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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
+<html>
+ <head>
+ <meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+ <title>File Index</title>
+ <link href="doxygen.css" rel="stylesheet" type="text/css">
+ </head>
+ <body>
+<!-- Generated by Doxygen 1.3.4 -->
+<div class="qindex"><a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a></div>
+<h1>_EventQueue Struct Reference</h1><table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>HWEventQueueType&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o0">head</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>HWEventQueueType&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o1">tail</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>CARD32&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o2">lastEventTime</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>Bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o3">lastMotion</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="struct__Event.html">EventRec</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o4">events</a> [QUEUE_SIZE]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>DevicePtr&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o6">pPtr</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>ScreenPtr&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o7">pEnqueueScreen</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>ScreenPtr&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="struct__EventQueue.html#o8">pDequeueScreen</a></td></tr>
+
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+Event queue.
+<p>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="o4" doxytag="_EventQueue::events" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="struct__Event.html">EventRec</a> <a class="el" href="struct__EventQueue.html#o4">_EventQueue::events</a>[QUEUE_SIZE]
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Static allocation for signals. </td>
+ </tr>
+</table>
+<a class="anchor" name="o0" doxytag="_EventQueue::head" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> HWEventQueueType <a class="el" href="struct__EventQueue.html#o0">_EventQueue::head</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Queue head; must be long for SetInputCheck. </td>
+ </tr>
+</table>
+<a class="anchor" name="o2" doxytag="_EventQueue::lastEventTime" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> CARD32 <a class="el" href="struct__EventQueue.html#o2">_EventQueue::lastEventTime</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+To avoid time running backwards. </td>
+ </tr>
+</table>
+<a class="anchor" name="o3" doxytag="_EventQueue::lastMotion" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> Bool <a class="el" href="struct__EventQueue.html#o3">_EventQueue::lastMotion</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+True if last event was motion. </td>
+ </tr>
+</table>
+<a class="anchor" name="o8" doxytag="_EventQueue::pDequeueScreen" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> ScreenPtr <a class="el" href="struct__EventQueue.html#o8">_EventQueue::pDequeueScreen</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Screen events are dispatched to. </td>
+ </tr>
+</table>
+<a class="anchor" name="o7" doxytag="_EventQueue::pEnqueueScreen" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> ScreenPtr <a class="el" href="struct__EventQueue.html#o7">_EventQueue::pEnqueueScreen</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Screen events are delivered to. </td>
+ </tr>
+</table>
+<a class="anchor" name="o6" doxytag="_EventQueue::pPtr" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> DevicePtr <a class="el" href="struct__EventQueue.html#o6">_EventQueue::pPtr</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Device pointers (to get funcs) </td>
+ </tr>
+</table>
+<a class="anchor" name="o1" doxytag="_EventQueue::tail" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> HWEventQueueType <a class="el" href="struct__EventQueue.html#o1">_EventQueue::tail</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Queue tail; must be long for SetInputCheck. </td>
+ </tr>
+</table>
+<hr>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="dmxeq_8c.html">dmxeq.c</a></ul>
+ <hr>
+ <address>
+ <small>
+ Generated June 29, 2004 for <a
+ href="http://dmx.sourceforge.net">Distributed Multihead X</a> by
+ <a href="http://www.doxygen.org/index.html">doxygen</a>
+ 1.3.4.
+ </small>
+ </addres>
+ </hr>
+ </body>
+</html>