diff options
Diffstat (limited to 'xorg-server/hw/kdrive/pm2/glint_regs.h')
-rw-r--r-- | xorg-server/hw/kdrive/pm2/glint_regs.h | 1370 |
1 files changed, 1370 insertions, 0 deletions
diff --git a/xorg-server/hw/kdrive/pm2/glint_regs.h b/xorg-server/hw/kdrive/pm2/glint_regs.h new file mode 100644 index 000000000..84f220298 --- /dev/null +++ b/xorg-server/hw/kdrive/pm2/glint_regs.h @@ -0,0 +1,1370 @@ + +/* + * glint register file + * + * Copyright by Stefan Dirsch, Dirk Hohndel, Alan Hourihane + * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> + * Dirk Hohndel, <hohndel@suse.de> + * Stefan Dirsch, <sndirsch@suse.de> + * Simon P., <sim@suse.de> + * + * this work is sponsored by S.u.S.E. GmbH, Fuerth, Elsa GmbH, Aachen and + * Siemens Nixdorf Informationssysteme + * + */ + +#ifndef _GLINTREG_H_ +#define _GLINTREG_H_ + +/* The chips we know */ +#define PCI_CHIP_3DLABS_300SX 0x01 +#define PCI_CHIP_3DLABS_500TX 0x02 +#define PCI_CHIP_3DLABS_DELTA 0x03 +#define PCI_CHIP_3DLABS_PERMEDIA 0x04 +#define PCI_CHIP_3DLABS_MX 0x06 +#define PCI_CHIP_3DLABS_PERMEDIA2 0x07 +#define PCI_CHIP_3DLABS_GAMMA 0x08 +#define PCI_CHIP_3DLABS_PERMEDIA2V 0x09 +#define PCI_CHIP_3DLABS_PERMEDIA3 0x0A +#define PCI_CHIP_3DLABS_PERMEDIA4 0x0C +#define PCI_CHIP_3DLABS_R4 0x0D +#define PCI_CHIP_3DLABS_GAMMA2 0x0E + +/* The boards we know */ +#define IS_GLORIAXXL ((pGlint->PciInfo->subsysVendor == 0x1048) && \ + (pGlint->PciInfo->subsysCard == 0x0a42)) + +#define IS_GLORIASYNERGY ((pGlint->PciInfo->subsysVendor == 0x1048) && \ + (pGlint->PciInfo->subsysCard == 0x0a32)) + +#define IS_GMX2000 ((pGlint->PciInfo->subsysVendor == 0x3d3d) && \ + (pGlint->PciInfo->subsysCard == 0x0106)) + +#define IS_J2000 ((pGlint->PciInfo->subsysVendor == 0x1097) && \ + (pGlint->PciInfo->subsysCard == 0x3d32)) + +#define IS_JPRO ((pGlint->PciInfo->subsysVendor == 0x1097) && \ + (pGlint->PciInfo->subsysCard == 0x3db3)) + +/* COMPAQ OEM VX1 PCI + * subsys == 0x0121 if VGA is enabled + * subsys == 0x000a if VGA has never been enabled + */ +#define IS_PCI_QVX1 (pGlint->PciInfo->subsysVendor == 0x3d3d && \ + ((pGlint->PciInfo->subsysCard == 0x0121) || \ + (pGlint->PciInfo->subsysCard == 0x000a))) + +/* COMPAQ OEM VX1 AGP + * subsys == 0x0144 if VGA is enabled + * subsys == 0x000c if VGA has never been enabled + */ +#define IS_AGP_QVX1 (pGlint->PciInfo->subsysVendor == 0x3d3d && \ + ((pGlint->PciInfo->subsysCard == 0x0144) || \ + (pGlint->PciInfo->subsysCard == 0x000c))) + +#define IS_QVX1 (IS_PCI_QVX1 || IS_AGP_QVX1) + +#define IS_ELSA_SYNERGY ((pGlint->PciInfo->subsysVendor == 0x1048) && \ + (pGlint->PciInfo->subsysCard == 0x0a32)) + +/* COMPAQ OEM Permedia 2V with VGA disable jumper - 0x13e9 ? */ +#define IS_QPM2V ((pGlint->PciInfo->subsysVendor == 0x13e9) && \ + ((pGlint->PciInfo->subsysCard == 0x0100) || \ + (pGlint->PciInfo->subsysCard == 0x0002))) + +/********************************************** +* GLINT 500TX Configuration Region Registers * +***********************************************/ + +/* Device Identification */ +#define CFGVendorId 0x0000 +#define PCI_VENDOR_3DLABS 0x3D3D +#define PCI_VENDOR_TI 0x104C +#define CFGDeviceId 0x0002 + +#define CFGRevisionId 0x08 +#define CFGClassCode 0x09 +#define CFGHeaderType 0x0E + +/* Device Control/Status */ +#define CFGCommand 0x04 +#define CFGStatus 0x06 + +/* Miscellaneous Functions */ +#define CFGBist 0x0f +#define CFGLatTimer 0x0d +#define CFGCacheLine 0x0c +#define CFGMaxLat 0x3f +#define CFGMinGrant 0x3e +#define CFGIntPin 0x3d +#define CFGIntLine 0x3c + +/* Base Adresses */ +#define CFGBaseAddr0 0x10 +#define CFGBaseAddr1 0x14 +#define CFGBaseAddr2 0x18 +#define CFGBaseAddr3 0x1C +#define CFGBaseAddr4 0x20 +#define CFGRomAddr 0x30 + + + +/********************************** + * GLINT 500TX Region 0 Registers * + **********************************/ + +/* Control Status Registers */ +#define ResetStatus 0x0000 +#define IntEnable 0x0008 +#define IntFlags 0x0010 +#define InFIFOSpace 0x0018 +#define OutFIFOWords 0x0020 +#define DMAAddress 0x0028 +#define DMACount 0x0030 +#define ErrorFlags 0x0038 +#define VClkCtl 0x0040 +#define TestRegister 0x0048 +#define Aperture0 0x0050 +#define Aperture1 0x0058 +#define DMAControl 0x0060 +#define FIFODis 0x0068 + +/* GLINT PerMedia Region 0 additional Registers */ +#define ChipConfig 0x0070 +# define SCLK_SEL_MASK (3 << 10) +# define SCLK_SEL_MCLK_HALF (3 << 10) + +#define ByDMAControl 0x00D8 + +/* GLINT 500TX LocalBuffer Registers */ +#define LBMemoryCtl 0x1000 +# define LBNumBanksMask 0x00000001 +# define LBNumBanks1 (0) +# define LBNumBanks2 (1) +# define LBPageSizeMask 0x00000006 +# define LBPageSize256 (0<<1) +# define LBPageSize512 (1<<1) +# define LBPageSize1024 (2<<1) +# define LBPageSize2048 (3<<1) +# define LBRASCASLowMask 0x00000018 +# define LBRASCASLow2 (0<<3) +# define LBRASCASLow3 (1<<3) +# define LBRASCASLow4 (2<<3) +# define LBRASCASLow5 (3<<3) +# define LBRASPrechargeMask 0x00000060 +# define LBRASPrecharge2 (0<<5) +# define LBRASPrecharge3 (1<<5) +# define LBRASPrecharge4 (2<<5) +# define LBRASPrecharge5 (3<<5) +# define LBCASLowMask 0x00000180 +# define LBCASLow1 (0<<7) +# define LBCASLow2 (1<<7) +# define LBCASLow3 (2<<7) +# define LBCASLow4 (3<<7) +# define LBPageModeMask 0x00000200 +# define LBPageModeEnabled (0<<9) +# define LBPageModeDisabled (1<<9) +# define LBRefreshCountMask 0x0003fc00 +# define LBRefreshCountShift 10 + +#define LBMemoryEDO 0x1008 +# define LBEDOMask 0x00000001 +# define LBEDODisabled (0) +# define LBEDOEnabled (1) +# define LBEDOBankSizeMask 0x0000000e +# define LBEDOBankSizeDiabled (0<<1) +# define LBEDOBankSize256K (1<<1) +# define LBEDOBankSize512K (2<<1) +# define LBEDOBankSize1M (3<<1) +# define LBEDOBankSize2M (4<<1) +# define LBEDOBankSize4M (5<<1) +# define LBEDOBankSize8M (6<<1) +# define LBEDOBankSize16M (7<<1) +# define LBTwoPageDetectorMask 0x00000010 +# define LBSinglePageDetector (0<<4) +# define LBTwoPageDetector (1<<4) + +/* GLINT PerMedia Memory Control Registers */ +#define PMReboot 0x1000 +#define PMRomControl 0x1040 +#define PMBootAddress 0x1080 +#define PMMemConfig 0x10C0 +# define RowCharge8 1 << 10 +# define TimeRCD8 1 << 7 +# define TimeRC8 0x6 << 3 +# define TimeRP8 1 +# define CAS3Latency8 0 << 16 +# define BootAdress8 0x10 +# define NumberBanks8 0x3 << 29 +# define RefreshCount8 0x41 << 21 +# define TimeRASMin8 1 << 13 +# define DeadCycle8 1 << 17 +# define BankDelay8 0 << 18 +# define Burst1Cycle8 1 << 31 +# define SDRAM8 0 << 4 + +# define RowCharge6 1 << 10 +# define TimeRCD6 1 << 7 +# define TimeRC6 0x6 << 3 +# define TimeRP6 0x2 +# define CAS3Latency6 1 << 16 +# define BootAdress6 0x60 +# define NumberBanks6 0x2 << 29 +# define RefreshCount6 0x41 << 21 +# define TimeRASMin6 1 << 13 +# define DeadCycle6 1 << 17 +# define BankDelay6 0 << 18 +# define Burst1Cycle6 1 << 31 +# define SDRAM6 0 << 4 + +# define RowCharge4 0 << 10 +# define TimeRCD4 0 << 7 +# define TimeRC4 0x4 << 3 +# define TimeRP4 1 +# define CAS3Latency4 0 << 16 +# define BootAdress4 0x10 +# define NumberBanks4 1 << 29 +# define RefreshCount4 0x30 << 21 +# define TimeRASMin4 1 << 13 +# define DeadCycle4 0 << 17 +# define BankDelay4 0 << 18 +# define Burst1Cycle4 1 << 31 +# define SDRAM4 0 << 4 + +/* Permedia 2 Control */ +#define MemControl 0x1040 + +#define PMBypassWriteMask 0x1100 +#define PMFramebufferWriteMask 0x1140 +#define PMCount 0x1180 + +/* Framebuffer Registers */ +#define FBMemoryCtl 0x1800 +#define FBModeSel 0x1808 +#define FBGCWrMask 0x1810 +#define FBGCColorLower 0x1818 +#define FBTXMemCtl 0x1820 +#define FBWrMaskk 0x1830 +#define FBGCColorUpper 0x1838 + +/* Core FIFO */ +#define OutputFIFO 0x2000 + +/* 500TX Internal Video Registers */ +#define VTGHLimit 0x3000 +#define VTGHSyncStart 0x3008 +#define VTGHSyncEnd 0x3010 +#define VTGHBlankEnd 0x3018 +#define VTGVLimit 0x3020 +#define VTGVSyncStart 0x3028 +#define VTGVSyncEnd 0x3030 +#define VTGVBlankEnd 0x3038 +#define VTGHGateStart 0x3040 +#define VTGHGateEnd 0x3048 +#define VTGVGateStart 0x3050 +#define VTGVGateEnd 0x3058 +#define VTGPolarity 0x3060 +#define VTGFrameRowAddr 0x3068 +#define VTGVLineNumber 0x3070 +#define VTGSerialClk 0x3078 +#define VTGModeCtl 0x3080 + +/* Permedia Video Control Registers */ +#define PMScreenBase 0x3000 +#define PMScreenStride 0x3008 +#define PMHTotal 0x3010 +#define PMHgEnd 0x3018 +#define PMHbEnd 0x3020 +#define PMHsStart 0x3028 +#define PMHsEnd 0x3030 +#define PMVTotal 0x3038 +#define PMVbEnd 0x3040 +#define PMVsStart 0x3048 +#define PMVsEnd 0x3050 +#define PMVideoControl 0x3058 +#define PMInterruptLine 0x3060 +#define PMDDCData 0x3068 +# define DataIn (1<<0) +# define ClkIn (1<<1) +# define DataOut (1<<2) +# define ClkOut (1<<3) +#define PMLineCount 0x3070 +#define PMFifoControl 0x3078 + +/* Permedia 2 RAMDAC Registers */ +#define PM2DACWriteAddress 0x4000 +#define PM2DACIndexReg 0x4000 +#define PM2DACData 0x4008 +#define PM2DACReadMask 0x4010 +#define PM2DACReadAddress 0x4018 +#define PM2DACCursorColorAddress 0x4020 +#define PM2DACCursorColorData 0x4028 +#define PM2DACIndexData 0x4050 +#define PM2DACCursorData 0x4058 +#define PM2DACCursorXLsb 0x4060 +#define PM2DACCursorXMsb 0x4068 +#define PM2DACCursorYLsb 0x4070 +#define PM2DACCursorYMsb 0x4078 +#define PM2DACCursorControl 0x06 + +#define PM2DACIndexCMR 0x18 +# define PM2DAC_TRUECOLOR 0x80 +# define PM2DAC_RGB 0x20 +# define PM2DAC_GRAPHICS 0x10 +# define PM2DAC_PACKED 0x09 +# define PM2DAC_8888 0x08 +# define PM2DAC_565 0x06 +# define PM2DAC_4444 0x05 +# define PM2DAC_5551 0x04 +# define PM2DAC_2321 0x03 +# define PM2DAC_2320 0x02 +# define PM2DAC_332 0x01 +# define PM2DAC_CI8 0x00 + +#define PM2DACIndexMDCR 0x19 +#define PM2DACIndexPalettePage 0x1c +#define PM2DACIndexMCR 0x1e +#define PM2DACIndexClockAM 0x20 +#define PM2DACIndexClockAN 0x21 +#define PM2DACIndexClockAP 0x22 +#define PM2DACIndexClockBM 0x23 +#define PM2DACIndexClockBN 0x24 +#define PM2DACIndexClockBP 0x25 +#define PM2DACIndexClockCM 0x26 +#define PM2DACIndexClockCN 0x27 +#define PM2DACIndexClockCP 0x28 +#define PM2DACIndexClockStatus 0x29 +#define PM2DACIndexMemClockM 0x30 +#define PM2DACIndexMemClockN 0x31 +#define PM2DACIndexMemClockP 0x32 +#define PM2DACIndexMemClockStatus 0x33 +#define PM2DACIndexColorKeyControl 0x40 +#define PM2DACIndexColorKeyOverlay 0x41 +#define PM2DACIndexColorKeyRed 0x42 +#define PM2DACIndexColorKeyGreen 0x43 +#define PM2DACIndexColorKeyBlue 0x44 + +/* Permedia 2V extensions */ +#define PM2VDACRDMiscControl 0x000 +#define PM2VDACRDSyncControl 0x001 +#define PM2VDACRDDACControl 0x002 +#define PM2VDACRDPixelSize 0x003 +#define PM2VDACRDColorFormat 0x004 +#define PM2VDACRDCursorMode 0x005 +#define PM2VDACRDCursorXLow 0x007 +#define PM2VDACRDCursorXHigh 0x008 +#define PM2VDACRDCursorYLow 0x009 +#define PM2VDACRDCursorYHigh 0x00A +#define PM2VDACRDCursorHotSpotX 0x00B +#define PM2VDACRDCursorHotSpotY 0x00C +#define PM2VDACRDOverlayKey 0x00D +#define PM2VDACRDPan 0x00E +#define PM2VDACRDSense 0x00F +#define PM2VDACRDCheckControl 0x018 +#define PM2VDACIndexClockControl 0x200 +#define PM2VDACRDDClk0PreScale 0x201 +#define PM2VDACRDDClk0FeedbackScale 0x202 +#define PM2VDACRDDClk0PostScale 0x203 +#define PM2VDACRDDClk1PreScale 0x204 +#define PM2VDACRDDClk1FeedbackScale 0x205 +#define PM2VDACRDDClk1PostScale 0x206 +#define PM2VDACRDMClkControl 0x20D +#define PM2VDACRDMClkPreScale 0x20E +#define PM2VDACRDMClkFeedbackScale 0x20F +#define PM2VDACRDMClkPostScale 0x210 +#define PM2VDACRDCursorPalette 0x303 +#define PM2VDACRDCursorPattern 0x400 +#define PM2VDACIndexRegLow 0x4020 +#define PM2VDACIndexRegHigh 0x4028 +#define PM2VDACIndexData 0x4030 + +#define PM2VDACRDIndexControl 0x4038 +/* Permedia 2 Video Streams Unit Registers */ +# define VSBIntFlag (1<<8) +# define VSAIntFlag (1<<9) + +#define VSConfiguration 0x5800 +# define VS_UnitMode_ROM 0 +# define VS_UnitMode_AB8 3 +# define VS_UnitMode_Mask 7 +# define VS_GPBusMode_A (1<<3) +# define VS_HRefPolarityA (1<<9) +# define VS_VRefPolarityA (1<<10) +# define VS_VActivePolarityA (1<<11) +# define VS_UseFieldA (1<<12) +# define VS_FieldPolarityA (1<<13) +# define VS_FieldEdgeA (1<<14) +# define VS_VActiveVBIA (1<<15) +# define VS_InterlaceA (1<<16) +# define VS_ReverseDataA (1<<17) +# define VS_HRefPolarityB (1<<18) +# define VS_VRefPolarityB (1<<19) +# define VS_VActivePolarityB (1<<20) +# define VS_UseFieldB (1<<21) +# define VS_FieldPolarityB (1<<22) +# define VS_FieldEdgeB (1<<23) +# define VS_VActiveVBIB (1<<24) +# define VS_InterlaceB (1<<25) +# define VS_ColorSpaceB_RGB (1<<26) +# define VS_ReverseDataB (1<<27) +# define VS_DoubleEdgeB (1<<28) + +#define VSStatus 0x5808 +# define VS_FieldOne0A (1<<9) +# define VS_FieldOne1A (1<<10) +# define VS_FieldOne2A (1<<11) +# define VS_InvalidInterlaceA (1<<12) +# define VS_FieldOne0B (1<<17) +# define VS_FieldOne1B (1<<18) +# define VS_FieldOne2B (1<<19) +# define VS_InvalidInterlaceB (1<<20) + +#define VSSerialBusControl 0x5810 + +#define VSABase 0x5900 +# define VSA_Video (1<<0) +# define VSA_VBI (1<<1) +# define VSA_BufferCtl (1<<2) +# define VSA_MirrorX (1<<7) +# define VSA_MirrorY (1<<8) +# define VSA_Discard_None (0<<9) +# define VSA_Discard_FieldOne (1<<9) +# define VSA_Discard_FieldTwo (2<<9) +# define VSA_CombineFields (1<<11) +# define VSA_LockToStreamB (1<<12) + +#define VSBBase 0x5A00 +# define VSB_Video (1<<0) +# define VSB_VBI (1<<1) +# define VSB_BufferCtl (1<<2) +# define VSB_CombineFields (1<<3) +# define VSB_RGBOrder (1<<11) +# define VSB_GammaCorrect (1<<12) +# define VSB_LockToStreamA (1<<13) + +#define VSControl 0x0000 +#define VSInterrupt 0x0008 +#define VSCurrentLine 0x0010 +#define VSVideoAddressHost 0x0018 +#define VSVideoAddressIndex 0x0020 +#define VSVideoAddress0 0x0028 +#define VSVideoAddress1 0x0030 +#define VSVideoAddress2 0x0038 +#define VSVideoStride 0x0040 +#define VSVideoStartLine 0x0048 +#define VSVideoEndLine 0x0050 +#define VSVideoStartData 0x0058 +#define VSVideoEndData 0x0060 +#define VSVBIAddressHost 0x0068 +#define VSVBIAddressIndex 0x0070 +#define VSVBIAddress0 0x0078 +#define VSVBIAddress1 0x0080 +#define VSVBIAddress2 0x0088 +#define VSVBIStride 0x0090 +#define VSVBIStartLine 0x0098 +#define VSVBIEndLine 0x00A0 +#define VSVBIStartData 0x00A8 +#define VSVBIEndData 0x00B0 +#define VSFifoControl 0x00B8 + +/********************************** + * GLINT Delta Region 0 Registers * + **********************************/ + +/* Control Status Registers */ +#define DResetStatus 0x0800 +#define DIntEnable 0x0808 +#define DIntFlags 0x0810 +#define DErrorFlags 0x0838 +#define DTestRegister 0x0848 +#define DFIFODis 0x0868 + + + +/********************************** + * GLINT Gamma Region 0 Registers * + **********************************/ + +/* Control Status Registers */ +#define GInFIFOSpace 0x0018 +#define GDMAAddress 0x0028 +#define GDMACount 0x0030 +#define GDMAControl 0x0060 +#define GOutDMA 0x0080 +#define GOutDMACount 0x0088 +#define GResetStatus 0x0800 +#define GIntEnable 0x0808 +#define GIntFlags 0x0810 +#define GErrorFlags 0x0838 +#define GTestRegister 0x0848 +#define GFIFODis 0x0868 + +#define GChipConfig 0x0870 +# define GChipAGPCapable 1 << 0 +# define GChipAGPSideband 1 << 1 +# define GChipMultiGLINTApMask 3 << 19 +# define GChipMultiGLINTAp_0M 0 << 19 +# define GChipMultiGLINTAp_16M 1 << 19 +# define GChipMultiGLINTAp_32M 2 << 19 +# define GChipMultiGLINTAp_64M 3 << 19 + +#define GCSRAperture 0x0878 +# define GCSRSecondaryGLINTMapEn 1 << 0 +# define GCSRBitSwap 1 << 1 + +#define GPageTableAddr 0x0c00 +#define GPageTableLength 0x0c08 +#define GDelayTimer 0x0c38 +#define GCommandMode 0x0c40 +#define GCommandIntEnable 0x0c48 +#define GCommandIntFlags 0x0c50 +#define GCommandErrorFlags 0x0c58 +#define GCommandStatus 0x0c60 +#define GCommandFaultingAddr 0x0c68 +#define GVertexFaultingAddr 0x0c70 +#define GWriteFaultingAddr 0x0c88 +#define GFeedbackSelectCount 0x0c98 +#define GGammaProcessorMode 0x0cb8 +#define GVGAShadow 0x0d00 +#define GMultGLINTAperture 0x0d08 +#define GMultGLINT1 0x0d10 +#define GMultGLINT2 0x0d18 + +/************************ + * GLINT Core Registers * + ************************/ + +#define GLINT_TAG(major,offset) (((major) << 7) | ((offset) << 3)) +#define GLINT_TAG_ADDR(major,offset) (0x8000 | GLINT_TAG((major),(offset))) + +#define UNIT_DISABLE 0 +#define UNIT_ENABLE 1 + +#define StartXDom GLINT_TAG_ADDR(0x00,0x00) +#define dXDom GLINT_TAG_ADDR(0x00,0x01) +#define StartXSub GLINT_TAG_ADDR(0x00,0x02) +#define dXSub GLINT_TAG_ADDR(0x00,0x03) +#define StartY GLINT_TAG_ADDR(0x00,0x04) +#define dY GLINT_TAG_ADDR(0x00,0x05) +#define GLINTCount GLINT_TAG_ADDR(0x00,0x06) + +#define Render GLINT_TAG_ADDR(0x00,0x07) +# define AreaStippleEnable 0x00001 +# define LineStippleEnable 0x00002 +# define ResetLineStipple 0x00004 +# define FastFillEnable 0x00008 +# define PrimitiveLine 0 +# define PrimitiveTrapezoid 0x00040 +# define PrimitivePoint 0x00080 +# define PrimitiveRectangle 0x000C0 +# define AntialiasEnable 0x00100 +# define AntialiasingQuality 0x00200 +# define UsePointTable 0x00400 +# define SyncOnBitMask 0x00800 +# define SyncOnHostData 0x01000 +# define TextureEnable 0x02000 +# define FogEnable 0x04000 +# define CoverageEnable 0x08000 +# define SubPixelCorrectionEnable 0x10000 +# define SpanOperation 0x40000 +# define XPositive 1<<21 +# define YPositive 1<<22 + +#define ContinueNewLine GLINT_TAG_ADDR(0x00,0x08) +#define ContinueNewDom GLINT_TAG_ADDR(0x00,0x09) +#define ContinueNewSub GLINT_TAG_ADDR(0x00,0x0a) +#define Continue GLINT_TAG_ADDR(0x00,0x0b) +#define FlushSpan GLINT_TAG_ADDR(0x00,0x0c) +#define BitMaskPattern GLINT_TAG_ADDR(0x00,0x0d) + +#define PointTable0 GLINT_TAG_ADDR(0x01,0x00) +#define PointTable1 GLINT_TAG_ADDR(0x01,0x01) +#define PointTable2 GLINT_TAG_ADDR(0x01,0x02) +#define PointTable3 GLINT_TAG_ADDR(0x01,0x03) + +#define RasterizerMode GLINT_TAG_ADDR(0x01,0x04) +#define RMMultiGLINT 1<<17 +#define BitMaskPackingEachScanline 1<<9 +#define ForceBackgroundColor 1<<6 +#define InvertBitMask 1<<1 + +#define YLimits GLINT_TAG_ADDR(0x01,0x05) +#define ScanLineOwnership GLINT_TAG_ADDR(0x01,0x06) +#define WaitForCompletion GLINT_TAG_ADDR(0x01,0x07) +#define PixelSize GLINT_TAG_ADDR(0x01,0x08) +#define XLimits GLINT_TAG_ADDR(0x01,0x09) /* PM only */ + +#define RectangleOrigin GLINT_TAG_ADDR(0x01,0x0A) /* PM2 only */ +#define RectangleSize GLINT_TAG_ADDR(0x01,0x0B) /* PM2 only */ + +#define PackedDataLimits GLINT_TAG_ADDR(0x02,0x0a) /* PM only */ + +#define ScissorMode GLINT_TAG_ADDR(0x03,0x00) +# define SCI_USER 0x01 +# define SCI_SCREEN 0x02 +# define SCI_USERANDSCREEN 0x03 + +#define ScissorMinXY GLINT_TAG_ADDR(0x03,0x01) +#define ScissorMaxXY GLINT_TAG_ADDR(0x03,0x02) +#define ScreenSize GLINT_TAG_ADDR(0x03,0x03) +#define AreaStippleMode GLINT_TAG_ADDR(0x03,0x04) + /* 0: */ + /* NoMirrorY */ + /* NoMirrorX */ + /* NoInvertPattern */ + /* YAddress_1bit */ + /* XAddress_1bit */ + /* UNIT_DISABLE */ + +# define ASM_XAddress_2bit 1 << 1 +# define ASM_XAddress_3bit 2 << 1 +# define ASM_XAddress_4bit 3 << 1 +# define ASM_XAddress_5bit 4 << 1 +# define ASM_YAddress_2bit 1 << 4 +# define ASM_YAddress_3bit 2 << 4 +# define ASM_YAddress_4bit 3 << 4 +# define ASM_YAddress_5bit 4 << 4 +# define ASM_InvertPattern 1 << 17 +# define ASM_MirrorX 1 << 18 +# define ASM_MirrorY 1 << 19 + +#define LineStippleMode GLINT_TAG_ADDR(0x03,0x05) +#define LoadLineStippleCounters GLINT_TAG_ADDR(0x03,0x06) +#define UpdateLineStippleCounters GLINT_TAG_ADDR(0x03,0x07) +#define SaveLineStippleState GLINT_TAG_ADDR(0x03,0x08) +#define WindowOrigin GLINT_TAG_ADDR(0x03,0x09) + +#define AreaStipplePattern0 GLINT_TAG_ADDR(0x04,0x00) +#define AreaStipplePattern1 GLINT_TAG_ADDR(0x04,0x01) +#define AreaStipplePattern2 GLINT_TAG_ADDR(0x04,0x02) +#define AreaStipplePattern3 GLINT_TAG_ADDR(0x04,0x03) +#define AreaStipplePattern4 GLINT_TAG_ADDR(0x04,0x04) +#define AreaStipplePattern5 GLINT_TAG_ADDR(0x04,0x05) +#define AreaStipplePattern6 GLINT_TAG_ADDR(0x04,0x06) +#define AreaStipplePattern7 GLINT_TAG_ADDR(0x04,0x07) + +#define TextureAddressMode GLINT_TAG_ADDR(0x07,0x00) +#define SStart GLINT_TAG_ADDR(0x07,0x01) +#define dSdx GLINT_TAG_ADDR(0x07,0x02) +#define dSdyDom GLINT_TAG_ADDR(0x07,0x03) +#define TStart GLINT_TAG_ADDR(0x07,0x04) +#define dTdx GLINT_TAG_ADDR(0x07,0x05) +#define dTdyDom GLINT_TAG_ADDR(0x07,0x06) +#define QStart GLINT_TAG_ADDR(0x07,0x07) +#define dQdx GLINT_TAG_ADDR(0x07,0x08) +#define dQdyDom GLINT_TAG_ADDR(0x07,0x09) +#define LOD GLINT_TAG_ADDR(0x07,0x0A) +#define dSdy GLINT_TAG_ADDR(0x07,0x0B) +#define dTdy GLINT_TAG_ADDR(0x07,0x0C) +#define dQdy GLINT_TAG_ADDR(0x07,0x0D) + +#define TextureReadMode GLINT_TAG_ADDR(0x09,0x00) + +#define TextureFormat GLINT_TAG_ADDR(0x09,0x01) +# define Texture_4_Components 3 << 3 +# define Texture_Texel 0 + +#define TextureCacheControl GLINT_TAG_ADDR(0x09,0x02) +# define TextureCacheControlEnable 2 +# define TextureCacheControlInvalidate 1 + +#define GLINTBorderColor GLINT_TAG_ADDR(0x09,0x05) + +#define TexelLUTIndex GLINT_TAG_ADDR(0x09,0x08) +#define TexelLUTData GLINT_TAG_ADDR(0x09,0x09) +#define TexelLUTAddress GLINT_TAG_ADDR(0x09,0x0A) +#define TexelLUTTransfer GLINT_TAG_ADDR(0x09,0x0B) + +#define TextureFilterMode GLINT_TAG_ADDR(0x09,0x0C) + +#define TextureChromaUpper GLINT_TAG_ADDR(0x09,0x0D) +#define TextureChromaLower GLINT_TAG_ADDR(0x09,0x0E) + +#define TxBaseAddr0 GLINT_TAG_ADDR(0x0A,0x00) +#define TxBaseAddr1 GLINT_TAG_ADDR(0x0A,0x01) +#define TxBaseAddr2 GLINT_TAG_ADDR(0x0A,0x02) +#define TxBaseAddr3 GLINT_TAG_ADDR(0x0A,0x03) +#define TxBaseAddr4 GLINT_TAG_ADDR(0x0A,0x04) +#define TxBaseAddr5 GLINT_TAG_ADDR(0x0A,0x05) +#define TxBaseAddr6 GLINT_TAG_ADDR(0x0A,0x06) +#define TxBaseAddr7 GLINT_TAG_ADDR(0x0A,0x07) +#define TxBaseAddr8 GLINT_TAG_ADDR(0x0A,0x08) +#define TxBaseAddr9 GLINT_TAG_ADDR(0x0A,0x09) +#define TxBaseAddr10 GLINT_TAG_ADDR(0x0A,0x0A) +#define TxBaseAddr11 GLINT_TAG_ADDR(0x0A,0x0B) + +#define PMTextureBaseAddress GLINT_TAG_ADDR(0x0b,0x00) +#define PMTextureMapFormat GLINT_TAG_ADDR(0x0b,0x01) +#define PMTextureDataFormat GLINT_TAG_ADDR(0x0b,0x02) + +#define Texel0 GLINT_TAG_ADDR(0x0c,0x00) +#define Texel1 GLINT_TAG_ADDR(0x0c,0x01) +#define Texel2 GLINT_TAG_ADDR(0x0c,0x02) +#define Texel3 GLINT_TAG_ADDR(0x0c,0x03) +#define Texel4 GLINT_TAG_ADDR(0x0c,0x04) +#define Texel5 GLINT_TAG_ADDR(0x0c,0x05) +#define Texel6 GLINT_TAG_ADDR(0x0c,0x06) +#define Texel7 GLINT_TAG_ADDR(0x0c,0x07) + +#define Interp0 GLINT_TAG_ADDR(0x0c,0x08) +#define Interp1 GLINT_TAG_ADDR(0x0c,0x09) +#define Interp2 GLINT_TAG_ADDR(0x0c,0x0a) +#define Interp3 GLINT_TAG_ADDR(0x0c,0x0b) +#define Interp4 GLINT_TAG_ADDR(0x0c,0x0c) + +#define TextureFilter GLINT_TAG_ADDR(0x0c,0x0d) +#define PMTextureReadMode GLINT_TAG_ADDR(0x0c,0x0e) +#define TexelLUTMode GLINT_TAG_ADDR(0x0c,0x0f) + +#define TextureColorMode GLINT_TAG_ADDR(0x0d,0x00) +# define TextureTypeOpenGL 0 +# define TextureTypeApple 1 << 4 +# define TextureKsDDA 1 << 5 /* only Apple-Mode */ +# define TextureKdDDA 1 << 6 /* only Apple-Mode */ + +#define TextureEnvColor GLINT_TAG_ADDR(0x0d,0x01) +#define FogMode GLINT_TAG_ADDR(0x0d,0x02) + /* 0: */ + /* FOG RGBA */ + /* UNIT_DISABLE */ +# define FOG_CI 0x0002 + +#define FogColor GLINT_TAG_ADDR(0x0d,0x03) +#define FStart GLINT_TAG_ADDR(0x0d,0x04) +#define dFdx GLINT_TAG_ADDR(0x0d,0x05) +#define dFdyDom GLINT_TAG_ADDR(0x0d,0x06) +#define KsStart GLINT_TAG_ADDR(0x0d,0x09) +#define dKsdx GLINT_TAG_ADDR(0x0d,0x0a) +#define dKsdyDom GLINT_TAG_ADDR(0x0d,0x0b) +#define KdStart GLINT_TAG_ADDR(0x0d,0x0c) +#define dKdStart GLINT_TAG_ADDR(0x0d,0x0d) +#define dKddyDom GLINT_TAG_ADDR(0x0d,0x0e) + +#define RStart GLINT_TAG_ADDR(0x0f,0x00) +#define dRdx GLINT_TAG_ADDR(0x0f,0x01) +#define dRdyDom GLINT_TAG_ADDR(0x0f,0x02) +#define GStart GLINT_TAG_ADDR(0x0f,0x03) +#define dGdx GLINT_TAG_ADDR(0x0f,0x04) +#define dGdyDom GLINT_TAG_ADDR(0x0f,0x05) +#define BStart GLINT_TAG_ADDR(0x0f,0x06) +#define dBdx GLINT_TAG_ADDR(0x0f,0x07) +#define dBdyDom GLINT_TAG_ADDR(0x0f,0x08) +#define AStart GLINT_TAG_ADDR(0x0f,0x09) +#define dAdx GLINT_TAG_ADDR(0x0f,0x0a) +#define dAdyDom GLINT_TAG_ADDR(0x0f,0x0b) +#define ColorDDAMode GLINT_TAG_ADDR(0x0f,0x0c) + /* 0:*/ + /* UNIT_DISABLE */ +# define CDDA_FlatShading 0 +# define CDDA_GouraudShading 0x0002 + + +#define ConstantColor GLINT_TAG_ADDR(0x0f,0x0d) +#define GLINTColor GLINT_TAG_ADDR(0x0f,0x0e) +#define AlphaTestMode GLINT_TAG_ADDR(0x10,0x00) +#define AntialiasMode GLINT_TAG_ADDR(0x10,0x01) +#define AlphaBlendMode GLINT_TAG_ADDR(0x10,0x02) + /* 0: */ + /* SrcZERO */ + /* DstZERO */ + /* ColorFormat8888 */ + /* AlphaBuffer present */ + /* ColorOrderBGR */ + /* TypeOpenGL */ + /* DstFBData */ + /* UNIT_DISABLE */ + +# define ABM_SrcONE 1 << 1 +# define ABM_SrcDST_COLOR 2 << 1 +# define ABM_SrcONE_MINUS_DST_COLOR 3 << 1 +# define ABM_SrcSRC_ALPHA 4 << 1 +# define ABM_SrcONE_MINUS_SRC_ALPHA 5 << 1 +# define ABM_SrcDST_ALPHA 6 << 1 +# define ABM_SrcONE_MINUS_DST_ALPHA 7 << 1 +# define ABM_SrcSRC_ALPHA_SATURATE 8 << 1 +# define ABM_DstONE 1 << 5 +# define ABM_DstSRC_COLOR 2 << 5 +# define ABM_DstONE_MINUS_SRC_COLOR 3 << 5 +# define ABM_DstSRC_ALPHA 4 << 5 +# define ABM_DstONE_MINUS_SRC_ALPHA 5 << 5 +# define ABM_DstDST_ALPHA 6 << 5 +# define ABM_DstONE_MINUS_DST_ALPHA 7 << 5 +# define ABM_ColorFormat5555 1 << 8 +# define ABM_ColorFormat4444 2 << 8 +# define ABM_ColorFormat4444_Front 3 << 8 +# define ABM_ColorFormat4444_Back 4 << 8 +# define ABM_ColorFormat332_Front 5 << 8 +# define ABM_ColorFormat332_Back 6 << 8 +# define ABM_ColorFormat121_Front 7 << 8 +# define ABM_ColorFormat121_Back 8 << 8 +# define ABM_ColorFormat555_Back 13 << 8 +# define ABM_ColorFormat_CI8 14 << 8 +# define ABM_ColorFormat_CI4 15 << 8 +# define ABM_NoAlphaBuffer 0x1000 +# define ABM_ColorOrderRGB 0x2000 +# define ABM_TypeQuickDraw3D 0x4000 +# define ABM_DstFBSourceData 0x8000 + +#define DitherMode GLINT_TAG_ADDR(0x10,0x03) + /* 0: */ + /* ColorOrder BGR */ + /* AlphaDitherDefault */ + /* ColorFormat8888 */ + /* TruncateMode */ + /* DitherDisable */ + /* UNIT_DISABLE */ + +# define DTM_DitherEnable 1 << 1 +# define DTM_ColorFormat5555 1 << 2 +# define DTM_ColorFormat4444 2 << 2 +# define DTM_ColorFormat4444_Front 3 << 2 +# define DTM_ColorFormat4444_Back 4 << 2 +# define DTM_ColorFormat332_Front 5 << 2 +# define DTM_ColorFormat332_Back 6 << 2 +# define DTM_ColorFormat121_Front 7 << 2 +# define DTM_ColorFormat121_Back 8 << 2 +# define DTM_ColorFormat555_Back 13 << 2 +# define DTM_ColorFormat_CI8 14 << 2 +# define DTM_ColorFormat_CI4 15 << 2 +# define DTM_ColorOrderRGB 1 << 10 +# define DTM_NoAlphaDither 1 << 14 +# define DTM_RoundMode 1 << 15 + +#define FBSoftwareWriteMask GLINT_TAG_ADDR(0x10,0x04) +#define LogicalOpMode GLINT_TAG_ADDR(0x10,0x05) +# define Use_ConstantFBWriteData 0x40 + + +#define FBWriteData GLINT_TAG_ADDR(0x10,0x06) +#define RouterMode GLINT_TAG_ADDR(0x10,0x08) +# define ROUTER_Depth_Texture 1 +# define ROUTER_Texture_Depth 0 + + +#define LBReadMode GLINT_TAG_ADDR(0x11,0x00) + /* 0: */ + /* SrcNoRead */ + /* DstNoRead */ + /* DataLBDefault */ + /* WinTopLeft */ + /* NoPatch */ + /* ScanlineInterval1 */ + +# define LBRM_SrcEnable 1 << 9 +# define LBRM_DstEnable 1 << 10 +# define LBRM_DataLBStencil 1 << 16 +# define LBRM_DataLBDepth 2 << 16 +# define LBRM_WinBottomLeft 1 << 18 +# define LBRM_DoPatch 1 << 19 + +# define LBRM_ScanlineInt2 1 << 20 +# define LBRM_ScanlineInt4 2 << 20 +# define LBRM_ScanlineInt8 3 << 20 + + +#define LBReadFormat GLINT_TAG_ADDR(0x11,0x01) +# define LBRF_DepthWidth15 0x03 /* only permedia */ +# define LBRF_DepthWidth16 0x00 +# define LBRF_DepthWidth24 0x01 +# define LBRF_DepthWidth32 0x02 + +# define LBRF_StencilWidth0 (0 << 2) +# define LBRF_StencilWidth4 (1 << 2) +# define LBRF_StencilWidth8 (2 << 2) + +# define LBRF_StencilPos16 (0 << 4) +# define LBRF_StencilPos20 (1 << 4) +# define LBRF_StencilPos24 (2 << 4) +# define LBRF_StencilPos28 (3 << 4) +# define LBRF_StencilPos32 (4 << 4) + +# define LBRF_FrameCount0 (0 << 7) +# define LBRF_FrameCount4 (1 << 7) +# define LBRF_FrameCount8 (2 << 7) + +# define LBRF_FrameCountPos16 (0 << 9) +# define LBRF_FrameCountPos20 (1 << 9) +# define LBRF_FrameCountPos24 (2 << 9) +# define LBRF_FrameCountPos28 (3 << 9) +# define LBRF_FrameCountPos32 (4 << 9) +# define LBRF_FrameCountPos36 (5 << 9) +# define LBRF_FrameCountPos40 (6 << 9) + +# define LBRF_GIDWidth0 (0 << 12) +# define LBRF_GIDWidth4 (1 << 12) + +# define LBRF_GIDPos16 (0 << 13) +# define LBRF_GIDPos20 (1 << 13) +# define LBRF_GIDPos24 (2 << 13) +# define LBRF_GIDPos28 (3 << 13) +# define LBRF_GIDPos32 (4 << 13) +# define LBRF_GIDPos36 (5 << 13) +# define LBRF_GIDPos40 (6 << 13) +# define LBRF_GIDPos44 (7 << 13) +# define LBRF_GIDPos48 (8 << 13) + +# define LBRF_Compact32 (1 << 17) + + + +#define LBSourceOffset GLINT_TAG_ADDR(0x11,0x02) +#define LBStencil GLINT_TAG_ADDR(0x11,0x05) +#define LBDepth GLINT_TAG_ADDR(0x11,0x06) +#define LBWindowBase GLINT_TAG_ADDR(0x11,0x07) +#define LBWriteMode GLINT_TAG_ADDR(0x11,0x08) +# define LBWM_WriteEnable 0x1 +# define LBWM_UpLoad_LBDepth 0x2 +# define LBWM_UpLoad_LBStencil 0x4 + +#define LBWriteFormat GLINT_TAG_ADDR(0x11,0x09) + + +#define TextureData GLINT_TAG_ADDR(0x11,0x0d) +#define TextureDownloadOffset GLINT_TAG_ADDR(0x11,0x0e) +#define LBWindowOffset GLINT_TAG_ADDR(0x11,0x0f) + +#define GLINTWindow GLINT_TAG_ADDR(0x13,0x00) +# define GWIN_UnitEnable (1 << 0) +# define GWIN_ForceLBUpdate (1 << 3) +# define GWIN_LBUpdateSourceREG (1 << 4) +# define GWIN_LBUpdateSourceLB (0 << 4) +# define GWIN_StencilFCP (1 << 17) +# define GWIN_DepthFCP (1 << 18) +# define GWIN_OverrideWriteFilter (1 << 19) +# define GWIN_DisableLBUpdate 0x40000 /* ??? is this needed, set by permedia (2) modules */ + +#define StencilMode GLINT_TAG_ADDR(0x13,0x01) +#define StencilData GLINT_TAG_ADDR(0x13,0x02) +#define GLINTStencil GLINT_TAG_ADDR(0x13,0x03) +#define DepthMode GLINT_TAG_ADDR(0x13,0x04) + /* 0: */ + /* WriteDisable */ + /* SrcCompFragment */ + /* CompFuncNEVER */ + /* UNIT_DISABLE */ + +# define DPM_WriteEnable 1 << 1 +# define DPM_SrcCompLBData 1 << 2 +# define DPM_SrcCompDregister 2 << 2 +# define DPM_SrcCompLBSourceData 3 << 2 +# define DPM_CompFuncLESS 1 << 4 +# define DPM_CompFuncEQUAL 2 << 4 +# define DPM_CompFuncLESS_OR_EQ 3 << 4 +# define DPM_CompFuncGREATER 4 << 4 +# define DPM_CompFuncNOT_EQ 5 << 4 +# define DPM_CompFuncGREATER_OR_EQ 6 << 4 +# define DPM_CompFuncALWAYS 7 << 4 + +#define GLINTDepth GLINT_TAG_ADDR(0x13,0x05) +#define ZStartU GLINT_TAG_ADDR(0x13,0x06) +#define ZStartL GLINT_TAG_ADDR(0x13,0x07) +#define dZdxU GLINT_TAG_ADDR(0x13,0x08) +#define dZdxL GLINT_TAG_ADDR(0x13,0x09) +#define dZdyDomU GLINT_TAG_ADDR(0x13,0x0a) +#define dZdyDomL GLINT_TAG_ADDR(0x13,0x0b) +#define FastClearDepth GLINT_TAG_ADDR(0x13,0x0c) + +#define FBReadMode GLINT_TAG_ADDR(0x15,0x00) + /* 0: */ + /* SrcNoRead */ + /* DstNoRead */ + /* DataFBDefault */ + /* WinTopLeft */ + /* ScanlineInterval1 */ + +# define FBRM_SrcEnable 1 << 9 +# define FBRM_DstEnable 1 << 10 +# define FBRM_DataFBColor 1 << 15 +# define FBRM_WinBottomLeft 1 << 16 +# define FBRM_Packed 1 << 19 +# define FBRM_ScanlineInt2 1 << 23 +# define FBRM_ScanlineInt4 2 << 23 +# define FBRM_ScanlineInt8 3 << 23 + + +#define FBSourceOffset GLINT_TAG_ADDR(0x15,0x01) +#define FBPixelOffset GLINT_TAG_ADDR(0x15,0x02) +#define FBColor GLINT_TAG_ADDR(0x15,0x03) +#define FBData GLINT_TAG_ADDR(0x15,0x04) +#define FBSourceData GLINT_TAG_ADDR(0x15,0x05) + +#define FBWindowBase GLINT_TAG_ADDR(0x15,0x06) +#define FBWriteMode GLINT_TAG_ADDR(0x15,0x07) + /* 0: */ + /* FBWM_NoColorUpload */ + /* FBWM_WriteDisable */ +# define FBWM_WriteEnable 1 +# define FBWM_UploadColor 1 << 3 +# define FBWM_Enable0 1 << 12 /* PM3 */ + +#define FBHardwareWriteMask GLINT_TAG_ADDR(0x15,0x08) +#define FBBlockColor GLINT_TAG_ADDR(0x15,0x09) +#define FBReadPixel GLINT_TAG_ADDR(0x15,0x0a) /* PM */ +#define PatternRamMode GLINT_TAG_ADDR(0x15,0x0f) + +#define PatternRamData0 GLINT_TAG_ADDR(0x16,0x00) +#define PatternRamData1 GLINT_TAG_ADDR(0x16,0x01) +#define PatternRamData2 GLINT_TAG_ADDR(0x16,0x02) +#define PatternRamData3 GLINT_TAG_ADDR(0x16,0x03) +#define PatternRamData4 GLINT_TAG_ADDR(0x16,0x04) +#define PatternRamData5 GLINT_TAG_ADDR(0x16,0x05) +#define PatternRamData6 GLINT_TAG_ADDR(0x16,0x06) +#define PatternRamData7 GLINT_TAG_ADDR(0x16,0x07) + +#define FilterMode GLINT_TAG_ADDR(0x18,0x00) + /* 0: */ + /* CullDepthTags */ + /* CullDepthData */ + /* CullStencilTags */ + /* CullStencilData */ + /* CullColorTag */ + /* CullColorData */ + /* CullSyncTag */ + /* CullSyncData */ + /* CullStatisticTag */ + /* CullStatisticData */ + +# define FM_PassDepthTags 0x0010 +# define FM_PassDepthData 0x0020 +# define FM_PassStencilTags 0x0040 +# define FM_PassStencilData 0x0080 +# define FM_PassColorTag 0x0100 +# define FM_PassColorData 0x0200 +# define FM_PassSyncTag 0x0400 +# define FM_PassSyncData 0x0800 +# define FM_PassStatisticTag 0x1000 +# define FM_PassStatisticData 0x2000 + +#define Sync_tag 0x0188 + +#define StatisticMode GLINT_TAG_ADDR(0x18,0x01) +#define MinRegion GLINT_TAG_ADDR(0x18,0x02) +#define MaxRegion GLINT_TAG_ADDR(0x18,0x03) +#define ResetPickResult GLINT_TAG_ADDR(0x18,0x04) +#define MitHitRegion GLINT_TAG_ADDR(0x18,0x05) +#define MaxHitRegion GLINT_TAG_ADDR(0x18,0x06) +#define PickResult GLINT_TAG_ADDR(0x18,0x07) +#define GlintSync GLINT_TAG_ADDR(0x18,0x08) + +#define FBBlockColorU GLINT_TAG_ADDR(0x18,0x0d) +#define FBBlockColorL GLINT_TAG_ADDR(0x18,0x0e) +#define SuspendUntilFrameBlank GLINT_TAG_ADDR(0x18,0x0f) + +#define KsRStart GLINT_TAG_ADDR(0x19,0x00) +#define dKsRdx GLINT_TAG_ADDR(0x19,0x01) +#define dKsRdyDom GLINT_TAG_ADDR(0x19,0x02) +#define KsGStart GLINT_TAG_ADDR(0x19,0x03) +#define dKsGdx GLINT_TAG_ADDR(0x19,0x04) +#define dKsGdyDom GLINT_TAG_ADDR(0x19,0x05) +#define KsBStart GLINT_TAG_ADDR(0x19,0x06) +#define dKsBdx GLINT_TAG_ADDR(0x19,0x07) +#define dKsBdyDom GLINT_TAG_ADDR(0x19,0x08) + +#define KdRStart GLINT_TAG_ADDR(0x1A,0x00) +#define dKdRdx GLINT_TAG_ADDR(0x1A,0x01) +#define dKdRdyDom GLINT_TAG_ADDR(0x1A,0x02) +#define KdGStart GLINT_TAG_ADDR(0x1A,0x03) +#define dKdGdx GLINT_TAG_ADDR(0x1A,0x04) +#define dKdGdyDom GLINT_TAG_ADDR(0x1A,0x05) +#define KdBStart GLINT_TAG_ADDR(0x1A,0x06) +#define dKdBdx GLINT_TAG_ADDR(0x1A,0x07) +#define dKdBdyDom GLINT_TAG_ADDR(0x1A,0x08) + +#define FBSourceBase GLINT_TAG_ADDR(0x1B,0x00) +#define FBSourceDelta GLINT_TAG_ADDR(0x1B,0x01) +#define Config GLINT_TAG_ADDR(0x1B,0x02) +#define CFBRM_SrcEnable 1<<0 +#define CFBRM_DstEnable 1<<1 +#define CFBRM_Packed 1<<2 +#define CWM_Enable 1<<3 +#define CCDDA_Enable 1<<4 +#define CLogOp_Enable 1<<5 +#define ContextDump GLINT_TAG_ADDR(0x1B,0x08) +#define ContextRestore GLINT_TAG_ADDR(0x1B,0x09) +#define ContextData GLINT_TAG_ADDR(0x1B,0x0a) + +#define TexelLUT0 GLINT_TAG_ADDR(0x1D,0x00) +#define TexelLUT1 GLINT_TAG_ADDR(0x1D,0x01) +#define TexelLUT2 GLINT_TAG_ADDR(0x1D,0x02) +#define TexelLUT3 GLINT_TAG_ADDR(0x1D,0x03) +#define TexelLUT4 GLINT_TAG_ADDR(0x1D,0x04) +#define TexelLUT5 GLINT_TAG_ADDR(0x1D,0x05) +#define TexelLUT6 GLINT_TAG_ADDR(0x1D,0x06) +#define TexelLUT7 GLINT_TAG_ADDR(0x1D,0x07) +#define TexelLUT8 GLINT_TAG_ADDR(0x1D,0x08) +#define TexelLUT9 GLINT_TAG_ADDR(0x1D,0x09) +#define TexelLUT10 GLINT_TAG_ADDR(0x1D,0x0A) +#define TexelLUT11 GLINT_TAG_ADDR(0x1D,0x0B) +#define TexelLUT12 GLINT_TAG_ADDR(0x1D,0x0C) +#define TexelLUT13 GLINT_TAG_ADDR(0x1D,0x0D) +#define TexelLUT14 GLINT_TAG_ADDR(0x1D,0x0E) +#define TexelLUT15 GLINT_TAG_ADDR(0x1D,0x0F) + +#define YUVMode GLINT_TAG_ADDR(0x1E,0x00) +#define ChromaUpper GLINT_TAG_ADDR(0x1E,0x01) +#define ChromaLower GLINT_TAG_ADDR(0x1E,0x02) +#define ChromaTestMode GLINT_TAG_ADDR(0x1E,0x03) + + +/****************************** + * GLINT Delta Core Registers * + ******************************/ + +#define V0FixedTag GLINT_TAG_ADDR(0x20,0x00) +#define V1FixedTag GLINT_TAG_ADDR(0x21,0x00) +#define V2FixedTag GLINT_TAG_ADDR(0x22,0x00) +#define V0FloatTag GLINT_TAG_ADDR(0x23,0x00) +#define V1FloatTag GLINT_TAG_ADDR(0x24,0x00) +#define V2FloatTag GLINT_TAG_ADDR(0x25,0x00) + +#define VPAR_s 0x00 +#define VPAR_t 0x08 +#define VPAR_q 0x10 +#define VPAR_Ks 0x18 +#define VPAR_Kd 0x20 + +/* have changed colors in ramdac ! +#define VPAR_R 0x28 +#define VPAR_G 0x30 +#define VPAR_B 0x38 +#define VPAR_A 0x40 +*/ +#define VPAR_B 0x28 +#define VPAR_G 0x30 +#define VPAR_R 0x38 +#define VPAR_A 0x40 + +#define VPAR_f 0x48 + +#define VPAR_x 0x50 +#define VPAR_y 0x58 +#define VPAR_z 0x60 + +#define DeltaModeTag GLINT_TAG_ADDR(0x26,0x00) + /* 0: */ + /* GLINT_300SX */ + + /* DeltaMode Register Bit Field Assignments */ +# define DM_GLINT_300SX 0x0000 +# define DM_GLINT_500TX 0x0001 +# define DM_PERMEDIA 0x0002 +# define DM_Depth_16BPP (1 << 2) +# define DM_Depth_24BPP (2 << 2) +# define DM_Depth_32BPP (3 << 2) +# define DM_FogEnable 0x0010 +# define DM_TextureEnable 0x0020 +# define DM_SmoothShadingEnable 0x0040 +# define DM_DepthEnable 0x0080 +# define DM_SpecularTextureEnable 0x0100 +# define DM_DiffuseTextureEnable 0x0200 +# define DM_SubPixelCorrectionEnable 0x0400 +# define DM_DiamondExit 0x0800 +# define DM_NoDraw 0x1000 +# define DM_ClampEnable 0x2000 +# define DM_ClampedTexParMode 0x4000 +# define DM_NormalizedTexParMode 0xC000 + + +# define DDCMD_AreaStrippleEnable 0x0001 +# define DDCMD_LineStrippleEnable 0x0002 +# define DDCMD_ResetLineStripple 1 << 2 +# define DDCMD_FastFillEnable 1 << 3 + /* 2 Bits reserved */ +# define DDCMD_PrimitiveType_Point 2 << 6 +# define DDCMD_PrimitiveType_Line 0 << 6 +# define DDCMD_PrimitiveType_Trapezoid 1 << 6 +# define DDCMD_AntialiasEnable 1 << 8 +# define DDCMD_AntialiasingQuality 1 << 9 +# define DDCMD_UsePointTable 1 << 10 +# define DDCMD_SyncOnBitMask 1 << 11 +# define DDCMD_SyncOnHostDate 1 << 12 +# define DDCMD_TextureEnable 1 << 13 +# define DDCMD_FogEnable 1 << 14 +# define DDCMD_CoverageEnable 1 << 15 +# define DDCMD_SubPixelCorrectionEnable 1 << 16 + + + +#define DrawTriangle GLINT_TAG_ADDR(0x26,0x01) +#define RepeatTriangle GLINT_TAG_ADDR(0x26,0x02) +#define DrawLine01 GLINT_TAG_ADDR(0x26,0x03) +#define DrawLine10 GLINT_TAG_ADDR(0x26,0x04) +#define RepeatLine GLINT_TAG_ADDR(0x26,0x05) +#define BroadcastMask GLINT_TAG_ADDR(0x26,0x0F) + +/* Permedia 3 - Accelerator Extensions */ +#define FillRectanglePosition 0x8348 +#define FillRender2D 0x8350 +#define FBDstReadBufAddr0 0xAE80 +#define FBDstReadBufOffset0 0xAEA0 +#define FBDstReadBufWidth0 0xAEC0 +#define FBDstReadMode 0xAEE0 +#define FBDRM_Enable0 1<<8 +#define FBDRM_Blocking 1<<24 +#define FBDstReadEnables 0xAEE8 +#define FBSrcReadMode 0xAF00 +#define FBSRM_Blocking 1<<11 +#define FBSrcReadBufAddr 0xAF08 +#define FBSrcReadBufOffset0 0xAF10 +#define FBSrcReadBufWidth 0xAF18 +#define FBWriteBufAddr0 0xB000 +#define FBWriteBufOffset0 0xB020 +#define FBWriteBufWidth0 0xB040 +#define FBBlockColorBack 0xB0A0 +#define ForegroundColor 0xB0C0 +#define BackgroundColor 0xB0C8 +#define RectanglePosition 0xB600 +#define Render2D 0xB640 + +/* Colorformats */ +#define BGR555 1 +#define BGR565 16 +#define CI8 14 +#define CI4 15 + +#if 0 + +#ifdef DEBUG +#define GLINT_WRITE_REG(v,r) \ + GLINT_VERB_WRITE_REG(pGlint,v,r,__FILE__,__LINE__) +#define GLINT_READ_REG(r) \ + GLINT_VERB_READ_REG(pGlint,r,__FILE__,__LINE__) +#else + +#define GLINT_WRITE_REG(v,r) \ + MMIO_OUT32(pGlint->IOBase + pGlint->IOOffset,(unsigned long)(r), (v)) +#define GLINT_READ_REG(r) \ + MMIO_IN32(pGlint->IOBase + pGlint->IOOffset,(unsigned long)(r)) + +#endif /* DEBUG */ + +#define GLINT_WAIT(n) \ +do{ \ + if (pGlint->InFifoSpace>=(n)) \ + pGlint->InFifoSpace -= (n); \ + else { \ + int tmp; \ + while((tmp=GLINT_READ_REG(InFIFOSpace))<(n)); \ + /* Clamp value due to bugs in PM3 */ \ + if (tmp > pGlint->FIFOSize) \ + tmp = pGlint->FIFOSize; \ + pGlint->InFifoSpace = tmp - (n); \ + } \ +}while(0) + +#define GLINTDACDelay(x) do { \ + int delay = x; \ + while(delay--){(void)GLINT_READ_REG(InFIFOSpace);}; \ + } while(0) + +#define GLINT_MASK_WRITE_REG(v,m,r) \ + GLINT_WRITE_REG((GLINT_READ_REG(r)&(m))|(v),r) + +#define GLINT_SLOW_WRITE_REG(v,r) \ +do{ \ + mem_barrier(); \ + GLINT_WAIT(pGlint->FIFOSize); \ + mem_barrier(); \ + GLINT_WRITE_REG(v,r); \ +}while(0) + +#define GLINT_SET_INDEX(index) \ +do{ \ + GLINT_SLOW_WRITE_REG(((index)>>8)&0xff,PM2VDACIndexRegHigh); \ + GLINT_SLOW_WRITE_REG((index)&0xff,PM2VDACIndexRegLow); \ +} while(0) + +#define REPLICATE(r) \ +{ \ + if (pScrn->bitsPerPixel == 16) { \ + r &= 0xFFFF; \ + r |= (r<<16); \ + } else \ + if (pScrn->bitsPerPixel == 8) { \ + r &= 0xFF; \ + r |= (r<<8); \ + r |= (r<<16); \ + } \ +} + +#ifndef XF86DRI +#define LOADROP(rop) \ +{ \ + if (pGlint->ROP != rop) { \ + GLINT_WRITE_REG(rop<<1|UNIT_ENABLE, LogicalOpMode); \ + pGlint->ROP = rop; \ + } \ +} +#else +#define LOADROP(rop) \ + { \ + GLINT_WRITE_REG(rop<<1|UNIT_ENABLE, LogicalOpMode); \ + pGlint->ROP = rop; \ + } +#endif + +#define CHECKCLIPPING \ +{ \ + if (pGlint->ClippingOn) { \ + pGlint->ClippingOn = FALSE; \ + GLINT_WAIT(1); \ + GLINT_WRITE_REG(0, ScissorMode); \ + } \ +} + +#ifndef XF86DRI +#define DO_PLANEMASK(planemask) \ +{ \ + if (planemask != pGlint->planemask) { \ + pGlint->planemask = planemask; \ + REPLICATE(planemask); \ + GLINT_WRITE_REG(planemask, FBHardwareWriteMask);\ + } \ +} +#else +#define DO_PLANEMASK(planemask) \ + { \ + pGlint->planemask = planemask; \ + REPLICATE(planemask); \ + GLINT_WRITE_REG(planemask, FBHardwareWriteMask);\ + } +#endif + +/* Permedia Save/Restore functions */ + +#define STOREREG(address,value) \ + pReg->glintRegs[address >> 3] = value; + +#define SAVEREG(address) \ + pReg->glintRegs[address >> 3] = GLINT_READ_REG(address); + +#define RESTOREREG(address) \ + GLINT_SLOW_WRITE_REG(pReg->glintRegs[address >> 3], address); + +#define STOREDAC(address,value) \ + pReg->DacRegs[address] = value; + +#define P2VOUT(address) \ + Permedia2vOutIndReg(pScrn, address, 0x00, pReg->DacRegs[address]); + +#define P2VIN(address) \ + pReg->DacRegs[address] = Permedia2vInIndReg(pScrn, address); + +/* RamDac Save/Restore functions, used by external DAC's */ + +#define STORERAMDAC(address,value) \ + ramdacReg->DacRegs[address] = value; + +/* Multi Chip access */ + +#define ACCESSCHIP1() \ + pGlint->IOOffset = 0; + +#define ACCESSCHIP2() \ + pGlint->IOOffset = 0x10000; + +#endif /* 0 */ + +#define GLINT_XY(x,y) (((x) & 0x0FFF) | (((y) & 0x0FFF) << 16)) + +#endif |