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-rw-r--r--xorg-server/hw/xquartz/GL/capabilities.h66
1 files changed, 66 insertions, 0 deletions
diff --git a/xorg-server/hw/xquartz/GL/capabilities.h b/xorg-server/hw/xquartz/GL/capabilities.h
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+++ b/xorg-server/hw/xquartz/GL/capabilities.h
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+/*
+ * Copyright (c) 2008 Apple Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef CAPABILITIES_H
+#define CAPABILITIES_H
+
+#include <stdbool.h>
+
+enum { GLCAPS_INVALID_STENCIL_DEPTH = -1 };
+enum { GLCAPS_COLOR_BUF_INVALID_VALUE = -1 };
+enum { GLCAPS_COLOR_BUFFERS = 20 };
+enum { GLCAPS_STENCIL_BIT_DEPTH_BUFFERS = 20 };
+enum { GLCAPS_DEPTH_BUFFERS = 20 };
+enum { GLCAPS_INVALID_DEPTH_VALUE = 1 };
+
+struct glColorBufCapabilities {
+ char r, g, b, a;
+ bool is_argb;
+};
+
+struct glCapabilitiesConfig {
+ bool accelerated;
+ bool stereo;
+ int aux_buffers;
+ int buffers;
+ int total_depth_buffer_depths;
+ int depth_buffers[GLCAPS_DEPTH_BUFFERS];
+ int multisample_buffers;
+ int multisample_samples;
+ int total_stencil_bit_depths;
+ char stencil_bit_depths[GLCAPS_STENCIL_BIT_DEPTH_BUFFERS];
+ int total_color_buffers;
+ struct glColorBufCapabilities color_buffers[GLCAPS_COLOR_BUFFERS];
+ int total_accum_buffers;
+ struct glColorBufCapabilities accum_buffers[GLCAPS_COLOR_BUFFERS];
+ struct glCapabilitiesConfig *next;
+};
+
+struct glCapabilities {
+ struct glCapabilitiesConfig *configurations;
+ int total_configurations;
+};
+
+bool getGlCapabilities(struct glCapabilities *cap);
+void freeGlCapabilities(struct glCapabilities *cap);
+
+#endif