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-rw-r--r--xorg-server/hw/xgl/xgltile.c268
1 files changed, 268 insertions, 0 deletions
diff --git a/xorg-server/hw/xgl/xgltile.c b/xorg-server/hw/xgl/xgltile.c
new file mode 100644
index 000000000..25b78c316
--- /dev/null
+++ b/xorg-server/hw/xgl/xgltile.c
@@ -0,0 +1,268 @@
+/*
+ * Copyright © 2004 David Reveman
+ *
+ * Permission to use, copy, modify, distribute, and sell this software
+ * and its documentation for any purpose is hereby granted without
+ * fee, provided that the above copyright notice appear in all copies
+ * and that both that copyright notice and this permission notice
+ * appear in supporting documentation, and that the name of
+ * David Reveman not be used in advertising or publicity pertaining to
+ * distribution of the software without specific, written prior permission.
+ * David Reveman makes no representations about the suitability of this
+ * software for any purpose. It is provided "as is" without express or
+ * implied warranty.
+ *
+ * DAVID REVEMAN DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
+ * NO EVENT SHALL DAVID REVEMAN BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
+ * OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
+ * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
+ * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Author: David Reveman <davidr@novell.com>
+ */
+
+#include "xgl.h"
+
+static glitz_geometry_format_t tileGeometryFormat = {
+ {
+ GLITZ_PRIMITIVE_QUADS,
+ GLITZ_DATA_TYPE_FLOAT,
+ sizeof (glitz_float_t) * 4,
+ GLITZ_VERTEX_ATTRIBUTE_SRC_COORD_MASK, {
+ GLITZ_DATA_TYPE_FLOAT,
+ GLITZ_COORDINATE_SIZE_XY,
+ sizeof (glitz_float_t) * 2,
+ }, {
+ 0, 0, 0
+ }
+ }
+};
+
+xglGeometryPtr
+xglTiledBoxGeometry (PixmapPtr pTile,
+ int tileX,
+ int tileY,
+ BoxPtr pBox,
+ int nBox)
+{
+ ScreenPtr pScreen = pTile->drawable.pScreen;
+ glitz_point_fixed_t p1, p2;
+ xglGeometryPtr pGeometry;
+ glitz_float_t x1, x2, y1, y2;
+ int x, y, width, height, i;
+ int xTile, yTile;
+ int widthTile, heightTile;
+ int widthTmp, xTmp, yTmp, xTileTmp;
+ int tileWidth, tileHeight;
+ int size = 0;
+ glitz_float_t *data;
+
+ XGL_PIXMAP_PRIV (pTile);
+
+ tileWidth = pTile->drawable.width;
+ tileHeight = pTile->drawable.height;
+
+ for (i = 0; i < nBox; i++)
+ size +=
+ (((pBox[i].x2 - pBox[i].x1) / tileWidth) + 2) *
+ (((pBox[i].y2 - pBox[i].y1) / tileHeight) + 2);
+
+ pGeometry = xglGetScratchVertexGeometryWithType (pScreen,
+ GEOMETRY_DATA_TYPE_FLOAT,
+ 8 * size);
+
+ data = glitz_buffer_map (pGeometry->buffer,
+ GLITZ_BUFFER_ACCESS_WRITE_ONLY);
+
+ while (nBox--)
+ {
+ x = pBox->x1;
+ y = pBox->y1;
+ width = pBox->x2 - pBox->x1;
+ height = pBox->y2 - pBox->y1;
+
+ xTile = MOD (tileX + x, tileWidth);
+ yTile = MOD (tileY + y, tileHeight);
+
+ yTmp = y;
+
+ while (height)
+ {
+ heightTile = MIN (tileHeight - yTile, height);
+
+ xTileTmp = xTile;
+ widthTmp = width;
+ xTmp = x;
+
+ while (widthTmp)
+ {
+ widthTile = MIN (tileWidth - xTileTmp, widthTmp);
+
+ p1.x = xTileTmp << 16;
+ p1.y = yTile << 16;
+ p2.x = (xTileTmp + widthTile) << 16;
+ p2.y = (yTile + heightTile) << 16;
+
+ glitz_surface_translate_point (pPixmapPriv->surface, &p1, &p1);
+ glitz_surface_translate_point (pPixmapPriv->surface, &p2, &p2);
+
+ x1 = FIXED_TO_FLOAT (p1.x);
+ y1 = FIXED_TO_FLOAT (p1.y);
+ x2 = FIXED_TO_FLOAT (p2.x);
+ y2 = FIXED_TO_FLOAT (p2.y);
+
+ *data++ = (glitz_float_t) xTmp;
+ *data++ = (glitz_float_t) yTmp;
+ *data++ = x1;
+ *data++ = y1;
+
+ *data++ = (glitz_float_t) (xTmp + widthTile);
+ *data++ = (glitz_float_t) yTmp;
+ *data++ = x2;
+ *data++ = y1;
+
+ *data++ = (glitz_float_t) (xTmp + widthTile);
+ *data++ = (glitz_float_t) (yTmp + heightTile);
+ *data++ = x2;
+ *data++ = y2;
+
+ *data++ = (glitz_float_t) xTmp;
+ *data++ = (glitz_float_t) (yTmp + heightTile);
+ *data++ = x1;
+ *data++ = y2;
+
+ pGeometry->endOffset += sizeof (glitz_float_t) * 16;
+
+ xTileTmp = 0;
+ xTmp += widthTile;
+ widthTmp -= widthTile;
+ }
+
+ yTile = 0;
+ yTmp += heightTile;
+ height -= heightTile;
+ }
+
+ pBox++;
+ }
+
+ if (glitz_buffer_unmap (pGeometry->buffer))
+ return NULL;
+
+ pGeometry->f = tileGeometryFormat;
+ pGeometry->count =
+ pGeometry->endOffset / tileGeometryFormat.vertex.bytes_per_vertex;
+
+ pPixmapPriv->pictureMask |= xglPCFillMask;
+ glitz_surface_set_fill (pPixmapPriv->surface, GLITZ_FILL_TRANSPARENT);
+
+ return pGeometry;
+}
+
+Bool
+xglTile (DrawablePtr pDrawable,
+ glitz_operator_t op,
+ PixmapPtr pTile,
+ int tileX,
+ int tileY,
+ xglGeometryPtr pGeometry,
+ int x,
+ int y,
+ int width,
+ int height,
+ BoxPtr pBox,
+ int nBox)
+{
+ xglPixmapPtr pTilePriv;
+ glitz_surface_t *surface;
+ int xOff, yOff;
+
+ if (nBox < 1)
+ return TRUE;
+
+ if (!xglPrepareTarget (pDrawable))
+ return FALSE;
+
+ if (!xglSyncSurface (&pTile->drawable))
+ return FALSE;
+
+ XGL_GET_DRAWABLE (pDrawable, surface, xOff, yOff);
+
+ pTilePriv = XGL_GET_PIXMAP_PRIV (pTile);
+
+ pTilePriv->pictureMask |= xglPCFilterMask | xglPCTransformMask;
+ glitz_surface_set_filter (pTilePriv->surface,
+ GLITZ_FILTER_NEAREST,
+ NULL, 0);
+ glitz_surface_set_transform (pTilePriv->surface, NULL);
+
+ if (pTilePriv->acceleratedTile)
+ {
+ if (pGeometry)
+ {
+ glitz_surface_set_clip_region (surface, xOff, yOff,
+ (glitz_box_t *) pBox, nBox);
+ nBox = 0;
+ }
+ else
+ {
+ pGeometry = xglGetScratchVertexGeometry (pDrawable->pScreen,
+ 4 * nBox);
+ GEOMETRY_ADD_BOX (pDrawable->pScreen, pGeometry, pBox, nBox);
+ }
+
+ GEOMETRY_TRANSLATE (pGeometry, xOff, yOff);
+
+ if (!GEOMETRY_ENABLE (pGeometry, surface))
+ return FALSE;
+
+ pTilePriv->pictureMask |= xglPCFillMask;
+ glitz_surface_set_fill (pTilePriv->surface, GLITZ_FILL_REPEAT);
+
+ glitz_composite (op,
+ pTilePriv->surface, NULL, surface,
+ x + tileX,
+ y + tileY,
+ 0, 0,
+ x + xOff,
+ y + yOff,
+ width, height);
+
+ glitz_surface_set_clip_region (surface, 0, 0, NULL, 0);
+
+ if (!glitz_surface_get_status (surface))
+ return TRUE;
+
+ if (!nBox)
+ return FALSE;
+ }
+ else
+ {
+ if (pGeometry)
+ return FALSE;
+ }
+
+ pGeometry = xglTiledBoxGeometry (pTile, tileX, tileY, pBox, nBox);
+ if (!pGeometry)
+ return FALSE;
+
+ GEOMETRY_TRANSLATE (pGeometry, xOff, yOff);
+
+ if (!GEOMETRY_ENABLE (pGeometry, surface))
+ return FALSE;
+
+ glitz_composite (op,
+ pTilePriv->surface, NULL, surface,
+ 0, 0,
+ 0, 0,
+ x + xOff,
+ y + yOff,
+ width, height);
+
+ if (glitz_surface_get_status (surface))
+ return FALSE;
+
+ return TRUE;
+}