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Diffstat (limited to 'xorg-server/hw/dmx/glxProxy/compsize.c')
-rw-r--r--xorg-server/hw/dmx/glxProxy/compsize.c866
1 files changed, 474 insertions, 392 deletions
diff --git a/xorg-server/hw/dmx/glxProxy/compsize.c b/xorg-server/hw/dmx/glxProxy/compsize.c
index 5a5d5d0f1..c204d3ded 100644
--- a/xorg-server/hw/dmx/glxProxy/compsize.c
+++ b/xorg-server/hw/dmx/glxProxy/compsize.c
@@ -31,529 +31,611 @@
#include <GL/gl.h>
#include "compsize.h"
-GLint __glFogiv_size(GLenum pname)
+GLint
+__glFogiv_size(GLenum pname)
{
switch (pname) {
- case GL_FOG_COLOR: return 4;
- case GL_FOG_DENSITY: return 1;
- case GL_FOG_END: return 1;
- case GL_FOG_MODE: return 1;
- case GL_FOG_INDEX: return 1;
- case GL_FOG_START: return 1;
- default:
- return 0;
+ case GL_FOG_COLOR:
+ return 4;
+ case GL_FOG_DENSITY:
+ return 1;
+ case GL_FOG_END:
+ return 1;
+ case GL_FOG_MODE:
+ return 1;
+ case GL_FOG_INDEX:
+ return 1;
+ case GL_FOG_START:
+ return 1;
+ default:
+ return 0;
}
}
-GLint __glFogfv_size(GLenum pname)
+GLint
+__glFogfv_size(GLenum pname)
{
return __glFogiv_size(pname);
}
-GLint __glCallLists_size(GLsizei n, GLenum type)
+GLint
+__glCallLists_size(GLsizei n, GLenum type)
{
GLint size;
- if (n < 0) return 0;
+ if (n < 0)
+ return 0;
switch (type) {
- case GL_BYTE: size = 1; break;
- case GL_UNSIGNED_BYTE: size = 1; break;
- case GL_SHORT: size = 2; break;
- case GL_UNSIGNED_SHORT: size = 2; break;
- case GL_INT: size = 4; break;
- case GL_UNSIGNED_INT: size = 4; break;
- case GL_FLOAT: size = 4; break;
- case GL_2_BYTES: size = 2; break;
- case GL_3_BYTES: size = 3; break;
- case GL_4_BYTES: size = 4; break;
- default:
- return 0;
+ case GL_BYTE:
+ size = 1;
+ break;
+ case GL_UNSIGNED_BYTE:
+ size = 1;
+ break;
+ case GL_SHORT:
+ size = 2;
+ break;
+ case GL_UNSIGNED_SHORT:
+ size = 2;
+ break;
+ case GL_INT:
+ size = 4;
+ break;
+ case GL_UNSIGNED_INT:
+ size = 4;
+ break;
+ case GL_FLOAT:
+ size = 4;
+ break;
+ case GL_2_BYTES:
+ size = 2;
+ break;
+ case GL_3_BYTES:
+ size = 3;
+ break;
+ case GL_4_BYTES:
+ size = 4;
+ break;
+ default:
+ return 0;
}
return n * size;
}
-GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
+GLint
+__glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
{
GLint elements, esize;
-
+
switch (format) {
- case GL_COLOR_INDEX:
- case GL_STENCIL_INDEX:
- case GL_DEPTH_COMPONENT:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_COMPONENT:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
}
switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
- return (h * ((w+7)/8));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
+ return (h * ((w + 7) / 8));
+ }
+ else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
}
return elements * esize * w * h;
}
-GLint __glBitmap_size(GLsizei w, GLsizei h)
+GLint
+__glBitmap_size(GLsizei w, GLsizei h)
{
return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
}
-GLint __glTexGendv_size(GLenum e)
+GLint
+__glTexGendv_size(GLenum e)
{
switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default:
+ return 0;
}
}
-GLint __glTexGenfv_size(GLenum e)
+GLint
+__glTexGenfv_size(GLenum e)
{
return __glTexGendv_size(e);
}
-GLint __glTexGeniv_size(GLenum e)
+GLint
+__glTexGeniv_size(GLenum e)
{
return __glTexGendv_size(e);
}
-GLint __glTexParameterfv_size(GLenum e)
+GLint
+__glTexParameterfv_size(GLenum e)
{
switch (e) {
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- return 1;
- case GL_TEXTURE_BORDER_COLOR:
- return 4;
- case GL_TEXTURE_PRIORITY:
- return 1;
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- return 1;
- default:
- return 0;
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ return 1;
+ case GL_TEXTURE_BORDER_COLOR:
+ return 4;
+ case GL_TEXTURE_PRIORITY:
+ return 1;
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ return 1;
+ default:
+ return 0;
}
}
-GLint __glTexParameteriv_size(GLenum e)
+GLint
+__glTexParameteriv_size(GLenum e)
{
return __glTexParameterfv_size(e);
}
-GLint __glTexEnvfv_size(GLenum e)
+GLint
+__glTexEnvfv_size(GLenum e)
{
switch (e) {
- case GL_TEXTURE_ENV_MODE:
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
+ case GL_TEXTURE_ENV_MODE:
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default:
+ return 0;
}
}
-GLint __glTexEnviv_size(GLenum e)
+GLint
+__glTexEnviv_size(GLenum e)
{
return __glTexEnvfv_size(e);
}
-GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
+GLint
+__glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
{
GLint elements, esize;
- if (w < 0) return 0;
+ if (w < 0)
+ return 0;
switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
}
switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (w+7)/8;
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (w + 7) / 8;
+ }
+ else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
}
return elements * esize * w;
}
-GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
+GLint
+__glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
{
GLint elements, esize;
- if (w < 0) return 0;
- if (h < 0) return 0;
+ if (w < 0)
+ return 0;
+ if (h < 0)
+ return 0;
switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
}
switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (h * ((w+7)/8));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (h * ((w + 7) / 8));
+ }
+ else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
}
return elements * esize * w * h;
}
-GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
- GLsizei d)
+GLint
+__glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, GLsizei d)
{
GLint elements, esize;
- if (w < 0) return 0;
- if (h < 0) return 0;
- if (d < 0) return 0;
+ if (w < 0)
+ return 0;
+ if (h < 0)
+ return 0;
+ if (d < 0)
+ return 0;
switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
}
switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (d * (h * ((w+7)/8)));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (d * (h * ((w + 7) / 8)));
+ }
+ else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
}
return elements * esize * w * h * d;
}
-GLint __glLightfv_size(GLenum pname)
+GLint
+__glLightfv_size(GLenum pname)
{
switch (pname) {
- case GL_SPOT_EXPONENT: return 1;
- case GL_SPOT_CUTOFF: return 1;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_POSITION: return 4;
- case GL_SPOT_DIRECTION: return 3;
- case GL_CONSTANT_ATTENUATION: return 1;
- case GL_LINEAR_ATTENUATION: return 1;
- case GL_QUADRATIC_ATTENUATION: return 1;
- default:
- return 0;
+ case GL_SPOT_EXPONENT:
+ return 1;
+ case GL_SPOT_CUTOFF:
+ return 1;
+ case GL_AMBIENT:
+ return 4;
+ case GL_DIFFUSE:
+ return 4;
+ case GL_SPECULAR:
+ return 4;
+ case GL_POSITION:
+ return 4;
+ case GL_SPOT_DIRECTION:
+ return 3;
+ case GL_CONSTANT_ATTENUATION:
+ return 1;
+ case GL_LINEAR_ATTENUATION:
+ return 1;
+ case GL_QUADRATIC_ATTENUATION:
+ return 1;
+ default:
+ return 0;
}
}
-GLint __glLightiv_size(GLenum pname)
+GLint
+__glLightiv_size(GLenum pname)
{
return __glLightfv_size(pname);
}
-GLint __glLightModelfv_size(GLenum pname)
+GLint
+__glLightModelfv_size(GLenum pname)
{
switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT: return 4;
- case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
- case GL_LIGHT_MODEL_TWO_SIDE: return 1;
- case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
- default:
- return 0;
+ case GL_LIGHT_MODEL_AMBIENT:
+ return 4;
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ return 1;
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ return 1;
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ return 1;
+ default:
+ return 0;
}
}
-GLint __glLightModeliv_size(GLenum pname)
+GLint
+__glLightModeliv_size(GLenum pname)
{
return __glLightModelfv_size(pname);
}
-GLint __glMaterialfv_size(GLenum pname)
+GLint
+__glMaterialfv_size(GLenum pname)
{
switch (pname) {
- case GL_SHININESS: return 1;
- case GL_EMISSION: return 4;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_AMBIENT_AND_DIFFUSE: return 4;
- case GL_COLOR_INDEXES: return 3;
- default:
- return 0;
+ case GL_SHININESS:
+ return 1;
+ case GL_EMISSION:
+ return 4;
+ case GL_AMBIENT:
+ return 4;
+ case GL_DIFFUSE:
+ return 4;
+ case GL_SPECULAR:
+ return 4;
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ case GL_COLOR_INDEXES:
+ return 3;
+ default:
+ return 0;
}
}
-GLint __glMaterialiv_size(GLenum pname)
+GLint
+__glMaterialiv_size(GLenum pname)
{
return __glMaterialfv_size(pname);
}
-GLint __glColorTableParameterfv_size(GLenum pname)
+GLint
+__glColorTableParameterfv_size(GLenum pname)
{
switch (pname) {
- case GL_COLOR_TABLE_FORMAT:
- case GL_COLOR_TABLE_WIDTH:
- case GL_COLOR_TABLE_RED_SIZE:
- case GL_COLOR_TABLE_GREEN_SIZE:
- case GL_COLOR_TABLE_BLUE_SIZE:
- case GL_COLOR_TABLE_ALPHA_SIZE:
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
- case GL_COLOR_TABLE_INTENSITY_SIZE:
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return -1;
+ case GL_COLOR_TABLE_FORMAT:
+ case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return -1;
}
}
-GLint __glColorTableParameteriv_size(GLenum pname)
+GLint
+__glColorTableParameteriv_size(GLenum pname)
{
return __glColorTableParameterfv_size(pname);
}
-GLint __glConvolutionParameterfv_size(GLenum pname)
+GLint
+__glConvolutionParameterfv_size(GLenum pname)
{
- switch(pname) {
- case GL_CONVOLUTION_BORDER_MODE:
- return 1;
- case GL_CONVOLUTION_BORDER_COLOR:
- case GL_CONVOLUTION_FILTER_SCALE:
- case GL_CONVOLUTION_FILTER_BIAS:
- return 4;
- default: /* error: bad enum value */
- return -1;
+ switch (pname) {
+ case GL_CONVOLUTION_BORDER_MODE:
+ return 1;
+ case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_FILTER_SCALE:
+ case GL_CONVOLUTION_FILTER_BIAS:
+ return 4;
+ default: /* error: bad enum value */
+ return -1;
}
}
-GLint __glConvolutionParameteriv_size(GLenum pname)
+GLint
+__glConvolutionParameteriv_size(GLenum pname)
{
return __glConvolutionParameterfv_size(pname);
}