-{
- return (_glptr_GenQueriesARB) (GET_by_offset
- (disp, _gloffset_GenQueriesARB));
-}
-
-static inline void
-SET_GenQueriesARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenQueriesARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryObjectivARB) (GLuint, GLenum, GLint *);
-
-#define CALL_GetQueryObjectivARB(disp, parameters) \
- (* GET_GetQueryObjectivARB(disp)) parameters
-static inline _glptr_GetQueryObjectivARB
-GET_GetQueryObjectivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetQueryObjectivARB) (GET_by_offset
- (disp, _gloffset_GetQueryObjectivARB));
-}
-
-static inline void
-SET_GetQueryObjectivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryObjectuivARB) (GLuint, GLenum,
- GLuint *);
-#define CALL_GetQueryObjectuivARB(disp, parameters) \
- (* GET_GetQueryObjectuivARB(disp)) parameters
-static inline _glptr_GetQueryObjectuivARB
-GET_GetQueryObjectuivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetQueryObjectuivARB) (GET_by_offset
- (disp,
- _gloffset_GetQueryObjectuivARB));
-}
-
-static inline void
-SET_GetQueryObjectuivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryivARB) (GLenum, GLenum, GLint *);
-
-#define CALL_GetQueryivARB(disp, parameters) \
- (* GET_GetQueryivARB(disp)) parameters
-static inline _glptr_GetQueryivARB
-GET_GetQueryivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetQueryivARB) (GET_by_offset
- (disp, _gloffset_GetQueryivARB));
-}
-
-static inline void
-SET_GetQueryivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetQueryivARB, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsQueryARB) (GLuint);
-
-#define CALL_IsQueryARB(disp, parameters) \
- (* GET_IsQueryARB(disp)) parameters
-static inline _glptr_IsQueryARB
-GET_IsQueryARB(struct _glapi_table *disp)
-{
- return (_glptr_IsQueryARB) (GET_by_offset(disp, _gloffset_IsQueryARB));
-}
-
-static inline void
-SET_IsQueryARB(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsQueryARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AttachObjectARB) (GLhandleARB, GLhandleARB);
-
-#define CALL_AttachObjectARB(disp, parameters) \
- (* GET_AttachObjectARB(disp)) parameters
-static inline _glptr_AttachObjectARB
-GET_AttachObjectARB(struct _glapi_table *disp)
-{
- return (_glptr_AttachObjectARB) (GET_by_offset
- (disp, _gloffset_AttachObjectARB));
-}
-
-static inline void
-SET_AttachObjectARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLhandleARB))
-{
- SET_by_offset(disp, _gloffset_AttachObjectARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CompileShaderARB) (GLhandleARB);
-
-#define CALL_CompileShaderARB(disp, parameters) \
- (* GET_CompileShaderARB(disp)) parameters
-static inline _glptr_CompileShaderARB
-GET_CompileShaderARB(struct _glapi_table *disp)
-{
- return (_glptr_CompileShaderARB) (GET_by_offset
- (disp, _gloffset_CompileShaderARB));
-}
-
-static inline void
-SET_CompileShaderARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB))
-{
- SET_by_offset(disp, _gloffset_CompileShaderARB, fn);
-}
-
-typedef GLhandleARB(GLAPIENTRYP _glptr_CreateProgramObjectARB) (void);
-
-#define CALL_CreateProgramObjectARB(disp, parameters) \
- (* GET_CreateProgramObjectARB(disp)) parameters
-static inline _glptr_CreateProgramObjectARB
-GET_CreateProgramObjectARB(struct _glapi_table *disp)
-{
- return (_glptr_CreateProgramObjectARB) (GET_by_offset
- (disp,
- _gloffset_CreateProgramObjectARB));
-}
-
-static inline void
-SET_CreateProgramObjectARB(struct _glapi_table *disp,
- GLhandleARB(GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn);
-}
-
-typedef GLhandleARB(GLAPIENTRYP _glptr_CreateShaderObjectARB) (GLenum);
-
-#define CALL_CreateShaderObjectARB(disp, parameters) \
- (* GET_CreateShaderObjectARB(disp)) parameters
-static inline _glptr_CreateShaderObjectARB
-GET_CreateShaderObjectARB(struct _glapi_table *disp)
-{
- return (_glptr_CreateShaderObjectARB) (GET_by_offset
- (disp,
- _gloffset_CreateShaderObjectARB));
-}
-
-static inline void
-SET_CreateShaderObjectARB(struct _glapi_table *disp,
- GLhandleARB(GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteObjectARB) (GLhandleARB);
-
-#define CALL_DeleteObjectARB(disp, parameters) \
- (* GET_DeleteObjectARB(disp)) parameters
-static inline _glptr_DeleteObjectARB
-GET_DeleteObjectARB(struct _glapi_table *disp)
-{
- return (_glptr_DeleteObjectARB) (GET_by_offset
- (disp, _gloffset_DeleteObjectARB));
-}
-
-static inline void
-SET_DeleteObjectARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB))
-{
- SET_by_offset(disp, _gloffset_DeleteObjectARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DetachObjectARB) (GLhandleARB, GLhandleARB);
-
-#define CALL_DetachObjectARB(disp, parameters) \
- (* GET_DetachObjectARB(disp)) parameters
-static inline _glptr_DetachObjectARB
-GET_DetachObjectARB(struct _glapi_table *disp)
-{
- return (_glptr_DetachObjectARB) (GET_by_offset
- (disp, _gloffset_DetachObjectARB));
-}
-
-static inline void
-SET_DetachObjectARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLhandleARB))
-{
- SET_by_offset(disp, _gloffset_DetachObjectARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetActiveUniformARB) (GLhandleARB, GLuint,
- GLsizei, GLsizei *,
- GLint *, GLenum *,
- GLcharARB *);
-#define CALL_GetActiveUniformARB(disp, parameters) \
- (* GET_GetActiveUniformARB(disp)) parameters
-static inline _glptr_GetActiveUniformARB
-GET_GetActiveUniformARB(struct _glapi_table *disp)
-{
- return (_glptr_GetActiveUniformARB) (GET_by_offset
- (disp, _gloffset_GetActiveUniformARB));
-}
-
-static inline void
-SET_GetActiveUniformARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLuint, GLsizei,
- GLsizei *, GLint *, GLenum *,
- GLcharARB *))
-{
- SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB) (GLhandleARB, GLsizei,
- GLsizei *,
- GLhandleARB *);
-#define CALL_GetAttachedObjectsARB(disp, parameters) \
- (* GET_GetAttachedObjectsARB(disp)) parameters
-static inline _glptr_GetAttachedObjectsARB
-GET_GetAttachedObjectsARB(struct _glapi_table *disp)
-{
- return (_glptr_GetAttachedObjectsARB) (GET_by_offset
- (disp,
- _gloffset_GetAttachedObjectsARB));
-}
-
-static inline void
-SET_GetAttachedObjectsARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLsizei,
- GLsizei *, GLhandleARB *))
-{
- SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn);
-}
-
-typedef GLhandleARB(GLAPIENTRYP _glptr_GetHandleARB) (GLenum);
-
-#define CALL_GetHandleARB(disp, parameters) \
- (* GET_GetHandleARB(disp)) parameters
-static inline _glptr_GetHandleARB
-GET_GetHandleARB(struct _glapi_table *disp)
-{
- return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB));
-}
-
-static inline void
-SET_GetHandleARB(struct _glapi_table *disp,
- GLhandleARB(GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_GetHandleARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetInfoLogARB) (GLhandleARB, GLsizei,
- GLsizei *, GLcharARB *);
-#define CALL_GetInfoLogARB(disp, parameters) \
- (* GET_GetInfoLogARB(disp)) parameters
-static inline _glptr_GetInfoLogARB
-GET_GetInfoLogARB(struct _glapi_table *disp)
-{
- return (_glptr_GetInfoLogARB) (GET_by_offset
- (disp, _gloffset_GetInfoLogARB));
-}
-
-static inline void
-SET_GetInfoLogARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, GLsizei *,
- GLcharARB *))
-{
- SET_by_offset(disp, _gloffset_GetInfoLogARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB) (GLhandleARB, GLenum,
- GLfloat *);
-#define CALL_GetObjectParameterfvARB(disp, parameters) \
- (* GET_GetObjectParameterfvARB(disp)) parameters
-static inline _glptr_GetObjectParameterfvARB
-GET_GetObjectParameterfvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetObjectParameterfvARB) (GET_by_offset
- (disp,
- _gloffset_GetObjectParameterfvARB));
-}
-
-static inline void
-SET_GetObjectParameterfvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLenum,
- GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB) (GLhandleARB, GLenum,
- GLint *);
-#define CALL_GetObjectParameterivARB(disp, parameters) \
- (* GET_GetObjectParameterivARB(disp)) parameters
-static inline _glptr_GetObjectParameterivARB
-GET_GetObjectParameterivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetObjectParameterivARB) (GET_by_offset
- (disp,
- _gloffset_GetObjectParameterivARB));
-}
-
-static inline void
-SET_GetObjectParameterivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLenum,
- GLint *))
-{
- SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetShaderSourceARB) (GLhandleARB, GLsizei,
- GLsizei *, GLcharARB *);
-#define CALL_GetShaderSourceARB(disp, parameters) \
- (* GET_GetShaderSourceARB(disp)) parameters
-static inline _glptr_GetShaderSourceARB
-GET_GetShaderSourceARB(struct _glapi_table *disp)
-{
- return (_glptr_GetShaderSourceARB) (GET_by_offset
- (disp, _gloffset_GetShaderSourceARB));
-}
-
-static inline void
-SET_GetShaderSourceARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLsizei, GLsizei *,
- GLcharARB *))
-{
- SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn);
-}
-
-typedef GLint(GLAPIENTRYP _glptr_GetUniformLocationARB) (GLhandleARB,
- const GLcharARB *);
-#define CALL_GetUniformLocationARB(disp, parameters) \
- (* GET_GetUniformLocationARB(disp)) parameters
-static inline _glptr_GetUniformLocationARB
-GET_GetUniformLocationARB(struct _glapi_table *disp)
-{
- return (_glptr_GetUniformLocationARB) (GET_by_offset
- (disp,
- _gloffset_GetUniformLocationARB));
-}
-
-static inline void
-SET_GetUniformLocationARB(struct _glapi_table *disp,
- GLint(GLAPIENTRYP fn) (GLhandleARB,
- const GLcharARB *))
-{
- SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetUniformfvARB) (GLhandleARB, GLint,
- GLfloat *);
-#define CALL_GetUniformfvARB(disp, parameters) \
- (* GET_GetUniformfvARB(disp)) parameters
-static inline _glptr_GetUniformfvARB
-GET_GetUniformfvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetUniformfvARB) (GET_by_offset
- (disp, _gloffset_GetUniformfvARB));
-}
-
-static inline void
-SET_GetUniformfvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetUniformfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetUniformivARB) (GLhandleARB, GLint, GLint *);
-
-#define CALL_GetUniformivARB(disp, parameters) \
- (* GET_GetUniformivARB(disp)) parameters
-static inline _glptr_GetUniformivARB
-GET_GetUniformivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetUniformivARB) (GET_by_offset
- (disp, _gloffset_GetUniformivARB));
-}
-
-static inline void
-SET_GetUniformivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetUniformivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LinkProgramARB) (GLhandleARB);
-
-#define CALL_LinkProgramARB(disp, parameters) \
- (* GET_LinkProgramARB(disp)) parameters
-static inline _glptr_LinkProgramARB
-GET_LinkProgramARB(struct _glapi_table *disp)
-{
- return (_glptr_LinkProgramARB) (GET_by_offset
- (disp, _gloffset_LinkProgramARB));
-}
-
-static inline void
-SET_LinkProgramARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB))
-{
- SET_by_offset(disp, _gloffset_LinkProgramARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ShaderSourceARB) (GLhandleARB, GLsizei,
- const GLcharARB **,
- const GLint *);
-#define CALL_ShaderSourceARB(disp, parameters) \
- (* GET_ShaderSourceARB(disp)) parameters
-static inline _glptr_ShaderSourceARB
-GET_ShaderSourceARB(struct _glapi_table *disp)
-{
- return (_glptr_ShaderSourceARB) (GET_by_offset
- (disp, _gloffset_ShaderSourceARB));
-}
-
-static inline void
-SET_ShaderSourceARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLsizei,
- const GLcharARB **, const GLint *))
-{
- SET_by_offset(disp, _gloffset_ShaderSourceARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1fARB) (GLint, GLfloat);
-
-#define CALL_Uniform1fARB(disp, parameters) \
- (* GET_Uniform1fARB(disp)) parameters
-static inline _glptr_Uniform1fARB
-GET_Uniform1fARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform1fARB) (GET_by_offset(disp, _gloffset_Uniform1fARB));
-}
-
-static inline void
-SET_Uniform1fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Uniform1fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1fvARB) (GLint, GLsizei,
- const GLfloat *);
-#define CALL_Uniform1fvARB(disp, parameters) \
- (* GET_Uniform1fvARB(disp)) parameters
-static inline _glptr_Uniform1fvARB
-GET_Uniform1fvARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform1fvARB) (GET_by_offset
- (disp, _gloffset_Uniform1fvARB));
-}
-
-static inline void
-SET_Uniform1fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Uniform1fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1iARB) (GLint, GLint);
-
-#define CALL_Uniform1iARB(disp, parameters) \
- (* GET_Uniform1iARB(disp)) parameters
-static inline _glptr_Uniform1iARB
-GET_Uniform1iARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform1iARB) (GET_by_offset(disp, _gloffset_Uniform1iARB));
-}
-
-static inline void
-SET_Uniform1iARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Uniform1iARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1ivARB) (GLint, GLsizei, const GLint *);
-
-#define CALL_Uniform1ivARB(disp, parameters) \
- (* GET_Uniform1ivARB(disp)) parameters
-static inline _glptr_Uniform1ivARB
-GET_Uniform1ivARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform1ivARB) (GET_by_offset
- (disp, _gloffset_Uniform1ivARB));
-}
-
-static inline void
-SET_Uniform1ivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *))
-{
- SET_by_offset(disp, _gloffset_Uniform1ivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2fARB) (GLint, GLfloat, GLfloat);
-
-#define CALL_Uniform2fARB(disp, parameters) \
- (* GET_Uniform2fARB(disp)) parameters
-static inline _glptr_Uniform2fARB
-GET_Uniform2fARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform2fARB) (GET_by_offset(disp, _gloffset_Uniform2fARB));
-}
-
-static inline void
-SET_Uniform2fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Uniform2fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2fvARB) (GLint, GLsizei,
- const GLfloat *);
-#define CALL_Uniform2fvARB(disp, parameters) \
- (* GET_Uniform2fvARB(disp)) parameters
-static inline _glptr_Uniform2fvARB
-GET_Uniform2fvARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform2fvARB) (GET_by_offset
- (disp, _gloffset_Uniform2fvARB));
-}
-
-static inline void
-SET_Uniform2fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Uniform2fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2iARB) (GLint, GLint, GLint);
-
-#define CALL_Uniform2iARB(disp, parameters) \
- (* GET_Uniform2iARB(disp)) parameters
-static inline _glptr_Uniform2iARB
-GET_Uniform2iARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform2iARB) (GET_by_offset(disp, _gloffset_Uniform2iARB));
-}
-
-static inline void
-SET_Uniform2iARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Uniform2iARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2ivARB) (GLint, GLsizei, const GLint *);
-
-#define CALL_Uniform2ivARB(disp, parameters) \
- (* GET_Uniform2ivARB(disp)) parameters
-static inline _glptr_Uniform2ivARB
-GET_Uniform2ivARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform2ivARB) (GET_by_offset
- (disp, _gloffset_Uniform2ivARB));
-}
-
-static inline void
-SET_Uniform2ivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *))
-{
- SET_by_offset(disp, _gloffset_Uniform2ivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3fARB) (GLint, GLfloat, GLfloat,
- GLfloat);
-#define CALL_Uniform3fARB(disp, parameters) \
- (* GET_Uniform3fARB(disp)) parameters
-static inline _glptr_Uniform3fARB
-GET_Uniform3fARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform3fARB) (GET_by_offset(disp, _gloffset_Uniform3fARB));
-}
-
-static inline void
-SET_Uniform3fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_Uniform3fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3fvARB) (GLint, GLsizei,
- const GLfloat *);
-#define CALL_Uniform3fvARB(disp, parameters) \
- (* GET_Uniform3fvARB(disp)) parameters
-static inline _glptr_Uniform3fvARB
-GET_Uniform3fvARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform3fvARB) (GET_by_offset
- (disp, _gloffset_Uniform3fvARB));
-}
-
-static inline void
-SET_Uniform3fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Uniform3fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3iARB) (GLint, GLint, GLint, GLint);
-
-#define CALL_Uniform3iARB(disp, parameters) \
- (* GET_Uniform3iARB(disp)) parameters
-static inline _glptr_Uniform3iARB
-GET_Uniform3iARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform3iARB) (GET_by_offset(disp, _gloffset_Uniform3iARB));
-}
-
-static inline void
-SET_Uniform3iARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Uniform3iARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3ivARB) (GLint, GLsizei, const GLint *);
-
-#define CALL_Uniform3ivARB(disp, parameters) \
- (* GET_Uniform3ivARB(disp)) parameters
-static inline _glptr_Uniform3ivARB
-GET_Uniform3ivARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform3ivARB) (GET_by_offset
- (disp, _gloffset_Uniform3ivARB));
-}
-
-static inline void
-SET_Uniform3ivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *))
-{
- SET_by_offset(disp, _gloffset_Uniform3ivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4fARB) (GLint, GLfloat, GLfloat,
- GLfloat, GLfloat);
-#define CALL_Uniform4fARB(disp, parameters) \
- (* GET_Uniform4fARB(disp)) parameters
-static inline _glptr_Uniform4fARB
-GET_Uniform4fARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform4fARB) (GET_by_offset(disp, _gloffset_Uniform4fARB));
-}
-
-static inline void
-SET_Uniform4fARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLfloat, GLfloat, GLfloat,
- GLfloat))
-{
- SET_by_offset(disp, _gloffset_Uniform4fARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4fvARB) (GLint, GLsizei,
- const GLfloat *);
-#define CALL_Uniform4fvARB(disp, parameters) \
- (* GET_Uniform4fvARB(disp)) parameters
-static inline _glptr_Uniform4fvARB
-GET_Uniform4fvARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform4fvARB) (GET_by_offset
- (disp, _gloffset_Uniform4fvARB));
-}
-
-static inline void
-SET_Uniform4fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_Uniform4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4iARB) (GLint, GLint, GLint, GLint,
- GLint);
-#define CALL_Uniform4iARB(disp, parameters) \
- (* GET_Uniform4iARB(disp)) parameters
-static inline _glptr_Uniform4iARB
-GET_Uniform4iARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform4iARB) (GET_by_offset(disp, _gloffset_Uniform4iARB));
-}
-
-static inline void
-SET_Uniform4iARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_Uniform4iARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4ivARB) (GLint, GLsizei, const GLint *);
-
-#define CALL_Uniform4ivARB(disp, parameters) \
- (* GET_Uniform4ivARB(disp)) parameters
-static inline _glptr_Uniform4ivARB
-GET_Uniform4ivARB(struct _glapi_table *disp)
-{
- return (_glptr_Uniform4ivARB) (GET_by_offset
- (disp, _gloffset_Uniform4ivARB));
-}
-
-static inline void
-SET_Uniform4ivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLint *))
-{
- SET_by_offset(disp, _gloffset_Uniform4ivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix2fvARB) (GLint, GLsizei,
- GLboolean,
- const GLfloat *);
-#define CALL_UniformMatrix2fvARB(disp, parameters) \
- (* GET_UniformMatrix2fvARB(disp)) parameters
-static inline _glptr_UniformMatrix2fvARB
-GET_UniformMatrix2fvARB(struct _glapi_table *disp)
-{
- return (_glptr_UniformMatrix2fvARB) (GET_by_offset
- (disp, _gloffset_UniformMatrix2fvARB));
-}
-
-static inline void
-SET_UniformMatrix2fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix3fvARB) (GLint, GLsizei,
- GLboolean,
- const GLfloat *);
-#define CALL_UniformMatrix3fvARB(disp, parameters) \
- (* GET_UniformMatrix3fvARB(disp)) parameters
-static inline _glptr_UniformMatrix3fvARB
-GET_UniformMatrix3fvARB(struct _glapi_table *disp)
-{
- return (_glptr_UniformMatrix3fvARB) (GET_by_offset
- (disp, _gloffset_UniformMatrix3fvARB));
-}
-
-static inline void
-SET_UniformMatrix3fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UniformMatrix4fvARB) (GLint, GLsizei,
- GLboolean,
- const GLfloat *);
-#define CALL_UniformMatrix4fvARB(disp, parameters) \
- (* GET_UniformMatrix4fvARB(disp)) parameters
-static inline _glptr_UniformMatrix4fvARB
-GET_UniformMatrix4fvARB(struct _glapi_table *disp)
-{
- return (_glptr_UniformMatrix4fvARB) (GET_by_offset
- (disp, _gloffset_UniformMatrix4fvARB));
-}
-
-static inline void
-SET_UniformMatrix4fvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, GLboolean,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UseProgramObjectARB) (GLhandleARB);
-
-#define CALL_UseProgramObjectARB(disp, parameters) \
- (* GET_UseProgramObjectARB(disp)) parameters
-static inline _glptr_UseProgramObjectARB
-GET_UseProgramObjectARB(struct _glapi_table *disp)
-{
- return (_glptr_UseProgramObjectARB) (GET_by_offset
- (disp, _gloffset_UseProgramObjectARB));
-}
-
-static inline void
-SET_UseProgramObjectARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB))
-{
- SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ValidateProgramARB) (GLhandleARB);
-
-#define CALL_ValidateProgramARB(disp, parameters) \
- (* GET_ValidateProgramARB(disp)) parameters
-static inline _glptr_ValidateProgramARB
-GET_ValidateProgramARB(struct _glapi_table *disp)
-{
- return (_glptr_ValidateProgramARB) (GET_by_offset
- (disp, _gloffset_ValidateProgramARB));
-}
-
-static inline void
-SET_ValidateProgramARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB))
-{
- SET_by_offset(disp, _gloffset_ValidateProgramARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindAttribLocationARB) (GLhandleARB, GLuint,
- const GLcharARB *);
-#define CALL_BindAttribLocationARB(disp, parameters) \
- (* GET_BindAttribLocationARB(disp)) parameters
-static inline _glptr_BindAttribLocationARB
-GET_BindAttribLocationARB(struct _glapi_table *disp)
-{
- return (_glptr_BindAttribLocationARB) (GET_by_offset
- (disp,
- _gloffset_BindAttribLocationARB));
-}
-
-static inline void
-SET_BindAttribLocationARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLuint,
- const GLcharARB *))
-{
- SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetActiveAttribARB) (GLhandleARB, GLuint,
- GLsizei, GLsizei *,
- GLint *, GLenum *,
- GLcharARB *);
-#define CALL_GetActiveAttribARB(disp, parameters) \
- (* GET_GetActiveAttribARB(disp)) parameters
-static inline _glptr_GetActiveAttribARB
-GET_GetActiveAttribARB(struct _glapi_table *disp)
-{
- return (_glptr_GetActiveAttribARB) (GET_by_offset
- (disp, _gloffset_GetActiveAttribARB));
-}
-
-static inline void
-SET_GetActiveAttribARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLuint, GLsizei,
- GLsizei *, GLint *, GLenum *,
- GLcharARB *))
-{
- SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn);
-}
-
-typedef GLint(GLAPIENTRYP _glptr_GetAttribLocationARB) (GLhandleARB,
- const GLcharARB *);
-#define CALL_GetAttribLocationARB(disp, parameters) \
- (* GET_GetAttribLocationARB(disp)) parameters
-static inline _glptr_GetAttribLocationARB
-GET_GetAttribLocationARB(struct _glapi_table *disp)
-{
- return (_glptr_GetAttribLocationARB) (GET_by_offset
- (disp,
- _gloffset_GetAttribLocationARB));
-}
-
-static inline void
-SET_GetAttribLocationARB(struct _glapi_table *disp,
- GLint(GLAPIENTRYP fn) (GLhandleARB, const GLcharARB *))
-{
- SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawBuffersARB) (GLsizei, const GLenum *);
-
-#define CALL_DrawBuffersARB(disp, parameters) \
- (* GET_DrawBuffersARB(disp)) parameters
-static inline _glptr_DrawBuffersARB
-GET_DrawBuffersARB(struct _glapi_table *disp)
-{
- return (_glptr_DrawBuffersARB) (GET_by_offset
- (disp, _gloffset_DrawBuffersARB));
-}
-
-static inline void
-SET_DrawBuffersARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLenum *))
-{
- SET_by_offset(disp, _gloffset_DrawBuffersARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClampColorARB) (GLenum, GLenum);
-
-#define CALL_ClampColorARB(disp, parameters) \
- (* GET_ClampColorARB(disp)) parameters
-static inline _glptr_ClampColorARB
-GET_ClampColorARB(struct _glapi_table *disp)
-{
- return (_glptr_ClampColorARB) (GET_by_offset
- (disp, _gloffset_ClampColorARB));
-}
-
-static inline void
-SET_ClampColorARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_ClampColorARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB) (GLenum, GLint,
- GLsizei, GLsizei);
-#define CALL_DrawArraysInstancedARB(disp, parameters) \
- (* GET_DrawArraysInstancedARB(disp)) parameters
-static inline _glptr_DrawArraysInstancedARB
-GET_DrawArraysInstancedARB(struct _glapi_table *disp)
-{
- return (_glptr_DrawArraysInstancedARB) (GET_by_offset
- (disp,
- _gloffset_DrawArraysInstancedARB));
-}
-
-static inline void
-SET_DrawArraysInstancedARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLsizei,
- GLsizei))
-{
- SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB) (GLenum, GLsizei,
- GLenum,
- const GLvoid *,
- GLsizei);
-#define CALL_DrawElementsInstancedARB(disp, parameters) \
- (* GET_DrawElementsInstancedARB(disp)) parameters
-static inline _glptr_DrawElementsInstancedARB
-GET_DrawElementsInstancedARB(struct _glapi_table *disp)
-{
- return (_glptr_DrawElementsInstancedARB) (GET_by_offset
- (disp,
- _gloffset_DrawElementsInstancedARB));
-}
-
-static inline void
-SET_DrawElementsInstancedARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum,
- const GLvoid *, GLsizei))
-{
- SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample) (GLenum,
- GLsizei,
- GLenum,
- GLsizei,
- GLsizei);
-#define CALL_RenderbufferStorageMultisample(disp, parameters) \
- (* GET_RenderbufferStorageMultisample(disp)) parameters
-static inline _glptr_RenderbufferStorageMultisample
-GET_RenderbufferStorageMultisample(struct _glapi_table *disp)
-{
- return (_glptr_RenderbufferStorageMultisample) (GET_by_offset
- (disp,
- _gloffset_RenderbufferStorageMultisample));
-}
-
-static inline void
-SET_RenderbufferStorageMultisample(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei,
- GLenum, GLsizei,
- GLsizei))
-{
- SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTextureARB) (GLenum, GLenum, GLuint,
- GLint);
-#define CALL_FramebufferTextureARB(disp, parameters) \
- (* GET_FramebufferTextureARB(disp)) parameters
-static inline _glptr_FramebufferTextureARB
-GET_FramebufferTextureARB(struct _glapi_table *disp)
-{
- return (_glptr_FramebufferTextureARB) (GET_by_offset
- (disp,
- _gloffset_FramebufferTextureARB));
-}
-
-static inline void
-SET_FramebufferTextureARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint, GLint))
-{
- SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB) (GLenum, GLenum,
- GLuint, GLint,
- GLenum);
-#define CALL_FramebufferTextureFaceARB(disp, parameters) \
- (* GET_FramebufferTextureFaceARB(disp)) parameters
-static inline _glptr_FramebufferTextureFaceARB
-GET_FramebufferTextureFaceARB(struct _glapi_table *disp)
-{
- return (_glptr_FramebufferTextureFaceARB) (GET_by_offset
- (disp,
- _gloffset_FramebufferTextureFaceARB));
-}
-
-static inline void
-SET_FramebufferTextureFaceARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint,
- GLint, GLenum))
-{
- SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramParameteriARB) (GLuint, GLenum, GLint);
-
-#define CALL_ProgramParameteriARB(disp, parameters) \
- (* GET_ProgramParameteriARB(disp)) parameters
-static inline _glptr_ProgramParameteriARB
-GET_ProgramParameteriARB(struct _glapi_table *disp)
-{
- return (_glptr_ProgramParameteriARB) (GET_by_offset
- (disp,
- _gloffset_ProgramParameteriARB));
-}
-
-static inline void
-SET_ProgramParameteriARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribDivisorARB) (GLuint, GLuint);
-
-#define CALL_VertexAttribDivisorARB(disp, parameters) \
- (* GET_VertexAttribDivisorARB(disp)) parameters
-static inline _glptr_VertexAttribDivisorARB
-GET_VertexAttribDivisorARB(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribDivisorARB) (GET_by_offset
- (disp,
- _gloffset_VertexAttribDivisorARB));
-}
-
-static inline void
-SET_VertexAttribDivisorARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribDivisorARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange) (GLenum, GLintptr,
- GLsizeiptr);
-#define CALL_FlushMappedBufferRange(disp, parameters) \
- (* GET_FlushMappedBufferRange(disp)) parameters
-static inline _glptr_FlushMappedBufferRange
-GET_FlushMappedBufferRange(struct _glapi_table *disp)
-{
- return (_glptr_FlushMappedBufferRange) (GET_by_offset
- (disp,
- _gloffset_FlushMappedBufferRange));
-}
-
-static inline void
-SET_FlushMappedBufferRange(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLintptr, GLsizeiptr))
-{
- SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn);
-}
-
-typedef GLvoid *(GLAPIENTRYP _glptr_MapBufferRange) (GLenum, GLintptr,
- GLsizeiptr, GLbitfield);
-#define CALL_MapBufferRange(disp, parameters) \
- (* GET_MapBufferRange(disp)) parameters
-static inline _glptr_MapBufferRange
-GET_MapBufferRange(struct _glapi_table *disp)
-{
- return (_glptr_MapBufferRange) (GET_by_offset
- (disp, _gloffset_MapBufferRange));
-}
-
-static inline void
-SET_MapBufferRange(struct _glapi_table *disp,
- GLvoid * (GLAPIENTRYP fn) (GLenum, GLintptr, GLsizeiptr,
- GLbitfield))
-{
- SET_by_offset(disp, _gloffset_MapBufferRange, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexBufferARB) (GLenum, GLenum, GLuint);
-
-#define CALL_TexBufferARB(disp, parameters) \
- (* GET_TexBufferARB(disp)) parameters
-static inline _glptr_TexBufferARB
-GET_TexBufferARB(struct _glapi_table *disp)
-{
- return (_glptr_TexBufferARB) (GET_by_offset(disp, _gloffset_TexBufferARB));
-}
-
-static inline void
-SET_TexBufferARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_TexBufferARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindVertexArray) (GLuint);
-
-#define CALL_BindVertexArray(disp, parameters) \
- (* GET_BindVertexArray(disp)) parameters
-static inline _glptr_BindVertexArray
-GET_BindVertexArray(struct _glapi_table *disp)
-{
- return (_glptr_BindVertexArray) (GET_by_offset
- (disp, _gloffset_BindVertexArray));
-}
-
-static inline void
-SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_BindVertexArray, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenVertexArrays) (GLsizei, GLuint *);
-
-#define CALL_GenVertexArrays(disp, parameters) \
- (* GET_GenVertexArrays(disp)) parameters
-static inline _glptr_GenVertexArrays
-GET_GenVertexArrays(struct _glapi_table *disp)
-{
- return (_glptr_GenVertexArrays) (GET_by_offset
- (disp, _gloffset_GenVertexArrays));
-}
-
-static inline void
-SET_GenVertexArrays(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenVertexArrays, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CopyBufferSubData) (GLenum, GLenum, GLintptr,
- GLintptr, GLsizeiptr);
-#define CALL_CopyBufferSubData(disp, parameters) \
- (* GET_CopyBufferSubData(disp)) parameters
-static inline _glptr_CopyBufferSubData
-GET_CopyBufferSubData(struct _glapi_table *disp)
-{
- return (_glptr_CopyBufferSubData) (GET_by_offset
- (disp, _gloffset_CopyBufferSubData));
-}
-
-static inline void
-SET_CopyBufferSubData(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLintptr, GLintptr,
- GLsizeiptr))
-{
- SET_by_offset(disp, _gloffset_CopyBufferSubData, fn);
-}
-
-typedef GLenum(GLAPIENTRYP _glptr_ClientWaitSync) (GLsync, GLbitfield,
- GLuint64);
-#define CALL_ClientWaitSync(disp, parameters) \
- (* GET_ClientWaitSync(disp)) parameters
-static inline _glptr_ClientWaitSync
-GET_ClientWaitSync(struct _glapi_table *disp)
-{
- return (_glptr_ClientWaitSync) (GET_by_offset
- (disp, _gloffset_ClientWaitSync));
-}
-
-static inline void
-SET_ClientWaitSync(struct _glapi_table *disp,
- GLenum(GLAPIENTRYP fn) (GLsync, GLbitfield, GLuint64))
-{
- SET_by_offset(disp, _gloffset_ClientWaitSync, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteSync) (GLsync);
-
-#define CALL_DeleteSync(disp, parameters) \
- (* GET_DeleteSync(disp)) parameters
-static inline _glptr_DeleteSync
-GET_DeleteSync(struct _glapi_table *disp)
-{
- return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync));
-}
-
-static inline void
-SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLsync))
-{
- SET_by_offset(disp, _gloffset_DeleteSync, fn);
-}
-
-typedef GLsync(GLAPIENTRYP _glptr_FenceSync) (GLenum, GLbitfield);
-
-#define CALL_FenceSync(disp, parameters) \
- (* GET_FenceSync(disp)) parameters
-static inline _glptr_FenceSync
-GET_FenceSync(struct _glapi_table *disp)
-{
- return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync));
-}
-
-static inline void
-SET_FenceSync(struct _glapi_table *disp,
- GLsync(GLAPIENTRYP fn) (GLenum, GLbitfield))
-{
- SET_by_offset(disp, _gloffset_FenceSync, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetInteger64v) (GLenum, GLint64 *);
-
-#define CALL_GetInteger64v(disp, parameters) \
- (* GET_GetInteger64v(disp)) parameters
-static inline _glptr_GetInteger64v
-GET_GetInteger64v(struct _glapi_table *disp)
-{
- return (_glptr_GetInteger64v) (GET_by_offset
- (disp, _gloffset_GetInteger64v));
-}
-
-static inline void
-SET_GetInteger64v(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint64 *))
-{
- SET_by_offset(disp, _gloffset_GetInteger64v, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSynciv) (GLsync, GLenum, GLsizei, GLsizei *,
- GLint *);
-#define CALL_GetSynciv(disp, parameters) \
- (* GET_GetSynciv(disp)) parameters
-static inline _glptr_GetSynciv
-GET_GetSynciv(struct _glapi_table *disp)
-{
- return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv));
-}
-
-static inline void
-SET_GetSynciv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsync, GLenum, GLsizei, GLsizei *,
- GLint *))
-{
- SET_by_offset(disp, _gloffset_GetSynciv, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsSync) (GLsync);
-
-#define CALL_IsSync(disp, parameters) \
- (* GET_IsSync(disp)) parameters
-static inline _glptr_IsSync
-GET_IsSync(struct _glapi_table *disp)
-{
- return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync));
-}
-
-static inline void
-SET_IsSync(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLsync))
-{
- SET_by_offset(disp, _gloffset_IsSync, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WaitSync) (GLsync, GLbitfield, GLuint64);
-
-#define CALL_WaitSync(disp, parameters) \
- (* GET_WaitSync(disp)) parameters
-static inline _glptr_WaitSync
-GET_WaitSync(struct _glapi_table *disp)
-{
- return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync));
-}
-
-static inline void
-SET_WaitSync(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsync, GLbitfield, GLuint64))
-{
- SET_by_offset(disp, _gloffset_WaitSync, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex) (GLenum, GLsizei,
- GLenum,
- const GLvoid *,
- GLint);
-#define CALL_DrawElementsBaseVertex(disp, parameters) \
- (* GET_DrawElementsBaseVertex(disp)) parameters
-static inline _glptr_DrawElementsBaseVertex
-GET_DrawElementsBaseVertex(struct _glapi_table *disp)
-{
- return (_glptr_DrawElementsBaseVertex) (GET_by_offset
- (disp,
- _gloffset_DrawElementsBaseVertex));
-}
-
-static inline void
-SET_DrawElementsBaseVertex(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum,
- const GLvoid *, GLint))
-{
- SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex) (GLenum,
- GLsizei,
- GLenum,
- const GLvoid
- *, GLsizei,
- GLint);
-#define CALL_DrawElementsInstancedBaseVertex(disp, parameters) \
- (* GET_DrawElementsInstancedBaseVertex(disp)) parameters
-static inline _glptr_DrawElementsInstancedBaseVertex
-GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp)
-{
- return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset
- (disp,
- _gloffset_DrawElementsInstancedBaseVertex));
-}
-
-static inline void
-SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei,
- GLenum,
- const GLvoid *,
- GLsizei, GLint))
-{
- SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex) (GLenum, GLuint,
- GLuint, GLsizei,
- GLenum,
- const GLvoid *,
- GLint);
-#define CALL_DrawRangeElementsBaseVertex(disp, parameters) \
- (* GET_DrawRangeElementsBaseVertex(disp)) parameters
-static inline _glptr_DrawRangeElementsBaseVertex
-GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp)
-{
- return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset
- (disp,
- _gloffset_DrawRangeElementsBaseVertex));
-}
-
-static inline void
-SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint,
- GLsizei, GLenum,
- const GLvoid *, GLint))
-{
- SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex) (GLenum,
- const GLsizei *,
- GLenum,
- const GLvoid **,
- GLsizei,
- const GLint *);
-#define CALL_MultiDrawElementsBaseVertex(disp, parameters) \
- (* GET_MultiDrawElementsBaseVertex(disp)) parameters
-static inline _glptr_MultiDrawElementsBaseVertex
-GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp)
-{
- return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset
- (disp,
- _gloffset_MultiDrawElementsBaseVertex));
-}
-
-static inline void
-SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLsizei *,
- GLenum, const GLvoid **,
- GLsizei, const GLint *))
-{
- SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB) (GLuint, GLenum,
- GLenum);
-#define CALL_BlendEquationSeparateiARB(disp, parameters) \
- (* GET_BlendEquationSeparateiARB(disp)) parameters
-static inline _glptr_BlendEquationSeparateiARB
-GET_BlendEquationSeparateiARB(struct _glapi_table *disp)
-{
- return (_glptr_BlendEquationSeparateiARB) (GET_by_offset
- (disp,
- _gloffset_BlendEquationSeparateiARB));
-}
-
-static inline void
-SET_BlendEquationSeparateiARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendEquationiARB) (GLuint, GLenum);
-
-#define CALL_BlendEquationiARB(disp, parameters) \
- (* GET_BlendEquationiARB(disp)) parameters
-static inline _glptr_BlendEquationiARB
-GET_BlendEquationiARB(struct _glapi_table *disp)
-{
- return (_glptr_BlendEquationiARB) (GET_by_offset
- (disp, _gloffset_BlendEquationiARB));
-}
-
-static inline void
-SET_BlendEquationiARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum))
-{
- SET_by_offset(disp, _gloffset_BlendEquationiARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB) (GLuint, GLenum, GLenum,
- GLenum, GLenum);
-#define CALL_BlendFuncSeparateiARB(disp, parameters) \
- (* GET_BlendFuncSeparateiARB(disp)) parameters
-static inline _glptr_BlendFuncSeparateiARB
-GET_BlendFuncSeparateiARB(struct _glapi_table *disp)
-{
- return (_glptr_BlendFuncSeparateiARB) (GET_by_offset
- (disp,
- _gloffset_BlendFuncSeparateiARB));
-}
-
-static inline void
-SET_BlendFuncSeparateiARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLenum, GLenum,
- GLenum))
-{
- SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendFunciARB) (GLuint, GLenum, GLenum);
-
-#define CALL_BlendFunciARB(disp, parameters) \
- (* GET_BlendFunciARB(disp)) parameters
-static inline _glptr_BlendFunciARB
-GET_BlendFunciARB(struct _glapi_table *disp)
-{
- return (_glptr_BlendFunciARB) (GET_by_offset
- (disp, _gloffset_BlendFunciARB));
-}
-
-static inline void
-SET_BlendFunciARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_BlendFunciARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindSampler) (GLuint, GLuint);
-
-#define CALL_BindSampler(disp, parameters) \
- (* GET_BindSampler(disp)) parameters
-static inline _glptr_BindSampler
-GET_BindSampler(struct _glapi_table *disp)
-{
- return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler));
-}
-
-static inline void
-SET_BindSampler(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_BindSampler, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteSamplers) (GLsizei, const GLuint *);
-
-#define CALL_DeleteSamplers(disp, parameters) \
- (* GET_DeleteSamplers(disp)) parameters
-static inline _glptr_DeleteSamplers
-GET_DeleteSamplers(struct _glapi_table *disp)
-{
- return (_glptr_DeleteSamplers) (GET_by_offset
- (disp, _gloffset_DeleteSamplers));
-}
-
-static inline void
-SET_DeleteSamplers(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteSamplers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenSamplers) (GLsizei, GLuint *);
-
-#define CALL_GenSamplers(disp, parameters) \
- (* GET_GenSamplers(disp)) parameters
-static inline _glptr_GenSamplers
-GET_GenSamplers(struct _glapi_table *disp)
-{
- return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers));
-}
-
-static inline void
-SET_GenSamplers(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenSamplers, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv) (GLuint, GLenum,
- GLint *);
-#define CALL_GetSamplerParameterIiv(disp, parameters) \
- (* GET_GetSamplerParameterIiv(disp)) parameters
-static inline _glptr_GetSamplerParameterIiv
-GET_GetSamplerParameterIiv(struct _glapi_table *disp)
-{
- return (_glptr_GetSamplerParameterIiv) (GET_by_offset
- (disp,
- _gloffset_GetSamplerParameterIiv));
-}
-
-static inline void
-SET_GetSamplerParameterIiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv) (GLuint, GLenum,
- GLuint *);
-#define CALL_GetSamplerParameterIuiv(disp, parameters) \
- (* GET_GetSamplerParameterIuiv(disp)) parameters
-static inline _glptr_GetSamplerParameterIuiv
-GET_GetSamplerParameterIuiv(struct _glapi_table *disp)
-{
- return (_glptr_GetSamplerParameterIuiv) (GET_by_offset
- (disp,
- _gloffset_GetSamplerParameterIuiv));
-}
-
-static inline void
-SET_GetSamplerParameterIuiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv) (GLuint, GLenum,
- GLfloat *);
-#define CALL_GetSamplerParameterfv(disp, parameters) \
- (* GET_GetSamplerParameterfv(disp)) parameters
-static inline _glptr_GetSamplerParameterfv
-GET_GetSamplerParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_GetSamplerParameterfv) (GET_by_offset
- (disp,
- _gloffset_GetSamplerParameterfv));
-}
-
-static inline void
-SET_GetSamplerParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv) (GLuint, GLenum,
- GLint *);
-#define CALL_GetSamplerParameteriv(disp, parameters) \
- (* GET_GetSamplerParameteriv(disp)) parameters
-static inline _glptr_GetSamplerParameteriv
-GET_GetSamplerParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_GetSamplerParameteriv) (GET_by_offset
- (disp,
- _gloffset_GetSamplerParameteriv));
-}
-
-static inline void
-SET_GetSamplerParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsSampler) (GLuint);
-
-#define CALL_IsSampler(disp, parameters) \
- (* GET_IsSampler(disp)) parameters
-static inline _glptr_IsSampler
-GET_IsSampler(struct _glapi_table *disp)
-{
- return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler));
-}
-
-static inline void
-SET_IsSampler(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsSampler, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv) (GLuint, GLenum,
- const GLint *);
-#define CALL_SamplerParameterIiv(disp, parameters) \
- (* GET_SamplerParameterIiv(disp)) parameters
-static inline _glptr_SamplerParameterIiv
-GET_SamplerParameterIiv(struct _glapi_table *disp)
-{
- return (_glptr_SamplerParameterIiv) (GET_by_offset
- (disp, _gloffset_SamplerParameterIiv));
-}
-
-static inline void
-SET_SamplerParameterIiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv) (GLuint, GLenum,
- const GLuint *);
-#define CALL_SamplerParameterIuiv(disp, parameters) \
- (* GET_SamplerParameterIuiv(disp)) parameters
-static inline _glptr_SamplerParameterIuiv
-GET_SamplerParameterIuiv(struct _glapi_table *disp)
-{
- return (_glptr_SamplerParameterIuiv) (GET_by_offset
- (disp,
- _gloffset_SamplerParameterIuiv));
-}
-
-static inline void
-SET_SamplerParameterIuiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameterf) (GLuint, GLenum, GLfloat);
-
-#define CALL_SamplerParameterf(disp, parameters) \
- (* GET_SamplerParameterf(disp)) parameters
-static inline _glptr_SamplerParameterf
-GET_SamplerParameterf(struct _glapi_table *disp)
-{
- return (_glptr_SamplerParameterf) (GET_by_offset
- (disp, _gloffset_SamplerParameterf));
-}
-
-static inline void
-SET_SamplerParameterf(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_SamplerParameterf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameterfv) (GLuint, GLenum,
- const GLfloat *);
-#define CALL_SamplerParameterfv(disp, parameters) \
- (* GET_SamplerParameterfv(disp)) parameters
-static inline _glptr_SamplerParameterfv
-GET_SamplerParameterfv(struct _glapi_table *disp)
-{
- return (_glptr_SamplerParameterfv) (GET_by_offset
- (disp, _gloffset_SamplerParameterfv));
-}
-
-static inline void
-SET_SamplerParameterfv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_SamplerParameterfv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameteri) (GLuint, GLenum, GLint);
-
-#define CALL_SamplerParameteri(disp, parameters) \
- (* GET_SamplerParameteri(disp)) parameters
-static inline _glptr_SamplerParameteri
-GET_SamplerParameteri(struct _glapi_table *disp)
-{
- return (_glptr_SamplerParameteri) (GET_by_offset
- (disp, _gloffset_SamplerParameteri));
-}
-
-static inline void
-SET_SamplerParameteri(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_SamplerParameteri, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplerParameteriv) (GLuint, GLenum,
- const GLint *);
-#define CALL_SamplerParameteriv(disp, parameters) \
- (* GET_SamplerParameteriv(disp)) parameters
-static inline _glptr_SamplerParameteriv
-GET_SamplerParameteriv(struct _glapi_table *disp)
-{
- return (_glptr_SamplerParameteriv) (GET_by_offset
- (disp, _gloffset_SamplerParameteriv));
-}
-
-static inline void
-SET_SamplerParameteriv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_SamplerParameteriv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorP3ui) (GLenum, GLuint);
-
-#define CALL_ColorP3ui(disp, parameters) \
- (* GET_ColorP3ui(disp)) parameters
-static inline _glptr_ColorP3ui
-GET_ColorP3ui(struct _glapi_table *disp)
-{
- return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui));
-}
-
-static inline void
-SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_ColorP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorP3uiv) (GLenum, const GLuint *);
-
-#define CALL_ColorP3uiv(disp, parameters) \
- (* GET_ColorP3uiv(disp)) parameters
-static inline _glptr_ColorP3uiv
-GET_ColorP3uiv(struct _glapi_table *disp)
-{
- return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv));
-}
-
-static inline void
-SET_ColorP3uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_ColorP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorP4ui) (GLenum, GLuint);
-
-#define CALL_ColorP4ui(disp, parameters) \
- (* GET_ColorP4ui(disp)) parameters
-static inline _glptr_ColorP4ui
-GET_ColorP4ui(struct _glapi_table *disp)
-{
- return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui));
-}
-
-static inline void
-SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_ColorP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorP4uiv) (GLenum, const GLuint *);
-
-#define CALL_ColorP4uiv(disp, parameters) \
- (* GET_ColorP4uiv(disp)) parameters
-static inline _glptr_ColorP4uiv
-GET_ColorP4uiv(struct _glapi_table *disp)
-{
- return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv));
-}
-
-static inline void
-SET_ColorP4uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_ColorP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui) (GLenum, GLenum, GLuint);
-
-#define CALL_MultiTexCoordP1ui(disp, parameters) \
- (* GET_MultiTexCoordP1ui(disp)) parameters
-static inline _glptr_MultiTexCoordP1ui
-GET_MultiTexCoordP1ui(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoordP1ui) (GET_by_offset
- (disp, _gloffset_MultiTexCoordP1ui));
-}
-
-static inline void
-SET_MultiTexCoordP1ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv) (GLenum, GLenum,
- const GLuint *);
-#define CALL_MultiTexCoordP1uiv(disp, parameters) \
- (* GET_MultiTexCoordP1uiv(disp)) parameters
-static inline _glptr_MultiTexCoordP1uiv
-GET_MultiTexCoordP1uiv(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoordP1uiv) (GET_by_offset
- (disp, _gloffset_MultiTexCoordP1uiv));
-}
-
-static inline void
-SET_MultiTexCoordP1uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui) (GLenum, GLenum, GLuint);
-
-#define CALL_MultiTexCoordP2ui(disp, parameters) \
- (* GET_MultiTexCoordP2ui(disp)) parameters
-static inline _glptr_MultiTexCoordP2ui
-GET_MultiTexCoordP2ui(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoordP2ui) (GET_by_offset
- (disp, _gloffset_MultiTexCoordP2ui));
-}
-
-static inline void
-SET_MultiTexCoordP2ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv) (GLenum, GLenum,
- const GLuint *);
-#define CALL_MultiTexCoordP2uiv(disp, parameters) \
- (* GET_MultiTexCoordP2uiv(disp)) parameters
-static inline _glptr_MultiTexCoordP2uiv
-GET_MultiTexCoordP2uiv(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoordP2uiv) (GET_by_offset
- (disp, _gloffset_MultiTexCoordP2uiv));
-}
-
-static inline void
-SET_MultiTexCoordP2uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui) (GLenum, GLenum, GLuint);
-
-#define CALL_MultiTexCoordP3ui(disp, parameters) \
- (* GET_MultiTexCoordP3ui(disp)) parameters
-static inline _glptr_MultiTexCoordP3ui
-GET_MultiTexCoordP3ui(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoordP3ui) (GET_by_offset
- (disp, _gloffset_MultiTexCoordP3ui));
-}
-
-static inline void
-SET_MultiTexCoordP3ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv) (GLenum, GLenum,
- const GLuint *);
-#define CALL_MultiTexCoordP3uiv(disp, parameters) \
- (* GET_MultiTexCoordP3uiv(disp)) parameters
-static inline _glptr_MultiTexCoordP3uiv
-GET_MultiTexCoordP3uiv(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoordP3uiv) (GET_by_offset
- (disp, _gloffset_MultiTexCoordP3uiv));
-}
-
-static inline void
-SET_MultiTexCoordP3uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui) (GLenum, GLenum, GLuint);
-
-#define CALL_MultiTexCoordP4ui(disp, parameters) \
- (* GET_MultiTexCoordP4ui(disp)) parameters
-static inline _glptr_MultiTexCoordP4ui
-GET_MultiTexCoordP4ui(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoordP4ui) (GET_by_offset
- (disp, _gloffset_MultiTexCoordP4ui));
-}
-
-static inline void
-SET_MultiTexCoordP4ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv) (GLenum, GLenum,
- const GLuint *);
-#define CALL_MultiTexCoordP4uiv(disp, parameters) \
- (* GET_MultiTexCoordP4uiv(disp)) parameters
-static inline _glptr_MultiTexCoordP4uiv
-GET_MultiTexCoordP4uiv(struct _glapi_table *disp)
-{
- return (_glptr_MultiTexCoordP4uiv) (GET_by_offset
- (disp, _gloffset_MultiTexCoordP4uiv));
-}
-
-static inline void
-SET_MultiTexCoordP4uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_NormalP3ui) (GLenum, GLuint);
-
-#define CALL_NormalP3ui(disp, parameters) \
- (* GET_NormalP3ui(disp)) parameters
-static inline _glptr_NormalP3ui
-GET_NormalP3ui(struct _glapi_table *disp)
-{
- return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui));
-}
-
-static inline void
-SET_NormalP3ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_NormalP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_NormalP3uiv) (GLenum, const GLuint *);
-
-#define CALL_NormalP3uiv(disp, parameters) \
- (* GET_NormalP3uiv(disp)) parameters
-static inline _glptr_NormalP3uiv
-GET_NormalP3uiv(struct _glapi_table *disp)
-{
- return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv));
-}
-
-static inline void
-SET_NormalP3uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_NormalP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui) (GLenum, GLuint);
-
-#define CALL_SecondaryColorP3ui(disp, parameters) \
- (* GET_SecondaryColorP3ui(disp)) parameters
-static inline _glptr_SecondaryColorP3ui
-GET_SecondaryColorP3ui(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColorP3ui) (GET_by_offset
- (disp, _gloffset_SecondaryColorP3ui));
-}
-
-static inline void
-SET_SecondaryColorP3ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv) (GLenum, const GLuint *);
-
-#define CALL_SecondaryColorP3uiv(disp, parameters) \
- (* GET_SecondaryColorP3uiv(disp)) parameters
-static inline _glptr_SecondaryColorP3uiv
-GET_SecondaryColorP3uiv(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColorP3uiv) (GET_by_offset
- (disp, _gloffset_SecondaryColorP3uiv));
-}
-
-static inline void
-SET_SecondaryColorP3uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP1ui) (GLenum, GLuint);
-
-#define CALL_TexCoordP1ui(disp, parameters) \
- (* GET_TexCoordP1ui(disp)) parameters
-static inline _glptr_TexCoordP1ui
-GET_TexCoordP1ui(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui));
-}
-
-static inline void
-SET_TexCoordP1ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_TexCoordP1ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv) (GLenum, const GLuint *);
-
-#define CALL_TexCoordP1uiv(disp, parameters) \
- (* GET_TexCoordP1uiv(disp)) parameters
-static inline _glptr_TexCoordP1uiv
-GET_TexCoordP1uiv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordP1uiv) (GET_by_offset
- (disp, _gloffset_TexCoordP1uiv));
-}
-
-static inline void
-SET_TexCoordP1uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP2ui) (GLenum, GLuint);
-
-#define CALL_TexCoordP2ui(disp, parameters) \
- (* GET_TexCoordP2ui(disp)) parameters
-static inline _glptr_TexCoordP2ui
-GET_TexCoordP2ui(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui));
-}
-
-static inline void
-SET_TexCoordP2ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_TexCoordP2ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv) (GLenum, const GLuint *);
-
-#define CALL_TexCoordP2uiv(disp, parameters) \
- (* GET_TexCoordP2uiv(disp)) parameters
-static inline _glptr_TexCoordP2uiv
-GET_TexCoordP2uiv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordP2uiv) (GET_by_offset
- (disp, _gloffset_TexCoordP2uiv));
-}
-
-static inline void
-SET_TexCoordP2uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP3ui) (GLenum, GLuint);
-
-#define CALL_TexCoordP3ui(disp, parameters) \
- (* GET_TexCoordP3ui(disp)) parameters
-static inline _glptr_TexCoordP3ui
-GET_TexCoordP3ui(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui));
-}
-
-static inline void
-SET_TexCoordP3ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_TexCoordP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv) (GLenum, const GLuint *);
-
-#define CALL_TexCoordP3uiv(disp, parameters) \
- (* GET_TexCoordP3uiv(disp)) parameters
-static inline _glptr_TexCoordP3uiv
-GET_TexCoordP3uiv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordP3uiv) (GET_by_offset
- (disp, _gloffset_TexCoordP3uiv));
-}
-
-static inline void
-SET_TexCoordP3uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP4ui) (GLenum, GLuint);
-
-#define CALL_TexCoordP4ui(disp, parameters) \
- (* GET_TexCoordP4ui(disp)) parameters
-static inline _glptr_TexCoordP4ui
-GET_TexCoordP4ui(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui));
-}
-
-static inline void
-SET_TexCoordP4ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_TexCoordP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv) (GLenum, const GLuint *);
-
-#define CALL_TexCoordP4uiv(disp, parameters) \
- (* GET_TexCoordP4uiv(disp)) parameters
-static inline _glptr_TexCoordP4uiv
-GET_TexCoordP4uiv(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordP4uiv) (GET_by_offset
- (disp, _gloffset_TexCoordP4uiv));
-}
-
-static inline void
-SET_TexCoordP4uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui) (GLuint, GLenum, GLboolean,
- GLuint);
-#define CALL_VertexAttribP1ui(disp, parameters) \
- (* GET_VertexAttribP1ui(disp)) parameters
-static inline _glptr_VertexAttribP1ui
-GET_VertexAttribP1ui(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribP1ui) (GET_by_offset
- (disp, _gloffset_VertexAttribP1ui));
-}
-
-static inline void
-SET_VertexAttribP1ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv) (GLuint, GLenum, GLboolean,
- const GLuint *);
-#define CALL_VertexAttribP1uiv(disp, parameters) \
- (* GET_VertexAttribP1uiv(disp)) parameters
-static inline _glptr_VertexAttribP1uiv
-GET_VertexAttribP1uiv(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribP1uiv) (GET_by_offset
- (disp, _gloffset_VertexAttribP1uiv));
-}
-
-static inline void
-SET_VertexAttribP1uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean,
- const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui) (GLuint, GLenum, GLboolean,
- GLuint);
-#define CALL_VertexAttribP2ui(disp, parameters) \
- (* GET_VertexAttribP2ui(disp)) parameters
-static inline _glptr_VertexAttribP2ui
-GET_VertexAttribP2ui(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribP2ui) (GET_by_offset
- (disp, _gloffset_VertexAttribP2ui));
-}
-
-static inline void
-SET_VertexAttribP2ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv) (GLuint, GLenum, GLboolean,
- const GLuint *);
-#define CALL_VertexAttribP2uiv(disp, parameters) \
- (* GET_VertexAttribP2uiv(disp)) parameters
-static inline _glptr_VertexAttribP2uiv
-GET_VertexAttribP2uiv(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribP2uiv) (GET_by_offset
- (disp, _gloffset_VertexAttribP2uiv));
-}
-
-static inline void
-SET_VertexAttribP2uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean,
- const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui) (GLuint, GLenum, GLboolean,
- GLuint);
-#define CALL_VertexAttribP3ui(disp, parameters) \
- (* GET_VertexAttribP3ui(disp)) parameters
-static inline _glptr_VertexAttribP3ui
-GET_VertexAttribP3ui(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribP3ui) (GET_by_offset
- (disp, _gloffset_VertexAttribP3ui));
-}
-
-static inline void
-SET_VertexAttribP3ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv) (GLuint, GLenum, GLboolean,
- const GLuint *);
-#define CALL_VertexAttribP3uiv(disp, parameters) \
- (* GET_VertexAttribP3uiv(disp)) parameters
-static inline _glptr_VertexAttribP3uiv
-GET_VertexAttribP3uiv(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribP3uiv) (GET_by_offset
- (disp, _gloffset_VertexAttribP3uiv));
-}
-
-static inline void
-SET_VertexAttribP3uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean,
- const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui) (GLuint, GLenum, GLboolean,
- GLuint);
-#define CALL_VertexAttribP4ui(disp, parameters) \
- (* GET_VertexAttribP4ui(disp)) parameters
-static inline _glptr_VertexAttribP4ui
-GET_VertexAttribP4ui(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribP4ui) (GET_by_offset
- (disp, _gloffset_VertexAttribP4ui));
-}
-
-static inline void
-SET_VertexAttribP4ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv) (GLuint, GLenum, GLboolean,
- const GLuint *);
-#define CALL_VertexAttribP4uiv(disp, parameters) \
- (* GET_VertexAttribP4uiv(disp)) parameters
-static inline _glptr_VertexAttribP4uiv
-GET_VertexAttribP4uiv(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribP4uiv) (GET_by_offset
- (disp, _gloffset_VertexAttribP4uiv));
-}
-
-static inline void
-SET_VertexAttribP4uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLboolean,
- const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP2ui) (GLenum, GLuint);
-
-#define CALL_VertexP2ui(disp, parameters) \
- (* GET_VertexP2ui(disp)) parameters
-static inline _glptr_VertexP2ui
-GET_VertexP2ui(struct _glapi_table *disp)
-{
- return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui));
-}
-
-static inline void
-SET_VertexP2ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexP2ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP2uiv) (GLenum, const GLuint *);
-
-#define CALL_VertexP2uiv(disp, parameters) \
- (* GET_VertexP2uiv(disp)) parameters
-static inline _glptr_VertexP2uiv
-GET_VertexP2uiv(struct _glapi_table *disp)
-{
- return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv));
-}
-
-static inline void
-SET_VertexP2uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexP2uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP3ui) (GLenum, GLuint);
-
-#define CALL_VertexP3ui(disp, parameters) \
- (* GET_VertexP3ui(disp)) parameters
-static inline _glptr_VertexP3ui
-GET_VertexP3ui(struct _glapi_table *disp)
-{
- return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui));
-}
-
-static inline void
-SET_VertexP3ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexP3ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP3uiv) (GLenum, const GLuint *);
-
-#define CALL_VertexP3uiv(disp, parameters) \
- (* GET_VertexP3uiv(disp)) parameters
-static inline _glptr_VertexP3uiv
-GET_VertexP3uiv(struct _glapi_table *disp)
-{
- return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv));
-}
-
-static inline void
-SET_VertexP3uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexP3uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP4ui) (GLenum, GLuint);
-
-#define CALL_VertexP4ui(disp, parameters) \
- (* GET_VertexP4ui(disp)) parameters
-static inline _glptr_VertexP4ui
-GET_VertexP4ui(struct _glapi_table *disp)
-{
- return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui));
-}
-
-static inline void
-SET_VertexP4ui(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexP4ui, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexP4uiv) (GLenum, const GLuint *);
-
-#define CALL_VertexP4uiv(disp, parameters) \
- (* GET_VertexP4uiv(disp)) parameters
-static inline _glptr_VertexP4uiv
-GET_VertexP4uiv(struct _glapi_table *disp)
-{
- return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv));
-}
-
-static inline void
-SET_VertexP4uiv(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexP4uiv, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindTransformFeedback) (GLenum, GLuint);
-
-#define CALL_BindTransformFeedback(disp, parameters) \
- (* GET_BindTransformFeedback(disp)) parameters
-static inline _glptr_BindTransformFeedback
-GET_BindTransformFeedback(struct _glapi_table *disp)
-{
- return (_glptr_BindTransformFeedback) (GET_by_offset
- (disp,
- _gloffset_BindTransformFeedback));
-}
-
-static inline void
-SET_BindTransformFeedback(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_BindTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks) (GLsizei,
- const GLuint *);
-#define CALL_DeleteTransformFeedbacks(disp, parameters) \
- (* GET_DeleteTransformFeedbacks(disp)) parameters
-static inline _glptr_DeleteTransformFeedbacks
-GET_DeleteTransformFeedbacks(struct _glapi_table *disp)
-{
- return (_glptr_DeleteTransformFeedbacks) (GET_by_offset
- (disp,
- _gloffset_DeleteTransformFeedbacks));
-}
-
-static inline void
-SET_DeleteTransformFeedbacks(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback) (GLenum, GLuint);
-
-#define CALL_DrawTransformFeedback(disp, parameters) \
- (* GET_DrawTransformFeedback(disp)) parameters
-static inline _glptr_DrawTransformFeedback
-GET_DrawTransformFeedback(struct _glapi_table *disp)
-{
- return (_glptr_DrawTransformFeedback) (GET_by_offset
- (disp,
- _gloffset_DrawTransformFeedback));
-}
-
-static inline void
-SET_DrawTransformFeedback(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks) (GLsizei, GLuint *);
-
-#define CALL_GenTransformFeedbacks(disp, parameters) \
- (* GET_GenTransformFeedbacks(disp)) parameters
-static inline _glptr_GenTransformFeedbacks
-GET_GenTransformFeedbacks(struct _glapi_table *disp)
-{
- return (_glptr_GenTransformFeedbacks) (GET_by_offset
- (disp,
- _gloffset_GenTransformFeedbacks));
-}
-
-static inline void
-SET_GenTransformFeedbacks(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsTransformFeedback) (GLuint);
-
-#define CALL_IsTransformFeedback(disp, parameters) \
- (* GET_IsTransformFeedback(disp)) parameters
-static inline _glptr_IsTransformFeedback
-GET_IsTransformFeedback(struct _glapi_table *disp)
-{
- return (_glptr_IsTransformFeedback) (GET_by_offset
- (disp, _gloffset_IsTransformFeedback));
-}
-
-static inline void
-SET_IsTransformFeedback(struct _glapi_table *disp,
- GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback) (void);
-
-#define CALL_PauseTransformFeedback(disp, parameters) \
- (* GET_PauseTransformFeedback(disp)) parameters
-static inline _glptr_PauseTransformFeedback
-GET_PauseTransformFeedback(struct _glapi_table *disp)
-{
- return (_glptr_PauseTransformFeedback) (GET_by_offset
- (disp,
- _gloffset_PauseTransformFeedback));
-}
-
-static inline void
-SET_PauseTransformFeedback(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback) (void);
-
-#define CALL_ResumeTransformFeedback(disp, parameters) \
- (* GET_ResumeTransformFeedback(disp)) parameters
-static inline _glptr_ResumeTransformFeedback
-GET_ResumeTransformFeedback(struct _glapi_table *disp)
-{
- return (_glptr_ResumeTransformFeedback) (GET_by_offset
- (disp,
- _gloffset_ResumeTransformFeedback));
-}
-
-static inline void
-SET_ResumeTransformFeedback(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearDepthf) (GLclampf);
-
-#define CALL_ClearDepthf(disp, parameters) \
- (* GET_ClearDepthf(disp)) parameters
-static inline _glptr_ClearDepthf
-GET_ClearDepthf(struct _glapi_table *disp)
-{
- return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf));
-}
-
-static inline void
-SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLclampf))
-{
- SET_by_offset(disp, _gloffset_ClearDepthf, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthRangef) (GLclampf, GLclampf);
-
-#define CALL_DepthRangef(disp, parameters) \
- (* GET_DepthRangef(disp)) parameters
-static inline _glptr_DepthRangef
-GET_DepthRangef(struct _glapi_table *disp)
-{
- return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef));
-}
-
-static inline void
-SET_DepthRangef(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLclampf, GLclampf))
-{
- SET_by_offset(disp, _gloffset_DepthRangef, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat) (GLenum, GLenum,
- GLint *, GLint *);
-#define CALL_GetShaderPrecisionFormat(disp, parameters) \
- (* GET_GetShaderPrecisionFormat(disp)) parameters
-static inline _glptr_GetShaderPrecisionFormat
-GET_GetShaderPrecisionFormat(struct _glapi_table *disp)
-{
- return (_glptr_GetShaderPrecisionFormat) (GET_by_offset
- (disp,
- _gloffset_GetShaderPrecisionFormat));
-}
-
-static inline void
-SET_GetShaderPrecisionFormat(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *,
- GLint *))
-{
- SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler) (void);
-
-#define CALL_ReleaseShaderCompiler(disp, parameters) \
- (* GET_ReleaseShaderCompiler(disp)) parameters
-static inline _glptr_ReleaseShaderCompiler
-GET_ReleaseShaderCompiler(struct _glapi_table *disp)
-{
- return (_glptr_ReleaseShaderCompiler) (GET_by_offset
- (disp,
- _gloffset_ReleaseShaderCompiler));
-}
-
-static inline void
-SET_ReleaseShaderCompiler(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ShaderBinary) (GLsizei, const GLuint *, GLenum,
- const GLvoid *, GLsizei);
-#define CALL_ShaderBinary(disp, parameters) \
- (* GET_ShaderBinary(disp)) parameters
-static inline _glptr_ShaderBinary
-GET_ShaderBinary(struct _glapi_table *disp)
-{
- return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary));
-}
-
-static inline void
-SET_ShaderBinary(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *, GLenum,
- const GLvoid *, GLsizei))
-{
- SET_by_offset(disp, _gloffset_ShaderBinary, fn);
-}
-
-typedef GLenum(GLAPIENTRYP _glptr_GetGraphicsResetStatusARB) (void);
-
-#define CALL_GetGraphicsResetStatusARB(disp, parameters) \
- (* GET_GetGraphicsResetStatusARB(disp)) parameters
-static inline _glptr_GetGraphicsResetStatusARB
-GET_GetGraphicsResetStatusARB(struct _glapi_table *disp)
-{
- return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset
- (disp,
- _gloffset_GetGraphicsResetStatusARB));
-}
-
-static inline void
-SET_GetGraphicsResetStatusARB(struct _glapi_table *disp,
- GLenum(GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnColorTableARB) (GLenum, GLenum, GLenum,
- GLsizei, GLvoid *);
-#define CALL_GetnColorTableARB(disp, parameters) \
- (* GET_GetnColorTableARB(disp)) parameters
-static inline _glptr_GetnColorTableARB
-GET_GetnColorTableARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnColorTableARB) (GET_by_offset
- (disp, _gloffset_GetnColorTableARB));
-}
-
-static inline void
-SET_GetnColorTableARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLsizei,
- GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetnColorTableARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB) (GLenum, GLint,
- GLsizei, GLvoid *);
-#define CALL_GetnCompressedTexImageARB(disp, parameters) \
- (* GET_GetnCompressedTexImageARB(disp)) parameters
-static inline _glptr_GetnCompressedTexImageARB
-GET_GetnCompressedTexImageARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnCompressedTexImageARB) (GET_by_offset
- (disp,
- _gloffset_GetnCompressedTexImageARB));
-}
-
-static inline void
-SET_GetnCompressedTexImageARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLsizei,
- GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB) (GLenum, GLenum,
- GLenum, GLsizei,
- GLvoid *);
-#define CALL_GetnConvolutionFilterARB(disp, parameters) \
- (* GET_GetnConvolutionFilterARB(disp)) parameters
-static inline _glptr_GetnConvolutionFilterARB
-GET_GetnConvolutionFilterARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnConvolutionFilterARB) (GET_by_offset
- (disp,
- _gloffset_GetnConvolutionFilterARB));
-}
-
-static inline void
-SET_GetnConvolutionFilterARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum,
- GLsizei, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnHistogramARB) (GLenum, GLboolean, GLenum,
- GLenum, GLsizei, GLvoid *);
-#define CALL_GetnHistogramARB(disp, parameters) \
- (* GET_GetnHistogramARB(disp)) parameters
-static inline _glptr_GetnHistogramARB
-GET_GetnHistogramARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnHistogramARB) (GET_by_offset
- (disp, _gloffset_GetnHistogramARB));
-}
-
-static inline void
-SET_GetnHistogramARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum,
- GLsizei, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetnHistogramARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnMapdvARB) (GLenum, GLenum, GLsizei,
- GLdouble *);
-#define CALL_GetnMapdvARB(disp, parameters) \
- (* GET_GetnMapdvARB(disp)) parameters
-static inline _glptr_GetnMapdvARB
-GET_GetnMapdvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB));
-}
-
-static inline void
-SET_GetnMapdvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetnMapdvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnMapfvARB) (GLenum, GLenum, GLsizei,
- GLfloat *);
-#define CALL_GetnMapfvARB(disp, parameters) \
- (* GET_GetnMapfvARB(disp)) parameters
-static inline _glptr_GetnMapfvARB
-GET_GetnMapfvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB));
-}
-
-static inline void
-SET_GetnMapfvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetnMapfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnMapivARB) (GLenum, GLenum, GLsizei,
- GLint *);
-#define CALL_GetnMapivARB(disp, parameters) \
- (* GET_GetnMapivARB(disp)) parameters
-static inline _glptr_GetnMapivARB
-GET_GetnMapivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB));
-}
-
-static inline void
-SET_GetnMapivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetnMapivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB) (GLenum, GLboolean, GLenum,
- GLenum, GLsizei, GLvoid *);
-#define CALL_GetnMinmaxARB(disp, parameters) \
- (* GET_GetnMinmaxARB(disp)) parameters
-static inline _glptr_GetnMinmaxARB
-GET_GetnMinmaxARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnMinmaxARB) (GET_by_offset
- (disp, _gloffset_GetnMinmaxARB));
-}
-
-static inline void
-SET_GetnMinmaxARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLboolean, GLenum, GLenum,
- GLsizei, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB) (GLenum, GLsizei,
- GLfloat *);
-#define CALL_GetnPixelMapfvARB(disp, parameters) \
- (* GET_GetnPixelMapfvARB(disp)) parameters
-static inline _glptr_GetnPixelMapfvARB
-GET_GetnPixelMapfvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnPixelMapfvARB) (GET_by_offset
- (disp, _gloffset_GetnPixelMapfvARB));
-}
-
-static inline void
-SET_GetnPixelMapfvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB) (GLenum, GLsizei,
- GLuint *);
-#define CALL_GetnPixelMapuivARB(disp, parameters) \
- (* GET_GetnPixelMapuivARB(disp)) parameters
-static inline _glptr_GetnPixelMapuivARB
-GET_GetnPixelMapuivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnPixelMapuivARB) (GET_by_offset
- (disp, _gloffset_GetnPixelMapuivARB));
-}
-
-static inline void
-SET_GetnPixelMapuivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB) (GLenum, GLsizei,
- GLushort *);
-#define CALL_GetnPixelMapusvARB(disp, parameters) \
- (* GET_GetnPixelMapusvARB(disp)) parameters
-static inline _glptr_GetnPixelMapusvARB
-GET_GetnPixelMapusvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnPixelMapusvARB) (GET_by_offset
- (disp, _gloffset_GetnPixelMapusvARB));
-}
-
-static inline void
-SET_GetnPixelMapusvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLushort *))
-{
- SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB) (GLsizei, GLubyte *);
-
-#define CALL_GetnPolygonStippleARB(disp, parameters) \
- (* GET_GetnPolygonStippleARB(disp)) parameters
-static inline _glptr_GetnPolygonStippleARB
-GET_GetnPolygonStippleARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnPolygonStippleARB) (GET_by_offset
- (disp,
- _gloffset_GetnPolygonStippleARB));
-}
-
-static inline void
-SET_GetnPolygonStippleARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLubyte *))
-{
- SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB) (GLenum, GLenum,
- GLenum, GLsizei,
- GLvoid *, GLsizei,
- GLvoid *, GLvoid *);
-#define CALL_GetnSeparableFilterARB(disp, parameters) \
- (* GET_GetnSeparableFilterARB(disp)) parameters
-static inline _glptr_GetnSeparableFilterARB
-GET_GetnSeparableFilterARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnSeparableFilterARB) (GET_by_offset
- (disp,
- _gloffset_GetnSeparableFilterARB));
-}
-
-static inline void
-SET_GetnSeparableFilterARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum,
- GLsizei, GLvoid *, GLsizei,
- GLvoid *, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnTexImageARB) (GLenum, GLint, GLenum,
- GLenum, GLsizei, GLvoid *);
-#define CALL_GetnTexImageARB(disp, parameters) \
- (* GET_GetnTexImageARB(disp)) parameters
-static inline _glptr_GetnTexImageARB
-GET_GetnTexImageARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnTexImageARB) (GET_by_offset
- (disp, _gloffset_GetnTexImageARB));
-}
-
-static inline void
-SET_GetnTexImageARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint, GLenum, GLenum,
- GLsizei, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_GetnTexImageARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB) (GLhandleARB, GLint, GLsizei,
- GLdouble *);
-#define CALL_GetnUniformdvARB(disp, parameters) \
- (* GET_GetnUniformdvARB(disp)) parameters
-static inline _glptr_GetnUniformdvARB
-GET_GetnUniformdvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnUniformdvARB) (GET_by_offset
- (disp, _gloffset_GetnUniformdvARB));
-}
-
-static inline void
-SET_GetnUniformdvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei,
- GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB) (GLhandleARB, GLint, GLsizei,
- GLfloat *);
-#define CALL_GetnUniformfvARB(disp, parameters) \
- (* GET_GetnUniformfvARB(disp)) parameters
-static inline _glptr_GetnUniformfvARB
-GET_GetnUniformfvARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnUniformfvARB) (GET_by_offset
- (disp, _gloffset_GetnUniformfvARB));
-}
-
-static inline void
-SET_GetnUniformfvARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei,
- GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnUniformivARB) (GLhandleARB, GLint, GLsizei,
- GLint *);
-#define CALL_GetnUniformivARB(disp, parameters) \
- (* GET_GetnUniformivARB(disp)) parameters
-static inline _glptr_GetnUniformivARB
-GET_GetnUniformivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnUniformivARB) (GET_by_offset
- (disp, _gloffset_GetnUniformivARB));
-}
-
-static inline void
-SET_GetnUniformivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei,
- GLint *))
-{
- SET_by_offset(disp, _gloffset_GetnUniformivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB) (GLhandleARB, GLint,
- GLsizei, GLuint *);
-#define CALL_GetnUniformuivARB(disp, parameters) \
- (* GET_GetnUniformuivARB(disp)) parameters
-static inline _glptr_GetnUniformuivARB
-GET_GetnUniformuivARB(struct _glapi_table *disp)
-{
- return (_glptr_GetnUniformuivARB) (GET_by_offset
- (disp, _gloffset_GetnUniformuivARB));
-}
-
-static inline void
-SET_GetnUniformuivARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLhandleARB, GLint, GLsizei,
- GLuint *))
-{
- SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB) (GLint, GLint, GLsizei,
- GLsizei, GLenum, GLenum,
- GLsizei, GLvoid *);
-#define CALL_ReadnPixelsARB(disp, parameters) \
- (* GET_ReadnPixelsARB(disp)) parameters
-static inline _glptr_ReadnPixelsARB
-GET_ReadnPixelsARB(struct _glapi_table *disp)
-{
- return (_glptr_ReadnPixelsARB) (GET_by_offset
- (disp, _gloffset_ReadnPixelsARB));
-}
-
-static inline void
-SET_ReadnPixelsARB(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLsizei, GLsizei,
- GLenum, GLenum, GLsizei, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexStorage1D) (GLenum, GLsizei, GLenum,
- GLsizei);
-#define CALL_TexStorage1D(disp, parameters) \
- (* GET_TexStorage1D(disp)) parameters
-static inline _glptr_TexStorage1D
-GET_TexStorage1D(struct _glapi_table *disp)
-{
- return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D));
-}
-
-static inline void
-SET_TexStorage1D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLsizei))
-{
- SET_by_offset(disp, _gloffset_TexStorage1D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexStorage2D) (GLenum, GLsizei, GLenum,
- GLsizei, GLsizei);
-#define CALL_TexStorage2D(disp, parameters) \
- (* GET_TexStorage2D(disp)) parameters
-static inline _glptr_TexStorage2D
-GET_TexStorage2D(struct _glapi_table *disp)
-{
- return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D));
-}
-
-static inline void
-SET_TexStorage2D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLsizei,
- GLsizei))
-{
- SET_by_offset(disp, _gloffset_TexStorage2D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexStorage3D) (GLenum, GLsizei, GLenum,
- GLsizei, GLsizei, GLsizei);
-#define CALL_TexStorage3D(disp, parameters) \
- (* GET_TexStorage3D(disp)) parameters
-static inline _glptr_TexStorage3D
-GET_TexStorage3D(struct _glapi_table *disp)
-{
- return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D));
-}
-
-static inline void
-SET_TexStorage3D(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLenum, GLsizei,
- GLsizei, GLsizei))
-{
- SET_by_offset(disp, _gloffset_TexStorage3D, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT) (GLuint, GLenum, GLsizei,
- GLenum, GLsizei);
-#define CALL_TextureStorage1DEXT(disp, parameters) \
- (* GET_TextureStorage1DEXT(disp)) parameters
-static inline _glptr_TextureStorage1DEXT
-GET_TextureStorage1DEXT(struct _glapi_table *disp)
-{
- return (_glptr_TextureStorage1DEXT) (GET_by_offset
- (disp, _gloffset_TextureStorage1DEXT));
-}
-
-static inline void
-SET_TextureStorage1DEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLsizei, GLenum,
- GLsizei))
-{
- SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT) (GLuint, GLenum, GLsizei,
- GLenum, GLsizei,
- GLsizei);
-#define CALL_TextureStorage2DEXT(disp, parameters) \
- (* GET_TextureStorage2DEXT(disp)) parameters
-static inline _glptr_TextureStorage2DEXT
-GET_TextureStorage2DEXT(struct _glapi_table *disp)
-{
- return (_glptr_TextureStorage2DEXT) (GET_by_offset
- (disp, _gloffset_TextureStorage2DEXT));
-}
-
-static inline void
-SET_TextureStorage2DEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLsizei, GLenum,
- GLsizei, GLsizei))
-{
- SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT) (GLuint, GLenum, GLsizei,
- GLenum, GLsizei, GLsizei,
- GLsizei);
-#define CALL_TextureStorage3DEXT(disp, parameters) \
- (* GET_TextureStorage3DEXT(disp)) parameters
-static inline _glptr_TextureStorage3DEXT
-GET_TextureStorage3DEXT(struct _glapi_table *disp)
-{
- return (_glptr_TextureStorage3DEXT) (GET_by_offset
- (disp, _gloffset_TextureStorage3DEXT));
-}
-
-static inline void
-SET_TextureStorage3DEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLsizei, GLenum,
- GLsizei, GLsizei, GLsizei))
-{
- SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT) (GLfloat, GLfloat);
-
-#define CALL_PolygonOffsetEXT(disp, parameters) \
- (* GET_PolygonOffsetEXT(disp)) parameters
-static inline _glptr_PolygonOffsetEXT
-GET_PolygonOffsetEXT(struct _glapi_table *disp)
-{
- return (_glptr_PolygonOffsetEXT) (GET_by_offset
- (disp, _gloffset_PolygonOffsetEXT));
-}
-
-static inline void
-SET_PolygonOffsetEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterfvSGIS) (GLenum,
- GLfloat *);
-#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) \
- (* GET_GetPixelTexGenParameterfvSGIS(disp)) parameters
-static inline _glptr_GetPixelTexGenParameterfvSGIS
-GET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp)
-{
- return (_glptr_GetPixelTexGenParameterfvSGIS) (GET_by_offset
- (disp,
- _gloffset_GetPixelTexGenParameterfvSGIS));
-}
-
-static inline void
-SET_GetPixelTexGenParameterfvSGIS(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetPixelTexGenParameterivSGIS) (GLenum,
- GLint *);
-#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) \
- (* GET_GetPixelTexGenParameterivSGIS(disp)) parameters
-static inline _glptr_GetPixelTexGenParameterivSGIS
-GET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp)
-{
- return (_glptr_GetPixelTexGenParameterivSGIS) (GET_by_offset
- (disp,
- _gloffset_GetPixelTexGenParameterivSGIS));
-}
-
-static inline void
-SET_GetPixelTexGenParameterivSGIS(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfSGIS) (GLenum, GLfloat);
-
-#define CALL_PixelTexGenParameterfSGIS(disp, parameters) \
- (* GET_PixelTexGenParameterfSGIS(disp)) parameters
-static inline _glptr_PixelTexGenParameterfSGIS
-GET_PixelTexGenParameterfSGIS(struct _glapi_table *disp)
-{
- return (_glptr_PixelTexGenParameterfSGIS) (GET_by_offset
- (disp,
- _gloffset_PixelTexGenParameterfSGIS));
-}
-
-static inline void
-SET_PixelTexGenParameterfSGIS(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterfvSGIS) (GLenum,
- const GLfloat *);
-#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) \
- (* GET_PixelTexGenParameterfvSGIS(disp)) parameters
-static inline _glptr_PixelTexGenParameterfvSGIS
-GET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp)
-{
- return (_glptr_PixelTexGenParameterfvSGIS) (GET_by_offset
- (disp,
- _gloffset_PixelTexGenParameterfvSGIS));
-}
-
-static inline void
-SET_PixelTexGenParameterfvSGIS(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelTexGenParameteriSGIS) (GLenum, GLint);
-
-#define CALL_PixelTexGenParameteriSGIS(disp, parameters) \
- (* GET_PixelTexGenParameteriSGIS(disp)) parameters
-static inline _glptr_PixelTexGenParameteriSGIS
-GET_PixelTexGenParameteriSGIS(struct _glapi_table *disp)
-{
- return (_glptr_PixelTexGenParameteriSGIS) (GET_by_offset
- (disp,
- _gloffset_PixelTexGenParameteriSGIS));
-}
-
-static inline void
-SET_PixelTexGenParameteriSGIS(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelTexGenParameterivSGIS) (GLenum,
- const GLint *);
-#define CALL_PixelTexGenParameterivSGIS(disp, parameters) \
- (* GET_PixelTexGenParameterivSGIS(disp)) parameters
-static inline _glptr_PixelTexGenParameterivSGIS
-GET_PixelTexGenParameterivSGIS(struct _glapi_table *disp)
-{
- return (_glptr_PixelTexGenParameterivSGIS) (GET_by_offset
- (disp,
- _gloffset_PixelTexGenParameterivSGIS));
-}
-
-static inline void
-SET_PixelTexGenParameterivSGIS(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS) (GLclampf, GLboolean);
-
-#define CALL_SampleMaskSGIS(disp, parameters) \
- (* GET_SampleMaskSGIS(disp)) parameters
-static inline _glptr_SampleMaskSGIS
-GET_SampleMaskSGIS(struct _glapi_table *disp)
-{
- return (_glptr_SampleMaskSGIS) (GET_by_offset
- (disp, _gloffset_SampleMaskSGIS));
-}
-
-static inline void
-SET_SampleMaskSGIS(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLclampf, GLboolean))
-{
- SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS) (GLenum);
-
-#define CALL_SamplePatternSGIS(disp, parameters) \
- (* GET_SamplePatternSGIS(disp)) parameters
-static inline _glptr_SamplePatternSGIS
-GET_SamplePatternSGIS(struct _glapi_table *disp)
-{
- return (_glptr_SamplePatternSGIS) (GET_by_offset
- (disp, _gloffset_SamplePatternSGIS));
-}
-
-static inline void
-SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorPointerEXT) (GLint, GLenum, GLsizei,
- GLsizei, const GLvoid *);
-#define CALL_ColorPointerEXT(disp, parameters) \
- (* GET_ColorPointerEXT(disp)) parameters
-static inline _glptr_ColorPointerEXT
-GET_ColorPointerEXT(struct _glapi_table *disp)
-{
- return (_glptr_ColorPointerEXT) (GET_by_offset
- (disp, _gloffset_ColorPointerEXT));
-}
-
-static inline void
-SET_ColorPointerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_ColorPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT) (GLsizei, GLsizei,
- const GLboolean *);
-#define CALL_EdgeFlagPointerEXT(disp, parameters) \
- (* GET_EdgeFlagPointerEXT(disp)) parameters
-static inline _glptr_EdgeFlagPointerEXT
-GET_EdgeFlagPointerEXT(struct _glapi_table *disp)
-{
- return (_glptr_EdgeFlagPointerEXT) (GET_by_offset
- (disp, _gloffset_EdgeFlagPointerEXT));
-}
-
-static inline void
-SET_EdgeFlagPointerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLsizei,
- const GLboolean *))
-{
- SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_IndexPointerEXT) (GLenum, GLsizei, GLsizei,
- const GLvoid *);
-#define CALL_IndexPointerEXT(disp, parameters) \
- (* GET_IndexPointerEXT(disp)) parameters
-static inline _glptr_IndexPointerEXT
-GET_IndexPointerEXT(struct _glapi_table *disp)
-{
- return (_glptr_IndexPointerEXT) (GET_by_offset
- (disp, _gloffset_IndexPointerEXT));
-}
-
-static inline void
-SET_IndexPointerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_IndexPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_NormalPointerEXT) (GLenum, GLsizei, GLsizei,
- const GLvoid *);
-#define CALL_NormalPointerEXT(disp, parameters) \
- (* GET_NormalPointerEXT(disp)) parameters
-static inline _glptr_NormalPointerEXT
-GET_NormalPointerEXT(struct _glapi_table *disp)
-{
- return (_glptr_NormalPointerEXT) (GET_by_offset
- (disp, _gloffset_NormalPointerEXT));
-}
-
-static inline void
-SET_NormalPointerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_NormalPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT) (GLint, GLenum, GLsizei,
- GLsizei, const GLvoid *);
-#define CALL_TexCoordPointerEXT(disp, parameters) \
- (* GET_TexCoordPointerEXT(disp)) parameters
-static inline _glptr_TexCoordPointerEXT
-GET_TexCoordPointerEXT(struct _glapi_table *disp)
-{
- return (_glptr_TexCoordPointerEXT) (GET_by_offset
- (disp, _gloffset_TexCoordPointerEXT));
-}
-
-static inline void
-SET_TexCoordPointerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexPointerEXT) (GLint, GLenum, GLsizei,
- GLsizei, const GLvoid *);
-#define CALL_VertexPointerEXT(disp, parameters) \
- (* GET_VertexPointerEXT(disp)) parameters
-static inline _glptr_VertexPointerEXT
-GET_VertexPointerEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexPointerEXT) (GET_by_offset
- (disp, _gloffset_VertexPointerEXT));
-}
-
-static inline void
-SET_VertexPointerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_VertexPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameterfEXT) (GLenum, GLfloat);
-
-#define CALL_PointParameterfEXT(disp, parameters) \
- (* GET_PointParameterfEXT(disp)) parameters
-static inline _glptr_PointParameterfEXT
-GET_PointParameterfEXT(struct _glapi_table *disp)
-{
- return (_glptr_PointParameterfEXT) (GET_by_offset
- (disp, _gloffset_PointParameterfEXT));
-}
-
-static inline void
-SET_PointParameterfEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_PointParameterfEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameterfvEXT) (GLenum, const GLfloat *);
-
-#define CALL_PointParameterfvEXT(disp, parameters) \
- (* GET_PointParameterfvEXT(disp)) parameters
-static inline _glptr_PointParameterfvEXT
-GET_PointParameterfvEXT(struct _glapi_table *disp)
-{
- return (_glptr_PointParameterfvEXT) (GET_by_offset
- (disp, _gloffset_PointParameterfvEXT));
-}
-
-static inline void
-SET_PointParameterfvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LockArraysEXT) (GLint, GLsizei);
-
-#define CALL_LockArraysEXT(disp, parameters) \
- (* GET_LockArraysEXT(disp)) parameters
-static inline _glptr_LockArraysEXT
-GET_LockArraysEXT(struct _glapi_table *disp)
-{
- return (_glptr_LockArraysEXT) (GET_by_offset
- (disp, _gloffset_LockArraysEXT));
-}
-
-static inline void
-SET_LockArraysEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei))
-{
- SET_by_offset(disp, _gloffset_LockArraysEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT) (void);
-
-#define CALL_UnlockArraysEXT(disp, parameters) \
- (* GET_UnlockArraysEXT(disp)) parameters
-static inline _glptr_UnlockArraysEXT
-GET_UnlockArraysEXT(struct _glapi_table *disp)
-{
- return (_glptr_UnlockArraysEXT) (GET_by_offset
- (disp, _gloffset_UnlockArraysEXT));
-}
-
-static inline void
-SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3bEXT) (GLbyte, GLbyte, GLbyte);
-
-#define CALL_SecondaryColor3bEXT(disp, parameters) \
- (* GET_SecondaryColor3bEXT(disp)) parameters
-static inline _glptr_SecondaryColor3bEXT
-GET_SecondaryColor3bEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3bEXT) (GET_by_offset
- (disp, _gloffset_SecondaryColor3bEXT));
-}
-
-static inline void
-SET_SecondaryColor3bEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLbyte, GLbyte, GLbyte))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3bvEXT) (const GLbyte *);
-
-#define CALL_SecondaryColor3bvEXT(disp, parameters) \
- (* GET_SecondaryColor3bvEXT(disp)) parameters
-static inline _glptr_SecondaryColor3bvEXT
-GET_SecondaryColor3bvEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3bvEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3bvEXT));
-}
-
-static inline void
-SET_SecondaryColor3bvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLbyte *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3dEXT) (GLdouble, GLdouble,
- GLdouble);
-#define CALL_SecondaryColor3dEXT(disp, parameters) \
- (* GET_SecondaryColor3dEXT(disp)) parameters
-static inline _glptr_SecondaryColor3dEXT
-GET_SecondaryColor3dEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3dEXT) (GET_by_offset
- (disp, _gloffset_SecondaryColor3dEXT));
-}
-
-static inline void
-SET_SecondaryColor3dEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3dvEXT) (const GLdouble *);
-
-#define CALL_SecondaryColor3dvEXT(disp, parameters) \
- (* GET_SecondaryColor3dvEXT(disp)) parameters
-static inline _glptr_SecondaryColor3dvEXT
-GET_SecondaryColor3dvEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3dvEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3dvEXT));
-}
-
-static inline void
-SET_SecondaryColor3dvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT) (GLfloat, GLfloat,
- GLfloat);
-#define CALL_SecondaryColor3fEXT(disp, parameters) \
- (* GET_SecondaryColor3fEXT(disp)) parameters
-static inline _glptr_SecondaryColor3fEXT
-GET_SecondaryColor3fEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3fEXT) (GET_by_offset
- (disp, _gloffset_SecondaryColor3fEXT));
-}
-
-static inline void
-SET_SecondaryColor3fEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT) (const GLfloat *);
-
-#define CALL_SecondaryColor3fvEXT(disp, parameters) \
- (* GET_SecondaryColor3fvEXT(disp)) parameters
-static inline _glptr_SecondaryColor3fvEXT
-GET_SecondaryColor3fvEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3fvEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3fvEXT));
-}
-
-static inline void
-SET_SecondaryColor3fvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3iEXT) (GLint, GLint, GLint);
-
-#define CALL_SecondaryColor3iEXT(disp, parameters) \
- (* GET_SecondaryColor3iEXT(disp)) parameters
-static inline _glptr_SecondaryColor3iEXT
-GET_SecondaryColor3iEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3iEXT) (GET_by_offset
- (disp, _gloffset_SecondaryColor3iEXT));
-}
-
-static inline void
-SET_SecondaryColor3iEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3ivEXT) (const GLint *);
-
-#define CALL_SecondaryColor3ivEXT(disp, parameters) \
- (* GET_SecondaryColor3ivEXT(disp)) parameters
-static inline _glptr_SecondaryColor3ivEXT
-GET_SecondaryColor3ivEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3ivEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3ivEXT));
-}
-
-static inline void
-SET_SecondaryColor3ivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3sEXT) (GLshort, GLshort,
- GLshort);
-#define CALL_SecondaryColor3sEXT(disp, parameters) \
- (* GET_SecondaryColor3sEXT(disp)) parameters
-static inline _glptr_SecondaryColor3sEXT
-GET_SecondaryColor3sEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3sEXT) (GET_by_offset
- (disp, _gloffset_SecondaryColor3sEXT));
-}
-
-static inline void
-SET_SecondaryColor3sEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3svEXT) (const GLshort *);
-
-#define CALL_SecondaryColor3svEXT(disp, parameters) \
- (* GET_SecondaryColor3svEXT(disp)) parameters
-static inline _glptr_SecondaryColor3svEXT
-GET_SecondaryColor3svEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3svEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3svEXT));
-}
-
-static inline void
-SET_SecondaryColor3svEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubEXT) (GLubyte, GLubyte,
- GLubyte);
-#define CALL_SecondaryColor3ubEXT(disp, parameters) \
- (* GET_SecondaryColor3ubEXT(disp)) parameters
-static inline _glptr_SecondaryColor3ubEXT
-GET_SecondaryColor3ubEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3ubEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3ubEXT));
-}
-
-static inline void
-SET_SecondaryColor3ubEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLubyte, GLubyte, GLubyte))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubvEXT) (const GLubyte *);
-
-#define CALL_SecondaryColor3ubvEXT(disp, parameters) \
- (* GET_SecondaryColor3ubvEXT(disp)) parameters
-static inline _glptr_SecondaryColor3ubvEXT
-GET_SecondaryColor3ubvEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3ubvEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3ubvEXT));
-}
-
-static inline void
-SET_SecondaryColor3ubvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiEXT) (GLuint, GLuint, GLuint);
-
-#define CALL_SecondaryColor3uiEXT(disp, parameters) \
- (* GET_SecondaryColor3uiEXT(disp)) parameters
-static inline _glptr_SecondaryColor3uiEXT
-GET_SecondaryColor3uiEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3uiEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3uiEXT));
-}
-
-static inline void
-SET_SecondaryColor3uiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3uivEXT) (const GLuint *);
-
-#define CALL_SecondaryColor3uivEXT(disp, parameters) \
- (* GET_SecondaryColor3uivEXT(disp)) parameters
-static inline _glptr_SecondaryColor3uivEXT
-GET_SecondaryColor3uivEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3uivEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3uivEXT));
-}
-
-static inline void
-SET_SecondaryColor3uivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLuint *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3usEXT) (GLushort, GLushort,
- GLushort);
-#define CALL_SecondaryColor3usEXT(disp, parameters) \
- (* GET_SecondaryColor3usEXT(disp)) parameters
-static inline _glptr_SecondaryColor3usEXT
-GET_SecondaryColor3usEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3usEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3usEXT));
-}
-
-static inline void
-SET_SecondaryColor3usEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLushort, GLushort, GLushort))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColor3usvEXT) (const GLushort *);
-
-#define CALL_SecondaryColor3usvEXT(disp, parameters) \
- (* GET_SecondaryColor3usvEXT(disp)) parameters
-static inline _glptr_SecondaryColor3usvEXT
-GET_SecondaryColor3usvEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColor3usvEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColor3usvEXT));
-}
-
-static inline void
-SET_SecondaryColor3usvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLushort *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SecondaryColorPointerEXT) (GLint, GLenum,
- GLsizei,
- const GLvoid *);
-#define CALL_SecondaryColorPointerEXT(disp, parameters) \
- (* GET_SecondaryColorPointerEXT(disp)) parameters
-static inline _glptr_SecondaryColorPointerEXT
-GET_SecondaryColorPointerEXT(struct _glapi_table *disp)
-{
- return (_glptr_SecondaryColorPointerEXT) (GET_by_offset
- (disp,
- _gloffset_SecondaryColorPointerEXT));
-}
-
-static inline void
-SET_SecondaryColorPointerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLenum, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiDrawArraysEXT) (GLenum, const GLint *,
- const GLsizei *, GLsizei);
-#define CALL_MultiDrawArraysEXT(disp, parameters) \
- (* GET_MultiDrawArraysEXT(disp)) parameters
-static inline _glptr_MultiDrawArraysEXT
-GET_MultiDrawArraysEXT(struct _glapi_table *disp)
-{
- return (_glptr_MultiDrawArraysEXT) (GET_by_offset
- (disp, _gloffset_MultiDrawArraysEXT));
-}
-
-static inline void
-SET_MultiDrawArraysEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *,
- const GLsizei *, GLsizei))
-{
- SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT) (GLenum, const GLsizei *,
- GLenum, const GLvoid **,
- GLsizei);
-#define CALL_MultiDrawElementsEXT(disp, parameters) \
- (* GET_MultiDrawElementsEXT(disp)) parameters
-static inline _glptr_MultiDrawElementsEXT
-GET_MultiDrawElementsEXT(struct _glapi_table *disp)
-{
- return (_glptr_MultiDrawElementsEXT) (GET_by_offset
- (disp,
- _gloffset_MultiDrawElementsEXT));
-}
-
-static inline void
-SET_MultiDrawElementsEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLsizei *, GLenum,
- const GLvoid **, GLsizei))
-{
- SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoordPointerEXT) (GLenum, GLsizei,
- const GLvoid *);
-#define CALL_FogCoordPointerEXT(disp, parameters) \
- (* GET_FogCoordPointerEXT(disp)) parameters
-static inline _glptr_FogCoordPointerEXT
-GET_FogCoordPointerEXT(struct _glapi_table *disp)
-{
- return (_glptr_FogCoordPointerEXT) (GET_by_offset
- (disp, _gloffset_FogCoordPointerEXT));
-}
-
-static inline void
-SET_FogCoordPointerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoorddEXT) (GLdouble);
-
-#define CALL_FogCoorddEXT(disp, parameters) \
- (* GET_FogCoorddEXT(disp)) parameters
-static inline _glptr_FogCoorddEXT
-GET_FogCoorddEXT(struct _glapi_table *disp)
-{
- return (_glptr_FogCoorddEXT) (GET_by_offset(disp, _gloffset_FogCoorddEXT));
-}
-
-static inline void
-SET_FogCoorddEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLdouble))
-{
- SET_by_offset(disp, _gloffset_FogCoorddEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoorddvEXT) (const GLdouble *);
-
-#define CALL_FogCoorddvEXT(disp, parameters) \
- (* GET_FogCoorddvEXT(disp)) parameters
-static inline _glptr_FogCoorddvEXT
-GET_FogCoorddvEXT(struct _glapi_table *disp)
-{
- return (_glptr_FogCoorddvEXT) (GET_by_offset
- (disp, _gloffset_FogCoorddvEXT));
-}
-
-static inline void
-SET_FogCoorddvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoordfEXT) (GLfloat);
-
-#define CALL_FogCoordfEXT(disp, parameters) \
- (* GET_FogCoordfEXT(disp)) parameters
-static inline _glptr_FogCoordfEXT
-GET_FogCoordfEXT(struct _glapi_table *disp)
-{
- return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT));
-}
-
-static inline void
-SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLfloat))
-{
- SET_by_offset(disp, _gloffset_FogCoordfEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT) (const GLfloat *);
-
-#define CALL_FogCoordfvEXT(disp, parameters) \
- (* GET_FogCoordfvEXT(disp)) parameters
-static inline _glptr_FogCoordfvEXT
-GET_FogCoordfvEXT(struct _glapi_table *disp)
-{
- return (_glptr_FogCoordfvEXT) (GET_by_offset
- (disp, _gloffset_FogCoordfvEXT));
-}
-
-static inline void
-SET_FogCoordfvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PixelTexGenSGIX) (GLenum);
-
-#define CALL_PixelTexGenSGIX(disp, parameters) \
- (* GET_PixelTexGenSGIX(disp)) parameters
-static inline _glptr_PixelTexGenSGIX
-GET_PixelTexGenSGIX(struct _glapi_table *disp)
-{
- return (_glptr_PixelTexGenSGIX) (GET_by_offset
- (disp, _gloffset_PixelTexGenSGIX));
-}
-
-static inline void
-SET_PixelTexGenSGIX(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateEXT) (GLenum, GLenum, GLenum,
- GLenum);
-#define CALL_BlendFuncSeparateEXT(disp, parameters) \
- (* GET_BlendFuncSeparateEXT(disp)) parameters
-static inline _glptr_BlendFuncSeparateEXT
-GET_BlendFuncSeparateEXT(struct _glapi_table *disp)
-{
- return (_glptr_BlendFuncSeparateEXT) (GET_by_offset
- (disp,
- _gloffset_BlendFuncSeparateEXT));
-}
-
-static inline void
-SET_BlendFuncSeparateEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FlushVertexArrayRangeNV) (void);
-
-#define CALL_FlushVertexArrayRangeNV(disp, parameters) \
- (* GET_FlushVertexArrayRangeNV(disp)) parameters
-static inline _glptr_FlushVertexArrayRangeNV
-GET_FlushVertexArrayRangeNV(struct _glapi_table *disp)
-{
- return (_glptr_FlushVertexArrayRangeNV) (GET_by_offset
- (disp,
- _gloffset_FlushVertexArrayRangeNV));
-}
-
-static inline void
-SET_FlushVertexArrayRangeNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexArrayRangeNV) (GLsizei, const GLvoid *);
-
-#define CALL_VertexArrayRangeNV(disp, parameters) \
- (* GET_VertexArrayRangeNV(disp)) parameters
-static inline _glptr_VertexArrayRangeNV
-GET_VertexArrayRangeNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexArrayRangeNV) (GET_by_offset
- (disp, _gloffset_VertexArrayRangeNV));
-}
-
-static inline void
-SET_VertexArrayRangeNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CombinerInputNV) (GLenum, GLenum, GLenum,
- GLenum, GLenum, GLenum);
-#define CALL_CombinerInputNV(disp, parameters) \
- (* GET_CombinerInputNV(disp)) parameters
-static inline _glptr_CombinerInputNV
-GET_CombinerInputNV(struct _glapi_table *disp)
-{
- return (_glptr_CombinerInputNV) (GET_by_offset
- (disp, _gloffset_CombinerInputNV));
-}
-
-static inline void
-SET_CombinerInputNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum,
- GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_CombinerInputNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CombinerOutputNV) (GLenum, GLenum, GLenum,
- GLenum, GLenum, GLenum,
- GLenum, GLboolean,
- GLboolean, GLboolean);
-#define CALL_CombinerOutputNV(disp, parameters) \
- (* GET_CombinerOutputNV(disp)) parameters
-static inline _glptr_CombinerOutputNV
-GET_CombinerOutputNV(struct _glapi_table *disp)
-{
- return (_glptr_CombinerOutputNV) (GET_by_offset
- (disp, _gloffset_CombinerOutputNV));
-}
-
-static inline void
-SET_CombinerOutputNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum,
- GLenum, GLenum, GLenum, GLboolean,
- GLboolean, GLboolean))
-{
- SET_by_offset(disp, _gloffset_CombinerOutputNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CombinerParameterfNV) (GLenum, GLfloat);
-
-#define CALL_CombinerParameterfNV(disp, parameters) \
- (* GET_CombinerParameterfNV(disp)) parameters
-static inline _glptr_CombinerParameterfNV
-GET_CombinerParameterfNV(struct _glapi_table *disp)
-{
- return (_glptr_CombinerParameterfNV) (GET_by_offset
- (disp,
- _gloffset_CombinerParameterfNV));
-}
-
-static inline void
-SET_CombinerParameterfNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat))
-{
- SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CombinerParameterfvNV) (GLenum,
- const GLfloat *);
-#define CALL_CombinerParameterfvNV(disp, parameters) \
- (* GET_CombinerParameterfvNV(disp)) parameters
-static inline _glptr_CombinerParameterfvNV
-GET_CombinerParameterfvNV(struct _glapi_table *disp)
-{
- return (_glptr_CombinerParameterfvNV) (GET_by_offset
- (disp,
- _gloffset_CombinerParameterfvNV));
-}
-
-static inline void
-SET_CombinerParameterfvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CombinerParameteriNV) (GLenum, GLint);
-
-#define CALL_CombinerParameteriNV(disp, parameters) \
- (* GET_CombinerParameteriNV(disp)) parameters
-static inline _glptr_CombinerParameteriNV
-GET_CombinerParameteriNV(struct _glapi_table *disp)
-{
- return (_glptr_CombinerParameteriNV) (GET_by_offset
- (disp,
- _gloffset_CombinerParameteriNV));
-}
-
-static inline void
-SET_CombinerParameteriNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_CombinerParameterivNV) (GLenum, const GLint *);
-
-#define CALL_CombinerParameterivNV(disp, parameters) \
- (* GET_CombinerParameterivNV(disp)) parameters
-static inline _glptr_CombinerParameterivNV
-GET_CombinerParameterivNV(struct _glapi_table *disp)
-{
- return (_glptr_CombinerParameterivNV) (GET_by_offset
- (disp,
- _gloffset_CombinerParameterivNV));
-}
-
-static inline void
-SET_CombinerParameterivNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FinalCombinerInputNV) (GLenum, GLenum, GLenum,
- GLenum);
-#define CALL_FinalCombinerInputNV(disp, parameters) \
- (* GET_FinalCombinerInputNV(disp)) parameters
-static inline _glptr_FinalCombinerInputNV
-GET_FinalCombinerInputNV(struct _glapi_table *disp)
-{
- return (_glptr_FinalCombinerInputNV) (GET_by_offset
- (disp,
- _gloffset_FinalCombinerInputNV));
-}
-
-static inline void
-SET_FinalCombinerInputNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterfvNV) (GLenum, GLenum,
- GLenum, GLenum,
- GLfloat *);
-#define CALL_GetCombinerInputParameterfvNV(disp, parameters) \
- (* GET_GetCombinerInputParameterfvNV(disp)) parameters
-static inline _glptr_GetCombinerInputParameterfvNV
-GET_GetCombinerInputParameterfvNV(struct _glapi_table *disp)
-{
- return (_glptr_GetCombinerInputParameterfvNV) (GET_by_offset
- (disp,
- _gloffset_GetCombinerInputParameterfvNV));
-}
-
-static inline void
-SET_GetCombinerInputParameterfvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum,
- GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetCombinerInputParameterivNV) (GLenum, GLenum,
- GLenum, GLenum,
- GLint *);
-#define CALL_GetCombinerInputParameterivNV(disp, parameters) \
- (* GET_GetCombinerInputParameterivNV(disp)) parameters
-static inline _glptr_GetCombinerInputParameterivNV
-GET_GetCombinerInputParameterivNV(struct _glapi_table *disp)
-{
- return (_glptr_GetCombinerInputParameterivNV) (GET_by_offset
- (disp,
- _gloffset_GetCombinerInputParameterivNV));
-}
-
-static inline void
-SET_GetCombinerInputParameterivNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum,
- GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterfvNV) (GLenum,
- GLenum,
- GLenum,
- GLfloat *);
-#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) \
- (* GET_GetCombinerOutputParameterfvNV(disp)) parameters
-static inline _glptr_GetCombinerOutputParameterfvNV
-GET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp)
-{
- return (_glptr_GetCombinerOutputParameterfvNV) (GET_by_offset
- (disp,
- _gloffset_GetCombinerOutputParameterfvNV));
-}
-
-static inline void
-SET_GetCombinerOutputParameterfvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum,
- GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetCombinerOutputParameterivNV) (GLenum,
- GLenum,
- GLenum,
- GLint *);
-#define CALL_GetCombinerOutputParameterivNV(disp, parameters) \
- (* GET_GetCombinerOutputParameterivNV(disp)) parameters
-static inline _glptr_GetCombinerOutputParameterivNV
-GET_GetCombinerOutputParameterivNV(struct _glapi_table *disp)
-{
- return (_glptr_GetCombinerOutputParameterivNV) (GET_by_offset
- (disp,
- _gloffset_GetCombinerOutputParameterivNV));
-}
-
-static inline void
-SET_GetCombinerOutputParameterivNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum,
- GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterfvNV) (GLenum,
- GLenum,
- GLfloat
- *);
-#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) \
- (* GET_GetFinalCombinerInputParameterfvNV(disp)) parameters
-static inline _glptr_GetFinalCombinerInputParameterfvNV
-GET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp)
-{
- return (_glptr_GetFinalCombinerInputParameterfvNV) (GET_by_offset
- (disp,
- _gloffset_GetFinalCombinerInputParameterfvNV));
-}
-
-static inline void
-SET_GetFinalCombinerInputParameterfvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum,
- GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetFinalCombinerInputParameterivNV) (GLenum,
- GLenum,
- GLint *);
-#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) \
- (* GET_GetFinalCombinerInputParameterivNV(disp)) parameters
-static inline _glptr_GetFinalCombinerInputParameterivNV
-GET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp)
-{
- return (_glptr_GetFinalCombinerInputParameterivNV) (GET_by_offset
- (disp,
- _gloffset_GetFinalCombinerInputParameterivNV));
-}
-
-static inline void
-SET_GetFinalCombinerInputParameterivNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum,
- GLint *))
-{
- SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA) (void);
-
-#define CALL_ResizeBuffersMESA(disp, parameters) \
- (* GET_ResizeBuffersMESA(disp)) parameters
-static inline _glptr_ResizeBuffersMESA
-GET_ResizeBuffersMESA(struct _glapi_table *disp)
-{
- return (_glptr_ResizeBuffersMESA) (GET_by_offset
- (disp, _gloffset_ResizeBuffersMESA));
-}
-
-static inline void
-SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2dMESA) (GLdouble, GLdouble);
-
-#define CALL_WindowPos2dMESA(disp, parameters) \
- (* GET_WindowPos2dMESA(disp)) parameters
-static inline _glptr_WindowPos2dMESA
-GET_WindowPos2dMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos2dMESA) (GET_by_offset
- (disp, _gloffset_WindowPos2dMESA));
-}
-
-static inline void
-SET_WindowPos2dMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2dvMESA) (const GLdouble *);
-
-#define CALL_WindowPos2dvMESA(disp, parameters) \
- (* GET_WindowPos2dvMESA(disp)) parameters
-static inline _glptr_WindowPos2dvMESA
-GET_WindowPos2dvMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos2dvMESA) (GET_by_offset
- (disp, _gloffset_WindowPos2dvMESA));
-}
-
-static inline void
-SET_WindowPos2dvMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2fMESA) (GLfloat, GLfloat);
-
-#define CALL_WindowPos2fMESA(disp, parameters) \
- (* GET_WindowPos2fMESA(disp)) parameters
-static inline _glptr_WindowPos2fMESA
-GET_WindowPos2fMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos2fMESA) (GET_by_offset
- (disp, _gloffset_WindowPos2fMESA));
-}
-
-static inline void
-SET_WindowPos2fMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2fvMESA) (const GLfloat *);
-
-#define CALL_WindowPos2fvMESA(disp, parameters) \
- (* GET_WindowPos2fvMESA(disp)) parameters
-static inline _glptr_WindowPos2fvMESA
-GET_WindowPos2fvMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos2fvMESA) (GET_by_offset
- (disp, _gloffset_WindowPos2fvMESA));
-}
-
-static inline void
-SET_WindowPos2fvMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2iMESA) (GLint, GLint);
-
-#define CALL_WindowPos2iMESA(disp, parameters) \
- (* GET_WindowPos2iMESA(disp)) parameters
-static inline _glptr_WindowPos2iMESA
-GET_WindowPos2iMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos2iMESA) (GET_by_offset
- (disp, _gloffset_WindowPos2iMESA));
-}
-
-static inline void
-SET_WindowPos2iMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2ivMESA) (const GLint *);
-
-#define CALL_WindowPos2ivMESA(disp, parameters) \
- (* GET_WindowPos2ivMESA(disp)) parameters
-static inline _glptr_WindowPos2ivMESA
-GET_WindowPos2ivMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos2ivMESA) (GET_by_offset
- (disp, _gloffset_WindowPos2ivMESA));
-}
-
-static inline void
-SET_WindowPos2ivMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2sMESA) (GLshort, GLshort);
-
-#define CALL_WindowPos2sMESA(disp, parameters) \
- (* GET_WindowPos2sMESA(disp)) parameters
-static inline _glptr_WindowPos2sMESA
-GET_WindowPos2sMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos2sMESA) (GET_by_offset
- (disp, _gloffset_WindowPos2sMESA));
-}
-
-static inline void
-SET_WindowPos2sMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos2svMESA) (const GLshort *);
-
-#define CALL_WindowPos2svMESA(disp, parameters) \
- (* GET_WindowPos2svMESA(disp)) parameters
-static inline _glptr_WindowPos2svMESA
-GET_WindowPos2svMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos2svMESA) (GET_by_offset
- (disp, _gloffset_WindowPos2svMESA));
-}
-
-static inline void
-SET_WindowPos2svMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3dMESA) (GLdouble, GLdouble,
- GLdouble);
-#define CALL_WindowPos3dMESA(disp, parameters) \
- (* GET_WindowPos3dMESA(disp)) parameters
-static inline _glptr_WindowPos3dMESA
-GET_WindowPos3dMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos3dMESA) (GET_by_offset
- (disp, _gloffset_WindowPos3dMESA));
-}
-
-static inline void
-SET_WindowPos3dMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3dvMESA) (const GLdouble *);
-
-#define CALL_WindowPos3dvMESA(disp, parameters) \
- (* GET_WindowPos3dvMESA(disp)) parameters
-static inline _glptr_WindowPos3dvMESA
-GET_WindowPos3dvMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos3dvMESA) (GET_by_offset
- (disp, _gloffset_WindowPos3dvMESA));
-}
-
-static inline void
-SET_WindowPos3dvMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3fMESA) (GLfloat, GLfloat, GLfloat);
-
-#define CALL_WindowPos3fMESA(disp, parameters) \
- (* GET_WindowPos3fMESA(disp)) parameters
-static inline _glptr_WindowPos3fMESA
-GET_WindowPos3fMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos3fMESA) (GET_by_offset
- (disp, _gloffset_WindowPos3fMESA));
-}
-
-static inline void
-SET_WindowPos3fMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3fvMESA) (const GLfloat *);
-
-#define CALL_WindowPos3fvMESA(disp, parameters) \
- (* GET_WindowPos3fvMESA(disp)) parameters
-static inline _glptr_WindowPos3fvMESA
-GET_WindowPos3fvMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos3fvMESA) (GET_by_offset
- (disp, _gloffset_WindowPos3fvMESA));
-}
-
-static inline void
-SET_WindowPos3fvMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3iMESA) (GLint, GLint, GLint);
-
-#define CALL_WindowPos3iMESA(disp, parameters) \
- (* GET_WindowPos3iMESA(disp)) parameters
-static inline _glptr_WindowPos3iMESA
-GET_WindowPos3iMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos3iMESA) (GET_by_offset
- (disp, _gloffset_WindowPos3iMESA));
-}
-
-static inline void
-SET_WindowPos3iMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3ivMESA) (const GLint *);
-
-#define CALL_WindowPos3ivMESA(disp, parameters) \
- (* GET_WindowPos3ivMESA(disp)) parameters
-static inline _glptr_WindowPos3ivMESA
-GET_WindowPos3ivMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos3ivMESA) (GET_by_offset
- (disp, _gloffset_WindowPos3ivMESA));
-}
-
-static inline void
-SET_WindowPos3ivMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3sMESA) (GLshort, GLshort, GLshort);
-
-#define CALL_WindowPos3sMESA(disp, parameters) \
- (* GET_WindowPos3sMESA(disp)) parameters
-static inline _glptr_WindowPos3sMESA
-GET_WindowPos3sMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos3sMESA) (GET_by_offset
- (disp, _gloffset_WindowPos3sMESA));
-}
-
-static inline void
-SET_WindowPos3sMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos3svMESA) (const GLshort *);
-
-#define CALL_WindowPos3svMESA(disp, parameters) \
- (* GET_WindowPos3svMESA(disp)) parameters
-static inline _glptr_WindowPos3svMESA
-GET_WindowPos3svMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos3svMESA) (GET_by_offset
- (disp, _gloffset_WindowPos3svMESA));
-}
-
-static inline void
-SET_WindowPos3svMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA) (GLdouble, GLdouble, GLdouble,
- GLdouble);
-#define CALL_WindowPos4dMESA(disp, parameters) \
- (* GET_WindowPos4dMESA(disp)) parameters
-static inline _glptr_WindowPos4dMESA
-GET_WindowPos4dMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos4dMESA) (GET_by_offset
- (disp, _gloffset_WindowPos4dMESA));
-}
-
-static inline void
-SET_WindowPos4dMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLdouble, GLdouble, GLdouble,
- GLdouble))
-{
- SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA) (const GLdouble *);
-
-#define CALL_WindowPos4dvMESA(disp, parameters) \
- (* GET_WindowPos4dvMESA(disp)) parameters
-static inline _glptr_WindowPos4dvMESA
-GET_WindowPos4dvMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos4dvMESA) (GET_by_offset
- (disp, _gloffset_WindowPos4dvMESA));
-}
-
-static inline void
-SET_WindowPos4dvMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA) (GLfloat, GLfloat, GLfloat,
- GLfloat);
-#define CALL_WindowPos4fMESA(disp, parameters) \
- (* GET_WindowPos4fMESA(disp)) parameters
-static inline _glptr_WindowPos4fMESA
-GET_WindowPos4fMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos4fMESA) (GET_by_offset
- (disp, _gloffset_WindowPos4fMESA));
-}
-
-static inline void
-SET_WindowPos4fMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLfloat, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA) (const GLfloat *);
-
-#define CALL_WindowPos4fvMESA(disp, parameters) \
- (* GET_WindowPos4fvMESA(disp)) parameters
-static inline _glptr_WindowPos4fvMESA
-GET_WindowPos4fvMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos4fvMESA) (GET_by_offset
- (disp, _gloffset_WindowPos4fvMESA));
-}
-
-static inline void
-SET_WindowPos4fvMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA) (GLint, GLint, GLint, GLint);
-
-#define CALL_WindowPos4iMESA(disp, parameters) \
- (* GET_WindowPos4iMESA(disp)) parameters
-static inline _glptr_WindowPos4iMESA
-GET_WindowPos4iMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos4iMESA) (GET_by_offset
- (disp, _gloffset_WindowPos4iMESA));
-}
-
-static inline void
-SET_WindowPos4iMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA) (const GLint *);
-
-#define CALL_WindowPos4ivMESA(disp, parameters) \
- (* GET_WindowPos4ivMESA(disp)) parameters
-static inline _glptr_WindowPos4ivMESA
-GET_WindowPos4ivMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos4ivMESA) (GET_by_offset
- (disp, _gloffset_WindowPos4ivMESA));
-}
-
-static inline void
-SET_WindowPos4ivMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLint *))
-{
- SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA) (GLshort, GLshort, GLshort,
- GLshort);
-#define CALL_WindowPos4sMESA(disp, parameters) \
- (* GET_WindowPos4sMESA(disp)) parameters
-static inline _glptr_WindowPos4sMESA
-GET_WindowPos4sMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos4sMESA) (GET_by_offset
- (disp, _gloffset_WindowPos4sMESA));
-}
-
-static inline void
-SET_WindowPos4sMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLshort, GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA) (const GLshort *);
-
-#define CALL_WindowPos4svMESA(disp, parameters) \
- (* GET_WindowPos4svMESA(disp)) parameters
-static inline _glptr_WindowPos4svMESA
-GET_WindowPos4svMESA(struct _glapi_table *disp)
-{
- return (_glptr_WindowPos4svMESA) (GET_by_offset
- (disp, _gloffset_WindowPos4svMESA));
-}
-
-static inline void
-SET_WindowPos4svMESA(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLshort *))
-{
- SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM) (const GLenum *,
- const GLint *,
- const GLsizei *,
- GLsizei, GLint);
-#define CALL_MultiModeDrawArraysIBM(disp, parameters) \
- (* GET_MultiModeDrawArraysIBM(disp)) parameters
-static inline _glptr_MultiModeDrawArraysIBM
-GET_MultiModeDrawArraysIBM(struct _glapi_table *disp)
-{
- return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset
- (disp,
- _gloffset_MultiModeDrawArraysIBM));
-}
-
-static inline void
-SET_MultiModeDrawArraysIBM(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLenum *, const GLint *,
- const GLsizei *, GLsizei,
- GLint))
-{
- SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM) (const GLenum *,
- const GLsizei *,
- GLenum,
- const GLvoid *
- const *, GLsizei,
- GLint);
-#define CALL_MultiModeDrawElementsIBM(disp, parameters) \
- (* GET_MultiModeDrawElementsIBM(disp)) parameters
-static inline _glptr_MultiModeDrawElementsIBM
-GET_MultiModeDrawElementsIBM(struct _glapi_table *disp)
-{
- return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset
- (disp,
- _gloffset_MultiModeDrawElementsIBM));
-}
-
-static inline void
-SET_MultiModeDrawElementsIBM(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (const GLenum *,
- const GLsizei *, GLenum,
- const GLvoid * const *,
- GLsizei, GLint))
-{
- SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteFencesNV) (GLsizei, const GLuint *);
-
-#define CALL_DeleteFencesNV(disp, parameters) \
- (* GET_DeleteFencesNV(disp)) parameters
-static inline _glptr_DeleteFencesNV
-GET_DeleteFencesNV(struct _glapi_table *disp)
-{
- return (_glptr_DeleteFencesNV) (GET_by_offset
- (disp, _gloffset_DeleteFencesNV));
-}
-
-static inline void
-SET_DeleteFencesNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteFencesNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FinishFenceNV) (GLuint);
-
-#define CALL_FinishFenceNV(disp, parameters) \
- (* GET_FinishFenceNV(disp)) parameters
-static inline _glptr_FinishFenceNV
-GET_FinishFenceNV(struct _glapi_table *disp)
-{
- return (_glptr_FinishFenceNV) (GET_by_offset
- (disp, _gloffset_FinishFenceNV));
-}
-
-static inline void
-SET_FinishFenceNV(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_FinishFenceNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenFencesNV) (GLsizei, GLuint *);
-
-#define CALL_GenFencesNV(disp, parameters) \
- (* GET_GenFencesNV(disp)) parameters
-static inline _glptr_GenFencesNV
-GET_GenFencesNV(struct _glapi_table *disp)
-{
- return (_glptr_GenFencesNV) (GET_by_offset(disp, _gloffset_GenFencesNV));
-}
-
-static inline void
-SET_GenFencesNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenFencesNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetFenceivNV) (GLuint, GLenum, GLint *);
-
-#define CALL_GetFenceivNV(disp, parameters) \
- (* GET_GetFenceivNV(disp)) parameters
-static inline _glptr_GetFenceivNV
-GET_GetFenceivNV(struct _glapi_table *disp)
-{
- return (_glptr_GetFenceivNV) (GET_by_offset(disp, _gloffset_GetFenceivNV));
-}
-
-static inline void
-SET_GetFenceivNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetFenceivNV, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsFenceNV) (GLuint);
-
-#define CALL_IsFenceNV(disp, parameters) \
- (* GET_IsFenceNV(disp)) parameters
-static inline _glptr_IsFenceNV
-GET_IsFenceNV(struct _glapi_table *disp)
-{
- return (_glptr_IsFenceNV) (GET_by_offset(disp, _gloffset_IsFenceNV));
-}
-
-static inline void
-SET_IsFenceNV(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsFenceNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SetFenceNV) (GLuint, GLenum);
-
-#define CALL_SetFenceNV(disp, parameters) \
- (* GET_SetFenceNV(disp)) parameters
-static inline _glptr_SetFenceNV
-GET_SetFenceNV(struct _glapi_table *disp)
-{
- return (_glptr_SetFenceNV) (GET_by_offset(disp, _gloffset_SetFenceNV));
-}
-
-static inline void
-SET_SetFenceNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum))
-{
- SET_by_offset(disp, _gloffset_SetFenceNV, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_TestFenceNV) (GLuint);
-
-#define CALL_TestFenceNV(disp, parameters) \
- (* GET_TestFenceNV(disp)) parameters
-static inline _glptr_TestFenceNV
-GET_TestFenceNV(struct _glapi_table *disp)
-{
- return (_glptr_TestFenceNV) (GET_by_offset(disp, _gloffset_TestFenceNV));
-}
-
-static inline void
-SET_TestFenceNV(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_TestFenceNV, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_AreProgramsResidentNV) (GLsizei,
- const GLuint *,
- GLboolean *);
-#define CALL_AreProgramsResidentNV(disp, parameters) \
- (* GET_AreProgramsResidentNV(disp)) parameters
-static inline _glptr_AreProgramsResidentNV
-GET_AreProgramsResidentNV(struct _glapi_table *disp)
-{
- return (_glptr_AreProgramsResidentNV) (GET_by_offset
- (disp,
- _gloffset_AreProgramsResidentNV));
-}
-
-static inline void
-SET_AreProgramsResidentNV(struct _glapi_table *disp,
- GLboolean(GLAPIENTRYP fn) (GLsizei, const GLuint *,
- GLboolean *))
-{
- SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindProgramNV) (GLenum, GLuint);
-
-#define CALL_BindProgramNV(disp, parameters) \
- (* GET_BindProgramNV(disp)) parameters
-static inline _glptr_BindProgramNV
-GET_BindProgramNV(struct _glapi_table *disp)
-{
- return (_glptr_BindProgramNV) (GET_by_offset
- (disp, _gloffset_BindProgramNV));
-}
-
-static inline void
-SET_BindProgramNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_BindProgramNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteProgramsNV) (GLsizei, const GLuint *);
-
-#define CALL_DeleteProgramsNV(disp, parameters) \
- (* GET_DeleteProgramsNV(disp)) parameters
-static inline _glptr_DeleteProgramsNV
-GET_DeleteProgramsNV(struct _glapi_table *disp)
-{
- return (_glptr_DeleteProgramsNV) (GET_by_offset
- (disp, _gloffset_DeleteProgramsNV));
-}
-
-static inline void
-SET_DeleteProgramsNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV) (GLenum, GLuint,
- const GLfloat *);
-#define CALL_ExecuteProgramNV(disp, parameters) \
- (* GET_ExecuteProgramNV(disp)) parameters
-static inline _glptr_ExecuteProgramNV
-GET_ExecuteProgramNV(struct _glapi_table *disp)
-{
- return (_glptr_ExecuteProgramNV) (GET_by_offset
- (disp, _gloffset_ExecuteProgramNV));
-}
-
-static inline void
-SET_ExecuteProgramNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenProgramsNV) (GLsizei, GLuint *);
-
-#define CALL_GenProgramsNV(disp, parameters) \
- (* GET_GenProgramsNV(disp)) parameters
-static inline _glptr_GenProgramsNV
-GET_GenProgramsNV(struct _glapi_table *disp)
-{
- return (_glptr_GenProgramsNV) (GET_by_offset
- (disp, _gloffset_GenProgramsNV));
-}
-
-static inline void
-SET_GenProgramsNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenProgramsNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV) (GLenum, GLuint,
- GLenum, GLdouble *);
-#define CALL_GetProgramParameterdvNV(disp, parameters) \
- (* GET_GetProgramParameterdvNV(disp)) parameters
-static inline _glptr_GetProgramParameterdvNV
-GET_GetProgramParameterdvNV(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramParameterdvNV) (GET_by_offset
- (disp,
- _gloffset_GetProgramParameterdvNV));
-}
-
-static inline void
-SET_GetProgramParameterdvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum,
- GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV) (GLenum, GLuint,
- GLenum, GLfloat *);
-#define CALL_GetProgramParameterfvNV(disp, parameters) \
- (* GET_GetProgramParameterfvNV(disp)) parameters
-static inline _glptr_GetProgramParameterfvNV
-GET_GetProgramParameterfvNV(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramParameterfvNV) (GET_by_offset
- (disp,
- _gloffset_GetProgramParameterfvNV));
-}
-
-static inline void
-SET_GetProgramParameterfvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum,
- GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramStringNV) (GLuint, GLenum,
- GLubyte *);
-#define CALL_GetProgramStringNV(disp, parameters) \
- (* GET_GetProgramStringNV(disp)) parameters
-static inline _glptr_GetProgramStringNV
-GET_GetProgramStringNV(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramStringNV) (GET_by_offset
- (disp, _gloffset_GetProgramStringNV));
-}
-
-static inline void
-SET_GetProgramStringNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLubyte *))
-{
- SET_by_offset(disp, _gloffset_GetProgramStringNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramivNV) (GLuint, GLenum, GLint *);
-
-#define CALL_GetProgramivNV(disp, parameters) \
- (* GET_GetProgramivNV(disp)) parameters
-static inline _glptr_GetProgramivNV
-GET_GetProgramivNV(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramivNV) (GET_by_offset
- (disp, _gloffset_GetProgramivNV));
-}
-
-static inline void
-SET_GetProgramivNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetProgramivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV) (GLenum, GLuint, GLenum,
- GLint *);
-#define CALL_GetTrackMatrixivNV(disp, parameters) \
- (* GET_GetTrackMatrixivNV(disp)) parameters
-static inline _glptr_GetTrackMatrixivNV
-GET_GetTrackMatrixivNV(struct _glapi_table *disp)
-{
- return (_glptr_GetTrackMatrixivNV) (GET_by_offset
- (disp, _gloffset_GetTrackMatrixivNV));
-}
-
-static inline void
-SET_GetTrackMatrixivNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointervNV) (GLuint, GLenum,
- GLvoid **);
-#define CALL_GetVertexAttribPointervNV(disp, parameters) \
- (* GET_GetVertexAttribPointervNV(disp)) parameters
-static inline _glptr_GetVertexAttribPointervNV
-GET_GetVertexAttribPointervNV(struct _glapi_table *disp)
-{
- return (_glptr_GetVertexAttribPointervNV) (GET_by_offset
- (disp,
- _gloffset_GetVertexAttribPointervNV));
-}
-
-static inline void
-SET_GetVertexAttribPointervNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLvoid **))
-{
- SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV) (GLuint, GLenum,
- GLdouble *);
-#define CALL_GetVertexAttribdvNV(disp, parameters) \
- (* GET_GetVertexAttribdvNV(disp)) parameters
-static inline _glptr_GetVertexAttribdvNV
-GET_GetVertexAttribdvNV(struct _glapi_table *disp)
-{
- return (_glptr_GetVertexAttribdvNV) (GET_by_offset
- (disp, _gloffset_GetVertexAttribdvNV));
-}
-
-static inline void
-SET_GetVertexAttribdvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV) (GLuint, GLenum,
- GLfloat *);
-#define CALL_GetVertexAttribfvNV(disp, parameters) \
- (* GET_GetVertexAttribfvNV(disp)) parameters
-static inline _glptr_GetVertexAttribfvNV
-GET_GetVertexAttribfvNV(struct _glapi_table *disp)
-{
- return (_glptr_GetVertexAttribfvNV) (GET_by_offset
- (disp, _gloffset_GetVertexAttribfvNV));
-}
-
-static inline void
-SET_GetVertexAttribfvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV) (GLuint, GLenum, GLint *);
-
-#define CALL_GetVertexAttribivNV(disp, parameters) \
- (* GET_GetVertexAttribivNV(disp)) parameters
-static inline _glptr_GetVertexAttribivNV
-GET_GetVertexAttribivNV(struct _glapi_table *disp)
-{
- return (_glptr_GetVertexAttribivNV) (GET_by_offset
- (disp, _gloffset_GetVertexAttribivNV));
-}
-
-static inline void
-SET_GetVertexAttribivNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsProgramNV) (GLuint);
-
-#define CALL_IsProgramNV(disp, parameters) \
- (* GET_IsProgramNV(disp)) parameters
-static inline _glptr_IsProgramNV
-GET_IsProgramNV(struct _glapi_table *disp)
-{
- return (_glptr_IsProgramNV) (GET_by_offset(disp, _gloffset_IsProgramNV));
-}
-
-static inline void
-SET_IsProgramNV(struct _glapi_table *disp, GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsProgramNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_LoadProgramNV) (GLenum, GLuint, GLsizei,
- const GLubyte *);
-#define CALL_LoadProgramNV(disp, parameters) \
- (* GET_LoadProgramNV(disp)) parameters
-static inline _glptr_LoadProgramNV
-GET_LoadProgramNV(struct _glapi_table *disp)
-{
- return (_glptr_LoadProgramNV) (GET_by_offset
- (disp, _gloffset_LoadProgramNV));
-}
-
-static inline void
-SET_LoadProgramNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei,
- const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_LoadProgramNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV) (GLenum, GLuint,
- GLsizei,
- const GLdouble *);
-#define CALL_ProgramParameters4dvNV(disp, parameters) \
- (* GET_ProgramParameters4dvNV(disp)) parameters
-static inline _glptr_ProgramParameters4dvNV
-GET_ProgramParameters4dvNV(struct _glapi_table *disp)
-{
- return (_glptr_ProgramParameters4dvNV) (GET_by_offset
- (disp,
- _gloffset_ProgramParameters4dvNV));
-}
-
-static inline void
-SET_ProgramParameters4dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV) (GLenum, GLuint,
- GLsizei,
- const GLfloat *);
-#define CALL_ProgramParameters4fvNV(disp, parameters) \
- (* GET_ProgramParameters4fvNV(disp)) parameters
-static inline _glptr_ProgramParameters4fvNV
-GET_ProgramParameters4fvNV(struct _glapi_table *disp)
-{
- return (_glptr_ProgramParameters4fvNV) (GET_by_offset
- (disp,
- _gloffset_ProgramParameters4fvNV));
-}
-
-static inline void
-SET_ProgramParameters4fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV) (GLsizei,
- const GLuint *);
-#define CALL_RequestResidentProgramsNV(disp, parameters) \
- (* GET_RequestResidentProgramsNV(disp)) parameters
-static inline _glptr_RequestResidentProgramsNV
-GET_RequestResidentProgramsNV(struct _glapi_table *disp)
-{
- return (_glptr_RequestResidentProgramsNV) (GET_by_offset
- (disp,
- _gloffset_RequestResidentProgramsNV));
-}
-
-static inline void
-SET_RequestResidentProgramsNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TrackMatrixNV) (GLenum, GLuint, GLenum,
- GLenum);
-#define CALL_TrackMatrixNV(disp, parameters) \
- (* GET_TrackMatrixNV(disp)) parameters
-static inline _glptr_TrackMatrixNV
-GET_TrackMatrixNV(struct _glapi_table *disp)
-{
- return (_glptr_TrackMatrixNV) (GET_by_offset
- (disp, _gloffset_TrackMatrixNV));
-}
-
-static inline void
-SET_TrackMatrixNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_TrackMatrixNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV) (GLuint, GLdouble);
-
-#define CALL_VertexAttrib1dNV(disp, parameters) \
- (* GET_VertexAttrib1dNV(disp)) parameters
-static inline _glptr_VertexAttrib1dNV
-GET_VertexAttrib1dNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1dNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib1dNV));
-}
-
-static inline void
-SET_VertexAttrib1dNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLdouble))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV) (GLuint, const GLdouble *);
-
-#define CALL_VertexAttrib1dvNV(disp, parameters) \
- (* GET_VertexAttrib1dvNV(disp)) parameters
-static inline _glptr_VertexAttrib1dvNV
-GET_VertexAttrib1dvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1dvNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib1dvNV));
-}
-
-static inline void
-SET_VertexAttrib1dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV) (GLuint, GLfloat);
-
-#define CALL_VertexAttrib1fNV(disp, parameters) \
- (* GET_VertexAttrib1fNV(disp)) parameters
-static inline _glptr_VertexAttrib1fNV
-GET_VertexAttrib1fNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1fNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib1fNV));
-}
-
-static inline void
-SET_VertexAttrib1fNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLfloat))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV) (GLuint, const GLfloat *);
-
-#define CALL_VertexAttrib1fvNV(disp, parameters) \
- (* GET_VertexAttrib1fvNV(disp)) parameters
-static inline _glptr_VertexAttrib1fvNV
-GET_VertexAttrib1fvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1fvNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib1fvNV));
-}
-
-static inline void
-SET_VertexAttrib1fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV) (GLuint, GLshort);
-
-#define CALL_VertexAttrib1sNV(disp, parameters) \
- (* GET_VertexAttrib1sNV(disp)) parameters
-static inline _glptr_VertexAttrib1sNV
-GET_VertexAttrib1sNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1sNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib1sNV));
-}
-
-static inline void
-SET_VertexAttrib1sNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLshort))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV) (GLuint, const GLshort *);
-
-#define CALL_VertexAttrib1svNV(disp, parameters) \
- (* GET_VertexAttrib1svNV(disp)) parameters
-static inline _glptr_VertexAttrib1svNV
-GET_VertexAttrib1svNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib1svNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib1svNV));
-}
-
-static inline void
-SET_VertexAttrib1svNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV) (GLuint, GLdouble, GLdouble);
-
-#define CALL_VertexAttrib2dNV(disp, parameters) \
- (* GET_VertexAttrib2dNV(disp)) parameters
-static inline _glptr_VertexAttrib2dNV
-GET_VertexAttrib2dNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2dNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib2dNV));
-}
-
-static inline void
-SET_VertexAttrib2dNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV) (GLuint, const GLdouble *);
-
-#define CALL_VertexAttrib2dvNV(disp, parameters) \
- (* GET_VertexAttrib2dvNV(disp)) parameters
-static inline _glptr_VertexAttrib2dvNV
-GET_VertexAttrib2dvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2dvNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib2dvNV));
-}
-
-static inline void
-SET_VertexAttrib2dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV) (GLuint, GLfloat, GLfloat);
-
-#define CALL_VertexAttrib2fNV(disp, parameters) \
- (* GET_VertexAttrib2fNV(disp)) parameters
-static inline _glptr_VertexAttrib2fNV
-GET_VertexAttrib2fNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2fNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib2fNV));
-}
-
-static inline void
-SET_VertexAttrib2fNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV) (GLuint, const GLfloat *);
-
-#define CALL_VertexAttrib2fvNV(disp, parameters) \
- (* GET_VertexAttrib2fvNV(disp)) parameters
-static inline _glptr_VertexAttrib2fvNV
-GET_VertexAttrib2fvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2fvNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib2fvNV));
-}
-
-static inline void
-SET_VertexAttrib2fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV) (GLuint, GLshort, GLshort);
-
-#define CALL_VertexAttrib2sNV(disp, parameters) \
- (* GET_VertexAttrib2sNV(disp)) parameters
-static inline _glptr_VertexAttrib2sNV
-GET_VertexAttrib2sNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2sNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib2sNV));
-}
-
-static inline void
-SET_VertexAttrib2sNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV) (GLuint, const GLshort *);
-
-#define CALL_VertexAttrib2svNV(disp, parameters) \
- (* GET_VertexAttrib2svNV(disp)) parameters
-static inline _glptr_VertexAttrib2svNV
-GET_VertexAttrib2svNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib2svNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib2svNV));
-}
-
-static inline void
-SET_VertexAttrib2svNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV) (GLuint, GLdouble, GLdouble,
- GLdouble);
-#define CALL_VertexAttrib3dNV(disp, parameters) \
- (* GET_VertexAttrib3dNV(disp)) parameters
-static inline _glptr_VertexAttrib3dNV
-GET_VertexAttrib3dNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3dNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib3dNV));
-}
-
-static inline void
-SET_VertexAttrib3dNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble,
- GLdouble))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV) (GLuint, const GLdouble *);
-
-#define CALL_VertexAttrib3dvNV(disp, parameters) \
- (* GET_VertexAttrib3dvNV(disp)) parameters
-static inline _glptr_VertexAttrib3dvNV
-GET_VertexAttrib3dvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3dvNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib3dvNV));
-}
-
-static inline void
-SET_VertexAttrib3dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV) (GLuint, GLfloat, GLfloat,
- GLfloat);
-#define CALL_VertexAttrib3fNV(disp, parameters) \
- (* GET_VertexAttrib3fNV(disp)) parameters
-static inline _glptr_VertexAttrib3fNV
-GET_VertexAttrib3fNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3fNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib3fNV));
-}
-
-static inline void
-SET_VertexAttrib3fNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV) (GLuint, const GLfloat *);
-
-#define CALL_VertexAttrib3fvNV(disp, parameters) \
- (* GET_VertexAttrib3fvNV(disp)) parameters
-static inline _glptr_VertexAttrib3fvNV
-GET_VertexAttrib3fvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3fvNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib3fvNV));
-}
-
-static inline void
-SET_VertexAttrib3fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV) (GLuint, GLshort, GLshort,
- GLshort);
-#define CALL_VertexAttrib3sNV(disp, parameters) \
- (* GET_VertexAttrib3sNV(disp)) parameters
-static inline _glptr_VertexAttrib3sNV
-GET_VertexAttrib3sNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3sNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib3sNV));
-}
-
-static inline void
-SET_VertexAttrib3sNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV) (GLuint, const GLshort *);
-
-#define CALL_VertexAttrib3svNV(disp, parameters) \
- (* GET_VertexAttrib3svNV(disp)) parameters
-static inline _glptr_VertexAttrib3svNV
-GET_VertexAttrib3svNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib3svNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib3svNV));
-}
-
-static inline void
-SET_VertexAttrib3svNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV) (GLuint, GLdouble, GLdouble,
- GLdouble, GLdouble);
-#define CALL_VertexAttrib4dNV(disp, parameters) \
- (* GET_VertexAttrib4dNV(disp)) parameters
-static inline _glptr_VertexAttrib4dNV
-GET_VertexAttrib4dNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4dNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib4dNV));
-}
-
-static inline void
-SET_VertexAttrib4dNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLdouble, GLdouble,
- GLdouble, GLdouble))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV) (GLuint, const GLdouble *);
-
-#define CALL_VertexAttrib4dvNV(disp, parameters) \
- (* GET_VertexAttrib4dvNV(disp)) parameters
-static inline _glptr_VertexAttrib4dvNV
-GET_VertexAttrib4dvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4dvNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib4dvNV));
-}
-
-static inline void
-SET_VertexAttrib4dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV) (GLuint, GLfloat, GLfloat,
- GLfloat, GLfloat);
-#define CALL_VertexAttrib4fNV(disp, parameters) \
- (* GET_VertexAttrib4fNV(disp)) parameters
-static inline _glptr_VertexAttrib4fNV
-GET_VertexAttrib4fNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4fNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib4fNV));
-}
-
-static inline void
-SET_VertexAttrib4fNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLfloat, GLfloat, GLfloat,
- GLfloat))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV) (GLuint, const GLfloat *);
-
-#define CALL_VertexAttrib4fvNV(disp, parameters) \
- (* GET_VertexAttrib4fvNV(disp)) parameters
-static inline _glptr_VertexAttrib4fvNV
-GET_VertexAttrib4fvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4fvNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib4fvNV));
-}
-
-static inline void
-SET_VertexAttrib4fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV) (GLuint, GLshort, GLshort,
- GLshort, GLshort);
-#define CALL_VertexAttrib4sNV(disp, parameters) \
- (* GET_VertexAttrib4sNV(disp)) parameters
-static inline _glptr_VertexAttrib4sNV
-GET_VertexAttrib4sNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4sNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib4sNV));
-}
-
-static inline void
-SET_VertexAttrib4sNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLshort, GLshort, GLshort,
- GLshort))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV) (GLuint, const GLshort *);
-
-#define CALL_VertexAttrib4svNV(disp, parameters) \
- (* GET_VertexAttrib4svNV(disp)) parameters
-static inline _glptr_VertexAttrib4svNV
-GET_VertexAttrib4svNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4svNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib4svNV));
-}
-
-static inline void
-SET_VertexAttrib4svNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV) (GLuint, GLubyte, GLubyte,
- GLubyte, GLubyte);
-#define CALL_VertexAttrib4ubNV(disp, parameters) \
- (* GET_VertexAttrib4ubNV(disp)) parameters
-static inline _glptr_VertexAttrib4ubNV
-GET_VertexAttrib4ubNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4ubNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib4ubNV));
-}
-
-static inline void
-SET_VertexAttrib4ubNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLubyte, GLubyte, GLubyte,
- GLubyte))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV) (GLuint, const GLubyte *);
-
-#define CALL_VertexAttrib4ubvNV(disp, parameters) \
- (* GET_VertexAttrib4ubvNV(disp)) parameters
-static inline _glptr_VertexAttrib4ubvNV
-GET_VertexAttrib4ubvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttrib4ubvNV) (GET_by_offset
- (disp, _gloffset_VertexAttrib4ubvNV));
-}
-
-static inline void
-SET_VertexAttrib4ubvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV) (GLuint, GLint, GLenum,
- GLsizei,
- const GLvoid *);
-#define CALL_VertexAttribPointerNV(disp, parameters) \
- (* GET_VertexAttribPointerNV(disp)) parameters
-static inline _glptr_VertexAttribPointerNV
-GET_VertexAttribPointerNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribPointerNV) (GET_by_offset
- (disp,
- _gloffset_VertexAttribPointerNV));
-}
-
-static inline void
-SET_VertexAttribPointerNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLint, GLenum, GLsizei,
- const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV) (GLuint, GLsizei,
- const GLdouble *);
-#define CALL_VertexAttribs1dvNV(disp, parameters) \
- (* GET_VertexAttribs1dvNV(disp)) parameters
-static inline _glptr_VertexAttribs1dvNV
-GET_VertexAttribs1dvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs1dvNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs1dvNV));
-}
-
-static inline void
-SET_VertexAttribs1dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV) (GLuint, GLsizei,
- const GLfloat *);
-#define CALL_VertexAttribs1fvNV(disp, parameters) \
- (* GET_VertexAttribs1fvNV(disp)) parameters
-static inline _glptr_VertexAttribs1fvNV
-GET_VertexAttribs1fvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs1fvNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs1fvNV));
-}
-
-static inline void
-SET_VertexAttribs1fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV) (GLuint, GLsizei,
- const GLshort *);
-#define CALL_VertexAttribs1svNV(disp, parameters) \
- (* GET_VertexAttribs1svNV(disp)) parameters
-static inline _glptr_VertexAttribs1svNV
-GET_VertexAttribs1svNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs1svNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs1svNV));
-}
-
-static inline void
-SET_VertexAttribs1svNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV) (GLuint, GLsizei,
- const GLdouble *);
-#define CALL_VertexAttribs2dvNV(disp, parameters) \
- (* GET_VertexAttribs2dvNV(disp)) parameters
-static inline _glptr_VertexAttribs2dvNV
-GET_VertexAttribs2dvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs2dvNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs2dvNV));
-}
-
-static inline void
-SET_VertexAttribs2dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV) (GLuint, GLsizei,
- const GLfloat *);
-#define CALL_VertexAttribs2fvNV(disp, parameters) \
- (* GET_VertexAttribs2fvNV(disp)) parameters
-static inline _glptr_VertexAttribs2fvNV
-GET_VertexAttribs2fvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs2fvNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs2fvNV));
-}
-
-static inline void
-SET_VertexAttribs2fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV) (GLuint, GLsizei,
- const GLshort *);
-#define CALL_VertexAttribs2svNV(disp, parameters) \
- (* GET_VertexAttribs2svNV(disp)) parameters
-static inline _glptr_VertexAttribs2svNV
-GET_VertexAttribs2svNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs2svNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs2svNV));
-}
-
-static inline void
-SET_VertexAttribs2svNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV) (GLuint, GLsizei,
- const GLdouble *);
-#define CALL_VertexAttribs3dvNV(disp, parameters) \
- (* GET_VertexAttribs3dvNV(disp)) parameters
-static inline _glptr_VertexAttribs3dvNV
-GET_VertexAttribs3dvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs3dvNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs3dvNV));
-}
-
-static inline void
-SET_VertexAttribs3dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV) (GLuint, GLsizei,
- const GLfloat *);
-#define CALL_VertexAttribs3fvNV(disp, parameters) \
- (* GET_VertexAttribs3fvNV(disp)) parameters
-static inline _glptr_VertexAttribs3fvNV
-GET_VertexAttribs3fvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs3fvNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs3fvNV));
-}
-
-static inline void
-SET_VertexAttribs3fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV) (GLuint, GLsizei,
- const GLshort *);
-#define CALL_VertexAttribs3svNV(disp, parameters) \
- (* GET_VertexAttribs3svNV(disp)) parameters
-static inline _glptr_VertexAttribs3svNV
-GET_VertexAttribs3svNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs3svNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs3svNV));
-}
-
-static inline void
-SET_VertexAttribs3svNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV) (GLuint, GLsizei,
- const GLdouble *);
-#define CALL_VertexAttribs4dvNV(disp, parameters) \
- (* GET_VertexAttribs4dvNV(disp)) parameters
-static inline _glptr_VertexAttribs4dvNV
-GET_VertexAttribs4dvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs4dvNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs4dvNV));
-}
-
-static inline void
-SET_VertexAttribs4dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV) (GLuint, GLsizei,
- const GLfloat *);
-#define CALL_VertexAttribs4fvNV(disp, parameters) \
- (* GET_VertexAttribs4fvNV(disp)) parameters
-static inline _glptr_VertexAttribs4fvNV
-GET_VertexAttribs4fvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs4fvNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs4fvNV));
-}
-
-static inline void
-SET_VertexAttribs4fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV) (GLuint, GLsizei,
- const GLshort *);
-#define CALL_VertexAttribs4svNV(disp, parameters) \
- (* GET_VertexAttribs4svNV(disp)) parameters
-static inline _glptr_VertexAttribs4svNV
-GET_VertexAttribs4svNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs4svNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs4svNV));
-}
-
-static inline void
-SET_VertexAttribs4svNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV) (GLuint, GLsizei,
- const GLubyte *);
-#define CALL_VertexAttribs4ubvNV(disp, parameters) \
- (* GET_VertexAttribs4ubvNV(disp)) parameters
-static inline _glptr_VertexAttribs4ubvNV
-GET_VertexAttribs4ubvNV(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribs4ubvNV) (GET_by_offset
- (disp, _gloffset_VertexAttribs4ubvNV));
-}
-
-static inline void
-SET_VertexAttribs4ubvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI) (GLenum, GLfloat *);
-
-#define CALL_GetTexBumpParameterfvATI(disp, parameters) \
- (* GET_GetTexBumpParameterfvATI(disp)) parameters
-static inline _glptr_GetTexBumpParameterfvATI
-GET_GetTexBumpParameterfvATI(struct _glapi_table *disp)
-{
- return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset
- (disp,
- _gloffset_GetTexBumpParameterfvATI));
-}
-
-static inline void
-SET_GetTexBumpParameterfvATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI) (GLenum, GLint *);
-
-#define CALL_GetTexBumpParameterivATI(disp, parameters) \
- (* GET_GetTexBumpParameterivATI(disp)) parameters
-static inline _glptr_GetTexBumpParameterivATI
-GET_GetTexBumpParameterivATI(struct _glapi_table *disp)
-{
- return (_glptr_GetTexBumpParameterivATI) (GET_by_offset
- (disp,
- _gloffset_GetTexBumpParameterivATI));
-}
-
-static inline void
-SET_GetTexBumpParameterivATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI) (GLenum,
- const GLfloat *);
-#define CALL_TexBumpParameterfvATI(disp, parameters) \
- (* GET_TexBumpParameterfvATI(disp)) parameters
-static inline _glptr_TexBumpParameterfvATI
-GET_TexBumpParameterfvATI(struct _glapi_table *disp)
-{
- return (_glptr_TexBumpParameterfvATI) (GET_by_offset
- (disp,
- _gloffset_TexBumpParameterfvATI));
-}
-
-static inline void
-SET_TexBumpParameterfvATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI) (GLenum, const GLint *);
-
-#define CALL_TexBumpParameterivATI(disp, parameters) \
- (* GET_TexBumpParameterivATI(disp)) parameters
-static inline _glptr_TexBumpParameterivATI
-GET_TexBumpParameterivATI(struct _glapi_table *disp)
-{
- return (_glptr_TexBumpParameterivATI) (GET_by_offset
- (disp,
- _gloffset_TexBumpParameterivATI));
-}
-
-static inline void
-SET_TexBumpParameterivATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI) (GLenum, GLuint, GLuint,
- GLuint, GLuint, GLuint);
-#define CALL_AlphaFragmentOp1ATI(disp, parameters) \
- (* GET_AlphaFragmentOp1ATI(disp)) parameters
-static inline _glptr_AlphaFragmentOp1ATI
-GET_AlphaFragmentOp1ATI(struct _glapi_table *disp)
-{
- return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset
- (disp, _gloffset_AlphaFragmentOp1ATI));
-}
-
-static inline void
-SET_AlphaFragmentOp1ATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint,
- GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI) (GLenum, GLuint, GLuint,
- GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint);
-#define CALL_AlphaFragmentOp2ATI(disp, parameters) \
- (* GET_AlphaFragmentOp2ATI(disp)) parameters
-static inline _glptr_AlphaFragmentOp2ATI
-GET_AlphaFragmentOp2ATI(struct _glapi_table *disp)
-{
- return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset
- (disp, _gloffset_AlphaFragmentOp2ATI));
-}
-
-static inline void
-SET_AlphaFragmentOp2ATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint, GLuint,
- GLuint))
-{
- SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI) (GLenum, GLuint, GLuint,
- GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint);
-#define CALL_AlphaFragmentOp3ATI(disp, parameters) \
- (* GET_AlphaFragmentOp3ATI(disp)) parameters
-static inline _glptr_AlphaFragmentOp3ATI
-GET_AlphaFragmentOp3ATI(struct _glapi_table *disp)
-{
- return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset
- (disp, _gloffset_AlphaFragmentOp3ATI));
-}
-
-static inline void
-SET_AlphaFragmentOp3ATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI) (void);
-
-#define CALL_BeginFragmentShaderATI(disp, parameters) \
- (* GET_BeginFragmentShaderATI(disp)) parameters
-static inline _glptr_BeginFragmentShaderATI
-GET_BeginFragmentShaderATI(struct _glapi_table *disp)
-{
- return (_glptr_BeginFragmentShaderATI) (GET_by_offset
- (disp,
- _gloffset_BeginFragmentShaderATI));
-}
-
-static inline void
-SET_BeginFragmentShaderATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI) (GLuint);
-
-#define CALL_BindFragmentShaderATI(disp, parameters) \
- (* GET_BindFragmentShaderATI(disp)) parameters
-static inline _glptr_BindFragmentShaderATI
-GET_BindFragmentShaderATI(struct _glapi_table *disp)
-{
- return (_glptr_BindFragmentShaderATI) (GET_by_offset
- (disp,
- _gloffset_BindFragmentShaderATI));
-}
-
-static inline void
-SET_BindFragmentShaderATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI) (GLenum, GLuint, GLuint,
- GLuint, GLuint, GLuint,
- GLuint);
-#define CALL_ColorFragmentOp1ATI(disp, parameters) \
- (* GET_ColorFragmentOp1ATI(disp)) parameters
-static inline _glptr_ColorFragmentOp1ATI
-GET_ColorFragmentOp1ATI(struct _glapi_table *disp)
-{
- return (_glptr_ColorFragmentOp1ATI) (GET_by_offset
- (disp, _gloffset_ColorFragmentOp1ATI));
-}
-
-static inline void
-SET_ColorFragmentOp1ATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI) (GLenum, GLuint, GLuint,
- GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint,
- GLuint);
-#define CALL_ColorFragmentOp2ATI(disp, parameters) \
- (* GET_ColorFragmentOp2ATI(disp)) parameters
-static inline _glptr_ColorFragmentOp2ATI
-GET_ColorFragmentOp2ATI(struct _glapi_table *disp)
-{
- return (_glptr_ColorFragmentOp2ATI) (GET_by_offset
- (disp, _gloffset_ColorFragmentOp2ATI));
-}
-
-static inline void
-SET_ColorFragmentOp2ATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint, GLuint,
- GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI) (GLenum, GLuint, GLuint,
- GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint,
- GLuint);
-#define CALL_ColorFragmentOp3ATI(disp, parameters) \
- (* GET_ColorFragmentOp3ATI(disp)) parameters
-static inline _glptr_ColorFragmentOp3ATI
-GET_ColorFragmentOp3ATI(struct _glapi_table *disp)
-{
- return (_glptr_ColorFragmentOp3ATI) (GET_by_offset
- (disp, _gloffset_ColorFragmentOp3ATI));
-}
-
-static inline void
-SET_ColorFragmentOp3ATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint, GLuint,
- GLuint, GLuint, GLuint, GLuint,
- GLuint))
-{
- SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI) (GLuint);
-
-#define CALL_DeleteFragmentShaderATI(disp, parameters) \
- (* GET_DeleteFragmentShaderATI(disp)) parameters
-static inline _glptr_DeleteFragmentShaderATI
-GET_DeleteFragmentShaderATI(struct _glapi_table *disp)
-{
- return (_glptr_DeleteFragmentShaderATI) (GET_by_offset
- (disp,
- _gloffset_DeleteFragmentShaderATI));
-}
-
-static inline void
-SET_DeleteFragmentShaderATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI) (void);
-
-#define CALL_EndFragmentShaderATI(disp, parameters) \
- (* GET_EndFragmentShaderATI(disp)) parameters
-static inline _glptr_EndFragmentShaderATI
-GET_EndFragmentShaderATI(struct _glapi_table *disp)
-{
- return (_glptr_EndFragmentShaderATI) (GET_by_offset
- (disp,
- _gloffset_EndFragmentShaderATI));
-}
-
-static inline void
-SET_EndFragmentShaderATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn);
-}
-
-typedef GLuint(GLAPIENTRYP _glptr_GenFragmentShadersATI) (GLuint);
-
-#define CALL_GenFragmentShadersATI(disp, parameters) \
- (* GET_GenFragmentShadersATI(disp)) parameters
-static inline _glptr_GenFragmentShadersATI
-GET_GenFragmentShadersATI(struct _glapi_table *disp)
-{
- return (_glptr_GenFragmentShadersATI) (GET_by_offset
- (disp,
- _gloffset_GenFragmentShadersATI));
-}
-
-static inline void
-SET_GenFragmentShadersATI(struct _glapi_table *disp,
- GLuint(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PassTexCoordATI) (GLuint, GLuint, GLenum);
-
-#define CALL_PassTexCoordATI(disp, parameters) \
- (* GET_PassTexCoordATI(disp)) parameters
-static inline _glptr_PassTexCoordATI
-GET_PassTexCoordATI(struct _glapi_table *disp)
-{
- return (_glptr_PassTexCoordATI) (GET_by_offset
- (disp, _gloffset_PassTexCoordATI));
-}
-
-static inline void
-SET_PassTexCoordATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint, GLenum))
-{
- SET_by_offset(disp, _gloffset_PassTexCoordATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SampleMapATI) (GLuint, GLuint, GLenum);
-
-#define CALL_SampleMapATI(disp, parameters) \
- (* GET_SampleMapATI(disp)) parameters
-static inline _glptr_SampleMapATI
-GET_SampleMapATI(struct _glapi_table *disp)
-{
- return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI));
-}
-
-static inline void
-SET_SampleMapATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint, GLenum))
-{
- SET_by_offset(disp, _gloffset_SampleMapATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI) (GLuint,
- const GLfloat
- *);
-#define CALL_SetFragmentShaderConstantATI(disp, parameters) \
- (* GET_SetFragmentShaderConstantATI(disp)) parameters
-static inline _glptr_SetFragmentShaderConstantATI
-GET_SetFragmentShaderConstantATI(struct _glapi_table *disp)
-{
- return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset
- (disp,
- _gloffset_SetFragmentShaderConstantATI));
-}
-
-static inline void
-SET_SetFragmentShaderConstantATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameteriNV) (GLenum, GLint);
-
-#define CALL_PointParameteriNV(disp, parameters) \
- (* GET_PointParameteriNV(disp)) parameters
-static inline _glptr_PointParameteriNV
-GET_PointParameteriNV(struct _glapi_table *disp)
-{
- return (_glptr_PointParameteriNV) (GET_by_offset
- (disp, _gloffset_PointParameteriNV));
-}
-
-static inline void
-SET_PointParameteriNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_PointParameteriNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PointParameterivNV) (GLenum, const GLint *);
-
-#define CALL_PointParameterivNV(disp, parameters) \
- (* GET_PointParameterivNV(disp)) parameters
-static inline _glptr_PointParameterivNV
-GET_PointParameterivNV(struct _glapi_table *disp)
-{
- return (_glptr_PointParameterivNV) (GET_by_offset
- (disp, _gloffset_PointParameterivNV));
-}
-
-static inline void
-SET_PointParameterivNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_PointParameterivNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT) (GLenum);
-
-#define CALL_ActiveStencilFaceEXT(disp, parameters) \
- (* GET_ActiveStencilFaceEXT(disp)) parameters
-static inline _glptr_ActiveStencilFaceEXT
-GET_ActiveStencilFaceEXT(struct _glapi_table *disp)
-{
- return (_glptr_ActiveStencilFaceEXT) (GET_by_offset
- (disp,
- _gloffset_ActiveStencilFaceEXT));
-}
-
-static inline void
-SET_ActiveStencilFaceEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE) (GLuint);
-
-#define CALL_BindVertexArrayAPPLE(disp, parameters) \
- (* GET_BindVertexArrayAPPLE(disp)) parameters
-static inline _glptr_BindVertexArrayAPPLE
-GET_BindVertexArrayAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_BindVertexArrayAPPLE) (GET_by_offset
- (disp,
- _gloffset_BindVertexArrayAPPLE));
-}
-
-static inline void
-SET_BindVertexArrayAPPLE(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteVertexArraysAPPLE) (GLsizei,
- const GLuint *);
-#define CALL_DeleteVertexArraysAPPLE(disp, parameters) \
- (* GET_DeleteVertexArraysAPPLE(disp)) parameters
-static inline _glptr_DeleteVertexArraysAPPLE
-GET_DeleteVertexArraysAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_DeleteVertexArraysAPPLE) (GET_by_offset
- (disp,
- _gloffset_DeleteVertexArraysAPPLE));
-}
-
-static inline void
-SET_DeleteVertexArraysAPPLE(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE) (GLsizei, GLuint *);
-
-#define CALL_GenVertexArraysAPPLE(disp, parameters) \
- (* GET_GenVertexArraysAPPLE(disp)) parameters
-static inline _glptr_GenVertexArraysAPPLE
-GET_GenVertexArraysAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_GenVertexArraysAPPLE) (GET_by_offset
- (disp,
- _gloffset_GenVertexArraysAPPLE));
-}
-
-static inline void
-SET_GenVertexArraysAPPLE(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsVertexArrayAPPLE) (GLuint);
-
-#define CALL_IsVertexArrayAPPLE(disp, parameters) \
- (* GET_IsVertexArrayAPPLE(disp)) parameters
-static inline _glptr_IsVertexArrayAPPLE
-GET_IsVertexArrayAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_IsVertexArrayAPPLE) (GET_by_offset
- (disp, _gloffset_IsVertexArrayAPPLE));
-}
-
-static inline void
-SET_IsVertexArrayAPPLE(struct _glapi_table *disp,
- GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV) (GLuint, GLsizei,
- const GLubyte *,
- GLdouble *);
-#define CALL_GetProgramNamedParameterdvNV(disp, parameters) \
- (* GET_GetProgramNamedParameterdvNV(disp)) parameters
-static inline _glptr_GetProgramNamedParameterdvNV
-GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset
- (disp,
- _gloffset_GetProgramNamedParameterdvNV));
-}
-
-static inline void
-SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLubyte *,
- GLdouble *))
-{
- SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV) (GLuint, GLsizei,
- const GLubyte *,
- GLfloat *);
-#define CALL_GetProgramNamedParameterfvNV(disp, parameters) \
- (* GET_GetProgramNamedParameterfvNV(disp)) parameters
-static inline _glptr_GetProgramNamedParameterfvNV
-GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp)
-{
- return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset
- (disp,
- _gloffset_GetProgramNamedParameterfvNV));
-}
-
-static inline void
-SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLubyte *,
- GLfloat *))
-{
- SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV) (GLuint, GLsizei,
- const GLubyte *,
- GLdouble, GLdouble,
- GLdouble,
- GLdouble);
-#define CALL_ProgramNamedParameter4dNV(disp, parameters) \
- (* GET_ProgramNamedParameter4dNV(disp)) parameters
-static inline _glptr_ProgramNamedParameter4dNV
-GET_ProgramNamedParameter4dNV(struct _glapi_table *disp)
-{
- return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset
- (disp,
- _gloffset_ProgramNamedParameter4dNV));
-}
-
-static inline void
-SET_ProgramNamedParameter4dNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLubyte *, GLdouble,
- GLdouble, GLdouble,
- GLdouble))
-{
- SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV) (GLuint, GLsizei,
- const GLubyte *,
- const GLdouble *);
-#define CALL_ProgramNamedParameter4dvNV(disp, parameters) \
- (* GET_ProgramNamedParameter4dvNV(disp)) parameters
-static inline _glptr_ProgramNamedParameter4dvNV
-GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp)
-{
- return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset
- (disp,
- _gloffset_ProgramNamedParameter4dvNV));
-}
-
-static inline void
-SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLubyte *,
- const GLdouble *))
-{
- SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV) (GLuint, GLsizei,
- const GLubyte *,
- GLfloat, GLfloat,
- GLfloat, GLfloat);
-#define CALL_ProgramNamedParameter4fNV(disp, parameters) \
- (* GET_ProgramNamedParameter4fNV(disp)) parameters
-static inline _glptr_ProgramNamedParameter4fNV
-GET_ProgramNamedParameter4fNV(struct _glapi_table *disp)
-{
- return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset
- (disp,
- _gloffset_ProgramNamedParameter4fNV));
-}
-
-static inline void
-SET_ProgramNamedParameter4fNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLubyte *, GLfloat,
- GLfloat, GLfloat, GLfloat))
-{
- SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV) (GLuint, GLsizei,
- const GLubyte *,
- const GLfloat *);
-#define CALL_ProgramNamedParameter4fvNV(disp, parameters) \
- (* GET_ProgramNamedParameter4fvNV(disp)) parameters
-static inline _glptr_ProgramNamedParameter4fvNV
-GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp)
-{
- return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset
- (disp,
- _gloffset_ProgramNamedParameter4fvNV));
-}
-
-static inline void
-SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const GLubyte *,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndexNV) (GLuint);
-
-#define CALL_PrimitiveRestartIndexNV(disp, parameters) \
- (* GET_PrimitiveRestartIndexNV(disp)) parameters
-static inline _glptr_PrimitiveRestartIndexNV
-GET_PrimitiveRestartIndexNV(struct _glapi_table *disp)
-{
- return (_glptr_PrimitiveRestartIndexNV) (GET_by_offset
- (disp,
- _gloffset_PrimitiveRestartIndexNV));
-}
-
-static inline void
-SET_PrimitiveRestartIndexNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV) (void);
-
-#define CALL_PrimitiveRestartNV(disp, parameters) \
- (* GET_PrimitiveRestartNV(disp)) parameters
-static inline _glptr_PrimitiveRestartNV
-GET_PrimitiveRestartNV(struct _glapi_table *disp)
-{
- return (_glptr_PrimitiveRestartNV) (GET_by_offset
- (disp, _gloffset_PrimitiveRestartNV));
-}
-
-static inline void
-SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT) (GLclampd, GLclampd);
-
-#define CALL_DepthBoundsEXT(disp, parameters) \
- (* GET_DepthBoundsEXT(disp)) parameters
-static inline _glptr_DepthBoundsEXT
-GET_DepthBoundsEXT(struct _glapi_table *disp)
-{
- return (_glptr_DepthBoundsEXT) (GET_by_offset
- (disp, _gloffset_DepthBoundsEXT));
-}
-
-static inline void
-SET_DepthBoundsEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLclampd, GLclampd))
-{
- SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateEXT) (GLenum, GLenum);
-
-#define CALL_BlendEquationSeparateEXT(disp, parameters) \
- (* GET_BlendEquationSeparateEXT(disp)) parameters
-static inline _glptr_BlendEquationSeparateEXT
-GET_BlendEquationSeparateEXT(struct _glapi_table *disp)
-{
- return (_glptr_BlendEquationSeparateEXT) (GET_by_offset
- (disp,
- _gloffset_BlendEquationSeparateEXT));
-}
-
-static inline void
-SET_BlendEquationSeparateEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum))
-{
- SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindFramebufferEXT) (GLenum, GLuint);
-
-#define CALL_BindFramebufferEXT(disp, parameters) \
- (* GET_BindFramebufferEXT(disp)) parameters
-static inline _glptr_BindFramebufferEXT
-GET_BindFramebufferEXT(struct _glapi_table *disp)
-{
- return (_glptr_BindFramebufferEXT) (GET_by_offset
- (disp, _gloffset_BindFramebufferEXT));
-}
-
-static inline void
-SET_BindFramebufferEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindRenderbufferEXT) (GLenum, GLuint);
-
-#define CALL_BindRenderbufferEXT(disp, parameters) \
- (* GET_BindRenderbufferEXT(disp)) parameters
-static inline _glptr_BindRenderbufferEXT
-GET_BindRenderbufferEXT(struct _glapi_table *disp)
-{
- return (_glptr_BindRenderbufferEXT) (GET_by_offset
- (disp, _gloffset_BindRenderbufferEXT));
-}
-
-static inline void
-SET_BindRenderbufferEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn);
-}
-
-typedef GLenum(GLAPIENTRYP _glptr_CheckFramebufferStatusEXT) (GLenum);
-
-#define CALL_CheckFramebufferStatusEXT(disp, parameters) \
- (* GET_CheckFramebufferStatusEXT(disp)) parameters
-static inline _glptr_CheckFramebufferStatusEXT
-GET_CheckFramebufferStatusEXT(struct _glapi_table *disp)
-{
- return (_glptr_CheckFramebufferStatusEXT) (GET_by_offset
- (disp,
- _gloffset_CheckFramebufferStatusEXT));
-}
-
-static inline void
-SET_CheckFramebufferStatusEXT(struct _glapi_table *disp,
- GLenum(GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteFramebuffersEXT) (GLsizei,
- const GLuint *);
-#define CALL_DeleteFramebuffersEXT(disp, parameters) \
- (* GET_DeleteFramebuffersEXT(disp)) parameters
-static inline _glptr_DeleteFramebuffersEXT
-GET_DeleteFramebuffersEXT(struct _glapi_table *disp)
-{
- return (_glptr_DeleteFramebuffersEXT) (GET_by_offset
- (disp,
- _gloffset_DeleteFramebuffersEXT));
-}
-
-static inline void
-SET_DeleteFramebuffersEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffersEXT) (GLsizei,
- const GLuint *);
-#define CALL_DeleteRenderbuffersEXT(disp, parameters) \
- (* GET_DeleteRenderbuffersEXT(disp)) parameters
-static inline _glptr_DeleteRenderbuffersEXT
-GET_DeleteRenderbuffersEXT(struct _glapi_table *disp)
-{
- return (_glptr_DeleteRenderbuffersEXT) (GET_by_offset
- (disp,
- _gloffset_DeleteRenderbuffersEXT));
-}
-
-static inline void
-SET_DeleteRenderbuffersEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferRenderbufferEXT) (GLenum, GLenum,
- GLenum, GLuint);
-#define CALL_FramebufferRenderbufferEXT(disp, parameters) \
- (* GET_FramebufferRenderbufferEXT(disp)) parameters
-static inline _glptr_FramebufferRenderbufferEXT
-GET_FramebufferRenderbufferEXT(struct _glapi_table *disp)
-{
- return (_glptr_FramebufferRenderbufferEXT) (GET_by_offset
- (disp,
- _gloffset_FramebufferRenderbufferEXT));
-}
-
-static inline void
-SET_FramebufferRenderbufferEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum,
- GLuint))
-{
- SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTexture1DEXT) (GLenum, GLenum,
- GLenum, GLuint,
- GLint);
-#define CALL_FramebufferTexture1DEXT(disp, parameters) \
- (* GET_FramebufferTexture1DEXT(disp)) parameters
-static inline _glptr_FramebufferTexture1DEXT
-GET_FramebufferTexture1DEXT(struct _glapi_table *disp)
-{
- return (_glptr_FramebufferTexture1DEXT) (GET_by_offset
- (disp,
- _gloffset_FramebufferTexture1DEXT));
-}
-
-static inline void
-SET_FramebufferTexture1DEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum,
- GLuint, GLint))
-{
- SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTexture2DEXT) (GLenum, GLenum,
- GLenum, GLuint,
- GLint);
-#define CALL_FramebufferTexture2DEXT(disp, parameters) \
- (* GET_FramebufferTexture2DEXT(disp)) parameters
-static inline _glptr_FramebufferTexture2DEXT
-GET_FramebufferTexture2DEXT(struct _glapi_table *disp)
-{
- return (_glptr_FramebufferTexture2DEXT) (GET_by_offset
- (disp,
- _gloffset_FramebufferTexture2DEXT));
-}
-
-static inline void
-SET_FramebufferTexture2DEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum,
- GLuint, GLint))
-{
- SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTexture3DEXT) (GLenum, GLenum,
- GLenum, GLuint,
- GLint, GLint);
-#define CALL_FramebufferTexture3DEXT(disp, parameters) \
- (* GET_FramebufferTexture3DEXT(disp)) parameters
-static inline _glptr_FramebufferTexture3DEXT
-GET_FramebufferTexture3DEXT(struct _glapi_table *disp)
-{
- return (_glptr_FramebufferTexture3DEXT) (GET_by_offset
- (disp,
- _gloffset_FramebufferTexture3DEXT));
-}
-
-static inline void
-SET_FramebufferTexture3DEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLenum,
- GLuint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenFramebuffersEXT) (GLsizei, GLuint *);
-
-#define CALL_GenFramebuffersEXT(disp, parameters) \
- (* GET_GenFramebuffersEXT(disp)) parameters
-static inline _glptr_GenFramebuffersEXT
-GET_GenFramebuffersEXT(struct _glapi_table *disp)
-{
- return (_glptr_GenFramebuffersEXT) (GET_by_offset
- (disp, _gloffset_GenFramebuffersEXT));
-}
-
-static inline void
-SET_GenFramebuffersEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenRenderbuffersEXT) (GLsizei, GLuint *);
-
-#define CALL_GenRenderbuffersEXT(disp, parameters) \
- (* GET_GenRenderbuffersEXT(disp)) parameters
-static inline _glptr_GenRenderbuffersEXT
-GET_GenRenderbuffersEXT(struct _glapi_table *disp)
-{
- return (_glptr_GenRenderbuffersEXT) (GET_by_offset
- (disp, _gloffset_GenRenderbuffersEXT));
-}
-
-static inline void
-SET_GenRenderbuffersEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLsizei, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GenerateMipmapEXT) (GLenum);
-
-#define CALL_GenerateMipmapEXT(disp, parameters) \
- (* GET_GenerateMipmapEXT(disp)) parameters
-static inline _glptr_GenerateMipmapEXT
-GET_GenerateMipmapEXT(struct _glapi_table *disp)
-{
- return (_glptr_GenerateMipmapEXT) (GET_by_offset
- (disp, _gloffset_GenerateMipmapEXT));
-}
-
-static inline void
-SET_GenerateMipmapEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn);
-}
-
-typedef void (GLAPIENTRYP
- _glptr_GetFramebufferAttachmentParameterivEXT) (GLenum, GLenum,
- GLenum, GLint *);
-#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) \
- (* GET_GetFramebufferAttachmentParameterivEXT(disp)) parameters
-static inline _glptr_GetFramebufferAttachmentParameterivEXT
-GET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetFramebufferAttachmentParameterivEXT) (GET_by_offset
- (disp,
- _gloffset_GetFramebufferAttachmentParameterivEXT));
-}
-
-static inline void
-SET_GetFramebufferAttachmentParameterivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum,
- GLenum,
- GLenum,
- GLint *))
-{
- SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameterivEXT) (GLenum, GLenum,
- GLint *);
-#define CALL_GetRenderbufferParameterivEXT(disp, parameters) \
- (* GET_GetRenderbufferParameterivEXT(disp)) parameters
-static inline _glptr_GetRenderbufferParameterivEXT
-GET_GetRenderbufferParameterivEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetRenderbufferParameterivEXT) (GET_by_offset
- (disp,
- _gloffset_GetRenderbufferParameterivEXT));
-}
-
-static inline void
-SET_GetRenderbufferParameterivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum,
- GLint *))
-{
- SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsFramebufferEXT) (GLuint);
-
-#define CALL_IsFramebufferEXT(disp, parameters) \
- (* GET_IsFramebufferEXT(disp)) parameters
-static inline _glptr_IsFramebufferEXT
-GET_IsFramebufferEXT(struct _glapi_table *disp)
-{
- return (_glptr_IsFramebufferEXT) (GET_by_offset
- (disp, _gloffset_IsFramebufferEXT));
-}
-
-static inline void
-SET_IsFramebufferEXT(struct _glapi_table *disp,
- GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsRenderbufferEXT) (GLuint);
-
-#define CALL_IsRenderbufferEXT(disp, parameters) \
- (* GET_IsRenderbufferEXT(disp)) parameters
-static inline _glptr_IsRenderbufferEXT
-GET_IsRenderbufferEXT(struct _glapi_table *disp)
-{
- return (_glptr_IsRenderbufferEXT) (GET_by_offset
- (disp, _gloffset_IsRenderbufferEXT));
-}
-
-static inline void
-SET_IsRenderbufferEXT(struct _glapi_table *disp,
- GLboolean(GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_RenderbufferStorageEXT) (GLenum, GLenum,
- GLsizei, GLsizei);
-#define CALL_RenderbufferStorageEXT(disp, parameters) \
- (* GET_RenderbufferStorageEXT(disp)) parameters
-static inline _glptr_RenderbufferStorageEXT
-GET_RenderbufferStorageEXT(struct _glapi_table *disp)
-{
- return (_glptr_RenderbufferStorageEXT) (GET_by_offset
- (disp,
- _gloffset_RenderbufferStorageEXT));
-}
-
-static inline void
-SET_RenderbufferStorageEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLsizei,
- GLsizei))
-{
- SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BlitFramebufferEXT) (GLint, GLint, GLint,
- GLint, GLint, GLint,
- GLint, GLint, GLbitfield,
- GLenum);
-#define CALL_BlitFramebufferEXT(disp, parameters) \
- (* GET_BlitFramebufferEXT(disp)) parameters
-static inline _glptr_BlitFramebufferEXT
-GET_BlitFramebufferEXT(struct _glapi_table *disp)
-{
- return (_glptr_BlitFramebufferEXT) (GET_by_offset
- (disp, _gloffset_BlitFramebufferEXT));
-}
-
-static inline void
-SET_BlitFramebufferEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint, GLint,
- GLint, GLint, GLint, GLbitfield,
- GLenum))
-{
- SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE) (GLenum, GLenum, GLint);
-
-#define CALL_BufferParameteriAPPLE(disp, parameters) \
- (* GET_BufferParameteriAPPLE(disp)) parameters
-static inline _glptr_BufferParameteriAPPLE
-GET_BufferParameteriAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_BufferParameteriAPPLE) (GET_by_offset
- (disp,
- _gloffset_BufferParameteriAPPLE));
-}
-
-static inline void
-SET_BufferParameteriAPPLE(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint))
-{
- SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE) (GLenum, GLintptr,
- GLsizeiptr);
-#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) \
- (* GET_FlushMappedBufferRangeAPPLE(disp)) parameters
-static inline _glptr_FlushMappedBufferRangeAPPLE
-GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset
- (disp,
- _gloffset_FlushMappedBufferRangeAPPLE));
-}
-
-static inline void
-SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLintptr,
- GLsizeiptr))
-{
- SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindFragDataLocationEXT) (GLuint, GLuint,
- const GLchar *);
-#define CALL_BindFragDataLocationEXT(disp, parameters) \
- (* GET_BindFragDataLocationEXT(disp)) parameters
-static inline _glptr_BindFragDataLocationEXT
-GET_BindFragDataLocationEXT(struct _glapi_table *disp)
-{
- return (_glptr_BindFragDataLocationEXT) (GET_by_offset
- (disp,
- _gloffset_BindFragDataLocationEXT));
-}
-
-static inline void
-SET_BindFragDataLocationEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint,
- const GLchar *))
-{
- SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn);
-}
-
-typedef GLint(GLAPIENTRYP _glptr_GetFragDataLocationEXT) (GLuint,
- const GLchar *);
-#define CALL_GetFragDataLocationEXT(disp, parameters) \
- (* GET_GetFragDataLocationEXT(disp)) parameters
-static inline _glptr_GetFragDataLocationEXT
-GET_GetFragDataLocationEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetFragDataLocationEXT) (GET_by_offset
- (disp,
- _gloffset_GetFragDataLocationEXT));
-}
-
-static inline void
-SET_GetFragDataLocationEXT(struct _glapi_table *disp,
- GLint(GLAPIENTRYP fn) (GLuint, const GLchar *))
-{
- SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetUniformuivEXT) (GLuint, GLint, GLuint *);
-
-#define CALL_GetUniformuivEXT(disp, parameters) \
- (* GET_GetUniformuivEXT(disp)) parameters
-static inline _glptr_GetUniformuivEXT
-GET_GetUniformuivEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetUniformuivEXT) (GET_by_offset
- (disp, _gloffset_GetUniformuivEXT));
-}
-
-static inline void
-SET_GetUniformuivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLint, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribIivEXT) (GLuint, GLenum,
- GLint *);
-#define CALL_GetVertexAttribIivEXT(disp, parameters) \
- (* GET_GetVertexAttribIivEXT(disp)) parameters
-static inline _glptr_GetVertexAttribIivEXT
-GET_GetVertexAttribIivEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetVertexAttribIivEXT) (GET_by_offset
- (disp,
- _gloffset_GetVertexAttribIivEXT));
-}
-
-static inline void
-SET_GetVertexAttribIivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuivEXT) (GLuint, GLenum,
- GLuint *);
-#define CALL_GetVertexAttribIuivEXT(disp, parameters) \
- (* GET_GetVertexAttribIuivEXT(disp)) parameters
-static inline _glptr_GetVertexAttribIuivEXT
-GET_GetVertexAttribIuivEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetVertexAttribIuivEXT) (GET_by_offset
- (disp,
- _gloffset_GetVertexAttribIuivEXT));
-}
-
-static inline void
-SET_GetVertexAttribIuivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1uiEXT) (GLint, GLuint);
-
-#define CALL_Uniform1uiEXT(disp, parameters) \
- (* GET_Uniform1uiEXT(disp)) parameters
-static inline _glptr_Uniform1uiEXT
-GET_Uniform1uiEXT(struct _glapi_table *disp)
-{
- return (_glptr_Uniform1uiEXT) (GET_by_offset
- (disp, _gloffset_Uniform1uiEXT));
-}
-
-static inline void
-SET_Uniform1uiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLuint))
-{
- SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform1uivEXT) (GLint, GLsizei,
- const GLuint *);
-#define CALL_Uniform1uivEXT(disp, parameters) \
- (* GET_Uniform1uivEXT(disp)) parameters
-static inline _glptr_Uniform1uivEXT
-GET_Uniform1uivEXT(struct _glapi_table *disp)
-{
- return (_glptr_Uniform1uivEXT) (GET_by_offset
- (disp, _gloffset_Uniform1uivEXT));
-}
-
-static inline void
-SET_Uniform1uivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2uiEXT) (GLint, GLuint, GLuint);
-
-#define CALL_Uniform2uiEXT(disp, parameters) \
- (* GET_Uniform2uiEXT(disp)) parameters
-static inline _glptr_Uniform2uiEXT
-GET_Uniform2uiEXT(struct _glapi_table *disp)
-{
- return (_glptr_Uniform2uiEXT) (GET_by_offset
- (disp, _gloffset_Uniform2uiEXT));
-}
-
-static inline void
-SET_Uniform2uiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform2uivEXT) (GLint, GLsizei,
- const GLuint *);
-#define CALL_Uniform2uivEXT(disp, parameters) \
- (* GET_Uniform2uivEXT(disp)) parameters
-static inline _glptr_Uniform2uivEXT
-GET_Uniform2uivEXT(struct _glapi_table *disp)
-{
- return (_glptr_Uniform2uivEXT) (GET_by_offset
- (disp, _gloffset_Uniform2uivEXT));
-}
-
-static inline void
-SET_Uniform2uivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3uiEXT) (GLint, GLuint, GLuint, GLuint);
-
-#define CALL_Uniform3uiEXT(disp, parameters) \
- (* GET_Uniform3uiEXT(disp)) parameters
-static inline _glptr_Uniform3uiEXT
-GET_Uniform3uiEXT(struct _glapi_table *disp)
-{
- return (_glptr_Uniform3uiEXT) (GET_by_offset
- (disp, _gloffset_Uniform3uiEXT));
-}
-
-static inline void
-SET_Uniform3uiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform3uivEXT) (GLint, GLsizei,
- const GLuint *);
-#define CALL_Uniform3uivEXT(disp, parameters) \
- (* GET_Uniform3uivEXT(disp)) parameters
-static inline _glptr_Uniform3uivEXT
-GET_Uniform3uivEXT(struct _glapi_table *disp)
-{
- return (_glptr_Uniform3uivEXT) (GET_by_offset
- (disp, _gloffset_Uniform3uivEXT));
-}
-
-static inline void
-SET_Uniform3uivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4uiEXT) (GLint, GLuint, GLuint, GLuint,
- GLuint);
-#define CALL_Uniform4uiEXT(disp, parameters) \
- (* GET_Uniform4uiEXT(disp)) parameters
-static inline _glptr_Uniform4uiEXT
-GET_Uniform4uiEXT(struct _glapi_table *disp)
-{
- return (_glptr_Uniform4uiEXT) (GET_by_offset
- (disp, _gloffset_Uniform4uiEXT));
-}
-
-static inline void
-SET_Uniform4uiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLuint, GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_Uniform4uivEXT) (GLint, GLsizei,
- const GLuint *);
-#define CALL_Uniform4uivEXT(disp, parameters) \
- (* GET_Uniform4uivEXT(disp)) parameters
-static inline _glptr_Uniform4uivEXT
-GET_Uniform4uivEXT(struct _glapi_table *disp)
-{
- return (_glptr_Uniform4uivEXT) (GET_by_offset
- (disp, _gloffset_Uniform4uivEXT));
-}
-
-static inline void
-SET_Uniform4uivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLsizei, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT) (GLuint, GLint);
-
-#define CALL_VertexAttribI1iEXT(disp, parameters) \
- (* GET_VertexAttribI1iEXT(disp)) parameters
-static inline _glptr_VertexAttribI1iEXT
-GET_VertexAttribI1iEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI1iEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI1iEXT));
-}
-
-static inline void
-SET_VertexAttribI1iEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI1ivEXT) (GLuint, const GLint *);
-
-#define CALL_VertexAttribI1ivEXT(disp, parameters) \
- (* GET_VertexAttribI1ivEXT(disp)) parameters
-static inline _glptr_VertexAttribI1ivEXT
-GET_VertexAttribI1ivEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI1ivEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI1ivEXT));
-}
-
-static inline void
-SET_VertexAttribI1ivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT) (GLuint, GLuint);
-
-#define CALL_VertexAttribI1uiEXT(disp, parameters) \
- (* GET_VertexAttribI1uiEXT(disp)) parameters
-static inline _glptr_VertexAttribI1uiEXT
-GET_VertexAttribI1uiEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI1uiEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI1uiEXT));
-}
-
-static inline void
-SET_VertexAttribI1uiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI1uivEXT) (GLuint, const GLuint *);
-
-#define CALL_VertexAttribI1uivEXT(disp, parameters) \
- (* GET_VertexAttribI1uivEXT(disp)) parameters
-static inline _glptr_VertexAttribI1uivEXT
-GET_VertexAttribI1uivEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI1uivEXT) (GET_by_offset
- (disp,
- _gloffset_VertexAttribI1uivEXT));
-}
-
-static inline void
-SET_VertexAttribI1uivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT) (GLuint, GLint, GLint);
-
-#define CALL_VertexAttribI2iEXT(disp, parameters) \
- (* GET_VertexAttribI2iEXT(disp)) parameters
-static inline _glptr_VertexAttribI2iEXT
-GET_VertexAttribI2iEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI2iEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI2iEXT));
-}
-
-static inline void
-SET_VertexAttribI2iEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT) (GLuint, const GLint *);
-
-#define CALL_VertexAttribI2ivEXT(disp, parameters) \
- (* GET_VertexAttribI2ivEXT(disp)) parameters
-static inline _glptr_VertexAttribI2ivEXT
-GET_VertexAttribI2ivEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI2ivEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI2ivEXT));
-}
-
-static inline void
-SET_VertexAttribI2ivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT) (GLuint, GLuint, GLuint);
-
-#define CALL_VertexAttribI2uiEXT(disp, parameters) \
- (* GET_VertexAttribI2uiEXT(disp)) parameters
-static inline _glptr_VertexAttribI2uiEXT
-GET_VertexAttribI2uiEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI2uiEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI2uiEXT));
-}
-
-static inline void
-SET_VertexAttribI2uiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT) (GLuint, const GLuint *);
-
-#define CALL_VertexAttribI2uivEXT(disp, parameters) \
- (* GET_VertexAttribI2uivEXT(disp)) parameters
-static inline _glptr_VertexAttribI2uivEXT
-GET_VertexAttribI2uivEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI2uivEXT) (GET_by_offset
- (disp,
- _gloffset_VertexAttribI2uivEXT));
-}
-
-static inline void
-SET_VertexAttribI2uivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT) (GLuint, GLint, GLint,
- GLint);
-#define CALL_VertexAttribI3iEXT(disp, parameters) \
- (* GET_VertexAttribI3iEXT(disp)) parameters
-static inline _glptr_VertexAttribI3iEXT
-GET_VertexAttribI3iEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI3iEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI3iEXT));
-}
-
-static inline void
-SET_VertexAttribI3iEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT) (GLuint, const GLint *);
-
-#define CALL_VertexAttribI3ivEXT(disp, parameters) \
- (* GET_VertexAttribI3ivEXT(disp)) parameters
-static inline _glptr_VertexAttribI3ivEXT
-GET_VertexAttribI3ivEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI3ivEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI3ivEXT));
-}
-
-static inline void
-SET_VertexAttribI3ivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT) (GLuint, GLuint, GLuint,
- GLuint);
-#define CALL_VertexAttribI3uiEXT(disp, parameters) \
- (* GET_VertexAttribI3uiEXT(disp)) parameters
-static inline _glptr_VertexAttribI3uiEXT
-GET_VertexAttribI3uiEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI3uiEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI3uiEXT));
-}
-
-static inline void
-SET_VertexAttribI3uiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT) (GLuint, const GLuint *);
-
-#define CALL_VertexAttribI3uivEXT(disp, parameters) \
- (* GET_VertexAttribI3uivEXT(disp)) parameters
-static inline _glptr_VertexAttribI3uivEXT
-GET_VertexAttribI3uivEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI3uivEXT) (GET_by_offset
- (disp,
- _gloffset_VertexAttribI3uivEXT));
-}
-
-static inline void
-SET_VertexAttribI3uivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4bvEXT) (GLuint, const GLbyte *);
-
-#define CALL_VertexAttribI4bvEXT(disp, parameters) \
- (* GET_VertexAttribI4bvEXT(disp)) parameters
-static inline _glptr_VertexAttribI4bvEXT
-GET_VertexAttribI4bvEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI4bvEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI4bvEXT));
-}
-
-static inline void
-SET_VertexAttribI4bvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLbyte *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT) (GLuint, GLint, GLint,
- GLint, GLint);
-#define CALL_VertexAttribI4iEXT(disp, parameters) \
- (* GET_VertexAttribI4iEXT(disp)) parameters
-static inline _glptr_VertexAttribI4iEXT
-GET_VertexAttribI4iEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI4iEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI4iEXT));
-}
-
-static inline void
-SET_VertexAttribI4iEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLint, GLint, GLint,
- GLint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT) (GLuint, const GLint *);
-
-#define CALL_VertexAttribI4ivEXT(disp, parameters) \
- (* GET_VertexAttribI4ivEXT(disp)) parameters
-static inline _glptr_VertexAttribI4ivEXT
-GET_VertexAttribI4ivEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI4ivEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI4ivEXT));
-}
-
-static inline void
-SET_VertexAttribI4ivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4svEXT) (GLuint, const GLshort *);
-
-#define CALL_VertexAttribI4svEXT(disp, parameters) \
- (* GET_VertexAttribI4svEXT(disp)) parameters
-static inline _glptr_VertexAttribI4svEXT
-GET_VertexAttribI4svEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI4svEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI4svEXT));
-}
-
-static inline void
-SET_VertexAttribI4svEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLshort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubvEXT) (GLuint,
- const GLubyte *);
-#define CALL_VertexAttribI4ubvEXT(disp, parameters) \
- (* GET_VertexAttribI4ubvEXT(disp)) parameters
-static inline _glptr_VertexAttribI4ubvEXT
-GET_VertexAttribI4ubvEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI4ubvEXT) (GET_by_offset
- (disp,
- _gloffset_VertexAttribI4ubvEXT));
-}
-
-static inline void
-SET_VertexAttribI4ubvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLubyte *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT) (GLuint, GLuint, GLuint,
- GLuint, GLuint);
-#define CALL_VertexAttribI4uiEXT(disp, parameters) \
- (* GET_VertexAttribI4uiEXT(disp)) parameters
-static inline _glptr_VertexAttribI4uiEXT
-GET_VertexAttribI4uiEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI4uiEXT) (GET_by_offset
- (disp, _gloffset_VertexAttribI4uiEXT));
-}
-
-static inline void
-SET_VertexAttribI4uiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint,
- GLuint))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT) (GLuint, const GLuint *);
-
-#define CALL_VertexAttribI4uivEXT(disp, parameters) \
- (* GET_VertexAttribI4uivEXT(disp)) parameters
-static inline _glptr_VertexAttribI4uivEXT
-GET_VertexAttribI4uivEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI4uivEXT) (GET_by_offset
- (disp,
- _gloffset_VertexAttribI4uivEXT));
-}
-
-static inline void
-SET_VertexAttribI4uivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribI4usvEXT) (GLuint,
- const GLushort *);
-#define CALL_VertexAttribI4usvEXT(disp, parameters) \
- (* GET_VertexAttribI4usvEXT(disp)) parameters
-static inline _glptr_VertexAttribI4usvEXT
-GET_VertexAttribI4usvEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribI4usvEXT) (GET_by_offset
- (disp,
- _gloffset_VertexAttribI4usvEXT));
-}
-
-static inline void
-SET_VertexAttribI4usvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, const GLushort *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_VertexAttribIPointerEXT) (GLuint, GLint,
- GLenum, GLsizei,
- const GLvoid *);
-#define CALL_VertexAttribIPointerEXT(disp, parameters) \
- (* GET_VertexAttribIPointerEXT(disp)) parameters
-static inline _glptr_VertexAttribIPointerEXT
-GET_VertexAttribIPointerEXT(struct _glapi_table *disp)
-{
- return (_glptr_VertexAttribIPointerEXT) (GET_by_offset
- (disp,
- _gloffset_VertexAttribIPointerEXT));
-}
-
-static inline void
-SET_VertexAttribIPointerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLint, GLenum,
- GLsizei, const GLvoid *))
-{
- SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayerEXT) (GLenum, GLenum,
- GLuint, GLint,
- GLint);
-#define CALL_FramebufferTextureLayerEXT(disp, parameters) \
- (* GET_FramebufferTextureLayerEXT(disp)) parameters
-static inline _glptr_FramebufferTextureLayerEXT
-GET_FramebufferTextureLayerEXT(struct _glapi_table *disp)
-{
- return (_glptr_FramebufferTextureLayerEXT) (GET_by_offset
- (disp,
- _gloffset_FramebufferTextureLayerEXT));
-}
-
-static inline void
-SET_FramebufferTextureLayerEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint,
- GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ColorMaskIndexedEXT) (GLuint, GLboolean,
- GLboolean, GLboolean,
- GLboolean);
-#define CALL_ColorMaskIndexedEXT(disp, parameters) \
- (* GET_ColorMaskIndexedEXT(disp)) parameters
-static inline _glptr_ColorMaskIndexedEXT
-GET_ColorMaskIndexedEXT(struct _glapi_table *disp)
-{
- return (_glptr_ColorMaskIndexedEXT) (GET_by_offset
- (disp, _gloffset_ColorMaskIndexedEXT));
-}
-
-static inline void
-SET_ColorMaskIndexedEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLboolean, GLboolean,
- GLboolean, GLboolean))
-{
- SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_DisableIndexedEXT) (GLenum, GLuint);
-
-#define CALL_DisableIndexedEXT(disp, parameters) \
- (* GET_DisableIndexedEXT(disp)) parameters
-static inline _glptr_DisableIndexedEXT
-GET_DisableIndexedEXT(struct _glapi_table *disp)
-{
- return (_glptr_DisableIndexedEXT) (GET_by_offset
- (disp, _gloffset_DisableIndexedEXT));
-}
-
-static inline void
-SET_DisableIndexedEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EnableIndexedEXT) (GLenum, GLuint);
-
-#define CALL_EnableIndexedEXT(disp, parameters) \
- (* GET_EnableIndexedEXT(disp)) parameters
-static inline _glptr_EnableIndexedEXT
-GET_EnableIndexedEXT(struct _glapi_table *disp)
-{
- return (_glptr_EnableIndexedEXT) (GET_by_offset
- (disp, _gloffset_EnableIndexedEXT));
-}
-
-static inline void
-SET_EnableIndexedEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetBooleanIndexedvEXT) (GLenum, GLuint,
- GLboolean *);
-#define CALL_GetBooleanIndexedvEXT(disp, parameters) \
- (* GET_GetBooleanIndexedvEXT(disp)) parameters
-static inline _glptr_GetBooleanIndexedvEXT
-GET_GetBooleanIndexedvEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetBooleanIndexedvEXT) (GET_by_offset
- (disp,
- _gloffset_GetBooleanIndexedvEXT));
-}
-
-static inline void
-SET_GetBooleanIndexedvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLboolean *))
-{
- SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetIntegerIndexedvEXT) (GLenum, GLuint,
- GLint *);
-#define CALL_GetIntegerIndexedvEXT(disp, parameters) \
- (* GET_GetIntegerIndexedvEXT(disp)) parameters
-static inline _glptr_GetIntegerIndexedvEXT
-GET_GetIntegerIndexedvEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetIntegerIndexedvEXT) (GET_by_offset
- (disp,
- _gloffset_GetIntegerIndexedvEXT));
-}
-
-static inline void
-SET_GetIntegerIndexedvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn);
-}
-
-typedef GLboolean(GLAPIENTRYP _glptr_IsEnabledIndexedEXT) (GLenum, GLuint);
-
-#define CALL_IsEnabledIndexedEXT(disp, parameters) \
- (* GET_IsEnabledIndexedEXT(disp)) parameters
-static inline _glptr_IsEnabledIndexedEXT
-GET_IsEnabledIndexedEXT(struct _glapi_table *disp)
-{
- return (_glptr_IsEnabledIndexedEXT) (GET_by_offset
- (disp, _gloffset_IsEnabledIndexedEXT));
-}
-
-static inline void
-SET_IsEnabledIndexedEXT(struct _glapi_table *disp,
- GLboolean(GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT) (GLint, GLint, GLint, GLint);
-
-#define CALL_ClearColorIiEXT(disp, parameters) \
- (* GET_ClearColorIiEXT(disp)) parameters
-static inline _glptr_ClearColorIiEXT
-GET_ClearColorIiEXT(struct _glapi_table *disp)
-{
- return (_glptr_ClearColorIiEXT) (GET_by_offset
- (disp, _gloffset_ClearColorIiEXT));
-}
-
-static inline void
-SET_ClearColorIiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLint, GLint, GLint, GLint))
-{
- SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT) (GLuint, GLuint, GLuint,
- GLuint);
-#define CALL_ClearColorIuiEXT(disp, parameters) \
- (* GET_ClearColorIuiEXT(disp)) parameters
-static inline _glptr_ClearColorIuiEXT
-GET_ClearColorIuiEXT(struct _glapi_table *disp)
-{
- return (_glptr_ClearColorIuiEXT) (GET_by_offset
- (disp, _gloffset_ClearColorIuiEXT));
-}
-
-static inline void
-SET_ClearColorIuiEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameterIivEXT) (GLenum, GLenum,
- GLint *);
-#define CALL_GetTexParameterIivEXT(disp, parameters) \
- (* GET_GetTexParameterIivEXT(disp)) parameters
-static inline _glptr_GetTexParameterIivEXT
-GET_GetTexParameterIivEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetTexParameterIivEXT) (GET_by_offset
- (disp,
- _gloffset_GetTexParameterIivEXT));
-}
-
-static inline void
-SET_GetTexParameterIivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint *))
-{
- SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameterIuivEXT) (GLenum, GLenum,
- GLuint *);
-#define CALL_GetTexParameterIuivEXT(disp, parameters) \
- (* GET_GetTexParameterIuivEXT(disp)) parameters
-static inline _glptr_GetTexParameterIuivEXT
-GET_GetTexParameterIuivEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetTexParameterIuivEXT) (GET_by_offset
- (disp,
- _gloffset_GetTexParameterIuivEXT));
-}
-
-static inline void
-SET_GetTexParameterIuivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLuint *))
-{
- SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterIivEXT) (GLenum, GLenum,
- const GLint *);
-#define CALL_TexParameterIivEXT(disp, parameters) \
- (* GET_TexParameterIivEXT(disp)) parameters
-static inline _glptr_TexParameterIivEXT
-GET_TexParameterIivEXT(struct _glapi_table *disp)
-{
- return (_glptr_TexParameterIivEXT) (GET_by_offset
- (disp, _gloffset_TexParameterIivEXT));
-}
-
-static inline void
-SET_TexParameterIivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLint *))
-{
- SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TexParameterIuivEXT) (GLenum, GLenum,
- const GLuint *);
-#define CALL_TexParameterIuivEXT(disp, parameters) \
- (* GET_TexParameterIuivEXT(disp)) parameters
-static inline _glptr_TexParameterIuivEXT
-GET_TexParameterIuivEXT(struct _glapi_table *disp)
-{
- return (_glptr_TexParameterIuivEXT) (GET_by_offset
- (disp, _gloffset_TexParameterIuivEXT));
-}
-
-static inline void
-SET_TexParameterIuivEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, const GLuint *))
-{
- SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginConditionalRenderNV) (GLuint, GLenum);
-
-#define CALL_BeginConditionalRenderNV(disp, parameters) \
- (* GET_BeginConditionalRenderNV(disp)) parameters
-static inline _glptr_BeginConditionalRenderNV
-GET_BeginConditionalRenderNV(struct _glapi_table *disp)
-{
- return (_glptr_BeginConditionalRenderNV) (GET_by_offset
- (disp,
- _gloffset_BeginConditionalRenderNV));
-}
-
-static inline void
-SET_BeginConditionalRenderNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum))
-{
- SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndConditionalRenderNV) (void);
-
-#define CALL_EndConditionalRenderNV(disp, parameters) \
- (* GET_EndConditionalRenderNV(disp)) parameters
-static inline _glptr_EndConditionalRenderNV
-GET_EndConditionalRenderNV(struct _glapi_table *disp)
-{
- return (_glptr_EndConditionalRenderNV) (GET_by_offset
- (disp,
- _gloffset_EndConditionalRenderNV));
-}
-
-static inline void
-SET_EndConditionalRenderNV(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BeginTransformFeedbackEXT) (GLenum);
-
-#define CALL_BeginTransformFeedbackEXT(disp, parameters) \
- (* GET_BeginTransformFeedbackEXT(disp)) parameters
-static inline _glptr_BeginTransformFeedbackEXT
-GET_BeginTransformFeedbackEXT(struct _glapi_table *disp)
-{
- return (_glptr_BeginTransformFeedbackEXT) (GET_by_offset
- (disp,
- _gloffset_BeginTransformFeedbackEXT));
-}
-
-static inline void
-SET_BeginTransformFeedbackEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindBufferBaseEXT) (GLenum, GLuint, GLuint);
-
-#define CALL_BindBufferBaseEXT(disp, parameters) \
- (* GET_BindBufferBaseEXT(disp)) parameters
-static inline _glptr_BindBufferBaseEXT
-GET_BindBufferBaseEXT(struct _glapi_table *disp)
-{
- return (_glptr_BindBufferBaseEXT) (GET_by_offset
- (disp, _gloffset_BindBufferBaseEXT));
-}
-
-static inline void
-SET_BindBufferBaseEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint))
-{
- SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT) (GLenum, GLuint, GLuint,
- GLintptr);
-#define CALL_BindBufferOffsetEXT(disp, parameters) \
- (* GET_BindBufferOffsetEXT(disp)) parameters
-static inline _glptr_BindBufferOffsetEXT
-GET_BindBufferOffsetEXT(struct _glapi_table *disp)
-{
- return (_glptr_BindBufferOffsetEXT) (GET_by_offset
- (disp, _gloffset_BindBufferOffsetEXT));
-}
-
-static inline void
-SET_BindBufferOffsetEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint,
- GLintptr))
-{
- SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_BindBufferRangeEXT) (GLenum, GLuint, GLuint,
- GLintptr, GLsizeiptr);
-#define CALL_BindBufferRangeEXT(disp, parameters) \
- (* GET_BindBufferRangeEXT(disp)) parameters
-static inline _glptr_BindBufferRangeEXT
-GET_BindBufferRangeEXT(struct _glapi_table *disp)
-{
- return (_glptr_BindBufferRangeEXT) (GET_by_offset
- (disp, _gloffset_BindBufferRangeEXT));
-}
-
-static inline void
-SET_BindBufferRangeEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLuint, GLintptr,
- GLsizeiptr))
-{
- SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EndTransformFeedbackEXT) (void);
-
-#define CALL_EndTransformFeedbackEXT(disp, parameters) \
- (* GET_EndTransformFeedbackEXT(disp)) parameters
-static inline _glptr_EndTransformFeedbackEXT
-GET_EndTransformFeedbackEXT(struct _glapi_table *disp)
-{
- return (_glptr_EndTransformFeedbackEXT) (GET_by_offset
- (disp,
- _gloffset_EndTransformFeedbackEXT));
-}
-
-static inline void
-SET_EndTransformFeedbackEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVaryingEXT) (GLuint,
- GLuint,
- GLsizei,
- GLsizei *,
- GLsizei *,
- GLenum *,
- GLchar *);
-#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) \
- (* GET_GetTransformFeedbackVaryingEXT(disp)) parameters
-static inline _glptr_GetTransformFeedbackVaryingEXT
-GET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetTransformFeedbackVaryingEXT) (GET_by_offset
- (disp,
- _gloffset_GetTransformFeedbackVaryingEXT));
-}
-
-static inline void
-SET_GetTransformFeedbackVaryingEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLuint,
- GLsizei, GLsizei *,
- GLsizei *, GLenum *,
- GLchar *))
-{
- SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryingsEXT) (GLuint, GLsizei,
- const char **,
- GLenum);
-#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) \
- (* GET_TransformFeedbackVaryingsEXT(disp)) parameters
-static inline _glptr_TransformFeedbackVaryingsEXT
-GET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp)
-{
- return (_glptr_TransformFeedbackVaryingsEXT) (GET_by_offset
- (disp,
- _gloffset_TransformFeedbackVaryingsEXT));
-}
-
-static inline void
-SET_TransformFeedbackVaryingsEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLsizei,
- const char **, GLenum))
-{
- SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProvokingVertexEXT) (GLenum);
-
-#define CALL_ProvokingVertexEXT(disp, parameters) \
- (* GET_ProvokingVertexEXT(disp)) parameters
-static inline _glptr_ProvokingVertexEXT
-GET_ProvokingVertexEXT(struct _glapi_table *disp)
-{
- return (_glptr_ProvokingVertexEXT) (GET_by_offset
- (disp, _gloffset_ProvokingVertexEXT));
-}
-
-static inline void
-SET_ProvokingVertexEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum))
-{
- SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetTexParameterPointervAPPLE) (GLenum, GLenum,
- GLvoid **);
-#define CALL_GetTexParameterPointervAPPLE(disp, parameters) \
- (* GET_GetTexParameterPointervAPPLE(disp)) parameters
-static inline _glptr_GetTexParameterPointervAPPLE
-GET_GetTexParameterPointervAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_GetTexParameterPointervAPPLE) (GET_by_offset
- (disp,
- _gloffset_GetTexParameterPointervAPPLE));
-}
-
-static inline void
-SET_GetTexParameterPointervAPPLE(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum,
- GLvoid **))
-{
- SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TextureRangeAPPLE) (GLenum, GLsizei, GLvoid *);
-
-#define CALL_TextureRangeAPPLE(disp, parameters) \
- (* GET_TextureRangeAPPLE(disp)) parameters
-static inline _glptr_TextureRangeAPPLE
-GET_TextureRangeAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_TextureRangeAPPLE) (GET_by_offset
- (disp, _gloffset_TextureRangeAPPLE));
-}
-
-static inline void
-SET_TextureRangeAPPLE(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLsizei, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE) (GLenum, GLuint,
- GLenum, GLint *);
-#define CALL_GetObjectParameterivAPPLE(disp, parameters) \
- (* GET_GetObjectParameterivAPPLE(disp)) parameters
-static inline _glptr_GetObjectParameterivAPPLE
-GET_GetObjectParameterivAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset
- (disp,
- _gloffset_GetObjectParameterivAPPLE));
-}
-
-static inline void
-SET_GetObjectParameterivAPPLE(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLenum,
- GLint *))
-{
- SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn);
-}
-
-typedef GLenum(GLAPIENTRYP _glptr_ObjectPurgeableAPPLE) (GLenum, GLuint,
- GLenum);
-#define CALL_ObjectPurgeableAPPLE(disp, parameters) \
- (* GET_ObjectPurgeableAPPLE(disp)) parameters
-static inline _glptr_ObjectPurgeableAPPLE
-GET_ObjectPurgeableAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset
- (disp,
- _gloffset_ObjectPurgeableAPPLE));
-}
-
-static inline void
-SET_ObjectPurgeableAPPLE(struct _glapi_table *disp,
- GLenum(GLAPIENTRYP fn) (GLenum, GLuint, GLenum))
-{
- SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn);
-}
-
-typedef GLenum(GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE) (GLenum, GLuint,
- GLenum);
-#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) \
- (* GET_ObjectUnpurgeableAPPLE(disp)) parameters
-static inline _glptr_ObjectUnpurgeableAPPLE
-GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp)
-{
- return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset
- (disp,
- _gloffset_ObjectUnpurgeableAPPLE));
-}
-
-static inline void
-SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp,
- GLenum(GLAPIENTRYP fn) (GLenum, GLuint, GLenum))
-{
- SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT) (GLuint);
-
-#define CALL_ActiveProgramEXT(disp, parameters) \
- (* GET_ActiveProgramEXT(disp)) parameters
-static inline _glptr_ActiveProgramEXT
-GET_ActiveProgramEXT(struct _glapi_table *disp)
-{
- return (_glptr_ActiveProgramEXT) (GET_by_offset
- (disp, _gloffset_ActiveProgramEXT));
-}
-
-static inline void
-SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn) (GLuint))
-{
- SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn);
-}
-
-typedef GLuint(GLAPIENTRYP _glptr_CreateShaderProgramEXT) (GLenum,
- const GLchar *);
-#define CALL_CreateShaderProgramEXT(disp, parameters) \
- (* GET_CreateShaderProgramEXT(disp)) parameters
-static inline _glptr_CreateShaderProgramEXT
-GET_CreateShaderProgramEXT(struct _glapi_table *disp)
-{
- return (_glptr_CreateShaderProgramEXT) (GET_by_offset
- (disp,
- _gloffset_CreateShaderProgramEXT));
-}
-
-static inline void
-SET_CreateShaderProgramEXT(struct _glapi_table *disp,
- GLuint(GLAPIENTRYP fn) (GLenum, const GLchar *))
-{
- SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT) (GLenum, GLuint);
-
-#define CALL_UseShaderProgramEXT(disp, parameters) \
- (* GET_UseShaderProgramEXT(disp)) parameters
-static inline _glptr_UseShaderProgramEXT
-GET_UseShaderProgramEXT(struct _glapi_table *disp)
-{
- return (_glptr_UseShaderProgramEXT) (GET_by_offset
- (disp, _gloffset_UseShaderProgramEXT));
-}
-
-static inline void
-SET_UseShaderProgramEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint))
-{
- SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_TextureBarrierNV) (void);
-
-#define CALL_TextureBarrierNV(disp, parameters) \
- (* GET_TextureBarrierNV(disp)) parameters
-static inline _glptr_TextureBarrierNV
-GET_TextureBarrierNV(struct _glapi_table *disp)
-{
- return (_glptr_TextureBarrierNV) (GET_by_offset
- (disp, _gloffset_TextureBarrierNV));
-}
-
-static inline void
-SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn) (void))
-{
- SET_by_offset(disp, _gloffset_TextureBarrierNV, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI) (GLenum, GLenum, GLint,
- GLuint);
-#define CALL_StencilFuncSeparateATI(disp, parameters) \
- (* GET_StencilFuncSeparateATI(disp)) parameters
-static inline _glptr_StencilFuncSeparateATI
-GET_StencilFuncSeparateATI(struct _glapi_table *disp)
-{
- return (_glptr_StencilFuncSeparateATI) (GET_by_offset
- (disp,
- _gloffset_StencilFuncSeparateATI));
-}
-
-static inline void
-SET_StencilFuncSeparateATI(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLenum, GLint,
- GLuint))
-{
- SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT) (GLenum, GLuint,
- GLsizei,
- const GLfloat *);
-#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) \
- (* GET_ProgramEnvParameters4fvEXT(disp)) parameters
-static inline _glptr_ProgramEnvParameters4fvEXT
-GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp)
-{
- return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset
- (disp,
- _gloffset_ProgramEnvParameters4fvEXT));
-}
-
-static inline void
-SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT) (GLenum, GLuint,
- GLsizei,
- const GLfloat
- *);
-#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) \
- (* GET_ProgramLocalParameters4fvEXT(disp)) parameters
-static inline _glptr_ProgramLocalParameters4fvEXT
-GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp)
-{
- return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset
- (disp,
- _gloffset_ProgramLocalParameters4fvEXT));
-}
-
-static inline void
-SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLuint, GLsizei,
- const GLfloat *))
-{
- SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64vEXT) (GLuint, GLenum,
- GLint64EXT *);
-#define CALL_GetQueryObjecti64vEXT(disp, parameters) \
- (* GET_GetQueryObjecti64vEXT(disp)) parameters
-static inline _glptr_GetQueryObjecti64vEXT
-GET_GetQueryObjecti64vEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetQueryObjecti64vEXT) (GET_by_offset
- (disp,
- _gloffset_GetQueryObjecti64vEXT));
-}
-
-static inline void
-SET_GetQueryObjecti64vEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum, GLint64EXT *))
-{
- SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64vEXT) (GLuint, GLenum,
- GLuint64EXT *);
-#define CALL_GetQueryObjectui64vEXT(disp, parameters) \
- (* GET_GetQueryObjectui64vEXT(disp)) parameters
-static inline _glptr_GetQueryObjectui64vEXT
-GET_GetQueryObjectui64vEXT(struct _glapi_table *disp)
-{
- return (_glptr_GetQueryObjectui64vEXT) (GET_by_offset
- (disp,
- _gloffset_GetQueryObjectui64vEXT));
-}
-
-static inline void
-SET_GetQueryObjectui64vEXT(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLuint, GLenum,
- GLuint64EXT *))
-{
- SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES) (GLenum,
- GLvoid
- *);
-#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \
- (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters
-static inline _glptr_EGLImageTargetRenderbufferStorageOES
-GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp)
-{
- return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset
- (disp,
- _gloffset_EGLImageTargetRenderbufferStorageOES));
-}
-
-static inline void
-SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum,
- GLvoid *))
-{
- SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn);
-}
-
-typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES) (GLenum, GLvoid *);
-
-#define CALL_EGLImageTargetTexture2DOES(disp, parameters) \
- (* GET_EGLImageTargetTexture2DOES(disp)) parameters
-static inline _glptr_EGLImageTargetTexture2DOES
-GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp)
-{
- return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset
- (disp,
- _gloffset_EGLImageTargetTexture2DOES));
-}
-
-static inline void
-SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp,
- void (GLAPIENTRYP fn) (GLenum, GLvoid *))
-{
- SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn);
-}
-
-#endif /* !defined( _DISPATCH_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _DISPATCH_H_ )
+# define _DISPATCH_H_
+
+
+#include "glapitable.h"
+/**
+ * \file main/dispatch.h
+ * Macros for handling GL dispatch tables.
+ *
+ * For each known GL function, there are 3 macros in this file. The first
+ * macro is named CALL_FuncName and is used to call that GL function using
+ * the specified dispatch table. The other 2 macros, called GET_FuncName
+ * can SET_FuncName, are used to get and set the dispatch pointer for the
+ * named function in the specified dispatch table.
+ */
+
+#ifdef _MSC_VER
+#ifndef INLINE
+#define INLINE __inline
+#endif
+#endif
+#define CALL_by_offset(disp, cast, offset, parameters) \
+ (*(cast (GET_by_offset(disp, offset)))) parameters
+#define GET_by_offset(disp, offset) \
+ (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
+#define SET_by_offset(disp, offset, fn) \
+ do { \
+ if ( (offset) < 0 ) { \
+ /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
+ /* __func__, __LINE__, disp, offset, # fn); */ \
+ /* abort(); */ \
+ } \
+ else { \
+ ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
+ } \
+ } while(0)
+
+/* total number of offsets below */
+#define _gloffset_COUNT 1034
+
+#define _gloffset_NewList 0
+#define _gloffset_EndList 1
+#define _gloffset_CallList 2
+#define _gloffset_CallLists 3
+#define _gloffset_DeleteLists 4
+#define _gloffset_GenLists 5
+#define _gloffset_ListBase 6
+#define _gloffset_Begin 7
+#define _gloffset_Bitmap 8
+#define _gloffset_Color3b 9
+#define _gloffset_Color3bv 10
+#define _gloffset_Color3d 11
+#define _gloffset_Color3dv 12
+#define _gloffset_Color3f 13
+#define _gloffset_Color3fv 14
+#define _gloffset_Color3i 15
+#define _gloffset_Color3iv 16
+#define _gloffset_Color3s 17
+#define _gloffset_Color3sv 18
+#define _gloffset_Color3ub 19
+#define _gloffset_Color3ubv 20
+#define _gloffset_Color3ui 21
+#define _gloffset_Color3uiv 22
+#define _gloffset_Color3us 23
+#define _gloffset_Color3usv 24
+#define _gloffset_Color4b 25
+#define _gloffset_Color4bv 26
+#define _gloffset_Color4d 27
+#define _gloffset_Color4dv 28
+#define _gloffset_Color4f 29
+#define _gloffset_Color4fv 30
+#define _gloffset_Color4i 31
+#define _gloffset_Color4iv 32
+#define _gloffset_Color4s 33
+#define _gloffset_Color4sv 34
+#define _gloffset_Color4ub 35
+#define _gloffset_Color4ubv 36
+#define _gloffset_Color4ui 37
+#define _gloffset_Color4uiv 38
+#define _gloffset_Color4us 39
+#define _gloffset_Color4usv 40
+#define _gloffset_EdgeFlag 41
+#define _gloffset_EdgeFlagv 42
+#define _gloffset_End 43
+#define _gloffset_Indexd 44
+#define _gloffset_Indexdv 45
+#define _gloffset_Indexf 46
+#define _gloffset_Indexfv 47
+#define _gloffset_Indexi 48
+#define _gloffset_Indexiv 49
+#define _gloffset_Indexs 50
+#define _gloffset_Indexsv 51
+#define _gloffset_Normal3b 52
+#define _gloffset_Normal3bv 53
+#define _gloffset_Normal3d 54
+#define _gloffset_Normal3dv 55
+#define _gloffset_Normal3f 56
+#define _gloffset_Normal3fv 57
+#define _gloffset_Normal3i 58
+#define _gloffset_Normal3iv 59
+#define _gloffset_Normal3s 60
+#define _gloffset_Normal3sv 61
+#define _gloffset_RasterPos2d 62
+#define _gloffset_RasterPos2dv 63
+#define _gloffset_RasterPos2f 64
+#define _gloffset_RasterPos2fv 65
+#define _gloffset_RasterPos2i 66
+#define _gloffset_RasterPos2iv 67
+#define _gloffset_RasterPos2s 68
+#define _gloffset_RasterPos2sv 69
+#define _gloffset_RasterPos3d 70
+#define _gloffset_RasterPos3dv 71
+#define _gloffset_RasterPos3f 72
+#define _gloffset_RasterPos3fv 73
+#define _gloffset_RasterPos3i 74
+#define _gloffset_RasterPos3iv 75
+#define _gloffset_RasterPos3s 76
+#define _gloffset_RasterPos3sv 77
+#define _gloffset_RasterPos4d 78
+#define _gloffset_RasterPos4dv 79
+#define _gloffset_RasterPos4f 80
+#define _gloffset_RasterPos4fv 81
+#define _gloffset_RasterPos4i 82
+#define _gloffset_RasterPos4iv 83
+#define _gloffset_RasterPos4s 84
+#define _gloffset_RasterPos4sv 85
+#define _gloffset_Rectd 86
+#define _gloffset_Rectdv 87
+#define _gloffset_Rectf 88
+#define _gloffset_Rectfv 89
+#define _gloffset_Recti 90
+#define _gloffset_Rectiv 91
+#define _gloffset_Rects 92
+#define _gloffset_Rectsv 93
+#define _gloffset_TexCoord1d 94
+#define _gloffset_TexCoord1dv 95
+#define _gloffset_TexCoord1f 96
+#define _gloffset_TexCoord1fv 97
+#define _gloffset_TexCoord1i 98
+#define _gloffset_TexCoord1iv 99
+#define _gloffset_TexCoord1s 100
+#define _gloffset_TexCoord1sv 101
+#define _gloffset_TexCoord2d 102
+#define _gloffset_TexCoord2dv 103
+#define _gloffset_TexCoord2f 104
+#define _gloffset_TexCoord2fv 105
+#define _gloffset_TexCoord2i 106
+#define _gloffset_TexCoord2iv 107
+#define _gloffset_TexCoord2s 108
+#define _gloffset_TexCoord2sv 109
+#define _gloffset_TexCoord3d 110
+#define _gloffset_TexCoord3dv 111
+#define _gloffset_TexCoord3f 112
+#define _gloffset_TexCoord3fv 113
+#define _gloffset_TexCoord3i 114
+#define _gloffset_TexCoord3iv 115
+#define _gloffset_TexCoord3s 116
+#define _gloffset_TexCoord3sv 117
+#define _gloffset_TexCoord4d 118
+#define _gloffset_TexCoord4dv 119
+#define _gloffset_TexCoord4f 120
+#define _gloffset_TexCoord4fv 121
+#define _gloffset_TexCoord4i 122
+#define _gloffset_TexCoord4iv 123
+#define _gloffset_TexCoord4s 124
+#define _gloffset_TexCoord4sv 125
+#define _gloffset_Vertex2d 126
+#define _gloffset_Vertex2dv 127
+#define _gloffset_Vertex2f 128
+#define _gloffset_Vertex2fv 129
+#define _gloffset_Vertex2i 130
+#define _gloffset_Vertex2iv 131
+#define _gloffset_Vertex2s 132
+#define _gloffset_Vertex2sv 133
+#define _gloffset_Vertex3d 134
+#define _gloffset_Vertex3dv 135
+#define _gloffset_Vertex3f 136
+#define _gloffset_Vertex3fv 137
+#define _gloffset_Vertex3i 138
+#define _gloffset_Vertex3iv 139
+#define _gloffset_Vertex3s 140
+#define _gloffset_Vertex3sv 141
+#define _gloffset_Vertex4d 142
+#define _gloffset_Vertex4dv 143
+#define _gloffset_Vertex4f 144
+#define _gloffset_Vertex4fv 145
+#define _gloffset_Vertex4i 146
+#define _gloffset_Vertex4iv 147
+#define _gloffset_Vertex4s 148
+#define _gloffset_Vertex4sv 149
+#define _gloffset_ClipPlane 150
+#define _gloffset_ColorMaterial 151
+#define _gloffset_CullFace 152
+#define _gloffset_Fogf 153
+#define _gloffset_Fogfv 154
+#define _gloffset_Fogi 155
+#define _gloffset_Fogiv 156
+#define _gloffset_FrontFace 157
+#define _gloffset_Hint 158
+#define _gloffset_Lightf 159
+#define _gloffset_Lightfv 160
+#define _gloffset_Lighti 161
+#define _gloffset_Lightiv 162
+#define _gloffset_LightModelf 163
+#define _gloffset_LightModelfv 164
+#define _gloffset_LightModeli 165
+#define _gloffset_LightModeliv 166
+#define _gloffset_LineStipple 167
+#define _gloffset_LineWidth 168
+#define _gloffset_Materialf 169
+#define _gloffset_Materialfv 170
+#define _gloffset_Materiali 171
+#define _gloffset_Materialiv 172
+#define _gloffset_PointSize 173
+#define _gloffset_PolygonMode 174
+#define _gloffset_PolygonStipple 175
+#define _gloffset_Scissor 176
+#define _gloffset_ShadeModel 177
+#define _gloffset_TexParameterf 178
+#define _gloffset_TexParameterfv 179
+#define _gloffset_TexParameteri 180
+#define _gloffset_TexParameteriv 181
+#define _gloffset_TexImage1D 182
+#define _gloffset_TexImage2D 183
+#define _gloffset_TexEnvf 184
+#define _gloffset_TexEnvfv 185
+#define _gloffset_TexEnvi 186
+#define _gloffset_TexEnviv 187
+#define _gloffset_TexGend 188
+#define _gloffset_TexGendv 189
+#define _gloffset_TexGenf 190
+#define _gloffset_TexGenfv 191
+#define _gloffset_TexGeni 192
+#define _gloffset_TexGeniv 193
+#define _gloffset_FeedbackBuffer 194
+#define _gloffset_SelectBuffer 195
+#define _gloffset_RenderMode 196
+#define _gloffset_InitNames 197
+#define _gloffset_LoadName 198
+#define _gloffset_PassThrough 199
+#define _gloffset_PopName 200
+#define _gloffset_PushName 201
+#define _gloffset_DrawBuffer 202
+#define _gloffset_Clear 203
+#define _gloffset_ClearAccum 204
+#define _gloffset_ClearIndex 205
+#define _gloffset_ClearColor 206
+#define _gloffset_ClearStencil 207
+#define _gloffset_ClearDepth 208
+#define _gloffset_StencilMask 209
+#define _gloffset_ColorMask 210
+#define _gloffset_DepthMask 211
+#define _gloffset_IndexMask 212
+#define _gloffset_Accum 213
+#define _gloffset_Disable 214
+#define _gloffset_Enable 215
+#define _gloffset_Finish 216
+#define _gloffset_Flush 217
+#define _gloffset_PopAttrib 218
+#define _gloffset_PushAttrib 219
+#define _gloffset_Map1d 220
+#define _gloffset_Map1f 221
+#define _gloffset_Map2d 222
+#define _gloffset_Map2f 223
+#define _gloffset_MapGrid1d 224
+#define _gloffset_MapGrid1f 225
+#define _gloffset_MapGrid2d 226
+#define _gloffset_MapGrid2f 227
+#define _gloffset_EvalCoord1d 228
+#define _gloffset_EvalCoord1dv 229
+#define _gloffset_EvalCoord1f 230
+#define _gloffset_EvalCoord1fv 231
+#define _gloffset_EvalCoord2d 232
+#define _gloffset_EvalCoord2dv 233
+#define _gloffset_EvalCoord2f 234
+#define _gloffset_EvalCoord2fv 235
+#define _gloffset_EvalMesh1 236
+#define _gloffset_EvalPoint1 237
+#define _gloffset_EvalMesh2 238
+#define _gloffset_EvalPoint2 239
+#define _gloffset_AlphaFunc 240
+#define _gloffset_BlendFunc 241
+#define _gloffset_LogicOp 242
+#define _gloffset_StencilFunc 243
+#define _gloffset_StencilOp 244
+#define _gloffset_DepthFunc 245
+#define _gloffset_PixelZoom 246
+#define _gloffset_PixelTransferf 247
+#define _gloffset_PixelTransferi 248
+#define _gloffset_PixelStoref 249
+#define _gloffset_PixelStorei 250
+#define _gloffset_PixelMapfv 251
+#define _gloffset_PixelMapuiv 252
+#define _gloffset_PixelMapusv 253
+#define _gloffset_ReadBuffer 254
+#define _gloffset_CopyPixels 255
+#define _gloffset_ReadPixels 256
+#define _gloffset_DrawPixels 257
+#define _gloffset_GetBooleanv 258
+#define _gloffset_GetClipPlane 259
+#define _gloffset_GetDoublev 260
+#define _gloffset_GetError 261
+#define _gloffset_GetFloatv 262
+#define _gloffset_GetIntegerv 263
+#define _gloffset_GetLightfv 264
+#define _gloffset_GetLightiv 265
+#define _gloffset_GetMapdv 266
+#define _gloffset_GetMapfv 267
+#define _gloffset_GetMapiv 268
+#define _gloffset_GetMaterialfv 269
+#define _gloffset_GetMaterialiv 270
+#define _gloffset_GetPixelMapfv 271
+#define _gloffset_GetPixelMapuiv 272
+#define _gloffset_GetPixelMapusv 273
+#define _gloffset_GetPolygonStipple 274
+#define _gloffset_GetString 275
+#define _gloffset_GetTexEnvfv 276
+#define _gloffset_GetTexEnviv 277
+#define _gloffset_GetTexGendv 278
+#define _gloffset_GetTexGenfv 279
+#define _gloffset_GetTexGeniv 280
+#define _gloffset_GetTexImage 281
+#define _gloffset_GetTexParameterfv 282
+#define _gloffset_GetTexParameteriv 283
+#define _gloffset_GetTexLevelParameterfv 284
+#define _gloffset_GetTexLevelParameteriv 285
+#define _gloffset_IsEnabled 286
+#define _gloffset_IsList 287
+#define _gloffset_DepthRange 288
+#define _gloffset_Frustum 289
+#define _gloffset_LoadIdentity 290
+#define _gloffset_LoadMatrixf 291
+#define _gloffset_LoadMatrixd 292
+#define _gloffset_MatrixMode 293
+#define _gloffset_MultMatrixf 294
+#define _gloffset_MultMatrixd 295
+#define _gloffset_Ortho 296
+#define _gloffset_PopMatrix 297
+#define _gloffset_PushMatrix 298
+#define _gloffset_Rotated 299
+#define _gloffset_Rotatef 300
+#define _gloffset_Scaled 301
+#define _gloffset_Scalef 302
+#define _gloffset_Translated 303
+#define _gloffset_Translatef 304
+#define _gloffset_Viewport 305
+#define _gloffset_ArrayElement 306
+#define _gloffset_BindTexture 307
+#define _gloffset_ColorPointer 308
+#define _gloffset_DisableClientState 309
+#define _gloffset_DrawArrays 310
+#define _gloffset_DrawElements 311
+#define _gloffset_EdgeFlagPointer 312
+#define _gloffset_EnableClientState 313
+#define _gloffset_IndexPointer 314
+#define _gloffset_Indexub 315
+#define _gloffset_Indexubv 316
+#define _gloffset_InterleavedArrays 317
+#define _gloffset_NormalPointer 318
+#define _gloffset_PolygonOffset 319
+#define _gloffset_TexCoordPointer 320
+#define _gloffset_VertexPointer 321
+#define _gloffset_AreTexturesResident 322
+#define _gloffset_CopyTexImage1D 323
+#define _gloffset_CopyTexImage2D 324
+#define _gloffset_CopyTexSubImage1D 325
+#define _gloffset_CopyTexSubImage2D 326
+#define _gloffset_DeleteTextures 327
+#define _gloffset_GenTextures 328
+#define _gloffset_GetPointerv 329
+#define _gloffset_IsTexture 330
+#define _gloffset_PrioritizeTextures 331
+#define _gloffset_TexSubImage1D 332
+#define _gloffset_TexSubImage2D 333
+#define _gloffset_PopClientAttrib 334
+#define _gloffset_PushClientAttrib 335
+#define _gloffset_BlendColor 336
+#define _gloffset_BlendEquation 337
+#define _gloffset_DrawRangeElements 338
+#define _gloffset_ColorTable 339
+#define _gloffset_ColorTableParameterfv 340
+#define _gloffset_ColorTableParameteriv 341
+#define _gloffset_CopyColorTable 342
+#define _gloffset_GetColorTable 343
+#define _gloffset_GetColorTableParameterfv 344
+#define _gloffset_GetColorTableParameteriv 345
+#define _gloffset_ColorSubTable 346
+#define _gloffset_CopyColorSubTable 347
+#define _gloffset_ConvolutionFilter1D 348
+#define _gloffset_ConvolutionFilter2D 349
+#define _gloffset_ConvolutionParameterf 350
+#define _gloffset_ConvolutionParameterfv 351
+#define _gloffset_ConvolutionParameteri 352
+#define _gloffset_ConvolutionParameteriv 353
+#define _gloffset_CopyConvolutionFilter1D 354
+#define _gloffset_CopyConvolutionFilter2D 355
+#define _gloffset_GetConvolutionFilter 356
+#define _gloffset_GetConvolutionParameterfv 357
+#define _gloffset_GetConvolutionParameteriv 358
+#define _gloffset_GetSeparableFilter 359
+#define _gloffset_SeparableFilter2D 360
+#define _gloffset_GetHistogram 361
+#define _gloffset_GetHistogramParameterfv 362
+#define _gloffset_GetHistogramParameteriv 363
+#define _gloffset_GetMinmax 364
+#define _gloffset_GetMinmaxParameterfv 365
+#define _gloffset_GetMinmaxParameteriv 366
+#define _gloffset_Histogram 367
+#define _gloffset_Minmax 368
+#define _gloffset_ResetHistogram 369
+#define _gloffset_ResetMinmax 370
+#define _gloffset_TexImage3D 371
+#define _gloffset_TexSubImage3D 372
+#define _gloffset_CopyTexSubImage3D 373
+#define _gloffset_ActiveTexture 374
+#define _gloffset_ClientActiveTexture 375
+#define _gloffset_MultiTexCoord1d 376
+#define _gloffset_MultiTexCoord1dv 377
+#define _gloffset_MultiTexCoord1fARB 378
+#define _gloffset_MultiTexCoord1fvARB 379
+#define _gloffset_MultiTexCoord1i 380
+#define _gloffset_MultiTexCoord1iv 381
+#define _gloffset_MultiTexCoord1s 382
+#define _gloffset_MultiTexCoord1sv 383
+#define _gloffset_MultiTexCoord2d 384
+#define _gloffset_MultiTexCoord2dv 385
+#define _gloffset_MultiTexCoord2fARB 386
+#define _gloffset_MultiTexCoord2fvARB 387
+#define _gloffset_MultiTexCoord2i 388
+#define _gloffset_MultiTexCoord2iv 389
+#define _gloffset_MultiTexCoord2s 390
+#define _gloffset_MultiTexCoord2sv 391
+#define _gloffset_MultiTexCoord3d 392
+#define _gloffset_MultiTexCoord3dv 393
+#define _gloffset_MultiTexCoord3fARB 394
+#define _gloffset_MultiTexCoord3fvARB 395
+#define _gloffset_MultiTexCoord3i 396
+#define _gloffset_MultiTexCoord3iv 397
+#define _gloffset_MultiTexCoord3s 398
+#define _gloffset_MultiTexCoord3sv 399
+#define _gloffset_MultiTexCoord4d 400
+#define _gloffset_MultiTexCoord4dv 401
+#define _gloffset_MultiTexCoord4fARB 402
+#define _gloffset_MultiTexCoord4fvARB 403
+#define _gloffset_MultiTexCoord4i 404
+#define _gloffset_MultiTexCoord4iv 405
+#define _gloffset_MultiTexCoord4s 406
+#define _gloffset_MultiTexCoord4sv 407
+#define driDispatchRemapTable_size 626
+SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ];
+
+#define CompressedTexImage1D_remap_index 0
+#define CompressedTexImage2D_remap_index 1
+#define CompressedTexImage3D_remap_index 2
+#define CompressedTexSubImage1D_remap_index 3
+#define CompressedTexSubImage2D_remap_index 4
+#define CompressedTexSubImage3D_remap_index 5
+#define GetCompressedTexImage_remap_index 6
+#define LoadTransposeMatrixd_remap_index 7
+#define LoadTransposeMatrixf_remap_index 8
+#define MultTransposeMatrixd_remap_index 9
+#define MultTransposeMatrixf_remap_index 10
+#define SampleCoverage_remap_index 11
+#define BlendFuncSeparate_remap_index 12
+#define FogCoordPointer_remap_index 13
+#define FogCoordd_remap_index 14
+#define FogCoorddv_remap_index 15
+#define MultiDrawArrays_remap_index 16
+#define PointParameterf_remap_index 17
+#define PointParameterfv_remap_index 18
+#define PointParameteri_remap_index 19
+#define PointParameteriv_remap_index 20
+#define SecondaryColor3b_remap_index 21
+#define SecondaryColor3bv_remap_index 22
+#define SecondaryColor3d_remap_index 23
+#define SecondaryColor3dv_remap_index 24
+#define SecondaryColor3i_remap_index 25
+#define SecondaryColor3iv_remap_index 26
+#define SecondaryColor3s_remap_index 27
+#define SecondaryColor3sv_remap_index 28
+#define SecondaryColor3ub_remap_index 29
+#define SecondaryColor3ubv_remap_index 30
+#define SecondaryColor3ui_remap_index 31
+#define SecondaryColor3uiv_remap_index 32
+#define SecondaryColor3us_remap_index 33
+#define SecondaryColor3usv_remap_index 34
+#define SecondaryColorPointer_remap_index 35
+#define WindowPos2d_remap_index 36
+#define WindowPos2dv_remap_index 37
+#define WindowPos2f_remap_index 38
+#define WindowPos2fv_remap_index 39
+#define WindowPos2i_remap_index 40
+#define WindowPos2iv_remap_index 41
+#define WindowPos2s_remap_index 42
+#define WindowPos2sv_remap_index 43
+#define WindowPos3d_remap_index 44
+#define WindowPos3dv_remap_index 45
+#define WindowPos3f_remap_index 46
+#define WindowPos3fv_remap_index 47
+#define WindowPos3i_remap_index 48
+#define WindowPos3iv_remap_index 49
+#define WindowPos3s_remap_index 50
+#define WindowPos3sv_remap_index 51
+#define BeginQuery_remap_index 52
+#define BindBuffer_remap_index 53
+#define BufferData_remap_index 54
+#define BufferSubData_remap_index 55
+#define DeleteBuffers_remap_index 56
+#define DeleteQueries_remap_index 57
+#define EndQuery_remap_index 58
+#define GenBuffers_remap_index 59
+#define GenQueries_remap_index 60
+#define GetBufferParameteriv_remap_index 61
+#define GetBufferPointerv_remap_index 62
+#define GetBufferSubData_remap_index 63
+#define GetQueryObjectiv_remap_index 64
+#define GetQueryObjectuiv_remap_index 65
+#define GetQueryiv_remap_index 66
+#define IsBuffer_remap_index 67
+#define IsQuery_remap_index 68
+#define MapBuffer_remap_index 69
+#define UnmapBuffer_remap_index 70
+#define AttachShader_remap_index 71
+#define BindAttribLocation_remap_index 72
+#define BlendEquationSeparate_remap_index 73
+#define CompileShader_remap_index 74
+#define CreateProgram_remap_index 75
+#define CreateShader_remap_index 76
+#define DeleteProgram_remap_index 77
+#define DeleteShader_remap_index 78
+#define DetachShader_remap_index 79
+#define DisableVertexAttribArray_remap_index 80
+#define DrawBuffers_remap_index 81
+#define EnableVertexAttribArray_remap_index 82
+#define GetActiveAttrib_remap_index 83
+#define GetActiveUniform_remap_index 84
+#define GetAttachedShaders_remap_index 85
+#define GetAttribLocation_remap_index 86
+#define GetProgramInfoLog_remap_index 87
+#define GetProgramiv_remap_index 88
+#define GetShaderInfoLog_remap_index 89
+#define GetShaderSource_remap_index 90
+#define GetShaderiv_remap_index 91
+#define GetUniformLocation_remap_index 92
+#define GetUniformfv_remap_index 93
+#define GetUniformiv_remap_index 94
+#define GetVertexAttribPointerv_remap_index 95
+#define GetVertexAttribdv_remap_index 96
+#define GetVertexAttribfv_remap_index 97
+#define GetVertexAttribiv_remap_index 98
+#define IsProgram_remap_index 99
+#define IsShader_remap_index 100
+#define LinkProgram_remap_index 101
+#define ShaderSource_remap_index 102
+#define StencilFuncSeparate_remap_index 103
+#define StencilMaskSeparate_remap_index 104
+#define StencilOpSeparate_remap_index 105
+#define Uniform1f_remap_index 106
+#define Uniform1fv_remap_index 107
+#define Uniform1i_remap_index 108
+#define Uniform1iv_remap_index 109
+#define Uniform2f_remap_index 110
+#define Uniform2fv_remap_index 111
+#define Uniform2i_remap_index 112
+#define Uniform2iv_remap_index 113
+#define Uniform3f_remap_index 114
+#define Uniform3fv_remap_index 115
+#define Uniform3i_remap_index 116
+#define Uniform3iv_remap_index 117
+#define Uniform4f_remap_index 118
+#define Uniform4fv_remap_index 119
+#define Uniform4i_remap_index 120
+#define Uniform4iv_remap_index 121
+#define UniformMatrix2fv_remap_index 122
+#define UniformMatrix3fv_remap_index 123
+#define UniformMatrix4fv_remap_index 124
+#define UseProgram_remap_index 125
+#define ValidateProgram_remap_index 126
+#define VertexAttrib1d_remap_index 127
+#define VertexAttrib1dv_remap_index 128
+#define VertexAttrib1s_remap_index 129
+#define VertexAttrib1sv_remap_index 130
+#define VertexAttrib2d_remap_index 131
+#define VertexAttrib2dv_remap_index 132
+#define VertexAttrib2s_remap_index 133
+#define VertexAttrib2sv_remap_index 134
+#define VertexAttrib3d_remap_index 135
+#define VertexAttrib3dv_remap_index 136
+#define VertexAttrib3s_remap_index 137
+#define VertexAttrib3sv_remap_index 138
+#define VertexAttrib4Nbv_remap_index 139
+#define VertexAttrib4Niv_remap_index 140
+#define VertexAttrib4Nsv_remap_index 141
+#define VertexAttrib4Nub_remap_index 142
+#define VertexAttrib4Nubv_remap_index 143
+#define VertexAttrib4Nuiv_remap_index 144
+#define VertexAttrib4Nusv_remap_index 145
+#define VertexAttrib4bv_remap_index 146
+#define VertexAttrib4d_remap_index 147
+#define VertexAttrib4dv_remap_index 148
+#define VertexAttrib4iv_remap_index 149
+#define VertexAttrib4s_remap_index 150
+#define VertexAttrib4sv_remap_index 151
+#define VertexAttrib4ubv_remap_index 152
+#define VertexAttrib4uiv_remap_index 153
+#define VertexAttrib4usv_remap_index 154
+#define VertexAttribPointer_remap_index 155
+#define UniformMatrix2x3fv_remap_index 156
+#define UniformMatrix2x4fv_remap_index 157
+#define UniformMatrix3x2fv_remap_index 158
+#define UniformMatrix3x4fv_remap_index 159
+#define UniformMatrix4x2fv_remap_index 160
+#define UniformMatrix4x3fv_remap_index 161
+#define BeginConditionalRender_remap_index 162
+#define BeginTransformFeedback_remap_index 163
+#define BindBufferBase_remap_index 164
+#define BindBufferRange_remap_index 165
+#define BindFragDataLocation_remap_index 166
+#define ClampColor_remap_index 167
+#define ClearBufferfi_remap_index 168
+#define ClearBufferfv_remap_index 169
+#define ClearBufferiv_remap_index 170
+#define ClearBufferuiv_remap_index 171
+#define ColorMaski_remap_index 172
+#define Disablei_remap_index 173
+#define Enablei_remap_index 174
+#define EndConditionalRender_remap_index 175
+#define EndTransformFeedback_remap_index 176
+#define GetBooleani_v_remap_index 177
+#define GetFragDataLocation_remap_index 178
+#define GetIntegeri_v_remap_index 179
+#define GetStringi_remap_index 180
+#define GetTexParameterIiv_remap_index 181
+#define GetTexParameterIuiv_remap_index 182
+#define GetTransformFeedbackVarying_remap_index 183
+#define GetUniformuiv_remap_index 184
+#define GetVertexAttribIiv_remap_index 185
+#define GetVertexAttribIuiv_remap_index 186
+#define IsEnabledi_remap_index 187
+#define TexParameterIiv_remap_index 188
+#define TexParameterIuiv_remap_index 189
+#define TransformFeedbackVaryings_remap_index 190
+#define Uniform1ui_remap_index 191
+#define Uniform1uiv_remap_index 192
+#define Uniform2ui_remap_index 193
+#define Uniform2uiv_remap_index 194
+#define Uniform3ui_remap_index 195
+#define Uniform3uiv_remap_index 196
+#define Uniform4ui_remap_index 197
+#define Uniform4uiv_remap_index 198
+#define VertexAttribI1iv_remap_index 199
+#define VertexAttribI1uiv_remap_index 200
+#define VertexAttribI4bv_remap_index 201
+#define VertexAttribI4sv_remap_index 202
+#define VertexAttribI4ubv_remap_index 203
+#define VertexAttribI4usv_remap_index 204
+#define VertexAttribIPointer_remap_index 205
+#define PrimitiveRestartIndex_remap_index 206
+#define TexBuffer_remap_index 207
+#define FramebufferTexture_remap_index 208
+#define GetBufferParameteri64v_remap_index 209
+#define GetInteger64i_v_remap_index 210
+#define VertexAttribDivisor_remap_index 211
+#define BindProgramARB_remap_index 212
+#define DeleteProgramsARB_remap_index 213
+#define GenProgramsARB_remap_index 214
+#define GetProgramEnvParameterdvARB_remap_index 215
+#define GetProgramEnvParameterfvARB_remap_index 216
+#define GetProgramLocalParameterdvARB_remap_index 217
+#define GetProgramLocalParameterfvARB_remap_index 218
+#define GetProgramStringARB_remap_index 219
+#define GetProgramivARB_remap_index 220
+#define IsProgramARB_remap_index 221
+#define ProgramEnvParameter4dARB_remap_index 222
+#define ProgramEnvParameter4dvARB_remap_index 223
+#define ProgramEnvParameter4fARB_remap_index 224
+#define ProgramEnvParameter4fvARB_remap_index 225
+#define ProgramLocalParameter4dARB_remap_index 226
+#define ProgramLocalParameter4dvARB_remap_index 227
+#define ProgramLocalParameter4fARB_remap_index 228
+#define ProgramLocalParameter4fvARB_remap_index 229
+#define ProgramStringARB_remap_index 230
+#define VertexAttrib1fARB_remap_index 231
+#define VertexAttrib1fvARB_remap_index 232
+#define VertexAttrib2fARB_remap_index 233
+#define VertexAttrib2fvARB_remap_index 234
+#define VertexAttrib3fARB_remap_index 235
+#define VertexAttrib3fvARB_remap_index 236
+#define VertexAttrib4fARB_remap_index 237
+#define VertexAttrib4fvARB_remap_index 238
+#define AttachObjectARB_remap_index 239
+#define CreateProgramObjectARB_remap_index 240
+#define CreateShaderObjectARB_remap_index 241
+#define DeleteObjectARB_remap_index 242
+#define DetachObjectARB_remap_index 243
+#define GetAttachedObjectsARB_remap_index 244
+#define GetHandleARB_remap_index 245
+#define GetInfoLogARB_remap_index 246
+#define GetObjectParameterfvARB_remap_index 247
+#define GetObjectParameterivARB_remap_index 248
+#define DrawArraysInstancedARB_remap_index 249
+#define DrawElementsInstancedARB_remap_index 250
+#define BindFramebuffer_remap_index 251
+#define BindRenderbuffer_remap_index 252
+#define BlitFramebuffer_remap_index 253
+#define CheckFramebufferStatus_remap_index 254
+#define DeleteFramebuffers_remap_index 255
+#define DeleteRenderbuffers_remap_index 256
+#define FramebufferRenderbuffer_remap_index 257
+#define FramebufferTexture1D_remap_index 258
+#define FramebufferTexture2D_remap_index 259
+#define FramebufferTexture3D_remap_index 260
+#define FramebufferTextureLayer_remap_index 261
+#define GenFramebuffers_remap_index 262
+#define GenRenderbuffers_remap_index 263
+#define GenerateMipmap_remap_index 264
+#define GetFramebufferAttachmentParameteriv_remap_index 265
+#define GetRenderbufferParameteriv_remap_index 266
+#define IsFramebuffer_remap_index 267
+#define IsRenderbuffer_remap_index 268
+#define RenderbufferStorage_remap_index 269
+#define RenderbufferStorageMultisample_remap_index 270
+#define FramebufferTextureFaceARB_remap_index 271
+#define FlushMappedBufferRange_remap_index 272
+#define MapBufferRange_remap_index 273
+#define BindVertexArray_remap_index 274
+#define DeleteVertexArrays_remap_index 275
+#define GenVertexArrays_remap_index 276
+#define IsVertexArray_remap_index 277
+#define GetActiveUniformBlockName_remap_index 278
+#define GetActiveUniformBlockiv_remap_index 279
+#define GetActiveUniformName_remap_index 280
+#define GetActiveUniformsiv_remap_index 281
+#define GetUniformBlockIndex_remap_index 282
+#define GetUniformIndices_remap_index 283
+#define UniformBlockBinding_remap_index 284
+#define CopyBufferSubData_remap_index 285
+#define ClientWaitSync_remap_index 286
+#define DeleteSync_remap_index 287
+#define FenceSync_remap_index 288
+#define GetInteger64v_remap_index 289
+#define GetSynciv_remap_index 290
+#define IsSync_remap_index 291
+#define WaitSync_remap_index 292
+#define DrawElementsBaseVertex_remap_index 293
+#define DrawElementsInstancedBaseVertex_remap_index 294
+#define DrawRangeElementsBaseVertex_remap_index 295
+#define MultiDrawElementsBaseVertex_remap_index 296
+#define ProvokingVertex_remap_index 297
+#define GetMultisamplefv_remap_index 298
+#define SampleMaski_remap_index 299
+#define TexImage2DMultisample_remap_index 300
+#define TexImage3DMultisample_remap_index 301
+#define BlendEquationSeparateiARB_remap_index 302
+#define BlendEquationiARB_remap_index 303
+#define BlendFuncSeparateiARB_remap_index 304
+#define BlendFunciARB_remap_index 305
+#define BindFragDataLocationIndexed_remap_index 306
+#define GetFragDataIndex_remap_index 307
+#define BindSampler_remap_index 308
+#define DeleteSamplers_remap_index 309
+#define GenSamplers_remap_index 310
+#define GetSamplerParameterIiv_remap_index 311
+#define GetSamplerParameterIuiv_remap_index 312
+#define GetSamplerParameterfv_remap_index 313
+#define GetSamplerParameteriv_remap_index 314
+#define IsSampler_remap_index 315
+#define SamplerParameterIiv_remap_index 316
+#define SamplerParameterIuiv_remap_index 317
+#define SamplerParameterf_remap_index 318
+#define SamplerParameterfv_remap_index 319
+#define SamplerParameteri_remap_index 320
+#define SamplerParameteriv_remap_index 321
+#define GetQueryObjecti64v_remap_index 322
+#define GetQueryObjectui64v_remap_index 323
+#define QueryCounter_remap_index 324
+#define ColorP3ui_remap_index 325
+#define ColorP3uiv_remap_index 326
+#define ColorP4ui_remap_index 327
+#define ColorP4uiv_remap_index 328
+#define MultiTexCoordP1ui_remap_index 329
+#define MultiTexCoordP1uiv_remap_index 330
+#define MultiTexCoordP2ui_remap_index 331
+#define MultiTexCoordP2uiv_remap_index 332
+#define MultiTexCoordP3ui_remap_index 333
+#define MultiTexCoordP3uiv_remap_index 334
+#define MultiTexCoordP4ui_remap_index 335
+#define MultiTexCoordP4uiv_remap_index 336
+#define NormalP3ui_remap_index 337
+#define NormalP3uiv_remap_index 338
+#define SecondaryColorP3ui_remap_index 339
+#define SecondaryColorP3uiv_remap_index 340
+#define TexCoordP1ui_remap_index 341
+#define TexCoordP1uiv_remap_index 342
+#define TexCoordP2ui_remap_index 343
+#define TexCoordP2uiv_remap_index 344
+#define TexCoordP3ui_remap_index 345
+#define TexCoordP3uiv_remap_index 346
+#define TexCoordP4ui_remap_index 347
+#define TexCoordP4uiv_remap_index 348
+#define VertexAttribP1ui_remap_index 349
+#define VertexAttribP1uiv_remap_index 350
+#define VertexAttribP2ui_remap_index 351
+#define VertexAttribP2uiv_remap_index 352
+#define VertexAttribP3ui_remap_index 353
+#define VertexAttribP3uiv_remap_index 354
+#define VertexAttribP4ui_remap_index 355
+#define VertexAttribP4uiv_remap_index 356
+#define VertexP2ui_remap_index 357
+#define VertexP2uiv_remap_index 358
+#define VertexP3ui_remap_index 359
+#define VertexP3uiv_remap_index 360
+#define VertexP4ui_remap_index 361
+#define VertexP4uiv_remap_index 362
+#define BindTransformFeedback_remap_index 363
+#define DeleteTransformFeedbacks_remap_index 364
+#define DrawTransformFeedback_remap_index 365
+#define GenTransformFeedbacks_remap_index 366
+#define IsTransformFeedback_remap_index 367
+#define PauseTransformFeedback_remap_index 368
+#define ResumeTransformFeedback_remap_index 369
+#define BeginQueryIndexed_remap_index 370
+#define DrawTransformFeedbackStream_remap_index 371
+#define EndQueryIndexed_remap_index 372
+#define GetQueryIndexediv_remap_index 373
+#define ClearDepthf_remap_index 374
+#define DepthRangef_remap_index 375
+#define GetShaderPrecisionFormat_remap_index 376
+#define ReleaseShaderCompiler_remap_index 377
+#define ShaderBinary_remap_index 378
+#define GetProgramBinary_remap_index 379
+#define ProgramBinary_remap_index 380
+#define ProgramParameteri_remap_index 381
+#define DebugMessageCallbackARB_remap_index 382
+#define DebugMessageControlARB_remap_index 383
+#define DebugMessageInsertARB_remap_index 384
+#define GetDebugMessageLogARB_remap_index 385
+#define GetGraphicsResetStatusARB_remap_index 386
+#define GetnColorTableARB_remap_index 387
+#define GetnCompressedTexImageARB_remap_index 388
+#define GetnConvolutionFilterARB_remap_index 389
+#define GetnHistogramARB_remap_index 390
+#define GetnMapdvARB_remap_index 391
+#define GetnMapfvARB_remap_index 392
+#define GetnMapivARB_remap_index 393
+#define GetnMinmaxARB_remap_index 394
+#define GetnPixelMapfvARB_remap_index 395
+#define GetnPixelMapuivARB_remap_index 396
+#define GetnPixelMapusvARB_remap_index 397
+#define GetnPolygonStippleARB_remap_index 398
+#define GetnSeparableFilterARB_remap_index 399
+#define GetnTexImageARB_remap_index 400
+#define GetnUniformdvARB_remap_index 401
+#define GetnUniformfvARB_remap_index 402
+#define GetnUniformivARB_remap_index 403
+#define GetnUniformuivARB_remap_index 404
+#define ReadnPixelsARB_remap_index 405
+#define DrawArraysInstancedBaseInstance_remap_index 406
+#define DrawElementsInstancedBaseInstance_remap_index 407
+#define DrawElementsInstancedBaseVertexBaseInstance_remap_index 408
+#define DrawTransformFeedbackInstanced_remap_index 409
+#define DrawTransformFeedbackStreamInstanced_remap_index 410
+#define GetInternalformativ_remap_index 411
+#define TexStorage1D_remap_index 412
+#define TexStorage2D_remap_index 413
+#define TexStorage3D_remap_index 414
+#define TextureStorage1DEXT_remap_index 415
+#define TextureStorage2DEXT_remap_index 416
+#define TextureStorage3DEXT_remap_index 417
+#define TexBufferRange_remap_index 418
+#define TexStorage2DMultisample_remap_index 419
+#define TexStorage3DMultisample_remap_index 420
+#define InvalidateBufferData_remap_index 421
+#define InvalidateBufferSubData_remap_index 422
+#define InvalidateFramebuffer_remap_index 423
+#define InvalidateSubFramebuffer_remap_index 424
+#define InvalidateTexImage_remap_index 425
+#define InvalidateTexSubImage_remap_index 426
+#define PolygonOffsetEXT_remap_index 427
+#define DrawTexfOES_remap_index 428
+#define DrawTexfvOES_remap_index 429
+#define DrawTexiOES_remap_index 430
+#define DrawTexivOES_remap_index 431
+#define DrawTexsOES_remap_index 432
+#define DrawTexsvOES_remap_index 433
+#define DrawTexxOES_remap_index 434
+#define DrawTexxvOES_remap_index 435
+#define PointSizePointerOES_remap_index 436
+#define QueryMatrixxOES_remap_index 437
+#define SampleMaskSGIS_remap_index 438
+#define SamplePatternSGIS_remap_index 439
+#define ColorPointerEXT_remap_index 440
+#define EdgeFlagPointerEXT_remap_index 441
+#define IndexPointerEXT_remap_index 442
+#define NormalPointerEXT_remap_index 443
+#define TexCoordPointerEXT_remap_index 444
+#define VertexPointerEXT_remap_index 445
+#define DiscardFramebufferEXT_remap_index 446
+#define LockArraysEXT_remap_index 447
+#define UnlockArraysEXT_remap_index 448
+#define SecondaryColor3fEXT_remap_index 449
+#define SecondaryColor3fvEXT_remap_index 450
+#define MultiDrawElementsEXT_remap_index 451
+#define FogCoordfEXT_remap_index 452
+#define FogCoordfvEXT_remap_index 453
+#define ResizeBuffersMESA_remap_index 454
+#define WindowPos4dMESA_remap_index 455
+#define WindowPos4dvMESA_remap_index 456
+#define WindowPos4fMESA_remap_index 457
+#define WindowPos4fvMESA_remap_index 458
+#define WindowPos4iMESA_remap_index 459
+#define WindowPos4ivMESA_remap_index 460
+#define WindowPos4sMESA_remap_index 461
+#define WindowPos4svMESA_remap_index 462
+#define MultiModeDrawArraysIBM_remap_index 463
+#define MultiModeDrawElementsIBM_remap_index 464
+#define AreProgramsResidentNV_remap_index 465
+#define ExecuteProgramNV_remap_index 466
+#define GetProgramParameterdvNV_remap_index 467
+#define GetProgramParameterfvNV_remap_index 468
+#define GetProgramStringNV_remap_index 469
+#define GetProgramivNV_remap_index 470
+#define GetTrackMatrixivNV_remap_index 471
+#define GetVertexAttribdvNV_remap_index 472
+#define GetVertexAttribfvNV_remap_index 473
+#define GetVertexAttribivNV_remap_index 474
+#define LoadProgramNV_remap_index 475
+#define ProgramParameters4dvNV_remap_index 476
+#define ProgramParameters4fvNV_remap_index 477
+#define RequestResidentProgramsNV_remap_index 478
+#define TrackMatrixNV_remap_index 479
+#define VertexAttrib1dNV_remap_index 480
+#define VertexAttrib1dvNV_remap_index 481
+#define VertexAttrib1fNV_remap_index 482
+#define VertexAttrib1fvNV_remap_index 483
+#define VertexAttrib1sNV_remap_index 484
+#define VertexAttrib1svNV_remap_index 485
+#define VertexAttrib2dNV_remap_index 486
+#define VertexAttrib2dvNV_remap_index 487
+#define VertexAttrib2fNV_remap_index 488
+#define VertexAttrib2fvNV_remap_index 489
+#define VertexAttrib2sNV_remap_index 490
+#define VertexAttrib2svNV_remap_index 491
+#define VertexAttrib3dNV_remap_index 492
+#define VertexAttrib3dvNV_remap_index 493
+#define VertexAttrib3fNV_remap_index 494
+#define VertexAttrib3fvNV_remap_index 495
+#define VertexAttrib3sNV_remap_index 496
+#define VertexAttrib3svNV_remap_index 497
+#define VertexAttrib4dNV_remap_index 498
+#define VertexAttrib4dvNV_remap_index 499
+#define VertexAttrib4fNV_remap_index 500
+#define VertexAttrib4fvNV_remap_index 501
+#define VertexAttrib4sNV_remap_index 502
+#define VertexAttrib4svNV_remap_index 503
+#define VertexAttrib4ubNV_remap_index 504
+#define VertexAttrib4ubvNV_remap_index 505
+#define VertexAttribPointerNV_remap_index 506
+#define VertexAttribs1dvNV_remap_index 507
+#define VertexAttribs1fvNV_remap_index 508
+#define VertexAttribs1svNV_remap_index 509
+#define VertexAttribs2dvNV_remap_index 510
+#define VertexAttribs2fvNV_remap_index 511
+#define VertexAttribs2svNV_remap_index 512
+#define VertexAttribs3dvNV_remap_index 513
+#define VertexAttribs3fvNV_remap_index 514
+#define VertexAttribs3svNV_remap_index 515
+#define VertexAttribs4dvNV_remap_index 516
+#define VertexAttribs4fvNV_remap_index 517
+#define VertexAttribs4svNV_remap_index 518
+#define VertexAttribs4ubvNV_remap_index 519
+#define GetTexBumpParameterfvATI_remap_index 520
+#define GetTexBumpParameterivATI_remap_index 521
+#define TexBumpParameterfvATI_remap_index 522
+#define TexBumpParameterivATI_remap_index 523
+#define AlphaFragmentOp1ATI_remap_index 524
+#define AlphaFragmentOp2ATI_remap_index 525
+#define AlphaFragmentOp3ATI_remap_index 526
+#define BeginFragmentShaderATI_remap_index 527
+#define BindFragmentShaderATI_remap_index 528
+#define ColorFragmentOp1ATI_remap_index 529
+#define ColorFragmentOp2ATI_remap_index 530
+#define ColorFragmentOp3ATI_remap_index 531
+#define DeleteFragmentShaderATI_remap_index 532
+#define EndFragmentShaderATI_remap_index 533
+#define GenFragmentShadersATI_remap_index 534
+#define PassTexCoordATI_remap_index 535
+#define SampleMapATI_remap_index 536
+#define SetFragmentShaderConstantATI_remap_index 537
+#define ActiveStencilFaceEXT_remap_index 538
+#define BindVertexArrayAPPLE_remap_index 539
+#define GenVertexArraysAPPLE_remap_index 540
+#define GetProgramNamedParameterdvNV_remap_index 541
+#define GetProgramNamedParameterfvNV_remap_index 542
+#define ProgramNamedParameter4dNV_remap_index 543
+#define ProgramNamedParameter4dvNV_remap_index 544
+#define ProgramNamedParameter4fNV_remap_index 545
+#define ProgramNamedParameter4fvNV_remap_index 546
+#define PrimitiveRestartNV_remap_index 547
+#define GetTexGenxvOES_remap_index 548
+#define TexGenxOES_remap_index 549
+#define TexGenxvOES_remap_index 550
+#define DepthBoundsEXT_remap_index 551
+#define BufferParameteriAPPLE_remap_index 552
+#define FlushMappedBufferRangeAPPLE_remap_index 553
+#define VertexAttribI1iEXT_remap_index 554
+#define VertexAttribI1uiEXT_remap_index 555
+#define VertexAttribI2iEXT_remap_index 556
+#define VertexAttribI2ivEXT_remap_index 557
+#define VertexAttribI2uiEXT_remap_index 558
+#define VertexAttribI2uivEXT_remap_index 559
+#define VertexAttribI3iEXT_remap_index 560
+#define VertexAttribI3ivEXT_remap_index 561
+#define VertexAttribI3uiEXT_remap_index 562
+#define VertexAttribI3uivEXT_remap_index 563
+#define VertexAttribI4iEXT_remap_index 564
+#define VertexAttribI4ivEXT_remap_index 565
+#define VertexAttribI4uiEXT_remap_index 566
+#define VertexAttribI4uivEXT_remap_index 567
+#define ClearColorIiEXT_remap_index 568
+#define ClearColorIuiEXT_remap_index 569
+#define BindBufferOffsetEXT_remap_index 570
+#define GetObjectParameterivAPPLE_remap_index 571
+#define ObjectPurgeableAPPLE_remap_index 572
+#define ObjectUnpurgeableAPPLE_remap_index 573
+#define ActiveProgramEXT_remap_index 574
+#define CreateShaderProgramEXT_remap_index 575
+#define UseShaderProgramEXT_remap_index 576
+#define TextureBarrierNV_remap_index 577
+#define StencilFuncSeparateATI_remap_index 578
+#define ProgramEnvParameters4fvEXT_remap_index 579
+#define ProgramLocalParameters4fvEXT_remap_index 580
+#define EGLImageTargetRenderbufferStorageOES_remap_index 581
+#define EGLImageTargetTexture2DOES_remap_index 582
+#define AlphaFuncx_remap_index 583
+#define ClearColorx_remap_index 584
+#define ClearDepthx_remap_index 585
+#define Color4x_remap_index 586
+#define DepthRangex_remap_index 587
+#define Fogx_remap_index 588
+#define Fogxv_remap_index 589
+#define Frustumf_remap_index 590
+#define Frustumx_remap_index 591
+#define LightModelx_remap_index 592
+#define LightModelxv_remap_index 593
+#define Lightx_remap_index 594
+#define Lightxv_remap_index 595
+#define LineWidthx_remap_index 596
+#define LoadMatrixx_remap_index 597
+#define Materialx_remap_index 598
+#define Materialxv_remap_index 599
+#define MultMatrixx_remap_index 600
+#define MultiTexCoord4x_remap_index 601
+#define Normal3x_remap_index 602
+#define Orthof_remap_index 603
+#define Orthox_remap_index 604
+#define PointSizex_remap_index 605
+#define PolygonOffsetx_remap_index 606
+#define Rotatex_remap_index 607
+#define SampleCoveragex_remap_index 608
+#define Scalex_remap_index 609
+#define TexEnvx_remap_index 610
+#define TexEnvxv_remap_index 611
+#define TexParameterx_remap_index 612
+#define Translatex_remap_index 613
+#define ClipPlanef_remap_index 614
+#define ClipPlanex_remap_index 615
+#define GetClipPlanef_remap_index 616
+#define GetClipPlanex_remap_index 617
+#define GetFixedv_remap_index 618
+#define GetLightxv_remap_index 619
+#define GetMaterialxv_remap_index 620
+#define GetTexEnvxv_remap_index 621
+#define GetTexParameterxv_remap_index 622
+#define PointParameterx_remap_index 623
+#define PointParameterxv_remap_index 624
+#define TexParameterxv_remap_index 625
+
+#define _gloffset_CompressedTexImage1D driDispatchRemapTable[CompressedTexImage1D_remap_index]
+#define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index]
+#define _gloffset_CompressedTexImage3D driDispatchRemapTable[CompressedTexImage3D_remap_index]
+#define _gloffset_CompressedTexSubImage1D driDispatchRemapTable[CompressedTexSubImage1D_remap_index]
+#define _gloffset_CompressedTexSubImage2D driDispatchRemapTable[CompressedTexSubImage2D_remap_index]
+#define _gloffset_CompressedTexSubImage3D driDispatchRemapTable[CompressedTexSubImage3D_remap_index]
+#define _gloffset_GetCompressedTexImage driDispatchRemapTable[GetCompressedTexImage_remap_index]
+#define _gloffset_LoadTransposeMatrixd driDispatchRemapTable[LoadTransposeMatrixd_remap_index]
+#define _gloffset_LoadTransposeMatrixf driDispatchRemapTable[LoadTransposeMatrixf_remap_index]
+#define _gloffset_MultTransposeMatrixd driDispatchRemapTable[MultTransposeMatrixd_remap_index]
+#define _gloffset_MultTransposeMatrixf driDispatchRemapTable[MultTransposeMatrixf_remap_index]
+#define _gloffset_SampleCoverage driDispatchRemapTable[SampleCoverage_remap_index]
+#define _gloffset_BlendFuncSeparate driDispatchRemapTable[BlendFuncSeparate_remap_index]
+#define _gloffset_FogCoordPointer driDispatchRemapTable[FogCoordPointer_remap_index]
+#define _gloffset_FogCoordd driDispatchRemapTable[FogCoordd_remap_index]
+#define _gloffset_FogCoorddv driDispatchRemapTable[FogCoorddv_remap_index]
+#define _gloffset_MultiDrawArrays driDispatchRemapTable[MultiDrawArrays_remap_index]
+#define _gloffset_PointParameterf driDispatchRemapTable[PointParameterf_remap_index]
+#define _gloffset_PointParameterfv driDispatchRemapTable[PointParameterfv_remap_index]
+#define _gloffset_PointParameteri driDispatchRemapTable[PointParameteri_remap_index]
+#define _gloffset_PointParameteriv driDispatchRemapTable[PointParameteriv_remap_index]
+#define _gloffset_SecondaryColor3b driDispatchRemapTable[SecondaryColor3b_remap_index]
+#define _gloffset_SecondaryColor3bv driDispatchRemapTable[SecondaryColor3bv_remap_index]
+#define _gloffset_SecondaryColor3d driDispatchRemapTable[SecondaryColor3d_remap_index]
+#define _gloffset_SecondaryColor3dv driDispatchRemapTable[SecondaryColor3dv_remap_index]
+#define _gloffset_SecondaryColor3i driDispatchRemapTable[SecondaryColor3i_remap_index]
+#define _gloffset_SecondaryColor3iv driDispatchRemapTable[SecondaryColor3iv_remap_index]
+#define _gloffset_SecondaryColor3s driDispatchRemapTable[SecondaryColor3s_remap_index]
+#define _gloffset_SecondaryColor3sv driDispatchRemapTable[SecondaryColor3sv_remap_index]
+#define _gloffset_SecondaryColor3ub driDispatchRemapTable[SecondaryColor3ub_remap_index]
+#define _gloffset_SecondaryColor3ubv driDispatchRemapTable[SecondaryColor3ubv_remap_index]
+#define _gloffset_SecondaryColor3ui driDispatchRemapTable[SecondaryColor3ui_remap_index]
+#define _gloffset_SecondaryColor3uiv driDispatchRemapTable[SecondaryColor3uiv_remap_index]
+#define _gloffset_SecondaryColor3us driDispatchRemapTable[SecondaryColor3us_remap_index]
+#define _gloffset_SecondaryColor3usv driDispatchRemapTable[SecondaryColor3usv_remap_index]
+#define _gloffset_SecondaryColorPointer driDispatchRemapTable[SecondaryColorPointer_remap_index]
+#define _gloffset_WindowPos2d driDispatchRemapTable[WindowPos2d_remap_index]
+#define _gloffset_WindowPos2dv driDispatchRemapTable[WindowPos2dv_remap_index]
+#define _gloffset_WindowPos2f driDispatchRemapTable[WindowPos2f_remap_index]
+#define _gloffset_WindowPos2fv driDispatchRemapTable[WindowPos2fv_remap_index]
+#define _gloffset_WindowPos2i driDispatchRemapTable[WindowPos2i_remap_index]
+#define _gloffset_WindowPos2iv driDispatchRemapTable[WindowPos2iv_remap_index]
+#define _gloffset_WindowPos2s driDispatchRemapTable[WindowPos2s_remap_index]
+#define _gloffset_WindowPos2sv driDispatchRemapTable[WindowPos2sv_remap_index]
+#define _gloffset_WindowPos3d driDispatchRemapTable[WindowPos3d_remap_index]
+#define _gloffset_WindowPos3dv driDispatchRemapTable[WindowPos3dv_remap_index]
+#define _gloffset_WindowPos3f driDispatchRemapTable[WindowPos3f_remap_index]
+#define _gloffset_WindowPos3fv driDispatchRemapTable[WindowPos3fv_remap_index]
+#define _gloffset_WindowPos3i driDispatchRemapTable[WindowPos3i_remap_index]
+#define _gloffset_WindowPos3iv driDispatchRemapTable[WindowPos3iv_remap_index]
+#define _gloffset_WindowPos3s driDispatchRemapTable[WindowPos3s_remap_index]
+#define _gloffset_WindowPos3sv driDispatchRemapTable[WindowPos3sv_remap_index]
+#define _gloffset_BeginQuery driDispatchRemapTable[BeginQuery_remap_index]
+#define _gloffset_BindBuffer driDispatchRemapTable[BindBuffer_remap_index]
+#define _gloffset_BufferData driDispatchRemapTable[BufferData_remap_index]
+#define _gloffset_BufferSubData driDispatchRemapTable[BufferSubData_remap_index]
+#define _gloffset_DeleteBuffers driDispatchRemapTable[DeleteBuffers_remap_index]
+#define _gloffset_DeleteQueries driDispatchRemapTable[DeleteQueries_remap_index]
+#define _gloffset_EndQuery driDispatchRemapTable[EndQuery_remap_index]
+#define _gloffset_GenBuffers driDispatchRemapTable[GenBuffers_remap_index]
+#define _gloffset_GenQueries driDispatchRemapTable[GenQueries_remap_index]
+#define _gloffset_GetBufferParameteriv driDispatchRemapTable[GetBufferParameteriv_remap_index]
+#define _gloffset_GetBufferPointerv driDispatchRemapTable[GetBufferPointerv_remap_index]
+#define _gloffset_GetBufferSubData driDispatchRemapTable[GetBufferSubData_remap_index]
+#define _gloffset_GetQueryObjectiv driDispatchRemapTable[GetQueryObjectiv_remap_index]
+#define _gloffset_GetQueryObjectuiv driDispatchRemapTable[GetQueryObjectuiv_remap_index]
+#define _gloffset_GetQueryiv driDispatchRemapTable[GetQueryiv_remap_index]
+#define _gloffset_IsBuffer driDispatchRemapTable[IsBuffer_remap_index]
+#define _gloffset_IsQuery driDispatchRemapTable[IsQuery_remap_index]
+#define _gloffset_MapBuffer driDispatchRemapTable[MapBuffer_remap_index]
+#define _gloffset_UnmapBuffer driDispatchRemapTable[UnmapBuffer_remap_index]
+#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
+#define _gloffset_BindAttribLocation driDispatchRemapTable[BindAttribLocation_remap_index]
+#define _gloffset_BlendEquationSeparate driDispatchRemapTable[BlendEquationSeparate_remap_index]
+#define _gloffset_CompileShader driDispatchRemapTable[CompileShader_remap_index]
+#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
+#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
+#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
+#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
+#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
+#define _gloffset_DisableVertexAttribArray driDispatchRemapTable[DisableVertexAttribArray_remap_index]
+#define _gloffset_DrawBuffers driDispatchRemapTable[DrawBuffers_remap_index]
+#define _gloffset_EnableVertexAttribArray driDispatchRemapTable[EnableVertexAttribArray_remap_index]
+#define _gloffset_GetActiveAttrib driDispatchRemapTable[GetActiveAttrib_remap_index]
+#define _gloffset_GetActiveUniform driDispatchRemapTable[GetActiveUniform_remap_index]
+#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
+#define _gloffset_GetAttribLocation driDispatchRemapTable[GetAttribLocation_remap_index]
+#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
+#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
+#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
+#define _gloffset_GetShaderSource driDispatchRemapTable[GetShaderSource_remap_index]
+#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
+#define _gloffset_GetUniformLocation driDispatchRemapTable[GetUniformLocation_remap_index]
+#define _gloffset_GetUniformfv driDispatchRemapTable[GetUniformfv_remap_index]
+#define _gloffset_GetUniformiv driDispatchRemapTable[GetUniformiv_remap_index]
+#define _gloffset_GetVertexAttribPointerv driDispatchRemapTable[GetVertexAttribPointerv_remap_index]
+#define _gloffset_GetVertexAttribdv driDispatchRemapTable[GetVertexAttribdv_remap_index]
+#define _gloffset_GetVertexAttribfv driDispatchRemapTable[GetVertexAttribfv_remap_index]
+#define _gloffset_GetVertexAttribiv driDispatchRemapTable[GetVertexAttribiv_remap_index]
+#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
+#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
+#define _gloffset_LinkProgram driDispatchRemapTable[LinkProgram_remap_index]
+#define _gloffset_ShaderSource driDispatchRemapTable[ShaderSource_remap_index]
+#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
+#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
+#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
+#define _gloffset_Uniform1f driDispatchRemapTable[Uniform1f_remap_index]
+#define _gloffset_Uniform1fv driDispatchRemapTable[Uniform1fv_remap_index]
+#define _gloffset_Uniform1i driDispatchRemapTable[Uniform1i_remap_index]
+#define _gloffset_Uniform1iv driDispatchRemapTable[Uniform1iv_remap_index]
+#define _gloffset_Uniform2f driDispatchRemapTable[Uniform2f_remap_index]
+#define _gloffset_Uniform2fv driDispatchRemapTable[Uniform2fv_remap_index]
+#define _gloffset_Uniform2i driDispatchRemapTable[Uniform2i_remap_index]
+#define _gloffset_Uniform2iv driDispatchRemapTable[Uniform2iv_remap_index]
+#define _gloffset_Uniform3f driDispatchRemapTable[Uniform3f_remap_index]
+#define _gloffset_Uniform3fv driDispatchRemapTable[Uniform3fv_remap_index]
+#define _gloffset_Uniform3i driDispatchRemapTable[Uniform3i_remap_index]
+#define _gloffset_Uniform3iv driDispatchRemapTable[Uniform3iv_remap_index]
+#define _gloffset_Uniform4f driDispatchRemapTable[Uniform4f_remap_index]
+#define _gloffset_Uniform4fv driDispatchRemapTable[Uniform4fv_remap_index]
+#define _gloffset_Uniform4i driDispatchRemapTable[Uniform4i_remap_index]
+#define _gloffset_Uniform4iv driDispatchRemapTable[Uniform4iv_remap_index]
+#define _gloffset_UniformMatrix2fv driDispatchRemapTable[UniformMatrix2fv_remap_index]
+#define _gloffset_UniformMatrix3fv driDispatchRemapTable[UniformMatrix3fv_remap_index]
+#define _gloffset_UniformMatrix4fv driDispatchRemapTable[UniformMatrix4fv_remap_index]
+#define _gloffset_UseProgram driDispatchRemapTable[UseProgram_remap_index]
+#define _gloffset_ValidateProgram driDispatchRemapTable[ValidateProgram_remap_index]
+#define _gloffset_VertexAttrib1d driDispatchRemapTable[VertexAttrib1d_remap_index]
+#define _gloffset_VertexAttrib1dv driDispatchRemapTable[VertexAttrib1dv_remap_index]
+#define _gloffset_VertexAttrib1s driDispatchRemapTable[VertexAttrib1s_remap_index]
+#define _gloffset_VertexAttrib1sv driDispatchRemapTable[VertexAttrib1sv_remap_index]
+#define _gloffset_VertexAttrib2d driDispatchRemapTable[VertexAttrib2d_remap_index]
+#define _gloffset_VertexAttrib2dv driDispatchRemapTable[VertexAttrib2dv_remap_index]
+#define _gloffset_VertexAttrib2s driDispatchRemapTable[VertexAttrib2s_remap_index]
+#define _gloffset_VertexAttrib2sv driDispatchRemapTable[VertexAttrib2sv_remap_index]
+#define _gloffset_VertexAttrib3d driDispatchRemapTable[VertexAttrib3d_remap_index]
+#define _gloffset_VertexAttrib3dv driDispatchRemapTable[VertexAttrib3dv_remap_index]
+#define _gloffset_VertexAttrib3s driDispatchRemapTable[VertexAttrib3s_remap_index]
+#define _gloffset_VertexAttrib3sv driDispatchRemapTable[VertexAttrib3sv_remap_index]
+#define _gloffset_VertexAttrib4Nbv driDispatchRemapTable[VertexAttrib4Nbv_remap_index]
+#define _gloffset_VertexAttrib4Niv driDispatchRemapTable[VertexAttrib4Niv_remap_index]
+#define _gloffset_VertexAttrib4Nsv driDispatchRemapTable[VertexAttrib4Nsv_remap_index]
+#define _gloffset_VertexAttrib4Nub driDispatchRemapTable[VertexAttrib4Nub_remap_index]
+#define _gloffset_VertexAttrib4Nubv driDispatchRemapTable[VertexAttrib4Nubv_remap_index]
+#define _gloffset_VertexAttrib4Nuiv driDispatchRemapTable[VertexAttrib4Nuiv_remap_index]
+#define _gloffset_VertexAttrib4Nusv driDispatchRemapTable[VertexAttrib4Nusv_remap_index]
+#define _gloffset_VertexAttrib4bv driDispatchRemapTable[VertexAttrib4bv_remap_index]
+#define _gloffset_VertexAttrib4d driDispatchRemapTable[VertexAttrib4d_remap_index]
+#define _gloffset_VertexAttrib4dv driDispatchRemapTable[VertexAttrib4dv_remap_index]
+#define _gloffset_VertexAttrib4iv driDispatchRemapTable[VertexAttrib4iv_remap_index]
+#define _gloffset_VertexAttrib4s driDispatchRemapTable[VertexAttrib4s_remap_index]
+#define _gloffset_VertexAttrib4sv driDispatchRemapTable[VertexAttrib4sv_remap_index]
+#define _gloffset_VertexAttrib4ubv driDispatchRemapTable[VertexAttrib4ubv_remap_index]
+#define _gloffset_VertexAttrib4uiv driDispatchRemapTable[VertexAttrib4uiv_remap_index]
+#define _gloffset_VertexAttrib4usv driDispatchRemapTable[VertexAttrib4usv_remap_index]
+#define _gloffset_VertexAttribPointer driDispatchRemapTable[VertexAttribPointer_remap_index]
+#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
+#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
+#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
+#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
+#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
+#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
+#define _gloffset_BeginConditionalRender driDispatchRemapTable[BeginConditionalRender_remap_index]
+#define _gloffset_BeginTransformFeedback driDispatchRemapTable[BeginTransformFeedback_remap_index]
+#define _gloffset_BindBufferBase driDispatchRemapTable[BindBufferBase_remap_index]
+#define _gloffset_BindBufferRange driDispatchRemapTable[BindBufferRange_remap_index]
+#define _gloffset_BindFragDataLocation driDispatchRemapTable[BindFragDataLocation_remap_index]
+#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index]
+#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index]
+#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index]
+#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index]
+#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index]
+#define _gloffset_ColorMaski driDispatchRemapTable[ColorMaski_remap_index]
+#define _gloffset_Disablei driDispatchRemapTable[Disablei_remap_index]
+#define _gloffset_Enablei driDispatchRemapTable[Enablei_remap_index]
+#define _gloffset_EndConditionalRender driDispatchRemapTable[EndConditionalRender_remap_index]
+#define _gloffset_EndTransformFeedback driDispatchRemapTable[EndTransformFeedback_remap_index]
+#define _gloffset_GetBooleani_v driDispatchRemapTable[GetBooleani_v_remap_index]
+#define _gloffset_GetFragDataLocation driDispatchRemapTable[GetFragDataLocation_remap_index]
+#define _gloffset_GetIntegeri_v driDispatchRemapTable[GetIntegeri_v_remap_index]
+#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index]
+#define _gloffset_GetTexParameterIiv driDispatchRemapTable[GetTexParameterIiv_remap_index]
+#define _gloffset_GetTexParameterIuiv driDispatchRemapTable[GetTexParameterIuiv_remap_index]
+#define _gloffset_GetTransformFeedbackVarying driDispatchRemapTable[GetTransformFeedbackVarying_remap_index]
+#define _gloffset_GetUniformuiv driDispatchRemapTable[GetUniformuiv_remap_index]
+#define _gloffset_GetVertexAttribIiv driDispatchRemapTable[GetVertexAttribIiv_remap_index]
+#define _gloffset_GetVertexAttribIuiv driDispatchRemapTable[GetVertexAttribIuiv_remap_index]
+#define _gloffset_IsEnabledi driDispatchRemapTable[IsEnabledi_remap_index]
+#define _gloffset_TexParameterIiv driDispatchRemapTable[TexParameterIiv_remap_index]
+#define _gloffset_TexParameterIuiv driDispatchRemapTable[TexParameterIuiv_remap_index]
+#define _gloffset_TransformFeedbackVaryings driDispatchRemapTable[TransformFeedbackVaryings_remap_index]
+#define _gloffset_Uniform1ui driDispatchRemapTable[Uniform1ui_remap_index]
+#define _gloffset_Uniform1uiv driDispatchRemapTable[Uniform1uiv_remap_index]
+#define _gloffset_Uniform2ui driDispatchRemapTable[Uniform2ui_remap_index]
+#define _gloffset_Uniform2uiv driDispatchRemapTable[Uniform2uiv_remap_index]
+#define _gloffset_Uniform3ui driDispatchRemapTable[Uniform3ui_remap_index]
+#define _gloffset_Uniform3uiv driDispatchRemapTable[Uniform3uiv_remap_index]
+#define _gloffset_Uniform4ui driDispatchRemapTable[Uniform4ui_remap_index]
+#define _gloffset_Uniform4uiv driDispatchRemapTable[Uniform4uiv_remap_index]
+#define _gloffset_VertexAttribI1iv driDispatchRemapTable[VertexAttribI1iv_remap_index]
+#define _gloffset_VertexAttribI1uiv driDispatchRemapTable[VertexAttribI1uiv_remap_index]
+#define _gloffset_VertexAttribI4bv driDispatchRemapTable[VertexAttribI4bv_remap_index]
+#define _gloffset_VertexAttribI4sv driDispatchRemapTable[VertexAttribI4sv_remap_index]
+#define _gloffset_VertexAttribI4ubv driDispatchRemapTable[VertexAttribI4ubv_remap_index]
+#define _gloffset_VertexAttribI4usv driDispatchRemapTable[VertexAttribI4usv_remap_index]
+#define _gloffset_VertexAttribIPointer driDispatchRemapTable[VertexAttribIPointer_remap_index]
+#define _gloffset_PrimitiveRestartIndex driDispatchRemapTable[PrimitiveRestartIndex_remap_index]
+#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index]
+#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index]
+#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index]
+#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index]
+#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index]
+#define _gloffset_BindProgramARB driDispatchRemapTable[BindProgramARB_remap_index]
+#define _gloffset_DeleteProgramsARB driDispatchRemapTable[DeleteProgramsARB_remap_index]
+#define _gloffset_GenProgramsARB driDispatchRemapTable[GenProgramsARB_remap_index]
+#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
+#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
+#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
+#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
+#define _gloffset_IsProgramARB driDispatchRemapTable[IsProgramARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
+#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
+#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
+#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
+#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
+#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
+#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
+#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
+#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
+#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
+#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
+#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
+#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
+#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
+#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
+#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
+#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
+#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
+#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
+#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
+#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index]
+#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index]
+#define _gloffset_BindFramebuffer driDispatchRemapTable[BindFramebuffer_remap_index]
+#define _gloffset_BindRenderbuffer driDispatchRemapTable[BindRenderbuffer_remap_index]
+#define _gloffset_BlitFramebuffer driDispatchRemapTable[BlitFramebuffer_remap_index]
+#define _gloffset_CheckFramebufferStatus driDispatchRemapTable[CheckFramebufferStatus_remap_index]
+#define _gloffset_DeleteFramebuffers driDispatchRemapTable[DeleteFramebuffers_remap_index]
+#define _gloffset_DeleteRenderbuffers driDispatchRemapTable[DeleteRenderbuffers_remap_index]
+#define _gloffset_FramebufferRenderbuffer driDispatchRemapTable[FramebufferRenderbuffer_remap_index]
+#define _gloffset_FramebufferTexture1D driDispatchRemapTable[FramebufferTexture1D_remap_index]
+#define _gloffset_FramebufferTexture2D driDispatchRemapTable[FramebufferTexture2D_remap_index]
+#define _gloffset_FramebufferTexture3D driDispatchRemapTable[FramebufferTexture3D_remap_index]
+#define _gloffset_FramebufferTextureLayer driDispatchRemapTable[FramebufferTextureLayer_remap_index]
+#define _gloffset_GenFramebuffers driDispatchRemapTable[GenFramebuffers_remap_index]
+#define _gloffset_GenRenderbuffers driDispatchRemapTable[GenRenderbuffers_remap_index]
+#define _gloffset_GenerateMipmap driDispatchRemapTable[GenerateMipmap_remap_index]
+#define _gloffset_GetFramebufferAttachmentParameteriv driDispatchRemapTable[GetFramebufferAttachmentParameteriv_remap_index]
+#define _gloffset_GetRenderbufferParameteriv driDispatchRemapTable[GetRenderbufferParameteriv_remap_index]
+#define _gloffset_IsFramebuffer driDispatchRemapTable[IsFramebuffer_remap_index]
+#define _gloffset_IsRenderbuffer driDispatchRemapTable[IsRenderbuffer_remap_index]
+#define _gloffset_RenderbufferStorage driDispatchRemapTable[RenderbufferStorage_remap_index]
+#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
+#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
+#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
+#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
+#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
+#define _gloffset_DeleteVertexArrays driDispatchRemapTable[DeleteVertexArrays_remap_index]
+#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
+#define _gloffset_IsVertexArray driDispatchRemapTable[IsVertexArray_remap_index]
+#define _gloffset_GetActiveUniformBlockName driDispatchRemapTable[GetActiveUniformBlockName_remap_index]
+#define _gloffset_GetActiveUniformBlockiv driDispatchRemapTable[GetActiveUniformBlockiv_remap_index]
+#define _gloffset_GetActiveUniformName driDispatchRemapTable[GetActiveUniformName_remap_index]
+#define _gloffset_GetActiveUniformsiv driDispatchRemapTable[GetActiveUniformsiv_remap_index]
+#define _gloffset_GetUniformBlockIndex driDispatchRemapTable[GetUniformBlockIndex_remap_index]
+#define _gloffset_GetUniformIndices driDispatchRemapTable[GetUniformIndices_remap_index]
+#define _gloffset_UniformBlockBinding driDispatchRemapTable[UniformBlockBinding_remap_index]
+#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
+#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
+#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
+#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
+#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
+#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
+#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
+#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
+#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
+#define _gloffset_DrawElementsInstancedBaseVertex driDispatchRemapTable[DrawElementsInstancedBaseVertex_remap_index]
+#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
+#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
+#define _gloffset_ProvokingVertex driDispatchRemapTable[ProvokingVertex_remap_index]
+#define _gloffset_GetMultisamplefv driDispatchRemapTable[GetMultisamplefv_remap_index]
+#define _gloffset_SampleMaski driDispatchRemapTable[SampleMaski_remap_index]
+#define _gloffset_TexImage2DMultisample driDispatchRemapTable[TexImage2DMultisample_remap_index]
+#define _gloffset_TexImage3DMultisample driDispatchRemapTable[TexImage3DMultisample_remap_index]
+#define _gloffset_BlendEquationSeparateiARB driDispatchRemapTable[BlendEquationSeparateiARB_remap_index]
+#define _gloffset_BlendEquationiARB driDispatchRemapTable[BlendEquationiARB_remap_index]
+#define _gloffset_BlendFuncSeparateiARB driDispatchRemapTable[BlendFuncSeparateiARB_remap_index]
+#define _gloffset_BlendFunciARB driDispatchRemapTable[BlendFunciARB_remap_index]
+#define _gloffset_BindFragDataLocationIndexed driDispatchRemapTable[BindFragDataLocationIndexed_remap_index]
+#define _gloffset_GetFragDataIndex driDispatchRemapTable[GetFragDataIndex_remap_index]
+#define _gloffset_BindSampler driDispatchRemapTable[BindSampler_remap_index]
+#define _gloffset_DeleteSamplers driDispatchRemapTable[DeleteSamplers_remap_index]
+#define _gloffset_GenSamplers driDispatchRemapTable[GenSamplers_remap_index]
+#define _gloffset_GetSamplerParameterIiv driDispatchRemapTable[GetSamplerParameterIiv_remap_index]
+#define _gloffset_GetSamplerParameterIuiv driDispatchRemapTable[GetSamplerParameterIuiv_remap_index]
+#define _gloffset_GetSamplerParameterfv driDispatchRemapTable[GetSamplerParameterfv_remap_index]
+#define _gloffset_GetSamplerParameteriv driDispatchRemapTable[GetSamplerParameteriv_remap_index]
+#define _gloffset_IsSampler driDispatchRemapTable[IsSampler_remap_index]
+#define _gloffset_SamplerParameterIiv driDispatchRemapTable[SamplerParameterIiv_remap_index]
+#define _gloffset_SamplerParameterIuiv driDispatchRemapTable[SamplerParameterIuiv_remap_index]
+#define _gloffset_SamplerParameterf driDispatchRemapTable[SamplerParameterf_remap_index]
+#define _gloffset_SamplerParameterfv driDispatchRemapTable[SamplerParameterfv_remap_index]
+#define _gloffset_SamplerParameteri driDispatchRemapTable[SamplerParameteri_remap_index]
+#define _gloffset_SamplerParameteriv driDispatchRemapTable[SamplerParameteriv_remap_index]
+#define _gloffset_GetQueryObjecti64v driDispatchRemapTable[GetQueryObjecti64v_remap_index]
+#define _gloffset_GetQueryObjectui64v driDispatchRemapTable[GetQueryObjectui64v_remap_index]
+#define _gloffset_QueryCounter driDispatchRemapTable[QueryCounter_remap_index]
+#define _gloffset_ColorP3ui driDispatchRemapTable[ColorP3ui_remap_index]
+#define _gloffset_ColorP3uiv driDispatchRemapTable[ColorP3uiv_remap_index]
+#define _gloffset_ColorP4ui driDispatchRemapTable[ColorP4ui_remap_index]
+#define _gloffset_ColorP4uiv driDispatchRemapTable[ColorP4uiv_remap_index]
+#define _gloffset_MultiTexCoordP1ui driDispatchRemapTable[MultiTexCoordP1ui_remap_index]
+#define _gloffset_MultiTexCoordP1uiv driDispatchRemapTable[MultiTexCoordP1uiv_remap_index]
+#define _gloffset_MultiTexCoordP2ui driDispatchRemapTable[MultiTexCoordP2ui_remap_index]
+#define _gloffset_MultiTexCoordP2uiv driDispatchRemapTable[MultiTexCoordP2uiv_remap_index]
+#define _gloffset_MultiTexCoordP3ui driDispatchRemapTable[MultiTexCoordP3ui_remap_index]
+#define _gloffset_MultiTexCoordP3uiv driDispatchRemapTable[MultiTexCoordP3uiv_remap_index]
+#define _gloffset_MultiTexCoordP4ui driDispatchRemapTable[MultiTexCoordP4ui_remap_index]
+#define _gloffset_MultiTexCoordP4uiv driDispatchRemapTable[MultiTexCoordP4uiv_remap_index]
+#define _gloffset_NormalP3ui driDispatchRemapTable[NormalP3ui_remap_index]
+#define _gloffset_NormalP3uiv driDispatchRemapTable[NormalP3uiv_remap_index]
+#define _gloffset_SecondaryColorP3ui driDispatchRemapTable[SecondaryColorP3ui_remap_index]
+#define _gloffset_SecondaryColorP3uiv driDispatchRemapTable[SecondaryColorP3uiv_remap_index]
+#define _gloffset_TexCoordP1ui driDispatchRemapTable[TexCoordP1ui_remap_index]
+#define _gloffset_TexCoordP1uiv driDispatchRemapTable[TexCoordP1uiv_remap_index]
+#define _gloffset_TexCoordP2ui driDispatchRemapTable[TexCoordP2ui_remap_index]
+#define _gloffset_TexCoordP2uiv driDispatchRemapTable[TexCoordP2uiv_remap_index]
+#define _gloffset_TexCoordP3ui driDispatchRemapTable[TexCoordP3ui_remap_index]
+#define _gloffset_TexCoordP3uiv driDispatchRemapTable[TexCoordP3uiv_remap_index]
+#define _gloffset_TexCoordP4ui driDispatchRemapTable[TexCoordP4ui_remap_index]
+#define _gloffset_TexCoordP4uiv driDispatchRemapTable[TexCoordP4uiv_remap_index]
+#define _gloffset_VertexAttribP1ui driDispatchRemapTable[VertexAttribP1ui_remap_index]
+#define _gloffset_VertexAttribP1uiv driDispatchRemapTable[VertexAttribP1uiv_remap_index]
+#define _gloffset_VertexAttribP2ui driDispatchRemapTable[VertexAttribP2ui_remap_index]
+#define _gloffset_VertexAttribP2uiv driDispatchRemapTable[VertexAttribP2uiv_remap_index]
+#define _gloffset_VertexAttribP3ui driDispatchRemapTable[VertexAttribP3ui_remap_index]
+#define _gloffset_VertexAttribP3uiv driDispatchRemapTable[VertexAttribP3uiv_remap_index]
+#define _gloffset_VertexAttribP4ui driDispatchRemapTable[VertexAttribP4ui_remap_index]
+#define _gloffset_VertexAttribP4uiv driDispatchRemapTable[VertexAttribP4uiv_remap_index]
+#define _gloffset_VertexP2ui driDispatchRemapTable[VertexP2ui_remap_index]
+#define _gloffset_VertexP2uiv driDispatchRemapTable[VertexP2uiv_remap_index]
+#define _gloffset_VertexP3ui driDispatchRemapTable[VertexP3ui_remap_index]
+#define _gloffset_VertexP3uiv driDispatchRemapTable[VertexP3uiv_remap_index]
+#define _gloffset_VertexP4ui driDispatchRemapTable[VertexP4ui_remap_index]
+#define _gloffset_VertexP4uiv driDispatchRemapTable[VertexP4uiv_remap_index]
+#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
+#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
+#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
+#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
+#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
+#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
+#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
+#define _gloffset_BeginQueryIndexed driDispatchRemapTable[BeginQueryIndexed_remap_index]
+#define _gloffset_DrawTransformFeedbackStream driDispatchRemapTable[DrawTransformFeedbackStream_remap_index]
+#define _gloffset_EndQueryIndexed driDispatchRemapTable[EndQueryIndexed_remap_index]
+#define _gloffset_GetQueryIndexediv driDispatchRemapTable[GetQueryIndexediv_remap_index]
+#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
+#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
+#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
+#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
+#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
+#define _gloffset_GetProgramBinary driDispatchRemapTable[GetProgramBinary_remap_index]
+#define _gloffset_ProgramBinary driDispatchRemapTable[ProgramBinary_remap_index]
+#define _gloffset_ProgramParameteri driDispatchRemapTable[ProgramParameteri_remap_index]
+#define _gloffset_DebugMessageCallbackARB driDispatchRemapTable[DebugMessageCallbackARB_remap_index]
+#define _gloffset_DebugMessageControlARB driDispatchRemapTable[DebugMessageControlARB_remap_index]
+#define _gloffset_DebugMessageInsertARB driDispatchRemapTable[DebugMessageInsertARB_remap_index]
+#define _gloffset_GetDebugMessageLogARB driDispatchRemapTable[GetDebugMessageLogARB_remap_index]
+#define _gloffset_GetGraphicsResetStatusARB driDispatchRemapTable[GetGraphicsResetStatusARB_remap_index]
+#define _gloffset_GetnColorTableARB driDispatchRemapTable[GetnColorTableARB_remap_index]
+#define _gloffset_GetnCompressedTexImageARB driDispatchRemapTable[GetnCompressedTexImageARB_remap_index]
+#define _gloffset_GetnConvolutionFilterARB driDispatchRemapTable[GetnConvolutionFilterARB_remap_index]
+#define _gloffset_GetnHistogramARB driDispatchRemapTable[GetnHistogramARB_remap_index]
+#define _gloffset_GetnMapdvARB driDispatchRemapTable[GetnMapdvARB_remap_index]
+#define _gloffset_GetnMapfvARB driDispatchRemapTable[GetnMapfvARB_remap_index]
+#define _gloffset_GetnMapivARB driDispatchRemapTable[GetnMapivARB_remap_index]
+#define _gloffset_GetnMinmaxARB driDispatchRemapTable[GetnMinmaxARB_remap_index]
+#define _gloffset_GetnPixelMapfvARB driDispatchRemapTable[GetnPixelMapfvARB_remap_index]
+#define _gloffset_GetnPixelMapuivARB driDispatchRemapTable[GetnPixelMapuivARB_remap_index]
+#define _gloffset_GetnPixelMapusvARB driDispatchRemapTable[GetnPixelMapusvARB_remap_index]
+#define _gloffset_GetnPolygonStippleARB driDispatchRemapTable[GetnPolygonStippleARB_remap_index]
+#define _gloffset_GetnSeparableFilterARB driDispatchRemapTable[GetnSeparableFilterARB_remap_index]
+#define _gloffset_GetnTexImageARB driDispatchRemapTable[GetnTexImageARB_remap_index]
+#define _gloffset_GetnUniformdvARB driDispatchRemapTable[GetnUniformdvARB_remap_index]
+#define _gloffset_GetnUniformfvARB driDispatchRemapTable[GetnUniformfvARB_remap_index]
+#define _gloffset_GetnUniformivARB driDispatchRemapTable[GetnUniformivARB_remap_index]
+#define _gloffset_GetnUniformuivARB driDispatchRemapTable[GetnUniformuivARB_remap_index]
+#define _gloffset_ReadnPixelsARB driDispatchRemapTable[ReadnPixelsARB_remap_index]
+#define _gloffset_DrawArraysInstancedBaseInstance driDispatchRemapTable[DrawArraysInstancedBaseInstance_remap_index]
+#define _gloffset_DrawElementsInstancedBaseInstance driDispatchRemapTable[DrawElementsInstancedBaseInstance_remap_index]
+#define _gloffset_DrawElementsInstancedBaseVertexBaseInstance driDispatchRemapTable[DrawElementsInstancedBaseVertexBaseInstance_remap_index]
+#define _gloffset_DrawTransformFeedbackInstanced driDispatchRemapTable[DrawTransformFeedbackInstanced_remap_index]
+#define _gloffset_DrawTransformFeedbackStreamInstanced driDispatchRemapTable[DrawTransformFeedbackStreamInstanced_remap_index]
+#define _gloffset_GetInternalformativ driDispatchRemapTable[GetInternalformativ_remap_index]
+#define _gloffset_TexStorage1D driDispatchRemapTable[TexStorage1D_remap_index]
+#define _gloffset_TexStorage2D driDispatchRemapTable[TexStorage2D_remap_index]
+#define _gloffset_TexStorage3D driDispatchRemapTable[TexStorage3D_remap_index]
+#define _gloffset_TextureStorage1DEXT driDispatchRemapTable[TextureStorage1DEXT_remap_index]
+#define _gloffset_TextureStorage2DEXT driDispatchRemapTable[TextureStorage2DEXT_remap_index]
+#define _gloffset_TextureStorage3DEXT driDispatchRemapTable[TextureStorage3DEXT_remap_index]
+#define _gloffset_TexBufferRange driDispatchRemapTable[TexBufferRange_remap_index]
+#define _gloffset_TexStorage2DMultisample driDispatchRemapTable[TexStorage2DMultisample_remap_index]
+#define _gloffset_TexStorage3DMultisample driDispatchRemapTable[TexStorage3DMultisample_remap_index]
+#define _gloffset_InvalidateBufferData driDispatchRemapTable[InvalidateBufferData_remap_index]
+#define _gloffset_InvalidateBufferSubData driDispatchRemapTable[InvalidateBufferSubData_remap_index]
+#define _gloffset_InvalidateFramebuffer driDispatchRemapTable[InvalidateFramebuffer_remap_index]
+#define _gloffset_InvalidateSubFramebuffer driDispatchRemapTable[InvalidateSubFramebuffer_remap_index]
+#define _gloffset_InvalidateTexImage driDispatchRemapTable[InvalidateTexImage_remap_index]
+#define _gloffset_InvalidateTexSubImage driDispatchRemapTable[InvalidateTexSubImage_remap_index]
+#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
+#define _gloffset_DrawTexfOES driDispatchRemapTable[DrawTexfOES_remap_index]
+#define _gloffset_DrawTexfvOES driDispatchRemapTable[DrawTexfvOES_remap_index]
+#define _gloffset_DrawTexiOES driDispatchRemapTable[DrawTexiOES_remap_index]
+#define _gloffset_DrawTexivOES driDispatchRemapTable[DrawTexivOES_remap_index]
+#define _gloffset_DrawTexsOES driDispatchRemapTable[DrawTexsOES_remap_index]
+#define _gloffset_DrawTexsvOES driDispatchRemapTable[DrawTexsvOES_remap_index]
+#define _gloffset_DrawTexxOES driDispatchRemapTable[DrawTexxOES_remap_index]
+#define _gloffset_DrawTexxvOES driDispatchRemapTable[DrawTexxvOES_remap_index]
+#define _gloffset_PointSizePointerOES driDispatchRemapTable[PointSizePointerOES_remap_index]
+#define _gloffset_QueryMatrixxOES driDispatchRemapTable[QueryMatrixxOES_remap_index]
+#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
+#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
+#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
+#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
+#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
+#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
+#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
+#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
+#define _gloffset_DiscardFramebufferEXT driDispatchRemapTable[DiscardFramebufferEXT_remap_index]
+#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
+#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
+#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
+#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
+#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
+#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
+#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
+#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
+#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
+#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
+#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
+#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
+#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
+#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
+#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
+#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
+#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
+#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
+#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
+#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
+#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
+#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
+#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
+#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
+#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
+#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
+#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
+#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
+#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
+#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
+#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
+#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
+#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
+#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
+#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
+#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
+#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
+#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
+#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
+#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
+#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
+#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
+#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
+#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
+#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
+#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
+#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
+#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
+#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
+#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
+#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
+#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
+#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
+#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
+#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
+#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
+#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
+#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
+#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
+#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
+#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
+#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
+#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
+#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
+#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
+#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
+#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
+#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
+#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
+#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
+#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
+#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
+#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
+#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
+#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
+#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
+#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
+#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
+#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
+#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
+#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
+#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
+#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
+#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
+#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
+#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
+#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
+#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
+#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
+#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
+#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
+#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
+#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
+#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
+#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
+#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
+#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
+#define _gloffset_GetTexGenxvOES driDispatchRemapTable[GetTexGenxvOES_remap_index]
+#define _gloffset_TexGenxOES driDispatchRemapTable[TexGenxOES_remap_index]
+#define _gloffset_TexGenxvOES driDispatchRemapTable[TexGenxvOES_remap_index]
+#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
+#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
+#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
+#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
+#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
+#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
+#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
+#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
+#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
+#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
+#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
+#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
+#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
+#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
+#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
+#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
+#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
+#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
+#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
+#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
+#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
+#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
+#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
+#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
+#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
+#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
+#define _gloffset_TextureBarrierNV driDispatchRemapTable[TextureBarrierNV_remap_index]
+#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
+#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
+#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
+#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
+#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
+#define _gloffset_AlphaFuncx driDispatchRemapTable[AlphaFuncx_remap_index]
+#define _gloffset_ClearColorx driDispatchRemapTable[ClearColorx_remap_index]
+#define _gloffset_ClearDepthx driDispatchRemapTable[ClearDepthx_remap_index]
+#define _gloffset_Color4x driDispatchRemapTable[Color4x_remap_index]
+#define _gloffset_DepthRangex driDispatchRemapTable[DepthRangex_remap_index]
+#define _gloffset_Fogx driDispatchRemapTable[Fogx_remap_index]
+#define _gloffset_Fogxv driDispatchRemapTable[Fogxv_remap_index]
+#define _gloffset_Frustumf driDispatchRemapTable[Frustumf_remap_index]
+#define _gloffset_Frustumx driDispatchRemapTable[Frustumx_remap_index]
+#define _gloffset_LightModelx driDispatchRemapTable[LightModelx_remap_index]
+#define _gloffset_LightModelxv driDispatchRemapTable[LightModelxv_remap_index]
+#define _gloffset_Lightx driDispatchRemapTable[Lightx_remap_index]
+#define _gloffset_Lightxv driDispatchRemapTable[Lightxv_remap_index]
+#define _gloffset_LineWidthx driDispatchRemapTable[LineWidthx_remap_index]
+#define _gloffset_LoadMatrixx driDispatchRemapTable[LoadMatrixx_remap_index]
+#define _gloffset_Materialx driDispatchRemapTable[Materialx_remap_index]
+#define _gloffset_Materialxv driDispatchRemapTable[Materialxv_remap_index]
+#define _gloffset_MultMatrixx driDispatchRemapTable[MultMatrixx_remap_index]
+#define _gloffset_MultiTexCoord4x driDispatchRemapTable[MultiTexCoord4x_remap_index]
+#define _gloffset_Normal3x driDispatchRemapTable[Normal3x_remap_index]
+#define _gloffset_Orthof driDispatchRemapTable[Orthof_remap_index]
+#define _gloffset_Orthox driDispatchRemapTable[Orthox_remap_index]
+#define _gloffset_PointSizex driDispatchRemapTable[PointSizex_remap_index]
+#define _gloffset_PolygonOffsetx driDispatchRemapTable[PolygonOffsetx_remap_index]
+#define _gloffset_Rotatex driDispatchRemapTable[Rotatex_remap_index]
+#define _gloffset_SampleCoveragex driDispatchRemapTable[SampleCoveragex_remap_index]
+#define _gloffset_Scalex driDispatchRemapTable[Scalex_remap_index]
+#define _gloffset_TexEnvx driDispatchRemapTable[TexEnvx_remap_index]
+#define _gloffset_TexEnvxv driDispatchRemapTable[TexEnvxv_remap_index]
+#define _gloffset_TexParameterx driDispatchRemapTable[TexParameterx_remap_index]
+#define _gloffset_Translatex driDispatchRemapTable[Translatex_remap_index]
+#define _gloffset_ClipPlanef driDispatchRemapTable[ClipPlanef_remap_index]
+#define _gloffset_ClipPlanex driDispatchRemapTable[ClipPlanex_remap_index]
+#define _gloffset_GetClipPlanef driDispatchRemapTable[GetClipPlanef_remap_index]
+#define _gloffset_GetClipPlanex driDispatchRemapTable[GetClipPlanex_remap_index]
+#define _gloffset_GetFixedv driDispatchRemapTable[GetFixedv_remap_index]
+#define _gloffset_GetLightxv driDispatchRemapTable[GetLightxv_remap_index]
+#define _gloffset_GetMaterialxv driDispatchRemapTable[GetMaterialxv_remap_index]
+#define _gloffset_GetTexEnvxv driDispatchRemapTable[GetTexEnvxv_remap_index]
+#define _gloffset_GetTexParameterxv driDispatchRemapTable[GetTexParameterxv_remap_index]
+#define _gloffset_PointParameterx driDispatchRemapTable[PointParameterx_remap_index]
+#define _gloffset_PointParameterxv driDispatchRemapTable[PointParameterxv_remap_index]
+#define _gloffset_TexParameterxv driDispatchRemapTable[TexParameterxv_remap_index]
+
+typedef void (GLAPIENTRYP _glptr_NewList)(GLuint, GLenum);
+#define CALL_NewList(disp, parameters) \
+ (* GET_NewList(disp)) parameters
+static INLINE _glptr_NewList GET_NewList(struct _glapi_table *disp) {
+ return (_glptr_NewList) (GET_by_offset(disp, _gloffset_NewList));
+}
+
+static INLINE void SET_NewList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_NewList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndList)(void);
+#define CALL_EndList(disp, parameters) \
+ (* GET_EndList(disp)) parameters
+static INLINE _glptr_EndList GET_EndList(struct _glapi_table *disp) {
+ return (_glptr_EndList) (GET_by_offset(disp, _gloffset_EndList));
+}
+
+static INLINE void SET_EndList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CallList)(GLuint);
+#define CALL_CallList(disp, parameters) \
+ (* GET_CallList(disp)) parameters
+static INLINE _glptr_CallList GET_CallList(struct _glapi_table *disp) {
+ return (_glptr_CallList) (GET_by_offset(disp, _gloffset_CallList));
+}
+
+static INLINE void SET_CallList(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_CallList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CallLists)(GLsizei, GLenum, const GLvoid *);
+#define CALL_CallLists(disp, parameters) \
+ (* GET_CallLists(disp)) parameters
+static INLINE _glptr_CallLists GET_CallLists(struct _glapi_table *disp) {
+ return (_glptr_CallLists) (GET_by_offset(disp, _gloffset_CallLists));
+}
+
+static INLINE void SET_CallLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CallLists, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteLists)(GLuint, GLsizei);
+#define CALL_DeleteLists(disp, parameters) \
+ (* GET_DeleteLists(disp)) parameters
+static INLINE _glptr_DeleteLists GET_DeleteLists(struct _glapi_table *disp) {
+ return (_glptr_DeleteLists) (GET_by_offset(disp, _gloffset_DeleteLists));
+}
+
+static INLINE void SET_DeleteLists(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DeleteLists, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GenLists)(GLsizei);
+#define CALL_GenLists(disp, parameters) \
+ (* GET_GenLists(disp)) parameters
+static INLINE _glptr_GenLists GET_GenLists(struct _glapi_table *disp) {
+ return (_glptr_GenLists) (GET_by_offset(disp, _gloffset_GenLists));
+}
+
+static INLINE void SET_GenLists(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLsizei)) {
+ SET_by_offset(disp, _gloffset_GenLists, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ListBase)(GLuint);
+#define CALL_ListBase(disp, parameters) \
+ (* GET_ListBase(disp)) parameters
+static INLINE _glptr_ListBase GET_ListBase(struct _glapi_table *disp) {
+ return (_glptr_ListBase) (GET_by_offset(disp, _gloffset_ListBase));
+}
+
+static INLINE void SET_ListBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_ListBase, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Begin)(GLenum);
+#define CALL_Begin(disp, parameters) \
+ (* GET_Begin(disp)) parameters
+static INLINE _glptr_Begin GET_Begin(struct _glapi_table *disp) {
+ return (_glptr_Begin) (GET_by_offset(disp, _gloffset_Begin));
+}
+
+static INLINE void SET_Begin(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Begin, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Bitmap)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *);
+#define CALL_Bitmap(disp, parameters) \
+ (* GET_Bitmap(disp)) parameters
+static INLINE _glptr_Bitmap GET_Bitmap(struct _glapi_table *disp) {
+ return (_glptr_Bitmap) (GET_by_offset(disp, _gloffset_Bitmap));
+}
+
+static INLINE void SET_Bitmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Bitmap, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3b)(GLbyte, GLbyte, GLbyte);
+#define CALL_Color3b(disp, parameters) \
+ (* GET_Color3b(disp)) parameters
+static INLINE _glptr_Color3b GET_Color3b(struct _glapi_table *disp) {
+ return (_glptr_Color3b) (GET_by_offset(disp, _gloffset_Color3b));
+}
+
+static INLINE void SET_Color3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Color3b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3bv)(const GLbyte *);
+#define CALL_Color3bv(disp, parameters) \
+ (* GET_Color3bv(disp)) parameters
+static INLINE _glptr_Color3bv GET_Color3bv(struct _glapi_table *disp) {
+ return (_glptr_Color3bv) (GET_by_offset(disp, _gloffset_Color3bv));
+}
+
+static INLINE void SET_Color3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Color3bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Color3d(disp, parameters) \
+ (* GET_Color3d(disp)) parameters
+static INLINE _glptr_Color3d GET_Color3d(struct _glapi_table *disp) {
+ return (_glptr_Color3d) (GET_by_offset(disp, _gloffset_Color3d));
+}
+
+static INLINE void SET_Color3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Color3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3dv)(const GLdouble *);
+#define CALL_Color3dv(disp, parameters) \
+ (* GET_Color3dv(disp)) parameters
+static INLINE _glptr_Color3dv GET_Color3dv(struct _glapi_table *disp) {
+ return (_glptr_Color3dv) (GET_by_offset(disp, _gloffset_Color3dv));
+}
+
+static INLINE void SET_Color3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Color3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Color3f(disp, parameters) \
+ (* GET_Color3f(disp)) parameters
+static INLINE _glptr_Color3f GET_Color3f(struct _glapi_table *disp) {
+ return (_glptr_Color3f) (GET_by_offset(disp, _gloffset_Color3f));
+}
+
+static INLINE void SET_Color3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Color3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3fv)(const GLfloat *);
+#define CALL_Color3fv(disp, parameters) \
+ (* GET_Color3fv(disp)) parameters
+static INLINE _glptr_Color3fv GET_Color3fv(struct _glapi_table *disp) {
+ return (_glptr_Color3fv) (GET_by_offset(disp, _gloffset_Color3fv));
+}
+
+static INLINE void SET_Color3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Color3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3i)(GLint, GLint, GLint);
+#define CALL_Color3i(disp, parameters) \
+ (* GET_Color3i(disp)) parameters
+static INLINE _glptr_Color3i GET_Color3i(struct _glapi_table *disp) {
+ return (_glptr_Color3i) (GET_by_offset(disp, _gloffset_Color3i));
+}
+
+static INLINE void SET_Color3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Color3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3iv)(const GLint *);
+#define CALL_Color3iv(disp, parameters) \
+ (* GET_Color3iv(disp)) parameters
+static INLINE _glptr_Color3iv GET_Color3iv(struct _glapi_table *disp) {
+ return (_glptr_Color3iv) (GET_by_offset(disp, _gloffset_Color3iv));
+}
+
+static INLINE void SET_Color3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Color3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3s)(GLshort, GLshort, GLshort);
+#define CALL_Color3s(disp, parameters) \
+ (* GET_Color3s(disp)) parameters
+static INLINE _glptr_Color3s GET_Color3s(struct _glapi_table *disp) {
+ return (_glptr_Color3s) (GET_by_offset(disp, _gloffset_Color3s));
+}
+
+static INLINE void SET_Color3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Color3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3sv)(const GLshort *);
+#define CALL_Color3sv(disp, parameters) \
+ (* GET_Color3sv(disp)) parameters
+static INLINE _glptr_Color3sv GET_Color3sv(struct _glapi_table *disp) {
+ return (_glptr_Color3sv) (GET_by_offset(disp, _gloffset_Color3sv));
+}
+
+static INLINE void SET_Color3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Color3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ub)(GLubyte, GLubyte, GLubyte);
+#define CALL_Color3ub(disp, parameters) \
+ (* GET_Color3ub(disp)) parameters
+static INLINE _glptr_Color3ub GET_Color3ub(struct _glapi_table *disp) {
+ return (_glptr_Color3ub) (GET_by_offset(disp, _gloffset_Color3ub));
+}
+
+static INLINE void SET_Color3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_Color3ub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ubv)(const GLubyte *);
+#define CALL_Color3ubv(disp, parameters) \
+ (* GET_Color3ubv(disp)) parameters
+static INLINE _glptr_Color3ubv GET_Color3ubv(struct _glapi_table *disp) {
+ return (_glptr_Color3ubv) (GET_by_offset(disp, _gloffset_Color3ubv));
+}
+
+static INLINE void SET_Color3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Color3ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3ui)(GLuint, GLuint, GLuint);
+#define CALL_Color3ui(disp, parameters) \
+ (* GET_Color3ui(disp)) parameters
+static INLINE _glptr_Color3ui GET_Color3ui(struct _glapi_table *disp) {
+ return (_glptr_Color3ui) (GET_by_offset(disp, _gloffset_Color3ui));
+}
+
+static INLINE void SET_Color3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Color3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3uiv)(const GLuint *);
+#define CALL_Color3uiv(disp, parameters) \
+ (* GET_Color3uiv(disp)) parameters
+static INLINE _glptr_Color3uiv GET_Color3uiv(struct _glapi_table *disp) {
+ return (_glptr_Color3uiv) (GET_by_offset(disp, _gloffset_Color3uiv));
+}
+
+static INLINE void SET_Color3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Color3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3us)(GLushort, GLushort, GLushort);
+#define CALL_Color3us(disp, parameters) \
+ (* GET_Color3us(disp)) parameters
+static INLINE _glptr_Color3us GET_Color3us(struct _glapi_table *disp) {
+ return (_glptr_Color3us) (GET_by_offset(disp, _gloffset_Color3us));
+}
+
+static INLINE void SET_Color3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_Color3us, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color3usv)(const GLushort *);
+#define CALL_Color3usv(disp, parameters) \
+ (* GET_Color3usv(disp)) parameters
+static INLINE _glptr_Color3usv GET_Color3usv(struct _glapi_table *disp) {
+ return (_glptr_Color3usv) (GET_by_offset(disp, _gloffset_Color3usv));
+}
+
+static INLINE void SET_Color3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_Color3usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4b)(GLbyte, GLbyte, GLbyte, GLbyte);
+#define CALL_Color4b(disp, parameters) \
+ (* GET_Color4b(disp)) parameters
+static INLINE _glptr_Color4b GET_Color4b(struct _glapi_table *disp) {
+ return (_glptr_Color4b) (GET_by_offset(disp, _gloffset_Color4b));
+}
+
+static INLINE void SET_Color4b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Color4b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4bv)(const GLbyte *);
+#define CALL_Color4bv(disp, parameters) \
+ (* GET_Color4bv(disp)) parameters
+static INLINE _glptr_Color4bv GET_Color4bv(struct _glapi_table *disp) {
+ return (_glptr_Color4bv) (GET_by_offset(disp, _gloffset_Color4bv));
+}
+
+static INLINE void SET_Color4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Color4bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Color4d(disp, parameters) \
+ (* GET_Color4d(disp)) parameters
+static INLINE _glptr_Color4d GET_Color4d(struct _glapi_table *disp) {
+ return (_glptr_Color4d) (GET_by_offset(disp, _gloffset_Color4d));
+}
+
+static INLINE void SET_Color4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Color4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4dv)(const GLdouble *);
+#define CALL_Color4dv(disp, parameters) \
+ (* GET_Color4dv(disp)) parameters
+static INLINE _glptr_Color4dv GET_Color4dv(struct _glapi_table *disp) {
+ return (_glptr_Color4dv) (GET_by_offset(disp, _gloffset_Color4dv));
+}
+
+static INLINE void SET_Color4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Color4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Color4f(disp, parameters) \
+ (* GET_Color4f(disp)) parameters
+static INLINE _glptr_Color4f GET_Color4f(struct _glapi_table *disp) {
+ return (_glptr_Color4f) (GET_by_offset(disp, _gloffset_Color4f));
+}
+
+static INLINE void SET_Color4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Color4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4fv)(const GLfloat *);
+#define CALL_Color4fv(disp, parameters) \
+ (* GET_Color4fv(disp)) parameters
+static INLINE _glptr_Color4fv GET_Color4fv(struct _glapi_table *disp) {
+ return (_glptr_Color4fv) (GET_by_offset(disp, _gloffset_Color4fv));
+}
+
+static INLINE void SET_Color4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Color4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4i)(GLint, GLint, GLint, GLint);
+#define CALL_Color4i(disp, parameters) \
+ (* GET_Color4i(disp)) parameters
+static INLINE _glptr_Color4i GET_Color4i(struct _glapi_table *disp) {
+ return (_glptr_Color4i) (GET_by_offset(disp, _gloffset_Color4i));
+}
+
+static INLINE void SET_Color4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Color4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4iv)(const GLint *);
+#define CALL_Color4iv(disp, parameters) \
+ (* GET_Color4iv(disp)) parameters
+static INLINE _glptr_Color4iv GET_Color4iv(struct _glapi_table *disp) {
+ return (_glptr_Color4iv) (GET_by_offset(disp, _gloffset_Color4iv));
+}
+
+static INLINE void SET_Color4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Color4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Color4s(disp, parameters) \
+ (* GET_Color4s(disp)) parameters
+static INLINE _glptr_Color4s GET_Color4s(struct _glapi_table *disp) {
+ return (_glptr_Color4s) (GET_by_offset(disp, _gloffset_Color4s));
+}
+
+static INLINE void SET_Color4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Color4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4sv)(const GLshort *);
+#define CALL_Color4sv(disp, parameters) \
+ (* GET_Color4sv(disp)) parameters
+static INLINE _glptr_Color4sv GET_Color4sv(struct _glapi_table *disp) {
+ return (_glptr_Color4sv) (GET_by_offset(disp, _gloffset_Color4sv));
+}
+
+static INLINE void SET_Color4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Color4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
+#define CALL_Color4ub(disp, parameters) \
+ (* GET_Color4ub(disp)) parameters
+static INLINE _glptr_Color4ub GET_Color4ub(struct _glapi_table *disp) {
+ return (_glptr_Color4ub) (GET_by_offset(disp, _gloffset_Color4ub));
+}
+
+static INLINE void SET_Color4ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_Color4ub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ubv)(const GLubyte *);
+#define CALL_Color4ubv(disp, parameters) \
+ (* GET_Color4ubv(disp)) parameters
+static INLINE _glptr_Color4ubv GET_Color4ubv(struct _glapi_table *disp) {
+ return (_glptr_Color4ubv) (GET_by_offset(disp, _gloffset_Color4ubv));
+}
+
+static INLINE void SET_Color4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Color4ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4ui)(GLuint, GLuint, GLuint, GLuint);
+#define CALL_Color4ui(disp, parameters) \
+ (* GET_Color4ui(disp)) parameters
+static INLINE _glptr_Color4ui GET_Color4ui(struct _glapi_table *disp) {
+ return (_glptr_Color4ui) (GET_by_offset(disp, _gloffset_Color4ui));
+}
+
+static INLINE void SET_Color4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Color4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4uiv)(const GLuint *);
+#define CALL_Color4uiv(disp, parameters) \
+ (* GET_Color4uiv(disp)) parameters
+static INLINE _glptr_Color4uiv GET_Color4uiv(struct _glapi_table *disp) {
+ return (_glptr_Color4uiv) (GET_by_offset(disp, _gloffset_Color4uiv));
+}
+
+static INLINE void SET_Color4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Color4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4us)(GLushort, GLushort, GLushort, GLushort);
+#define CALL_Color4us(disp, parameters) \
+ (* GET_Color4us(disp)) parameters
+static INLINE _glptr_Color4us GET_Color4us(struct _glapi_table *disp) {
+ return (_glptr_Color4us) (GET_by_offset(disp, _gloffset_Color4us));
+}
+
+static INLINE void SET_Color4us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_Color4us, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4usv)(const GLushort *);
+#define CALL_Color4usv(disp, parameters) \
+ (* GET_Color4usv(disp)) parameters
+static INLINE _glptr_Color4usv GET_Color4usv(struct _glapi_table *disp) {
+ return (_glptr_Color4usv) (GET_by_offset(disp, _gloffset_Color4usv));
+}
+
+static INLINE void SET_Color4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_Color4usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlag)(GLboolean);
+#define CALL_EdgeFlag(disp, parameters) \
+ (* GET_EdgeFlag(disp)) parameters
+static INLINE _glptr_EdgeFlag GET_EdgeFlag(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlag) (GET_by_offset(disp, _gloffset_EdgeFlag));
+}
+
+static INLINE void SET_EdgeFlag(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
+ SET_by_offset(disp, _gloffset_EdgeFlag, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagv)(const GLboolean *);
+#define CALL_EdgeFlagv(disp, parameters) \
+ (* GET_EdgeFlagv(disp)) parameters
+static INLINE _glptr_EdgeFlagv GET_EdgeFlagv(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagv) (GET_by_offset(disp, _gloffset_EdgeFlagv));
+}
+
+static INLINE void SET_EdgeFlagv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLboolean *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_End)(void);
+#define CALL_End(disp, parameters) \
+ (* GET_End(disp)) parameters
+static INLINE _glptr_End GET_End(struct _glapi_table *disp) {
+ return (_glptr_End) (GET_by_offset(disp, _gloffset_End));
+}
+
+static INLINE void SET_End(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_End, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexd)(GLdouble);
+#define CALL_Indexd(disp, parameters) \
+ (* GET_Indexd(disp)) parameters
+static INLINE _glptr_Indexd GET_Indexd(struct _glapi_table *disp) {
+ return (_glptr_Indexd) (GET_by_offset(disp, _gloffset_Indexd));
+}
+
+static INLINE void SET_Indexd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_Indexd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexdv)(const GLdouble *);
+#define CALL_Indexdv(disp, parameters) \
+ (* GET_Indexdv(disp)) parameters
+static INLINE _glptr_Indexdv GET_Indexdv(struct _glapi_table *disp) {
+ return (_glptr_Indexdv) (GET_by_offset(disp, _gloffset_Indexdv));
+}
+
+static INLINE void SET_Indexdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Indexdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexf)(GLfloat);
+#define CALL_Indexf(disp, parameters) \
+ (* GET_Indexf(disp)) parameters
+static INLINE _glptr_Indexf GET_Indexf(struct _glapi_table *disp) {
+ return (_glptr_Indexf) (GET_by_offset(disp, _gloffset_Indexf));
+}
+
+static INLINE void SET_Indexf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_Indexf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexfv)(const GLfloat *);
+#define CALL_Indexfv(disp, parameters) \
+ (* GET_Indexfv(disp)) parameters
+static INLINE _glptr_Indexfv GET_Indexfv(struct _glapi_table *disp) {
+ return (_glptr_Indexfv) (GET_by_offset(disp, _gloffset_Indexfv));
+}
+
+static INLINE void SET_Indexfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Indexfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexi)(GLint);
+#define CALL_Indexi(disp, parameters) \
+ (* GET_Indexi(disp)) parameters
+static INLINE _glptr_Indexi GET_Indexi(struct _glapi_table *disp) {
+ return (_glptr_Indexi) (GET_by_offset(disp, _gloffset_Indexi));
+}
+
+static INLINE void SET_Indexi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_Indexi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexiv)(const GLint *);
+#define CALL_Indexiv(disp, parameters) \
+ (* GET_Indexiv(disp)) parameters
+static INLINE _glptr_Indexiv GET_Indexiv(struct _glapi_table *disp) {
+ return (_glptr_Indexiv) (GET_by_offset(disp, _gloffset_Indexiv));
+}
+
+static INLINE void SET_Indexiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Indexiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexs)(GLshort);
+#define CALL_Indexs(disp, parameters) \
+ (* GET_Indexs(disp)) parameters
+static INLINE _glptr_Indexs GET_Indexs(struct _glapi_table *disp) {
+ return (_glptr_Indexs) (GET_by_offset(disp, _gloffset_Indexs));
+}
+
+static INLINE void SET_Indexs(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
+ SET_by_offset(disp, _gloffset_Indexs, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexsv)(const GLshort *);
+#define CALL_Indexsv(disp, parameters) \
+ (* GET_Indexsv(disp)) parameters
+static INLINE _glptr_Indexsv GET_Indexsv(struct _glapi_table *disp) {
+ return (_glptr_Indexsv) (GET_by_offset(disp, _gloffset_Indexsv));
+}
+
+static INLINE void SET_Indexsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Indexsv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3b)(GLbyte, GLbyte, GLbyte);
+#define CALL_Normal3b(disp, parameters) \
+ (* GET_Normal3b(disp)) parameters
+static INLINE _glptr_Normal3b GET_Normal3b(struct _glapi_table *disp) {
+ return (_glptr_Normal3b) (GET_by_offset(disp, _gloffset_Normal3b));
+}
+
+static INLINE void SET_Normal3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_Normal3b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3bv)(const GLbyte *);
+#define CALL_Normal3bv(disp, parameters) \
+ (* GET_Normal3bv(disp)) parameters
+static INLINE _glptr_Normal3bv GET_Normal3bv(struct _glapi_table *disp) {
+ return (_glptr_Normal3bv) (GET_by_offset(disp, _gloffset_Normal3bv));
+}
+
+static INLINE void SET_Normal3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_Normal3bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Normal3d(disp, parameters) \
+ (* GET_Normal3d(disp)) parameters
+static INLINE _glptr_Normal3d GET_Normal3d(struct _glapi_table *disp) {
+ return (_glptr_Normal3d) (GET_by_offset(disp, _gloffset_Normal3d));
+}
+
+static INLINE void SET_Normal3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Normal3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3dv)(const GLdouble *);
+#define CALL_Normal3dv(disp, parameters) \
+ (* GET_Normal3dv(disp)) parameters
+static INLINE _glptr_Normal3dv GET_Normal3dv(struct _glapi_table *disp) {
+ return (_glptr_Normal3dv) (GET_by_offset(disp, _gloffset_Normal3dv));
+}
+
+static INLINE void SET_Normal3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Normal3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Normal3f(disp, parameters) \
+ (* GET_Normal3f(disp)) parameters
+static INLINE _glptr_Normal3f GET_Normal3f(struct _glapi_table *disp) {
+ return (_glptr_Normal3f) (GET_by_offset(disp, _gloffset_Normal3f));
+}
+
+static INLINE void SET_Normal3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Normal3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3fv)(const GLfloat *);
+#define CALL_Normal3fv(disp, parameters) \
+ (* GET_Normal3fv(disp)) parameters
+static INLINE _glptr_Normal3fv GET_Normal3fv(struct _glapi_table *disp) {
+ return (_glptr_Normal3fv) (GET_by_offset(disp, _gloffset_Normal3fv));
+}
+
+static INLINE void SET_Normal3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Normal3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3i)(GLint, GLint, GLint);
+#define CALL_Normal3i(disp, parameters) \
+ (* GET_Normal3i(disp)) parameters
+static INLINE _glptr_Normal3i GET_Normal3i(struct _glapi_table *disp) {
+ return (_glptr_Normal3i) (GET_by_offset(disp, _gloffset_Normal3i));
+}
+
+static INLINE void SET_Normal3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Normal3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3iv)(const GLint *);
+#define CALL_Normal3iv(disp, parameters) \
+ (* GET_Normal3iv(disp)) parameters
+static INLINE _glptr_Normal3iv GET_Normal3iv(struct _glapi_table *disp) {
+ return (_glptr_Normal3iv) (GET_by_offset(disp, _gloffset_Normal3iv));
+}
+
+static INLINE void SET_Normal3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Normal3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3s)(GLshort, GLshort, GLshort);
+#define CALL_Normal3s(disp, parameters) \
+ (* GET_Normal3s(disp)) parameters
+static INLINE _glptr_Normal3s GET_Normal3s(struct _glapi_table *disp) {
+ return (_glptr_Normal3s) (GET_by_offset(disp, _gloffset_Normal3s));
+}
+
+static INLINE void SET_Normal3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Normal3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3sv)(const GLshort *);
+#define CALL_Normal3sv(disp, parameters) \
+ (* GET_Normal3sv(disp)) parameters
+static INLINE _glptr_Normal3sv GET_Normal3sv(struct _glapi_table *disp) {
+ return (_glptr_Normal3sv) (GET_by_offset(disp, _gloffset_Normal3sv));
+}
+
+static INLINE void SET_Normal3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Normal3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2d)(GLdouble, GLdouble);
+#define CALL_RasterPos2d(disp, parameters) \
+ (* GET_RasterPos2d(disp)) parameters
+static INLINE _glptr_RasterPos2d GET_RasterPos2d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2d) (GET_by_offset(disp, _gloffset_RasterPos2d));
+}
+
+static INLINE void SET_RasterPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2dv)(const GLdouble *);
+#define CALL_RasterPos2dv(disp, parameters) \
+ (* GET_RasterPos2dv(disp)) parameters
+static INLINE _glptr_RasterPos2dv GET_RasterPos2dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2dv) (GET_by_offset(disp, _gloffset_RasterPos2dv));
+}
+
+static INLINE void SET_RasterPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2f)(GLfloat, GLfloat);
+#define CALL_RasterPos2f(disp, parameters) \
+ (* GET_RasterPos2f(disp)) parameters
+static INLINE _glptr_RasterPos2f GET_RasterPos2f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2f) (GET_by_offset(disp, _gloffset_RasterPos2f));
+}
+
+static INLINE void SET_RasterPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2fv)(const GLfloat *);
+#define CALL_RasterPos2fv(disp, parameters) \
+ (* GET_RasterPos2fv(disp)) parameters
+static INLINE _glptr_RasterPos2fv GET_RasterPos2fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2fv) (GET_by_offset(disp, _gloffset_RasterPos2fv));
+}
+
+static INLINE void SET_RasterPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2i)(GLint, GLint);
+#define CALL_RasterPos2i(disp, parameters) \
+ (* GET_RasterPos2i(disp)) parameters
+static INLINE _glptr_RasterPos2i GET_RasterPos2i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2i) (GET_by_offset(disp, _gloffset_RasterPos2i));
+}
+
+static INLINE void SET_RasterPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2iv)(const GLint *);
+#define CALL_RasterPos2iv(disp, parameters) \
+ (* GET_RasterPos2iv(disp)) parameters
+static INLINE _glptr_RasterPos2iv GET_RasterPos2iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2iv) (GET_by_offset(disp, _gloffset_RasterPos2iv));
+}
+
+static INLINE void SET_RasterPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2s)(GLshort, GLshort);
+#define CALL_RasterPos2s(disp, parameters) \
+ (* GET_RasterPos2s(disp)) parameters
+static INLINE _glptr_RasterPos2s GET_RasterPos2s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2s) (GET_by_offset(disp, _gloffset_RasterPos2s));
+}
+
+static INLINE void SET_RasterPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos2sv)(const GLshort *);
+#define CALL_RasterPos2sv(disp, parameters) \
+ (* GET_RasterPos2sv(disp)) parameters
+static INLINE _glptr_RasterPos2sv GET_RasterPos2sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos2sv) (GET_by_offset(disp, _gloffset_RasterPos2sv));
+}
+
+static INLINE void SET_RasterPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_RasterPos3d(disp, parameters) \
+ (* GET_RasterPos3d(disp)) parameters
+static INLINE _glptr_RasterPos3d GET_RasterPos3d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3d) (GET_by_offset(disp, _gloffset_RasterPos3d));
+}
+
+static INLINE void SET_RasterPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3dv)(const GLdouble *);
+#define CALL_RasterPos3dv(disp, parameters) \
+ (* GET_RasterPos3dv(disp)) parameters
+static INLINE _glptr_RasterPos3dv GET_RasterPos3dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3dv) (GET_by_offset(disp, _gloffset_RasterPos3dv));
+}
+
+static INLINE void SET_RasterPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_RasterPos3f(disp, parameters) \
+ (* GET_RasterPos3f(disp)) parameters
+static INLINE _glptr_RasterPos3f GET_RasterPos3f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3f) (GET_by_offset(disp, _gloffset_RasterPos3f));
+}
+
+static INLINE void SET_RasterPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3fv)(const GLfloat *);
+#define CALL_RasterPos3fv(disp, parameters) \
+ (* GET_RasterPos3fv(disp)) parameters
+static INLINE _glptr_RasterPos3fv GET_RasterPos3fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3fv) (GET_by_offset(disp, _gloffset_RasterPos3fv));
+}
+
+static INLINE void SET_RasterPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3i)(GLint, GLint, GLint);
+#define CALL_RasterPos3i(disp, parameters) \
+ (* GET_RasterPos3i(disp)) parameters
+static INLINE _glptr_RasterPos3i GET_RasterPos3i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3i) (GET_by_offset(disp, _gloffset_RasterPos3i));
+}
+
+static INLINE void SET_RasterPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3iv)(const GLint *);
+#define CALL_RasterPos3iv(disp, parameters) \
+ (* GET_RasterPos3iv(disp)) parameters
+static INLINE _glptr_RasterPos3iv GET_RasterPos3iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3iv) (GET_by_offset(disp, _gloffset_RasterPos3iv));
+}
+
+static INLINE void SET_RasterPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3s)(GLshort, GLshort, GLshort);
+#define CALL_RasterPos3s(disp, parameters) \
+ (* GET_RasterPos3s(disp)) parameters
+static INLINE _glptr_RasterPos3s GET_RasterPos3s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3s) (GET_by_offset(disp, _gloffset_RasterPos3s));
+}
+
+static INLINE void SET_RasterPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos3sv)(const GLshort *);
+#define CALL_RasterPos3sv(disp, parameters) \
+ (* GET_RasterPos3sv(disp)) parameters
+static INLINE _glptr_RasterPos3sv GET_RasterPos3sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos3sv) (GET_by_offset(disp, _gloffset_RasterPos3sv));
+}
+
+static INLINE void SET_RasterPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_RasterPos4d(disp, parameters) \
+ (* GET_RasterPos4d(disp)) parameters
+static INLINE _glptr_RasterPos4d GET_RasterPos4d(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4d) (GET_by_offset(disp, _gloffset_RasterPos4d));
+}
+
+static INLINE void SET_RasterPos4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_RasterPos4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4dv)(const GLdouble *);
+#define CALL_RasterPos4dv(disp, parameters) \
+ (* GET_RasterPos4dv(disp)) parameters
+static INLINE _glptr_RasterPos4dv GET_RasterPos4dv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4dv) (GET_by_offset(disp, _gloffset_RasterPos4dv));
+}
+
+static INLINE void SET_RasterPos4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_RasterPos4f(disp, parameters) \
+ (* GET_RasterPos4f(disp)) parameters
+static INLINE _glptr_RasterPos4f GET_RasterPos4f(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4f) (GET_by_offset(disp, _gloffset_RasterPos4f));
+}
+
+static INLINE void SET_RasterPos4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_RasterPos4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4fv)(const GLfloat *);
+#define CALL_RasterPos4fv(disp, parameters) \
+ (* GET_RasterPos4fv(disp)) parameters
+static INLINE _glptr_RasterPos4fv GET_RasterPos4fv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4fv) (GET_by_offset(disp, _gloffset_RasterPos4fv));
+}
+
+static INLINE void SET_RasterPos4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4i)(GLint, GLint, GLint, GLint);
+#define CALL_RasterPos4i(disp, parameters) \
+ (* GET_RasterPos4i(disp)) parameters
+static INLINE _glptr_RasterPos4i GET_RasterPos4i(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4i) (GET_by_offset(disp, _gloffset_RasterPos4i));
+}
+
+static INLINE void SET_RasterPos4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_RasterPos4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4iv)(const GLint *);
+#define CALL_RasterPos4iv(disp, parameters) \
+ (* GET_RasterPos4iv(disp)) parameters
+static INLINE _glptr_RasterPos4iv GET_RasterPos4iv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4iv) (GET_by_offset(disp, _gloffset_RasterPos4iv));
+}
+
+static INLINE void SET_RasterPos4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_RasterPos4s(disp, parameters) \
+ (* GET_RasterPos4s(disp)) parameters
+static INLINE _glptr_RasterPos4s GET_RasterPos4s(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4s) (GET_by_offset(disp, _gloffset_RasterPos4s));
+}
+
+static INLINE void SET_RasterPos4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_RasterPos4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RasterPos4sv)(const GLshort *);
+#define CALL_RasterPos4sv(disp, parameters) \
+ (* GET_RasterPos4sv(disp)) parameters
+static INLINE _glptr_RasterPos4sv GET_RasterPos4sv(struct _glapi_table *disp) {
+ return (_glptr_RasterPos4sv) (GET_by_offset(disp, _gloffset_RasterPos4sv));
+}
+
+static INLINE void SET_RasterPos4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_RasterPos4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectd)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Rectd(disp, parameters) \
+ (* GET_Rectd(disp)) parameters
+static INLINE _glptr_Rectd GET_Rectd(struct _glapi_table *disp) {
+ return (_glptr_Rectd) (GET_by_offset(disp, _gloffset_Rectd));
+}
+
+static INLINE void SET_Rectd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Rectd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectdv)(const GLdouble *, const GLdouble *);
+#define CALL_Rectdv(disp, parameters) \
+ (* GET_Rectdv(disp)) parameters
+static INLINE _glptr_Rectdv GET_Rectdv(struct _glapi_table *disp) {
+ return (_glptr_Rectdv) (GET_by_offset(disp, _gloffset_Rectdv));
+}
+
+static INLINE void SET_Rectdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Rectdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectf)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Rectf(disp, parameters) \
+ (* GET_Rectf(disp)) parameters
+static INLINE _glptr_Rectf GET_Rectf(struct _glapi_table *disp) {
+ return (_glptr_Rectf) (GET_by_offset(disp, _gloffset_Rectf));
+}
+
+static INLINE void SET_Rectf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Rectf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectfv)(const GLfloat *, const GLfloat *);
+#define CALL_Rectfv(disp, parameters) \
+ (* GET_Rectfv(disp)) parameters
+static INLINE _glptr_Rectfv GET_Rectfv(struct _glapi_table *disp) {
+ return (_glptr_Rectfv) (GET_by_offset(disp, _gloffset_Rectfv));
+}
+
+static INLINE void SET_Rectfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Rectfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Recti)(GLint, GLint, GLint, GLint);
+#define CALL_Recti(disp, parameters) \
+ (* GET_Recti(disp)) parameters
+static INLINE _glptr_Recti GET_Recti(struct _glapi_table *disp) {
+ return (_glptr_Recti) (GET_by_offset(disp, _gloffset_Recti));
+}
+
+static INLINE void SET_Recti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Recti, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectiv)(const GLint *, const GLint *);
+#define CALL_Rectiv(disp, parameters) \
+ (* GET_Rectiv(disp)) parameters
+static INLINE _glptr_Rectiv GET_Rectiv(struct _glapi_table *disp) {
+ return (_glptr_Rectiv) (GET_by_offset(disp, _gloffset_Rectiv));
+}
+
+static INLINE void SET_Rectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Rectiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rects)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Rects(disp, parameters) \
+ (* GET_Rects(disp)) parameters
+static INLINE _glptr_Rects GET_Rects(struct _glapi_table *disp) {
+ return (_glptr_Rects) (GET_by_offset(disp, _gloffset_Rects));
+}
+
+static INLINE void SET_Rects(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Rects, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rectsv)(const GLshort *, const GLshort *);
+#define CALL_Rectsv(disp, parameters) \
+ (* GET_Rectsv(disp)) parameters
+static INLINE _glptr_Rectsv GET_Rectsv(struct _glapi_table *disp) {
+ return (_glptr_Rectsv) (GET_by_offset(disp, _gloffset_Rectsv));
+}
+
+static INLINE void SET_Rectsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Rectsv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1d)(GLdouble);
+#define CALL_TexCoord1d(disp, parameters) \
+ (* GET_TexCoord1d(disp)) parameters
+static INLINE _glptr_TexCoord1d GET_TexCoord1d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1d) (GET_by_offset(disp, _gloffset_TexCoord1d));
+}
+
+static INLINE void SET_TexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1dv)(const GLdouble *);
+#define CALL_TexCoord1dv(disp, parameters) \
+ (* GET_TexCoord1dv(disp)) parameters
+static INLINE _glptr_TexCoord1dv GET_TexCoord1dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1dv) (GET_by_offset(disp, _gloffset_TexCoord1dv));
+}
+
+static INLINE void SET_TexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1f)(GLfloat);
+#define CALL_TexCoord1f(disp, parameters) \
+ (* GET_TexCoord1f(disp)) parameters
+static INLINE _glptr_TexCoord1f GET_TexCoord1f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1f) (GET_by_offset(disp, _gloffset_TexCoord1f));
+}
+
+static INLINE void SET_TexCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1fv)(const GLfloat *);
+#define CALL_TexCoord1fv(disp, parameters) \
+ (* GET_TexCoord1fv(disp)) parameters
+static INLINE _glptr_TexCoord1fv GET_TexCoord1fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1fv) (GET_by_offset(disp, _gloffset_TexCoord1fv));
+}
+
+static INLINE void SET_TexCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1i)(GLint);
+#define CALL_TexCoord1i(disp, parameters) \
+ (* GET_TexCoord1i(disp)) parameters
+static INLINE _glptr_TexCoord1i GET_TexCoord1i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1i) (GET_by_offset(disp, _gloffset_TexCoord1i));
+}
+
+static INLINE void SET_TexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord1i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1iv)(const GLint *);
+#define CALL_TexCoord1iv(disp, parameters) \
+ (* GET_TexCoord1iv(disp)) parameters
+static INLINE _glptr_TexCoord1iv GET_TexCoord1iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1iv) (GET_by_offset(disp, _gloffset_TexCoord1iv));
+}
+
+static INLINE void SET_TexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1s)(GLshort);
+#define CALL_TexCoord1s(disp, parameters) \
+ (* GET_TexCoord1s(disp)) parameters
+static INLINE _glptr_TexCoord1s GET_TexCoord1s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1s) (GET_by_offset(disp, _gloffset_TexCoord1s));
+}
+
+static INLINE void SET_TexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord1s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord1sv)(const GLshort *);
+#define CALL_TexCoord1sv(disp, parameters) \
+ (* GET_TexCoord1sv(disp)) parameters
+static INLINE _glptr_TexCoord1sv GET_TexCoord1sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord1sv) (GET_by_offset(disp, _gloffset_TexCoord1sv));
+}
+
+static INLINE void SET_TexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord1sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2d)(GLdouble, GLdouble);
+#define CALL_TexCoord2d(disp, parameters) \
+ (* GET_TexCoord2d(disp)) parameters
+static INLINE _glptr_TexCoord2d GET_TexCoord2d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2d) (GET_by_offset(disp, _gloffset_TexCoord2d));
+}
+
+static INLINE void SET_TexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2dv)(const GLdouble *);
+#define CALL_TexCoord2dv(disp, parameters) \
+ (* GET_TexCoord2dv(disp)) parameters
+static INLINE _glptr_TexCoord2dv GET_TexCoord2dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2dv) (GET_by_offset(disp, _gloffset_TexCoord2dv));
+}
+
+static INLINE void SET_TexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2f)(GLfloat, GLfloat);
+#define CALL_TexCoord2f(disp, parameters) \
+ (* GET_TexCoord2f(disp)) parameters
+static INLINE _glptr_TexCoord2f GET_TexCoord2f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2f) (GET_by_offset(disp, _gloffset_TexCoord2f));
+}
+
+static INLINE void SET_TexCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2fv)(const GLfloat *);
+#define CALL_TexCoord2fv(disp, parameters) \
+ (* GET_TexCoord2fv(disp)) parameters
+static INLINE _glptr_TexCoord2fv GET_TexCoord2fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2fv) (GET_by_offset(disp, _gloffset_TexCoord2fv));
+}
+
+static INLINE void SET_TexCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2i)(GLint, GLint);
+#define CALL_TexCoord2i(disp, parameters) \
+ (* GET_TexCoord2i(disp)) parameters
+static INLINE _glptr_TexCoord2i GET_TexCoord2i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2i) (GET_by_offset(disp, _gloffset_TexCoord2i));
+}
+
+static INLINE void SET_TexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2iv)(const GLint *);
+#define CALL_TexCoord2iv(disp, parameters) \
+ (* GET_TexCoord2iv(disp)) parameters
+static INLINE _glptr_TexCoord2iv GET_TexCoord2iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2iv) (GET_by_offset(disp, _gloffset_TexCoord2iv));
+}
+
+static INLINE void SET_TexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2s)(GLshort, GLshort);
+#define CALL_TexCoord2s(disp, parameters) \
+ (* GET_TexCoord2s(disp)) parameters
+static INLINE _glptr_TexCoord2s GET_TexCoord2s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2s) (GET_by_offset(disp, _gloffset_TexCoord2s));
+}
+
+static INLINE void SET_TexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord2sv)(const GLshort *);
+#define CALL_TexCoord2sv(disp, parameters) \
+ (* GET_TexCoord2sv(disp)) parameters
+static INLINE _glptr_TexCoord2sv GET_TexCoord2sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord2sv) (GET_by_offset(disp, _gloffset_TexCoord2sv));
+}
+
+static INLINE void SET_TexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_TexCoord3d(disp, parameters) \
+ (* GET_TexCoord3d(disp)) parameters
+static INLINE _glptr_TexCoord3d GET_TexCoord3d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3d) (GET_by_offset(disp, _gloffset_TexCoord3d));
+}
+
+static INLINE void SET_TexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3dv)(const GLdouble *);
+#define CALL_TexCoord3dv(disp, parameters) \
+ (* GET_TexCoord3dv(disp)) parameters
+static INLINE _glptr_TexCoord3dv GET_TexCoord3dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3dv) (GET_by_offset(disp, _gloffset_TexCoord3dv));
+}
+
+static INLINE void SET_TexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_TexCoord3f(disp, parameters) \
+ (* GET_TexCoord3f(disp)) parameters
+static INLINE _glptr_TexCoord3f GET_TexCoord3f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3f) (GET_by_offset(disp, _gloffset_TexCoord3f));
+}
+
+static INLINE void SET_TexCoord3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3fv)(const GLfloat *);
+#define CALL_TexCoord3fv(disp, parameters) \
+ (* GET_TexCoord3fv(disp)) parameters
+static INLINE _glptr_TexCoord3fv GET_TexCoord3fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3fv) (GET_by_offset(disp, _gloffset_TexCoord3fv));
+}
+
+static INLINE void SET_TexCoord3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3i)(GLint, GLint, GLint);
+#define CALL_TexCoord3i(disp, parameters) \
+ (* GET_TexCoord3i(disp)) parameters
+static INLINE _glptr_TexCoord3i GET_TexCoord3i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3i) (GET_by_offset(disp, _gloffset_TexCoord3i));
+}
+
+static INLINE void SET_TexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3iv)(const GLint *);
+#define CALL_TexCoord3iv(disp, parameters) \
+ (* GET_TexCoord3iv(disp)) parameters
+static INLINE _glptr_TexCoord3iv GET_TexCoord3iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3iv) (GET_by_offset(disp, _gloffset_TexCoord3iv));
+}
+
+static INLINE void SET_TexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3s)(GLshort, GLshort, GLshort);
+#define CALL_TexCoord3s(disp, parameters) \
+ (* GET_TexCoord3s(disp)) parameters
+static INLINE _glptr_TexCoord3s GET_TexCoord3s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3s) (GET_by_offset(disp, _gloffset_TexCoord3s));
+}
+
+static INLINE void SET_TexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord3sv)(const GLshort *);
+#define CALL_TexCoord3sv(disp, parameters) \
+ (* GET_TexCoord3sv(disp)) parameters
+static INLINE _glptr_TexCoord3sv GET_TexCoord3sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord3sv) (GET_by_offset(disp, _gloffset_TexCoord3sv));
+}
+
+static INLINE void SET_TexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_TexCoord4d(disp, parameters) \
+ (* GET_TexCoord4d(disp)) parameters
+static INLINE _glptr_TexCoord4d GET_TexCoord4d(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4d) (GET_by_offset(disp, _gloffset_TexCoord4d));
+}
+
+static INLINE void SET_TexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexCoord4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4dv)(const GLdouble *);
+#define CALL_TexCoord4dv(disp, parameters) \
+ (* GET_TexCoord4dv(disp)) parameters
+static INLINE _glptr_TexCoord4dv GET_TexCoord4dv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4dv) (GET_by_offset(disp, _gloffset_TexCoord4dv));
+}
+
+static INLINE void SET_TexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_TexCoord4f(disp, parameters) \
+ (* GET_TexCoord4f(disp)) parameters
+static INLINE _glptr_TexCoord4f GET_TexCoord4f(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4f) (GET_by_offset(disp, _gloffset_TexCoord4f));
+}
+
+static INLINE void SET_TexCoord4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexCoord4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4fv)(const GLfloat *);
+#define CALL_TexCoord4fv(disp, parameters) \
+ (* GET_TexCoord4fv(disp)) parameters
+static INLINE _glptr_TexCoord4fv GET_TexCoord4fv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4fv) (GET_by_offset(disp, _gloffset_TexCoord4fv));
+}
+
+static INLINE void SET_TexCoord4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4i)(GLint, GLint, GLint, GLint);
+#define CALL_TexCoord4i(disp, parameters) \
+ (* GET_TexCoord4i(disp)) parameters
+static INLINE _glptr_TexCoord4i GET_TexCoord4i(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4i) (GET_by_offset(disp, _gloffset_TexCoord4i));
+}
+
+static INLINE void SET_TexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_TexCoord4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4iv)(const GLint *);
+#define CALL_TexCoord4iv(disp, parameters) \
+ (* GET_TexCoord4iv(disp)) parameters
+static INLINE _glptr_TexCoord4iv GET_TexCoord4iv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4iv) (GET_by_offset(disp, _gloffset_TexCoord4iv));
+}
+
+static INLINE void SET_TexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_TexCoord4s(disp, parameters) \
+ (* GET_TexCoord4s(disp)) parameters
+static INLINE _glptr_TexCoord4s GET_TexCoord4s(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4s) (GET_by_offset(disp, _gloffset_TexCoord4s));
+}
+
+static INLINE void SET_TexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_TexCoord4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoord4sv)(const GLshort *);
+#define CALL_TexCoord4sv(disp, parameters) \
+ (* GET_TexCoord4sv(disp)) parameters
+static INLINE _glptr_TexCoord4sv GET_TexCoord4sv(struct _glapi_table *disp) {
+ return (_glptr_TexCoord4sv) (GET_by_offset(disp, _gloffset_TexCoord4sv));
+}
+
+static INLINE void SET_TexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_TexCoord4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2d)(GLdouble, GLdouble);
+#define CALL_Vertex2d(disp, parameters) \
+ (* GET_Vertex2d(disp)) parameters
+static INLINE _glptr_Vertex2d GET_Vertex2d(struct _glapi_table *disp) {
+ return (_glptr_Vertex2d) (GET_by_offset(disp, _gloffset_Vertex2d));
+}
+
+static INLINE void SET_Vertex2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2dv)(const GLdouble *);
+#define CALL_Vertex2dv(disp, parameters) \
+ (* GET_Vertex2dv(disp)) parameters
+static INLINE _glptr_Vertex2dv GET_Vertex2dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2dv) (GET_by_offset(disp, _gloffset_Vertex2dv));
+}
+
+static INLINE void SET_Vertex2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2f)(GLfloat, GLfloat);
+#define CALL_Vertex2f(disp, parameters) \
+ (* GET_Vertex2f(disp)) parameters
+static INLINE _glptr_Vertex2f GET_Vertex2f(struct _glapi_table *disp) {
+ return (_glptr_Vertex2f) (GET_by_offset(disp, _gloffset_Vertex2f));
+}
+
+static INLINE void SET_Vertex2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2fv)(const GLfloat *);
+#define CALL_Vertex2fv(disp, parameters) \
+ (* GET_Vertex2fv(disp)) parameters
+static INLINE _glptr_Vertex2fv GET_Vertex2fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2fv) (GET_by_offset(disp, _gloffset_Vertex2fv));
+}
+
+static INLINE void SET_Vertex2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2i)(GLint, GLint);
+#define CALL_Vertex2i(disp, parameters) \
+ (* GET_Vertex2i(disp)) parameters
+static INLINE _glptr_Vertex2i GET_Vertex2i(struct _glapi_table *disp) {
+ return (_glptr_Vertex2i) (GET_by_offset(disp, _gloffset_Vertex2i));
+}
+
+static INLINE void SET_Vertex2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2iv)(const GLint *);
+#define CALL_Vertex2iv(disp, parameters) \
+ (* GET_Vertex2iv(disp)) parameters
+static INLINE _glptr_Vertex2iv GET_Vertex2iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2iv) (GET_by_offset(disp, _gloffset_Vertex2iv));
+}
+
+static INLINE void SET_Vertex2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2s)(GLshort, GLshort);
+#define CALL_Vertex2s(disp, parameters) \
+ (* GET_Vertex2s(disp)) parameters
+static INLINE _glptr_Vertex2s GET_Vertex2s(struct _glapi_table *disp) {
+ return (_glptr_Vertex2s) (GET_by_offset(disp, _gloffset_Vertex2s));
+}
+
+static INLINE void SET_Vertex2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex2sv)(const GLshort *);
+#define CALL_Vertex2sv(disp, parameters) \
+ (* GET_Vertex2sv(disp)) parameters
+static INLINE _glptr_Vertex2sv GET_Vertex2sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex2sv) (GET_by_offset(disp, _gloffset_Vertex2sv));
+}
+
+static INLINE void SET_Vertex2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_Vertex3d(disp, parameters) \
+ (* GET_Vertex3d(disp)) parameters
+static INLINE _glptr_Vertex3d GET_Vertex3d(struct _glapi_table *disp) {
+ return (_glptr_Vertex3d) (GET_by_offset(disp, _gloffset_Vertex3d));
+}
+
+static INLINE void SET_Vertex3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3dv)(const GLdouble *);
+#define CALL_Vertex3dv(disp, parameters) \
+ (* GET_Vertex3dv(disp)) parameters
+static INLINE _glptr_Vertex3dv GET_Vertex3dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3dv) (GET_by_offset(disp, _gloffset_Vertex3dv));
+}
+
+static INLINE void SET_Vertex3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_Vertex3f(disp, parameters) \
+ (* GET_Vertex3f(disp)) parameters
+static INLINE _glptr_Vertex3f GET_Vertex3f(struct _glapi_table *disp) {
+ return (_glptr_Vertex3f) (GET_by_offset(disp, _gloffset_Vertex3f));
+}
+
+static INLINE void SET_Vertex3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3fv)(const GLfloat *);
+#define CALL_Vertex3fv(disp, parameters) \
+ (* GET_Vertex3fv(disp)) parameters
+static INLINE _glptr_Vertex3fv GET_Vertex3fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3fv) (GET_by_offset(disp, _gloffset_Vertex3fv));
+}
+
+static INLINE void SET_Vertex3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3i)(GLint, GLint, GLint);
+#define CALL_Vertex3i(disp, parameters) \
+ (* GET_Vertex3i(disp)) parameters
+static INLINE _glptr_Vertex3i GET_Vertex3i(struct _glapi_table *disp) {
+ return (_glptr_Vertex3i) (GET_by_offset(disp, _gloffset_Vertex3i));
+}
+
+static INLINE void SET_Vertex3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3iv)(const GLint *);
+#define CALL_Vertex3iv(disp, parameters) \
+ (* GET_Vertex3iv(disp)) parameters
+static INLINE _glptr_Vertex3iv GET_Vertex3iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3iv) (GET_by_offset(disp, _gloffset_Vertex3iv));
+}
+
+static INLINE void SET_Vertex3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3s)(GLshort, GLshort, GLshort);
+#define CALL_Vertex3s(disp, parameters) \
+ (* GET_Vertex3s(disp)) parameters
+static INLINE _glptr_Vertex3s GET_Vertex3s(struct _glapi_table *disp) {
+ return (_glptr_Vertex3s) (GET_by_offset(disp, _gloffset_Vertex3s));
+}
+
+static INLINE void SET_Vertex3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex3sv)(const GLshort *);
+#define CALL_Vertex3sv(disp, parameters) \
+ (* GET_Vertex3sv(disp)) parameters
+static INLINE _glptr_Vertex3sv GET_Vertex3sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex3sv) (GET_by_offset(disp, _gloffset_Vertex3sv));
+}
+
+static INLINE void SET_Vertex3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4d)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Vertex4d(disp, parameters) \
+ (* GET_Vertex4d(disp)) parameters
+static INLINE _glptr_Vertex4d GET_Vertex4d(struct _glapi_table *disp) {
+ return (_glptr_Vertex4d) (GET_by_offset(disp, _gloffset_Vertex4d));
+}
+
+static INLINE void SET_Vertex4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Vertex4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4dv)(const GLdouble *);
+#define CALL_Vertex4dv(disp, parameters) \
+ (* GET_Vertex4dv(disp)) parameters
+static INLINE _glptr_Vertex4dv GET_Vertex4dv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4dv) (GET_by_offset(disp, _gloffset_Vertex4dv));
+}
+
+static INLINE void SET_Vertex4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Vertex4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4f)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Vertex4f(disp, parameters) \
+ (* GET_Vertex4f(disp)) parameters
+static INLINE _glptr_Vertex4f GET_Vertex4f(struct _glapi_table *disp) {
+ return (_glptr_Vertex4f) (GET_by_offset(disp, _gloffset_Vertex4f));
+}
+
+static INLINE void SET_Vertex4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Vertex4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4fv)(const GLfloat *);
+#define CALL_Vertex4fv(disp, parameters) \
+ (* GET_Vertex4fv(disp)) parameters
+static INLINE _glptr_Vertex4fv GET_Vertex4fv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4fv) (GET_by_offset(disp, _gloffset_Vertex4fv));
+}
+
+static INLINE void SET_Vertex4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Vertex4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4i)(GLint, GLint, GLint, GLint);
+#define CALL_Vertex4i(disp, parameters) \
+ (* GET_Vertex4i(disp)) parameters
+static INLINE _glptr_Vertex4i GET_Vertex4i(struct _glapi_table *disp) {
+ return (_glptr_Vertex4i) (GET_by_offset(disp, _gloffset_Vertex4i));
+}
+
+static INLINE void SET_Vertex4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Vertex4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4iv)(const GLint *);
+#define CALL_Vertex4iv(disp, parameters) \
+ (* GET_Vertex4iv(disp)) parameters
+static INLINE _glptr_Vertex4iv GET_Vertex4iv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4iv) (GET_by_offset(disp, _gloffset_Vertex4iv));
+}
+
+static INLINE void SET_Vertex4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_Vertex4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4s)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_Vertex4s(disp, parameters) \
+ (* GET_Vertex4s(disp)) parameters
+static INLINE _glptr_Vertex4s GET_Vertex4s(struct _glapi_table *disp) {
+ return (_glptr_Vertex4s) (GET_by_offset(disp, _gloffset_Vertex4s));
+}
+
+static INLINE void SET_Vertex4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_Vertex4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Vertex4sv)(const GLshort *);
+#define CALL_Vertex4sv(disp, parameters) \
+ (* GET_Vertex4sv(disp)) parameters
+static INLINE _glptr_Vertex4sv GET_Vertex4sv(struct _glapi_table *disp) {
+ return (_glptr_Vertex4sv) (GET_by_offset(disp, _gloffset_Vertex4sv));
+}
+
+static INLINE void SET_Vertex4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_Vertex4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClipPlane)(GLenum, const GLdouble *);
+#define CALL_ClipPlane(disp, parameters) \
+ (* GET_ClipPlane(disp)) parameters
+static INLINE _glptr_ClipPlane GET_ClipPlane(struct _glapi_table *disp) {
+ return (_glptr_ClipPlane) (GET_by_offset(disp, _gloffset_ClipPlane));
+}
+
+static INLINE void SET_ClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ClipPlane, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMaterial)(GLenum, GLenum);
+#define CALL_ColorMaterial(disp, parameters) \
+ (* GET_ColorMaterial(disp)) parameters
+static INLINE _glptr_ColorMaterial GET_ColorMaterial(struct _glapi_table *disp) {
+ return (_glptr_ColorMaterial) (GET_by_offset(disp, _gloffset_ColorMaterial));
+}
+
+static INLINE void SET_ColorMaterial(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_ColorMaterial, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CullFace)(GLenum);
+#define CALL_CullFace(disp, parameters) \
+ (* GET_CullFace(disp)) parameters
+static INLINE _glptr_CullFace GET_CullFace(struct _glapi_table *disp) {
+ return (_glptr_CullFace) (GET_by_offset(disp, _gloffset_CullFace));
+}
+
+static INLINE void SET_CullFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CullFace, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogf)(GLenum, GLfloat);
+#define CALL_Fogf(disp, parameters) \
+ (* GET_Fogf(disp)) parameters
+static INLINE _glptr_Fogf GET_Fogf(struct _glapi_table *disp) {
+ return (_glptr_Fogf) (GET_by_offset(disp, _gloffset_Fogf));
+}
+
+static INLINE void SET_Fogf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Fogf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogfv)(GLenum, const GLfloat *);
+#define CALL_Fogfv(disp, parameters) \
+ (* GET_Fogfv(disp)) parameters
+static INLINE _glptr_Fogfv GET_Fogfv(struct _glapi_table *disp) {
+ return (_glptr_Fogfv) (GET_by_offset(disp, _gloffset_Fogfv));
+}
+
+static INLINE void SET_Fogfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Fogfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogi)(GLenum, GLint);
+#define CALL_Fogi(disp, parameters) \
+ (* GET_Fogi(disp)) parameters
+static INLINE _glptr_Fogi GET_Fogi(struct _glapi_table *disp) {
+ return (_glptr_Fogi) (GET_by_offset(disp, _gloffset_Fogi));
+}
+
+static INLINE void SET_Fogi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Fogi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogiv)(GLenum, const GLint *);
+#define CALL_Fogiv(disp, parameters) \
+ (* GET_Fogiv(disp)) parameters
+static INLINE _glptr_Fogiv GET_Fogiv(struct _glapi_table *disp) {
+ return (_glptr_Fogiv) (GET_by_offset(disp, _gloffset_Fogiv));
+}
+
+static INLINE void SET_Fogiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Fogiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FrontFace)(GLenum);
+#define CALL_FrontFace(disp, parameters) \
+ (* GET_FrontFace(disp)) parameters
+static INLINE _glptr_FrontFace GET_FrontFace(struct _glapi_table *disp) {
+ return (_glptr_FrontFace) (GET_by_offset(disp, _gloffset_FrontFace));
+}
+
+static INLINE void SET_FrontFace(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_FrontFace, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Hint)(GLenum, GLenum);
+#define CALL_Hint(disp, parameters) \
+ (* GET_Hint(disp)) parameters
+static INLINE _glptr_Hint GET_Hint(struct _glapi_table *disp) {
+ return (_glptr_Hint) (GET_by_offset(disp, _gloffset_Hint));
+}
+
+static INLINE void SET_Hint(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_Hint, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightf)(GLenum, GLenum, GLfloat);
+#define CALL_Lightf(disp, parameters) \
+ (* GET_Lightf(disp)) parameters
+static INLINE _glptr_Lightf GET_Lightf(struct _glapi_table *disp) {
+ return (_glptr_Lightf) (GET_by_offset(disp, _gloffset_Lightf));
+}
+
+static INLINE void SET_Lightf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Lightf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_Lightfv(disp, parameters) \
+ (* GET_Lightfv(disp)) parameters
+static INLINE _glptr_Lightfv GET_Lightfv(struct _glapi_table *disp) {
+ return (_glptr_Lightfv) (GET_by_offset(disp, _gloffset_Lightfv));
+}
+
+static INLINE void SET_Lightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Lightfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lighti)(GLenum, GLenum, GLint);
+#define CALL_Lighti(disp, parameters) \
+ (* GET_Lighti(disp)) parameters
+static INLINE _glptr_Lighti GET_Lighti(struct _glapi_table *disp) {
+ return (_glptr_Lighti) (GET_by_offset(disp, _gloffset_Lighti));
+}
+
+static INLINE void SET_Lighti(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Lighti, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightiv)(GLenum, GLenum, const GLint *);
+#define CALL_Lightiv(disp, parameters) \
+ (* GET_Lightiv(disp)) parameters
+static INLINE _glptr_Lightiv GET_Lightiv(struct _glapi_table *disp) {
+ return (_glptr_Lightiv) (GET_by_offset(disp, _gloffset_Lightiv));
+}
+
+static INLINE void SET_Lightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Lightiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelf)(GLenum, GLfloat);
+#define CALL_LightModelf(disp, parameters) \
+ (* GET_LightModelf(disp)) parameters
+static INLINE _glptr_LightModelf GET_LightModelf(struct _glapi_table *disp) {
+ return (_glptr_LightModelf) (GET_by_offset(disp, _gloffset_LightModelf));
+}
+
+static INLINE void SET_LightModelf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_LightModelf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelfv)(GLenum, const GLfloat *);
+#define CALL_LightModelfv(disp, parameters) \
+ (* GET_LightModelfv(disp)) parameters
+static INLINE _glptr_LightModelfv GET_LightModelfv(struct _glapi_table *disp) {
+ return (_glptr_LightModelfv) (GET_by_offset(disp, _gloffset_LightModelfv));
+}
+
+static INLINE void SET_LightModelfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LightModelfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModeli)(GLenum, GLint);
+#define CALL_LightModeli(disp, parameters) \
+ (* GET_LightModeli(disp)) parameters
+static INLINE _glptr_LightModeli GET_LightModeli(struct _glapi_table *disp) {
+ return (_glptr_LightModeli) (GET_by_offset(disp, _gloffset_LightModeli));
+}
+
+static INLINE void SET_LightModeli(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_LightModeli, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModeliv)(GLenum, const GLint *);
+#define CALL_LightModeliv(disp, parameters) \
+ (* GET_LightModeliv(disp)) parameters
+static INLINE _glptr_LightModeliv GET_LightModeliv(struct _glapi_table *disp) {
+ return (_glptr_LightModeliv) (GET_by_offset(disp, _gloffset_LightModeliv));
+}
+
+static INLINE void SET_LightModeliv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_LightModeliv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineStipple)(GLint, GLushort);
+#define CALL_LineStipple(disp, parameters) \
+ (* GET_LineStipple(disp)) parameters
+static INLINE _glptr_LineStipple GET_LineStipple(struct _glapi_table *disp) {
+ return (_glptr_LineStipple) (GET_by_offset(disp, _gloffset_LineStipple));
+}
+
+static INLINE void SET_LineStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLushort)) {
+ SET_by_offset(disp, _gloffset_LineStipple, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineWidth)(GLfloat);
+#define CALL_LineWidth(disp, parameters) \
+ (* GET_LineWidth(disp)) parameters
+static INLINE _glptr_LineWidth GET_LineWidth(struct _glapi_table *disp) {
+ return (_glptr_LineWidth) (GET_by_offset(disp, _gloffset_LineWidth));
+}
+
+static INLINE void SET_LineWidth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_LineWidth, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialf)(GLenum, GLenum, GLfloat);
+#define CALL_Materialf(disp, parameters) \
+ (* GET_Materialf(disp)) parameters
+static INLINE _glptr_Materialf GET_Materialf(struct _glapi_table *disp) {
+ return (_glptr_Materialf) (GET_by_offset(disp, _gloffset_Materialf));
+}
+
+static INLINE void SET_Materialf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Materialf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_Materialfv(disp, parameters) \
+ (* GET_Materialfv(disp)) parameters
+static INLINE _glptr_Materialfv GET_Materialfv(struct _glapi_table *disp) {
+ return (_glptr_Materialfv) (GET_by_offset(disp, _gloffset_Materialfv));
+}
+
+static INLINE void SET_Materialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Materialfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materiali)(GLenum, GLenum, GLint);
+#define CALL_Materiali(disp, parameters) \
+ (* GET_Materiali(disp)) parameters
+static INLINE _glptr_Materiali GET_Materiali(struct _glapi_table *disp) {
+ return (_glptr_Materiali) (GET_by_offset(disp, _gloffset_Materiali));
+}
+
+static INLINE void SET_Materiali(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_Materiali, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialiv)(GLenum, GLenum, const GLint *);
+#define CALL_Materialiv(disp, parameters) \
+ (* GET_Materialiv(disp)) parameters
+static INLINE _glptr_Materialiv GET_Materialiv(struct _glapi_table *disp) {
+ return (_glptr_Materialiv) (GET_by_offset(disp, _gloffset_Materialiv));
+}
+
+static INLINE void SET_Materialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Materialiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointSize)(GLfloat);
+#define CALL_PointSize(disp, parameters) \
+ (* GET_PointSize(disp)) parameters
+static INLINE _glptr_PointSize GET_PointSize(struct _glapi_table *disp) {
+ return (_glptr_PointSize) (GET_by_offset(disp, _gloffset_PointSize));
+}
+
+static INLINE void SET_PointSize(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_PointSize, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonMode)(GLenum, GLenum);
+#define CALL_PolygonMode(disp, parameters) \
+ (* GET_PolygonMode(disp)) parameters
+static INLINE _glptr_PolygonMode GET_PolygonMode(struct _glapi_table *disp) {
+ return (_glptr_PolygonMode) (GET_by_offset(disp, _gloffset_PolygonMode));
+}
+
+static INLINE void SET_PolygonMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_PolygonMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonStipple)(const GLubyte *);
+#define CALL_PolygonStipple(disp, parameters) \
+ (* GET_PolygonStipple(disp)) parameters
+static INLINE _glptr_PolygonStipple GET_PolygonStipple(struct _glapi_table *disp) {
+ return (_glptr_PolygonStipple) (GET_by_offset(disp, _gloffset_PolygonStipple));
+}
+
+static INLINE void SET_PolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_PolygonStipple, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scissor)(GLint, GLint, GLsizei, GLsizei);
+#define CALL_Scissor(disp, parameters) \
+ (* GET_Scissor(disp)) parameters
+static INLINE _glptr_Scissor GET_Scissor(struct _glapi_table *disp) {
+ return (_glptr_Scissor) (GET_by_offset(disp, _gloffset_Scissor));
+}
+
+static INLINE void SET_Scissor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_Scissor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShadeModel)(GLenum);
+#define CALL_ShadeModel(disp, parameters) \
+ (* GET_ShadeModel(disp)) parameters
+static INLINE _glptr_ShadeModel GET_ShadeModel(struct _glapi_table *disp) {
+ return (_glptr_ShadeModel) (GET_by_offset(disp, _gloffset_ShadeModel));
+}
+
+static INLINE void SET_ShadeModel(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ShadeModel, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterf)(GLenum, GLenum, GLfloat);
+#define CALL_TexParameterf(disp, parameters) \
+ (* GET_TexParameterf(disp)) parameters
+static INLINE _glptr_TexParameterf GET_TexParameterf(struct _glapi_table *disp) {
+ return (_glptr_TexParameterf) (GET_by_offset(disp, _gloffset_TexParameterf));
+}
+
+static INLINE void SET_TexParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexParameterfv(disp, parameters) \
+ (* GET_TexParameterfv(disp)) parameters
+static INLINE _glptr_TexParameterfv GET_TexParameterfv(struct _glapi_table *disp) {
+ return (_glptr_TexParameterfv) (GET_by_offset(disp, _gloffset_TexParameterfv));
+}
+
+static INLINE void SET_TexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameteri)(GLenum, GLenum, GLint);
+#define CALL_TexParameteri(disp, parameters) \
+ (* GET_TexParameteri(disp)) parameters
+static INLINE _glptr_TexParameteri GET_TexParameteri(struct _glapi_table *disp) {
+ return (_glptr_TexParameteri) (GET_by_offset(disp, _gloffset_TexParameteri));
+}
+
+static INLINE void SET_TexParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_TexParameteriv(disp, parameters) \
+ (* GET_TexParameteriv(disp)) parameters
+static INLINE _glptr_TexParameteriv GET_TexParameteriv(struct _glapi_table *disp) {
+ return (_glptr_TexParameteriv) (GET_by_offset(disp, _gloffset_TexParameteriv));
+}
+
+static INLINE void SET_TexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage1D(disp, parameters) \
+ (* GET_TexImage1D(disp)) parameters
+static INLINE _glptr_TexImage1D GET_TexImage1D(struct _glapi_table *disp) {
+ return (_glptr_TexImage1D) (GET_by_offset(disp, _gloffset_TexImage1D));
+}
+
+static INLINE void SET_TexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage2D(disp, parameters) \
+ (* GET_TexImage2D(disp)) parameters
+static INLINE _glptr_TexImage2D GET_TexImage2D(struct _glapi_table *disp) {
+ return (_glptr_TexImage2D) (GET_by_offset(disp, _gloffset_TexImage2D));
+}
+
+static INLINE void SET_TexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvf)(GLenum, GLenum, GLfloat);
+#define CALL_TexEnvf(disp, parameters) \
+ (* GET_TexEnvf(disp)) parameters
+static INLINE _glptr_TexEnvf GET_TexEnvf(struct _glapi_table *disp) {
+ return (_glptr_TexEnvf) (GET_by_offset(disp, _gloffset_TexEnvf));
+}
+
+static INLINE void SET_TexEnvf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexEnvf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexEnvfv(disp, parameters) \
+ (* GET_TexEnvfv(disp)) parameters
+static INLINE _glptr_TexEnvfv GET_TexEnvfv(struct _glapi_table *disp) {
+ return (_glptr_TexEnvfv) (GET_by_offset(disp, _gloffset_TexEnvfv));
+}
+
+static INLINE void SET_TexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexEnvfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvi)(GLenum, GLenum, GLint);
+#define CALL_TexEnvi(disp, parameters) \
+ (* GET_TexEnvi(disp)) parameters
+static INLINE _glptr_TexEnvi GET_TexEnvi(struct _glapi_table *disp) {
+ return (_glptr_TexEnvi) (GET_by_offset(disp, _gloffset_TexEnvi));
+}
+
+static INLINE void SET_TexEnvi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexEnvi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnviv)(GLenum, GLenum, const GLint *);
+#define CALL_TexEnviv(disp, parameters) \
+ (* GET_TexEnviv(disp)) parameters
+static INLINE _glptr_TexEnviv GET_TexEnviv(struct _glapi_table *disp) {
+ return (_glptr_TexEnviv) (GET_by_offset(disp, _gloffset_TexEnviv));
+}
+
+static INLINE void SET_TexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexEnviv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGend)(GLenum, GLenum, GLdouble);
+#define CALL_TexGend(disp, parameters) \
+ (* GET_TexGend(disp)) parameters
+static INLINE _glptr_TexGend GET_TexGend(struct _glapi_table *disp) {
+ return (_glptr_TexGend) (GET_by_offset(disp, _gloffset_TexGend));
+}
+
+static INLINE void SET_TexGend(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble)) {
+ SET_by_offset(disp, _gloffset_TexGend, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGendv)(GLenum, GLenum, const GLdouble *);
+#define CALL_TexGendv(disp, parameters) \
+ (* GET_TexGendv(disp)) parameters
+static INLINE _glptr_TexGendv GET_TexGendv(struct _glapi_table *disp) {
+ return (_glptr_TexGendv) (GET_by_offset(disp, _gloffset_TexGendv));
+}
+
+static INLINE void SET_TexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_TexGendv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenf)(GLenum, GLenum, GLfloat);
+#define CALL_TexGenf(disp, parameters) \
+ (* GET_TexGenf(disp)) parameters
+static INLINE _glptr_TexGenf GET_TexGenf(struct _glapi_table *disp) {
+ return (_glptr_TexGenf) (GET_by_offset(disp, _gloffset_TexGenf));
+}
+
+static INLINE void SET_TexGenf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_TexGenf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_TexGenfv(disp, parameters) \
+ (* GET_TexGenfv(disp)) parameters
+static INLINE _glptr_TexGenfv GET_TexGenfv(struct _glapi_table *disp) {
+ return (_glptr_TexGenfv) (GET_by_offset(disp, _gloffset_TexGenfv));
+}
+
+static INLINE void SET_TexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexGenfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGeni)(GLenum, GLenum, GLint);
+#define CALL_TexGeni(disp, parameters) \
+ (* GET_TexGeni(disp)) parameters
+static INLINE _glptr_TexGeni GET_TexGeni(struct _glapi_table *disp) {
+ return (_glptr_TexGeni) (GET_by_offset(disp, _gloffset_TexGeni));
+}
+
+static INLINE void SET_TexGeni(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexGeni, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGeniv)(GLenum, GLenum, const GLint *);
+#define CALL_TexGeniv(disp, parameters) \
+ (* GET_TexGeniv(disp)) parameters
+static INLINE _glptr_TexGeniv GET_TexGeniv(struct _glapi_table *disp) {
+ return (_glptr_TexGeniv) (GET_by_offset(disp, _gloffset_TexGeniv));
+}
+
+static INLINE void SET_TexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexGeniv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FeedbackBuffer)(GLsizei, GLenum, GLfloat *);
+#define CALL_FeedbackBuffer(disp, parameters) \
+ (* GET_FeedbackBuffer(disp)) parameters
+static INLINE _glptr_FeedbackBuffer GET_FeedbackBuffer(struct _glapi_table *disp) {
+ return (_glptr_FeedbackBuffer) (GET_by_offset(disp, _gloffset_FeedbackBuffer));
+}
+
+static INLINE void SET_FeedbackBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_FeedbackBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SelectBuffer)(GLsizei, GLuint *);
+#define CALL_SelectBuffer(disp, parameters) \
+ (* GET_SelectBuffer(disp)) parameters
+static INLINE _glptr_SelectBuffer GET_SelectBuffer(struct _glapi_table *disp) {
+ return (_glptr_SelectBuffer) (GET_by_offset(disp, _gloffset_SelectBuffer));
+}
+
+static INLINE void SET_SelectBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_SelectBuffer, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_RenderMode)(GLenum);
+#define CALL_RenderMode(disp, parameters) \
+ (* GET_RenderMode(disp)) parameters
+static INLINE _glptr_RenderMode GET_RenderMode(struct _glapi_table *disp) {
+ return (_glptr_RenderMode) (GET_by_offset(disp, _gloffset_RenderMode));
+}
+
+static INLINE void SET_RenderMode(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_RenderMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InitNames)(void);
+#define CALL_InitNames(disp, parameters) \
+ (* GET_InitNames(disp)) parameters
+static INLINE _glptr_InitNames GET_InitNames(struct _glapi_table *disp) {
+ return (_glptr_InitNames) (GET_by_offset(disp, _gloffset_InitNames));
+}
+
+static INLINE void SET_InitNames(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_InitNames, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadName)(GLuint);
+#define CALL_LoadName(disp, parameters) \
+ (* GET_LoadName(disp)) parameters
+static INLINE _glptr_LoadName GET_LoadName(struct _glapi_table *disp) {
+ return (_glptr_LoadName) (GET_by_offset(disp, _gloffset_LoadName));
+}
+
+static INLINE void SET_LoadName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_LoadName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PassThrough)(GLfloat);
+#define CALL_PassThrough(disp, parameters) \
+ (* GET_PassThrough(disp)) parameters
+static INLINE _glptr_PassThrough GET_PassThrough(struct _glapi_table *disp) {
+ return (_glptr_PassThrough) (GET_by_offset(disp, _gloffset_PassThrough));
+}
+
+static INLINE void SET_PassThrough(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_PassThrough, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopName)(void);
+#define CALL_PopName(disp, parameters) \
+ (* GET_PopName(disp)) parameters
+static INLINE _glptr_PopName GET_PopName(struct _glapi_table *disp) {
+ return (_glptr_PopName) (GET_by_offset(disp, _gloffset_PopName));
+}
+
+static INLINE void SET_PopName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushName)(GLuint);
+#define CALL_PushName(disp, parameters) \
+ (* GET_PushName(disp)) parameters
+static INLINE _glptr_PushName GET_PushName(struct _glapi_table *disp) {
+ return (_glptr_PushName) (GET_by_offset(disp, _gloffset_PushName));
+}
+
+static INLINE void SET_PushName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_PushName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawBuffer)(GLenum);
+#define CALL_DrawBuffer(disp, parameters) \
+ (* GET_DrawBuffer(disp)) parameters
+static INLINE _glptr_DrawBuffer GET_DrawBuffer(struct _glapi_table *disp) {
+ return (_glptr_DrawBuffer) (GET_by_offset(disp, _gloffset_DrawBuffer));
+}
+
+static INLINE void SET_DrawBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DrawBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Clear)(GLbitfield);
+#define CALL_Clear(disp, parameters) \
+ (* GET_Clear(disp)) parameters
+static INLINE _glptr_Clear GET_Clear(struct _glapi_table *disp) {
+ return (_glptr_Clear) (GET_by_offset(disp, _gloffset_Clear));
+}
+
+static INLINE void SET_Clear(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_Clear, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearAccum)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ClearAccum(disp, parameters) \
+ (* GET_ClearAccum(disp)) parameters
+static INLINE _glptr_ClearAccum GET_ClearAccum(struct _glapi_table *disp) {
+ return (_glptr_ClearAccum) (GET_by_offset(disp, _gloffset_ClearAccum));
+}
+
+static INLINE void SET_ClearAccum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ClearAccum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearIndex)(GLfloat);
+#define CALL_ClearIndex(disp, parameters) \
+ (* GET_ClearIndex(disp)) parameters
+static INLINE _glptr_ClearIndex GET_ClearIndex(struct _glapi_table *disp) {
+ return (_glptr_ClearIndex) (GET_by_offset(disp, _gloffset_ClearIndex));
+}
+
+static INLINE void SET_ClearIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_ClearIndex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
+#define CALL_ClearColor(disp, parameters) \
+ (* GET_ClearColor(disp)) parameters
+static INLINE _glptr_ClearColor GET_ClearColor(struct _glapi_table *disp) {
+ return (_glptr_ClearColor) (GET_by_offset(disp, _gloffset_ClearColor));
+}
+
+static INLINE void SET_ClearColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_ClearColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearStencil)(GLint);
+#define CALL_ClearStencil(disp, parameters) \
+ (* GET_ClearStencil(disp)) parameters
+static INLINE _glptr_ClearStencil GET_ClearStencil(struct _glapi_table *disp) {
+ return (_glptr_ClearStencil) (GET_by_offset(disp, _gloffset_ClearStencil));
+}
+
+static INLINE void SET_ClearStencil(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_ClearStencil, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepth)(GLclampd);
+#define CALL_ClearDepth(disp, parameters) \
+ (* GET_ClearDepth(disp)) parameters
+static INLINE _glptr_ClearDepth GET_ClearDepth(struct _glapi_table *disp) {
+ return (_glptr_ClearDepth) (GET_by_offset(disp, _gloffset_ClearDepth));
+}
+
+static INLINE void SET_ClearDepth(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd)) {
+ SET_by_offset(disp, _gloffset_ClearDepth, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilMask)(GLuint);
+#define CALL_StencilMask(disp, parameters) \
+ (* GET_StencilMask(disp)) parameters
+static INLINE _glptr_StencilMask GET_StencilMask(struct _glapi_table *disp) {
+ return (_glptr_StencilMask) (GET_by_offset(disp, _gloffset_StencilMask));
+}
+
+static INLINE void SET_StencilMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMask)(GLboolean, GLboolean, GLboolean, GLboolean);
+#define CALL_ColorMask(disp, parameters) \
+ (* GET_ColorMask(disp)) parameters
+static INLINE _glptr_ColorMask GET_ColorMask(struct _glapi_table *disp) {
+ return (_glptr_ColorMask) (GET_by_offset(disp, _gloffset_ColorMask));
+}
+
+static INLINE void SET_ColorMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean, GLboolean, GLboolean, GLboolean)) {
+ SET_by_offset(disp, _gloffset_ColorMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthMask)(GLboolean);
+#define CALL_DepthMask(disp, parameters) \
+ (* GET_DepthMask(disp)) parameters
+static INLINE _glptr_DepthMask GET_DepthMask(struct _glapi_table *disp) {
+ return (_glptr_DepthMask) (GET_by_offset(disp, _gloffset_DepthMask));
+}
+
+static INLINE void SET_DepthMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLboolean)) {
+ SET_by_offset(disp, _gloffset_DepthMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexMask)(GLuint);
+#define CALL_IndexMask(disp, parameters) \
+ (* GET_IndexMask(disp)) parameters
+static INLINE _glptr_IndexMask GET_IndexMask(struct _glapi_table *disp) {
+ return (_glptr_IndexMask) (GET_by_offset(disp, _gloffset_IndexMask));
+}
+
+static INLINE void SET_IndexMask(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IndexMask, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Accum)(GLenum, GLfloat);
+#define CALL_Accum(disp, parameters) \
+ (* GET_Accum(disp)) parameters
+static INLINE _glptr_Accum GET_Accum(struct _glapi_table *disp) {
+ return (_glptr_Accum) (GET_by_offset(disp, _gloffset_Accum));
+}
+
+static INLINE void SET_Accum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Accum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Disable)(GLenum);
+#define CALL_Disable(disp, parameters) \
+ (* GET_Disable(disp)) parameters
+static INLINE _glptr_Disable GET_Disable(struct _glapi_table *disp) {
+ return (_glptr_Disable) (GET_by_offset(disp, _gloffset_Disable));
+}
+
+static INLINE void SET_Disable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Disable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Enable)(GLenum);
+#define CALL_Enable(disp, parameters) \
+ (* GET_Enable(disp)) parameters
+static INLINE _glptr_Enable GET_Enable(struct _glapi_table *disp) {
+ return (_glptr_Enable) (GET_by_offset(disp, _gloffset_Enable));
+}
+
+static INLINE void SET_Enable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_Enable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Finish)(void);
+#define CALL_Finish(disp, parameters) \
+ (* GET_Finish(disp)) parameters
+static INLINE _glptr_Finish GET_Finish(struct _glapi_table *disp) {
+ return (_glptr_Finish) (GET_by_offset(disp, _gloffset_Finish));
+}
+
+static INLINE void SET_Finish(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_Finish, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Flush)(void);
+#define CALL_Flush(disp, parameters) \
+ (* GET_Flush(disp)) parameters
+static INLINE _glptr_Flush GET_Flush(struct _glapi_table *disp) {
+ return (_glptr_Flush) (GET_by_offset(disp, _gloffset_Flush));
+}
+
+static INLINE void SET_Flush(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_Flush, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopAttrib)(void);
+#define CALL_PopAttrib(disp, parameters) \
+ (* GET_PopAttrib(disp)) parameters
+static INLINE _glptr_PopAttrib GET_PopAttrib(struct _glapi_table *disp) {
+ return (_glptr_PopAttrib) (GET_by_offset(disp, _gloffset_PopAttrib));
+}
+
+static INLINE void SET_PopAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushAttrib)(GLbitfield);
+#define CALL_PushAttrib(disp, parameters) \
+ (* GET_PushAttrib(disp)) parameters
+static INLINE _glptr_PushAttrib GET_PushAttrib(struct _glapi_table *disp) {
+ return (_glptr_PushAttrib) (GET_by_offset(disp, _gloffset_PushAttrib));
+}
+
+static INLINE void SET_PushAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_PushAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map1d)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+#define CALL_Map1d(disp, parameters) \
+ (* GET_Map1d(disp)) parameters
+static INLINE _glptr_Map1d GET_Map1d(struct _glapi_table *disp) {
+ return (_glptr_Map1d) (GET_by_offset(disp, _gloffset_Map1d));
+}
+
+static INLINE void SET_Map1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Map1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map1f)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+#define CALL_Map1f(disp, parameters) \
+ (* GET_Map1f(disp)) parameters
+static INLINE _glptr_Map1f GET_Map1f(struct _glapi_table *disp) {
+ return (_glptr_Map1f) (GET_by_offset(disp, _gloffset_Map1f));
+}
+
+static INLINE void SET_Map1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Map1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map2d)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
+#define CALL_Map2d(disp, parameters) \
+ (* GET_Map2d(disp)) parameters
+static INLINE _glptr_Map2d GET_Map2d(struct _glapi_table *disp) {
+ return (_glptr_Map2d) (GET_by_offset(disp, _gloffset_Map2d));
+}
+
+static INLINE void SET_Map2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_Map2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Map2f)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
+#define CALL_Map2f(disp, parameters) \
+ (* GET_Map2f(disp)) parameters
+static INLINE _glptr_Map2f GET_Map2f(struct _glapi_table *disp) {
+ return (_glptr_Map2f) (GET_by_offset(disp, _gloffset_Map2f));
+}
+
+static INLINE void SET_Map2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Map2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid1d)(GLint, GLdouble, GLdouble);
+#define CALL_MapGrid1d(disp, parameters) \
+ (* GET_MapGrid1d(disp)) parameters
+static INLINE _glptr_MapGrid1d GET_MapGrid1d(struct _glapi_table *disp) {
+ return (_glptr_MapGrid1d) (GET_by_offset(disp, _gloffset_MapGrid1d));
+}
+
+static INLINE void SET_MapGrid1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MapGrid1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid1f)(GLint, GLfloat, GLfloat);
+#define CALL_MapGrid1f(disp, parameters) \
+ (* GET_MapGrid1f(disp)) parameters
+static INLINE _glptr_MapGrid1f GET_MapGrid1f(struct _glapi_table *disp) {
+ return (_glptr_MapGrid1f) (GET_by_offset(disp, _gloffset_MapGrid1f));
+}
+
+static INLINE void SET_MapGrid1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MapGrid1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid2d)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble);
+#define CALL_MapGrid2d(disp, parameters) \
+ (* GET_MapGrid2d(disp)) parameters
+static INLINE _glptr_MapGrid2d GET_MapGrid2d(struct _glapi_table *disp) {
+ return (_glptr_MapGrid2d) (GET_by_offset(disp, _gloffset_MapGrid2d));
+}
+
+static INLINE void SET_MapGrid2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MapGrid2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MapGrid2f)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat);
+#define CALL_MapGrid2f(disp, parameters) \
+ (* GET_MapGrid2f(disp)) parameters
+static INLINE _glptr_MapGrid2f GET_MapGrid2f(struct _glapi_table *disp) {
+ return (_glptr_MapGrid2f) (GET_by_offset(disp, _gloffset_MapGrid2f));
+}
+
+static INLINE void SET_MapGrid2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MapGrid2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1d)(GLdouble);
+#define CALL_EvalCoord1d(disp, parameters) \
+ (* GET_EvalCoord1d(disp)) parameters
+static INLINE _glptr_EvalCoord1d GET_EvalCoord1d(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1d) (GET_by_offset(disp, _gloffset_EvalCoord1d));
+}
+
+static INLINE void SET_EvalCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1dv)(const GLdouble *);
+#define CALL_EvalCoord1dv(disp, parameters) \
+ (* GET_EvalCoord1dv(disp)) parameters
+static INLINE _glptr_EvalCoord1dv GET_EvalCoord1dv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1dv) (GET_by_offset(disp, _gloffset_EvalCoord1dv));
+}
+
+static INLINE void SET_EvalCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1f)(GLfloat);
+#define CALL_EvalCoord1f(disp, parameters) \
+ (* GET_EvalCoord1f(disp)) parameters
+static INLINE _glptr_EvalCoord1f GET_EvalCoord1f(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1f) (GET_by_offset(disp, _gloffset_EvalCoord1f));
+}
+
+static INLINE void SET_EvalCoord1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord1fv)(const GLfloat *);
+#define CALL_EvalCoord1fv(disp, parameters) \
+ (* GET_EvalCoord1fv(disp)) parameters
+static INLINE _glptr_EvalCoord1fv GET_EvalCoord1fv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord1fv) (GET_by_offset(disp, _gloffset_EvalCoord1fv));
+}
+
+static INLINE void SET_EvalCoord1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2d)(GLdouble, GLdouble);
+#define CALL_EvalCoord2d(disp, parameters) \
+ (* GET_EvalCoord2d(disp)) parameters
+static INLINE _glptr_EvalCoord2d GET_EvalCoord2d(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2d) (GET_by_offset(disp, _gloffset_EvalCoord2d));
+}
+
+static INLINE void SET_EvalCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2dv)(const GLdouble *);
+#define CALL_EvalCoord2dv(disp, parameters) \
+ (* GET_EvalCoord2dv(disp)) parameters
+static INLINE _glptr_EvalCoord2dv GET_EvalCoord2dv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2dv) (GET_by_offset(disp, _gloffset_EvalCoord2dv));
+}
+
+static INLINE void SET_EvalCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2f)(GLfloat, GLfloat);
+#define CALL_EvalCoord2f(disp, parameters) \
+ (* GET_EvalCoord2f(disp)) parameters
+static INLINE _glptr_EvalCoord2f GET_EvalCoord2f(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2f) (GET_by_offset(disp, _gloffset_EvalCoord2f));
+}
+
+static INLINE void SET_EvalCoord2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalCoord2fv)(const GLfloat *);
+#define CALL_EvalCoord2fv(disp, parameters) \
+ (* GET_EvalCoord2fv(disp)) parameters
+static INLINE _glptr_EvalCoord2fv GET_EvalCoord2fv(struct _glapi_table *disp) {
+ return (_glptr_EvalCoord2fv) (GET_by_offset(disp, _gloffset_EvalCoord2fv));
+}
+
+static INLINE void SET_EvalCoord2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_EvalCoord2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalMesh1)(GLenum, GLint, GLint);
+#define CALL_EvalMesh1(disp, parameters) \
+ (* GET_EvalMesh1(disp)) parameters
+static INLINE _glptr_EvalMesh1 GET_EvalMesh1(struct _glapi_table *disp) {
+ return (_glptr_EvalMesh1) (GET_by_offset(disp, _gloffset_EvalMesh1));
+}
+
+static INLINE void SET_EvalMesh1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalMesh1, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalPoint1)(GLint);
+#define CALL_EvalPoint1(disp, parameters) \
+ (* GET_EvalPoint1(disp)) parameters
+static INLINE _glptr_EvalPoint1 GET_EvalPoint1(struct _glapi_table *disp) {
+ return (_glptr_EvalPoint1) (GET_by_offset(disp, _gloffset_EvalPoint1));
+}
+
+static INLINE void SET_EvalPoint1(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_EvalPoint1, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalMesh2)(GLenum, GLint, GLint, GLint, GLint);
+#define CALL_EvalMesh2(disp, parameters) \
+ (* GET_EvalMesh2(disp)) parameters
+static INLINE _glptr_EvalMesh2 GET_EvalMesh2(struct _glapi_table *disp) {
+ return (_glptr_EvalMesh2) (GET_by_offset(disp, _gloffset_EvalMesh2));
+}
+
+static INLINE void SET_EvalMesh2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalMesh2, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EvalPoint2)(GLint, GLint);
+#define CALL_EvalPoint2(disp, parameters) \
+ (* GET_EvalPoint2(disp)) parameters
+static INLINE _glptr_EvalPoint2 GET_EvalPoint2(struct _glapi_table *disp) {
+ return (_glptr_EvalPoint2) (GET_by_offset(disp, _gloffset_EvalPoint2));
+}
+
+static INLINE void SET_EvalPoint2(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_EvalPoint2, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFunc)(GLenum, GLclampf);
+#define CALL_AlphaFunc(disp, parameters) \
+ (* GET_AlphaFunc(disp)) parameters
+static INLINE _glptr_AlphaFunc GET_AlphaFunc(struct _glapi_table *disp) {
+ return (_glptr_AlphaFunc) (GET_by_offset(disp, _gloffset_AlphaFunc));
+}
+
+static INLINE void SET_AlphaFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampf)) {
+ SET_by_offset(disp, _gloffset_AlphaFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFunc)(GLenum, GLenum);
+#define CALL_BlendFunc(disp, parameters) \
+ (* GET_BlendFunc(disp)) parameters
+static INLINE _glptr_BlendFunc GET_BlendFunc(struct _glapi_table *disp) {
+ return (_glptr_BlendFunc) (GET_by_offset(disp, _gloffset_BlendFunc));
+}
+
+static INLINE void SET_BlendFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LogicOp)(GLenum);
+#define CALL_LogicOp(disp, parameters) \
+ (* GET_LogicOp(disp)) parameters
+static INLINE _glptr_LogicOp GET_LogicOp(struct _glapi_table *disp) {
+ return (_glptr_LogicOp) (GET_by_offset(disp, _gloffset_LogicOp));
+}
+
+static INLINE void SET_LogicOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_LogicOp, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilFunc)(GLenum, GLint, GLuint);
+#define CALL_StencilFunc(disp, parameters) \
+ (* GET_StencilFunc(disp)) parameters
+static INLINE _glptr_StencilFunc GET_StencilFunc(struct _glapi_table *disp) {
+ return (_glptr_StencilFunc) (GET_by_offset(disp, _gloffset_StencilFunc));
+}
+
+static INLINE void SET_StencilFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilOp)(GLenum, GLenum, GLenum);
+#define CALL_StencilOp(disp, parameters) \
+ (* GET_StencilOp(disp)) parameters
+static INLINE _glptr_StencilOp GET_StencilOp(struct _glapi_table *disp) {
+ return (_glptr_StencilOp) (GET_by_offset(disp, _gloffset_StencilOp));
+}
+
+static INLINE void SET_StencilOp(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_StencilOp, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthFunc)(GLenum);
+#define CALL_DepthFunc(disp, parameters) \
+ (* GET_DepthFunc(disp)) parameters
+static INLINE _glptr_DepthFunc GET_DepthFunc(struct _glapi_table *disp) {
+ return (_glptr_DepthFunc) (GET_by_offset(disp, _gloffset_DepthFunc));
+}
+
+static INLINE void SET_DepthFunc(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DepthFunc, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelZoom)(GLfloat, GLfloat);
+#define CALL_PixelZoom(disp, parameters) \
+ (* GET_PixelZoom(disp)) parameters
+static INLINE _glptr_PixelZoom GET_PixelZoom(struct _glapi_table *disp) {
+ return (_glptr_PixelZoom) (GET_by_offset(disp, _gloffset_PixelZoom));
+}
+
+static INLINE void SET_PixelZoom(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelZoom, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTransferf)(GLenum, GLfloat);
+#define CALL_PixelTransferf(disp, parameters) \
+ (* GET_PixelTransferf(disp)) parameters
+static INLINE _glptr_PixelTransferf GET_PixelTransferf(struct _glapi_table *disp) {
+ return (_glptr_PixelTransferf) (GET_by_offset(disp, _gloffset_PixelTransferf));
+}
+
+static INLINE void SET_PixelTransferf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelTransferf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelTransferi)(GLenum, GLint);
+#define CALL_PixelTransferi(disp, parameters) \
+ (* GET_PixelTransferi(disp)) parameters
+static INLINE _glptr_PixelTransferi GET_PixelTransferi(struct _glapi_table *disp) {
+ return (_glptr_PixelTransferi) (GET_by_offset(disp, _gloffset_PixelTransferi));
+}
+
+static INLINE void SET_PixelTransferi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PixelTransferi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelStoref)(GLenum, GLfloat);
+#define CALL_PixelStoref(disp, parameters) \
+ (* GET_PixelStoref(disp)) parameters
+static INLINE _glptr_PixelStoref GET_PixelStoref(struct _glapi_table *disp) {
+ return (_glptr_PixelStoref) (GET_by_offset(disp, _gloffset_PixelStoref));
+}
+
+static INLINE void SET_PixelStoref(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PixelStoref, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelStorei)(GLenum, GLint);
+#define CALL_PixelStorei(disp, parameters) \
+ (* GET_PixelStorei(disp)) parameters
+static INLINE _glptr_PixelStorei GET_PixelStorei(struct _glapi_table *disp) {
+ return (_glptr_PixelStorei) (GET_by_offset(disp, _gloffset_PixelStorei));
+}
+
+static INLINE void SET_PixelStorei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PixelStorei, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapfv)(GLenum, GLsizei, const GLfloat *);
+#define CALL_PixelMapfv(disp, parameters) \
+ (* GET_PixelMapfv(disp)) parameters
+static INLINE _glptr_PixelMapfv GET_PixelMapfv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapfv) (GET_by_offset(disp, _gloffset_PixelMapfv));
+}
+
+static INLINE void SET_PixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_PixelMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapuiv)(GLenum, GLsizei, const GLuint *);
+#define CALL_PixelMapuiv(disp, parameters) \
+ (* GET_PixelMapuiv(disp)) parameters
+static INLINE _glptr_PixelMapuiv GET_PixelMapuiv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapuiv) (GET_by_offset(disp, _gloffset_PixelMapuiv));
+}
+
+static INLINE void SET_PixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_PixelMapuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PixelMapusv)(GLenum, GLsizei, const GLushort *);
+#define CALL_PixelMapusv(disp, parameters) \
+ (* GET_PixelMapusv(disp)) parameters
+static INLINE _glptr_PixelMapusv GET_PixelMapusv(struct _glapi_table *disp) {
+ return (_glptr_PixelMapusv) (GET_by_offset(disp, _gloffset_PixelMapusv));
+}
+
+static INLINE void SET_PixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_PixelMapusv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadBuffer)(GLenum);
+#define CALL_ReadBuffer(disp, parameters) \
+ (* GET_ReadBuffer(disp)) parameters
+static INLINE _glptr_ReadBuffer GET_ReadBuffer(struct _glapi_table *disp) {
+ return (_glptr_ReadBuffer) (GET_by_offset(disp, _gloffset_ReadBuffer));
+}
+
+static INLINE void SET_ReadBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ReadBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyPixels)(GLint, GLint, GLsizei, GLsizei, GLenum);
+#define CALL_CopyPixels(disp, parameters) \
+ (* GET_CopyPixels(disp)) parameters
+static INLINE _glptr_CopyPixels GET_CopyPixels(struct _glapi_table *disp) {
+ return (_glptr_CopyPixels) (GET_by_offset(disp, _gloffset_CopyPixels));
+}
+
+static INLINE void SET_CopyPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum)) {
+ SET_by_offset(disp, _gloffset_CopyPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
+#define CALL_ReadPixels(disp, parameters) \
+ (* GET_ReadPixels(disp)) parameters
+static INLINE _glptr_ReadPixels GET_ReadPixels(struct _glapi_table *disp) {
+ return (_glptr_ReadPixels) (GET_by_offset(disp, _gloffset_ReadPixels));
+}
+
+static INLINE void SET_ReadPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ReadPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawPixels)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_DrawPixels(disp, parameters) \
+ (* GET_DrawPixels(disp)) parameters
+static INLINE _glptr_DrawPixels GET_DrawPixels(struct _glapi_table *disp) {
+ return (_glptr_DrawPixels) (GET_by_offset(disp, _gloffset_DrawPixels));
+}
+
+static INLINE void SET_DrawPixels(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawPixels, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBooleanv)(GLenum, GLboolean *);
+#define CALL_GetBooleanv(disp, parameters) \
+ (* GET_GetBooleanv(disp)) parameters
+static INLINE _glptr_GetBooleanv GET_GetBooleanv(struct _glapi_table *disp) {
+ return (_glptr_GetBooleanv) (GET_by_offset(disp, _gloffset_GetBooleanv));
+}
+
+static INLINE void SET_GetBooleanv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_GetBooleanv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetClipPlane)(GLenum, GLdouble *);
+#define CALL_GetClipPlane(disp, parameters) \
+ (* GET_GetClipPlane(disp)) parameters
+static INLINE _glptr_GetClipPlane GET_GetClipPlane(struct _glapi_table *disp) {
+ return (_glptr_GetClipPlane) (GET_by_offset(disp, _gloffset_GetClipPlane));
+}
+
+static INLINE void SET_GetClipPlane(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetClipPlane, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetDoublev)(GLenum, GLdouble *);
+#define CALL_GetDoublev(disp, parameters) \
+ (* GET_GetDoublev(disp)) parameters
+static INLINE _glptr_GetDoublev GET_GetDoublev(struct _glapi_table *disp) {
+ return (_glptr_GetDoublev) (GET_by_offset(disp, _gloffset_GetDoublev));
+}
+
+static INLINE void SET_GetDoublev(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetDoublev, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_GetError)(void);
+#define CALL_GetError(disp, parameters) \
+ (* GET_GetError(disp)) parameters
+static INLINE _glptr_GetError GET_GetError(struct _glapi_table *disp) {
+ return (_glptr_GetError) (GET_by_offset(disp, _gloffset_GetError));
+}
+
+static INLINE void SET_GetError(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_GetError, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFloatv)(GLenum, GLfloat *);
+#define CALL_GetFloatv(disp, parameters) \
+ (* GET_GetFloatv(disp)) parameters
+static INLINE _glptr_GetFloatv GET_GetFloatv(struct _glapi_table *disp) {
+ return (_glptr_GetFloatv) (GET_by_offset(disp, _gloffset_GetFloatv));
+}
+
+static INLINE void SET_GetFloatv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetFloatv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetIntegerv)(GLenum, GLint *);
+#define CALL_GetIntegerv(disp, parameters) \
+ (* GET_GetIntegerv(disp)) parameters
+static INLINE _glptr_GetIntegerv GET_GetIntegerv(struct _glapi_table *disp) {
+ return (_glptr_GetIntegerv) (GET_by_offset(disp, _gloffset_GetIntegerv));
+}
+
+static INLINE void SET_GetIntegerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetIntegerv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetLightfv(disp, parameters) \
+ (* GET_GetLightfv(disp)) parameters
+static INLINE _glptr_GetLightfv GET_GetLightfv(struct _glapi_table *disp) {
+ return (_glptr_GetLightfv) (GET_by_offset(disp, _gloffset_GetLightfv));
+}
+
+static INLINE void SET_GetLightfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetLightfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightiv)(GLenum, GLenum, GLint *);
+#define CALL_GetLightiv(disp, parameters) \
+ (* GET_GetLightiv(disp)) parameters
+static INLINE _glptr_GetLightiv GET_GetLightiv(struct _glapi_table *disp) {
+ return (_glptr_GetLightiv) (GET_by_offset(disp, _gloffset_GetLightiv));
+}
+
+static INLINE void SET_GetLightiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetLightiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapdv)(GLenum, GLenum, GLdouble *);
+#define CALL_GetMapdv(disp, parameters) \
+ (* GET_GetMapdv(disp)) parameters
+static INLINE _glptr_GetMapdv GET_GetMapdv(struct _glapi_table *disp) {
+ return (_glptr_GetMapdv) (GET_by_offset(disp, _gloffset_GetMapdv));
+}
+
+static INLINE void SET_GetMapdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetMapdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMapfv(disp, parameters) \
+ (* GET_GetMapfv(disp)) parameters
+static INLINE _glptr_GetMapfv GET_GetMapfv(struct _glapi_table *disp) {
+ return (_glptr_GetMapfv) (GET_by_offset(disp, _gloffset_GetMapfv));
+}
+
+static INLINE void SET_GetMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMapiv)(GLenum, GLenum, GLint *);
+#define CALL_GetMapiv(disp, parameters) \
+ (* GET_GetMapiv(disp)) parameters
+static INLINE _glptr_GetMapiv GET_GetMapiv(struct _glapi_table *disp) {
+ return (_glptr_GetMapiv) (GET_by_offset(disp, _gloffset_GetMapiv));
+}
+
+static INLINE void SET_GetMapiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMapiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMaterialfv(disp, parameters) \
+ (* GET_GetMaterialfv(disp)) parameters
+static INLINE _glptr_GetMaterialfv GET_GetMaterialfv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialfv) (GET_by_offset(disp, _gloffset_GetMaterialfv));
+}
+
+static INLINE void SET_GetMaterialfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialiv)(GLenum, GLenum, GLint *);
+#define CALL_GetMaterialiv(disp, parameters) \
+ (* GET_GetMaterialiv(disp)) parameters
+static INLINE _glptr_GetMaterialiv GET_GetMaterialiv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialiv) (GET_by_offset(disp, _gloffset_GetMaterialiv));
+}
+
+static INLINE void SET_GetMaterialiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapfv)(GLenum, GLfloat *);
+#define CALL_GetPixelMapfv(disp, parameters) \
+ (* GET_GetPixelMapfv(disp)) parameters
+static INLINE _glptr_GetPixelMapfv GET_GetPixelMapfv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapfv) (GET_by_offset(disp, _gloffset_GetPixelMapfv));
+}
+
+static INLINE void SET_GetPixelMapfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapuiv)(GLenum, GLuint *);
+#define CALL_GetPixelMapuiv(disp, parameters) \
+ (* GET_GetPixelMapuiv(disp)) parameters
+static INLINE _glptr_GetPixelMapuiv GET_GetPixelMapuiv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapuiv) (GET_by_offset(disp, _gloffset_GetPixelMapuiv));
+}
+
+static INLINE void SET_GetPixelMapuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPixelMapusv)(GLenum, GLushort *);
+#define CALL_GetPixelMapusv(disp, parameters) \
+ (* GET_GetPixelMapusv(disp)) parameters
+static INLINE _glptr_GetPixelMapusv GET_GetPixelMapusv(struct _glapi_table *disp) {
+ return (_glptr_GetPixelMapusv) (GET_by_offset(disp, _gloffset_GetPixelMapusv));
+}
+
+static INLINE void SET_GetPixelMapusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLushort *)) {
+ SET_by_offset(disp, _gloffset_GetPixelMapusv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPolygonStipple)(GLubyte *);
+#define CALL_GetPolygonStipple(disp, parameters) \
+ (* GET_GetPolygonStipple(disp)) parameters
+static INLINE _glptr_GetPolygonStipple GET_GetPolygonStipple(struct _glapi_table *disp) {
+ return (_glptr_GetPolygonStipple) (GET_by_offset(disp, _gloffset_GetPolygonStipple));
+}
+
+static INLINE void SET_GetPolygonStipple(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte *)) {
+ SET_by_offset(disp, _gloffset_GetPolygonStipple, fn);
+}
+
+typedef const GLubyte * (GLAPIENTRYP _glptr_GetString)(GLenum);
+#define CALL_GetString(disp, parameters) \
+ (* GET_GetString(disp)) parameters
+static INLINE _glptr_GetString GET_GetString(struct _glapi_table *disp) {
+ return (_glptr_GetString) (GET_by_offset(disp, _gloffset_GetString));
+}
+
+static INLINE void SET_GetString(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GetString, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnvfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexEnvfv(disp, parameters) \
+ (* GET_GetTexEnvfv(disp)) parameters
+static INLINE _glptr_GetTexEnvfv GET_GetTexEnvfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnvfv) (GET_by_offset(disp, _gloffset_GetTexEnvfv));
+}
+
+static INLINE void SET_GetTexEnvfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnvfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnviv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexEnviv(disp, parameters) \
+ (* GET_GetTexEnviv(disp)) parameters
+static INLINE _glptr_GetTexEnviv GET_GetTexEnviv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnviv) (GET_by_offset(disp, _gloffset_GetTexEnviv));
+}
+
+static INLINE void SET_GetTexEnviv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnviv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGendv)(GLenum, GLenum, GLdouble *);
+#define CALL_GetTexGendv(disp, parameters) \
+ (* GET_GetTexGendv(disp)) parameters
+static INLINE _glptr_GetTexGendv GET_GetTexGendv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGendv) (GET_by_offset(disp, _gloffset_GetTexGendv));
+}
+
+static INLINE void SET_GetTexGendv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetTexGendv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGenfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexGenfv(disp, parameters) \
+ (* GET_GetTexGenfv(disp)) parameters
+static INLINE _glptr_GetTexGenfv GET_GetTexGenfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGenfv) (GET_by_offset(disp, _gloffset_GetTexGenfv));
+}
+
+static INLINE void SET_GetTexGenfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexGenfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGeniv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexGeniv(disp, parameters) \
+ (* GET_GetTexGeniv(disp)) parameters
+static INLINE _glptr_GetTexGeniv GET_GetTexGeniv(struct _glapi_table *disp) {
+ return (_glptr_GetTexGeniv) (GET_by_offset(disp, _gloffset_GetTexGeniv));
+}
+
+static INLINE void SET_GetTexGeniv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexGeniv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexImage)(GLenum, GLint, GLenum, GLenum, GLvoid *);
+#define CALL_GetTexImage(disp, parameters) \
+ (* GET_GetTexImage(disp)) parameters
+static INLINE _glptr_GetTexImage GET_GetTexImage(struct _glapi_table *disp) {
+ return (_glptr_GetTexImage) (GET_by_offset(disp, _gloffset_GetTexImage));
+}
+
+static INLINE void SET_GetTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetTexImage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetTexParameterfv(disp, parameters) \
+ (* GET_GetTexParameterfv(disp)) parameters
+static INLINE _glptr_GetTexParameterfv GET_GetTexParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterfv) (GET_by_offset(disp, _gloffset_GetTexParameterfv));
+}
+
+static INLINE void SET_GetTexParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexParameteriv(disp, parameters) \
+ (* GET_GetTexParameteriv(disp)) parameters
+static INLINE _glptr_GetTexParameteriv GET_GetTexParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameteriv) (GET_by_offset(disp, _gloffset_GetTexParameteriv));
+}
+
+static INLINE void SET_GetTexParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexLevelParameterfv)(GLenum, GLint, GLenum, GLfloat *);
+#define CALL_GetTexLevelParameterfv(disp, parameters) \
+ (* GET_GetTexLevelParameterfv(disp)) parameters
+static INLINE _glptr_GetTexLevelParameterfv GET_GetTexLevelParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetTexLevelParameterfv) (GET_by_offset(disp, _gloffset_GetTexLevelParameterfv));
+}
+
+static INLINE void SET_GetTexLevelParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
+#define CALL_GetTexLevelParameteriv(disp, parameters) \
+ (* GET_GetTexLevelParameteriv(disp)) parameters
+static INLINE _glptr_GetTexLevelParameteriv GET_GetTexLevelParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetTexLevelParameteriv) (GET_by_offset(disp, _gloffset_GetTexLevelParameteriv));
+}
+
+static INLINE void SET_GetTexLevelParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsEnabled)(GLenum);
+#define CALL_IsEnabled(disp, parameters) \
+ (* GET_IsEnabled(disp)) parameters
+static INLINE _glptr_IsEnabled GET_IsEnabled(struct _glapi_table *disp) {
+ return (_glptr_IsEnabled) (GET_by_offset(disp, _gloffset_IsEnabled));
+}
+
+static INLINE void SET_IsEnabled(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_IsEnabled, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsList)(GLuint);
+#define CALL_IsList(disp, parameters) \
+ (* GET_IsList(disp)) parameters
+static INLINE _glptr_IsList GET_IsList(struct _glapi_table *disp) {
+ return (_glptr_IsList) (GET_by_offset(disp, _gloffset_IsList));
+}
+
+static INLINE void SET_IsList(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsList, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRange)(GLclampd, GLclampd);
+#define CALL_DepthRange(disp, parameters) \
+ (* GET_DepthRange(disp)) parameters
+static INLINE _glptr_DepthRange GET_DepthRange(struct _glapi_table *disp) {
+ return (_glptr_DepthRange) (GET_by_offset(disp, _gloffset_DepthRange));
+}
+
+static INLINE void SET_DepthRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) {
+ SET_by_offset(disp, _gloffset_DepthRange, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Frustum)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Frustum(disp, parameters) \
+ (* GET_Frustum(disp)) parameters
+static INLINE _glptr_Frustum GET_Frustum(struct _glapi_table *disp) {
+ return (_glptr_Frustum) (GET_by_offset(disp, _gloffset_Frustum));
+}
+
+static INLINE void SET_Frustum(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Frustum, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadIdentity)(void);
+#define CALL_LoadIdentity(disp, parameters) \
+ (* GET_LoadIdentity(disp)) parameters
+static INLINE _glptr_LoadIdentity GET_LoadIdentity(struct _glapi_table *disp) {
+ return (_glptr_LoadIdentity) (GET_by_offset(disp, _gloffset_LoadIdentity));
+}
+
+static INLINE void SET_LoadIdentity(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_LoadIdentity, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixf)(const GLfloat *);
+#define CALL_LoadMatrixf(disp, parameters) \
+ (* GET_LoadMatrixf(disp)) parameters
+static INLINE _glptr_LoadMatrixf GET_LoadMatrixf(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixf) (GET_by_offset(disp, _gloffset_LoadMatrixf));
+}
+
+static INLINE void SET_LoadMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixd)(const GLdouble *);
+#define CALL_LoadMatrixd(disp, parameters) \
+ (* GET_LoadMatrixd(disp)) parameters
+static INLINE _glptr_LoadMatrixd GET_LoadMatrixd(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixd) (GET_by_offset(disp, _gloffset_LoadMatrixd));
+}
+
+static INLINE void SET_LoadMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MatrixMode)(GLenum);
+#define CALL_MatrixMode(disp, parameters) \
+ (* GET_MatrixMode(disp)) parameters
+static INLINE _glptr_MatrixMode GET_MatrixMode(struct _glapi_table *disp) {
+ return (_glptr_MatrixMode) (GET_by_offset(disp, _gloffset_MatrixMode));
+}
+
+static INLINE void SET_MatrixMode(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_MatrixMode, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixf)(const GLfloat *);
+#define CALL_MultMatrixf(disp, parameters) \
+ (* GET_MultMatrixf(disp)) parameters
+static INLINE _glptr_MultMatrixf GET_MultMatrixf(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixf) (GET_by_offset(disp, _gloffset_MultMatrixf));
+}
+
+static INLINE void SET_MultMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixd)(const GLdouble *);
+#define CALL_MultMatrixd(disp, parameters) \
+ (* GET_MultMatrixd(disp)) parameters
+static INLINE _glptr_MultMatrixd GET_MultMatrixd(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixd) (GET_by_offset(disp, _gloffset_MultMatrixd));
+}
+
+static INLINE void SET_MultMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Ortho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Ortho(disp, parameters) \
+ (* GET_Ortho(disp)) parameters
+static INLINE _glptr_Ortho GET_Ortho(struct _glapi_table *disp) {
+ return (_glptr_Ortho) (GET_by_offset(disp, _gloffset_Ortho));
+}
+
+static INLINE void SET_Ortho(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Ortho, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopMatrix)(void);
+#define CALL_PopMatrix(disp, parameters) \
+ (* GET_PopMatrix(disp)) parameters
+static INLINE _glptr_PopMatrix GET_PopMatrix(struct _glapi_table *disp) {
+ return (_glptr_PopMatrix) (GET_by_offset(disp, _gloffset_PopMatrix));
+}
+
+static INLINE void SET_PopMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopMatrix, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushMatrix)(void);
+#define CALL_PushMatrix(disp, parameters) \
+ (* GET_PushMatrix(disp)) parameters
+static INLINE _glptr_PushMatrix GET_PushMatrix(struct _glapi_table *disp) {
+ return (_glptr_PushMatrix) (GET_by_offset(disp, _gloffset_PushMatrix));
+}
+
+static INLINE void SET_PushMatrix(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PushMatrix, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotated)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_Rotated(disp, parameters) \
+ (* GET_Rotated(disp)) parameters
+static INLINE _glptr_Rotated GET_Rotated(struct _glapi_table *disp) {
+ return (_glptr_Rotated) (GET_by_offset(disp, _gloffset_Rotated));
+}
+
+static INLINE void SET_Rotated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Rotated, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotatef)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Rotatef(disp, parameters) \
+ (* GET_Rotatef(disp)) parameters
+static INLINE _glptr_Rotatef GET_Rotatef(struct _glapi_table *disp) {
+ return (_glptr_Rotatef) (GET_by_offset(disp, _gloffset_Rotatef));
+}
+
+static INLINE void SET_Rotatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Rotatef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scaled)(GLdouble, GLdouble, GLdouble);
+#define CALL_Scaled(disp, parameters) \
+ (* GET_Scaled(disp)) parameters
+static INLINE _glptr_Scaled GET_Scaled(struct _glapi_table *disp) {
+ return (_glptr_Scaled) (GET_by_offset(disp, _gloffset_Scaled));
+}
+
+static INLINE void SET_Scaled(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Scaled, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scalef)(GLfloat, GLfloat, GLfloat);
+#define CALL_Scalef(disp, parameters) \
+ (* GET_Scalef(disp)) parameters
+static INLINE _glptr_Scalef GET_Scalef(struct _glapi_table *disp) {
+ return (_glptr_Scalef) (GET_by_offset(disp, _gloffset_Scalef));
+}
+
+static INLINE void SET_Scalef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Scalef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translated)(GLdouble, GLdouble, GLdouble);
+#define CALL_Translated(disp, parameters) \
+ (* GET_Translated(disp)) parameters
+static INLINE _glptr_Translated GET_Translated(struct _glapi_table *disp) {
+ return (_glptr_Translated) (GET_by_offset(disp, _gloffset_Translated));
+}
+
+static INLINE void SET_Translated(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_Translated, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translatef)(GLfloat, GLfloat, GLfloat);
+#define CALL_Translatef(disp, parameters) \
+ (* GET_Translatef(disp)) parameters
+static INLINE _glptr_Translatef GET_Translatef(struct _glapi_table *disp) {
+ return (_glptr_Translatef) (GET_by_offset(disp, _gloffset_Translatef));
+}
+
+static INLINE void SET_Translatef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Translatef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Viewport)(GLint, GLint, GLsizei, GLsizei);
+#define CALL_Viewport(disp, parameters) \
+ (* GET_Viewport(disp)) parameters
+static INLINE _glptr_Viewport GET_Viewport(struct _glapi_table *disp) {
+ return (_glptr_Viewport) (GET_by_offset(disp, _gloffset_Viewport));
+}
+
+static INLINE void SET_Viewport(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_Viewport, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ArrayElement)(GLint);
+#define CALL_ArrayElement(disp, parameters) \
+ (* GET_ArrayElement(disp)) parameters
+static INLINE _glptr_ArrayElement GET_ArrayElement(struct _glapi_table *disp) {
+ return (_glptr_ArrayElement) (GET_by_offset(disp, _gloffset_ArrayElement));
+}
+
+static INLINE void SET_ArrayElement(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint)) {
+ SET_by_offset(disp, _gloffset_ArrayElement, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindTexture)(GLenum, GLuint);
+#define CALL_BindTexture(disp, parameters) \
+ (* GET_BindTexture(disp)) parameters
+static INLINE _glptr_BindTexture GET_BindTexture(struct _glapi_table *disp) {
+ return (_glptr_BindTexture) (GET_by_offset(disp, _gloffset_BindTexture));
+}
+
+static INLINE void SET_BindTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_ColorPointer(disp, parameters) \
+ (* GET_ColorPointer(disp)) parameters
+static INLINE _glptr_ColorPointer GET_ColorPointer(struct _glapi_table *disp) {
+ return (_glptr_ColorPointer) (GET_by_offset(disp, _gloffset_ColorPointer));
+}
+
+static INLINE void SET_ColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DisableClientState)(GLenum);
+#define CALL_DisableClientState(disp, parameters) \
+ (* GET_DisableClientState(disp)) parameters
+static INLINE _glptr_DisableClientState GET_DisableClientState(struct _glapi_table *disp) {
+ return (_glptr_DisableClientState) (GET_by_offset(disp, _gloffset_DisableClientState));
+}
+
+static INLINE void SET_DisableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_DisableClientState, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawArrays)(GLenum, GLint, GLsizei);
+#define CALL_DrawArrays(disp, parameters) \
+ (* GET_DrawArrays(disp)) parameters
+static INLINE _glptr_DrawArrays GET_DrawArrays(struct _glapi_table *disp) {
+ return (_glptr_DrawArrays) (GET_by_offset(disp, _gloffset_DrawArrays));
+}
+
+static INLINE void SET_DrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElements)(GLenum, GLsizei, GLenum, const GLvoid *);
+#define CALL_DrawElements(disp, parameters) \
+ (* GET_DrawElements(disp)) parameters
+static INLINE _glptr_DrawElements GET_DrawElements(struct _glapi_table *disp) {
+ return (_glptr_DrawElements) (GET_by_offset(disp, _gloffset_DrawElements));
+}
+
+static INLINE void SET_DrawElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawElements, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagPointer)(GLsizei, const GLvoid *);
+#define CALL_EdgeFlagPointer(disp, parameters) \
+ (* GET_EdgeFlagPointer(disp)) parameters
+static INLINE _glptr_EdgeFlagPointer GET_EdgeFlagPointer(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagPointer) (GET_by_offset(disp, _gloffset_EdgeFlagPointer));
+}
+
+static INLINE void SET_EdgeFlagPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EnableClientState)(GLenum);
+#define CALL_EnableClientState(disp, parameters) \
+ (* GET_EnableClientState(disp)) parameters
+static INLINE _glptr_EnableClientState GET_EnableClientState(struct _glapi_table *disp) {
+ return (_glptr_EnableClientState) (GET_by_offset(disp, _gloffset_EnableClientState));
+}
+
+static INLINE void SET_EnableClientState(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_EnableClientState, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexPointer)(GLenum, GLsizei, const GLvoid *);
+#define CALL_IndexPointer(disp, parameters) \
+ (* GET_IndexPointer(disp)) parameters
+static INLINE _glptr_IndexPointer GET_IndexPointer(struct _glapi_table *disp) {
+ return (_glptr_IndexPointer) (GET_by_offset(disp, _gloffset_IndexPointer));
+}
+
+static INLINE void SET_IndexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_IndexPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexub)(GLubyte);
+#define CALL_Indexub(disp, parameters) \
+ (* GET_Indexub(disp)) parameters
+static INLINE _glptr_Indexub GET_Indexub(struct _glapi_table *disp) {
+ return (_glptr_Indexub) (GET_by_offset(disp, _gloffset_Indexub));
+}
+
+static INLINE void SET_Indexub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte)) {
+ SET_by_offset(disp, _gloffset_Indexub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Indexubv)(const GLubyte *);
+#define CALL_Indexubv(disp, parameters) \
+ (* GET_Indexubv(disp)) parameters
+static INLINE _glptr_Indexubv GET_Indexubv(struct _glapi_table *disp) {
+ return (_glptr_Indexubv) (GET_by_offset(disp, _gloffset_Indexubv));
+}
+
+static INLINE void SET_Indexubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_Indexubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InterleavedArrays)(GLenum, GLsizei, const GLvoid *);
+#define CALL_InterleavedArrays(disp, parameters) \
+ (* GET_InterleavedArrays(disp)) parameters
+static INLINE _glptr_InterleavedArrays GET_InterleavedArrays(struct _glapi_table *disp) {
+ return (_glptr_InterleavedArrays) (GET_by_offset(disp, _gloffset_InterleavedArrays));
+}
+
+static INLINE void SET_InterleavedArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_InterleavedArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalPointer)(GLenum, GLsizei, const GLvoid *);
+#define CALL_NormalPointer(disp, parameters) \
+ (* GET_NormalPointer(disp)) parameters
+static INLINE _glptr_NormalPointer GET_NormalPointer(struct _glapi_table *disp) {
+ return (_glptr_NormalPointer) (GET_by_offset(disp, _gloffset_NormalPointer));
+}
+
+static INLINE void SET_NormalPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_NormalPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonOffset)(GLfloat, GLfloat);
+#define CALL_PolygonOffset(disp, parameters) \
+ (* GET_PolygonOffset(disp)) parameters
+static INLINE _glptr_PolygonOffset GET_PolygonOffset(struct _glapi_table *disp) {
+ return (_glptr_PolygonOffset) (GET_by_offset(disp, _gloffset_PolygonOffset));
+}
+
+static INLINE void SET_PolygonOffset(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PolygonOffset, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_TexCoordPointer(disp, parameters) \
+ (* GET_TexCoordPointer(disp)) parameters
+static INLINE _glptr_TexCoordPointer GET_TexCoordPointer(struct _glapi_table *disp) {
+ return (_glptr_TexCoordPointer) (GET_by_offset(disp, _gloffset_TexCoordPointer));
+}
+
+static INLINE void SET_TexCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexCoordPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_VertexPointer(disp, parameters) \
+ (* GET_VertexPointer(disp)) parameters
+static INLINE _glptr_VertexPointer GET_VertexPointer(struct _glapi_table *disp) {
+ return (_glptr_VertexPointer) (GET_by_offset(disp, _gloffset_VertexPointer));
+}
+
+static INLINE void SET_VertexPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexPointer, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_AreTexturesResident)(GLsizei, const GLuint *, GLboolean *);
+#define CALL_AreTexturesResident(disp, parameters) \
+ (* GET_AreTexturesResident(disp)) parameters
+static INLINE _glptr_AreTexturesResident GET_AreTexturesResident(struct _glapi_table *disp) {
+ return (_glptr_AreTexturesResident) (GET_by_offset(disp, _gloffset_AreTexturesResident));
+}
+
+static INLINE void SET_AreTexturesResident(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_AreTexturesResident, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexImage1D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint);
+#define CALL_CopyTexImage1D(disp, parameters) \
+ (* GET_CopyTexImage1D(disp)) parameters
+static INLINE _glptr_CopyTexImage1D GET_CopyTexImage1D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexImage1D) (GET_by_offset(disp, _gloffset_CopyTexImage1D));
+}
+
+static INLINE void SET_CopyTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_CopyTexImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexImage2D)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint);
+#define CALL_CopyTexImage2D(disp, parameters) \
+ (* GET_CopyTexImage2D(disp)) parameters
+static INLINE _glptr_CopyTexImage2D GET_CopyTexImage2D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexImage2D) (GET_by_offset(disp, _gloffset_CopyTexImage2D));
+}
+
+static INLINE void SET_CopyTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_CopyTexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage1D)(GLenum, GLint, GLint, GLint, GLint, GLsizei);
+#define CALL_CopyTexSubImage1D(disp, parameters) \
+ (* GET_CopyTexSubImage1D(disp)) parameters
+static INLINE _glptr_CopyTexSubImage1D GET_CopyTexSubImage1D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage1D) (GET_by_offset(disp, _gloffset_CopyTexSubImage1D));
+}
+
+static INLINE void SET_CopyTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage2D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyTexSubImage2D(disp, parameters) \
+ (* GET_CopyTexSubImage2D(disp)) parameters
+static INLINE _glptr_CopyTexSubImage2D GET_CopyTexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage2D) (GET_by_offset(disp, _gloffset_CopyTexSubImage2D));
+}
+
+static INLINE void SET_CopyTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteTextures)(GLsizei, const GLuint *);
+#define CALL_DeleteTextures(disp, parameters) \
+ (* GET_DeleteTextures(disp)) parameters
+static INLINE _glptr_DeleteTextures GET_DeleteTextures(struct _glapi_table *disp) {
+ return (_glptr_DeleteTextures) (GET_by_offset(disp, _gloffset_DeleteTextures));
+}
+
+static INLINE void SET_DeleteTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenTextures)(GLsizei, GLuint *);
+#define CALL_GenTextures(disp, parameters) \
+ (* GET_GenTextures(disp)) parameters
+static INLINE _glptr_GenTextures GET_GenTextures(struct _glapi_table *disp) {
+ return (_glptr_GenTextures) (GET_by_offset(disp, _gloffset_GenTextures));
+}
+
+static INLINE void SET_GenTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetPointerv)(GLenum, GLvoid **);
+#define CALL_GetPointerv(disp, parameters) \
+ (* GET_GetPointerv(disp)) parameters
+static INLINE _glptr_GetPointerv GET_GetPointerv(struct _glapi_table *disp) {
+ return (_glptr_GetPointerv) (GET_by_offset(disp, _gloffset_GetPointerv));
+}
+
+static INLINE void SET_GetPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetPointerv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsTexture)(GLuint);
+#define CALL_IsTexture(disp, parameters) \
+ (* GET_IsTexture(disp)) parameters
+static INLINE _glptr_IsTexture GET_IsTexture(struct _glapi_table *disp) {
+ return (_glptr_IsTexture) (GET_by_offset(disp, _gloffset_IsTexture));
+}
+
+static INLINE void SET_IsTexture(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PrioritizeTextures)(GLsizei, const GLuint *, const GLclampf *);
+#define CALL_PrioritizeTextures(disp, parameters) \
+ (* GET_PrioritizeTextures(disp)) parameters
+static INLINE _glptr_PrioritizeTextures GET_PrioritizeTextures(struct _glapi_table *disp) {
+ return (_glptr_PrioritizeTextures) (GET_by_offset(disp, _gloffset_PrioritizeTextures));
+}
+
+static INLINE void SET_PrioritizeTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, const GLclampf *)) {
+ SET_by_offset(disp, _gloffset_PrioritizeTextures, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage1D(disp, parameters) \
+ (* GET_TexSubImage1D(disp)) parameters
+static INLINE _glptr_TexSubImage1D GET_TexSubImage1D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage1D) (GET_by_offset(disp, _gloffset_TexSubImage1D));
+}
+
+static INLINE void SET_TexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage2D(disp, parameters) \
+ (* GET_TexSubImage2D(disp)) parameters
+static INLINE _glptr_TexSubImage2D GET_TexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage2D) (GET_by_offset(disp, _gloffset_TexSubImage2D));
+}
+
+static INLINE void SET_TexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PopClientAttrib)(void);
+#define CALL_PopClientAttrib(disp, parameters) \
+ (* GET_PopClientAttrib(disp)) parameters
+static INLINE _glptr_PopClientAttrib GET_PopClientAttrib(struct _glapi_table *disp) {
+ return (_glptr_PopClientAttrib) (GET_by_offset(disp, _gloffset_PopClientAttrib));
+}
+
+static INLINE void SET_PopClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PopClientAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PushClientAttrib)(GLbitfield);
+#define CALL_PushClientAttrib(disp, parameters) \
+ (* GET_PushClientAttrib(disp)) parameters
+static INLINE _glptr_PushClientAttrib GET_PushClientAttrib(struct _glapi_table *disp) {
+ return (_glptr_PushClientAttrib) (GET_by_offset(disp, _gloffset_PushClientAttrib));
+}
+
+static INLINE void SET_PushClientAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbitfield)) {
+ SET_by_offset(disp, _gloffset_PushClientAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendColor)(GLclampf, GLclampf, GLclampf, GLclampf);
+#define CALL_BlendColor(disp, parameters) \
+ (* GET_BlendColor(disp)) parameters
+static INLINE _glptr_BlendColor GET_BlendColor(struct _glapi_table *disp) {
+ return (_glptr_BlendColor) (GET_by_offset(disp, _gloffset_BlendColor));
+}
+
+static INLINE void SET_BlendColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf, GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_BlendColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquation)(GLenum);
+#define CALL_BlendEquation(disp, parameters) \
+ (* GET_BlendEquation(disp)) parameters
+static INLINE _glptr_BlendEquation GET_BlendEquation(struct _glapi_table *disp) {
+ return (_glptr_BlendEquation) (GET_by_offset(disp, _gloffset_BlendEquation));
+}
+
+static INLINE void SET_BlendEquation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawRangeElements)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
+#define CALL_DrawRangeElements(disp, parameters) \
+ (* GET_DrawRangeElements(disp)) parameters
+static INLINE _glptr_DrawRangeElements GET_DrawRangeElements(struct _glapi_table *disp) {
+ return (_glptr_DrawRangeElements) (GET_by_offset(disp, _gloffset_DrawRangeElements));
+}
+
+static INLINE void SET_DrawRangeElements(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DrawRangeElements, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTable)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ColorTable(disp, parameters) \
+ (* GET_ColorTable(disp)) parameters
+static INLINE _glptr_ColorTable GET_ColorTable(struct _glapi_table *disp) {
+ return (_glptr_ColorTable) (GET_by_offset(disp, _gloffset_ColorTable));
+}
+
+static INLINE void SET_ColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTableParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_ColorTableParameterfv(disp, parameters) \
+ (* GET_ColorTableParameterfv(disp)) parameters
+static INLINE _glptr_ColorTableParameterfv GET_ColorTableParameterfv(struct _glapi_table *disp) {
+ return (_glptr_ColorTableParameterfv) (GET_by_offset(disp, _gloffset_ColorTableParameterfv));
+}
+
+static INLINE void SET_ColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorTableParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_ColorTableParameteriv(disp, parameters) \
+ (* GET_ColorTableParameteriv(disp)) parameters
+static INLINE _glptr_ColorTableParameteriv GET_ColorTableParameteriv(struct _glapi_table *disp) {
+ return (_glptr_ColorTableParameteriv) (GET_by_offset(disp, _gloffset_ColorTableParameteriv));
+}
+
+static INLINE void SET_ColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyColorTable)(GLenum, GLenum, GLint, GLint, GLsizei);
+#define CALL_CopyColorTable(disp, parameters) \
+ (* GET_CopyColorTable(disp)) parameters
+static INLINE _glptr_CopyColorTable GET_CopyColorTable(struct _glapi_table *disp) {
+ return (_glptr_CopyColorTable) (GET_by_offset(disp, _gloffset_CopyColorTable));
+}
+
+static INLINE void SET_CopyColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTable)(GLenum, GLenum, GLenum, GLvoid *);
+#define CALL_GetColorTable(disp, parameters) \
+ (* GET_GetColorTable(disp)) parameters
+static INLINE _glptr_GetColorTable GET_GetColorTable(struct _glapi_table *disp) {
+ return (_glptr_GetColorTable) (GET_by_offset(disp, _gloffset_GetColorTable));
+}
+
+static INLINE void SET_GetColorTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetColorTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTableParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetColorTableParameterfv(disp, parameters) \
+ (* GET_GetColorTableParameterfv(disp)) parameters
+static INLINE _glptr_GetColorTableParameterfv GET_GetColorTableParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetColorTableParameterfv) (GET_by_offset(disp, _gloffset_GetColorTableParameterfv));
+}
+
+static INLINE void SET_GetColorTableParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetColorTableParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetColorTableParameteriv(disp, parameters) \
+ (* GET_GetColorTableParameteriv(disp)) parameters
+static INLINE _glptr_GetColorTableParameteriv GET_GetColorTableParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetColorTableParameteriv) (GET_by_offset(disp, _gloffset_GetColorTableParameteriv));
+}
+
+static INLINE void SET_GetColorTableParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorSubTable)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ColorSubTable(disp, parameters) \
+ (* GET_ColorSubTable(disp)) parameters
+static INLINE _glptr_ColorSubTable GET_ColorSubTable(struct _glapi_table *disp) {
+ return (_glptr_ColorSubTable) (GET_by_offset(disp, _gloffset_ColorSubTable));
+}
+
+static INLINE void SET_ColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorSubTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyColorSubTable)(GLenum, GLsizei, GLint, GLint, GLsizei);
+#define CALL_CopyColorSubTable(disp, parameters) \
+ (* GET_CopyColorSubTable(disp)) parameters
+static INLINE _glptr_CopyColorSubTable GET_CopyColorSubTable(struct _glapi_table *disp) {
+ return (_glptr_CopyColorSubTable) (GET_by_offset(disp, _gloffset_CopyColorSubTable));
+}
+
+static INLINE void SET_CopyColorSubTable(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyColorSubTable, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionFilter1D)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ConvolutionFilter1D(disp, parameters) \
+ (* GET_ConvolutionFilter1D(disp)) parameters
+static INLINE _glptr_ConvolutionFilter1D GET_ConvolutionFilter1D(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionFilter1D) (GET_by_offset(disp, _gloffset_ConvolutionFilter1D));
+}
+
+static INLINE void SET_ConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_ConvolutionFilter2D(disp, parameters) \
+ (* GET_ConvolutionFilter2D(disp)) parameters
+static INLINE _glptr_ConvolutionFilter2D GET_ConvolutionFilter2D(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionFilter2D) (GET_by_offset(disp, _gloffset_ConvolutionFilter2D));
+}
+
+static INLINE void SET_ConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameterf)(GLenum, GLenum, GLfloat);
+#define CALL_ConvolutionParameterf(disp, parameters) \
+ (* GET_ConvolutionParameterf(disp)) parameters
+static INLINE _glptr_ConvolutionParameterf GET_ConvolutionParameterf(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameterf) (GET_by_offset(disp, _gloffset_ConvolutionParameterf));
+}
+
+static INLINE void SET_ConvolutionParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameterfv)(GLenum, GLenum, const GLfloat *);
+#define CALL_ConvolutionParameterfv(disp, parameters) \
+ (* GET_ConvolutionParameterfv(disp)) parameters
+static INLINE _glptr_ConvolutionParameterfv GET_ConvolutionParameterfv(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameterfv) (GET_by_offset(disp, _gloffset_ConvolutionParameterfv));
+}
+
+static INLINE void SET_ConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameteri)(GLenum, GLenum, GLint);
+#define CALL_ConvolutionParameteri(disp, parameters) \
+ (* GET_ConvolutionParameteri(disp)) parameters
+static INLINE _glptr_ConvolutionParameteri GET_ConvolutionParameteri(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameteri) (GET_by_offset(disp, _gloffset_ConvolutionParameteri));
+}
+
+static INLINE void SET_ConvolutionParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ConvolutionParameteriv)(GLenum, GLenum, const GLint *);
+#define CALL_ConvolutionParameteriv(disp, parameters) \
+ (* GET_ConvolutionParameteriv(disp)) parameters
+static INLINE _glptr_ConvolutionParameteriv GET_ConvolutionParameteriv(struct _glapi_table *disp) {
+ return (_glptr_ConvolutionParameteriv) (GET_by_offset(disp, _gloffset_ConvolutionParameteriv));
+}
+
+static INLINE void SET_ConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter1D)(GLenum, GLenum, GLint, GLint, GLsizei);
+#define CALL_CopyConvolutionFilter1D(disp, parameters) \
+ (* GET_CopyConvolutionFilter1D(disp)) parameters
+static INLINE _glptr_CopyConvolutionFilter1D GET_CopyConvolutionFilter1D(struct _glapi_table *disp) {
+ return (_glptr_CopyConvolutionFilter1D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D));
+}
+
+static INLINE void SET_CopyConvolutionFilter1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyConvolutionFilter2D)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyConvolutionFilter2D(disp, parameters) \
+ (* GET_CopyConvolutionFilter2D(disp)) parameters
+static INLINE _glptr_CopyConvolutionFilter2D GET_CopyConvolutionFilter2D(struct _glapi_table *disp) {
+ return (_glptr_CopyConvolutionFilter2D) (GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D));
+}
+
+static INLINE void SET_CopyConvolutionFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionFilter)(GLenum, GLenum, GLenum, GLvoid *);
+#define CALL_GetConvolutionFilter(disp, parameters) \
+ (* GET_GetConvolutionFilter(disp)) parameters
+static INLINE _glptr_GetConvolutionFilter GET_GetConvolutionFilter(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionFilter) (GET_by_offset(disp, _gloffset_GetConvolutionFilter));
+}
+
+static INLINE void SET_GetConvolutionFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetConvolutionParameterfv(disp, parameters) \
+ (* GET_GetConvolutionParameterfv(disp)) parameters
+static INLINE _glptr_GetConvolutionParameterfv GET_GetConvolutionParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionParameterfv) (GET_by_offset(disp, _gloffset_GetConvolutionParameterfv));
+}
+
+static INLINE void SET_GetConvolutionParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetConvolutionParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetConvolutionParameteriv(disp, parameters) \
+ (* GET_GetConvolutionParameteriv(disp)) parameters
+static INLINE _glptr_GetConvolutionParameteriv GET_GetConvolutionParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetConvolutionParameteriv) (GET_by_offset(disp, _gloffset_GetConvolutionParameteriv));
+}
+
+static INLINE void SET_GetConvolutionParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSeparableFilter)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *);
+#define CALL_GetSeparableFilter(disp, parameters) \
+ (* GET_GetSeparableFilter(disp)) parameters
+static INLINE _glptr_GetSeparableFilter GET_GetSeparableFilter(struct _glapi_table *disp) {
+ return (_glptr_GetSeparableFilter) (GET_by_offset(disp, _gloffset_GetSeparableFilter));
+}
+
+static INLINE void SET_GetSeparableFilter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetSeparableFilter, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SeparableFilter2D)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
+#define CALL_SeparableFilter2D(disp, parameters) \
+ (* GET_SeparableFilter2D(disp)) parameters
+static INLINE _glptr_SeparableFilter2D GET_SeparableFilter2D(struct _glapi_table *disp) {
+ return (_glptr_SeparableFilter2D) (GET_by_offset(disp, _gloffset_SeparableFilter2D));
+}
+
+static INLINE void SET_SeparableFilter2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_SeparableFilter2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogram)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+#define CALL_GetHistogram(disp, parameters) \
+ (* GET_GetHistogram(disp)) parameters
+static INLINE _glptr_GetHistogram GET_GetHistogram(struct _glapi_table *disp) {
+ return (_glptr_GetHistogram) (GET_by_offset(disp, _gloffset_GetHistogram));
+}
+
+static INLINE void SET_GetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetHistogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogramParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetHistogramParameterfv(disp, parameters) \
+ (* GET_GetHistogramParameterfv(disp)) parameters
+static INLINE _glptr_GetHistogramParameterfv GET_GetHistogramParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetHistogramParameterfv) (GET_by_offset(disp, _gloffset_GetHistogramParameterfv));
+}
+
+static INLINE void SET_GetHistogramParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetHistogramParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetHistogramParameteriv(disp, parameters) \
+ (* GET_GetHistogramParameteriv(disp)) parameters
+static INLINE _glptr_GetHistogramParameteriv GET_GetHistogramParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetHistogramParameteriv) (GET_by_offset(disp, _gloffset_GetHistogramParameteriv));
+}
+
+static INLINE void SET_GetHistogramParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmax)(GLenum, GLboolean, GLenum, GLenum, GLvoid *);
+#define CALL_GetMinmax(disp, parameters) \
+ (* GET_GetMinmax(disp)) parameters
+static INLINE _glptr_GetMinmax GET_GetMinmax(struct _glapi_table *disp) {
+ return (_glptr_GetMinmax) (GET_by_offset(disp, _gloffset_GetMinmax));
+}
+
+static INLINE void SET_GetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetMinmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmaxParameterfv)(GLenum, GLenum, GLfloat *);
+#define CALL_GetMinmaxParameterfv(disp, parameters) \
+ (* GET_GetMinmaxParameterfv(disp)) parameters
+static INLINE _glptr_GetMinmaxParameterfv GET_GetMinmaxParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetMinmaxParameterfv) (GET_by_offset(disp, _gloffset_GetMinmaxParameterfv));
+}
+
+static INLINE void SET_GetMinmaxParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMinmaxParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetMinmaxParameteriv(disp, parameters) \
+ (* GET_GetMinmaxParameteriv(disp)) parameters
+static INLINE _glptr_GetMinmaxParameteriv GET_GetMinmaxParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetMinmaxParameteriv) (GET_by_offset(disp, _gloffset_GetMinmaxParameteriv));
+}
+
+static INLINE void SET_GetMinmaxParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Histogram)(GLenum, GLsizei, GLenum, GLboolean);
+#define CALL_Histogram(disp, parameters) \
+ (* GET_Histogram(disp)) parameters
+static INLINE _glptr_Histogram GET_Histogram(struct _glapi_table *disp) {
+ return (_glptr_Histogram) (GET_by_offset(disp, _gloffset_Histogram));
+}
+
+static INLINE void SET_Histogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLboolean)) {
+ SET_by_offset(disp, _gloffset_Histogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Minmax)(GLenum, GLenum, GLboolean);
+#define CALL_Minmax(disp, parameters) \
+ (* GET_Minmax(disp)) parameters
+static INLINE _glptr_Minmax GET_Minmax(struct _glapi_table *disp) {
+ return (_glptr_Minmax) (GET_by_offset(disp, _gloffset_Minmax));
+}
+
+static INLINE void SET_Minmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLboolean)) {
+ SET_by_offset(disp, _gloffset_Minmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResetHistogram)(GLenum);
+#define CALL_ResetHistogram(disp, parameters) \
+ (* GET_ResetHistogram(disp)) parameters
+static INLINE _glptr_ResetHistogram GET_ResetHistogram(struct _glapi_table *disp) {
+ return (_glptr_ResetHistogram) (GET_by_offset(disp, _gloffset_ResetHistogram));
+}
+
+static INLINE void SET_ResetHistogram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ResetHistogram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResetMinmax)(GLenum);
+#define CALL_ResetMinmax(disp, parameters) \
+ (* GET_ResetMinmax(disp)) parameters
+static INLINE _glptr_ResetMinmax GET_ResetMinmax(struct _glapi_table *disp) {
+ return (_glptr_ResetMinmax) (GET_by_offset(disp, _gloffset_ResetMinmax));
+}
+
+static INLINE void SET_ResetMinmax(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ResetMinmax, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage3D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
+#define CALL_TexImage3D(disp, parameters) \
+ (* GET_TexImage3D(disp)) parameters
+static INLINE _glptr_TexImage3D GET_TexImage3D(struct _glapi_table *disp) {
+ return (_glptr_TexImage3D) (GET_by_offset(disp, _gloffset_TexImage3D));
+}
+
+static INLINE void SET_TexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
+#define CALL_TexSubImage3D(disp, parameters) \
+ (* GET_TexSubImage3D(disp)) parameters
+static INLINE _glptr_TexSubImage3D GET_TexSubImage3D(struct _glapi_table *disp) {
+ return (_glptr_TexSubImage3D) (GET_by_offset(disp, _gloffset_TexSubImage3D));
+}
+
+static INLINE void SET_TexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexSubImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei);
+#define CALL_CopyTexSubImage3D(disp, parameters) \
+ (* GET_CopyTexSubImage3D(disp)) parameters
+static INLINE _glptr_CopyTexSubImage3D GET_CopyTexSubImage3D(struct _glapi_table *disp) {
+ return (_glptr_CopyTexSubImage3D) (GET_by_offset(disp, _gloffset_CopyTexSubImage3D));
+}
+
+static INLINE void SET_CopyTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ActiveTexture)(GLenum);
+#define CALL_ActiveTexture(disp, parameters) \
+ (* GET_ActiveTexture(disp)) parameters
+static INLINE _glptr_ActiveTexture GET_ActiveTexture(struct _glapi_table *disp) {
+ return (_glptr_ActiveTexture) (GET_by_offset(disp, _gloffset_ActiveTexture));
+}
+
+static INLINE void SET_ActiveTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ActiveTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClientActiveTexture)(GLenum);
+#define CALL_ClientActiveTexture(disp, parameters) \
+ (* GET_ClientActiveTexture(disp)) parameters
+static INLINE _glptr_ClientActiveTexture GET_ClientActiveTexture(struct _glapi_table *disp) {
+ return (_glptr_ClientActiveTexture) (GET_by_offset(disp, _gloffset_ClientActiveTexture));
+}
+
+static INLINE void SET_ClientActiveTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ClientActiveTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1d)(GLenum, GLdouble);
+#define CALL_MultiTexCoord1d(disp, parameters) \
+ (* GET_MultiTexCoord1d(disp)) parameters
+static INLINE _glptr_MultiTexCoord1d GET_MultiTexCoord1d(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1d) (GET_by_offset(disp, _gloffset_MultiTexCoord1d));
+}
+
+static INLINE void SET_MultiTexCoord1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1dv)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord1dv(disp, parameters) \
+ (* GET_MultiTexCoord1dv(disp)) parameters
+static INLINE _glptr_MultiTexCoord1dv GET_MultiTexCoord1dv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1dv) (GET_by_offset(disp, _gloffset_MultiTexCoord1dv));
+}
+
+static INLINE void SET_MultiTexCoord1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fARB)(GLenum, GLfloat);
+#define CALL_MultiTexCoord1fARB(disp, parameters) \
+ (* GET_MultiTexCoord1fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1fARB GET_MultiTexCoord1fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fARB));
+}
+
+static INLINE void SET_MultiTexCoord1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord1fvARB(disp, parameters) \
+ (* GET_MultiTexCoord1fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord1fvARB GET_MultiTexCoord1fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB));
+}
+
+static INLINE void SET_MultiTexCoord1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1i)(GLenum, GLint);
+#define CALL_MultiTexCoord1i(disp, parameters) \
+ (* GET_MultiTexCoord1i(disp)) parameters
+static INLINE _glptr_MultiTexCoord1i GET_MultiTexCoord1i(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1i) (GET_by_offset(disp, _gloffset_MultiTexCoord1i));
+}
+
+static INLINE void SET_MultiTexCoord1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1iv)(GLenum, const GLint *);
+#define CALL_MultiTexCoord1iv(disp, parameters) \
+ (* GET_MultiTexCoord1iv(disp)) parameters
+static INLINE _glptr_MultiTexCoord1iv GET_MultiTexCoord1iv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1iv) (GET_by_offset(disp, _gloffset_MultiTexCoord1iv));
+}
+
+static INLINE void SET_MultiTexCoord1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1s)(GLenum, GLshort);
+#define CALL_MultiTexCoord1s(disp, parameters) \
+ (* GET_MultiTexCoord1s(disp)) parameters
+static INLINE _glptr_MultiTexCoord1s GET_MultiTexCoord1s(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1s) (GET_by_offset(disp, _gloffset_MultiTexCoord1s));
+}
+
+static INLINE void SET_MultiTexCoord1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord1sv)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord1sv(disp, parameters) \
+ (* GET_MultiTexCoord1sv(disp)) parameters
+static INLINE _glptr_MultiTexCoord1sv GET_MultiTexCoord1sv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord1sv) (GET_by_offset(disp, _gloffset_MultiTexCoord1sv));
+}
+
+static INLINE void SET_MultiTexCoord1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord1sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2d)(GLenum, GLdouble, GLdouble);
+#define CALL_MultiTexCoord2d(disp, parameters) \
+ (* GET_MultiTexCoord2d(disp)) parameters
+static INLINE _glptr_MultiTexCoord2d GET_MultiTexCoord2d(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2d) (GET_by_offset(disp, _gloffset_MultiTexCoord2d));
+}
+
+static INLINE void SET_MultiTexCoord2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2dv)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord2dv(disp, parameters) \
+ (* GET_MultiTexCoord2dv(disp)) parameters
+static INLINE _glptr_MultiTexCoord2dv GET_MultiTexCoord2dv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2dv) (GET_by_offset(disp, _gloffset_MultiTexCoord2dv));
+}
+
+static INLINE void SET_MultiTexCoord2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fARB)(GLenum, GLfloat, GLfloat);
+#define CALL_MultiTexCoord2fARB(disp, parameters) \
+ (* GET_MultiTexCoord2fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2fARB GET_MultiTexCoord2fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fARB));
+}
+
+static INLINE void SET_MultiTexCoord2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord2fvARB(disp, parameters) \
+ (* GET_MultiTexCoord2fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord2fvARB GET_MultiTexCoord2fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB));
+}
+
+static INLINE void SET_MultiTexCoord2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2i)(GLenum, GLint, GLint);
+#define CALL_MultiTexCoord2i(disp, parameters) \
+ (* GET_MultiTexCoord2i(disp)) parameters
+static INLINE _glptr_MultiTexCoord2i GET_MultiTexCoord2i(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2i) (GET_by_offset(disp, _gloffset_MultiTexCoord2i));
+}
+
+static INLINE void SET_MultiTexCoord2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2iv)(GLenum, const GLint *);
+#define CALL_MultiTexCoord2iv(disp, parameters) \
+ (* GET_MultiTexCoord2iv(disp)) parameters
+static INLINE _glptr_MultiTexCoord2iv GET_MultiTexCoord2iv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2iv) (GET_by_offset(disp, _gloffset_MultiTexCoord2iv));
+}
+
+static INLINE void SET_MultiTexCoord2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2s)(GLenum, GLshort, GLshort);
+#define CALL_MultiTexCoord2s(disp, parameters) \
+ (* GET_MultiTexCoord2s(disp)) parameters
+static INLINE _glptr_MultiTexCoord2s GET_MultiTexCoord2s(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2s) (GET_by_offset(disp, _gloffset_MultiTexCoord2s));
+}
+
+static INLINE void SET_MultiTexCoord2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord2sv)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord2sv(disp, parameters) \
+ (* GET_MultiTexCoord2sv(disp)) parameters
+static INLINE _glptr_MultiTexCoord2sv GET_MultiTexCoord2sv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord2sv) (GET_by_offset(disp, _gloffset_MultiTexCoord2sv));
+}
+
+static INLINE void SET_MultiTexCoord2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3d)(GLenum, GLdouble, GLdouble, GLdouble);
+#define CALL_MultiTexCoord3d(disp, parameters) \
+ (* GET_MultiTexCoord3d(disp)) parameters
+static INLINE _glptr_MultiTexCoord3d GET_MultiTexCoord3d(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3d) (GET_by_offset(disp, _gloffset_MultiTexCoord3d));
+}
+
+static INLINE void SET_MultiTexCoord3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3dv)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord3dv(disp, parameters) \
+ (* GET_MultiTexCoord3dv(disp)) parameters
+static INLINE _glptr_MultiTexCoord3dv GET_MultiTexCoord3dv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3dv) (GET_by_offset(disp, _gloffset_MultiTexCoord3dv));
+}
+
+static INLINE void SET_MultiTexCoord3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fARB)(GLenum, GLfloat, GLfloat, GLfloat);
+#define CALL_MultiTexCoord3fARB(disp, parameters) \
+ (* GET_MultiTexCoord3fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3fARB GET_MultiTexCoord3fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fARB));
+}
+
+static INLINE void SET_MultiTexCoord3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord3fvARB(disp, parameters) \
+ (* GET_MultiTexCoord3fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord3fvARB GET_MultiTexCoord3fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB));
+}
+
+static INLINE void SET_MultiTexCoord3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3i)(GLenum, GLint, GLint, GLint);
+#define CALL_MultiTexCoord3i(disp, parameters) \
+ (* GET_MultiTexCoord3i(disp)) parameters
+static INLINE _glptr_MultiTexCoord3i GET_MultiTexCoord3i(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3i) (GET_by_offset(disp, _gloffset_MultiTexCoord3i));
+}
+
+static INLINE void SET_MultiTexCoord3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3iv)(GLenum, const GLint *);
+#define CALL_MultiTexCoord3iv(disp, parameters) \
+ (* GET_MultiTexCoord3iv(disp)) parameters
+static INLINE _glptr_MultiTexCoord3iv GET_MultiTexCoord3iv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3iv) (GET_by_offset(disp, _gloffset_MultiTexCoord3iv));
+}
+
+static INLINE void SET_MultiTexCoord3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3s)(GLenum, GLshort, GLshort, GLshort);
+#define CALL_MultiTexCoord3s(disp, parameters) \
+ (* GET_MultiTexCoord3s(disp)) parameters
+static INLINE _glptr_MultiTexCoord3s GET_MultiTexCoord3s(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3s) (GET_by_offset(disp, _gloffset_MultiTexCoord3s));
+}
+
+static INLINE void SET_MultiTexCoord3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord3sv)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord3sv(disp, parameters) \
+ (* GET_MultiTexCoord3sv(disp)) parameters
+static INLINE _glptr_MultiTexCoord3sv GET_MultiTexCoord3sv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord3sv) (GET_by_offset(disp, _gloffset_MultiTexCoord3sv));
+}
+
+static INLINE void SET_MultiTexCoord3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4d)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_MultiTexCoord4d(disp, parameters) \
+ (* GET_MultiTexCoord4d(disp)) parameters
+static INLINE _glptr_MultiTexCoord4d GET_MultiTexCoord4d(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4d) (GET_by_offset(disp, _gloffset_MultiTexCoord4d));
+}
+
+static INLINE void SET_MultiTexCoord4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4dv)(GLenum, const GLdouble *);
+#define CALL_MultiTexCoord4dv(disp, parameters) \
+ (* GET_MultiTexCoord4dv(disp)) parameters
+static INLINE _glptr_MultiTexCoord4dv GET_MultiTexCoord4dv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4dv) (GET_by_offset(disp, _gloffset_MultiTexCoord4dv));
+}
+
+static INLINE void SET_MultiTexCoord4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fARB)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_MultiTexCoord4fARB(disp, parameters) \
+ (* GET_MultiTexCoord4fARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4fARB GET_MultiTexCoord4fARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4fARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fARB));
+}
+
+static INLINE void SET_MultiTexCoord4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4fvARB)(GLenum, const GLfloat *);
+#define CALL_MultiTexCoord4fvARB(disp, parameters) \
+ (* GET_MultiTexCoord4fvARB(disp)) parameters
+static INLINE _glptr_MultiTexCoord4fvARB GET_MultiTexCoord4fvARB(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4fvARB) (GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB));
+}
+
+static INLINE void SET_MultiTexCoord4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4i)(GLenum, GLint, GLint, GLint, GLint);
+#define CALL_MultiTexCoord4i(disp, parameters) \
+ (* GET_MultiTexCoord4i(disp)) parameters
+static INLINE _glptr_MultiTexCoord4i GET_MultiTexCoord4i(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4i) (GET_by_offset(disp, _gloffset_MultiTexCoord4i));
+}
+
+static INLINE void SET_MultiTexCoord4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4iv)(GLenum, const GLint *);
+#define CALL_MultiTexCoord4iv(disp, parameters) \
+ (* GET_MultiTexCoord4iv(disp)) parameters
+static INLINE _glptr_MultiTexCoord4iv GET_MultiTexCoord4iv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4iv) (GET_by_offset(disp, _gloffset_MultiTexCoord4iv));
+}
+
+static INLINE void SET_MultiTexCoord4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4s)(GLenum, GLshort, GLshort, GLshort, GLshort);
+#define CALL_MultiTexCoord4s(disp, parameters) \
+ (* GET_MultiTexCoord4s(disp)) parameters
+static INLINE _glptr_MultiTexCoord4s GET_MultiTexCoord4s(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4s) (GET_by_offset(disp, _gloffset_MultiTexCoord4s));
+}
+
+static INLINE void SET_MultiTexCoord4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4sv)(GLenum, const GLshort *);
+#define CALL_MultiTexCoord4sv(disp, parameters) \
+ (* GET_MultiTexCoord4sv(disp)) parameters
+static INLINE _glptr_MultiTexCoord4sv GET_MultiTexCoord4sv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4sv) (GET_by_offset(disp, _gloffset_MultiTexCoord4sv));
+}
+
+static INLINE void SET_MultiTexCoord4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexImage1D)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
+#define CALL_CompressedTexImage1D(disp, parameters) \
+ (* GET_CompressedTexImage1D(disp)) parameters
+static INLINE _glptr_CompressedTexImage1D GET_CompressedTexImage1D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexImage1D) (GET_by_offset(disp, _gloffset_CompressedTexImage1D));
+}
+
+static INLINE void SET_CompressedTexImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexImage2D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+#define CALL_CompressedTexImage2D(disp, parameters) \
+ (* GET_CompressedTexImage2D(disp)) parameters
+static INLINE _glptr_CompressedTexImage2D GET_CompressedTexImage2D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexImage2D) (GET_by_offset(disp, _gloffset_CompressedTexImage2D));
+}
+
+static INLINE void SET_CompressedTexImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
+#define CALL_CompressedTexImage3D(disp, parameters) \
+ (* GET_CompressedTexImage3D(disp)) parameters
+static INLINE _glptr_CompressedTexImage3D GET_CompressedTexImage3D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexImage3D) (GET_by_offset(disp, _gloffset_CompressedTexImage3D));
+}
+
+static INLINE void SET_CompressedTexImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage1D)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
+#define CALL_CompressedTexSubImage1D(disp, parameters) \
+ (* GET_CompressedTexSubImage1D(disp)) parameters
+static INLINE _glptr_CompressedTexSubImage1D GET_CompressedTexSubImage1D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexSubImage1D) (GET_by_offset(disp, _gloffset_CompressedTexSubImage1D));
+}
+
+static INLINE void SET_CompressedTexSubImage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexSubImage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+#define CALL_CompressedTexSubImage2D(disp, parameters) \
+ (* GET_CompressedTexSubImage2D(disp)) parameters
+static INLINE _glptr_CompressedTexSubImage2D GET_CompressedTexSubImage2D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexSubImage2D) (GET_by_offset(disp, _gloffset_CompressedTexSubImage2D));
+}
+
+static INLINE void SET_CompressedTexSubImage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexSubImage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompressedTexSubImage3D)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
+#define CALL_CompressedTexSubImage3D(disp, parameters) \
+ (* GET_CompressedTexSubImage3D(disp)) parameters
+static INLINE _glptr_CompressedTexSubImage3D GET_CompressedTexSubImage3D(struct _glapi_table *disp) {
+ return (_glptr_CompressedTexSubImage3D) (GET_by_offset(disp, _gloffset_CompressedTexSubImage3D));
+}
+
+static INLINE void SET_CompressedTexSubImage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_CompressedTexSubImage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetCompressedTexImage)(GLenum, GLint, GLvoid *);
+#define CALL_GetCompressedTexImage(disp, parameters) \
+ (* GET_GetCompressedTexImage(disp)) parameters
+static INLINE _glptr_GetCompressedTexImage GET_GetCompressedTexImage(struct _glapi_table *disp) {
+ return (_glptr_GetCompressedTexImage) (GET_by_offset(disp, _gloffset_GetCompressedTexImage));
+}
+
+static INLINE void SET_GetCompressedTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetCompressedTexImage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixd)(const GLdouble *);
+#define CALL_LoadTransposeMatrixd(disp, parameters) \
+ (* GET_LoadTransposeMatrixd(disp)) parameters
+static INLINE _glptr_LoadTransposeMatrixd GET_LoadTransposeMatrixd(struct _glapi_table *disp) {
+ return (_glptr_LoadTransposeMatrixd) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixd));
+}
+
+static INLINE void SET_LoadTransposeMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_LoadTransposeMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadTransposeMatrixf)(const GLfloat *);
+#define CALL_LoadTransposeMatrixf(disp, parameters) \
+ (* GET_LoadTransposeMatrixf(disp)) parameters
+static INLINE _glptr_LoadTransposeMatrixf GET_LoadTransposeMatrixf(struct _glapi_table *disp) {
+ return (_glptr_LoadTransposeMatrixf) (GET_by_offset(disp, _gloffset_LoadTransposeMatrixf));
+}
+
+static INLINE void SET_LoadTransposeMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_LoadTransposeMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixd)(const GLdouble *);
+#define CALL_MultTransposeMatrixd(disp, parameters) \
+ (* GET_MultTransposeMatrixd(disp)) parameters
+static INLINE _glptr_MultTransposeMatrixd GET_MultTransposeMatrixd(struct _glapi_table *disp) {
+ return (_glptr_MultTransposeMatrixd) (GET_by_offset(disp, _gloffset_MultTransposeMatrixd));
+}
+
+static INLINE void SET_MultTransposeMatrixd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_MultTransposeMatrixd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultTransposeMatrixf)(const GLfloat *);
+#define CALL_MultTransposeMatrixf(disp, parameters) \
+ (* GET_MultTransposeMatrixf(disp)) parameters
+static INLINE _glptr_MultTransposeMatrixf GET_MultTransposeMatrixf(struct _glapi_table *disp) {
+ return (_glptr_MultTransposeMatrixf) (GET_by_offset(disp, _gloffset_MultTransposeMatrixf));
+}
+
+static INLINE void SET_MultTransposeMatrixf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_MultTransposeMatrixf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleCoverage)(GLclampf, GLboolean);
+#define CALL_SampleCoverage(disp, parameters) \
+ (* GET_SampleCoverage(disp)) parameters
+static INLINE _glptr_SampleCoverage GET_SampleCoverage(struct _glapi_table *disp) {
+ return (_glptr_SampleCoverage) (GET_by_offset(disp, _gloffset_SampleCoverage));
+}
+
+static INLINE void SET_SampleCoverage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) {
+ SET_by_offset(disp, _gloffset_SampleCoverage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum);
+#define CALL_BlendFuncSeparate(disp, parameters) \
+ (* GET_BlendFuncSeparate(disp)) parameters
+static INLINE _glptr_BlendFuncSeparate GET_BlendFuncSeparate(struct _glapi_table *disp) {
+ return (_glptr_BlendFuncSeparate) (GET_by_offset(disp, _gloffset_BlendFuncSeparate));
+}
+
+static INLINE void SET_BlendFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFuncSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoordPointer)(GLenum, GLsizei, const GLvoid *);
+#define CALL_FogCoordPointer(disp, parameters) \
+ (* GET_FogCoordPointer(disp)) parameters
+static INLINE _glptr_FogCoordPointer GET_FogCoordPointer(struct _glapi_table *disp) {
+ return (_glptr_FogCoordPointer) (GET_by_offset(disp, _gloffset_FogCoordPointer));
+}
+
+static INLINE void SET_FogCoordPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_FogCoordPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoordd)(GLdouble);
+#define CALL_FogCoordd(disp, parameters) \
+ (* GET_FogCoordd(disp)) parameters
+static INLINE _glptr_FogCoordd GET_FogCoordd(struct _glapi_table *disp) {
+ return (_glptr_FogCoordd) (GET_by_offset(disp, _gloffset_FogCoordd));
+}
+
+static INLINE void SET_FogCoordd(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble)) {
+ SET_by_offset(disp, _gloffset_FogCoordd, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoorddv)(const GLdouble *);
+#define CALL_FogCoorddv(disp, parameters) \
+ (* GET_FogCoorddv(disp)) parameters
+static INLINE _glptr_FogCoorddv GET_FogCoorddv(struct _glapi_table *disp) {
+ return (_glptr_FogCoorddv) (GET_by_offset(disp, _gloffset_FogCoorddv));
+}
+
+static INLINE void SET_FogCoorddv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_FogCoorddv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawArrays)(GLenum, const GLint *, const GLsizei *, GLsizei);
+#define CALL_MultiDrawArrays(disp, parameters) \
+ (* GET_MultiDrawArrays(disp)) parameters
+static INLINE _glptr_MultiDrawArrays GET_MultiDrawArrays(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawArrays) (GET_by_offset(disp, _gloffset_MultiDrawArrays));
+}
+
+static INLINE void SET_MultiDrawArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *, const GLsizei *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_MultiDrawArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterf)(GLenum, GLfloat);
+#define CALL_PointParameterf(disp, parameters) \
+ (* GET_PointParameterf(disp)) parameters
+static INLINE _glptr_PointParameterf GET_PointParameterf(struct _glapi_table *disp) {
+ return (_glptr_PointParameterf) (GET_by_offset(disp, _gloffset_PointParameterf));
+}
+
+static INLINE void SET_PointParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PointParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterfv)(GLenum, const GLfloat *);
+#define CALL_PointParameterfv(disp, parameters) \
+ (* GET_PointParameterfv(disp)) parameters
+static INLINE _glptr_PointParameterfv GET_PointParameterfv(struct _glapi_table *disp) {
+ return (_glptr_PointParameterfv) (GET_by_offset(disp, _gloffset_PointParameterfv));
+}
+
+static INLINE void SET_PointParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_PointParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameteri)(GLenum, GLint);
+#define CALL_PointParameteri(disp, parameters) \
+ (* GET_PointParameteri(disp)) parameters
+static INLINE _glptr_PointParameteri GET_PointParameteri(struct _glapi_table *disp) {
+ return (_glptr_PointParameteri) (GET_by_offset(disp, _gloffset_PointParameteri));
+}
+
+static INLINE void SET_PointParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_PointParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameteriv)(GLenum, const GLint *);
+#define CALL_PointParameteriv(disp, parameters) \
+ (* GET_PointParameteriv(disp)) parameters
+static INLINE _glptr_PointParameteriv GET_PointParameteriv(struct _glapi_table *disp) {
+ return (_glptr_PointParameteriv) (GET_by_offset(disp, _gloffset_PointParameteriv));
+}
+
+static INLINE void SET_PointParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_PointParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3b)(GLbyte, GLbyte, GLbyte);
+#define CALL_SecondaryColor3b(disp, parameters) \
+ (* GET_SecondaryColor3b(disp)) parameters
+static INLINE _glptr_SecondaryColor3b GET_SecondaryColor3b(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3b) (GET_by_offset(disp, _gloffset_SecondaryColor3b));
+}
+
+static INLINE void SET_SecondaryColor3b(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLbyte, GLbyte, GLbyte)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3b, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3bv)(const GLbyte *);
+#define CALL_SecondaryColor3bv(disp, parameters) \
+ (* GET_SecondaryColor3bv(disp)) parameters
+static INLINE _glptr_SecondaryColor3bv GET_SecondaryColor3bv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3bv) (GET_by_offset(disp, _gloffset_SecondaryColor3bv));
+}
+
+static INLINE void SET_SecondaryColor3bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_SecondaryColor3d(disp, parameters) \
+ (* GET_SecondaryColor3d(disp)) parameters
+static INLINE _glptr_SecondaryColor3d GET_SecondaryColor3d(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3d) (GET_by_offset(disp, _gloffset_SecondaryColor3d));
+}
+
+static INLINE void SET_SecondaryColor3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3dv)(const GLdouble *);
+#define CALL_SecondaryColor3dv(disp, parameters) \
+ (* GET_SecondaryColor3dv(disp)) parameters
+static INLINE _glptr_SecondaryColor3dv GET_SecondaryColor3dv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3dv) (GET_by_offset(disp, _gloffset_SecondaryColor3dv));
+}
+
+static INLINE void SET_SecondaryColor3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3i)(GLint, GLint, GLint);
+#define CALL_SecondaryColor3i(disp, parameters) \
+ (* GET_SecondaryColor3i(disp)) parameters
+static INLINE _glptr_SecondaryColor3i GET_SecondaryColor3i(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3i) (GET_by_offset(disp, _gloffset_SecondaryColor3i));
+}
+
+static INLINE void SET_SecondaryColor3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3iv)(const GLint *);
+#define CALL_SecondaryColor3iv(disp, parameters) \
+ (* GET_SecondaryColor3iv(disp)) parameters
+static INLINE _glptr_SecondaryColor3iv GET_SecondaryColor3iv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3iv) (GET_by_offset(disp, _gloffset_SecondaryColor3iv));
+}
+
+static INLINE void SET_SecondaryColor3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3s)(GLshort, GLshort, GLshort);
+#define CALL_SecondaryColor3s(disp, parameters) \
+ (* GET_SecondaryColor3s(disp)) parameters
+static INLINE _glptr_SecondaryColor3s GET_SecondaryColor3s(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3s) (GET_by_offset(disp, _gloffset_SecondaryColor3s));
+}
+
+static INLINE void SET_SecondaryColor3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3sv)(const GLshort *);
+#define CALL_SecondaryColor3sv(disp, parameters) \
+ (* GET_SecondaryColor3sv(disp)) parameters
+static INLINE _glptr_SecondaryColor3sv GET_SecondaryColor3sv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3sv) (GET_by_offset(disp, _gloffset_SecondaryColor3sv));
+}
+
+static INLINE void SET_SecondaryColor3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3ub)(GLubyte, GLubyte, GLubyte);
+#define CALL_SecondaryColor3ub(disp, parameters) \
+ (* GET_SecondaryColor3ub(disp)) parameters
+static INLINE _glptr_SecondaryColor3ub GET_SecondaryColor3ub(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3ub) (GET_by_offset(disp, _gloffset_SecondaryColor3ub));
+}
+
+static INLINE void SET_SecondaryColor3ub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3ub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3ubv)(const GLubyte *);
+#define CALL_SecondaryColor3ubv(disp, parameters) \
+ (* GET_SecondaryColor3ubv(disp)) parameters
+static INLINE _glptr_SecondaryColor3ubv GET_SecondaryColor3ubv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3ubv) (GET_by_offset(disp, _gloffset_SecondaryColor3ubv));
+}
+
+static INLINE void SET_SecondaryColor3ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3ui)(GLuint, GLuint, GLuint);
+#define CALL_SecondaryColor3ui(disp, parameters) \
+ (* GET_SecondaryColor3ui(disp)) parameters
+static INLINE _glptr_SecondaryColor3ui GET_SecondaryColor3ui(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3ui) (GET_by_offset(disp, _gloffset_SecondaryColor3ui));
+}
+
+static INLINE void SET_SecondaryColor3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3uiv)(const GLuint *);
+#define CALL_SecondaryColor3uiv(disp, parameters) \
+ (* GET_SecondaryColor3uiv(disp)) parameters
+static INLINE _glptr_SecondaryColor3uiv GET_SecondaryColor3uiv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3uiv) (GET_by_offset(disp, _gloffset_SecondaryColor3uiv));
+}
+
+static INLINE void SET_SecondaryColor3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLuint *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3us)(GLushort, GLushort, GLushort);
+#define CALL_SecondaryColor3us(disp, parameters) \
+ (* GET_SecondaryColor3us(disp)) parameters
+static INLINE _glptr_SecondaryColor3us GET_SecondaryColor3us(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3us) (GET_by_offset(disp, _gloffset_SecondaryColor3us));
+}
+
+static INLINE void SET_SecondaryColor3us(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLushort, GLushort, GLushort)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3us, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3usv)(const GLushort *);
+#define CALL_SecondaryColor3usv(disp, parameters) \
+ (* GET_SecondaryColor3usv(disp)) parameters
+static INLINE _glptr_SecondaryColor3usv GET_SecondaryColor3usv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3usv) (GET_by_offset(disp, _gloffset_SecondaryColor3usv));
+}
+
+static INLINE void SET_SecondaryColor3usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLushort *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColorPointer)(GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_SecondaryColorPointer(disp, parameters) \
+ (* GET_SecondaryColorPointer(disp)) parameters
+static INLINE _glptr_SecondaryColorPointer GET_SecondaryColorPointer(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColorPointer) (GET_by_offset(disp, _gloffset_SecondaryColorPointer));
+}
+
+static INLINE void SET_SecondaryColorPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColorPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2d)(GLdouble, GLdouble);
+#define CALL_WindowPos2d(disp, parameters) \
+ (* GET_WindowPos2d(disp)) parameters
+static INLINE _glptr_WindowPos2d GET_WindowPos2d(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2d) (GET_by_offset(disp, _gloffset_WindowPos2d));
+}
+
+static INLINE void SET_WindowPos2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_WindowPos2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2dv)(const GLdouble *);
+#define CALL_WindowPos2dv(disp, parameters) \
+ (* GET_WindowPos2dv(disp)) parameters
+static INLINE _glptr_WindowPos2dv GET_WindowPos2dv(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2dv) (GET_by_offset(disp, _gloffset_WindowPos2dv));
+}
+
+static INLINE void SET_WindowPos2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_WindowPos2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2f)(GLfloat, GLfloat);
+#define CALL_WindowPos2f(disp, parameters) \
+ (* GET_WindowPos2f(disp)) parameters
+static INLINE _glptr_WindowPos2f GET_WindowPos2f(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2f) (GET_by_offset(disp, _gloffset_WindowPos2f));
+}
+
+static INLINE void SET_WindowPos2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_WindowPos2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2fv)(const GLfloat *);
+#define CALL_WindowPos2fv(disp, parameters) \
+ (* GET_WindowPos2fv(disp)) parameters
+static INLINE _glptr_WindowPos2fv GET_WindowPos2fv(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2fv) (GET_by_offset(disp, _gloffset_WindowPos2fv));
+}
+
+static INLINE void SET_WindowPos2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_WindowPos2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2i)(GLint, GLint);
+#define CALL_WindowPos2i(disp, parameters) \
+ (* GET_WindowPos2i(disp)) parameters
+static INLINE _glptr_WindowPos2i GET_WindowPos2i(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2i) (GET_by_offset(disp, _gloffset_WindowPos2i));
+}
+
+static INLINE void SET_WindowPos2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_WindowPos2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2iv)(const GLint *);
+#define CALL_WindowPos2iv(disp, parameters) \
+ (* GET_WindowPos2iv(disp)) parameters
+static INLINE _glptr_WindowPos2iv GET_WindowPos2iv(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2iv) (GET_by_offset(disp, _gloffset_WindowPos2iv));
+}
+
+static INLINE void SET_WindowPos2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_WindowPos2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2s)(GLshort, GLshort);
+#define CALL_WindowPos2s(disp, parameters) \
+ (* GET_WindowPos2s(disp)) parameters
+static INLINE _glptr_WindowPos2s GET_WindowPos2s(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2s) (GET_by_offset(disp, _gloffset_WindowPos2s));
+}
+
+static INLINE void SET_WindowPos2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_WindowPos2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos2sv)(const GLshort *);
+#define CALL_WindowPos2sv(disp, parameters) \
+ (* GET_WindowPos2sv(disp)) parameters
+static INLINE _glptr_WindowPos2sv GET_WindowPos2sv(struct _glapi_table *disp) {
+ return (_glptr_WindowPos2sv) (GET_by_offset(disp, _gloffset_WindowPos2sv));
+}
+
+static INLINE void SET_WindowPos2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_WindowPos2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3d)(GLdouble, GLdouble, GLdouble);
+#define CALL_WindowPos3d(disp, parameters) \
+ (* GET_WindowPos3d(disp)) parameters
+static INLINE _glptr_WindowPos3d GET_WindowPos3d(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3d) (GET_by_offset(disp, _gloffset_WindowPos3d));
+}
+
+static INLINE void SET_WindowPos3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_WindowPos3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3dv)(const GLdouble *);
+#define CALL_WindowPos3dv(disp, parameters) \
+ (* GET_WindowPos3dv(disp)) parameters
+static INLINE _glptr_WindowPos3dv GET_WindowPos3dv(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3dv) (GET_by_offset(disp, _gloffset_WindowPos3dv));
+}
+
+static INLINE void SET_WindowPos3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_WindowPos3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3f)(GLfloat, GLfloat, GLfloat);
+#define CALL_WindowPos3f(disp, parameters) \
+ (* GET_WindowPos3f(disp)) parameters
+static INLINE _glptr_WindowPos3f GET_WindowPos3f(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3f) (GET_by_offset(disp, _gloffset_WindowPos3f));
+}
+
+static INLINE void SET_WindowPos3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_WindowPos3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3fv)(const GLfloat *);
+#define CALL_WindowPos3fv(disp, parameters) \
+ (* GET_WindowPos3fv(disp)) parameters
+static INLINE _glptr_WindowPos3fv GET_WindowPos3fv(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3fv) (GET_by_offset(disp, _gloffset_WindowPos3fv));
+}
+
+static INLINE void SET_WindowPos3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_WindowPos3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3i)(GLint, GLint, GLint);
+#define CALL_WindowPos3i(disp, parameters) \
+ (* GET_WindowPos3i(disp)) parameters
+static INLINE _glptr_WindowPos3i GET_WindowPos3i(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3i) (GET_by_offset(disp, _gloffset_WindowPos3i));
+}
+
+static INLINE void SET_WindowPos3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_WindowPos3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3iv)(const GLint *);
+#define CALL_WindowPos3iv(disp, parameters) \
+ (* GET_WindowPos3iv(disp)) parameters
+static INLINE _glptr_WindowPos3iv GET_WindowPos3iv(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3iv) (GET_by_offset(disp, _gloffset_WindowPos3iv));
+}
+
+static INLINE void SET_WindowPos3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_WindowPos3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3s)(GLshort, GLshort, GLshort);
+#define CALL_WindowPos3s(disp, parameters) \
+ (* GET_WindowPos3s(disp)) parameters
+static INLINE _glptr_WindowPos3s GET_WindowPos3s(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3s) (GET_by_offset(disp, _gloffset_WindowPos3s));
+}
+
+static INLINE void SET_WindowPos3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_WindowPos3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos3sv)(const GLshort *);
+#define CALL_WindowPos3sv(disp, parameters) \
+ (* GET_WindowPos3sv(disp)) parameters
+static INLINE _glptr_WindowPos3sv GET_WindowPos3sv(struct _glapi_table *disp) {
+ return (_glptr_WindowPos3sv) (GET_by_offset(disp, _gloffset_WindowPos3sv));
+}
+
+static INLINE void SET_WindowPos3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_WindowPos3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BeginQuery)(GLenum, GLuint);
+#define CALL_BeginQuery(disp, parameters) \
+ (* GET_BeginQuery(disp)) parameters
+static INLINE _glptr_BeginQuery GET_BeginQuery(struct _glapi_table *disp) {
+ return (_glptr_BeginQuery) (GET_by_offset(disp, _gloffset_BeginQuery));
+}
+
+static INLINE void SET_BeginQuery(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BeginQuery, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBuffer)(GLenum, GLuint);
+#define CALL_BindBuffer(disp, parameters) \
+ (* GET_BindBuffer(disp)) parameters
+static INLINE _glptr_BindBuffer GET_BindBuffer(struct _glapi_table *disp) {
+ return (_glptr_BindBuffer) (GET_by_offset(disp, _gloffset_BindBuffer));
+}
+
+static INLINE void SET_BindBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferData)(GLenum, GLsizeiptr, const GLvoid *, GLenum);
+#define CALL_BufferData(disp, parameters) \
+ (* GET_BufferData(disp)) parameters
+static INLINE _glptr_BufferData GET_BufferData(struct _glapi_table *disp) {
+ return (_glptr_BufferData) (GET_by_offset(disp, _gloffset_BufferData));
+}
+
+static INLINE void SET_BufferData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizeiptr, const GLvoid *, GLenum)) {
+ SET_by_offset(disp, _gloffset_BufferData, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferSubData)(GLenum, GLintptr, GLsizeiptr, const GLvoid *);
+#define CALL_BufferSubData(disp, parameters) \
+ (* GET_BufferSubData(disp)) parameters
+static INLINE _glptr_BufferSubData GET_BufferSubData(struct _glapi_table *disp) {
+ return (_glptr_BufferSubData) (GET_by_offset(disp, _gloffset_BufferSubData));
+}
+
+static INLINE void SET_BufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_BufferSubData, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteBuffers)(GLsizei, const GLuint *);
+#define CALL_DeleteBuffers(disp, parameters) \
+ (* GET_DeleteBuffers(disp)) parameters
+static INLINE _glptr_DeleteBuffers GET_DeleteBuffers(struct _glapi_table *disp) {
+ return (_glptr_DeleteBuffers) (GET_by_offset(disp, _gloffset_DeleteBuffers));
+}
+
+static INLINE void SET_DeleteBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteBuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteQueries)(GLsizei, const GLuint *);
+#define CALL_DeleteQueries(disp, parameters) \
+ (* GET_DeleteQueries(disp)) parameters
+static INLINE _glptr_DeleteQueries GET_DeleteQueries(struct _glapi_table *disp) {
+ return (_glptr_DeleteQueries) (GET_by_offset(disp, _gloffset_DeleteQueries));
+}
+
+static INLINE void SET_DeleteQueries(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteQueries, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndQuery)(GLenum);
+#define CALL_EndQuery(disp, parameters) \
+ (* GET_EndQuery(disp)) parameters
+static INLINE _glptr_EndQuery GET_EndQuery(struct _glapi_table *disp) {
+ return (_glptr_EndQuery) (GET_by_offset(disp, _gloffset_EndQuery));
+}
+
+static INLINE void SET_EndQuery(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_EndQuery, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenBuffers)(GLsizei, GLuint *);
+#define CALL_GenBuffers(disp, parameters) \
+ (* GET_GenBuffers(disp)) parameters
+static INLINE _glptr_GenBuffers GET_GenBuffers(struct _glapi_table *disp) {
+ return (_glptr_GenBuffers) (GET_by_offset(disp, _gloffset_GenBuffers));
+}
+
+static INLINE void SET_GenBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenBuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenQueries)(GLsizei, GLuint *);
+#define CALL_GenQueries(disp, parameters) \
+ (* GET_GenQueries(disp)) parameters
+static INLINE _glptr_GenQueries GET_GenQueries(struct _glapi_table *disp) {
+ return (_glptr_GenQueries) (GET_by_offset(disp, _gloffset_GenQueries));
+}
+
+static INLINE void SET_GenQueries(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenQueries, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetBufferParameteriv(disp, parameters) \
+ (* GET_GetBufferParameteriv(disp)) parameters
+static INLINE _glptr_GetBufferParameteriv GET_GetBufferParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetBufferParameteriv) (GET_by_offset(disp, _gloffset_GetBufferParameteriv));
+}
+
+static INLINE void SET_GetBufferParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetBufferParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferPointerv)(GLenum, GLenum, GLvoid **);
+#define CALL_GetBufferPointerv(disp, parameters) \
+ (* GET_GetBufferPointerv(disp)) parameters
+static INLINE _glptr_GetBufferPointerv GET_GetBufferPointerv(struct _glapi_table *disp) {
+ return (_glptr_GetBufferPointerv) (GET_by_offset(disp, _gloffset_GetBufferPointerv));
+}
+
+static INLINE void SET_GetBufferPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetBufferPointerv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferSubData)(GLenum, GLintptr, GLsizeiptr, GLvoid *);
+#define CALL_GetBufferSubData(disp, parameters) \
+ (* GET_GetBufferSubData(disp)) parameters
+static INLINE _glptr_GetBufferSubData GET_GetBufferSubData(struct _glapi_table *disp) {
+ return (_glptr_GetBufferSubData) (GET_by_offset(disp, _gloffset_GetBufferSubData));
+}
+
+static INLINE void SET_GetBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetBufferSubData, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryObjectiv)(GLuint, GLenum, GLint *);
+#define CALL_GetQueryObjectiv(disp, parameters) \
+ (* GET_GetQueryObjectiv(disp)) parameters
+static INLINE _glptr_GetQueryObjectiv GET_GetQueryObjectiv(struct _glapi_table *disp) {
+ return (_glptr_GetQueryObjectiv) (GET_by_offset(disp, _gloffset_GetQueryObjectiv));
+}
+
+static INLINE void SET_GetQueryObjectiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetQueryObjectiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryObjectuiv)(GLuint, GLenum, GLuint *);
+#define CALL_GetQueryObjectuiv(disp, parameters) \
+ (* GET_GetQueryObjectuiv(disp)) parameters
+static INLINE _glptr_GetQueryObjectuiv GET_GetQueryObjectuiv(struct _glapi_table *disp) {
+ return (_glptr_GetQueryObjectuiv) (GET_by_offset(disp, _gloffset_GetQueryObjectuiv));
+}
+
+static INLINE void SET_GetQueryObjectuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetQueryObjectuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryiv)(GLenum, GLenum, GLint *);
+#define CALL_GetQueryiv(disp, parameters) \
+ (* GET_GetQueryiv(disp)) parameters
+static INLINE _glptr_GetQueryiv GET_GetQueryiv(struct _glapi_table *disp) {
+ return (_glptr_GetQueryiv) (GET_by_offset(disp, _gloffset_GetQueryiv));
+}
+
+static INLINE void SET_GetQueryiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetQueryiv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsBuffer)(GLuint);
+#define CALL_IsBuffer(disp, parameters) \
+ (* GET_IsBuffer(disp)) parameters
+static INLINE _glptr_IsBuffer GET_IsBuffer(struct _glapi_table *disp) {
+ return (_glptr_IsBuffer) (GET_by_offset(disp, _gloffset_IsBuffer));
+}
+
+static INLINE void SET_IsBuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsBuffer, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsQuery)(GLuint);
+#define CALL_IsQuery(disp, parameters) \
+ (* GET_IsQuery(disp)) parameters
+static INLINE _glptr_IsQuery GET_IsQuery(struct _glapi_table *disp) {
+ return (_glptr_IsQuery) (GET_by_offset(disp, _gloffset_IsQuery));
+}
+
+static INLINE void SET_IsQuery(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsQuery, fn);
+}
+
+typedef GLvoid * (GLAPIENTRYP _glptr_MapBuffer)(GLenum, GLenum);
+#define CALL_MapBuffer(disp, parameters) \
+ (* GET_MapBuffer(disp)) parameters
+static INLINE _glptr_MapBuffer GET_MapBuffer(struct _glapi_table *disp) {
+ return (_glptr_MapBuffer) (GET_by_offset(disp, _gloffset_MapBuffer));
+}
+
+static INLINE void SET_MapBuffer(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_MapBuffer, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_UnmapBuffer)(GLenum);
+#define CALL_UnmapBuffer(disp, parameters) \
+ (* GET_UnmapBuffer(disp)) parameters
+static INLINE _glptr_UnmapBuffer GET_UnmapBuffer(struct _glapi_table *disp) {
+ return (_glptr_UnmapBuffer) (GET_by_offset(disp, _gloffset_UnmapBuffer));
+}
+
+static INLINE void SET_UnmapBuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_UnmapBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AttachShader)(GLuint, GLuint);
+#define CALL_AttachShader(disp, parameters) \
+ (* GET_AttachShader(disp)) parameters
+static INLINE _glptr_AttachShader GET_AttachShader(struct _glapi_table *disp) {
+ return (_glptr_AttachShader) (GET_by_offset(disp, _gloffset_AttachShader));
+}
+
+static INLINE void SET_AttachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_AttachShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindAttribLocation)(GLuint, GLuint, const GLchar *);
+#define CALL_BindAttribLocation(disp, parameters) \
+ (* GET_BindAttribLocation(disp)) parameters
+static INLINE _glptr_BindAttribLocation GET_BindAttribLocation(struct _glapi_table *disp) {
+ return (_glptr_BindAttribLocation) (GET_by_offset(disp, _gloffset_BindAttribLocation));
+}
+
+static INLINE void SET_BindAttribLocation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_BindAttribLocation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquationSeparate)(GLenum, GLenum);
+#define CALL_BlendEquationSeparate(disp, parameters) \
+ (* GET_BlendEquationSeparate(disp)) parameters
+static INLINE _glptr_BlendEquationSeparate GET_BlendEquationSeparate(struct _glapi_table *disp) {
+ return (_glptr_BlendEquationSeparate) (GET_by_offset(disp, _gloffset_BlendEquationSeparate));
+}
+
+static INLINE void SET_BlendEquationSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquationSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CompileShader)(GLuint);
+#define CALL_CompileShader(disp, parameters) \
+ (* GET_CompileShader(disp)) parameters
+static INLINE _glptr_CompileShader GET_CompileShader(struct _glapi_table *disp) {
+ return (_glptr_CompileShader) (GET_by_offset(disp, _gloffset_CompileShader));
+}
+
+static INLINE void SET_CompileShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_CompileShader, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_CreateProgram)(void);
+#define CALL_CreateProgram(disp, parameters) \
+ (* GET_CreateProgram(disp)) parameters
+static INLINE _glptr_CreateProgram GET_CreateProgram(struct _glapi_table *disp) {
+ return (_glptr_CreateProgram) (GET_by_offset(disp, _gloffset_CreateProgram));
+}
+
+static INLINE void SET_CreateProgram(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_CreateProgram, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_CreateShader)(GLenum);
+#define CALL_CreateShader(disp, parameters) \
+ (* GET_CreateShader(disp)) parameters
+static INLINE _glptr_CreateShader GET_CreateShader(struct _glapi_table *disp) {
+ return (_glptr_CreateShader) (GET_by_offset(disp, _gloffset_CreateShader));
+}
+
+static INLINE void SET_CreateShader(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CreateShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteProgram)(GLuint);
+#define CALL_DeleteProgram(disp, parameters) \
+ (* GET_DeleteProgram(disp)) parameters
+static INLINE _glptr_DeleteProgram GET_DeleteProgram(struct _glapi_table *disp) {
+ return (_glptr_DeleteProgram) (GET_by_offset(disp, _gloffset_DeleteProgram));
+}
+
+static INLINE void SET_DeleteProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DeleteProgram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteShader)(GLuint);
+#define CALL_DeleteShader(disp, parameters) \
+ (* GET_DeleteShader(disp)) parameters
+static INLINE _glptr_DeleteShader GET_DeleteShader(struct _glapi_table *disp) {
+ return (_glptr_DeleteShader) (GET_by_offset(disp, _gloffset_DeleteShader));
+}
+
+static INLINE void SET_DeleteShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DeleteShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DetachShader)(GLuint, GLuint);
+#define CALL_DetachShader(disp, parameters) \
+ (* GET_DetachShader(disp)) parameters
+static INLINE _glptr_DetachShader GET_DetachShader(struct _glapi_table *disp) {
+ return (_glptr_DetachShader) (GET_by_offset(disp, _gloffset_DetachShader));
+}
+
+static INLINE void SET_DetachShader(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_DetachShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DisableVertexAttribArray)(GLuint);
+#define CALL_DisableVertexAttribArray(disp, parameters) \
+ (* GET_DisableVertexAttribArray(disp)) parameters
+static INLINE _glptr_DisableVertexAttribArray GET_DisableVertexAttribArray(struct _glapi_table *disp) {
+ return (_glptr_DisableVertexAttribArray) (GET_by_offset(disp, _gloffset_DisableVertexAttribArray));
+}
+
+static INLINE void SET_DisableVertexAttribArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DisableVertexAttribArray, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawBuffers)(GLsizei, const GLenum *);
+#define CALL_DrawBuffers(disp, parameters) \
+ (* GET_DrawBuffers(disp)) parameters
+static INLINE _glptr_DrawBuffers GET_DrawBuffers(struct _glapi_table *disp) {
+ return (_glptr_DrawBuffers) (GET_by_offset(disp, _gloffset_DrawBuffers));
+}
+
+static INLINE void SET_DrawBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLenum *)) {
+ SET_by_offset(disp, _gloffset_DrawBuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EnableVertexAttribArray)(GLuint);
+#define CALL_EnableVertexAttribArray(disp, parameters) \
+ (* GET_EnableVertexAttribArray(disp)) parameters
+static INLINE _glptr_EnableVertexAttribArray GET_EnableVertexAttribArray(struct _glapi_table *disp) {
+ return (_glptr_EnableVertexAttribArray) (GET_by_offset(disp, _gloffset_EnableVertexAttribArray));
+}
+
+static INLINE void SET_EnableVertexAttribArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_EnableVertexAttribArray, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveAttrib)(GLuint, GLuint, GLsizei , GLsizei *, GLint *, GLenum *, GLchar *);
+#define CALL_GetActiveAttrib(disp, parameters) \
+ (* GET_GetActiveAttrib(disp)) parameters
+static INLINE _glptr_GetActiveAttrib GET_GetActiveAttrib(struct _glapi_table *disp) {
+ return (_glptr_GetActiveAttrib) (GET_by_offset(disp, _gloffset_GetActiveAttrib));
+}
+
+static INLINE void SET_GetActiveAttrib(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei , GLsizei *, GLint *, GLenum *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetActiveAttrib, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveUniform)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *);
+#define CALL_GetActiveUniform(disp, parameters) \
+ (* GET_GetActiveUniform(disp)) parameters
+static INLINE _glptr_GetActiveUniform GET_GetActiveUniform(struct _glapi_table *disp) {
+ return (_glptr_GetActiveUniform) (GET_by_offset(disp, _gloffset_GetActiveUniform));
+}
+
+static INLINE void SET_GetActiveUniform(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetActiveUniform, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetAttachedShaders)(GLuint, GLsizei, GLsizei *, GLuint *);
+#define CALL_GetAttachedShaders(disp, parameters) \
+ (* GET_GetAttachedShaders(disp)) parameters
+static INLINE _glptr_GetAttachedShaders GET_GetAttachedShaders(struct _glapi_table *disp) {
+ return (_glptr_GetAttachedShaders) (GET_by_offset(disp, _gloffset_GetAttachedShaders));
+}
+
+static INLINE void SET_GetAttachedShaders(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetAttachedShaders, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetAttribLocation)(GLuint, const GLchar *);
+#define CALL_GetAttribLocation(disp, parameters) \
+ (* GET_GetAttribLocation(disp)) parameters
+static INLINE _glptr_GetAttribLocation GET_GetAttribLocation(struct _glapi_table *disp) {
+ return (_glptr_GetAttribLocation) (GET_by_offset(disp, _gloffset_GetAttribLocation));
+}
+
+static INLINE void SET_GetAttribLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetAttribLocation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetProgramInfoLog(disp, parameters) \
+ (* GET_GetProgramInfoLog(disp)) parameters
+static INLINE _glptr_GetProgramInfoLog GET_GetProgramInfoLog(struct _glapi_table *disp) {
+ return (_glptr_GetProgramInfoLog) (GET_by_offset(disp, _gloffset_GetProgramInfoLog));
+}
+
+static INLINE void SET_GetProgramInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramiv)(GLuint, GLenum, GLint *);
+#define CALL_GetProgramiv(disp, parameters) \
+ (* GET_GetProgramiv(disp)) parameters
+static INLINE _glptr_GetProgramiv GET_GetProgramiv(struct _glapi_table *disp) {
+ return (_glptr_GetProgramiv) (GET_by_offset(disp, _gloffset_GetProgramiv));
+}
+
+static INLINE void SET_GetProgramiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetProgramiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetShaderInfoLog(disp, parameters) \
+ (* GET_GetShaderInfoLog(disp)) parameters
+static INLINE _glptr_GetShaderInfoLog GET_GetShaderInfoLog(struct _glapi_table *disp) {
+ return (_glptr_GetShaderInfoLog) (GET_by_offset(disp, _gloffset_GetShaderInfoLog));
+}
+
+static INLINE void SET_GetShaderInfoLog(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderSource)(GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetShaderSource(disp, parameters) \
+ (* GET_GetShaderSource(disp)) parameters
+static INLINE _glptr_GetShaderSource GET_GetShaderSource(struct _glapi_table *disp) {
+ return (_glptr_GetShaderSource) (GET_by_offset(disp, _gloffset_GetShaderSource));
+}
+
+static INLINE void SET_GetShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetShaderSource, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderiv)(GLuint, GLenum, GLint *);
+#define CALL_GetShaderiv(disp, parameters) \
+ (* GET_GetShaderiv(disp)) parameters
+static INLINE _glptr_GetShaderiv GET_GetShaderiv(struct _glapi_table *disp) {
+ return (_glptr_GetShaderiv) (GET_by_offset(disp, _gloffset_GetShaderiv));
+}
+
+static INLINE void SET_GetShaderiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetShaderiv, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetUniformLocation)(GLuint, const GLchar *);
+#define CALL_GetUniformLocation(disp, parameters) \
+ (* GET_GetUniformLocation(disp)) parameters
+static INLINE _glptr_GetUniformLocation GET_GetUniformLocation(struct _glapi_table *disp) {
+ return (_glptr_GetUniformLocation) (GET_by_offset(disp, _gloffset_GetUniformLocation));
+}
+
+static INLINE void SET_GetUniformLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetUniformLocation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetUniformfv)(GLuint, GLint, GLfloat *);
+#define CALL_GetUniformfv(disp, parameters) \
+ (* GET_GetUniformfv(disp)) parameters
+static INLINE _glptr_GetUniformfv GET_GetUniformfv(struct _glapi_table *disp) {
+ return (_glptr_GetUniformfv) (GET_by_offset(disp, _gloffset_GetUniformfv));
+}
+
+static INLINE void SET_GetUniformfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetUniformfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetUniformiv)(GLuint, GLint, GLint *);
+#define CALL_GetUniformiv(disp, parameters) \
+ (* GET_GetUniformiv(disp)) parameters
+static INLINE _glptr_GetUniformiv GET_GetUniformiv(struct _glapi_table *disp) {
+ return (_glptr_GetUniformiv) (GET_by_offset(disp, _gloffset_GetUniformiv));
+}
+
+static INLINE void SET_GetUniformiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetUniformiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribPointerv)(GLuint, GLenum, GLvoid **);
+#define CALL_GetVertexAttribPointerv(disp, parameters) \
+ (* GET_GetVertexAttribPointerv(disp)) parameters
+static INLINE _glptr_GetVertexAttribPointerv GET_GetVertexAttribPointerv(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribPointerv) (GET_by_offset(disp, _gloffset_GetVertexAttribPointerv));
+}
+
+static INLINE void SET_GetVertexAttribPointerv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLvoid **)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribPointerv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribdv)(GLuint, GLenum, GLdouble *);
+#define CALL_GetVertexAttribdv(disp, parameters) \
+ (* GET_GetVertexAttribdv(disp)) parameters
+static INLINE _glptr_GetVertexAttribdv GET_GetVertexAttribdv(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribdv) (GET_by_offset(disp, _gloffset_GetVertexAttribdv));
+}
+
+static INLINE void SET_GetVertexAttribdv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribdv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribfv)(GLuint, GLenum, GLfloat *);
+#define CALL_GetVertexAttribfv(disp, parameters) \
+ (* GET_GetVertexAttribfv(disp)) parameters
+static INLINE _glptr_GetVertexAttribfv GET_GetVertexAttribfv(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribfv) (GET_by_offset(disp, _gloffset_GetVertexAttribfv));
+}
+
+static INLINE void SET_GetVertexAttribfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribiv)(GLuint, GLenum, GLint *);
+#define CALL_GetVertexAttribiv(disp, parameters) \
+ (* GET_GetVertexAttribiv(disp)) parameters
+static INLINE _glptr_GetVertexAttribiv GET_GetVertexAttribiv(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribiv) (GET_by_offset(disp, _gloffset_GetVertexAttribiv));
+}
+
+static INLINE void SET_GetVertexAttribiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribiv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsProgram)(GLuint);
+#define CALL_IsProgram(disp, parameters) \
+ (* GET_IsProgram(disp)) parameters
+static INLINE _glptr_IsProgram GET_IsProgram(struct _glapi_table *disp) {
+ return (_glptr_IsProgram) (GET_by_offset(disp, _gloffset_IsProgram));
+}
+
+static INLINE void SET_IsProgram(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsProgram, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsShader)(GLuint);
+#define CALL_IsShader(disp, parameters) \
+ (* GET_IsShader(disp)) parameters
+static INLINE _glptr_IsShader GET_IsShader(struct _glapi_table *disp) {
+ return (_glptr_IsShader) (GET_by_offset(disp, _gloffset_IsShader));
+}
+
+static INLINE void SET_IsShader(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsShader, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LinkProgram)(GLuint);
+#define CALL_LinkProgram(disp, parameters) \
+ (* GET_LinkProgram(disp)) parameters
+static INLINE _glptr_LinkProgram GET_LinkProgram(struct _glapi_table *disp) {
+ return (_glptr_LinkProgram) (GET_by_offset(disp, _gloffset_LinkProgram));
+}
+
+static INLINE void SET_LinkProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_LinkProgram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShaderSource)(GLuint, GLsizei, const GLchar * const *, const GLint *);
+#define CALL_ShaderSource(disp, parameters) \
+ (* GET_ShaderSource(disp)) parameters
+static INLINE _glptr_ShaderSource GET_ShaderSource(struct _glapi_table *disp) {
+ return (_glptr_ShaderSource) (GET_by_offset(disp, _gloffset_ShaderSource));
+}
+
+static INLINE void SET_ShaderSource(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLchar * const *, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ShaderSource, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilFuncSeparate)(GLenum, GLenum, GLint, GLuint);
+#define CALL_StencilFuncSeparate(disp, parameters) \
+ (* GET_StencilFuncSeparate(disp)) parameters
+static INLINE _glptr_StencilFuncSeparate GET_StencilFuncSeparate(struct _glapi_table *disp) {
+ return (_glptr_StencilFuncSeparate) (GET_by_offset(disp, _gloffset_StencilFuncSeparate));
+}
+
+static INLINE void SET_StencilFuncSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilMaskSeparate)(GLenum, GLuint);
+#define CALL_StencilMaskSeparate(disp, parameters) \
+ (* GET_StencilMaskSeparate(disp)) parameters
+static INLINE _glptr_StencilMaskSeparate GET_StencilMaskSeparate(struct _glapi_table *disp) {
+ return (_glptr_StencilMaskSeparate) (GET_by_offset(disp, _gloffset_StencilMaskSeparate));
+}
+
+static INLINE void SET_StencilMaskSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilOpSeparate)(GLenum, GLenum, GLenum, GLenum);
+#define CALL_StencilOpSeparate(disp, parameters) \
+ (* GET_StencilOpSeparate(disp)) parameters
+static INLINE _glptr_StencilOpSeparate GET_StencilOpSeparate(struct _glapi_table *disp) {
+ return (_glptr_StencilOpSeparate) (GET_by_offset(disp, _gloffset_StencilOpSeparate));
+}
+
+static INLINE void SET_StencilOpSeparate(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_StencilOpSeparate, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1f)(GLint, GLfloat);
+#define CALL_Uniform1f(disp, parameters) \
+ (* GET_Uniform1f(disp)) parameters
+static INLINE _glptr_Uniform1f GET_Uniform1f(struct _glapi_table *disp) {
+ return (_glptr_Uniform1f) (GET_by_offset(disp, _gloffset_Uniform1f));
+}
+
+static INLINE void SET_Uniform1f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform1f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1fv)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform1fv(disp, parameters) \
+ (* GET_Uniform1fv(disp)) parameters
+static INLINE _glptr_Uniform1fv GET_Uniform1fv(struct _glapi_table *disp) {
+ return (_glptr_Uniform1fv) (GET_by_offset(disp, _gloffset_Uniform1fv));
+}
+
+static INLINE void SET_Uniform1fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform1fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1i)(GLint, GLint);
+#define CALL_Uniform1i(disp, parameters) \
+ (* GET_Uniform1i(disp)) parameters
+static INLINE _glptr_Uniform1i GET_Uniform1i(struct _glapi_table *disp) {
+ return (_glptr_Uniform1i) (GET_by_offset(disp, _gloffset_Uniform1i));
+}
+
+static INLINE void SET_Uniform1i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform1i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1iv)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform1iv(disp, parameters) \
+ (* GET_Uniform1iv(disp)) parameters
+static INLINE _glptr_Uniform1iv GET_Uniform1iv(struct _glapi_table *disp) {
+ return (_glptr_Uniform1iv) (GET_by_offset(disp, _gloffset_Uniform1iv));
+}
+
+static INLINE void SET_Uniform1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform1iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2f)(GLint, GLfloat, GLfloat);
+#define CALL_Uniform2f(disp, parameters) \
+ (* GET_Uniform2f(disp)) parameters
+static INLINE _glptr_Uniform2f GET_Uniform2f(struct _glapi_table *disp) {
+ return (_glptr_Uniform2f) (GET_by_offset(disp, _gloffset_Uniform2f));
+}
+
+static INLINE void SET_Uniform2f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform2f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2fv)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform2fv(disp, parameters) \
+ (* GET_Uniform2fv(disp)) parameters
+static INLINE _glptr_Uniform2fv GET_Uniform2fv(struct _glapi_table *disp) {
+ return (_glptr_Uniform2fv) (GET_by_offset(disp, _gloffset_Uniform2fv));
+}
+
+static INLINE void SET_Uniform2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2i)(GLint, GLint, GLint);
+#define CALL_Uniform2i(disp, parameters) \
+ (* GET_Uniform2i(disp)) parameters
+static INLINE _glptr_Uniform2i GET_Uniform2i(struct _glapi_table *disp) {
+ return (_glptr_Uniform2i) (GET_by_offset(disp, _gloffset_Uniform2i));
+}
+
+static INLINE void SET_Uniform2i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform2i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2iv)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform2iv(disp, parameters) \
+ (* GET_Uniform2iv(disp)) parameters
+static INLINE _glptr_Uniform2iv GET_Uniform2iv(struct _glapi_table *disp) {
+ return (_glptr_Uniform2iv) (GET_by_offset(disp, _gloffset_Uniform2iv));
+}
+
+static INLINE void SET_Uniform2iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform2iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3f)(GLint, GLfloat, GLfloat, GLfloat);
+#define CALL_Uniform3f(disp, parameters) \
+ (* GET_Uniform3f(disp)) parameters
+static INLINE _glptr_Uniform3f GET_Uniform3f(struct _glapi_table *disp) {
+ return (_glptr_Uniform3f) (GET_by_offset(disp, _gloffset_Uniform3f));
+}
+
+static INLINE void SET_Uniform3f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform3f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3fv)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform3fv(disp, parameters) \
+ (* GET_Uniform3fv(disp)) parameters
+static INLINE _glptr_Uniform3fv GET_Uniform3fv(struct _glapi_table *disp) {
+ return (_glptr_Uniform3fv) (GET_by_offset(disp, _gloffset_Uniform3fv));
+}
+
+static INLINE void SET_Uniform3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3i)(GLint, GLint, GLint, GLint);
+#define CALL_Uniform3i(disp, parameters) \
+ (* GET_Uniform3i(disp)) parameters
+static INLINE _glptr_Uniform3i GET_Uniform3i(struct _glapi_table *disp) {
+ return (_glptr_Uniform3i) (GET_by_offset(disp, _gloffset_Uniform3i));
+}
+
+static INLINE void SET_Uniform3i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform3i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3iv)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform3iv(disp, parameters) \
+ (* GET_Uniform3iv(disp)) parameters
+static INLINE _glptr_Uniform3iv GET_Uniform3iv(struct _glapi_table *disp) {
+ return (_glptr_Uniform3iv) (GET_by_offset(disp, _gloffset_Uniform3iv));
+}
+
+static INLINE void SET_Uniform3iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform3iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Uniform4f(disp, parameters) \
+ (* GET_Uniform4f(disp)) parameters
+static INLINE _glptr_Uniform4f GET_Uniform4f(struct _glapi_table *disp) {
+ return (_glptr_Uniform4f) (GET_by_offset(disp, _gloffset_Uniform4f));
+}
+
+static INLINE void SET_Uniform4f(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Uniform4f, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4fv)(GLint, GLsizei, const GLfloat *);
+#define CALL_Uniform4fv(disp, parameters) \
+ (* GET_Uniform4fv(disp)) parameters
+static INLINE _glptr_Uniform4fv GET_Uniform4fv(struct _glapi_table *disp) {
+ return (_glptr_Uniform4fv) (GET_by_offset(disp, _gloffset_Uniform4fv));
+}
+
+static INLINE void SET_Uniform4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_Uniform4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4i)(GLint, GLint, GLint, GLint, GLint);
+#define CALL_Uniform4i(disp, parameters) \
+ (* GET_Uniform4i(disp)) parameters
+static INLINE _glptr_Uniform4i GET_Uniform4i(struct _glapi_table *disp) {
+ return (_glptr_Uniform4i) (GET_by_offset(disp, _gloffset_Uniform4i));
+}
+
+static INLINE void SET_Uniform4i(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_Uniform4i, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4iv)(GLint, GLsizei, const GLint *);
+#define CALL_Uniform4iv(disp, parameters) \
+ (* GET_Uniform4iv(disp)) parameters
+static INLINE _glptr_Uniform4iv GET_Uniform4iv(struct _glapi_table *disp) {
+ return (_glptr_Uniform4iv) (GET_by_offset(disp, _gloffset_Uniform4iv));
+}
+
+static INLINE void SET_Uniform4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_Uniform4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix2fv(disp, parameters) \
+ (* GET_UniformMatrix2fv(disp)) parameters
+static INLINE _glptr_UniformMatrix2fv GET_UniformMatrix2fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix2fv) (GET_by_offset(disp, _gloffset_UniformMatrix2fv));
+}
+
+static INLINE void SET_UniformMatrix2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix3fv(disp, parameters) \
+ (* GET_UniformMatrix3fv(disp)) parameters
+static INLINE _glptr_UniformMatrix3fv GET_UniformMatrix3fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix3fv) (GET_by_offset(disp, _gloffset_UniformMatrix3fv));
+}
+
+static INLINE void SET_UniformMatrix3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix4fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix4fv(disp, parameters) \
+ (* GET_UniformMatrix4fv(disp)) parameters
+static INLINE _glptr_UniformMatrix4fv GET_UniformMatrix4fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix4fv) (GET_by_offset(disp, _gloffset_UniformMatrix4fv));
+}
+
+static INLINE void SET_UniformMatrix4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UseProgram)(GLuint);
+#define CALL_UseProgram(disp, parameters) \
+ (* GET_UseProgram(disp)) parameters
+static INLINE _glptr_UseProgram GET_UseProgram(struct _glapi_table *disp) {
+ return (_glptr_UseProgram) (GET_by_offset(disp, _gloffset_UseProgram));
+}
+
+static INLINE void SET_UseProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_UseProgram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ValidateProgram)(GLuint);
+#define CALL_ValidateProgram(disp, parameters) \
+ (* GET_ValidateProgram(disp)) parameters
+static INLINE _glptr_ValidateProgram GET_ValidateProgram(struct _glapi_table *disp) {
+ return (_glptr_ValidateProgram) (GET_by_offset(disp, _gloffset_ValidateProgram));
+}
+
+static INLINE void SET_ValidateProgram(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_ValidateProgram, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1d)(GLuint, GLdouble);
+#define CALL_VertexAttrib1d(disp, parameters) \
+ (* GET_VertexAttrib1d(disp)) parameters
+static INLINE _glptr_VertexAttrib1d GET_VertexAttrib1d(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1d) (GET_by_offset(disp, _gloffset_VertexAttrib1d));
+}
+
+static INLINE void SET_VertexAttrib1d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1dv)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib1dv(disp, parameters) \
+ (* GET_VertexAttrib1dv(disp)) parameters
+static INLINE _glptr_VertexAttrib1dv GET_VertexAttrib1dv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1dv) (GET_by_offset(disp, _gloffset_VertexAttrib1dv));
+}
+
+static INLINE void SET_VertexAttrib1dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1s)(GLuint, GLshort);
+#define CALL_VertexAttrib1s(disp, parameters) \
+ (* GET_VertexAttrib1s(disp)) parameters
+static INLINE _glptr_VertexAttrib1s GET_VertexAttrib1s(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1s) (GET_by_offset(disp, _gloffset_VertexAttrib1s));
+}
+
+static INLINE void SET_VertexAttrib1s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1sv)(GLuint, const GLshort *);
+#define CALL_VertexAttrib1sv(disp, parameters) \
+ (* GET_VertexAttrib1sv(disp)) parameters
+static INLINE _glptr_VertexAttrib1sv GET_VertexAttrib1sv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1sv) (GET_by_offset(disp, _gloffset_VertexAttrib1sv));
+}
+
+static INLINE void SET_VertexAttrib1sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2d)(GLuint, GLdouble, GLdouble);
+#define CALL_VertexAttrib2d(disp, parameters) \
+ (* GET_VertexAttrib2d(disp)) parameters
+static INLINE _glptr_VertexAttrib2d GET_VertexAttrib2d(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2d) (GET_by_offset(disp, _gloffset_VertexAttrib2d));
+}
+
+static INLINE void SET_VertexAttrib2d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2dv)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib2dv(disp, parameters) \
+ (* GET_VertexAttrib2dv(disp)) parameters
+static INLINE _glptr_VertexAttrib2dv GET_VertexAttrib2dv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2dv) (GET_by_offset(disp, _gloffset_VertexAttrib2dv));
+}
+
+static INLINE void SET_VertexAttrib2dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2s)(GLuint, GLshort, GLshort);
+#define CALL_VertexAttrib2s(disp, parameters) \
+ (* GET_VertexAttrib2s(disp)) parameters
+static INLINE _glptr_VertexAttrib2s GET_VertexAttrib2s(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2s) (GET_by_offset(disp, _gloffset_VertexAttrib2s));
+}
+
+static INLINE void SET_VertexAttrib2s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2sv)(GLuint, const GLshort *);
+#define CALL_VertexAttrib2sv(disp, parameters) \
+ (* GET_VertexAttrib2sv(disp)) parameters
+static INLINE _glptr_VertexAttrib2sv GET_VertexAttrib2sv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2sv) (GET_by_offset(disp, _gloffset_VertexAttrib2sv));
+}
+
+static INLINE void SET_VertexAttrib2sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3d)(GLuint, GLdouble, GLdouble, GLdouble);
+#define CALL_VertexAttrib3d(disp, parameters) \
+ (* GET_VertexAttrib3d(disp)) parameters
+static INLINE _glptr_VertexAttrib3d GET_VertexAttrib3d(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3d) (GET_by_offset(disp, _gloffset_VertexAttrib3d));
+}
+
+static INLINE void SET_VertexAttrib3d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3dv)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib3dv(disp, parameters) \
+ (* GET_VertexAttrib3dv(disp)) parameters
+static INLINE _glptr_VertexAttrib3dv GET_VertexAttrib3dv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3dv) (GET_by_offset(disp, _gloffset_VertexAttrib3dv));
+}
+
+static INLINE void SET_VertexAttrib3dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3s)(GLuint, GLshort, GLshort, GLshort);
+#define CALL_VertexAttrib3s(disp, parameters) \
+ (* GET_VertexAttrib3s(disp)) parameters
+static INLINE _glptr_VertexAttrib3s GET_VertexAttrib3s(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3s) (GET_by_offset(disp, _gloffset_VertexAttrib3s));
+}
+
+static INLINE void SET_VertexAttrib3s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3sv)(GLuint, const GLshort *);
+#define CALL_VertexAttrib3sv(disp, parameters) \
+ (* GET_VertexAttrib3sv(disp)) parameters
+static INLINE _glptr_VertexAttrib3sv GET_VertexAttrib3sv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3sv) (GET_by_offset(disp, _gloffset_VertexAttrib3sv));
+}
+
+static INLINE void SET_VertexAttrib3sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nbv)(GLuint, const GLbyte *);
+#define CALL_VertexAttrib4Nbv(disp, parameters) \
+ (* GET_VertexAttrib4Nbv(disp)) parameters
+static INLINE _glptr_VertexAttrib4Nbv GET_VertexAttrib4Nbv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4Nbv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nbv));
+}
+
+static INLINE void SET_VertexAttrib4Nbv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4Nbv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4Niv)(GLuint, const GLint *);
+#define CALL_VertexAttrib4Niv(disp, parameters) \
+ (* GET_VertexAttrib4Niv(disp)) parameters
+static INLINE _glptr_VertexAttrib4Niv GET_VertexAttrib4Niv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4Niv) (GET_by_offset(disp, _gloffset_VertexAttrib4Niv));
+}
+
+static INLINE void SET_VertexAttrib4Niv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4Niv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nsv)(GLuint, const GLshort *);
+#define CALL_VertexAttrib4Nsv(disp, parameters) \
+ (* GET_VertexAttrib4Nsv(disp)) parameters
+static INLINE _glptr_VertexAttrib4Nsv GET_VertexAttrib4Nsv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4Nsv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nsv));
+}
+
+static INLINE void SET_VertexAttrib4Nsv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4Nsv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nub)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+#define CALL_VertexAttrib4Nub(disp, parameters) \
+ (* GET_VertexAttrib4Nub(disp)) parameters
+static INLINE _glptr_VertexAttrib4Nub GET_VertexAttrib4Nub(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4Nub) (GET_by_offset(disp, _gloffset_VertexAttrib4Nub));
+}
+
+static INLINE void SET_VertexAttrib4Nub(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4Nub, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nubv)(GLuint, const GLubyte *);
+#define CALL_VertexAttrib4Nubv(disp, parameters) \
+ (* GET_VertexAttrib4Nubv(disp)) parameters
+static INLINE _glptr_VertexAttrib4Nubv GET_VertexAttrib4Nubv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4Nubv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nubv));
+}
+
+static INLINE void SET_VertexAttrib4Nubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4Nubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nuiv)(GLuint, const GLuint *);
+#define CALL_VertexAttrib4Nuiv(disp, parameters) \
+ (* GET_VertexAttrib4Nuiv(disp)) parameters
+static INLINE _glptr_VertexAttrib4Nuiv GET_VertexAttrib4Nuiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4Nuiv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nuiv));
+}
+
+static INLINE void SET_VertexAttrib4Nuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4Nuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4Nusv)(GLuint, const GLushort *);
+#define CALL_VertexAttrib4Nusv(disp, parameters) \
+ (* GET_VertexAttrib4Nusv(disp)) parameters
+static INLINE _glptr_VertexAttrib4Nusv GET_VertexAttrib4Nusv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4Nusv) (GET_by_offset(disp, _gloffset_VertexAttrib4Nusv));
+}
+
+static INLINE void SET_VertexAttrib4Nusv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4Nusv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4bv)(GLuint, const GLbyte *);
+#define CALL_VertexAttrib4bv(disp, parameters) \
+ (* GET_VertexAttrib4bv(disp)) parameters
+static INLINE _glptr_VertexAttrib4bv GET_VertexAttrib4bv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4bv) (GET_by_offset(disp, _gloffset_VertexAttrib4bv));
+}
+
+static INLINE void SET_VertexAttrib4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4d)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_VertexAttrib4d(disp, parameters) \
+ (* GET_VertexAttrib4d(disp)) parameters
+static INLINE _glptr_VertexAttrib4d GET_VertexAttrib4d(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4d) (GET_by_offset(disp, _gloffset_VertexAttrib4d));
+}
+
+static INLINE void SET_VertexAttrib4d(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4d, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4dv)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib4dv(disp, parameters) \
+ (* GET_VertexAttrib4dv(disp)) parameters
+static INLINE _glptr_VertexAttrib4dv GET_VertexAttrib4dv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4dv) (GET_by_offset(disp, _gloffset_VertexAttrib4dv));
+}
+
+static INLINE void SET_VertexAttrib4dv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4dv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4iv)(GLuint, const GLint *);
+#define CALL_VertexAttrib4iv(disp, parameters) \
+ (* GET_VertexAttrib4iv(disp)) parameters
+static INLINE _glptr_VertexAttrib4iv GET_VertexAttrib4iv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4iv) (GET_by_offset(disp, _gloffset_VertexAttrib4iv));
+}
+
+static INLINE void SET_VertexAttrib4iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4s)(GLuint, GLshort, GLshort, GLshort, GLshort);
+#define CALL_VertexAttrib4s(disp, parameters) \
+ (* GET_VertexAttrib4s(disp)) parameters
+static INLINE _glptr_VertexAttrib4s GET_VertexAttrib4s(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4s) (GET_by_offset(disp, _gloffset_VertexAttrib4s));
+}
+
+static INLINE void SET_VertexAttrib4s(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4s, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4sv)(GLuint, const GLshort *);
+#define CALL_VertexAttrib4sv(disp, parameters) \
+ (* GET_VertexAttrib4sv(disp)) parameters
+static INLINE _glptr_VertexAttrib4sv GET_VertexAttrib4sv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4sv) (GET_by_offset(disp, _gloffset_VertexAttrib4sv));
+}
+
+static INLINE void SET_VertexAttrib4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubv)(GLuint, const GLubyte *);
+#define CALL_VertexAttrib4ubv(disp, parameters) \
+ (* GET_VertexAttrib4ubv(disp)) parameters
+static INLINE _glptr_VertexAttrib4ubv GET_VertexAttrib4ubv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4ubv) (GET_by_offset(disp, _gloffset_VertexAttrib4ubv));
+}
+
+static INLINE void SET_VertexAttrib4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4uiv)(GLuint, const GLuint *);
+#define CALL_VertexAttrib4uiv(disp, parameters) \
+ (* GET_VertexAttrib4uiv(disp)) parameters
+static INLINE _glptr_VertexAttrib4uiv GET_VertexAttrib4uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4uiv) (GET_by_offset(disp, _gloffset_VertexAttrib4uiv));
+}
+
+static INLINE void SET_VertexAttrib4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4usv)(GLuint, const GLushort *);
+#define CALL_VertexAttrib4usv(disp, parameters) \
+ (* GET_VertexAttrib4usv(disp)) parameters
+static INLINE _glptr_VertexAttrib4usv GET_VertexAttrib4usv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4usv) (GET_by_offset(disp, _gloffset_VertexAttrib4usv));
+}
+
+static INLINE void SET_VertexAttrib4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
+#define CALL_VertexAttribPointer(disp, parameters) \
+ (* GET_VertexAttribPointer(disp)) parameters
+static INLINE _glptr_VertexAttribPointer GET_VertexAttribPointer(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribPointer) (GET_by_offset(disp, _gloffset_VertexAttribPointer));
+}
+
+static INLINE void SET_VertexAttribPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix2x3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix2x3fv(disp, parameters) \
+ (* GET_UniformMatrix2x3fv(disp)) parameters
+static INLINE _glptr_UniformMatrix2x3fv GET_UniformMatrix2x3fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix2x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x3fv));
+}
+
+static INLINE void SET_UniformMatrix2x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix2x4fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix2x4fv(disp, parameters) \
+ (* GET_UniformMatrix2x4fv(disp)) parameters
+static INLINE _glptr_UniformMatrix2x4fv GET_UniformMatrix2x4fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix2x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix2x4fv));
+}
+
+static INLINE void SET_UniformMatrix2x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix3x2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix3x2fv(disp, parameters) \
+ (* GET_UniformMatrix3x2fv(disp)) parameters
+static INLINE _glptr_UniformMatrix3x2fv GET_UniformMatrix3x2fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix3x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x2fv));
+}
+
+static INLINE void SET_UniformMatrix3x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix3x4fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix3x4fv(disp, parameters) \
+ (* GET_UniformMatrix3x4fv(disp)) parameters
+static INLINE _glptr_UniformMatrix3x4fv GET_UniformMatrix3x4fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix3x4fv) (GET_by_offset(disp, _gloffset_UniformMatrix3x4fv));
+}
+
+static INLINE void SET_UniformMatrix3x4fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix4x2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix4x2fv(disp, parameters) \
+ (* GET_UniformMatrix4x2fv(disp)) parameters
+static INLINE _glptr_UniformMatrix4x2fv GET_UniformMatrix4x2fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix4x2fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x2fv));
+}
+
+static INLINE void SET_UniformMatrix4x2fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformMatrix4x3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
+#define CALL_UniformMatrix4x3fv(disp, parameters) \
+ (* GET_UniformMatrix4x3fv(disp)) parameters
+static INLINE _glptr_UniformMatrix4x3fv GET_UniformMatrix4x3fv(struct _glapi_table *disp) {
+ return (_glptr_UniformMatrix4x3fv) (GET_by_offset(disp, _gloffset_UniformMatrix4x3fv));
+}
+
+static INLINE void SET_UniformMatrix4x3fv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, GLboolean, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BeginConditionalRender)(GLuint, GLenum);
+#define CALL_BeginConditionalRender(disp, parameters) \
+ (* GET_BeginConditionalRender(disp)) parameters
+static INLINE _glptr_BeginConditionalRender GET_BeginConditionalRender(struct _glapi_table *disp) {
+ return (_glptr_BeginConditionalRender) (GET_by_offset(disp, _gloffset_BeginConditionalRender));
+}
+
+static INLINE void SET_BeginConditionalRender(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_BeginConditionalRender, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BeginTransformFeedback)(GLenum);
+#define CALL_BeginTransformFeedback(disp, parameters) \
+ (* GET_BeginTransformFeedback(disp)) parameters
+static INLINE _glptr_BeginTransformFeedback GET_BeginTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_BeginTransformFeedback) (GET_by_offset(disp, _gloffset_BeginTransformFeedback));
+}
+
+static INLINE void SET_BeginTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_BeginTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBufferBase)(GLenum, GLuint, GLuint);
+#define CALL_BindBufferBase(disp, parameters) \
+ (* GET_BindBufferBase(disp)) parameters
+static INLINE _glptr_BindBufferBase GET_BindBufferBase(struct _glapi_table *disp) {
+ return (_glptr_BindBufferBase) (GET_by_offset(disp, _gloffset_BindBufferBase));
+}
+
+static INLINE void SET_BindBufferBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindBufferBase, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBufferRange)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr);
+#define CALL_BindBufferRange(disp, parameters) \
+ (* GET_BindBufferRange(disp)) parameters
+static INLINE _glptr_BindBufferRange GET_BindBufferRange(struct _glapi_table *disp) {
+ return (_glptr_BindBufferRange) (GET_by_offset(disp, _gloffset_BindBufferRange));
+}
+
+static INLINE void SET_BindBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_BindBufferRange, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindFragDataLocation)(GLuint, GLuint, const GLchar *);
+#define CALL_BindFragDataLocation(disp, parameters) \
+ (* GET_BindFragDataLocation(disp)) parameters
+static INLINE _glptr_BindFragDataLocation GET_BindFragDataLocation(struct _glapi_table *disp) {
+ return (_glptr_BindFragDataLocation) (GET_by_offset(disp, _gloffset_BindFragDataLocation));
+}
+
+static INLINE void SET_BindFragDataLocation(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_BindFragDataLocation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClampColor)(GLenum, GLenum);
+#define CALL_ClampColor(disp, parameters) \
+ (* GET_ClampColor(disp)) parameters
+static INLINE _glptr_ClampColor GET_ClampColor(struct _glapi_table *disp) {
+ return (_glptr_ClampColor) (GET_by_offset(disp, _gloffset_ClampColor));
+}
+
+static INLINE void SET_ClampColor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_ClampColor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearBufferfi)(GLenum, GLint, GLfloat, GLint);
+#define CALL_ClearBufferfi(disp, parameters) \
+ (* GET_ClearBufferfi(disp)) parameters
+static INLINE _glptr_ClearBufferfi GET_ClearBufferfi(struct _glapi_table *disp) {
+ return (_glptr_ClearBufferfi) (GET_by_offset(disp, _gloffset_ClearBufferfi));
+}
+
+static INLINE void SET_ClearBufferfi(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLfloat, GLint)) {
+ SET_by_offset(disp, _gloffset_ClearBufferfi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearBufferfv)(GLenum, GLint, const GLfloat *);
+#define CALL_ClearBufferfv(disp, parameters) \
+ (* GET_ClearBufferfv(disp)) parameters
+static INLINE _glptr_ClearBufferfv GET_ClearBufferfv(struct _glapi_table *disp) {
+ return (_glptr_ClearBufferfv) (GET_by_offset(disp, _gloffset_ClearBufferfv));
+}
+
+static INLINE void SET_ClearBufferfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ClearBufferfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearBufferiv)(GLenum, GLint, const GLint *);
+#define CALL_ClearBufferiv(disp, parameters) \
+ (* GET_ClearBufferiv(disp)) parameters
+static INLINE _glptr_ClearBufferiv GET_ClearBufferiv(struct _glapi_table *disp) {
+ return (_glptr_ClearBufferiv) (GET_by_offset(disp, _gloffset_ClearBufferiv));
+}
+
+static INLINE void SET_ClearBufferiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_ClearBufferiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearBufferuiv)(GLenum, GLint, const GLuint *);
+#define CALL_ClearBufferuiv(disp, parameters) \
+ (* GET_ClearBufferuiv(disp)) parameters
+static INLINE _glptr_ClearBufferuiv GET_ClearBufferuiv(struct _glapi_table *disp) {
+ return (_glptr_ClearBufferuiv) (GET_by_offset(disp, _gloffset_ClearBufferuiv));
+}
+
+static INLINE void SET_ClearBufferuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_ClearBufferuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorMaski)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean);
+#define CALL_ColorMaski(disp, parameters) \
+ (* GET_ColorMaski(disp)) parameters
+static INLINE _glptr_ColorMaski GET_ColorMaski(struct _glapi_table *disp) {
+ return (_glptr_ColorMaski) (GET_by_offset(disp, _gloffset_ColorMaski));
+}
+
+static INLINE void SET_ColorMaski(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)) {
+ SET_by_offset(disp, _gloffset_ColorMaski, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Disablei)(GLenum, GLuint);
+#define CALL_Disablei(disp, parameters) \
+ (* GET_Disablei(disp)) parameters
+static INLINE _glptr_Disablei GET_Disablei(struct _glapi_table *disp) {
+ return (_glptr_Disablei) (GET_by_offset(disp, _gloffset_Disablei));
+}
+
+static INLINE void SET_Disablei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_Disablei, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Enablei)(GLenum, GLuint);
+#define CALL_Enablei(disp, parameters) \
+ (* GET_Enablei(disp)) parameters
+static INLINE _glptr_Enablei GET_Enablei(struct _glapi_table *disp) {
+ return (_glptr_Enablei) (GET_by_offset(disp, _gloffset_Enablei));
+}
+
+static INLINE void SET_Enablei(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_Enablei, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndConditionalRender)(void);
+#define CALL_EndConditionalRender(disp, parameters) \
+ (* GET_EndConditionalRender(disp)) parameters
+static INLINE _glptr_EndConditionalRender GET_EndConditionalRender(struct _glapi_table *disp) {
+ return (_glptr_EndConditionalRender) (GET_by_offset(disp, _gloffset_EndConditionalRender));
+}
+
+static INLINE void SET_EndConditionalRender(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndConditionalRender, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndTransformFeedback)(void);
+#define CALL_EndTransformFeedback(disp, parameters) \
+ (* GET_EndTransformFeedback(disp)) parameters
+static INLINE _glptr_EndTransformFeedback GET_EndTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_EndTransformFeedback) (GET_by_offset(disp, _gloffset_EndTransformFeedback));
+}
+
+static INLINE void SET_EndTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBooleani_v)(GLenum, GLuint, GLboolean *);
+#define CALL_GetBooleani_v(disp, parameters) \
+ (* GET_GetBooleani_v(disp)) parameters
+static INLINE _glptr_GetBooleani_v GET_GetBooleani_v(struct _glapi_table *disp) {
+ return (_glptr_GetBooleani_v) (GET_by_offset(disp, _gloffset_GetBooleani_v));
+}
+
+static INLINE void SET_GetBooleani_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_GetBooleani_v, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetFragDataLocation)(GLuint, const GLchar *);
+#define CALL_GetFragDataLocation(disp, parameters) \
+ (* GET_GetFragDataLocation(disp)) parameters
+static INLINE _glptr_GetFragDataLocation GET_GetFragDataLocation(struct _glapi_table *disp) {
+ return (_glptr_GetFragDataLocation) (GET_by_offset(disp, _gloffset_GetFragDataLocation));
+}
+
+static INLINE void SET_GetFragDataLocation(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetFragDataLocation, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetIntegeri_v)(GLenum, GLuint, GLint *);
+#define CALL_GetIntegeri_v(disp, parameters) \
+ (* GET_GetIntegeri_v(disp)) parameters
+static INLINE _glptr_GetIntegeri_v GET_GetIntegeri_v(struct _glapi_table *disp) {
+ return (_glptr_GetIntegeri_v) (GET_by_offset(disp, _gloffset_GetIntegeri_v));
+}
+
+static INLINE void SET_GetIntegeri_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetIntegeri_v, fn);
+}
+
+typedef const GLubyte * (GLAPIENTRYP _glptr_GetStringi)(GLenum, GLuint);
+#define CALL_GetStringi(disp, parameters) \
+ (* GET_GetStringi(disp)) parameters
+static INLINE _glptr_GetStringi GET_GetStringi(struct _glapi_table *disp) {
+ return (_glptr_GetStringi) (GET_by_offset(disp, _gloffset_GetStringi));
+}
+
+static INLINE void SET_GetStringi(struct _glapi_table *disp, const GLubyte * (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_GetStringi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterIiv)(GLenum, GLenum, GLint *);
+#define CALL_GetTexParameterIiv(disp, parameters) \
+ (* GET_GetTexParameterIiv(disp)) parameters
+static INLINE _glptr_GetTexParameterIiv GET_GetTexParameterIiv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterIiv) (GET_by_offset(disp, _gloffset_GetTexParameterIiv));
+}
+
+static INLINE void SET_GetTexParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterIiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterIuiv)(GLenum, GLenum, GLuint *);
+#define CALL_GetTexParameterIuiv(disp, parameters) \
+ (* GET_GetTexParameterIuiv(disp)) parameters
+static INLINE _glptr_GetTexParameterIuiv GET_GetTexParameterIuiv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterIuiv) (GET_by_offset(disp, _gloffset_GetTexParameterIuiv));
+}
+
+static INLINE void SET_GetTexParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterIuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTransformFeedbackVarying)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *);
+#define CALL_GetTransformFeedbackVarying(disp, parameters) \
+ (* GET_GetTransformFeedbackVarying(disp)) parameters
+static INLINE _glptr_GetTransformFeedbackVarying GET_GetTransformFeedbackVarying(struct _glapi_table *disp) {
+ return (_glptr_GetTransformFeedbackVarying) (GET_by_offset(disp, _gloffset_GetTransformFeedbackVarying));
+}
+
+static INLINE void SET_GetTransformFeedbackVarying(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetTransformFeedbackVarying, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetUniformuiv)(GLuint, GLint, GLuint *);
+#define CALL_GetUniformuiv(disp, parameters) \
+ (* GET_GetUniformuiv(disp)) parameters
+static INLINE _glptr_GetUniformuiv GET_GetUniformuiv(struct _glapi_table *disp) {
+ return (_glptr_GetUniformuiv) (GET_by_offset(disp, _gloffset_GetUniformuiv));
+}
+
+static INLINE void SET_GetUniformuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetUniformuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribIiv)(GLuint, GLenum, GLint *);
+#define CALL_GetVertexAttribIiv(disp, parameters) \
+ (* GET_GetVertexAttribIiv(disp)) parameters
+static INLINE _glptr_GetVertexAttribIiv GET_GetVertexAttribIiv(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribIiv) (GET_by_offset(disp, _gloffset_GetVertexAttribIiv));
+}
+
+static INLINE void SET_GetVertexAttribIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribIiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribIuiv)(GLuint, GLenum, GLuint *);
+#define CALL_GetVertexAttribIuiv(disp, parameters) \
+ (* GET_GetVertexAttribIuiv(disp)) parameters
+static INLINE _glptr_GetVertexAttribIuiv GET_GetVertexAttribIuiv(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribIuiv) (GET_by_offset(disp, _gloffset_GetVertexAttribIuiv));
+}
+
+static INLINE void SET_GetVertexAttribIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribIuiv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsEnabledi)(GLenum, GLuint);
+#define CALL_IsEnabledi(disp, parameters) \
+ (* GET_IsEnabledi(disp)) parameters
+static INLINE _glptr_IsEnabledi GET_IsEnabledi(struct _glapi_table *disp) {
+ return (_glptr_IsEnabledi) (GET_by_offset(disp, _gloffset_IsEnabledi));
+}
+
+static INLINE void SET_IsEnabledi(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_IsEnabledi, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterIiv)(GLenum, GLenum, const GLint *);
+#define CALL_TexParameterIiv(disp, parameters) \
+ (* GET_TexParameterIiv(disp)) parameters
+static INLINE _glptr_TexParameterIiv GET_TexParameterIiv(struct _glapi_table *disp) {
+ return (_glptr_TexParameterIiv) (GET_by_offset(disp, _gloffset_TexParameterIiv));
+}
+
+static INLINE void SET_TexParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexParameterIiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterIuiv)(GLenum, GLenum, const GLuint *);
+#define CALL_TexParameterIuiv(disp, parameters) \
+ (* GET_TexParameterIuiv(disp)) parameters
+static INLINE _glptr_TexParameterIuiv GET_TexParameterIuiv(struct _glapi_table *disp) {
+ return (_glptr_TexParameterIuiv) (GET_by_offset(disp, _gloffset_TexParameterIuiv));
+}
+
+static INLINE void SET_TexParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexParameterIuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TransformFeedbackVaryings)(GLuint, GLsizei, const GLchar * const *, GLenum);
+#define CALL_TransformFeedbackVaryings(disp, parameters) \
+ (* GET_TransformFeedbackVaryings(disp)) parameters
+static INLINE _glptr_TransformFeedbackVaryings GET_TransformFeedbackVaryings(struct _glapi_table *disp) {
+ return (_glptr_TransformFeedbackVaryings) (GET_by_offset(disp, _gloffset_TransformFeedbackVaryings));
+}
+
+static INLINE void SET_TransformFeedbackVaryings(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLchar * const *, GLenum)) {
+ SET_by_offset(disp, _gloffset_TransformFeedbackVaryings, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1ui)(GLint, GLuint);
+#define CALL_Uniform1ui(disp, parameters) \
+ (* GET_Uniform1ui(disp)) parameters
+static INLINE _glptr_Uniform1ui GET_Uniform1ui(struct _glapi_table *disp) {
+ return (_glptr_Uniform1ui) (GET_by_offset(disp, _gloffset_Uniform1ui));
+}
+
+static INLINE void SET_Uniform1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Uniform1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform1uiv)(GLint, GLsizei, const GLuint *);
+#define CALL_Uniform1uiv(disp, parameters) \
+ (* GET_Uniform1uiv(disp)) parameters
+static INLINE _glptr_Uniform1uiv GET_Uniform1uiv(struct _glapi_table *disp) {
+ return (_glptr_Uniform1uiv) (GET_by_offset(disp, _gloffset_Uniform1uiv));
+}
+
+static INLINE void SET_Uniform1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Uniform1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2ui)(GLint, GLuint, GLuint);
+#define CALL_Uniform2ui(disp, parameters) \
+ (* GET_Uniform2ui(disp)) parameters
+static INLINE _glptr_Uniform2ui GET_Uniform2ui(struct _glapi_table *disp) {
+ return (_glptr_Uniform2ui) (GET_by_offset(disp, _gloffset_Uniform2ui));
+}
+
+static INLINE void SET_Uniform2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Uniform2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform2uiv)(GLint, GLsizei, const GLuint *);
+#define CALL_Uniform2uiv(disp, parameters) \
+ (* GET_Uniform2uiv(disp)) parameters
+static INLINE _glptr_Uniform2uiv GET_Uniform2uiv(struct _glapi_table *disp) {
+ return (_glptr_Uniform2uiv) (GET_by_offset(disp, _gloffset_Uniform2uiv));
+}
+
+static INLINE void SET_Uniform2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Uniform2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3ui)(GLint, GLuint, GLuint, GLuint);
+#define CALL_Uniform3ui(disp, parameters) \
+ (* GET_Uniform3ui(disp)) parameters
+static INLINE _glptr_Uniform3ui GET_Uniform3ui(struct _glapi_table *disp) {
+ return (_glptr_Uniform3ui) (GET_by_offset(disp, _gloffset_Uniform3ui));
+}
+
+static INLINE void SET_Uniform3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Uniform3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform3uiv)(GLint, GLsizei, const GLuint *);
+#define CALL_Uniform3uiv(disp, parameters) \
+ (* GET_Uniform3uiv(disp)) parameters
+static INLINE _glptr_Uniform3uiv GET_Uniform3uiv(struct _glapi_table *disp) {
+ return (_glptr_Uniform3uiv) (GET_by_offset(disp, _gloffset_Uniform3uiv));
+}
+
+static INLINE void SET_Uniform3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Uniform3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4ui)(GLint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_Uniform4ui(disp, parameters) \
+ (* GET_Uniform4ui(disp)) parameters
+static INLINE _glptr_Uniform4ui GET_Uniform4ui(struct _glapi_table *disp) {
+ return (_glptr_Uniform4ui) (GET_by_offset(disp, _gloffset_Uniform4ui));
+}
+
+static INLINE void SET_Uniform4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_Uniform4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Uniform4uiv)(GLint, GLsizei, const GLuint *);
+#define CALL_Uniform4uiv(disp, parameters) \
+ (* GET_Uniform4uiv(disp)) parameters
+static INLINE _glptr_Uniform4uiv GET_Uniform4uiv(struct _glapi_table *disp) {
+ return (_glptr_Uniform4uiv) (GET_by_offset(disp, _gloffset_Uniform4uiv));
+}
+
+static INLINE void SET_Uniform4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_Uniform4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI1iv)(GLuint, const GLint *);
+#define CALL_VertexAttribI1iv(disp, parameters) \
+ (* GET_VertexAttribI1iv(disp)) parameters
+static INLINE _glptr_VertexAttribI1iv GET_VertexAttribI1iv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI1iv) (GET_by_offset(disp, _gloffset_VertexAttribI1iv));
+}
+
+static INLINE void SET_VertexAttribI1iv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI1iv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiv)(GLuint, const GLuint *);
+#define CALL_VertexAttribI1uiv(disp, parameters) \
+ (* GET_VertexAttribI1uiv(disp)) parameters
+static INLINE _glptr_VertexAttribI1uiv GET_VertexAttribI1uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI1uiv) (GET_by_offset(disp, _gloffset_VertexAttribI1uiv));
+}
+
+static INLINE void SET_VertexAttribI1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4bv)(GLuint, const GLbyte *);
+#define CALL_VertexAttribI4bv(disp, parameters) \
+ (* GET_VertexAttribI4bv(disp)) parameters
+static INLINE _glptr_VertexAttribI4bv GET_VertexAttribI4bv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4bv) (GET_by_offset(disp, _gloffset_VertexAttribI4bv));
+}
+
+static INLINE void SET_VertexAttribI4bv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLbyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4bv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4sv)(GLuint, const GLshort *);
+#define CALL_VertexAttribI4sv(disp, parameters) \
+ (* GET_VertexAttribI4sv(disp)) parameters
+static INLINE _glptr_VertexAttribI4sv GET_VertexAttribI4sv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4sv) (GET_by_offset(disp, _gloffset_VertexAttribI4sv));
+}
+
+static INLINE void SET_VertexAttribI4sv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4sv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4ubv)(GLuint, const GLubyte *);
+#define CALL_VertexAttribI4ubv(disp, parameters) \
+ (* GET_VertexAttribI4ubv(disp)) parameters
+static INLINE _glptr_VertexAttribI4ubv GET_VertexAttribI4ubv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4ubv) (GET_by_offset(disp, _gloffset_VertexAttribI4ubv));
+}
+
+static INLINE void SET_VertexAttribI4ubv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4ubv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4usv)(GLuint, const GLushort *);
+#define CALL_VertexAttribI4usv(disp, parameters) \
+ (* GET_VertexAttribI4usv(disp)) parameters
+static INLINE _glptr_VertexAttribI4usv GET_VertexAttribI4usv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4usv) (GET_by_offset(disp, _gloffset_VertexAttribI4usv));
+}
+
+static INLINE void SET_VertexAttribI4usv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLushort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4usv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribIPointer)(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_VertexAttribIPointer(disp, parameters) \
+ (* GET_VertexAttribIPointer(disp)) parameters
+static INLINE _glptr_VertexAttribIPointer GET_VertexAttribIPointer(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribIPointer) (GET_by_offset(disp, _gloffset_VertexAttribIPointer));
+}
+
+static INLINE void SET_VertexAttribIPointer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribIPointer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PrimitiveRestartIndex)(GLuint);
+#define CALL_PrimitiveRestartIndex(disp, parameters) \
+ (* GET_PrimitiveRestartIndex(disp)) parameters
+static INLINE _glptr_PrimitiveRestartIndex GET_PrimitiveRestartIndex(struct _glapi_table *disp) {
+ return (_glptr_PrimitiveRestartIndex) (GET_by_offset(disp, _gloffset_PrimitiveRestartIndex));
+}
+
+static INLINE void SET_PrimitiveRestartIndex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_PrimitiveRestartIndex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexBuffer)(GLenum, GLenum, GLuint);
+#define CALL_TexBuffer(disp, parameters) \
+ (* GET_TexBuffer(disp)) parameters
+static INLINE _glptr_TexBuffer GET_TexBuffer(struct _glapi_table *disp) {
+ return (_glptr_TexBuffer) (GET_by_offset(disp, _gloffset_TexBuffer));
+}
+
+static INLINE void SET_TexBuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexBuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture)(GLenum, GLenum, GLuint, GLint);
+#define CALL_FramebufferTexture(disp, parameters) \
+ (* GET_FramebufferTexture(disp)) parameters
+static INLINE _glptr_FramebufferTexture GET_FramebufferTexture(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture) (GET_by_offset(disp, _gloffset_FramebufferTexture));
+}
+
+static INLINE void SET_FramebufferTexture(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetBufferParameteri64v)(GLenum, GLenum, GLint64 *);
+#define CALL_GetBufferParameteri64v(disp, parameters) \
+ (* GET_GetBufferParameteri64v(disp)) parameters
+static INLINE _glptr_GetBufferParameteri64v GET_GetBufferParameteri64v(struct _glapi_table *disp) {
+ return (_glptr_GetBufferParameteri64v) (GET_by_offset(disp, _gloffset_GetBufferParameteri64v));
+}
+
+static INLINE void SET_GetBufferParameteri64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint64 *)) {
+ SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetInteger64i_v)(GLenum, GLuint, GLint64 *);
+#define CALL_GetInteger64i_v(disp, parameters) \
+ (* GET_GetInteger64i_v(disp)) parameters
+static INLINE _glptr_GetInteger64i_v GET_GetInteger64i_v(struct _glapi_table *disp) {
+ return (_glptr_GetInteger64i_v) (GET_by_offset(disp, _gloffset_GetInteger64i_v));
+}
+
+static INLINE void SET_GetInteger64i_v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLint64 *)) {
+ SET_by_offset(disp, _gloffset_GetInteger64i_v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribDivisor)(GLuint, GLuint);
+#define CALL_VertexAttribDivisor(disp, parameters) \
+ (* GET_VertexAttribDivisor(disp)) parameters
+static INLINE _glptr_VertexAttribDivisor GET_VertexAttribDivisor(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribDivisor) (GET_by_offset(disp, _gloffset_VertexAttribDivisor));
+}
+
+static INLINE void SET_VertexAttribDivisor(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindProgramARB)(GLenum, GLuint);
+#define CALL_BindProgramARB(disp, parameters) \
+ (* GET_BindProgramARB(disp)) parameters
+static INLINE _glptr_BindProgramARB GET_BindProgramARB(struct _glapi_table *disp) {
+ return (_glptr_BindProgramARB) (GET_by_offset(disp, _gloffset_BindProgramARB));
+}
+
+static INLINE void SET_BindProgramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindProgramARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteProgramsARB)(GLsizei, const GLuint *);
+#define CALL_DeleteProgramsARB(disp, parameters) \
+ (* GET_DeleteProgramsARB(disp)) parameters
+static INLINE _glptr_DeleteProgramsARB GET_DeleteProgramsARB(struct _glapi_table *disp) {
+ return (_glptr_DeleteProgramsARB) (GET_by_offset(disp, _gloffset_DeleteProgramsARB));
+}
+
+static INLINE void SET_DeleteProgramsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteProgramsARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenProgramsARB)(GLsizei, GLuint *);
+#define CALL_GenProgramsARB(disp, parameters) \
+ (* GET_GenProgramsARB(disp)) parameters
+static INLINE _glptr_GenProgramsARB GET_GenProgramsARB(struct _glapi_table *disp) {
+ return (_glptr_GenProgramsARB) (GET_by_offset(disp, _gloffset_GenProgramsARB));
+}
+
+static INLINE void SET_GenProgramsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenProgramsARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterdvARB)(GLenum, GLuint, GLdouble *);
+#define CALL_GetProgramEnvParameterdvARB(disp, parameters) \
+ (* GET_GetProgramEnvParameterdvARB(disp)) parameters
+static INLINE _glptr_GetProgramEnvParameterdvARB GET_GetProgramEnvParameterdvARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramEnvParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB));
+}
+
+static INLINE void SET_GetProgramEnvParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramEnvParameterfvARB)(GLenum, GLuint, GLfloat *);
+#define CALL_GetProgramEnvParameterfvARB(disp, parameters) \
+ (* GET_GetProgramEnvParameterfvARB(disp)) parameters
+static INLINE _glptr_GetProgramEnvParameterfvARB GET_GetProgramEnvParameterfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramEnvParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB));
+}
+
+static INLINE void SET_GetProgramEnvParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterdvARB)(GLenum, GLuint, GLdouble *);
+#define CALL_GetProgramLocalParameterdvARB(disp, parameters) \
+ (* GET_GetProgramLocalParameterdvARB(disp)) parameters
+static INLINE _glptr_GetProgramLocalParameterdvARB GET_GetProgramLocalParameterdvARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramLocalParameterdvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB));
+}
+
+static INLINE void SET_GetProgramLocalParameterdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramLocalParameterfvARB)(GLenum, GLuint, GLfloat *);
+#define CALL_GetProgramLocalParameterfvARB(disp, parameters) \
+ (* GET_GetProgramLocalParameterfvARB(disp)) parameters
+static INLINE _glptr_GetProgramLocalParameterfvARB GET_GetProgramLocalParameterfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramLocalParameterfvARB) (GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB));
+}
+
+static INLINE void SET_GetProgramLocalParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramStringARB)(GLenum, GLenum, GLvoid *);
+#define CALL_GetProgramStringARB(disp, parameters) \
+ (* GET_GetProgramStringARB(disp)) parameters
+static INLINE _glptr_GetProgramStringARB GET_GetProgramStringARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramStringARB) (GET_by_offset(disp, _gloffset_GetProgramStringARB));
+}
+
+static INLINE void SET_GetProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetProgramStringARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramivARB)(GLenum, GLenum, GLint *);
+#define CALL_GetProgramivARB(disp, parameters) \
+ (* GET_GetProgramivARB(disp)) parameters
+static INLINE _glptr_GetProgramivARB GET_GetProgramivARB(struct _glapi_table *disp) {
+ return (_glptr_GetProgramivARB) (GET_by_offset(disp, _gloffset_GetProgramivARB));
+}
+
+static INLINE void SET_GetProgramivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetProgramivARB, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsProgramARB)(GLuint);
+#define CALL_IsProgramARB(disp, parameters) \
+ (* GET_IsProgramARB(disp)) parameters
+static INLINE _glptr_IsProgramARB GET_IsProgramARB(struct _glapi_table *disp) {
+ return (_glptr_IsProgramARB) (GET_by_offset(disp, _gloffset_IsProgramARB));
+}
+
+static INLINE void SET_IsProgramARB(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsProgramARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_ProgramEnvParameter4dARB(disp, parameters) \
+ (* GET_ProgramEnvParameter4dARB(disp)) parameters
+static INLINE _glptr_ProgramEnvParameter4dARB GET_ProgramEnvParameter4dARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB));
+}
+
+static INLINE void SET_ProgramEnvParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4dvARB)(GLenum, GLuint, const GLdouble *);
+#define CALL_ProgramEnvParameter4dvARB(disp, parameters) \
+ (* GET_ProgramEnvParameter4dvARB(disp)) parameters
+static INLINE _glptr_ProgramEnvParameter4dvARB GET_ProgramEnvParameter4dvARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB));
+}
+
+static INLINE void SET_ProgramEnvParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ProgramEnvParameter4fARB(disp, parameters) \
+ (* GET_ProgramEnvParameter4fARB(disp)) parameters
+static INLINE _glptr_ProgramEnvParameter4fARB GET_ProgramEnvParameter4fARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB));
+}
+
+static INLINE void SET_ProgramEnvParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameter4fvARB)(GLenum, GLuint, const GLfloat *);
+#define CALL_ProgramEnvParameter4fvARB(disp, parameters) \
+ (* GET_ProgramEnvParameter4fvARB(disp)) parameters
+static INLINE _glptr_ProgramEnvParameter4fvARB GET_ProgramEnvParameter4fvARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB));
+}
+
+static INLINE void SET_ProgramEnvParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dARB)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_ProgramLocalParameter4dARB(disp, parameters) \
+ (* GET_ProgramLocalParameter4dARB(disp)) parameters
+static INLINE _glptr_ProgramLocalParameter4dARB GET_ProgramLocalParameter4dARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameter4dARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB));
+}
+
+static INLINE void SET_ProgramLocalParameter4dARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4dvARB)(GLenum, GLuint, const GLdouble *);
+#define CALL_ProgramLocalParameter4dvARB(disp, parameters) \
+ (* GET_ProgramLocalParameter4dvARB(disp)) parameters
+static INLINE _glptr_ProgramLocalParameter4dvARB GET_ProgramLocalParameter4dvARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameter4dvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB));
+}
+
+static INLINE void SET_ProgramLocalParameter4dvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fARB)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ProgramLocalParameter4fARB(disp, parameters) \
+ (* GET_ProgramLocalParameter4fARB(disp)) parameters
+static INLINE _glptr_ProgramLocalParameter4fARB GET_ProgramLocalParameter4fARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameter4fARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB));
+}
+
+static INLINE void SET_ProgramLocalParameter4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameter4fvARB)(GLenum, GLuint, const GLfloat *);
+#define CALL_ProgramLocalParameter4fvARB(disp, parameters) \
+ (* GET_ProgramLocalParameter4fvARB(disp)) parameters
+static INLINE _glptr_ProgramLocalParameter4fvARB GET_ProgramLocalParameter4fvARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameter4fvARB) (GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB));
+}
+
+static INLINE void SET_ProgramLocalParameter4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramStringARB)(GLenum, GLenum, GLsizei, const GLvoid *);
+#define CALL_ProgramStringARB(disp, parameters) \
+ (* GET_ProgramStringARB(disp)) parameters
+static INLINE _glptr_ProgramStringARB GET_ProgramStringARB(struct _glapi_table *disp) {
+ return (_glptr_ProgramStringARB) (GET_by_offset(disp, _gloffset_ProgramStringARB));
+}
+
+static INLINE void SET_ProgramStringARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ProgramStringARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1fARB)(GLuint, GLfloat);
+#define CALL_VertexAttrib1fARB(disp, parameters) \
+ (* GET_VertexAttrib1fARB(disp)) parameters
+static INLINE _glptr_VertexAttrib1fARB GET_VertexAttrib1fARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1fARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fARB));
+}
+
+static INLINE void SET_VertexAttrib1fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvARB)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib1fvARB(disp, parameters) \
+ (* GET_VertexAttrib1fvARB(disp)) parameters
+static INLINE _glptr_VertexAttrib1fvARB GET_VertexAttrib1fvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib1fvARB));
+}
+
+static INLINE void SET_VertexAttrib1fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2fARB)(GLuint, GLfloat, GLfloat);
+#define CALL_VertexAttrib2fARB(disp, parameters) \
+ (* GET_VertexAttrib2fARB(disp)) parameters
+static INLINE _glptr_VertexAttrib2fARB GET_VertexAttrib2fARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2fARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fARB));
+}
+
+static INLINE void SET_VertexAttrib2fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvARB)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib2fvARB(disp, parameters) \
+ (* GET_VertexAttrib2fvARB(disp)) parameters
+static INLINE _glptr_VertexAttrib2fvARB GET_VertexAttrib2fvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib2fvARB));
+}
+
+static INLINE void SET_VertexAttrib2fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3fARB)(GLuint, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib3fARB(disp, parameters) \
+ (* GET_VertexAttrib3fARB(disp)) parameters
+static INLINE _glptr_VertexAttrib3fARB GET_VertexAttrib3fARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3fARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fARB));
+}
+
+static INLINE void SET_VertexAttrib3fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvARB)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib3fvARB(disp, parameters) \
+ (* GET_VertexAttrib3fvARB(disp)) parameters
+static INLINE _glptr_VertexAttrib3fvARB GET_VertexAttrib3fvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib3fvARB));
+}
+
+static INLINE void SET_VertexAttrib3fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4fARB)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib4fARB(disp, parameters) \
+ (* GET_VertexAttrib4fARB(disp)) parameters
+static INLINE _glptr_VertexAttrib4fARB GET_VertexAttrib4fARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4fARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fARB));
+}
+
+static INLINE void SET_VertexAttrib4fARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvARB)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib4fvARB(disp, parameters) \
+ (* GET_VertexAttrib4fvARB(disp)) parameters
+static INLINE _glptr_VertexAttrib4fvARB GET_VertexAttrib4fvARB(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4fvARB) (GET_by_offset(disp, _gloffset_VertexAttrib4fvARB));
+}
+
+static INLINE void SET_VertexAttrib4fvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AttachObjectARB)(GLhandleARB, GLhandleARB);
+#define CALL_AttachObjectARB(disp, parameters) \
+ (* GET_AttachObjectARB(disp)) parameters
+static INLINE _glptr_AttachObjectARB GET_AttachObjectARB(struct _glapi_table *disp) {
+ return (_glptr_AttachObjectARB) (GET_by_offset(disp, _gloffset_AttachObjectARB));
+}
+
+static INLINE void SET_AttachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_AttachObjectARB, fn);
+}
+
+typedef GLhandleARB (GLAPIENTRYP _glptr_CreateProgramObjectARB)(void);
+#define CALL_CreateProgramObjectARB(disp, parameters) \
+ (* GET_CreateProgramObjectARB(disp)) parameters
+static INLINE _glptr_CreateProgramObjectARB GET_CreateProgramObjectARB(struct _glapi_table *disp) {
+ return (_glptr_CreateProgramObjectARB) (GET_by_offset(disp, _gloffset_CreateProgramObjectARB));
+}
+
+static INLINE void SET_CreateProgramObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn);
+}
+
+typedef GLhandleARB (GLAPIENTRYP _glptr_CreateShaderObjectARB)(GLenum);
+#define CALL_CreateShaderObjectARB(disp, parameters) \
+ (* GET_CreateShaderObjectARB(disp)) parameters
+static INLINE _glptr_CreateShaderObjectARB GET_CreateShaderObjectARB(struct _glapi_table *disp) {
+ return (_glptr_CreateShaderObjectARB) (GET_by_offset(disp, _gloffset_CreateShaderObjectARB));
+}
+
+static INLINE void SET_CreateShaderObjectARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteObjectARB)(GLhandleARB);
+#define CALL_DeleteObjectARB(disp, parameters) \
+ (* GET_DeleteObjectARB(disp)) parameters
+static INLINE _glptr_DeleteObjectARB GET_DeleteObjectARB(struct _glapi_table *disp) {
+ return (_glptr_DeleteObjectARB) (GET_by_offset(disp, _gloffset_DeleteObjectARB));
+}
+
+static INLINE void SET_DeleteObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_DeleteObjectARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DetachObjectARB)(GLhandleARB, GLhandleARB);
+#define CALL_DetachObjectARB(disp, parameters) \
+ (* GET_DetachObjectARB(disp)) parameters
+static INLINE _glptr_DetachObjectARB GET_DetachObjectARB(struct _glapi_table *disp) {
+ return (_glptr_DetachObjectARB) (GET_by_offset(disp, _gloffset_DetachObjectARB));
+}
+
+static INLINE void SET_DetachObjectARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLhandleARB)) {
+ SET_by_offset(disp, _gloffset_DetachObjectARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetAttachedObjectsARB)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
+#define CALL_GetAttachedObjectsARB(disp, parameters) \
+ (* GET_GetAttachedObjectsARB(disp)) parameters
+static INLINE _glptr_GetAttachedObjectsARB GET_GetAttachedObjectsARB(struct _glapi_table *disp) {
+ return (_glptr_GetAttachedObjectsARB) (GET_by_offset(disp, _gloffset_GetAttachedObjectsARB));
+}
+
+static INLINE void SET_GetAttachedObjectsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)) {
+ SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn);
+}
+
+typedef GLhandleARB (GLAPIENTRYP _glptr_GetHandleARB)(GLenum);
+#define CALL_GetHandleARB(disp, parameters) \
+ (* GET_GetHandleARB(disp)) parameters
+static INLINE _glptr_GetHandleARB GET_GetHandleARB(struct _glapi_table *disp) {
+ return (_glptr_GetHandleARB) (GET_by_offset(disp, _gloffset_GetHandleARB));
+}
+
+static INLINE void SET_GetHandleARB(struct _glapi_table *disp, GLhandleARB (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GetHandleARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetInfoLogARB)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *);
+#define CALL_GetInfoLogARB(disp, parameters) \
+ (* GET_GetInfoLogARB(disp)) parameters
+static INLINE _glptr_GetInfoLogARB GET_GetInfoLogARB(struct _glapi_table *disp) {
+ return (_glptr_GetInfoLogARB) (GET_by_offset(disp, _gloffset_GetInfoLogARB));
+}
+
+static INLINE void SET_GetInfoLogARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_GetInfoLogARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetObjectParameterfvARB)(GLhandleARB, GLenum, GLfloat *);
+#define CALL_GetObjectParameterfvARB(disp, parameters) \
+ (* GET_GetObjectParameterfvARB(disp)) parameters
+static INLINE _glptr_GetObjectParameterfvARB GET_GetObjectParameterfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetObjectParameterfvARB) (GET_by_offset(disp, _gloffset_GetObjectParameterfvARB));
+}
+
+static INLINE void SET_GetObjectParameterfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetObjectParameterivARB)(GLhandleARB, GLenum, GLint *);
+#define CALL_GetObjectParameterivARB(disp, parameters) \
+ (* GET_GetObjectParameterivARB(disp)) parameters
+static INLINE _glptr_GetObjectParameterivARB GET_GetObjectParameterivARB(struct _glapi_table *disp) {
+ return (_glptr_GetObjectParameterivARB) (GET_by_offset(disp, _gloffset_GetObjectParameterivARB));
+}
+
+static INLINE void SET_GetObjectParameterivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedARB)(GLenum, GLint, GLsizei, GLsizei);
+#define CALL_DrawArraysInstancedARB(disp, parameters) \
+ (* GET_DrawArraysInstancedARB(disp)) parameters
+static INLINE _glptr_DrawArraysInstancedARB GET_DrawArraysInstancedARB(struct _glapi_table *disp) {
+ return (_glptr_DrawArraysInstancedARB) (GET_by_offset(disp, _gloffset_DrawArraysInstancedARB));
+}
+
+static INLINE void SET_DrawArraysInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedARB)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
+#define CALL_DrawElementsInstancedARB(disp, parameters) \
+ (* GET_DrawElementsInstancedARB(disp)) parameters
+static INLINE _glptr_DrawElementsInstancedARB GET_DrawElementsInstancedARB(struct _glapi_table *disp) {
+ return (_glptr_DrawElementsInstancedARB) (GET_by_offset(disp, _gloffset_DrawElementsInstancedARB));
+}
+
+static INLINE void SET_DrawElementsInstancedARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindFramebuffer)(GLenum, GLuint);
+#define CALL_BindFramebuffer(disp, parameters) \
+ (* GET_BindFramebuffer(disp)) parameters
+static INLINE _glptr_BindFramebuffer GET_BindFramebuffer(struct _glapi_table *disp) {
+ return (_glptr_BindFramebuffer) (GET_by_offset(disp, _gloffset_BindFramebuffer));
+}
+
+static INLINE void SET_BindFramebuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindFramebuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindRenderbuffer)(GLenum, GLuint);
+#define CALL_BindRenderbuffer(disp, parameters) \
+ (* GET_BindRenderbuffer(disp)) parameters
+static INLINE _glptr_BindRenderbuffer GET_BindRenderbuffer(struct _glapi_table *disp) {
+ return (_glptr_BindRenderbuffer) (GET_by_offset(disp, _gloffset_BindRenderbuffer));
+}
+
+static INLINE void SET_BindRenderbuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindRenderbuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlitFramebuffer)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
+#define CALL_BlitFramebuffer(disp, parameters) \
+ (* GET_BlitFramebuffer(disp)) parameters
+static INLINE _glptr_BlitFramebuffer GET_BlitFramebuffer(struct _glapi_table *disp) {
+ return (_glptr_BlitFramebuffer) (GET_by_offset(disp, _gloffset_BlitFramebuffer));
+}
+
+static INLINE void SET_BlitFramebuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlitFramebuffer, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_CheckFramebufferStatus)(GLenum);
+#define CALL_CheckFramebufferStatus(disp, parameters) \
+ (* GET_CheckFramebufferStatus(disp)) parameters
+static INLINE _glptr_CheckFramebufferStatus GET_CheckFramebufferStatus(struct _glapi_table *disp) {
+ return (_glptr_CheckFramebufferStatus) (GET_by_offset(disp, _gloffset_CheckFramebufferStatus));
+}
+
+static INLINE void SET_CheckFramebufferStatus(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_CheckFramebufferStatus, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteFramebuffers)(GLsizei, const GLuint *);
+#define CALL_DeleteFramebuffers(disp, parameters) \
+ (* GET_DeleteFramebuffers(disp)) parameters
+static INLINE _glptr_DeleteFramebuffers GET_DeleteFramebuffers(struct _glapi_table *disp) {
+ return (_glptr_DeleteFramebuffers) (GET_by_offset(disp, _gloffset_DeleteFramebuffers));
+}
+
+static INLINE void SET_DeleteFramebuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteFramebuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteRenderbuffers)(GLsizei, const GLuint *);
+#define CALL_DeleteRenderbuffers(disp, parameters) \
+ (* GET_DeleteRenderbuffers(disp)) parameters
+static INLINE _glptr_DeleteRenderbuffers GET_DeleteRenderbuffers(struct _glapi_table *disp) {
+ return (_glptr_DeleteRenderbuffers) (GET_by_offset(disp, _gloffset_DeleteRenderbuffers));
+}
+
+static INLINE void SET_DeleteRenderbuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteRenderbuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferRenderbuffer)(GLenum, GLenum, GLenum, GLuint);
+#define CALL_FramebufferRenderbuffer(disp, parameters) \
+ (* GET_FramebufferRenderbuffer(disp)) parameters
+static INLINE _glptr_FramebufferRenderbuffer GET_FramebufferRenderbuffer(struct _glapi_table *disp) {
+ return (_glptr_FramebufferRenderbuffer) (GET_by_offset(disp, _gloffset_FramebufferRenderbuffer));
+}
+
+static INLINE void SET_FramebufferRenderbuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_FramebufferRenderbuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture1D)(GLenum, GLenum, GLenum, GLuint, GLint);
+#define CALL_FramebufferTexture1D(disp, parameters) \
+ (* GET_FramebufferTexture1D(disp)) parameters
+static INLINE _glptr_FramebufferTexture1D GET_FramebufferTexture1D(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture1D) (GET_by_offset(disp, _gloffset_FramebufferTexture1D));
+}
+
+static INLINE void SET_FramebufferTexture1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint);
+#define CALL_FramebufferTexture2D(disp, parameters) \
+ (* GET_FramebufferTexture2D(disp)) parameters
+static INLINE _glptr_FramebufferTexture2D GET_FramebufferTexture2D(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture2D) (GET_by_offset(disp, _gloffset_FramebufferTexture2D));
+}
+
+static INLINE void SET_FramebufferTexture2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTexture3D)(GLenum, GLenum, GLenum, GLuint, GLint, GLint);
+#define CALL_FramebufferTexture3D(disp, parameters) \
+ (* GET_FramebufferTexture3D(disp)) parameters
+static INLINE _glptr_FramebufferTexture3D GET_FramebufferTexture3D(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTexture3D) (GET_by_offset(disp, _gloffset_FramebufferTexture3D));
+}
+
+static INLINE void SET_FramebufferTexture3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTexture3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTextureLayer)(GLenum, GLenum, GLuint, GLint, GLint);
+#define CALL_FramebufferTextureLayer(disp, parameters) \
+ (* GET_FramebufferTextureLayer(disp)) parameters
+static INLINE _glptr_FramebufferTextureLayer GET_FramebufferTextureLayer(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTextureLayer) (GET_by_offset(disp, _gloffset_FramebufferTextureLayer));
+}
+
+static INLINE void SET_FramebufferTextureLayer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_FramebufferTextureLayer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenFramebuffers)(GLsizei, GLuint *);
+#define CALL_GenFramebuffers(disp, parameters) \
+ (* GET_GenFramebuffers(disp)) parameters
+static INLINE _glptr_GenFramebuffers GET_GenFramebuffers(struct _glapi_table *disp) {
+ return (_glptr_GenFramebuffers) (GET_by_offset(disp, _gloffset_GenFramebuffers));
+}
+
+static INLINE void SET_GenFramebuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenFramebuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenRenderbuffers)(GLsizei, GLuint *);
+#define CALL_GenRenderbuffers(disp, parameters) \
+ (* GET_GenRenderbuffers(disp)) parameters
+static INLINE _glptr_GenRenderbuffers GET_GenRenderbuffers(struct _glapi_table *disp) {
+ return (_glptr_GenRenderbuffers) (GET_by_offset(disp, _gloffset_GenRenderbuffers));
+}
+
+static INLINE void SET_GenRenderbuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenRenderbuffers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenerateMipmap)(GLenum);
+#define CALL_GenerateMipmap(disp, parameters) \
+ (* GET_GenerateMipmap(disp)) parameters
+static INLINE _glptr_GenerateMipmap GET_GenerateMipmap(struct _glapi_table *disp) {
+ return (_glptr_GenerateMipmap) (GET_by_offset(disp, _gloffset_GenerateMipmap));
+}
+
+static INLINE void SET_GenerateMipmap(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_GenerateMipmap, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFramebufferAttachmentParameteriv)(GLenum, GLenum, GLenum, GLint *);
+#define CALL_GetFramebufferAttachmentParameteriv(disp, parameters) \
+ (* GET_GetFramebufferAttachmentParameteriv(disp)) parameters
+static INLINE _glptr_GetFramebufferAttachmentParameteriv GET_GetFramebufferAttachmentParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetFramebufferAttachmentParameteriv) (GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameteriv));
+}
+
+static INLINE void SET_GetFramebufferAttachmentParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetRenderbufferParameteriv)(GLenum, GLenum, GLint *);
+#define CALL_GetRenderbufferParameteriv(disp, parameters) \
+ (* GET_GetRenderbufferParameteriv(disp)) parameters
+static INLINE _glptr_GetRenderbufferParameteriv GET_GetRenderbufferParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetRenderbufferParameteriv) (GET_by_offset(disp, _gloffset_GetRenderbufferParameteriv));
+}
+
+static INLINE void SET_GetRenderbufferParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetRenderbufferParameteriv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsFramebuffer)(GLuint);
+#define CALL_IsFramebuffer(disp, parameters) \
+ (* GET_IsFramebuffer(disp)) parameters
+static INLINE _glptr_IsFramebuffer GET_IsFramebuffer(struct _glapi_table *disp) {
+ return (_glptr_IsFramebuffer) (GET_by_offset(disp, _gloffset_IsFramebuffer));
+}
+
+static INLINE void SET_IsFramebuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsFramebuffer, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsRenderbuffer)(GLuint);
+#define CALL_IsRenderbuffer(disp, parameters) \
+ (* GET_IsRenderbuffer(disp)) parameters
+static INLINE _glptr_IsRenderbuffer GET_IsRenderbuffer(struct _glapi_table *disp) {
+ return (_glptr_IsRenderbuffer) (GET_by_offset(disp, _gloffset_IsRenderbuffer));
+}
+
+static INLINE void SET_IsRenderbuffer(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsRenderbuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RenderbufferStorage)(GLenum, GLenum, GLsizei, GLsizei);
+#define CALL_RenderbufferStorage(disp, parameters) \
+ (* GET_RenderbufferStorage(disp)) parameters
+static INLINE _glptr_RenderbufferStorage GET_RenderbufferStorage(struct _glapi_table *disp) {
+ return (_glptr_RenderbufferStorage) (GET_by_offset(disp, _gloffset_RenderbufferStorage));
+}
+
+static INLINE void SET_RenderbufferStorage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_RenderbufferStorage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RenderbufferStorageMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#define CALL_RenderbufferStorageMultisample(disp, parameters) \
+ (* GET_RenderbufferStorageMultisample(disp)) parameters
+static INLINE _glptr_RenderbufferStorageMultisample GET_RenderbufferStorageMultisample(struct _glapi_table *disp) {
+ return (_glptr_RenderbufferStorageMultisample) (GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample));
+}
+
+static INLINE void SET_RenderbufferStorageMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FramebufferTextureFaceARB)(GLenum, GLenum, GLuint, GLint, GLenum);
+#define CALL_FramebufferTextureFaceARB(disp, parameters) \
+ (* GET_FramebufferTextureFaceARB(disp)) parameters
+static INLINE _glptr_FramebufferTextureFaceARB GET_FramebufferTextureFaceARB(struct _glapi_table *disp) {
+ return (_glptr_FramebufferTextureFaceARB) (GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB));
+}
+
+static INLINE void SET_FramebufferTextureFaceARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLint, GLenum)) {
+ SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRange)(GLenum, GLintptr, GLsizeiptr);
+#define CALL_FlushMappedBufferRange(disp, parameters) \
+ (* GET_FlushMappedBufferRange(disp)) parameters
+static INLINE _glptr_FlushMappedBufferRange GET_FlushMappedBufferRange(struct _glapi_table *disp) {
+ return (_glptr_FlushMappedBufferRange) (GET_by_offset(disp, _gloffset_FlushMappedBufferRange));
+}
+
+static INLINE void SET_FlushMappedBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn);
+}
+
+typedef GLvoid * (GLAPIENTRYP _glptr_MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield);
+#define CALL_MapBufferRange(disp, parameters) \
+ (* GET_MapBufferRange(disp)) parameters
+static INLINE _glptr_MapBufferRange GET_MapBufferRange(struct _glapi_table *disp) {
+ return (_glptr_MapBufferRange) (GET_by_offset(disp, _gloffset_MapBufferRange));
+}
+
+static INLINE void SET_MapBufferRange(struct _glapi_table *disp, GLvoid * (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr, GLbitfield)) {
+ SET_by_offset(disp, _gloffset_MapBufferRange, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindVertexArray)(GLuint);
+#define CALL_BindVertexArray(disp, parameters) \
+ (* GET_BindVertexArray(disp)) parameters
+static INLINE _glptr_BindVertexArray GET_BindVertexArray(struct _glapi_table *disp) {
+ return (_glptr_BindVertexArray) (GET_by_offset(disp, _gloffset_BindVertexArray));
+}
+
+static INLINE void SET_BindVertexArray(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_BindVertexArray, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteVertexArrays)(GLsizei, const GLuint *);
+#define CALL_DeleteVertexArrays(disp, parameters) \
+ (* GET_DeleteVertexArrays(disp)) parameters
+static INLINE _glptr_DeleteVertexArrays GET_DeleteVertexArrays(struct _glapi_table *disp) {
+ return (_glptr_DeleteVertexArrays) (GET_by_offset(disp, _gloffset_DeleteVertexArrays));
+}
+
+static INLINE void SET_DeleteVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteVertexArrays, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenVertexArrays)(GLsizei, GLuint *);
+#define CALL_GenVertexArrays(disp, parameters) \
+ (* GET_GenVertexArrays(disp)) parameters
+static INLINE _glptr_GenVertexArrays GET_GenVertexArrays(struct _glapi_table *disp) {
+ return (_glptr_GenVertexArrays) (GET_by_offset(disp, _gloffset_GenVertexArrays));
+}
+
+static INLINE void SET_GenVertexArrays(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenVertexArrays, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsVertexArray)(GLuint);
+#define CALL_IsVertexArray(disp, parameters) \
+ (* GET_IsVertexArray(disp)) parameters
+static INLINE _glptr_IsVertexArray GET_IsVertexArray(struct _glapi_table *disp) {
+ return (_glptr_IsVertexArray) (GET_by_offset(disp, _gloffset_IsVertexArray));
+}
+
+static INLINE void SET_IsVertexArray(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsVertexArray, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveUniformBlockName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetActiveUniformBlockName(disp, parameters) \
+ (* GET_GetActiveUniformBlockName(disp)) parameters
+static INLINE _glptr_GetActiveUniformBlockName GET_GetActiveUniformBlockName(struct _glapi_table *disp) {
+ return (_glptr_GetActiveUniformBlockName) (GET_by_offset(disp, _gloffset_GetActiveUniformBlockName));
+}
+
+static INLINE void SET_GetActiveUniformBlockName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetActiveUniformBlockName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveUniformBlockiv)(GLuint, GLuint, GLenum, GLint *);
+#define CALL_GetActiveUniformBlockiv(disp, parameters) \
+ (* GET_GetActiveUniformBlockiv(disp)) parameters
+static INLINE _glptr_GetActiveUniformBlockiv GET_GetActiveUniformBlockiv(struct _glapi_table *disp) {
+ return (_glptr_GetActiveUniformBlockiv) (GET_by_offset(disp, _gloffset_GetActiveUniformBlockiv));
+}
+
+static INLINE void SET_GetActiveUniformBlockiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetActiveUniformBlockiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveUniformName)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *);
+#define CALL_GetActiveUniformName(disp, parameters) \
+ (* GET_GetActiveUniformName(disp)) parameters
+static INLINE _glptr_GetActiveUniformName GET_GetActiveUniformName(struct _glapi_table *disp) {
+ return (_glptr_GetActiveUniformName) (GET_by_offset(disp, _gloffset_GetActiveUniformName));
+}
+
+static INLINE void SET_GetActiveUniformName(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLsizei *, GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetActiveUniformName, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetActiveUniformsiv)(GLuint, GLsizei, const GLuint *, GLenum, GLint *);
+#define CALL_GetActiveUniformsiv(disp, parameters) \
+ (* GET_GetActiveUniformsiv(disp)) parameters
+static INLINE _glptr_GetActiveUniformsiv GET_GetActiveUniformsiv(struct _glapi_table *disp) {
+ return (_glptr_GetActiveUniformsiv) (GET_by_offset(disp, _gloffset_GetActiveUniformsiv));
+}
+
+static INLINE void SET_GetActiveUniformsiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetActiveUniformsiv, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GetUniformBlockIndex)(GLuint, const GLchar *);
+#define CALL_GetUniformBlockIndex(disp, parameters) \
+ (* GET_GetUniformBlockIndex(disp)) parameters
+static INLINE _glptr_GetUniformBlockIndex GET_GetUniformBlockIndex(struct _glapi_table *disp) {
+ return (_glptr_GetUniformBlockIndex) (GET_by_offset(disp, _gloffset_GetUniformBlockIndex));
+}
+
+static INLINE void SET_GetUniformBlockIndex(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetUniformBlockIndex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetUniformIndices)(GLuint, GLsizei, const GLchar * const *, GLuint *);
+#define CALL_GetUniformIndices(disp, parameters) \
+ (* GET_GetUniformIndices(disp)) parameters
+static INLINE _glptr_GetUniformIndices GET_GetUniformIndices(struct _glapi_table *disp) {
+ return (_glptr_GetUniformIndices) (GET_by_offset(disp, _gloffset_GetUniformIndices));
+}
+
+static INLINE void SET_GetUniformIndices(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLchar * const *, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetUniformIndices, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UniformBlockBinding)(GLuint, GLuint, GLuint);
+#define CALL_UniformBlockBinding(disp, parameters) \
+ (* GET_UniformBlockBinding(disp)) parameters
+static INLINE _glptr_UniformBlockBinding GET_UniformBlockBinding(struct _glapi_table *disp) {
+ return (_glptr_UniformBlockBinding) (GET_by_offset(disp, _gloffset_UniformBlockBinding));
+}
+
+static INLINE void SET_UniformBlockBinding(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_UniformBlockBinding, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_CopyBufferSubData)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr);
+#define CALL_CopyBufferSubData(disp, parameters) \
+ (* GET_CopyBufferSubData(disp)) parameters
+static INLINE _glptr_CopyBufferSubData GET_CopyBufferSubData(struct _glapi_table *disp) {
+ return (_glptr_CopyBufferSubData) (GET_by_offset(disp, _gloffset_CopyBufferSubData));
+}
+
+static INLINE void SET_CopyBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_CopyBufferSubData, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_ClientWaitSync)(GLsync, GLbitfield, GLuint64);
+#define CALL_ClientWaitSync(disp, parameters) \
+ (* GET_ClientWaitSync(disp)) parameters
+static INLINE _glptr_ClientWaitSync GET_ClientWaitSync(struct _glapi_table *disp) {
+ return (_glptr_ClientWaitSync) (GET_by_offset(disp, _gloffset_ClientWaitSync));
+}
+
+static INLINE void SET_ClientWaitSync(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) {
+ SET_by_offset(disp, _gloffset_ClientWaitSync, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteSync)(GLsync);
+#define CALL_DeleteSync(disp, parameters) \
+ (* GET_DeleteSync(disp)) parameters
+static INLINE _glptr_DeleteSync GET_DeleteSync(struct _glapi_table *disp) {
+ return (_glptr_DeleteSync) (GET_by_offset(disp, _gloffset_DeleteSync));
+}
+
+static INLINE void SET_DeleteSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync)) {
+ SET_by_offset(disp, _gloffset_DeleteSync, fn);
+}
+
+typedef GLsync (GLAPIENTRYP _glptr_FenceSync)(GLenum, GLbitfield);
+#define CALL_FenceSync(disp, parameters) \
+ (* GET_FenceSync(disp)) parameters
+static INLINE _glptr_FenceSync GET_FenceSync(struct _glapi_table *disp) {
+ return (_glptr_FenceSync) (GET_by_offset(disp, _gloffset_FenceSync));
+}
+
+static INLINE void SET_FenceSync(struct _glapi_table *disp, GLsync (GLAPIENTRYP fn)(GLenum, GLbitfield)) {
+ SET_by_offset(disp, _gloffset_FenceSync, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetInteger64v)(GLenum, GLint64 *);
+#define CALL_GetInteger64v(disp, parameters) \
+ (* GET_GetInteger64v(disp)) parameters
+static INLINE _glptr_GetInteger64v GET_GetInteger64v(struct _glapi_table *disp) {
+ return (_glptr_GetInteger64v) (GET_by_offset(disp, _gloffset_GetInteger64v));
+}
+
+static INLINE void SET_GetInteger64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint64 *)) {
+ SET_by_offset(disp, _gloffset_GetInteger64v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSynciv)(GLsync, GLenum, GLsizei, GLsizei *, GLint *);
+#define CALL_GetSynciv(disp, parameters) \
+ (* GET_GetSynciv(disp)) parameters
+static INLINE _glptr_GetSynciv GET_GetSynciv(struct _glapi_table *disp) {
+ return (_glptr_GetSynciv) (GET_by_offset(disp, _gloffset_GetSynciv));
+}
+
+static INLINE void SET_GetSynciv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetSynciv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsSync)(GLsync);
+#define CALL_IsSync(disp, parameters) \
+ (* GET_IsSync(disp)) parameters
+static INLINE _glptr_IsSync GET_IsSync(struct _glapi_table *disp) {
+ return (_glptr_IsSync) (GET_by_offset(disp, _gloffset_IsSync));
+}
+
+static INLINE void SET_IsSync(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsync)) {
+ SET_by_offset(disp, _gloffset_IsSync, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WaitSync)(GLsync, GLbitfield, GLuint64);
+#define CALL_WaitSync(disp, parameters) \
+ (* GET_WaitSync(disp)) parameters
+static INLINE _glptr_WaitSync GET_WaitSync(struct _glapi_table *disp) {
+ return (_glptr_WaitSync) (GET_by_offset(disp, _gloffset_WaitSync));
+}
+
+static INLINE void SET_WaitSync(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsync, GLbitfield, GLuint64)) {
+ SET_by_offset(disp, _gloffset_WaitSync, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElementsBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLint);
+#define CALL_DrawElementsBaseVertex(disp, parameters) \
+ (* GET_DrawElementsBaseVertex(disp)) parameters
+static INLINE _glptr_DrawElementsBaseVertex GET_DrawElementsBaseVertex(struct _glapi_table *disp) {
+ return (_glptr_DrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsBaseVertex));
+}
+
+static INLINE void SET_DrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)) {
+ SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertex)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint);
+#define CALL_DrawElementsInstancedBaseVertex(disp, parameters) \
+ (* GET_DrawElementsInstancedBaseVertex(disp)) parameters
+static INLINE _glptr_DrawElementsInstancedBaseVertex GET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp) {
+ return (_glptr_DrawElementsInstancedBaseVertex) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex));
+}
+
+static INLINE void SET_DrawElementsInstancedBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawRangeElementsBaseVertex)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint);
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) \
+ (* GET_DrawRangeElementsBaseVertex(disp)) parameters
+static INLINE _glptr_DrawRangeElementsBaseVertex GET_DrawRangeElementsBaseVertex(struct _glapi_table *disp) {
+ return (_glptr_DrawRangeElementsBaseVertex) (GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex));
+}
+
+static INLINE void SET_DrawRangeElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)) {
+ SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawElementsBaseVertex)(GLenum, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, const GLint *);
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) \
+ (* GET_MultiDrawElementsBaseVertex(disp)) parameters
+static INLINE _glptr_MultiDrawElementsBaseVertex GET_MultiDrawElementsBaseVertex(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawElementsBaseVertex) (GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex));
+}
+
+static INLINE void SET_MultiDrawElementsBaseVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, const GLint *)) {
+ SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProvokingVertex)(GLenum);
+#define CALL_ProvokingVertex(disp, parameters) \
+ (* GET_ProvokingVertex(disp)) parameters
+static INLINE _glptr_ProvokingVertex GET_ProvokingVertex(struct _glapi_table *disp) {
+ return (_glptr_ProvokingVertex) (GET_by_offset(disp, _gloffset_ProvokingVertex));
+}
+
+static INLINE void SET_ProvokingVertex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ProvokingVertex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMultisamplefv)(GLenum, GLuint, GLfloat *);
+#define CALL_GetMultisamplefv(disp, parameters) \
+ (* GET_GetMultisamplefv(disp)) parameters
+static INLINE _glptr_GetMultisamplefv GET_GetMultisamplefv(struct _glapi_table *disp) {
+ return (_glptr_GetMultisamplefv) (GET_by_offset(disp, _gloffset_GetMultisamplefv));
+}
+
+static INLINE void SET_GetMultisamplefv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetMultisamplefv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleMaski)(GLuint, GLbitfield);
+#define CALL_SampleMaski(disp, parameters) \
+ (* GET_SampleMaski(disp)) parameters
+static INLINE _glptr_SampleMaski GET_SampleMaski(struct _glapi_table *disp) {
+ return (_glptr_SampleMaski) (GET_by_offset(disp, _gloffset_SampleMaski));
+}
+
+static INLINE void SET_SampleMaski(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLbitfield)) {
+ SET_by_offset(disp, _gloffset_SampleMaski, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage2DMultisample)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean);
+#define CALL_TexImage2DMultisample(disp, parameters) \
+ (* GET_TexImage2DMultisample(disp)) parameters
+static INLINE _glptr_TexImage2DMultisample GET_TexImage2DMultisample(struct _glapi_table *disp) {
+ return (_glptr_TexImage2DMultisample) (GET_by_offset(disp, _gloffset_TexImage2DMultisample));
+}
+
+static INLINE void SET_TexImage2DMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean)) {
+ SET_by_offset(disp, _gloffset_TexImage2DMultisample, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexImage3DMultisample)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean);
+#define CALL_TexImage3DMultisample(disp, parameters) \
+ (* GET_TexImage3DMultisample(disp)) parameters
+static INLINE _glptr_TexImage3DMultisample GET_TexImage3DMultisample(struct _glapi_table *disp) {
+ return (_glptr_TexImage3DMultisample) (GET_by_offset(disp, _gloffset_TexImage3DMultisample));
+}
+
+static INLINE void SET_TexImage3DMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean)) {
+ SET_by_offset(disp, _gloffset_TexImage3DMultisample, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquationSeparateiARB)(GLuint, GLenum, GLenum);
+#define CALL_BlendEquationSeparateiARB(disp, parameters) \
+ (* GET_BlendEquationSeparateiARB(disp)) parameters
+static INLINE _glptr_BlendEquationSeparateiARB GET_BlendEquationSeparateiARB(struct _glapi_table *disp) {
+ return (_glptr_BlendEquationSeparateiARB) (GET_by_offset(disp, _gloffset_BlendEquationSeparateiARB));
+}
+
+static INLINE void SET_BlendEquationSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquationSeparateiARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendEquationiARB)(GLuint, GLenum);
+#define CALL_BlendEquationiARB(disp, parameters) \
+ (* GET_BlendEquationiARB(disp)) parameters
+static INLINE _glptr_BlendEquationiARB GET_BlendEquationiARB(struct _glapi_table *disp) {
+ return (_glptr_BlendEquationiARB) (GET_by_offset(disp, _gloffset_BlendEquationiARB));
+}
+
+static INLINE void SET_BlendEquationiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendEquationiARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFuncSeparateiARB)(GLuint, GLenum, GLenum, GLenum, GLenum);
+#define CALL_BlendFuncSeparateiARB(disp, parameters) \
+ (* GET_BlendFuncSeparateiARB(disp)) parameters
+static INLINE _glptr_BlendFuncSeparateiARB GET_BlendFuncSeparateiARB(struct _glapi_table *disp) {
+ return (_glptr_BlendFuncSeparateiARB) (GET_by_offset(disp, _gloffset_BlendFuncSeparateiARB));
+}
+
+static INLINE void SET_BlendFuncSeparateiARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFuncSeparateiARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BlendFunciARB)(GLuint, GLenum, GLenum);
+#define CALL_BlendFunciARB(disp, parameters) \
+ (* GET_BlendFunciARB(disp)) parameters
+static INLINE _glptr_BlendFunciARB GET_BlendFunciARB(struct _glapi_table *disp) {
+ return (_glptr_BlendFunciARB) (GET_by_offset(disp, _gloffset_BlendFunciARB));
+}
+
+static INLINE void SET_BlendFunciARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_BlendFunciARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindFragDataLocationIndexed)(GLuint, GLuint, GLuint, const GLchar *);
+#define CALL_BindFragDataLocationIndexed(disp, parameters) \
+ (* GET_BindFragDataLocationIndexed(disp)) parameters
+static INLINE _glptr_BindFragDataLocationIndexed GET_BindFragDataLocationIndexed(struct _glapi_table *disp) {
+ return (_glptr_BindFragDataLocationIndexed) (GET_by_offset(disp, _gloffset_BindFragDataLocationIndexed));
+}
+
+static INLINE void SET_BindFragDataLocationIndexed(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_BindFragDataLocationIndexed, fn);
+}
+
+typedef GLint (GLAPIENTRYP _glptr_GetFragDataIndex)(GLuint, const GLchar *);
+#define CALL_GetFragDataIndex(disp, parameters) \
+ (* GET_GetFragDataIndex(disp)) parameters
+static INLINE _glptr_GetFragDataIndex GET_GetFragDataIndex(struct _glapi_table *disp) {
+ return (_glptr_GetFragDataIndex) (GET_by_offset(disp, _gloffset_GetFragDataIndex));
+}
+
+static INLINE void SET_GetFragDataIndex(struct _glapi_table *disp, GLint (GLAPIENTRYP fn)(GLuint, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_GetFragDataIndex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindSampler)(GLuint, GLuint);
+#define CALL_BindSampler(disp, parameters) \
+ (* GET_BindSampler(disp)) parameters
+static INLINE _glptr_BindSampler GET_BindSampler(struct _glapi_table *disp) {
+ return (_glptr_BindSampler) (GET_by_offset(disp, _gloffset_BindSampler));
+}
+
+static INLINE void SET_BindSampler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindSampler, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteSamplers)(GLsizei, const GLuint *);
+#define CALL_DeleteSamplers(disp, parameters) \
+ (* GET_DeleteSamplers(disp)) parameters
+static INLINE _glptr_DeleteSamplers GET_DeleteSamplers(struct _glapi_table *disp) {
+ return (_glptr_DeleteSamplers) (GET_by_offset(disp, _gloffset_DeleteSamplers));
+}
+
+static INLINE void SET_DeleteSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteSamplers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenSamplers)(GLsizei, GLuint *);
+#define CALL_GenSamplers(disp, parameters) \
+ (* GET_GenSamplers(disp)) parameters
+static INLINE _glptr_GenSamplers GET_GenSamplers(struct _glapi_table *disp) {
+ return (_glptr_GenSamplers) (GET_by_offset(disp, _gloffset_GenSamplers));
+}
+
+static INLINE void SET_GenSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenSamplers, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIiv)(GLuint, GLenum, GLint *);
+#define CALL_GetSamplerParameterIiv(disp, parameters) \
+ (* GET_GetSamplerParameterIiv(disp)) parameters
+static INLINE _glptr_GetSamplerParameterIiv GET_GetSamplerParameterIiv(struct _glapi_table *disp) {
+ return (_glptr_GetSamplerParameterIiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIiv));
+}
+
+static INLINE void SET_GetSamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetSamplerParameterIiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSamplerParameterIuiv)(GLuint, GLenum, GLuint *);
+#define CALL_GetSamplerParameterIuiv(disp, parameters) \
+ (* GET_GetSamplerParameterIuiv(disp)) parameters
+static INLINE _glptr_GetSamplerParameterIuiv GET_GetSamplerParameterIuiv(struct _glapi_table *disp) {
+ return (_glptr_GetSamplerParameterIuiv) (GET_by_offset(disp, _gloffset_GetSamplerParameterIuiv));
+}
+
+static INLINE void SET_GetSamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetSamplerParameterIuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSamplerParameterfv)(GLuint, GLenum, GLfloat *);
+#define CALL_GetSamplerParameterfv(disp, parameters) \
+ (* GET_GetSamplerParameterfv(disp)) parameters
+static INLINE _glptr_GetSamplerParameterfv GET_GetSamplerParameterfv(struct _glapi_table *disp) {
+ return (_glptr_GetSamplerParameterfv) (GET_by_offset(disp, _gloffset_GetSamplerParameterfv));
+}
+
+static INLINE void SET_GetSamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetSamplerParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetSamplerParameteriv)(GLuint, GLenum, GLint *);
+#define CALL_GetSamplerParameteriv(disp, parameters) \
+ (* GET_GetSamplerParameteriv(disp)) parameters
+static INLINE _glptr_GetSamplerParameteriv GET_GetSamplerParameteriv(struct _glapi_table *disp) {
+ return (_glptr_GetSamplerParameteriv) (GET_by_offset(disp, _gloffset_GetSamplerParameteriv));
+}
+
+static INLINE void SET_GetSamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetSamplerParameteriv, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsSampler)(GLuint);
+#define CALL_IsSampler(disp, parameters) \
+ (* GET_IsSampler(disp)) parameters
+static INLINE _glptr_IsSampler GET_IsSampler(struct _glapi_table *disp) {
+ return (_glptr_IsSampler) (GET_by_offset(disp, _gloffset_IsSampler));
+}
+
+static INLINE void SET_IsSampler(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsSampler, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameterIiv)(GLuint, GLenum, const GLint *);
+#define CALL_SamplerParameterIiv(disp, parameters) \
+ (* GET_SamplerParameterIiv(disp)) parameters
+static INLINE _glptr_SamplerParameterIiv GET_SamplerParameterIiv(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameterIiv) (GET_by_offset(disp, _gloffset_SamplerParameterIiv));
+}
+
+static INLINE void SET_SamplerParameterIiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_SamplerParameterIiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameterIuiv)(GLuint, GLenum, const GLuint *);
+#define CALL_SamplerParameterIuiv(disp, parameters) \
+ (* GET_SamplerParameterIuiv(disp)) parameters
+static INLINE _glptr_SamplerParameterIuiv GET_SamplerParameterIuiv(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameterIuiv) (GET_by_offset(disp, _gloffset_SamplerParameterIuiv));
+}
+
+static INLINE void SET_SamplerParameterIuiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_SamplerParameterIuiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameterf)(GLuint, GLenum, GLfloat);
+#define CALL_SamplerParameterf(disp, parameters) \
+ (* GET_SamplerParameterf(disp)) parameters
+static INLINE _glptr_SamplerParameterf GET_SamplerParameterf(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameterf) (GET_by_offset(disp, _gloffset_SamplerParameterf));
+}
+
+static INLINE void SET_SamplerParameterf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat)) {
+ SET_by_offset(disp, _gloffset_SamplerParameterf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameterfv)(GLuint, GLenum, const GLfloat *);
+#define CALL_SamplerParameterfv(disp, parameters) \
+ (* GET_SamplerParameterfv(disp)) parameters
+static INLINE _glptr_SamplerParameterfv GET_SamplerParameterfv(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameterfv) (GET_by_offset(disp, _gloffset_SamplerParameterfv));
+}
+
+static INLINE void SET_SamplerParameterfv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_SamplerParameterfv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameteri)(GLuint, GLenum, GLint);
+#define CALL_SamplerParameteri(disp, parameters) \
+ (* GET_SamplerParameteri(disp)) parameters
+static INLINE _glptr_SamplerParameteri GET_SamplerParameteri(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameteri) (GET_by_offset(disp, _gloffset_SamplerParameteri));
+}
+
+static INLINE void SET_SamplerParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_SamplerParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplerParameteriv)(GLuint, GLenum, const GLint *);
+#define CALL_SamplerParameteriv(disp, parameters) \
+ (* GET_SamplerParameteriv(disp)) parameters
+static INLINE _glptr_SamplerParameteriv GET_SamplerParameteriv(struct _glapi_table *disp) {
+ return (_glptr_SamplerParameteriv) (GET_by_offset(disp, _gloffset_SamplerParameteriv));
+}
+
+static INLINE void SET_SamplerParameteriv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_SamplerParameteriv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryObjecti64v)(GLuint, GLenum, GLint64 *);
+#define CALL_GetQueryObjecti64v(disp, parameters) \
+ (* GET_GetQueryObjecti64v(disp)) parameters
+static INLINE _glptr_GetQueryObjecti64v GET_GetQueryObjecti64v(struct _glapi_table *disp) {
+ return (_glptr_GetQueryObjecti64v) (GET_by_offset(disp, _gloffset_GetQueryObjecti64v));
+}
+
+static INLINE void SET_GetQueryObjecti64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint64 *)) {
+ SET_by_offset(disp, _gloffset_GetQueryObjecti64v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryObjectui64v)(GLuint, GLenum, GLuint64 *);
+#define CALL_GetQueryObjectui64v(disp, parameters) \
+ (* GET_GetQueryObjectui64v(disp)) parameters
+static INLINE _glptr_GetQueryObjectui64v GET_GetQueryObjectui64v(struct _glapi_table *disp) {
+ return (_glptr_GetQueryObjectui64v) (GET_by_offset(disp, _gloffset_GetQueryObjectui64v));
+}
+
+static INLINE void SET_GetQueryObjectui64v(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLuint64 *)) {
+ SET_by_offset(disp, _gloffset_GetQueryObjectui64v, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_QueryCounter)(GLuint, GLenum);
+#define CALL_QueryCounter(disp, parameters) \
+ (* GET_QueryCounter(disp)) parameters
+static INLINE _glptr_QueryCounter GET_QueryCounter(struct _glapi_table *disp) {
+ return (_glptr_QueryCounter) (GET_by_offset(disp, _gloffset_QueryCounter));
+}
+
+static INLINE void SET_QueryCounter(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_QueryCounter, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP3ui)(GLenum, GLuint);
+#define CALL_ColorP3ui(disp, parameters) \
+ (* GET_ColorP3ui(disp)) parameters
+static INLINE _glptr_ColorP3ui GET_ColorP3ui(struct _glapi_table *disp) {
+ return (_glptr_ColorP3ui) (GET_by_offset(disp, _gloffset_ColorP3ui));
+}
+
+static INLINE void SET_ColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP3uiv)(GLenum, const GLuint *);
+#define CALL_ColorP3uiv(disp, parameters) \
+ (* GET_ColorP3uiv(disp)) parameters
+static INLINE _glptr_ColorP3uiv GET_ColorP3uiv(struct _glapi_table *disp) {
+ return (_glptr_ColorP3uiv) (GET_by_offset(disp, _gloffset_ColorP3uiv));
+}
+
+static INLINE void SET_ColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_ColorP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP4ui)(GLenum, GLuint);
+#define CALL_ColorP4ui(disp, parameters) \
+ (* GET_ColorP4ui(disp)) parameters
+static INLINE _glptr_ColorP4ui GET_ColorP4ui(struct _glapi_table *disp) {
+ return (_glptr_ColorP4ui) (GET_by_offset(disp, _gloffset_ColorP4ui));
+}
+
+static INLINE void SET_ColorP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorP4uiv)(GLenum, const GLuint *);
+#define CALL_ColorP4uiv(disp, parameters) \
+ (* GET_ColorP4uiv(disp)) parameters
+static INLINE _glptr_ColorP4uiv GET_ColorP4uiv(struct _glapi_table *disp) {
+ return (_glptr_ColorP4uiv) (GET_by_offset(disp, _gloffset_ColorP4uiv));
+}
+
+static INLINE void SET_ColorP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_ColorP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP1ui(disp, parameters) \
+ (* GET_MultiTexCoordP1ui(disp)) parameters
+static INLINE _glptr_MultiTexCoordP1ui GET_MultiTexCoordP1ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP1ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP1ui));
+}
+
+static INLINE void SET_MultiTexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP1uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP1uiv(disp, parameters) \
+ (* GET_MultiTexCoordP1uiv(disp)) parameters
+static INLINE _glptr_MultiTexCoordP1uiv GET_MultiTexCoordP1uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP1uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP1uiv));
+}
+
+static INLINE void SET_MultiTexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP2ui(disp, parameters) \
+ (* GET_MultiTexCoordP2ui(disp)) parameters
+static INLINE _glptr_MultiTexCoordP2ui GET_MultiTexCoordP2ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP2ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP2ui));
+}
+
+static INLINE void SET_MultiTexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP2uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP2uiv(disp, parameters) \
+ (* GET_MultiTexCoordP2uiv(disp)) parameters
+static INLINE _glptr_MultiTexCoordP2uiv GET_MultiTexCoordP2uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP2uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP2uiv));
+}
+
+static INLINE void SET_MultiTexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP3ui(disp, parameters) \
+ (* GET_MultiTexCoordP3ui(disp)) parameters
+static INLINE _glptr_MultiTexCoordP3ui GET_MultiTexCoordP3ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP3ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP3ui));
+}
+
+static INLINE void SET_MultiTexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP3uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP3uiv(disp, parameters) \
+ (* GET_MultiTexCoordP3uiv(disp)) parameters
+static INLINE _glptr_MultiTexCoordP3uiv GET_MultiTexCoordP3uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP3uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP3uiv));
+}
+
+static INLINE void SET_MultiTexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4ui)(GLenum, GLenum, GLuint);
+#define CALL_MultiTexCoordP4ui(disp, parameters) \
+ (* GET_MultiTexCoordP4ui(disp)) parameters
+static INLINE _glptr_MultiTexCoordP4ui GET_MultiTexCoordP4ui(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP4ui) (GET_by_offset(disp, _gloffset_MultiTexCoordP4ui));
+}
+
+static INLINE void SET_MultiTexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoordP4uiv)(GLenum, GLenum, const GLuint *);
+#define CALL_MultiTexCoordP4uiv(disp, parameters) \
+ (* GET_MultiTexCoordP4uiv(disp)) parameters
+static INLINE _glptr_MultiTexCoordP4uiv GET_MultiTexCoordP4uiv(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoordP4uiv) (GET_by_offset(disp, _gloffset_MultiTexCoordP4uiv));
+}
+
+static INLINE void SET_MultiTexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoordP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalP3ui)(GLenum, GLuint);
+#define CALL_NormalP3ui(disp, parameters) \
+ (* GET_NormalP3ui(disp)) parameters
+static INLINE _glptr_NormalP3ui GET_NormalP3ui(struct _glapi_table *disp) {
+ return (_glptr_NormalP3ui) (GET_by_offset(disp, _gloffset_NormalP3ui));
+}
+
+static INLINE void SET_NormalP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_NormalP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalP3uiv)(GLenum, const GLuint *);
+#define CALL_NormalP3uiv(disp, parameters) \
+ (* GET_NormalP3uiv(disp)) parameters
+static INLINE _glptr_NormalP3uiv GET_NormalP3uiv(struct _glapi_table *disp) {
+ return (_glptr_NormalP3uiv) (GET_by_offset(disp, _gloffset_NormalP3uiv));
+}
+
+static INLINE void SET_NormalP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_NormalP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColorP3ui)(GLenum, GLuint);
+#define CALL_SecondaryColorP3ui(disp, parameters) \
+ (* GET_SecondaryColorP3ui(disp)) parameters
+static INLINE _glptr_SecondaryColorP3ui GET_SecondaryColorP3ui(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColorP3ui) (GET_by_offset(disp, _gloffset_SecondaryColorP3ui));
+}
+
+static INLINE void SET_SecondaryColorP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_SecondaryColorP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColorP3uiv)(GLenum, const GLuint *);
+#define CALL_SecondaryColorP3uiv(disp, parameters) \
+ (* GET_SecondaryColorP3uiv(disp)) parameters
+static INLINE _glptr_SecondaryColorP3uiv GET_SecondaryColorP3uiv(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColorP3uiv) (GET_by_offset(disp, _gloffset_SecondaryColorP3uiv));
+}
+
+static INLINE void SET_SecondaryColorP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColorP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP1ui)(GLenum, GLuint);
+#define CALL_TexCoordP1ui(disp, parameters) \
+ (* GET_TexCoordP1ui(disp)) parameters
+static INLINE _glptr_TexCoordP1ui GET_TexCoordP1ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP1ui) (GET_by_offset(disp, _gloffset_TexCoordP1ui));
+}
+
+static INLINE void SET_TexCoordP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP1uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP1uiv(disp, parameters) \
+ (* GET_TexCoordP1uiv(disp)) parameters
+static INLINE _glptr_TexCoordP1uiv GET_TexCoordP1uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP1uiv) (GET_by_offset(disp, _gloffset_TexCoordP1uiv));
+}
+
+static INLINE void SET_TexCoordP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP2ui)(GLenum, GLuint);
+#define CALL_TexCoordP2ui(disp, parameters) \
+ (* GET_TexCoordP2ui(disp)) parameters
+static INLINE _glptr_TexCoordP2ui GET_TexCoordP2ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP2ui) (GET_by_offset(disp, _gloffset_TexCoordP2ui));
+}
+
+static INLINE void SET_TexCoordP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP2uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP2uiv(disp, parameters) \
+ (* GET_TexCoordP2uiv(disp)) parameters
+static INLINE _glptr_TexCoordP2uiv GET_TexCoordP2uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP2uiv) (GET_by_offset(disp, _gloffset_TexCoordP2uiv));
+}
+
+static INLINE void SET_TexCoordP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP3ui)(GLenum, GLuint);
+#define CALL_TexCoordP3ui(disp, parameters) \
+ (* GET_TexCoordP3ui(disp)) parameters
+static INLINE _glptr_TexCoordP3ui GET_TexCoordP3ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP3ui) (GET_by_offset(disp, _gloffset_TexCoordP3ui));
+}
+
+static INLINE void SET_TexCoordP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP3uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP3uiv(disp, parameters) \
+ (* GET_TexCoordP3uiv(disp)) parameters
+static INLINE _glptr_TexCoordP3uiv GET_TexCoordP3uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP3uiv) (GET_by_offset(disp, _gloffset_TexCoordP3uiv));
+}
+
+static INLINE void SET_TexCoordP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP4ui)(GLenum, GLuint);
+#define CALL_TexCoordP4ui(disp, parameters) \
+ (* GET_TexCoordP4ui(disp)) parameters
+static INLINE _glptr_TexCoordP4ui GET_TexCoordP4ui(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP4ui) (GET_by_offset(disp, _gloffset_TexCoordP4ui));
+}
+
+static INLINE void SET_TexCoordP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_TexCoordP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordP4uiv)(GLenum, const GLuint *);
+#define CALL_TexCoordP4uiv(disp, parameters) \
+ (* GET_TexCoordP4uiv(disp)) parameters
+static INLINE _glptr_TexCoordP4uiv GET_TexCoordP4uiv(struct _glapi_table *disp) {
+ return (_glptr_TexCoordP4uiv) (GET_by_offset(disp, _gloffset_TexCoordP4uiv));
+}
+
+static INLINE void SET_TexCoordP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_TexCoordP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP1ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP1ui(disp, parameters) \
+ (* GET_VertexAttribP1ui(disp)) parameters
+static INLINE _glptr_VertexAttribP1ui GET_VertexAttribP1ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP1ui) (GET_by_offset(disp, _gloffset_VertexAttribP1ui));
+}
+
+static INLINE void SET_VertexAttribP1ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP1ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP1uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP1uiv(disp, parameters) \
+ (* GET_VertexAttribP1uiv(disp)) parameters
+static INLINE _glptr_VertexAttribP1uiv GET_VertexAttribP1uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP1uiv) (GET_by_offset(disp, _gloffset_VertexAttribP1uiv));
+}
+
+static INLINE void SET_VertexAttribP1uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP1uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP2ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP2ui(disp, parameters) \
+ (* GET_VertexAttribP2ui(disp)) parameters
+static INLINE _glptr_VertexAttribP2ui GET_VertexAttribP2ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP2ui) (GET_by_offset(disp, _gloffset_VertexAttribP2ui));
+}
+
+static INLINE void SET_VertexAttribP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP2uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP2uiv(disp, parameters) \
+ (* GET_VertexAttribP2uiv(disp)) parameters
+static INLINE _glptr_VertexAttribP2uiv GET_VertexAttribP2uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP2uiv) (GET_by_offset(disp, _gloffset_VertexAttribP2uiv));
+}
+
+static INLINE void SET_VertexAttribP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP3ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP3ui(disp, parameters) \
+ (* GET_VertexAttribP3ui(disp)) parameters
+static INLINE _glptr_VertexAttribP3ui GET_VertexAttribP3ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP3ui) (GET_by_offset(disp, _gloffset_VertexAttribP3ui));
+}
+
+static INLINE void SET_VertexAttribP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP3uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP3uiv(disp, parameters) \
+ (* GET_VertexAttribP3uiv(disp)) parameters
+static INLINE _glptr_VertexAttribP3uiv GET_VertexAttribP3uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP3uiv) (GET_by_offset(disp, _gloffset_VertexAttribP3uiv));
+}
+
+static INLINE void SET_VertexAttribP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP4ui)(GLuint, GLenum, GLboolean, GLuint);
+#define CALL_VertexAttribP4ui(disp, parameters) \
+ (* GET_VertexAttribP4ui(disp)) parameters
+static INLINE _glptr_VertexAttribP4ui GET_VertexAttribP4ui(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP4ui) (GET_by_offset(disp, _gloffset_VertexAttribP4ui));
+}
+
+static INLINE void SET_VertexAttribP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribP4uiv)(GLuint, GLenum, GLboolean, const GLuint *);
+#define CALL_VertexAttribP4uiv(disp, parameters) \
+ (* GET_VertexAttribP4uiv(disp)) parameters
+static INLINE _glptr_VertexAttribP4uiv GET_VertexAttribP4uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribP4uiv) (GET_by_offset(disp, _gloffset_VertexAttribP4uiv));
+}
+
+static INLINE void SET_VertexAttribP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLboolean, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP2ui)(GLenum, GLuint);
+#define CALL_VertexP2ui(disp, parameters) \
+ (* GET_VertexP2ui(disp)) parameters
+static INLINE _glptr_VertexP2ui GET_VertexP2ui(struct _glapi_table *disp) {
+ return (_glptr_VertexP2ui) (GET_by_offset(disp, _gloffset_VertexP2ui));
+}
+
+static INLINE void SET_VertexP2ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexP2ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP2uiv)(GLenum, const GLuint *);
+#define CALL_VertexP2uiv(disp, parameters) \
+ (* GET_VertexP2uiv(disp)) parameters
+static INLINE _glptr_VertexP2uiv GET_VertexP2uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexP2uiv) (GET_by_offset(disp, _gloffset_VertexP2uiv));
+}
+
+static INLINE void SET_VertexP2uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexP2uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP3ui)(GLenum, GLuint);
+#define CALL_VertexP3ui(disp, parameters) \
+ (* GET_VertexP3ui(disp)) parameters
+static INLINE _glptr_VertexP3ui GET_VertexP3ui(struct _glapi_table *disp) {
+ return (_glptr_VertexP3ui) (GET_by_offset(disp, _gloffset_VertexP3ui));
+}
+
+static INLINE void SET_VertexP3ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexP3ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP3uiv)(GLenum, const GLuint *);
+#define CALL_VertexP3uiv(disp, parameters) \
+ (* GET_VertexP3uiv(disp)) parameters
+static INLINE _glptr_VertexP3uiv GET_VertexP3uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexP3uiv) (GET_by_offset(disp, _gloffset_VertexP3uiv));
+}
+
+static INLINE void SET_VertexP3uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexP3uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP4ui)(GLenum, GLuint);
+#define CALL_VertexP4ui(disp, parameters) \
+ (* GET_VertexP4ui(disp)) parameters
+static INLINE _glptr_VertexP4ui GET_VertexP4ui(struct _glapi_table *disp) {
+ return (_glptr_VertexP4ui) (GET_by_offset(disp, _gloffset_VertexP4ui));
+}
+
+static INLINE void SET_VertexP4ui(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexP4ui, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexP4uiv)(GLenum, const GLuint *);
+#define CALL_VertexP4uiv(disp, parameters) \
+ (* GET_VertexP4uiv(disp)) parameters
+static INLINE _glptr_VertexP4uiv GET_VertexP4uiv(struct _glapi_table *disp) {
+ return (_glptr_VertexP4uiv) (GET_by_offset(disp, _gloffset_VertexP4uiv));
+}
+
+static INLINE void SET_VertexP4uiv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexP4uiv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindTransformFeedback)(GLenum, GLuint);
+#define CALL_BindTransformFeedback(disp, parameters) \
+ (* GET_BindTransformFeedback(disp)) parameters
+static INLINE _glptr_BindTransformFeedback GET_BindTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_BindTransformFeedback) (GET_by_offset(disp, _gloffset_BindTransformFeedback));
+}
+
+static INLINE void SET_BindTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_BindTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteTransformFeedbacks)(GLsizei, const GLuint *);
+#define CALL_DeleteTransformFeedbacks(disp, parameters) \
+ (* GET_DeleteTransformFeedbacks(disp)) parameters
+static INLINE _glptr_DeleteTransformFeedbacks GET_DeleteTransformFeedbacks(struct _glapi_table *disp) {
+ return (_glptr_DeleteTransformFeedbacks) (GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks));
+}
+
+static INLINE void SET_DeleteTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTransformFeedback)(GLenum, GLuint);
+#define CALL_DrawTransformFeedback(disp, parameters) \
+ (* GET_DrawTransformFeedback(disp)) parameters
+static INLINE _glptr_DrawTransformFeedback GET_DrawTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_DrawTransformFeedback) (GET_by_offset(disp, _gloffset_DrawTransformFeedback));
+}
+
+static INLINE void SET_DrawTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenTransformFeedbacks)(GLsizei, GLuint *);
+#define CALL_GenTransformFeedbacks(disp, parameters) \
+ (* GET_GenTransformFeedbacks(disp)) parameters
+static INLINE _glptr_GenTransformFeedbacks GET_GenTransformFeedbacks(struct _glapi_table *disp) {
+ return (_glptr_GenTransformFeedbacks) (GET_by_offset(disp, _gloffset_GenTransformFeedbacks));
+}
+
+static INLINE void SET_GenTransformFeedbacks(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_IsTransformFeedback)(GLuint);
+#define CALL_IsTransformFeedback(disp, parameters) \
+ (* GET_IsTransformFeedback(disp)) parameters
+static INLINE _glptr_IsTransformFeedback GET_IsTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_IsTransformFeedback) (GET_by_offset(disp, _gloffset_IsTransformFeedback));
+}
+
+static INLINE void SET_IsTransformFeedback(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_IsTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PauseTransformFeedback)(void);
+#define CALL_PauseTransformFeedback(disp, parameters) \
+ (* GET_PauseTransformFeedback(disp)) parameters
+static INLINE _glptr_PauseTransformFeedback GET_PauseTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_PauseTransformFeedback) (GET_by_offset(disp, _gloffset_PauseTransformFeedback));
+}
+
+static INLINE void SET_PauseTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResumeTransformFeedback)(void);
+#define CALL_ResumeTransformFeedback(disp, parameters) \
+ (* GET_ResumeTransformFeedback(disp)) parameters
+static INLINE _glptr_ResumeTransformFeedback GET_ResumeTransformFeedback(struct _glapi_table *disp) {
+ return (_glptr_ResumeTransformFeedback) (GET_by_offset(disp, _gloffset_ResumeTransformFeedback));
+}
+
+static INLINE void SET_ResumeTransformFeedback(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BeginQueryIndexed)(GLenum, GLuint, GLuint);
+#define CALL_BeginQueryIndexed(disp, parameters) \
+ (* GET_BeginQueryIndexed(disp)) parameters
+static INLINE _glptr_BeginQueryIndexed GET_BeginQueryIndexed(struct _glapi_table *disp) {
+ return (_glptr_BeginQueryIndexed) (GET_by_offset(disp, _gloffset_BeginQueryIndexed));
+}
+
+static INLINE void SET_BeginQueryIndexed(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_BeginQueryIndexed, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTransformFeedbackStream)(GLenum, GLuint, GLuint);
+#define CALL_DrawTransformFeedbackStream(disp, parameters) \
+ (* GET_DrawTransformFeedbackStream(disp)) parameters
+static INLINE _glptr_DrawTransformFeedbackStream GET_DrawTransformFeedbackStream(struct _glapi_table *disp) {
+ return (_glptr_DrawTransformFeedbackStream) (GET_by_offset(disp, _gloffset_DrawTransformFeedbackStream));
+}
+
+static INLINE void SET_DrawTransformFeedbackStream(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_DrawTransformFeedbackStream, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndQueryIndexed)(GLenum, GLuint);
+#define CALL_EndQueryIndexed(disp, parameters) \
+ (* GET_EndQueryIndexed(disp)) parameters
+static INLINE _glptr_EndQueryIndexed GET_EndQueryIndexed(struct _glapi_table *disp) {
+ return (_glptr_EndQueryIndexed) (GET_by_offset(disp, _gloffset_EndQueryIndexed));
+}
+
+static INLINE void SET_EndQueryIndexed(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_EndQueryIndexed, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetQueryIndexediv)(GLenum, GLuint, GLenum, GLint *);
+#define CALL_GetQueryIndexediv(disp, parameters) \
+ (* GET_GetQueryIndexediv(disp)) parameters
+static INLINE _glptr_GetQueryIndexediv GET_GetQueryIndexediv(struct _glapi_table *disp) {
+ return (_glptr_GetQueryIndexediv) (GET_by_offset(disp, _gloffset_GetQueryIndexediv));
+}
+
+static INLINE void SET_GetQueryIndexediv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetQueryIndexediv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepthf)(GLclampf);
+#define CALL_ClearDepthf(disp, parameters) \
+ (* GET_ClearDepthf(disp)) parameters
+static INLINE _glptr_ClearDepthf GET_ClearDepthf(struct _glapi_table *disp) {
+ return (_glptr_ClearDepthf) (GET_by_offset(disp, _gloffset_ClearDepthf));
+}
+
+static INLINE void SET_ClearDepthf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf)) {
+ SET_by_offset(disp, _gloffset_ClearDepthf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRangef)(GLclampf, GLclampf);
+#define CALL_DepthRangef(disp, parameters) \
+ (* GET_DepthRangef(disp)) parameters
+static INLINE _glptr_DepthRangef GET_DepthRangef(struct _glapi_table *disp) {
+ return (_glptr_DepthRangef) (GET_by_offset(disp, _gloffset_DepthRangef));
+}
+
+static INLINE void SET_DepthRangef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLclampf)) {
+ SET_by_offset(disp, _gloffset_DepthRangef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetShaderPrecisionFormat)(GLenum, GLenum, GLint *, GLint *);
+#define CALL_GetShaderPrecisionFormat(disp, parameters) \
+ (* GET_GetShaderPrecisionFormat(disp)) parameters
+static INLINE _glptr_GetShaderPrecisionFormat GET_GetShaderPrecisionFormat(struct _glapi_table *disp) {
+ return (_glptr_GetShaderPrecisionFormat) (GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat));
+}
+
+static INLINE void SET_GetShaderPrecisionFormat(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint *, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReleaseShaderCompiler)(void);
+#define CALL_ReleaseShaderCompiler(disp, parameters) \
+ (* GET_ReleaseShaderCompiler(disp)) parameters
+static INLINE _glptr_ReleaseShaderCompiler GET_ReleaseShaderCompiler(struct _glapi_table *disp) {
+ return (_glptr_ReleaseShaderCompiler) (GET_by_offset(disp, _gloffset_ReleaseShaderCompiler));
+}
+
+static INLINE void SET_ReleaseShaderCompiler(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ShaderBinary)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei);
+#define CALL_ShaderBinary(disp, parameters) \
+ (* GET_ShaderBinary(disp)) parameters
+static INLINE _glptr_ShaderBinary GET_ShaderBinary(struct _glapi_table *disp) {
+ return (_glptr_ShaderBinary) (GET_by_offset(disp, _gloffset_ShaderBinary));
+}
+
+static INLINE void SET_ShaderBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_ShaderBinary, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramBinary)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *);
+#define CALL_GetProgramBinary(disp, parameters) \
+ (* GET_GetProgramBinary(disp)) parameters
+static INLINE _glptr_GetProgramBinary GET_GetProgramBinary(struct _glapi_table *disp) {
+ return (_glptr_GetProgramBinary) (GET_by_offset(disp, _gloffset_GetProgramBinary));
+}
+
+static INLINE void SET_GetProgramBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, GLsizei *, GLenum *, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetProgramBinary, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramBinary)(GLuint, GLenum, const GLvoid *, GLsizei);
+#define CALL_ProgramBinary(disp, parameters) \
+ (* GET_ProgramBinary(disp)) parameters
+static INLINE _glptr_ProgramBinary GET_ProgramBinary(struct _glapi_table *disp) {
+ return (_glptr_ProgramBinary) (GET_by_offset(disp, _gloffset_ProgramBinary));
+}
+
+static INLINE void SET_ProgramBinary(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, const GLvoid *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_ProgramBinary, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramParameteri)(GLuint, GLenum, GLint);
+#define CALL_ProgramParameteri(disp, parameters) \
+ (* GET_ProgramParameteri(disp)) parameters
+static INLINE _glptr_ProgramParameteri GET_ProgramParameteri(struct _glapi_table *disp) {
+ return (_glptr_ProgramParameteri) (GET_by_offset(disp, _gloffset_ProgramParameteri));
+}
+
+static INLINE void SET_ProgramParameteri(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_ProgramParameteri, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DebugMessageCallbackARB)(GLDEBUGPROCARB, GLvoid *);
+#define CALL_DebugMessageCallbackARB(disp, parameters) \
+ (* GET_DebugMessageCallbackARB(disp)) parameters
+static INLINE _glptr_DebugMessageCallbackARB GET_DebugMessageCallbackARB(struct _glapi_table *disp) {
+ return (_glptr_DebugMessageCallbackARB) (GET_by_offset(disp, _gloffset_DebugMessageCallbackARB));
+}
+
+static INLINE void SET_DebugMessageCallbackARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLDEBUGPROCARB, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_DebugMessageCallbackARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DebugMessageControlARB)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean);
+#define CALL_DebugMessageControlARB(disp, parameters) \
+ (* GET_DebugMessageControlARB(disp)) parameters
+static INLINE _glptr_DebugMessageControlARB GET_DebugMessageControlARB(struct _glapi_table *disp) {
+ return (_glptr_DebugMessageControlARB) (GET_by_offset(disp, _gloffset_DebugMessageControlARB));
+}
+
+static INLINE void SET_DebugMessageControlARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, const GLuint *, GLboolean)) {
+ SET_by_offset(disp, _gloffset_DebugMessageControlARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DebugMessageInsertARB)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLcharARB *);
+#define CALL_DebugMessageInsertARB(disp, parameters) \
+ (* GET_DebugMessageInsertARB(disp)) parameters
+static INLINE _glptr_DebugMessageInsertARB GET_DebugMessageInsertARB(struct _glapi_table *disp) {
+ return (_glptr_DebugMessageInsertARB) (GET_by_offset(disp, _gloffset_DebugMessageInsertARB));
+}
+
+static INLINE void SET_DebugMessageInsertARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_DebugMessageInsertARB, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GetDebugMessageLogARB)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLcharARB *);
+#define CALL_GetDebugMessageLogARB(disp, parameters) \
+ (* GET_GetDebugMessageLogARB(disp)) parameters
+static INLINE _glptr_GetDebugMessageLogARB GET_GetDebugMessageLogARB(struct _glapi_table *disp) {
+ return (_glptr_GetDebugMessageLogARB) (GET_by_offset(disp, _gloffset_GetDebugMessageLogARB));
+}
+
+static INLINE void SET_GetDebugMessageLogARB(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint, GLsizei, GLenum *, GLenum *, GLuint *, GLenum *, GLsizei *, GLcharARB *)) {
+ SET_by_offset(disp, _gloffset_GetDebugMessageLogARB, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_GetGraphicsResetStatusARB)(void);
+#define CALL_GetGraphicsResetStatusARB(disp, parameters) \
+ (* GET_GetGraphicsResetStatusARB(disp)) parameters
+static INLINE _glptr_GetGraphicsResetStatusARB GET_GetGraphicsResetStatusARB(struct _glapi_table *disp) {
+ return (_glptr_GetGraphicsResetStatusARB) (GET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB));
+}
+
+static INLINE void SET_GetGraphicsResetStatusARB(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_GetGraphicsResetStatusARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnColorTableARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnColorTableARB(disp, parameters) \
+ (* GET_GetnColorTableARB(disp)) parameters
+static INLINE _glptr_GetnColorTableARB GET_GetnColorTableARB(struct _glapi_table *disp) {
+ return (_glptr_GetnColorTableARB) (GET_by_offset(disp, _gloffset_GetnColorTableARB));
+}
+
+static INLINE void SET_GetnColorTableARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnColorTableARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnCompressedTexImageARB)(GLenum, GLint, GLsizei, GLvoid *);
+#define CALL_GetnCompressedTexImageARB(disp, parameters) \
+ (* GET_GetnCompressedTexImageARB(disp)) parameters
+static INLINE _glptr_GetnCompressedTexImageARB GET_GetnCompressedTexImageARB(struct _glapi_table *disp) {
+ return (_glptr_GetnCompressedTexImageARB) (GET_by_offset(disp, _gloffset_GetnCompressedTexImageARB));
+}
+
+static INLINE void SET_GetnCompressedTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnCompressedTexImageARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnConvolutionFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnConvolutionFilterARB(disp, parameters) \
+ (* GET_GetnConvolutionFilterARB(disp)) parameters
+static INLINE _glptr_GetnConvolutionFilterARB GET_GetnConvolutionFilterARB(struct _glapi_table *disp) {
+ return (_glptr_GetnConvolutionFilterARB) (GET_by_offset(disp, _gloffset_GetnConvolutionFilterARB));
+}
+
+static INLINE void SET_GetnConvolutionFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnConvolutionFilterARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnHistogramARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnHistogramARB(disp, parameters) \
+ (* GET_GetnHistogramARB(disp)) parameters
+static INLINE _glptr_GetnHistogramARB GET_GetnHistogramARB(struct _glapi_table *disp) {
+ return (_glptr_GetnHistogramARB) (GET_by_offset(disp, _gloffset_GetnHistogramARB));
+}
+
+static INLINE void SET_GetnHistogramARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnHistogramARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnMapdvARB)(GLenum, GLenum, GLsizei, GLdouble *);
+#define CALL_GetnMapdvARB(disp, parameters) \
+ (* GET_GetnMapdvARB(disp)) parameters
+static INLINE _glptr_GetnMapdvARB GET_GetnMapdvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnMapdvARB) (GET_by_offset(disp, _gloffset_GetnMapdvARB));
+}
+
+static INLINE void SET_GetnMapdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetnMapdvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnMapfvARB)(GLenum, GLenum, GLsizei, GLfloat *);
+#define CALL_GetnMapfvARB(disp, parameters) \
+ (* GET_GetnMapfvARB(disp)) parameters
+static INLINE _glptr_GetnMapfvARB GET_GetnMapfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnMapfvARB) (GET_by_offset(disp, _gloffset_GetnMapfvARB));
+}
+
+static INLINE void SET_GetnMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetnMapfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnMapivARB)(GLenum, GLenum, GLsizei, GLint *);
+#define CALL_GetnMapivARB(disp, parameters) \
+ (* GET_GetnMapivARB(disp)) parameters
+static INLINE _glptr_GetnMapivARB GET_GetnMapivARB(struct _glapi_table *disp) {
+ return (_glptr_GetnMapivARB) (GET_by_offset(disp, _gloffset_GetnMapivARB));
+}
+
+static INLINE void SET_GetnMapivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLsizei, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetnMapivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnMinmaxARB)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnMinmaxARB(disp, parameters) \
+ (* GET_GetnMinmaxARB(disp)) parameters
+static INLINE _glptr_GetnMinmaxARB GET_GetnMinmaxARB(struct _glapi_table *disp) {
+ return (_glptr_GetnMinmaxARB) (GET_by_offset(disp, _gloffset_GetnMinmaxARB));
+}
+
+static INLINE void SET_GetnMinmaxARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLboolean, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnMinmaxARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnPixelMapfvARB)(GLenum, GLsizei, GLfloat *);
+#define CALL_GetnPixelMapfvARB(disp, parameters) \
+ (* GET_GetnPixelMapfvARB(disp)) parameters
+static INLINE _glptr_GetnPixelMapfvARB GET_GetnPixelMapfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnPixelMapfvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapfvARB));
+}
+
+static INLINE void SET_GetnPixelMapfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetnPixelMapfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnPixelMapuivARB)(GLenum, GLsizei, GLuint *);
+#define CALL_GetnPixelMapuivARB(disp, parameters) \
+ (* GET_GetnPixelMapuivARB(disp)) parameters
+static INLINE _glptr_GetnPixelMapuivARB GET_GetnPixelMapuivARB(struct _glapi_table *disp) {
+ return (_glptr_GetnPixelMapuivARB) (GET_by_offset(disp, _gloffset_GetnPixelMapuivARB));
+}
+
+static INLINE void SET_GetnPixelMapuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetnPixelMapuivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnPixelMapusvARB)(GLenum, GLsizei, GLushort *);
+#define CALL_GetnPixelMapusvARB(disp, parameters) \
+ (* GET_GetnPixelMapusvARB(disp)) parameters
+static INLINE _glptr_GetnPixelMapusvARB GET_GetnPixelMapusvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnPixelMapusvARB) (GET_by_offset(disp, _gloffset_GetnPixelMapusvARB));
+}
+
+static INLINE void SET_GetnPixelMapusvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLushort *)) {
+ SET_by_offset(disp, _gloffset_GetnPixelMapusvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnPolygonStippleARB)(GLsizei, GLubyte *);
+#define CALL_GetnPolygonStippleARB(disp, parameters) \
+ (* GET_GetnPolygonStippleARB(disp)) parameters
+static INLINE _glptr_GetnPolygonStippleARB GET_GetnPolygonStippleARB(struct _glapi_table *disp) {
+ return (_glptr_GetnPolygonStippleARB) (GET_by_offset(disp, _gloffset_GetnPolygonStippleARB));
+}
+
+static INLINE void SET_GetnPolygonStippleARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLubyte *)) {
+ SET_by_offset(disp, _gloffset_GetnPolygonStippleARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnSeparableFilterARB)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *);
+#define CALL_GetnSeparableFilterARB(disp, parameters) \
+ (* GET_GetnSeparableFilterARB(disp)) parameters
+static INLINE _glptr_GetnSeparableFilterARB GET_GetnSeparableFilterARB(struct _glapi_table *disp) {
+ return (_glptr_GetnSeparableFilterARB) (GET_by_offset(disp, _gloffset_GetnSeparableFilterARB));
+}
+
+static INLINE void SET_GetnSeparableFilterARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLvoid *, GLsizei, GLvoid *, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnSeparableFilterARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnTexImageARB)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_GetnTexImageARB(disp, parameters) \
+ (* GET_GetnTexImageARB(disp)) parameters
+static INLINE _glptr_GetnTexImageARB GET_GetnTexImageARB(struct _glapi_table *disp) {
+ return (_glptr_GetnTexImageARB) (GET_by_offset(disp, _gloffset_GetnTexImageARB));
+}
+
+static INLINE void SET_GetnTexImageARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_GetnTexImageARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnUniformdvARB)(GLhandleARB, GLint, GLsizei, GLdouble *);
+#define CALL_GetnUniformdvARB(disp, parameters) \
+ (* GET_GetnUniformdvARB(disp)) parameters
+static INLINE _glptr_GetnUniformdvARB GET_GetnUniformdvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnUniformdvARB) (GET_by_offset(disp, _gloffset_GetnUniformdvARB));
+}
+
+static INLINE void SET_GetnUniformdvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetnUniformdvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnUniformfvARB)(GLhandleARB, GLint, GLsizei, GLfloat *);
+#define CALL_GetnUniformfvARB(disp, parameters) \
+ (* GET_GetnUniformfvARB(disp)) parameters
+static INLINE _glptr_GetnUniformfvARB GET_GetnUniformfvARB(struct _glapi_table *disp) {
+ return (_glptr_GetnUniformfvARB) (GET_by_offset(disp, _gloffset_GetnUniformfvARB));
+}
+
+static INLINE void SET_GetnUniformfvARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetnUniformfvARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnUniformivARB)(GLhandleARB, GLint, GLsizei, GLint *);
+#define CALL_GetnUniformivARB(disp, parameters) \
+ (* GET_GetnUniformivARB(disp)) parameters
+static INLINE _glptr_GetnUniformivARB GET_GetnUniformivARB(struct _glapi_table *disp) {
+ return (_glptr_GetnUniformivARB) (GET_by_offset(disp, _gloffset_GetnUniformivARB));
+}
+
+static INLINE void SET_GetnUniformivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetnUniformivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetnUniformuivARB)(GLhandleARB, GLint, GLsizei, GLuint *);
+#define CALL_GetnUniformuivARB(disp, parameters) \
+ (* GET_GetnUniformuivARB(disp)) parameters
+static INLINE _glptr_GetnUniformuivARB GET_GetnUniformuivARB(struct _glapi_table *disp) {
+ return (_glptr_GetnUniformuivARB) (GET_by_offset(disp, _gloffset_GetnUniformuivARB));
+}
+
+static INLINE void SET_GetnUniformuivARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLhandleARB, GLint, GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GetnUniformuivARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ReadnPixelsARB)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *);
+#define CALL_ReadnPixelsARB(disp, parameters) \
+ (* GET_ReadnPixelsARB(disp)) parameters
+static INLINE _glptr_ReadnPixelsARB GET_ReadnPixelsARB(struct _glapi_table *disp) {
+ return (_glptr_ReadnPixelsARB) (GET_by_offset(disp, _gloffset_ReadnPixelsARB));
+}
+
+static INLINE void SET_ReadnPixelsARB(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLsizei, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ReadnPixelsARB, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawArraysInstancedBaseInstance)(GLenum, GLint, GLsizei, GLsizei, GLuint);
+#define CALL_DrawArraysInstancedBaseInstance(disp, parameters) \
+ (* GET_DrawArraysInstancedBaseInstance(disp)) parameters
+static INLINE _glptr_DrawArraysInstancedBaseInstance GET_DrawArraysInstancedBaseInstance(struct _glapi_table *disp) {
+ return (_glptr_DrawArraysInstancedBaseInstance) (GET_by_offset(disp, _gloffset_DrawArraysInstancedBaseInstance));
+}
+
+static INLINE void SET_DrawArraysInstancedBaseInstance(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint, GLsizei, GLsizei, GLuint)) {
+ SET_by_offset(disp, _gloffset_DrawArraysInstancedBaseInstance, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseInstance)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLuint);
+#define CALL_DrawElementsInstancedBaseInstance(disp, parameters) \
+ (* GET_DrawElementsInstancedBaseInstance(disp)) parameters
+static INLINE _glptr_DrawElementsInstancedBaseInstance GET_DrawElementsInstancedBaseInstance(struct _glapi_table *disp) {
+ return (_glptr_DrawElementsInstancedBaseInstance) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseInstance));
+}
+
+static INLINE void SET_DrawElementsInstancedBaseInstance(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLuint)) {
+ SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseInstance, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawElementsInstancedBaseVertexBaseInstance)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint, GLuint);
+#define CALL_DrawElementsInstancedBaseVertexBaseInstance(disp, parameters) \
+ (* GET_DrawElementsInstancedBaseVertexBaseInstance(disp)) parameters
+static INLINE _glptr_DrawElementsInstancedBaseVertexBaseInstance GET_DrawElementsInstancedBaseVertexBaseInstance(struct _glapi_table *disp) {
+ return (_glptr_DrawElementsInstancedBaseVertexBaseInstance) (GET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertexBaseInstance));
+}
+
+static INLINE void SET_DrawElementsInstancedBaseVertexBaseInstance(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_DrawElementsInstancedBaseVertexBaseInstance, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTransformFeedbackInstanced)(GLenum, GLuint, GLsizei);
+#define CALL_DrawTransformFeedbackInstanced(disp, parameters) \
+ (* GET_DrawTransformFeedbackInstanced(disp)) parameters
+static INLINE _glptr_DrawTransformFeedbackInstanced GET_DrawTransformFeedbackInstanced(struct _glapi_table *disp) {
+ return (_glptr_DrawTransformFeedbackInstanced) (GET_by_offset(disp, _gloffset_DrawTransformFeedbackInstanced));
+}
+
+static INLINE void SET_DrawTransformFeedbackInstanced(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawTransformFeedbackInstanced, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTransformFeedbackStreamInstanced)(GLenum, GLuint, GLuint, GLsizei);
+#define CALL_DrawTransformFeedbackStreamInstanced(disp, parameters) \
+ (* GET_DrawTransformFeedbackStreamInstanced(disp)) parameters
+static INLINE _glptr_DrawTransformFeedbackStreamInstanced GET_DrawTransformFeedbackStreamInstanced(struct _glapi_table *disp) {
+ return (_glptr_DrawTransformFeedbackStreamInstanced) (GET_by_offset(disp, _gloffset_DrawTransformFeedbackStreamInstanced));
+}
+
+static INLINE void SET_DrawTransformFeedbackStreamInstanced(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_DrawTransformFeedbackStreamInstanced, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetInternalformativ)(GLenum, GLenum, GLenum, GLsizei, GLint *);
+#define CALL_GetInternalformativ(disp, parameters) \
+ (* GET_GetInternalformativ(disp)) parameters
+static INLINE _glptr_GetInternalformativ GET_GetInternalformativ(struct _glapi_table *disp) {
+ return (_glptr_GetInternalformativ) (GET_by_offset(disp, _gloffset_GetInternalformativ));
+}
+
+static INLINE void SET_GetInternalformativ(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetInternalformativ, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage1D)(GLenum, GLsizei, GLenum, GLsizei);
+#define CALL_TexStorage1D(disp, parameters) \
+ (* GET_TexStorage1D(disp)) parameters
+static INLINE _glptr_TexStorage1D GET_TexStorage1D(struct _glapi_table *disp) {
+ return (_glptr_TexStorage1D) (GET_by_offset(disp, _gloffset_TexStorage1D));
+}
+
+static INLINE void SET_TexStorage1D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TexStorage1D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage2D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#define CALL_TexStorage2D(disp, parameters) \
+ (* GET_TexStorage2D(disp)) parameters
+static INLINE _glptr_TexStorage2D GET_TexStorage2D(struct _glapi_table *disp) {
+ return (_glptr_TexStorage2D) (GET_by_offset(disp, _gloffset_TexStorage2D));
+}
+
+static INLINE void SET_TexStorage2D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TexStorage2D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage3D)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
+#define CALL_TexStorage3D(disp, parameters) \
+ (* GET_TexStorage3D(disp)) parameters
+static INLINE _glptr_TexStorage3D GET_TexStorage3D(struct _glapi_table *disp) {
+ return (_glptr_TexStorage3D) (GET_by_offset(disp, _gloffset_TexStorage3D));
+}
+
+static INLINE void SET_TexStorage3D(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TexStorage3D, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureStorage1DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei);
+#define CALL_TextureStorage1DEXT(disp, parameters) \
+ (* GET_TextureStorage1DEXT(disp)) parameters
+static INLINE _glptr_TextureStorage1DEXT GET_TextureStorage1DEXT(struct _glapi_table *disp) {
+ return (_glptr_TextureStorage1DEXT) (GET_by_offset(disp, _gloffset_TextureStorage1DEXT));
+}
+
+static INLINE void SET_TextureStorage1DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TextureStorage1DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureStorage2DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei);
+#define CALL_TextureStorage2DEXT(disp, parameters) \
+ (* GET_TextureStorage2DEXT(disp)) parameters
+static INLINE _glptr_TextureStorage2DEXT GET_TextureStorage2DEXT(struct _glapi_table *disp) {
+ return (_glptr_TextureStorage2DEXT) (GET_by_offset(disp, _gloffset_TextureStorage2DEXT));
+}
+
+static INLINE void SET_TextureStorage2DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TextureStorage2DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureStorage3DEXT)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei);
+#define CALL_TextureStorage3DEXT(disp, parameters) \
+ (* GET_TextureStorage3DEXT(disp)) parameters
+static INLINE _glptr_TextureStorage3DEXT GET_TextureStorage3DEXT(struct _glapi_table *disp) {
+ return (_glptr_TextureStorage3DEXT) (GET_by_offset(disp, _gloffset_TextureStorage3DEXT));
+}
+
+static INLINE void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexBufferRange)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr);
+#define CALL_TexBufferRange(disp, parameters) \
+ (* GET_TexBufferRange(disp)) parameters
+static INLINE _glptr_TexBufferRange GET_TexBufferRange(struct _glapi_table *disp) {
+ return (_glptr_TexBufferRange) (GET_by_offset(disp, _gloffset_TexBufferRange));
+}
+
+static INLINE void SET_TexBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_TexBufferRange, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage2DMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean);
+#define CALL_TexStorage2DMultisample(disp, parameters) \
+ (* GET_TexStorage2DMultisample(disp)) parameters
+static INLINE _glptr_TexStorage2DMultisample GET_TexStorage2DMultisample(struct _glapi_table *disp) {
+ return (_glptr_TexStorage2DMultisample) (GET_by_offset(disp, _gloffset_TexStorage2DMultisample));
+}
+
+static INLINE void SET_TexStorage2DMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLboolean)) {
+ SET_by_offset(disp, _gloffset_TexStorage2DMultisample, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexStorage3DMultisample)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean);
+#define CALL_TexStorage3DMultisample(disp, parameters) \
+ (* GET_TexStorage3DMultisample(disp)) parameters
+static INLINE _glptr_TexStorage3DMultisample GET_TexStorage3DMultisample(struct _glapi_table *disp) {
+ return (_glptr_TexStorage3DMultisample) (GET_by_offset(disp, _gloffset_TexStorage3DMultisample));
+}
+
+static INLINE void SET_TexStorage3DMultisample(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLenum, GLsizei, GLsizei, GLsizei, GLboolean)) {
+ SET_by_offset(disp, _gloffset_TexStorage3DMultisample, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InvalidateBufferData)(GLuint);
+#define CALL_InvalidateBufferData(disp, parameters) \
+ (* GET_InvalidateBufferData(disp)) parameters
+static INLINE _glptr_InvalidateBufferData GET_InvalidateBufferData(struct _glapi_table *disp) {
+ return (_glptr_InvalidateBufferData) (GET_by_offset(disp, _gloffset_InvalidateBufferData));
+}
+
+static INLINE void SET_InvalidateBufferData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_InvalidateBufferData, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InvalidateBufferSubData)(GLuint, GLintptr, GLsizeiptr);
+#define CALL_InvalidateBufferSubData(disp, parameters) \
+ (* GET_InvalidateBufferSubData(disp)) parameters
+static INLINE _glptr_InvalidateBufferSubData GET_InvalidateBufferSubData(struct _glapi_table *disp) {
+ return (_glptr_InvalidateBufferSubData) (GET_by_offset(disp, _gloffset_InvalidateBufferSubData));
+}
+
+static INLINE void SET_InvalidateBufferSubData(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_InvalidateBufferSubData, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InvalidateFramebuffer)(GLenum, GLsizei, const GLenum *);
+#define CALL_InvalidateFramebuffer(disp, parameters) \
+ (* GET_InvalidateFramebuffer(disp)) parameters
+static INLINE _glptr_InvalidateFramebuffer GET_InvalidateFramebuffer(struct _glapi_table *disp) {
+ return (_glptr_InvalidateFramebuffer) (GET_by_offset(disp, _gloffset_InvalidateFramebuffer));
+}
+
+static INLINE void SET_InvalidateFramebuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLenum *)) {
+ SET_by_offset(disp, _gloffset_InvalidateFramebuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InvalidateSubFramebuffer)(GLenum, GLsizei, const GLenum *, GLint, GLint, GLsizei, GLsizei);
+#define CALL_InvalidateSubFramebuffer(disp, parameters) \
+ (* GET_InvalidateSubFramebuffer(disp)) parameters
+static INLINE _glptr_InvalidateSubFramebuffer GET_InvalidateSubFramebuffer(struct _glapi_table *disp) {
+ return (_glptr_InvalidateSubFramebuffer) (GET_by_offset(disp, _gloffset_InvalidateSubFramebuffer));
+}
+
+static INLINE void SET_InvalidateSubFramebuffer(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLenum *, GLint, GLint, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_InvalidateSubFramebuffer, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InvalidateTexImage)(GLuint, GLint);
+#define CALL_InvalidateTexImage(disp, parameters) \
+ (* GET_InvalidateTexImage(disp)) parameters
+static INLINE _glptr_InvalidateTexImage GET_InvalidateTexImage(struct _glapi_table *disp) {
+ return (_glptr_InvalidateTexImage) (GET_by_offset(disp, _gloffset_InvalidateTexImage));
+}
+
+static INLINE void SET_InvalidateTexImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_InvalidateTexImage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_InvalidateTexSubImage)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei);
+#define CALL_InvalidateTexSubImage(disp, parameters) \
+ (* GET_InvalidateTexSubImage(disp)) parameters
+static INLINE _glptr_InvalidateTexSubImage GET_InvalidateTexSubImage(struct _glapi_table *disp) {
+ return (_glptr_InvalidateTexSubImage) (GET_by_offset(disp, _gloffset_InvalidateTexSubImage));
+}
+
+static INLINE void SET_InvalidateTexSubImage(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei)) {
+ SET_by_offset(disp, _gloffset_InvalidateTexSubImage, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonOffsetEXT)(GLfloat, GLfloat);
+#define CALL_PolygonOffsetEXT(disp, parameters) \
+ (* GET_PolygonOffsetEXT(disp)) parameters
+static INLINE _glptr_PolygonOffsetEXT GET_PolygonOffsetEXT(struct _glapi_table *disp) {
+ return (_glptr_PolygonOffsetEXT) (GET_by_offset(disp, _gloffset_PolygonOffsetEXT));
+}
+
+static INLINE void SET_PolygonOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexfOES)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_DrawTexfOES(disp, parameters) \
+ (* GET_DrawTexfOES(disp)) parameters
+static INLINE _glptr_DrawTexfOES GET_DrawTexfOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexfOES) (GET_by_offset(disp, _gloffset_DrawTexfOES));
+}
+
+static INLINE void SET_DrawTexfOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_DrawTexfOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexfvOES)(const GLfloat *);
+#define CALL_DrawTexfvOES(disp, parameters) \
+ (* GET_DrawTexfvOES(disp)) parameters
+static INLINE _glptr_DrawTexfvOES GET_DrawTexfvOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexfvOES) (GET_by_offset(disp, _gloffset_DrawTexfvOES));
+}
+
+static INLINE void SET_DrawTexfvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_DrawTexfvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexiOES)(GLint, GLint, GLint, GLint, GLint);
+#define CALL_DrawTexiOES(disp, parameters) \
+ (* GET_DrawTexiOES(disp)) parameters
+static INLINE _glptr_DrawTexiOES GET_DrawTexiOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexiOES) (GET_by_offset(disp, _gloffset_DrawTexiOES));
+}
+
+static INLINE void SET_DrawTexiOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_DrawTexiOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexivOES)(const GLint *);
+#define CALL_DrawTexivOES(disp, parameters) \
+ (* GET_DrawTexivOES(disp)) parameters
+static INLINE _glptr_DrawTexivOES GET_DrawTexivOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexivOES) (GET_by_offset(disp, _gloffset_DrawTexivOES));
+}
+
+static INLINE void SET_DrawTexivOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_DrawTexivOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexsOES)(GLshort, GLshort, GLshort, GLshort, GLshort);
+#define CALL_DrawTexsOES(disp, parameters) \
+ (* GET_DrawTexsOES(disp)) parameters
+static INLINE _glptr_DrawTexsOES GET_DrawTexsOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexsOES) (GET_by_offset(disp, _gloffset_DrawTexsOES));
+}
+
+static INLINE void SET_DrawTexsOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_DrawTexsOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexsvOES)(const GLshort *);
+#define CALL_DrawTexsvOES(disp, parameters) \
+ (* GET_DrawTexsvOES(disp)) parameters
+static INLINE _glptr_DrawTexsvOES GET_DrawTexsvOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexsvOES) (GET_by_offset(disp, _gloffset_DrawTexsvOES));
+}
+
+static INLINE void SET_DrawTexsvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_DrawTexsvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexxOES)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_DrawTexxOES(disp, parameters) \
+ (* GET_DrawTexxOES(disp)) parameters
+static INLINE _glptr_DrawTexxOES GET_DrawTexxOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexxOES) (GET_by_offset(disp, _gloffset_DrawTexxOES));
+}
+
+static INLINE void SET_DrawTexxOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_DrawTexxOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DrawTexxvOES)(const GLfixed *);
+#define CALL_DrawTexxvOES(disp, parameters) \
+ (* GET_DrawTexxvOES(disp)) parameters
+static INLINE _glptr_DrawTexxvOES GET_DrawTexxvOES(struct _glapi_table *disp) {
+ return (_glptr_DrawTexxvOES) (GET_by_offset(disp, _gloffset_DrawTexxvOES));
+}
+
+static INLINE void SET_DrawTexxvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_DrawTexxvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointSizePointerOES)(GLenum, GLsizei, const GLvoid *);
+#define CALL_PointSizePointerOES(disp, parameters) \
+ (* GET_PointSizePointerOES(disp)) parameters
+static INLINE _glptr_PointSizePointerOES GET_PointSizePointerOES(struct _glapi_table *disp) {
+ return (_glptr_PointSizePointerOES) (GET_by_offset(disp, _gloffset_PointSizePointerOES));
+}
+
+static INLINE void SET_PointSizePointerOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_PointSizePointerOES, fn);
+}
+
+typedef GLbitfield (GLAPIENTRYP _glptr_QueryMatrixxOES)(GLfixed *, GLint *);
+#define CALL_QueryMatrixxOES(disp, parameters) \
+ (* GET_QueryMatrixxOES(disp)) parameters
+static INLINE _glptr_QueryMatrixxOES GET_QueryMatrixxOES(struct _glapi_table *disp) {
+ return (_glptr_QueryMatrixxOES) (GET_by_offset(disp, _gloffset_QueryMatrixxOES));
+}
+
+static INLINE void SET_QueryMatrixxOES(struct _glapi_table *disp, GLbitfield (GLAPIENTRYP fn)(GLfixed *, GLint *)) {
+ SET_by_offset(disp, _gloffset_QueryMatrixxOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleMaskSGIS)(GLclampf, GLboolean);
+#define CALL_SampleMaskSGIS(disp, parameters) \
+ (* GET_SampleMaskSGIS(disp)) parameters
+static INLINE _glptr_SampleMaskSGIS GET_SampleMaskSGIS(struct _glapi_table *disp) {
+ return (_glptr_SampleMaskSGIS) (GET_by_offset(disp, _gloffset_SampleMaskSGIS));
+}
+
+static INLINE void SET_SampleMaskSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampf, GLboolean)) {
+ SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SamplePatternSGIS)(GLenum);
+#define CALL_SamplePatternSGIS(disp, parameters) \
+ (* GET_SamplePatternSGIS(disp)) parameters
+static INLINE _glptr_SamplePatternSGIS GET_SamplePatternSGIS(struct _glapi_table *disp) {
+ return (_glptr_SamplePatternSGIS) (GET_by_offset(disp, _gloffset_SamplePatternSGIS));
+}
+
+static INLINE void SET_SamplePatternSGIS(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_ColorPointerEXT(disp, parameters) \
+ (* GET_ColorPointerEXT(disp)) parameters
+static INLINE _glptr_ColorPointerEXT GET_ColorPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_ColorPointerEXT) (GET_by_offset(disp, _gloffset_ColorPointerEXT));
+}
+
+static INLINE void SET_ColorPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_ColorPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EdgeFlagPointerEXT)(GLsizei, GLsizei, const GLboolean *);
+#define CALL_EdgeFlagPointerEXT(disp, parameters) \
+ (* GET_EdgeFlagPointerEXT(disp)) parameters
+static INLINE _glptr_EdgeFlagPointerEXT GET_EdgeFlagPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_EdgeFlagPointerEXT) (GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT));
+}
+
+static INLINE void SET_EdgeFlagPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLsizei, const GLboolean *)) {
+ SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_IndexPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_IndexPointerEXT(disp, parameters) \
+ (* GET_IndexPointerEXT(disp)) parameters
+static INLINE _glptr_IndexPointerEXT GET_IndexPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_IndexPointerEXT) (GET_by_offset(disp, _gloffset_IndexPointerEXT));
+}
+
+static INLINE void SET_IndexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_IndexPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_NormalPointerEXT)(GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_NormalPointerEXT(disp, parameters) \
+ (* GET_NormalPointerEXT(disp)) parameters
+static INLINE _glptr_NormalPointerEXT GET_NormalPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_NormalPointerEXT) (GET_by_offset(disp, _gloffset_NormalPointerEXT));
+}
+
+static INLINE void SET_NormalPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_NormalPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexCoordPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_TexCoordPointerEXT(disp, parameters) \
+ (* GET_TexCoordPointerEXT(disp)) parameters
+static INLINE _glptr_TexCoordPointerEXT GET_TexCoordPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_TexCoordPointerEXT) (GET_by_offset(disp, _gloffset_TexCoordPointerEXT));
+}
+
+static INLINE void SET_TexCoordPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexPointerEXT)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
+#define CALL_VertexPointerEXT(disp, parameters) \
+ (* GET_VertexPointerEXT(disp)) parameters
+static INLINE _glptr_VertexPointerEXT GET_VertexPointerEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexPointerEXT) (GET_by_offset(disp, _gloffset_VertexPointerEXT));
+}
+
+static INLINE void SET_VertexPointerEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexPointerEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DiscardFramebufferEXT)(GLenum, GLsizei, const GLenum *);
+#define CALL_DiscardFramebufferEXT(disp, parameters) \
+ (* GET_DiscardFramebufferEXT(disp)) parameters
+static INLINE _glptr_DiscardFramebufferEXT GET_DiscardFramebufferEXT(struct _glapi_table *disp) {
+ return (_glptr_DiscardFramebufferEXT) (GET_by_offset(disp, _gloffset_DiscardFramebufferEXT));
+}
+
+static INLINE void SET_DiscardFramebufferEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLsizei, const GLenum *)) {
+ SET_by_offset(disp, _gloffset_DiscardFramebufferEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LockArraysEXT)(GLint, GLsizei);
+#define CALL_LockArraysEXT(disp, parameters) \
+ (* GET_LockArraysEXT(disp)) parameters
+static INLINE _glptr_LockArraysEXT GET_LockArraysEXT(struct _glapi_table *disp) {
+ return (_glptr_LockArraysEXT) (GET_by_offset(disp, _gloffset_LockArraysEXT));
+}
+
+static INLINE void SET_LockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLsizei)) {
+ SET_by_offset(disp, _gloffset_LockArraysEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UnlockArraysEXT)(void);
+#define CALL_UnlockArraysEXT(disp, parameters) \
+ (* GET_UnlockArraysEXT(disp)) parameters
+static INLINE _glptr_UnlockArraysEXT GET_UnlockArraysEXT(struct _glapi_table *disp) {
+ return (_glptr_UnlockArraysEXT) (GET_by_offset(disp, _gloffset_UnlockArraysEXT));
+}
+
+static INLINE void SET_UnlockArraysEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3fEXT)(GLfloat, GLfloat, GLfloat);
+#define CALL_SecondaryColor3fEXT(disp, parameters) \
+ (* GET_SecondaryColor3fEXT(disp)) parameters
+static INLINE _glptr_SecondaryColor3fEXT GET_SecondaryColor3fEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3fEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fEXT));
+}
+
+static INLINE void SET_SecondaryColor3fEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SecondaryColor3fvEXT)(const GLfloat *);
+#define CALL_SecondaryColor3fvEXT(disp, parameters) \
+ (* GET_SecondaryColor3fvEXT(disp)) parameters
+static INLINE _glptr_SecondaryColor3fvEXT GET_SecondaryColor3fvEXT(struct _glapi_table *disp) {
+ return (_glptr_SecondaryColor3fvEXT) (GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT));
+}
+
+static INLINE void SET_SecondaryColor3fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiDrawElementsEXT)(GLenum, const GLsizei *, GLenum, const GLvoid * const *, GLsizei);
+#define CALL_MultiDrawElementsEXT(disp, parameters) \
+ (* GET_MultiDrawElementsEXT(disp)) parameters
+static INLINE _glptr_MultiDrawElementsEXT GET_MultiDrawElementsEXT(struct _glapi_table *disp) {
+ return (_glptr_MultiDrawElementsEXT) (GET_by_offset(disp, _gloffset_MultiDrawElementsEXT));
+}
+
+static INLINE void SET_MultiDrawElementsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLsizei *, GLenum, const GLvoid * const *, GLsizei)) {
+ SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoordfEXT)(GLfloat);
+#define CALL_FogCoordfEXT(disp, parameters) \
+ (* GET_FogCoordfEXT(disp)) parameters
+static INLINE _glptr_FogCoordfEXT GET_FogCoordfEXT(struct _glapi_table *disp) {
+ return (_glptr_FogCoordfEXT) (GET_by_offset(disp, _gloffset_FogCoordfEXT));
+}
+
+static INLINE void SET_FogCoordfEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat)) {
+ SET_by_offset(disp, _gloffset_FogCoordfEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FogCoordfvEXT)(const GLfloat *);
+#define CALL_FogCoordfvEXT(disp, parameters) \
+ (* GET_FogCoordfvEXT(disp)) parameters
+static INLINE _glptr_FogCoordfvEXT GET_FogCoordfvEXT(struct _glapi_table *disp) {
+ return (_glptr_FogCoordfvEXT) (GET_by_offset(disp, _gloffset_FogCoordfvEXT));
+}
+
+static INLINE void SET_FogCoordfvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ResizeBuffersMESA)(void);
+#define CALL_ResizeBuffersMESA(disp, parameters) \
+ (* GET_ResizeBuffersMESA(disp)) parameters
+static INLINE _glptr_ResizeBuffersMESA GET_ResizeBuffersMESA(struct _glapi_table *disp) {
+ return (_glptr_ResizeBuffersMESA) (GET_by_offset(disp, _gloffset_ResizeBuffersMESA));
+}
+
+static INLINE void SET_ResizeBuffersMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4dMESA)(GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_WindowPos4dMESA(disp, parameters) \
+ (* GET_WindowPos4dMESA(disp)) parameters
+static INLINE _glptr_WindowPos4dMESA GET_WindowPos4dMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4dMESA) (GET_by_offset(disp, _gloffset_WindowPos4dMESA));
+}
+
+static INLINE void SET_WindowPos4dMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4dvMESA)(const GLdouble *);
+#define CALL_WindowPos4dvMESA(disp, parameters) \
+ (* GET_WindowPos4dvMESA(disp)) parameters
+static INLINE _glptr_WindowPos4dvMESA GET_WindowPos4dvMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4dvMESA) (GET_by_offset(disp, _gloffset_WindowPos4dvMESA));
+}
+
+static INLINE void SET_WindowPos4dvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4fMESA)(GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_WindowPos4fMESA(disp, parameters) \
+ (* GET_WindowPos4fMESA(disp)) parameters
+static INLINE _glptr_WindowPos4fMESA GET_WindowPos4fMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4fMESA) (GET_by_offset(disp, _gloffset_WindowPos4fMESA));
+}
+
+static INLINE void SET_WindowPos4fMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4fvMESA)(const GLfloat *);
+#define CALL_WindowPos4fvMESA(disp, parameters) \
+ (* GET_WindowPos4fvMESA(disp)) parameters
+static INLINE _glptr_WindowPos4fvMESA GET_WindowPos4fvMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4fvMESA) (GET_by_offset(disp, _gloffset_WindowPos4fvMESA));
+}
+
+static INLINE void SET_WindowPos4fvMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4iMESA)(GLint, GLint, GLint, GLint);
+#define CALL_WindowPos4iMESA(disp, parameters) \
+ (* GET_WindowPos4iMESA(disp)) parameters
+static INLINE _glptr_WindowPos4iMESA GET_WindowPos4iMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4iMESA) (GET_by_offset(disp, _gloffset_WindowPos4iMESA));
+}
+
+static INLINE void SET_WindowPos4iMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4ivMESA)(const GLint *);
+#define CALL_WindowPos4ivMESA(disp, parameters) \
+ (* GET_WindowPos4ivMESA(disp)) parameters
+static INLINE _glptr_WindowPos4ivMESA GET_WindowPos4ivMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4ivMESA) (GET_by_offset(disp, _gloffset_WindowPos4ivMESA));
+}
+
+static INLINE void SET_WindowPos4ivMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLint *)) {
+ SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4sMESA)(GLshort, GLshort, GLshort, GLshort);
+#define CALL_WindowPos4sMESA(disp, parameters) \
+ (* GET_WindowPos4sMESA(disp)) parameters
+static INLINE _glptr_WindowPos4sMESA GET_WindowPos4sMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4sMESA) (GET_by_offset(disp, _gloffset_WindowPos4sMESA));
+}
+
+static INLINE void SET_WindowPos4sMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_WindowPos4svMESA)(const GLshort *);
+#define CALL_WindowPos4svMESA(disp, parameters) \
+ (* GET_WindowPos4svMESA(disp)) parameters
+static INLINE _glptr_WindowPos4svMESA GET_WindowPos4svMESA(struct _glapi_table *disp) {
+ return (_glptr_WindowPos4svMESA) (GET_by_offset(disp, _gloffset_WindowPos4svMESA));
+}
+
+static INLINE void SET_WindowPos4svMESA(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLshort *)) {
+ SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiModeDrawArraysIBM)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
+#define CALL_MultiModeDrawArraysIBM(disp, parameters) \
+ (* GET_MultiModeDrawArraysIBM(disp)) parameters
+static INLINE _glptr_MultiModeDrawArraysIBM GET_MultiModeDrawArraysIBM(struct _glapi_table *disp) {
+ return (_glptr_MultiModeDrawArraysIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM));
+}
+
+static INLINE void SET_MultiModeDrawArraysIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiModeDrawElementsIBM)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint);
+#define CALL_MultiModeDrawElementsIBM(disp, parameters) \
+ (* GET_MultiModeDrawElementsIBM(disp)) parameters
+static INLINE _glptr_MultiModeDrawElementsIBM GET_MultiModeDrawElementsIBM(struct _glapi_table *disp) {
+ return (_glptr_MultiModeDrawElementsIBM) (GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM));
+}
+
+static INLINE void SET_MultiModeDrawElementsIBM(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)) {
+ SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn);
+}
+
+typedef GLboolean (GLAPIENTRYP _glptr_AreProgramsResidentNV)(GLsizei, const GLuint *, GLboolean *);
+#define CALL_AreProgramsResidentNV(disp, parameters) \
+ (* GET_AreProgramsResidentNV(disp)) parameters
+static INLINE _glptr_AreProgramsResidentNV GET_AreProgramsResidentNV(struct _glapi_table *disp) {
+ return (_glptr_AreProgramsResidentNV) (GET_by_offset(disp, _gloffset_AreProgramsResidentNV));
+}
+
+static INLINE void SET_AreProgramsResidentNV(struct _glapi_table *disp, GLboolean (GLAPIENTRYP fn)(GLsizei, const GLuint *, GLboolean *)) {
+ SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ExecuteProgramNV)(GLenum, GLuint, const GLfloat *);
+#define CALL_ExecuteProgramNV(disp, parameters) \
+ (* GET_ExecuteProgramNV(disp)) parameters
+static INLINE _glptr_ExecuteProgramNV GET_ExecuteProgramNV(struct _glapi_table *disp) {
+ return (_glptr_ExecuteProgramNV) (GET_by_offset(disp, _gloffset_ExecuteProgramNV));
+}
+
+static INLINE void SET_ExecuteProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramParameterdvNV)(GLenum, GLuint, GLenum, GLdouble *);
+#define CALL_GetProgramParameterdvNV(disp, parameters) \
+ (* GET_GetProgramParameterdvNV(disp)) parameters
+static INLINE _glptr_GetProgramParameterdvNV GET_GetProgramParameterdvNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterdvNV));
+}
+
+static INLINE void SET_GetProgramParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramParameterfvNV)(GLenum, GLuint, GLenum, GLfloat *);
+#define CALL_GetProgramParameterfvNV(disp, parameters) \
+ (* GET_GetProgramParameterfvNV(disp)) parameters
+static INLINE _glptr_GetProgramParameterfvNV GET_GetProgramParameterfvNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramParameterfvNV));
+}
+
+static INLINE void SET_GetProgramParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramStringNV)(GLuint, GLenum, GLubyte *);
+#define CALL_GetProgramStringNV(disp, parameters) \
+ (* GET_GetProgramStringNV(disp)) parameters
+static INLINE _glptr_GetProgramStringNV GET_GetProgramStringNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramStringNV) (GET_by_offset(disp, _gloffset_GetProgramStringNV));
+}
+
+static INLINE void SET_GetProgramStringNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLubyte *)) {
+ SET_by_offset(disp, _gloffset_GetProgramStringNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramivNV)(GLuint, GLenum, GLint *);
+#define CALL_GetProgramivNV(disp, parameters) \
+ (* GET_GetProgramivNV(disp)) parameters
+static INLINE _glptr_GetProgramivNV GET_GetProgramivNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramivNV) (GET_by_offset(disp, _gloffset_GetProgramivNV));
+}
+
+static INLINE void SET_GetProgramivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetProgramivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTrackMatrixivNV)(GLenum, GLuint, GLenum, GLint *);
+#define CALL_GetTrackMatrixivNV(disp, parameters) \
+ (* GET_GetTrackMatrixivNV(disp)) parameters
+static INLINE _glptr_GetTrackMatrixivNV GET_GetTrackMatrixivNV(struct _glapi_table *disp) {
+ return (_glptr_GetTrackMatrixivNV) (GET_by_offset(disp, _gloffset_GetTrackMatrixivNV));
+}
+
+static INLINE void SET_GetTrackMatrixivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribdvNV)(GLuint, GLenum, GLdouble *);
+#define CALL_GetVertexAttribdvNV(disp, parameters) \
+ (* GET_GetVertexAttribdvNV(disp)) parameters
+static INLINE _glptr_GetVertexAttribdvNV GET_GetVertexAttribdvNV(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribdvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribdvNV));
+}
+
+static INLINE void SET_GetVertexAttribdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribfvNV)(GLuint, GLenum, GLfloat *);
+#define CALL_GetVertexAttribfvNV(disp, parameters) \
+ (* GET_GetVertexAttribfvNV(disp)) parameters
+static INLINE _glptr_GetVertexAttribfvNV GET_GetVertexAttribfvNV(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribfvNV) (GET_by_offset(disp, _gloffset_GetVertexAttribfvNV));
+}
+
+static INLINE void SET_GetVertexAttribfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetVertexAttribivNV)(GLuint, GLenum, GLint *);
+#define CALL_GetVertexAttribivNV(disp, parameters) \
+ (* GET_GetVertexAttribivNV(disp)) parameters
+static INLINE _glptr_GetVertexAttribivNV GET_GetVertexAttribivNV(struct _glapi_table *disp) {
+ return (_glptr_GetVertexAttribivNV) (GET_by_offset(disp, _gloffset_GetVertexAttribivNV));
+}
+
+static INLINE void SET_GetVertexAttribivNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadProgramNV)(GLenum, GLuint, GLsizei, const GLubyte *);
+#define CALL_LoadProgramNV(disp, parameters) \
+ (* GET_LoadProgramNV(disp)) parameters
+static INLINE _glptr_LoadProgramNV GET_LoadProgramNV(struct _glapi_table *disp) {
+ return (_glptr_LoadProgramNV) (GET_by_offset(disp, _gloffset_LoadProgramNV));
+}
+
+static INLINE void SET_LoadProgramNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_LoadProgramNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramParameters4dvNV)(GLenum, GLuint, GLsizei, const GLdouble *);
+#define CALL_ProgramParameters4dvNV(disp, parameters) \
+ (* GET_ProgramParameters4dvNV(disp)) parameters
+static INLINE _glptr_ProgramParameters4dvNV GET_ProgramParameters4dvNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramParameters4dvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4dvNV));
+}
+
+static INLINE void SET_ProgramParameters4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramParameters4fvNV)(GLenum, GLuint, GLsizei, const GLfloat *);
+#define CALL_ProgramParameters4fvNV(disp, parameters) \
+ (* GET_ProgramParameters4fvNV(disp)) parameters
+static INLINE _glptr_ProgramParameters4fvNV GET_ProgramParameters4fvNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramParameters4fvNV) (GET_by_offset(disp, _gloffset_ProgramParameters4fvNV));
+}
+
+static INLINE void SET_ProgramParameters4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_RequestResidentProgramsNV)(GLsizei, const GLuint *);
+#define CALL_RequestResidentProgramsNV(disp, parameters) \
+ (* GET_RequestResidentProgramsNV(disp)) parameters
+static INLINE _glptr_RequestResidentProgramsNV GET_RequestResidentProgramsNV(struct _glapi_table *disp) {
+ return (_glptr_RequestResidentProgramsNV) (GET_by_offset(disp, _gloffset_RequestResidentProgramsNV));
+}
+
+static INLINE void SET_RequestResidentProgramsNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TrackMatrixNV)(GLenum, GLuint, GLenum, GLenum);
+#define CALL_TrackMatrixNV(disp, parameters) \
+ (* GET_TrackMatrixNV(disp)) parameters
+static INLINE _glptr_TrackMatrixNV GET_TrackMatrixNV(struct _glapi_table *disp) {
+ return (_glptr_TrackMatrixNV) (GET_by_offset(disp, _gloffset_TrackMatrixNV));
+}
+
+static INLINE void SET_TrackMatrixNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLenum)) {
+ SET_by_offset(disp, _gloffset_TrackMatrixNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1dNV)(GLuint, GLdouble);
+#define CALL_VertexAttrib1dNV(disp, parameters) \
+ (* GET_VertexAttrib1dNV(disp)) parameters
+static INLINE _glptr_VertexAttrib1dNV GET_VertexAttrib1dNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1dNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dNV));
+}
+
+static INLINE void SET_VertexAttrib1dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1dvNV)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib1dvNV(disp, parameters) \
+ (* GET_VertexAttrib1dvNV(disp)) parameters
+static INLINE _glptr_VertexAttrib1dvNV GET_VertexAttrib1dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1dvNV));
+}
+
+static INLINE void SET_VertexAttrib1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1fNV)(GLuint, GLfloat);
+#define CALL_VertexAttrib1fNV(disp, parameters) \
+ (* GET_VertexAttrib1fNV(disp)) parameters
+static INLINE _glptr_VertexAttrib1fNV GET_VertexAttrib1fNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1fNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fNV));
+}
+
+static INLINE void SET_VertexAttrib1fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1fvNV)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib1fvNV(disp, parameters) \
+ (* GET_VertexAttrib1fvNV(disp)) parameters
+static INLINE _glptr_VertexAttrib1fvNV GET_VertexAttrib1fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib1fvNV));
+}
+
+static INLINE void SET_VertexAttrib1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1sNV)(GLuint, GLshort);
+#define CALL_VertexAttrib1sNV(disp, parameters) \
+ (* GET_VertexAttrib1sNV(disp)) parameters
+static INLINE _glptr_VertexAttrib1sNV GET_VertexAttrib1sNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1sNV) (GET_by_offset(disp, _gloffset_VertexAttrib1sNV));
+}
+
+static INLINE void SET_VertexAttrib1sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib1svNV)(GLuint, const GLshort *);
+#define CALL_VertexAttrib1svNV(disp, parameters) \
+ (* GET_VertexAttrib1svNV(disp)) parameters
+static INLINE _glptr_VertexAttrib1svNV GET_VertexAttrib1svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib1svNV) (GET_by_offset(disp, _gloffset_VertexAttrib1svNV));
+}
+
+static INLINE void SET_VertexAttrib1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2dNV)(GLuint, GLdouble, GLdouble);
+#define CALL_VertexAttrib2dNV(disp, parameters) \
+ (* GET_VertexAttrib2dNV(disp)) parameters
+static INLINE _glptr_VertexAttrib2dNV GET_VertexAttrib2dNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2dNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dNV));
+}
+
+static INLINE void SET_VertexAttrib2dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2dvNV)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib2dvNV(disp, parameters) \
+ (* GET_VertexAttrib2dvNV(disp)) parameters
+static INLINE _glptr_VertexAttrib2dvNV GET_VertexAttrib2dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2dvNV));
+}
+
+static INLINE void SET_VertexAttrib2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2fNV)(GLuint, GLfloat, GLfloat);
+#define CALL_VertexAttrib2fNV(disp, parameters) \
+ (* GET_VertexAttrib2fNV(disp)) parameters
+static INLINE _glptr_VertexAttrib2fNV GET_VertexAttrib2fNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2fNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fNV));
+}
+
+static INLINE void SET_VertexAttrib2fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2fvNV)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib2fvNV(disp, parameters) \
+ (* GET_VertexAttrib2fvNV(disp)) parameters
+static INLINE _glptr_VertexAttrib2fvNV GET_VertexAttrib2fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib2fvNV));
+}
+
+static INLINE void SET_VertexAttrib2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2sNV)(GLuint, GLshort, GLshort);
+#define CALL_VertexAttrib2sNV(disp, parameters) \
+ (* GET_VertexAttrib2sNV(disp)) parameters
+static INLINE _glptr_VertexAttrib2sNV GET_VertexAttrib2sNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2sNV) (GET_by_offset(disp, _gloffset_VertexAttrib2sNV));
+}
+
+static INLINE void SET_VertexAttrib2sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib2svNV)(GLuint, const GLshort *);
+#define CALL_VertexAttrib2svNV(disp, parameters) \
+ (* GET_VertexAttrib2svNV(disp)) parameters
+static INLINE _glptr_VertexAttrib2svNV GET_VertexAttrib2svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib2svNV) (GET_by_offset(disp, _gloffset_VertexAttrib2svNV));
+}
+
+static INLINE void SET_VertexAttrib2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3dNV)(GLuint, GLdouble, GLdouble, GLdouble);
+#define CALL_VertexAttrib3dNV(disp, parameters) \
+ (* GET_VertexAttrib3dNV(disp)) parameters
+static INLINE _glptr_VertexAttrib3dNV GET_VertexAttrib3dNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3dNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dNV));
+}
+
+static INLINE void SET_VertexAttrib3dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3dvNV)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib3dvNV(disp, parameters) \
+ (* GET_VertexAttrib3dvNV(disp)) parameters
+static INLINE _glptr_VertexAttrib3dvNV GET_VertexAttrib3dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3dvNV));
+}
+
+static INLINE void SET_VertexAttrib3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3fNV)(GLuint, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib3fNV(disp, parameters) \
+ (* GET_VertexAttrib3fNV(disp)) parameters
+static INLINE _glptr_VertexAttrib3fNV GET_VertexAttrib3fNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3fNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fNV));
+}
+
+static INLINE void SET_VertexAttrib3fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3fvNV)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib3fvNV(disp, parameters) \
+ (* GET_VertexAttrib3fvNV(disp)) parameters
+static INLINE _glptr_VertexAttrib3fvNV GET_VertexAttrib3fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib3fvNV));
+}
+
+static INLINE void SET_VertexAttrib3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3sNV)(GLuint, GLshort, GLshort, GLshort);
+#define CALL_VertexAttrib3sNV(disp, parameters) \
+ (* GET_VertexAttrib3sNV(disp)) parameters
+static INLINE _glptr_VertexAttrib3sNV GET_VertexAttrib3sNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3sNV) (GET_by_offset(disp, _gloffset_VertexAttrib3sNV));
+}
+
+static INLINE void SET_VertexAttrib3sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib3svNV)(GLuint, const GLshort *);
+#define CALL_VertexAttrib3svNV(disp, parameters) \
+ (* GET_VertexAttrib3svNV(disp)) parameters
+static INLINE _glptr_VertexAttrib3svNV GET_VertexAttrib3svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib3svNV) (GET_by_offset(disp, _gloffset_VertexAttrib3svNV));
+}
+
+static INLINE void SET_VertexAttrib3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4dNV)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_VertexAttrib4dNV(disp, parameters) \
+ (* GET_VertexAttrib4dNV(disp)) parameters
+static INLINE _glptr_VertexAttrib4dNV GET_VertexAttrib4dNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4dNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dNV));
+}
+
+static INLINE void SET_VertexAttrib4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4dvNV)(GLuint, const GLdouble *);
+#define CALL_VertexAttrib4dvNV(disp, parameters) \
+ (* GET_VertexAttrib4dvNV(disp)) parameters
+static INLINE _glptr_VertexAttrib4dvNV GET_VertexAttrib4dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4dvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4dvNV));
+}
+
+static INLINE void SET_VertexAttrib4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4fNV)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_VertexAttrib4fNV(disp, parameters) \
+ (* GET_VertexAttrib4fNV(disp)) parameters
+static INLINE _glptr_VertexAttrib4fNV GET_VertexAttrib4fNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4fNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fNV));
+}
+
+static INLINE void SET_VertexAttrib4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4fvNV)(GLuint, const GLfloat *);
+#define CALL_VertexAttrib4fvNV(disp, parameters) \
+ (* GET_VertexAttrib4fvNV(disp)) parameters
+static INLINE _glptr_VertexAttrib4fvNV GET_VertexAttrib4fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4fvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4fvNV));
+}
+
+static INLINE void SET_VertexAttrib4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4sNV)(GLuint, GLshort, GLshort, GLshort, GLshort);
+#define CALL_VertexAttrib4sNV(disp, parameters) \
+ (* GET_VertexAttrib4sNV(disp)) parameters
+static INLINE _glptr_VertexAttrib4sNV GET_VertexAttrib4sNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4sNV) (GET_by_offset(disp, _gloffset_VertexAttrib4sNV));
+}
+
+static INLINE void SET_VertexAttrib4sNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLshort, GLshort, GLshort, GLshort)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4svNV)(GLuint, const GLshort *);
+#define CALL_VertexAttrib4svNV(disp, parameters) \
+ (* GET_VertexAttrib4svNV(disp)) parameters
+static INLINE _glptr_VertexAttrib4svNV GET_VertexAttrib4svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4svNV) (GET_by_offset(disp, _gloffset_VertexAttrib4svNV));
+}
+
+static INLINE void SET_VertexAttrib4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubNV)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte);
+#define CALL_VertexAttrib4ubNV(disp, parameters) \
+ (* GET_VertexAttrib4ubNV(disp)) parameters
+static INLINE _glptr_VertexAttrib4ubNV GET_VertexAttrib4ubNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4ubNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubNV));
+}
+
+static INLINE void SET_VertexAttrib4ubNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttrib4ubvNV)(GLuint, const GLubyte *);
+#define CALL_VertexAttrib4ubvNV(disp, parameters) \
+ (* GET_VertexAttrib4ubvNV(disp)) parameters
+static INLINE _glptr_VertexAttrib4ubvNV GET_VertexAttrib4ubvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttrib4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV));
+}
+
+static INLINE void SET_VertexAttrib4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribPointerNV)(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
+#define CALL_VertexAttribPointerNV(disp, parameters) \
+ (* GET_VertexAttribPointerNV(disp)) parameters
+static INLINE _glptr_VertexAttribPointerNV GET_VertexAttribPointerNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribPointerNV) (GET_by_offset(disp, _gloffset_VertexAttribPointerNV));
+}
+
+static INLINE void SET_VertexAttribPointerNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs1dvNV)(GLuint, GLsizei, const GLdouble *);
+#define CALL_VertexAttribs1dvNV(disp, parameters) \
+ (* GET_VertexAttribs1dvNV(disp)) parameters
+static INLINE _glptr_VertexAttribs1dvNV GET_VertexAttribs1dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs1dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1dvNV));
+}
+
+static INLINE void SET_VertexAttribs1dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs1fvNV)(GLuint, GLsizei, const GLfloat *);
+#define CALL_VertexAttribs1fvNV(disp, parameters) \
+ (* GET_VertexAttribs1fvNV(disp)) parameters
+static INLINE _glptr_VertexAttribs1fvNV GET_VertexAttribs1fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs1fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs1fvNV));
+}
+
+static INLINE void SET_VertexAttribs1fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs1svNV)(GLuint, GLsizei, const GLshort *);
+#define CALL_VertexAttribs1svNV(disp, parameters) \
+ (* GET_VertexAttribs1svNV(disp)) parameters
+static INLINE _glptr_VertexAttribs1svNV GET_VertexAttribs1svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs1svNV) (GET_by_offset(disp, _gloffset_VertexAttribs1svNV));
+}
+
+static INLINE void SET_VertexAttribs1svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs2dvNV)(GLuint, GLsizei, const GLdouble *);
+#define CALL_VertexAttribs2dvNV(disp, parameters) \
+ (* GET_VertexAttribs2dvNV(disp)) parameters
+static INLINE _glptr_VertexAttribs2dvNV GET_VertexAttribs2dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs2dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2dvNV));
+}
+
+static INLINE void SET_VertexAttribs2dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs2fvNV)(GLuint, GLsizei, const GLfloat *);
+#define CALL_VertexAttribs2fvNV(disp, parameters) \
+ (* GET_VertexAttribs2fvNV(disp)) parameters
+static INLINE _glptr_VertexAttribs2fvNV GET_VertexAttribs2fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs2fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs2fvNV));
+}
+
+static INLINE void SET_VertexAttribs2fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs2svNV)(GLuint, GLsizei, const GLshort *);
+#define CALL_VertexAttribs2svNV(disp, parameters) \
+ (* GET_VertexAttribs2svNV(disp)) parameters
+static INLINE _glptr_VertexAttribs2svNV GET_VertexAttribs2svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs2svNV) (GET_by_offset(disp, _gloffset_VertexAttribs2svNV));
+}
+
+static INLINE void SET_VertexAttribs2svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs3dvNV)(GLuint, GLsizei, const GLdouble *);
+#define CALL_VertexAttribs3dvNV(disp, parameters) \
+ (* GET_VertexAttribs3dvNV(disp)) parameters
+static INLINE _glptr_VertexAttribs3dvNV GET_VertexAttribs3dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs3dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3dvNV));
+}
+
+static INLINE void SET_VertexAttribs3dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs3fvNV)(GLuint, GLsizei, const GLfloat *);
+#define CALL_VertexAttribs3fvNV(disp, parameters) \
+ (* GET_VertexAttribs3fvNV(disp)) parameters
+static INLINE _glptr_VertexAttribs3fvNV GET_VertexAttribs3fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs3fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs3fvNV));
+}
+
+static INLINE void SET_VertexAttribs3fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs3svNV)(GLuint, GLsizei, const GLshort *);
+#define CALL_VertexAttribs3svNV(disp, parameters) \
+ (* GET_VertexAttribs3svNV(disp)) parameters
+static INLINE _glptr_VertexAttribs3svNV GET_VertexAttribs3svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs3svNV) (GET_by_offset(disp, _gloffset_VertexAttribs3svNV));
+}
+
+static INLINE void SET_VertexAttribs3svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs4dvNV)(GLuint, GLsizei, const GLdouble *);
+#define CALL_VertexAttribs4dvNV(disp, parameters) \
+ (* GET_VertexAttribs4dvNV(disp)) parameters
+static INLINE _glptr_VertexAttribs4dvNV GET_VertexAttribs4dvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs4dvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4dvNV));
+}
+
+static INLINE void SET_VertexAttribs4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs4fvNV)(GLuint, GLsizei, const GLfloat *);
+#define CALL_VertexAttribs4fvNV(disp, parameters) \
+ (* GET_VertexAttribs4fvNV(disp)) parameters
+static INLINE _glptr_VertexAttribs4fvNV GET_VertexAttribs4fvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs4fvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4fvNV));
+}
+
+static INLINE void SET_VertexAttribs4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs4svNV)(GLuint, GLsizei, const GLshort *);
+#define CALL_VertexAttribs4svNV(disp, parameters) \
+ (* GET_VertexAttribs4svNV(disp)) parameters
+static INLINE _glptr_VertexAttribs4svNV GET_VertexAttribs4svNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs4svNV) (GET_by_offset(disp, _gloffset_VertexAttribs4svNV));
+}
+
+static INLINE void SET_VertexAttribs4svNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLshort *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribs4ubvNV)(GLuint, GLsizei, const GLubyte *);
+#define CALL_VertexAttribs4ubvNV(disp, parameters) \
+ (* GET_VertexAttribs4ubvNV(disp)) parameters
+static INLINE _glptr_VertexAttribs4ubvNV GET_VertexAttribs4ubvNV(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribs4ubvNV) (GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV));
+}
+
+static INLINE void SET_VertexAttribs4ubvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterfvATI)(GLenum, GLfloat *);
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) \
+ (* GET_GetTexBumpParameterfvATI(disp)) parameters
+static INLINE _glptr_GetTexBumpParameterfvATI GET_GetTexBumpParameterfvATI(struct _glapi_table *disp) {
+ return (_glptr_GetTexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI));
+}
+
+static INLINE void SET_GetTexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexBumpParameterivATI)(GLenum, GLint *);
+#define CALL_GetTexBumpParameterivATI(disp, parameters) \
+ (* GET_GetTexBumpParameterivATI(disp)) parameters
+static INLINE _glptr_GetTexBumpParameterivATI GET_GetTexBumpParameterivATI(struct _glapi_table *disp) {
+ return (_glptr_GetTexBumpParameterivATI) (GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI));
+}
+
+static INLINE void SET_GetTexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexBumpParameterfvATI)(GLenum, const GLfloat *);
+#define CALL_TexBumpParameterfvATI(disp, parameters) \
+ (* GET_TexBumpParameterfvATI(disp)) parameters
+static INLINE _glptr_TexBumpParameterfvATI GET_TexBumpParameterfvATI(struct _glapi_table *disp) {
+ return (_glptr_TexBumpParameterfvATI) (GET_by_offset(disp, _gloffset_TexBumpParameterfvATI));
+}
+
+static INLINE void SET_TexBumpParameterfvATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexBumpParameterivATI)(GLenum, const GLint *);
+#define CALL_TexBumpParameterivATI(disp, parameters) \
+ (* GET_TexBumpParameterivATI(disp)) parameters
+static INLINE _glptr_TexBumpParameterivATI GET_TexBumpParameterivATI(struct _glapi_table *disp) {
+ return (_glptr_TexBumpParameterivATI) (GET_by_offset(disp, _gloffset_TexBumpParameterivATI));
+}
+
+static INLINE void SET_TexBumpParameterivATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLint *)) {
+ SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_AlphaFragmentOp1ATI(disp, parameters) \
+ (* GET_AlphaFragmentOp1ATI(disp)) parameters
+static INLINE _glptr_AlphaFragmentOp1ATI GET_AlphaFragmentOp1ATI(struct _glapi_table *disp) {
+ return (_glptr_AlphaFragmentOp1ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI));
+}
+
+static INLINE void SET_AlphaFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_AlphaFragmentOp2ATI(disp, parameters) \
+ (* GET_AlphaFragmentOp2ATI(disp)) parameters
+static INLINE _glptr_AlphaFragmentOp2ATI GET_AlphaFragmentOp2ATI(struct _glapi_table *disp) {
+ return (_glptr_AlphaFragmentOp2ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI));
+}
+
+static INLINE void SET_AlphaFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_AlphaFragmentOp3ATI(disp, parameters) \
+ (* GET_AlphaFragmentOp3ATI(disp)) parameters
+static INLINE _glptr_AlphaFragmentOp3ATI GET_AlphaFragmentOp3ATI(struct _glapi_table *disp) {
+ return (_glptr_AlphaFragmentOp3ATI) (GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI));
+}
+
+static INLINE void SET_AlphaFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BeginFragmentShaderATI)(void);
+#define CALL_BeginFragmentShaderATI(disp, parameters) \
+ (* GET_BeginFragmentShaderATI(disp)) parameters
+static INLINE _glptr_BeginFragmentShaderATI GET_BeginFragmentShaderATI(struct _glapi_table *disp) {
+ return (_glptr_BeginFragmentShaderATI) (GET_by_offset(disp, _gloffset_BeginFragmentShaderATI));
+}
+
+static INLINE void SET_BeginFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindFragmentShaderATI)(GLuint);
+#define CALL_BindFragmentShaderATI(disp, parameters) \
+ (* GET_BindFragmentShaderATI(disp)) parameters
+static INLINE _glptr_BindFragmentShaderATI GET_BindFragmentShaderATI(struct _glapi_table *disp) {
+ return (_glptr_BindFragmentShaderATI) (GET_by_offset(disp, _gloffset_BindFragmentShaderATI));
+}
+
+static INLINE void SET_BindFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorFragmentOp1ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_ColorFragmentOp1ATI(disp, parameters) \
+ (* GET_ColorFragmentOp1ATI(disp)) parameters
+static INLINE _glptr_ColorFragmentOp1ATI GET_ColorFragmentOp1ATI(struct _glapi_table *disp) {
+ return (_glptr_ColorFragmentOp1ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI));
+}
+
+static INLINE void SET_ColorFragmentOp1ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorFragmentOp2ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_ColorFragmentOp2ATI(disp, parameters) \
+ (* GET_ColorFragmentOp2ATI(disp)) parameters
+static INLINE _glptr_ColorFragmentOp2ATI GET_ColorFragmentOp2ATI(struct _glapi_table *disp) {
+ return (_glptr_ColorFragmentOp2ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI));
+}
+
+static INLINE void SET_ColorFragmentOp2ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ColorFragmentOp3ATI)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_ColorFragmentOp3ATI(disp, parameters) \
+ (* GET_ColorFragmentOp3ATI(disp)) parameters
+static INLINE _glptr_ColorFragmentOp3ATI GET_ColorFragmentOp3ATI(struct _glapi_table *disp) {
+ return (_glptr_ColorFragmentOp3ATI) (GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI));
+}
+
+static INLINE void SET_ColorFragmentOp3ATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DeleteFragmentShaderATI)(GLuint);
+#define CALL_DeleteFragmentShaderATI(disp, parameters) \
+ (* GET_DeleteFragmentShaderATI(disp)) parameters
+static INLINE _glptr_DeleteFragmentShaderATI GET_DeleteFragmentShaderATI(struct _glapi_table *disp) {
+ return (_glptr_DeleteFragmentShaderATI) (GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI));
+}
+
+static INLINE void SET_DeleteFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EndFragmentShaderATI)(void);
+#define CALL_EndFragmentShaderATI(disp, parameters) \
+ (* GET_EndFragmentShaderATI(disp)) parameters
+static INLINE _glptr_EndFragmentShaderATI GET_EndFragmentShaderATI(struct _glapi_table *disp) {
+ return (_glptr_EndFragmentShaderATI) (GET_by_offset(disp, _gloffset_EndFragmentShaderATI));
+}
+
+static INLINE void SET_EndFragmentShaderATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_GenFragmentShadersATI)(GLuint);
+#define CALL_GenFragmentShadersATI(disp, parameters) \
+ (* GET_GenFragmentShadersATI(disp)) parameters
+static INLINE _glptr_GenFragmentShadersATI GET_GenFragmentShadersATI(struct _glapi_table *disp) {
+ return (_glptr_GenFragmentShadersATI) (GET_by_offset(disp, _gloffset_GenFragmentShadersATI));
+}
+
+static INLINE void SET_GenFragmentShadersATI(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PassTexCoordATI)(GLuint, GLuint, GLenum);
+#define CALL_PassTexCoordATI(disp, parameters) \
+ (* GET_PassTexCoordATI(disp)) parameters
+static INLINE _glptr_PassTexCoordATI GET_PassTexCoordATI(struct _glapi_table *disp) {
+ return (_glptr_PassTexCoordATI) (GET_by_offset(disp, _gloffset_PassTexCoordATI));
+}
+
+static INLINE void SET_PassTexCoordATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_PassTexCoordATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleMapATI)(GLuint, GLuint, GLenum);
+#define CALL_SampleMapATI(disp, parameters) \
+ (* GET_SampleMapATI(disp)) parameters
+static INLINE _glptr_SampleMapATI GET_SampleMapATI(struct _glapi_table *disp) {
+ return (_glptr_SampleMapATI) (GET_by_offset(disp, _gloffset_SampleMapATI));
+}
+
+static INLINE void SET_SampleMapATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_SampleMapATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SetFragmentShaderConstantATI)(GLuint, const GLfloat *);
+#define CALL_SetFragmentShaderConstantATI(disp, parameters) \
+ (* GET_SetFragmentShaderConstantATI(disp)) parameters
+static INLINE _glptr_SetFragmentShaderConstantATI GET_SetFragmentShaderConstantATI(struct _glapi_table *disp) {
+ return (_glptr_SetFragmentShaderConstantATI) (GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI));
+}
+
+static INLINE void SET_SetFragmentShaderConstantATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ActiveStencilFaceEXT)(GLenum);
+#define CALL_ActiveStencilFaceEXT(disp, parameters) \
+ (* GET_ActiveStencilFaceEXT(disp)) parameters
+static INLINE _glptr_ActiveStencilFaceEXT GET_ActiveStencilFaceEXT(struct _glapi_table *disp) {
+ return (_glptr_ActiveStencilFaceEXT) (GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT));
+}
+
+static INLINE void SET_ActiveStencilFaceEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum)) {
+ SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindVertexArrayAPPLE)(GLuint);
+#define CALL_BindVertexArrayAPPLE(disp, parameters) \
+ (* GET_BindVertexArrayAPPLE(disp)) parameters
+static INLINE _glptr_BindVertexArrayAPPLE GET_BindVertexArrayAPPLE(struct _glapi_table *disp) {
+ return (_glptr_BindVertexArrayAPPLE) (GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE));
+}
+
+static INLINE void SET_BindVertexArrayAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GenVertexArraysAPPLE)(GLsizei, GLuint *);
+#define CALL_GenVertexArraysAPPLE(disp, parameters) \
+ (* GET_GenVertexArraysAPPLE(disp)) parameters
+static INLINE _glptr_GenVertexArraysAPPLE GET_GenVertexArraysAPPLE(struct _glapi_table *disp) {
+ return (_glptr_GenVertexArraysAPPLE) (GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE));
+}
+
+static INLINE void SET_GenVertexArraysAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLsizei, GLuint *)) {
+ SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterdvNV)(GLuint, GLsizei, const GLubyte *, GLdouble *);
+#define CALL_GetProgramNamedParameterdvNV(disp, parameters) \
+ (* GET_GetProgramNamedParameterdvNV(disp)) parameters
+static INLINE _glptr_GetProgramNamedParameterdvNV GET_GetProgramNamedParameterdvNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramNamedParameterdvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV));
+}
+
+static INLINE void SET_GetProgramNamedParameterdvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble *)) {
+ SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetProgramNamedParameterfvNV)(GLuint, GLsizei, const GLubyte *, GLfloat *);
+#define CALL_GetProgramNamedParameterfvNV(disp, parameters) \
+ (* GET_GetProgramNamedParameterfvNV(disp)) parameters
+static INLINE _glptr_GetProgramNamedParameterfvNV GET_GetProgramNamedParameterfvNV(struct _glapi_table *disp) {
+ return (_glptr_GetProgramNamedParameterfvNV) (GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV));
+}
+
+static INLINE void SET_GetProgramNamedParameterfvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dNV)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
+#define CALL_ProgramNamedParameter4dNV(disp, parameters) \
+ (* GET_ProgramNamedParameter4dNV(disp)) parameters
+static INLINE _glptr_ProgramNamedParameter4dNV GET_ProgramNamedParameter4dNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramNamedParameter4dNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV));
+}
+
+static INLINE void SET_ProgramNamedParameter4dNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)) {
+ SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4dvNV)(GLuint, GLsizei, const GLubyte *, const GLdouble *);
+#define CALL_ProgramNamedParameter4dvNV(disp, parameters) \
+ (* GET_ProgramNamedParameter4dvNV(disp)) parameters
+static INLINE _glptr_ProgramNamedParameter4dvNV GET_ProgramNamedParameter4dvNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramNamedParameter4dvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV));
+}
+
+static INLINE void SET_ProgramNamedParameter4dvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLdouble *)) {
+ SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fNV)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_ProgramNamedParameter4fNV(disp, parameters) \
+ (* GET_ProgramNamedParameter4fNV(disp)) parameters
+static INLINE _glptr_ProgramNamedParameter4fNV GET_ProgramNamedParameter4fNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramNamedParameter4fNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV));
+}
+
+static INLINE void SET_ProgramNamedParameter4fNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramNamedParameter4fvNV)(GLuint, GLsizei, const GLubyte *, const GLfloat *);
+#define CALL_ProgramNamedParameter4fvNV(disp, parameters) \
+ (* GET_ProgramNamedParameter4fvNV(disp)) parameters
+static INLINE _glptr_ProgramNamedParameter4fvNV GET_ProgramNamedParameter4fvNV(struct _glapi_table *disp) {
+ return (_glptr_ProgramNamedParameter4fvNV) (GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV));
+}
+
+static INLINE void SET_ProgramNamedParameter4fvNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLubyte *, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PrimitiveRestartNV)(void);
+#define CALL_PrimitiveRestartNV(disp, parameters) \
+ (* GET_PrimitiveRestartNV(disp)) parameters
+static INLINE _glptr_PrimitiveRestartNV GET_PrimitiveRestartNV(struct _glapi_table *disp) {
+ return (_glptr_PrimitiveRestartNV) (GET_by_offset(disp, _gloffset_PrimitiveRestartNV));
+}
+
+static INLINE void SET_PrimitiveRestartNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexGenxvOES)(GLenum, GLenum, GLfixed *);
+#define CALL_GetTexGenxvOES(disp, parameters) \
+ (* GET_GetTexGenxvOES(disp)) parameters
+static INLINE _glptr_GetTexGenxvOES GET_GetTexGenxvOES(struct _glapi_table *disp) {
+ return (_glptr_GetTexGenxvOES) (GET_by_offset(disp, _gloffset_GetTexGenxvOES));
+}
+
+static INLINE void SET_GetTexGenxvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetTexGenxvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenxOES)(GLenum, GLenum, GLint);
+#define CALL_TexGenxOES(disp, parameters) \
+ (* GET_TexGenxOES(disp)) parameters
+static INLINE _glptr_TexGenxOES GET_TexGenxOES(struct _glapi_table *disp) {
+ return (_glptr_TexGenxOES) (GET_by_offset(disp, _gloffset_TexGenxOES));
+}
+
+static INLINE void SET_TexGenxOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_TexGenxOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexGenxvOES)(GLenum, GLenum, const GLfixed *);
+#define CALL_TexGenxvOES(disp, parameters) \
+ (* GET_TexGenxvOES(disp)) parameters
+static INLINE _glptr_TexGenxvOES GET_TexGenxvOES(struct _glapi_table *disp) {
+ return (_glptr_TexGenxvOES) (GET_by_offset(disp, _gloffset_TexGenxvOES));
+}
+
+static INLINE void SET_TexGenxvOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_TexGenxvOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthBoundsEXT)(GLclampd, GLclampd);
+#define CALL_DepthBoundsEXT(disp, parameters) \
+ (* GET_DepthBoundsEXT(disp)) parameters
+static INLINE _glptr_DepthBoundsEXT GET_DepthBoundsEXT(struct _glapi_table *disp) {
+ return (_glptr_DepthBoundsEXT) (GET_by_offset(disp, _gloffset_DepthBoundsEXT));
+}
+
+static INLINE void SET_DepthBoundsEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampd, GLclampd)) {
+ SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BufferParameteriAPPLE)(GLenum, GLenum, GLint);
+#define CALL_BufferParameteriAPPLE(disp, parameters) \
+ (* GET_BufferParameteriAPPLE(disp)) parameters
+static INLINE _glptr_BufferParameteriAPPLE GET_BufferParameteriAPPLE(struct _glapi_table *disp) {
+ return (_glptr_BufferParameteriAPPLE) (GET_by_offset(disp, _gloffset_BufferParameteriAPPLE));
+}
+
+static INLINE void SET_BufferParameteriAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint)) {
+ SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_FlushMappedBufferRangeAPPLE)(GLenum, GLintptr, GLsizeiptr);
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) \
+ (* GET_FlushMappedBufferRangeAPPLE(disp)) parameters
+static INLINE _glptr_FlushMappedBufferRangeAPPLE GET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp) {
+ return (_glptr_FlushMappedBufferRangeAPPLE) (GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE));
+}
+
+static INLINE void SET_FlushMappedBufferRangeAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI1iEXT)(GLuint, GLint);
+#define CALL_VertexAttribI1iEXT(disp, parameters) \
+ (* GET_VertexAttribI1iEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI1iEXT GET_VertexAttribI1iEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI1iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1iEXT));
+}
+
+static INLINE void SET_VertexAttribI1iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI1uiEXT)(GLuint, GLuint);
+#define CALL_VertexAttribI1uiEXT(disp, parameters) \
+ (* GET_VertexAttribI1uiEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI1uiEXT GET_VertexAttribI1uiEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI1uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT));
+}
+
+static INLINE void SET_VertexAttribI1uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI2iEXT)(GLuint, GLint, GLint);
+#define CALL_VertexAttribI2iEXT(disp, parameters) \
+ (* GET_VertexAttribI2iEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI2iEXT GET_VertexAttribI2iEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI2iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2iEXT));
+}
+
+static INLINE void SET_VertexAttribI2iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI2ivEXT)(GLuint, const GLint *);
+#define CALL_VertexAttribI2ivEXT(disp, parameters) \
+ (* GET_VertexAttribI2ivEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI2ivEXT GET_VertexAttribI2ivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI2ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT));
+}
+
+static INLINE void SET_VertexAttribI2ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI2uiEXT)(GLuint, GLuint, GLuint);
+#define CALL_VertexAttribI2uiEXT(disp, parameters) \
+ (* GET_VertexAttribI2uiEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI2uiEXT GET_VertexAttribI2uiEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI2uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT));
+}
+
+static INLINE void SET_VertexAttribI2uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI2uivEXT)(GLuint, const GLuint *);
+#define CALL_VertexAttribI2uivEXT(disp, parameters) \
+ (* GET_VertexAttribI2uivEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI2uivEXT GET_VertexAttribI2uivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI2uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT));
+}
+
+static INLINE void SET_VertexAttribI2uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI3iEXT)(GLuint, GLint, GLint, GLint);
+#define CALL_VertexAttribI3iEXT(disp, parameters) \
+ (* GET_VertexAttribI3iEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI3iEXT GET_VertexAttribI3iEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI3iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3iEXT));
+}
+
+static INLINE void SET_VertexAttribI3iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI3ivEXT)(GLuint, const GLint *);
+#define CALL_VertexAttribI3ivEXT(disp, parameters) \
+ (* GET_VertexAttribI3ivEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI3ivEXT GET_VertexAttribI3ivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI3ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT));
+}
+
+static INLINE void SET_VertexAttribI3ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI3uiEXT)(GLuint, GLuint, GLuint, GLuint);
+#define CALL_VertexAttribI3uiEXT(disp, parameters) \
+ (* GET_VertexAttribI3uiEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI3uiEXT GET_VertexAttribI3uiEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI3uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT));
+}
+
+static INLINE void SET_VertexAttribI3uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI3uivEXT)(GLuint, const GLuint *);
+#define CALL_VertexAttribI3uivEXT(disp, parameters) \
+ (* GET_VertexAttribI3uivEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI3uivEXT GET_VertexAttribI3uivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI3uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT));
+}
+
+static INLINE void SET_VertexAttribI3uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4iEXT)(GLuint, GLint, GLint, GLint, GLint);
+#define CALL_VertexAttribI4iEXT(disp, parameters) \
+ (* GET_VertexAttribI4iEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI4iEXT GET_VertexAttribI4iEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4iEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4iEXT));
+}
+
+static INLINE void SET_VertexAttribI4iEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4ivEXT)(GLuint, const GLint *);
+#define CALL_VertexAttribI4ivEXT(disp, parameters) \
+ (* GET_VertexAttribI4ivEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI4ivEXT GET_VertexAttribI4ivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4ivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT));
+}
+
+static INLINE void SET_VertexAttribI4ivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4uiEXT)(GLuint, GLuint, GLuint, GLuint, GLuint);
+#define CALL_VertexAttribI4uiEXT(disp, parameters) \
+ (* GET_VertexAttribI4uiEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI4uiEXT GET_VertexAttribI4uiEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4uiEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT));
+}
+
+static INLINE void SET_VertexAttribI4uiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_VertexAttribI4uivEXT)(GLuint, const GLuint *);
+#define CALL_VertexAttribI4uivEXT(disp, parameters) \
+ (* GET_VertexAttribI4uivEXT(disp)) parameters
+static INLINE _glptr_VertexAttribI4uivEXT GET_VertexAttribI4uivEXT(struct _glapi_table *disp) {
+ return (_glptr_VertexAttribI4uivEXT) (GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT));
+}
+
+static INLINE void SET_VertexAttribI4uivEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, const GLuint *)) {
+ SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColorIiEXT)(GLint, GLint, GLint, GLint);
+#define CALL_ClearColorIiEXT(disp, parameters) \
+ (* GET_ClearColorIiEXT(disp)) parameters
+static INLINE _glptr_ClearColorIiEXT GET_ClearColorIiEXT(struct _glapi_table *disp) {
+ return (_glptr_ClearColorIiEXT) (GET_by_offset(disp, _gloffset_ClearColorIiEXT));
+}
+
+static INLINE void SET_ClearColorIiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLint, GLint, GLint, GLint)) {
+ SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColorIuiEXT)(GLuint, GLuint, GLuint, GLuint);
+#define CALL_ClearColorIuiEXT(disp, parameters) \
+ (* GET_ClearColorIuiEXT(disp)) parameters
+static INLINE _glptr_ClearColorIuiEXT GET_ClearColorIuiEXT(struct _glapi_table *disp) {
+ return (_glptr_ClearColorIuiEXT) (GET_by_offset(disp, _gloffset_ClearColorIuiEXT));
+}
+
+static INLINE void SET_ClearColorIuiEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLuint)) {
+ SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_BindBufferOffsetEXT)(GLenum, GLuint, GLuint, GLintptr);
+#define CALL_BindBufferOffsetEXT(disp, parameters) \
+ (* GET_BindBufferOffsetEXT(disp)) parameters
+static INLINE _glptr_BindBufferOffsetEXT GET_BindBufferOffsetEXT(struct _glapi_table *disp) {
+ return (_glptr_BindBufferOffsetEXT) (GET_by_offset(disp, _gloffset_BindBufferOffsetEXT));
+}
+
+static INLINE void SET_BindBufferOffsetEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLuint, GLintptr)) {
+ SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetObjectParameterivAPPLE)(GLenum, GLuint, GLenum, GLint *);
+#define CALL_GetObjectParameterivAPPLE(disp, parameters) \
+ (* GET_GetObjectParameterivAPPLE(disp)) parameters
+static INLINE _glptr_GetObjectParameterivAPPLE GET_GetObjectParameterivAPPLE(struct _glapi_table *disp) {
+ return (_glptr_GetObjectParameterivAPPLE) (GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE));
+}
+
+static INLINE void SET_GetObjectParameterivAPPLE(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLenum, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_ObjectPurgeableAPPLE)(GLenum, GLuint, GLenum);
+#define CALL_ObjectPurgeableAPPLE(disp, parameters) \
+ (* GET_ObjectPurgeableAPPLE(disp)) parameters
+static INLINE _glptr_ObjectPurgeableAPPLE GET_ObjectPurgeableAPPLE(struct _glapi_table *disp) {
+ return (_glptr_ObjectPurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE));
+}
+
+static INLINE void SET_ObjectPurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn);
+}
+
+typedef GLenum (GLAPIENTRYP _glptr_ObjectUnpurgeableAPPLE)(GLenum, GLuint, GLenum);
+#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) \
+ (* GET_ObjectUnpurgeableAPPLE(disp)) parameters
+static INLINE _glptr_ObjectUnpurgeableAPPLE GET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp) {
+ return (_glptr_ObjectUnpurgeableAPPLE) (GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE));
+}
+
+static INLINE void SET_ObjectUnpurgeableAPPLE(struct _glapi_table *disp, GLenum (GLAPIENTRYP fn)(GLenum, GLuint, GLenum)) {
+ SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ActiveProgramEXT)(GLuint);
+#define CALL_ActiveProgramEXT(disp, parameters) \
+ (* GET_ActiveProgramEXT(disp)) parameters
+static INLINE _glptr_ActiveProgramEXT GET_ActiveProgramEXT(struct _glapi_table *disp) {
+ return (_glptr_ActiveProgramEXT) (GET_by_offset(disp, _gloffset_ActiveProgramEXT));
+}
+
+static INLINE void SET_ActiveProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) {
+ SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn);
+}
+
+typedef GLuint (GLAPIENTRYP _glptr_CreateShaderProgramEXT)(GLenum, const GLchar *);
+#define CALL_CreateShaderProgramEXT(disp, parameters) \
+ (* GET_CreateShaderProgramEXT(disp)) parameters
+static INLINE _glptr_CreateShaderProgramEXT GET_CreateShaderProgramEXT(struct _glapi_table *disp) {
+ return (_glptr_CreateShaderProgramEXT) (GET_by_offset(disp, _gloffset_CreateShaderProgramEXT));
+}
+
+static INLINE void SET_CreateShaderProgramEXT(struct _glapi_table *disp, GLuint (GLAPIENTRYP fn)(GLenum, const GLchar *)) {
+ SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_UseShaderProgramEXT)(GLenum, GLuint);
+#define CALL_UseShaderProgramEXT(disp, parameters) \
+ (* GET_UseShaderProgramEXT(disp)) parameters
+static INLINE _glptr_UseShaderProgramEXT GET_UseShaderProgramEXT(struct _glapi_table *disp) {
+ return (_glptr_UseShaderProgramEXT) (GET_by_offset(disp, _gloffset_UseShaderProgramEXT));
+}
+
+static INLINE void SET_UseShaderProgramEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint)) {
+ SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TextureBarrierNV)(void);
+#define CALL_TextureBarrierNV(disp, parameters) \
+ (* GET_TextureBarrierNV(disp)) parameters
+static INLINE _glptr_TextureBarrierNV GET_TextureBarrierNV(struct _glapi_table *disp) {
+ return (_glptr_TextureBarrierNV) (GET_by_offset(disp, _gloffset_TextureBarrierNV));
+}
+
+static INLINE void SET_TextureBarrierNV(struct _glapi_table *disp, void (GLAPIENTRYP fn)(void)) {
+ SET_by_offset(disp, _gloffset_TextureBarrierNV, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint);
+#define CALL_StencilFuncSeparateATI(disp, parameters) \
+ (* GET_StencilFuncSeparateATI(disp)) parameters
+static INLINE _glptr_StencilFuncSeparateATI GET_StencilFuncSeparateATI(struct _glapi_table *disp) {
+ return (_glptr_StencilFuncSeparateATI) (GET_by_offset(disp, _gloffset_StencilFuncSeparateATI));
+}
+
+static INLINE void SET_StencilFuncSeparateATI(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLint, GLuint)) {
+ SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramEnvParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *);
+#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) \
+ (* GET_ProgramEnvParameters4fvEXT(disp)) parameters
+static INLINE _glptr_ProgramEnvParameters4fvEXT GET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp) {
+ return (_glptr_ProgramEnvParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT));
+}
+
+static INLINE void SET_ProgramEnvParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ProgramLocalParameters4fvEXT)(GLenum, GLuint, GLsizei, const GLfloat *);
+#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) \
+ (* GET_ProgramLocalParameters4fvEXT(disp)) parameters
+static INLINE _glptr_ProgramLocalParameters4fvEXT GET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp) {
+ return (_glptr_ProgramLocalParameters4fvEXT) (GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT));
+}
+
+static INLINE void SET_ProgramLocalParameters4fvEXT(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EGLImageTargetRenderbufferStorageOES)(GLenum, GLvoid *);
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) \
+ (* GET_EGLImageTargetRenderbufferStorageOES(disp)) parameters
+static INLINE _glptr_EGLImageTargetRenderbufferStorageOES GET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp) {
+ return (_glptr_EGLImageTargetRenderbufferStorageOES) (GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES));
+}
+
+static INLINE void SET_EGLImageTargetRenderbufferStorageOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_EGLImageTargetTexture2DOES)(GLenum, GLvoid *);
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) \
+ (* GET_EGLImageTargetTexture2DOES(disp)) parameters
+static INLINE _glptr_EGLImageTargetTexture2DOES GET_EGLImageTargetTexture2DOES(struct _glapi_table *disp) {
+ return (_glptr_EGLImageTargetTexture2DOES) (GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES));
+}
+
+static INLINE void SET_EGLImageTargetTexture2DOES(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLvoid *)) {
+ SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_AlphaFuncx)(GLenum, GLclampx);
+#define CALL_AlphaFuncx(disp, parameters) \
+ (* GET_AlphaFuncx(disp)) parameters
+static INLINE _glptr_AlphaFuncx GET_AlphaFuncx(struct _glapi_table *disp) {
+ return (_glptr_AlphaFuncx) (GET_by_offset(disp, _gloffset_AlphaFuncx));
+}
+
+static INLINE void SET_AlphaFuncx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLclampx)) {
+ SET_by_offset(disp, _gloffset_AlphaFuncx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearColorx)(GLclampx, GLclampx, GLclampx, GLclampx);
+#define CALL_ClearColorx(disp, parameters) \
+ (* GET_ClearColorx(disp)) parameters
+static INLINE _glptr_ClearColorx GET_ClearColorx(struct _glapi_table *disp) {
+ return (_glptr_ClearColorx) (GET_by_offset(disp, _gloffset_ClearColorx));
+}
+
+static INLINE void SET_ClearColorx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx, GLclampx, GLclampx, GLclampx)) {
+ SET_by_offset(disp, _gloffset_ClearColorx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClearDepthx)(GLclampx);
+#define CALL_ClearDepthx(disp, parameters) \
+ (* GET_ClearDepthx(disp)) parameters
+static INLINE _glptr_ClearDepthx GET_ClearDepthx(struct _glapi_table *disp) {
+ return (_glptr_ClearDepthx) (GET_by_offset(disp, _gloffset_ClearDepthx));
+}
+
+static INLINE void SET_ClearDepthx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx)) {
+ SET_by_offset(disp, _gloffset_ClearDepthx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Color4x)(GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_Color4x(disp, parameters) \
+ (* GET_Color4x(disp)) parameters
+static INLINE _glptr_Color4x GET_Color4x(struct _glapi_table *disp) {
+ return (_glptr_Color4x) (GET_by_offset(disp, _gloffset_Color4x));
+}
+
+static INLINE void SET_Color4x(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Color4x, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_DepthRangex)(GLclampx, GLclampx);
+#define CALL_DepthRangex(disp, parameters) \
+ (* GET_DepthRangex(disp)) parameters
+static INLINE _glptr_DepthRangex GET_DepthRangex(struct _glapi_table *disp) {
+ return (_glptr_DepthRangex) (GET_by_offset(disp, _gloffset_DepthRangex));
+}
+
+static INLINE void SET_DepthRangex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx, GLclampx)) {
+ SET_by_offset(disp, _gloffset_DepthRangex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogx)(GLenum, GLfixed);
+#define CALL_Fogx(disp, parameters) \
+ (* GET_Fogx(disp)) parameters
+static INLINE _glptr_Fogx GET_Fogx(struct _glapi_table *disp) {
+ return (_glptr_Fogx) (GET_by_offset(disp, _gloffset_Fogx));
+}
+
+static INLINE void SET_Fogx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Fogx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Fogxv)(GLenum, const GLfixed *);
+#define CALL_Fogxv(disp, parameters) \
+ (* GET_Fogxv(disp)) parameters
+static INLINE _glptr_Fogxv GET_Fogxv(struct _glapi_table *disp) {
+ return (_glptr_Fogxv) (GET_by_offset(disp, _gloffset_Fogxv));
+}
+
+static INLINE void SET_Fogxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_Fogxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Frustumf)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Frustumf(disp, parameters) \
+ (* GET_Frustumf(disp)) parameters
+static INLINE _glptr_Frustumf GET_Frustumf(struct _glapi_table *disp) {
+ return (_glptr_Frustumf) (GET_by_offset(disp, _gloffset_Frustumf));
+}
+
+static INLINE void SET_Frustumf(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Frustumf, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Frustumx)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_Frustumx(disp, parameters) \
+ (* GET_Frustumx(disp)) parameters
+static INLINE _glptr_Frustumx GET_Frustumx(struct _glapi_table *disp) {
+ return (_glptr_Frustumx) (GET_by_offset(disp, _gloffset_Frustumx));
+}
+
+static INLINE void SET_Frustumx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Frustumx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelx)(GLenum, GLfixed);
+#define CALL_LightModelx(disp, parameters) \
+ (* GET_LightModelx(disp)) parameters
+static INLINE _glptr_LightModelx GET_LightModelx(struct _glapi_table *disp) {
+ return (_glptr_LightModelx) (GET_by_offset(disp, _gloffset_LightModelx));
+}
+
+static INLINE void SET_LightModelx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_LightModelx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LightModelxv)(GLenum, const GLfixed *);
+#define CALL_LightModelxv(disp, parameters) \
+ (* GET_LightModelxv(disp)) parameters
+static INLINE _glptr_LightModelxv GET_LightModelxv(struct _glapi_table *disp) {
+ return (_glptr_LightModelxv) (GET_by_offset(disp, _gloffset_LightModelxv));
+}
+
+static INLINE void SET_LightModelxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_LightModelxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightx)(GLenum, GLenum, GLfixed);
+#define CALL_Lightx(disp, parameters) \
+ (* GET_Lightx(disp)) parameters
+static INLINE _glptr_Lightx GET_Lightx(struct _glapi_table *disp) {
+ return (_glptr_Lightx) (GET_by_offset(disp, _gloffset_Lightx));
+}
+
+static INLINE void SET_Lightx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Lightx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Lightxv)(GLenum, GLenum, const GLfixed *);
+#define CALL_Lightxv(disp, parameters) \
+ (* GET_Lightxv(disp)) parameters
+static INLINE _glptr_Lightxv GET_Lightxv(struct _glapi_table *disp) {
+ return (_glptr_Lightxv) (GET_by_offset(disp, _gloffset_Lightxv));
+}
+
+static INLINE void SET_Lightxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_Lightxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LineWidthx)(GLfixed);
+#define CALL_LineWidthx(disp, parameters) \
+ (* GET_LineWidthx(disp)) parameters
+static INLINE _glptr_LineWidthx GET_LineWidthx(struct _glapi_table *disp) {
+ return (_glptr_LineWidthx) (GET_by_offset(disp, _gloffset_LineWidthx));
+}
+
+static INLINE void SET_LineWidthx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed)) {
+ SET_by_offset(disp, _gloffset_LineWidthx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_LoadMatrixx)(const GLfixed *);
+#define CALL_LoadMatrixx(disp, parameters) \
+ (* GET_LoadMatrixx(disp)) parameters
+static INLINE _glptr_LoadMatrixx GET_LoadMatrixx(struct _glapi_table *disp) {
+ return (_glptr_LoadMatrixx) (GET_by_offset(disp, _gloffset_LoadMatrixx));
+}
+
+static INLINE void SET_LoadMatrixx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_LoadMatrixx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialx)(GLenum, GLenum, GLfixed);
+#define CALL_Materialx(disp, parameters) \
+ (* GET_Materialx(disp)) parameters
+static INLINE _glptr_Materialx GET_Materialx(struct _glapi_table *disp) {
+ return (_glptr_Materialx) (GET_by_offset(disp, _gloffset_Materialx));
+}
+
+static INLINE void SET_Materialx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Materialx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Materialxv)(GLenum, GLenum, const GLfixed *);
+#define CALL_Materialxv(disp, parameters) \
+ (* GET_Materialxv(disp)) parameters
+static INLINE _glptr_Materialxv GET_Materialxv(struct _glapi_table *disp) {
+ return (_glptr_Materialxv) (GET_by_offset(disp, _gloffset_Materialxv));
+}
+
+static INLINE void SET_Materialxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_Materialxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultMatrixx)(const GLfixed *);
+#define CALL_MultMatrixx(disp, parameters) \
+ (* GET_MultMatrixx(disp)) parameters
+static INLINE _glptr_MultMatrixx GET_MultMatrixx(struct _glapi_table *disp) {
+ return (_glptr_MultMatrixx) (GET_by_offset(disp, _gloffset_MultMatrixx));
+}
+
+static INLINE void SET_MultMatrixx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_MultMatrixx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_MultiTexCoord4x)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_MultiTexCoord4x(disp, parameters) \
+ (* GET_MultiTexCoord4x(disp)) parameters
+static INLINE _glptr_MultiTexCoord4x GET_MultiTexCoord4x(struct _glapi_table *disp) {
+ return (_glptr_MultiTexCoord4x) (GET_by_offset(disp, _gloffset_MultiTexCoord4x));
+}
+
+static INLINE void SET_MultiTexCoord4x(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_MultiTexCoord4x, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Normal3x)(GLfixed, GLfixed, GLfixed);
+#define CALL_Normal3x(disp, parameters) \
+ (* GET_Normal3x(disp)) parameters
+static INLINE _glptr_Normal3x GET_Normal3x(struct _glapi_table *disp) {
+ return (_glptr_Normal3x) (GET_by_offset(disp, _gloffset_Normal3x));
+}
+
+static INLINE void SET_Normal3x(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Normal3x, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Orthof)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat);
+#define CALL_Orthof(disp, parameters) \
+ (* GET_Orthof(disp)) parameters
+static INLINE _glptr_Orthof GET_Orthof(struct _glapi_table *disp) {
+ return (_glptr_Orthof) (GET_by_offset(disp, _gloffset_Orthof));
+}
+
+static INLINE void SET_Orthof(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat)) {
+ SET_by_offset(disp, _gloffset_Orthof, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Orthox)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_Orthox(disp, parameters) \
+ (* GET_Orthox(disp)) parameters
+static INLINE _glptr_Orthox GET_Orthox(struct _glapi_table *disp) {
+ return (_glptr_Orthox) (GET_by_offset(disp, _gloffset_Orthox));
+}
+
+static INLINE void SET_Orthox(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Orthox, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointSizex)(GLfixed);
+#define CALL_PointSizex(disp, parameters) \
+ (* GET_PointSizex(disp)) parameters
+static INLINE _glptr_PointSizex GET_PointSizex(struct _glapi_table *disp) {
+ return (_glptr_PointSizex) (GET_by_offset(disp, _gloffset_PointSizex));
+}
+
+static INLINE void SET_PointSizex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed)) {
+ SET_by_offset(disp, _gloffset_PointSizex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PolygonOffsetx)(GLfixed, GLfixed);
+#define CALL_PolygonOffsetx(disp, parameters) \
+ (* GET_PolygonOffsetx(disp)) parameters
+static INLINE _glptr_PolygonOffsetx GET_PolygonOffsetx(struct _glapi_table *disp) {
+ return (_glptr_PolygonOffsetx) (GET_by_offset(disp, _gloffset_PolygonOffsetx));
+}
+
+static INLINE void SET_PolygonOffsetx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_PolygonOffsetx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Rotatex)(GLfixed, GLfixed, GLfixed, GLfixed);
+#define CALL_Rotatex(disp, parameters) \
+ (* GET_Rotatex(disp)) parameters
+static INLINE _glptr_Rotatex GET_Rotatex(struct _glapi_table *disp) {
+ return (_glptr_Rotatex) (GET_by_offset(disp, _gloffset_Rotatex));
+}
+
+static INLINE void SET_Rotatex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Rotatex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_SampleCoveragex)(GLclampx, GLboolean);
+#define CALL_SampleCoveragex(disp, parameters) \
+ (* GET_SampleCoveragex(disp)) parameters
+static INLINE _glptr_SampleCoveragex GET_SampleCoveragex(struct _glapi_table *disp) {
+ return (_glptr_SampleCoveragex) (GET_by_offset(disp, _gloffset_SampleCoveragex));
+}
+
+static INLINE void SET_SampleCoveragex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLclampx, GLboolean)) {
+ SET_by_offset(disp, _gloffset_SampleCoveragex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Scalex)(GLfixed, GLfixed, GLfixed);
+#define CALL_Scalex(disp, parameters) \
+ (* GET_Scalex(disp)) parameters
+static INLINE _glptr_Scalex GET_Scalex(struct _glapi_table *disp) {
+ return (_glptr_Scalex) (GET_by_offset(disp, _gloffset_Scalex));
+}
+
+static INLINE void SET_Scalex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Scalex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvx)(GLenum, GLenum, GLfixed);
+#define CALL_TexEnvx(disp, parameters) \
+ (* GET_TexEnvx(disp)) parameters
+static INLINE _glptr_TexEnvx GET_TexEnvx(struct _glapi_table *disp) {
+ return (_glptr_TexEnvx) (GET_by_offset(disp, _gloffset_TexEnvx));
+}
+
+static INLINE void SET_TexEnvx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_TexEnvx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexEnvxv)(GLenum, GLenum, const GLfixed *);
+#define CALL_TexEnvxv(disp, parameters) \
+ (* GET_TexEnvxv(disp)) parameters
+static INLINE _glptr_TexEnvxv GET_TexEnvxv(struct _glapi_table *disp) {
+ return (_glptr_TexEnvxv) (GET_by_offset(disp, _gloffset_TexEnvxv));
+}
+
+static INLINE void SET_TexEnvxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_TexEnvxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterx)(GLenum, GLenum, GLfixed);
+#define CALL_TexParameterx(disp, parameters) \
+ (* GET_TexParameterx(disp)) parameters
+static INLINE _glptr_TexParameterx GET_TexParameterx(struct _glapi_table *disp) {
+ return (_glptr_TexParameterx) (GET_by_offset(disp, _gloffset_TexParameterx));
+}
+
+static INLINE void SET_TexParameterx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_TexParameterx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_Translatex)(GLfixed, GLfixed, GLfixed);
+#define CALL_Translatex(disp, parameters) \
+ (* GET_Translatex(disp)) parameters
+static INLINE _glptr_Translatex GET_Translatex(struct _glapi_table *disp) {
+ return (_glptr_Translatex) (GET_by_offset(disp, _gloffset_Translatex));
+}
+
+static INLINE void SET_Translatex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLfixed, GLfixed, GLfixed)) {
+ SET_by_offset(disp, _gloffset_Translatex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClipPlanef)(GLenum, const GLfloat *);
+#define CALL_ClipPlanef(disp, parameters) \
+ (* GET_ClipPlanef(disp)) parameters
+static INLINE _glptr_ClipPlanef GET_ClipPlanef(struct _glapi_table *disp) {
+ return (_glptr_ClipPlanef) (GET_by_offset(disp, _gloffset_ClipPlanef));
+}
+
+static INLINE void SET_ClipPlanef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfloat *)) {
+ SET_by_offset(disp, _gloffset_ClipPlanef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_ClipPlanex)(GLenum, const GLfixed *);
+#define CALL_ClipPlanex(disp, parameters) \
+ (* GET_ClipPlanex(disp)) parameters
+static INLINE _glptr_ClipPlanex GET_ClipPlanex(struct _glapi_table *disp) {
+ return (_glptr_ClipPlanex) (GET_by_offset(disp, _gloffset_ClipPlanex));
+}
+
+static INLINE void SET_ClipPlanex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_ClipPlanex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetClipPlanef)(GLenum, GLfloat *);
+#define CALL_GetClipPlanef(disp, parameters) \
+ (* GET_GetClipPlanef(disp)) parameters
+static INLINE _glptr_GetClipPlanef GET_GetClipPlanef(struct _glapi_table *disp) {
+ return (_glptr_GetClipPlanef) (GET_by_offset(disp, _gloffset_GetClipPlanef));
+}
+
+static INLINE void SET_GetClipPlanef(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfloat *)) {
+ SET_by_offset(disp, _gloffset_GetClipPlanef, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetClipPlanex)(GLenum, GLfixed *);
+#define CALL_GetClipPlanex(disp, parameters) \
+ (* GET_GetClipPlanex(disp)) parameters
+static INLINE _glptr_GetClipPlanex GET_GetClipPlanex(struct _glapi_table *disp) {
+ return (_glptr_GetClipPlanex) (GET_by_offset(disp, _gloffset_GetClipPlanex));
+}
+
+static INLINE void SET_GetClipPlanex(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetClipPlanex, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetFixedv)(GLenum, GLfixed *);
+#define CALL_GetFixedv(disp, parameters) \
+ (* GET_GetFixedv(disp)) parameters
+static INLINE _glptr_GetFixedv GET_GetFixedv(struct _glapi_table *disp) {
+ return (_glptr_GetFixedv) (GET_by_offset(disp, _gloffset_GetFixedv));
+}
+
+static INLINE void SET_GetFixedv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetFixedv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetLightxv)(GLenum, GLenum, GLfixed *);
+#define CALL_GetLightxv(disp, parameters) \
+ (* GET_GetLightxv(disp)) parameters
+static INLINE _glptr_GetLightxv GET_GetLightxv(struct _glapi_table *disp) {
+ return (_glptr_GetLightxv) (GET_by_offset(disp, _gloffset_GetLightxv));
+}
+
+static INLINE void SET_GetLightxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetLightxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetMaterialxv)(GLenum, GLenum, GLfixed *);
+#define CALL_GetMaterialxv(disp, parameters) \
+ (* GET_GetMaterialxv(disp)) parameters
+static INLINE _glptr_GetMaterialxv GET_GetMaterialxv(struct _glapi_table *disp) {
+ return (_glptr_GetMaterialxv) (GET_by_offset(disp, _gloffset_GetMaterialxv));
+}
+
+static INLINE void SET_GetMaterialxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetMaterialxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexEnvxv)(GLenum, GLenum, GLfixed *);
+#define CALL_GetTexEnvxv(disp, parameters) \
+ (* GET_GetTexEnvxv(disp)) parameters
+static INLINE _glptr_GetTexEnvxv GET_GetTexEnvxv(struct _glapi_table *disp) {
+ return (_glptr_GetTexEnvxv) (GET_by_offset(disp, _gloffset_GetTexEnvxv));
+}
+
+static INLINE void SET_GetTexEnvxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetTexEnvxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_GetTexParameterxv)(GLenum, GLenum, GLfixed *);
+#define CALL_GetTexParameterxv(disp, parameters) \
+ (* GET_GetTexParameterxv(disp)) parameters
+static INLINE _glptr_GetTexParameterxv GET_GetTexParameterxv(struct _glapi_table *disp) {
+ return (_glptr_GetTexParameterxv) (GET_by_offset(disp, _gloffset_GetTexParameterxv));
+}
+
+static INLINE void SET_GetTexParameterxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLfixed *)) {
+ SET_by_offset(disp, _gloffset_GetTexParameterxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterx)(GLenum, GLfixed);
+#define CALL_PointParameterx(disp, parameters) \
+ (* GET_PointParameterx(disp)) parameters
+static INLINE _glptr_PointParameterx GET_PointParameterx(struct _glapi_table *disp) {
+ return (_glptr_PointParameterx) (GET_by_offset(disp, _gloffset_PointParameterx));
+}
+
+static INLINE void SET_PointParameterx(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLfixed)) {
+ SET_by_offset(disp, _gloffset_PointParameterx, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_PointParameterxv)(GLenum, const GLfixed *);
+#define CALL_PointParameterxv(disp, parameters) \
+ (* GET_PointParameterxv(disp)) parameters
+static INLINE _glptr_PointParameterxv GET_PointParameterxv(struct _glapi_table *disp) {
+ return (_glptr_PointParameterxv) (GET_by_offset(disp, _gloffset_PointParameterxv));
+}
+
+static INLINE void SET_PointParameterxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_PointParameterxv, fn);
+}
+
+typedef void (GLAPIENTRYP _glptr_TexParameterxv)(GLenum, GLenum, const GLfixed *);
+#define CALL_TexParameterxv(disp, parameters) \
+ (* GET_TexParameterxv(disp)) parameters
+static INLINE _glptr_TexParameterxv GET_TexParameterxv(struct _glapi_table *disp) {
+ return (_glptr_TexParameterxv) (GET_by_offset(disp, _gloffset_TexParameterxv));
+}
+
+static INLINE void SET_TexParameterxv(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, const GLfixed *)) {
+ SET_by_offset(disp, _gloffset_TexParameterxv, fn);
+}
+
+
+#endif /* !defined( _DISPATCH_H_ ) */
diff --git a/xorg-server/glx/glapi.c b/xorg-server/glx/glapi.c
index ad7329eff..8a9d1c0f9 100644
--- a/xorg-server/glx/glapi.c
+++ b/xorg-server/glx/glapi.c
@@ -35,15 +35,21 @@
#include <dix-config.h>
#include <X11/Xfuncproto.h>
#include <os.h>
+#ifdef _MSC_VER
+#define PUBLIC _declspec(dllexport)
+#else
#define PUBLIC _X_EXPORT
+#endif
#include <stdlib.h>
#include <string.h>
#ifdef DEBUG
#include <assert.h>
#endif
+#include <unistd.h>
#include "glapi.h"
+#include "glheader.h"
#include "dispatch.h"
#include "glapitable.h"
@@ -125,7 +131,7 @@ _glapi_check_multithread(void)
* The context pointer is an opaque type which should be cast to
* void from the real context pointer type.
*/
-PUBLIC void
+void
_glapi_set_context(void *context)
{
#if defined(GLX_USE_TLS)
@@ -143,7 +149,7 @@ _glapi_set_context(void *context)
* The context pointer is an opaque type which should be cast from
* void to the real context pointer type.
*/
-PUBLIC void *
+void *
_glapi_get_context(void)
{
#if defined(GLX_USE_TLS)
@@ -156,7 +162,7 @@ _glapi_get_context(void)
/**
* Set the global or per-thread dispatch table pointer.
*/
-PUBLIC void
+void
_glapi_set_dispatch(struct _glapi_table *dispatch)
{
#if defined(PTHREADS) || defined(GLX_USE_TLS)
@@ -173,12 +179,13 @@ _glapi_set_dispatch(struct _glapi_table *dispatch)
#else /*THREADS*/
_glapi_Dispatch = dispatch;
#endif /*THREADS*/
+ _mesa_init_remap_table();
}
/**
* Return pointer to current dispatch table for calling thread.
*/
-PUBLIC struct _glapi_table *
+struct _glapi_table *
_glapi_get_dispatch(void)
{
struct _glapi_table *api;
@@ -460,7 +467,7 @@ _glapi_add_dispatch(const char *const *function_names,
* glXGetProcAddress doesn't exist in the protocol, the drivers never call
* this themselves, and neither does the server. warn if it happens though.
*/
-PUBLIC _glapi_proc
+_GLAPI_EXPORT _glapi_proc
_glapi_get_proc_address(const char *funcName)
{
ErrorF("_glapi_get_proc_address called!\n");
@@ -471,7 +478,7 @@ _glapi_get_proc_address(const char *funcName)
* Return size of dispatch table struct as number of functions (or
* slots).
*/
-PUBLIC GLuint
+GLuint
_glapi_get_dispatch_table_size(void)
{
return DISPATCH_TABLE_SIZE;
diff --git a/xorg-server/glx/glapi.h b/xorg-server/glx/glapi.h
index bad791eab..b10f19a63 100644
--- a/xorg-server/glx/glapi.h
+++ b/xorg-server/glx/glapi.h
@@ -1,6 +1,5 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
@@ -17,11 +16,13 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
+
/**
* \mainpage Mesa GL API Module
*
@@ -39,20 +40,44 @@
* with the X/DRI libGL also.
*/
+
#ifndef _GLAPI_H
#define _GLAPI_H
-#define GL_GLEXT_PROTOTYPES
+#include "glthread.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifdef _GLAPI_NO_EXPORTS
+# define _GLAPI_EXPORT
+#else /* _GLAPI_NO_EXPORTS */
+# ifdef _WIN32
+# ifdef _GLAPI_DLL_EXPORTS
+# define _GLAPI_EXPORT __declspec(dllexport)
+# else
+# define _GLAPI_EXPORT __declspec(dllimport)
+# endif
+# elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define _GLAPI_EXPORT __attribute__((visibility("default")))
+# else
+# define _GLAPI_EXPORT
+# endif
+#endif /* _GLAPI_NO_EXPORTS */
#include "GL/gl.h"
#include "GL/glext.h"
#include "glthread.h"
+
struct _glapi_table;
-typedef void (*_glapi_proc) (void); /* generic function pointer */
+typedef void (*_glapi_proc)(void); /* generic function pointer */
+
+typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...);
-typedef void (*_glapi_warning_func) (void *ctx, const char *str, ...);
#if defined(USE_MGL_NAMESPACE)
#define _glapi_set_dispatch _mglapi_set_dispatch
@@ -68,68 +93,98 @@ typedef void (*_glapi_warning_func) (void *ctx, const char *str, ...);
*/
#define MAX_EXTENSION_FUNCS 300
+
/**
** Define the GET_CURRENT_CONTEXT() macro.
** \param C local variable which will hold the current context.
**/
#if defined (GLX_USE_TLS)
-const extern void *_glapi_Context;
-const extern struct _glapi_table *_glapi_Dispatch;
+_GLAPI_EXPORT extern __thread struct _glapi_table * _glapi_tls_Dispatch;
-extern TLS void *_glapi_tls_Context;
+_GLAPI_EXPORT extern const void *_glapi_Context;
+_GLAPI_EXPORT extern const struct _glapi_table *_glapi_Dispatch;
-#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context
+_GLAPI_EXPORT extern __thread void * _glapi_tls_Context;
-#else
+# define GET_DISPATCH() _glapi_tls_Dispatch
+# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_tls_Context
-extern void *_glapi_Context;
-extern struct _glapi_table *_glapi_Dispatch;
+#else
-#ifdef THREADS
-#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) (_glapi_Context ? _glapi_Context : _glapi_get_context())
+#ifdef INSERVER
+#define SERVEXTERN _declspec(dllimport)
#else
-#define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context
+#define SERVEXTERN _declspec(dllexport)
#endif
-#endif /* defined (GLX_USE_TLS) */
+SERVEXTERN void *_glapi_Context;
+SERVEXTERN struct _glapi_table *_glapi_Dispatch;
+
+# ifdef THREADS
+
+# define GET_DISPATCH() \
+ (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch())
+
+
+# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) \
+ (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context())
+# else
+# define GET_DISPATCH() _glapi_Dispatch
+# define GET_CURRENT_CONTEXT(C) struct gl_context *C = (struct gl_context *) _glapi_Context
+# endif
+
+#endif /* defined (GLX_USE_TLS) */
+
/**
** GL API public functions
**/
-extern void
- _glapi_check_multithread(void);
+SERVEXTERN void
+_glapi_check_multithread(void);
-extern void
- _glapi_set_context(void *context);
-extern void *_glapi_get_context(void);
+SERVEXTERN void
+_glapi_set_context(void *context);
-extern void
- _glapi_set_dispatch(struct _glapi_table *dispatch);
-extern struct _glapi_table *_glapi_get_dispatch(void);
+SERVEXTERN void *
+_glapi_get_context(void);
-extern int
- _glapi_begin_dispatch_override(struct _glapi_table *override);
-extern void
- _glapi_end_dispatch_override(int layer);
+SERVEXTERN void
+_glapi_set_dispatch(struct _glapi_table *dispatch);
-struct _glapi_table *_glapi_get_override_dispatch(int layer);
-extern GLuint _glapi_get_dispatch_table_size(void);
+SERVEXTERN struct _glapi_table *
+_glapi_get_dispatch(void);
-extern int
+SERVEXTERN int
+_glapi_begin_dispatch_override(struct _glapi_table *override);
-_glapi_add_dispatch(const char *const *function_names,
- const char *parameter_signature);
+SERVEXTERN void
+_glapi_end_dispatch_override(int layer);
-extern _glapi_proc _glapi_get_proc_address(const char *funcName);
+struct _glapi_table *
+_glapi_get_override_dispatch(int layer);
-extern struct _glapi_table *_glapi_create_table_from_handle(void *handle,
- const char
- *symbol_prefix);
+SERVEXTERN GLuint
+_glapi_get_dispatch_table_size(void);
+
+
+SERVEXTERN int
+_glapi_add_dispatch( const char * const * function_names,
+ const char * parameter_signature );
+
+_GLAPI_EXPORT _glapi_proc
+_glapi_get_proc_address(const char *funcName);
+
+extern struct _glapi_table *
+_glapi_create_table_from_handle(void *handle, const char *symbol_prefix);
+
+#endif
+#ifdef __cplusplus
+}
#endif
diff --git a/xorg-server/glx/glapi_gentable.c b/xorg-server/glx/glapi_gentable.c
index 4b2801547..22963def5 100644
--- a/xorg-server/glx/glapi_gentable.c
+++ b/xorg-server/glx/glapi_gentable.c
@@ -36,7 +36,7 @@
#endif
#if (defined(GLXEXT) && defined(HAVE_BACKTRACE)) \
- || (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE))
+ || (!defined(GLXEXT) && defined(DEBUG) && !defined(_WIN32_WCE) && !defined(__CYGWIN__) && !defined(__MINGW32__))
#define USE_BACKTRACE
#endif
@@ -48,7 +48,7 @@
#include <stdlib.h>
#include <stdio.h>
-#include <GL/gl.h>
+#include "glheader.h"
#include "glapi.h"
#include "glapitable.h"
@@ -58,8 +58,7 @@
#endif
static void
-__glapi_gentable_NoOp(void)
-{
+__glapi_gentable_NoOp(void) {
const char *fstr = "Unknown";
/* Silence potential GCC warning for some #ifdef paths.
@@ -72,11 +71,10 @@ __glapi_gentable_NoOp(void)
{
void *frames[2];
- if (backtrace(frames, 2) == 2) {
+ if(backtrace(frames, 2) == 2) {
Dl_info info;
-
dladdr(frames[1], &info);
- if (info.dli_sname)
+ if(info.dli_sname)
fstr = info.dli_sname;
}
@@ -91,9968 +89,10485 @@ __glapi_gentable_NoOp(void)
}
static void
-__glapi_gentable_set_remaining_noop(struct _glapi_table *disp)
-{
+__glapi_gentable_set_remaining_noop(struct _glapi_table *disp) {
GLuint entries = _glapi_get_dispatch_table_size();
void **dispatch = (void **) disp;
int i;
/* ISO C is annoying sometimes */
- union {
- _glapi_proc p;
- void *v;
- } p;
-
+ union {_glapi_proc p; void *v;} p;
p.p = __glapi_gentable_NoOp;
- for (i = 0; i < entries; i++)
- if (dispatch[i] == NULL)
+ for(i=0; i < entries; i++)
+ if(dispatch[i] == NULL)
dispatch[i] = p.v;
}
struct _glapi_table *
-_glapi_create_table_from_handle(void *handle, const char *symbol_prefix)
-{
+_glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
struct _glapi_table *disp = calloc(_glapi_get_dispatch_table_size(), sizeof(void*));
char symboln[512];
- if (!disp)
+ if(!disp)
return NULL;
- if (symbol_prefix == NULL)
+ if(symbol_prefix == NULL)
symbol_prefix = "";
- if (!disp->NewList) {
- void **procp = (void **) &disp->NewList;
+ if(!disp->NewList) {
+ void ** procp = (void **) &disp->NewList;
snprintf(symboln, sizeof(symboln), "%sNewList", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EndList) {
- void **procp = (void **) &disp->EndList;
+ if(!disp->EndList) {
+ void ** procp = (void **) &disp->EndList;
snprintf(symboln, sizeof(symboln), "%sEndList", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CallList) {
- void **procp = (void **) &disp->CallList;
+ if(!disp->CallList) {
+ void ** procp = (void **) &disp->CallList;
snprintf(symboln, sizeof(symboln), "%sCallList", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CallLists) {
- void **procp = (void **) &disp->CallLists;
+ if(!disp->CallLists) {
+ void ** procp = (void **) &disp->CallLists;
snprintf(symboln, sizeof(symboln), "%sCallLists", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteLists) {
- void **procp = (void **) &disp->DeleteLists;
+ if(!disp->DeleteLists) {
+ void ** procp = (void **) &disp->DeleteLists;
snprintf(symboln, sizeof(symboln), "%sDeleteLists", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenLists) {
- void **procp = (void **) &disp->GenLists;
+ if(!disp->GenLists) {
+ void ** procp = (void **) &disp->GenLists;
snprintf(symboln, sizeof(symboln), "%sGenLists", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ListBase) {
- void **procp = (void **) &disp->ListBase;
+ if(!disp->ListBase) {
+ void ** procp = (void **) &disp->ListBase;
snprintf(symboln, sizeof(symboln), "%sListBase", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Begin) {
- void **procp = (void **) &disp->Begin;
+ if(!disp->Begin) {
+ void ** procp = (void **) &disp->Begin;
snprintf(symboln, sizeof(symboln), "%sBegin", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Bitmap) {
- void **procp = (void **) &disp->Bitmap;
+ if(!disp->Bitmap) {
+ void ** procp = (void **) &disp->Bitmap;
snprintf(symboln, sizeof(symboln), "%sBitmap", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3b) {
- void **procp = (void **) &disp->Color3b;
+ if(!disp->Color3b) {
+ void ** procp = (void **) &disp->Color3b;
snprintf(symboln, sizeof(symboln), "%sColor3b", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3bv) {
- void **procp = (void **) &disp->Color3bv;
+ if(!disp->Color3bv) {
+ void ** procp = (void **) &disp->Color3bv;
snprintf(symboln, sizeof(symboln), "%sColor3bv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3d) {
- void **procp = (void **) &disp->Color3d;
+ if(!disp->Color3d) {
+ void ** procp = (void **) &disp->Color3d;
snprintf(symboln, sizeof(symboln), "%sColor3d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3dv) {
- void **procp = (void **) &disp->Color3dv;
+ if(!disp->Color3dv) {
+ void ** procp = (void **) &disp->Color3dv;
snprintf(symboln, sizeof(symboln), "%sColor3dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3f) {
- void **procp = (void **) &disp->Color3f;
+ if(!disp->Color3f) {
+ void ** procp = (void **) &disp->Color3f;
snprintf(symboln, sizeof(symboln), "%sColor3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3fv) {
- void **procp = (void **) &disp->Color3fv;
+ if(!disp->Color3fv) {
+ void ** procp = (void **) &disp->Color3fv;
snprintf(symboln, sizeof(symboln), "%sColor3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3i) {
- void **procp = (void **) &disp->Color3i;
+ if(!disp->Color3i) {
+ void ** procp = (void **) &disp->Color3i;
snprintf(symboln, sizeof(symboln), "%sColor3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3iv) {
- void **procp = (void **) &disp->Color3iv;
+ if(!disp->Color3iv) {
+ void ** procp = (void **) &disp->Color3iv;
snprintf(symboln, sizeof(symboln), "%sColor3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3s) {
- void **procp = (void **) &disp->Color3s;
+ if(!disp->Color3s) {
+ void ** procp = (void **) &disp->Color3s;
snprintf(symboln, sizeof(symboln), "%sColor3s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3sv) {
- void **procp = (void **) &disp->Color3sv;
+ if(!disp->Color3sv) {
+ void ** procp = (void **) &disp->Color3sv;
snprintf(symboln, sizeof(symboln), "%sColor3sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3ub) {
- void **procp = (void **) &disp->Color3ub;
+ if(!disp->Color3ub) {
+ void ** procp = (void **) &disp->Color3ub;
snprintf(symboln, sizeof(symboln), "%sColor3ub", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3ubv) {
- void **procp = (void **) &disp->Color3ubv;
+ if(!disp->Color3ubv) {
+ void ** procp = (void **) &disp->Color3ubv;
snprintf(symboln, sizeof(symboln), "%sColor3ubv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3ui) {
- void **procp = (void **) &disp->Color3ui;
+ if(!disp->Color3ui) {
+ void ** procp = (void **) &disp->Color3ui;
snprintf(symboln, sizeof(symboln), "%sColor3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3uiv) {
- void **procp = (void **) &disp->Color3uiv;
+ if(!disp->Color3uiv) {
+ void ** procp = (void **) &disp->Color3uiv;
snprintf(symboln, sizeof(symboln), "%sColor3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3us) {
- void **procp = (void **) &disp->Color3us;
+ if(!disp->Color3us) {
+ void ** procp = (void **) &disp->Color3us;
snprintf(symboln, sizeof(symboln), "%sColor3us", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color3usv) {
- void **procp = (void **) &disp->Color3usv;
+ if(!disp->Color3usv) {
+ void ** procp = (void **) &disp->Color3usv;
snprintf(symboln, sizeof(symboln), "%sColor3usv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4b) {
- void **procp = (void **) &disp->Color4b;
+ if(!disp->Color4b) {
+ void ** procp = (void **) &disp->Color4b;
snprintf(symboln, sizeof(symboln), "%sColor4b", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4bv) {
- void **procp = (void **) &disp->Color4bv;
+ if(!disp->Color4bv) {
+ void ** procp = (void **) &disp->Color4bv;
snprintf(symboln, sizeof(symboln), "%sColor4bv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4d) {
- void **procp = (void **) &disp->Color4d;
+ if(!disp->Color4d) {
+ void ** procp = (void **) &disp->Color4d;
snprintf(symboln, sizeof(symboln), "%sColor4d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4dv) {
- void **procp = (void **) &disp->Color4dv;
+ if(!disp->Color4dv) {
+ void ** procp = (void **) &disp->Color4dv;
snprintf(symboln, sizeof(symboln), "%sColor4dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4f) {
- void **procp = (void **) &disp->Color4f;
+ if(!disp->Color4f) {
+ void ** procp = (void **) &disp->Color4f;
snprintf(symboln, sizeof(symboln), "%sColor4f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4fv) {
- void **procp = (void **) &disp->Color4fv;
+ if(!disp->Color4fv) {
+ void ** procp = (void **) &disp->Color4fv;
snprintf(symboln, sizeof(symboln), "%sColor4fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4i) {
- void **procp = (void **) &disp->Color4i;
+ if(!disp->Color4i) {
+ void ** procp = (void **) &disp->Color4i;
snprintf(symboln, sizeof(symboln), "%sColor4i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4iv) {
- void **procp = (void **) &disp->Color4iv;
+ if(!disp->Color4iv) {
+ void ** procp = (void **) &disp->Color4iv;
snprintf(symboln, sizeof(symboln), "%sColor4iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4s) {
- void **procp = (void **) &disp->Color4s;
+ if(!disp->Color4s) {
+ void ** procp = (void **) &disp->Color4s;
snprintf(symboln, sizeof(symboln), "%sColor4s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4sv) {
- void **procp = (void **) &disp->Color4sv;
+ if(!disp->Color4sv) {
+ void ** procp = (void **) &disp->Color4sv;
snprintf(symboln, sizeof(symboln), "%sColor4sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4ub) {
- void **procp = (void **) &disp->Color4ub;
+ if(!disp->Color4ub) {
+ void ** procp = (void **) &disp->Color4ub;
snprintf(symboln, sizeof(symboln), "%sColor4ub", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4ubv) {
- void **procp = (void **) &disp->Color4ubv;
+ if(!disp->Color4ubv) {
+ void ** procp = (void **) &disp->Color4ubv;
snprintf(symboln, sizeof(symboln), "%sColor4ubv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4ui) {
- void **procp = (void **) &disp->Color4ui;
+ if(!disp->Color4ui) {
+ void ** procp = (void **) &disp->Color4ui;
snprintf(symboln, sizeof(symboln), "%sColor4ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4uiv) {
- void **procp = (void **) &disp->Color4uiv;
+ if(!disp->Color4uiv) {
+ void ** procp = (void **) &disp->Color4uiv;
snprintf(symboln, sizeof(symboln), "%sColor4uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4us) {
- void **procp = (void **) &disp->Color4us;
+ if(!disp->Color4us) {
+ void ** procp = (void **) &disp->Color4us;
snprintf(symboln, sizeof(symboln), "%sColor4us", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Color4usv) {
- void **procp = (void **) &disp->Color4usv;
+ if(!disp->Color4usv) {
+ void ** procp = (void **) &disp->Color4usv;
snprintf(symboln, sizeof(symboln), "%sColor4usv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EdgeFlag) {
- void **procp = (void **) &disp->EdgeFlag;
+ if(!disp->EdgeFlag) {
+ void ** procp = (void **) &disp->EdgeFlag;
snprintf(symboln, sizeof(symboln), "%sEdgeFlag", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EdgeFlagv) {
- void **procp = (void **) &disp->EdgeFlagv;
+ if(!disp->EdgeFlagv) {
+ void ** procp = (void **) &disp->EdgeFlagv;
snprintf(symboln, sizeof(symboln), "%sEdgeFlagv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->End) {
- void **procp = (void **) &disp->End;
+ if(!disp->End) {
+ void ** procp = (void **) &disp->End;
snprintf(symboln, sizeof(symboln), "%sEnd", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexd) {
- void **procp = (void **) &disp->Indexd;
+ if(!disp->Indexd) {
+ void ** procp = (void **) &disp->Indexd;
snprintf(symboln, sizeof(symboln), "%sIndexd", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexdv) {
- void **procp = (void **) &disp->Indexdv;
+ if(!disp->Indexdv) {
+ void ** procp = (void **) &disp->Indexdv;
snprintf(symboln, sizeof(symboln), "%sIndexdv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexf) {
- void **procp = (void **) &disp->Indexf;
+ if(!disp->Indexf) {
+ void ** procp = (void **) &disp->Indexf;
snprintf(symboln, sizeof(symboln), "%sIndexf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexfv) {
- void **procp = (void **) &disp->Indexfv;
+ if(!disp->Indexfv) {
+ void ** procp = (void **) &disp->Indexfv;
snprintf(symboln, sizeof(symboln), "%sIndexfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexi) {
- void **procp = (void **) &disp->Indexi;
+ if(!disp->Indexi) {
+ void ** procp = (void **) &disp->Indexi;
snprintf(symboln, sizeof(symboln), "%sIndexi", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexiv) {
- void **procp = (void **) &disp->Indexiv;
+ if(!disp->Indexiv) {
+ void ** procp = (void **) &disp->Indexiv;
snprintf(symboln, sizeof(symboln), "%sIndexiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexs) {
- void **procp = (void **) &disp->Indexs;
+ if(!disp->Indexs) {
+ void ** procp = (void **) &disp->Indexs;
snprintf(symboln, sizeof(symboln), "%sIndexs", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexsv) {
- void **procp = (void **) &disp->Indexsv;
+ if(!disp->Indexsv) {
+ void ** procp = (void **) &disp->Indexsv;
snprintf(symboln, sizeof(symboln), "%sIndexsv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3b) {
- void **procp = (void **) &disp->Normal3b;
+ if(!disp->Normal3b) {
+ void ** procp = (void **) &disp->Normal3b;
snprintf(symboln, sizeof(symboln), "%sNormal3b", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3bv) {
- void **procp = (void **) &disp->Normal3bv;
+ if(!disp->Normal3bv) {
+ void ** procp = (void **) &disp->Normal3bv;
snprintf(symboln, sizeof(symboln), "%sNormal3bv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3d) {
- void **procp = (void **) &disp->Normal3d;
+ if(!disp->Normal3d) {
+ void ** procp = (void **) &disp->Normal3d;
snprintf(symboln, sizeof(symboln), "%sNormal3d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3dv) {
- void **procp = (void **) &disp->Normal3dv;
+ if(!disp->Normal3dv) {
+ void ** procp = (void **) &disp->Normal3dv;
snprintf(symboln, sizeof(symboln), "%sNormal3dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3f) {
- void **procp = (void **) &disp->Normal3f;
+ if(!disp->Normal3f) {
+ void ** procp = (void **) &disp->Normal3f;
snprintf(symboln, sizeof(symboln), "%sNormal3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3fv) {
- void **procp = (void **) &disp->Normal3fv;
+ if(!disp->Normal3fv) {
+ void ** procp = (void **) &disp->Normal3fv;
snprintf(symboln, sizeof(symboln), "%sNormal3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3i) {
- void **procp = (void **) &disp->Normal3i;
+ if(!disp->Normal3i) {
+ void ** procp = (void **) &disp->Normal3i;
snprintf(symboln, sizeof(symboln), "%sNormal3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3iv) {
- void **procp = (void **) &disp->Normal3iv;
+ if(!disp->Normal3iv) {
+ void ** procp = (void **) &disp->Normal3iv;
snprintf(symboln, sizeof(symboln), "%sNormal3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3s) {
- void **procp = (void **) &disp->Normal3s;
+ if(!disp->Normal3s) {
+ void ** procp = (void **) &disp->Normal3s;
snprintf(symboln, sizeof(symboln), "%sNormal3s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Normal3sv) {
- void **procp = (void **) &disp->Normal3sv;
+ if(!disp->Normal3sv) {
+ void ** procp = (void **) &disp->Normal3sv;
snprintf(symboln, sizeof(symboln), "%sNormal3sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos2d) {
- void **procp = (void **) &disp->RasterPos2d;
+ if(!disp->RasterPos2d) {
+ void ** procp = (void **) &disp->RasterPos2d;
snprintf(symboln, sizeof(symboln), "%sRasterPos2d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos2dv) {
- void **procp = (void **) &disp->RasterPos2dv;
+ if(!disp->RasterPos2dv) {
+ void ** procp = (void **) &disp->RasterPos2dv;
snprintf(symboln, sizeof(symboln), "%sRasterPos2dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos2f) {
- void **procp = (void **) &disp->RasterPos2f;
+ if(!disp->RasterPos2f) {
+ void ** procp = (void **) &disp->RasterPos2f;
snprintf(symboln, sizeof(symboln), "%sRasterPos2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos2fv) {
- void **procp = (void **) &disp->RasterPos2fv;
+ if(!disp->RasterPos2fv) {
+ void ** procp = (void **) &disp->RasterPos2fv;
snprintf(symboln, sizeof(symboln), "%sRasterPos2fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos2i) {
- void **procp = (void **) &disp->RasterPos2i;
+ if(!disp->RasterPos2i) {
+ void ** procp = (void **) &disp->RasterPos2i;
snprintf(symboln, sizeof(symboln), "%sRasterPos2i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos2iv) {
- void **procp = (void **) &disp->RasterPos2iv;
+ if(!disp->RasterPos2iv) {
+ void ** procp = (void **) &disp->RasterPos2iv;
snprintf(symboln, sizeof(symboln), "%sRasterPos2iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos2s) {
- void **procp = (void **) &disp->RasterPos2s;
+ if(!disp->RasterPos2s) {
+ void ** procp = (void **) &disp->RasterPos2s;
snprintf(symboln, sizeof(symboln), "%sRasterPos2s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos2sv) {
- void **procp = (void **) &disp->RasterPos2sv;
+ if(!disp->RasterPos2sv) {
+ void ** procp = (void **) &disp->RasterPos2sv;
snprintf(symboln, sizeof(symboln), "%sRasterPos2sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos3d) {
- void **procp = (void **) &disp->RasterPos3d;
+ if(!disp->RasterPos3d) {
+ void ** procp = (void **) &disp->RasterPos3d;
snprintf(symboln, sizeof(symboln), "%sRasterPos3d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos3dv) {
- void **procp = (void **) &disp->RasterPos3dv;
+ if(!disp->RasterPos3dv) {
+ void ** procp = (void **) &disp->RasterPos3dv;
snprintf(symboln, sizeof(symboln), "%sRasterPos3dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos3f) {
- void **procp = (void **) &disp->RasterPos3f;
+ if(!disp->RasterPos3f) {
+ void ** procp = (void **) &disp->RasterPos3f;
snprintf(symboln, sizeof(symboln), "%sRasterPos3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos3fv) {
- void **procp = (void **) &disp->RasterPos3fv;
+ if(!disp->RasterPos3fv) {
+ void ** procp = (void **) &disp->RasterPos3fv;
snprintf(symboln, sizeof(symboln), "%sRasterPos3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos3i) {
- void **procp = (void **) &disp->RasterPos3i;
+ if(!disp->RasterPos3i) {
+ void ** procp = (void **) &disp->RasterPos3i;
snprintf(symboln, sizeof(symboln), "%sRasterPos3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos3iv) {
- void **procp = (void **) &disp->RasterPos3iv;
+ if(!disp->RasterPos3iv) {
+ void ** procp = (void **) &disp->RasterPos3iv;
snprintf(symboln, sizeof(symboln), "%sRasterPos3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos3s) {
- void **procp = (void **) &disp->RasterPos3s;
+ if(!disp->RasterPos3s) {
+ void ** procp = (void **) &disp->RasterPos3s;
snprintf(symboln, sizeof(symboln), "%sRasterPos3s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos3sv) {
- void **procp = (void **) &disp->RasterPos3sv;
+ if(!disp->RasterPos3sv) {
+ void ** procp = (void **) &disp->RasterPos3sv;
snprintf(symboln, sizeof(symboln), "%sRasterPos3sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos4d) {
- void **procp = (void **) &disp->RasterPos4d;
+ if(!disp->RasterPos4d) {
+ void ** procp = (void **) &disp->RasterPos4d;
snprintf(symboln, sizeof(symboln), "%sRasterPos4d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos4dv) {
- void **procp = (void **) &disp->RasterPos4dv;
+ if(!disp->RasterPos4dv) {
+ void ** procp = (void **) &disp->RasterPos4dv;
snprintf(symboln, sizeof(symboln), "%sRasterPos4dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos4f) {
- void **procp = (void **) &disp->RasterPos4f;
+ if(!disp->RasterPos4f) {
+ void ** procp = (void **) &disp->RasterPos4f;
snprintf(symboln, sizeof(symboln), "%sRasterPos4f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos4fv) {
- void **procp = (void **) &disp->RasterPos4fv;
+ if(!disp->RasterPos4fv) {
+ void ** procp = (void **) &disp->RasterPos4fv;
snprintf(symboln, sizeof(symboln), "%sRasterPos4fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos4i) {
- void **procp = (void **) &disp->RasterPos4i;
+ if(!disp->RasterPos4i) {
+ void ** procp = (void **) &disp->RasterPos4i;
snprintf(symboln, sizeof(symboln), "%sRasterPos4i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos4iv) {
- void **procp = (void **) &disp->RasterPos4iv;
+ if(!disp->RasterPos4iv) {
+ void ** procp = (void **) &disp->RasterPos4iv;
snprintf(symboln, sizeof(symboln), "%sRasterPos4iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos4s) {
- void **procp = (void **) &disp->RasterPos4s;
+ if(!disp->RasterPos4s) {
+ void ** procp = (void **) &disp->RasterPos4s;
snprintf(symboln, sizeof(symboln), "%sRasterPos4s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RasterPos4sv) {
- void **procp = (void **) &disp->RasterPos4sv;
+ if(!disp->RasterPos4sv) {
+ void ** procp = (void **) &disp->RasterPos4sv;
snprintf(symboln, sizeof(symboln), "%sRasterPos4sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Rectd) {
- void **procp = (void **) &disp->Rectd;
+ if(!disp->Rectd) {
+ void ** procp = (void **) &disp->Rectd;
snprintf(symboln, sizeof(symboln), "%sRectd", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Rectdv) {
- void **procp = (void **) &disp->Rectdv;
+ if(!disp->Rectdv) {
+ void ** procp = (void **) &disp->Rectdv;
snprintf(symboln, sizeof(symboln), "%sRectdv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Rectf) {
- void **procp = (void **) &disp->Rectf;
+ if(!disp->Rectf) {
+ void ** procp = (void **) &disp->Rectf;
snprintf(symboln, sizeof(symboln), "%sRectf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Rectfv) {
- void **procp = (void **) &disp->Rectfv;
+ if(!disp->Rectfv) {
+ void ** procp = (void **) &disp->Rectfv;
snprintf(symboln, sizeof(symboln), "%sRectfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Recti) {
- void **procp = (void **) &disp->Recti;
+ if(!disp->Recti) {
+ void ** procp = (void **) &disp->Recti;
snprintf(symboln, sizeof(symboln), "%sRecti", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Rectiv) {
- void **procp = (void **) &disp->Rectiv;
+ if(!disp->Rectiv) {
+ void ** procp = (void **) &disp->Rectiv;
snprintf(symboln, sizeof(symboln), "%sRectiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Rects) {
- void **procp = (void **) &disp->Rects;
+ if(!disp->Rects) {
+ void ** procp = (void **) &disp->Rects;
snprintf(symboln, sizeof(symboln), "%sRects", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Rectsv) {
- void **procp = (void **) &disp->Rectsv;
+ if(!disp->Rectsv) {
+ void ** procp = (void **) &disp->Rectsv;
snprintf(symboln, sizeof(symboln), "%sRectsv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord1d) {
- void **procp = (void **) &disp->TexCoord1d;
+ if(!disp->TexCoord1d) {
+ void ** procp = (void **) &disp->TexCoord1d;
snprintf(symboln, sizeof(symboln), "%sTexCoord1d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord1dv) {
- void **procp = (void **) &disp->TexCoord1dv;
+ if(!disp->TexCoord1dv) {
+ void ** procp = (void **) &disp->TexCoord1dv;
snprintf(symboln, sizeof(symboln), "%sTexCoord1dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord1f) {
- void **procp = (void **) &disp->TexCoord1f;
+ if(!disp->TexCoord1f) {
+ void ** procp = (void **) &disp->TexCoord1f;
snprintf(symboln, sizeof(symboln), "%sTexCoord1f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord1fv) {
- void **procp = (void **) &disp->TexCoord1fv;
+ if(!disp->TexCoord1fv) {
+ void ** procp = (void **) &disp->TexCoord1fv;
snprintf(symboln, sizeof(symboln), "%sTexCoord1fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord1i) {
- void **procp = (void **) &disp->TexCoord1i;
+ if(!disp->TexCoord1i) {
+ void ** procp = (void **) &disp->TexCoord1i;
snprintf(symboln, sizeof(symboln), "%sTexCoord1i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord1iv) {
- void **procp = (void **) &disp->TexCoord1iv;
+ if(!disp->TexCoord1iv) {
+ void ** procp = (void **) &disp->TexCoord1iv;
snprintf(symboln, sizeof(symboln), "%sTexCoord1iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord1s) {
- void **procp = (void **) &disp->TexCoord1s;
+ if(!disp->TexCoord1s) {
+ void ** procp = (void **) &disp->TexCoord1s;
snprintf(symboln, sizeof(symboln), "%sTexCoord1s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord1sv) {
- void **procp = (void **) &disp->TexCoord1sv;
+ if(!disp->TexCoord1sv) {
+ void ** procp = (void **) &disp->TexCoord1sv;
snprintf(symboln, sizeof(symboln), "%sTexCoord1sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord2d) {
- void **procp = (void **) &disp->TexCoord2d;
+ if(!disp->TexCoord2d) {
+ void ** procp = (void **) &disp->TexCoord2d;
snprintf(symboln, sizeof(symboln), "%sTexCoord2d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord2dv) {
- void **procp = (void **) &disp->TexCoord2dv;
+ if(!disp->TexCoord2dv) {
+ void ** procp = (void **) &disp->TexCoord2dv;
snprintf(symboln, sizeof(symboln), "%sTexCoord2dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord2f) {
- void **procp = (void **) &disp->TexCoord2f;
+ if(!disp->TexCoord2f) {
+ void ** procp = (void **) &disp->TexCoord2f;
snprintf(symboln, sizeof(symboln), "%sTexCoord2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord2fv) {
- void **procp = (void **) &disp->TexCoord2fv;
+ if(!disp->TexCoord2fv) {
+ void ** procp = (void **) &disp->TexCoord2fv;
snprintf(symboln, sizeof(symboln), "%sTexCoord2fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord2i) {
- void **procp = (void **) &disp->TexCoord2i;
+ if(!disp->TexCoord2i) {
+ void ** procp = (void **) &disp->TexCoord2i;
snprintf(symboln, sizeof(symboln), "%sTexCoord2i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord2iv) {
- void **procp = (void **) &disp->TexCoord2iv;
+ if(!disp->TexCoord2iv) {
+ void ** procp = (void **) &disp->TexCoord2iv;
snprintf(symboln, sizeof(symboln), "%sTexCoord2iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord2s) {
- void **procp = (void **) &disp->TexCoord2s;
+ if(!disp->TexCoord2s) {
+ void ** procp = (void **) &disp->TexCoord2s;
snprintf(symboln, sizeof(symboln), "%sTexCoord2s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord2sv) {
- void **procp = (void **) &disp->TexCoord2sv;
+ if(!disp->TexCoord2sv) {
+ void ** procp = (void **) &disp->TexCoord2sv;
snprintf(symboln, sizeof(symboln), "%sTexCoord2sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord3d) {
- void **procp = (void **) &disp->TexCoord3d;
+ if(!disp->TexCoord3d) {
+ void ** procp = (void **) &disp->TexCoord3d;
snprintf(symboln, sizeof(symboln), "%sTexCoord3d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord3dv) {
- void **procp = (void **) &disp->TexCoord3dv;
+ if(!disp->TexCoord3dv) {
+ void ** procp = (void **) &disp->TexCoord3dv;
snprintf(symboln, sizeof(symboln), "%sTexCoord3dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord3f) {
- void **procp = (void **) &disp->TexCoord3f;
+ if(!disp->TexCoord3f) {
+ void ** procp = (void **) &disp->TexCoord3f;
snprintf(symboln, sizeof(symboln), "%sTexCoord3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord3fv) {
- void **procp = (void **) &disp->TexCoord3fv;
+ if(!disp->TexCoord3fv) {
+ void ** procp = (void **) &disp->TexCoord3fv;
snprintf(symboln, sizeof(symboln), "%sTexCoord3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord3i) {
- void **procp = (void **) &disp->TexCoord3i;
+ if(!disp->TexCoord3i) {
+ void ** procp = (void **) &disp->TexCoord3i;
snprintf(symboln, sizeof(symboln), "%sTexCoord3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord3iv) {
- void **procp = (void **) &disp->TexCoord3iv;
+ if(!disp->TexCoord3iv) {
+ void ** procp = (void **) &disp->TexCoord3iv;
snprintf(symboln, sizeof(symboln), "%sTexCoord3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord3s) {
- void **procp = (void **) &disp->TexCoord3s;
+ if(!disp->TexCoord3s) {
+ void ** procp = (void **) &disp->TexCoord3s;
snprintf(symboln, sizeof(symboln), "%sTexCoord3s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord3sv) {
- void **procp = (void **) &disp->TexCoord3sv;
+ if(!disp->TexCoord3sv) {
+ void ** procp = (void **) &disp->TexCoord3sv;
snprintf(symboln, sizeof(symboln), "%sTexCoord3sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord4d) {
- void **procp = (void **) &disp->TexCoord4d;
+ if(!disp->TexCoord4d) {
+ void ** procp = (void **) &disp->TexCoord4d;
snprintf(symboln, sizeof(symboln), "%sTexCoord4d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord4dv) {
- void **procp = (void **) &disp->TexCoord4dv;
+ if(!disp->TexCoord4dv) {
+ void ** procp = (void **) &disp->TexCoord4dv;
snprintf(symboln, sizeof(symboln), "%sTexCoord4dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord4f) {
- void **procp = (void **) &disp->TexCoord4f;
+ if(!disp->TexCoord4f) {
+ void ** procp = (void **) &disp->TexCoord4f;
snprintf(symboln, sizeof(symboln), "%sTexCoord4f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord4fv) {
- void **procp = (void **) &disp->TexCoord4fv;
+ if(!disp->TexCoord4fv) {
+ void ** procp = (void **) &disp->TexCoord4fv;
snprintf(symboln, sizeof(symboln), "%sTexCoord4fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord4i) {
- void **procp = (void **) &disp->TexCoord4i;
+ if(!disp->TexCoord4i) {
+ void ** procp = (void **) &disp->TexCoord4i;
snprintf(symboln, sizeof(symboln), "%sTexCoord4i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord4iv) {
- void **procp = (void **) &disp->TexCoord4iv;
+ if(!disp->TexCoord4iv) {
+ void ** procp = (void **) &disp->TexCoord4iv;
snprintf(symboln, sizeof(symboln), "%sTexCoord4iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord4s) {
- void **procp = (void **) &disp->TexCoord4s;
+ if(!disp->TexCoord4s) {
+ void ** procp = (void **) &disp->TexCoord4s;
snprintf(symboln, sizeof(symboln), "%sTexCoord4s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoord4sv) {
- void **procp = (void **) &disp->TexCoord4sv;
+ if(!disp->TexCoord4sv) {
+ void ** procp = (void **) &disp->TexCoord4sv;
snprintf(symboln, sizeof(symboln), "%sTexCoord4sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex2d) {
- void **procp = (void **) &disp->Vertex2d;
+ if(!disp->Vertex2d) {
+ void ** procp = (void **) &disp->Vertex2d;
snprintf(symboln, sizeof(symboln), "%sVertex2d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex2dv) {
- void **procp = (void **) &disp->Vertex2dv;
+ if(!disp->Vertex2dv) {
+ void ** procp = (void **) &disp->Vertex2dv;
snprintf(symboln, sizeof(symboln), "%sVertex2dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex2f) {
- void **procp = (void **) &disp->Vertex2f;
+ if(!disp->Vertex2f) {
+ void ** procp = (void **) &disp->Vertex2f;
snprintf(symboln, sizeof(symboln), "%sVertex2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex2fv) {
- void **procp = (void **) &disp->Vertex2fv;
+ if(!disp->Vertex2fv) {
+ void ** procp = (void **) &disp->Vertex2fv;
snprintf(symboln, sizeof(symboln), "%sVertex2fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex2i) {
- void **procp = (void **) &disp->Vertex2i;
+ if(!disp->Vertex2i) {
+ void ** procp = (void **) &disp->Vertex2i;
snprintf(symboln, sizeof(symboln), "%sVertex2i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex2iv) {
- void **procp = (void **) &disp->Vertex2iv;
+ if(!disp->Vertex2iv) {
+ void ** procp = (void **) &disp->Vertex2iv;
snprintf(symboln, sizeof(symboln), "%sVertex2iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex2s) {
- void **procp = (void **) &disp->Vertex2s;
+ if(!disp->Vertex2s) {
+ void ** procp = (void **) &disp->Vertex2s;
snprintf(symboln, sizeof(symboln), "%sVertex2s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex2sv) {
- void **procp = (void **) &disp->Vertex2sv;
+ if(!disp->Vertex2sv) {
+ void ** procp = (void **) &disp->Vertex2sv;
snprintf(symboln, sizeof(symboln), "%sVertex2sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex3d) {
- void **procp = (void **) &disp->Vertex3d;
+ if(!disp->Vertex3d) {
+ void ** procp = (void **) &disp->Vertex3d;
snprintf(symboln, sizeof(symboln), "%sVertex3d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex3dv) {
- void **procp = (void **) &disp->Vertex3dv;
+ if(!disp->Vertex3dv) {
+ void ** procp = (void **) &disp->Vertex3dv;
snprintf(symboln, sizeof(symboln), "%sVertex3dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex3f) {
- void **procp = (void **) &disp->Vertex3f;
+ if(!disp->Vertex3f) {
+ void ** procp = (void **) &disp->Vertex3f;
snprintf(symboln, sizeof(symboln), "%sVertex3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex3fv) {
- void **procp = (void **) &disp->Vertex3fv;
+ if(!disp->Vertex3fv) {
+ void ** procp = (void **) &disp->Vertex3fv;
snprintf(symboln, sizeof(symboln), "%sVertex3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex3i) {
- void **procp = (void **) &disp->Vertex3i;
+ if(!disp->Vertex3i) {
+ void ** procp = (void **) &disp->Vertex3i;
snprintf(symboln, sizeof(symboln), "%sVertex3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex3iv) {
- void **procp = (void **) &disp->Vertex3iv;
+ if(!disp->Vertex3iv) {
+ void ** procp = (void **) &disp->Vertex3iv;
snprintf(symboln, sizeof(symboln), "%sVertex3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex3s) {
- void **procp = (void **) &disp->Vertex3s;
+ if(!disp->Vertex3s) {
+ void ** procp = (void **) &disp->Vertex3s;
snprintf(symboln, sizeof(symboln), "%sVertex3s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex3sv) {
- void **procp = (void **) &disp->Vertex3sv;
+ if(!disp->Vertex3sv) {
+ void ** procp = (void **) &disp->Vertex3sv;
snprintf(symboln, sizeof(symboln), "%sVertex3sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex4d) {
- void **procp = (void **) &disp->Vertex4d;
+ if(!disp->Vertex4d) {
+ void ** procp = (void **) &disp->Vertex4d;
snprintf(symboln, sizeof(symboln), "%sVertex4d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex4dv) {
- void **procp = (void **) &disp->Vertex4dv;
+ if(!disp->Vertex4dv) {
+ void ** procp = (void **) &disp->Vertex4dv;
snprintf(symboln, sizeof(symboln), "%sVertex4dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex4f) {
- void **procp = (void **) &disp->Vertex4f;
+ if(!disp->Vertex4f) {
+ void ** procp = (void **) &disp->Vertex4f;
snprintf(symboln, sizeof(symboln), "%sVertex4f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex4fv) {
- void **procp = (void **) &disp->Vertex4fv;
+ if(!disp->Vertex4fv) {
+ void ** procp = (void **) &disp->Vertex4fv;
snprintf(symboln, sizeof(symboln), "%sVertex4fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex4i) {
- void **procp = (void **) &disp->Vertex4i;
+ if(!disp->Vertex4i) {
+ void ** procp = (void **) &disp->Vertex4i;
snprintf(symboln, sizeof(symboln), "%sVertex4i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex4iv) {
- void **procp = (void **) &disp->Vertex4iv;
+ if(!disp->Vertex4iv) {
+ void ** procp = (void **) &disp->Vertex4iv;
snprintf(symboln, sizeof(symboln), "%sVertex4iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex4s) {
- void **procp = (void **) &disp->Vertex4s;
+ if(!disp->Vertex4s) {
+ void ** procp = (void **) &disp->Vertex4s;
snprintf(symboln, sizeof(symboln), "%sVertex4s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Vertex4sv) {
- void **procp = (void **) &disp->Vertex4sv;
+ if(!disp->Vertex4sv) {
+ void ** procp = (void **) &disp->Vertex4sv;
snprintf(symboln, sizeof(symboln), "%sVertex4sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClipPlane) {
- void **procp = (void **) &disp->ClipPlane;
+ if(!disp->ClipPlane) {
+ void ** procp = (void **) &disp->ClipPlane;
snprintf(symboln, sizeof(symboln), "%sClipPlane", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorMaterial) {
- void **procp = (void **) &disp->ColorMaterial;
+ if(!disp->ColorMaterial) {
+ void ** procp = (void **) &disp->ColorMaterial;
snprintf(symboln, sizeof(symboln), "%sColorMaterial", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CullFace) {
- void **procp = (void **) &disp->CullFace;
+ if(!disp->CullFace) {
+ void ** procp = (void **) &disp->CullFace;
snprintf(symboln, sizeof(symboln), "%sCullFace", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Fogf) {
- void **procp = (void **) &disp->Fogf;
+ if(!disp->Fogf) {
+ void ** procp = (void **) &disp->Fogf;
snprintf(symboln, sizeof(symboln), "%sFogf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Fogfv) {
- void **procp = (void **) &disp->Fogfv;
+ if(!disp->Fogfv) {
+ void ** procp = (void **) &disp->Fogfv;
snprintf(symboln, sizeof(symboln), "%sFogfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Fogi) {
- void **procp = (void **) &disp->Fogi;
+ if(!disp->Fogi) {
+ void ** procp = (void **) &disp->Fogi;
snprintf(symboln, sizeof(symboln), "%sFogi", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Fogiv) {
- void **procp = (void **) &disp->Fogiv;
+ if(!disp->Fogiv) {
+ void ** procp = (void **) &disp->Fogiv;
snprintf(symboln, sizeof(symboln), "%sFogiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FrontFace) {
- void **procp = (void **) &disp->FrontFace;
+ if(!disp->FrontFace) {
+ void ** procp = (void **) &disp->FrontFace;
snprintf(symboln, sizeof(symboln), "%sFrontFace", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Hint) {
- void **procp = (void **) &disp->Hint;
+ if(!disp->Hint) {
+ void ** procp = (void **) &disp->Hint;
snprintf(symboln, sizeof(symboln), "%sHint", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Lightf) {
- void **procp = (void **) &disp->Lightf;
+ if(!disp->Lightf) {
+ void ** procp = (void **) &disp->Lightf;
snprintf(symboln, sizeof(symboln), "%sLightf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Lightfv) {
- void **procp = (void **) &disp->Lightfv;
+ if(!disp->Lightfv) {
+ void ** procp = (void **) &disp->Lightfv;
snprintf(symboln, sizeof(symboln), "%sLightfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Lighti) {
- void **procp = (void **) &disp->Lighti;
+ if(!disp->Lighti) {
+ void ** procp = (void **) &disp->Lighti;
snprintf(symboln, sizeof(symboln), "%sLighti", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Lightiv) {
- void **procp = (void **) &disp->Lightiv;
+ if(!disp->Lightiv) {
+ void ** procp = (void **) &disp->Lightiv;
snprintf(symboln, sizeof(symboln), "%sLightiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LightModelf) {
- void **procp = (void **) &disp->LightModelf;
+ if(!disp->LightModelf) {
+ void ** procp = (void **) &disp->LightModelf;
snprintf(symboln, sizeof(symboln), "%sLightModelf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LightModelfv) {
- void **procp = (void **) &disp->LightModelfv;
+ if(!disp->LightModelfv) {
+ void ** procp = (void **) &disp->LightModelfv;
snprintf(symboln, sizeof(symboln), "%sLightModelfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LightModeli) {
- void **procp = (void **) &disp->LightModeli;
+ if(!disp->LightModeli) {
+ void ** procp = (void **) &disp->LightModeli;
snprintf(symboln, sizeof(symboln), "%sLightModeli", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LightModeliv) {
- void **procp = (void **) &disp->LightModeliv;
+ if(!disp->LightModeliv) {
+ void ** procp = (void **) &disp->LightModeliv;
snprintf(symboln, sizeof(symboln), "%sLightModeliv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LineStipple) {
- void **procp = (void **) &disp->LineStipple;
+ if(!disp->LineStipple) {
+ void ** procp = (void **) &disp->LineStipple;
snprintf(symboln, sizeof(symboln), "%sLineStipple", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LineWidth) {
- void **procp = (void **) &disp->LineWidth;
+ if(!disp->LineWidth) {
+ void ** procp = (void **) &disp->LineWidth;
snprintf(symboln, sizeof(symboln), "%sLineWidth", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Materialf) {
- void **procp = (void **) &disp->Materialf;
+ if(!disp->Materialf) {
+ void ** procp = (void **) &disp->Materialf;
snprintf(symboln, sizeof(symboln), "%sMaterialf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Materialfv) {
- void **procp = (void **) &disp->Materialfv;
+ if(!disp->Materialfv) {
+ void ** procp = (void **) &disp->Materialfv;
snprintf(symboln, sizeof(symboln), "%sMaterialfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Materiali) {
- void **procp = (void **) &disp->Materiali;
+ if(!disp->Materiali) {
+ void ** procp = (void **) &disp->Materiali;
snprintf(symboln, sizeof(symboln), "%sMateriali", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Materialiv) {
- void **procp = (void **) &disp->Materialiv;
+ if(!disp->Materialiv) {
+ void ** procp = (void **) &disp->Materialiv;
snprintf(symboln, sizeof(symboln), "%sMaterialiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointSize) {
- void **procp = (void **) &disp->PointSize;
+ if(!disp->PointSize) {
+ void ** procp = (void **) &disp->PointSize;
snprintf(symboln, sizeof(symboln), "%sPointSize", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PolygonMode) {
- void **procp = (void **) &disp->PolygonMode;
+ if(!disp->PolygonMode) {
+ void ** procp = (void **) &disp->PolygonMode;
snprintf(symboln, sizeof(symboln), "%sPolygonMode", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PolygonStipple) {
- void **procp = (void **) &disp->PolygonStipple;
+ if(!disp->PolygonStipple) {
+ void ** procp = (void **) &disp->PolygonStipple;
snprintf(symboln, sizeof(symboln), "%sPolygonStipple", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Scissor) {
- void **procp = (void **) &disp->Scissor;
+ if(!disp->Scissor) {
+ void ** procp = (void **) &disp->Scissor;
snprintf(symboln, sizeof(symboln), "%sScissor", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ShadeModel) {
- void **procp = (void **) &disp->ShadeModel;
+ if(!disp->ShadeModel) {
+ void ** procp = (void **) &disp->ShadeModel;
snprintf(symboln, sizeof(symboln), "%sShadeModel", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexParameterf) {
- void **procp = (void **) &disp->TexParameterf;
+ if(!disp->TexParameterf) {
+ void ** procp = (void **) &disp->TexParameterf;
snprintf(symboln, sizeof(symboln), "%sTexParameterf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexParameterfv) {
- void **procp = (void **) &disp->TexParameterfv;
+ if(!disp->TexParameterfv) {
+ void ** procp = (void **) &disp->TexParameterfv;
snprintf(symboln, sizeof(symboln), "%sTexParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexParameteri) {
- void **procp = (void **) &disp->TexParameteri;
+ if(!disp->TexParameteri) {
+ void ** procp = (void **) &disp->TexParameteri;
snprintf(symboln, sizeof(symboln), "%sTexParameteri", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexParameteriv) {
- void **procp = (void **) &disp->TexParameteriv;
+ if(!disp->TexParameteriv) {
+ void ** procp = (void **) &disp->TexParameteriv;
snprintf(symboln, sizeof(symboln), "%sTexParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexImage1D) {
- void **procp = (void **) &disp->TexImage1D;
+ if(!disp->TexImage1D) {
+ void ** procp = (void **) &disp->TexImage1D;
snprintf(symboln, sizeof(symboln), "%sTexImage1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexImage2D) {
- void **procp = (void **) &disp->TexImage2D;
+ if(!disp->TexImage2D) {
+ void ** procp = (void **) &disp->TexImage2D;
snprintf(symboln, sizeof(symboln), "%sTexImage2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexEnvf) {
- void **procp = (void **) &disp->TexEnvf;
+ if(!disp->TexEnvf) {
+ void ** procp = (void **) &disp->TexEnvf;
snprintf(symboln, sizeof(symboln), "%sTexEnvf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexEnvfv) {
- void **procp = (void **) &disp->TexEnvfv;
+ if(!disp->TexEnvfv) {
+ void ** procp = (void **) &disp->TexEnvfv;
snprintf(symboln, sizeof(symboln), "%sTexEnvfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexEnvi) {
- void **procp = (void **) &disp->TexEnvi;
+ if(!disp->TexEnvi) {
+ void ** procp = (void **) &disp->TexEnvi;
snprintf(symboln, sizeof(symboln), "%sTexEnvi", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexEnviv) {
- void **procp = (void **) &disp->TexEnviv;
+ if(!disp->TexEnviv) {
+ void ** procp = (void **) &disp->TexEnviv;
snprintf(symboln, sizeof(symboln), "%sTexEnviv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexGend) {
- void **procp = (void **) &disp->TexGend;
+ if(!disp->TexGend) {
+ void ** procp = (void **) &disp->TexGend;
snprintf(symboln, sizeof(symboln), "%sTexGend", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexGendv) {
- void **procp = (void **) &disp->TexGendv;
+ if(!disp->TexGendv) {
+ void ** procp = (void **) &disp->TexGendv;
snprintf(symboln, sizeof(symboln), "%sTexGendv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexGenf) {
- void **procp = (void **) &disp->TexGenf;
+ if(!disp->TexGenf) {
+ void ** procp = (void **) &disp->TexGenf;
snprintf(symboln, sizeof(symboln), "%sTexGenf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexGenfv) {
- void **procp = (void **) &disp->TexGenfv;
+ if(!disp->TexGenf) {
+ void ** procp = (void **) &disp->TexGenf;
+ snprintf(symboln, sizeof(symboln), "%sTexGenfOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexGenfv) {
+ void ** procp = (void **) &disp->TexGenfv;
snprintf(symboln, sizeof(symboln), "%sTexGenfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexGeni) {
- void **procp = (void **) &disp->TexGeni;
+ if(!disp->TexGenfv) {
+ void ** procp = (void **) &disp->TexGenfv;
+ snprintf(symboln, sizeof(symboln), "%sTexGenfvOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexGeni) {
+ void ** procp = (void **) &disp->TexGeni;
snprintf(symboln, sizeof(symboln), "%sTexGeni", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexGeniv) {
- void **procp = (void **) &disp->TexGeniv;
+ if(!disp->TexGeni) {
+ void ** procp = (void **) &disp->TexGeni;
+ snprintf(symboln, sizeof(symboln), "%sTexGeniOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexGeniv) {
+ void ** procp = (void **) &disp->TexGeniv;
snprintf(symboln, sizeof(symboln), "%sTexGeniv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FeedbackBuffer) {
- void **procp = (void **) &disp->FeedbackBuffer;
+ if(!disp->TexGeniv) {
+ void ** procp = (void **) &disp->TexGeniv;
+ snprintf(symboln, sizeof(symboln), "%sTexGenivOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->FeedbackBuffer) {
+ void ** procp = (void **) &disp->FeedbackBuffer;
snprintf(symboln, sizeof(symboln), "%sFeedbackBuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SelectBuffer) {
- void **procp = (void **) &disp->SelectBuffer;
+ if(!disp->SelectBuffer) {
+ void ** procp = (void **) &disp->SelectBuffer;
snprintf(symboln, sizeof(symboln), "%sSelectBuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RenderMode) {
- void **procp = (void **) &disp->RenderMode;
+ if(!disp->RenderMode) {
+ void ** procp = (void **) &disp->RenderMode;
snprintf(symboln, sizeof(symboln), "%sRenderMode", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->InitNames) {
- void **procp = (void **) &disp->InitNames;
+ if(!disp->InitNames) {
+ void ** procp = (void **) &disp->InitNames;
snprintf(symboln, sizeof(symboln), "%sInitNames", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LoadName) {
- void **procp = (void **) &disp->LoadName;
+ if(!disp->LoadName) {
+ void ** procp = (void **) &disp->LoadName;
snprintf(symboln, sizeof(symboln), "%sLoadName", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PassThrough) {
- void **procp = (void **) &disp->PassThrough;
+ if(!disp->PassThrough) {
+ void ** procp = (void **) &disp->PassThrough;
snprintf(symboln, sizeof(symboln), "%sPassThrough", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PopName) {
- void **procp = (void **) &disp->PopName;
+ if(!disp->PopName) {
+ void ** procp = (void **) &disp->PopName;
snprintf(symboln, sizeof(symboln), "%sPopName", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PushName) {
- void **procp = (void **) &disp->PushName;
+ if(!disp->PushName) {
+ void ** procp = (void **) &disp->PushName;
snprintf(symboln, sizeof(symboln), "%sPushName", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawBuffer) {
- void **procp = (void **) &disp->DrawBuffer;
+ if(!disp->DrawBuffer) {
+ void ** procp = (void **) &disp->DrawBuffer;
snprintf(symboln, sizeof(symboln), "%sDrawBuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Clear) {
- void **procp = (void **) &disp->Clear;
+ if(!disp->Clear) {
+ void ** procp = (void **) &disp->Clear;
snprintf(symboln, sizeof(symboln), "%sClear", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearAccum) {
- void **procp = (void **) &disp->ClearAccum;
+ if(!disp->ClearAccum) {
+ void ** procp = (void **) &disp->ClearAccum;
snprintf(symboln, sizeof(symboln), "%sClearAccum", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearIndex) {
- void **procp = (void **) &disp->ClearIndex;
+ if(!disp->ClearIndex) {
+ void ** procp = (void **) &disp->ClearIndex;
snprintf(symboln, sizeof(symboln), "%sClearIndex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearColor) {
- void **procp = (void **) &disp->ClearColor;
+ if(!disp->ClearColor) {
+ void ** procp = (void **) &disp->ClearColor;
snprintf(symboln, sizeof(symboln), "%sClearColor", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearStencil) {
- void **procp = (void **) &disp->ClearStencil;
+ if(!disp->ClearStencil) {
+ void ** procp = (void **) &disp->ClearStencil;
snprintf(symboln, sizeof(symboln), "%sClearStencil", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearDepth) {
- void **procp = (void **) &disp->ClearDepth;
+ if(!disp->ClearDepth) {
+ void ** procp = (void **) &disp->ClearDepth;
snprintf(symboln, sizeof(symboln), "%sClearDepth", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->StencilMask) {
- void **procp = (void **) &disp->StencilMask;
+ if(!disp->StencilMask) {
+ void ** procp = (void **) &disp->StencilMask;
snprintf(symboln, sizeof(symboln), "%sStencilMask", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorMask) {
- void **procp = (void **) &disp->ColorMask;
+ if(!disp->ColorMask) {
+ void ** procp = (void **) &disp->ColorMask;
snprintf(symboln, sizeof(symboln), "%sColorMask", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DepthMask) {
- void **procp = (void **) &disp->DepthMask;
+ if(!disp->DepthMask) {
+ void ** procp = (void **) &disp->DepthMask;
snprintf(symboln, sizeof(symboln), "%sDepthMask", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IndexMask) {
- void **procp = (void **) &disp->IndexMask;
+ if(!disp->IndexMask) {
+ void ** procp = (void **) &disp->IndexMask;
snprintf(symboln, sizeof(symboln), "%sIndexMask", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Accum) {
- void **procp = (void **) &disp->Accum;
+ if(!disp->Accum) {
+ void ** procp = (void **) &disp->Accum;
snprintf(symboln, sizeof(symboln), "%sAccum", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Disable) {
- void **procp = (void **) &disp->Disable;
+ if(!disp->Disable) {
+ void ** procp = (void **) &disp->Disable;
snprintf(symboln, sizeof(symboln), "%sDisable", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Enable) {
- void **procp = (void **) &disp->Enable;
+ if(!disp->Enable) {
+ void ** procp = (void **) &disp->Enable;
snprintf(symboln, sizeof(symboln), "%sEnable", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Finish) {
- void **procp = (void **) &disp->Finish;
+ if(!disp->Finish) {
+ void ** procp = (void **) &disp->Finish;
snprintf(symboln, sizeof(symboln), "%sFinish", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Flush) {
- void **procp = (void **) &disp->Flush;
+ if(!disp->Flush) {
+ void ** procp = (void **) &disp->Flush;
snprintf(symboln, sizeof(symboln), "%sFlush", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PopAttrib) {
- void **procp = (void **) &disp->PopAttrib;
+ if(!disp->PopAttrib) {
+ void ** procp = (void **) &disp->PopAttrib;
snprintf(symboln, sizeof(symboln), "%sPopAttrib", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PushAttrib) {
- void **procp = (void **) &disp->PushAttrib;
+ if(!disp->PushAttrib) {
+ void ** procp = (void **) &disp->PushAttrib;
snprintf(symboln, sizeof(symboln), "%sPushAttrib", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Map1d) {
- void **procp = (void **) &disp->Map1d;
+ if(!disp->Map1d) {
+ void ** procp = (void **) &disp->Map1d;
snprintf(symboln, sizeof(symboln), "%sMap1d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Map1f) {
- void **procp = (void **) &disp->Map1f;
+ if(!disp->Map1f) {
+ void ** procp = (void **) &disp->Map1f;
snprintf(symboln, sizeof(symboln), "%sMap1f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Map2d) {
- void **procp = (void **) &disp->Map2d;
+ if(!disp->Map2d) {
+ void ** procp = (void **) &disp->Map2d;
snprintf(symboln, sizeof(symboln), "%sMap2d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Map2f) {
- void **procp = (void **) &disp->Map2f;
+ if(!disp->Map2f) {
+ void ** procp = (void **) &disp->Map2f;
snprintf(symboln, sizeof(symboln), "%sMap2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MapGrid1d) {
- void **procp = (void **) &disp->MapGrid1d;
+ if(!disp->MapGrid1d) {
+ void ** procp = (void **) &disp->MapGrid1d;
snprintf(symboln, sizeof(symboln), "%sMapGrid1d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MapGrid1f) {
- void **procp = (void **) &disp->MapGrid1f;
+ if(!disp->MapGrid1f) {
+ void ** procp = (void **) &disp->MapGrid1f;
snprintf(symboln, sizeof(symboln), "%sMapGrid1f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MapGrid2d) {
- void **procp = (void **) &disp->MapGrid2d;
+ if(!disp->MapGrid2d) {
+ void ** procp = (void **) &disp->MapGrid2d;
snprintf(symboln, sizeof(symboln), "%sMapGrid2d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MapGrid2f) {
- void **procp = (void **) &disp->MapGrid2f;
+ if(!disp->MapGrid2f) {
+ void ** procp = (void **) &disp->MapGrid2f;
snprintf(symboln, sizeof(symboln), "%sMapGrid2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalCoord1d) {
- void **procp = (void **) &disp->EvalCoord1d;
+ if(!disp->EvalCoord1d) {
+ void ** procp = (void **) &disp->EvalCoord1d;
snprintf(symboln, sizeof(symboln), "%sEvalCoord1d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalCoord1dv) {
- void **procp = (void **) &disp->EvalCoord1dv;
+ if(!disp->EvalCoord1dv) {
+ void ** procp = (void **) &disp->EvalCoord1dv;
snprintf(symboln, sizeof(symboln), "%sEvalCoord1dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalCoord1f) {
- void **procp = (void **) &disp->EvalCoord1f;
+ if(!disp->EvalCoord1f) {
+ void ** procp = (void **) &disp->EvalCoord1f;
snprintf(symboln, sizeof(symboln), "%sEvalCoord1f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalCoord1fv) {
- void **procp = (void **) &disp->EvalCoord1fv;
+ if(!disp->EvalCoord1fv) {
+ void ** procp = (void **) &disp->EvalCoord1fv;
snprintf(symboln, sizeof(symboln), "%sEvalCoord1fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalCoord2d) {
- void **procp = (void **) &disp->EvalCoord2d;
+ if(!disp->EvalCoord2d) {
+ void ** procp = (void **) &disp->EvalCoord2d;
snprintf(symboln, sizeof(symboln), "%sEvalCoord2d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalCoord2dv) {
- void **procp = (void **) &disp->EvalCoord2dv;
+ if(!disp->EvalCoord2dv) {
+ void ** procp = (void **) &disp->EvalCoord2dv;
snprintf(symboln, sizeof(symboln), "%sEvalCoord2dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalCoord2f) {
- void **procp = (void **) &disp->EvalCoord2f;
+ if(!disp->EvalCoord2f) {
+ void ** procp = (void **) &disp->EvalCoord2f;
snprintf(symboln, sizeof(symboln), "%sEvalCoord2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalCoord2fv) {
- void **procp = (void **) &disp->EvalCoord2fv;
+ if(!disp->EvalCoord2fv) {
+ void ** procp = (void **) &disp->EvalCoord2fv;
snprintf(symboln, sizeof(symboln), "%sEvalCoord2fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalMesh1) {
- void **procp = (void **) &disp->EvalMesh1;
+ if(!disp->EvalMesh1) {
+ void ** procp = (void **) &disp->EvalMesh1;
snprintf(symboln, sizeof(symboln), "%sEvalMesh1", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalPoint1) {
- void **procp = (void **) &disp->EvalPoint1;
+ if(!disp->EvalPoint1) {
+ void ** procp = (void **) &disp->EvalPoint1;
snprintf(symboln, sizeof(symboln), "%sEvalPoint1", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalMesh2) {
- void **procp = (void **) &disp->EvalMesh2;
+ if(!disp->EvalMesh2) {
+ void ** procp = (void **) &disp->EvalMesh2;
snprintf(symboln, sizeof(symboln), "%sEvalMesh2", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EvalPoint2) {
- void **procp = (void **) &disp->EvalPoint2;
+ if(!disp->EvalPoint2) {
+ void ** procp = (void **) &disp->EvalPoint2;
snprintf(symboln, sizeof(symboln), "%sEvalPoint2", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->AlphaFunc) {
- void **procp = (void **) &disp->AlphaFunc;
+ if(!disp->AlphaFunc) {
+ void ** procp = (void **) &disp->AlphaFunc;
snprintf(symboln, sizeof(symboln), "%sAlphaFunc", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendFunc) {
- void **procp = (void **) &disp->BlendFunc;
+ if(!disp->BlendFunc) {
+ void ** procp = (void **) &disp->BlendFunc;
snprintf(symboln, sizeof(symboln), "%sBlendFunc", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LogicOp) {
- void **procp = (void **) &disp->LogicOp;
+ if(!disp->LogicOp) {
+ void ** procp = (void **) &disp->LogicOp;
snprintf(symboln, sizeof(symboln), "%sLogicOp", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->StencilFunc) {
- void **procp = (void **) &disp->StencilFunc;
+ if(!disp->StencilFunc) {
+ void ** procp = (void **) &disp->StencilFunc;
snprintf(symboln, sizeof(symboln), "%sStencilFunc", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->StencilOp) {
- void **procp = (void **) &disp->StencilOp;
+ if(!disp->StencilOp) {
+ void ** procp = (void **) &disp->StencilOp;
snprintf(symboln, sizeof(symboln), "%sStencilOp", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DepthFunc) {
- void **procp = (void **) &disp->DepthFunc;
+ if(!disp->DepthFunc) {
+ void ** procp = (void **) &disp->DepthFunc;
snprintf(symboln, sizeof(symboln), "%sDepthFunc", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelZoom) {
- void **procp = (void **) &disp->PixelZoom;
+ if(!disp->PixelZoom) {
+ void ** procp = (void **) &disp->PixelZoom;
snprintf(symboln, sizeof(symboln), "%sPixelZoom", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelTransferf) {
- void **procp = (void **) &disp->PixelTransferf;
+ if(!disp->PixelTransferf) {
+ void ** procp = (void **) &disp->PixelTransferf;
snprintf(symboln, sizeof(symboln), "%sPixelTransferf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelTransferi) {
- void **procp = (void **) &disp->PixelTransferi;
+ if(!disp->PixelTransferi) {
+ void ** procp = (void **) &disp->PixelTransferi;
snprintf(symboln, sizeof(symboln), "%sPixelTransferi", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelStoref) {
- void **procp = (void **) &disp->PixelStoref;
+ if(!disp->PixelStoref) {
+ void ** procp = (void **) &disp->PixelStoref;
snprintf(symboln, sizeof(symboln), "%sPixelStoref", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelStorei) {
- void **procp = (void **) &disp->PixelStorei;
+ if(!disp->PixelStorei) {
+ void ** procp = (void **) &disp->PixelStorei;
snprintf(symboln, sizeof(symboln), "%sPixelStorei", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelMapfv) {
- void **procp = (void **) &disp->PixelMapfv;
+ if(!disp->PixelMapfv) {
+ void ** procp = (void **) &disp->PixelMapfv;
snprintf(symboln, sizeof(symboln), "%sPixelMapfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelMapuiv) {
- void **procp = (void **) &disp->PixelMapuiv;
+ if(!disp->PixelMapuiv) {
+ void ** procp = (void **) &disp->PixelMapuiv;
snprintf(symboln, sizeof(symboln), "%sPixelMapuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelMapusv) {
- void **procp = (void **) &disp->PixelMapusv;
+ if(!disp->PixelMapusv) {
+ void ** procp = (void **) &disp->PixelMapusv;
snprintf(symboln, sizeof(symboln), "%sPixelMapusv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ReadBuffer) {
- void **procp = (void **) &disp->ReadBuffer;
+ if(!disp->ReadBuffer) {
+ void ** procp = (void **) &disp->ReadBuffer;
snprintf(symboln, sizeof(symboln), "%sReadBuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyPixels) {
- void **procp = (void **) &disp->CopyPixels;
+ if(!disp->ReadBuffer) {
+ void ** procp = (void **) &disp->ReadBuffer;
+ snprintf(symboln, sizeof(symboln), "%sReadBufferNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->CopyPixels) {
+ void ** procp = (void **) &disp->CopyPixels;
snprintf(symboln, sizeof(symboln), "%sCopyPixels", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ReadPixels) {
- void **procp = (void **) &disp->ReadPixels;
+ if(!disp->ReadPixels) {
+ void ** procp = (void **) &disp->ReadPixels;
snprintf(symboln, sizeof(symboln), "%sReadPixels", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawPixels) {
- void **procp = (void **) &disp->DrawPixels;
+ if(!disp->DrawPixels) {
+ void ** procp = (void **) &disp->DrawPixels;
snprintf(symboln, sizeof(symboln), "%sDrawPixels", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBooleanv) {
- void **procp = (void **) &disp->GetBooleanv;
+ if(!disp->GetBooleanv) {
+ void ** procp = (void **) &disp->GetBooleanv;
snprintf(symboln, sizeof(symboln), "%sGetBooleanv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetClipPlane) {
- void **procp = (void **) &disp->GetClipPlane;
+ if(!disp->GetClipPlane) {
+ void ** procp = (void **) &disp->GetClipPlane;
snprintf(symboln, sizeof(symboln), "%sGetClipPlane", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetDoublev) {
- void **procp = (void **) &disp->GetDoublev;
+ if(!disp->GetDoublev) {
+ void ** procp = (void **) &disp->GetDoublev;
snprintf(symboln, sizeof(symboln), "%sGetDoublev", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetError) {
- void **procp = (void **) &disp->GetError;
+ if(!disp->GetError) {
+ void ** procp = (void **) &disp->GetError;
snprintf(symboln, sizeof(symboln), "%sGetError", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetFloatv) {
- void **procp = (void **) &disp->GetFloatv;
+ if(!disp->GetFloatv) {
+ void ** procp = (void **) &disp->GetFloatv;
snprintf(symboln, sizeof(symboln), "%sGetFloatv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetIntegerv) {
- void **procp = (void **) &disp->GetIntegerv;
+ if(!disp->GetIntegerv) {
+ void ** procp = (void **) &disp->GetIntegerv;
snprintf(symboln, sizeof(symboln), "%sGetIntegerv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetLightfv) {
- void **procp = (void **) &disp->GetLightfv;
+ if(!disp->GetLightfv) {
+ void ** procp = (void **) &disp->GetLightfv;
snprintf(symboln, sizeof(symboln), "%sGetLightfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetLightiv) {
- void **procp = (void **) &disp->GetLightiv;
+ if(!disp->GetLightiv) {
+ void ** procp = (void **) &disp->GetLightiv;
snprintf(symboln, sizeof(symboln), "%sGetLightiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMapdv) {
- void **procp = (void **) &disp->GetMapdv;
+ if(!disp->GetMapdv) {
+ void ** procp = (void **) &disp->GetMapdv;
snprintf(symboln, sizeof(symboln), "%sGetMapdv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMapfv) {
- void **procp = (void **) &disp->GetMapfv;
+ if(!disp->GetMapfv) {
+ void ** procp = (void **) &disp->GetMapfv;
snprintf(symboln, sizeof(symboln), "%sGetMapfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMapiv) {
- void **procp = (void **) &disp->GetMapiv;
+ if(!disp->GetMapiv) {
+ void ** procp = (void **) &disp->GetMapiv;
snprintf(symboln, sizeof(symboln), "%sGetMapiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMaterialfv) {
- void **procp = (void **) &disp->GetMaterialfv;
+ if(!disp->GetMaterialfv) {
+ void ** procp = (void **) &disp->GetMaterialfv;
snprintf(symboln, sizeof(symboln), "%sGetMaterialfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMaterialiv) {
- void **procp = (void **) &disp->GetMaterialiv;
+ if(!disp->GetMaterialiv) {
+ void ** procp = (void **) &disp->GetMaterialiv;
snprintf(symboln, sizeof(symboln), "%sGetMaterialiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetPixelMapfv) {
- void **procp = (void **) &disp->GetPixelMapfv;
+ if(!disp->GetPixelMapfv) {
+ void ** procp = (void **) &disp->GetPixelMapfv;
snprintf(symboln, sizeof(symboln), "%sGetPixelMapfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetPixelMapuiv) {
- void **procp = (void **) &disp->GetPixelMapuiv;
+ if(!disp->GetPixelMapuiv) {
+ void ** procp = (void **) &disp->GetPixelMapuiv;
snprintf(symboln, sizeof(symboln), "%sGetPixelMapuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetPixelMapusv) {
- void **procp = (void **) &disp->GetPixelMapusv;
+ if(!disp->GetPixelMapusv) {
+ void ** procp = (void **) &disp->GetPixelMapusv;
snprintf(symboln, sizeof(symboln), "%sGetPixelMapusv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetPolygonStipple) {
- void **procp = (void **) &disp->GetPolygonStipple;
- snprintf(symboln, sizeof(symboln), "%sGetPolygonStipple",
- symbol_prefix);
+ if(!disp->GetPolygonStipple) {
+ void ** procp = (void **) &disp->GetPolygonStipple;
+ snprintf(symboln, sizeof(symboln), "%sGetPolygonStipple", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetString) {
- void **procp = (void **) &disp->GetString;
+ if(!disp->GetString) {
+ void ** procp = (void **) &disp->GetString;
snprintf(symboln, sizeof(symboln), "%sGetString", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexEnvfv) {
- void **procp = (void **) &disp->GetTexEnvfv;
+ if(!disp->GetTexEnvfv) {
+ void ** procp = (void **) &disp->GetTexEnvfv;
snprintf(symboln, sizeof(symboln), "%sGetTexEnvfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexEnviv) {
- void **procp = (void **) &disp->GetTexEnviv;
+ if(!disp->GetTexEnviv) {
+ void ** procp = (void **) &disp->GetTexEnviv;
snprintf(symboln, sizeof(symboln), "%sGetTexEnviv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexGendv) {
- void **procp = (void **) &disp->GetTexGendv;
+ if(!disp->GetTexGendv) {
+ void ** procp = (void **) &disp->GetTexGendv;
snprintf(symboln, sizeof(symboln), "%sGetTexGendv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexGenfv) {
- void **procp = (void **) &disp->GetTexGenfv;
+ if(!disp->GetTexGenfv) {
+ void ** procp = (void **) &disp->GetTexGenfv;
snprintf(symboln, sizeof(symboln), "%sGetTexGenfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexGeniv) {
- void **procp = (void **) &disp->GetTexGeniv;
+ if(!disp->GetTexGenfv) {
+ void ** procp = (void **) &disp->GetTexGenfv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexGenfvOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexGeniv) {
+ void ** procp = (void **) &disp->GetTexGeniv;
snprintf(symboln, sizeof(symboln), "%sGetTexGeniv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexImage) {
- void **procp = (void **) &disp->GetTexImage;
+ if(!disp->GetTexGeniv) {
+ void ** procp = (void **) &disp->GetTexGeniv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexGenivOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexImage) {
+ void ** procp = (void **) &disp->GetTexImage;
snprintf(symboln, sizeof(symboln), "%sGetTexImage", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexParameterfv) {
- void **procp = (void **) &disp->GetTexParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterfv",
- symbol_prefix);
+ if(!disp->GetTexParameterfv) {
+ void ** procp = (void **) &disp->GetTexParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexParameteriv) {
- void **procp = (void **) &disp->GetTexParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameteriv",
- symbol_prefix);
+ if(!disp->GetTexParameteriv) {
+ void ** procp = (void **) &disp->GetTexParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexLevelParameterfv) {
- void **procp = (void **) &disp->GetTexLevelParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameterfv",
- symbol_prefix);
+ if(!disp->GetTexLevelParameterfv) {
+ void ** procp = (void **) &disp->GetTexLevelParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexLevelParameteriv) {
- void **procp = (void **) &disp->GetTexLevelParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameteriv",
- symbol_prefix);
+ if(!disp->GetTexLevelParameteriv) {
+ void ** procp = (void **) &disp->GetTexLevelParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexLevelParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsEnabled) {
- void **procp = (void **) &disp->IsEnabled;
+ if(!disp->IsEnabled) {
+ void ** procp = (void **) &disp->IsEnabled;
snprintf(symboln, sizeof(symboln), "%sIsEnabled", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsList) {
- void **procp = (void **) &disp->IsList;
+ if(!disp->IsList) {
+ void ** procp = (void **) &disp->IsList;
snprintf(symboln, sizeof(symboln), "%sIsList", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DepthRange) {
- void **procp = (void **) &disp->DepthRange;
+ if(!disp->DepthRange) {
+ void ** procp = (void **) &disp->DepthRange;
snprintf(symboln, sizeof(symboln), "%sDepthRange", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Frustum) {
- void **procp = (void **) &disp->Frustum;
+ if(!disp->Frustum) {
+ void ** procp = (void **) &disp->Frustum;
snprintf(symboln, sizeof(symboln), "%sFrustum", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LoadIdentity) {
- void **procp = (void **) &disp->LoadIdentity;
+ if(!disp->LoadIdentity) {
+ void ** procp = (void **) &disp->LoadIdentity;
snprintf(symboln, sizeof(symboln), "%sLoadIdentity", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LoadMatrixf) {
- void **procp = (void **) &disp->LoadMatrixf;
+ if(!disp->LoadMatrixf) {
+ void ** procp = (void **) &disp->LoadMatrixf;
snprintf(symboln, sizeof(symboln), "%sLoadMatrixf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LoadMatrixd) {
- void **procp = (void **) &disp->LoadMatrixd;
+ if(!disp->LoadMatrixd) {
+ void ** procp = (void **) &disp->LoadMatrixd;
snprintf(symboln, sizeof(symboln), "%sLoadMatrixd", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MatrixMode) {
- void **procp = (void **) &disp->MatrixMode;
+ if(!disp->MatrixMode) {
+ void ** procp = (void **) &disp->MatrixMode;
snprintf(symboln, sizeof(symboln), "%sMatrixMode", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultMatrixf) {
- void **procp = (void **) &disp->MultMatrixf;
+ if(!disp->MultMatrixf) {
+ void ** procp = (void **) &disp->MultMatrixf;
snprintf(symboln, sizeof(symboln), "%sMultMatrixf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultMatrixd) {
- void **procp = (void **) &disp->MultMatrixd;
+ if(!disp->MultMatrixd) {
+ void ** procp = (void **) &disp->MultMatrixd;
snprintf(symboln, sizeof(symboln), "%sMultMatrixd", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Ortho) {
- void **procp = (void **) &disp->Ortho;
+ if(!disp->Ortho) {
+ void ** procp = (void **) &disp->Ortho;
snprintf(symboln, sizeof(symboln), "%sOrtho", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PopMatrix) {
- void **procp = (void **) &disp->PopMatrix;
+ if(!disp->PopMatrix) {
+ void ** procp = (void **) &disp->PopMatrix;
snprintf(symboln, sizeof(symboln), "%sPopMatrix", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PushMatrix) {
- void **procp = (void **) &disp->PushMatrix;
+ if(!disp->PushMatrix) {
+ void ** procp = (void **) &disp->PushMatrix;
snprintf(symboln, sizeof(symboln), "%sPushMatrix", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Rotated) {
- void **procp = (void **) &disp->Rotated;
+ if(!disp->Rotated) {
+ void ** procp = (void **) &disp->Rotated;
snprintf(symboln, sizeof(symboln), "%sRotated", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Rotatef) {
- void **procp = (void **) &disp->Rotatef;
+ if(!disp->Rotatef) {
+ void ** procp = (void **) &disp->Rotatef;
snprintf(symboln, sizeof(symboln), "%sRotatef", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Scaled) {
- void **procp = (void **) &disp->Scaled;
+ if(!disp->Scaled) {
+ void ** procp = (void **) &disp->Scaled;
snprintf(symboln, sizeof(symboln), "%sScaled", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Scalef) {
- void **procp = (void **) &disp->Scalef;
+ if(!disp->Scalef) {
+ void ** procp = (void **) &disp->Scalef;
snprintf(symboln, sizeof(symboln), "%sScalef", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Translated) {
- void **procp = (void **) &disp->Translated;
+ if(!disp->Translated) {
+ void ** procp = (void **) &disp->Translated;
snprintf(symboln, sizeof(symboln), "%sTranslated", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Translatef) {
- void **procp = (void **) &disp->Translatef;
+ if(!disp->Translatef) {
+ void ** procp = (void **) &disp->Translatef;
snprintf(symboln, sizeof(symboln), "%sTranslatef", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Viewport) {
- void **procp = (void **) &disp->Viewport;
+ if(!disp->Viewport) {
+ void ** procp = (void **) &disp->Viewport;
snprintf(symboln, sizeof(symboln), "%sViewport", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ArrayElement) {
- void **procp = (void **) &disp->ArrayElement;
+ if(!disp->ArrayElement) {
+ void ** procp = (void **) &disp->ArrayElement;
snprintf(symboln, sizeof(symboln), "%sArrayElement", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ArrayElement) {
- void **procp = (void **) &disp->ArrayElement;
+ if(!disp->ArrayElement) {
+ void ** procp = (void **) &disp->ArrayElement;
snprintf(symboln, sizeof(symboln), "%sArrayElementEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindTexture) {
- void **procp = (void **) &disp->BindTexture;
+ if(!disp->BindTexture) {
+ void ** procp = (void **) &disp->BindTexture;
snprintf(symboln, sizeof(symboln), "%sBindTexture", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindTexture) {
- void **procp = (void **) &disp->BindTexture;
+ if(!disp->BindTexture) {
+ void ** procp = (void **) &disp->BindTexture;
snprintf(symboln, sizeof(symboln), "%sBindTextureEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorPointer) {
- void **procp = (void **) &disp->ColorPointer;
+ if(!disp->ColorPointer) {
+ void ** procp = (void **) &disp->ColorPointer;
snprintf(symboln, sizeof(symboln), "%sColorPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DisableClientState) {
- void **procp = (void **) &disp->DisableClientState;
- snprintf(symboln, sizeof(symboln), "%sDisableClientState",
- symbol_prefix);
+ if(!disp->DisableClientState) {
+ void ** procp = (void **) &disp->DisableClientState;
+ snprintf(symboln, sizeof(symboln), "%sDisableClientState", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawArrays) {
- void **procp = (void **) &disp->DrawArrays;
+ if(!disp->DrawArrays) {
+ void ** procp = (void **) &disp->DrawArrays;
snprintf(symboln, sizeof(symboln), "%sDrawArrays", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawArrays) {
- void **procp = (void **) &disp->DrawArrays;
+ if(!disp->DrawArrays) {
+ void ** procp = (void **) &disp->DrawArrays;
snprintf(symboln, sizeof(symboln), "%sDrawArraysEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawElements) {
- void **procp = (void **) &disp->DrawElements;
+ if(!disp->DrawElements) {
+ void ** procp = (void **) &disp->DrawElements;
snprintf(symboln, sizeof(symboln), "%sDrawElements", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EdgeFlagPointer) {
- void **procp = (void **) &disp->EdgeFlagPointer;
+ if(!disp->EdgeFlagPointer) {
+ void ** procp = (void **) &disp->EdgeFlagPointer;
snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EnableClientState) {
- void **procp = (void **) &disp->EnableClientState;
- snprintf(symboln, sizeof(symboln), "%sEnableClientState",
- symbol_prefix);
+ if(!disp->EnableClientState) {
+ void ** procp = (void **) &disp->EnableClientState;
+ snprintf(symboln, sizeof(symboln), "%sEnableClientState", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IndexPointer) {
- void **procp = (void **) &disp->IndexPointer;
+ if(!disp->IndexPointer) {
+ void ** procp = (void **) &disp->IndexPointer;
snprintf(symboln, sizeof(symboln), "%sIndexPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexub) {
- void **procp = (void **) &disp->Indexub;
+ if(!disp->Indexub) {
+ void ** procp = (void **) &disp->Indexub;
snprintf(symboln, sizeof(symboln), "%sIndexub", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Indexubv) {
- void **procp = (void **) &disp->Indexubv;
+ if(!disp->Indexubv) {
+ void ** procp = (void **) &disp->Indexubv;
snprintf(symboln, sizeof(symboln), "%sIndexubv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->InterleavedArrays) {
- void **procp = (void **) &disp->InterleavedArrays;
- snprintf(symboln, sizeof(symboln), "%sInterleavedArrays",
- symbol_prefix);
+ if(!disp->InterleavedArrays) {
+ void ** procp = (void **) &disp->InterleavedArrays;
+ snprintf(symboln, sizeof(symboln), "%sInterleavedArrays", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->NormalPointer) {
- void **procp = (void **) &disp->NormalPointer;
+ if(!disp->NormalPointer) {
+ void ** procp = (void **) &disp->NormalPointer;
snprintf(symboln, sizeof(symboln), "%sNormalPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PolygonOffset) {
- void **procp = (void **) &disp->PolygonOffset;
+ if(!disp->PolygonOffset) {
+ void ** procp = (void **) &disp->PolygonOffset;
snprintf(symboln, sizeof(symboln), "%sPolygonOffset", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordPointer) {
- void **procp = (void **) &disp->TexCoordPointer;
+ if(!disp->TexCoordPointer) {
+ void ** procp = (void **) &disp->TexCoordPointer;
snprintf(symboln, sizeof(symboln), "%sTexCoordPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexPointer) {
- void **procp = (void **) &disp->VertexPointer;
+ if(!disp->VertexPointer) {
+ void ** procp = (void **) &disp->VertexPointer;
snprintf(symboln, sizeof(symboln), "%sVertexPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->AreTexturesResident) {
- void **procp = (void **) &disp->AreTexturesResident;
- snprintf(symboln, sizeof(symboln), "%sAreTexturesResident",
- symbol_prefix);
+ if(!disp->AreTexturesResident) {
+ void ** procp = (void **) &disp->AreTexturesResident;
+ snprintf(symboln, sizeof(symboln), "%sAreTexturesResident", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->AreTexturesResident) {
- void **procp = (void **) &disp->AreTexturesResident;
- snprintf(symboln, sizeof(symboln), "%sAreTexturesResidentEXT",
- symbol_prefix);
+ if(!disp->AreTexturesResident) {
+ void ** procp = (void **) &disp->AreTexturesResident;
+ snprintf(symboln, sizeof(symboln), "%sAreTexturesResidentEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexImage1D) {
- void **procp = (void **) &disp->CopyTexImage1D;
+ if(!disp->CopyTexImage1D) {
+ void ** procp = (void **) &disp->CopyTexImage1D;
snprintf(symboln, sizeof(symboln), "%sCopyTexImage1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexImage1D) {
- void **procp = (void **) &disp->CopyTexImage1D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexImage1DEXT",
- symbol_prefix);
+ if(!disp->CopyTexImage1D) {
+ void ** procp = (void **) &disp->CopyTexImage1D;
+ snprintf(symboln, sizeof(symboln), "%sCopyTexImage1DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexImage2D) {
- void **procp = (void **) &disp->CopyTexImage2D;
+ if(!disp->CopyTexImage2D) {
+ void ** procp = (void **) &disp->CopyTexImage2D;
snprintf(symboln, sizeof(symboln), "%sCopyTexImage2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexImage2D) {
- void **procp = (void **) &disp->CopyTexImage2D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexImage2DEXT",
- symbol_prefix);
+ if(!disp->CopyTexImage2D) {
+ void ** procp = (void **) &disp->CopyTexImage2D;
+ snprintf(symboln, sizeof(symboln), "%sCopyTexImage2DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexSubImage1D) {
- void **procp = (void **) &disp->CopyTexSubImage1D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1D",
- symbol_prefix);
+ if(!disp->CopyTexSubImage1D) {
+ void ** procp = (void **) &disp->CopyTexSubImage1D;
+ snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexSubImage1D) {
- void **procp = (void **) &disp->CopyTexSubImage1D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1DEXT",
- symbol_prefix);
+ if(!disp->CopyTexSubImage1D) {
+ void ** procp = (void **) &disp->CopyTexSubImage1D;
+ snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage1DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexSubImage2D) {
- void **procp = (void **) &disp->CopyTexSubImage2D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2D",
- symbol_prefix);
+ if(!disp->CopyTexSubImage2D) {
+ void ** procp = (void **) &disp->CopyTexSubImage2D;
+ snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexSubImage2D) {
- void **procp = (void **) &disp->CopyTexSubImage2D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2DEXT",
- symbol_prefix);
+ if(!disp->CopyTexSubImage2D) {
+ void ** procp = (void **) &disp->CopyTexSubImage2D;
+ snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage2DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteTextures) {
- void **procp = (void **) &disp->DeleteTextures;
+ if(!disp->DeleteTextures) {
+ void ** procp = (void **) &disp->DeleteTextures;
snprintf(symboln, sizeof(symboln), "%sDeleteTextures", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteTextures) {
- void **procp = (void **) &disp->DeleteTextures;
- snprintf(symboln, sizeof(symboln), "%sDeleteTexturesEXT",
- symbol_prefix);
+ if(!disp->DeleteTextures) {
+ void ** procp = (void **) &disp->DeleteTextures;
+ snprintf(symboln, sizeof(symboln), "%sDeleteTexturesEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenTextures) {
- void **procp = (void **) &disp->GenTextures;
+ if(!disp->GenTextures) {
+ void ** procp = (void **) &disp->GenTextures;
snprintf(symboln, sizeof(symboln), "%sGenTextures", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenTextures) {
- void **procp = (void **) &disp->GenTextures;
+ if(!disp->GenTextures) {
+ void ** procp = (void **) &disp->GenTextures;
snprintf(symboln, sizeof(symboln), "%sGenTexturesEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetPointerv) {
- void **procp = (void **) &disp->GetPointerv;
+ if(!disp->GetPointerv) {
+ void ** procp = (void **) &disp->GetPointerv;
snprintf(symboln, sizeof(symboln), "%sGetPointerv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetPointerv) {
- void **procp = (void **) &disp->GetPointerv;
+ if(!disp->GetPointerv) {
+ void ** procp = (void **) &disp->GetPointerv;
snprintf(symboln, sizeof(symboln), "%sGetPointervEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsTexture) {
- void **procp = (void **) &disp->IsTexture;
+ if(!disp->IsTexture) {
+ void ** procp = (void **) &disp->IsTexture;
snprintf(symboln, sizeof(symboln), "%sIsTexture", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsTexture) {
- void **procp = (void **) &disp->IsTexture;
+ if(!disp->IsTexture) {
+ void ** procp = (void **) &disp->IsTexture;
snprintf(symboln, sizeof(symboln), "%sIsTextureEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PrioritizeTextures) {
- void **procp = (void **) &disp->PrioritizeTextures;
- snprintf(symboln, sizeof(symboln), "%sPrioritizeTextures",
- symbol_prefix);
+ if(!disp->PrioritizeTextures) {
+ void ** procp = (void **) &disp->PrioritizeTextures;
+ snprintf(symboln, sizeof(symboln), "%sPrioritizeTextures", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PrioritizeTextures) {
- void **procp = (void **) &disp->PrioritizeTextures;
- snprintf(symboln, sizeof(symboln), "%sPrioritizeTexturesEXT",
- symbol_prefix);
+ if(!disp->PrioritizeTextures) {
+ void ** procp = (void **) &disp->PrioritizeTextures;
+ snprintf(symboln, sizeof(symboln), "%sPrioritizeTexturesEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexSubImage1D) {
- void **procp = (void **) &disp->TexSubImage1D;
+ if(!disp->TexSubImage1D) {
+ void ** procp = (void **) &disp->TexSubImage1D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexSubImage1D) {
- void **procp = (void **) &disp->TexSubImage1D;
+ if(!disp->TexSubImage1D) {
+ void ** procp = (void **) &disp->TexSubImage1D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage1DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexSubImage2D) {
- void **procp = (void **) &disp->TexSubImage2D;
+ if(!disp->TexSubImage2D) {
+ void ** procp = (void **) &disp->TexSubImage2D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexSubImage2D) {
- void **procp = (void **) &disp->TexSubImage2D;
+ if(!disp->TexSubImage2D) {
+ void ** procp = (void **) &disp->TexSubImage2D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage2DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PopClientAttrib) {
- void **procp = (void **) &disp->PopClientAttrib;
+ if(!disp->PopClientAttrib) {
+ void ** procp = (void **) &disp->PopClientAttrib;
snprintf(symboln, sizeof(symboln), "%sPopClientAttrib", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PushClientAttrib) {
- void **procp = (void **) &disp->PushClientAttrib;
+ if(!disp->PushClientAttrib) {
+ void ** procp = (void **) &disp->PushClientAttrib;
snprintf(symboln, sizeof(symboln), "%sPushClientAttrib", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendColor) {
- void **procp = (void **) &disp->BlendColor;
+ if(!disp->BlendColor) {
+ void ** procp = (void **) &disp->BlendColor;
snprintf(symboln, sizeof(symboln), "%sBlendColor", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendColor) {
- void **procp = (void **) &disp->BlendColor;
+ if(!disp->BlendColor) {
+ void ** procp = (void **) &disp->BlendColor;
snprintf(symboln, sizeof(symboln), "%sBlendColorEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendEquation) {
- void **procp = (void **) &disp->BlendEquation;
+ if(!disp->BlendEquation) {
+ void ** procp = (void **) &disp->BlendEquation;
snprintf(symboln, sizeof(symboln), "%sBlendEquation", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendEquation) {
- void **procp = (void **) &disp->BlendEquation;
+ if(!disp->BlendEquation) {
+ void ** procp = (void **) &disp->BlendEquation;
snprintf(symboln, sizeof(symboln), "%sBlendEquationEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawRangeElements) {
- void **procp = (void **) &disp->DrawRangeElements;
- snprintf(symboln, sizeof(symboln), "%sDrawRangeElements",
- symbol_prefix);
+ if(!disp->BlendEquation) {
+ void ** procp = (void **) &disp->BlendEquation;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawRangeElements) {
- void **procp = (void **) &disp->DrawRangeElements;
- snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsEXT",
- symbol_prefix);
+ if(!disp->DrawRangeElements) {
+ void ** procp = (void **) &disp->DrawRangeElements;
+ snprintf(symboln, sizeof(symboln), "%sDrawRangeElements", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorTable) {
- void **procp = (void **) &disp->ColorTable;
+ if(!disp->DrawRangeElements) {
+ void ** procp = (void **) &disp->DrawRangeElements;
+ snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorTable) {
+ void ** procp = (void **) &disp->ColorTable;
snprintf(symboln, sizeof(symboln), "%sColorTable", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorTable) {
- void **procp = (void **) &disp->ColorTable;
+ if(!disp->ColorTable) {
+ void ** procp = (void **) &disp->ColorTable;
snprintf(symboln, sizeof(symboln), "%sColorTableSGI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorTable) {
- void **procp = (void **) &disp->ColorTable;
+ if(!disp->ColorTable) {
+ void ** procp = (void **) &disp->ColorTable;
snprintf(symboln, sizeof(symboln), "%sColorTableEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorTableParameterfv) {
- void **procp = (void **) &disp->ColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sColorTableParameterfv",
- symbol_prefix);
+ if(!disp->ColorTableParameterfv) {
+ void ** procp = (void **) &disp->ColorTableParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sColorTableParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorTableParameterfv) {
- void **procp = (void **) &disp->ColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sColorTableParameterfvSGI",
- symbol_prefix);
+ if(!disp->ColorTableParameterfv) {
+ void ** procp = (void **) &disp->ColorTableParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sColorTableParameterfvSGI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorTableParameteriv) {
- void **procp = (void **) &disp->ColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sColorTableParameteriv",
- symbol_prefix);
+ if(!disp->ColorTableParameteriv) {
+ void ** procp = (void **) &disp->ColorTableParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sColorTableParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorTableParameteriv) {
- void **procp = (void **) &disp->ColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sColorTableParameterivSGI",
- symbol_prefix);
+ if(!disp->ColorTableParameteriv) {
+ void ** procp = (void **) &disp->ColorTableParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sColorTableParameterivSGI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyColorTable) {
- void **procp = (void **) &disp->CopyColorTable;
+ if(!disp->CopyColorTable) {
+ void ** procp = (void **) &disp->CopyColorTable;
snprintf(symboln, sizeof(symboln), "%sCopyColorTable", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyColorTable) {
- void **procp = (void **) &disp->CopyColorTable;
- snprintf(symboln, sizeof(symboln), "%sCopyColorTableSGI",
- symbol_prefix);
+ if(!disp->CopyColorTable) {
+ void ** procp = (void **) &disp->CopyColorTable;
+ snprintf(symboln, sizeof(symboln), "%sCopyColorTableSGI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetColorTable) {
- void **procp = (void **) &disp->GetColorTable;
+ if(!disp->GetColorTable) {
+ void ** procp = (void **) &disp->GetColorTable;
snprintf(symboln, sizeof(symboln), "%sGetColorTable", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetColorTable) {
- void **procp = (void **) &disp->GetColorTable;
+ if(!disp->GetColorTable) {
+ void ** procp = (void **) &disp->GetColorTable;
snprintf(symboln, sizeof(symboln), "%sGetColorTableSGI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetColorTable) {
- void **procp = (void **) &disp->GetColorTable;
+ if(!disp->GetColorTable) {
+ void ** procp = (void **) &disp->GetColorTable;
snprintf(symboln, sizeof(symboln), "%sGetColorTableEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetColorTableParameterfv) {
- void **procp = (void **) &disp->GetColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfv",
- symbol_prefix);
+ if(!disp->GetColorTableParameterfv) {
+ void ** procp = (void **) &disp->GetColorTableParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetColorTableParameterfv) {
- void **procp = (void **) &disp->GetColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvSGI",
- symbol_prefix);
+ if(!disp->GetColorTableParameterfv) {
+ void ** procp = (void **) &disp->GetColorTableParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvSGI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetColorTableParameterfv) {
- void **procp = (void **) &disp->GetColorTableParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvEXT",
- symbol_prefix);
+ if(!disp->GetColorTableParameterfv) {
+ void ** procp = (void **) &disp->GetColorTableParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterfvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetColorTableParameteriv) {
- void **procp = (void **) &disp->GetColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameteriv",
- symbol_prefix);
+ if(!disp->GetColorTableParameteriv) {
+ void ** procp = (void **) &disp->GetColorTableParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetColorTableParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetColorTableParameteriv) {
- void **procp = (void **) &disp->GetColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivSGI",
- symbol_prefix);
+ if(!disp->GetColorTableParameteriv) {
+ void ** procp = (void **) &disp->GetColorTableParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivSGI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetColorTableParameteriv) {
- void **procp = (void **) &disp->GetColorTableParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivEXT",
- symbol_prefix);
+ if(!disp->GetColorTableParameteriv) {
+ void ** procp = (void **) &disp->GetColorTableParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetColorTableParameterivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorSubTable) {
- void **procp = (void **) &disp->ColorSubTable;
+ if(!disp->ColorSubTable) {
+ void ** procp = (void **) &disp->ColorSubTable;
snprintf(symboln, sizeof(symboln), "%sColorSubTable", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorSubTable) {
- void **procp = (void **) &disp->ColorSubTable;
+ if(!disp->ColorSubTable) {
+ void ** procp = (void **) &disp->ColorSubTable;
snprintf(symboln, sizeof(symboln), "%sColorSubTableEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyColorSubTable) {
- void **procp = (void **) &disp->CopyColorSubTable;
- snprintf(symboln, sizeof(symboln), "%sCopyColorSubTable",
- symbol_prefix);
+ if(!disp->CopyColorSubTable) {
+ void ** procp = (void **) &disp->CopyColorSubTable;
+ snprintf(symboln, sizeof(symboln), "%sCopyColorSubTable", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyColorSubTable) {
- void **procp = (void **) &disp->CopyColorSubTable;
- snprintf(symboln, sizeof(symboln), "%sCopyColorSubTableEXT",
- symbol_prefix);
+ if(!disp->CopyColorSubTable) {
+ void ** procp = (void **) &disp->CopyColorSubTable;
+ snprintf(symboln, sizeof(symboln), "%sCopyColorSubTableEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionFilter1D) {
- void **procp = (void **) &disp->ConvolutionFilter1D;
- snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1D",
- symbol_prefix);
+ if(!disp->ConvolutionFilter1D) {
+ void ** procp = (void **) &disp->ConvolutionFilter1D;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionFilter1D) {
- void **procp = (void **) &disp->ConvolutionFilter1D;
- snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1DEXT",
- symbol_prefix);
+ if(!disp->ConvolutionFilter1D) {
+ void ** procp = (void **) &disp->ConvolutionFilter1D;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionFilter1DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionFilter2D) {
- void **procp = (void **) &disp->ConvolutionFilter2D;
- snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2D",
- symbol_prefix);
+ if(!disp->ConvolutionFilter2D) {
+ void ** procp = (void **) &disp->ConvolutionFilter2D;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionFilter2D) {
- void **procp = (void **) &disp->ConvolutionFilter2D;
- snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2DEXT",
- symbol_prefix);
+ if(!disp->ConvolutionFilter2D) {
+ void ** procp = (void **) &disp->ConvolutionFilter2D;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionFilter2DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionParameterf) {
- void **procp = (void **) &disp->ConvolutionParameterf;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterf",
- symbol_prefix);
+ if(!disp->ConvolutionParameterf) {
+ void ** procp = (void **) &disp->ConvolutionParameterf;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionParameterf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionParameterf) {
- void **procp = (void **) &disp->ConvolutionParameterf;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfEXT",
- symbol_prefix);
+ if(!disp->ConvolutionParameterf) {
+ void ** procp = (void **) &disp->ConvolutionParameterf;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionParameterfv) {
- void **procp = (void **) &disp->ConvolutionParameterfv;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfv",
- symbol_prefix);
+ if(!disp->ConvolutionParameterfv) {
+ void ** procp = (void **) &disp->ConvolutionParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionParameterfv) {
- void **procp = (void **) &disp->ConvolutionParameterfv;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfvEXT",
- symbol_prefix);
+ if(!disp->ConvolutionParameterfv) {
+ void ** procp = (void **) &disp->ConvolutionParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionParameterfvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionParameteri) {
- void **procp = (void **) &disp->ConvolutionParameteri;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameteri",
- symbol_prefix);
+ if(!disp->ConvolutionParameteri) {
+ void ** procp = (void **) &disp->ConvolutionParameteri;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionParameteri", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionParameteri) {
- void **procp = (void **) &disp->ConvolutionParameteri;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriEXT",
- symbol_prefix);
+ if(!disp->ConvolutionParameteri) {
+ void ** procp = (void **) &disp->ConvolutionParameteri;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionParameteriv) {
- void **procp = (void **) &disp->ConvolutionParameteriv;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriv",
- symbol_prefix);
+ if(!disp->ConvolutionParameteriv) {
+ void ** procp = (void **) &disp->ConvolutionParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ConvolutionParameteriv) {
- void **procp = (void **) &disp->ConvolutionParameteriv;
- snprintf(symboln, sizeof(symboln), "%sConvolutionParameterivEXT",
- symbol_prefix);
+ if(!disp->ConvolutionParameteriv) {
+ void ** procp = (void **) &disp->ConvolutionParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sConvolutionParameterivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyConvolutionFilter1D) {
- void **procp = (void **) &disp->CopyConvolutionFilter1D;
- snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1D",
- symbol_prefix);
+ if(!disp->CopyConvolutionFilter1D) {
+ void ** procp = (void **) &disp->CopyConvolutionFilter1D;
+ snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyConvolutionFilter1D) {
- void **procp = (void **) &disp->CopyConvolutionFilter1D;
- snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1DEXT",
- symbol_prefix);
+ if(!disp->CopyConvolutionFilter1D) {
+ void ** procp = (void **) &disp->CopyConvolutionFilter1D;
+ snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter1DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyConvolutionFilter2D) {
- void **procp = (void **) &disp->CopyConvolutionFilter2D;
- snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2D",
- symbol_prefix);
+ if(!disp->CopyConvolutionFilter2D) {
+ void ** procp = (void **) &disp->CopyConvolutionFilter2D;
+ snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyConvolutionFilter2D) {
- void **procp = (void **) &disp->CopyConvolutionFilter2D;
- snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2DEXT",
- symbol_prefix);
+ if(!disp->CopyConvolutionFilter2D) {
+ void ** procp = (void **) &disp->CopyConvolutionFilter2D;
+ snprintf(symboln, sizeof(symboln), "%sCopyConvolutionFilter2DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetConvolutionFilter) {
- void **procp = (void **) &disp->GetConvolutionFilter;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilter",
- symbol_prefix);
+ if(!disp->GetConvolutionFilter) {
+ void ** procp = (void **) &disp->GetConvolutionFilter;
+ snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilter", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetConvolutionFilter) {
- void **procp = (void **) &disp->GetConvolutionFilter;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilterEXT",
- symbol_prefix);
+ if(!disp->GetConvolutionFilter) {
+ void ** procp = (void **) &disp->GetConvolutionFilter;
+ snprintf(symboln, sizeof(symboln), "%sGetConvolutionFilterEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetConvolutionParameterfv) {
- void **procp = (void **) &disp->GetConvolutionParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfv",
- symbol_prefix);
+ if(!disp->GetConvolutionParameterfv) {
+ void ** procp = (void **) &disp->GetConvolutionParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetConvolutionParameterfv) {
- void **procp = (void **) &disp->GetConvolutionParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfvEXT",
- symbol_prefix);
+ if(!disp->GetConvolutionParameterfv) {
+ void ** procp = (void **) &disp->GetConvolutionParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterfvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetConvolutionParameteriv) {
- void **procp = (void **) &disp->GetConvolutionParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameteriv",
- symbol_prefix);
+ if(!disp->GetConvolutionParameteriv) {
+ void ** procp = (void **) &disp->GetConvolutionParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetConvolutionParameteriv) {
- void **procp = (void **) &disp->GetConvolutionParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterivEXT",
- symbol_prefix);
+ if(!disp->GetConvolutionParameteriv) {
+ void ** procp = (void **) &disp->GetConvolutionParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetConvolutionParameterivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetSeparableFilter) {
- void **procp = (void **) &disp->GetSeparableFilter;
- snprintf(symboln, sizeof(symboln), "%sGetSeparableFilter",
- symbol_prefix);
+ if(!disp->GetSeparableFilter) {
+ void ** procp = (void **) &disp->GetSeparableFilter;
+ snprintf(symboln, sizeof(symboln), "%sGetSeparableFilter", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetSeparableFilter) {
- void **procp = (void **) &disp->GetSeparableFilter;
- snprintf(symboln, sizeof(symboln), "%sGetSeparableFilterEXT",
- symbol_prefix);
+ if(!disp->GetSeparableFilter) {
+ void ** procp = (void **) &disp->GetSeparableFilter;
+ snprintf(symboln, sizeof(symboln), "%sGetSeparableFilterEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SeparableFilter2D) {
- void **procp = (void **) &disp->SeparableFilter2D;
- snprintf(symboln, sizeof(symboln), "%sSeparableFilter2D",
- symbol_prefix);
+ if(!disp->SeparableFilter2D) {
+ void ** procp = (void **) &disp->SeparableFilter2D;
+ snprintf(symboln, sizeof(symboln), "%sSeparableFilter2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SeparableFilter2D) {
- void **procp = (void **) &disp->SeparableFilter2D;
- snprintf(symboln, sizeof(symboln), "%sSeparableFilter2DEXT",
- symbol_prefix);
+ if(!disp->SeparableFilter2D) {
+ void ** procp = (void **) &disp->SeparableFilter2D;
+ snprintf(symboln, sizeof(symboln), "%sSeparableFilter2DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetHistogram) {
- void **procp = (void **) &disp->GetHistogram;
+ if(!disp->GetHistogram) {
+ void ** procp = (void **) &disp->GetHistogram;
snprintf(symboln, sizeof(symboln), "%sGetHistogram", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetHistogram) {
- void **procp = (void **) &disp->GetHistogram;
+ if(!disp->GetHistogram) {
+ void ** procp = (void **) &disp->GetHistogram;
snprintf(symboln, sizeof(symboln), "%sGetHistogramEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetHistogramParameterfv) {
- void **procp = (void **) &disp->GetHistogramParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfv",
- symbol_prefix);
+ if(!disp->GetHistogramParameterfv) {
+ void ** procp = (void **) &disp->GetHistogramParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetHistogramParameterfv) {
- void **procp = (void **) &disp->GetHistogramParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfvEXT",
- symbol_prefix);
+ if(!disp->GetHistogramParameterfv) {
+ void ** procp = (void **) &disp->GetHistogramParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterfvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetHistogramParameteriv) {
- void **procp = (void **) &disp->GetHistogramParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetHistogramParameteriv",
- symbol_prefix);
+ if(!disp->GetHistogramParameteriv) {
+ void ** procp = (void **) &disp->GetHistogramParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetHistogramParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetHistogramParameteriv) {
- void **procp = (void **) &disp->GetHistogramParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterivEXT",
- symbol_prefix);
+ if(!disp->GetHistogramParameteriv) {
+ void ** procp = (void **) &disp->GetHistogramParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetHistogramParameterivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMinmax) {
- void **procp = (void **) &disp->GetMinmax;
+ if(!disp->GetMinmax) {
+ void ** procp = (void **) &disp->GetMinmax;
snprintf(symboln, sizeof(symboln), "%sGetMinmax", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMinmax) {
- void **procp = (void **) &disp->GetMinmax;
+ if(!disp->GetMinmax) {
+ void ** procp = (void **) &disp->GetMinmax;
snprintf(symboln, sizeof(symboln), "%sGetMinmaxEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMinmaxParameterfv) {
- void **procp = (void **) &disp->GetMinmaxParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfv",
- symbol_prefix);
+ if(!disp->GetMinmaxParameterfv) {
+ void ** procp = (void **) &disp->GetMinmaxParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMinmaxParameterfv) {
- void **procp = (void **) &disp->GetMinmaxParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfvEXT",
- symbol_prefix);
+ if(!disp->GetMinmaxParameterfv) {
+ void ** procp = (void **) &disp->GetMinmaxParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterfvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMinmaxParameteriv) {
- void **procp = (void **) &disp->GetMinmaxParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameteriv",
- symbol_prefix);
+ if(!disp->GetMinmaxParameteriv) {
+ void ** procp = (void **) &disp->GetMinmaxParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetMinmaxParameteriv) {
- void **procp = (void **) &disp->GetMinmaxParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterivEXT",
- symbol_prefix);
+ if(!disp->GetMinmaxParameteriv) {
+ void ** procp = (void **) &disp->GetMinmaxParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetMinmaxParameterivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Histogram) {
- void **procp = (void **) &disp->Histogram;
+ if(!disp->Histogram) {
+ void ** procp = (void **) &disp->Histogram;
snprintf(symboln, sizeof(symboln), "%sHistogram", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Histogram) {
- void **procp = (void **) &disp->Histogram;
+ if(!disp->Histogram) {
+ void ** procp = (void **) &disp->Histogram;
snprintf(symboln, sizeof(symboln), "%sHistogramEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Minmax) {
- void **procp = (void **) &disp->Minmax;
+ if(!disp->Minmax) {
+ void ** procp = (void **) &disp->Minmax;
snprintf(symboln, sizeof(symboln), "%sMinmax", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Minmax) {
- void **procp = (void **) &disp->Minmax;
+ if(!disp->Minmax) {
+ void ** procp = (void **) &disp->Minmax;
snprintf(symboln, sizeof(symboln), "%sMinmaxEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ResetHistogram) {
- void **procp = (void **) &disp->ResetHistogram;
+ if(!disp->ResetHistogram) {
+ void ** procp = (void **) &disp->ResetHistogram;
snprintf(symboln, sizeof(symboln), "%sResetHistogram", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ResetHistogram) {
- void **procp = (void **) &disp->ResetHistogram;
- snprintf(symboln, sizeof(symboln), "%sResetHistogramEXT",
- symbol_prefix);
+ if(!disp->ResetHistogram) {
+ void ** procp = (void **) &disp->ResetHistogram;
+ snprintf(symboln, sizeof(symboln), "%sResetHistogramEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ResetMinmax) {
- void **procp = (void **) &disp->ResetMinmax;
+ if(!disp->ResetMinmax) {
+ void ** procp = (void **) &disp->ResetMinmax;
snprintf(symboln, sizeof(symboln), "%sResetMinmax", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ResetMinmax) {
- void **procp = (void **) &disp->ResetMinmax;
+ if(!disp->ResetMinmax) {
+ void ** procp = (void **) &disp->ResetMinmax;
snprintf(symboln, sizeof(symboln), "%sResetMinmaxEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexImage3D) {
- void **procp = (void **) &disp->TexImage3D;
+ if(!disp->TexImage3D) {
+ void ** procp = (void **) &disp->TexImage3D;
snprintf(symboln, sizeof(symboln), "%sTexImage3D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexImage3D) {
- void **procp = (void **) &disp->TexImage3D;
+ if(!disp->TexImage3D) {
+ void ** procp = (void **) &disp->TexImage3D;
snprintf(symboln, sizeof(symboln), "%sTexImage3DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexSubImage3D) {
- void **procp = (void **) &disp->TexSubImage3D;
+ if(!disp->TexImage3D) {
+ void ** procp = (void **) &disp->TexImage3D;
+ snprintf(symboln, sizeof(symboln), "%sTexImage3DOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexSubImage3D) {
+ void ** procp = (void **) &disp->TexSubImage3D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage3D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexSubImage3D) {
- void **procp = (void **) &disp->TexSubImage3D;
+ if(!disp->TexSubImage3D) {
+ void ** procp = (void **) &disp->TexSubImage3D;
snprintf(symboln, sizeof(symboln), "%sTexSubImage3DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexSubImage3D) {
- void **procp = (void **) &disp->CopyTexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3D",
- symbol_prefix);
+ if(!disp->TexSubImage3D) {
+ void ** procp = (void **) &disp->TexSubImage3D;
+ snprintf(symboln, sizeof(symboln), "%sTexSubImage3DOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->CopyTexSubImage3D) {
+ void ** procp = (void **) &disp->CopyTexSubImage3D;
+ snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3D", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->CopyTexSubImage3D) {
+ void ** procp = (void **) &disp->CopyTexSubImage3D;
+ snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyTexSubImage3D) {
- void **procp = (void **) &disp->CopyTexSubImage3D;
- snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DEXT",
- symbol_prefix);
+ if(!disp->CopyTexSubImage3D) {
+ void ** procp = (void **) &disp->CopyTexSubImage3D;
+ snprintf(symboln, sizeof(symboln), "%sCopyTexSubImage3DOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ActiveTextureARB) {
- void **procp = (void **) &disp->ActiveTextureARB;
+ if(!disp->ActiveTexture) {
+ void ** procp = (void **) &disp->ActiveTexture;
snprintf(symboln, sizeof(symboln), "%sActiveTexture", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ActiveTextureARB) {
- void **procp = (void **) &disp->ActiveTextureARB;
+ if(!disp->ActiveTexture) {
+ void ** procp = (void **) &disp->ActiveTexture;
snprintf(symboln, sizeof(symboln), "%sActiveTextureARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClientActiveTextureARB) {
- void **procp = (void **) &disp->ClientActiveTextureARB;
- snprintf(symboln, sizeof(symboln), "%sClientActiveTexture",
- symbol_prefix);
+ if(!disp->ClientActiveTexture) {
+ void ** procp = (void **) &disp->ClientActiveTexture;
+ snprintf(symboln, sizeof(symboln), "%sClientActiveTexture", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClientActiveTextureARB) {
- void **procp = (void **) &disp->ClientActiveTextureARB;
- snprintf(symboln, sizeof(symboln), "%sClientActiveTextureARB",
- symbol_prefix);
+ if(!disp->ClientActiveTexture) {
+ void ** procp = (void **) &disp->ClientActiveTexture;
+ snprintf(symboln, sizeof(symboln), "%sClientActiveTextureARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1dARB) {
- void **procp = (void **) &disp->MultiTexCoord1dARB;
+ if(!disp->MultiTexCoord1d) {
+ void ** procp = (void **) &disp->MultiTexCoord1d;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1dARB) {
- void **procp = (void **) &disp->MultiTexCoord1dARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord1d) {
+ void ** procp = (void **) &disp->MultiTexCoord1d;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1dvARB) {
- void **procp = (void **) &disp->MultiTexCoord1dvARB;
+ if(!disp->MultiTexCoord1dv) {
+ void ** procp = (void **) &disp->MultiTexCoord1dv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1dvARB) {
- void **procp = (void **) &disp->MultiTexCoord1dvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dvARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord1dv) {
+ void ** procp = (void **) &disp->MultiTexCoord1dv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1dvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1fARB) {
- void **procp = (void **) &disp->MultiTexCoord1fARB;
+ if(!disp->MultiTexCoord1fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1fARB) {
- void **procp = (void **) &disp->MultiTexCoord1fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord1fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1fARB;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1fvARB) {
- void **procp = (void **) &disp->MultiTexCoord1fvARB;
+ if(!disp->MultiTexCoord1fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1fvARB) {
- void **procp = (void **) &disp->MultiTexCoord1fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fvARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord1fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord1fvARB;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1iARB) {
- void **procp = (void **) &disp->MultiTexCoord1iARB;
+ if(!disp->MultiTexCoord1i) {
+ void ** procp = (void **) &disp->MultiTexCoord1i;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1iARB) {
- void **procp = (void **) &disp->MultiTexCoord1iARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord1i) {
+ void ** procp = (void **) &disp->MultiTexCoord1i;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1ivARB) {
- void **procp = (void **) &disp->MultiTexCoord1ivARB;
+ if(!disp->MultiTexCoord1iv) {
+ void ** procp = (void **) &disp->MultiTexCoord1iv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1ivARB) {
- void **procp = (void **) &disp->MultiTexCoord1ivARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1ivARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord1iv) {
+ void ** procp = (void **) &disp->MultiTexCoord1iv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1sARB) {
- void **procp = (void **) &disp->MultiTexCoord1sARB;
+ if(!disp->MultiTexCoord1s) {
+ void ** procp = (void **) &disp->MultiTexCoord1s;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1sARB) {
- void **procp = (void **) &disp->MultiTexCoord1sARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord1s) {
+ void ** procp = (void **) &disp->MultiTexCoord1s;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1svARB) {
- void **procp = (void **) &disp->MultiTexCoord1svARB;
+ if(!disp->MultiTexCoord1sv) {
+ void ** procp = (void **) &disp->MultiTexCoord1sv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord1svARB) {
- void **procp = (void **) &disp->MultiTexCoord1svARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1svARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord1sv) {
+ void ** procp = (void **) &disp->MultiTexCoord1sv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord1svARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2dARB) {
- void **procp = (void **) &disp->MultiTexCoord2dARB;
+ if(!disp->MultiTexCoord2d) {
+ void ** procp = (void **) &disp->MultiTexCoord2d;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2dARB) {
- void **procp = (void **) &disp->MultiTexCoord2dARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord2d) {
+ void ** procp = (void **) &disp->MultiTexCoord2d;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2dvARB) {
- void **procp = (void **) &disp->MultiTexCoord2dvARB;
+ if(!disp->MultiTexCoord2dv) {
+ void ** procp = (void **) &disp->MultiTexCoord2dv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2dvARB) {
- void **procp = (void **) &disp->MultiTexCoord2dvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dvARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord2dv) {
+ void ** procp = (void **) &disp->MultiTexCoord2dv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2dvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2fARB) {
- void **procp = (void **) &disp->MultiTexCoord2fARB;
+ if(!disp->MultiTexCoord2fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2fARB) {
- void **procp = (void **) &disp->MultiTexCoord2fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord2fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2fARB;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2fvARB) {
- void **procp = (void **) &disp->MultiTexCoord2fvARB;
+ if(!disp->MultiTexCoord2fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2fvARB) {
- void **procp = (void **) &disp->MultiTexCoord2fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fvARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord2fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord2fvARB;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2iARB) {
- void **procp = (void **) &disp->MultiTexCoord2iARB;
+ if(!disp->MultiTexCoord2i) {
+ void ** procp = (void **) &disp->MultiTexCoord2i;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2iARB) {
- void **procp = (void **) &disp->MultiTexCoord2iARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord2i) {
+ void ** procp = (void **) &disp->MultiTexCoord2i;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2ivARB) {
- void **procp = (void **) &disp->MultiTexCoord2ivARB;
+ if(!disp->MultiTexCoord2iv) {
+ void ** procp = (void **) &disp->MultiTexCoord2iv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2ivARB) {
- void **procp = (void **) &disp->MultiTexCoord2ivARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2ivARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord2iv) {
+ void ** procp = (void **) &disp->MultiTexCoord2iv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2sARB) {
- void **procp = (void **) &disp->MultiTexCoord2sARB;
+ if(!disp->MultiTexCoord2s) {
+ void ** procp = (void **) &disp->MultiTexCoord2s;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2sARB) {
- void **procp = (void **) &disp->MultiTexCoord2sARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord2s) {
+ void ** procp = (void **) &disp->MultiTexCoord2s;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2svARB) {
- void **procp = (void **) &disp->MultiTexCoord2svARB;
+ if(!disp->MultiTexCoord2sv) {
+ void ** procp = (void **) &disp->MultiTexCoord2sv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord2svARB) {
- void **procp = (void **) &disp->MultiTexCoord2svARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2svARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord2sv) {
+ void ** procp = (void **) &disp->MultiTexCoord2sv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord2svARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3dARB) {
- void **procp = (void **) &disp->MultiTexCoord3dARB;
+ if(!disp->MultiTexCoord3d) {
+ void ** procp = (void **) &disp->MultiTexCoord3d;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3dARB) {
- void **procp = (void **) &disp->MultiTexCoord3dARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord3d) {
+ void ** procp = (void **) &disp->MultiTexCoord3d;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3dvARB) {
- void **procp = (void **) &disp->MultiTexCoord3dvARB;
+ if(!disp->MultiTexCoord3dv) {
+ void ** procp = (void **) &disp->MultiTexCoord3dv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3dvARB) {
- void **procp = (void **) &disp->MultiTexCoord3dvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dvARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord3dv) {
+ void ** procp = (void **) &disp->MultiTexCoord3dv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3dvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3fARB) {
- void **procp = (void **) &disp->MultiTexCoord3fARB;
+ if(!disp->MultiTexCoord3fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3fARB) {
- void **procp = (void **) &disp->MultiTexCoord3fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord3fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3fARB;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3fvARB) {
- void **procp = (void **) &disp->MultiTexCoord3fvARB;
+ if(!disp->MultiTexCoord3fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3fvARB) {
- void **procp = (void **) &disp->MultiTexCoord3fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fvARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord3fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord3fvARB;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3iARB) {
- void **procp = (void **) &disp->MultiTexCoord3iARB;
+ if(!disp->MultiTexCoord3i) {
+ void ** procp = (void **) &disp->MultiTexCoord3i;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3iARB) {
- void **procp = (void **) &disp->MultiTexCoord3iARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord3i) {
+ void ** procp = (void **) &disp->MultiTexCoord3i;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3ivARB) {
- void **procp = (void **) &disp->MultiTexCoord3ivARB;
+ if(!disp->MultiTexCoord3iv) {
+ void ** procp = (void **) &disp->MultiTexCoord3iv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3ivARB) {
- void **procp = (void **) &disp->MultiTexCoord3ivARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3ivARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord3iv) {
+ void ** procp = (void **) &disp->MultiTexCoord3iv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3sARB) {
- void **procp = (void **) &disp->MultiTexCoord3sARB;
+ if(!disp->MultiTexCoord3s) {
+ void ** procp = (void **) &disp->MultiTexCoord3s;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3sARB) {
- void **procp = (void **) &disp->MultiTexCoord3sARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord3s) {
+ void ** procp = (void **) &disp->MultiTexCoord3s;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3svARB) {
- void **procp = (void **) &disp->MultiTexCoord3svARB;
+ if(!disp->MultiTexCoord3sv) {
+ void ** procp = (void **) &disp->MultiTexCoord3sv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord3svARB) {
- void **procp = (void **) &disp->MultiTexCoord3svARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3svARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord3sv) {
+ void ** procp = (void **) &disp->MultiTexCoord3sv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord3svARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4dARB) {
- void **procp = (void **) &disp->MultiTexCoord4dARB;
+ if(!disp->MultiTexCoord4d) {
+ void ** procp = (void **) &disp->MultiTexCoord4d;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4dARB) {
- void **procp = (void **) &disp->MultiTexCoord4dARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord4d) {
+ void ** procp = (void **) &disp->MultiTexCoord4d;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4dvARB) {
- void **procp = (void **) &disp->MultiTexCoord4dvARB;
+ if(!disp->MultiTexCoord4dv) {
+ void ** procp = (void **) &disp->MultiTexCoord4dv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4dvARB) {
- void **procp = (void **) &disp->MultiTexCoord4dvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dvARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord4dv) {
+ void ** procp = (void **) &disp->MultiTexCoord4dv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4dvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4fARB) {
- void **procp = (void **) &disp->MultiTexCoord4fARB;
+ if(!disp->MultiTexCoord4fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4fARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4fARB) {
- void **procp = (void **) &disp->MultiTexCoord4fARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord4fARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4fARB;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4fvARB) {
- void **procp = (void **) &disp->MultiTexCoord4fvARB;
+ if(!disp->MultiTexCoord4fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4fvARB;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4fvARB) {
- void **procp = (void **) &disp->MultiTexCoord4fvARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fvARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord4fvARB) {
+ void ** procp = (void **) &disp->MultiTexCoord4fvARB;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4iARB) {
- void **procp = (void **) &disp->MultiTexCoord4iARB;
+ if(!disp->MultiTexCoord4i) {
+ void ** procp = (void **) &disp->MultiTexCoord4i;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4iARB) {
- void **procp = (void **) &disp->MultiTexCoord4iARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord4i) {
+ void ** procp = (void **) &disp->MultiTexCoord4i;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4ivARB) {
- void **procp = (void **) &disp->MultiTexCoord4ivARB;
+ if(!disp->MultiTexCoord4iv) {
+ void ** procp = (void **) &disp->MultiTexCoord4iv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4ivARB) {
- void **procp = (void **) &disp->MultiTexCoord4ivARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4ivARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord4iv) {
+ void ** procp = (void **) &disp->MultiTexCoord4iv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4sARB) {
- void **procp = (void **) &disp->MultiTexCoord4sARB;
+ if(!disp->MultiTexCoord4s) {
+ void ** procp = (void **) &disp->MultiTexCoord4s;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4sARB) {
- void **procp = (void **) &disp->MultiTexCoord4sARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord4s) {
+ void ** procp = (void **) &disp->MultiTexCoord4s;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4svARB) {
- void **procp = (void **) &disp->MultiTexCoord4svARB;
+ if(!disp->MultiTexCoord4sv) {
+ void ** procp = (void **) &disp->MultiTexCoord4sv;
snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoord4svARB) {
- void **procp = (void **) &disp->MultiTexCoord4svARB;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4svARB",
- symbol_prefix);
+ if(!disp->MultiTexCoord4sv) {
+ void ** procp = (void **) &disp->MultiTexCoord4sv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4svARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->AttachShader) {
- void **procp = (void **) &disp->AttachShader;
- snprintf(symboln, sizeof(symboln), "%sAttachShader", symbol_prefix);
+ if(!disp->CompressedTexImage1D) {
+ void ** procp = (void **) &disp->CompressedTexImage1D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CreateProgram) {
- void **procp = (void **) &disp->CreateProgram;
- snprintf(symboln, sizeof(symboln), "%sCreateProgram", symbol_prefix);
+ if(!disp->CompressedTexImage1D) {
+ void ** procp = (void **) &disp->CompressedTexImage1D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1DARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CreateShader) {
- void **procp = (void **) &disp->CreateShader;
- snprintf(symboln, sizeof(symboln), "%sCreateShader", symbol_prefix);
+ if(!disp->CompressedTexImage2D) {
+ void ** procp = (void **) &disp->CompressedTexImage2D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteProgram) {
- void **procp = (void **) &disp->DeleteProgram;
- snprintf(symboln, sizeof(symboln), "%sDeleteProgram", symbol_prefix);
+ if(!disp->CompressedTexImage2D) {
+ void ** procp = (void **) &disp->CompressedTexImage2D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2DARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteShader) {
- void **procp = (void **) &disp->DeleteShader;
- snprintf(symboln, sizeof(symboln), "%sDeleteShader", symbol_prefix);
+ if(!disp->CompressedTexImage3D) {
+ void ** procp = (void **) &disp->CompressedTexImage3D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DetachShader) {
- void **procp = (void **) &disp->DetachShader;
- snprintf(symboln, sizeof(symboln), "%sDetachShader", symbol_prefix);
+ if(!disp->CompressedTexImage3D) {
+ void ** procp = (void **) &disp->CompressedTexImage3D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetAttachedShaders) {
- void **procp = (void **) &disp->GetAttachedShaders;
- snprintf(symboln, sizeof(symboln), "%sGetAttachedShaders",
- symbol_prefix);
+ if(!disp->CompressedTexImage3D) {
+ void ** procp = (void **) &disp->CompressedTexImage3D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramInfoLog) {
- void **procp = (void **) &disp->GetProgramInfoLog;
- snprintf(symboln, sizeof(symboln), "%sGetProgramInfoLog",
- symbol_prefix);
+ if(!disp->CompressedTexSubImage1D) {
+ void ** procp = (void **) &disp->CompressedTexSubImage1D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramiv) {
- void **procp = (void **) &disp->GetProgramiv;
- snprintf(symboln, sizeof(symboln), "%sGetProgramiv", symbol_prefix);
+ if(!disp->CompressedTexSubImage1D) {
+ void ** procp = (void **) &disp->CompressedTexSubImage1D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1DARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetShaderInfoLog) {
- void **procp = (void **) &disp->GetShaderInfoLog;
- snprintf(symboln, sizeof(symboln), "%sGetShaderInfoLog", symbol_prefix);
+ if(!disp->CompressedTexSubImage2D) {
+ void ** procp = (void **) &disp->CompressedTexSubImage2D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetShaderiv) {
- void **procp = (void **) &disp->GetShaderiv;
- snprintf(symboln, sizeof(symboln), "%sGetShaderiv", symbol_prefix);
+ if(!disp->CompressedTexSubImage2D) {
+ void ** procp = (void **) &disp->CompressedTexSubImage2D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2DARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsProgram) {
- void **procp = (void **) &disp->IsProgram;
- snprintf(symboln, sizeof(symboln), "%sIsProgram", symbol_prefix);
+ if(!disp->CompressedTexSubImage3D) {
+ void ** procp = (void **) &disp->CompressedTexSubImage3D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsShader) {
- void **procp = (void **) &disp->IsShader;
- snprintf(symboln, sizeof(symboln), "%sIsShader", symbol_prefix);
+ if(!disp->CompressedTexSubImage3D) {
+ void ** procp = (void **) &disp->CompressedTexSubImage3D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->StencilFuncSeparate) {
- void **procp = (void **) &disp->StencilFuncSeparate;
- snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparate",
- symbol_prefix);
+ if(!disp->CompressedTexSubImage3D) {
+ void ** procp = (void **) &disp->CompressedTexSubImage3D;
+ snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->StencilMaskSeparate) {
- void **procp = (void **) &disp->StencilMaskSeparate;
- snprintf(symboln, sizeof(symboln), "%sStencilMaskSeparate",
- symbol_prefix);
+ if(!disp->GetCompressedTexImage) {
+ void ** procp = (void **) &disp->GetCompressedTexImage;
+ snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImage", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->StencilOpSeparate) {
- void **procp = (void **) &disp->StencilOpSeparate;
- snprintf(symboln, sizeof(symboln), "%sStencilOpSeparate",
- symbol_prefix);
+ if(!disp->GetCompressedTexImage) {
+ void ** procp = (void **) &disp->GetCompressedTexImage;
+ snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImageARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->StencilOpSeparate) {
- void **procp = (void **) &disp->StencilOpSeparate;
- snprintf(symboln, sizeof(symboln), "%sStencilOpSeparateATI",
- symbol_prefix);
+ if(!disp->LoadTransposeMatrixd) {
+ void ** procp = (void **) &disp->LoadTransposeMatrixd;
+ snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixd", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix2x3fv) {
- void **procp = (void **) &disp->UniformMatrix2x3fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x3fv",
- symbol_prefix);
+ if(!disp->LoadTransposeMatrixd) {
+ void ** procp = (void **) &disp->LoadTransposeMatrixd;
+ snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixdARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix2x4fv) {
- void **procp = (void **) &disp->UniformMatrix2x4fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x4fv",
- symbol_prefix);
+ if(!disp->LoadTransposeMatrixf) {
+ void ** procp = (void **) &disp->LoadTransposeMatrixf;
+ snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix3x2fv) {
- void **procp = (void **) &disp->UniformMatrix3x2fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x2fv",
- symbol_prefix);
+ if(!disp->LoadTransposeMatrixf) {
+ void ** procp = (void **) &disp->LoadTransposeMatrixf;
+ snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixfARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix3x4fv) {
- void **procp = (void **) &disp->UniformMatrix3x4fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x4fv",
- symbol_prefix);
+ if(!disp->MultTransposeMatrixd) {
+ void ** procp = (void **) &disp->MultTransposeMatrixd;
+ snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixd", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix4x2fv) {
- void **procp = (void **) &disp->UniformMatrix4x2fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x2fv",
- symbol_prefix);
+ if(!disp->MultTransposeMatrixd) {
+ void ** procp = (void **) &disp->MultTransposeMatrixd;
+ snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixdARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix4x3fv) {
- void **procp = (void **) &disp->UniformMatrix4x3fv;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x3fv",
- symbol_prefix);
+ if(!disp->MultTransposeMatrixf) {
+ void ** procp = (void **) &disp->MultTransposeMatrixf;
+ snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClampColor) {
- void **procp = (void **) &disp->ClampColor;
- snprintf(symboln, sizeof(symboln), "%sClampColor", symbol_prefix);
+ if(!disp->MultTransposeMatrixf) {
+ void ** procp = (void **) &disp->MultTransposeMatrixf;
+ snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixfARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearBufferfi) {
- void **procp = (void **) &disp->ClearBufferfi;
- snprintf(symboln, sizeof(symboln), "%sClearBufferfi", symbol_prefix);
+ if(!disp->SampleCoverage) {
+ void ** procp = (void **) &disp->SampleCoverage;
+ snprintf(symboln, sizeof(symboln), "%sSampleCoverage", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearBufferfv) {
- void **procp = (void **) &disp->ClearBufferfv;
- snprintf(symboln, sizeof(symboln), "%sClearBufferfv", symbol_prefix);
+ if(!disp->SampleCoverage) {
+ void ** procp = (void **) &disp->SampleCoverage;
+ snprintf(symboln, sizeof(symboln), "%sSampleCoverageARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearBufferiv) {
- void **procp = (void **) &disp->ClearBufferiv;
- snprintf(symboln, sizeof(symboln), "%sClearBufferiv", symbol_prefix);
+ if(!disp->BlendFuncSeparate) {
+ void ** procp = (void **) &disp->BlendFuncSeparate;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparate", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearBufferuiv) {
- void **procp = (void **) &disp->ClearBufferuiv;
- snprintf(symboln, sizeof(symboln), "%sClearBufferuiv", symbol_prefix);
+ if(!disp->BlendFuncSeparate) {
+ void ** procp = (void **) &disp->BlendFuncSeparate;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetStringi) {
- void **procp = (void **) &disp->GetStringi;
- snprintf(symboln, sizeof(symboln), "%sGetStringi", symbol_prefix);
+ if(!disp->BlendFuncSeparate) {
+ void ** procp = (void **) &disp->BlendFuncSeparate;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateINGR", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexBuffer) {
- void **procp = (void **) &disp->TexBuffer;
- snprintf(symboln, sizeof(symboln), "%sTexBuffer", symbol_prefix);
+ if(!disp->BlendFuncSeparate) {
+ void ** procp = (void **) &disp->BlendFuncSeparate;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTexture) {
- void **procp = (void **) &disp->FramebufferTexture;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture",
- symbol_prefix);
+ if(!disp->FogCoordPointer) {
+ void ** procp = (void **) &disp->FogCoordPointer;
+ snprintf(symboln, sizeof(symboln), "%sFogCoordPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBufferParameteri64v) {
- void **procp = (void **) &disp->GetBufferParameteri64v;
- snprintf(symboln, sizeof(symboln), "%sGetBufferParameteri64v",
- symbol_prefix);
+ if(!disp->FogCoordPointer) {
+ void ** procp = (void **) &disp->FogCoordPointer;
+ snprintf(symboln, sizeof(symboln), "%sFogCoordPointerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetInteger64i_v) {
- void **procp = (void **) &disp->GetInteger64i_v;
- snprintf(symboln, sizeof(symboln), "%sGetInteger64i_v", symbol_prefix);
+ if(!disp->FogCoordd) {
+ void ** procp = (void **) &disp->FogCoordd;
+ snprintf(symboln, sizeof(symboln), "%sFogCoordd", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribDivisor) {
- void **procp = (void **) &disp->VertexAttribDivisor;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisor",
- symbol_prefix);
+ if(!disp->FogCoordd) {
+ void ** procp = (void **) &disp->FogCoordd;
+ snprintf(symboln, sizeof(symboln), "%sFogCoorddEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LoadTransposeMatrixdARB) {
- void **procp = (void **) &disp->LoadTransposeMatrixdARB;
- snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixd",
- symbol_prefix);
+ if(!disp->FogCoorddv) {
+ void ** procp = (void **) &disp->FogCoorddv;
+ snprintf(symboln, sizeof(symboln), "%sFogCoorddv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LoadTransposeMatrixdARB) {
- void **procp = (void **) &disp->LoadTransposeMatrixdARB;
- snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixdARB",
- symbol_prefix);
+ if(!disp->FogCoorddv) {
+ void ** procp = (void **) &disp->FogCoorddv;
+ snprintf(symboln, sizeof(symboln), "%sFogCoorddvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LoadTransposeMatrixfARB) {
- void **procp = (void **) &disp->LoadTransposeMatrixfARB;
- snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixf",
- symbol_prefix);
+ if(!disp->MultiDrawArrays) {
+ void ** procp = (void **) &disp->MultiDrawArrays;
+ snprintf(symboln, sizeof(symboln), "%sMultiDrawArrays", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LoadTransposeMatrixfARB) {
- void **procp = (void **) &disp->LoadTransposeMatrixfARB;
- snprintf(symboln, sizeof(symboln), "%sLoadTransposeMatrixfARB",
- symbol_prefix);
+ if(!disp->MultiDrawArrays) {
+ void ** procp = (void **) &disp->MultiDrawArrays;
+ snprintf(symboln, sizeof(symboln), "%sMultiDrawArraysEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultTransposeMatrixdARB) {
- void **procp = (void **) &disp->MultTransposeMatrixdARB;
- snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixd",
- symbol_prefix);
+ if(!disp->PointParameterf) {
+ void ** procp = (void **) &disp->PointParameterf;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultTransposeMatrixdARB) {
- void **procp = (void **) &disp->MultTransposeMatrixdARB;
- snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixdARB",
- symbol_prefix);
+ if(!disp->PointParameterf) {
+ void ** procp = (void **) &disp->PointParameterf;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterfARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultTransposeMatrixfARB) {
- void **procp = (void **) &disp->MultTransposeMatrixfARB;
- snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixf",
- symbol_prefix);
+ if(!disp->PointParameterf) {
+ void ** procp = (void **) &disp->PointParameterf;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterfEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultTransposeMatrixfARB) {
- void **procp = (void **) &disp->MultTransposeMatrixfARB;
- snprintf(symboln, sizeof(symboln), "%sMultTransposeMatrixfARB",
- symbol_prefix);
+ if(!disp->PointParameterf) {
+ void ** procp = (void **) &disp->PointParameterf;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterfSGIS", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SampleCoverageARB) {
- void **procp = (void **) &disp->SampleCoverageARB;
- snprintf(symboln, sizeof(symboln), "%sSampleCoverage", symbol_prefix);
+ if(!disp->PointParameterfv) {
+ void ** procp = (void **) &disp->PointParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SampleCoverageARB) {
- void **procp = (void **) &disp->SampleCoverageARB;
- snprintf(symboln, sizeof(symboln), "%sSampleCoverageARB",
- symbol_prefix);
+ if(!disp->PointParameterfv) {
+ void ** procp = (void **) &disp->PointParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterfvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexImage1DARB) {
- void **procp = (void **) &disp->CompressedTexImage1DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1D",
- symbol_prefix);
+ if(!disp->PointParameterfv) {
+ void ** procp = (void **) &disp->PointParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterfvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexImage1DARB) {
- void **procp = (void **) &disp->CompressedTexImage1DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage1DARB",
- symbol_prefix);
+ if(!disp->PointParameterfv) {
+ void ** procp = (void **) &disp->PointParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterfvSGIS", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexImage2DARB) {
- void **procp = (void **) &disp->CompressedTexImage2DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2D",
- symbol_prefix);
+ if(!disp->PointParameteri) {
+ void ** procp = (void **) &disp->PointParameteri;
+ snprintf(symboln, sizeof(symboln), "%sPointParameteri", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexImage2DARB) {
- void **procp = (void **) &disp->CompressedTexImage2DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage2DARB",
- symbol_prefix);
+ if(!disp->PointParameteri) {
+ void ** procp = (void **) &disp->PointParameteri;
+ snprintf(symboln, sizeof(symboln), "%sPointParameteriNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexImage3DARB) {
- void **procp = (void **) &disp->CompressedTexImage3DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3D",
- symbol_prefix);
+ if(!disp->PointParameteriv) {
+ void ** procp = (void **) &disp->PointParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sPointParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexImage3DARB) {
- void **procp = (void **) &disp->CompressedTexImage3DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexImage3DARB",
- symbol_prefix);
+ if(!disp->PointParameteriv) {
+ void ** procp = (void **) &disp->PointParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterivNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexSubImage1DARB) {
- void **procp = (void **) &disp->CompressedTexSubImage1DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1D",
- symbol_prefix);
+ if(!disp->SecondaryColor3b) {
+ void ** procp = (void **) &disp->SecondaryColor3b;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3b", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexSubImage1DARB) {
- void **procp = (void **) &disp->CompressedTexSubImage1DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage1DARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3b) {
+ void ** procp = (void **) &disp->SecondaryColor3b;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexSubImage2DARB) {
- void **procp = (void **) &disp->CompressedTexSubImage2DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2D",
- symbol_prefix);
+ if(!disp->SecondaryColor3bv) {
+ void ** procp = (void **) &disp->SecondaryColor3bv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexSubImage2DARB) {
- void **procp = (void **) &disp->CompressedTexSubImage2DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage2DARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3bv) {
+ void ** procp = (void **) &disp->SecondaryColor3bv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexSubImage3DARB) {
- void **procp = (void **) &disp->CompressedTexSubImage3DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3D",
- symbol_prefix);
+ if(!disp->SecondaryColor3d) {
+ void ** procp = (void **) &disp->SecondaryColor3d;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompressedTexSubImage3DARB) {
- void **procp = (void **) &disp->CompressedTexSubImage3DARB;
- snprintf(symboln, sizeof(symboln), "%sCompressedTexSubImage3DARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3d) {
+ void ** procp = (void **) &disp->SecondaryColor3d;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetCompressedTexImageARB) {
- void **procp = (void **) &disp->GetCompressedTexImageARB;
- snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImage",
- symbol_prefix);
+ if(!disp->SecondaryColor3dv) {
+ void ** procp = (void **) &disp->SecondaryColor3dv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetCompressedTexImageARB) {
- void **procp = (void **) &disp->GetCompressedTexImageARB;
- snprintf(symboln, sizeof(symboln), "%sGetCompressedTexImageARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3dv) {
+ void ** procp = (void **) &disp->SecondaryColor3dv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DisableVertexAttribArrayARB) {
- void **procp = (void **) &disp->DisableVertexAttribArrayARB;
- snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArray",
- symbol_prefix);
+ if(!disp->SecondaryColor3i) {
+ void ** procp = (void **) &disp->SecondaryColor3i;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DisableVertexAttribArrayARB) {
- void **procp = (void **) &disp->DisableVertexAttribArrayARB;
- snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArrayARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3i) {
+ void ** procp = (void **) &disp->SecondaryColor3i;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EnableVertexAttribArrayARB) {
- void **procp = (void **) &disp->EnableVertexAttribArrayARB;
- snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArray",
- symbol_prefix);
+ if(!disp->SecondaryColor3iv) {
+ void ** procp = (void **) &disp->SecondaryColor3iv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EnableVertexAttribArrayARB) {
- void **procp = (void **) &disp->EnableVertexAttribArrayARB;
- snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArrayARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3iv) {
+ void ** procp = (void **) &disp->SecondaryColor3iv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramEnvParameterdvARB) {
- void **procp = (void **) &disp->GetProgramEnvParameterdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterdvARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3s) {
+ void ** procp = (void **) &disp->SecondaryColor3s;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramEnvParameterfvARB) {
- void **procp = (void **) &disp->GetProgramEnvParameterfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterfvARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3s) {
+ void ** procp = (void **) &disp->SecondaryColor3s;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramLocalParameterdvARB) {
- void **procp = (void **) &disp->GetProgramLocalParameterdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterdvARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3sv) {
+ void ** procp = (void **) &disp->SecondaryColor3sv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramLocalParameterfvARB) {
- void **procp = (void **) &disp->GetProgramLocalParameterfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterfvARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3sv) {
+ void ** procp = (void **) &disp->SecondaryColor3sv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3svEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramStringARB) {
- void **procp = (void **) &disp->GetProgramStringARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramStringARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3ub) {
+ void ** procp = (void **) &disp->SecondaryColor3ub;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ub", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramivARB) {
- void **procp = (void **) &disp->GetProgramivARB;
- snprintf(symboln, sizeof(symboln), "%sGetProgramivARB", symbol_prefix);
+ if(!disp->SecondaryColor3ub) {
+ void ** procp = (void **) &disp->SecondaryColor3ub;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribdvARB) {
- void **procp = (void **) &disp->GetVertexAttribdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdv",
- symbol_prefix);
+ if(!disp->SecondaryColor3ubv) {
+ void ** procp = (void **) &disp->SecondaryColor3ubv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribdvARB) {
- void **procp = (void **) &disp->GetVertexAttribdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3ubv) {
+ void ** procp = (void **) &disp->SecondaryColor3ubv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribfvARB) {
- void **procp = (void **) &disp->GetVertexAttribfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfv",
- symbol_prefix);
+ if(!disp->SecondaryColor3ui) {
+ void ** procp = (void **) &disp->SecondaryColor3ui;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribfvARB) {
- void **procp = (void **) &disp->GetVertexAttribfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3ui) {
+ void ** procp = (void **) &disp->SecondaryColor3ui;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribivARB) {
- void **procp = (void **) &disp->GetVertexAttribivARB;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribiv",
- symbol_prefix);
+ if(!disp->SecondaryColor3uiv) {
+ void ** procp = (void **) &disp->SecondaryColor3uiv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribivARB) {
- void **procp = (void **) &disp->GetVertexAttribivARB;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3uiv) {
+ void ** procp = (void **) &disp->SecondaryColor3uiv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramEnvParameter4dARB) {
- void **procp = (void **) &disp->ProgramEnvParameter4dARB;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3us) {
+ void ** procp = (void **) &disp->SecondaryColor3us;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3us", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramEnvParameter4dARB) {
- void **procp = (void **) &disp->ProgramEnvParameter4dARB;
- snprintf(symboln, sizeof(symboln), "%sProgramParameter4dNV",
- symbol_prefix);
+ if(!disp->SecondaryColor3us) {
+ void ** procp = (void **) &disp->SecondaryColor3us;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramEnvParameter4dvARB) {
- void **procp = (void **) &disp->ProgramEnvParameter4dvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dvARB",
- symbol_prefix);
+ if(!disp->SecondaryColor3usv) {
+ void ** procp = (void **) &disp->SecondaryColor3usv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramEnvParameter4dvARB) {
- void **procp = (void **) &disp->ProgramEnvParameter4dvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramParameter4dvNV",
- symbol_prefix);
+ if(!disp->SecondaryColor3usv) {
+ void ** procp = (void **) &disp->SecondaryColor3usv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramEnvParameter4fARB) {
- void **procp = (void **) &disp->ProgramEnvParameter4fARB;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fARB",
- symbol_prefix);
+ if(!disp->SecondaryColorPointer) {
+ void ** procp = (void **) &disp->SecondaryColorPointer;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramEnvParameter4fARB) {
- void **procp = (void **) &disp->ProgramEnvParameter4fARB;
- snprintf(symboln, sizeof(symboln), "%sProgramParameter4fNV",
- symbol_prefix);
+ if(!disp->SecondaryColorPointer) {
+ void ** procp = (void **) &disp->SecondaryColorPointer;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramEnvParameter4fvARB) {
- void **procp = (void **) &disp->ProgramEnvParameter4fvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fvARB",
- symbol_prefix);
+ if(!disp->WindowPos2d) {
+ void ** procp = (void **) &disp->WindowPos2d;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramEnvParameter4fvARB) {
- void **procp = (void **) &disp->ProgramEnvParameter4fvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramParameter4fvNV",
- symbol_prefix);
+ if(!disp->WindowPos2d) {
+ void ** procp = (void **) &disp->WindowPos2d;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2dARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramLocalParameter4dARB) {
- void **procp = (void **) &disp->ProgramLocalParameter4dARB;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dARB",
- symbol_prefix);
+ if(!disp->WindowPos2d) {
+ void ** procp = (void **) &disp->WindowPos2d;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2dMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramLocalParameter4dvARB) {
- void **procp = (void **) &disp->ProgramLocalParameter4dvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dvARB",
- symbol_prefix);
+ if(!disp->WindowPos2dv) {
+ void ** procp = (void **) &disp->WindowPos2dv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramLocalParameter4fARB) {
- void **procp = (void **) &disp->ProgramLocalParameter4fARB;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fARB",
- symbol_prefix);
+ if(!disp->WindowPos2dv) {
+ void ** procp = (void **) &disp->WindowPos2dv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2dvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramLocalParameter4fvARB) {
- void **procp = (void **) &disp->ProgramLocalParameter4fvARB;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fvARB",
- symbol_prefix);
+ if(!disp->WindowPos2dv) {
+ void ** procp = (void **) &disp->WindowPos2dv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2dvMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramStringARB) {
- void **procp = (void **) &disp->ProgramStringARB;
- snprintf(symboln, sizeof(symboln), "%sProgramStringARB", symbol_prefix);
+ if(!disp->WindowPos2f) {
+ void ** procp = (void **) &disp->WindowPos2f;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1dARB) {
- void **procp = (void **) &disp->VertexAttrib1dARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1d", symbol_prefix);
+ if(!disp->WindowPos2f) {
+ void ** procp = (void **) &disp->WindowPos2f;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1dARB) {
- void **procp = (void **) &disp->VertexAttrib1dARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dARB",
- symbol_prefix);
+ if(!disp->WindowPos2f) {
+ void ** procp = (void **) &disp->WindowPos2f;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2fMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1dvARB) {
- void **procp = (void **) &disp->VertexAttrib1dvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dv", symbol_prefix);
+ if(!disp->WindowPos2fv) {
+ void ** procp = (void **) &disp->WindowPos2fv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1dvARB) {
- void **procp = (void **) &disp->VertexAttrib1dvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvARB",
- symbol_prefix);
+ if(!disp->WindowPos2fv) {
+ void ** procp = (void **) &disp->WindowPos2fv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1fARB) {
- void **procp = (void **) &disp->VertexAttrib1fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1f", symbol_prefix);
+ if(!disp->WindowPos2fv) {
+ void ** procp = (void **) &disp->WindowPos2fv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2fvMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1fARB) {
- void **procp = (void **) &disp->VertexAttrib1fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fARB",
- symbol_prefix);
+ if(!disp->WindowPos2i) {
+ void ** procp = (void **) &disp->WindowPos2i;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1fvARB) {
- void **procp = (void **) &disp->VertexAttrib1fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fv", symbol_prefix);
+ if(!disp->WindowPos2i) {
+ void ** procp = (void **) &disp->WindowPos2i;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1fvARB) {
- void **procp = (void **) &disp->VertexAttrib1fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvARB",
- symbol_prefix);
+ if(!disp->WindowPos2i) {
+ void ** procp = (void **) &disp->WindowPos2i;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2iMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1sARB) {
- void **procp = (void **) &disp->VertexAttrib1sARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1s", symbol_prefix);
+ if(!disp->WindowPos2iv) {
+ void ** procp = (void **) &disp->WindowPos2iv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1sARB) {
- void **procp = (void **) &disp->VertexAttrib1sARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sARB",
- symbol_prefix);
+ if(!disp->WindowPos2iv) {
+ void ** procp = (void **) &disp->WindowPos2iv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1svARB) {
- void **procp = (void **) &disp->VertexAttrib1svARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sv", symbol_prefix);
+ if(!disp->WindowPos2iv) {
+ void ** procp = (void **) &disp->WindowPos2iv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2ivMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1svARB) {
- void **procp = (void **) &disp->VertexAttrib1svARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svARB",
- symbol_prefix);
+ if(!disp->WindowPos2s) {
+ void ** procp = (void **) &disp->WindowPos2s;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2dARB) {
- void **procp = (void **) &disp->VertexAttrib2dARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2d", symbol_prefix);
+ if(!disp->WindowPos2s) {
+ void ** procp = (void **) &disp->WindowPos2s;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2sARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2dARB) {
- void **procp = (void **) &disp->VertexAttrib2dARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dARB",
- symbol_prefix);
+ if(!disp->WindowPos2s) {
+ void ** procp = (void **) &disp->WindowPos2s;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2sMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2dvARB) {
- void **procp = (void **) &disp->VertexAttrib2dvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dv", symbol_prefix);
+ if(!disp->WindowPos2sv) {
+ void ** procp = (void **) &disp->WindowPos2sv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2dvARB) {
- void **procp = (void **) &disp->VertexAttrib2dvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvARB",
- symbol_prefix);
+ if(!disp->WindowPos2sv) {
+ void ** procp = (void **) &disp->WindowPos2sv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2svARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2fARB) {
- void **procp = (void **) &disp->VertexAttrib2fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2f", symbol_prefix);
+ if(!disp->WindowPos2sv) {
+ void ** procp = (void **) &disp->WindowPos2sv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos2svMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2fARB) {
- void **procp = (void **) &disp->VertexAttrib2fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fARB",
- symbol_prefix);
+ if(!disp->WindowPos3d) {
+ void ** procp = (void **) &disp->WindowPos3d;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2fvARB) {
- void **procp = (void **) &disp->VertexAttrib2fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fv", symbol_prefix);
+ if(!disp->WindowPos3d) {
+ void ** procp = (void **) &disp->WindowPos3d;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3dARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2fvARB) {
- void **procp = (void **) &disp->VertexAttrib2fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvARB",
- symbol_prefix);
+ if(!disp->WindowPos3d) {
+ void ** procp = (void **) &disp->WindowPos3d;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3dMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2sARB) {
- void **procp = (void **) &disp->VertexAttrib2sARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2s", symbol_prefix);
+ if(!disp->WindowPos3dv) {
+ void ** procp = (void **) &disp->WindowPos3dv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2sARB) {
- void **procp = (void **) &disp->VertexAttrib2sARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sARB",
- symbol_prefix);
+ if(!disp->WindowPos3dv) {
+ void ** procp = (void **) &disp->WindowPos3dv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3dvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2svARB) {
- void **procp = (void **) &disp->VertexAttrib2svARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sv", symbol_prefix);
+ if(!disp->WindowPos3dv) {
+ void ** procp = (void **) &disp->WindowPos3dv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3dvMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2svARB) {
- void **procp = (void **) &disp->VertexAttrib2svARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svARB",
- symbol_prefix);
+ if(!disp->WindowPos3f) {
+ void ** procp = (void **) &disp->WindowPos3f;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3dARB) {
- void **procp = (void **) &disp->VertexAttrib3dARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3d", symbol_prefix);
+ if(!disp->WindowPos3f) {
+ void ** procp = (void **) &disp->WindowPos3f;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3dARB) {
- void **procp = (void **) &disp->VertexAttrib3dARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dARB",
- symbol_prefix);
+ if(!disp->WindowPos3f) {
+ void ** procp = (void **) &disp->WindowPos3f;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3fMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3dvARB) {
- void **procp = (void **) &disp->VertexAttrib3dvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dv", symbol_prefix);
+ if(!disp->WindowPos3fv) {
+ void ** procp = (void **) &disp->WindowPos3fv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3dvARB) {
- void **procp = (void **) &disp->VertexAttrib3dvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvARB",
- symbol_prefix);
+ if(!disp->WindowPos3fv) {
+ void ** procp = (void **) &disp->WindowPos3fv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3fARB) {
- void **procp = (void **) &disp->VertexAttrib3fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3f", symbol_prefix);
+ if(!disp->WindowPos3fv) {
+ void ** procp = (void **) &disp->WindowPos3fv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3fvMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3fARB) {
- void **procp = (void **) &disp->VertexAttrib3fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fARB",
- symbol_prefix);
+ if(!disp->WindowPos3i) {
+ void ** procp = (void **) &disp->WindowPos3i;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3fvARB) {
- void **procp = (void **) &disp->VertexAttrib3fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fv", symbol_prefix);
+ if(!disp->WindowPos3i) {
+ void ** procp = (void **) &disp->WindowPos3i;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3fvARB) {
- void **procp = (void **) &disp->VertexAttrib3fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvARB",
- symbol_prefix);
+ if(!disp->WindowPos3i) {
+ void ** procp = (void **) &disp->WindowPos3i;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3iMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3sARB) {
- void **procp = (void **) &disp->VertexAttrib3sARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3s", symbol_prefix);
+ if(!disp->WindowPos3iv) {
+ void ** procp = (void **) &disp->WindowPos3iv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3sARB) {
- void **procp = (void **) &disp->VertexAttrib3sARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sARB",
- symbol_prefix);
+ if(!disp->WindowPos3iv) {
+ void ** procp = (void **) &disp->WindowPos3iv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3svARB) {
- void **procp = (void **) &disp->VertexAttrib3svARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sv", symbol_prefix);
+ if(!disp->WindowPos3iv) {
+ void ** procp = (void **) &disp->WindowPos3iv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3ivMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3svARB) {
- void **procp = (void **) &disp->VertexAttrib3svARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svARB",
- symbol_prefix);
+ if(!disp->WindowPos3s) {
+ void ** procp = (void **) &disp->WindowPos3s;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NbvARB) {
- void **procp = (void **) &disp->VertexAttrib4NbvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nbv", symbol_prefix);
+ if(!disp->WindowPos3s) {
+ void ** procp = (void **) &disp->WindowPos3s;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3sARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NbvARB) {
- void **procp = (void **) &disp->VertexAttrib4NbvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NbvARB",
- symbol_prefix);
+ if(!disp->WindowPos3s) {
+ void ** procp = (void **) &disp->WindowPos3s;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3sMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NivARB) {
- void **procp = (void **) &disp->VertexAttrib4NivARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Niv", symbol_prefix);
+ if(!disp->WindowPos3sv) {
+ void ** procp = (void **) &disp->WindowPos3sv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NivARB) {
- void **procp = (void **) &disp->VertexAttrib4NivARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NivARB",
- symbol_prefix);
+ if(!disp->WindowPos3sv) {
+ void ** procp = (void **) &disp->WindowPos3sv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3svARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NsvARB) {
- void **procp = (void **) &disp->VertexAttrib4NsvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nsv", symbol_prefix);
+ if(!disp->WindowPos3sv) {
+ void ** procp = (void **) &disp->WindowPos3sv;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos3svMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NsvARB) {
- void **procp = (void **) &disp->VertexAttrib4NsvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NsvARB",
- symbol_prefix);
+ if(!disp->BeginQuery) {
+ void ** procp = (void **) &disp->BeginQuery;
+ snprintf(symboln, sizeof(symboln), "%sBeginQuery", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NubARB) {
- void **procp = (void **) &disp->VertexAttrib4NubARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nub", symbol_prefix);
+ if(!disp->BeginQuery) {
+ void ** procp = (void **) &disp->BeginQuery;
+ snprintf(symboln, sizeof(symboln), "%sBeginQueryARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NubARB) {
- void **procp = (void **) &disp->VertexAttrib4NubARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubARB",
- symbol_prefix);
+ if(!disp->BindBuffer) {
+ void ** procp = (void **) &disp->BindBuffer;
+ snprintf(symboln, sizeof(symboln), "%sBindBuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NubvARB) {
- void **procp = (void **) &disp->VertexAttrib4NubvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nubv",
- symbol_prefix);
+ if(!disp->BindBuffer) {
+ void ** procp = (void **) &disp->BindBuffer;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NubvARB) {
- void **procp = (void **) &disp->VertexAttrib4NubvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubvARB",
- symbol_prefix);
+ if(!disp->BufferData) {
+ void ** procp = (void **) &disp->BufferData;
+ snprintf(symboln, sizeof(symboln), "%sBufferData", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NuivARB) {
- void **procp = (void **) &disp->VertexAttrib4NuivARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nuiv",
- symbol_prefix);
+ if(!disp->BufferData) {
+ void ** procp = (void **) &disp->BufferData;
+ snprintf(symboln, sizeof(symboln), "%sBufferDataARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NuivARB) {
- void **procp = (void **) &disp->VertexAttrib4NuivARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NuivARB",
- symbol_prefix);
+ if(!disp->BufferSubData) {
+ void ** procp = (void **) &disp->BufferSubData;
+ snprintf(symboln, sizeof(symboln), "%sBufferSubData", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NusvARB) {
- void **procp = (void **) &disp->VertexAttrib4NusvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nusv",
- symbol_prefix);
+ if(!disp->BufferSubData) {
+ void ** procp = (void **) &disp->BufferSubData;
+ snprintf(symboln, sizeof(symboln), "%sBufferSubDataARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4NusvARB) {
- void **procp = (void **) &disp->VertexAttrib4NusvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NusvARB",
- symbol_prefix);
+ if(!disp->DeleteBuffers) {
+ void ** procp = (void **) &disp->DeleteBuffers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteBuffers", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4bvARB) {
- void **procp = (void **) &disp->VertexAttrib4bvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bv", symbol_prefix);
+ if(!disp->DeleteBuffers) {
+ void ** procp = (void **) &disp->DeleteBuffers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteBuffersARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4bvARB) {
- void **procp = (void **) &disp->VertexAttrib4bvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bvARB",
- symbol_prefix);
+ if(!disp->DeleteQueries) {
+ void ** procp = (void **) &disp->DeleteQueries;
+ snprintf(symboln, sizeof(symboln), "%sDeleteQueries", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4dARB) {
- void **procp = (void **) &disp->VertexAttrib4dARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4d", symbol_prefix);
+ if(!disp->DeleteQueries) {
+ void ** procp = (void **) &disp->DeleteQueries;
+ snprintf(symboln, sizeof(symboln), "%sDeleteQueriesARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4dARB) {
- void **procp = (void **) &disp->VertexAttrib4dARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dARB",
- symbol_prefix);
+ if(!disp->EndQuery) {
+ void ** procp = (void **) &disp->EndQuery;
+ snprintf(symboln, sizeof(symboln), "%sEndQuery", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4dvARB) {
- void **procp = (void **) &disp->VertexAttrib4dvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dv", symbol_prefix);
+ if(!disp->EndQuery) {
+ void ** procp = (void **) &disp->EndQuery;
+ snprintf(symboln, sizeof(symboln), "%sEndQueryARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4dvARB) {
- void **procp = (void **) &disp->VertexAttrib4dvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvARB",
- symbol_prefix);
+ if(!disp->GenBuffers) {
+ void ** procp = (void **) &disp->GenBuffers;
+ snprintf(symboln, sizeof(symboln), "%sGenBuffers", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4fARB) {
- void **procp = (void **) &disp->VertexAttrib4fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4f", symbol_prefix);
+ if(!disp->GenBuffers) {
+ void ** procp = (void **) &disp->GenBuffers;
+ snprintf(symboln, sizeof(symboln), "%sGenBuffersARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4fARB) {
- void **procp = (void **) &disp->VertexAttrib4fARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fARB",
- symbol_prefix);
+ if(!disp->GenQueries) {
+ void ** procp = (void **) &disp->GenQueries;
+ snprintf(symboln, sizeof(symboln), "%sGenQueries", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4fvARB) {
- void **procp = (void **) &disp->VertexAttrib4fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fv", symbol_prefix);
+ if(!disp->GenQueries) {
+ void ** procp = (void **) &disp->GenQueries;
+ snprintf(symboln, sizeof(symboln), "%sGenQueriesARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4fvARB) {
- void **procp = (void **) &disp->VertexAttrib4fvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvARB",
- symbol_prefix);
+ if(!disp->GetBufferParameteriv) {
+ void ** procp = (void **) &disp->GetBufferParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetBufferParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4ivARB) {
- void **procp = (void **) &disp->VertexAttrib4ivARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4iv", symbol_prefix);
+ if(!disp->GetBufferParameteriv) {
+ void ** procp = (void **) &disp->GetBufferParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetBufferParameterivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4ivARB) {
- void **procp = (void **) &disp->VertexAttrib4ivARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ivARB",
- symbol_prefix);
+ if(!disp->GetBufferPointerv) {
+ void ** procp = (void **) &disp->GetBufferPointerv;
+ snprintf(symboln, sizeof(symboln), "%sGetBufferPointerv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4sARB) {
- void **procp = (void **) &disp->VertexAttrib4sARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4s", symbol_prefix);
+ if(!disp->GetBufferPointerv) {
+ void ** procp = (void **) &disp->GetBufferPointerv;
+ snprintf(symboln, sizeof(symboln), "%sGetBufferPointervARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4sARB) {
- void **procp = (void **) &disp->VertexAttrib4sARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sARB",
- symbol_prefix);
+ if(!disp->GetBufferPointerv) {
+ void ** procp = (void **) &disp->GetBufferPointerv;
+ snprintf(symboln, sizeof(symboln), "%sGetBufferPointervOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4svARB) {
- void **procp = (void **) &disp->VertexAttrib4svARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sv", symbol_prefix);
+ if(!disp->GetBufferSubData) {
+ void ** procp = (void **) &disp->GetBufferSubData;
+ snprintf(symboln, sizeof(symboln), "%sGetBufferSubData", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4svARB) {
- void **procp = (void **) &disp->VertexAttrib4svARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svARB",
- symbol_prefix);
+ if(!disp->GetBufferSubData) {
+ void ** procp = (void **) &disp->GetBufferSubData;
+ snprintf(symboln, sizeof(symboln), "%sGetBufferSubDataARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4ubvARB) {
- void **procp = (void **) &disp->VertexAttrib4ubvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubv", symbol_prefix);
+ if(!disp->GetQueryObjectiv) {
+ void ** procp = (void **) &disp->GetQueryObjectiv;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryObjectiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4ubvARB) {
- void **procp = (void **) &disp->VertexAttrib4ubvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvARB",
- symbol_prefix);
+ if(!disp->GetQueryObjectiv) {
+ void ** procp = (void **) &disp->GetQueryObjectiv;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryObjectivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4uivARB) {
- void **procp = (void **) &disp->VertexAttrib4uivARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uiv", symbol_prefix);
+ if(!disp->GetQueryObjectuiv) {
+ void ** procp = (void **) &disp->GetQueryObjectuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4uivARB) {
- void **procp = (void **) &disp->VertexAttrib4uivARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uivARB",
- symbol_prefix);
+ if(!disp->GetQueryObjectuiv) {
+ void ** procp = (void **) &disp->GetQueryObjectuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4usvARB) {
- void **procp = (void **) &disp->VertexAttrib4usvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usv", symbol_prefix);
+ if(!disp->GetQueryiv) {
+ void ** procp = (void **) &disp->GetQueryiv;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4usvARB) {
- void **procp = (void **) &disp->VertexAttrib4usvARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usvARB",
- symbol_prefix);
+ if(!disp->GetQueryiv) {
+ void ** procp = (void **) &disp->GetQueryiv;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribPointerARB) {
- void **procp = (void **) &disp->VertexAttribPointerARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribPointer",
- symbol_prefix);
+ if(!disp->IsBuffer) {
+ void ** procp = (void **) &disp->IsBuffer;
+ snprintf(symboln, sizeof(symboln), "%sIsBuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribPointerARB) {
- void **procp = (void **) &disp->VertexAttribPointerARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerARB",
- symbol_prefix);
+ if(!disp->IsBuffer) {
+ void ** procp = (void **) &disp->IsBuffer;
+ snprintf(symboln, sizeof(symboln), "%sIsBufferARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindBufferARB) {
- void **procp = (void **) &disp->BindBufferARB;
- snprintf(symboln, sizeof(symboln), "%sBindBuffer", symbol_prefix);
+ if(!disp->IsQuery) {
+ void ** procp = (void **) &disp->IsQuery;
+ snprintf(symboln, sizeof(symboln), "%sIsQuery", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindBufferARB) {
- void **procp = (void **) &disp->BindBufferARB;
- snprintf(symboln, sizeof(symboln), "%sBindBufferARB", symbol_prefix);
+ if(!disp->IsQuery) {
+ void ** procp = (void **) &disp->IsQuery;
+ snprintf(symboln, sizeof(symboln), "%sIsQueryARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BufferDataARB) {
- void **procp = (void **) &disp->BufferDataARB;
- snprintf(symboln, sizeof(symboln), "%sBufferData", symbol_prefix);
+ if(!disp->MapBuffer) {
+ void ** procp = (void **) &disp->MapBuffer;
+ snprintf(symboln, sizeof(symboln), "%sMapBuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BufferDataARB) {
- void **procp = (void **) &disp->BufferDataARB;
- snprintf(symboln, sizeof(symboln), "%sBufferDataARB", symbol_prefix);
+ if(!disp->MapBuffer) {
+ void ** procp = (void **) &disp->MapBuffer;
+ snprintf(symboln, sizeof(symboln), "%sMapBufferARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BufferSubDataARB) {
- void **procp = (void **) &disp->BufferSubDataARB;
- snprintf(symboln, sizeof(symboln), "%sBufferSubData", symbol_prefix);
+ if(!disp->MapBuffer) {
+ void ** procp = (void **) &disp->MapBuffer;
+ snprintf(symboln, sizeof(symboln), "%sMapBufferOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BufferSubDataARB) {
- void **procp = (void **) &disp->BufferSubDataARB;
- snprintf(symboln, sizeof(symboln), "%sBufferSubDataARB", symbol_prefix);
+ if(!disp->UnmapBuffer) {
+ void ** procp = (void **) &disp->UnmapBuffer;
+ snprintf(symboln, sizeof(symboln), "%sUnmapBuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteBuffersARB) {
- void **procp = (void **) &disp->DeleteBuffersARB;
- snprintf(symboln, sizeof(symboln), "%sDeleteBuffers", symbol_prefix);
+ if(!disp->UnmapBuffer) {
+ void ** procp = (void **) &disp->UnmapBuffer;
+ snprintf(symboln, sizeof(symboln), "%sUnmapBufferARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteBuffersARB) {
- void **procp = (void **) &disp->DeleteBuffersARB;
- snprintf(symboln, sizeof(symboln), "%sDeleteBuffersARB", symbol_prefix);
+ if(!disp->UnmapBuffer) {
+ void ** procp = (void **) &disp->UnmapBuffer;
+ snprintf(symboln, sizeof(symboln), "%sUnmapBufferOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenBuffersARB) {
- void **procp = (void **) &disp->GenBuffersARB;
- snprintf(symboln, sizeof(symboln), "%sGenBuffers", symbol_prefix);
+ if(!disp->AttachShader) {
+ void ** procp = (void **) &disp->AttachShader;
+ snprintf(symboln, sizeof(symboln), "%sAttachShader", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenBuffersARB) {
- void **procp = (void **) &disp->GenBuffersARB;
- snprintf(symboln, sizeof(symboln), "%sGenBuffersARB", symbol_prefix);
+ if(!disp->BindAttribLocation) {
+ void ** procp = (void **) &disp->BindAttribLocation;
+ snprintf(symboln, sizeof(symboln), "%sBindAttribLocation", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBufferParameterivARB) {
- void **procp = (void **) &disp->GetBufferParameterivARB;
- snprintf(symboln, sizeof(symboln), "%sGetBufferParameteriv",
- symbol_prefix);
+ if(!disp->BindAttribLocation) {
+ void ** procp = (void **) &disp->BindAttribLocation;
+ snprintf(symboln, sizeof(symboln), "%sBindAttribLocationARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBufferParameterivARB) {
- void **procp = (void **) &disp->GetBufferParameterivARB;
- snprintf(symboln, sizeof(symboln), "%sGetBufferParameterivARB",
- symbol_prefix);
+ if(!disp->BlendEquationSeparate) {
+ void ** procp = (void **) &disp->BlendEquationSeparate;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparate", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBufferPointervARB) {
- void **procp = (void **) &disp->GetBufferPointervARB;
- snprintf(symboln, sizeof(symboln), "%sGetBufferPointerv",
- symbol_prefix);
+ if(!disp->BlendEquationSeparate) {
+ void ** procp = (void **) &disp->BlendEquationSeparate;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBufferPointervARB) {
- void **procp = (void **) &disp->GetBufferPointervARB;
- snprintf(symboln, sizeof(symboln), "%sGetBufferPointervARB",
- symbol_prefix);
+ if(!disp->BlendEquationSeparate) {
+ void ** procp = (void **) &disp->BlendEquationSeparate;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateATI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBufferSubDataARB) {
- void **procp = (void **) &disp->GetBufferSubDataARB;
- snprintf(symboln, sizeof(symboln), "%sGetBufferSubData", symbol_prefix);
+ if(!disp->BlendEquationSeparate) {
+ void ** procp = (void **) &disp->BlendEquationSeparate;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBufferSubDataARB) {
- void **procp = (void **) &disp->GetBufferSubDataARB;
- snprintf(symboln, sizeof(symboln), "%sGetBufferSubDataARB",
- symbol_prefix);
+ if(!disp->CompileShader) {
+ void ** procp = (void **) &disp->CompileShader;
+ snprintf(symboln, sizeof(symboln), "%sCompileShader", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsBufferARB) {
- void **procp = (void **) &disp->IsBufferARB;
- snprintf(symboln, sizeof(symboln), "%sIsBuffer", symbol_prefix);
+ if(!disp->CompileShader) {
+ void ** procp = (void **) &disp->CompileShader;
+ snprintf(symboln, sizeof(symboln), "%sCompileShaderARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsBufferARB) {
- void **procp = (void **) &disp->IsBufferARB;
- snprintf(symboln, sizeof(symboln), "%sIsBufferARB", symbol_prefix);
+ if(!disp->CreateProgram) {
+ void ** procp = (void **) &disp->CreateProgram;
+ snprintf(symboln, sizeof(symboln), "%sCreateProgram", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MapBufferARB) {
- void **procp = (void **) &disp->MapBufferARB;
- snprintf(symboln, sizeof(symboln), "%sMapBuffer", symbol_prefix);
+ if(!disp->CreateShader) {
+ void ** procp = (void **) &disp->CreateShader;
+ snprintf(symboln, sizeof(symboln), "%sCreateShader", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MapBufferARB) {
- void **procp = (void **) &disp->MapBufferARB;
- snprintf(symboln, sizeof(symboln), "%sMapBufferARB", symbol_prefix);
+ if(!disp->DeleteProgram) {
+ void ** procp = (void **) &disp->DeleteProgram;
+ snprintf(symboln, sizeof(symboln), "%sDeleteProgram", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UnmapBufferARB) {
- void **procp = (void **) &disp->UnmapBufferARB;
- snprintf(symboln, sizeof(symboln), "%sUnmapBuffer", symbol_prefix);
+ if(!disp->DeleteShader) {
+ void ** procp = (void **) &disp->DeleteShader;
+ snprintf(symboln, sizeof(symboln), "%sDeleteShader", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UnmapBufferARB) {
- void **procp = (void **) &disp->UnmapBufferARB;
- snprintf(symboln, sizeof(symboln), "%sUnmapBufferARB", symbol_prefix);
+ if(!disp->DetachShader) {
+ void ** procp = (void **) &disp->DetachShader;
+ snprintf(symboln, sizeof(symboln), "%sDetachShader", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BeginQueryARB) {
- void **procp = (void **) &disp->BeginQueryARB;
- snprintf(symboln, sizeof(symboln), "%sBeginQuery", symbol_prefix);
+ if(!disp->DisableVertexAttribArray) {
+ void ** procp = (void **) &disp->DisableVertexAttribArray;
+ snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArray", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BeginQueryARB) {
- void **procp = (void **) &disp->BeginQueryARB;
- snprintf(symboln, sizeof(symboln), "%sBeginQueryARB", symbol_prefix);
+ if(!disp->DisableVertexAttribArray) {
+ void ** procp = (void **) &disp->DisableVertexAttribArray;
+ snprintf(symboln, sizeof(symboln), "%sDisableVertexAttribArrayARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteQueriesARB) {
- void **procp = (void **) &disp->DeleteQueriesARB;
- snprintf(symboln, sizeof(symboln), "%sDeleteQueries", symbol_prefix);
+ if(!disp->DrawBuffers) {
+ void ** procp = (void **) &disp->DrawBuffers;
+ snprintf(symboln, sizeof(symboln), "%sDrawBuffers", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteQueriesARB) {
- void **procp = (void **) &disp->DeleteQueriesARB;
- snprintf(symboln, sizeof(symboln), "%sDeleteQueriesARB", symbol_prefix);
+ if(!disp->DrawBuffers) {
+ void ** procp = (void **) &disp->DrawBuffers;
+ snprintf(symboln, sizeof(symboln), "%sDrawBuffersARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EndQueryARB) {
- void **procp = (void **) &disp->EndQueryARB;
- snprintf(symboln, sizeof(symboln), "%sEndQuery", symbol_prefix);
+ if(!disp->DrawBuffers) {
+ void ** procp = (void **) &disp->DrawBuffers;
+ snprintf(symboln, sizeof(symboln), "%sDrawBuffersATI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EndQueryARB) {
- void **procp = (void **) &disp->EndQueryARB;
- snprintf(symboln, sizeof(symboln), "%sEndQueryARB", symbol_prefix);
+ if(!disp->DrawBuffers) {
+ void ** procp = (void **) &disp->DrawBuffers;
+ snprintf(symboln, sizeof(symboln), "%sDrawBuffersNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenQueriesARB) {
- void **procp = (void **) &disp->GenQueriesARB;
- snprintf(symboln, sizeof(symboln), "%sGenQueries", symbol_prefix);
+ if(!disp->EnableVertexAttribArray) {
+ void ** procp = (void **) &disp->EnableVertexAttribArray;
+ snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArray", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenQueriesARB) {
- void **procp = (void **) &disp->GenQueriesARB;
- snprintf(symboln, sizeof(symboln), "%sGenQueriesARB", symbol_prefix);
+ if(!disp->EnableVertexAttribArray) {
+ void ** procp = (void **) &disp->EnableVertexAttribArray;
+ snprintf(symboln, sizeof(symboln), "%sEnableVertexAttribArrayARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetQueryObjectivARB) {
- void **procp = (void **) &disp->GetQueryObjectivARB;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectiv", symbol_prefix);
+ if(!disp->GetActiveAttrib) {
+ void ** procp = (void **) &disp->GetActiveAttrib;
+ snprintf(symboln, sizeof(symboln), "%sGetActiveAttrib", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetQueryObjectivARB) {
- void **procp = (void **) &disp->GetQueryObjectivARB;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectivARB",
- symbol_prefix);
+ if(!disp->GetActiveAttrib) {
+ void ** procp = (void **) &disp->GetActiveAttrib;
+ snprintf(symboln, sizeof(symboln), "%sGetActiveAttribARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetQueryObjectuivARB) {
- void **procp = (void **) &disp->GetQueryObjectuivARB;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuiv",
- symbol_prefix);
+ if(!disp->GetActiveUniform) {
+ void ** procp = (void **) &disp->GetActiveUniform;
+ snprintf(symboln, sizeof(symboln), "%sGetActiveUniform", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetQueryObjectuivARB) {
- void **procp = (void **) &disp->GetQueryObjectuivARB;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectuivARB",
- symbol_prefix);
+ if(!disp->GetActiveUniform) {
+ void ** procp = (void **) &disp->GetActiveUniform;
+ snprintf(symboln, sizeof(symboln), "%sGetActiveUniformARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetQueryivARB) {
- void **procp = (void **) &disp->GetQueryivARB;
- snprintf(symboln, sizeof(symboln), "%sGetQueryiv", symbol_prefix);
+ if(!disp->GetAttachedShaders) {
+ void ** procp = (void **) &disp->GetAttachedShaders;
+ snprintf(symboln, sizeof(symboln), "%sGetAttachedShaders", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetQueryivARB) {
- void **procp = (void **) &disp->GetQueryivARB;
- snprintf(symboln, sizeof(symboln), "%sGetQueryivARB", symbol_prefix);
+ if(!disp->GetAttribLocation) {
+ void ** procp = (void **) &disp->GetAttribLocation;
+ snprintf(symboln, sizeof(symboln), "%sGetAttribLocation", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsQueryARB) {
- void **procp = (void **) &disp->IsQueryARB;
- snprintf(symboln, sizeof(symboln), "%sIsQuery", symbol_prefix);
+ if(!disp->GetAttribLocation) {
+ void ** procp = (void **) &disp->GetAttribLocation;
+ snprintf(symboln, sizeof(symboln), "%sGetAttribLocationARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsQueryARB) {
- void **procp = (void **) &disp->IsQueryARB;
- snprintf(symboln, sizeof(symboln), "%sIsQueryARB", symbol_prefix);
+ if(!disp->GetProgramInfoLog) {
+ void ** procp = (void **) &disp->GetProgramInfoLog;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramInfoLog", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->AttachObjectARB) {
- void **procp = (void **) &disp->AttachObjectARB;
- snprintf(symboln, sizeof(symboln), "%sAttachObjectARB", symbol_prefix);
+ if(!disp->GetProgramiv) {
+ void ** procp = (void **) &disp->GetProgramiv;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompileShaderARB) {
- void **procp = (void **) &disp->CompileShaderARB;
- snprintf(symboln, sizeof(symboln), "%sCompileShader", symbol_prefix);
+ if(!disp->GetShaderInfoLog) {
+ void ** procp = (void **) &disp->GetShaderInfoLog;
+ snprintf(symboln, sizeof(symboln), "%sGetShaderInfoLog", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CompileShaderARB) {
- void **procp = (void **) &disp->CompileShaderARB;
- snprintf(symboln, sizeof(symboln), "%sCompileShaderARB", symbol_prefix);
+ if(!disp->GetShaderSource) {
+ void ** procp = (void **) &disp->GetShaderSource;
+ snprintf(symboln, sizeof(symboln), "%sGetShaderSource", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CreateProgramObjectARB) {
- void **procp = (void **) &disp->CreateProgramObjectARB;
- snprintf(symboln, sizeof(symboln), "%sCreateProgramObjectARB",
- symbol_prefix);
+ if(!disp->GetShaderSource) {
+ void ** procp = (void **) &disp->GetShaderSource;
+ snprintf(symboln, sizeof(symboln), "%sGetShaderSourceARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CreateShaderObjectARB) {
- void **procp = (void **) &disp->CreateShaderObjectARB;
- snprintf(symboln, sizeof(symboln), "%sCreateShaderObjectARB",
- symbol_prefix);
+ if(!disp->GetShaderiv) {
+ void ** procp = (void **) &disp->GetShaderiv;
+ snprintf(symboln, sizeof(symboln), "%sGetShaderiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteObjectARB) {
- void **procp = (void **) &disp->DeleteObjectARB;
- snprintf(symboln, sizeof(symboln), "%sDeleteObjectARB", symbol_prefix);
+ if(!disp->GetUniformLocation) {
+ void ** procp = (void **) &disp->GetUniformLocation;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformLocation", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DetachObjectARB) {
- void **procp = (void **) &disp->DetachObjectARB;
- snprintf(symboln, sizeof(symboln), "%sDetachObjectARB", symbol_prefix);
+ if(!disp->GetUniformLocation) {
+ void ** procp = (void **) &disp->GetUniformLocation;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformLocationARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetActiveUniformARB) {
- void **procp = (void **) &disp->GetActiveUniformARB;
- snprintf(symboln, sizeof(symboln), "%sGetActiveUniform", symbol_prefix);
+ if(!disp->GetUniformfv) {
+ void ** procp = (void **) &disp->GetUniformfv;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetActiveUniformARB) {
- void **procp = (void **) &disp->GetActiveUniformARB;
- snprintf(symboln, sizeof(symboln), "%sGetActiveUniformARB",
- symbol_prefix);
+ if(!disp->GetUniformfv) {
+ void ** procp = (void **) &disp->GetUniformfv;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformfvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetAttachedObjectsARB) {
- void **procp = (void **) &disp->GetAttachedObjectsARB;
- snprintf(symboln, sizeof(symboln), "%sGetAttachedObjectsARB",
- symbol_prefix);
+ if(!disp->GetUniformiv) {
+ void ** procp = (void **) &disp->GetUniformiv;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetHandleARB) {
- void **procp = (void **) &disp->GetHandleARB;
- snprintf(symboln, sizeof(symboln), "%sGetHandleARB", symbol_prefix);
+ if(!disp->GetUniformiv) {
+ void ** procp = (void **) &disp->GetUniformiv;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetInfoLogARB) {
- void **procp = (void **) &disp->GetInfoLogARB;
- snprintf(symboln, sizeof(symboln), "%sGetInfoLogARB", symbol_prefix);
+ if(!disp->GetVertexAttribPointerv) {
+ void ** procp = (void **) &disp->GetVertexAttribPointerv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointerv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetObjectParameterfvARB) {
- void **procp = (void **) &disp->GetObjectParameterfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetObjectParameterfvARB",
- symbol_prefix);
+ if(!disp->GetVertexAttribPointerv) {
+ void ** procp = (void **) &disp->GetVertexAttribPointerv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetObjectParameterivARB) {
- void **procp = (void **) &disp->GetObjectParameterivARB;
- snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivARB",
- symbol_prefix);
+ if(!disp->GetVertexAttribPointerv) {
+ void ** procp = (void **) &disp->GetVertexAttribPointerv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetShaderSourceARB) {
- void **procp = (void **) &disp->GetShaderSourceARB;
- snprintf(symboln, sizeof(symboln), "%sGetShaderSource", symbol_prefix);
+ if(!disp->GetVertexAttribdv) {
+ void ** procp = (void **) &disp->GetVertexAttribdv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetShaderSourceARB) {
- void **procp = (void **) &disp->GetShaderSourceARB;
- snprintf(symboln, sizeof(symboln), "%sGetShaderSourceARB",
- symbol_prefix);
+ if(!disp->GetVertexAttribdv) {
+ void ** procp = (void **) &disp->GetVertexAttribdv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetUniformLocationARB) {
- void **procp = (void **) &disp->GetUniformLocationARB;
- snprintf(symboln, sizeof(symboln), "%sGetUniformLocation",
- symbol_prefix);
+ if(!disp->GetVertexAttribfv) {
+ void ** procp = (void **) &disp->GetVertexAttribfv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetUniformLocationARB) {
- void **procp = (void **) &disp->GetUniformLocationARB;
- snprintf(symboln, sizeof(symboln), "%sGetUniformLocationARB",
- symbol_prefix);
+ if(!disp->GetVertexAttribfv) {
+ void ** procp = (void **) &disp->GetVertexAttribfv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetUniformfvARB) {
- void **procp = (void **) &disp->GetUniformfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetUniformfv", symbol_prefix);
+ if(!disp->GetVertexAttribiv) {
+ void ** procp = (void **) &disp->GetVertexAttribiv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetUniformfvARB) {
- void **procp = (void **) &disp->GetUniformfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetUniformfvARB", symbol_prefix);
+ if(!disp->GetVertexAttribiv) {
+ void ** procp = (void **) &disp->GetVertexAttribiv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetUniformivARB) {
- void **procp = (void **) &disp->GetUniformivARB;
- snprintf(symboln, sizeof(symboln), "%sGetUniformiv", symbol_prefix);
+ if(!disp->IsProgram) {
+ void ** procp = (void **) &disp->IsProgram;
+ snprintf(symboln, sizeof(symboln), "%sIsProgram", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetUniformivARB) {
- void **procp = (void **) &disp->GetUniformivARB;
- snprintf(symboln, sizeof(symboln), "%sGetUniformivARB", symbol_prefix);
+ if(!disp->IsShader) {
+ void ** procp = (void **) &disp->IsShader;
+ snprintf(symboln, sizeof(symboln), "%sIsShader", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LinkProgramARB) {
- void **procp = (void **) &disp->LinkProgramARB;
+ if(!disp->LinkProgram) {
+ void ** procp = (void **) &disp->LinkProgram;
snprintf(symboln, sizeof(symboln), "%sLinkProgram", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LinkProgramARB) {
- void **procp = (void **) &disp->LinkProgramARB;
+ if(!disp->LinkProgram) {
+ void ** procp = (void **) &disp->LinkProgram;
snprintf(symboln, sizeof(symboln), "%sLinkProgramARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ShaderSourceARB) {
- void **procp = (void **) &disp->ShaderSourceARB;
+ if(!disp->ShaderSource) {
+ void ** procp = (void **) &disp->ShaderSource;
snprintf(symboln, sizeof(symboln), "%sShaderSource", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ShaderSourceARB) {
- void **procp = (void **) &disp->ShaderSourceARB;
+ if(!disp->ShaderSource) {
+ void ** procp = (void **) &disp->ShaderSource;
snprintf(symboln, sizeof(symboln), "%sShaderSourceARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1fARB) {
- void **procp = (void **) &disp->Uniform1fARB;
+ if(!disp->StencilFuncSeparate) {
+ void ** procp = (void **) &disp->StencilFuncSeparate;
+ snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparate", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->StencilMaskSeparate) {
+ void ** procp = (void **) &disp->StencilMaskSeparate;
+ snprintf(symboln, sizeof(symboln), "%sStencilMaskSeparate", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->StencilOpSeparate) {
+ void ** procp = (void **) &disp->StencilOpSeparate;
+ snprintf(symboln, sizeof(symboln), "%sStencilOpSeparate", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->StencilOpSeparate) {
+ void ** procp = (void **) &disp->StencilOpSeparate;
+ snprintf(symboln, sizeof(symboln), "%sStencilOpSeparateATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Uniform1f) {
+ void ** procp = (void **) &disp->Uniform1f;
snprintf(symboln, sizeof(symboln), "%sUniform1f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1fARB) {
- void **procp = (void **) &disp->Uniform1fARB;
+ if(!disp->Uniform1f) {
+ void ** procp = (void **) &disp->Uniform1f;
snprintf(symboln, sizeof(symboln), "%sUniform1fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1fvARB) {
- void **procp = (void **) &disp->Uniform1fvARB;
+ if(!disp->Uniform1fv) {
+ void ** procp = (void **) &disp->Uniform1fv;
snprintf(symboln, sizeof(symboln), "%sUniform1fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1fvARB) {
- void **procp = (void **) &disp->Uniform1fvARB;
+ if(!disp->Uniform1fv) {
+ void ** procp = (void **) &disp->Uniform1fv;
snprintf(symboln, sizeof(symboln), "%sUniform1fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1iARB) {
- void **procp = (void **) &disp->Uniform1iARB;
+ if(!disp->Uniform1i) {
+ void ** procp = (void **) &disp->Uniform1i;
snprintf(symboln, sizeof(symboln), "%sUniform1i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1iARB) {
- void **procp = (void **) &disp->Uniform1iARB;
+ if(!disp->Uniform1i) {
+ void ** procp = (void **) &disp->Uniform1i;
snprintf(symboln, sizeof(symboln), "%sUniform1iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1ivARB) {
- void **procp = (void **) &disp->Uniform1ivARB;
+ if(!disp->Uniform1iv) {
+ void ** procp = (void **) &disp->Uniform1iv;
snprintf(symboln, sizeof(symboln), "%sUniform1iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1ivARB) {
- void **procp = (void **) &disp->Uniform1ivARB;
+ if(!disp->Uniform1iv) {
+ void ** procp = (void **) &disp->Uniform1iv;
snprintf(symboln, sizeof(symboln), "%sUniform1ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2fARB) {
- void **procp = (void **) &disp->Uniform2fARB;
+ if(!disp->Uniform2f) {
+ void ** procp = (void **) &disp->Uniform2f;
snprintf(symboln, sizeof(symboln), "%sUniform2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2fARB) {
- void **procp = (void **) &disp->Uniform2fARB;
+ if(!disp->Uniform2f) {
+ void ** procp = (void **) &disp->Uniform2f;
snprintf(symboln, sizeof(symboln), "%sUniform2fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2fvARB) {
- void **procp = (void **) &disp->Uniform2fvARB;
+ if(!disp->Uniform2fv) {
+ void ** procp = (void **) &disp->Uniform2fv;
snprintf(symboln, sizeof(symboln), "%sUniform2fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2fvARB) {
- void **procp = (void **) &disp->Uniform2fvARB;
+ if(!disp->Uniform2fv) {
+ void ** procp = (void **) &disp->Uniform2fv;
snprintf(symboln, sizeof(symboln), "%sUniform2fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2iARB) {
- void **procp = (void **) &disp->Uniform2iARB;
+ if(!disp->Uniform2i) {
+ void ** procp = (void **) &disp->Uniform2i;
snprintf(symboln, sizeof(symboln), "%sUniform2i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2iARB) {
- void **procp = (void **) &disp->Uniform2iARB;
+ if(!disp->Uniform2i) {
+ void ** procp = (void **) &disp->Uniform2i;
snprintf(symboln, sizeof(symboln), "%sUniform2iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2ivARB) {
- void **procp = (void **) &disp->Uniform2ivARB;
+ if(!disp->Uniform2iv) {
+ void ** procp = (void **) &disp->Uniform2iv;
snprintf(symboln, sizeof(symboln), "%sUniform2iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2ivARB) {
- void **procp = (void **) &disp->Uniform2ivARB;
+ if(!disp->Uniform2iv) {
+ void ** procp = (void **) &disp->Uniform2iv;
snprintf(symboln, sizeof(symboln), "%sUniform2ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3fARB) {
- void **procp = (void **) &disp->Uniform3fARB;
+ if(!disp->Uniform3f) {
+ void ** procp = (void **) &disp->Uniform3f;
snprintf(symboln, sizeof(symboln), "%sUniform3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3fARB) {
- void **procp = (void **) &disp->Uniform3fARB;
+ if(!disp->Uniform3f) {
+ void ** procp = (void **) &disp->Uniform3f;
snprintf(symboln, sizeof(symboln), "%sUniform3fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3fvARB) {
- void **procp = (void **) &disp->Uniform3fvARB;
+ if(!disp->Uniform3fv) {
+ void ** procp = (void **) &disp->Uniform3fv;
snprintf(symboln, sizeof(symboln), "%sUniform3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3fvARB) {
- void **procp = (void **) &disp->Uniform3fvARB;
+ if(!disp->Uniform3fv) {
+ void ** procp = (void **) &disp->Uniform3fv;
snprintf(symboln, sizeof(symboln), "%sUniform3fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3iARB) {
- void **procp = (void **) &disp->Uniform3iARB;
+ if(!disp->Uniform3i) {
+ void ** procp = (void **) &disp->Uniform3i;
snprintf(symboln, sizeof(symboln), "%sUniform3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3iARB) {
- void **procp = (void **) &disp->Uniform3iARB;
+ if(!disp->Uniform3i) {
+ void ** procp = (void **) &disp->Uniform3i;
snprintf(symboln, sizeof(symboln), "%sUniform3iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3ivARB) {
- void **procp = (void **) &disp->Uniform3ivARB;
+ if(!disp->Uniform3iv) {
+ void ** procp = (void **) &disp->Uniform3iv;
snprintf(symboln, sizeof(symboln), "%sUniform3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3ivARB) {
- void **procp = (void **) &disp->Uniform3ivARB;
+ if(!disp->Uniform3iv) {
+ void ** procp = (void **) &disp->Uniform3iv;
snprintf(symboln, sizeof(symboln), "%sUniform3ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4fARB) {
- void **procp = (void **) &disp->Uniform4fARB;
+ if(!disp->Uniform4f) {
+ void ** procp = (void **) &disp->Uniform4f;
snprintf(symboln, sizeof(symboln), "%sUniform4f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4fARB) {
- void **procp = (void **) &disp->Uniform4fARB;
+ if(!disp->Uniform4f) {
+ void ** procp = (void **) &disp->Uniform4f;
snprintf(symboln, sizeof(symboln), "%sUniform4fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4fvARB) {
- void **procp = (void **) &disp->Uniform4fvARB;
+ if(!disp->Uniform4fv) {
+ void ** procp = (void **) &disp->Uniform4fv;
snprintf(symboln, sizeof(symboln), "%sUniform4fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4fvARB) {
- void **procp = (void **) &disp->Uniform4fvARB;
+ if(!disp->Uniform4fv) {
+ void ** procp = (void **) &disp->Uniform4fv;
snprintf(symboln, sizeof(symboln), "%sUniform4fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4iARB) {
- void **procp = (void **) &disp->Uniform4iARB;
+ if(!disp->Uniform4i) {
+ void ** procp = (void **) &disp->Uniform4i;
snprintf(symboln, sizeof(symboln), "%sUniform4i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4iARB) {
- void **procp = (void **) &disp->Uniform4iARB;
+ if(!disp->Uniform4i) {
+ void ** procp = (void **) &disp->Uniform4i;
snprintf(symboln, sizeof(symboln), "%sUniform4iARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4ivARB) {
- void **procp = (void **) &disp->Uniform4ivARB;
+ if(!disp->Uniform4iv) {
+ void ** procp = (void **) &disp->Uniform4iv;
snprintf(symboln, sizeof(symboln), "%sUniform4iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4ivARB) {
- void **procp = (void **) &disp->Uniform4ivARB;
+ if(!disp->Uniform4iv) {
+ void ** procp = (void **) &disp->Uniform4iv;
snprintf(symboln, sizeof(symboln), "%sUniform4ivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix2fvARB) {
- void **procp = (void **) &disp->UniformMatrix2fvARB;
+ if(!disp->UniformMatrix2fv) {
+ void ** procp = (void **) &disp->UniformMatrix2fv;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix2fvARB) {
- void **procp = (void **) &disp->UniformMatrix2fvARB;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fvARB",
- symbol_prefix);
+ if(!disp->UniformMatrix2fv) {
+ void ** procp = (void **) &disp->UniformMatrix2fv;
+ snprintf(symboln, sizeof(symboln), "%sUniformMatrix2fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix3fvARB) {
- void **procp = (void **) &disp->UniformMatrix3fvARB;
+ if(!disp->UniformMatrix3fv) {
+ void ** procp = (void **) &disp->UniformMatrix3fv;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix3fvARB) {
- void **procp = (void **) &disp->UniformMatrix3fvARB;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fvARB",
- symbol_prefix);
+ if(!disp->UniformMatrix3fv) {
+ void ** procp = (void **) &disp->UniformMatrix3fv;
+ snprintf(symboln, sizeof(symboln), "%sUniformMatrix3fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix4fvARB) {
- void **procp = (void **) &disp->UniformMatrix4fvARB;
+ if(!disp->UniformMatrix4fv) {
+ void ** procp = (void **) &disp->UniformMatrix4fv;
snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UniformMatrix4fvARB) {
- void **procp = (void **) &disp->UniformMatrix4fvARB;
- snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fvARB",
- symbol_prefix);
+ if(!disp->UniformMatrix4fv) {
+ void ** procp = (void **) &disp->UniformMatrix4fv;
+ snprintf(symboln, sizeof(symboln), "%sUniformMatrix4fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UseProgramObjectARB) {
- void **procp = (void **) &disp->UseProgramObjectARB;
+ if(!disp->UseProgram) {
+ void ** procp = (void **) &disp->UseProgram;
snprintf(symboln, sizeof(symboln), "%sUseProgram", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UseProgramObjectARB) {
- void **procp = (void **) &disp->UseProgramObjectARB;
- snprintf(symboln, sizeof(symboln), "%sUseProgramObjectARB",
- symbol_prefix);
+ if(!disp->UseProgram) {
+ void ** procp = (void **) &disp->UseProgram;
+ snprintf(symboln, sizeof(symboln), "%sUseProgramObjectARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ValidateProgramARB) {
- void **procp = (void **) &disp->ValidateProgramARB;
+ if(!disp->ValidateProgram) {
+ void ** procp = (void **) &disp->ValidateProgram;
snprintf(symboln, sizeof(symboln), "%sValidateProgram", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ValidateProgramARB) {
- void **procp = (void **) &disp->ValidateProgramARB;
- snprintf(symboln, sizeof(symboln), "%sValidateProgramARB",
- symbol_prefix);
+ if(!disp->ValidateProgram) {
+ void ** procp = (void **) &disp->ValidateProgram;
+ snprintf(symboln, sizeof(symboln), "%sValidateProgramARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindAttribLocationARB) {
- void **procp = (void **) &disp->BindAttribLocationARB;
- snprintf(symboln, sizeof(symboln), "%sBindAttribLocation",
- symbol_prefix);
+ if(!disp->VertexAttrib1d) {
+ void ** procp = (void **) &disp->VertexAttrib1d;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindAttribLocationARB) {
- void **procp = (void **) &disp->BindAttribLocationARB;
- snprintf(symboln, sizeof(symboln), "%sBindAttribLocationARB",
- symbol_prefix);
+ if(!disp->VertexAttrib1d) {
+ void ** procp = (void **) &disp->VertexAttrib1d;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetActiveAttribARB) {
- void **procp = (void **) &disp->GetActiveAttribARB;
- snprintf(symboln, sizeof(symboln), "%sGetActiveAttrib", symbol_prefix);
+ if(!disp->VertexAttrib1dv) {
+ void ** procp = (void **) &disp->VertexAttrib1dv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetActiveAttribARB) {
- void **procp = (void **) &disp->GetActiveAttribARB;
- snprintf(symboln, sizeof(symboln), "%sGetActiveAttribARB",
- symbol_prefix);
+ if(!disp->VertexAttrib1dv) {
+ void ** procp = (void **) &disp->VertexAttrib1dv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetAttribLocationARB) {
- void **procp = (void **) &disp->GetAttribLocationARB;
- snprintf(symboln, sizeof(symboln), "%sGetAttribLocation",
- symbol_prefix);
+ if(!disp->VertexAttrib1s) {
+ void ** procp = (void **) &disp->VertexAttrib1s;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1s", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetAttribLocationARB) {
- void **procp = (void **) &disp->GetAttribLocationARB;
- snprintf(symboln, sizeof(symboln), "%sGetAttribLocationARB",
- symbol_prefix);
+ if(!disp->VertexAttrib1s) {
+ void ** procp = (void **) &disp->VertexAttrib1s;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawBuffersARB) {
- void **procp = (void **) &disp->DrawBuffersARB;
- snprintf(symboln, sizeof(symboln), "%sDrawBuffers", symbol_prefix);
+ if(!disp->VertexAttrib1sv) {
+ void ** procp = (void **) &disp->VertexAttrib1sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawBuffersARB) {
- void **procp = (void **) &disp->DrawBuffersARB;
- snprintf(symboln, sizeof(symboln), "%sDrawBuffersARB", symbol_prefix);
+ if(!disp->VertexAttrib1sv) {
+ void ** procp = (void **) &disp->VertexAttrib1sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawBuffersARB) {
- void **procp = (void **) &disp->DrawBuffersARB;
- snprintf(symboln, sizeof(symboln), "%sDrawBuffersATI", symbol_prefix);
+ if(!disp->VertexAttrib2d) {
+ void ** procp = (void **) &disp->VertexAttrib2d;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2d", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawBuffersARB) {
- void **procp = (void **) &disp->DrawBuffersARB;
- snprintf(symboln, sizeof(symboln), "%sDrawBuffersNV", symbol_prefix);
+ if(!disp->VertexAttrib2d) {
+ void ** procp = (void **) &disp->VertexAttrib2d;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib2dv) {
+ void ** procp = (void **) &disp->VertexAttrib2dv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib2dv) {
+ void ** procp = (void **) &disp->VertexAttrib2dv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib2s) {
+ void ** procp = (void **) &disp->VertexAttrib2s;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2s", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib2s) {
+ void ** procp = (void **) &disp->VertexAttrib2s;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib2sv) {
+ void ** procp = (void **) &disp->VertexAttrib2sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib2sv) {
+ void ** procp = (void **) &disp->VertexAttrib2sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib3d) {
+ void ** procp = (void **) &disp->VertexAttrib3d;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3d", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib3d) {
+ void ** procp = (void **) &disp->VertexAttrib3d;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib3dv) {
+ void ** procp = (void **) &disp->VertexAttrib3dv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib3dv) {
+ void ** procp = (void **) &disp->VertexAttrib3dv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib3s) {
+ void ** procp = (void **) &disp->VertexAttrib3s;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3s", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib3s) {
+ void ** procp = (void **) &disp->VertexAttrib3s;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib3sv) {
+ void ** procp = (void **) &disp->VertexAttrib3sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib3sv) {
+ void ** procp = (void **) &disp->VertexAttrib3sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nbv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nbv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nbv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nbv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nbv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NbvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Niv) {
+ void ** procp = (void **) &disp->VertexAttrib4Niv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Niv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Niv) {
+ void ** procp = (void **) &disp->VertexAttrib4Niv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NivARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nsv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nsv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nsv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nsv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nsv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NsvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClampColorARB) {
- void **procp = (void **) &disp->ClampColorARB;
+ if(!disp->VertexAttrib4Nub) {
+ void ** procp = (void **) &disp->VertexAttrib4Nub;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nub", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nub) {
+ void ** procp = (void **) &disp->VertexAttrib4Nub;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nubv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nubv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nubv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nubv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nubv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NubvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nuiv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nuiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nuiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nuiv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nuiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NuivARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nusv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nusv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4Nusv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4Nusv) {
+ void ** procp = (void **) &disp->VertexAttrib4Nusv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4NusvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4bv) {
+ void ** procp = (void **) &disp->VertexAttrib4bv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4bv) {
+ void ** procp = (void **) &disp->VertexAttrib4bv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4bvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4d) {
+ void ** procp = (void **) &disp->VertexAttrib4d;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4d", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4d) {
+ void ** procp = (void **) &disp->VertexAttrib4d;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4dv) {
+ void ** procp = (void **) &disp->VertexAttrib4dv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4dv) {
+ void ** procp = (void **) &disp->VertexAttrib4dv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4iv) {
+ void ** procp = (void **) &disp->VertexAttrib4iv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4iv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4iv) {
+ void ** procp = (void **) &disp->VertexAttrib4iv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ivARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4s) {
+ void ** procp = (void **) &disp->VertexAttrib4s;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4s", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4s) {
+ void ** procp = (void **) &disp->VertexAttrib4s;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4sv) {
+ void ** procp = (void **) &disp->VertexAttrib4sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4sv) {
+ void ** procp = (void **) &disp->VertexAttrib4sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4ubv) {
+ void ** procp = (void **) &disp->VertexAttrib4ubv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4ubv) {
+ void ** procp = (void **) &disp->VertexAttrib4ubv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4uiv) {
+ void ** procp = (void **) &disp->VertexAttrib4uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uiv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4uiv) {
+ void ** procp = (void **) &disp->VertexAttrib4uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4uivARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4usv) {
+ void ** procp = (void **) &disp->VertexAttrib4usv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttrib4usv) {
+ void ** procp = (void **) &disp->VertexAttrib4usv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4usvARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribPointer) {
+ void ** procp = (void **) &disp->VertexAttribPointer;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribPointer", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribPointer) {
+ void ** procp = (void **) &disp->VertexAttribPointer;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerARB", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->UniformMatrix2x3fv) {
+ void ** procp = (void **) &disp->UniformMatrix2x3fv;
+ snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x3fv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->UniformMatrix2x4fv) {
+ void ** procp = (void **) &disp->UniformMatrix2x4fv;
+ snprintf(symboln, sizeof(symboln), "%sUniformMatrix2x4fv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->UniformMatrix3x2fv) {
+ void ** procp = (void **) &disp->UniformMatrix3x2fv;
+ snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x2fv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->UniformMatrix3x4fv) {
+ void ** procp = (void **) &disp->UniformMatrix3x4fv;
+ snprintf(symboln, sizeof(symboln), "%sUniformMatrix3x4fv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->UniformMatrix4x2fv) {
+ void ** procp = (void **) &disp->UniformMatrix4x2fv;
+ snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x2fv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->UniformMatrix4x3fv) {
+ void ** procp = (void **) &disp->UniformMatrix4x3fv;
+ snprintf(symboln, sizeof(symboln), "%sUniformMatrix4x3fv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BeginConditionalRender) {
+ void ** procp = (void **) &disp->BeginConditionalRender;
+ snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BeginConditionalRender) {
+ void ** procp = (void **) &disp->BeginConditionalRender;
+ snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BeginTransformFeedback) {
+ void ** procp = (void **) &disp->BeginTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BeginTransformFeedback) {
+ void ** procp = (void **) &disp->BeginTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindBufferBase) {
+ void ** procp = (void **) &disp->BindBufferBase;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferBase", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindBufferBase) {
+ void ** procp = (void **) &disp->BindBufferBase;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindBufferRange) {
+ void ** procp = (void **) &disp->BindBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferRange", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindBufferRange) {
+ void ** procp = (void **) &disp->BindBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindFragDataLocation) {
+ void ** procp = (void **) &disp->BindFragDataLocation;
+ snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindFragDataLocation) {
+ void ** procp = (void **) &disp->BindFragDataLocation;
+ snprintf(symboln, sizeof(symboln), "%sBindFragDataLocation", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClampColor) {
+ void ** procp = (void **) &disp->ClampColor;
snprintf(symboln, sizeof(symboln), "%sClampColorARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawArraysInstancedARB) {
- void **procp = (void **) &disp->DrawArraysInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedARB",
- symbol_prefix);
+ if(!disp->ClampColor) {
+ void ** procp = (void **) &disp->ClampColor;
+ snprintf(symboln, sizeof(symboln), "%sClampColor", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawArraysInstancedARB) {
- void **procp = (void **) &disp->DrawArraysInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedEXT",
- symbol_prefix);
+ if(!disp->ClearBufferfi) {
+ void ** procp = (void **) &disp->ClearBufferfi;
+ snprintf(symboln, sizeof(symboln), "%sClearBufferfi", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawArraysInstancedARB) {
- void **procp = (void **) &disp->DrawArraysInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawArraysInstanced",
- symbol_prefix);
+ if(!disp->ClearBufferfv) {
+ void ** procp = (void **) &disp->ClearBufferfv;
+ snprintf(symboln, sizeof(symboln), "%sClearBufferfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawElementsInstancedARB) {
- void **procp = (void **) &disp->DrawElementsInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedARB",
- symbol_prefix);
+ if(!disp->ClearBufferiv) {
+ void ** procp = (void **) &disp->ClearBufferiv;
+ snprintf(symboln, sizeof(symboln), "%sClearBufferiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawElementsInstancedARB) {
- void **procp = (void **) &disp->DrawElementsInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedEXT",
- symbol_prefix);
+ if(!disp->ClearBufferuiv) {
+ void ** procp = (void **) &disp->ClearBufferuiv;
+ snprintf(symboln, sizeof(symboln), "%sClearBufferuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawElementsInstancedARB) {
- void **procp = (void **) &disp->DrawElementsInstancedARB;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstanced",
- symbol_prefix);
+ if(!disp->ColorMaski) {
+ void ** procp = (void **) &disp->ColorMaski;
+ snprintf(symboln, sizeof(symboln), "%sColorMaskIndexedEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RenderbufferStorageMultisample) {
- void **procp = (void **) &disp->RenderbufferStorageMultisample;
- snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisample",
- symbol_prefix);
+ if(!disp->ColorMaski) {
+ void ** procp = (void **) &disp->ColorMaski;
+ snprintf(symboln, sizeof(symboln), "%sColorMaski", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RenderbufferStorageMultisample) {
- void **procp = (void **) &disp->RenderbufferStorageMultisample;
- snprintf(symboln, sizeof(symboln),
- "%sRenderbufferStorageMultisampleEXT", symbol_prefix);
+ if(!disp->Disablei) {
+ void ** procp = (void **) &disp->Disablei;
+ snprintf(symboln, sizeof(symboln), "%sDisableIndexedEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTextureARB) {
- void **procp = (void **) &disp->FramebufferTextureARB;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureARB",
- symbol_prefix);
+ if(!disp->Disablei) {
+ void ** procp = (void **) &disp->Disablei;
+ snprintf(symboln, sizeof(symboln), "%sDisablei", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTextureFaceARB) {
- void **procp = (void **) &disp->FramebufferTextureFaceARB;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureFaceARB",
- symbol_prefix);
+ if(!disp->Enablei) {
+ void ** procp = (void **) &disp->Enablei;
+ snprintf(symboln, sizeof(symboln), "%sEnableIndexedEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramParameteriARB) {
- void **procp = (void **) &disp->ProgramParameteriARB;
- snprintf(symboln, sizeof(symboln), "%sProgramParameteriARB",
- symbol_prefix);
+ if(!disp->Enablei) {
+ void ** procp = (void **) &disp->Enablei;
+ snprintf(symboln, sizeof(symboln), "%sEnablei", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribDivisorARB) {
- void **procp = (void **) &disp->VertexAttribDivisorARB;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisorARB",
- symbol_prefix);
+ if(!disp->EndConditionalRender) {
+ void ** procp = (void **) &disp->EndConditionalRender;
+ snprintf(symboln, sizeof(symboln), "%sEndConditionalRender", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FlushMappedBufferRange) {
- void **procp = (void **) &disp->FlushMappedBufferRange;
- snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRange",
- symbol_prefix);
+ if(!disp->EndConditionalRender) {
+ void ** procp = (void **) &disp->EndConditionalRender;
+ snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MapBufferRange) {
- void **procp = (void **) &disp->MapBufferRange;
- snprintf(symboln, sizeof(symboln), "%sMapBufferRange", symbol_prefix);
+ if(!disp->EndTransformFeedback) {
+ void ** procp = (void **) &disp->EndTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexBufferARB) {
- void **procp = (void **) &disp->TexBufferARB;
- snprintf(symboln, sizeof(symboln), "%sTexBufferARB", symbol_prefix);
+ if(!disp->EndTransformFeedback) {
+ void ** procp = (void **) &disp->EndTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindVertexArray) {
- void **procp = (void **) &disp->BindVertexArray;
- snprintf(symboln, sizeof(symboln), "%sBindVertexArray", symbol_prefix);
+ if(!disp->GetBooleani_v) {
+ void ** procp = (void **) &disp->GetBooleani_v;
+ snprintf(symboln, sizeof(symboln), "%sGetBooleanIndexedvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenVertexArrays) {
- void **procp = (void **) &disp->GenVertexArrays;
- snprintf(symboln, sizeof(symboln), "%sGenVertexArrays", symbol_prefix);
+ if(!disp->GetBooleani_v) {
+ void ** procp = (void **) &disp->GetBooleani_v;
+ snprintf(symboln, sizeof(symboln), "%sGetBooleani_v", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CopyBufferSubData) {
- void **procp = (void **) &disp->CopyBufferSubData;
- snprintf(symboln, sizeof(symboln), "%sCopyBufferSubData",
- symbol_prefix);
+ if(!disp->GetFragDataLocation) {
+ void ** procp = (void **) &disp->GetFragDataLocation;
+ snprintf(symboln, sizeof(symboln), "%sGetFragDataLocationEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClientWaitSync) {
- void **procp = (void **) &disp->ClientWaitSync;
- snprintf(symboln, sizeof(symboln), "%sClientWaitSync", symbol_prefix);
+ if(!disp->GetFragDataLocation) {
+ void ** procp = (void **) &disp->GetFragDataLocation;
+ snprintf(symboln, sizeof(symboln), "%sGetFragDataLocation", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteSync) {
- void **procp = (void **) &disp->DeleteSync;
- snprintf(symboln, sizeof(symboln), "%sDeleteSync", symbol_prefix);
+ if(!disp->GetIntegeri_v) {
+ void ** procp = (void **) &disp->GetIntegeri_v;
+ snprintf(symboln, sizeof(symboln), "%sGetIntegerIndexedvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FenceSync) {
- void **procp = (void **) &disp->FenceSync;
- snprintf(symboln, sizeof(symboln), "%sFenceSync", symbol_prefix);
+ if(!disp->GetIntegeri_v) {
+ void ** procp = (void **) &disp->GetIntegeri_v;
+ snprintf(symboln, sizeof(symboln), "%sGetIntegeri_v", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetInteger64v) {
- void **procp = (void **) &disp->GetInteger64v;
- snprintf(symboln, sizeof(symboln), "%sGetInteger64v", symbol_prefix);
+ if(!disp->GetStringi) {
+ void ** procp = (void **) &disp->GetStringi;
+ snprintf(symboln, sizeof(symboln), "%sGetStringi", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetSynciv) {
- void **procp = (void **) &disp->GetSynciv;
- snprintf(symboln, sizeof(symboln), "%sGetSynciv", symbol_prefix);
+ if(!disp->GetTexParameterIiv) {
+ void ** procp = (void **) &disp->GetTexParameterIiv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterIivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsSync) {
- void **procp = (void **) &disp->IsSync;
- snprintf(symboln, sizeof(symboln), "%sIsSync", symbol_prefix);
+ if(!disp->GetTexParameterIiv) {
+ void ** procp = (void **) &disp->GetTexParameterIiv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterIiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WaitSync) {
- void **procp = (void **) &disp->WaitSync;
- snprintf(symboln, sizeof(symboln), "%sWaitSync", symbol_prefix);
+ if(!disp->GetTexParameterIuiv) {
+ void ** procp = (void **) &disp->GetTexParameterIuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawElementsBaseVertex) {
- void **procp = (void **) &disp->DrawElementsBaseVertex;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsBaseVertex",
- symbol_prefix);
+ if(!disp->GetTexParameterIuiv) {
+ void ** procp = (void **) &disp->GetTexParameterIuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawElementsInstancedBaseVertex) {
- void **procp = (void **) &disp->DrawElementsInstancedBaseVertex;
- snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertex",
- symbol_prefix);
+ if(!disp->GetTransformFeedbackVarying) {
+ void ** procp = (void **) &disp->GetTransformFeedbackVarying;
+ snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawRangeElementsBaseVertex) {
- void **procp = (void **) &disp->DrawRangeElementsBaseVertex;
- snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsBaseVertex",
- symbol_prefix);
+ if(!disp->GetTransformFeedbackVarying) {
+ void ** procp = (void **) &disp->GetTransformFeedbackVarying;
+ snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiDrawElementsBaseVertex) {
- void **procp = (void **) &disp->MultiDrawElementsBaseVertex;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsBaseVertex",
- symbol_prefix);
+ if(!disp->GetUniformuiv) {
+ void ** procp = (void **) &disp->GetUniformuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformuivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendEquationSeparateiARB) {
- void **procp = (void **) &disp->BlendEquationSeparateiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateiARB",
- symbol_prefix);
+ if(!disp->GetUniformuiv) {
+ void ** procp = (void **) &disp->GetUniformuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendEquationSeparateiARB) {
- void **procp = (void **) &disp->BlendEquationSeparateiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateIndexedAMD",
- symbol_prefix);
+ if(!disp->GetVertexAttribIiv) {
+ void ** procp = (void **) &disp->GetVertexAttribIiv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendEquationiARB) {
- void **procp = (void **) &disp->BlendEquationiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationiARB",
- symbol_prefix);
+ if(!disp->GetVertexAttribIiv) {
+ void ** procp = (void **) &disp->GetVertexAttribIiv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendEquationiARB) {
- void **procp = (void **) &disp->BlendEquationiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationIndexedAMD",
- symbol_prefix);
+ if(!disp->GetVertexAttribIuiv) {
+ void ** procp = (void **) &disp->GetVertexAttribIuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendFuncSeparateiARB) {
- void **procp = (void **) &disp->BlendFuncSeparateiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateiARB",
- symbol_prefix);
+ if(!disp->GetVertexAttribIuiv) {
+ void ** procp = (void **) &disp->GetVertexAttribIuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendFuncSeparateiARB) {
- void **procp = (void **) &disp->BlendFuncSeparateiARB;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateIndexedAMD",
- symbol_prefix);
+ if(!disp->IsEnabledi) {
+ void ** procp = (void **) &disp->IsEnabledi;
+ snprintf(symboln, sizeof(symboln), "%sIsEnabledIndexedEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendFunciARB) {
- void **procp = (void **) &disp->BlendFunciARB;
- snprintf(symboln, sizeof(symboln), "%sBlendFunciARB", symbol_prefix);
+ if(!disp->IsEnabledi) {
+ void ** procp = (void **) &disp->IsEnabledi;
+ snprintf(symboln, sizeof(symboln), "%sIsEnabledi", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendFunciARB) {
- void **procp = (void **) &disp->BlendFunciARB;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncIndexedAMD",
- symbol_prefix);
+ if(!disp->TexParameterIiv) {
+ void ** procp = (void **) &disp->TexParameterIiv;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterIivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindSampler) {
- void **procp = (void **) &disp->BindSampler;
- snprintf(symboln, sizeof(symboln), "%sBindSampler", symbol_prefix);
+ if(!disp->TexParameterIiv) {
+ void ** procp = (void **) &disp->TexParameterIiv;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterIiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteSamplers) {
- void **procp = (void **) &disp->DeleteSamplers;
- snprintf(symboln, sizeof(symboln), "%sDeleteSamplers", symbol_prefix);
+ if(!disp->TexParameterIuiv) {
+ void ** procp = (void **) &disp->TexParameterIuiv;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterIuivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenSamplers) {
- void **procp = (void **) &disp->GenSamplers;
- snprintf(symboln, sizeof(symboln), "%sGenSamplers", symbol_prefix);
+ if(!disp->TexParameterIuiv) {
+ void ** procp = (void **) &disp->TexParameterIuiv;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterIuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetSamplerParameterIiv) {
- void **procp = (void **) &disp->GetSamplerParameterIiv;
- snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIiv",
- symbol_prefix);
+ if(!disp->TransformFeedbackVaryings) {
+ void ** procp = (void **) &disp->TransformFeedbackVaryings;
+ snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetSamplerParameterIuiv) {
- void **procp = (void **) &disp->GetSamplerParameterIuiv;
- snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIuiv",
- symbol_prefix);
+ if(!disp->TransformFeedbackVaryings) {
+ void ** procp = (void **) &disp->TransformFeedbackVaryings;
+ snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetSamplerParameterfv) {
- void **procp = (void **) &disp->GetSamplerParameterfv;
- snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterfv",
- symbol_prefix);
+ if(!disp->Uniform1ui) {
+ void ** procp = (void **) &disp->Uniform1ui;
+ snprintf(symboln, sizeof(symboln), "%sUniform1uiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetSamplerParameteriv) {
- void **procp = (void **) &disp->GetSamplerParameteriv;
- snprintf(symboln, sizeof(symboln), "%sGetSamplerParameteriv",
- symbol_prefix);
+ if(!disp->Uniform1ui) {
+ void ** procp = (void **) &disp->Uniform1ui;
+ snprintf(symboln, sizeof(symboln), "%sUniform1ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsSampler) {
- void **procp = (void **) &disp->IsSampler;
- snprintf(symboln, sizeof(symboln), "%sIsSampler", symbol_prefix);
+ if(!disp->Uniform1uiv) {
+ void ** procp = (void **) &disp->Uniform1uiv;
+ snprintf(symboln, sizeof(symboln), "%sUniform1uivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SamplerParameterIiv) {
- void **procp = (void **) &disp->SamplerParameterIiv;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameterIiv",
- symbol_prefix);
+ if(!disp->Uniform1uiv) {
+ void ** procp = (void **) &disp->Uniform1uiv;
+ snprintf(symboln, sizeof(symboln), "%sUniform1uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SamplerParameterIuiv) {
- void **procp = (void **) &disp->SamplerParameterIuiv;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameterIuiv",
- symbol_prefix);
+ if(!disp->Uniform2ui) {
+ void ** procp = (void **) &disp->Uniform2ui;
+ snprintf(symboln, sizeof(symboln), "%sUniform2uiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SamplerParameterf) {
- void **procp = (void **) &disp->SamplerParameterf;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameterf",
- symbol_prefix);
+ if(!disp->Uniform2ui) {
+ void ** procp = (void **) &disp->Uniform2ui;
+ snprintf(symboln, sizeof(symboln), "%sUniform2ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SamplerParameterfv) {
- void **procp = (void **) &disp->SamplerParameterfv;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameterfv",
- symbol_prefix);
+ if(!disp->Uniform2uiv) {
+ void ** procp = (void **) &disp->Uniform2uiv;
+ snprintf(symboln, sizeof(symboln), "%sUniform2uivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SamplerParameteri) {
- void **procp = (void **) &disp->SamplerParameteri;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameteri",
- symbol_prefix);
+ if(!disp->Uniform2uiv) {
+ void ** procp = (void **) &disp->Uniform2uiv;
+ snprintf(symboln, sizeof(symboln), "%sUniform2uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SamplerParameteriv) {
- void **procp = (void **) &disp->SamplerParameteriv;
- snprintf(symboln, sizeof(symboln), "%sSamplerParameteriv",
- symbol_prefix);
+ if(!disp->Uniform3ui) {
+ void ** procp = (void **) &disp->Uniform3ui;
+ snprintf(symboln, sizeof(symboln), "%sUniform3uiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorP3ui) {
- void **procp = (void **) &disp->ColorP3ui;
- snprintf(symboln, sizeof(symboln), "%sColorP3ui", symbol_prefix);
+ if(!disp->Uniform3ui) {
+ void ** procp = (void **) &disp->Uniform3ui;
+ snprintf(symboln, sizeof(symboln), "%sUniform3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorP3uiv) {
- void **procp = (void **) &disp->ColorP3uiv;
- snprintf(symboln, sizeof(symboln), "%sColorP3uiv", symbol_prefix);
+ if(!disp->Uniform3uiv) {
+ void ** procp = (void **) &disp->Uniform3uiv;
+ snprintf(symboln, sizeof(symboln), "%sUniform3uivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorP4ui) {
- void **procp = (void **) &disp->ColorP4ui;
- snprintf(symboln, sizeof(symboln), "%sColorP4ui", symbol_prefix);
+ if(!disp->Uniform3uiv) {
+ void ** procp = (void **) &disp->Uniform3uiv;
+ snprintf(symboln, sizeof(symboln), "%sUniform3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorP4uiv) {
- void **procp = (void **) &disp->ColorP4uiv;
- snprintf(symboln, sizeof(symboln), "%sColorP4uiv", symbol_prefix);
+ if(!disp->Uniform4ui) {
+ void ** procp = (void **) &disp->Uniform4ui;
+ snprintf(symboln, sizeof(symboln), "%sUniform4uiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoordP1ui) {
- void **procp = (void **) &disp->MultiTexCoordP1ui;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui",
- symbol_prefix);
+ if(!disp->Uniform4ui) {
+ void ** procp = (void **) &disp->Uniform4ui;
+ snprintf(symboln, sizeof(symboln), "%sUniform4ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoordP1uiv) {
- void **procp = (void **) &disp->MultiTexCoordP1uiv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv",
- symbol_prefix);
+ if(!disp->Uniform4uiv) {
+ void ** procp = (void **) &disp->Uniform4uiv;
+ snprintf(symboln, sizeof(symboln), "%sUniform4uivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoordP2ui) {
- void **procp = (void **) &disp->MultiTexCoordP2ui;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui",
- symbol_prefix);
+ if(!disp->Uniform4uiv) {
+ void ** procp = (void **) &disp->Uniform4uiv;
+ snprintf(symboln, sizeof(symboln), "%sUniform4uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoordP2uiv) {
- void **procp = (void **) &disp->MultiTexCoordP2uiv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv",
- symbol_prefix);
+ if(!disp->VertexAttribI1iv) {
+ void ** procp = (void **) &disp->VertexAttribI1iv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoordP3ui) {
- void **procp = (void **) &disp->MultiTexCoordP3ui;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui",
- symbol_prefix);
+ if(!disp->VertexAttribI1iv) {
+ void ** procp = (void **) &disp->VertexAttribI1iv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoordP3uiv) {
- void **procp = (void **) &disp->MultiTexCoordP3uiv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv",
- symbol_prefix);
+ if(!disp->VertexAttribI1uiv) {
+ void ** procp = (void **) &disp->VertexAttribI1uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoordP4ui) {
- void **procp = (void **) &disp->MultiTexCoordP4ui;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui",
- symbol_prefix);
+ if(!disp->VertexAttribI1uiv) {
+ void ** procp = (void **) &disp->VertexAttribI1uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiTexCoordP4uiv) {
- void **procp = (void **) &disp->MultiTexCoordP4uiv;
- snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv",
- symbol_prefix);
+ if(!disp->VertexAttribI4bv) {
+ void ** procp = (void **) &disp->VertexAttribI4bv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->NormalP3ui) {
- void **procp = (void **) &disp->NormalP3ui;
- snprintf(symboln, sizeof(symboln), "%sNormalP3ui", symbol_prefix);
+ if(!disp->VertexAttribI4bv) {
+ void ** procp = (void **) &disp->VertexAttribI4bv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->NormalP3uiv) {
- void **procp = (void **) &disp->NormalP3uiv;
- snprintf(symboln, sizeof(symboln), "%sNormalP3uiv", symbol_prefix);
+ if(!disp->VertexAttribI4sv) {
+ void ** procp = (void **) &disp->VertexAttribI4sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4svEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColorP3ui) {
- void **procp = (void **) &disp->SecondaryColorP3ui;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui",
- symbol_prefix);
+ if(!disp->VertexAttribI4sv) {
+ void ** procp = (void **) &disp->VertexAttribI4sv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4sv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColorP3uiv) {
- void **procp = (void **) &disp->SecondaryColorP3uiv;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv",
- symbol_prefix);
+ if(!disp->VertexAttribI4ubv) {
+ void ** procp = (void **) &disp->VertexAttribI4ubv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordP1ui) {
- void **procp = (void **) &disp->TexCoordP1ui;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP1ui", symbol_prefix);
+ if(!disp->VertexAttribI4ubv) {
+ void ** procp = (void **) &disp->VertexAttribI4ubv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordP1uiv) {
- void **procp = (void **) &disp->TexCoordP1uiv;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP1uiv", symbol_prefix);
+ if(!disp->VertexAttribI4usv) {
+ void ** procp = (void **) &disp->VertexAttribI4usv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordP2ui) {
- void **procp = (void **) &disp->TexCoordP2ui;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP2ui", symbol_prefix);
+ if(!disp->VertexAttribI4usv) {
+ void ** procp = (void **) &disp->VertexAttribI4usv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordP2uiv) {
- void **procp = (void **) &disp->TexCoordP2uiv;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP2uiv", symbol_prefix);
+ if(!disp->VertexAttribIPointer) {
+ void ** procp = (void **) &disp->VertexAttribIPointer;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordP3ui) {
- void **procp = (void **) &disp->TexCoordP3ui;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP3ui", symbol_prefix);
+ if(!disp->VertexAttribIPointer) {
+ void ** procp = (void **) &disp->VertexAttribIPointer;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordP3uiv) {
- void **procp = (void **) &disp->TexCoordP3uiv;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP3uiv", symbol_prefix);
+ if(!disp->PrimitiveRestartIndex) {
+ void ** procp = (void **) &disp->PrimitiveRestartIndex;
+ snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordP4ui) {
- void **procp = (void **) &disp->TexCoordP4ui;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP4ui", symbol_prefix);
+ if(!disp->PrimitiveRestartIndex) {
+ void ** procp = (void **) &disp->PrimitiveRestartIndex;
+ snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordP4uiv) {
- void **procp = (void **) &disp->TexCoordP4uiv;
- snprintf(symboln, sizeof(symboln), "%sTexCoordP4uiv", symbol_prefix);
+ if(!disp->TexBuffer) {
+ void ** procp = (void **) &disp->TexBuffer;
+ snprintf(symboln, sizeof(symboln), "%sTexBufferARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribP1ui) {
- void **procp = (void **) &disp->VertexAttribP1ui;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP1ui", symbol_prefix);
+ if(!disp->TexBuffer) {
+ void ** procp = (void **) &disp->TexBuffer;
+ snprintf(symboln, sizeof(symboln), "%sTexBuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribP1uiv) {
- void **procp = (void **) &disp->VertexAttribP1uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv",
- symbol_prefix);
+ if(!disp->FramebufferTexture) {
+ void ** procp = (void **) &disp->FramebufferTexture;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTextureARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribP2ui) {
- void **procp = (void **) &disp->VertexAttribP2ui;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP2ui", symbol_prefix);
+ if(!disp->FramebufferTexture) {
+ void ** procp = (void **) &disp->FramebufferTexture;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribP2uiv) {
- void **procp = (void **) &disp->VertexAttribP2uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv",
- symbol_prefix);
+ if(!disp->GetBufferParameteri64v) {
+ void ** procp = (void **) &disp->GetBufferParameteri64v;
+ snprintf(symboln, sizeof(symboln), "%sGetBufferParameteri64v", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribP3ui) {
- void **procp = (void **) &disp->VertexAttribP3ui;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP3ui", symbol_prefix);
+ if(!disp->GetInteger64i_v) {
+ void ** procp = (void **) &disp->GetInteger64i_v;
+ snprintf(symboln, sizeof(symboln), "%sGetInteger64i_v", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribP3uiv) {
- void **procp = (void **) &disp->VertexAttribP3uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv",
- symbol_prefix);
+ if(!disp->VertexAttribDivisor) {
+ void ** procp = (void **) &disp->VertexAttribDivisor;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisorARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribP4ui) {
- void **procp = (void **) &disp->VertexAttribP4ui;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP4ui", symbol_prefix);
+ if(!disp->VertexAttribDivisor) {
+ void ** procp = (void **) &disp->VertexAttribDivisor;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribDivisor", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribP4uiv) {
- void **procp = (void **) &disp->VertexAttribP4uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv",
- symbol_prefix);
+ if(!disp->BindProgramARB) {
+ void ** procp = (void **) &disp->BindProgramARB;
+ snprintf(symboln, sizeof(symboln), "%sBindProgramARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexP2ui) {
- void **procp = (void **) &disp->VertexP2ui;
- snprintf(symboln, sizeof(symboln), "%sVertexP2ui", symbol_prefix);
+ if(!disp->BindProgramARB) {
+ void ** procp = (void **) &disp->BindProgramARB;
+ snprintf(symboln, sizeof(symboln), "%sBindProgramNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexP2uiv) {
- void **procp = (void **) &disp->VertexP2uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexP2uiv", symbol_prefix);
+ if(!disp->DeleteProgramsARB) {
+ void ** procp = (void **) &disp->DeleteProgramsARB;
+ snprintf(symboln, sizeof(symboln), "%sDeleteProgramsARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexP3ui) {
- void **procp = (void **) &disp->VertexP3ui;
- snprintf(symboln, sizeof(symboln), "%sVertexP3ui", symbol_prefix);
+ if(!disp->DeleteProgramsARB) {
+ void ** procp = (void **) &disp->DeleteProgramsARB;
+ snprintf(symboln, sizeof(symboln), "%sDeleteProgramsNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexP3uiv) {
- void **procp = (void **) &disp->VertexP3uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexP3uiv", symbol_prefix);
+ if(!disp->GenProgramsARB) {
+ void ** procp = (void **) &disp->GenProgramsARB;
+ snprintf(symboln, sizeof(symboln), "%sGenProgramsARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexP4ui) {
- void **procp = (void **) &disp->VertexP4ui;
- snprintf(symboln, sizeof(symboln), "%sVertexP4ui", symbol_prefix);
+ if(!disp->GenProgramsARB) {
+ void ** procp = (void **) &disp->GenProgramsARB;
+ snprintf(symboln, sizeof(symboln), "%sGenProgramsNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexP4uiv) {
- void **procp = (void **) &disp->VertexP4uiv;
- snprintf(symboln, sizeof(symboln), "%sVertexP4uiv", symbol_prefix);
+ if(!disp->GetProgramEnvParameterdvARB) {
+ void ** procp = (void **) &disp->GetProgramEnvParameterdvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterdvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindTransformFeedback) {
- void **procp = (void **) &disp->BindTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback",
- symbol_prefix);
+ if(!disp->GetProgramEnvParameterfvARB) {
+ void ** procp = (void **) &disp->GetProgramEnvParameterfvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramEnvParameterfvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteTransformFeedbacks) {
- void **procp = (void **) &disp->DeleteTransformFeedbacks;
- snprintf(symboln, sizeof(symboln), "%sDeleteTransformFeedbacks",
- symbol_prefix);
+ if(!disp->GetProgramLocalParameterdvARB) {
+ void ** procp = (void **) &disp->GetProgramLocalParameterdvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterdvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DrawTransformFeedback) {
- void **procp = (void **) &disp->DrawTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedback",
- symbol_prefix);
+ if(!disp->GetProgramLocalParameterfvARB) {
+ void ** procp = (void **) &disp->GetProgramLocalParameterfvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramLocalParameterfvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenTransformFeedbacks) {
- void **procp = (void **) &disp->GenTransformFeedbacks;
- snprintf(symboln, sizeof(symboln), "%sGenTransformFeedbacks",
- symbol_prefix);
+ if(!disp->GetProgramStringARB) {
+ void ** procp = (void **) &disp->GetProgramStringARB;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramStringARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsTransformFeedback) {
- void **procp = (void **) &disp->IsTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sIsTransformFeedback",
- symbol_prefix);
+ if(!disp->GetProgramivARB) {
+ void ** procp = (void **) &disp->GetProgramivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PauseTransformFeedback) {
- void **procp = (void **) &disp->PauseTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sPauseTransformFeedback",
- symbol_prefix);
+ if(!disp->IsProgramARB) {
+ void ** procp = (void **) &disp->IsProgramARB;
+ snprintf(symboln, sizeof(symboln), "%sIsProgramARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ResumeTransformFeedback) {
- void **procp = (void **) &disp->ResumeTransformFeedback;
- snprintf(symboln, sizeof(symboln), "%sResumeTransformFeedback",
- symbol_prefix);
+ if(!disp->IsProgramARB) {
+ void ** procp = (void **) &disp->IsProgramARB;
+ snprintf(symboln, sizeof(symboln), "%sIsProgramNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearDepthf) {
- void **procp = (void **) &disp->ClearDepthf;
- snprintf(symboln, sizeof(symboln), "%sClearDepthf", symbol_prefix);
+ if(!disp->ProgramEnvParameter4dARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4dARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DepthRangef) {
- void **procp = (void **) &disp->DepthRangef;
- snprintf(symboln, sizeof(symboln), "%sDepthRangef", symbol_prefix);
+ if(!disp->ProgramEnvParameter4dARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4dARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramParameter4dNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetShaderPrecisionFormat) {
- void **procp = (void **) &disp->GetShaderPrecisionFormat;
- snprintf(symboln, sizeof(symboln), "%sGetShaderPrecisionFormat",
- symbol_prefix);
+ if(!disp->ProgramEnvParameter4dvARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4dvARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4dvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ReleaseShaderCompiler) {
- void **procp = (void **) &disp->ReleaseShaderCompiler;
- snprintf(symboln, sizeof(symboln), "%sReleaseShaderCompiler",
- symbol_prefix);
+ if(!disp->ProgramEnvParameter4dvARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4dvARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramParameter4dvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ShaderBinary) {
- void **procp = (void **) &disp->ShaderBinary;
- snprintf(symboln, sizeof(symboln), "%sShaderBinary", symbol_prefix);
+ if(!disp->ProgramEnvParameter4fARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4fARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetGraphicsResetStatusARB) {
- void **procp = (void **) &disp->GetGraphicsResetStatusARB;
- snprintf(symboln, sizeof(symboln), "%sGetGraphicsResetStatusARB",
- symbol_prefix);
+ if(!disp->ProgramEnvParameter4fARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4fARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramParameter4fNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnColorTableARB) {
- void **procp = (void **) &disp->GetnColorTableARB;
- snprintf(symboln, sizeof(symboln), "%sGetnColorTableARB",
- symbol_prefix);
+ if(!disp->ProgramEnvParameter4fvARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4fvARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramEnvParameter4fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnCompressedTexImageARB) {
- void **procp = (void **) &disp->GetnCompressedTexImageARB;
- snprintf(symboln, sizeof(symboln), "%sGetnCompressedTexImageARB",
- symbol_prefix);
+ if(!disp->ProgramEnvParameter4fvARB) {
+ void ** procp = (void **) &disp->ProgramEnvParameter4fvARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramParameter4fvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnConvolutionFilterARB) {
- void **procp = (void **) &disp->GetnConvolutionFilterARB;
- snprintf(symboln, sizeof(symboln), "%sGetnConvolutionFilterARB",
- symbol_prefix);
+ if(!disp->ProgramLocalParameter4dARB) {
+ void ** procp = (void **) &disp->ProgramLocalParameter4dARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnHistogramARB) {
- void **procp = (void **) &disp->GetnHistogramARB;
- snprintf(symboln, sizeof(symboln), "%sGetnHistogramARB", symbol_prefix);
+ if(!disp->ProgramLocalParameter4dvARB) {
+ void ** procp = (void **) &disp->ProgramLocalParameter4dvARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4dvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnMapdvARB) {
- void **procp = (void **) &disp->GetnMapdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnMapdvARB", symbol_prefix);
+ if(!disp->ProgramLocalParameter4fARB) {
+ void ** procp = (void **) &disp->ProgramLocalParameter4fARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnMapfvARB) {
- void **procp = (void **) &disp->GetnMapfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnMapfvARB", symbol_prefix);
+ if(!disp->ProgramLocalParameter4fvARB) {
+ void ** procp = (void **) &disp->ProgramLocalParameter4fvARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramLocalParameter4fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnMapivARB) {
- void **procp = (void **) &disp->GetnMapivARB;
- snprintf(symboln, sizeof(symboln), "%sGetnMapivARB", symbol_prefix);
+ if(!disp->ProgramStringARB) {
+ void ** procp = (void **) &disp->ProgramStringARB;
+ snprintf(symboln, sizeof(symboln), "%sProgramStringARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnMinmaxARB) {
- void **procp = (void **) &disp->GetnMinmaxARB;
- snprintf(symboln, sizeof(symboln), "%sGetnMinmaxARB", symbol_prefix);
+ if(!disp->VertexAttrib1fARB) {
+ void ** procp = (void **) &disp->VertexAttrib1fARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnPixelMapfvARB) {
- void **procp = (void **) &disp->GetnPixelMapfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnPixelMapfvARB",
- symbol_prefix);
+ if(!disp->VertexAttrib1fARB) {
+ void ** procp = (void **) &disp->VertexAttrib1fARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnPixelMapuivARB) {
- void **procp = (void **) &disp->GetnPixelMapuivARB;
- snprintf(symboln, sizeof(symboln), "%sGetnPixelMapuivARB",
- symbol_prefix);
+ if(!disp->VertexAttrib1fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib1fvARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnPixelMapusvARB) {
- void **procp = (void **) &disp->GetnPixelMapusvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnPixelMapusvARB",
- symbol_prefix);
+ if(!disp->VertexAttrib1fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib1fvARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnPolygonStippleARB) {
- void **procp = (void **) &disp->GetnPolygonStippleARB;
- snprintf(symboln, sizeof(symboln), "%sGetnPolygonStippleARB",
- symbol_prefix);
+ if(!disp->VertexAttrib2fARB) {
+ void ** procp = (void **) &disp->VertexAttrib2fARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnSeparableFilterARB) {
- void **procp = (void **) &disp->GetnSeparableFilterARB;
- snprintf(symboln, sizeof(symboln), "%sGetnSeparableFilterARB",
- symbol_prefix);
+ if(!disp->VertexAttrib2fARB) {
+ void ** procp = (void **) &disp->VertexAttrib2fARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnTexImageARB) {
- void **procp = (void **) &disp->GetnTexImageARB;
- snprintf(symboln, sizeof(symboln), "%sGetnTexImageARB", symbol_prefix);
+ if(!disp->VertexAttrib2fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib2fvARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnUniformdvARB) {
- void **procp = (void **) &disp->GetnUniformdvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnUniformdvARB", symbol_prefix);
+ if(!disp->VertexAttrib2fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib2fvARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnUniformfvARB) {
- void **procp = (void **) &disp->GetnUniformfvARB;
- snprintf(symboln, sizeof(symboln), "%sGetnUniformfvARB", symbol_prefix);
+ if(!disp->VertexAttrib3fARB) {
+ void ** procp = (void **) &disp->VertexAttrib3fARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnUniformivARB) {
- void **procp = (void **) &disp->GetnUniformivARB;
- snprintf(symboln, sizeof(symboln), "%sGetnUniformivARB", symbol_prefix);
+ if(!disp->VertexAttrib3fARB) {
+ void ** procp = (void **) &disp->VertexAttrib3fARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetnUniformuivARB) {
- void **procp = (void **) &disp->GetnUniformuivARB;
- snprintf(symboln, sizeof(symboln), "%sGetnUniformuivARB",
- symbol_prefix);
+ if(!disp->VertexAttrib3fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib3fvARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ReadnPixelsARB) {
- void **procp = (void **) &disp->ReadnPixelsARB;
- snprintf(symboln, sizeof(symboln), "%sReadnPixelsARB", symbol_prefix);
+ if(!disp->VertexAttrib3fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib3fvARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexStorage1D) {
- void **procp = (void **) &disp->TexStorage1D;
- snprintf(symboln, sizeof(symboln), "%sTexStorage1D", symbol_prefix);
+ if(!disp->VertexAttrib4fARB) {
+ void ** procp = (void **) &disp->VertexAttrib4fARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexStorage2D) {
- void **procp = (void **) &disp->TexStorage2D;
- snprintf(symboln, sizeof(symboln), "%sTexStorage2D", symbol_prefix);
+ if(!disp->VertexAttrib4fARB) {
+ void ** procp = (void **) &disp->VertexAttrib4fARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexStorage3D) {
- void **procp = (void **) &disp->TexStorage3D;
- snprintf(symboln, sizeof(symboln), "%sTexStorage3D", symbol_prefix);
+ if(!disp->VertexAttrib4fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4fvARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TextureStorage1DEXT) {
- void **procp = (void **) &disp->TextureStorage1DEXT;
- snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT",
- symbol_prefix);
+ if(!disp->VertexAttrib4fvARB) {
+ void ** procp = (void **) &disp->VertexAttrib4fvARB;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TextureStorage2DEXT) {
- void **procp = (void **) &disp->TextureStorage2DEXT;
- snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT",
- symbol_prefix);
+ if(!disp->AttachObjectARB) {
+ void ** procp = (void **) &disp->AttachObjectARB;
+ snprintf(symboln, sizeof(symboln), "%sAttachObjectARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TextureStorage3DEXT) {
- void **procp = (void **) &disp->TextureStorage3DEXT;
- snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT",
- symbol_prefix);
+ if(!disp->CreateProgramObjectARB) {
+ void ** procp = (void **) &disp->CreateProgramObjectARB;
+ snprintf(symboln, sizeof(symboln), "%sCreateProgramObjectARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PolygonOffsetEXT) {
- void **procp = (void **) &disp->PolygonOffsetEXT;
- snprintf(symboln, sizeof(symboln), "%sPolygonOffsetEXT", symbol_prefix);
+ if(!disp->CreateShaderObjectARB) {
+ void ** procp = (void **) &disp->CreateShaderObjectARB;
+ snprintf(symboln, sizeof(symboln), "%sCreateShaderObjectARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetPixelTexGenParameterfvSGIS) {
- void **procp = (void **) &disp->GetPixelTexGenParameterfvSGIS;
- snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterfvSGIS",
- symbol_prefix);
+ if(!disp->DeleteObjectARB) {
+ void ** procp = (void **) &disp->DeleteObjectARB;
+ snprintf(symboln, sizeof(symboln), "%sDeleteObjectARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetPixelTexGenParameterivSGIS) {
- void **procp = (void **) &disp->GetPixelTexGenParameterivSGIS;
- snprintf(symboln, sizeof(symboln), "%sGetPixelTexGenParameterivSGIS",
- symbol_prefix);
+ if(!disp->DetachObjectARB) {
+ void ** procp = (void **) &disp->DetachObjectARB;
+ snprintf(symboln, sizeof(symboln), "%sDetachObjectARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelTexGenParameterfSGIS) {
- void **procp = (void **) &disp->PixelTexGenParameterfSGIS;
- snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfSGIS",
- symbol_prefix);
+ if(!disp->GetAttachedObjectsARB) {
+ void ** procp = (void **) &disp->GetAttachedObjectsARB;
+ snprintf(symboln, sizeof(symboln), "%sGetAttachedObjectsARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelTexGenParameterfvSGIS) {
- void **procp = (void **) &disp->PixelTexGenParameterfvSGIS;
- snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterfvSGIS",
- symbol_prefix);
+ if(!disp->GetHandleARB) {
+ void ** procp = (void **) &disp->GetHandleARB;
+ snprintf(symboln, sizeof(symboln), "%sGetHandleARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelTexGenParameteriSGIS) {
- void **procp = (void **) &disp->PixelTexGenParameteriSGIS;
- snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameteriSGIS",
- symbol_prefix);
+ if(!disp->GetInfoLogARB) {
+ void ** procp = (void **) &disp->GetInfoLogARB;
+ snprintf(symboln, sizeof(symboln), "%sGetInfoLogARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelTexGenParameterivSGIS) {
- void **procp = (void **) &disp->PixelTexGenParameterivSGIS;
- snprintf(symboln, sizeof(symboln), "%sPixelTexGenParameterivSGIS",
- symbol_prefix);
+ if(!disp->GetObjectParameterfvARB) {
+ void ** procp = (void **) &disp->GetObjectParameterfvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetObjectParameterfvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SampleMaskSGIS) {
- void **procp = (void **) &disp->SampleMaskSGIS;
- snprintf(symboln, sizeof(symboln), "%sSampleMaskSGIS", symbol_prefix);
+ if(!disp->GetObjectParameterivARB) {
+ void ** procp = (void **) &disp->GetObjectParameterivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SampleMaskSGIS) {
- void **procp = (void **) &disp->SampleMaskSGIS;
- snprintf(symboln, sizeof(symboln), "%sSampleMaskEXT", symbol_prefix);
+ if(!disp->DrawArraysInstancedARB) {
+ void ** procp = (void **) &disp->DrawArraysInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SamplePatternSGIS) {
- void **procp = (void **) &disp->SamplePatternSGIS;
- snprintf(symboln, sizeof(symboln), "%sSamplePatternSGIS",
- symbol_prefix);
+ if(!disp->DrawArraysInstancedARB) {
+ void ** procp = (void **) &disp->DrawArraysInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SamplePatternSGIS) {
- void **procp = (void **) &disp->SamplePatternSGIS;
- snprintf(symboln, sizeof(symboln), "%sSamplePatternEXT", symbol_prefix);
+ if(!disp->DrawArraysInstancedARB) {
+ void ** procp = (void **) &disp->DrawArraysInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawArraysInstanced", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorPointerEXT) {
- void **procp = (void **) &disp->ColorPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sColorPointerEXT", symbol_prefix);
+ if(!disp->DrawElementsInstancedARB) {
+ void ** procp = (void **) &disp->DrawElementsInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EdgeFlagPointerEXT) {
- void **procp = (void **) &disp->EdgeFlagPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointerEXT",
- symbol_prefix);
+ if(!disp->DrawElementsInstancedARB) {
+ void ** procp = (void **) &disp->DrawElementsInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IndexPointerEXT) {
- void **procp = (void **) &disp->IndexPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sIndexPointerEXT", symbol_prefix);
+ if(!disp->DrawElementsInstancedARB) {
+ void ** procp = (void **) &disp->DrawElementsInstancedARB;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstanced", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->NormalPointerEXT) {
- void **procp = (void **) &disp->NormalPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sNormalPointerEXT", symbol_prefix);
+ if(!disp->BindFramebuffer) {
+ void ** procp = (void **) &disp->BindFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sBindFramebuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexCoordPointerEXT) {
- void **procp = (void **) &disp->TexCoordPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sTexCoordPointerEXT",
- symbol_prefix);
+ if(!disp->BindFramebuffer) {
+ void ** procp = (void **) &disp->BindFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sBindFramebufferEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexPointerEXT) {
- void **procp = (void **) &disp->VertexPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexPointerEXT", symbol_prefix);
+ if(!disp->BindFramebuffer) {
+ void ** procp = (void **) &disp->BindFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sBindFramebufferOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterfEXT) {
- void **procp = (void **) &disp->PointParameterfEXT;
- snprintf(symboln, sizeof(symboln), "%sPointParameterf", symbol_prefix);
+ if(!disp->BindRenderbuffer) {
+ void ** procp = (void **) &disp->BindRenderbuffer;
+ snprintf(symboln, sizeof(symboln), "%sBindRenderbuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterfEXT) {
- void **procp = (void **) &disp->PointParameterfEXT;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfARB",
- symbol_prefix);
+ if(!disp->BindRenderbuffer) {
+ void ** procp = (void **) &disp->BindRenderbuffer;
+ snprintf(symboln, sizeof(symboln), "%sBindRenderbufferEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterfEXT) {
- void **procp = (void **) &disp->PointParameterfEXT;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfEXT",
- symbol_prefix);
+ if(!disp->BindRenderbuffer) {
+ void ** procp = (void **) &disp->BindRenderbuffer;
+ snprintf(symboln, sizeof(symboln), "%sBindRenderbufferOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterfEXT) {
- void **procp = (void **) &disp->PointParameterfEXT;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfSGIS",
- symbol_prefix);
+ if(!disp->BlitFramebuffer) {
+ void ** procp = (void **) &disp->BlitFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sBlitFramebuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterfvEXT) {
- void **procp = (void **) &disp->PointParameterfvEXT;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfv", symbol_prefix);
+ if(!disp->BlitFramebuffer) {
+ void ** procp = (void **) &disp->BlitFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sBlitFramebufferEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterfvEXT) {
- void **procp = (void **) &disp->PointParameterfvEXT;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfvARB",
- symbol_prefix);
+ if(!disp->CheckFramebufferStatus) {
+ void ** procp = (void **) &disp->CheckFramebufferStatus;
+ snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatus", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterfvEXT) {
- void **procp = (void **) &disp->PointParameterfvEXT;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfvEXT",
- symbol_prefix);
+ if(!disp->CheckFramebufferStatus) {
+ void ** procp = (void **) &disp->CheckFramebufferStatus;
+ snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterfvEXT) {
- void **procp = (void **) &disp->PointParameterfvEXT;
- snprintf(symboln, sizeof(symboln), "%sPointParameterfvSGIS",
- symbol_prefix);
+ if(!disp->CheckFramebufferStatus) {
+ void ** procp = (void **) &disp->CheckFramebufferStatus;
+ snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LockArraysEXT) {
- void **procp = (void **) &disp->LockArraysEXT;
- snprintf(symboln, sizeof(symboln), "%sLockArraysEXT", symbol_prefix);
+ if(!disp->DeleteFramebuffers) {
+ void ** procp = (void **) &disp->DeleteFramebuffers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffers", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UnlockArraysEXT) {
- void **procp = (void **) &disp->UnlockArraysEXT;
- snprintf(symboln, sizeof(symboln), "%sUnlockArraysEXT", symbol_prefix);
+ if(!disp->DeleteFramebuffers) {
+ void ** procp = (void **) &disp->DeleteFramebuffers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3bEXT) {
- void **procp = (void **) &disp->SecondaryColor3bEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3b", symbol_prefix);
+ if(!disp->DeleteFramebuffers) {
+ void ** procp = (void **) &disp->DeleteFramebuffers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3bEXT) {
- void **procp = (void **) &disp->SecondaryColor3bEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bEXT",
- symbol_prefix);
+ if(!disp->DeleteRenderbuffers) {
+ void ** procp = (void **) &disp->DeleteRenderbuffers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffers", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3bvEXT) {
- void **procp = (void **) &disp->SecondaryColor3bvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bv",
- symbol_prefix);
+ if(!disp->DeleteRenderbuffers) {
+ void ** procp = (void **) &disp->DeleteRenderbuffers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3bvEXT) {
- void **procp = (void **) &disp->SecondaryColor3bvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3bvEXT",
- symbol_prefix);
+ if(!disp->DeleteRenderbuffers) {
+ void ** procp = (void **) &disp->DeleteRenderbuffers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3dEXT) {
- void **procp = (void **) &disp->SecondaryColor3dEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3d", symbol_prefix);
+ if(!disp->FramebufferRenderbuffer) {
+ void ** procp = (void **) &disp->FramebufferRenderbuffer;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3dEXT) {
- void **procp = (void **) &disp->SecondaryColor3dEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dEXT",
- symbol_prefix);
+ if(!disp->FramebufferRenderbuffer) {
+ void ** procp = (void **) &disp->FramebufferRenderbuffer;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3dvEXT) {
- void **procp = (void **) &disp->SecondaryColor3dvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dv",
- symbol_prefix);
+ if(!disp->FramebufferRenderbuffer) {
+ void ** procp = (void **) &disp->FramebufferRenderbuffer;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3dvEXT) {
- void **procp = (void **) &disp->SecondaryColor3dvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3dvEXT",
- symbol_prefix);
+ if(!disp->FramebufferTexture1D) {
+ void ** procp = (void **) &disp->FramebufferTexture1D;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3fEXT) {
- void **procp = (void **) &disp->SecondaryColor3fEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3f", symbol_prefix);
+ if(!disp->FramebufferTexture1D) {
+ void ** procp = (void **) &disp->FramebufferTexture1D;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3fEXT) {
- void **procp = (void **) &disp->SecondaryColor3fEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fEXT",
- symbol_prefix);
+ if(!disp->FramebufferTexture2D) {
+ void ** procp = (void **) &disp->FramebufferTexture2D;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3fvEXT) {
- void **procp = (void **) &disp->SecondaryColor3fvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fv",
- symbol_prefix);
+ if(!disp->FramebufferTexture2D) {
+ void ** procp = (void **) &disp->FramebufferTexture2D;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3fvEXT) {
- void **procp = (void **) &disp->SecondaryColor3fvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fvEXT",
- symbol_prefix);
+ if(!disp->FramebufferTexture2D) {
+ void ** procp = (void **) &disp->FramebufferTexture2D;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3iEXT) {
- void **procp = (void **) &disp->SecondaryColor3iEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3i", symbol_prefix);
+ if(!disp->FramebufferTexture3D) {
+ void ** procp = (void **) &disp->FramebufferTexture3D;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3iEXT) {
- void **procp = (void **) &disp->SecondaryColor3iEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iEXT",
- symbol_prefix);
+ if(!disp->FramebufferTexture3D) {
+ void ** procp = (void **) &disp->FramebufferTexture3D;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3ivEXT) {
- void **procp = (void **) &disp->SecondaryColor3ivEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3iv",
- symbol_prefix);
+ if(!disp->FramebufferTexture3D) {
+ void ** procp = (void **) &disp->FramebufferTexture3D;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3ivEXT) {
- void **procp = (void **) &disp->SecondaryColor3ivEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ivEXT",
- symbol_prefix);
+ if(!disp->FramebufferTextureLayer) {
+ void ** procp = (void **) &disp->FramebufferTextureLayer;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3sEXT) {
- void **procp = (void **) &disp->SecondaryColor3sEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3s", symbol_prefix);
+ if(!disp->FramebufferTextureLayer) {
+ void ** procp = (void **) &disp->FramebufferTextureLayer;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3sEXT) {
- void **procp = (void **) &disp->SecondaryColor3sEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sEXT",
- symbol_prefix);
+ if(!disp->FramebufferTextureLayer) {
+ void ** procp = (void **) &disp->FramebufferTextureLayer;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3svEXT) {
- void **procp = (void **) &disp->SecondaryColor3svEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3sv",
- symbol_prefix);
+ if(!disp->GenFramebuffers) {
+ void ** procp = (void **) &disp->GenFramebuffers;
+ snprintf(symboln, sizeof(symboln), "%sGenFramebuffers", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3svEXT) {
- void **procp = (void **) &disp->SecondaryColor3svEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3svEXT",
- symbol_prefix);
+ if(!disp->GenFramebuffers) {
+ void ** procp = (void **) &disp->GenFramebuffers;
+ snprintf(symboln, sizeof(symboln), "%sGenFramebuffersEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3ubEXT) {
- void **procp = (void **) &disp->SecondaryColor3ubEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ub",
- symbol_prefix);
+ if(!disp->GenFramebuffers) {
+ void ** procp = (void **) &disp->GenFramebuffers;
+ snprintf(symboln, sizeof(symboln), "%sGenFramebuffersOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3ubEXT) {
- void **procp = (void **) &disp->SecondaryColor3ubEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubEXT",
- symbol_prefix);
+ if(!disp->GenRenderbuffers) {
+ void ** procp = (void **) &disp->GenRenderbuffers;
+ snprintf(symboln, sizeof(symboln), "%sGenRenderbuffers", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3ubvEXT) {
- void **procp = (void **) &disp->SecondaryColor3ubvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubv",
- symbol_prefix);
+ if(!disp->GenRenderbuffers) {
+ void ** procp = (void **) &disp->GenRenderbuffers;
+ snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3ubvEXT) {
- void **procp = (void **) &disp->SecondaryColor3ubvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ubvEXT",
- symbol_prefix);
+ if(!disp->GenRenderbuffers) {
+ void ** procp = (void **) &disp->GenRenderbuffers;
+ snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3uiEXT) {
- void **procp = (void **) &disp->SecondaryColor3uiEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3ui",
- symbol_prefix);
+ if(!disp->GenerateMipmap) {
+ void ** procp = (void **) &disp->GenerateMipmap;
+ snprintf(symboln, sizeof(symboln), "%sGenerateMipmap", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3uiEXT) {
- void **procp = (void **) &disp->SecondaryColor3uiEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiEXT",
- symbol_prefix);
+ if(!disp->GenerateMipmap) {
+ void ** procp = (void **) &disp->GenerateMipmap;
+ snprintf(symboln, sizeof(symboln), "%sGenerateMipmapEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3uivEXT) {
- void **procp = (void **) &disp->SecondaryColor3uivEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uiv",
- symbol_prefix);
+ if(!disp->GenerateMipmap) {
+ void ** procp = (void **) &disp->GenerateMipmap;
+ snprintf(symboln, sizeof(symboln), "%sGenerateMipmapOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3uivEXT) {
- void **procp = (void **) &disp->SecondaryColor3uivEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3uivEXT",
- symbol_prefix);
+ if(!disp->GetFramebufferAttachmentParameteriv) {
+ void ** procp = (void **) &disp->GetFramebufferAttachmentParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3usEXT) {
- void **procp = (void **) &disp->SecondaryColor3usEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3us",
- symbol_prefix);
+ if(!disp->GetFramebufferAttachmentParameteriv) {
+ void ** procp = (void **) &disp->GetFramebufferAttachmentParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameterivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3usEXT) {
- void **procp = (void **) &disp->SecondaryColor3usEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usEXT",
- symbol_prefix);
+ if(!disp->GetFramebufferAttachmentParameteriv) {
+ void ** procp = (void **) &disp->GetFramebufferAttachmentParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetFramebufferAttachmentParameterivOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3usvEXT) {
- void **procp = (void **) &disp->SecondaryColor3usvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usv",
- symbol_prefix);
+ if(!disp->GetRenderbufferParameteriv) {
+ void ** procp = (void **) &disp->GetRenderbufferParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColor3usvEXT) {
- void **procp = (void **) &disp->SecondaryColor3usvEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColor3usvEXT",
- symbol_prefix);
+ if(!disp->GetRenderbufferParameteriv) {
+ void ** procp = (void **) &disp->GetRenderbufferParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColorPointerEXT) {
- void **procp = (void **) &disp->SecondaryColorPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointer",
- symbol_prefix);
+ if(!disp->GetRenderbufferParameteriv) {
+ void ** procp = (void **) &disp->GetRenderbufferParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SecondaryColorPointerEXT) {
- void **procp = (void **) &disp->SecondaryColorPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sSecondaryColorPointerEXT",
- symbol_prefix);
+ if(!disp->IsFramebuffer) {
+ void ** procp = (void **) &disp->IsFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sIsFramebuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiDrawArraysEXT) {
- void **procp = (void **) &disp->MultiDrawArraysEXT;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawArrays", symbol_prefix);
+ if(!disp->IsFramebuffer) {
+ void ** procp = (void **) &disp->IsFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sIsFramebufferEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiDrawArraysEXT) {
- void **procp = (void **) &disp->MultiDrawArraysEXT;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawArraysEXT",
- symbol_prefix);
+ if(!disp->IsFramebuffer) {
+ void ** procp = (void **) &disp->IsFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sIsFramebufferOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiDrawElementsEXT) {
- void **procp = (void **) &disp->MultiDrawElementsEXT;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawElements",
- symbol_prefix);
+ if(!disp->IsRenderbuffer) {
+ void ** procp = (void **) &disp->IsRenderbuffer;
+ snprintf(symboln, sizeof(symboln), "%sIsRenderbuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiDrawElementsEXT) {
- void **procp = (void **) &disp->MultiDrawElementsEXT;
- snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsEXT",
- symbol_prefix);
+ if(!disp->IsRenderbuffer) {
+ void ** procp = (void **) &disp->IsRenderbuffer;
+ snprintf(symboln, sizeof(symboln), "%sIsRenderbufferEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoordPointerEXT) {
- void **procp = (void **) &disp->FogCoordPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordPointer", symbol_prefix);
+ if(!disp->IsRenderbuffer) {
+ void ** procp = (void **) &disp->IsRenderbuffer;
+ snprintf(symboln, sizeof(symboln), "%sIsRenderbufferOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoordPointerEXT) {
- void **procp = (void **) &disp->FogCoordPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordPointerEXT",
- symbol_prefix);
+ if(!disp->RenderbufferStorage) {
+ void ** procp = (void **) &disp->RenderbufferStorage;
+ snprintf(symboln, sizeof(symboln), "%sRenderbufferStorage", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoorddEXT) {
- void **procp = (void **) &disp->FogCoorddEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordd", symbol_prefix);
+ if(!disp->RenderbufferStorage) {
+ void ** procp = (void **) &disp->RenderbufferStorage;
+ snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoorddEXT) {
- void **procp = (void **) &disp->FogCoorddEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoorddEXT", symbol_prefix);
+ if(!disp->RenderbufferStorage) {
+ void ** procp = (void **) &disp->RenderbufferStorage;
+ snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoorddvEXT) {
- void **procp = (void **) &disp->FogCoorddvEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoorddv", symbol_prefix);
+ if(!disp->RenderbufferStorageMultisample) {
+ void ** procp = (void **) &disp->RenderbufferStorageMultisample;
+ snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisample", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoorddvEXT) {
- void **procp = (void **) &disp->FogCoorddvEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoorddvEXT", symbol_prefix);
+ if(!disp->RenderbufferStorageMultisample) {
+ void ** procp = (void **) &disp->RenderbufferStorageMultisample;
+ snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageMultisampleEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoordfEXT) {
- void **procp = (void **) &disp->FogCoordfEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordf", symbol_prefix);
+ if(!disp->FramebufferTextureFaceARB) {
+ void ** procp = (void **) &disp->FramebufferTextureFaceARB;
+ snprintf(symboln, sizeof(symboln), "%sFramebufferTextureFaceARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoordfEXT) {
- void **procp = (void **) &disp->FogCoordfEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordfEXT", symbol_prefix);
+ if(!disp->FlushMappedBufferRange) {
+ void ** procp = (void **) &disp->FlushMappedBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRange", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoordfvEXT) {
- void **procp = (void **) &disp->FogCoordfvEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordfv", symbol_prefix);
+ if(!disp->FlushMappedBufferRange) {
+ void ** procp = (void **) &disp->FlushMappedBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FogCoordfvEXT) {
- void **procp = (void **) &disp->FogCoordfvEXT;
- snprintf(symboln, sizeof(symboln), "%sFogCoordfvEXT", symbol_prefix);
+ if(!disp->MapBufferRange) {
+ void ** procp = (void **) &disp->MapBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sMapBufferRange", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PixelTexGenSGIX) {
- void **procp = (void **) &disp->PixelTexGenSGIX;
- snprintf(symboln, sizeof(symboln), "%sPixelTexGenSGIX", symbol_prefix);
+ if(!disp->MapBufferRange) {
+ void ** procp = (void **) &disp->MapBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sMapBufferRangeEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendFuncSeparateEXT) {
- void **procp = (void **) &disp->BlendFuncSeparateEXT;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparate",
- symbol_prefix);
+ if(!disp->BindVertexArray) {
+ void ** procp = (void **) &disp->BindVertexArray;
+ snprintf(symboln, sizeof(symboln), "%sBindVertexArray", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendFuncSeparateEXT) {
- void **procp = (void **) &disp->BlendFuncSeparateEXT;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateEXT",
- symbol_prefix);
+ if(!disp->BindVertexArray) {
+ void ** procp = (void **) &disp->BindVertexArray;
+ snprintf(symboln, sizeof(symboln), "%sBindVertexArrayOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendFuncSeparateEXT) {
- void **procp = (void **) &disp->BlendFuncSeparateEXT;
- snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateINGR",
- symbol_prefix);
+ if(!disp->DeleteVertexArrays) {
+ void ** procp = (void **) &disp->DeleteVertexArrays;
+ snprintf(symboln, sizeof(symboln), "%sDeleteVertexArrays", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FlushVertexArrayRangeNV) {
- void **procp = (void **) &disp->FlushVertexArrayRangeNV;
- snprintf(symboln, sizeof(symboln), "%sFlushVertexArrayRangeNV",
- symbol_prefix);
+ if(!disp->DeleteVertexArrays) {
+ void ** procp = (void **) &disp->DeleteVertexArrays;
+ snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysAPPLE", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexArrayRangeNV) {
- void **procp = (void **) &disp->VertexArrayRangeNV;
- snprintf(symboln, sizeof(symboln), "%sVertexArrayRangeNV",
- symbol_prefix);
+ if(!disp->DeleteVertexArrays) {
+ void ** procp = (void **) &disp->DeleteVertexArrays;
+ snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CombinerInputNV) {
- void **procp = (void **) &disp->CombinerInputNV;
- snprintf(symboln, sizeof(symboln), "%sCombinerInputNV", symbol_prefix);
+ if(!disp->GenVertexArrays) {
+ void ** procp = (void **) &disp->GenVertexArrays;
+ snprintf(symboln, sizeof(symboln), "%sGenVertexArrays", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CombinerOutputNV) {
- void **procp = (void **) &disp->CombinerOutputNV;
- snprintf(symboln, sizeof(symboln), "%sCombinerOutputNV", symbol_prefix);
+ if(!disp->GenVertexArrays) {
+ void ** procp = (void **) &disp->GenVertexArrays;
+ snprintf(symboln, sizeof(symboln), "%sGenVertexArraysOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CombinerParameterfNV) {
- void **procp = (void **) &disp->CombinerParameterfNV;
- snprintf(symboln, sizeof(symboln), "%sCombinerParameterfNV",
- symbol_prefix);
+ if(!disp->IsVertexArray) {
+ void ** procp = (void **) &disp->IsVertexArray;
+ snprintf(symboln, sizeof(symboln), "%sIsVertexArray", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CombinerParameterfvNV) {
- void **procp = (void **) &disp->CombinerParameterfvNV;
- snprintf(symboln, sizeof(symboln), "%sCombinerParameterfvNV",
- symbol_prefix);
+ if(!disp->IsVertexArray) {
+ void ** procp = (void **) &disp->IsVertexArray;
+ snprintf(symboln, sizeof(symboln), "%sIsVertexArrayAPPLE", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CombinerParameteriNV) {
- void **procp = (void **) &disp->CombinerParameteriNV;
- snprintf(symboln, sizeof(symboln), "%sCombinerParameteriNV",
- symbol_prefix);
+ if(!disp->IsVertexArray) {
+ void ** procp = (void **) &disp->IsVertexArray;
+ snprintf(symboln, sizeof(symboln), "%sIsVertexArrayOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CombinerParameterivNV) {
- void **procp = (void **) &disp->CombinerParameterivNV;
- snprintf(symboln, sizeof(symboln), "%sCombinerParameterivNV",
- symbol_prefix);
+ if(!disp->GetActiveUniformBlockName) {
+ void ** procp = (void **) &disp->GetActiveUniformBlockName;
+ snprintf(symboln, sizeof(symboln), "%sGetActiveUniformBlockName", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FinalCombinerInputNV) {
- void **procp = (void **) &disp->FinalCombinerInputNV;
- snprintf(symboln, sizeof(symboln), "%sFinalCombinerInputNV",
- symbol_prefix);
+ if(!disp->GetActiveUniformBlockiv) {
+ void ** procp = (void **) &disp->GetActiveUniformBlockiv;
+ snprintf(symboln, sizeof(symboln), "%sGetActiveUniformBlockiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetCombinerInputParameterfvNV) {
- void **procp = (void **) &disp->GetCombinerInputParameterfvNV;
- snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterfvNV",
- symbol_prefix);
+ if(!disp->GetActiveUniformName) {
+ void ** procp = (void **) &disp->GetActiveUniformName;
+ snprintf(symboln, sizeof(symboln), "%sGetActiveUniformName", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetCombinerInputParameterivNV) {
- void **procp = (void **) &disp->GetCombinerInputParameterivNV;
- snprintf(symboln, sizeof(symboln), "%sGetCombinerInputParameterivNV",
- symbol_prefix);
+ if(!disp->GetActiveUniformsiv) {
+ void ** procp = (void **) &disp->GetActiveUniformsiv;
+ snprintf(symboln, sizeof(symboln), "%sGetActiveUniformsiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetCombinerOutputParameterfvNV) {
- void **procp = (void **) &disp->GetCombinerOutputParameterfvNV;
- snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterfvNV",
- symbol_prefix);
+ if(!disp->GetUniformBlockIndex) {
+ void ** procp = (void **) &disp->GetUniformBlockIndex;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformBlockIndex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetCombinerOutputParameterivNV) {
- void **procp = (void **) &disp->GetCombinerOutputParameterivNV;
- snprintf(symboln, sizeof(symboln), "%sGetCombinerOutputParameterivNV",
- symbol_prefix);
+ if(!disp->GetUniformIndices) {
+ void ** procp = (void **) &disp->GetUniformIndices;
+ snprintf(symboln, sizeof(symboln), "%sGetUniformIndices", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetFinalCombinerInputParameterfvNV) {
- void **procp = (void **) &disp->GetFinalCombinerInputParameterfvNV;
- snprintf(symboln, sizeof(symboln),
- "%sGetFinalCombinerInputParameterfvNV", symbol_prefix);
+ if(!disp->UniformBlockBinding) {
+ void ** procp = (void **) &disp->UniformBlockBinding;
+ snprintf(symboln, sizeof(symboln), "%sUniformBlockBinding", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetFinalCombinerInputParameterivNV) {
- void **procp = (void **) &disp->GetFinalCombinerInputParameterivNV;
- snprintf(symboln, sizeof(symboln),
- "%sGetFinalCombinerInputParameterivNV", symbol_prefix);
+ if(!disp->CopyBufferSubData) {
+ void ** procp = (void **) &disp->CopyBufferSubData;
+ snprintf(symboln, sizeof(symboln), "%sCopyBufferSubData", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ResizeBuffersMESA) {
- void **procp = (void **) &disp->ResizeBuffersMESA;
- snprintf(symboln, sizeof(symboln), "%sResizeBuffersMESA",
- symbol_prefix);
+ if(!disp->ClientWaitSync) {
+ void ** procp = (void **) &disp->ClientWaitSync;
+ snprintf(symboln, sizeof(symboln), "%sClientWaitSync", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2dMESA) {
- void **procp = (void **) &disp->WindowPos2dMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2d", symbol_prefix);
+ if(!disp->DeleteSync) {
+ void ** procp = (void **) &disp->DeleteSync;
+ snprintf(symboln, sizeof(symboln), "%sDeleteSync", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2dMESA) {
- void **procp = (void **) &disp->WindowPos2dMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dARB", symbol_prefix);
+ if(!disp->FenceSync) {
+ void ** procp = (void **) &disp->FenceSync;
+ snprintf(symboln, sizeof(symboln), "%sFenceSync", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2dMESA) {
- void **procp = (void **) &disp->WindowPos2dMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dMESA", symbol_prefix);
+ if(!disp->GetInteger64v) {
+ void ** procp = (void **) &disp->GetInteger64v;
+ snprintf(symboln, sizeof(symboln), "%sGetInteger64v", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2dvMESA) {
- void **procp = (void **) &disp->WindowPos2dvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dv", symbol_prefix);
+ if(!disp->GetSynciv) {
+ void ** procp = (void **) &disp->GetSynciv;
+ snprintf(symboln, sizeof(symboln), "%sGetSynciv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2dvMESA) {
- void **procp = (void **) &disp->WindowPos2dvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dvARB", symbol_prefix);
+ if(!disp->IsSync) {
+ void ** procp = (void **) &disp->IsSync;
+ snprintf(symboln, sizeof(symboln), "%sIsSync", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2dvMESA) {
- void **procp = (void **) &disp->WindowPos2dvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2dvMESA", symbol_prefix);
+ if(!disp->WaitSync) {
+ void ** procp = (void **) &disp->WaitSync;
+ snprintf(symboln, sizeof(symboln), "%sWaitSync", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2fMESA) {
- void **procp = (void **) &disp->WindowPos2fMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2f", symbol_prefix);
+ if(!disp->DrawElementsBaseVertex) {
+ void ** procp = (void **) &disp->DrawElementsBaseVertex;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsBaseVertex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2fMESA) {
- void **procp = (void **) &disp->WindowPos2fMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fARB", symbol_prefix);
+ if(!disp->DrawElementsInstancedBaseVertex) {
+ void ** procp = (void **) &disp->DrawElementsInstancedBaseVertex;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2fMESA) {
- void **procp = (void **) &disp->WindowPos2fMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fMESA", symbol_prefix);
+ if(!disp->DrawRangeElementsBaseVertex) {
+ void ** procp = (void **) &disp->DrawRangeElementsBaseVertex;
+ snprintf(symboln, sizeof(symboln), "%sDrawRangeElementsBaseVertex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2fvMESA) {
- void **procp = (void **) &disp->WindowPos2fvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fv", symbol_prefix);
+ if(!disp->MultiDrawElementsBaseVertex) {
+ void ** procp = (void **) &disp->MultiDrawElementsBaseVertex;
+ snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsBaseVertex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2fvMESA) {
- void **procp = (void **) &disp->WindowPos2fvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fvARB", symbol_prefix);
+ if(!disp->ProvokingVertex) {
+ void ** procp = (void **) &disp->ProvokingVertex;
+ snprintf(symboln, sizeof(symboln), "%sProvokingVertexEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2fvMESA) {
- void **procp = (void **) &disp->WindowPos2fvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2fvMESA", symbol_prefix);
+ if(!disp->ProvokingVertex) {
+ void ** procp = (void **) &disp->ProvokingVertex;
+ snprintf(symboln, sizeof(symboln), "%sProvokingVertex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2iMESA) {
- void **procp = (void **) &disp->WindowPos2iMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2i", symbol_prefix);
+ if(!disp->GetMultisamplefv) {
+ void ** procp = (void **) &disp->GetMultisamplefv;
+ snprintf(symboln, sizeof(symboln), "%sGetMultisamplefv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2iMESA) {
- void **procp = (void **) &disp->WindowPos2iMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2iARB", symbol_prefix);
+ if(!disp->SampleMaski) {
+ void ** procp = (void **) &disp->SampleMaski;
+ snprintf(symboln, sizeof(symboln), "%sSampleMaski", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2iMESA) {
- void **procp = (void **) &disp->WindowPos2iMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2iMESA", symbol_prefix);
+ if(!disp->TexImage2DMultisample) {
+ void ** procp = (void **) &disp->TexImage2DMultisample;
+ snprintf(symboln, sizeof(symboln), "%sTexImage2DMultisample", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2ivMESA) {
- void **procp = (void **) &disp->WindowPos2ivMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2iv", symbol_prefix);
+ if(!disp->TexImage3DMultisample) {
+ void ** procp = (void **) &disp->TexImage3DMultisample;
+ snprintf(symboln, sizeof(symboln), "%sTexImage3DMultisample", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2ivMESA) {
- void **procp = (void **) &disp->WindowPos2ivMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2ivARB", symbol_prefix);
+ if(!disp->BlendEquationSeparateiARB) {
+ void ** procp = (void **) &disp->BlendEquationSeparateiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateiARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2ivMESA) {
- void **procp = (void **) &disp->WindowPos2ivMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2ivMESA", symbol_prefix);
+ if(!disp->BlendEquationSeparateiARB) {
+ void ** procp = (void **) &disp->BlendEquationSeparateiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateIndexedAMD", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2sMESA) {
- void **procp = (void **) &disp->WindowPos2sMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2s", symbol_prefix);
+ if(!disp->BlendEquationiARB) {
+ void ** procp = (void **) &disp->BlendEquationiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationiARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2sMESA) {
- void **procp = (void **) &disp->WindowPos2sMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2sARB", symbol_prefix);
+ if(!disp->BlendEquationiARB) {
+ void ** procp = (void **) &disp->BlendEquationiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendEquationIndexedAMD", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2sMESA) {
- void **procp = (void **) &disp->WindowPos2sMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2sMESA", symbol_prefix);
+ if(!disp->BlendFuncSeparateiARB) {
+ void ** procp = (void **) &disp->BlendFuncSeparateiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateiARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2svMESA) {
- void **procp = (void **) &disp->WindowPos2svMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2sv", symbol_prefix);
+ if(!disp->BlendFuncSeparateiARB) {
+ void ** procp = (void **) &disp->BlendFuncSeparateiARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncSeparateIndexedAMD", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2svMESA) {
- void **procp = (void **) &disp->WindowPos2svMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2svARB", symbol_prefix);
+ if(!disp->BlendFunciARB) {
+ void ** procp = (void **) &disp->BlendFunciARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendFunciARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos2svMESA) {
- void **procp = (void **) &disp->WindowPos2svMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos2svMESA", symbol_prefix);
+ if(!disp->BlendFunciARB) {
+ void ** procp = (void **) &disp->BlendFunciARB;
+ snprintf(symboln, sizeof(symboln), "%sBlendFuncIndexedAMD", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3dMESA) {
- void **procp = (void **) &disp->WindowPos3dMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3d", symbol_prefix);
+ if(!disp->BindFragDataLocationIndexed) {
+ void ** procp = (void **) &disp->BindFragDataLocationIndexed;
+ snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationIndexed", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3dMESA) {
- void **procp = (void **) &disp->WindowPos3dMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dARB", symbol_prefix);
+ if(!disp->GetFragDataIndex) {
+ void ** procp = (void **) &disp->GetFragDataIndex;
+ snprintf(symboln, sizeof(symboln), "%sGetFragDataIndex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3dMESA) {
- void **procp = (void **) &disp->WindowPos3dMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dMESA", symbol_prefix);
+ if(!disp->BindSampler) {
+ void ** procp = (void **) &disp->BindSampler;
+ snprintf(symboln, sizeof(symboln), "%sBindSampler", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3dvMESA) {
- void **procp = (void **) &disp->WindowPos3dvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dv", symbol_prefix);
+ if(!disp->DeleteSamplers) {
+ void ** procp = (void **) &disp->DeleteSamplers;
+ snprintf(symboln, sizeof(symboln), "%sDeleteSamplers", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3dvMESA) {
- void **procp = (void **) &disp->WindowPos3dvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dvARB", symbol_prefix);
+ if(!disp->GenSamplers) {
+ void ** procp = (void **) &disp->GenSamplers;
+ snprintf(symboln, sizeof(symboln), "%sGenSamplers", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3dvMESA) {
- void **procp = (void **) &disp->WindowPos3dvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3dvMESA", symbol_prefix);
+ if(!disp->GetSamplerParameterIiv) {
+ void ** procp = (void **) &disp->GetSamplerParameterIiv;
+ snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3fMESA) {
- void **procp = (void **) &disp->WindowPos3fMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3f", symbol_prefix);
+ if(!disp->GetSamplerParameterIuiv) {
+ void ** procp = (void **) &disp->GetSamplerParameterIuiv;
+ snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterIuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3fMESA) {
- void **procp = (void **) &disp->WindowPos3fMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fARB", symbol_prefix);
+ if(!disp->GetSamplerParameterfv) {
+ void ** procp = (void **) &disp->GetSamplerParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sGetSamplerParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3fMESA) {
- void **procp = (void **) &disp->WindowPos3fMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fMESA", symbol_prefix);
+ if(!disp->GetSamplerParameteriv) {
+ void ** procp = (void **) &disp->GetSamplerParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sGetSamplerParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3fvMESA) {
- void **procp = (void **) &disp->WindowPos3fvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fv", symbol_prefix);
+ if(!disp->IsSampler) {
+ void ** procp = (void **) &disp->IsSampler;
+ snprintf(symboln, sizeof(symboln), "%sIsSampler", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3fvMESA) {
- void **procp = (void **) &disp->WindowPos3fvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fvARB", symbol_prefix);
+ if(!disp->SamplerParameterIiv) {
+ void ** procp = (void **) &disp->SamplerParameterIiv;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameterIiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3fvMESA) {
- void **procp = (void **) &disp->WindowPos3fvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3fvMESA", symbol_prefix);
+ if(!disp->SamplerParameterIuiv) {
+ void ** procp = (void **) &disp->SamplerParameterIuiv;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameterIuiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3iMESA) {
- void **procp = (void **) &disp->WindowPos3iMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3i", symbol_prefix);
+ if(!disp->SamplerParameterf) {
+ void ** procp = (void **) &disp->SamplerParameterf;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameterf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3iMESA) {
- void **procp = (void **) &disp->WindowPos3iMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3iARB", symbol_prefix);
+ if(!disp->SamplerParameterfv) {
+ void ** procp = (void **) &disp->SamplerParameterfv;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameterfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3iMESA) {
- void **procp = (void **) &disp->WindowPos3iMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3iMESA", symbol_prefix);
+ if(!disp->SamplerParameteri) {
+ void ** procp = (void **) &disp->SamplerParameteri;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameteri", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3ivMESA) {
- void **procp = (void **) &disp->WindowPos3ivMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3iv", symbol_prefix);
+ if(!disp->SamplerParameteriv) {
+ void ** procp = (void **) &disp->SamplerParameteriv;
+ snprintf(symboln, sizeof(symboln), "%sSamplerParameteriv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3ivMESA) {
- void **procp = (void **) &disp->WindowPos3ivMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3ivARB", symbol_prefix);
+ if(!disp->GetQueryObjecti64v) {
+ void ** procp = (void **) &disp->GetQueryObjecti64v;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64v", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3ivMESA) {
- void **procp = (void **) &disp->WindowPos3ivMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3ivMESA", symbol_prefix);
+ if(!disp->GetQueryObjecti64v) {
+ void ** procp = (void **) &disp->GetQueryObjecti64v;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64vEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3sMESA) {
- void **procp = (void **) &disp->WindowPos3sMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3s", symbol_prefix);
+ if(!disp->GetQueryObjectui64v) {
+ void ** procp = (void **) &disp->GetQueryObjectui64v;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64v", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3sMESA) {
- void **procp = (void **) &disp->WindowPos3sMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3sARB", symbol_prefix);
+ if(!disp->GetQueryObjectui64v) {
+ void ** procp = (void **) &disp->GetQueryObjectui64v;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64vEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3sMESA) {
- void **procp = (void **) &disp->WindowPos3sMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3sMESA", symbol_prefix);
+ if(!disp->QueryCounter) {
+ void ** procp = (void **) &disp->QueryCounter;
+ snprintf(symboln, sizeof(symboln), "%sQueryCounter", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3svMESA) {
- void **procp = (void **) &disp->WindowPos3svMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3sv", symbol_prefix);
+ if(!disp->ColorP3ui) {
+ void ** procp = (void **) &disp->ColorP3ui;
+ snprintf(symboln, sizeof(symboln), "%sColorP3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3svMESA) {
- void **procp = (void **) &disp->WindowPos3svMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3svARB", symbol_prefix);
+ if(!disp->ColorP3uiv) {
+ void ** procp = (void **) &disp->ColorP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sColorP3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos3svMESA) {
- void **procp = (void **) &disp->WindowPos3svMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos3svMESA", symbol_prefix);
+ if(!disp->ColorP4ui) {
+ void ** procp = (void **) &disp->ColorP4ui;
+ snprintf(symboln, sizeof(symboln), "%sColorP4ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos4dMESA) {
- void **procp = (void **) &disp->WindowPos4dMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4dMESA", symbol_prefix);
+ if(!disp->ColorP4uiv) {
+ void ** procp = (void **) &disp->ColorP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sColorP4uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos4dvMESA) {
- void **procp = (void **) &disp->WindowPos4dvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4dvMESA", symbol_prefix);
+ if(!disp->MultiTexCoordP1ui) {
+ void ** procp = (void **) &disp->MultiTexCoordP1ui;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos4fMESA) {
- void **procp = (void **) &disp->WindowPos4fMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4fMESA", symbol_prefix);
+ if(!disp->MultiTexCoordP1uiv) {
+ void ** procp = (void **) &disp->MultiTexCoordP1uiv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP1uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos4fvMESA) {
- void **procp = (void **) &disp->WindowPos4fvMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4fvMESA", symbol_prefix);
+ if(!disp->MultiTexCoordP2ui) {
+ void ** procp = (void **) &disp->MultiTexCoordP2ui;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos4iMESA) {
- void **procp = (void **) &disp->WindowPos4iMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4iMESA", symbol_prefix);
+ if(!disp->MultiTexCoordP2uiv) {
+ void ** procp = (void **) &disp->MultiTexCoordP2uiv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP2uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos4ivMESA) {
- void **procp = (void **) &disp->WindowPos4ivMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4ivMESA", symbol_prefix);
+ if(!disp->MultiTexCoordP3ui) {
+ void ** procp = (void **) &disp->MultiTexCoordP3ui;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos4sMESA) {
- void **procp = (void **) &disp->WindowPos4sMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4sMESA", symbol_prefix);
+ if(!disp->MultiTexCoordP3uiv) {
+ void ** procp = (void **) &disp->MultiTexCoordP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->WindowPos4svMESA) {
- void **procp = (void **) &disp->WindowPos4svMESA;
- snprintf(symboln, sizeof(symboln), "%sWindowPos4svMESA", symbol_prefix);
+ if(!disp->MultiTexCoordP4ui) {
+ void ** procp = (void **) &disp->MultiTexCoordP4ui;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiModeDrawArraysIBM) {
- void **procp = (void **) &disp->MultiModeDrawArraysIBM;
- snprintf(symboln, sizeof(symboln), "%sMultiModeDrawArraysIBM",
- symbol_prefix);
+ if(!disp->MultiTexCoordP4uiv) {
+ void ** procp = (void **) &disp->MultiTexCoordP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoordP4uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->MultiModeDrawElementsIBM) {
- void **procp = (void **) &disp->MultiModeDrawElementsIBM;
- snprintf(symboln, sizeof(symboln), "%sMultiModeDrawElementsIBM",
- symbol_prefix);
+ if(!disp->NormalP3ui) {
+ void ** procp = (void **) &disp->NormalP3ui;
+ snprintf(symboln, sizeof(symboln), "%sNormalP3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteFencesNV) {
- void **procp = (void **) &disp->DeleteFencesNV;
- snprintf(symboln, sizeof(symboln), "%sDeleteFencesNV", symbol_prefix);
+ if(!disp->NormalP3uiv) {
+ void ** procp = (void **) &disp->NormalP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sNormalP3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FinishFenceNV) {
- void **procp = (void **) &disp->FinishFenceNV;
- snprintf(symboln, sizeof(symboln), "%sFinishFenceNV", symbol_prefix);
+ if(!disp->SecondaryColorP3ui) {
+ void ** procp = (void **) &disp->SecondaryColorP3ui;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenFencesNV) {
- void **procp = (void **) &disp->GenFencesNV;
- snprintf(symboln, sizeof(symboln), "%sGenFencesNV", symbol_prefix);
+ if(!disp->SecondaryColorP3uiv) {
+ void ** procp = (void **) &disp->SecondaryColorP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColorP3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetFenceivNV) {
- void **procp = (void **) &disp->GetFenceivNV;
- snprintf(symboln, sizeof(symboln), "%sGetFenceivNV", symbol_prefix);
+ if(!disp->TexCoordP1ui) {
+ void ** procp = (void **) &disp->TexCoordP1ui;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP1ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsFenceNV) {
- void **procp = (void **) &disp->IsFenceNV;
- snprintf(symboln, sizeof(symboln), "%sIsFenceNV", symbol_prefix);
+ if(!disp->TexCoordP1uiv) {
+ void ** procp = (void **) &disp->TexCoordP1uiv;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP1uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SetFenceNV) {
- void **procp = (void **) &disp->SetFenceNV;
- snprintf(symboln, sizeof(symboln), "%sSetFenceNV", symbol_prefix);
+ if(!disp->TexCoordP2ui) {
+ void ** procp = (void **) &disp->TexCoordP2ui;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP2ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TestFenceNV) {
- void **procp = (void **) &disp->TestFenceNV;
- snprintf(symboln, sizeof(symboln), "%sTestFenceNV", symbol_prefix);
+ if(!disp->TexCoordP2uiv) {
+ void ** procp = (void **) &disp->TexCoordP2uiv;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP2uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->AreProgramsResidentNV) {
- void **procp = (void **) &disp->AreProgramsResidentNV;
- snprintf(symboln, sizeof(symboln), "%sAreProgramsResidentNV",
- symbol_prefix);
+ if(!disp->TexCoordP3ui) {
+ void ** procp = (void **) &disp->TexCoordP3ui;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindProgramNV) {
- void **procp = (void **) &disp->BindProgramNV;
- snprintf(symboln, sizeof(symboln), "%sBindProgramARB", symbol_prefix);
+ if(!disp->TexCoordP3uiv) {
+ void ** procp = (void **) &disp->TexCoordP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindProgramNV) {
- void **procp = (void **) &disp->BindProgramNV;
- snprintf(symboln, sizeof(symboln), "%sBindProgramNV", symbol_prefix);
+ if(!disp->TexCoordP4ui) {
+ void ** procp = (void **) &disp->TexCoordP4ui;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP4ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteProgramsNV) {
- void **procp = (void **) &disp->DeleteProgramsNV;
- snprintf(symboln, sizeof(symboln), "%sDeleteProgramsARB",
- symbol_prefix);
+ if(!disp->TexCoordP4uiv) {
+ void ** procp = (void **) &disp->TexCoordP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordP4uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteProgramsNV) {
- void **procp = (void **) &disp->DeleteProgramsNV;
- snprintf(symboln, sizeof(symboln), "%sDeleteProgramsNV", symbol_prefix);
+ if(!disp->VertexAttribP1ui) {
+ void ** procp = (void **) &disp->VertexAttribP1ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP1ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ExecuteProgramNV) {
- void **procp = (void **) &disp->ExecuteProgramNV;
- snprintf(symboln, sizeof(symboln), "%sExecuteProgramNV", symbol_prefix);
+ if(!disp->VertexAttribP1uiv) {
+ void ** procp = (void **) &disp->VertexAttribP1uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP1uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenProgramsNV) {
- void **procp = (void **) &disp->GenProgramsNV;
- snprintf(symboln, sizeof(symboln), "%sGenProgramsARB", symbol_prefix);
+ if(!disp->VertexAttribP2ui) {
+ void ** procp = (void **) &disp->VertexAttribP2ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP2ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenProgramsNV) {
- void **procp = (void **) &disp->GenProgramsNV;
- snprintf(symboln, sizeof(symboln), "%sGenProgramsNV", symbol_prefix);
+ if(!disp->VertexAttribP2uiv) {
+ void ** procp = (void **) &disp->VertexAttribP2uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP2uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramParameterdvNV) {
- void **procp = (void **) &disp->GetProgramParameterdvNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramParameterdvNV",
- symbol_prefix);
+ if(!disp->VertexAttribP3ui) {
+ void ** procp = (void **) &disp->VertexAttribP3ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramParameterfvNV) {
- void **procp = (void **) &disp->GetProgramParameterfvNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramParameterfvNV",
- symbol_prefix);
+ if(!disp->VertexAttribP3uiv) {
+ void ** procp = (void **) &disp->VertexAttribP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramStringNV) {
- void **procp = (void **) &disp->GetProgramStringNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramStringNV",
- symbol_prefix);
+ if(!disp->VertexAttribP4ui) {
+ void ** procp = (void **) &disp->VertexAttribP4ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP4ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramivNV) {
- void **procp = (void **) &disp->GetProgramivNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramivNV", symbol_prefix);
+ if(!disp->VertexAttribP4uiv) {
+ void ** procp = (void **) &disp->VertexAttribP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribP4uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTrackMatrixivNV) {
- void **procp = (void **) &disp->GetTrackMatrixivNV;
- snprintf(symboln, sizeof(symboln), "%sGetTrackMatrixivNV",
- symbol_prefix);
+ if(!disp->VertexP2ui) {
+ void ** procp = (void **) &disp->VertexP2ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexP2ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribPointervNV) {
- void **procp = (void **) &disp->GetVertexAttribPointervNV;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointerv",
- symbol_prefix);
+ if(!disp->VertexP2uiv) {
+ void ** procp = (void **) &disp->VertexP2uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexP2uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribPointervNV) {
- void **procp = (void **) &disp->GetVertexAttribPointervNV;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervARB",
- symbol_prefix);
+ if(!disp->VertexP3ui) {
+ void ** procp = (void **) &disp->VertexP3ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexP3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribPointervNV) {
- void **procp = (void **) &disp->GetVertexAttribPointervNV;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribPointervNV",
- symbol_prefix);
+ if(!disp->VertexP3uiv) {
+ void ** procp = (void **) &disp->VertexP3uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexP3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribdvNV) {
- void **procp = (void **) &disp->GetVertexAttribdvNV;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvNV",
- symbol_prefix);
+ if(!disp->VertexP4ui) {
+ void ** procp = (void **) &disp->VertexP4ui;
+ snprintf(symboln, sizeof(symboln), "%sVertexP4ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribfvNV) {
- void **procp = (void **) &disp->GetVertexAttribfvNV;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvNV",
- symbol_prefix);
+ if(!disp->VertexP4uiv) {
+ void ** procp = (void **) &disp->VertexP4uiv;
+ snprintf(symboln, sizeof(symboln), "%sVertexP4uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribivNV) {
- void **procp = (void **) &disp->GetVertexAttribivNV;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivNV",
- symbol_prefix);
+ if(!disp->BindTransformFeedback) {
+ void ** procp = (void **) &disp->BindTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sBindTransformFeedback", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsProgramNV) {
- void **procp = (void **) &disp->IsProgramNV;
- snprintf(symboln, sizeof(symboln), "%sIsProgramARB", symbol_prefix);
+ if(!disp->DeleteTransformFeedbacks) {
+ void ** procp = (void **) &disp->DeleteTransformFeedbacks;
+ snprintf(symboln, sizeof(symboln), "%sDeleteTransformFeedbacks", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsProgramNV) {
- void **procp = (void **) &disp->IsProgramNV;
- snprintf(symboln, sizeof(symboln), "%sIsProgramNV", symbol_prefix);
+ if(!disp->DrawTransformFeedback) {
+ void ** procp = (void **) &disp->DrawTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedback", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->LoadProgramNV) {
- void **procp = (void **) &disp->LoadProgramNV;
- snprintf(symboln, sizeof(symboln), "%sLoadProgramNV", symbol_prefix);
+ if(!disp->GenTransformFeedbacks) {
+ void ** procp = (void **) &disp->GenTransformFeedbacks;
+ snprintf(symboln, sizeof(symboln), "%sGenTransformFeedbacks", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramParameters4dvNV) {
- void **procp = (void **) &disp->ProgramParameters4dvNV;
- snprintf(symboln, sizeof(symboln), "%sProgramParameters4dvNV",
- symbol_prefix);
+ if(!disp->IsTransformFeedback) {
+ void ** procp = (void **) &disp->IsTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sIsTransformFeedback", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramParameters4fvNV) {
- void **procp = (void **) &disp->ProgramParameters4fvNV;
- snprintf(symboln, sizeof(symboln), "%sProgramParameters4fvNV",
- symbol_prefix);
+ if(!disp->PauseTransformFeedback) {
+ void ** procp = (void **) &disp->PauseTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sPauseTransformFeedback", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RequestResidentProgramsNV) {
- void **procp = (void **) &disp->RequestResidentProgramsNV;
- snprintf(symboln, sizeof(symboln), "%sRequestResidentProgramsNV",
- symbol_prefix);
+ if(!disp->ResumeTransformFeedback) {
+ void ** procp = (void **) &disp->ResumeTransformFeedback;
+ snprintf(symboln, sizeof(symboln), "%sResumeTransformFeedback", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TrackMatrixNV) {
- void **procp = (void **) &disp->TrackMatrixNV;
- snprintf(symboln, sizeof(symboln), "%sTrackMatrixNV", symbol_prefix);
+ if(!disp->BeginQueryIndexed) {
+ void ** procp = (void **) &disp->BeginQueryIndexed;
+ snprintf(symboln, sizeof(symboln), "%sBeginQueryIndexed", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1dNV) {
- void **procp = (void **) &disp->VertexAttrib1dNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dNV", symbol_prefix);
+ if(!disp->DrawTransformFeedbackStream) {
+ void ** procp = (void **) &disp->DrawTransformFeedbackStream;
+ snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedbackStream", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1dvNV) {
- void **procp = (void **) &disp->VertexAttrib1dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvNV",
- symbol_prefix);
+ if(!disp->EndQueryIndexed) {
+ void ** procp = (void **) &disp->EndQueryIndexed;
+ snprintf(symboln, sizeof(symboln), "%sEndQueryIndexed", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1fNV) {
- void **procp = (void **) &disp->VertexAttrib1fNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fNV", symbol_prefix);
+ if(!disp->GetQueryIndexediv) {
+ void ** procp = (void **) &disp->GetQueryIndexediv;
+ snprintf(symboln, sizeof(symboln), "%sGetQueryIndexediv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1fvNV) {
- void **procp = (void **) &disp->VertexAttrib1fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvNV",
- symbol_prefix);
+ if(!disp->ClearDepthf) {
+ void ** procp = (void **) &disp->ClearDepthf;
+ snprintf(symboln, sizeof(symboln), "%sClearDepthf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1sNV) {
- void **procp = (void **) &disp->VertexAttrib1sNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sNV", symbol_prefix);
+ if(!disp->ClearDepthf) {
+ void ** procp = (void **) &disp->ClearDepthf;
+ snprintf(symboln, sizeof(symboln), "%sClearDepthfOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib1svNV) {
- void **procp = (void **) &disp->VertexAttrib1svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svNV",
- symbol_prefix);
+ if(!disp->DepthRangef) {
+ void ** procp = (void **) &disp->DepthRangef;
+ snprintf(symboln, sizeof(symboln), "%sDepthRangef", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2dNV) {
- void **procp = (void **) &disp->VertexAttrib2dNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dNV", symbol_prefix);
+ if(!disp->DepthRangef) {
+ void ** procp = (void **) &disp->DepthRangef;
+ snprintf(symboln, sizeof(symboln), "%sDepthRangefOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2dvNV) {
- void **procp = (void **) &disp->VertexAttrib2dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvNV",
- symbol_prefix);
+ if(!disp->GetShaderPrecisionFormat) {
+ void ** procp = (void **) &disp->GetShaderPrecisionFormat;
+ snprintf(symboln, sizeof(symboln), "%sGetShaderPrecisionFormat", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2fNV) {
- void **procp = (void **) &disp->VertexAttrib2fNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fNV", symbol_prefix);
+ if(!disp->ReleaseShaderCompiler) {
+ void ** procp = (void **) &disp->ReleaseShaderCompiler;
+ snprintf(symboln, sizeof(symboln), "%sReleaseShaderCompiler", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2fvNV) {
- void **procp = (void **) &disp->VertexAttrib2fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvNV",
- symbol_prefix);
+ if(!disp->ShaderBinary) {
+ void ** procp = (void **) &disp->ShaderBinary;
+ snprintf(symboln, sizeof(symboln), "%sShaderBinary", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2sNV) {
- void **procp = (void **) &disp->VertexAttrib2sNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sNV", symbol_prefix);
+ if(!disp->GetProgramBinary) {
+ void ** procp = (void **) &disp->GetProgramBinary;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramBinary", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib2svNV) {
- void **procp = (void **) &disp->VertexAttrib2svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svNV",
- symbol_prefix);
+ if(!disp->GetProgramBinary) {
+ void ** procp = (void **) &disp->GetProgramBinary;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramBinaryOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3dNV) {
- void **procp = (void **) &disp->VertexAttrib3dNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dNV", symbol_prefix);
+ if(!disp->ProgramBinary) {
+ void ** procp = (void **) &disp->ProgramBinary;
+ snprintf(symboln, sizeof(symboln), "%sProgramBinary", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3dvNV) {
- void **procp = (void **) &disp->VertexAttrib3dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvNV",
- symbol_prefix);
+ if(!disp->ProgramBinary) {
+ void ** procp = (void **) &disp->ProgramBinary;
+ snprintf(symboln, sizeof(symboln), "%sProgramBinaryOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3fNV) {
- void **procp = (void **) &disp->VertexAttrib3fNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fNV", symbol_prefix);
+ if(!disp->ProgramParameteri) {
+ void ** procp = (void **) &disp->ProgramParameteri;
+ snprintf(symboln, sizeof(symboln), "%sProgramParameteriARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3fvNV) {
- void **procp = (void **) &disp->VertexAttrib3fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvNV",
- symbol_prefix);
+ if(!disp->ProgramParameteri) {
+ void ** procp = (void **) &disp->ProgramParameteri;
+ snprintf(symboln, sizeof(symboln), "%sProgramParameteri", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3sNV) {
- void **procp = (void **) &disp->VertexAttrib3sNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sNV", symbol_prefix);
+ if(!disp->DebugMessageCallbackARB) {
+ void ** procp = (void **) &disp->DebugMessageCallbackARB;
+ snprintf(symboln, sizeof(symboln), "%sDebugMessageCallbackARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib3svNV) {
- void **procp = (void **) &disp->VertexAttrib3svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svNV",
- symbol_prefix);
+ if(!disp->DebugMessageControlARB) {
+ void ** procp = (void **) &disp->DebugMessageControlARB;
+ snprintf(symboln, sizeof(symboln), "%sDebugMessageControlARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4dNV) {
- void **procp = (void **) &disp->VertexAttrib4dNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dNV", symbol_prefix);
+ if(!disp->DebugMessageInsertARB) {
+ void ** procp = (void **) &disp->DebugMessageInsertARB;
+ snprintf(symboln, sizeof(symboln), "%sDebugMessageInsertARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4dvNV) {
- void **procp = (void **) &disp->VertexAttrib4dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvNV",
- symbol_prefix);
+ if(!disp->GetDebugMessageLogARB) {
+ void ** procp = (void **) &disp->GetDebugMessageLogARB;
+ snprintf(symboln, sizeof(symboln), "%sGetDebugMessageLogARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4fNV) {
- void **procp = (void **) &disp->VertexAttrib4fNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fNV", symbol_prefix);
+ if(!disp->GetGraphicsResetStatusARB) {
+ void ** procp = (void **) &disp->GetGraphicsResetStatusARB;
+ snprintf(symboln, sizeof(symboln), "%sGetGraphicsResetStatusARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4fvNV) {
- void **procp = (void **) &disp->VertexAttrib4fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvNV",
- symbol_prefix);
+ if(!disp->GetnColorTableARB) {
+ void ** procp = (void **) &disp->GetnColorTableARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnColorTableARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4sNV) {
- void **procp = (void **) &disp->VertexAttrib4sNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sNV", symbol_prefix);
+ if(!disp->GetnCompressedTexImageARB) {
+ void ** procp = (void **) &disp->GetnCompressedTexImageARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnCompressedTexImageARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4svNV) {
- void **procp = (void **) &disp->VertexAttrib4svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svNV",
- symbol_prefix);
+ if(!disp->GetnConvolutionFilterARB) {
+ void ** procp = (void **) &disp->GetnConvolutionFilterARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnConvolutionFilterARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4ubNV) {
- void **procp = (void **) &disp->VertexAttrib4ubNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubNV",
- symbol_prefix);
+ if(!disp->GetnHistogramARB) {
+ void ** procp = (void **) &disp->GetnHistogramARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnHistogramARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttrib4ubvNV) {
- void **procp = (void **) &disp->VertexAttrib4ubvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvNV",
- symbol_prefix);
+ if(!disp->GetnMapdvARB) {
+ void ** procp = (void **) &disp->GetnMapdvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnMapdvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribPointerNV) {
- void **procp = (void **) &disp->VertexAttribPointerNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerNV",
- symbol_prefix);
+ if(!disp->GetnMapfvARB) {
+ void ** procp = (void **) &disp->GetnMapfvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnMapfvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs1dvNV) {
- void **procp = (void **) &disp->VertexAttribs1dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs1dvNV",
- symbol_prefix);
+ if(!disp->GetnMapivARB) {
+ void ** procp = (void **) &disp->GetnMapivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnMapivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs1fvNV) {
- void **procp = (void **) &disp->VertexAttribs1fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs1fvNV",
- symbol_prefix);
+ if(!disp->GetnMinmaxARB) {
+ void ** procp = (void **) &disp->GetnMinmaxARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnMinmaxARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs1svNV) {
- void **procp = (void **) &disp->VertexAttribs1svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs1svNV",
- symbol_prefix);
+ if(!disp->GetnPixelMapfvARB) {
+ void ** procp = (void **) &disp->GetnPixelMapfvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnPixelMapfvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs2dvNV) {
- void **procp = (void **) &disp->VertexAttribs2dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs2dvNV",
- symbol_prefix);
+ if(!disp->GetnPixelMapuivARB) {
+ void ** procp = (void **) &disp->GetnPixelMapuivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnPixelMapuivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs2fvNV) {
- void **procp = (void **) &disp->VertexAttribs2fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs2fvNV",
- symbol_prefix);
+ if(!disp->GetnPixelMapusvARB) {
+ void ** procp = (void **) &disp->GetnPixelMapusvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnPixelMapusvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs2svNV) {
- void **procp = (void **) &disp->VertexAttribs2svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs2svNV",
- symbol_prefix);
+ if(!disp->GetnPolygonStippleARB) {
+ void ** procp = (void **) &disp->GetnPolygonStippleARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnPolygonStippleARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs3dvNV) {
- void **procp = (void **) &disp->VertexAttribs3dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs3dvNV",
- symbol_prefix);
+ if(!disp->GetnSeparableFilterARB) {
+ void ** procp = (void **) &disp->GetnSeparableFilterARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnSeparableFilterARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs3fvNV) {
- void **procp = (void **) &disp->VertexAttribs3fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs3fvNV",
- symbol_prefix);
+ if(!disp->GetnTexImageARB) {
+ void ** procp = (void **) &disp->GetnTexImageARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnTexImageARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs3svNV) {
- void **procp = (void **) &disp->VertexAttribs3svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs3svNV",
- symbol_prefix);
+ if(!disp->GetnUniformdvARB) {
+ void ** procp = (void **) &disp->GetnUniformdvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnUniformdvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs4dvNV) {
- void **procp = (void **) &disp->VertexAttribs4dvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs4dvNV",
- symbol_prefix);
+ if(!disp->GetnUniformfvARB) {
+ void ** procp = (void **) &disp->GetnUniformfvARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnUniformfvARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs4fvNV) {
- void **procp = (void **) &disp->VertexAttribs4fvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs4fvNV",
- symbol_prefix);
+ if(!disp->GetnUniformivARB) {
+ void ** procp = (void **) &disp->GetnUniformivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnUniformivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs4svNV) {
- void **procp = (void **) &disp->VertexAttribs4svNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs4svNV",
- symbol_prefix);
+ if(!disp->GetnUniformuivARB) {
+ void ** procp = (void **) &disp->GetnUniformuivARB;
+ snprintf(symboln, sizeof(symboln), "%sGetnUniformuivARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribs4ubvNV) {
- void **procp = (void **) &disp->VertexAttribs4ubvNV;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribs4ubvNV",
- symbol_prefix);
+ if(!disp->ReadnPixelsARB) {
+ void ** procp = (void **) &disp->ReadnPixelsARB;
+ snprintf(symboln, sizeof(symboln), "%sReadnPixelsARB", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexBumpParameterfvATI) {
- void **procp = (void **) &disp->GetTexBumpParameterfvATI;
- snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterfvATI",
- symbol_prefix);
+ if(!disp->DrawArraysInstancedBaseInstance) {
+ void ** procp = (void **) &disp->DrawArraysInstancedBaseInstance;
+ snprintf(symboln, sizeof(symboln), "%sDrawArraysInstancedBaseInstance", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexBumpParameterivATI) {
- void **procp = (void **) &disp->GetTexBumpParameterivATI;
- snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterivATI",
- symbol_prefix);
+ if(!disp->DrawElementsInstancedBaseInstance) {
+ void ** procp = (void **) &disp->DrawElementsInstancedBaseInstance;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseInstance", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexBumpParameterfvATI) {
- void **procp = (void **) &disp->TexBumpParameterfvATI;
- snprintf(symboln, sizeof(symboln), "%sTexBumpParameterfvATI",
- symbol_prefix);
+ if(!disp->DrawElementsInstancedBaseVertexBaseInstance) {
+ void ** procp = (void **) &disp->DrawElementsInstancedBaseVertexBaseInstance;
+ snprintf(symboln, sizeof(symboln), "%sDrawElementsInstancedBaseVertexBaseInstance", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexBumpParameterivATI) {
- void **procp = (void **) &disp->TexBumpParameterivATI;
- snprintf(symboln, sizeof(symboln), "%sTexBumpParameterivATI",
- symbol_prefix);
+ if(!disp->DrawTransformFeedbackInstanced) {
+ void ** procp = (void **) &disp->DrawTransformFeedbackInstanced;
+ snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedbackInstanced", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->AlphaFragmentOp1ATI) {
- void **procp = (void **) &disp->AlphaFragmentOp1ATI;
- snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp1ATI",
- symbol_prefix);
+ if(!disp->DrawTransformFeedbackStreamInstanced) {
+ void ** procp = (void **) &disp->DrawTransformFeedbackStreamInstanced;
+ snprintf(symboln, sizeof(symboln), "%sDrawTransformFeedbackStreamInstanced", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->AlphaFragmentOp2ATI) {
- void **procp = (void **) &disp->AlphaFragmentOp2ATI;
- snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp2ATI",
- symbol_prefix);
+ if(!disp->GetInternalformativ) {
+ void ** procp = (void **) &disp->GetInternalformativ;
+ snprintf(symboln, sizeof(symboln), "%sGetInternalformativ", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->AlphaFragmentOp3ATI) {
- void **procp = (void **) &disp->AlphaFragmentOp3ATI;
- snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp3ATI",
- symbol_prefix);
+ if(!disp->TexStorage1D) {
+ void ** procp = (void **) &disp->TexStorage1D;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage1D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BeginFragmentShaderATI) {
- void **procp = (void **) &disp->BeginFragmentShaderATI;
- snprintf(symboln, sizeof(symboln), "%sBeginFragmentShaderATI",
- symbol_prefix);
+ if(!disp->TexStorage2D) {
+ void ** procp = (void **) &disp->TexStorage2D;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage2D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindFragmentShaderATI) {
- void **procp = (void **) &disp->BindFragmentShaderATI;
- snprintf(symboln, sizeof(symboln), "%sBindFragmentShaderATI",
- symbol_prefix);
+ if(!disp->TexStorage3D) {
+ void ** procp = (void **) &disp->TexStorage3D;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage3D", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorFragmentOp1ATI) {
- void **procp = (void **) &disp->ColorFragmentOp1ATI;
- snprintf(symboln, sizeof(symboln), "%sColorFragmentOp1ATI",
- symbol_prefix);
+ if(!disp->TextureStorage1DEXT) {
+ void ** procp = (void **) &disp->TextureStorage1DEXT;
+ snprintf(symboln, sizeof(symboln), "%sTextureStorage1DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorFragmentOp2ATI) {
- void **procp = (void **) &disp->ColorFragmentOp2ATI;
- snprintf(symboln, sizeof(symboln), "%sColorFragmentOp2ATI",
- symbol_prefix);
+ if(!disp->TextureStorage2DEXT) {
+ void ** procp = (void **) &disp->TextureStorage2DEXT;
+ snprintf(symboln, sizeof(symboln), "%sTextureStorage2DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorFragmentOp3ATI) {
- void **procp = (void **) &disp->ColorFragmentOp3ATI;
- snprintf(symboln, sizeof(symboln), "%sColorFragmentOp3ATI",
- symbol_prefix);
+ if(!disp->TextureStorage3DEXT) {
+ void ** procp = (void **) &disp->TextureStorage3DEXT;
+ snprintf(symboln, sizeof(symboln), "%sTextureStorage3DEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteFragmentShaderATI) {
- void **procp = (void **) &disp->DeleteFragmentShaderATI;
- snprintf(symboln, sizeof(symboln), "%sDeleteFragmentShaderATI",
- symbol_prefix);
+ if(!disp->TexBufferRange) {
+ void ** procp = (void **) &disp->TexBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sTexBufferRange", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EndFragmentShaderATI) {
- void **procp = (void **) &disp->EndFragmentShaderATI;
- snprintf(symboln, sizeof(symboln), "%sEndFragmentShaderATI",
- symbol_prefix);
+ if(!disp->TexStorage2DMultisample) {
+ void ** procp = (void **) &disp->TexStorage2DMultisample;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage2DMultisample", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenFragmentShadersATI) {
- void **procp = (void **) &disp->GenFragmentShadersATI;
- snprintf(symboln, sizeof(symboln), "%sGenFragmentShadersATI",
- symbol_prefix);
+ if(!disp->TexStorage3DMultisample) {
+ void ** procp = (void **) &disp->TexStorage3DMultisample;
+ snprintf(symboln, sizeof(symboln), "%sTexStorage3DMultisample", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PassTexCoordATI) {
- void **procp = (void **) &disp->PassTexCoordATI;
- snprintf(symboln, sizeof(symboln), "%sPassTexCoordATI", symbol_prefix);
+ if(!disp->InvalidateBufferData) {
+ void ** procp = (void **) &disp->InvalidateBufferData;
+ snprintf(symboln, sizeof(symboln), "%sInvalidateBufferData", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SampleMapATI) {
- void **procp = (void **) &disp->SampleMapATI;
- snprintf(symboln, sizeof(symboln), "%sSampleMapATI", symbol_prefix);
+ if(!disp->InvalidateBufferSubData) {
+ void ** procp = (void **) &disp->InvalidateBufferSubData;
+ snprintf(symboln, sizeof(symboln), "%sInvalidateBufferSubData", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->SetFragmentShaderConstantATI) {
- void **procp = (void **) &disp->SetFragmentShaderConstantATI;
- snprintf(symboln, sizeof(symboln), "%sSetFragmentShaderConstantATI",
- symbol_prefix);
+ if(!disp->InvalidateFramebuffer) {
+ void ** procp = (void **) &disp->InvalidateFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sInvalidateFramebuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameteriNV) {
- void **procp = (void **) &disp->PointParameteriNV;
- snprintf(symboln, sizeof(symboln), "%sPointParameteri", symbol_prefix);
+ if(!disp->InvalidateSubFramebuffer) {
+ void ** procp = (void **) &disp->InvalidateSubFramebuffer;
+ snprintf(symboln, sizeof(symboln), "%sInvalidateSubFramebuffer", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameteriNV) {
- void **procp = (void **) &disp->PointParameteriNV;
- snprintf(symboln, sizeof(symboln), "%sPointParameteriNV",
- symbol_prefix);
+ if(!disp->InvalidateTexImage) {
+ void ** procp = (void **) &disp->InvalidateTexImage;
+ snprintf(symboln, sizeof(symboln), "%sInvalidateTexImage", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterivNV) {
- void **procp = (void **) &disp->PointParameterivNV;
- snprintf(symboln, sizeof(symboln), "%sPointParameteriv", symbol_prefix);
+ if(!disp->InvalidateTexSubImage) {
+ void ** procp = (void **) &disp->InvalidateTexSubImage;
+ snprintf(symboln, sizeof(symboln), "%sInvalidateTexSubImage", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PointParameterivNV) {
- void **procp = (void **) &disp->PointParameterivNV;
- snprintf(symboln, sizeof(symboln), "%sPointParameterivNV",
- symbol_prefix);
+ if(!disp->PolygonOffsetEXT) {
+ void ** procp = (void **) &disp->PolygonOffsetEXT;
+ snprintf(symboln, sizeof(symboln), "%sPolygonOffsetEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ActiveStencilFaceEXT) {
- void **procp = (void **) &disp->ActiveStencilFaceEXT;
- snprintf(symboln, sizeof(symboln), "%sActiveStencilFaceEXT",
- symbol_prefix);
+ if(!disp->DrawTexfOES) {
+ void ** procp = (void **) &disp->DrawTexfOES;
+ snprintf(symboln, sizeof(symboln), "%sDrawTexfOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindVertexArrayAPPLE) {
- void **procp = (void **) &disp->BindVertexArrayAPPLE;
- snprintf(symboln, sizeof(symboln), "%sBindVertexArrayAPPLE",
- symbol_prefix);
+ if(!disp->DrawTexfvOES) {
+ void ** procp = (void **) &disp->DrawTexfvOES;
+ snprintf(symboln, sizeof(symboln), "%sDrawTexfvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteVertexArraysAPPLE) {
- void **procp = (void **) &disp->DeleteVertexArraysAPPLE;
- snprintf(symboln, sizeof(symboln), "%sDeleteVertexArrays",
- symbol_prefix);
+ if(!disp->DrawTexiOES) {
+ void ** procp = (void **) &disp->DrawTexiOES;
+ snprintf(symboln, sizeof(symboln), "%sDrawTexiOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteVertexArraysAPPLE) {
- void **procp = (void **) &disp->DeleteVertexArraysAPPLE;
- snprintf(symboln, sizeof(symboln), "%sDeleteVertexArraysAPPLE",
- symbol_prefix);
+ if(!disp->DrawTexivOES) {
+ void ** procp = (void **) &disp->DrawTexivOES;
+ snprintf(symboln, sizeof(symboln), "%sDrawTexivOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenVertexArraysAPPLE) {
- void **procp = (void **) &disp->GenVertexArraysAPPLE;
- snprintf(symboln, sizeof(symboln), "%sGenVertexArraysAPPLE",
- symbol_prefix);
+ if(!disp->DrawTexsOES) {
+ void ** procp = (void **) &disp->DrawTexsOES;
+ snprintf(symboln, sizeof(symboln), "%sDrawTexsOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsVertexArrayAPPLE) {
- void **procp = (void **) &disp->IsVertexArrayAPPLE;
- snprintf(symboln, sizeof(symboln), "%sIsVertexArray", symbol_prefix);
+ if(!disp->DrawTexsvOES) {
+ void ** procp = (void **) &disp->DrawTexsvOES;
+ snprintf(symboln, sizeof(symboln), "%sDrawTexsvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsVertexArrayAPPLE) {
- void **procp = (void **) &disp->IsVertexArrayAPPLE;
- snprintf(symboln, sizeof(symboln), "%sIsVertexArrayAPPLE",
- symbol_prefix);
+ if(!disp->DrawTexxOES) {
+ void ** procp = (void **) &disp->DrawTexxOES;
+ snprintf(symboln, sizeof(symboln), "%sDrawTexxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramNamedParameterdvNV) {
- void **procp = (void **) &disp->GetProgramNamedParameterdvNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterdvNV",
- symbol_prefix);
+ if(!disp->DrawTexxvOES) {
+ void ** procp = (void **) &disp->DrawTexxvOES;
+ snprintf(symboln, sizeof(symboln), "%sDrawTexxvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetProgramNamedParameterfvNV) {
- void **procp = (void **) &disp->GetProgramNamedParameterfvNV;
- snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterfvNV",
- symbol_prefix);
+ if(!disp->PointSizePointerOES) {
+ void ** procp = (void **) &disp->PointSizePointerOES;
+ snprintf(symboln, sizeof(symboln), "%sPointSizePointerOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramNamedParameter4dNV) {
- void **procp = (void **) &disp->ProgramNamedParameter4dNV;
- snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dNV",
- symbol_prefix);
+ if(!disp->QueryMatrixxOES) {
+ void ** procp = (void **) &disp->QueryMatrixxOES;
+ snprintf(symboln, sizeof(symboln), "%sQueryMatrixxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramNamedParameter4dvNV) {
- void **procp = (void **) &disp->ProgramNamedParameter4dvNV;
- snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dvNV",
- symbol_prefix);
+ if(!disp->SampleMaskSGIS) {
+ void ** procp = (void **) &disp->SampleMaskSGIS;
+ snprintf(symboln, sizeof(symboln), "%sSampleMaskSGIS", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramNamedParameter4fNV) {
- void **procp = (void **) &disp->ProgramNamedParameter4fNV;
- snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fNV",
- symbol_prefix);
+ if(!disp->SampleMaskSGIS) {
+ void ** procp = (void **) &disp->SampleMaskSGIS;
+ snprintf(symboln, sizeof(symboln), "%sSampleMaskEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramNamedParameter4fvNV) {
- void **procp = (void **) &disp->ProgramNamedParameter4fvNV;
- snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fvNV",
- symbol_prefix);
+ if(!disp->SamplePatternSGIS) {
+ void ** procp = (void **) &disp->SamplePatternSGIS;
+ snprintf(symboln, sizeof(symboln), "%sSamplePatternSGIS", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PrimitiveRestartIndexNV) {
- void **procp = (void **) &disp->PrimitiveRestartIndexNV;
- snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndexNV",
- symbol_prefix);
+ if(!disp->SamplePatternSGIS) {
+ void ** procp = (void **) &disp->SamplePatternSGIS;
+ snprintf(symboln, sizeof(symboln), "%sSamplePatternEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PrimitiveRestartIndexNV) {
- void **procp = (void **) &disp->PrimitiveRestartIndexNV;
- snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartIndex",
- symbol_prefix);
+ if(!disp->ColorPointerEXT) {
+ void ** procp = (void **) &disp->ColorPointerEXT;
+ snprintf(symboln, sizeof(symboln), "%sColorPointerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->PrimitiveRestartNV) {
- void **procp = (void **) &disp->PrimitiveRestartNV;
- snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartNV",
- symbol_prefix);
+ if(!disp->EdgeFlagPointerEXT) {
+ void ** procp = (void **) &disp->EdgeFlagPointerEXT;
+ snprintf(symboln, sizeof(symboln), "%sEdgeFlagPointerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DepthBoundsEXT) {
- void **procp = (void **) &disp->DepthBoundsEXT;
- snprintf(symboln, sizeof(symboln), "%sDepthBoundsEXT", symbol_prefix);
+ if(!disp->IndexPointerEXT) {
+ void ** procp = (void **) &disp->IndexPointerEXT;
+ snprintf(symboln, sizeof(symboln), "%sIndexPointerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendEquationSeparateEXT) {
- void **procp = (void **) &disp->BlendEquationSeparateEXT;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparate",
- symbol_prefix);
+ if(!disp->NormalPointerEXT) {
+ void ** procp = (void **) &disp->NormalPointerEXT;
+ snprintf(symboln, sizeof(symboln), "%sNormalPointerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendEquationSeparateEXT) {
- void **procp = (void **) &disp->BlendEquationSeparateEXT;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateEXT",
- symbol_prefix);
+ if(!disp->TexCoordPointerEXT) {
+ void ** procp = (void **) &disp->TexCoordPointerEXT;
+ snprintf(symboln, sizeof(symboln), "%sTexCoordPointerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlendEquationSeparateEXT) {
- void **procp = (void **) &disp->BlendEquationSeparateEXT;
- snprintf(symboln, sizeof(symboln), "%sBlendEquationSeparateATI",
- symbol_prefix);
+ if(!disp->VertexPointerEXT) {
+ void ** procp = (void **) &disp->VertexPointerEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexPointerEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindFramebufferEXT) {
- void **procp = (void **) &disp->BindFramebufferEXT;
- snprintf(symboln, sizeof(symboln), "%sBindFramebuffer", symbol_prefix);
+ if(!disp->DiscardFramebufferEXT) {
+ void ** procp = (void **) &disp->DiscardFramebufferEXT;
+ snprintf(symboln, sizeof(symboln), "%sDiscardFramebufferEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindFramebufferEXT) {
- void **procp = (void **) &disp->BindFramebufferEXT;
- snprintf(symboln, sizeof(symboln), "%sBindFramebufferEXT",
- symbol_prefix);
+ if(!disp->LockArraysEXT) {
+ void ** procp = (void **) &disp->LockArraysEXT;
+ snprintf(symboln, sizeof(symboln), "%sLockArraysEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindRenderbufferEXT) {
- void **procp = (void **) &disp->BindRenderbufferEXT;
- snprintf(symboln, sizeof(symboln), "%sBindRenderbuffer", symbol_prefix);
+ if(!disp->UnlockArraysEXT) {
+ void ** procp = (void **) &disp->UnlockArraysEXT;
+ snprintf(symboln, sizeof(symboln), "%sUnlockArraysEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindRenderbufferEXT) {
- void **procp = (void **) &disp->BindRenderbufferEXT;
- snprintf(symboln, sizeof(symboln), "%sBindRenderbufferEXT",
- symbol_prefix);
+ if(!disp->SecondaryColor3fEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3fEXT;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3f", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CheckFramebufferStatusEXT) {
- void **procp = (void **) &disp->CheckFramebufferStatusEXT;
- snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatus",
- symbol_prefix);
+ if(!disp->SecondaryColor3fEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3fEXT;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CheckFramebufferStatusEXT) {
- void **procp = (void **) &disp->CheckFramebufferStatusEXT;
- snprintf(symboln, sizeof(symboln), "%sCheckFramebufferStatusEXT",
- symbol_prefix);
+ if(!disp->SecondaryColor3fvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3fvEXT;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteFramebuffersEXT) {
- void **procp = (void **) &disp->DeleteFramebuffersEXT;
- snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffers",
- symbol_prefix);
+ if(!disp->SecondaryColor3fvEXT) {
+ void ** procp = (void **) &disp->SecondaryColor3fvEXT;
+ snprintf(symboln, sizeof(symboln), "%sSecondaryColor3fvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteFramebuffersEXT) {
- void **procp = (void **) &disp->DeleteFramebuffersEXT;
- snprintf(symboln, sizeof(symboln), "%sDeleteFramebuffersEXT",
- symbol_prefix);
+ if(!disp->MultiDrawElementsEXT) {
+ void ** procp = (void **) &disp->MultiDrawElementsEXT;
+ snprintf(symboln, sizeof(symboln), "%sMultiDrawElements", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteRenderbuffersEXT) {
- void **procp = (void **) &disp->DeleteRenderbuffersEXT;
- snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffers",
- symbol_prefix);
+ if(!disp->MultiDrawElementsEXT) {
+ void ** procp = (void **) &disp->MultiDrawElementsEXT;
+ snprintf(symboln, sizeof(symboln), "%sMultiDrawElementsEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DeleteRenderbuffersEXT) {
- void **procp = (void **) &disp->DeleteRenderbuffersEXT;
- snprintf(symboln, sizeof(symboln), "%sDeleteRenderbuffersEXT",
- symbol_prefix);
+ if(!disp->FogCoordfEXT) {
+ void ** procp = (void **) &disp->FogCoordfEXT;
+ snprintf(symboln, sizeof(symboln), "%sFogCoordf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferRenderbufferEXT) {
- void **procp = (void **) &disp->FramebufferRenderbufferEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbuffer",
- symbol_prefix);
+ if(!disp->FogCoordfEXT) {
+ void ** procp = (void **) &disp->FogCoordfEXT;
+ snprintf(symboln, sizeof(symboln), "%sFogCoordfEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferRenderbufferEXT) {
- void **procp = (void **) &disp->FramebufferRenderbufferEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferRenderbufferEXT",
- symbol_prefix);
+ if(!disp->FogCoordfvEXT) {
+ void ** procp = (void **) &disp->FogCoordfvEXT;
+ snprintf(symboln, sizeof(symboln), "%sFogCoordfv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTexture1DEXT) {
- void **procp = (void **) &disp->FramebufferTexture1DEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1D",
- symbol_prefix);
+ if(!disp->FogCoordfvEXT) {
+ void ** procp = (void **) &disp->FogCoordfvEXT;
+ snprintf(symboln, sizeof(symboln), "%sFogCoordfvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTexture1DEXT) {
- void **procp = (void **) &disp->FramebufferTexture1DEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture1DEXT",
- symbol_prefix);
+ if(!disp->ResizeBuffersMESA) {
+ void ** procp = (void **) &disp->ResizeBuffersMESA;
+ snprintf(symboln, sizeof(symboln), "%sResizeBuffersMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTexture2DEXT) {
- void **procp = (void **) &disp->FramebufferTexture2DEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2D",
- symbol_prefix);
+ if(!disp->WindowPos4dMESA) {
+ void ** procp = (void **) &disp->WindowPos4dMESA;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos4dMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTexture2DEXT) {
- void **procp = (void **) &disp->FramebufferTexture2DEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture2DEXT",
- symbol_prefix);
+ if(!disp->WindowPos4dvMESA) {
+ void ** procp = (void **) &disp->WindowPos4dvMESA;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos4dvMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTexture3DEXT) {
- void **procp = (void **) &disp->FramebufferTexture3DEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3D",
- symbol_prefix);
+ if(!disp->WindowPos4fMESA) {
+ void ** procp = (void **) &disp->WindowPos4fMESA;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos4fMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTexture3DEXT) {
- void **procp = (void **) &disp->FramebufferTexture3DEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTexture3DEXT",
- symbol_prefix);
+ if(!disp->WindowPos4fvMESA) {
+ void ** procp = (void **) &disp->WindowPos4fvMESA;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos4fvMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenFramebuffersEXT) {
- void **procp = (void **) &disp->GenFramebuffersEXT;
- snprintf(symboln, sizeof(symboln), "%sGenFramebuffers", symbol_prefix);
+ if(!disp->WindowPos4iMESA) {
+ void ** procp = (void **) &disp->WindowPos4iMESA;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos4iMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenFramebuffersEXT) {
- void **procp = (void **) &disp->GenFramebuffersEXT;
- snprintf(symboln, sizeof(symboln), "%sGenFramebuffersEXT",
- symbol_prefix);
+ if(!disp->WindowPos4ivMESA) {
+ void ** procp = (void **) &disp->WindowPos4ivMESA;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos4ivMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenRenderbuffersEXT) {
- void **procp = (void **) &disp->GenRenderbuffersEXT;
- snprintf(symboln, sizeof(symboln), "%sGenRenderbuffers", symbol_prefix);
+ if(!disp->WindowPos4sMESA) {
+ void ** procp = (void **) &disp->WindowPos4sMESA;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos4sMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenRenderbuffersEXT) {
- void **procp = (void **) &disp->GenRenderbuffersEXT;
- snprintf(symboln, sizeof(symboln), "%sGenRenderbuffersEXT",
- symbol_prefix);
+ if(!disp->WindowPos4svMESA) {
+ void ** procp = (void **) &disp->WindowPos4svMESA;
+ snprintf(symboln, sizeof(symboln), "%sWindowPos4svMESA", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenerateMipmapEXT) {
- void **procp = (void **) &disp->GenerateMipmapEXT;
- snprintf(symboln, sizeof(symboln), "%sGenerateMipmap", symbol_prefix);
+ if(!disp->MultiModeDrawArraysIBM) {
+ void ** procp = (void **) &disp->MultiModeDrawArraysIBM;
+ snprintf(symboln, sizeof(symboln), "%sMultiModeDrawArraysIBM", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GenerateMipmapEXT) {
- void **procp = (void **) &disp->GenerateMipmapEXT;
- snprintf(symboln, sizeof(symboln), "%sGenerateMipmapEXT",
- symbol_prefix);
+ if(!disp->MultiModeDrawElementsIBM) {
+ void ** procp = (void **) &disp->MultiModeDrawElementsIBM;
+ snprintf(symboln, sizeof(symboln), "%sMultiModeDrawElementsIBM", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetFramebufferAttachmentParameterivEXT) {
- void **procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT;
- snprintf(symboln, sizeof(symboln),
- "%sGetFramebufferAttachmentParameteriv", symbol_prefix);
+ if(!disp->AreProgramsResidentNV) {
+ void ** procp = (void **) &disp->AreProgramsResidentNV;
+ snprintf(symboln, sizeof(symboln), "%sAreProgramsResidentNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetFramebufferAttachmentParameterivEXT) {
- void **procp = (void **) &disp->GetFramebufferAttachmentParameterivEXT;
- snprintf(symboln, sizeof(symboln),
- "%sGetFramebufferAttachmentParameterivEXT", symbol_prefix);
+ if(!disp->ExecuteProgramNV) {
+ void ** procp = (void **) &disp->ExecuteProgramNV;
+ snprintf(symboln, sizeof(symboln), "%sExecuteProgramNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetRenderbufferParameterivEXT) {
- void **procp = (void **) &disp->GetRenderbufferParameterivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameteriv",
- symbol_prefix);
+ if(!disp->GetProgramParameterdvNV) {
+ void ** procp = (void **) &disp->GetProgramParameterdvNV;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramParameterdvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetRenderbufferParameterivEXT) {
- void **procp = (void **) &disp->GetRenderbufferParameterivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetRenderbufferParameterivEXT",
- symbol_prefix);
+ if(!disp->GetProgramParameterfvNV) {
+ void ** procp = (void **) &disp->GetProgramParameterfvNV;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramParameterfvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsFramebufferEXT) {
- void **procp = (void **) &disp->IsFramebufferEXT;
- snprintf(symboln, sizeof(symboln), "%sIsFramebuffer", symbol_prefix);
+ if(!disp->GetProgramStringNV) {
+ void ** procp = (void **) &disp->GetProgramStringNV;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramStringNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsFramebufferEXT) {
- void **procp = (void **) &disp->IsFramebufferEXT;
- snprintf(symboln, sizeof(symboln), "%sIsFramebufferEXT", symbol_prefix);
+ if(!disp->GetProgramivNV) {
+ void ** procp = (void **) &disp->GetProgramivNV;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramivNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsRenderbufferEXT) {
- void **procp = (void **) &disp->IsRenderbufferEXT;
- snprintf(symboln, sizeof(symboln), "%sIsRenderbuffer", symbol_prefix);
+ if(!disp->GetTrackMatrixivNV) {
+ void ** procp = (void **) &disp->GetTrackMatrixivNV;
+ snprintf(symboln, sizeof(symboln), "%sGetTrackMatrixivNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsRenderbufferEXT) {
- void **procp = (void **) &disp->IsRenderbufferEXT;
- snprintf(symboln, sizeof(symboln), "%sIsRenderbufferEXT",
- symbol_prefix);
+ if(!disp->GetVertexAttribdvNV) {
+ void ** procp = (void **) &disp->GetVertexAttribdvNV;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribdvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RenderbufferStorageEXT) {
- void **procp = (void **) &disp->RenderbufferStorageEXT;
- snprintf(symboln, sizeof(symboln), "%sRenderbufferStorage",
- symbol_prefix);
+ if(!disp->GetVertexAttribfvNV) {
+ void ** procp = (void **) &disp->GetVertexAttribfvNV;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribfvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->RenderbufferStorageEXT) {
- void **procp = (void **) &disp->RenderbufferStorageEXT;
- snprintf(symboln, sizeof(symboln), "%sRenderbufferStorageEXT",
- symbol_prefix);
+ if(!disp->GetVertexAttribivNV) {
+ void ** procp = (void **) &disp->GetVertexAttribivNV;
+ snprintf(symboln, sizeof(symboln), "%sGetVertexAttribivNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlitFramebufferEXT) {
- void **procp = (void **) &disp->BlitFramebufferEXT;
- snprintf(symboln, sizeof(symboln), "%sBlitFramebuffer", symbol_prefix);
+ if(!disp->LoadProgramNV) {
+ void ** procp = (void **) &disp->LoadProgramNV;
+ snprintf(symboln, sizeof(symboln), "%sLoadProgramNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BlitFramebufferEXT) {
- void **procp = (void **) &disp->BlitFramebufferEXT;
- snprintf(symboln, sizeof(symboln), "%sBlitFramebufferEXT",
- symbol_prefix);
+ if(!disp->ProgramParameters4dvNV) {
+ void ** procp = (void **) &disp->ProgramParameters4dvNV;
+ snprintf(symboln, sizeof(symboln), "%sProgramParameters4dvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BufferParameteriAPPLE) {
- void **procp = (void **) &disp->BufferParameteriAPPLE;
- snprintf(symboln, sizeof(symboln), "%sBufferParameteriAPPLE",
- symbol_prefix);
+ if(!disp->ProgramParameters4fvNV) {
+ void ** procp = (void **) &disp->ProgramParameters4fvNV;
+ snprintf(symboln, sizeof(symboln), "%sProgramParameters4fvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FlushMappedBufferRangeAPPLE) {
- void **procp = (void **) &disp->FlushMappedBufferRangeAPPLE;
- snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeAPPLE",
- symbol_prefix);
+ if(!disp->RequestResidentProgramsNV) {
+ void ** procp = (void **) &disp->RequestResidentProgramsNV;
+ snprintf(symboln, sizeof(symboln), "%sRequestResidentProgramsNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindFragDataLocationEXT) {
- void **procp = (void **) &disp->BindFragDataLocationEXT;
- snprintf(symboln, sizeof(symboln), "%sBindFragDataLocationEXT",
- symbol_prefix);
+ if(!disp->TrackMatrixNV) {
+ void ** procp = (void **) &disp->TrackMatrixNV;
+ snprintf(symboln, sizeof(symboln), "%sTrackMatrixNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindFragDataLocationEXT) {
- void **procp = (void **) &disp->BindFragDataLocationEXT;
- snprintf(symboln, sizeof(symboln), "%sBindFragDataLocation",
- symbol_prefix);
+ if(!disp->VertexAttrib1dNV) {
+ void ** procp = (void **) &disp->VertexAttrib1dNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetFragDataLocationEXT) {
- void **procp = (void **) &disp->GetFragDataLocationEXT;
- snprintf(symboln, sizeof(symboln), "%sGetFragDataLocationEXT",
- symbol_prefix);
+ if(!disp->VertexAttrib1dvNV) {
+ void ** procp = (void **) &disp->VertexAttrib1dvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1dvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetFragDataLocationEXT) {
- void **procp = (void **) &disp->GetFragDataLocationEXT;
- snprintf(symboln, sizeof(symboln), "%sGetFragDataLocation",
- symbol_prefix);
+ if(!disp->VertexAttrib1fNV) {
+ void ** procp = (void **) &disp->VertexAttrib1fNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetUniformuivEXT) {
- void **procp = (void **) &disp->GetUniformuivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetUniformuivEXT", symbol_prefix);
+ if(!disp->VertexAttrib1fvNV) {
+ void ** procp = (void **) &disp->VertexAttrib1fvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1fvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetUniformuivEXT) {
- void **procp = (void **) &disp->GetUniformuivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetUniformuiv", symbol_prefix);
+ if(!disp->VertexAttrib1sNV) {
+ void ** procp = (void **) &disp->VertexAttrib1sNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1sNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribIivEXT) {
- void **procp = (void **) &disp->GetVertexAttribIivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIivEXT",
- symbol_prefix);
+ if(!disp->VertexAttrib1svNV) {
+ void ** procp = (void **) &disp->VertexAttrib1svNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib1svNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribIivEXT) {
- void **procp = (void **) &disp->GetVertexAttribIivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIiv",
- symbol_prefix);
+ if(!disp->VertexAttrib2dNV) {
+ void ** procp = (void **) &disp->VertexAttrib2dNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribIuivEXT) {
- void **procp = (void **) &disp->GetVertexAttribIuivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuivEXT",
- symbol_prefix);
+ if(!disp->VertexAttrib2dvNV) {
+ void ** procp = (void **) &disp->VertexAttrib2dvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2dvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetVertexAttribIuivEXT) {
- void **procp = (void **) &disp->GetVertexAttribIuivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetVertexAttribIuiv",
- symbol_prefix);
+ if(!disp->VertexAttrib2fNV) {
+ void ** procp = (void **) &disp->VertexAttrib2fNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1uiEXT) {
- void **procp = (void **) &disp->Uniform1uiEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform1uiEXT", symbol_prefix);
+ if(!disp->VertexAttrib2fvNV) {
+ void ** procp = (void **) &disp->VertexAttrib2fvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2fvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1uiEXT) {
- void **procp = (void **) &disp->Uniform1uiEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform1ui", symbol_prefix);
+ if(!disp->VertexAttrib2sNV) {
+ void ** procp = (void **) &disp->VertexAttrib2sNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2sNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1uivEXT) {
- void **procp = (void **) &disp->Uniform1uivEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform1uivEXT", symbol_prefix);
+ if(!disp->VertexAttrib2svNV) {
+ void ** procp = (void **) &disp->VertexAttrib2svNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib2svNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform1uivEXT) {
- void **procp = (void **) &disp->Uniform1uivEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform1uiv", symbol_prefix);
+ if(!disp->VertexAttrib3dNV) {
+ void ** procp = (void **) &disp->VertexAttrib3dNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2uiEXT) {
- void **procp = (void **) &disp->Uniform2uiEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform2uiEXT", symbol_prefix);
+ if(!disp->VertexAttrib3dvNV) {
+ void ** procp = (void **) &disp->VertexAttrib3dvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3dvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2uiEXT) {
- void **procp = (void **) &disp->Uniform2uiEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform2ui", symbol_prefix);
+ if(!disp->VertexAttrib3fNV) {
+ void ** procp = (void **) &disp->VertexAttrib3fNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2uivEXT) {
- void **procp = (void **) &disp->Uniform2uivEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform2uivEXT", symbol_prefix);
+ if(!disp->VertexAttrib3fvNV) {
+ void ** procp = (void **) &disp->VertexAttrib3fvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3fvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform2uivEXT) {
- void **procp = (void **) &disp->Uniform2uivEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform2uiv", symbol_prefix);
+ if(!disp->VertexAttrib3sNV) {
+ void ** procp = (void **) &disp->VertexAttrib3sNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3sNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3uiEXT) {
- void **procp = (void **) &disp->Uniform3uiEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform3uiEXT", symbol_prefix);
+ if(!disp->VertexAttrib3svNV) {
+ void ** procp = (void **) &disp->VertexAttrib3svNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib3svNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3uiEXT) {
- void **procp = (void **) &disp->Uniform3uiEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform3ui", symbol_prefix);
+ if(!disp->VertexAttrib4dNV) {
+ void ** procp = (void **) &disp->VertexAttrib4dNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3uivEXT) {
- void **procp = (void **) &disp->Uniform3uivEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform3uivEXT", symbol_prefix);
+ if(!disp->VertexAttrib4dvNV) {
+ void ** procp = (void **) &disp->VertexAttrib4dvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4dvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform3uivEXT) {
- void **procp = (void **) &disp->Uniform3uivEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform3uiv", symbol_prefix);
+ if(!disp->VertexAttrib4fNV) {
+ void ** procp = (void **) &disp->VertexAttrib4fNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4uiEXT) {
- void **procp = (void **) &disp->Uniform4uiEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform4uiEXT", symbol_prefix);
+ if(!disp->VertexAttrib4fvNV) {
+ void ** procp = (void **) &disp->VertexAttrib4fvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4fvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4uiEXT) {
- void **procp = (void **) &disp->Uniform4uiEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform4ui", symbol_prefix);
+ if(!disp->VertexAttrib4sNV) {
+ void ** procp = (void **) &disp->VertexAttrib4sNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4sNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4uivEXT) {
- void **procp = (void **) &disp->Uniform4uivEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform4uivEXT", symbol_prefix);
+ if(!disp->VertexAttrib4svNV) {
+ void ** procp = (void **) &disp->VertexAttrib4svNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4svNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->Uniform4uivEXT) {
- void **procp = (void **) &disp->Uniform4uivEXT;
- snprintf(symboln, sizeof(symboln), "%sUniform4uiv", symbol_prefix);
+ if(!disp->VertexAttrib4ubNV) {
+ void ** procp = (void **) &disp->VertexAttrib4ubNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI1iEXT) {
- void **procp = (void **) &disp->VertexAttribI1iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iEXT",
- symbol_prefix);
+ if(!disp->VertexAttrib4ubvNV) {
+ void ** procp = (void **) &disp->VertexAttrib4ubvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttrib4ubvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI1iEXT) {
- void **procp = (void **) &disp->VertexAttribI1iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1i", symbol_prefix);
+ if(!disp->VertexAttribPointerNV) {
+ void ** procp = (void **) &disp->VertexAttribPointerNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribPointerNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI1ivEXT) {
- void **procp = (void **) &disp->VertexAttribI1ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ivEXT",
- symbol_prefix);
+ if(!disp->VertexAttribs1dvNV) {
+ void ** procp = (void **) &disp->VertexAttribs1dvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs1dvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI1ivEXT) {
- void **procp = (void **) &disp->VertexAttribI1ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iv", symbol_prefix);
+ if(!disp->VertexAttribs1fvNV) {
+ void ** procp = (void **) &disp->VertexAttribs1fvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs1fvNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI1uiEXT) {
- void **procp = (void **) &disp->VertexAttribI1uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiEXT",
- symbol_prefix);
+ if(!disp->VertexAttribs1svNV) {
+ void ** procp = (void **) &disp->VertexAttribs1svNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs1svNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI1uiEXT) {
- void **procp = (void **) &disp->VertexAttribI1uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ui", symbol_prefix);
+ if(!disp->VertexAttribs2dvNV) {
+ void ** procp = (void **) &disp->VertexAttribs2dvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs2dvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribs2fvNV) {
+ void ** procp = (void **) &disp->VertexAttribs2fvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs2fvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribs2svNV) {
+ void ** procp = (void **) &disp->VertexAttribs2svNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs2svNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribs3dvNV) {
+ void ** procp = (void **) &disp->VertexAttribs3dvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs3dvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribs3fvNV) {
+ void ** procp = (void **) &disp->VertexAttribs3fvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs3fvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribs3svNV) {
+ void ** procp = (void **) &disp->VertexAttribs3svNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs3svNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribs4dvNV) {
+ void ** procp = (void **) &disp->VertexAttribs4dvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs4dvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribs4fvNV) {
+ void ** procp = (void **) &disp->VertexAttribs4fvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs4fvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribs4svNV) {
+ void ** procp = (void **) &disp->VertexAttribs4svNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs4svNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribs4ubvNV) {
+ void ** procp = (void **) &disp->VertexAttribs4ubvNV;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribs4ubvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexBumpParameterfvATI) {
+ void ** procp = (void **) &disp->GetTexBumpParameterfvATI;
+ snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterfvATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexBumpParameterivATI) {
+ void ** procp = (void **) &disp->GetTexBumpParameterivATI;
+ snprintf(symboln, sizeof(symboln), "%sGetTexBumpParameterivATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexBumpParameterfvATI) {
+ void ** procp = (void **) &disp->TexBumpParameterfvATI;
+ snprintf(symboln, sizeof(symboln), "%sTexBumpParameterfvATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexBumpParameterivATI) {
+ void ** procp = (void **) &disp->TexBumpParameterivATI;
+ snprintf(symboln, sizeof(symboln), "%sTexBumpParameterivATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->AlphaFragmentOp1ATI) {
+ void ** procp = (void **) &disp->AlphaFragmentOp1ATI;
+ snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp1ATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->AlphaFragmentOp2ATI) {
+ void ** procp = (void **) &disp->AlphaFragmentOp2ATI;
+ snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp2ATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->AlphaFragmentOp3ATI) {
+ void ** procp = (void **) &disp->AlphaFragmentOp3ATI;
+ snprintf(symboln, sizeof(symboln), "%sAlphaFragmentOp3ATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BeginFragmentShaderATI) {
+ void ** procp = (void **) &disp->BeginFragmentShaderATI;
+ snprintf(symboln, sizeof(symboln), "%sBeginFragmentShaderATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindFragmentShaderATI) {
+ void ** procp = (void **) &disp->BindFragmentShaderATI;
+ snprintf(symboln, sizeof(symboln), "%sBindFragmentShaderATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorFragmentOp1ATI) {
+ void ** procp = (void **) &disp->ColorFragmentOp1ATI;
+ snprintf(symboln, sizeof(symboln), "%sColorFragmentOp1ATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorFragmentOp2ATI) {
+ void ** procp = (void **) &disp->ColorFragmentOp2ATI;
+ snprintf(symboln, sizeof(symboln), "%sColorFragmentOp2ATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ColorFragmentOp3ATI) {
+ void ** procp = (void **) &disp->ColorFragmentOp3ATI;
+ snprintf(symboln, sizeof(symboln), "%sColorFragmentOp3ATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DeleteFragmentShaderATI) {
+ void ** procp = (void **) &disp->DeleteFragmentShaderATI;
+ snprintf(symboln, sizeof(symboln), "%sDeleteFragmentShaderATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->EndFragmentShaderATI) {
+ void ** procp = (void **) &disp->EndFragmentShaderATI;
+ snprintf(symboln, sizeof(symboln), "%sEndFragmentShaderATI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI1uivEXT) {
- void **procp = (void **) &disp->VertexAttribI1uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uivEXT",
- symbol_prefix);
+ if(!disp->GenFragmentShadersATI) {
+ void ** procp = (void **) &disp->GenFragmentShadersATI;
+ snprintf(symboln, sizeof(symboln), "%sGenFragmentShadersATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PassTexCoordATI) {
+ void ** procp = (void **) &disp->PassTexCoordATI;
+ snprintf(symboln, sizeof(symboln), "%sPassTexCoordATI", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SampleMapATI) {
+ void ** procp = (void **) &disp->SampleMapATI;
+ snprintf(symboln, sizeof(symboln), "%sSampleMapATI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI1uivEXT) {
- void **procp = (void **) &disp->VertexAttribI1uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiv",
- symbol_prefix);
+ if(!disp->SetFragmentShaderConstantATI) {
+ void ** procp = (void **) &disp->SetFragmentShaderConstantATI;
+ snprintf(symboln, sizeof(symboln), "%sSetFragmentShaderConstantATI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI2iEXT) {
- void **procp = (void **) &disp->VertexAttribI2iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iEXT",
- symbol_prefix);
+ if(!disp->ActiveStencilFaceEXT) {
+ void ** procp = (void **) &disp->ActiveStencilFaceEXT;
+ snprintf(symboln, sizeof(symboln), "%sActiveStencilFaceEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BindVertexArrayAPPLE) {
+ void ** procp = (void **) &disp->BindVertexArrayAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sBindVertexArrayAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GenVertexArraysAPPLE) {
+ void ** procp = (void **) &disp->GenVertexArraysAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sGenVertexArraysAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetProgramNamedParameterdvNV) {
+ void ** procp = (void **) &disp->GetProgramNamedParameterdvNV;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterdvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetProgramNamedParameterfvNV) {
+ void ** procp = (void **) &disp->GetProgramNamedParameterfvNV;
+ snprintf(symboln, sizeof(symboln), "%sGetProgramNamedParameterfvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ProgramNamedParameter4dNV) {
+ void ** procp = (void **) &disp->ProgramNamedParameter4dNV;
+ snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ProgramNamedParameter4dvNV) {
+ void ** procp = (void **) &disp->ProgramNamedParameter4dvNV;
+ snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4dvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ProgramNamedParameter4fNV) {
+ void ** procp = (void **) &disp->ProgramNamedParameter4fNV;
+ snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ProgramNamedParameter4fvNV) {
+ void ** procp = (void **) &disp->ProgramNamedParameter4fvNV;
+ snprintf(symboln, sizeof(symboln), "%sProgramNamedParameter4fvNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PrimitiveRestartNV) {
+ void ** procp = (void **) &disp->PrimitiveRestartNV;
+ snprintf(symboln, sizeof(symboln), "%sPrimitiveRestartNV", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexGenxvOES) {
+ void ** procp = (void **) &disp->GetTexGenxvOES;
+ snprintf(symboln, sizeof(symboln), "%sGetTexGenxvOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexGenxOES) {
+ void ** procp = (void **) &disp->TexGenxOES;
+ snprintf(symboln, sizeof(symboln), "%sTexGenxOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexGenxvOES) {
+ void ** procp = (void **) &disp->TexGenxvOES;
+ snprintf(symboln, sizeof(symboln), "%sTexGenxvOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->DepthBoundsEXT) {
+ void ** procp = (void **) &disp->DepthBoundsEXT;
+ snprintf(symboln, sizeof(symboln), "%sDepthBoundsEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->BufferParameteriAPPLE) {
+ void ** procp = (void **) &disp->BufferParameteriAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sBufferParameteriAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->FlushMappedBufferRangeAPPLE) {
+ void ** procp = (void **) &disp->FlushMappedBufferRangeAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sFlushMappedBufferRangeAPPLE", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1iEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1i", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1uiEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI1uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI1uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI1ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI2iEXT) {
- void **procp = (void **) &disp->VertexAttribI2iEXT;
+ if(!disp->VertexAttribI2iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iEXT", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->VertexAttribI2iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2iEXT;
snprintf(symboln, sizeof(symboln), "%sVertexAttribI2i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI2ivEXT) {
- void **procp = (void **) &disp->VertexAttribI2ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ivEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI2ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI2ivEXT) {
- void **procp = (void **) &disp->VertexAttribI2ivEXT;
+ if(!disp->VertexAttribI2ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2ivEXT;
snprintf(symboln, sizeof(symboln), "%sVertexAttribI2iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI2uiEXT) {
- void **procp = (void **) &disp->VertexAttribI2uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI2uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI2uiEXT) {
- void **procp = (void **) &disp->VertexAttribI2uiEXT;
+ if(!disp->VertexAttribI2uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2uiEXT;
snprintf(symboln, sizeof(symboln), "%sVertexAttribI2ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI2uivEXT) {
- void **procp = (void **) &disp->VertexAttribI2uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uivEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI2uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI2uivEXT) {
- void **procp = (void **) &disp->VertexAttribI2uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiv",
- symbol_prefix);
+ if(!disp->VertexAttribI2uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI2uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI2uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI3iEXT) {
- void **procp = (void **) &disp->VertexAttribI3iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI3iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI3iEXT) {
- void **procp = (void **) &disp->VertexAttribI3iEXT;
+ if(!disp->VertexAttribI3iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3iEXT;
snprintf(symboln, sizeof(symboln), "%sVertexAttribI3i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI3ivEXT) {
- void **procp = (void **) &disp->VertexAttribI3ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ivEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI3ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI3ivEXT) {
- void **procp = (void **) &disp->VertexAttribI3ivEXT;
+ if(!disp->VertexAttribI3ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3ivEXT;
snprintf(symboln, sizeof(symboln), "%sVertexAttribI3iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI3uiEXT) {
- void **procp = (void **) &disp->VertexAttribI3uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI3uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI3uiEXT) {
- void **procp = (void **) &disp->VertexAttribI3uiEXT;
+ if(!disp->VertexAttribI3uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3uiEXT;
snprintf(symboln, sizeof(symboln), "%sVertexAttribI3ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI3uivEXT) {
- void **procp = (void **) &disp->VertexAttribI3uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uivEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI3uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI3uivEXT) {
- void **procp = (void **) &disp->VertexAttribI3uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiv",
- symbol_prefix);
+ if(!disp->VertexAttribI3uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI3uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI3uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4bvEXT) {
- void **procp = (void **) &disp->VertexAttribI4bvEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bvEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI4iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4bvEXT) {
- void **procp = (void **) &disp->VertexAttribI4bvEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4bv", symbol_prefix);
+ if(!disp->VertexAttribI4iEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4iEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4i", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4iEXT) {
- void **procp = (void **) &disp->VertexAttribI4iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI4ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4iEXT) {
- void **procp = (void **) &disp->VertexAttribI4iEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4i", symbol_prefix);
+ if(!disp->VertexAttribI4ivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4ivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4ivEXT) {
- void **procp = (void **) &disp->VertexAttribI4ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ivEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI4uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4ivEXT) {
- void **procp = (void **) &disp->VertexAttribI4ivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4iv", symbol_prefix);
+ if(!disp->VertexAttribI4uiEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4uiEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ui", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4svEXT) {
- void **procp = (void **) &disp->VertexAttribI4svEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4svEXT",
- symbol_prefix);
+ if(!disp->VertexAttribI4uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uivEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4svEXT) {
- void **procp = (void **) &disp->VertexAttribI4svEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4sv", symbol_prefix);
+ if(!disp->VertexAttribI4uivEXT) {
+ void ** procp = (void **) &disp->VertexAttribI4uivEXT;
+ snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4ubvEXT) {
- void **procp = (void **) &disp->VertexAttribI4ubvEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubvEXT",
- symbol_prefix);
+ if(!disp->ClearColorIiEXT) {
+ void ** procp = (void **) &disp->ClearColorIiEXT;
+ snprintf(symboln, sizeof(symboln), "%sClearColorIiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4ubvEXT) {
- void **procp = (void **) &disp->VertexAttribI4ubvEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ubv",
- symbol_prefix);
+ if(!disp->ClearColorIuiEXT) {
+ void ** procp = (void **) &disp->ClearColorIuiEXT;
+ snprintf(symboln, sizeof(symboln), "%sClearColorIuiEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4uiEXT) {
- void **procp = (void **) &disp->VertexAttribI4uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiEXT",
- symbol_prefix);
+ if(!disp->BindBufferOffsetEXT) {
+ void ** procp = (void **) &disp->BindBufferOffsetEXT;
+ snprintf(symboln, sizeof(symboln), "%sBindBufferOffsetEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4uiEXT) {
- void **procp = (void **) &disp->VertexAttribI4uiEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4ui", symbol_prefix);
+ if(!disp->GetObjectParameterivAPPLE) {
+ void ** procp = (void **) &disp->GetObjectParameterivAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivAPPLE", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4uivEXT) {
- void **procp = (void **) &disp->VertexAttribI4uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uivEXT",
- symbol_prefix);
+ if(!disp->ObjectPurgeableAPPLE) {
+ void ** procp = (void **) &disp->ObjectPurgeableAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sObjectPurgeableAPPLE", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4uivEXT) {
- void **procp = (void **) &disp->VertexAttribI4uivEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4uiv",
- symbol_prefix);
+ if(!disp->ObjectUnpurgeableAPPLE) {
+ void ** procp = (void **) &disp->ObjectUnpurgeableAPPLE;
+ snprintf(symboln, sizeof(symboln), "%sObjectUnpurgeableAPPLE", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4usvEXT) {
- void **procp = (void **) &disp->VertexAttribI4usvEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usvEXT",
- symbol_prefix);
+ if(!disp->ActiveProgramEXT) {
+ void ** procp = (void **) &disp->ActiveProgramEXT;
+ snprintf(symboln, sizeof(symboln), "%sActiveProgramEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribI4usvEXT) {
- void **procp = (void **) &disp->VertexAttribI4usvEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribI4usv",
- symbol_prefix);
+ if(!disp->CreateShaderProgramEXT) {
+ void ** procp = (void **) &disp->CreateShaderProgramEXT;
+ snprintf(symboln, sizeof(symboln), "%sCreateShaderProgramEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribIPointerEXT) {
- void **procp = (void **) &disp->VertexAttribIPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointerEXT",
- symbol_prefix);
+ if(!disp->UseShaderProgramEXT) {
+ void ** procp = (void **) &disp->UseShaderProgramEXT;
+ snprintf(symboln, sizeof(symboln), "%sUseShaderProgramEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->VertexAttribIPointerEXT) {
- void **procp = (void **) &disp->VertexAttribIPointerEXT;
- snprintf(symboln, sizeof(symboln), "%sVertexAttribIPointer",
- symbol_prefix);
+ if(!disp->TextureBarrierNV) {
+ void ** procp = (void **) &disp->TextureBarrierNV;
+ snprintf(symboln, sizeof(symboln), "%sTextureBarrierNV", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTextureLayerEXT) {
- void **procp = (void **) &disp->FramebufferTextureLayerEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayer",
- symbol_prefix);
+ if(!disp->StencilFuncSeparateATI) {
+ void ** procp = (void **) &disp->StencilFuncSeparateATI;
+ snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparateATI", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTextureLayerEXT) {
- void **procp = (void **) &disp->FramebufferTextureLayerEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerARB",
- symbol_prefix);
+ if(!disp->ProgramEnvParameters4fvEXT) {
+ void ** procp = (void **) &disp->ProgramEnvParameters4fvEXT;
+ snprintf(symboln, sizeof(symboln), "%sProgramEnvParameters4fvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->FramebufferTextureLayerEXT) {
- void **procp = (void **) &disp->FramebufferTextureLayerEXT;
- snprintf(symboln, sizeof(symboln), "%sFramebufferTextureLayerEXT",
- symbol_prefix);
+ if(!disp->ProgramLocalParameters4fvEXT) {
+ void ** procp = (void **) &disp->ProgramLocalParameters4fvEXT;
+ snprintf(symboln, sizeof(symboln), "%sProgramLocalParameters4fvEXT", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorMaskIndexedEXT) {
- void **procp = (void **) &disp->ColorMaskIndexedEXT;
- snprintf(symboln, sizeof(symboln), "%sColorMaskIndexedEXT",
- symbol_prefix);
+ if(!disp->EGLImageTargetRenderbufferStorageOES) {
+ void ** procp = (void **) &disp->EGLImageTargetRenderbufferStorageOES;
+ snprintf(symboln, sizeof(symboln), "%sEGLImageTargetRenderbufferStorageOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ColorMaskIndexedEXT) {
- void **procp = (void **) &disp->ColorMaskIndexedEXT;
- snprintf(symboln, sizeof(symboln), "%sColorMaski", symbol_prefix);
+ if(!disp->EGLImageTargetTexture2DOES) {
+ void ** procp = (void **) &disp->EGLImageTargetTexture2DOES;
+ snprintf(symboln, sizeof(symboln), "%sEGLImageTargetTexture2DOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DisableIndexedEXT) {
- void **procp = (void **) &disp->DisableIndexedEXT;
- snprintf(symboln, sizeof(symboln), "%sDisableIndexedEXT",
- symbol_prefix);
+ if(!disp->AlphaFuncx) {
+ void ** procp = (void **) &disp->AlphaFuncx;
+ snprintf(symboln, sizeof(symboln), "%sAlphaFuncxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->DisableIndexedEXT) {
- void **procp = (void **) &disp->DisableIndexedEXT;
- snprintf(symboln, sizeof(symboln), "%sDisablei", symbol_prefix);
+ if(!disp->AlphaFuncx) {
+ void ** procp = (void **) &disp->AlphaFuncx;
+ snprintf(symboln, sizeof(symboln), "%sAlphaFuncx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EnableIndexedEXT) {
- void **procp = (void **) &disp->EnableIndexedEXT;
- snprintf(symboln, sizeof(symboln), "%sEnableIndexedEXT", symbol_prefix);
+ if(!disp->ClearColorx) {
+ void ** procp = (void **) &disp->ClearColorx;
+ snprintf(symboln, sizeof(symboln), "%sClearColorxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EnableIndexedEXT) {
- void **procp = (void **) &disp->EnableIndexedEXT;
- snprintf(symboln, sizeof(symboln), "%sEnablei", symbol_prefix);
+ if(!disp->ClearColorx) {
+ void ** procp = (void **) &disp->ClearColorx;
+ snprintf(symboln, sizeof(symboln), "%sClearColorx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBooleanIndexedvEXT) {
- void **procp = (void **) &disp->GetBooleanIndexedvEXT;
- snprintf(symboln, sizeof(symboln), "%sGetBooleanIndexedvEXT",
- symbol_prefix);
+ if(!disp->ClearDepthx) {
+ void ** procp = (void **) &disp->ClearDepthx;
+ snprintf(symboln, sizeof(symboln), "%sClearDepthxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetBooleanIndexedvEXT) {
- void **procp = (void **) &disp->GetBooleanIndexedvEXT;
- snprintf(symboln, sizeof(symboln), "%sGetBooleani_v", symbol_prefix);
+ if(!disp->ClearDepthx) {
+ void ** procp = (void **) &disp->ClearDepthx;
+ snprintf(symboln, sizeof(symboln), "%sClearDepthx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetIntegerIndexedvEXT) {
- void **procp = (void **) &disp->GetIntegerIndexedvEXT;
- snprintf(symboln, sizeof(symboln), "%sGetIntegerIndexedvEXT",
- symbol_prefix);
+ if(!disp->Color4x) {
+ void ** procp = (void **) &disp->Color4x;
+ snprintf(symboln, sizeof(symboln), "%sColor4xOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetIntegerIndexedvEXT) {
- void **procp = (void **) &disp->GetIntegerIndexedvEXT;
- snprintf(symboln, sizeof(symboln), "%sGetIntegeri_v", symbol_prefix);
+ if(!disp->Color4x) {
+ void ** procp = (void **) &disp->Color4x;
+ snprintf(symboln, sizeof(symboln), "%sColor4x", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsEnabledIndexedEXT) {
- void **procp = (void **) &disp->IsEnabledIndexedEXT;
- snprintf(symboln, sizeof(symboln), "%sIsEnabledIndexedEXT",
- symbol_prefix);
+ if(!disp->DepthRangex) {
+ void ** procp = (void **) &disp->DepthRangex;
+ snprintf(symboln, sizeof(symboln), "%sDepthRangexOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->IsEnabledIndexedEXT) {
- void **procp = (void **) &disp->IsEnabledIndexedEXT;
- snprintf(symboln, sizeof(symboln), "%sIsEnabledi", symbol_prefix);
+ if(!disp->DepthRangex) {
+ void ** procp = (void **) &disp->DepthRangex;
+ snprintf(symboln, sizeof(symboln), "%sDepthRangex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearColorIiEXT) {
- void **procp = (void **) &disp->ClearColorIiEXT;
- snprintf(symboln, sizeof(symboln), "%sClearColorIiEXT", symbol_prefix);
+ if(!disp->Fogx) {
+ void ** procp = (void **) &disp->Fogx;
+ snprintf(symboln, sizeof(symboln), "%sFogxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ClearColorIuiEXT) {
- void **procp = (void **) &disp->ClearColorIuiEXT;
- snprintf(symboln, sizeof(symboln), "%sClearColorIuiEXT", symbol_prefix);
+ if(!disp->Fogx) {
+ void ** procp = (void **) &disp->Fogx;
+ snprintf(symboln, sizeof(symboln), "%sFogx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexParameterIivEXT) {
- void **procp = (void **) &disp->GetTexParameterIivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterIivEXT",
- symbol_prefix);
+ if(!disp->Fogxv) {
+ void ** procp = (void **) &disp->Fogxv;
+ snprintf(symboln, sizeof(symboln), "%sFogxvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexParameterIivEXT) {
- void **procp = (void **) &disp->GetTexParameterIivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterIiv",
- symbol_prefix);
+ if(!disp->Fogxv) {
+ void ** procp = (void **) &disp->Fogxv;
+ snprintf(symboln, sizeof(symboln), "%sFogxv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexParameterIuivEXT) {
- void **procp = (void **) &disp->GetTexParameterIuivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuivEXT",
- symbol_prefix);
+ if(!disp->Frustumf) {
+ void ** procp = (void **) &disp->Frustumf;
+ snprintf(symboln, sizeof(symboln), "%sFrustumfOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexParameterIuivEXT) {
- void **procp = (void **) &disp->GetTexParameterIuivEXT;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterIuiv",
- symbol_prefix);
+ if(!disp->Frustumf) {
+ void ** procp = (void **) &disp->Frustumf;
+ snprintf(symboln, sizeof(symboln), "%sFrustumf", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexParameterIivEXT) {
- void **procp = (void **) &disp->TexParameterIivEXT;
- snprintf(symboln, sizeof(symboln), "%sTexParameterIivEXT",
- symbol_prefix);
+ if(!disp->Frustumx) {
+ void ** procp = (void **) &disp->Frustumx;
+ snprintf(symboln, sizeof(symboln), "%sFrustumxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexParameterIivEXT) {
- void **procp = (void **) &disp->TexParameterIivEXT;
- snprintf(symboln, sizeof(symboln), "%sTexParameterIiv", symbol_prefix);
+ if(!disp->Frustumx) {
+ void ** procp = (void **) &disp->Frustumx;
+ snprintf(symboln, sizeof(symboln), "%sFrustumx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexParameterIuivEXT) {
- void **procp = (void **) &disp->TexParameterIuivEXT;
- snprintf(symboln, sizeof(symboln), "%sTexParameterIuivEXT",
- symbol_prefix);
+ if(!disp->LightModelx) {
+ void ** procp = (void **) &disp->LightModelx;
+ snprintf(symboln, sizeof(symboln), "%sLightModelxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TexParameterIuivEXT) {
- void **procp = (void **) &disp->TexParameterIuivEXT;
- snprintf(symboln, sizeof(symboln), "%sTexParameterIuiv", symbol_prefix);
+ if(!disp->LightModelx) {
+ void ** procp = (void **) &disp->LightModelx;
+ snprintf(symboln, sizeof(symboln), "%sLightModelx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BeginConditionalRenderNV) {
- void **procp = (void **) &disp->BeginConditionalRenderNV;
- snprintf(symboln, sizeof(symboln), "%sBeginConditionalRenderNV",
- symbol_prefix);
+ if(!disp->LightModelxv) {
+ void ** procp = (void **) &disp->LightModelxv;
+ snprintf(symboln, sizeof(symboln), "%sLightModelxvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BeginConditionalRenderNV) {
- void **procp = (void **) &disp->BeginConditionalRenderNV;
- snprintf(symboln, sizeof(symboln), "%sBeginConditionalRender",
- symbol_prefix);
+ if(!disp->LightModelxv) {
+ void ** procp = (void **) &disp->LightModelxv;
+ snprintf(symboln, sizeof(symboln), "%sLightModelxv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EndConditionalRenderNV) {
- void **procp = (void **) &disp->EndConditionalRenderNV;
- snprintf(symboln, sizeof(symboln), "%sEndConditionalRenderNV",
- symbol_prefix);
+ if(!disp->Lightx) {
+ void ** procp = (void **) &disp->Lightx;
+ snprintf(symboln, sizeof(symboln), "%sLightxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EndConditionalRenderNV) {
- void **procp = (void **) &disp->EndConditionalRenderNV;
- snprintf(symboln, sizeof(symboln), "%sEndConditionalRender",
- symbol_prefix);
+ if(!disp->Lightx) {
+ void ** procp = (void **) &disp->Lightx;
+ snprintf(symboln, sizeof(symboln), "%sLightx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BeginTransformFeedbackEXT) {
- void **procp = (void **) &disp->BeginTransformFeedbackEXT;
- snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedbackEXT",
- symbol_prefix);
+ if(!disp->Lightxv) {
+ void ** procp = (void **) &disp->Lightxv;
+ snprintf(symboln, sizeof(symboln), "%sLightxvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BeginTransformFeedbackEXT) {
- void **procp = (void **) &disp->BeginTransformFeedbackEXT;
- snprintf(symboln, sizeof(symboln), "%sBeginTransformFeedback",
- symbol_prefix);
+ if(!disp->Lightxv) {
+ void ** procp = (void **) &disp->Lightxv;
+ snprintf(symboln, sizeof(symboln), "%sLightxv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindBufferBaseEXT) {
- void **procp = (void **) &disp->BindBufferBaseEXT;
- snprintf(symboln, sizeof(symboln), "%sBindBufferBaseEXT",
- symbol_prefix);
+ if(!disp->LineWidthx) {
+ void ** procp = (void **) &disp->LineWidthx;
+ snprintf(symboln, sizeof(symboln), "%sLineWidthxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindBufferBaseEXT) {
- void **procp = (void **) &disp->BindBufferBaseEXT;
- snprintf(symboln, sizeof(symboln), "%sBindBufferBase", symbol_prefix);
+ if(!disp->LineWidthx) {
+ void ** procp = (void **) &disp->LineWidthx;
+ snprintf(symboln, sizeof(symboln), "%sLineWidthx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindBufferOffsetEXT) {
- void **procp = (void **) &disp->BindBufferOffsetEXT;
- snprintf(symboln, sizeof(symboln), "%sBindBufferOffsetEXT",
- symbol_prefix);
+ if(!disp->LoadMatrixx) {
+ void ** procp = (void **) &disp->LoadMatrixx;
+ snprintf(symboln, sizeof(symboln), "%sLoadMatrixxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindBufferRangeEXT) {
- void **procp = (void **) &disp->BindBufferRangeEXT;
- snprintf(symboln, sizeof(symboln), "%sBindBufferRangeEXT",
- symbol_prefix);
+ if(!disp->LoadMatrixx) {
+ void ** procp = (void **) &disp->LoadMatrixx;
+ snprintf(symboln, sizeof(symboln), "%sLoadMatrixx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->BindBufferRangeEXT) {
- void **procp = (void **) &disp->BindBufferRangeEXT;
- snprintf(symboln, sizeof(symboln), "%sBindBufferRange", symbol_prefix);
+ if(!disp->Materialx) {
+ void ** procp = (void **) &disp->Materialx;
+ snprintf(symboln, sizeof(symboln), "%sMaterialxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EndTransformFeedbackEXT) {
- void **procp = (void **) &disp->EndTransformFeedbackEXT;
- snprintf(symboln, sizeof(symboln), "%sEndTransformFeedbackEXT",
- symbol_prefix);
+ if(!disp->Materialx) {
+ void ** procp = (void **) &disp->Materialx;
+ snprintf(symboln, sizeof(symboln), "%sMaterialx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EndTransformFeedbackEXT) {
- void **procp = (void **) &disp->EndTransformFeedbackEXT;
- snprintf(symboln, sizeof(symboln), "%sEndTransformFeedback",
- symbol_prefix);
+ if(!disp->Materialxv) {
+ void ** procp = (void **) &disp->Materialxv;
+ snprintf(symboln, sizeof(symboln), "%sMaterialxvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTransformFeedbackVaryingEXT) {
- void **procp = (void **) &disp->GetTransformFeedbackVaryingEXT;
- snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVaryingEXT",
- symbol_prefix);
+ if(!disp->Materialxv) {
+ void ** procp = (void **) &disp->Materialxv;
+ snprintf(symboln, sizeof(symboln), "%sMaterialxv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTransformFeedbackVaryingEXT) {
- void **procp = (void **) &disp->GetTransformFeedbackVaryingEXT;
- snprintf(symboln, sizeof(symboln), "%sGetTransformFeedbackVarying",
- symbol_prefix);
+ if(!disp->MultMatrixx) {
+ void ** procp = (void **) &disp->MultMatrixx;
+ snprintf(symboln, sizeof(symboln), "%sMultMatrixxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TransformFeedbackVaryingsEXT) {
- void **procp = (void **) &disp->TransformFeedbackVaryingsEXT;
- snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryingsEXT",
- symbol_prefix);
+ if(!disp->MultMatrixx) {
+ void ** procp = (void **) &disp->MultMatrixx;
+ snprintf(symboln, sizeof(symboln), "%sMultMatrixx", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TransformFeedbackVaryingsEXT) {
- void **procp = (void **) &disp->TransformFeedbackVaryingsEXT;
- snprintf(symboln, sizeof(symboln), "%sTransformFeedbackVaryings",
- symbol_prefix);
+ if(!disp->MultiTexCoord4x) {
+ void ** procp = (void **) &disp->MultiTexCoord4x;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4xOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProvokingVertexEXT) {
- void **procp = (void **) &disp->ProvokingVertexEXT;
- snprintf(symboln, sizeof(symboln), "%sProvokingVertexEXT",
- symbol_prefix);
+ if(!disp->MultiTexCoord4x) {
+ void ** procp = (void **) &disp->MultiTexCoord4x;
+ snprintf(symboln, sizeof(symboln), "%sMultiTexCoord4x", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProvokingVertexEXT) {
- void **procp = (void **) &disp->ProvokingVertexEXT;
- snprintf(symboln, sizeof(symboln), "%sProvokingVertex", symbol_prefix);
+ if(!disp->Normal3x) {
+ void ** procp = (void **) &disp->Normal3x;
+ snprintf(symboln, sizeof(symboln), "%sNormal3xOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetTexParameterPointervAPPLE) {
- void **procp = (void **) &disp->GetTexParameterPointervAPPLE;
- snprintf(symboln, sizeof(symboln), "%sGetTexParameterPointervAPPLE",
- symbol_prefix);
+ if(!disp->Normal3x) {
+ void ** procp = (void **) &disp->Normal3x;
+ snprintf(symboln, sizeof(symboln), "%sNormal3x", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TextureRangeAPPLE) {
- void **procp = (void **) &disp->TextureRangeAPPLE;
- snprintf(symboln, sizeof(symboln), "%sTextureRangeAPPLE",
- symbol_prefix);
+ if(!disp->Orthof) {
+ void ** procp = (void **) &disp->Orthof;
+ snprintf(symboln, sizeof(symboln), "%sOrthofOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetObjectParameterivAPPLE) {
- void **procp = (void **) &disp->GetObjectParameterivAPPLE;
- snprintf(symboln, sizeof(symboln), "%sGetObjectParameterivAPPLE",
- symbol_prefix);
+ if(!disp->Orthof) {
+ void ** procp = (void **) &disp->Orthof;
+ snprintf(symboln, sizeof(symboln), "%sOrthof", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ObjectPurgeableAPPLE) {
- void **procp = (void **) &disp->ObjectPurgeableAPPLE;
- snprintf(symboln, sizeof(symboln), "%sObjectPurgeableAPPLE",
- symbol_prefix);
+ if(!disp->Orthox) {
+ void ** procp = (void **) &disp->Orthox;
+ snprintf(symboln, sizeof(symboln), "%sOrthoxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ObjectUnpurgeableAPPLE) {
- void **procp = (void **) &disp->ObjectUnpurgeableAPPLE;
- snprintf(symboln, sizeof(symboln), "%sObjectUnpurgeableAPPLE",
- symbol_prefix);
+ if(!disp->Orthox) {
+ void ** procp = (void **) &disp->Orthox;
+ snprintf(symboln, sizeof(symboln), "%sOrthox", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ActiveProgramEXT) {
- void **procp = (void **) &disp->ActiveProgramEXT;
- snprintf(symboln, sizeof(symboln), "%sActiveProgramEXT", symbol_prefix);
+ if(!disp->PointSizex) {
+ void ** procp = (void **) &disp->PointSizex;
+ snprintf(symboln, sizeof(symboln), "%sPointSizexOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->CreateShaderProgramEXT) {
- void **procp = (void **) &disp->CreateShaderProgramEXT;
- snprintf(symboln, sizeof(symboln), "%sCreateShaderProgramEXT",
- symbol_prefix);
+ if(!disp->PointSizex) {
+ void ** procp = (void **) &disp->PointSizex;
+ snprintf(symboln, sizeof(symboln), "%sPointSizex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->UseShaderProgramEXT) {
- void **procp = (void **) &disp->UseShaderProgramEXT;
- snprintf(symboln, sizeof(symboln), "%sUseShaderProgramEXT",
- symbol_prefix);
+ if(!disp->PolygonOffsetx) {
+ void ** procp = (void **) &disp->PolygonOffsetx;
+ snprintf(symboln, sizeof(symboln), "%sPolygonOffsetxOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->TextureBarrierNV) {
- void **procp = (void **) &disp->TextureBarrierNV;
- snprintf(symboln, sizeof(symboln), "%sTextureBarrierNV", symbol_prefix);
+ if(!disp->PolygonOffsetx) {
+ void ** procp = (void **) &disp->PolygonOffsetx;
+ snprintf(symboln, sizeof(symboln), "%sPolygonOffsetx", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Rotatex) {
+ void ** procp = (void **) &disp->Rotatex;
+ snprintf(symboln, sizeof(symboln), "%sRotatexOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Rotatex) {
+ void ** procp = (void **) &disp->Rotatex;
+ snprintf(symboln, sizeof(symboln), "%sRotatex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SampleCoveragex) {
+ void ** procp = (void **) &disp->SampleCoveragex;
+ snprintf(symboln, sizeof(symboln), "%sSampleCoveragexOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->SampleCoveragex) {
+ void ** procp = (void **) &disp->SampleCoveragex;
+ snprintf(symboln, sizeof(symboln), "%sSampleCoveragex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Scalex) {
+ void ** procp = (void **) &disp->Scalex;
+ snprintf(symboln, sizeof(symboln), "%sScalexOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Scalex) {
+ void ** procp = (void **) &disp->Scalex;
+ snprintf(symboln, sizeof(symboln), "%sScalex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexEnvx) {
+ void ** procp = (void **) &disp->TexEnvx;
+ snprintf(symboln, sizeof(symboln), "%sTexEnvxOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexEnvx) {
+ void ** procp = (void **) &disp->TexEnvx;
+ snprintf(symboln, sizeof(symboln), "%sTexEnvx", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexEnvxv) {
+ void ** procp = (void **) &disp->TexEnvxv;
+ snprintf(symboln, sizeof(symboln), "%sTexEnvxvOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexEnvxv) {
+ void ** procp = (void **) &disp->TexEnvxv;
+ snprintf(symboln, sizeof(symboln), "%sTexEnvxv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexParameterx) {
+ void ** procp = (void **) &disp->TexParameterx;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterxOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexParameterx) {
+ void ** procp = (void **) &disp->TexParameterx;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterx", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Translatex) {
+ void ** procp = (void **) &disp->Translatex;
+ snprintf(symboln, sizeof(symboln), "%sTranslatexOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->Translatex) {
+ void ** procp = (void **) &disp->Translatex;
+ snprintf(symboln, sizeof(symboln), "%sTranslatex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClipPlanef) {
+ void ** procp = (void **) &disp->ClipPlanef;
+ snprintf(symboln, sizeof(symboln), "%sClipPlanefOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClipPlanef) {
+ void ** procp = (void **) &disp->ClipPlanef;
+ snprintf(symboln, sizeof(symboln), "%sClipPlanef", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClipPlanex) {
+ void ** procp = (void **) &disp->ClipPlanex;
+ snprintf(symboln, sizeof(symboln), "%sClipPlanexOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->ClipPlanex) {
+ void ** procp = (void **) &disp->ClipPlanex;
+ snprintf(symboln, sizeof(symboln), "%sClipPlanex", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetClipPlanef) {
+ void ** procp = (void **) &disp->GetClipPlanef;
+ snprintf(symboln, sizeof(symboln), "%sGetClipPlanefOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetClipPlanef) {
+ void ** procp = (void **) &disp->GetClipPlanef;
+ snprintf(symboln, sizeof(symboln), "%sGetClipPlanef", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetClipPlanex) {
+ void ** procp = (void **) &disp->GetClipPlanex;
+ snprintf(symboln, sizeof(symboln), "%sGetClipPlanexOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->StencilFuncSeparateATI) {
- void **procp = (void **) &disp->StencilFuncSeparateATI;
- snprintf(symboln, sizeof(symboln), "%sStencilFuncSeparateATI",
- symbol_prefix);
+ if(!disp->GetClipPlanex) {
+ void ** procp = (void **) &disp->GetClipPlanex;
+ snprintf(symboln, sizeof(symboln), "%sGetClipPlanex", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramEnvParameters4fvEXT) {
- void **procp = (void **) &disp->ProgramEnvParameters4fvEXT;
- snprintf(symboln, sizeof(symboln), "%sProgramEnvParameters4fvEXT",
- symbol_prefix);
+ if(!disp->GetFixedv) {
+ void ** procp = (void **) &disp->GetFixedv;
+ snprintf(symboln, sizeof(symboln), "%sGetFixedvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->ProgramLocalParameters4fvEXT) {
- void **procp = (void **) &disp->ProgramLocalParameters4fvEXT;
- snprintf(symboln, sizeof(symboln), "%sProgramLocalParameters4fvEXT",
- symbol_prefix);
+ if(!disp->GetFixedv) {
+ void ** procp = (void **) &disp->GetFixedv;
+ snprintf(symboln, sizeof(symboln), "%sGetFixedv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetQueryObjecti64vEXT) {
- void **procp = (void **) &disp->GetQueryObjecti64vEXT;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjecti64vEXT",
- symbol_prefix);
+ if(!disp->GetLightxv) {
+ void ** procp = (void **) &disp->GetLightxv;
+ snprintf(symboln, sizeof(symboln), "%sGetLightxvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->GetQueryObjectui64vEXT) {
- void **procp = (void **) &disp->GetQueryObjectui64vEXT;
- snprintf(symboln, sizeof(symboln), "%sGetQueryObjectui64vEXT",
- symbol_prefix);
+ if(!disp->GetLightxv) {
+ void ** procp = (void **) &disp->GetLightxv;
+ snprintf(symboln, sizeof(symboln), "%sGetLightxv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EGLImageTargetRenderbufferStorageOES) {
- void **procp = (void **) &disp->EGLImageTargetRenderbufferStorageOES;
- snprintf(symboln, sizeof(symboln),
- "%sEGLImageTargetRenderbufferStorageOES", symbol_prefix);
+ if(!disp->GetMaterialxv) {
+ void ** procp = (void **) &disp->GetMaterialxv;
+ snprintf(symboln, sizeof(symboln), "%sGetMaterialxvOES", symbol_prefix);
*procp = dlsym(handle, symboln);
}
- if (!disp->EGLImageTargetTexture2DOES) {
- void **procp = (void **) &disp->EGLImageTargetTexture2DOES;
- snprintf(symboln, sizeof(symboln), "%sEGLImageTargetTexture2DOES",
- symbol_prefix);
+ if(!disp->GetMaterialxv) {
+ void ** procp = (void **) &disp->GetMaterialxv;
+ snprintf(symboln, sizeof(symboln), "%sGetMaterialxv", symbol_prefix);
*procp = dlsym(handle, symboln);
}
+
+ if(!disp->GetTexEnvxv) {
+ void ** procp = (void **) &disp->GetTexEnvxv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexEnvxvOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexEnvxv) {
+ void ** procp = (void **) &disp->GetTexEnvxv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexEnvxv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexParameterxv) {
+ void ** procp = (void **) &disp->GetTexParameterxv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterxvOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->GetTexParameterxv) {
+ void ** procp = (void **) &disp->GetTexParameterxv;
+ snprintf(symboln, sizeof(symboln), "%sGetTexParameterxv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PointParameterx) {
+ void ** procp = (void **) &disp->PointParameterx;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterxOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PointParameterx) {
+ void ** procp = (void **) &disp->PointParameterx;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterx", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PointParameterxv) {
+ void ** procp = (void **) &disp->PointParameterxv;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterxvOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->PointParameterxv) {
+ void ** procp = (void **) &disp->PointParameterxv;
+ snprintf(symboln, sizeof(symboln), "%sPointParameterxv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexParameterxv) {
+ void ** procp = (void **) &disp->TexParameterxv;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterxvOES", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
+ if(!disp->TexParameterxv) {
+ void ** procp = (void **) &disp->TexParameterxv;
+ snprintf(symboln, sizeof(symboln), "%sTexParameterxv", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
__glapi_gentable_set_remaining_noop(disp);
return disp;
}
+
diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h
index f7e7c6c97..4e55504b1 100644
--- a/xorg-server/glx/glapitable.h
+++ b/xorg-server/glx/glapitable.h
@@ -1,1016 +1,1081 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_TABLE_H_ )
-#define _GLAPI_TABLE_H_
-
-#ifndef GLAPIENTRYP
-#ifndef GLAPIENTRY
-#define GLAPIENTRY
-#endif
-
-#define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-struct _glapi_table {
- void (GLAPIENTRYP NewList) (GLuint list, GLenum mode); /* 0 */
- void (GLAPIENTRYP EndList) (void); /* 1 */
- void (GLAPIENTRYP CallList) (GLuint list); /* 2 */
- void (GLAPIENTRYP CallLists) (GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
- void (GLAPIENTRYP DeleteLists) (GLuint list, GLsizei range); /* 4 */
- GLuint(GLAPIENTRYP GenLists) (GLsizei range); /* 5 */
- void (GLAPIENTRYP ListBase) (GLuint base); /* 6 */
- void (GLAPIENTRYP Begin) (GLenum mode); /* 7 */
- void (GLAPIENTRYP Bitmap) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
- void (GLAPIENTRYP Color3b) (GLbyte red, GLbyte green, GLbyte blue); /* 9 */
- void (GLAPIENTRYP Color3bv) (const GLbyte * v); /* 10 */
- void (GLAPIENTRYP Color3d) (GLdouble red, GLdouble green, GLdouble blue); /* 11 */
- void (GLAPIENTRYP Color3dv) (const GLdouble * v); /* 12 */
- void (GLAPIENTRYP Color3f) (GLfloat red, GLfloat green, GLfloat blue); /* 13 */
- void (GLAPIENTRYP Color3fv) (const GLfloat * v); /* 14 */
- void (GLAPIENTRYP Color3i) (GLint red, GLint green, GLint blue); /* 15 */
- void (GLAPIENTRYP Color3iv) (const GLint * v); /* 16 */
- void (GLAPIENTRYP Color3s) (GLshort red, GLshort green, GLshort blue); /* 17 */
- void (GLAPIENTRYP Color3sv) (const GLshort * v); /* 18 */
- void (GLAPIENTRYP Color3ub) (GLubyte red, GLubyte green, GLubyte blue); /* 19 */
- void (GLAPIENTRYP Color3ubv) (const GLubyte * v); /* 20 */
- void (GLAPIENTRYP Color3ui) (GLuint red, GLuint green, GLuint blue); /* 21 */
- void (GLAPIENTRYP Color3uiv) (const GLuint * v); /* 22 */
- void (GLAPIENTRYP Color3us) (GLushort red, GLushort green, GLushort blue); /* 23 */
- void (GLAPIENTRYP Color3usv) (const GLushort * v); /* 24 */
- void (GLAPIENTRYP Color4b) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
- void (GLAPIENTRYP Color4bv) (const GLbyte * v); /* 26 */
- void (GLAPIENTRYP Color4d) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
- void (GLAPIENTRYP Color4dv) (const GLdouble * v); /* 28 */
- void (GLAPIENTRYP Color4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
- void (GLAPIENTRYP Color4fv) (const GLfloat * v); /* 30 */
- void (GLAPIENTRYP Color4i) (GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
- void (GLAPIENTRYP Color4iv) (const GLint * v); /* 32 */
- void (GLAPIENTRYP Color4s) (GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
- void (GLAPIENTRYP Color4sv) (const GLshort * v); /* 34 */
- void (GLAPIENTRYP Color4ub) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
- void (GLAPIENTRYP Color4ubv) (const GLubyte * v); /* 36 */
- void (GLAPIENTRYP Color4ui) (GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
- void (GLAPIENTRYP Color4uiv) (const GLuint * v); /* 38 */
- void (GLAPIENTRYP Color4us) (GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
- void (GLAPIENTRYP Color4usv) (const GLushort * v); /* 40 */
- void (GLAPIENTRYP EdgeFlag) (GLboolean flag); /* 41 */
- void (GLAPIENTRYP EdgeFlagv) (const GLboolean * flag); /* 42 */
- void (GLAPIENTRYP End) (void); /* 43 */
- void (GLAPIENTRYP Indexd) (GLdouble c); /* 44 */
- void (GLAPIENTRYP Indexdv) (const GLdouble * c); /* 45 */
- void (GLAPIENTRYP Indexf) (GLfloat c); /* 46 */
- void (GLAPIENTRYP Indexfv) (const GLfloat * c); /* 47 */
- void (GLAPIENTRYP Indexi) (GLint c); /* 48 */
- void (GLAPIENTRYP Indexiv) (const GLint * c); /* 49 */
- void (GLAPIENTRYP Indexs) (GLshort c); /* 50 */
- void (GLAPIENTRYP Indexsv) (const GLshort * c); /* 51 */
- void (GLAPIENTRYP Normal3b) (GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
- void (GLAPIENTRYP Normal3bv) (const GLbyte * v); /* 53 */
- void (GLAPIENTRYP Normal3d) (GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
- void (GLAPIENTRYP Normal3dv) (const GLdouble * v); /* 55 */
- void (GLAPIENTRYP Normal3f) (GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
- void (GLAPIENTRYP Normal3fv) (const GLfloat * v); /* 57 */
- void (GLAPIENTRYP Normal3i) (GLint nx, GLint ny, GLint nz); /* 58 */
- void (GLAPIENTRYP Normal3iv) (const GLint * v); /* 59 */
- void (GLAPIENTRYP Normal3s) (GLshort nx, GLshort ny, GLshort nz); /* 60 */
- void (GLAPIENTRYP Normal3sv) (const GLshort * v); /* 61 */
- void (GLAPIENTRYP RasterPos2d) (GLdouble x, GLdouble y); /* 62 */
- void (GLAPIENTRYP RasterPos2dv) (const GLdouble * v); /* 63 */
- void (GLAPIENTRYP RasterPos2f) (GLfloat x, GLfloat y); /* 64 */
- void (GLAPIENTRYP RasterPos2fv) (const GLfloat * v); /* 65 */
- void (GLAPIENTRYP RasterPos2i) (GLint x, GLint y); /* 66 */
- void (GLAPIENTRYP RasterPos2iv) (const GLint * v); /* 67 */
- void (GLAPIENTRYP RasterPos2s) (GLshort x, GLshort y); /* 68 */
- void (GLAPIENTRYP RasterPos2sv) (const GLshort * v); /* 69 */
- void (GLAPIENTRYP RasterPos3d) (GLdouble x, GLdouble y, GLdouble z); /* 70 */
- void (GLAPIENTRYP RasterPos3dv) (const GLdouble * v); /* 71 */
- void (GLAPIENTRYP RasterPos3f) (GLfloat x, GLfloat y, GLfloat z); /* 72 */
- void (GLAPIENTRYP RasterPos3fv) (const GLfloat * v); /* 73 */
- void (GLAPIENTRYP RasterPos3i) (GLint x, GLint y, GLint z); /* 74 */
- void (GLAPIENTRYP RasterPos3iv) (const GLint * v); /* 75 */
- void (GLAPIENTRYP RasterPos3s) (GLshort x, GLshort y, GLshort z); /* 76 */
- void (GLAPIENTRYP RasterPos3sv) (const GLshort * v); /* 77 */
- void (GLAPIENTRYP RasterPos4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
- void (GLAPIENTRYP RasterPos4dv) (const GLdouble * v); /* 79 */
- void (GLAPIENTRYP RasterPos4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
- void (GLAPIENTRYP RasterPos4fv) (const GLfloat * v); /* 81 */
- void (GLAPIENTRYP RasterPos4i) (GLint x, GLint y, GLint z, GLint w); /* 82 */
- void (GLAPIENTRYP RasterPos4iv) (const GLint * v); /* 83 */
- void (GLAPIENTRYP RasterPos4s) (GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
- void (GLAPIENTRYP RasterPos4sv) (const GLshort * v); /* 85 */
- void (GLAPIENTRYP Rectd) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
- void (GLAPIENTRYP Rectdv) (const GLdouble * v1, const GLdouble * v2); /* 87 */
- void (GLAPIENTRYP Rectf) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
- void (GLAPIENTRYP Rectfv) (const GLfloat * v1, const GLfloat * v2); /* 89 */
- void (GLAPIENTRYP Recti) (GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
- void (GLAPIENTRYP Rectiv) (const GLint * v1, const GLint * v2); /* 91 */
- void (GLAPIENTRYP Rects) (GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
- void (GLAPIENTRYP Rectsv) (const GLshort * v1, const GLshort * v2); /* 93 */
- void (GLAPIENTRYP TexCoord1d) (GLdouble s); /* 94 */
- void (GLAPIENTRYP TexCoord1dv) (const GLdouble * v); /* 95 */
- void (GLAPIENTRYP TexCoord1f) (GLfloat s); /* 96 */
- void (GLAPIENTRYP TexCoord1fv) (const GLfloat * v); /* 97 */
- void (GLAPIENTRYP TexCoord1i) (GLint s); /* 98 */
- void (GLAPIENTRYP TexCoord1iv) (const GLint * v); /* 99 */
- void (GLAPIENTRYP TexCoord1s) (GLshort s); /* 100 */
- void (GLAPIENTRYP TexCoord1sv) (const GLshort * v); /* 101 */
- void (GLAPIENTRYP TexCoord2d) (GLdouble s, GLdouble t); /* 102 */
- void (GLAPIENTRYP TexCoord2dv) (const GLdouble * v); /* 103 */
- void (GLAPIENTRYP TexCoord2f) (GLfloat s, GLfloat t); /* 104 */
- void (GLAPIENTRYP TexCoord2fv) (const GLfloat * v); /* 105 */
- void (GLAPIENTRYP TexCoord2i) (GLint s, GLint t); /* 106 */
- void (GLAPIENTRYP TexCoord2iv) (const GLint * v); /* 107 */
- void (GLAPIENTRYP TexCoord2s) (GLshort s, GLshort t); /* 108 */
- void (GLAPIENTRYP TexCoord2sv) (const GLshort * v); /* 109 */
- void (GLAPIENTRYP TexCoord3d) (GLdouble s, GLdouble t, GLdouble r); /* 110 */
- void (GLAPIENTRYP TexCoord3dv) (const GLdouble * v); /* 111 */
- void (GLAPIENTRYP TexCoord3f) (GLfloat s, GLfloat t, GLfloat r); /* 112 */
- void (GLAPIENTRYP TexCoord3fv) (const GLfloat * v); /* 113 */
- void (GLAPIENTRYP TexCoord3i) (GLint s, GLint t, GLint r); /* 114 */
- void (GLAPIENTRYP TexCoord3iv) (const GLint * v); /* 115 */
- void (GLAPIENTRYP TexCoord3s) (GLshort s, GLshort t, GLshort r); /* 116 */
- void (GLAPIENTRYP TexCoord3sv) (const GLshort * v); /* 117 */
- void (GLAPIENTRYP TexCoord4d) (GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
- void (GLAPIENTRYP TexCoord4dv) (const GLdouble * v); /* 119 */
- void (GLAPIENTRYP TexCoord4f) (GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
- void (GLAPIENTRYP TexCoord4fv) (const GLfloat * v); /* 121 */
- void (GLAPIENTRYP TexCoord4i) (GLint s, GLint t, GLint r, GLint q); /* 122 */
- void (GLAPIENTRYP TexCoord4iv) (const GLint * v); /* 123 */
- void (GLAPIENTRYP TexCoord4s) (GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
- void (GLAPIENTRYP TexCoord4sv) (const GLshort * v); /* 125 */
- void (GLAPIENTRYP Vertex2d) (GLdouble x, GLdouble y); /* 126 */
- void (GLAPIENTRYP Vertex2dv) (const GLdouble * v); /* 127 */
- void (GLAPIENTRYP Vertex2f) (GLfloat x, GLfloat y); /* 128 */
- void (GLAPIENTRYP Vertex2fv) (const GLfloat * v); /* 129 */
- void (GLAPIENTRYP Vertex2i) (GLint x, GLint y); /* 130 */
- void (GLAPIENTRYP Vertex2iv) (const GLint * v); /* 131 */
- void (GLAPIENTRYP Vertex2s) (GLshort x, GLshort y); /* 132 */
- void (GLAPIENTRYP Vertex2sv) (const GLshort * v); /* 133 */
- void (GLAPIENTRYP Vertex3d) (GLdouble x, GLdouble y, GLdouble z); /* 134 */
- void (GLAPIENTRYP Vertex3dv) (const GLdouble * v); /* 135 */
- void (GLAPIENTRYP Vertex3f) (GLfloat x, GLfloat y, GLfloat z); /* 136 */
- void (GLAPIENTRYP Vertex3fv) (const GLfloat * v); /* 137 */
- void (GLAPIENTRYP Vertex3i) (GLint x, GLint y, GLint z); /* 138 */
- void (GLAPIENTRYP Vertex3iv) (const GLint * v); /* 139 */
- void (GLAPIENTRYP Vertex3s) (GLshort x, GLshort y, GLshort z); /* 140 */
- void (GLAPIENTRYP Vertex3sv) (const GLshort * v); /* 141 */
- void (GLAPIENTRYP Vertex4d) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
- void (GLAPIENTRYP Vertex4dv) (const GLdouble * v); /* 143 */
- void (GLAPIENTRYP Vertex4f) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
- void (GLAPIENTRYP Vertex4fv) (const GLfloat * v); /* 145 */
- void (GLAPIENTRYP Vertex4i) (GLint x, GLint y, GLint z, GLint w); /* 146 */
- void (GLAPIENTRYP Vertex4iv) (const GLint * v); /* 147 */
- void (GLAPIENTRYP Vertex4s) (GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
- void (GLAPIENTRYP Vertex4sv) (const GLshort * v); /* 149 */
- void (GLAPIENTRYP ClipPlane) (GLenum plane, const GLdouble * equation); /* 150 */
- void (GLAPIENTRYP ColorMaterial) (GLenum face, GLenum mode); /* 151 */
- void (GLAPIENTRYP CullFace) (GLenum mode); /* 152 */
- void (GLAPIENTRYP Fogf) (GLenum pname, GLfloat param); /* 153 */
- void (GLAPIENTRYP Fogfv) (GLenum pname, const GLfloat * params); /* 154 */
- void (GLAPIENTRYP Fogi) (GLenum pname, GLint param); /* 155 */
- void (GLAPIENTRYP Fogiv) (GLenum pname, const GLint * params); /* 156 */
- void (GLAPIENTRYP FrontFace) (GLenum mode); /* 157 */
- void (GLAPIENTRYP Hint) (GLenum target, GLenum mode); /* 158 */
- void (GLAPIENTRYP Lightf) (GLenum light, GLenum pname, GLfloat param); /* 159 */
- void (GLAPIENTRYP Lightfv) (GLenum light, GLenum pname, const GLfloat * params); /* 160 */
- void (GLAPIENTRYP Lighti) (GLenum light, GLenum pname, GLint param); /* 161 */
- void (GLAPIENTRYP Lightiv) (GLenum light, GLenum pname, const GLint * params); /* 162 */
- void (GLAPIENTRYP LightModelf) (GLenum pname, GLfloat param); /* 163 */
- void (GLAPIENTRYP LightModelfv) (GLenum pname, const GLfloat * params); /* 164 */
- void (GLAPIENTRYP LightModeli) (GLenum pname, GLint param); /* 165 */
- void (GLAPIENTRYP LightModeliv) (GLenum pname, const GLint * params); /* 166 */
- void (GLAPIENTRYP LineStipple) (GLint factor, GLushort pattern); /* 167 */
- void (GLAPIENTRYP LineWidth) (GLfloat width); /* 168 */
- void (GLAPIENTRYP Materialf) (GLenum face, GLenum pname, GLfloat param); /* 169 */
- void (GLAPIENTRYP Materialfv) (GLenum face, GLenum pname, const GLfloat * params); /* 170 */
- void (GLAPIENTRYP Materiali) (GLenum face, GLenum pname, GLint param); /* 171 */
- void (GLAPIENTRYP Materialiv) (GLenum face, GLenum pname, const GLint * params); /* 172 */
- void (GLAPIENTRYP PointSize) (GLfloat size); /* 173 */
- void (GLAPIENTRYP PolygonMode) (GLenum face, GLenum mode); /* 174 */
- void (GLAPIENTRYP PolygonStipple) (const GLubyte * mask); /* 175 */
- void (GLAPIENTRYP Scissor) (GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
- void (GLAPIENTRYP ShadeModel) (GLenum mode); /* 177 */
- void (GLAPIENTRYP TexParameterf) (GLenum target, GLenum pname, GLfloat param); /* 178 */
- void (GLAPIENTRYP TexParameterfv) (GLenum target, GLenum pname, const GLfloat * params); /* 179 */
- void (GLAPIENTRYP TexParameteri) (GLenum target, GLenum pname, GLint param); /* 180 */
- void (GLAPIENTRYP TexParameteriv) (GLenum target, GLenum pname, const GLint * params); /* 181 */
- void (GLAPIENTRYP TexImage1D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
- void (GLAPIENTRYP TexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
- void (GLAPIENTRYP TexEnvf) (GLenum target, GLenum pname, GLfloat param); /* 184 */
- void (GLAPIENTRYP TexEnvfv) (GLenum target, GLenum pname, const GLfloat * params); /* 185 */
- void (GLAPIENTRYP TexEnvi) (GLenum target, GLenum pname, GLint param); /* 186 */
- void (GLAPIENTRYP TexEnviv) (GLenum target, GLenum pname, const GLint * params); /* 187 */
- void (GLAPIENTRYP TexGend) (GLenum coord, GLenum pname, GLdouble param); /* 188 */
- void (GLAPIENTRYP TexGendv) (GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
- void (GLAPIENTRYP TexGenf) (GLenum coord, GLenum pname, GLfloat param); /* 190 */
- void (GLAPIENTRYP TexGenfv) (GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
- void (GLAPIENTRYP TexGeni) (GLenum coord, GLenum pname, GLint param); /* 192 */
- void (GLAPIENTRYP TexGeniv) (GLenum coord, GLenum pname, const GLint * params); /* 193 */
- void (GLAPIENTRYP FeedbackBuffer) (GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
- void (GLAPIENTRYP SelectBuffer) (GLsizei size, GLuint * buffer); /* 195 */
- GLint(GLAPIENTRYP RenderMode) (GLenum mode); /* 196 */
- void (GLAPIENTRYP InitNames) (void); /* 197 */
- void (GLAPIENTRYP LoadName) (GLuint name); /* 198 */
- void (GLAPIENTRYP PassThrough) (GLfloat token); /* 199 */
- void (GLAPIENTRYP PopName) (void); /* 200 */
- void (GLAPIENTRYP PushName) (GLuint name); /* 201 */
- void (GLAPIENTRYP DrawBuffer) (GLenum mode); /* 202 */
- void (GLAPIENTRYP Clear) (GLbitfield mask); /* 203 */
- void (GLAPIENTRYP ClearAccum) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
- void (GLAPIENTRYP ClearIndex) (GLfloat c); /* 205 */
- void (GLAPIENTRYP ClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
- void (GLAPIENTRYP ClearStencil) (GLint s); /* 207 */
- void (GLAPIENTRYP ClearDepth) (GLclampd depth); /* 208 */
- void (GLAPIENTRYP StencilMask) (GLuint mask); /* 209 */
- void (GLAPIENTRYP ColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
- void (GLAPIENTRYP DepthMask) (GLboolean flag); /* 211 */
- void (GLAPIENTRYP IndexMask) (GLuint mask); /* 212 */
- void (GLAPIENTRYP Accum) (GLenum op, GLfloat value); /* 213 */
- void (GLAPIENTRYP Disable) (GLenum cap); /* 214 */
- void (GLAPIENTRYP Enable) (GLenum cap); /* 215 */
- void (GLAPIENTRYP Finish) (void); /* 216 */
- void (GLAPIENTRYP Flush) (void); /* 217 */
- void (GLAPIENTRYP PopAttrib) (void); /* 218 */
- void (GLAPIENTRYP PushAttrib) (GLbitfield mask); /* 219 */
- void (GLAPIENTRYP Map1d) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
- void (GLAPIENTRYP Map1f) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
- void (GLAPIENTRYP Map2d) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
- void (GLAPIENTRYP Map2f) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
- void (GLAPIENTRYP MapGrid1d) (GLint un, GLdouble u1, GLdouble u2); /* 224 */
- void (GLAPIENTRYP MapGrid1f) (GLint un, GLfloat u1, GLfloat u2); /* 225 */
- void (GLAPIENTRYP MapGrid2d) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
- void (GLAPIENTRYP MapGrid2f) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
- void (GLAPIENTRYP EvalCoord1d) (GLdouble u); /* 228 */
- void (GLAPIENTRYP EvalCoord1dv) (const GLdouble * u); /* 229 */
- void (GLAPIENTRYP EvalCoord1f) (GLfloat u); /* 230 */
- void (GLAPIENTRYP EvalCoord1fv) (const GLfloat * u); /* 231 */
- void (GLAPIENTRYP EvalCoord2d) (GLdouble u, GLdouble v); /* 232 */
- void (GLAPIENTRYP EvalCoord2dv) (const GLdouble * u); /* 233 */
- void (GLAPIENTRYP EvalCoord2f) (GLfloat u, GLfloat v); /* 234 */
- void (GLAPIENTRYP EvalCoord2fv) (const GLfloat * u); /* 235 */
- void (GLAPIENTRYP EvalMesh1) (GLenum mode, GLint i1, GLint i2); /* 236 */
- void (GLAPIENTRYP EvalPoint1) (GLint i); /* 237 */
- void (GLAPIENTRYP EvalMesh2) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
- void (GLAPIENTRYP EvalPoint2) (GLint i, GLint j); /* 239 */
- void (GLAPIENTRYP AlphaFunc) (GLenum func, GLclampf ref); /* 240 */
- void (GLAPIENTRYP BlendFunc) (GLenum sfactor, GLenum dfactor); /* 241 */
- void (GLAPIENTRYP LogicOp) (GLenum opcode); /* 242 */
- void (GLAPIENTRYP StencilFunc) (GLenum func, GLint ref, GLuint mask); /* 243 */
- void (GLAPIENTRYP StencilOp) (GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
- void (GLAPIENTRYP DepthFunc) (GLenum func); /* 245 */
- void (GLAPIENTRYP PixelZoom) (GLfloat xfactor, GLfloat yfactor); /* 246 */
- void (GLAPIENTRYP PixelTransferf) (GLenum pname, GLfloat param); /* 247 */
- void (GLAPIENTRYP PixelTransferi) (GLenum pname, GLint param); /* 248 */
- void (GLAPIENTRYP PixelStoref) (GLenum pname, GLfloat param); /* 249 */
- void (GLAPIENTRYP PixelStorei) (GLenum pname, GLint param); /* 250 */
- void (GLAPIENTRYP PixelMapfv) (GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
- void (GLAPIENTRYP PixelMapuiv) (GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
- void (GLAPIENTRYP PixelMapusv) (GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
- void (GLAPIENTRYP ReadBuffer) (GLenum mode); /* 254 */
- void (GLAPIENTRYP CopyPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
- void (GLAPIENTRYP ReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
- void (GLAPIENTRYP DrawPixels) (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
- void (GLAPIENTRYP GetBooleanv) (GLenum pname, GLboolean * params); /* 258 */
- void (GLAPIENTRYP GetClipPlane) (GLenum plane, GLdouble * equation); /* 259 */
- void (GLAPIENTRYP GetDoublev) (GLenum pname, GLdouble * params); /* 260 */
- GLenum(GLAPIENTRYP GetError) (void); /* 261 */
- void (GLAPIENTRYP GetFloatv) (GLenum pname, GLfloat * params); /* 262 */
- void (GLAPIENTRYP GetIntegerv) (GLenum pname, GLint * params); /* 263 */
- void (GLAPIENTRYP GetLightfv) (GLenum light, GLenum pname, GLfloat * params); /* 264 */
- void (GLAPIENTRYP GetLightiv) (GLenum light, GLenum pname, GLint * params); /* 265 */
- void (GLAPIENTRYP GetMapdv) (GLenum target, GLenum query, GLdouble * v); /* 266 */
- void (GLAPIENTRYP GetMapfv) (GLenum target, GLenum query, GLfloat * v); /* 267 */
- void (GLAPIENTRYP GetMapiv) (GLenum target, GLenum query, GLint * v); /* 268 */
- void (GLAPIENTRYP GetMaterialfv) (GLenum face, GLenum pname, GLfloat * params); /* 269 */
- void (GLAPIENTRYP GetMaterialiv) (GLenum face, GLenum pname, GLint * params); /* 270 */
- void (GLAPIENTRYP GetPixelMapfv) (GLenum map, GLfloat * values); /* 271 */
- void (GLAPIENTRYP GetPixelMapuiv) (GLenum map, GLuint * values); /* 272 */
- void (GLAPIENTRYP GetPixelMapusv) (GLenum map, GLushort * values); /* 273 */
- void (GLAPIENTRYP GetPolygonStipple) (GLubyte * mask); /* 274 */
- const GLubyte *(GLAPIENTRYP GetString) (GLenum name); /* 275 */
- void (GLAPIENTRYP GetTexEnvfv) (GLenum target, GLenum pname, GLfloat * params); /* 276 */
- void (GLAPIENTRYP GetTexEnviv) (GLenum target, GLenum pname, GLint * params); /* 277 */
- void (GLAPIENTRYP GetTexGendv) (GLenum coord, GLenum pname, GLdouble * params); /* 278 */
- void (GLAPIENTRYP GetTexGenfv) (GLenum coord, GLenum pname, GLfloat * params); /* 279 */
- void (GLAPIENTRYP GetTexGeniv) (GLenum coord, GLenum pname, GLint * params); /* 280 */
- void (GLAPIENTRYP GetTexImage) (GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
- void (GLAPIENTRYP GetTexParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 282 */
- void (GLAPIENTRYP GetTexParameteriv) (GLenum target, GLenum pname, GLint * params); /* 283 */
- void (GLAPIENTRYP GetTexLevelParameterfv) (GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
- void (GLAPIENTRYP GetTexLevelParameteriv) (GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
- GLboolean(GLAPIENTRYP IsEnabled) (GLenum cap); /* 286 */
- GLboolean(GLAPIENTRYP IsList) (GLuint list); /* 287 */
- void (GLAPIENTRYP DepthRange) (GLclampd zNear, GLclampd zFar); /* 288 */
- void (GLAPIENTRYP Frustum) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
- void (GLAPIENTRYP LoadIdentity) (void); /* 290 */
- void (GLAPIENTRYP LoadMatrixf) (const GLfloat * m); /* 291 */
- void (GLAPIENTRYP LoadMatrixd) (const GLdouble * m); /* 292 */
- void (GLAPIENTRYP MatrixMode) (GLenum mode); /* 293 */
- void (GLAPIENTRYP MultMatrixf) (const GLfloat * m); /* 294 */
- void (GLAPIENTRYP MultMatrixd) (const GLdouble * m); /* 295 */
- void (GLAPIENTRYP Ortho) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
- void (GLAPIENTRYP PopMatrix) (void); /* 297 */
- void (GLAPIENTRYP PushMatrix) (void); /* 298 */
- void (GLAPIENTRYP Rotated) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
- void (GLAPIENTRYP Rotatef) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
- void (GLAPIENTRYP Scaled) (GLdouble x, GLdouble y, GLdouble z); /* 301 */
- void (GLAPIENTRYP Scalef) (GLfloat x, GLfloat y, GLfloat z); /* 302 */
- void (GLAPIENTRYP Translated) (GLdouble x, GLdouble y, GLdouble z); /* 303 */
- void (GLAPIENTRYP Translatef) (GLfloat x, GLfloat y, GLfloat z); /* 304 */
- void (GLAPIENTRYP Viewport) (GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
- void (GLAPIENTRYP ArrayElement) (GLint i); /* 306 */
- void (GLAPIENTRYP BindTexture) (GLenum target, GLuint texture); /* 307 */
- void (GLAPIENTRYP ColorPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
- void (GLAPIENTRYP DisableClientState) (GLenum array); /* 309 */
- void (GLAPIENTRYP DrawArrays) (GLenum mode, GLint first, GLsizei count); /* 310 */
- void (GLAPIENTRYP DrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
- void (GLAPIENTRYP EdgeFlagPointer) (GLsizei stride, const GLvoid * pointer); /* 312 */
- void (GLAPIENTRYP EnableClientState) (GLenum array); /* 313 */
- void (GLAPIENTRYP IndexPointer) (GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
- void (GLAPIENTRYP Indexub) (GLubyte c); /* 315 */
- void (GLAPIENTRYP Indexubv) (const GLubyte * c); /* 316 */
- void (GLAPIENTRYP InterleavedArrays) (GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
- void (GLAPIENTRYP NormalPointer) (GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
- void (GLAPIENTRYP PolygonOffset) (GLfloat factor, GLfloat units); /* 319 */
- void (GLAPIENTRYP TexCoordPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
- void (GLAPIENTRYP VertexPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
- GLboolean(GLAPIENTRYP AreTexturesResident) (GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
- void (GLAPIENTRYP CopyTexImage1D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
- void (GLAPIENTRYP CopyTexImage2D) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
- void (GLAPIENTRYP CopyTexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
- void (GLAPIENTRYP CopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
- void (GLAPIENTRYP DeleteTextures) (GLsizei n, const GLuint * textures); /* 327 */
- void (GLAPIENTRYP GenTextures) (GLsizei n, GLuint * textures); /* 328 */
- void (GLAPIENTRYP GetPointerv) (GLenum pname, GLvoid ** params); /* 329 */
- GLboolean(GLAPIENTRYP IsTexture) (GLuint texture); /* 330 */
- void (GLAPIENTRYP PrioritizeTextures) (GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
- void (GLAPIENTRYP TexSubImage1D) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
- void (GLAPIENTRYP TexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
- void (GLAPIENTRYP PopClientAttrib) (void); /* 334 */
- void (GLAPIENTRYP PushClientAttrib) (GLbitfield mask); /* 335 */
- void (GLAPIENTRYP BlendColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
- void (GLAPIENTRYP BlendEquation) (GLenum mode); /* 337 */
- void (GLAPIENTRYP DrawRangeElements) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
- void (GLAPIENTRYP ColorTable) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
- void (GLAPIENTRYP ColorTableParameterfv) (GLenum target, GLenum pname, const GLfloat * params); /* 340 */
- void (GLAPIENTRYP ColorTableParameteriv) (GLenum target, GLenum pname, const GLint * params); /* 341 */
- void (GLAPIENTRYP CopyColorTable) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
- void (GLAPIENTRYP GetColorTable) (GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
- void (GLAPIENTRYP GetColorTableParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 344 */
- void (GLAPIENTRYP GetColorTableParameteriv) (GLenum target, GLenum pname, GLint * params); /* 345 */
- void (GLAPIENTRYP ColorSubTable) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
- void (GLAPIENTRYP CopyColorSubTable) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
- void (GLAPIENTRYP ConvolutionFilter1D) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
- void (GLAPIENTRYP ConvolutionFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
- void (GLAPIENTRYP ConvolutionParameterf) (GLenum target, GLenum pname, GLfloat params); /* 350 */
- void (GLAPIENTRYP ConvolutionParameterfv) (GLenum target, GLenum pname, const GLfloat * params); /* 351 */
- void (GLAPIENTRYP ConvolutionParameteri) (GLenum target, GLenum pname, GLint params); /* 352 */
- void (GLAPIENTRYP ConvolutionParameteriv) (GLenum target, GLenum pname, const GLint * params); /* 353 */
- void (GLAPIENTRYP CopyConvolutionFilter1D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
- void (GLAPIENTRYP CopyConvolutionFilter2D) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
- void (GLAPIENTRYP GetConvolutionFilter) (GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
- void (GLAPIENTRYP GetConvolutionParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 357 */
- void (GLAPIENTRYP GetConvolutionParameteriv) (GLenum target, GLenum pname, GLint * params); /* 358 */
- void (GLAPIENTRYP GetSeparableFilter) (GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
- void (GLAPIENTRYP SeparableFilter2D) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
- void (GLAPIENTRYP GetHistogram) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
- void (GLAPIENTRYP GetHistogramParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 362 */
- void (GLAPIENTRYP GetHistogramParameteriv) (GLenum target, GLenum pname, GLint * params); /* 363 */
- void (GLAPIENTRYP GetMinmax) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
- void (GLAPIENTRYP GetMinmaxParameterfv) (GLenum target, GLenum pname, GLfloat * params); /* 365 */
- void (GLAPIENTRYP GetMinmaxParameteriv) (GLenum target, GLenum pname, GLint * params); /* 366 */
- void (GLAPIENTRYP Histogram) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
- void (GLAPIENTRYP Minmax) (GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
- void (GLAPIENTRYP ResetHistogram) (GLenum target); /* 369 */
- void (GLAPIENTRYP ResetMinmax) (GLenum target); /* 370 */
- void (GLAPIENTRYP TexImage3D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
- void (GLAPIENTRYP TexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
- void (GLAPIENTRYP CopyTexSubImage3D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
- void (GLAPIENTRYP ActiveTextureARB) (GLenum texture); /* 374 */
- void (GLAPIENTRYP ClientActiveTextureARB) (GLenum texture); /* 375 */
- void (GLAPIENTRYP MultiTexCoord1dARB) (GLenum target, GLdouble s); /* 376 */
- void (GLAPIENTRYP MultiTexCoord1dvARB) (GLenum target, const GLdouble * v); /* 377 */
- void (GLAPIENTRYP MultiTexCoord1fARB) (GLenum target, GLfloat s); /* 378 */
- void (GLAPIENTRYP MultiTexCoord1fvARB) (GLenum target, const GLfloat * v); /* 379 */
- void (GLAPIENTRYP MultiTexCoord1iARB) (GLenum target, GLint s); /* 380 */
- void (GLAPIENTRYP MultiTexCoord1ivARB) (GLenum target, const GLint * v); /* 381 */
- void (GLAPIENTRYP MultiTexCoord1sARB) (GLenum target, GLshort s); /* 382 */
- void (GLAPIENTRYP MultiTexCoord1svARB) (GLenum target, const GLshort * v); /* 383 */
- void (GLAPIENTRYP MultiTexCoord2dARB) (GLenum target, GLdouble s, GLdouble t); /* 384 */
- void (GLAPIENTRYP MultiTexCoord2dvARB) (GLenum target, const GLdouble * v); /* 385 */
- void (GLAPIENTRYP MultiTexCoord2fARB) (GLenum target, GLfloat s, GLfloat t); /* 386 */
- void (GLAPIENTRYP MultiTexCoord2fvARB) (GLenum target, const GLfloat * v); /* 387 */
- void (GLAPIENTRYP MultiTexCoord2iARB) (GLenum target, GLint s, GLint t); /* 388 */
- void (GLAPIENTRYP MultiTexCoord2ivARB) (GLenum target, const GLint * v); /* 389 */
- void (GLAPIENTRYP MultiTexCoord2sARB) (GLenum target, GLshort s, GLshort t); /* 390 */
- void (GLAPIENTRYP MultiTexCoord2svARB) (GLenum target, const GLshort * v); /* 391 */
- void (GLAPIENTRYP MultiTexCoord3dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
- void (GLAPIENTRYP MultiTexCoord3dvARB) (GLenum target, const GLdouble * v); /* 393 */
- void (GLAPIENTRYP MultiTexCoord3fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
- void (GLAPIENTRYP MultiTexCoord3fvARB) (GLenum target, const GLfloat * v); /* 395 */
- void (GLAPIENTRYP MultiTexCoord3iARB) (GLenum target, GLint s, GLint t, GLint r); /* 396 */
- void (GLAPIENTRYP MultiTexCoord3ivARB) (GLenum target, const GLint * v); /* 397 */
- void (GLAPIENTRYP MultiTexCoord3sARB) (GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
- void (GLAPIENTRYP MultiTexCoord3svARB) (GLenum target, const GLshort * v); /* 399 */
- void (GLAPIENTRYP MultiTexCoord4dARB) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
- void (GLAPIENTRYP MultiTexCoord4dvARB) (GLenum target, const GLdouble * v); /* 401 */
- void (GLAPIENTRYP MultiTexCoord4fARB) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
- void (GLAPIENTRYP MultiTexCoord4fvARB) (GLenum target, const GLfloat * v); /* 403 */
- void (GLAPIENTRYP MultiTexCoord4iARB) (GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
- void (GLAPIENTRYP MultiTexCoord4ivARB) (GLenum target, const GLint * v); /* 405 */
- void (GLAPIENTRYP MultiTexCoord4sARB) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
- void (GLAPIENTRYP MultiTexCoord4svARB) (GLenum target, const GLshort * v); /* 407 */
- void (GLAPIENTRYP AttachShader) (GLuint program, GLuint shader); /* 408 */
- GLuint(GLAPIENTRYP CreateProgram) (void); /* 409 */
- GLuint(GLAPIENTRYP CreateShader) (GLenum type); /* 410 */
- void (GLAPIENTRYP DeleteProgram) (GLuint program); /* 411 */
- void (GLAPIENTRYP DeleteShader) (GLuint program); /* 412 */
- void (GLAPIENTRYP DetachShader) (GLuint program, GLuint shader); /* 413 */
- void (GLAPIENTRYP GetAttachedShaders) (GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */
- void (GLAPIENTRYP GetProgramInfoLog) (GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */
- void (GLAPIENTRYP GetProgramiv) (GLuint program, GLenum pname, GLint * params); /* 416 */
- void (GLAPIENTRYP GetShaderInfoLog) (GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */
- void (GLAPIENTRYP GetShaderiv) (GLuint shader, GLenum pname, GLint * params); /* 418 */
- GLboolean(GLAPIENTRYP IsProgram) (GLuint program); /* 419 */
- GLboolean(GLAPIENTRYP IsShader) (GLuint shader); /* 420 */
- void (GLAPIENTRYP StencilFuncSeparate) (GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */
- void (GLAPIENTRYP StencilMaskSeparate) (GLenum face, GLuint mask); /* 422 */
- void (GLAPIENTRYP StencilOpSeparate) (GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */
- void (GLAPIENTRYP UniformMatrix2x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */
- void (GLAPIENTRYP UniformMatrix2x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */
- void (GLAPIENTRYP UniformMatrix3x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */
- void (GLAPIENTRYP UniformMatrix3x4fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */
- void (GLAPIENTRYP UniformMatrix4x2fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */
- void (GLAPIENTRYP UniformMatrix4x3fv) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */
- void (GLAPIENTRYP ClampColor) (GLenum target, GLenum clamp); /* 430 */
- void (GLAPIENTRYP ClearBufferfi) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 431 */
- void (GLAPIENTRYP ClearBufferfv) (GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */
- void (GLAPIENTRYP ClearBufferiv) (GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */
- void (GLAPIENTRYP ClearBufferuiv) (GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */
- const GLubyte *(GLAPIENTRYP GetStringi) (GLenum name, GLuint index); /* 435 */
- void (GLAPIENTRYP TexBuffer) (GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */
- void (GLAPIENTRYP FramebufferTexture) (GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */
- void (GLAPIENTRYP GetBufferParameteri64v) (GLenum target, GLenum pname, GLint64 * params); /* 438 */
- void (GLAPIENTRYP GetInteger64i_v) (GLenum cap, GLuint index, GLint64 * data); /* 439 */
- void (GLAPIENTRYP VertexAttribDivisor) (GLuint index, GLuint divisor); /* 440 */
- void (GLAPIENTRYP LoadTransposeMatrixdARB) (const GLdouble * m); /* 441 */
- void (GLAPIENTRYP LoadTransposeMatrixfARB) (const GLfloat * m); /* 442 */
- void (GLAPIENTRYP MultTransposeMatrixdARB) (const GLdouble * m); /* 443 */
- void (GLAPIENTRYP MultTransposeMatrixfARB) (const GLfloat * m); /* 444 */
- void (GLAPIENTRYP SampleCoverageARB) (GLclampf value, GLboolean invert); /* 445 */
- void (GLAPIENTRYP CompressedTexImage1DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */
- void (GLAPIENTRYP CompressedTexImage2DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */
- void (GLAPIENTRYP CompressedTexImage3DARB) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */
- void (GLAPIENTRYP CompressedTexSubImage1DARB) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */
- void (GLAPIENTRYP CompressedTexSubImage2DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */
- void (GLAPIENTRYP CompressedTexSubImage3DARB) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */
- void (GLAPIENTRYP GetCompressedTexImageARB) (GLenum target, GLint level, GLvoid * img); /* 452 */
- void (GLAPIENTRYP DisableVertexAttribArrayARB) (GLuint index); /* 453 */
- void (GLAPIENTRYP EnableVertexAttribArrayARB) (GLuint index); /* 454 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB) (GLenum target, GLuint index, GLdouble * params); /* 455 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB) (GLenum target, GLuint index, GLfloat * params); /* 456 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB) (GLenum target, GLuint index, GLdouble * params); /* 457 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB) (GLenum target, GLuint index, GLfloat * params); /* 458 */
- void (GLAPIENTRYP GetProgramStringARB) (GLenum target, GLenum pname, GLvoid * string); /* 459 */
- void (GLAPIENTRYP GetProgramivARB) (GLenum target, GLenum pname, GLint * params); /* 460 */
- void (GLAPIENTRYP GetVertexAttribdvARB) (GLuint index, GLenum pname, GLdouble * params); /* 461 */
- void (GLAPIENTRYP GetVertexAttribfvARB) (GLuint index, GLenum pname, GLfloat * params); /* 462 */
- void (GLAPIENTRYP GetVertexAttribivARB) (GLuint index, GLenum pname, GLint * params); /* 463 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB) (GLenum target, GLuint index, const GLdouble * params); /* 465 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB) (GLenum target, GLuint index, const GLfloat * params); /* 467 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB) (GLenum target, GLuint index, const GLdouble * params); /* 469 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB) (GLenum target, GLuint index, const GLfloat * params); /* 471 */
- void (GLAPIENTRYP ProgramStringARB) (GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */
- void (GLAPIENTRYP VertexAttrib1dARB) (GLuint index, GLdouble x); /* 473 */
- void (GLAPIENTRYP VertexAttrib1dvARB) (GLuint index, const GLdouble * v); /* 474 */
- void (GLAPIENTRYP VertexAttrib1fARB) (GLuint index, GLfloat x); /* 475 */
- void (GLAPIENTRYP VertexAttrib1fvARB) (GLuint index, const GLfloat * v); /* 476 */
- void (GLAPIENTRYP VertexAttrib1sARB) (GLuint index, GLshort x); /* 477 */
- void (GLAPIENTRYP VertexAttrib1svARB) (GLuint index, const GLshort * v); /* 478 */
- void (GLAPIENTRYP VertexAttrib2dARB) (GLuint index, GLdouble x, GLdouble y); /* 479 */
- void (GLAPIENTRYP VertexAttrib2dvARB) (GLuint index, const GLdouble * v); /* 480 */
- void (GLAPIENTRYP VertexAttrib2fARB) (GLuint index, GLfloat x, GLfloat y); /* 481 */
- void (GLAPIENTRYP VertexAttrib2fvARB) (GLuint index, const GLfloat * v); /* 482 */
- void (GLAPIENTRYP VertexAttrib2sARB) (GLuint index, GLshort x, GLshort y); /* 483 */
- void (GLAPIENTRYP VertexAttrib2svARB) (GLuint index, const GLshort * v); /* 484 */
- void (GLAPIENTRYP VertexAttrib3dARB) (GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */
- void (GLAPIENTRYP VertexAttrib3dvARB) (GLuint index, const GLdouble * v); /* 486 */
- void (GLAPIENTRYP VertexAttrib3fARB) (GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */
- void (GLAPIENTRYP VertexAttrib3fvARB) (GLuint index, const GLfloat * v); /* 488 */
- void (GLAPIENTRYP VertexAttrib3sARB) (GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */
- void (GLAPIENTRYP VertexAttrib3svARB) (GLuint index, const GLshort * v); /* 490 */
- void (GLAPIENTRYP VertexAttrib4NbvARB) (GLuint index, const GLbyte * v); /* 491 */
- void (GLAPIENTRYP VertexAttrib4NivARB) (GLuint index, const GLint * v); /* 492 */
- void (GLAPIENTRYP VertexAttrib4NsvARB) (GLuint index, const GLshort * v); /* 493 */
- void (GLAPIENTRYP VertexAttrib4NubARB) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */
- void (GLAPIENTRYP VertexAttrib4NubvARB) (GLuint index, const GLubyte * v); /* 495 */
- void (GLAPIENTRYP VertexAttrib4NuivARB) (GLuint index, const GLuint * v); /* 496 */
- void (GLAPIENTRYP VertexAttrib4NusvARB) (GLuint index, const GLushort * v); /* 497 */
- void (GLAPIENTRYP VertexAttrib4bvARB) (GLuint index, const GLbyte * v); /* 498 */
- void (GLAPIENTRYP VertexAttrib4dARB) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */
- void (GLAPIENTRYP VertexAttrib4dvARB) (GLuint index, const GLdouble * v); /* 500 */
- void (GLAPIENTRYP VertexAttrib4fARB) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */
- void (GLAPIENTRYP VertexAttrib4fvARB) (GLuint index, const GLfloat * v); /* 502 */
- void (GLAPIENTRYP VertexAttrib4ivARB) (GLuint index, const GLint * v); /* 503 */
- void (GLAPIENTRYP VertexAttrib4sARB) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */
- void (GLAPIENTRYP VertexAttrib4svARB) (GLuint index, const GLshort * v); /* 505 */
- void (GLAPIENTRYP VertexAttrib4ubvARB) (GLuint index, const GLubyte * v); /* 506 */
- void (GLAPIENTRYP VertexAttrib4uivARB) (GLuint index, const GLuint * v); /* 507 */
- void (GLAPIENTRYP VertexAttrib4usvARB) (GLuint index, const GLushort * v); /* 508 */
- void (GLAPIENTRYP VertexAttribPointerARB) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */
- void (GLAPIENTRYP BindBufferARB) (GLenum target, GLuint buffer); /* 510 */
- void (GLAPIENTRYP BufferDataARB) (GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */
- void (GLAPIENTRYP BufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */
- void (GLAPIENTRYP DeleteBuffersARB) (GLsizei n, const GLuint * buffer); /* 513 */
- void (GLAPIENTRYP GenBuffersARB) (GLsizei n, GLuint * buffer); /* 514 */
- void (GLAPIENTRYP GetBufferParameterivARB) (GLenum target, GLenum pname, GLint * params); /* 515 */
- void (GLAPIENTRYP GetBufferPointervARB) (GLenum target, GLenum pname, GLvoid ** params); /* 516 */
- void (GLAPIENTRYP GetBufferSubDataARB) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */
- GLboolean(GLAPIENTRYP IsBufferARB) (GLuint buffer); /* 518 */
- GLvoid *(GLAPIENTRYP MapBufferARB) (GLenum target, GLenum access); /* 519 */
- GLboolean(GLAPIENTRYP UnmapBufferARB) (GLenum target); /* 520 */
- void (GLAPIENTRYP BeginQueryARB) (GLenum target, GLuint id); /* 521 */
- void (GLAPIENTRYP DeleteQueriesARB) (GLsizei n, const GLuint * ids); /* 522 */
- void (GLAPIENTRYP EndQueryARB) (GLenum target); /* 523 */
- void (GLAPIENTRYP GenQueriesARB) (GLsizei n, GLuint * ids); /* 524 */
- void (GLAPIENTRYP GetQueryObjectivARB) (GLuint id, GLenum pname, GLint * params); /* 525 */
- void (GLAPIENTRYP GetQueryObjectuivARB) (GLuint id, GLenum pname, GLuint * params); /* 526 */
- void (GLAPIENTRYP GetQueryivARB) (GLenum target, GLenum pname, GLint * params); /* 527 */
- GLboolean(GLAPIENTRYP IsQueryARB) (GLuint id); /* 528 */
- void (GLAPIENTRYP AttachObjectARB) (GLhandleARB containerObj, GLhandleARB obj); /* 529 */
- void (GLAPIENTRYP CompileShaderARB) (GLhandleARB shader); /* 530 */
- GLhandleARB(GLAPIENTRYP CreateProgramObjectARB) (void); /* 531 */
- GLhandleARB(GLAPIENTRYP CreateShaderObjectARB) (GLenum shaderType); /* 532 */
- void (GLAPIENTRYP DeleteObjectARB) (GLhandleARB obj); /* 533 */
- void (GLAPIENTRYP DetachObjectARB) (GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */
- void (GLAPIENTRYP GetActiveUniformARB) (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */
- void (GLAPIENTRYP GetAttachedObjectsARB) (GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */
- GLhandleARB(GLAPIENTRYP GetHandleARB) (GLenum pname); /* 537 */
- void (GLAPIENTRYP GetInfoLogARB) (GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */
- void (GLAPIENTRYP GetObjectParameterfvARB) (GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */
- void (GLAPIENTRYP GetObjectParameterivARB) (GLhandleARB obj, GLenum pname, GLint * params); /* 540 */
- void (GLAPIENTRYP GetShaderSourceARB) (GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */
- GLint(GLAPIENTRYP GetUniformLocationARB) (GLhandleARB program, const GLcharARB * name); /* 542 */
- void (GLAPIENTRYP GetUniformfvARB) (GLhandleARB program, GLint location, GLfloat * params); /* 543 */
- void (GLAPIENTRYP GetUniformivARB) (GLhandleARB program, GLint location, GLint * params); /* 544 */
- void (GLAPIENTRYP LinkProgramARB) (GLhandleARB program); /* 545 */
- void (GLAPIENTRYP ShaderSourceARB) (GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */
- void (GLAPIENTRYP Uniform1fARB) (GLint location, GLfloat v0); /* 547 */
- void (GLAPIENTRYP Uniform1fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 548 */
- void (GLAPIENTRYP Uniform1iARB) (GLint location, GLint v0); /* 549 */
- void (GLAPIENTRYP Uniform1ivARB) (GLint location, GLsizei count, const GLint * value); /* 550 */
- void (GLAPIENTRYP Uniform2fARB) (GLint location, GLfloat v0, GLfloat v1); /* 551 */
- void (GLAPIENTRYP Uniform2fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 552 */
- void (GLAPIENTRYP Uniform2iARB) (GLint location, GLint v0, GLint v1); /* 553 */
- void (GLAPIENTRYP Uniform2ivARB) (GLint location, GLsizei count, const GLint * value); /* 554 */
- void (GLAPIENTRYP Uniform3fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */
- void (GLAPIENTRYP Uniform3fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 556 */
- void (GLAPIENTRYP Uniform3iARB) (GLint location, GLint v0, GLint v1, GLint v2); /* 557 */
- void (GLAPIENTRYP Uniform3ivARB) (GLint location, GLsizei count, const GLint * value); /* 558 */
- void (GLAPIENTRYP Uniform4fARB) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */
- void (GLAPIENTRYP Uniform4fvARB) (GLint location, GLsizei count, const GLfloat * value); /* 560 */
- void (GLAPIENTRYP Uniform4iARB) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */
- void (GLAPIENTRYP Uniform4ivARB) (GLint location, GLsizei count, const GLint * value); /* 562 */
- void (GLAPIENTRYP UniformMatrix2fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */
- void (GLAPIENTRYP UniformMatrix3fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
- void (GLAPIENTRYP UniformMatrix4fvARB) (GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
- void (GLAPIENTRYP UseProgramObjectARB) (GLhandleARB program); /* 566 */
- void (GLAPIENTRYP ValidateProgramARB) (GLhandleARB program); /* 567 */
- void (GLAPIENTRYP BindAttribLocationARB) (GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */
- void (GLAPIENTRYP GetActiveAttribARB) (GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */
- GLint(GLAPIENTRYP GetAttribLocationARB) (GLhandleARB program, const GLcharARB * name); /* 570 */
- void (GLAPIENTRYP DrawBuffersARB) (GLsizei n, const GLenum * bufs); /* 571 */
- void (GLAPIENTRYP ClampColorARB) (GLenum target, GLenum clamp); /* 572 */
- void (GLAPIENTRYP DrawArraysInstancedARB) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 573 */
- void (GLAPIENTRYP DrawElementsInstancedARB) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 574 */
- void (GLAPIENTRYP RenderbufferStorageMultisample) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 575 */
- void (GLAPIENTRYP FramebufferTextureARB) (GLenum target, GLenum attachment, GLuint texture, GLint level); /* 576 */
- void (GLAPIENTRYP FramebufferTextureFaceARB) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 577 */
- void (GLAPIENTRYP ProgramParameteriARB) (GLuint program, GLenum pname, GLint value); /* 578 */
- void (GLAPIENTRYP VertexAttribDivisorARB) (GLuint index, GLuint divisor); /* 579 */
- void (GLAPIENTRYP FlushMappedBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length); /* 580 */
- GLvoid *(GLAPIENTRYP MapBufferRange) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 581 */
- void (GLAPIENTRYP TexBufferARB) (GLenum target, GLenum internalFormat, GLuint buffer); /* 582 */
- void (GLAPIENTRYP BindVertexArray) (GLuint array); /* 583 */
- void (GLAPIENTRYP GenVertexArrays) (GLsizei n, GLuint * arrays); /* 584 */
- void (GLAPIENTRYP CopyBufferSubData) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 585 */
- GLenum(GLAPIENTRYP ClientWaitSync) (GLsync sync, GLbitfield flags, GLuint64 timeout); /* 586 */
- void (GLAPIENTRYP DeleteSync) (GLsync sync); /* 587 */
- GLsync(GLAPIENTRYP FenceSync) (GLenum condition, GLbitfield flags); /* 588 */
- void (GLAPIENTRYP GetInteger64v) (GLenum pname, GLint64 * params); /* 589 */
- void (GLAPIENTRYP GetSynciv) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 590 */
- GLboolean(GLAPIENTRYP IsSync) (GLsync sync); /* 591 */
- void (GLAPIENTRYP WaitSync) (GLsync sync, GLbitfield flags, GLuint64 timeout); /* 592 */
- void (GLAPIENTRYP DrawElementsBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 593 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertex) (GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 594 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 595 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex) (GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 596 */
- void (GLAPIENTRYP BlendEquationSeparateiARB) (GLuint buf, GLenum modeRGB, GLenum modeA); /* 597 */
- void (GLAPIENTRYP BlendEquationiARB) (GLuint buf, GLenum mode); /* 598 */
- void (GLAPIENTRYP BlendFuncSeparateiARB) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 599 */
- void (GLAPIENTRYP BlendFunciARB) (GLuint buf, GLenum src, GLenum dst); /* 600 */
- void (GLAPIENTRYP BindSampler) (GLuint unit, GLuint sampler); /* 601 */
- void (GLAPIENTRYP DeleteSamplers) (GLsizei count, const GLuint * samplers); /* 602 */
- void (GLAPIENTRYP GenSamplers) (GLsizei count, GLuint * samplers); /* 603 */
- void (GLAPIENTRYP GetSamplerParameterIiv) (GLuint sampler, GLenum pname, GLint * params); /* 604 */
- void (GLAPIENTRYP GetSamplerParameterIuiv) (GLuint sampler, GLenum pname, GLuint * params); /* 605 */
- void (GLAPIENTRYP GetSamplerParameterfv) (GLuint sampler, GLenum pname, GLfloat * params); /* 606 */
- void (GLAPIENTRYP GetSamplerParameteriv) (GLuint sampler, GLenum pname, GLint * params); /* 607 */
- GLboolean(GLAPIENTRYP IsSampler) (GLuint sampler); /* 608 */
- void (GLAPIENTRYP SamplerParameterIiv) (GLuint sampler, GLenum pname, const GLint * params); /* 609 */
- void (GLAPIENTRYP SamplerParameterIuiv) (GLuint sampler, GLenum pname, const GLuint * params); /* 610 */
- void (GLAPIENTRYP SamplerParameterf) (GLuint sampler, GLenum pname, GLfloat param); /* 611 */
- void (GLAPIENTRYP SamplerParameterfv) (GLuint sampler, GLenum pname, const GLfloat * params); /* 612 */
- void (GLAPIENTRYP SamplerParameteri) (GLuint sampler, GLenum pname, GLint param); /* 613 */
- void (GLAPIENTRYP SamplerParameteriv) (GLuint sampler, GLenum pname, const GLint * params); /* 614 */
- void (GLAPIENTRYP ColorP3ui) (GLenum type, GLuint color); /* 615 */
- void (GLAPIENTRYP ColorP3uiv) (GLenum type, const GLuint * color); /* 616 */
- void (GLAPIENTRYP ColorP4ui) (GLenum type, GLuint color); /* 617 */
- void (GLAPIENTRYP ColorP4uiv) (GLenum type, const GLuint * color); /* 618 */
- void (GLAPIENTRYP MultiTexCoordP1ui) (GLenum texture, GLenum type, GLuint coords); /* 619 */
- void (GLAPIENTRYP MultiTexCoordP1uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 620 */
- void (GLAPIENTRYP MultiTexCoordP2ui) (GLenum texture, GLenum type, GLuint coords); /* 621 */
- void (GLAPIENTRYP MultiTexCoordP2uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 622 */
- void (GLAPIENTRYP MultiTexCoordP3ui) (GLenum texture, GLenum type, GLuint coords); /* 623 */
- void (GLAPIENTRYP MultiTexCoordP3uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 624 */
- void (GLAPIENTRYP MultiTexCoordP4ui) (GLenum texture, GLenum type, GLuint coords); /* 625 */
- void (GLAPIENTRYP MultiTexCoordP4uiv) (GLenum texture, GLenum type, const GLuint * coords); /* 626 */
- void (GLAPIENTRYP NormalP3ui) (GLenum type, GLuint coords); /* 627 */
- void (GLAPIENTRYP NormalP3uiv) (GLenum type, const GLuint * coords); /* 628 */
- void (GLAPIENTRYP SecondaryColorP3ui) (GLenum type, GLuint color); /* 629 */
- void (GLAPIENTRYP SecondaryColorP3uiv) (GLenum type, const GLuint * color); /* 630 */
- void (GLAPIENTRYP TexCoordP1ui) (GLenum type, GLuint coords); /* 631 */
- void (GLAPIENTRYP TexCoordP1uiv) (GLenum type, const GLuint * coords); /* 632 */
- void (GLAPIENTRYP TexCoordP2ui) (GLenum type, GLuint coords); /* 633 */
- void (GLAPIENTRYP TexCoordP2uiv) (GLenum type, const GLuint * coords); /* 634 */
- void (GLAPIENTRYP TexCoordP3ui) (GLenum type, GLuint coords); /* 635 */
- void (GLAPIENTRYP TexCoordP3uiv) (GLenum type, const GLuint * coords); /* 636 */
- void (GLAPIENTRYP TexCoordP4ui) (GLenum type, GLuint coords); /* 637 */
- void (GLAPIENTRYP TexCoordP4uiv) (GLenum type, const GLuint * coords); /* 638 */
- void (GLAPIENTRYP VertexAttribP1ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 639 */
- void (GLAPIENTRYP VertexAttribP1uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 640 */
- void (GLAPIENTRYP VertexAttribP2ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 641 */
- void (GLAPIENTRYP VertexAttribP2uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 642 */
- void (GLAPIENTRYP VertexAttribP3ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 643 */
- void (GLAPIENTRYP VertexAttribP3uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 644 */
- void (GLAPIENTRYP VertexAttribP4ui) (GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 645 */
- void (GLAPIENTRYP VertexAttribP4uiv) (GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 646 */
- void (GLAPIENTRYP VertexP2ui) (GLenum type, GLuint value); /* 647 */
- void (GLAPIENTRYP VertexP2uiv) (GLenum type, const GLuint * value); /* 648 */
- void (GLAPIENTRYP VertexP3ui) (GLenum type, GLuint value); /* 649 */
- void (GLAPIENTRYP VertexP3uiv) (GLenum type, const GLuint * value); /* 650 */
- void (GLAPIENTRYP VertexP4ui) (GLenum type, GLuint value); /* 651 */
- void (GLAPIENTRYP VertexP4uiv) (GLenum type, const GLuint * value); /* 652 */
- void (GLAPIENTRYP BindTransformFeedback) (GLenum target, GLuint id); /* 653 */
- void (GLAPIENTRYP DeleteTransformFeedbacks) (GLsizei n, const GLuint * ids); /* 654 */
- void (GLAPIENTRYP DrawTransformFeedback) (GLenum mode, GLuint id); /* 655 */
- void (GLAPIENTRYP GenTransformFeedbacks) (GLsizei n, GLuint * ids); /* 656 */
- GLboolean(GLAPIENTRYP IsTransformFeedback) (GLuint id); /* 657 */
- void (GLAPIENTRYP PauseTransformFeedback) (void); /* 658 */
- void (GLAPIENTRYP ResumeTransformFeedback) (void); /* 659 */
- void (GLAPIENTRYP ClearDepthf) (GLclampf depth); /* 660 */
- void (GLAPIENTRYP DepthRangef) (GLclampf zNear, GLclampf zFar); /* 661 */
- void (GLAPIENTRYP GetShaderPrecisionFormat) (GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 662 */
- void (GLAPIENTRYP ReleaseShaderCompiler) (void); /* 663 */
- void (GLAPIENTRYP ShaderBinary) (GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 664 */
- GLenum(GLAPIENTRYP GetGraphicsResetStatusARB) (void); /* 665 */
- void (GLAPIENTRYP GetnColorTableARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 666 */
- void (GLAPIENTRYP GetnCompressedTexImageARB) (GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 667 */
- void (GLAPIENTRYP GetnConvolutionFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 668 */
- void (GLAPIENTRYP GetnHistogramARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 669 */
- void (GLAPIENTRYP GetnMapdvARB) (GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 670 */
- void (GLAPIENTRYP GetnMapfvARB) (GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 671 */
- void (GLAPIENTRYP GetnMapivARB) (GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 672 */
- void (GLAPIENTRYP GetnMinmaxARB) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 673 */
- void (GLAPIENTRYP GetnPixelMapfvARB) (GLenum map, GLsizei bufSize, GLfloat * values); /* 674 */
- void (GLAPIENTRYP GetnPixelMapuivARB) (GLenum map, GLsizei bufSize, GLuint * values); /* 675 */
- void (GLAPIENTRYP GetnPixelMapusvARB) (GLenum map, GLsizei bufSize, GLushort * values); /* 676 */
- void (GLAPIENTRYP GetnPolygonStippleARB) (GLsizei bufSize, GLubyte * pattern); /* 677 */
- void (GLAPIENTRYP GetnSeparableFilterARB) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 678 */
- void (GLAPIENTRYP GetnTexImageARB) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 679 */
- void (GLAPIENTRYP GetnUniformdvARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 680 */
- void (GLAPIENTRYP GetnUniformfvARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 681 */
- void (GLAPIENTRYP GetnUniformivARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 682 */
- void (GLAPIENTRYP GetnUniformuivARB) (GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 683 */
- void (GLAPIENTRYP ReadnPixelsARB) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 684 */
- void (GLAPIENTRYP TexStorage1D) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 685 */
- void (GLAPIENTRYP TexStorage2D) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 686 */
- void (GLAPIENTRYP TexStorage3D) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 687 */
- void (GLAPIENTRYP TextureStorage1DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 688 */
- void (GLAPIENTRYP TextureStorage2DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 689 */
- void (GLAPIENTRYP TextureStorage3DEXT) (GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 690 */
- void (GLAPIENTRYP PolygonOffsetEXT) (GLfloat factor, GLfloat bias); /* 691 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS) (GLenum pname, GLfloat * params); /* 692 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS) (GLenum pname, GLint * params); /* 693 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS) (GLenum pname, GLfloat param); /* 694 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS) (GLenum pname, const GLfloat * params); /* 695 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS) (GLenum pname, GLint param); /* 696 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS) (GLenum pname, const GLint * params); /* 697 */
- void (GLAPIENTRYP SampleMaskSGIS) (GLclampf value, GLboolean invert); /* 698 */
- void (GLAPIENTRYP SamplePatternSGIS) (GLenum pattern); /* 699 */
- void (GLAPIENTRYP ColorPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 700 */
- void (GLAPIENTRYP EdgeFlagPointerEXT) (GLsizei stride, GLsizei count, const GLboolean * pointer); /* 701 */
- void (GLAPIENTRYP IndexPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 702 */
- void (GLAPIENTRYP NormalPointerEXT) (GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 703 */
- void (GLAPIENTRYP TexCoordPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 704 */
- void (GLAPIENTRYP VertexPointerEXT) (GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 705 */
- void (GLAPIENTRYP PointParameterfEXT) (GLenum pname, GLfloat param); /* 706 */
- void (GLAPIENTRYP PointParameterfvEXT) (GLenum pname, const GLfloat * params); /* 707 */
- void (GLAPIENTRYP LockArraysEXT) (GLint first, GLsizei count); /* 708 */
- void (GLAPIENTRYP UnlockArraysEXT) (void); /* 709 */
- void (GLAPIENTRYP SecondaryColor3bEXT) (GLbyte red, GLbyte green, GLbyte blue); /* 710 */
- void (GLAPIENTRYP SecondaryColor3bvEXT) (const GLbyte * v); /* 711 */
- void (GLAPIENTRYP SecondaryColor3dEXT) (GLdouble red, GLdouble green, GLdouble blue); /* 712 */
- void (GLAPIENTRYP SecondaryColor3dvEXT) (const GLdouble * v); /* 713 */
- void (GLAPIENTRYP SecondaryColor3fEXT) (GLfloat red, GLfloat green, GLfloat blue); /* 714 */
- void (GLAPIENTRYP SecondaryColor3fvEXT) (const GLfloat * v); /* 715 */
- void (GLAPIENTRYP SecondaryColor3iEXT) (GLint red, GLint green, GLint blue); /* 716 */
- void (GLAPIENTRYP SecondaryColor3ivEXT) (const GLint * v); /* 717 */
- void (GLAPIENTRYP SecondaryColor3sEXT) (GLshort red, GLshort green, GLshort blue); /* 718 */
- void (GLAPIENTRYP SecondaryColor3svEXT) (const GLshort * v); /* 719 */
- void (GLAPIENTRYP SecondaryColor3ubEXT) (GLubyte red, GLubyte green, GLubyte blue); /* 720 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT) (const GLubyte * v); /* 721 */
- void (GLAPIENTRYP SecondaryColor3uiEXT) (GLuint red, GLuint green, GLuint blue); /* 722 */
- void (GLAPIENTRYP SecondaryColor3uivEXT) (const GLuint * v); /* 723 */
- void (GLAPIENTRYP SecondaryColor3usEXT) (GLushort red, GLushort green, GLushort blue); /* 724 */
- void (GLAPIENTRYP SecondaryColor3usvEXT) (const GLushort * v); /* 725 */
- void (GLAPIENTRYP SecondaryColorPointerEXT) (GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 726 */
- void (GLAPIENTRYP MultiDrawArraysEXT) (GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 727 */
- void (GLAPIENTRYP MultiDrawElementsEXT) (GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 728 */
- void (GLAPIENTRYP FogCoordPointerEXT) (GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */
- void (GLAPIENTRYP FogCoorddEXT) (GLdouble coord); /* 730 */
- void (GLAPIENTRYP FogCoorddvEXT) (const GLdouble * coord); /* 731 */
- void (GLAPIENTRYP FogCoordfEXT) (GLfloat coord); /* 732 */
- void (GLAPIENTRYP FogCoordfvEXT) (const GLfloat * coord); /* 733 */
- void (GLAPIENTRYP PixelTexGenSGIX) (GLenum mode); /* 734 */
- void (GLAPIENTRYP BlendFuncSeparateEXT) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 735 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV) (void); /* 736 */
- void (GLAPIENTRYP VertexArrayRangeNV) (GLsizei length, const GLvoid * pointer); /* 737 */
- void (GLAPIENTRYP CombinerInputNV) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 738 */
- void (GLAPIENTRYP CombinerOutputNV) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 739 */
- void (GLAPIENTRYP CombinerParameterfNV) (GLenum pname, GLfloat param); /* 740 */
- void (GLAPIENTRYP CombinerParameterfvNV) (GLenum pname, const GLfloat * params); /* 741 */
- void (GLAPIENTRYP CombinerParameteriNV) (GLenum pname, GLint param); /* 742 */
- void (GLAPIENTRYP CombinerParameterivNV) (GLenum pname, const GLint * params); /* 743 */
- void (GLAPIENTRYP FinalCombinerInputNV) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 744 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 745 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 746 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV) (GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 747 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV) (GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 748 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV) (GLenum variable, GLenum pname, GLfloat * params); /* 749 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV) (GLenum variable, GLenum pname, GLint * params); /* 750 */
- void (GLAPIENTRYP ResizeBuffersMESA) (void); /* 751 */
- void (GLAPIENTRYP WindowPos2dMESA) (GLdouble x, GLdouble y); /* 752 */
- void (GLAPIENTRYP WindowPos2dvMESA) (const GLdouble * v); /* 753 */
- void (GLAPIENTRYP WindowPos2fMESA) (GLfloat x, GLfloat y); /* 754 */
- void (GLAPIENTRYP WindowPos2fvMESA) (const GLfloat * v); /* 755 */
- void (GLAPIENTRYP WindowPos2iMESA) (GLint x, GLint y); /* 756 */
- void (GLAPIENTRYP WindowPos2ivMESA) (const GLint * v); /* 757 */
- void (GLAPIENTRYP WindowPos2sMESA) (GLshort x, GLshort y); /* 758 */
- void (GLAPIENTRYP WindowPos2svMESA) (const GLshort * v); /* 759 */
- void (GLAPIENTRYP WindowPos3dMESA) (GLdouble x, GLdouble y, GLdouble z); /* 760 */
- void (GLAPIENTRYP WindowPos3dvMESA) (const GLdouble * v); /* 761 */
- void (GLAPIENTRYP WindowPos3fMESA) (GLfloat x, GLfloat y, GLfloat z); /* 762 */
- void (GLAPIENTRYP WindowPos3fvMESA) (const GLfloat * v); /* 763 */
- void (GLAPIENTRYP WindowPos3iMESA) (GLint x, GLint y, GLint z); /* 764 */
- void (GLAPIENTRYP WindowPos3ivMESA) (const GLint * v); /* 765 */
- void (GLAPIENTRYP WindowPos3sMESA) (GLshort x, GLshort y, GLshort z); /* 766 */
- void (GLAPIENTRYP WindowPos3svMESA) (const GLshort * v); /* 767 */
- void (GLAPIENTRYP WindowPos4dMESA) (GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 768 */
- void (GLAPIENTRYP WindowPos4dvMESA) (const GLdouble * v); /* 769 */
- void (GLAPIENTRYP WindowPos4fMESA) (GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 770 */
- void (GLAPIENTRYP WindowPos4fvMESA) (const GLfloat * v); /* 771 */
- void (GLAPIENTRYP WindowPos4iMESA) (GLint x, GLint y, GLint z, GLint w); /* 772 */
- void (GLAPIENTRYP WindowPos4ivMESA) (const GLint * v); /* 773 */
- void (GLAPIENTRYP WindowPos4sMESA) (GLshort x, GLshort y, GLshort z, GLshort w); /* 774 */
- void (GLAPIENTRYP WindowPos4svMESA) (const GLshort * v); /* 775 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM) (const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 776 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM) (const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const *indices, GLsizei primcount, GLint modestride); /* 777 */
- void (GLAPIENTRYP DeleteFencesNV) (GLsizei n, const GLuint * fences); /* 778 */
- void (GLAPIENTRYP FinishFenceNV) (GLuint fence); /* 779 */
- void (GLAPIENTRYP GenFencesNV) (GLsizei n, GLuint * fences); /* 780 */
- void (GLAPIENTRYP GetFenceivNV) (GLuint fence, GLenum pname, GLint * params); /* 781 */
- GLboolean(GLAPIENTRYP IsFenceNV) (GLuint fence); /* 782 */
- void (GLAPIENTRYP SetFenceNV) (GLuint fence, GLenum condition); /* 783 */
- GLboolean(GLAPIENTRYP TestFenceNV) (GLuint fence); /* 784 */
- GLboolean(GLAPIENTRYP AreProgramsResidentNV) (GLsizei n, const GLuint * ids, GLboolean * residences); /* 785 */
- void (GLAPIENTRYP BindProgramNV) (GLenum target, GLuint program); /* 786 */
- void (GLAPIENTRYP DeleteProgramsNV) (GLsizei n, const GLuint * programs); /* 787 */
- void (GLAPIENTRYP ExecuteProgramNV) (GLenum target, GLuint id, const GLfloat * params); /* 788 */
- void (GLAPIENTRYP GenProgramsNV) (GLsizei n, GLuint * programs); /* 789 */
- void (GLAPIENTRYP GetProgramParameterdvNV) (GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 790 */
- void (GLAPIENTRYP GetProgramParameterfvNV) (GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 791 */
- void (GLAPIENTRYP GetProgramStringNV) (GLuint id, GLenum pname, GLubyte * program); /* 792 */
- void (GLAPIENTRYP GetProgramivNV) (GLuint id, GLenum pname, GLint * params); /* 793 */
- void (GLAPIENTRYP GetTrackMatrixivNV) (GLenum target, GLuint address, GLenum pname, GLint * params); /* 794 */
- void (GLAPIENTRYP GetVertexAttribPointervNV) (GLuint index, GLenum pname, GLvoid ** pointer); /* 795 */
- void (GLAPIENTRYP GetVertexAttribdvNV) (GLuint index, GLenum pname, GLdouble * params); /* 796 */
- void (GLAPIENTRYP GetVertexAttribfvNV) (GLuint index, GLenum pname, GLfloat * params); /* 797 */
- void (GLAPIENTRYP GetVertexAttribivNV) (GLuint index, GLenum pname, GLint * params); /* 798 */
- GLboolean(GLAPIENTRYP IsProgramNV) (GLuint program); /* 799 */
- void (GLAPIENTRYP LoadProgramNV) (GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 800 */
- void (GLAPIENTRYP ProgramParameters4dvNV) (GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 801 */
- void (GLAPIENTRYP ProgramParameters4fvNV) (GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 802 */
- void (GLAPIENTRYP RequestResidentProgramsNV) (GLsizei n, const GLuint * ids); /* 803 */
- void (GLAPIENTRYP TrackMatrixNV) (GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 804 */
- void (GLAPIENTRYP VertexAttrib1dNV) (GLuint index, GLdouble x); /* 805 */
- void (GLAPIENTRYP VertexAttrib1dvNV) (GLuint index, const GLdouble * v); /* 806 */
- void (GLAPIENTRYP VertexAttrib1fNV) (GLuint index, GLfloat x); /* 807 */
- void (GLAPIENTRYP VertexAttrib1fvNV) (GLuint index, const GLfloat * v); /* 808 */
- void (GLAPIENTRYP VertexAttrib1sNV) (GLuint index, GLshort x); /* 809 */
- void (GLAPIENTRYP VertexAttrib1svNV) (GLuint index, const GLshort * v); /* 810 */
- void (GLAPIENTRYP VertexAttrib2dNV) (GLuint index, GLdouble x, GLdouble y); /* 811 */
- void (GLAPIENTRYP VertexAttrib2dvNV) (GLuint index, const GLdouble * v); /* 812 */
- void (GLAPIENTRYP VertexAttrib2fNV) (GLuint index, GLfloat x, GLfloat y); /* 813 */
- void (GLAPIENTRYP VertexAttrib2fvNV) (GLuint index, const GLfloat * v); /* 814 */
- void (GLAPIENTRYP VertexAttrib2sNV) (GLuint index, GLshort x, GLshort y); /* 815 */
- void (GLAPIENTRYP VertexAttrib2svNV) (GLuint index, const GLshort * v); /* 816 */
- void (GLAPIENTRYP VertexAttrib3dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 817 */
- void (GLAPIENTRYP VertexAttrib3dvNV) (GLuint index, const GLdouble * v); /* 818 */
- void (GLAPIENTRYP VertexAttrib3fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 819 */
- void (GLAPIENTRYP VertexAttrib3fvNV) (GLuint index, const GLfloat * v); /* 820 */
- void (GLAPIENTRYP VertexAttrib3sNV) (GLuint index, GLshort x, GLshort y, GLshort z); /* 821 */
- void (GLAPIENTRYP VertexAttrib3svNV) (GLuint index, const GLshort * v); /* 822 */
- void (GLAPIENTRYP VertexAttrib4dNV) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 823 */
- void (GLAPIENTRYP VertexAttrib4dvNV) (GLuint index, const GLdouble * v); /* 824 */
- void (GLAPIENTRYP VertexAttrib4fNV) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 825 */
- void (GLAPIENTRYP VertexAttrib4fvNV) (GLuint index, const GLfloat * v); /* 826 */
- void (GLAPIENTRYP VertexAttrib4sNV) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 827 */
- void (GLAPIENTRYP VertexAttrib4svNV) (GLuint index, const GLshort * v); /* 828 */
- void (GLAPIENTRYP VertexAttrib4ubNV) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 829 */
- void (GLAPIENTRYP VertexAttrib4ubvNV) (GLuint index, const GLubyte * v); /* 830 */
- void (GLAPIENTRYP VertexAttribPointerNV) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */
- void (GLAPIENTRYP VertexAttribs1dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 832 */
- void (GLAPIENTRYP VertexAttribs1fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 833 */
- void (GLAPIENTRYP VertexAttribs1svNV) (GLuint index, GLsizei n, const GLshort * v); /* 834 */
- void (GLAPIENTRYP VertexAttribs2dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 835 */
- void (GLAPIENTRYP VertexAttribs2fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 836 */
- void (GLAPIENTRYP VertexAttribs2svNV) (GLuint index, GLsizei n, const GLshort * v); /* 837 */
- void (GLAPIENTRYP VertexAttribs3dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 838 */
- void (GLAPIENTRYP VertexAttribs3fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 839 */
- void (GLAPIENTRYP VertexAttribs3svNV) (GLuint index, GLsizei n, const GLshort * v); /* 840 */
- void (GLAPIENTRYP VertexAttribs4dvNV) (GLuint index, GLsizei n, const GLdouble * v); /* 841 */
- void (GLAPIENTRYP VertexAttribs4fvNV) (GLuint index, GLsizei n, const GLfloat * v); /* 842 */
- void (GLAPIENTRYP VertexAttribs4svNV) (GLuint index, GLsizei n, const GLshort * v); /* 843 */
- void (GLAPIENTRYP VertexAttribs4ubvNV) (GLuint index, GLsizei n, const GLubyte * v); /* 844 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI) (GLenum pname, GLfloat * param); /* 845 */
- void (GLAPIENTRYP GetTexBumpParameterivATI) (GLenum pname, GLint * param); /* 846 */
- void (GLAPIENTRYP TexBumpParameterfvATI) (GLenum pname, const GLfloat * param); /* 847 */
- void (GLAPIENTRYP TexBumpParameterivATI) (GLenum pname, const GLint * param); /* 848 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 849 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 850 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 851 */
- void (GLAPIENTRYP BeginFragmentShaderATI) (void); /* 852 */
- void (GLAPIENTRYP BindFragmentShaderATI) (GLuint id); /* 853 */
- void (GLAPIENTRYP ColorFragmentOp1ATI) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 854 */
- void (GLAPIENTRYP ColorFragmentOp2ATI) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 855 */
- void (GLAPIENTRYP ColorFragmentOp3ATI) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 856 */
- void (GLAPIENTRYP DeleteFragmentShaderATI) (GLuint id); /* 857 */
- void (GLAPIENTRYP EndFragmentShaderATI) (void); /* 858 */
- GLuint(GLAPIENTRYP GenFragmentShadersATI) (GLuint range); /* 859 */
- void (GLAPIENTRYP PassTexCoordATI) (GLuint dst, GLuint coord, GLenum swizzle); /* 860 */
- void (GLAPIENTRYP SampleMapATI) (GLuint dst, GLuint interp, GLenum swizzle); /* 861 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI) (GLuint dst, const GLfloat * value); /* 862 */
- void (GLAPIENTRYP PointParameteriNV) (GLenum pname, GLint param); /* 863 */
- void (GLAPIENTRYP PointParameterivNV) (GLenum pname, const GLint * params); /* 864 */
- void (GLAPIENTRYP ActiveStencilFaceEXT) (GLenum face); /* 865 */
- void (GLAPIENTRYP BindVertexArrayAPPLE) (GLuint array); /* 866 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE) (GLsizei n, const GLuint * arrays); /* 867 */
- void (GLAPIENTRYP GenVertexArraysAPPLE) (GLsizei n, GLuint * arrays); /* 868 */
- GLboolean(GLAPIENTRYP IsVertexArrayAPPLE) (GLuint array); /* 869 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV) (GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 870 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV) (GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 871 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV) (GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 872 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV) (GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 873 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV) (GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 874 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV) (GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 875 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV) (GLuint index); /* 876 */
- void (GLAPIENTRYP PrimitiveRestartNV) (void); /* 877 */
- void (GLAPIENTRYP DepthBoundsEXT) (GLclampd zmin, GLclampd zmax); /* 878 */
- void (GLAPIENTRYP BlendEquationSeparateEXT) (GLenum modeRGB, GLenum modeA); /* 879 */
- void (GLAPIENTRYP BindFramebufferEXT) (GLenum target, GLuint framebuffer); /* 880 */
- void (GLAPIENTRYP BindRenderbufferEXT) (GLenum target, GLuint renderbuffer); /* 881 */
- GLenum(GLAPIENTRYP CheckFramebufferStatusEXT) (GLenum target); /* 882 */
- void (GLAPIENTRYP DeleteFramebuffersEXT) (GLsizei n, const GLuint * framebuffers); /* 883 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT) (GLsizei n, const GLuint * renderbuffers); /* 884 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 885 */
- void (GLAPIENTRYP FramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 886 */
- void (GLAPIENTRYP FramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 887 */
- void (GLAPIENTRYP FramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 888 */
- void (GLAPIENTRYP GenFramebuffersEXT) (GLsizei n, GLuint * framebuffers); /* 889 */
- void (GLAPIENTRYP GenRenderbuffersEXT) (GLsizei n, GLuint * renderbuffers); /* 890 */
- void (GLAPIENTRYP GenerateMipmapEXT) (GLenum target); /* 891 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT) (GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 892 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT) (GLenum target, GLenum pname, GLint * params); /* 893 */
- GLboolean(GLAPIENTRYP IsFramebufferEXT) (GLuint framebuffer); /* 894 */
- GLboolean(GLAPIENTRYP IsRenderbufferEXT) (GLuint renderbuffer); /* 895 */
- void (GLAPIENTRYP RenderbufferStorageEXT) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 896 */
- void (GLAPIENTRYP BlitFramebufferEXT) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 897 */
- void (GLAPIENTRYP BufferParameteriAPPLE) (GLenum target, GLenum pname, GLint param); /* 898 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE) (GLenum target, GLintptr offset, GLsizeiptr size); /* 899 */
- void (GLAPIENTRYP BindFragDataLocationEXT) (GLuint program, GLuint colorNumber, const GLchar * name); /* 900 */
- GLint(GLAPIENTRYP GetFragDataLocationEXT) (GLuint program, const GLchar * name); /* 901 */
- void (GLAPIENTRYP GetUniformuivEXT) (GLuint program, GLint location, GLuint * params); /* 902 */
- void (GLAPIENTRYP GetVertexAttribIivEXT) (GLuint index, GLenum pname, GLint * params); /* 903 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT) (GLuint index, GLenum pname, GLuint * params); /* 904 */
- void (GLAPIENTRYP Uniform1uiEXT) (GLint location, GLuint x); /* 905 */
- void (GLAPIENTRYP Uniform1uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 906 */
- void (GLAPIENTRYP Uniform2uiEXT) (GLint location, GLuint x, GLuint y); /* 907 */
- void (GLAPIENTRYP Uniform2uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 908 */
- void (GLAPIENTRYP Uniform3uiEXT) (GLint location, GLuint x, GLuint y, GLuint z); /* 909 */
- void (GLAPIENTRYP Uniform3uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 910 */
- void (GLAPIENTRYP Uniform4uiEXT) (GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 911 */
- void (GLAPIENTRYP Uniform4uivEXT) (GLint location, GLsizei count, const GLuint * value); /* 912 */
- void (GLAPIENTRYP VertexAttribI1iEXT) (GLuint index, GLint x); /* 913 */
- void (GLAPIENTRYP VertexAttribI1ivEXT) (GLuint index, const GLint * v); /* 914 */
- void (GLAPIENTRYP VertexAttribI1uiEXT) (GLuint index, GLuint x); /* 915 */
- void (GLAPIENTRYP VertexAttribI1uivEXT) (GLuint index, const GLuint * v); /* 916 */
- void (GLAPIENTRYP VertexAttribI2iEXT) (GLuint index, GLint x, GLint y); /* 917 */
- void (GLAPIENTRYP VertexAttribI2ivEXT) (GLuint index, const GLint * v); /* 918 */
- void (GLAPIENTRYP VertexAttribI2uiEXT) (GLuint index, GLuint x, GLuint y); /* 919 */
- void (GLAPIENTRYP VertexAttribI2uivEXT) (GLuint index, const GLuint * v); /* 920 */
- void (GLAPIENTRYP VertexAttribI3iEXT) (GLuint index, GLint x, GLint y, GLint z); /* 921 */
- void (GLAPIENTRYP VertexAttribI3ivEXT) (GLuint index, const GLint * v); /* 922 */
- void (GLAPIENTRYP VertexAttribI3uiEXT) (GLuint index, GLuint x, GLuint y, GLuint z); /* 923 */
- void (GLAPIENTRYP VertexAttribI3uivEXT) (GLuint index, const GLuint * v); /* 924 */
- void (GLAPIENTRYP VertexAttribI4bvEXT) (GLuint index, const GLbyte * v); /* 925 */
- void (GLAPIENTRYP VertexAttribI4iEXT) (GLuint index, GLint x, GLint y, GLint z, GLint w); /* 926 */
- void (GLAPIENTRYP VertexAttribI4ivEXT) (GLuint index, const GLint * v); /* 927 */
- void (GLAPIENTRYP VertexAttribI4svEXT) (GLuint index, const GLshort * v); /* 928 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT) (GLuint index, const GLubyte * v); /* 929 */
- void (GLAPIENTRYP VertexAttribI4uiEXT) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 930 */
- void (GLAPIENTRYP VertexAttribI4uivEXT) (GLuint index, const GLuint * v); /* 931 */
- void (GLAPIENTRYP VertexAttribI4usvEXT) (GLuint index, const GLushort * v); /* 932 */
- void (GLAPIENTRYP VertexAttribIPointerEXT) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 933 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 934 */
- void (GLAPIENTRYP ColorMaskIndexedEXT) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 935 */
- void (GLAPIENTRYP DisableIndexedEXT) (GLenum target, GLuint index); /* 936 */
- void (GLAPIENTRYP EnableIndexedEXT) (GLenum target, GLuint index); /* 937 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT) (GLenum value, GLuint index, GLboolean * data); /* 938 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT) (GLenum value, GLuint index, GLint * data); /* 939 */
- GLboolean(GLAPIENTRYP IsEnabledIndexedEXT) (GLenum target, GLuint index); /* 940 */
- void (GLAPIENTRYP ClearColorIiEXT) (GLint r, GLint g, GLint b, GLint a); /* 941 */
- void (GLAPIENTRYP ClearColorIuiEXT) (GLuint r, GLuint g, GLuint b, GLuint a); /* 942 */
- void (GLAPIENTRYP GetTexParameterIivEXT) (GLenum target, GLenum pname, GLint * params); /* 943 */
- void (GLAPIENTRYP GetTexParameterIuivEXT) (GLenum target, GLenum pname, GLuint * params); /* 944 */
- void (GLAPIENTRYP TexParameterIivEXT) (GLenum target, GLenum pname, const GLint * params); /* 945 */
- void (GLAPIENTRYP TexParameterIuivEXT) (GLenum target, GLenum pname, const GLuint * params); /* 946 */
- void (GLAPIENTRYP BeginConditionalRenderNV) (GLuint query, GLenum mode); /* 947 */
- void (GLAPIENTRYP EndConditionalRenderNV) (void); /* 948 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT) (GLenum mode); /* 949 */
- void (GLAPIENTRYP BindBufferBaseEXT) (GLenum target, GLuint index, GLuint buffer); /* 950 */
- void (GLAPIENTRYP BindBufferOffsetEXT) (GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 951 */
- void (GLAPIENTRYP BindBufferRangeEXT) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 952 */
- void (GLAPIENTRYP EndTransformFeedbackEXT) (void); /* 953 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT) (GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 954 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT) (GLuint program, GLsizei count, const char **varyings, GLenum bufferMode); /* 955 */
- void (GLAPIENTRYP ProvokingVertexEXT) (GLenum mode); /* 956 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE) (GLenum target, GLenum pname, GLvoid ** params); /* 957 */
- void (GLAPIENTRYP TextureRangeAPPLE) (GLenum target, GLsizei length, GLvoid * pointer); /* 958 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE) (GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 959 */
- GLenum(GLAPIENTRYP ObjectPurgeableAPPLE) (GLenum objectType, GLuint name, GLenum option); /* 960 */
- GLenum(GLAPIENTRYP ObjectUnpurgeableAPPLE) (GLenum objectType, GLuint name, GLenum option); /* 961 */
- void (GLAPIENTRYP ActiveProgramEXT) (GLuint program); /* 962 */
- GLuint(GLAPIENTRYP CreateShaderProgramEXT) (GLenum type, const GLchar * string); /* 963 */
- void (GLAPIENTRYP UseShaderProgramEXT) (GLenum type, GLuint program); /* 964 */
- void (GLAPIENTRYP TextureBarrierNV) (void); /* 965 */
- void (GLAPIENTRYP StencilFuncSeparateATI) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 966 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT) (GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 967 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT) (GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 968 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT) (GLuint id, GLenum pname, GLint64EXT * params); /* 969 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT) (GLuint id, GLenum pname, GLuint64EXT * params); /* 970 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES) (GLenum target, GLvoid * writeOffset); /* 971 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES) (GLenum target, GLvoid * writeOffset); /* 972 */
-};
-
-#endif /* !defined( _GLAPI_TABLE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_TABLE_H_ )
+# define _GLAPI_TABLE_H_
+
+#ifndef GLAPIENTRYP
+# ifndef GLAPIENTRY
+# define GLAPIENTRY
+# endif
+
+# define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+
+struct _glapi_table
+{
+ void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
+ void (GLAPIENTRYP EndList)(void); /* 1 */
+ void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
+ void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
+ void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
+ GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
+ void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
+ void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
+ void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
+ void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
+ void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
+ void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
+ void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
+ void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
+ void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
+ void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
+ void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
+ void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
+ void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
+ void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
+ void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
+ void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
+ void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
+ void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
+ void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
+ void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
+ void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
+ void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
+ void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
+ void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
+ void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
+ void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
+ void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
+ void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
+ void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
+ void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
+ void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
+ void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
+ void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
+ void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
+ void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
+ void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
+ void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
+ void (GLAPIENTRYP End)(void); /* 43 */
+ void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
+ void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
+ void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
+ void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
+ void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
+ void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
+ void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
+ void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
+ void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
+ void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
+ void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
+ void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
+ void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
+ void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
+ void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
+ void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
+ void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
+ void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
+ void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
+ void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
+ void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
+ void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
+ void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
+ void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
+ void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
+ void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
+ void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
+ void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
+ void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
+ void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
+ void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
+ void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
+ void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
+ void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
+ void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
+ void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
+ void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
+ void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
+ void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
+ void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
+ void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
+ void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
+ void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
+ void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
+ void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
+ void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
+ void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
+ void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
+ void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
+ void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
+ void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
+ void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
+ void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
+ void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
+ void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
+ void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
+ void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
+ void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
+ void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
+ void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
+ void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
+ void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
+ void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
+ void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
+ void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
+ void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
+ void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
+ void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
+ void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
+ void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
+ void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
+ void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
+ void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
+ void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
+ void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
+ void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
+ void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
+ void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
+ void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
+ void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
+ void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
+ void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
+ void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
+ void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
+ void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
+ void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
+ void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
+ void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
+ void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
+ void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
+ void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
+ void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
+ void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
+ void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
+ void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
+ void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
+ void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
+ void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
+ void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
+ void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
+ void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
+ void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
+ void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
+ void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
+ void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
+ void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
+ void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
+ void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
+ void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
+ void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
+ void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
+ void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
+ void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
+ void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
+ void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
+ void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
+ void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
+ void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
+ void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
+ void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
+ void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
+ void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
+ void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
+ void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
+ void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
+ void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
+ void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
+ void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
+ void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
+ void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
+ void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
+ void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
+ void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
+ void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
+ void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
+ void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
+ void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
+ void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
+ void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
+ void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
+ void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
+ void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
+ void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
+ void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
+ void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
+ void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
+ void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
+ void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
+ void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
+ void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
+ void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
+ void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
+ GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
+ void (GLAPIENTRYP InitNames)(void); /* 197 */
+ void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
+ void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
+ void (GLAPIENTRYP PopName)(void); /* 200 */
+ void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
+ void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
+ void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
+ void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
+ void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
+ void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
+ void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
+ void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
+ void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
+ void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
+ void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
+ void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
+ void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
+ void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
+ void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
+ void (GLAPIENTRYP Finish)(void); /* 216 */
+ void (GLAPIENTRYP Flush)(void); /* 217 */
+ void (GLAPIENTRYP PopAttrib)(void); /* 218 */
+ void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
+ void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
+ void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
+ void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
+ void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
+ void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
+ void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
+ void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
+ void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
+ void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
+ void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
+ void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
+ void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
+ void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
+ void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
+ void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
+ void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
+ void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
+ void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
+ void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
+ void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
+ void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
+ void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
+ void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
+ void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
+ void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
+ void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
+ void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
+ void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
+ void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
+ void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
+ void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
+ void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
+ void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
+ void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
+ void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
+ void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
+ void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
+ void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
+ void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
+ void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
+ void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
+ GLenum (GLAPIENTRYP GetError)(void); /* 261 */
+ void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
+ void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
+ void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
+ void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
+ void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
+ void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
+ void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
+ void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
+ void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
+ void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
+ void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
+ void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
+ void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
+ const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
+ void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
+ void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
+ void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
+ void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
+ void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
+ void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
+ void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
+ void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
+ void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
+ void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
+ GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
+ GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
+ void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
+ void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
+ void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
+ void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
+ void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
+ void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
+ void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
+ void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
+ void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
+ void (GLAPIENTRYP PopMatrix)(void); /* 297 */
+ void (GLAPIENTRYP PushMatrix)(void); /* 298 */
+ void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
+ void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
+ void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
+ void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
+ void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
+ void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
+ void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
+ void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
+ void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
+ void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
+ void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
+ void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
+ void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
+ void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
+ void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
+ void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
+ void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
+ void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
+ void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
+ void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
+ void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
+ void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
+ void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
+ GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
+ void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
+ void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
+ void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
+ void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
+ void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
+ void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
+ void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
+ GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
+ void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
+ void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
+ void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
+ void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
+ void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
+ void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
+ void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
+ void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
+ void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
+ void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
+ void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
+ void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
+ void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
+ void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
+ void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
+ void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
+ void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
+ void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
+ void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
+ void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
+ void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
+ void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
+ void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
+ void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
+ void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
+ void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
+ void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
+ void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
+ void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
+ void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
+ void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
+ void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
+ void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
+ void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
+ void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
+ void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
+ void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
+ void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
+ void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
+ void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
+ void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
+ void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
+ void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
+ void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */
+ void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */
+ void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */
+ void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */
+ void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
+ void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
+ void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */
+ void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */
+ void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */
+ void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */
+ void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */
+ void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */
+ void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
+ void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
+ void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */
+ void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */
+ void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */
+ void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */
+ void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
+ void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */
+ void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
+ void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
+ void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
+ void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */
+ void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
+ void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */
+ void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
+ void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */
+ void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
+ void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
+ void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
+ void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */
+ void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
+ void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */
+#if !defined HAVE_SHARED_GLAPI
+ void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */
+ void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */
+ void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */
+ void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */
+ void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */
+ void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */
+ void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */
+ void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */
+ void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */
+ void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */
+ void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */
+ void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */
+ void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */
+ void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */
+ void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */
+ void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */
+ void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */
+ void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */
+ void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */
+ void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */
+ void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */
+ void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */
+ void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */
+ void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */
+ void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */
+ void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */
+ void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */
+ void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */
+ void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */
+ void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */
+ void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */
+ void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */
+ void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */
+ void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */
+ void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */
+ void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */
+ void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */
+ void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */
+ void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */
+ void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */
+ void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */
+ void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */
+ void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */
+ void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */
+ void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */
+ void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */
+ void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */
+ void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */
+ void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */
+ void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */
+ void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */
+ void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */
+ void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */
+ void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */
+ void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */
+ void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */
+ void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */
+ void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */
+ void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */
+ void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */
+ void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */
+ void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */
+ void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */
+ void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */
+ void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */
+ void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */
+ void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */
+ GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */
+ GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */
+ GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */
+ GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */
+ void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */
+ void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */
+ void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */
+ void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */
+ GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */
+ GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */
+ void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */
+ void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */
+ void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */
+ void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */
+ void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */
+ void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */
+ void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */
+ void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */
+ void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */
+ GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */
+ void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */
+ void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */
+ void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */
+ void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */
+ void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */
+ GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */
+ void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */
+ void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */
+ void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */
+ void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */
+ void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */
+ void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */
+ GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */
+ GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */
+ void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */
+ void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */
+ void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */
+ void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */
+ void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */
+ void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */
+ void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */
+ void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */
+ void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */
+ void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */
+ void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */
+ void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */
+ void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */
+ void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */
+ void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */
+ void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */
+ void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */
+ void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */
+ void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */
+ void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */
+ void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */
+ void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */
+ void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */
+ void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */
+ void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */
+ void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */
+ void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */
+ void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */
+ void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */
+ void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */
+ void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */
+ void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */
+ void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */
+ void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */
+ void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */
+ void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */
+ void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */
+ void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */
+ void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */
+ void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */
+ void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */
+ void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */
+ void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */
+ void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */
+ void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */
+ void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */
+ void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */
+ void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */
+ void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */
+ void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */
+ void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */
+ void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */
+ void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */
+ void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */
+ void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */
+ void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */
+ void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */
+ void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */
+ void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */
+ void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */
+ void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */
+ void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */
+ void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */
+ void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */
+ void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */
+ void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */
+ void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */
+ void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */
+ void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */
+ void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */
+ GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */
+ void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */
+ void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */
+ void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */
+ void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */
+ void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */
+ void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */
+ void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */
+ GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */
+ void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */
+ void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */
+ void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */
+ void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */
+ void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */
+ void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */
+ void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */
+ void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */
+ void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */
+ void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */
+ void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */
+ void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */
+ void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */
+ void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */
+ void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */
+ void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */
+ void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */
+ void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */
+ void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */
+ void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 620 */
+ void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 621 */
+ void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 622 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 623 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 624 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 625 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 626 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 627 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 628 */
+ GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 629 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 630 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 631 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 632 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 633 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 634 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 635 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 636 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 637 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 638 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 639 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 640 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 641 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 642 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 643 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 644 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 645 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 646 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 647 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 648 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 649 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 650 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 651 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 652 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 653 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 654 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 655 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 656 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 657 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 658 */
+ void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 659 */
+ void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 660 */
+ void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 661 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 662 */
+ void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 663 */
+ void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 664 */
+ void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 665 */
+ void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 666 */
+ void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */
+ void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 668 */
+ void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 669 */
+ void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 670 */
+ void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 671 */
+ void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 672 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 673 */
+ void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 674 */
+ GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 675 */
+ GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 676 */
+ void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 677 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 679 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 680 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 681 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 682 */
+ void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 683 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 684 */
+ GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 685 */
+ void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 686 */
+ void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 687 */
+ void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 688 */
+ void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 689 */
+ GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 690 */
+ void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 691 */
+ void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 692 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 693 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 694 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 695 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 696 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 697 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 698 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 699 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 700 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 701 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 702 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 703 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 704 */
+ void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 705 */
+ void (GLAPIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); /* 706 */
+ void (GLAPIENTRYP SampleMaski)(GLuint index, GLbitfield mask); /* 707 */
+ void (GLAPIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 708 */
+ void (GLAPIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 709 */
+ void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 710 */
+ void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 711 */
+ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 712 */
+ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 713 */
+ void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 714 */
+ GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 715 */
+ void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 716 */
+ void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 717 */
+ void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 718 */
+ void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 719 */
+ void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 720 */
+ void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 721 */
+ void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 722 */
+ GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 723 */
+ void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 724 */
+ void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 725 */
+ void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 726 */
+ void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 727 */
+ void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 728 */
+ void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 729 */
+ void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 730 */
+ void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 731 */
+ void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 732 */
+ void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 733 */
+ void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 734 */
+ void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 735 */
+ void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 736 */
+ void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 737 */
+ void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 738 */
+ void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 739 */
+ void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 740 */
+ void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 741 */
+ void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 742 */
+ void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 743 */
+ void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 744 */
+ void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 745 */
+ void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 746 */
+ void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 747 */
+ void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 748 */
+ void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 749 */
+ void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 750 */
+ void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 751 */
+ void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 752 */
+ void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 753 */
+ void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 754 */
+ void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 755 */
+ void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 756 */
+ void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 757 */
+ void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 758 */
+ void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 759 */
+ void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 760 */
+ void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 761 */
+ void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 762 */
+ void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 763 */
+ void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 764 */
+ void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 765 */
+ void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 766 */
+ void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 767 */
+ void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 768 */
+ void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 769 */
+ void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 770 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 771 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 772 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 773 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 774 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 775 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 776 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 777 */
+ void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 778 */
+ void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 779 */
+ void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 780 */
+ void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 781 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 782 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 783 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 784 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 785 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 786 */
+ void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 787 */
+ void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 788 */
+ void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 789 */
+ void (GLAPIENTRYP DebugMessageCallbackARB)(GLDEBUGPROCARB callback, GLvoid * userParam); /* 790 */
+ void (GLAPIENTRYP DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 791 */
+ void (GLAPIENTRYP DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB * buf); /* 792 */
+ GLuint (GLAPIENTRYP GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLcharARB * messageLog); /* 793 */
+ GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 794 */
+ void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 795 */
+ void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 796 */
+ void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 797 */
+ void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 798 */
+ void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 799 */
+ void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 800 */
+ void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 801 */
+ void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 802 */
+ void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 803 */
+ void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 804 */
+ void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 805 */
+ void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 806 */
+ void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 807 */
+ void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 808 */
+ void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 809 */
+ void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 810 */
+ void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 811 */
+ void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 812 */
+ void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 813 */
+ void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 814 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 815 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 816 */
+ void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 817 */
+ void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 818 */
+ void (GLAPIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); /* 819 */
+ void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 820 */
+ void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 821 */
+ void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 822 */
+ void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 823 */
+ void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 824 */
+ void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 825 */
+ void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 826 */
+ void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 827 */
+ void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 828 */
+ void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 829 */
+ void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 830 */
+ void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 831 */
+ void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 832 */
+ void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 833 */
+ void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 834 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 835 */
+ void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 836 */
+ void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 837 */
+ void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 838 */
+ void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 839 */
+ void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 840 */
+ void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 841 */
+ void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 842 */
+ void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 843 */
+ void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 844 */
+ GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 845 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 846 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 847 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 848 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 849 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 850 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 851 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 852 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 853 */
+ void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 854 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 855 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 856 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 857 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 858 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 859 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 860 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 861 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 862 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 863 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 864 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 865 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 866 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 867 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 868 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 869 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 870 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 871 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 872 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 873 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 874 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 875 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 876 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 877 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 878 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 879 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 880 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 881 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 882 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 883 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 884 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 885 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 886 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 887 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 888 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 889 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 890 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 891 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 892 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 893 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 894 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 895 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 896 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 897 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 898 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 899 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 900 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 901 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 902 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 903 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 904 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 905 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 906 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 907 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 908 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 909 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 910 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 911 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 912 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 913 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 914 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 915 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 916 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 917 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 918 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 919 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 920 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 921 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 922 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 923 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 924 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 925 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 926 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 927 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 928 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 929 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 930 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 931 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 932 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 933 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 934 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 935 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 936 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 937 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 938 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 939 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 940 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 941 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 942 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 943 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 944 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 945 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 946 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 947 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 948 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 949 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 950 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 951 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 952 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 953 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 954 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 955 */
+ void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 956 */
+ void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 957 */
+ void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 958 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 959 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 960 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 961 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 962 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 963 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 964 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 965 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 966 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 967 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 968 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 969 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 970 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 971 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 972 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 973 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 974 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 975 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 976 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 977 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 978 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 979 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 980 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 981 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 982 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 983 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 984 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 985 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 986 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 987 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 988 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 989 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 990 */
+ void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 991 */
+ void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 992 */
+ void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 993 */
+ void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 994 */
+ void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 995 */
+ void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 996 */
+ void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 997 */
+ void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 998 */
+ void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 999 */
+ void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1000 */
+ void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1001 */
+ void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1002 */
+ void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1003 */
+ void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1004 */
+ void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1005 */
+ void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1006 */
+ void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1007 */
+ void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1008 */
+ void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1009 */
+ void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1010 */
+ void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1011 */
+ void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1012 */
+ void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1013 */
+ void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1014 */
+ void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1015 */
+ void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1016 */
+ void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1017 */
+ void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1018 */
+ void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1019 */
+ void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1020 */
+ void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1021 */
+ void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1022 */
+ void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1023 */
+ void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1024 */
+ void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1025 */
+ void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1026 */
+ void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1027 */
+ void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1028 */
+ void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1029 */
+ void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1030 */
+ void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1031 */
+ void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1032 */
+ void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1033 */
+#endif /* !defined HAVE_SHARED_GLAPI */
+};
+
+#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/xorg-server/glx/glheader.h b/xorg-server/glx/glheader.h
new file mode 100644
index 000000000..cb8d6922a
--- /dev/null
+++ b/xorg-server/glx/glheader.h
@@ -0,0 +1,38 @@
+#ifndef __GLHEADER_H__
+#define __GLHEADER_H__
+
+#define STDC_HEADERS 1
+
+#include <X11/Xwinsock.h>
+#include <X11/Xwindows.h>
+#include <assert.h>
+#define strcasecmp _stricmp
+
+#undef MINSHORT
+#undef MAXSHORT
+
+#define MINSHORT -32768
+#define MAXSHORT 32767
+
+#ifndef PUBLIC
+#define PUBLIC
+#endif
+
+#define GL_GLEXT_PROTOTYPES
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+/**
+ * GL_FIXED is defined in glext.h version 64 but these typedefs aren't (yet).
+ */
+typedef int GLfixed;
+typedef int GLclampx;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 87063642c..f531e0966 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -26,6 +26,7 @@
* SOFTWARE.
*/
+
/* This file is only included by glapi.c and is used for
* the GetProcAddress() function
*/
@@ -39,15 +40,17 @@ typedef struct {
} glprocs_table_t;
#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
-#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
-#define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
+# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
#endif
+
+
static const char gl_string_table[] =
"glNewList\0"
"glEndList\0"
@@ -423,96 +426,262 @@ static const char gl_string_table[] =
"glTexImage3D\0"
"glTexSubImage3D\0"
"glCopyTexSubImage3D\0"
- "glActiveTextureARB\0"
- "glClientActiveTextureARB\0"
- "glMultiTexCoord1dARB\0"
- "glMultiTexCoord1dvARB\0"
+ "glActiveTexture\0"
+ "glClientActiveTexture\0"
+ "glMultiTexCoord1d\0"
+ "glMultiTexCoord1dv\0"
"glMultiTexCoord1fARB\0"
"glMultiTexCoord1fvARB\0"
- "glMultiTexCoord1iARB\0"
- "glMultiTexCoord1ivARB\0"
- "glMultiTexCoord1sARB\0"
- "glMultiTexCoord1svARB\0"
- "glMultiTexCoord2dARB\0"
- "glMultiTexCoord2dvARB\0"
+ "glMultiTexCoord1i\0"
+ "glMultiTexCoord1iv\0"
+ "glMultiTexCoord1s\0"
+ "glMultiTexCoord1sv\0"
+ "glMultiTexCoord2d\0"
+ "glMultiTexCoord2dv\0"
"glMultiTexCoord2fARB\0"
"glMultiTexCoord2fvARB\0"
- "glMultiTexCoord2iARB\0"
- "glMultiTexCoord2ivARB\0"
- "glMultiTexCoord2sARB\0"
- "glMultiTexCoord2svARB\0"
- "glMultiTexCoord3dARB\0"
- "glMultiTexCoord3dvARB\0"
+ "glMultiTexCoord2i\0"
+ "glMultiTexCoord2iv\0"
+ "glMultiTexCoord2s\0"
+ "glMultiTexCoord2sv\0"
+ "glMultiTexCoord3d\0"
+ "glMultiTexCoord3dv\0"
"glMultiTexCoord3fARB\0"
"glMultiTexCoord3fvARB\0"
- "glMultiTexCoord3iARB\0"
- "glMultiTexCoord3ivARB\0"
- "glMultiTexCoord3sARB\0"
- "glMultiTexCoord3svARB\0"
- "glMultiTexCoord4dARB\0"
- "glMultiTexCoord4dvARB\0"
+ "glMultiTexCoord3i\0"
+ "glMultiTexCoord3iv\0"
+ "glMultiTexCoord3s\0"
+ "glMultiTexCoord3sv\0"
+ "glMultiTexCoord4d\0"
+ "glMultiTexCoord4dv\0"
"glMultiTexCoord4fARB\0"
"glMultiTexCoord4fvARB\0"
- "glMultiTexCoord4iARB\0"
- "glMultiTexCoord4ivARB\0"
- "glMultiTexCoord4sARB\0"
- "glMultiTexCoord4svARB\0"
+ "glMultiTexCoord4i\0"
+ "glMultiTexCoord4iv\0"
+ "glMultiTexCoord4s\0"
+ "glMultiTexCoord4sv\0"
+ "glCompressedTexImage1D\0"
+ "glCompressedTexImage2D\0"
+ "glCompressedTexImage3D\0"
+ "glCompressedTexSubImage1D\0"
+ "glCompressedTexSubImage2D\0"
+ "glCompressedTexSubImage3D\0"
+ "glGetCompressedTexImage\0"
+ "glLoadTransposeMatrixd\0"
+ "glLoadTransposeMatrixf\0"
+ "glMultTransposeMatrixd\0"
+ "glMultTransposeMatrixf\0"
+ "glSampleCoverage\0"
+ "glBlendFuncSeparate\0"
+ "glFogCoordPointer\0"
+ "glFogCoordd\0"
+ "glFogCoorddv\0"
+ "glMultiDrawArrays\0"
+ "glPointParameterf\0"
+ "glPointParameterfv\0"
+ "glPointParameteri\0"
+ "glPointParameteriv\0"
+ "glSecondaryColor3b\0"
+ "glSecondaryColor3bv\0"
+ "glSecondaryColor3d\0"
+ "glSecondaryColor3dv\0"
+ "glSecondaryColor3i\0"
+ "glSecondaryColor3iv\0"
+ "glSecondaryColor3s\0"
+ "glSecondaryColor3sv\0"
+ "glSecondaryColor3ub\0"
+ "glSecondaryColor3ubv\0"
+ "glSecondaryColor3ui\0"
+ "glSecondaryColor3uiv\0"
+ "glSecondaryColor3us\0"
+ "glSecondaryColor3usv\0"
+ "glSecondaryColorPointer\0"
+ "glWindowPos2d\0"
+ "glWindowPos2dv\0"
+ "glWindowPos2f\0"
+ "glWindowPos2fv\0"
+ "glWindowPos2i\0"
+ "glWindowPos2iv\0"
+ "glWindowPos2s\0"
+ "glWindowPos2sv\0"
+ "glWindowPos3d\0"
+ "glWindowPos3dv\0"
+ "glWindowPos3f\0"
+ "glWindowPos3fv\0"
+ "glWindowPos3i\0"
+ "glWindowPos3iv\0"
+ "glWindowPos3s\0"
+ "glWindowPos3sv\0"
+ "glBeginQuery\0"
+ "glBindBuffer\0"
+ "glBufferData\0"
+ "glBufferSubData\0"
+ "glDeleteBuffers\0"
+ "glDeleteQueries\0"
+ "glEndQuery\0"
+ "glGenBuffers\0"
+ "glGenQueries\0"
+ "glGetBufferParameteriv\0"
+ "glGetBufferPointerv\0"
+ "glGetBufferSubData\0"
+ "glGetQueryObjectiv\0"
+ "glGetQueryObjectuiv\0"
+ "glGetQueryiv\0"
+ "glIsBuffer\0"
+ "glIsQuery\0"
+ "glMapBuffer\0"
+ "glUnmapBuffer\0"
"glAttachShader\0"
+ "glBindAttribLocation\0"
+ "glBlendEquationSeparate\0"
+ "glCompileShader\0"
"glCreateProgram\0"
"glCreateShader\0"
"glDeleteProgram\0"
"glDeleteShader\0"
"glDetachShader\0"
+ "glDisableVertexAttribArray\0"
+ "glDrawBuffers\0"
+ "glEnableVertexAttribArray\0"
+ "glGetActiveAttrib\0"
+ "glGetActiveUniform\0"
"glGetAttachedShaders\0"
+ "glGetAttribLocation\0"
"glGetProgramInfoLog\0"
"glGetProgramiv\0"
"glGetShaderInfoLog\0"
+ "glGetShaderSource\0"
"glGetShaderiv\0"
+ "glGetUniformLocation\0"
+ "glGetUniformfv\0"
+ "glGetUniformiv\0"
+ "glGetVertexAttribPointerv\0"
+ "glGetVertexAttribdv\0"
+ "glGetVertexAttribfv\0"
+ "glGetVertexAttribiv\0"
"glIsProgram\0"
"glIsShader\0"
+ "glLinkProgram\0"
+ "glShaderSource\0"
"glStencilFuncSeparate\0"
"glStencilMaskSeparate\0"
"glStencilOpSeparate\0"
+ "glUniform1f\0"
+ "glUniform1fv\0"
+ "glUniform1i\0"
+ "glUniform1iv\0"
+ "glUniform2f\0"
+ "glUniform2fv\0"
+ "glUniform2i\0"
+ "glUniform2iv\0"
+ "glUniform3f\0"
+ "glUniform3fv\0"
+ "glUniform3i\0"
+ "glUniform3iv\0"
+ "glUniform4f\0"
+ "glUniform4fv\0"
+ "glUniform4i\0"
+ "glUniform4iv\0"
+ "glUniformMatrix2fv\0"
+ "glUniformMatrix3fv\0"
+ "glUniformMatrix4fv\0"
+ "glUseProgram\0"
+ "glValidateProgram\0"
+ "glVertexAttrib1d\0"
+ "glVertexAttrib1dv\0"
+ "glVertexAttrib1s\0"
+ "glVertexAttrib1sv\0"
+ "glVertexAttrib2d\0"
+ "glVertexAttrib2dv\0"
+ "glVertexAttrib2s\0"
+ "glVertexAttrib2sv\0"
+ "glVertexAttrib3d\0"
+ "glVertexAttrib3dv\0"
+ "glVertexAttrib3s\0"
+ "glVertexAttrib3sv\0"
+ "glVertexAttrib4Nbv\0"
+ "glVertexAttrib4Niv\0"
+ "glVertexAttrib4Nsv\0"
+ "glVertexAttrib4Nub\0"
+ "glVertexAttrib4Nubv\0"
+ "glVertexAttrib4Nuiv\0"
+ "glVertexAttrib4Nusv\0"
+ "glVertexAttrib4bv\0"
+ "glVertexAttrib4d\0"
+ "glVertexAttrib4dv\0"
+ "glVertexAttrib4iv\0"
+ "glVertexAttrib4s\0"
+ "glVertexAttrib4sv\0"
+ "glVertexAttrib4ubv\0"
+ "glVertexAttrib4uiv\0"
+ "glVertexAttrib4usv\0"
+ "glVertexAttribPointer\0"
"glUniformMatrix2x3fv\0"
"glUniformMatrix2x4fv\0"
"glUniformMatrix3x2fv\0"
"glUniformMatrix3x4fv\0"
"glUniformMatrix4x2fv\0"
"glUniformMatrix4x3fv\0"
+ "glBeginConditionalRender\0"
+ "glBeginTransformFeedback\0"
+ "glBindBufferBase\0"
+ "glBindBufferRange\0"
+ "glBindFragDataLocation\0"
"glClampColor\0"
"glClearBufferfi\0"
"glClearBufferfv\0"
"glClearBufferiv\0"
"glClearBufferuiv\0"
+ "glColorMaski\0"
+ "glDisablei\0"
+ "glEnablei\0"
+ "glEndConditionalRender\0"
+ "glEndTransformFeedback\0"
+ "glGetBooleani_v\0"
+ "glGetFragDataLocation\0"
+ "glGetIntegeri_v\0"
"glGetStringi\0"
+ "glGetTexParameterIiv\0"
+ "glGetTexParameterIuiv\0"
+ "glGetTransformFeedbackVarying\0"
+ "glGetUniformuiv\0"
+ "glGetVertexAttribIiv\0"
+ "glGetVertexAttribIuiv\0"
+ "glIsEnabledi\0"
+ "glTexParameterIiv\0"
+ "glTexParameterIuiv\0"
+ "glTransformFeedbackVaryings\0"
+ "glUniform1ui\0"
+ "glUniform1uiv\0"
+ "glUniform2ui\0"
+ "glUniform2uiv\0"
+ "glUniform3ui\0"
+ "glUniform3uiv\0"
+ "glUniform4ui\0"
+ "glUniform4uiv\0"
+ "glVertexAttribI1iv\0"
+ "glVertexAttribI1uiv\0"
+ "glVertexAttribI4bv\0"
+ "glVertexAttribI4sv\0"
+ "glVertexAttribI4ubv\0"
+ "glVertexAttribI4usv\0"
+ "glVertexAttribIPointer\0"
+ "glPrimitiveRestartIndex\0"
"glTexBuffer\0"
"glFramebufferTexture\0"
"glGetBufferParameteri64v\0"
"glGetInteger64i_v\0"
"glVertexAttribDivisor\0"
- "glLoadTransposeMatrixdARB\0"
- "glLoadTransposeMatrixfARB\0"
- "glMultTransposeMatrixdARB\0"
- "glMultTransposeMatrixfARB\0"
- "glSampleCoverageARB\0"
- "glCompressedTexImage1DARB\0"
- "glCompressedTexImage2DARB\0"
- "glCompressedTexImage3DARB\0"
- "glCompressedTexSubImage1DARB\0"
- "glCompressedTexSubImage2DARB\0"
- "glCompressedTexSubImage3DARB\0"
- "glGetCompressedTexImageARB\0"
- "glDisableVertexAttribArrayARB\0"
- "glEnableVertexAttribArrayARB\0"
+ "glBindProgramARB\0"
+ "glDeleteProgramsARB\0"
+ "glGenProgramsARB\0"
"glGetProgramEnvParameterdvARB\0"
"glGetProgramEnvParameterfvARB\0"
"glGetProgramLocalParameterdvARB\0"
"glGetProgramLocalParameterfvARB\0"
"glGetProgramStringARB\0"
"glGetProgramivARB\0"
- "glGetVertexAttribdvARB\0"
- "glGetVertexAttribfvARB\0"
- "glGetVertexAttribivARB\0"
+ "glIsProgramARB\0"
"glProgramEnvParameter4dARB\0"
"glProgramEnvParameter4dvARB\0"
"glProgramEnvParameter4fARB\0"
@@ -522,118 +691,60 @@ static const char gl_string_table[] =
"glProgramLocalParameter4fARB\0"
"glProgramLocalParameter4fvARB\0"
"glProgramStringARB\0"
- "glVertexAttrib1dARB\0"
- "glVertexAttrib1dvARB\0"
"glVertexAttrib1fARB\0"
"glVertexAttrib1fvARB\0"
- "glVertexAttrib1sARB\0"
- "glVertexAttrib1svARB\0"
- "glVertexAttrib2dARB\0"
- "glVertexAttrib2dvARB\0"
"glVertexAttrib2fARB\0"
"glVertexAttrib2fvARB\0"
- "glVertexAttrib2sARB\0"
- "glVertexAttrib2svARB\0"
- "glVertexAttrib3dARB\0"
- "glVertexAttrib3dvARB\0"
"glVertexAttrib3fARB\0"
"glVertexAttrib3fvARB\0"
- "glVertexAttrib3sARB\0"
- "glVertexAttrib3svARB\0"
- "glVertexAttrib4NbvARB\0"
- "glVertexAttrib4NivARB\0"
- "glVertexAttrib4NsvARB\0"
- "glVertexAttrib4NubARB\0"
- "glVertexAttrib4NubvARB\0"
- "glVertexAttrib4NuivARB\0"
- "glVertexAttrib4NusvARB\0"
- "glVertexAttrib4bvARB\0"
- "glVertexAttrib4dARB\0"
- "glVertexAttrib4dvARB\0"
"glVertexAttrib4fARB\0"
"glVertexAttrib4fvARB\0"
- "glVertexAttrib4ivARB\0"
- "glVertexAttrib4sARB\0"
- "glVertexAttrib4svARB\0"
- "glVertexAttrib4ubvARB\0"
- "glVertexAttrib4uivARB\0"
- "glVertexAttrib4usvARB\0"
- "glVertexAttribPointerARB\0"
- "glBindBufferARB\0"
- "glBufferDataARB\0"
- "glBufferSubDataARB\0"
- "glDeleteBuffersARB\0"
- "glGenBuffersARB\0"
- "glGetBufferParameterivARB\0"
- "glGetBufferPointervARB\0"
- "glGetBufferSubDataARB\0"
- "glIsBufferARB\0"
- "glMapBufferARB\0"
- "glUnmapBufferARB\0"
- "glBeginQueryARB\0"
- "glDeleteQueriesARB\0"
- "glEndQueryARB\0"
- "glGenQueriesARB\0"
- "glGetQueryObjectivARB\0"
- "glGetQueryObjectuivARB\0"
- "glGetQueryivARB\0"
- "glIsQueryARB\0"
"glAttachObjectARB\0"
- "glCompileShaderARB\0"
"glCreateProgramObjectARB\0"
"glCreateShaderObjectARB\0"
"glDeleteObjectARB\0"
"glDetachObjectARB\0"
- "glGetActiveUniformARB\0"
"glGetAttachedObjectsARB\0"
"glGetHandleARB\0"
"glGetInfoLogARB\0"
"glGetObjectParameterfvARB\0"
"glGetObjectParameterivARB\0"
- "glGetShaderSourceARB\0"
- "glGetUniformLocationARB\0"
- "glGetUniformfvARB\0"
- "glGetUniformivARB\0"
- "glLinkProgramARB\0"
- "glShaderSourceARB\0"
- "glUniform1fARB\0"
- "glUniform1fvARB\0"
- "glUniform1iARB\0"
- "glUniform1ivARB\0"
- "glUniform2fARB\0"
- "glUniform2fvARB\0"
- "glUniform2iARB\0"
- "glUniform2ivARB\0"
- "glUniform3fARB\0"
- "glUniform3fvARB\0"
- "glUniform3iARB\0"
- "glUniform3ivARB\0"
- "glUniform4fARB\0"
- "glUniform4fvARB\0"
- "glUniform4iARB\0"
- "glUniform4ivARB\0"
- "glUniformMatrix2fvARB\0"
- "glUniformMatrix3fvARB\0"
- "glUniformMatrix4fvARB\0"
- "glUseProgramObjectARB\0"
- "glValidateProgramARB\0"
- "glBindAttribLocationARB\0"
- "glGetActiveAttribARB\0"
- "glGetAttribLocationARB\0"
- "glDrawBuffersARB\0"
- "glClampColorARB\0"
"glDrawArraysInstancedARB\0"
"glDrawElementsInstancedARB\0"
+ "glBindFramebuffer\0"
+ "glBindRenderbuffer\0"
+ "glBlitFramebuffer\0"
+ "glCheckFramebufferStatus\0"
+ "glDeleteFramebuffers\0"
+ "glDeleteRenderbuffers\0"
+ "glFramebufferRenderbuffer\0"
+ "glFramebufferTexture1D\0"
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture3D\0"
+ "glFramebufferTextureLayer\0"
+ "glGenFramebuffers\0"
+ "glGenRenderbuffers\0"
+ "glGenerateMipmap\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "glGetRenderbufferParameteriv\0"
+ "glIsFramebuffer\0"
+ "glIsRenderbuffer\0"
+ "glRenderbufferStorage\0"
"glRenderbufferStorageMultisample\0"
- "glFramebufferTextureARB\0"
"glFramebufferTextureFaceARB\0"
- "glProgramParameteriARB\0"
- "glVertexAttribDivisorARB\0"
"glFlushMappedBufferRange\0"
"glMapBufferRange\0"
- "glTexBufferARB\0"
"glBindVertexArray\0"
+ "glDeleteVertexArrays\0"
"glGenVertexArrays\0"
+ "glIsVertexArray\0"
+ "glGetActiveUniformBlockName\0"
+ "glGetActiveUniformBlockiv\0"
+ "glGetActiveUniformName\0"
+ "glGetActiveUniformsiv\0"
+ "glGetUniformBlockIndex\0"
+ "glGetUniformIndices\0"
+ "glUniformBlockBinding\0"
"glCopyBufferSubData\0"
"glClientWaitSync\0"
"glDeleteSync\0"
@@ -646,10 +757,17 @@ static const char gl_string_table[] =
"glDrawElementsInstancedBaseVertex\0"
"glDrawRangeElementsBaseVertex\0"
"glMultiDrawElementsBaseVertex\0"
+ "glProvokingVertex\0"
+ "glGetMultisamplefv\0"
+ "glSampleMaski\0"
+ "glTexImage2DMultisample\0"
+ "glTexImage3DMultisample\0"
"glBlendEquationSeparateiARB\0"
"glBlendEquationiARB\0"
"glBlendFuncSeparateiARB\0"
"glBlendFunciARB\0"
+ "glBindFragDataLocationIndexed\0"
+ "glGetFragDataIndex\0"
"glBindSampler\0"
"glDeleteSamplers\0"
"glGenSamplers\0"
@@ -664,6 +782,9 @@ static const char gl_string_table[] =
"glSamplerParameterfv\0"
"glSamplerParameteri\0"
"glSamplerParameteriv\0"
+ "glGetQueryObjecti64v\0"
+ "glGetQueryObjectui64v\0"
+ "glQueryCounter\0"
"glColorP3ui\0"
"glColorP3uiv\0"
"glColorP4ui\0"
@@ -709,11 +830,22 @@ static const char gl_string_table[] =
"glIsTransformFeedback\0"
"glPauseTransformFeedback\0"
"glResumeTransformFeedback\0"
+ "glBeginQueryIndexed\0"
+ "glDrawTransformFeedbackStream\0"
+ "glEndQueryIndexed\0"
+ "glGetQueryIndexediv\0"
"glClearDepthf\0"
"glDepthRangef\0"
"glGetShaderPrecisionFormat\0"
"glReleaseShaderCompiler\0"
"glShaderBinary\0"
+ "glGetProgramBinary\0"
+ "glProgramBinary\0"
+ "glProgramParameteri\0"
+ "glDebugMessageCallbackARB\0"
+ "glDebugMessageControlARB\0"
+ "glDebugMessageInsertARB\0"
+ "glGetDebugMessageLogARB\0"
"glGetGraphicsResetStatusARB\0"
"glGetnColorTableARB\0"
"glGetnCompressedTexImageARB\0"
@@ -734,19 +866,38 @@ static const char gl_string_table[] =
"glGetnUniformivARB\0"
"glGetnUniformuivARB\0"
"glReadnPixelsARB\0"
+ "glDrawArraysInstancedBaseInstance\0"
+ "glDrawElementsInstancedBaseInstance\0"
+ "glDrawElementsInstancedBaseVertexBaseInstance\0"
+ "glDrawTransformFeedbackInstanced\0"
+ "glDrawTransformFeedbackStreamInstanced\0"
+ "glGetInternalformativ\0"
"glTexStorage1D\0"
"glTexStorage2D\0"
"glTexStorage3D\0"
"glTextureStorage1DEXT\0"
"glTextureStorage2DEXT\0"
"glTextureStorage3DEXT\0"
+ "glTexBufferRange\0"
+ "glTexStorage2DMultisample\0"
+ "glTexStorage3DMultisample\0"
+ "glInvalidateBufferData\0"
+ "glInvalidateBufferSubData\0"
+ "glInvalidateFramebuffer\0"
+ "glInvalidateSubFramebuffer\0"
+ "glInvalidateTexImage\0"
+ "glInvalidateTexSubImage\0"
"glPolygonOffsetEXT\0"
- "glGetPixelTexGenParameterfvSGIS\0"
- "glGetPixelTexGenParameterivSGIS\0"
- "glPixelTexGenParameterfSGIS\0"
- "glPixelTexGenParameterfvSGIS\0"
- "glPixelTexGenParameteriSGIS\0"
- "glPixelTexGenParameterivSGIS\0"
+ "glDrawTexfOES\0"
+ "glDrawTexfvOES\0"
+ "glDrawTexiOES\0"
+ "glDrawTexivOES\0"
+ "glDrawTexsOES\0"
+ "glDrawTexsvOES\0"
+ "glDrawTexxOES\0"
+ "glDrawTexxvOES\0"
+ "glPointSizePointerOES\0"
+ "glQueryMatrixxOES\0"
"glSampleMaskSGIS\0"
"glSamplePatternSGIS\0"
"glColorPointerEXT\0"
@@ -755,68 +906,15 @@ static const char gl_string_table[] =
"glNormalPointerEXT\0"
"glTexCoordPointerEXT\0"
"glVertexPointerEXT\0"
- "glPointParameterfEXT\0"
- "glPointParameterfvEXT\0"
+ "glDiscardFramebufferEXT\0"
"glLockArraysEXT\0"
"glUnlockArraysEXT\0"
- "glSecondaryColor3bEXT\0"
- "glSecondaryColor3bvEXT\0"
- "glSecondaryColor3dEXT\0"
- "glSecondaryColor3dvEXT\0"
"glSecondaryColor3fEXT\0"
"glSecondaryColor3fvEXT\0"
- "glSecondaryColor3iEXT\0"
- "glSecondaryColor3ivEXT\0"
- "glSecondaryColor3sEXT\0"
- "glSecondaryColor3svEXT\0"
- "glSecondaryColor3ubEXT\0"
- "glSecondaryColor3ubvEXT\0"
- "glSecondaryColor3uiEXT\0"
- "glSecondaryColor3uivEXT\0"
- "glSecondaryColor3usEXT\0"
- "glSecondaryColor3usvEXT\0"
- "glSecondaryColorPointerEXT\0"
- "glMultiDrawArraysEXT\0"
"glMultiDrawElementsEXT\0"
- "glFogCoordPointerEXT\0"
- "glFogCoorddEXT\0"
- "glFogCoorddvEXT\0"
"glFogCoordfEXT\0"
"glFogCoordfvEXT\0"
- "glPixelTexGenSGIX\0"
- "glBlendFuncSeparateEXT\0"
- "glFlushVertexArrayRangeNV\0"
- "glVertexArrayRangeNV\0"
- "glCombinerInputNV\0"
- "glCombinerOutputNV\0"
- "glCombinerParameterfNV\0"
- "glCombinerParameterfvNV\0"
- "glCombinerParameteriNV\0"
- "glCombinerParameterivNV\0"
- "glFinalCombinerInputNV\0"
- "glGetCombinerInputParameterfvNV\0"
- "glGetCombinerInputParameterivNV\0"
- "glGetCombinerOutputParameterfvNV\0"
- "glGetCombinerOutputParameterivNV\0"
- "glGetFinalCombinerInputParameterfvNV\0"
- "glGetFinalCombinerInputParameterivNV\0"
"glResizeBuffersMESA\0"
- "glWindowPos2dMESA\0"
- "glWindowPos2dvMESA\0"
- "glWindowPos2fMESA\0"
- "glWindowPos2fvMESA\0"
- "glWindowPos2iMESA\0"
- "glWindowPos2ivMESA\0"
- "glWindowPos2sMESA\0"
- "glWindowPos2svMESA\0"
- "glWindowPos3dMESA\0"
- "glWindowPos3dvMESA\0"
- "glWindowPos3fMESA\0"
- "glWindowPos3fvMESA\0"
- "glWindowPos3iMESA\0"
- "glWindowPos3ivMESA\0"
- "glWindowPos3sMESA\0"
- "glWindowPos3svMESA\0"
"glWindowPos4dMESA\0"
"glWindowPos4dvMESA\0"
"glWindowPos4fMESA\0"
@@ -827,28 +925,16 @@ static const char gl_string_table[] =
"glWindowPos4svMESA\0"
"glMultiModeDrawArraysIBM\0"
"glMultiModeDrawElementsIBM\0"
- "glDeleteFencesNV\0"
- "glFinishFenceNV\0"
- "glGenFencesNV\0"
- "glGetFenceivNV\0"
- "glIsFenceNV\0"
- "glSetFenceNV\0"
- "glTestFenceNV\0"
"glAreProgramsResidentNV\0"
- "glBindProgramNV\0"
- "glDeleteProgramsNV\0"
"glExecuteProgramNV\0"
- "glGenProgramsNV\0"
"glGetProgramParameterdvNV\0"
"glGetProgramParameterfvNV\0"
"glGetProgramStringNV\0"
"glGetProgramivNV\0"
"glGetTrackMatrixivNV\0"
- "glGetVertexAttribPointervNV\0"
"glGetVertexAttribdvNV\0"
"glGetVertexAttribfvNV\0"
"glGetVertexAttribivNV\0"
- "glIsProgramNV\0"
"glLoadProgramNV\0"
"glProgramParameters4dvNV\0"
"glProgramParameters4fvNV\0"
@@ -912,60 +998,24 @@ static const char gl_string_table[] =
"glPassTexCoordATI\0"
"glSampleMapATI\0"
"glSetFragmentShaderConstantATI\0"
- "glPointParameteriNV\0"
- "glPointParameterivNV\0"
"glActiveStencilFaceEXT\0"
"glBindVertexArrayAPPLE\0"
- "glDeleteVertexArraysAPPLE\0"
"glGenVertexArraysAPPLE\0"
- "glIsVertexArrayAPPLE\0"
"glGetProgramNamedParameterdvNV\0"
"glGetProgramNamedParameterfvNV\0"
"glProgramNamedParameter4dNV\0"
"glProgramNamedParameter4dvNV\0"
"glProgramNamedParameter4fNV\0"
"glProgramNamedParameter4fvNV\0"
- "glPrimitiveRestartIndexNV\0"
"glPrimitiveRestartNV\0"
+ "glGetTexGenxvOES\0"
+ "glTexGenxOES\0"
+ "glTexGenxvOES\0"
"glDepthBoundsEXT\0"
- "glBlendEquationSeparateEXT\0"
- "glBindFramebufferEXT\0"
- "glBindRenderbufferEXT\0"
- "glCheckFramebufferStatusEXT\0"
- "glDeleteFramebuffersEXT\0"
- "glDeleteRenderbuffersEXT\0"
- "glFramebufferRenderbufferEXT\0"
- "glFramebufferTexture1DEXT\0"
- "glFramebufferTexture2DEXT\0"
- "glFramebufferTexture3DEXT\0"
- "glGenFramebuffersEXT\0"
- "glGenRenderbuffersEXT\0"
- "glGenerateMipmapEXT\0"
- "glGetFramebufferAttachmentParameterivEXT\0"
- "glGetRenderbufferParameterivEXT\0"
- "glIsFramebufferEXT\0"
- "glIsRenderbufferEXT\0"
- "glRenderbufferStorageEXT\0"
- "glBlitFramebufferEXT\0"
"glBufferParameteriAPPLE\0"
"glFlushMappedBufferRangeAPPLE\0"
- "glBindFragDataLocationEXT\0"
- "glGetFragDataLocationEXT\0"
- "glGetUniformuivEXT\0"
- "glGetVertexAttribIivEXT\0"
- "glGetVertexAttribIuivEXT\0"
- "glUniform1uiEXT\0"
- "glUniform1uivEXT\0"
- "glUniform2uiEXT\0"
- "glUniform2uivEXT\0"
- "glUniform3uiEXT\0"
- "glUniform3uivEXT\0"
- "glUniform4uiEXT\0"
- "glUniform4uivEXT\0"
"glVertexAttribI1iEXT\0"
- "glVertexAttribI1ivEXT\0"
"glVertexAttribI1uiEXT\0"
- "glVertexAttribI1uivEXT\0"
"glVertexAttribI2iEXT\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2uiEXT\0"
@@ -974,40 +1024,13 @@ static const char gl_string_table[] =
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3uivEXT\0"
- "glVertexAttribI4bvEXT\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4ivEXT\0"
- "glVertexAttribI4svEXT\0"
- "glVertexAttribI4ubvEXT\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4uivEXT\0"
- "glVertexAttribI4usvEXT\0"
- "glVertexAttribIPointerEXT\0"
- "glFramebufferTextureLayerEXT\0"
- "glColorMaskIndexedEXT\0"
- "glDisableIndexedEXT\0"
- "glEnableIndexedEXT\0"
- "glGetBooleanIndexedvEXT\0"
- "glGetIntegerIndexedvEXT\0"
- "glIsEnabledIndexedEXT\0"
"glClearColorIiEXT\0"
"glClearColorIuiEXT\0"
- "glGetTexParameterIivEXT\0"
- "glGetTexParameterIuivEXT\0"
- "glTexParameterIivEXT\0"
- "glTexParameterIuivEXT\0"
- "glBeginConditionalRenderNV\0"
- "glEndConditionalRenderNV\0"
- "glBeginTransformFeedbackEXT\0"
- "glBindBufferBaseEXT\0"
"glBindBufferOffsetEXT\0"
- "glBindBufferRangeEXT\0"
- "glEndTransformFeedbackEXT\0"
- "glGetTransformFeedbackVaryingEXT\0"
- "glTransformFeedbackVaryingsEXT\0"
- "glProvokingVertexEXT\0"
- "glGetTexParameterPointervAPPLE\0"
- "glTextureRangeAPPLE\0"
"glGetObjectParameterivAPPLE\0"
"glObjectPurgeableAPPLE\0"
"glObjectUnpurgeableAPPLE\0"
@@ -1018,10 +1041,58 @@ static const char gl_string_table[] =
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
- "glGetQueryObjecti64vEXT\0"
- "glGetQueryObjectui64vEXT\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"glEGLImageTargetTexture2DOES\0"
+ "glAlphaFuncx\0"
+ "glClearColorx\0"
+ "glClearDepthx\0"
+ "glColor4x\0"
+ "glDepthRangex\0"
+ "glFogx\0"
+ "glFogxv\0"
+ "glFrustumf\0"
+ "glFrustumx\0"
+ "glLightModelx\0"
+ "glLightModelxv\0"
+ "glLightx\0"
+ "glLightxv\0"
+ "glLineWidthx\0"
+ "glLoadMatrixx\0"
+ "glMaterialx\0"
+ "glMaterialxv\0"
+ "glMultMatrixx\0"
+ "glMultiTexCoord4x\0"
+ "glNormal3x\0"
+ "glOrthof\0"
+ "glOrthox\0"
+ "glPointSizex\0"
+ "glPolygonOffsetx\0"
+ "glRotatex\0"
+ "glSampleCoveragex\0"
+ "glScalex\0"
+ "glTexEnvx\0"
+ "glTexEnvxv\0"
+ "glTexParameterx\0"
+ "glTranslatex\0"
+ "glClipPlanef\0"
+ "glClipPlanex\0"
+ "glGetClipPlanef\0"
+ "glGetClipPlanex\0"
+ "glGetFixedv\0"
+ "glGetLightxv\0"
+ "glGetMaterialxv\0"
+ "glGetTexEnvxv\0"
+ "glGetTexParameterxv\0"
+ "glPointParameterx\0"
+ "glPointParameterxv\0"
+ "glTexParameterxv\0"
+ "glTexGenfOES\0"
+ "glTexGenfvOES\0"
+ "glTexGeniOES\0"
+ "glTexGenivOES\0"
+ "glReadBufferNV\0"
+ "glGetTexGenfvOES\0"
+ "glGetTexGenivOES\0"
"glArrayElementEXT\0"
"glBindTextureEXT\0"
"glDrawArraysEXT\0"
@@ -1039,6 +1110,7 @@ static const char gl_string_table[] =
"glTexSubImage2DEXT\0"
"glBlendColorEXT\0"
"glBlendEquationEXT\0"
+ "glBlendEquationOES\0"
"glDrawRangeElementsEXT\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
@@ -1077,278 +1149,347 @@ static const char gl_string_table[] =
"glResetHistogramEXT\0"
"glResetMinmaxEXT\0"
"glTexImage3DEXT\0"
+ "glTexImage3DOES\0"
"glTexSubImage3DEXT\0"
+ "glTexSubImage3DOES\0"
"glCopyTexSubImage3DEXT\0"
- "glActiveTexture\0"
- "glClientActiveTexture\0"
- "glMultiTexCoord1d\0"
- "glMultiTexCoord1dv\0"
+ "glCopyTexSubImage3DOES\0"
+ "glActiveTextureARB\0"
+ "glClientActiveTextureARB\0"
+ "glMultiTexCoord1dARB\0"
+ "glMultiTexCoord1dvARB\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fv\0"
- "glMultiTexCoord1i\0"
- "glMultiTexCoord1iv\0"
- "glMultiTexCoord1s\0"
- "glMultiTexCoord1sv\0"
- "glMultiTexCoord2d\0"
- "glMultiTexCoord2dv\0"
+ "glMultiTexCoord1iARB\0"
+ "glMultiTexCoord1ivARB\0"
+ "glMultiTexCoord1sARB\0"
+ "glMultiTexCoord1svARB\0"
+ "glMultiTexCoord2dARB\0"
+ "glMultiTexCoord2dvARB\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fv\0"
- "glMultiTexCoord2i\0"
- "glMultiTexCoord2iv\0"
- "glMultiTexCoord2s\0"
- "glMultiTexCoord2sv\0"
- "glMultiTexCoord3d\0"
- "glMultiTexCoord3dv\0"
+ "glMultiTexCoord2iARB\0"
+ "glMultiTexCoord2ivARB\0"
+ "glMultiTexCoord2sARB\0"
+ "glMultiTexCoord2svARB\0"
+ "glMultiTexCoord3dARB\0"
+ "glMultiTexCoord3dvARB\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fv\0"
- "glMultiTexCoord3i\0"
- "glMultiTexCoord3iv\0"
- "glMultiTexCoord3s\0"
- "glMultiTexCoord3sv\0"
- "glMultiTexCoord4d\0"
- "glMultiTexCoord4dv\0"
+ "glMultiTexCoord3iARB\0"
+ "glMultiTexCoord3ivARB\0"
+ "glMultiTexCoord3sARB\0"
+ "glMultiTexCoord3svARB\0"
+ "glMultiTexCoord4dARB\0"
+ "glMultiTexCoord4dvARB\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fv\0"
- "glMultiTexCoord4i\0"
- "glMultiTexCoord4iv\0"
- "glMultiTexCoord4s\0"
- "glMultiTexCoord4sv\0"
+ "glMultiTexCoord4iARB\0"
+ "glMultiTexCoord4ivARB\0"
+ "glMultiTexCoord4sARB\0"
+ "glMultiTexCoord4svARB\0"
+ "glCompressedTexImage1DARB\0"
+ "glCompressedTexImage2DARB\0"
+ "glCompressedTexImage3DARB\0"
+ "glCompressedTexImage3DOES\0"
+ "glCompressedTexSubImage1DARB\0"
+ "glCompressedTexSubImage2DARB\0"
+ "glCompressedTexSubImage3DARB\0"
+ "glCompressedTexSubImage3DOES\0"
+ "glGetCompressedTexImageARB\0"
+ "glLoadTransposeMatrixdARB\0"
+ "glLoadTransposeMatrixfARB\0"
+ "glMultTransposeMatrixdARB\0"
+ "glMultTransposeMatrixfARB\0"
+ "glSampleCoverageARB\0"
+ "glBlendFuncSeparateEXT\0"
+ "glBlendFuncSeparateINGR\0"
+ "glBlendFuncSeparateOES\0"
+ "glFogCoordPointerEXT\0"
+ "glFogCoorddEXT\0"
+ "glFogCoorddvEXT\0"
+ "glMultiDrawArraysEXT\0"
+ "glPointParameterfARB\0"
+ "glPointParameterfEXT\0"
+ "glPointParameterfSGIS\0"
+ "glPointParameterfvARB\0"
+ "glPointParameterfvEXT\0"
+ "glPointParameterfvSGIS\0"
+ "glPointParameteriNV\0"
+ "glPointParameterivNV\0"
+ "glSecondaryColor3bEXT\0"
+ "glSecondaryColor3bvEXT\0"
+ "glSecondaryColor3dEXT\0"
+ "glSecondaryColor3dvEXT\0"
+ "glSecondaryColor3iEXT\0"
+ "glSecondaryColor3ivEXT\0"
+ "glSecondaryColor3sEXT\0"
+ "glSecondaryColor3svEXT\0"
+ "glSecondaryColor3ubEXT\0"
+ "glSecondaryColor3ubvEXT\0"
+ "glSecondaryColor3uiEXT\0"
+ "glSecondaryColor3uivEXT\0"
+ "glSecondaryColor3usEXT\0"
+ "glSecondaryColor3usvEXT\0"
+ "glSecondaryColorPointerEXT\0"
+ "glWindowPos2dARB\0"
+ "glWindowPos2dMESA\0"
+ "glWindowPos2dvARB\0"
+ "glWindowPos2dvMESA\0"
+ "glWindowPos2fARB\0"
+ "glWindowPos2fMESA\0"
+ "glWindowPos2fvARB\0"
+ "glWindowPos2fvMESA\0"
+ "glWindowPos2iARB\0"
+ "glWindowPos2iMESA\0"
+ "glWindowPos2ivARB\0"
+ "glWindowPos2ivMESA\0"
+ "glWindowPos2sARB\0"
+ "glWindowPos2sMESA\0"
+ "glWindowPos2svARB\0"
+ "glWindowPos2svMESA\0"
+ "glWindowPos3dARB\0"
+ "glWindowPos3dMESA\0"
+ "glWindowPos3dvARB\0"
+ "glWindowPos3dvMESA\0"
+ "glWindowPos3fARB\0"
+ "glWindowPos3fMESA\0"
+ "glWindowPos3fvARB\0"
+ "glWindowPos3fvMESA\0"
+ "glWindowPos3iARB\0"
+ "glWindowPos3iMESA\0"
+ "glWindowPos3ivARB\0"
+ "glWindowPos3ivMESA\0"
+ "glWindowPos3sARB\0"
+ "glWindowPos3sMESA\0"
+ "glWindowPos3svARB\0"
+ "glWindowPos3svMESA\0"
+ "glBeginQueryARB\0"
+ "glBindBufferARB\0"
+ "glBufferDataARB\0"
+ "glBufferSubDataARB\0"
+ "glDeleteBuffersARB\0"
+ "glDeleteQueriesARB\0"
+ "glEndQueryARB\0"
+ "glGenBuffersARB\0"
+ "glGenQueriesARB\0"
+ "glGetBufferParameterivARB\0"
+ "glGetBufferPointervARB\0"
+ "glGetBufferPointervOES\0"
+ "glGetBufferSubDataARB\0"
+ "glGetQueryObjectivARB\0"
+ "glGetQueryObjectuivARB\0"
+ "glGetQueryivARB\0"
+ "glIsBufferARB\0"
+ "glIsQueryARB\0"
+ "glMapBufferARB\0"
+ "glMapBufferOES\0"
+ "glUnmapBufferARB\0"
+ "glUnmapBufferOES\0"
+ "glBindAttribLocationARB\0"
+ "glBlendEquationSeparateEXT\0"
+ "glBlendEquationSeparateATI\0"
+ "glBlendEquationSeparateOES\0"
+ "glCompileShaderARB\0"
+ "glDisableVertexAttribArrayARB\0"
+ "glDrawBuffersARB\0"
+ "glDrawBuffersATI\0"
+ "glDrawBuffersNV\0"
+ "glEnableVertexAttribArrayARB\0"
+ "glGetActiveAttribARB\0"
+ "glGetActiveUniformARB\0"
+ "glGetAttribLocationARB\0"
+ "glGetShaderSourceARB\0"
+ "glGetUniformLocationARB\0"
+ "glGetUniformfvARB\0"
+ "glGetUniformivARB\0"
+ "glGetVertexAttribPointervARB\0"
+ "glGetVertexAttribPointervNV\0"
+ "glGetVertexAttribdvARB\0"
+ "glGetVertexAttribfvARB\0"
+ "glGetVertexAttribivARB\0"
+ "glLinkProgramARB\0"
+ "glShaderSourceARB\0"
"glStencilOpSeparateATI\0"
- "glLoadTransposeMatrixd\0"
- "glLoadTransposeMatrixf\0"
- "glMultTransposeMatrixd\0"
- "glMultTransposeMatrixf\0"
- "glSampleCoverage\0"
- "glCompressedTexImage1D\0"
- "glCompressedTexImage2D\0"
- "glCompressedTexImage3D\0"
- "glCompressedTexSubImage1D\0"
- "glCompressedTexSubImage2D\0"
- "glCompressedTexSubImage3D\0"
- "glGetCompressedTexImage\0"
- "glDisableVertexAttribArray\0"
- "glEnableVertexAttribArray\0"
- "glGetVertexAttribdv\0"
- "glGetVertexAttribfv\0"
- "glGetVertexAttribiv\0"
+ "glUniform1fARB\0"
+ "glUniform1fvARB\0"
+ "glUniform1iARB\0"
+ "glUniform1ivARB\0"
+ "glUniform2fARB\0"
+ "glUniform2fvARB\0"
+ "glUniform2iARB\0"
+ "glUniform2ivARB\0"
+ "glUniform3fARB\0"
+ "glUniform3fvARB\0"
+ "glUniform3iARB\0"
+ "glUniform3ivARB\0"
+ "glUniform4fARB\0"
+ "glUniform4fvARB\0"
+ "glUniform4iARB\0"
+ "glUniform4ivARB\0"
+ "glUniformMatrix2fvARB\0"
+ "glUniformMatrix3fvARB\0"
+ "glUniformMatrix4fvARB\0"
+ "glUseProgramObjectARB\0"
+ "glValidateProgramARB\0"
+ "glVertexAttrib1dARB\0"
+ "glVertexAttrib1dvARB\0"
+ "glVertexAttrib1sARB\0"
+ "glVertexAttrib1svARB\0"
+ "glVertexAttrib2dARB\0"
+ "glVertexAttrib2dvARB\0"
+ "glVertexAttrib2sARB\0"
+ "glVertexAttrib2svARB\0"
+ "glVertexAttrib3dARB\0"
+ "glVertexAttrib3dvARB\0"
+ "glVertexAttrib3sARB\0"
+ "glVertexAttrib3svARB\0"
+ "glVertexAttrib4NbvARB\0"
+ "glVertexAttrib4NivARB\0"
+ "glVertexAttrib4NsvARB\0"
+ "glVertexAttrib4NubARB\0"
+ "glVertexAttrib4NubvARB\0"
+ "glVertexAttrib4NuivARB\0"
+ "glVertexAttrib4NusvARB\0"
+ "glVertexAttrib4bvARB\0"
+ "glVertexAttrib4dARB\0"
+ "glVertexAttrib4dvARB\0"
+ "glVertexAttrib4ivARB\0"
+ "glVertexAttrib4sARB\0"
+ "glVertexAttrib4svARB\0"
+ "glVertexAttrib4ubvARB\0"
+ "glVertexAttrib4uivARB\0"
+ "glVertexAttrib4usvARB\0"
+ "glVertexAttribPointerARB\0"
+ "glBeginConditionalRenderNV\0"
+ "glBeginTransformFeedbackEXT\0"
+ "glBindBufferBaseEXT\0"
+ "glBindBufferRangeEXT\0"
+ "glBindFragDataLocationEXT\0"
+ "glClampColorARB\0"
+ "glColorMaskIndexedEXT\0"
+ "glDisableIndexedEXT\0"
+ "glEnableIndexedEXT\0"
+ "glEndConditionalRenderNV\0"
+ "glEndTransformFeedbackEXT\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glGetTexParameterIivEXT\0"
+ "glGetTexParameterIuivEXT\0"
+ "glGetTransformFeedbackVaryingEXT\0"
+ "glGetUniformuivEXT\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glIsEnabledIndexedEXT\0"
+ "glTexParameterIivEXT\0"
+ "glTexParameterIuivEXT\0"
+ "glTransformFeedbackVaryingsEXT\0"
+ "glUniform1uiEXT\0"
+ "glUniform1uivEXT\0"
+ "glUniform2uiEXT\0"
+ "glUniform2uivEXT\0"
+ "glUniform3uiEXT\0"
+ "glUniform3uivEXT\0"
+ "glUniform4uiEXT\0"
+ "glUniform4uivEXT\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribIPointerEXT\0"
+ "glPrimitiveRestartIndexNV\0"
+ "glTexBufferARB\0"
+ "glFramebufferTextureARB\0"
+ "glVertexAttribDivisorARB\0"
+ "glBindProgramNV\0"
+ "glDeleteProgramsNV\0"
+ "glGenProgramsNV\0"
+ "glIsProgramNV\0"
"glProgramParameter4dNV\0"
"glProgramParameter4dvNV\0"
"glProgramParameter4fNV\0"
"glProgramParameter4fvNV\0"
- "glVertexAttrib1d\0"
- "glVertexAttrib1dv\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fv\0"
- "glVertexAttrib1s\0"
- "glVertexAttrib1sv\0"
- "glVertexAttrib2d\0"
- "glVertexAttrib2dv\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fv\0"
- "glVertexAttrib2s\0"
- "glVertexAttrib2sv\0"
- "glVertexAttrib3d\0"
- "glVertexAttrib3dv\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fv\0"
- "glVertexAttrib3s\0"
- "glVertexAttrib3sv\0"
- "glVertexAttrib4Nbv\0"
- "glVertexAttrib4Niv\0"
- "glVertexAttrib4Nsv\0"
- "glVertexAttrib4Nub\0"
- "glVertexAttrib4Nubv\0"
- "glVertexAttrib4Nuiv\0"
- "glVertexAttrib4Nusv\0"
- "glVertexAttrib4bv\0"
- "glVertexAttrib4d\0"
- "glVertexAttrib4dv\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fv\0"
- "glVertexAttrib4iv\0"
- "glVertexAttrib4s\0"
- "glVertexAttrib4sv\0"
- "glVertexAttrib4ubv\0"
- "glVertexAttrib4uiv\0"
- "glVertexAttrib4usv\0"
- "glVertexAttribPointer\0"
- "glBindBuffer\0"
- "glBufferData\0"
- "glBufferSubData\0"
- "glDeleteBuffers\0"
- "glGenBuffers\0"
- "glGetBufferParameteriv\0"
- "glGetBufferPointerv\0"
- "glGetBufferSubData\0"
- "glIsBuffer\0"
- "glMapBuffer\0"
- "glUnmapBuffer\0"
- "glBeginQuery\0"
- "glDeleteQueries\0"
- "glEndQuery\0"
- "glGenQueries\0"
- "glGetQueryObjectiv\0"
- "glGetQueryObjectuiv\0"
- "glGetQueryiv\0"
- "glIsQuery\0"
- "glCompileShader\0"
- "glGetActiveUniform\0"
- "glGetShaderSource\0"
- "glGetUniformLocation\0"
- "glGetUniformfv\0"
- "glGetUniformiv\0"
- "glLinkProgram\0"
- "glShaderSource\0"
- "glUniform1f\0"
- "glUniform1fv\0"
- "glUniform1i\0"
- "glUniform1iv\0"
- "glUniform2f\0"
- "glUniform2fv\0"
- "glUniform2i\0"
- "glUniform2iv\0"
- "glUniform3f\0"
- "glUniform3fv\0"
- "glUniform3i\0"
- "glUniform3iv\0"
- "glUniform4f\0"
- "glUniform4fv\0"
- "glUniform4i\0"
- "glUniform4iv\0"
- "glUniformMatrix2fv\0"
- "glUniformMatrix3fv\0"
- "glUniformMatrix4fv\0"
- "glUseProgram\0"
- "glValidateProgram\0"
- "glBindAttribLocation\0"
- "glGetActiveAttrib\0"
- "glGetAttribLocation\0"
- "glDrawBuffers\0"
- "glDrawBuffersATI\0"
- "glDrawBuffersNV\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
+ "glBindFramebufferEXT\0"
+ "glBindFramebufferOES\0"
+ "glBindRenderbufferEXT\0"
+ "glBindRenderbufferOES\0"
+ "glBlitFramebufferEXT\0"
+ "glCheckFramebufferStatusEXT\0"
+ "glCheckFramebufferStatusOES\0"
+ "glDeleteFramebuffersEXT\0"
+ "glDeleteFramebuffersOES\0"
+ "glDeleteRenderbuffersEXT\0"
+ "glDeleteRenderbuffersOES\0"
+ "glFramebufferRenderbufferEXT\0"
+ "glFramebufferRenderbufferOES\0"
+ "glFramebufferTexture1DEXT\0"
+ "glFramebufferTexture2DEXT\0"
+ "glFramebufferTexture2DOES\0"
+ "glFramebufferTexture3DEXT\0"
+ "glFramebufferTexture3DOES\0"
+ "glFramebufferTextureLayerARB\0"
+ "glFramebufferTextureLayerEXT\0"
+ "glGenFramebuffersEXT\0"
+ "glGenFramebuffersOES\0"
+ "glGenRenderbuffersEXT\0"
+ "glGenRenderbuffersOES\0"
+ "glGenerateMipmapEXT\0"
+ "glGenerateMipmapOES\0"
+ "glGetFramebufferAttachmentParameterivEXT\0"
+ "glGetFramebufferAttachmentParameterivOES\0"
+ "glGetRenderbufferParameterivEXT\0"
+ "glGetRenderbufferParameterivOES\0"
+ "glIsFramebufferEXT\0"
+ "glIsFramebufferOES\0"
+ "glIsRenderbufferEXT\0"
+ "glIsRenderbufferOES\0"
+ "glRenderbufferStorageEXT\0"
+ "glRenderbufferStorageOES\0"
"glRenderbufferStorageMultisampleEXT\0"
+ "glFlushMappedBufferRangeEXT\0"
+ "glMapBufferRangeEXT\0"
+ "glBindVertexArrayOES\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "glDeleteVertexArraysOES\0"
+ "glGenVertexArraysOES\0"
+ "glIsVertexArrayAPPLE\0"
+ "glIsVertexArrayOES\0"
+ "glProvokingVertexEXT\0"
"glBlendEquationSeparateIndexedAMD\0"
"glBlendEquationIndexedAMD\0"
"glBlendFuncSeparateIndexedAMD\0"
"glBlendFuncIndexedAMD\0"
+ "glGetQueryObjecti64vEXT\0"
+ "glGetQueryObjectui64vEXT\0"
+ "glClearDepthfOES\0"
+ "glDepthRangefOES\0"
+ "glGetProgramBinaryOES\0"
+ "glProgramBinaryOES\0"
+ "glProgramParameteriARB\0"
"glSampleMaskEXT\0"
"glSamplePatternEXT\0"
- "glPointParameterf\0"
- "glPointParameterfARB\0"
- "glPointParameterfSGIS\0"
- "glPointParameterfv\0"
- "glPointParameterfvARB\0"
- "glPointParameterfvSGIS\0"
- "glSecondaryColor3b\0"
- "glSecondaryColor3bv\0"
- "glSecondaryColor3d\0"
- "glSecondaryColor3dv\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fv\0"
- "glSecondaryColor3i\0"
- "glSecondaryColor3iv\0"
- "glSecondaryColor3s\0"
- "glSecondaryColor3sv\0"
- "glSecondaryColor3ub\0"
- "glSecondaryColor3ubv\0"
- "glSecondaryColor3ui\0"
- "glSecondaryColor3uiv\0"
- "glSecondaryColor3us\0"
- "glSecondaryColor3usv\0"
- "glSecondaryColorPointer\0"
- "glMultiDrawArrays\0"
"glMultiDrawElements\0"
- "glFogCoordPointer\0"
- "glFogCoordd\0"
- "glFogCoorddv\0"
"glFogCoordf\0"
"glFogCoordfv\0"
- "glBlendFuncSeparate\0"
- "glBlendFuncSeparateINGR\0"
- "glWindowPos2d\0"
- "glWindowPos2dARB\0"
- "glWindowPos2dv\0"
- "glWindowPos2dvARB\0"
- "glWindowPos2f\0"
- "glWindowPos2fARB\0"
- "glWindowPos2fv\0"
- "glWindowPos2fvARB\0"
- "glWindowPos2i\0"
- "glWindowPos2iARB\0"
- "glWindowPos2iv\0"
- "glWindowPos2ivARB\0"
- "glWindowPos2s\0"
- "glWindowPos2sARB\0"
- "glWindowPos2sv\0"
- "glWindowPos2svARB\0"
- "glWindowPos3d\0"
- "glWindowPos3dARB\0"
- "glWindowPos3dv\0"
- "glWindowPos3dvARB\0"
- "glWindowPos3f\0"
- "glWindowPos3fARB\0"
- "glWindowPos3fv\0"
- "glWindowPos3fvARB\0"
- "glWindowPos3i\0"
- "glWindowPos3iARB\0"
- "glWindowPos3iv\0"
- "glWindowPos3ivARB\0"
- "glWindowPos3s\0"
- "glWindowPos3sARB\0"
- "glWindowPos3sv\0"
- "glWindowPos3svARB\0"
- "glBindProgramARB\0"
- "glDeleteProgramsARB\0"
- "glGenProgramsARB\0"
- "glGetVertexAttribPointerv\0"
- "glGetVertexAttribPointervARB\0"
- "glIsProgramARB\0"
- "glPointParameteri\0"
- "glPointParameteriv\0"
- "glDeleteVertexArrays\0"
- "glIsVertexArray\0"
- "glPrimitiveRestartIndex\0"
- "glBlendEquationSeparate\0"
- "glBlendEquationSeparateATI\0"
- "glBindFramebuffer\0"
- "glBindRenderbuffer\0"
- "glCheckFramebufferStatus\0"
- "glDeleteFramebuffers\0"
- "glDeleteRenderbuffers\0"
- "glFramebufferRenderbuffer\0"
- "glFramebufferTexture1D\0"
- "glFramebufferTexture2D\0"
- "glFramebufferTexture3D\0"
- "glGenFramebuffers\0"
- "glGenRenderbuffers\0"
- "glGenerateMipmap\0"
- "glGetFramebufferAttachmentParameteriv\0"
- "glGetRenderbufferParameteriv\0"
- "glIsFramebuffer\0"
- "glIsRenderbuffer\0"
- "glRenderbufferStorage\0"
- "glBlitFramebuffer\0"
- "glBindFragDataLocation\0"
- "glGetFragDataLocation\0"
- "glGetUniformuiv\0"
- "glGetVertexAttribIiv\0"
- "glGetVertexAttribIuiv\0"
- "glUniform1ui\0"
- "glUniform1uiv\0"
- "glUniform2ui\0"
- "glUniform2uiv\0"
- "glUniform3ui\0"
- "glUniform3uiv\0"
- "glUniform4ui\0"
- "glUniform4uiv\0"
"glVertexAttribI1i\0"
- "glVertexAttribI1iv\0"
"glVertexAttribI1ui\0"
- "glVertexAttribI1uiv\0"
"glVertexAttribI2i\0"
"glVertexAttribI2iv\0"
"glVertexAttribI2ui\0"
@@ -1357,35 +1498,55 @@ static const char gl_string_table[] =
"glVertexAttribI3iv\0"
"glVertexAttribI3ui\0"
"glVertexAttribI3uiv\0"
- "glVertexAttribI4bv\0"
"glVertexAttribI4i\0"
"glVertexAttribI4iv\0"
- "glVertexAttribI4sv\0"
- "glVertexAttribI4ubv\0"
"glVertexAttribI4ui\0"
"glVertexAttribI4uiv\0"
- "glVertexAttribI4usv\0"
- "glVertexAttribIPointer\0"
- "glFramebufferTextureLayer\0"
- "glFramebufferTextureLayerARB\0"
- "glColorMaski\0"
- "glDisablei\0"
- "glEnablei\0"
- "glGetBooleani_v\0"
- "glGetIntegeri_v\0"
- "glIsEnabledi\0"
- "glGetTexParameterIiv\0"
- "glGetTexParameterIuiv\0"
- "glTexParameterIiv\0"
- "glTexParameterIuiv\0"
- "glBeginConditionalRender\0"
- "glEndConditionalRender\0"
- "glBeginTransformFeedback\0"
- "glBindBufferBase\0"
- "glBindBufferRange\0"
- "glEndTransformFeedback\0"
- "glGetTransformFeedbackVarying\0"
- "glTransformFeedbackVaryings\0" "glProvokingVertex\0";
+ "glAlphaFuncxOES\0"
+ "glClearColorxOES\0"
+ "glClearDepthxOES\0"
+ "glColor4xOES\0"
+ "glDepthRangexOES\0"
+ "glFogxOES\0"
+ "glFogxvOES\0"
+ "glFrustumfOES\0"
+ "glFrustumxOES\0"
+ "glLightModelxOES\0"
+ "glLightModelxvOES\0"
+ "glLightxOES\0"
+ "glLightxvOES\0"
+ "glLineWidthxOES\0"
+ "glLoadMatrixxOES\0"
+ "glMaterialxOES\0"
+ "glMaterialxvOES\0"
+ "glMultMatrixxOES\0"
+ "glMultiTexCoord4xOES\0"
+ "glNormal3xOES\0"
+ "glOrthofOES\0"
+ "glOrthoxOES\0"
+ "glPointSizexOES\0"
+ "glPolygonOffsetxOES\0"
+ "glRotatexOES\0"
+ "glSampleCoveragexOES\0"
+ "glScalexOES\0"
+ "glTexEnvxOES\0"
+ "glTexEnvxvOES\0"
+ "glTexParameterxOES\0"
+ "glTranslatexOES\0"
+ "glClipPlanefOES\0"
+ "glClipPlanexOES\0"
+ "glGetClipPlanefOES\0"
+ "glGetClipPlanexOES\0"
+ "glGetFixedvOES\0"
+ "glGetLightxvOES\0"
+ "glGetMaterialxvOES\0"
+ "glGetTexEnvxvOES\0"
+ "glGetTexParameterxvOES\0"
+ "glPointParameterxOES\0"
+ "glPointParameterxvOES\0"
+ "glTexParameterxvOES\0"
+ ;
+
#ifdef USE_MGL_NAMESPACE
#define gl_dispatch_stub_343 mgl_dispatch_stub_343
@@ -1401,2133 +1562,1667 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_692 mgl_dispatch_stub_692
-#define gl_dispatch_stub_693 mgl_dispatch_stub_693
-#define gl_dispatch_stub_694 mgl_dispatch_stub_694
-#define gl_dispatch_stub_695 mgl_dispatch_stub_695
-#define gl_dispatch_stub_696 mgl_dispatch_stub_696
-#define gl_dispatch_stub_697 mgl_dispatch_stub_697
-#define gl_dispatch_stub_698 mgl_dispatch_stub_698
-#define gl_dispatch_stub_699 mgl_dispatch_stub_699
-#define gl_dispatch_stub_734 mgl_dispatch_stub_734
-#define gl_dispatch_stub_776 mgl_dispatch_stub_776
-#define gl_dispatch_stub_777 mgl_dispatch_stub_777
-#define gl_dispatch_stub_778 mgl_dispatch_stub_778
-#define gl_dispatch_stub_779 mgl_dispatch_stub_779
-#define gl_dispatch_stub_780 mgl_dispatch_stub_780
-#define gl_dispatch_stub_781 mgl_dispatch_stub_781
-#define gl_dispatch_stub_782 mgl_dispatch_stub_782
-#define gl_dispatch_stub_783 mgl_dispatch_stub_783
-#define gl_dispatch_stub_784 mgl_dispatch_stub_784
-#define gl_dispatch_stub_865 mgl_dispatch_stub_865
-#define gl_dispatch_stub_866 mgl_dispatch_stub_866
-#define gl_dispatch_stub_867 mgl_dispatch_stub_867
-#define gl_dispatch_stub_868 mgl_dispatch_stub_868
-#define gl_dispatch_stub_869 mgl_dispatch_stub_869
-#define gl_dispatch_stub_878 mgl_dispatch_stub_878
-#define gl_dispatch_stub_879 mgl_dispatch_stub_879
-#define gl_dispatch_stub_897 mgl_dispatch_stub_897
-#define gl_dispatch_stub_898 mgl_dispatch_stub_898
-#define gl_dispatch_stub_899 mgl_dispatch_stub_899
+#define gl_dispatch_stub_730 mgl_dispatch_stub_730
+#define gl_dispatch_stub_731 mgl_dispatch_stub_731
+#define gl_dispatch_stub_732 mgl_dispatch_stub_732
+#define gl_dispatch_stub_819 mgl_dispatch_stub_819
+#define gl_dispatch_stub_836 mgl_dispatch_stub_836
+#define gl_dispatch_stub_837 mgl_dispatch_stub_837
+#define gl_dispatch_stub_838 mgl_dispatch_stub_838
+#define gl_dispatch_stub_839 mgl_dispatch_stub_839
+#define gl_dispatch_stub_840 mgl_dispatch_stub_840
+#define gl_dispatch_stub_841 mgl_dispatch_stub_841
+#define gl_dispatch_stub_842 mgl_dispatch_stub_842
+#define gl_dispatch_stub_843 mgl_dispatch_stub_843
+#define gl_dispatch_stub_844 mgl_dispatch_stub_844
+#define gl_dispatch_stub_845 mgl_dispatch_stub_845
+#define gl_dispatch_stub_846 mgl_dispatch_stub_846
+#define gl_dispatch_stub_847 mgl_dispatch_stub_847
+#define gl_dispatch_stub_854 mgl_dispatch_stub_854
+#define gl_dispatch_stub_871 mgl_dispatch_stub_871
+#define gl_dispatch_stub_872 mgl_dispatch_stub_872
+#define gl_dispatch_stub_946 mgl_dispatch_stub_946
+#define gl_dispatch_stub_947 mgl_dispatch_stub_947
+#define gl_dispatch_stub_948 mgl_dispatch_stub_948
+#define gl_dispatch_stub_956 mgl_dispatch_stub_956
#define gl_dispatch_stub_957 mgl_dispatch_stub_957
#define gl_dispatch_stub_958 mgl_dispatch_stub_958
-#define gl_dispatch_stub_966 mgl_dispatch_stub_966
-#define gl_dispatch_stub_967 mgl_dispatch_stub_967
-#define gl_dispatch_stub_968 mgl_dispatch_stub_968
-#define gl_dispatch_stub_969 mgl_dispatch_stub_969
-#define gl_dispatch_stub_970 mgl_dispatch_stub_970
-#endif /* USE_MGL_NAMESPACE */
+#define gl_dispatch_stub_959 mgl_dispatch_stub_959
+#define gl_dispatch_stub_960 mgl_dispatch_stub_960
+#define gl_dispatch_stub_961 mgl_dispatch_stub_961
+#define gl_dispatch_stub_986 mgl_dispatch_stub_986
+#define gl_dispatch_stub_987 mgl_dispatch_stub_987
+#define gl_dispatch_stub_988 mgl_dispatch_stub_988
+#define gl_dispatch_stub_991 mgl_dispatch_stub_991
+#define gl_dispatch_stub_992 mgl_dispatch_stub_992
+#define gl_dispatch_stub_993 mgl_dispatch_stub_993
+#define gl_dispatch_stub_994 mgl_dispatch_stub_994
+#define gl_dispatch_stub_995 mgl_dispatch_stub_995
+#define gl_dispatch_stub_996 mgl_dispatch_stub_996
+#define gl_dispatch_stub_997 mgl_dispatch_stub_997
+#define gl_dispatch_stub_998 mgl_dispatch_stub_998
+#define gl_dispatch_stub_999 mgl_dispatch_stub_999
+#define gl_dispatch_stub_1000 mgl_dispatch_stub_1000
+#define gl_dispatch_stub_1001 mgl_dispatch_stub_1001
+#define gl_dispatch_stub_1002 mgl_dispatch_stub_1002
+#define gl_dispatch_stub_1003 mgl_dispatch_stub_1003
+#define gl_dispatch_stub_1004 mgl_dispatch_stub_1004
+#define gl_dispatch_stub_1005 mgl_dispatch_stub_1005
+#define gl_dispatch_stub_1006 mgl_dispatch_stub_1006
+#define gl_dispatch_stub_1007 mgl_dispatch_stub_1007
+#define gl_dispatch_stub_1008 mgl_dispatch_stub_1008
+#define gl_dispatch_stub_1009 mgl_dispatch_stub_1009
+#define gl_dispatch_stub_1010 mgl_dispatch_stub_1010
+#define gl_dispatch_stub_1011 mgl_dispatch_stub_1011
+#define gl_dispatch_stub_1012 mgl_dispatch_stub_1012
+#define gl_dispatch_stub_1013 mgl_dispatch_stub_1013
+#define gl_dispatch_stub_1014 mgl_dispatch_stub_1014
+#define gl_dispatch_stub_1015 mgl_dispatch_stub_1015
+#define gl_dispatch_stub_1016 mgl_dispatch_stub_1016
+#define gl_dispatch_stub_1017 mgl_dispatch_stub_1017
+#define gl_dispatch_stub_1018 mgl_dispatch_stub_1018
+#define gl_dispatch_stub_1019 mgl_dispatch_stub_1019
+#define gl_dispatch_stub_1020 mgl_dispatch_stub_1020
+#define gl_dispatch_stub_1021 mgl_dispatch_stub_1021
+#define gl_dispatch_stub_1022 mgl_dispatch_stub_1022
+#define gl_dispatch_stub_1023 mgl_dispatch_stub_1023
+#define gl_dispatch_stub_1024 mgl_dispatch_stub_1024
+#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
+#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
+#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
+#define gl_dispatch_stub_1028 mgl_dispatch_stub_1028
+#define gl_dispatch_stub_1029 mgl_dispatch_stub_1029
+#define gl_dispatch_stub_1030 mgl_dispatch_stub_1030
+#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
+#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
+#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
+#endif /* USE_MGL_NAMESPACE */
+
#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
-void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type,
- GLvoid * table);
-void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname,
- GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname,
- GLint * params);
-void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type,
- GLvoid * image);
-void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname,
- GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname,
- GLint * params);
-void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type,
- GLvoid * row, GLvoid * column,
- GLvoid * span);
-void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset,
- GLenum format, GLenum type,
- GLvoid * values);
-void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname,
- GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname,
- GLint * params);
-void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset,
- GLenum format, GLenum type,
- GLvoid * values);
-void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname,
- GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname,
- GLint * params);
-void GLAPIENTRY gl_dispatch_stub_692(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_693(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_694(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_695(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_696(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_697(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_698(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_699(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_734(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_776(const GLenum * mode, const GLint * first,
- const GLsizei * count, GLsizei primcount,
- GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_777(const GLenum * mode, const GLsizei * count,
- GLenum type, const GLvoid * const *indices,
- GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_778(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_779(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_780(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_781(GLuint fence, GLenum pname,
- GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_782(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_783(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_784(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_865(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_866(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_867(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_868(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_869(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_878(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_879(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_897(GLint srcX0, GLint srcY0, GLint srcX1,
- GLint srcY1, GLint dstX0, GLint dstY0,
- GLint dstX1, GLint dstY1, GLbitfield mask,
- GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_898(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_899(GLenum target, GLintptr offset,
- GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_957(GLenum target, GLenum pname,
- GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_958(GLenum target, GLsizei length,
- GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_966(GLenum frontfunc, GLenum backfunc,
- GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_967(GLenum target, GLuint index, GLsizei count,
- const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_968(GLenum target, GLuint index, GLsizei count,
- const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_969(GLuint id, GLenum pname,
- GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_970(GLuint id, GLenum pname,
- GLuint64EXT * params);
-#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
+void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
+void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
+void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
+void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
+void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_730(GLuint id, GLenum pname, GLint64 * params);
+void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLuint64 * params);
+void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum target);
+void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_836(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_837(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_838(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_839(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_840(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_841(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_842(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_843(const GLfixed * coords);
+void GLAPIENTRY gl_dispatch_stub_844(GLenum type, GLsizei stride, const GLvoid * pointer);
+GLbitfield GLAPIENTRY gl_dispatch_stub_845(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_846(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_847(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLsizei numAttachments, const GLenum * attachments);
+void GLAPIENTRY gl_dispatch_stub_871(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_872(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_946(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_947(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_948(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_956(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_957(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_958(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_959(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_960(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_961(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_986(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_987(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_988(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_991(GLenum func, GLclampx ref);
+void GLAPIENTRY gl_dispatch_stub_992(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void GLAPIENTRY gl_dispatch_stub_993(GLclampx depth);
+void GLAPIENTRY gl_dispatch_stub_994(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void GLAPIENTRY gl_dispatch_stub_995(GLclampx zNear, GLclampx zFar);
+void GLAPIENTRY gl_dispatch_stub_996(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_997(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_998(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_999(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_1000(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1001(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1002(GLenum light, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1003(GLenum light, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1004(GLfixed width);
+void GLAPIENTRY gl_dispatch_stub_1005(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1006(GLenum face, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1007(GLenum face, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1008(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1009(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void GLAPIENTRY gl_dispatch_stub_1010(GLfixed nx, GLfixed ny, GLfixed nz);
+void GLAPIENTRY gl_dispatch_stub_1011(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_1012(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_1013(GLfixed size);
+void GLAPIENTRY gl_dispatch_stub_1014(GLfixed factor, GLfixed units);
+void GLAPIENTRY gl_dispatch_stub_1015(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1016(GLclampx value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_1017(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1018(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1019(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1020(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1021(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1022(GLenum plane, const GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1023(GLenum plane, const GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1024(GLenum plane, GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1025(GLenum plane, GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1026(GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1027(GLenum light, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1028(GLenum face, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1029(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1030(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1031(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1032(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1033(GLenum target, GLenum pname, const GLfixed * params);
+#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
- NAME_FUNC_OFFSET(0, glNewList, glNewList, NULL, 0),
- NAME_FUNC_OFFSET(10, glEndList, glEndList, NULL, 1),
- NAME_FUNC_OFFSET(20, glCallList, glCallList, NULL, 2),
- NAME_FUNC_OFFSET(31, glCallLists, glCallLists, NULL, 3),
- NAME_FUNC_OFFSET(43, glDeleteLists, glDeleteLists, NULL, 4),
- NAME_FUNC_OFFSET(57, glGenLists, glGenLists, NULL, 5),
- NAME_FUNC_OFFSET(68, glListBase, glListBase, NULL, 6),
- NAME_FUNC_OFFSET(79, glBegin, glBegin, NULL, 7),
- NAME_FUNC_OFFSET(87, glBitmap, glBitmap, NULL, 8),
- NAME_FUNC_OFFSET(96, glColor3b, glColor3b, NULL, 9),
- NAME_FUNC_OFFSET(106, glColor3bv, glColor3bv, NULL, 10),
- NAME_FUNC_OFFSET(117, glColor3d, glColor3d, NULL, 11),
- NAME_FUNC_OFFSET(127, glColor3dv, glColor3dv, NULL, 12),
- NAME_FUNC_OFFSET(138, glColor3f, glColor3f, NULL, 13),
- NAME_FUNC_OFFSET(148, glColor3fv, glColor3fv, NULL, 14),
- NAME_FUNC_OFFSET(159, glColor3i, glColor3i, NULL, 15),
- NAME_FUNC_OFFSET(169, glColor3iv, glColor3iv, NULL, 16),
- NAME_FUNC_OFFSET(180, glColor3s, glColor3s, NULL, 17),
- NAME_FUNC_OFFSET(190, glColor3sv, glColor3sv, NULL, 18),
- NAME_FUNC_OFFSET(201, glColor3ub, glColor3ub, NULL, 19),
- NAME_FUNC_OFFSET(212, glColor3ubv, glColor3ubv, NULL, 20),
- NAME_FUNC_OFFSET(224, glColor3ui, glColor3ui, NULL, 21),
- NAME_FUNC_OFFSET(235, glColor3uiv, glColor3uiv, NULL, 22),
- NAME_FUNC_OFFSET(247, glColor3us, glColor3us, NULL, 23),
- NAME_FUNC_OFFSET(258, glColor3usv, glColor3usv, NULL, 24),
- NAME_FUNC_OFFSET(270, glColor4b, glColor4b, NULL, 25),
- NAME_FUNC_OFFSET(280, glColor4bv, glColor4bv, NULL, 26),
- NAME_FUNC_OFFSET(291, glColor4d, glColor4d, NULL, 27),
- NAME_FUNC_OFFSET(301, glColor4dv, glColor4dv, NULL, 28),
- NAME_FUNC_OFFSET(312, glColor4f, glColor4f, NULL, 29),
- NAME_FUNC_OFFSET(322, glColor4fv, glColor4fv, NULL, 30),
- NAME_FUNC_OFFSET(333, glColor4i, glColor4i, NULL, 31),
- NAME_FUNC_OFFSET(343, glColor4iv, glColor4iv, NULL, 32),
- NAME_FUNC_OFFSET(354, glColor4s, glColor4s, NULL, 33),
- NAME_FUNC_OFFSET(364, glColor4sv, glColor4sv, NULL, 34),
- NAME_FUNC_OFFSET(375, glColor4ub, glColor4ub, NULL, 35),
- NAME_FUNC_OFFSET(386, glColor4ubv, glColor4ubv, NULL, 36),
- NAME_FUNC_OFFSET(398, glColor4ui, glColor4ui, NULL, 37),
- NAME_FUNC_OFFSET(409, glColor4uiv, glColor4uiv, NULL, 38),
- NAME_FUNC_OFFSET(421, glColor4us, glColor4us, NULL, 39),
- NAME_FUNC_OFFSET(432, glColor4usv, glColor4usv, NULL, 40),
- NAME_FUNC_OFFSET(444, glEdgeFlag, glEdgeFlag, NULL, 41),
- NAME_FUNC_OFFSET(455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
- NAME_FUNC_OFFSET(467, glEnd, glEnd, NULL, 43),
- NAME_FUNC_OFFSET(473, glIndexd, glIndexd, NULL, 44),
- NAME_FUNC_OFFSET(482, glIndexdv, glIndexdv, NULL, 45),
- NAME_FUNC_OFFSET(492, glIndexf, glIndexf, NULL, 46),
- NAME_FUNC_OFFSET(501, glIndexfv, glIndexfv, NULL, 47),
- NAME_FUNC_OFFSET(511, glIndexi, glIndexi, NULL, 48),
- NAME_FUNC_OFFSET(520, glIndexiv, glIndexiv, NULL, 49),
- NAME_FUNC_OFFSET(530, glIndexs, glIndexs, NULL, 50),
- NAME_FUNC_OFFSET(539, glIndexsv, glIndexsv, NULL, 51),
- NAME_FUNC_OFFSET(549, glNormal3b, glNormal3b, NULL, 52),
- NAME_FUNC_OFFSET(560, glNormal3bv, glNormal3bv, NULL, 53),
- NAME_FUNC_OFFSET(572, glNormal3d, glNormal3d, NULL, 54),
- NAME_FUNC_OFFSET(583, glNormal3dv, glNormal3dv, NULL, 55),
- NAME_FUNC_OFFSET(595, glNormal3f, glNormal3f, NULL, 56),
- NAME_FUNC_OFFSET(606, glNormal3fv, glNormal3fv, NULL, 57),
- NAME_FUNC_OFFSET(618, glNormal3i, glNormal3i, NULL, 58),
- NAME_FUNC_OFFSET(629, glNormal3iv, glNormal3iv, NULL, 59),
- NAME_FUNC_OFFSET(641, glNormal3s, glNormal3s, NULL, 60),
- NAME_FUNC_OFFSET(652, glNormal3sv, glNormal3sv, NULL, 61),
- NAME_FUNC_OFFSET(664, glRasterPos2d, glRasterPos2d, NULL, 62),
- NAME_FUNC_OFFSET(678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
- NAME_FUNC_OFFSET(693, glRasterPos2f, glRasterPos2f, NULL, 64),
- NAME_FUNC_OFFSET(707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
- NAME_FUNC_OFFSET(722, glRasterPos2i, glRasterPos2i, NULL, 66),
- NAME_FUNC_OFFSET(736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
- NAME_FUNC_OFFSET(751, glRasterPos2s, glRasterPos2s, NULL, 68),
- NAME_FUNC_OFFSET(765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
- NAME_FUNC_OFFSET(780, glRasterPos3d, glRasterPos3d, NULL, 70),
- NAME_FUNC_OFFSET(794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
- NAME_FUNC_OFFSET(809, glRasterPos3f, glRasterPos3f, NULL, 72),
- NAME_FUNC_OFFSET(823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
- NAME_FUNC_OFFSET(838, glRasterPos3i, glRasterPos3i, NULL, 74),
- NAME_FUNC_OFFSET(852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
- NAME_FUNC_OFFSET(867, glRasterPos3s, glRasterPos3s, NULL, 76),
- NAME_FUNC_OFFSET(881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
- NAME_FUNC_OFFSET(896, glRasterPos4d, glRasterPos4d, NULL, 78),
- NAME_FUNC_OFFSET(910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
- NAME_FUNC_OFFSET(925, glRasterPos4f, glRasterPos4f, NULL, 80),
- NAME_FUNC_OFFSET(939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
- NAME_FUNC_OFFSET(954, glRasterPos4i, glRasterPos4i, NULL, 82),
- NAME_FUNC_OFFSET(968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
- NAME_FUNC_OFFSET(983, glRasterPos4s, glRasterPos4s, NULL, 84),
- NAME_FUNC_OFFSET(997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
- NAME_FUNC_OFFSET(1012, glRectd, glRectd, NULL, 86),
- NAME_FUNC_OFFSET(1020, glRectdv, glRectdv, NULL, 87),
- NAME_FUNC_OFFSET(1029, glRectf, glRectf, NULL, 88),
- NAME_FUNC_OFFSET(1037, glRectfv, glRectfv, NULL, 89),
- NAME_FUNC_OFFSET(1046, glRecti, glRecti, NULL, 90),
- NAME_FUNC_OFFSET(1054, glRectiv, glRectiv, NULL, 91),
- NAME_FUNC_OFFSET(1063, glRects, glRects, NULL, 92),
- NAME_FUNC_OFFSET(1071, glRectsv, glRectsv, NULL, 93),
- NAME_FUNC_OFFSET(1080, glTexCoord1d, glTexCoord1d, NULL, 94),
- NAME_FUNC_OFFSET(1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
- NAME_FUNC_OFFSET(1107, glTexCoord1f, glTexCoord1f, NULL, 96),
- NAME_FUNC_OFFSET(1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
- NAME_FUNC_OFFSET(1134, glTexCoord1i, glTexCoord1i, NULL, 98),
- NAME_FUNC_OFFSET(1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
- NAME_FUNC_OFFSET(1161, glTexCoord1s, glTexCoord1s, NULL, 100),
- NAME_FUNC_OFFSET(1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
- NAME_FUNC_OFFSET(1188, glTexCoord2d, glTexCoord2d, NULL, 102),
- NAME_FUNC_OFFSET(1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
- NAME_FUNC_OFFSET(1215, glTexCoord2f, glTexCoord2f, NULL, 104),
- NAME_FUNC_OFFSET(1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
- NAME_FUNC_OFFSET(1242, glTexCoord2i, glTexCoord2i, NULL, 106),
- NAME_FUNC_OFFSET(1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
- NAME_FUNC_OFFSET(1269, glTexCoord2s, glTexCoord2s, NULL, 108),
- NAME_FUNC_OFFSET(1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
- NAME_FUNC_OFFSET(1296, glTexCoord3d, glTexCoord3d, NULL, 110),
- NAME_FUNC_OFFSET(1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
- NAME_FUNC_OFFSET(1323, glTexCoord3f, glTexCoord3f, NULL, 112),
- NAME_FUNC_OFFSET(1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
- NAME_FUNC_OFFSET(1350, glTexCoord3i, glTexCoord3i, NULL, 114),
- NAME_FUNC_OFFSET(1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
- NAME_FUNC_OFFSET(1377, glTexCoord3s, glTexCoord3s, NULL, 116),
- NAME_FUNC_OFFSET(1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
- NAME_FUNC_OFFSET(1404, glTexCoord4d, glTexCoord4d, NULL, 118),
- NAME_FUNC_OFFSET(1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
- NAME_FUNC_OFFSET(1431, glTexCoord4f, glTexCoord4f, NULL, 120),
- NAME_FUNC_OFFSET(1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
- NAME_FUNC_OFFSET(1458, glTexCoord4i, glTexCoord4i, NULL, 122),
- NAME_FUNC_OFFSET(1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
- NAME_FUNC_OFFSET(1485, glTexCoord4s, glTexCoord4s, NULL, 124),
- NAME_FUNC_OFFSET(1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
- NAME_FUNC_OFFSET(1512, glVertex2d, glVertex2d, NULL, 126),
- NAME_FUNC_OFFSET(1523, glVertex2dv, glVertex2dv, NULL, 127),
- NAME_FUNC_OFFSET(1535, glVertex2f, glVertex2f, NULL, 128),
- NAME_FUNC_OFFSET(1546, glVertex2fv, glVertex2fv, NULL, 129),
- NAME_FUNC_OFFSET(1558, glVertex2i, glVertex2i, NULL, 130),
- NAME_FUNC_OFFSET(1569, glVertex2iv, glVertex2iv, NULL, 131),
- NAME_FUNC_OFFSET(1581, glVertex2s, glVertex2s, NULL, 132),
- NAME_FUNC_OFFSET(1592, glVertex2sv, glVertex2sv, NULL, 133),
- NAME_FUNC_OFFSET(1604, glVertex3d, glVertex3d, NULL, 134),
- NAME_FUNC_OFFSET(1615, glVertex3dv, glVertex3dv, NULL, 135),
- NAME_FUNC_OFFSET(1627, glVertex3f, glVertex3f, NULL, 136),
- NAME_FUNC_OFFSET(1638, glVertex3fv, glVertex3fv, NULL, 137),
- NAME_FUNC_OFFSET(1650, glVertex3i, glVertex3i, NULL, 138),
- NAME_FUNC_OFFSET(1661, glVertex3iv, glVertex3iv, NULL, 139),
- NAME_FUNC_OFFSET(1673, glVertex3s, glVertex3s, NULL, 140),
- NAME_FUNC_OFFSET(1684, glVertex3sv, glVertex3sv, NULL, 141),
- NAME_FUNC_OFFSET(1696, glVertex4d, glVertex4d, NULL, 142),
- NAME_FUNC_OFFSET(1707, glVertex4dv, glVertex4dv, NULL, 143),
- NAME_FUNC_OFFSET(1719, glVertex4f, glVertex4f, NULL, 144),
- NAME_FUNC_OFFSET(1730, glVertex4fv, glVertex4fv, NULL, 145),
- NAME_FUNC_OFFSET(1742, glVertex4i, glVertex4i, NULL, 146),
- NAME_FUNC_OFFSET(1753, glVertex4iv, glVertex4iv, NULL, 147),
- NAME_FUNC_OFFSET(1765, glVertex4s, glVertex4s, NULL, 148),
- NAME_FUNC_OFFSET(1776, glVertex4sv, glVertex4sv, NULL, 149),
- NAME_FUNC_OFFSET(1788, glClipPlane, glClipPlane, NULL, 150),
- NAME_FUNC_OFFSET(1800, glColorMaterial, glColorMaterial, NULL, 151),
- NAME_FUNC_OFFSET(1816, glCullFace, glCullFace, NULL, 152),
- NAME_FUNC_OFFSET(1827, glFogf, glFogf, NULL, 153),
- NAME_FUNC_OFFSET(1834, glFogfv, glFogfv, NULL, 154),
- NAME_FUNC_OFFSET(1842, glFogi, glFogi, NULL, 155),
- NAME_FUNC_OFFSET(1849, glFogiv, glFogiv, NULL, 156),
- NAME_FUNC_OFFSET(1857, glFrontFace, glFrontFace, NULL, 157),
- NAME_FUNC_OFFSET(1869, glHint, glHint, NULL, 158),
- NAME_FUNC_OFFSET(1876, glLightf, glLightf, NULL, 159),
- NAME_FUNC_OFFSET(1885, glLightfv, glLightfv, NULL, 160),
- NAME_FUNC_OFFSET(1895, glLighti, glLighti, NULL, 161),
- NAME_FUNC_OFFSET(1904, glLightiv, glLightiv, NULL, 162),
- NAME_FUNC_OFFSET(1914, glLightModelf, glLightModelf, NULL, 163),
- NAME_FUNC_OFFSET(1928, glLightModelfv, glLightModelfv, NULL, 164),
- NAME_FUNC_OFFSET(1943, glLightModeli, glLightModeli, NULL, 165),
- NAME_FUNC_OFFSET(1957, glLightModeliv, glLightModeliv, NULL, 166),
- NAME_FUNC_OFFSET(1972, glLineStipple, glLineStipple, NULL, 167),
- NAME_FUNC_OFFSET(1986, glLineWidth, glLineWidth, NULL, 168),
- NAME_FUNC_OFFSET(1998, glMaterialf, glMaterialf, NULL, 169),
- NAME_FUNC_OFFSET(2010, glMaterialfv, glMaterialfv, NULL, 170),
- NAME_FUNC_OFFSET(2023, glMateriali, glMateriali, NULL, 171),
- NAME_FUNC_OFFSET(2035, glMaterialiv, glMaterialiv, NULL, 172),
- NAME_FUNC_OFFSET(2048, glPointSize, glPointSize, NULL, 173),
- NAME_FUNC_OFFSET(2060, glPolygonMode, glPolygonMode, NULL, 174),
- NAME_FUNC_OFFSET(2074, glPolygonStipple, glPolygonStipple, NULL, 175),
- NAME_FUNC_OFFSET(2091, glScissor, glScissor, NULL, 176),
- NAME_FUNC_OFFSET(2101, glShadeModel, glShadeModel, NULL, 177),
- NAME_FUNC_OFFSET(2114, glTexParameterf, glTexParameterf, NULL, 178),
- NAME_FUNC_OFFSET(2130, glTexParameterfv, glTexParameterfv, NULL, 179),
- NAME_FUNC_OFFSET(2147, glTexParameteri, glTexParameteri, NULL, 180),
- NAME_FUNC_OFFSET(2163, glTexParameteriv, glTexParameteriv, NULL, 181),
- NAME_FUNC_OFFSET(2180, glTexImage1D, glTexImage1D, NULL, 182),
- NAME_FUNC_OFFSET(2193, glTexImage2D, glTexImage2D, NULL, 183),
- NAME_FUNC_OFFSET(2206, glTexEnvf, glTexEnvf, NULL, 184),
- NAME_FUNC_OFFSET(2216, glTexEnvfv, glTexEnvfv, NULL, 185),
- NAME_FUNC_OFFSET(2227, glTexEnvi, glTexEnvi, NULL, 186),
- NAME_FUNC_OFFSET(2237, glTexEnviv, glTexEnviv, NULL, 187),
- NAME_FUNC_OFFSET(2248, glTexGend, glTexGend, NULL, 188),
- NAME_FUNC_OFFSET(2258, glTexGendv, glTexGendv, NULL, 189),
- NAME_FUNC_OFFSET(2269, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(2279, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(2290, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(2300, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
- NAME_FUNC_OFFSET(2328, glSelectBuffer, glSelectBuffer, NULL, 195),
- NAME_FUNC_OFFSET(2343, glRenderMode, glRenderMode, NULL, 196),
- NAME_FUNC_OFFSET(2356, glInitNames, glInitNames, NULL, 197),
- NAME_FUNC_OFFSET(2368, glLoadName, glLoadName, NULL, 198),
- NAME_FUNC_OFFSET(2379, glPassThrough, glPassThrough, NULL, 199),
- NAME_FUNC_OFFSET(2393, glPopName, glPopName, NULL, 200),
- NAME_FUNC_OFFSET(2403, glPushName, glPushName, NULL, 201),
- NAME_FUNC_OFFSET(2414, glDrawBuffer, glDrawBuffer, NULL, 202),
- NAME_FUNC_OFFSET(2427, glClear, glClear, NULL, 203),
- NAME_FUNC_OFFSET(2435, glClearAccum, glClearAccum, NULL, 204),
- NAME_FUNC_OFFSET(2448, glClearIndex, glClearIndex, NULL, 205),
- NAME_FUNC_OFFSET(2461, glClearColor, glClearColor, NULL, 206),
- NAME_FUNC_OFFSET(2474, glClearStencil, glClearStencil, NULL, 207),
- NAME_FUNC_OFFSET(2489, glClearDepth, glClearDepth, NULL, 208),
- NAME_FUNC_OFFSET(2502, glStencilMask, glStencilMask, NULL, 209),
- NAME_FUNC_OFFSET(2516, glColorMask, glColorMask, NULL, 210),
- NAME_FUNC_OFFSET(2528, glDepthMask, glDepthMask, NULL, 211),
- NAME_FUNC_OFFSET(2540, glIndexMask, glIndexMask, NULL, 212),
- NAME_FUNC_OFFSET(2552, glAccum, glAccum, NULL, 213),
- NAME_FUNC_OFFSET(2560, glDisable, glDisable, NULL, 214),
- NAME_FUNC_OFFSET(2570, glEnable, glEnable, NULL, 215),
- NAME_FUNC_OFFSET(2579, glFinish, glFinish, NULL, 216),
- NAME_FUNC_OFFSET(2588, glFlush, glFlush, NULL, 217),
- NAME_FUNC_OFFSET(2596, glPopAttrib, glPopAttrib, NULL, 218),
- NAME_FUNC_OFFSET(2608, glPushAttrib, glPushAttrib, NULL, 219),
- NAME_FUNC_OFFSET(2621, glMap1d, glMap1d, NULL, 220),
- NAME_FUNC_OFFSET(2629, glMap1f, glMap1f, NULL, 221),
- NAME_FUNC_OFFSET(2637, glMap2d, glMap2d, NULL, 222),
- NAME_FUNC_OFFSET(2645, glMap2f, glMap2f, NULL, 223),
- NAME_FUNC_OFFSET(2653, glMapGrid1d, glMapGrid1d, NULL, 224),
- NAME_FUNC_OFFSET(2665, glMapGrid1f, glMapGrid1f, NULL, 225),
- NAME_FUNC_OFFSET(2677, glMapGrid2d, glMapGrid2d, NULL, 226),
- NAME_FUNC_OFFSET(2689, glMapGrid2f, glMapGrid2f, NULL, 227),
- NAME_FUNC_OFFSET(2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
- NAME_FUNC_OFFSET(2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
- NAME_FUNC_OFFSET(2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
- NAME_FUNC_OFFSET(2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
- NAME_FUNC_OFFSET(2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
- NAME_FUNC_OFFSET(2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
- NAME_FUNC_OFFSET(2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
- NAME_FUNC_OFFSET(2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
- NAME_FUNC_OFFSET(2817, glEvalMesh1, glEvalMesh1, NULL, 236),
- NAME_FUNC_OFFSET(2829, glEvalPoint1, glEvalPoint1, NULL, 237),
- NAME_FUNC_OFFSET(2842, glEvalMesh2, glEvalMesh2, NULL, 238),
- NAME_FUNC_OFFSET(2854, glEvalPoint2, glEvalPoint2, NULL, 239),
- NAME_FUNC_OFFSET(2867, glAlphaFunc, glAlphaFunc, NULL, 240),
- NAME_FUNC_OFFSET(2879, glBlendFunc, glBlendFunc, NULL, 241),
- NAME_FUNC_OFFSET(2891, glLogicOp, glLogicOp, NULL, 242),
- NAME_FUNC_OFFSET(2901, glStencilFunc, glStencilFunc, NULL, 243),
- NAME_FUNC_OFFSET(2915, glStencilOp, glStencilOp, NULL, 244),
- NAME_FUNC_OFFSET(2927, glDepthFunc, glDepthFunc, NULL, 245),
- NAME_FUNC_OFFSET(2939, glPixelZoom, glPixelZoom, NULL, 246),
- NAME_FUNC_OFFSET(2951, glPixelTransferf, glPixelTransferf, NULL, 247),
- NAME_FUNC_OFFSET(2968, glPixelTransferi, glPixelTransferi, NULL, 248),
- NAME_FUNC_OFFSET(2985, glPixelStoref, glPixelStoref, NULL, 249),
- NAME_FUNC_OFFSET(2999, glPixelStorei, glPixelStorei, NULL, 250),
- NAME_FUNC_OFFSET(3013, glPixelMapfv, glPixelMapfv, NULL, 251),
- NAME_FUNC_OFFSET(3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
- NAME_FUNC_OFFSET(3040, glPixelMapusv, glPixelMapusv, NULL, 253),
- NAME_FUNC_OFFSET(3054, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(3067, glCopyPixels, glCopyPixels, NULL, 255),
- NAME_FUNC_OFFSET(3080, glReadPixels, glReadPixels, NULL, 256),
- NAME_FUNC_OFFSET(3093, glDrawPixels, glDrawPixels, NULL, 257),
- NAME_FUNC_OFFSET(3106, glGetBooleanv, glGetBooleanv, NULL, 258),
- NAME_FUNC_OFFSET(3120, glGetClipPlane, glGetClipPlane, NULL, 259),
- NAME_FUNC_OFFSET(3135, glGetDoublev, glGetDoublev, NULL, 260),
- NAME_FUNC_OFFSET(3148, glGetError, glGetError, NULL, 261),
- NAME_FUNC_OFFSET(3159, glGetFloatv, glGetFloatv, NULL, 262),
- NAME_FUNC_OFFSET(3171, glGetIntegerv, glGetIntegerv, NULL, 263),
- NAME_FUNC_OFFSET(3185, glGetLightfv, glGetLightfv, NULL, 264),
- NAME_FUNC_OFFSET(3198, glGetLightiv, glGetLightiv, NULL, 265),
- NAME_FUNC_OFFSET(3211, glGetMapdv, glGetMapdv, NULL, 266),
- NAME_FUNC_OFFSET(3222, glGetMapfv, glGetMapfv, NULL, 267),
- NAME_FUNC_OFFSET(3233, glGetMapiv, glGetMapiv, NULL, 268),
- NAME_FUNC_OFFSET(3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
- NAME_FUNC_OFFSET(3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
- NAME_FUNC_OFFSET(3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
- NAME_FUNC_OFFSET(3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
- NAME_FUNC_OFFSET(3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
- NAME_FUNC_OFFSET(3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
- NAME_FUNC_OFFSET(3346, glGetString, glGetString, NULL, 275),
- NAME_FUNC_OFFSET(3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
- NAME_FUNC_OFFSET(3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
- NAME_FUNC_OFFSET(3386, glGetTexGendv, glGetTexGendv, NULL, 278),
- NAME_FUNC_OFFSET(3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET(3428, glGetTexImage, glGetTexImage, NULL, 281),
- NAME_FUNC_OFFSET(3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
- NAME_FUNC_OFFSET(3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
- NAME_FUNC_OFFSET(3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv,
- NULL, 284),
- NAME_FUNC_OFFSET(3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv,
- NULL, 285),
- NAME_FUNC_OFFSET(3532, glIsEnabled, glIsEnabled, NULL, 286),
- NAME_FUNC_OFFSET(3544, glIsList, glIsList, NULL, 287),
- NAME_FUNC_OFFSET(3553, glDepthRange, glDepthRange, NULL, 288),
- NAME_FUNC_OFFSET(3566, glFrustum, glFrustum, NULL, 289),
- NAME_FUNC_OFFSET(3576, glLoadIdentity, glLoadIdentity, NULL, 290),
- NAME_FUNC_OFFSET(3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
- NAME_FUNC_OFFSET(3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
- NAME_FUNC_OFFSET(3619, glMatrixMode, glMatrixMode, NULL, 293),
- NAME_FUNC_OFFSET(3632, glMultMatrixf, glMultMatrixf, NULL, 294),
- NAME_FUNC_OFFSET(3646, glMultMatrixd, glMultMatrixd, NULL, 295),
- NAME_FUNC_OFFSET(3660, glOrtho, glOrtho, NULL, 296),
- NAME_FUNC_OFFSET(3668, glPopMatrix, glPopMatrix, NULL, 297),
- NAME_FUNC_OFFSET(3680, glPushMatrix, glPushMatrix, NULL, 298),
- NAME_FUNC_OFFSET(3693, glRotated, glRotated, NULL, 299),
- NAME_FUNC_OFFSET(3703, glRotatef, glRotatef, NULL, 300),
- NAME_FUNC_OFFSET(3713, glScaled, glScaled, NULL, 301),
- NAME_FUNC_OFFSET(3722, glScalef, glScalef, NULL, 302),
- NAME_FUNC_OFFSET(3731, glTranslated, glTranslated, NULL, 303),
- NAME_FUNC_OFFSET(3744, glTranslatef, glTranslatef, NULL, 304),
- NAME_FUNC_OFFSET(3757, glViewport, glViewport, NULL, 305),
- NAME_FUNC_OFFSET(3768, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(3783, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(3797, glColorPointer, glColorPointer, NULL, 308),
- NAME_FUNC_OFFSET(3812, glDisableClientState, glDisableClientState, NULL,
- 309),
- NAME_FUNC_OFFSET(3833, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(3846, glDrawElements, glDrawElements, NULL, 311),
- NAME_FUNC_OFFSET(3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
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- NAME_FUNC_OFFSET(3899, glIndexPointer, glIndexPointer, NULL, 314),
- NAME_FUNC_OFFSET(3914, glIndexub, glIndexub, NULL, 315),
- NAME_FUNC_OFFSET(3924, glIndexubv, glIndexubv, NULL, 316),
- NAME_FUNC_OFFSET(3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
- NAME_FUNC_OFFSET(3955, glNormalPointer, glNormalPointer, NULL, 318),
- NAME_FUNC_OFFSET(3971, glPolygonOffset, glPolygonOffset, NULL, 319),
- NAME_FUNC_OFFSET(3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
- NAME_FUNC_OFFSET(4005, glVertexPointer, glVertexPointer, NULL, 321),
- NAME_FUNC_OFFSET(4021, glAreTexturesResident, glAreTexturesResident, NULL,
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- NAME_FUNC_OFFSET(4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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- NAME_FUNC_OFFSET(4148, glGetPointerv, glGetPointerv, NULL, 329),
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- NAME_FUNC_OFFSET(4174, glPrioritizeTextures, glPrioritizeTextures, NULL,
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- NAME_FUNC_OFFSET(4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
- NAME_FUNC_OFFSET(4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
- NAME_FUNC_OFFSET(4264, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(4277, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(4313, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(4326, glColorTableParameterfv, glColorTableParameterfv,
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- NAME_FUNC_OFFSET(4350, glColorTableParameteriv, glColorTableParameteriv,
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- NAME_FUNC_OFFSET(4374, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(4391, glGetColorTable, glGetColorTable, NULL, 343),
- NAME_FUNC_OFFSET(4407, glGetColorTableParameterfv,
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- NAME_FUNC_OFFSET(4434, glGetColorTableParameteriv,
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- NAME_FUNC_OFFSET(4461, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
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- NAME_FUNC_OFFSET(4565, glConvolutionParameterfv, glConvolutionParameterfv,
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- NAME_FUNC_OFFSET(4590, glConvolutionParameteri, glConvolutionParameteri,
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- NAME_FUNC_OFFSET(4614, glConvolutionParameteriv, glConvolutionParameteriv,
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- NAME_FUNC_OFFSET(4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D,
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- NAME_FUNC_OFFSET(4714, glGetConvolutionParameterfv,
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- NAME_FUNC_OFFSET(4742, glGetConvolutionParameteriv,
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- NAME_FUNC_OFFSET(4770, glGetSeparableFilter, glGetSeparableFilter, NULL,
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- NAME_FUNC_OFFSET(4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(4811, glGetHistogram, glGetHistogram, NULL, 361),
- NAME_FUNC_OFFSET(4826, glGetHistogramParameterfv, glGetHistogramParameterfv,
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- NAME_FUNC_OFFSET(4852, glGetHistogramParameteriv, glGetHistogramParameteriv,
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- NAME_FUNC_OFFSET(4878, glGetMinmax, glGetMinmax, NULL, 364),
- NAME_FUNC_OFFSET(4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL,
- 365),
- NAME_FUNC_OFFSET(4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL,
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- NAME_FUNC_OFFSET(4936, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(4948, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(4957, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(4974, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(4988, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(5056, glClientActiveTextureARB, glClientActiveTextureARB,
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- NAME_FUNC_OFFSET(5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL,
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- NAME_FUNC_OFFSET(5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL,
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- NAME_FUNC_OFFSET(5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL,
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- NAME_FUNC_OFFSET(5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL,
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- NAME_FUNC_OFFSET(5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL,
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- NAME_FUNC_OFFSET(5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL,
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- NAME_FUNC_OFFSET(5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL,
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- NAME_FUNC_OFFSET(5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL,
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- NAME_FUNC_OFFSET(5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL,
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- NAME_FUNC_OFFSET(5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL,
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- NAME_FUNC_OFFSET(5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL,
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- NAME_FUNC_OFFSET(5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL,
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- NAME_FUNC_OFFSET(5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL,
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- NAME_FUNC_OFFSET(5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL,
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- NAME_FUNC_OFFSET(5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL,
- 391),
- NAME_FUNC_OFFSET(5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL,
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- NAME_FUNC_OFFSET(5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL,
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- NAME_FUNC_OFFSET(5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL,
- 394),
- NAME_FUNC_OFFSET(5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL,
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- NAME_FUNC_OFFSET(5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL,
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- NAME_FUNC_OFFSET(5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL,
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- NAME_FUNC_OFFSET(5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL,
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- NAME_FUNC_OFFSET(5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL,
- 399),
- NAME_FUNC_OFFSET(5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL,
- 400),
- NAME_FUNC_OFFSET(5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL,
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- NAME_FUNC_OFFSET(5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL,
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- NAME_FUNC_OFFSET(5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL,
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- NAME_FUNC_OFFSET(5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL,
- 404),
- NAME_FUNC_OFFSET(5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL,
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- NAME_FUNC_OFFSET(5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL,
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- NAME_FUNC_OFFSET(5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL,
- 407),
- NAME_FUNC_OFFSET(5769, glAttachShader, glAttachShader, NULL, 408),
- NAME_FUNC_OFFSET(5784, glCreateProgram, glCreateProgram, NULL, 409),
- NAME_FUNC_OFFSET(5800, glCreateShader, glCreateShader, NULL, 410),
- NAME_FUNC_OFFSET(5815, glDeleteProgram, glDeleteProgram, NULL, 411),
- NAME_FUNC_OFFSET(5831, glDeleteShader, glDeleteShader, NULL, 412),
- NAME_FUNC_OFFSET(5846, glDetachShader, glDetachShader, NULL, 413),
- NAME_FUNC_OFFSET(5861, glGetAttachedShaders, glGetAttachedShaders, NULL,
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- NAME_FUNC_OFFSET(5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
- NAME_FUNC_OFFSET(5902, glGetProgramiv, glGetProgramiv, NULL, 416),
- NAME_FUNC_OFFSET(5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
- NAME_FUNC_OFFSET(5936, glGetShaderiv, glGetShaderiv, NULL, 418),
- NAME_FUNC_OFFSET(5950, glIsProgram, glIsProgram, NULL, 419),
- NAME_FUNC_OFFSET(5962, glIsShader, glIsShader, NULL, 420),
- NAME_FUNC_OFFSET(5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL,
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- NAME_FUNC_OFFSET(5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL,
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- NAME_FUNC_OFFSET(6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL,
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- NAME_FUNC_OFFSET(6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL,
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- NAME_FUNC_OFFSET(6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL,
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- NAME_FUNC_OFFSET(6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL,
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- NAME_FUNC_OFFSET(6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL,
- 428),
- NAME_FUNC_OFFSET(6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL,
- 429),
- NAME_FUNC_OFFSET(6163, glClampColor, glClampColor, NULL, 430),
- NAME_FUNC_OFFSET(6176, glClearBufferfi, glClearBufferfi, NULL, 431),
- NAME_FUNC_OFFSET(6192, glClearBufferfv, glClearBufferfv, NULL, 432),
- NAME_FUNC_OFFSET(6208, glClearBufferiv, glClearBufferiv, NULL, 433),
- NAME_FUNC_OFFSET(6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
- NAME_FUNC_OFFSET(6241, glGetStringi, glGetStringi, NULL, 435),
- NAME_FUNC_OFFSET(6254, glTexBuffer, glTexBuffer, NULL, 436),
- NAME_FUNC_OFFSET(6266, glFramebufferTexture, glFramebufferTexture, NULL,
- 437),
- NAME_FUNC_OFFSET(6287, glGetBufferParameteri64v, glGetBufferParameteri64v,
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- NAME_FUNC_OFFSET(6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
- NAME_FUNC_OFFSET(6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL,
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- NAME_FUNC_OFFSET(6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB,
- NULL, 441),
- NAME_FUNC_OFFSET(6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB,
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- NAME_FUNC_OFFSET(6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB,
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- NAME_FUNC_OFFSET(6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB,
- NULL, 444),
- NAME_FUNC_OFFSET(6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB,
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- NAME_FUNC_OFFSET(6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB,
- NULL, 447),
- NAME_FUNC_OFFSET(6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB,
- NULL, 448),
- NAME_FUNC_OFFSET(6554, glCompressedTexSubImage1DARB,
- glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(6583, glCompressedTexSubImage2DARB,
- glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(6612, glCompressedTexSubImage3DARB,
- glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(6641, glGetCompressedTexImageARB,
- glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(6668, glDisableVertexAttribArrayARB,
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- NAME_FUNC_OFFSET(6698, glEnableVertexAttribArrayARB,
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- NAME_FUNC_OFFSET(6727, glGetProgramEnvParameterdvARB,
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- NAME_FUNC_OFFSET(6757, glGetProgramEnvParameterfvARB,
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- NAME_FUNC_OFFSET(6787, glGetProgramLocalParameterdvARB,
- glGetProgramLocalParameterdvARB, NULL, 457),
- NAME_FUNC_OFFSET(6819, glGetProgramLocalParameterfvARB,
- glGetProgramLocalParameterfvARB, NULL, 458),
- NAME_FUNC_OFFSET(6851, glGetProgramStringARB, glGetProgramStringARB, NULL,
- 459),
- NAME_FUNC_OFFSET(6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
- NAME_FUNC_OFFSET(6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL,
- 461),
- NAME_FUNC_OFFSET(6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL,
- 462),
- NAME_FUNC_OFFSET(6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL,
- 463),
- NAME_FUNC_OFFSET(6960, glProgramEnvParameter4dARB,
- glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(6987, glProgramEnvParameter4dvARB,
- glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(7015, glProgramEnvParameter4fARB,
- glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(7042, glProgramEnvParameter4fvARB,
- glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(7070, glProgramLocalParameter4dARB,
- glProgramLocalParameter4dARB, NULL, 468),
- NAME_FUNC_OFFSET(7099, glProgramLocalParameter4dvARB,
- glProgramLocalParameter4dvARB, NULL, 469),
- NAME_FUNC_OFFSET(7129, glProgramLocalParameter4fARB,
- glProgramLocalParameter4fARB, NULL, 470),
- NAME_FUNC_OFFSET(7158, glProgramLocalParameter4fvARB,
- glProgramLocalParameter4fvARB, NULL, 471),
- NAME_FUNC_OFFSET(7188, glProgramStringARB, glProgramStringARB, NULL, 472),
- NAME_FUNC_OFFSET(7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL,
- 474),
- NAME_FUNC_OFFSET(7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL,
- 476),
- NAME_FUNC_OFFSET(7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL,
- 478),
- NAME_FUNC_OFFSET(7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL,
- 480),
- NAME_FUNC_OFFSET(7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL,
- 482),
- NAME_FUNC_OFFSET(7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL,
- 484),
- NAME_FUNC_OFFSET(7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL,
- 486),
- NAME_FUNC_OFFSET(7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL,
- 488),
- NAME_FUNC_OFFSET(7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL,
- 490),
- NAME_FUNC_OFFSET(7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL,
- 491),
- NAME_FUNC_OFFSET(7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL,
- 492),
- NAME_FUNC_OFFSET(7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL,
- 493),
- NAME_FUNC_OFFSET(7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL,
- 494),
- NAME_FUNC_OFFSET(7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL,
- 495),
- NAME_FUNC_OFFSET(7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL,
- 496),
- NAME_FUNC_OFFSET(7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL,
- 497),
- NAME_FUNC_OFFSET(7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL,
- 498),
- NAME_FUNC_OFFSET(7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL,
- 500),
- NAME_FUNC_OFFSET(7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL,
- 502),
- NAME_FUNC_OFFSET(7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL,
- 503),
- NAME_FUNC_OFFSET(7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL,
- 505),
- NAME_FUNC_OFFSET(7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL,
- 506),
- NAME_FUNC_OFFSET(7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL,
- 507),
- NAME_FUNC_OFFSET(7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL,
- 508),
- NAME_FUNC_OFFSET(7964, glVertexAttribPointerARB, glVertexAttribPointerARB,
- NULL, 509),
- NAME_FUNC_OFFSET(7989, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(8005, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(8075, glGetBufferParameterivARB, glGetBufferParameterivARB,
- NULL, 515),
- NAME_FUNC_OFFSET(8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL,
- 516),
- NAME_FUNC_OFFSET(8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL,
- 517),
- NAME_FUNC_OFFSET(8146, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(8160, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(8227, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL,
- 525),
- NAME_FUNC_OFFSET(8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL,
- 526),
- NAME_FUNC_OFFSET(8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(8318, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
- NAME_FUNC_OFFSET(8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(8368, glCreateProgramObjectARB, glCreateProgramObjectARB,
- NULL, 531),
- NAME_FUNC_OFFSET(8393, glCreateShaderObjectARB, glCreateShaderObjectARB,
- NULL, 532),
- NAME_FUNC_OFFSET(8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
- NAME_FUNC_OFFSET(8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
- NAME_FUNC_OFFSET(8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL,
- 535),
- NAME_FUNC_OFFSET(8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB,
- NULL, 536),
- NAME_FUNC_OFFSET(8499, glGetHandleARB, glGetHandleARB, NULL, 537),
- NAME_FUNC_OFFSET(8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
- NAME_FUNC_OFFSET(8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB,
- NULL, 539),
- NAME_FUNC_OFFSET(8556, glGetObjectParameterivARB, glGetObjectParameterivARB,
- NULL, 540),
- NAME_FUNC_OFFSET(8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL,
- 541),
- NAME_FUNC_OFFSET(8603, glGetUniformLocationARB, glGetUniformLocationARB,
- NULL, 542),
- NAME_FUNC_OFFSET(8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(8698, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(8729, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(8760, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(8791, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(8822, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(8853, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(8884, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(8915, glUniform4iARB, glUniform4iARB, NULL, 561),
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- NAME_FUNC_OFFSET(10611, glVertexP2uiv, glVertexP2uiv, NULL, 648),
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- NAME_FUNC_OFFSET(10993, glGetnCompressedTexImageARB,
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- NAME_FUNC_OFFSET(11334, glReadnPixelsARB, glReadnPixelsARB, NULL, 684),
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- NAME_FUNC_OFFSET(11513, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL,
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- NAME_FUNC_OFFSET(11545, gl_dispatch_stub_694, gl_dispatch_stub_694, NULL,
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- NAME_FUNC_OFFSET(11573, gl_dispatch_stub_695, gl_dispatch_stub_695, NULL,
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- NAME_FUNC_OFFSET(11676, gl_dispatch_stub_699, gl_dispatch_stub_699, NULL,
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- NAME_FUNC_OFFSET(11735, glIndexPointerEXT, glIndexPointerEXT, NULL, 702),
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- NAME_FUNC_OFFSET(11772, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL,
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- NAME_FUNC_OFFSET(11793, glVertexPointerEXT, glVertexPointerEXT, NULL, 705),
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- NAME_FUNC_OFFSET(11833, glPointParameterfvEXT, glPointParameterfvEXT, NULL,
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- NAME_FUNC_OFFSET(11855, glLockArraysEXT, glLockArraysEXT, NULL, 708),
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- NAME_FUNC_OFFSET(11934, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL,
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- NAME_FUNC_OFFSET(11979, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL,
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- NAME_FUNC_OFFSET(12001, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT,
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- NAME_FUNC_OFFSET(12024, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL,
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- NAME_FUNC_OFFSET(12046, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT,
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- NAME_FUNC_OFFSET(12069, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL,
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- NAME_FUNC_OFFSET(12091, glSecondaryColor3svEXT, glSecondaryColor3svEXT,
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- NAME_FUNC_OFFSET(12114, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT,
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- NAME_FUNC_OFFSET(12137, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT,
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- NAME_FUNC_OFFSET(12161, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT,
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- NAME_FUNC_OFFSET(12184, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT,
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- NAME_FUNC_OFFSET(12208, glSecondaryColor3usEXT, glSecondaryColor3usEXT,
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- NAME_FUNC_OFFSET(12231, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT,
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- NAME_FUNC_OFFSET(12255, glSecondaryColorPointerEXT,
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- NAME_FUNC_OFFSET(12303, glMultiDrawElementsEXT, glMultiDrawElementsEXT,
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- NAME_FUNC_OFFSET(12326, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL,
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- NAME_FUNC_OFFSET(12347, glFogCoorddEXT, glFogCoorddEXT, NULL, 730),
- NAME_FUNC_OFFSET(12362, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 731),
- NAME_FUNC_OFFSET(12378, glFogCoordfEXT, glFogCoordfEXT, NULL, 732),
- NAME_FUNC_OFFSET(12393, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 733),
- NAME_FUNC_OFFSET(12409, gl_dispatch_stub_734, gl_dispatch_stub_734, NULL,
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- NAME_FUNC_OFFSET(12450, glFlushVertexArrayRangeNV,
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- NAME_FUNC_OFFSET(12476, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL,
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- NAME_FUNC_OFFSET(12557, glCombinerParameterfvNV, glCombinerParameterfvNV,
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- NAME_FUNC_OFFSET(12581, glCombinerParameteriNV, glCombinerParameteriNV,
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- NAME_FUNC_OFFSET(12604, glCombinerParameterivNV, glCombinerParameterivNV,
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- NAME_FUNC_OFFSET(12628, glFinalCombinerInputNV, glFinalCombinerInputNV,
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- NAME_FUNC_OFFSET(12651, glGetCombinerInputParameterfvNV,
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- NAME_FUNC_OFFSET(12683, glGetCombinerInputParameterivNV,
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- NAME_FUNC_OFFSET(12715, glGetCombinerOutputParameterfvNV,
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- NAME_FUNC_OFFSET(12748, glGetCombinerOutputParameterivNV,
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- NAME_FUNC_OFFSET(12818, glGetFinalCombinerInputParameterivNV,
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- NAME_FUNC_OFFSET(12875, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 752),
- NAME_FUNC_OFFSET(12893, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 753),
- NAME_FUNC_OFFSET(12912, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 754),
- NAME_FUNC_OFFSET(12930, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 755),
- NAME_FUNC_OFFSET(12949, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 756),
- NAME_FUNC_OFFSET(12967, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 757),
- NAME_FUNC_OFFSET(12986, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 758),
- NAME_FUNC_OFFSET(13004, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 759),
- NAME_FUNC_OFFSET(13023, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 760),
- NAME_FUNC_OFFSET(13041, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 761),
- NAME_FUNC_OFFSET(13060, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 762),
- NAME_FUNC_OFFSET(13078, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 763),
- NAME_FUNC_OFFSET(13097, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 764),
- NAME_FUNC_OFFSET(13115, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 765),
- NAME_FUNC_OFFSET(13134, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 766),
- NAME_FUNC_OFFSET(13152, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 767),
- NAME_FUNC_OFFSET(13171, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 768),
- NAME_FUNC_OFFSET(13189, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 769),
- NAME_FUNC_OFFSET(13208, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 770),
- NAME_FUNC_OFFSET(13226, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 771),
- NAME_FUNC_OFFSET(13245, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 772),
- NAME_FUNC_OFFSET(13263, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 773),
- NAME_FUNC_OFFSET(13282, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 774),
- NAME_FUNC_OFFSET(13300, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 775),
- NAME_FUNC_OFFSET(13319, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL,
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- NAME_FUNC_OFFSET(13344, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL,
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- NAME_FUNC_OFFSET(13371, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL,
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- NAME_FUNC_OFFSET(13388, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL,
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- NAME_FUNC_OFFSET(13404, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL,
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- NAME_FUNC_OFFSET(13418, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL,
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- NAME_FUNC_OFFSET(13445, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL,
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- NAME_FUNC_OFFSET(13458, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL,
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- NAME_FUNC_OFFSET(13550, glGenProgramsNV, glGenProgramsNV, NULL, 789),
- NAME_FUNC_OFFSET(13566, glGetProgramParameterdvNV,
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- NAME_FUNC_OFFSET(13592, glGetProgramParameterfvNV,
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- NAME_FUNC_OFFSET(13618, glGetProgramStringNV, glGetProgramStringNV, NULL,
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- NAME_FUNC_OFFSET(13639, glGetProgramivNV, glGetProgramivNV, NULL, 793),
- NAME_FUNC_OFFSET(13656, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL,
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- NAME_FUNC_OFFSET(13727, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL,
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- NAME_FUNC_OFFSET(15481, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL,
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- NAME_FUNC_OFFSET(15589, glCheckFramebufferStatusEXT,
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- NAME_FUNC_OFFSET(15721, glFramebufferTexture2DEXT,
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- NAME_FUNC_OFFSET(15747, glFramebufferTexture3DEXT,
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- NAME_FUNC_OFFSET(15773, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL,
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- NAME_FUNC_OFFSET(15794, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL,
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- NAME_FUNC_OFFSET(15816, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL,
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- NAME_FUNC_OFFSET(15836, glGetFramebufferAttachmentParameterivEXT,
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- NAME_FUNC_OFFSET(15877, glGetRenderbufferParameterivEXT,
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- NAME_FUNC_OFFSET(15909, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
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- NAME_FUNC_OFFSET(16074, glGetFragDataLocationEXT, glGetFragDataLocationEXT,
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- NAME_FUNC_OFFSET(16099, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
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- NAME_FUNC_OFFSET(16282, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
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- NAME_FUNC_OFFSET(16342, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL,
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- NAME_FUNC_OFFSET(16364, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT,
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- NAME_FUNC_OFFSET(16408, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL,
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- NAME_FUNC_OFFSET(16430, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
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- NAME_FUNC_OFFSET(16452, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT,
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- NAME_FUNC_OFFSET(16475, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL,
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- NAME_FUNC_OFFSET(16496, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL,
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- NAME_FUNC_OFFSET(16518, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
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- NAME_FUNC_OFFSET(16540, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT,
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- NAME_FUNC_OFFSET(16563, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL,
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- NAME_FUNC_OFFSET(16585, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL,
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- NAME_FUNC_OFFSET(16606, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL,
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- NAME_FUNC_OFFSET(16628, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL,
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- NAME_FUNC_OFFSET(16650, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT,
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- NAME_FUNC_OFFSET(16673, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL,
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- NAME_FUNC_OFFSET(16695, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT,
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- NAME_FUNC_OFFSET(16718, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT,
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- NAME_FUNC_OFFSET(16741, glVertexAttribIPointerEXT,
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- NAME_FUNC_OFFSET(16767, glFramebufferTextureLayerEXT,
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- NAME_FUNC_OFFSET(16796, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL,
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- NAME_FUNC_OFFSET(16818, glDisableIndexedEXT, glDisableIndexedEXT, NULL,
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- NAME_FUNC_OFFSET(16838, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
- NAME_FUNC_OFFSET(16857, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT,
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- NAME_FUNC_OFFSET(16881, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT,
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- NAME_FUNC_OFFSET(16905, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL,
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- NAME_FUNC_OFFSET(16927, glClearColorIiEXT, glClearColorIiEXT, NULL, 941),
- NAME_FUNC_OFFSET(16945, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 942),
- NAME_FUNC_OFFSET(16964, glGetTexParameterIivEXT, glGetTexParameterIivEXT,
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- NAME_FUNC_OFFSET(16988, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT,
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- NAME_FUNC_OFFSET(17013, glTexParameterIivEXT, glTexParameterIivEXT, NULL,
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- NAME_FUNC_OFFSET(17034, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL,
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- NAME_FUNC_OFFSET(17056, glBeginConditionalRenderNV,
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- NAME_FUNC_OFFSET(17083, glEndConditionalRenderNV, glEndConditionalRenderNV,
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- NAME_FUNC_OFFSET(17108, glBeginTransformFeedbackEXT,
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- NAME_FUNC_OFFSET(17136, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL,
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- NAME_FUNC_OFFSET(17156, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL,
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- NAME_FUNC_OFFSET(17178, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL,
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- NAME_FUNC_OFFSET(17199, glEndTransformFeedbackEXT,
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- NAME_FUNC_OFFSET(17225, glGetTransformFeedbackVaryingEXT,
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- NAME_FUNC_OFFSET(17258, glTransformFeedbackVaryingsEXT,
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- NAME_FUNC_OFFSET(17289, glProvokingVertexEXT, glProvokingVertexEXT, NULL,
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- NAME_FUNC_OFFSET(17310, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL,
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- NAME_FUNC_OFFSET(17341, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL,
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- NAME_FUNC_OFFSET(17361, glGetObjectParameterivAPPLE,
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- NAME_FUNC_OFFSET(17389, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE,
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- NAME_FUNC_OFFSET(17412, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE,
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- NAME_FUNC_OFFSET(17437, glActiveProgramEXT, glActiveProgramEXT, NULL, 962),
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- NAME_FUNC_OFFSET(17481, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL,
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- NAME_FUNC_OFFSET(17503, glTextureBarrierNV, glTextureBarrierNV, NULL, 965),
- NAME_FUNC_OFFSET(17522, gl_dispatch_stub_966, gl_dispatch_stub_966, NULL,
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- NAME_FUNC_OFFSET(17547, gl_dispatch_stub_967, gl_dispatch_stub_967, NULL,
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- NAME_FUNC_OFFSET(17576, gl_dispatch_stub_968, gl_dispatch_stub_968, NULL,
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- NAME_FUNC_OFFSET(17607, gl_dispatch_stub_969, gl_dispatch_stub_969, NULL,
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- NAME_FUNC_OFFSET(17631, gl_dispatch_stub_970, gl_dispatch_stub_970, NULL,
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- NAME_FUNC_OFFSET(17695, glEGLImageTargetTexture2DOES,
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- NAME_FUNC_OFFSET(17724, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(17742, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(17759, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(17775, glAreTexturesResident, glAreTexturesResidentEXT,
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- NAME_FUNC_OFFSET(17820, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(17840, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL,
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- NAME_FUNC_OFFSET(17863, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL,
- 326),
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- NAME_FUNC_OFFSET(17906, glGenTextures, glGenTexturesEXT, glGenTexturesEXT,
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- NAME_FUNC_OFFSET(17923, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(17940, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(17955, glPrioritizeTextures, glPrioritizeTextures, NULL,
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- NAME_FUNC_OFFSET(17979, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(17998, glTexSubImage2D, glTexSubImage2D, NULL, 333),
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- NAME_FUNC_OFFSET(18033, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(18052, glDrawRangeElements, glDrawRangeElements, NULL,
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- NAME_FUNC_OFFSET(18075, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18091, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18107, glColorTableParameterfv, glColorTableParameterfv,
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- NAME_FUNC_OFFSET(18134, glColorTableParameteriv, glColorTableParameteriv,
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- NAME_FUNC_OFFSET(18161, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(18181, glGetColorTable, glGetColorTableEXT,
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- NAME_FUNC_OFFSET(18200, glGetColorTable, glGetColorTableEXT,
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- NAME_FUNC_OFFSET(18219, glGetColorTableParameterfv,
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- NAME_FUNC_OFFSET(18249, glGetColorTableParameterfv,
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- glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18279, glGetColorTableParameteriv,
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- NAME_FUNC_OFFSET(18309, glGetColorTableParameteriv,
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- glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18339, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(18358, glCopyColorSubTable, glCopyColorSubTable, NULL,
- 347),
- NAME_FUNC_OFFSET(18381, glConvolutionFilter1D, glConvolutionFilter1D, NULL,
- 348),
- NAME_FUNC_OFFSET(18406, glConvolutionFilter2D, glConvolutionFilter2D, NULL,
- 349),
- NAME_FUNC_OFFSET(18431, glConvolutionParameterf, glConvolutionParameterf,
- NULL, 350),
- NAME_FUNC_OFFSET(18458, glConvolutionParameterfv, glConvolutionParameterfv,
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- NAME_FUNC_OFFSET(18486, glConvolutionParameteri, glConvolutionParameteri,
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- NAME_FUNC_OFFSET(18513, glConvolutionParameteriv, glConvolutionParameteriv,
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- NAME_FUNC_OFFSET(18541, glCopyConvolutionFilter1D,
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- NAME_FUNC_OFFSET(18570, glCopyConvolutionFilter2D,
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- NAME_FUNC_OFFSET(18599, glGetConvolutionFilter, gl_dispatch_stub_356,
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- NAME_FUNC_OFFSET(18625, glGetConvolutionParameterfv, gl_dispatch_stub_357,
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- NAME_FUNC_OFFSET(18656, glGetConvolutionParameteriv, gl_dispatch_stub_358,
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- NAME_FUNC_OFFSET(18687, glGetSeparableFilter, gl_dispatch_stub_359,
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- NAME_FUNC_OFFSET(18711, glSeparableFilter2D, glSeparableFilter2D, NULL,
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- NAME_FUNC_OFFSET(18734, glGetHistogram, gl_dispatch_stub_361,
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- NAME_FUNC_OFFSET(18752, glGetHistogramParameterfv, gl_dispatch_stub_362,
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- NAME_FUNC_OFFSET(18781, glGetHistogramParameteriv, gl_dispatch_stub_363,
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- NAME_FUNC_OFFSET(18810, glGetMinmax, gl_dispatch_stub_364,
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- NAME_FUNC_OFFSET(18825, glGetMinmaxParameterfv, gl_dispatch_stub_365,
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- NAME_FUNC_OFFSET(18851, glGetMinmaxParameteriv, gl_dispatch_stub_366,
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- NAME_FUNC_OFFSET(18877, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(18892, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(18904, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(18924, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(18941, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(18957, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(18976, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL,
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- NAME_FUNC_OFFSET(18999, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(19015, glClientActiveTextureARB, glClientActiveTextureARB,
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- NAME_FUNC_OFFSET(19037, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL,
- 376),
- NAME_FUNC_OFFSET(19055, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL,
- 377),
- NAME_FUNC_OFFSET(19074, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL,
- 378),
- NAME_FUNC_OFFSET(19092, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL,
- 379),
- NAME_FUNC_OFFSET(19111, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL,
- 380),
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- NAME_FUNC_OFFSET(23459, glFramebufferTexture2DEXT,
- glFramebufferTexture2DEXT, NULL, 887),
- NAME_FUNC_OFFSET(23482, glFramebufferTexture3DEXT,
- glFramebufferTexture3DEXT, NULL, 888),
- NAME_FUNC_OFFSET(23505, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL,
- 889),
- NAME_FUNC_OFFSET(23523, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL,
- 890),
- NAME_FUNC_OFFSET(23542, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL,
- 891),
- NAME_FUNC_OFFSET(23559, glGetFramebufferAttachmentParameterivEXT,
- glGetFramebufferAttachmentParameterivEXT, NULL, 892),
- NAME_FUNC_OFFSET(23597, glGetRenderbufferParameterivEXT,
- glGetRenderbufferParameterivEXT, NULL, 893),
- NAME_FUNC_OFFSET(23626, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 894),
- NAME_FUNC_OFFSET(23642, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL,
- 895),
- NAME_FUNC_OFFSET(23659, glRenderbufferStorageEXT, glRenderbufferStorageEXT,
- NULL, 896),
- NAME_FUNC_OFFSET(23681, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL,
- 897),
- NAME_FUNC_OFFSET(23699, glBindFragDataLocationEXT,
- glBindFragDataLocationEXT, NULL, 900),
- NAME_FUNC_OFFSET(23722, glGetFragDataLocationEXT, glGetFragDataLocationEXT,
- NULL, 901),
- NAME_FUNC_OFFSET(23744, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 902),
- NAME_FUNC_OFFSET(23760, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT,
- NULL, 903),
- NAME_FUNC_OFFSET(23781, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT,
- NULL, 904),
- NAME_FUNC_OFFSET(23803, glUniform1uiEXT, glUniform1uiEXT, NULL, 905),
- NAME_FUNC_OFFSET(23816, glUniform1uivEXT, glUniform1uivEXT, NULL, 906),
- NAME_FUNC_OFFSET(23830, glUniform2uiEXT, glUniform2uiEXT, NULL, 907),
- NAME_FUNC_OFFSET(23843, glUniform2uivEXT, glUniform2uivEXT, NULL, 908),
- NAME_FUNC_OFFSET(23857, glUniform3uiEXT, glUniform3uiEXT, NULL, 909),
- NAME_FUNC_OFFSET(23870, glUniform3uivEXT, glUniform3uivEXT, NULL, 910),
- NAME_FUNC_OFFSET(23884, glUniform4uiEXT, glUniform4uiEXT, NULL, 911),
- NAME_FUNC_OFFSET(23897, glUniform4uivEXT, glUniform4uivEXT, NULL, 912),
- NAME_FUNC_OFFSET(23911, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL,
- 913),
- NAME_FUNC_OFFSET(23929, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL,
- 914),
- NAME_FUNC_OFFSET(23948, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL,
- 915),
- NAME_FUNC_OFFSET(23967, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT,
- NULL, 916),
- NAME_FUNC_OFFSET(23987, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL,
- 917),
- NAME_FUNC_OFFSET(24005, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL,
- 918),
- NAME_FUNC_OFFSET(24024, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL,
- 919),
- NAME_FUNC_OFFSET(24043, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT,
- NULL, 920),
- NAME_FUNC_OFFSET(24063, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL,
- 921),
- NAME_FUNC_OFFSET(24081, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL,
- 922),
- NAME_FUNC_OFFSET(24100, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL,
- 923),
- NAME_FUNC_OFFSET(24119, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT,
- NULL, 924),
- NAME_FUNC_OFFSET(24139, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL,
- 925),
- NAME_FUNC_OFFSET(24158, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL,
- 926),
- NAME_FUNC_OFFSET(24176, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL,
- 927),
- NAME_FUNC_OFFSET(24195, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL,
- 928),
- NAME_FUNC_OFFSET(24214, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT,
- NULL, 929),
- NAME_FUNC_OFFSET(24234, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL,
- 930),
- NAME_FUNC_OFFSET(24253, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT,
- NULL, 931),
- NAME_FUNC_OFFSET(24273, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT,
- NULL, 932),
- NAME_FUNC_OFFSET(24293, glVertexAttribIPointerEXT,
- glVertexAttribIPointerEXT, NULL, 933),
- NAME_FUNC_OFFSET(24316, glFramebufferTextureLayerEXT,
- glFramebufferTextureLayerEXT, NULL, 934),
- NAME_FUNC_OFFSET(24342, glFramebufferTextureLayerEXT,
- glFramebufferTextureLayerEXT, NULL, 934),
- NAME_FUNC_OFFSET(24371, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL,
- 935),
- NAME_FUNC_OFFSET(24384, glDisableIndexedEXT, glDisableIndexedEXT, NULL,
- 936),
- NAME_FUNC_OFFSET(24395, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 937),
- NAME_FUNC_OFFSET(24405, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT,
- NULL, 938),
- NAME_FUNC_OFFSET(24421, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT,
- NULL, 939),
- NAME_FUNC_OFFSET(24437, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL,
- 940),
- NAME_FUNC_OFFSET(24450, glGetTexParameterIivEXT, glGetTexParameterIivEXT,
- NULL, 943),
- NAME_FUNC_OFFSET(24471, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT,
- NULL, 944),
- NAME_FUNC_OFFSET(24493, glTexParameterIivEXT, glTexParameterIivEXT, NULL,
- 945),
- NAME_FUNC_OFFSET(24511, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL,
- 946),
- NAME_FUNC_OFFSET(24530, glBeginConditionalRenderNV,
- glBeginConditionalRenderNV, NULL, 947),
- NAME_FUNC_OFFSET(24555, glEndConditionalRenderNV, glEndConditionalRenderNV,
- NULL, 948),
- NAME_FUNC_OFFSET(24578, glBeginTransformFeedbackEXT,
- glBeginTransformFeedbackEXT, NULL, 949),
- NAME_FUNC_OFFSET(24603, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL,
- 950),
- NAME_FUNC_OFFSET(24620, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL,
- 952),
- NAME_FUNC_OFFSET(24638, glEndTransformFeedbackEXT,
- glEndTransformFeedbackEXT, NULL, 953),
- NAME_FUNC_OFFSET(24661, glGetTransformFeedbackVaryingEXT,
- glGetTransformFeedbackVaryingEXT, NULL, 954),
- NAME_FUNC_OFFSET(24691, glTransformFeedbackVaryingsEXT,
- glTransformFeedbackVaryingsEXT, NULL, 955),
- NAME_FUNC_OFFSET(24719, glProvokingVertexEXT, glProvokingVertexEXT, NULL,
- 956),
+ NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
+ NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
+ NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
+ NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
+ NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
+ NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
+ NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
+ NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
+ NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
+ NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
+ NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
+ NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
+ NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
+ NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
+ NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
+ NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
+ NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
+ NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
+ NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
+ NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
+ NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
+ NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
+ NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
+ NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
+ NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
+ NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
+ NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
+ NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
+ NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
+ NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
+ NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
+ NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
+ NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
+ NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
+ NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
+ NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
+ NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
+ NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
+ NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
+ NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
+ NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
+ NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
+ NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
+ NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
+ NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
+ NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
+ NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
+ NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
+ NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
+ NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
+ NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
+ NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
+ NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
+ NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
+ NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
+ NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
+ NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
+ NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
+ NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
+ NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
+ NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
+ NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
+ NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
+ NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
+ NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
+ NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
+ NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
+ NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
+ NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
+ NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
+ NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
+ NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
+ NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
+ NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
+ NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
+ NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
+ NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
+ NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
+ NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
+ NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
+ NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
+ NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
+ NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
+ NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
+ NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
+ NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
+ NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
+ NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
+ NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
+ NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
+ NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
+ NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
+ NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
+ NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
+ NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
+ NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
+ NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
+ NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
+ NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
+ NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
+ NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
+ NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
+ NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
+ NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
+ NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
+ NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
+ NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
+ NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
+ NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
+ NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
+ NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
+ NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
+ NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
+ NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
+ NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
+ NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
+ NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
+ NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
+ NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
+ NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
+ NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
+ NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
+ NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
+ NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
+ NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
+ NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
+ NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
+ NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
+ NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
+ NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
+ NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
+ NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
+ NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
+ NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
+ NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
+ NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
+ NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
+ NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
+ NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
+ NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
+ NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
+ NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
+ NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
+ NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
+ NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
+ NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
+ NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
+ NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
+ NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
+ NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
+ NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
+ NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
+ NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
+ NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
+ NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
+ NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
+ NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
+ NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
+ NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
+ NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
+ NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
+ NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
+ NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
+ NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
+ NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
+ NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
+ NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
+ NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
+ NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
+ NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
+ NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
+ NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
+ NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
+ NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
+ NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
+ NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
+ NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
+ NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
+ NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
+ NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
+ NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
+ NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
+ NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
+ NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
+ NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
+ NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
+ NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
+ NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
+ NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
+ NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
+ NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
+ NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
+ NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
+ NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
+ NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
+ NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
+ NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
+ NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
+ NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
+ NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
+ NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
+ NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
+ NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
+ NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
+ NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
+ NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
+ NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
+ NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
+ NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
+ NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
+ NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
+ NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
+ NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
+ NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
+ NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
+ NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
+ NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
+ NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
+ NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
+ NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
+ NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
+ NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
+ NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
+ NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
+ NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
+ NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
+ NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
+ NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
+ NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
+ NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
+ NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
+ NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
+ NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
+ NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
+ NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
+ NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
+ NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
+ NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
+ NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
+ NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
+ NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
+ NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
+ NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
+ NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
+ NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
+ NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
+ NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
+ NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
+ NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
+ NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
+ NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
+ NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
+ NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
+ NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
+ NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
+ NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
+ NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
+ NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
+ NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
+ NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
+ NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
+ NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
+ NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
+ NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
+ NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
+ NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
+ NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
+ NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
+ NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
+ NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
+ NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
+ NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
+ NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
+ NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
+ NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
+ NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
+ NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
+ NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
+ NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
+ NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
+ NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
+ NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
+ NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
+ NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
+ NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
+ NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
+ NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
+ NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
+ NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
+ NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
+ NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
+ NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
+ NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
+ NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
+ NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
+ NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
+ NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
+ NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
+ NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
+ NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
+ NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
+ NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
+ NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
+ NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
+ NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
+ NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
+ NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
+ NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
+ NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
+ NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
+ NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
+ NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
+ NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
+ NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
+ NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
+ NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
+ NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
+ NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
+ NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
+ NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
+ NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
+ NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
+ NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
+ NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
+ NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
+ NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
+ NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
+ NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
+ NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
+ NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
+ NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
+ NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET( 5037, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET( 5053, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET( 5075, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET( 5093, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET( 5112, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET( 5133, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET( 5155, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET( 5173, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET( 5192, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET( 5229, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET( 5247, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET( 5266, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET( 5287, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET( 5309, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET( 5327, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET( 5346, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET( 5364, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET( 5383, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET( 5401, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET( 5420, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET( 5441, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET( 5463, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET( 5481, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET( 5500, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET( 5518, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET( 5537, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET( 5555, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET( 5574, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET( 5595, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET( 5617, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET( 5635, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET( 5654, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET( 5672, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET( 5691, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET( 5714, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET( 5737, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET( 5760, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET( 5786, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET( 5812, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET( 5838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET( 5862, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET( 5885, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET( 5908, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET( 5931, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET( 5954, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET( 5971, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET( 5991, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET( 6009, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET( 6021, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET( 6034, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET( 6052, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET( 6070, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET( 6089, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET( 6107, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET( 6126, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET( 6145, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET( 6165, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET( 6184, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET( 6204, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET( 6223, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET( 6243, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET( 6262, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET( 6282, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET( 6302, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET( 6323, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET( 6343, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET( 6364, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET( 6384, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET( 6405, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET( 6429, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET( 6443, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET( 6458, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET( 6472, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET( 6487, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET( 6501, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET( 6516, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET( 6530, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET( 6545, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET( 6559, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET( 6574, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET( 6588, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET( 6603, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET( 6617, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET( 6632, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET( 6646, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET( 6661, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET( 6674, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET( 6687, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET( 6700, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET( 6716, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET( 6732, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET( 6748, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET( 6759, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET( 6772, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET( 6785, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET( 6808, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET( 6828, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET( 6847, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET( 6866, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET( 6886, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET( 6899, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET( 6910, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET( 6920, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET( 6932, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET( 6946, glAttachShader, glAttachShader, NULL, 479),
+ NAME_FUNC_OFFSET( 6961, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET( 6982, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET( 7006, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET( 7022, glCreateProgram, glCreateProgram, NULL, 483),
+ NAME_FUNC_OFFSET( 7038, glCreateShader, glCreateShader, NULL, 484),
+ NAME_FUNC_OFFSET( 7053, glDeleteProgram, glDeleteProgram, NULL, 485),
+ NAME_FUNC_OFFSET( 7069, glDeleteShader, glDeleteShader, NULL, 486),
+ NAME_FUNC_OFFSET( 7084, glDetachShader, glDetachShader, NULL, 487),
+ NAME_FUNC_OFFSET( 7099, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET( 7126, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET( 7140, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET( 7166, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET( 7184, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET( 7203, glGetAttachedShaders, glGetAttachedShaders, NULL, 493),
+ NAME_FUNC_OFFSET( 7224, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET( 7244, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 495),
+ NAME_FUNC_OFFSET( 7264, glGetProgramiv, glGetProgramiv, NULL, 496),
+ NAME_FUNC_OFFSET( 7279, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 497),
+ NAME_FUNC_OFFSET( 7298, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET( 7316, glGetShaderiv, glGetShaderiv, NULL, 499),
+ NAME_FUNC_OFFSET( 7330, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET( 7351, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET( 7366, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET( 7381, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET( 7407, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET( 7427, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET( 7447, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET( 7467, glIsProgram, glIsProgram, NULL, 507),
+ NAME_FUNC_OFFSET( 7479, glIsShader, glIsShader, NULL, 508),
+ NAME_FUNC_OFFSET( 7490, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET( 7504, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET( 7519, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 511),
+ NAME_FUNC_OFFSET( 7541, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 512),
+ NAME_FUNC_OFFSET( 7563, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET( 7583, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET( 7595, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET( 7608, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET( 7620, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET( 7633, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET( 7645, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET( 7658, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET( 7670, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET( 7683, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET( 7695, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET( 7708, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET( 7720, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET( 7733, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET( 7745, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET( 7758, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET( 7770, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET( 7783, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET( 7802, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET( 7821, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET( 7840, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET( 7853, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET( 7871, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET( 7888, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET( 7906, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET( 7923, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET( 7941, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET( 7958, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET( 7976, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET( 7993, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET( 8011, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET( 8028, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET( 8046, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET( 8063, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET( 8081, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET( 8100, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET( 8119, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET( 8138, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET( 8157, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET( 8177, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET( 8197, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET( 8217, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET( 8235, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET( 8252, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET( 8270, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET( 8288, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET( 8305, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET( 8323, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET( 8342, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET( 8361, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET( 8380, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET( 8402, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 564),
+ NAME_FUNC_OFFSET( 8423, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 565),
+ NAME_FUNC_OFFSET( 8444, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 566),
+ NAME_FUNC_OFFSET( 8465, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 567),
+ NAME_FUNC_OFFSET( 8486, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 568),
+ NAME_FUNC_OFFSET( 8507, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 569),
+ NAME_FUNC_OFFSET( 8528, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET( 8553, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET( 8578, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET( 8595, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET( 8613, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET( 8636, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET( 8649, glClearBufferfi, glClearBufferfi, NULL, 576),
+ NAME_FUNC_OFFSET( 8665, glClearBufferfv, glClearBufferfv, NULL, 577),
+ NAME_FUNC_OFFSET( 8681, glClearBufferiv, glClearBufferiv, NULL, 578),
+ NAME_FUNC_OFFSET( 8697, glClearBufferuiv, glClearBufferuiv, NULL, 579),
+ NAME_FUNC_OFFSET( 8714, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET( 8727, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET( 8738, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET( 8748, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET( 8771, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET( 8794, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET( 8810, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET( 8832, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET( 8848, glGetStringi, glGetStringi, NULL, 588),
+ NAME_FUNC_OFFSET( 8861, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET( 8882, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET( 8904, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET( 8934, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET( 8950, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET( 8971, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET( 8993, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET( 9006, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET( 9024, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET( 9043, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET( 9071, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET( 9084, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET( 9098, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET( 9111, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET( 9125, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET( 9138, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET( 9152, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET( 9165, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET( 9179, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET( 9198, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET( 9218, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET( 9237, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET( 9256, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET( 9276, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET( 9296, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET( 9319, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET( 9343, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET( 9355, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET( 9376, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 617),
+ NAME_FUNC_OFFSET( 9401, glGetInteger64i_v, glGetInteger64i_v, NULL, 618),
+ NAME_FUNC_OFFSET( 9419, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET( 9441, glBindProgramARB, glBindProgramARB, NULL, 620),
+ NAME_FUNC_OFFSET( 9458, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
+ NAME_FUNC_OFFSET( 9478, glGenProgramsARB, glGenProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET( 9495, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 623),
+ NAME_FUNC_OFFSET( 9525, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 624),
+ NAME_FUNC_OFFSET( 9555, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 625),
+ NAME_FUNC_OFFSET( 9587, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 626),
+ NAME_FUNC_OFFSET( 9619, glGetProgramStringARB, glGetProgramStringARB, NULL, 627),
+ NAME_FUNC_OFFSET( 9641, glGetProgramivARB, glGetProgramivARB, NULL, 628),
+ NAME_FUNC_OFFSET( 9659, glIsProgramARB, glIsProgramARB, NULL, 629),
+ NAME_FUNC_OFFSET( 9674, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
+ NAME_FUNC_OFFSET( 9701, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
+ NAME_FUNC_OFFSET( 9729, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
+ NAME_FUNC_OFFSET( 9756, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
+ NAME_FUNC_OFFSET( 9784, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 634),
+ NAME_FUNC_OFFSET( 9813, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 635),
+ NAME_FUNC_OFFSET( 9843, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 636),
+ NAME_FUNC_OFFSET( 9872, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 637),
+ NAME_FUNC_OFFSET( 9902, glProgramStringARB, glProgramStringARB, NULL, 638),
+ NAME_FUNC_OFFSET( 9921, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
+ NAME_FUNC_OFFSET( 9941, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
+ NAME_FUNC_OFFSET( 9962, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
+ NAME_FUNC_OFFSET( 9982, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
+ NAME_FUNC_OFFSET(10003, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
+ NAME_FUNC_OFFSET(10023, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
+ NAME_FUNC_OFFSET(10044, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
+ NAME_FUNC_OFFSET(10064, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
+ NAME_FUNC_OFFSET(10085, glAttachObjectARB, glAttachObjectARB, NULL, 647),
+ NAME_FUNC_OFFSET(10103, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 648),
+ NAME_FUNC_OFFSET(10128, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 649),
+ NAME_FUNC_OFFSET(10152, glDeleteObjectARB, glDeleteObjectARB, NULL, 650),
+ NAME_FUNC_OFFSET(10170, glDetachObjectARB, glDetachObjectARB, NULL, 651),
+ NAME_FUNC_OFFSET(10188, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 652),
+ NAME_FUNC_OFFSET(10212, glGetHandleARB, glGetHandleARB, NULL, 653),
+ NAME_FUNC_OFFSET(10227, glGetInfoLogARB, glGetInfoLogARB, NULL, 654),
+ NAME_FUNC_OFFSET(10243, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 655),
+ NAME_FUNC_OFFSET(10269, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 656),
+ NAME_FUNC_OFFSET(10295, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
+ NAME_FUNC_OFFSET(10320, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(10347, glBindFramebuffer, glBindFramebuffer, NULL, 659),
+ NAME_FUNC_OFFSET(10365, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
+ NAME_FUNC_OFFSET(10384, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
+ NAME_FUNC_OFFSET(10402, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
+ NAME_FUNC_OFFSET(10427, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
+ NAME_FUNC_OFFSET(10448, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
+ NAME_FUNC_OFFSET(10470, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
+ NAME_FUNC_OFFSET(10496, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
+ NAME_FUNC_OFFSET(10519, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
+ NAME_FUNC_OFFSET(10542, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
+ NAME_FUNC_OFFSET(10565, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
+ NAME_FUNC_OFFSET(10591, glGenFramebuffers, glGenFramebuffers, NULL, 670),
+ NAME_FUNC_OFFSET(10609, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
+ NAME_FUNC_OFFSET(10628, glGenerateMipmap, glGenerateMipmap, NULL, 672),
+ NAME_FUNC_OFFSET(10645, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
+ NAME_FUNC_OFFSET(10683, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(10712, glIsFramebuffer, glIsFramebuffer, NULL, 675),
+ NAME_FUNC_OFFSET(10728, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
+ NAME_FUNC_OFFSET(10745, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
+ NAME_FUNC_OFFSET(10767, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
+ NAME_FUNC_OFFSET(10800, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 679),
+ NAME_FUNC_OFFSET(10828, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
+ NAME_FUNC_OFFSET(10853, glMapBufferRange, glMapBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(10870, glBindVertexArray, glBindVertexArray, NULL, 682),
+ NAME_FUNC_OFFSET(10888, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
+ NAME_FUNC_OFFSET(10909, glGenVertexArrays, glGenVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(10927, glIsVertexArray, glIsVertexArray, NULL, 685),
+ NAME_FUNC_OFFSET(10943, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 686),
+ NAME_FUNC_OFFSET(10971, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 687),
+ NAME_FUNC_OFFSET(10997, glGetActiveUniformName, glGetActiveUniformName, NULL, 688),
+ NAME_FUNC_OFFSET(11020, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 689),
+ NAME_FUNC_OFFSET(11042, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 690),
+ NAME_FUNC_OFFSET(11065, glGetUniformIndices, glGetUniformIndices, NULL, 691),
+ NAME_FUNC_OFFSET(11085, glUniformBlockBinding, glUniformBlockBinding, NULL, 692),
+ NAME_FUNC_OFFSET(11107, glCopyBufferSubData, glCopyBufferSubData, NULL, 693),
+ NAME_FUNC_OFFSET(11127, glClientWaitSync, glClientWaitSync, NULL, 694),
+ NAME_FUNC_OFFSET(11144, glDeleteSync, glDeleteSync, NULL, 695),
+ NAME_FUNC_OFFSET(11157, glFenceSync, glFenceSync, NULL, 696),
+ NAME_FUNC_OFFSET(11169, glGetInteger64v, glGetInteger64v, NULL, 697),
+ NAME_FUNC_OFFSET(11185, glGetSynciv, glGetSynciv, NULL, 698),
+ NAME_FUNC_OFFSET(11197, glIsSync, glIsSync, NULL, 699),
+ NAME_FUNC_OFFSET(11206, glWaitSync, glWaitSync, NULL, 700),
+ NAME_FUNC_OFFSET(11217, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 701),
+ NAME_FUNC_OFFSET(11242, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 702),
+ NAME_FUNC_OFFSET(11276, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 703),
+ NAME_FUNC_OFFSET(11306, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 704),
+ NAME_FUNC_OFFSET(11336, glProvokingVertex, glProvokingVertex, NULL, 705),
+ NAME_FUNC_OFFSET(11354, glGetMultisamplefv, glGetMultisamplefv, NULL, 706),
+ NAME_FUNC_OFFSET(11373, glSampleMaski, glSampleMaski, NULL, 707),
+ NAME_FUNC_OFFSET(11387, glTexImage2DMultisample, glTexImage2DMultisample, NULL, 708),
+ NAME_FUNC_OFFSET(11411, glTexImage3DMultisample, glTexImage3DMultisample, NULL, 709),
+ NAME_FUNC_OFFSET(11435, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
+ NAME_FUNC_OFFSET(11463, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
+ NAME_FUNC_OFFSET(11483, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
+ NAME_FUNC_OFFSET(11507, glBlendFunciARB, glBlendFunciARB, NULL, 713),
+ NAME_FUNC_OFFSET(11523, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 714),
+ NAME_FUNC_OFFSET(11553, glGetFragDataIndex, glGetFragDataIndex, NULL, 715),
+ NAME_FUNC_OFFSET(11572, glBindSampler, glBindSampler, NULL, 716),
+ NAME_FUNC_OFFSET(11586, glDeleteSamplers, glDeleteSamplers, NULL, 717),
+ NAME_FUNC_OFFSET(11603, glGenSamplers, glGenSamplers, NULL, 718),
+ NAME_FUNC_OFFSET(11617, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 719),
+ NAME_FUNC_OFFSET(11642, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 720),
+ NAME_FUNC_OFFSET(11668, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 721),
+ NAME_FUNC_OFFSET(11692, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 722),
+ NAME_FUNC_OFFSET(11716, glIsSampler, glIsSampler, NULL, 723),
+ NAME_FUNC_OFFSET(11728, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 724),
+ NAME_FUNC_OFFSET(11750, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 725),
+ NAME_FUNC_OFFSET(11773, glSamplerParameterf, glSamplerParameterf, NULL, 726),
+ NAME_FUNC_OFFSET(11793, glSamplerParameterfv, glSamplerParameterfv, NULL, 727),
+ NAME_FUNC_OFFSET(11814, glSamplerParameteri, glSamplerParameteri, NULL, 728),
+ NAME_FUNC_OFFSET(11834, glSamplerParameteriv, glSamplerParameteriv, NULL, 729),
+ NAME_FUNC_OFFSET(11855, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
+ NAME_FUNC_OFFSET(11876, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(11898, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
+ NAME_FUNC_OFFSET(11913, glColorP3ui, glColorP3ui, NULL, 733),
+ NAME_FUNC_OFFSET(11925, glColorP3uiv, glColorP3uiv, NULL, 734),
+ NAME_FUNC_OFFSET(11938, glColorP4ui, glColorP4ui, NULL, 735),
+ NAME_FUNC_OFFSET(11950, glColorP4uiv, glColorP4uiv, NULL, 736),
+ NAME_FUNC_OFFSET(11963, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 737),
+ NAME_FUNC_OFFSET(11983, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 738),
+ NAME_FUNC_OFFSET(12004, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 739),
+ NAME_FUNC_OFFSET(12024, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 740),
+ NAME_FUNC_OFFSET(12045, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 741),
+ NAME_FUNC_OFFSET(12065, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 742),
+ NAME_FUNC_OFFSET(12086, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 743),
+ NAME_FUNC_OFFSET(12106, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 744),
+ NAME_FUNC_OFFSET(12127, glNormalP3ui, glNormalP3ui, NULL, 745),
+ NAME_FUNC_OFFSET(12140, glNormalP3uiv, glNormalP3uiv, NULL, 746),
+ NAME_FUNC_OFFSET(12154, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 747),
+ NAME_FUNC_OFFSET(12175, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 748),
+ NAME_FUNC_OFFSET(12197, glTexCoordP1ui, glTexCoordP1ui, NULL, 749),
+ NAME_FUNC_OFFSET(12212, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 750),
+ NAME_FUNC_OFFSET(12228, glTexCoordP2ui, glTexCoordP2ui, NULL, 751),
+ NAME_FUNC_OFFSET(12243, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 752),
+ NAME_FUNC_OFFSET(12259, glTexCoordP3ui, glTexCoordP3ui, NULL, 753),
+ NAME_FUNC_OFFSET(12274, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 754),
+ NAME_FUNC_OFFSET(12290, glTexCoordP4ui, glTexCoordP4ui, NULL, 755),
+ NAME_FUNC_OFFSET(12305, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 756),
+ NAME_FUNC_OFFSET(12321, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 757),
+ NAME_FUNC_OFFSET(12340, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 758),
+ NAME_FUNC_OFFSET(12360, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 759),
+ NAME_FUNC_OFFSET(12379, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 760),
+ NAME_FUNC_OFFSET(12399, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 761),
+ NAME_FUNC_OFFSET(12418, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 762),
+ NAME_FUNC_OFFSET(12438, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 763),
+ NAME_FUNC_OFFSET(12457, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 764),
+ NAME_FUNC_OFFSET(12477, glVertexP2ui, glVertexP2ui, NULL, 765),
+ NAME_FUNC_OFFSET(12490, glVertexP2uiv, glVertexP2uiv, NULL, 766),
+ NAME_FUNC_OFFSET(12504, glVertexP3ui, glVertexP3ui, NULL, 767),
+ NAME_FUNC_OFFSET(12517, glVertexP3uiv, glVertexP3uiv, NULL, 768),
+ NAME_FUNC_OFFSET(12531, glVertexP4ui, glVertexP4ui, NULL, 769),
+ NAME_FUNC_OFFSET(12544, glVertexP4uiv, glVertexP4uiv, NULL, 770),
+ NAME_FUNC_OFFSET(12558, glBindTransformFeedback, glBindTransformFeedback, NULL, 771),
+ NAME_FUNC_OFFSET(12582, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 772),
+ NAME_FUNC_OFFSET(12609, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 773),
+ NAME_FUNC_OFFSET(12633, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 774),
+ NAME_FUNC_OFFSET(12657, glIsTransformFeedback, glIsTransformFeedback, NULL, 775),
+ NAME_FUNC_OFFSET(12679, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 776),
+ NAME_FUNC_OFFSET(12704, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 777),
+ NAME_FUNC_OFFSET(12730, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 778),
+ NAME_FUNC_OFFSET(12750, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 779),
+ NAME_FUNC_OFFSET(12780, glEndQueryIndexed, glEndQueryIndexed, NULL, 780),
+ NAME_FUNC_OFFSET(12798, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 781),
+ NAME_FUNC_OFFSET(12818, glClearDepthf, glClearDepthf, NULL, 782),
+ NAME_FUNC_OFFSET(12832, glDepthRangef, glDepthRangef, NULL, 783),
+ NAME_FUNC_OFFSET(12846, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 784),
+ NAME_FUNC_OFFSET(12873, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 785),
+ NAME_FUNC_OFFSET(12897, glShaderBinary, glShaderBinary, NULL, 786),
+ NAME_FUNC_OFFSET(12912, glGetProgramBinary, glGetProgramBinary, NULL, 787),
+ NAME_FUNC_OFFSET(12931, glProgramBinary, glProgramBinary, NULL, 788),
+ NAME_FUNC_OFFSET(12947, glProgramParameteri, glProgramParameteri, NULL, 789),
+ NAME_FUNC_OFFSET(12967, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 790),
+ NAME_FUNC_OFFSET(12993, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 791),
+ NAME_FUNC_OFFSET(13018, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 792),
+ NAME_FUNC_OFFSET(13042, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 793),
+ NAME_FUNC_OFFSET(13066, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 794),
+ NAME_FUNC_OFFSET(13094, glGetnColorTableARB, glGetnColorTableARB, NULL, 795),
+ NAME_FUNC_OFFSET(13114, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 796),
+ NAME_FUNC_OFFSET(13142, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 797),
+ NAME_FUNC_OFFSET(13169, glGetnHistogramARB, glGetnHistogramARB, NULL, 798),
+ NAME_FUNC_OFFSET(13188, glGetnMapdvARB, glGetnMapdvARB, NULL, 799),
+ NAME_FUNC_OFFSET(13203, glGetnMapfvARB, glGetnMapfvARB, NULL, 800),
+ NAME_FUNC_OFFSET(13218, glGetnMapivARB, glGetnMapivARB, NULL, 801),
+ NAME_FUNC_OFFSET(13233, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 802),
+ NAME_FUNC_OFFSET(13249, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 803),
+ NAME_FUNC_OFFSET(13269, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 804),
+ NAME_FUNC_OFFSET(13290, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 805),
+ NAME_FUNC_OFFSET(13311, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 806),
+ NAME_FUNC_OFFSET(13335, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 807),
+ NAME_FUNC_OFFSET(13360, glGetnTexImageARB, glGetnTexImageARB, NULL, 808),
+ NAME_FUNC_OFFSET(13378, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 809),
+ NAME_FUNC_OFFSET(13397, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 810),
+ NAME_FUNC_OFFSET(13416, glGetnUniformivARB, glGetnUniformivARB, NULL, 811),
+ NAME_FUNC_OFFSET(13435, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 812),
+ NAME_FUNC_OFFSET(13455, glReadnPixelsARB, glReadnPixelsARB, NULL, 813),
+ NAME_FUNC_OFFSET(13472, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 814),
+ NAME_FUNC_OFFSET(13506, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 815),
+ NAME_FUNC_OFFSET(13542, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 816),
+ NAME_FUNC_OFFSET(13588, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 817),
+ NAME_FUNC_OFFSET(13621, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 818),
+ NAME_FUNC_OFFSET(13660, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
+ NAME_FUNC_OFFSET(13682, glTexStorage1D, glTexStorage1D, NULL, 820),
+ NAME_FUNC_OFFSET(13697, glTexStorage2D, glTexStorage2D, NULL, 821),
+ NAME_FUNC_OFFSET(13712, glTexStorage3D, glTexStorage3D, NULL, 822),
+ NAME_FUNC_OFFSET(13727, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 823),
+ NAME_FUNC_OFFSET(13749, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 824),
+ NAME_FUNC_OFFSET(13771, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 825),
+ NAME_FUNC_OFFSET(13793, glTexBufferRange, glTexBufferRange, NULL, 826),
+ NAME_FUNC_OFFSET(13810, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 827),
+ NAME_FUNC_OFFSET(13836, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 828),
+ NAME_FUNC_OFFSET(13862, glInvalidateBufferData, glInvalidateBufferData, NULL, 829),
+ NAME_FUNC_OFFSET(13885, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 830),
+ NAME_FUNC_OFFSET(13911, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 831),
+ NAME_FUNC_OFFSET(13935, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 832),
+ NAME_FUNC_OFFSET(13962, glInvalidateTexImage, glInvalidateTexImage, NULL, 833),
+ NAME_FUNC_OFFSET(13983, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 834),
+ NAME_FUNC_OFFSET(14007, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14026, gl_dispatch_stub_836, gl_dispatch_stub_836, NULL, 836),
+ NAME_FUNC_OFFSET(14040, gl_dispatch_stub_837, gl_dispatch_stub_837, NULL, 837),
+ NAME_FUNC_OFFSET(14055, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838),
+ NAME_FUNC_OFFSET(14069, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
+ NAME_FUNC_OFFSET(14084, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840),
+ NAME_FUNC_OFFSET(14098, gl_dispatch_stub_841, gl_dispatch_stub_841, NULL, 841),
+ NAME_FUNC_OFFSET(14113, gl_dispatch_stub_842, gl_dispatch_stub_842, NULL, 842),
+ NAME_FUNC_OFFSET(14127, gl_dispatch_stub_843, gl_dispatch_stub_843, NULL, 843),
+ NAME_FUNC_OFFSET(14142, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844),
+ NAME_FUNC_OFFSET(14164, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
+ NAME_FUNC_OFFSET(14182, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
+ NAME_FUNC_OFFSET(14199, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
+ NAME_FUNC_OFFSET(14219, glColorPointerEXT, glColorPointerEXT, NULL, 848),
+ NAME_FUNC_OFFSET(14237, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 849),
+ NAME_FUNC_OFFSET(14258, glIndexPointerEXT, glIndexPointerEXT, NULL, 850),
+ NAME_FUNC_OFFSET(14276, glNormalPointerEXT, glNormalPointerEXT, NULL, 851),
+ NAME_FUNC_OFFSET(14295, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 852),
+ NAME_FUNC_OFFSET(14316, glVertexPointerEXT, glVertexPointerEXT, NULL, 853),
+ NAME_FUNC_OFFSET(14335, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
+ NAME_FUNC_OFFSET(14359, glLockArraysEXT, glLockArraysEXT, NULL, 855),
+ NAME_FUNC_OFFSET(14375, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 856),
+ NAME_FUNC_OFFSET(14393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857),
+ NAME_FUNC_OFFSET(14415, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(14438, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859),
+ NAME_FUNC_OFFSET(14461, glFogCoordfEXT, glFogCoordfEXT, NULL, 860),
+ NAME_FUNC_OFFSET(14476, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861),
+ NAME_FUNC_OFFSET(14492, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 862),
+ NAME_FUNC_OFFSET(14512, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 863),
+ NAME_FUNC_OFFSET(14530, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 864),
+ NAME_FUNC_OFFSET(14549, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 865),
+ NAME_FUNC_OFFSET(14567, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 866),
+ NAME_FUNC_OFFSET(14586, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 867),
+ NAME_FUNC_OFFSET(14604, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 868),
+ NAME_FUNC_OFFSET(14623, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 869),
+ NAME_FUNC_OFFSET(14641, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 870),
+ NAME_FUNC_OFFSET(14660, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(14712, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 873),
+ NAME_FUNC_OFFSET(14736, glExecuteProgramNV, glExecuteProgramNV, NULL, 874),
+ NAME_FUNC_OFFSET(14755, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 875),
+ NAME_FUNC_OFFSET(14781, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 876),
+ NAME_FUNC_OFFSET(14807, glGetProgramStringNV, glGetProgramStringNV, NULL, 877),
+ NAME_FUNC_OFFSET(14828, glGetProgramivNV, glGetProgramivNV, NULL, 878),
+ NAME_FUNC_OFFSET(14845, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 879),
+ NAME_FUNC_OFFSET(14866, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 880),
+ NAME_FUNC_OFFSET(14888, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 881),
+ NAME_FUNC_OFFSET(14910, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 882),
+ NAME_FUNC_OFFSET(14932, glLoadProgramNV, glLoadProgramNV, NULL, 883),
+ NAME_FUNC_OFFSET(14948, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 884),
+ NAME_FUNC_OFFSET(14973, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 885),
+ NAME_FUNC_OFFSET(14998, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 886),
+ NAME_FUNC_OFFSET(15026, glTrackMatrixNV, glTrackMatrixNV, NULL, 887),
+ NAME_FUNC_OFFSET(15042, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 888),
+ NAME_FUNC_OFFSET(15061, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 889),
+ NAME_FUNC_OFFSET(15081, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 890),
+ NAME_FUNC_OFFSET(15100, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 891),
+ NAME_FUNC_OFFSET(15120, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 892),
+ NAME_FUNC_OFFSET(15139, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 893),
+ NAME_FUNC_OFFSET(15159, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 894),
+ NAME_FUNC_OFFSET(15178, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 895),
+ NAME_FUNC_OFFSET(15198, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 896),
+ NAME_FUNC_OFFSET(15217, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 897),
+ NAME_FUNC_OFFSET(15237, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 898),
+ NAME_FUNC_OFFSET(15256, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 899),
+ NAME_FUNC_OFFSET(15276, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 900),
+ NAME_FUNC_OFFSET(15295, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 901),
+ NAME_FUNC_OFFSET(15315, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 902),
+ NAME_FUNC_OFFSET(15334, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 903),
+ NAME_FUNC_OFFSET(15354, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 904),
+ NAME_FUNC_OFFSET(15373, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 905),
+ NAME_FUNC_OFFSET(15393, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 906),
+ NAME_FUNC_OFFSET(15412, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 907),
+ NAME_FUNC_OFFSET(15432, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 908),
+ NAME_FUNC_OFFSET(15451, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 909),
+ NAME_FUNC_OFFSET(15471, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 910),
+ NAME_FUNC_OFFSET(15490, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 911),
+ NAME_FUNC_OFFSET(15510, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 912),
+ NAME_FUNC_OFFSET(15530, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 913),
+ NAME_FUNC_OFFSET(15551, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 914),
+ NAME_FUNC_OFFSET(15575, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 915),
+ NAME_FUNC_OFFSET(15596, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 916),
+ NAME_FUNC_OFFSET(15617, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 917),
+ NAME_FUNC_OFFSET(15638, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 918),
+ NAME_FUNC_OFFSET(15659, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 919),
+ NAME_FUNC_OFFSET(15680, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 920),
+ NAME_FUNC_OFFSET(15701, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 921),
+ NAME_FUNC_OFFSET(15722, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 922),
+ NAME_FUNC_OFFSET(15743, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 923),
+ NAME_FUNC_OFFSET(15764, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 924),
+ NAME_FUNC_OFFSET(15785, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 925),
+ NAME_FUNC_OFFSET(15806, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 926),
+ NAME_FUNC_OFFSET(15827, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 927),
+ NAME_FUNC_OFFSET(15849, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 928),
+ NAME_FUNC_OFFSET(15876, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 929),
+ NAME_FUNC_OFFSET(15903, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 930),
+ NAME_FUNC_OFFSET(15927, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 931),
+ NAME_FUNC_OFFSET(15951, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 932),
+ NAME_FUNC_OFFSET(15973, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 933),
+ NAME_FUNC_OFFSET(15995, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 934),
+ NAME_FUNC_OFFSET(16017, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 935),
+ NAME_FUNC_OFFSET(16042, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 936),
+ NAME_FUNC_OFFSET(16066, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 937),
+ NAME_FUNC_OFFSET(16088, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 938),
+ NAME_FUNC_OFFSET(16110, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 939),
+ NAME_FUNC_OFFSET(16132, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 940),
+ NAME_FUNC_OFFSET(16158, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 941),
+ NAME_FUNC_OFFSET(16181, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 942),
+ NAME_FUNC_OFFSET(16205, glPassTexCoordATI, glPassTexCoordATI, NULL, 943),
+ NAME_FUNC_OFFSET(16223, glSampleMapATI, glSampleMapATI, NULL, 944),
+ NAME_FUNC_OFFSET(16238, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 945),
+ NAME_FUNC_OFFSET(16269, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946),
+ NAME_FUNC_OFFSET(16292, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
+ NAME_FUNC_OFFSET(16315, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
+ NAME_FUNC_OFFSET(16338, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 949),
+ NAME_FUNC_OFFSET(16369, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 950),
+ NAME_FUNC_OFFSET(16400, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 951),
+ NAME_FUNC_OFFSET(16428, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 952),
+ NAME_FUNC_OFFSET(16457, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 953),
+ NAME_FUNC_OFFSET(16485, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 954),
+ NAME_FUNC_OFFSET(16514, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 955),
+ NAME_FUNC_OFFSET(16535, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
+ NAME_FUNC_OFFSET(16552, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
+ NAME_FUNC_OFFSET(16565, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
+ NAME_FUNC_OFFSET(16579, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
+ NAME_FUNC_OFFSET(16596, gl_dispatch_stub_960, gl_dispatch_stub_960, NULL, 960),
+ NAME_FUNC_OFFSET(16620, gl_dispatch_stub_961, gl_dispatch_stub_961, NULL, 961),
+ NAME_FUNC_OFFSET(16650, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 962),
+ NAME_FUNC_OFFSET(16671, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 963),
+ NAME_FUNC_OFFSET(16693, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 964),
+ NAME_FUNC_OFFSET(16714, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 965),
+ NAME_FUNC_OFFSET(16736, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 966),
+ NAME_FUNC_OFFSET(16758, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 967),
+ NAME_FUNC_OFFSET(16781, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 968),
+ NAME_FUNC_OFFSET(16802, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 969),
+ NAME_FUNC_OFFSET(16824, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 970),
+ NAME_FUNC_OFFSET(16846, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 971),
+ NAME_FUNC_OFFSET(16869, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 972),
+ NAME_FUNC_OFFSET(16890, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 973),
+ NAME_FUNC_OFFSET(16912, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 974),
+ NAME_FUNC_OFFSET(16934, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 975),
+ NAME_FUNC_OFFSET(16957, glClearColorIiEXT, glClearColorIiEXT, NULL, 976),
+ NAME_FUNC_OFFSET(16975, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 977),
+ NAME_FUNC_OFFSET(16994, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 978),
+ NAME_FUNC_OFFSET(17016, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 979),
+ NAME_FUNC_OFFSET(17044, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 980),
+ NAME_FUNC_OFFSET(17067, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 981),
+ NAME_FUNC_OFFSET(17092, glActiveProgramEXT, glActiveProgramEXT, NULL, 982),
+ NAME_FUNC_OFFSET(17111, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 983),
+ NAME_FUNC_OFFSET(17136, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 984),
+ NAME_FUNC_OFFSET(17158, glTextureBarrierNV, glTextureBarrierNV, NULL, 985),
+ NAME_FUNC_OFFSET(17177, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
+ NAME_FUNC_OFFSET(17202, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
+ NAME_FUNC_OFFSET(17231, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
+ NAME_FUNC_OFFSET(17262, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 989),
+ NAME_FUNC_OFFSET(17301, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 990),
+ NAME_FUNC_OFFSET(17330, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
+ NAME_FUNC_OFFSET(17343, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
+ NAME_FUNC_OFFSET(17357, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
+ NAME_FUNC_OFFSET(17371, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(17381, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(17395, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(17402, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
+ NAME_FUNC_OFFSET(17410, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
+ NAME_FUNC_OFFSET(17421, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(17432, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(17446, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
+ NAME_FUNC_OFFSET(17461, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
+ NAME_FUNC_OFFSET(17470, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(17480, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(17493, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(17507, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
+ NAME_FUNC_OFFSET(17519, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(17532, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(17546, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(17564, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(17575, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(17584, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(17593, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(17606, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(17623, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(17633, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
+ NAME_FUNC_OFFSET(17651, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(17660, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(17670, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
+ NAME_FUNC_OFFSET(17681, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
+ NAME_FUNC_OFFSET(17697, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
+ NAME_FUNC_OFFSET(17710, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
+ NAME_FUNC_OFFSET(17723, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
+ NAME_FUNC_OFFSET(17736, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(17752, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(17768, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
+ NAME_FUNC_OFFSET(17780, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
+ NAME_FUNC_OFFSET(17793, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
+ NAME_FUNC_OFFSET(17809, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
+ NAME_FUNC_OFFSET(17823, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
+ NAME_FUNC_OFFSET(17843, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
+ NAME_FUNC_OFFSET(17861, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
+ NAME_FUNC_OFFSET(17880, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
+ NAME_FUNC_OFFSET(17897, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(17910, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(17924, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(17937, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(17951, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(17966, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(17983, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(18000, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(18018, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(18035, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(18051, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(18076, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(18096, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(18116, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(18139, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(18162, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(18182, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(18199, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(18216, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(18231, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(18255, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(18274, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(18293, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(18309, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18328, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18347, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(18370, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18386, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18402, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(18429, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18456, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18476, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18495, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18514, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18544, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18574, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18604, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18634, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18653, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18676, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18701, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18726, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18753, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18781, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18808, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18836, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18865, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18894, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18920, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18951, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18982, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(19006, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(19029, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(19047, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(19076, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(19105, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(19120, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(19146, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(19172, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(19187, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(19199, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(19219, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(19236, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(19252, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(19268, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(19287, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(19306, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(19329, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(19352, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(19371, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(19396, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(19417, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(19439, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(19457, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(19476, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(19497, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(19519, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(19540, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(19562, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(19583, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(19605, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(19623, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(19642, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(19663, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(19685, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(19706, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(19728, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(19749, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(19771, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(19789, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(19808, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(19829, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(19851, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(19872, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(19894, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(19915, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(19937, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19955, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19974, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(19995, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(20017, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(20038, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(20060, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(20086, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(20112, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(20138, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(20164, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(20193, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(20222, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(20251, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(20280, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(20307, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(20333, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(20359, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(20385, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(20411, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(20431, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(20454, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(20478, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(20501, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(20522, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(20537, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(20553, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(20574, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(20595, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(20616, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(20638, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(20660, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(20682, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(20705, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(20725, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(20746, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(20768, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(20791, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(20813, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(20836, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(20858, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(20881, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(20903, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(20926, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(20949, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(20973, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(20996, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(21020, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(21043, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(21067, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(21094, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(21111, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(21129, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(21147, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(21166, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(21183, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(21201, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(21219, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(21238, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(21255, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(21273, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(21291, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(21310, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(21327, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(21345, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(21363, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(21382, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(21399, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(21417, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(21435, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(21454, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(21471, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(21489, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(21507, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(21526, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(21543, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(21561, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(21579, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(21598, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(21615, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(21633, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(21651, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(21670, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(21686, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(21702, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(21718, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(21737, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(21756, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(21775, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(21789, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(21805, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(21821, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(21847, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(21870, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(21893, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(21915, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(21937, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(21960, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(21976, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(21990, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(22003, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(22018, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(22033, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(22050, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(22067, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(22091, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(22118, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(22145, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(22172, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(22191, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(22221, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(22238, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(22255, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(22271, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(22300, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(22321, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(22343, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(22366, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(22387, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(22411, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(22429, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(22447, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(22476, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(22504, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(22527, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(22550, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(22573, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(22590, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(22608, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(22631, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(22646, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(22662, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(22677, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(22693, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(22708, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(22724, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(22739, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(22755, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(22770, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(22786, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(22801, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(22817, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(22832, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(22848, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(22863, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(22879, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(22901, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(22923, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(22945, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(22967, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(22988, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(23008, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(23029, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(23049, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(23070, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(23090, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(23111, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(23131, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(23152, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(23172, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(23193, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(23213, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(23234, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(23256, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(23278, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(23300, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(23322, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(23345, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(23368, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(23391, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(23412, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(23432, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(23453, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(23474, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(23494, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(23515, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(23537, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(23559, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(23581, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(23606, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(23633, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(23661, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(23681, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(23702, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(23728, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(23744, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(23766, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(23786, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(23805, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(23830, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(23856, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(23880, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(23905, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(23929, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(23953, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(23978, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(24011, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(24030, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(24054, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(24079, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(24101, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(24122, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(24144, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(24175, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(24191, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(24208, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(24224, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(24241, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(24257, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(24274, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(24290, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(24307, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(24329, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(24352, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(24374, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(24396, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(24419, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(24442, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(24468, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(24494, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(24509, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(24533, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(24558, glBindProgramARB, glBindProgramARB, NULL, 620),
+ NAME_FUNC_OFFSET(24574, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
+ NAME_FUNC_OFFSET(24593, glGenProgramsARB, glGenProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(24609, glIsProgramARB, glIsProgramARB, NULL, 629),
+ NAME_FUNC_OFFSET(24623, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
+ NAME_FUNC_OFFSET(24646, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
+ NAME_FUNC_OFFSET(24670, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
+ NAME_FUNC_OFFSET(24693, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
+ NAME_FUNC_OFFSET(24717, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
+ NAME_FUNC_OFFSET(24734, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
+ NAME_FUNC_OFFSET(24752, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
+ NAME_FUNC_OFFSET(24769, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
+ NAME_FUNC_OFFSET(24787, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
+ NAME_FUNC_OFFSET(24804, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
+ NAME_FUNC_OFFSET(24822, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
+ NAME_FUNC_OFFSET(24839, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
+ NAME_FUNC_OFFSET(24857, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
+ NAME_FUNC_OFFSET(24882, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
+ NAME_FUNC_OFFSET(24904, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(24931, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(24955, glBindFramebuffer, glBindFramebuffer, NULL, 659),
+ NAME_FUNC_OFFSET(24976, glBindFramebuffer, glBindFramebuffer, NULL, 659),
+ NAME_FUNC_OFFSET(24997, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
+ NAME_FUNC_OFFSET(25019, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
+ NAME_FUNC_OFFSET(25041, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
+ NAME_FUNC_OFFSET(25062, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
+ NAME_FUNC_OFFSET(25090, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
+ NAME_FUNC_OFFSET(25118, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
+ NAME_FUNC_OFFSET(25142, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
+ NAME_FUNC_OFFSET(25166, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
+ NAME_FUNC_OFFSET(25191, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
+ NAME_FUNC_OFFSET(25216, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
+ NAME_FUNC_OFFSET(25245, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
+ NAME_FUNC_OFFSET(25274, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
+ NAME_FUNC_OFFSET(25300, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
+ NAME_FUNC_OFFSET(25326, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
+ NAME_FUNC_OFFSET(25352, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
+ NAME_FUNC_OFFSET(25378, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
+ NAME_FUNC_OFFSET(25404, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
+ NAME_FUNC_OFFSET(25433, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
+ NAME_FUNC_OFFSET(25462, glGenFramebuffers, glGenFramebuffers, NULL, 670),
+ NAME_FUNC_OFFSET(25483, glGenFramebuffers, glGenFramebuffers, NULL, 670),
+ NAME_FUNC_OFFSET(25504, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
+ NAME_FUNC_OFFSET(25526, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
+ NAME_FUNC_OFFSET(25548, glGenerateMipmap, glGenerateMipmap, NULL, 672),
+ NAME_FUNC_OFFSET(25568, glGenerateMipmap, glGenerateMipmap, NULL, 672),
+ NAME_FUNC_OFFSET(25588, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
+ NAME_FUNC_OFFSET(25629, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
+ NAME_FUNC_OFFSET(25670, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(25702, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(25734, glIsFramebuffer, glIsFramebuffer, NULL, 675),
+ NAME_FUNC_OFFSET(25753, glIsFramebuffer, glIsFramebuffer, NULL, 675),
+ NAME_FUNC_OFFSET(25772, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
+ NAME_FUNC_OFFSET(25792, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
+ NAME_FUNC_OFFSET(25812, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
+ NAME_FUNC_OFFSET(25837, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
+ NAME_FUNC_OFFSET(25862, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
+ NAME_FUNC_OFFSET(25898, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
+ NAME_FUNC_OFFSET(25926, glMapBufferRange, glMapBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(25946, glBindVertexArray, glBindVertexArray, NULL, 682),
+ NAME_FUNC_OFFSET(25967, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
+ NAME_FUNC_OFFSET(25993, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
+ NAME_FUNC_OFFSET(26017, glGenVertexArrays, glGenVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(26038, glIsVertexArray, glIsVertexArray, NULL, 685),
+ NAME_FUNC_OFFSET(26059, glIsVertexArray, glIsVertexArray, NULL, 685),
+ NAME_FUNC_OFFSET(26078, glProvokingVertex, glProvokingVertex, NULL, 705),
+ NAME_FUNC_OFFSET(26099, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
+ NAME_FUNC_OFFSET(26133, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
+ NAME_FUNC_OFFSET(26159, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
+ NAME_FUNC_OFFSET(26189, glBlendFunciARB, glBlendFunciARB, NULL, 713),
+ NAME_FUNC_OFFSET(26211, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
+ NAME_FUNC_OFFSET(26235, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
+ NAME_FUNC_OFFSET(26260, glClearDepthf, glClearDepthf, NULL, 782),
+ NAME_FUNC_OFFSET(26277, glDepthRangef, glDepthRangef, NULL, 783),
+ NAME_FUNC_OFFSET(26294, glGetProgramBinary, glGetProgramBinary, NULL, 787),
+ NAME_FUNC_OFFSET(26316, glProgramBinary, glProgramBinary, NULL, 788),
+ NAME_FUNC_OFFSET(26335, glProgramParameteri, glProgramParameteri, NULL, 789),
+ NAME_FUNC_OFFSET(26358, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
+ NAME_FUNC_OFFSET(26374, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
+ NAME_FUNC_OFFSET(26393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857),
+ NAME_FUNC_OFFSET(26412, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858),
+ NAME_FUNC_OFFSET(26432, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859),
+ NAME_FUNC_OFFSET(26452, glFogCoordfEXT, glFogCoordfEXT, NULL, 860),
+ NAME_FUNC_OFFSET(26464, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861),
+ NAME_FUNC_OFFSET(26477, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 962),
+ NAME_FUNC_OFFSET(26495, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 963),
+ NAME_FUNC_OFFSET(26514, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 964),
+ NAME_FUNC_OFFSET(26532, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 965),
+ NAME_FUNC_OFFSET(26551, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 966),
+ NAME_FUNC_OFFSET(26570, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 967),
+ NAME_FUNC_OFFSET(26590, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 968),
+ NAME_FUNC_OFFSET(26608, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 969),
+ NAME_FUNC_OFFSET(26627, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 970),
+ NAME_FUNC_OFFSET(26646, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 971),
+ NAME_FUNC_OFFSET(26666, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 972),
+ NAME_FUNC_OFFSET(26684, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 973),
+ NAME_FUNC_OFFSET(26703, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 974),
+ NAME_FUNC_OFFSET(26722, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 975),
+ NAME_FUNC_OFFSET(26742, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
+ NAME_FUNC_OFFSET(26758, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
+ NAME_FUNC_OFFSET(26775, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
+ NAME_FUNC_OFFSET(26792, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(26805, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(26822, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(26832, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
+ NAME_FUNC_OFFSET(26843, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
+ NAME_FUNC_OFFSET(26857, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(26871, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(26888, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
+ NAME_FUNC_OFFSET(26906, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
+ NAME_FUNC_OFFSET(26918, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(26931, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(26947, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(26964, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
+ NAME_FUNC_OFFSET(26979, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(26995, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(27012, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(27033, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(27047, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(27059, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(27071, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(27087, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(27107, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(27120, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
+ NAME_FUNC_OFFSET(27141, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(27153, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(27166, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
+ NAME_FUNC_OFFSET(27180, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
+ NAME_FUNC_OFFSET(27199, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
+ NAME_FUNC_OFFSET(27215, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
+ NAME_FUNC_OFFSET(27231, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
+ NAME_FUNC_OFFSET(27247, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(27266, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(27285, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
+ NAME_FUNC_OFFSET(27300, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
+ NAME_FUNC_OFFSET(27316, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
+ NAME_FUNC_OFFSET(27335, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
+ NAME_FUNC_OFFSET(27352, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
+ NAME_FUNC_OFFSET(27375, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
+ NAME_FUNC_OFFSET(27396, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
+ NAME_FUNC_OFFSET(27418, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/xorg-server/glx/glxcmds.c b/xorg-server/glx/glxcmds.c
index 5b7a628cc..d5d14b7a6 100644
--- a/xorg-server/glx/glxcmds.c
+++ b/xorg-server/glx/glxcmds.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include <string.h>
#include <assert.h>
@@ -215,6 +216,12 @@ __glXdirectContextCreate(__GLXscreen * screen,
return context;
}
+void FlushContext(__GLXcontext *cx)
+{
+ CALL_Flush( GET_DISPATCH(), () );
+ cx->hasUnflushedCommands = GL_FALSE;
+}
+
/**
* Create a GL context with the given properties. This routine is used
* to implement \c glXCreateContext, \c glXCreateNewContext, and
@@ -500,7 +507,7 @@ __glXGetDrawable(__GLXcontext * glxc, GLXDrawable drawId, ClientPtr client,
return NULL;
}
- if (pDraw->pScreen != glxc->pGlxScreen->pScreen) {
+ if (!glxc || pDraw->pScreen != glxc->pGlxScreen->pScreen) {
client->errorValue = pDraw->pScreen->myNum;
*error = BadMatch;
return NULL;
@@ -513,6 +520,12 @@ __glXGetDrawable(__GLXcontext * glxc, GLXDrawable drawId, ClientPtr client,
pDraw, drawId,
GLX_DRAWABLE_WINDOW,
drawId, glxc->config);
+ if (!pGlxDraw)
+ {
+ client->errorValue = drawId;
+ *error = BadMatch;
+ return NULL;
+ }
/* since we are creating the drawablePrivate, drawId should be new */
if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) {
@@ -651,12 +664,12 @@ DoMakeCurrent(__GLXclientState * cl,
StopUsingContext(prevglxc);
- reply = (xGLXMakeCurrentReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = 0,
- .contextTag = 0
- };
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = 0;
+ reply.contextTag = 0;
+
if (glxc) {
StartUsingContext(cl, glxc);
@@ -722,12 +735,12 @@ __glXDisp_IsDirect(__GLXclientState * cl, GLbyte * pc)
if (!validGlxContext(cl->client, req->context, DixReadAccess, &glxc, &err))
return err;
- reply = (xGLXIsDirectReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = 0,
- .isDirect = glxc->isDirect
- };
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = 0;
+ reply.isDirect = glxc->isDirect;
+
if (client->swapped) {
__glXSwapIsDirectReply(client, &reply);
@@ -759,13 +772,13 @@ __glXDisp_QueryVersion(__GLXclientState * cl, GLbyte * pc)
** client if it wants to work with older clients; however, in this
** implementation the server just returns its version number.
*/
- reply = (xGLXQueryVersionReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = 0,
- .majorVersion = glxMajorVersion,
- .minorVersion = glxMinorVersion
- };
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = 0;
+ reply.majorVersion = glxMajorVersion;
+ reply.minorVersion = glxMinorVersion;
+
if (client->swapped) {
__glXSwapQueryVersionReply(client, &reply);
@@ -939,14 +952,14 @@ __glXDisp_GetVisualConfigs(__GLXclientState * cl, GLbyte * pc)
if (!validGlxScreen(cl->client, req->screen, &pGlxScreen, &err))
return err;
- reply = (xGLXGetVisualConfigsReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = (pGlxScreen->numVisuals *
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = (pGlxScreen->numVisuals *
__GLX_SIZE_CARD32 * GLX_VIS_CONFIG_TOTAL) >> 2,
- .numVisuals = pGlxScreen->numVisuals,
- .numProps = GLX_VIS_CONFIG_TOTAL
- };
+ reply.numVisuals = pGlxScreen->numVisuals;
+ reply.numProps = GLX_VIS_CONFIG_TOTAL;
+
if (client->swapped) {
__GLX_SWAP_SHORT(&reply.sequenceNumber);
@@ -1054,13 +1067,13 @@ DoGetFBConfigs(__GLXclientState * cl, unsigned screen)
if (!validGlxScreen(cl->client, screen, &pGlxScreen, &err))
return err;
- reply = (xGLXGetFBConfigsReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = __GLX_FBCONFIG_ATTRIBS_LENGTH * pGlxScreen->numFBConfigs,
- .numFBConfigs = pGlxScreen->numFBConfigs,
- .numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS
- };
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = __GLX_FBCONFIG_ATTRIBS_LENGTH * pGlxScreen->numFBConfigs;
+ reply.numFBConfigs = pGlxScreen->numFBConfigs;
+ reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS;
+
if (client->swapped) {
__GLX_SWAP_SHORT(&reply.sequenceNumber);
@@ -1689,12 +1702,12 @@ DoQueryContext(__GLXclientState * cl, GLXContextID gcId)
return err;
nProps = 3;
- reply = (xGLXQueryContextInfoEXTReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = nProps << 1,
- .n = nProps
- };
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = nProps << 1;
+ reply.n = nProps;
+
nReplyBytes = reply.length << 2;
sendBuf = (int *) malloc((size_t) nReplyBytes);
@@ -1898,12 +1911,12 @@ DoGetDrawableAttributes(__GLXclientState * cl, XID drawId)
return error;
numAttribs = 3;
- reply = (xGLXGetDrawableAttributesReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = numAttribs << 1,
- .numAttribs = numAttribs
- };
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = numAttribs << 1;
+ reply.numAttribs = numAttribs;
+
attributes[0] = GLX_TEXTURE_TARGET_EXT;
attributes[1] = pGlxDraw->target == GL_TEXTURE_2D ? GLX_TEXTURE_2D_EXT :
@@ -2339,12 +2352,12 @@ __glXDisp_QueryExtensionsString(__GLXclientState * cl, GLbyte * pc)
n = strlen(pGlxScreen->GLXextensions) + 1;
length = __GLX_PAD(n) >> 2;
- reply = (xGLXQueryExtensionsStringReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = length,
- .n = n
- };
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = length;
+ reply.n = n;
+
/* Allocate buffer to make sure it's a multiple of 4 bytes big. */
buf = calloc(length, 4);
@@ -2402,12 +2415,12 @@ __glXDisp_QueryServerString(__GLXclientState * cl, GLbyte * pc)
n = strlen(ptr) + 1;
length = __GLX_PAD(n) >> 2;
- reply = (xGLXQueryServerStringReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = length,
- .n = n
- };
+
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = length;
+ reply.n = n;
+
buf = calloc(length, 4);
if (buf == NULL) {
diff --git a/xorg-server/glx/glxcmdsswap.c b/xorg-server/glx/glxcmdsswap.c
index 43f88d335..f4ee1cee5 100644
--- a/xorg-server/glx/glxcmdsswap.c
+++ b/xorg-server/glx/glxcmdsswap.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include <string.h>
#include "glxserver.h"
@@ -40,6 +41,7 @@
#include <pixmapstr.h>
#include <windowstr.h>
#include "glxext.h"
+#include "GL/gl.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
diff --git a/xorg-server/glx/glxdri.c b/xorg-server/glx/glxdri.c
index 1ac683978..b1bbbbc04 100644
--- a/xorg-server/glx/glxdri.c
+++ b/xorg-server/glx/glxdri.c
@@ -29,10 +29,13 @@
#include <stdio.h>
#include <string.h>
#include <errno.h>
+#ifndef _MSC_VER
#include <sys/time.h>
#include <dlfcn.h>
#include <drm.h>
+#endif
+
#include <GL/gl.h>
#include <GL/internal/dri_interface.h>
#include <GL/glxtokens.h>
diff --git a/xorg-server/glx/glxdricommon.c b/xorg-server/glx/glxdricommon.c
index b027f2498..7710de303 100644
--- a/xorg-server/glx/glxdricommon.c
+++ b/xorg-server/glx/glxdricommon.c
@@ -25,6 +25,10 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
#endif
#include <stdint.h>
@@ -40,6 +44,10 @@
#include "glxscreens.h"
#include "glxdricommon.h"
+#ifdef _MSC_VER
+#define dlerror() "Getting loadlibrary error string not implemented"
+#endif
+
static int
getUST(int64_t * ust)
{
@@ -48,6 +56,9 @@ getUST(int64_t * ust)
if (ust == NULL)
return -EFAULT;
+#ifdef _MSC_VER
+ __asm int 3;
+#else
if (gettimeofday(&tv, NULL) == 0) {
ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
return 0;
@@ -55,6 +66,7 @@ getUST(int64_t * ust)
else {
return -errno;
}
+ #endif
}
const __DRIsystemTimeExtension systemTimeExtension = {
@@ -221,17 +233,29 @@ glxProbeDriver(const char *driverName,
char filename[PATH_MAX];
const __DRIextension **extensions;
+#ifdef _MSC_VER
+#define DLLNAME "%s%s_dri.dll"
+ snprintf(filename, sizeof filename, DLLNAME,
+ dri_driver_path, driverName);
+
+ driver = LoadLibrary(filename);
+#else
snprintf(filename, sizeof filename, "%s/%s_dri.so",
dri_driver_path, driverName);
driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
+#endif
if (driver == NULL) {
LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n",
filename, dlerror());
goto cleanup_failure;
}
+#ifdef _MSC_VER
+ extensions = (const __DRIextension **)GetProcAddress(driver, __DRI_DRIVER_EXTENSIONS);
+#else
extensions = dlsym(driver, __DRI_DRIVER_EXTENSIONS);
+#endif
if (extensions == NULL) {
LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
driverName, dlerror());
@@ -260,7 +284,11 @@ glxProbeDriver(const char *driverName,
cleanup_failure:
if (driver)
+#ifdef _MSC_VER
+ FreeLibrary(driver);
+#else
dlclose(driver);
+#endif
*coreExt = *renderExt = NULL;
return NULL;
}
diff --git a/xorg-server/glx/glxdriswrast.c b/xorg-server/glx/glxdriswrast.c
index b47839868..7b1c67732 100644
--- a/xorg-server/glx/glxdriswrast.c
+++ b/xorg-server/glx/glxdriswrast.c
@@ -27,6 +27,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include <stdint.h>
#include <stdio.h>
@@ -54,13 +55,6 @@
#include "dispatch.h"
#include "extension_string.h"
-/* RTLD_LOCAL is not defined on Cygwin */
-#ifdef __CYGWIN__
-#ifndef RTLD_LOCAL
-#define RTLD_LOCAL 0
-#endif
-#endif
-
typedef struct __GLXDRIscreen __GLXDRIscreen;
typedef struct __GLXDRIcontext __GLXDRIcontext;
typedef struct __GLXDRIdrawable __GLXDRIdrawable;
@@ -241,14 +235,18 @@ __glXDRIscreenDestroy(__GLXscreen * baseScreen)
(*screen->core->destroyScreen) (screen->driScreen);
+#ifdef _MSC_VER
+ FreeLibrary(screen->driver);
+#else
dlclose(screen->driver);
+#endif
__glXScreenDestroy(baseScreen);
if (screen->driConfigs) {
for (i = 0; screen->driConfigs[i] != NULL; i++)
free((__DRIconfig **) screen->driConfigs[i]);
- free(screen->driConfigs);
+ free((void*)screen->driConfigs);
}
free(screen);
@@ -337,6 +335,13 @@ __glXDRIscreenCreateDrawable(ClientPtr client,
private->driDrawable =
(*driScreen->swrast->createNewDrawable) (driScreen->driScreen,
config->driConfig, private);
+ if (!private->driDrawable)
+ {
+ FreeGC(private->gc, (GContext)0);
+ FreeGC(private->swapgc, (GContext)0);
+ free(private);
+ return NULL;
+ }
return &private->base;
}
@@ -429,11 +434,18 @@ initializeExtensions(__GLXDRIscreen * screen)
}
}
+extern Bool g_fswrastwgl;
+
static __GLXscreen *
__glXDRIscreenProbe(ScreenPtr pScreen)
{
- const char *driverName = "swrast";
+ const char *driverName;
__GLXDRIscreen *screen;
+
+ if (g_fswrastwgl)
+ driverName = "swrastwgl";
+ else
+ driverName = "swrast";
screen = calloc(1, sizeof *screen);
if (screen == NULL)
@@ -482,7 +494,11 @@ __glXDRIscreenProbe(ScreenPtr pScreen)
handle_error:
if (screen->driver)
+#ifdef _MSC_VER
+ FreeLibrary(screen->driver);
+#else
dlclose(screen->driver);
+#endif
free(screen);
diff --git a/xorg-server/glx/glxext.c b/xorg-server/glx/glxext.c
index bc7fe8217..01597849e 100644
--- a/xorg-server/glx/glxext.c
+++ b/xorg-server/glx/glxext.c
@@ -30,6 +30,10 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
#endif
#include <string.h>
@@ -46,6 +50,9 @@
#include "glxext.h"
#include "indirect_table.h"
#include "indirect_util.h"
+#include "glapi.h"
+
+extern void FlushContext(__GLXcontext *cx);
/*
** The last context used by the server. It is the context that is current
@@ -139,6 +146,8 @@ DrawableGone(__GLXdrawable * glxPriv, XID xid)
for (c = glxAllContexts; c; c = next) {
next = c->next;
if (c->isCurrent && (c->drawPriv == glxPriv || c->readPriv == glxPriv)) {
+ if (GET_DISPATCH()) FlushContext(c); /* Only flush if we still have a context */
+
(*c->loseCurrent) (c);
c->isCurrent = GL_FALSE;
if (c == __glXLastContext)
@@ -326,7 +335,7 @@ GlxExtensionInit(void)
int i;
__GLXprovider *p, **stack;
Bool glx_provided = False;
-
+
if (serverGeneration == 1) {
for (stack = &__glXProviderStack; *stack; stack = &(*stack)->next)
;
@@ -439,7 +448,7 @@ __glXForceCurrent(__GLXclientState * cl, GLXContextTag tag, int *error)
if (cx->wait && (*cx->wait) (cx, cl, error))
return NULL;
- if (cx == __glXLastContext) {
+ if (cx == __glXLastContext && GET_DISPATCH()) {
/* No need to re-bind */
return cx;
}
diff --git a/xorg-server/glx/glxext.h b/xorg-server/glx/glxext.h
index 9b0978b93..37291ae7c 100644
--- a/xorg-server/glx/glxext.h
+++ b/xorg-server/glx/glxext.h
@@ -35,11 +35,17 @@
* Silicon Graphics, Inc.
*/
+#ifdef INSERVER
+#define SERVEXTERN _declspec(dllimport)
+#else
+#define SERVEXTERN _declspec(dllexport)
+#endif
+
extern GLboolean __glXFreeContext(__GLXcontext * glxc);
extern void __glXFlushContextCache(void);
extern Bool __glXAddContext(__GLXcontext * cx);
-extern void __glXErrorCallBack(GLenum code);
+SERVEXTERN void __glXErrorCallBack(GLenum code);
extern void __glXClearErrorOccured(void);
extern GLboolean __glXErrorOccured(void);
extern void __glXResetLargeCommandStatus(__GLXclientState *);
diff --git a/xorg-server/glx/glxscreens.c b/xorg-server/glx/glxscreens.c
index 61d590cc8..2d9178121 100644
--- a/xorg-server/glx/glxscreens.c
+++ b/xorg-server/glx/glxscreens.c
@@ -30,6 +30,10 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
#endif
#include <GL/glxtokens.h>
diff --git a/xorg-server/glx/glxserver.h b/xorg-server/glx/glxserver.h
index 1021aec80..707578a13 100644
--- a/xorg-server/glx/glxserver.h
+++ b/xorg-server/glx/glxserver.h
@@ -47,6 +47,7 @@
#include <scrnintstr.h>
#include <GL/gl.h>
+#include <GL/glext.h>
#include <GL/glxproto.h>
/*
diff --git a/xorg-server/glx/indirect_dispatch.c b/xorg-server/glx/indirect_dispatch.c
index 0a7623cf2..9b6be81ed 100644
--- a/xorg-server/glx/indirect_dispatch.c
+++ b/xorg-server/glx/indirect_dispatch.c
@@ -25,6 +25,11 @@
* SOFTWARE.
*/
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+#include "glheader.h"
+
#include <X11/Xmd.h>
#include <GL/gl.h>
#include <GL/glxproto.h>
@@ -47,94 +52,94 @@ typedef struct {
__GLX_PIXEL_3D_HDR;
} __GLXpixel3DHeader;
-extern GLboolean __glXErrorOccured(void);
-extern void __glXClearErrorOccured(void);
+extern GLboolean __glXErrorOccured( void );
+extern void __glXClearErrorOccured( void );
-static const unsigned dummy_answer[2] = { 0, 0 };
+static const unsigned dummy_answer[2] = {0, 0};
-int
-__glXDisp_NewList(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_NewList(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_NewList(GET_DISPATCH(), (*(GLuint *) (pc + 0), *(GLenum *) (pc + 4)
- ));
+ if ( cx != NULL ) {
+ CALL_NewList( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ ) );
error = Success;
}
return error;
}
-int
-__glXDisp_EndList(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_EndList(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_EndList(GET_DISPATCH(), ());
+ if ( cx != NULL ) {
+ CALL_EndList( GET_DISPATCH(), () );
error = Success;
}
return error;
}
-void
-__glXDisp_CallList(GLbyte * pc)
+void __glXDisp_CallList(GLbyte * pc)
{
- CALL_CallList(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ CALL_CallList( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_CallLists(GLbyte * pc)
+void __glXDisp_CallLists(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 0);
- const GLenum type = *(GLenum *) (pc + 4);
- const GLvoid *lists = (const GLvoid *) (pc + 8);
+ const GLsizei n = *(GLsizei *)(pc + 0);
+ const GLenum type = *(GLenum *)(pc + 4);
+ const GLvoid * lists = (const GLvoid *)(pc + 8);
- lists = (const GLvoid *) (pc + 8);
-
- CALL_CallLists(GET_DISPATCH(), (n, type, lists));
+ CALL_CallLists( GET_DISPATCH(), (
+ n,
+ type,
+ lists
+ ) );
}
-int
-__glXDisp_DeleteLists(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_DeleteLists(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_DeleteLists(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- *(GLsizei *) (pc + 4)
- ));
+ if ( cx != NULL ) {
+ CALL_DeleteLists( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ *(GLsizei *)(pc + 4)
+ ) );
error = Success;
}
return error;
}
-int
-__glXDisp_GenLists(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GenLists(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLuint retval;
-
- retval = CALL_GenLists(GET_DISPATCH(), (*(GLsizei *) (pc + 0)
- ));
+ retval = CALL_GenLists( GET_DISPATCH(), (
+ *(GLsizei *)(pc + 0)
+ ) );
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -142,1596 +147,1648 @@ __glXDisp_GenLists(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDisp_ListBase(GLbyte * pc)
+void __glXDisp_ListBase(GLbyte * pc)
{
- CALL_ListBase(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ CALL_ListBase( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Begin(GLbyte * pc)
+void __glXDisp_Begin(GLbyte * pc)
{
- CALL_Begin(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_Begin( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Bitmap(GLbyte * pc)
+void __glXDisp_Bitmap(GLbyte * pc)
{
- const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLubyte * const bitmap = (const GLubyte *) (pc + 44);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_Bitmap(GET_DISPATCH(), (*(GLsizei *) (pc + 20),
- *(GLsizei *) (pc + 24),
- *(GLfloat *) (pc + 28),
- *(GLfloat *) (pc + 32),
- *(GLfloat *) (pc + 36),
- *(GLfloat *) (pc + 40), bitmap));
+ CALL_Bitmap( GET_DISPATCH(), (
+ *(GLsizei *)(pc + 20),
+ *(GLsizei *)(pc + 24),
+ *(GLfloat *)(pc + 28),
+ *(GLfloat *)(pc + 32),
+ *(GLfloat *)(pc + 36),
+ *(GLfloat *)(pc + 40),
+ bitmap
+ ) );
}
-void
-__glXDisp_Color3bv(GLbyte * pc)
+void __glXDisp_Color3bv(GLbyte * pc)
{
- CALL_Color3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
- ));
+ CALL_Color3bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color3dv(GLbyte * pc)
+void __glXDisp_Color3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Color3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_Color3dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color3fv(GLbyte * pc)
+void __glXDisp_Color3fv(GLbyte * pc)
{
- CALL_Color3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_Color3fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color3iv(GLbyte * pc)
+void __glXDisp_Color3iv(GLbyte * pc)
{
- CALL_Color3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_Color3iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color3sv(GLbyte * pc)
+void __glXDisp_Color3sv(GLbyte * pc)
{
- CALL_Color3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_Color3sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color3ubv(GLbyte * pc)
+void __glXDisp_Color3ubv(GLbyte * pc)
{
- CALL_Color3ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
- ));
+ CALL_Color3ubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color3uiv(GLbyte * pc)
+void __glXDisp_Color3uiv(GLbyte * pc)
{
- CALL_Color3uiv(GET_DISPATCH(), ((const GLuint *) (pc + 0)
- ));
+ CALL_Color3uiv( GET_DISPATCH(), (
+ (const GLuint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color3usv(GLbyte * pc)
+void __glXDisp_Color3usv(GLbyte * pc)
{
- CALL_Color3usv(GET_DISPATCH(), ((const GLushort *) (pc + 0)
- ));
+ CALL_Color3usv( GET_DISPATCH(), (
+ (const GLushort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color4bv(GLbyte * pc)
+void __glXDisp_Color4bv(GLbyte * pc)
{
- CALL_Color4bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
- ));
+ CALL_Color4bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color4dv(GLbyte * pc)
+void __glXDisp_Color4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_Color4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_Color4dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color4fv(GLbyte * pc)
+void __glXDisp_Color4fv(GLbyte * pc)
{
- CALL_Color4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_Color4fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color4iv(GLbyte * pc)
+void __glXDisp_Color4iv(GLbyte * pc)
{
- CALL_Color4iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_Color4iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color4sv(GLbyte * pc)
+void __glXDisp_Color4sv(GLbyte * pc)
{
- CALL_Color4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_Color4sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color4ubv(GLbyte * pc)
+void __glXDisp_Color4ubv(GLbyte * pc)
{
- CALL_Color4ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
- ));
+ CALL_Color4ubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color4uiv(GLbyte * pc)
+void __glXDisp_Color4uiv(GLbyte * pc)
{
- CALL_Color4uiv(GET_DISPATCH(), ((const GLuint *) (pc + 0)
- ));
+ CALL_Color4uiv( GET_DISPATCH(), (
+ (const GLuint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Color4usv(GLbyte * pc)
+void __glXDisp_Color4usv(GLbyte * pc)
{
- CALL_Color4usv(GET_DISPATCH(), ((const GLushort *) (pc + 0)
- ));
+ CALL_Color4usv( GET_DISPATCH(), (
+ (const GLushort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_EdgeFlagv(GLbyte * pc)
+void __glXDisp_EdgeFlagv(GLbyte * pc)
{
- CALL_EdgeFlagv(GET_DISPATCH(), ((const GLboolean *) (pc + 0)
- ));
+ CALL_EdgeFlagv( GET_DISPATCH(), (
+ (const GLboolean *)(pc + 0)
+ ) );
}
-void
-__glXDisp_End(GLbyte * pc)
+void __glXDisp_End(GLbyte * pc)
{
- CALL_End(GET_DISPATCH(), ());
+ CALL_End( GET_DISPATCH(), () );
}
-void
-__glXDisp_Indexdv(GLbyte * pc)
+void __glXDisp_Indexdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
pc -= 4;
}
#endif
- CALL_Indexdv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_Indexdv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Indexfv(GLbyte * pc)
+void __glXDisp_Indexfv(GLbyte * pc)
{
- CALL_Indexfv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_Indexfv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Indexiv(GLbyte * pc)
+void __glXDisp_Indexiv(GLbyte * pc)
{
- CALL_Indexiv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_Indexiv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Indexsv(GLbyte * pc)
+void __glXDisp_Indexsv(GLbyte * pc)
{
- CALL_Indexsv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_Indexsv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Normal3bv(GLbyte * pc)
+void __glXDisp_Normal3bv(GLbyte * pc)
{
- CALL_Normal3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
- ));
+ CALL_Normal3bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Normal3dv(GLbyte * pc)
+void __glXDisp_Normal3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Normal3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_Normal3dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Normal3fv(GLbyte * pc)
+void __glXDisp_Normal3fv(GLbyte * pc)
{
- CALL_Normal3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_Normal3fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Normal3iv(GLbyte * pc)
+void __glXDisp_Normal3iv(GLbyte * pc)
{
- CALL_Normal3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_Normal3iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Normal3sv(GLbyte * pc)
+void __glXDisp_Normal3sv(GLbyte * pc)
{
- CALL_Normal3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_Normal3sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos2dv(GLbyte * pc)
+void __glXDisp_RasterPos2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_RasterPos2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_RasterPos2dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos2fv(GLbyte * pc)
+void __glXDisp_RasterPos2fv(GLbyte * pc)
{
- CALL_RasterPos2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_RasterPos2fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos2iv(GLbyte * pc)
+void __glXDisp_RasterPos2iv(GLbyte * pc)
{
- CALL_RasterPos2iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_RasterPos2iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos2sv(GLbyte * pc)
+void __glXDisp_RasterPos2sv(GLbyte * pc)
{
- CALL_RasterPos2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_RasterPos2sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos3dv(GLbyte * pc)
+void __glXDisp_RasterPos3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_RasterPos3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_RasterPos3dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos3fv(GLbyte * pc)
+void __glXDisp_RasterPos3fv(GLbyte * pc)
{
- CALL_RasterPos3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_RasterPos3fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos3iv(GLbyte * pc)
+void __glXDisp_RasterPos3iv(GLbyte * pc)
{
- CALL_RasterPos3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_RasterPos3iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos3sv(GLbyte * pc)
+void __glXDisp_RasterPos3sv(GLbyte * pc)
{
- CALL_RasterPos3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_RasterPos3sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos4dv(GLbyte * pc)
+void __glXDisp_RasterPos4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_RasterPos4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_RasterPos4dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos4fv(GLbyte * pc)
+void __glXDisp_RasterPos4fv(GLbyte * pc)
{
- CALL_RasterPos4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_RasterPos4fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos4iv(GLbyte * pc)
+void __glXDisp_RasterPos4iv(GLbyte * pc)
{
- CALL_RasterPos4iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_RasterPos4iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_RasterPos4sv(GLbyte * pc)
+void __glXDisp_RasterPos4sv(GLbyte * pc)
{
- CALL_RasterPos4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_RasterPos4sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Rectdv(GLbyte * pc)
+void __glXDisp_Rectdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rectdv(GET_DISPATCH(), ((const GLdouble *) (pc + 0),
- (const GLdouble *) (pc + 16)
- ));
+ CALL_Rectdv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0),
+ (const GLdouble *)(pc + 16)
+ ) );
}
-void
-__glXDisp_Rectfv(GLbyte * pc)
+void __glXDisp_Rectfv(GLbyte * pc)
{
- CALL_Rectfv(GET_DISPATCH(), ((const GLfloat *) (pc + 0),
- (const GLfloat *) (pc + 8)
- ));
+ CALL_Rectfv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0),
+ (const GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_Rectiv(GLbyte * pc)
+void __glXDisp_Rectiv(GLbyte * pc)
{
- CALL_Rectiv(GET_DISPATCH(), ((const GLint *) (pc + 0),
- (const GLint *) (pc + 8)
- ));
+ CALL_Rectiv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0),
+ (const GLint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_Rectsv(GLbyte * pc)
+void __glXDisp_Rectsv(GLbyte * pc)
{
- CALL_Rectsv(GET_DISPATCH(), ((const GLshort *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_Rectsv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_TexCoord1dv(GLbyte * pc)
+void __glXDisp_TexCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
pc -= 4;
}
#endif
- CALL_TexCoord1dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_TexCoord1dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord1fv(GLbyte * pc)
+void __glXDisp_TexCoord1fv(GLbyte * pc)
{
- CALL_TexCoord1fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_TexCoord1fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord1iv(GLbyte * pc)
+void __glXDisp_TexCoord1iv(GLbyte * pc)
{
- CALL_TexCoord1iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_TexCoord1iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord1sv(GLbyte * pc)
+void __glXDisp_TexCoord1sv(GLbyte * pc)
{
- CALL_TexCoord1sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_TexCoord1sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord2dv(GLbyte * pc)
+void __glXDisp_TexCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexCoord2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_TexCoord2dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord2fv(GLbyte * pc)
+void __glXDisp_TexCoord2fv(GLbyte * pc)
{
- CALL_TexCoord2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_TexCoord2fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord2iv(GLbyte * pc)
+void __glXDisp_TexCoord2iv(GLbyte * pc)
{
- CALL_TexCoord2iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_TexCoord2iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord2sv(GLbyte * pc)
+void __glXDisp_TexCoord2sv(GLbyte * pc)
{
- CALL_TexCoord2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_TexCoord2sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord3dv(GLbyte * pc)
+void __glXDisp_TexCoord3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_TexCoord3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_TexCoord3dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord3fv(GLbyte * pc)
+void __glXDisp_TexCoord3fv(GLbyte * pc)
{
- CALL_TexCoord3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_TexCoord3fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord3iv(GLbyte * pc)
+void __glXDisp_TexCoord3iv(GLbyte * pc)
{
- CALL_TexCoord3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_TexCoord3iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord3sv(GLbyte * pc)
+void __glXDisp_TexCoord3sv(GLbyte * pc)
{
- CALL_TexCoord3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_TexCoord3sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord4dv(GLbyte * pc)
+void __glXDisp_TexCoord4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_TexCoord4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_TexCoord4dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord4fv(GLbyte * pc)
+void __glXDisp_TexCoord4fv(GLbyte * pc)
{
- CALL_TexCoord4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_TexCoord4fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord4iv(GLbyte * pc)
+void __glXDisp_TexCoord4iv(GLbyte * pc)
{
- CALL_TexCoord4iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_TexCoord4iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexCoord4sv(GLbyte * pc)
+void __glXDisp_TexCoord4sv(GLbyte * pc)
{
- CALL_TexCoord4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_TexCoord4sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex2dv(GLbyte * pc)
+void __glXDisp_Vertex2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_Vertex2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_Vertex2dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex2fv(GLbyte * pc)
+void __glXDisp_Vertex2fv(GLbyte * pc)
{
- CALL_Vertex2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_Vertex2fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex2iv(GLbyte * pc)
+void __glXDisp_Vertex2iv(GLbyte * pc)
{
- CALL_Vertex2iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_Vertex2iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex2sv(GLbyte * pc)
+void __glXDisp_Vertex2sv(GLbyte * pc)
{
- CALL_Vertex2sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_Vertex2sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex3dv(GLbyte * pc)
+void __glXDisp_Vertex3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Vertex3dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_Vertex3dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex3fv(GLbyte * pc)
+void __glXDisp_Vertex3fv(GLbyte * pc)
{
- CALL_Vertex3fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_Vertex3fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex3iv(GLbyte * pc)
+void __glXDisp_Vertex3iv(GLbyte * pc)
{
- CALL_Vertex3iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_Vertex3iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex3sv(GLbyte * pc)
+void __glXDisp_Vertex3sv(GLbyte * pc)
{
- CALL_Vertex3sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_Vertex3sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex4dv(GLbyte * pc)
+void __glXDisp_Vertex4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_Vertex4dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_Vertex4dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex4fv(GLbyte * pc)
+void __glXDisp_Vertex4fv(GLbyte * pc)
{
- CALL_Vertex4fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_Vertex4fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex4iv(GLbyte * pc)
+void __glXDisp_Vertex4iv(GLbyte * pc)
{
- CALL_Vertex4iv(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ CALL_Vertex4iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Vertex4sv(GLbyte * pc)
+void __glXDisp_Vertex4sv(GLbyte * pc)
{
- CALL_Vertex4sv(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_Vertex4sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
}
-void
-__glXDisp_ClipPlane(GLbyte * pc)
+void __glXDisp_ClipPlane(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_ClipPlane(GET_DISPATCH(), (*(GLenum *) (pc + 32),
- (const GLdouble *) (pc + 0)
- ));
+ CALL_ClipPlane( GET_DISPATCH(), (
+ *(GLenum *)(pc + 32),
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_ColorMaterial(GLbyte * pc)
+void __glXDisp_ColorMaterial(GLbyte * pc)
{
- CALL_ColorMaterial(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4)
- ));
+ CALL_ColorMaterial( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ ) );
}
-void
-__glXDisp_CullFace(GLbyte * pc)
+void __glXDisp_CullFace(GLbyte * pc)
{
- CALL_CullFace(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_CullFace( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Fogf(GLbyte * pc)
+void __glXDisp_Fogf(GLbyte * pc)
{
- CALL_Fogf(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)
- ));
+ CALL_Fogf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_Fogfv(GLbyte * pc)
+void __glXDisp_Fogfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 0);
- const GLfloat *params;
+ const GLenum pname = *(GLenum *)(pc + 0);
+ const GLfloat * params;
params = (const GLfloat *) (pc + 4);
- CALL_Fogfv(GET_DISPATCH(), (pname, params));
+ CALL_Fogfv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_Fogi(GLbyte * pc)
+void __glXDisp_Fogi(GLbyte * pc)
{
- CALL_Fogi(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLint *) (pc + 4)
- ));
+ CALL_Fogi( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_Fogiv(GLbyte * pc)
+void __glXDisp_Fogiv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 0);
- const GLint *params;
+ const GLenum pname = *(GLenum *)(pc + 0);
+ const GLint * params;
params = (const GLint *) (pc + 4);
- CALL_Fogiv(GET_DISPATCH(), (pname, params));
+ CALL_Fogiv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_FrontFace(GLbyte * pc)
+void __glXDisp_FrontFace(GLbyte * pc)
{
- CALL_FrontFace(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_FrontFace( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Hint(GLbyte * pc)
+void __glXDisp_Hint(GLbyte * pc)
{
- CALL_Hint(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)
- ));
+ CALL_Hint( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ ) );
}
-void
-__glXDisp_Lightf(GLbyte * pc)
+void __glXDisp_Lightf(GLbyte * pc)
{
- CALL_Lightf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)
- ));
+ CALL_Lightf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_Lightfv(GLbyte * pc)
+void __glXDisp_Lightfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLfloat *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLfloat * params;
params = (const GLfloat *) (pc + 8);
- CALL_Lightfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_Lightfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_Lighti(GLbyte * pc)
+void __glXDisp_Lighti(GLbyte * pc)
{
- CALL_Lighti(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLint *) (pc + 8)
- ));
+ CALL_Lighti( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_Lightiv(GLbyte * pc)
+void __glXDisp_Lightiv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLint *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLint * params;
params = (const GLint *) (pc + 8);
- CALL_Lightiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_Lightiv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_LightModelf(GLbyte * pc)
+void __glXDisp_LightModelf(GLbyte * pc)
{
- CALL_LightModelf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLfloat *) (pc + 4)
- ));
+ CALL_LightModelf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_LightModelfv(GLbyte * pc)
+void __glXDisp_LightModelfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 0);
- const GLfloat *params;
+ const GLenum pname = *(GLenum *)(pc + 0);
+ const GLfloat * params;
params = (const GLfloat *) (pc + 4);
- CALL_LightModelfv(GET_DISPATCH(), (pname, params));
+ CALL_LightModelfv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_LightModeli(GLbyte * pc)
+void __glXDisp_LightModeli(GLbyte * pc)
{
- CALL_LightModeli(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLint *) (pc + 4)
- ));
+ CALL_LightModeli( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_LightModeliv(GLbyte * pc)
+void __glXDisp_LightModeliv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 0);
- const GLint *params;
+ const GLenum pname = *(GLenum *)(pc + 0);
+ const GLint * params;
params = (const GLint *) (pc + 4);
- CALL_LightModeliv(GET_DISPATCH(), (pname, params));
+ CALL_LightModeliv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_LineStipple(GLbyte * pc)
+void __glXDisp_LineStipple(GLbyte * pc)
{
- CALL_LineStipple(GET_DISPATCH(), (*(GLint *) (pc + 0),
- *(GLushort *) (pc + 4)
- ));
+ CALL_LineStipple( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLushort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_LineWidth(GLbyte * pc)
+void __glXDisp_LineWidth(GLbyte * pc)
{
- CALL_LineWidth(GET_DISPATCH(), (*(GLfloat *) (pc + 0)
- ));
+ CALL_LineWidth( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Materialf(GLbyte * pc)
+void __glXDisp_Materialf(GLbyte * pc)
{
- CALL_Materialf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)
- ));
+ CALL_Materialf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_Materialfv(GLbyte * pc)
+void __glXDisp_Materialfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLfloat *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLfloat * params;
params = (const GLfloat *) (pc + 8);
- CALL_Materialfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_Materialfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_Materiali(GLbyte * pc)
+void __glXDisp_Materiali(GLbyte * pc)
{
- CALL_Materiali(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLint *) (pc + 8)
- ));
+ CALL_Materiali( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_Materialiv(GLbyte * pc)
+void __glXDisp_Materialiv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLint *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLint * params;
params = (const GLint *) (pc + 8);
- CALL_Materialiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_Materialiv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_PointSize(GLbyte * pc)
+void __glXDisp_PointSize(GLbyte * pc)
{
- CALL_PointSize(GET_DISPATCH(), (*(GLfloat *) (pc + 0)
- ));
+ CALL_PointSize( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_PolygonMode(GLbyte * pc)
+void __glXDisp_PolygonMode(GLbyte * pc)
{
- CALL_PolygonMode(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)
- ));
+ CALL_PolygonMode( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ ) );
}
-void
-__glXDisp_PolygonStipple(GLbyte * pc)
+void __glXDisp_PolygonStipple(GLbyte * pc)
{
- const GLubyte *const mask = (const GLubyte *) ((pc + 20));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLubyte * const mask = (const GLubyte *) (pc + 20);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_PolygonStipple(GET_DISPATCH(), (mask));
+ CALL_PolygonStipple( GET_DISPATCH(), (
+ mask
+ ) );
}
-void
-__glXDisp_Scissor(GLbyte * pc)
+void __glXDisp_Scissor(GLbyte * pc)
{
- CALL_Scissor(GET_DISPATCH(), (*(GLint *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)
- ));
+ CALL_Scissor( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLsizei *)(pc + 8),
+ *(GLsizei *)(pc + 12)
+ ) );
}
-void
-__glXDisp_ShadeModel(GLbyte * pc)
+void __glXDisp_ShadeModel(GLbyte * pc)
{
- CALL_ShadeModel(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_ShadeModel( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexParameterf(GLbyte * pc)
+void __glXDisp_TexParameterf(GLbyte * pc)
{
- CALL_TexParameterf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLfloat *) (pc + 8)
- ));
+ CALL_TexParameterf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_TexParameterfv(GLbyte * pc)
+void __glXDisp_TexParameterfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLfloat *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLfloat * params;
params = (const GLfloat *) (pc + 8);
- CALL_TexParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_TexParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_TexParameteri(GLbyte * pc)
+void __glXDisp_TexParameteri(GLbyte * pc)
{
- CALL_TexParameteri(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLint *) (pc + 8)
- ));
+ CALL_TexParameteri( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_TexParameteriv(GLbyte * pc)
+void __glXDisp_TexParameteriv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLint *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLint * params;
params = (const GLint *) (pc + 8);
- CALL_TexParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_TexParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_TexImage1D(GLbyte * pc)
+void __glXDisp_TexImage1D(GLbyte * pc)
{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_TexImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
- *(GLint *) (pc + 24),
- *(GLint *) (pc + 28),
- *(GLsizei *) (pc + 32),
- *(GLint *) (pc + 40),
- *(GLenum *) (pc + 44),
- *(GLenum *) (pc + 48), pixels));
+ CALL_TexImage1D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLint *)(pc + 28),
+ *(GLsizei *)(pc + 32),
+ *(GLint *)(pc + 40),
+ *(GLenum *)(pc + 44),
+ *(GLenum *)(pc + 48),
+ pixels
+ ) );
}
-void
-__glXDisp_TexImage2D(GLbyte * pc)
+void __glXDisp_TexImage2D(GLbyte * pc)
{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_TexImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
- *(GLint *) (pc + 24),
- *(GLint *) (pc + 28),
- *(GLsizei *) (pc + 32),
- *(GLsizei *) (pc + 36),
- *(GLint *) (pc + 40),
- *(GLenum *) (pc + 44),
- *(GLenum *) (pc + 48), pixels));
+ CALL_TexImage2D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLint *)(pc + 28),
+ *(GLsizei *)(pc + 32),
+ *(GLsizei *)(pc + 36),
+ *(GLint *)(pc + 40),
+ *(GLenum *)(pc + 44),
+ *(GLenum *)(pc + 48),
+ pixels
+ ) );
}
-void
-__glXDisp_TexEnvf(GLbyte * pc)
+void __glXDisp_TexEnvf(GLbyte * pc)
{
- CALL_TexEnvf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)
- ));
+ CALL_TexEnvf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_TexEnvfv(GLbyte * pc)
+void __glXDisp_TexEnvfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLfloat *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLfloat * params;
params = (const GLfloat *) (pc + 8);
- CALL_TexEnvfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_TexEnvfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_TexEnvi(GLbyte * pc)
+void __glXDisp_TexEnvi(GLbyte * pc)
{
- CALL_TexEnvi(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLint *) (pc + 8)
- ));
+ CALL_TexEnvi( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_TexEnviv(GLbyte * pc)
+void __glXDisp_TexEnviv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLint *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLint * params;
params = (const GLint *) (pc + 8);
- CALL_TexEnviv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_TexEnviv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_TexGend(GLbyte * pc)
+void __glXDisp_TexGend(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexGend(GET_DISPATCH(), (*(GLenum *) (pc + 8),
- *(GLenum *) (pc + 12), *(GLdouble *) (pc + 0)
- ));
+ CALL_TexGend( GET_DISPATCH(), (
+ *(GLenum *)(pc + 8),
+ *(GLenum *)(pc + 12),
+ *(GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexGendv(GLbyte * pc)
+void __glXDisp_TexGendv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLdouble *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLdouble * params;
#ifdef __GLX_ALIGN64
const GLuint compsize = __glTexGendv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
params = (const GLdouble *) (pc + 8);
- CALL_TexGendv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_TexGendv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_TexGenf(GLbyte * pc)
+void __glXDisp_TexGenf(GLbyte * pc)
{
- CALL_TexGenf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLfloat *) (pc + 8)
- ));
+ CALL_TexGenf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_TexGenfv(GLbyte * pc)
+void __glXDisp_TexGenfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLfloat *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLfloat * params;
params = (const GLfloat *) (pc + 8);
- CALL_TexGenfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_TexGenfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_TexGeni(GLbyte * pc)
+void __glXDisp_TexGeni(GLbyte * pc)
{
- CALL_TexGeni(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLint *) (pc + 8)
- ));
+ CALL_TexGeni( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_TexGeniv(GLbyte * pc)
+void __glXDisp_TexGeniv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLint *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLint * params;
params = (const GLint *) (pc + 8);
- CALL_TexGeniv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_TexGeniv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_InitNames(GLbyte * pc)
+void __glXDisp_InitNames(GLbyte * pc)
{
- CALL_InitNames(GET_DISPATCH(), ());
+ CALL_InitNames( GET_DISPATCH(), () );
}
-void
-__glXDisp_LoadName(GLbyte * pc)
+void __glXDisp_LoadName(GLbyte * pc)
{
- CALL_LoadName(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ CALL_LoadName( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_PassThrough(GLbyte * pc)
+void __glXDisp_PassThrough(GLbyte * pc)
{
- CALL_PassThrough(GET_DISPATCH(), (*(GLfloat *) (pc + 0)
- ));
+ CALL_PassThrough( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_PopName(GLbyte * pc)
+void __glXDisp_PopName(GLbyte * pc)
{
- CALL_PopName(GET_DISPATCH(), ());
+ CALL_PopName( GET_DISPATCH(), () );
}
-void
-__glXDisp_PushName(GLbyte * pc)
+void __glXDisp_PushName(GLbyte * pc)
{
- CALL_PushName(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ CALL_PushName( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_DrawBuffer(GLbyte * pc)
+void __glXDisp_DrawBuffer(GLbyte * pc)
{
- CALL_DrawBuffer(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_DrawBuffer( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Clear(GLbyte * pc)
+void __glXDisp_Clear(GLbyte * pc)
{
- CALL_Clear(GET_DISPATCH(), (*(GLbitfield *) (pc + 0)
- ));
+ CALL_Clear( GET_DISPATCH(), (
+ *(GLbitfield *)(pc + 0)
+ ) );
}
-void
-__glXDisp_ClearAccum(GLbyte * pc)
+void __glXDisp_ClearAccum(GLbyte * pc)
{
- CALL_ClearAccum(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
- *(GLfloat *) (pc + 4),
- *(GLfloat *) (pc + 8),
- *(GLfloat *) (pc + 12)
- ));
+ CALL_ClearAccum( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0),
+ *(GLfloat *)(pc + 4),
+ *(GLfloat *)(pc + 8),
+ *(GLfloat *)(pc + 12)
+ ) );
}
-void
-__glXDisp_ClearIndex(GLbyte * pc)
+void __glXDisp_ClearIndex(GLbyte * pc)
{
- CALL_ClearIndex(GET_DISPATCH(), (*(GLfloat *) (pc + 0)
- ));
+ CALL_ClearIndex( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_ClearColor(GLbyte * pc)
+void __glXDisp_ClearColor(GLbyte * pc)
{
- CALL_ClearColor(GET_DISPATCH(), (*(GLclampf *) (pc + 0),
- *(GLclampf *) (pc + 4),
- *(GLclampf *) (pc + 8),
- *(GLclampf *) (pc + 12)
- ));
+ CALL_ClearColor( GET_DISPATCH(), (
+ *(GLclampf *)(pc + 0),
+ *(GLclampf *)(pc + 4),
+ *(GLclampf *)(pc + 8),
+ *(GLclampf *)(pc + 12)
+ ) );
}
-void
-__glXDisp_ClearStencil(GLbyte * pc)
+void __glXDisp_ClearStencil(GLbyte * pc)
{
- CALL_ClearStencil(GET_DISPATCH(), (*(GLint *) (pc + 0)
- ));
+ CALL_ClearStencil( GET_DISPATCH(), (
+ *(GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_ClearDepth(GLbyte * pc)
+void __glXDisp_ClearDepth(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
pc -= 4;
}
#endif
- CALL_ClearDepth(GET_DISPATCH(), (*(GLclampd *) (pc + 0)
- ));
+ CALL_ClearDepth( GET_DISPATCH(), (
+ *(GLclampd *)(pc + 0)
+ ) );
}
-void
-__glXDisp_StencilMask(GLbyte * pc)
+void __glXDisp_StencilMask(GLbyte * pc)
{
- CALL_StencilMask(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ CALL_StencilMask( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_ColorMask(GLbyte * pc)
+void __glXDisp_ColorMask(GLbyte * pc)
{
- CALL_ColorMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0),
- *(GLboolean *) (pc + 1),
- *(GLboolean *) (pc + 2),
- *(GLboolean *) (pc + 3)
- ));
+ CALL_ColorMask( GET_DISPATCH(), (
+ *(GLboolean *)(pc + 0),
+ *(GLboolean *)(pc + 1),
+ *(GLboolean *)(pc + 2),
+ *(GLboolean *)(pc + 3)
+ ) );
}
-void
-__glXDisp_DepthMask(GLbyte * pc)
+void __glXDisp_DepthMask(GLbyte * pc)
{
- CALL_DepthMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0)
- ));
+ CALL_DepthMask( GET_DISPATCH(), (
+ *(GLboolean *)(pc + 0)
+ ) );
}
-void
-__glXDisp_IndexMask(GLbyte * pc)
+void __glXDisp_IndexMask(GLbyte * pc)
{
- CALL_IndexMask(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ CALL_IndexMask( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Accum(GLbyte * pc)
+void __glXDisp_Accum(GLbyte * pc)
{
- CALL_Accum(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLfloat *) (pc + 4)
- ));
+ CALL_Accum( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_Disable(GLbyte * pc)
+void __glXDisp_Disable(GLbyte * pc)
{
- CALL_Disable(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_Disable( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Enable(GLbyte * pc)
+void __glXDisp_Enable(GLbyte * pc)
{
- CALL_Enable(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_Enable( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_PopAttrib(GLbyte * pc)
+void __glXDisp_PopAttrib(GLbyte * pc)
{
- CALL_PopAttrib(GET_DISPATCH(), ());
+ CALL_PopAttrib( GET_DISPATCH(), () );
}
-void
-__glXDisp_PushAttrib(GLbyte * pc)
+void __glXDisp_PushAttrib(GLbyte * pc)
{
- CALL_PushAttrib(GET_DISPATCH(), (*(GLbitfield *) (pc + 0)
- ));
+ CALL_PushAttrib( GET_DISPATCH(), (
+ *(GLbitfield *)(pc + 0)
+ ) );
}
-void
-__glXDisp_MapGrid1d(GLbyte * pc)
+void __glXDisp_MapGrid1d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
pc -= 4;
}
#endif
- CALL_MapGrid1d(GET_DISPATCH(), (*(GLint *) (pc + 16),
- *(GLdouble *) (pc + 0),
- *(GLdouble *) (pc + 8)
- ));
+ CALL_MapGrid1d( GET_DISPATCH(), (
+ *(GLint *)(pc + 16),
+ *(GLdouble *)(pc + 0),
+ *(GLdouble *)(pc + 8)
+ ) );
}
-void
-__glXDisp_MapGrid1f(GLbyte * pc)
+void __glXDisp_MapGrid1f(GLbyte * pc)
{
- CALL_MapGrid1f(GET_DISPATCH(), (*(GLint *) (pc + 0),
- *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)
- ));
+ CALL_MapGrid1f( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLfloat *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_MapGrid2d(GLbyte * pc)
+void __glXDisp_MapGrid2d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 40);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
pc -= 4;
}
#endif
- CALL_MapGrid2d(GET_DISPATCH(), (*(GLint *) (pc + 32),
- *(GLdouble *) (pc + 0),
- *(GLdouble *) (pc + 8),
- *(GLint *) (pc + 36),
- *(GLdouble *) (pc + 16),
- *(GLdouble *) (pc + 24)
- ));
+ CALL_MapGrid2d( GET_DISPATCH(), (
+ *(GLint *)(pc + 32),
+ *(GLdouble *)(pc + 0),
+ *(GLdouble *)(pc + 8),
+ *(GLint *)(pc + 36),
+ *(GLdouble *)(pc + 16),
+ *(GLdouble *)(pc + 24)
+ ) );
}
-void
-__glXDisp_MapGrid2f(GLbyte * pc)
+void __glXDisp_MapGrid2f(GLbyte * pc)
{
- CALL_MapGrid2f(GET_DISPATCH(), (*(GLint *) (pc + 0),
- *(GLfloat *) (pc + 4),
- *(GLfloat *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLfloat *) (pc + 16),
- *(GLfloat *) (pc + 20)
- ));
+ CALL_MapGrid2f( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLfloat *)(pc + 4),
+ *(GLfloat *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLfloat *)(pc + 16),
+ *(GLfloat *)(pc + 20)
+ ) );
}
-void
-__glXDisp_EvalCoord1dv(GLbyte * pc)
+void __glXDisp_EvalCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
pc -= 4;
}
#endif
- CALL_EvalCoord1dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_EvalCoord1dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_EvalCoord1fv(GLbyte * pc)
+void __glXDisp_EvalCoord1fv(GLbyte * pc)
{
- CALL_EvalCoord1fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_EvalCoord1fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_EvalCoord2dv(GLbyte * pc)
+void __glXDisp_EvalCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_EvalCoord2dv(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_EvalCoord2dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_EvalCoord2fv(GLbyte * pc)
+void __glXDisp_EvalCoord2fv(GLbyte * pc)
{
- CALL_EvalCoord2fv(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_EvalCoord2fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_EvalMesh1(GLbyte * pc)
+void __glXDisp_EvalMesh1(GLbyte * pc)
{
- CALL_EvalMesh1(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4), *(GLint *) (pc + 8)
- ));
+ CALL_EvalMesh1( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_EvalPoint1(GLbyte * pc)
+void __glXDisp_EvalPoint1(GLbyte * pc)
{
- CALL_EvalPoint1(GET_DISPATCH(), (*(GLint *) (pc + 0)
- ));
+ CALL_EvalPoint1( GET_DISPATCH(), (
+ *(GLint *)(pc + 0)
+ ) );
}
-void
-__glXDisp_EvalMesh2(GLbyte * pc)
+void __glXDisp_EvalMesh2(GLbyte * pc)
{
- CALL_EvalMesh2(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12), *(GLint *) (pc + 16)
- ));
+ CALL_EvalMesh2( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16)
+ ) );
}
-void
-__glXDisp_EvalPoint2(GLbyte * pc)
+void __glXDisp_EvalPoint2(GLbyte * pc)
{
- CALL_EvalPoint2(GET_DISPATCH(), (*(GLint *) (pc + 0), *(GLint *) (pc + 4)
- ));
+ CALL_EvalPoint2( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_AlphaFunc(GLbyte * pc)
+void __glXDisp_AlphaFunc(GLbyte * pc)
{
- CALL_AlphaFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLclampf *) (pc + 4)
- ));
+ CALL_AlphaFunc( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLclampf *)(pc + 4)
+ ) );
}
-void
-__glXDisp_BlendFunc(GLbyte * pc)
+void __glXDisp_BlendFunc(GLbyte * pc)
{
- CALL_BlendFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLenum *) (pc + 4)
- ));
+ CALL_BlendFunc( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ ) );
}
-void
-__glXDisp_LogicOp(GLbyte * pc)
+void __glXDisp_LogicOp(GLbyte * pc)
{
- CALL_LogicOp(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_LogicOp( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_StencilFunc(GLbyte * pc)
+void __glXDisp_StencilFunc(GLbyte * pc)
{
- CALL_StencilFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4), *(GLuint *) (pc + 8)
- ));
+ CALL_StencilFunc( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLuint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_StencilOp(GLbyte * pc)
+void __glXDisp_StencilOp(GLbyte * pc)
{
- CALL_StencilOp(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLenum *) (pc + 8)
- ));
+ CALL_StencilOp( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8)
+ ) );
}
-void
-__glXDisp_DepthFunc(GLbyte * pc)
+void __glXDisp_DepthFunc(GLbyte * pc)
{
- CALL_DepthFunc(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_DepthFunc( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_PixelZoom(GLbyte * pc)
+void __glXDisp_PixelZoom(GLbyte * pc)
{
- CALL_PixelZoom(GET_DISPATCH(), (*(GLfloat *) (pc + 0), *(GLfloat *) (pc + 4)
- ));
+ CALL_PixelZoom( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_PixelTransferf(GLbyte * pc)
+void __glXDisp_PixelTransferf(GLbyte * pc)
{
- CALL_PixelTransferf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLfloat *) (pc + 4)
- ));
+ CALL_PixelTransferf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_PixelTransferi(GLbyte * pc)
+void __glXDisp_PixelTransferi(GLbyte * pc)
{
- CALL_PixelTransferi(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4)
- ));
+ CALL_PixelTransferi( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4)
+ ) );
}
-int
-__glXDisp_PixelStoref(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_PixelStoref(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_PixelStoref(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLfloat *) (pc + 4)
- ));
+ if ( cx != NULL ) {
+ CALL_PixelStoref( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ ) );
error = Success;
}
return error;
}
-int
-__glXDisp_PixelStorei(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_PixelStorei(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_PixelStorei(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4)
- ));
+ if ( cx != NULL ) {
+ CALL_PixelStorei( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4)
+ ) );
error = Success;
}
return error;
}
-void
-__glXDisp_PixelMapfv(GLbyte * pc)
+void __glXDisp_PixelMapfv(GLbyte * pc)
{
- const GLsizei mapsize = *(GLsizei *) (pc + 4);
+ const GLsizei mapsize = *(GLsizei *)(pc + 4);
- CALL_PixelMapfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- mapsize, (const GLfloat *) (pc + 8)
- ));
+ CALL_PixelMapfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ mapsize,
+ (const GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_PixelMapuiv(GLbyte * pc)
+void __glXDisp_PixelMapuiv(GLbyte * pc)
{
- const GLsizei mapsize = *(GLsizei *) (pc + 4);
+ const GLsizei mapsize = *(GLsizei *)(pc + 4);
- CALL_PixelMapuiv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- mapsize, (const GLuint *) (pc + 8)
- ));
+ CALL_PixelMapuiv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ mapsize,
+ (const GLuint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_PixelMapusv(GLbyte * pc)
+void __glXDisp_PixelMapusv(GLbyte * pc)
{
- const GLsizei mapsize = *(GLsizei *) (pc + 4);
+ const GLsizei mapsize = *(GLsizei *)(pc + 4);
- CALL_PixelMapusv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- mapsize, (const GLushort *) (pc + 8)
- ));
+ CALL_PixelMapusv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ mapsize,
+ (const GLushort *)(pc + 8)
+ ) );
}
-void
-__glXDisp_ReadBuffer(GLbyte * pc)
+void __glXDisp_ReadBuffer(GLbyte * pc)
{
- CALL_ReadBuffer(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_ReadBuffer( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_CopyPixels(GLbyte * pc)
+void __glXDisp_CopyPixels(GLbyte * pc)
{
- CALL_CopyPixels(GET_DISPATCH(), (*(GLint *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLsizei *) (pc + 8),
- *(GLsizei *) (pc + 12),
- *(GLenum *) (pc + 16)
- ));
+ CALL_CopyPixels( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLsizei *)(pc + 8),
+ *(GLsizei *)(pc + 12),
+ *(GLenum *)(pc + 16)
+ ) );
}
-void
-__glXDisp_DrawPixels(GLbyte * pc)
+void __glXDisp_DrawPixels(GLbyte * pc)
{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const pixels = (const GLvoid *) (pc + 36);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_DrawPixels(GET_DISPATCH(), (*(GLsizei *) (pc + 20),
- *(GLsizei *) (pc + 24),
- *(GLenum *) (pc + 28),
- *(GLenum *) (pc + 32), pixels));
+ CALL_DrawPixels( GET_DISPATCH(), (
+ *(GLsizei *)(pc + 20),
+ *(GLsizei *)(pc + 24),
+ *(GLenum *)(pc + 28),
+ *(GLenum *)(pc + 32),
+ pixels
+ ) );
}
-int
-__glXDisp_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 0);
const GLuint compsize = __glGetBooleanv_size(pname);
GLboolean answerBuffer[200];
- GLboolean *params =
- __glXGetAnswerBuffer(cl, compsize, answerBuffer,
- sizeof(answerBuffer), 1);
+ GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetBooleanv(GET_DISPATCH(), (pname, params));
+ CALL_GetBooleanv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 1, GL_FALSE, 0);
error = Success;
}
@@ -1739,18 +1796,19 @@ __glXDisp_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLdouble equation[4];
-
- CALL_GetClipPlane(GET_DISPATCH(), (*(GLenum *) (pc + 0), equation));
+ CALL_GetClipPlane( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ equation
+ ) );
__glXSendReply(cl->client, equation, 4, 8, GL_TRUE, 0);
error = Success;
}
@@ -1758,28 +1816,27 @@ __glXDisp_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetDoublev(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetDoublev(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 0);
const GLuint compsize = __glGetDoublev_size(pname);
GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetDoublev(GET_DISPATCH(), (pname, params));
+ CALL_GetDoublev( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -1787,18 +1844,16 @@ __glXDisp_GetDoublev(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetError(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetError(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLenum retval;
-
- retval = CALL_GetError(GET_DISPATCH(), ());
+ retval = CALL_GetError( GET_DISPATCH(), () );
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -1806,28 +1861,27 @@ __glXDisp_GetError(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetFloatv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetFloatv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 0);
const GLuint compsize = __glGetFloatv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetFloatv(GET_DISPATCH(), (pname, params));
+ CALL_GetFloatv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1835,28 +1889,27 @@ __glXDisp_GetFloatv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 0);
const GLuint compsize = __glGetIntegerv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetIntegerv(GET_DISPATCH(), (pname, params));
+ CALL_GetIntegerv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1864,28 +1917,28 @@ __glXDisp_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetLightfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetLightfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetLightfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_GetLightfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1893,28 +1946,28 @@ __glXDisp_GetLightfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetLightiv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetLightiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetLightiv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightiv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_GetLightiv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1922,29 +1975,29 @@ __glXDisp_GetLightiv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetMapdv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetMapdv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum target = *(GLenum *) (pc + 0);
- const GLenum query = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum target = *(GLenum *)(pc + 0);
+ const GLenum query = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetMapdv_size(target, query);
+ const GLuint compsize = __glGetMapdv_size(target,query);
GLdouble answerBuffer[200];
- GLdouble *v =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
- if (v == NULL)
- return BadAlloc;
+ if (v == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapdv(GET_DISPATCH(), (target, query, v));
+ CALL_GetMapdv( GET_DISPATCH(), (
+ target,
+ query,
+ v
+ ) );
__glXSendReply(cl->client, v, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -1952,29 +2005,29 @@ __glXDisp_GetMapdv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetMapfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetMapfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum target = *(GLenum *) (pc + 0);
- const GLenum query = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum target = *(GLenum *)(pc + 0);
+ const GLenum query = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetMapfv_size(target, query);
+ const GLuint compsize = __glGetMapfv_size(target,query);
GLfloat answerBuffer[200];
- GLfloat *v =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (v == NULL)
- return BadAlloc;
+ if (v == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapfv(GET_DISPATCH(), (target, query, v));
+ CALL_GetMapfv( GET_DISPATCH(), (
+ target,
+ query,
+ v
+ ) );
__glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -1982,29 +2035,29 @@ __glXDisp_GetMapfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetMapiv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetMapiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum target = *(GLenum *) (pc + 0);
- const GLenum query = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum target = *(GLenum *)(pc + 0);
+ const GLenum query = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetMapiv_size(target, query);
+ const GLuint compsize = __glGetMapiv_size(target,query);
GLint answerBuffer[200];
- GLint *v =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (v == NULL)
- return BadAlloc;
+ if (v == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapiv(GET_DISPATCH(), (target, query, v));
+ CALL_GetMapiv( GET_DISPATCH(), (
+ target,
+ query,
+ v
+ ) );
__glXSendReply(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2012,29 +2065,28 @@ __glXDisp_GetMapiv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetMaterialfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetMaterialfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2042,29 +2094,28 @@ __glXDisp_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetMaterialiv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialiv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetMaterialiv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2072,28 +2123,27 @@ __glXDisp_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum map = *(GLenum *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLenum map = *(GLenum *)(pc + 0);
const GLuint compsize = __glGetPixelMapfv_size(map);
GLfloat answerBuffer[200];
- GLfloat *values =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (values == NULL)
- return BadAlloc;
+ if (values == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapfv(GET_DISPATCH(), (map, values));
+ CALL_GetPixelMapfv( GET_DISPATCH(), (
+ map,
+ values
+ ) );
__glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2101,28 +2151,27 @@ __glXDisp_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum map = *(GLenum *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLenum map = *(GLenum *)(pc + 0);
const GLuint compsize = __glGetPixelMapuiv_size(map);
GLuint answerBuffer[200];
- GLuint *values =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (values == NULL)
- return BadAlloc;
+ if (values == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapuiv(GET_DISPATCH(), (map, values));
+ CALL_GetPixelMapuiv( GET_DISPATCH(), (
+ map,
+ values
+ ) );
__glXSendReply(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2130,28 +2179,27 @@ __glXDisp_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum map = *(GLenum *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLenum map = *(GLenum *)(pc + 0);
const GLuint compsize = __glGetPixelMapusv_size(map);
GLushort answerBuffer[200];
- GLushort *values =
- __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
- sizeof(answerBuffer), 2);
+ GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2);
- if (values == NULL)
- return BadAlloc;
+ if (values == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapusv(GET_DISPATCH(), (map, values));
+ CALL_GetPixelMapusv( GET_DISPATCH(), (
+ map,
+ values
+ ) );
__glXSendReply(cl->client, values, compsize, 2, GL_FALSE, 0);
error = Success;
}
@@ -2159,28 +2207,28 @@ __glXDisp_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetTexEnvfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnvfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_GetTexEnvfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2188,28 +2236,28 @@ __glXDisp_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetTexEnviv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnviv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_GetTexEnviv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2217,28 +2265,28 @@ __glXDisp_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetTexGendv_size(pname);
GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGendv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_GetTexGendv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2246,28 +2294,28 @@ __glXDisp_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetTexGenfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGenfv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_GetTexGenfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2275,28 +2323,28 @@ __glXDisp_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetTexGeniv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGeniv(GET_DISPATCH(), (*(GLenum *) (pc + 0), pname, params));
+ CALL_GetTexGeniv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2304,29 +2352,28 @@ __glXDisp_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetTexParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetTexParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2334,29 +2381,28 @@ __glXDisp_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetTexParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetTexParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2364,30 +2410,29 @@ __glXDisp_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 8);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 8);
const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- pname, params));
+ CALL_GetTexLevelParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2395,30 +2440,29 @@ __glXDisp_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 8);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 8);
const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- pname, params));
+ CALL_GetTexLevelParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2426,19 +2470,18 @@ __glXDisp_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_IsEnabled(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_IsEnabled(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsEnabled(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ retval = CALL_IsEnabled( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2446,19 +2489,18 @@ __glXDisp_IsEnabled(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_IsList(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_IsList(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsList(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ retval = CALL_IsList( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2466,249 +2508,251 @@ __glXDisp_IsList(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDisp_DepthRange(GLbyte * pc)
+void __glXDisp_DepthRange(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_DepthRange(GET_DISPATCH(), (*(GLclampd *) (pc + 0),
- *(GLclampd *) (pc + 8)
- ));
+ CALL_DepthRange( GET_DISPATCH(), (
+ *(GLclampd *)(pc + 0),
+ *(GLclampd *)(pc + 8)
+ ) );
}
-void
-__glXDisp_Frustum(GLbyte * pc)
+void __glXDisp_Frustum(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 48);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 48);
pc -= 4;
}
#endif
- CALL_Frustum(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
- *(GLdouble *) (pc + 8),
- *(GLdouble *) (pc + 16),
- *(GLdouble *) (pc + 24),
- *(GLdouble *) (pc + 32),
- *(GLdouble *) (pc + 40)
- ));
+ CALL_Frustum( GET_DISPATCH(), (
+ *(GLdouble *)(pc + 0),
+ *(GLdouble *)(pc + 8),
+ *(GLdouble *)(pc + 16),
+ *(GLdouble *)(pc + 24),
+ *(GLdouble *)(pc + 32),
+ *(GLdouble *)(pc + 40)
+ ) );
}
-void
-__glXDisp_LoadIdentity(GLbyte * pc)
+void __glXDisp_LoadIdentity(GLbyte * pc)
{
- CALL_LoadIdentity(GET_DISPATCH(), ());
+ CALL_LoadIdentity( GET_DISPATCH(), () );
}
-void
-__glXDisp_LoadMatrixf(GLbyte * pc)
+void __glXDisp_LoadMatrixf(GLbyte * pc)
{
- CALL_LoadMatrixf(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_LoadMatrixf( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_LoadMatrixd(GLbyte * pc)
+void __glXDisp_LoadMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 128);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 128);
pc -= 4;
}
#endif
- CALL_LoadMatrixd(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_LoadMatrixd( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_MatrixMode(GLbyte * pc)
+void __glXDisp_MatrixMode(GLbyte * pc)
{
- CALL_MatrixMode(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_MatrixMode( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_MultMatrixf(GLbyte * pc)
+void __glXDisp_MultMatrixf(GLbyte * pc)
{
- CALL_MultMatrixf(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ CALL_MultMatrixf( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
}
-void
-__glXDisp_MultMatrixd(GLbyte * pc)
+void __glXDisp_MultMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 128);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 128);
pc -= 4;
}
#endif
- CALL_MultMatrixd(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ CALL_MultMatrixd( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_Ortho(GLbyte * pc)
+void __glXDisp_Ortho(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 48);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 48);
pc -= 4;
}
#endif
- CALL_Ortho(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
- *(GLdouble *) (pc + 8),
- *(GLdouble *) (pc + 16),
- *(GLdouble *) (pc + 24),
- *(GLdouble *) (pc + 32), *(GLdouble *) (pc + 40)
- ));
+ CALL_Ortho( GET_DISPATCH(), (
+ *(GLdouble *)(pc + 0),
+ *(GLdouble *)(pc + 8),
+ *(GLdouble *)(pc + 16),
+ *(GLdouble *)(pc + 24),
+ *(GLdouble *)(pc + 32),
+ *(GLdouble *)(pc + 40)
+ ) );
}
-void
-__glXDisp_PopMatrix(GLbyte * pc)
+void __glXDisp_PopMatrix(GLbyte * pc)
{
- CALL_PopMatrix(GET_DISPATCH(), ());
+ CALL_PopMatrix( GET_DISPATCH(), () );
}
-void
-__glXDisp_PushMatrix(GLbyte * pc)
+void __glXDisp_PushMatrix(GLbyte * pc)
{
- CALL_PushMatrix(GET_DISPATCH(), ());
+ CALL_PushMatrix( GET_DISPATCH(), () );
}
-void
-__glXDisp_Rotated(GLbyte * pc)
+void __glXDisp_Rotated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rotated(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
- *(GLdouble *) (pc + 8),
- *(GLdouble *) (pc + 16),
- *(GLdouble *) (pc + 24)
- ));
+ CALL_Rotated( GET_DISPATCH(), (
+ *(GLdouble *)(pc + 0),
+ *(GLdouble *)(pc + 8),
+ *(GLdouble *)(pc + 16),
+ *(GLdouble *)(pc + 24)
+ ) );
}
-void
-__glXDisp_Rotatef(GLbyte * pc)
+void __glXDisp_Rotatef(GLbyte * pc)
{
- CALL_Rotatef(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
- *(GLfloat *) (pc + 4),
- *(GLfloat *) (pc + 8), *(GLfloat *) (pc + 12)
- ));
+ CALL_Rotatef( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0),
+ *(GLfloat *)(pc + 4),
+ *(GLfloat *)(pc + 8),
+ *(GLfloat *)(pc + 12)
+ ) );
}
-void
-__glXDisp_Scaled(GLbyte * pc)
+void __glXDisp_Scaled(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Scaled(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
- *(GLdouble *) (pc + 8), *(GLdouble *) (pc + 16)
- ));
+ CALL_Scaled( GET_DISPATCH(), (
+ *(GLdouble *)(pc + 0),
+ *(GLdouble *)(pc + 8),
+ *(GLdouble *)(pc + 16)
+ ) );
}
-void
-__glXDisp_Scalef(GLbyte * pc)
+void __glXDisp_Scalef(GLbyte * pc)
{
- CALL_Scalef(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
- *(GLfloat *) (pc + 4), *(GLfloat *) (pc + 8)
- ));
+ CALL_Scalef( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0),
+ *(GLfloat *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_Translated(GLbyte * pc)
+void __glXDisp_Translated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Translated(GET_DISPATCH(), (*(GLdouble *) (pc + 0),
- *(GLdouble *) (pc + 8),
- *(GLdouble *) (pc + 16)
- ));
+ CALL_Translated( GET_DISPATCH(), (
+ *(GLdouble *)(pc + 0),
+ *(GLdouble *)(pc + 8),
+ *(GLdouble *)(pc + 16)
+ ) );
}
-void
-__glXDisp_Translatef(GLbyte * pc)
+void __glXDisp_Translatef(GLbyte * pc)
{
- CALL_Translatef(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
- *(GLfloat *) (pc + 4),
- *(GLfloat *) (pc + 8)
- ));
+ CALL_Translatef( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0),
+ *(GLfloat *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_Viewport(GLbyte * pc)
+void __glXDisp_Viewport(GLbyte * pc)
{
- CALL_Viewport(GET_DISPATCH(), (*(GLint *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12)
- ));
+ CALL_Viewport( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLsizei *)(pc + 8),
+ *(GLsizei *)(pc + 12)
+ ) );
}
-void
-__glXDisp_BindTexture(GLbyte * pc)
+void __glXDisp_BindTexture(GLbyte * pc)
{
- CALL_BindTexture(GET_DISPATCH(), (*(GLenum *) (pc + 0), *(GLuint *) (pc + 4)
- ));
+ CALL_BindTexture( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_Indexubv(GLbyte * pc)
+void __glXDisp_Indexubv(GLbyte * pc)
{
- CALL_Indexubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
- ));
+ CALL_Indexubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
}
-void
-__glXDisp_PolygonOffset(GLbyte * pc)
+void __glXDisp_PolygonOffset(GLbyte * pc)
{
- CALL_PolygonOffset(GET_DISPATCH(), (*(GLfloat *) (pc + 0),
- *(GLfloat *) (pc + 4)
- ));
+ CALL_PolygonOffset( GET_DISPATCH(), (
+ *(GLfloat *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ ) );
}
-int
-__glXDisp_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean *residences =
- __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval =
- CALL_AreTexturesResident(GET_DISPATCH(),
- (n, (const GLuint *) (pc + 4),
- residences));
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResident( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4),
+ residences
+ ) );
__glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -2716,25 +2760,24 @@ __glXDisp_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean *residences =
- __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval =
- CALL_AreTexturesResident(GET_DISPATCH(),
- (n, (const GLuint *) (pc + 4),
- residences));
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResident( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4),
+ residences
+ ) );
__glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -2742,113 +2785,115 @@ __glXDisp_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDisp_CopyTexImage1D(GLbyte * pc)
+void __glXDisp_CopyTexImage1D(GLbyte * pc)
{
- CALL_CopyTexImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLint *) (pc + 16),
- *(GLsizei *) (pc + 20),
- *(GLint *) (pc + 24)
- ));
+ CALL_CopyTexImage1D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLsizei *)(pc + 20),
+ *(GLint *)(pc + 24)
+ ) );
}
-void
-__glXDisp_CopyTexImage2D(GLbyte * pc)
+void __glXDisp_CopyTexImage2D(GLbyte * pc)
{
- CALL_CopyTexImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLint *) (pc + 16),
- *(GLsizei *) (pc + 20),
- *(GLsizei *) (pc + 24),
- *(GLint *) (pc + 28)
- ));
+ CALL_CopyTexImage2D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLsizei *)(pc + 20),
+ *(GLsizei *)(pc + 24),
+ *(GLint *)(pc + 28)
+ ) );
}
-void
-__glXDisp_CopyTexSubImage1D(GLbyte * pc)
+void __glXDisp_CopyTexSubImage1D(GLbyte * pc)
{
- CALL_CopyTexSubImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLint *) (pc + 16),
- *(GLsizei *) (pc + 20)
- ));
+ CALL_CopyTexSubImage1D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLsizei *)(pc + 20)
+ ) );
}
-void
-__glXDisp_CopyTexSubImage2D(GLbyte * pc)
+void __glXDisp_CopyTexSubImage2D(GLbyte * pc)
{
- CALL_CopyTexSubImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLint *) (pc + 16),
- *(GLint *) (pc + 20),
- *(GLsizei *) (pc + 24),
- *(GLsizei *) (pc + 28)
- ));
+ CALL_CopyTexSubImage2D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20),
+ *(GLsizei *)(pc + 24),
+ *(GLsizei *)(pc + 28)
+ ) );
}
-int
-__glXDisp_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
- CALL_DeleteTextures(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
- ));
+ CALL_DeleteTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
error = Success;
}
return error;
}
-int
-__glXDisp_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
- CALL_DeleteTextures(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
- ));
+ CALL_DeleteTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
error = Success;
}
return error;
}
-int
-__glXDisp_GenTextures(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
GLuint answerBuffer[200];
- GLuint *textures =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenTextures(GET_DISPATCH(), (n, textures));
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTextures( GET_DISPATCH(), (
+ n,
+ textures
+ ) );
__glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -2856,22 +2901,22 @@ __glXDisp_GenTextures(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
GLuint answerBuffer[200];
- GLuint *textures =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenTextures(GET_DISPATCH(), (n, textures));
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTextures( GET_DISPATCH(), (
+ n,
+ textures
+ ) );
__glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -2879,19 +2924,18 @@ __glXDisp_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_IsTexture(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsTexture(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ retval = CALL_IsTexture( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2899,19 +2943,18 @@ __glXDisp_IsTexture(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsTexture(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ retval = CALL_IsTexture( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2919,168 +2962,165 @@ __glXDisp_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDisp_PrioritizeTextures(GLbyte * pc)
+void __glXDisp_PrioritizeTextures(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 0);
+ const GLsizei n = *(GLsizei *)(pc + 0);
- CALL_PrioritizeTextures(GET_DISPATCH(), (n,
- (const GLuint *) (pc + 4),
- (const GLclampf *) (pc + 4)
- ));
+ CALL_PrioritizeTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4),
+ (const GLclampf *)(pc + 4)
+ ) );
}
-void
-__glXDisp_TexSubImage1D(GLbyte * pc)
+void __glXDisp_TexSubImage1D(GLbyte * pc)
{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_TexSubImage1D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
- *(GLint *) (pc + 24),
- *(GLint *) (pc + 28),
- *(GLsizei *) (pc + 36),
- *(GLenum *) (pc + 44),
- *(GLenum *) (pc + 48), pixels));
+ CALL_TexSubImage1D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLint *)(pc + 28),
+ *(GLsizei *)(pc + 36),
+ *(GLenum *)(pc + 44),
+ *(GLenum *)(pc + 48),
+ pixels
+ ) );
}
-void
-__glXDisp_TexSubImage2D(GLbyte * pc)
+void __glXDisp_TexSubImage2D(GLbyte * pc)
{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_TexSubImage2D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
- *(GLint *) (pc + 24),
- *(GLint *) (pc + 28),
- *(GLint *) (pc + 32),
- *(GLsizei *) (pc + 36),
- *(GLsizei *) (pc + 40),
- *(GLenum *) (pc + 44),
- *(GLenum *) (pc + 48), pixels));
+ CALL_TexSubImage2D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLint *)(pc + 28),
+ *(GLint *)(pc + 32),
+ *(GLsizei *)(pc + 36),
+ *(GLsizei *)(pc + 40),
+ *(GLenum *)(pc + 44),
+ *(GLenum *)(pc + 48),
+ pixels
+ ) );
}
-void
-__glXDisp_BlendColor(GLbyte * pc)
+void __glXDisp_BlendColor(GLbyte * pc)
{
- CALL_BlendColor(GET_DISPATCH(), (*(GLclampf *) (pc + 0),
- *(GLclampf *) (pc + 4),
- *(GLclampf *) (pc + 8),
- *(GLclampf *) (pc + 12)
- ));
+ CALL_BlendColor( GET_DISPATCH(), (
+ *(GLclampf *)(pc + 0),
+ *(GLclampf *)(pc + 4),
+ *(GLclampf *)(pc + 8),
+ *(GLclampf *)(pc + 12)
+ ) );
}
-void
-__glXDisp_BlendEquation(GLbyte * pc)
+void __glXDisp_BlendEquation(GLbyte * pc)
{
- CALL_BlendEquation(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_BlendEquation( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_ColorTable(GLbyte * pc)
+void __glXDisp_ColorTable(GLbyte * pc)
{
- const GLvoid *const table = (const GLvoid *) ((pc + 40));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const table = (const GLvoid *) (pc + 40);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_ColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 20),
- *(GLenum *) (pc + 24),
- *(GLsizei *) (pc + 28),
- *(GLenum *) (pc + 32),
- *(GLenum *) (pc + 36), table));
+ CALL_ColorTable( GET_DISPATCH(), (
+ *(GLenum *)(pc + 20),
+ *(GLenum *)(pc + 24),
+ *(GLsizei *)(pc + 28),
+ *(GLenum *)(pc + 32),
+ *(GLenum *)(pc + 36),
+ table
+ ) );
}
-void
-__glXDisp_ColorTableParameterfv(GLbyte * pc)
-{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLfloat *params;
+void __glXDisp_ColorTableParameterfv(GLbyte * pc)
+{
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLfloat * params;
params = (const GLfloat *) (pc + 8);
- CALL_ColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_ColorTableParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_ColorTableParameteriv(GLbyte * pc)
+void __glXDisp_ColorTableParameteriv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLint *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLint * params;
params = (const GLint *) (pc + 8);
- CALL_ColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_ColorTableParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_CopyColorTable(GLbyte * pc)
+void __glXDisp_CopyColorTable(GLbyte * pc)
{
- CALL_CopyColorTable(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLsizei *) (pc + 16)
- ));
+ CALL_CopyColorTable( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ ) );
}
-int
-__glXDisp_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetColorTableParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3088,29 +3128,28 @@ __glXDisp_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetColorTableParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3118,29 +3157,28 @@ __glXDisp_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetColorTableParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3148,29 +3186,28 @@ __glXDisp_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetColorTableParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3178,178 +3215,175 @@ __glXDisp_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDisp_ColorSubTable(GLbyte * pc)
+void __glXDisp_ColorSubTable(GLbyte * pc)
{
- const GLvoid *const data = (const GLvoid *) ((pc + 40));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const data = (const GLvoid *) (pc + 40);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_ColorSubTable(GET_DISPATCH(), (*(GLenum *) (pc + 20),
- *(GLsizei *) (pc + 24),
- *(GLsizei *) (pc + 28),
- *(GLenum *) (pc + 32),
- *(GLenum *) (pc + 36), data));
+ CALL_ColorSubTable( GET_DISPATCH(), (
+ *(GLenum *)(pc + 20),
+ *(GLsizei *)(pc + 24),
+ *(GLsizei *)(pc + 28),
+ *(GLenum *)(pc + 32),
+ *(GLenum *)(pc + 36),
+ data
+ ) );
}
-void
-__glXDisp_CopyColorSubTable(GLbyte * pc)
+void __glXDisp_CopyColorSubTable(GLbyte * pc)
{
- CALL_CopyColorSubTable(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLsizei *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLsizei *) (pc + 16)
- ));
+ CALL_CopyColorSubTable( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ ) );
}
-void
-__glXDisp_ConvolutionFilter1D(GLbyte * pc)
+void __glXDisp_ConvolutionFilter1D(GLbyte * pc)
{
- const GLvoid *const image = (const GLvoid *) ((pc + 44));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const image = (const GLvoid *) (pc + 44);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_ConvolutionFilter1D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
- *(GLenum *) (pc + 24),
- *(GLsizei *) (pc + 28),
- *(GLenum *) (pc + 36),
- *(GLenum *) (pc + 40), image));
+ CALL_ConvolutionFilter1D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 20),
+ *(GLenum *)(pc + 24),
+ *(GLsizei *)(pc + 28),
+ *(GLenum *)(pc + 36),
+ *(GLenum *)(pc + 40),
+ image
+ ) );
}
-void
-__glXDisp_ConvolutionFilter2D(GLbyte * pc)
+void __glXDisp_ConvolutionFilter2D(GLbyte * pc)
{
- const GLvoid *const image = (const GLvoid *) ((pc + 44));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const image = (const GLvoid *) (pc + 44);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
- CALL_ConvolutionFilter2D(GET_DISPATCH(), (*(GLenum *) (pc + 20),
- *(GLenum *) (pc + 24),
- *(GLsizei *) (pc + 28),
- *(GLsizei *) (pc + 32),
- *(GLenum *) (pc + 36),
- *(GLenum *) (pc + 40), image));
+ CALL_ConvolutionFilter2D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 20),
+ *(GLenum *)(pc + 24),
+ *(GLsizei *)(pc + 28),
+ *(GLsizei *)(pc + 32),
+ *(GLenum *)(pc + 36),
+ *(GLenum *)(pc + 40),
+ image
+ ) );
}
-void
-__glXDisp_ConvolutionParameterf(GLbyte * pc)
+void __glXDisp_ConvolutionParameterf(GLbyte * pc)
{
- CALL_ConvolutionParameterf(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLfloat *) (pc + 8)
- ));
+ CALL_ConvolutionParameterf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_ConvolutionParameterfv(GLbyte * pc)
+void __glXDisp_ConvolutionParameterfv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLfloat *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLfloat * params;
params = (const GLfloat *) (pc + 8);
- CALL_ConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_ConvolutionParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_ConvolutionParameteri(GLbyte * pc)
+void __glXDisp_ConvolutionParameteri(GLbyte * pc)
{
- CALL_ConvolutionParameteri(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLint *) (pc + 8)
- ));
+ CALL_ConvolutionParameteri( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8)
+ ) );
}
-void
-__glXDisp_ConvolutionParameteriv(GLbyte * pc)
+void __glXDisp_ConvolutionParameteriv(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 4);
- const GLint *params;
+ const GLenum pname = *(GLenum *)(pc + 4);
+ const GLint * params;
params = (const GLint *) (pc + 8);
- CALL_ConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_ConvolutionParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_CopyConvolutionFilter1D(GLbyte * pc)
+void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc)
{
- CALL_CopyConvolutionFilter1D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLsizei *) (pc + 16)
- ));
+ CALL_CopyConvolutionFilter1D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ ) );
}
-void
-__glXDisp_CopyConvolutionFilter2D(GLbyte * pc)
+void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc)
{
- CALL_CopyConvolutionFilter2D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLsizei *) (pc + 16),
- *(GLsizei *) (pc + 20)
- ));
+ CALL_CopyConvolutionFilter2D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16),
+ *(GLsizei *)(pc + 20)
+ ) );
}
-int
-__glXDisp_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3357,29 +3391,28 @@ __glXDisp_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3387,29 +3420,28 @@ __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3417,29 +3449,28 @@ __glXDisp_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3447,29 +3478,28 @@ __glXDisp_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetHistogramParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3477,29 +3507,28 @@ __glXDisp_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetHistogramParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3507,29 +3536,28 @@ __glXDisp_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetHistogramParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3537,29 +3565,28 @@ __glXDisp_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetHistogramParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3567,29 +3594,28 @@ __glXDisp_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3597,29 +3623,28 @@ __glXDisp_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3627,29 +3652,28 @@ __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3657,29 +3681,28 @@ __glXDisp_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3687,497 +3710,649 @@ __glXDisp_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDisp_Histogram(GLbyte * pc)
-{
- CALL_Histogram(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLsizei *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLboolean *) (pc + 12)
- ));
-}
-
-void
-__glXDisp_Minmax(GLbyte * pc)
-{
- CALL_Minmax(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), *(GLboolean *) (pc + 8)
- ));
-}
-
-void
-__glXDisp_ResetHistogram(GLbyte * pc)
+void __glXDisp_Histogram(GLbyte * pc)
+{
+ CALL_Histogram( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLboolean *)(pc + 12)
+ ) );
+}
+
+void __glXDisp_Minmax(GLbyte * pc)
{
- CALL_ResetHistogram(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_Minmax( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLboolean *)(pc + 8)
+ ) );
}
-void
-__glXDisp_ResetMinmax(GLbyte * pc)
+void __glXDisp_ResetHistogram(GLbyte * pc)
{
- CALL_ResetMinmax(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_ResetHistogram( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_TexImage3D(GLbyte * pc)
+void __glXDisp_ResetMinmax(GLbyte * pc)
{
- const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
- const GLvoid *const pixels =
- (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
- __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
+ CALL_ResetMinmax( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
+}
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+void __glXDisp_TexImage3D(GLbyte * pc)
+{
+ const CARD32 ptr_is_null = *(CARD32 *)(pc + 76);
+ const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
+ __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
- CALL_TexImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 36),
- *(GLint *) (pc + 40),
- *(GLint *) (pc + 44),
- *(GLsizei *) (pc + 48),
- *(GLsizei *) (pc + 52),
- *(GLsizei *) (pc + 56),
- *(GLint *) (pc + 64),
- *(GLenum *) (pc + 68),
- *(GLenum *) (pc + 72), pixels));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+
+ CALL_TexImage3D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 36),
+ *(GLint *)(pc + 40),
+ *(GLint *)(pc + 44),
+ *(GLsizei *)(pc + 48),
+ *(GLsizei *)(pc + 52),
+ *(GLsizei *)(pc + 56),
+ *(GLint *)(pc + 64),
+ *(GLenum *)(pc + 68),
+ *(GLenum *)(pc + 72),
+ pixels
+ ) );
}
-void
-__glXDisp_TexSubImage3D(GLbyte * pc)
+void __glXDisp_TexSubImage3D(GLbyte * pc)
{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
- __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
+ const GLvoid * const pixels = (const GLvoid *) (pc + 88);
+ __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment) );
+
+ CALL_TexSubImage3D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 36),
+ *(GLint *)(pc + 40),
+ *(GLint *)(pc + 44),
+ *(GLint *)(pc + 48),
+ *(GLint *)(pc + 52),
+ *(GLsizei *)(pc + 60),
+ *(GLsizei *)(pc + 64),
+ *(GLsizei *)(pc + 68),
+ *(GLenum *)(pc + 76),
+ *(GLenum *)(pc + 80),
+ pixels
+ ) );
+}
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH, (GLint) hdr->rowLength));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_IMAGE_HEIGHT, (GLint) hdr->imageHeight));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS, (GLint) hdr->skipRows));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_IMAGES, (GLint) hdr->skipImages));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS, (GLint) hdr->skipPixels));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT, (GLint) hdr->alignment));
+void __glXDisp_CopyTexSubImage3D(GLbyte * pc)
+{
+ CALL_CopyTexSubImage3D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLsizei *)(pc + 28),
+ *(GLsizei *)(pc + 32)
+ ) );
+}
- CALL_TexSubImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 36),
- *(GLint *) (pc + 40),
- *(GLint *) (pc + 44),
- *(GLint *) (pc + 48),
- *(GLint *) (pc + 52),
- *(GLsizei *) (pc + 60),
- *(GLsizei *) (pc + 64),
- *(GLsizei *) (pc + 68),
- *(GLenum *) (pc + 76),
- *(GLenum *) (pc + 80), pixels));
+void __glXDisp_ActiveTexture(GLbyte * pc)
+{
+ CALL_ActiveTexture( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_CopyTexSubImage3D(GLbyte * pc)
-{
- CALL_CopyTexSubImage3D(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLint *) (pc + 16),
- *(GLint *) (pc + 20),
- *(GLint *) (pc + 24),
- *(GLsizei *) (pc + 28),
- *(GLsizei *) (pc + 32)
- ));
-}
-
-void
-__glXDisp_ActiveTextureARB(GLbyte * pc)
-{
- CALL_ActiveTextureARB(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
-}
-
-void
-__glXDisp_MultiTexCoord1dvARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 12);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
pc -= 4;
}
#endif
- CALL_MultiTexCoord1dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 8),
- (const GLdouble *) (pc + 0)
- ));
+ CALL_MultiTexCoord1dv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 8),
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_MultiTexCoord1fvARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord1fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_MultiTexCoord1fvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord1ivARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord1iv(GLbyte * pc)
{
- CALL_MultiTexCoord1ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLint *) (pc + 4)
- ));
+ CALL_MultiTexCoord1iv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord1svARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord1sv(GLbyte * pc)
{
- CALL_MultiTexCoord1svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_MultiTexCoord1sv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord2dvARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
pc -= 4;
}
#endif
- CALL_MultiTexCoord2dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 16),
- (const GLdouble *) (pc + 0)
- ));
+ CALL_MultiTexCoord2dv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 16),
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_MultiTexCoord2fvARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord2fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_MultiTexCoord2fvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord2ivARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord2iv(GLbyte * pc)
{
- CALL_MultiTexCoord2ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLint *) (pc + 4)
- ));
+ CALL_MultiTexCoord2iv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord2svARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord2sv(GLbyte * pc)
{
- CALL_MultiTexCoord2svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_MultiTexCoord2sv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord3dvARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 28);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
pc -= 4;
}
#endif
- CALL_MultiTexCoord3dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 24),
- (const GLdouble *) (pc + 0)
- ));
+ CALL_MultiTexCoord3dv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 24),
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_MultiTexCoord3fvARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord3fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_MultiTexCoord3fvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord3ivARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord3iv(GLbyte * pc)
{
- CALL_MultiTexCoord3ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLint *) (pc + 4)
- ));
+ CALL_MultiTexCoord3iv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord3svARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord3sv(GLbyte * pc)
{
- CALL_MultiTexCoord3svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_MultiTexCoord3sv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord4dvARB(GLbyte * pc)
+void __glXDisp_MultiTexCoord4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_MultiTexCoord4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 32),
- (const GLdouble *) (pc + 0)
- ));
+ CALL_MultiTexCoord4dv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 32),
+ (const GLdouble *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc)
+{
+ CALL_MultiTexCoord4fvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_MultiTexCoord4iv(GLbyte * pc)
+{
+ CALL_MultiTexCoord4iv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLint *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_MultiTexCoord4sv(GLbyte * pc)
+{
+ CALL_MultiTexCoord4sv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_MultiTexCoord4fvARB(GLbyte * pc)
+void __glXDisp_CompressedTexImage1D(GLbyte * pc)
{
- CALL_MultiTexCoord4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ const GLsizei imageSize = *(GLsizei *)(pc + 20);
+
+ CALL_CompressedTexImage1D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLsizei *)(pc + 12),
+ *(GLint *)(pc + 16),
+ imageSize,
+ (const GLvoid *)(pc + 24)
+ ) );
}
-void
-__glXDisp_MultiTexCoord4ivARB(GLbyte * pc)
+void __glXDisp_CompressedTexImage2D(GLbyte * pc)
{
- CALL_MultiTexCoord4ivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLint *) (pc + 4)
- ));
+ const GLsizei imageSize = *(GLsizei *)(pc + 24);
+
+ CALL_CompressedTexImage2D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLsizei *)(pc + 12),
+ *(GLsizei *)(pc + 16),
+ *(GLint *)(pc + 20),
+ imageSize,
+ (const GLvoid *)(pc + 28)
+ ) );
}
-void
-__glXDisp_MultiTexCoord4svARB(GLbyte * pc)
+void __glXDisp_CompressedTexImage3D(GLbyte * pc)
{
- CALL_MultiTexCoord4svARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ const GLsizei imageSize = *(GLsizei *)(pc + 28);
+
+ CALL_CompressedTexImage3D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLsizei *)(pc + 12),
+ *(GLsizei *)(pc + 16),
+ *(GLsizei *)(pc + 20),
+ *(GLint *)(pc + 24),
+ imageSize,
+ (const GLvoid *)(pc + 32)
+ ) );
}
-void
-__glXDisp_SampleCoverageARB(GLbyte * pc)
+void __glXDisp_CompressedTexSubImage1D(GLbyte * pc)
{
- CALL_SampleCoverageARB(GET_DISPATCH(), (*(GLclampf *) (pc + 0),
- *(GLboolean *) (pc + 4)
- ));
+ const GLsizei imageSize = *(GLsizei *)(pc + 20);
+
+ CALL_CompressedTexSubImage1D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLsizei *)(pc + 12),
+ *(GLenum *)(pc + 16),
+ imageSize,
+ (const GLvoid *)(pc + 24)
+ ) );
}
-void
-__glXDisp_CompressedTexImage1DARB(GLbyte * pc)
+void __glXDisp_CompressedTexSubImage2D(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *) (pc + 20);
+ const GLsizei imageSize = *(GLsizei *)(pc + 28);
- CALL_CompressedTexImage1DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLsizei *) (pc + 12),
- *(GLint *) (pc + 16),
- imageSize,
- (const GLvoid *) (pc + 24)
- ));
+ CALL_CompressedTexSubImage2D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLsizei *)(pc + 16),
+ *(GLsizei *)(pc + 20),
+ *(GLenum *)(pc + 24),
+ imageSize,
+ (const GLvoid *)(pc + 32)
+ ) );
}
-void
-__glXDisp_CompressedTexImage2DARB(GLbyte * pc)
+void __glXDisp_CompressedTexSubImage3D(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *) (pc + 24);
+ const GLsizei imageSize = *(GLsizei *)(pc + 36);
- CALL_CompressedTexImage2DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLsizei *) (pc + 12),
- *(GLsizei *) (pc + 16),
- *(GLint *) (pc + 20),
- imageSize,
- (const GLvoid *) (pc + 28)
- ));
+ CALL_CompressedTexSubImage3D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLsizei *)(pc + 20),
+ *(GLsizei *)(pc + 24),
+ *(GLsizei *)(pc + 28),
+ *(GLenum *)(pc + 32),
+ imageSize,
+ (const GLvoid *)(pc + 40)
+ ) );
}
-void
-__glXDisp_CompressedTexImage3DARB(GLbyte * pc)
+void __glXDisp_SampleCoverage(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *) (pc + 28);
+ CALL_SampleCoverage( GET_DISPATCH(), (
+ *(GLclampf *)(pc + 0),
+ *(GLboolean *)(pc + 4)
+ ) );
+}
- CALL_CompressedTexImage3DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLsizei *) (pc + 12),
- *(GLsizei *) (pc + 16),
- *(GLsizei *) (pc + 20),
- *(GLint *) (pc + 24),
- imageSize,
- (const GLvoid *) (pc + 32)
- ));
+void __glXDisp_BlendFuncSeparate(GLbyte * pc)
+{
+ CALL_BlendFuncSeparate( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLenum *)(pc + 12)
+ ) );
}
-void
-__glXDisp_CompressedTexSubImage1DARB(GLbyte * pc)
+void __glXDisp_FogCoorddv(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *) (pc + 20);
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
+ pc -= 4;
+ }
+#endif
+
+ CALL_FogCoorddv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
+}
- CALL_CompressedTexSubImage1DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLsizei *) (pc + 12),
- *(GLenum *) (pc + 16),
- imageSize,
- (const GLvoid *) (pc + 24)
- ));
+void __glXDisp_PointParameterf(GLbyte * pc)
+{
+ CALL_PointParameterf( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_CompressedTexSubImage2DARB(GLbyte * pc)
+void __glXDisp_PointParameterfv(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *) (pc + 28);
+ const GLenum pname = *(GLenum *)(pc + 0);
+ const GLfloat * params;
+
+ params = (const GLfloat *) (pc + 4);
- CALL_CompressedTexSubImage2DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLsizei *) (pc + 16),
- *(GLsizei *) (pc + 20),
- *(GLenum *) (pc + 24),
- imageSize,
- (const GLvoid *) (pc + 32)
- ));
+ CALL_PointParameterfv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
}
-void
-__glXDisp_CompressedTexSubImage3DARB(GLbyte * pc)
+void __glXDisp_PointParameteri(GLbyte * pc)
{
- const GLsizei imageSize = *(GLsizei *) (pc + 36);
+ CALL_PointParameteri( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLint *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_PointParameteriv(GLbyte * pc)
+{
+ const GLenum pname = *(GLenum *)(pc + 0);
+ const GLint * params;
+
+ params = (const GLint *) (pc + 4);
+
+ CALL_PointParameteriv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
- CALL_CompressedTexSubImage3DARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLint *) (pc + 16),
- *(GLsizei *) (pc + 20),
- *(GLsizei *) (pc + 24),
- *(GLsizei *) (pc + 28),
- *(GLenum *) (pc + 32),
- imageSize,
- (const GLvoid *) (pc + 40)
- ));
+void __glXDisp_SecondaryColor3bv(GLbyte * pc)
+{
+ CALL_SecondaryColor3bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
}
-int
-__glXDisp_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
+void __glXDisp_SecondaryColor3dv(GLbyte * pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
+ }
+#endif
+
+ CALL_SecondaryColor3dv( GET_DISPATCH(), (
+ (const GLdouble *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3iv(GLbyte * pc)
+{
+ CALL_SecondaryColor3iv( GET_DISPATCH(), (
+ (const GLint *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3sv(GLbyte * pc)
+{
+ CALL_SecondaryColor3sv( GET_DISPATCH(), (
+ (const GLshort *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3ubv(GLbyte * pc)
+{
+ CALL_SecondaryColor3ubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3uiv(GLbyte * pc)
+{
+ CALL_SecondaryColor3uiv( GET_DISPATCH(), (
+ (const GLuint *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3usv(GLbyte * pc)
+{
+ CALL_SecondaryColor3usv( GET_DISPATCH(), (
+ (const GLushort *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_WindowPos3fv(GLbyte * pc)
+{
+ CALL_WindowPos3fv( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_BeginQuery(GLbyte * pc)
+{
+ CALL_BeginQuery( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4)
+ ) );
+}
+
+int __glXDisp_DeleteQueries(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLdouble params[4];
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
- CALL_GetProgramEnvParameterdvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- params));
- __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
+ CALL_DeleteQueries( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
error = Success;
}
return error;
}
-int
-__glXDisp_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
+void __glXDisp_EndQuery(GLbyte * pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ CALL_EndQuery( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
+}
+
+int __glXDisp_GenQueries(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLfloat params[4];
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
- CALL_GetProgramEnvParameterfvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- params));
- __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
+ GLuint answerBuffer[200];
+ GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenQueries( GET_DISPATCH(), (
+ n,
+ ids
+ ) );
+ __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0);
error = Success;
}
return error;
}
-int
-__glXDisp_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetQueryObjectiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLdouble params[4];
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
- CALL_GetProgramLocalParameterdvARB(GET_DISPATCH(),
- (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4), params));
- __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
+ const GLuint compsize = __glGetQueryObjectiv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetQueryObjectiv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int
-__glXDisp_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetQueryObjectuiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLfloat params[4];
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
- CALL_GetProgramLocalParameterfvARB(GET_DISPATCH(),
- (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4), params));
- __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
+ const GLuint compsize = __glGetQueryObjectuiv_size(pname);
+ GLuint answerBuffer[200];
+ GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetQueryObjectuiv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int
-__glXDisp_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetQueryiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetProgramivARB_size(pname);
+ const GLuint compsize = __glGetQueryiv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetQueryiv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4185,29 +4360,65 @@ __glXDisp_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_IsQuery(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsQuery( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
+void __glXDisp_BlendEquationSeparate(GLbyte * pc)
+{
+ CALL_BlendEquationSeparate( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_DrawBuffers(GLbyte * pc)
+{
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ CALL_DrawBuffers( GET_DISPATCH(), (
+ n,
+ (const GLenum *)(pc + 4)
+ ) );
+}
+
+int __glXDisp_GetVertexAttribdv(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetVertexAttribdvARB_size(pname);
+ const GLuint compsize = __glGetVertexAttribdv_size(pname);
GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribdvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- pname, params));
+ CALL_GetVertexAttribdv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -4215,29 +4426,28 @@ __glXDisp_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetVertexAttribfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetVertexAttribfvARB_size(pname);
+ const GLuint compsize = __glGetVertexAttribfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribfvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- pname, params));
+ CALL_GetVertexAttribfv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4245,29 +4455,28 @@ __glXDisp_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetVertexAttribiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetVertexAttribivARB_size(pname);
+ const GLuint compsize = __glGetVertexAttribiv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- pname, params));
+ CALL_GetVertexAttribiv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4275,420 +4484,351 @@ __glXDisp_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 40);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
pc -= 4;
}
#endif
- CALL_ProgramEnvParameter4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- (const GLdouble *) (pc + 8)
- ));
+ CALL_VertexAttrib1dv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
+ ) );
}
-void
-__glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib1sv(GLbyte * pc)
{
- CALL_ProgramEnvParameter4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- (const GLfloat *) (pc + 8)
- ));
+ CALL_VertexAttrib1sv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 40);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
pc -= 4;
}
#endif
- CALL_ProgramLocalParameter4dvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- (const GLdouble *) (pc +
- 8)
- ));
+ CALL_VertexAttrib2dv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
+ ) );
}
-void
-__glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib2sv(GLbyte * pc)
{
- CALL_ProgramLocalParameter4fvARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- (const GLfloat *) (pc + 8)
- ));
+ CALL_VertexAttrib2sv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_ProgramStringARB(GLbyte * pc)
-{
- const GLsizei len = *(GLsizei *) (pc + 8);
-
- CALL_ProgramStringARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- len, (const GLvoid *) (pc + 12)
- ));
-}
-
-void
-__glXDisp_VertexAttrib1dvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 12);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLdouble *) (pc + 4)
- ));
+ CALL_VertexAttrib3dv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib1fvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib3sv(GLbyte * pc)
{
- CALL_VertexAttrib1fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_VertexAttrib3sv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib1svARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4Nbv(GLbyte * pc)
{
- CALL_VertexAttrib1svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_VertexAttrib4Nbv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLbyte *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib2dvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4Niv(GLbyte * pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib2dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLdouble *) (pc + 4)
- ));
+ CALL_VertexAttrib4Niv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib2fvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4Nsv(GLbyte * pc)
{
- CALL_VertexAttrib2fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_VertexAttrib4Nsv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib2svARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4Nubv(GLbyte * pc)
{
- CALL_VertexAttrib2svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_VertexAttrib3dvARB(GLbyte * pc)
-{
-#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 28);
- pc -= 4;
- }
-#endif
-
- CALL_VertexAttrib3dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLdouble *) (pc + 4)
- ));
+ CALL_VertexAttrib4Nubv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLubyte *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib3fvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc)
{
- CALL_VertexAttrib3fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_VertexAttrib4Nuiv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLuint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib3svARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4Nusv(GLbyte * pc)
{
- CALL_VertexAttrib3svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_VertexAttrib4Nusv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLushort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4NbvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4bv(GLbyte * pc)
{
- CALL_VertexAttrib4NbvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLbyte *) (pc + 4)
- ));
+ CALL_VertexAttrib4bv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLbyte *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4NivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLint *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_VertexAttrib4NsvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NsvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_VertexAttrib4NubvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NubvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLubyte *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_VertexAttrib4NuivARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NuivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLuint *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_VertexAttrib4NusvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4NusvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLushort *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_VertexAttrib4bvARB(GLbyte * pc)
-{
- CALL_VertexAttrib4bvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLbyte *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_VertexAttrib4dvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLdouble *) (pc + 4)
- ));
+ CALL_VertexAttrib4dv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4fvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4iv(GLbyte * pc)
{
- CALL_VertexAttrib4fvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_VertexAttrib4iv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4ivARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4sv(GLbyte * pc)
{
- CALL_VertexAttrib4ivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLint *) (pc + 4)
- ));
+ CALL_VertexAttrib4sv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4svARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4ubv(GLbyte * pc)
{
- CALL_VertexAttrib4svARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_VertexAttrib4ubv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLubyte *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4ubvARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4uiv(GLbyte * pc)
{
- CALL_VertexAttrib4ubvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLubyte *) (pc + 4)
- ));
+ CALL_VertexAttrib4uiv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLuint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4uivARB(GLbyte * pc)
+void __glXDisp_VertexAttrib4usv(GLbyte * pc)
{
- CALL_VertexAttrib4uivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLuint *) (pc + 4)
- ));
+ CALL_VertexAttrib4usv( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLushort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4usvARB(GLbyte * pc)
+void __glXDisp_ClampColor(GLbyte * pc)
{
- CALL_VertexAttrib4usvARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLushort *) (pc + 4)
- ));
+ CALL_ClampColor( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4)
+ ) );
}
-void
-__glXDisp_BeginQueryARB(GLbyte * pc)
+void __glXDisp_BindProgramARB(GLbyte * pc)
{
- CALL_BeginQueryARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4)
- ));
+ CALL_BindProgramARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4)
+ ) );
}
-int
-__glXDisp_DeleteQueriesARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_DeleteProgramsARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
- CALL_DeleteQueriesARB(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
- ));
+ CALL_DeleteProgramsARB( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
error = Success;
}
return error;
}
-void
-__glXDisp_EndQueryARB(GLbyte * pc)
-{
- CALL_EndQueryARB(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
-}
-
-int
-__glXDisp_GenQueriesARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GenProgramsARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
GLuint answerBuffer[200];
- GLuint *ids =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenQueriesARB(GET_DISPATCH(), (n, ids));
- __glXSendReply(cl->client, ids, n, 4, GL_TRUE, 0);
+ GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenProgramsARB( GET_DISPATCH(), (
+ n,
+ programs
+ ) );
+ __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0);
error = Success;
}
return error;
}
-int
-__glXDisp_GetQueryObjectivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble params[4];
+ CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
+ error = Success;
+ }
- const GLuint compsize = __glGetQueryObjectivARB_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ return error;
+}
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
+int __glXDisp_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- CALL_GetQueryObjectivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- pname, params));
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLfloat params[4];
+ CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int
-__glXDisp_GetQueryObjectuivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble params[4];
+ CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
+ error = Success;
+ }
- const GLuint compsize = __glGetQueryObjectuivARB_size(pname);
- GLuint answerBuffer[200];
- GLuint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ return error;
+}
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
+int __glXDisp_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- CALL_GetQueryObjectuivARB(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- pname, params));
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLfloat params[4];
+ CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int
-__glXDisp_GetQueryivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
- const GLuint compsize = __glGetQueryivARB_size(pname);
+ const GLuint compsize = __glGetProgramivARB_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryivARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- pname, params));
+ CALL_GetProgramivARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4696,19 +4836,18 @@ __glXDisp_GetQueryivARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_IsQueryARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_IsProgramARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsQueryARB(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
+ retval = CALL_IsProgramARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
__glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -4716,269 +4855,459 @@ __glXDisp_IsQueryARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDisp_DrawBuffersARB(GLbyte * pc)
+void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ (const GLdouble *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc)
+{
+ CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ (const GLfloat *)(pc + 8)
+ ) );
+}
+
+void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 0);
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
- CALL_DrawBuffersARB(GET_DISPATCH(), (n, (const GLenum *) (pc + 4)
- ));
+ CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ (const GLdouble *)(pc + 8)
+ ) );
}
-void
-__glXDisp_ClampColorARB(GLbyte * pc)
+void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc)
{
- CALL_ClampColorARB(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4)
- ));
+ CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ (const GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_RenderbufferStorageMultisample(GLbyte * pc)
+void __glXDisp_ProgramStringARB(GLbyte * pc)
{
- CALL_RenderbufferStorageMultisample(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLsizei *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLsizei *) (pc + 12),
- *(GLsizei *) (pc + 16)
- ));
+ const GLsizei len = *(GLsizei *)(pc + 8);
+
+ CALL_ProgramStringARB( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ len,
+ (const GLvoid *)(pc + 12)
+ ) );
}
-void
-__glXDisp_SampleMaskSGIS(GLbyte * pc)
+void __glXDisp_VertexAttrib1fvARB(GLbyte * pc)
{
- CALL_SampleMaskSGIS(GET_DISPATCH(), (*(GLclampf *) (pc + 0),
- *(GLboolean *) (pc + 4)
- ));
+ CALL_VertexAttrib1fvARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_SamplePatternSGIS(GLbyte * pc)
+void __glXDisp_VertexAttrib2fvARB(GLbyte * pc)
{
- CALL_SamplePatternSGIS(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_VertexAttrib2fvARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_PointParameterfEXT(GLbyte * pc)
+void __glXDisp_VertexAttrib3fvARB(GLbyte * pc)
{
- CALL_PointParameterfEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLfloat *) (pc + 4)
- ));
+ CALL_VertexAttrib3fvARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_PointParameterfvEXT(GLbyte * pc)
+void __glXDisp_VertexAttrib4fvARB(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 0);
- const GLfloat *params;
+ CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
+}
- params = (const GLfloat *) (pc + 4);
+void __glXDisp_BindFramebuffer(GLbyte * pc)
+{
+ CALL_BindFramebuffer( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4)
+ ) );
+}
- CALL_PointParameterfvEXT(GET_DISPATCH(), (pname, params));
+void __glXDisp_BindRenderbuffer(GLbyte * pc)
+{
+ CALL_BindRenderbuffer( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_SecondaryColor3bvEXT(GLbyte * pc)
+void __glXDisp_BlitFramebuffer(GLbyte * pc)
{
- CALL_SecondaryColor3bvEXT(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
- ));
+ CALL_BlitFramebuffer( GET_DISPATCH(), (
+ *(GLint *)(pc + 0),
+ *(GLint *)(pc + 4),
+ *(GLint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20),
+ *(GLint *)(pc + 24),
+ *(GLint *)(pc + 28),
+ *(GLbitfield *)(pc + 32),
+ *(GLenum *)(pc + 36)
+ ) );
}
-void
-__glXDisp_SecondaryColor3dvEXT(GLbyte * pc)
+int __glXDisp_CheckFramebufferStatus(__GLXclientState *cl, GLbyte *pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLenum retval;
+ retval = CALL_CheckFramebufferStatus( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
}
-#endif
- CALL_SecondaryColor3dvEXT(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ return error;
}
-void
-__glXDisp_SecondaryColor3fvEXT(GLbyte * pc)
+void __glXDisp_DeleteFramebuffers(GLbyte * pc)
{
- CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ CALL_DeleteFramebuffers( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_SecondaryColor3ivEXT(GLbyte * pc)
+void __glXDisp_DeleteRenderbuffers(GLbyte * pc)
{
- CALL_SecondaryColor3ivEXT(GET_DISPATCH(), ((const GLint *) (pc + 0)
- ));
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ CALL_DeleteRenderbuffers( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_SecondaryColor3svEXT(GLbyte * pc)
+void __glXDisp_FramebufferRenderbuffer(GLbyte * pc)
{
- CALL_SecondaryColor3svEXT(GET_DISPATCH(), ((const GLshort *) (pc + 0)
- ));
+ CALL_FramebufferRenderbuffer( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLuint *)(pc + 12)
+ ) );
}
-void
-__glXDisp_SecondaryColor3ubvEXT(GLbyte * pc)
+void __glXDisp_FramebufferTexture1D(GLbyte * pc)
{
- CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
- ));
+ CALL_FramebufferTexture1D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLuint *)(pc + 12),
+ *(GLint *)(pc + 16)
+ ) );
}
-void
-__glXDisp_SecondaryColor3uivEXT(GLbyte * pc)
+void __glXDisp_FramebufferTexture2D(GLbyte * pc)
{
- CALL_SecondaryColor3uivEXT(GET_DISPATCH(), ((const GLuint *) (pc + 0)
- ));
+ CALL_FramebufferTexture2D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLuint *)(pc + 12),
+ *(GLint *)(pc + 16)
+ ) );
}
-void
-__glXDisp_SecondaryColor3usvEXT(GLbyte * pc)
+void __glXDisp_FramebufferTexture3D(GLbyte * pc)
{
- CALL_SecondaryColor3usvEXT(GET_DISPATCH(), ((const GLushort *) (pc + 0)
- ));
+ CALL_FramebufferTexture3D( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLuint *)(pc + 12),
+ *(GLint *)(pc + 16),
+ *(GLint *)(pc + 20)
+ ) );
}
-void
-__glXDisp_FogCoorddvEXT(GLbyte * pc)
+void __glXDisp_FramebufferTextureLayer(GLbyte * pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
- pc -= 4;
+ CALL_FramebufferTextureLayer( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLuint *)(pc + 8),
+ *(GLint *)(pc + 12),
+ *(GLint *)(pc + 16)
+ ) );
+}
+
+int __glXDisp_GenFramebuffers(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ GLuint answerBuffer[200];
+ GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenFramebuffers( GET_DISPATCH(), (
+ n,
+ framebuffers
+ ) );
+ __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0);
+ error = Success;
}
-#endif
- CALL_FogCoorddvEXT(GET_DISPATCH(), ((const GLdouble *) (pc + 0)
- ));
+ return error;
}
-void
-__glXDisp_FogCoordfvEXT(GLbyte * pc)
+int __glXDisp_GenRenderbuffers(__GLXclientState *cl, GLbyte *pc)
{
- CALL_FogCoordfvEXT(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ GLuint answerBuffer[200];
+ GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenRenderbuffers( GET_DISPATCH(), (
+ n,
+ renderbuffers
+ ) );
+ __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
}
-void
-__glXDisp_BlendFuncSeparateEXT(GLbyte * pc)
+void __glXDisp_GenerateMipmap(GLbyte * pc)
{
- CALL_BlendFuncSeparateEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLenum *) (pc + 12)
- ));
+ CALL_GenerateMipmap( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-void
-__glXDisp_WindowPos3fvMESA(GLbyte * pc)
+int __glXDisp_GetFramebufferAttachmentParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- CALL_WindowPos3fvMESA(GET_DISPATCH(), ((const GLfloat *) (pc + 0)
- ));
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLint params[1];
+ CALL_GetFramebufferAttachmentParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
}
-int
-__glXDisp_AreProgramsResidentNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetRenderbufferParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean *residences =
- __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval =
- CALL_AreProgramsResidentNV(GET_DISPATCH(),
- (n, (const GLuint *) (pc + 4),
- residences));
- __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval);
+ if ( cx != NULL ) {
+ GLint params[1];
+ CALL_GetRenderbufferParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ params
+ ) );
+ __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-void
-__glXDisp_BindProgramNV(GLbyte * pc)
+int __glXDisp_IsFramebuffer(__GLXclientState *cl, GLbyte *pc)
{
- CALL_BindProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4)
- ));
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsFramebuffer( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
}
-int
-__glXDisp_DeleteProgramsNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_IsRenderbuffer(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
-
- CALL_DeleteProgramsNV(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
- ));
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsRenderbuffer( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-void
-__glXDisp_ExecuteProgramNV(GLbyte * pc)
+void __glXDisp_RenderbufferStorage(GLbyte * pc)
{
- CALL_ExecuteProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- (const GLfloat *) (pc + 8)
- ));
+ CALL_RenderbufferStorage( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLenum *)(pc + 4),
+ *(GLsizei *)(pc + 8),
+ *(GLsizei *)(pc + 12)
+ ) );
}
-int
-__glXDisp_GenProgramsNV(__GLXclientState * cl, GLbyte * pc)
+void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLsizei *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLsizei *)(pc + 12),
+ *(GLsizei *)(pc + 16)
+ ) );
+}
+
+void __glXDisp_SampleMaskSGIS(GLbyte * pc)
+{
+ CALL_SampleMaskSGIS( GET_DISPATCH(), (
+ *(GLclampf *)(pc + 0),
+ *(GLboolean *)(pc + 4)
+ ) );
+}
+
+void __glXDisp_SamplePatternSGIS(GLbyte * pc)
+{
+ CALL_SamplePatternSGIS( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
+}
+
+void __glXDisp_FogCoordfvEXT(GLbyte * pc)
+{
+ CALL_FogCoordfvEXT( GET_DISPATCH(), (
+ (const GLfloat *)(pc + 0)
+ ) );
+}
+
+int __glXDisp_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
- GLuint answerBuffer[200];
- GLuint *programs =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenProgramsNV(GET_DISPATCH(), (n, programs));
- __glXSendReply(cl->client, programs, n, 4, GL_TRUE, 0);
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4),
+ residences
+ ) );
+ __glXSendReply(cl->client, residences, n, 1, GL_FALSE, retval);
error = Success;
}
return error;
}
-int
-__glXDisp_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc)
+void __glXDisp_ExecuteProgramNV(GLbyte * pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ CALL_ExecuteProgramNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ (const GLfloat *)(pc + 8)
+ ) );
+}
+
+int __glXDisp_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLdouble params[4];
-
- CALL_GetProgramParameterdvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- *(GLenum *) (pc + 8),
- params));
+ CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ params
+ ) );
__glXSendReply(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
@@ -4986,21 +5315,21 @@ __glXDisp_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLfloat params[4];
-
- CALL_GetProgramParameterfvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- *(GLenum *) (pc + 8),
- params));
+ CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ params
+ ) );
__glXSendReply(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
@@ -5008,29 +5337,28 @@ __glXDisp_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetProgramivNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetProgramivNV_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- pname, params));
+ CALL_GetProgramivNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5038,20 +5366,21 @@ __glXDisp_GetProgramivNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLint params[1];
-
- CALL_GetTrackMatrixivNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- *(GLenum *) (pc + 8), params));
+ CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ params
+ ) );
__glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -5059,29 +5388,28 @@ __glXDisp_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribdvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- pname, params));
+ CALL_GetVertexAttribdvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -5089,29 +5417,28 @@ __glXDisp_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribfvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- pname, params));
+ CALL_GetVertexAttribfvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5119,29 +5446,28 @@ __glXDisp_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = *(GLenum *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
const GLuint compsize = __glGetVertexAttribivNV_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribivNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- pname, params));
+ CALL_GetVertexAttribivNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ pname,
+ params
+ ) );
__glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5149,432 +5475,401 @@ __glXDisp_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_IsProgramNV(__GLXclientState * cl, GLbyte * pc)
+void __glXDisp_LoadProgramNV(GLbyte * pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ const GLsizei len = *(GLsizei *)(pc + 8);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
-
- retval = CALL_IsProgramNV(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
+ CALL_LoadProgramNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ len,
+ (const GLubyte *)(pc + 12)
+ ) );
}
-void
-__glXDisp_LoadProgramNV(GLbyte * pc)
+void __glXDisp_ProgramParameters4dvNV(GLbyte * pc)
{
- const GLsizei len = *(GLsizei *) (pc + 8);
-
- CALL_LoadProgramNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- len, (const GLubyte *) (pc + 12)
- ));
-}
-
-void
-__glXDisp_ProgramParameters4dvNV(GLbyte * pc)
-{
- const GLsizei num = *(GLsizei *) (pc + 8);
+ const GLsizei num = *(GLsizei *)(pc + 8);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_ProgramParameters4dvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- num,
- (const GLdouble *) (pc + 12)
- ));
+ CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ num,
+ (const GLdouble *)(pc + 12)
+ ) );
}
-void
-__glXDisp_ProgramParameters4fvNV(GLbyte * pc)
+void __glXDisp_ProgramParameters4fvNV(GLbyte * pc)
{
- const GLsizei num = *(GLsizei *) (pc + 8);
+ const GLsizei num = *(GLsizei *)(pc + 8);
- CALL_ProgramParameters4fvNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- num,
- (const GLfloat *) (pc + 12)
- ));
+ CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ num,
+ (const GLfloat *)(pc + 12)
+ ) );
}
-void
-__glXDisp_RequestResidentProgramsNV(GLbyte * pc)
+void __glXDisp_RequestResidentProgramsNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 0);
+ const GLsizei n = *(GLsizei *)(pc + 0);
- CALL_RequestResidentProgramsNV(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
- ));
+ CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
}
-void
-__glXDisp_TrackMatrixNV(GLbyte * pc)
+void __glXDisp_TrackMatrixNV(GLbyte * pc)
{
- CALL_TrackMatrixNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLenum *) (pc + 12)
- ));
+ CALL_TrackMatrixNV( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ *(GLuint *)(pc + 4),
+ *(GLenum *)(pc + 8),
+ *(GLenum *)(pc + 12)
+ ) );
}
-void
-__glXDisp_VertexAttrib1dvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib1dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 12);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLdouble *) (pc + 4)
- ));
+ CALL_VertexAttrib1dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib1fvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib1fvNV(GLbyte * pc)
{
- CALL_VertexAttrib1fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_VertexAttrib1fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib1svNV(GLbyte * pc)
+void __glXDisp_VertexAttrib1svNV(GLbyte * pc)
{
- CALL_VertexAttrib1svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_VertexAttrib1svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib2dvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib2dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLdouble *) (pc + 4)
- ));
+ CALL_VertexAttrib2dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib2fvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib2fvNV(GLbyte * pc)
{
- CALL_VertexAttrib2fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_VertexAttrib2fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib2svNV(GLbyte * pc)
+void __glXDisp_VertexAttrib2svNV(GLbyte * pc)
{
- CALL_VertexAttrib2svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_VertexAttrib2svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib3dvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib3dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 28);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLdouble *) (pc + 4)
- ));
+ CALL_VertexAttrib3dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib3fvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib3fvNV(GLbyte * pc)
{
- CALL_VertexAttrib3fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_VertexAttrib3fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib3svNV(GLbyte * pc)
+void __glXDisp_VertexAttrib3svNV(GLbyte * pc)
{
- CALL_VertexAttrib3svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_VertexAttrib3svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4dvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLdouble *) (pc + 4)
- ));
+ CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4fvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4fvNV(GLbyte * pc)
{
- CALL_VertexAttrib4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLfloat *) (pc + 4)
- ));
+ CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLfloat *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4svNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4svNV(GLbyte * pc)
{
- CALL_VertexAttrib4svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLshort *) (pc + 4)
- ));
+ CALL_VertexAttrib4svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLshort *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttrib4ubvNV(GLbyte * pc)
+void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc)
{
- CALL_VertexAttrib4ubvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- (const GLubyte *) (pc + 4)
- ));
+ CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ (const GLubyte *)(pc + 4)
+ ) );
}
-void
-__glXDisp_VertexAttribs1dvNV(GLbyte * pc)
+void __glXDisp_VertexAttribs1dvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs1dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLdouble *) (pc + 8)
- ));
+ CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLdouble *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs1fvNV(GLbyte * pc)
+void __glXDisp_VertexAttribs1fvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
- CALL_VertexAttribs1fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLfloat *) (pc + 8)
- ));
+ CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs1svNV(GLbyte * pc)
+void __glXDisp_VertexAttribs1svNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
- CALL_VertexAttribs1svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLshort *) (pc + 8)
- ));
+ CALL_VertexAttribs1svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLshort *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs2dvNV(GLbyte * pc)
+void __glXDisp_VertexAttribs2dvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs2dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLdouble *) (pc + 8)
- ));
+ CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLdouble *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs2fvNV(GLbyte * pc)
+void __glXDisp_VertexAttribs2fvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
- CALL_VertexAttribs2fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLfloat *) (pc + 8)
- ));
+ CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs2svNV(GLbyte * pc)
+void __glXDisp_VertexAttribs2svNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
- CALL_VertexAttribs2svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLshort *) (pc + 8)
- ));
+ CALL_VertexAttribs2svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLshort *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs3dvNV(GLbyte * pc)
+void __glXDisp_VertexAttribs3dvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs3dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLdouble *) (pc + 8)
- ));
+ CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLdouble *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs3fvNV(GLbyte * pc)
+void __glXDisp_VertexAttribs3fvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
- CALL_VertexAttribs3fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLfloat *) (pc + 8)
- ));
+ CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs3svNV(GLbyte * pc)
+void __glXDisp_VertexAttribs3svNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
- CALL_VertexAttribs3svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLshort *) (pc + 8)
- ));
+ CALL_VertexAttribs3svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLshort *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs4dvNV(GLbyte * pc)
+void __glXDisp_VertexAttribs4dvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLdouble *) (pc + 8)
- ));
+ CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLdouble *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs4fvNV(GLbyte * pc)
+void __glXDisp_VertexAttribs4fvNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
- CALL_VertexAttribs4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLfloat *) (pc + 8)
- ));
+ CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLfloat *)(pc + 8)
+ ) );
}
-void
-__glXDisp_VertexAttribs4svNV(GLbyte * pc)
+void __glXDisp_VertexAttribs4svNV(GLbyte * pc)
{
- const GLsizei n = *(GLsizei *) (pc + 4);
-
- CALL_VertexAttribs4svNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLshort *) (pc + 8)
- ));
-}
-
-void
-__glXDisp_VertexAttribs4ubvNV(GLbyte * pc)
-{
- const GLsizei n = *(GLsizei *) (pc + 4);
-
- CALL_VertexAttribs4ubvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- n, (const GLubyte *) (pc + 8)
- ));
-}
+ const GLsizei n = *(GLsizei *)(pc + 4);
-void
-__glXDisp_PointParameteriNV(GLbyte * pc)
-{
- CALL_PointParameteriNV(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLint *) (pc + 4)
- ));
+ CALL_VertexAttribs4svNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLshort *)(pc + 8)
+ ) );
}
-void
-__glXDisp_PointParameterivNV(GLbyte * pc)
+void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc)
{
- const GLenum pname = *(GLenum *) (pc + 0);
- const GLint *params;
-
- params = (const GLint *) (pc + 4);
+ const GLsizei n = *(GLsizei *)(pc + 4);
- CALL_PointParameterivNV(GET_DISPATCH(), (pname, params));
+ CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ n,
+ (const GLubyte *)(pc + 8)
+ ) );
}
-void
-__glXDisp_ActiveStencilFaceEXT(GLbyte * pc)
+void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc)
{
- CALL_ActiveStencilFaceEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
+ CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0)
+ ) );
}
-int
-__glXDisp_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei len = *(GLsizei *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLsizei len = *(GLsizei *)(pc + 4);
GLdouble params[4];
-
- CALL_GetProgramNamedParameterdvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- len,
- (const GLubyte *) (pc
- +
- 8),
- params));
+ CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
__glXSendReply(cl->client, params, 4, 8, GL_TRUE, 0);
error = Success;
}
@@ -5582,25 +5877,23 @@ __glXDisp_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDisp_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei len = *(GLsizei *) (pc + 4);
+ if ( cx != NULL ) {
+ const GLsizei len = *(GLsizei *)(pc + 4);
GLfloat params[4];
-
- CALL_GetProgramNamedParameterfvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- len,
- (const GLubyte *) (pc
- +
- 8),
- params));
+ CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
__glXSendReply(cl->client, params, 4, 4, GL_TRUE, 0);
error = Success;
}
@@ -5608,319 +5901,35 @@ __glXDisp_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc)
+void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc)
{
- const GLsizei len = *(GLsizei *) (pc + 36);
+ const GLsizei len = *(GLsizei *)(pc + 36);
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_ProgramNamedParameter4dvNV(GET_DISPATCH(), (*(GLuint *) (pc + 32),
- len,
- (const GLubyte *) (pc +
- 40),
- (const GLdouble *) (pc + 0)
- ));
+ CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 32),
+ len,
+ (const GLubyte *)(pc + 40),
+ (const GLdouble *)(pc + 0)
+ ) );
}
-void
-__glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc)
+void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc)
{
- const GLsizei len = *(GLsizei *) (pc + 4);
-
- CALL_ProgramNamedParameter4fvNV(GET_DISPATCH(), (*(GLuint *) (pc + 0),
- len,
- (const GLubyte *) (pc +
- 24),
- (const GLfloat *) (pc + 8)
- ));
-}
+ const GLsizei len = *(GLsizei *)(pc + 4);
-void
-__glXDisp_BlendEquationSeparateEXT(GLbyte * pc)
-{
- CALL_BlendEquationSeparateEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_BindFramebufferEXT(GLbyte * pc)
-{
- CALL_BindFramebufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_BindRenderbufferEXT(GLbyte * pc)
-{
- CALL_BindRenderbufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLuint *) (pc + 4)
- ));
+ CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0),
+ len,
+ (const GLubyte *)(pc + 24),
+ (const GLfloat *)(pc + 8)
+ ) );
}
-int
-__glXDisp_CheckFramebufferStatusEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLenum retval;
-
- retval =
- CALL_CheckFramebufferStatusEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void
-__glXDisp_DeleteFramebuffersEXT(GLbyte * pc)
-{
- const GLsizei n = *(GLsizei *) (pc + 0);
-
- CALL_DeleteFramebuffersEXT(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_DeleteRenderbuffersEXT(GLbyte * pc)
-{
- const GLsizei n = *(GLsizei *) (pc + 0);
-
- CALL_DeleteRenderbuffersEXT(GET_DISPATCH(), (n, (const GLuint *) (pc + 4)
- ));
-}
-
-void
-__glXDisp_FramebufferRenderbufferEXT(GLbyte * pc)
-{
- CALL_FramebufferRenderbufferEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLuint *) (pc + 12)
- ));
-}
-
-void
-__glXDisp_FramebufferTexture1DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture1DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLuint *) (pc + 12),
- *(GLint *) (pc + 16)
- ));
-}
-
-void
-__glXDisp_FramebufferTexture2DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture2DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLuint *) (pc + 12),
- *(GLint *) (pc + 16)
- ));
-}
-
-void
-__glXDisp_FramebufferTexture3DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture3DEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8),
- *(GLuint *) (pc + 12),
- *(GLint *) (pc + 16),
- *(GLint *) (pc + 20)
- ));
-}
-
-int
-__glXDisp_GenFramebuffersEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
-
- GLuint answerBuffer[200];
- GLuint *framebuffers =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenFramebuffersEXT(GET_DISPATCH(), (n, framebuffers));
- __glXSendReply(cl->client, framebuffers, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int
-__glXDisp_GenRenderbuffersEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = *(GLsizei *) (pc + 0);
-
- GLuint answerBuffer[200];
- GLuint *renderbuffers =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenRenderbuffersEXT(GET_DISPATCH(), (n, renderbuffers));
- __glXSendReply(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void
-__glXDisp_GenerateMipmapEXT(GLbyte * pc)
-{
- CALL_GenerateMipmapEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0)
- ));
-}
-
-int
-__glXDisp_GetFramebufferAttachmentParameterivEXT(__GLXclientState * cl,
- GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLint params[1];
-
- CALL_GetFramebufferAttachmentParameterivEXT(GET_DISPATCH(),
- (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLenum *) (pc + 8),
- params));
- __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int
-__glXDisp_GetRenderbufferParameterivEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLint params[1];
-
- CALL_GetRenderbufferParameterivEXT(GET_DISPATCH(),
- (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4), params));
- __glXSendReply(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int
-__glXDisp_IsFramebufferEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
-
- retval = CALL_IsFramebufferEXT(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int
-__glXDisp_IsRenderbufferEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
-
- retval = CALL_IsRenderbufferEXT(GET_DISPATCH(), (*(GLuint *) (pc + 0)
- ));
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void
-__glXDisp_RenderbufferStorageEXT(GLbyte * pc)
-{
- CALL_RenderbufferStorageEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLsizei *) (pc + 8),
- *(GLsizei *) (pc + 12)
- ));
-}
-
-void
-__glXDisp_BlitFramebufferEXT(GLbyte * pc)
-{
- CALL_BlitFramebufferEXT(GET_DISPATCH(), (*(GLint *) (pc + 0),
- *(GLint *) (pc + 4),
- *(GLint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLint *) (pc + 16),
- *(GLint *) (pc + 20),
- *(GLint *) (pc + 24),
- *(GLint *) (pc + 28),
- *(GLbitfield *) (pc + 32),
- *(GLenum *) (pc + 36)
- ));
-}
-
-void
-__glXDisp_FramebufferTextureLayerEXT(GLbyte * pc)
-{
- CALL_FramebufferTextureLayerEXT(GET_DISPATCH(), (*(GLenum *) (pc + 0),
- *(GLenum *) (pc + 4),
- *(GLuint *) (pc + 8),
- *(GLint *) (pc + 12),
- *(GLint *) (pc + 16)
- ));
-}
diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h
index d75dbe062..2ec1faf56 100644
--- a/xorg-server/glx/indirect_dispatch.h
+++ b/xorg-server/glx/indirect_dispatch.h
@@ -1,1457 +1,1050 @@
-/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2005
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_DISPATCH_H_ )
-#define _INDIRECT_DISPATCH_H_
-
-#include <X11/Xfuncproto.h>
-
-struct __GLXclientStateRec;
-
-extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleCoverageARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleCoverageARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BeginQueryARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BeginQueryARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointParameteriNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameteriNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlitFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlitFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlendEquationSeparateEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetQueryivARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryivARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectivARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectivARB(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FramebufferTextureLayerEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NusvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PointParameterfEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameterfEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage3DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NbvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage1DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_GenerateMipmapEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_GenerateMipmapEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameterfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3bvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_RenderbufferStorageEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CheckFramebufferStatusEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatusEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribivARB(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivARB(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContextAttribsARB(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContextAttribsARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4bvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture3DEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture2DEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EndQueryARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EndQueryARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3usvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3uivEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FramebufferRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PointParameterivNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PointParameterivNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_WindowPos3fvMESA(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_WindowPos3fvMESA(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribfvARB(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvARB(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3ivEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetQueryObjectuivARB(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuivARB(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenRenderbuffersEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenRenderbuffersEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsQueryARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsQueryARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NuivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsProgramNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsProgramNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_SetClientInfo2ARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SetClientInfo2ARB(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4usvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsFramebufferEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsFramebufferEXT(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameterivEXT(struct
- __GLXclientStateRec
- *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameterivEXT(struct
- __GLXclientStateRec
- *,
- GLbyte
- *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NsvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_DeleteFramebuffersEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenFramebuffersEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenFramebuffersEXT(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CompressedTexImage2DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2DARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3ubvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3dvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_SetClientInfoARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SetClientInfoARB(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_DeleteProgramsNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_DeleteProgramsNV(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord1ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetCompressedTexImageARB(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImageARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord4svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GenQueriesARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenQueriesARB(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClampColorARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClampColorARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_DrawBuffersARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DrawBuffersARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_SecondaryColor3svEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_SecondaryColor3svEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_BindProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_BindProgramNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_FogCoorddvEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_FogCoorddvEXT(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib2svARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_DeleteRenderbuffersEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4NubvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetRenderbufferParameterivEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameterivEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct
- __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct
- __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
-extern _X_HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec
- *, GLbyte *);
-extern _X_HIDDEN int __glXDisp_GenProgramsNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN int __glXDispSwap_GenProgramsNV(struct __GLXclientStateRec *,
- GLbyte *);
-extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
-extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
-
-#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _INDIRECT_DISPATCH_H_ )
+# define _INDIRECT_DISPATCH_H_
+
+# include <X11/Xfuncproto.h>
+
+struct __GLXclientStateRec;
+
+extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_End(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lightf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MatrixMode(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MatrixMode(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PointParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
+extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc);
+extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc);
+
+#endif /* !defined( _INDIRECT_DISPATCH_H_ ) */
diff --git a/xorg-server/glx/indirect_dispatch_swap.c b/xorg-server/glx/indirect_dispatch_swap.c
index 80010b3f7..b96439626 100644
--- a/xorg-server/glx/indirect_dispatch_swap.c
+++ b/xorg-server/glx/indirect_dispatch_swap.c
@@ -25,6 +25,11 @@
* SOFTWARE.
*/
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+#include "glheader.h"
+
#include <X11/Xmd.h>
#include <GL/gl.h>
#include <GL/glxproto.h>
@@ -47,91 +52,66 @@ typedef struct {
__GLX_PIXEL_3D_HDR;
} __GLXpixel3DHeader;
-extern GLboolean __glXErrorOccured(void);
-extern void __glXClearErrorOccured(void);
+extern GLboolean __glXErrorOccured( void );
+extern void __glXClearErrorOccured( void );
-static const unsigned dummy_answer[2] = { 0, 0 };
+static const unsigned dummy_answer[2] = {0, 0};
static GLsizei
-bswap_CARD32(const void *src)
+bswap_CARD32( const void * src )
{
- union {
- uint32_t dst;
- GLsizei ret;
- } x;
-
- x.dst = bswap_32(*(uint32_t *) src);
+ union { uint32_t dst; GLsizei ret; } x;
+ x.dst = bswap_32( *(uint32_t *) src );
return x.ret;
}
static GLshort
-bswap_CARD16(const void *src)
+bswap_CARD16( const void * src )
{
- union {
- uint16_t dst;
- GLshort ret;
- } x;
-
- x.dst = bswap_16(*(uint16_t *) src);
+ union { uint16_t dst; GLshort ret; } x;
+ x.dst = bswap_16( *(uint16_t *) src );
return x.ret;
}
static GLenum
-bswap_ENUM(const void *src)
+bswap_ENUM( const void * src )
{
- union {
- uint32_t dst;
- GLenum ret;
- } x;
-
- x.dst = bswap_32(*(uint32_t *) src);
+ union { uint32_t dst; GLenum ret; } x;
+ x.dst = bswap_32( *(uint32_t *) src );
return x.ret;
}
static GLsync
-bswap_CARD64(const void *src)
+bswap_CARD64( const void * src )
{
- union {
- uint64_t dst;
- GLsync ret;
- } x;
-
- x.dst = bswap_64(*(uint64_t *) src);
+ union { uint64_t dst; GLsync ret; } x;
+ x.dst = bswap_64( *(uint64_t *) src );
return x.ret;
}
static GLdouble
-bswap_FLOAT64(const void *src)
+bswap_FLOAT64( const void * src )
{
- union {
- uint64_t dst;
- GLdouble ret;
- } x;
-
- x.dst = bswap_64(*(uint64_t *) src);
+ union { uint64_t dst; GLdouble ret; } x;
+ x.dst = bswap_64( *(uint64_t *) src );
return x.ret;
}
static GLfloat
-bswap_FLOAT32(const void *src)
+bswap_FLOAT32( const void * src )
{
- union {
- uint32_t dst;
- GLfloat ret;
- } x;
-
- x.dst = bswap_32(*(uint32_t *) src);
+ union { uint32_t dst; GLfloat ret; } x;
+ x.dst = bswap_32( *(uint32_t *) src );
return x.ret;
}
static void *
-bswap_16_array(uint16_t * src, unsigned count)
+bswap_16_array( uint16_t * src, unsigned count )
{
- unsigned i;
-
- for (i = 0; i < count; i++) {
- uint16_t temp = bswap_16(src[i]);
+ unsigned i;
+ for ( i = 0 ; i < count ; i++ ) {
+ uint16_t temp = bswap_16( src[i] );
src[i] = temp;
}
@@ -139,13 +119,12 @@ bswap_16_array(uint16_t * src, unsigned count)
}
static void *
-bswap_32_array(uint32_t * src, unsigned count)
+bswap_32_array( uint32_t * src, unsigned count )
{
- unsigned i;
-
- for (i = 0; i < count; i++) {
- uint32_t temp = bswap_32(src[i]);
+ unsigned i;
+ for ( i = 0 ; i < count ; i++ ) {
+ uint32_t temp = bswap_32( src[i] );
src[i] = temp;
}
@@ -153,126 +132,119 @@ bswap_32_array(uint32_t * src, unsigned count)
}
static void *
-bswap_64_array(uint64_t * src, unsigned count)
+bswap_64_array( uint64_t * src, unsigned count )
{
- unsigned i;
-
- for (i = 0; i < count; i++) {
- uint64_t temp = bswap_64(src[i]);
+ unsigned i;
+ for ( i = 0 ; i < count ; i++ ) {
+ uint64_t temp = bswap_64( src[i] );
src[i] = temp;
}
return src;
}
-int
-__glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_NewList(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_NewList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (GLenum) bswap_ENUM(pc + 4)
- ));
+ if ( cx != NULL ) {
+ CALL_NewList( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
error = Success;
}
return error;
}
-int
-__glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_EndList(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_EndList(GET_DISPATCH(), ());
+ if ( cx != NULL ) {
+ CALL_EndList( GET_DISPATCH(), () );
error = Success;
}
return error;
}
-void
-__glXDispSwap_CallList(GLbyte * pc)
+void __glXDispSwap_CallList(GLbyte * pc)
{
- CALL_CallList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ CALL_CallList( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_CallLists(GLbyte * pc)
+void __glXDispSwap_CallLists(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
- const GLenum type = (GLenum) bswap_ENUM(pc + 4);
- const GLvoid *lists;
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+ const GLenum type = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLvoid * lists;
- switch (type) {
+ switch(type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_2_BYTES:
case GL_3_BYTES:
case GL_4_BYTES:
- lists = (const GLvoid *) (pc + 8);
- break;
+ lists = (const GLvoid *) (pc + 8); break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
- lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n);
- break;
+ lists = (const GLvoid *) bswap_16_array( (uint16_t *) (pc + 8), n ); break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
- lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n);
- break;
+ lists = (const GLvoid *) bswap_32_array( (uint32_t *) (pc + 8), n ); break;
default:
return;
}
- CALL_CallLists(GET_DISPATCH(), (n, type, lists));
+ CALL_CallLists( GET_DISPATCH(), (
+ n,
+ type,
+ lists
+ ) );
}
-int
-__glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_DeleteLists(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_DeleteLists(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (GLsizei) bswap_CARD32(pc + 4)
- ));
+ if ( cx != NULL ) {
+ CALL_DeleteLists( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 )
+ ) );
error = Success;
}
return error;
}
-int
-__glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GenLists(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLuint retval;
-
- retval = CALL_GenLists(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 0)
- ));
+ retval = CALL_GenLists( GET_DISPATCH(), (
+ (GLsizei )bswap_CARD32 ( pc + 0 )
+ ) );
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -280,1757 +252,1648 @@ __glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDispSwap_ListBase(GLbyte * pc)
+void __glXDispSwap_ListBase(GLbyte * pc)
{
- CALL_ListBase(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ CALL_ListBase( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_Begin(GLbyte * pc)
+void __glXDispSwap_Begin(GLbyte * pc)
{
- CALL_Begin(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_Begin( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_Bitmap(GLbyte * pc)
+void __glXDispSwap_Bitmap(GLbyte * pc)
{
- const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLubyte * const bitmap = (const GLubyte *) (pc + 44);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
- CALL_Bitmap(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLfloat) bswap_FLOAT32(pc + 28),
- (GLfloat) bswap_FLOAT32(pc + 32),
- (GLfloat) bswap_FLOAT32(pc + 36),
- (GLfloat) bswap_FLOAT32(pc + 40), bitmap));
+ CALL_Bitmap( GET_DISPATCH(), (
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLfloat )bswap_FLOAT32( pc + 28 ),
+ (GLfloat )bswap_FLOAT32( pc + 32 ),
+ (GLfloat )bswap_FLOAT32( pc + 36 ),
+ (GLfloat )bswap_FLOAT32( pc + 40 ),
+ bitmap
+ ) );
}
-void
-__glXDispSwap_Color3bv(GLbyte * pc)
+void __glXDispSwap_Color3bv(GLbyte * pc)
{
- CALL_Color3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
- ));
+ CALL_Color3bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
}
-void
-__glXDispSwap_Color3dv(GLbyte * pc)
+void __glXDispSwap_Color3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Color3dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 3)
- ));
+ CALL_Color3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Color3fv(GLbyte * pc)
+void __glXDispSwap_Color3fv(GLbyte * pc)
{
- CALL_Color3fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_Color3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Color3iv(GLbyte * pc)
+void __glXDispSwap_Color3iv(GLbyte * pc)
{
- CALL_Color3iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_Color3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Color3sv(GLbyte * pc)
+void __glXDispSwap_Color3sv(GLbyte * pc)
{
- CALL_Color3sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 3)
- ));
+ CALL_Color3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Color3ubv(GLbyte * pc)
+void __glXDispSwap_Color3ubv(GLbyte * pc)
{
- CALL_Color3ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
- ));
+ CALL_Color3ubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
}
-void
-__glXDispSwap_Color3uiv(GLbyte * pc)
+void __glXDispSwap_Color3uiv(GLbyte * pc)
{
- CALL_Color3uiv(GET_DISPATCH(), ((const GLuint *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_Color3uiv( GET_DISPATCH(), (
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Color3usv(GLbyte * pc)
+void __glXDispSwap_Color3usv(GLbyte * pc)
{
- CALL_Color3usv(GET_DISPATCH(), ((const GLushort *)
- bswap_16_array((uint16_t *) (pc + 0), 3)
- ));
+ CALL_Color3usv( GET_DISPATCH(), (
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Color4bv(GLbyte * pc)
+void __glXDispSwap_Color4bv(GLbyte * pc)
{
- CALL_Color4bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
- ));
+ CALL_Color4bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
}
-void
-__glXDispSwap_Color4dv(GLbyte * pc)
+void __glXDispSwap_Color4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_Color4dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 4)
- ));
+ CALL_Color4dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Color4fv(GLbyte * pc)
+void __glXDispSwap_Color4fv(GLbyte * pc)
{
- CALL_Color4fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 4)
- ));
+ CALL_Color4fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Color4iv(GLbyte * pc)
+void __glXDispSwap_Color4iv(GLbyte * pc)
{
- CALL_Color4iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 4)
- ));
+ CALL_Color4iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Color4sv(GLbyte * pc)
+void __glXDispSwap_Color4sv(GLbyte * pc)
{
- CALL_Color4sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 4)
- ));
+ CALL_Color4sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Color4ubv(GLbyte * pc)
+void __glXDispSwap_Color4ubv(GLbyte * pc)
{
- CALL_Color4ubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
- ));
+ CALL_Color4ubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
}
-void
-__glXDispSwap_Color4uiv(GLbyte * pc)
+void __glXDispSwap_Color4uiv(GLbyte * pc)
{
- CALL_Color4uiv(GET_DISPATCH(), ((const GLuint *)
- bswap_32_array((uint32_t *) (pc + 0), 4)
- ));
+ CALL_Color4uiv( GET_DISPATCH(), (
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Color4usv(GLbyte * pc)
+void __glXDispSwap_Color4usv(GLbyte * pc)
{
- CALL_Color4usv(GET_DISPATCH(), ((const GLushort *)
- bswap_16_array((uint16_t *) (pc + 0), 4)
- ));
+ CALL_Color4usv( GET_DISPATCH(), (
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_EdgeFlagv(GLbyte * pc)
+void __glXDispSwap_EdgeFlagv(GLbyte * pc)
{
- CALL_EdgeFlagv(GET_DISPATCH(), ((const GLboolean *) (pc + 0)
- ));
+ CALL_EdgeFlagv( GET_DISPATCH(), (
+ (const GLboolean *)(pc + 0)
+ ) );
}
-void
-__glXDispSwap_End(GLbyte * pc)
+void __glXDispSwap_End(GLbyte * pc)
{
- CALL_End(GET_DISPATCH(), ());
+ CALL_End( GET_DISPATCH(), () );
}
-void
-__glXDispSwap_Indexdv(GLbyte * pc)
+void __glXDispSwap_Indexdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
pc -= 4;
}
#endif
- CALL_Indexdv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 1)
- ));
+ CALL_Indexdv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_Indexfv(GLbyte * pc)
+void __glXDispSwap_Indexfv(GLbyte * pc)
{
- CALL_Indexfv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 1)
- ));
+ CALL_Indexfv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_Indexiv(GLbyte * pc)
+void __glXDispSwap_Indexiv(GLbyte * pc)
{
- CALL_Indexiv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 1)
- ));
+ CALL_Indexiv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_Indexsv(GLbyte * pc)
+void __glXDispSwap_Indexsv(GLbyte * pc)
{
- CALL_Indexsv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 1)
- ));
+ CALL_Indexsv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_Normal3bv(GLbyte * pc)
+void __glXDispSwap_Normal3bv(GLbyte * pc)
{
- CALL_Normal3bv(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
- ));
+ CALL_Normal3bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
}
-void
-__glXDispSwap_Normal3dv(GLbyte * pc)
+void __glXDispSwap_Normal3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Normal3dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 3)
- ));
+ CALL_Normal3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Normal3fv(GLbyte * pc)
+void __glXDispSwap_Normal3fv(GLbyte * pc)
{
- CALL_Normal3fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_Normal3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Normal3iv(GLbyte * pc)
+void __glXDispSwap_Normal3iv(GLbyte * pc)
{
- CALL_Normal3iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_Normal3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Normal3sv(GLbyte * pc)
+void __glXDispSwap_Normal3sv(GLbyte * pc)
{
- CALL_Normal3sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 3)
- ));
+ CALL_Normal3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_RasterPos2dv(GLbyte * pc)
+void __glXDispSwap_RasterPos2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_RasterPos2dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 2)
- ));
+ CALL_RasterPos2dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_RasterPos2fv(GLbyte * pc)
+void __glXDispSwap_RasterPos2fv(GLbyte * pc)
{
- CALL_RasterPos2fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 2)
- ));
+ CALL_RasterPos2fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_RasterPos2iv(GLbyte * pc)
+void __glXDispSwap_RasterPos2iv(GLbyte * pc)
{
- CALL_RasterPos2iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 2)
- ));
+ CALL_RasterPos2iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_RasterPos2sv(GLbyte * pc)
+void __glXDispSwap_RasterPos2sv(GLbyte * pc)
{
- CALL_RasterPos2sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 2)
- ));
+ CALL_RasterPos2sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_RasterPos3dv(GLbyte * pc)
+void __glXDispSwap_RasterPos3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_RasterPos3dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 3)
- ));
+ CALL_RasterPos3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_RasterPos3fv(GLbyte * pc)
+void __glXDispSwap_RasterPos3fv(GLbyte * pc)
{
- CALL_RasterPos3fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_RasterPos3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_RasterPos3iv(GLbyte * pc)
+void __glXDispSwap_RasterPos3iv(GLbyte * pc)
{
- CALL_RasterPos3iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_RasterPos3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_RasterPos3sv(GLbyte * pc)
+void __glXDispSwap_RasterPos3sv(GLbyte * pc)
{
- CALL_RasterPos3sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 3)
- ));
+ CALL_RasterPos3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_RasterPos4dv(GLbyte * pc)
+void __glXDispSwap_RasterPos4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_RasterPos4dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 4)
- ));
+ CALL_RasterPos4dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_RasterPos4fv(GLbyte * pc)
+void __glXDispSwap_RasterPos4fv(GLbyte * pc)
{
- CALL_RasterPos4fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 4)
- ));
+ CALL_RasterPos4fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_RasterPos4iv(GLbyte * pc)
+void __glXDispSwap_RasterPos4iv(GLbyte * pc)
{
- CALL_RasterPos4iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 4)
- ));
+ CALL_RasterPos4iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_RasterPos4sv(GLbyte * pc)
+void __glXDispSwap_RasterPos4sv(GLbyte * pc)
{
- CALL_RasterPos4sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 4)
- ));
+ CALL_RasterPos4sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Rectdv(GLbyte * pc)
+void __glXDispSwap_Rectdv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rectdv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 2),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 16), 2)
- ));
+ CALL_Rectdv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 16), 2 )
+ ) );
}
-void
-__glXDispSwap_Rectfv(GLbyte * pc)
+void __glXDispSwap_Rectfv(GLbyte * pc)
{
- CALL_Rectfv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 2),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 8), 2)
- ));
+ CALL_Rectfv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
+ ) );
}
-void
-__glXDispSwap_Rectiv(GLbyte * pc)
+void __glXDispSwap_Rectiv(GLbyte * pc)
{
- CALL_Rectiv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 2),
- (const GLint *)
- bswap_32_array((uint32_t *) (pc + 8), 2)
- ));
+ CALL_Rectiv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 8), 2 )
+ ) );
}
-void
-__glXDispSwap_Rectsv(GLbyte * pc)
+void __glXDispSwap_Rectsv(GLbyte * pc)
{
- CALL_Rectsv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 2),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc + 4), 2)
- ));
+ CALL_Rectsv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ ) );
}
-void
-__glXDispSwap_TexCoord1dv(GLbyte * pc)
+void __glXDispSwap_TexCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
pc -= 4;
}
#endif
- CALL_TexCoord1dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 1)
- ));
+ CALL_TexCoord1dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_TexCoord1fv(GLbyte * pc)
+void __glXDispSwap_TexCoord1fv(GLbyte * pc)
{
- CALL_TexCoord1fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 1)
- ));
+ CALL_TexCoord1fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_TexCoord1iv(GLbyte * pc)
+void __glXDispSwap_TexCoord1iv(GLbyte * pc)
{
- CALL_TexCoord1iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 1)
- ));
+ CALL_TexCoord1iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_TexCoord1sv(GLbyte * pc)
+void __glXDispSwap_TexCoord1sv(GLbyte * pc)
{
- CALL_TexCoord1sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 1)
- ));
+ CALL_TexCoord1sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_TexCoord2dv(GLbyte * pc)
+void __glXDispSwap_TexCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexCoord2dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 2)
- ));
+ CALL_TexCoord2dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_TexCoord2fv(GLbyte * pc)
+void __glXDispSwap_TexCoord2fv(GLbyte * pc)
{
- CALL_TexCoord2fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 2)
- ));
+ CALL_TexCoord2fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_TexCoord2iv(GLbyte * pc)
+void __glXDispSwap_TexCoord2iv(GLbyte * pc)
{
- CALL_TexCoord2iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 2)
- ));
+ CALL_TexCoord2iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_TexCoord2sv(GLbyte * pc)
+void __glXDispSwap_TexCoord2sv(GLbyte * pc)
{
- CALL_TexCoord2sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 2)
- ));
+ CALL_TexCoord2sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_TexCoord3dv(GLbyte * pc)
+void __glXDispSwap_TexCoord3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_TexCoord3dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 3)
- ));
+ CALL_TexCoord3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_TexCoord3fv(GLbyte * pc)
+void __glXDispSwap_TexCoord3fv(GLbyte * pc)
{
- CALL_TexCoord3fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_TexCoord3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_TexCoord3iv(GLbyte * pc)
+void __glXDispSwap_TexCoord3iv(GLbyte * pc)
{
- CALL_TexCoord3iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_TexCoord3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_TexCoord3sv(GLbyte * pc)
+void __glXDispSwap_TexCoord3sv(GLbyte * pc)
{
- CALL_TexCoord3sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 3)
- ));
+ CALL_TexCoord3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_TexCoord4dv(GLbyte * pc)
+void __glXDispSwap_TexCoord4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_TexCoord4dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 4)
- ));
+ CALL_TexCoord4dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_TexCoord4fv(GLbyte * pc)
+void __glXDispSwap_TexCoord4fv(GLbyte * pc)
{
- CALL_TexCoord4fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 4)
- ));
+ CALL_TexCoord4fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_TexCoord4iv(GLbyte * pc)
+void __glXDispSwap_TexCoord4iv(GLbyte * pc)
{
- CALL_TexCoord4iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 4)
- ));
+ CALL_TexCoord4iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_TexCoord4sv(GLbyte * pc)
+void __glXDispSwap_TexCoord4sv(GLbyte * pc)
{
- CALL_TexCoord4sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 4)
- ));
+ CALL_TexCoord4sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Vertex2dv(GLbyte * pc)
+void __glXDispSwap_Vertex2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_Vertex2dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 2)
- ));
+ CALL_Vertex2dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_Vertex2fv(GLbyte * pc)
+void __glXDispSwap_Vertex2fv(GLbyte * pc)
{
- CALL_Vertex2fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 2)
- ));
+ CALL_Vertex2fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_Vertex2iv(GLbyte * pc)
+void __glXDispSwap_Vertex2iv(GLbyte * pc)
{
- CALL_Vertex2iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 2)
- ));
+ CALL_Vertex2iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_Vertex2sv(GLbyte * pc)
+void __glXDispSwap_Vertex2sv(GLbyte * pc)
{
- CALL_Vertex2sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 2)
- ));
+ CALL_Vertex2sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_Vertex3dv(GLbyte * pc)
+void __glXDispSwap_Vertex3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Vertex3dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 3)
- ));
+ CALL_Vertex3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Vertex3fv(GLbyte * pc)
+void __glXDispSwap_Vertex3fv(GLbyte * pc)
{
- CALL_Vertex3fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_Vertex3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Vertex3iv(GLbyte * pc)
+void __glXDispSwap_Vertex3iv(GLbyte * pc)
{
- CALL_Vertex3iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 3)
- ));
+ CALL_Vertex3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Vertex3sv(GLbyte * pc)
+void __glXDispSwap_Vertex3sv(GLbyte * pc)
{
- CALL_Vertex3sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 3)
- ));
+ CALL_Vertex3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_Vertex4dv(GLbyte * pc)
+void __glXDispSwap_Vertex4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_Vertex4dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 4)
- ));
+ CALL_Vertex4dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Vertex4fv(GLbyte * pc)
+void __glXDispSwap_Vertex4fv(GLbyte * pc)
{
- CALL_Vertex4fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 4)
- ));
+ CALL_Vertex4fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Vertex4iv(GLbyte * pc)
+void __glXDispSwap_Vertex4iv(GLbyte * pc)
{
- CALL_Vertex4iv(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc + 0), 4)
- ));
+ CALL_Vertex4iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_Vertex4sv(GLbyte * pc)
+void __glXDispSwap_Vertex4sv(GLbyte * pc)
{
- CALL_Vertex4sv(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc + 0), 4)
- ));
+ CALL_Vertex4sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_ClipPlane(GLbyte * pc)
+void __glXDispSwap_ClipPlane(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_ClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 4)
- ));
+ CALL_ClipPlane( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_ColorMaterial(GLbyte * pc)
+void __glXDispSwap_ColorMaterial(GLbyte * pc)
{
- CALL_ColorMaterial(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4)
- ));
+ CALL_ColorMaterial( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_CullFace(GLbyte * pc)
+void __glXDispSwap_CullFace(GLbyte * pc)
{
- CALL_CullFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_CullFace( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_Fogf(GLbyte * pc)
+void __glXDispSwap_Fogf(GLbyte * pc)
{
- CALL_Fogf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4)
- ));
+ CALL_Fogf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_Fogfv(GLbyte * pc)
+void __glXDispSwap_Fogfv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLfloat *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLfloat * params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- __glFogfv_size(pname));
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glFogfv_size(pname) );
- CALL_Fogfv(GET_DISPATCH(), (pname, params));
+ CALL_Fogfv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_Fogi(GLbyte * pc)
+void __glXDispSwap_Fogi(GLbyte * pc)
{
- CALL_Fogi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4)
- ));
+ CALL_Fogi( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_Fogiv(GLbyte * pc)
+void __glXDispSwap_Fogiv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLint *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLint * params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- __glFogiv_size(pname));
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glFogiv_size(pname) );
- CALL_Fogiv(GET_DISPATCH(), (pname, params));
+ CALL_Fogiv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_FrontFace(GLbyte * pc)
+void __glXDispSwap_FrontFace(GLbyte * pc)
{
- CALL_FrontFace(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_FrontFace( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_Hint(GLbyte * pc)
+void __glXDispSwap_Hint(GLbyte * pc)
{
- CALL_Hint(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4)
- ));
+ CALL_Hint( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_Lightf(GLbyte * pc)
+void __glXDispSwap_Lightf(GLbyte * pc)
{
- CALL_Lightf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8)
- ));
+ CALL_Lightf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_Lightfv(GLbyte * pc)
+void __glXDispSwap_Lightfv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glLightfv_size(pname));
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glLightfv_size(pname) );
- CALL_Lightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
+ CALL_Lightfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_Lighti(GLbyte * pc)
+void __glXDispSwap_Lighti(GLbyte * pc)
{
- CALL_Lighti(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8)
- ));
+ CALL_Lighti( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_Lightiv(GLbyte * pc)
+void __glXDispSwap_Lightiv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glLightiv_size(pname));
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glLightiv_size(pname) );
- CALL_Lightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
+ CALL_Lightiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_LightModelf(GLbyte * pc)
+void __glXDispSwap_LightModelf(GLbyte * pc)
{
- CALL_LightModelf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4)
- ));
+ CALL_LightModelf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_LightModelfv(GLbyte * pc)
+void __glXDispSwap_LightModelfv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLfloat *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLfloat * params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- __glLightModelfv_size(pname));
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModelfv_size(pname) );
- CALL_LightModelfv(GET_DISPATCH(), (pname, params));
+ CALL_LightModelfv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_LightModeli(GLbyte * pc)
+void __glXDispSwap_LightModeli(GLbyte * pc)
{
- CALL_LightModeli(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4)
- ));
+ CALL_LightModeli( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_LightModeliv(GLbyte * pc)
+void __glXDispSwap_LightModeliv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLint *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLint * params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- __glLightModeliv_size(pname));
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glLightModeliv_size(pname) );
- CALL_LightModeliv(GET_DISPATCH(), (pname, params));
+ CALL_LightModeliv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_LineStipple(GLbyte * pc)
+void __glXDispSwap_LineStipple(GLbyte * pc)
{
- CALL_LineStipple(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
- (GLushort) bswap_CARD16(pc + 4)
- ));
+ CALL_LineStipple( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLushort)bswap_CARD16 ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_LineWidth(GLbyte * pc)
+void __glXDispSwap_LineWidth(GLbyte * pc)
{
- CALL_LineWidth(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0)
- ));
+ CALL_LineWidth( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_Materialf(GLbyte * pc)
+void __glXDispSwap_Materialf(GLbyte * pc)
{
- CALL_Materialf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8)
- ));
+ CALL_Materialf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_Materialfv(GLbyte * pc)
+void __glXDispSwap_Materialfv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glMaterialfv_size(pname));
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialfv_size(pname) );
- CALL_Materialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
+ CALL_Materialfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_Materiali(GLbyte * pc)
+void __glXDispSwap_Materiali(GLbyte * pc)
{
- CALL_Materiali(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8)
- ));
+ CALL_Materiali( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_Materialiv(GLbyte * pc)
+void __glXDispSwap_Materialiv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glMaterialiv_size(pname));
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glMaterialiv_size(pname) );
- CALL_Materialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
+ CALL_Materialiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_PointSize(GLbyte * pc)
+void __glXDispSwap_PointSize(GLbyte * pc)
{
- CALL_PointSize(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0)
- ));
+ CALL_PointSize( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_PolygonMode(GLbyte * pc)
+void __glXDispSwap_PolygonMode(GLbyte * pc)
{
- CALL_PolygonMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4)
- ));
+ CALL_PolygonMode( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_PolygonStipple(GLbyte * pc)
+void __glXDispSwap_PolygonStipple(GLbyte * pc)
{
- const GLubyte *const mask = (const GLubyte *) ((pc + 20));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLubyte * const mask = (const GLubyte *) (pc + 20);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
- CALL_PolygonStipple(GET_DISPATCH(), (mask));
+ CALL_PolygonStipple( GET_DISPATCH(), (
+ mask
+ ) );
}
-void
-__glXDispSwap_Scissor(GLbyte * pc)
+void __glXDispSwap_Scissor(GLbyte * pc)
{
- CALL_Scissor(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLsizei) bswap_CARD32(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12)
- ));
+ CALL_Scissor( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLsizei )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 )
+ ) );
}
-void
-__glXDispSwap_ShadeModel(GLbyte * pc)
+void __glXDispSwap_ShadeModel(GLbyte * pc)
{
- CALL_ShadeModel(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_ShadeModel( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_TexParameterf(GLbyte * pc)
+void __glXDispSwap_TexParameterf(GLbyte * pc)
{
- CALL_TexParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8)
- ));
+ CALL_TexParameterf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_TexParameterfv(GLbyte * pc)
+void __glXDispSwap_TexParameterfv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexParameterfv_size(pname));
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameterfv_size(pname) );
- CALL_TexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
+ CALL_TexParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_TexParameteri(GLbyte * pc)
+void __glXDispSwap_TexParameteri(GLbyte * pc)
{
- CALL_TexParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8)
- ));
+ CALL_TexParameteri( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_TexParameteriv(GLbyte * pc)
+void __glXDispSwap_TexParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexParameteriv_size(pname));
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexParameteriv_size(pname) );
- CALL_TexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
+ CALL_TexParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_TexImage1D(GLbyte * pc)
+void __glXDispSwap_TexImage1D(GLbyte * pc)
{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
- CALL_TexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 32),
- (GLint) bswap_CARD32(pc + 40),
- (GLenum) bswap_ENUM(pc + 44),
- (GLenum) bswap_ENUM(pc + 48), pixels));
+ CALL_TexImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 32 ),
+ (GLint )bswap_CARD32 ( pc + 40 ),
+ (GLenum )bswap_ENUM ( pc + 44 ),
+ (GLenum )bswap_ENUM ( pc + 48 ),
+ pixels
+ ) );
}
-void
-__glXDispSwap_TexImage2D(GLbyte * pc)
+void __glXDispSwap_TexImage2D(GLbyte * pc)
{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const pixels = (const GLvoid *) (pc + 52);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
- CALL_TexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 32),
- (GLsizei) bswap_CARD32(pc + 36),
- (GLint) bswap_CARD32(pc + 40),
- (GLenum) bswap_ENUM(pc + 44),
- (GLenum) bswap_ENUM(pc + 48), pixels));
+ CALL_TexImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 32 ),
+ (GLsizei )bswap_CARD32 ( pc + 36 ),
+ (GLint )bswap_CARD32 ( pc + 40 ),
+ (GLenum )bswap_ENUM ( pc + 44 ),
+ (GLenum )bswap_ENUM ( pc + 48 ),
+ pixels
+ ) );
}
-void
-__glXDispSwap_TexEnvf(GLbyte * pc)
+void __glXDispSwap_TexEnvf(GLbyte * pc)
{
- CALL_TexEnvf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8)
- ));
+ CALL_TexEnvf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_TexEnvfv(GLbyte * pc)
+void __glXDispSwap_TexEnvfv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexEnvfv_size(pname));
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnvfv_size(pname) );
- CALL_TexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
+ CALL_TexEnvfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_TexEnvi(GLbyte * pc)
+void __glXDispSwap_TexEnvi(GLbyte * pc)
{
- CALL_TexEnvi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8)
- ));
+ CALL_TexEnvi( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_TexEnviv(GLbyte * pc)
+void __glXDispSwap_TexEnviv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexEnviv_size(pname));
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexEnviv_size(pname) );
- CALL_TexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
+ CALL_TexEnviv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_TexGend(GLbyte * pc)
+void __glXDispSwap_TexGend(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_TexGend(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8),
- (GLenum) bswap_ENUM(pc + 12),
- (GLdouble) bswap_FLOAT64(pc + 0)
- ));
+ CALL_TexGend( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLenum )bswap_ENUM ( pc + 12 ),
+ (GLdouble)bswap_FLOAT64( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_TexGendv(GLbyte * pc)
+void __glXDispSwap_TexGendv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLdouble *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLdouble * params;
#ifdef __GLX_ALIGN64
const GLuint compsize = __glTexGendv_size(pname);
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- params =
- (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
- __glTexGendv_size(pname));
+ params = (const GLdouble *) bswap_64_array( (uint64_t *) (pc + 8), __glTexGendv_size(pname) );
- CALL_TexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
+ CALL_TexGendv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_TexGenf(GLbyte * pc)
+void __glXDispSwap_TexGenf(GLbyte * pc)
{
- CALL_TexGenf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8)
- ));
+ CALL_TexGenf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_TexGenfv(GLbyte * pc)
+void __glXDispSwap_TexGenfv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexGenfv_size(pname));
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGenfv_size(pname) );
- CALL_TexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
+ CALL_TexGenfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_TexGeni(GLbyte * pc)
+void __glXDispSwap_TexGeni(GLbyte * pc)
{
- CALL_TexGeni(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8)
- ));
+ CALL_TexGeni( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_TexGeniv(GLbyte * pc)
+void __glXDispSwap_TexGeniv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glTexGeniv_size(pname));
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glTexGeniv_size(pname) );
- CALL_TexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0), pname, params));
+ CALL_TexGeniv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_InitNames(GLbyte * pc)
+void __glXDispSwap_InitNames(GLbyte * pc)
{
- CALL_InitNames(GET_DISPATCH(), ());
+ CALL_InitNames( GET_DISPATCH(), () );
}
-void
-__glXDispSwap_LoadName(GLbyte * pc)
+void __glXDispSwap_LoadName(GLbyte * pc)
{
- CALL_LoadName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ CALL_LoadName( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_PassThrough(GLbyte * pc)
+void __glXDispSwap_PassThrough(GLbyte * pc)
{
- CALL_PassThrough(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0)
- ));
+ CALL_PassThrough( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_PopName(GLbyte * pc)
+void __glXDispSwap_PopName(GLbyte * pc)
{
- CALL_PopName(GET_DISPATCH(), ());
+ CALL_PopName( GET_DISPATCH(), () );
}
-void
-__glXDispSwap_PushName(GLbyte * pc)
+void __glXDispSwap_PushName(GLbyte * pc)
{
- CALL_PushName(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ CALL_PushName( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_DrawBuffer(GLbyte * pc)
+void __glXDispSwap_DrawBuffer(GLbyte * pc)
{
- CALL_DrawBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_DrawBuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_Clear(GLbyte * pc)
+void __glXDispSwap_Clear(GLbyte * pc)
{
- CALL_Clear(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0)
- ));
+ CALL_Clear( GET_DISPATCH(), (
+ (GLbitfield)bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_ClearAccum(GLbyte * pc)
+void __glXDispSwap_ClearAccum(GLbyte * pc)
{
- CALL_ClearAccum(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8),
- (GLfloat) bswap_FLOAT32(pc + 12)
- ));
+ CALL_ClearAccum( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 ),
+ (GLfloat )bswap_FLOAT32( pc + 12 )
+ ) );
}
-void
-__glXDispSwap_ClearIndex(GLbyte * pc)
+void __glXDispSwap_ClearIndex(GLbyte * pc)
{
- CALL_ClearIndex(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0)
- ));
+ CALL_ClearIndex( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_ClearColor(GLbyte * pc)
+void __glXDispSwap_ClearColor(GLbyte * pc)
{
- CALL_ClearColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0),
- (GLclampf) bswap_FLOAT32(pc + 4),
- (GLclampf) bswap_FLOAT32(pc + 8),
- (GLclampf) bswap_FLOAT32(pc + 12)
- ));
+ CALL_ClearColor( GET_DISPATCH(), (
+ (GLclampf)bswap_FLOAT32( pc + 0 ),
+ (GLclampf)bswap_FLOAT32( pc + 4 ),
+ (GLclampf)bswap_FLOAT32( pc + 8 ),
+ (GLclampf)bswap_FLOAT32( pc + 12 )
+ ) );
}
-void
-__glXDispSwap_ClearStencil(GLbyte * pc)
+void __glXDispSwap_ClearStencil(GLbyte * pc)
{
- CALL_ClearStencil(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0)
- ));
+ CALL_ClearStencil( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_ClearDepth(GLbyte * pc)
+void __glXDispSwap_ClearDepth(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
pc -= 4;
}
#endif
- CALL_ClearDepth(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0)
- ));
+ CALL_ClearDepth( GET_DISPATCH(), (
+ (GLclampd)bswap_FLOAT64( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_StencilMask(GLbyte * pc)
+void __glXDispSwap_StencilMask(GLbyte * pc)
{
- CALL_StencilMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ CALL_StencilMask( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_ColorMask(GLbyte * pc)
+void __glXDispSwap_ColorMask(GLbyte * pc)
{
- CALL_ColorMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0),
- *(GLboolean *) (pc + 1),
- *(GLboolean *) (pc + 2),
- *(GLboolean *) (pc + 3)
- ));
+ CALL_ColorMask( GET_DISPATCH(), (
+ *(GLboolean *)(pc + 0),
+ *(GLboolean *)(pc + 1),
+ *(GLboolean *)(pc + 2),
+ *(GLboolean *)(pc + 3)
+ ) );
}
-void
-__glXDispSwap_DepthMask(GLbyte * pc)
+void __glXDispSwap_DepthMask(GLbyte * pc)
{
- CALL_DepthMask(GET_DISPATCH(), (*(GLboolean *) (pc + 0)
- ));
+ CALL_DepthMask( GET_DISPATCH(), (
+ *(GLboolean *)(pc + 0)
+ ) );
}
-void
-__glXDispSwap_IndexMask(GLbyte * pc)
+void __glXDispSwap_IndexMask(GLbyte * pc)
{
- CALL_IndexMask(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ CALL_IndexMask( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_Accum(GLbyte * pc)
+void __glXDispSwap_Accum(GLbyte * pc)
{
- CALL_Accum(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4)
- ));
+ CALL_Accum( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_Disable(GLbyte * pc)
+void __glXDispSwap_Disable(GLbyte * pc)
{
- CALL_Disable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_Disable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_Enable(GLbyte * pc)
+void __glXDispSwap_Enable(GLbyte * pc)
{
- CALL_Enable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_Enable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_PopAttrib(GLbyte * pc)
+void __glXDispSwap_PopAttrib(GLbyte * pc)
{
- CALL_PopAttrib(GET_DISPATCH(), ());
+ CALL_PopAttrib( GET_DISPATCH(), () );
}
-void
-__glXDispSwap_PushAttrib(GLbyte * pc)
+void __glXDispSwap_PushAttrib(GLbyte * pc)
{
- CALL_PushAttrib(GET_DISPATCH(), ((GLbitfield) bswap_CARD32(pc + 0)
- ));
+ CALL_PushAttrib( GET_DISPATCH(), (
+ (GLbitfield)bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_MapGrid1d(GLbyte * pc)
+void __glXDispSwap_MapGrid1d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
pc -= 4;
}
#endif
- CALL_MapGrid1d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8)
- ));
+ CALL_MapGrid1d( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_MapGrid1f(GLbyte * pc)
+void __glXDispSwap_MapGrid1f(GLbyte * pc)
{
- CALL_MapGrid1f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8)
- ));
+ CALL_MapGrid1f( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_MapGrid2d(GLbyte * pc)
+void __glXDispSwap_MapGrid2d(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 40);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
pc -= 4;
}
#endif
- CALL_MapGrid2d(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 32),
- (GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLint) bswap_CARD32(pc + 36),
- (GLdouble) bswap_FLOAT64(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 24)
- ));
+ CALL_MapGrid2d( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 32 ),
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 36 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 24 )
+ ) );
}
-void
-__glXDispSwap_MapGrid2f(GLbyte * pc)
+void __glXDispSwap_MapGrid2f(GLbyte * pc)
{
- CALL_MapGrid2f(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLfloat) bswap_FLOAT32(pc + 16),
- (GLfloat) bswap_FLOAT32(pc + 20)
- ));
+ CALL_MapGrid2f( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLfloat )bswap_FLOAT32( pc + 16 ),
+ (GLfloat )bswap_FLOAT32( pc + 20 )
+ ) );
}
-void
-__glXDispSwap_EvalCoord1dv(GLbyte * pc)
+void __glXDispSwap_EvalCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
pc -= 4;
}
#endif
- CALL_EvalCoord1dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 1)
- ));
+ CALL_EvalCoord1dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_EvalCoord1fv(GLbyte * pc)
+void __glXDispSwap_EvalCoord1fv(GLbyte * pc)
{
- CALL_EvalCoord1fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 1)
- ));
+ CALL_EvalCoord1fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_EvalCoord2dv(GLbyte * pc)
+void __glXDispSwap_EvalCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_EvalCoord2dv(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 2)
- ));
+ CALL_EvalCoord2dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_EvalCoord2fv(GLbyte * pc)
+void __glXDispSwap_EvalCoord2fv(GLbyte * pc)
{
- CALL_EvalCoord2fv(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 2)
- ));
+ CALL_EvalCoord2fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_EvalMesh1(GLbyte * pc)
+void __glXDispSwap_EvalMesh1(GLbyte * pc)
{
- CALL_EvalMesh1(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8)
- ));
+ CALL_EvalMesh1( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_EvalPoint1(GLbyte * pc)
+void __glXDispSwap_EvalPoint1(GLbyte * pc)
{
- CALL_EvalPoint1(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0)
- ));
+ CALL_EvalPoint1( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_EvalMesh2(GLbyte * pc)
+void __glXDispSwap_EvalMesh2(GLbyte * pc)
{
- CALL_EvalMesh2(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16)
- ));
+ CALL_EvalMesh2( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
}
-void
-__glXDispSwap_EvalPoint2(GLbyte * pc)
+void __glXDispSwap_EvalPoint2(GLbyte * pc)
{
- CALL_EvalPoint2(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
- (GLint) bswap_CARD32(pc + 4)
- ));
+ CALL_EvalPoint2( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_AlphaFunc(GLbyte * pc)
+void __glXDispSwap_AlphaFunc(GLbyte * pc)
{
- CALL_AlphaFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLclampf) bswap_FLOAT32(pc + 4)
- ));
+ CALL_AlphaFunc( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLclampf)bswap_FLOAT32( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_BlendFunc(GLbyte * pc)
+void __glXDispSwap_BlendFunc(GLbyte * pc)
{
- CALL_BlendFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4)
- ));
+ CALL_BlendFunc( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_LogicOp(GLbyte * pc)
+void __glXDispSwap_LogicOp(GLbyte * pc)
{
- CALL_LogicOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_LogicOp( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_StencilFunc(GLbyte * pc)
+void __glXDispSwap_StencilFunc(GLbyte * pc)
{
- CALL_StencilFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLuint) bswap_CARD32(pc + 8)
- ));
+ CALL_StencilFunc( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLuint )bswap_CARD32 ( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_StencilOp(GLbyte * pc)
+void __glXDispSwap_StencilOp(GLbyte * pc)
{
- CALL_StencilOp(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8)
- ));
+ CALL_StencilOp( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_DepthFunc(GLbyte * pc)
+void __glXDispSwap_DepthFunc(GLbyte * pc)
{
- CALL_DepthFunc(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_DepthFunc( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_PixelZoom(GLbyte * pc)
+void __glXDispSwap_PixelZoom(GLbyte * pc)
{
- CALL_PixelZoom(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4)
- ));
+ CALL_PixelZoom( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_PixelTransferf(GLbyte * pc)
+void __glXDispSwap_PixelTransferf(GLbyte * pc)
{
- CALL_PixelTransferf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4)
- ));
+ CALL_PixelTransferf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_PixelTransferi(GLbyte * pc)
+void __glXDispSwap_PixelTransferi(GLbyte * pc)
{
- CALL_PixelTransferi(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4)
- ));
+ CALL_PixelTransferi( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
}
-int
-__glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_PixelStoref(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_PixelStoref(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4)
- ));
+ if ( cx != NULL ) {
+ CALL_PixelStoref( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
error = Success;
}
return error;
}
-int
-__glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_PixelStorei(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- CALL_PixelStorei(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4)
- ));
+ if ( cx != NULL ) {
+ CALL_PixelStorei( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
error = Success;
}
return error;
}
-void
-__glXDispSwap_PixelMapfv(GLbyte * pc)
+void __glXDispSwap_PixelMapfv(GLbyte * pc)
{
- const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_PixelMapfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- mapsize,
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 8), 0)
- ));
+ CALL_PixelMapfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ mapsize,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_PixelMapuiv(GLbyte * pc)
+void __glXDispSwap_PixelMapuiv(GLbyte * pc)
{
- const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_PixelMapuiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- mapsize,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc + 8), 0)
- ));
+ CALL_PixelMapuiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ mapsize,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_PixelMapusv(GLbyte * pc)
+void __glXDispSwap_PixelMapusv(GLbyte * pc)
{
- const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei mapsize = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_PixelMapusv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- mapsize,
- (const GLushort *)
- bswap_16_array((uint16_t *) (pc + 8), 0)
- ));
+ CALL_PixelMapusv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ mapsize,
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_ReadBuffer(GLbyte * pc)
+void __glXDispSwap_ReadBuffer(GLbyte * pc)
{
- CALL_ReadBuffer(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_ReadBuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_CopyPixels(GLbyte * pc)
+void __glXDispSwap_CopyPixels(GLbyte * pc)
{
- CALL_CopyPixels(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLsizei) bswap_CARD32(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12),
- (GLenum) bswap_ENUM(pc + 16)
- ));
+ CALL_CopyPixels( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLsizei )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLenum )bswap_ENUM ( pc + 16 )
+ ) );
}
-void
-__glXDispSwap_DrawPixels(GLbyte * pc)
+void __glXDispSwap_DrawPixels(GLbyte * pc)
{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const pixels = (const GLvoid *) (pc + 36);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
- CALL_DrawPixels(GET_DISPATCH(), ((GLsizei) bswap_CARD32(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLenum) bswap_ENUM(pc + 28),
- (GLenum) bswap_ENUM(pc + 32), pixels));
+ CALL_DrawPixels( GET_DISPATCH(), (
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLenum )bswap_ENUM ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ pixels
+ ) );
}
-int
-__glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetBooleanv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
const GLuint compsize = __glGetBooleanv_size(pname);
GLboolean answerBuffer[200];
- GLboolean *params =
- __glXGetAnswerBuffer(cl, compsize, answerBuffer,
- sizeof(answerBuffer), 1);
+ GLboolean * params = __glXGetAnswerBuffer(cl, compsize, answerBuffer, sizeof(answerBuffer), 1);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetBooleanv(GET_DISPATCH(), (pname, params));
+ CALL_GetBooleanv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
__glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0);
error = Success;
}
@@ -2038,21 +1901,20 @@ __glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetClipPlane(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLdouble equation[4];
-
- CALL_GetClipPlane(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- equation));
- (void) bswap_64_array((uint64_t *) equation, 4);
+ CALL_GetClipPlane( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ equation
+ ) );
+ (void) bswap_64_array( (uint64_t *) equation, 4 );
__glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0);
error = Success;
}
@@ -2060,30 +1922,28 @@ __glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetDoublev(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
const GLuint compsize = __glGetDoublev_size(pname);
GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetDoublev(GET_DISPATCH(), (pname, params));
- (void) bswap_64_array((uint64_t *) params, compsize);
+ CALL_GetDoublev( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2091,19 +1951,16 @@ __glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetError(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLenum retval;
-
- retval = CALL_GetError(GET_DISPATCH(), ());
+ retval = CALL_GetError( GET_DISPATCH(), () );
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2111,30 +1968,28 @@ __glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetFloatv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
const GLuint compsize = __glGetFloatv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetFloatv(GET_DISPATCH(), (pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetFloatv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2142,30 +1997,28 @@ __glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetIntegerv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
const GLuint compsize = __glGetIntegerv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetIntegerv(GET_DISPATCH(), (pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetIntegerv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2173,31 +2026,29 @@ __glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetLightfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetLightfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetLightfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2205,31 +2056,29 @@ __glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetLightiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetLightiv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetLightiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetLightiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2237,31 +2086,30 @@ __glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetMapdv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum target = (GLenum) bswap_ENUM(pc + 0);
- const GLenum query = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetMapdv_size(target, query);
+ const GLuint compsize = __glGetMapdv_size(target,query);
GLdouble answerBuffer[200];
- GLdouble *v =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ GLdouble * v = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
- if (v == NULL)
- return BadAlloc;
+ if (v == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapdv(GET_DISPATCH(), (target, query, v));
- (void) bswap_64_array((uint64_t *) v, compsize);
+ CALL_GetMapdv( GET_DISPATCH(), (
+ target,
+ query,
+ v
+ ) );
+ (void) bswap_64_array( (uint64_t *) v, compsize );
__glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2269,31 +2117,30 @@ __glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetMapfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum target = (GLenum) bswap_ENUM(pc + 0);
- const GLenum query = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetMapfv_size(target, query);
+ const GLuint compsize = __glGetMapfv_size(target,query);
GLfloat answerBuffer[200];
- GLfloat *v =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (v == NULL)
- return BadAlloc;
+ if (v == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapfv(GET_DISPATCH(), (target, query, v));
- (void) bswap_32_array((uint32_t *) v, compsize);
+ CALL_GetMapfv( GET_DISPATCH(), (
+ target,
+ query,
+ v
+ ) );
+ (void) bswap_32_array( (uint32_t *) v, compsize );
__glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2301,31 +2148,30 @@ __glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetMapiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum target = (GLenum) bswap_ENUM(pc + 0);
- const GLenum query = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum target = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLenum query = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetMapiv_size(target, query);
+ const GLuint compsize = __glGetMapiv_size(target,query);
GLint answerBuffer[200];
- GLint *v =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * v = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (v == NULL)
- return BadAlloc;
+ if (v == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMapiv(GET_DISPATCH(), (target, query, v));
- (void) bswap_32_array((uint32_t *) v, compsize);
+ CALL_GetMapiv( GET_DISPATCH(), (
+ target,
+ query,
+ v
+ ) );
+ (void) bswap_32_array( (uint32_t *) v, compsize );
__glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2333,31 +2179,29 @@ __glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetMaterialfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetMaterialfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetMaterialfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2365,31 +2209,29 @@ __glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetMaterialiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetMaterialiv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMaterialiv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetMaterialiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2397,30 +2239,28 @@ __glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetPixelMapfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum map = (GLenum) bswap_ENUM(pc + 0);
+ if ( cx != NULL ) {
+ const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
const GLuint compsize = __glGetPixelMapfv_size(map);
GLfloat answerBuffer[200];
- GLfloat *values =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (values == NULL)
- return BadAlloc;
+ if (values == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapfv(GET_DISPATCH(), (map, values));
- (void) bswap_32_array((uint32_t *) values, compsize);
+ CALL_GetPixelMapfv( GET_DISPATCH(), (
+ map,
+ values
+ ) );
+ (void) bswap_32_array( (uint32_t *) values, compsize );
__glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2428,30 +2268,28 @@ __glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetPixelMapuiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum map = (GLenum) bswap_ENUM(pc + 0);
+ if ( cx != NULL ) {
+ const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
const GLuint compsize = __glGetPixelMapuiv_size(map);
GLuint answerBuffer[200];
- GLuint *values =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLuint * values = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (values == NULL)
- return BadAlloc;
+ if (values == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapuiv(GET_DISPATCH(), (map, values));
- (void) bswap_32_array((uint32_t *) values, compsize);
+ CALL_GetPixelMapuiv( GET_DISPATCH(), (
+ map,
+ values
+ ) );
+ (void) bswap_32_array( (uint32_t *) values, compsize );
__glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2459,30 +2297,28 @@ __glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetPixelMapusv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum map = (GLenum) bswap_ENUM(pc + 0);
+ if ( cx != NULL ) {
+ const GLenum map = (GLenum )bswap_ENUM ( pc + 0 );
const GLuint compsize = __glGetPixelMapusv_size(map);
GLushort answerBuffer[200];
- GLushort *values =
- __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
- sizeof(answerBuffer), 2);
+ GLushort * values = __glXGetAnswerBuffer(cl, compsize * 2, answerBuffer, sizeof(answerBuffer), 2);
- if (values == NULL)
- return BadAlloc;
+ if (values == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetPixelMapusv(GET_DISPATCH(), (map, values));
- (void) bswap_16_array((uint16_t *) values, compsize);
+ CALL_GetPixelMapusv( GET_DISPATCH(), (
+ map,
+ values
+ ) );
+ (void) bswap_16_array( (uint16_t *) values, compsize );
__glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0);
error = Success;
}
@@ -2490,31 +2326,29 @@ __glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTexEnvfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetTexEnvfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnvfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetTexEnvfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2522,31 +2356,29 @@ __glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTexEnviv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetTexEnviv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexEnviv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetTexEnviv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2554,31 +2386,29 @@ __glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTexGendv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetTexGendv_size(pname);
GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGendv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_64_array((uint64_t *) params, compsize);
+ CALL_GetTexGendv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -2586,31 +2416,29 @@ __glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTexGenfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetTexGenfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGenfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetTexGenfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2618,31 +2446,29 @@ __glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTexGeniv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetTexGeniv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexGeniv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetTexGeniv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2650,31 +2476,29 @@ __glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTexParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetTexParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetTexParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2682,31 +2506,29 @@ __glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTexParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetTexParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetTexParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2714,34 +2536,30 @@ __glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTexLevelParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameterfv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc +
- 4),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetTexLevelParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2749,34 +2567,30 @@ __glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTexLevelParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 8 );
const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetTexLevelParameteriv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc +
- 4),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetTexLevelParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -2784,20 +2598,18 @@ __glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_IsEnabled(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsEnabled(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ retval = CALL_IsEnabled( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2805,20 +2617,18 @@ __glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_IsList(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsList(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ retval = CALL_IsList( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -2826,262 +2636,251 @@ __glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDispSwap_DepthRange(GLbyte * pc)
+void __glXDispSwap_DepthRange(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 16);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 16);
pc -= 4;
}
#endif
- CALL_DepthRange(GET_DISPATCH(), ((GLclampd) bswap_FLOAT64(pc + 0),
- (GLclampd) bswap_FLOAT64(pc + 8)
- ));
+ CALL_DepthRange( GET_DISPATCH(), (
+ (GLclampd)bswap_FLOAT64( pc + 0 ),
+ (GLclampd)bswap_FLOAT64( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_Frustum(GLbyte * pc)
+void __glXDispSwap_Frustum(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 48);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 48);
pc -= 4;
}
#endif
- CALL_Frustum(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 24),
- (GLdouble) bswap_FLOAT64(pc + 32),
- (GLdouble) bswap_FLOAT64(pc + 40)
- ));
+ CALL_Frustum( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 24 ),
+ (GLdouble)bswap_FLOAT64( pc + 32 ),
+ (GLdouble)bswap_FLOAT64( pc + 40 )
+ ) );
}
-void
-__glXDispSwap_LoadIdentity(GLbyte * pc)
+void __glXDispSwap_LoadIdentity(GLbyte * pc)
{
- CALL_LoadIdentity(GET_DISPATCH(), ());
+ CALL_LoadIdentity( GET_DISPATCH(), () );
}
-void
-__glXDispSwap_LoadMatrixf(GLbyte * pc)
+void __glXDispSwap_LoadMatrixf(GLbyte * pc)
{
- CALL_LoadMatrixf(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 16)
- ));
+ CALL_LoadMatrixf( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
+ ) );
}
-void
-__glXDispSwap_LoadMatrixd(GLbyte * pc)
+void __glXDispSwap_LoadMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 128);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 128);
pc -= 4;
}
#endif
- CALL_LoadMatrixd(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 16)
- ));
+ CALL_LoadMatrixd( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
+ ) );
}
-void
-__glXDispSwap_MatrixMode(GLbyte * pc)
+void __glXDispSwap_MatrixMode(GLbyte * pc)
{
- CALL_MatrixMode(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_MatrixMode( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_MultMatrixf(GLbyte * pc)
+void __glXDispSwap_MultMatrixf(GLbyte * pc)
{
- CALL_MultMatrixf(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 16)
- ));
+ CALL_MultMatrixf( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 16 )
+ ) );
}
-void
-__glXDispSwap_MultMatrixd(GLbyte * pc)
+void __glXDispSwap_MultMatrixd(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 128);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 128);
pc -= 4;
}
#endif
- CALL_MultMatrixd(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 16)
- ));
+ CALL_MultMatrixd( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 16 )
+ ) );
}
-void
-__glXDispSwap_Ortho(GLbyte * pc)
+void __glXDispSwap_Ortho(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 48);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 48);
pc -= 4;
}
#endif
- CALL_Ortho(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 24),
- (GLdouble) bswap_FLOAT64(pc + 32),
- (GLdouble) bswap_FLOAT64(pc + 40)
- ));
+ CALL_Ortho( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 24 ),
+ (GLdouble)bswap_FLOAT64( pc + 32 ),
+ (GLdouble)bswap_FLOAT64( pc + 40 )
+ ) );
}
-void
-__glXDispSwap_PopMatrix(GLbyte * pc)
+void __glXDispSwap_PopMatrix(GLbyte * pc)
{
- CALL_PopMatrix(GET_DISPATCH(), ());
+ CALL_PopMatrix( GET_DISPATCH(), () );
}
-void
-__glXDispSwap_PushMatrix(GLbyte * pc)
+void __glXDispSwap_PushMatrix(GLbyte * pc)
{
- CALL_PushMatrix(GET_DISPATCH(), ());
+ CALL_PushMatrix( GET_DISPATCH(), () );
}
-void
-__glXDispSwap_Rotated(GLbyte * pc)
+void __glXDispSwap_Rotated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 32);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 32);
pc -= 4;
}
#endif
- CALL_Rotated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16),
- (GLdouble) bswap_FLOAT64(pc + 24)
- ));
+ CALL_Rotated( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 ),
+ (GLdouble)bswap_FLOAT64( pc + 24 )
+ ) );
}
-void
-__glXDispSwap_Rotatef(GLbyte * pc)
+void __glXDispSwap_Rotatef(GLbyte * pc)
{
- CALL_Rotatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8),
- (GLfloat) bswap_FLOAT32(pc + 12)
- ));
+ CALL_Rotatef( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 ),
+ (GLfloat )bswap_FLOAT32( pc + 12 )
+ ) );
}
-void
-__glXDispSwap_Scaled(GLbyte * pc)
+void __glXDispSwap_Scaled(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Scaled(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16)
- ));
+ CALL_Scaled( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 )
+ ) );
}
-void
-__glXDispSwap_Scalef(GLbyte * pc)
+void __glXDispSwap_Scalef(GLbyte * pc)
{
- CALL_Scalef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8)
- ));
+ CALL_Scalef( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_Translated(GLbyte * pc)
+void __glXDispSwap_Translated(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
pc -= 4;
}
#endif
- CALL_Translated(GET_DISPATCH(), ((GLdouble) bswap_FLOAT64(pc + 0),
- (GLdouble) bswap_FLOAT64(pc + 8),
- (GLdouble) bswap_FLOAT64(pc + 16)
- ));
+ CALL_Translated( GET_DISPATCH(), (
+ (GLdouble)bswap_FLOAT64( pc + 0 ),
+ (GLdouble)bswap_FLOAT64( pc + 8 ),
+ (GLdouble)bswap_FLOAT64( pc + 16 )
+ ) );
}
-void
-__glXDispSwap_Translatef(GLbyte * pc)
+void __glXDispSwap_Translatef(GLbyte * pc)
{
- CALL_Translatef(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8)
- ));
+ CALL_Translatef( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_Viewport(GLbyte * pc)
+void __glXDispSwap_Viewport(GLbyte * pc)
{
- CALL_Viewport(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLsizei) bswap_CARD32(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12)
- ));
+ CALL_Viewport( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLsizei )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 )
+ ) );
}
-void
-__glXDispSwap_BindTexture(GLbyte * pc)
+void __glXDispSwap_BindTexture(GLbyte * pc)
{
- CALL_BindTexture(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4)
- ));
+ CALL_BindTexture( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_Indexubv(GLbyte * pc)
+void __glXDispSwap_Indexubv(GLbyte * pc)
{
- CALL_Indexubv(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
- ));
+ CALL_Indexubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
}
-void
-__glXDispSwap_PolygonOffset(GLbyte * pc)
+void __glXDispSwap_PolygonOffset(GLbyte * pc)
{
- CALL_PolygonOffset(GET_DISPATCH(), ((GLfloat) bswap_FLOAT32(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4)
- ));
+ CALL_PolygonOffset( GET_DISPATCH(), (
+ (GLfloat )bswap_FLOAT32( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
}
-int
-__glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean *residences =
- __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval =
- CALL_AreTexturesResident(GET_DISPATCH(),
- (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc + 4), 0),
- residences));
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResident( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ residences
+ ) );
__glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -3089,28 +2888,24 @@ __glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
GLboolean retval;
GLboolean answerBuffer[200];
- GLboolean *residences =
- __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval =
- CALL_AreTexturesResident(GET_DISPATCH(),
- (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc + 4), 0),
- residences));
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResident( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ residences
+ ) );
__glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
error = Success;
}
@@ -3118,123 +2913,116 @@ __glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDispSwap_CopyTexImage1D(GLbyte * pc)
+void __glXDispSwap_CopyTexImage1D(GLbyte * pc)
{
- CALL_CopyTexImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20),
- (GLint) bswap_CARD32(pc + 24)
- ));
+ CALL_CopyTexImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 )
+ ) );
}
-void
-__glXDispSwap_CopyTexImage2D(GLbyte * pc)
+void __glXDispSwap_CopyTexImage2D(GLbyte * pc)
{
- CALL_CopyTexImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28)
- ));
+ CALL_CopyTexImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 )
+ ) );
}
-void
-__glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
+void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
{
- CALL_CopyTexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLsizei) bswap_CARD32(pc + 20)
- ));
+ CALL_CopyTexSubImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 )
+ ) );
}
-void
-__glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
+void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
{
- CALL_CopyTexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLint) bswap_CARD32(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28)
- ));
+ CALL_CopyTexSubImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 )
+ ) );
}
-int
-__glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- CALL_DeleteTextures(GET_DISPATCH(), (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc +
- 4), 0)
- ));
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
error = Success;
}
return error;
}
-int
-__glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- CALL_DeleteTextures(GET_DISPATCH(), (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc +
- 4), 0)
- ));
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
error = Success;
}
return error;
}
-int
-__glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
GLuint answerBuffer[200];
- GLuint *textures =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenTextures(GET_DISPATCH(), (n, textures));
- (void) bswap_32_array((uint32_t *) textures, n);
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTextures( GET_DISPATCH(), (
+ n,
+ textures
+ ) );
+ (void) bswap_32_array( (uint32_t *) textures, n );
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -3242,24 +3030,23 @@ __glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
GLuint answerBuffer[200];
- GLuint *textures =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenTextures(GET_DISPATCH(), (n, textures));
- (void) bswap_32_array((uint32_t *) textures, n);
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTextures( GET_DISPATCH(), (
+ n,
+ textures
+ ) );
+ (void) bswap_32_array( (uint32_t *) textures, n );
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
error = Success;
}
@@ -3267,20 +3054,18 @@ __glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ retval = CALL_IsTexture( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -3288,20 +3073,18 @@ __glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsTexture(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ retval = CALL_IsTexture( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -3309,192 +3092,166 @@ __glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDispSwap_PrioritizeTextures(GLbyte * pc)
-{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- CALL_PrioritizeTextures(GET_DISPATCH(), (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 0),
- (const GLclampf *)
- bswap_32_array((uint32_t *) (pc +
- 4), 0)
- ));
-}
-
-void
-__glXDispSwap_TexSubImage1D(GLbyte * pc)
-{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
-
- CALL_TexSubImage1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 36),
- (GLenum) bswap_ENUM(pc + 44),
- (GLenum) bswap_ENUM(pc + 48), pixels));
-}
-
-void
-__glXDispSwap_TexSubImage2D(GLbyte * pc)
-{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
+void __glXDispSwap_PrioritizeTextures(GLbyte * pc)
+{
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_PrioritizeTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ (const GLclampf *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+}
+
+void __glXDispSwap_TexSubImage1D(GLbyte * pc)
+{
+ const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexSubImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 36 ),
+ (GLenum )bswap_ENUM ( pc + 44 ),
+ (GLenum )bswap_ENUM ( pc + 48 ),
+ pixels
+ ) );
+}
+
+void __glXDispSwap_TexSubImage2D(GLbyte * pc)
+{
+ const GLvoid * const pixels = (const GLvoid *) (pc + 56);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_TexSubImage2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLint) bswap_CARD32(pc + 32),
- (GLsizei) bswap_CARD32(pc + 36),
- (GLsizei) bswap_CARD32(pc + 40),
- (GLenum) bswap_ENUM(pc + 44),
- (GLenum) bswap_ENUM(pc + 48), pixels));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexSubImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLint )bswap_CARD32 ( pc + 32 ),
+ (GLsizei )bswap_CARD32 ( pc + 36 ),
+ (GLsizei )bswap_CARD32 ( pc + 40 ),
+ (GLenum )bswap_ENUM ( pc + 44 ),
+ (GLenum )bswap_ENUM ( pc + 48 ),
+ pixels
+ ) );
}
-void
-__glXDispSwap_BlendColor(GLbyte * pc)
+void __glXDispSwap_BlendColor(GLbyte * pc)
{
- CALL_BlendColor(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0),
- (GLclampf) bswap_FLOAT32(pc + 4),
- (GLclampf) bswap_FLOAT32(pc + 8),
- (GLclampf) bswap_FLOAT32(pc + 12)
- ));
+ CALL_BlendColor( GET_DISPATCH(), (
+ (GLclampf)bswap_FLOAT32( pc + 0 ),
+ (GLclampf)bswap_FLOAT32( pc + 4 ),
+ (GLclampf)bswap_FLOAT32( pc + 8 ),
+ (GLclampf)bswap_FLOAT32( pc + 12 )
+ ) );
}
-void
-__glXDispSwap_BlendEquation(GLbyte * pc)
+void __glXDispSwap_BlendEquation(GLbyte * pc)
{
- CALL_BlendEquation(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ CALL_BlendEquation( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_ColorTable(GLbyte * pc)
+void __glXDispSwap_ColorTable(GLbyte * pc)
{
- const GLvoid *const table = (const GLvoid *) ((pc + 40));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+ const GLvoid * const table = (const GLvoid *) (pc + 40);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
- CALL_ColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
- (GLenum) bswap_ENUM(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLenum) bswap_ENUM(pc + 32),
- (GLenum) bswap_ENUM(pc + 36), table));
-}
-
-void
-__glXDispSwap_ColorTableParameterfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
-
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glColorTableParameterfv_size(pname));
+ CALL_ColorTable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ table
+ ) );
+}
- CALL_ColorTableParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
+void __glXDispSwap_ColorTableParameterfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameterfv_size(pname) );
+
+ CALL_ColorTableParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_ColorTableParameteriv(GLbyte * pc)
+void __glXDispSwap_ColorTableParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glColorTableParameteriv_size(pname));
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glColorTableParameteriv_size(pname) );
- CALL_ColorTableParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
+ CALL_ColorTableParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_CopyColorTable(GLbyte * pc)
+void __glXDispSwap_CopyColorTable(GLbyte * pc)
{
- CALL_CopyColorTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16)
- ));
+ CALL_CopyColorTable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
}
-int
-__glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetColorTableParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3502,32 +3259,29 @@ __glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameterfv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetColorTableParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3535,32 +3289,29 @@ __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetColorTableParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3568,32 +3319,29 @@ __glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetColorTableParameteriv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetColorTableParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3601,203 +3349,176 @@ __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDispSwap_ColorSubTable(GLbyte * pc)
-{
- const GLvoid *const data = (const GLvoid *) ((pc + 40));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
-
- CALL_ColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
- (GLsizei) bswap_CARD32(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLenum) bswap_ENUM(pc + 32),
- (GLenum) bswap_ENUM(pc + 36), data));
-}
-
-void
-__glXDispSwap_CopyColorSubTable(GLbyte * pc)
-{
- CALL_CopyColorSubTable(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLsizei) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc + 16)
- ));
-}
-
-void
-__glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
-{
- const GLvoid *const image = (const GLvoid *) ((pc + 44));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
+void __glXDispSwap_ColorSubTable(GLbyte * pc)
+{
+ const GLvoid * const data = (const GLvoid *) (pc + 40);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
- CALL_ConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
- (GLenum) bswap_ENUM(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLenum) bswap_ENUM(pc + 36),
- (GLenum) bswap_ENUM(pc + 40),
- image));
-}
-
-void
-__glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
-{
- const GLvoid *const image = (const GLvoid *) ((pc + 44));
- __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
-
- CALL_ConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 20),
- (GLenum) bswap_ENUM(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 32),
- (GLenum) bswap_ENUM(pc + 36),
- (GLenum) bswap_ENUM(pc + 40),
- image));
-}
-
-void
-__glXDispSwap_ConvolutionParameterf(GLbyte * pc)
-{
- CALL_ConvolutionParameterf(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLfloat) bswap_FLOAT32(pc + 8)
- ));
-}
-
-void
-__glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
-{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLfloat *params;
-
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
- __glConvolutionParameterfv_size
- (pname));
+ CALL_ColorSubTable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ data
+ ) );
+}
+
+void __glXDispSwap_CopyColorSubTable(GLbyte * pc)
+{
+ CALL_CopyColorSubTable( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
+{
+ const GLvoid * const image = (const GLvoid *) (pc + 44);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_ConvolutionFilter1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ (GLenum )bswap_ENUM ( pc + 40 ),
+ image
+ ) );
+}
+
+void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
+{
+ const GLvoid * const image = (const GLvoid *) (pc + 44);
+ __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_ConvolutionFilter2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 20 ),
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ (GLenum )bswap_ENUM ( pc + 40 ),
+ image
+ ) );
+}
+
+void __glXDispSwap_ConvolutionParameterf(GLbyte * pc)
+{
+ CALL_ConvolutionParameterf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLfloat )bswap_FLOAT32( pc + 8 )
+ ) );
+}
+
+void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLfloat * params;
+
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameterfv_size(pname) );
- CALL_ConvolutionParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
+ CALL_ConvolutionParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
}
-void
-__glXDispSwap_ConvolutionParameteri(GLbyte * pc)
+void __glXDispSwap_ConvolutionParameteri(GLbyte * pc)
{
- CALL_ConvolutionParameteri(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8)
- ));
+ CALL_ConvolutionParameteri( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 )
+ ) );
}
-void
-__glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
+void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
- const GLint *params;
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+ const GLint * params;
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 8),
- __glConvolutionParameteriv_size(pname));
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 8), __glConvolutionParameteriv_size(pname) );
- CALL_ConvolutionParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
-}
+ CALL_ConvolutionParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+}
-void
-__glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
-{
- CALL_CopyConvolutionFilter1D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc +
- 16)
- ));
+void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
+{
+ CALL_CopyConvolutionFilter1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
}
-void
-__glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
+void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
{
- CALL_CopyConvolutionFilter2D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLsizei) bswap_CARD32(pc +
- 16),
- (GLsizei) bswap_CARD32(pc +
- 20)
- ));
+ CALL_CopyConvolutionFilter2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 )
+ ) );
}
-int
-__glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3805,32 +3526,29 @@ __glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameterfv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3838,32 +3556,29 @@ __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3871,32 +3586,29 @@ __glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetConvolutionParameteriv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3904,32 +3616,29 @@ __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0), pname,
- params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetHistogramParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3937,32 +3646,29 @@ __glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameterfv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0), pname,
- params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetHistogramParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -3970,32 +3676,29 @@ __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0), pname,
- params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetHistogramParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4003,32 +3706,29 @@ __glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetHistogramParameteriv(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0), pname,
- params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetHistogramParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4036,31 +3736,29 @@ __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4068,31 +3766,29 @@ __glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameterfv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4100,31 +3796,29 @@ __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4132,31 +3826,29 @@ __glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetMinmaxParameteriv(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4164,605 +3856,593 @@ __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDispSwap_Histogram(GLbyte * pc)
-{
- CALL_Histogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLsizei) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- *(GLboolean *) (pc + 12)
- ));
-}
-
-void
-__glXDispSwap_Minmax(GLbyte * pc)
-{
- CALL_Minmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- *(GLboolean *) (pc + 8)
- ));
-}
-
-void
-__glXDispSwap_ResetHistogram(GLbyte * pc)
-{
- CALL_ResetHistogram(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
-}
-
-void
-__glXDispSwap_ResetMinmax(GLbyte * pc)
-{
- CALL_ResetMinmax(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
-}
-
-void
-__glXDispSwap_TexImage3D(GLbyte * pc)
-{
- const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
- const GLvoid *const pixels =
- (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
- __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_IMAGE_HEIGHT,
- (GLint) bswap_CARD32(&hdr->imageHeight)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_IMAGES,
- (GLint) bswap_CARD32(&hdr->skipImages)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
-
- CALL_TexImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36),
- (GLint) bswap_CARD32(pc + 40),
- (GLint) bswap_CARD32(pc + 44),
- (GLsizei) bswap_CARD32(pc + 48),
- (GLsizei) bswap_CARD32(pc + 52),
- (GLsizei) bswap_CARD32(pc + 56),
- (GLint) bswap_CARD32(pc + 64),
- (GLenum) bswap_ENUM(pc + 68),
- (GLenum) bswap_ENUM(pc + 72), pixels));
-}
-
-void
-__glXDispSwap_TexSubImage3D(GLbyte * pc)
-{
- const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
- __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
-
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes));
- CALL_PixelStorei(GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ROW_LENGTH,
- (GLint) bswap_CARD32(&hdr->rowLength)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_IMAGE_HEIGHT,
- (GLint) bswap_CARD32(&hdr->imageHeight)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_ROWS,
- (GLint) bswap_CARD32(&hdr->skipRows)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_IMAGES,
- (GLint) bswap_CARD32(&hdr->skipImages)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_SKIP_PIXELS,
- (GLint) bswap_CARD32(&hdr->skipPixels)));
- CALL_PixelStorei(GET_DISPATCH(),
- (GL_UNPACK_ALIGNMENT,
- (GLint) bswap_CARD32(&hdr->alignment)));
-
- CALL_TexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 36),
- (GLint) bswap_CARD32(pc + 40),
- (GLint) bswap_CARD32(pc + 44),
- (GLint) bswap_CARD32(pc + 48),
- (GLint) bswap_CARD32(pc + 52),
- (GLsizei) bswap_CARD32(pc + 60),
- (GLsizei) bswap_CARD32(pc + 64),
- (GLsizei) bswap_CARD32(pc + 68),
- (GLenum) bswap_ENUM(pc + 76),
- (GLenum) bswap_ENUM(pc + 80), pixels));
-}
-
-void
-__glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
-{
- CALL_CopyTexSubImage3D(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLint) bswap_CARD32(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLsizei) bswap_CARD32(pc + 28),
- (GLsizei) bswap_CARD32(pc + 32)
- ));
-}
-
-void
-__glXDispSwap_ActiveTextureARB(GLbyte * pc)
-{
- CALL_ActiveTextureARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
-}
-
-void
-__glXDispSwap_MultiTexCoord1dvARB(GLbyte * pc)
+void __glXDispSwap_Histogram(GLbyte * pc)
+{
+ CALL_Histogram( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ *(GLboolean *)(pc + 12)
+ ) );
+}
+
+void __glXDispSwap_Minmax(GLbyte * pc)
+{
+ CALL_Minmax( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ *(GLboolean *)(pc + 8)
+ ) );
+}
+
+void __glXDispSwap_ResetHistogram(GLbyte * pc)
+{
+ CALL_ResetHistogram( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_ResetMinmax(GLbyte * pc)
+{
+ CALL_ResetMinmax( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_TexImage3D(GLbyte * pc)
+{
+ const CARD32 ptr_is_null = *(CARD32 *)(pc + 76);
+ const GLvoid * const pixels = (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
+ __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ (GLint )bswap_CARD32 ( pc + 40 ),
+ (GLint )bswap_CARD32 ( pc + 44 ),
+ (GLsizei )bswap_CARD32 ( pc + 48 ),
+ (GLsizei )bswap_CARD32 ( pc + 52 ),
+ (GLsizei )bswap_CARD32 ( pc + 56 ),
+ (GLint )bswap_CARD32 ( pc + 64 ),
+ (GLenum )bswap_ENUM ( pc + 68 ),
+ (GLenum )bswap_ENUM ( pc + 72 ),
+ pixels
+ ) );
+}
+
+void __glXDispSwap_TexSubImage3D(GLbyte * pc)
+{
+ const GLvoid * const pixels = (const GLvoid *) (pc + 88);
+ __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);
+
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32( & hdr->rowLength )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) bswap_CARD32( & hdr->imageHeight )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32( & hdr->skipRows )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) bswap_CARD32( & hdr->skipImages )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) bswap_CARD32( & hdr->skipPixels )) );
+ CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32( & hdr->alignment )) );
+
+ CALL_TexSubImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 36 ),
+ (GLint )bswap_CARD32 ( pc + 40 ),
+ (GLint )bswap_CARD32 ( pc + 44 ),
+ (GLint )bswap_CARD32 ( pc + 48 ),
+ (GLint )bswap_CARD32 ( pc + 52 ),
+ (GLsizei )bswap_CARD32 ( pc + 60 ),
+ (GLsizei )bswap_CARD32 ( pc + 64 ),
+ (GLsizei )bswap_CARD32 ( pc + 68 ),
+ (GLenum )bswap_ENUM ( pc + 76 ),
+ (GLenum )bswap_ENUM ( pc + 80 ),
+ pixels
+ ) );
+}
+
+void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
+{
+ CALL_CopyTexSubImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLsizei )bswap_CARD32 ( pc + 32 )
+ ) );
+}
+
+void __glXDispSwap_ActiveTexture(GLbyte * pc)
+{
+ CALL_ActiveTexture( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 12);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
pc -= 4;
}
#endif
- CALL_MultiTexCoord1dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 8),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 0),
- 1)
- ));
+ CALL_MultiTexCoord1dv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord1fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 1)
- ));
+ CALL_MultiTexCoord1fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord1ivARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc)
{
- CALL_MultiTexCoord1ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 1)
- ));
+ CALL_MultiTexCoord1iv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord1svARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc)
{
- CALL_MultiTexCoord1svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4),
- 1)
- ));
+ CALL_MultiTexCoord1sv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord2dvARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
pc -= 4;
}
#endif
- CALL_MultiTexCoord2dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 16),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 0),
- 2)
- ));
+ CALL_MultiTexCoord2dv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 16 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord2fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 2)
- ));
+ CALL_MultiTexCoord2fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord2ivARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc)
{
- CALL_MultiTexCoord2ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 2)
- ));
+ CALL_MultiTexCoord2iv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord2svARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc)
{
- CALL_MultiTexCoord2svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4),
- 2)
- ));
+ CALL_MultiTexCoord2sv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord3dvARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 28);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
pc -= 4;
}
#endif
- CALL_MultiTexCoord3dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 24),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 0),
- 3)
- ));
+ CALL_MultiTexCoord3dv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord3fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 3)
- ));
+ CALL_MultiTexCoord3fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord3ivARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc)
{
- CALL_MultiTexCoord3ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 3)
- ));
+ CALL_MultiTexCoord3iv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord3svARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc)
{
- CALL_MultiTexCoord3svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4),
- 3)
- ));
+ CALL_MultiTexCoord3sv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord4dvARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_MultiTexCoord4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 32),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 0),
- 4)
- ));
+ CALL_MultiTexCoord4dv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
{
- CALL_MultiTexCoord4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 4)
- ));
+ CALL_MultiTexCoord4fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
}
-
-void
-__glXDispSwap_MultiTexCoord4ivARB(GLbyte * pc)
+
+void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc)
{
- CALL_MultiTexCoord4ivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 4)
- ));
+ CALL_MultiTexCoord4iv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_MultiTexCoord4svARB(GLbyte * pc)
+void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc)
{
- CALL_MultiTexCoord4svARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4),
- 4)
- ));
-}
-
-void
-__glXDispSwap_SampleCoverageARB(GLbyte * pc)
-{
- CALL_SampleCoverageARB(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0),
- *(GLboolean *) (pc + 4)
- ));
-}
-
-void
-__glXDispSwap_CompressedTexImage1DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
-
- CALL_CompressedTexImage1DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLsizei) bswap_CARD32(pc +
- 12),
- (GLint) bswap_CARD32(pc + 16),
- imageSize,
- (const GLvoid *) (pc + 24)
- ));
-}
-
-void
-__glXDispSwap_CompressedTexImage2DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24);
-
- CALL_CompressedTexImage2DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLsizei) bswap_CARD32(pc +
- 12),
- (GLsizei) bswap_CARD32(pc +
- 16),
- (GLint) bswap_CARD32(pc + 20),
- imageSize,
- (const GLvoid *) (pc + 28)
- ));
-}
-
-void
-__glXDispSwap_CompressedTexImage3DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
-
- CALL_CompressedTexImage3DARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLsizei) bswap_CARD32(pc +
- 12),
- (GLsizei) bswap_CARD32(pc +
- 16),
- (GLsizei) bswap_CARD32(pc +
- 20),
- (GLint) bswap_CARD32(pc + 24),
- imageSize,
- (const GLvoid *) (pc + 32)
- ));
-}
-
-void
-__glXDispSwap_CompressedTexSubImage1DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
-
- CALL_CompressedTexSubImage1DARB(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc +
- 4),
- (GLint) bswap_CARD32(pc +
- 8),
- (GLsizei) bswap_CARD32(pc +
- 12),
- (GLenum) bswap_ENUM(pc +
- 16),
- imageSize,
- (const GLvoid *) (pc + 24)
- ));
-}
-
-void
-__glXDispSwap_CompressedTexSubImage2DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
-
- CALL_CompressedTexSubImage2DARB(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc +
- 4),
- (GLint) bswap_CARD32(pc +
- 8),
- (GLint) bswap_CARD32(pc +
- 12),
- (GLsizei) bswap_CARD32(pc +
- 16),
- (GLsizei) bswap_CARD32(pc +
- 20),
- (GLenum) bswap_ENUM(pc +
- 24),
- imageSize,
- (const GLvoid *) (pc + 32)
- ));
-}
-
-void
-__glXDispSwap_CompressedTexSubImage3DARB(GLbyte * pc)
-{
- const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36);
-
- CALL_CompressedTexSubImage3DARB(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc +
- 4),
- (GLint) bswap_CARD32(pc +
- 8),
- (GLint) bswap_CARD32(pc +
- 12),
- (GLint) bswap_CARD32(pc +
- 16),
- (GLsizei) bswap_CARD32(pc +
- 20),
- (GLsizei) bswap_CARD32(pc +
- 24),
- (GLsizei) bswap_CARD32(pc +
- 28),
- (GLenum) bswap_ENUM(pc +
- 32),
- imageSize,
- (const GLvoid *) (pc + 40)
- ));
-}
-
-int
-__glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ CALL_MultiTexCoord4sv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
+}
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLdouble params[4];
+void __glXDispSwap_CompressedTexImage1D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
- CALL_GetProgramEnvParameterdvARB(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLuint)
- bswap_CARD32(pc + 4),
- params));
- (void) bswap_64_array((uint64_t *) params, 4);
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
- error = Success;
+ CALL_CompressedTexImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ imageSize,
+ (const GLvoid *)(pc + 24)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexImage2D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 24 );
+
+ CALL_CompressedTexImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ imageSize,
+ (const GLvoid *)(pc + 28)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexImage3D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
+
+ CALL_CompressedTexImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ imageSize,
+ (const GLvoid *)(pc + 32)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 20 );
+
+ CALL_CompressedTexSubImage1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLenum )bswap_ENUM ( pc + 16 ),
+ imageSize,
+ (const GLvoid *)(pc + 24)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 28 );
+
+ CALL_CompressedTexSubImage2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLenum )bswap_ENUM ( pc + 24 ),
+ imageSize,
+ (const GLvoid *)(pc + 32)
+ ) );
+}
+
+void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc)
+{
+ const GLsizei imageSize = (GLsizei )bswap_CARD32 ( pc + 36 );
+
+ CALL_CompressedTexSubImage3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLsizei )bswap_CARD32 ( pc + 20 ),
+ (GLsizei )bswap_CARD32 ( pc + 24 ),
+ (GLsizei )bswap_CARD32 ( pc + 28 ),
+ (GLenum )bswap_ENUM ( pc + 32 ),
+ imageSize,
+ (const GLvoid *)(pc + 40)
+ ) );
+}
+
+void __glXDispSwap_SampleCoverage(GLbyte * pc)
+{
+ CALL_SampleCoverage( GET_DISPATCH(), (
+ (GLclampf)bswap_FLOAT32( pc + 0 ),
+ *(GLboolean *)(pc + 4)
+ ) );
+}
+
+void __glXDispSwap_BlendFuncSeparate(GLbyte * pc)
+{
+ CALL_BlendFuncSeparate( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLenum )bswap_ENUM ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_FogCoorddv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 8);
+ pc -= 4;
}
+#endif
- return error;
+ CALL_FogCoorddv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ ) );
}
-int
-__glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
+void __glXDispSwap_PointParameterf(GLbyte * pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ CALL_PointParameterf( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLfloat )bswap_FLOAT32( pc + 4 )
+ ) );
+}
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLfloat params[4];
+void __glXDispSwap_PointParameterfv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLfloat * params;
- CALL_GetProgramEnvParameterfvARB(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLuint)
- bswap_CARD32(pc + 4),
- params));
- (void) bswap_32_array((uint32_t *) params, 4);
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
- error = Success;
+ params = (const GLfloat *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameterfv_size(pname) );
+
+ CALL_PointParameterfv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_PointParameteri(GLbyte * pc)
+{
+ CALL_PointParameteri( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_PointParameteriv(GLbyte * pc)
+{
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 0 );
+ const GLint * params;
+
+ params = (const GLint *) bswap_32_array( (uint32_t *) (pc + 4), __glPointParameteriv_size(pname) );
+
+ CALL_PointParameteriv( GET_DISPATCH(), (
+ pname,
+ params
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3bv(GLbyte * pc)
+{
+ CALL_SecondaryColor3bv( GET_DISPATCH(), (
+ (const GLbyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3dv(GLbyte * pc)
+{
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 24);
+ pc -= 4;
}
+#endif
- return error;
+ CALL_SecondaryColor3dv( GET_DISPATCH(), (
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ ) );
}
-int
-__glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
+void __glXDispSwap_SecondaryColor3iv(GLbyte * pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ CALL_SecondaryColor3iv( GET_DISPATCH(), (
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3sv(GLbyte * pc)
+{
+ CALL_SecondaryColor3sv( GET_DISPATCH(), (
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc)
+{
+ CALL_SecondaryColor3ubv( GET_DISPATCH(), (
+ (const GLubyte *)(pc + 0)
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc)
+{
+ CALL_SecondaryColor3uiv( GET_DISPATCH(), (
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3usv(GLbyte * pc)
+{
+ CALL_SecondaryColor3usv( GET_DISPATCH(), (
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_WindowPos3fv(GLbyte * pc)
+{
+ CALL_WindowPos3fv( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_BeginQuery(GLbyte * pc)
+{
+ CALL_BeginQuery( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+int __glXDispSwap_DeleteQueries(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLdouble params[4];
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- CALL_GetProgramLocalParameterdvARB(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLuint)
- bswap_CARD32(pc +
- 4),
- params));
- (void) bswap_64_array((uint64_t *) params, 4);
- __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
+ CALL_DeleteQueries( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
error = Success;
}
return error;
}
-int
-__glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
+void __glXDispSwap_EndQuery(GLbyte * pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ CALL_EndQuery( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+int __glXDispSwap_GenQueries(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLfloat params[4];
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- CALL_GetProgramLocalParameterfvARB(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLuint)
- bswap_CARD32(pc +
- 4),
- params));
- (void) bswap_32_array((uint32_t *) params, 4);
- __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
+ GLuint answerBuffer[200];
+ GLuint * ids = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenQueries( GET_DISPATCH(), (
+ n,
+ ids
+ ) );
+ (void) bswap_32_array( (uint32_t *) ids, n );
+ __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
error = Success;
}
return error;
}
-int
-__glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetQueryObjectiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetProgramivARB_size(pname);
+ const GLuint compsize = __glGetQueryObjectiv_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetQueryObjectiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4770,65 +4450,59 @@ __glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetVertexAttribdvARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetQueryObjectuiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetVertexAttribdvARB_size(pname);
- GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ const GLuint compsize = __glGetQueryObjectuiv_size(pname);
+ GLuint answerBuffer[200];
+ GLuint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribdvARB(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 0), pname,
- params));
- (void) bswap_64_array((uint64_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
+ CALL_GetQueryObjectuiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int
-__glXDispSwap_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetQueryiv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetVertexAttribfvARB_size(pname);
- GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ const GLuint compsize = __glGetQueryiv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribfvARB(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 0), pname,
- params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetQueryiv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -4836,528 +4510,484 @@ __glXDispSwap_GetVertexAttribfvARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetVertexAttribivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_IsQuery(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
-
- const GLuint compsize = __glGetVertexAttribivARB_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
-
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetVertexAttribivARB(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 0), pname,
- params));
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsQuery( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-void
-__glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
+void __glXDispSwap_BlendEquationSeparate(GLbyte * pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 40);
- pc -= 4;
- }
-#endif
-
- CALL_ProgramEnvParameter4dvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc +
- 4),
- (const GLdouble *)
- bswap_64_array((uint64_t
- *) (pc + 8),
- 4)
- ));
+ CALL_BlendEquationSeparate( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
+void __glXDispSwap_DrawBuffers(GLbyte * pc)
{
- CALL_ProgramEnvParameter4fvARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc +
- 4),
- (const GLfloat *)
- bswap_32_array((uint32_t
- *) (pc + 8),
- 4)
- ));
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DrawBuffers( GET_DISPATCH(), (
+ n,
+ (const GLenum *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
}
-void
-__glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
+int __glXDispSwap_GetVertexAttribdv(__GLXclientState *cl, GLbyte *pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 40);
- pc -= 4;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetVertexAttribdv_size(pname);
+ GLdouble answerBuffer[200];
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetVertexAttribdv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
+ error = Success;
}
-#endif
- CALL_ProgramLocalParameter4dvARB(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc +
- 4),
- (const GLdouble *)
- bswap_64_array((uint64_t
- *) (pc +
- 8), 4)
- ));
+ return error;
}
-void
-__glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
+int __glXDispSwap_GetVertexAttribfv(__GLXclientState *cl, GLbyte *pc)
{
- CALL_ProgramLocalParameter4fvARB(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc +
- 4),
- (const GLfloat *)
- bswap_32_array((uint32_t
- *) (pc +
- 8), 4)
- ));
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetVertexAttribfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetVertexAttribfv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
}
-void
-__glXDispSwap_ProgramStringARB(GLbyte * pc)
+int __glXDispSwap_GetVertexAttribiv(__GLXclientState *cl, GLbyte *pc)
{
- const GLsizei len = (GLsizei) bswap_CARD32(pc + 8);
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetVertexAttribiv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetVertexAttribiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
- CALL_ProgramStringARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- len, (const GLvoid *) (pc + 12)
- ));
+ return error;
}
-void
-__glXDispSwap_VertexAttrib1dvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib1dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 12);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 4), 1)
- ));
+ CALL_VertexAttrib1dv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib1sv(GLbyte * pc)
{
- CALL_VertexAttrib1fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4), 1)
- ));
+ CALL_VertexAttrib1sv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib1svARB(GLbyte * pc)
-{
- CALL_VertexAttrib1svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4), 1)
- ));
-}
-
-void
-__glXDispSwap_VertexAttrib2dvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib2dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 4), 2)
- ));
+ CALL_VertexAttrib2dv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib2sv(GLbyte * pc)
{
- CALL_VertexAttrib2fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4), 2)
- ));
+ CALL_VertexAttrib2sv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib2svARB(GLbyte * pc)
-{
- CALL_VertexAttrib2svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4), 2)
- ));
-}
-
-void
-__glXDispSwap_VertexAttrib3dvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib3dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 28);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 4), 3)
- ));
-}
-
-void
-__glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
-{
- CALL_VertexAttrib3fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4), 3)
- ));
+ CALL_VertexAttrib3dv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib3svARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib3sv(GLbyte * pc)
{
- CALL_VertexAttrib3svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4), 3)
- ));
+ CALL_VertexAttrib3sv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4NbvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc)
{
- CALL_VertexAttrib4NbvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLbyte *) (pc + 4)
- ));
+ CALL_VertexAttrib4Nbv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLbyte *)(pc + 4)
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4NivARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc)
{
- CALL_VertexAttrib4NivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 4)
- ));
+ CALL_VertexAttrib4Niv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4NsvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc)
{
- CALL_VertexAttrib4NsvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4),
- 4)
- ));
+ CALL_VertexAttrib4Nsv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4NubvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc)
{
- CALL_VertexAttrib4NubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLubyte *) (pc + 4)
- ));
+ CALL_VertexAttrib4Nubv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLubyte *)(pc + 4)
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4NuivARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc)
{
- CALL_VertexAttrib4NuivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 4)
- ));
+ CALL_VertexAttrib4Nuiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4NusvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc)
{
- CALL_VertexAttrib4NusvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLushort *)
- bswap_16_array((uint16_t *) (pc +
- 4),
- 4)
- ));
+ CALL_VertexAttrib4Nusv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4bvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4bv(GLbyte * pc)
{
- CALL_VertexAttrib4bvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLbyte *) (pc + 4)
- ));
+ CALL_VertexAttrib4bv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLbyte *)(pc + 4)
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4dvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4dv(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 4), 4)
- ));
+ CALL_VertexAttrib4dv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4iv(GLbyte * pc)
{
- CALL_VertexAttrib4fvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4), 4)
- ));
+ CALL_VertexAttrib4iv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4ivARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4sv(GLbyte * pc)
{
- CALL_VertexAttrib4ivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLint *)
- bswap_32_array((uint32_t *) (pc +
- 4), 4)
- ));
+ CALL_VertexAttrib4sv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4svARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc)
{
- CALL_VertexAttrib4svARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4), 4)
- ));
+ CALL_VertexAttrib4ubv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLubyte *)(pc + 4)
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4ubvARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc)
{
- CALL_VertexAttrib4ubvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLubyte *) (pc + 4)
- ));
+ CALL_VertexAttrib4uiv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4uivARB(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4usv(GLbyte * pc)
{
- CALL_VertexAttrib4uivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 4)
- ));
+ CALL_VertexAttrib4usv( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLushort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4usvARB(GLbyte * pc)
+void __glXDispSwap_ClampColor(GLbyte * pc)
{
- CALL_VertexAttrib4usvARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLushort *)
- bswap_16_array((uint16_t *) (pc +
- 4),
- 4)
- ));
+ CALL_ClampColor( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_BeginQueryARB(GLbyte * pc)
+void __glXDispSwap_BindProgramARB(GLbyte * pc)
{
- CALL_BeginQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4)
- ));
+ CALL_BindProgramARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
}
-int
-__glXDispSwap_DeleteQueriesARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_DeleteProgramsARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- CALL_DeleteQueriesARB(GET_DISPATCH(), (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 0)
- ));
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteProgramsARB( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
error = Success;
}
return error;
}
-void
-__glXDispSwap_EndQueryARB(GLbyte * pc)
+int __glXDispSwap_GenProgramsARB(__GLXclientState *cl, GLbyte *pc)
{
- CALL_EndQueryARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
-}
-
-int
-__glXDispSwap_GenQueriesARB(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
GLuint answerBuffer[200];
- GLuint *ids =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenQueriesARB(GET_DISPATCH(), (n, ids));
- (void) bswap_32_array((uint32_t *) ids, n);
- __glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
+ GLuint * programs = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenProgramsARB( GET_DISPATCH(), (
+ n,
+ programs
+ ) );
+ (void) bswap_32_array( (uint32_t *) programs, n );
+ __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
error = Success;
}
return error;
}
-int
-__glXDispSwap_GetQueryObjectivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble params[4];
+ CALL_GetProgramEnvParameterdvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
+ error = Success;
+ }
- const GLuint compsize = __glGetQueryObjectivARB_size(pname);
- GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ return error;
+}
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
+int __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- CALL_GetQueryObjectivARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLfloat params[4];
+ CALL_GetProgramEnvParameterfvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int
-__glXDispSwap_GetQueryObjectuivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLdouble params[4];
+ CALL_GetProgramLocalParameterdvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
+ error = Success;
+ }
- const GLuint compsize = __glGetQueryObjectuivARB_size(pname);
- GLuint answerBuffer[200];
- GLuint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ return error;
+}
- if (params == NULL)
- return BadAlloc;
- __glXClearErrorOccured();
+int __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- CALL_GetQueryObjectuivARB(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 0), pname,
- params));
- (void) bswap_32_array((uint32_t *) params, compsize);
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLfloat params[4];
+ CALL_GetProgramLocalParameterfvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 4 );
+ __glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-int
-__glXDispSwap_GetQueryivARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetProgramivARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
- const GLuint compsize = __glGetQueryivARB_size(pname);
+ const GLuint compsize = __glGetProgramivARB_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetQueryivARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetProgramivARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5365,20 +4995,18 @@ __glXDispSwap_GetQueryivARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_IsQueryARB(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_IsProgramARB(__GLXclientState *cl, GLbyte *pc)
{
- xGLXSingleReq *const req = (xGLXSingleReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
- pc += __GLX_SINGLE_HDR_SIZE;
- if (cx != NULL) {
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
GLboolean retval;
-
- retval = CALL_IsQueryARB(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
+ retval = CALL_IsProgramARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
@@ -5386,321 +5014,464 @@ __glXDispSwap_IsQueryARB(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDispSwap_DrawBuffersARB(GLbyte * pc)
+void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
- CALL_DrawBuffersARB(GET_DISPATCH(), (n,
- (const GLenum *)
- bswap_32_array((uint32_t *) (pc + 4),
- 0)
- ));
+ CALL_ProgramEnvParameter4dvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
+ ) );
}
-void
-__glXDispSwap_ClampColorARB(GLbyte * pc)
+void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
{
- CALL_ClampColorARB(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4)
- ));
+ CALL_ProgramEnvParameter4fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
}
-void
-__glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
+void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
{
- CALL_RenderbufferStorageMultisample(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLsizei)
- bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc
- +
- 8),
- (GLsizei)
- bswap_CARD32(pc + 12),
- (GLsizei)
- bswap_CARD32(pc + 16)
- ));
+#ifdef __GLX_ALIGN64
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 40);
+ pc -= 4;
+ }
+#endif
+
+ CALL_ProgramLocalParameter4dvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 4 )
+ ) );
}
-void
-__glXDispSwap_SampleMaskSGIS(GLbyte * pc)
+void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
{
- CALL_SampleMaskSGIS(GET_DISPATCH(), ((GLclampf) bswap_FLOAT32(pc + 0),
- *(GLboolean *) (pc + 4)
- ));
+ CALL_ProgramLocalParameter4fvARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
}
-void
-__glXDispSwap_SamplePatternSGIS(GLbyte * pc)
+void __glXDispSwap_ProgramStringARB(GLbyte * pc)
{
- CALL_SamplePatternSGIS(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
+
+ CALL_ProgramStringARB( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ len,
+ (const GLvoid *)(pc + 12)
+ ) );
}
-void
-__glXDispSwap_PointParameterfEXT(GLbyte * pc)
+void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
{
- CALL_PointParameterfEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLfloat) bswap_FLOAT32(pc + 4)
- ));
+ CALL_VertexAttrib1fvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ ) );
}
-void
-__glXDispSwap_PointParameterfvEXT(GLbyte * pc)
+void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLfloat *params;
+ CALL_VertexAttrib2fvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ ) );
+}
- params =
- (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
- __glPointParameterfvEXT_size(pname));
+void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
+{
+ CALL_VertexAttrib3fvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ ) );
+}
- CALL_PointParameterfvEXT(GET_DISPATCH(), (pname, params));
+void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
+{
+ CALL_VertexAttrib4fvARB( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_SecondaryColor3bvEXT(GLbyte * pc)
+void __glXDispSwap_BindFramebuffer(GLbyte * pc)
{
- CALL_SecondaryColor3bvEXT(GET_DISPATCH(), ((const GLbyte *) (pc + 0)
- ));
+ CALL_BindFramebuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
}
-void
-__glXDispSwap_SecondaryColor3dvEXT(GLbyte * pc)
+void __glXDispSwap_BindRenderbuffer(GLbyte * pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 24);
- pc -= 4;
+ CALL_BindRenderbuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 )
+ ) );
+}
+
+void __glXDispSwap_BlitFramebuffer(GLbyte * pc)
+{
+ CALL_BlitFramebuffer( GET_DISPATCH(), (
+ (GLint )bswap_CARD32 ( pc + 0 ),
+ (GLint )bswap_CARD32 ( pc + 4 ),
+ (GLint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 ),
+ (GLint )bswap_CARD32 ( pc + 24 ),
+ (GLint )bswap_CARD32 ( pc + 28 ),
+ (GLbitfield)bswap_CARD32 ( pc + 32 ),
+ (GLenum )bswap_ENUM ( pc + 36 )
+ ) );
+}
+
+int __glXDispSwap_CheckFramebufferStatus(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLenum retval;
+ retval = CALL_CheckFramebufferStatus( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
}
-#endif
- CALL_SecondaryColor3dvEXT(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 0),
- 3)
- ));
+ return error;
}
-void
-__glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
+void __glXDispSwap_DeleteFramebuffers(GLbyte * pc)
{
- CALL_SecondaryColor3fvEXT(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 0),
- 3)
- ));
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteFramebuffers( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
}
-void
-__glXDispSwap_SecondaryColor3ivEXT(GLbyte * pc)
+void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc)
{
- CALL_SecondaryColor3ivEXT(GET_DISPATCH(), ((const GLint *)
- bswap_32_array((uint32_t *) (pc +
- 0),
- 3)
- ));
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteRenderbuffers( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
}
-void
-__glXDispSwap_SecondaryColor3svEXT(GLbyte * pc)
+void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc)
{
- CALL_SecondaryColor3svEXT(GET_DISPATCH(), ((const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 0),
- 3)
- ));
+ CALL_FramebufferRenderbuffer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 )
+ ) );
}
-void
-__glXDispSwap_SecondaryColor3ubvEXT(GLbyte * pc)
+void __glXDispSwap_FramebufferTexture1D(GLbyte * pc)
{
- CALL_SecondaryColor3ubvEXT(GET_DISPATCH(), ((const GLubyte *) (pc + 0)
- ));
+ CALL_FramebufferTexture1D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
}
-void
-__glXDispSwap_SecondaryColor3uivEXT(GLbyte * pc)
+void __glXDispSwap_FramebufferTexture2D(GLbyte * pc)
{
- CALL_SecondaryColor3uivEXT(GET_DISPATCH(), ((const GLuint *)
- bswap_32_array((uint32_t *) (pc
- +
- 0),
- 3)
- ));
+ CALL_FramebufferTexture2D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
}
-void
-__glXDispSwap_SecondaryColor3usvEXT(GLbyte * pc)
+void __glXDispSwap_FramebufferTexture3D(GLbyte * pc)
{
- CALL_SecondaryColor3usvEXT(GET_DISPATCH(), ((const GLushort *)
- bswap_16_array((uint16_t *) (pc
- +
- 0),
- 3)
- ));
+ CALL_FramebufferTexture3D( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLuint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 ),
+ (GLint )bswap_CARD32 ( pc + 20 )
+ ) );
}
-void
-__glXDispSwap_FogCoorddvEXT(GLbyte * pc)
+void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc)
{
-#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 8);
- pc -= 4;
+ CALL_FramebufferTextureLayer( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLuint )bswap_CARD32 ( pc + 8 ),
+ (GLint )bswap_CARD32 ( pc + 12 ),
+ (GLint )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+int __glXDispSwap_GenFramebuffers(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * framebuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenFramebuffers( GET_DISPATCH(), (
+ n,
+ framebuffers
+ ) );
+ (void) bswap_32_array( (uint32_t *) framebuffers, n );
+ __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
+ error = Success;
}
-#endif
- CALL_FogCoorddvEXT(GET_DISPATCH(), ((const GLdouble *)
- bswap_64_array((uint64_t *) (pc + 0), 1)
- ));
+ return error;
}
-void
-__glXDispSwap_FogCoordfvEXT(GLbyte * pc)
+int __glXDispSwap_GenRenderbuffers(__GLXclientState *cl, GLbyte *pc)
{
- CALL_FogCoordfvEXT(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0), 1)
- ));
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * renderbuffers = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenRenderbuffers( GET_DISPATCH(), (
+ n,
+ renderbuffers
+ ) );
+ (void) bswap_32_array( (uint32_t *) renderbuffers, n );
+ __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
}
-void
-__glXDispSwap_BlendFuncSeparateEXT(GLbyte * pc)
+void __glXDispSwap_GenerateMipmap(GLbyte * pc)
{
- CALL_BlendFuncSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLenum) bswap_ENUM(pc + 12)
- ));
+ CALL_GenerateMipmap( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_WindowPos3fvMESA(GLbyte * pc)
+int __glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- CALL_WindowPos3fvMESA(GET_DISPATCH(), ((const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 0),
- 3)
- ));
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLint params[1];
+ CALL_GetFramebufferAttachmentParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 1 );
+ __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
}
-int
-__glXDispSwap_AreProgramsResidentNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean *residences =
- __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval =
- CALL_AreProgramsResidentNV(GET_DISPATCH(),
- (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc + 4),
- 0), residences));
- __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval);
+ if ( cx != NULL ) {
+ GLint params[1];
+ CALL_GetRenderbufferParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 1 );
+ __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
return error;
}
-void
-__glXDispSwap_BindProgramNV(GLbyte * pc)
+int __glXDispSwap_IsFramebuffer(__GLXclientState *cl, GLbyte *pc)
{
- CALL_BindProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4)
- ));
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsFramebuffer( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
}
-int
-__glXDispSwap_DeleteProgramsNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_IsRenderbuffer(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- CALL_DeleteProgramsNV(GET_DISPATCH(), (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc +
- 4),
- 0)
- ));
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsRenderbuffer( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
error = Success;
}
return error;
}
-void
-__glXDispSwap_ExecuteProgramNV(GLbyte * pc)
+void __glXDispSwap_RenderbufferStorage(GLbyte * pc)
+{
+ CALL_RenderbufferStorage( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLenum )bswap_ENUM ( pc + 4 ),
+ (GLsizei )bswap_CARD32 ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 )
+ ) );
+}
+
+void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
+{
+ CALL_RenderbufferStorageMultisample( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLsizei )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLsizei )bswap_CARD32 ( pc + 12 ),
+ (GLsizei )bswap_CARD32 ( pc + 16 )
+ ) );
+}
+
+void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
+{
+ CALL_SampleMaskSGIS( GET_DISPATCH(), (
+ (GLclampf)bswap_FLOAT32( pc + 0 ),
+ *(GLboolean *)(pc + 4)
+ ) );
+}
+
+void __glXDispSwap_SamplePatternSGIS(GLbyte * pc)
+{
+ CALL_SamplePatternSGIS( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
+}
+
+void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
+{
+ CALL_SecondaryColor3fvEXT( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 3 )
+ ) );
+}
+
+void __glXDispSwap_FogCoordfvEXT(GLbyte * pc)
{
- CALL_ExecuteProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc + 8),
- 4)
- ));
+ CALL_FogCoordfvEXT( GET_DISPATCH(), (
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 0), 1 )
+ ) );
}
-int
-__glXDispSwap_GenProgramsNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_AreProgramsResidentNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- GLuint answerBuffer[200];
- GLuint *programs =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenProgramsNV(GET_DISPATCH(), (n, programs));
- (void) bswap_32_array((uint32_t *) programs, n);
- __glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreProgramsResidentNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ residences
+ ) );
+ __glXSendReplySwap(cl->client, residences, n, 1, GL_FALSE, retval);
error = Success;
}
return error;
}
-int
-__glXDispSwap_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc)
+void __glXDispSwap_ExecuteProgramNV(GLbyte * pc)
+{
+ CALL_ExecuteProgramNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
+}
+
+int __glXDispSwap_GetProgramParameterdvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLdouble params[4];
-
- CALL_GetProgramParameterdvNV(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc +
- 4),
- (GLenum) bswap_ENUM(pc +
- 8),
- params));
- (void) bswap_64_array((uint64_t *) params, 4);
+ CALL_GetProgramParameterdvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
__glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
error = Success;
}
@@ -5708,26 +5479,22 @@ __glXDispSwap_GetProgramParameterdvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetProgramParameterfvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLfloat params[4];
-
- CALL_GetProgramParameterfvNV(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc +
- 4),
- (GLenum) bswap_ENUM(pc +
- 8),
- params));
- (void) bswap_32_array((uint32_t *) params, 4);
+ CALL_GetProgramParameterfvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 4 );
__glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
error = Success;
}
@@ -5735,31 +5502,29 @@ __glXDispSwap_GetProgramParameterfvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetProgramivNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetProgramivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetProgramivNV_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetProgramivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetProgramivNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5767,23 +5532,22 @@ __glXDispSwap_GetProgramivNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetTrackMatrixivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
+ if ( cx != NULL ) {
GLint params[1];
-
- CALL_GetTrackMatrixivNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- params));
- (void) bswap_32_array((uint32_t *) params, 1);
+ CALL_GetTrackMatrixivNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 1 );
__glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
error = Success;
}
@@ -5791,31 +5555,29 @@ __glXDispSwap_GetTrackMatrixivNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetVertexAttribdvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetVertexAttribdvNV_size(pname);
GLdouble answerBuffer[200];
- GLdouble *params =
- __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
- sizeof(answerBuffer), 8);
+ GLdouble * params = __glXGetAnswerBuffer(cl, compsize * 8, answerBuffer, sizeof(answerBuffer), 8);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribdvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- pname, params));
- (void) bswap_64_array((uint64_t *) params, compsize);
+ CALL_GetVertexAttribdvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
error = Success;
}
@@ -5823,31 +5585,29 @@ __glXDispSwap_GetVertexAttribdvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetVertexAttribfvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetVertexAttribfvNV_size(pname);
GLfloat answerBuffer[200];
- GLfloat *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribfvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetVertexAttribfvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5855,31 +5615,29 @@ __glXDispSwap_GetVertexAttribfvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetVertexAttribivNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
const GLuint compsize = __glGetVertexAttribivNV_size(pname);
GLint answerBuffer[200];
- GLint *params =
- __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
- sizeof(answerBuffer), 4);
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
- if (params == NULL)
- return BadAlloc;
+ if (params == NULL) return BadAlloc;
__glXClearErrorOccured();
- CALL_GetVertexAttribivNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- pname, params));
- (void) bswap_32_array((uint32_t *) params, compsize);
+ CALL_GetVertexAttribivNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
error = Success;
}
@@ -5887,510 +5645,402 @@ __glXDispSwap_GetVertexAttribivNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_IsProgramNV(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
-
- retval = CALL_IsProgramNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0)
- ));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void
-__glXDispSwap_LoadProgramNV(GLbyte * pc)
+void __glXDispSwap_LoadProgramNV(GLbyte * pc)
{
- const GLsizei len = (GLsizei) bswap_CARD32(pc + 8);
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 8 );
- CALL_LoadProgramNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- len, (const GLubyte *) (pc + 12)
- ));
+ CALL_LoadProgramNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ len,
+ (const GLubyte *)(pc + 12)
+ ) );
}
-void
-__glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
+void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc)
{
- const GLsizei num = (GLsizei) bswap_CARD32(pc + 8);
+ const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 16 + __GLX_PAD((num * 32)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_ProgramParameters4dvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- num,
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc
- +
- 12),
- 0)
- ));
+ CALL_ProgramParameters4dvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ num,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 12), 0 )
+ ) );
}
-void
-__glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
+void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc)
{
- const GLsizei num = (GLsizei) bswap_CARD32(pc + 8);
+ const GLsizei num = (GLsizei )bswap_CARD32 ( pc + 8 );
- CALL_ProgramParameters4fvNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- num,
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc
- +
- 12),
- 0)
- ));
+ CALL_ProgramParameters4fvNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ num,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 12), 0 )
+ ) );
}
-void
-__glXDispSwap_RequestResidentProgramsNV(GLbyte * pc)
+void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
- CALL_RequestResidentProgramsNV(GET_DISPATCH(), (n,
- (const GLuint *)
- bswap_32_array((uint32_t
- *) (pc + 4),
- 0)
- ));
+ CALL_RequestResidentProgramsNV( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
}
-void
-__glXDispSwap_TrackMatrixNV(GLbyte * pc)
+void __glXDispSwap_TrackMatrixNV(GLbyte * pc)
{
- CALL_TrackMatrixNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLenum) bswap_ENUM(pc + 12)
- ));
+ CALL_TrackMatrixNV( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ (GLuint )bswap_CARD32 ( pc + 4 ),
+ (GLenum )bswap_ENUM ( pc + 8 ),
+ (GLenum )bswap_ENUM ( pc + 12 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 12);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 12);
pc -= 4;
}
#endif
- CALL_VertexAttrib1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 4), 1)
- ));
+ CALL_VertexAttrib1dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
{
- CALL_VertexAttrib1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4), 1)
- ));
+ CALL_VertexAttrib1fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 1 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
{
- CALL_VertexAttrib1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4), 1)
- ));
+ CALL_VertexAttrib1svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 1 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 20);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 20);
pc -= 4;
}
#endif
- CALL_VertexAttrib2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 4), 2)
- ));
+ CALL_VertexAttrib2dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
{
- CALL_VertexAttrib2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4), 2)
- ));
+ CALL_VertexAttrib2fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 2 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
{
- CALL_VertexAttrib2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4), 2)
- ));
+ CALL_VertexAttrib2svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 2 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 28);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 28);
pc -= 4;
}
#endif
- CALL_VertexAttrib3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 4), 3)
- ));
+ CALL_VertexAttrib3dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
{
- CALL_VertexAttrib3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4), 3)
- ));
+ CALL_VertexAttrib3fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 3 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
{
- CALL_VertexAttrib3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4), 3)
- ));
+ CALL_VertexAttrib3svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 3 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
{
#ifdef __GLX_ALIGN64
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, 36);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, 36);
pc -= 4;
}
#endif
- CALL_VertexAttrib4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 4), 4)
- ));
+ CALL_VertexAttrib4dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
{
- CALL_VertexAttrib4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 4), 4)
- ));
+ CALL_VertexAttrib4fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
{
- CALL_VertexAttrib4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 4), 4)
- ));
+ CALL_VertexAttrib4svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 4), 4 )
+ ) );
}
-void
-__glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
{
- CALL_VertexAttrib4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- (const GLubyte *) (pc + 4)
- ));
+ CALL_VertexAttrib4ubvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLubyte *)(pc + 4)
+ ) );
}
-void
-__glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs1dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs1dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_VertexAttribs1fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs1fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_VertexAttribs1svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs1svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs2dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs2dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_VertexAttribs2fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs2fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_VertexAttribs2svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs2svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs3dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs3dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_VertexAttribs3fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs3fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_VertexAttribs3svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs3svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_VertexAttribs4dvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLdouble *)
- bswap_64_array((uint64_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs4dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_VertexAttribs4fvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLfloat *)
- bswap_32_array((uint32_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs4fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_VertexAttribs4svNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n,
- (const GLshort *)
- bswap_16_array((uint16_t *) (pc +
- 8), 0)
- ));
+ CALL_VertexAttribs4svNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLshort *)bswap_16_array( (uint16_t *) (pc + 8), 0 )
+ ) );
}
-void
-__glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
+void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
-
- CALL_VertexAttribs4ubvNV(GET_DISPATCH(), ((GLuint) bswap_CARD32(pc + 0),
- n, (const GLubyte *) (pc + 8)
- ));
-}
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 4 );
-void
-__glXDispSwap_PointParameteriNV(GLbyte * pc)
-{
- CALL_PointParameteriNV(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLint) bswap_CARD32(pc + 4)
- ));
+ CALL_VertexAttribs4ubvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ n,
+ (const GLubyte *)(pc + 8)
+ ) );
}
-void
-__glXDispSwap_PointParameterivNV(GLbyte * pc)
+void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
{
- const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
- const GLint *params;
-
- params =
- (const GLint *) bswap_32_array((uint32_t *) (pc + 4),
- __glPointParameterivNV_size(pname));
-
- CALL_PointParameterivNV(GET_DISPATCH(), (pname, params));
+ CALL_ActiveStencilFaceEXT( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 )
+ ) );
}
-void
-__glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
+int __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState *cl, GLbyte *pc)
{
- CALL_ActiveStencilFaceEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
-}
-
-int
-__glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei len = (GLsizei) bswap_CARD32(pc + 4);
+ if ( cx != NULL ) {
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
GLdouble params[4];
-
- CALL_GetProgramNamedParameterdvNV(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 0),
- len,
- (const GLubyte *) (pc
- +
- 8),
- params));
- (void) bswap_64_array((uint64_t *) params, 4);
+ CALL_GetProgramNamedParameterdvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
+ (void) bswap_64_array( (uint64_t *) params, 4 );
__glXSendReplySwap(cl->client, params, 4, 8, GL_TRUE, 0);
error = Success;
}
@@ -6398,28 +6048,24 @@ __glXDispSwap_GetProgramNamedParameterdvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-int
-__glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc)
+int __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState *cl, GLbyte *pc)
{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei len = (GLsizei) bswap_CARD32(pc + 4);
+ if ( cx != NULL ) {
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
GLfloat params[4];
-
- CALL_GetProgramNamedParameterfvNV(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 0),
- len,
- (const GLubyte *) (pc
- +
- 8),
- params));
- (void) bswap_32_array((uint32_t *) params, 4);
+ CALL_GetProgramNamedParameterfvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ len,
+ (const GLubyte *)(pc + 8),
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, 4 );
__glXSendReplySwap(cl->client, params, 4, 4, GL_TRUE, 0);
error = Success;
}
@@ -6427,368 +6073,35 @@ __glXDispSwap_GetProgramNamedParameterfvNV(__GLXclientState * cl, GLbyte * pc)
return error;
}
-void
-__glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc)
+void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc)
{
- const GLsizei len = (GLsizei) bswap_CARD32(pc + 36);
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 36 );
#ifdef __GLX_ALIGN64
const GLuint cmdlen = 44 + __GLX_PAD(len) - 4;
-
- if ((unsigned long) (pc) & 7) {
- (void) memmove(pc - 4, pc, cmdlen);
+ if ((unsigned long)(pc) & 7) {
+ (void) memmove(pc-4, pc, cmdlen);
pc -= 4;
}
#endif
- CALL_ProgramNamedParameter4dvNV(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 32), len,
- (const GLubyte *) (pc +
- 40),
- (const GLdouble *)
- bswap_64_array((uint64_t
- *) (pc +
- 0), 4)
- ));
+ CALL_ProgramNamedParameter4dvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 32 ),
+ len,
+ (const GLubyte *)(pc + 40),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ ) );
}
-void
-__glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc)
+void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc)
{
- const GLsizei len = (GLsizei) bswap_CARD32(pc + 4);
+ const GLsizei len = (GLsizei )bswap_CARD32 ( pc + 4 );
- CALL_ProgramNamedParameter4fvNV(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 0), len,
- (const GLubyte *) (pc +
- 24),
- (const GLfloat *)
- bswap_32_array((uint32_t
- *) (pc +
- 8), 4)
- ));
+ CALL_ProgramNamedParameter4fvNV( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ len,
+ (const GLubyte *)(pc + 24),
+ (const GLfloat *)bswap_32_array( (uint32_t *) (pc + 8), 4 )
+ ) );
}
-void
-__glXDispSwap_BlendEquationSeparateEXT(GLbyte * pc)
-{
- CALL_BlendEquationSeparateEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4)
- ));
-}
-
-void
-__glXDispSwap_BindFramebufferEXT(GLbyte * pc)
-{
- CALL_BindFramebufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4)
- ));
-}
-
-void
-__glXDispSwap_BindRenderbufferEXT(GLbyte * pc)
-{
- CALL_BindRenderbufferEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLuint) bswap_CARD32(pc + 4)
- ));
-}
-
-int
-__glXDispSwap_CheckFramebufferStatusEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLenum retval;
-
- retval = CALL_CheckFramebufferStatusEXT(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc +
- 0)
- ));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void
-__glXDispSwap_DeleteFramebuffersEXT(GLbyte * pc)
-{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- CALL_DeleteFramebuffersEXT(GET_DISPATCH(), (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc
- +
- 4),
- 0)
- ));
-}
-
-void
-__glXDispSwap_DeleteRenderbuffersEXT(GLbyte * pc)
-{
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- CALL_DeleteRenderbuffersEXT(GET_DISPATCH(), (n,
- (const GLuint *)
- bswap_32_array((uint32_t *) (pc
- +
- 4),
- 0)
- ));
-}
-
-void
-__glXDispSwap_FramebufferRenderbufferEXT(GLbyte * pc)
-{
- CALL_FramebufferRenderbufferEXT(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc +
- 4),
- (GLenum) bswap_ENUM(pc +
- 8),
- (GLuint) bswap_CARD32(pc +
- 12)
- ));
-}
-
-void
-__glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture1DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLuint) bswap_CARD32(pc +
- 12),
- (GLint) bswap_CARD32(pc + 16)
- ));
-}
-
-void
-__glXDispSwap_FramebufferTexture2DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture2DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLuint) bswap_CARD32(pc +
- 12),
- (GLint) bswap_CARD32(pc + 16)
- ));
-}
-
-void
-__glXDispSwap_FramebufferTexture3DEXT(GLbyte * pc)
-{
- CALL_FramebufferTexture3DEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLenum) bswap_ENUM(pc + 8),
- (GLuint) bswap_CARD32(pc +
- 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLint) bswap_CARD32(pc + 20)
- ));
-}
-
-int
-__glXDispSwap_GenFramebuffersEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- GLuint answerBuffer[200];
- GLuint *framebuffers =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenFramebuffersEXT(GET_DISPATCH(), (n, framebuffers));
- (void) bswap_32_array((uint32_t *) framebuffers, n);
- __glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int
-__glXDispSwap_GenRenderbuffersEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
-
- GLuint answerBuffer[200];
- GLuint *renderbuffers =
- __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
- 4);
- CALL_GenRenderbuffersEXT(GET_DISPATCH(), (n, renderbuffers));
- (void) bswap_32_array((uint32_t *) renderbuffers, n);
- __glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-void
-__glXDispSwap_GenerateMipmapEXT(GLbyte * pc)
-{
- CALL_GenerateMipmapEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0)
- ));
-}
-
-int
-__glXDispSwap_GetFramebufferAttachmentParameterivEXT(__GLXclientState * cl,
- GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLint params[1];
-
- CALL_GetFramebufferAttachmentParameterivEXT(GET_DISPATCH(), ((GLenum)
- bswap_ENUM
- (pc + 0),
- (GLenum)
- bswap_ENUM
- (pc + 4),
- (GLenum)
- bswap_ENUM
- (pc + 8),
- params));
- (void) bswap_32_array((uint32_t *) params, 1);
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int
-__glXDispSwap_GetRenderbufferParameterivEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLint params[1];
-
- CALL_GetRenderbufferParameterivEXT(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLenum)
- bswap_ENUM(pc + 4),
- params));
- (void) bswap_32_array((uint32_t *) params, 1);
- __glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int
-__glXDispSwap_IsFramebufferEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
-
- retval = CALL_IsFramebufferEXT(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 0)
- ));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int
-__glXDispSwap_IsRenderbufferEXT(__GLXclientState * cl, GLbyte * pc)
-{
- xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext *const cx =
- __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if (cx != NULL) {
- GLboolean retval;
-
- retval = CALL_IsRenderbufferEXT(GET_DISPATCH(), ((GLuint)
- bswap_CARD32(pc + 0)
- ));
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
-void
-__glXDispSwap_RenderbufferStorageEXT(GLbyte * pc)
-{
- CALL_RenderbufferStorageEXT(GET_DISPATCH(), ((GLenum) bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc + 4),
- (GLsizei) bswap_CARD32(pc + 8),
- (GLsizei) bswap_CARD32(pc + 12)
- ));
-}
-
-void
-__glXDispSwap_BlitFramebufferEXT(GLbyte * pc)
-{
- CALL_BlitFramebufferEXT(GET_DISPATCH(), ((GLint) bswap_CARD32(pc + 0),
- (GLint) bswap_CARD32(pc + 4),
- (GLint) bswap_CARD32(pc + 8),
- (GLint) bswap_CARD32(pc + 12),
- (GLint) bswap_CARD32(pc + 16),
- (GLint) bswap_CARD32(pc + 20),
- (GLint) bswap_CARD32(pc + 24),
- (GLint) bswap_CARD32(pc + 28),
- (GLbitfield) bswap_CARD32(pc + 32),
- (GLenum) bswap_ENUM(pc + 36)
- ));
-}
-
-void
-__glXDispSwap_FramebufferTextureLayerEXT(GLbyte * pc)
-{
- CALL_FramebufferTextureLayerEXT(GET_DISPATCH(), ((GLenum)
- bswap_ENUM(pc + 0),
- (GLenum) bswap_ENUM(pc +
- 4),
- (GLuint) bswap_CARD32(pc +
- 8),
- (GLint) bswap_CARD32(pc +
- 12),
- (GLint) bswap_CARD32(pc +
- 16)
- ));
-}
diff --git a/xorg-server/glx/indirect_program.c b/xorg-server/glx/indirect_program.c
index 0114d7347..17204c17d 100644
--- a/xorg-server/glx/indirect_program.c
+++ b/xorg-server/glx/indirect_program.c
@@ -32,6 +32,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "glxbyteorder.h"
diff --git a/xorg-server/glx/indirect_reqsize.c b/xorg-server/glx/indirect_reqsize.c
index 86ea9700f..a87f7d230 100644
--- a/xorg-server/glx/indirect_reqsize.c
+++ b/xorg-server/glx/indirect_reqsize.c
@@ -25,6 +25,15 @@
* SOFTWARE.
*/
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
#include <GL/gl.h>
#include "glxserver.h"
#include "glxbyteorder.h"
@@ -34,24 +43,25 @@
#define __GLX_PAD(x) (((x) + 3) & ~3)
#if defined(__CYGWIN__) || defined(__MINGW32__)
-#undef HAVE_ALIAS
+# undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
-#define ALIAS2(from,to) \
+# define ALIAS2(from,to) \
GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
__attribute__ ((alias( # to )));
-#define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
+# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
#else
-#define ALIAS(from,to) \
+# define ALIAS(from,to) \
GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
{ return __glX ## to ## ReqSize( pc, swap ); }
#endif
+
int
-__glXCallListsReqSize(const GLbyte * pc, Bool swap)
+__glXCallListsReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 0);
- GLenum type = *(GLenum *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 0);
+GLenum type = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -64,15 +74,15 @@ __glXCallListsReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXBitmapReqSize(const GLbyte * pc, Bool swap)
+__glXBitmapReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLsizei width = *(GLsizei *) (pc + 20);
- GLsizei height = *(GLsizei *) (pc + 24);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLsizei width = *(GLsizei *)(pc + 20);
+GLsizei height = *(GLsizei *)(pc + 24);
if (swap) {
row_length = bswap_32(row_length);
@@ -88,9 +98,9 @@ __glXBitmapReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXFogfvReqSize(const GLbyte * pc, Bool swap)
+__glXFogfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 0);
+GLenum pname = * (GLenum *)(pc + 0);
GLsizei compsize;
if (swap) {
@@ -102,9 +112,9 @@ __glXFogfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXLightfvReqSize(const GLbyte * pc, Bool swap)
+__glXLightfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -116,9 +126,9 @@ __glXLightfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXLightModelfvReqSize(const GLbyte * pc, Bool swap)
+__glXLightModelfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 0);
+GLenum pname = * (GLenum *)(pc + 0);
GLsizei compsize;
if (swap) {
@@ -130,9 +140,9 @@ __glXLightModelfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXMaterialfvReqSize(const GLbyte * pc, Bool swap)
+__glXMaterialfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -144,13 +154,13 @@ __glXMaterialfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPolygonStippleReqSize(const GLbyte * pc, Bool swap)
+__glXPolygonStippleReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
if (swap) {
row_length = bswap_32(row_length);
@@ -164,9 +174,9 @@ __glXPolygonStippleReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexParameterfvReqSize(const GLbyte * pc, Bool swap)
+__glXTexParameterfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -178,17 +188,17 @@ __glXTexParameterfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexImage1DReqSize(const GLbyte * pc, Bool swap)
+__glXTexImage1DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 32);
- GLenum format = *(GLenum *) (pc + 44);
- GLenum type = *(GLenum *) (pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 32);
+GLenum format = * (GLenum *)(pc + 44);
+GLenum type = * (GLenum *)(pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -206,18 +216,18 @@ __glXTexImage1DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexImage2DReqSize(const GLbyte * pc, Bool swap)
+__glXTexImage2DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 32);
- GLsizei height = *(GLsizei *) (pc + 36);
- GLenum format = *(GLenum *) (pc + 44);
- GLenum type = *(GLenum *) (pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 32);
+GLsizei height = *(GLsizei *)(pc + 36);
+GLenum format = * (GLenum *)(pc + 44);
+GLenum type = * (GLenum *)(pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -236,9 +246,9 @@ __glXTexImage2DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexEnvfvReqSize(const GLbyte * pc, Bool swap)
+__glXTexEnvfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -250,9 +260,9 @@ __glXTexEnvfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexGendvReqSize(const GLbyte * pc, Bool swap)
+__glXTexGendvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -264,9 +274,9 @@ __glXTexGendvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexGenfvReqSize(const GLbyte * pc, Bool swap)
+__glXTexGenfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -278,9 +288,9 @@ __glXTexGenfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPixelMapfvReqSize(const GLbyte * pc, Bool swap)
+__glXPixelMapfvReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei mapsize = *(GLsizei *) (pc + 4);
+GLsizei mapsize = *(GLsizei *)(pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
@@ -290,9 +300,9 @@ __glXPixelMapfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPixelMapusvReqSize(const GLbyte * pc, Bool swap)
+__glXPixelMapusvReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei mapsize = *(GLsizei *) (pc + 4);
+GLsizei mapsize = *(GLsizei *)(pc + 4);
if (swap) {
mapsize = bswap_32(mapsize);
@@ -302,17 +312,17 @@ __glXPixelMapusvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXDrawPixelsReqSize(const GLbyte * pc, Bool swap)
+__glXDrawPixelsReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLsizei width = *(GLsizei *) (pc + 20);
- GLsizei height = *(GLsizei *) (pc + 24);
- GLenum format = *(GLenum *) (pc + 28);
- GLenum type = *(GLenum *) (pc + 32);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLsizei width = *(GLsizei *)(pc + 20);
+GLsizei height = *(GLsizei *)(pc + 24);
+GLenum format = * (GLenum *)(pc + 28);
+GLenum type = * (GLenum *)(pc + 32);
if (swap) {
row_length = bswap_32(row_length);
@@ -330,9 +340,9 @@ __glXDrawPixelsReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap)
+__glXPrioritizeTexturesReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 0);
+GLsizei n = *(GLsizei *)(pc + 0);
if (swap) {
n = bswap_32(n);
@@ -342,17 +352,17 @@ __glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap)
+__glXTexSubImage1DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 36);
- GLenum format = *(GLenum *) (pc + 44);
- GLenum type = *(GLenum *) (pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 36);
+GLenum format = * (GLenum *)(pc + 44);
+GLenum type = * (GLenum *)(pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -370,18 +380,18 @@ __glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap)
+__glXTexSubImage2DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 36);
- GLsizei height = *(GLsizei *) (pc + 40);
- GLenum format = *(GLenum *) (pc + 44);
- GLenum type = *(GLenum *) (pc + 48);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 36);
+GLsizei height = *(GLsizei *)(pc + 40);
+GLenum format = * (GLenum *)(pc + 44);
+GLenum type = * (GLenum *)(pc + 48);
if (swap) {
row_length = bswap_32(row_length);
@@ -400,17 +410,17 @@ __glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXColorTableReqSize(const GLbyte * pc, Bool swap)
+__glXColorTableReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 28);
- GLenum format = *(GLenum *) (pc + 32);
- GLenum type = *(GLenum *) (pc + 36);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 28);
+GLenum format = * (GLenum *)(pc + 32);
+GLenum type = * (GLenum *)(pc + 36);
if (swap) {
row_length = bswap_32(row_length);
@@ -428,9 +438,9 @@ __glXColorTableReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap)
+__glXColorTableParameterfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -442,17 +452,17 @@ __glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXColorSubTableReqSize(const GLbyte * pc, Bool swap)
+__glXColorSubTableReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei count = *(GLsizei *) (pc + 28);
- GLenum format = *(GLenum *) (pc + 32);
- GLenum type = *(GLenum *) (pc + 36);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei count = *(GLsizei *)(pc + 28);
+GLenum format = * (GLenum *)(pc + 32);
+GLenum type = * (GLenum *)(pc + 36);
if (swap) {
row_length = bswap_32(row_length);
@@ -470,17 +480,17 @@ __glXColorSubTableReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap)
+__glXConvolutionFilter1DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 28);
- GLenum format = *(GLenum *) (pc + 36);
- GLenum type = *(GLenum *) (pc + 40);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 28);
+GLenum format = * (GLenum *)(pc + 36);
+GLenum type = * (GLenum *)(pc + 40);
if (swap) {
row_length = bswap_32(row_length);
@@ -498,18 +508,18 @@ __glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap)
+__glXConvolutionFilter2DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
+ GLint row_length = * (GLint *)(pc + 4);
GLint image_height = 0;
- GLint skip_images = 0;
- GLint skip_rows = *(GLint *) (pc + 8);
- GLint alignment = *(GLint *) (pc + 16);
- GLenum target = *(GLenum *) (pc + 20);
- GLsizei width = *(GLsizei *) (pc + 28);
- GLsizei height = *(GLsizei *) (pc + 32);
- GLenum format = *(GLenum *) (pc + 36);
- GLenum type = *(GLenum *) (pc + 40);
+ GLint skip_images = 0;
+ GLint skip_rows = * (GLint *)(pc + 8);
+ GLint alignment = * (GLint *)(pc + 16);
+GLenum target = * (GLenum *)(pc + 20);
+GLsizei width = *(GLsizei *)(pc + 28);
+GLsizei height = *(GLsizei *)(pc + 32);
+GLenum format = * (GLenum *)(pc + 36);
+GLenum type = * (GLenum *)(pc + 40);
if (swap) {
row_length = bswap_32(row_length);
@@ -528,9 +538,9 @@ __glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap)
+__glXConvolutionParameterfvReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 4);
+GLenum pname = * (GLenum *)(pc + 4);
GLsizei compsize;
if (swap) {
@@ -542,19 +552,19 @@ __glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexImage3DReqSize(const GLbyte * pc, Bool swap)
+__glXTexImage3DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
- GLint image_height = *(GLint *) (pc + 8);
- GLint skip_rows = *(GLint *) (pc + 16);
- GLint skip_images = *(GLint *) (pc + 20);
- GLint alignment = *(GLint *) (pc + 32);
- GLenum target = *(GLenum *) (pc + 36);
- GLsizei width = *(GLsizei *) (pc + 48);
- GLsizei height = *(GLsizei *) (pc + 52);
- GLsizei depth = *(GLsizei *) (pc + 56);
- GLenum format = *(GLenum *) (pc + 68);
- GLenum type = *(GLenum *) (pc + 72);
+ GLint row_length = * (GLint *)(pc + 4);
+ GLint image_height = * (GLint *)(pc + 8);
+ GLint skip_rows = * (GLint *)(pc + 16);
+ GLint skip_images = * (GLint *)(pc + 20);
+ GLint alignment = * (GLint *)(pc + 32);
+GLenum target = * (GLenum *)(pc + 36);
+GLsizei width = *(GLsizei *)(pc + 48);
+GLsizei height = *(GLsizei *)(pc + 52);
+GLsizei depth = *(GLsizei *)(pc + 56);
+GLenum format = * (GLenum *)(pc + 68);
+GLenum type = * (GLenum *)(pc + 72);
if (swap) {
row_length = bswap_32(row_length);
@@ -570,8 +580,8 @@ __glXTexImage3DReqSize(const GLbyte * pc, Bool swap)
type = bswap_32(type);
}
- if (*(CARD32 *) (pc + 76))
- return 0;
+ if (*(CARD32 *) (pc + 76))
+ return 0;
return __glXImageSize(format, type, target, width, height, depth,
image_height, row_length, skip_images,
@@ -579,19 +589,19 @@ __glXTexImage3DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap)
+__glXTexSubImage3DReqSize( const GLbyte * pc, Bool swap )
{
- GLint row_length = *(GLint *) (pc + 4);
- GLint image_height = *(GLint *) (pc + 8);
- GLint skip_rows = *(GLint *) (pc + 16);
- GLint skip_images = *(GLint *) (pc + 20);
- GLint alignment = *(GLint *) (pc + 32);
- GLenum target = *(GLenum *) (pc + 36);
- GLsizei width = *(GLsizei *) (pc + 60);
- GLsizei height = *(GLsizei *) (pc + 64);
- GLsizei depth = *(GLsizei *) (pc + 68);
- GLenum format = *(GLenum *) (pc + 76);
- GLenum type = *(GLenum *) (pc + 80);
+ GLint row_length = * (GLint *)(pc + 4);
+ GLint image_height = * (GLint *)(pc + 8);
+ GLint skip_rows = * (GLint *)(pc + 16);
+ GLint skip_images = * (GLint *)(pc + 20);
+ GLint alignment = * (GLint *)(pc + 32);
+GLenum target = * (GLenum *)(pc + 36);
+GLsizei width = *(GLsizei *)(pc + 60);
+GLsizei height = *(GLsizei *)(pc + 64);
+GLsizei depth = *(GLsizei *)(pc + 68);
+GLenum format = * (GLenum *)(pc + 76);
+GLenum type = * (GLenum *)(pc + 80);
if (swap) {
row_length = bswap_32(row_length);
@@ -613,9 +623,9 @@ __glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXCompressedTexImage1DARBReqSize(const GLbyte * pc, Bool swap)
+__glXCompressedTexImage1DReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei imageSize = *(GLsizei *) (pc + 20);
+GLsizei imageSize = *(GLsizei *)(pc + 20);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -625,9 +635,9 @@ __glXCompressedTexImage1DARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXCompressedTexImage2DARBReqSize(const GLbyte * pc, Bool swap)
+__glXCompressedTexImage2DReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei imageSize = *(GLsizei *) (pc + 24);
+GLsizei imageSize = *(GLsizei *)(pc + 24);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -637,9 +647,9 @@ __glXCompressedTexImage2DARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXCompressedTexImage3DARBReqSize(const GLbyte * pc, Bool swap)
+__glXCompressedTexImage3DReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei imageSize = *(GLsizei *) (pc + 28);
+GLsizei imageSize = *(GLsizei *)(pc + 28);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -649,9 +659,9 @@ __glXCompressedTexImage3DARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXCompressedTexSubImage3DARBReqSize(const GLbyte * pc, Bool swap)
+__glXCompressedTexSubImage3DReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei imageSize = *(GLsizei *) (pc + 36);
+GLsizei imageSize = *(GLsizei *)(pc + 36);
if (swap) {
imageSize = bswap_32(imageSize);
@@ -661,21 +671,23 @@ __glXCompressedTexSubImage3DARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXProgramStringARBReqSize(const GLbyte * pc, Bool swap)
+__glXPointParameterfvReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei len = *(GLsizei *) (pc + 8);
+GLenum pname = * (GLenum *)(pc + 0);
+ GLsizei compsize;
if (swap) {
- len = bswap_32(len);
+ pname = bswap_32(pname);
}
- return __GLX_PAD(len);
+ compsize = __glPointParameterfv_size(pname);
+ return __GLX_PAD((compsize * 4));
}
int
-__glXDrawBuffersARBReqSize(const GLbyte * pc, Bool swap)
+__glXDrawBuffersReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 0);
+GLsizei n = *(GLsizei *)(pc + 0);
if (swap) {
n = bswap_32(n);
@@ -685,23 +697,21 @@ __glXDrawBuffersARBReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXPointParameterfvEXTReqSize(const GLbyte * pc, Bool swap)
+__glXProgramStringARBReqSize( const GLbyte * pc, Bool swap )
{
- GLenum pname = *(GLenum *) (pc + 0);
- GLsizei compsize;
+GLsizei len = *(GLsizei *)(pc + 8);
if (swap) {
- pname = bswap_32(pname);
+ len = bswap_32(len);
}
- compsize = __glPointParameterfvEXT_size(pname);
- return __GLX_PAD((compsize * 4));
+ return __GLX_PAD(len);
}
int
-__glXProgramParameters4dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXProgramParameters4dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei num = *(GLsizei *) (pc + 8);
+GLsizei num = *(GLsizei *)(pc + 8);
if (swap) {
num = bswap_32(num);
@@ -711,9 +721,9 @@ __glXProgramParameters4dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXProgramParameters4fvNVReqSize(const GLbyte * pc, Bool swap)
+__glXProgramParameters4fvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei num = *(GLsizei *) (pc + 8);
+GLsizei num = *(GLsizei *)(pc + 8);
if (swap) {
num = bswap_32(num);
@@ -723,9 +733,9 @@ __glXProgramParameters4fvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs1dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -735,9 +745,9 @@ __glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs2dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -747,9 +757,9 @@ __glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs3dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -759,9 +769,9 @@ __glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs3fvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -771,9 +781,9 @@ __glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs3svNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -783,9 +793,9 @@ __glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap)
+__glXVertexAttribs4dvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei n = *(GLsizei *) (pc + 4);
+GLsizei n = *(GLsizei *)(pc + 4);
if (swap) {
n = bswap_32(n);
@@ -795,9 +805,9 @@ __glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap)
}
int
-__glXProgramNamedParameter4fvNVReqSize(const GLbyte * pc, Bool swap)
+__glXProgramNamedParameter4fvNVReqSize( const GLbyte * pc, Bool swap )
{
- GLsizei len = *(GLsizei *) (pc + 4);
+GLsizei len = *(GLsizei *)(pc + 4);
if (swap) {
len = bswap_32(len);
@@ -806,28 +816,28 @@ __glXProgramNamedParameter4fvNVReqSize(const GLbyte * pc, Bool swap)
return __GLX_PAD(len);
}
-ALIAS(Fogiv, Fogfv)
- ALIAS(Lightiv, Lightfv)
- ALIAS(LightModeliv, LightModelfv)
- ALIAS(Materialiv, Materialfv)
- ALIAS(TexParameteriv, TexParameterfv)
- ALIAS(TexEnviv, TexEnvfv)
- ALIAS(TexGeniv, TexGenfv)
- ALIAS(PixelMapuiv, PixelMapfv)
- ALIAS(ColorTableParameteriv, ColorTableParameterfv)
- ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
- ALIAS(CompressedTexSubImage1DARB, CompressedTexImage1DARB)
- ALIAS(CompressedTexSubImage2DARB, CompressedTexImage3DARB)
- ALIAS(LoadProgramNV, ProgramStringARB)
- ALIAS(RequestResidentProgramsNV, DrawBuffersARB)
- ALIAS(VertexAttribs1fvNV, PixelMapfv)
- ALIAS(VertexAttribs1svNV, PixelMapusv)
- ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV)
- ALIAS(VertexAttribs2svNV, PixelMapfv)
- ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV)
- ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV)
- ALIAS(VertexAttribs4ubvNV, PixelMapfv)
- ALIAS(PointParameterivNV, PointParameterfvEXT)
- ALIAS(ProgramNamedParameter4dvNV, CompressedTexSubImage3DARB)
- ALIAS(DeleteFramebuffersEXT, DrawBuffersARB)
- ALIAS(DeleteRenderbuffersEXT, DrawBuffersARB)
+ALIAS( Fogiv, Fogfv )
+ALIAS( Lightiv, Lightfv )
+ALIAS( LightModeliv, LightModelfv )
+ALIAS( Materialiv, Materialfv )
+ALIAS( TexParameteriv, TexParameterfv )
+ALIAS( TexEnviv, TexEnvfv )
+ALIAS( TexGeniv, TexGenfv )
+ALIAS( PixelMapuiv, PixelMapfv )
+ALIAS( ColorTableParameteriv, ColorTableParameterfv )
+ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
+ALIAS( CompressedTexSubImage1D, CompressedTexImage1D )
+ALIAS( CompressedTexSubImage2D, CompressedTexImage3D )
+ALIAS( PointParameteriv, PointParameterfv )
+ALIAS( DeleteFramebuffers, DrawBuffers )
+ALIAS( DeleteRenderbuffers, DrawBuffers )
+ALIAS( LoadProgramNV, ProgramStringARB )
+ALIAS( RequestResidentProgramsNV, DrawBuffers )
+ALIAS( VertexAttribs1fvNV, PixelMapfv )
+ALIAS( VertexAttribs1svNV, PixelMapusv )
+ALIAS( VertexAttribs2fvNV, VertexAttribs1dvNV )
+ALIAS( VertexAttribs2svNV, PixelMapfv )
+ALIAS( VertexAttribs4fvNV, VertexAttribs2dvNV )
+ALIAS( VertexAttribs4svNV, VertexAttribs1dvNV )
+ALIAS( VertexAttribs4ubvNV, PixelMapfv )
+ALIAS( ProgramNamedParameter4dvNV, CompressedTexSubImage3D )
diff --git a/xorg-server/glx/indirect_reqsize.h b/xorg-server/glx/indirect_reqsize.h
index d2c1da762..1b7bd6ebf 100644
--- a/xorg-server/glx/indirect_reqsize.h
+++ b/xorg-server/glx/indirect_reqsize.h
@@ -26,139 +26,91 @@
*/
#if !defined( _INDIRECT_REQSIZE_H_ )
-#define _INDIRECT_REQSIZE_H_
+# define _INDIRECT_REQSIZE_H_
#include <X11/Xfuncproto.h>
-#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-#define PURE __attribute__((pure))
-#else
-#define PURE
-#endif
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define PURE __attribute__((pure))
+# else
+# define PURE
+# endif
-extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte * pc, Bool swap);
-extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexImage1DARBReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexImage2DARBReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexImage3DARBReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DARBReqSize(const GLbyte *
- pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DARBReqSize(const GLbyte *
- pc, Bool swap);
-extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DARBReqSize(const GLbyte *
- pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXDrawBuffersARBReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXPointParameterfvEXTReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *
- pc, Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXPointParameterivNVReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *
- pc, Bool swap);
-extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *
- pc, Bool swap);
-extern PURE _X_HIDDEN int __glXDeleteFramebuffersEXTReqSize(const GLbyte * pc,
- Bool swap);
-extern PURE _X_HIDDEN int __glXDeleteRenderbuffersEXTReqSize(const GLbyte * pc,
- Bool swap);
+extern PURE _X_HIDDEN int __glXCallListsReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXBitmapReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXFogfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXFogivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightModelfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLightModelivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMaterialfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMaterialivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPolygonStippleReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexParameterfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexParameterivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexImage1DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexImage2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexEnvfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexEnvivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexGendvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexGenfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexGenivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap1dReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap1fReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap2dReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXMap2fReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPixelMapfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPixelMapuivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPixelMapusvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDrawPixelsReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDrawArraysReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPrioritizeTexturesReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexSubImage1DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexSubImage2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXColorTableReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXColorTableParameterfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXColorTableParameterivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXColorSubTableReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionFilter1DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionFilter2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionParameterfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXConvolutionParameterivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXSeparableFilter2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexImage3DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXTexSubImage3DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexImage1DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexImage2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexImage3DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexSubImage1DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexSubImage2DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXCompressedTexSubImage3DReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPointParameterfvReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXPointParameterivReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDrawBuffersReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramStringARBReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDeleteFramebuffersReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXDeleteRenderbuffersReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXLoadProgramNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramParameters4dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramParameters4fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXRequestResidentProgramsNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs1dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs1fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs1svNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs2dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs2fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs2svNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs3dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs3fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs3svNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4fvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4svNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXVertexAttribs4ubvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramNamedParameter4dvNVReqSize(const GLbyte *pc, Bool swap);
+extern PURE _X_HIDDEN int __glXProgramNamedParameter4fvNVReqSize(const GLbyte *pc, Bool swap);
-#undef PURE
+# undef PURE
-#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */
+#endif /* !defined( _INDIRECT_REQSIZE_H_ ) */
diff --git a/xorg-server/glx/indirect_size.h b/xorg-server/glx/indirect_size.h
index 56ffc1c68..b1be16b3c 100644
--- a/xorg-server/glx/indirect_size.h
+++ b/xorg-server/glx/indirect_size.h
@@ -1,83 +1,57 @@
-/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
-
-/*
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _INDIRECT_SIZE_H_ )
-#define _INDIRECT_SIZE_H_
-
-/**
- * \file
- * Prototypes for functions used to determine the number of data elements in
- * various GLX protocol messages.
- *
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-#include <X11/Xfuncproto.h>
-
-#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-#define PURE __attribute__((pure))
-#else
-#define PURE
-#endif
-
-#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-#define FASTCALL __attribute__((fastcall))
-#else
-#define FASTCALL
-#endif
-
-extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
-
-#undef PURE
-#undef FASTCALL
-
-#endif /* !defined( _INDIRECT_SIZE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _INDIRECT_SIZE_H_ )
+# define _INDIRECT_SIZE_H_
+
+/**
+ * \file
+ * Prototypes for functions used to determine the number of data elements in
+ * various GLX protocol messages.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#include <X11/Xfuncproto.h>
+
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define PURE __attribute__((pure))
+# else
+# define PURE
+# endif
+
+# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
+
+
+# undef PURE
+# undef FASTCALL
+
+#endif /* !defined( _INDIRECT_SIZE_H_ ) */
diff --git a/xorg-server/glx/indirect_size_get.c b/xorg-server/glx/indirect_size_get.c
index da3a6cb85..f3329298a 100644
--- a/xorg-server/glx/indirect_size_get.c
+++ b/xorg-server/glx/indirect_size_get.c
@@ -25,1212 +25,1226 @@
* SOFTWARE.
*/
-#include <X11/Xfuncproto.h>
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
+#endif
+
#include <GL/gl.h>
#include "indirect_size_get.h"
#include "glxserver.h"
#include "indirect_util.h"
#include "indirect_size.h"
-#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-#define PURE __attribute__((pure))
-#else
-#define PURE
-#endif
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define PURE __attribute__((pure))
+# else
+# define PURE
+# endif
+
+# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
-#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-#define FASTCALL __attribute__((fastcall))
-#else
-#define FASTCALL
-#endif
#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
-#undef HAVE_ALIAS
+# undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
-#define ALIAS2(from,to) \
+# define ALIAS2(from,to) \
_X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
__attribute__ ((alias( # to )));
-#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
+# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
#else
-#define ALIAS(from,to) \
+# define ALIAS(from,to) \
_X_INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
{ return __gl ## to ## _size( e ); }
#endif
+
_X_INTERNAL PURE FASTCALL GLint
-__glCallLists_size(GLenum e)
+__glCallLists_size( GLenum e )
{
- switch (e) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_2_BYTES:
- case GL_HALF_FLOAT:
- return 2;
- case GL_3_BYTES:
- return 3;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_4_BYTES:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return 1;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ case GL_HALF_FLOAT:
+ return 2;
+ case GL_3_BYTES:
+ return 3;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_4_BYTES:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glFogfv_size(GLenum e)
+__glFogfv_size( GLenum e )
{
- switch (e) {
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_FOG_OFFSET_VALUE_SGIX:
- case GL_FOG_DISTANCE_MODE_NV:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_FOG_OFFSET_VALUE_SGIX:
+ case GL_FOG_DISTANCE_MODE_NV:
+ return 1;
+ case GL_FOG_COLOR:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glLightfv_size(GLenum e)
+__glLightfv_size( GLenum e )
{
- switch (e) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_POSITION:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_SPOT_EXPONENT:
+ case GL_SPOT_CUTOFF:
+ case GL_CONSTANT_ATTENUATION:
+ case GL_LINEAR_ATTENUATION:
+ case GL_QUADRATIC_ATTENUATION:
+ return 1;
+ case GL_SPOT_DIRECTION:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_POSITION:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glLightModelfv_size(GLenum e)
+__glLightModelfv_size( GLenum e )
{
- switch (e) {
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
+ switch( e ) {
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- default:
- return 0;
+ return 1;
+ case GL_LIGHT_MODEL_AMBIENT:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glMaterialfv_size(GLenum e)
+__glMaterialfv_size( GLenum e )
{
- switch (e) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_SHININESS:
+ return 1;
+ case GL_COLOR_INDEXES:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_EMISSION:
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glTexParameterfv_size(GLenum e)
+__glTexParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ switch( e ) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_TEXTURE_STORAGE_HINT_APPLE:
- case GL_STORAGE_PRIVATE_APPLE:
- case GL_STORAGE_CACHED_APPLE:
- case GL_STORAGE_SHARED_APPLE:
- case GL_DEPTH_TEXTURE_MODE:
+ case GL_TEXTURE_STORAGE_HINT_APPLE:
+ case GL_STORAGE_PRIVATE_APPLE:
+ case GL_STORAGE_CACHED_APPLE:
+ case GL_STORAGE_SHARED_APPLE:
+ case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
+ case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
+ case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- return 0;
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glTexEnvfv_size(GLenum e)
+__glTexEnvfv_size( GLenum e )
{
- switch (e) {
- case GL_ALPHA_SCALE:
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_RGB_SCALE:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_OPERAND3_ALPHA_NV:
- case GL_BUMP_TARGET_ATI:
- case GL_COORD_REPLACE_ARB:
+ switch( e ) {
+ case GL_ALPHA_SCALE:
+ case GL_TEXTURE_ENV_MODE:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_COMBINE_RGB:
+ case GL_COMBINE_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ case GL_SOURCE3_RGB_NV:
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ case GL_SOURCE3_ALPHA_NV:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_OPERAND3_RGB_NV:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_OPERAND3_ALPHA_NV:
+ case GL_BUMP_TARGET_ATI:
+ case GL_COORD_REPLACE_ARB:
/* case GL_COORD_REPLACE_NV:*/
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glTexGendv_size(GLenum e)
+__glTexGendv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glMap1d_size(GLenum e)
+__glMap1d_size( GLenum e )
{
- switch (e) {
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- return 1;
- case GL_MAP1_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_VERTEX_3:
- return 3;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_4:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_MAP1_INDEX:
+ case GL_MAP1_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP1_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_VERTEX_3:
+ return 3;
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_4:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glMap2d_size(GLenum e)
+__glMap2d_size( GLenum e )
{
- switch (e) {
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- return 1;
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_VERTEX_3:
- return 3;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_MAP2_INDEX:
+ case GL_MAP2_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP2_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_VERTEX_3:
+ return 3;
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetBooleanv_size(GLenum e)
+__glGetBooleanv_size( GLenum e )
{
- switch (e) {
- case GL_CURRENT_INDEX:
- case GL_CURRENT_RASTER_INDEX:
- case GL_CURRENT_RASTER_POSITION_VALID:
- case GL_CURRENT_RASTER_DISTANCE:
- case GL_POINT_SMOOTH:
- case GL_POINT_SIZE:
- case GL_SMOOTH_POINT_SIZE_GRANULARITY:
- case GL_LINE_SMOOTH:
- case GL_LINE_WIDTH:
- case GL_LINE_WIDTH_GRANULARITY:
- case GL_LINE_STIPPLE:
- case GL_LINE_STIPPLE_PATTERN:
- case GL_LINE_STIPPLE_REPEAT:
- case GL_LIST_MODE:
- case GL_MAX_LIST_NESTING:
- case GL_LIST_BASE:
- case GL_LIST_INDEX:
- case GL_POLYGON_SMOOTH:
- case GL_POLYGON_STIPPLE:
- case GL_EDGE_FLAG:
- case GL_CULL_FACE:
- case GL_CULL_FACE_MODE:
- case GL_FRONT_FACE:
- case GL_LIGHTING:
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_SHADE_MODEL:
- case GL_COLOR_MATERIAL_FACE:
- case GL_COLOR_MATERIAL_PARAMETER:
- case GL_COLOR_MATERIAL:
- case GL_FOG:
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_DEPTH_TEST:
- case GL_DEPTH_WRITEMASK:
- case GL_DEPTH_CLEAR_VALUE:
- case GL_DEPTH_FUNC:
- case GL_STENCIL_TEST:
- case GL_STENCIL_CLEAR_VALUE:
- case GL_STENCIL_FUNC:
- case GL_STENCIL_VALUE_MASK:
- case GL_STENCIL_FAIL:
- case GL_STENCIL_PASS_DEPTH_FAIL:
- case GL_STENCIL_PASS_DEPTH_PASS:
- case GL_STENCIL_REF:
- case GL_STENCIL_WRITEMASK:
- case GL_MATRIX_MODE:
- case GL_NORMALIZE:
- case GL_MODELVIEW_STACK_DEPTH:
- case GL_PROJECTION_STACK_DEPTH:
- case GL_TEXTURE_STACK_DEPTH:
- case GL_ATTRIB_STACK_DEPTH:
- case GL_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_ALPHA_TEST:
- case GL_ALPHA_TEST_FUNC:
- case GL_ALPHA_TEST_REF:
- case GL_DITHER:
- case GL_BLEND_DST:
- case GL_BLEND_SRC:
- case GL_BLEND:
- case GL_LOGIC_OP_MODE:
- case GL_LOGIC_OP:
- case GL_AUX_BUFFERS:
- case GL_DRAW_BUFFER:
- case GL_READ_BUFFER:
- case GL_SCISSOR_TEST:
- case GL_INDEX_CLEAR_VALUE:
- case GL_INDEX_WRITEMASK:
- case GL_INDEX_MODE:
- case GL_RGBA_MODE:
- case GL_DOUBLEBUFFER:
- case GL_STEREO:
- case GL_RENDER_MODE:
- case GL_PERSPECTIVE_CORRECTION_HINT:
- case GL_POINT_SMOOTH_HINT:
- case GL_LINE_SMOOTH_HINT:
- case GL_POLYGON_SMOOTH_HINT:
- case GL_FOG_HINT:
- case GL_TEXTURE_GEN_S:
- case GL_TEXTURE_GEN_T:
- case GL_TEXTURE_GEN_R:
- case GL_TEXTURE_GEN_Q:
- case GL_PIXEL_MAP_I_TO_I:
- case GL_PIXEL_MAP_I_TO_I_SIZE:
- case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE:
- case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE:
- case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE:
- case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE:
- case GL_PIXEL_MAP_A_TO_A_SIZE:
- case GL_UNPACK_SWAP_BYTES:
- case GL_UNPACK_LSB_FIRST:
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- case GL_UNPACK_ALIGNMENT:
- case GL_PACK_SWAP_BYTES:
- case GL_PACK_LSB_FIRST:
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- case GL_PACK_ALIGNMENT:
- case GL_MAP_COLOR:
- case GL_MAP_STENCIL:
- case GL_INDEX_SHIFT:
- case GL_INDEX_OFFSET:
- case GL_RED_SCALE:
- case GL_RED_BIAS:
- case GL_ZOOM_X:
- case GL_ZOOM_Y:
- case GL_GREEN_SCALE:
- case GL_GREEN_BIAS:
- case GL_BLUE_SCALE:
- case GL_BLUE_BIAS:
- case GL_ALPHA_SCALE:
- case GL_ALPHA_BIAS:
- case GL_DEPTH_SCALE:
- case GL_DEPTH_BIAS:
- case GL_MAX_EVAL_ORDER:
- case GL_MAX_LIGHTS:
- case GL_MAX_CLIP_PLANES:
- case GL_MAX_TEXTURE_SIZE:
- case GL_MAX_PIXEL_MAP_TABLE:
- case GL_MAX_ATTRIB_STACK_DEPTH:
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- case GL_MAX_NAME_STACK_DEPTH:
- case GL_MAX_PROJECTION_STACK_DEPTH:
- case GL_MAX_TEXTURE_STACK_DEPTH:
- case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
- case GL_SUBPIXEL_BITS:
- case GL_INDEX_BITS:
- case GL_RED_BITS:
- case GL_GREEN_BITS:
- case GL_BLUE_BITS:
- case GL_ALPHA_BITS:
- case GL_DEPTH_BITS:
- case GL_STENCIL_BITS:
- case GL_ACCUM_RED_BITS:
- case GL_ACCUM_GREEN_BITS:
- case GL_ACCUM_BLUE_BITS:
- case GL_ACCUM_ALPHA_BITS:
- case GL_NAME_STACK_DEPTH:
- case GL_AUTO_NORMAL:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_INDEX:
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_INDEX:
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_VERTEX_4:
- case GL_MAP1_GRID_SEGMENTS:
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_POLYGON_OFFSET_UNITS:
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- case GL_BLEND_EQUATION:
+ switch( e ) {
+ case GL_CURRENT_INDEX:
+ case GL_CURRENT_RASTER_INDEX:
+ case GL_CURRENT_RASTER_POSITION_VALID:
+ case GL_CURRENT_RASTER_DISTANCE:
+ case GL_POINT_SMOOTH:
+ case GL_POINT_SIZE:
+ case GL_SMOOTH_POINT_SIZE_GRANULARITY:
+ case GL_LINE_SMOOTH:
+ case GL_LINE_WIDTH:
+ case GL_LINE_WIDTH_GRANULARITY:
+ case GL_LINE_STIPPLE:
+ case GL_LINE_STIPPLE_PATTERN:
+ case GL_LINE_STIPPLE_REPEAT:
+ case GL_LIST_MODE:
+ case GL_MAX_LIST_NESTING:
+ case GL_LIST_BASE:
+ case GL_LIST_INDEX:
+ case GL_POLYGON_SMOOTH:
+ case GL_POLYGON_STIPPLE:
+ case GL_EDGE_FLAG:
+ case GL_CULL_FACE:
+ case GL_CULL_FACE_MODE:
+ case GL_FRONT_FACE:
+ case GL_LIGHTING:
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_SHADE_MODEL:
+ case GL_COLOR_MATERIAL_FACE:
+ case GL_COLOR_MATERIAL_PARAMETER:
+ case GL_COLOR_MATERIAL:
+ case GL_FOG:
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_DEPTH_TEST:
+ case GL_DEPTH_WRITEMASK:
+ case GL_DEPTH_CLEAR_VALUE:
+ case GL_DEPTH_FUNC:
+ case GL_STENCIL_TEST:
+ case GL_STENCIL_CLEAR_VALUE:
+ case GL_STENCIL_FUNC:
+ case GL_STENCIL_VALUE_MASK:
+ case GL_STENCIL_FAIL:
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ case GL_STENCIL_REF:
+ case GL_STENCIL_WRITEMASK:
+ case GL_MATRIX_MODE:
+ case GL_NORMALIZE:
+ case GL_MODELVIEW_STACK_DEPTH:
+ case GL_PROJECTION_STACK_DEPTH:
+ case GL_TEXTURE_STACK_DEPTH:
+ case GL_ATTRIB_STACK_DEPTH:
+ case GL_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_ALPHA_TEST:
+ case GL_ALPHA_TEST_FUNC:
+ case GL_ALPHA_TEST_REF:
+ case GL_DITHER:
+ case GL_BLEND_DST:
+ case GL_BLEND_SRC:
+ case GL_BLEND:
+ case GL_LOGIC_OP_MODE:
+ case GL_LOGIC_OP:
+ case GL_AUX_BUFFERS:
+ case GL_DRAW_BUFFER:
+ case GL_READ_BUFFER:
+ case GL_SCISSOR_TEST:
+ case GL_INDEX_CLEAR_VALUE:
+ case GL_INDEX_WRITEMASK:
+ case GL_INDEX_MODE:
+ case GL_RGBA_MODE:
+ case GL_DOUBLEBUFFER:
+ case GL_STEREO:
+ case GL_RENDER_MODE:
+ case GL_PERSPECTIVE_CORRECTION_HINT:
+ case GL_POINT_SMOOTH_HINT:
+ case GL_LINE_SMOOTH_HINT:
+ case GL_POLYGON_SMOOTH_HINT:
+ case GL_FOG_HINT:
+ case GL_TEXTURE_GEN_S:
+ case GL_TEXTURE_GEN_T:
+ case GL_TEXTURE_GEN_R:
+ case GL_TEXTURE_GEN_Q:
+ case GL_PIXEL_MAP_I_TO_I:
+ case GL_PIXEL_MAP_I_TO_I_SIZE:
+ case GL_PIXEL_MAP_S_TO_S_SIZE:
+ case GL_PIXEL_MAP_I_TO_R_SIZE:
+ case GL_PIXEL_MAP_I_TO_G_SIZE:
+ case GL_PIXEL_MAP_I_TO_B_SIZE:
+ case GL_PIXEL_MAP_I_TO_A_SIZE:
+ case GL_PIXEL_MAP_R_TO_R_SIZE:
+ case GL_PIXEL_MAP_G_TO_G_SIZE:
+ case GL_PIXEL_MAP_B_TO_B_SIZE:
+ case GL_PIXEL_MAP_A_TO_A_SIZE:
+ case GL_UNPACK_SWAP_BYTES:
+ case GL_UNPACK_LSB_FIRST:
+ case GL_UNPACK_ROW_LENGTH:
+ case GL_UNPACK_SKIP_ROWS:
+ case GL_UNPACK_SKIP_PIXELS:
+ case GL_UNPACK_ALIGNMENT:
+ case GL_PACK_SWAP_BYTES:
+ case GL_PACK_LSB_FIRST:
+ case GL_PACK_ROW_LENGTH:
+ case GL_PACK_SKIP_ROWS:
+ case GL_PACK_SKIP_PIXELS:
+ case GL_PACK_ALIGNMENT:
+ case GL_MAP_COLOR:
+ case GL_MAP_STENCIL:
+ case GL_INDEX_SHIFT:
+ case GL_INDEX_OFFSET:
+ case GL_RED_SCALE:
+ case GL_RED_BIAS:
+ case GL_ZOOM_X:
+ case GL_ZOOM_Y:
+ case GL_GREEN_SCALE:
+ case GL_GREEN_BIAS:
+ case GL_BLUE_SCALE:
+ case GL_BLUE_BIAS:
+ case GL_ALPHA_SCALE:
+ case GL_ALPHA_BIAS:
+ case GL_DEPTH_SCALE:
+ case GL_DEPTH_BIAS:
+ case GL_MAX_EVAL_ORDER:
+ case GL_MAX_LIGHTS:
+ case GL_MAX_CLIP_PLANES:
+ case GL_MAX_TEXTURE_SIZE:
+ case GL_MAX_PIXEL_MAP_TABLE:
+ case GL_MAX_ATTRIB_STACK_DEPTH:
+ case GL_MAX_MODELVIEW_STACK_DEPTH:
+ case GL_MAX_NAME_STACK_DEPTH:
+ case GL_MAX_PROJECTION_STACK_DEPTH:
+ case GL_MAX_TEXTURE_STACK_DEPTH:
+ case GL_MAX_CLIENT_ATTRIB_STACK_DEPTH:
+ case GL_SUBPIXEL_BITS:
+ case GL_INDEX_BITS:
+ case GL_RED_BITS:
+ case GL_GREEN_BITS:
+ case GL_BLUE_BITS:
+ case GL_ALPHA_BITS:
+ case GL_DEPTH_BITS:
+ case GL_STENCIL_BITS:
+ case GL_ACCUM_RED_BITS:
+ case GL_ACCUM_GREEN_BITS:
+ case GL_ACCUM_BLUE_BITS:
+ case GL_ACCUM_ALPHA_BITS:
+ case GL_NAME_STACK_DEPTH:
+ case GL_AUTO_NORMAL:
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_INDEX:
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_1:
+ case GL_MAP1_TEXTURE_COORD_2:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_3:
+ case GL_MAP1_VERTEX_4:
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_INDEX:
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_2:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_3:
+ case GL_MAP2_VERTEX_4:
+ case GL_MAP1_GRID_SEGMENTS:
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_POLYGON_OFFSET_UNITS:
+ case GL_CLIP_PLANE0:
+ case GL_CLIP_PLANE1:
+ case GL_CLIP_PLANE2:
+ case GL_CLIP_PLANE3:
+ case GL_CLIP_PLANE4:
+ case GL_CLIP_PLANE5:
+ case GL_LIGHT0:
+ case GL_LIGHT1:
+ case GL_LIGHT2:
+ case GL_LIGHT3:
+ case GL_LIGHT4:
+ case GL_LIGHT5:
+ case GL_LIGHT6:
+ case GL_LIGHT7:
+ case GL_BLEND_EQUATION:
/* case GL_BLEND_EQUATION_EXT:*/
- case GL_CONVOLUTION_1D:
- case GL_CONVOLUTION_2D:
- case GL_SEPARABLE_2D:
- case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_CONVOLUTION_1D:
+ case GL_CONVOLUTION_2D:
+ case GL_SEPARABLE_2D:
+ case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
+ case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- case GL_POST_CONVOLUTION_RED_SCALE:
+ case GL_POST_CONVOLUTION_RED_SCALE:
/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_SCALE:
+ case GL_POST_CONVOLUTION_GREEN_SCALE:
/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_SCALE:
+ case GL_POST_CONVOLUTION_BLUE_SCALE:
/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_SCALE:
+ case GL_POST_CONVOLUTION_ALPHA_SCALE:
/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_RED_BIAS:
+ case GL_POST_CONVOLUTION_RED_BIAS:
/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_BIAS:
+ case GL_POST_CONVOLUTION_GREEN_BIAS:
/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_BIAS:
+ case GL_POST_CONVOLUTION_BLUE_BIAS:
/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_BIAS:
+ case GL_POST_CONVOLUTION_ALPHA_BIAS:
/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
- case GL_HISTOGRAM:
- case GL_MINMAX:
- case GL_POLYGON_OFFSET_FACTOR:
- case GL_RESCALE_NORMAL:
+ case GL_HISTOGRAM:
+ case GL_MINMAX:
+ case GL_POLYGON_OFFSET_FACTOR:
+ case GL_RESCALE_NORMAL:
/* case GL_RESCALE_NORMAL_EXT:*/
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- case GL_PACK_SKIP_IMAGES:
- case GL_PACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_TEXTURE_3D:
- case GL_MAX_3D_TEXTURE_SIZE:
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_TEXTURE_COORD_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_VERTEX_ARRAY_SIZE:
- case GL_VERTEX_ARRAY_TYPE:
- case GL_VERTEX_ARRAY_STRIDE:
- case GL_NORMAL_ARRAY_TYPE:
- case GL_NORMAL_ARRAY_STRIDE:
- case GL_COLOR_ARRAY_SIZE:
- case GL_COLOR_ARRAY_TYPE:
- case GL_COLOR_ARRAY_STRIDE:
- case GL_INDEX_ARRAY_TYPE:
- case GL_INDEX_ARRAY_STRIDE:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- case GL_MULTISAMPLE:
+ case GL_TEXTURE_BINDING_1D:
+ case GL_TEXTURE_BINDING_2D:
+ case GL_TEXTURE_BINDING_3D:
+ case GL_PACK_SKIP_IMAGES:
+ case GL_PACK_IMAGE_HEIGHT:
+ case GL_UNPACK_SKIP_IMAGES:
+ case GL_UNPACK_IMAGE_HEIGHT:
+ case GL_TEXTURE_3D:
+ case GL_MAX_3D_TEXTURE_SIZE:
+ case GL_VERTEX_ARRAY:
+ case GL_NORMAL_ARRAY:
+ case GL_COLOR_ARRAY:
+ case GL_INDEX_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_EDGE_FLAG_ARRAY:
+ case GL_VERTEX_ARRAY_SIZE:
+ case GL_VERTEX_ARRAY_TYPE:
+ case GL_VERTEX_ARRAY_STRIDE:
+ case GL_NORMAL_ARRAY_TYPE:
+ case GL_NORMAL_ARRAY_STRIDE:
+ case GL_COLOR_ARRAY_SIZE:
+ case GL_COLOR_ARRAY_TYPE:
+ case GL_COLOR_ARRAY_STRIDE:
+ case GL_INDEX_ARRAY_TYPE:
+ case GL_INDEX_ARRAY_STRIDE:
+ case GL_TEXTURE_COORD_ARRAY_SIZE:
+ case GL_TEXTURE_COORD_ARRAY_TYPE:
+ case GL_TEXTURE_COORD_ARRAY_STRIDE:
+ case GL_EDGE_FLAG_ARRAY_STRIDE:
+ case GL_MULTISAMPLE:
/* case GL_MULTISAMPLE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
+ case GL_SAMPLE_ALPHA_TO_COVERAGE:
/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_ONE:
+ case GL_SAMPLE_ALPHA_TO_ONE:
/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
- case GL_SAMPLE_COVERAGE:
+ case GL_SAMPLE_COVERAGE:
/* case GL_SAMPLE_COVERAGE_ARB:*/
- case GL_SAMPLE_BUFFERS:
+ case GL_SAMPLE_BUFFERS:
/* case GL_SAMPLE_BUFFERS_ARB:*/
- case GL_SAMPLES:
+ case GL_SAMPLES:
/* case GL_SAMPLES_ARB:*/
- case GL_SAMPLE_COVERAGE_VALUE:
+ case GL_SAMPLE_COVERAGE_VALUE:
/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
- case GL_SAMPLE_COVERAGE_INVERT:
+ case GL_SAMPLE_COVERAGE_INVERT:
/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
- case GL_COLOR_MATRIX_STACK_DEPTH:
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
- case GL_POST_COLOR_MATRIX_RED_SCALE:
- case GL_POST_COLOR_MATRIX_GREEN_SCALE:
- case GL_POST_COLOR_MATRIX_BLUE_SCALE:
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
- case GL_POST_COLOR_MATRIX_RED_BIAS:
- case GL_POST_COLOR_MATRIX_GREEN_BIAS:
- case GL_POST_COLOR_MATRIX_BLUE_BIAS:
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
- case GL_BLEND_DST_RGB:
- case GL_BLEND_SRC_RGB:
- case GL_BLEND_DST_ALPHA:
- case GL_BLEND_SRC_ALPHA:
- case GL_COLOR_TABLE:
- case GL_POST_CONVOLUTION_COLOR_TABLE:
- case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_MAX_ELEMENTS_VERTICES:
- case GL_MAX_ELEMENTS_INDICES:
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
- case GL_POINT_SIZE_MIN:
- case GL_POINT_SIZE_MAX:
- case GL_POINT_FADE_THRESHOLD_SIZE:
- case GL_OCCLUSION_TEST_HP:
- case GL_OCCLUSION_TEST_RESULT_HP:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- case GL_RESET_NOTIFICATION_STRATEGY_ARB:
- case GL_CURRENT_FOG_COORD:
- case GL_FOG_COORDINATE_ARRAY_TYPE:
- case GL_FOG_COORDINATE_ARRAY_STRIDE:
- case GL_FOG_COORD_ARRAY:
- case GL_COLOR_SUM_ARB:
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_ACTIVE_TEXTURE:
+ case GL_COLOR_MATRIX_STACK_DEPTH:
+ case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
+ case GL_POST_COLOR_MATRIX_RED_SCALE:
+ case GL_POST_COLOR_MATRIX_GREEN_SCALE:
+ case GL_POST_COLOR_MATRIX_BLUE_SCALE:
+ case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
+ case GL_POST_COLOR_MATRIX_RED_BIAS:
+ case GL_POST_COLOR_MATRIX_GREEN_BIAS:
+ case GL_POST_COLOR_MATRIX_BLUE_BIAS:
+ case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
+ case GL_BLEND_DST_RGB:
+ case GL_BLEND_SRC_RGB:
+ case GL_BLEND_DST_ALPHA:
+ case GL_BLEND_SRC_ALPHA:
+ case GL_COLOR_TABLE:
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ case GL_MAX_ELEMENTS_VERTICES:
+ case GL_MAX_ELEMENTS_INDICES:
+ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
+ case GL_POINT_SIZE_MIN:
+ case GL_POINT_SIZE_MAX:
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+ case GL_OCCLUSION_TEST_HP:
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB:
+ case GL_RESET_NOTIFICATION_STRATEGY_ARB:
+ case GL_CURRENT_FOG_COORD:
+ case GL_FOG_COORDINATE_ARRAY_TYPE:
+ case GL_FOG_COORDINATE_ARRAY_STRIDE:
+ case GL_FOG_COORD_ARRAY:
+ case GL_COLOR_SUM_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_SIZE:
+ case GL_SECONDARY_COLOR_ARRAY_TYPE:
+ case GL_SECONDARY_COLOR_ARRAY_STRIDE:
+ case GL_SECONDARY_COLOR_ARRAY:
+ case GL_ACTIVE_TEXTURE:
/* case GL_ACTIVE_TEXTURE_ARB:*/
- case GL_CLIENT_ACTIVE_TEXTURE:
+ case GL_CLIENT_ACTIVE_TEXTURE:
/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
- case GL_MAX_TEXTURE_UNITS:
+ case GL_MAX_TEXTURE_UNITS:
/* case GL_MAX_TEXTURE_UNITS_ARB:*/
- case GL_MAX_RENDERBUFFER_SIZE:
+ case GL_MAX_RENDERBUFFER_SIZE:
/* case GL_MAX_RENDERBUFFER_SIZE_EXT:*/
- case GL_TEXTURE_COMPRESSION_HINT:
+ case GL_TEXTURE_COMPRESSION_HINT:
/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
- case GL_TEXTURE_RECTANGLE_ARB:
+ case GL_TEXTURE_RECTANGLE_ARB:
/* case GL_TEXTURE_RECTANGLE_NV:*/
- case GL_TEXTURE_BINDING_RECTANGLE_ARB:
+ case GL_TEXTURE_BINDING_RECTANGLE_ARB:
/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
+ case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
- case GL_MAX_TEXTURE_LOD_BIAS:
- case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_MAX_SHININESS_NV:
- case GL_MAX_SPOT_EXPONENT_NV:
- case GL_TEXTURE_CUBE_MAP:
+ case GL_MAX_TEXTURE_LOD_BIAS:
+ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_MAX_SHININESS_NV:
+ case GL_MAX_SPOT_EXPONENT_NV:
+ case GL_TEXTURE_CUBE_MAP:
/* case GL_TEXTURE_CUBE_MAP_ARB:*/
- case GL_TEXTURE_BINDING_CUBE_MAP:
+ case GL_TEXTURE_BINDING_CUBE_MAP:
/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
- case GL_MULTISAMPLE_FILTER_HINT_NV:
- case GL_FOG_DISTANCE_MODE_NV:
- case GL_VERTEX_PROGRAM_ARB:
- case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
- case GL_MAX_PROGRAM_MATRICES_ARB:
- case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
- case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
- case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
- case GL_PROGRAM_ERROR_POSITION_ARB:
- case GL_DEPTH_CLAMP:
+ case GL_MULTISAMPLE_FILTER_HINT_NV:
+ case GL_FOG_DISTANCE_MODE_NV:
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
+ case GL_MAX_PROGRAM_MATRICES_ARB:
+ case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
+ case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
+ case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
+ case GL_PROGRAM_ERROR_POSITION_ARB:
+ case GL_DEPTH_CLAMP:
/* case GL_DEPTH_CLAMP_NV:*/
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
/* case GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB:*/
- case GL_MAX_VERTEX_UNITS_ARB:
- case GL_ACTIVE_VERTEX_UNITS_ARB:
- case GL_WEIGHT_SUM_UNITY_ARB:
- case GL_VERTEX_BLEND_ARB:
- case GL_CURRENT_WEIGHT_ARB:
- case GL_WEIGHT_ARRAY_TYPE_ARB:
- case GL_WEIGHT_ARRAY_STRIDE_ARB:
- case GL_WEIGHT_ARRAY_SIZE_ARB:
- case GL_WEIGHT_ARRAY_ARB:
- case GL_PACK_INVERT_MESA:
- case GL_STENCIL_BACK_FUNC_ATI:
- case GL_STENCIL_BACK_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
- case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
- case GL_FRAGMENT_PROGRAM_ARB:
- case GL_MAX_DRAW_BUFFERS_ARB:
-/* case GL_MAX_DRAW_BUFFERS_NV:*/
- case GL_DRAW_BUFFER0_ARB:
+ case GL_MAX_VERTEX_UNITS_ARB:
+ case GL_ACTIVE_VERTEX_UNITS_ARB:
+ case GL_WEIGHT_SUM_UNITY_ARB:
+ case GL_VERTEX_BLEND_ARB:
+ case GL_CURRENT_WEIGHT_ARB:
+ case GL_WEIGHT_ARRAY_TYPE_ARB:
+ case GL_WEIGHT_ARRAY_STRIDE_ARB:
+ case GL_WEIGHT_ARRAY_SIZE_ARB:
+ case GL_WEIGHT_ARRAY_ARB:
+ case GL_PACK_INVERT_MESA:
+ case GL_STENCIL_BACK_FUNC_ATI:
+ case GL_STENCIL_BACK_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI:
+ case GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI:
+ case GL_FRAGMENT_PROGRAM_ARB:
+ case GL_MAX_DRAW_BUFFERS_ARB:
+/* case GL_MAX_DRAW_BUFFERS_ATI:*/
+ case GL_DRAW_BUFFER0_ARB:
/* case GL_DRAW_BUFFER0_ATI:*/
- case GL_DRAW_BUFFER1_ARB:
-/* case GL_DRAW_BUFFER1_NV:*/
- case GL_DRAW_BUFFER2_ARB:
+ case GL_DRAW_BUFFER1_ARB:
+/* case GL_DRAW_BUFFER1_ATI:*/
+ case GL_DRAW_BUFFER2_ARB:
/* case GL_DRAW_BUFFER2_ATI:*/
- case GL_DRAW_BUFFER3_ARB:
+ case GL_DRAW_BUFFER3_ARB:
/* case GL_DRAW_BUFFER3_ATI:*/
- case GL_DRAW_BUFFER4_ARB:
+ case GL_DRAW_BUFFER4_ARB:
/* case GL_DRAW_BUFFER4_ATI:*/
- case GL_DRAW_BUFFER5_ARB:
+ case GL_DRAW_BUFFER5_ARB:
/* case GL_DRAW_BUFFER5_ATI:*/
- case GL_DRAW_BUFFER6_ARB:
+ case GL_DRAW_BUFFER6_ARB:
/* case GL_DRAW_BUFFER6_ATI:*/
- case GL_DRAW_BUFFER7_ARB:
+ case GL_DRAW_BUFFER7_ARB:
/* case GL_DRAW_BUFFER7_ATI:*/
- case GL_DRAW_BUFFER8_ARB:
+ case GL_DRAW_BUFFER8_ARB:
/* case GL_DRAW_BUFFER8_ATI:*/
- case GL_DRAW_BUFFER9_ARB:
+ case GL_DRAW_BUFFER9_ARB:
/* case GL_DRAW_BUFFER9_ATI:*/
- case GL_DRAW_BUFFER10_ARB:
-/* case GL_DRAW_BUFFER10_NV:*/
- case GL_DRAW_BUFFER11_ARB:
-/* case GL_DRAW_BUFFER11_NV:*/
- case GL_DRAW_BUFFER12_ARB:
+ case GL_DRAW_BUFFER10_ARB:
+/* case GL_DRAW_BUFFER10_ATI:*/
+ case GL_DRAW_BUFFER11_ARB:
+/* case GL_DRAW_BUFFER11_ATI:*/
+ case GL_DRAW_BUFFER12_ARB:
/* case GL_DRAW_BUFFER12_ATI:*/
- case GL_DRAW_BUFFER13_ARB:
+ case GL_DRAW_BUFFER13_ARB:
/* case GL_DRAW_BUFFER13_ATI:*/
- case GL_DRAW_BUFFER14_ARB:
-/* case GL_DRAW_BUFFER14_NV:*/
- case GL_DRAW_BUFFER15_ARB:
+ case GL_DRAW_BUFFER14_ARB:
+/* case GL_DRAW_BUFFER14_ATI:*/
+ case GL_DRAW_BUFFER15_ARB:
/* case GL_DRAW_BUFFER15_ATI:*/
- case GL_BLEND_EQUATION_ALPHA_EXT:
- case GL_MATRIX_PALETTE_ARB:
- case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
- case GL_MAX_PALETTE_MATRICES_ARB:
- case GL_CURRENT_PALETTE_MATRIX_ARB:
- case GL_MATRIX_INDEX_ARRAY_ARB:
- case GL_CURRENT_MATRIX_INDEX_ARB:
- case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
- case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
- case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
- case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
- case GL_POINT_SPRITE_ARB:
+ case GL_BLEND_EQUATION_ALPHA_EXT:
+ case GL_MATRIX_PALETTE_ARB:
+ case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
+ case GL_MAX_PALETTE_MATRICES_ARB:
+ case GL_CURRENT_PALETTE_MATRIX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_ARB:
+ case GL_CURRENT_MATRIX_INDEX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
+ case GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT:
+ case GL_TEXTURE_CUBE_MAP_SEAMLESS:
+ case GL_POINT_SPRITE_ARB:
/* case GL_POINT_SPRITE_NV:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_MAX_VERTEX_ATTRIBS_ARB:
- case GL_MAX_TEXTURE_COORDS_ARB:
- case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
- case GL_DEPTH_BOUNDS_TEST_EXT:
- case GL_ARRAY_BUFFER_BINDING_ARB:
- case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
- case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
- case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
- case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
- case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
- case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
- case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
- case GL_TEXTURE_CUBE_MAP_SEAMLESS:
- case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- case GL_ACTIVE_STENCIL_FACE_EXT:
- case GL_SAMPLER_BINDING:
- case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
- case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
- case GL_FRAMEBUFFER_BINDING:
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_MAX_VERTEX_ATTRIBS_ARB:
+ case GL_MAX_TEXTURE_COORDS_ARB:
+ case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
+ case GL_DEPTH_BOUNDS_TEST_EXT:
+ case GL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_VERTEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_NORMAL_ARRAY_BUFFER_BINDING_ARB:
+ case GL_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_INDEX_ARRAY_BUFFER_BINDING_ARB:
+ case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
+ case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB:
+ case GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB:
+ case GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB:
+ case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT:
+ case GL_STENCIL_TEST_TWO_SIDE_EXT:
+ case GL_ACTIVE_STENCIL_FACE_EXT:
+ case GL_SAMPLER_BINDING:
+ case GL_TEXTURE_BINDING_1D_ARRAY_EXT:
+ case GL_TEXTURE_BINDING_2D_ARRAY_EXT:
+ case GL_FRAMEBUFFER_BINDING:
/* case GL_DRAW_FRAMEBUFFER_BINDING_EXT:*/
- case GL_RENDERBUFFER_BINDING:
+ case GL_RENDERBUFFER_BINDING:
/* case GL_RENDERBUFFER_BINDING_EXT:*/
- case GL_READ_FRAMEBUFFER_BINDING:
+ case GL_READ_FRAMEBUFFER_BINDING:
/* case GL_READ_FRAMEBUFFER_BINDING_EXT:*/
- case GL_MAX_COLOR_ATTACHMENTS:
+ case GL_MAX_COLOR_ATTACHMENTS:
/* case GL_MAX_COLOR_ATTACHMENTS_EXT:*/
- case GL_MAX_SAMPLES:
+ case GL_MAX_SAMPLES:
/* case GL_MAX_SAMPLES_EXT:*/
- case GL_MAX_SERVER_WAIT_TIMEOUT:
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- return 1;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- case GL_LINE_WIDTH_RANGE:
- case GL_POLYGON_MODE:
- case GL_DEPTH_RANGE:
- case GL_MAX_VIEWPORT_DIMS:
- case GL_MAP1_GRID_DOMAIN:
- case GL_MAP2_GRID_SEGMENTS:
- case GL_ALIASED_POINT_SIZE_RANGE:
- case GL_ALIASED_LINE_WIDTH_RANGE:
- case GL_DEPTH_BOUNDS_EXT:
- return 2;
- case GL_CURRENT_NORMAL:
- case GL_POINT_DISTANCE_ATTENUATION:
- return 3;
- case GL_CURRENT_COLOR:
- case GL_CURRENT_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_COLOR:
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_POSITION:
- case GL_LIGHT_MODEL_AMBIENT:
- case GL_FOG_COLOR:
- case GL_ACCUM_CLEAR_VALUE:
- case GL_VIEWPORT:
- case GL_SCISSOR_BOX:
- case GL_COLOR_CLEAR_VALUE:
- case GL_COLOR_WRITEMASK:
- case GL_MAP2_GRID_DOMAIN:
- case GL_BLEND_COLOR:
+ case GL_MAX_SERVER_WAIT_TIMEOUT:
+ case GL_MAX_DEBUG_MESSAGE_LENGTH_ARB:
+ case GL_MAX_DEBUG_LOGGED_MESSAGES_ARB:
+ case GL_DEBUG_LOGGED_MESSAGES_ARB:
+ case GL_RASTER_POSITION_UNCLIPPED_IBM:
+ return 1;
+ case GL_SMOOTH_POINT_SIZE_RANGE:
+ case GL_LINE_WIDTH_RANGE:
+ case GL_POLYGON_MODE:
+ case GL_DEPTH_RANGE:
+ case GL_MAX_VIEWPORT_DIMS:
+ case GL_MAP1_GRID_DOMAIN:
+ case GL_MAP2_GRID_SEGMENTS:
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ case GL_DEPTH_BOUNDS_EXT:
+ return 2;
+ case GL_CURRENT_NORMAL:
+ case GL_POINT_DISTANCE_ATTENUATION:
+ return 3;
+ case GL_CURRENT_COLOR:
+ case GL_CURRENT_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_COLOR:
+ case GL_CURRENT_RASTER_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_POSITION:
+ case GL_LIGHT_MODEL_AMBIENT:
+ case GL_FOG_COLOR:
+ case GL_ACCUM_CLEAR_VALUE:
+ case GL_VIEWPORT:
+ case GL_SCISSOR_BOX:
+ case GL_COLOR_CLEAR_VALUE:
+ case GL_COLOR_WRITEMASK:
+ case GL_MAP2_GRID_DOMAIN:
+ case GL_BLEND_COLOR:
/* case GL_BLEND_COLOR_EXT:*/
- case GL_CURRENT_SECONDARY_COLOR:
- return 4;
- case GL_MODELVIEW_MATRIX:
- case GL_PROJECTION_MATRIX:
- case GL_TEXTURE_MATRIX:
- case GL_MODELVIEW0_ARB:
- case GL_COLOR_MATRIX:
- case GL_MODELVIEW1_ARB:
- case GL_CURRENT_MATRIX_ARB:
- case GL_MODELVIEW2_ARB:
- case GL_MODELVIEW3_ARB:
- case GL_MODELVIEW4_ARB:
- case GL_MODELVIEW5_ARB:
- case GL_MODELVIEW6_ARB:
- case GL_MODELVIEW7_ARB:
- case GL_MODELVIEW8_ARB:
- case GL_MODELVIEW9_ARB:
- case GL_MODELVIEW10_ARB:
- case GL_MODELVIEW11_ARB:
- case GL_MODELVIEW12_ARB:
- case GL_MODELVIEW13_ARB:
- case GL_MODELVIEW14_ARB:
- case GL_MODELVIEW15_ARB:
- case GL_MODELVIEW16_ARB:
- case GL_MODELVIEW17_ARB:
- case GL_MODELVIEW18_ARB:
- case GL_MODELVIEW19_ARB:
- case GL_MODELVIEW20_ARB:
- case GL_MODELVIEW21_ARB:
- case GL_MODELVIEW22_ARB:
- case GL_MODELVIEW23_ARB:
- case GL_MODELVIEW24_ARB:
- case GL_MODELVIEW25_ARB:
- case GL_MODELVIEW26_ARB:
- case GL_MODELVIEW27_ARB:
- case GL_MODELVIEW28_ARB:
- case GL_MODELVIEW29_ARB:
- case GL_MODELVIEW30_ARB:
- case GL_MODELVIEW31_ARB:
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- return 16;
- case GL_FOG_COORDINATE_SOURCE:
- case GL_COMPRESSED_TEXTURE_FORMATS:
- case GL_RGBA_INTEGER_MODE_EXT:
- return __glGetBooleanv_variable_size(e);
- default:
- return 0;
+ case GL_CURRENT_SECONDARY_COLOR:
+ return 4;
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ case GL_MODELVIEW0_ARB:
+ case GL_COLOR_MATRIX:
+ case GL_MODELVIEW1_ARB:
+ case GL_CURRENT_MATRIX_ARB:
+ case GL_MODELVIEW2_ARB:
+ case GL_MODELVIEW3_ARB:
+ case GL_MODELVIEW4_ARB:
+ case GL_MODELVIEW5_ARB:
+ case GL_MODELVIEW6_ARB:
+ case GL_MODELVIEW7_ARB:
+ case GL_MODELVIEW8_ARB:
+ case GL_MODELVIEW9_ARB:
+ case GL_MODELVIEW10_ARB:
+ case GL_MODELVIEW11_ARB:
+ case GL_MODELVIEW12_ARB:
+ case GL_MODELVIEW13_ARB:
+ case GL_MODELVIEW14_ARB:
+ case GL_MODELVIEW15_ARB:
+ case GL_MODELVIEW16_ARB:
+ case GL_MODELVIEW17_ARB:
+ case GL_MODELVIEW18_ARB:
+ case GL_MODELVIEW19_ARB:
+ case GL_MODELVIEW20_ARB:
+ case GL_MODELVIEW21_ARB:
+ case GL_MODELVIEW22_ARB:
+ case GL_MODELVIEW23_ARB:
+ case GL_MODELVIEW24_ARB:
+ case GL_MODELVIEW25_ARB:
+ case GL_MODELVIEW26_ARB:
+ case GL_MODELVIEW27_ARB:
+ case GL_MODELVIEW28_ARB:
+ case GL_MODELVIEW29_ARB:
+ case GL_MODELVIEW30_ARB:
+ case GL_MODELVIEW31_ARB:
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ return 16;
+ case GL_FOG_COORDINATE_SOURCE:
+ case GL_COMPRESSED_TEXTURE_FORMATS:
+ case GL_MIN_PROGRAM_TEXEL_OFFSET:
+ case GL_MAX_PROGRAM_TEXEL_OFFSET:
+ case GL_RGBA_INTEGER_MODE_EXT:
+ return __glGetBooleanv_variable_size( e );
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetTexParameterfv_size(GLenum e)
+__glGetTexParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ switch( e ) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_RESIDENT:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_TEXTURE_RANGE_LENGTH_APPLE:
- case GL_TEXTURE_STORAGE_HINT_APPLE:
- case GL_DEPTH_TEXTURE_MODE:
+ case GL_TEXTURE_RANGE_LENGTH_APPLE:
+ case GL_TEXTURE_STORAGE_HINT_APPLE:
+ case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
+ case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
+ case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default:
- return 0;
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetTexLevelParameterfv_size(GLenum e)
+__glGetTexLevelParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_TEXTURE_WIDTH:
- case GL_TEXTURE_HEIGHT:
- case GL_TEXTURE_COMPONENTS:
- case GL_TEXTURE_BORDER:
- case GL_TEXTURE_RED_SIZE:
+ switch( e ) {
+ case GL_TEXTURE_WIDTH:
+ case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_COMPONENTS:
+ case GL_TEXTURE_BORDER:
+ case GL_TEXTURE_RED_SIZE:
/* case GL_TEXTURE_RED_SIZE_EXT:*/
- case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_GREEN_SIZE:
/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
- case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_BLUE_SIZE:
/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
- case GL_TEXTURE_ALPHA_SIZE:
+ case GL_TEXTURE_ALPHA_SIZE:
/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
- case GL_TEXTURE_LUMINANCE_SIZE:
+ case GL_TEXTURE_LUMINANCE_SIZE:
/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
- case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_INTENSITY_SIZE:
/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
- case GL_TEXTURE_DEPTH:
- case GL_TEXTURE_INDEX_SIZE_EXT:
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+ case GL_TEXTURE_DEPTH:
+ case GL_TEXTURE_INDEX_SIZE_EXT:
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
- case GL_TEXTURE_COMPRESSED:
+ case GL_TEXTURE_COMPRESSED:
/* case GL_TEXTURE_COMPRESSED_ARB:*/
- case GL_TEXTURE_DEPTH_SIZE:
+ case GL_TEXTURE_DEPTH_SIZE:
/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
- case GL_TEXTURE_STENCIL_SIZE:
+ case GL_TEXTURE_STENCIL_SIZE:
/* case GL_TEXTURE_STENCIL_SIZE_EXT:*/
- return 1;
- default:
- return 0;
+ return 1;
+ default: return 0;
+ }
+}
+
+_X_INTERNAL PURE FASTCALL GLint
+__glGetPointerv_size( GLenum e )
+{
+ switch( e ) {
+ case GL_DEBUG_CALLBACK_FUNCTION_ARB:
+ case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
+ return 1;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glColorTableParameterfv_size(GLenum e)
+__glColorTableParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return 0;
+ switch( e ) {
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetColorTableParameterfv_size(GLenum e)
+__glGetColorTableParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_COLOR_TABLE_FORMAT:
+ switch( e ) {
+ case GL_COLOR_TABLE_FORMAT:
/* case GL_COLOR_TABLE_FORMAT_EXT:*/
- case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_WIDTH:
/* case GL_COLOR_TABLE_WIDTH_EXT:*/
- case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_RED_SIZE:
/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
- case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
- case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
- case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
- case GL_COLOR_TABLE_INTENSITY_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return 0;
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glConvolutionParameterfv_size(GLenum e)
+__glConvolutionParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_CONVOLUTION_BORDER_MODE:
+ switch( e ) {
+ case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
+ case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- return 0;
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size(GLenum e)
+__glGetConvolutionParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_CONVOLUTION_BORDER_MODE:
+ switch( e ) {
+ case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- case GL_CONVOLUTION_FORMAT:
+ case GL_CONVOLUTION_FORMAT:
/* case GL_CONVOLUTION_FORMAT_EXT:*/
- case GL_CONVOLUTION_WIDTH:
+ case GL_CONVOLUTION_WIDTH:
/* case GL_CONVOLUTION_WIDTH_EXT:*/
- case GL_CONVOLUTION_HEIGHT:
+ case GL_CONVOLUTION_HEIGHT:
/* case GL_CONVOLUTION_HEIGHT_EXT:*/
- case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
+ case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
+ case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default:
- return 0;
+ return 4;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetHistogramParameterfv_size(GLenum e)
+__glGetHistogramParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_HISTOGRAM_WIDTH:
- case GL_HISTOGRAM_FORMAT:
- case GL_HISTOGRAM_RED_SIZE:
- case GL_HISTOGRAM_GREEN_SIZE:
- case GL_HISTOGRAM_BLUE_SIZE:
- case GL_HISTOGRAM_ALPHA_SIZE:
- case GL_HISTOGRAM_LUMINANCE_SIZE:
- case GL_HISTOGRAM_SINK:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_HISTOGRAM_WIDTH:
+ case GL_HISTOGRAM_FORMAT:
+ case GL_HISTOGRAM_RED_SIZE:
+ case GL_HISTOGRAM_GREEN_SIZE:
+ case GL_HISTOGRAM_BLUE_SIZE:
+ case GL_HISTOGRAM_ALPHA_SIZE:
+ case GL_HISTOGRAM_LUMINANCE_SIZE:
+ case GL_HISTOGRAM_SINK:
+ return 1;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetMinmaxParameterfv_size(GLenum e)
+__glGetMinmaxParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_MINMAX_FORMAT:
- case GL_MINMAX_SINK:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_MINMAX_FORMAT:
+ case GL_MINMAX_SINK:
+ return 1;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetProgramivARB_size(GLenum e)
+__glPointParameterfv_size( GLenum e )
{
- switch (e) {
- case GL_PROGRAM_LENGTH_ARB:
- case GL_PROGRAM_BINDING_ARB:
- case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_FORMAT_ARB:
- case GL_PROGRAM_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_TEMPORARIES_ARB:
- case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_PROGRAM_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_PARAMETERS_ARB:
- case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_PROGRAM_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_ATTRIBS_ARB:
- case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
- case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
- case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
- case GL_MAX_PROGRAM_CALL_DEPTH_NV:
- case GL_MAX_PROGRAM_IF_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_COUNT_NV:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_POINT_SIZE_MIN:
+/* case GL_POINT_SIZE_MIN_ARB:*/
+/* case GL_POINT_SIZE_MIN_SGIS:*/
+ case GL_POINT_SIZE_MAX:
+/* case GL_POINT_SIZE_MAX_ARB:*/
+/* case GL_POINT_SIZE_MAX_SGIS:*/
+ case GL_POINT_FADE_THRESHOLD_SIZE:
+/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
+/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ return 1;
+ case GL_POINT_DISTANCE_ATTENUATION:
+/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
+/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
+ return 3;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvARB_size(GLenum e)
+__glGetQueryObjectiv_size( GLenum e )
{
- switch (e) {
- case GL_VERTEX_PROGRAM_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- case GL_CURRENT_VERTEX_ATTRIB_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_QUERY_RESULT_ARB:
+ case GL_QUERY_RESULT_AVAILABLE_ARB:
+ return 1;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetQueryObjectivARB_size(GLenum e)
+__glGetQueryiv_size( GLenum e )
{
- switch (e) {
- case GL_QUERY_RESULT_ARB:
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_QUERY_COUNTER_BITS_ARB:
+ case GL_CURRENT_QUERY_ARB:
+ case GL_ANY_SAMPLES_PASSED:
+ return 1;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetQueryivARB_size(GLenum e)
+__glGetVertexAttribdv_size( GLenum e )
{
- switch (e) {
- case GL_QUERY_COUNTER_BITS_ARB:
- case GL_CURRENT_QUERY_ARB:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
+ case GL_CURRENT_VERTEX_ATTRIB_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
+ return 1;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glPointParameterfvEXT_size(GLenum e)
+__glGetProgramivARB_size( GLenum e )
{
- switch (e) {
- case GL_POINT_SIZE_MIN:
-/* case GL_POINT_SIZE_MIN_ARB:*/
-/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
-/* case GL_POINT_SIZE_MAX_ARB:*/
-/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
-/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
-/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
-/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
-/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default:
- return 0;
+ switch( e ) {
+ case GL_PROGRAM_LENGTH_ARB:
+ case GL_PROGRAM_BINDING_ARB:
+ case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_FORMAT_ARB:
+ case GL_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_TEMPORARIES_ARB:
+ case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_PROGRAM_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_PARAMETERS_ARB:
+ case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_PROGRAM_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_ATTRIBS_ARB:
+ case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
+ case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
+ case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
+ case GL_MAX_PROGRAM_CALL_DEPTH_NV:
+ case GL_MAX_PROGRAM_IF_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_COUNT_NV:
+ return 1;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetProgramivNV_size(GLenum e)
+__glGetFramebufferAttachmentParameteriv_size( GLenum e )
{
- switch (e) {
- case GL_PROGRAM_LENGTH_NV:
- case GL_PROGRAM_TARGET_NV:
- case GL_PROGRAM_RESIDENT_NV:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING:
+ case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE:
+ case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE:
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE:
+/* case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:*/
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME:
+/* case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:*/
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL:
+/* case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:*/
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE:
+/* case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:*/
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
+ return 1;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvNV_size(GLenum e)
+__glGetProgramivNV_size( GLenum e )
{
- switch (e) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- case GL_ATTRIB_ARRAY_TYPE_NV:
- case GL_CURRENT_ATTRIB_NV:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_PROGRAM_LENGTH_NV:
+ case GL_PROGRAM_TARGET_NV:
+ case GL_PROGRAM_RESIDENT_NV:
+ return 1;
+ default: return 0;
}
}
_X_INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size(GLenum e)
+__glGetVertexAttribdvNV_size( GLenum e )
{
- switch (e) {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
- return 1;
- default:
- return 0;
+ switch( e ) {
+ case GL_ATTRIB_ARRAY_SIZE_NV:
+ case GL_ATTRIB_ARRAY_STRIDE_NV:
+ case GL_ATTRIB_ARRAY_TYPE_NV:
+ case GL_CURRENT_ATTRIB_NV:
+ return 1;
+ default: return 0;
}
}
-ALIAS(Fogiv, Fogfv)
- ALIAS(Lightiv, Lightfv)
- ALIAS(LightModeliv, LightModelfv)
- ALIAS(Materialiv, Materialfv)
- ALIAS(TexParameteriv, TexParameterfv)
- ALIAS(TexEnviv, TexEnvfv)
- ALIAS(TexGenfv, TexGendv)
- ALIAS(TexGeniv, TexGendv)
- ALIAS(Map1f, Map1d)
- ALIAS(Map2f, Map2d)
- ALIAS(GetDoublev, GetBooleanv)
- ALIAS(GetFloatv, GetBooleanv)
- ALIAS(GetIntegerv, GetBooleanv)
- ALIAS(GetLightfv, Lightfv)
- ALIAS(GetLightiv, Lightfv)
- ALIAS(GetMaterialfv, Materialfv)
- ALIAS(GetMaterialiv, Materialfv)
- ALIAS(GetTexEnvfv, TexEnvfv)
- ALIAS(GetTexEnviv, TexEnvfv)
- ALIAS(GetTexGendv, TexGendv)
- ALIAS(GetTexGenfv, TexGendv)
- ALIAS(GetTexGeniv, TexGendv)
- ALIAS(GetTexParameteriv, GetTexParameterfv)
- ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv)
- ALIAS(ColorTableParameteriv, ColorTableParameterfv)
- ALIAS(GetColorTableParameteriv, GetColorTableParameterfv)
- ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
- ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv)
- ALIAS(GetHistogramParameteriv, GetHistogramParameterfv)
- ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv)
- ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB)
- ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB)
- ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB)
- ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV)
- ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV)
- ALIAS(PointParameterivNV, PointParameterfvEXT)
-#undef PURE
-#undef FASTCALL
+ALIAS( Fogiv, Fogfv )
+ALIAS( Lightiv, Lightfv )
+ALIAS( LightModeliv, LightModelfv )
+ALIAS( Materialiv, Materialfv )
+ALIAS( TexParameteriv, TexParameterfv )
+ALIAS( TexEnviv, TexEnvfv )
+ALIAS( TexGenfv, TexGendv )
+ALIAS( TexGeniv, TexGendv )
+ALIAS( Map1f, Map1d )
+ALIAS( Map2f, Map2d )
+ALIAS( GetDoublev, GetBooleanv )
+ALIAS( GetFloatv, GetBooleanv )
+ALIAS( GetIntegerv, GetBooleanv )
+ALIAS( GetLightfv, Lightfv )
+ALIAS( GetLightiv, Lightfv )
+ALIAS( GetMaterialfv, Materialfv )
+ALIAS( GetMaterialiv, Materialfv )
+ALIAS( GetTexEnvfv, TexEnvfv )
+ALIAS( GetTexEnviv, TexEnvfv )
+ALIAS( GetTexGendv, TexGendv )
+ALIAS( GetTexGenfv, TexGendv )
+ALIAS( GetTexGeniv, TexGendv )
+ALIAS( GetTexParameteriv, GetTexParameterfv )
+ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv )
+ALIAS( ColorTableParameteriv, ColorTableParameterfv )
+ALIAS( GetColorTableParameteriv, GetColorTableParameterfv )
+ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
+ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv )
+ALIAS( GetHistogramParameteriv, GetHistogramParameterfv )
+ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv )
+ALIAS( PointParameteriv, PointParameterfv )
+ALIAS( GetQueryObjectuiv, GetQueryObjectiv )
+ALIAS( GetVertexAttribfv, GetVertexAttribdv )
+ALIAS( GetVertexAttribiv, GetVertexAttribdv )
+ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV )
+ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV )
+
+# undef PURE
+# undef FASTCALL
diff --git a/xorg-server/glx/indirect_size_get.h b/xorg-server/glx/indirect_size_get.h
index 4cfb3a6ba..8c2027653 100644
--- a/xorg-server/glx/indirect_size_get.h
+++ b/xorg-server/glx/indirect_size_get.h
@@ -26,7 +26,7 @@
*/
#if !defined( _INDIRECT_SIZE_GET_H_ )
-#define _INDIRECT_SIZE_GET_H_
+# define _INDIRECT_SIZE_GET_H_
/**
* \file
@@ -38,18 +38,38 @@
#include <X11/Xfuncproto.h>
-#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-#define PURE __attribute__((pure))
-#else
-#define PURE
-#endif
+# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+# define PURE __attribute__((pure))
+# else
+# define PURE
+# endif
-#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-#define FASTCALL __attribute__((fastcall))
-#else
-#define FASTCALL
-#endif
+# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+# define FASTCALL __attribute__((fastcall))
+# else
+# define FASTCALL
+# endif
+extern _X_INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetBooleanv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetDoublev_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetFloatv_size(GLenum);
@@ -67,33 +87,35 @@ extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameterfv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetTexParameteriv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint
-__glGetColorTableParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint
-__glGetColorTableParameteriv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetPointerv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetMinmaxParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glPointParameterfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glPointParameteriv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectuiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryiv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfv_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribiv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
+extern _X_INTERNAL PURE FASTCALL GLint __glGetFramebufferAttachmentParameteriv_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
extern _X_INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
-extern _X_INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size(GLenum);
-#undef PURE
-#undef FASTCALL
+# undef PURE
+# undef FASTCALL
-#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */
+#endif /* !defined( _INDIRECT_SIZE_GET_H_ ) */
diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c
index 8922e43fd..4ab3ba3e8 100644
--- a/xorg-server/glx/indirect_table.c
+++ b/xorg-server/glx/indirect_table.c
@@ -25,6 +25,10 @@
* SOFTWARE.
*/
+#ifndef HAVE_DIX_CONFIG_H
+#include "glheader.h"
+#endif
+
#include <inttypes.h>
#include "glxserver.h"
#include "glxext.h"
@@ -78,8 +82,7 @@ static const void *Single_function_table[112][2] = {
/* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
/* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
/* [ 3] = 3 */ {__glXDisp_CreateContext, __glXDispSwap_CreateContext},
- /* [ 4] = 4 */ {__glXDisp_DestroyContext,
- __glXDispSwap_DestroyContext},
+ /* [ 4] = 4 */ {__glXDisp_DestroyContext, __glXDispSwap_DestroyContext},
/* [ 5] = 5 */ {__glXDisp_MakeCurrent, __glXDispSwap_MakeCurrent},
/* [ 6] = 6 */ {__glXDisp_IsDirect, __glXDispSwap_IsDirect},
/* [ 7] = 7 */ {__glXDisp_QueryVersion, __glXDispSwap_QueryVersion},
@@ -88,43 +91,29 @@ static const void *Single_function_table[112][2] = {
/* [ 10] = 10 */ {__glXDisp_CopyContext, __glXDispSwap_CopyContext},
/* [ 11] = 11 */ {__glXDisp_SwapBuffers, __glXDispSwap_SwapBuffers},
/* [ 12] = 12 */ {__glXDisp_UseXFont, __glXDispSwap_UseXFont},
- /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap,
- __glXDispSwap_CreateGLXPixmap},
- /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs,
- __glXDispSwap_GetVisualConfigs},
- /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap,
- __glXDispSwap_DestroyGLXPixmap},
+ /* [ 13] = 13 */ {__glXDisp_CreateGLXPixmap, __glXDispSwap_CreateGLXPixmap},
+ /* [ 14] = 14 */ {__glXDisp_GetVisualConfigs, __glXDispSwap_GetVisualConfigs},
+ /* [ 15] = 15 */ {__glXDisp_DestroyGLXPixmap, __glXDispSwap_DestroyGLXPixmap},
/* [ 16] = 16 */ {__glXDisp_VendorPrivate, __glXDispSwap_VendorPrivate},
- /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply,
- __glXDispSwap_VendorPrivateWithReply},
- /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString,
- __glXDispSwap_QueryExtensionsString},
- /* [ 19] = 19 */ {__glXDisp_QueryServerString,
- __glXDispSwap_QueryServerString},
+ /* [ 17] = 17 */ {__glXDisp_VendorPrivateWithReply, __glXDispSwap_VendorPrivateWithReply},
+ /* [ 18] = 18 */ {__glXDisp_QueryExtensionsString, __glXDispSwap_QueryExtensionsString},
+ /* [ 19] = 19 */ {__glXDisp_QueryServerString, __glXDispSwap_QueryServerString},
/* [ 20] = 20 */ {__glXDisp_ClientInfo, __glXDispSwap_ClientInfo},
/* [ 21] = 21 */ {__glXDisp_GetFBConfigs, __glXDispSwap_GetFBConfigs},
/* [ 22] = 22 */ {__glXDisp_CreatePixmap, __glXDispSwap_CreatePixmap},
/* [ 23] = 23 */ {__glXDisp_DestroyPixmap, __glXDispSwap_DestroyPixmap},
- /* [ 24] = 24 */ {__glXDisp_CreateNewContext,
- __glXDispSwap_CreateNewContext},
+ /* [ 24] = 24 */ {__glXDisp_CreateNewContext, __glXDispSwap_CreateNewContext},
/* [ 25] = 25 */ {__glXDisp_QueryContext, __glXDispSwap_QueryContext},
- /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent,
- __glXDispSwap_MakeContextCurrent},
+ /* [ 26] = 26 */ {__glXDisp_MakeContextCurrent, __glXDispSwap_MakeContextCurrent},
/* [ 27] = 27 */ {__glXDisp_CreatePbuffer, __glXDispSwap_CreatePbuffer},
- /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer,
- __glXDispSwap_DestroyPbuffer},
- /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes,
- __glXDispSwap_GetDrawableAttributes},
- /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes,
- __glXDispSwap_ChangeDrawableAttributes},
+ /* [ 28] = 28 */ {__glXDisp_DestroyPbuffer, __glXDispSwap_DestroyPbuffer},
+ /* [ 29] = 29 */ {__glXDisp_GetDrawableAttributes, __glXDispSwap_GetDrawableAttributes},
+ /* [ 30] = 30 */ {__glXDisp_ChangeDrawableAttributes, __glXDispSwap_ChangeDrawableAttributes},
/* [ 31] = 31 */ {__glXDisp_CreateWindow, __glXDispSwap_CreateWindow},
/* [ 32] = 32 */ {__glXDisp_DestroyWindow, __glXDispSwap_DestroyWindow},
- /* [ 33] = 33 */ {__glXDisp_SetClientInfoARB,
- __glXDispSwap_SetClientInfoARB},
- /* [ 34] = 34 */ {__glXDisp_CreateContextAttribsARB,
- __glXDispSwap_CreateContextAttribsARB},
- /* [ 35] = 35 */ {__glXDisp_SetClientInfo2ARB,
- __glXDispSwap_SetClientInfo2ARB},
+ /* [ 33] = 33 */ {NULL, NULL},
+ /* [ 34] = 34 */ {NULL, NULL},
+ /* [ 35] = 35 */ {NULL, NULL},
/* [ 36] = 36 */ {NULL, NULL},
/* [ 37] = 37 */ {NULL, NULL},
/* [ 38] = 38 */ {NULL, NULL},
@@ -138,8 +127,7 @@ static const void *Single_function_table[112][2] = {
/* [ 46] = 102 */ {__glXDisp_EndList, __glXDispSwap_EndList},
/* [ 47] = 103 */ {__glXDisp_DeleteLists, __glXDispSwap_DeleteLists},
/* [ 48] = 104 */ {__glXDisp_GenLists, __glXDispSwap_GenLists},
- /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer,
- __glXDispSwap_FeedbackBuffer},
+ /* [ 49] = 105 */ {__glXDisp_FeedbackBuffer, __glXDispSwap_FeedbackBuffer},
/* [ 50] = 106 */ {__glXDisp_SelectBuffer, __glXDispSwap_SelectBuffer},
/* [ 51] = 107 */ {__glXDisp_RenderMode, __glXDispSwap_RenderMode},
/* [ 52] = 108 */ {__glXDisp_Finish, __glXDispSwap_Finish},
@@ -160,12 +148,9 @@ static const void *Single_function_table[112][2] = {
/* [ 67] = 123 */ {__glXDisp_GetMaterialfv, __glXDispSwap_GetMaterialfv},
/* [ 68] = 124 */ {__glXDisp_GetMaterialiv, __glXDispSwap_GetMaterialiv},
/* [ 69] = 125 */ {__glXDisp_GetPixelMapfv, __glXDispSwap_GetPixelMapfv},
- /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv,
- __glXDispSwap_GetPixelMapuiv},
- /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv,
- __glXDispSwap_GetPixelMapusv},
- /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple,
- __glXDispSwap_GetPolygonStipple},
+ /* [ 70] = 126 */ {__glXDisp_GetPixelMapuiv, __glXDispSwap_GetPixelMapuiv},
+ /* [ 71] = 127 */ {__glXDisp_GetPixelMapusv, __glXDispSwap_GetPixelMapusv},
+ /* [ 72] = 128 */ {__glXDisp_GetPolygonStipple, __glXDispSwap_GetPolygonStipple},
/* [ 73] = 129 */ {__glXDisp_GetString, __glXDispSwap_GetString},
/* [ 74] = 130 */ {__glXDisp_GetTexEnvfv, __glXDispSwap_GetTexEnvfv},
/* [ 75] = 131 */ {__glXDisp_GetTexEnviv, __glXDispSwap_GetTexEnviv},
@@ -173,57 +158,37 @@ static const void *Single_function_table[112][2] = {
/* [ 77] = 133 */ {__glXDisp_GetTexGenfv, __glXDispSwap_GetTexGenfv},
/* [ 78] = 134 */ {__glXDisp_GetTexGeniv, __glXDispSwap_GetTexGeniv},
/* [ 79] = 135 */ {__glXDisp_GetTexImage, __glXDispSwap_GetTexImage},
- /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv,
- __glXDispSwap_GetTexParameterfv},
- /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv,
- __glXDispSwap_GetTexParameteriv},
- /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv,
- __glXDispSwap_GetTexLevelParameterfv},
- /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv,
- __glXDispSwap_GetTexLevelParameteriv},
+ /* [ 80] = 136 */ {__glXDisp_GetTexParameterfv, __glXDispSwap_GetTexParameterfv},
+ /* [ 81] = 137 */ {__glXDisp_GetTexParameteriv, __glXDispSwap_GetTexParameteriv},
+ /* [ 82] = 138 */ {__glXDisp_GetTexLevelParameterfv, __glXDispSwap_GetTexLevelParameterfv},
+ /* [ 83] = 139 */ {__glXDisp_GetTexLevelParameteriv, __glXDispSwap_GetTexLevelParameteriv},
/* [ 84] = 140 */ {__glXDisp_IsEnabled, __glXDispSwap_IsEnabled},
/* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
/* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
- /* [ 87] = 143 */ {__glXDisp_AreTexturesResident,
- __glXDispSwap_AreTexturesResident},
- /* [ 88] = 144 */ {__glXDisp_DeleteTextures,
- __glXDispSwap_DeleteTextures},
+ /* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
+ /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
/* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
/* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
/* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
- /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv,
- __glXDispSwap_GetColorTableParameterfv},
- /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv,
- __glXDispSwap_GetColorTableParameteriv},
- /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter,
- __glXDispSwap_GetConvolutionFilter},
- /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv,
- __glXDispSwap_GetConvolutionParameterfv},
- /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv,
- __glXDispSwap_GetConvolutionParameteriv},
- /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter,
- __glXDispSwap_GetSeparableFilter},
+ /* [ 92] = 148 */ {__glXDisp_GetColorTableParameterfv, __glXDispSwap_GetColorTableParameterfv},
+ /* [ 93] = 149 */ {__glXDisp_GetColorTableParameteriv, __glXDispSwap_GetColorTableParameteriv},
+ /* [ 94] = 150 */ {__glXDisp_GetConvolutionFilter, __glXDispSwap_GetConvolutionFilter},
+ /* [ 95] = 151 */ {__glXDisp_GetConvolutionParameterfv, __glXDispSwap_GetConvolutionParameterfv},
+ /* [ 96] = 152 */ {__glXDisp_GetConvolutionParameteriv, __glXDispSwap_GetConvolutionParameteriv},
+ /* [ 97] = 153 */ {__glXDisp_GetSeparableFilter, __glXDispSwap_GetSeparableFilter},
/* [ 98] = 154 */ {__glXDisp_GetHistogram, __glXDispSwap_GetHistogram},
- /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv,
- __glXDispSwap_GetHistogramParameterfv},
- /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv,
- __glXDispSwap_GetHistogramParameteriv},
+ /* [ 99] = 155 */ {__glXDisp_GetHistogramParameterfv, __glXDispSwap_GetHistogramParameterfv},
+ /* [ 100] = 156 */ {__glXDisp_GetHistogramParameteriv, __glXDispSwap_GetHistogramParameteriv},
/* [ 101] = 157 */ {__glXDisp_GetMinmax, __glXDispSwap_GetMinmax},
- /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv,
- __glXDispSwap_GetMinmaxParameterfv},
- /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv,
- __glXDispSwap_GetMinmaxParameteriv},
- /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImageARB,
- __glXDispSwap_GetCompressedTexImageARB},
- /* [ 105] = 161 */ {__glXDisp_DeleteQueriesARB,
- __glXDispSwap_DeleteQueriesARB},
- /* [ 106] = 162 */ {__glXDisp_GenQueriesARB, __glXDispSwap_GenQueriesARB},
- /* [ 107] = 163 */ {__glXDisp_IsQueryARB, __glXDispSwap_IsQueryARB},
- /* [ 108] = 164 */ {__glXDisp_GetQueryivARB, __glXDispSwap_GetQueryivARB},
- /* [ 109] = 165 */ {__glXDisp_GetQueryObjectivARB,
- __glXDispSwap_GetQueryObjectivARB},
- /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuivARB,
- __glXDispSwap_GetQueryObjectuivARB},
+ /* [ 102] = 158 */ {__glXDisp_GetMinmaxParameterfv, __glXDispSwap_GetMinmaxParameterfv},
+ /* [ 103] = 159 */ {__glXDisp_GetMinmaxParameteriv, __glXDispSwap_GetMinmaxParameteriv},
+ /* [ 104] = 160 */ {__glXDisp_GetCompressedTexImage, __glXDispSwap_GetCompressedTexImage},
+ /* [ 105] = 161 */ {__glXDisp_DeleteQueries, __glXDispSwap_DeleteQueries},
+ /* [ 106] = 162 */ {__glXDisp_GenQueries, __glXDispSwap_GenQueries},
+ /* [ 107] = 163 */ {__glXDisp_IsQuery, __glXDispSwap_IsQuery},
+ /* [ 108] = 164 */ {__glXDisp_GetQueryiv, __glXDispSwap_GetQueryiv},
+ /* [ 109] = 165 */ {__glXDisp_GetQueryObjectiv, __glXDispSwap_GetQueryObjectiv},
+ /* [ 110] = 166 */ {__glXDisp_GetQueryObjectuiv, __glXDispSwap_GetQueryObjectuiv},
/* [ 111] = 167 */ {NULL, NULL},
};
@@ -475,16 +440,13 @@ static const void *Render_function_table[408][2] = {
/* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
/* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
/* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
- /* [ 102] = 102 */ {__glXDisp_PolygonStipple,
- __glXDispSwap_PolygonStipple},
+ /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
/* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
/* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
/* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
- /* [ 106] = 106 */ {__glXDisp_TexParameterfv,
- __glXDispSwap_TexParameterfv},
+ /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
/* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
- /* [ 108] = 108 */ {__glXDisp_TexParameteriv,
- __glXDispSwap_TexParameteriv},
+ /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
/* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
/* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
/* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
@@ -542,10 +504,8 @@ static const void *Render_function_table[408][2] = {
/* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
/* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
/* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
- /* [ 166] = 166 */ {__glXDisp_PixelTransferf,
- __glXDispSwap_PixelTransferf},
- /* [ 167] = 167 */ {__glXDisp_PixelTransferi,
- __glXDispSwap_PixelTransferi},
+ /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
+ /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
/* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
/* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
/* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
@@ -574,54 +534,30 @@ static const void *Render_function_table[408][2] = {
/* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
/* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
/* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
- /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable,
- __glXDispSwap_CopyColorSubTable},
- /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB,
- __glXDispSwap_ActiveTextureARB},
- /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB,
- __glXDispSwap_MultiTexCoord1dvARB},
- /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB,
- __glXDispSwap_MultiTexCoord1fvARB},
- /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB,
- __glXDispSwap_MultiTexCoord1ivARB},
- /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB,
- __glXDispSwap_MultiTexCoord1svARB},
- /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB,
- __glXDispSwap_MultiTexCoord2dvARB},
- /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB,
- __glXDispSwap_MultiTexCoord2fvARB},
- /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB,
- __glXDispSwap_MultiTexCoord2ivARB},
- /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB,
- __glXDispSwap_MultiTexCoord2svARB},
- /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB,
- __glXDispSwap_MultiTexCoord3dvARB},
- /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB,
- __glXDispSwap_MultiTexCoord3fvARB},
- /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB,
- __glXDispSwap_MultiTexCoord3ivARB},
- /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB,
- __glXDispSwap_MultiTexCoord3svARB},
- /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB,
- __glXDispSwap_MultiTexCoord4dvARB},
- /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB,
- __glXDispSwap_MultiTexCoord4fvARB},
- /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB,
- __glXDispSwap_MultiTexCoord4ivARB},
- /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB,
- __glXDispSwap_MultiTexCoord4svARB},
- /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB,
- __glXDispSwap_CompressedTexImage1DARB},
- /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB,
- __glXDispSwap_CompressedTexImage2DARB},
- /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB,
- __glXDispSwap_CompressedTexImage3DARB},
- /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB,
- __glXDispSwap_CompressedTexSubImage1DARB},
- /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB,
- __glXDispSwap_CompressedTexSubImage2DARB},
- /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB,
- __glXDispSwap_CompressedTexSubImage3DARB},
+ /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
+ /* [ 197] = 197 */ {__glXDisp_ActiveTexture, __glXDispSwap_ActiveTexture},
+ /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dv, __glXDispSwap_MultiTexCoord1dv},
+ /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
+ /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1iv, __glXDispSwap_MultiTexCoord1iv},
+ /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1sv, __glXDispSwap_MultiTexCoord1sv},
+ /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dv, __glXDispSwap_MultiTexCoord2dv},
+ /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
+ /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2iv, __glXDispSwap_MultiTexCoord2iv},
+ /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2sv, __glXDispSwap_MultiTexCoord2sv},
+ /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dv, __glXDispSwap_MultiTexCoord3dv},
+ /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
+ /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3iv, __glXDispSwap_MultiTexCoord3iv},
+ /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3sv, __glXDispSwap_MultiTexCoord3sv},
+ /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dv, __glXDispSwap_MultiTexCoord4dv},
+ /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
+ /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4iv, __glXDispSwap_MultiTexCoord4iv},
+ /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4sv, __glXDispSwap_MultiTexCoord4sv},
+ /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1D, __glXDispSwap_CompressedTexImage1D},
+ /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2D, __glXDispSwap_CompressedTexImage2D},
+ /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3D, __glXDispSwap_CompressedTexImage3D},
+ /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1D, __glXDispSwap_CompressedTexSubImage1D},
+ /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2D, __glXDispSwap_CompressedTexSubImage2D},
+ /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3D, __glXDispSwap_CompressedTexSubImage3D},
/* [ 220] = 220 */ {NULL, NULL},
/* [ 221] = 221 */ {NULL, NULL},
/* [ 222] = 222 */ {NULL, NULL},
@@ -631,35 +567,26 @@ static const void *Render_function_table[408][2] = {
/* [ 226] = 226 */ {NULL, NULL},
/* [ 227] = 227 */ {NULL, NULL},
/* [ 228] = 228 */ {NULL, NULL},
- /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB,
- __glXDispSwap_SampleCoverageARB},
- /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA,
- __glXDispSwap_WindowPos3fvMESA},
- /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
- /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
- /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB,
- __glXDispSwap_DrawBuffersARB},
- /* [ 234] = 234 */ {__glXDisp_ClampColorARB, __glXDispSwap_ClampColorARB},
+ /* [ 229] = 229 */ {__glXDisp_SampleCoverage, __glXDispSwap_SampleCoverage},
+ /* [ 230] = 230 */ {__glXDisp_WindowPos3fv, __glXDispSwap_WindowPos3fv},
+ /* [ 231] = 231 */ {__glXDisp_BeginQuery, __glXDispSwap_BeginQuery},
+ /* [ 232] = 232 */ {__glXDisp_EndQuery, __glXDispSwap_EndQuery},
+ /* [ 233] = 233 */ {__glXDisp_DrawBuffers, __glXDispSwap_DrawBuffers},
+ /* [ 234] = 234 */ {__glXDisp_ClampColor, __glXDispSwap_ClampColor},
/* [ 235] = 235 */ {NULL, NULL},
/* [ 236] = 236 */ {NULL, NULL},
- /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayerEXT,
- __glXDispSwap_FramebufferTextureLayerEXT},
+ /* [ 237] = 237 */ {__glXDisp_FramebufferTextureLayer, __glXDispSwap_FramebufferTextureLayer},
/* [ 238] = 238 */ {NULL, NULL},
/* [ 239] = 239 */ {NULL, NULL},
- /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS,
- __glXDispSwap_SampleMaskSGIS},
- /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS,
- __glXDispSwap_SamplePatternSGIS},
+ /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
+ /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
/* [ 242] = 2050 */ {NULL, NULL},
/* [ 243] = 2051 */ {NULL, NULL},
/* [ 244] = 2052 */ {NULL, NULL},
/* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
- /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv,
- __glXDispSwap_ColorTableParameterfv},
- /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv,
- __glXDispSwap_ColorTableParameteriv},
- /* [ 248] = 2056 */ {__glXDisp_CopyColorTable,
- __glXDispSwap_CopyColorTable},
+ /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
+ /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
+ /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
/* [ 249] = 2057 */ {NULL, NULL},
/* [ 250] = 2058 */ {NULL, NULL},
/* [ 251] = 2059 */ {NULL, NULL},
@@ -668,10 +595,8 @@ static const void *Render_function_table[408][2] = {
/* [ 254] = 2062 */ {NULL, NULL},
/* [ 255] = 2063 */ {NULL, NULL},
/* [ 256] = 2064 */ {NULL, NULL},
- /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT,
- __glXDispSwap_PointParameterfEXT},
- /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT,
- __glXDispSwap_PointParameterfvEXT},
+ /* [ 257] = 2065 */ {__glXDisp_PointParameterf, __glXDispSwap_PointParameterf},
+ /* [ 258] = 2066 */ {__glXDisp_PointParameterfv, __glXDispSwap_PointParameterfv},
/* [ 259] = 2067 */ {NULL, NULL},
/* [ 260] = 2068 */ {NULL, NULL},
/* [ 261] = 2069 */ {NULL, NULL},
@@ -682,734 +607,633 @@ static const void *Render_function_table[408][2] = {
/* [ 266] = 4098 */ {NULL, NULL},
/* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
/* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
- /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D,
- __glXDispSwap_ConvolutionFilter1D},
- /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D,
- __glXDispSwap_ConvolutionFilter2D},
- /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf,
- __glXDispSwap_ConvolutionParameterf},
- /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv,
- __glXDispSwap_ConvolutionParameterfv},
- /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri,
- __glXDispSwap_ConvolutionParameteri},
- /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv,
- __glXDispSwap_ConvolutionParameteriv},
- /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D,
- __glXDispSwap_CopyConvolutionFilter1D},
- /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D,
- __glXDispSwap_CopyConvolutionFilter2D},
- /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D,
- __glXDispSwap_SeparableFilter2D},
+ /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
+ /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
+ /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
+ /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
+ /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
+ /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
+ /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
+ /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
+ /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
/* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
/* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
- /* [ 280] = 4112 */ {__glXDisp_ResetHistogram,
- __glXDispSwap_ResetHistogram},
+ /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
/* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
/* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
/* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
/* [ 284] = 4116 */ {NULL, NULL},
/* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
- /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures,
- __glXDispSwap_PrioritizeTextures},
- /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D,
- __glXDispSwap_CopyTexImage1D},
- /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D,
- __glXDispSwap_CopyTexImage2D},
- /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D,
- __glXDispSwap_CopyTexSubImage1D},
- /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D,
- __glXDispSwap_CopyTexSubImage2D},
- /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D,
- __glXDispSwap_CopyTexSubImage3D},
+ /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
+ /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
+ /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
+ /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
+ /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
+ /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
/* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
- /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
- /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT,
- __glXDispSwap_SecondaryColor3bvEXT},
- /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT,
- __glXDispSwap_SecondaryColor3svEXT},
+ /* [ 293] = 4125 */ {__glXDisp_FogCoorddv, __glXDispSwap_FogCoorddv},
+ /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bv, __glXDispSwap_SecondaryColor3bv},
+ /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3sv, __glXDispSwap_SecondaryColor3sv},
/* [ 296] = 4176 */ {NULL, NULL},
/* [ 297] = 4177 */ {NULL, NULL},
/* [ 298] = 4178 */ {NULL, NULL},
/* [ 299] = 4179 */ {NULL, NULL},
- /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
- /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV,
- __glXDispSwap_ExecuteProgramNV},
- /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV,
- __glXDispSwap_RequestResidentProgramsNV},
+ /* [ 300] = 4180 */ {__glXDisp_BindProgramARB, __glXDispSwap_BindProgramARB},
+ /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
+ /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
/* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
- /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB,
- __glXDispSwap_ProgramEnvParameter4fvARB},
- /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB,
- __glXDispSwap_ProgramEnvParameter4dvARB},
- /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV,
- __glXDispSwap_ProgramParameters4fvNV},
- /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV,
- __glXDispSwap_ProgramParameters4dvNV},
+ /* [ 304] = 4184 */ {__glXDisp_ProgramEnvParameter4fvARB, __glXDispSwap_ProgramEnvParameter4fvARB},
+ /* [ 305] = 4185 */ {__glXDisp_ProgramEnvParameter4dvARB, __glXDispSwap_ProgramEnvParameter4dvARB},
+ /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
+ /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
/* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
- /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB,
- __glXDispSwap_VertexAttrib1svARB},
- /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB,
- __glXDispSwap_VertexAttrib2svARB},
- /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB,
- __glXDispSwap_VertexAttrib3svARB},
- /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB,
- __glXDispSwap_VertexAttrib4svARB},
- /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB,
- __glXDispSwap_VertexAttrib1fvARB},
- /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB,
- __glXDispSwap_VertexAttrib2fvARB},
- /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB,
- __glXDispSwap_VertexAttrib3fvARB},
- /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB,
- __glXDispSwap_VertexAttrib4fvARB},
- /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB,
- __glXDispSwap_VertexAttrib1dvARB},
- /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB,
- __glXDispSwap_VertexAttrib2dvARB},
- /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB,
- __glXDispSwap_VertexAttrib3dvARB},
- /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB,
- __glXDispSwap_VertexAttrib4dvARB},
- /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB,
- __glXDispSwap_VertexAttrib4NubvARB},
- /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV,
- __glXDispSwap_VertexAttribs1svNV},
- /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV,
- __glXDispSwap_VertexAttribs2svNV},
- /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV,
- __glXDispSwap_VertexAttribs3svNV},
- /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV,
- __glXDispSwap_VertexAttribs4svNV},
- /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV,
- __glXDispSwap_VertexAttribs1fvNV},
- /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV,
- __glXDispSwap_VertexAttribs2fvNV},
- /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV,
- __glXDispSwap_VertexAttribs3fvNV},
- /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV,
- __glXDispSwap_VertexAttribs4fvNV},
- /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV,
- __glXDispSwap_VertexAttribs1dvNV},
- /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV,
- __glXDispSwap_VertexAttribs2dvNV},
- /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV,
- __glXDispSwap_VertexAttribs3dvNV},
- /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV,
- __glXDispSwap_VertexAttribs4dvNV},
- /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV,
- __glXDispSwap_VertexAttribs4ubvNV},
- /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB,
- __glXDispSwap_ProgramLocalParameter4fvARB},
- /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB,
- __glXDispSwap_ProgramLocalParameter4dvARB},
- /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB,
- __glXDispSwap_ProgramStringARB},
- /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV,
- __glXDispSwap_ProgramNamedParameter4fvNV},
- /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV,
- __glXDispSwap_ProgramNamedParameter4dvNV},
- /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT,
- __glXDispSwap_ActiveStencilFaceEXT},
- /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV,
- __glXDispSwap_PointParameteriNV},
- /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV,
- __glXDispSwap_PointParameterivNV},
+ /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1sv, __glXDispSwap_VertexAttrib1sv},
+ /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2sv, __glXDispSwap_VertexAttrib2sv},
+ /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3sv, __glXDispSwap_VertexAttrib3sv},
+ /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4sv, __glXDispSwap_VertexAttrib4sv},
+ /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
+ /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
+ /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
+ /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
+ /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dv, __glXDispSwap_VertexAttrib1dv},
+ /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dv, __glXDispSwap_VertexAttrib2dv},
+ /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dv, __glXDispSwap_VertexAttrib3dv},
+ /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dv, __glXDispSwap_VertexAttrib4dv},
+ /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4Nubv, __glXDispSwap_VertexAttrib4Nubv},
+ /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
+ /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
+ /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
+ /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
+ /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
+ /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
+ /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
+ /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
+ /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
+ /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
+ /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
+ /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
+ /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
+ /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
+ /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
+ /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
+ /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
+ /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
+ /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
+ /* [ 341] = 4221 */ {__glXDisp_PointParameteri, __glXDispSwap_PointParameteri},
+ /* [ 342] = 4222 */ {__glXDisp_PointParameteriv, __glXDispSwap_PointParameteriv},
/* [ 343] = 4223 */ {NULL, NULL},
/* [ 344] = 4224 */ {NULL, NULL},
/* [ 345] = 4225 */ {NULL, NULL},
/* [ 346] = 4226 */ {NULL, NULL},
/* [ 347] = 4227 */ {NULL, NULL},
- /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT,
- __glXDispSwap_BlendEquationSeparateEXT},
+ /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparate, __glXDispSwap_BlendEquationSeparate},
/* [ 349] = 4229 */ {NULL, NULL},
- /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB,
- __glXDispSwap_VertexAttrib4bvARB},
- /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB,
- __glXDispSwap_VertexAttrib4ivARB},
- /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB,
- __glXDispSwap_VertexAttrib4ubvARB},
- /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB,
- __glXDispSwap_VertexAttrib4usvARB},
- /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB,
- __glXDispSwap_VertexAttrib4uivARB},
- /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB,
- __glXDispSwap_VertexAttrib4NbvARB},
- /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB,
- __glXDispSwap_VertexAttrib4NsvARB},
- /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB,
- __glXDispSwap_VertexAttrib4NivARB},
- /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB,
- __glXDispSwap_VertexAttrib4NusvARB},
- /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB,
- __glXDispSwap_VertexAttrib4NuivARB},
- /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffersEXT,
- __glXDispSwap_DeleteFramebuffersEXT},
- /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1DEXT,
- __glXDispSwap_FramebufferTexture1DEXT},
- /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2DEXT,
- __glXDispSwap_FramebufferTexture2DEXT},
- /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3DEXT,
- __glXDispSwap_FramebufferTexture3DEXT},
- /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT,
- __glXDispSwap_FramebufferRenderbufferEXT},
- /* [ 365] = 4325 */ {__glXDisp_GenerateMipmapEXT,
- __glXDispSwap_GenerateMipmapEXT},
+ /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bv, __glXDispSwap_VertexAttrib4bv},
+ /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4iv, __glXDispSwap_VertexAttrib4iv},
+ /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubv, __glXDispSwap_VertexAttrib4ubv},
+ /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usv, __glXDispSwap_VertexAttrib4usv},
+ /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uiv, __glXDispSwap_VertexAttrib4uiv},
+ /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4Nbv, __glXDispSwap_VertexAttrib4Nbv},
+ /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4Nsv, __glXDispSwap_VertexAttrib4Nsv},
+ /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4Niv, __glXDispSwap_VertexAttrib4Niv},
+ /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4Nusv, __glXDispSwap_VertexAttrib4Nusv},
+ /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4Nuiv, __glXDispSwap_VertexAttrib4Nuiv},
+ /* [ 360] = 4320 */ {__glXDisp_DeleteFramebuffers, __glXDispSwap_DeleteFramebuffers},
+ /* [ 361] = 4321 */ {__glXDisp_FramebufferTexture1D, __glXDispSwap_FramebufferTexture1D},
+ /* [ 362] = 4322 */ {__glXDisp_FramebufferTexture2D, __glXDispSwap_FramebufferTexture2D},
+ /* [ 363] = 4323 */ {__glXDisp_FramebufferTexture3D, __glXDispSwap_FramebufferTexture3D},
+ /* [ 364] = 4324 */ {__glXDisp_FramebufferRenderbuffer, __glXDispSwap_FramebufferRenderbuffer},
+ /* [ 365] = 4325 */ {__glXDisp_GenerateMipmap, __glXDispSwap_GenerateMipmap},
/* [ 366] = 4326 */ {NULL, NULL},
/* [ 367] = 4327 */ {NULL, NULL},
/* [ 368] = 4328 */ {NULL, NULL},
/* [ 369] = 4329 */ {NULL, NULL},
- /* [ 370] = 4330 */ {__glXDisp_BlitFramebufferEXT,
- __glXDispSwap_BlitFramebufferEXT},
- /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample,
- __glXDispSwap_RenderbufferStorageMultisample},
+ /* [ 370] = 4330 */ {__glXDisp_BlitFramebuffer, __glXDispSwap_BlitFramebuffer},
+ /* [ 371] = 4331 */ {__glXDisp_RenderbufferStorageMultisample, __glXDispSwap_RenderbufferStorageMultisample},
/* [ 372] = 4332 */ {NULL, NULL},
/* [ 373] = 4333 */ {NULL, NULL},
/* [ 374] = 4334 */ {NULL, NULL},
/* [ 375] = 4335 */ {NULL, NULL},
- /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3ivEXT,
- __glXDispSwap_SecondaryColor3ivEXT},
- /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT,
- __glXDispSwap_SecondaryColor3fvEXT},
- /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dvEXT,
- __glXDispSwap_SecondaryColor3dvEXT},
- /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT,
- __glXDispSwap_SecondaryColor3ubvEXT},
- /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usvEXT,
- __glXDispSwap_SecondaryColor3usvEXT},
- /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uivEXT,
- __glXDispSwap_SecondaryColor3uivEXT},
- /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparateEXT,
- __glXDispSwap_BlendFuncSeparateEXT},
+ /* [ 376] = 4128 */ {__glXDisp_SecondaryColor3iv, __glXDispSwap_SecondaryColor3iv},
+ /* [ 377] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
+ /* [ 378] = 4130 */ {__glXDisp_SecondaryColor3dv, __glXDispSwap_SecondaryColor3dv},
+ /* [ 379] = 4131 */ {__glXDisp_SecondaryColor3ubv, __glXDispSwap_SecondaryColor3ubv},
+ /* [ 380] = 4132 */ {__glXDisp_SecondaryColor3usv, __glXDispSwap_SecondaryColor3usv},
+ /* [ 381] = 4133 */ {__glXDisp_SecondaryColor3uiv, __glXDispSwap_SecondaryColor3uiv},
+ /* [ 382] = 4134 */ {__glXDisp_BlendFuncSeparate, __glXDispSwap_BlendFuncSeparate},
/* [ 383] = 4135 */ {NULL, NULL},
/* [ 384] = 4264 */ {NULL, NULL},
- /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV,
- __glXDispSwap_VertexAttrib1svNV},
- /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV,
- __glXDispSwap_VertexAttrib2svNV},
- /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV,
- __glXDispSwap_VertexAttrib3svNV},
- /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV,
- __glXDispSwap_VertexAttrib4svNV},
- /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV,
- __glXDispSwap_VertexAttrib1fvNV},
- /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV,
- __glXDispSwap_VertexAttrib2fvNV},
- /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV,
- __glXDispSwap_VertexAttrib3fvNV},
- /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV,
- __glXDispSwap_VertexAttrib4fvNV},
- /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV,
- __glXDispSwap_VertexAttrib1dvNV},
- /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV,
- __glXDispSwap_VertexAttrib2dvNV},
- /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV,
- __glXDispSwap_VertexAttrib3dvNV},
- /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV,
- __glXDispSwap_VertexAttrib4dvNV},
- /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV,
- __glXDispSwap_VertexAttrib4ubvNV},
+ /* [ 385] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
+ /* [ 386] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
+ /* [ 387] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
+ /* [ 388] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
+ /* [ 389] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
+ /* [ 390] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
+ /* [ 391] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
+ /* [ 392] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
+ /* [ 393] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
+ /* [ 394] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
+ /* [ 395] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
+ /* [ 396] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
+ /* [ 397] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
/* [ 398] = 4278 */ {NULL, NULL},
/* [ 399] = 4279 */ {NULL, NULL},
/* [ 400] = 4312 */ {NULL, NULL},
/* [ 401] = 4313 */ {NULL, NULL},
/* [ 402] = 4314 */ {NULL, NULL},
/* [ 403] = 4315 */ {NULL, NULL},
- /* [ 404] = 4316 */ {__glXDisp_BindRenderbufferEXT,
- __glXDispSwap_BindRenderbufferEXT},
- /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT,
- __glXDispSwap_DeleteRenderbuffersEXT},
- /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorageEXT,
- __glXDispSwap_RenderbufferStorageEXT},
- /* [ 407] = 4319 */ {__glXDisp_BindFramebufferEXT,
- __glXDispSwap_BindFramebufferEXT},
+ /* [ 404] = 4316 */ {__glXDisp_BindRenderbuffer, __glXDispSwap_BindRenderbuffer},
+ /* [ 405] = 4317 */ {__glXDisp_DeleteRenderbuffers, __glXDispSwap_DeleteRenderbuffers},
+ /* [ 406] = 4318 */ {__glXDisp_RenderbufferStorage, __glXDispSwap_RenderbufferStorage},
+ /* [ 407] = 4319 */ {__glXDisp_BindFramebuffer, __glXDispSwap_BindFramebuffer},
};
static const int_fast16_t Render_size_table[408][2] = {
- /* [ 0] = 0 */ {0, ~0},
- /* [ 1] = 1 */ {8, ~0},
- /* [ 2] = 2 */ {12, 0},
- /* [ 3] = 3 */ {8, ~0},
- /* [ 4] = 4 */ {8, ~0},
- /* [ 5] = 5 */ {48, 1},
- /* [ 6] = 6 */ {8, ~0},
- /* [ 7] = 7 */ {28, ~0},
- /* [ 8] = 8 */ {16, ~0},
- /* [ 9] = 9 */ {16, ~0},
- /* [ 10] = 10 */ {12, ~0},
- /* [ 11] = 11 */ {8, ~0},
- /* [ 12] = 12 */ {16, ~0},
- /* [ 13] = 13 */ {12, ~0},
- /* [ 14] = 14 */ {8, ~0},
- /* [ 15] = 15 */ {36, ~0},
- /* [ 16] = 16 */ {20, ~0},
- /* [ 17] = 17 */ {20, ~0},
- /* [ 18] = 18 */ {12, ~0},
- /* [ 19] = 19 */ {8, ~0},
- /* [ 20] = 20 */ {20, ~0},
- /* [ 21] = 21 */ {12, ~0},
- /* [ 22] = 22 */ {8, ~0},
- /* [ 23] = 23 */ {4, ~0},
- /* [ 24] = 24 */ {12, ~0},
- /* [ 25] = 25 */ {8, ~0},
- /* [ 26] = 26 */ {8, ~0},
- /* [ 27] = 27 */ {8, ~0},
- /* [ 28] = 28 */ {8, ~0},
- /* [ 29] = 29 */ {28, ~0},
- /* [ 30] = 30 */ {16, ~0},
- /* [ 31] = 31 */ {16, ~0},
- /* [ 32] = 32 */ {12, ~0},
- /* [ 33] = 33 */ {20, ~0},
- /* [ 34] = 34 */ {12, ~0},
- /* [ 35] = 35 */ {12, ~0},
- /* [ 36] = 36 */ {8, ~0},
- /* [ 37] = 37 */ {28, ~0},
- /* [ 38] = 38 */ {16, ~0},
- /* [ 39] = 39 */ {16, ~0},
- /* [ 40] = 40 */ {12, ~0},
- /* [ 41] = 41 */ {36, ~0},
- /* [ 42] = 42 */ {20, ~0},
- /* [ 43] = 43 */ {20, ~0},
- /* [ 44] = 44 */ {12, ~0},
- /* [ 45] = 45 */ {36, ~0},
- /* [ 46] = 46 */ {20, ~0},
- /* [ 47] = 47 */ {20, ~0},
- /* [ 48] = 48 */ {12, ~0},
- /* [ 49] = 49 */ {12, ~0},
- /* [ 50] = 50 */ {8, ~0},
- /* [ 51] = 51 */ {8, ~0},
- /* [ 52] = 52 */ {8, ~0},
- /* [ 53] = 53 */ {20, ~0},
- /* [ 54] = 54 */ {12, ~0},
- /* [ 55] = 55 */ {12, ~0},
- /* [ 56] = 56 */ {8, ~0},
- /* [ 57] = 57 */ {28, ~0},
- /* [ 58] = 58 */ {16, ~0},
- /* [ 59] = 59 */ {16, ~0},
- /* [ 60] = 60 */ {12, ~0},
- /* [ 61] = 61 */ {36, ~0},
- /* [ 62] = 62 */ {20, ~0},
- /* [ 63] = 63 */ {20, ~0},
- /* [ 64] = 64 */ {12, ~0},
- /* [ 65] = 65 */ {20, ~0},
- /* [ 66] = 66 */ {12, ~0},
- /* [ 67] = 67 */ {12, ~0},
- /* [ 68] = 68 */ {8, ~0},
- /* [ 69] = 69 */ {28, ~0},
- /* [ 70] = 70 */ {16, ~0},
- /* [ 71] = 71 */ {16, ~0},
- /* [ 72] = 72 */ {12, ~0},
- /* [ 73] = 73 */ {36, ~0},
- /* [ 74] = 74 */ {20, ~0},
- /* [ 75] = 75 */ {20, ~0},
- /* [ 76] = 76 */ {12, ~0},
- /* [ 77] = 77 */ {40, ~0},
- /* [ 78] = 78 */ {12, ~0},
- /* [ 79] = 79 */ {8, ~0},
- /* [ 80] = 80 */ {12, ~0},
- /* [ 81] = 81 */ {8, 2},
- /* [ 82] = 82 */ {12, ~0},
- /* [ 83] = 83 */ {8, 3},
- /* [ 84] = 84 */ {8, ~0},
- /* [ 85] = 85 */ {12, ~0},
- /* [ 86] = 86 */ {16, ~0},
- /* [ 87] = 87 */ {12, 4},
- /* [ 88] = 88 */ {16, ~0},
- /* [ 89] = 89 */ {12, 5},
- /* [ 90] = 90 */ {12, ~0},
- /* [ 91] = 91 */ {8, 6},
- /* [ 92] = 92 */ {12, ~0},
- /* [ 93] = 93 */ {8, 7},
- /* [ 94] = 94 */ {12, ~0},
- /* [ 95] = 95 */ {8, ~0},
- /* [ 96] = 96 */ {16, ~0},
- /* [ 97] = 97 */ {12, 8},
- /* [ 98] = 98 */ {16, ~0},
- /* [ 99] = 99 */ {12, 9},
- /* [100] = 100 */ {8, ~0},
- /* [101] = 101 */ {12, ~0},
- /* [102] = 102 */ {24, 10},
- /* [103] = 103 */ {20, ~0},
- /* [104] = 104 */ {8, ~0},
- /* [105] = 105 */ {16, ~0},
- /* [106] = 106 */ {12, 11},
- /* [107] = 107 */ {16, ~0},
- /* [108] = 108 */ {12, 12},
- /* [109] = 109 */ {56, 13},
- /* [110] = 110 */ {56, 14},
- /* [111] = 111 */ {16, ~0},
- /* [112] = 112 */ {12, 15},
- /* [113] = 113 */ {16, ~0},
- /* [114] = 114 */ {12, 16},
- /* [115] = 115 */ {20, ~0},
- /* [116] = 116 */ {12, 17},
- /* [117] = 117 */ {16, ~0},
- /* [118] = 118 */ {12, 18},
- /* [119] = 119 */ {16, ~0},
- /* [120] = 120 */ {12, 19},
- /* [121] = 121 */ {4, ~0},
- /* [122] = 122 */ {8, ~0},
- /* [123] = 123 */ {8, ~0},
- /* [124] = 124 */ {4, ~0},
- /* [125] = 125 */ {8, ~0},
- /* [126] = 126 */ {8, ~0},
- /* [127] = 127 */ {8, ~0},
- /* [128] = 128 */ {20, ~0},
- /* [129] = 129 */ {8, ~0},
- /* [130] = 130 */ {20, ~0},
- /* [131] = 131 */ {8, ~0},
- /* [132] = 132 */ {12, ~0},
- /* [133] = 133 */ {8, ~0},
- /* [134] = 134 */ {8, ~0},
- /* [135] = 135 */ {8, ~0},
- /* [136] = 136 */ {8, ~0},
- /* [137] = 137 */ {12, ~0},
- /* [138] = 138 */ {8, ~0},
- /* [139] = 139 */ {8, ~0},
- /* [140] = 140 */ {0, ~0},
- /* [141] = 141 */ {4, ~0},
- /* [142] = 142 */ {8, ~0},
- /* [143] = 143 */ {28, 20},
- /* [144] = 144 */ {20, 21},
- /* [145] = 145 */ {48, 22},
- /* [146] = 146 */ {32, 23},
- /* [147] = 147 */ {24, ~0},
- /* [148] = 148 */ {16, ~0},
- /* [149] = 149 */ {44, ~0},
- /* [150] = 150 */ {28, ~0},
- /* [151] = 151 */ {12, ~0},
- /* [152] = 152 */ {8, ~0},
- /* [153] = 153 */ {20, ~0},
- /* [154] = 154 */ {12, ~0},
- /* [155] = 155 */ {16, ~0},
- /* [156] = 156 */ {8, ~0},
- /* [157] = 157 */ {24, ~0},
- /* [158] = 158 */ {12, ~0},
- /* [159] = 159 */ {12, ~0},
- /* [160] = 160 */ {12, ~0},
- /* [161] = 161 */ {8, ~0},
- /* [162] = 162 */ {16, ~0},
- /* [163] = 163 */ {16, ~0},
- /* [164] = 164 */ {8, ~0},
- /* [165] = 165 */ {12, ~0},
- /* [166] = 166 */ {12, ~0},
- /* [167] = 167 */ {12, ~0},
- /* [168] = 168 */ {12, 24},
- /* [169] = 169 */ {12, 25},
- /* [170] = 170 */ {12, 26},
- /* [171] = 171 */ {8, ~0},
- /* [172] = 172 */ {24, ~0},
- /* [173] = 173 */ {40, 27},
- /* [174] = 174 */ {20, ~0},
- /* [175] = 175 */ {52, ~0},
- /* [176] = 176 */ {4, ~0},
- /* [177] = 177 */ {68, ~0},
+ /* [ 0] = 0 */ { 0, ~0},
+ /* [ 1] = 1 */ { 8, ~0},
+ /* [ 2] = 2 */ { 12, 0},
+ /* [ 3] = 3 */ { 8, ~0},
+ /* [ 4] = 4 */ { 8, ~0},
+ /* [ 5] = 5 */ { 48, 1},
+ /* [ 6] = 6 */ { 8, ~0},
+ /* [ 7] = 7 */ { 28, ~0},
+ /* [ 8] = 8 */ { 16, ~0},
+ /* [ 9] = 9 */ { 16, ~0},
+ /* [ 10] = 10 */ { 12, ~0},
+ /* [ 11] = 11 */ { 8, ~0},
+ /* [ 12] = 12 */ { 16, ~0},
+ /* [ 13] = 13 */ { 12, ~0},
+ /* [ 14] = 14 */ { 8, ~0},
+ /* [ 15] = 15 */ { 36, ~0},
+ /* [ 16] = 16 */ { 20, ~0},
+ /* [ 17] = 17 */ { 20, ~0},
+ /* [ 18] = 18 */ { 12, ~0},
+ /* [ 19] = 19 */ { 8, ~0},
+ /* [ 20] = 20 */ { 20, ~0},
+ /* [ 21] = 21 */ { 12, ~0},
+ /* [ 22] = 22 */ { 8, ~0},
+ /* [ 23] = 23 */ { 4, ~0},
+ /* [ 24] = 24 */ { 12, ~0},
+ /* [ 25] = 25 */ { 8, ~0},
+ /* [ 26] = 26 */ { 8, ~0},
+ /* [ 27] = 27 */ { 8, ~0},
+ /* [ 28] = 28 */ { 8, ~0},
+ /* [ 29] = 29 */ { 28, ~0},
+ /* [ 30] = 30 */ { 16, ~0},
+ /* [ 31] = 31 */ { 16, ~0},
+ /* [ 32] = 32 */ { 12, ~0},
+ /* [ 33] = 33 */ { 20, ~0},
+ /* [ 34] = 34 */ { 12, ~0},
+ /* [ 35] = 35 */ { 12, ~0},
+ /* [ 36] = 36 */ { 8, ~0},
+ /* [ 37] = 37 */ { 28, ~0},
+ /* [ 38] = 38 */ { 16, ~0},
+ /* [ 39] = 39 */ { 16, ~0},
+ /* [ 40] = 40 */ { 12, ~0},
+ /* [ 41] = 41 */ { 36, ~0},
+ /* [ 42] = 42 */ { 20, ~0},
+ /* [ 43] = 43 */ { 20, ~0},
+ /* [ 44] = 44 */ { 12, ~0},
+ /* [ 45] = 45 */ { 36, ~0},
+ /* [ 46] = 46 */ { 20, ~0},
+ /* [ 47] = 47 */ { 20, ~0},
+ /* [ 48] = 48 */ { 12, ~0},
+ /* [ 49] = 49 */ { 12, ~0},
+ /* [ 50] = 50 */ { 8, ~0},
+ /* [ 51] = 51 */ { 8, ~0},
+ /* [ 52] = 52 */ { 8, ~0},
+ /* [ 53] = 53 */ { 20, ~0},
+ /* [ 54] = 54 */ { 12, ~0},
+ /* [ 55] = 55 */ { 12, ~0},
+ /* [ 56] = 56 */ { 8, ~0},
+ /* [ 57] = 57 */ { 28, ~0},
+ /* [ 58] = 58 */ { 16, ~0},
+ /* [ 59] = 59 */ { 16, ~0},
+ /* [ 60] = 60 */ { 12, ~0},
+ /* [ 61] = 61 */ { 36, ~0},
+ /* [ 62] = 62 */ { 20, ~0},
+ /* [ 63] = 63 */ { 20, ~0},
+ /* [ 64] = 64 */ { 12, ~0},
+ /* [ 65] = 65 */ { 20, ~0},
+ /* [ 66] = 66 */ { 12, ~0},
+ /* [ 67] = 67 */ { 12, ~0},
+ /* [ 68] = 68 */ { 8, ~0},
+ /* [ 69] = 69 */ { 28, ~0},
+ /* [ 70] = 70 */ { 16, ~0},
+ /* [ 71] = 71 */ { 16, ~0},
+ /* [ 72] = 72 */ { 12, ~0},
+ /* [ 73] = 73 */ { 36, ~0},
+ /* [ 74] = 74 */ { 20, ~0},
+ /* [ 75] = 75 */ { 20, ~0},
+ /* [ 76] = 76 */ { 12, ~0},
+ /* [ 77] = 77 */ { 40, ~0},
+ /* [ 78] = 78 */ { 12, ~0},
+ /* [ 79] = 79 */ { 8, ~0},
+ /* [ 80] = 80 */ { 12, ~0},
+ /* [ 81] = 81 */ { 8, 2},
+ /* [ 82] = 82 */ { 12, ~0},
+ /* [ 83] = 83 */ { 8, 3},
+ /* [ 84] = 84 */ { 8, ~0},
+ /* [ 85] = 85 */ { 12, ~0},
+ /* [ 86] = 86 */ { 16, ~0},
+ /* [ 87] = 87 */ { 12, 4},
+ /* [ 88] = 88 */ { 16, ~0},
+ /* [ 89] = 89 */ { 12, 5},
+ /* [ 90] = 90 */ { 12, ~0},
+ /* [ 91] = 91 */ { 8, 6},
+ /* [ 92] = 92 */ { 12, ~0},
+ /* [ 93] = 93 */ { 8, 7},
+ /* [ 94] = 94 */ { 12, ~0},
+ /* [ 95] = 95 */ { 8, ~0},
+ /* [ 96] = 96 */ { 16, ~0},
+ /* [ 97] = 97 */ { 12, 8},
+ /* [ 98] = 98 */ { 16, ~0},
+ /* [ 99] = 99 */ { 12, 9},
+ /* [100] = 100 */ { 8, ~0},
+ /* [101] = 101 */ { 12, ~0},
+ /* [102] = 102 */ { 24, 10},
+ /* [103] = 103 */ { 20, ~0},
+ /* [104] = 104 */ { 8, ~0},
+ /* [105] = 105 */ { 16, ~0},
+ /* [106] = 106 */ { 12, 11},
+ /* [107] = 107 */ { 16, ~0},
+ /* [108] = 108 */ { 12, 12},
+ /* [109] = 109 */ { 56, 13},
+ /* [110] = 110 */ { 56, 14},
+ /* [111] = 111 */ { 16, ~0},
+ /* [112] = 112 */ { 12, 15},
+ /* [113] = 113 */ { 16, ~0},
+ /* [114] = 114 */ { 12, 16},
+ /* [115] = 115 */ { 20, ~0},
+ /* [116] = 116 */ { 12, 17},
+ /* [117] = 117 */ { 16, ~0},
+ /* [118] = 118 */ { 12, 18},
+ /* [119] = 119 */ { 16, ~0},
+ /* [120] = 120 */ { 12, 19},
+ /* [121] = 121 */ { 4, ~0},
+ /* [122] = 122 */ { 8, ~0},
+ /* [123] = 123 */ { 8, ~0},
+ /* [124] = 124 */ { 4, ~0},
+ /* [125] = 125 */ { 8, ~0},
+ /* [126] = 126 */ { 8, ~0},
+ /* [127] = 127 */ { 8, ~0},
+ /* [128] = 128 */ { 20, ~0},
+ /* [129] = 129 */ { 8, ~0},
+ /* [130] = 130 */ { 20, ~0},
+ /* [131] = 131 */ { 8, ~0},
+ /* [132] = 132 */ { 12, ~0},
+ /* [133] = 133 */ { 8, ~0},
+ /* [134] = 134 */ { 8, ~0},
+ /* [135] = 135 */ { 8, ~0},
+ /* [136] = 136 */ { 8, ~0},
+ /* [137] = 137 */ { 12, ~0},
+ /* [138] = 138 */ { 8, ~0},
+ /* [139] = 139 */ { 8, ~0},
+ /* [140] = 140 */ { 0, ~0},
+ /* [141] = 141 */ { 4, ~0},
+ /* [142] = 142 */ { 8, ~0},
+ /* [143] = 143 */ { 28, 20},
+ /* [144] = 144 */ { 20, 21},
+ /* [145] = 145 */ { 48, 22},
+ /* [146] = 146 */ { 32, 23},
+ /* [147] = 147 */ { 24, ~0},
+ /* [148] = 148 */ { 16, ~0},
+ /* [149] = 149 */ { 44, ~0},
+ /* [150] = 150 */ { 28, ~0},
+ /* [151] = 151 */ { 12, ~0},
+ /* [152] = 152 */ { 8, ~0},
+ /* [153] = 153 */ { 20, ~0},
+ /* [154] = 154 */ { 12, ~0},
+ /* [155] = 155 */ { 16, ~0},
+ /* [156] = 156 */ { 8, ~0},
+ /* [157] = 157 */ { 24, ~0},
+ /* [158] = 158 */ { 12, ~0},
+ /* [159] = 159 */ { 12, ~0},
+ /* [160] = 160 */ { 12, ~0},
+ /* [161] = 161 */ { 8, ~0},
+ /* [162] = 162 */ { 16, ~0},
+ /* [163] = 163 */ { 16, ~0},
+ /* [164] = 164 */ { 8, ~0},
+ /* [165] = 165 */ { 12, ~0},
+ /* [166] = 166 */ { 12, ~0},
+ /* [167] = 167 */ { 12, ~0},
+ /* [168] = 168 */ { 12, 24},
+ /* [169] = 169 */ { 12, 25},
+ /* [170] = 170 */ { 12, 26},
+ /* [171] = 171 */ { 8, ~0},
+ /* [172] = 172 */ { 24, ~0},
+ /* [173] = 173 */ { 40, 27},
+ /* [174] = 174 */ { 20, ~0},
+ /* [175] = 175 */ { 52, ~0},
+ /* [176] = 176 */ { 4, ~0},
+ /* [177] = 177 */ { 68, ~0},
/* [178] = 178 */ {132, ~0},
- /* [179] = 179 */ {8, ~0},
- /* [180] = 180 */ {68, ~0},
+ /* [179] = 179 */ { 8, ~0},
+ /* [180] = 180 */ { 68, ~0},
/* [181] = 181 */ {132, ~0},
- /* [182] = 182 */ {52, ~0},
- /* [183] = 183 */ {4, ~0},
- /* [184] = 184 */ {4, ~0},
- /* [185] = 185 */ {36, ~0},
- /* [186] = 186 */ {20, ~0},
- /* [187] = 187 */ {28, ~0},
- /* [188] = 188 */ {16, ~0},
- /* [189] = 189 */ {28, ~0},
- /* [190] = 190 */ {16, ~0},
- /* [191] = 191 */ {20, ~0},
- /* [192] = 192 */ {12, ~0},
- /* [193] = 193 */ {16, 28},
- /* [194] = 194 */ {8, ~0},
- /* [195] = 195 */ {44, 29},
- /* [196] = 196 */ {24, ~0},
- /* [197] = 197 */ {8, ~0},
- /* [198] = 198 */ {16, ~0},
- /* [199] = 199 */ {12, ~0},
- /* [200] = 200 */ {12, ~0},
- /* [201] = 201 */ {12, ~0},
- /* [202] = 202 */ {24, ~0},
- /* [203] = 203 */ {16, ~0},
- /* [204] = 204 */ {16, ~0},
- /* [205] = 205 */ {12, ~0},
- /* [206] = 206 */ {32, ~0},
- /* [207] = 207 */ {20, ~0},
- /* [208] = 208 */ {20, ~0},
- /* [209] = 209 */ {16, ~0},
- /* [210] = 210 */ {40, ~0},
- /* [211] = 211 */ {24, ~0},
- /* [212] = 212 */ {24, ~0},
- /* [213] = 213 */ {16, ~0},
- /* [214] = 214 */ {28, 30},
- /* [215] = 215 */ {32, 31},
- /* [216] = 216 */ {36, 32},
- /* [217] = 217 */ {28, 33},
- /* [218] = 218 */ {36, 34},
- /* [219] = 219 */ {44, 35},
- /* [220] = 220 */ {0, ~0},
- /* [221] = 221 */ {0, ~0},
- /* [222] = 222 */ {0, ~0},
- /* [223] = 223 */ {0, ~0},
- /* [224] = 224 */ {0, ~0},
- /* [225] = 225 */ {0, ~0},
- /* [226] = 226 */ {0, ~0},
- /* [227] = 227 */ {0, ~0},
- /* [228] = 228 */ {0, ~0},
- /* [229] = 229 */ {12, ~0},
- /* [230] = 230 */ {16, ~0},
- /* [231] = 231 */ {12, ~0},
- /* [232] = 232 */ {8, ~0},
- /* [233] = 233 */ {8, 36},
- /* [234] = 234 */ {12, ~0},
- /* [235] = 235 */ {0, ~0},
- /* [236] = 236 */ {0, ~0},
- /* [237] = 237 */ {24, ~0},
- /* [238] = 238 */ {0, ~0},
- /* [239] = 239 */ {0, ~0},
- /* [240] = 2048 */ {12, ~0},
- /* [241] = 2049 */ {8, ~0},
- /* [242] = 2050 */ {0, ~0},
- /* [243] = 2051 */ {0, ~0},
- /* [244] = 2052 */ {0, ~0},
- /* [245] = 2053 */ {44, 37},
- /* [246] = 2054 */ {12, 38},
- /* [247] = 2055 */ {12, 39},
- /* [248] = 2056 */ {24, ~0},
- /* [249] = 2057 */ {0, ~0},
- /* [250] = 2058 */ {0, ~0},
- /* [251] = 2059 */ {0, ~0},
- /* [252] = 2060 */ {0, ~0},
- /* [253] = 2061 */ {0, ~0},
- /* [254] = 2062 */ {0, ~0},
- /* [255] = 2063 */ {0, ~0},
- /* [256] = 2064 */ {0, ~0},
- /* [257] = 2065 */ {12, ~0},
- /* [258] = 2066 */ {8, 40},
- /* [259] = 2067 */ {0, ~0},
- /* [260] = 2068 */ {0, ~0},
- /* [261] = 2069 */ {0, ~0},
- /* [262] = 2070 */ {0, ~0},
- /* [263] = 2071 */ {0, ~0},
- /* [264] = 4096 */ {20, ~0},
- /* [265] = 4097 */ {8, ~0},
- /* [266] = 4098 */ {0, ~0},
- /* [267] = 4099 */ {60, 41},
- /* [268] = 4100 */ {60, 42},
- /* [269] = 4101 */ {48, 43},
- /* [270] = 4102 */ {48, 44},
- /* [271] = 4103 */ {16, ~0},
- /* [272] = 4104 */ {12, 45},
- /* [273] = 4105 */ {16, ~0},
- /* [274] = 4106 */ {12, 46},
- /* [275] = 4107 */ {24, ~0},
- /* [276] = 4108 */ {28, ~0},
- /* [277] = 4109 */ {32, 47},
- /* [278] = 4110 */ {20, ~0},
- /* [279] = 4111 */ {16, ~0},
- /* [280] = 4112 */ {8, ~0},
- /* [281] = 4113 */ {8, ~0},
- /* [282] = 4114 */ {84, 48},
- /* [283] = 4115 */ {92, 49},
- /* [284] = 4116 */ {0, ~0},
- /* [285] = 4117 */ {12, ~0},
- /* [286] = 4118 */ {8, 50},
- /* [287] = 4119 */ {32, ~0},
- /* [288] = 4120 */ {36, ~0},
- /* [289] = 4121 */ {28, ~0},
- /* [290] = 4122 */ {36, ~0},
- /* [291] = 4123 */ {40, ~0},
- /* [292] = 4124 */ {8, ~0},
- /* [293] = 4125 */ {12, ~0},
- /* [294] = 4126 */ {8, ~0},
- /* [295] = 4127 */ {12, ~0},
- /* [296] = 4176 */ {0, ~0},
- /* [297] = 4177 */ {0, ~0},
- /* [298] = 4178 */ {0, ~0},
- /* [299] = 4179 */ {0, ~0},
- /* [300] = 4180 */ {12, ~0},
- /* [301] = 4181 */ {28, ~0},
- /* [302] = 4182 */ {8, 51},
- /* [303] = 4183 */ {16, 52},
- /* [304] = 4184 */ {28, ~0},
- /* [305] = 4185 */ {44, ~0},
- /* [306] = 4186 */ {16, 53},
- /* [307] = 4187 */ {16, 54},
- /* [308] = 4188 */ {20, ~0},
- /* [309] = 4189 */ {12, ~0},
- /* [310] = 4190 */ {12, ~0},
- /* [311] = 4191 */ {16, ~0},
- /* [312] = 4192 */ {16, ~0},
- /* [313] = 4193 */ {12, ~0},
- /* [314] = 4194 */ {16, ~0},
- /* [315] = 4195 */ {20, ~0},
- /* [316] = 4196 */ {24, ~0},
- /* [317] = 4197 */ {16, ~0},
- /* [318] = 4198 */ {24, ~0},
- /* [319] = 4199 */ {32, ~0},
- /* [320] = 4200 */ {40, ~0},
- /* [321] = 4201 */ {12, ~0},
- /* [322] = 4202 */ {12, 55},
- /* [323] = 4203 */ {12, 56},
- /* [324] = 4204 */ {12, 57},
- /* [325] = 4205 */ {12, 58},
- /* [326] = 4206 */ {12, 59},
- /* [327] = 4207 */ {12, 60},
- /* [328] = 4208 */ {12, 61},
- /* [329] = 4209 */ {12, 62},
- /* [330] = 4210 */ {12, 63},
- /* [331] = 4211 */ {12, 64},
- /* [332] = 4212 */ {12, 65},
- /* [333] = 4213 */ {12, 66},
- /* [334] = 4214 */ {12, 67},
- /* [335] = 4215 */ {28, ~0},
- /* [336] = 4216 */ {44, ~0},
- /* [337] = 4217 */ {16, 68},
- /* [338] = 4218 */ {28, 69},
- /* [339] = 4219 */ {44, 70},
- /* [340] = 4220 */ {8, ~0},
- /* [341] = 4221 */ {12, ~0},
- /* [342] = 4222 */ {8, 71},
- /* [343] = 4223 */ {0, ~0},
- /* [344] = 4224 */ {0, ~0},
- /* [345] = 4225 */ {0, ~0},
- /* [346] = 4226 */ {0, ~0},
- /* [347] = 4227 */ {0, ~0},
- /* [348] = 4228 */ {12, ~0},
- /* [349] = 4229 */ {0, ~0},
- /* [350] = 4230 */ {12, ~0},
- /* [351] = 4231 */ {24, ~0},
- /* [352] = 4232 */ {12, ~0},
- /* [353] = 4233 */ {16, ~0},
- /* [354] = 4234 */ {24, ~0},
- /* [355] = 4235 */ {12, ~0},
- /* [356] = 4236 */ {16, ~0},
- /* [357] = 4237 */ {24, ~0},
- /* [358] = 4238 */ {16, ~0},
- /* [359] = 4239 */ {24, ~0},
- /* [360] = 4320 */ {8, 72},
- /* [361] = 4321 */ {24, ~0},
- /* [362] = 4322 */ {24, ~0},
- /* [363] = 4323 */ {28, ~0},
- /* [364] = 4324 */ {20, ~0},
- /* [365] = 4325 */ {8, ~0},
- /* [366] = 4326 */ {0, ~0},
- /* [367] = 4327 */ {0, ~0},
- /* [368] = 4328 */ {0, ~0},
- /* [369] = 4329 */ {0, ~0},
- /* [370] = 4330 */ {44, ~0},
- /* [371] = 4331 */ {24, ~0},
- /* [372] = 4332 */ {0, ~0},
- /* [373] = 4333 */ {0, ~0},
- /* [374] = 4334 */ {0, ~0},
- /* [375] = 4335 */ {0, ~0},
- /* [376] = 4128 */ {16, ~0},
- /* [377] = 4129 */ {16, ~0},
- /* [378] = 4130 */ {28, ~0},
- /* [379] = 4131 */ {8, ~0},
- /* [380] = 4132 */ {12, ~0},
- /* [381] = 4133 */ {16, ~0},
- /* [382] = 4134 */ {20, ~0},
- /* [383] = 4135 */ {0, ~0},
- /* [384] = 4264 */ {0, ~0},
- /* [385] = 4265 */ {12, ~0},
- /* [386] = 4266 */ {12, ~0},
- /* [387] = 4267 */ {16, ~0},
- /* [388] = 4268 */ {16, ~0},
- /* [389] = 4269 */ {12, ~0},
- /* [390] = 4270 */ {16, ~0},
- /* [391] = 4271 */ {20, ~0},
- /* [392] = 4272 */ {24, ~0},
- /* [393] = 4273 */ {16, ~0},
- /* [394] = 4274 */ {24, ~0},
- /* [395] = 4275 */ {32, ~0},
- /* [396] = 4276 */ {40, ~0},
- /* [397] = 4277 */ {12, ~0},
- /* [398] = 4278 */ {0, ~0},
- /* [399] = 4279 */ {0, ~0},
- /* [400] = 4312 */ {0, ~0},
- /* [401] = 4313 */ {0, ~0},
- /* [402] = 4314 */ {0, ~0},
- /* [403] = 4315 */ {0, ~0},
- /* [404] = 4316 */ {12, ~0},
- /* [405] = 4317 */ {8, 73},
- /* [406] = 4318 */ {20, ~0},
- /* [407] = 4319 */ {12, ~0},
+ /* [182] = 182 */ { 52, ~0},
+ /* [183] = 183 */ { 4, ~0},
+ /* [184] = 184 */ { 4, ~0},
+ /* [185] = 185 */ { 36, ~0},
+ /* [186] = 186 */ { 20, ~0},
+ /* [187] = 187 */ { 28, ~0},
+ /* [188] = 188 */ { 16, ~0},
+ /* [189] = 189 */ { 28, ~0},
+ /* [190] = 190 */ { 16, ~0},
+ /* [191] = 191 */ { 20, ~0},
+ /* [192] = 192 */ { 12, ~0},
+ /* [193] = 193 */ { 16, 28},
+ /* [194] = 194 */ { 8, ~0},
+ /* [195] = 195 */ { 44, 29},
+ /* [196] = 196 */ { 24, ~0},
+ /* [197] = 197 */ { 8, ~0},
+ /* [198] = 198 */ { 16, ~0},
+ /* [199] = 199 */ { 12, ~0},
+ /* [200] = 200 */ { 12, ~0},
+ /* [201] = 201 */ { 12, ~0},
+ /* [202] = 202 */ { 24, ~0},
+ /* [203] = 203 */ { 16, ~0},
+ /* [204] = 204 */ { 16, ~0},
+ /* [205] = 205 */ { 12, ~0},
+ /* [206] = 206 */ { 32, ~0},
+ /* [207] = 207 */ { 20, ~0},
+ /* [208] = 208 */ { 20, ~0},
+ /* [209] = 209 */ { 16, ~0},
+ /* [210] = 210 */ { 40, ~0},
+ /* [211] = 211 */ { 24, ~0},
+ /* [212] = 212 */ { 24, ~0},
+ /* [213] = 213 */ { 16, ~0},
+ /* [214] = 214 */ { 28, 30},
+ /* [215] = 215 */ { 32, 31},
+ /* [216] = 216 */ { 36, 32},
+ /* [217] = 217 */ { 28, 33},
+ /* [218] = 218 */ { 36, 34},
+ /* [219] = 219 */ { 44, 35},
+ /* [220] = 220 */ { 0, ~0},
+ /* [221] = 221 */ { 0, ~0},
+ /* [222] = 222 */ { 0, ~0},
+ /* [223] = 223 */ { 0, ~0},
+ /* [224] = 224 */ { 0, ~0},
+ /* [225] = 225 */ { 0, ~0},
+ /* [226] = 226 */ { 0, ~0},
+ /* [227] = 227 */ { 0, ~0},
+ /* [228] = 228 */ { 0, ~0},
+ /* [229] = 229 */ { 12, ~0},
+ /* [230] = 230 */ { 16, ~0},
+ /* [231] = 231 */ { 12, ~0},
+ /* [232] = 232 */ { 8, ~0},
+ /* [233] = 233 */ { 8, 36},
+ /* [234] = 234 */ { 12, ~0},
+ /* [235] = 235 */ { 0, ~0},
+ /* [236] = 236 */ { 0, ~0},
+ /* [237] = 237 */ { 24, ~0},
+ /* [238] = 238 */ { 0, ~0},
+ /* [239] = 239 */ { 0, ~0},
+ /* [240] = 2048 */ { 12, ~0},
+ /* [241] = 2049 */ { 8, ~0},
+ /* [242] = 2050 */ { 0, ~0},
+ /* [243] = 2051 */ { 0, ~0},
+ /* [244] = 2052 */ { 0, ~0},
+ /* [245] = 2053 */ { 44, 37},
+ /* [246] = 2054 */ { 12, 38},
+ /* [247] = 2055 */ { 12, 39},
+ /* [248] = 2056 */ { 24, ~0},
+ /* [249] = 2057 */ { 0, ~0},
+ /* [250] = 2058 */ { 0, ~0},
+ /* [251] = 2059 */ { 0, ~0},
+ /* [252] = 2060 */ { 0, ~0},
+ /* [253] = 2061 */ { 0, ~0},
+ /* [254] = 2062 */ { 0, ~0},
+ /* [255] = 2063 */ { 0, ~0},
+ /* [256] = 2064 */ { 0, ~0},
+ /* [257] = 2065 */ { 12, ~0},
+ /* [258] = 2066 */ { 8, 40},
+ /* [259] = 2067 */ { 0, ~0},
+ /* [260] = 2068 */ { 0, ~0},
+ /* [261] = 2069 */ { 0, ~0},
+ /* [262] = 2070 */ { 0, ~0},
+ /* [263] = 2071 */ { 0, ~0},
+ /* [264] = 4096 */ { 20, ~0},
+ /* [265] = 4097 */ { 8, ~0},
+ /* [266] = 4098 */ { 0, ~0},
+ /* [267] = 4099 */ { 60, 41},
+ /* [268] = 4100 */ { 60, 42},
+ /* [269] = 4101 */ { 48, 43},
+ /* [270] = 4102 */ { 48, 44},
+ /* [271] = 4103 */ { 16, ~0},
+ /* [272] = 4104 */ { 12, 45},
+ /* [273] = 4105 */ { 16, ~0},
+ /* [274] = 4106 */ { 12, 46},
+ /* [275] = 4107 */ { 24, ~0},
+ /* [276] = 4108 */ { 28, ~0},
+ /* [277] = 4109 */ { 32, 47},
+ /* [278] = 4110 */ { 20, ~0},
+ /* [279] = 4111 */ { 16, ~0},
+ /* [280] = 4112 */ { 8, ~0},
+ /* [281] = 4113 */ { 8, ~0},
+ /* [282] = 4114 */ { 84, 48},
+ /* [283] = 4115 */ { 92, 49},
+ /* [284] = 4116 */ { 0, ~0},
+ /* [285] = 4117 */ { 12, ~0},
+ /* [286] = 4118 */ { 8, 50},
+ /* [287] = 4119 */ { 32, ~0},
+ /* [288] = 4120 */ { 36, ~0},
+ /* [289] = 4121 */ { 28, ~0},
+ /* [290] = 4122 */ { 36, ~0},
+ /* [291] = 4123 */ { 40, ~0},
+ /* [292] = 4124 */ { 8, ~0},
+ /* [293] = 4125 */ { 12, ~0},
+ /* [294] = 4126 */ { 8, ~0},
+ /* [295] = 4127 */ { 12, ~0},
+ /* [296] = 4176 */ { 0, ~0},
+ /* [297] = 4177 */ { 0, ~0},
+ /* [298] = 4178 */ { 0, ~0},
+ /* [299] = 4179 */ { 0, ~0},
+ /* [300] = 4180 */ { 12, ~0},
+ /* [301] = 4181 */ { 28, ~0},
+ /* [302] = 4182 */ { 8, 51},
+ /* [303] = 4183 */ { 16, 52},
+ /* [304] = 4184 */ { 28, ~0},
+ /* [305] = 4185 */ { 44, ~0},
+ /* [306] = 4186 */ { 16, 53},
+ /* [307] = 4187 */ { 16, 54},
+ /* [308] = 4188 */ { 20, ~0},
+ /* [309] = 4189 */ { 12, ~0},
+ /* [310] = 4190 */ { 12, ~0},
+ /* [311] = 4191 */ { 16, ~0},
+ /* [312] = 4192 */ { 16, ~0},
+ /* [313] = 4193 */ { 12, ~0},
+ /* [314] = 4194 */ { 16, ~0},
+ /* [315] = 4195 */ { 20, ~0},
+ /* [316] = 4196 */ { 24, ~0},
+ /* [317] = 4197 */ { 16, ~0},
+ /* [318] = 4198 */ { 24, ~0},
+ /* [319] = 4199 */ { 32, ~0},
+ /* [320] = 4200 */ { 40, ~0},
+ /* [321] = 4201 */ { 12, ~0},
+ /* [322] = 4202 */ { 12, 55},
+ /* [323] = 4203 */ { 12, 56},
+ /* [324] = 4204 */ { 12, 57},
+ /* [325] = 4205 */ { 12, 58},
+ /* [326] = 4206 */ { 12, 59},
+ /* [327] = 4207 */ { 12, 60},
+ /* [328] = 4208 */ { 12, 61},
+ /* [329] = 4209 */ { 12, 62},
+ /* [330] = 4210 */ { 12, 63},
+ /* [331] = 4211 */ { 12, 64},
+ /* [332] = 4212 */ { 12, 65},
+ /* [333] = 4213 */ { 12, 66},
+ /* [334] = 4214 */ { 12, 67},
+ /* [335] = 4215 */ { 28, ~0},
+ /* [336] = 4216 */ { 44, ~0},
+ /* [337] = 4217 */ { 16, 68},
+ /* [338] = 4218 */ { 28, 69},
+ /* [339] = 4219 */ { 44, 70},
+ /* [340] = 4220 */ { 8, ~0},
+ /* [341] = 4221 */ { 12, ~0},
+ /* [342] = 4222 */ { 8, 71},
+ /* [343] = 4223 */ { 0, ~0},
+ /* [344] = 4224 */ { 0, ~0},
+ /* [345] = 4225 */ { 0, ~0},
+ /* [346] = 4226 */ { 0, ~0},
+ /* [347] = 4227 */ { 0, ~0},
+ /* [348] = 4228 */ { 12, ~0},
+ /* [349] = 4229 */ { 0, ~0},
+ /* [350] = 4230 */ { 12, ~0},
+ /* [351] = 4231 */ { 24, ~0},
+ /* [352] = 4232 */ { 12, ~0},
+ /* [353] = 4233 */ { 16, ~0},
+ /* [354] = 4234 */ { 24, ~0},
+ /* [355] = 4235 */ { 12, ~0},
+ /* [356] = 4236 */ { 16, ~0},
+ /* [357] = 4237 */ { 24, ~0},
+ /* [358] = 4238 */ { 16, ~0},
+ /* [359] = 4239 */ { 24, ~0},
+ /* [360] = 4320 */ { 8, 72},
+ /* [361] = 4321 */ { 24, ~0},
+ /* [362] = 4322 */ { 24, ~0},
+ /* [363] = 4323 */ { 28, ~0},
+ /* [364] = 4324 */ { 20, ~0},
+ /* [365] = 4325 */ { 8, ~0},
+ /* [366] = 4326 */ { 0, ~0},
+ /* [367] = 4327 */ { 0, ~0},
+ /* [368] = 4328 */ { 0, ~0},
+ /* [369] = 4329 */ { 0, ~0},
+ /* [370] = 4330 */ { 44, ~0},
+ /* [371] = 4331 */ { 24, ~0},
+ /* [372] = 4332 */ { 0, ~0},
+ /* [373] = 4333 */ { 0, ~0},
+ /* [374] = 4334 */ { 0, ~0},
+ /* [375] = 4335 */ { 0, ~0},
+ /* [376] = 4128 */ { 16, ~0},
+ /* [377] = 4129 */ { 16, ~0},
+ /* [378] = 4130 */ { 28, ~0},
+ /* [379] = 4131 */ { 8, ~0},
+ /* [380] = 4132 */ { 12, ~0},
+ /* [381] = 4133 */ { 16, ~0},
+ /* [382] = 4134 */ { 20, ~0},
+ /* [383] = 4135 */ { 0, ~0},
+ /* [384] = 4264 */ { 0, ~0},
+ /* [385] = 4265 */ { 12, ~0},
+ /* [386] = 4266 */ { 12, ~0},
+ /* [387] = 4267 */ { 16, ~0},
+ /* [388] = 4268 */ { 16, ~0},
+ /* [389] = 4269 */ { 12, ~0},
+ /* [390] = 4270 */ { 16, ~0},
+ /* [391] = 4271 */ { 20, ~0},
+ /* [392] = 4272 */ { 24, ~0},
+ /* [393] = 4273 */ { 16, ~0},
+ /* [394] = 4274 */ { 24, ~0},
+ /* [395] = 4275 */ { 32, ~0},
+ /* [396] = 4276 */ { 40, ~0},
+ /* [397] = 4277 */ { 12, ~0},
+ /* [398] = 4278 */ { 0, ~0},
+ /* [399] = 4279 */ { 0, ~0},
+ /* [400] = 4312 */ { 0, ~0},
+ /* [401] = 4313 */ { 0, ~0},
+ /* [402] = 4314 */ { 0, ~0},
+ /* [403] = 4315 */ { 0, ~0},
+ /* [404] = 4316 */ { 12, ~0},
+ /* [405] = 4317 */ { 8, 73},
+ /* [406] = 4318 */ { 20, ~0},
+ /* [407] = 4319 */ { 12, ~0},
};
static const gl_proto_size_func Render_size_func_table[74] = {
- __glXCallListsReqSize,
- __glXBitmapReqSize,
- __glXFogfvReqSize,
- __glXFogivReqSize,
- __glXLightfvReqSize,
- __glXLightivReqSize,
- __glXLightModelfvReqSize,
- __glXLightModelivReqSize,
- __glXMaterialfvReqSize,
- __glXMaterialivReqSize,
- __glXPolygonStippleReqSize,
- __glXTexParameterfvReqSize,
- __glXTexParameterivReqSize,
- __glXTexImage1DReqSize,
- __glXTexImage2DReqSize,
- __glXTexEnvfvReqSize,
- __glXTexEnvivReqSize,
- __glXTexGendvReqSize,
- __glXTexGenfvReqSize,
- __glXTexGenivReqSize,
- __glXMap1dReqSize,
- __glXMap1fReqSize,
- __glXMap2dReqSize,
- __glXMap2fReqSize,
- __glXPixelMapfvReqSize,
- __glXPixelMapuivReqSize,
- __glXPixelMapusvReqSize,
- __glXDrawPixelsReqSize,
- __glXDrawArraysReqSize,
- __glXColorSubTableReqSize,
- __glXCompressedTexImage1DARBReqSize,
- __glXCompressedTexImage2DARBReqSize,
- __glXCompressedTexImage3DARBReqSize,
- __glXCompressedTexSubImage1DARBReqSize,
- __glXCompressedTexSubImage2DARBReqSize,
- __glXCompressedTexSubImage3DARBReqSize,
- __glXDrawBuffersARBReqSize,
- __glXColorTableReqSize,
- __glXColorTableParameterfvReqSize,
- __glXColorTableParameterivReqSize,
- __glXPointParameterfvEXTReqSize,
- __glXTexSubImage1DReqSize,
- __glXTexSubImage2DReqSize,
- __glXConvolutionFilter1DReqSize,
- __glXConvolutionFilter2DReqSize,
- __glXConvolutionParameterfvReqSize,
- __glXConvolutionParameterivReqSize,
- __glXSeparableFilter2DReqSize,
- __glXTexImage3DReqSize,
- __glXTexSubImage3DReqSize,
- __glXPrioritizeTexturesReqSize,
- __glXRequestResidentProgramsNVReqSize,
- __glXLoadProgramNVReqSize,
- __glXProgramParameters4fvNVReqSize,
- __glXProgramParameters4dvNVReqSize,
- __glXVertexAttribs1svNVReqSize,
- __glXVertexAttribs2svNVReqSize,
- __glXVertexAttribs3svNVReqSize,
- __glXVertexAttribs4svNVReqSize,
- __glXVertexAttribs1fvNVReqSize,
- __glXVertexAttribs2fvNVReqSize,
- __glXVertexAttribs3fvNVReqSize,
- __glXVertexAttribs4fvNVReqSize,
- __glXVertexAttribs1dvNVReqSize,
- __glXVertexAttribs2dvNVReqSize,
- __glXVertexAttribs3dvNVReqSize,
- __glXVertexAttribs4dvNVReqSize,
- __glXVertexAttribs4ubvNVReqSize,
- __glXProgramStringARBReqSize,
- __glXProgramNamedParameter4fvNVReqSize,
- __glXProgramNamedParameter4dvNVReqSize,
- __glXPointParameterivNVReqSize,
- __glXDeleteFramebuffersEXTReqSize,
- __glXDeleteRenderbuffersEXTReqSize,
+ __glXCallListsReqSize,
+ __glXBitmapReqSize,
+ __glXFogfvReqSize,
+ __glXFogivReqSize,
+ __glXLightfvReqSize,
+ __glXLightivReqSize,
+ __glXLightModelfvReqSize,
+ __glXLightModelivReqSize,
+ __glXMaterialfvReqSize,
+ __glXMaterialivReqSize,
+ __glXPolygonStippleReqSize,
+ __glXTexParameterfvReqSize,
+ __glXTexParameterivReqSize,
+ __glXTexImage1DReqSize,
+ __glXTexImage2DReqSize,
+ __glXTexEnvfvReqSize,
+ __glXTexEnvivReqSize,
+ __glXTexGendvReqSize,
+ __glXTexGenfvReqSize,
+ __glXTexGenivReqSize,
+ __glXMap1dReqSize,
+ __glXMap1fReqSize,
+ __glXMap2dReqSize,
+ __glXMap2fReqSize,
+ __glXPixelMapfvReqSize,
+ __glXPixelMapuivReqSize,
+ __glXPixelMapusvReqSize,
+ __glXDrawPixelsReqSize,
+ __glXDrawArraysReqSize,
+ __glXColorSubTableReqSize,
+ __glXCompressedTexImage1DReqSize,
+ __glXCompressedTexImage2DReqSize,
+ __glXCompressedTexImage3DReqSize,
+ __glXCompressedTexSubImage1DReqSize,
+ __glXCompressedTexSubImage2DReqSize,
+ __glXCompressedTexSubImage3DReqSize,
+ __glXDrawBuffersReqSize,
+ __glXColorTableReqSize,
+ __glXColorTableParameterfvReqSize,
+ __glXColorTableParameterivReqSize,
+ __glXPointParameterfvReqSize,
+ __glXTexSubImage1DReqSize,
+ __glXTexSubImage2DReqSize,
+ __glXConvolutionFilter1DReqSize,
+ __glXConvolutionFilter2DReqSize,
+ __glXConvolutionParameterfvReqSize,
+ __glXConvolutionParameterivReqSize,
+ __glXSeparableFilter2DReqSize,
+ __glXTexImage3DReqSize,
+ __glXTexSubImage3DReqSize,
+ __glXPrioritizeTexturesReqSize,
+ __glXRequestResidentProgramsNVReqSize,
+ __glXLoadProgramNVReqSize,
+ __glXProgramParameters4fvNVReqSize,
+ __glXProgramParameters4dvNVReqSize,
+ __glXVertexAttribs1svNVReqSize,
+ __glXVertexAttribs2svNVReqSize,
+ __glXVertexAttribs3svNVReqSize,
+ __glXVertexAttribs4svNVReqSize,
+ __glXVertexAttribs1fvNVReqSize,
+ __glXVertexAttribs2fvNVReqSize,
+ __glXVertexAttribs3fvNVReqSize,
+ __glXVertexAttribs4fvNVReqSize,
+ __glXVertexAttribs1dvNVReqSize,
+ __glXVertexAttribs2dvNVReqSize,
+ __glXVertexAttribs3dvNVReqSize,
+ __glXVertexAttribs4dvNVReqSize,
+ __glXVertexAttribs4ubvNVReqSize,
+ __glXProgramStringARBReqSize,
+ __glXProgramNamedParameter4fvNVReqSize,
+ __glXProgramNamedParameter4dvNVReqSize,
+ __glXPointParameterivReqSize,
+ __glXDeleteFramebuffersReqSize,
+ __glXDeleteRenderbuffersReqSize,
};
const struct __glXDispatchInfo Render_dispatch_info = {
@@ -1671,35 +1495,22 @@ static const int_fast16_t VendorPriv_dispatch_tree[152] = {
static const void *VendorPriv_function_table[104][2] = {
/* [ 0] = 0 */ {NULL, NULL},
- /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT,
- __glXDispSwap_GetConvolutionFilterEXT},
- /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT,
- __glXDispSwap_GetConvolutionParameterfvEXT},
- /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT,
- __glXDispSwap_GetConvolutionParameterivEXT},
- /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT,
- __glXDispSwap_GetSeparableFilterEXT},
- /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT,
- __glXDispSwap_GetHistogramEXT},
- /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT,
- __glXDispSwap_GetHistogramParameterfvEXT},
- /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT,
- __glXDispSwap_GetHistogramParameterivEXT},
+ /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT},
+ /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT},
+ /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT},
+ /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT},
+ /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT},
+ /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT},
+ /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT},
/* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
- /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT,
- __glXDispSwap_GetMinmaxParameterfvEXT},
- /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT,
- __glXDispSwap_GetMinmaxParameterivEXT},
- /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT,
- __glXDispSwap_AreTexturesResidentEXT},
- /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT,
- __glXDispSwap_DeleteTexturesEXT},
- /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT,
- __glXDispSwap_GenTexturesEXT},
+ /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT},
+ /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT},
+ /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
+ /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT},
+ /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
/* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
/* [ 15] = 15 */ {NULL, NULL},
- /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT,
- __glXDispSwap_QueryContextInfoEXT},
+ /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
/* [ 17] = 1025 */ {NULL, NULL},
/* [ 18] = 1026 */ {NULL, NULL},
/* [ 19] = 1027 */ {NULL, NULL},
@@ -1707,52 +1518,34 @@ static const void *VendorPriv_function_table[104][2] = {
/* [ 21] = 1029 */ {NULL, NULL},
/* [ 22] = 1030 */ {NULL, NULL},
/* [ 23] = 1031 */ {NULL, NULL},
- /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB,
- __glXDispSwap_GetProgramEnvParameterfvARB},
- /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB,
- __glXDispSwap_GetProgramEnvParameterdvARB},
- /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV,
- __glXDispSwap_GetProgramivNV},
- /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV,
- __glXDispSwap_GetProgramStringNV},
- /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV,
- __glXDispSwap_GetTrackMatrixivNV},
- /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB,
- __glXDispSwap_GetVertexAttribdvARB},
- /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvARB,
- __glXDispSwap_GetVertexAttribfvARB},
- /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV,
- __glXDispSwap_GetVertexAttribivNV},
- /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
- /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB,
- __glXDispSwap_GetProgramLocalParameterfvARB},
- /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB,
- __glXDispSwap_GetProgramLocalParameterdvARB},
- /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB,
- __glXDispSwap_GetProgramivARB},
- /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB,
- __glXDispSwap_GetProgramStringARB},
+ /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
+ /* [ 25] = 1297 */ {__glXDisp_GetProgramParameterdvNV, __glXDispSwap_GetProgramParameterdvNV},
+ /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
+ /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
+ /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
+ /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdv, __glXDispSwap_GetVertexAttribdv},
+ /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
+ /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
+ /* [ 32] = 1304 */ {__glXDisp_IsProgramARB, __glXDispSwap_IsProgramARB},
+ /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
+ /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
+ /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
+ /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
/* [ 37] = 1309 */ {NULL, NULL},
- /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV,
- __glXDispSwap_GetProgramNamedParameterfvNV},
- /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV,
- __glXDispSwap_GetProgramNamedParameterdvNV},
+ /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
+ /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
/* [ 40] = 1288 */ {NULL, NULL},
/* [ 41] = 1289 */ {NULL, NULL},
/* [ 42] = 1290 */ {NULL, NULL},
/* [ 43] = 1291 */ {NULL, NULL},
/* [ 44] = 1292 */ {NULL, NULL},
- /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV,
- __glXDispSwap_AreProgramsResidentNV},
- /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV,
- __glXDispSwap_DeleteProgramsNV},
- /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
+ /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
+ /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsARB, __glXDispSwap_DeleteProgramsARB},
+ /* [ 47] = 1295 */ {__glXDisp_GenProgramsARB, __glXDispSwap_GenProgramsARB},
/* [ 48] = 1328 */ {NULL, NULL},
/* [ 49] = 1329 */ {NULL, NULL},
- /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT,
- __glXDispSwap_BindTexImageEXT},
- /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT,
- __glXDispSwap_ReleaseTexImageEXT},
+ /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
+ /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
/* [ 52] = 1332 */ {NULL, NULL},
/* [ 53] = 1333 */ {NULL, NULL},
/* [ 54] = 1334 */ {NULL, NULL},
@@ -1763,63 +1556,43 @@ static const void *VendorPriv_function_table[104][2] = {
/* [ 59] = 1419 */ {NULL, NULL},
/* [ 60] = 1420 */ {NULL, NULL},
/* [ 61] = 1421 */ {NULL, NULL},
- /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT,
- __glXDispSwap_IsRenderbufferEXT},
- /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT,
- __glXDispSwap_GenRenderbuffersEXT},
- /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT,
- __glXDispSwap_GetRenderbufferParameterivEXT},
- /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT,
- __glXDispSwap_IsFramebufferEXT},
- /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT,
- __glXDispSwap_GenFramebuffersEXT},
- /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT,
- __glXDispSwap_CheckFramebufferStatusEXT},
- /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT,
- __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
+ /* [ 62] = 1422 */ {__glXDisp_IsRenderbuffer, __glXDispSwap_IsRenderbuffer},
+ /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffers, __glXDispSwap_GenRenderbuffers},
+ /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameteriv, __glXDispSwap_GetRenderbufferParameteriv},
+ /* [ 65] = 1425 */ {__glXDisp_IsFramebuffer, __glXDispSwap_IsFramebuffer},
+ /* [ 66] = 1426 */ {__glXDisp_GenFramebuffers, __glXDispSwap_GenFramebuffers},
+ /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatus, __glXDispSwap_CheckFramebufferStatus},
+ /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameteriv, __glXDispSwap_GetFramebufferAttachmentParameteriv},
/* [ 69] = 1429 */ {NULL, NULL},
/* [ 70] = 1430 */ {NULL, NULL},
/* [ 71] = 1431 */ {NULL, NULL},
/* [ 72] = 4096 */ {NULL, NULL},
/* [ 73] = 4097 */ {NULL, NULL},
- /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI,
- __glXDispSwap_GetColorTableSGI},
- /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI,
- __glXDispSwap_GetColorTableParameterfvSGI},
- /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI,
- __glXDispSwap_GetColorTableParameterivSGI},
+ /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
+ /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
+ /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
/* [ 77] = 4101 */ {NULL, NULL},
/* [ 78] = 4102 */ {NULL, NULL},
/* [ 79] = 4103 */ {NULL, NULL},
/* [ 80] = 5152 */ {NULL, NULL},
/* [ 81] = 5153 */ {NULL, NULL},
- /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA,
- __glXDispSwap_CopySubBufferMESA},
+ /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
/* [ 83] = 5155 */ {NULL, NULL},
/* [ 84] = 5156 */ {NULL, NULL},
/* [ 85] = 5157 */ {NULL, NULL},
/* [ 86] = 5158 */ {NULL, NULL},
/* [ 87] = 5159 */ {NULL, NULL},
- /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI,
- __glXDispSwap_SwapIntervalSGI},
- /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI,
- __glXDispSwap_MakeCurrentReadSGI},
+ /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
+ /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
/* [ 90] = 65538 */ {NULL, NULL},
/* [ 91] = 65539 */ {NULL, NULL},
- /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX,
- __glXDispSwap_GetFBConfigsSGIX},
- /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX,
- __glXDispSwap_CreateContextWithConfigSGIX},
- /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX,
- __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
- /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX,
- __glXDispSwap_CreateGLXPbufferSGIX},
- /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX,
- __glXDispSwap_DestroyGLXPbufferSGIX},
- /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX,
- __glXDispSwap_ChangeDrawableAttributesSGIX},
- /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX,
- __glXDispSwap_GetDrawableAttributesSGIX},
+ /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
+ /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
+ /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
+ /* [ 95] = 65543 */ {__glXDisp_CreateGLXPbufferSGIX, __glXDispSwap_CreateGLXPbufferSGIX},
+ /* [ 96] = 65544 */ {__glXDisp_DestroyGLXPbufferSGIX, __glXDispSwap_DestroyGLXPbufferSGIX},
+ /* [ 97] = 65545 */ {__glXDisp_ChangeDrawableAttributesSGIX, __glXDispSwap_ChangeDrawableAttributesSGIX},
+ /* [ 98] = 65546 */ {__glXDisp_GetDrawableAttributesSGIX, __glXDispSwap_GetDrawableAttributesSGIX},
/* [ 99] = 65547 */ {NULL, NULL},
/* [ 100] = 65548 */ {NULL, NULL},
/* [ 101] = 65549 */ {NULL, NULL},
@@ -1834,3 +1607,4 @@ const struct __glXDispatchInfo VendorPriv_dispatch_info = {
NULL,
NULL
};
+
diff --git a/xorg-server/glx/indirect_texture_compression.c b/xorg-server/glx/indirect_texture_compression.c
index 5c2d06b42..a1a946e5c 100644
--- a/xorg-server/glx/indirect_texture_compression.c
+++ b/xorg-server/glx/indirect_texture_compression.c
@@ -26,6 +26,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "glxbyteorder.h"
@@ -34,13 +35,14 @@
#include "unpack.h"
#include "indirect_size_get.h"
#include "indirect_dispatch.h"
+#include "GL/gl.h"
#include "glapitable.h"
#include "glapi.h"
#include "glthread.h"
#include "dispatch.h"
int
-__glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte * pc)
+__glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *cl, GLbyte * pc)
{
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
int error;
@@ -62,7 +64,7 @@ __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte * pc)
if (compsize != 0) {
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetCompressedTexImageARB(GET_DISPATCH(),
+ CALL_GetCompressedTexImage(GET_DISPATCH(),
(target, level, answer));
}
@@ -84,7 +86,7 @@ __glXDisp_GetCompressedTexImageARB(struct __GLXclientStateRec *cl, GLbyte * pc)
}
int
-__glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *cl,
+__glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *cl,
GLbyte * pc)
{
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
@@ -108,7 +110,7 @@ __glXDispSwap_GetCompressedTexImageARB(struct __GLXclientStateRec *cl,
if (compsize != 0) {
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
- CALL_GetCompressedTexImageARB(GET_DISPATCH(),
+ CALL_GetCompressedTexImage(GET_DISPATCH(),
(target, level, answer));
}
diff --git a/xorg-server/glx/indirect_util.c b/xorg-server/glx/indirect_util.c
index a30b1f880..8ab5afb16 100644
--- a/xorg-server/glx/indirect_util.c
+++ b/xorg-server/glx/indirect_util.c
@@ -26,6 +26,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include <string.h>
diff --git a/xorg-server/glx/makefile b/xorg-server/glx/makefile
new file mode 100644
index 000000000..f5cc478d2
--- /dev/null
+++ b/xorg-server/glx/makefile
@@ -0,0 +1,46 @@
+LIBRARY=libglx
+
+DEFINES += GLAPIENTRY=__stdcall _GLAPI_NO_EXPORTS
+
+
+glapi_sources = \
+ indirect_dispatch.c \
+ indirect_dispatch_swap.c \
+ indirect_reqsize.c \
+ indirect_size_get.c \
+ indirect_table.c \
+ glapi.c \
+ glthread.c \
+ remap.c
+
+
+CSRCS = \
+ $(indirect_sources) \
+ $(glapi_sources) \
+ clientinfo.c \
+ createcontext.c \
+ extension_string.c \
+ indirect_util.c \
+ indirect_program.c \
+ indirect_texture_compression.c \
+ glxcmds.c \
+ glxcmdsswap.c \
+ glxext.c \
+ glxdriswrast.c \
+ glxdricommon.c \
+ glxscreens.c \
+ render2.c \
+ render2swap.c \
+ renderpix.c \
+ renderpixswap.c \
+ rensize.c \
+ single2.c \
+ single2swap.c \
+ singlepix.c \
+ singlepixswap.c \
+ singlesize.c \
+ swap_interval.c \
+ xfont.c
+
+INCLUDES := $(MHMAKECONF)\mesalib\include $(INCLUDES)
+
diff --git a/xorg-server/glx/remap.c b/xorg-server/glx/remap.c
new file mode 100644
index 000000000..75c9320b8
--- /dev/null
+++ b/xorg-server/glx/remap.c
@@ -0,0 +1,231 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file remap.c
+ * Remap table management.
+ *
+ * Entries in the dispatch table are either static or dynamic. The
+ * dispatch table is shared by mesa core and glapi. When they are
+ * built separately, it is possible that a static entry in mesa core
+ * is dynamic, or assigned a different static offset, in glapi. The
+ * remap table is in charge of mapping a static entry in mesa core to
+ * a dynamic entry, or the corresponding static entry, in glapi.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "glheader.h"
+
+#include "glapi.h"
+#include "glapitable.h"
+
+#include "remap.h"
+
+#define MAX_ENTRY_POINTS 16
+
+#define need_MESA_remap_table
+#include "remap_helper.h"
+
+
+/* this is global for quick access */
+SERVEXTERN int driDispatchRemapTable[driDispatchRemapTable_size];
+
+#if 0
+/**
+ * Return the spec string associated with the given function index.
+ * The index is available from including remap_helper.h.
+ *
+ * \param func_index an opaque function index.
+ *
+ * \return the spec string associated with the function index, or NULL.
+ */
+const char *
+_mesa_get_function_spec(GLint func_index)
+{
+ if (func_index < Elements(_mesa_function_pool))
+ return _mesa_function_pool + func_index;
+ else
+ return NULL;
+}
+#endif
+
+/**
+ * Map a function by its spec. The function will be added to glapi,
+ * and the dispatch offset will be returned.
+ *
+ * \param spec a '\0'-separated string array specifying a function.
+ * It begins with the parameter signature of the function,
+ * followed by the names of the entry points. An empty entry
+ * point name terminates the array.
+ *
+ * \return the offset of the (re-)mapped function in the dispatch
+ * table, or -1.
+ */
+GLint
+_mesa_map_function_spec(const char *spec)
+{
+ const char *signature;
+ const char *names[MAX_ENTRY_POINTS + 1];
+ GLint num_names = 0;
+
+ if (!spec)
+ return -1;
+
+ signature = spec;
+ spec += strlen(spec) + 1;
+
+ /* spec is terminated by an empty string */
+ while (*spec) {
+ names[num_names] = spec;
+ num_names++;
+ if (num_names >= MAX_ENTRY_POINTS)
+ break;
+ spec += strlen(spec) + 1;
+ }
+ if (!num_names)
+ return -1;
+
+ names[num_names] = NULL;
+
+ /* add the entry points to the dispatch table */
+ return _glapi_add_dispatch(names, signature);
+}
+
+#if 0
+/**
+ * Map an array of functions. This is a convenient function for
+ * use with arrays available from including remap_helper.h.
+ *
+ * Note that the dispatch offsets of the functions are not returned.
+ * If they are needed, _mesa_map_function_spec() should be used.
+ *
+ * \param func_array an array of function remaps.
+ */
+void
+_mesa_map_function_array(const struct gl_function_remap *func_array)
+{
+ GLint i;
+
+ if (!func_array)
+ return;
+
+ for (i = 0; func_array[i].func_index != -1; i++) {
+ const char *spec;
+ GLint offset;
+
+ spec = _mesa_get_function_spec(func_array[i].func_index);
+ if (!spec) {
+ _mesa_problem(NULL, "invalid function index %d",
+ func_array[i].func_index);
+ continue;
+ }
+
+ offset = _mesa_map_function_spec(spec);
+ /* error checks */
+ if (offset < 0) {
+ const char *name = spec + strlen(spec) + 1;
+ _mesa_warning(NULL, "failed to remap %s", name);
+ }
+ else if (func_array[i].dispatch_offset >= 0 &&
+ offset != func_array[i].dispatch_offset) {
+ const char *name = spec + strlen(spec) + 1;
+ _mesa_problem(NULL, "%s should be mapped to %d, not %d",
+ name, func_array[i].dispatch_offset, offset);
+ }
+ }
+}
+
+
+/**
+ * Map the functions which are already static.
+ *
+ * When a extension function are incorporated into the ABI, the
+ * extension suffix is usually stripped. Mapping such functions
+ * makes sure the alternative names are available.
+ *
+ * Note that functions mapped by _mesa_init_remap_table() are
+ * excluded.
+ */
+void
+_mesa_map_static_functions(void)
+{
+ /* Remap static functions which have alternative names and are in the ABI.
+ * This is to be on the safe side. glapi should have defined those names.
+ */
+ _mesa_map_function_array(MESA_alt_functions);
+}
+#else
+#define ASSERT(a)
+#define _mesa_warning(a, ...) ErrorF(__VA_ARGS__)
+#endif
+
+/**
+ * Initialize the remap table. This is called in one_time_init().
+ * The remap table needs to be initialized before calling the
+ * CALL/GET/SET macros defined in main/dispatch.h.
+ */
+static void
+_mesa_do_init_remap_table(const char *pool,
+ int size,
+ const struct gl_function_pool_remap *remap)
+{
+ static GLboolean initialized = GL_FALSE;
+ GLint i;
+
+ if (initialized)
+ return;
+ initialized = GL_TRUE;
+
+ /* initialize the remap table */
+ for (i = 0; i < size; i++) {
+ GLint offset;
+ const char *spec;
+
+ /* sanity check */
+ ASSERT(i == remap[i].remap_index);
+ spec = _mesa_function_pool + remap[i].pool_index;
+
+ offset = _mesa_map_function_spec(spec);
+ /* store the dispatch offset in the remap table */
+ driDispatchRemapTable[i] = offset;
+ if (offset < 0) {
+ const char *name = spec + strlen(spec) + 1;
+ _mesa_warning(NULL, "failed to remap %s", name);
+ }
+ }
+}
+
+
+void
+_mesa_init_remap_table(void)
+{
+ _mesa_do_init_remap_table(_mesa_function_pool,
+ driDispatchRemapTable_size,
+ MESA_remap_table_functions);
+}
diff --git a/xorg-server/glx/remap.h b/xorg-server/glx/remap.h
new file mode 100644
index 000000000..fb9d24ca1
--- /dev/null
+++ b/xorg-server/glx/remap.h
@@ -0,0 +1,62 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.7
+ *
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef REMAP_H
+#define REMAP_H
+
+
+
+struct gl_function_pool_remap {
+ int pool_index;
+ int remap_index;
+};
+
+struct gl_function_remap {
+ int func_index;
+ int dispatch_offset; /* for sanity check */
+};
+
+
+SERVEXTERN int
+driDispatchRemapTable[];
+
+extern const char *
+_mesa_get_function_spec(int func_index);
+
+extern int
+_mesa_map_function_spec(const char *spec);
+
+extern void
+_mesa_map_function_array(const struct gl_function_remap *func_array);
+
+extern void
+_mesa_map_static_functions(void);
+
+extern void
+_mesa_init_remap_table(void);
+
+
+#endif /* REMAP_H */
diff --git a/xorg-server/glx/remap_helper.h b/xorg-server/glx/remap_helper.h
new file mode 100644
index 000000000..0fcde1faa
--- /dev/null
+++ b/xorg-server/glx/remap_helper.h
@@ -0,0 +1,6302 @@
+/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */
+
+/*
+ * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * Chia-I Wu,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "dispatch.h"
+#include "remap.h"
+
+/* this is internal to remap.c */
+#ifndef need_MESA_remap_table
+#error Only remap.c should include this file!
+#endif /* need_MESA_remap_table */
+
+
+static const char _mesa_function_pool[] =
+ /* _mesa_function_pool[0]: MapGrid1d (offset 224) */
+ "idd\0"
+ "glMapGrid1d\0"
+ "\0"
+ /* _mesa_function_pool[17]: MapGrid1f (offset 225) */
+ "iff\0"
+ "glMapGrid1f\0"
+ "\0"
+ /* _mesa_function_pool[34]: RasterPos4i (offset 82) */
+ "iiii\0"
+ "glRasterPos4i\0"
+ "\0"
+ /* _mesa_function_pool[54]: VertexAttribI4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4uiEXT\0"
+ "glVertexAttribI4ui\0"
+ "\0"
+ /* _mesa_function_pool[102]: RasterPos4d (offset 78) */
+ "dddd\0"
+ "glRasterPos4d\0"
+ "\0"
+ /* _mesa_function_pool[122]: NewList (dynamic) */
+ "ii\0"
+ "glNewList\0"
+ "\0"
+ /* _mesa_function_pool[136]: RasterPos4f (offset 80) */
+ "ffff\0"
+ "glRasterPos4f\0"
+ "\0"
+ /* _mesa_function_pool[156]: LoadIdentity (offset 290) */
+ "\0"
+ "glLoadIdentity\0"
+ "\0"
+ /* _mesa_function_pool[173]: ConvolutionFilter1D (offset 348) */
+ "iiiiip\0"
+ "glConvolutionFilter1D\0"
+ "glConvolutionFilter1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[228]: GetQueryIndexediv (will be remapped) */
+ "iiip\0"
+ "glGetQueryIndexediv\0"
+ "\0"
+ /* _mesa_function_pool[254]: RasterPos3dv (offset 71) */
+ "p\0"
+ "glRasterPos3dv\0"
+ "\0"
+ /* _mesa_function_pool[272]: GetProgramiv (will be remapped) */
+ "iip\0"
+ "glGetProgramiv\0"
+ "\0"
+ /* _mesa_function_pool[292]: GetQueryObjectui64v (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectui64v\0"
+ "glGetQueryObjectui64vEXT\0"
+ "\0"
+ /* _mesa_function_pool[344]: TexBuffer (will be remapped) */
+ "iii\0"
+ "glTexBufferARB\0"
+ "glTexBuffer\0"
+ "\0"
+ /* _mesa_function_pool[376]: TexCoord1iv (offset 99) */
+ "p\0"
+ "glTexCoord1iv\0"
+ "\0"
+ /* _mesa_function_pool[393]: TexCoord4sv (offset 125) */
+ "p\0"
+ "glTexCoord4sv\0"
+ "\0"
+ /* _mesa_function_pool[410]: RasterPos4s (offset 84) */
+ "iiii\0"
+ "glRasterPos4s\0"
+ "\0"
+ /* _mesa_function_pool[430]: PixelTexGenParameterfvSGIS (dynamic) */
+ "ip\0"
+ "glPixelTexGenParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[463]: TrackMatrixNV (will be remapped) */
+ "iiii\0"
+ "glTrackMatrixNV\0"
+ "\0"
+ /* _mesa_function_pool[485]: VertexAttrib3dv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3dv\0"
+ "glVertexAttrib3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[528]: TexCoord1f (offset 96) */
+ "f\0"
+ "glTexCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[544]: Tangent3bvEXT (dynamic) */
+ "p\0"
+ "glTangent3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[563]: TexCoord1d (offset 94) */
+ "d\0"
+ "glTexCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[579]: VertexAttrib4ubvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4ubvNV\0"
+ "\0"
+ /* _mesa_function_pool[604]: TexCoord1i (offset 98) */
+ "i\0"
+ "glTexCoord1i\0"
+ "\0"
+ /* _mesa_function_pool[620]: GetProgramNamedParameterdvNV (will be remapped) */
+ "iipp\0"
+ "glGetProgramNamedParameterdvNV\0"
+ "\0"
+ /* _mesa_function_pool[657]: Histogram (offset 367) */
+ "iiii\0"
+ "glHistogram\0"
+ "glHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[690]: TexCoord1s (offset 100) */
+ "i\0"
+ "glTexCoord1s\0"
+ "\0"
+ /* _mesa_function_pool[706]: GetMapfv (offset 267) */
+ "iip\0"
+ "glGetMapfv\0"
+ "\0"
+ /* _mesa_function_pool[722]: EvalCoord1f (offset 230) */
+ "f\0"
+ "glEvalCoord1f\0"
+ "\0"
+ /* _mesa_function_pool[739]: Uniform2fv (will be remapped) */
+ "iip\0"
+ "glUniform2fv\0"
+ "glUniform2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[773]: TexCoordP1ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP1ui\0"
+ "\0"
+ /* _mesa_function_pool[792]: TexImage4DSGIS (dynamic) */
+ "iiiiiiiiiip\0"
+ "glTexImage4DSGIS\0"
+ "\0"
+ /* _mesa_function_pool[822]: PolygonStipple (offset 175) */
+ "p\0"
+ "glPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[842]: WeightPointerARB (dynamic) */
+ "iiip\0"
+ "glWeightPointerARB\0"
+ "glWeightPointerOES\0"
+ "\0"
+ /* _mesa_function_pool[886]: ListParameterfSGIX (dynamic) */
+ "iif\0"
+ "glListParameterfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[912]: MultiTexCoord1dv (offset 377) */
+ "ip\0"
+ "glMultiTexCoord1dv\0"
+ "glMultiTexCoord1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[957]: TexStorage1D (will be remapped) */
+ "iiii\0"
+ "glTexStorage1D\0"
+ "\0"
+ /* _mesa_function_pool[978]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ "pppp\0"
+ "glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1024]: GetnPolygonStippleARB (will be remapped) */
+ "ip\0"
+ "glGetnPolygonStippleARB\0"
+ "\0"
+ /* _mesa_function_pool[1052]: GetPixelMapfv (offset 271) */
+ "ip\0"
+ "glGetPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[1072]: Color3uiv (offset 22) */
+ "p\0"
+ "glColor3uiv\0"
+ "\0"
+ /* _mesa_function_pool[1087]: IsEnabled (offset 286) */
+ "i\0"
+ "glIsEnabled\0"
+ "\0"
+ /* _mesa_function_pool[1102]: DebugMessageCallbackARB (will be remapped) */
+ "pp\0"
+ "glDebugMessageCallbackARB\0"
+ "\0"
+ /* _mesa_function_pool[1132]: VertexAttrib4svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4svNV\0"
+ "\0"
+ /* _mesa_function_pool[1156]: EvalCoord2fv (offset 235) */
+ "p\0"
+ "glEvalCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[1174]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1212]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ "ffffffffffff\0"
+ "glTexCoord2fColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[1265]: AttachShader (will be remapped) */
+ "ii\0"
+ "glAttachShader\0"
+ "\0"
+ /* _mesa_function_pool[1284]: TextureStorage3DEXT (will be remapped) */
+ "iiiiiii\0"
+ "glTextureStorage3DEXT\0"
+ "\0"
+ /* _mesa_function_pool[1315]: FramebufferTexture1D (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture1D\0"
+ "glFramebufferTexture1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[1371]: VertexAttrib2fARB (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2f\0"
+ "glVertexAttrib2fARB\0"
+ "\0"
+ /* _mesa_function_pool[1413]: Orthox (will be remapped) */
+ "iiiiii\0"
+ "glOrthoxOES\0"
+ "glOrthox\0"
+ "\0"
+ /* _mesa_function_pool[1442]: GetDebugLogLengthMESA (dynamic) */
+ "iii\0"
+ "glGetDebugLogLengthMESA\0"
+ "\0"
+ /* _mesa_function_pool[1471]: GetMapiv (offset 268) */
+ "iip\0"
+ "glGetMapiv\0"
+ "\0"
+ /* _mesa_function_pool[1487]: VertexAttrib3fARB (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3f\0"
+ "glVertexAttrib3fARB\0"
+ "\0"
+ /* _mesa_function_pool[1530]: WindowPos2fv (will be remapped) */
+ "p\0"
+ "glWindowPos2fv\0"
+ "glWindowPos2fvARB\0"
+ "glWindowPos2fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[1585]: Indexubv (offset 316) */
+ "p\0"
+ "glIndexubv\0"
+ "\0"
+ /* _mesa_function_pool[1599]: GetShaderiv (will be remapped) */
+ "iip\0"
+ "glGetShaderiv\0"
+ "\0"
+ /* _mesa_function_pool[1618]: TexImage3D (offset 371) */
+ "iiiiiiiiip\0"
+ "glTexImage3D\0"
+ "glTexImage3DEXT\0"
+ "glTexImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[1675]: TexCoordP4ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP4ui\0"
+ "\0"
+ /* _mesa_function_pool[1694]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glReplacementCodeuiVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1730]: VertexAttrib1sv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1sv\0"
+ "glVertexAttrib1svARB\0"
+ "\0"
+ /* _mesa_function_pool[1773]: BindFragDataLocation (will be remapped) */
+ "iip\0"
+ "glBindFragDataLocationEXT\0"
+ "glBindFragDataLocation\0"
+ "\0"
+ /* _mesa_function_pool[1827]: VertexAttribI4usv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4usvEXT\0"
+ "glVertexAttribI4usv\0"
+ "\0"
+ /* _mesa_function_pool[1874]: EdgeFlagPointer (offset 312) */
+ "ip\0"
+ "glEdgeFlagPointer\0"
+ "\0"
+ /* _mesa_function_pool[1896]: Color3ubv (offset 20) */
+ "p\0"
+ "glColor3ubv\0"
+ "\0"
+ /* _mesa_function_pool[1911]: Vertex3dv (offset 135) */
+ "p\0"
+ "glVertex3dv\0"
+ "\0"
+ /* _mesa_function_pool[1926]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[1973]: CreateShaderProgramEXT (will be remapped) */
+ "ip\0"
+ "glCreateShaderProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[2002]: GetnMapivARB (will be remapped) */
+ "iiip\0"
+ "glGetnMapivARB\0"
+ "\0"
+ /* _mesa_function_pool[2023]: Binormal3ivEXT (dynamic) */
+ "p\0"
+ "glBinormal3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[2043]: WindowPos2f (will be remapped) */
+ "ff\0"
+ "glWindowPos2f\0"
+ "glWindowPos2fARB\0"
+ "glWindowPos2fMESA\0"
+ "\0"
+ /* _mesa_function_pool[2096]: LightModeliv (offset 166) */
+ "ip\0"
+ "glLightModeliv\0"
+ "\0"
+ /* _mesa_function_pool[2115]: WindowPos2d (will be remapped) */
+ "dd\0"
+ "glWindowPos2d\0"
+ "glWindowPos2dARB\0"
+ "glWindowPos2dMESA\0"
+ "\0"
+ /* _mesa_function_pool[2168]: LineWidthx (will be remapped) */
+ "i\0"
+ "glLineWidthxOES\0"
+ "glLineWidthx\0"
+ "\0"
+ /* _mesa_function_pool[2200]: VertexAttribs1dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1dvNV\0"
+ "\0"
+ /* _mesa_function_pool[2226]: GetVertexAttribfv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfv\0"
+ "glGetVertexAttribfvARB\0"
+ "\0"
+ /* _mesa_function_pool[2274]: GetImageTransformParameterfvHP (dynamic) */
+ "iip\0"
+ "glGetImageTransformParameterfvHP\0"
+ "\0"
+ /* _mesa_function_pool[2312]: Normal3bv (offset 53) */
+ "p\0"
+ "glNormal3bv\0"
+ "\0"
+ /* _mesa_function_pool[2327]: PointSizePointerOES (will be remapped) */
+ "iip\0"
+ "glPointSizePointerOES\0"
+ "\0"
+ /* _mesa_function_pool[2354]: Color3fVertex3fSUN (dynamic) */
+ "ffffff\0"
+ "glColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[2383]: TexGeniv (offset 193) */
+ "iip\0"
+ "glTexGeniv\0"
+ "glTexGenivOES\0"
+ "\0"
+ /* _mesa_function_pool[2413]: TexCoordP1uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP1uiv\0"
+ "\0"
+ /* _mesa_function_pool[2433]: BeginQueryIndexed (will be remapped) */
+ "iii\0"
+ "glBeginQueryIndexed\0"
+ "\0"
+ /* _mesa_function_pool[2458]: WeightubvARB (dynamic) */
+ "ip\0"
+ "glWeightubvARB\0"
+ "\0"
+ /* _mesa_function_pool[2477]: WindowPos2s (will be remapped) */
+ "ii\0"
+ "glWindowPos2s\0"
+ "glWindowPos2sARB\0"
+ "glWindowPos2sMESA\0"
+ "\0"
+ /* _mesa_function_pool[2530]: Vertex3iv (offset 139) */
+ "p\0"
+ "glVertex3iv\0"
+ "\0"
+ /* _mesa_function_pool[2545]: RenderbufferStorage (will be remapped) */
+ "iiii\0"
+ "glRenderbufferStorage\0"
+ "glRenderbufferStorageEXT\0"
+ "glRenderbufferStorageOES\0"
+ "\0"
+ /* _mesa_function_pool[2623]: CopyConvolutionFilter1D (offset 354) */
+ "iiiii\0"
+ "glCopyConvolutionFilter1D\0"
+ "glCopyConvolutionFilter1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[2685]: VertexAttribI1uiEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1uiEXT\0"
+ "glVertexAttribI1ui\0"
+ "\0"
+ /* _mesa_function_pool[2730]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ "iffffff\0"
+ "glReplacementCodeuiNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[2778]: DeleteSync (will be remapped) */
+ "i\0"
+ "glDeleteSync\0"
+ "\0"
+ /* _mesa_function_pool[2794]: GenQueries (will be remapped) */
+ "ip\0"
+ "glGenQueries\0"
+ "glGenQueriesARB\0"
+ "\0"
+ /* _mesa_function_pool[2827]: BlendColor (offset 336) */
+ "ffff\0"
+ "glBlendColor\0"
+ "glBlendColorEXT\0"
+ "\0"
+ /* _mesa_function_pool[2862]: GetVertexAttribIuiv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
+ "\0"
+ /* _mesa_function_pool[2914]: TexCoord2fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glTexCoord2fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[2943]: CompressedTexImage3D (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexImage3D\0"
+ "glCompressedTexImage3DARB\0"
+ "glCompressedTexImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[3029]: GetDebugMessageLogARB (will be remapped) */
+ "iipppppp\0"
+ "glGetDebugMessageLogARB\0"
+ "\0"
+ /* _mesa_function_pool[3063]: ReadInstrumentsSGIX (dynamic) */
+ "i\0"
+ "glReadInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3088]: CallLists (offset 3) */
+ "iip\0"
+ "glCallLists\0"
+ "\0"
+ /* _mesa_function_pool[3105]: Uniform3f (will be remapped) */
+ "ifff\0"
+ "glUniform3f\0"
+ "glUniform3fARB\0"
+ "\0"
+ /* _mesa_function_pool[3138]: UniformMatrix2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2fv\0"
+ "glUniformMatrix2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[3185]: ReadnPixelsARB (will be remapped) */
+ "iiiiiiip\0"
+ "glReadnPixelsARB\0"
+ "\0"
+ /* _mesa_function_pool[3212]: Color4ubVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[3239]: Normal3iv (offset 59) */
+ "p\0"
+ "glNormal3iv\0"
+ "\0"
+ /* _mesa_function_pool[3254]: SecondaryColor3dv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3dv\0"
+ "glSecondaryColor3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[3300]: DrawTexiOES (will be remapped) */
+ "iiiii\0"
+ "glDrawTexiOES\0"
+ "\0"
+ /* _mesa_function_pool[3321]: PassThrough (offset 199) */
+ "f\0"
+ "glPassThrough\0"
+ "\0"
+ /* _mesa_function_pool[3338]: VertexP3ui (will be remapped) */
+ "ii\0"
+ "glVertexP3ui\0"
+ "\0"
+ /* _mesa_function_pool[3355]: GetListParameterfvSGIX (dynamic) */
+ "iip\0"
+ "glGetListParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3385]: Viewport (offset 305) */
+ "iiii\0"
+ "glViewport\0"
+ "\0"
+ /* _mesa_function_pool[3402]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[3458]: WindowPos4svMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4svMESA\0"
+ "\0"
+ /* _mesa_function_pool[3480]: CreateProgramObjectARB (will be remapped) */
+ "\0"
+ "glCreateProgramObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[3507]: UniformMatrix3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3fv\0"
+ "glUniformMatrix3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[3554]: FragmentLightModelivSGIX (dynamic) */
+ "ip\0"
+ "glFragmentLightModelivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3585]: UniformMatrix4x3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4x3fv\0"
+ "\0"
+ /* _mesa_function_pool[3612]: PrioritizeTextures (offset 331) */
+ "ipp\0"
+ "glPrioritizeTextures\0"
+ "glPrioritizeTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[3662]: VertexAttribI3uiEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3uiEXT\0"
+ "glVertexAttribI3ui\0"
+ "\0"
+ /* _mesa_function_pool[3709]: VertexAttribDivisor (will be remapped) */
+ "ii\0"
+ "glVertexAttribDivisorARB\0"
+ "glVertexAttribDivisor\0"
+ "\0"
+ /* _mesa_function_pool[3760]: AsyncMarkerSGIX (dynamic) */
+ "i\0"
+ "glAsyncMarkerSGIX\0"
+ "\0"
+ /* _mesa_function_pool[3781]: GetQueryiv (will be remapped) */
+ "iip\0"
+ "glGetQueryiv\0"
+ "glGetQueryivARB\0"
+ "\0"
+ /* _mesa_function_pool[3815]: ClearColorIuiEXT (will be remapped) */
+ "iiii\0"
+ "glClearColorIuiEXT\0"
+ "\0"
+ /* _mesa_function_pool[3840]: VertexAttrib3d (will be remapped) */
+ "iddd\0"
+ "glVertexAttrib3d\0"
+ "glVertexAttrib3dARB\0"
+ "\0"
+ /* _mesa_function_pool[3883]: Frustumx (will be remapped) */
+ "iiiiii\0"
+ "glFrustumxOES\0"
+ "glFrustumx\0"
+ "\0"
+ /* _mesa_function_pool[3916]: ResetHistogram (offset 369) */
+ "i\0"
+ "glResetHistogram\0"
+ "glResetHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[3956]: GetProgramNamedParameterfvNV (will be remapped) */
+ "iipp\0"
+ "glGetProgramNamedParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[3993]: CompressedTexSubImage2D (will be remapped) */
+ "iiiiiiiip\0"
+ "glCompressedTexSubImage2D\0"
+ "glCompressedTexSubImage2DARB\0"
+ "\0"
+ /* _mesa_function_pool[4059]: GenFencesNV (dynamic) */
+ "ip\0"
+ "glGenFencesNV\0"
+ "\0"
+ /* _mesa_function_pool[4077]: GetMaterialxv (will be remapped) */
+ "iip\0"
+ "glGetMaterialxvOES\0"
+ "glGetMaterialxv\0"
+ "\0"
+ /* _mesa_function_pool[4117]: ImageTransformParameterfHP (dynamic) */
+ "iif\0"
+ "glImageTransformParameterfHP\0"
+ "\0"
+ /* _mesa_function_pool[4151]: MatrixIndexusvARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexusvARB\0"
+ "\0"
+ /* _mesa_function_pool[4175]: SecondaryColor3uiv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3uiv\0"
+ "glSecondaryColor3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4223]: GetnConvolutionFilterARB (will be remapped) */
+ "iiiip\0"
+ "glGetnConvolutionFilterARB\0"
+ "\0"
+ /* _mesa_function_pool[4257]: TexCoord2sv (offset 109) */
+ "p\0"
+ "glTexCoord2sv\0"
+ "\0"
+ /* _mesa_function_pool[4274]: GetClipPlanex (will be remapped) */
+ "ip\0"
+ "glGetClipPlanexOES\0"
+ "glGetClipPlanex\0"
+ "\0"
+ /* _mesa_function_pool[4313]: Vertex4dv (offset 143) */
+ "p\0"
+ "glVertex4dv\0"
+ "\0"
+ /* _mesa_function_pool[4328]: StencilMaskSeparate (will be remapped) */
+ "ii\0"
+ "glStencilMaskSeparate\0"
+ "\0"
+ /* _mesa_function_pool[4354]: MapBuffer (will be remapped) */
+ "ii\0"
+ "glMapBuffer\0"
+ "glMapBufferARB\0"
+ "glMapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[4400]: PolygonOffsetx (will be remapped) */
+ "ii\0"
+ "glPolygonOffsetxOES\0"
+ "glPolygonOffsetx\0"
+ "\0"
+ /* _mesa_function_pool[4441]: VertexAttrib4Nbv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nbv\0"
+ "glVertexAttrib4NbvARB\0"
+ "\0"
+ /* _mesa_function_pool[4486]: ProgramLocalParameter4dARB (will be remapped) */
+ "iidddd\0"
+ "glProgramLocalParameter4dARB\0"
+ "\0"
+ /* _mesa_function_pool[4523]: ProgramBinary (will be remapped) */
+ "iipi\0"
+ "glProgramBinary\0"
+ "glProgramBinaryOES\0"
+ "\0"
+ /* _mesa_function_pool[4564]: InvalidateTexImage (will be remapped) */
+ "ii\0"
+ "glInvalidateTexImage\0"
+ "\0"
+ /* _mesa_function_pool[4589]: Uniform4ui (will be remapped) */
+ "iiiii\0"
+ "glUniform4uiEXT\0"
+ "glUniform4ui\0"
+ "\0"
+ /* _mesa_function_pool[4625]: VertexAttribs2svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2svNV\0"
+ "\0"
+ /* _mesa_function_pool[4651]: Color3sv (offset 18) */
+ "p\0"
+ "glColor3sv\0"
+ "\0"
+ /* _mesa_function_pool[4665]: GetLightxv (will be remapped) */
+ "iip\0"
+ "glGetLightxvOES\0"
+ "glGetLightxv\0"
+ "\0"
+ /* _mesa_function_pool[4699]: GetConvolutionParameteriv (offset 358) */
+ "iip\0"
+ "glGetConvolutionParameteriv\0"
+ "glGetConvolutionParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4763]: DeleteSamplers (will be remapped) */
+ "ip\0"
+ "glDeleteSamplers\0"
+ "\0"
+ /* _mesa_function_pool[4784]: VertexAttrib1fARB (will be remapped) */
+ "if\0"
+ "glVertexAttrib1f\0"
+ "glVertexAttrib1fARB\0"
+ "\0"
+ /* _mesa_function_pool[4825]: Vertex2dv (offset 127) */
+ "p\0"
+ "glVertex2dv\0"
+ "\0"
+ /* _mesa_function_pool[4840]: TestFenceNV (dynamic) */
+ "i\0"
+ "glTestFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[4857]: DeleteRenderbuffers (will be remapped) */
+ "ip\0"
+ "glDeleteRenderbuffers\0"
+ "glDeleteRenderbuffersEXT\0"
+ "glDeleteRenderbuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[4933]: MultiTexCoord1fvARB (offset 379) */
+ "ip\0"
+ "glMultiTexCoord1fv\0"
+ "glMultiTexCoord1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[4978]: VertexAttribI4bv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4bvEXT\0"
+ "glVertexAttribI4bv\0"
+ "\0"
+ /* _mesa_function_pool[5023]: TexCoord3iv (offset 115) */
+ "p\0"
+ "glTexCoord3iv\0"
+ "\0"
+ /* _mesa_function_pool[5040]: TexStorage2D (will be remapped) */
+ "iiiii\0"
+ "glTexStorage2D\0"
+ "\0"
+ /* _mesa_function_pool[5062]: LoadPaletteFromModelViewMatrixOES (dynamic) */
+ "\0"
+ "glLoadPaletteFromModelViewMatrixOES\0"
+ "\0"
+ /* _mesa_function_pool[5100]: ProgramParameteri (will be remapped) */
+ "iii\0"
+ "glProgramParameteriARB\0"
+ "glProgramParameteri\0"
+ "\0"
+ /* _mesa_function_pool[5148]: VertexAttrib4usv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4usv\0"
+ "glVertexAttrib4usvARB\0"
+ "\0"
+ /* _mesa_function_pool[5193]: FragmentLightfvSGIX (dynamic) */
+ "iip\0"
+ "glFragmentLightfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[5220]: GetPixelTexGenParameterivSGIS (dynamic) */
+ "ip\0"
+ "glGetPixelTexGenParameterivSGIS\0"
+ "\0"
+ /* _mesa_function_pool[5256]: Color3fv (offset 14) */
+ "p\0"
+ "glColor3fv\0"
+ "\0"
+ /* _mesa_function_pool[5270]: VertexAttrib4fNV (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4fNV\0"
+ "\0"
+ /* _mesa_function_pool[5296]: MultiTexCoord4sv (offset 407) */
+ "ip\0"
+ "glMultiTexCoord4sv\0"
+ "glMultiTexCoord4svARB\0"
+ "\0"
+ /* _mesa_function_pool[5341]: TextureStorage1DEXT (will be remapped) */
+ "iiiii\0"
+ "glTextureStorage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[5370]: ReplacementCodeubSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeubSUN\0"
+ "\0"
+ /* _mesa_function_pool[5396]: VertexAttrib4Nub (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4Nub\0"
+ "glVertexAttrib4NubARB\0"
+ "\0"
+ /* _mesa_function_pool[5444]: PointParameterx (will be remapped) */
+ "ii\0"
+ "glPointParameterxOES\0"
+ "glPointParameterx\0"
+ "\0"
+ /* _mesa_function_pool[5487]: VertexAttribP3ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP3ui\0"
+ "\0"
+ /* _mesa_function_pool[5512]: GetDebugLogMESA (dynamic) */
+ "iiiipp\0"
+ "glGetDebugLogMESA\0"
+ "\0"
+ /* _mesa_function_pool[5538]: Uniform4fv (will be remapped) */
+ "iip\0"
+ "glUniform4fv\0"
+ "glUniform4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[5572]: Color4ubVertex3fSUN (dynamic) */
+ "iiiifff\0"
+ "glColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[5603]: FogCoordfEXT (will be remapped) */
+ "f\0"
+ "glFogCoordf\0"
+ "glFogCoordfEXT\0"
+ "\0"
+ /* _mesa_function_pool[5633]: PointSize (offset 173) */
+ "f\0"
+ "glPointSize\0"
+ "\0"
+ /* _mesa_function_pool[5648]: MultiTexCoord2i (offset 388) */
+ "iii\0"
+ "glMultiTexCoord2i\0"
+ "glMultiTexCoord2iARB\0"
+ "\0"
+ /* _mesa_function_pool[5692]: TexCoord2fVertex3fSUN (dynamic) */
+ "fffff\0"
+ "glTexCoord2fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[5723]: GetTransformFeedbackVarying (will be remapped) */
+ "iiipppp\0"
+ "glGetTransformFeedbackVarying\0"
+ "glGetTransformFeedbackVaryingEXT\0"
+ "\0"
+ /* _mesa_function_pool[5795]: MultiTexCoord2d (offset 384) */
+ "idd\0"
+ "glMultiTexCoord2d\0"
+ "glMultiTexCoord2dARB\0"
+ "\0"
+ /* _mesa_function_pool[5839]: UniformBlockBinding (will be remapped) */
+ "iii\0"
+ "glUniformBlockBinding\0"
+ "\0"
+ /* _mesa_function_pool[5866]: PopName (offset 200) */
+ "\0"
+ "glPopName\0"
+ "\0"
+ /* _mesa_function_pool[5878]: GetSamplerParameterfv (will be remapped) */
+ "iip\0"
+ "glGetSamplerParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[5907]: VertexAttrib2dv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2dv\0"
+ "glVertexAttrib2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[5950]: VertexAttrib4Nusv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nusv\0"
+ "glVertexAttrib4NusvARB\0"
+ "\0"
+ /* _mesa_function_pool[5997]: SampleMaski (will be remapped) */
+ "ii\0"
+ "glSampleMaski\0"
+ "\0"
+ /* _mesa_function_pool[6015]: GetProgramInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetProgramInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[6041]: VertexP2ui (will be remapped) */
+ "ii\0"
+ "glVertexP2ui\0"
+ "\0"
+ /* _mesa_function_pool[6058]: SamplerParameterIuiv (will be remapped) */
+ "iip\0"
+ "glSamplerParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[6086]: TexParameterx (will be remapped) */
+ "iii\0"
+ "glTexParameterxOES\0"
+ "glTexParameterx\0"
+ "\0"
+ /* _mesa_function_pool[6126]: Vertex4sv (offset 149) */
+ "p\0"
+ "glVertex4sv\0"
+ "\0"
+ /* _mesa_function_pool[6141]: FramebufferTexture (will be remapped) */
+ "iiii\0"
+ "glFramebufferTextureARB\0"
+ "glFramebufferTexture\0"
+ "\0"
+ /* _mesa_function_pool[6192]: GetQueryObjecti64v (will be remapped) */
+ "iip\0"
+ "glGetQueryObjecti64v\0"
+ "glGetQueryObjecti64vEXT\0"
+ "\0"
+ /* _mesa_function_pool[6242]: GetActiveUniformBlockiv (will be remapped) */
+ "iiip\0"
+ "glGetActiveUniformBlockiv\0"
+ "\0"
+ /* _mesa_function_pool[6274]: VertexAttrib4ubNV (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4ubNV\0"
+ "\0"
+ /* _mesa_function_pool[6301]: MultiTexCoord2s (offset 390) */
+ "iii\0"
+ "glMultiTexCoord2s\0"
+ "glMultiTexCoord2sARB\0"
+ "\0"
+ /* _mesa_function_pool[6345]: ClampColor (will be remapped) */
+ "ii\0"
+ "glClampColorARB\0"
+ "glClampColor\0"
+ "\0"
+ /* _mesa_function_pool[6378]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[6416]: GetTexEnvfv (offset 276) */
+ "iip\0"
+ "glGetTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[6435]: BindAttribLocation (will be remapped) */
+ "iip\0"
+ "glBindAttribLocation\0"
+ "glBindAttribLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[6485]: BindFragDataLocationIndexed (will be remapped) */
+ "iiip\0"
+ "glBindFragDataLocationIndexed\0"
+ "\0"
+ /* _mesa_function_pool[6521]: DiscardFramebufferEXT (will be remapped) */
+ "iip\0"
+ "glDiscardFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[6550]: BindTransformFeedback (will be remapped) */
+ "ii\0"
+ "glBindTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[6578]: TextureStorage2DEXT (will be remapped) */
+ "iiiiii\0"
+ "glTextureStorage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[6608]: Indexub (offset 315) */
+ "i\0"
+ "glIndexub\0"
+ "\0"
+ /* _mesa_function_pool[6621]: TexEnvi (offset 186) */
+ "iii\0"
+ "glTexEnvi\0"
+ "\0"
+ /* _mesa_function_pool[6636]: GetClipPlane (offset 259) */
+ "ip\0"
+ "glGetClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[6655]: CombinerParameterfvNV (dynamic) */
+ "ip\0"
+ "glCombinerParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[6683]: TexCoordP4uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[6703]: VertexAttribs3dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3dvNV\0"
+ "\0"
+ /* _mesa_function_pool[6729]: VertexAttribs4fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[6755]: VertexArrayRangeNV (dynamic) */
+ "ip\0"
+ "glVertexArrayRangeNV\0"
+ "\0"
+ /* _mesa_function_pool[6780]: FragmentLightiSGIX (dynamic) */
+ "iii\0"
+ "glFragmentLightiSGIX\0"
+ "\0"
+ /* _mesa_function_pool[6806]: ClearBufferfi (will be remapped) */
+ "iifi\0"
+ "glClearBufferfi\0"
+ "\0"
+ /* _mesa_function_pool[6828]: DrawTransformFeedbackInstanced (will be remapped) */
+ "iii\0"
+ "glDrawTransformFeedbackInstanced\0"
+ "\0"
+ /* _mesa_function_pool[6866]: PolygonOffsetEXT (will be remapped) */
+ "ff\0"
+ "glPolygonOffsetEXT\0"
+ "\0"
+ /* _mesa_function_pool[6889]: VertexAttribI4uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4uivEXT\0"
+ "glVertexAttribI4uiv\0"
+ "\0"
+ /* _mesa_function_pool[6936]: Scalex (will be remapped) */
+ "iii\0"
+ "glScalexOES\0"
+ "glScalex\0"
+ "\0"
+ /* _mesa_function_pool[6962]: PollAsyncSGIX (dynamic) */
+ "p\0"
+ "glPollAsyncSGIX\0"
+ "\0"
+ /* _mesa_function_pool[6981]: WindowPos3sv (will be remapped) */
+ "p\0"
+ "glWindowPos3sv\0"
+ "glWindowPos3svARB\0"
+ "glWindowPos3svMESA\0"
+ "\0"
+ /* _mesa_function_pool[7036]: DeleteFragmentShaderATI (will be remapped) */
+ "i\0"
+ "glDeleteFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[7065]: Scaled (offset 301) */
+ "ddd\0"
+ "glScaled\0"
+ "\0"
+ /* _mesa_function_pool[7079]: TangentPointerEXT (dynamic) */
+ "iip\0"
+ "glTangentPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[7104]: Scalef (offset 302) */
+ "fff\0"
+ "glScalef\0"
+ "\0"
+ /* _mesa_function_pool[7118]: IndexPointerEXT (will be remapped) */
+ "iiip\0"
+ "glIndexPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[7142]: VertexAttribI1iv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1ivEXT\0"
+ "glVertexAttribI1iv\0"
+ "\0"
+ /* _mesa_function_pool[7187]: ListParameterfvSGIX (dynamic) */
+ "iip\0"
+ "glListParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[7214]: ColorFragmentOp1ATI (will be remapped) */
+ "iiiiiii\0"
+ "glColorFragmentOp1ATI\0"
+ "\0"
+ /* _mesa_function_pool[7245]: GetUniformfv (will be remapped) */
+ "iip\0"
+ "glGetUniformfv\0"
+ "glGetUniformfvARB\0"
+ "\0"
+ /* _mesa_function_pool[7283]: ObjectUnpurgeableAPPLE (will be remapped) */
+ "iii\0"
+ "glObjectUnpurgeableAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[7313]: AlphaFunc (offset 240) */
+ "if\0"
+ "glAlphaFunc\0"
+ "\0"
+ /* _mesa_function_pool[7329]: ColorFragmentOp2ATI (will be remapped) */
+ "iiiiiiiiii\0"
+ "glColorFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[7363]: IsShader (will be remapped) */
+ "i\0"
+ "glIsShader\0"
+ "\0"
+ /* _mesa_function_pool[7377]: EdgeFlag (offset 41) */
+ "i\0"
+ "glEdgeFlag\0"
+ "\0"
+ /* _mesa_function_pool[7391]: TexCoord2iv (offset 107) */
+ "p\0"
+ "glTexCoord2iv\0"
+ "\0"
+ /* _mesa_function_pool[7408]: TexImage2DMultisample (will be remapped) */
+ "iiiiii\0"
+ "glTexImage2DMultisample\0"
+ "\0"
+ /* _mesa_function_pool[7440]: Rotated (offset 299) */
+ "dddd\0"
+ "glRotated\0"
+ "\0"
+ /* _mesa_function_pool[7456]: VertexAttrib2sNV (will be remapped) */
+ "iii\0"
+ "glVertexAttrib2sNV\0"
+ "\0"
+ /* _mesa_function_pool[7480]: ReadPixels (offset 256) */
+ "iiiiiip\0"
+ "glReadPixels\0"
+ "\0"
+ /* _mesa_function_pool[7502]: EdgeFlagv (offset 42) */
+ "p\0"
+ "glEdgeFlagv\0"
+ "\0"
+ /* _mesa_function_pool[7517]: NormalPointerListIBM (dynamic) */
+ "iipi\0"
+ "glNormalPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[7546]: CompressedTexSubImage1D (will be remapped) */
+ "iiiiiip\0"
+ "glCompressedTexSubImage1D\0"
+ "glCompressedTexSubImage1DARB\0"
+ "\0"
+ /* _mesa_function_pool[7610]: QueryCounter (will be remapped) */
+ "ii\0"
+ "glQueryCounter\0"
+ "\0"
+ /* _mesa_function_pool[7629]: Color4iv (offset 32) */
+ "p\0"
+ "glColor4iv\0"
+ "\0"
+ /* _mesa_function_pool[7643]: TexParameterf (offset 178) */
+ "iif\0"
+ "glTexParameterf\0"
+ "\0"
+ /* _mesa_function_pool[7664]: TexParameteri (offset 180) */
+ "iii\0"
+ "glTexParameteri\0"
+ "\0"
+ /* _mesa_function_pool[7685]: NormalPointerEXT (will be remapped) */
+ "iiip\0"
+ "glNormalPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[7710]: GetUniformiv (will be remapped) */
+ "iip\0"
+ "glGetUniformiv\0"
+ "glGetUniformivARB\0"
+ "\0"
+ /* _mesa_function_pool[7748]: DrawPixels (offset 257) */
+ "iiiip\0"
+ "glDrawPixels\0"
+ "\0"
+ /* _mesa_function_pool[7768]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ "iffffffff\0"
+ "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[7828]: DepthRangex (will be remapped) */
+ "ii\0"
+ "glDepthRangexOES\0"
+ "glDepthRangex\0"
+ "\0"
+ /* _mesa_function_pool[7863]: ImageTransformParameterivHP (dynamic) */
+ "iip\0"
+ "glImageTransformParameterivHP\0"
+ "\0"
+ /* _mesa_function_pool[7898]: DrawTransformFeedback (will be remapped) */
+ "ii\0"
+ "glDrawTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[7926]: DrawElementsInstancedARB (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsInstancedARB\0"
+ "glDrawElementsInstancedEXT\0"
+ "glDrawElementsInstanced\0"
+ "\0"
+ /* _mesa_function_pool[8011]: MultiTexCoord3sv (offset 399) */
+ "ip\0"
+ "glMultiTexCoord3sv\0"
+ "glMultiTexCoord3svARB\0"
+ "\0"
+ /* _mesa_function_pool[8056]: EndConditionalRender (will be remapped) */
+ "\0"
+ "glEndConditionalRender\0"
+ "glEndConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[8106]: WeightivARB (dynamic) */
+ "ip\0"
+ "glWeightivARB\0"
+ "\0"
+ /* _mesa_function_pool[8124]: GlobalAlphaFactordSUN (dynamic) */
+ "d\0"
+ "glGlobalAlphaFactordSUN\0"
+ "\0"
+ /* _mesa_function_pool[8151]: GetFinalCombinerInputParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetFinalCombinerInputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[8193]: GenLists (offset 5) */
+ "i\0"
+ "glGenLists\0"
+ "\0"
+ /* _mesa_function_pool[8207]: DepthRangef (will be remapped) */
+ "ff\0"
+ "glDepthRangef\0"
+ "glDepthRangefOES\0"
+ "\0"
+ /* _mesa_function_pool[8242]: Color3fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[8268]: SampleCoveragex (will be remapped) */
+ "ii\0"
+ "glSampleCoveragexOES\0"
+ "glSampleCoveragex\0"
+ "\0"
+ /* _mesa_function_pool[8311]: GetMapAttribParameterivNV (dynamic) */
+ "iiip\0"
+ "glGetMapAttribParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[8345]: GetCombinerInputParameterfvNV (dynamic) */
+ "iiiip\0"
+ "glGetCombinerInputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[8384]: GetSharpenTexFuncSGIS (dynamic) */
+ "ip\0"
+ "glGetSharpenTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[8412]: PixelTransformParameterfvEXT (dynamic) */
+ "iip\0"
+ "glPixelTransformParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[8448]: MapGrid2d (offset 226) */
+ "iddidd\0"
+ "glMapGrid2d\0"
+ "\0"
+ /* _mesa_function_pool[8468]: MapGrid2f (offset 227) */
+ "iffiff\0"
+ "glMapGrid2f\0"
+ "\0"
+ /* _mesa_function_pool[8488]: SampleMapATI (will be remapped) */
+ "iii\0"
+ "glSampleMapATI\0"
+ "\0"
+ /* _mesa_function_pool[8508]: ValidateProgram (will be remapped) */
+ "i\0"
+ "glValidateProgram\0"
+ "glValidateProgramARB\0"
+ "\0"
+ /* _mesa_function_pool[8550]: VertexPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glVertexPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[8576]: GetTexFilterFuncSGIS (dynamic) */
+ "iip\0"
+ "glGetTexFilterFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[8604]: VertexAttribI4sv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4svEXT\0"
+ "glVertexAttribI4sv\0"
+ "\0"
+ /* _mesa_function_pool[8649]: Scissor (offset 176) */
+ "iiii\0"
+ "glScissor\0"
+ "\0"
+ /* _mesa_function_pool[8665]: Fogf (offset 153) */
+ "if\0"
+ "glFogf\0"
+ "\0"
+ /* _mesa_function_pool[8676]: ReplacementCodeubvSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeubvSUN\0"
+ "\0"
+ /* _mesa_function_pool[8703]: TexSubImage1D (offset 332) */
+ "iiiiiip\0"
+ "glTexSubImage1D\0"
+ "glTexSubImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[8747]: BeginTransformFeedback (will be remapped) */
+ "i\0"
+ "glBeginTransformFeedback\0"
+ "glBeginTransformFeedbackEXT\0"
+ "\0"
+ /* _mesa_function_pool[8803]: FenceSync (will be remapped) */
+ "ii\0"
+ "glFenceSync\0"
+ "\0"
+ /* _mesa_function_pool[8819]: Color4usv (offset 40) */
+ "p\0"
+ "glColor4usv\0"
+ "\0"
+ /* _mesa_function_pool[8834]: GetnUniformfvARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformfvARB\0"
+ "\0"
+ /* _mesa_function_pool[8859]: Fogi (offset 155) */
+ "ii\0"
+ "glFogi\0"
+ "\0"
+ /* _mesa_function_pool[8870]: DepthRange (offset 288) */
+ "dd\0"
+ "glDepthRange\0"
+ "\0"
+ /* _mesa_function_pool[8887]: RasterPos3iv (offset 75) */
+ "p\0"
+ "glRasterPos3iv\0"
+ "\0"
+ /* _mesa_function_pool[8905]: ColorMaski (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
+ "\0"
+ /* _mesa_function_pool[8947]: GetActiveAttrib (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveAttrib\0"
+ "glGetActiveAttribARB\0"
+ "\0"
+ /* _mesa_function_pool[8995]: TexCoord2i (offset 106) */
+ "ii\0"
+ "glTexCoord2i\0"
+ "\0"
+ /* _mesa_function_pool[9012]: PixelMapfv (offset 251) */
+ "iip\0"
+ "glPixelMapfv\0"
+ "\0"
+ /* _mesa_function_pool[9030]: Color4ui (offset 37) */
+ "iiii\0"
+ "glColor4ui\0"
+ "\0"
+ /* _mesa_function_pool[9047]: RasterPos3s (offset 76) */
+ "iii\0"
+ "glRasterPos3s\0"
+ "\0"
+ /* _mesa_function_pool[9066]: Color3usv (offset 24) */
+ "p\0"
+ "glColor3usv\0"
+ "\0"
+ /* _mesa_function_pool[9081]: MultiTexCoord2iv (offset 389) */
+ "ip\0"
+ "glMultiTexCoord2iv\0"
+ "glMultiTexCoord2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[9126]: TexCoord2f (offset 104) */
+ "ff\0"
+ "glTexCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[9143]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ "ifffff\0"
+ "glReplacementCodeuiTexCoord2fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[9192]: TexCoord2d (offset 102) */
+ "dd\0"
+ "glTexCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[9209]: RasterPos3d (offset 70) */
+ "ddd\0"
+ "glRasterPos3d\0"
+ "\0"
+ /* _mesa_function_pool[9228]: RasterPos3f (offset 72) */
+ "fff\0"
+ "glRasterPos3f\0"
+ "\0"
+ /* _mesa_function_pool[9247]: AreTexturesResident (offset 322) */
+ "ipp\0"
+ "glAreTexturesResident\0"
+ "glAreTexturesResidentEXT\0"
+ "\0"
+ /* _mesa_function_pool[9299]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */
+ "iiipiii\0"
+ "glDrawElementsInstancedBaseVertexBaseInstance\0"
+ "\0"
+ /* _mesa_function_pool[9354]: TexCoord2s (offset 108) */
+ "ii\0"
+ "glTexCoord2s\0"
+ "\0"
+ /* _mesa_function_pool[9371]: StencilOpSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilOpSeparate\0"
+ "glStencilOpSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[9420]: ColorTableParameteriv (offset 341) */
+ "iip\0"
+ "glColorTableParameteriv\0"
+ "glColorTableParameterivSGI\0"
+ "\0"
+ /* _mesa_function_pool[9476]: VertexAttribP2ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP2ui\0"
+ "\0"
+ /* _mesa_function_pool[9501]: GenSamplers (will be remapped) */
+ "ip\0"
+ "glGenSamplers\0"
+ "\0"
+ /* _mesa_function_pool[9519]: Color4us (offset 39) */
+ "iiii\0"
+ "glColor4us\0"
+ "\0"
+ /* _mesa_function_pool[9536]: Color3bv (offset 10) */
+ "p\0"
+ "glColor3bv\0"
+ "\0"
+ /* _mesa_function_pool[9550]: GetnCompressedTexImageARB (will be remapped) */
+ "iiip\0"
+ "glGetnCompressedTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[9584]: DrawTransformFeedbackStreamInstanced (will be remapped) */
+ "iiii\0"
+ "glDrawTransformFeedbackStreamInstanced\0"
+ "\0"
+ /* _mesa_function_pool[9629]: VertexAttrib2fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fv\0"
+ "glVertexAttrib2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[9672]: VertexPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glVertexPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[9702]: GetProgramLocalParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramLocalParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[9739]: FragmentMaterialfSGIX (dynamic) */
+ "iif\0"
+ "glFragmentMaterialfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[9768]: BindSampler (will be remapped) */
+ "ii\0"
+ "glBindSampler\0"
+ "\0"
+ /* _mesa_function_pool[9786]: GetUniformuiv (will be remapped) */
+ "iip\0"
+ "glGetUniformuivEXT\0"
+ "glGetUniformuiv\0"
+ "\0"
+ /* _mesa_function_pool[9826]: BindBufferOffsetEXT (will be remapped) */
+ "iiii\0"
+ "glBindBufferOffsetEXT\0"
+ "\0"
+ /* _mesa_function_pool[9854]: IsFenceNV (dynamic) */
+ "i\0"
+ "glIsFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[9869]: ColorPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glColorPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[9898]: AttachObjectARB (will be remapped) */
+ "ii\0"
+ "glAttachObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[9920]: GetFragmentLightivSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentLightivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[9950]: MultiTexCoord2fARB (offset 386) */
+ "iff\0"
+ "glMultiTexCoord2f\0"
+ "glMultiTexCoord2fARB\0"
+ "\0"
+ /* _mesa_function_pool[9994]: ColorTable (offset 339) */
+ "iiiiip\0"
+ "glColorTable\0"
+ "glColorTableSGI\0"
+ "glColorTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[10047]: IndexPointer (offset 314) */
+ "iip\0"
+ "glIndexPointer\0"
+ "\0"
+ /* _mesa_function_pool[10067]: Accum (offset 213) */
+ "if\0"
+ "glAccum\0"
+ "\0"
+ /* _mesa_function_pool[10079]: GetTexImage (offset 281) */
+ "iiiip\0"
+ "glGetTexImage\0"
+ "\0"
+ /* _mesa_function_pool[10100]: MapControlPointsNV (dynamic) */
+ "iiiiiiiip\0"
+ "glMapControlPointsNV\0"
+ "\0"
+ /* _mesa_function_pool[10132]: ConvolutionFilter2D (offset 349) */
+ "iiiiiip\0"
+ "glConvolutionFilter2D\0"
+ "glConvolutionFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[10188]: TexParameterIiv (will be remapped) */
+ "iip\0"
+ "glTexParameterIivEXT\0"
+ "glTexParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[10232]: Finish (offset 216) */
+ "\0"
+ "glFinish\0"
+ "\0"
+ /* _mesa_function_pool[10243]: MapParameterfvNV (dynamic) */
+ "iip\0"
+ "glMapParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[10267]: ClearStencil (offset 207) */
+ "i\0"
+ "glClearStencil\0"
+ "\0"
+ /* _mesa_function_pool[10285]: Color4x (will be remapped) */
+ "iiii\0"
+ "glColor4xOES\0"
+ "glColor4x\0"
+ "\0"
+ /* _mesa_function_pool[10314]: HintPGI (dynamic) */
+ "ii\0"
+ "glHintPGI\0"
+ "\0"
+ /* _mesa_function_pool[10328]: ConvolutionParameteriv (offset 353) */
+ "iip\0"
+ "glConvolutionParameteriv\0"
+ "glConvolutionParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[10386]: Color4s (offset 33) */
+ "iiii\0"
+ "glColor4s\0"
+ "\0"
+ /* _mesa_function_pool[10402]: InterleavedArrays (offset 317) */
+ "iip\0"
+ "glInterleavedArrays\0"
+ "\0"
+ /* _mesa_function_pool[10427]: RasterPos2fv (offset 65) */
+ "p\0"
+ "glRasterPos2fv\0"
+ "\0"
+ /* _mesa_function_pool[10445]: TexCoord1fv (offset 97) */
+ "p\0"
+ "glTexCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[10462]: Vertex2d (offset 126) */
+ "dd\0"
+ "glVertex2d\0"
+ "\0"
+ /* _mesa_function_pool[10477]: CullParameterdvEXT (dynamic) */
+ "ip\0"
+ "glCullParameterdvEXT\0"
+ "\0"
+ /* _mesa_function_pool[10502]: ProgramNamedParameter4fNV (will be remapped) */
+ "iipffff\0"
+ "glProgramNamedParameter4fNV\0"
+ "\0"
+ /* _mesa_function_pool[10539]: Orthof (will be remapped) */
+ "ffffff\0"
+ "glOrthofOES\0"
+ "glOrthof\0"
+ "\0"
+ /* _mesa_function_pool[10568]: MultiTexCoord4dv (offset 401) */
+ "ip\0"
+ "glMultiTexCoord4dv\0"
+ "glMultiTexCoord4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[10613]: ProgramEnvParameter4fvARB (will be remapped) */
+ "iip\0"
+ "glProgramEnvParameter4fvARB\0"
+ "glProgramParameter4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[10670]: Color4i (offset 31) */
+ "iiii\0"
+ "glColor4i\0"
+ "\0"
+ /* _mesa_function_pool[10686]: Color4f (offset 29) */
+ "ffff\0"
+ "glColor4f\0"
+ "\0"
+ /* _mesa_function_pool[10702]: RasterPos4fv (offset 81) */
+ "p\0"
+ "glRasterPos4fv\0"
+ "\0"
+ /* _mesa_function_pool[10720]: Color4d (offset 27) */
+ "dddd\0"
+ "glColor4d\0"
+ "\0"
+ /* _mesa_function_pool[10736]: ClearIndex (offset 205) */
+ "f\0"
+ "glClearIndex\0"
+ "\0"
+ /* _mesa_function_pool[10752]: Color4b (offset 25) */
+ "iiii\0"
+ "glColor4b\0"
+ "\0"
+ /* _mesa_function_pool[10768]: LoadMatrixd (offset 292) */
+ "p\0"
+ "glLoadMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[10785]: FragmentLightModeliSGIX (dynamic) */
+ "ii\0"
+ "glFragmentLightModeliSGIX\0"
+ "\0"
+ /* _mesa_function_pool[10815]: RasterPos2dv (offset 63) */
+ "p\0"
+ "glRasterPos2dv\0"
+ "\0"
+ /* _mesa_function_pool[10833]: ConvolutionParameterfv (offset 351) */
+ "iip\0"
+ "glConvolutionParameterfv\0"
+ "glConvolutionParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[10891]: TbufferMask3DFX (dynamic) */
+ "i\0"
+ "glTbufferMask3DFX\0"
+ "\0"
+ /* _mesa_function_pool[10912]: GetTexGendv (offset 278) */
+ "iip\0"
+ "glGetTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[10931]: FragmentLightModelfSGIX (dynamic) */
+ "if\0"
+ "glFragmentLightModelfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[10961]: LoadProgramNV (will be remapped) */
+ "iiip\0"
+ "glLoadProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[10983]: EndList (offset 1) */
+ "\0"
+ "glEndList\0"
+ "\0"
+ /* _mesa_function_pool[10995]: VertexP4ui (will be remapped) */
+ "ii\0"
+ "glVertexP4ui\0"
+ "\0"
+ /* _mesa_function_pool[11012]: MultiTexCoordP1ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP1ui\0"
+ "\0"
+ /* _mesa_function_pool[11037]: GetAttachedObjectsARB (will be remapped) */
+ "iipp\0"
+ "glGetAttachedObjectsARB\0"
+ "\0"
+ /* _mesa_function_pool[11067]: EvalCoord1fv (offset 231) */
+ "p\0"
+ "glEvalCoord1fv\0"
+ "\0"
+ /* _mesa_function_pool[11085]: DrawRangeElements (offset 338) */
+ "iiiiip\0"
+ "glDrawRangeElements\0"
+ "glDrawRangeElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[11136]: EvalMesh2 (offset 238) */
+ "iiiii\0"
+ "glEvalMesh2\0"
+ "\0"
+ /* _mesa_function_pool[11155]: TexCoordPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glTexCoordPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[11187]: Vertex4fv (offset 145) */
+ "p\0"
+ "glVertex4fv\0"
+ "\0"
+ /* _mesa_function_pool[11202]: GenTransformFeedbacks (will be remapped) */
+ "ip\0"
+ "glGenTransformFeedbacks\0"
+ "\0"
+ /* _mesa_function_pool[11230]: SpriteParameterfvSGIX (dynamic) */
+ "ip\0"
+ "glSpriteParameterfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[11258]: VertexAttribs3fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3fvNV\0"
+ "\0"
+ /* _mesa_function_pool[11284]: GlobalAlphaFactoruiSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactoruiSUN\0"
+ "\0"
+ /* _mesa_function_pool[11312]: GetHandleARB (will be remapped) */
+ "i\0"
+ "glGetHandleARB\0"
+ "\0"
+ /* _mesa_function_pool[11330]: DebugMessageControlARB (will be remapped) */
+ "iiiipi\0"
+ "glDebugMessageControlARB\0"
+ "\0"
+ /* _mesa_function_pool[11363]: DrawTexfvOES (will be remapped) */
+ "p\0"
+ "glDrawTexfvOES\0"
+ "\0"
+ /* _mesa_function_pool[11381]: BlendFunciARB (will be remapped) */
+ "iii\0"
+ "glBlendFunciARB\0"
+ "glBlendFuncIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[11424]: GetProgramEnvParameterdvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramEnvParameterdvARB\0"
+ "\0"
+ /* _mesa_function_pool[11459]: GetnUniformivARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformivARB\0"
+ "\0"
+ /* _mesa_function_pool[11484]: BindFramebuffer (will be remapped) */
+ "ii\0"
+ "glBindFramebuffer\0"
+ "glBindFramebufferEXT\0"
+ "glBindFramebufferOES\0"
+ "\0"
+ /* _mesa_function_pool[11548]: CreateProgram (will be remapped) */
+ "\0"
+ "glCreateProgram\0"
+ "\0"
+ /* _mesa_function_pool[11566]: ReleaseShaderCompiler (will be remapped) */
+ "\0"
+ "glReleaseShaderCompiler\0"
+ "\0"
+ /* _mesa_function_pool[11592]: GetMinmax (offset 364) */
+ "iiiip\0"
+ "glGetMinmax\0"
+ "glGetMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[11626]: BlendFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glBlendFuncSeparate\0"
+ "glBlendFuncSeparateEXT\0"
+ "glBlendFuncSeparateINGR\0"
+ "glBlendFuncSeparateOES\0"
+ "\0"
+ /* _mesa_function_pool[11722]: StencilFuncSeparate (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparate\0"
+ "\0"
+ /* _mesa_function_pool[11750]: ShaderSource (will be remapped) */
+ "iipp\0"
+ "glShaderSource\0"
+ "glShaderSourceARB\0"
+ "\0"
+ /* _mesa_function_pool[11789]: GetInteger64i_v (will be remapped) */
+ "iip\0"
+ "glGetInteger64i_v\0"
+ "\0"
+ /* _mesa_function_pool[11812]: GetVertexAttribdvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribdvNV\0"
+ "\0"
+ /* _mesa_function_pool[11839]: DeleteTransformFeedbacks (will be remapped) */
+ "ip\0"
+ "glDeleteTransformFeedbacks\0"
+ "\0"
+ /* _mesa_function_pool[11870]: Normal3fv (offset 57) */
+ "p\0"
+ "glNormal3fv\0"
+ "\0"
+ /* _mesa_function_pool[11885]: GlobalAlphaFactorbSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorbSUN\0"
+ "\0"
+ /* _mesa_function_pool[11912]: Color3us (offset 23) */
+ "iii\0"
+ "glColor3us\0"
+ "\0"
+ /* _mesa_function_pool[11928]: ImageTransformParameterfvHP (dynamic) */
+ "iip\0"
+ "glImageTransformParameterfvHP\0"
+ "\0"
+ /* _mesa_function_pool[11963]: NormalP3ui (will be remapped) */
+ "ii\0"
+ "glNormalP3ui\0"
+ "\0"
+ /* _mesa_function_pool[11980]: End (offset 43) */
+ "\0"
+ "glEnd\0"
+ "\0"
+ /* _mesa_function_pool[11988]: VertexAttribs3svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs3svNV\0"
+ "\0"
+ /* _mesa_function_pool[12014]: MultiTexCoordP3uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[12040]: VertexAttribs2dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2dvNV\0"
+ "\0"
+ /* _mesa_function_pool[12066]: MultiTexCoord3fvARB (offset 395) */
+ "ip\0"
+ "glMultiTexCoord3fv\0"
+ "glMultiTexCoord3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[12111]: Color3ub (offset 19) */
+ "iii\0"
+ "glColor3ub\0"
+ "\0"
+ /* _mesa_function_pool[12127]: GetProgramParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetProgramParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[12159]: GetActiveUniformsiv (will be remapped) */
+ "iipip\0"
+ "glGetActiveUniformsiv\0"
+ "\0"
+ /* _mesa_function_pool[12188]: BindBuffer (will be remapped) */
+ "ii\0"
+ "glBindBuffer\0"
+ "glBindBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[12221]: GetInstrumentsSGIX (dynamic) */
+ "\0"
+ "glGetInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12244]: DrawTexxOES (will be remapped) */
+ "iiiii\0"
+ "glDrawTexxOES\0"
+ "\0"
+ /* _mesa_function_pool[12265]: VertexAttrib2sv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2sv\0"
+ "glVertexAttrib2svARB\0"
+ "\0"
+ /* _mesa_function_pool[12308]: Color3ui (offset 21) */
+ "iii\0"
+ "glColor3ui\0"
+ "\0"
+ /* _mesa_function_pool[12324]: EvalMapsNV (dynamic) */
+ "ii\0"
+ "glEvalMapsNV\0"
+ "\0"
+ /* _mesa_function_pool[12341]: DrawTexxvOES (will be remapped) */
+ "p\0"
+ "glDrawTexxvOES\0"
+ "\0"
+ /* _mesa_function_pool[12359]: TexSubImage2D (offset 333) */
+ "iiiiiiiip\0"
+ "glTexSubImage2D\0"
+ "glTexSubImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[12405]: FragmentLightivSGIX (dynamic) */
+ "iip\0"
+ "glFragmentLightivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12432]: IndexPointerListIBM (dynamic) */
+ "iipi\0"
+ "glIndexPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[12460]: GetTexParameterPointervAPPLE (dynamic) */
+ "iip\0"
+ "glGetTexParameterPointervAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[12496]: TexGenfv (offset 191) */
+ "iip\0"
+ "glTexGenfv\0"
+ "glTexGenfvOES\0"
+ "\0"
+ /* _mesa_function_pool[12526]: VertexAttrib1dNV (will be remapped) */
+ "id\0"
+ "glVertexAttrib1dNV\0"
+ "\0"
+ /* _mesa_function_pool[12549]: VertexAttrib4dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[12573]: GetVertexAttribiv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribiv\0"
+ "glGetVertexAttribivARB\0"
+ "\0"
+ /* _mesa_function_pool[12621]: QueryMatrixxOES (will be remapped) */
+ "pp\0"
+ "glQueryMatrixxOES\0"
+ "\0"
+ /* _mesa_function_pool[12643]: ShaderBinary (will be remapped) */
+ "ipipi\0"
+ "glShaderBinary\0"
+ "\0"
+ /* _mesa_function_pool[12665]: TexCoordP2uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[12685]: FragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12715]: GetFragmentMaterialivSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12748]: WindowPos4dMESA (will be remapped) */
+ "dddd\0"
+ "glWindowPos4dMESA\0"
+ "\0"
+ /* _mesa_function_pool[12772]: DrawBuffers (will be remapped) */
+ "ip\0"
+ "glDrawBuffers\0"
+ "glDrawBuffersARB\0"
+ "glDrawBuffersATI\0"
+ "glDrawBuffersNV\0"
+ "\0"
+ /* _mesa_function_pool[12840]: Lightxv (will be remapped) */
+ "iip\0"
+ "glLightxvOES\0"
+ "glLightxv\0"
+ "\0"
+ /* _mesa_function_pool[12868]: Uniform3fv (will be remapped) */
+ "iip\0"
+ "glUniform3fv\0"
+ "glUniform3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[12902]: BlendEquation (offset 337) */
+ "i\0"
+ "glBlendEquation\0"
+ "glBlendEquationEXT\0"
+ "glBlendEquationOES\0"
+ "\0"
+ /* _mesa_function_pool[12959]: VertexAttrib3dNV (will be remapped) */
+ "iddd\0"
+ "glVertexAttrib3dNV\0"
+ "\0"
+ /* _mesa_function_pool[12984]: Normal3x (will be remapped) */
+ "iii\0"
+ "glNormal3xOES\0"
+ "glNormal3x\0"
+ "\0"
+ /* _mesa_function_pool[13014]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ "ppppp\0"
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[13078]: VertexAttrib4fARB (will be remapped) */
+ "iffff\0"
+ "glVertexAttrib4f\0"
+ "glVertexAttrib4fARB\0"
+ "\0"
+ /* _mesa_function_pool[13122]: GetError (offset 261) */
+ "\0"
+ "glGetError\0"
+ "\0"
+ /* _mesa_function_pool[13135]: IndexFuncEXT (dynamic) */
+ "if\0"
+ "glIndexFuncEXT\0"
+ "\0"
+ /* _mesa_function_pool[13154]: TexCoord3dv (offset 111) */
+ "p\0"
+ "glTexCoord3dv\0"
+ "\0"
+ /* _mesa_function_pool[13171]: Indexdv (offset 45) */
+ "p\0"
+ "glIndexdv\0"
+ "\0"
+ /* _mesa_function_pool[13184]: InvalidateTexSubImage (will be remapped) */
+ "iiiiiiii\0"
+ "glInvalidateTexSubImage\0"
+ "\0"
+ /* _mesa_function_pool[13218]: Normal3s (offset 60) */
+ "iii\0"
+ "glNormal3s\0"
+ "\0"
+ /* _mesa_function_pool[13234]: GetObjectParameterivAPPLE (will be remapped) */
+ "iiip\0"
+ "glGetObjectParameterivAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[13268]: PushName (offset 201) */
+ "i\0"
+ "glPushName\0"
+ "\0"
+ /* _mesa_function_pool[13282]: GetTexParameterIuiv (will be remapped) */
+ "iip\0"
+ "glGetTexParameterIuivEXT\0"
+ "glGetTexParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[13334]: GetActiveUniformBlockName (will be remapped) */
+ "iiipp\0"
+ "glGetActiveUniformBlockName\0"
+ "\0"
+ /* _mesa_function_pool[13369]: CullParameterfvEXT (dynamic) */
+ "ip\0"
+ "glCullParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[13394]: Normal3i (offset 58) */
+ "iii\0"
+ "glNormal3i\0"
+ "\0"
+ /* _mesa_function_pool[13410]: ProgramNamedParameter4fvNV (will be remapped) */
+ "iipp\0"
+ "glProgramNamedParameter4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[13445]: VertexAttrib4fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fv\0"
+ "glVertexAttrib4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[13488]: VertexAttrib1dv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1dv\0"
+ "glVertexAttrib1dvARB\0"
+ "\0"
+ /* _mesa_function_pool[13531]: PixelTexGenSGIX (dynamic) */
+ "i\0"
+ "glPixelTexGenSGIX\0"
+ "\0"
+ /* _mesa_function_pool[13552]: GetnPixelMapfvARB (will be remapped) */
+ "iip\0"
+ "glGetnPixelMapfvARB\0"
+ "\0"
+ /* _mesa_function_pool[13577]: ImageTransformParameteriHP (dynamic) */
+ "iii\0"
+ "glImageTransformParameteriHP\0"
+ "\0"
+ /* _mesa_function_pool[13611]: Normal3b (offset 52) */
+ "iii\0"
+ "glNormal3b\0"
+ "\0"
+ /* _mesa_function_pool[13627]: WindowPos3dv (will be remapped) */
+ "p\0"
+ "glWindowPos3dv\0"
+ "glWindowPos3dvARB\0"
+ "glWindowPos3dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[13682]: Normal3d (offset 54) */
+ "ddd\0"
+ "glNormal3d\0"
+ "\0"
+ /* _mesa_function_pool[13698]: TexGenxOES (will be remapped) */
+ "iii\0"
+ "glTexGenxOES\0"
+ "\0"
+ /* _mesa_function_pool[13716]: Normal3f (offset 56) */
+ "fff\0"
+ "glNormal3f\0"
+ "\0"
+ /* _mesa_function_pool[13732]: FogCoordPointer (will be remapped) */
+ "iip\0"
+ "glFogCoordPointer\0"
+ "glFogCoordPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[13776]: Indexi (offset 48) */
+ "i\0"
+ "glIndexi\0"
+ "\0"
+ /* _mesa_function_pool[13788]: EGLImageTargetTexture2DOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetTexture2DOES\0"
+ "\0"
+ /* _mesa_function_pool[13821]: VertexAttribI2uiEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2uiEXT\0"
+ "glVertexAttribI2ui\0"
+ "\0"
+ /* _mesa_function_pool[13867]: DeleteFencesNV (dynamic) */
+ "ip\0"
+ "glDeleteFencesNV\0"
+ "\0"
+ /* _mesa_function_pool[13888]: IsRenderbuffer (will be remapped) */
+ "i\0"
+ "glIsRenderbuffer\0"
+ "glIsRenderbufferEXT\0"
+ "glIsRenderbufferOES\0"
+ "\0"
+ /* _mesa_function_pool[13948]: DepthMask (offset 211) */
+ "i\0"
+ "glDepthMask\0"
+ "\0"
+ /* _mesa_function_pool[13963]: SecondaryColor3us (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3us\0"
+ "glSecondaryColor3usEXT\0"
+ "\0"
+ /* _mesa_function_pool[14011]: Indexf (offset 46) */
+ "f\0"
+ "glIndexf\0"
+ "\0"
+ /* _mesa_function_pool[14023]: GetImageTransformParameterivHP (dynamic) */
+ "iip\0"
+ "glGetImageTransformParameterivHP\0"
+ "\0"
+ /* _mesa_function_pool[14061]: Indexd (offset 44) */
+ "d\0"
+ "glIndexd\0"
+ "\0"
+ /* _mesa_function_pool[14073]: GetMaterialiv (offset 270) */
+ "iip\0"
+ "glGetMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[14094]: StencilOp (offset 244) */
+ "iii\0"
+ "glStencilOp\0"
+ "\0"
+ /* _mesa_function_pool[14111]: WindowPos4ivMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[14133]: FramebufferTextureLayer (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTextureLayer\0"
+ "glFramebufferTextureLayerARB\0"
+ "glFramebufferTextureLayerEXT\0"
+ "\0"
+ /* _mesa_function_pool[14224]: GetShaderInfoLog (will be remapped) */
+ "iipp\0"
+ "glGetShaderInfoLog\0"
+ "\0"
+ /* _mesa_function_pool[14249]: TexEnvfv (offset 185) */
+ "iip\0"
+ "glTexEnvfv\0"
+ "\0"
+ /* _mesa_function_pool[14265]: DrawTexfOES (will be remapped) */
+ "fffff\0"
+ "glDrawTexfOES\0"
+ "\0"
+ /* _mesa_function_pool[14286]: Indexs (offset 50) */
+ "i\0"
+ "glIndexs\0"
+ "\0"
+ /* _mesa_function_pool[14298]: TexCoordP3ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP3ui\0"
+ "\0"
+ /* _mesa_function_pool[14317]: ResizeBuffersMESA (will be remapped) */
+ "\0"
+ "glResizeBuffersMESA\0"
+ "\0"
+ /* _mesa_function_pool[14339]: MultiTexCoordP1uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP1uiv\0"
+ "\0"
+ /* _mesa_function_pool[14365]: BlendFuncSeparateiARB (will be remapped) */
+ "iiiii\0"
+ "glBlendFuncSeparateiARB\0"
+ "glBlendFuncSeparateIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[14426]: PixelTexGenParameteriSGIS (dynamic) */
+ "ii\0"
+ "glPixelTexGenParameteriSGIS\0"
+ "\0"
+ /* _mesa_function_pool[14458]: MultiTexCoordP2uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[14484]: VertexPointervINTEL (dynamic) */
+ "iip\0"
+ "glVertexPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[14511]: Vertex2i (offset 130) */
+ "ii\0"
+ "glVertex2i\0"
+ "\0"
+ /* _mesa_function_pool[14526]: GetFragDataIndex (will be remapped) */
+ "ip\0"
+ "glGetFragDataIndex\0"
+ "\0"
+ /* _mesa_function_pool[14549]: LoadMatrixf (offset 291) */
+ "p\0"
+ "glLoadMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[14566]: Vertex2f (offset 128) */
+ "ff\0"
+ "glVertex2f\0"
+ "\0"
+ /* _mesa_function_pool[14581]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[14634]: Color4bv (offset 26) */
+ "p\0"
+ "glColor4bv\0"
+ "\0"
+ /* _mesa_function_pool[14648]: VertexPointer (offset 321) */
+ "iiip\0"
+ "glVertexPointer\0"
+ "\0"
+ /* _mesa_function_pool[14670]: VertexAttribP1ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP1ui\0"
+ "\0"
+ /* _mesa_function_pool[14695]: StartInstrumentsSGIX (dynamic) */
+ "\0"
+ "glStartInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[14720]: LoadMatrixx (will be remapped) */
+ "p\0"
+ "glLoadMatrixxOES\0"
+ "glLoadMatrixx\0"
+ "\0"
+ /* _mesa_function_pool[14754]: GetCompressedTexImage (will be remapped) */
+ "iip\0"
+ "glGetCompressedTexImage\0"
+ "glGetCompressedTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[14810]: VertexAttrib2fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2fvNV\0"
+ "\0"
+ /* _mesa_function_pool[14834]: ProgramLocalParameter4dvARB (will be remapped) */
+ "iip\0"
+ "glProgramLocalParameter4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[14869]: DeleteLists (offset 4) */
+ "ii\0"
+ "glDeleteLists\0"
+ "\0"
+ /* _mesa_function_pool[14887]: LogicOp (offset 242) */
+ "i\0"
+ "glLogicOp\0"
+ "\0"
+ /* _mesa_function_pool[14900]: MatrixIndexuivARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexuivARB\0"
+ "\0"
+ /* _mesa_function_pool[14924]: Vertex2s (offset 132) */
+ "ii\0"
+ "glVertex2s\0"
+ "\0"
+ /* _mesa_function_pool[14939]: RenderbufferStorageMultisample (will be remapped) */
+ "iiiii\0"
+ "glRenderbufferStorageMultisample\0"
+ "glRenderbufferStorageMultisampleEXT\0"
+ "\0"
+ /* _mesa_function_pool[15015]: TexCoord4fv (offset 121) */
+ "p\0"
+ "glTexCoord4fv\0"
+ "\0"
+ /* _mesa_function_pool[15032]: ActiveTexture (offset 374) */
+ "i\0"
+ "glActiveTexture\0"
+ "glActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[15070]: GlobalAlphaFactorfSUN (dynamic) */
+ "f\0"
+ "glGlobalAlphaFactorfSUN\0"
+ "\0"
+ /* _mesa_function_pool[15097]: VertexAttribP1uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP1uiv\0"
+ "\0"
+ /* _mesa_function_pool[15123]: IsProgram (will be remapped) */
+ "i\0"
+ "glIsProgram\0"
+ "\0"
+ /* _mesa_function_pool[15138]: SecondaryColor3bv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3bv\0"
+ "glSecondaryColor3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[15184]: GlobalAlphaFactorusSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorusSUN\0"
+ "\0"
+ /* _mesa_function_pool[15212]: Uniform2uiv (will be remapped) */
+ "iip\0"
+ "glUniform2uivEXT\0"
+ "glUniform2uiv\0"
+ "\0"
+ /* _mesa_function_pool[15248]: ColorP4uiv (will be remapped) */
+ "ip\0"
+ "glColorP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[15265]: TextureRangeAPPLE (dynamic) */
+ "iip\0"
+ "glTextureRangeAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[15290]: ClearBufferuiv (will be remapped) */
+ "iip\0"
+ "glClearBufferuiv\0"
+ "\0"
+ /* _mesa_function_pool[15312]: VertexAttrib1dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1dvNV\0"
+ "\0"
+ /* _mesa_function_pool[15336]: VertexAttrib1fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fvNV\0"
+ "\0"
+ /* _mesa_function_pool[15360]: Uniform1ui (will be remapped) */
+ "ii\0"
+ "glUniform1uiEXT\0"
+ "glUniform1ui\0"
+ "\0"
+ /* _mesa_function_pool[15393]: GenTextures (offset 328) */
+ "ip\0"
+ "glGenTextures\0"
+ "glGenTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[15428]: MultiTexCoordP4uiv (will be remapped) */
+ "iip\0"
+ "glMultiTexCoordP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[15454]: GetCombinerOutputParameterivNV (dynamic) */
+ "iiip\0"
+ "glGetCombinerOutputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[15493]: PixelTexGenParameterivSGIS (dynamic) */
+ "ip\0"
+ "glPixelTexGenParameterivSGIS\0"
+ "\0"
+ /* _mesa_function_pool[15526]: TextureNormalEXT (dynamic) */
+ "i\0"
+ "glTextureNormalEXT\0"
+ "\0"
+ /* _mesa_function_pool[15548]: WindowPos3d (will be remapped) */
+ "ddd\0"
+ "glWindowPos3d\0"
+ "glWindowPos3dARB\0"
+ "glWindowPos3dMESA\0"
+ "\0"
+ /* _mesa_function_pool[15602]: Enablei (will be remapped) */
+ "ii\0"
+ "glEnableIndexedEXT\0"
+ "glEnablei\0"
+ "\0"
+ /* _mesa_function_pool[15635]: WindowPos3f (will be remapped) */
+ "fff\0"
+ "glWindowPos3f\0"
+ "glWindowPos3fARB\0"
+ "glWindowPos3fMESA\0"
+ "\0"
+ /* _mesa_function_pool[15689]: SecondaryColor3ub (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3ub\0"
+ "glSecondaryColor3ubEXT\0"
+ "\0"
+ /* _mesa_function_pool[15737]: FinalCombinerInputNV (dynamic) */
+ "iiii\0"
+ "glFinalCombinerInputNV\0"
+ "\0"
+ /* _mesa_function_pool[15766]: GenProgramsARB (will be remapped) */
+ "ip\0"
+ "glGenProgramsARB\0"
+ "glGenProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[15803]: MultiTexCoordP3ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP3ui\0"
+ "\0"
+ /* _mesa_function_pool[15828]: ClearDebugLogMESA (dynamic) */
+ "iii\0"
+ "glClearDebugLogMESA\0"
+ "\0"
+ /* _mesa_function_pool[15853]: RasterPos2sv (offset 69) */
+ "p\0"
+ "glRasterPos2sv\0"
+ "\0"
+ /* _mesa_function_pool[15871]: Color4ubv (offset 36) */
+ "p\0"
+ "glColor4ubv\0"
+ "\0"
+ /* _mesa_function_pool[15886]: DrawBuffer (offset 202) */
+ "i\0"
+ "glDrawBuffer\0"
+ "\0"
+ /* _mesa_function_pool[15902]: TexCoord2fv (offset 105) */
+ "p\0"
+ "glTexCoord2fv\0"
+ "\0"
+ /* _mesa_function_pool[15919]: BeginFragmentShaderATI (will be remapped) */
+ "\0"
+ "glBeginFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[15946]: WindowPos4fMESA (will be remapped) */
+ "ffff\0"
+ "glWindowPos4fMESA\0"
+ "\0"
+ /* _mesa_function_pool[15970]: MultiTexCoord4iv (offset 405) */
+ "ip\0"
+ "glMultiTexCoord4iv\0"
+ "glMultiTexCoord4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[16015]: TexCoord1sv (offset 101) */
+ "p\0"
+ "glTexCoord1sv\0"
+ "\0"
+ /* _mesa_function_pool[16032]: WindowPos2i (will be remapped) */
+ "ii\0"
+ "glWindowPos2i\0"
+ "glWindowPos2iARB\0"
+ "glWindowPos2iMESA\0"
+ "\0"
+ /* _mesa_function_pool[16085]: WindowPos3s (will be remapped) */
+ "iii\0"
+ "glWindowPos3s\0"
+ "glWindowPos3sARB\0"
+ "glWindowPos3sMESA\0"
+ "\0"
+ /* _mesa_function_pool[16139]: VertexAttribP4ui (will be remapped) */
+ "iiii\0"
+ "glVertexAttribP4ui\0"
+ "\0"
+ /* _mesa_function_pool[16164]: DepthFunc (offset 245) */
+ "i\0"
+ "glDepthFunc\0"
+ "\0"
+ /* _mesa_function_pool[16179]: PixelMapusv (offset 253) */
+ "iip\0"
+ "glPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[16198]: GetSamplerParameterIiv (will be remapped) */
+ "iip\0"
+ "glGetSamplerParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[16228]: IsSampler (will be remapped) */
+ "i\0"
+ "glIsSampler\0"
+ "\0"
+ /* _mesa_function_pool[16243]: BlendFunc (offset 241) */
+ "ii\0"
+ "glBlendFunc\0"
+ "\0"
+ /* _mesa_function_pool[16259]: Uniform4i (will be remapped) */
+ "iiiii\0"
+ "glUniform4i\0"
+ "glUniform4iARB\0"
+ "\0"
+ /* _mesa_function_pool[16293]: ColorP3ui (will be remapped) */
+ "ii\0"
+ "glColorP3ui\0"
+ "\0"
+ /* _mesa_function_pool[16309]: BufferParameteriAPPLE (will be remapped) */
+ "iii\0"
+ "glBufferParameteriAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[16338]: CompressedTexImage2D (will be remapped) */
+ "iiiiiiip\0"
+ "glCompressedTexImage2D\0"
+ "glCompressedTexImage2DARB\0"
+ "\0"
+ /* _mesa_function_pool[16397]: Materialxv (will be remapped) */
+ "iip\0"
+ "glMaterialxvOES\0"
+ "glMaterialxv\0"
+ "\0"
+ /* _mesa_function_pool[16431]: DeleteObjectARB (will be remapped) */
+ "i\0"
+ "glDeleteObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[16452]: GetShaderPrecisionFormat (will be remapped) */
+ "iipp\0"
+ "glGetShaderPrecisionFormat\0"
+ "\0"
+ /* _mesa_function_pool[16485]: GetBooleani_v (will be remapped) */
+ "iip\0"
+ "glGetBooleanIndexedvEXT\0"
+ "glGetBooleani_v\0"
+ "\0"
+ /* _mesa_function_pool[16530]: ProgramNamedParameter4dvNV (will be remapped) */
+ "iipp\0"
+ "glProgramNamedParameter4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[16565]: Tangent3fvEXT (dynamic) */
+ "p\0"
+ "glTangent3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[16584]: Flush (offset 217) */
+ "\0"
+ "glFlush\0"
+ "\0"
+ /* _mesa_function_pool[16594]: Color4uiv (offset 38) */
+ "p\0"
+ "glColor4uiv\0"
+ "\0"
+ /* _mesa_function_pool[16609]: MultiTexCoord1sv (offset 383) */
+ "ip\0"
+ "glMultiTexCoord1sv\0"
+ "glMultiTexCoord1svARB\0"
+ "\0"
+ /* _mesa_function_pool[16654]: FogCoordd (will be remapped) */
+ "d\0"
+ "glFogCoordd\0"
+ "glFogCoorddEXT\0"
+ "\0"
+ /* _mesa_function_pool[16684]: RasterPos3sv (offset 77) */
+ "p\0"
+ "glRasterPos3sv\0"
+ "\0"
+ /* _mesa_function_pool[16702]: TexCoordP2ui (will be remapped) */
+ "ii\0"
+ "glTexCoordP2ui\0"
+ "\0"
+ /* _mesa_function_pool[16721]: Uniform1uiv (will be remapped) */
+ "iip\0"
+ "glUniform1uivEXT\0"
+ "glUniform1uiv\0"
+ "\0"
+ /* _mesa_function_pool[16757]: ReferencePlaneSGIX (dynamic) */
+ "p\0"
+ "glReferencePlaneSGIX\0"
+ "\0"
+ /* _mesa_function_pool[16781]: PushAttrib (offset 219) */
+ "i\0"
+ "glPushAttrib\0"
+ "\0"
+ /* _mesa_function_pool[16797]: RasterPos2i (offset 66) */
+ "ii\0"
+ "glRasterPos2i\0"
+ "\0"
+ /* _mesa_function_pool[16815]: Uniform3iv (will be remapped) */
+ "iip\0"
+ "glUniform3iv\0"
+ "glUniform3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[16849]: SamplerParameteriv (will be remapped) */
+ "iip\0"
+ "glSamplerParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[16875]: TexParameteriv (offset 181) */
+ "iip\0"
+ "glTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[16897]: GetAttribLocation (will be remapped) */
+ "ip\0"
+ "glGetAttribLocation\0"
+ "glGetAttribLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[16944]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord2fColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[16985]: DeleteAsyncMarkersSGIX (dynamic) */
+ "ii\0"
+ "glDeleteAsyncMarkersSGIX\0"
+ "\0"
+ /* _mesa_function_pool[17014]: RasterPos2f (offset 64) */
+ "ff\0"
+ "glRasterPos2f\0"
+ "\0"
+ /* _mesa_function_pool[17032]: TexCoord4fVertex4fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord4fVertex4fSUN\0"
+ "\0"
+ /* _mesa_function_pool[17066]: RasterPos2d (offset 62) */
+ "dd\0"
+ "glRasterPos2d\0"
+ "\0"
+ /* _mesa_function_pool[17084]: VertexAttrib4iv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4iv\0"
+ "glVertexAttrib4ivARB\0"
+ "\0"
+ /* _mesa_function_pool[17127]: RasterPos3fv (offset 73) */
+ "p\0"
+ "glRasterPos3fv\0"
+ "\0"
+ /* _mesa_function_pool[17145]: CopyTexSubImage3D (offset 373) */
+ "iiiiiiiii\0"
+ "glCopyTexSubImage3D\0"
+ "glCopyTexSubImage3DEXT\0"
+ "glCopyTexSubImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[17222]: Color4ub (offset 35) */
+ "iiii\0"
+ "glColor4ub\0"
+ "\0"
+ /* _mesa_function_pool[17239]: GetInteger64v (will be remapped) */
+ "ip\0"
+ "glGetInteger64v\0"
+ "\0"
+ /* _mesa_function_pool[17259]: TextureColorMaskSGIS (dynamic) */
+ "iiii\0"
+ "glTextureColorMaskSGIS\0"
+ "\0"
+ /* _mesa_function_pool[17288]: RasterPos2s (offset 68) */
+ "ii\0"
+ "glRasterPos2s\0"
+ "\0"
+ /* _mesa_function_pool[17306]: GetColorTable (offset 343) */
+ "iiip\0"
+ "glGetColorTable\0"
+ "glGetColorTableSGI\0"
+ "glGetColorTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[17366]: EndQueryIndexed (will be remapped) */
+ "ii\0"
+ "glEndQueryIndexed\0"
+ "\0"
+ /* _mesa_function_pool[17388]: SelectBuffer (offset 195) */
+ "ip\0"
+ "glSelectBuffer\0"
+ "\0"
+ /* _mesa_function_pool[17407]: Indexiv (offset 49) */
+ "p\0"
+ "glIndexiv\0"
+ "\0"
+ /* _mesa_function_pool[17420]: TexCoord3i (offset 114) */
+ "iii\0"
+ "glTexCoord3i\0"
+ "\0"
+ /* _mesa_function_pool[17438]: CopyColorTable (offset 342) */
+ "iiiii\0"
+ "glCopyColorTable\0"
+ "glCopyColorTableSGI\0"
+ "\0"
+ /* _mesa_function_pool[17482]: PointParameterfv (will be remapped) */
+ "ip\0"
+ "glPointParameterfv\0"
+ "glPointParameterfvARB\0"
+ "glPointParameterfvEXT\0"
+ "glPointParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[17572]: GetHistogramParameterfv (offset 362) */
+ "iip\0"
+ "glGetHistogramParameterfv\0"
+ "glGetHistogramParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[17632]: Frustum (offset 289) */
+ "dddddd\0"
+ "glFrustum\0"
+ "\0"
+ /* _mesa_function_pool[17650]: GetString (offset 275) */
+ "i\0"
+ "glGetString\0"
+ "\0"
+ /* _mesa_function_pool[17665]: ColorPointervINTEL (dynamic) */
+ "iip\0"
+ "glColorPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[17691]: TexEnvf (offset 184) */
+ "iif\0"
+ "glTexEnvf\0"
+ "\0"
+ /* _mesa_function_pool[17706]: GetTexGenxvOES (will be remapped) */
+ "iip\0"
+ "glGetTexGenxvOES\0"
+ "\0"
+ /* _mesa_function_pool[17728]: TexCoord3d (offset 110) */
+ "ddd\0"
+ "glTexCoord3d\0"
+ "\0"
+ /* _mesa_function_pool[17746]: AlphaFragmentOp1ATI (will be remapped) */
+ "iiiiii\0"
+ "glAlphaFragmentOp1ATI\0"
+ "\0"
+ /* _mesa_function_pool[17776]: TexCoord3f (offset 112) */
+ "fff\0"
+ "glTexCoord3f\0"
+ "\0"
+ /* _mesa_function_pool[17794]: GetnHistogramARB (will be remapped) */
+ "iiiiip\0"
+ "glGetnHistogramARB\0"
+ "\0"
+ /* _mesa_function_pool[17821]: DeleteTextures (offset 327) */
+ "ip\0"
+ "glDeleteTextures\0"
+ "glDeleteTexturesEXT\0"
+ "\0"
+ /* _mesa_function_pool[17862]: TexCoordPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glTexCoordPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[17890]: TexSubImage4DSGIS (dynamic) */
+ "iiiiiiiiiiiip\0"
+ "glTexSubImage4DSGIS\0"
+ "\0"
+ /* _mesa_function_pool[17925]: TexCoord3s (offset 116) */
+ "iii\0"
+ "glTexCoord3s\0"
+ "\0"
+ /* _mesa_function_pool[17943]: GetTexLevelParameteriv (offset 285) */
+ "iiip\0"
+ "glGetTexLevelParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[17974]: GetClipPlanef (will be remapped) */
+ "ip\0"
+ "glGetClipPlanefOES\0"
+ "glGetClipPlanef\0"
+ "\0"
+ /* _mesa_function_pool[18013]: VertexAttribPointer (will be remapped) */
+ "iiiiip\0"
+ "glVertexAttribPointer\0"
+ "glVertexAttribPointerARB\0"
+ "\0"
+ /* _mesa_function_pool[18068]: TexStorage2DMultisample (will be remapped) */
+ "iiiiii\0"
+ "glTexStorage2DMultisample\0"
+ "\0"
+ /* _mesa_function_pool[18102]: VertexAttribP4uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[18128]: StopInstrumentsSGIX (dynamic) */
+ "i\0"
+ "glStopInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[18153]: SecondaryColor3s (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3s\0"
+ "glSecondaryColor3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[18199]: ClearAccum (offset 204) */
+ "ffff\0"
+ "glClearAccum\0"
+ "\0"
+ /* _mesa_function_pool[18218]: DeformSGIX (dynamic) */
+ "i\0"
+ "glDeformSGIX\0"
+ "\0"
+ /* _mesa_function_pool[18234]: InvalidateBufferSubData (will be remapped) */
+ "iii\0"
+ "glInvalidateBufferSubData\0"
+ "\0"
+ /* _mesa_function_pool[18265]: Uniform3i (will be remapped) */
+ "iiii\0"
+ "glUniform3i\0"
+ "glUniform3iARB\0"
+ "\0"
+ /* _mesa_function_pool[18298]: TexCoord4iv (offset 123) */
+ "p\0"
+ "glTexCoord4iv\0"
+ "\0"
+ /* _mesa_function_pool[18315]: TexStorage3D (will be remapped) */
+ "iiiiii\0"
+ "glTexStorage3D\0"
+ "\0"
+ /* _mesa_function_pool[18338]: UniformMatrix4x2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4x2fv\0"
+ "\0"
+ /* _mesa_function_pool[18365]: GetDetailTexFuncSGIS (dynamic) */
+ "ip\0"
+ "glGetDetailTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[18392]: WindowPos3i (will be remapped) */
+ "iii\0"
+ "glWindowPos3i\0"
+ "glWindowPos3iARB\0"
+ "glWindowPos3iMESA\0"
+ "\0"
+ /* _mesa_function_pool[18446]: SecondaryColor3b (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3b\0"
+ "glSecondaryColor3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[18492]: FramebufferTexture3D (will be remapped) */
+ "iiiiii\0"
+ "glFramebufferTexture3D\0"
+ "glFramebufferTexture3DEXT\0"
+ "glFramebufferTexture3DOES\0"
+ "\0"
+ /* _mesa_function_pool[18575]: SamplerParameterIiv (will be remapped) */
+ "iip\0"
+ "glSamplerParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[18602]: PolygonOffset (offset 319) */
+ "ff\0"
+ "glPolygonOffset\0"
+ "\0"
+ /* _mesa_function_pool[18622]: BindVertexArray (will be remapped) */
+ "i\0"
+ "glBindVertexArray\0"
+ "glBindVertexArrayOES\0"
+ "\0"
+ /* _mesa_function_pool[18664]: Color4ubVertex2fvSUN (dynamic) */
+ "pp\0"
+ "glColor4ubVertex2fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[18691]: GetProgramBinary (will be remapped) */
+ "iippp\0"
+ "glGetProgramBinary\0"
+ "glGetProgramBinaryOES\0"
+ "\0"
+ /* _mesa_function_pool[18739]: GetBufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteriv\0"
+ "glGetBufferParameterivARB\0"
+ "\0"
+ /* _mesa_function_pool[18793]: Rectd (offset 86) */
+ "dddd\0"
+ "glRectd\0"
+ "\0"
+ /* _mesa_function_pool[18807]: TexFilterFuncSGIS (dynamic) */
+ "iiip\0"
+ "glTexFilterFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[18833]: NormalPointervINTEL (dynamic) */
+ "ip\0"
+ "glNormalPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[18859]: ProvokingVertex (will be remapped) */
+ "i\0"
+ "glProvokingVertexEXT\0"
+ "glProvokingVertex\0"
+ "\0"
+ /* _mesa_function_pool[18901]: SamplerParameterfv (will be remapped) */
+ "iip\0"
+ "glSamplerParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[18927]: MultiTexCoord1i (offset 380) */
+ "ii\0"
+ "glMultiTexCoord1i\0"
+ "glMultiTexCoord1iARB\0"
+ "\0"
+ /* _mesa_function_pool[18970]: WindowPos2dv (will be remapped) */
+ "p\0"
+ "glWindowPos2dv\0"
+ "glWindowPos2dvARB\0"
+ "glWindowPos2dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[19025]: GetProgramParameterdvNV (will be remapped) */
+ "iiip\0"
+ "glGetProgramParameterdvNV\0"
+ "\0"
+ /* _mesa_function_pool[19057]: VertexAttrib3fNV (will be remapped) */
+ "ifff\0"
+ "glVertexAttrib3fNV\0"
+ "\0"
+ /* _mesa_function_pool[19082]: RasterPos3i (offset 74) */
+ "iii\0"
+ "glRasterPos3i\0"
+ "\0"
+ /* _mesa_function_pool[19101]: GetFragmentLightfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentLightfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[19131]: PointParameterxv (will be remapped) */
+ "ip\0"
+ "glPointParameterxvOES\0"
+ "glPointParameterxv\0"
+ "\0"
+ /* _mesa_function_pool[19176]: MultiTexCoord1d (offset 376) */
+ "id\0"
+ "glMultiTexCoord1d\0"
+ "glMultiTexCoord1dARB\0"
+ "\0"
+ /* _mesa_function_pool[19219]: DetailTexFuncSGIS (dynamic) */
+ "iip\0"
+ "glDetailTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[19244]: Normal3fVertex3fSUN (dynamic) */
+ "ffffff\0"
+ "glNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[19274]: CopyTexImage2D (offset 324) */
+ "iiiiiiii\0"
+ "glCopyTexImage2D\0"
+ "glCopyTexImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[19321]: FlushMappedBufferRange (will be remapped) */
+ "iii\0"
+ "glFlushMappedBufferRange\0"
+ "glFlushMappedBufferRangeEXT\0"
+ "\0"
+ /* _mesa_function_pool[19379]: MultiTexCoord2dv (offset 385) */
+ "ip\0"
+ "glMultiTexCoord2dv\0"
+ "glMultiTexCoord2dvARB\0"
+ "\0"
+ /* _mesa_function_pool[19424]: ProgramEnvParameter4fARB (will be remapped) */
+ "iiffff\0"
+ "glProgramEnvParameter4fARB\0"
+ "glProgramParameter4fNV\0"
+ "\0"
+ /* _mesa_function_pool[19482]: GenVertexArraysAPPLE (will be remapped) */
+ "ip\0"
+ "glGenVertexArraysAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[19509]: Lightfv (offset 160) */
+ "iip\0"
+ "glLightfv\0"
+ "\0"
+ /* _mesa_function_pool[19524]: GetFramebufferAttachmentParameteriv (will be remapped) */
+ "iiip\0"
+ "glGetFramebufferAttachmentParameteriv\0"
+ "glGetFramebufferAttachmentParameterivEXT\0"
+ "glGetFramebufferAttachmentParameterivOES\0"
+ "\0"
+ /* _mesa_function_pool[19650]: MultiTexCoord1s (offset 382) */
+ "ii\0"
+ "glMultiTexCoord1s\0"
+ "glMultiTexCoord1sARB\0"
+ "\0"
+ /* _mesa_function_pool[19693]: ClearDepth (offset 208) */
+ "d\0"
+ "glClearDepth\0"
+ "\0"
+ /* _mesa_function_pool[19709]: GetFenceivNV (dynamic) */
+ "iip\0"
+ "glGetFenceivNV\0"
+ "\0"
+ /* _mesa_function_pool[19729]: GetVertexAttribPointerv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribPointerv\0"
+ "glGetVertexAttribPointervARB\0"
+ "glGetVertexAttribPointervNV\0"
+ "\0"
+ /* _mesa_function_pool[19817]: ColorSubTable (offset 346) */
+ "iiiiip\0"
+ "glColorSubTable\0"
+ "glColorSubTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[19860]: Color4fv (offset 30) */
+ "p\0"
+ "glColor4fv\0"
+ "\0"
+ /* _mesa_function_pool[19874]: GetnMinmaxARB (will be remapped) */
+ "iiiiip\0"
+ "glGetnMinmaxARB\0"
+ "\0"
+ /* _mesa_function_pool[19898]: ProgramLocalParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramLocalParameters4fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[19935]: BeginConditionalRender (will be remapped) */
+ "ii\0"
+ "glBeginConditionalRender\0"
+ "glBeginConditionalRenderNV\0"
+ "\0"
+ /* _mesa_function_pool[19991]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ "fffffffffffffff\0"
+ "glTexCoord4fColor4fNormal3fVertex4fSUN\0"
+ "\0"
+ /* _mesa_function_pool[20047]: VertexAttribI1uiv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1uivEXT\0"
+ "glVertexAttribI1uiv\0"
+ "\0"
+ /* _mesa_function_pool[20094]: ColorPointer (offset 308) */
+ "iiip\0"
+ "glColorPointer\0"
+ "\0"
+ /* _mesa_function_pool[20115]: Rects (offset 92) */
+ "iiii\0"
+ "glRects\0"
+ "\0"
+ /* _mesa_function_pool[20129]: GetMapAttribParameterfvNV (dynamic) */
+ "iiip\0"
+ "glGetMapAttribParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[20163]: ClearColorx (will be remapped) */
+ "iiii\0"
+ "glClearColorxOES\0"
+ "glClearColorx\0"
+ "\0"
+ /* _mesa_function_pool[20200]: MultiTexCoordP2ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP2ui\0"
+ "\0"
+ /* _mesa_function_pool[20225]: ActiveProgramEXT (will be remapped) */
+ "i\0"
+ "glActiveProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[20247]: Lightiv (offset 162) */
+ "iip\0"
+ "glLightiv\0"
+ "\0"
+ /* _mesa_function_pool[20262]: Tangent3svEXT (dynamic) */
+ "p\0"
+ "glTangent3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[20281]: TexCoordPointervINTEL (dynamic) */
+ "iip\0"
+ "glTexCoordPointervINTEL\0"
+ "\0"
+ /* _mesa_function_pool[20310]: GetTexParameteriv (offset 283) */
+ "iip\0"
+ "glGetTexParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[20335]: MapParameterivNV (dynamic) */
+ "iip\0"
+ "glMapParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[20359]: TransformFeedbackVaryings (will be remapped) */
+ "iipi\0"
+ "glTransformFeedbackVaryings\0"
+ "glTransformFeedbackVaryingsEXT\0"
+ "\0"
+ /* _mesa_function_pool[20424]: VertexAttrib3sv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3sv\0"
+ "glVertexAttrib3svARB\0"
+ "\0"
+ /* _mesa_function_pool[20467]: IsQuery (will be remapped) */
+ "i\0"
+ "glIsQuery\0"
+ "glIsQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[20493]: ClearBufferfv (will be remapped) */
+ "iip\0"
+ "glClearBufferfv\0"
+ "\0"
+ /* _mesa_function_pool[20514]: PrimitiveRestartNV (will be remapped) */
+ "\0"
+ "glPrimitiveRestartNV\0"
+ "\0"
+ /* _mesa_function_pool[20537]: EdgeFlagPointerEXT (will be remapped) */
+ "iip\0"
+ "glEdgeFlagPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[20563]: IsVertexArray (will be remapped) */
+ "i\0"
+ "glIsVertexArray\0"
+ "glIsVertexArrayAPPLE\0"
+ "glIsVertexArrayOES\0"
+ "\0"
+ /* _mesa_function_pool[20622]: GetMultisamplefv (will be remapped) */
+ "iip\0"
+ "glGetMultisamplefv\0"
+ "\0"
+ /* _mesa_function_pool[20646]: WeightbvARB (dynamic) */
+ "ip\0"
+ "glWeightbvARB\0"
+ "\0"
+ /* _mesa_function_pool[20664]: Rectdv (offset 87) */
+ "pp\0"
+ "glRectdv\0"
+ "\0"
+ /* _mesa_function_pool[20677]: ListParameteriSGIX (dynamic) */
+ "iii\0"
+ "glListParameteriSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20703]: BlendEquationiARB (will be remapped) */
+ "ii\0"
+ "glBlendEquationiARB\0"
+ "glBlendEquationIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[20753]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ "iffffffffff\0"
+ "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[20812]: VertexAttrib4dv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4dv\0"
+ "glVertexAttrib4dvARB\0"
+ "\0"
+ /* _mesa_function_pool[20855]: InstrumentsBufferSGIX (dynamic) */
+ "ip\0"
+ "glInstrumentsBufferSGIX\0"
+ "\0"
+ /* _mesa_function_pool[20883]: SharpenTexFuncSGIS (dynamic) */
+ "iip\0"
+ "glSharpenTexFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[20909]: DrawArraysInstancedARB (will be remapped) */
+ "iiii\0"
+ "glDrawArraysInstancedARB\0"
+ "glDrawArraysInstancedEXT\0"
+ "glDrawArraysInstanced\0"
+ "\0"
+ /* _mesa_function_pool[20987]: GetTexParameterxv (will be remapped) */
+ "iip\0"
+ "glGetTexParameterxvOES\0"
+ "glGetTexParameterxv\0"
+ "\0"
+ /* _mesa_function_pool[21035]: GetAttachedShaders (will be remapped) */
+ "iipp\0"
+ "glGetAttachedShaders\0"
+ "\0"
+ /* _mesa_function_pool[21062]: SamplePatternSGIS (will be remapped) */
+ "i\0"
+ "glSamplePatternSGIS\0"
+ "glSamplePatternEXT\0"
+ "\0"
+ /* _mesa_function_pool[21104]: Materialiv (offset 172) */
+ "iip\0"
+ "glMaterialiv\0"
+ "\0"
+ /* _mesa_function_pool[21122]: PushClientAttrib (offset 335) */
+ "i\0"
+ "glPushClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[21144]: ProgramEnvParameters4fvEXT (will be remapped) */
+ "iiip\0"
+ "glProgramEnvParameters4fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[21179]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ "pppp\0"
+ "glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[21225]: SecondaryColor3fvEXT (will be remapped) */
+ "p\0"
+ "glSecondaryColor3fv\0"
+ "glSecondaryColor3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[21271]: PolygonMode (offset 174) */
+ "ii\0"
+ "glPolygonMode\0"
+ "\0"
+ /* _mesa_function_pool[21289]: SecondaryColor3iv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3iv\0"
+ "glSecondaryColor3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[21335]: DrawTexivOES (will be remapped) */
+ "p\0"
+ "glDrawTexivOES\0"
+ "\0"
+ /* _mesa_function_pool[21353]: VertexAttribI1iEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1iEXT\0"
+ "glVertexAttribI1i\0"
+ "\0"
+ /* _mesa_function_pool[21396]: VertexAttrib4Niv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Niv\0"
+ "glVertexAttrib4NivARB\0"
+ "\0"
+ /* _mesa_function_pool[21441]: GetVertexAttribivNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribivNV\0"
+ "\0"
+ /* _mesa_function_pool[21468]: GetProgramStringARB (will be remapped) */
+ "iip\0"
+ "glGetProgramStringARB\0"
+ "\0"
+ /* _mesa_function_pool[21495]: GetnUniformdvARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformdvARB\0"
+ "\0"
+ /* _mesa_function_pool[21520]: DrawElementsInstancedBaseVertex (will be remapped) */
+ "iiipii\0"
+ "glDrawElementsInstancedBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[21562]: LinkProgram (will be remapped) */
+ "i\0"
+ "glLinkProgram\0"
+ "glLinkProgramARB\0"
+ "\0"
+ /* _mesa_function_pool[21596]: TexBumpParameterfvATI (will be remapped) */
+ "ip\0"
+ "glTexBumpParameterfvATI\0"
+ "\0"
+ /* _mesa_function_pool[21624]: Tangent3ivEXT (dynamic) */
+ "p\0"
+ "glTangent3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[21643]: Uniform1f (will be remapped) */
+ "if\0"
+ "glUniform1f\0"
+ "glUniform1fARB\0"
+ "\0"
+ /* _mesa_function_pool[21674]: DisableClientState (offset 309) */
+ "i\0"
+ "glDisableClientState\0"
+ "\0"
+ /* _mesa_function_pool[21698]: TexGeni (offset 192) */
+ "iii\0"
+ "glTexGeni\0"
+ "glTexGeniOES\0"
+ "\0"
+ /* _mesa_function_pool[21726]: TexGenf (offset 190) */
+ "iif\0"
+ "glTexGenf\0"
+ "glTexGenfOES\0"
+ "\0"
+ /* _mesa_function_pool[21754]: TexGend (offset 188) */
+ "iid\0"
+ "glTexGend\0"
+ "\0"
+ /* _mesa_function_pool[21769]: Uniform1i (will be remapped) */
+ "ii\0"
+ "glUniform1i\0"
+ "glUniform1iARB\0"
+ "\0"
+ /* _mesa_function_pool[21800]: GetPolygonStipple (offset 274) */
+ "p\0"
+ "glGetPolygonStipple\0"
+ "\0"
+ /* _mesa_function_pool[21823]: VertexAttrib4d (will be remapped) */
+ "idddd\0"
+ "glVertexAttrib4d\0"
+ "glVertexAttrib4dARB\0"
+ "\0"
+ /* _mesa_function_pool[21867]: GetVertexAttribfvNV (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribfvNV\0"
+ "\0"
+ /* _mesa_function_pool[21894]: DrawArraysInstancedBaseInstance (will be remapped) */
+ "iiiii\0"
+ "glDrawArraysInstancedBaseInstance\0"
+ "\0"
+ /* _mesa_function_pool[21935]: VertexAttrib2svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2svNV\0"
+ "\0"
+ /* _mesa_function_pool[21959]: MultMatrixx (will be remapped) */
+ "p\0"
+ "glMultMatrixxOES\0"
+ "glMultMatrixx\0"
+ "\0"
+ /* _mesa_function_pool[21993]: NormalP3uiv (will be remapped) */
+ "ip\0"
+ "glNormalP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[22011]: SecondaryColorP3uiv (will be remapped) */
+ "ip\0"
+ "glSecondaryColorP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[22037]: VertexAttribs1fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1fvNV\0"
+ "\0"
+ /* _mesa_function_pool[22063]: DrawTexsvOES (will be remapped) */
+ "p\0"
+ "glDrawTexsvOES\0"
+ "\0"
+ /* _mesa_function_pool[22081]: WindowPos4sMESA (will be remapped) */
+ "iiii\0"
+ "glWindowPos4sMESA\0"
+ "\0"
+ /* _mesa_function_pool[22105]: GetnPixelMapuivARB (will be remapped) */
+ "iip\0"
+ "glGetnPixelMapuivARB\0"
+ "\0"
+ /* _mesa_function_pool[22131]: VertexAttrib4s (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4s\0"
+ "glVertexAttrib4sARB\0"
+ "\0"
+ /* _mesa_function_pool[22175]: GetSamplerParameterIuiv (will be remapped) */
+ "iip\0"
+ "glGetSamplerParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[22206]: ReplacementCodeusvSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeusvSUN\0"
+ "\0"
+ /* _mesa_function_pool[22233]: VertexAttrib2dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib2dvNV\0"
+ "\0"
+ /* _mesa_function_pool[22257]: UseProgram (will be remapped) */
+ "i\0"
+ "glUseProgram\0"
+ "glUseProgramObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[22295]: GlobalAlphaFactoriSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactoriSUN\0"
+ "\0"
+ /* _mesa_function_pool[22322]: CompileShader (will be remapped) */
+ "i\0"
+ "glCompileShader\0"
+ "glCompileShaderARB\0"
+ "\0"
+ /* _mesa_function_pool[22360]: Color4sv (offset 34) */
+ "p\0"
+ "glColor4sv\0"
+ "\0"
+ /* _mesa_function_pool[22374]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[22406]: MultiTexCoord3d (offset 392) */
+ "iddd\0"
+ "glMultiTexCoord3d\0"
+ "glMultiTexCoord3dARB\0"
+ "\0"
+ /* _mesa_function_pool[22451]: LoadTransposeMatrixf (will be remapped) */
+ "p\0"
+ "glLoadTransposeMatrixf\0"
+ "glLoadTransposeMatrixfARB\0"
+ "\0"
+ /* _mesa_function_pool[22503]: LoadTransposeMatrixd (will be remapped) */
+ "p\0"
+ "glLoadTransposeMatrixd\0"
+ "glLoadTransposeMatrixdARB\0"
+ "\0"
+ /* _mesa_function_pool[22555]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ "iii\0"
+ "glFlushMappedBufferRangeAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[22590]: PixelZoom (offset 246) */
+ "ff\0"
+ "glPixelZoom\0"
+ "\0"
+ /* _mesa_function_pool[22606]: ReplacementCodePointerSUN (dynamic) */
+ "iip\0"
+ "glReplacementCodePointerSUN\0"
+ "\0"
+ /* _mesa_function_pool[22639]: ProgramEnvParameter4dARB (will be remapped) */
+ "iidddd\0"
+ "glProgramEnvParameter4dARB\0"
+ "glProgramParameter4dNV\0"
+ "\0"
+ /* _mesa_function_pool[22697]: ColorTableParameterfv (offset 340) */
+ "iip\0"
+ "glColorTableParameterfv\0"
+ "glColorTableParameterfvSGI\0"
+ "\0"
+ /* _mesa_function_pool[22753]: GetFragDataLocation (will be remapped) */
+ "ip\0"
+ "glGetFragDataLocationEXT\0"
+ "glGetFragDataLocation\0"
+ "\0"
+ /* _mesa_function_pool[22804]: TexStorage3DMultisample (will be remapped) */
+ "iiiiiii\0"
+ "glTexStorage3DMultisample\0"
+ "\0"
+ /* _mesa_function_pool[22839]: Binormal3bvEXT (dynamic) */
+ "p\0"
+ "glBinormal3bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[22859]: PixelMapuiv (offset 252) */
+ "iip\0"
+ "glPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[22878]: Color3dv (offset 12) */
+ "p\0"
+ "glColor3dv\0"
+ "\0"
+ /* _mesa_function_pool[22892]: IsTexture (offset 330) */
+ "i\0"
+ "glIsTexture\0"
+ "glIsTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[22922]: VertexAttrib4fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[22946]: BeginQuery (will be remapped) */
+ "ii\0"
+ "glBeginQuery\0"
+ "glBeginQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[22979]: ColorPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glColorPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[23004]: VertexWeightfvEXT (dynamic) */
+ "p\0"
+ "glVertexWeightfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[23027]: VertexP3uiv (will be remapped) */
+ "ip\0"
+ "glVertexP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[23045]: VertexAttrib3s (will be remapped) */
+ "iiii\0"
+ "glVertexAttrib3s\0"
+ "glVertexAttrib3sARB\0"
+ "\0"
+ /* _mesa_function_pool[23088]: GetCombinerStageParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetCombinerStageParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[23125]: TexCoord4i (offset 122) */
+ "iiii\0"
+ "glTexCoord4i\0"
+ "\0"
+ /* _mesa_function_pool[23144]: Color4ubVertex2fSUN (dynamic) */
+ "iiiiff\0"
+ "glColor4ubVertex2fSUN\0"
+ "\0"
+ /* _mesa_function_pool[23174]: FragmentColorMaterialSGIX (dynamic) */
+ "ii\0"
+ "glFragmentColorMaterialSGIX\0"
+ "\0"
+ /* _mesa_function_pool[23206]: CurrentPaletteMatrixARB (dynamic) */
+ "i\0"
+ "glCurrentPaletteMatrixARB\0"
+ "glCurrentPaletteMatrixOES\0"
+ "\0"
+ /* _mesa_function_pool[23261]: GetMapdv (offset 266) */
+ "iip\0"
+ "glGetMapdv\0"
+ "\0"
+ /* _mesa_function_pool[23277]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glColor4fNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[23312]: GetStringi (will be remapped) */
+ "ii\0"
+ "glGetStringi\0"
+ "\0"
+ /* _mesa_function_pool[23329]: MultiTexCoord3iv (offset 397) */
+ "ip\0"
+ "glMultiTexCoord3iv\0"
+ "glMultiTexCoord3ivARB\0"
+ "\0"
+ /* _mesa_function_pool[23374]: GetUniformLocation (will be remapped) */
+ "ip\0"
+ "glGetUniformLocation\0"
+ "glGetUniformLocationARB\0"
+ "\0"
+ /* _mesa_function_pool[23423]: PixelStoref (offset 249) */
+ "if\0"
+ "glPixelStoref\0"
+ "\0"
+ /* _mesa_function_pool[23441]: WindowPos2iv (will be remapped) */
+ "p\0"
+ "glWindowPos2iv\0"
+ "glWindowPos2ivARB\0"
+ "glWindowPos2ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[23496]: Binormal3dEXT (dynamic) */
+ "ddd\0"
+ "glBinormal3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[23517]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ "iiiiifff\0"
+ "glReplacementCodeuiColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[23566]: PixelStorei (offset 250) */
+ "ii\0"
+ "glPixelStorei\0"
+ "\0"
+ /* _mesa_function_pool[23584]: IsBuffer (will be remapped) */
+ "i\0"
+ "glIsBuffer\0"
+ "glIsBufferARB\0"
+ "\0"
+ /* _mesa_function_pool[23612]: VertexAttrib2fNV (will be remapped) */
+ "iff\0"
+ "glVertexAttrib2fNV\0"
+ "\0"
+ /* _mesa_function_pool[23636]: FragmentMaterialiSGIX (dynamic) */
+ "iii\0"
+ "glFragmentMaterialiSGIX\0"
+ "\0"
+ /* _mesa_function_pool[23665]: VertexAttribI4ubv (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ubvEXT\0"
+ "glVertexAttribI4ubv\0"
+ "\0"
+ /* _mesa_function_pool[23712]: EvalCoord2dv (offset 233) */
+ "p\0"
+ "glEvalCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[23730]: GenVertexArrays (will be remapped) */
+ "ip\0"
+ "glGenVertexArrays\0"
+ "glGenVertexArraysOES\0"
+ "\0"
+ /* _mesa_function_pool[23773]: ColorMaterial (offset 151) */
+ "ii\0"
+ "glColorMaterial\0"
+ "\0"
+ /* _mesa_function_pool[23793]: InvalidateSubFramebuffer (will be remapped) */
+ "iipiiii\0"
+ "glInvalidateSubFramebuffer\0"
+ "\0"
+ /* _mesa_function_pool[23829]: ColorP4ui (will be remapped) */
+ "ii\0"
+ "glColorP4ui\0"
+ "\0"
+ /* _mesa_function_pool[23845]: VertexAttribs1svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs1svNV\0"
+ "\0"
+ /* _mesa_function_pool[23871]: DrawTexsOES (will be remapped) */
+ "iiiii\0"
+ "glDrawTexsOES\0"
+ "\0"
+ /* _mesa_function_pool[23892]: Uniform2ui (will be remapped) */
+ "iii\0"
+ "glUniform2uiEXT\0"
+ "glUniform2ui\0"
+ "\0"
+ /* _mesa_function_pool[23926]: VertexAttribI4iEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4iEXT\0"
+ "glVertexAttribI4i\0"
+ "\0"
+ /* _mesa_function_pool[23972]: TexBumpParameterivATI (will be remapped) */
+ "ip\0"
+ "glTexBumpParameterivATI\0"
+ "\0"
+ /* _mesa_function_pool[24000]: GetSeparableFilter (offset 359) */
+ "iiippp\0"
+ "glGetSeparableFilter\0"
+ "glGetSeparableFilterEXT\0"
+ "\0"
+ /* _mesa_function_pool[24053]: DeleteVertexArrays (will be remapped) */
+ "ip\0"
+ "glDeleteVertexArrays\0"
+ "glDeleteVertexArraysAPPLE\0"
+ "glDeleteVertexArraysOES\0"
+ "\0"
+ /* _mesa_function_pool[24128]: SpriteParameteriSGIX (dynamic) */
+ "ii\0"
+ "glSpriteParameteriSGIX\0"
+ "\0"
+ /* _mesa_function_pool[24155]: RequestResidentProgramsNV (will be remapped) */
+ "ip\0"
+ "glRequestResidentProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[24187]: TexCoordP3uiv (will be remapped) */
+ "ip\0"
+ "glTexCoordP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[24207]: ReplacementCodeusSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeusSUN\0"
+ "\0"
+ /* _mesa_function_pool[24233]: FeedbackBuffer (offset 194) */
+ "iip\0"
+ "glFeedbackBuffer\0"
+ "\0"
+ /* _mesa_function_pool[24255]: RasterPos2iv (offset 67) */
+ "p\0"
+ "glRasterPos2iv\0"
+ "\0"
+ /* _mesa_function_pool[24273]: TexImage1D (offset 182) */
+ "iiiiiiip\0"
+ "glTexImage1D\0"
+ "\0"
+ /* _mesa_function_pool[24296]: TexEnvxv (will be remapped) */
+ "iip\0"
+ "glTexEnvxvOES\0"
+ "glTexEnvxv\0"
+ "\0"
+ /* _mesa_function_pool[24326]: ListParameterivSGIX (dynamic) */
+ "iip\0"
+ "glListParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[24353]: MultiDrawElementsEXT (will be remapped) */
+ "ipipi\0"
+ "glMultiDrawElements\0"
+ "glMultiDrawElementsEXT\0"
+ "\0"
+ /* _mesa_function_pool[24403]: Color3s (offset 17) */
+ "iii\0"
+ "glColor3s\0"
+ "\0"
+ /* _mesa_function_pool[24418]: MultiTexCoord3s (offset 398) */
+ "iiii\0"
+ "glMultiTexCoord3s\0"
+ "glMultiTexCoord3sARB\0"
+ "\0"
+ /* _mesa_function_pool[24463]: WeightusvARB (dynamic) */
+ "ip\0"
+ "glWeightusvARB\0"
+ "\0"
+ /* _mesa_function_pool[24482]: BindFragmentShaderATI (will be remapped) */
+ "i\0"
+ "glBindFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[24509]: TexCoordPointer (offset 320) */
+ "iiip\0"
+ "glTexCoordPointer\0"
+ "\0"
+ /* _mesa_function_pool[24533]: GetnSeparableFilterARB (will be remapped) */
+ "iiiipipp\0"
+ "glGetnSeparableFilterARB\0"
+ "\0"
+ /* _mesa_function_pool[24568]: InvalidateBufferData (will be remapped) */
+ "i\0"
+ "glInvalidateBufferData\0"
+ "\0"
+ /* _mesa_function_pool[24594]: Color3i (offset 15) */
+ "iii\0"
+ "glColor3i\0"
+ "\0"
+ /* _mesa_function_pool[24609]: FrontFace (offset 157) */
+ "i\0"
+ "glFrontFace\0"
+ "\0"
+ /* _mesa_function_pool[24624]: EvalCoord2d (offset 232) */
+ "dd\0"
+ "glEvalCoord2d\0"
+ "\0"
+ /* _mesa_function_pool[24642]: EvalCoord2f (offset 234) */
+ "ff\0"
+ "glEvalCoord2f\0"
+ "\0"
+ /* _mesa_function_pool[24660]: Color3b (offset 9) */
+ "iii\0"
+ "glColor3b\0"
+ "\0"
+ /* _mesa_function_pool[24675]: ExecuteProgramNV (will be remapped) */
+ "iip\0"
+ "glExecuteProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[24699]: Color3f (offset 13) */
+ "fff\0"
+ "glColor3f\0"
+ "\0"
+ /* _mesa_function_pool[24714]: LightEnviSGIX (dynamic) */
+ "ii\0"
+ "glLightEnviSGIX\0"
+ "\0"
+ /* _mesa_function_pool[24734]: Color3d (offset 11) */
+ "ddd\0"
+ "glColor3d\0"
+ "\0"
+ /* _mesa_function_pool[24749]: GetVertexAttribdv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribdv\0"
+ "glGetVertexAttribdvARB\0"
+ "\0"
+ /* _mesa_function_pool[24797]: Normal3dv (offset 55) */
+ "p\0"
+ "glNormal3dv\0"
+ "\0"
+ /* _mesa_function_pool[24812]: Lightf (offset 159) */
+ "iif\0"
+ "glLightf\0"
+ "\0"
+ /* _mesa_function_pool[24826]: FinishTextureSUNX (dynamic) */
+ "\0"
+ "glFinishTextureSUNX\0"
+ "\0"
+ /* _mesa_function_pool[24848]: MatrixMode (offset 293) */
+ "i\0"
+ "glMatrixMode\0"
+ "\0"
+ /* _mesa_function_pool[24864]: GetPixelMapusv (offset 273) */
+ "ip\0"
+ "glGetPixelMapusv\0"
+ "\0"
+ /* _mesa_function_pool[24885]: Lighti (offset 161) */
+ "iii\0"
+ "glLighti\0"
+ "\0"
+ /* _mesa_function_pool[24899]: VertexAttribPointerNV (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribPointerNV\0"
+ "\0"
+ /* _mesa_function_pool[24930]: GenFramebuffers (will be remapped) */
+ "ip\0"
+ "glGenFramebuffers\0"
+ "glGenFramebuffersEXT\0"
+ "glGenFramebuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[24994]: GenBuffers (will be remapped) */
+ "ip\0"
+ "glGenBuffers\0"
+ "glGenBuffersARB\0"
+ "\0"
+ /* _mesa_function_pool[25027]: ClearDepthx (will be remapped) */
+ "i\0"
+ "glClearDepthxOES\0"
+ "glClearDepthx\0"
+ "\0"
+ /* _mesa_function_pool[25061]: Uniform4uiv (will be remapped) */
+ "iip\0"
+ "glUniform4uivEXT\0"
+ "glUniform4uiv\0"
+ "\0"
+ /* _mesa_function_pool[25097]: IsFramebuffer (will be remapped) */
+ "i\0"
+ "glIsFramebuffer\0"
+ "glIsFramebufferEXT\0"
+ "glIsFramebufferOES\0"
+ "\0"
+ /* _mesa_function_pool[25154]: PixelTransformParameterfEXT (dynamic) */
+ "iif\0"
+ "glPixelTransformParameterfEXT\0"
+ "\0"
+ /* _mesa_function_pool[25189]: BlendEquationSeparate (will be remapped) */
+ "ii\0"
+ "glBlendEquationSeparate\0"
+ "glBlendEquationSeparateEXT\0"
+ "glBlendEquationSeparateATI\0"
+ "glBlendEquationSeparateOES\0"
+ "\0"
+ /* _mesa_function_pool[25298]: Lightx (will be remapped) */
+ "iii\0"
+ "glLightxOES\0"
+ "glLightx\0"
+ "\0"
+ /* _mesa_function_pool[25324]: PixelTransformParameteriEXT (dynamic) */
+ "iii\0"
+ "glPixelTransformParameteriEXT\0"
+ "\0"
+ /* _mesa_function_pool[25359]: GetDoublev (offset 260) */
+ "ip\0"
+ "glGetDoublev\0"
+ "\0"
+ /* _mesa_function_pool[25376]: MultiTexCoordP4ui (will be remapped) */
+ "iii\0"
+ "glMultiTexCoordP4ui\0"
+ "\0"
+ /* _mesa_function_pool[25401]: MultMatrixd (offset 295) */
+ "p\0"
+ "glMultMatrixd\0"
+ "\0"
+ /* _mesa_function_pool[25418]: MultMatrixf (offset 294) */
+ "p\0"
+ "glMultMatrixf\0"
+ "\0"
+ /* _mesa_function_pool[25435]: TextureMaterialEXT (dynamic) */
+ "ii\0"
+ "glTextureMaterialEXT\0"
+ "\0"
+ /* _mesa_function_pool[25460]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ "ffiiiifff\0"
+ "glTexCoord2fColor4ubVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[25503]: VertexAttrib1d (will be remapped) */
+ "id\0"
+ "glVertexAttrib1d\0"
+ "glVertexAttrib1dARB\0"
+ "\0"
+ /* _mesa_function_pool[25544]: CompressedTexImage1D (will be remapped) */
+ "iiiiiip\0"
+ "glCompressedTexImage1D\0"
+ "glCompressedTexImage1DARB\0"
+ "\0"
+ /* _mesa_function_pool[25602]: UnlockArraysEXT (will be remapped) */
+ "\0"
+ "glUnlockArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[25622]: TexBufferRange (will be remapped) */
+ "iiiii\0"
+ "glTexBufferRange\0"
+ "\0"
+ /* _mesa_function_pool[25646]: MultiTexCoord4fvARB (offset 403) */
+ "ip\0"
+ "glMultiTexCoord4fv\0"
+ "glMultiTexCoord4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[25691]: TagSampleBufferSGIX (dynamic) */
+ "\0"
+ "glTagSampleBufferSGIX\0"
+ "\0"
+ /* _mesa_function_pool[25715]: UniformMatrix2x3fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2x3fv\0"
+ "\0"
+ /* _mesa_function_pool[25742]: SamplerParameteri (will be remapped) */
+ "iii\0"
+ "glSamplerParameteri\0"
+ "\0"
+ /* _mesa_function_pool[25767]: SamplerParameterf (will be remapped) */
+ "iif\0"
+ "glSamplerParameterf\0"
+ "\0"
+ /* _mesa_function_pool[25792]: CombinerParameteriNV (dynamic) */
+ "ii\0"
+ "glCombinerParameteriNV\0"
+ "\0"
+ /* _mesa_function_pool[25819]: VertexAttrib1s (will be remapped) */
+ "ii\0"
+ "glVertexAttrib1s\0"
+ "glVertexAttrib1sARB\0"
+ "\0"
+ /* _mesa_function_pool[25860]: EnableVertexAttribArray (will be remapped) */
+ "i\0"
+ "glEnableVertexAttribArray\0"
+ "glEnableVertexAttribArrayARB\0"
+ "\0"
+ /* _mesa_function_pool[25918]: FrameZoomSGIX (dynamic) */
+ "i\0"
+ "glFrameZoomSGIX\0"
+ "\0"
+ /* _mesa_function_pool[25937]: Normal3fVertex3fvSUN (dynamic) */
+ "pp\0"
+ "glNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[25964]: Tangent3dvEXT (dynamic) */
+ "p\0"
+ "glTangent3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[25983]: GetnUniformuivARB (will be remapped) */
+ "iiip\0"
+ "glGetnUniformuivARB\0"
+ "\0"
+ /* _mesa_function_pool[26009]: RasterPos4sv (offset 85) */
+ "p\0"
+ "glRasterPos4sv\0"
+ "\0"
+ /* _mesa_function_pool[26027]: VertexAttrib3fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fv\0"
+ "glVertexAttrib3fvARB\0"
+ "\0"
+ /* _mesa_function_pool[26070]: ClearColor (offset 206) */
+ "ffff\0"
+ "glClearColor\0"
+ "\0"
+ /* _mesa_function_pool[26089]: Materialx (will be remapped) */
+ "iii\0"
+ "glMaterialxOES\0"
+ "glMaterialx\0"
+ "\0"
+ /* _mesa_function_pool[26121]: GetSynciv (will be remapped) */
+ "iiipp\0"
+ "glGetSynciv\0"
+ "\0"
+ /* _mesa_function_pool[26140]: VertexAttrib1svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1svNV\0"
+ "\0"
+ /* _mesa_function_pool[26164]: SecondaryColor3ubv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3ubv\0"
+ "glSecondaryColor3ubvEXT\0"
+ "\0"
+ /* _mesa_function_pool[26212]: PointParameteri (will be remapped) */
+ "ii\0"
+ "glPointParameteri\0"
+ "glPointParameteriNV\0"
+ "\0"
+ /* _mesa_function_pool[26254]: PointParameterf (will be remapped) */
+ "if\0"
+ "glPointParameterf\0"
+ "glPointParameterfARB\0"
+ "glPointParameterfEXT\0"
+ "glPointParameterfSGIS\0"
+ "\0"
+ /* _mesa_function_pool[26340]: GlobalAlphaFactorsSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorsSUN\0"
+ "\0"
+ /* _mesa_function_pool[26367]: TexEnviv (offset 187) */
+ "iip\0"
+ "glTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[26383]: TexSubImage3D (offset 372) */
+ "iiiiiiiiiip\0"
+ "glTexSubImage3D\0"
+ "glTexSubImage3DEXT\0"
+ "glTexSubImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[26450]: Tangent3fEXT (dynamic) */
+ "fff\0"
+ "glTangent3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[26470]: DeformationMap3fSGIX (dynamic) */
+ "iffiiffiiffiip\0"
+ "glDeformationMap3fSGIX\0"
+ "\0"
+ /* _mesa_function_pool[26509]: MatrixIndexubvARB (dynamic) */
+ "ip\0"
+ "glMatrixIndexubvARB\0"
+ "\0"
+ /* _mesa_function_pool[26533]: Color4fNormal3fVertex3fSUN (dynamic) */
+ "ffffffffff\0"
+ "glColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[26574]: PixelTexGenParameterfSGIS (dynamic) */
+ "if\0"
+ "glPixelTexGenParameterfSGIS\0"
+ "\0"
+ /* _mesa_function_pool[26606]: CreateShader (will be remapped) */
+ "i\0"
+ "glCreateShader\0"
+ "\0"
+ /* _mesa_function_pool[26624]: GetColorTableParameterfv (offset 344) */
+ "iip\0"
+ "glGetColorTableParameterfv\0"
+ "glGetColorTableParameterfvSGI\0"
+ "glGetColorTableParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[26716]: FragmentLightModelfvSGIX (dynamic) */
+ "ip\0"
+ "glFragmentLightModelfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[26747]: FramebufferTexture2D (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTexture2D\0"
+ "glFramebufferTexture2DEXT\0"
+ "glFramebufferTexture2DOES\0"
+ "\0"
+ /* _mesa_function_pool[26829]: Bitmap (offset 8) */
+ "iiffffp\0"
+ "glBitmap\0"
+ "\0"
+ /* _mesa_function_pool[26847]: MultiTexCoord3fARB (offset 394) */
+ "ifff\0"
+ "glMultiTexCoord3f\0"
+ "glMultiTexCoord3fARB\0"
+ "\0"
+ /* _mesa_function_pool[26892]: GetTexLevelParameterfv (offset 284) */
+ "iiip\0"
+ "glGetTexLevelParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[26923]: GetPixelTexGenParameterfvSGIS (dynamic) */
+ "ip\0"
+ "glGetPixelTexGenParameterfvSGIS\0"
+ "\0"
+ /* _mesa_function_pool[26959]: CheckFramebufferStatus (will be remapped) */
+ "i\0"
+ "glCheckFramebufferStatus\0"
+ "glCheckFramebufferStatusEXT\0"
+ "glCheckFramebufferStatusOES\0"
+ "\0"
+ /* _mesa_function_pool[27043]: DrawTransformFeedbackStream (will be remapped) */
+ "iii\0"
+ "glDrawTransformFeedbackStream\0"
+ "\0"
+ /* _mesa_function_pool[27078]: Vertex2sv (offset 133) */
+ "p\0"
+ "glVertex2sv\0"
+ "\0"
+ /* _mesa_function_pool[27093]: GetIntegerv (offset 263) */
+ "ip\0"
+ "glGetIntegerv\0"
+ "\0"
+ /* _mesa_function_pool[27111]: GenFragmentShadersATI (will be remapped) */
+ "i\0"
+ "glGenFragmentShadersATI\0"
+ "\0"
+ /* _mesa_function_pool[27138]: GetShaderSource (will be remapped) */
+ "iipp\0"
+ "glGetShaderSource\0"
+ "glGetShaderSourceARB\0"
+ "\0"
+ /* _mesa_function_pool[27183]: GetTexBumpParameterfvATI (will be remapped) */
+ "ip\0"
+ "glGetTexBumpParameterfvATI\0"
+ "\0"
+ /* _mesa_function_pool[27214]: BindProgramARB (will be remapped) */
+ "ii\0"
+ "glBindProgramARB\0"
+ "glBindProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[27251]: GetnMapdvARB (will be remapped) */
+ "iiip\0"
+ "glGetnMapdvARB\0"
+ "\0"
+ /* _mesa_function_pool[27272]: VertexAttrib3sNV (will be remapped) */
+ "iiii\0"
+ "glVertexAttrib3sNV\0"
+ "\0"
+ /* _mesa_function_pool[27297]: VertexAttribI2uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2uivEXT\0"
+ "glVertexAttribI2uiv\0"
+ "\0"
+ /* _mesa_function_pool[27344]: GetProgramEnvParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramEnvParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[27379]: GetTrackMatrixivNV (will be remapped) */
+ "iiip\0"
+ "glGetTrackMatrixivNV\0"
+ "\0"
+ /* _mesa_function_pool[27406]: VertexAttrib3svNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3svNV\0"
+ "\0"
+ /* _mesa_function_pool[27430]: GetActiveUniform (will be remapped) */
+ "iiipppp\0"
+ "glGetActiveUniform\0"
+ "glGetActiveUniformARB\0"
+ "\0"
+ /* _mesa_function_pool[27480]: DeleteBuffers (will be remapped) */
+ "ip\0"
+ "glDeleteBuffers\0"
+ "glDeleteBuffersARB\0"
+ "\0"
+ /* _mesa_function_pool[27519]: AlphaFuncx (will be remapped) */
+ "ii\0"
+ "glAlphaFuncxOES\0"
+ "glAlphaFuncx\0"
+ "\0"
+ /* _mesa_function_pool[27552]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ "ffffffff\0"
+ "glTexCoord2fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[27594]: GetTexEnviv (offset 277) */
+ "iip\0"
+ "glGetTexEnviv\0"
+ "\0"
+ /* _mesa_function_pool[27613]: GetBufferSubData (will be remapped) */
+ "iiip\0"
+ "glGetBufferSubData\0"
+ "glGetBufferSubDataARB\0"
+ "\0"
+ /* _mesa_function_pool[27660]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ "ip\0"
+ "glEGLImageTargetRenderbufferStorageOES\0"
+ "\0"
+ /* _mesa_function_pool[27703]: VertexAttribI2ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2ivEXT\0"
+ "glVertexAttribI2iv\0"
+ "\0"
+ /* _mesa_function_pool[27748]: PopClientAttrib (offset 334) */
+ "\0"
+ "glPopClientAttrib\0"
+ "\0"
+ /* _mesa_function_pool[27768]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ "iffffffffffff\0"
+ "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[27839]: DetachObjectARB (will be remapped) */
+ "ii\0"
+ "glDetachObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[27861]: VertexBlendARB (dynamic) */
+ "i\0"
+ "glVertexBlendARB\0"
+ "\0"
+ /* _mesa_function_pool[27881]: EndTransformFeedback (will be remapped) */
+ "\0"
+ "glEndTransformFeedback\0"
+ "glEndTransformFeedbackEXT\0"
+ "\0"
+ /* _mesa_function_pool[27932]: SeparableFilter2D (offset 360) */
+ "iiiiiipp\0"
+ "glSeparableFilter2D\0"
+ "glSeparableFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[27985]: GetQueryObjectuiv (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectuiv\0"
+ "glGetQueryObjectuivARB\0"
+ "\0"
+ /* _mesa_function_pool[28033]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiColor4ubVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[28078]: Map1d (offset 220) */
+ "iddiip\0"
+ "glMap1d\0"
+ "\0"
+ /* _mesa_function_pool[28094]: Map1f (offset 221) */
+ "iffiip\0"
+ "glMap1f\0"
+ "\0"
+ /* _mesa_function_pool[28110]: FlushRasterSGIX (dynamic) */
+ "\0"
+ "glFlushRasterSGIX\0"
+ "\0"
+ /* _mesa_function_pool[28130]: ArrayElement (offset 306) */
+ "i\0"
+ "glArrayElement\0"
+ "glArrayElementEXT\0"
+ "\0"
+ /* _mesa_function_pool[28166]: TexImage2D (offset 183) */
+ "iiiiiiiip\0"
+ "glTexImage2D\0"
+ "\0"
+ /* _mesa_function_pool[28190]: DepthBoundsEXT (will be remapped) */
+ "dd\0"
+ "glDepthBoundsEXT\0"
+ "\0"
+ /* _mesa_function_pool[28211]: GetProgramivNV (will be remapped) */
+ "iip\0"
+ "glGetProgramivNV\0"
+ "\0"
+ /* _mesa_function_pool[28233]: GetMinmaxParameteriv (offset 366) */
+ "iip\0"
+ "glGetMinmaxParameteriv\0"
+ "glGetMinmaxParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[28287]: PixelTransferf (offset 247) */
+ "if\0"
+ "glPixelTransferf\0"
+ "\0"
+ /* _mesa_function_pool[28308]: CopyTexImage1D (offset 323) */
+ "iiiiiii\0"
+ "glCopyTexImage1D\0"
+ "glCopyTexImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[28354]: PushMatrix (offset 298) */
+ "\0"
+ "glPushMatrix\0"
+ "\0"
+ /* _mesa_function_pool[28369]: Fogiv (offset 156) */
+ "ip\0"
+ "glFogiv\0"
+ "\0"
+ /* _mesa_function_pool[28381]: EndQuery (will be remapped) */
+ "i\0"
+ "glEndQuery\0"
+ "glEndQueryARB\0"
+ "\0"
+ /* _mesa_function_pool[28409]: TexCoord1dv (offset 95) */
+ "p\0"
+ "glTexCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[28426]: AlphaFragmentOp3ATI (will be remapped) */
+ "iiiiiiiiiiii\0"
+ "glAlphaFragmentOp3ATI\0"
+ "\0"
+ /* _mesa_function_pool[28462]: PixelTransferi (offset 248) */
+ "ii\0"
+ "glPixelTransferi\0"
+ "\0"
+ /* _mesa_function_pool[28483]: GetnColorTableARB (will be remapped) */
+ "iiiip\0"
+ "glGetnColorTableARB\0"
+ "\0"
+ /* _mesa_function_pool[28510]: VertexAttrib3fvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3fvNV\0"
+ "\0"
+ /* _mesa_function_pool[28534]: Rotatef (offset 300) */
+ "ffff\0"
+ "glRotatef\0"
+ "\0"
+ /* _mesa_function_pool[28550]: GetFinalCombinerInputParameterivNV (dynamic) */
+ "iip\0"
+ "glGetFinalCombinerInputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[28592]: Vertex3i (offset 138) */
+ "iii\0"
+ "glVertex3i\0"
+ "\0"
+ /* _mesa_function_pool[28608]: GetTexEnvxv (will be remapped) */
+ "iip\0"
+ "glGetTexEnvxvOES\0"
+ "glGetTexEnvxv\0"
+ "\0"
+ /* _mesa_function_pool[28644]: SecondaryColorP3ui (will be remapped) */
+ "ii\0"
+ "glSecondaryColorP3ui\0"
+ "\0"
+ /* _mesa_function_pool[28669]: Vertex3f (offset 136) */
+ "fff\0"
+ "glVertex3f\0"
+ "\0"
+ /* _mesa_function_pool[28685]: Clear (offset 203) */
+ "i\0"
+ "glClear\0"
+ "\0"
+ /* _mesa_function_pool[28696]: Vertex3d (offset 134) */
+ "ddd\0"
+ "glVertex3d\0"
+ "\0"
+ /* _mesa_function_pool[28712]: GetMapParameterivNV (dynamic) */
+ "iip\0"
+ "glGetMapParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[28739]: IndexMaterialEXT (dynamic) */
+ "ii\0"
+ "glIndexMaterialEXT\0"
+ "\0"
+ /* _mesa_function_pool[28762]: Disablei (will be remapped) */
+ "ii\0"
+ "glDisableIndexedEXT\0"
+ "glDisablei\0"
+ "\0"
+ /* _mesa_function_pool[28797]: ReadBuffer (offset 254) */
+ "i\0"
+ "glReadBuffer\0"
+ "glReadBufferNV\0"
+ "\0"
+ /* _mesa_function_pool[28828]: ConvolutionParameteri (offset 352) */
+ "iii\0"
+ "glConvolutionParameteri\0"
+ "glConvolutionParameteriEXT\0"
+ "\0"
+ /* _mesa_function_pool[28884]: VertexAttrib4sv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4sv\0"
+ "glVertexAttrib4svARB\0"
+ "\0"
+ /* _mesa_function_pool[28927]: Ortho (offset 296) */
+ "dddddd\0"
+ "glOrtho\0"
+ "\0"
+ /* _mesa_function_pool[28943]: Binormal3sEXT (dynamic) */
+ "iii\0"
+ "glBinormal3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[28964]: ListBase (offset 6) */
+ "i\0"
+ "glListBase\0"
+ "\0"
+ /* _mesa_function_pool[28978]: GetTexParameterIiv (will be remapped) */
+ "iip\0"
+ "glGetTexParameterIivEXT\0"
+ "glGetTexParameterIiv\0"
+ "\0"
+ /* _mesa_function_pool[29028]: Tangent3sEXT (dynamic) */
+ "iii\0"
+ "glTangent3sEXT\0"
+ "\0"
+ /* _mesa_function_pool[29048]: Vertex3s (offset 140) */
+ "iii\0"
+ "glVertex3s\0"
+ "\0"
+ /* _mesa_function_pool[29064]: ConvolutionParameterf (offset 350) */
+ "iif\0"
+ "glConvolutionParameterf\0"
+ "glConvolutionParameterfEXT\0"
+ "\0"
+ /* _mesa_function_pool[29120]: GetColorTableParameteriv (offset 345) */
+ "iip\0"
+ "glGetColorTableParameteriv\0"
+ "glGetColorTableParameterivSGI\0"
+ "glGetColorTableParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[29212]: ProgramEnvParameter4dvARB (will be remapped) */
+ "iip\0"
+ "glProgramEnvParameter4dvARB\0"
+ "glProgramParameter4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[29269]: ShadeModel (offset 177) */
+ "i\0"
+ "glShadeModel\0"
+ "\0"
+ /* _mesa_function_pool[29285]: Uniform3uiv (will be remapped) */
+ "iip\0"
+ "glUniform3uivEXT\0"
+ "glUniform3uiv\0"
+ "\0"
+ /* _mesa_function_pool[29321]: GenerateMipmap (will be remapped) */
+ "i\0"
+ "glGenerateMipmap\0"
+ "glGenerateMipmapEXT\0"
+ "glGenerateMipmapOES\0"
+ "\0"
+ /* _mesa_function_pool[29381]: Rectiv (offset 91) */
+ "pp\0"
+ "glRectiv\0"
+ "\0"
+ /* _mesa_function_pool[29394]: TexImage3DMultisample (will be remapped) */
+ "iiiiiii\0"
+ "glTexImage3DMultisample\0"
+ "\0"
+ /* _mesa_function_pool[29427]: MatrixIndexPointerARB (dynamic) */
+ "iiip\0"
+ "glMatrixIndexPointerARB\0"
+ "glMatrixIndexPointerOES\0"
+ "\0"
+ /* _mesa_function_pool[29481]: GetMapParameterfvNV (dynamic) */
+ "iip\0"
+ "glGetMapParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[29508]: MultiTexCoord1iv (offset 381) */
+ "ip\0"
+ "glMultiTexCoord1iv\0"
+ "glMultiTexCoord1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[29553]: PassTexCoordATI (will be remapped) */
+ "iii\0"
+ "glPassTexCoordATI\0"
+ "\0"
+ /* _mesa_function_pool[29576]: DeleteProgram (will be remapped) */
+ "i\0"
+ "glDeleteProgram\0"
+ "\0"
+ /* _mesa_function_pool[29595]: GetSamplerParameteriv (will be remapped) */
+ "iip\0"
+ "glGetSamplerParameteriv\0"
+ "\0"
+ /* _mesa_function_pool[29624]: BindBufferRange (will be remapped) */
+ "iiiii\0"
+ "glBindBufferRange\0"
+ "glBindBufferRangeEXT\0"
+ "\0"
+ /* _mesa_function_pool[29670]: Tangent3dEXT (dynamic) */
+ "ddd\0"
+ "glTangent3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[29690]: TexParameterxv (will be remapped) */
+ "iip\0"
+ "glTexParameterxvOES\0"
+ "glTexParameterxv\0"
+ "\0"
+ /* _mesa_function_pool[29732]: BlendEquationSeparateiARB (will be remapped) */
+ "iii\0"
+ "glBlendEquationSeparateiARB\0"
+ "glBlendEquationSeparateIndexedAMD\0"
+ "\0"
+ /* _mesa_function_pool[29799]: AlphaFragmentOp2ATI (will be remapped) */
+ "iiiiiiiii\0"
+ "glAlphaFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[29832]: Vertex2fv (offset 129) */
+ "p\0"
+ "glVertex2fv\0"
+ "\0"
+ /* _mesa_function_pool[29847]: SampleMaskSGIS (will be remapped) */
+ "fi\0"
+ "glSampleMaskSGIS\0"
+ "glSampleMaskEXT\0"
+ "\0"
+ /* _mesa_function_pool[29884]: VertexAttrib1fNV (will be remapped) */
+ "if\0"
+ "glVertexAttrib1fNV\0"
+ "\0"
+ /* _mesa_function_pool[29907]: Rotatex (will be remapped) */
+ "iiii\0"
+ "glRotatexOES\0"
+ "glRotatex\0"
+ "\0"
+ /* _mesa_function_pool[29936]: FramebufferTextureFaceARB (will be remapped) */
+ "iiiii\0"
+ "glFramebufferTextureFaceARB\0"
+ "\0"
+ /* _mesa_function_pool[29971]: BindBufferBase (will be remapped) */
+ "iii\0"
+ "glBindBufferBase\0"
+ "glBindBufferBaseEXT\0"
+ "\0"
+ /* _mesa_function_pool[30013]: Vertex3sv (offset 141) */
+ "p\0"
+ "glVertex3sv\0"
+ "\0"
+ /* _mesa_function_pool[30028]: GetQueryObjectiv (will be remapped) */
+ "iip\0"
+ "glGetQueryObjectiv\0"
+ "glGetQueryObjectivARB\0"
+ "\0"
+ /* _mesa_function_pool[30074]: VertexAttrib2s (will be remapped) */
+ "iii\0"
+ "glVertexAttrib2s\0"
+ "glVertexAttrib2sARB\0"
+ "\0"
+ /* _mesa_function_pool[30116]: VertexWeightfEXT (dynamic) */
+ "f\0"
+ "glVertexWeightfEXT\0"
+ "\0"
+ /* _mesa_function_pool[30138]: ProgramLocalParameter4fvARB (will be remapped) */
+ "iip\0"
+ "glProgramLocalParameter4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[30173]: EvalMesh1 (offset 236) */
+ "iii\0"
+ "glEvalMesh1\0"
+ "\0"
+ /* _mesa_function_pool[30190]: VertexAttribI4ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ivEXT\0"
+ "glVertexAttribI4iv\0"
+ "\0"
+ /* _mesa_function_pool[30235]: PauseTransformFeedback (will be remapped) */
+ "\0"
+ "glPauseTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[30262]: DeleteShader (will be remapped) */
+ "i\0"
+ "glDeleteShader\0"
+ "\0"
+ /* _mesa_function_pool[30280]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ "iffffff\0"
+ "glReplacementCodeuiColor3fVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[30327]: Uniform2f (will be remapped) */
+ "iff\0"
+ "glUniform2f\0"
+ "glUniform2fARB\0"
+ "\0"
+ /* _mesa_function_pool[30359]: VertexAttrib2d (will be remapped) */
+ "idd\0"
+ "glVertexAttrib2d\0"
+ "glVertexAttrib2dARB\0"
+ "\0"
+ /* _mesa_function_pool[30401]: CompressedTexSubImage3D (will be remapped) */
+ "iiiiiiiiiip\0"
+ "glCompressedTexSubImage3D\0"
+ "glCompressedTexSubImage3DARB\0"
+ "glCompressedTexSubImage3DOES\0"
+ "\0"
+ /* _mesa_function_pool[30498]: Vertex2iv (offset 131) */
+ "p\0"
+ "glVertex2iv\0"
+ "\0"
+ /* _mesa_function_pool[30513]: GetProgramStringNV (will be remapped) */
+ "iip\0"
+ "glGetProgramStringNV\0"
+ "\0"
+ /* _mesa_function_pool[30539]: VertexAttribP3uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[30565]: LineWidth (offset 168) */
+ "f\0"
+ "glLineWidth\0"
+ "\0"
+ /* _mesa_function_pool[30580]: Uniform2i (will be remapped) */
+ "iii\0"
+ "glUniform2i\0"
+ "glUniform2iARB\0"
+ "\0"
+ /* _mesa_function_pool[30612]: MultiDrawElementsBaseVertex (will be remapped) */
+ "ipipip\0"
+ "glMultiDrawElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[30650]: FogFuncSGIS (dynamic) */
+ "ip\0"
+ "glFogFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[30668]: Binormal3svEXT (dynamic) */
+ "p\0"
+ "glBinormal3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[30688]: GetBufferParameteri64v (will be remapped) */
+ "iip\0"
+ "glGetBufferParameteri64v\0"
+ "\0"
+ /* _mesa_function_pool[30718]: TexGendv (offset 189) */
+ "iip\0"
+ "glTexGendv\0"
+ "\0"
+ /* _mesa_function_pool[30734]: Uniform1fv (will be remapped) */
+ "iip\0"
+ "glUniform1fv\0"
+ "glUniform1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[30768]: LightModelx (will be remapped) */
+ "ii\0"
+ "glLightModelxOES\0"
+ "glLightModelx\0"
+ "\0"
+ /* _mesa_function_pool[30803]: VertexAttribI3iEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3iEXT\0"
+ "glVertexAttribI3i\0"
+ "\0"
+ /* _mesa_function_pool[30848]: GetBufferPointerv (will be remapped) */
+ "iip\0"
+ "glGetBufferPointerv\0"
+ "glGetBufferPointervARB\0"
+ "glGetBufferPointervOES\0"
+ "\0"
+ /* _mesa_function_pool[30919]: TextureLightEXT (dynamic) */
+ "i\0"
+ "glTextureLightEXT\0"
+ "\0"
+ /* _mesa_function_pool[30940]: ResetMinmax (offset 370) */
+ "i\0"
+ "glResetMinmax\0"
+ "glResetMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[30974]: SpriteParameterfSGIX (dynamic) */
+ "if\0"
+ "glSpriteParameterfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[31001]: EnableClientState (offset 313) */
+ "i\0"
+ "glEnableClientState\0"
+ "\0"
+ /* _mesa_function_pool[31024]: VertexAttrib4sNV (will be remapped) */
+ "iiiii\0"
+ "glVertexAttrib4sNV\0"
+ "\0"
+ /* _mesa_function_pool[31050]: GetConvolutionParameterfv (offset 357) */
+ "iip\0"
+ "glGetConvolutionParameterfv\0"
+ "glGetConvolutionParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[31114]: GetActiveUniformName (will be remapped) */
+ "iiipp\0"
+ "glGetActiveUniformName\0"
+ "\0"
+ /* _mesa_function_pool[31144]: Uniform1iv (will be remapped) */
+ "iip\0"
+ "glUniform1iv\0"
+ "glUniform1ivARB\0"
+ "\0"
+ /* _mesa_function_pool[31178]: MultiTexCoord4i (offset 404) */
+ "iiiii\0"
+ "glMultiTexCoord4i\0"
+ "glMultiTexCoord4iARB\0"
+ "\0"
+ /* _mesa_function_pool[31224]: CombinerStageParameterfvNV (dynamic) */
+ "iip\0"
+ "glCombinerStageParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[31258]: ProgramNamedParameter4dNV (will be remapped) */
+ "iipdddd\0"
+ "glProgramNamedParameter4dNV\0"
+ "\0"
+ /* _mesa_function_pool[31295]: GetMaterialfv (offset 269) */
+ "iip\0"
+ "glGetMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[31316]: WindowPos3fv (will be remapped) */
+ "p\0"
+ "glWindowPos3fv\0"
+ "glWindowPos3fvARB\0"
+ "glWindowPos3fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[31371]: SecondaryColorPointerListIBM (dynamic) */
+ "iiipi\0"
+ "glSecondaryColorPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[31409]: DeleteProgramsARB (will be remapped) */
+ "ip\0"
+ "glDeleteProgramsARB\0"
+ "glDeleteProgramsNV\0"
+ "\0"
+ /* _mesa_function_pool[31452]: TexEnvx (will be remapped) */
+ "iii\0"
+ "glTexEnvxOES\0"
+ "glTexEnvx\0"
+ "\0"
+ /* _mesa_function_pool[31480]: SetFragmentShaderConstantATI (will be remapped) */
+ "ip\0"
+ "glSetFragmentShaderConstantATI\0"
+ "\0"
+ /* _mesa_function_pool[31515]: Binormal3fEXT (dynamic) */
+ "fff\0"
+ "glBinormal3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[31536]: CallList (offset 2) */
+ "i\0"
+ "glCallList\0"
+ "\0"
+ /* _mesa_function_pool[31550]: Materialfv (offset 170) */
+ "iip\0"
+ "glMaterialfv\0"
+ "\0"
+ /* _mesa_function_pool[31568]: TexCoord3fv (offset 113) */
+ "p\0"
+ "glTexCoord3fv\0"
+ "\0"
+ /* _mesa_function_pool[31585]: WeightfvARB (dynamic) */
+ "ip\0"
+ "glWeightfvARB\0"
+ "\0"
+ /* _mesa_function_pool[31603]: GetUniformBlockIndex (will be remapped) */
+ "ip\0"
+ "glGetUniformBlockIndex\0"
+ "\0"
+ /* _mesa_function_pool[31630]: FogCoordfvEXT (will be remapped) */
+ "p\0"
+ "glFogCoordfv\0"
+ "glFogCoordfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[31662]: DetachShader (will be remapped) */
+ "ii\0"
+ "glDetachShader\0"
+ "\0"
+ /* _mesa_function_pool[31681]: ClearDepthf (will be remapped) */
+ "f\0"
+ "glClearDepthf\0"
+ "glClearDepthfOES\0"
+ "\0"
+ /* _mesa_function_pool[31715]: CopyTexSubImage2D (offset 326) */
+ "iiiiiiii\0"
+ "glCopyTexSubImage2D\0"
+ "glCopyTexSubImage2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[31768]: SampleCoverage (will be remapped) */
+ "fi\0"
+ "glSampleCoverage\0"
+ "glSampleCoverageARB\0"
+ "\0"
+ /* _mesa_function_pool[31809]: GetObjectParameterivARB (will be remapped) */
+ "iip\0"
+ "glGetObjectParameterivARB\0"
+ "\0"
+ /* _mesa_function_pool[31840]: Color3iv (offset 16) */
+ "p\0"
+ "glColor3iv\0"
+ "\0"
+ /* _mesa_function_pool[31854]: GlobalAlphaFactorubSUN (dynamic) */
+ "i\0"
+ "glGlobalAlphaFactorubSUN\0"
+ "\0"
+ /* _mesa_function_pool[31882]: VertexAttrib4ubv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4ubv\0"
+ "glVertexAttrib4ubvARB\0"
+ "\0"
+ /* _mesa_function_pool[31927]: MultiDrawArrays (will be remapped) */
+ "ippi\0"
+ "glMultiDrawArrays\0"
+ "glMultiDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[31972]: DrawElements (offset 311) */
+ "iiip\0"
+ "glDrawElements\0"
+ "\0"
+ /* _mesa_function_pool[31993]: BindVertexArrayAPPLE (will be remapped) */
+ "i\0"
+ "glBindVertexArrayAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[32019]: GetProgramLocalParameterdvARB (will be remapped) */
+ "iip\0"
+ "glGetProgramLocalParameterdvARB\0"
+ "\0"
+ /* _mesa_function_pool[32056]: GetHistogramParameteriv (offset 363) */
+ "iip\0"
+ "glGetHistogramParameteriv\0"
+ "glGetHistogramParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[32116]: TexGenxvOES (will be remapped) */
+ "iip\0"
+ "glTexGenxvOES\0"
+ "\0"
+ /* _mesa_function_pool[32135]: PointParameteriv (will be remapped) */
+ "ip\0"
+ "glPointParameteriv\0"
+ "glPointParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[32179]: UniformMatrix2x4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix2x4fv\0"
+ "\0"
+ /* _mesa_function_pool[32206]: SecondaryColor3d (will be remapped) */
+ "ddd\0"
+ "glSecondaryColor3d\0"
+ "glSecondaryColor3dEXT\0"
+ "\0"
+ /* _mesa_function_pool[32252]: GetConvolutionFilter (offset 356) */
+ "iiip\0"
+ "glGetConvolutionFilter\0"
+ "glGetConvolutionFilterEXT\0"
+ "\0"
+ /* _mesa_function_pool[32307]: GetProgramivARB (will be remapped) */
+ "iip\0"
+ "glGetProgramivARB\0"
+ "\0"
+ /* _mesa_function_pool[32330]: FlushVertexArrayRangeNV (dynamic) */
+ "\0"
+ "glFlushVertexArrayRangeNV\0"
+ "\0"
+ /* _mesa_function_pool[32358]: Uniform2iv (will be remapped) */
+ "iip\0"
+ "glUniform2iv\0"
+ "glUniform2ivARB\0"
+ "\0"
+ /* _mesa_function_pool[32392]: GetFixedv (will be remapped) */
+ "ip\0"
+ "glGetFixedvOES\0"
+ "glGetFixedv\0"
+ "\0"
+ /* _mesa_function_pool[32423]: BindRenderbuffer (will be remapped) */
+ "ii\0"
+ "glBindRenderbuffer\0"
+ "glBindRenderbufferEXT\0"
+ "glBindRenderbufferOES\0"
+ "\0"
+ /* _mesa_function_pool[32490]: ProgramParameters4dvNV (will be remapped) */
+ "iiip\0"
+ "glProgramParameters4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[32521]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glTexCoord2fColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[32558]: EvalPoint2 (offset 239) */
+ "ii\0"
+ "glEvalPoint2\0"
+ "\0"
+ /* _mesa_function_pool[32575]: EvalPoint1 (offset 237) */
+ "i\0"
+ "glEvalPoint1\0"
+ "\0"
+ /* _mesa_function_pool[32591]: Binormal3dvEXT (dynamic) */
+ "p\0"
+ "glBinormal3dvEXT\0"
+ "\0"
+ /* _mesa_function_pool[32611]: PopMatrix (offset 297) */
+ "\0"
+ "glPopMatrix\0"
+ "\0"
+ /* _mesa_function_pool[32625]: FinishFenceNV (dynamic) */
+ "i\0"
+ "glFinishFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[32644]: GetFogFuncSGIS (dynamic) */
+ "p\0"
+ "glGetFogFuncSGIS\0"
+ "\0"
+ /* _mesa_function_pool[32664]: DeleteFramebuffers (will be remapped) */
+ "ip\0"
+ "glDeleteFramebuffers\0"
+ "glDeleteFramebuffersEXT\0"
+ "glDeleteFramebuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[32737]: SecondaryColor3fEXT (will be remapped) */
+ "fff\0"
+ "glSecondaryColor3f\0"
+ "glSecondaryColor3fEXT\0"
+ "\0"
+ /* _mesa_function_pool[32783]: GetTexGeniv (offset 280) */
+ "iip\0"
+ "glGetTexGeniv\0"
+ "glGetTexGenivOES\0"
+ "\0"
+ /* _mesa_function_pool[32819]: CombinerInputNV (dynamic) */
+ "iiiiii\0"
+ "glCombinerInputNV\0"
+ "\0"
+ /* _mesa_function_pool[32845]: FinishAsyncSGIX (dynamic) */
+ "p\0"
+ "glFinishAsyncSGIX\0"
+ "\0"
+ /* _mesa_function_pool[32866]: FramebufferRenderbuffer (will be remapped) */
+ "iiii\0"
+ "glFramebufferRenderbuffer\0"
+ "glFramebufferRenderbufferEXT\0"
+ "glFramebufferRenderbufferOES\0"
+ "\0"
+ /* _mesa_function_pool[32956]: IsProgramARB (will be remapped) */
+ "i\0"
+ "glIsProgramARB\0"
+ "glIsProgramNV\0"
+ "\0"
+ /* _mesa_function_pool[32988]: VertexAttrib4uiv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4uiv\0"
+ "glVertexAttrib4uivARB\0"
+ "\0"
+ /* _mesa_function_pool[33033]: VertexAttrib4Nsv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nsv\0"
+ "glVertexAttrib4NsvARB\0"
+ "\0"
+ /* _mesa_function_pool[33078]: Map2d (offset 222) */
+ "iddiiddiip\0"
+ "glMap2d\0"
+ "\0"
+ /* _mesa_function_pool[33098]: Map2f (offset 223) */
+ "iffiiffiip\0"
+ "glMap2f\0"
+ "\0"
+ /* _mesa_function_pool[33118]: ProgramStringARB (will be remapped) */
+ "iiip\0"
+ "glProgramStringARB\0"
+ "\0"
+ /* _mesa_function_pool[33143]: MultiTexCoord4x (will be remapped) */
+ "iiiii\0"
+ "glMultiTexCoord4xOES\0"
+ "glMultiTexCoord4x\0"
+ "\0"
+ /* _mesa_function_pool[33189]: Vertex4s (offset 148) */
+ "iiii\0"
+ "glVertex4s\0"
+ "\0"
+ /* _mesa_function_pool[33206]: TexCoord4fVertex4fvSUN (dynamic) */
+ "pp\0"
+ "glTexCoord4fVertex4fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[33235]: UnmapBuffer (will be remapped) */
+ "i\0"
+ "glUnmapBuffer\0"
+ "glUnmapBufferARB\0"
+ "glUnmapBufferOES\0"
+ "\0"
+ /* _mesa_function_pool[33286]: MultiTexCoord4s (offset 406) */
+ "iiiii\0"
+ "glMultiTexCoord4s\0"
+ "glMultiTexCoord4sARB\0"
+ "\0"
+ /* _mesa_function_pool[33332]: VertexAttribI2iEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2iEXT\0"
+ "glVertexAttribI2i\0"
+ "\0"
+ /* _mesa_function_pool[33376]: Vertex4f (offset 144) */
+ "ffff\0"
+ "glVertex4f\0"
+ "\0"
+ /* _mesa_function_pool[33393]: EvalCoord1d (offset 228) */
+ "d\0"
+ "glEvalCoord1d\0"
+ "\0"
+ /* _mesa_function_pool[33410]: Vertex4d (offset 142) */
+ "dddd\0"
+ "glVertex4d\0"
+ "\0"
+ /* _mesa_function_pool[33427]: RasterPos4dv (offset 79) */
+ "p\0"
+ "glRasterPos4dv\0"
+ "\0"
+ /* _mesa_function_pool[33445]: GetGraphicsResetStatusARB (will be remapped) */
+ "\0"
+ "glGetGraphicsResetStatusARB\0"
+ "\0"
+ /* _mesa_function_pool[33475]: UseShaderProgramEXT (will be remapped) */
+ "ii\0"
+ "glUseShaderProgramEXT\0"
+ "\0"
+ /* _mesa_function_pool[33501]: VertexAttribP2uiv (will be remapped) */
+ "iiip\0"
+ "glVertexAttribP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[33527]: VertexAttrib4bv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4bv\0"
+ "glVertexAttrib4bvARB\0"
+ "\0"
+ /* _mesa_function_pool[33570]: VertexAttribs4dvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4dvNV\0"
+ "\0"
+ /* _mesa_function_pool[33596]: GetTexGenfv (offset 279) */
+ "iip\0"
+ "glGetTexGenfv\0"
+ "glGetTexGenfvOES\0"
+ "\0"
+ /* _mesa_function_pool[33632]: MultiTexCoord4d (offset 400) */
+ "idddd\0"
+ "glMultiTexCoord4d\0"
+ "glMultiTexCoord4dARB\0"
+ "\0"
+ /* _mesa_function_pool[33678]: Vertex4i (offset 146) */
+ "iiii\0"
+ "glVertex4i\0"
+ "\0"
+ /* _mesa_function_pool[33695]: VertexWeightPointerEXT (dynamic) */
+ "iiip\0"
+ "glVertexWeightPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[33726]: GetHistogram (offset 361) */
+ "iiiip\0"
+ "glGetHistogram\0"
+ "glGetHistogramEXT\0"
+ "\0"
+ /* _mesa_function_pool[33766]: ActiveStencilFaceEXT (will be remapped) */
+ "i\0"
+ "glActiveStencilFaceEXT\0"
+ "\0"
+ /* _mesa_function_pool[33792]: Translatex (will be remapped) */
+ "iii\0"
+ "glTranslatexOES\0"
+ "glTranslatex\0"
+ "\0"
+ /* _mesa_function_pool[33826]: StencilFuncSeparateATI (will be remapped) */
+ "iiii\0"
+ "glStencilFuncSeparateATI\0"
+ "\0"
+ /* _mesa_function_pool[33857]: Materialf (offset 169) */
+ "iif\0"
+ "glMaterialf\0"
+ "\0"
+ /* _mesa_function_pool[33874]: GetnMapfvARB (will be remapped) */
+ "iiip\0"
+ "glGetnMapfvARB\0"
+ "\0"
+ /* _mesa_function_pool[33895]: IglooInterfaceSGIX (dynamic) */
+ "ip\0"
+ "glIglooInterfaceSGIX\0"
+ "\0"
+ /* _mesa_function_pool[33920]: Materiali (offset 171) */
+ "iii\0"
+ "glMateriali\0"
+ "\0"
+ /* _mesa_function_pool[33937]: VertexAttrib4dNV (will be remapped) */
+ "idddd\0"
+ "glVertexAttrib4dNV\0"
+ "\0"
+ /* _mesa_function_pool[33963]: MultiModeDrawElementsIBM (will be remapped) */
+ "ppipii\0"
+ "glMultiModeDrawElementsIBM\0"
+ "\0"
+ /* _mesa_function_pool[33998]: Indexsv (offset 51) */
+ "p\0"
+ "glIndexsv\0"
+ "\0"
+ /* _mesa_function_pool[34011]: VertexAttrib1fvARB (will be remapped) */
+ "ip\0"
+ "glVertexAttrib1fv\0"
+ "glVertexAttrib1fvARB\0"
+ "\0"
+ /* _mesa_function_pool[34054]: LightModelfv (offset 164) */
+ "ip\0"
+ "glLightModelfv\0"
+ "\0"
+ /* _mesa_function_pool[34073]: TexCoord2dv (offset 103) */
+ "p\0"
+ "glTexCoord2dv\0"
+ "\0"
+ /* _mesa_function_pool[34090]: ProgramParameters4fvNV (will be remapped) */
+ "iiip\0"
+ "glProgramParameters4fvNV\0"
+ "\0"
+ /* _mesa_function_pool[34121]: EvalCoord1dv (offset 229) */
+ "p\0"
+ "glEvalCoord1dv\0"
+ "\0"
+ /* _mesa_function_pool[34139]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ "ifff\0"
+ "glReplacementCodeuiVertex3fSUN\0"
+ "\0"
+ /* _mesa_function_pool[34176]: MapBufferRange (will be remapped) */
+ "iiii\0"
+ "glMapBufferRange\0"
+ "glMapBufferRangeEXT\0"
+ "\0"
+ /* _mesa_function_pool[34219]: Translated (offset 303) */
+ "ddd\0"
+ "glTranslated\0"
+ "\0"
+ /* _mesa_function_pool[34237]: Translatef (offset 304) */
+ "fff\0"
+ "glTranslatef\0"
+ "\0"
+ /* _mesa_function_pool[34255]: StencilMask (offset 209) */
+ "i\0"
+ "glStencilMask\0"
+ "\0"
+ /* _mesa_function_pool[34272]: Tangent3iEXT (dynamic) */
+ "iii\0"
+ "glTangent3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[34292]: MultTransposeMatrixd (will be remapped) */
+ "p\0"
+ "glMultTransposeMatrixd\0"
+ "glMultTransposeMatrixdARB\0"
+ "\0"
+ /* _mesa_function_pool[34344]: MultTransposeMatrixf (will be remapped) */
+ "p\0"
+ "glMultTransposeMatrixf\0"
+ "glMultTransposeMatrixfARB\0"
+ "\0"
+ /* _mesa_function_pool[34396]: GetLightiv (offset 265) */
+ "iip\0"
+ "glGetLightiv\0"
+ "\0"
+ /* _mesa_function_pool[34414]: DrawElementsInstancedBaseInstance (will be remapped) */
+ "iiipii\0"
+ "glDrawElementsInstancedBaseInstance\0"
+ "\0"
+ /* _mesa_function_pool[34458]: IsList (offset 287) */
+ "i\0"
+ "glIsList\0"
+ "\0"
+ /* _mesa_function_pool[34470]: PointSizex (will be remapped) */
+ "i\0"
+ "glPointSizexOES\0"
+ "glPointSizex\0"
+ "\0"
+ /* _mesa_function_pool[34502]: GetnPixelMapusvARB (will be remapped) */
+ "iip\0"
+ "glGetnPixelMapusvARB\0"
+ "\0"
+ /* _mesa_function_pool[34528]: IsSync (will be remapped) */
+ "i\0"
+ "glIsSync\0"
+ "\0"
+ /* _mesa_function_pool[34540]: RenderMode (offset 196) */
+ "i\0"
+ "glRenderMode\0"
+ "\0"
+ /* _mesa_function_pool[34556]: PrimitiveRestartIndex (will be remapped) */
+ "i\0"
+ "glPrimitiveRestartIndex\0"
+ "glPrimitiveRestartIndexNV\0"
+ "\0"
+ /* _mesa_function_pool[34609]: GetMapControlPointsNV (dynamic) */
+ "iiiiiip\0"
+ "glGetMapControlPointsNV\0"
+ "\0"
+ /* _mesa_function_pool[34642]: ClearBufferiv (will be remapped) */
+ "iip\0"
+ "glClearBufferiv\0"
+ "\0"
+ /* _mesa_function_pool[34663]: ProgramLocalParameter4fARB (will be remapped) */
+ "iiffff\0"
+ "glProgramLocalParameter4fARB\0"
+ "\0"
+ /* _mesa_function_pool[34700]: SpriteParameterivSGIX (dynamic) */
+ "ip\0"
+ "glSpriteParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[34728]: MultiTexCoord1fARB (offset 378) */
+ "if\0"
+ "glMultiTexCoord1f\0"
+ "glMultiTexCoord1fARB\0"
+ "\0"
+ /* _mesa_function_pool[34771]: LoadName (offset 198) */
+ "i\0"
+ "glLoadName\0"
+ "\0"
+ /* _mesa_function_pool[34785]: GetInternalformativ (will be remapped) */
+ "iiiip\0"
+ "glGetInternalformativ\0"
+ "\0"
+ /* _mesa_function_pool[34814]: VertexAttribs4ubvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4ubvNV\0"
+ "\0"
+ /* _mesa_function_pool[34841]: Frustumf (will be remapped) */
+ "ffffff\0"
+ "glFrustumfOES\0"
+ "glFrustumf\0"
+ "\0"
+ /* _mesa_function_pool[34874]: WeightsvARB (dynamic) */
+ "ip\0"
+ "glWeightsvARB\0"
+ "\0"
+ /* _mesa_function_pool[34892]: GetIntegeri_v (will be remapped) */
+ "iip\0"
+ "glGetIntegerIndexedvEXT\0"
+ "glGetIntegeri_v\0"
+ "\0"
+ /* _mesa_function_pool[34937]: LightModelxv (will be remapped) */
+ "ip\0"
+ "glLightModelxvOES\0"
+ "glLightModelxv\0"
+ "\0"
+ /* _mesa_function_pool[34974]: IsTransformFeedback (will be remapped) */
+ "i\0"
+ "glIsTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[34999]: LoadIdentityDeformationMapSGIX (dynamic) */
+ "i\0"
+ "glLoadIdentityDeformationMapSGIX\0"
+ "\0"
+ /* _mesa_function_pool[35035]: CopyTexSubImage1D (offset 325) */
+ "iiiiii\0"
+ "glCopyTexSubImage1D\0"
+ "glCopyTexSubImage1DEXT\0"
+ "\0"
+ /* _mesa_function_pool[35086]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiColor3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[35130]: CullFace (offset 152) */
+ "i\0"
+ "glCullFace\0"
+ "\0"
+ /* _mesa_function_pool[35144]: BindTexture (offset 307) */
+ "ii\0"
+ "glBindTexture\0"
+ "glBindTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[35179]: VertexAttribs2fvNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs2fvNV\0"
+ "\0"
+ /* _mesa_function_pool[35205]: MultiTexCoord4fARB (offset 402) */
+ "iffff\0"
+ "glMultiTexCoord4f\0"
+ "glMultiTexCoord4fARB\0"
+ "\0"
+ /* _mesa_function_pool[35251]: ResumeTransformFeedback (will be remapped) */
+ "\0"
+ "glResumeTransformFeedback\0"
+ "\0"
+ /* _mesa_function_pool[35279]: DrawMeshArraysSUN (dynamic) */
+ "iiii\0"
+ "glDrawMeshArraysSUN\0"
+ "\0"
+ /* _mesa_function_pool[35305]: SecondaryColor3i (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3i\0"
+ "glSecondaryColor3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[35351]: StencilFunc (offset 243) */
+ "iii\0"
+ "glStencilFunc\0"
+ "\0"
+ /* _mesa_function_pool[35370]: CopyPixels (offset 255) */
+ "iiiii\0"
+ "glCopyPixels\0"
+ "\0"
+ /* _mesa_function_pool[35390]: Rectsv (offset 93) */
+ "pp\0"
+ "glRectsv\0"
+ "\0"
+ /* _mesa_function_pool[35403]: WindowPos3iv (will be remapped) */
+ "p\0"
+ "glWindowPos3iv\0"
+ "glWindowPos3ivARB\0"
+ "glWindowPos3ivMESA\0"
+ "\0"
+ /* _mesa_function_pool[35458]: ReplacementCodeuivSUN (dynamic) */
+ "p\0"
+ "glReplacementCodeuivSUN\0"
+ "\0"
+ /* _mesa_function_pool[35485]: DrawElementsBaseVertex (will be remapped) */
+ "iiipi\0"
+ "glDrawElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[35517]: CopyConvolutionFilter2D (offset 355) */
+ "iiiiii\0"
+ "glCopyConvolutionFilter2D\0"
+ "glCopyConvolutionFilter2DEXT\0"
+ "\0"
+ /* _mesa_function_pool[35580]: ApplyTextureEXT (dynamic) */
+ "i\0"
+ "glApplyTextureEXT\0"
+ "\0"
+ /* _mesa_function_pool[35601]: CopyBufferSubData (will be remapped) */
+ "iiiii\0"
+ "glCopyBufferSubData\0"
+ "\0"
+ /* _mesa_function_pool[35628]: NormalPointer (offset 318) */
+ "iip\0"
+ "glNormalPointer\0"
+ "\0"
+ /* _mesa_function_pool[35649]: TexParameterfv (offset 179) */
+ "iip\0"
+ "glTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[35671]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ "ppp\0"
+ "glReplacementCodeuiNormal3fVertex3fvSUN\0"
+ "\0"
+ /* _mesa_function_pool[35716]: GetCombinerOutputParameterfvNV (dynamic) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[35755]: WindowPos4iMESA (will be remapped) */
+ "iiii\0"
+ "glWindowPos4iMESA\0"
+ "\0"
+ /* _mesa_function_pool[35779]: VertexAttrib4Nubv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nubv\0"
+ "glVertexAttrib4NubvARB\0"
+ "\0"
+ /* _mesa_function_pool[35826]: SecondaryColor3ui (will be remapped) */
+ "iii\0"
+ "glSecondaryColor3ui\0"
+ "glSecondaryColor3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[35874]: VertexAttribI3uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3uivEXT\0"
+ "glVertexAttribI3uiv\0"
+ "\0"
+ /* _mesa_function_pool[35921]: UniformMatrix3x4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3x4fv\0"
+ "\0"
+ /* _mesa_function_pool[35948]: ClipPlane (offset 150) */
+ "ip\0"
+ "glClipPlane\0"
+ "\0"
+ /* _mesa_function_pool[35964]: Recti (offset 90) */
+ "iiii\0"
+ "glRecti\0"
+ "\0"
+ /* _mesa_function_pool[35978]: VertexAttribI3ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3ivEXT\0"
+ "glVertexAttribI3iv\0"
+ "\0"
+ /* _mesa_function_pool[36023]: DrawRangeElementsBaseVertex (will be remapped) */
+ "iiiiipi\0"
+ "glDrawRangeElementsBaseVertex\0"
+ "\0"
+ /* _mesa_function_pool[36062]: VertexAttribIPointer (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribIPointerEXT\0"
+ "glVertexAttribIPointer\0"
+ "\0"
+ /* _mesa_function_pool[36118]: SecondaryColor3usv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3usv\0"
+ "glSecondaryColor3usvEXT\0"
+ "\0"
+ /* _mesa_function_pool[36166]: VertexP2uiv (will be remapped) */
+ "ip\0"
+ "glVertexP2uiv\0"
+ "\0"
+ /* _mesa_function_pool[36184]: Fogxv (will be remapped) */
+ "ip\0"
+ "glFogxvOES\0"
+ "glFogxv\0"
+ "\0"
+ /* _mesa_function_pool[36207]: MultiTexCoord3dv (offset 393) */
+ "ip\0"
+ "glMultiTexCoord3dv\0"
+ "glMultiTexCoord3dvARB\0"
+ "\0"
+ /* _mesa_function_pool[36252]: WindowPos4fvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4fvMESA\0"
+ "\0"
+ /* _mesa_function_pool[36274]: GetPixelMapuiv (offset 272) */
+ "ip\0"
+ "glGetPixelMapuiv\0"
+ "\0"
+ /* _mesa_function_pool[36295]: Rectf (offset 88) */
+ "ffff\0"
+ "glRectf\0"
+ "\0"
+ /* _mesa_function_pool[36309]: VertexAttrib1sNV (will be remapped) */
+ "ii\0"
+ "glVertexAttrib1sNV\0"
+ "\0"
+ /* _mesa_function_pool[36332]: Indexfv (offset 47) */
+ "p\0"
+ "glIndexfv\0"
+ "\0"
+ /* _mesa_function_pool[36345]: ColorP3uiv (will be remapped) */
+ "ip\0"
+ "glColorP3uiv\0"
+ "\0"
+ /* _mesa_function_pool[36362]: TexParameterIuiv (will be remapped) */
+ "iip\0"
+ "glTexParameterIuivEXT\0"
+ "glTexParameterIuiv\0"
+ "\0"
+ /* _mesa_function_pool[36408]: BlitFramebuffer (will be remapped) */
+ "iiiiiiiiii\0"
+ "glBlitFramebuffer\0"
+ "glBlitFramebufferEXT\0"
+ "\0"
+ /* _mesa_function_pool[36459]: GetPointerv (offset 329) */
+ "ip\0"
+ "glGetPointerv\0"
+ "glGetPointervEXT\0"
+ "\0"
+ /* _mesa_function_pool[36494]: Tangent3bEXT (dynamic) */
+ "iii\0"
+ "glTangent3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[36514]: CombinerParameterfNV (dynamic) */
+ "if\0"
+ "glCombinerParameterfNV\0"
+ "\0"
+ /* _mesa_function_pool[36541]: IndexMask (offset 212) */
+ "i\0"
+ "glIndexMask\0"
+ "\0"
+ /* _mesa_function_pool[36556]: CreateShaderObjectARB (will be remapped) */
+ "i\0"
+ "glCreateShaderObjectARB\0"
+ "\0"
+ /* _mesa_function_pool[36583]: ReplacementCodeuiSUN (dynamic) */
+ "i\0"
+ "glReplacementCodeuiSUN\0"
+ "\0"
+ /* _mesa_function_pool[36609]: GetFloatv (offset 262) */
+ "ip\0"
+ "glGetFloatv\0"
+ "\0"
+ /* _mesa_function_pool[36625]: CreateDebugObjectMESA (dynamic) */
+ "\0"
+ "glCreateDebugObjectMESA\0"
+ "\0"
+ /* _mesa_function_pool[36651]: CombinerOutputNV (dynamic) */
+ "iiiiiiiiii\0"
+ "glCombinerOutputNV\0"
+ "\0"
+ /* _mesa_function_pool[36682]: MultiTexCoord3i (offset 396) */
+ "iiii\0"
+ "glMultiTexCoord3i\0"
+ "glMultiTexCoord3iARB\0"
+ "\0"
+ /* _mesa_function_pool[36727]: GetVertexAttribIiv (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIivEXT\0"
+ "glGetVertexAttribIiv\0"
+ "\0"
+ /* _mesa_function_pool[36777]: ClientWaitSync (will be remapped) */
+ "iii\0"
+ "glClientWaitSync\0"
+ "\0"
+ /* _mesa_function_pool[36799]: TexCoord4s (offset 124) */
+ "iiii\0"
+ "glTexCoord4s\0"
+ "\0"
+ /* _mesa_function_pool[36818]: TexCoord3sv (offset 117) */
+ "p\0"
+ "glTexCoord3sv\0"
+ "\0"
+ /* _mesa_function_pool[36835]: VertexAttrib2dNV (will be remapped) */
+ "idd\0"
+ "glVertexAttrib2dNV\0"
+ "\0"
+ /* _mesa_function_pool[36859]: FogCoorddv (will be remapped) */
+ "p\0"
+ "glFogCoorddv\0"
+ "glFogCoorddvEXT\0"
+ "\0"
+ /* _mesa_function_pool[36891]: PopAttrib (offset 218) */
+ "\0"
+ "glPopAttrib\0"
+ "\0"
+ /* _mesa_function_pool[36905]: Fogfv (offset 154) */
+ "ip\0"
+ "glFogfv\0"
+ "\0"
+ /* _mesa_function_pool[36917]: ObjectPurgeableAPPLE (will be remapped) */
+ "iii\0"
+ "glObjectPurgeableAPPLE\0"
+ "\0"
+ /* _mesa_function_pool[36945]: InitNames (offset 197) */
+ "\0"
+ "glInitNames\0"
+ "\0"
+ /* _mesa_function_pool[36959]: Normal3sv (offset 61) */
+ "p\0"
+ "glNormal3sv\0"
+ "\0"
+ /* _mesa_function_pool[36974]: Minmax (offset 368) */
+ "iii\0"
+ "glMinmax\0"
+ "glMinmaxEXT\0"
+ "\0"
+ /* _mesa_function_pool[37000]: BufferData (will be remapped) */
+ "iipi\0"
+ "glBufferData\0"
+ "glBufferDataARB\0"
+ "\0"
+ /* _mesa_function_pool[37035]: DeleteQueries (will be remapped) */
+ "ip\0"
+ "glDeleteQueries\0"
+ "glDeleteQueriesARB\0"
+ "\0"
+ /* _mesa_function_pool[37074]: TexCoord4d (offset 118) */
+ "dddd\0"
+ "glTexCoord4d\0"
+ "\0"
+ /* _mesa_function_pool[37093]: IsEnabledi (will be remapped) */
+ "ii\0"
+ "glIsEnabledIndexedEXT\0"
+ "glIsEnabledi\0"
+ "\0"
+ /* _mesa_function_pool[37132]: TexCoord4f (offset 120) */
+ "ffff\0"
+ "glTexCoord4f\0"
+ "\0"
+ /* _mesa_function_pool[37151]: Uniform3ui (will be remapped) */
+ "iiii\0"
+ "glUniform3uiEXT\0"
+ "glUniform3ui\0"
+ "\0"
+ /* _mesa_function_pool[37186]: InvalidateFramebuffer (will be remapped) */
+ "iip\0"
+ "glInvalidateFramebuffer\0"
+ "\0"
+ /* _mesa_function_pool[37215]: GetFragmentMaterialfvSGIX (dynamic) */
+ "iip\0"
+ "glGetFragmentMaterialfvSGIX\0"
+ "\0"
+ /* _mesa_function_pool[37248]: Binormal3fvEXT (dynamic) */
+ "p\0"
+ "glBinormal3fvEXT\0"
+ "\0"
+ /* _mesa_function_pool[37268]: GetBooleanv (offset 258) */
+ "ip\0"
+ "glGetBooleanv\0"
+ "\0"
+ /* _mesa_function_pool[37286]: ColorFragmentOp3ATI (will be remapped) */
+ "iiiiiiiiiiiii\0"
+ "glColorFragmentOp3ATI\0"
+ "\0"
+ /* _mesa_function_pool[37323]: Hint (offset 158) */
+ "ii\0"
+ "glHint\0"
+ "\0"
+ /* _mesa_function_pool[37334]: Color4dv (offset 28) */
+ "p\0"
+ "glColor4dv\0"
+ "\0"
+ /* _mesa_function_pool[37348]: IsAsyncMarkerSGIX (dynamic) */
+ "i\0"
+ "glIsAsyncMarkerSGIX\0"
+ "\0"
+ /* _mesa_function_pool[37371]: AreProgramsResidentNV (will be remapped) */
+ "ipp\0"
+ "glAreProgramsResidentNV\0"
+ "\0"
+ /* _mesa_function_pool[37400]: DisableVertexAttribArray (will be remapped) */
+ "i\0"
+ "glDisableVertexAttribArray\0"
+ "glDisableVertexAttribArrayARB\0"
+ "\0"
+ /* _mesa_function_pool[37460]: CopyColorSubTable (offset 347) */
+ "iiiii\0"
+ "glCopyColorSubTable\0"
+ "glCopyColorSubTableEXT\0"
+ "\0"
+ /* _mesa_function_pool[37510]: WeightdvARB (dynamic) */
+ "ip\0"
+ "glWeightdvARB\0"
+ "\0"
+ /* _mesa_function_pool[37528]: PollInstrumentsSGIX (dynamic) */
+ "p\0"
+ "glPollInstrumentsSGIX\0"
+ "\0"
+ /* _mesa_function_pool[37553]: VertexAttrib3dvNV (will be remapped) */
+ "ip\0"
+ "glVertexAttrib3dvNV\0"
+ "\0"
+ /* _mesa_function_pool[37577]: GetObjectParameterfvARB (will be remapped) */
+ "iip\0"
+ "glGetObjectParameterfvARB\0"
+ "\0"
+ /* _mesa_function_pool[37608]: Vertex4iv (offset 147) */
+ "p\0"
+ "glVertex4iv\0"
+ "\0"
+ /* _mesa_function_pool[37623]: BufferSubData (will be remapped) */
+ "iiip\0"
+ "glBufferSubData\0"
+ "glBufferSubDataARB\0"
+ "\0"
+ /* _mesa_function_pool[37664]: TexCoord4dv (offset 119) */
+ "p\0"
+ "glTexCoord4dv\0"
+ "\0"
+ /* _mesa_function_pool[37681]: LockArraysEXT (will be remapped) */
+ "ii\0"
+ "glLockArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[37701]: Begin (offset 7) */
+ "i\0"
+ "glBegin\0"
+ "\0"
+ /* _mesa_function_pool[37712]: LightModeli (offset 165) */
+ "ii\0"
+ "glLightModeli\0"
+ "\0"
+ /* _mesa_function_pool[37730]: FogCoordPointerListIBM (dynamic) */
+ "iipi\0"
+ "glFogCoordPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[37761]: ClearColorIiEXT (will be remapped) */
+ "iiii\0"
+ "glClearColorIiEXT\0"
+ "\0"
+ /* _mesa_function_pool[37785]: Rectfv (offset 89) */
+ "pp\0"
+ "glRectfv\0"
+ "\0"
+ /* _mesa_function_pool[37798]: ClipPlanex (will be remapped) */
+ "ip\0"
+ "glClipPlanexOES\0"
+ "glClipPlanex\0"
+ "\0"
+ /* _mesa_function_pool[37831]: Uniform4f (will be remapped) */
+ "iffff\0"
+ "glUniform4f\0"
+ "glUniform4fARB\0"
+ "\0"
+ /* _mesa_function_pool[37865]: LightModelf (offset 163) */
+ "if\0"
+ "glLightModelf\0"
+ "\0"
+ /* _mesa_function_pool[37883]: GetTexParameterfv (offset 282) */
+ "iip\0"
+ "glGetTexParameterfv\0"
+ "\0"
+ /* _mesa_function_pool[37908]: GetLightfv (offset 264) */
+ "iip\0"
+ "glGetLightfv\0"
+ "\0"
+ /* _mesa_function_pool[37926]: PixelTransformParameterivEXT (dynamic) */
+ "iip\0"
+ "glPixelTransformParameterivEXT\0"
+ "\0"
+ /* _mesa_function_pool[37962]: BinormalPointerEXT (dynamic) */
+ "iip\0"
+ "glBinormalPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[37988]: VertexP4uiv (will be remapped) */
+ "ip\0"
+ "glVertexP4uiv\0"
+ "\0"
+ /* _mesa_function_pool[38006]: GetCombinerInputParameterivNV (dynamic) */
+ "iiiip\0"
+ "glGetCombinerInputParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[38045]: Disable (offset 214) */
+ "i\0"
+ "glDisable\0"
+ "\0"
+ /* _mesa_function_pool[38058]: ClipPlanef (will be remapped) */
+ "ip\0"
+ "glClipPlanefOES\0"
+ "glClipPlanef\0"
+ "\0"
+ /* _mesa_function_pool[38091]: MultiTexCoord2fvARB (offset 387) */
+ "ip\0"
+ "glMultiTexCoord2fv\0"
+ "glMultiTexCoord2fvARB\0"
+ "\0"
+ /* _mesa_function_pool[38136]: TextureBarrierNV (will be remapped) */
+ "\0"
+ "glTextureBarrierNV\0"
+ "\0"
+ /* _mesa_function_pool[38157]: SecondaryColorPointer (will be remapped) */
+ "iiip\0"
+ "glSecondaryColorPointer\0"
+ "glSecondaryColorPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[38214]: DrawArrays (offset 310) */
+ "iii\0"
+ "glDrawArrays\0"
+ "glDrawArraysEXT\0"
+ "\0"
+ /* _mesa_function_pool[38248]: WeightuivARB (dynamic) */
+ "ip\0"
+ "glWeightuivARB\0"
+ "\0"
+ /* _mesa_function_pool[38267]: GetnTexImageARB (will be remapped) */
+ "iiiiip\0"
+ "glGetnTexImageARB\0"
+ "\0"
+ /* _mesa_function_pool[38293]: ColorMask (offset 210) */
+ "iiii\0"
+ "glColorMask\0"
+ "\0"
+ /* _mesa_function_pool[38311]: GenAsyncMarkersSGIX (dynamic) */
+ "i\0"
+ "glGenAsyncMarkersSGIX\0"
+ "\0"
+ /* _mesa_function_pool[38336]: DebugMessageInsertARB (will be remapped) */
+ "iiiiip\0"
+ "glDebugMessageInsertARB\0"
+ "\0"
+ /* _mesa_function_pool[38368]: GetListParameterivSGIX (dynamic) */
+ "iip\0"
+ "glGetListParameterivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[38398]: GetInfoLogARB (will be remapped) */
+ "iipp\0"
+ "glGetInfoLogARB\0"
+ "\0"
+ /* _mesa_function_pool[38420]: RasterPos4iv (offset 83) */
+ "p\0"
+ "glRasterPos4iv\0"
+ "\0"
+ /* _mesa_function_pool[38438]: Enable (offset 215) */
+ "i\0"
+ "glEnable\0"
+ "\0"
+ /* _mesa_function_pool[38450]: GetRenderbufferParameteriv (will be remapped) */
+ "iip\0"
+ "glGetRenderbufferParameteriv\0"
+ "glGetRenderbufferParameterivEXT\0"
+ "glGetRenderbufferParameterivOES\0"
+ "\0"
+ /* _mesa_function_pool[38548]: LineStipple (offset 167) */
+ "ii\0"
+ "glLineStipple\0"
+ "\0"
+ /* _mesa_function_pool[38566]: FragmentLightfSGIX (dynamic) */
+ "iif\0"
+ "glFragmentLightfSGIX\0"
+ "\0"
+ /* _mesa_function_pool[38592]: SetFenceNV (dynamic) */
+ "ii\0"
+ "glSetFenceNV\0"
+ "\0"
+ /* _mesa_function_pool[38609]: VertexAttribs4svNV (will be remapped) */
+ "iip\0"
+ "glVertexAttribs4svNV\0"
+ "\0"
+ /* _mesa_function_pool[38635]: GenRenderbuffers (will be remapped) */
+ "ip\0"
+ "glGenRenderbuffers\0"
+ "glGenRenderbuffersEXT\0"
+ "glGenRenderbuffersOES\0"
+ "\0"
+ /* _mesa_function_pool[38702]: EdgeFlagPointerListIBM (dynamic) */
+ "ipi\0"
+ "glEdgeFlagPointerListIBM\0"
+ "\0"
+ /* _mesa_function_pool[38732]: UniformMatrix4fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix4fv\0"
+ "glUniformMatrix4fvARB\0"
+ "\0"
+ /* _mesa_function_pool[38779]: UniformMatrix3x2fv (will be remapped) */
+ "iiip\0"
+ "glUniformMatrix3x2fv\0"
+ "\0"
+ /* _mesa_function_pool[38806]: GetMinmaxParameterfv (offset 365) */
+ "iip\0"
+ "glGetMinmaxParameterfv\0"
+ "glGetMinmaxParameterfvEXT\0"
+ "\0"
+ /* _mesa_function_pool[38860]: VertexAttrib4Nuiv (will be remapped) */
+ "ip\0"
+ "glVertexAttrib4Nuiv\0"
+ "glVertexAttrib4NuivARB\0"
+ "\0"
+ /* _mesa_function_pool[38907]: ClientActiveTexture (offset 375) */
+ "i\0"
+ "glClientActiveTexture\0"
+ "glClientActiveTextureARB\0"
+ "\0"
+ /* _mesa_function_pool[38957]: WindowPos2sv (will be remapped) */
+ "p\0"
+ "glWindowPos2sv\0"
+ "glWindowPos2svARB\0"
+ "glWindowPos2svMESA\0"
+ "\0"
+ /* _mesa_function_pool[39012]: Vertex3fv (offset 137) */
+ "p\0"
+ "glVertex3fv\0"
+ "\0"
+ /* _mesa_function_pool[39027]: GetUniformIndices (will be remapped) */
+ "iipp\0"
+ "glGetUniformIndices\0"
+ "\0"
+ /* _mesa_function_pool[39053]: GetTexBumpParameterivATI (will be remapped) */
+ "ip\0"
+ "glGetTexBumpParameterivATI\0"
+ "\0"
+ /* _mesa_function_pool[39084]: SecondaryColor3sv (will be remapped) */
+ "p\0"
+ "glSecondaryColor3sv\0"
+ "glSecondaryColor3svEXT\0"
+ "\0"
+ /* _mesa_function_pool[39130]: Fogx (will be remapped) */
+ "ii\0"
+ "glFogxOES\0"
+ "glFogx\0"
+ "\0"
+ /* _mesa_function_pool[39151]: Binormal3bEXT (dynamic) */
+ "iii\0"
+ "glBinormal3bEXT\0"
+ "\0"
+ /* _mesa_function_pool[39172]: FragmentMaterialivSGIX (dynamic) */
+ "iip\0"
+ "glFragmentMaterialivSGIX\0"
+ "\0"
+ /* _mesa_function_pool[39202]: WaitSync (will be remapped) */
+ "iii\0"
+ "glWaitSync\0"
+ "\0"
+ /* _mesa_function_pool[39218]: CombinerParameterivNV (dynamic) */
+ "ip\0"
+ "glCombinerParameterivNV\0"
+ "\0"
+ /* _mesa_function_pool[39246]: WindowPos4dvMESA (will be remapped) */
+ "p\0"
+ "glWindowPos4dvMESA\0"
+ "\0"
+ /* _mesa_function_pool[39268]: MultiTexCoord2sv (offset 391) */
+ "ip\0"
+ "glMultiTexCoord2sv\0"
+ "glMultiTexCoord2svARB\0"
+ "\0"
+ /* _mesa_function_pool[39313]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[39352]: EndFragmentShaderATI (will be remapped) */
+ "\0"
+ "glEndFragmentShaderATI\0"
+ "\0"
+ /* _mesa_function_pool[39377]: Binormal3iEXT (dynamic) */
+ "iii\0"
+ "glBinormal3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[39398]: Uniform4iv (will be remapped) */
+ "iip\0"
+ "glUniform4iv\0"
+ "glUniform4ivARB\0"
+ "\0"
+ ;
+
+/* these functions need to be remapped */
+static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
+ { 25544, CompressedTexImage1D_remap_index },
+ { 16338, CompressedTexImage2D_remap_index },
+ { 2943, CompressedTexImage3D_remap_index },
+ { 7546, CompressedTexSubImage1D_remap_index },
+ { 3993, CompressedTexSubImage2D_remap_index },
+ { 30401, CompressedTexSubImage3D_remap_index },
+ { 14754, GetCompressedTexImage_remap_index },
+ { 22503, LoadTransposeMatrixd_remap_index },
+ { 22451, LoadTransposeMatrixf_remap_index },
+ { 34292, MultTransposeMatrixd_remap_index },
+ { 34344, MultTransposeMatrixf_remap_index },
+ { 31768, SampleCoverage_remap_index },
+ { 11626, BlendFuncSeparate_remap_index },
+ { 13732, FogCoordPointer_remap_index },
+ { 16654, FogCoordd_remap_index },
+ { 36859, FogCoorddv_remap_index },
+ { 31927, MultiDrawArrays_remap_index },
+ { 26254, PointParameterf_remap_index },
+ { 17482, PointParameterfv_remap_index },
+ { 26212, PointParameteri_remap_index },
+ { 32135, PointParameteriv_remap_index },
+ { 18446, SecondaryColor3b_remap_index },
+ { 15138, SecondaryColor3bv_remap_index },
+ { 32206, SecondaryColor3d_remap_index },
+ { 3254, SecondaryColor3dv_remap_index },
+ { 35305, SecondaryColor3i_remap_index },
+ { 21289, SecondaryColor3iv_remap_index },
+ { 18153, SecondaryColor3s_remap_index },
+ { 39084, SecondaryColor3sv_remap_index },
+ { 15689, SecondaryColor3ub_remap_index },
+ { 26164, SecondaryColor3ubv_remap_index },
+ { 35826, SecondaryColor3ui_remap_index },
+ { 4175, SecondaryColor3uiv_remap_index },
+ { 13963, SecondaryColor3us_remap_index },
+ { 36118, SecondaryColor3usv_remap_index },
+ { 38157, SecondaryColorPointer_remap_index },
+ { 2115, WindowPos2d_remap_index },
+ { 18970, WindowPos2dv_remap_index },
+ { 2043, WindowPos2f_remap_index },
+ { 1530, WindowPos2fv_remap_index },
+ { 16032, WindowPos2i_remap_index },
+ { 23441, WindowPos2iv_remap_index },
+ { 2477, WindowPos2s_remap_index },
+ { 38957, WindowPos2sv_remap_index },
+ { 15548, WindowPos3d_remap_index },
+ { 13627, WindowPos3dv_remap_index },
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+ { 27272, VertexAttrib3sNV_remap_index },
+ { 27406, VertexAttrib3svNV_remap_index },
+ { 33937, VertexAttrib4dNV_remap_index },
+ { 12549, VertexAttrib4dvNV_remap_index },
+ { 5270, VertexAttrib4fNV_remap_index },
+ { 22922, VertexAttrib4fvNV_remap_index },
+ { 31024, VertexAttrib4sNV_remap_index },
+ { 1132, VertexAttrib4svNV_remap_index },
+ { 6274, VertexAttrib4ubNV_remap_index },
+ { 579, VertexAttrib4ubvNV_remap_index },
+ { 24899, VertexAttribPointerNV_remap_index },
+ { 2200, VertexAttribs1dvNV_remap_index },
+ { 22037, VertexAttribs1fvNV_remap_index },
+ { 23845, VertexAttribs1svNV_remap_index },
+ { 12040, VertexAttribs2dvNV_remap_index },
+ { 35179, VertexAttribs2fvNV_remap_index },
+ { 4625, VertexAttribs2svNV_remap_index },
+ { 6703, VertexAttribs3dvNV_remap_index },
+ { 11258, VertexAttribs3fvNV_remap_index },
+ { 11988, VertexAttribs3svNV_remap_index },
+ { 33570, VertexAttribs4dvNV_remap_index },
+ { 6729, VertexAttribs4fvNV_remap_index },
+ { 38609, VertexAttribs4svNV_remap_index },
+ { 34814, VertexAttribs4ubvNV_remap_index },
+ { 27183, GetTexBumpParameterfvATI_remap_index },
+ { 39053, GetTexBumpParameterivATI_remap_index },
+ { 21596, TexBumpParameterfvATI_remap_index },
+ { 23972, TexBumpParameterivATI_remap_index },
+ { 17746, AlphaFragmentOp1ATI_remap_index },
+ { 29799, AlphaFragmentOp2ATI_remap_index },
+ { 28426, AlphaFragmentOp3ATI_remap_index },
+ { 15919, BeginFragmentShaderATI_remap_index },
+ { 24482, BindFragmentShaderATI_remap_index },
+ { 7214, ColorFragmentOp1ATI_remap_index },
+ { 7329, ColorFragmentOp2ATI_remap_index },
+ { 37286, ColorFragmentOp3ATI_remap_index },
+ { 7036, DeleteFragmentShaderATI_remap_index },
+ { 39352, EndFragmentShaderATI_remap_index },
+ { 27111, GenFragmentShadersATI_remap_index },
+ { 29553, PassTexCoordATI_remap_index },
+ { 8488, SampleMapATI_remap_index },
+ { 31480, SetFragmentShaderConstantATI_remap_index },
+ { 33766, ActiveStencilFaceEXT_remap_index },
+ { 31993, BindVertexArrayAPPLE_remap_index },
+ { 19482, GenVertexArraysAPPLE_remap_index },
+ { 620, GetProgramNamedParameterdvNV_remap_index },
+ { 3956, GetProgramNamedParameterfvNV_remap_index },
+ { 31258, ProgramNamedParameter4dNV_remap_index },
+ { 16530, ProgramNamedParameter4dvNV_remap_index },
+ { 10502, ProgramNamedParameter4fNV_remap_index },
+ { 13410, ProgramNamedParameter4fvNV_remap_index },
+ { 20514, PrimitiveRestartNV_remap_index },
+ { 17706, GetTexGenxvOES_remap_index },
+ { 13698, TexGenxOES_remap_index },
+ { 32116, TexGenxvOES_remap_index },
+ { 28190, DepthBoundsEXT_remap_index },
+ { 16309, BufferParameteriAPPLE_remap_index },
+ { 22555, FlushMappedBufferRangeAPPLE_remap_index },
+ { 21353, VertexAttribI1iEXT_remap_index },
+ { 2685, VertexAttribI1uiEXT_remap_index },
+ { 33332, VertexAttribI2iEXT_remap_index },
+ { 27703, VertexAttribI2ivEXT_remap_index },
+ { 13821, VertexAttribI2uiEXT_remap_index },
+ { 27297, VertexAttribI2uivEXT_remap_index },
+ { 30803, VertexAttribI3iEXT_remap_index },
+ { 35978, VertexAttribI3ivEXT_remap_index },
+ { 3662, VertexAttribI3uiEXT_remap_index },
+ { 35874, VertexAttribI3uivEXT_remap_index },
+ { 23926, VertexAttribI4iEXT_remap_index },
+ { 30190, VertexAttribI4ivEXT_remap_index },
+ { 54, VertexAttribI4uiEXT_remap_index },
+ { 6889, VertexAttribI4uivEXT_remap_index },
+ { 37761, ClearColorIiEXT_remap_index },
+ { 3815, ClearColorIuiEXT_remap_index },
+ { 9826, BindBufferOffsetEXT_remap_index },
+ { 13234, GetObjectParameterivAPPLE_remap_index },
+ { 36917, ObjectPurgeableAPPLE_remap_index },
+ { 7283, ObjectUnpurgeableAPPLE_remap_index },
+ { 20225, ActiveProgramEXT_remap_index },
+ { 1973, CreateShaderProgramEXT_remap_index },
+ { 33475, UseShaderProgramEXT_remap_index },
+ { 38136, TextureBarrierNV_remap_index },
+ { 33826, StencilFuncSeparateATI_remap_index },
+ { 21144, ProgramEnvParameters4fvEXT_remap_index },
+ { 19898, ProgramLocalParameters4fvEXT_remap_index },
+ { 27660, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 13788, EGLImageTargetTexture2DOES_remap_index },
+ { 27519, AlphaFuncx_remap_index },
+ { 20163, ClearColorx_remap_index },
+ { 25027, ClearDepthx_remap_index },
+ { 10285, Color4x_remap_index },
+ { 7828, DepthRangex_remap_index },
+ { 39130, Fogx_remap_index },
+ { 36184, Fogxv_remap_index },
+ { 34841, Frustumf_remap_index },
+ { 3883, Frustumx_remap_index },
+ { 30768, LightModelx_remap_index },
+ { 34937, LightModelxv_remap_index },
+ { 25298, Lightx_remap_index },
+ { 12840, Lightxv_remap_index },
+ { 2168, LineWidthx_remap_index },
+ { 14720, LoadMatrixx_remap_index },
+ { 26089, Materialx_remap_index },
+ { 16397, Materialxv_remap_index },
+ { 21959, MultMatrixx_remap_index },
+ { 33143, MultiTexCoord4x_remap_index },
+ { 12984, Normal3x_remap_index },
+ { 10539, Orthof_remap_index },
+ { 1413, Orthox_remap_index },
+ { 34470, PointSizex_remap_index },
+ { 4400, PolygonOffsetx_remap_index },
+ { 29907, Rotatex_remap_index },
+ { 8268, SampleCoveragex_remap_index },
+ { 6936, Scalex_remap_index },
+ { 31452, TexEnvx_remap_index },
+ { 24296, TexEnvxv_remap_index },
+ { 6086, TexParameterx_remap_index },
+ { 33792, Translatex_remap_index },
+ { 38058, ClipPlanef_remap_index },
+ { 37798, ClipPlanex_remap_index },
+ { 17974, GetClipPlanef_remap_index },
+ { 4274, GetClipPlanex_remap_index },
+ { 32392, GetFixedv_remap_index },
+ { 4665, GetLightxv_remap_index },
+ { 4077, GetMaterialxv_remap_index },
+ { 28608, GetTexEnvxv_remap_index },
+ { 20987, GetTexParameterxv_remap_index },
+ { 5444, PointParameterx_remap_index },
+ { 19131, PointParameterxv_remap_index },
+ { 29690, TexParameterxv_remap_index },
+ { -1, -1 }
+};
+
+/* these functions are in the ABI, but have alternative names */
+static const struct gl_function_remap MESA_alt_functions[] = {
+ /* from GL_EXT_blend_color */
+ { 2827, _gloffset_BlendColor },
+ /* from GL_EXT_blend_minmax */
+ { 12902, _gloffset_BlendEquation },
+ /* from GL_EXT_color_subtable */
+ { 19817, _gloffset_ColorSubTable },
+ { 37460, _gloffset_CopyColorSubTable },
+ /* from GL_EXT_convolution */
+ { 173, _gloffset_ConvolutionFilter1D },
+ { 2623, _gloffset_CopyConvolutionFilter1D },
+ { 4699, _gloffset_GetConvolutionParameteriv },
+ { 10132, _gloffset_ConvolutionFilter2D },
+ { 10328, _gloffset_ConvolutionParameteriv },
+ { 10833, _gloffset_ConvolutionParameterfv },
+ { 24000, _gloffset_GetSeparableFilter },
+ { 27932, _gloffset_SeparableFilter2D },
+ { 28828, _gloffset_ConvolutionParameteri },
+ { 29064, _gloffset_ConvolutionParameterf },
+ { 31050, _gloffset_GetConvolutionParameterfv },
+ { 32252, _gloffset_GetConvolutionFilter },
+ { 35517, _gloffset_CopyConvolutionFilter2D },
+ /* from GL_EXT_copy_texture */
+ { 17145, _gloffset_CopyTexSubImage3D },
+ { 19274, _gloffset_CopyTexImage2D },
+ { 28308, _gloffset_CopyTexImage1D },
+ { 31715, _gloffset_CopyTexSubImage2D },
+ { 35035, _gloffset_CopyTexSubImage1D },
+ /* from GL_EXT_draw_range_elements */
+ { 11085, _gloffset_DrawRangeElements },
+ /* from GL_EXT_histogram */
+ { 657, _gloffset_Histogram },
+ { 3916, _gloffset_ResetHistogram },
+ { 11592, _gloffset_GetMinmax },
+ { 17572, _gloffset_GetHistogramParameterfv },
+ { 28233, _gloffset_GetMinmaxParameteriv },
+ { 30940, _gloffset_ResetMinmax },
+ { 32056, _gloffset_GetHistogramParameteriv },
+ { 33726, _gloffset_GetHistogram },
+ { 36974, _gloffset_Minmax },
+ { 38806, _gloffset_GetMinmaxParameterfv },
+ /* from GL_EXT_paletted_texture */
+ { 9994, _gloffset_ColorTable },
+ { 17306, _gloffset_GetColorTable },
+ { 26624, _gloffset_GetColorTableParameterfv },
+ { 29120, _gloffset_GetColorTableParameteriv },
+ /* from GL_EXT_subtexture */
+ { 8703, _gloffset_TexSubImage1D },
+ { 12359, _gloffset_TexSubImage2D },
+ /* from GL_EXT_texture3D */
+ { 1618, _gloffset_TexImage3D },
+ { 26383, _gloffset_TexSubImage3D },
+ /* from GL_EXT_texture_object */
+ { 3612, _gloffset_PrioritizeTextures },
+ { 9247, _gloffset_AreTexturesResident },
+ { 15393, _gloffset_GenTextures },
+ { 17821, _gloffset_DeleteTextures },
+ { 22892, _gloffset_IsTexture },
+ { 35144, _gloffset_BindTexture },
+ /* from GL_EXT_vertex_array */
+ { 28130, _gloffset_ArrayElement },
+ { 36459, _gloffset_GetPointerv },
+ { 38214, _gloffset_DrawArrays },
+ /* from GL_NV_read_buffer */
+ { 28797, _gloffset_ReadBuffer },
+ /* from GL_OES_blend_subtract */
+ { 12902, _gloffset_BlendEquation },
+ /* from GL_OES_texture_3D */
+ { 1618, _gloffset_TexImage3D },
+ { 17145, _gloffset_CopyTexSubImage3D },
+ { 26383, _gloffset_TexSubImage3D },
+ /* from GL_OES_texture_cube_map */
+ { 2383, _gloffset_TexGeniv },
+ { 12496, _gloffset_TexGenfv },
+ { 21698, _gloffset_TexGeni },
+ { 21726, _gloffset_TexGenf },
+ { 32783, _gloffset_GetTexGeniv },
+ { 33596, _gloffset_GetTexGenfv },
+ /* from GL_SGI_color_table */
+ { 9420, _gloffset_ColorTableParameteriv },
+ { 9994, _gloffset_ColorTable },
+ { 17306, _gloffset_GetColorTable },
+ { 17438, _gloffset_CopyColorTable },
+ { 22697, _gloffset_ColorTableParameterfv },
+ { 26624, _gloffset_GetColorTableParameterfv },
+ { 29120, _gloffset_GetColorTableParameteriv },
+ { -1, -1 }
+};
+
diff --git a/xorg-server/glx/render2.c b/xorg-server/glx/render2.c
index 8cf74a691..01e33d5c9 100644
--- a/xorg-server/glx/render2.c
+++ b/xorg-server/glx/render2.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include <glxserver.h>
#include "unpack.h"
@@ -242,12 +243,12 @@ __glXDisp_DrawArrays(GLbyte * pc)
break;
case GL_SECONDARY_COLOR_ARRAY:
CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
- CALL_SecondaryColorPointerEXT(GET_DISPATCH(),
+ CALL_SecondaryColorPointer(GET_DISPATCH(),
(numVals, datatype, stride, pc));
break;
case GL_FOG_COORD_ARRAY:
CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
- CALL_FogCoordPointerEXT(GET_DISPATCH(), (datatype, stride, pc));
+ CALL_FogCoordPointer(GET_DISPATCH(), (datatype, stride, pc));
break;
default:
break;
diff --git a/xorg-server/glx/render2swap.c b/xorg-server/glx/render2swap.c
index 8b5d9daff..435fa26ad 100644
--- a/xorg-server/glx/render2swap.c
+++ b/xorg-server/glx/render2swap.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "unpack.h"
@@ -364,12 +365,12 @@ __glXDispSwap_DrawArrays(GLbyte * pc)
break;
case GL_SECONDARY_COLOR_ARRAY:
CALL_EnableClientState(GET_DISPATCH(), (GL_SECONDARY_COLOR_ARRAY));
- CALL_SecondaryColorPointerEXT(GET_DISPATCH(),
+ CALL_SecondaryColorPointer(GET_DISPATCH(),
(numVals, datatype, stride, pc));
break;
case GL_FOG_COORD_ARRAY:
CALL_EnableClientState(GET_DISPATCH(), (GL_FOG_COORD_ARRAY));
- CALL_FogCoordPointerEXT(GET_DISPATCH(), (datatype, stride, pc));
+ CALL_FogCoordPointer(GET_DISPATCH(), (datatype, stride, pc));
break;
default:
break;
diff --git a/xorg-server/glx/renderpix.c b/xorg-server/glx/renderpix.c
index 6fccde61f..97c5b9c7f 100644
--- a/xorg-server/glx/renderpix.c
+++ b/xorg-server/glx/renderpix.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "unpack.h"
diff --git a/xorg-server/glx/renderpixswap.c b/xorg-server/glx/renderpixswap.c
index 24423cdef..79392409b 100644
--- a/xorg-server/glx/renderpixswap.c
+++ b/xorg-server/glx/renderpixswap.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "unpack.h"
diff --git a/xorg-server/glx/rensize.c b/xorg-server/glx/rensize.c
index bcc3a53ad..38a7bf0ec 100644
--- a/xorg-server/glx/rensize.c
+++ b/xorg-server/glx/rensize.c
@@ -30,6 +30,10 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
+#else
+
+#include "glheader.h"
+
#endif
#include <GL/gl.h>
@@ -226,12 +230,14 @@ __glXImageSize(GLenum format, GLenum type, GLenum target,
case GL_INTENSITY:
elementsPerGroup = 1;
break;
+ case GL_RG:
case GL_422_EXT:
case GL_422_REV_EXT:
case GL_422_AVERAGE_EXT:
case GL_422_REV_AVERAGE_EXT:
case GL_DEPTH_STENCIL_NV:
case GL_DEPTH_STENCIL_MESA:
+ case GL_YCBCR_422_APPLE:
case GL_YCBCR_MESA:
case GL_LUMINANCE_ALPHA:
elementsPerGroup = 2;
diff --git a/xorg-server/glx/single2.c b/xorg-server/glx/single2.c
index 9597d29fe..4bf65ed93 100644
--- a/xorg-server/glx/single2.c
+++ b/xorg-server/glx/single2.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include <string.h>
#include <stdio.h>
@@ -193,14 +194,12 @@ __glXDisp_RenderMode(__GLXclientState * cl, GLbyte * pc)
*/
noChangeAllowed:;
client = cl->client;
- reply = (xGLXRenderModeReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = nitems,
- .retval = retval,
- .size = nitems,
- .newMode = newMode
- };
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = nitems;
+ reply.retval = retval;
+ reply.size = nitems;
+ reply.newMode = newMode;
WriteToClient(client, sz_xGLXRenderModeReply, &reply);
if (retBytes) {
WriteToClient(client, retBytes, retBuffer);
diff --git a/xorg-server/glx/single2swap.c b/xorg-server/glx/single2swap.c
index 1ca532836..47ff3e4c7 100644
--- a/xorg-server/glx/single2swap.c
+++ b/xorg-server/glx/single2swap.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "glxutil.h"
@@ -205,14 +206,12 @@ __glXDispSwap_RenderMode(__GLXclientState * cl, GLbyte * pc)
*/
noChangeAllowed:;
client = cl->client;
- reply = (xGLXRenderModeReply) {
- .type = X_Reply,
- .sequenceNumber = client->sequence,
- .length = nitems,
- .retval = retval,
- .size = nitems,
- .newMode = newMode
- };
+ reply.type = X_Reply;
+ reply.sequenceNumber = client->sequence;
+ reply.length = nitems;
+ reply.retval = retval;
+ reply.size = nitems;
+ reply.newMode = newMode;
__GLX_SWAP_SHORT(&reply.sequenceNumber);
__GLX_SWAP_INT(&reply.length);
__GLX_SWAP_INT(&reply.retval);
diff --git a/xorg-server/glx/singlepix.c b/xorg-server/glx/singlepix.c
index fb6868d2d..10fd651df 100644
--- a/xorg-server/glx/singlepix.c
+++ b/xorg-server/glx/singlepix.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "glxext.h"
diff --git a/xorg-server/glx/singlepixswap.c b/xorg-server/glx/singlepixswap.c
index c777cea00..7e20ed6bb 100644
--- a/xorg-server/glx/singlepixswap.c
+++ b/xorg-server/glx/singlepixswap.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "glxext.h"
diff --git a/xorg-server/glx/singlesize.c b/xorg-server/glx/singlesize.c
index 777ebb35e..5cfac92f8 100644
--- a/xorg-server/glx/singlesize.c
+++ b/xorg-server/glx/singlesize.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include <GL/gl.h>
#include "glxserver.h"
diff --git a/xorg-server/glx/swap_interval.c b/xorg-server/glx/swap_interval.c
index 7533d2642..4eb97a535 100644
--- a/xorg-server/glx/swap_interval.c
+++ b/xorg-server/glx/swap_interval.c
@@ -25,6 +25,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "glxutil.h"
diff --git a/xorg-server/glx/xfont.c b/xorg-server/glx/xfont.c
index b203866d9..5a7a8bfcd 100644
--- a/xorg-server/glx/xfont.c
+++ b/xorg-server/glx/xfont.c
@@ -31,6 +31,7 @@
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
+#include "glheader.h"
#include "glxserver.h"
#include "glxutil.h"