diff options
Diffstat (limited to 'xorg-server/hw/xfree86/common/xf86Cursor.c')
-rw-r--r-- | xorg-server/hw/xfree86/common/xf86Cursor.c | 1720 |
1 files changed, 860 insertions, 860 deletions
diff --git a/xorg-server/hw/xfree86/common/xf86Cursor.c b/xorg-server/hw/xfree86/common/xf86Cursor.c index acfa79f10..929f047cc 100644 --- a/xorg-server/hw/xfree86/common/xf86Cursor.c +++ b/xorg-server/hw/xfree86/common/xf86Cursor.c @@ -1,860 +1,860 @@ -/*
- * Copyright (c) 1994-2003 by The XFree86 Project, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name of the copyright holder(s)
- * and author(s) shall not be used in advertising or otherwise to promote
- * the sale, use or other dealings in this Software without prior written
- * authorization from the copyright holder(s) and author(s).
- */
-
-#ifdef HAVE_XORG_CONFIG_H
-#include <xorg-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/Xmd.h>
-#include "input.h"
-#include "cursor.h"
-#include "mipointer.h"
-#include "scrnintstr.h"
-#include "globals.h"
-
-#include "compiler.h"
-
-#include "xf86.h"
-#include "xf86Priv.h"
-#include "xf86_OSproc.h"
-
-#include <X11/extensions/XIproto.h>
-#include "xf86Xinput.h"
-
-#ifdef XFreeXDGA
-#include "dgaproc.h"
-#endif
-
-typedef struct _xf86EdgeRec {
- short screen;
- short start;
- short end;
- DDXPointRec offset;
- struct _xf86EdgeRec *next;
-} xf86EdgeRec, *xf86EdgePtr;
-
-typedef struct {
- xf86EdgePtr left, right, up, down;
-} xf86ScreenLayoutRec, *xf86ScreenLayoutPtr;
-
-static Bool xf86CursorOffScreen(ScreenPtr *pScreen, int *x, int *y);
-static void xf86CrossScreen(ScreenPtr pScreen, Bool entering);
-static void xf86WarpCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y);
-
-static void xf86PointerMoved(int scrnIndex, int x, int y);
-
-static miPointerScreenFuncRec xf86PointerScreenFuncs = {
- xf86CursorOffScreen,
- xf86CrossScreen,
- xf86WarpCursor,
- /* let miPointerInitialize take care of these */
- NULL,
- NULL
-};
-
-static xf86ScreenLayoutRec xf86ScreenLayout[MAXSCREENS];
-
-static Bool HardEdges;
-
-/*
- * xf86InitViewport --
- * Initialize paning & zooming parameters, so that a driver must only
- * check what resolutions are possible and whether the virtual area
- * is valid if specified.
- */
-
-void
-xf86InitViewport(ScrnInfoPtr pScr)
-{
-
- pScr->PointerMoved = xf86PointerMoved;
-
- /*
- * Compute the initial Viewport if necessary
- */
- if (pScr->display) {
- if (pScr->display->frameX0 < 0) {
- pScr->frameX0 = (pScr->virtualX - pScr->modes->HDisplay) / 2;
- pScr->frameY0 = (pScr->virtualY - pScr->modes->VDisplay) / 2;
- } else {
- pScr->frameX0 = pScr->display->frameX0;
- pScr->frameY0 = pScr->display->frameY0;
- }
- }
-
- pScr->frameX1 = pScr->frameX0 + pScr->modes->HDisplay - 1;
- pScr->frameY1 = pScr->frameY0 + pScr->modes->VDisplay - 1;
-
- /*
- * Now adjust the initial Viewport, so it lies within the virtual area
- */
- if (pScr->frameX1 >= pScr->virtualX)
- {
- pScr->frameX0 = pScr->virtualX - pScr->modes->HDisplay;
- pScr->frameX1 = pScr->frameX0 + pScr->modes->HDisplay - 1;
- }
-
- if (pScr->frameY1 >= pScr->virtualY)
- {
- pScr->frameY0 = pScr->virtualY - pScr->modes->VDisplay;
- pScr->frameY1 = pScr->frameY0 + pScr->modes->VDisplay - 1;
- }
-}
-
-
-/*
- * xf86SetViewport --
- * Scroll the visual part of the screen so the pointer is visible.
- */
-
-void
-xf86SetViewport(ScreenPtr pScreen, int x, int y)
-{
- ScrnInfoPtr pScr = XF86SCRNINFO(pScreen);
-
- (*pScr->PointerMoved)(pScreen->myNum, x, y);
-}
-
-
-static void
-xf86PointerMoved(int scrnIndex, int x, int y)
-{
- Bool frameChanged = FALSE;
- ScrnInfoPtr pScr = xf86Screens[scrnIndex];
-
- /*
- * check wether (x,y) belongs to the visual part of the screen
- * if not, change the base of the displayed frame accoring
- */
- if ( pScr->frameX0 > x) {
- pScr->frameX0 = x;
- pScr->frameX1 = x + pScr->currentMode->HDisplay - 1;
- frameChanged = TRUE ;
- }
-
- if ( pScr->frameX1 < x) {
- pScr->frameX1 = x + 1;
- pScr->frameX0 = x - pScr->currentMode->HDisplay + 1;
- frameChanged = TRUE ;
- }
-
- if ( pScr->frameY0 > y) {
- pScr->frameY0 = y;
- pScr->frameY1 = y + pScr->currentMode->VDisplay - 1;
- frameChanged = TRUE;
- }
-
- if ( pScr->frameY1 < y) {
- pScr->frameY1 = y;
- pScr->frameY0 = y - pScr->currentMode->VDisplay + 1;
- frameChanged = TRUE;
- }
-
- if (frameChanged && pScr->AdjustFrame != NULL)
- pScr->AdjustFrame(pScr->scrnIndex, pScr->frameX0, pScr->frameY0, 0);
-}
-
-/*
- * xf86LockZoom --
- * Enable/disable ZoomViewport
- */
-
-void
-xf86LockZoom(ScreenPtr pScreen, Bool lock)
-{
- XF86SCRNINFO(pScreen)->zoomLocked = lock;
-}
-
-/*
- * xf86SwitchMode --
- * This is called by both keyboard processing and the VidMode extension to
- * set a new mode.
- */
-
-Bool
-xf86SwitchMode(ScreenPtr pScreen, DisplayModePtr mode)
-{
- ScrnInfoPtr pScr = XF86SCRNINFO(pScreen);
- ScreenPtr pCursorScreen;
- Bool Switched;
- int px, py;
- DeviceIntPtr dev, it;
-
- if (!pScr->vtSema || !mode || !pScr->SwitchMode)
- return FALSE;
-
-#ifdef XFreeXDGA
- if (DGAActive(pScr->scrnIndex))
- return FALSE;
-#endif
-
- if (mode == pScr->currentMode)
- return TRUE;
-
- if (mode->HDisplay > pScr->virtualX || mode->VDisplay > pScr->virtualY)
- return FALSE;
-
- /* Let's take an educated guess for which pointer to take here. And about as
- educated as it gets is to take the first pointer we find.
- */
- for (dev = inputInfo.devices; dev; dev = dev->next)
- {
- if (IsPointerDevice(dev) && dev->spriteInfo->spriteOwner)
- break;
- }
-
- pCursorScreen = miPointerGetScreen(dev);
- if (pScreen == pCursorScreen)
- miPointerGetPosition(dev, &px, &py);
-
- xf86EnterServerState(SETUP);
- Switched = (*pScr->SwitchMode)(pScr->scrnIndex, mode, 0);
- if (Switched) {
- pScr->currentMode = mode;
-
- /*
- * Adjust frame for new display size.
- * Frame is centered around cursor position if cursor is on same screen.
- */
- if (pScreen == pCursorScreen)
- pScr->frameX0 = px - (mode->HDisplay / 2) + 1;
- else
- pScr->frameX0 = (pScr->frameX0 + pScr->frameX1 + 1 - mode->HDisplay) / 2;
-
- if (pScr->frameX0 < 0)
- pScr->frameX0 = 0;
-
- pScr->frameX1 = pScr->frameX0 + mode->HDisplay - 1;
- if (pScr->frameX1 >= pScr->virtualX) {
- pScr->frameX0 = pScr->virtualX - mode->HDisplay;
- pScr->frameX1 = pScr->virtualX - 1;
- }
-
- if (pScreen == pCursorScreen)
- pScr->frameY0 = py - (mode->VDisplay / 2) + 1;
- else
- pScr->frameY0 = (pScr->frameY0 + pScr->frameY1 + 1 - mode->VDisplay) / 2;
-
- if (pScr->frameY0 < 0)
- pScr->frameY0 = 0;
-
- pScr->frameY1 = pScr->frameY0 + mode->VDisplay - 1;
- if (pScr->frameY1 >= pScr->virtualY) {
- pScr->frameY0 = pScr->virtualY - mode->VDisplay;
- pScr->frameY1 = pScr->virtualY - 1;
- }
- }
- xf86EnterServerState(OPERATING);
-
- if (pScr->AdjustFrame)
- (*pScr->AdjustFrame)(pScr->scrnIndex, pScr->frameX0, pScr->frameY0, 0);
-
- /* The original code centered the frame around the cursor if possible.
- * Since this is hard to achieve with multiple cursors, we do the following:
- * - center around the first pointer
- * - move all other pointers to the nearest edge on the screen (or leave
- * them unmodified if they are within the boundaries).
- */
- if (pScreen == pCursorScreen)
- {
- xf86WarpCursor(dev, pScreen, px, py);
- }
-
- for (it = inputInfo.devices; it; it = it->next)
- {
- if (it == dev)
- continue;
-
- if (IsPointerDevice(it) && it->spriteInfo->spriteOwner)
- {
- pCursorScreen = miPointerGetScreen(it);
- if (pScreen == pCursorScreen)
- {
- miPointerGetPosition(it, &px, &py);
- if (px < pScr->frameX0)
- px = pScr->frameX0;
- else if (px > pScr->frameX1)
- px = pScr->frameX1;
-
- if(py < pScr->frameY0)
- py = pScr->frameY0;
- else if(py > pScr->frameY1)
- py = pScr->frameY1;
-
- xf86WarpCursor(it, pScreen, px, py);
- }
- }
- }
-
- return Switched;
-}
-
-/*
- * xf86ZoomViewport --
- * Reinitialize the visual part of the screen for another mode.
- */
-
-void
-xf86ZoomViewport(ScreenPtr pScreen, int zoom)
-{
- ScrnInfoPtr pScr = XF86SCRNINFO(pScreen);
- DisplayModePtr mode;
-
- if (pScr->zoomLocked || !(mode = pScr->currentMode))
- return;
-
- do {
- if (zoom > 0)
- mode = mode->next;
- else
- mode = mode->prev;
- } while (mode != pScr->currentMode && !(mode->type & M_T_USERDEF));
-
- (void)xf86SwitchMode(pScreen, mode);
-}
-
-
-static xf86EdgePtr
-FindEdge(xf86EdgePtr edge, int val)
-{
- while(edge && (edge->end <= val))
- edge = edge->next;
-
- if(edge && (edge->start <= val))
- return edge;
-
- return NULL;
-}
-
-/*
- * xf86CursorOffScreen --
- * Check whether it is necessary to switch to another screen
- */
-
-static Bool
-xf86CursorOffScreen(ScreenPtr *pScreen, int *x, int *y)
-{
- xf86EdgePtr edge;
- int tmp;
-
- if(screenInfo.numScreens == 1)
- return FALSE;
-
- if(*x < 0) {
- tmp = *y;
- if(tmp < 0) tmp = 0;
- if(tmp >= (*pScreen)->height) tmp = (*pScreen)->height - 1;
-
- if((edge = xf86ScreenLayout[(*pScreen)->myNum].left))
- edge = FindEdge(edge, tmp);
-
- if(!edge) *x = 0;
- else {
- *x += edge->offset.x;
- *y += edge->offset.y;
- *pScreen = xf86Screens[edge->screen]->pScreen;
- }
- }
-
- if(*x >= (*pScreen)->width) {
- tmp = *y;
- if(tmp < 0) tmp = 0;
- if(tmp >= (*pScreen)->height) tmp = (*pScreen)->height - 1;
-
- if((edge = xf86ScreenLayout[(*pScreen)->myNum].right))
- edge = FindEdge(edge, tmp);
-
- if(!edge) *x = (*pScreen)->width - 1;
- else {
- *x += edge->offset.x;
- *y += edge->offset.y;
- *pScreen = xf86Screens[edge->screen]->pScreen;
- }
- }
-
- if(*y < 0) {
- tmp = *x;
- if(tmp < 0) tmp = 0;
- if(tmp >= (*pScreen)->width) tmp = (*pScreen)->width - 1;
-
- if((edge = xf86ScreenLayout[(*pScreen)->myNum].up))
- edge = FindEdge(edge, tmp);
-
- if(!edge) *y = 0;
- else {
- *x += edge->offset.x;
- *y += edge->offset.y;
- *pScreen = xf86Screens[edge->screen]->pScreen;
- }
- }
-
- if(*y >= (*pScreen)->height) {
- tmp = *x;
- if(tmp < 0) tmp = 0;
- if(tmp >= (*pScreen)->width) tmp = (*pScreen)->width - 1;
-
- if((edge = xf86ScreenLayout[(*pScreen)->myNum].down))
- edge = FindEdge(edge, tmp);
-
- if(!edge) *y = (*pScreen)->height - 1;
- else {
- *x += edge->offset.x;
- *y += edge->offset.y;
- (*pScreen) = xf86Screens[edge->screen]->pScreen;
- }
- }
-
-
-#if 0
- /* This presents problems for overlapping screens when
- HardEdges is used. Have to think about the logic more */
- if((*x < 0) || (*x >= (*pScreen)->width) ||
- (*y < 0) || (*y >= (*pScreen)->height)) {
- /* We may have crossed more than one screen */
- xf86CursorOffScreen(pScreen, x, y);
- }
-#endif
-
- return TRUE;
-}
-
-
-
-/*
- * xf86CrossScreen --
- * Switch to another screen
- *
- * Currently nothing special happens, but mi assumes the CrossScreen
- * method exists.
- */
-
-static void
-xf86CrossScreen (ScreenPtr pScreen, Bool entering)
-{
-}
-
-
-/*
- * xf86WarpCursor --
- * Warp possible to another screen
- */
-
-/* ARGSUSED */
-static void
-xf86WarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
-{
- int sigstate;
- sigstate = xf86BlockSIGIO ();
- miPointerWarpCursor(pDev, pScreen, x, y);
-
- xf86Info.currentScreen = pScreen;
- xf86UnblockSIGIO (sigstate);
-}
-
-
-void *
-xf86GetPointerScreenFuncs(void)
-{
- return (void *)&xf86PointerScreenFuncs;
-}
-
-
-static xf86EdgePtr
-AddEdge(
- xf86EdgePtr edge,
- short min,
- short max,
- short dx,
- short dy,
- short screen
-){
- xf86EdgePtr pEdge = edge, pPrev = NULL, pNew;
-
- while(1) {
- while(pEdge && (min >= pEdge->end)) {
- pPrev = pEdge;
- pEdge = pEdge->next;
- }
-
- if(!pEdge) {
- if(!(pNew = malloc(sizeof(xf86EdgeRec))))
- break;
-
- pNew->screen = screen;
- pNew->start = min;
- pNew->end = max;
- pNew->offset.x = dx;
- pNew->offset.y = dy;
- pNew->next = NULL;
-
- if(pPrev)
- pPrev->next = pNew;
- else
- edge = pNew;
-
- break;
- } else if (min < pEdge->start) {
- if(!(pNew = malloc(sizeof(xf86EdgeRec))))
- break;
-
- pNew->screen = screen;
- pNew->start = min;
- pNew->offset.x = dx;
- pNew->offset.y = dy;
- pNew->next = pEdge;
-
- if(pPrev) pPrev->next = pNew;
- else edge = pNew;
-
- if(max <= pEdge->start) {
- pNew->end = max;
- break;
- } else {
- pNew->end = pEdge->start;
- min = pEdge->end;
- }
- } else
- min = pEdge->end;
-
- pPrev = pEdge;
- pEdge = pEdge->next;
-
- if(max <= min) break;
- }
-
- return edge;
-}
-
-static void
-FillOutEdge(xf86EdgePtr pEdge, int limit)
-{
- xf86EdgePtr pNext;
- int diff;
-
- if(pEdge->start > 0) pEdge->start = 0;
-
- while((pNext = pEdge->next)) {
- diff = pNext->start - pEdge->end;
- if(diff > 0) {
- pEdge->end += diff >> 1;
- pNext->start -= diff - (diff >> 1);
- }
- pEdge = pNext;
- }
-
- if(pEdge->end < limit)
- pEdge->end = limit;
-}
-
-/*
- * xf86InitOrigins() can deal with a maximum of 32 screens
- * on 32 bit architectures, 64 on 64 bit architectures.
- */
-
-void
-xf86InitOrigins(void)
-{
- unsigned long screensLeft, prevScreensLeft, mask;
- screenLayoutPtr screen;
- ScreenPtr pScreen, refScreen;
- int x1, x2, y1, y2, left, right, top, bottom;
- int i, j, ref, minX, minY, min, max;
- xf86ScreenLayoutPtr pLayout;
- Bool OldStyleConfig = FALSE;
-
- /* need to have this set up with a config file option */
- HardEdges = FALSE;
-
- memset(xf86ScreenLayout, 0, MAXSCREENS * sizeof(xf86ScreenLayoutRec));
-
- screensLeft = prevScreensLeft = (1 << xf86NumScreens) - 1;
-
- while(1) {
- for(mask = screensLeft, i = 0; mask; mask >>= 1, i++) {
- if(!(mask & 1L)) continue;
-
- screen = &xf86ConfigLayout.screens[i];
-
- if (screen->refscreen != NULL &&
- screen->refscreen->screennum >= xf86NumScreens) {
- screensLeft &= ~(1 << i);
- xf86Msg(X_WARNING, "Not including screen \"%s\" in origins calculation.\n",
- screen->screen->id);
- continue;
- }
-
- pScreen = xf86Screens[i]->pScreen;
- switch(screen->where) {
- case PosObsolete:
- OldStyleConfig = TRUE;
- pLayout = &xf86ScreenLayout[i];
- /* force edge lists */
- if(screen->left) {
- ref = screen->left->screennum;
- if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
- ErrorF("Referenced uninitialized screen in Layout!\n");
- break;
- }
- pLayout->left = AddEdge(pLayout->left,
- 0, pScreen->height,
- xf86Screens[ref]->pScreen->width, 0, ref);
- }
- if(screen->right) {
- ref = screen->right->screennum;
- if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
- ErrorF("Referenced uninitialized screen in Layout!\n");
- break;
- }
- pLayout->right = AddEdge(pLayout->right,
- 0, pScreen->height, -pScreen->width, 0, ref);
- }
- if(screen->top) {
- ref = screen->top->screennum;
- if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
- ErrorF("Referenced uninitialized screen in Layout!\n");
- break;
- }
- pLayout->up = AddEdge(pLayout->up,
- 0, pScreen->width,
- 0, xf86Screens[ref]->pScreen->height, ref);
- }
- if(screen->bottom) {
- ref = screen->bottom->screennum;
- if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
- ErrorF("Referenced uninitialized screen in Layout!\n");
- break;
- }
- pLayout->down = AddEdge(pLayout->down,
- 0, pScreen->width, 0, -pScreen->height, ref);
- }
- /* we could also try to place it based on those
- relative locations if we wanted to */
- screen->x = screen->y = 0;
- /* FALLTHROUGH */
- case PosAbsolute:
- pScreen->x = screen->x;
- pScreen->y = screen->y;
- screensLeft &= ~(1 << i);
- break;
- case PosRelative:
- ref = screen->refscreen->screennum;
- if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
- ErrorF("Referenced uninitialized screen in Layout!\n");
- break;
- }
- if(screensLeft & (1 << ref)) break;
- refScreen = xf86Screens[ref]->pScreen;
- pScreen->x = refScreen->x + screen->x;
- pScreen->y = refScreen->y + screen->y;
- screensLeft &= ~(1 << i);
- break;
- case PosRightOf:
- ref = screen->refscreen->screennum;
- if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
- ErrorF("Referenced uninitialized screen in Layout!\n");
- break;
- }
- if(screensLeft & (1 << ref)) break;
- refScreen = xf86Screens[ref]->pScreen;
- pScreen->x = refScreen->x + refScreen->width;
- pScreen->y = refScreen->y;
- screensLeft &= ~(1 << i);
- break;
- case PosLeftOf:
- ref = screen->refscreen->screennum;
- if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
- ErrorF("Referenced uninitialized screen in Layout!\n");
- break;
- }
- if(screensLeft & (1 << ref)) break;
- refScreen = xf86Screens[ref]->pScreen;
- pScreen->x = refScreen->x - pScreen->width;
- pScreen->y = refScreen->y;
- screensLeft &= ~(1 << i);
- break;
- case PosBelow:
- ref = screen->refscreen->screennum;
- if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
- ErrorF("Referenced uninitialized screen in Layout!\n");
- break;
- }
- if(screensLeft & (1 << ref)) break;
- refScreen = xf86Screens[ref]->pScreen;
- pScreen->x = refScreen->x;
- pScreen->y = refScreen->y + refScreen->height;
- screensLeft &= ~(1 << i);
- break;
- case PosAbove:
- ref = screen->refscreen->screennum;
- if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) {
- ErrorF("Referenced uninitialized screen in Layout!\n");
- break;
- }
- if(screensLeft & (1 << ref)) break;
- refScreen = xf86Screens[ref]->pScreen;
- pScreen->x = refScreen->x;
- pScreen->y = refScreen->y - pScreen->height;
- screensLeft &= ~(1 << i);
- break;
- default:
- ErrorF("Illegal placement keyword in Layout!\n");
- break;
- }
-
- }
-
- if(!screensLeft) break;
-
- if(screensLeft == prevScreensLeft) {
- /* All the remaining screens are referencing each other.
- Assign a value to one of them and go through again */
- i = 0;
- while(!((1 << i) & screensLeft)){ i++; }
-
- ref = xf86ConfigLayout.screens[i].refscreen->screennum;
- xf86Screens[ref]->pScreen->x = xf86Screens[ref]->pScreen->y = 0;
- screensLeft &= ~(1 << ref);
- }
-
- prevScreensLeft = screensLeft;
- }
-
- /* justify the topmost and leftmost to (0,0) */
- minX = xf86Screens[0]->pScreen->x;
- minY = xf86Screens[0]->pScreen->y;
-
- for(i = 1; i < xf86NumScreens; i++) {
- if(xf86Screens[i]->pScreen->x < minX)
- minX = xf86Screens[i]->pScreen->x;
- if(xf86Screens[i]->pScreen->y < minY)
- minY = xf86Screens[i]->pScreen->y;
- }
-
- if (minX || minY) {
- for(i = 0; i < xf86NumScreens; i++) {
- xf86Screens[i]->pScreen->x -= minX;
- xf86Screens[i]->pScreen->y -= minY;
- }
- }
-
-
- /* Create the edge lists */
-
- if(!OldStyleConfig) {
- for(i = 0; i < xf86NumScreens; i++) {
- pLayout = &xf86ScreenLayout[i];
-
- pScreen = xf86Screens[i]->pScreen;
-
- left = pScreen->x;
- right = left + pScreen->width;
- top = pScreen->y;
- bottom = top + pScreen->height;
-
- for(j = 0; j < xf86NumScreens; j++) {
- if(i == j) continue;
-
- refScreen = xf86Screens[j]->pScreen;
-
- x1 = refScreen->x;
- x2 = x1 + refScreen->width;
- y1 = refScreen->y;
- y2 = y1 + refScreen->height;
-
- if((bottom > y1) && (top < y2)) {
- min = y1 - top;
- if(min < 0) min = 0;
- max = pScreen->height - (bottom - y2);
- if(max > pScreen->height) max = pScreen->height;
-
- if(((left - 1) >= x1) && ((left - 1) < x2))
- pLayout->left = AddEdge(pLayout->left, min, max,
- pScreen->x - refScreen->x,
- pScreen->y - refScreen->y, j);
-
- if((right >= x1) && (right < x2))
- pLayout->right = AddEdge(pLayout->right, min, max,
- pScreen->x - refScreen->x,
- pScreen->y - refScreen->y, j);
- }
-
-
- if((left < x2) && (right > x1)) {
- min = x1 - left;
- if(min < 0) min = 0;
- max = pScreen->width - (right - x2);
- if(max > pScreen->width) max = pScreen->width;
-
- if(((top - 1) >= y1) && ((top - 1) < y2))
- pLayout->up = AddEdge(pLayout->up, min, max,
- pScreen->x - refScreen->x,
- pScreen->y - refScreen->y, j);
-
- if((bottom >= y1) && (bottom < y2))
- pLayout->down = AddEdge(pLayout->down, min, max,
- pScreen->x - refScreen->x,
- pScreen->y - refScreen->y, j);
- }
- }
- }
- }
-
- if(!HardEdges && !OldStyleConfig) {
- for(i = 0; i < xf86NumScreens; i++) {
- pLayout = &xf86ScreenLayout[i];
- pScreen = xf86Screens[i]->pScreen;
- if(pLayout->left)
- FillOutEdge(pLayout->left, pScreen->height);
- if(pLayout->right)
- FillOutEdge(pLayout->right, pScreen->height);
- if(pLayout->up)
- FillOutEdge(pLayout->up, pScreen->width);
- if(pLayout->down)
- FillOutEdge(pLayout->down, pScreen->width);
- }
- }
-}
-
-void
-xf86ReconfigureLayout(void)
-{
- int i;
-
- for (i = 0; i < MAXSCREENS; i++) {
- xf86ScreenLayoutPtr sl = &xf86ScreenLayout[i];
- /* we don't have to zero these, xf86InitOrigins() takes care of that */
- free(sl->left);
- free(sl->right);
- free(sl->up);
- free(sl->down);
- }
-
- xf86InitOrigins();
-}
-
-
+/* + * Copyright (c) 1994-2003 by The XFree86 Project, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. + * + * Except as contained in this notice, the name of the copyright holder(s) + * and author(s) shall not be used in advertising or otherwise to promote + * the sale, use or other dealings in this Software without prior written + * authorization from the copyright holder(s) and author(s). + */ + +#ifdef HAVE_XORG_CONFIG_H +#include <xorg-config.h> +#endif + +#include <X11/X.h> +#include <X11/Xmd.h> +#include "input.h" +#include "cursor.h" +#include "mipointer.h" +#include "scrnintstr.h" +#include "globals.h" + +#include "compiler.h" + +#include "xf86.h" +#include "xf86Priv.h" +#include "xf86_OSproc.h" + +#include <X11/extensions/XIproto.h> +#include "xf86Xinput.h" + +#ifdef XFreeXDGA +#include "dgaproc.h" +#endif + +typedef struct _xf86EdgeRec { + short screen; + short start; + short end; + DDXPointRec offset; + struct _xf86EdgeRec *next; +} xf86EdgeRec, *xf86EdgePtr; + +typedef struct { + xf86EdgePtr left, right, up, down; +} xf86ScreenLayoutRec, *xf86ScreenLayoutPtr; + +static Bool xf86CursorOffScreen(ScreenPtr *pScreen, int *x, int *y); +static void xf86CrossScreen(ScreenPtr pScreen, Bool entering); +static void xf86WarpCursor(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y); + +static void xf86PointerMoved(int scrnIndex, int x, int y); + +static miPointerScreenFuncRec xf86PointerScreenFuncs = { + xf86CursorOffScreen, + xf86CrossScreen, + xf86WarpCursor, + /* let miPointerInitialize take care of these */ + NULL, + NULL +}; + +static xf86ScreenLayoutRec xf86ScreenLayout[MAXSCREENS]; + +static Bool HardEdges; + +/* + * xf86InitViewport -- + * Initialize paning & zooming parameters, so that a driver must only + * check what resolutions are possible and whether the virtual area + * is valid if specified. + */ + +void +xf86InitViewport(ScrnInfoPtr pScr) +{ + + pScr->PointerMoved = xf86PointerMoved; + + /* + * Compute the initial Viewport if necessary + */ + if (pScr->display) { + if (pScr->display->frameX0 < 0) { + pScr->frameX0 = (pScr->virtualX - pScr->modes->HDisplay) / 2; + pScr->frameY0 = (pScr->virtualY - pScr->modes->VDisplay) / 2; + } else { + pScr->frameX0 = pScr->display->frameX0; + pScr->frameY0 = pScr->display->frameY0; + } + } + + pScr->frameX1 = pScr->frameX0 + pScr->modes->HDisplay - 1; + pScr->frameY1 = pScr->frameY0 + pScr->modes->VDisplay - 1; + + /* + * Now adjust the initial Viewport, so it lies within the virtual area + */ + if (pScr->frameX1 >= pScr->virtualX) + { + pScr->frameX0 = pScr->virtualX - pScr->modes->HDisplay; + pScr->frameX1 = pScr->frameX0 + pScr->modes->HDisplay - 1; + } + + if (pScr->frameY1 >= pScr->virtualY) + { + pScr->frameY0 = pScr->virtualY - pScr->modes->VDisplay; + pScr->frameY1 = pScr->frameY0 + pScr->modes->VDisplay - 1; + } +} + + +/* + * xf86SetViewport -- + * Scroll the visual part of the screen so the pointer is visible. + */ + +void +xf86SetViewport(ScreenPtr pScreen, int x, int y) +{ + ScrnInfoPtr pScr = XF86SCRNINFO(pScreen); + + (*pScr->PointerMoved)(pScreen->myNum, x, y); +} + + +static void +xf86PointerMoved(int scrnIndex, int x, int y) +{ + Bool frameChanged = FALSE; + ScrnInfoPtr pScr = xf86Screens[scrnIndex]; + + /* + * check wether (x,y) belongs to the visual part of the screen + * if not, change the base of the displayed frame accoring + */ + if ( pScr->frameX0 > x) { + pScr->frameX0 = x; + pScr->frameX1 = x + pScr->currentMode->HDisplay - 1; + frameChanged = TRUE ; + } + + if ( pScr->frameX1 < x) { + pScr->frameX1 = x + 1; + pScr->frameX0 = x - pScr->currentMode->HDisplay + 1; + frameChanged = TRUE ; + } + + if ( pScr->frameY0 > y) { + pScr->frameY0 = y; + pScr->frameY1 = y + pScr->currentMode->VDisplay - 1; + frameChanged = TRUE; + } + + if ( pScr->frameY1 < y) { + pScr->frameY1 = y; + pScr->frameY0 = y - pScr->currentMode->VDisplay + 1; + frameChanged = TRUE; + } + + if (frameChanged && pScr->AdjustFrame != NULL) + pScr->AdjustFrame(pScr->scrnIndex, pScr->frameX0, pScr->frameY0, 0); +} + +/* + * xf86LockZoom -- + * Enable/disable ZoomViewport + */ + +void +xf86LockZoom(ScreenPtr pScreen, Bool lock) +{ + XF86SCRNINFO(pScreen)->zoomLocked = lock; +} + +/* + * xf86SwitchMode -- + * This is called by both keyboard processing and the VidMode extension to + * set a new mode. + */ + +Bool +xf86SwitchMode(ScreenPtr pScreen, DisplayModePtr mode) +{ + ScrnInfoPtr pScr = XF86SCRNINFO(pScreen); + ScreenPtr pCursorScreen; + Bool Switched; + int px, py, was_blocked; + DeviceIntPtr dev, it; + + if (!pScr->vtSema || !mode || !pScr->SwitchMode) + return FALSE; + +#ifdef XFreeXDGA + if (DGAActive(pScr->scrnIndex)) + return FALSE; +#endif + + if (mode == pScr->currentMode) + return TRUE; + + if (mode->HDisplay > pScr->virtualX || mode->VDisplay > pScr->virtualY) + return FALSE; + + /* Let's take an educated guess for which pointer to take here. And about as + educated as it gets is to take the first pointer we find. + */ + for (dev = inputInfo.devices; dev; dev = dev->next) + { + if (IsPointerDevice(dev) && dev->spriteInfo->spriteOwner) + break; + } + + pCursorScreen = miPointerGetScreen(dev); + if (pScreen == pCursorScreen) + miPointerGetPosition(dev, &px, &py); + + was_blocked = xf86BlockSIGIO(); + Switched = (*pScr->SwitchMode)(pScr->scrnIndex, mode, 0); + if (Switched) { + pScr->currentMode = mode; + + /* + * Adjust frame for new display size. + * Frame is centered around cursor position if cursor is on same screen. + */ + if (pScreen == pCursorScreen) + pScr->frameX0 = px - (mode->HDisplay / 2) + 1; + else + pScr->frameX0 = (pScr->frameX0 + pScr->frameX1 + 1 - mode->HDisplay) / 2; + + if (pScr->frameX0 < 0) + pScr->frameX0 = 0; + + pScr->frameX1 = pScr->frameX0 + mode->HDisplay - 1; + if (pScr->frameX1 >= pScr->virtualX) { + pScr->frameX0 = pScr->virtualX - mode->HDisplay; + pScr->frameX1 = pScr->virtualX - 1; + } + + if (pScreen == pCursorScreen) + pScr->frameY0 = py - (mode->VDisplay / 2) + 1; + else + pScr->frameY0 = (pScr->frameY0 + pScr->frameY1 + 1 - mode->VDisplay) / 2; + + if (pScr->frameY0 < 0) + pScr->frameY0 = 0; + + pScr->frameY1 = pScr->frameY0 + mode->VDisplay - 1; + if (pScr->frameY1 >= pScr->virtualY) { + pScr->frameY0 = pScr->virtualY - mode->VDisplay; + pScr->frameY1 = pScr->virtualY - 1; + } + } + xf86UnblockSIGIO(was_blocked); + + if (pScr->AdjustFrame) + (*pScr->AdjustFrame)(pScr->scrnIndex, pScr->frameX0, pScr->frameY0, 0); + + /* The original code centered the frame around the cursor if possible. + * Since this is hard to achieve with multiple cursors, we do the following: + * - center around the first pointer + * - move all other pointers to the nearest edge on the screen (or leave + * them unmodified if they are within the boundaries). + */ + if (pScreen == pCursorScreen) + { + xf86WarpCursor(dev, pScreen, px, py); + } + + for (it = inputInfo.devices; it; it = it->next) + { + if (it == dev) + continue; + + if (IsPointerDevice(it) && it->spriteInfo->spriteOwner) + { + pCursorScreen = miPointerGetScreen(it); + if (pScreen == pCursorScreen) + { + miPointerGetPosition(it, &px, &py); + if (px < pScr->frameX0) + px = pScr->frameX0; + else if (px > pScr->frameX1) + px = pScr->frameX1; + + if(py < pScr->frameY0) + py = pScr->frameY0; + else if(py > pScr->frameY1) + py = pScr->frameY1; + + xf86WarpCursor(it, pScreen, px, py); + } + } + } + + return Switched; +} + +/* + * xf86ZoomViewport -- + * Reinitialize the visual part of the screen for another mode. + */ + +void +xf86ZoomViewport(ScreenPtr pScreen, int zoom) +{ + ScrnInfoPtr pScr = XF86SCRNINFO(pScreen); + DisplayModePtr mode; + + if (pScr->zoomLocked || !(mode = pScr->currentMode)) + return; + + do { + if (zoom > 0) + mode = mode->next; + else + mode = mode->prev; + } while (mode != pScr->currentMode && !(mode->type & M_T_USERDEF)); + + (void)xf86SwitchMode(pScreen, mode); +} + + +static xf86EdgePtr +FindEdge(xf86EdgePtr edge, int val) +{ + while(edge && (edge->end <= val)) + edge = edge->next; + + if(edge && (edge->start <= val)) + return edge; + + return NULL; +} + +/* + * xf86CursorOffScreen -- + * Check whether it is necessary to switch to another screen + */ + +static Bool +xf86CursorOffScreen(ScreenPtr *pScreen, int *x, int *y) +{ + xf86EdgePtr edge; + int tmp; + + if(screenInfo.numScreens == 1) + return FALSE; + + if(*x < 0) { + tmp = *y; + if(tmp < 0) tmp = 0; + if(tmp >= (*pScreen)->height) tmp = (*pScreen)->height - 1; + + if((edge = xf86ScreenLayout[(*pScreen)->myNum].left)) + edge = FindEdge(edge, tmp); + + if(!edge) *x = 0; + else { + *x += edge->offset.x; + *y += edge->offset.y; + *pScreen = xf86Screens[edge->screen]->pScreen; + } + } + + if(*x >= (*pScreen)->width) { + tmp = *y; + if(tmp < 0) tmp = 0; + if(tmp >= (*pScreen)->height) tmp = (*pScreen)->height - 1; + + if((edge = xf86ScreenLayout[(*pScreen)->myNum].right)) + edge = FindEdge(edge, tmp); + + if(!edge) *x = (*pScreen)->width - 1; + else { + *x += edge->offset.x; + *y += edge->offset.y; + *pScreen = xf86Screens[edge->screen]->pScreen; + } + } + + if(*y < 0) { + tmp = *x; + if(tmp < 0) tmp = 0; + if(tmp >= (*pScreen)->width) tmp = (*pScreen)->width - 1; + + if((edge = xf86ScreenLayout[(*pScreen)->myNum].up)) + edge = FindEdge(edge, tmp); + + if(!edge) *y = 0; + else { + *x += edge->offset.x; + *y += edge->offset.y; + *pScreen = xf86Screens[edge->screen]->pScreen; + } + } + + if(*y >= (*pScreen)->height) { + tmp = *x; + if(tmp < 0) tmp = 0; + if(tmp >= (*pScreen)->width) tmp = (*pScreen)->width - 1; + + if((edge = xf86ScreenLayout[(*pScreen)->myNum].down)) + edge = FindEdge(edge, tmp); + + if(!edge) *y = (*pScreen)->height - 1; + else { + *x += edge->offset.x; + *y += edge->offset.y; + (*pScreen) = xf86Screens[edge->screen]->pScreen; + } + } + + +#if 0 + /* This presents problems for overlapping screens when + HardEdges is used. Have to think about the logic more */ + if((*x < 0) || (*x >= (*pScreen)->width) || + (*y < 0) || (*y >= (*pScreen)->height)) { + /* We may have crossed more than one screen */ + xf86CursorOffScreen(pScreen, x, y); + } +#endif + + return TRUE; +} + + + +/* + * xf86CrossScreen -- + * Switch to another screen + * + * Currently nothing special happens, but mi assumes the CrossScreen + * method exists. + */ + +static void +xf86CrossScreen (ScreenPtr pScreen, Bool entering) +{ +} + + +/* + * xf86WarpCursor -- + * Warp possible to another screen + */ + +/* ARGSUSED */ +static void +xf86WarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) +{ + int sigstate; + sigstate = xf86BlockSIGIO (); + miPointerWarpCursor(pDev, pScreen, x, y); + + xf86Info.currentScreen = pScreen; + xf86UnblockSIGIO (sigstate); +} + + +void * +xf86GetPointerScreenFuncs(void) +{ + return (void *)&xf86PointerScreenFuncs; +} + + +static xf86EdgePtr +AddEdge( + xf86EdgePtr edge, + short min, + short max, + short dx, + short dy, + short screen +){ + xf86EdgePtr pEdge = edge, pPrev = NULL, pNew; + + while(1) { + while(pEdge && (min >= pEdge->end)) { + pPrev = pEdge; + pEdge = pEdge->next; + } + + if(!pEdge) { + if(!(pNew = malloc(sizeof(xf86EdgeRec)))) + break; + + pNew->screen = screen; + pNew->start = min; + pNew->end = max; + pNew->offset.x = dx; + pNew->offset.y = dy; + pNew->next = NULL; + + if(pPrev) + pPrev->next = pNew; + else + edge = pNew; + + break; + } else if (min < pEdge->start) { + if(!(pNew = malloc(sizeof(xf86EdgeRec)))) + break; + + pNew->screen = screen; + pNew->start = min; + pNew->offset.x = dx; + pNew->offset.y = dy; + pNew->next = pEdge; + + if(pPrev) pPrev->next = pNew; + else edge = pNew; + + if(max <= pEdge->start) { + pNew->end = max; + break; + } else { + pNew->end = pEdge->start; + min = pEdge->end; + } + } else + min = pEdge->end; + + pPrev = pEdge; + pEdge = pEdge->next; + + if(max <= min) break; + } + + return edge; +} + +static void +FillOutEdge(xf86EdgePtr pEdge, int limit) +{ + xf86EdgePtr pNext; + int diff; + + if(pEdge->start > 0) pEdge->start = 0; + + while((pNext = pEdge->next)) { + diff = pNext->start - pEdge->end; + if(diff > 0) { + pEdge->end += diff >> 1; + pNext->start -= diff - (diff >> 1); + } + pEdge = pNext; + } + + if(pEdge->end < limit) + pEdge->end = limit; +} + +/* + * xf86InitOrigins() can deal with a maximum of 32 screens + * on 32 bit architectures, 64 on 64 bit architectures. + */ + +void +xf86InitOrigins(void) +{ + unsigned long screensLeft, prevScreensLeft, mask; + screenLayoutPtr screen; + ScreenPtr pScreen, refScreen; + int x1, x2, y1, y2, left, right, top, bottom; + int i, j, ref, minX, minY, min, max; + xf86ScreenLayoutPtr pLayout; + Bool OldStyleConfig = FALSE; + + /* need to have this set up with a config file option */ + HardEdges = FALSE; + + memset(xf86ScreenLayout, 0, MAXSCREENS * sizeof(xf86ScreenLayoutRec)); + + screensLeft = prevScreensLeft = (1 << xf86NumScreens) - 1; + + while(1) { + for(mask = screensLeft, i = 0; mask; mask >>= 1, i++) { + if(!(mask & 1L)) continue; + + screen = &xf86ConfigLayout.screens[i]; + + if (screen->refscreen != NULL && + screen->refscreen->screennum >= xf86NumScreens) { + screensLeft &= ~(1 << i); + xf86Msg(X_WARNING, "Not including screen \"%s\" in origins calculation.\n", + screen->screen->id); + continue; + } + + pScreen = xf86Screens[i]->pScreen; + switch(screen->where) { + case PosObsolete: + OldStyleConfig = TRUE; + pLayout = &xf86ScreenLayout[i]; + /* force edge lists */ + if(screen->left) { + ref = screen->left->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } + pLayout->left = AddEdge(pLayout->left, + 0, pScreen->height, + xf86Screens[ref]->pScreen->width, 0, ref); + } + if(screen->right) { + ref = screen->right->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } + pLayout->right = AddEdge(pLayout->right, + 0, pScreen->height, -pScreen->width, 0, ref); + } + if(screen->top) { + ref = screen->top->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } + pLayout->up = AddEdge(pLayout->up, + 0, pScreen->width, + 0, xf86Screens[ref]->pScreen->height, ref); + } + if(screen->bottom) { + ref = screen->bottom->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } + pLayout->down = AddEdge(pLayout->down, + 0, pScreen->width, 0, -pScreen->height, ref); + } + /* we could also try to place it based on those + relative locations if we wanted to */ + screen->x = screen->y = 0; + /* FALLTHROUGH */ + case PosAbsolute: + pScreen->x = screen->x; + pScreen->y = screen->y; + screensLeft &= ~(1 << i); + break; + case PosRelative: + ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } + if(screensLeft & (1 << ref)) break; + refScreen = xf86Screens[ref]->pScreen; + pScreen->x = refScreen->x + screen->x; + pScreen->y = refScreen->y + screen->y; + screensLeft &= ~(1 << i); + break; + case PosRightOf: + ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } + if(screensLeft & (1 << ref)) break; + refScreen = xf86Screens[ref]->pScreen; + pScreen->x = refScreen->x + refScreen->width; + pScreen->y = refScreen->y; + screensLeft &= ~(1 << i); + break; + case PosLeftOf: + ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } + if(screensLeft & (1 << ref)) break; + refScreen = xf86Screens[ref]->pScreen; + pScreen->x = refScreen->x - pScreen->width; + pScreen->y = refScreen->y; + screensLeft &= ~(1 << i); + break; + case PosBelow: + ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } + if(screensLeft & (1 << ref)) break; + refScreen = xf86Screens[ref]->pScreen; + pScreen->x = refScreen->x; + pScreen->y = refScreen->y + refScreen->height; + screensLeft &= ~(1 << i); + break; + case PosAbove: + ref = screen->refscreen->screennum; + if (! xf86Screens[ref] || ! xf86Screens[ref]->pScreen) { + ErrorF("Referenced uninitialized screen in Layout!\n"); + break; + } + if(screensLeft & (1 << ref)) break; + refScreen = xf86Screens[ref]->pScreen; + pScreen->x = refScreen->x; + pScreen->y = refScreen->y - pScreen->height; + screensLeft &= ~(1 << i); + break; + default: + ErrorF("Illegal placement keyword in Layout!\n"); + break; + } + + } + + if(!screensLeft) break; + + if(screensLeft == prevScreensLeft) { + /* All the remaining screens are referencing each other. + Assign a value to one of them and go through again */ + i = 0; + while(!((1 << i) & screensLeft)){ i++; } + + ref = xf86ConfigLayout.screens[i].refscreen->screennum; + xf86Screens[ref]->pScreen->x = xf86Screens[ref]->pScreen->y = 0; + screensLeft &= ~(1 << ref); + } + + prevScreensLeft = screensLeft; + } + + /* justify the topmost and leftmost to (0,0) */ + minX = xf86Screens[0]->pScreen->x; + minY = xf86Screens[0]->pScreen->y; + + for(i = 1; i < xf86NumScreens; i++) { + if(xf86Screens[i]->pScreen->x < minX) + minX = xf86Screens[i]->pScreen->x; + if(xf86Screens[i]->pScreen->y < minY) + minY = xf86Screens[i]->pScreen->y; + } + + if (minX || minY) { + for(i = 0; i < xf86NumScreens; i++) { + xf86Screens[i]->pScreen->x -= minX; + xf86Screens[i]->pScreen->y -= minY; + } + } + + + /* Create the edge lists */ + + if(!OldStyleConfig) { + for(i = 0; i < xf86NumScreens; i++) { + pLayout = &xf86ScreenLayout[i]; + + pScreen = xf86Screens[i]->pScreen; + + left = pScreen->x; + right = left + pScreen->width; + top = pScreen->y; + bottom = top + pScreen->height; + + for(j = 0; j < xf86NumScreens; j++) { + if(i == j) continue; + + refScreen = xf86Screens[j]->pScreen; + + x1 = refScreen->x; + x2 = x1 + refScreen->width; + y1 = refScreen->y; + y2 = y1 + refScreen->height; + + if((bottom > y1) && (top < y2)) { + min = y1 - top; + if(min < 0) min = 0; + max = pScreen->height - (bottom - y2); + if(max > pScreen->height) max = pScreen->height; + + if(((left - 1) >= x1) && ((left - 1) < x2)) + pLayout->left = AddEdge(pLayout->left, min, max, + pScreen->x - refScreen->x, + pScreen->y - refScreen->y, j); + + if((right >= x1) && (right < x2)) + pLayout->right = AddEdge(pLayout->right, min, max, + pScreen->x - refScreen->x, + pScreen->y - refScreen->y, j); + } + + + if((left < x2) && (right > x1)) { + min = x1 - left; + if(min < 0) min = 0; + max = pScreen->width - (right - x2); + if(max > pScreen->width) max = pScreen->width; + + if(((top - 1) >= y1) && ((top - 1) < y2)) + pLayout->up = AddEdge(pLayout->up, min, max, + pScreen->x - refScreen->x, + pScreen->y - refScreen->y, j); + + if((bottom >= y1) && (bottom < y2)) + pLayout->down = AddEdge(pLayout->down, min, max, + pScreen->x - refScreen->x, + pScreen->y - refScreen->y, j); + } + } + } + } + + if(!HardEdges && !OldStyleConfig) { + for(i = 0; i < xf86NumScreens; i++) { + pLayout = &xf86ScreenLayout[i]; + pScreen = xf86Screens[i]->pScreen; + if(pLayout->left) + FillOutEdge(pLayout->left, pScreen->height); + if(pLayout->right) + FillOutEdge(pLayout->right, pScreen->height); + if(pLayout->up) + FillOutEdge(pLayout->up, pScreen->width); + if(pLayout->down) + FillOutEdge(pLayout->down, pScreen->width); + } + } +} + +void +xf86ReconfigureLayout(void) +{ + int i; + + for (i = 0; i < MAXSCREENS; i++) { + xf86ScreenLayoutPtr sl = &xf86ScreenLayout[i]; + /* we don't have to zero these, xf86InitOrigins() takes care of that */ + free(sl->left); + free(sl->right); + free(sl->up); + free(sl->down); + } + + xf86InitOrigins(); +} + + |