diff options
Diffstat (limited to 'xorg-server/hw/xfree86/xaa/xaaPCache.c')
-rw-r--r-- | xorg-server/hw/xfree86/xaa/xaaPCache.c | 4760 |
1 files changed, 2380 insertions, 2380 deletions
diff --git a/xorg-server/hw/xfree86/xaa/xaaPCache.c b/xorg-server/hw/xfree86/xaa/xaaPCache.c index 7e3011bd5..62726d539 100644 --- a/xorg-server/hw/xfree86/xaa/xaaPCache.c +++ b/xorg-server/hw/xfree86/xaa/xaaPCache.c @@ -1,2380 +1,2380 @@ - -#ifdef HAVE_XORG_CONFIG_H -#include <xorg-config.h> -#endif - -#include <string.h> - -#include "misc.h" -#include "xf86.h" -#include "xf86_OSproc.h" - -#include <X11/X.h> -#include "scrnintstr.h" -#include "gc.h" -#include "mi.h" -#include "pixmapstr.h" -#include "windowstr.h" -#include "regionstr.h" -#include "servermd.h" -#include "xf86str.h" -#include "xaa.h" -#include "xaacexp.h" -#include "xaalocal.h" -#include "xaawrap.h" - -#define MAX_COLOR 32 -#define MAX_MONO 32 -#define MAX_8 32 -#define MAX_128 32 -#define MAX_256 32 -#define MAX_512 16 - -static int CacheInitIndex = -1; -#define CACHEINIT(p) ((p)->privates[CacheInitIndex].val) - - -typedef struct _CacheLink { - int x; - int y; - int w; - int h; - struct _CacheLink *next; -} CacheLink, *CacheLinkPtr; - - -static void -TransferList(CacheLinkPtr list, XAACacheInfoPtr array, int num) -{ - while(num--) { - array->x = list->x; - array->y = list->y; - array->w = list->w; - array->h = list->h; - array->serialNumber = 0; - array->fg = array->bg = -1; - list = list->next; - array++; - } -} - - - -static CacheLinkPtr -Enlist(CacheLinkPtr link, int x, int y, int w, int h) -{ - CacheLinkPtr newLink; - - newLink = xalloc(sizeof(CacheLink)); - newLink->next = link; - newLink->x = x; newLink->y = y; - newLink->w = w; newLink->h = h; - return newLink; -} - - - -static CacheLinkPtr -Delist(CacheLinkPtr link) { - CacheLinkPtr ret = NULL; - - if(link) { - ret = link->next; - xfree(link); - } - return ret; -} - - - -static void -FreeList(CacheLinkPtr link) { - CacheLinkPtr tmp; - - while(link) { - tmp = link; - link = link->next; - xfree(tmp); - } -} - - - -static CacheLinkPtr -QuadLinks(CacheLinkPtr big, CacheLinkPtr little) -{ - /* CAUTION: This doesn't free big */ - int w1, w2, h1, h2; - - while(big) { - w1 = big->w >> 1; - w2 = big->w - w1; - h1 = big->h >> 1; - h2 = big->h - h1; - - little = Enlist(little, big->x, big->y, w1, h1); - little = Enlist(little, big->x + w1, big->y, w2, h1); - little = Enlist(little, big->x, big->y + h1, w1, h2); - little = Enlist(little, big->x + w1, big->y + h1, w2, h2); - - big = big->next; - } - return little; -} - - -static void -SubdivideList(CacheLinkPtr *large, CacheLinkPtr *small) -{ - CacheLinkPtr big = *large; - CacheLinkPtr little = *small; - int size = big->w >> 1; - - little = Enlist(little, big->x, big->y, size, size); - little = Enlist(little, big->x + size, big->y, size, size); - little = Enlist(little, big->x, big->y + size, size, size); - little = Enlist(little, big->x + size, big->y + size, size, size); - *small = little; - big = Delist(big); - *large = big; -} - -static void -FreePixmapCachePrivate(XAAPixmapCachePrivatePtr pPriv) -{ - if(!pPriv) return; - - if(pPriv->Info512) - xfree(pPriv->Info512); - if(pPriv->Info256) - xfree(pPriv->Info256); - if(pPriv->Info128) - xfree(pPriv->Info128); - if(pPriv->InfoColor) - xfree(pPriv->InfoColor); - if(pPriv->InfoMono) - xfree(pPriv->InfoMono); - if(pPriv->InfoPartial) - xfree(pPriv->InfoPartial); - - xfree(pPriv); -} - -void -XAAClosePixmapCache(ScreenPtr pScreen) -{ - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCREEN(pScreen); - - if(infoRec->PixmapCachePrivate) - FreePixmapCachePrivate( - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate); - - infoRec->PixmapCachePrivate = NULL; -} - - - -static CacheLinkPtr -ThinOutPartials( - CacheLinkPtr ListPartial, - int *num, int *maxw, int *maxh -) { -/* This guy's job is to get at least 4 big slots out of a list of fragments */ - - CacheLinkPtr List64, List32, List16, List8, pCur, next, ListKeepers; - int Num64, Num32, Num16, Num8, NumKeepers; - int w, h; - - List64 = List32 = List16 = List8 = ListKeepers = NULL; - Num64 = Num32 = Num16 = Num8 = NumKeepers = 0; - w = h = 0; - - /* We sort partials by how large a square tile they can cache. - If a partial can't store a 64x64, 32x32, 16x16 or 8x8 tile, - we free it. */ - - pCur = ListPartial; - while(pCur) { - next = pCur->next; - if((pCur->w >= 64) && (pCur->h >= 64)) { - pCur->next = List64; List64 = pCur; - Num64++; - } else - if((pCur->w >= 32) && (pCur->h >= 32)) { - pCur->next = List32; List32 = pCur; - Num32++; - } else - if((pCur->w >= 16) && (pCur->h >= 16)) { - pCur->next = List16; List16 = pCur; - Num16++; - } else - if((pCur->w >= 8) && (pCur->h >= 8)) { - pCur->next = List8; List8 = pCur; - Num8++; - } else { - xfree(pCur); - } - - pCur = next; - } - - /* We save all the tiles from the largest bin that we can get - at least 4 of. If there are too few of a bigger slot, we - cut it in fourths to make smaller slots. */ - - if(Num64 >= 4) { - ListKeepers = List64; List64 = NULL; - NumKeepers = Num64; - goto GOT_EM; - } else if(Num64) { - List32 = QuadLinks(List64, List32); - Num32 += Num64 * 4; - Num64 = 0; - } - - if(Num32 >= 4) { - ListKeepers = List32; List32 = NULL; - NumKeepers = Num32; - goto GOT_EM; - } else if(Num32) { - List16 = QuadLinks(List32, List16); - Num16 += Num32 * 4; - Num32 = 0; - } - - if(Num16 >= 4) { - ListKeepers = List16; List16 = NULL; - NumKeepers = Num16; - goto GOT_EM; - } else if(Num16) { - List8 = QuadLinks(List16, List8); - Num8 += Num16 * 4; - Num16 = 0; - } - - if(Num8 >= 4) { - ListKeepers = List8; List8 = NULL; - NumKeepers = Num8; - goto GOT_EM; - } - -GOT_EM: - - /* Free the ones we aren't using */ - - if(List64) FreeList(List64); - if(List32) FreeList(List32); - if(List16) FreeList(List16); - if(List8) FreeList(List8); - - - /* Enlarge the slots if we can */ - - if(ListKeepers) { - CacheLinkPtr pLink = ListKeepers; - w = h = 128; - - while(pLink) { - if(pLink->w < w) w = pLink->w; - if(pLink->h < h) h = pLink->h; - pLink = pLink->next; - } - } - - *maxw = w; - *maxh = h; - *num = NumKeepers; - return ListKeepers; -} - -static void -ConvertColorToMono( - CacheLinkPtr *ColorList, - int ColorW, int ColorH, - CacheLinkPtr *MonoList, - int MonoW, int MonoH -){ - int x, y, w; - - x = (*ColorList)->x; y = (*ColorList)->y; - *ColorList = Delist(*ColorList); - - while(ColorH) { - ColorH -= MonoH; - for(w = 0; w <= (ColorW - MonoW); w += MonoW) - *MonoList = Enlist(*MonoList, x + w, y + ColorH, MonoW, MonoH); - } -} - -static void -ConvertAllPartialsTo8x8( - int *NumMono, int *NumColor, - CacheLinkPtr ListPartial, - CacheLinkPtr *ListMono, - CacheLinkPtr *ListColor, - XAAInfoRecPtr infoRec -){ -/* This guy extracts as many 8x8 slots as it can out of fragments */ - - int ColorH = infoRec->CacheHeightColor8x8Pattern; - int ColorW = infoRec->CacheWidthColor8x8Pattern; - int MonoH = infoRec->CacheHeightMono8x8Pattern; - int MonoW = infoRec->CacheWidthMono8x8Pattern; - int x, y, w, Height, Width; - Bool DoColor = (infoRec->PixmapCacheFlags & CACHE_COLOR_8x8); - Bool DoMono = (infoRec->PixmapCacheFlags & CACHE_MONO_8x8); - CacheLinkPtr pLink = ListPartial; - CacheLinkPtr MonoList = *ListMono, ColorList = *ListColor; - - if(DoColor && DoMono) { - /* we assume color patterns take more space than color ones */ - if(MonoH > ColorH) ColorH = MonoH; - if(MonoW > ColorW) ColorW = MonoW; - } - - /* Break up the area into as many Color and Mono slots as we can */ - - while(pLink) { - Height = pLink->h; - Width = pLink->w; - x = pLink->x; - y = pLink->y; - - if(DoColor) { - while(Height >= ColorH) { - Height -= ColorH; - for(w = 0; w <= (Width - ColorW); w += ColorW) { - ColorList = Enlist( - ColorList, x + w, y + Height, ColorW, ColorH); - (*NumColor)++; - } - } - } - - if(DoMono && (Height >= MonoH)) { - while(Height >= MonoH) { - Height -= MonoH; - for(w = 0; w <= (Width - MonoW); w += MonoW) { - MonoList = Enlist( - MonoList, x + w, y + Height, MonoW, MonoH); - (*NumMono)++; - } - } - } - - pLink = pLink->next; - } - - - *ListMono = MonoList; - *ListColor = ColorList; - FreeList(ListPartial); -} - - -static CacheLinkPtr -ExtractOneThatFits(CacheLinkPtr *initList, int w, int h) -{ - CacheLinkPtr list = *initList; - CacheLinkPtr prev = NULL; - - while(list) { - if((list->w >= w) && (list->h >= h)) - break; - prev = list; - list = list->next; - } - - if(list) { - if(prev) - prev->next = list->next; - else - *initList = list->next; - - list->next = NULL; - } - - return list; -} - - -static CacheLinkPtr -ConvertSomePartialsTo8x8( - int *NumMono, int *NumColor, int *NumPartial, - CacheLinkPtr ListPartial, - CacheLinkPtr *ListMono, - CacheLinkPtr *ListColor, - int *maxw, int *maxh, - XAAInfoRecPtr infoRec -){ -/* This guy tries to get 4 of each type of 8x8 slot requested out of - a list of fragments all while trying to retain some big fragments - for the cache blits */ - - int ColorH = infoRec->CacheHeightColor8x8Pattern; - int ColorW = infoRec->CacheWidthColor8x8Pattern; - int MonoH = infoRec->CacheHeightMono8x8Pattern; - int MonoW = infoRec->CacheWidthMono8x8Pattern; - Bool DoColor = (infoRec->PixmapCacheFlags & CACHE_COLOR_8x8); - Bool DoMono = (infoRec->PixmapCacheFlags & CACHE_MONO_8x8); - CacheLinkPtr List64, List32, List16, List8, pCur, next, ListKeepers; - CacheLinkPtr MonoList = *ListMono, ColorList = *ListColor; - int Num64, Num32, Num16, Num8, NumKeepers; - int w, h, Width, Height; - int MonosPerColor = 1; - - if(DoColor && DoMono) { - /* we assume color patterns take more space than color ones */ - if(MonoH > ColorH) ColorH = MonoH; - if(MonoW > ColorW) ColorW = MonoW; - MonosPerColor = (ColorH/MonoH) * (ColorW/MonoW); - } - - List64 = List32 = List16 = List8 = ListKeepers = MonoList = ColorList = NULL; - Num64 = Num32 = Num16 = Num8 = NumKeepers = 0; - Width = Height = 0; - - /* We sort partials by how large a square tile they can cache. - We make 8x8 patterns from the leftovers if we can. */ - - pCur = ListPartial; - while(pCur) { - next = pCur->next; - if((pCur->w >= 64) && (pCur->h >= 64)) { - pCur->next = List64; List64 = pCur; - Num64++; - } else - if((pCur->w >= 32) && (pCur->h >= 32)) { - pCur->next = List32; List32 = pCur; - Num32++; - } else - if((pCur->w >= 16) && (pCur->h >= 16)) { - pCur->next = List16; List16 = pCur; - Num16++; - } else - if((pCur->w >= 8) && (pCur->h >= 8)) { - pCur->next = List8; List8 = pCur; - Num8++; - } else { - h = pCur->h; - if(DoColor && (pCur->w >= ColorW) && (h >= ColorH)) { - while(h >= ColorH) { - h -= ColorH; - for(w = 0; w <= (pCur->w - ColorW); w += ColorW) { - ColorList = Enlist( ColorList, - pCur->x + w, pCur->y + h, ColorW, ColorH); - (*NumColor)++; - } - } - } - if(DoMono && (pCur->w >= MonoW) && (h >= MonoH)) { - while(h >= MonoH) { - h -= MonoH; - for(w = 0; w <= (pCur->w - MonoW); w += MonoW) { - MonoList = Enlist( MonoList, - pCur->x + w, pCur->y + h, MonoW, MonoH); - (*NumMono)++; - } - } - } - xfree(pCur); - } - - pCur = next; - } - - /* Try to extract at least 4 of each type of 8x8 slot that we need */ - - if(DoColor) { - CacheLinkPtr theOne; - while(*NumColor < 4) { - theOne = NULL; - if(Num8) { - if((theOne = ExtractOneThatFits(&List8, ColorW, ColorH))) - Num8--; - } - if(Num16 && !theOne) { - if((theOne = ExtractOneThatFits(&List16, ColorW, ColorH))) - Num16--; - } - if(Num32 && !theOne) { - if((theOne = ExtractOneThatFits(&List32, ColorW, ColorH))) - Num32--; - } - if(Num64 && !theOne) { - if((theOne = ExtractOneThatFits(&List64, ColorW, ColorH))) - Num64--; - } - - if(!theOne) break; - - - ConvertAllPartialsTo8x8(NumMono, NumColor, theOne, - &MonoList, &ColorList, infoRec); - - if(DoMono) { - while(*NumColor && (*NumMono < 4)) { - ConvertColorToMono(&ColorList, ColorW, ColorH, - &MonoList, MonoW, MonoH); - (*NumColor)--; *NumMono += MonosPerColor; - } - } - } - } - - if(DoMono) { - CacheLinkPtr theOne; - while(*NumMono < 4) { - theOne = NULL; - if(Num8) { - if((theOne = ExtractOneThatFits(&List8, MonoW, MonoH))) - Num8--; - } - if(Num16 && !theOne) { - if((theOne = ExtractOneThatFits(&List16, MonoW, MonoH))) - Num16--; - } - if(Num32 && !theOne) { - if((theOne = ExtractOneThatFits(&List32, MonoW, MonoH))) - Num32--; - } - if(Num64 && !theOne) { - if((theOne = ExtractOneThatFits(&List64, MonoW, MonoH))) - Num64--; - } - - if(!theOne) break; - - ConvertAllPartialsTo8x8(NumMono, NumColor, theOne, - &MonoList, &ColorList, infoRec); - } - } - - /* We save all the tiles from the largest bin that we can get - at least 4 of. If there are too few of a bigger slot, we - cut it in fourths to make smaller slots. */ - - if(Num64 >= 4) { - ListKeepers = List64; List64 = NULL; - NumKeepers = Num64; - goto GOT_EM; - } else if(Num64) { - List32 = QuadLinks(List64, List32); - Num32 += Num64 * 4; - Num64 = 0; - } - - if(Num32 >= 4) { - ListKeepers = List32; List32 = NULL; - NumKeepers = Num32; - goto GOT_EM; - } else if(Num32) { - List16 = QuadLinks(List32, List16); - Num16 += Num32 * 4; - Num32 = 0; - } - - if(Num16 >= 4) { - ListKeepers = List16; List16 = NULL; - NumKeepers = Num16; - goto GOT_EM; - } else if(Num16) { - List8 = QuadLinks(List16, List8); - Num8 += Num16 * 4; - Num16 = 0; - } - - if(Num8 >= 4) { - ListKeepers = List8; List8 = NULL; - NumKeepers = Num8; - goto GOT_EM; - } - -GOT_EM: - - /* Free the ones we aren't using */ - - if(List64) - ConvertAllPartialsTo8x8(NumMono, NumColor, List64, - &MonoList, &ColorList, infoRec); - if(List32) - ConvertAllPartialsTo8x8(NumMono, NumColor, List32, - &MonoList, &ColorList, infoRec); - if(List16) - ConvertAllPartialsTo8x8(NumMono, NumColor, List16, - &MonoList, &ColorList, infoRec); - if(List8) - ConvertAllPartialsTo8x8(NumMono, NumColor, List8, - &MonoList, &ColorList, infoRec); - - - /* Enlarge the slots if we can */ - - if(ListKeepers) { - CacheLinkPtr pLink = ListKeepers; - Width = Height = 128; - - while(pLink) { - if(pLink->w < Width) Width = pLink->w; - if(pLink->h < Height) Height = pLink->h; - pLink = pLink->next; - } - } - - *ListMono = MonoList; - *ListColor = ColorList; - *maxw = Width; - *maxh = Height; - *NumPartial = NumKeepers; - return ListKeepers; -} - - -void -XAAInitPixmapCache( - ScreenPtr pScreen, - RegionPtr areas, - pointer data -) { - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - XAAInfoRecPtr infoRec = (XAAInfoRecPtr)data; - XAAPixmapCachePrivatePtr pCachePriv; - BoxPtr pBox = REGION_RECTS(areas); - int nBox = REGION_NUM_RECTS(areas); - int Num512, Num256, Num128, NumPartial, NumColor, NumMono; - int Target512, Target256; - CacheLinkPtr List512, List256, List128, ListPartial, ListColor, ListMono; - int x, y, w, h, ntotal, granularity, width, height, i; - int MaxPartialWidth, MaxPartialHeight; - - infoRec->MaxCacheableTileWidth = 0; - infoRec->MaxCacheableTileHeight = 0; - infoRec->MaxCacheableStippleHeight = 0; - infoRec->MaxCacheableStippleWidth = 0; - infoRec->UsingPixmapCache = FALSE; - - - if(!nBox || !pBox || !(infoRec->Flags & PIXMAP_CACHE)) - return; - - /* Allocate a persistent per-screen init flag to control messages */ - if (CacheInitIndex < 0) - CacheInitIndex = xf86AllocateScrnInfoPrivateIndex(); - - /* free the old private data if it exists */ - if(infoRec->PixmapCachePrivate) { - FreePixmapCachePrivate( - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate); - infoRec->PixmapCachePrivate = NULL; - } - - Num512 = Num256 = Num128 = NumPartial = NumMono = NumColor = 0; - List512 = List256 = List128 = ListPartial = ListMono = ListColor = NULL; - granularity = infoRec->CachePixelGranularity; - if(granularity <= 1) granularity = 0; - - /* go through the boxes and break it into as many pieces as we can fit */ - - while(nBox--) { - x = pBox->x1; - if(granularity) { - int tmp = x % granularity; - if(tmp) x += (granularity - tmp); - } - width = pBox->x2 - x; - if(width <= 0) {pBox++; continue;} - - y = pBox->y1; - height = pBox->y2 - y; - - for(h = 0; h <= (height - 512); h += 512) { - for(w = 0; w <= (width - 512); w += 512) { - List512 = Enlist(List512, x + w, y + h, 512, 512); - Num512++; - } - for(; w <= (width - 256); w += 256) { - List256 = Enlist(List256, x + w, y + h, 256, 256); - List256 = Enlist(List256, x + w, y + h + 256, 256, 256); - Num256 += 2; - } - for(; w <= (width - 128); w += 128) { - List128 = Enlist(List128, x + w, y + h, 128, 128); - List128 = Enlist(List128, x + w, y + h + 128, 128, 128); - List128 = Enlist(List128, x + w, y + h + 256, 128, 128); - List128 = Enlist(List128, x + w, y + h + 384, 128, 128); - Num128 += 4; - } - if(w < width) { - int d = width - w; - ListPartial = Enlist(ListPartial, x + w, y + h, d, 128); - ListPartial = Enlist(ListPartial, x + w, y + h + 128, d, 128); - ListPartial = Enlist(ListPartial, x + w, y + h + 256, d, 128); - ListPartial = Enlist(ListPartial, x + w, y + h + 384, d, 128); - NumPartial += 4; - } - } - for(; h <= (height - 256); h += 256) { - for(w = 0; w <= (width - 256); w += 256) { - List256 = Enlist(List256, x + w, y + h, 256, 256); - Num256++; - } - for(; w <= (width - 128); w += 128) { - List128 = Enlist(List128, x + w, y + h, 128, 128); - List128 = Enlist(List128, x + w, y + h + 128, 128, 128); - Num128 += 2; - } - if(w < width) { - int d = width - w; - ListPartial = Enlist(ListPartial, x + w, y + h, d, 128); - ListPartial = Enlist(ListPartial, x + w, y + h + 128, d, 128); - NumPartial += 2; - } - } - for(; h <= (height - 128); h += 128) { - for(w = 0; w <= (width - 128); w += 128) { - List128 = Enlist(List128, x + w, y + h, 128, 128); - Num128++; - } - if(w < width) { - ListPartial = Enlist( - ListPartial, x + w, y + h, width - w, 128); - NumPartial++; - } - } - if(h < height) { - int d = height - h; - for(w = 0; w <= (width - 128); w += 128) { - ListPartial = Enlist(ListPartial, x + w, y + h, 128, d); - NumPartial++; - } - if(w < width) { - ListPartial = Enlist(ListPartial, x + w, y + h, width - w, d); - NumPartial++; - } - } - pBox++; - } - - -/* - by this point we've carved the space into as many 512x512, 256x256 - and 128x128 blocks as we could fit. We will then break larger - blocks into smaller ones if we need to. The rules are as follows: - - 512x512 - - 1) Don't take up more than half the memory. - 2) Don't bother if you can't get at least four. - 3) Don't make more than MAX_512. - 4) Don't have any of there are no 256x256s. - - 256x256 - - 1) Don't take up more than a quarter of the memory enless there - aren't any 512x512s. Then we can take up to half. - 2) Don't bother if you can't get at least four. - 3) Don't make more than MAX_256. - - 128x128 - - 1) Don't make more than MAX_128. - - We don't bother with the partial blocks unless we can use them - for 8x8 pattern fills or we are short on larger blocks. - -*/ - - ntotal = Num128 + (Num256<<2) + (Num512<<4); - - Target512 = ntotal >> 5; - if(Target512 < 4) Target512 = 0; - if(!Target512) Target256 = ntotal >> 3; - else Target256 = ntotal >> 4; - if(Target256 < 4) Target256 = 0; - - if(Num512 && Num256 < 4) { - while(Num512 && Num256 < Target256) { - SubdivideList(&List512, &List256); - Num256 += 4; Num512--; - } - } - - if(!Num512) { /* no room */ - } else if((Num512 < 4) || (!Target512)) { - while(Num512) { - SubdivideList(&List512, &List256); - Num256 += 4; Num512--; - } - } else if((Num512 > MAX_512) || (Num512 > Target512)){ - while(Num512 > MAX_512) { - SubdivideList(&List512, &List256); - Num256 += 4; Num512--; - } - while(Num512 > Target512) { - if(Num256 < MAX_256) { - SubdivideList(&List512, &List256); - Num256 += 4; Num512--; - } else break; - } - } - - if(!Num256) { /* no room */ - } else if((Num256 < 4) || (!Target256)) { - while(Num256) { - SubdivideList(&List256, &List128); - Num128 += 4; Num256--; - } - } else if((Num256 > MAX_256) || (Num256 > Target256)) { - while(Num256 > MAX_256) { - SubdivideList(&List256, &List128); - Num128 += 4; Num256--; - } - while(Num256 > Target256) { - if(Num128 < MAX_128) { - SubdivideList(&List256, &List128); - Num128 += 4; Num256--; - } else break; - } - } - - if(Num128 && ((Num128 < 4) || (Num128 > MAX_128))) { - CacheLinkPtr next; - int max = (Num128 > MAX_128) ? MAX_128 : 0; - - /* - * Note: next is set in this way to work around a code generation - * bug in gcc 2.7.2.3. - */ - next = List128->next; - while(Num128 > max) { - List128->next = ListPartial; - ListPartial = List128; - if((List128 = next)) - next = List128->next; - NumPartial++; Num128--; - } - } - - MaxPartialHeight = MaxPartialWidth = 0; - - /* at this point we have as many 512x512 and 256x256 slots as we - want but may have an excess of 128x128 slots. We still need - to find out if we need 8x8 slots. We take these from the - partials if we have them. Otherwise, we break some 128x128's */ - - if(!(infoRec->PixmapCacheFlags & (CACHE_MONO_8x8 | CACHE_COLOR_8x8))) { - if(NumPartial) { - if(Num128) { /* don't bother with partials */ - FreeList(ListPartial); - NumPartial = 0; ListPartial = NULL; - } else { - /* We have no big slots. Weed out the unusable partials */ - ListPartial = ThinOutPartials(ListPartial, &NumPartial, - &MaxPartialWidth, &MaxPartialHeight); - } - } - } else { - int MonosPerColor = 1; - int ColorH = infoRec->CacheHeightColor8x8Pattern; - int ColorW = infoRec->CacheWidthColor8x8Pattern; - int MonoH = infoRec->CacheHeightMono8x8Pattern; - int MonoW = infoRec->CacheWidthMono8x8Pattern; - Bool DoColor = (infoRec->PixmapCacheFlags & CACHE_COLOR_8x8); - Bool DoMono = (infoRec->PixmapCacheFlags & CACHE_MONO_8x8); - - if(DoColor) infoRec->CanDoColor8x8 = FALSE; - if(DoMono) infoRec->CanDoMono8x8 = FALSE; - - if(DoColor && DoMono) { - /* we assume color patterns take more space than color ones */ - if(MonoH > ColorH) ColorH = MonoH; - if(MonoW > ColorW) ColorW = MonoW; - MonosPerColor = (ColorH/MonoH) * (ColorW/MonoW); - } - - if(Num128) { - if(NumPartial) { /* use all for 8x8 slots */ - ConvertAllPartialsTo8x8(&NumMono, &NumColor, - ListPartial, &ListMono, &ListColor, infoRec); - NumPartial = 0; ListPartial = NULL; - } - - /* Get some 8x8 slots from the 128 slots */ - while((Num128 > 4) && - ((NumMono < MAX_MONO) && (NumColor < MAX_COLOR))) { - CacheLinkPtr tmp = NULL; - - tmp = Enlist(tmp, List128->x, List128->y, - List128->w, List128->h); - List128 = Delist(List128); - Num128--; - - ConvertAllPartialsTo8x8(&NumMono, &NumColor, - tmp, &ListMono, &ListColor, infoRec); - } - } else if(NumPartial) { - /* We have share partials between 8x8 slots and tiles. */ - ListPartial = ConvertSomePartialsTo8x8(&NumMono, &NumColor, - &NumPartial, ListPartial, &ListMono, &ListColor, - &MaxPartialWidth, &MaxPartialHeight, infoRec); - } - - - if(DoMono && DoColor) { - if(NumColor && ((NumColor > MAX_COLOR) || (NumColor < 4))) { - int max = (NumColor > MAX_COLOR) ? MAX_COLOR : 0; - - while(NumColor > max) { - ConvertColorToMono(&ListColor, ColorW, ColorH, - &ListMono, MonoW, MonoH); - NumColor--; NumMono += MonosPerColor; - } - } - - /* favor Mono slots over Color ones */ - while((NumColor > 4) && (NumMono < MAX_MONO)) { - ConvertColorToMono(&ListColor, ColorW, ColorH, - &ListMono, MonoW, MonoH); - NumColor--; NumMono += MonosPerColor; - } - } - - if(NumMono && ((NumMono > MAX_MONO) || (NumMono < 4))) { - int max = (NumMono > MAX_MONO) ? MAX_MONO : 0; - - while(NumMono > max) { - ListMono = Delist(ListMono); - NumMono--; - } - } - if(NumColor && ((NumColor > MAX_COLOR) || (NumColor < 4))) { - int max = (NumColor > MAX_COLOR) ? MAX_COLOR : 0; - - while(NumColor > max) { - ListColor = Delist(ListColor); - NumColor--; - } - } - } - - - pCachePriv = xcalloc(1,sizeof(XAAPixmapCachePrivate)); - if(!pCachePriv) { - if(Num512) FreeList(List512); - if(Num256) FreeList(List256); - if(Num128) FreeList(List128); - if(NumPartial) FreeList(ListPartial); - if(NumColor) FreeList(ListColor); - if(NumMono) FreeList(ListMono); - return; - } - - infoRec->PixmapCachePrivate = (char*)pCachePriv; - - if(Num512) { - pCachePriv->Info512 = xcalloc(Num512,sizeof(XAACacheInfoRec)); - if(!pCachePriv->Info512) Num512 = 0; - if(Num512) TransferList(List512, pCachePriv->Info512, Num512); - FreeList(List512); - pCachePriv->Num512x512 = Num512; - } - if(Num256) { - pCachePriv->Info256 = xcalloc(Num256, sizeof(XAACacheInfoRec)); - if(!pCachePriv->Info256) Num256 = 0; - if(Num256) TransferList(List256, pCachePriv->Info256, Num256); - FreeList(List256); - pCachePriv->Num256x256 = Num256; - } - if(Num128) { - pCachePriv->Info128 = xcalloc(Num128, sizeof(XAACacheInfoRec)); - if(!pCachePriv->Info128) Num128 = 0; - if(Num128) TransferList(List128, pCachePriv->Info128, Num128); - FreeList(List128); - pCachePriv->Num128x128 = Num128; - } - - if(NumPartial) { - pCachePriv->InfoPartial = xcalloc(NumPartial, sizeof(XAACacheInfoRec)); - if(!pCachePriv->InfoPartial) NumPartial = 0; - if(NumPartial) - TransferList(ListPartial, pCachePriv->InfoPartial, NumPartial); - FreeList(ListPartial); - pCachePriv->NumPartial = NumPartial; - } - - if(NumColor) { - pCachePriv->InfoColor = xcalloc(NumColor, sizeof(XAACacheInfoRec)); - if(!pCachePriv->InfoColor) NumColor = 0; - if(NumColor) TransferList(ListColor, pCachePriv->InfoColor, NumColor); - FreeList(ListColor); - pCachePriv->NumColor = NumColor; - } - - if(NumMono) { - pCachePriv->InfoMono = xcalloc(NumMono, sizeof(XAACacheInfoRec)); - if(!pCachePriv->InfoMono) NumMono = 0; - if(NumMono) TransferList(ListMono, pCachePriv->InfoMono, NumMono); - FreeList(ListMono); - pCachePriv->NumMono = NumMono; - } - - - if(NumPartial) { - infoRec->MaxCacheableTileWidth = MaxPartialWidth; - infoRec->MaxCacheableTileHeight = MaxPartialHeight; - } - if(Num128) - infoRec->MaxCacheableTileWidth = infoRec->MaxCacheableTileHeight = 128; - if(Num256) - infoRec->MaxCacheableTileWidth = infoRec->MaxCacheableTileHeight = 256; - if(Num512) - infoRec->MaxCacheableTileWidth = infoRec->MaxCacheableTileHeight = 512; - - - infoRec->MaxCacheableStippleHeight = infoRec->MaxCacheableTileHeight; - infoRec->MaxCacheableStippleWidth = - infoRec->MaxCacheableTileWidth * pScrn->bitsPerPixel; - if(infoRec->ScreenToScreenColorExpandFillFlags & TRIPLE_BITS_24BPP) - infoRec->MaxCacheableStippleWidth /= 3; - - if(NumMono) { - if(!(infoRec->Mono8x8PatternFillFlags & - (HARDWARE_PATTERN_PROGRAMMED_ORIGIN | - HARDWARE_PATTERN_PROGRAMMED_BITS))) { - int numPerLine = - infoRec->CacheWidthMono8x8Pattern/infoRec->MonoPatternPitch; - - for(i = 0; i < 64; i++) { - pCachePriv->MonoOffsets[i].y = i/numPerLine; - pCachePriv->MonoOffsets[i].x = (i % numPerLine) * - infoRec->MonoPatternPitch; - } - } - infoRec->CanDoMono8x8 = TRUE; - } - if(NumColor) { - if(!(infoRec->Color8x8PatternFillFlags & - HARDWARE_PATTERN_PROGRAMMED_ORIGIN)) { - - for(i = 0; i < 64; i++) { - pCachePriv->ColorOffsets[i].y = i & 0x07; - pCachePriv->ColorOffsets[i].x = i & ~0x07; - } - } - infoRec->CanDoColor8x8 = TRUE; - } - - if(!CACHEINIT(pScrn)) { - xf86ErrorF("\tSetting up tile and stipple cache:\n"); - if(NumPartial) - xf86ErrorF("\t\t%i %ix%i slots\n", - NumPartial, MaxPartialWidth, MaxPartialHeight); - if(Num128) xf86ErrorF("\t\t%i 128x128 slots\n", Num128); - if(Num256) xf86ErrorF("\t\t%i 256x256 slots\n", Num256); - if(Num512) xf86ErrorF("\t\t%i 512x512 slots\n", Num512); - if(NumColor) xf86ErrorF("\t\t%i 8x8 color pattern slots\n", NumColor); - if(NumMono) xf86ErrorF("\t\t%i 8x8 color expansion slots\n", NumMono); - } - - if(!(NumPartial | Num128 | Num256 | Num512 | NumColor | NumMono)) { - if(!CACHEINIT(pScrn)) - xf86ErrorF("\t\tNot enough video memory for pixmap cache\n"); - } else infoRec->UsingPixmapCache = TRUE; - - CACHEINIT(pScrn) = 1; -} - -#if X_BYTE_ORDER == X_BIG_ENDIAN -static CARD32 StippleMasks[4] = { - 0x80808080, - 0xC0C0C0C0, - 0x00000000, - 0xF0F0F0F0 -}; -#else -static CARD32 StippleMasks[4] = { - 0x01010101, - 0x03030303, - 0x00000000, - 0x0F0F0F0F -}; -#endif - -Bool -XAACheckStippleReducibility(PixmapPtr pPixmap) -{ - XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap); - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_DRAWABLE(&pPixmap->drawable); - CARD32 *IntPtr = (CARD32*)pPixmap->devPrivate.ptr; - int w = pPixmap->drawable.width; - int h = pPixmap->drawable.height; - int i; - CARD32 bits[8]; - CARD32 mask = SHIFT_R(0xFFFFFFFF,24); - - pPriv->flags |= REDUCIBILITY_CHECKED | REDUCIBLE_TO_2_COLOR; - pPriv->flags &= ~REDUCIBLE_TO_8x8; - - if((w > 32) || (h > 32) || (w & (w - 1)) || (h & (h - 1))) - return FALSE; - - i = (h > 8) ? 8 : h; - - switch(w) { - case 32: - while(i--) { - bits[i] = IntPtr[i] & mask; - if( (bits[i] != SHIFT_R((IntPtr[i] & SHIFT_L(mask, 8)), 8)) || - (bits[i] != SHIFT_R((IntPtr[i] & SHIFT_L(mask,16)),16)) || - (bits[i] != SHIFT_R((IntPtr[i] & SHIFT_L(mask,24)),24))) - return FALSE; - } - break; - case 16: - while(i--) { - bits[i] = IntPtr[i] & mask; - if(bits[i] != ((IntPtr[i] & SHIFT_R(SHIFT_L(mask,8),8)))) - return FALSE; - } - break; - default: - while(i--) - bits[i] = IntPtr[i] & mask; - break; - } - - switch(h) { - case 32: - if( (IntPtr[8] != IntPtr[16]) || (IntPtr[9] != IntPtr[17]) || - (IntPtr[10] != IntPtr[18]) || (IntPtr[11] != IntPtr[19]) || - (IntPtr[12] != IntPtr[20]) || (IntPtr[13] != IntPtr[21]) || - (IntPtr[14] != IntPtr[22]) || (IntPtr[15] != IntPtr[23]) || - (IntPtr[16] != IntPtr[24]) || (IntPtr[17] != IntPtr[25]) || - (IntPtr[18] != IntPtr[26]) || (IntPtr[19] != IntPtr[27]) || - (IntPtr[20] != IntPtr[28]) || (IntPtr[21] != IntPtr[29]) || - (IntPtr[22] != IntPtr[30]) || (IntPtr[23] != IntPtr[31])) - return FALSE; - /* fall through */ - case 16: - if( (IntPtr[0] != IntPtr[8]) || (IntPtr[1] != IntPtr[9]) || - (IntPtr[2] != IntPtr[10]) || (IntPtr[3] != IntPtr[11]) || - (IntPtr[4] != IntPtr[12]) || (IntPtr[5] != IntPtr[13]) || - (IntPtr[6] != IntPtr[14]) || (IntPtr[7] != IntPtr[15])) - return FALSE; - case 8: break; - case 1: bits[1] = bits[0]; - case 2: bits[2] = bits[0]; bits[3] = bits[1]; - case 4: bits[4] = bits[0]; bits[5] = bits[1]; - bits[6] = bits[2]; bits[7] = bits[3]; - break; - } - - pPriv->flags |= REDUCIBLE_TO_8x8; - - pPriv->pattern0 = bits[0] | SHIFT_L(bits[1],8) | SHIFT_L(bits[2],16) | SHIFT_L(bits[3],24); - pPriv->pattern1 = bits[4] | SHIFT_L(bits[5],8) | SHIFT_L(bits[6],16) | SHIFT_L(bits[7],24); - - if(w < 8) { - pPriv->pattern0 &= StippleMasks[w - 1]; - pPriv->pattern1 &= StippleMasks[w - 1]; - - switch(w) { - case 1: pPriv->pattern0 |= SHIFT_L(pPriv->pattern0,1); - pPriv->pattern1 |= SHIFT_L(pPriv->pattern1,1); - case 2: pPriv->pattern0 |= SHIFT_L(pPriv->pattern0,2); - pPriv->pattern1 |= SHIFT_L(pPriv->pattern1,2); - case 4: pPriv->pattern0 |= SHIFT_L(pPriv->pattern0,4); - pPriv->pattern1 |= SHIFT_L(pPriv->pattern1,4); - } - } - - if(infoRec->Mono8x8PatternFillFlags & BIT_ORDER_IN_BYTE_MSBFIRST) { - pPriv->pattern0 = SWAP_BITS_IN_BYTES(pPriv->pattern0); - pPriv->pattern1 = SWAP_BITS_IN_BYTES(pPriv->pattern1); - } - - - return TRUE; -} - - -Bool -XAACheckTileReducibility(PixmapPtr pPixmap, Bool checkMono) -{ - XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap); - CARD32 *IntPtr; - int w = pPixmap->drawable.width; - int h = pPixmap->drawable.height; - int pitch = pPixmap->devKind >> 2; - int dwords, i, j; - - pPriv->flags |= REDUCIBILITY_CHECKED; - pPriv->flags &= ~(REDUCIBILITY_CHECKED | REDUCIBLE_TO_2_COLOR); - - if((w > 32) || (h > 32) || (w & (w - 1)) || (h & (h - 1))) - return FALSE; - - dwords = ((w * pPixmap->drawable.bitsPerPixel) + 31) >> 5; - i = (h > 8) ? 8 : h; - - - if(w > 8) { - IntPtr = (CARD32*)pPixmap->devPrivate.ptr; - switch(pPixmap->drawable.bitsPerPixel) { - case 8: - while(i--) { - for(j = 2; j < dwords; j++) - if(IntPtr[j] != IntPtr[j & 0x01]) - return FALSE; - IntPtr += pitch; - } - break; - case 16: - while(i--) { - for(j = 4; j < dwords; j++) - if(IntPtr[j] != IntPtr[j & 0x03]) - return FALSE; - IntPtr += pitch; - } - break; - case 24: - while(i--) { - for(j = 6; j < dwords; j++) - if(IntPtr[j] != IntPtr[j % 6]) - return FALSE; - IntPtr += pitch; - } - break; - case 32: - while(i--) { - for(j = 8; j < dwords; j++) - if(IntPtr[j] != IntPtr[j & 0x07]) - return FALSE; - IntPtr += pitch; - } - break; - default: return FALSE; - } - - } - - - if(h == 32) { - CARD32 *IntPtr2, *IntPtr3, *IntPtr4; - i = 8; - IntPtr = (CARD32*)pPixmap->devPrivate.ptr; - IntPtr2 = IntPtr + (pitch << 3); - IntPtr3 = IntPtr2 + (pitch << 3); - IntPtr4 = IntPtr3 + (pitch << 3); - while(i--) { - for(j = 0; j < dwords; j++) - if((IntPtr[j] != IntPtr2[j]) || (IntPtr[j] != IntPtr3[j]) || - (IntPtr[j] != IntPtr4[j])) - return FALSE; - IntPtr += pitch; - IntPtr2 += pitch; - IntPtr3 += pitch; - IntPtr4 += pitch; - } - } else if (h == 16) { - CARD32 *IntPtr2; - i = 8; - IntPtr = (CARD32*)pPixmap->devPrivate.ptr; - IntPtr2 = IntPtr + (pitch << 3); - while(i--) { - for(j = 0; j < dwords; j++) - if(IntPtr[j] != IntPtr2[j]) - return FALSE; - IntPtr += pitch; - IntPtr2 += pitch; - } - } - - pPriv->flags |= REDUCIBLE_TO_8x8; - - if(checkMono) { - XAAInfoRecPtr infoRec = - GET_XAAINFORECPTR_FROM_DRAWABLE(&pPixmap->drawable); - unsigned char bits[8]; - int fg, bg = -1, x, y; - - i = (h > 8) ? 8 : h; - j = (w > 8) ? 8 : w; - - if(pPixmap->drawable.bitsPerPixel == 8) { - unsigned char *srcp = pPixmap->devPrivate.ptr; - fg = srcp[0]; - pitch = pPixmap->devKind; - for(y = 0; y < i; y++) { - bits[y] = 0; - for(x = 0; x < j; x++) { - if(srcp[x] != fg) { - if(bg == -1) bg = srcp[x]; - else if(bg != srcp[x]) return TRUE; - } else bits[y] |= 1 << x; - } - srcp += pitch; - } - } else if(pPixmap->drawable.bitsPerPixel == 16) { - unsigned short *srcp = (unsigned short*)pPixmap->devPrivate.ptr; - fg = srcp[0]; - pitch = pPixmap->devKind >> 1; - for(y = 0; y < i; y++) { - bits[y] = 0; - for(x = 0; x < j; x++) { - if(srcp[x] != fg) { - if(bg == -1) bg = srcp[x]; - else if(bg != srcp[x]) return TRUE; - } else bits[y] |= 1 << x; - } - srcp += pitch; - } - } else if(pPixmap->drawable.bitsPerPixel == 24) { - CARD32 val; - unsigned char *srcp = pPixmap->devPrivate.ptr; - fg = *((CARD32*)srcp) & 0x00FFFFFF; - pitch = pPixmap->devKind; - j *= 3; - for(y = 0; y < i; y++) { - bits[y] = 0; - for(x = 0; x < j; x+=3) { - val = *((CARD32*)(srcp+x)) & 0x00FFFFFF; - if(val != fg) { - if(bg == -1) bg = val; - else if(bg != val) - return TRUE; - } else bits[y] |= 1 << (x/3); - } - srcp += pitch; - } - } else if(pPixmap->drawable.bitsPerPixel == 32) { - IntPtr = (CARD32*)pPixmap->devPrivate.ptr; - fg = IntPtr[0]; - for(y = 0; y < i; y++) { - bits[y] = 0; - for(x = 0; x < j; x++) { - if(IntPtr[x] != fg) { - if(bg == -1) bg = IntPtr[x]; - else if(bg != IntPtr[x]) return TRUE; - } else bits[y] |= 1 << x; - } - IntPtr += pitch; - } - } else return TRUE; - - pPriv->fg = fg; - if(bg == -1) pPriv->bg = fg; - else pPriv->bg = bg; - - if(h < 8) { - switch(h) { - case 1: bits[1] = bits[0]; - case 2: bits[2] = bits[0]; bits[3] = bits[1]; - case 4: bits[4] = bits[0]; bits[5] = bits[1]; - bits[6] = bits[2]; bits[7] = bits[3]; - break; - } - } - - pPriv->pattern0 = - bits[0] | (bits[1]<<8) | (bits[2]<<16) | (bits[3]<<24); - pPriv->pattern1 = - bits[4] | (bits[5]<<8) | (bits[6]<<16) | (bits[7]<<24); - - if(w < 8) { - switch(w) { - case 1: pPriv->pattern0 |= (pPriv->pattern0 << 1); - pPriv->pattern1 |= (pPriv->pattern1 << 1); - case 2: pPriv->pattern0 |= (pPriv->pattern0 << 2); - pPriv->pattern1 |= (pPriv->pattern1 << 2); - case 4: pPriv->pattern0 |= (pPriv->pattern0 << 4); - pPriv->pattern1 |= (pPriv->pattern1 << 4); - } - } - pPriv->flags |= REDUCIBLE_TO_2_COLOR; - - if(infoRec->Mono8x8PatternFillFlags & BIT_ORDER_IN_BYTE_MSBFIRST) { - pPriv->pattern0 = SWAP_BITS_IN_BYTES(pPriv->pattern0); - pPriv->pattern1 = SWAP_BITS_IN_BYTES(pPriv->pattern1); - } - - } - - return TRUE; -} - - -void XAATileCache( - ScrnInfoPtr pScrn, - XAACacheInfoPtr pCache, - int w, int h -) { - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - - (*infoRec->SetupForScreenToScreenCopy)(pScrn, 1, 1, GXcopy, ~0, -1); - - while((w << 1) <= pCache->w) { - (*infoRec->SubsequentScreenToScreenCopy)(pScrn, pCache->x, pCache->y, - pCache->x + w, pCache->y, w, h); - w <<= 1; - } - if(w != pCache->w) { - (*infoRec->SubsequentScreenToScreenCopy)(pScrn, pCache->x, pCache->y, - pCache->x + w, pCache->y, pCache->w - w, h); - w = pCache->w; - } - - while((h << 1) <= pCache->h) { - (*infoRec->SubsequentScreenToScreenCopy)(pScrn, pCache->x, pCache->y, - pCache->x, pCache->y + h, w, h); - h <<= 1; - } - if(h != pCache->h) { - (*infoRec->SubsequentScreenToScreenCopy)(pScrn, pCache->x, pCache->y, - pCache->x, pCache->y + h, w, pCache->h - h); - } - SET_SYNC_FLAG(infoRec); -} - -XAACacheInfoPtr -XAACacheTile(ScrnInfoPtr pScrn, PixmapPtr pPix) -{ - int w = pPix->drawable.width; - int h = pPix->drawable.height; - int size = max(w, h); - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - XAAPixmapCachePrivatePtr pCachePriv = - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate; - XAACacheInfoPtr pCache, cacheRoot = NULL; - int i, max = 0; - int *current; - - if(size <= 128) { - if(pCachePriv->Info128) { - cacheRoot = pCachePriv->Info128; - max = pCachePriv->Num128x128; - current = &pCachePriv->Current128; - } else { - cacheRoot = pCachePriv->InfoPartial; - max = pCachePriv->NumPartial; - current = &pCachePriv->CurrentPartial; - } - } else if(size <= 256) { - cacheRoot = pCachePriv->Info256; - max = pCachePriv->Num256x256; - current = &pCachePriv->Current256; - } else if(size <= 512) { - cacheRoot = pCachePriv->Info512; - max = pCachePriv->Num512x512; - current = &pCachePriv->Current512; - } else { /* something's wrong */ - ErrorF("Something's wrong in XAACacheTile()\n"); - return pCachePriv->Info128; - } - - pCache = cacheRoot; - - /* lets look for it */ - for(i = 0; i < max; i++, pCache++) { - if(pCache->serialNumber == pPix->drawable.serialNumber) { - pCache->trans_color = -1; - return pCache; - } - } - - pCache = &cacheRoot[(*current)++]; - if(*current >= max) *current = 0; - - pCache->serialNumber = pPix->drawable.serialNumber; - pCache->trans_color = pCache->bg = pCache->fg = -1; - pCache->orig_w = w; pCache->orig_h = h; - (*infoRec->WritePixmapToCache)( - pScrn, pCache->x, pCache->y, w, h, pPix->devPrivate.ptr, - pPix->devKind, pPix->drawable.bitsPerPixel, pPix->drawable.depth); - if(!(infoRec->PixmapCacheFlags & DO_NOT_TILE_COLOR_DATA) && - ((w != pCache->w) || (h != pCache->h))) - XAATileCache(pScrn, pCache, w, h); - - return pCache; -} - -XAACacheInfoPtr -XAACacheMonoStipple(ScrnInfoPtr pScrn, PixmapPtr pPix) -{ - int w = pPix->drawable.width; - int h = pPix->drawable.height; - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - XAAPixmapCachePrivatePtr pCachePriv = - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate; - XAACacheInfoPtr pCache, cacheRoot = NULL; - int i, max = 0, funcNo, pad, dwords, bpp = pScrn->bitsPerPixel; - int *current; - StippleScanlineProcPtr StippleFunc; - unsigned char *data, *srcPtr, *dstPtr; - - if((h <= 128) && (w <= 128 * bpp)) { - if(pCachePriv->Info128) { - cacheRoot = pCachePriv->Info128; - max = pCachePriv->Num128x128; - current = &pCachePriv->Current128; - } else { - cacheRoot = pCachePriv->InfoPartial; - max = pCachePriv->NumPartial; - current = &pCachePriv->CurrentPartial; - } - } else if((h <= 256) && (w <= 256 * bpp)){ - cacheRoot = pCachePriv->Info256; - max = pCachePriv->Num256x256; - current = &pCachePriv->Current256; - } else if((h <= 512) && (w <= 526 * bpp)){ - cacheRoot = pCachePriv->Info512; - max = pCachePriv->Num512x512; - current = &pCachePriv->Current512; - } else { /* something's wrong */ - ErrorF("Something's wrong in XAACacheMonoStipple()\n"); - return pCachePriv->Info128; - } - - pCache = cacheRoot; - - /* lets look for it */ - for(i = 0; i < max; i++, pCache++) { - if((pCache->serialNumber == pPix->drawable.serialNumber) && - (pCache->fg == -1) && (pCache->bg == -1)) { - pCache->trans_color = -1; - return pCache; - } - } - - pCache = &cacheRoot[(*current)++]; - if(*current >= max) *current = 0; - - pCache->serialNumber = pPix->drawable.serialNumber; - pCache->trans_color = pCache->bg = pCache->fg = -1; - pCache->orig_w = w; pCache->orig_h = h; - - if(w <= 32) { - if(w & (w - 1)) funcNo = 1; - else funcNo = 0; - } else funcNo = 2; - - pad = BitmapBytePad(pCache->w * bpp); - dwords = bytes_to_int32(pad); - dstPtr = data = (unsigned char*)xalloc(pad * pCache->h); - srcPtr = (unsigned char*)pPix->devPrivate.ptr; - - if(infoRec->ScreenToScreenColorExpandFillFlags & BIT_ORDER_IN_BYTE_MSBFIRST) - StippleFunc = XAAStippleScanlineFuncMSBFirst[funcNo]; - else - StippleFunc = XAAStippleScanlineFuncLSBFirst[funcNo]; - - /* don't bother generating more than we'll ever use */ - max = ((pScrn->displayWidth + w - 1) + 31) >> 5; - if(dwords > max) - dwords = max; - - for(i = 0; i < h; i++) { - (*StippleFunc)((CARD32*)dstPtr, (CARD32*)srcPtr, 0, w, dwords); - srcPtr += pPix->devKind; - dstPtr += pad; - } - - while((h<<1) <= pCache->h) { - memcpy(data + (pad * h), data, pad * h); - h <<= 1; - } - - if(h < pCache->h) - memcpy(data + (pad * h), data, pad * (pCache->h - h)); - - (*infoRec->WritePixmapToCache)( - pScrn, pCache->x, pCache->y, pCache->w, pCache->h, data, - pad, bpp, pScrn->depth); - - xfree(data); - - return pCache; -} - -XAACacheInfoPtr -XAACachePlanarMonoStipple(ScrnInfoPtr pScrn, PixmapPtr pPix) -{ - int w = pPix->drawable.width; - int h = pPix->drawable.height; - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - XAAPixmapCachePrivatePtr pCachePriv = - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate; - XAACacheInfoPtr pCache, cacheRoot = NULL; - int i, max = 0; - int *current; - - if((h <= 128) && (w <= 128)) { - if(pCachePriv->Info128) { - cacheRoot = pCachePriv->Info128; - max = pCachePriv->Num128x128; - current = &pCachePriv->Current128; - } else { - cacheRoot = pCachePriv->InfoPartial; - max = pCachePriv->NumPartial; - current = &pCachePriv->CurrentPartial; - } - } else if((h <= 256) && (w <= 256)){ - cacheRoot = pCachePriv->Info256; - max = pCachePriv->Num256x256; - current = &pCachePriv->Current256; - } else if((h <= 512) && (w <= 526)){ - cacheRoot = pCachePriv->Info512; - max = pCachePriv->Num512x512; - current = &pCachePriv->Current512; - } else { /* something's wrong */ - ErrorF("Something's wrong in XAACachePlanarMonoStipple()\n"); - return pCachePriv->Info128; - } - - pCache = cacheRoot; - - /* lets look for it */ - for(i = 0; i < max; i++, pCache++) { - if((pCache->serialNumber == pPix->drawable.serialNumber) && - (pCache->fg == -1) && (pCache->bg == -1)) { - pCache->trans_color = -1; - return pCache; - } - } - - pCache = &cacheRoot[(*current)++]; - if(*current >= max) *current = 0; - - pCache->serialNumber = pPix->drawable.serialNumber; - pCache->trans_color = pCache->bg = pCache->fg = -1; - pCache->orig_w = w; pCache->orig_h = h; - - /* Plane 0 holds the stipple. Plane 1 holds the inverted stipple */ - (*infoRec->WriteBitmapToCache)(pScrn, pCache->x, pCache->y, - pPix->drawable.width, pPix->drawable.height, pPix->devPrivate.ptr, - pPix->devKind, 1, 2); - if(!(infoRec->PixmapCacheFlags & DO_NOT_TILE_MONO_DATA) && - ((w != pCache->w) || (h != pCache->h))) - XAATileCache(pScrn, pCache, w, h); - - return pCache; -} - -XAACachePlanarMonoStippleProc -XAAGetCachePlanarMonoStipple(void) -{ - return XAACachePlanarMonoStipple; -} - -XAACacheInfoPtr -XAACacheStipple(ScrnInfoPtr pScrn, PixmapPtr pPix, int fg, int bg) -{ - int w = pPix->drawable.width; - int h = pPix->drawable.height; - int size = max(w, h); - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - XAAPixmapCachePrivatePtr pCachePriv = - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate; - XAACacheInfoPtr pCache, cacheRoot = NULL; - int i, max = 0; - int *current; - - if(size <= 128) { - if(pCachePriv->Info128) { - cacheRoot = pCachePriv->Info128; - max = pCachePriv->Num128x128; - current = &pCachePriv->Current128; - } else { - cacheRoot = pCachePriv->InfoPartial; - max = pCachePriv->NumPartial; - current = &pCachePriv->CurrentPartial; - } - } else if(size <= 256) { - cacheRoot = pCachePriv->Info256; - max = pCachePriv->Num256x256; - current = &pCachePriv->Current256; - } else if(size <= 512) { - cacheRoot = pCachePriv->Info512; - max = pCachePriv->Num512x512; - current = &pCachePriv->Current512; - } else { /* something's wrong */ - ErrorF("Something's wrong in XAACacheStipple()\n"); - return pCachePriv->Info128; - } - - pCache = cacheRoot; - /* lets look for it */ - if(bg == -1) - for(i = 0; i < max; i++, pCache++) { - if((pCache->serialNumber == pPix->drawable.serialNumber) && - (fg == pCache->fg) && (pCache->fg != pCache->bg)) { - pCache->trans_color = pCache->bg; - return pCache; - } - } - else - for(i = 0; i < max; i++, pCache++) { - if((pCache->serialNumber == pPix->drawable.serialNumber) && - (fg == pCache->fg) && (bg == pCache->bg)) { - pCache->trans_color = -1; - return pCache; - } - } - - pCache = &cacheRoot[(*current)++]; - if(*current >= max) *current = 0; - - pCache->serialNumber = pPix->drawable.serialNumber; - pCache->fg = fg; - if(bg == -1) - pCache->trans_color = bg = fg ^ 1; - else - pCache->trans_color = -1; - pCache->bg = bg; - - pCache->orig_w = w; pCache->orig_h = h; - (*infoRec->WriteBitmapToCache)(pScrn, pCache->x, pCache->y, - pPix->drawable.width, pPix->drawable.height, pPix->devPrivate.ptr, - pPix->devKind, fg, bg); - if(!(infoRec->PixmapCacheFlags & DO_NOT_TILE_COLOR_DATA) && - ((w != pCache->w) || (h != pCache->h))) - XAATileCache(pScrn, pCache, w, h); - - return pCache; -} - - - -XAACacheInfoPtr -XAACacheMono8x8Pattern(ScrnInfoPtr pScrn, int pat0, int pat1) -{ - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - XAAPixmapCachePrivatePtr pCachePriv = - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate; - XAACacheInfoPtr pCache = pCachePriv->InfoMono; - int i; - - for(i = 0; i < pCachePriv->NumMono; i++, pCache++) { - if(pCache->serialNumber && - (pCache->pat0 == pat0) && (pCache->pat1 == pat1)) - return pCache; - } - - /* OK, let's cache it */ - pCache = &pCachePriv->InfoMono[pCachePriv->CurrentMono++]; - if(pCachePriv->CurrentMono >= pCachePriv->NumMono) - pCachePriv->CurrentMono = 0; - - pCache->serialNumber = 1; /* we don't care since we do lookups by pattern */ - pCache->pat0 = pat0; - pCache->pat1 = pat1; - - (*infoRec->WriteMono8x8PatternToCache)(pScrn, pCache); - - return pCache; -} - - - -XAACacheInfoPtr -XAACacheColor8x8Pattern(ScrnInfoPtr pScrn, PixmapPtr pPix, int fg, int bg) -{ - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - XAAPixmapCachePrivatePtr pCachePriv = - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate; - XAACacheInfoPtr pCache = pCachePriv->InfoColor; - XAAPixmapPtr pixPriv = XAA_GET_PIXMAP_PRIVATE(pPix); - int i; - - if(!(pixPriv->flags & REDUCIBLE_TO_2_COLOR)) { - for(i = 0; i < pCachePriv->NumColor; i++, pCache++) { - if(pCache->serialNumber == pPix->drawable.serialNumber) { - pCache->trans_color = -1; - return pCache; - } - } - pCache = &pCachePriv->InfoColor[pCachePriv->CurrentColor++]; - if(pCachePriv->CurrentColor >= pCachePriv->NumColor) - pCachePriv->CurrentColor = 0; - - pCache->serialNumber = pPix->drawable.serialNumber; - pCache->trans_color = pCache->fg = pCache->bg = -1; - } else { - int pat0 = pixPriv->pattern0; - int pat1 = pixPriv->pattern1; - - if(fg == -1) { /* it's a tile */ - fg = pixPriv->fg; bg = pixPriv->bg; - } - - if(bg == -1) { /* stipple */ - for(i = 0; i < pCachePriv->NumColor; i++, pCache++) { - if(pCache->serialNumber && - (pCache->pat0 == pat0) && (pCache->pat1 == pat1) && - (pCache->fg == fg) && (pCache->bg != fg)) { - pCache->trans_color = pCache->bg; - return pCache; - } - } - } else { /* opaque stipple */ - for(i = 0; i < pCachePriv->NumColor; i++, pCache++) { - if(pCache->serialNumber && - (pCache->pat0 == pat0) && (pCache->pat1 == pat1) && - (pCache->fg == fg) && (pCache->bg == bg)) { - pCache->trans_color = -1; - return pCache; - } - } - } - pCache = &pCachePriv->InfoColor[pCachePriv->CurrentColor++]; - if(pCachePriv->CurrentColor >= pCachePriv->NumColor) - pCachePriv->CurrentColor = 0; - - if(bg == -1) - pCache->trans_color = bg = fg ^ 1; - else - pCache->trans_color = -1; - - pCache->pat0 = pat0; pCache->pat1 = pat1; - pCache->fg = fg; pCache->bg = bg; - pCache->serialNumber = 1; - } - - (*infoRec->WriteColor8x8PatternToCache)(pScrn, pPix, pCache); - - return pCache; -} - - -void -XAAWriteBitmapToCache( - ScrnInfoPtr pScrn, - int x, int y, int w, int h, - unsigned char *src, - int srcwidth, - int fg, int bg -) { - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - - (*infoRec->WriteBitmap)(pScrn, x, y, w, h, src, srcwidth, - 0, fg, bg, GXcopy, ~0); -} - -void -XAAWriteBitmapToCacheLinear( - ScrnInfoPtr pScrn, - int x, int y, int w, int h, - unsigned char *src, - int srcwidth, - int fg, int bg -){ - ScreenPtr pScreen = pScrn->pScreen; - PixmapPtr pScreenPix, pDstPix; - XID gcvals[2]; - GCPtr pGC; - - pScreenPix = (*pScreen->GetScreenPixmap)(pScreen); - - pDstPix = GetScratchPixmapHeader(pScreen, pScreenPix->drawable.width, - y + h, pScreenPix->drawable.depth, - pScreenPix->drawable.bitsPerPixel, - pScreenPix->devKind, - pScreenPix->devPrivate.ptr); - - pGC = GetScratchGC(pScreenPix->drawable.depth, pScreen); - gcvals[0] = fg; - gcvals[1] = bg; - DoChangeGC(pGC, GCForeground | GCBackground, gcvals, 0); - ValidateGC((DrawablePtr)pDstPix, pGC); - - /* We've unwrapped already so these ops miss a sync */ - SYNC_CHECK(pScrn); - - (*pGC->ops->PutImage)((DrawablePtr)pDstPix, pGC, 1, x, y, w, h, 0, - XYBitmap, (pointer)src); - - FreeScratchGC(pGC); - FreeScratchPixmapHeader(pDstPix); -} - - -void -XAAWritePixmapToCache( - ScrnInfoPtr pScrn, - int x, int y, int w, int h, - unsigned char *src, - int srcwidth, - int bpp, int depth -) { - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - - (*infoRec->WritePixmap)(pScrn, x, y, w, h, src, srcwidth, - GXcopy, ~0, -1, bpp, depth); -} - - - -void -XAAWritePixmapToCacheLinear( - ScrnInfoPtr pScrn, - int x, int y, int w, int h, - unsigned char *src, - int srcwidth, - int bpp, int depth -){ - ScreenPtr pScreen = pScrn->pScreen; - PixmapPtr pScreenPix, pDstPix; - GCPtr pGC; - - pScreenPix = (*pScreen->GetScreenPixmap)(pScreen); - - pDstPix = GetScratchPixmapHeader(pScreen, x + w, y + h, - depth, bpp, pScreenPix->devKind, - pScreenPix->devPrivate.ptr); - - pGC = GetScratchGC(depth, pScreen); - ValidateGC((DrawablePtr)pDstPix, pGC); - - /* We've unwrapped already so these ops miss a sync */ - SYNC_CHECK(pScrn); - - if(bpp == BitsPerPixel(depth)) - (*pGC->ops->PutImage)((DrawablePtr)pDstPix, pGC, depth, x, y, w, - h, 0, ZPixmap, (pointer)src); - else { - PixmapPtr pSrcPix; - - pSrcPix = GetScratchPixmapHeader(pScreen, w, h, depth, bpp, - srcwidth, (pointer)src); - - (*pGC->ops->CopyArea)((DrawablePtr)pSrcPix, (DrawablePtr)pDstPix, - pGC, 0, 0, w, h, x, y); - - FreeScratchPixmapHeader(pSrcPix); - } - - FreeScratchGC(pGC); - FreeScratchPixmapHeader(pDstPix); -} - - -void -XAAWriteMono8x8PatternToCache( - ScrnInfoPtr pScrn, - XAACacheInfoPtr pCache -){ - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - XAAPixmapCachePrivatePtr pCachePriv = - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate; - unsigned char *data; - int pad, Bpp = (pScrn->bitsPerPixel >> 3); - - pCache->offsets = pCachePriv->MonoOffsets; - - pad = BitmapBytePad(pCache->w * pScrn->bitsPerPixel); - - data = (unsigned char*)xalloc(pad * pCache->h); - if(!data) return; - - if(infoRec->Mono8x8PatternFillFlags & HARDWARE_PATTERN_PROGRAMMED_ORIGIN) { - CARD32* ptr = (CARD32*)data; - ptr[0] = pCache->pat0; ptr[1] = pCache->pat1; - } else { - CARD32 *ptr; - DDXPointPtr pPoint = pCache->offsets; - int patx, paty, i; - - for(i = 0; i < 64; i++, pPoint++) { - patx = pCache->pat0; paty = pCache->pat1; - XAARotateMonoPattern(&patx, &paty, i & 0x07, i >> 3, - (infoRec->Mono8x8PatternFillFlags & - BIT_ORDER_IN_BYTE_MSBFIRST)); - ptr = (CARD32*)(data + (pad * pPoint->y) + (Bpp * pPoint->x)); - ptr[0] = patx; ptr[1] = paty; - } - } - - (*infoRec->WritePixmapToCache)(pScrn, pCache->x, pCache->y, - pCache->w, pCache->h, data, pad, pScrn->bitsPerPixel, pScrn->depth); - - xfree(data); -} - -void -XAAWriteColor8x8PatternToCache( - ScrnInfoPtr pScrn, - PixmapPtr pPix, - XAACacheInfoPtr pCache -){ - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn); - XAAPixmapPtr pixPriv = XAA_GET_PIXMAP_PRIVATE(pPix); - XAAPixmapCachePrivatePtr pCachePriv = - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate; - int pad, i, w, h, nw, nh, Bpp; - unsigned char *data, *srcPtr, *dstPtr; - - pCache->offsets = pCachePriv->ColorOffsets; - - if(pixPriv->flags & REDUCIBLE_TO_2_COLOR) { - CARD32* ptr; - pad = BitmapBytePad(pCache->w); - data = (unsigned char*)xalloc(pad * pCache->h); - if(!data) return; - - if(infoRec->Color8x8PatternFillFlags & - HARDWARE_PATTERN_PROGRAMMED_ORIGIN) { - ptr = (CARD32*)data; - ptr[0] = pCache->pat0; ptr[1] = pCache->pat1; - } else { - int patx, paty; - - ptr = (CARD32*)data; - ptr[0] = ptr[2] = pCache->pat0; ptr[1] = ptr[3] = pCache->pat1; - for(i = 1; i < 8; i++) { - patx = pCache->pat0; paty = pCache->pat1; - XAARotateMonoPattern(&patx, &paty, i, 0, - (infoRec->Mono8x8PatternFillFlags & - BIT_ORDER_IN_BYTE_MSBFIRST)); - ptr = (CARD32*)(data + (pad * i)); - ptr[0] = ptr[2] = patx; ptr[1] = ptr[3] = paty; - } - } - - (*infoRec->WriteBitmapToCache)(pScrn, pCache->x, pCache->y, - pCache->w, pCache->h, data, pad, pCache->fg, pCache->bg); - - xfree(data); - return; - } - - Bpp = pScrn->bitsPerPixel >> 3; - h = min(8,pPix->drawable.height); - w = min(8,pPix->drawable.width); - pad = BitmapBytePad(pCache->w * pScrn->bitsPerPixel); - - data = (unsigned char*)xalloc(pad * pCache->h); - if(!data) return; - - /* Write and expand horizontally. */ - for (i = h, dstPtr = data, srcPtr = pPix->devPrivate.ptr; i--; - srcPtr += pPix->devKind, dstPtr += pScrn->bitsPerPixel) { - nw = w; - memcpy(dstPtr, srcPtr, w * Bpp); - while (nw != 8) { - memcpy(dstPtr + (nw * Bpp), dstPtr, nw * Bpp); - nw <<= 1; - } - } - nh = h; - /* Expand vertically. */ - while (nh != 8) { - memcpy(data + (nh*pScrn->bitsPerPixel), data, nh*pScrn->bitsPerPixel); - nh <<= 1; - } - - if(!(infoRec->Color8x8PatternFillFlags & - HARDWARE_PATTERN_PROGRAMMED_ORIGIN)){ - int j; - unsigned char *ptr = data + (128 * Bpp); - - memcpy(data + (64 * Bpp), data, 64 * Bpp); - for(i = 1; i < 8; i++, ptr += (128 * Bpp)) { - for(j = 0; j < 8; j++) { - memcpy(ptr + (j * 8) * Bpp, data + (j * 8 + i) * Bpp, - (8 - i) * Bpp); - memcpy(ptr + (j * 8 + 8 - i) * Bpp, data + j * 8 * Bpp, i*Bpp); - } - memcpy(ptr + (64 * Bpp), ptr, 64 * Bpp); - } - } - - (*infoRec->WritePixmapToCache)(pScrn, pCache->x, pCache->y, - pCache->w, pCache->h, data, pad, pScrn->bitsPerPixel, pScrn->depth); - - xfree(data); -} - - - -int -XAAStippledFillChooser(GCPtr pGC) -{ - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_GC(pGC); - PixmapPtr pPixmap = pGC->stipple; - XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap); - - if(!(pPriv->flags & REDUCIBILITY_CHECKED) && - (infoRec->CanDoMono8x8 || infoRec->CanDoColor8x8)) { - XAACheckStippleReducibility(pPixmap); - } - - - if(pPriv->flags & REDUCIBLE_TO_8x8) { - if(infoRec->CanDoMono8x8 && - !(infoRec->FillMono8x8PatternSpansFlags & NO_TRANSPARENCY) && - ((pGC->alu == GXcopy) || !(infoRec->FillMono8x8PatternSpansFlags & - TRANSPARENCY_GXCOPY_ONLY)) && - CHECK_ROP(pGC,infoRec->FillMono8x8PatternSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillMono8x8PatternSpansFlags) && - CHECK_FG(pGC,infoRec->FillMono8x8PatternSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillMono8x8PatternSpansFlags)) { - - return DO_MONO_8x8; - } - - if(infoRec->CanDoColor8x8 && - !(infoRec->FillColor8x8PatternSpansFlags & NO_TRANSPARENCY) && - ((pGC->alu == GXcopy) || !(infoRec->FillColor8x8PatternSpansFlags & - TRANSPARENCY_GXCOPY_ONLY)) && - CHECK_ROP(pGC,infoRec->FillColor8x8PatternSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillColor8x8PatternSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillColor8x8PatternSpansFlags)) { - - return DO_COLOR_8x8; - } - } - - if(infoRec->UsingPixmapCache && infoRec->FillCacheExpandSpans && - (pPixmap->drawable.height <= infoRec->MaxCacheableStippleHeight) && - (pPixmap->drawable.width <= infoRec->MaxCacheableStippleWidth / - infoRec->CacheColorExpandDensity) && - !(infoRec->FillCacheExpandSpansFlags & NO_TRANSPARENCY) && - ((pGC->alu == GXcopy) || !(infoRec->FillCacheExpandSpansFlags & - TRANSPARENCY_GXCOPY_ONLY)) && - CHECK_ROP(pGC,infoRec->FillCacheExpandSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillCacheExpandSpansFlags) && - CHECK_FG(pGC,infoRec->FillCacheExpandSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillCacheExpandSpansFlags)) { - - return DO_CACHE_EXPAND; - } - - - if(infoRec->UsingPixmapCache && - !(infoRec->PixmapCacheFlags & DO_NOT_BLIT_STIPPLES) && - infoRec->FillCacheBltSpans && - (pPixmap->drawable.height <= infoRec->MaxCacheableTileHeight) && - (pPixmap->drawable.width <= infoRec->MaxCacheableTileWidth) && - !(infoRec->FillCacheBltSpansFlags & NO_TRANSPARENCY) && - ((pGC->alu == GXcopy) || !(infoRec->FillCacheBltSpansFlags & - TRANSPARENCY_GXCOPY_ONLY)) && - CHECK_ROP(pGC,infoRec->FillCacheBltSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillCacheBltSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillCacheBltSpansFlags)) { - - return DO_CACHE_BLT; - } - - if(infoRec->FillColorExpandSpans && - !(infoRec->FillColorExpandSpansFlags & NO_TRANSPARENCY) && - ((pGC->alu == GXcopy) || !(infoRec->FillColorExpandSpansFlags & - TRANSPARENCY_GXCOPY_ONLY)) && - CHECK_ROP(pGC,infoRec->FillColorExpandSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillColorExpandSpansFlags) && - CHECK_FG(pGC,infoRec->FillColorExpandSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillColorExpandSpansFlags)) { - - return DO_COLOR_EXPAND; - } - - return 0; -} - - -int -XAAOpaqueStippledFillChooser(GCPtr pGC) -{ - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_GC(pGC); - PixmapPtr pPixmap = pGC->stipple; - XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap); - - if(XAA_DEPTH_BUG(pGC)) - return 0; - - if(!(pPriv->flags & REDUCIBILITY_CHECKED) && - (infoRec->CanDoMono8x8 || infoRec->CanDoColor8x8)) { - XAACheckStippleReducibility(pPixmap); - } - - if(pPriv->flags & REDUCIBLE_TO_8x8) { - if(infoRec->CanDoMono8x8 && - !(infoRec->FillMono8x8PatternSpansFlags & TRANSPARENCY_ONLY) && - CHECK_ROP(pGC,infoRec->FillMono8x8PatternSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillMono8x8PatternSpansFlags) && - CHECK_COLORS(pGC,infoRec->FillMono8x8PatternSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillMono8x8PatternSpansFlags)) { - - return DO_MONO_8x8; - } - - if(infoRec->CanDoColor8x8 && - CHECK_ROP(pGC,infoRec->FillColor8x8PatternSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillColor8x8PatternSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillColor8x8PatternSpansFlags)) { - - return DO_COLOR_8x8; - } - } - - if(infoRec->UsingPixmapCache && infoRec->FillCacheExpandSpans && - (pPixmap->drawable.height <= infoRec->MaxCacheableStippleHeight) && - (pPixmap->drawable.width <= infoRec->MaxCacheableStippleWidth / - infoRec->CacheColorExpandDensity) && - !(infoRec->FillCacheExpandSpansFlags & TRANSPARENCY_ONLY) && - CHECK_ROP(pGC,infoRec->FillCacheExpandSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillCacheExpandSpansFlags) && - CHECK_COLORS(pGC,infoRec->FillCacheExpandSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillCacheExpandSpansFlags)) { - - return DO_CACHE_EXPAND; - } - - if(infoRec->UsingPixmapCache && - !(infoRec->PixmapCacheFlags & DO_NOT_BLIT_STIPPLES) && - infoRec->FillCacheBltSpans && - (pPixmap->drawable.height <= infoRec->MaxCacheableTileHeight) && - (pPixmap->drawable.width <= infoRec->MaxCacheableTileWidth) && - CHECK_ROP(pGC,infoRec->FillCacheBltSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillCacheBltSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillCacheBltSpansFlags)) { - - return DO_CACHE_BLT; - } - - if(infoRec->FillColorExpandSpans && - !(infoRec->FillColorExpandSpansFlags & TRANSPARENCY_ONLY) && - CHECK_ROP(pGC,infoRec->FillColorExpandSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillColorExpandSpansFlags) && - CHECK_COLORS(pGC,infoRec->FillColorExpandSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillColorExpandSpansFlags)) { - - return DO_COLOR_EXPAND; - } - - return 0; -} - - - -int -XAATiledFillChooser(GCPtr pGC) -{ - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_GC(pGC); - PixmapPtr pPixmap = pGC->tile.pixmap; - XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap); - - if(IS_OFFSCREEN_PIXMAP(pPixmap) && infoRec->FillCacheBltSpans && - CHECK_ROP(pGC,infoRec->FillCacheBltSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillCacheBltSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillCacheBltSpansFlags)) { - - return DO_PIXMAP_COPY; - } - - if(!(pPriv->flags & REDUCIBILITY_CHECKED) && - (infoRec->CanDoMono8x8 || infoRec->CanDoColor8x8)) { - XAACheckTileReducibility(pPixmap,infoRec->CanDoMono8x8); - } - - if(pPriv->flags & REDUCIBLE_TO_8x8) { - if((pPriv->flags & REDUCIBLE_TO_2_COLOR) && infoRec->CanDoMono8x8 && - !(infoRec->FillMono8x8PatternSpansFlags & TRANSPARENCY_ONLY) && - CHECK_ROP(pGC,infoRec->FillMono8x8PatternSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillMono8x8PatternSpansFlags) && - (!(infoRec->FillMono8x8PatternSpansFlags & RGB_EQUAL) || - (CHECK_RGB_EQUAL(pPriv->fg) && CHECK_RGB_EQUAL(pPriv->bg))) && - CHECK_PLANEMASK(pGC,infoRec->FillMono8x8PatternSpansFlags)) { - - return DO_MONO_8x8; - } - - if(infoRec->CanDoColor8x8 && - CHECK_ROP(pGC,infoRec->FillColor8x8PatternSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillColor8x8PatternSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillColor8x8PatternSpansFlags)) { - - return DO_COLOR_8x8; - } - } - - if(infoRec->UsingPixmapCache && infoRec->FillCacheBltSpans && - (pPixmap->drawable.height <= infoRec->MaxCacheableTileHeight) && - (pPixmap->drawable.width <= infoRec->MaxCacheableTileWidth) && - CHECK_ROP(pGC,infoRec->FillCacheBltSpansFlags) && - CHECK_ROPSRC(pGC,infoRec->FillCacheBltSpansFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillCacheBltSpansFlags)) { - - return DO_CACHE_BLT; - } - - if(infoRec->FillImageWriteRects && - CHECK_NO_GXCOPY(pGC,infoRec->FillImageWriteRectsFlags) && - CHECK_ROP(pGC,infoRec->FillImageWriteRectsFlags) && - CHECK_ROPSRC(pGC,infoRec->FillImageWriteRectsFlags) && - CHECK_PLANEMASK(pGC,infoRec->FillImageWriteRectsFlags)) { - - return DO_IMAGE_WRITE; - } - - return 0; -} - - -static int RotateMasksX[8] = { - 0xFFFFFFFF, 0x7F7F7F7F, 0x3F3F3F3F, 0x1F1F1F1F, - 0x0F0F0F0F, 0x07070707, 0x03030303, 0x01010101 -}; - -static int RotateMasksY[4] = { - 0xFFFFFFFF, 0x00FFFFFF, 0x0000FFFF, 0x000000FF -}; - -void -XAARotateMonoPattern( - int *pat0, int *pat1, - int xorg, int yorg, - Bool msbfirst -){ - int tmp, mask; - - if(xorg) { - if(msbfirst) xorg = 8 - xorg; - mask = RotateMasksX[xorg]; - *pat0 = ((*pat0 >> xorg) & mask) | ((*pat0 << (8 - xorg)) & ~mask); - *pat1 = ((*pat1 >> xorg) & mask) | ((*pat1 << (8 - xorg)) & ~mask); - } - if(yorg >= 4) { - tmp = *pat0; *pat0 = *pat1; *pat1 = tmp; - yorg -= 4; - } - if(yorg) { - mask = RotateMasksY[yorg]; - yorg <<= 3; - tmp = *pat0; - *pat0 = ((*pat0 >> yorg) & mask) | ((*pat1 << (32 - yorg)) & ~mask); - *pat1 = ((*pat1 >> yorg) & mask) | ((tmp << (32 - yorg)) & ~mask); - } -} - - - -void -XAAInvalidatePixmapCache(ScreenPtr pScreen) -{ - XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCREEN(pScreen); - XAAPixmapCachePrivatePtr pCachePriv = - (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate; - int i; - - if(!pCachePriv) return; - - for(i = 0; i < pCachePriv->Num512x512; i++) - (pCachePriv->Info512)[i].serialNumber = 0; - for(i = 0; i < pCachePriv->Num256x256; i++) - (pCachePriv->Info256)[i].serialNumber = 0; - for(i = 0; i < pCachePriv->Num128x128; i++) - (pCachePriv->Info128)[i].serialNumber = 0; - for(i = 0; i < pCachePriv->NumPartial; i++) - (pCachePriv->InfoPartial)[i].serialNumber = 0; - for(i = 0; i < pCachePriv->NumMono; i++) - (pCachePriv->InfoMono)[i].serialNumber = 0; - for(i = 0; i < pCachePriv->NumColor; i++) - (pCachePriv->InfoColor)[i].serialNumber = 0; -} +
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include <string.h>
+
+#include "misc.h"
+#include "xf86.h"
+#include "xf86_OSproc.h"
+
+#include <X11/X.h>
+#include "scrnintstr.h"
+#include "gc.h"
+#include "mi.h"
+#include "pixmapstr.h"
+#include "windowstr.h"
+#include "regionstr.h"
+#include "servermd.h"
+#include "xf86str.h"
+#include "xaa.h"
+#include "xaacexp.h"
+#include "xaalocal.h"
+#include "xaawrap.h"
+
+#define MAX_COLOR 32
+#define MAX_MONO 32
+#define MAX_8 32
+#define MAX_128 32
+#define MAX_256 32
+#define MAX_512 16
+
+static int CacheInitIndex = -1;
+#define CACHEINIT(p) ((p)->privates[CacheInitIndex].val)
+
+
+typedef struct _CacheLink {
+ int x;
+ int y;
+ int w;
+ int h;
+ struct _CacheLink *next;
+} CacheLink, *CacheLinkPtr;
+
+
+static void
+TransferList(CacheLinkPtr list, XAACacheInfoPtr array, int num)
+{
+ while(num--) {
+ array->x = list->x;
+ array->y = list->y;
+ array->w = list->w;
+ array->h = list->h;
+ array->serialNumber = 0;
+ array->fg = array->bg = -1;
+ list = list->next;
+ array++;
+ }
+}
+
+
+
+static CacheLinkPtr
+Enlist(CacheLinkPtr link, int x, int y, int w, int h)
+{
+ CacheLinkPtr newLink;
+
+ newLink = malloc(sizeof(CacheLink));
+ newLink->next = link;
+ newLink->x = x; newLink->y = y;
+ newLink->w = w; newLink->h = h;
+ return newLink;
+}
+
+
+
+static CacheLinkPtr
+Delist(CacheLinkPtr link) {
+ CacheLinkPtr ret = NULL;
+
+ if(link) {
+ ret = link->next;
+ free(link);
+ }
+ return ret;
+}
+
+
+
+static void
+FreeList(CacheLinkPtr link) {
+ CacheLinkPtr tmp;
+
+ while(link) {
+ tmp = link;
+ link = link->next;
+ free(tmp);
+ }
+}
+
+
+
+static CacheLinkPtr
+QuadLinks(CacheLinkPtr big, CacheLinkPtr little)
+{
+ /* CAUTION: This doesn't free big */
+ int w1, w2, h1, h2;
+
+ while(big) {
+ w1 = big->w >> 1;
+ w2 = big->w - w1;
+ h1 = big->h >> 1;
+ h2 = big->h - h1;
+
+ little = Enlist(little, big->x, big->y, w1, h1);
+ little = Enlist(little, big->x + w1, big->y, w2, h1);
+ little = Enlist(little, big->x, big->y + h1, w1, h2);
+ little = Enlist(little, big->x + w1, big->y + h1, w2, h2);
+
+ big = big->next;
+ }
+ return little;
+}
+
+
+static void
+SubdivideList(CacheLinkPtr *large, CacheLinkPtr *small)
+{
+ CacheLinkPtr big = *large;
+ CacheLinkPtr little = *small;
+ int size = big->w >> 1;
+
+ little = Enlist(little, big->x, big->y, size, size);
+ little = Enlist(little, big->x + size, big->y, size, size);
+ little = Enlist(little, big->x, big->y + size, size, size);
+ little = Enlist(little, big->x + size, big->y + size, size, size);
+ *small = little;
+ big = Delist(big);
+ *large = big;
+}
+
+static void
+FreePixmapCachePrivate(XAAPixmapCachePrivatePtr pPriv)
+{
+ if(!pPriv) return;
+
+ if(pPriv->Info512)
+ free(pPriv->Info512);
+ if(pPriv->Info256)
+ free(pPriv->Info256);
+ if(pPriv->Info128)
+ free(pPriv->Info128);
+ if(pPriv->InfoColor)
+ free(pPriv->InfoColor);
+ if(pPriv->InfoMono)
+ free(pPriv->InfoMono);
+ if(pPriv->InfoPartial)
+ free(pPriv->InfoPartial);
+
+ free(pPriv);
+}
+
+void
+XAAClosePixmapCache(ScreenPtr pScreen)
+{
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCREEN(pScreen);
+
+ if(infoRec->PixmapCachePrivate)
+ FreePixmapCachePrivate(
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate);
+
+ infoRec->PixmapCachePrivate = NULL;
+}
+
+
+
+static CacheLinkPtr
+ThinOutPartials(
+ CacheLinkPtr ListPartial,
+ int *num, int *maxw, int *maxh
+) {
+/* This guy's job is to get at least 4 big slots out of a list of fragments */
+
+ CacheLinkPtr List64, List32, List16, List8, pCur, next, ListKeepers;
+ int Num64, Num32, Num16, Num8, NumKeepers;
+ int w, h;
+
+ List64 = List32 = List16 = List8 = ListKeepers = NULL;
+ Num64 = Num32 = Num16 = Num8 = NumKeepers = 0;
+ w = h = 0;
+
+ /* We sort partials by how large a square tile they can cache.
+ If a partial can't store a 64x64, 32x32, 16x16 or 8x8 tile,
+ we free it. */
+
+ pCur = ListPartial;
+ while(pCur) {
+ next = pCur->next;
+ if((pCur->w >= 64) && (pCur->h >= 64)) {
+ pCur->next = List64; List64 = pCur;
+ Num64++;
+ } else
+ if((pCur->w >= 32) && (pCur->h >= 32)) {
+ pCur->next = List32; List32 = pCur;
+ Num32++;
+ } else
+ if((pCur->w >= 16) && (pCur->h >= 16)) {
+ pCur->next = List16; List16 = pCur;
+ Num16++;
+ } else
+ if((pCur->w >= 8) && (pCur->h >= 8)) {
+ pCur->next = List8; List8 = pCur;
+ Num8++;
+ } else {
+ free(pCur);
+ }
+
+ pCur = next;
+ }
+
+ /* We save all the tiles from the largest bin that we can get
+ at least 4 of. If there are too few of a bigger slot, we
+ cut it in fourths to make smaller slots. */
+
+ if(Num64 >= 4) {
+ ListKeepers = List64; List64 = NULL;
+ NumKeepers = Num64;
+ goto GOT_EM;
+ } else if(Num64) {
+ List32 = QuadLinks(List64, List32);
+ Num32 += Num64 * 4;
+ Num64 = 0;
+ }
+
+ if(Num32 >= 4) {
+ ListKeepers = List32; List32 = NULL;
+ NumKeepers = Num32;
+ goto GOT_EM;
+ } else if(Num32) {
+ List16 = QuadLinks(List32, List16);
+ Num16 += Num32 * 4;
+ Num32 = 0;
+ }
+
+ if(Num16 >= 4) {
+ ListKeepers = List16; List16 = NULL;
+ NumKeepers = Num16;
+ goto GOT_EM;
+ } else if(Num16) {
+ List8 = QuadLinks(List16, List8);
+ Num8 += Num16 * 4;
+ Num16 = 0;
+ }
+
+ if(Num8 >= 4) {
+ ListKeepers = List8; List8 = NULL;
+ NumKeepers = Num8;
+ goto GOT_EM;
+ }
+
+GOT_EM:
+
+ /* Free the ones we aren't using */
+
+ if(List64) FreeList(List64);
+ if(List32) FreeList(List32);
+ if(List16) FreeList(List16);
+ if(List8) FreeList(List8);
+
+
+ /* Enlarge the slots if we can */
+
+ if(ListKeepers) {
+ CacheLinkPtr pLink = ListKeepers;
+ w = h = 128;
+
+ while(pLink) {
+ if(pLink->w < w) w = pLink->w;
+ if(pLink->h < h) h = pLink->h;
+ pLink = pLink->next;
+ }
+ }
+
+ *maxw = w;
+ *maxh = h;
+ *num = NumKeepers;
+ return ListKeepers;
+}
+
+static void
+ConvertColorToMono(
+ CacheLinkPtr *ColorList,
+ int ColorW, int ColorH,
+ CacheLinkPtr *MonoList,
+ int MonoW, int MonoH
+){
+ int x, y, w;
+
+ x = (*ColorList)->x; y = (*ColorList)->y;
+ *ColorList = Delist(*ColorList);
+
+ while(ColorH) {
+ ColorH -= MonoH;
+ for(w = 0; w <= (ColorW - MonoW); w += MonoW)
+ *MonoList = Enlist(*MonoList, x + w, y + ColorH, MonoW, MonoH);
+ }
+}
+
+static void
+ConvertAllPartialsTo8x8(
+ int *NumMono, int *NumColor,
+ CacheLinkPtr ListPartial,
+ CacheLinkPtr *ListMono,
+ CacheLinkPtr *ListColor,
+ XAAInfoRecPtr infoRec
+){
+/* This guy extracts as many 8x8 slots as it can out of fragments */
+
+ int ColorH = infoRec->CacheHeightColor8x8Pattern;
+ int ColorW = infoRec->CacheWidthColor8x8Pattern;
+ int MonoH = infoRec->CacheHeightMono8x8Pattern;
+ int MonoW = infoRec->CacheWidthMono8x8Pattern;
+ int x, y, w, Height, Width;
+ Bool DoColor = (infoRec->PixmapCacheFlags & CACHE_COLOR_8x8);
+ Bool DoMono = (infoRec->PixmapCacheFlags & CACHE_MONO_8x8);
+ CacheLinkPtr pLink = ListPartial;
+ CacheLinkPtr MonoList = *ListMono, ColorList = *ListColor;
+
+ if(DoColor && DoMono) {
+ /* we assume color patterns take more space than color ones */
+ if(MonoH > ColorH) ColorH = MonoH;
+ if(MonoW > ColorW) ColorW = MonoW;
+ }
+
+ /* Break up the area into as many Color and Mono slots as we can */
+
+ while(pLink) {
+ Height = pLink->h;
+ Width = pLink->w;
+ x = pLink->x;
+ y = pLink->y;
+
+ if(DoColor) {
+ while(Height >= ColorH) {
+ Height -= ColorH;
+ for(w = 0; w <= (Width - ColorW); w += ColorW) {
+ ColorList = Enlist(
+ ColorList, x + w, y + Height, ColorW, ColorH);
+ (*NumColor)++;
+ }
+ }
+ }
+
+ if(DoMono && (Height >= MonoH)) {
+ while(Height >= MonoH) {
+ Height -= MonoH;
+ for(w = 0; w <= (Width - MonoW); w += MonoW) {
+ MonoList = Enlist(
+ MonoList, x + w, y + Height, MonoW, MonoH);
+ (*NumMono)++;
+ }
+ }
+ }
+
+ pLink = pLink->next;
+ }
+
+
+ *ListMono = MonoList;
+ *ListColor = ColorList;
+ FreeList(ListPartial);
+}
+
+
+static CacheLinkPtr
+ExtractOneThatFits(CacheLinkPtr *initList, int w, int h)
+{
+ CacheLinkPtr list = *initList;
+ CacheLinkPtr prev = NULL;
+
+ while(list) {
+ if((list->w >= w) && (list->h >= h))
+ break;
+ prev = list;
+ list = list->next;
+ }
+
+ if(list) {
+ if(prev)
+ prev->next = list->next;
+ else
+ *initList = list->next;
+
+ list->next = NULL;
+ }
+
+ return list;
+}
+
+
+static CacheLinkPtr
+ConvertSomePartialsTo8x8(
+ int *NumMono, int *NumColor, int *NumPartial,
+ CacheLinkPtr ListPartial,
+ CacheLinkPtr *ListMono,
+ CacheLinkPtr *ListColor,
+ int *maxw, int *maxh,
+ XAAInfoRecPtr infoRec
+){
+/* This guy tries to get 4 of each type of 8x8 slot requested out of
+ a list of fragments all while trying to retain some big fragments
+ for the cache blits */
+
+ int ColorH = infoRec->CacheHeightColor8x8Pattern;
+ int ColorW = infoRec->CacheWidthColor8x8Pattern;
+ int MonoH = infoRec->CacheHeightMono8x8Pattern;
+ int MonoW = infoRec->CacheWidthMono8x8Pattern;
+ Bool DoColor = (infoRec->PixmapCacheFlags & CACHE_COLOR_8x8);
+ Bool DoMono = (infoRec->PixmapCacheFlags & CACHE_MONO_8x8);
+ CacheLinkPtr List64, List32, List16, List8, pCur, next, ListKeepers;
+ CacheLinkPtr MonoList = *ListMono, ColorList = *ListColor;
+ int Num64, Num32, Num16, Num8, NumKeepers;
+ int w, h, Width, Height;
+ int MonosPerColor = 1;
+
+ if(DoColor && DoMono) {
+ /* we assume color patterns take more space than color ones */
+ if(MonoH > ColorH) ColorH = MonoH;
+ if(MonoW > ColorW) ColorW = MonoW;
+ MonosPerColor = (ColorH/MonoH) * (ColorW/MonoW);
+ }
+
+ List64 = List32 = List16 = List8 = ListKeepers = MonoList = ColorList = NULL;
+ Num64 = Num32 = Num16 = Num8 = NumKeepers = 0;
+ Width = Height = 0;
+
+ /* We sort partials by how large a square tile they can cache.
+ We make 8x8 patterns from the leftovers if we can. */
+
+ pCur = ListPartial;
+ while(pCur) {
+ next = pCur->next;
+ if((pCur->w >= 64) && (pCur->h >= 64)) {
+ pCur->next = List64; List64 = pCur;
+ Num64++;
+ } else
+ if((pCur->w >= 32) && (pCur->h >= 32)) {
+ pCur->next = List32; List32 = pCur;
+ Num32++;
+ } else
+ if((pCur->w >= 16) && (pCur->h >= 16)) {
+ pCur->next = List16; List16 = pCur;
+ Num16++;
+ } else
+ if((pCur->w >= 8) && (pCur->h >= 8)) {
+ pCur->next = List8; List8 = pCur;
+ Num8++;
+ } else {
+ h = pCur->h;
+ if(DoColor && (pCur->w >= ColorW) && (h >= ColorH)) {
+ while(h >= ColorH) {
+ h -= ColorH;
+ for(w = 0; w <= (pCur->w - ColorW); w += ColorW) {
+ ColorList = Enlist( ColorList,
+ pCur->x + w, pCur->y + h, ColorW, ColorH);
+ (*NumColor)++;
+ }
+ }
+ }
+ if(DoMono && (pCur->w >= MonoW) && (h >= MonoH)) {
+ while(h >= MonoH) {
+ h -= MonoH;
+ for(w = 0; w <= (pCur->w - MonoW); w += MonoW) {
+ MonoList = Enlist( MonoList,
+ pCur->x + w, pCur->y + h, MonoW, MonoH);
+ (*NumMono)++;
+ }
+ }
+ }
+ free(pCur);
+ }
+
+ pCur = next;
+ }
+
+ /* Try to extract at least 4 of each type of 8x8 slot that we need */
+
+ if(DoColor) {
+ CacheLinkPtr theOne;
+ while(*NumColor < 4) {
+ theOne = NULL;
+ if(Num8) {
+ if((theOne = ExtractOneThatFits(&List8, ColorW, ColorH)))
+ Num8--;
+ }
+ if(Num16 && !theOne) {
+ if((theOne = ExtractOneThatFits(&List16, ColorW, ColorH)))
+ Num16--;
+ }
+ if(Num32 && !theOne) {
+ if((theOne = ExtractOneThatFits(&List32, ColorW, ColorH)))
+ Num32--;
+ }
+ if(Num64 && !theOne) {
+ if((theOne = ExtractOneThatFits(&List64, ColorW, ColorH)))
+ Num64--;
+ }
+
+ if(!theOne) break;
+
+
+ ConvertAllPartialsTo8x8(NumMono, NumColor, theOne,
+ &MonoList, &ColorList, infoRec);
+
+ if(DoMono) {
+ while(*NumColor && (*NumMono < 4)) {
+ ConvertColorToMono(&ColorList, ColorW, ColorH,
+ &MonoList, MonoW, MonoH);
+ (*NumColor)--; *NumMono += MonosPerColor;
+ }
+ }
+ }
+ }
+
+ if(DoMono) {
+ CacheLinkPtr theOne;
+ while(*NumMono < 4) {
+ theOne = NULL;
+ if(Num8) {
+ if((theOne = ExtractOneThatFits(&List8, MonoW, MonoH)))
+ Num8--;
+ }
+ if(Num16 && !theOne) {
+ if((theOne = ExtractOneThatFits(&List16, MonoW, MonoH)))
+ Num16--;
+ }
+ if(Num32 && !theOne) {
+ if((theOne = ExtractOneThatFits(&List32, MonoW, MonoH)))
+ Num32--;
+ }
+ if(Num64 && !theOne) {
+ if((theOne = ExtractOneThatFits(&List64, MonoW, MonoH)))
+ Num64--;
+ }
+
+ if(!theOne) break;
+
+ ConvertAllPartialsTo8x8(NumMono, NumColor, theOne,
+ &MonoList, &ColorList, infoRec);
+ }
+ }
+
+ /* We save all the tiles from the largest bin that we can get
+ at least 4 of. If there are too few of a bigger slot, we
+ cut it in fourths to make smaller slots. */
+
+ if(Num64 >= 4) {
+ ListKeepers = List64; List64 = NULL;
+ NumKeepers = Num64;
+ goto GOT_EM;
+ } else if(Num64) {
+ List32 = QuadLinks(List64, List32);
+ Num32 += Num64 * 4;
+ Num64 = 0;
+ }
+
+ if(Num32 >= 4) {
+ ListKeepers = List32; List32 = NULL;
+ NumKeepers = Num32;
+ goto GOT_EM;
+ } else if(Num32) {
+ List16 = QuadLinks(List32, List16);
+ Num16 += Num32 * 4;
+ Num32 = 0;
+ }
+
+ if(Num16 >= 4) {
+ ListKeepers = List16; List16 = NULL;
+ NumKeepers = Num16;
+ goto GOT_EM;
+ } else if(Num16) {
+ List8 = QuadLinks(List16, List8);
+ Num8 += Num16 * 4;
+ Num16 = 0;
+ }
+
+ if(Num8 >= 4) {
+ ListKeepers = List8; List8 = NULL;
+ NumKeepers = Num8;
+ goto GOT_EM;
+ }
+
+GOT_EM:
+
+ /* Free the ones we aren't using */
+
+ if(List64)
+ ConvertAllPartialsTo8x8(NumMono, NumColor, List64,
+ &MonoList, &ColorList, infoRec);
+ if(List32)
+ ConvertAllPartialsTo8x8(NumMono, NumColor, List32,
+ &MonoList, &ColorList, infoRec);
+ if(List16)
+ ConvertAllPartialsTo8x8(NumMono, NumColor, List16,
+ &MonoList, &ColorList, infoRec);
+ if(List8)
+ ConvertAllPartialsTo8x8(NumMono, NumColor, List8,
+ &MonoList, &ColorList, infoRec);
+
+
+ /* Enlarge the slots if we can */
+
+ if(ListKeepers) {
+ CacheLinkPtr pLink = ListKeepers;
+ Width = Height = 128;
+
+ while(pLink) {
+ if(pLink->w < Width) Width = pLink->w;
+ if(pLink->h < Height) Height = pLink->h;
+ pLink = pLink->next;
+ }
+ }
+
+ *ListMono = MonoList;
+ *ListColor = ColorList;
+ *maxw = Width;
+ *maxh = Height;
+ *NumPartial = NumKeepers;
+ return ListKeepers;
+}
+
+
+void
+XAAInitPixmapCache(
+ ScreenPtr pScreen,
+ RegionPtr areas,
+ pointer data
+) {
+ ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
+ XAAInfoRecPtr infoRec = (XAAInfoRecPtr)data;
+ XAAPixmapCachePrivatePtr pCachePriv;
+ BoxPtr pBox = REGION_RECTS(areas);
+ int nBox = REGION_NUM_RECTS(areas);
+ int Num512, Num256, Num128, NumPartial, NumColor, NumMono;
+ int Target512, Target256;
+ CacheLinkPtr List512, List256, List128, ListPartial, ListColor, ListMono;
+ int x, y, w, h, ntotal, granularity, width, height, i;
+ int MaxPartialWidth, MaxPartialHeight;
+
+ infoRec->MaxCacheableTileWidth = 0;
+ infoRec->MaxCacheableTileHeight = 0;
+ infoRec->MaxCacheableStippleHeight = 0;
+ infoRec->MaxCacheableStippleWidth = 0;
+ infoRec->UsingPixmapCache = FALSE;
+
+
+ if(!nBox || !pBox || !(infoRec->Flags & PIXMAP_CACHE))
+ return;
+
+ /* Allocate a persistent per-screen init flag to control messages */
+ if (CacheInitIndex < 0)
+ CacheInitIndex = xf86AllocateScrnInfoPrivateIndex();
+
+ /* free the old private data if it exists */
+ if(infoRec->PixmapCachePrivate) {
+ FreePixmapCachePrivate(
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate);
+ infoRec->PixmapCachePrivate = NULL;
+ }
+
+ Num512 = Num256 = Num128 = NumPartial = NumMono = NumColor = 0;
+ List512 = List256 = List128 = ListPartial = ListMono = ListColor = NULL;
+ granularity = infoRec->CachePixelGranularity;
+ if(granularity <= 1) granularity = 0;
+
+ /* go through the boxes and break it into as many pieces as we can fit */
+
+ while(nBox--) {
+ x = pBox->x1;
+ if(granularity) {
+ int tmp = x % granularity;
+ if(tmp) x += (granularity - tmp);
+ }
+ width = pBox->x2 - x;
+ if(width <= 0) {pBox++; continue;}
+
+ y = pBox->y1;
+ height = pBox->y2 - y;
+
+ for(h = 0; h <= (height - 512); h += 512) {
+ for(w = 0; w <= (width - 512); w += 512) {
+ List512 = Enlist(List512, x + w, y + h, 512, 512);
+ Num512++;
+ }
+ for(; w <= (width - 256); w += 256) {
+ List256 = Enlist(List256, x + w, y + h, 256, 256);
+ List256 = Enlist(List256, x + w, y + h + 256, 256, 256);
+ Num256 += 2;
+ }
+ for(; w <= (width - 128); w += 128) {
+ List128 = Enlist(List128, x + w, y + h, 128, 128);
+ List128 = Enlist(List128, x + w, y + h + 128, 128, 128);
+ List128 = Enlist(List128, x + w, y + h + 256, 128, 128);
+ List128 = Enlist(List128, x + w, y + h + 384, 128, 128);
+ Num128 += 4;
+ }
+ if(w < width) {
+ int d = width - w;
+ ListPartial = Enlist(ListPartial, x + w, y + h, d, 128);
+ ListPartial = Enlist(ListPartial, x + w, y + h + 128, d, 128);
+ ListPartial = Enlist(ListPartial, x + w, y + h + 256, d, 128);
+ ListPartial = Enlist(ListPartial, x + w, y + h + 384, d, 128);
+ NumPartial += 4;
+ }
+ }
+ for(; h <= (height - 256); h += 256) {
+ for(w = 0; w <= (width - 256); w += 256) {
+ List256 = Enlist(List256, x + w, y + h, 256, 256);
+ Num256++;
+ }
+ for(; w <= (width - 128); w += 128) {
+ List128 = Enlist(List128, x + w, y + h, 128, 128);
+ List128 = Enlist(List128, x + w, y + h + 128, 128, 128);
+ Num128 += 2;
+ }
+ if(w < width) {
+ int d = width - w;
+ ListPartial = Enlist(ListPartial, x + w, y + h, d, 128);
+ ListPartial = Enlist(ListPartial, x + w, y + h + 128, d, 128);
+ NumPartial += 2;
+ }
+ }
+ for(; h <= (height - 128); h += 128) {
+ for(w = 0; w <= (width - 128); w += 128) {
+ List128 = Enlist(List128, x + w, y + h, 128, 128);
+ Num128++;
+ }
+ if(w < width) {
+ ListPartial = Enlist(
+ ListPartial, x + w, y + h, width - w, 128);
+ NumPartial++;
+ }
+ }
+ if(h < height) {
+ int d = height - h;
+ for(w = 0; w <= (width - 128); w += 128) {
+ ListPartial = Enlist(ListPartial, x + w, y + h, 128, d);
+ NumPartial++;
+ }
+ if(w < width) {
+ ListPartial = Enlist(ListPartial, x + w, y + h, width - w, d);
+ NumPartial++;
+ }
+ }
+ pBox++;
+ }
+
+
+/*
+ by this point we've carved the space into as many 512x512, 256x256
+ and 128x128 blocks as we could fit. We will then break larger
+ blocks into smaller ones if we need to. The rules are as follows:
+
+ 512x512 -
+ 1) Don't take up more than half the memory.
+ 2) Don't bother if you can't get at least four.
+ 3) Don't make more than MAX_512.
+ 4) Don't have any of there are no 256x256s.
+
+ 256x256 -
+ 1) Don't take up more than a quarter of the memory enless there
+ aren't any 512x512s. Then we can take up to half.
+ 2) Don't bother if you can't get at least four.
+ 3) Don't make more than MAX_256.
+
+ 128x128 -
+ 1) Don't make more than MAX_128.
+
+ We don't bother with the partial blocks unless we can use them
+ for 8x8 pattern fills or we are short on larger blocks.
+
+*/
+
+ ntotal = Num128 + (Num256<<2) + (Num512<<4);
+
+ Target512 = ntotal >> 5;
+ if(Target512 < 4) Target512 = 0;
+ if(!Target512) Target256 = ntotal >> 3;
+ else Target256 = ntotal >> 4;
+ if(Target256 < 4) Target256 = 0;
+
+ if(Num512 && Num256 < 4) {
+ while(Num512 && Num256 < Target256) {
+ SubdivideList(&List512, &List256);
+ Num256 += 4; Num512--;
+ }
+ }
+
+ if(!Num512) { /* no room */
+ } else if((Num512 < 4) || (!Target512)) {
+ while(Num512) {
+ SubdivideList(&List512, &List256);
+ Num256 += 4; Num512--;
+ }
+ } else if((Num512 > MAX_512) || (Num512 > Target512)){
+ while(Num512 > MAX_512) {
+ SubdivideList(&List512, &List256);
+ Num256 += 4; Num512--;
+ }
+ while(Num512 > Target512) {
+ if(Num256 < MAX_256) {
+ SubdivideList(&List512, &List256);
+ Num256 += 4; Num512--;
+ } else break;
+ }
+ }
+
+ if(!Num256) { /* no room */
+ } else if((Num256 < 4) || (!Target256)) {
+ while(Num256) {
+ SubdivideList(&List256, &List128);
+ Num128 += 4; Num256--;
+ }
+ } else if((Num256 > MAX_256) || (Num256 > Target256)) {
+ while(Num256 > MAX_256) {
+ SubdivideList(&List256, &List128);
+ Num128 += 4; Num256--;
+ }
+ while(Num256 > Target256) {
+ if(Num128 < MAX_128) {
+ SubdivideList(&List256, &List128);
+ Num128 += 4; Num256--;
+ } else break;
+ }
+ }
+
+ if(Num128 && ((Num128 < 4) || (Num128 > MAX_128))) {
+ CacheLinkPtr next;
+ int max = (Num128 > MAX_128) ? MAX_128 : 0;
+
+ /*
+ * Note: next is set in this way to work around a code generation
+ * bug in gcc 2.7.2.3.
+ */
+ next = List128->next;
+ while(Num128 > max) {
+ List128->next = ListPartial;
+ ListPartial = List128;
+ if((List128 = next))
+ next = List128->next;
+ NumPartial++; Num128--;
+ }
+ }
+
+ MaxPartialHeight = MaxPartialWidth = 0;
+
+ /* at this point we have as many 512x512 and 256x256 slots as we
+ want but may have an excess of 128x128 slots. We still need
+ to find out if we need 8x8 slots. We take these from the
+ partials if we have them. Otherwise, we break some 128x128's */
+
+ if(!(infoRec->PixmapCacheFlags & (CACHE_MONO_8x8 | CACHE_COLOR_8x8))) {
+ if(NumPartial) {
+ if(Num128) { /* don't bother with partials */
+ FreeList(ListPartial);
+ NumPartial = 0; ListPartial = NULL;
+ } else {
+ /* We have no big slots. Weed out the unusable partials */
+ ListPartial = ThinOutPartials(ListPartial, &NumPartial,
+ &MaxPartialWidth, &MaxPartialHeight);
+ }
+ }
+ } else {
+ int MonosPerColor = 1;
+ int ColorH = infoRec->CacheHeightColor8x8Pattern;
+ int ColorW = infoRec->CacheWidthColor8x8Pattern;
+ int MonoH = infoRec->CacheHeightMono8x8Pattern;
+ int MonoW = infoRec->CacheWidthMono8x8Pattern;
+ Bool DoColor = (infoRec->PixmapCacheFlags & CACHE_COLOR_8x8);
+ Bool DoMono = (infoRec->PixmapCacheFlags & CACHE_MONO_8x8);
+
+ if(DoColor) infoRec->CanDoColor8x8 = FALSE;
+ if(DoMono) infoRec->CanDoMono8x8 = FALSE;
+
+ if(DoColor && DoMono) {
+ /* we assume color patterns take more space than color ones */
+ if(MonoH > ColorH) ColorH = MonoH;
+ if(MonoW > ColorW) ColorW = MonoW;
+ MonosPerColor = (ColorH/MonoH) * (ColorW/MonoW);
+ }
+
+ if(Num128) {
+ if(NumPartial) { /* use all for 8x8 slots */
+ ConvertAllPartialsTo8x8(&NumMono, &NumColor,
+ ListPartial, &ListMono, &ListColor, infoRec);
+ NumPartial = 0; ListPartial = NULL;
+ }
+
+ /* Get some 8x8 slots from the 128 slots */
+ while((Num128 > 4) &&
+ ((NumMono < MAX_MONO) && (NumColor < MAX_COLOR))) {
+ CacheLinkPtr tmp = NULL;
+
+ tmp = Enlist(tmp, List128->x, List128->y,
+ List128->w, List128->h);
+ List128 = Delist(List128);
+ Num128--;
+
+ ConvertAllPartialsTo8x8(&NumMono, &NumColor,
+ tmp, &ListMono, &ListColor, infoRec);
+ }
+ } else if(NumPartial) {
+ /* We have share partials between 8x8 slots and tiles. */
+ ListPartial = ConvertSomePartialsTo8x8(&NumMono, &NumColor,
+ &NumPartial, ListPartial, &ListMono, &ListColor,
+ &MaxPartialWidth, &MaxPartialHeight, infoRec);
+ }
+
+
+ if(DoMono && DoColor) {
+ if(NumColor && ((NumColor > MAX_COLOR) || (NumColor < 4))) {
+ int max = (NumColor > MAX_COLOR) ? MAX_COLOR : 0;
+
+ while(NumColor > max) {
+ ConvertColorToMono(&ListColor, ColorW, ColorH,
+ &ListMono, MonoW, MonoH);
+ NumColor--; NumMono += MonosPerColor;
+ }
+ }
+
+ /* favor Mono slots over Color ones */
+ while((NumColor > 4) && (NumMono < MAX_MONO)) {
+ ConvertColorToMono(&ListColor, ColorW, ColorH,
+ &ListMono, MonoW, MonoH);
+ NumColor--; NumMono += MonosPerColor;
+ }
+ }
+
+ if(NumMono && ((NumMono > MAX_MONO) || (NumMono < 4))) {
+ int max = (NumMono > MAX_MONO) ? MAX_MONO : 0;
+
+ while(NumMono > max) {
+ ListMono = Delist(ListMono);
+ NumMono--;
+ }
+ }
+ if(NumColor && ((NumColor > MAX_COLOR) || (NumColor < 4))) {
+ int max = (NumColor > MAX_COLOR) ? MAX_COLOR : 0;
+
+ while(NumColor > max) {
+ ListColor = Delist(ListColor);
+ NumColor--;
+ }
+ }
+ }
+
+
+ pCachePriv = calloc(1,sizeof(XAAPixmapCachePrivate));
+ if(!pCachePriv) {
+ if(Num512) FreeList(List512);
+ if(Num256) FreeList(List256);
+ if(Num128) FreeList(List128);
+ if(NumPartial) FreeList(ListPartial);
+ if(NumColor) FreeList(ListColor);
+ if(NumMono) FreeList(ListMono);
+ return;
+ }
+
+ infoRec->PixmapCachePrivate = (char*)pCachePriv;
+
+ if(Num512) {
+ pCachePriv->Info512 = calloc(Num512,sizeof(XAACacheInfoRec));
+ if(!pCachePriv->Info512) Num512 = 0;
+ if(Num512) TransferList(List512, pCachePriv->Info512, Num512);
+ FreeList(List512);
+ pCachePriv->Num512x512 = Num512;
+ }
+ if(Num256) {
+ pCachePriv->Info256 = calloc(Num256, sizeof(XAACacheInfoRec));
+ if(!pCachePriv->Info256) Num256 = 0;
+ if(Num256) TransferList(List256, pCachePriv->Info256, Num256);
+ FreeList(List256);
+ pCachePriv->Num256x256 = Num256;
+ }
+ if(Num128) {
+ pCachePriv->Info128 = calloc(Num128, sizeof(XAACacheInfoRec));
+ if(!pCachePriv->Info128) Num128 = 0;
+ if(Num128) TransferList(List128, pCachePriv->Info128, Num128);
+ FreeList(List128);
+ pCachePriv->Num128x128 = Num128;
+ }
+
+ if(NumPartial) {
+ pCachePriv->InfoPartial = calloc(NumPartial, sizeof(XAACacheInfoRec));
+ if(!pCachePriv->InfoPartial) NumPartial = 0;
+ if(NumPartial)
+ TransferList(ListPartial, pCachePriv->InfoPartial, NumPartial);
+ FreeList(ListPartial);
+ pCachePriv->NumPartial = NumPartial;
+ }
+
+ if(NumColor) {
+ pCachePriv->InfoColor = calloc(NumColor, sizeof(XAACacheInfoRec));
+ if(!pCachePriv->InfoColor) NumColor = 0;
+ if(NumColor) TransferList(ListColor, pCachePriv->InfoColor, NumColor);
+ FreeList(ListColor);
+ pCachePriv->NumColor = NumColor;
+ }
+
+ if(NumMono) {
+ pCachePriv->InfoMono = calloc(NumMono, sizeof(XAACacheInfoRec));
+ if(!pCachePriv->InfoMono) NumMono = 0;
+ if(NumMono) TransferList(ListMono, pCachePriv->InfoMono, NumMono);
+ FreeList(ListMono);
+ pCachePriv->NumMono = NumMono;
+ }
+
+
+ if(NumPartial) {
+ infoRec->MaxCacheableTileWidth = MaxPartialWidth;
+ infoRec->MaxCacheableTileHeight = MaxPartialHeight;
+ }
+ if(Num128)
+ infoRec->MaxCacheableTileWidth = infoRec->MaxCacheableTileHeight = 128;
+ if(Num256)
+ infoRec->MaxCacheableTileWidth = infoRec->MaxCacheableTileHeight = 256;
+ if(Num512)
+ infoRec->MaxCacheableTileWidth = infoRec->MaxCacheableTileHeight = 512;
+
+
+ infoRec->MaxCacheableStippleHeight = infoRec->MaxCacheableTileHeight;
+ infoRec->MaxCacheableStippleWidth =
+ infoRec->MaxCacheableTileWidth * pScrn->bitsPerPixel;
+ if(infoRec->ScreenToScreenColorExpandFillFlags & TRIPLE_BITS_24BPP)
+ infoRec->MaxCacheableStippleWidth /= 3;
+
+ if(NumMono) {
+ if(!(infoRec->Mono8x8PatternFillFlags &
+ (HARDWARE_PATTERN_PROGRAMMED_ORIGIN |
+ HARDWARE_PATTERN_PROGRAMMED_BITS))) {
+ int numPerLine =
+ infoRec->CacheWidthMono8x8Pattern/infoRec->MonoPatternPitch;
+
+ for(i = 0; i < 64; i++) {
+ pCachePriv->MonoOffsets[i].y = i/numPerLine;
+ pCachePriv->MonoOffsets[i].x = (i % numPerLine) *
+ infoRec->MonoPatternPitch;
+ }
+ }
+ infoRec->CanDoMono8x8 = TRUE;
+ }
+ if(NumColor) {
+ if(!(infoRec->Color8x8PatternFillFlags &
+ HARDWARE_PATTERN_PROGRAMMED_ORIGIN)) {
+
+ for(i = 0; i < 64; i++) {
+ pCachePriv->ColorOffsets[i].y = i & 0x07;
+ pCachePriv->ColorOffsets[i].x = i & ~0x07;
+ }
+ }
+ infoRec->CanDoColor8x8 = TRUE;
+ }
+
+ if(!CACHEINIT(pScrn)) {
+ xf86ErrorF("\tSetting up tile and stipple cache:\n");
+ if(NumPartial)
+ xf86ErrorF("\t\t%i %ix%i slots\n",
+ NumPartial, MaxPartialWidth, MaxPartialHeight);
+ if(Num128) xf86ErrorF("\t\t%i 128x128 slots\n", Num128);
+ if(Num256) xf86ErrorF("\t\t%i 256x256 slots\n", Num256);
+ if(Num512) xf86ErrorF("\t\t%i 512x512 slots\n", Num512);
+ if(NumColor) xf86ErrorF("\t\t%i 8x8 color pattern slots\n", NumColor);
+ if(NumMono) xf86ErrorF("\t\t%i 8x8 color expansion slots\n", NumMono);
+ }
+
+ if(!(NumPartial | Num128 | Num256 | Num512 | NumColor | NumMono)) {
+ if(!CACHEINIT(pScrn))
+ xf86ErrorF("\t\tNot enough video memory for pixmap cache\n");
+ } else infoRec->UsingPixmapCache = TRUE;
+
+ CACHEINIT(pScrn) = 1;
+}
+
+#if X_BYTE_ORDER == X_BIG_ENDIAN
+static CARD32 StippleMasks[4] = {
+ 0x80808080,
+ 0xC0C0C0C0,
+ 0x00000000,
+ 0xF0F0F0F0
+};
+#else
+static CARD32 StippleMasks[4] = {
+ 0x01010101,
+ 0x03030303,
+ 0x00000000,
+ 0x0F0F0F0F
+};
+#endif
+
+Bool
+XAACheckStippleReducibility(PixmapPtr pPixmap)
+{
+ XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap);
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_DRAWABLE(&pPixmap->drawable);
+ CARD32 *IntPtr = (CARD32*)pPixmap->devPrivate.ptr;
+ int w = pPixmap->drawable.width;
+ int h = pPixmap->drawable.height;
+ int i;
+ CARD32 bits[8];
+ CARD32 mask = SHIFT_R(0xFFFFFFFF,24);
+
+ pPriv->flags |= REDUCIBILITY_CHECKED | REDUCIBLE_TO_2_COLOR;
+ pPriv->flags &= ~REDUCIBLE_TO_8x8;
+
+ if((w > 32) || (h > 32) || (w & (w - 1)) || (h & (h - 1)))
+ return FALSE;
+
+ i = (h > 8) ? 8 : h;
+
+ switch(w) {
+ case 32:
+ while(i--) {
+ bits[i] = IntPtr[i] & mask;
+ if( (bits[i] != SHIFT_R((IntPtr[i] & SHIFT_L(mask, 8)), 8)) ||
+ (bits[i] != SHIFT_R((IntPtr[i] & SHIFT_L(mask,16)),16)) ||
+ (bits[i] != SHIFT_R((IntPtr[i] & SHIFT_L(mask,24)),24)))
+ return FALSE;
+ }
+ break;
+ case 16:
+ while(i--) {
+ bits[i] = IntPtr[i] & mask;
+ if(bits[i] != ((IntPtr[i] & SHIFT_R(SHIFT_L(mask,8),8))))
+ return FALSE;
+ }
+ break;
+ default:
+ while(i--)
+ bits[i] = IntPtr[i] & mask;
+ break;
+ }
+
+ switch(h) {
+ case 32:
+ if( (IntPtr[8] != IntPtr[16]) || (IntPtr[9] != IntPtr[17]) ||
+ (IntPtr[10] != IntPtr[18]) || (IntPtr[11] != IntPtr[19]) ||
+ (IntPtr[12] != IntPtr[20]) || (IntPtr[13] != IntPtr[21]) ||
+ (IntPtr[14] != IntPtr[22]) || (IntPtr[15] != IntPtr[23]) ||
+ (IntPtr[16] != IntPtr[24]) || (IntPtr[17] != IntPtr[25]) ||
+ (IntPtr[18] != IntPtr[26]) || (IntPtr[19] != IntPtr[27]) ||
+ (IntPtr[20] != IntPtr[28]) || (IntPtr[21] != IntPtr[29]) ||
+ (IntPtr[22] != IntPtr[30]) || (IntPtr[23] != IntPtr[31]))
+ return FALSE;
+ /* fall through */
+ case 16:
+ if( (IntPtr[0] != IntPtr[8]) || (IntPtr[1] != IntPtr[9]) ||
+ (IntPtr[2] != IntPtr[10]) || (IntPtr[3] != IntPtr[11]) ||
+ (IntPtr[4] != IntPtr[12]) || (IntPtr[5] != IntPtr[13]) ||
+ (IntPtr[6] != IntPtr[14]) || (IntPtr[7] != IntPtr[15]))
+ return FALSE;
+ case 8: break;
+ case 1: bits[1] = bits[0];
+ case 2: bits[2] = bits[0]; bits[3] = bits[1];
+ case 4: bits[4] = bits[0]; bits[5] = bits[1];
+ bits[6] = bits[2]; bits[7] = bits[3];
+ break;
+ }
+
+ pPriv->flags |= REDUCIBLE_TO_8x8;
+
+ pPriv->pattern0 = bits[0] | SHIFT_L(bits[1],8) | SHIFT_L(bits[2],16) | SHIFT_L(bits[3],24);
+ pPriv->pattern1 = bits[4] | SHIFT_L(bits[5],8) | SHIFT_L(bits[6],16) | SHIFT_L(bits[7],24);
+
+ if(w < 8) {
+ pPriv->pattern0 &= StippleMasks[w - 1];
+ pPriv->pattern1 &= StippleMasks[w - 1];
+
+ switch(w) {
+ case 1: pPriv->pattern0 |= SHIFT_L(pPriv->pattern0,1);
+ pPriv->pattern1 |= SHIFT_L(pPriv->pattern1,1);
+ case 2: pPriv->pattern0 |= SHIFT_L(pPriv->pattern0,2);
+ pPriv->pattern1 |= SHIFT_L(pPriv->pattern1,2);
+ case 4: pPriv->pattern0 |= SHIFT_L(pPriv->pattern0,4);
+ pPriv->pattern1 |= SHIFT_L(pPriv->pattern1,4);
+ }
+ }
+
+ if(infoRec->Mono8x8PatternFillFlags & BIT_ORDER_IN_BYTE_MSBFIRST) {
+ pPriv->pattern0 = SWAP_BITS_IN_BYTES(pPriv->pattern0);
+ pPriv->pattern1 = SWAP_BITS_IN_BYTES(pPriv->pattern1);
+ }
+
+
+ return TRUE;
+}
+
+
+Bool
+XAACheckTileReducibility(PixmapPtr pPixmap, Bool checkMono)
+{
+ XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap);
+ CARD32 *IntPtr;
+ int w = pPixmap->drawable.width;
+ int h = pPixmap->drawable.height;
+ int pitch = pPixmap->devKind >> 2;
+ int dwords, i, j;
+
+ pPriv->flags |= REDUCIBILITY_CHECKED;
+ pPriv->flags &= ~(REDUCIBILITY_CHECKED | REDUCIBLE_TO_2_COLOR);
+
+ if((w > 32) || (h > 32) || (w & (w - 1)) || (h & (h - 1)))
+ return FALSE;
+
+ dwords = ((w * pPixmap->drawable.bitsPerPixel) + 31) >> 5;
+ i = (h > 8) ? 8 : h;
+
+
+ if(w > 8) {
+ IntPtr = (CARD32*)pPixmap->devPrivate.ptr;
+ switch(pPixmap->drawable.bitsPerPixel) {
+ case 8:
+ while(i--) {
+ for(j = 2; j < dwords; j++)
+ if(IntPtr[j] != IntPtr[j & 0x01])
+ return FALSE;
+ IntPtr += pitch;
+ }
+ break;
+ case 16:
+ while(i--) {
+ for(j = 4; j < dwords; j++)
+ if(IntPtr[j] != IntPtr[j & 0x03])
+ return FALSE;
+ IntPtr += pitch;
+ }
+ break;
+ case 24:
+ while(i--) {
+ for(j = 6; j < dwords; j++)
+ if(IntPtr[j] != IntPtr[j % 6])
+ return FALSE;
+ IntPtr += pitch;
+ }
+ break;
+ case 32:
+ while(i--) {
+ for(j = 8; j < dwords; j++)
+ if(IntPtr[j] != IntPtr[j & 0x07])
+ return FALSE;
+ IntPtr += pitch;
+ }
+ break;
+ default: return FALSE;
+ }
+
+ }
+
+
+ if(h == 32) {
+ CARD32 *IntPtr2, *IntPtr3, *IntPtr4;
+ i = 8;
+ IntPtr = (CARD32*)pPixmap->devPrivate.ptr;
+ IntPtr2 = IntPtr + (pitch << 3);
+ IntPtr3 = IntPtr2 + (pitch << 3);
+ IntPtr4 = IntPtr3 + (pitch << 3);
+ while(i--) {
+ for(j = 0; j < dwords; j++)
+ if((IntPtr[j] != IntPtr2[j]) || (IntPtr[j] != IntPtr3[j]) ||
+ (IntPtr[j] != IntPtr4[j]))
+ return FALSE;
+ IntPtr += pitch;
+ IntPtr2 += pitch;
+ IntPtr3 += pitch;
+ IntPtr4 += pitch;
+ }
+ } else if (h == 16) {
+ CARD32 *IntPtr2;
+ i = 8;
+ IntPtr = (CARD32*)pPixmap->devPrivate.ptr;
+ IntPtr2 = IntPtr + (pitch << 3);
+ while(i--) {
+ for(j = 0; j < dwords; j++)
+ if(IntPtr[j] != IntPtr2[j])
+ return FALSE;
+ IntPtr += pitch;
+ IntPtr2 += pitch;
+ }
+ }
+
+ pPriv->flags |= REDUCIBLE_TO_8x8;
+
+ if(checkMono) {
+ XAAInfoRecPtr infoRec =
+ GET_XAAINFORECPTR_FROM_DRAWABLE(&pPixmap->drawable);
+ unsigned char bits[8];
+ int fg, bg = -1, x, y;
+
+ i = (h > 8) ? 8 : h;
+ j = (w > 8) ? 8 : w;
+
+ if(pPixmap->drawable.bitsPerPixel == 8) {
+ unsigned char *srcp = pPixmap->devPrivate.ptr;
+ fg = srcp[0];
+ pitch = pPixmap->devKind;
+ for(y = 0; y < i; y++) {
+ bits[y] = 0;
+ for(x = 0; x < j; x++) {
+ if(srcp[x] != fg) {
+ if(bg == -1) bg = srcp[x];
+ else if(bg != srcp[x]) return TRUE;
+ } else bits[y] |= 1 << x;
+ }
+ srcp += pitch;
+ }
+ } else if(pPixmap->drawable.bitsPerPixel == 16) {
+ unsigned short *srcp = (unsigned short*)pPixmap->devPrivate.ptr;
+ fg = srcp[0];
+ pitch = pPixmap->devKind >> 1;
+ for(y = 0; y < i; y++) {
+ bits[y] = 0;
+ for(x = 0; x < j; x++) {
+ if(srcp[x] != fg) {
+ if(bg == -1) bg = srcp[x];
+ else if(bg != srcp[x]) return TRUE;
+ } else bits[y] |= 1 << x;
+ }
+ srcp += pitch;
+ }
+ } else if(pPixmap->drawable.bitsPerPixel == 24) {
+ CARD32 val;
+ unsigned char *srcp = pPixmap->devPrivate.ptr;
+ fg = *((CARD32*)srcp) & 0x00FFFFFF;
+ pitch = pPixmap->devKind;
+ j *= 3;
+ for(y = 0; y < i; y++) {
+ bits[y] = 0;
+ for(x = 0; x < j; x+=3) {
+ val = *((CARD32*)(srcp+x)) & 0x00FFFFFF;
+ if(val != fg) {
+ if(bg == -1) bg = val;
+ else if(bg != val)
+ return TRUE;
+ } else bits[y] |= 1 << (x/3);
+ }
+ srcp += pitch;
+ }
+ } else if(pPixmap->drawable.bitsPerPixel == 32) {
+ IntPtr = (CARD32*)pPixmap->devPrivate.ptr;
+ fg = IntPtr[0];
+ for(y = 0; y < i; y++) {
+ bits[y] = 0;
+ for(x = 0; x < j; x++) {
+ if(IntPtr[x] != fg) {
+ if(bg == -1) bg = IntPtr[x];
+ else if(bg != IntPtr[x]) return TRUE;
+ } else bits[y] |= 1 << x;
+ }
+ IntPtr += pitch;
+ }
+ } else return TRUE;
+
+ pPriv->fg = fg;
+ if(bg == -1) pPriv->bg = fg;
+ else pPriv->bg = bg;
+
+ if(h < 8) {
+ switch(h) {
+ case 1: bits[1] = bits[0];
+ case 2: bits[2] = bits[0]; bits[3] = bits[1];
+ case 4: bits[4] = bits[0]; bits[5] = bits[1];
+ bits[6] = bits[2]; bits[7] = bits[3];
+ break;
+ }
+ }
+
+ pPriv->pattern0 =
+ bits[0] | (bits[1]<<8) | (bits[2]<<16) | (bits[3]<<24);
+ pPriv->pattern1 =
+ bits[4] | (bits[5]<<8) | (bits[6]<<16) | (bits[7]<<24);
+
+ if(w < 8) {
+ switch(w) {
+ case 1: pPriv->pattern0 |= (pPriv->pattern0 << 1);
+ pPriv->pattern1 |= (pPriv->pattern1 << 1);
+ case 2: pPriv->pattern0 |= (pPriv->pattern0 << 2);
+ pPriv->pattern1 |= (pPriv->pattern1 << 2);
+ case 4: pPriv->pattern0 |= (pPriv->pattern0 << 4);
+ pPriv->pattern1 |= (pPriv->pattern1 << 4);
+ }
+ }
+ pPriv->flags |= REDUCIBLE_TO_2_COLOR;
+
+ if(infoRec->Mono8x8PatternFillFlags & BIT_ORDER_IN_BYTE_MSBFIRST) {
+ pPriv->pattern0 = SWAP_BITS_IN_BYTES(pPriv->pattern0);
+ pPriv->pattern1 = SWAP_BITS_IN_BYTES(pPriv->pattern1);
+ }
+
+ }
+
+ return TRUE;
+}
+
+
+void XAATileCache(
+ ScrnInfoPtr pScrn,
+ XAACacheInfoPtr pCache,
+ int w, int h
+) {
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+
+ (*infoRec->SetupForScreenToScreenCopy)(pScrn, 1, 1, GXcopy, ~0, -1);
+
+ while((w << 1) <= pCache->w) {
+ (*infoRec->SubsequentScreenToScreenCopy)(pScrn, pCache->x, pCache->y,
+ pCache->x + w, pCache->y, w, h);
+ w <<= 1;
+ }
+ if(w != pCache->w) {
+ (*infoRec->SubsequentScreenToScreenCopy)(pScrn, pCache->x, pCache->y,
+ pCache->x + w, pCache->y, pCache->w - w, h);
+ w = pCache->w;
+ }
+
+ while((h << 1) <= pCache->h) {
+ (*infoRec->SubsequentScreenToScreenCopy)(pScrn, pCache->x, pCache->y,
+ pCache->x, pCache->y + h, w, h);
+ h <<= 1;
+ }
+ if(h != pCache->h) {
+ (*infoRec->SubsequentScreenToScreenCopy)(pScrn, pCache->x, pCache->y,
+ pCache->x, pCache->y + h, w, pCache->h - h);
+ }
+ SET_SYNC_FLAG(infoRec);
+}
+
+XAACacheInfoPtr
+XAACacheTile(ScrnInfoPtr pScrn, PixmapPtr pPix)
+{
+ int w = pPix->drawable.width;
+ int h = pPix->drawable.height;
+ int size = max(w, h);
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+ XAAPixmapCachePrivatePtr pCachePriv =
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate;
+ XAACacheInfoPtr pCache, cacheRoot = NULL;
+ int i, max = 0;
+ int *current;
+
+ if(size <= 128) {
+ if(pCachePriv->Info128) {
+ cacheRoot = pCachePriv->Info128;
+ max = pCachePriv->Num128x128;
+ current = &pCachePriv->Current128;
+ } else {
+ cacheRoot = pCachePriv->InfoPartial;
+ max = pCachePriv->NumPartial;
+ current = &pCachePriv->CurrentPartial;
+ }
+ } else if(size <= 256) {
+ cacheRoot = pCachePriv->Info256;
+ max = pCachePriv->Num256x256;
+ current = &pCachePriv->Current256;
+ } else if(size <= 512) {
+ cacheRoot = pCachePriv->Info512;
+ max = pCachePriv->Num512x512;
+ current = &pCachePriv->Current512;
+ } else { /* something's wrong */
+ ErrorF("Something's wrong in XAACacheTile()\n");
+ return pCachePriv->Info128;
+ }
+
+ pCache = cacheRoot;
+
+ /* lets look for it */
+ for(i = 0; i < max; i++, pCache++) {
+ if(pCache->serialNumber == pPix->drawable.serialNumber) {
+ pCache->trans_color = -1;
+ return pCache;
+ }
+ }
+
+ pCache = &cacheRoot[(*current)++];
+ if(*current >= max) *current = 0;
+
+ pCache->serialNumber = pPix->drawable.serialNumber;
+ pCache->trans_color = pCache->bg = pCache->fg = -1;
+ pCache->orig_w = w; pCache->orig_h = h;
+ (*infoRec->WritePixmapToCache)(
+ pScrn, pCache->x, pCache->y, w, h, pPix->devPrivate.ptr,
+ pPix->devKind, pPix->drawable.bitsPerPixel, pPix->drawable.depth);
+ if(!(infoRec->PixmapCacheFlags & DO_NOT_TILE_COLOR_DATA) &&
+ ((w != pCache->w) || (h != pCache->h)))
+ XAATileCache(pScrn, pCache, w, h);
+
+ return pCache;
+}
+
+XAACacheInfoPtr
+XAACacheMonoStipple(ScrnInfoPtr pScrn, PixmapPtr pPix)
+{
+ int w = pPix->drawable.width;
+ int h = pPix->drawable.height;
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+ XAAPixmapCachePrivatePtr pCachePriv =
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate;
+ XAACacheInfoPtr pCache, cacheRoot = NULL;
+ int i, max = 0, funcNo, pad, dwords, bpp = pScrn->bitsPerPixel;
+ int *current;
+ StippleScanlineProcPtr StippleFunc;
+ unsigned char *data, *srcPtr, *dstPtr;
+
+ if((h <= 128) && (w <= 128 * bpp)) {
+ if(pCachePriv->Info128) {
+ cacheRoot = pCachePriv->Info128;
+ max = pCachePriv->Num128x128;
+ current = &pCachePriv->Current128;
+ } else {
+ cacheRoot = pCachePriv->InfoPartial;
+ max = pCachePriv->NumPartial;
+ current = &pCachePriv->CurrentPartial;
+ }
+ } else if((h <= 256) && (w <= 256 * bpp)){
+ cacheRoot = pCachePriv->Info256;
+ max = pCachePriv->Num256x256;
+ current = &pCachePriv->Current256;
+ } else if((h <= 512) && (w <= 526 * bpp)){
+ cacheRoot = pCachePriv->Info512;
+ max = pCachePriv->Num512x512;
+ current = &pCachePriv->Current512;
+ } else { /* something's wrong */
+ ErrorF("Something's wrong in XAACacheMonoStipple()\n");
+ return pCachePriv->Info128;
+ }
+
+ pCache = cacheRoot;
+
+ /* lets look for it */
+ for(i = 0; i < max; i++, pCache++) {
+ if((pCache->serialNumber == pPix->drawable.serialNumber) &&
+ (pCache->fg == -1) && (pCache->bg == -1)) {
+ pCache->trans_color = -1;
+ return pCache;
+ }
+ }
+
+ pCache = &cacheRoot[(*current)++];
+ if(*current >= max) *current = 0;
+
+ pCache->serialNumber = pPix->drawable.serialNumber;
+ pCache->trans_color = pCache->bg = pCache->fg = -1;
+ pCache->orig_w = w; pCache->orig_h = h;
+
+ if(w <= 32) {
+ if(w & (w - 1)) funcNo = 1;
+ else funcNo = 0;
+ } else funcNo = 2;
+
+ pad = BitmapBytePad(pCache->w * bpp);
+ dwords = bytes_to_int32(pad);
+ dstPtr = data = (unsigned char*)malloc(pad * pCache->h);
+ srcPtr = (unsigned char*)pPix->devPrivate.ptr;
+
+ if(infoRec->ScreenToScreenColorExpandFillFlags & BIT_ORDER_IN_BYTE_MSBFIRST)
+ StippleFunc = XAAStippleScanlineFuncMSBFirst[funcNo];
+ else
+ StippleFunc = XAAStippleScanlineFuncLSBFirst[funcNo];
+
+ /* don't bother generating more than we'll ever use */
+ max = ((pScrn->displayWidth + w - 1) + 31) >> 5;
+ if(dwords > max)
+ dwords = max;
+
+ for(i = 0; i < h; i++) {
+ (*StippleFunc)((CARD32*)dstPtr, (CARD32*)srcPtr, 0, w, dwords);
+ srcPtr += pPix->devKind;
+ dstPtr += pad;
+ }
+
+ while((h<<1) <= pCache->h) {
+ memcpy(data + (pad * h), data, pad * h);
+ h <<= 1;
+ }
+
+ if(h < pCache->h)
+ memcpy(data + (pad * h), data, pad * (pCache->h - h));
+
+ (*infoRec->WritePixmapToCache)(
+ pScrn, pCache->x, pCache->y, pCache->w, pCache->h, data,
+ pad, bpp, pScrn->depth);
+
+ free(data);
+
+ return pCache;
+}
+
+XAACacheInfoPtr
+XAACachePlanarMonoStipple(ScrnInfoPtr pScrn, PixmapPtr pPix)
+{
+ int w = pPix->drawable.width;
+ int h = pPix->drawable.height;
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+ XAAPixmapCachePrivatePtr pCachePriv =
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate;
+ XAACacheInfoPtr pCache, cacheRoot = NULL;
+ int i, max = 0;
+ int *current;
+
+ if((h <= 128) && (w <= 128)) {
+ if(pCachePriv->Info128) {
+ cacheRoot = pCachePriv->Info128;
+ max = pCachePriv->Num128x128;
+ current = &pCachePriv->Current128;
+ } else {
+ cacheRoot = pCachePriv->InfoPartial;
+ max = pCachePriv->NumPartial;
+ current = &pCachePriv->CurrentPartial;
+ }
+ } else if((h <= 256) && (w <= 256)){
+ cacheRoot = pCachePriv->Info256;
+ max = pCachePriv->Num256x256;
+ current = &pCachePriv->Current256;
+ } else if((h <= 512) && (w <= 526)){
+ cacheRoot = pCachePriv->Info512;
+ max = pCachePriv->Num512x512;
+ current = &pCachePriv->Current512;
+ } else { /* something's wrong */
+ ErrorF("Something's wrong in XAACachePlanarMonoStipple()\n");
+ return pCachePriv->Info128;
+ }
+
+ pCache = cacheRoot;
+
+ /* lets look for it */
+ for(i = 0; i < max; i++, pCache++) {
+ if((pCache->serialNumber == pPix->drawable.serialNumber) &&
+ (pCache->fg == -1) && (pCache->bg == -1)) {
+ pCache->trans_color = -1;
+ return pCache;
+ }
+ }
+
+ pCache = &cacheRoot[(*current)++];
+ if(*current >= max) *current = 0;
+
+ pCache->serialNumber = pPix->drawable.serialNumber;
+ pCache->trans_color = pCache->bg = pCache->fg = -1;
+ pCache->orig_w = w; pCache->orig_h = h;
+
+ /* Plane 0 holds the stipple. Plane 1 holds the inverted stipple */
+ (*infoRec->WriteBitmapToCache)(pScrn, pCache->x, pCache->y,
+ pPix->drawable.width, pPix->drawable.height, pPix->devPrivate.ptr,
+ pPix->devKind, 1, 2);
+ if(!(infoRec->PixmapCacheFlags & DO_NOT_TILE_MONO_DATA) &&
+ ((w != pCache->w) || (h != pCache->h)))
+ XAATileCache(pScrn, pCache, w, h);
+
+ return pCache;
+}
+
+XAACachePlanarMonoStippleProc
+XAAGetCachePlanarMonoStipple(void)
+{
+ return XAACachePlanarMonoStipple;
+}
+
+XAACacheInfoPtr
+XAACacheStipple(ScrnInfoPtr pScrn, PixmapPtr pPix, int fg, int bg)
+{
+ int w = pPix->drawable.width;
+ int h = pPix->drawable.height;
+ int size = max(w, h);
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+ XAAPixmapCachePrivatePtr pCachePriv =
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate;
+ XAACacheInfoPtr pCache, cacheRoot = NULL;
+ int i, max = 0;
+ int *current;
+
+ if(size <= 128) {
+ if(pCachePriv->Info128) {
+ cacheRoot = pCachePriv->Info128;
+ max = pCachePriv->Num128x128;
+ current = &pCachePriv->Current128;
+ } else {
+ cacheRoot = pCachePriv->InfoPartial;
+ max = pCachePriv->NumPartial;
+ current = &pCachePriv->CurrentPartial;
+ }
+ } else if(size <= 256) {
+ cacheRoot = pCachePriv->Info256;
+ max = pCachePriv->Num256x256;
+ current = &pCachePriv->Current256;
+ } else if(size <= 512) {
+ cacheRoot = pCachePriv->Info512;
+ max = pCachePriv->Num512x512;
+ current = &pCachePriv->Current512;
+ } else { /* something's wrong */
+ ErrorF("Something's wrong in XAACacheStipple()\n");
+ return pCachePriv->Info128;
+ }
+
+ pCache = cacheRoot;
+ /* lets look for it */
+ if(bg == -1)
+ for(i = 0; i < max; i++, pCache++) {
+ if((pCache->serialNumber == pPix->drawable.serialNumber) &&
+ (fg == pCache->fg) && (pCache->fg != pCache->bg)) {
+ pCache->trans_color = pCache->bg;
+ return pCache;
+ }
+ }
+ else
+ for(i = 0; i < max; i++, pCache++) {
+ if((pCache->serialNumber == pPix->drawable.serialNumber) &&
+ (fg == pCache->fg) && (bg == pCache->bg)) {
+ pCache->trans_color = -1;
+ return pCache;
+ }
+ }
+
+ pCache = &cacheRoot[(*current)++];
+ if(*current >= max) *current = 0;
+
+ pCache->serialNumber = pPix->drawable.serialNumber;
+ pCache->fg = fg;
+ if(bg == -1)
+ pCache->trans_color = bg = fg ^ 1;
+ else
+ pCache->trans_color = -1;
+ pCache->bg = bg;
+
+ pCache->orig_w = w; pCache->orig_h = h;
+ (*infoRec->WriteBitmapToCache)(pScrn, pCache->x, pCache->y,
+ pPix->drawable.width, pPix->drawable.height, pPix->devPrivate.ptr,
+ pPix->devKind, fg, bg);
+ if(!(infoRec->PixmapCacheFlags & DO_NOT_TILE_COLOR_DATA) &&
+ ((w != pCache->w) || (h != pCache->h)))
+ XAATileCache(pScrn, pCache, w, h);
+
+ return pCache;
+}
+
+
+
+XAACacheInfoPtr
+XAACacheMono8x8Pattern(ScrnInfoPtr pScrn, int pat0, int pat1)
+{
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+ XAAPixmapCachePrivatePtr pCachePriv =
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate;
+ XAACacheInfoPtr pCache = pCachePriv->InfoMono;
+ int i;
+
+ for(i = 0; i < pCachePriv->NumMono; i++, pCache++) {
+ if(pCache->serialNumber &&
+ (pCache->pat0 == pat0) && (pCache->pat1 == pat1))
+ return pCache;
+ }
+
+ /* OK, let's cache it */
+ pCache = &pCachePriv->InfoMono[pCachePriv->CurrentMono++];
+ if(pCachePriv->CurrentMono >= pCachePriv->NumMono)
+ pCachePriv->CurrentMono = 0;
+
+ pCache->serialNumber = 1; /* we don't care since we do lookups by pattern */
+ pCache->pat0 = pat0;
+ pCache->pat1 = pat1;
+
+ (*infoRec->WriteMono8x8PatternToCache)(pScrn, pCache);
+
+ return pCache;
+}
+
+
+
+XAACacheInfoPtr
+XAACacheColor8x8Pattern(ScrnInfoPtr pScrn, PixmapPtr pPix, int fg, int bg)
+{
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+ XAAPixmapCachePrivatePtr pCachePriv =
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate;
+ XAACacheInfoPtr pCache = pCachePriv->InfoColor;
+ XAAPixmapPtr pixPriv = XAA_GET_PIXMAP_PRIVATE(pPix);
+ int i;
+
+ if(!(pixPriv->flags & REDUCIBLE_TO_2_COLOR)) {
+ for(i = 0; i < pCachePriv->NumColor; i++, pCache++) {
+ if(pCache->serialNumber == pPix->drawable.serialNumber) {
+ pCache->trans_color = -1;
+ return pCache;
+ }
+ }
+ pCache = &pCachePriv->InfoColor[pCachePriv->CurrentColor++];
+ if(pCachePriv->CurrentColor >= pCachePriv->NumColor)
+ pCachePriv->CurrentColor = 0;
+
+ pCache->serialNumber = pPix->drawable.serialNumber;
+ pCache->trans_color = pCache->fg = pCache->bg = -1;
+ } else {
+ int pat0 = pixPriv->pattern0;
+ int pat1 = pixPriv->pattern1;
+
+ if(fg == -1) { /* it's a tile */
+ fg = pixPriv->fg; bg = pixPriv->bg;
+ }
+
+ if(bg == -1) { /* stipple */
+ for(i = 0; i < pCachePriv->NumColor; i++, pCache++) {
+ if(pCache->serialNumber &&
+ (pCache->pat0 == pat0) && (pCache->pat1 == pat1) &&
+ (pCache->fg == fg) && (pCache->bg != fg)) {
+ pCache->trans_color = pCache->bg;
+ return pCache;
+ }
+ }
+ } else { /* opaque stipple */
+ for(i = 0; i < pCachePriv->NumColor; i++, pCache++) {
+ if(pCache->serialNumber &&
+ (pCache->pat0 == pat0) && (pCache->pat1 == pat1) &&
+ (pCache->fg == fg) && (pCache->bg == bg)) {
+ pCache->trans_color = -1;
+ return pCache;
+ }
+ }
+ }
+ pCache = &pCachePriv->InfoColor[pCachePriv->CurrentColor++];
+ if(pCachePriv->CurrentColor >= pCachePriv->NumColor)
+ pCachePriv->CurrentColor = 0;
+
+ if(bg == -1)
+ pCache->trans_color = bg = fg ^ 1;
+ else
+ pCache->trans_color = -1;
+
+ pCache->pat0 = pat0; pCache->pat1 = pat1;
+ pCache->fg = fg; pCache->bg = bg;
+ pCache->serialNumber = 1;
+ }
+
+ (*infoRec->WriteColor8x8PatternToCache)(pScrn, pPix, pCache);
+
+ return pCache;
+}
+
+
+void
+XAAWriteBitmapToCache(
+ ScrnInfoPtr pScrn,
+ int x, int y, int w, int h,
+ unsigned char *src,
+ int srcwidth,
+ int fg, int bg
+) {
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+
+ (*infoRec->WriteBitmap)(pScrn, x, y, w, h, src, srcwidth,
+ 0, fg, bg, GXcopy, ~0);
+}
+
+void
+XAAWriteBitmapToCacheLinear(
+ ScrnInfoPtr pScrn,
+ int x, int y, int w, int h,
+ unsigned char *src,
+ int srcwidth,
+ int fg, int bg
+){
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr pScreenPix, pDstPix;
+ ChangeGCVal gcvals[2];
+ GCPtr pGC;
+
+ pScreenPix = (*pScreen->GetScreenPixmap)(pScreen);
+
+ pDstPix = GetScratchPixmapHeader(pScreen, pScreenPix->drawable.width,
+ y + h, pScreenPix->drawable.depth,
+ pScreenPix->drawable.bitsPerPixel,
+ pScreenPix->devKind,
+ pScreenPix->devPrivate.ptr);
+
+ pGC = GetScratchGC(pScreenPix->drawable.depth, pScreen);
+ gcvals[0].val = fg;
+ gcvals[1].val = bg;
+ ChangeGC(NullClient, pGC, GCForeground | GCBackground, gcvals);
+ ValidateGC((DrawablePtr)pDstPix, pGC);
+
+ /* We've unwrapped already so these ops miss a sync */
+ SYNC_CHECK(pScrn);
+
+ (*pGC->ops->PutImage)((DrawablePtr)pDstPix, pGC, 1, x, y, w, h, 0,
+ XYBitmap, (pointer)src);
+
+ FreeScratchGC(pGC);
+ FreeScratchPixmapHeader(pDstPix);
+}
+
+
+void
+XAAWritePixmapToCache(
+ ScrnInfoPtr pScrn,
+ int x, int y, int w, int h,
+ unsigned char *src,
+ int srcwidth,
+ int bpp, int depth
+) {
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+
+ (*infoRec->WritePixmap)(pScrn, x, y, w, h, src, srcwidth,
+ GXcopy, ~0, -1, bpp, depth);
+}
+
+
+
+void
+XAAWritePixmapToCacheLinear(
+ ScrnInfoPtr pScrn,
+ int x, int y, int w, int h,
+ unsigned char *src,
+ int srcwidth,
+ int bpp, int depth
+){
+ ScreenPtr pScreen = pScrn->pScreen;
+ PixmapPtr pScreenPix, pDstPix;
+ GCPtr pGC;
+
+ pScreenPix = (*pScreen->GetScreenPixmap)(pScreen);
+
+ pDstPix = GetScratchPixmapHeader(pScreen, x + w, y + h,
+ depth, bpp, pScreenPix->devKind,
+ pScreenPix->devPrivate.ptr);
+
+ pGC = GetScratchGC(depth, pScreen);
+ ValidateGC((DrawablePtr)pDstPix, pGC);
+
+ /* We've unwrapped already so these ops miss a sync */
+ SYNC_CHECK(pScrn);
+
+ if(bpp == BitsPerPixel(depth))
+ (*pGC->ops->PutImage)((DrawablePtr)pDstPix, pGC, depth, x, y, w,
+ h, 0, ZPixmap, (pointer)src);
+ else {
+ PixmapPtr pSrcPix;
+
+ pSrcPix = GetScratchPixmapHeader(pScreen, w, h, depth, bpp,
+ srcwidth, (pointer)src);
+
+ (*pGC->ops->CopyArea)((DrawablePtr)pSrcPix, (DrawablePtr)pDstPix,
+ pGC, 0, 0, w, h, x, y);
+
+ FreeScratchPixmapHeader(pSrcPix);
+ }
+
+ FreeScratchGC(pGC);
+ FreeScratchPixmapHeader(pDstPix);
+}
+
+
+void
+XAAWriteMono8x8PatternToCache(
+ ScrnInfoPtr pScrn,
+ XAACacheInfoPtr pCache
+){
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+ XAAPixmapCachePrivatePtr pCachePriv =
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate;
+ unsigned char *data;
+ int pad, Bpp = (pScrn->bitsPerPixel >> 3);
+
+ pCache->offsets = pCachePriv->MonoOffsets;
+
+ pad = BitmapBytePad(pCache->w * pScrn->bitsPerPixel);
+
+ data = (unsigned char*)malloc(pad * pCache->h);
+ if(!data) return;
+
+ if(infoRec->Mono8x8PatternFillFlags & HARDWARE_PATTERN_PROGRAMMED_ORIGIN) {
+ CARD32* ptr = (CARD32*)data;
+ ptr[0] = pCache->pat0; ptr[1] = pCache->pat1;
+ } else {
+ CARD32 *ptr;
+ DDXPointPtr pPoint = pCache->offsets;
+ int patx, paty, i;
+
+ for(i = 0; i < 64; i++, pPoint++) {
+ patx = pCache->pat0; paty = pCache->pat1;
+ XAARotateMonoPattern(&patx, &paty, i & 0x07, i >> 3,
+ (infoRec->Mono8x8PatternFillFlags &
+ BIT_ORDER_IN_BYTE_MSBFIRST));
+ ptr = (CARD32*)(data + (pad * pPoint->y) + (Bpp * pPoint->x));
+ ptr[0] = patx; ptr[1] = paty;
+ }
+ }
+
+ (*infoRec->WritePixmapToCache)(pScrn, pCache->x, pCache->y,
+ pCache->w, pCache->h, data, pad, pScrn->bitsPerPixel, pScrn->depth);
+
+ free(data);
+}
+
+void
+XAAWriteColor8x8PatternToCache(
+ ScrnInfoPtr pScrn,
+ PixmapPtr pPix,
+ XAACacheInfoPtr pCache
+){
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCRNINFOPTR(pScrn);
+ XAAPixmapPtr pixPriv = XAA_GET_PIXMAP_PRIVATE(pPix);
+ XAAPixmapCachePrivatePtr pCachePriv =
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate;
+ int pad, i, w, h, nw, nh, Bpp;
+ unsigned char *data, *srcPtr, *dstPtr;
+
+ pCache->offsets = pCachePriv->ColorOffsets;
+
+ if(pixPriv->flags & REDUCIBLE_TO_2_COLOR) {
+ CARD32* ptr;
+ pad = BitmapBytePad(pCache->w);
+ data = (unsigned char*)malloc(pad * pCache->h);
+ if(!data) return;
+
+ if(infoRec->Color8x8PatternFillFlags &
+ HARDWARE_PATTERN_PROGRAMMED_ORIGIN) {
+ ptr = (CARD32*)data;
+ ptr[0] = pCache->pat0; ptr[1] = pCache->pat1;
+ } else {
+ int patx, paty;
+
+ ptr = (CARD32*)data;
+ ptr[0] = ptr[2] = pCache->pat0; ptr[1] = ptr[3] = pCache->pat1;
+ for(i = 1; i < 8; i++) {
+ patx = pCache->pat0; paty = pCache->pat1;
+ XAARotateMonoPattern(&patx, &paty, i, 0,
+ (infoRec->Mono8x8PatternFillFlags &
+ BIT_ORDER_IN_BYTE_MSBFIRST));
+ ptr = (CARD32*)(data + (pad * i));
+ ptr[0] = ptr[2] = patx; ptr[1] = ptr[3] = paty;
+ }
+ }
+
+ (*infoRec->WriteBitmapToCache)(pScrn, pCache->x, pCache->y,
+ pCache->w, pCache->h, data, pad, pCache->fg, pCache->bg);
+
+ free(data);
+ return;
+ }
+
+ Bpp = pScrn->bitsPerPixel >> 3;
+ h = min(8,pPix->drawable.height);
+ w = min(8,pPix->drawable.width);
+ pad = BitmapBytePad(pCache->w * pScrn->bitsPerPixel);
+
+ data = (unsigned char*)malloc(pad * pCache->h);
+ if(!data) return;
+
+ /* Write and expand horizontally. */
+ for (i = h, dstPtr = data, srcPtr = pPix->devPrivate.ptr; i--;
+ srcPtr += pPix->devKind, dstPtr += pScrn->bitsPerPixel) {
+ nw = w;
+ memcpy(dstPtr, srcPtr, w * Bpp);
+ while (nw != 8) {
+ memcpy(dstPtr + (nw * Bpp), dstPtr, nw * Bpp);
+ nw <<= 1;
+ }
+ }
+ nh = h;
+ /* Expand vertically. */
+ while (nh != 8) {
+ memcpy(data + (nh*pScrn->bitsPerPixel), data, nh*pScrn->bitsPerPixel);
+ nh <<= 1;
+ }
+
+ if(!(infoRec->Color8x8PatternFillFlags &
+ HARDWARE_PATTERN_PROGRAMMED_ORIGIN)){
+ int j;
+ unsigned char *ptr = data + (128 * Bpp);
+
+ memcpy(data + (64 * Bpp), data, 64 * Bpp);
+ for(i = 1; i < 8; i++, ptr += (128 * Bpp)) {
+ for(j = 0; j < 8; j++) {
+ memcpy(ptr + (j * 8) * Bpp, data + (j * 8 + i) * Bpp,
+ (8 - i) * Bpp);
+ memcpy(ptr + (j * 8 + 8 - i) * Bpp, data + j * 8 * Bpp, i*Bpp);
+ }
+ memcpy(ptr + (64 * Bpp), ptr, 64 * Bpp);
+ }
+ }
+
+ (*infoRec->WritePixmapToCache)(pScrn, pCache->x, pCache->y,
+ pCache->w, pCache->h, data, pad, pScrn->bitsPerPixel, pScrn->depth);
+
+ free(data);
+}
+
+
+
+int
+XAAStippledFillChooser(GCPtr pGC)
+{
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_GC(pGC);
+ PixmapPtr pPixmap = pGC->stipple;
+ XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap);
+
+ if(!(pPriv->flags & REDUCIBILITY_CHECKED) &&
+ (infoRec->CanDoMono8x8 || infoRec->CanDoColor8x8)) {
+ XAACheckStippleReducibility(pPixmap);
+ }
+
+
+ if(pPriv->flags & REDUCIBLE_TO_8x8) {
+ if(infoRec->CanDoMono8x8 &&
+ !(infoRec->FillMono8x8PatternSpansFlags & NO_TRANSPARENCY) &&
+ ((pGC->alu == GXcopy) || !(infoRec->FillMono8x8PatternSpansFlags &
+ TRANSPARENCY_GXCOPY_ONLY)) &&
+ CHECK_ROP(pGC,infoRec->FillMono8x8PatternSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillMono8x8PatternSpansFlags) &&
+ CHECK_FG(pGC,infoRec->FillMono8x8PatternSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillMono8x8PatternSpansFlags)) {
+
+ return DO_MONO_8x8;
+ }
+
+ if(infoRec->CanDoColor8x8 &&
+ !(infoRec->FillColor8x8PatternSpansFlags & NO_TRANSPARENCY) &&
+ ((pGC->alu == GXcopy) || !(infoRec->FillColor8x8PatternSpansFlags &
+ TRANSPARENCY_GXCOPY_ONLY)) &&
+ CHECK_ROP(pGC,infoRec->FillColor8x8PatternSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillColor8x8PatternSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillColor8x8PatternSpansFlags)) {
+
+ return DO_COLOR_8x8;
+ }
+ }
+
+ if(infoRec->UsingPixmapCache && infoRec->FillCacheExpandSpans &&
+ (pPixmap->drawable.height <= infoRec->MaxCacheableStippleHeight) &&
+ (pPixmap->drawable.width <= infoRec->MaxCacheableStippleWidth /
+ infoRec->CacheColorExpandDensity) &&
+ !(infoRec->FillCacheExpandSpansFlags & NO_TRANSPARENCY) &&
+ ((pGC->alu == GXcopy) || !(infoRec->FillCacheExpandSpansFlags &
+ TRANSPARENCY_GXCOPY_ONLY)) &&
+ CHECK_ROP(pGC,infoRec->FillCacheExpandSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillCacheExpandSpansFlags) &&
+ CHECK_FG(pGC,infoRec->FillCacheExpandSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillCacheExpandSpansFlags)) {
+
+ return DO_CACHE_EXPAND;
+ }
+
+
+ if(infoRec->UsingPixmapCache &&
+ !(infoRec->PixmapCacheFlags & DO_NOT_BLIT_STIPPLES) &&
+ infoRec->FillCacheBltSpans &&
+ (pPixmap->drawable.height <= infoRec->MaxCacheableTileHeight) &&
+ (pPixmap->drawable.width <= infoRec->MaxCacheableTileWidth) &&
+ !(infoRec->FillCacheBltSpansFlags & NO_TRANSPARENCY) &&
+ ((pGC->alu == GXcopy) || !(infoRec->FillCacheBltSpansFlags &
+ TRANSPARENCY_GXCOPY_ONLY)) &&
+ CHECK_ROP(pGC,infoRec->FillCacheBltSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillCacheBltSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillCacheBltSpansFlags)) {
+
+ return DO_CACHE_BLT;
+ }
+
+ if(infoRec->FillColorExpandSpans &&
+ !(infoRec->FillColorExpandSpansFlags & NO_TRANSPARENCY) &&
+ ((pGC->alu == GXcopy) || !(infoRec->FillColorExpandSpansFlags &
+ TRANSPARENCY_GXCOPY_ONLY)) &&
+ CHECK_ROP(pGC,infoRec->FillColorExpandSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillColorExpandSpansFlags) &&
+ CHECK_FG(pGC,infoRec->FillColorExpandSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillColorExpandSpansFlags)) {
+
+ return DO_COLOR_EXPAND;
+ }
+
+ return 0;
+}
+
+
+int
+XAAOpaqueStippledFillChooser(GCPtr pGC)
+{
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_GC(pGC);
+ PixmapPtr pPixmap = pGC->stipple;
+ XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap);
+
+ if(XAA_DEPTH_BUG(pGC))
+ return 0;
+
+ if(!(pPriv->flags & REDUCIBILITY_CHECKED) &&
+ (infoRec->CanDoMono8x8 || infoRec->CanDoColor8x8)) {
+ XAACheckStippleReducibility(pPixmap);
+ }
+
+ if(pPriv->flags & REDUCIBLE_TO_8x8) {
+ if(infoRec->CanDoMono8x8 &&
+ !(infoRec->FillMono8x8PatternSpansFlags & TRANSPARENCY_ONLY) &&
+ CHECK_ROP(pGC,infoRec->FillMono8x8PatternSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillMono8x8PatternSpansFlags) &&
+ CHECK_COLORS(pGC,infoRec->FillMono8x8PatternSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillMono8x8PatternSpansFlags)) {
+
+ return DO_MONO_8x8;
+ }
+
+ if(infoRec->CanDoColor8x8 &&
+ CHECK_ROP(pGC,infoRec->FillColor8x8PatternSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillColor8x8PatternSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillColor8x8PatternSpansFlags)) {
+
+ return DO_COLOR_8x8;
+ }
+ }
+
+ if(infoRec->UsingPixmapCache && infoRec->FillCacheExpandSpans &&
+ (pPixmap->drawable.height <= infoRec->MaxCacheableStippleHeight) &&
+ (pPixmap->drawable.width <= infoRec->MaxCacheableStippleWidth /
+ infoRec->CacheColorExpandDensity) &&
+ !(infoRec->FillCacheExpandSpansFlags & TRANSPARENCY_ONLY) &&
+ CHECK_ROP(pGC,infoRec->FillCacheExpandSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillCacheExpandSpansFlags) &&
+ CHECK_COLORS(pGC,infoRec->FillCacheExpandSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillCacheExpandSpansFlags)) {
+
+ return DO_CACHE_EXPAND;
+ }
+
+ if(infoRec->UsingPixmapCache &&
+ !(infoRec->PixmapCacheFlags & DO_NOT_BLIT_STIPPLES) &&
+ infoRec->FillCacheBltSpans &&
+ (pPixmap->drawable.height <= infoRec->MaxCacheableTileHeight) &&
+ (pPixmap->drawable.width <= infoRec->MaxCacheableTileWidth) &&
+ CHECK_ROP(pGC,infoRec->FillCacheBltSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillCacheBltSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillCacheBltSpansFlags)) {
+
+ return DO_CACHE_BLT;
+ }
+
+ if(infoRec->FillColorExpandSpans &&
+ !(infoRec->FillColorExpandSpansFlags & TRANSPARENCY_ONLY) &&
+ CHECK_ROP(pGC,infoRec->FillColorExpandSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillColorExpandSpansFlags) &&
+ CHECK_COLORS(pGC,infoRec->FillColorExpandSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillColorExpandSpansFlags)) {
+
+ return DO_COLOR_EXPAND;
+ }
+
+ return 0;
+}
+
+
+
+int
+XAATiledFillChooser(GCPtr pGC)
+{
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_GC(pGC);
+ PixmapPtr pPixmap = pGC->tile.pixmap;
+ XAAPixmapPtr pPriv = XAA_GET_PIXMAP_PRIVATE(pPixmap);
+
+ if(IS_OFFSCREEN_PIXMAP(pPixmap) && infoRec->FillCacheBltSpans &&
+ CHECK_ROP(pGC,infoRec->FillCacheBltSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillCacheBltSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillCacheBltSpansFlags)) {
+
+ return DO_PIXMAP_COPY;
+ }
+
+ if(!(pPriv->flags & REDUCIBILITY_CHECKED) &&
+ (infoRec->CanDoMono8x8 || infoRec->CanDoColor8x8)) {
+ XAACheckTileReducibility(pPixmap,infoRec->CanDoMono8x8);
+ }
+
+ if(pPriv->flags & REDUCIBLE_TO_8x8) {
+ if((pPriv->flags & REDUCIBLE_TO_2_COLOR) && infoRec->CanDoMono8x8 &&
+ !(infoRec->FillMono8x8PatternSpansFlags & TRANSPARENCY_ONLY) &&
+ CHECK_ROP(pGC,infoRec->FillMono8x8PatternSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillMono8x8PatternSpansFlags) &&
+ (!(infoRec->FillMono8x8PatternSpansFlags & RGB_EQUAL) ||
+ (CHECK_RGB_EQUAL(pPriv->fg) && CHECK_RGB_EQUAL(pPriv->bg))) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillMono8x8PatternSpansFlags)) {
+
+ return DO_MONO_8x8;
+ }
+
+ if(infoRec->CanDoColor8x8 &&
+ CHECK_ROP(pGC,infoRec->FillColor8x8PatternSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillColor8x8PatternSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillColor8x8PatternSpansFlags)) {
+
+ return DO_COLOR_8x8;
+ }
+ }
+
+ if(infoRec->UsingPixmapCache && infoRec->FillCacheBltSpans &&
+ (pPixmap->drawable.height <= infoRec->MaxCacheableTileHeight) &&
+ (pPixmap->drawable.width <= infoRec->MaxCacheableTileWidth) &&
+ CHECK_ROP(pGC,infoRec->FillCacheBltSpansFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillCacheBltSpansFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillCacheBltSpansFlags)) {
+
+ return DO_CACHE_BLT;
+ }
+
+ if(infoRec->FillImageWriteRects &&
+ CHECK_NO_GXCOPY(pGC,infoRec->FillImageWriteRectsFlags) &&
+ CHECK_ROP(pGC,infoRec->FillImageWriteRectsFlags) &&
+ CHECK_ROPSRC(pGC,infoRec->FillImageWriteRectsFlags) &&
+ CHECK_PLANEMASK(pGC,infoRec->FillImageWriteRectsFlags)) {
+
+ return DO_IMAGE_WRITE;
+ }
+
+ return 0;
+}
+
+
+static int RotateMasksX[8] = {
+ 0xFFFFFFFF, 0x7F7F7F7F, 0x3F3F3F3F, 0x1F1F1F1F,
+ 0x0F0F0F0F, 0x07070707, 0x03030303, 0x01010101
+};
+
+static int RotateMasksY[4] = {
+ 0xFFFFFFFF, 0x00FFFFFF, 0x0000FFFF, 0x000000FF
+};
+
+void
+XAARotateMonoPattern(
+ int *pat0, int *pat1,
+ int xorg, int yorg,
+ Bool msbfirst
+){
+ int tmp, mask;
+
+ if(xorg) {
+ if(msbfirst) xorg = 8 - xorg;
+ mask = RotateMasksX[xorg];
+ *pat0 = ((*pat0 >> xorg) & mask) | ((*pat0 << (8 - xorg)) & ~mask);
+ *pat1 = ((*pat1 >> xorg) & mask) | ((*pat1 << (8 - xorg)) & ~mask);
+ }
+ if(yorg >= 4) {
+ tmp = *pat0; *pat0 = *pat1; *pat1 = tmp;
+ yorg -= 4;
+ }
+ if(yorg) {
+ mask = RotateMasksY[yorg];
+ yorg <<= 3;
+ tmp = *pat0;
+ *pat0 = ((*pat0 >> yorg) & mask) | ((*pat1 << (32 - yorg)) & ~mask);
+ *pat1 = ((*pat1 >> yorg) & mask) | ((tmp << (32 - yorg)) & ~mask);
+ }
+}
+
+
+
+void
+XAAInvalidatePixmapCache(ScreenPtr pScreen)
+{
+ XAAInfoRecPtr infoRec = GET_XAAINFORECPTR_FROM_SCREEN(pScreen);
+ XAAPixmapCachePrivatePtr pCachePriv =
+ (XAAPixmapCachePrivatePtr)infoRec->PixmapCachePrivate;
+ int i;
+
+ if(!pCachePriv) return;
+
+ for(i = 0; i < pCachePriv->Num512x512; i++)
+ (pCachePriv->Info512)[i].serialNumber = 0;
+ for(i = 0; i < pCachePriv->Num256x256; i++)
+ (pCachePriv->Info256)[i].serialNumber = 0;
+ for(i = 0; i < pCachePriv->Num128x128; i++)
+ (pCachePriv->Info128)[i].serialNumber = 0;
+ for(i = 0; i < pCachePriv->NumPartial; i++)
+ (pCachePriv->InfoPartial)[i].serialNumber = 0;
+ for(i = 0; i < pCachePriv->NumMono; i++)
+ (pCachePriv->InfoMono)[i].serialNumber = 0;
+ for(i = 0; i < pCachePriv->NumColor; i++)
+ (pCachePriv->InfoColor)[i].serialNumber = 0;
+}
|