diff options
Diffstat (limited to 'xorg-server/hw/dmx/dmxwindow.c')
-rw-r--r-- | xorg-server/hw/dmx/dmxwindow.c | 2030 |
1 files changed, 1015 insertions, 1015 deletions
diff --git a/xorg-server/hw/dmx/dmxwindow.c b/xorg-server/hw/dmx/dmxwindow.c index ea2f2c579..3466f074f 100644 --- a/xorg-server/hw/dmx/dmxwindow.c +++ b/xorg-server/hw/dmx/dmxwindow.c @@ -1,1015 +1,1015 @@ -/* - * Copyright 2001-2004 Red Hat Inc., Durham, North Carolina. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation on the rights to use, copy, modify, merge, - * publish, distribute, sublicense, and/or sell copies of the Software, - * and to permit persons to whom the Software is furnished to do so, - * subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS - * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN - * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -/* - * Authors: - * Kevin E. Martin <kem@redhat.com> - * - */ - -/** \file - * This file provides support for window-related functions. */ - -#ifdef HAVE_DMX_CONFIG_H -#include <dmx-config.h> -#endif - -#include "dmx.h" -#include "dmxsync.h" -#include "dmxwindow.h" -#include "dmxpixmap.h" -#include "dmxcmap.h" -#include "dmxvisual.h" -#include "dmxinput.h" -#include "dmxextension.h" -#include "dmxpict.h" - -#include "windowstr.h" - -static void dmxDoRestackWindow(WindowPtr pWindow); -static void dmxDoChangeWindowAttributes(WindowPtr pWindow, - unsigned long *mask, - XSetWindowAttributes *attribs); - -static void dmxDoSetShape(WindowPtr pWindow); - -/** Initialize the private area for the window functions. */ -Bool dmxInitWindow(ScreenPtr pScreen) -{ - if (!dixRequestPrivate(dmxWinPrivateKey, sizeof(dmxWinPrivRec))) - return FALSE; - - return TRUE; -} - - -Window dmxCreateRootWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - Window parent; - Visual *visual; - unsigned long mask; - XSetWindowAttributes attribs; - ColormapPtr pCmap; - dmxColormapPrivPtr pCmapPriv; - - /* Create root window */ - - parent = dmxScreen->scrnWin; /* This is our "Screen" window */ - visual = dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual; - - pCmap = (ColormapPtr)LookupIDByType(wColormap(pWindow), RT_COLORMAP); - pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap); - - mask = CWEventMask | CWBackingStore | CWColormap | CWBorderPixel; - attribs.event_mask = ExposureMask; - attribs.backing_store = NotUseful; - attribs.colormap = pCmapPriv->cmap; - attribs.border_pixel = 0; - - /* Incorporate new attributes, if needed */ - if (pWinPriv->attribMask) { - dmxDoChangeWindowAttributes(pWindow, &pWinPriv->attribMask, &attribs); - mask |= pWinPriv->attribMask; - } - - return XCreateWindow(dmxScreen->beDisplay, - parent, - pWindow->origin.x - wBorderWidth(pWindow), - pWindow->origin.y - wBorderWidth(pWindow), - pWindow->drawable.width, - pWindow->drawable.height, - pWindow->borderWidth, - pWindow->drawable.depth, - pWindow->drawable.class, - visual, - mask, - &attribs); -} - -/** Change the location and size of the "screen" window. Called from - * #dmxConfigureScreenWindow(). */ -void dmxResizeScreenWindow(ScreenPtr pScreen, - int x, int y, int w, int h) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - unsigned int m; - XWindowChanges c; - - if (!dmxScreen->beDisplay) - return; - - /* Handle resizing on back-end server */ - m = CWX | CWY | CWWidth | CWHeight; - c.x = x; - c.y = y; - c.width = w; - c.height = h; - - XConfigureWindow(dmxScreen->beDisplay, dmxScreen->scrnWin, m, &c); - dmxSync(dmxScreen, False); -} - -/** Change the location and size of the "root" window. Called from - * #dmxConfigureRootWindow. */ -void dmxResizeRootWindow(WindowPtr pRoot, - int x, int y, int w, int h) -{ - DMXScreenInfo *dmxScreen = &dmxScreens[pRoot->drawable.pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pRoot); - unsigned int m; - XWindowChanges c; - - /* Handle resizing on back-end server */ - if (dmxScreen->beDisplay) { - m = CWX | CWY | CWWidth | CWHeight; - c.x = x; - c.y = y; - c.width = (w > 0) ? w : 1; - c.height = (h > 0) ? h : 1; - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - } - - if (w == 0 || h == 0) { - if (pWinPriv->mapped) { - if (dmxScreen->beDisplay) - XUnmapWindow(dmxScreen->beDisplay, pWinPriv->window); - pWinPriv->mapped = FALSE; - } - } else if (!pWinPriv->mapped) { - if (dmxScreen->beDisplay) - XMapWindow(dmxScreen->beDisplay, pWinPriv->window); - pWinPriv->mapped = TRUE; - } - - if (dmxScreen->beDisplay) - dmxSync(dmxScreen, False); -} - -void dmxGetDefaultWindowAttributes(WindowPtr pWindow, - Colormap *cmap, - Visual **visual) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - - if (pWindow->drawable.class != InputOnly && - pWindow->optional && - pWindow->optional->visual != wVisual(pWindow->parent)) { - - /* Find the matching visual */ - *visual = dmxLookupVisualFromID(pScreen, wVisual(pWindow)); - - /* Handle optional colormaps */ - if (pWindow->optional->colormap) { - ColormapPtr pCmap; - dmxColormapPrivPtr pCmapPriv; - - pCmap = (ColormapPtr)LookupIDByType(wColormap(pWindow), - RT_COLORMAP); - pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap); - *cmap = pCmapPriv->cmap; - } else { - *cmap = dmxColormapFromDefaultVisual(pScreen, *visual); - } - } else { - *visual = CopyFromParent; - *cmap = (Colormap)0; - } -} - -static Window dmxCreateNonRootWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - Window parent; - unsigned long mask = 0L; - XSetWindowAttributes attribs; - dmxWinPrivPtr pParentPriv = DMX_GET_WINDOW_PRIV(pWindow->parent); - - /* Create window on back-end server */ - - parent = pParentPriv->window; - - /* The parent won't exist if this call to CreateNonRootWindow came - from ReparentWindow and the grandparent window has not yet been - created */ - if (!parent) { - dmxCreateAndRealizeWindow(pWindow->parent, FALSE); - parent = pParentPriv->window; - } - - /* Incorporate new attributes, if needed */ - if (pWinPriv->attribMask) { - dmxDoChangeWindowAttributes(pWindow, &pWinPriv->attribMask, &attribs); - mask |= pWinPriv->attribMask; - } - - /* Add in default attributes */ - if (pWindow->drawable.class != InputOnly) { - mask |= CWBackingStore; - attribs.backing_store = NotUseful; - - if (!(mask & CWColormap) && pWinPriv->cmap) { - mask |= CWColormap; - attribs.colormap = pWinPriv->cmap; - if (!(mask & CWBorderPixel)) { - mask |= CWBorderPixel; - attribs.border_pixel = 0; - } - } - } - - /* Handle case where subwindows are being mapped, but created out of - order -- if current window has a previous sibling, then it cannot - be created on top of the stack, so we must restack the windows */ - pWinPriv->restacked = (pWindow->prevSib != NullWindow); - - return XCreateWindow(dmxScreen->beDisplay, - parent, - pWindow->origin.x - wBorderWidth(pWindow), - pWindow->origin.y - wBorderWidth(pWindow), - pWindow->drawable.width, - pWindow->drawable.height, - pWindow->borderWidth, - pWindow->drawable.depth, - pWindow->drawable.class, - pWinPriv->visual, - mask, - &attribs); -} - -/** This function handles lazy window creation and realization. Window - * creation is handled by #dmxCreateNonRootWindow(). It also handles - * any stacking changes that have occured since the window was - * originally created by calling #dmxDoRestackWindow(). If the window - * is shaped, the shape is set on the back-end server by calling - * #dmxDoSetShape(), and if the window has pictures (from RENDER) - * associated with it, those pictures are created on the back-end - * server by calling #dmxCreatePictureList(). If \a doSync is TRUE, - * then #dmxSync() is called. */ -void dmxCreateAndRealizeWindow(WindowPtr pWindow, Bool doSync) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - if (!dmxScreen->beDisplay) return; - - pWinPriv->window = dmxCreateNonRootWindow(pWindow); - if (pWinPriv->restacked) dmxDoRestackWindow(pWindow); - if (pWinPriv->isShaped) dmxDoSetShape(pWindow); - if (pWinPriv->hasPict) dmxCreatePictureList(pWindow); - if (pWinPriv->mapped) XMapWindow(dmxScreen->beDisplay, - pWinPriv->window); - if (doSync) dmxSync(dmxScreen, False); -} - -/** Create \a pWindow on the back-end server. If the lazy window - * creation optimization is enabled, then the actual creation and - * realization of the window is handled by - * #dmxCreateAndRealizeWindow(). */ -Bool dmxCreateWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - Bool ret = TRUE; - - DMX_UNWRAP(CreateWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->CreateWindow) - ret = pScreen->CreateWindow(pWindow); -#endif - - /* Set up the defaults */ - pWinPriv->window = (Window)0; - pWinPriv->offscreen = TRUE; - pWinPriv->mapped = FALSE; - pWinPriv->restacked = FALSE; - pWinPriv->attribMask = 0; - pWinPriv->isShaped = FALSE; - pWinPriv->hasPict = FALSE; -#ifdef GLXEXT - pWinPriv->swapGroup = NULL; - pWinPriv->barrier = 0; -#endif - - if (dmxScreen->beDisplay) { - /* Only create the root window at this stage -- non-root windows are - created when they are mapped and are on-screen */ - if (!pWindow->parent) { - dmxScreen->rootWin = pWinPriv->window - = dmxCreateRootWindow(pWindow); - if (dmxScreen->scrnX != dmxScreen->rootX - || dmxScreen->scrnY != dmxScreen->rootY - || dmxScreen->scrnWidth != dmxScreen->rootWidth - || dmxScreen->scrnHeight != dmxScreen->rootHeight) { - dmxResizeRootWindow(pWindow, - dmxScreen->rootX, - dmxScreen->rootY, - dmxScreen->rootWidth, - dmxScreen->rootHeight); - dmxUpdateScreenResources(screenInfo.screens[dmxScreen->index], - dmxScreen->rootX, - dmxScreen->rootY, - dmxScreen->rootWidth, - dmxScreen->rootHeight); - pWindow->origin.x = dmxScreen->rootX; - pWindow->origin.y = dmxScreen->rootY; - } - } else { - dmxGetDefaultWindowAttributes(pWindow, - &pWinPriv->cmap, - &pWinPriv->visual); - - if (dmxLazyWindowCreation) { - /* Save parent's visual for use later */ - if (pWinPriv->visual == CopyFromParent) - pWinPriv->visual = - dmxLookupVisualFromID(pScreen, - wVisual(pWindow->parent)); - } else { - pWinPriv->window = dmxCreateNonRootWindow(pWindow); - } - } - - dmxSync(dmxScreen, False); - } - - DMX_WRAP(CreateWindow, dmxCreateWindow, dmxScreen, pScreen); - - return ret; -} - -/** Destroy \a pWindow on the back-end server. */ -Bool dmxBEDestroyWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - if (pWinPriv->window) { - XDestroyWindow(dmxScreen->beDisplay, pWinPriv->window); - pWinPriv->window = (Window)0; - return TRUE; - } - - return FALSE; -} - -/** Destroy \a pWindow on the back-end server. If any RENDER pictures - were created, destroy them as well. */ -Bool dmxDestroyWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - Bool needSync = FALSE; -#ifdef GLXEXT - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); -#endif - - DMX_UNWRAP(DestroyWindow, dmxScreen, pScreen); - - /* Destroy any picture list associated with this window */ - needSync |= dmxDestroyPictureList(pWindow); - - /* Destroy window on back-end server */ - needSync |= dmxBEDestroyWindow(pWindow); - if (needSync) dmxSync(dmxScreen, FALSE); - -#ifdef GLXEXT - if (pWinPriv->swapGroup && pWinPriv->windowDestroyed) - pWinPriv->windowDestroyed(pWindow); -#endif - - if (pScreen->DestroyWindow) - ret = pScreen->DestroyWindow(pWindow); - - DMX_WRAP(DestroyWindow, dmxDestroyWindow, dmxScreen, pScreen); - - return ret; -} - -/** Change the position of \a pWindow to be \a x, \a y. */ -Bool dmxPositionWindow(WindowPtr pWindow, int x, int y) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - unsigned int m; - XWindowChanges c; - - DMX_UNWRAP(PositionWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->PositionWindow) - ret = pScreen->PositionWindow(pWindow, x, y); -#endif - - /* Determine if the window is completely off the visible portion of - the screen */ - pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); - - /* If the window is now on-screen and it is mapped and it has not - been created yet, create it and map it */ - if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) { - dmxCreateAndRealizeWindow(pWindow, TRUE); - } else if (pWinPriv->window) { - /* Position window on back-end server */ - m = CWX | CWY | CWWidth | CWHeight; - c.x = pWindow->origin.x - wBorderWidth(pWindow); - c.y = pWindow->origin.y - wBorderWidth(pWindow); - c.width = pWindow->drawable.width; - c.height = pWindow->drawable.height; - if (pWindow->drawable.class != InputOnly) { - m |= CWBorderWidth; - c.border_width = pWindow->borderWidth; - } - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(PositionWindow, dmxPositionWindow, dmxScreen, pScreen); - - return ret; -} - -static void dmxDoChangeWindowAttributes(WindowPtr pWindow, - unsigned long *mask, - XSetWindowAttributes *attribs) -{ - dmxPixPrivPtr pPixPriv; - - if (*mask & CWBackPixmap) { - switch (pWindow->backgroundState) { - case None: - attribs->background_pixmap = None; - break; - - case ParentRelative: - attribs->background_pixmap = ParentRelative; - break; - - case BackgroundPixmap: - pPixPriv = DMX_GET_PIXMAP_PRIV(pWindow->background.pixmap); - attribs->background_pixmap = pPixPriv->pixmap; - break; - - case BackgroundPixel: - *mask &= ~CWBackPixmap; - break; - } - } - - if (*mask & CWBackPixel) { - if (pWindow->backgroundState == BackgroundPixel) - attribs->background_pixel = pWindow->background.pixel; - else - *mask &= ~CWBackPixel; - } - - if (*mask & CWBorderPixmap) { - if (pWindow->borderIsPixel) - *mask &= ~CWBorderPixmap; - else { - pPixPriv = DMX_GET_PIXMAP_PRIV(pWindow->border.pixmap); - attribs->border_pixmap = pPixPriv->pixmap; - } - } - - if (*mask & CWBorderPixel) { - if (pWindow->borderIsPixel) - attribs->border_pixel = pWindow->border.pixel; - else - *mask &= ~CWBorderPixel; - } - - if (*mask & CWBitGravity) - attribs->bit_gravity = pWindow->bitGravity; - - if (*mask & CWWinGravity) - *mask &= ~CWWinGravity; /* Handled by dix */ - - if (*mask & CWBackingStore) - *mask &= ~CWBackingStore; /* Backing store not supported */ - - if (*mask & CWBackingPlanes) - *mask &= ~CWBackingPlanes; /* Backing store not supported */ - - if (*mask & CWBackingPixel) - *mask &= ~CWBackingPixel; /* Backing store not supported */ - - if (*mask & CWOverrideRedirect) - attribs->override_redirect = pWindow->overrideRedirect; - - if (*mask & CWSaveUnder) - *mask &= ~CWSaveUnder; /* Save unders not supported */ - - if (*mask & CWEventMask) - *mask &= ~CWEventMask; /* Events are handled by dix */ - - if (*mask & CWDontPropagate) - *mask &= ~CWDontPropagate; /* Events are handled by dix */ - - if (*mask & CWColormap) { - ColormapPtr pCmap; - dmxColormapPrivPtr pCmapPriv; - - pCmap = (ColormapPtr)LookupIDByType(wColormap(pWindow), RT_COLORMAP); - pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap); - attribs->colormap = pCmapPriv->cmap; - } - - if (*mask & CWCursor) - *mask &= ~CWCursor; /* Handled by the cursor code */ -} - -/** Change the window attributes of \a pWindow. */ -Bool dmxChangeWindowAttributes(WindowPtr pWindow, unsigned long mask) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - XSetWindowAttributes attribs; - - DMX_UNWRAP(ChangeWindowAttributes, dmxScreen, pScreen); -#if 0 - if (pScreen->ChangeWindowAttributes) - ret = pScreen->ChangeWindowAttributes(pWindow, mask); -#endif - - /* Change window attribs on back-end server */ - dmxDoChangeWindowAttributes(pWindow, &mask, &attribs); - - /* Save mask for lazy window creation optimization */ - pWinPriv->attribMask |= mask; - - if (mask && pWinPriv->window) { - XChangeWindowAttributes(dmxScreen->beDisplay, pWinPriv->window, - mask, &attribs); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(ChangeWindowAttributes, dmxChangeWindowAttributes, dmxScreen, - pScreen); - - return ret; -} - -/** Realize \a pWindow on the back-end server. If the lazy window - * creation optimization is enabled, the window is only realized when - * it at least partially overlaps the screen. */ -Bool dmxRealizeWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - DMX_UNWRAP(RealizeWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->RealizeWindow) - ret = pScreen->RealizeWindow(pWindow); -#endif - - /* Determine if the window is completely off the visible portion of - the screen */ - pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); - - /* If the window hasn't been created and it's not offscreen, then - create it */ - if (!pWinPriv->window && !pWinPriv->offscreen) { - dmxCreateAndRealizeWindow(pWindow, FALSE); - } - - if (pWinPriv->window) { - /* Realize window on back-end server */ - XMapWindow(dmxScreen->beDisplay, pWinPriv->window); - dmxSync(dmxScreen, False); - } - - /* Let the other functions know that the window is now mapped */ - pWinPriv->mapped = TRUE; - - DMX_WRAP(RealizeWindow, dmxRealizeWindow, dmxScreen, pScreen); - - dmxUpdateWindowInfo(DMX_UPDATE_REALIZE, pWindow); - return ret; -} - -/** Unrealize \a pWindow on the back-end server. */ -Bool dmxUnrealizeWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - Bool ret = TRUE; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - DMX_UNWRAP(UnrealizeWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->UnrealizeWindow) - ret = pScreen->UnrealizeWindow(pWindow); -#endif - - if (pWinPriv->window) { - /* Unrealize window on back-end server */ - XUnmapWindow(dmxScreen->beDisplay, pWinPriv->window); - dmxSync(dmxScreen, False); - } - - /* When unrealized (i.e., unmapped), the window is always considered - off of the visible portion of the screen */ - pWinPriv->offscreen = TRUE; - pWinPriv->mapped = FALSE; - -#ifdef GLXEXT - if (pWinPriv->swapGroup && pWinPriv->windowUnmapped) - pWinPriv->windowUnmapped(pWindow); -#endif - - DMX_WRAP(UnrealizeWindow, dmxUnrealizeWindow, dmxScreen, pScreen); - - dmxUpdateWindowInfo(DMX_UPDATE_UNREALIZE, pWindow); - return ret; -} - -static void dmxDoRestackWindow(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - WindowPtr pNextSib = pWindow->nextSib; - unsigned int m; - XWindowChanges c; - - if (pNextSib == NullWindow) { - /* Window is at the bottom of the stack */ - m = CWStackMode; - c.sibling = (Window)0; - c.stack_mode = Below; - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - } else { - /* Window is not at the bottom of the stack */ - dmxWinPrivPtr pNextSibPriv = DMX_GET_WINDOW_PRIV(pNextSib); - - /* Handle case where siblings have not yet been created due to - lazy window creation optimization by first finding the next - sibling in the sibling list that has been created (if any) - and then putting the current window just above that sibling, - and if no next siblings have been created yet, then put it at - the bottom of the stack (since it might have a previous - sibling that should be above it). */ - while (!pNextSibPriv->window) { - pNextSib = pNextSib->nextSib; - if (pNextSib == NullWindow) { - /* Window is at the bottom of the stack */ - m = CWStackMode; - c.sibling = (Window)0; - c.stack_mode = Below; - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - return; - } - pNextSibPriv = DMX_GET_WINDOW_PRIV(pNextSib); - } - - m = CWStackMode | CWSibling; - c.sibling = pNextSibPriv->window; - c.stack_mode = Above; - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - } -} - -/** Handle window restacking. The actual restacking occurs in - * #dmxDoRestackWindow(). */ -void dmxRestackWindow(WindowPtr pWindow, WindowPtr pOldNextSib) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - DMX_UNWRAP(RestackWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->RestackWindow) - pScreen->RestackWindow(pWindow, pOldNextSib); -#endif - - if (pOldNextSib != pWindow->nextSib) { - /* Track restacking for lazy window creation optimization */ - pWinPriv->restacked = TRUE; - - /* Restack window on back-end server */ - if (pWinPriv->window) { - dmxDoRestackWindow(pWindow); - dmxSync(dmxScreen, False); - } - } - - DMX_WRAP(RestackWindow, dmxRestackWindow, dmxScreen, pScreen); - dmxUpdateWindowInfo(DMX_UPDATE_RESTACK, pWindow); -} - -static Bool dmxWindowExposurePredicate(Display *dpy, XEvent *ev, XPointer ptr) -{ - return (ev->type == Expose && ev->xexpose.window == *(Window *)ptr); -} - -/** Handle exposures on \a pWindow. Since window exposures are handled - * in DMX, the events that are generated by the back-end server are - * redundant, so we eat them here. */ -void dmxWindowExposures(WindowPtr pWindow, RegionPtr prgn, - RegionPtr other_exposed) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - XEvent ev; - - DMX_UNWRAP(WindowExposures, dmxScreen, pScreen); - - dmxSync(dmxScreen, False); - - if (pWinPriv->window) { - while (XCheckIfEvent(dmxScreen->beDisplay, &ev, - dmxWindowExposurePredicate, - (XPointer)&pWinPriv->window)) { - /* Handle expose events -- this should not be necessary - since the base window in which the root window was - created is guaranteed to be on top (override_redirect), - so we should just swallow these events. If for some - reason the window is not on top, then we'd need to - collect these events and send them to the client later - (e.g., during the block handler as Xnest does). */ - } - } - -#if 1 - if (pScreen->WindowExposures) - pScreen->WindowExposures(pWindow, prgn, other_exposed); -#endif - DMX_WRAP(WindowExposures, dmxWindowExposures, dmxScreen, pScreen); -} - -/** Move \a pWindow on the back-end server. Determine whether or not it - * is on or offscreen, and realize it if it is newly on screen and the - * lazy window creation optimization is enabled. */ -void dmxCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - unsigned int m; - XWindowChanges c; - - DMX_UNWRAP(CopyWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->CopyWindow) - pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc); -#endif - - /* Determine if the window is completely off the visible portion of - the screen */ - pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); - - /* If the window is now on-screen and it is mapped and it has not - been created yet, create it and map it */ - if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) { - dmxCreateAndRealizeWindow(pWindow, TRUE); - } else if (pWinPriv->window) { - /* Move window on back-end server */ - m = CWX | CWY | CWWidth | CWHeight; - c.x = pWindow->origin.x - wBorderWidth(pWindow); - c.y = pWindow->origin.y - wBorderWidth(pWindow); - c.width = pWindow->drawable.width; - c.height = pWindow->drawable.height; - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(CopyWindow, dmxCopyWindow, dmxScreen, pScreen); - dmxUpdateWindowInfo(DMX_UPDATE_COPY, pWindow); -} - -/** Resize \a pWindow on the back-end server. Determine whether or not - * it is on or offscreen, and realize it if it is newly on screen and - * the lazy window creation optimization is enabled. */ -void dmxResizeWindow(WindowPtr pWindow, int x, int y, - unsigned int w, unsigned int h, WindowPtr pSib) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - dmxWinPrivPtr pSibPriv; - unsigned int m; - XWindowChanges c; - - if (pSib) - pSibPriv = DMX_GET_WINDOW_PRIV(pSib); - - DMX_UNWRAP(ResizeWindow, dmxScreen, pScreen); -#if 1 - if (pScreen->ResizeWindow) - pScreen->ResizeWindow(pWindow, x, y, w, h, pSib); -#endif - - /* Determine if the window is completely off the visible portion of - the screen */ - pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow); - - /* If the window is now on-screen and it is mapped and it has not - been created yet, create it and map it */ - if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) { - dmxCreateAndRealizeWindow(pWindow, TRUE); - } else if (pWinPriv->window) { - /* Handle resizing on back-end server */ - m = CWX | CWY | CWWidth | CWHeight; - c.x = pWindow->origin.x - wBorderWidth(pWindow); - c.y = pWindow->origin.y - wBorderWidth(pWindow); - c.width = pWindow->drawable.width; - c.height = pWindow->drawable.height; - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(ResizeWindow, dmxResizeWindow, dmxScreen, pScreen); - dmxUpdateWindowInfo(DMX_UPDATE_RESIZE, pWindow); -} - -/** Reparent \a pWindow on the back-end server. */ -void dmxReparentWindow(WindowPtr pWindow, WindowPtr pPriorParent) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - dmxWinPrivPtr pParentPriv = DMX_GET_WINDOW_PRIV(pWindow->parent); - - DMX_UNWRAP(ReparentWindow, dmxScreen, pScreen); -#if 0 - if (pScreen->ReparentWindow) - pScreen->ReparentWindow(pWindow, pPriorParent); -#endif - - if (pWinPriv->window) { - if (!pParentPriv->window) { - dmxCreateAndRealizeWindow(pWindow->parent, FALSE); - } - - /* Handle reparenting on back-end server */ - XReparentWindow(dmxScreen->beDisplay, pWinPriv->window, - pParentPriv->window, - pWindow->origin.x - wBorderWidth(pWindow), - pWindow->origin.x - wBorderWidth(pWindow)); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(ReparentWindow, dmxReparentWindow, dmxScreen, pScreen); - dmxUpdateWindowInfo(DMX_UPDATE_REPARENT, pWindow); -} - -/** Change border width for \a pWindow to \a width pixels. */ -void dmxChangeBorderWidth(WindowPtr pWindow, unsigned int width) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - unsigned int m; - XWindowChanges c; - - DMX_UNWRAP(ChangeBorderWidth, dmxScreen, pScreen); -#if 1 - if (pScreen->ChangeBorderWidth) - pScreen->ChangeBorderWidth(pWindow, width); -#endif - - /* NOTE: Do we need to check for on/off screen here? */ - - if (pWinPriv->window) { - /* Handle border width change on back-end server */ - m = CWBorderWidth; - c.border_width = width; - - XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c); - dmxSync(dmxScreen, False); - } - - DMX_WRAP(ChangeBorderWidth, dmxChangeBorderWidth, dmxScreen, pScreen); -} - -static void dmxDoSetShape(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - int nBox; - BoxPtr pBox; - int nRect; - XRectangle *pRect; - XRectangle *pRectFirst; - - /* First, set the bounding shape */ - if (wBoundingShape(pWindow)) { - pBox = REGION_RECTS(wBoundingShape(pWindow)); - nRect = nBox = REGION_NUM_RECTS(wBoundingShape(pWindow)); - pRectFirst = pRect = xalloc(nRect * sizeof(*pRect)); - while (nBox--) { - pRect->x = pBox->x1; - pRect->y = pBox->y1; - pRect->width = pBox->x2 - pBox->x1; - pRect->height = pBox->y2 - pBox->y1; - pBox++; - pRect++; - } - XShapeCombineRectangles(dmxScreen->beDisplay, pWinPriv->window, - ShapeBounding, 0, 0, - pRectFirst, nRect, - ShapeSet, YXBanded); - xfree(pRectFirst); - } else { - XShapeCombineMask(dmxScreen->beDisplay, pWinPriv->window, - ShapeBounding, 0, 0, None, ShapeSet); - } - - /* Next, set the clip shape */ - if (wClipShape(pWindow)) { - pBox = REGION_RECTS(wClipShape(pWindow)); - nRect = nBox = REGION_NUM_RECTS(wClipShape(pWindow)); - pRectFirst = pRect = xalloc(nRect * sizeof(*pRect)); - while (nBox--) { - pRect->x = pBox->x1; - pRect->y = pBox->y1; - pRect->width = pBox->x2 - pBox->x1; - pRect->height = pBox->y2 - pBox->y1; - pBox++; - pRect++; - } - XShapeCombineRectangles(dmxScreen->beDisplay, pWinPriv->window, - ShapeClip, 0, 0, - pRectFirst, nRect, - ShapeSet, YXBanded); - xfree(pRectFirst); - } else { - XShapeCombineMask(dmxScreen->beDisplay, pWinPriv->window, - ShapeClip, 0, 0, None, ShapeSet); - } - - if (XShapeInputSelected(dmxScreen->beDisplay, pWinPriv->window)) { - ErrorF("Input selected for window %x on Screen %d\n", - (unsigned int)pWinPriv->window, pScreen->myNum); - } -} - -/** Set shape of \a pWindow on the back-end server. */ -void dmxSetShape(WindowPtr pWindow) -{ - ScreenPtr pScreen = pWindow->drawable.pScreen; - DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum]; - dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow); - - DMX_UNWRAP(SetShape, dmxScreen, pScreen); -#if 1 - if (pScreen->SetShape) - pScreen->SetShape(pWindow); -#endif - - if (pWinPriv->window) { - /* Handle setting the current shape on the back-end server */ - dmxDoSetShape(pWindow); - dmxSync(dmxScreen, False); - } else { - pWinPriv->isShaped = TRUE; - } - - DMX_WRAP(SetShape, dmxSetShape, dmxScreen, pScreen); -} +/*
+ * Copyright 2001-2004 Red Hat Inc., Durham, North Carolina.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation on the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Software,
+ * and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
+ * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+/*
+ * Authors:
+ * Kevin E. Martin <kem@redhat.com>
+ *
+ */
+
+/** \file
+ * This file provides support for window-related functions. */
+
+#ifdef HAVE_DMX_CONFIG_H
+#include <dmx-config.h>
+#endif
+
+#include "dmx.h"
+#include "dmxsync.h"
+#include "dmxwindow.h"
+#include "dmxpixmap.h"
+#include "dmxcmap.h"
+#include "dmxvisual.h"
+#include "dmxinput.h"
+#include "dmxextension.h"
+#include "dmxpict.h"
+
+#include "windowstr.h"
+
+static void dmxDoRestackWindow(WindowPtr pWindow);
+static void dmxDoChangeWindowAttributes(WindowPtr pWindow,
+ unsigned long *mask,
+ XSetWindowAttributes *attribs);
+
+static void dmxDoSetShape(WindowPtr pWindow);
+
+/** Initialize the private area for the window functions. */
+Bool dmxInitWindow(ScreenPtr pScreen)
+{
+ if (!dixRequestPrivate(dmxWinPrivateKey, sizeof(dmxWinPrivRec)))
+ return FALSE;
+
+ return TRUE;
+}
+
+
+Window dmxCreateRootWindow(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ Window parent;
+ Visual *visual;
+ unsigned long mask;
+ XSetWindowAttributes attribs;
+ ColormapPtr pCmap;
+ dmxColormapPrivPtr pCmapPriv;
+
+ /* Create root window */
+
+ parent = dmxScreen->scrnWin; /* This is our "Screen" window */
+ visual = dmxScreen->beVisuals[dmxScreen->beDefVisualIndex].visual;
+
+ pCmap = (ColormapPtr)LookupIDByType(wColormap(pWindow), RT_COLORMAP);
+ pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap);
+
+ mask = CWEventMask | CWBackingStore | CWColormap | CWBorderPixel;
+ attribs.event_mask = ExposureMask;
+ attribs.backing_store = NotUseful;
+ attribs.colormap = pCmapPriv->cmap;
+ attribs.border_pixel = 0;
+
+ /* Incorporate new attributes, if needed */
+ if (pWinPriv->attribMask) {
+ dmxDoChangeWindowAttributes(pWindow, &pWinPriv->attribMask, &attribs);
+ mask |= pWinPriv->attribMask;
+ }
+
+ return XCreateWindow(dmxScreen->beDisplay,
+ parent,
+ pWindow->origin.x - wBorderWidth(pWindow),
+ pWindow->origin.y - wBorderWidth(pWindow),
+ pWindow->drawable.width,
+ pWindow->drawable.height,
+ pWindow->borderWidth,
+ pWindow->drawable.depth,
+ pWindow->drawable.class,
+ visual,
+ mask,
+ &attribs);
+}
+
+/** Change the location and size of the "screen" window. Called from
+ * #dmxConfigureScreenWindow(). */
+void dmxResizeScreenWindow(ScreenPtr pScreen,
+ int x, int y, int w, int h)
+{
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ unsigned int m;
+ XWindowChanges c;
+
+ if (!dmxScreen->beDisplay)
+ return;
+
+ /* Handle resizing on back-end server */
+ m = CWX | CWY | CWWidth | CWHeight;
+ c.x = x;
+ c.y = y;
+ c.width = w;
+ c.height = h;
+
+ XConfigureWindow(dmxScreen->beDisplay, dmxScreen->scrnWin, m, &c);
+ dmxSync(dmxScreen, False);
+}
+
+/** Change the location and size of the "root" window. Called from
+ * #dmxConfigureRootWindow. */
+void dmxResizeRootWindow(WindowPtr pRoot,
+ int x, int y, int w, int h)
+{
+ DMXScreenInfo *dmxScreen = &dmxScreens[pRoot->drawable.pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pRoot);
+ unsigned int m;
+ XWindowChanges c;
+
+ /* Handle resizing on back-end server */
+ if (dmxScreen->beDisplay) {
+ m = CWX | CWY | CWWidth | CWHeight;
+ c.x = x;
+ c.y = y;
+ c.width = (w > 0) ? w : 1;
+ c.height = (h > 0) ? h : 1;
+
+ XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c);
+ }
+
+ if (w == 0 || h == 0) {
+ if (pWinPriv->mapped) {
+ if (dmxScreen->beDisplay)
+ XUnmapWindow(dmxScreen->beDisplay, pWinPriv->window);
+ pWinPriv->mapped = FALSE;
+ }
+ } else if (!pWinPriv->mapped) {
+ if (dmxScreen->beDisplay)
+ XMapWindow(dmxScreen->beDisplay, pWinPriv->window);
+ pWinPriv->mapped = TRUE;
+ }
+
+ if (dmxScreen->beDisplay)
+ dmxSync(dmxScreen, False);
+}
+
+void dmxGetDefaultWindowAttributes(WindowPtr pWindow,
+ Colormap *cmap,
+ Visual **visual)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+
+ if (pWindow->drawable.class != InputOnly &&
+ pWindow->optional &&
+ pWindow->optional->visual != wVisual(pWindow->parent)) {
+
+ /* Find the matching visual */
+ *visual = dmxLookupVisualFromID(pScreen, wVisual(pWindow));
+
+ /* Handle optional colormaps */
+ if (pWindow->optional->colormap) {
+ ColormapPtr pCmap;
+ dmxColormapPrivPtr pCmapPriv;
+
+ pCmap = (ColormapPtr)LookupIDByType(wColormap(pWindow),
+ RT_COLORMAP);
+ pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap);
+ *cmap = pCmapPriv->cmap;
+ } else {
+ *cmap = dmxColormapFromDefaultVisual(pScreen, *visual);
+ }
+ } else {
+ *visual = CopyFromParent;
+ *cmap = (Colormap)0;
+ }
+}
+
+static Window dmxCreateNonRootWindow(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ Window parent;
+ unsigned long mask = 0L;
+ XSetWindowAttributes attribs;
+ dmxWinPrivPtr pParentPriv = DMX_GET_WINDOW_PRIV(pWindow->parent);
+
+ /* Create window on back-end server */
+
+ parent = pParentPriv->window;
+
+ /* The parent won't exist if this call to CreateNonRootWindow came
+ from ReparentWindow and the grandparent window has not yet been
+ created */
+ if (!parent) {
+ dmxCreateAndRealizeWindow(pWindow->parent, FALSE);
+ parent = pParentPriv->window;
+ }
+
+ /* Incorporate new attributes, if needed */
+ if (pWinPriv->attribMask) {
+ dmxDoChangeWindowAttributes(pWindow, &pWinPriv->attribMask, &attribs);
+ mask |= pWinPriv->attribMask;
+ }
+
+ /* Add in default attributes */
+ if (pWindow->drawable.class != InputOnly) {
+ mask |= CWBackingStore;
+ attribs.backing_store = NotUseful;
+
+ if (!(mask & CWColormap) && pWinPriv->cmap) {
+ mask |= CWColormap;
+ attribs.colormap = pWinPriv->cmap;
+ if (!(mask & CWBorderPixel)) {
+ mask |= CWBorderPixel;
+ attribs.border_pixel = 0;
+ }
+ }
+ }
+
+ /* Handle case where subwindows are being mapped, but created out of
+ order -- if current window has a previous sibling, then it cannot
+ be created on top of the stack, so we must restack the windows */
+ pWinPriv->restacked = (pWindow->prevSib != NullWindow);
+
+ return XCreateWindow(dmxScreen->beDisplay,
+ parent,
+ pWindow->origin.x - wBorderWidth(pWindow),
+ pWindow->origin.y - wBorderWidth(pWindow),
+ pWindow->drawable.width,
+ pWindow->drawable.height,
+ pWindow->borderWidth,
+ pWindow->drawable.depth,
+ pWindow->drawable.class,
+ pWinPriv->visual,
+ mask,
+ &attribs);
+}
+
+/** This function handles lazy window creation and realization. Window
+ * creation is handled by #dmxCreateNonRootWindow(). It also handles
+ * any stacking changes that have occured since the window was
+ * originally created by calling #dmxDoRestackWindow(). If the window
+ * is shaped, the shape is set on the back-end server by calling
+ * #dmxDoSetShape(), and if the window has pictures (from RENDER)
+ * associated with it, those pictures are created on the back-end
+ * server by calling #dmxCreatePictureList(). If \a doSync is TRUE,
+ * then #dmxSync() is called. */
+void dmxCreateAndRealizeWindow(WindowPtr pWindow, Bool doSync)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+
+ if (!dmxScreen->beDisplay) return;
+
+ pWinPriv->window = dmxCreateNonRootWindow(pWindow);
+ if (pWinPriv->restacked) dmxDoRestackWindow(pWindow);
+ if (pWinPriv->isShaped) dmxDoSetShape(pWindow);
+ if (pWinPriv->hasPict) dmxCreatePictureList(pWindow);
+ if (pWinPriv->mapped) XMapWindow(dmxScreen->beDisplay,
+ pWinPriv->window);
+ if (doSync) dmxSync(dmxScreen, False);
+}
+
+/** Create \a pWindow on the back-end server. If the lazy window
+ * creation optimization is enabled, then the actual creation and
+ * realization of the window is handled by
+ * #dmxCreateAndRealizeWindow(). */
+Bool dmxCreateWindow(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ Bool ret = TRUE;
+
+ DMX_UNWRAP(CreateWindow, dmxScreen, pScreen);
+#if 0
+ if (pScreen->CreateWindow)
+ ret = pScreen->CreateWindow(pWindow);
+#endif
+
+ /* Set up the defaults */
+ pWinPriv->window = (Window)0;
+ pWinPriv->offscreen = TRUE;
+ pWinPriv->mapped = FALSE;
+ pWinPriv->restacked = FALSE;
+ pWinPriv->attribMask = 0;
+ pWinPriv->isShaped = FALSE;
+ pWinPriv->hasPict = FALSE;
+#ifdef GLXEXT
+ pWinPriv->swapGroup = NULL;
+ pWinPriv->barrier = 0;
+#endif
+
+ if (dmxScreen->beDisplay) {
+ /* Only create the root window at this stage -- non-root windows are
+ created when they are mapped and are on-screen */
+ if (!pWindow->parent) {
+ dmxScreen->rootWin = pWinPriv->window
+ = dmxCreateRootWindow(pWindow);
+ if (dmxScreen->scrnX != dmxScreen->rootX
+ || dmxScreen->scrnY != dmxScreen->rootY
+ || dmxScreen->scrnWidth != dmxScreen->rootWidth
+ || dmxScreen->scrnHeight != dmxScreen->rootHeight) {
+ dmxResizeRootWindow(pWindow,
+ dmxScreen->rootX,
+ dmxScreen->rootY,
+ dmxScreen->rootWidth,
+ dmxScreen->rootHeight);
+ dmxUpdateScreenResources(screenInfo.screens[dmxScreen->index],
+ dmxScreen->rootX,
+ dmxScreen->rootY,
+ dmxScreen->rootWidth,
+ dmxScreen->rootHeight);
+ pWindow->origin.x = dmxScreen->rootX;
+ pWindow->origin.y = dmxScreen->rootY;
+ }
+ } else {
+ dmxGetDefaultWindowAttributes(pWindow,
+ &pWinPriv->cmap,
+ &pWinPriv->visual);
+
+ if (dmxLazyWindowCreation) {
+ /* Save parent's visual for use later */
+ if (pWinPriv->visual == CopyFromParent)
+ pWinPriv->visual =
+ dmxLookupVisualFromID(pScreen,
+ wVisual(pWindow->parent));
+ } else {
+ pWinPriv->window = dmxCreateNonRootWindow(pWindow);
+ }
+ }
+
+ dmxSync(dmxScreen, False);
+ }
+
+ DMX_WRAP(CreateWindow, dmxCreateWindow, dmxScreen, pScreen);
+
+ return ret;
+}
+
+/** Destroy \a pWindow on the back-end server. */
+Bool dmxBEDestroyWindow(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+
+ if (pWinPriv->window) {
+ XDestroyWindow(dmxScreen->beDisplay, pWinPriv->window);
+ pWinPriv->window = (Window)0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+/** Destroy \a pWindow on the back-end server. If any RENDER pictures
+ were created, destroy them as well. */
+Bool dmxDestroyWindow(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ Bool ret = TRUE;
+ Bool needSync = FALSE;
+#ifdef GLXEXT
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+#endif
+
+ DMX_UNWRAP(DestroyWindow, dmxScreen, pScreen);
+
+ /* Destroy any picture list associated with this window */
+ needSync |= dmxDestroyPictureList(pWindow);
+
+ /* Destroy window on back-end server */
+ needSync |= dmxBEDestroyWindow(pWindow);
+ if (needSync) dmxSync(dmxScreen, FALSE);
+
+#ifdef GLXEXT
+ if (pWinPriv->swapGroup && pWinPriv->windowDestroyed)
+ pWinPriv->windowDestroyed(pWindow);
+#endif
+
+ if (pScreen->DestroyWindow)
+ ret = pScreen->DestroyWindow(pWindow);
+
+ DMX_WRAP(DestroyWindow, dmxDestroyWindow, dmxScreen, pScreen);
+
+ return ret;
+}
+
+/** Change the position of \a pWindow to be \a x, \a y. */
+Bool dmxPositionWindow(WindowPtr pWindow, int x, int y)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ Bool ret = TRUE;
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ unsigned int m;
+ XWindowChanges c;
+
+ DMX_UNWRAP(PositionWindow, dmxScreen, pScreen);
+#if 0
+ if (pScreen->PositionWindow)
+ ret = pScreen->PositionWindow(pWindow, x, y);
+#endif
+
+ /* Determine if the window is completely off the visible portion of
+ the screen */
+ pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow);
+
+ /* If the window is now on-screen and it is mapped and it has not
+ been created yet, create it and map it */
+ if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) {
+ dmxCreateAndRealizeWindow(pWindow, TRUE);
+ } else if (pWinPriv->window) {
+ /* Position window on back-end server */
+ m = CWX | CWY | CWWidth | CWHeight;
+ c.x = pWindow->origin.x - wBorderWidth(pWindow);
+ c.y = pWindow->origin.y - wBorderWidth(pWindow);
+ c.width = pWindow->drawable.width;
+ c.height = pWindow->drawable.height;
+ if (pWindow->drawable.class != InputOnly) {
+ m |= CWBorderWidth;
+ c.border_width = pWindow->borderWidth;
+ }
+
+ XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c);
+ dmxSync(dmxScreen, False);
+ }
+
+ DMX_WRAP(PositionWindow, dmxPositionWindow, dmxScreen, pScreen);
+
+ return ret;
+}
+
+static void dmxDoChangeWindowAttributes(WindowPtr pWindow,
+ unsigned long *mask,
+ XSetWindowAttributes *attribs)
+{
+ dmxPixPrivPtr pPixPriv;
+
+ if (*mask & CWBackPixmap) {
+ switch (pWindow->backgroundState) {
+ case None:
+ attribs->background_pixmap = None;
+ break;
+
+ case ParentRelative:
+ attribs->background_pixmap = ParentRelative;
+ break;
+
+ case BackgroundPixmap:
+ pPixPriv = DMX_GET_PIXMAP_PRIV(pWindow->background.pixmap);
+ attribs->background_pixmap = pPixPriv->pixmap;
+ break;
+
+ case BackgroundPixel:
+ *mask &= ~CWBackPixmap;
+ break;
+ }
+ }
+
+ if (*mask & CWBackPixel) {
+ if (pWindow->backgroundState == BackgroundPixel)
+ attribs->background_pixel = pWindow->background.pixel;
+ else
+ *mask &= ~CWBackPixel;
+ }
+
+ if (*mask & CWBorderPixmap) {
+ if (pWindow->borderIsPixel)
+ *mask &= ~CWBorderPixmap;
+ else {
+ pPixPriv = DMX_GET_PIXMAP_PRIV(pWindow->border.pixmap);
+ attribs->border_pixmap = pPixPriv->pixmap;
+ }
+ }
+
+ if (*mask & CWBorderPixel) {
+ if (pWindow->borderIsPixel)
+ attribs->border_pixel = pWindow->border.pixel;
+ else
+ *mask &= ~CWBorderPixel;
+ }
+
+ if (*mask & CWBitGravity)
+ attribs->bit_gravity = pWindow->bitGravity;
+
+ if (*mask & CWWinGravity)
+ *mask &= ~CWWinGravity; /* Handled by dix */
+
+ if (*mask & CWBackingStore)
+ *mask &= ~CWBackingStore; /* Backing store not supported */
+
+ if (*mask & CWBackingPlanes)
+ *mask &= ~CWBackingPlanes; /* Backing store not supported */
+
+ if (*mask & CWBackingPixel)
+ *mask &= ~CWBackingPixel; /* Backing store not supported */
+
+ if (*mask & CWOverrideRedirect)
+ attribs->override_redirect = pWindow->overrideRedirect;
+
+ if (*mask & CWSaveUnder)
+ *mask &= ~CWSaveUnder; /* Save unders not supported */
+
+ if (*mask & CWEventMask)
+ *mask &= ~CWEventMask; /* Events are handled by dix */
+
+ if (*mask & CWDontPropagate)
+ *mask &= ~CWDontPropagate; /* Events are handled by dix */
+
+ if (*mask & CWColormap) {
+ ColormapPtr pCmap;
+ dmxColormapPrivPtr pCmapPriv;
+
+ pCmap = (ColormapPtr)LookupIDByType(wColormap(pWindow), RT_COLORMAP);
+ pCmapPriv = DMX_GET_COLORMAP_PRIV(pCmap);
+ attribs->colormap = pCmapPriv->cmap;
+ }
+
+ if (*mask & CWCursor)
+ *mask &= ~CWCursor; /* Handled by the cursor code */
+}
+
+/** Change the window attributes of \a pWindow. */
+Bool dmxChangeWindowAttributes(WindowPtr pWindow, unsigned long mask)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ Bool ret = TRUE;
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ XSetWindowAttributes attribs;
+
+ DMX_UNWRAP(ChangeWindowAttributes, dmxScreen, pScreen);
+#if 0
+ if (pScreen->ChangeWindowAttributes)
+ ret = pScreen->ChangeWindowAttributes(pWindow, mask);
+#endif
+
+ /* Change window attribs on back-end server */
+ dmxDoChangeWindowAttributes(pWindow, &mask, &attribs);
+
+ /* Save mask for lazy window creation optimization */
+ pWinPriv->attribMask |= mask;
+
+ if (mask && pWinPriv->window) {
+ XChangeWindowAttributes(dmxScreen->beDisplay, pWinPriv->window,
+ mask, &attribs);
+ dmxSync(dmxScreen, False);
+ }
+
+ DMX_WRAP(ChangeWindowAttributes, dmxChangeWindowAttributes, dmxScreen,
+ pScreen);
+
+ return ret;
+}
+
+/** Realize \a pWindow on the back-end server. If the lazy window
+ * creation optimization is enabled, the window is only realized when
+ * it at least partially overlaps the screen. */
+Bool dmxRealizeWindow(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ Bool ret = TRUE;
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+
+ DMX_UNWRAP(RealizeWindow, dmxScreen, pScreen);
+#if 0
+ if (pScreen->RealizeWindow)
+ ret = pScreen->RealizeWindow(pWindow);
+#endif
+
+ /* Determine if the window is completely off the visible portion of
+ the screen */
+ pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow);
+
+ /* If the window hasn't been created and it's not offscreen, then
+ create it */
+ if (!pWinPriv->window && !pWinPriv->offscreen) {
+ dmxCreateAndRealizeWindow(pWindow, FALSE);
+ }
+
+ if (pWinPriv->window) {
+ /* Realize window on back-end server */
+ XMapWindow(dmxScreen->beDisplay, pWinPriv->window);
+ dmxSync(dmxScreen, False);
+ }
+
+ /* Let the other functions know that the window is now mapped */
+ pWinPriv->mapped = TRUE;
+
+ DMX_WRAP(RealizeWindow, dmxRealizeWindow, dmxScreen, pScreen);
+
+ dmxUpdateWindowInfo(DMX_UPDATE_REALIZE, pWindow);
+ return ret;
+}
+
+/** Unrealize \a pWindow on the back-end server. */
+Bool dmxUnrealizeWindow(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ Bool ret = TRUE;
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+
+ DMX_UNWRAP(UnrealizeWindow, dmxScreen, pScreen);
+#if 0
+ if (pScreen->UnrealizeWindow)
+ ret = pScreen->UnrealizeWindow(pWindow);
+#endif
+
+ if (pWinPriv->window) {
+ /* Unrealize window on back-end server */
+ XUnmapWindow(dmxScreen->beDisplay, pWinPriv->window);
+ dmxSync(dmxScreen, False);
+ }
+
+ /* When unrealized (i.e., unmapped), the window is always considered
+ off of the visible portion of the screen */
+ pWinPriv->offscreen = TRUE;
+ pWinPriv->mapped = FALSE;
+
+#ifdef GLXEXT
+ if (pWinPriv->swapGroup && pWinPriv->windowUnmapped)
+ pWinPriv->windowUnmapped(pWindow);
+#endif
+
+ DMX_WRAP(UnrealizeWindow, dmxUnrealizeWindow, dmxScreen, pScreen);
+
+ dmxUpdateWindowInfo(DMX_UPDATE_UNREALIZE, pWindow);
+ return ret;
+}
+
+static void dmxDoRestackWindow(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ WindowPtr pNextSib = pWindow->nextSib;
+ unsigned int m;
+ XWindowChanges c;
+
+ if (pNextSib == NullWindow) {
+ /* Window is at the bottom of the stack */
+ m = CWStackMode;
+ c.sibling = (Window)0;
+ c.stack_mode = Below;
+ XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c);
+ } else {
+ /* Window is not at the bottom of the stack */
+ dmxWinPrivPtr pNextSibPriv = DMX_GET_WINDOW_PRIV(pNextSib);
+
+ /* Handle case where siblings have not yet been created due to
+ lazy window creation optimization by first finding the next
+ sibling in the sibling list that has been created (if any)
+ and then putting the current window just above that sibling,
+ and if no next siblings have been created yet, then put it at
+ the bottom of the stack (since it might have a previous
+ sibling that should be above it). */
+ while (!pNextSibPriv->window) {
+ pNextSib = pNextSib->nextSib;
+ if (pNextSib == NullWindow) {
+ /* Window is at the bottom of the stack */
+ m = CWStackMode;
+ c.sibling = (Window)0;
+ c.stack_mode = Below;
+ XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c);
+ return;
+ }
+ pNextSibPriv = DMX_GET_WINDOW_PRIV(pNextSib);
+ }
+
+ m = CWStackMode | CWSibling;
+ c.sibling = pNextSibPriv->window;
+ c.stack_mode = Above;
+ XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c);
+ }
+}
+
+/** Handle window restacking. The actual restacking occurs in
+ * #dmxDoRestackWindow(). */
+void dmxRestackWindow(WindowPtr pWindow, WindowPtr pOldNextSib)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+
+ DMX_UNWRAP(RestackWindow, dmxScreen, pScreen);
+#if 0
+ if (pScreen->RestackWindow)
+ pScreen->RestackWindow(pWindow, pOldNextSib);
+#endif
+
+ if (pOldNextSib != pWindow->nextSib) {
+ /* Track restacking for lazy window creation optimization */
+ pWinPriv->restacked = TRUE;
+
+ /* Restack window on back-end server */
+ if (pWinPriv->window) {
+ dmxDoRestackWindow(pWindow);
+ dmxSync(dmxScreen, False);
+ }
+ }
+
+ DMX_WRAP(RestackWindow, dmxRestackWindow, dmxScreen, pScreen);
+ dmxUpdateWindowInfo(DMX_UPDATE_RESTACK, pWindow);
+}
+
+static Bool dmxWindowExposurePredicate(Display *dpy, XEvent *ev, XPointer ptr)
+{
+ return (ev->type == Expose && ev->xexpose.window == *(Window *)ptr);
+}
+
+/** Handle exposures on \a pWindow. Since window exposures are handled
+ * in DMX, the events that are generated by the back-end server are
+ * redundant, so we eat them here. */
+void dmxWindowExposures(WindowPtr pWindow, RegionPtr prgn,
+ RegionPtr other_exposed)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ XEvent ev;
+
+ DMX_UNWRAP(WindowExposures, dmxScreen, pScreen);
+
+ dmxSync(dmxScreen, False);
+
+ if (pWinPriv->window) {
+ while (XCheckIfEvent(dmxScreen->beDisplay, &ev,
+ dmxWindowExposurePredicate,
+ (XPointer)&pWinPriv->window)) {
+ /* Handle expose events -- this should not be necessary
+ since the base window in which the root window was
+ created is guaranteed to be on top (override_redirect),
+ so we should just swallow these events. If for some
+ reason the window is not on top, then we'd need to
+ collect these events and send them to the client later
+ (e.g., during the block handler as Xnest does). */
+ }
+ }
+
+#if 1
+ if (pScreen->WindowExposures)
+ pScreen->WindowExposures(pWindow, prgn, other_exposed);
+#endif
+ DMX_WRAP(WindowExposures, dmxWindowExposures, dmxScreen, pScreen);
+}
+
+/** Move \a pWindow on the back-end server. Determine whether or not it
+ * is on or offscreen, and realize it if it is newly on screen and the
+ * lazy window creation optimization is enabled. */
+void dmxCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ unsigned int m;
+ XWindowChanges c;
+
+ DMX_UNWRAP(CopyWindow, dmxScreen, pScreen);
+#if 0
+ if (pScreen->CopyWindow)
+ pScreen->CopyWindow(pWindow, ptOldOrg, prgnSrc);
+#endif
+
+ /* Determine if the window is completely off the visible portion of
+ the screen */
+ pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow);
+
+ /* If the window is now on-screen and it is mapped and it has not
+ been created yet, create it and map it */
+ if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) {
+ dmxCreateAndRealizeWindow(pWindow, TRUE);
+ } else if (pWinPriv->window) {
+ /* Move window on back-end server */
+ m = CWX | CWY | CWWidth | CWHeight;
+ c.x = pWindow->origin.x - wBorderWidth(pWindow);
+ c.y = pWindow->origin.y - wBorderWidth(pWindow);
+ c.width = pWindow->drawable.width;
+ c.height = pWindow->drawable.height;
+
+ XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c);
+ dmxSync(dmxScreen, False);
+ }
+
+ DMX_WRAP(CopyWindow, dmxCopyWindow, dmxScreen, pScreen);
+ dmxUpdateWindowInfo(DMX_UPDATE_COPY, pWindow);
+}
+
+/** Resize \a pWindow on the back-end server. Determine whether or not
+ * it is on or offscreen, and realize it if it is newly on screen and
+ * the lazy window creation optimization is enabled. */
+void dmxResizeWindow(WindowPtr pWindow, int x, int y,
+ unsigned int w, unsigned int h, WindowPtr pSib)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ dmxWinPrivPtr pSibPriv;
+ unsigned int m;
+ XWindowChanges c;
+
+ if (pSib)
+ pSibPriv = DMX_GET_WINDOW_PRIV(pSib);
+
+ DMX_UNWRAP(ResizeWindow, dmxScreen, pScreen);
+#if 1
+ if (pScreen->ResizeWindow)
+ pScreen->ResizeWindow(pWindow, x, y, w, h, pSib);
+#endif
+
+ /* Determine if the window is completely off the visible portion of
+ the screen */
+ pWinPriv->offscreen = DMX_WINDOW_OFFSCREEN(pWindow);
+
+ /* If the window is now on-screen and it is mapped and it has not
+ been created yet, create it and map it */
+ if (!pWinPriv->window && pWinPriv->mapped && !pWinPriv->offscreen) {
+ dmxCreateAndRealizeWindow(pWindow, TRUE);
+ } else if (pWinPriv->window) {
+ /* Handle resizing on back-end server */
+ m = CWX | CWY | CWWidth | CWHeight;
+ c.x = pWindow->origin.x - wBorderWidth(pWindow);
+ c.y = pWindow->origin.y - wBorderWidth(pWindow);
+ c.width = pWindow->drawable.width;
+ c.height = pWindow->drawable.height;
+
+ XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c);
+ dmxSync(dmxScreen, False);
+ }
+
+ DMX_WRAP(ResizeWindow, dmxResizeWindow, dmxScreen, pScreen);
+ dmxUpdateWindowInfo(DMX_UPDATE_RESIZE, pWindow);
+}
+
+/** Reparent \a pWindow on the back-end server. */
+void dmxReparentWindow(WindowPtr pWindow, WindowPtr pPriorParent)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ dmxWinPrivPtr pParentPriv = DMX_GET_WINDOW_PRIV(pWindow->parent);
+
+ DMX_UNWRAP(ReparentWindow, dmxScreen, pScreen);
+#if 0
+ if (pScreen->ReparentWindow)
+ pScreen->ReparentWindow(pWindow, pPriorParent);
+#endif
+
+ if (pWinPriv->window) {
+ if (!pParentPriv->window) {
+ dmxCreateAndRealizeWindow(pWindow->parent, FALSE);
+ }
+
+ /* Handle reparenting on back-end server */
+ XReparentWindow(dmxScreen->beDisplay, pWinPriv->window,
+ pParentPriv->window,
+ pWindow->origin.x - wBorderWidth(pWindow),
+ pWindow->origin.x - wBorderWidth(pWindow));
+ dmxSync(dmxScreen, False);
+ }
+
+ DMX_WRAP(ReparentWindow, dmxReparentWindow, dmxScreen, pScreen);
+ dmxUpdateWindowInfo(DMX_UPDATE_REPARENT, pWindow);
+}
+
+/** Change border width for \a pWindow to \a width pixels. */
+void dmxChangeBorderWidth(WindowPtr pWindow, unsigned int width)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ unsigned int m;
+ XWindowChanges c;
+
+ DMX_UNWRAP(ChangeBorderWidth, dmxScreen, pScreen);
+#if 1
+ if (pScreen->ChangeBorderWidth)
+ pScreen->ChangeBorderWidth(pWindow, width);
+#endif
+
+ /* NOTE: Do we need to check for on/off screen here? */
+
+ if (pWinPriv->window) {
+ /* Handle border width change on back-end server */
+ m = CWBorderWidth;
+ c.border_width = width;
+
+ XConfigureWindow(dmxScreen->beDisplay, pWinPriv->window, m, &c);
+ dmxSync(dmxScreen, False);
+ }
+
+ DMX_WRAP(ChangeBorderWidth, dmxChangeBorderWidth, dmxScreen, pScreen);
+}
+
+static void dmxDoSetShape(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+ int nBox;
+ BoxPtr pBox;
+ int nRect;
+ XRectangle *pRect;
+ XRectangle *pRectFirst;
+
+ /* First, set the bounding shape */
+ if (wBoundingShape(pWindow)) {
+ pBox = REGION_RECTS(wBoundingShape(pWindow));
+ nRect = nBox = REGION_NUM_RECTS(wBoundingShape(pWindow));
+ pRectFirst = pRect = malloc(nRect * sizeof(*pRect));
+ while (nBox--) {
+ pRect->x = pBox->x1;
+ pRect->y = pBox->y1;
+ pRect->width = pBox->x2 - pBox->x1;
+ pRect->height = pBox->y2 - pBox->y1;
+ pBox++;
+ pRect++;
+ }
+ XShapeCombineRectangles(dmxScreen->beDisplay, pWinPriv->window,
+ ShapeBounding, 0, 0,
+ pRectFirst, nRect,
+ ShapeSet, YXBanded);
+ free(pRectFirst);
+ } else {
+ XShapeCombineMask(dmxScreen->beDisplay, pWinPriv->window,
+ ShapeBounding, 0, 0, None, ShapeSet);
+ }
+
+ /* Next, set the clip shape */
+ if (wClipShape(pWindow)) {
+ pBox = REGION_RECTS(wClipShape(pWindow));
+ nRect = nBox = REGION_NUM_RECTS(wClipShape(pWindow));
+ pRectFirst = pRect = malloc(nRect * sizeof(*pRect));
+ while (nBox--) {
+ pRect->x = pBox->x1;
+ pRect->y = pBox->y1;
+ pRect->width = pBox->x2 - pBox->x1;
+ pRect->height = pBox->y2 - pBox->y1;
+ pBox++;
+ pRect++;
+ }
+ XShapeCombineRectangles(dmxScreen->beDisplay, pWinPriv->window,
+ ShapeClip, 0, 0,
+ pRectFirst, nRect,
+ ShapeSet, YXBanded);
+ free(pRectFirst);
+ } else {
+ XShapeCombineMask(dmxScreen->beDisplay, pWinPriv->window,
+ ShapeClip, 0, 0, None, ShapeSet);
+ }
+
+ if (XShapeInputSelected(dmxScreen->beDisplay, pWinPriv->window)) {
+ ErrorF("Input selected for window %x on Screen %d\n",
+ (unsigned int)pWinPriv->window, pScreen->myNum);
+ }
+}
+
+/** Set shape of \a pWindow on the back-end server. */
+void dmxSetShape(WindowPtr pWindow)
+{
+ ScreenPtr pScreen = pWindow->drawable.pScreen;
+ DMXScreenInfo *dmxScreen = &dmxScreens[pScreen->myNum];
+ dmxWinPrivPtr pWinPriv = DMX_GET_WINDOW_PRIV(pWindow);
+
+ DMX_UNWRAP(SetShape, dmxScreen, pScreen);
+#if 1
+ if (pScreen->SetShape)
+ pScreen->SetShape(pWindow);
+#endif
+
+ if (pWinPriv->window) {
+ /* Handle setting the current shape on the back-end server */
+ dmxDoSetShape(pWindow);
+ dmxSync(dmxScreen, False);
+ } else {
+ pWinPriv->isShaped = TRUE;
+ }
+
+ DMX_WRAP(SetShape, dmxSetShape, dmxScreen, pScreen);
+}
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