aboutsummaryrefslogtreecommitdiff
path: root/xorg-server/hw/xgl/xglsync.c
diff options
context:
space:
mode:
Diffstat (limited to 'xorg-server/hw/xgl/xglsync.c')
-rw-r--r--xorg-server/hw/xgl/xglsync.c453
1 files changed, 453 insertions, 0 deletions
diff --git a/xorg-server/hw/xgl/xglsync.c b/xorg-server/hw/xgl/xglsync.c
new file mode 100644
index 000000000..6b5c00b57
--- /dev/null
+++ b/xorg-server/hw/xgl/xglsync.c
@@ -0,0 +1,453 @@
+/*
+ * Copyright © 2004 David Reveman
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of
+ * David Reveman not be used in advertising or publicity pertaining to
+ * distribution of the software without specific, written prior permission.
+ * David Reveman makes no representations about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ *
+ * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+ * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+ * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Author: David Reveman <davidr@novell.com>
+ */
+
+#include "xgl.h"
+
+Bool
+xglSyncBits (DrawablePtr pDrawable,
+ BoxPtr pExtents)
+{
+ RegionRec region;
+ BoxRec box;
+
+ XGL_DRAWABLE_PIXMAP (pDrawable);
+ XGL_PIXMAP_PRIV (pPixmap);
+
+ if (pPixmapPriv->allBits)
+ return xglMapPixmapBits (pPixmap);
+
+ if (pPixmapPriv->target == xglPixmapTargetIn && pExtents)
+ {
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pPixmap->drawable.width;
+ box.y2 = pPixmap->drawable.height;
+ if (pExtents->x1 > box.x1)
+ box.x1 = pExtents->x1;
+ if (pExtents->y1 > box.y1)
+ box.y1 = pExtents->y1;
+ if (pExtents->x2 < box.x2)
+ box.x2 = pExtents->x2;
+ if (pExtents->y2 < box.y2)
+ box.y2 = pExtents->y2;
+
+ if (box.x2 <= box.x1 || box.y2 <= box.y1)
+ return xglMapPixmapBits (pPixmap);
+
+ if (REGION_NOTEMPTY (pDrawable->pScreen, &pPixmapPriv->bitRegion))
+ {
+ switch (RECT_IN_REGION (pDrawable->pScreen,
+ &pPixmapPriv->bitRegion,
+ &box)) {
+ case rgnIN:
+ REGION_INIT (pDrawable->pScreen, &region, NullBox, 0);
+ break;
+ case rgnOUT:
+ REGION_INIT (pDrawable->pScreen, &region, &box, 1);
+ REGION_UNION (pDrawable->pScreen,
+ &pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
+ &region);
+ break;
+ case rgnPART:
+ REGION_INIT (pDrawable->pScreen, &region, &box, 1);
+ REGION_SUBTRACT (pDrawable->pScreen, &region, &region,
+ &pPixmapPriv->bitRegion);
+ REGION_UNION (pDrawable->pScreen,
+ &pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
+ &region);
+ break;
+ }
+ }
+ else
+ {
+ REGION_INIT (pDrawable->pScreen, &region, &box, 1);
+ REGION_SUBTRACT (pDrawable->pScreen, &pPixmapPriv->bitRegion,
+ &region, &pPixmapPriv->bitRegion);
+ }
+
+ if (REGION_NUM_RECTS (&pPixmapPriv->bitRegion) == 1)
+ {
+ BoxPtr pBox;
+
+ pBox = REGION_RECTS (&pPixmapPriv->bitRegion);
+
+ if (pBox->x1 <= 0 &&
+ pBox->y1 <= 0 &&
+ pBox->x2 >= pPixmap->drawable.width &&
+ pBox->y2 >= pPixmap->drawable.height)
+ pPixmapPriv->allBits = TRUE;
+ }
+ }
+ else
+ {
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pPixmap->drawable.width;
+ box.y2 = pPixmap->drawable.height;
+
+ REGION_INIT (pDrawable->pScreen, &region, &box, 1);
+ REGION_SUBTRACT (pDrawable->pScreen, &region, &region,
+ &pPixmapPriv->bitRegion);
+
+ pPixmapPriv->allBits = TRUE;
+ }
+
+ if (!pPixmapPriv->buffer)
+ if (!xglAllocatePixmapBits (pPixmap, XGL_PIXMAP_USAGE_HINT_DEFAULT))
+ return FALSE;
+
+ if (REGION_NOTEMPTY (pDrawable->pScreen, &region) && pPixmapPriv->surface)
+ {
+ glitz_pixel_format_t format;
+ BoxPtr pBox;
+ BoxPtr pExt;
+ int nBox;
+
+ if (!xglSyncSurface (pDrawable))
+ FatalError (XGL_SW_FAILURE_STRING);
+
+ xglUnmapPixmapBits (pPixmap);
+
+ pBox = REGION_RECTS (&region);
+ nBox = REGION_NUM_RECTS (&region);
+ pExt = REGION_EXTENTS (pDrawable->pScreen, &region);
+
+ format.fourcc = GLITZ_FOURCC_RGB;
+ format.masks = pPixmapPriv->pVisual->pPixel->masks;
+ format.xoffset = pExt->x1;
+
+ if (pPixmapPriv->stride < 0)
+ {
+ format.skip_lines = pPixmap->drawable.height - pExt->y2;
+ format.bytes_per_line = -pPixmapPriv->stride;
+ format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
+ }
+ else
+ {
+ format.skip_lines = pExt->y1;
+ format.bytes_per_line = pPixmapPriv->stride;
+ format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_TOP_DOWN;
+ }
+
+ glitz_surface_set_clip_region (pPixmapPriv->surface,
+ 0, 0, (glitz_box_t *) pBox, nBox);
+
+ glitz_get_pixels (pPixmapPriv->surface,
+ pExt->x1,
+ pExt->y1,
+ pExt->x2 - pExt->x1,
+ pExt->y2 - pExt->y1,
+ &format,
+ pPixmapPriv->buffer);
+
+ glitz_surface_set_clip_region (pPixmapPriv->surface, 0, 0, NULL, 0);
+ }
+
+ REGION_UNINIT (pDrawable->pScreen, &region);
+
+ if (pPixmapPriv->allBits)
+ {
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pPixmap->drawable.width;
+ box.y2 = pPixmap->drawable.height;
+
+ REGION_UNINIT (pDrawable->pScreen, &pPixmapPriv->bitRegion);
+ REGION_INIT (pDrawable->pScreen, &pPixmapPriv->bitRegion, &box, 1);
+ }
+
+ return xglMapPixmapBits (pPixmap);
+}
+
+void
+xglSyncDamageBoxBits (DrawablePtr pDrawable)
+{
+ XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
+
+ if (!xglSyncBits (pDrawable, &pPixmapPriv->damageBox))
+ FatalError (XGL_SW_FAILURE_STRING);
+}
+
+Bool
+xglSyncSurface (DrawablePtr pDrawable)
+{
+ RegionPtr pRegion;
+
+ XGL_DRAWABLE_PIXMAP (pDrawable);
+ XGL_PIXMAP_PRIV (pPixmap);
+
+ if (!pPixmapPriv->surface)
+ {
+ if (!xglCreatePixmapSurface (pPixmap))
+ return FALSE;
+ }
+
+ pRegion = DamageRegion (pPixmapPriv->pDamage);
+
+ if (REGION_NOTEMPTY (pDrawable->pScreen, pRegion))
+ {
+ glitz_pixel_format_t format;
+ BoxPtr pBox;
+ BoxPtr pExt;
+ int nBox;
+
+ xglUnmapPixmapBits (pPixmap);
+
+ nBox = REGION_NUM_RECTS (pRegion);
+ pBox = REGION_RECTS (pRegion);
+ pExt = REGION_EXTENTS (pDrawable->pScreen, pRegion);
+
+ format.fourcc = pPixmapPriv->pVisual->format.surface->color.fourcc;
+ format.masks = pPixmapPriv->pVisual->pPixel->masks;
+ format.xoffset = pExt->x1;
+
+ if (pPixmapPriv->stride < 0)
+ {
+ format.skip_lines = pPixmap->drawable.height - pExt->y2;
+ format.bytes_per_line = -pPixmapPriv->stride;
+ format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_BOTTOM_UP;
+ }
+ else
+ {
+ format.skip_lines = pExt->y1;
+ format.bytes_per_line = pPixmapPriv->stride;
+ format.scanline_order = GLITZ_PIXEL_SCANLINE_ORDER_TOP_DOWN;
+ }
+
+ glitz_surface_set_clip_region (pPixmapPriv->surface,
+ 0, 0, (glitz_box_t *) pBox, nBox);
+
+ glitz_set_pixels (pPixmapPriv->surface,
+ pExt->x1,
+ pExt->y1,
+ pExt->x2 - pExt->x1,
+ pExt->y2 - pExt->y1,
+ &format,
+ pPixmapPriv->buffer);
+
+ glitz_surface_set_clip_region (pPixmapPriv->surface, 0, 0, NULL, 0);
+
+ REGION_EMPTY (pDrawable->pScreen, pRegion);
+ }
+
+ return TRUE;
+}
+
+Bool
+xglPrepareTarget (DrawablePtr pDrawable)
+{
+ XGL_DRAWABLE_PIXMAP (pDrawable);
+ XGL_PIXMAP_PRIV (pPixmap);
+
+ switch (pPixmapPriv->target) {
+ case xglPixmapTargetNo:
+ break;
+ case xglPixmapTargetOut:
+ if (xglSyncSurface (pDrawable))
+ {
+ glitz_drawable_format_t *format;
+
+ XGL_SCREEN_PRIV (pDrawable->pScreen);
+
+ if (!pPixmapPriv->drawable)
+ {
+ unsigned int width, height;
+
+ format = pPixmapPriv->pVisual->format.drawable;
+ width = pPixmap->drawable.width;
+ height = pPixmap->drawable.height;
+
+ if (pPixmapPriv->pVisual->pbuffer)
+ {
+ pPixmapPriv->drawable =
+ glitz_create_pbuffer_drawable (pScreenPriv->drawable,
+ format, width, height);
+ }
+ else
+ {
+ pPixmapPriv->drawable =
+ glitz_create_drawable (pScreenPriv->drawable,
+ format, width, height);
+ }
+ }
+
+ if (pPixmapPriv->drawable)
+ {
+ glitz_surface_attach (pPixmapPriv->surface,
+ pPixmapPriv->drawable,
+ GLITZ_DRAWABLE_BUFFER_FRONT_COLOR);
+
+ pPixmapPriv->target = xglPixmapTargetIn;
+
+ return TRUE;
+ }
+ }
+ pPixmapPriv->target = xglPixmapTargetNo;
+ break;
+ case xglPixmapTargetIn:
+ if (xglSyncSurface (pDrawable))
+ return TRUE;
+ break;
+ }
+
+ return FALSE;
+}
+
+void
+xglAddSurfaceDamage (DrawablePtr pDrawable,
+ RegionPtr pRegion)
+{
+ glitz_surface_t *surface;
+ int xOff, yOff;
+
+ XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
+
+ pPixmapPriv->damageBox = miEmptyBox;
+
+ XGL_GET_DRAWABLE (pDrawable, surface, xOff, yOff);
+
+ if (xOff || yOff)
+ REGION_TRANSLATE (pDrawable->pScreen, pRegion, xOff, yOff);
+
+ if (pPixmapPriv->pDamage)
+ {
+ RegionPtr pDamageRegion;
+
+ pDamageRegion = DamageRegion (pPixmapPriv->pDamage);
+
+ REGION_UNION (pDrawable->pScreen,
+ pDamageRegion, pDamageRegion,
+ pRegion);
+ }
+
+ REGION_UNION (pDrawable->pScreen,
+ &pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
+ pRegion);
+
+ if (xOff || yOff)
+ REGION_TRANSLATE (pDrawable->pScreen, pRegion, -xOff, -yOff);
+}
+
+void
+xglAddCurrentSurfaceDamage (DrawablePtr pDrawable)
+{
+ XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
+
+ if (BOX_NOTEMPTY (&pPixmapPriv->damageBox))
+ {
+ RegionRec region;
+
+ REGION_INIT (pDrawable->pScreen, &region, &pPixmapPriv->damageBox, 1);
+
+ if (pPixmapPriv->pDamage)
+ {
+ RegionPtr pDamageRegion;
+
+ pDamageRegion = DamageRegion (pPixmapPriv->pDamage);
+
+ REGION_UNION (pDrawable->pScreen,
+ pDamageRegion, pDamageRegion,
+ &region);
+ }
+
+ REGION_UNION (pDrawable->pScreen,
+ &pPixmapPriv->bitRegion, &pPixmapPriv->bitRegion,
+ &region);
+
+ REGION_UNINIT (pDrawable->pScreen, &region);
+
+ pPixmapPriv->damageBox = miEmptyBox;
+ }
+}
+
+void
+xglAddBitDamage (DrawablePtr pDrawable,
+ RegionPtr pRegion)
+{
+ XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
+
+ if (REGION_NOTEMPTY (pDrawable->pScreen, &pPixmapPriv->bitRegion))
+ {
+ BoxPtr pBox;
+ BoxPtr pExt, pBitExt;
+ int nBox;
+
+ pBox = REGION_RECTS (pRegion);
+ pExt = REGION_EXTENTS (pDrawable->pScreen, pRegion);
+ nBox = REGION_NUM_RECTS (pRegion);
+
+ pBitExt = REGION_EXTENTS (pDrawable->pScreen, &pPixmapPriv->bitRegion);
+
+ if (pExt->x1 < pBitExt->x2 &&
+ pExt->y1 < pBitExt->y2 &&
+ pExt->x2 > pBitExt->x1 &&
+ pExt->y2 > pBitExt->y1)
+ {
+ while (nBox--)
+ {
+ if (pBox->x1 < pBitExt->x2 &&
+ pBox->y1 < pBitExt->y2 &&
+ pBox->x2 > pBitExt->x1 &&
+ pBox->y2 > pBitExt->y1)
+ {
+ REGION_UNINIT (pDrawable->pScreen,
+ &pPixmapPriv->bitRegion);
+ REGION_INIT (pDrawable->pScreen, &pPixmapPriv->bitRegion,
+ NullBox, 0);
+ pPixmapPriv->allBits = FALSE;
+ return;
+ }
+
+ pBox++;
+ }
+ }
+ }
+}
+
+void
+xglAddCurrentBitDamage (DrawablePtr pDrawable)
+{
+ XGL_DRAWABLE_PIXMAP_PRIV (pDrawable);
+
+ if (REGION_NOTEMPTY (pDrawable->pScreen, &pPixmapPriv->bitRegion))
+ {
+ BoxPtr pBitExt;
+
+ pBitExt = REGION_EXTENTS (pDrawable->pScreen, &pPixmapPriv->bitRegion);
+
+ if (pPixmapPriv->damageBox.x1 < pBitExt->x2 &&
+ pPixmapPriv->damageBox.y1 < pBitExt->y2 &&
+ pPixmapPriv->damageBox.x2 > pBitExt->x1 &&
+ pPixmapPriv->damageBox.y2 > pBitExt->y1)
+ {
+ REGION_UNINIT (pDrawable->pScreen, &pPixmapPriv->bitRegion);
+ REGION_INIT (pDrawable->pScreen, &pPixmapPriv->bitRegion,
+ NullBox, 0);
+ pPixmapPriv->allBits = FALSE;
+ }
+ }
+
+ pPixmapPriv->damageBox = miEmptyBox;
+}