diff options
Diffstat (limited to 'xorg-server/hw/dmx/glxProxy/compsize.c')
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/compsize.c | 563 |
1 files changed, 563 insertions, 0 deletions
diff --git a/xorg-server/hw/dmx/glxProxy/compsize.c b/xorg-server/hw/dmx/glxProxy/compsize.c new file mode 100644 index 000000000..29669e318 --- /dev/null +++ b/xorg-server/hw/dmx/glxProxy/compsize.c @@ -0,0 +1,563 @@ +/* +** License Applicability. Except to the extent portions of this file are +** made subject to an alternative license as permitted in the SGI Free +** Software License B, Version 1.1 (the "License"), the contents of this +** file are subject only to the provisions of the License. You may not use +** this file except in compliance with the License. You may obtain a copy +** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 +** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: +** +** http://oss.sgi.com/projects/FreeB +** +** Note that, as provided in the License, the Software is distributed on an +** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS +** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND +** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A +** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. +** +** Original Code. The Original Code is: OpenGL Sample Implementation, +** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, +** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. +** Copyright in any portions created by third parties is as indicated +** elsewhere herein. All Rights Reserved. +** +** Additional Notice Provisions: The application programming interfaces +** established by SGI in conjunction with the Original Code are The +** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released +** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version +** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X +** Window System(R) (Version 1.3), released October 19, 1998. This software +** was created using the OpenGL(R) version 1.2.1 Sample Implementation +** published by SGI, but has not been independently verified as being +** compliant with the OpenGL(R) version 1.2.1 Specification. +** +*/ + +#include <GL/gl.h> + +GLint __glFogiv_size(GLenum pname) +{ + switch (pname) { + case GL_FOG_COLOR: return 4; + case GL_FOG_DENSITY: return 1; + case GL_FOG_END: return 1; + case GL_FOG_MODE: return 1; + case GL_FOG_INDEX: return 1; + case GL_FOG_START: return 1; + default: + return 0; + } +} + +GLint __glFogfv_size(GLenum pname) +{ + return __glFogiv_size(pname); +} + +GLint __glCallLists_size(GLsizei n, GLenum type) +{ + GLint size; + + if (n < 0) return 0; + switch (type) { + case GL_BYTE: size = 1; break; + case GL_UNSIGNED_BYTE: size = 1; break; + case GL_SHORT: size = 2; break; + case GL_UNSIGNED_SHORT: size = 2; break; + case GL_INT: size = 4; break; + case GL_UNSIGNED_INT: size = 4; break; + case GL_FLOAT: size = 4; break; + case GL_2_BYTES: size = 2; break; + case GL_3_BYTES: size = 3; break; + case GL_4_BYTES: size = 4; break; + default: + return 0; + } + return n * size; +} + +GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +{ + GLint elements, esize; + + switch (format) { + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + return (h * ((w+7)/8)); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return (elements * esize * w * h); +} + +GLint __glBitmap_size(GLsizei w, GLsizei h) +{ + return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h); +} + +GLint __glTexGendv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: + return 0; + } +} + +GLint __glTexGenfv_size(GLenum e) +{ + return __glTexGendv_size(e); +} + +GLint __glTexGeniv_size(GLenum e) +{ + return __glTexGendv_size(e); +} + +GLint __glTexParameterfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + return 1; + case GL_TEXTURE_BORDER_COLOR: + return 4; + case GL_TEXTURE_PRIORITY: + return 1; + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + return 1; + default: + return 0; + } +} + +GLint __glTexParameteriv_size(GLenum e) +{ + return __glTexParameterfv_size(e); +} + +GLint __glTexEnvfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_ENV_MODE: + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: + return 0; + } +} + +GLint __glTexEnviv_size(GLenum e) +{ + return __glTexEnvfv_size(e); +} + +GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w) +{ + GLint elements, esize; + + if (w < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (w+7)/8; + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return (elements * esize * w); +} + +GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +{ + GLint elements, esize; + + if (w < 0) return 0; + if (h < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (h * ((w+7)/8)); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return (elements * esize * w * h); +} + +GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, + GLsizei d) +{ + GLint elements, esize; + + if (w < 0) return 0; + if (h < 0) return 0; + if (d < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (d * (h * ((w+7)/8))); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return (elements * esize * w * h * d); +} + +GLint __glLightfv_size(GLenum pname) +{ + switch (pname) { + case GL_SPOT_EXPONENT: return 1; + case GL_SPOT_CUTOFF: return 1; + case GL_AMBIENT: return 4; + case GL_DIFFUSE: return 4; + case GL_SPECULAR: return 4; + case GL_POSITION: return 4; + case GL_SPOT_DIRECTION: return 3; + case GL_CONSTANT_ATTENUATION: return 1; + case GL_LINEAR_ATTENUATION: return 1; + case GL_QUADRATIC_ATTENUATION: return 1; + default: + return 0; + } +} + +GLint __glLightiv_size(GLenum pname) +{ + return __glLightfv_size(pname); +} + +GLint __glLightModelfv_size(GLenum pname) +{ + switch (pname) { + case GL_LIGHT_MODEL_AMBIENT: return 4; + case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1; + case GL_LIGHT_MODEL_TWO_SIDE: return 1; + case GL_LIGHT_MODEL_COLOR_CONTROL: return 1; + default: + return 0; + } +} + +GLint __glLightModeliv_size(GLenum pname) +{ + return __glLightModelfv_size(pname); +} + +GLint __glMaterialfv_size(GLenum pname) +{ + switch (pname) { + case GL_SHININESS: return 1; + case GL_EMISSION: return 4; + case GL_AMBIENT: return 4; + case GL_DIFFUSE: return 4; + case GL_SPECULAR: return 4; + case GL_AMBIENT_AND_DIFFUSE: return 4; + case GL_COLOR_INDEXES: return 3; + default: + return 0; + } +} + +GLint __glMaterialiv_size(GLenum pname) +{ + return __glMaterialfv_size(pname); +} + +GLint __glColorTableParameterfv_size(GLenum pname) +{ + switch (pname) { + case GL_COLOR_TABLE_FORMAT: + case GL_COLOR_TABLE_WIDTH: + case GL_COLOR_TABLE_RED_SIZE: + case GL_COLOR_TABLE_GREEN_SIZE: + case GL_COLOR_TABLE_BLUE_SIZE: + case GL_COLOR_TABLE_ALPHA_SIZE: + case GL_COLOR_TABLE_LUMINANCE_SIZE: + case GL_COLOR_TABLE_INTENSITY_SIZE: + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return -1; + } +} + +GLint __glColorTableParameteriv_size(GLenum pname) +{ + return __glColorTableParameterfv_size(pname); +} + +GLint __glConvolutionParameterfv_size(GLenum pname) +{ + switch(pname) { + case GL_CONVOLUTION_BORDER_MODE: + return 1; + case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_FILTER_SCALE: + case GL_CONVOLUTION_FILTER_BIAS: + return 4; + default: /* error: bad enum value */ + return -1; + } +} + +GLint __glConvolutionParameteriv_size(GLenum pname) +{ + return __glConvolutionParameterfv_size(pname); +} |