diff options
Diffstat (limited to 'xorg-server/hw/dmx/glxProxy/compsize.c')
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/compsize.c | 866 |
1 files changed, 474 insertions, 392 deletions
diff --git a/xorg-server/hw/dmx/glxProxy/compsize.c b/xorg-server/hw/dmx/glxProxy/compsize.c index 5a5d5d0f1..c204d3ded 100644 --- a/xorg-server/hw/dmx/glxProxy/compsize.c +++ b/xorg-server/hw/dmx/glxProxy/compsize.c @@ -31,529 +31,611 @@ #include <GL/gl.h> #include "compsize.h" -GLint __glFogiv_size(GLenum pname) +GLint +__glFogiv_size(GLenum pname) { switch (pname) { - case GL_FOG_COLOR: return 4; - case GL_FOG_DENSITY: return 1; - case GL_FOG_END: return 1; - case GL_FOG_MODE: return 1; - case GL_FOG_INDEX: return 1; - case GL_FOG_START: return 1; - default: - return 0; + case GL_FOG_COLOR: + return 4; + case GL_FOG_DENSITY: + return 1; + case GL_FOG_END: + return 1; + case GL_FOG_MODE: + return 1; + case GL_FOG_INDEX: + return 1; + case GL_FOG_START: + return 1; + default: + return 0; } } -GLint __glFogfv_size(GLenum pname) +GLint +__glFogfv_size(GLenum pname) { return __glFogiv_size(pname); } -GLint __glCallLists_size(GLsizei n, GLenum type) +GLint +__glCallLists_size(GLsizei n, GLenum type) { GLint size; - if (n < 0) return 0; + if (n < 0) + return 0; switch (type) { - case GL_BYTE: size = 1; break; - case GL_UNSIGNED_BYTE: size = 1; break; - case GL_SHORT: size = 2; break; - case GL_UNSIGNED_SHORT: size = 2; break; - case GL_INT: size = 4; break; - case GL_UNSIGNED_INT: size = 4; break; - case GL_FLOAT: size = 4; break; - case GL_2_BYTES: size = 2; break; - case GL_3_BYTES: size = 3; break; - case GL_4_BYTES: size = 4; break; - default: - return 0; + case GL_BYTE: + size = 1; + break; + case GL_UNSIGNED_BYTE: + size = 1; + break; + case GL_SHORT: + size = 2; + break; + case GL_UNSIGNED_SHORT: + size = 2; + break; + case GL_INT: + size = 4; + break; + case GL_UNSIGNED_INT: + size = 4; + break; + case GL_FLOAT: + size = 4; + break; + case GL_2_BYTES: + size = 2; + break; + case GL_3_BYTES: + size = 3; + break; + case GL_4_BYTES: + size = 4; + break; + default: + return 0; } return n * size; } -GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +GLint +__glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) { GLint elements, esize; - + switch (format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; } switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { - return (h * ((w+7)/8)); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; + case GL_BITMAP: + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + return (h * ((w + 7) / 8)); + } + else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; } return elements * esize * w * h; } -GLint __glBitmap_size(GLsizei w, GLsizei h) +GLint +__glBitmap_size(GLsizei w, GLsizei h) { return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h); } -GLint __glTexGendv_size(GLenum e) +GLint +__glTexGendv_size(GLenum e) { switch (e) { - case GL_TEXTURE_GEN_MODE: - return 1; - case GL_OBJECT_PLANE: - case GL_EYE_PLANE: - return 4; - default: - return 0; + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: + return 0; } } -GLint __glTexGenfv_size(GLenum e) +GLint +__glTexGenfv_size(GLenum e) { return __glTexGendv_size(e); } -GLint __glTexGeniv_size(GLenum e) +GLint +__glTexGeniv_size(GLenum e) { return __glTexGendv_size(e); } -GLint __glTexParameterfv_size(GLenum e) +GLint +__glTexParameterfv_size(GLenum e) { switch (e) { - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - case GL_TEXTURE_WRAP_R: - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - return 1; - case GL_TEXTURE_BORDER_COLOR: - return 4; - case GL_TEXTURE_PRIORITY: - return 1; - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - return 1; - default: - return 0; + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + return 1; + case GL_TEXTURE_BORDER_COLOR: + return 4; + case GL_TEXTURE_PRIORITY: + return 1; + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + return 1; + default: + return 0; } } -GLint __glTexParameteriv_size(GLenum e) +GLint +__glTexParameteriv_size(GLenum e) { return __glTexParameterfv_size(e); } -GLint __glTexEnvfv_size(GLenum e) +GLint +__glTexEnvfv_size(GLenum e) { switch (e) { - case GL_TEXTURE_ENV_MODE: - return 1; - case GL_TEXTURE_ENV_COLOR: - return 4; - default: - return 0; + case GL_TEXTURE_ENV_MODE: + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: + return 0; } } -GLint __glTexEnviv_size(GLenum e) +GLint +__glTexEnviv_size(GLenum e) { return __glTexEnvfv_size(e); } -GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w) +GLint +__glTexImage1D_size(GLenum format, GLenum type, GLsizei w) { GLint elements, esize; - if (w < 0) return 0; + if (w < 0) + return 0; switch (format) { - case GL_COLOR_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; } switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (w+7)/8; - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (w + 7) / 8; + } + else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; } return elements * esize * w; } -GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +GLint +__glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) { GLint elements, esize; - if (w < 0) return 0; - if (h < 0) return 0; + if (w < 0) + return 0; + if (h < 0) + return 0; switch (format) { - case GL_COLOR_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; } switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (h * ((w+7)/8)); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (h * ((w + 7) / 8)); + } + else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; } return elements * esize * w * h; } -GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, - GLsizei d) +GLint +__glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, GLsizei d) { GLint elements, esize; - if (w < 0) return 0; - if (h < 0) return 0; - if (d < 0) return 0; + if (w < 0) + return 0; + if (h < 0) + return 0; + if (d < 0) + return 0; switch (format) { - case GL_COLOR_INDEX: - elements = 1; - break; - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_LUMINANCE: - elements = 1; - break; - case GL_LUMINANCE_ALPHA: - elements = 2; - break; - case GL_RGB: - elements = 3; - break; - case GL_RGBA: - case GL_ABGR_EXT: - elements = 4; - break; - default: - return 0; + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; } switch (type) { - case GL_BITMAP: - if (format == GL_COLOR_INDEX) { - return (d * (h * ((w+7)/8))); - } else { - return 0; - } - case GL_BYTE: - case GL_UNSIGNED_BYTE: - esize = 1; - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - esize = 1; - elements = 1; - break; - case GL_SHORT: - case GL_UNSIGNED_SHORT: - esize = 2; - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - esize = 2; - elements = 1; - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - esize = 4; - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - esize = 4; - elements = 1; - break; - default: - return 0; + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (d * (h * ((w + 7) / 8))); + } + else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; } return elements * esize * w * h * d; } -GLint __glLightfv_size(GLenum pname) +GLint +__glLightfv_size(GLenum pname) { switch (pname) { - case GL_SPOT_EXPONENT: return 1; - case GL_SPOT_CUTOFF: return 1; - case GL_AMBIENT: return 4; - case GL_DIFFUSE: return 4; - case GL_SPECULAR: return 4; - case GL_POSITION: return 4; - case GL_SPOT_DIRECTION: return 3; - case GL_CONSTANT_ATTENUATION: return 1; - case GL_LINEAR_ATTENUATION: return 1; - case GL_QUADRATIC_ATTENUATION: return 1; - default: - return 0; + case GL_SPOT_EXPONENT: + return 1; + case GL_SPOT_CUTOFF: + return 1; + case GL_AMBIENT: + return 4; + case GL_DIFFUSE: + return 4; + case GL_SPECULAR: + return 4; + case GL_POSITION: + return 4; + case GL_SPOT_DIRECTION: + return 3; + case GL_CONSTANT_ATTENUATION: + return 1; + case GL_LINEAR_ATTENUATION: + return 1; + case GL_QUADRATIC_ATTENUATION: + return 1; + default: + return 0; } } -GLint __glLightiv_size(GLenum pname) +GLint +__glLightiv_size(GLenum pname) { return __glLightfv_size(pname); } -GLint __glLightModelfv_size(GLenum pname) +GLint +__glLightModelfv_size(GLenum pname) { switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: return 4; - case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1; - case GL_LIGHT_MODEL_TWO_SIDE: return 1; - case GL_LIGHT_MODEL_COLOR_CONTROL: return 1; - default: - return 0; + case GL_LIGHT_MODEL_AMBIENT: + return 4; + case GL_LIGHT_MODEL_LOCAL_VIEWER: + return 1; + case GL_LIGHT_MODEL_TWO_SIDE: + return 1; + case GL_LIGHT_MODEL_COLOR_CONTROL: + return 1; + default: + return 0; } } -GLint __glLightModeliv_size(GLenum pname) +GLint +__glLightModeliv_size(GLenum pname) { return __glLightModelfv_size(pname); } -GLint __glMaterialfv_size(GLenum pname) +GLint +__glMaterialfv_size(GLenum pname) { switch (pname) { - case GL_SHININESS: return 1; - case GL_EMISSION: return 4; - case GL_AMBIENT: return 4; - case GL_DIFFUSE: return 4; - case GL_SPECULAR: return 4; - case GL_AMBIENT_AND_DIFFUSE: return 4; - case GL_COLOR_INDEXES: return 3; - default: - return 0; + case GL_SHININESS: + return 1; + case GL_EMISSION: + return 4; + case GL_AMBIENT: + return 4; + case GL_DIFFUSE: + return 4; + case GL_SPECULAR: + return 4; + case GL_AMBIENT_AND_DIFFUSE: + return 4; + case GL_COLOR_INDEXES: + return 3; + default: + return 0; } } -GLint __glMaterialiv_size(GLenum pname) +GLint +__glMaterialiv_size(GLenum pname) { return __glMaterialfv_size(pname); } -GLint __glColorTableParameterfv_size(GLenum pname) +GLint +__glColorTableParameterfv_size(GLenum pname) { switch (pname) { - case GL_COLOR_TABLE_FORMAT: - case GL_COLOR_TABLE_WIDTH: - case GL_COLOR_TABLE_RED_SIZE: - case GL_COLOR_TABLE_GREEN_SIZE: - case GL_COLOR_TABLE_BLUE_SIZE: - case GL_COLOR_TABLE_ALPHA_SIZE: - case GL_COLOR_TABLE_LUMINANCE_SIZE: - case GL_COLOR_TABLE_INTENSITY_SIZE: - return 1; - case GL_COLOR_TABLE_SCALE: - case GL_COLOR_TABLE_BIAS: - return 4; - default: - return -1; + case GL_COLOR_TABLE_FORMAT: + case GL_COLOR_TABLE_WIDTH: + case GL_COLOR_TABLE_RED_SIZE: + case GL_COLOR_TABLE_GREEN_SIZE: + case GL_COLOR_TABLE_BLUE_SIZE: + case GL_COLOR_TABLE_ALPHA_SIZE: + case GL_COLOR_TABLE_LUMINANCE_SIZE: + case GL_COLOR_TABLE_INTENSITY_SIZE: + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return -1; } } -GLint __glColorTableParameteriv_size(GLenum pname) +GLint +__glColorTableParameteriv_size(GLenum pname) { return __glColorTableParameterfv_size(pname); } -GLint __glConvolutionParameterfv_size(GLenum pname) +GLint +__glConvolutionParameterfv_size(GLenum pname) { - switch(pname) { - case GL_CONVOLUTION_BORDER_MODE: - return 1; - case GL_CONVOLUTION_BORDER_COLOR: - case GL_CONVOLUTION_FILTER_SCALE: - case GL_CONVOLUTION_FILTER_BIAS: - return 4; - default: /* error: bad enum value */ - return -1; + switch (pname) { + case GL_CONVOLUTION_BORDER_MODE: + return 1; + case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_FILTER_SCALE: + case GL_CONVOLUTION_FILTER_BIAS: + return 4; + default: /* error: bad enum value */ + return -1; } } -GLint __glConvolutionParameteriv_size(GLenum pname) +GLint +__glConvolutionParameteriv_size(GLenum pname) { return __glConvolutionParameterfv_size(pname); } |