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diff --git a/xorg-server/hw/dmx/glxProxy/compsize.c b/xorg-server/hw/dmx/glxProxy/compsize.c
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+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+#include <GL/gl.h>
+
+GLint __glFogiv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_FOG_COLOR: return 4;
+ case GL_FOG_DENSITY: return 1;
+ case GL_FOG_END: return 1;
+ case GL_FOG_MODE: return 1;
+ case GL_FOG_INDEX: return 1;
+ case GL_FOG_START: return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glFogfv_size(GLenum pname)
+{
+ return __glFogiv_size(pname);
+}
+
+GLint __glCallLists_size(GLsizei n, GLenum type)
+{
+ GLint size;
+
+ if (n < 0) return 0;
+ switch (type) {
+ case GL_BYTE: size = 1; break;
+ case GL_UNSIGNED_BYTE: size = 1; break;
+ case GL_SHORT: size = 2; break;
+ case GL_UNSIGNED_SHORT: size = 2; break;
+ case GL_INT: size = 4; break;
+ case GL_UNSIGNED_INT: size = 4; break;
+ case GL_FLOAT: size = 4; break;
+ case GL_2_BYTES: size = 2; break;
+ case GL_3_BYTES: size = 3; break;
+ case GL_4_BYTES: size = 4; break;
+ default:
+ return 0;
+ }
+ return n * size;
+}
+
+GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
+{
+ GLint elements, esize;
+
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_STENCIL_INDEX:
+ case GL_DEPTH_COMPONENT:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
+ return (h * ((w+7)/8));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return (elements * esize * w * h);
+}
+
+GLint __glBitmap_size(GLsizei w, GLsizei h)
+{
+ return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
+}
+
+GLint __glTexGendv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+GLint __glTexGenfv_size(GLenum e)
+{
+ return __glTexGendv_size(e);
+}
+
+GLint __glTexGeniv_size(GLenum e)
+{
+ return __glTexGendv_size(e);
+}
+
+GLint __glTexParameterfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_MAG_FILTER:
+ return 1;
+ case GL_TEXTURE_BORDER_COLOR:
+ return 4;
+ case GL_TEXTURE_PRIORITY:
+ return 1;
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glTexParameteriv_size(GLenum e)
+{
+ return __glTexParameterfv_size(e);
+}
+
+GLint __glTexEnvfv_size(GLenum e)
+{
+ switch (e) {
+ case GL_TEXTURE_ENV_MODE:
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default:
+ return 0;
+ }
+}
+
+GLint __glTexEnviv_size(GLenum e)
+{
+ return __glTexEnvfv_size(e);
+}
+
+GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
+{
+ GLint elements, esize;
+
+ if (w < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (w+7)/8;
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return (elements * esize * w);
+}
+
+GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
+{
+ GLint elements, esize;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (h * ((w+7)/8));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return (elements * esize * w * h);
+}
+
+GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
+ GLsizei d)
+{
+ GLint elements, esize;
+
+ if (w < 0) return 0;
+ if (h < 0) return 0;
+ if (d < 0) return 0;
+ switch (format) {
+ case GL_COLOR_INDEX:
+ elements = 1;
+ break;
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ elements = 1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ elements = 2;
+ break;
+ case GL_RGB:
+ elements = 3;
+ break;
+ case GL_RGBA:
+ case GL_ABGR_EXT:
+ elements = 4;
+ break;
+ default:
+ return 0;
+ }
+ switch (type) {
+ case GL_BITMAP:
+ if (format == GL_COLOR_INDEX) {
+ return (d * (h * ((w+7)/8)));
+ } else {
+ return 0;
+ }
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ esize = 1;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ esize = 1;
+ elements = 1;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ esize = 2;
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ esize = 2;
+ elements = 1;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ esize = 4;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ esize = 4;
+ elements = 1;
+ break;
+ default:
+ return 0;
+ }
+ return (elements * esize * w * h * d);
+}
+
+GLint __glLightfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_SPOT_EXPONENT: return 1;
+ case GL_SPOT_CUTOFF: return 1;
+ case GL_AMBIENT: return 4;
+ case GL_DIFFUSE: return 4;
+ case GL_SPECULAR: return 4;
+ case GL_POSITION: return 4;
+ case GL_SPOT_DIRECTION: return 3;
+ case GL_CONSTANT_ATTENUATION: return 1;
+ case GL_LINEAR_ATTENUATION: return 1;
+ case GL_QUADRATIC_ATTENUATION: return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glLightiv_size(GLenum pname)
+{
+ return __glLightfv_size(pname);
+}
+
+GLint __glLightModelfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_LIGHT_MODEL_AMBIENT: return 4;
+ case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
+ case GL_LIGHT_MODEL_TWO_SIDE: return 1;
+ case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
+ default:
+ return 0;
+ }
+}
+
+GLint __glLightModeliv_size(GLenum pname)
+{
+ return __glLightModelfv_size(pname);
+}
+
+GLint __glMaterialfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_SHININESS: return 1;
+ case GL_EMISSION: return 4;
+ case GL_AMBIENT: return 4;
+ case GL_DIFFUSE: return 4;
+ case GL_SPECULAR: return 4;
+ case GL_AMBIENT_AND_DIFFUSE: return 4;
+ case GL_COLOR_INDEXES: return 3;
+ default:
+ return 0;
+ }
+}
+
+GLint __glMaterialiv_size(GLenum pname)
+{
+ return __glMaterialfv_size(pname);
+}
+
+GLint __glColorTableParameterfv_size(GLenum pname)
+{
+ switch (pname) {
+ case GL_COLOR_TABLE_FORMAT:
+ case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return -1;
+ }
+}
+
+GLint __glColorTableParameteriv_size(GLenum pname)
+{
+ return __glColorTableParameterfv_size(pname);
+}
+
+GLint __glConvolutionParameterfv_size(GLenum pname)
+{
+ switch(pname) {
+ case GL_CONVOLUTION_BORDER_MODE:
+ return 1;
+ case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_FILTER_SCALE:
+ case GL_CONVOLUTION_FILTER_BIAS:
+ return 4;
+ default: /* error: bad enum value */
+ return -1;
+ }
+}
+
+GLint __glConvolutionParameteriv_size(GLenum pname)
+{
+ return __glConvolutionParameterfv_size(pname);
+}