diff options
Diffstat (limited to 'xorg-server/hw/dmx/glxProxy')
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/compsize.c | 1117 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/compsize.h | 51 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/g_renderswap.c | 4867 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/glxcmds.c | 2 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/glxcmds.h | 37 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/glxcmdsswap.c | 2121 | ||||
-rw-r--r-- | xorg-server/hw/dmx/glxProxy/glxscreens.c | 5 |
7 files changed, 4148 insertions, 4052 deletions
diff --git a/xorg-server/hw/dmx/glxProxy/compsize.c b/xorg-server/hw/dmx/glxProxy/compsize.c index 3bb562e05..5a5d5d0f1 100644 --- a/xorg-server/hw/dmx/glxProxy/compsize.c +++ b/xorg-server/hw/dmx/glxProxy/compsize.c @@ -1,558 +1,559 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include <GL/gl.h>
-
-GLint __glFogiv_size(GLenum pname)
-{
- switch (pname) {
- case GL_FOG_COLOR: return 4;
- case GL_FOG_DENSITY: return 1;
- case GL_FOG_END: return 1;
- case GL_FOG_MODE: return 1;
- case GL_FOG_INDEX: return 1;
- case GL_FOG_START: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glFogfv_size(GLenum pname)
-{
- return __glFogiv_size(pname);
-}
-
-GLint __glCallLists_size(GLsizei n, GLenum type)
-{
- GLint size;
-
- if (n < 0) return 0;
- switch (type) {
- case GL_BYTE: size = 1; break;
- case GL_UNSIGNED_BYTE: size = 1; break;
- case GL_SHORT: size = 2; break;
- case GL_UNSIGNED_SHORT: size = 2; break;
- case GL_INT: size = 4; break;
- case GL_UNSIGNED_INT: size = 4; break;
- case GL_FLOAT: size = 4; break;
- case GL_2_BYTES: size = 2; break;
- case GL_3_BYTES: size = 3; break;
- case GL_4_BYTES: size = 4; break;
- default:
- return 0;
- }
- return n * size;
-}
-
-GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- GLint elements, esize;
-
- switch (format) {
- case GL_COLOR_INDEX:
- case GL_STENCIL_INDEX:
- case GL_DEPTH_COMPONENT:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) {
- return (h * ((w+7)/8));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w * h;
-}
-
-GLint __glBitmap_size(GLsizei w, GLsizei h)
-{
- return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h);
-}
-
-GLint __glTexGendv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default:
- return 0;
- }
-}
-
-GLint __glTexGenfv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexGeniv_size(GLenum e)
-{
- return __glTexGendv_size(e);
-}
-
-GLint __glTexParameterfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_MAG_FILTER:
- return 1;
- case GL_TEXTURE_BORDER_COLOR:
- return 4;
- case GL_TEXTURE_PRIORITY:
- return 1;
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- return 1;
- default:
- return 0;
- }
-}
-
-GLint __glTexParameteriv_size(GLenum e)
-{
- return __glTexParameterfv_size(e);
-}
-
-GLint __glTexEnvfv_size(GLenum e)
-{
- switch (e) {
- case GL_TEXTURE_ENV_MODE:
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default:
- return 0;
- }
-}
-
-GLint __glTexEnviv_size(GLenum e)
-{
- return __glTexEnvfv_size(e);
-}
-
-GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w)
-{
- GLint elements, esize;
-
- if (w < 0) return 0;
- switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (w+7)/8;
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w;
-}
-
-GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h)
-{
- GLint elements, esize;
-
- if (w < 0) return 0;
- if (h < 0) return 0;
- switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (h * ((w+7)/8));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w * h;
-}
-
-GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h,
- GLsizei d)
-{
- GLint elements, esize;
-
- if (w < 0) return 0;
- if (h < 0) return 0;
- if (d < 0) return 0;
- switch (format) {
- case GL_COLOR_INDEX:
- elements = 1;
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- elements = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- elements = 2;
- break;
- case GL_RGB:
- elements = 3;
- break;
- case GL_RGBA:
- case GL_ABGR_EXT:
- elements = 4;
- break;
- default:
- return 0;
- }
- switch (type) {
- case GL_BITMAP:
- if (format == GL_COLOR_INDEX) {
- return (d * (h * ((w+7)/8)));
- } else {
- return 0;
- }
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- esize = 1;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- esize = 1;
- elements = 1;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- esize = 2;
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- esize = 2;
- elements = 1;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- esize = 4;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- esize = 4;
- elements = 1;
- break;
- default:
- return 0;
- }
- return elements * esize * w * h * d;
-}
-
-GLint __glLightfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SPOT_EXPONENT: return 1;
- case GL_SPOT_CUTOFF: return 1;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_POSITION: return 4;
- case GL_SPOT_DIRECTION: return 3;
- case GL_CONSTANT_ATTENUATION: return 1;
- case GL_LINEAR_ATTENUATION: return 1;
- case GL_QUADRATIC_ATTENUATION: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightiv_size(GLenum pname)
-{
- return __glLightfv_size(pname);
-}
-
-GLint __glLightModelfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT: return 4;
- case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1;
- case GL_LIGHT_MODEL_TWO_SIDE: return 1;
- case GL_LIGHT_MODEL_COLOR_CONTROL: return 1;
- default:
- return 0;
- }
-}
-
-GLint __glLightModeliv_size(GLenum pname)
-{
- return __glLightModelfv_size(pname);
-}
-
-GLint __glMaterialfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_SHININESS: return 1;
- case GL_EMISSION: return 4;
- case GL_AMBIENT: return 4;
- case GL_DIFFUSE: return 4;
- case GL_SPECULAR: return 4;
- case GL_AMBIENT_AND_DIFFUSE: return 4;
- case GL_COLOR_INDEXES: return 3;
- default:
- return 0;
- }
-}
-
-GLint __glMaterialiv_size(GLenum pname)
-{
- return __glMaterialfv_size(pname);
-}
-
-GLint __glColorTableParameterfv_size(GLenum pname)
-{
- switch (pname) {
- case GL_COLOR_TABLE_FORMAT:
- case GL_COLOR_TABLE_WIDTH:
- case GL_COLOR_TABLE_RED_SIZE:
- case GL_COLOR_TABLE_GREEN_SIZE:
- case GL_COLOR_TABLE_BLUE_SIZE:
- case GL_COLOR_TABLE_ALPHA_SIZE:
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
- case GL_COLOR_TABLE_INTENSITY_SIZE:
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default:
- return -1;
- }
-}
-
-GLint __glColorTableParameteriv_size(GLenum pname)
-{
- return __glColorTableParameterfv_size(pname);
-}
-
-GLint __glConvolutionParameterfv_size(GLenum pname)
-{
- switch(pname) {
- case GL_CONVOLUTION_BORDER_MODE:
- return 1;
- case GL_CONVOLUTION_BORDER_COLOR:
- case GL_CONVOLUTION_FILTER_SCALE:
- case GL_CONVOLUTION_FILTER_BIAS:
- return 4;
- default: /* error: bad enum value */
- return -1;
- }
-}
-
-GLint __glConvolutionParameteriv_size(GLenum pname)
-{
- return __glConvolutionParameterfv_size(pname);
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include <GL/gl.h> +#include "compsize.h" + +GLint __glFogiv_size(GLenum pname) +{ + switch (pname) { + case GL_FOG_COLOR: return 4; + case GL_FOG_DENSITY: return 1; + case GL_FOG_END: return 1; + case GL_FOG_MODE: return 1; + case GL_FOG_INDEX: return 1; + case GL_FOG_START: return 1; + default: + return 0; + } +} + +GLint __glFogfv_size(GLenum pname) +{ + return __glFogiv_size(pname); +} + +GLint __glCallLists_size(GLsizei n, GLenum type) +{ + GLint size; + + if (n < 0) return 0; + switch (type) { + case GL_BYTE: size = 1; break; + case GL_UNSIGNED_BYTE: size = 1; break; + case GL_SHORT: size = 2; break; + case GL_UNSIGNED_SHORT: size = 2; break; + case GL_INT: size = 4; break; + case GL_UNSIGNED_INT: size = 4; break; + case GL_FLOAT: size = 4; break; + case GL_2_BYTES: size = 2; break; + case GL_3_BYTES: size = 3; break; + case GL_4_BYTES: size = 4; break; + default: + return 0; + } + return n * size; +} + +GLint __glDrawPixels_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +{ + GLint elements, esize; + + switch (format) { + case GL_COLOR_INDEX: + case GL_STENCIL_INDEX: + case GL_DEPTH_COMPONENT: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX) { + return (h * ((w+7)/8)); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w * h; +} + +GLint __glBitmap_size(GLsizei w, GLsizei h) +{ + return __glDrawPixels_size(GL_COLOR_INDEX, GL_BITMAP, w, h); +} + +GLint __glTexGendv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_GEN_MODE: + return 1; + case GL_OBJECT_PLANE: + case GL_EYE_PLANE: + return 4; + default: + return 0; + } +} + +GLint __glTexGenfv_size(GLenum e) +{ + return __glTexGendv_size(e); +} + +GLint __glTexGeniv_size(GLenum e) +{ + return __glTexGendv_size(e); +} + +GLint __glTexParameterfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_WRAP_S: + case GL_TEXTURE_WRAP_T: + case GL_TEXTURE_WRAP_R: + case GL_TEXTURE_MIN_FILTER: + case GL_TEXTURE_MAG_FILTER: + return 1; + case GL_TEXTURE_BORDER_COLOR: + return 4; + case GL_TEXTURE_PRIORITY: + return 1; + case GL_TEXTURE_MIN_LOD: + case GL_TEXTURE_MAX_LOD: + case GL_TEXTURE_BASE_LEVEL: + case GL_TEXTURE_MAX_LEVEL: + return 1; + default: + return 0; + } +} + +GLint __glTexParameteriv_size(GLenum e) +{ + return __glTexParameterfv_size(e); +} + +GLint __glTexEnvfv_size(GLenum e) +{ + switch (e) { + case GL_TEXTURE_ENV_MODE: + return 1; + case GL_TEXTURE_ENV_COLOR: + return 4; + default: + return 0; + } +} + +GLint __glTexEnviv_size(GLenum e) +{ + return __glTexEnvfv_size(e); +} + +GLint __glTexImage1D_size(GLenum format, GLenum type, GLsizei w) +{ + GLint elements, esize; + + if (w < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (w+7)/8; + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w; +} + +GLint __glTexImage2D_size(GLenum format, GLenum type, GLsizei w, GLsizei h) +{ + GLint elements, esize; + + if (w < 0) return 0; + if (h < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (h * ((w+7)/8)); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w * h; +} + +GLint __glTexImage3D_size(GLenum format, GLenum type, GLsizei w, GLsizei h, + GLsizei d) +{ + GLint elements, esize; + + if (w < 0) return 0; + if (h < 0) return 0; + if (d < 0) return 0; + switch (format) { + case GL_COLOR_INDEX: + elements = 1; + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + elements = 1; + break; + case GL_LUMINANCE_ALPHA: + elements = 2; + break; + case GL_RGB: + elements = 3; + break; + case GL_RGBA: + case GL_ABGR_EXT: + elements = 4; + break; + default: + return 0; + } + switch (type) { + case GL_BITMAP: + if (format == GL_COLOR_INDEX) { + return (d * (h * ((w+7)/8))); + } else { + return 0; + } + case GL_BYTE: + case GL_UNSIGNED_BYTE: + esize = 1; + break; + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + esize = 1; + elements = 1; + break; + case GL_SHORT: + case GL_UNSIGNED_SHORT: + esize = 2; + break; + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + esize = 2; + elements = 1; + break; + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + esize = 4; + break; + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + esize = 4; + elements = 1; + break; + default: + return 0; + } + return elements * esize * w * h * d; +} + +GLint __glLightfv_size(GLenum pname) +{ + switch (pname) { + case GL_SPOT_EXPONENT: return 1; + case GL_SPOT_CUTOFF: return 1; + case GL_AMBIENT: return 4; + case GL_DIFFUSE: return 4; + case GL_SPECULAR: return 4; + case GL_POSITION: return 4; + case GL_SPOT_DIRECTION: return 3; + case GL_CONSTANT_ATTENUATION: return 1; + case GL_LINEAR_ATTENUATION: return 1; + case GL_QUADRATIC_ATTENUATION: return 1; + default: + return 0; + } +} + +GLint __glLightiv_size(GLenum pname) +{ + return __glLightfv_size(pname); +} + +GLint __glLightModelfv_size(GLenum pname) +{ + switch (pname) { + case GL_LIGHT_MODEL_AMBIENT: return 4; + case GL_LIGHT_MODEL_LOCAL_VIEWER: return 1; + case GL_LIGHT_MODEL_TWO_SIDE: return 1; + case GL_LIGHT_MODEL_COLOR_CONTROL: return 1; + default: + return 0; + } +} + +GLint __glLightModeliv_size(GLenum pname) +{ + return __glLightModelfv_size(pname); +} + +GLint __glMaterialfv_size(GLenum pname) +{ + switch (pname) { + case GL_SHININESS: return 1; + case GL_EMISSION: return 4; + case GL_AMBIENT: return 4; + case GL_DIFFUSE: return 4; + case GL_SPECULAR: return 4; + case GL_AMBIENT_AND_DIFFUSE: return 4; + case GL_COLOR_INDEXES: return 3; + default: + return 0; + } +} + +GLint __glMaterialiv_size(GLenum pname) +{ + return __glMaterialfv_size(pname); +} + +GLint __glColorTableParameterfv_size(GLenum pname) +{ + switch (pname) { + case GL_COLOR_TABLE_FORMAT: + case GL_COLOR_TABLE_WIDTH: + case GL_COLOR_TABLE_RED_SIZE: + case GL_COLOR_TABLE_GREEN_SIZE: + case GL_COLOR_TABLE_BLUE_SIZE: + case GL_COLOR_TABLE_ALPHA_SIZE: + case GL_COLOR_TABLE_LUMINANCE_SIZE: + case GL_COLOR_TABLE_INTENSITY_SIZE: + return 1; + case GL_COLOR_TABLE_SCALE: + case GL_COLOR_TABLE_BIAS: + return 4; + default: + return -1; + } +} + +GLint __glColorTableParameteriv_size(GLenum pname) +{ + return __glColorTableParameterfv_size(pname); +} + +GLint __glConvolutionParameterfv_size(GLenum pname) +{ + switch(pname) { + case GL_CONVOLUTION_BORDER_MODE: + return 1; + case GL_CONVOLUTION_BORDER_COLOR: + case GL_CONVOLUTION_FILTER_SCALE: + case GL_CONVOLUTION_FILTER_BIAS: + return 4; + default: /* error: bad enum value */ + return -1; + } +} + +GLint __glConvolutionParameteriv_size(GLenum pname) +{ + return __glConvolutionParameterfv_size(pname); +} diff --git a/xorg-server/hw/dmx/glxProxy/compsize.h b/xorg-server/hw/dmx/glxProxy/compsize.h new file mode 100644 index 000000000..856c6f5ad --- /dev/null +++ b/xorg-server/hw/dmx/glxProxy/compsize.h @@ -0,0 +1,51 @@ +/* + * Copyright 2011 Apple Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __compsize_h__ +#define __compsize_h__ + +extern GLint __glColorTableParameterfv_size(GLenum pname); +extern GLint __glColorTableParameteriv_size(GLenum pname); +extern GLint __glConvolutionParameterfv_size(GLenum pname); +extern GLint __glConvolutionParameteriv_size(GLenum pname); +extern GLint __glFogfv_size(GLenum pname); +extern GLint __glFogiv_size(GLenum pname); +extern GLint __glLightModelfv_size(GLenum pname); +extern GLint __glLightModeliv_size(GLenum pname); +extern GLint __glLightfv_size(GLenum pname); +extern GLint __glLightiv_size(GLenum pname); +extern GLint __glMaterialfv_size(GLenum pname); +extern GLint __glMaterialiv_size(GLenum pname); +extern GLint __glTexEnvfv_size(GLenum e); +extern GLint __glTexEnviv_size(GLenum e); +extern GLint __glTexGendv_size(GLenum e); +extern GLint __glTexGenfv_size(GLenum e); +extern GLint __glTexGeniv_size(GLenum e); +extern GLint __glTexParameterfv_size(GLenum e); +extern GLint __glTexParameteriv_size(GLenum e); + +#endif /* !__compsize_h__ */ diff --git a/xorg-server/hw/dmx/glxProxy/g_renderswap.c b/xorg-server/hw/dmx/glxProxy/g_renderswap.c index 39316a99b..e434a71b6 100644 --- a/xorg-server/hw/dmx/glxProxy/g_renderswap.c +++ b/xorg-server/hw/dmx/glxProxy/g_renderswap.c @@ -1,2433 +1,2434 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include "glxserver.h"
-#include "glxext.h"
-#include "g_disptab.h"
-#include "unpack.h"
-
-void __glXDispSwap_CallList(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ListBase(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Begin(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Color3bv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Color3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Color3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-}
-
-void __glXDispSwap_Color3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Color3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Color3ubv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Color3uiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-}
-
-void __glXDispSwap_Color3usv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-}
-
-void __glXDispSwap_Color4bv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Color4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-}
-
-void __glXDispSwap_Color4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4ubv(GLbyte *pc)
-{
-
-}
-
-void __glXDispSwap_Color4uiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Color4usv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_EdgeFlagv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_End(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Indexdv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Indexfv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Indexiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Indexsv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_Normal3bv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Normal3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Normal3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Normal3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Normal3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos2iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos2sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_RasterPos3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_RasterPos4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_RasterPos4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_RasterPos4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_RasterPos4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Rectdv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2);
-
-}
-
-void __glXDispSwap_Rectfv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2);
-
-}
-
-void __glXDispSwap_Rectiv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
- __GLX_SWAP_INT_ARRAY(pc + 8, 2);
-
-}
-
-void __glXDispSwap_Rectsv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_TexCoord1dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord1fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord1iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord1sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_TexCoord2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord2iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord2sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_TexCoord3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_TexCoord4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_TexCoord4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_TexCoord4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_TexCoord4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex2iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex2sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_Vertex3dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex3fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex3iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex3sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_Vertex4dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex4fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex4iv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_Vertex4sv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_ClipPlane(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 32);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_ColorMaterial(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_CullFace(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Fogf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_Fogfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glFogfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_Fogi(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_Fogiv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glFogiv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_FrontFace(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Hint(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_Lightf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Lightfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glLightfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_Lighti(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_Lightiv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glLightiv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_LightModelf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_LightModelfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glLightModelfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_LightModeli(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_LightModeliv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- pname = *(GLenum *)(pc + 0);
- compsize = __glLightModeliv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT_ARRAY(pc + 4, compsize);
-
-}
-
-void __glXDispSwap_LineStipple(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT(pc + 4);
-
-}
-
-void __glXDispSwap_LineWidth(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_Materialf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Materialfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glMaterialfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_Materiali(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_Materialiv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glMaterialiv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_PointSize(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_PolygonMode(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_Scissor(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
-
-}
-
-void __glXDispSwap_ShadeModel(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_TexParameterf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_TexParameterfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexParameterfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexParameteri(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_TexParameteriv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexParameteriv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexEnvf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_TexEnvfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexEnvfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexEnvi(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_TexEnviv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexEnviv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexGend(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_DOUBLE(pc + 0);
-
-}
-
-void __glXDispSwap_TexGendv(GLbyte *pc)
-{
- GLenum pname;
- GLint cmdlen;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexGendv_size(pname);
- if (compsize < 0) compsize = 0;
- cmdlen = __GLX_PAD(8+compsize*8);
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, cmdlen);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexGenf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_TexGenfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexGenfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_TexGeni(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_TexGeniv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glTexGeniv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_InitNames(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_LoadName(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_PassThrough(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_PopName(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_PushName(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_DrawBuffer(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Clear(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ClearAccum(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_ClearIndex(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
-
-}
-
-void __glXDispSwap_ClearColor(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_ClearStencil(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ClearDepth(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
-
-}
-
-void __glXDispSwap_StencilMask(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ColorMask(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_DepthMask(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_IndexMask(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Accum(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_Disable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_Enable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_PopAttrib(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_PushAttrib(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_MapGrid1d(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
-
-}
-
-void __glXDispSwap_MapGrid1f(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_MapGrid2d(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 40);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 32);
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_INT(pc + 36);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
-
-}
-
-void __glXDispSwap_MapGrid2f(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_FLOAT(pc + 16);
- __GLX_SWAP_FLOAT(pc + 20);
-
-}
-
-void __glXDispSwap_EvalCoord1dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 8);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_EvalCoord1fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_EvalCoord2dv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_EvalCoord2fv(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_EvalMesh1(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_EvalPoint1(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_EvalMesh2(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_EvalPoint2(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_AlphaFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_BlendFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_LogicOp(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_StencilFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_StencilOp(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_DepthFunc(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_PixelZoom(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_PixelTransferf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_PixelTransferi(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_PixelMapfv(GLbyte *pc)
-{
- GLint mapsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- mapsize = *(GLint *)(pc + 4);
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize);
-
-}
-
-void __glXDispSwap_PixelMapuiv(GLbyte *pc)
-{
- GLint mapsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- mapsize = *(GLint *)(pc + 4);
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, mapsize);
-
-}
-
-void __glXDispSwap_PixelMapusv(GLbyte *pc)
-{
- GLint mapsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- mapsize = *(GLint *)(pc + 4);
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize);
-
-}
-
-void __glXDispSwap_ReadBuffer(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_CopyPixels(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_DepthRange(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 16);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
-
-}
-
-void __glXDispSwap_Frustum(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 48);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
- __GLX_SWAP_DOUBLE(pc + 32);
- __GLX_SWAP_DOUBLE(pc + 40);
-
-}
-
-void __glXDispSwap_LoadIdentity(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_LoadMatrixf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_LoadMatrixd(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 128);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_MatrixMode(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_MultMatrixf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_MultMatrixd(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 128);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16);
-
-}
-
-void __glXDispSwap_Ortho(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 48);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
- __GLX_SWAP_DOUBLE(pc + 32);
- __GLX_SWAP_DOUBLE(pc + 40);
-
-}
-
-void __glXDispSwap_PopMatrix(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_PushMatrix(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_Rotated(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 32);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
- __GLX_SWAP_DOUBLE(pc + 24);
-
-}
-
-void __glXDispSwap_Rotatef(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_Scaled(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
-
-}
-
-void __glXDispSwap_Scalef(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Translated(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 24);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_DOUBLE(pc + 0);
- __GLX_SWAP_DOUBLE(pc + 8);
- __GLX_SWAP_DOUBLE(pc + 16);
-
-}
-
-void __glXDispSwap_Translatef(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_Viewport(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
-
-}
-
-void __glXDispSwap_PolygonOffset(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
-
-}
-
-void __glXDispSwap_CopyTexImage1D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
-
-}
-
-void __glXDispSwap_CopyTexImage2D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_INT(pc + 28);
-
-}
-
-void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
-
-}
-
-void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_INT(pc + 28);
-
-}
-
-void __glXDispSwap_BindTexture(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_PrioritizeTextures(GLbyte *pc)
-{
- GLsizei n;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- n = *(GLsizei *)(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, n);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n);
-
-}
-
-void __glXDispSwap_Indexubv(GLbyte *pc)
-{
-}
-
-void __glXDispSwap_BlendColor(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_FLOAT(pc + 0);
- __GLX_SWAP_FLOAT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
- __GLX_SWAP_FLOAT(pc + 12);
-
-}
-
-void __glXDispSwap_BlendEquation(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ColorTableParameterfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glColorTableParameterfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_ColorTableParameteriv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glColorTableParameteriv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_CopyColorTable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_CopyColorSubTable(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_ConvolutionParameterf(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_FLOAT(pc + 8);
-
-}
-
-void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glConvolutionParameterfv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_ConvolutionParameteri(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc)
-{
- GLenum pname;
- GLint compsize;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 4);
- pname = *(GLenum *)(pc + 4);
- compsize = __glConvolutionParameteriv_size(pname);
- if (compsize < 0) compsize = 0;
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 8, compsize);
-
-}
-
-void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
-
-}
-
-void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
-
-}
-
-void __glXDispSwap_Histogram(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
-
-}
-
-void __glXDispSwap_Minmax(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
-
-}
-
-void __glXDispSwap_ResetHistogram(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_ResetMinmax(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT(pc + 4);
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_INT(pc + 12);
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_INT(pc + 20);
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_INT(pc + 28);
- __GLX_SWAP_INT(pc + 32);
-
-}
-
-void __glXDispSwap_ActiveTextureARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
-
-}
-
-void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 12);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 8);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 1);
-
-}
-
-void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 20);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 16);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 2);
-
-}
-
-void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 28);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 24);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 3);
-
-}
-
-void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
-
-#ifdef __GLX_ALIGN64
- if ((unsigned long)(pc) & 7) {
- __GLX_MEM_COPY(pc-4, pc, 36);
- pc -= 4;
- }
-#endif
- __GLX_SWAP_INT(pc + 32);
- __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4);
-
-}
-
-void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4);
-
-}
-
-void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_INT_ARRAY(pc + 4, 4);
-
-}
-
-void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(pc + 0);
- __GLX_SWAP_SHORT_ARRAY(pc + 4, 4);
-
-}
-
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxserver.h" +#include "glxext.h" +#include "g_disptab.h" +#include "unpack.h" +#include "compsize.h" + +void __glXDispSwap_CallList(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ListBase(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Begin(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Color3bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Color3ubv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color3uiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color3usv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); +} + +void __glXDispSwap_Color4bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Color4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); +} + +void __glXDispSwap_Color4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4ubv(GLbyte *pc) +{ + +} + +void __glXDispSwap_Color4uiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Color4usv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_EdgeFlagv(GLbyte *pc) +{ +} + +void __glXDispSwap_End(GLbyte *pc) +{ +} + +void __glXDispSwap_Indexdv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexfv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Indexsv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_Normal3bv(GLbyte *pc) +{ +} + +void __glXDispSwap_Normal3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Normal3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_RasterPos3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_RasterPos4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_RasterPos4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Rectdv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + __GLX_SWAP_DOUBLE_ARRAY(pc + 16, 2); + +} + +void __glXDispSwap_Rectfv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, 2); + +} + +void __glXDispSwap_Rectiv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + __GLX_SWAP_INT_ARRAY(pc + 8, 2); + +} + +void __glXDispSwap_Rectsv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_TexCoord1dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord1sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_TexCoord2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_TexCoord3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_TexCoord4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_TexCoord4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex2sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_Vertex3dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex3sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_Vertex4dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4iv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_Vertex4sv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_ClipPlane(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 36); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_ColorMaterial(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_CullFace(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Fogf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_Fogfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glFogfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_Fogi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Fogiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glFogiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_FrontFace(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Hint(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Lightf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Lightfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glLightfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_Lighti(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Lightiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glLightiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_LightModelf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_LightModelfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glLightModelfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_FLOAT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_LightModeli(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_LightModeliv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + pname = *(GLenum *)(pc + 0); + compsize = __glLightModeliv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT_ARRAY(pc + 4, compsize); + +} + +void __glXDispSwap_LineStipple(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT(pc + 4); + +} + +void __glXDispSwap_LineWidth(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_Materialf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Materialfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glMaterialfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_Materiali(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Materialiv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glMaterialiv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_PointSize(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_PolygonMode(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_Scissor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + +} + +void __glXDispSwap_ShadeModel(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_TexParameterf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexParameteri(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexEnvf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexEnvfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexEnvfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexEnvi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexEnviv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexEnviv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGend(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_DOUBLE(pc + 0); + +} + +void __glXDispSwap_TexGendv(GLbyte *pc) +{ + GLenum pname; + GLint cmdlen; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGendv_size(pname); + if (compsize < 0) compsize = 0; + cmdlen = __GLX_PAD(8+compsize*8); + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, cmdlen); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_DOUBLE_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGenf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_TexGenfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGenfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_TexGeni(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_TexGeniv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glTexGeniv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_InitNames(GLbyte *pc) +{ +} + +void __glXDispSwap_LoadName(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PassThrough(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_PopName(GLbyte *pc) +{ +} + +void __glXDispSwap_PushName(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_DrawBuffer(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Clear(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ClearAccum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_ClearIndex(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + +} + +void __glXDispSwap_ClearColor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_ClearStencil(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ClearDepth(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + +} + +void __glXDispSwap_StencilMask(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ColorMask(GLbyte *pc) +{ +} + +void __glXDispSwap_DepthMask(GLbyte *pc) +{ +} + +void __glXDispSwap_IndexMask(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Accum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_Disable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_Enable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PopAttrib(GLbyte *pc) +{ +} + +void __glXDispSwap_PushAttrib(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MapGrid1d(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 20); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + +} + +void __glXDispSwap_MapGrid1f(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_MapGrid2d(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 40); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_INT(pc + 36); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + +} + +void __glXDispSwap_MapGrid2f(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_FLOAT(pc + 16); + __GLX_SWAP_FLOAT(pc + 20); + +} + +void __glXDispSwap_EvalCoord1dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 8); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_EvalCoord1fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_EvalCoord2dv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_EvalCoord2fv(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_EvalMesh1(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_EvalPoint1(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_EvalMesh2(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_EvalPoint2(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_AlphaFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_BlendFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_LogicOp(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_StencilFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_StencilOp(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_DepthFunc(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_PixelZoom(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_PixelTransferf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_PixelTransferi(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_PixelMapfv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_PixelMapuiv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_PixelMapusv(GLbyte *pc) +{ + GLint mapsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + mapsize = *(GLint *)(pc + 4); + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 8, mapsize); + +} + +void __glXDispSwap_ReadBuffer(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_CopyPixels(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_DepthRange(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 16); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + +} + +void __glXDispSwap_Frustum(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 48); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); + +} + +void __glXDispSwap_LoadIdentity(GLbyte *pc) +{ +} + +void __glXDispSwap_LoadMatrixf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_LoadMatrixd(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 128); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_MatrixMode(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MultMatrixf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_FLOAT_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_MultMatrixd(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 128); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 16); + +} + +void __glXDispSwap_Ortho(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 48); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + __GLX_SWAP_DOUBLE(pc + 32); + __GLX_SWAP_DOUBLE(pc + 40); + +} + +void __glXDispSwap_PopMatrix(GLbyte *pc) +{ +} + +void __glXDispSwap_PushMatrix(GLbyte *pc) +{ +} + +void __glXDispSwap_Rotated(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 32); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + __GLX_SWAP_DOUBLE(pc + 24); + +} + +void __glXDispSwap_Rotatef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_Scaled(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + +} + +void __glXDispSwap_Scalef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Translated(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 24); + pc -= 4; + } +#endif + __GLX_SWAP_DOUBLE(pc + 0); + __GLX_SWAP_DOUBLE(pc + 8); + __GLX_SWAP_DOUBLE(pc + 16); + +} + +void __glXDispSwap_Translatef(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_Viewport(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + +} + +void __glXDispSwap_PolygonOffset(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + +} + +void __glXDispSwap_CopyTexImage1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + +} + +void __glXDispSwap_CopyTexImage2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + +} + +void __glXDispSwap_CopyTexSubImage1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + +} + +void __glXDispSwap_CopyTexSubImage2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + +} + +void __glXDispSwap_BindTexture(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_PrioritizeTextures(GLbyte *pc) +{ + GLsizei n; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + n = *(GLsizei *)(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, n); + __GLX_SWAP_FLOAT_ARRAY(pc + 4+n*4, n); + +} + +void __glXDispSwap_Indexubv(GLbyte *pc) +{ +} + +void __glXDispSwap_BlendColor(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_FLOAT(pc + 0); + __GLX_SWAP_FLOAT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + __GLX_SWAP_FLOAT(pc + 12); + +} + +void __glXDispSwap_BlendEquation(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ColorTableParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glColorTableParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_ColorTableParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glColorTableParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_CopyColorTable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_CopyColorSubTable(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_ConvolutionParameterf(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_FLOAT(pc + 8); + +} + +void __glXDispSwap_ConvolutionParameterfv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glConvolutionParameterfv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_ConvolutionParameteri(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_ConvolutionParameteriv(GLbyte *pc) +{ + GLenum pname; + GLint compsize; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 4); + pname = *(GLenum *)(pc + 4); + compsize = __glConvolutionParameteriv_size(pname); + if (compsize < 0) compsize = 0; + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 8, compsize); + +} + +void __glXDispSwap_CopyConvolutionFilter1D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + +} + +void __glXDispSwap_CopyConvolutionFilter2D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + +} + +void __glXDispSwap_Histogram(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + +} + +void __glXDispSwap_Minmax(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + +} + +void __glXDispSwap_ResetHistogram(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_ResetMinmax(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_CopyTexSubImage3D(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT(pc + 4); + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_INT(pc + 12); + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_INT(pc + 20); + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_INT(pc + 28); + __GLX_SWAP_INT(pc + 32); + +} + +void __glXDispSwap_ActiveTextureARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + +} + +void __glXDispSwap_MultiTexCoord1dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 12); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 8); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 1); + +} + +void __glXDispSwap_MultiTexCoord1fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord1ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord1svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 1); + +} + +void __glXDispSwap_MultiTexCoord2dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 20); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 16); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 2); + +} + +void __glXDispSwap_MultiTexCoord2fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord2ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord2svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 2); + +} + +void __glXDispSwap_MultiTexCoord3dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 28); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 24); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 3); + +} + +void __glXDispSwap_MultiTexCoord3fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord3ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord3svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 3); + +} + +void __glXDispSwap_MultiTexCoord4dvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + +#ifdef __GLX_ALIGN64 + if ((unsigned long)(pc) & 7) { + __GLX_MEM_COPY(pc-4, pc, 36); + pc -= 4; + } +#endif + __GLX_SWAP_INT(pc + 32); + __GLX_SWAP_DOUBLE_ARRAY(pc + 0, 4); + +} + +void __glXDispSwap_MultiTexCoord4fvARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_FLOAT_ARRAY(pc + 4, 4); + +} + +void __glXDispSwap_MultiTexCoord4ivARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_INT_ARRAY(pc + 4, 4); + +} + +void __glXDispSwap_MultiTexCoord4svARB(GLbyte *pc) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(pc + 0); + __GLX_SWAP_SHORT_ARRAY(pc + 4, 4); + +} + diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.c b/xorg-server/hw/dmx/glxProxy/glxcmds.c index a76201da0..fb4bce850 100644 --- a/xorg-server/hw/dmx/glxProxy/glxcmds.c +++ b/xorg-server/hw/dmx/glxProxy/glxcmds.c @@ -52,6 +52,8 @@ #include "glxvisuals.h" #include "glxswap.h" +#include "glxcmds.h" + #ifdef PANORAMIX #include "panoramiXsrv.h" #endif diff --git a/xorg-server/hw/dmx/glxProxy/glxcmds.h b/xorg-server/hw/dmx/glxProxy/glxcmds.h new file mode 100644 index 000000000..ae866be29 --- /dev/null +++ b/xorg-server/hw/dmx/glxProxy/glxcmds.h @@ -0,0 +1,37 @@ +/* + * Copyright 2011 Apple Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation on the rights to use, copy, modify, merge, + * publish, distribute, sublicense, and/or sell copies of the Software, + * and to permit persons to whom the Software is furnished to do so, + * subject to the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef __GLX_cmds_h__ +#define __GLX_cmds_h__ + +extern int __glXBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc); +extern int __glXMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc); +extern int __glXQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc); + +#endif /* !__GLX_cmds_h__ */ diff --git a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c index ca41c1585..f28a79df6 100644 --- a/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c +++ b/xorg-server/hw/dmx/glxProxy/glxcmdsswap.c @@ -1,1059 +1,1062 @@ -/*
- * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
- * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice including the dates of first publication and
- * either this permission notice or a reference to
- * http://oss.sgi.com/projects/FreeB/
- * shall be included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Except as contained in this notice, the name of Silicon Graphics, Inc.
- * shall not be used in advertising or otherwise to promote the sale, use or
- * other dealings in this Software without prior written authorization from
- * Silicon Graphics, Inc.
- */
-
-#include "glxserver.h"
-#include "glxutil.h"
-#include <GL/glxtokens.h>
-#include <g_disptab.h>
-#include <pixmapstr.h>
-#include <windowstr.h>
-#include "unpack.h"
-#include "glxext.h"
-#include "glxvendor.h"
-
-extern int glxIsExtensionSupported( char *ext );
-
-/************************************************************************/
-
-/*
-** Byteswapping versions of GLX commands. In most cases they just swap
-** the incoming arguments and then call the unswapped routine. For commands
-** that have replies, a separate swapping routine for the reply is provided;
-** it is called at the end of the unswapped routine.
-*/
-
-int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->visual);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXCreateContext(cl, pc);
-}
-
-int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXCreateNewContext(cl, pc);
-}
-
-int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->shareList);
-
- return __glXCreateContextWithConfigSGIX(cl, pc);
-}
-
-int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryMaxSwapBarriersSGIXReq *req =
- (xGLXQueryMaxSwapBarriersSGIXReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXQueryMaxSwapBarriersSGIX(cl, pc);
-}
-
-int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->barrier);
-
- return __glXBindSwapBarrierSGIX(cl, pc);
-}
-
-int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->member);
-
- return __glXJoinSwapGroupSGIX(cl, pc);
-}
-
-int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXDestroyContext(cl, pc);
-}
-
-int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXMakeCurrent(cl, pc);
-}
-
-int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->readdrawable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXMakeContextCurrent(cl, pc);
-}
-
-int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->readable);
- __GLX_SWAP_INT(&req->context);
- __GLX_SWAP_INT(&req->oldContextTag);
-
- return __glXMakeCurrentReadSGI(cl, pc);
-}
-
-int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXIsDirect(cl, pc);
-}
-
-int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->majorVersion);
- __GLX_SWAP_INT(&req->minorVersion);
-
- return __glXQueryVersion(cl, pc);
-}
-
-int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- return __glXWaitGL(cl, pc);
-}
-
-int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXWaitXReq *req = (xGLXWaitXReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- return __glXWaitX(cl, pc);
-}
-
-int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->source);
- __GLX_SWAP_INT(&req->dest);
- __GLX_SWAP_INT(&req->mask);
-
- return __glXCopyContext(cl, pc);
-}
-
-int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
- xGLXGetVisualConfigsReply reply;
- __GLXscreenInfo *pGlxScreen;
- __GLXvisualConfig *pGlxVisual;
- CARD32 buf[__GLX_TOTAL_CONFIG];
- unsigned int screen;
- int i, p;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_INT(&req->screen);
- screen = req->screen;
- if (screen >= screenInfo.numScreens) {
- /* The client library must send a valid screen number. */
- client->errorValue = screen;
- return BadValue;
- }
- pGlxScreen = &__glXActiveScreens[screen];
-
- reply.numVisuals = pGlxScreen->numGLXVisuals;
- reply.numProps = __GLX_TOTAL_CONFIG;
- reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 *
- __GLX_TOTAL_CONFIG) >> 2;
- reply.type = X_Reply;
- reply.sequenceNumber = client->sequence;
-
- __GLX_SWAP_SHORT(&reply.sequenceNumber);
- __GLX_SWAP_INT(&reply.length);
- __GLX_SWAP_INT(&reply.numVisuals);
- __GLX_SWAP_INT(&reply.numProps);
- WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
-
- for (i=0; i < pGlxScreen->numVisuals; i++) {
- pGlxVisual = &pGlxScreen->pGlxVisual[i];
- if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) {
- /* not a usable visual */
- continue;
- }
- p = 0;
- buf[p++] = pGlxVisual->vid;
- buf[p++] = pGlxVisual->class;
- buf[p++] = pGlxVisual->rgba;
-
- buf[p++] = pGlxVisual->redSize;
- buf[p++] = pGlxVisual->greenSize;
- buf[p++] = pGlxVisual->blueSize;
- buf[p++] = pGlxVisual->alphaSize;
- buf[p++] = pGlxVisual->accumRedSize;
- buf[p++] = pGlxVisual->accumGreenSize;
- buf[p++] = pGlxVisual->accumBlueSize;
- buf[p++] = pGlxVisual->accumAlphaSize;
-
- buf[p++] = pGlxVisual->doubleBuffer;
- buf[p++] = pGlxVisual->stereo;
-
- buf[p++] = pGlxVisual->bufferSize;
- buf[p++] = pGlxVisual->depthSize;
- buf[p++] = pGlxVisual->stencilSize;
- buf[p++] = pGlxVisual->auxBuffers;
- buf[p++] = pGlxVisual->level;
- /*
- ** Add token/value pairs for extensions.
- */
- buf[p++] = GLX_VISUAL_CAVEAT_EXT;
- buf[p++] = pGlxVisual->visualRating;
- buf[p++] = GLX_TRANSPARENT_TYPE_EXT;
- buf[p++] = pGlxVisual->transparentPixel;
- buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentRed;
- buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentGreen;
- buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentBlue;
- buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentAlpha;
- buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT;
- buf[p++] = pGlxVisual->transparentIndex;
-
- __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
- WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
- (char *)buf);
- }
- return Success;
-}
-
-int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->visual);
- __GLX_SWAP_INT(&req->pixmap);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXCreateGLXPixmap(cl, pc);
-}
-
-int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pixmap);
- __GLX_SWAP_INT(&req->glxpixmap);
- __GLX_SWAP_INT(&req->numAttribs);
-
- return __glXCreatePixmap(cl, pc);
-}
-
-int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->glxpixmap);
-
- return __glXDestroyGLXPixmap(cl, pc);
-}
-
-int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->drawable);
-
- return __glXSwapBuffers(cl, pc);
-}
-
-int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->font);
- __GLX_SWAP_INT(&req->first);
- __GLX_SWAP_INT(&req->count);
- __GLX_SWAP_INT(&req->listBase);
-
- return __glXUseXFont(cl, pc);
-}
-
-
-int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryExtensionsStringReq *req = NULL;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXQueryExtensionsString(cl, pc);
-}
-
-int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->name);
-
- return __glXQueryServerString(cl, pc);
-}
-
-int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->major);
- __GLX_SWAP_INT(&req->minor);
- __GLX_SWAP_INT(&req->numbytes);
-
- return __glXClientInfo(cl, pc);
-}
-
-int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc)
-{
- xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return __glXQueryContextInfoEXT(cl, (GLbyte *)pc);
-}
-
-/************************************************************************/
-
-/*
-** Swap replies.
-*/
-
-void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->contextTag);
- __GLX_SWAP_INT(&reply->writeVid);
- __GLX_SWAP_INT(&reply->writeType);
- __GLX_SWAP_INT(&reply->readVid);
- __GLX_SWAP_INT(&reply->readType);
- WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply);
-}
-
-void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply);
-}
-
-void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->majorVersion);
- __GLX_SWAP_INT(&reply->minorVersion);
- WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply);
-}
-
-void glxSwapQueryExtensionsStringReply(ClientPtr client,
- xGLXQueryExtensionsStringReply *reply, char *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, buf);
-}
-
-void glxSwapQueryServerStringReply(ClientPtr client,
- xGLXQueryServerStringReply *reply, char *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply);
- /** no swap is needed for an array of chars **/
- /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */
- WriteToClient(client, length << 2, buf);
-}
-
-void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, (char *)buf);
-}
-
-
-void __glXSwapQueryContextReply(ClientPtr client,
- xGLXQueryContextReply *reply, int *buf)
-{
- int length = reply->length;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->n);
- WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply);
- __GLX_SWAP_INT_ARRAY((int *)buf, length);
- WriteToClient(client, length << 2, (char *)buf);
-}
-
-void __glXSwapGetDrawableAttributesReply(ClientPtr client,
- xGLXGetDrawableAttributesReply *reply, int *buf)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->numAttribs);
- __GLX_SWAP_INT_ARRAY( buf, reply->length );
- WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply);
- WriteToClient(client, reply->length << 2, (char *)buf);
-}
-
-void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply)
-{
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_SWAP_SHORT(&reply->sequenceNumber);
- __GLX_SWAP_INT(&reply->length);
- __GLX_SWAP_INT(&reply->max);
- WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply);
-}
-
-/************************************************************************/
-
-/*
-** Render and Renderlarge are not in the GLX API. They are used by the GLX
-** client library to send batches of GL rendering commands.
-*/
-
-int __glXSwapRender(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXRenderReq *req;
- int left;
- __GLXrenderHeader *hdr;
- ClientPtr client = cl->client;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- /*
- ** NOTE: much of this code also appears in the nonswapping version of this
- ** routine, __glXRender(). Any changes made here should also be
- ** duplicated there.
- */
-
- req = (xGLXRenderReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
-
- pc += sz_xGLXRenderReq;
- left = (req->length << 2) - sz_xGLXRenderReq;
- while (left > 0) {
- void (* proc)(GLbyte *);
- CARD16 opcode;
-
- /*
- ** Verify that the header length and the overall length agree.
- ** Also, each command must be word aligned.
- */
- hdr = (__GLXrenderHeader *) pc;
- __GLX_SWAP_SHORT(&hdr->length);
- __GLX_SWAP_SHORT(&hdr->opcode);
-
- /*
- * call the command procedure to swap any arguments
- */
- opcode = hdr->opcode;
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index];
- if (info->swapfunc) {
- proc = info->swapfunc;
- }
- else {
- proc = NULL;
- if (info->elem_size == 4 && info->nelems > 0) {
- __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE),
- info->nelems );
- }
- else if (info->elem_size == 2 && info->nelems > 0) {
- __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE),
- info->nelems );
- }
- else if (info->elem_size == 8 && info->nelems > 0) {
- __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE),
- info->nelems );
- }
- }
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
- client->errorValue = 0;
- return __glXBadRenderRequest;
- }
-
- if (proc != NULL)
- (*proc)(pc + __GLX_RENDER_HDR_SIZE);
-
- /*
- * proceed to the next command
- */
- pc += hdr->length;
- left -= hdr->length;
- }
-
- return __glXRender( cl, (GLbyte *)req );
-}
-
-/*
-** Execute a large rendering request (one that spans multiple X requests).
-*/
-int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc)
-{
- ClientPtr client = cl->client;
- xGLXRenderLargeReq *req;
- __GLXrenderLargeHeader *hdr;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- req = (xGLXRenderLargeReq *) pc;
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->contextTag);
- __GLX_SWAP_INT(&req->dataBytes);
- __GLX_SWAP_SHORT(&req->requestNumber);
- __GLX_SWAP_SHORT(&req->requestTotal);
-
- pc += sz_xGLXRenderLargeReq;
-
- if (req->requestNumber == 1) {
- void (* proc)(GLbyte *) = NULL;
- __GLXRenderSwapInfo *info = NULL;
- CARD16 opcode;
-
- hdr = (__GLXrenderLargeHeader *) pc;
- __GLX_SWAP_INT(&hdr->length);
- __GLX_SWAP_INT(&hdr->opcode);
-
- /*
- * call the command procedure to swap any arguments
- * Note that we are assuming that all arguments that needs to be
- * swaped are on the first req only !
- */
- opcode = hdr->opcode;
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- info = &__glXSwapRenderTable_EXT[index];
- if (info->swapfunc) {
- proc = info->swapfunc;
- }
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
- client->errorValue = 0;
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
- /*
- ** Make enough space in the buffer, then copy the entire request.
- */
- if (cl->largeCmdBufSize < hdr->length) {
- if (!cl->largeCmdBuf) {
- cl->largeCmdBuf = (GLbyte *) malloc(hdr->length);
- } else {
- cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length);
- }
- if (!cl->largeCmdBuf) {
- cl->largeCmdRequestsTotal = 0;
- return BadAlloc;
- }
- cl->largeCmdBufSize = hdr->length;
- }
- memcpy(cl->largeCmdBuf, pc, req->dataBytes);
-
- cl->largeCmdBytesSoFar = req->dataBytes;
- cl->largeCmdBytesTotal = hdr->length;
- cl->largeCmdRequestsSoFar = 1;
- cl->largeCmdRequestsTotal = req->requestTotal;
- cl->largeCmdRequestsSwapProc = proc;
- cl->largeCmdMaxReqDataSize = req->dataBytes;
- cl->largeCmdRequestsSwap_info = info;
-
- return Success;
-
-
- }
- else if (req->requestNumber < cl->largeCmdRequestsTotal) {
- /*
- * This is not the first nor last request - just copy the data
- */
- if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
- memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
- pc, req->dataBytes);
-
- cl->largeCmdBytesSoFar += req->dataBytes;
-
- if (req->dataBytes > cl->largeCmdMaxReqDataSize)
- cl->largeCmdMaxReqDataSize = req->dataBytes;
-
- return Success;
- }
- else if (req->requestNumber == cl->largeCmdRequestsTotal) {
- /*
- * this is the last request
- * copy the remainder bytes, call the procedure to swap any
- * needed data, and then call to transfer the command to all
- * back-end servers
- */
- if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) {
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
- memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar,
- pc, req->dataBytes);
-
- cl->largeCmdBytesSoFar += req->dataBytes;
-
- if (req->dataBytes > cl->largeCmdMaxReqDataSize)
- cl->largeCmdMaxReqDataSize = req->dataBytes;
-
- if (cl->largeCmdRequestsSwapProc != NULL) {
- (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
- }
- else if (cl->largeCmdRequestsSwap_info &&
- cl->largeCmdRequestsSwap_info->nelems > 0) {
- if (cl->largeCmdRequestsSwap_info->elem_size == 4) {
- __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
- cl->largeCmdRequestsSwap_info->nelems );
- }
- else if (cl->largeCmdRequestsSwap_info->elem_size == 2) {
- __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
- cl->largeCmdRequestsSwap_info->nelems );
- }
- else if (cl->largeCmdRequestsSwap_info->elem_size == 8) {
- __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE),
- cl->largeCmdRequestsSwap_info->nelems );
- }
- }
-
- cl->largeCmdRequestsTotal = 0;
- return( __glXSendLargeCommand(cl, req->contextTag) );
-
- }
- else {
- cl->largeCmdRequestsTotal = 0;
- return __glXBadLargeRequest;
- }
-
-}
-
-/************************************************************************/
-
-/*
-** No support is provided for the vendor-private requests other than
-** allocating these entry points in the dispatch table.
-*/
-
-int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq *req;
- CARD32 vendorCode;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXVendorPrivateReq *) pc;
- vendorCode = req->vendorCode;
- __GLX_SWAP_INT(&vendorCode);
-
-
- switch( vendorCode ) {
-
- case X_GLvop_DeleteTexturesEXT:
- return __glXVForwardSingleReqSwap( cl, pc );
- break;
-
- case X_GLXvop_SwapIntervalSGI:
- if (glxIsExtensionSupported("SGI_swap_control")) {
- return __glXVForwardSingleReqSwap( cl, pc );
- }
- else {
- return Success;
- }
- break;
-
-#if 0 /* glx 1.3 */
- case X_GLXvop_CreateGLXVideoSourceSGIX:
- break;
- case X_GLXvop_DestroyGLXVideoSourceSGIX:
- break;
- case X_GLXvop_CreateGLXPixmapWithConfigSGIX:
- break;
- case X_GLXvop_DestroyGLXPbufferSGIX:
- break;
- case X_GLXvop_ChangeDrawableAttributesSGIX:
- break;
-#endif
-
- case X_GLXvop_JoinSwapGroupSGIX:
- return __glXSwapJoinSwapGroupSGIX( cl, pc );
- break;
-
- case X_GLXvop_BindSwapBarrierSGIX:
- return __glXSwapBindSwapBarrierSGIX( cl, pc );
- break;
-
- case X_GLXvop_CreateContextWithConfigSGIX:
- return __glXSwapCreateContextWithConfigSGIX( cl, pc );
- break;
-
- default:
- /*
- ** unsupported private request
- */
- cl->client->errorValue = req->vendorCode;
- return __glXUnsupportedPrivateRequest;
- }
-
-}
-
-int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateWithReplyReq *req;
- CARD32 vendorCode;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- req = (xGLXVendorPrivateWithReplyReq *) pc;
- vendorCode = req->vendorCode;
- __GLX_SWAP_INT(&vendorCode);
-
- switch( vendorCode ) {
-
- case X_GLvop_GetConvolutionFilterEXT:
- case X_GLvop_GetSeparableFilterEXT:
- case X_GLvop_GetHistogramEXT:
- case X_GLvop_GetMinmaxEXT:
- return( __glXNoSuchSingleOpcode(cl, pc) );
- break;
-
- case X_GLvop_GetConvolutionParameterfvEXT:
- case X_GLvop_GetConvolutionParameterivEXT:
- case X_GLvop_GetHistogramParameterivEXT:
- case X_GLvop_GetMinmaxParameterfvEXT:
- case X_GLvop_GetMinmaxParameterivEXT:
- case X_GLvop_GenTexturesEXT:
- return( __glXVForwardAllWithReplySwapiv(cl, pc) );
- break;
-
- case X_GLvop_AreTexturesResidentEXT:
- case X_GLvop_IsTextureEXT:
- return( __glXVForwardPipe0WithReplySwap(cl, pc) );
- break;
-
-#if 0 /* glx1.3 */
- case X_GLvop_GetDetailTexFuncSGIS:
- case X_GLvop_GetSharpenTexFuncSGIS:
- case X_GLvop_GetColorTableSGI:
- case X_GLvop_GetColorTableParameterfvSGI:
- case X_GLvop_GetColorTableParameterivSGI:
- case X_GLvop_GetTexFilterFuncSGIS:
- case X_GLvop_GetInstrumentsSGIX:
- case X_GLvop_InstrumentsBufferSGIX:
- case X_GLvop_PollInstrumentsSGIX:
- case X_GLvop_FlushRasterSGIX:
- case X_GLXvop_CreateGLXPbufferSGIX:
- case X_GLXvop_GetDrawableAttributesSGIX:
- case X_GLXvop_QueryHyperpipeNetworkSGIX:
- case X_GLXvop_QueryHyperpipeConfigSGIX:
- case X_GLXvop_HyperpipeConfigSGIX:
- case X_GLXvop_DestroyHyperpipeConfigSGIX:
-#endif
- case X_GLXvop_QueryMaxSwapBarriersSGIX:
- return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) );
- break;
-
- case X_GLXvop_GetFBConfigsSGIX:
- return( __glXSwapGetFBConfigsSGIX(cl, pc) );
- break;
-
- case X_GLXvop_MakeCurrentReadSGI:
- return( __glXSwapMakeCurrentReadSGI(cl, pc) );
- break;
-
- case X_GLXvop_QueryContextInfoEXT:
- return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) );
- break;
-
- default:
- /*
- ** unsupported private request
- */
- cl->client->errorValue = req->vendorCode;
- return __glXUnsupportedPrivateRequest;
- }
-
-}
-
-int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
-
- return __glXGetFBConfigs(cl, pc);
-}
-
-int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc;
- xGLXGetFBConfigsReq new_req;
-
- new_req.reqType = req->reqType;
- new_req.glxCode = req->glxCode;
- new_req.length = req->length;
- new_req.screen = req->screen;
-
- return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) );
-}
-
-int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->window);
- __GLX_SWAP_INT(&req->glxwindow);
- __GLX_SWAP_INT(&req->numAttribs);
-
- return( __glXCreateWindow( cl, (GLbyte *)pc ) );
-}
-
-int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->glxwindow);
-
- return( __glXDestroyWindow( cl, (GLbyte *)pc ) );
-}
-
-int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc;
-
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->context);
-
- return( __glXQueryContext(cl, (GLbyte *)pc) );
-
-}
-
-int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc;
- int nattr = req->numAttribs;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->screen);
- __GLX_SWAP_INT(&req->fbconfig);
- __GLX_SWAP_INT(&req->pbuffer);
- __GLX_SWAP_INT(&req->numAttribs);
- __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 );
-
- return( __glXCreatePbuffer( cl, pc ) );
-}
-
-int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->pbuffer);
-
- return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) );
-}
-
-int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
-
- return( __glXGetDrawableAttributes(cl, pc) );
-}
-
-int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc;
- __GLX_DECLARE_SWAP_VARIABLES;
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
-
- __GLX_SWAP_SHORT(&req->length);
- __GLX_SWAP_INT(&req->drawable);
- __GLX_SWAP_INT(&req->numAttribs);
- __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 );
-
- return( __glXChangeDrawableAttributes(cl, pc) );
-}
+/* + * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) + * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice including the dates of first publication and + * either this permission notice or a reference to + * http://oss.sgi.com/projects/FreeB/ + * shall be included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Except as contained in this notice, the name of Silicon Graphics, Inc. + * shall not be used in advertising or otherwise to promote the sale, use or + * other dealings in this Software without prior written authorization from + * Silicon Graphics, Inc. + */ + +#include "glxserver.h" +#include "glxutil.h" +#include <GL/glxtokens.h> +#include <g_disptab.h> +#include <pixmapstr.h> +#include <windowstr.h> +#include "unpack.h" +#include "glxcmds.h" +#include "glxext.h" +#include "glxvendor.h" + +extern int glxIsExtensionSupported( char *ext ); + +int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc); + +/************************************************************************/ + +/* +** Byteswapping versions of GLX commands. In most cases they just swap +** the incoming arguments and then call the unswapped routine. For commands +** that have replies, a separate swapping routine for the reply is provided; +** it is called at the end of the unswapped routine. +*/ + +int __glXSwapCreateContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateContext(cl, pc); +} + +int __glXSwapCreateNewContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateNewContext(cl, pc); +} + +int __glXSwapCreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateContextWithConfigSGIXReq *req = (xGLXCreateContextWithConfigSGIXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->shareList); + + return __glXCreateContextWithConfigSGIX(cl, pc); +} + +int __glXSwapQueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryMaxSwapBarriersSGIXReq *req = + (xGLXQueryMaxSwapBarriersSGIXReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXQueryMaxSwapBarriersSGIX(cl, pc); +} + +int __glXSwapBindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->barrier); + + return __glXBindSwapBarrierSGIX(cl, pc); +} + +int __glXSwapJoinSwapGroupSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXJoinSwapGroupSGIXReq *req = (xGLXJoinSwapGroupSGIXReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->member); + + return __glXJoinSwapGroupSGIX(cl, pc); +} + +int __glXSwapDestroyContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXDestroyContext(cl, pc); +} + +int __glXSwapMakeCurrent(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeCurrent(cl, pc); +} + +int __glXSwapMakeContextCurrent(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->readdrawable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeContextCurrent(cl, pc); +} + +int __glXSwapMakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc) +{ + xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->readable); + __GLX_SWAP_INT(&req->context); + __GLX_SWAP_INT(&req->oldContextTag); + + return __glXMakeCurrentReadSGI(cl, pc); +} + +int __glXSwapIsDirect(__GLXclientState *cl, GLbyte *pc) +{ + xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXIsDirect(cl, pc); +} + +int __glXSwapQueryVersion(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->majorVersion); + __GLX_SWAP_INT(&req->minorVersion); + + return __glXQueryVersion(cl, pc); +} + +int __glXSwapWaitGL(__GLXclientState *cl, GLbyte *pc) +{ + xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXWaitGL(cl, pc); +} + +int __glXSwapWaitX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXWaitXReq *req = (xGLXWaitXReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + return __glXWaitX(cl, pc); +} + +int __glXSwapCopyContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->source); + __GLX_SWAP_INT(&req->dest); + __GLX_SWAP_INT(&req->mask); + + return __glXCopyContext(cl, pc); +} + +int __glXSwapGetVisualConfigs(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc; + xGLXGetVisualConfigsReply reply; + __GLXscreenInfo *pGlxScreen; + __GLXvisualConfig *pGlxVisual; + CARD32 buf[__GLX_TOTAL_CONFIG]; + unsigned int screen; + int i, p; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_INT(&req->screen); + screen = req->screen; + if (screen >= screenInfo.numScreens) { + /* The client library must send a valid screen number. */ + client->errorValue = screen; + return BadValue; + } + pGlxScreen = &__glXActiveScreens[screen]; + + reply.numVisuals = pGlxScreen->numGLXVisuals; + reply.numProps = __GLX_TOTAL_CONFIG; + reply.length = (pGlxScreen->numGLXVisuals * __GLX_SIZE_CARD32 * + __GLX_TOTAL_CONFIG) >> 2; + reply.type = X_Reply; + reply.sequenceNumber = client->sequence; + + __GLX_SWAP_SHORT(&reply.sequenceNumber); + __GLX_SWAP_INT(&reply.length); + __GLX_SWAP_INT(&reply.numVisuals); + __GLX_SWAP_INT(&reply.numProps); + WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply); + + for (i=0; i < pGlxScreen->numVisuals; i++) { + pGlxVisual = &pGlxScreen->pGlxVisual[i]; + if (!pGlxScreen->isGLXvis[i] || pGlxVisual->vid == 0) { + /* not a usable visual */ + continue; + } + p = 0; + buf[p++] = pGlxVisual->vid; + buf[p++] = pGlxVisual->class; + buf[p++] = pGlxVisual->rgba; + + buf[p++] = pGlxVisual->redSize; + buf[p++] = pGlxVisual->greenSize; + buf[p++] = pGlxVisual->blueSize; + buf[p++] = pGlxVisual->alphaSize; + buf[p++] = pGlxVisual->accumRedSize; + buf[p++] = pGlxVisual->accumGreenSize; + buf[p++] = pGlxVisual->accumBlueSize; + buf[p++] = pGlxVisual->accumAlphaSize; + + buf[p++] = pGlxVisual->doubleBuffer; + buf[p++] = pGlxVisual->stereo; + + buf[p++] = pGlxVisual->bufferSize; + buf[p++] = pGlxVisual->depthSize; + buf[p++] = pGlxVisual->stencilSize; + buf[p++] = pGlxVisual->auxBuffers; + buf[p++] = pGlxVisual->level; + /* + ** Add token/value pairs for extensions. + */ + buf[p++] = GLX_VISUAL_CAVEAT_EXT; + buf[p++] = pGlxVisual->visualRating; + buf[p++] = GLX_TRANSPARENT_TYPE_EXT; + buf[p++] = pGlxVisual->transparentPixel; + buf[p++] = GLX_TRANSPARENT_RED_VALUE_EXT; + buf[p++] = pGlxVisual->transparentRed; + buf[p++] = GLX_TRANSPARENT_GREEN_VALUE_EXT; + buf[p++] = pGlxVisual->transparentGreen; + buf[p++] = GLX_TRANSPARENT_BLUE_VALUE_EXT; + buf[p++] = pGlxVisual->transparentBlue; + buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE_EXT; + buf[p++] = pGlxVisual->transparentAlpha; + buf[p++] = GLX_TRANSPARENT_INDEX_VALUE_EXT; + buf[p++] = pGlxVisual->transparentIndex; + + __GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG); + WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG, + (char *)buf); + } + return Success; +} + +int __glXSwapCreateGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->visual); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXCreateGLXPixmap(cl, pc); +} + +int __glXSwapCreatePixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pixmap); + __GLX_SWAP_INT(&req->glxpixmap); + __GLX_SWAP_INT(&req->numAttribs); + + return __glXCreatePixmap(cl, pc); +} + +int __glXSwapDestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->glxpixmap); + + return __glXDestroyGLXPixmap(cl, pc); +} + +int __glXSwapSwapBuffers(__GLXclientState *cl, GLbyte *pc) +{ + xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->drawable); + + return __glXSwapBuffers(cl, pc); +} + +int __glXSwapUseXFont(__GLXclientState *cl, GLbyte *pc) +{ + xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->font); + __GLX_SWAP_INT(&req->first); + __GLX_SWAP_INT(&req->count); + __GLX_SWAP_INT(&req->listBase); + + return __glXUseXFont(cl, pc); +} + + +int __glXSwapQueryExtensionsString(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryExtensionsStringReq *req = NULL; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXQueryExtensionsString(cl, pc); +} + +int __glXSwapQueryServerString(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->name); + + return __glXQueryServerString(cl, pc); +} + +int __glXSwapClientInfo(__GLXclientState *cl, GLbyte *pc) +{ + xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->major); + __GLX_SWAP_INT(&req->minor); + __GLX_SWAP_INT(&req->numbytes); + + return __glXClientInfo(cl, pc); +} + +int __glXSwapQueryContextInfoEXT(__GLXclientState *cl, char *pc) +{ + xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return __glXQueryContextInfoEXT(cl, (GLbyte *)pc); +} + +/************************************************************************/ + +/* +** Swap replies. +*/ + +void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReadSGIReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->contextTag); + __GLX_SWAP_INT(&reply->writeVid); + __GLX_SWAP_INT(&reply->writeType); + __GLX_SWAP_INT(&reply->readVid); + __GLX_SWAP_INT(&reply->readType); + WriteToClient(client, sz_xGLXMakeCurrentReadSGIReply, (char *)reply); +} + +void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply); +} + +void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->majorVersion); + __GLX_SWAP_INT(&reply->minorVersion); + WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply); +} + +void glxSwapQueryExtensionsStringReply(ClientPtr client, + xGLXQueryExtensionsStringReply *reply, char *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, buf); +} + +void glxSwapQueryServerStringReply(ClientPtr client, + xGLXQueryServerStringReply *reply, char *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply); + /** no swap is needed for an array of chars **/ + /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */ + WriteToClient(client, length << 2, buf); +} + +void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, (char *)buf); +} + + +void __glXSwapQueryContextReply(ClientPtr client, + xGLXQueryContextReply *reply, int *buf) +{ + int length = reply->length; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->n); + WriteToClient(client, sz_xGLXQueryContextReply, (char *)reply); + __GLX_SWAP_INT_ARRAY((int *)buf, length); + WriteToClient(client, length << 2, (char *)buf); +} + +void __glXSwapGetDrawableAttributesReply(ClientPtr client, + xGLXGetDrawableAttributesReply *reply, int *buf) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->numAttribs); + __GLX_SWAP_INT_ARRAY( buf, reply->length ); + WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply); + WriteToClient(client, reply->length << 2, (char *)buf); +} + +void __glXSwapQueryMaxSwapBarriersSGIXReply(ClientPtr client, xGLXQueryMaxSwapBarriersSGIXReply *reply) +{ + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_SWAP_SHORT(&reply->sequenceNumber); + __GLX_SWAP_INT(&reply->length); + __GLX_SWAP_INT(&reply->max); + WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply, (char *)reply); +} + +/************************************************************************/ + +/* +** Render and Renderlarge are not in the GLX API. They are used by the GLX +** client library to send batches of GL rendering commands. +*/ + +int __glXSwapRender(__GLXclientState *cl, GLbyte *pc) +{ + xGLXRenderReq *req; + int left; + __GLXrenderHeader *hdr; + ClientPtr client = cl->client; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + /* + ** NOTE: much of this code also appears in the nonswapping version of this + ** routine, __glXRender(). Any changes made here should also be + ** duplicated there. + */ + + req = (xGLXRenderReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + + pc += sz_xGLXRenderReq; + left = (req->length << 2) - sz_xGLXRenderReq; + while (left > 0) { + void (* proc)(GLbyte *); + CARD16 opcode; + + /* + ** Verify that the header length and the overall length agree. + ** Also, each command must be word aligned. + */ + hdr = (__GLXrenderHeader *) pc; + __GLX_SWAP_SHORT(&hdr->length); + __GLX_SWAP_SHORT(&hdr->opcode); + + /* + * call the command procedure to swap any arguments + */ + opcode = hdr->opcode; + if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE) ) { + proc = __glXSwapRenderTable[opcode]; +#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT + } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + __GLXRenderSwapInfo *info = &__glXSwapRenderTable_EXT[index]; + if (info->swapfunc) { + proc = info->swapfunc; + } + else { + proc = NULL; + if (info->elem_size == 4 && info->nelems > 0) { + __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_HDR_SIZE), + info->nelems ); + } + else if (info->elem_size == 2 && info->nelems > 0) { + __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_HDR_SIZE), + info->nelems ); + } + else if (info->elem_size == 8 && info->nelems > 0) { + __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_HDR_SIZE), + info->nelems ); + } + } +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } else { + client->errorValue = 0; + return __glXBadRenderRequest; + } + + if (proc != NULL) + (*proc)(pc + __GLX_RENDER_HDR_SIZE); + + /* + * proceed to the next command + */ + pc += hdr->length; + left -= hdr->length; + } + + return __glXRender( cl, (GLbyte *)req ); +} + +/* +** Execute a large rendering request (one that spans multiple X requests). +*/ +int __glXSwapRenderLarge(__GLXclientState *cl, GLbyte *pc) +{ + ClientPtr client = cl->client; + xGLXRenderLargeReq *req; + __GLXrenderLargeHeader *hdr; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + req = (xGLXRenderLargeReq *) pc; + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->contextTag); + __GLX_SWAP_INT(&req->dataBytes); + __GLX_SWAP_SHORT(&req->requestNumber); + __GLX_SWAP_SHORT(&req->requestTotal); + + pc += sz_xGLXRenderLargeReq; + + if (req->requestNumber == 1) { + void (* proc)(GLbyte *) = NULL; + __GLXRenderSwapInfo *info = NULL; + CARD16 opcode; + + hdr = (__GLXrenderLargeHeader *) pc; + __GLX_SWAP_INT(&hdr->length); + __GLX_SWAP_INT(&hdr->opcode); + + /* + * call the command procedure to swap any arguments + * Note that we are assuming that all arguments that needs to be + * swaped are on the first req only ! + */ + opcode = hdr->opcode; + if ( (opcode >= __GLX_MIN_RENDER_OPCODE) && + (opcode <= __GLX_MAX_RENDER_OPCODE) ) { + proc = __glXSwapRenderTable[opcode]; +#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT + } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) && + (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) { + int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT; + info = &__glXSwapRenderTable_EXT[index]; + if (info->swapfunc) { + proc = info->swapfunc; + } +#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */ + } else { + client->errorValue = 0; + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + /* + ** Make enough space in the buffer, then copy the entire request. + */ + if (cl->largeCmdBufSize < hdr->length) { + if (!cl->largeCmdBuf) { + cl->largeCmdBuf = (GLbyte *) malloc(hdr->length); + } else { + cl->largeCmdBuf = (GLbyte *) realloc(cl->largeCmdBuf, hdr->length); + } + if (!cl->largeCmdBuf) { + cl->largeCmdRequestsTotal = 0; + return BadAlloc; + } + cl->largeCmdBufSize = hdr->length; + } + memcpy(cl->largeCmdBuf, pc, req->dataBytes); + + cl->largeCmdBytesSoFar = req->dataBytes; + cl->largeCmdBytesTotal = hdr->length; + cl->largeCmdRequestsSoFar = 1; + cl->largeCmdRequestsTotal = req->requestTotal; + cl->largeCmdRequestsSwapProc = proc; + cl->largeCmdMaxReqDataSize = req->dataBytes; + cl->largeCmdRequestsSwap_info = info; + + return Success; + + + } + else if (req->requestNumber < cl->largeCmdRequestsTotal) { + /* + * This is not the first nor last request - just copy the data + */ + if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, + pc, req->dataBytes); + + cl->largeCmdBytesSoFar += req->dataBytes; + + if (req->dataBytes > cl->largeCmdMaxReqDataSize) + cl->largeCmdMaxReqDataSize = req->dataBytes; + + return Success; + } + else if (req->requestNumber == cl->largeCmdRequestsTotal) { + /* + * this is the last request + * copy the remainder bytes, call the procedure to swap any + * needed data, and then call to transfer the command to all + * back-end servers + */ + if ( cl->largeCmdBytesSoFar + req->dataBytes > cl->largeCmdBytesTotal) { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + + memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, + pc, req->dataBytes); + + cl->largeCmdBytesSoFar += req->dataBytes; + + if (req->dataBytes > cl->largeCmdMaxReqDataSize) + cl->largeCmdMaxReqDataSize = req->dataBytes; + + if (cl->largeCmdRequestsSwapProc != NULL) { + (*cl->largeCmdRequestsSwapProc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE); + } + else if (cl->largeCmdRequestsSwap_info && + cl->largeCmdRequestsSwap_info->nelems > 0) { + if (cl->largeCmdRequestsSwap_info->elem_size == 4) { + __GLX_SWAP_INT_ARRAY( (int *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems ); + } + else if (cl->largeCmdRequestsSwap_info->elem_size == 2) { + __GLX_SWAP_SHORT_ARRAY( (short *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems ); + } + else if (cl->largeCmdRequestsSwap_info->elem_size == 8) { + __GLX_SWAP_DOUBLE_ARRAY( (double *)(pc + __GLX_RENDER_LARGE_HDR_SIZE), + cl->largeCmdRequestsSwap_info->nelems ); + } + } + + cl->largeCmdRequestsTotal = 0; + return( __glXSendLargeCommand(cl, req->contextTag) ); + + } + else { + cl->largeCmdRequestsTotal = 0; + return __glXBadLargeRequest; + } + +} + +/************************************************************************/ + +/* +** No support is provided for the vendor-private requests other than +** allocating these entry points in the dispatch table. +*/ + +int __glXSwapVendorPrivate(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateReq *req; + CARD32 vendorCode; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateReq *) pc; + vendorCode = req->vendorCode; + __GLX_SWAP_INT(&vendorCode); + + + switch( vendorCode ) { + + case X_GLvop_DeleteTexturesEXT: + return __glXVForwardSingleReqSwap( cl, pc ); + break; + + case X_GLXvop_SwapIntervalSGI: + if (glxIsExtensionSupported("SGI_swap_control")) { + return __glXVForwardSingleReqSwap( cl, pc ); + } + else { + return Success; + } + break; + +#if 0 /* glx 1.3 */ + case X_GLXvop_CreateGLXVideoSourceSGIX: + break; + case X_GLXvop_DestroyGLXVideoSourceSGIX: + break; + case X_GLXvop_CreateGLXPixmapWithConfigSGIX: + break; + case X_GLXvop_DestroyGLXPbufferSGIX: + break; + case X_GLXvop_ChangeDrawableAttributesSGIX: + break; +#endif + + case X_GLXvop_JoinSwapGroupSGIX: + return __glXSwapJoinSwapGroupSGIX( cl, pc ); + break; + + case X_GLXvop_BindSwapBarrierSGIX: + return __glXSwapBindSwapBarrierSGIX( cl, pc ); + break; + + case X_GLXvop_CreateContextWithConfigSGIX: + return __glXSwapCreateContextWithConfigSGIX( cl, pc ); + break; + + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; + } + +} + +int __glXSwapVendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc) +{ + xGLXVendorPrivateWithReplyReq *req; + CARD32 vendorCode; + + __GLX_DECLARE_SWAP_VARIABLES; + + req = (xGLXVendorPrivateWithReplyReq *) pc; + vendorCode = req->vendorCode; + __GLX_SWAP_INT(&vendorCode); + + switch( vendorCode ) { + + case X_GLvop_GetConvolutionFilterEXT: + case X_GLvop_GetSeparableFilterEXT: + case X_GLvop_GetHistogramEXT: + case X_GLvop_GetMinmaxEXT: + return( __glXNoSuchSingleOpcode(cl, pc) ); + break; + + case X_GLvop_GetConvolutionParameterfvEXT: + case X_GLvop_GetConvolutionParameterivEXT: + case X_GLvop_GetHistogramParameterivEXT: + case X_GLvop_GetMinmaxParameterfvEXT: + case X_GLvop_GetMinmaxParameterivEXT: + case X_GLvop_GenTexturesEXT: + return( __glXVForwardAllWithReplySwapiv(cl, pc) ); + break; + + case X_GLvop_AreTexturesResidentEXT: + case X_GLvop_IsTextureEXT: + return( __glXVForwardPipe0WithReplySwap(cl, pc) ); + break; + +#if 0 /* glx1.3 */ + case X_GLvop_GetDetailTexFuncSGIS: + case X_GLvop_GetSharpenTexFuncSGIS: + case X_GLvop_GetColorTableSGI: + case X_GLvop_GetColorTableParameterfvSGI: + case X_GLvop_GetColorTableParameterivSGI: + case X_GLvop_GetTexFilterFuncSGIS: + case X_GLvop_GetInstrumentsSGIX: + case X_GLvop_InstrumentsBufferSGIX: + case X_GLvop_PollInstrumentsSGIX: + case X_GLvop_FlushRasterSGIX: + case X_GLXvop_CreateGLXPbufferSGIX: + case X_GLXvop_GetDrawableAttributesSGIX: + case X_GLXvop_QueryHyperpipeNetworkSGIX: + case X_GLXvop_QueryHyperpipeConfigSGIX: + case X_GLXvop_HyperpipeConfigSGIX: + case X_GLXvop_DestroyHyperpipeConfigSGIX: +#endif + case X_GLXvop_QueryMaxSwapBarriersSGIX: + return( __glXSwapQueryMaxSwapBarriersSGIX(cl, pc) ); + break; + + case X_GLXvop_GetFBConfigsSGIX: + return( __glXSwapGetFBConfigsSGIX(cl, pc) ); + break; + + case X_GLXvop_MakeCurrentReadSGI: + return( __glXSwapMakeCurrentReadSGI(cl, pc) ); + break; + + case X_GLXvop_QueryContextInfoEXT: + return( __glXSwapQueryContextInfoEXT(cl,(char *)pc) ); + break; + + default: + /* + ** unsupported private request + */ + cl->client->errorValue = req->vendorCode; + return __glXUnsupportedPrivateRequest; + } + +} + +int __glXSwapGetFBConfigs(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + + return __glXGetFBConfigs(cl, pc); +} + +int __glXSwapGetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *)pc; + xGLXGetFBConfigsReq new_req; + + new_req.reqType = req->reqType; + new_req.glxCode = req->glxCode; + new_req.length = req->length; + new_req.screen = req->screen; + + return( __glXSwapGetFBConfigs( cl, (GLbyte *)&new_req ) ); +} + +int __glXSwapCreateWindow(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->window); + __GLX_SWAP_INT(&req->glxwindow); + __GLX_SWAP_INT(&req->numAttribs); + + return( __glXCreateWindow( cl, (GLbyte *)pc ) ); +} + +int __glXSwapDestroyWindow(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->glxwindow); + + return( __glXDestroyWindow( cl, (GLbyte *)pc ) ); +} + +int __glXSwapQueryContext(__GLXclientState *cl, GLbyte *pc) +{ + xGLXQueryContextReq *req = (xGLXQueryContextReq *)pc; + + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->context); + + return( __glXQueryContext(cl, (GLbyte *)pc) ); + +} + +int __glXSwapCreatePbuffer(__GLXclientState *cl, GLbyte *pc) +{ + xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *)pc; + int nattr = req->numAttribs; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->screen); + __GLX_SWAP_INT(&req->fbconfig); + __GLX_SWAP_INT(&req->pbuffer); + __GLX_SWAP_INT(&req->numAttribs); + __GLX_SWAP_INT_ARRAY( (int *)(req+1), nattr*2 ); + + return( __glXCreatePbuffer( cl, pc ) ); +} + +int __glXSwapDestroyPbuffer(__GLXclientState *cl, GLbyte *pc) +{ + xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->pbuffer); + + return( __glXDestroyPbuffer( cl, (GLbyte *)pc ) ); +} + +int __glXSwapGetDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +{ + xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + + return( __glXGetDrawableAttributes(cl, pc) ); +} + +int __glXSwapChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc) +{ + xGLXChangeDrawableAttributesReq *req = (xGLXChangeDrawableAttributesReq *)pc; + __GLX_DECLARE_SWAP_VARIABLES; + __GLX_DECLARE_SWAP_ARRAY_VARIABLES; + + __GLX_SWAP_SHORT(&req->length); + __GLX_SWAP_INT(&req->drawable); + __GLX_SWAP_INT(&req->numAttribs); + __GLX_SWAP_INT_ARRAY( (int *)(req+1), req->numAttribs * 2 ); + + return( __glXChangeDrawableAttributes(cl, pc) ); +} diff --git a/xorg-server/hw/dmx/glxProxy/glxscreens.c b/xorg-server/hw/dmx/glxProxy/glxscreens.c index 01e041c8f..baa4a65a7 100644 --- a/xorg-server/hw/dmx/glxProxy/glxscreens.c +++ b/xorg-server/hw/dmx/glxProxy/glxscreens.c @@ -120,8 +120,9 @@ static void CalcServerVersionAndExtensions( void ) __glXVersionMinor = GLX_SERVER_MINOR_VERSION; } - sprintf(GLXServerVersion, "%d.%d DMX %d back-end server(s)", - __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens ); + snprintf(GLXServerVersion, sizeof(GLXServerVersion), + "%d.%d DMX %d back-end server(s)", + __glXVersionMajor, __glXVersionMinor, __glXNumActiveScreens ); /* * set the ExtensionsString to the minimum extensions string */ |