diff options
Diffstat (limited to 'xorg-server/hw/xgl/glxext/xglglxlog.c')
-rw-r--r-- | xorg-server/hw/xgl/glxext/xglglxlog.c | 4519 |
1 files changed, 0 insertions, 4519 deletions
diff --git a/xorg-server/hw/xgl/glxext/xglglxlog.c b/xorg-server/hw/xgl/glxext/xglglxlog.c deleted file mode 100644 index 0f194c9ed..000000000 --- a/xorg-server/hw/xgl/glxext/xglglxlog.c +++ /dev/null @@ -1,4519 +0,0 @@ -/* - * Copyright © 2005 Novell, Inc. - * - * Permission to use, copy, modify, distribute, and sell this software - * and its documentation for any purpose is hereby granted without - * fee, provided that the above copyright notice appear in all copies - * and that both that copyright notice and this permission notice - * appear in supporting documentation, and that the name of - * Novell, Inc. not be used in advertising or publicity pertaining to - * distribution of the software without specific, written prior permission. - * Novell, Inc. makes no representations about the suitability of this - * software for any purpose. It is provided "as is" without express or - * implied warranty. - * - * NOVELL, INC. DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN - * NO EVENT SHALL NOVELL, INC. BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS - * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, - * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION - * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. - * - * Author: David Reveman <davidr@novell.com> - */ - -#include "xglglx.h" -#include "xglglxext.h" -#include "glapitable.h" - -#ifndef NGLXEXTLOG - -static struct _glapi_table *nativeRenderTable = 0; - -static FILE *logFp = 0; - -static Bool logVertexAttribs = FALSE; - -static struct VertexAttribCount { - int n; - char *name; -} vCnt[] = { - { 0, "glArrayElement" }, - { 0, "glCallList" }, - { 0, "glCallLists" }, - { 0, "glColor3bv" }, - { 0, "glColor3dv" }, - { 0, "glColor3fv" }, - { 0, "glColor3iv" }, - { 0, "glColor3sv" }, - { 0, "glColor3ubv" }, - { 0, "glColor3uiv" }, - { 0, "glColor3usv" }, - { 0, "glColor4bv" }, - { 0, "glColor4dv" }, - { 0, "glColor4fv" }, - { 0, "glColor4iv" }, - { 0, "glColor4sv" }, - { 0, "glColor4ubv" }, - { 0, "glColor4uiv" }, - { 0, "glColor4usv" }, - { 0, "glEdgeFlagv" }, - { 0, "glEvalCoord1dv" }, - { 0, "glEvalCoord1fv" }, - { 0, "glEvalCoord2dv" }, - { 0, "glEvalCoord2fv" }, - { 0, "glEvalPoint1" }, - { 0, "glEvalPoint2" }, - { 0, "glIndexdv" }, - { 0, "glIndexfv" }, - { 0, "glIndexiv" }, - { 0, "glIndexsv" }, - { 0, "glIndexubv" }, - { 0, "glMaterialf" }, - { 0, "glMaterialfv" }, - { 0, "glMateriali" }, - { 0, "glMaterialiv" }, - { 0, "glNormal3bv" }, - { 0, "glNormal3dv" }, - { 0, "glNormal3fv" }, - { 0, "glNormal3iv" }, - { 0, "glNormal3sv" }, - { 0, "glTexCoord1dv" }, - { 0, "glTexCoord1fv" }, - { 0, "glTexCoord1iv" }, - { 0, "glTexCoord1sv" }, - { 0, "glTexCoord2dv" }, - { 0, "glTexCoord2fv" }, - { 0, "glTexCoord2iv" }, - { 0, "glTexCoord2sv" }, - { 0, "glTexCoord3dv" }, - { 0, "glTexCoord3fv" }, - { 0, "glTexCoord3iv" }, - { 0, "glTexCoord3sv" }, - { 0, "glTexCoord4dv" }, - { 0, "glTexCoord4fv" }, - { 0, "glTexCoord4iv" }, - { 0, "glTexCoord4sv" }, - { 0, "glVertex2dv" }, - { 0, "glVertex2fv" }, - { 0, "glVertex2iv" }, - { 0, "glVertex2sv" }, - { 0, "glVertex3dv" }, - { 0, "glVertex3fv" }, - { 0, "glVertex3iv" }, - { 0, "glVertex3sv" }, - { 0, "glVertex4dv" }, - { 0, "glVertex4fv" }, - { 0, "glVertex4iv" }, - { 0, "glVertex4sv" }, - { 0, "glMultiTexCoord1dv" }, - { 0, "glMultiTexCoord1fv" }, - { 0, "glMultiTexCoord1iv" }, - { 0, "glMultiTexCoord1sv" }, - { 0, "glMultiTexCoord2dv" }, - { 0, "glMultiTexCoord2fv" }, - { 0, "glMultiTexCoord2iv" }, - { 0, "glMultiTexCoord2sv" }, - { 0, "glMultiTexCoord3dv" }, - { 0, "glMultiTexCoord3fv" }, - { 0, "glMultiTexCoord3iv" }, - { 0, "glMultiTexCoord3sv" }, - { 0, "glMultiTexCoord4dv" }, - { 0, "glMultiTexCoord4fv" }, - { 0, "glMultiTexCoord4iv" }, - { 0, "glMultiTexCoord4sv" }, - { 0, "glFogCoordfv" }, - { 0, "glFogCoorddv" }, - { 0, "glSecondaryColor3bv" }, - { 0, "glSecondaryColor3dv" }, - { 0, "glSecondaryColor3fv" }, - { 0, "glSecondaryColor3iv" }, - { 0, "glSecondaryColor3sv" }, - { 0, "glSecondaryColor3ubv" }, - { 0, "glSecondaryColor3uiv" }, - { 0, "glSecondaryColor3usv" } -}; - -#define arrayElementIndex 0 -#define callListIndex 1 -#define callListsIndex 2 -#define color3bvIndex 3 -#define color3dvIndex 4 -#define color3fvIndex 5 -#define color3ivIndex 6 -#define color3svIndex 7 -#define color3ubvIndex 8 -#define color3uivIndex 9 -#define color3usvIndex 10 -#define color4bvIndex 11 -#define color4dvIndex 12 -#define color4fvIndex 13 -#define color4ivIndex 14 -#define color4svIndex 15 -#define color4ubvIndex 16 -#define color4uivIndex 17 -#define color4usvIndex 18 -#define edgeFlagvIndex 19 -#define evalCoord1dvIndex 20 -#define evalCoord1fvIndex 21 -#define evalCoord2dvIndex 22 -#define evalCoord2fvIndex 23 -#define evalPoint1Index 24 -#define evalPoint2Index 25 -#define indexdvIndex 26 -#define indexfvIndex 27 -#define indexivIndex 28 -#define indexsvIndex 29 -#define indexubvIndex 30 -#define materialfIndex 31 -#define materialfvIndex 32 -#define materialiIndex 33 -#define materialivIndex 34 -#define normal3bvIndex 35 -#define normal3dvIndex 36 -#define normal3fvIndex 37 -#define normal3ivIndex 38 -#define normal3svIndex 39 -#define texCoord1dvIndex 40 -#define texCoord1fvIndex 41 -#define texCoord1ivIndex 42 -#define texCoord1svIndex 43 -#define texCoord2dvIndex 44 -#define texCoord2fvIndex 45 -#define texCoord2ivIndex 46 -#define texCoord2svIndex 47 -#define texCoord3dvIndex 48 -#define texCoord3fvIndex 49 -#define texCoord3ivIndex 50 -#define texCoord3svIndex 51 -#define texCoord4dvIndex 52 -#define texCoord4fvIndex 53 -#define texCoord4ivIndex 54 -#define texCoord4svIndex 55 -#define vertex2dvIndex 56 -#define vertex2fvIndex 57 -#define vertex2ivIndex 58 -#define vertex2svIndex 59 -#define vertex3dvIndex 60 -#define vertex3fvIndex 61 -#define vertex3ivIndex 62 -#define vertex3svIndex 63 -#define vertex4dvIndex 64 -#define vertex4fvIndex 65 -#define vertex4ivIndex 66 -#define vertex4svIndex 67 -#define multiTexCoord1dvIndex 68 -#define multiTexCoord1fvIndex 69 -#define multiTexCoord1ivIndex 70 -#define multiTexCoord1svIndex 71 -#define multiTexCoord2dvIndex 72 -#define multiTexCoord2fvIndex 73 -#define multiTexCoord2ivIndex 74 -#define multiTexCoord2svIndex 75 -#define multiTexCoord3dvIndex 76 -#define multiTexCoord3fvIndex 77 -#define multiTexCoord3ivIndex 78 -#define multiTexCoord3svIndex 79 -#define multiTexCoord4dvIndex 80 -#define multiTexCoord4fvIndex 81 -#define multiTexCoord4ivIndex 82 -#define multiTexCoord4svIndex 83 -#define fogCoordfvIndex 84 -#define fogCoorddvIndex 85 -#define secondaryColor3bvIndex 86 -#define secondaryColor3dvIndex 87 -#define secondaryColor3fvIndex 88 -#define secondaryColor3ivIndex 89 -#define secondaryColor3svIndex 90 -#define secondaryColor3ubvIndex 91 -#define secondaryColor3uivIndex 92 -#define secondaryColor3usvIndex 93 - -static void -logAccum (GLenum op, - GLfloat value) -{ - fprintf (logFp, "glAccum (0x%x, %f)\n", op, value); - (*nativeRenderTable->Accum) (op, value); -} - -static void -logAlphaFunc (GLenum func, - GLclampf ref) -{ - fprintf (logFp, "glAlphaFunc (0x%x, %f)\n", func, ref); - (*nativeRenderTable->AlphaFunc) (func, ref); -} - -static GLboolean -logAreTexturesResident (GLsizei n, - const GLuint *textures, - GLboolean *residences) -{ - fprintf (logFp, "glAreTexturesResident (%d, %p, %p)\n", n, textures, - residences); - return (*nativeRenderTable->AreTexturesResident) (n, textures, - residences); -} - -static void -logArrayElement (GLint i) -{ - vCnt[arrayElementIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glArrayElement (%d)\n", i); - (*nativeRenderTable->ArrayElement) (i); -} - -static void -logBegin (GLenum mode) -{ - fprintf (logFp, "glBegin (0x%x)\n", mode); - (*nativeRenderTable->Begin) (mode); -} - -static void -logBindTexture (GLenum target, - GLuint texture) -{ - fprintf (logFp, "glBindTexture (0x%x, %u)\n", target, texture); - (*nativeRenderTable->BindTexture) (target, texture); -} - -static void -logBitmap (GLsizei width, - GLsizei height, - GLfloat xorig, - GLfloat yorig, - GLfloat xmove, - GLfloat ymove, - const GLubyte *bitmap) -{ - fprintf (logFp, "glBitmap (%d, %d, %f, %f, %f, %f, %p)\n", - width, height, xorig, yorig, xmove, ymove, bitmap); - (*nativeRenderTable->Bitmap) (width, height, xorig, yorig, - xmove, ymove, bitmap); -} - -static void -logBlendFunc (GLenum sfactor, - GLenum dfactor) -{ - fprintf (logFp, "glBlendFunc (0x%x, 0x%x)\n", sfactor, dfactor); - (*nativeRenderTable->BlendFunc) (sfactor, dfactor); -} - -static void -logCallList (GLuint list) -{ - vCnt[callListIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glCallList (%u)\n", list); - (*nativeRenderTable->CallList) (list); -} - -static void -logCallLists (GLsizei n, - GLenum type, - const void *lists) -{ - vCnt[callListsIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glCallLists (%d, 0x%x, %p)\n", n, type, lists); - (*nativeRenderTable->CallLists) (n, type, lists); -} - -static void -logClear (GLbitfield mask) -{ - fprintf (logFp, "glClear (0x%x)\n", mask); - (*nativeRenderTable->Clear) (mask); -} - -static void -logClearAccum (GLfloat red, - GLfloat green, - GLfloat blue, - GLfloat alpha) -{ - fprintf (logFp, "glClearAccum (%f, %f, %f, %f)\n", - red, green, blue, alpha); - (*nativeRenderTable->ClearAccum) (red, green, blue, alpha); -} - -static void -logClearColor (GLclampf red, - GLclampf green, - GLclampf blue, - GLclampf alpha) -{ - fprintf (logFp, "glClearColor (%f, %f, %f, %f)\n", - red, green, blue, alpha); - (*nativeRenderTable->ClearColor) (red, green, blue, alpha); -} - -static void -logClearDepth (GLclampd depth) -{ - fprintf (logFp, "glClearDepth (%f)\n", depth); - (*nativeRenderTable->ClearDepth) (depth); -} - -static void -logClearIndex (GLfloat c) -{ - fprintf (logFp, "glClearIndex (%f)\n", c); - (*nativeRenderTable->ClearIndex) (c); -} - -static void -logClearStencil (GLint s) -{ - fprintf (logFp, "glClearStencil (%d)\n", s); - (*nativeRenderTable->ClearStencil) (s); -} - -static void -logClipPlane (GLenum plane, - const GLdouble *equation) -{ - fprintf (logFp, "glClipPlane (0x%x, %p)\n", plane, equation); - (*nativeRenderTable->ClipPlane) (plane, equation); -} - -static void -logColor3bv (const GLbyte *v) -{ - vCnt[color3bvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor3bv (%p)\n", v); - (*nativeRenderTable->Color3bv) (v); -} - -static void -logColor3dv (const GLdouble *v) -{ - vCnt[color3dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor3dv (%p)\n", v); - (*nativeRenderTable->Color3dv) (v); -} - -static void -logColor3fv (const GLfloat *v) -{ - vCnt[color3fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor3fv (%p)\n", v); - (*nativeRenderTable->Color3fv) (v); -} - -static void -logColor3iv (const GLint *v) -{ - vCnt[color3ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor3iv (%p)\n", v); - (*nativeRenderTable->Color3iv) (v); -} - -static void -logColor3sv (const GLshort *v) -{ - vCnt[color3svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor3sv (%p)\n", v); - (*nativeRenderTable->Color3sv) (v); -} - -static void -logColor3ubv (const GLubyte *v) -{ - vCnt[color3ubvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor3ubv (%p)\n", v); - (*nativeRenderTable->Color3ubv) (v); -} - -static void -logColor3uiv (const GLuint *v) -{ - vCnt[color3uivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor3uiv (%p)\n", v); - (*nativeRenderTable->Color3uiv) (v); -} - -static void -logColor3usv (const GLushort *v) -{ - vCnt[color3usvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor3usv (%p)\n", v); - (*nativeRenderTable->Color3usv) (v); -} - -static void -logColor4bv (const GLbyte *v) -{ - vCnt[color4bvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor4bv (%p)\n", v); - (*nativeRenderTable->Color4bv) (v); -} - -static void -logColor4dv (const GLdouble *v) -{ - vCnt[color4dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor4dv (%p)\n", v); - (*nativeRenderTable->Color4dv) (v); -} - -static void -logColor4fv (const GLfloat *v) -{ - vCnt[color4fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor4fv (%p)\n", v); - (*nativeRenderTable->Color4fv) (v); -} - -static void -logColor4iv (const GLint *v) -{ - vCnt[color4ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor4iv (%p)\n", v); - (*nativeRenderTable->Color4iv) (v); -} - -static void -logColor4sv (const GLshort *v) -{ - vCnt[color4svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor4sv (%p)\n", v); - (*nativeRenderTable->Color4sv) (v); -} - -static void -logColor4ubv (const GLubyte *v) -{ - vCnt[color4ubvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor4ubv (%p)\n", v); - (*nativeRenderTable->Color4ubv) (v); -} - -static void -logColor4uiv(const GLuint *v) -{ - vCnt[color4uivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor4uiv (%p)\n", v); - (*nativeRenderTable->Color4uiv) (v); -} - -static void -logColor4usv (const GLushort *v) -{ - vCnt[color4usvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glColor4usv (%p)\n", v); - (*nativeRenderTable->Color4usv) (v); -} - -static void -logColorMask (GLboolean red, - GLboolean green, - GLboolean blue, - GLboolean alpha) -{ - fprintf (logFp, "glColorMask (%d, %d, %d, %d)\n", red, green, blue, alpha); - (*nativeRenderTable->ColorMask) (red, green, blue, alpha); -} - -static void -logColorMaterial (GLenum face, - GLenum mode) -{ - fprintf (logFp, "glColorMaterial (0x%x, 0x%x)\n", face, mode); - (*nativeRenderTable->ColorMaterial) (face, mode); -} - -static void -logColorPointer (GLint size, - GLenum type, - GLsizei stride, - const void *pointer) -{ - fprintf (logFp, "glColorPointer (%d, 0x%x, %d, %p)\n", - size, type, stride, pointer); - (*nativeRenderTable->ColorPointer) (size, type, stride, pointer); -} - -static void -logCopyPixels (GLint x, - GLint y, - GLsizei width, - GLsizei height, - GLenum type) -{ - fprintf (logFp, "glCopyPixels (%d, %d, %d, %d, 0x%x)\n", - x, y, width, height, type); - (*nativeRenderTable->CopyPixels) (x, y, width, height, type); -} - -static void -logCopyTexImage1D (GLenum target, - GLint level, - GLenum internalFormat, - GLint x, - GLint y, - GLsizei width, - GLint border) -{ - fprintf (logFp, "glCopyTexImage1D (0x%x, %d, 0x%x, %d, %d, %d, %d)\n", - target, level, internalFormat, x, y, width, border); - (*nativeRenderTable->CopyTexImage1D) (target, level, internalFormat, - x, y, width, border); -} - -static void -logCopyTexImage2D (GLenum target, - GLint level, - GLenum internalFormat, - GLint x, - GLint y, - GLsizei width, - GLsizei height, - GLint border) -{ - fprintf (logFp, "glCopyTexImage2D (0x%x, %d, 0x%x, %d, %d, %d, %d, %d)\n", - target, level, internalFormat, x, y, width, height, border); - (*nativeRenderTable->CopyTexImage2D) (target, level, internalFormat, - x, y, width, height, border); -} - -static void -logCopyTexSubImage1D (GLenum target, - GLint level, - GLint xoffset, - GLint x, - GLint y, - GLsizei width) -{ - fprintf (logFp, "glCopyTexSubImage1D (0x%x, %d, %d, %d, %d, %d)\n", - target, level, xoffset, x, y, width); - (*nativeRenderTable->CopyTexSubImage1D) (target, level, xoffset, x, y, - width); -} - -static void -logCopyTexSubImage2D (GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint x, - GLint y, - GLsizei width, - GLsizei height) -{ - fprintf (logFp, "glCopyTexSubImage2D (0x%x, %d, %d, %d, %d, %d, %d, %d)\n", - target, level, xoffset, yoffset, x, y, width, height); - (*nativeRenderTable->CopyTexSubImage2D) (target, level, - xoffset, yoffset, x, y, - width, height); -} - -static void -logCullFace (GLenum mode) -{ - fprintf (logFp, "glCullFace (0x%x)\n", mode); - (*nativeRenderTable->CullFace) (mode); -} - -static void -logDeleteLists (GLuint list, - GLsizei range) -{ - fprintf (logFp, "glDeleteLists (%d, %d)\n", list, range); - (*nativeRenderTable->DeleteLists) (list, range); -} - -static void -logDeleteTextures (GLsizei n, const GLuint *textures) -{ - fprintf (logFp, "glDeleteTextures (%d, %p)\n", n, textures); - (*nativeRenderTable->DeleteTextures) (n, textures); -} - -static void -logDepthFunc (GLenum func) -{ - fprintf (logFp, "glDepthFunc (0x%x)\n", func); - (*nativeRenderTable->DepthFunc) (func); -} - -static void -logDepthMask (GLboolean flag) -{ - fprintf (logFp, "glDepthMask (%d)\n", flag); - (*nativeRenderTable->DepthMask) (flag); -} - -static void -logDepthRange (GLclampd zNear, - GLclampd zFar) -{ - fprintf (logFp, "glDepthRange (%f, %f)\n", zNear, zFar); - (*nativeRenderTable->DepthRange) (zNear, zFar); -} - -static void -logDisable (GLenum cap) -{ - fprintf (logFp, "glDisable (0x%x)\n", cap); - (*nativeRenderTable->Disable) (cap); -} - -static void -logDisableClientState (GLenum array) -{ - fprintf (logFp, "glDisableClientState (0x%x)\n", array); - (*nativeRenderTable->DisableClientState) (array); -} - -static void -logDrawArrays (GLenum mode, - GLint first, - GLsizei count) -{ - fprintf (logFp, "glDrawArrays (0x%x, %d, %d)\n", mode, first, count); - (*nativeRenderTable->DrawArrays) (mode, first, count); -} - -static void -logDrawBuffer (GLenum mode) -{ - fprintf (logFp, "glDrawBuffer (0x%x)\n", mode); - (*nativeRenderTable->DrawBuffer) (mode); -} - -static void -logDrawElements (GLenum mode, - GLsizei count, - GLenum type, - const void *indices) -{ - fprintf (logFp, "glDrawElements (0x%x, %d, 0x%x, %p)\n", - mode, count, type, indices); - (*nativeRenderTable->DrawElements) (mode, count, type, indices); -} - -static void -logDrawPixels (GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const void *pixels) -{ - fprintf (logFp, "glDrawPixels (%d, %d, 0x%x, 0x%x, %p)\n", - width, height, format, type, pixels); - (*nativeRenderTable->DrawPixels) (width, height, format, type, pixels); -} - -static void -logEdgeFlagPointer (GLsizei stride, - const void *pointer) -{ - fprintf (logFp, "glEdgeFlagPointer (%d, %p)", stride, pointer); - (*nativeRenderTable->EdgeFlagPointer) (stride, pointer); -} - -static void -logEdgeFlagv (const GLboolean *flag) -{ - vCnt[edgeFlagvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glEdgeFlagv (%p)\n", flag); - (*nativeRenderTable->EdgeFlagv) (flag); -} - -static void -logEnable (GLenum cap) -{ - fprintf (logFp, "glEnable (0x%x)\n", cap); - (*nativeRenderTable->Enable) (cap); -} - -static void -logEnableClientState (GLenum array) -{ - fprintf (logFp, "glEnableClientState (0x%x)\n", array); - (*nativeRenderTable->EnableClientState) (array); -} - -static void -logEnd (void) -{ - int i; - - for (i = 0; i < sizeof (vCnt) / sizeof (vCnt[0]); i++) - { - if (vCnt[i].n) - { - fprintf (logFp, " %s: %d\n", vCnt[i].name, vCnt[i].n); - vCnt[i].n = 0; - } - } - - fprintf (logFp, "glEnd ()\n" ); - (*nativeRenderTable->End) (); -} - -static void -logEndList (void) -{ - fprintf (logFp, "glEndList ()\n" ); - (*nativeRenderTable->EndList) (); -} - -static void -logEvalCoord1dv (const GLdouble *u) -{ - vCnt[evalCoord1dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glEvalCoord1dv (%p)\n", u); - (*nativeRenderTable->EvalCoord1dv) (u); -} - -static void -logEvalCoord1fv (const GLfloat *u) -{ - vCnt[evalCoord1fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glEvalCoord1fv (%p)\n", u); - (*nativeRenderTable->EvalCoord1fv) (u); -} - -static void -logEvalCoord2dv (const GLdouble *u) -{ - vCnt[evalCoord2dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glEvalCoord2dv (%p)\n", u); - (*nativeRenderTable->EvalCoord2dv) (u); -} - -static void -logEvalCoord2fv (const GLfloat *u) -{ - vCnt[evalCoord1fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glEvalCoord2fv (%p)\n", u); - (*nativeRenderTable->EvalCoord2fv) (u); -} - -static void -logEvalMesh1 (GLenum mode, - GLint i1, - GLint i2) -{ - fprintf (logFp, "glEvalMesh1 (0x%x, %d, %d)\n", mode, i1, i2); - (*nativeRenderTable->EvalMesh1) (mode, i1, i2 ); -} - -static void -logEvalMesh2 (GLenum mode, - GLint i1, - GLint i2, - GLint j1, - GLint j2) -{ - fprintf (logFp, "glEvalMesh2 (0x%x, %d, %d, %d, %d)\n", - mode, i1, i2, j1, j2); - (*nativeRenderTable->EvalMesh2) (mode, i1, i2, j1, j2); -} - -static void -logEvalPoint1 (GLint i) -{ - vCnt[evalPoint1Index].n++; - if (logVertexAttribs) - fprintf (logFp, "glEvalPoint1 (%d)\n", i); - (*nativeRenderTable->EvalPoint1) (i); -} - -static void -logEvalPoint2 (GLint i, GLint j) -{ - vCnt[evalPoint2Index].n++; - if (logVertexAttribs) - fprintf (logFp, "glEvalPoint2 (%d, %d)\n", i, j); - (*nativeRenderTable->EvalPoint2) (i, j); -} - -static void -logFeedbackBuffer (GLsizei size, - GLenum type, - GLfloat *buffer) -{ - fprintf (logFp, "glFeedbackBuffer (%d, 0x%x, %p)\n", size, type, buffer); - (*nativeRenderTable->FeedbackBuffer) (size, type, buffer); -} - -static void -logFinish (void) -{ - fprintf (logFp, "glFinish ()\n"); - (*nativeRenderTable->Finish) (); -} - -static void -logFlush (void) -{ - fprintf (logFp, "glFlush ()\n"); - (*nativeRenderTable->Flush) (); -} - -static void -logFogf (GLenum pname, - GLfloat param) -{ - fprintf (logFp, "glFogf (0x%x, %f)\n", pname, param); - (*nativeRenderTable->Fogf) (pname, param); -} - -static void -logFogfv (GLenum pname, - const GLfloat *params) -{ - fprintf (logFp, "glFogfv (0x%x, %p)\n", pname, params); - (*nativeRenderTable->Fogfv) (pname, params); -} - -static void -logFogi (GLenum pname, - GLint param) -{ - fprintf (logFp, "glFogi (0x%x, %d)\n", pname, param); - (*nativeRenderTable->Fogi) (pname, param); -} - -static void -logFogiv (GLenum pname, - const GLint *params) -{ - fprintf (logFp, "glFogiv (0x%x, %p)\n", pname, params); - (*nativeRenderTable->Fogiv) (pname, params); -} - -static void -logFrontFace (GLenum mode) -{ - fprintf (logFp, "glFrontFace (0x%x)\n", mode); - (*nativeRenderTable->FrontFace) (mode); -} - -static void -logFrustum (GLdouble left, - GLdouble right, - GLdouble bottom, - GLdouble top, - GLdouble zNear, - GLdouble zFar) -{ - fprintf (logFp, "glFrustum (%f, %f, %f, %f, %f, %f)\n", - left, right, bottom, top, zNear, zFar); - (*nativeRenderTable->Frustum) (left, right, bottom, top, zNear, zFar); -} - -static GLuint -logGenLists (GLsizei range) -{ - fprintf (logFp, "glGenLists (%d)\n", range); - return (*nativeRenderTable->GenLists) (range); -} - -static void -logGenTextures (GLsizei n, - GLuint *textures) -{ - fprintf (logFp, "glGenTextures (%d, %p)\n", n, textures); - (*nativeRenderTable->GenTextures) (n, textures); -} -static void -logGetBooleanv (GLenum pname, - GLboolean *params) -{ - fprintf (logFp, "glGetBooleanv (0x%x, %p)\n", pname, params); - (*nativeRenderTable->GetBooleanv) (pname, params); -} - -static void -logGetClipPlane (GLenum plane, - GLdouble *equation) -{ - fprintf (logFp, "glGetClipPlane (0x%x, %p)\n", plane, equation); - (*nativeRenderTable->GetClipPlane) (plane, equation); -} - -static void -logGetDoublev (GLenum pname, - GLdouble *params) -{ - fprintf (logFp, "glGetDoublev (0x%x, %p)\n", pname, params); - (*nativeRenderTable->GetDoublev) (pname, params); -} - -static GLenum -logGetError (void) -{ - fprintf (logFp, "glGetError ()\n"); - return (*nativeRenderTable->GetError) (); -} - -static void -logGetFloatv (GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetFloatv (0x%x, %p)\n", pname, params); - (*nativeRenderTable->GetFloatv) (pname, params); -} - -static void -logGetIntegerv (GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetIntegerv (0x%x, %p)\n", pname, params); - (*nativeRenderTable->GetIntegerv) (pname, params); -} - -static void -logGetLightfv (GLenum light, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetLightfv (0x%x, 0x%x, %p)\n", light, pname, params); - (*nativeRenderTable->GetLightfv) (light, pname, params); -} - -static void -logGetLightiv (GLenum light, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetLightiv (0x%x, 0x%x, %p)\n", - light, pname, params); - (*nativeRenderTable->GetLightiv) (light, pname, params); -} - -static void -logGetMapdv (GLenum target, - GLenum query, - GLdouble *v) -{ - fprintf (logFp, "glGetMapdv (0x%x, 0x%x, %p)\n", target, query, v); - (*nativeRenderTable->GetMapdv) (target, query, v); -} - -static void -logGetMapfv (GLenum target, - GLenum query, - GLfloat *v) -{ - fprintf (logFp, "glGetMapfv (0x%x, 0x%x, %p)\n", target, query, v); - (*nativeRenderTable->GetMapfv) (target, query, v); -} - -static void -logGetMapiv (GLenum target, - GLenum query, - GLint *v) -{ - fprintf (logFp, "glGetMapiv (0x%x, 0x%x, %p)\n", target, query, v); - (*nativeRenderTable->GetMapiv) (target, query, v); -} - -static void -logGetMaterialfv (GLenum face, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetMaterialfv (0x%x, 0x%x, %p)\n", face, pname, params); - (*nativeRenderTable->GetMaterialfv) (face, pname, params); -} - -static void -logGetMaterialiv (GLenum face, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetMaterialiv (0x%x, 0x%x, %p)\n", face, pname, params); - (*nativeRenderTable->GetMaterialiv) (face, pname, params); -} - -static void -logGetPixelMapfv (GLenum map, - GLfloat *values) -{ - fprintf (logFp, "glGetPixelMapfv (0x%x, %p)\n", map, values); - (*nativeRenderTable->GetPixelMapfv) (map, values); -} - -static void -logGetPixelMapuiv (GLenum map, - GLuint *values) -{ - fprintf (logFp, "glGetPixelMapuiv (0x%x, %p)\n", map, values); - (*nativeRenderTable->GetPixelMapuiv) (map, values); -} - -static void -logGetPixelMapusv (GLenum map, - GLushort *values) -{ - fprintf (logFp, "glGetPixelMapusv (0x%x, %p)\n", map, values); - (*nativeRenderTable->GetPixelMapusv) (map, values); -} - -static void -logGetPointerv (GLenum pname, - GLvoid **params) -{ - fprintf (logFp, "glGetPointerv (0x%x, %p)\n", pname, params); - (*nativeRenderTable->GetPointerv) (pname, params); -} - -static void -logGetPolygonStipple (GLubyte *mask) -{ - fprintf (logFp, "glGetPolygonStipple (%p)\n", mask); - (*nativeRenderTable->GetPolygonStipple) (mask); -} - -static const GLubyte * -logGetString (GLenum name) -{ - fprintf (logFp, "glGetString (0x%x)\n", name); - return (*nativeRenderTable->GetString) (name); -} - -static void -logGetTexEnvfv (GLenum target, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetTexEnvfv (0x%x, 0x%x, %p)\n", target, pname, params); - (*nativeRenderTable->GetTexEnvfv) (target, pname, params); -} - -static void -logGetTexEnviv (GLenum target, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetTexEnviv (0x%x, 0x%x, %p)\n", target, pname, params); - (*nativeRenderTable->GetTexEnviv) (target, pname, params); -} - -static void -logGetTexGendv (GLenum coord, - GLenum pname, - GLdouble *params) -{ - fprintf (logFp, "glGetTexGendv (0x%x, 0x%x, %p)\n", coord, pname, params); - (*nativeRenderTable->GetTexGendv) (coord, pname, params); -} - -static void -logGetTexGenfv (GLenum coord, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetTexGenfv (0x%x, 0x%x, %p)\n", coord, pname, params); - (*nativeRenderTable->GetTexGenfv) (coord, pname, params); -} - -static void -logGetTexGeniv (GLenum coord, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetTexGeniv (0x%x, 0x%x, %p)\n", coord, pname, params); - (*nativeRenderTable->GetTexGeniv) (coord, pname, params); -} - -static void -logGetTexImage (GLenum target, - GLint level, - GLenum format, - GLenum type, - void *pixels) -{ - fprintf (logFp, "glGetTexImage (0x%x, %d, 0x%x, 0x%x, %p)\n", - target, level, format, type, pixels); - (*nativeRenderTable->GetTexImage) (target, level, format, type, - pixels); -} -static void -logGetTexLevelParameterfv (GLenum target, - GLint level, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetTexLevelParameterfv (0x%x, %d, 0x%x, %p)\n", - target, level, pname, params); - (*nativeRenderTable->GetTexLevelParameterfv) (target, level, - pname, params); -} - -static void -logGetTexLevelParameteriv (GLenum target, - GLint level, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetTexLevelParameteriv (0x%x, %d, 0x%x, %p)\n", - target, level, pname, params); - (*nativeRenderTable->GetTexLevelParameteriv) (target, level, - pname, params); -} - -static void -logGetTexParameterfv (GLenum target, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetTexParameterfv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetTexParameterfv) (target, pname, params); -} - -static void -logGetTexParameteriv (GLenum target, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetTexParameteriv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetTexParameteriv) (target, pname, params); -} - -static void -logHint (GLenum target, - GLenum mode) -{ - fprintf (logFp, "glHint (0x%x, 0x%x)\n", target, mode); - (*nativeRenderTable->Hint) (target, mode); -} - -static void -logIndexMask (GLuint mask) -{ - fprintf (logFp, "glIndexMask (%d)\n", mask); - (*nativeRenderTable->IndexMask) (mask); -} - -static void -logIndexPointer (GLenum type, - GLsizei stride, - const void *pointer) -{ - fprintf (logFp, "glIndexPointer (0x%x, %d, %p)\n", type, stride, pointer); - (*nativeRenderTable->IndexPointer) (type, stride, pointer); -} - -static void -logIndexdv (const GLdouble *c) -{ - vCnt[indexdvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glIndexdv (%p)\n", c); - (*nativeRenderTable->Indexdv) (c); -} - -static void -logIndexfv (const GLfloat *c) -{ - vCnt[indexfvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glIndexfv (%p)\n", c); - (*nativeRenderTable->Indexfv) (c); -} - -static void -logIndexiv (const GLint *c) -{ - vCnt[indexivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glIndexiv (%p)\n", c); - (*nativeRenderTable->Indexiv) (c); -} - -static void -logIndexsv (const GLshort *c) -{ - vCnt[indexsvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glIndexsv (%p)\n", c); - (*nativeRenderTable->Indexsv) (c); -} - -static void -logIndexubv (const GLubyte *c) -{ - vCnt[indexubvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glIndexubv (%p)\n", c); - (*nativeRenderTable->Indexubv) (c); -} - -static void -logInitNames (void) -{ - fprintf (logFp, "glInitNames ()\n" ); - (*nativeRenderTable->InitNames) (); -} - -static void -logInterleavedArrays (GLenum format, - GLsizei stride, - const void *pointer) -{ - fprintf (logFp, "glInterleavedArrays (0x%x, %d, %p)\n", - format, stride, pointer); - (*nativeRenderTable->InterleavedArrays) (format, stride, pointer); -} - -static GLboolean -logIsEnabled (GLenum cap) -{ - fprintf (logFp, "glIsEnabled (0x%x)\n", cap); - return (*nativeRenderTable->IsEnabled) (cap); -} - -static GLboolean -logIsList (GLuint list) -{ - fprintf (logFp, "glIsList (%d)\n", list); - return (*nativeRenderTable->IsList) (list); -} - -static GLboolean -logIsTexture (GLuint texture) -{ - fprintf (logFp, "glIsTexture (%d)\n", texture); - return (*nativeRenderTable->IsTexture) (texture); -} - -static void -logLightModelf (GLenum pname, - GLfloat param) -{ - fprintf (logFp, "glLightModelf (0x%x, %f)\n", pname, param); - (*nativeRenderTable->LightModelf) (pname, param); -} - -static void -logLightModelfv (GLenum pname, - const GLfloat *params) -{ - fprintf (logFp, "glLightModelfv (0x%x, %p)\n", pname, params); - (*nativeRenderTable->LightModelfv) (pname, params); -} - -static void -logLightModeli (GLenum pname, - GLint param) -{ - fprintf (logFp, "glLightModeli (0x%x, %d)\n", pname, param); - (*nativeRenderTable->LightModeli) (pname, param); -} - -static void -logLightModeliv (GLenum pname, - const GLint *params) -{ - fprintf (logFp, "glLightModeliv (0x%x, %p)\n", pname, params); - (*nativeRenderTable->LightModeliv) (pname, params); -} - -static void -logLightf (GLenum light, - GLenum pname, - GLfloat param) -{ - fprintf (logFp, "glLightf (0x%x, 0x%x, %f)\n", light, pname, param); - (*nativeRenderTable->Lightf) (light, pname, param); -} - -static void -logLightfv (GLenum light, - GLenum pname, - const GLfloat *params) -{ - fprintf (logFp, "glLightfv (0x%x, 0x%x, %p)\n", light, pname, params); - (*nativeRenderTable->Lightfv) (light, pname, params); -} - -static void -logLighti (GLenum light, - GLenum pname, - GLint param) -{ - fprintf (logFp, "glLighti (0x%x, 0x%x, %d)\n", light, pname, param); - (*nativeRenderTable->Lighti) (light, pname, param); -} - -static void -logLightiv (GLenum light, - GLenum pname, - const GLint *params) -{ - fprintf (logFp, "glLightiv (0x%x, 0x%x, %p)\n", light, pname, params); - (*nativeRenderTable->Lightiv) (light, pname, params); -} - -static void -logLineStipple (GLint factor, - GLushort pattern) -{ - fprintf (logFp, "glLineStipple (%d, %d)\n", factor, pattern); - (*nativeRenderTable->LineStipple) (factor, pattern); -} - -static void -logLineWidth (GLfloat width) -{ - fprintf (logFp, "glLineWidth (%f)\n", width); - (*nativeRenderTable->LineWidth) (width); -} - -static void -logListBase (GLuint base) -{ - fprintf (logFp, "glListBase (%d)\n", base); - (*nativeRenderTable->ListBase) (base); -} - -static void -logLoadIdentity (void) -{ - fprintf (logFp, "glLoadIdentity ()\n"); - (*nativeRenderTable->LoadIdentity) (); -} - -static void -logLoadMatrixd (const GLdouble *m) -{ - fprintf (logFp, "glLoadMatrixd (%p)\n", m); - (*nativeRenderTable->LoadMatrixd) (m); -} - -static void -logLoadMatrixf (const GLfloat *m) -{ - fprintf (logFp, "glLoadMatrixf (%p)\n", m); - (*nativeRenderTable->LoadMatrixf) (m); -} - -static void -logLoadName (GLuint name) -{ - fprintf (logFp, "glLoadName (%d)\n", name); - (*nativeRenderTable->LoadName) (name); -} - -static void -logLogicOp (GLenum opcode) -{ - fprintf (logFp, "glLogicOp(0x%x)\n", opcode); - (*nativeRenderTable->LogicOp) (opcode); -} - -static void -logMap1d (GLenum target, - GLdouble u1, - GLdouble u2, - GLint stride, - GLint order, - const GLdouble *points) -{ - fprintf (logFp, "glMap1d (0x%x, %f, %f, %d, %d, %p)\n", - target, u1, u2, stride, order, points); - (*nativeRenderTable->Map1d) (target, u1, u2, stride, order, points); -} - -static void -logMap1f (GLenum target, - GLfloat u1, - GLfloat u2, - GLint stride, - GLint order, - const GLfloat *points) -{ - fprintf (logFp, "glMap1f (0x%x, %f, %f, %d, %d, %p)\n", - target, u1, u2, stride, order, points); - (*nativeRenderTable->Map1f) (target, u1, u2, stride, order, points); -} - -static void -logMap2d (GLenum target, - GLdouble u1, - GLdouble u2, - GLint ustride, - GLint uorder, - GLdouble v1, - GLdouble v2, - GLint vstride, - GLint vorder, - const GLdouble *points) -{ - fprintf (logFp, "glMap2d (0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", - target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); - (*nativeRenderTable->Map2d) (target, u1, u2, ustride, uorder, v1, v2, - vstride, vorder, points); -} - -static void -logMap2f (GLenum target, - GLfloat u1, - GLfloat u2, - GLint ustride, - GLint uorder, - GLfloat v1, - GLfloat v2, - GLint vstride, - GLint vorder, - const GLfloat *points) -{ - fprintf (logFp, "glMap2f (0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", - target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); - (*nativeRenderTable->Map2f) (target, u1, u2, ustride, uorder, v1, v2, - vstride, vorder, points); -} - -static void -logMapGrid1d (GLint un, - GLdouble u1, - GLdouble u2) -{ - fprintf (logFp, "glMapGrid1d (%d, %f, %f)\n", un, u1, u2); - (*nativeRenderTable->MapGrid1d) (un, u1, u2); -} - -static void -logMapGrid1f (GLint un, - GLfloat u1, - GLfloat u2) -{ - fprintf (logFp, "glMapGrid1f (%d, %f, %f)\n", un, u1, u2); - (*nativeRenderTable->MapGrid1f) (un, u1, u2); -} - -static void -logMapGrid2d (GLint un, - GLdouble u1, - GLdouble u2, - GLint vn, - GLdouble v1, - GLdouble v2) -{ - fprintf (logFp, "glMapGrid2d (%d, %f, %f, %d, %f, %f)\n", - un, u1, u2, vn, v1, v2); - (*nativeRenderTable->MapGrid2d) (un, u1, u2, vn, v1, v2); -} - -static void -logMapGrid2f (GLint un, - GLfloat u1, - GLfloat u2, - GLint vn, - GLfloat v1, - GLfloat v2) -{ - fprintf (logFp, "glMapGrid2f (%d, %f, %f, %d, %f, %f)\n", - un, u1, u2, vn, v1, v2); - (*nativeRenderTable->MapGrid2f) (un, u1, u2, vn, v1, v2); -} - -static void -logMaterialf (GLenum face, - GLenum pname, - GLfloat param) -{ - vCnt[materialfIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMaterialf (0x%x, 0x%x, %f)\n", face, pname, param); - (*nativeRenderTable->Materialf) (face, pname, param); -} - -static void -logMaterialfv (GLenum face, - GLenum pname, - const GLfloat *params) -{ - vCnt[materialfvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMaterialfv (0x%x, 0x%x, %p)\n", - face, pname, params); - (*nativeRenderTable->Materialfv) (face, pname, params); -} - -static void -logMateriali (GLenum face, - GLenum pname, - GLint param) -{ - vCnt[materialiIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMateriali (0x%x, 0x%x, %d)\n", face, pname, param); - (*nativeRenderTable->Materiali) (face, pname, param); -} - -static void -logMaterialiv (GLenum face, - GLenum pname, - const GLint *params) -{ - vCnt[materialivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMaterialiv (0x%x, 0x%x, %p)\n", - face, pname, params); - (*nativeRenderTable->Materialiv) (face, pname, params); -} - -static void -logMatrixMode (GLenum mode) -{ - fprintf (logFp, "glMatrixMode (0x%x)\n", mode); - (*nativeRenderTable->MatrixMode) (mode); -} - -static void -logMultMatrixd (const GLdouble *m) -{ - fprintf (logFp, "glMultMatrixd (%p)\n", m); - (*nativeRenderTable->MultMatrixd) (m); -} - -static void -logMultMatrixf (const GLfloat *m) -{ - fprintf (logFp, "glMultMatrixf (%p)\n", m); - (*nativeRenderTable->MultMatrixf) (m); -} - -static void -logNewList (GLuint list, - GLenum mode) -{ - fprintf (logFp, "glNewList (%d, 0x%x)\n", list, mode); - (*nativeRenderTable->NewList) (list, mode); -} - -static void -logNormal3bv (const GLbyte *v) -{ - vCnt[normal3bvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glNormal3bv (%p)\n", v); - (*nativeRenderTable->Normal3bv) (v); -} - -static void -logNormal3dv (const GLdouble *v) -{ - vCnt[normal3dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glNormal3dv (%p)\n", v); - (*nativeRenderTable->Normal3dv) (v); -} - -static void -logNormal3fv (const GLfloat *v) -{ - vCnt[normal3fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glNormal3fv (%p)\n", v); - (*nativeRenderTable->Normal3fv) (v); -} - -static void -logNormal3iv (const GLint *v) -{ - vCnt[normal3ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glNormal3iv (%p)\n", v); - (*nativeRenderTable->Normal3iv) (v); -} - -static void -logNormal3sv (const GLshort *v) -{ - vCnt[normal3svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glNormal3sv (%p)\n", v); - (*nativeRenderTable->Normal3sv) (v); -} - -static void -logNormalPointer (GLenum type, - GLsizei stride, - const void *pointer) -{ - fprintf (logFp, "glNormalPointer (0x%x, %d, %p)\n", type, stride, pointer); - (*nativeRenderTable->NormalPointer) (type, stride, pointer); -} - -static void -logOrtho (GLdouble left, - GLdouble right, - GLdouble bottom, - GLdouble top, - GLdouble zNear, - GLdouble zFar) -{ - fprintf (logFp, "glOrtho (%f, %f, %f, %f, %f, %f)\n", - left, right, bottom, top, zNear, zFar); - (*nativeRenderTable->Ortho) (left, right, bottom, top, zNear, zFar); -} - -static void -logPassThrough (GLfloat token) -{ - fprintf (logFp, "glPassThrough (%f)\n", token); - (*nativeRenderTable->PassThrough) (token); -} - -static void -logPixelMapfv (GLenum map, - GLsizei mapsize, - const GLfloat *values) -{ - fprintf (logFp, "glPixelMapfv (0x%x, %d, %p)\n", map, mapsize, values); - (*nativeRenderTable->PixelMapfv) (map, mapsize, values); -} - -static void -logPixelMapuiv (GLenum map, - GLsizei mapsize, - const GLuint *values) -{ - fprintf (logFp, "glPixelMapuiv (0x%x, %d, %p)\n", map, mapsize, values); - (*nativeRenderTable->PixelMapuiv) (map, mapsize, values); -} - -static void -logPixelMapusv (GLenum map, - GLsizei mapsize, - const GLushort *values) -{ - fprintf (logFp, "glPixelMapusv (0x%x, %d, %p)\n", map, mapsize, values); - (*nativeRenderTable->PixelMapusv) (map, mapsize, values); -} - -static void -logPixelStoref (GLenum pname, - GLfloat param) -{ - fprintf (logFp, "glPixelStoref (0x%x, %f)\n", pname, param); - (*nativeRenderTable->PixelStoref) (pname, param); -} - -static void -logPixelStorei (GLenum pname, - GLint param) -{ - fprintf (logFp, "glPixelStorei (0x%x, %d)\n", pname, param); - (*nativeRenderTable->PixelStorei) (pname, param); -} - -static void -logPixelTransferf (GLenum pname, GLfloat param) -{ - fprintf (logFp, "glPixelTransferf (0x%x, %f)\n", pname, param); - (*nativeRenderTable->PixelTransferf) (pname, param); -} - -static void -logPixelTransferi (GLenum pname, - GLint param) -{ - fprintf (logFp, "glPixelTransferi (0x%x, %d)\n", pname, param); - (*nativeRenderTable->PixelTransferi) (pname, param); -} - -static void -logPixelZoom (GLfloat xfactor, - GLfloat yfactor) -{ - fprintf (logFp, "glPixelZoom (%f, %f)\n", xfactor, yfactor); - (*nativeRenderTable->PixelZoom) (xfactor, yfactor); -} - -static void -logPointSize (GLfloat size) -{ - fprintf (logFp, "glPointSize" ); - (*nativeRenderTable->PointSize) (size); -} - -static void -logPolygonMode (GLenum face, - GLenum mode) -{ - fprintf (logFp, "glPolygonMode (0x%x, 0x%x)\n", face, mode ); - (*nativeRenderTable->PolygonMode) (face, mode); -} - -static void -logPolygonOffset (GLfloat factor, - GLfloat units) -{ - fprintf (logFp, "glPolygonOffset (%f, %f)\n", factor, units); - (*nativeRenderTable->PolygonOffset) (factor, units); -} - -static void -logPolygonStipple (const GLubyte *mask) -{ - fprintf (logFp, "glPolygonStipple (%p)\n", mask); - (*nativeRenderTable->PolygonStipple) (mask); -} - -static void -logPopAttrib (void) -{ - fprintf (logFp, "glPopAttrib ()\n"); - (*nativeRenderTable->PopAttrib) (); -} - -static void -logPopClientAttrib (void) -{ - fprintf (logFp, "glPopClientAttrib ()\n" ); - (*nativeRenderTable->PopClientAttrib) (); -} - -static void -logPopMatrix (void) -{ - fprintf (logFp, "glPopMatrix ()\n" ); - (*nativeRenderTable->PopMatrix) (); -} - -static void -logPopName (void) -{ - fprintf (logFp, "glPopName ()\n"); - (*nativeRenderTable->PopName) (); -} - -static void -logPrioritizeTextures (GLsizei n, - const GLuint *textures, - const GLclampf *priorities) -{ - fprintf (logFp, "glPrioritizeTextures (%d, %p, %p)\n", - n, textures, priorities); - (*nativeRenderTable->PrioritizeTextures) (n, textures, priorities); -} - -static void -logPushAttrib (GLbitfield mask) -{ - fprintf (logFp, "glPushAttrib (0x%x)\n", mask); - (*nativeRenderTable->PushAttrib) (mask); -} - -static void -logPushClientAttrib (GLbitfield mask) -{ - fprintf (logFp, "glPushClientAttrib (0x%x)\n", mask); - (*nativeRenderTable->PushClientAttrib) (mask); -} - -static void -logPushMatrix (void) -{ - fprintf (logFp, "glPushMatrix ()\n" ); - (*nativeRenderTable->PushMatrix) (); -} - -static void -logPushName (GLuint name) -{ - fprintf (logFp, "glPushName (%d)\n", name); - (*nativeRenderTable->PushName) (name); -} - -static void -logRasterPos2dv (const GLdouble *v) -{ - fprintf (logFp, "glRasterPos2dv (%p)\n", v); - (*nativeRenderTable->RasterPos2dv) (v); -} - -static void -logRasterPos2fv (const GLfloat *v) -{ - fprintf (logFp, "glRasterPos2dv (%p)\n", v); - (*nativeRenderTable->RasterPos2fv) (v); -} - -static void -logRasterPos2iv (const GLint *v) -{ - fprintf (logFp, "glRasterPos2iv (%p)\n", v); - (*nativeRenderTable->RasterPos2iv) (v); -} - -static void -logRasterPos2sv (const GLshort *v) -{ - fprintf (logFp, "glRasterPos2sv (%p)\n", v); - (*nativeRenderTable->RasterPos2sv) (v); -} - -static void -logRasterPos3dv (const GLdouble *v) -{ - fprintf (logFp, "glRasterPos3dv (%p)\n", v); - (*nativeRenderTable->RasterPos3dv) (v); -} - -static void -logRasterPos3fv (const GLfloat *v) -{ - fprintf (logFp, "glRasterPos3fv (%p)\n", v); - (*nativeRenderTable->RasterPos3fv) (v); -} - -static void -logRasterPos3iv (const GLint *v) -{ - fprintf (logFp, "glRasterPos3iv (%p)\n", v); - (*nativeRenderTable->RasterPos3iv) (v); -} - -static void -logRasterPos3sv (const GLshort *v) -{ - fprintf (logFp, "glRasterPos3sv (%p)\n", v); - (*nativeRenderTable->RasterPos3sv) (v); -} - -static void -logRasterPos4dv (const GLdouble *v) -{ - fprintf (logFp, "glRasterPos4dv (%p)\n", v); - (*nativeRenderTable->RasterPos4dv) (v); -} - -static void -logRasterPos4fv (const GLfloat *v) -{ - fprintf (logFp, "glRasterPos4fv (%p)\n", v); - (*nativeRenderTable->RasterPos4fv) (v); -} - -static void -logRasterPos4iv (const GLint *v) -{ - fprintf (logFp, "glRasterPos4iv (%p)\n", v); - (*nativeRenderTable->RasterPos4iv) (v); -} - -static void -logRasterPos4sv (const GLshort *v) -{ - fprintf (logFp, "glRasterPos4sv (%p)\n", v); - (*nativeRenderTable->RasterPos4sv) (v); -} - -static void -logReadBuffer (GLenum mode) -{ - fprintf (logFp, "glReadBuffer (0x%x)\n", mode); - (*nativeRenderTable->ReadBuffer) (mode); -} - -static void -logReadPixels (GLint x, - GLint y, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - void *pixels) -{ - fprintf (logFp, "glReadPixels (%d, %d, %d, %d, 0x%x, 0x%x, %p)\n", - x, y, width, height, format, type, pixels); - (*nativeRenderTable->ReadPixels) (x, y, width, height, format, type, - pixels); -} - -static void -logRectdv (const GLdouble *v1, - const GLdouble *v2) -{ - fprintf (logFp, "glRectdv (%p, %p)\n", v1, v2); - (*nativeRenderTable->Rectdv) (v1, v2); -} - -static void -logRectfv (const GLfloat *v1, - const GLfloat *v2) -{ - fprintf (logFp, "glRectfv (%p, %p)\n", v1, v2); - (*nativeRenderTable->Rectfv) (v1, v2); -} - -static void -logRectiv (const GLint *v1, - const GLint *v2) -{ - fprintf (logFp, "glRectiv (%p, %p)\n", v1, v2); - (*nativeRenderTable->Rectiv) (v1, v2); -} - -static void -logRectsv (const GLshort *v1, - const GLshort *v2) -{ - fprintf (logFp, "glRectsv (%p, %p)\n", v1, v2); - (*nativeRenderTable->Rectsv) (v1, v2); -} - -static GLint -logRenderMode (GLenum mode) -{ - fprintf (logFp, "glRenderMode (0x%x)\n", mode); - return (*nativeRenderTable->RenderMode) (mode); -} - -static void -logRotated (GLdouble angle, - GLdouble x, - GLdouble y, - GLdouble z) -{ - fprintf (logFp, "glRotated (%f, %f, %f, %f)\n", angle, x, y, z); - (*nativeRenderTable->Rotated) (angle, x, y, z); -} - -static void -logRotatef (GLfloat angle, - GLfloat x, - GLfloat y, - GLfloat z) -{ - fprintf (logFp, "glRotatef (%f, %f, %f, %f)\n", angle, x, y, z); - (*nativeRenderTable->Rotatef) (angle, x, y, z); -} - -static void -logScaled (GLdouble x, - GLdouble y, - GLdouble z) -{ - fprintf (logFp, "glScaled (%f, %f, %f)\n", x, y, z); - (*nativeRenderTable->Scaled) (x, y, z); -} - -static void -logScalef (GLfloat x, - GLfloat y, - GLfloat z) -{ - fprintf (logFp, "glScalef (%f, %f, %f)\n", x, y, z); - (*nativeRenderTable->Scalef) (x, y, z); -} - -static void -logScissor (GLint x, - GLint y, - GLsizei width, - GLsizei height) -{ - fprintf (logFp, "glScissor (%d, %d, %d, %d)\n", x, y, width, height); - (*nativeRenderTable->Scissor) (x, y, width, height); -} - -static void -logSelectBuffer (GLsizei size, - GLuint *buffer) -{ - fprintf (logFp, "glSelectBuffer (%d, %p)\n", size, buffer); - (*nativeRenderTable->SelectBuffer) (size, buffer); -} - -static void -logShadeModel (GLenum mode) -{ - fprintf (logFp, "glShadeModel (0x%x)\n", mode); - (*nativeRenderTable->ShadeModel) (mode); -} - -static void -logStencilFunc (GLenum func, - GLint ref, - GLuint mask) -{ - fprintf (logFp, "glStencilFunc (0x%x, %d, %d)\n", func, ref, mask); - (*nativeRenderTable->StencilFunc) (func, ref, mask); -} - -static void -logStencilMask (GLuint mask) -{ - fprintf (logFp, "glStencilMask (0x%x)\n", mask); - (*nativeRenderTable->StencilMask) (mask); -} - -static void -logStencilOp (GLenum fail, - GLenum zfail, - GLenum zpass) -{ - fprintf (logFp, "glStencilOp (0x%x, 0x%x, 0x%x)\n", fail, zfail, zpass); - (*nativeRenderTable->StencilOp) (fail, zfail, zpass); -} - -static void -logTexCoord1dv (const GLdouble *v) -{ - vCnt[texCoord1dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord1dv (%p)\n", v); - (*nativeRenderTable->TexCoord1dv) (v); -} - -static void -logTexCoord1fv (const GLfloat *v) -{ - vCnt[texCoord1fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord1fv (%p)\n", v); - (*nativeRenderTable->TexCoord1fv) (v); -} - -static void -logTexCoord1iv (const GLint *v) -{ - vCnt[texCoord1ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord1iv (%p)\n", v); - (*nativeRenderTable->TexCoord1iv) (v); -} - -static void -logTexCoord1sv (const GLshort *v) -{ - vCnt[texCoord1svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord1sv (%p)\n", v); - (*nativeRenderTable->TexCoord1sv) (v); -} - -static void -logTexCoord2dv (const GLdouble *v) -{ - vCnt[texCoord2dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord2dv (%p)\n", v); - (*nativeRenderTable->TexCoord2dv) (v); -} - -static void -logTexCoord2fv (const GLfloat *v) -{ - vCnt[texCoord2fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord2fv (%p)\n", v); - (*nativeRenderTable->TexCoord2fv) (v); -} - -static void -logTexCoord2iv (const GLint *v) -{ - vCnt[texCoord2ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord2iv (%p)\n", v); - (*nativeRenderTable->TexCoord2iv) (v); -} - -static void -logTexCoord2sv (const GLshort *v) -{ - vCnt[texCoord2svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord2sv (%p)\n", v); - (*nativeRenderTable->TexCoord2sv) (v); -} - - -static void -logTexCoord3dv (const GLdouble *v) -{ - vCnt[texCoord3dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord3dv (%p)\n", v); - (*nativeRenderTable->TexCoord3dv) (v); -} - -static void -logTexCoord3fv (const GLfloat *v) -{ - vCnt[texCoord3fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord3fv (%p)\n", v); - (*nativeRenderTable->TexCoord3fv) (v); -} - -static void -logTexCoord3iv (const GLint *v) -{ - vCnt[texCoord3ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord3iv (%p)\n", v); - (*nativeRenderTable->TexCoord3iv) (v); -} - -static void -logTexCoord3sv (const GLshort *v) -{ - vCnt[texCoord3svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord3sv (%p)\n", v); - (*nativeRenderTable->TexCoord3sv) (v); -} - -static void -logTexCoord4dv (const GLdouble *v) -{ - vCnt[texCoord4dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord4dv (%p)\n", v); - (*nativeRenderTable->TexCoord4dv) (v); -} - -static void -logTexCoord4fv (const GLfloat *v) -{ - vCnt[texCoord4fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord4fv (%p)\n", v); - (*nativeRenderTable->TexCoord4fv) (v); -} - -static void -logTexCoord4iv (const GLint *v) -{ - vCnt[texCoord4ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord4iv (%p)\n", v); - (*nativeRenderTable->TexCoord4iv) (v); -} - -static void -logTexCoord4sv (const GLshort *v) -{ - vCnt[texCoord4svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glTexCoord4sv (%p)\n", v); - (*nativeRenderTable->TexCoord4sv) (v); -} - -static void -logTexCoordPointer (GLint size, - GLenum type, - GLsizei stride, - const void *pointer) -{ - fprintf (logFp, "glTexCoordPointer (%d, 0x%x, %d, %p)\n", - size, type, stride, pointer); - (*nativeRenderTable->TexCoordPointer) (size, type, stride, pointer); -} - -static void -logTexEnvf (GLenum target, - GLenum pname, - GLfloat param) -{ - fprintf (logFp, "glTexEnvf (0x%x, 0x%x, %f)\n", target, pname, param); - (*nativeRenderTable->TexEnvf) (target, pname, param); -} - -static void -logTexEnvfv (GLenum target, - GLenum pname, - const GLfloat *params) -{ - fprintf (logFp, "glTexEnvfv (0x%x, 0x%x, %p)\n", target, pname, params); - (*nativeRenderTable->TexEnvfv) (target, pname, params); -} - -static void -logTexEnvi (GLenum target, - GLenum pname, - GLint param) -{ - fprintf (logFp, "glTexEnvi (0x%x, 0x%x, %d)\n", target, pname, param); - (*nativeRenderTable->TexEnvi) (target, pname, param); -} - -static void -logTexEnviv (GLenum target, - GLenum pname, - const GLint *params) -{ - fprintf (logFp, "glTexEnviv (0x%x, 0x%x, %p)\n", target, pname, params); - (*nativeRenderTable->TexEnviv) (target, pname, params); -} - -static void -logTexGend (GLenum coord, - GLenum pname, - GLdouble param) -{ - fprintf (logFp, "glTexGend (0x%x, 0x%x, %f)\n", coord, pname, param); - (*nativeRenderTable->TexGend) (coord, pname, param); -} - -static void -logTexGendv (GLenum coord, - GLenum pname, - const GLdouble *params) -{ - fprintf (logFp, "glTexGendv (0x%x, 0x%x, %p)\n", coord, pname, params); - (*nativeRenderTable->TexGendv) (coord, pname, params); -} - -static void -logTexGenf (GLenum coord, - GLenum pname, - GLfloat param) -{ - fprintf (logFp, "glTexGenf (0x%x, 0x%x, %f)\n", coord, pname, param); - (*nativeRenderTable->TexGenf) (coord, pname, param); -} - -static void -logTexGenfv (GLenum coord, - GLenum pname, - const GLfloat *params) -{ - fprintf (logFp, "glTexGenfv (0x%x, 0x%x, %p)\n", coord, pname, params); - (*nativeRenderTable->TexGenfv) (coord, pname, params); -} - -static void -logTexGeni (GLenum coord, - GLenum pname, - GLint param) -{ - fprintf (logFp, "glTexGeni (0x%x, 0x%x, %d)\n", coord, pname, param); - (*nativeRenderTable->TexGeni) (coord, pname, param); -} - -static void -logTexGeniv (GLenum coord, - GLenum pname, - const GLint *params) -{ - fprintf (logFp, "glTexGeniv (0x%x, 0x%x, %p)\n", coord, pname, params); - (*nativeRenderTable->TexGeniv) (coord, pname, params); -} - -static void -logTexImage1D (GLenum target, - GLint level, - GLint internalformat, - GLsizei width, - GLint border, - GLenum format, - GLenum type, - const void *pixels) -{ - fprintf (logFp, "glTexImage1D (0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p)\n", - target, level, internalformat, width, border, format, type, - pixels); - (*nativeRenderTable->TexImage1D) (target, level, internalformat, - width, border, format, type, - pixels); -} - -static void -logTexImage2D (GLenum target, - GLint level, - GLint internalformat, - GLsizei width, - GLsizei height, - GLint border, - GLenum format, - GLenum type, - const void *pixels) -{ - fprintf (logFp, "glTexImage2D (0x%x, %d, %d, %d, %d, %d, " - "0x%x, 0x%x, %p)\n", target, level, internalformat, - width, height, border, format, type, pixels); - (*nativeRenderTable->TexImage2D) (target, level, internalformat, - width, height, border, format, type, - pixels); -} - -static void -logTexParameterf (GLenum target, - GLenum pname, - GLfloat param) -{ - fprintf (logFp, "glTexParameterf (0x%x, 0x%x, %f)\n", - target, pname, param); - (*nativeRenderTable->TexParameterf) (target, pname, param); -} - -static void -logTexParameterfv (GLenum target, - GLenum pname, - const GLfloat *params) -{ - fprintf (logFp, "glTexParameterfv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->TexParameterfv) (target, pname, params); -} - -static void -logTexParameteri (GLenum target, - GLenum pname, - GLint param) -{ - fprintf (logFp, "glTexParameteri (0x%x, 0x%x, 0x%x)\n", - target, pname, param); - (*nativeRenderTable->TexParameteri) (target, pname, param); -} - -static void -logTexParameteriv (GLenum target, - GLenum pname, - const GLint *params) -{ - fprintf (logFp, "glTexParameteriv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->TexParameteriv) (target, pname, params); -} - -static void -logTexSubImage1D (GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, - GLenum type, - const void *pixels) -{ - fprintf (logFp, "glTexSubImage1D (0x%x, %d, %d, %d, 0x%x, 0x%x, %p)\n", - target, level, xoffset, width, format, type, pixels); - (*nativeRenderTable->TexSubImage1D) (target, level, xoffset, width, - format, type, pixels); -} - -static void -logTexSubImage2D (GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const void *pixels) -{ - fprintf (logFp, "glTexSubImage2D (0x%x, %d, %d, %d, %d, %d, " - "0x%x, 0x%x, %p)\n", target, level, xoffset, yoffset, - width, height, format, type, pixels); - (*nativeRenderTable->TexSubImage2D) (target, level, xoffset, yoffset, - width, height, format, type, - pixels); -} - -static void -logTranslated (GLdouble x, - GLdouble y, - GLdouble z) -{ - fprintf (logFp, "glTranslated (%f, %f, %f)\n", x, y, z); - (*nativeRenderTable->Translated) (x, y, z); -} - -static void -logTranslatef (GLfloat x, - GLfloat y, - GLfloat z) -{ - fprintf (logFp, "glTranslatef (%f, %f, %f)\n", x, y, z); - (*nativeRenderTable->Translatef) (x, y, z); -} - -static void -logVertex2dv (const GLdouble *v) -{ - vCnt[vertex2dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex2dv (%p)\n", v); - (*nativeRenderTable->Vertex2dv) (v); -} - -static void -logVertex2fv (const GLfloat *v) -{ - vCnt[vertex2fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex2dv (%p)\n", v); - (*nativeRenderTable->Vertex2fv) (v); -} - -static void -logVertex2iv (const GLint *v) -{ - vCnt[vertex2ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex2iv (%p)\n", v); - (*nativeRenderTable->Vertex2iv) (v); -} - -static void -logVertex2sv (const GLshort *v) -{ - vCnt[vertex2svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex2sv (%p)\n", v); - (*nativeRenderTable->Vertex2sv) (v); -} - -static void -logVertex3dv (const GLdouble *v) -{ - vCnt[vertex3dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex3dv (%p)\n", v); - (*nativeRenderTable->Vertex3dv) (v); -} - -static void -logVertex3fv (const GLfloat *v) -{ - vCnt[vertex3fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex3fv (%p)\n", v); - (*nativeRenderTable->Vertex3fv) (v); -} - -static void -logVertex3iv (const GLint *v) -{ - vCnt[vertex3ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex3iv (%p)\n", v); - (*nativeRenderTable->Vertex3iv) (v); -} - -static void -logVertex3sv (const GLshort *v) -{ - vCnt[vertex3svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex3sv (%p)\n", v); - (*nativeRenderTable->Vertex3sv) (v); -} - -static void -logVertex4dv (const GLdouble *v) -{ - vCnt[vertex4dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex4dv (%p)\n", v); - (*nativeRenderTable->Vertex4dv) (v); -} - -static void -logVertex4fv (const GLfloat *v) -{ - vCnt[vertex4fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex4fv (%p)\n", v); - (*nativeRenderTable->Vertex4fv) (v); -} - -static void -logVertex4iv (const GLint *v) -{ - vCnt[vertex4ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex4iv (%p)\n", v); - (*nativeRenderTable->Vertex4iv) (v); -} - -static void -logVertex4sv (const GLshort *v) -{ - vCnt[vertex4svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glVertex4sv (%p)\n", v); - (*nativeRenderTable->Vertex4sv) (v); -} - -static void -logVertexPointer (GLint size, - GLenum type, - GLsizei stride, - const void *pointer) -{ - fprintf (logFp, "glVertexPointer (%d, 0x%x, %d, %p)\n", - size, type, stride, pointer); - (*nativeRenderTable->VertexPointer) (size, type, stride, pointer); -} - -static void -logViewport (GLint x, - GLint y, - GLsizei width, - GLsizei height) -{ - fprintf (logFp, "glViewport (%d %d %d %d)\n", x, y, width, height); - (*nativeRenderTable->Viewport) (x, y, width, height); -} - -static void -logBlendColor (GLclampf red, - GLclampf green, - GLclampf blue, - GLclampf alpha) -{ - fprintf (logFp, "glBlendColor (%f, %f, %f, %f)\n", - red, green, blue, alpha); - (*nativeRenderTable->BlendColor) (red, green, blue, alpha); -} - -static void -logBlendEquation (GLenum mode) -{ - fprintf (logFp, "glBlendEquation (0x%x)\n", mode); - (*nativeRenderTable->BlendEquation) (mode); -} - -static void -logColorTable (GLenum target, - GLenum internalformat, - GLsizei width, - GLenum format, - GLenum type, - const GLvoid *table) -{ - fprintf (logFp, "glColorTable (0x%x, 0x%x, %d, 0x%x, 0x%x, %p)\n", - target, internalformat, width, format, type, table); - (*nativeRenderTable->ColorTable) (target, internalformat, width, - format, type, table); -} - -static void -logColorTableParameterfv (GLenum target, - GLenum pname, - const GLfloat *params) -{ - fprintf (logFp, "glColorTableParameterfv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->ColorTableParameterfv) (target, pname, params); -} - -static void -logColorTableParameteriv (GLenum target, - GLenum pname, - const GLint *params) -{ - fprintf (logFp, "glColorTableParameterfv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->ColorTableParameteriv) (target, pname, params); -} - -static void -logCopyColorTable (GLenum target, - GLenum internalformat, - GLint x, - GLint y, - GLsizei width) -{ - fprintf (logFp, "glCopyColorTable (0x%x, 0x%x, %d, %d, %d)\n", - target, internalformat, x, y, width); - (*nativeRenderTable->CopyColorTable) (target, internalformat, - x, y, width); -} - -static void -logGetColorTable (GLenum target, - GLenum format, - GLenum type, - GLvoid *table) -{ - fprintf (logFp, "glGetColorTable (0x%x, 0x%x, 0x%x, %p)\n", - target, format, type, table); - (*nativeRenderTable->GetColorTable) (target, format, type, table); -} - -static void -logGetColorTableParameterfv (GLenum target, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetColorTableParameterfv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetColorTableParameterfv) (target, pname, params); -} - -static void -logGetColorTableParameteriv (GLenum target, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetColorTableParameteriv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetColorTableParameteriv) (target, pname, params); -} - -static void -logColorSubTable (GLenum target, - GLsizei start, - GLsizei count, - GLenum format, - GLenum type, - const GLvoid *data) -{ - fprintf (logFp, "glColorSubTable (0x%x, %d, %d, 0x%x, 0x%x, %p)\n", - target, start, count, format, type, data); - (*nativeRenderTable->ColorSubTable) (target, start, count, - format, type, data); -} - -static void -logCopyColorSubTable (GLenum target, - GLsizei start, - GLint x, - GLint y, - GLsizei width) -{ - fprintf (logFp, "glCopyColorSubTable (0x%x, %d, %d, %d, %d)\n", - target, start, x, y, width); - (*nativeRenderTable->CopyColorSubTable) (target, start, x, y, width); -} - -static void -logConvolutionFilter1D (GLenum target, - GLenum internalformat, - GLsizei width, - GLenum format, - GLenum type, - const GLvoid *image) -{ - fprintf (logFp, "glConvolutionFilter1D (0x%x, 0x%x, %d, 0x%x, 0x%x, %p)\n", - target, internalformat, width, format, type, image); - (*nativeRenderTable->ConvolutionFilter1D) (target, internalformat, - width, format, type, image); -} - -static void -logConvolutionFilter2D (GLenum target, - GLenum internalformat, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const GLvoid *image) -{ - fprintf (logFp, "glConvolutionFilter2D (0x%x, 0x%x, %d, %d, " - "0x%x, 0x%x, %p)\n", target, internalformat, width, height, - format, type, image); - (*nativeRenderTable->ConvolutionFilter2D) (target, internalformat, - width, height, format, - type, image); -} - -static void -logConvolutionParameterf (GLenum target, - GLenum pname, - GLfloat param) -{ - fprintf (logFp, "glConvolutionParameterf (0x%x, 0x%x, %f)\n", - target, pname, param); - (*nativeRenderTable->ConvolutionParameterf) (target, pname, param); -} - -static void -logConvolutionParameterfv (GLenum target, - GLenum pname, - const GLfloat *params) -{ - fprintf (logFp, "glConvolutionParameterfv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->ConvolutionParameterfv) (target, pname, params); -} - -static void -logConvolutionParameteri (GLenum target, - GLenum pname, - GLint param) -{ - fprintf (logFp, "glConvolutionParameterf (0x%x, 0x%x, %d)\n", - target, pname, param); - (*nativeRenderTable->ConvolutionParameteri) (target, pname, param); -} - -static void -logConvolutionParameteriv (GLenum target, - GLenum pname, - const GLint *params) -{ - fprintf (logFp, "glConvolutionParameteriv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->ConvolutionParameteriv) (target, pname, params); -} - -static void -logCopyConvolutionFilter1D (GLenum target, - GLenum internalformat, - GLint x, - GLint y, - GLsizei width) -{ - fprintf (logFp, "glCopyConvolutionFilter1D (0x%x, 0x%x, %d, %d, %d)\n", - target, internalformat, x, y, width); - (*nativeRenderTable->CopyConvolutionFilter1D) (target, internalformat, - x, y, width); -} - -static void -logCopyConvolutionFilter2D (GLenum target, - GLenum internalformat, - GLint x, - GLint y, - GLsizei width, - GLsizei height) -{ - fprintf (logFp, "glCopyConvolutionFilter2D (0x%x, 0x%x, %d, %d, %d, %d)\n", - target, internalformat, x, y, width, height); - (*nativeRenderTable->CopyConvolutionFilter2D) (target, internalformat, - x, y, width, height); -} - -static void -logGetConvolutionFilter (GLenum target, - GLenum format, - GLenum type, - GLvoid *image) -{ - fprintf (logFp, "glGetConvolutionFilter (0x%x, 0x%x, 0x%x, %p)\n", - target, format, type, image); - (*nativeRenderTable->GetConvolutionFilter) (target, format, type, - image); -} - -static void -logGetConvolutionParameterfv (GLenum target, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetConvolutionParameterfv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetConvolutionParameterfv) (target, pname, - params); -} - -static void -logGetConvolutionParameteriv (GLenum target, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetConvolutionParameteriv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetConvolutionParameteriv) (target, pname, - params); -} - -static void -logGetSeparableFilter (GLenum target, - GLenum format, - GLenum type, - GLvoid *row, - GLvoid *column, - GLvoid *span) -{ - fprintf (logFp, "glGetSeparableFilter (0x%x, 0x%x, 0x%x, %p, %p, %p)\n", - target, format, type, row, column, span); - (*nativeRenderTable->GetSeparableFilter) (target, format, type, - row, column, span); -} - -static void -logSeparableFilter2D (GLenum target, - GLenum internalformat, - GLsizei width, - GLsizei height, - GLenum format, - GLenum type, - const GLvoid *row, - const GLvoid *column) -{ - fprintf (logFp, "glSeparableFilter2D (0x%x, 0x%x, %d, %d, " - "0x%x, 0x%x, %p, %p)\n", target, internalformat, width, height, - format, type, row, column); - (*nativeRenderTable->SeparableFilter2D) (target, internalformat, - width, height, format, - type, row, column); -} - -static void -logGetHistogram (GLenum target, - GLboolean reset, - GLenum format, - GLenum type, - GLvoid *values) -{ - fprintf (logFp, "glGetHistogram (0x%x, %d, 0x%x, 0x%x, %p)\n", - target, reset, format, type, values); - (*nativeRenderTable->GetHistogram) (target, reset, format, type, - values); -} - -static void -logGetHistogramParameterfv (GLenum target, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "glGetHistogramParameterfv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetHistogramParameterfv) (target, pname, params); -} - -static void -logGetHistogramParameteriv (GLenum target, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetHistogramParameteriv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetHistogramParameteriv) (target, pname, params); -} - -static void -logGetMinmax (GLenum target, - GLboolean reset, - GLenum format, - GLenum type, - GLvoid *values) -{ - fprintf (logFp, "glGetMinmax (0x%x, %d, 0x%x, 0x%x, %p)\n", - target, reset, format, type, values); - (*nativeRenderTable->GetMinmax) (target, reset, format, type, values); -} - -static void -logGetMinmaxParameterfv (GLenum target, - GLenum pname, - GLfloat *params) -{ - fprintf (logFp, "GetMinmaxParameterfv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetMinmaxParameterfv) (target, pname, params); -} - -static void -logGetMinmaxParameteriv (GLenum target, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "GetMinmaxParameteriv (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetMinmaxParameteriv) (target, pname, params); -} - -static void -logHistogram (GLenum target, - GLsizei width, - GLenum internalformat, - GLboolean sink) -{ - fprintf (logFp, "glHistogram (0x%x, %d, 0x%x, %d)\n", - target, width, internalformat, sink); - (*nativeRenderTable->Histogram) (target, width, internalformat, sink); -} - -static void -logMinmax (GLenum target, - GLenum internalformat, - GLboolean sink) -{ - fprintf (logFp, "glMinmax (0x%x, 0x%x, %d)\n", - target, internalformat, sink); - (*nativeRenderTable->Minmax) (target, internalformat, sink); -} - -static void -logResetHistogram (GLenum target) -{ - fprintf (logFp, "glResetHistogram (0x%x)\n", target); - (*nativeRenderTable->ResetHistogram) (target); -} - -static void -logResetMinmax (GLenum target) -{ - fprintf (logFp, "glResetMinmax (0x%x)\n", target); - (*nativeRenderTable->ResetMinmax) (target); -} - -static void -logCopyTexSubImage3D (GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint zoffset, - GLint x, - GLint y, - GLsizei width, - GLsizei height) -{ - fprintf (logFp, "glCopyTexSubImage3D (0x%x, %d, %d, %d, %d, %d, %d, " - "%d, %d)\n", target, level, xoffset, yoffset, zoffset, - x, y, width, height); - (*nativeRenderTable->CopyTexSubImage3D) (target, level, - xoffset, yoffset, zoffset, - x, y, width, height); -} - -static void -logTexImage3D (GLenum target, - GLint level, - GLint internalformat, - GLsizei width, - GLsizei height, - GLsizei depth, - GLint border, - GLenum format, - GLenum type, - const GLvoid *pixels) -{ - fprintf (logFp, "glTexImage3D (0x%x, %d, %d, %d, %d, %d, %d, " - "0x%x, 0x%x, %p)\n", target, level, internalformat, - width, height, depth, border, format, type, pixels); - (*nativeRenderTable->TexImage3D) (target, level, internalformat, - width, height, depth, border, - format, type, pixels); -} - -static void -logTexSubImage3D (GLenum target, - GLint level, - GLint xoffset, - GLint yoffset, - GLint zoffset, - GLsizei width, - GLsizei height, - GLsizei depth, - GLenum format, - GLenum type, - const GLvoid *pixels) -{ - fprintf (logFp, "glTexSubImage3D (0x%x, %d, %d, %d, %d, %d, %d, %d, " - "0x%x, 0x%x, %p)\n", target, level, xoffset, yoffset, zoffset, - width, height, depth, format, type, pixels); - (*nativeRenderTable->TexSubImage3D) (target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels); -} - -/* GL_ARB_multitexture */ - -static void -logActiveTextureARB (GLenum texture) -{ - fprintf (logFp, "glActiveTextureARB (0x%x)\n", texture); - (*nativeRenderTable->ActiveTextureARB) (texture); -} - -static void -logClientActiveTextureARB (GLenum texture) -{ - fprintf (logFp, "glClientActiveTextureARB (0x%x)\n", texture); - (*nativeRenderTable->ClientActiveTextureARB) (texture); -} - -static void -logMultiTexCoord1dvARB (GLenum target, - const GLdouble *v) -{ - vCnt[multiTexCoord1dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord1dvARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord1dvARB) (target, v); -} - -static void -logMultiTexCoord1fvARB (GLenum target, - const GLfloat *v) -{ - vCnt[multiTexCoord1fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord1fvARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord1fvARB) (target, v); -} - -static void -logMultiTexCoord1ivARB (GLenum target, - const GLint *v) -{ - vCnt[multiTexCoord1ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord1ivARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord1ivARB) (target, v); -} - -static void -logMultiTexCoord1svARB (GLenum target, - const GLshort *v) -{ - vCnt[multiTexCoord1svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord1svARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord1svARB) (target, v); -} - -static void -logMultiTexCoord2dvARB (GLenum target, - const GLdouble *v) -{ - vCnt[multiTexCoord2dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord2dvARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord2dvARB) (target, v); -} - -static void -logMultiTexCoord2fvARB (GLenum target, - const GLfloat *v) -{ - vCnt[multiTexCoord2fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord2fvARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord2fvARB) (target, v); -} - -static void -logMultiTexCoord2ivARB (GLenum target, - const GLint *v) -{ - vCnt[multiTexCoord2ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord2ivARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord2ivARB) (target, v); -} - -static void -logMultiTexCoord2svARB (GLenum target, - const GLshort *v) -{ - vCnt[multiTexCoord2svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord2svARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord2svARB) (target, v); -} - -static void -logMultiTexCoord3dvARB (GLenum target, - const GLdouble *v) -{ - vCnt[multiTexCoord3dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord3dvARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord3dvARB) (target, v); -} - -static void -logMultiTexCoord3fvARB (GLenum target, - const GLfloat *v) -{ - vCnt[multiTexCoord3fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord3fvARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord3fvARB) (target, v); -} - -static void -logMultiTexCoord3ivARB (GLenum target, - const GLint *v) -{ - vCnt[multiTexCoord3ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord3ivARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord3ivARB) (target, v); -} - -static void -logMultiTexCoord3svARB (GLenum target, - const GLshort *v) -{ - vCnt[multiTexCoord3svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord3svARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord3svARB) (target, v); -} - -static void -logMultiTexCoord4dvARB (GLenum target, - const GLdouble *v) -{ - vCnt[multiTexCoord4dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord4dvARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord4dvARB) (target, v); -} - -static void -logMultiTexCoord4fvARB (GLenum target, - const GLfloat *v) -{ - vCnt[multiTexCoord4fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord4fvARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord4fvARB) (target, v); -} - -static void -logMultiTexCoord4ivARB (GLenum target, - const GLint *v) -{ - vCnt[multiTexCoord4ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord4ivARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord4ivARB) (target, v); -} - -static void -logMultiTexCoord4svARB (GLenum target, - const GLshort *v) -{ - vCnt[multiTexCoord4svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glMultiTexCoord4svARB (0x%x, %p)\n", target, v); - (*nativeRenderTable->MultiTexCoord4svARB) (target, v); -} - - -/* GL_ARB_multisample */ - -static void -logSampleCoverageARB (GLclampf value, - GLboolean invert) -{ - fprintf (logFp, "glSampleCoverageARB (%f, %d)\n", value, invert); - (*nativeRenderTable->SampleCoverageARB) (value, invert); -} - - -/* GL_EXT_texture_object */ - -static GLboolean -logAreTexturesResidentEXT (GLsizei n, - const GLuint *textures, - GLboolean *residences) -{ - fprintf (logFp, "glAreTexturesResidentEXT (%d, %p, %p)\n", - n, textures, residences); - return (*nativeRenderTable->AreTexturesResidentEXT) (n, textures, - residences); -} -static void -logGenTexturesEXT (GLsizei n, - GLuint *textures) -{ - fprintf (logFp, "glGenTexturesEXT (%d, %p)\n", n, textures); - (*nativeRenderTable->GenTexturesEXT) (n, textures); -} - -static GLboolean -logIsTextureEXT (GLuint texture) -{ - fprintf (logFp, "glIsTextureEXT (%d)\n", texture); - return (*nativeRenderTable->IsTextureEXT) (texture); -} - - -/* GL_SGIS_multisample */ - -static void -logSampleMaskSGIS (GLclampf value, - GLboolean invert) -{ - fprintf (logFp, "glSampleMaskSGIS (%f, %d)\n", value, invert); - (*nativeRenderTable->SampleMaskSGIS) (value, invert); -} - -static void -logSamplePatternSGIS (GLenum pattern) -{ - fprintf (logFp, "glSamplePatternSGIS (0x%x)\n", pattern); - (*nativeRenderTable->SamplePatternSGIS) (pattern); -} - - -/* GL_EXT_point_parameters */ - -static void -logPointParameterfEXT (GLenum pname, - GLfloat param) -{ - fprintf (logFp, "glPointParameterfEXT (0x%x, %f)\n", pname, param); - (*nativeRenderTable->PointParameterfEXT) (pname, param); -} - -static void -logPointParameterfvEXT (GLenum pname, - const GLfloat *params) -{ - fprintf (logFp, "glPointParameterfvEXT (0x%x, %p)\n", pname, params); - (*nativeRenderTable->PointParameterfvEXT) (pname, params); -} - - -/* GL_MESA_window_pos */ - -static void -logWindowPos3fMESA (GLfloat x, - GLfloat y, - GLfloat z) -{ - fprintf (logFp, "glWindowPos3fMESA (%f, %f, %f)\n", x, y, z); - (*nativeRenderTable->WindowPos3fMESA) (x, y, z); -} - - -/* GL_EXT_blend_func_separate */ - -static void -logBlendFuncSeparateEXT (GLenum sfactorRGB, - GLenum dfactorRGB, - GLenum sfactorAlpha, - GLenum dfactorAlpha) -{ - fprintf (logFp, "glBlendFuncSeparateEXT (0x%x, 0x%x, 0x%x, 0x%x)\n", - sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); - (*nativeRenderTable->BlendFuncSeparateEXT) (sfactorRGB, - dfactorRGB, - sfactorAlpha, - dfactorAlpha); -} - - -/* GL_EXT_fog_coord */ - -static void -logFogCoordfvEXT (const GLfloat *coord) -{ - vCnt[fogCoordfvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glFogCoordfvEXT (%p)\n", coord); - (*nativeRenderTable->FogCoordfvEXT) (coord); -} - -static void -logFogCoorddvEXT (const GLdouble *coord) -{ - vCnt[fogCoorddvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glFogCoorddvEXT (%p)\n", coord); - (*nativeRenderTable->FogCoorddvEXT) (coord); -} - -static void -logFogCoordPointerEXT (GLenum type, - GLsizei stride, - const GLvoid *pointer) -{ - fprintf (logFp, "glFogCoordPointerEXT (0x%x, %d, %p)\n", - type, stride, pointer); - (*nativeRenderTable->FogCoordPointerEXT) (type, stride, pointer); -} - - -/* GL_EXT_secondary_color */ - -static void -logSecondaryColor3bvEXT (const GLbyte *v) -{ - vCnt[secondaryColor3bvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glSecondaryColor3bvEXT (%p)\n", v); - (*nativeRenderTable->SecondaryColor3bvEXT) (v); -} - -static void -logSecondaryColor3dvEXT (const GLdouble *v) -{ - vCnt[secondaryColor3dvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glSecondaryColor3dvEXT (%p)\n", v); - (*nativeRenderTable->SecondaryColor3dvEXT) (v); -} - -static void -logSecondaryColor3fvEXT (const GLfloat *v) -{ - vCnt[secondaryColor3fvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glSecondaryColor3fvEXT (%p)\n", v); - (*nativeRenderTable->SecondaryColor3fvEXT) (v); -} - -static void -logSecondaryColor3ivEXT (const GLint *v) -{ - vCnt[secondaryColor3ivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glSecondaryColor3ivEXT (%p)\n", v); - (*nativeRenderTable->SecondaryColor3ivEXT) (v); -} - -static void -logSecondaryColor3svEXT (const GLshort *v) -{ - vCnt[secondaryColor3svIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glSecondaryColor3svEXT (%p)\n", v); - (*nativeRenderTable->SecondaryColor3svEXT) (v); -} - -static void -logSecondaryColor3ubvEXT (const GLubyte *v) -{ - vCnt[secondaryColor3ubvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glSecondaryColor3ubvEXT (%p)\n", v); - (*nativeRenderTable->SecondaryColor3ubvEXT) (v); -} - -static void -logSecondaryColor3uivEXT (const GLuint *v) -{ - vCnt[secondaryColor3uivIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glSecondaryColor3uivEXT (%p)\n", v); - (*nativeRenderTable->SecondaryColor3uivEXT) (v); -} - -static void -logSecondaryColor3usvEXT (const GLushort *v) -{ - vCnt[secondaryColor3usvIndex].n++; - if (logVertexAttribs) - fprintf (logFp, "glSecondaryColor3usvEXT (%p)\n", v); - (*nativeRenderTable->SecondaryColor3usvEXT) (v); -} - -static void -logSecondaryColorPointerEXT (GLint size, - GLenum type, - GLsizei stride, - const GLvoid *pointer) -{ - fprintf (logFp, "glSecondaryColorPointerEXT (%d, 0x%x, %d, %p)\n", - size, type, stride, pointer); - (*nativeRenderTable->SecondaryColorPointerEXT) (size, type, - stride, pointer); -} - - -/* GL_NV_point_sprite */ - -static void -logPointParameteriNV (GLenum pname, - GLint param) -{ - fprintf (logFp, "glPointParameteriNV (0x%x, %d)\n", pname, param); - (*nativeRenderTable->PointParameteriNV) (pname, param); -} - -static void -logPointParameterivNV (GLenum pname, - const GLint *params) -{ - fprintf (logFp, "glPointParameterivNV (0x%x, %p)\n", pname, params); - (*nativeRenderTable->PointParameterivNV) (pname, params); -} - - -/* GL_EXT_stencil_two_side */ - -static void -logActiveStencilFaceEXT (GLenum face) -{ - fprintf (logFp, "glActiveStencilFaceEXT (0x%x)\n", face); - (*nativeRenderTable->ActiveStencilFaceEXT) (face); -} - - -/* GL_EXT_framebuffer_object */ - -static GLboolean -logIsRenderbufferEXT (GLuint renderbuffer) -{ - fprintf (logFp, "glIsRenderbufferEXT (%d)\n", renderbuffer); - return (*nativeRenderTable->IsRenderbufferEXT) (renderbuffer); -} - -static void -logBindRenderbufferEXT (GLenum target, - GLuint renderbuffer) -{ - fprintf (logFp, "glBindRenderbufferEXT (0x%x, %d)\n", - target, renderbuffer); - (*nativeRenderTable->BindRenderbufferEXT) (target, renderbuffer); -} - -static void -logDeleteRenderbuffersEXT (GLsizei n, - const GLuint *renderbuffers) -{ - fprintf (logFp, "glDeleteRenderbuffersEXT (%d, %p)\n", n, renderbuffers); - (*nativeRenderTable->DeleteRenderbuffersEXT) (n, renderbuffers); -} - -static void -logGenRenderbuffersEXT (GLsizei n, - GLuint *renderbuffers) -{ - fprintf (logFp, "glGenRenderbuffersEXT (%d, %p)\n", n, renderbuffers); - (*nativeRenderTable->GenRenderbuffersEXT) (n, renderbuffers); -} - -static void -logRenderbufferStorageEXT (GLenum target, - GLenum internalformat, - GLsizei width, - GLsizei height) -{ - fprintf (logFp, "glRenderbufferStorageEXT (0x%x, 0x%x, %d, %d)\n", - target, internalformat, width, height); - (*nativeRenderTable->RenderbufferStorageEXT) (target, - internalformat, - width, height); -} - -static void -logGetRenderbufferParameterivEXT (GLenum target, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetRenderbufferParameterivEXT (0x%x, 0x%x, %p)\n", - target, pname, params); - (*nativeRenderTable->GetRenderbufferParameterivEXT) (target, - pname, - params); -} - -static GLboolean -logIsFramebufferEXT (GLuint framebuffer) -{ - fprintf (logFp, "glIsFramebufferEXT (%d)\n", framebuffer); - return (*nativeRenderTable->IsFramebufferEXT) (framebuffer); -} - -static void -logBindFramebufferEXT (GLenum target, - GLuint framebuffer) -{ - fprintf (logFp, "glBindFramebufferEXT (0x%x, %d)\n", target, framebuffer); - (*nativeRenderTable->BindFramebufferEXT) (target, framebuffer); -} - -static void -logDeleteFramebuffersEXT (GLsizei n, - const GLuint *framebuffers) -{ - fprintf (logFp, "glDeleteFramebuffersEXT (%d, %p)\n", n, framebuffers); - (*nativeRenderTable->DeleteFramebuffersEXT) (n, framebuffers); -} - -static void -logGenFramebuffersEXT (GLsizei n, - GLuint *framebuffers) -{ - fprintf (logFp, "glGenFramebuffersEXT (%d, %p)\n", n, framebuffers); - (*nativeRenderTable->GenFramebuffersEXT) (n, framebuffers); -} - -static GLenum -logCheckFramebufferStatusEXT (GLenum target) -{ - fprintf (logFp, "glCheckFramebufferStatusEXT (0x%x)\n", target); - return (*nativeRenderTable->CheckFramebufferStatusEXT) (target); -} - -static void -logFramebufferTexture1DEXT (GLenum target, - GLenum attachment, - GLenum textarget, - GLuint texture, - GLint level) -{ - fprintf (logFp, "glFramebufferTexture1DEXT (0x%x, 0x%x, 0x%x, %d, %d)\n", - target, attachment, textarget, texture, level); - (*nativeRenderTable->FramebufferTexture1DEXT) (target, attachment, - textarget, texture, - level); -} - -static void -logFramebufferTexture2DEXT (GLenum target, - GLenum attachment, - GLenum textarget, - GLuint texture, - GLint level) -{ - fprintf (logFp, "glFramebufferTexture2DEXT (0x%x, 0x%x, 0x%x, %d, %d)\n", - target, attachment, textarget, texture, level); - (*nativeRenderTable->FramebufferTexture2DEXT) (target, attachment, - textarget, texture, - level); -} - -static void -logFramebufferTexture3DEXT (GLenum target, - GLenum attachment, - GLenum textarget, - GLuint texture, - GLint level, - GLint zoffset) -{ - fprintf (logFp, "glFramebufferTexture3DEXT (0x%x, 0x%x, 0x%x, " - "%d, %d, %d)\n", target, attachment, textarget, texture, - level, zoffset); - (*nativeRenderTable->FramebufferTexture3DEXT) (target, attachment, - textarget, texture, - level, zoffset); -} - -static void -logFramebufferRenderbufferEXT (GLenum target, - GLenum attachment, - GLenum buffertarget, - GLuint renderbuffer) -{ - fprintf (logFp, "glFramebufferRenderbufferEXT (0x%x, 0x%x, 0x%x, %d)\n", - target, attachment, buffertarget, renderbuffer); - (*nativeRenderTable->FramebufferRenderbufferEXT) (target, - attachment, - buffertarget, - renderbuffer); -} - -static void -logGetFramebufferAttachmentParameterivEXT (GLenum target, - GLenum attach, - GLenum pname, - GLint *params) -{ - fprintf (logFp, "glGetFramebufferAttachmentParameterivEXT (0x%x, " - "0x%x, 0x%x, %p)\n", target, attach, pname, params); - (*nativeRenderTable->GetFramebufferAttachmentParameterivEXT) (target, - attach, - pname, - params); -} - -static void -logGenerateMipmapEXT (GLenum target) -{ - fprintf (logFp, "glGenerateMipmapEXT (0x%x)\n", target); - (*nativeRenderTable->GenerateMipmapEXT) (target); -} - -static struct _glapi_table __logRenderTable = { - logNewList, - logEndList, - logCallList, - logCallLists, - logDeleteLists, - logGenLists, - logListBase, - logBegin, - logBitmap, - 0, /* glColor3b */ - logColor3bv, - 0, /* glColor3d */ - logColor3dv, - 0, /* glColor3f */ - logColor3fv, - 0, /* glColor3i */ - logColor3iv, - 0, /* glColor3s */ - logColor3sv, - 0, /* glColor3ub */ - logColor3ubv, - 0, /* glColor3ui */ - logColor3uiv, - 0, /* glColor3us */ - logColor3usv, - 0, /* glColor4b */ - logColor4bv, - 0, /* glColor4d */ - logColor4dv, - 0, /* glColor4f */ - logColor4fv, - 0, /* glColor4i */ - logColor4iv, - 0, /* glColor4s */ - logColor4sv, - 0, /* glColor4ub */ - logColor4ubv, - 0, /* glColor4ui */ - logColor4uiv, - 0, /* glColor4us */ - logColor4usv, - 0, /* glEdgeFlag */ - logEdgeFlagv, - logEnd, - 0, /* glIndexd */ - logIndexdv, - 0, /* glIndexf */ - logIndexfv, - 0, /* glIndexi */ - logIndexiv, - 0, /* glIndexs */ - logIndexsv, - 0, /* glNormal3b */ - logNormal3bv, - 0, /* glNormal3d */ - logNormal3dv, - 0, /* glNormal3f */ - logNormal3fv, - 0, /* glNormal3i */ - logNormal3iv, - 0, /* glNormal3s */ - logNormal3sv, - 0, /* glRasterPos2d */ - logRasterPos2dv, - 0, /* glRasterPos2f */ - logRasterPos2fv, - 0, /* glRasterPos2i */ - logRasterPos2iv, - 0, /* glRasterPos2s */ - logRasterPos2sv, - 0, /* glRasterPos3d */ - logRasterPos3dv, - 0, /* glRasterPos3f */ - logRasterPos3fv, - 0, /* glRasterPos3i */ - logRasterPos3iv, - 0, /* glRasterPos3s */ - logRasterPos3sv, - 0, /* glRasterPos4d */ - logRasterPos4dv, - 0, /* glRasterPos4f */ - logRasterPos4fv, - 0, /* glRasterPos4i */ - logRasterPos4iv, - 0, /* glRasterPos4s */ - logRasterPos4sv, - 0, /* glRectd */ - logRectdv, - 0, /* glRectf */ - logRectfv, - 0, /* glRecti */ - logRectiv, - 0, /* glRects */ - logRectsv, - 0, /* glTexCoord1d */ - logTexCoord1dv, - 0, /* glTexCoord1f */ - logTexCoord1fv, - 0, /* glTexCoord1i */ - logTexCoord1iv, - 0, /* glTexCoord1s */ - logTexCoord1sv, - 0, /* glTexCoord2d */ - logTexCoord2dv, - 0, /* glTexCoord2f */ - logTexCoord2fv, - 0, /* glTexCoord2i */ - logTexCoord2iv, - 0, /* glTexCoord2s */ - logTexCoord2sv, - 0, /* glTexCoord3d */ - logTexCoord3dv, - 0, /* glTexCoord3f */ - logTexCoord3fv, - 0, /* glTexCoord3i */ - logTexCoord3iv, - 0, /* glTexCoord3s */ - logTexCoord3sv, - 0, /* glTexCoord4d */ - logTexCoord4dv, - 0, /* glTexCoord4f */ - logTexCoord4fv, - 0, /* glTexCoord4i */ - logTexCoord4iv, - 0, /* glTexCoord4s */ - logTexCoord4sv, - 0, /* glVertex2d */ - logVertex2dv, - 0, /* glVertex2f */ - logVertex2fv, - 0, /* glVertex2i */ - logVertex2iv, - 0, /* glVertex2s */ - logVertex2sv, - 0, /* glVertex3d */ - logVertex3dv, - 0, /* glVertex3f */ - logVertex3fv, - 0, /* glVertex3i */ - logVertex3iv, - 0, /* glVertex3s */ - logVertex3sv, - 0, /* glVertex4d */ - logVertex4dv, - 0, /* glVertex4f */ - logVertex4fv, - 0, /* glVertex4i */ - logVertex4iv, - 0, /* glVertex4s */ - logVertex4sv, - logClipPlane, - logColorMaterial, - logCullFace, - logFogf, - logFogfv, - logFogi, - logFogiv, - logFrontFace, - logHint, - logLightf, - logLightfv, - logLighti, - logLightiv, - logLightModelf, - logLightModelfv, - logLightModeli, - logLightModeliv, - logLineStipple, - logLineWidth, - logMaterialf, - logMaterialfv, - logMateriali, - logMaterialiv, - logPointSize, - logPolygonMode, - logPolygonStipple, - logScissor, - logShadeModel, - logTexParameterf, - logTexParameterfv, - logTexParameteri, - logTexParameteriv, - logTexImage1D, - logTexImage2D, - logTexEnvf, - logTexEnvfv, - logTexEnvi, - logTexEnviv, - logTexGend, - logTexGendv, - logTexGenf, - logTexGenfv, - logTexGeni, - logTexGeniv, - logFeedbackBuffer, - logSelectBuffer, - logRenderMode, - logInitNames, - logLoadName, - logPassThrough, - logPopName, - logPushName, - logDrawBuffer, - logClear, - logClearAccum, - logClearIndex, - logClearColor, - logClearStencil, - logClearDepth, - logStencilMask, - logColorMask, - logDepthMask, - logIndexMask, - logAccum, - logDisable, - logEnable, - logFinish, - logFlush, - logPopAttrib, - logPushAttrib, - logMap1d, - logMap1f, - logMap2d, - logMap2f, - logMapGrid1d, - logMapGrid1f, - logMapGrid2d, - logMapGrid2f, - 0, /* glEvalCoord1d */ - logEvalCoord1dv, - 0, /* glEvalCoord1f */ - logEvalCoord1fv, - 0, /* glEvalCoord2d */ - logEvalCoord2dv, - 0, /* glEvalCoord2f */ - logEvalCoord2fv, - logEvalMesh1, - logEvalPoint1, - logEvalMesh2, - logEvalPoint2, - logAlphaFunc, - logBlendFunc, - logLogicOp, - logStencilFunc, - logStencilOp, - logDepthFunc, - logPixelZoom, - logPixelTransferf, - logPixelTransferi, - logPixelStoref, - logPixelStorei, - logPixelMapfv, - logPixelMapuiv, - logPixelMapusv, - logReadBuffer, - logCopyPixels, - logReadPixels, - logDrawPixels, - logGetBooleanv, - logGetClipPlane, - logGetDoublev, - logGetError, - logGetFloatv, - logGetIntegerv, - logGetLightfv, - logGetLightiv, - logGetMapdv, - logGetMapfv, - logGetMapiv, - logGetMaterialfv, - logGetMaterialiv, - logGetPixelMapfv, - logGetPixelMapuiv, - logGetPixelMapusv, - logGetPolygonStipple, - logGetString, - logGetTexEnvfv, - logGetTexEnviv, - logGetTexGendv, - logGetTexGenfv, - logGetTexGeniv, - logGetTexImage, - logGetTexParameterfv, - logGetTexParameteriv, - logGetTexLevelParameterfv, - logGetTexLevelParameteriv, - logIsEnabled, - logIsList, - logDepthRange, - logFrustum, - logLoadIdentity, - logLoadMatrixf, - logLoadMatrixd, - logMatrixMode, - logMultMatrixf, - logMultMatrixd, - logOrtho, - logPopMatrix, - logPushMatrix, - logRotated, - logRotatef, - logScaled, - logScalef, - logTranslated, - logTranslatef, - logViewport, - logArrayElement, - logBindTexture, - logColorPointer, - logDisableClientState, - logDrawArrays, - logDrawElements, - logEdgeFlagPointer, - logEnableClientState, - logIndexPointer, - 0, /* glIndexub */ - logIndexubv, - logInterleavedArrays, - logNormalPointer, - logPolygonOffset, - logTexCoordPointer, - logVertexPointer, - logAreTexturesResident, - logCopyTexImage1D, - logCopyTexImage2D, - logCopyTexSubImage1D, - logCopyTexSubImage2D, - logDeleteTextures, - logGenTextures, - logGetPointerv, - logIsTexture, - logPrioritizeTextures, - logTexSubImage1D, - logTexSubImage2D, - logPopClientAttrib, - logPushClientAttrib, - logBlendColor, - logBlendEquation, - 0, /* glDrawRangeElements */ - logColorTable, - logColorTableParameterfv, - logColorTableParameteriv, - logCopyColorTable, - logGetColorTable, - logGetColorTableParameterfv, - logGetColorTableParameteriv, - logColorSubTable, - logCopyColorSubTable, - logConvolutionFilter1D, - logConvolutionFilter2D, - logConvolutionParameterf, - logConvolutionParameterfv, - logConvolutionParameteri, - logConvolutionParameteriv, - logCopyConvolutionFilter1D, - logCopyConvolutionFilter2D, - logGetConvolutionFilter, - logGetConvolutionParameterfv, - logGetConvolutionParameteriv, - logGetSeparableFilter, - logSeparableFilter2D, - logGetHistogram, - logGetHistogramParameterfv, - logGetHistogramParameteriv, - logGetMinmax, - logGetMinmaxParameterfv, - logGetMinmaxParameteriv, - logHistogram, - logMinmax, - logResetHistogram, - logResetMinmax, - logTexImage3D, - logTexSubImage3D, - logCopyTexSubImage3D, - logActiveTextureARB, - logClientActiveTextureARB, - 0, /* glMultiTexCoord1dARB */ - logMultiTexCoord1dvARB, - 0, /* glMultiTexCoord1fARB */ - logMultiTexCoord1fvARB, - 0, /* glMultiTexCoord1iARB */ - logMultiTexCoord1ivARB, - 0, /* glMultiTexCoord1sARB */ - logMultiTexCoord1svARB, - 0, /* glMultiTexCoord2dARB */ - logMultiTexCoord2dvARB, - 0, /* glMultiTexCoord2fARB */ - logMultiTexCoord2fvARB, - 0, /* glMultiTexCoord2iARB */ - logMultiTexCoord2ivARB, - 0, /* glMultiTexCoord2sARB */ - logMultiTexCoord2svARB, - 0, /* glMultiTexCoord3dARB */ - logMultiTexCoord3dvARB, - 0, /* glMultiTexCoord3fARB */ - logMultiTexCoord3fvARB, - 0, /* glMultiTexCoord3iARB */ - logMultiTexCoord3ivARB, - 0, /* glMultiTexCoord3sARB */ - logMultiTexCoord3svARB, - 0, /* glMultiTexCoord4dARB */ - logMultiTexCoord4dvARB, - 0, /* glMultiTexCoord4fARB */ - logMultiTexCoord4fvARB, - 0, /* glMultiTexCoord4iARB */ - logMultiTexCoord4ivARB, - 0, /* glMultiTexCoord4sARB */ - logMultiTexCoord4svARB, - 0, /* glLoadTransposeMatrixfARB */ - 0, /* glLoadTransposeMatrixdARB */ - 0, /* glMultTransposeMatrixfARB */ - 0, /* glMultTransposeMatrixdARB */ - logSampleCoverageARB, - 0, /* glDrawBuffersARB */ - 0, /* glPolygonOffsetEXT */ - 0, /* glGetTexFilterFuncSGIS */ - 0, /* glTexFilterFuncSGIS */ - 0, /* glGetHistogramEXT */ - 0, /* glGetHistogramParameterfvEXT */ - 0, /* glGetHistogramParameterivEXT */ - 0, /* glGetMinmaxEXT */ - 0, /* glGetMinmaxParameterfvEXT */ - 0, /* glGetMinmaxParameterivEXT */ - 0, /* glGetConvolutionFilterEXT */ - 0, /* glGetConvolutionParameterfvEXT */ - 0, /* glGetConvolutionParameterivEXT */ - 0, /* glGetSeparableFilterEXT */ - 0, /* glGetColorTableSGI */ - 0, /* glGetColorTableParameterfvSGI */ - 0, /* glGetColorTableParameterivSGI */ - 0, /* glPixelTexGenSGIX */ - 0, /* glPixelTexGenParameteriSGIS */ - 0, /* glPixelTexGenParameterivSGIS */ - 0, /* glPixelTexGenParameterfSGIS */ - 0, /* glPixelTexGenParameterfvSGIS */ - 0, /* glGetPixelTexGenParameterivSGIS */ - 0, /* glGetPixelTexGenParameterfvSGIS */ - 0, /* glTexImage4DSGIS */ - 0, /* glTexSubImage4DSGIS */ - logAreTexturesResidentEXT, - logGenTexturesEXT, - logIsTextureEXT, - 0, /* glDetailTexFuncSGIS */ - 0, /* glGetDetailTexFuncSGIS */ - 0, /* glSharpenTexFuncSGIS */ - 0, /* glGetSharpenTexFuncSGIS */ - logSampleMaskSGIS, - logSamplePatternSGIS, - 0, /* glColorPointerEXT */ - 0, /* glEdgeFlagPointerEXT */ - 0, /* glIndexPointerEXT */ - 0, /* glNormalPointerEXT */ - 0, /* glTexCoordPointerEXT */ - 0, /* glVertexPointerEXT */ - 0, /* glSpriteParameterfSGIX */ - 0, /* glSpriteParameterfvSGIX */ - 0, /* glSpriteParameteriSGIX */ - 0, /* glSpriteParameterivSGIX */ - logPointParameterfEXT, - logPointParameterfvEXT, - 0, /* glGetInstrumentsSGIX */ - 0, /* glInstrumentsBufferSGIX */ - 0, /* glPollInstrumentsSGIX */ - 0, /* glReadInstrumentsSGIX */ - 0, /* glStartInstrumentsSGIX */ - 0, /* glStopInstrumentsSGIX */ - 0, /* glFrameZoomSGIX */ - 0, /* glTagSampleBufferSGIX */ - 0, /* glReferencePlaneSGIX */ - 0, /* glFlushRasterSGIX */ - 0, /* glGetListParameterfvSGIX */ - 0, /* glGetListParameterivSGIX */ - 0, /* glListParameterfSGIX */ - 0, /* glListParameterfvSGIX */ - 0, /* glListParameteriSGIX */ - 0, /* glListParameterivSGIX */ - 0, /* glFragmentColorMaterialSGIX */ - 0, /* glFragmentLightfSGIX */ - 0, /* glFragmentLightfvSGIX */ - 0, /* glFragmentLightiSGIX */ - 0, /* glFragmentLightivSGIX */ - 0, /* glFragmentLightModelfSGIX */ - 0, /* glFragmentLightModelfvSGIX */ - 0, /* glFragmentLightModeliSGIX */ - 0, /* glFragmentLightModelivSGIX */ - 0, /* glFragmentMaterialfSGIX */ - 0, /* glFragmentMaterialfvSGIX */ - 0, /* glFragmentMaterialiSGIX */ - 0, /* glFragmentMaterialivSGIX */ - 0, /* glGetFragmentLightfvSGIX */ - 0, /* glGetFragmentLightivSGIX */ - 0, /* glGetFragmentMaterialfvSGIX */ - 0, /* glGetFragmentMaterialivSGIX */ - 0, /* glLightEnviSGIX */ - 0, /* glVertexWeightfEXT */ - 0, /* glVertexWeightfvEXT */ - 0, /* glVertexWeightPointerEXT */ - 0, /* glFlushVertexArrayRangeNV */ - 0, /* glVertexArrayRangeNV */ - 0, /* glCombinerParameterfvNV */ - 0, /* glCombinerParameterfNV */ - 0, /* glCombinerParameterivNV */ - 0, /* glCombinerParameteriNV */ - 0, /* glCombinerInputNV */ - 0, /* glCombinerOutputNV */ - 0, /* glFinalCombinerInputNV */ - 0, /* glGetCombinerInputParameterfvNV */ - 0, /* glGetCombinerInputParameterivNV */ - 0, /* glGetCombinerOutputParameterfvNV */ - 0, /* glGetCombinerOutputParameterivNV */ - 0, /* glGetFinalCombinerInputParameterfvNV */ - 0, /* glGetFinalCombinerInputParameterivNV */ - 0, /* glResizeBuffersMESA */ - 0, /* glWindowPos2dMESA */ - 0, /* glWindowPos2dvMESA */ - 0, /* glWindowPos2fMESA */ - 0, /* glWindowPos2fvMESA */ - 0, /* glWindowPos2iMESA */ - 0, /* glWindowPos2ivMESA */ - 0, /* glWindowPos2sMESA */ - 0, /* glWindowPos2svMESA */ - 0, /* glWindowPos3dMESA */ - 0, /* glWindowPos3dvMESA */ - logWindowPos3fMESA, - 0, /* glWindowPos3fvMESA */ - 0, /* glWindowPos3iMESA */ - 0, /* glWindowPos3ivMESA */ - 0, /* glWindowPos3sMESA */ - 0, /* glWindowPos3svMESA */ - 0, /* glWindowPos4dMESA */ - 0, /* glWindowPos4dvMESA */ - 0, /* glWindowPos4fMESA */ - 0, /* glWindowPos4fvMESA */ - 0, /* glWindowPos4iMESA */ - 0, /* glWindowPos4ivMESA */ - 0, /* glWindowPos4sMESA */ - 0, /* glWindowPos4svMESA */ - logBlendFuncSeparateEXT, - 0, /* glIndexMaterialEXT */ - 0, /* glIndexFuncEXT */ - 0, /* glLockArraysEXT */ - 0, /* glUnlockArraysEXT */ - 0, /* glCullParameterdvEXT */ - 0, /* glCullParameterfvEXT */ - 0, /* glHintPGI */ - 0, /* glFogCoordfEXT */ - logFogCoordfvEXT, - 0, /* glFogCoorddEXT */ - logFogCoorddvEXT, - logFogCoordPointerEXT, - 0, /* glGetColorTableEXT */ - 0, /* glGetColorTableParameterivEXT */ - 0, /* glGetColorTableParameterfvEXT */ - 0, /* glTbufferMask3DFX */ - 0, /* glCompressedTexImage3DARB */ - 0, /* glCompressedTexImage2DARB */ - 0, /* glCompressedTexImage1DARB */ - 0, /* glCompressedTexSubImage3DARB */ - 0, /* glCompressedTexSubImage2DARB */ - 0, /* glCompressedTexSubImage1DARB */ - 0, /* glGetCompressedTexImageARB */ - 0, /* glSecondaryColor3bEXT */ - logSecondaryColor3bvEXT, - 0, /* glSecondaryColor3dEXT */ - logSecondaryColor3dvEXT, - 0, /* glSecondaryColor3fEXT */ - logSecondaryColor3fvEXT, - 0, /* glSecondaryColor3iEXT */ - logSecondaryColor3ivEXT, - 0, /* glSecondaryColor3sEXT */ - logSecondaryColor3svEXT, - 0, /* glSecondaryColor3ubEXT */ - logSecondaryColor3ubvEXT, - 0, /* glSecondaryColor3uiEXT */ - logSecondaryColor3uivEXT, - 0, /* glSecondaryColor3usEXT */ - logSecondaryColor3usvEXT, - logSecondaryColorPointerEXT, - 0, /* glAreProgramsResidentNV */ - 0, /* glBindProgramNV */ - 0, /* glDeleteProgramsNV */ - 0, /* glExecuteProgramNV */ - 0, /* glGenProgramsNV */ - 0, /* glGetProgramParameterdvNV */ - 0, /* glGetProgramParameterfvNV */ - 0, /* glGetProgramivNV */ - 0, /* glGetProgramStringNV */ - 0, /* glGetTrackMatrixivNV */ - 0, /* glGetVertexAttribdvARB */ - 0, /* glGetVertexAttribfvARB */ - 0, /* glGetVertexAttribivARB */ - 0, /* glGetVertexAttribPointervNV */ - 0, /* glIsProgramNV */ - 0, /* glLoadProgramNV */ - 0, /* glProgramParameter4dNV */ - 0, /* glProgramParameter4dvNV */ - 0, /* glProgramParameter4fNV */ - 0, /* glProgramParameter4fvNV */ - 0, /* glProgramParameters4dvNV */ - 0, /* glProgramParameters4fvNV */ - 0, /* glRequestResidentProgramsNV */ - 0, /* glTrackMatrixNV */ - 0, /* glVertexAttribPointerNV */ - 0, /* glVertexAttrib1dARB */ - 0, /* glVertexAttrib1dvARB */ - 0, /* glVertexAttrib1fARB */ - 0, /* glVertexAttrib1fvARB */ - 0, /* glVertexAttrib1sARB */ - 0, /* glVertexAttrib1svARB */ - 0, /* glVertexAttrib2dARB */ - 0, /* glVertexAttrib2dvARB */ - 0, /* glVertexAttrib2fARB */ - 0, /* glVertexAttrib2fvARB */ - 0, /* glVertexAttrib2sARB */ - 0, /* glVertexAttrib2svARB */ - 0, /* glVertexAttrib3dARB */ - 0, /* glVertexAttrib3dvARB */ - 0, /* glVertexAttrib3fARB */ - 0, /* glVertexAttrib3fvARB */ - 0, /* glVertexAttrib3sARB */ - 0, /* glVertexAttrib3svARB */ - 0, /* glVertexAttrib4dARB */ - 0, /* glVertexAttrib4dvARB */ - 0, /* glVertexAttrib4fARB */ - 0, /* glVertexAttrib4fvARB */ - 0, /* glVertexAttrib4sARB */ - 0, /* glVertexAttrib4svARB */ - 0, /* glVertexAttrib4NubARB */ - 0, /* glVertexAttrib4NubvARB */ - 0, /* glVertexAttribs1dvNV */ - 0, /* glVertexAttribs1fvNV */ - 0, /* glVertexAttribs1svNV */ - 0, /* glVertexAttribs2dvNV */ - 0, /* glVertexAttribs2fvNV */ - 0, /* glVertexAttribs2svNV */ - 0, /* glVertexAttribs3dvNV */ - 0, /* glVertexAttribs3fvNV */ - 0, /* glVertexAttribs3svNV */ - 0, /* glVertexAttribs4dvNV */ - 0, /* glVertexAttribs4fvNV */ - 0, /* glVertexAttribs4svNV */ - 0, /* glVertexAttribs4ubvNV */ - logPointParameteriNV, - logPointParameterivNV, - 0, /* glMultiDrawArraysEXT */ - 0, /* glMultiDrawElementsEXT */ - logActiveStencilFaceEXT, - 0, /* glDeleteFencesNV */ - 0, /* glGenFencesNV */ - 0, /* glIsFenceNV */ - 0, /* glTestFenceNV */ - 0, /* glGetFenceivNV */ - 0, /* glFinishFenceNV */ - 0, /* glSetFenceNV */ - 0, /* glVertexAttrib4bvARB */ - 0, /* glVertexAttrib4ivARB */ - 0, /* glVertexAttrib4ubvARB */ - 0, /* glVertexAttrib4usvARB */ - 0, /* glVertexAttrib4uivARB */ - 0, /* glVertexAttrib4NbvARB */ - 0, /* glVertexAttrib4NsvARB */ - 0, /* glVertexAttrib4NivARB */ - 0, /* glVertexAttrib4NusvARB */ - 0, /* glVertexAttrib4NuivARB */ - 0, /* glVertexAttribPointerARB */ - 0, /* glEnableVertexAttribArrayARB */ - 0, /* glDisableVertexAttribArrayARB */ - 0, /* glProgramStringARB */ - 0, /* glProgramEnvParameter4dARB */ - 0, /* glProgramEnvParameter4dvARB */ - 0, /* glProgramEnvParameter4fARB */ - 0, /* glProgramEnvParameter4fvARB */ - 0, /* glProgramLocalParameter4dARB */ - 0, /* glProgramLocalParameter4dvARB */ - 0, /* glProgramLocalParameter4fARB */ - 0, /* glProgramLocalParameter4fvARB */ - 0, /* glGetProgramEnvParameterdvARB */ - 0, /* glGetProgramEnvParameterfvARB */ - 0, /* glGetProgramLocalParameterdvARB */ - 0, /* glGetProgramLocalParameterfvARB */ - 0, /* glGetProgramivARB */ - 0, /* glGetProgramStringARB */ - 0, /* glProgramNamedParameter4fNV */ - 0, /* glProgramNamedParameter4dNV */ - 0, /* glProgramNamedParameter4fvNV */ - 0, /* glProgramNamedParameter4dvNV */ - 0, /* glGetProgramNamedParameterfvNV */ - 0, /* glGetProgramNamedParameterdvNV */ - 0, /* glBindBufferARB */ - 0, /* glBufferDataARB */ - 0, /* glBufferSubDataARB */ - 0, /* glDeleteBuffersARB */ - 0, /* glGenBuffersARB */ - 0, /* glGetBufferParameterivARB */ - 0, /* glGetBufferPointervARB */ - 0, /* glGetBufferSubDataARB */ - 0, /* glIsBufferARB */ - 0, /* glMapBufferARB */ - 0, /* glUnmapBufferARB */ - 0, /* glDepthBoundsEXT */ - 0, /* glGenQueriesARB */ - 0, /* glDeleteQueriesARB */ - 0, /* glIsQueryARB */ - 0, /* glBeginQueryARB */ - 0, /* glEndQueryARB */ - 0, /* glGetQueryivARB */ - 0, /* glGetQueryObjectivARB */ - 0, /* glGetQueryObjectuivARB */ - 0, /* glMultiModeDrawArraysIBM */ - 0, /* glMultiModeDrawElementsIBM */ - 0, /* glBlendEquationSeparateEXT */ - 0, /* glDeleteObjectARB */ - 0, /* glGetHandleARB */ - 0, /* glDetachObjectARB */ - 0, /* glCreateShaderObjectARB */ - 0, /* glShaderSourceARB */ - 0, /* glCompileShaderARB */ - 0, /* glCreateProgramObjectARB */ - 0, /* glAttachObjectARB */ - 0, /* glLinkProgramARB */ - 0, /* glUseProgramObjectARB */ - 0, /* glValidateProgramARB */ - 0, /* glUniform1fARB */ - 0, /* glUniform2fARB */ - 0, /* glUniform3fARB */ - 0, /* glUniform4fARB */ - 0, /* glUniform1iARB */ - 0, /* glUniform2iARB */ - 0, /* glUniform3iARB */ - 0, /* glUniform4iARB */ - 0, /* glUniform1fvARB */ - 0, /* glUniform2fvARB */ - 0, /* glUniform3fvARB */ - 0, /* glUniform4fvARB */ - 0, /* glUniform1ivARB */ - 0, /* glUniform2ivARB */ - 0, /* glUniform3ivARB */ - 0, /* glUniform4ivARB */ - 0, /* glUniformMatrix2fvARB */ - 0, /* glUniformMatrix3fvARB */ - 0, /* glUniformMatrix4fvARB */ - 0, /* glGetObjectParameterfvARB */ - 0, /* glGetObjectParameterivARB */ - 0, /* glGetInfoLogARB */ - 0, /* glGetAttachedObjectsARB */ - 0, /* glGetUniformLocationARB */ - 0, /* glGetActiveUniformARB */ - 0, /* glGetUniformfvARB */ - 0, /* glGetUniformivARB */ - 0, /* glGetShaderSourceARB */ - 0, /* glBindAttribLocationARB */ - 0, /* glGetActiveAttribARB */ - 0, /* glGetAttribLocationARB */ - 0, /* glGetVertexAttribdvNV */ - 0, /* glGetVertexAttribfvNV */ - 0, /* glGetVertexAttribivNV */ - 0, /* glVertexAttrib1dNV */ - 0, /* glVertexAttrib1dvNV */ - 0, /* glVertexAttrib1fNV */ - 0, /* glVertexAttrib1fvNV */ - 0, /* glVertexAttrib1sNV */ - 0, /* glVertexAttrib1svNV */ - 0, /* glVertexAttrib2dNV */ - 0, /* glVertexAttrib2dvNV */ - 0, /* glVertexAttrib2fNV */ - 0, /* glVertexAttrib2fvNV */ - 0, /* glVertexAttrib2sNV */ - 0, /* glVertexAttrib2svNV */ - 0, /* glVertexAttrib3dNV */ - 0, /* glVertexAttrib3dvNV */ - 0, /* glVertexAttrib3fNV */ - 0, /* glVertexAttrib3fvNV */ - 0, /* glVertexAttrib3sNV */ - 0, /* glVertexAttrib3svNV */ - 0, /* glVertexAttrib4dNV */ - 0, /* glVertexAttrib4dvNV */ - 0, /* glVertexAttrib4fNV */ - 0, /* glVertexAttrib4fvNV */ - 0, /* glVertexAttrib4sNV */ - 0, /* glVertexAttrib4svNV */ - 0, /* glVertexAttrib4ubNV */ - 0, /* glVertexAttrib4ubvNV */ - 0, /* glGenFragmentShadersATI */ - 0, /* glBindFragmentShaderATI */ - 0, /* glDeleteFragmentShaderATI */ - 0, /* glBeginFragmentShaderATI */ - 0, /* glEndFragmentShaderATI */ - 0, /* glPassTexCoordATI */ - 0, /* glSampleMapATI */ - 0, /* glColorFragmentOp1ATI */ - 0, /* glColorFragmentOp2ATI */ - 0, /* glColorFragmentOp3ATI */ - 0, /* glAlphaFragmentOp1ATI */ - 0, /* glAlphaFragmentOp2ATI */ - 0, /* glAlphaFragmentOp3ATI */ - 0, /* glSetFragmentShaderConstantATI */ - logIsRenderbufferEXT, - logBindRenderbufferEXT, - logDeleteRenderbuffersEXT, - logGenRenderbuffersEXT, - logRenderbufferStorageEXT, - logGetRenderbufferParameterivEXT, - logIsFramebufferEXT, - logBindFramebufferEXT, - logDeleteFramebuffersEXT, - logGenFramebuffersEXT, - logCheckFramebufferStatusEXT, - logFramebufferTexture1DEXT, - logFramebufferTexture2DEXT, - logFramebufferTexture3DEXT, - logFramebufferRenderbufferEXT, - logGetFramebufferAttachmentParameterivEXT, - logGenerateMipmapEXT, - 0, /* glStencilFuncSeparate */ - 0, /* glStencilOpSeparate */ - 0, /* glStencilMaskSeparate */ - 0, /* glGetQueryObjecti64vEXT */ - 0 /* glGetQueryObjectui64vEXT */ -}; - -static Bool isCurrent = FALSE; - -static void (*flushContextCache) (void); -static void (*setRenderTables) (struct _glapi_table *table); - -static void -GlxLogFlushContextCache (void) -{ - if (isCurrent) - { - fprintf (logFp, "LOSE CURRENT\n"); - isCurrent = FALSE; - } - - (*flushContextCache) (); -} - -static void -GlxLogSetRenderTables (struct _glapi_table *table) -{ - nativeRenderTable = table; - - if (table) - { - fprintf (logFp, "FORCE CURRENT\n"); - isCurrent = TRUE; - - (*setRenderTables) (&__logRenderTable); - } - else - { - (*setRenderTables) (0); - } -} - -void -xglInitGlxLog (void) -{ - if (logFp) - return; - - if (__xglGLXLogFp) - { - logFp = __xglGLXLogFp; - - flushContextCache = __xglGLXFunc.flushContextCache; - setRenderTables = __xglGLXFunc.setRenderTables; - - __xglGLXFunc.flushContextCache = GlxLogFlushContextCache; - __xglGLXFunc.setRenderTables = GlxLogSetRenderTables; - } -} - -#endif |