diff options
Diffstat (limited to 'xorg-server/hw/xwayland/xwayland-glamor.c')
-rw-r--r-- | xorg-server/hw/xwayland/xwayland-glamor.c | 570 |
1 files changed, 570 insertions, 0 deletions
diff --git a/xorg-server/hw/xwayland/xwayland-glamor.c b/xorg-server/hw/xwayland/xwayland-glamor.c new file mode 100644 index 000000000..4be883fa3 --- /dev/null +++ b/xorg-server/hw/xwayland/xwayland-glamor.c @@ -0,0 +1,570 @@ +/* + * Copyright © 2011-2014 Intel Corporation + * + * Permission to use, copy, modify, distribute, and sell this software + * and its documentation for any purpose is hereby granted without + * fee, provided that the above copyright notice appear in all copies + * and that both that copyright notice and this permission notice + * appear in supporting documentation, and that the name of the + * copyright holders not be used in advertising or publicity + * pertaining to distribution of the software without specific, + * written prior permission. The copyright holders make no + * representations about the suitability of this software for any + * purpose. It is provided "as is" without express or implied + * warranty. + * + * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS + * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY + * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN + * AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING + * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS + * SOFTWARE. + */ + +#include "xwayland.h" + +#include <fcntl.h> +#include <sys/stat.h> +#include <xf86drm.h> + +#define MESA_EGL_NO_X11_HEADERS +#include <gbm.h> +#include <epoxy/egl.h> +#include <epoxy/gl.h> + +#include <glamor.h> +#include <glamor_context.h> +#include <dri3.h> +#include "drm-client-protocol.h" + +struct xwl_pixmap { + struct wl_buffer *buffer; + struct gbm_bo *bo; + void *image; + unsigned int texture; +}; + +static void +xwl_glamor_egl_make_current(struct glamor_context *glamor_ctx) +{ + eglMakeCurrent(glamor_ctx->display, EGL_NO_SURFACE, + EGL_NO_SURFACE, EGL_NO_CONTEXT); + if (!eglMakeCurrent(glamor_ctx->display, + EGL_NO_SURFACE, EGL_NO_SURFACE, + glamor_ctx->ctx)) + FatalError("Failed to make EGL context current\n"); +} + +static uint32_t +drm_format_for_depth(int depth) +{ + switch (depth) { + case 15: + return WL_DRM_FORMAT_XRGB1555; + case 16: + return WL_DRM_FORMAT_RGB565; + case 24: + return WL_DRM_FORMAT_XRGB8888; + default: + ErrorF("unexpected depth: %d\n", depth); + case 32: + return WL_DRM_FORMAT_ARGB8888; + } +} + +static uint32_t +gbm_format_for_depth(int depth) +{ + switch (depth) { + case 16: + return GBM_FORMAT_RGB565; + case 24: + return GBM_FORMAT_XRGB8888; + default: + ErrorF("unexpected depth: %d\n", depth); + case 32: + return GBM_FORMAT_ARGB8888; + } +} + +void +glamor_egl_screen_init(ScreenPtr screen, struct glamor_context *glamor_ctx) +{ + struct xwl_screen *xwl_screen = xwl_screen_get(screen); + + glamor_ctx->ctx = xwl_screen->egl_context; + glamor_ctx->display = xwl_screen->egl_display; + + glamor_ctx->make_current = xwl_glamor_egl_make_current; + + xwl_screen->glamor_ctx = glamor_ctx; +} + +static PixmapPtr +xwl_glamor_create_pixmap_for_bo(ScreenPtr screen, struct gbm_bo *bo, int depth) +{ + PixmapPtr pixmap; + struct xwl_pixmap *xwl_pixmap; + struct xwl_screen *xwl_screen = xwl_screen_get(screen); + + xwl_pixmap = malloc(sizeof *xwl_pixmap); + if (xwl_pixmap == NULL) + return NULL; + + pixmap = glamor_create_pixmap(screen, + gbm_bo_get_width(bo), + gbm_bo_get_height(bo), + depth, + GLAMOR_CREATE_PIXMAP_NO_TEXTURE); + if (pixmap == NULL) { + free(xwl_pixmap); + return NULL; + } + + if (lastGLContext != xwl_screen->glamor_ctx) { + lastGLContext = xwl_screen->glamor_ctx; + xwl_glamor_egl_make_current(xwl_screen->glamor_ctx); + } + + xwl_pixmap->bo = bo; + xwl_pixmap->buffer = NULL; + xwl_pixmap->image = eglCreateImageKHR(xwl_screen->egl_display, + xwl_screen->egl_context, + EGL_NATIVE_PIXMAP_KHR, + xwl_pixmap->bo, NULL); + + glGenTextures(1, &xwl_pixmap->texture); + glBindTexture(GL_TEXTURE_2D, xwl_pixmap->texture); + glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, xwl_pixmap->image); + glBindTexture(GL_TEXTURE_2D, 0); + + xwl_pixmap_set_private(pixmap, xwl_pixmap); + + glamor_set_pixmap_texture(pixmap, xwl_pixmap->texture); + glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM); + + return pixmap; +} + +struct wl_buffer * +xwl_glamor_pixmap_get_wl_buffer(PixmapPtr pixmap) +{ + struct xwl_screen *xwl_screen = xwl_screen_get(pixmap->drawable.pScreen); + struct xwl_pixmap *xwl_pixmap = xwl_pixmap_get(pixmap); + int prime_fd; + + if (xwl_pixmap->buffer) + return xwl_pixmap->buffer; + + prime_fd = gbm_bo_get_fd(xwl_pixmap->bo); + if (prime_fd == -1) + return NULL; + + xwl_pixmap->buffer = + wl_drm_create_prime_buffer(xwl_screen->drm, prime_fd, + pixmap->drawable.width, + pixmap->drawable.height, + drm_format_for_depth(pixmap->drawable.depth), + 0, gbm_bo_get_stride(xwl_pixmap->bo), + 0, 0, + 0, 0); + + close(prime_fd); + + return xwl_pixmap->buffer; +} + +static PixmapPtr +xwl_glamor_create_pixmap(ScreenPtr screen, + int width, int height, int depth, unsigned int hint) +{ + struct xwl_screen *xwl_screen = xwl_screen_get(screen); + struct gbm_bo *bo; + + if (width > 0 && height > 0 && depth >= 15 && + (hint == 0 || + hint == CREATE_PIXMAP_USAGE_BACKING_PIXMAP || + hint == CREATE_PIXMAP_USAGE_SHARED)) { + bo = gbm_bo_create(xwl_screen->gbm, width, height, + gbm_format_for_depth(depth), + GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); + + if (bo) + return xwl_glamor_create_pixmap_for_bo(screen, bo, depth); + } + + return glamor_create_pixmap(screen, width, height, depth, hint); +} + +static Bool +xwl_glamor_destroy_pixmap(PixmapPtr pixmap) +{ + struct xwl_screen *xwl_screen = xwl_screen_get(pixmap->drawable.pScreen); + struct xwl_pixmap *xwl_pixmap = xwl_pixmap_get(pixmap); + + if (xwl_pixmap && pixmap->refcnt == 1) { + if (xwl_pixmap->buffer) + wl_buffer_destroy(xwl_pixmap->buffer); + + eglDestroyImageKHR(xwl_screen->egl_display, xwl_pixmap->image); + gbm_bo_destroy(xwl_pixmap->bo); + free(xwl_pixmap); + } + + return glamor_destroy_pixmap(pixmap); +} + +static Bool +xwl_glamor_create_screen_resources(ScreenPtr screen) +{ + struct xwl_screen *xwl_screen = xwl_screen_get(screen); + int ret; + + screen->CreateScreenResources = xwl_screen->CreateScreenResources; + ret = (*screen->CreateScreenResources) (screen); + xwl_screen->CreateScreenResources = screen->CreateScreenResources; + screen->CreateScreenResources = xwl_glamor_create_screen_resources; + + if (!ret) + return ret; + + if (xwl_screen->rootless) + screen->devPrivate = + fbCreatePixmap(screen, 0, 0, screen->rootDepth, 0); + else { + screen->devPrivate = + xwl_glamor_create_pixmap(screen, screen->width, screen->height, + screen->rootDepth, + CREATE_PIXMAP_USAGE_BACKING_PIXMAP); + if (screen->devPrivate) + glamor_set_screen_pixmap(screen->devPrivate, NULL); + } + + return screen->devPrivate != NULL; +} + +static char +is_fd_render_node(int fd) +{ + struct stat render; + + if (fstat(fd, &render)) + return 0; + if (!S_ISCHR(render.st_mode)) + return 0; + if (render.st_rdev & 0x80) + return 1; + + return 0; +} + +static void +xwl_drm_init_egl(struct xwl_screen *xwl_screen) +{ + EGLint major, minor; + const char *version; + + if (xwl_screen->egl_display) + return; + + xwl_screen->expecting_event--; + + xwl_screen->gbm = gbm_create_device(xwl_screen->drm_fd); + if (xwl_screen->gbm == NULL) { + ErrorF("couldn't get display device\n"); + return; + } + + xwl_screen->egl_display = eglGetDisplay(xwl_screen->gbm); + if (xwl_screen->egl_display == EGL_NO_DISPLAY) { + ErrorF("eglGetDisplay() failed\n"); + return; + } + + eglBindAPI(EGL_OPENGL_API); + if (!eglInitialize(xwl_screen->egl_display, &major, &minor)) { + ErrorF("eglInitialize() failed\n"); + return; + } + + version = eglQueryString(xwl_screen->egl_display, EGL_VERSION); + ErrorF("glamor: EGL version %s:\n", version); + + xwl_screen->egl_context = eglCreateContext(xwl_screen->egl_display, + NULL, EGL_NO_CONTEXT, NULL); + if (xwl_screen->egl_context == EGL_NO_CONTEXT) { + ErrorF("Failed to create EGL context\n"); + return; + } + + if (!eglMakeCurrent(xwl_screen->egl_display, + EGL_NO_SURFACE, EGL_NO_SURFACE, + xwl_screen->egl_context)) { + ErrorF("Failed to make EGL context current\n"); + return; + } + + if (!epoxy_has_gl_extension("GL_OES_EGL_image")) { + ErrorF("GL_OES_EGL_image no available"); + return; + } + + return; +} + +static void +xwl_drm_handle_device(void *data, struct wl_drm *drm, const char *device) +{ + struct xwl_screen *xwl_screen = data; + drm_magic_t magic; + + xwl_screen->device_name = strdup(device); + if (!xwl_screen->device_name) + return; + + xwl_screen->drm_fd = open(xwl_screen->device_name, O_RDWR | O_CLOEXEC); + if (xwl_screen->drm_fd == -1) { + ErrorF("wayland-egl: could not open %s (%s)", + xwl_screen->device_name, strerror(errno)); + return; + } + + if (is_fd_render_node(xwl_screen->drm_fd)) { + xwl_screen->fd_render_node = 1; + xwl_drm_init_egl(xwl_screen); + } else { + drmGetMagic(xwl_screen->drm_fd, &magic); + wl_drm_authenticate(xwl_screen->drm, magic); + } +} + +static void +xwl_drm_handle_format(void *data, struct wl_drm *drm, uint32_t format) +{ + struct xwl_screen *xwl_screen = data; + + switch (format) { + case WL_DRM_FORMAT_ARGB8888: + xwl_screen->formats |= XWL_FORMAT_ARGB8888; + break; + case WL_DRM_FORMAT_XRGB8888: + xwl_screen->formats |= XWL_FORMAT_XRGB8888; + break; + case WL_DRM_FORMAT_RGB565: + xwl_screen->formats |= XWL_FORMAT_RGB565; + break; + } +} + +static void +xwl_drm_handle_authenticated(void *data, struct wl_drm *drm) +{ + struct xwl_screen *xwl_screen = data; + + if (!xwl_screen->egl_display) + xwl_drm_init_egl(xwl_screen); +} + +static void +xwl_drm_handle_capabilities(void *data, struct wl_drm *drm, uint32_t value) +{ + struct xwl_screen *xwl_screen = data; + + xwl_screen->capabilities = value; +} + +static const struct wl_drm_listener xwl_drm_listener = { + xwl_drm_handle_device, + xwl_drm_handle_format, + xwl_drm_handle_authenticated, + xwl_drm_handle_capabilities +}; + +Bool +xwl_screen_init_glamor(struct xwl_screen *xwl_screen, + uint32_t id, uint32_t version) +{ + if (version < 2) + return FALSE; + + xwl_screen->drm = + wl_registry_bind(xwl_screen->registry, id, &wl_drm_interface, 2); + wl_drm_add_listener(xwl_screen->drm, &xwl_drm_listener, xwl_screen); + xwl_screen->expecting_event++; + + return TRUE; +} + +void +glamor_egl_destroy_textured_pixmap(PixmapPtr pixmap) +{ + glamor_destroy_textured_pixmap(pixmap); +} + +int +glamor_egl_dri3_fd_name_from_tex(ScreenPtr screen, + PixmapPtr pixmap, + unsigned int tex, + Bool want_name, CARD16 *stride, CARD32 *size) +{ + return 0; +} + +unsigned int +glamor_egl_create_argb8888_based_texture(ScreenPtr screen, int w, int h) +{ + return 0; +} + +struct xwl_auth_state { + int fd; + ClientPtr client; +}; + +static void +sync_callback(void *data, struct wl_callback *callback, uint32_t serial) +{ + struct xwl_auth_state *state = data; + + dri3_send_open_reply(state->client, state->fd); + AttendClient(state->client); + free(state); + wl_callback_destroy(callback); +} + +static const struct wl_callback_listener sync_listener = { + sync_callback +}; + +static int +xwl_dri3_open_client(ClientPtr client, + ScreenPtr screen, + RRProviderPtr provider, + int *pfd) +{ + struct xwl_screen *xwl_screen = xwl_screen_get(screen); + struct xwl_auth_state *state; + struct wl_callback *callback; + drm_magic_t magic; + int fd; + + fd = open(xwl_screen->device_name, O_RDWR | O_CLOEXEC); + if (fd < 0) + return BadAlloc; + if (xwl_screen->fd_render_node) { + *pfd = fd; + return Success; + } + + state = malloc(sizeof *state); + if (state == NULL) { + close(fd); + return BadAlloc; + } + + state->client = client; + state->fd = fd; + + if (drmGetMagic(state->fd, &magic) < 0) { + close(state->fd); + free(state); + return BadMatch; + } + + wl_drm_authenticate(xwl_screen->drm, magic); + callback = wl_display_sync(xwl_screen->display); + wl_callback_add_listener(callback, &sync_listener, state); + + IgnoreClient(client); + + return Success; +} + +static PixmapPtr +xwl_dri3_pixmap_from_fd(ScreenPtr screen, int fd, + CARD16 width, CARD16 height, CARD16 stride, + CARD8 depth, CARD8 bpp) +{ + struct xwl_screen *xwl_screen = xwl_screen_get(screen); + struct gbm_import_fd_data data; + struct gbm_bo *bo; + PixmapPtr pixmap; + + if (width == 0 || height == 0 || + depth < 15 || bpp != BitsPerPixel(depth) || stride < width * bpp / 8) + return NULL; + + data.fd = fd; + data.width = width; + data.height = height; + data.stride = stride; + data.format = gbm_format_for_depth(depth); + bo = gbm_bo_import(xwl_screen->gbm, GBM_BO_IMPORT_FD, &data, + GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING); + if (bo == NULL) + return NULL; + + pixmap = xwl_glamor_create_pixmap_for_bo(screen, bo, depth); + if (pixmap == NULL) { + gbm_bo_destroy(bo); + return NULL; + } + + return pixmap; +} + +static int +xwl_dri3_fd_from_pixmap(ScreenPtr screen, PixmapPtr pixmap, + CARD16 *stride, CARD32 *size) +{ + struct xwl_pixmap *xwl_pixmap; + + xwl_pixmap = xwl_pixmap_get(pixmap); + + *stride = gbm_bo_get_stride(xwl_pixmap->bo); + *size = pixmap->drawable.width * *stride; + + return gbm_bo_get_fd(xwl_pixmap->bo); +} + +static dri3_screen_info_rec xwl_dri3_info = { + .version = 1, + .open = NULL, + .pixmap_from_fd = xwl_dri3_pixmap_from_fd, + .fd_from_pixmap = xwl_dri3_fd_from_pixmap, + .open_client = xwl_dri3_open_client, +}; + +Bool +xwl_glamor_init(struct xwl_screen *xwl_screen) +{ + ScreenPtr screen = xwl_screen->screen; + + if (xwl_screen->egl_context == EGL_NO_CONTEXT) { + ErrorF("Disabling glamor and dri3, EGL setup failed\n"); + return FALSE; + } + + if (!glamor_init(xwl_screen->screen, + GLAMOR_INVERTED_Y_AXIS | + GLAMOR_USE_EGL_SCREEN | + GLAMOR_USE_SCREEN | + GLAMOR_USE_PICTURE_SCREEN)) { + ErrorF("Failed to initialize glamor\n"); + return FALSE; + } + + if (!dri3_screen_init(xwl_screen->screen, &xwl_dri3_info)) { + ErrorF("Failed to initialize dri3\n"); + return FALSE; + } + + xwl_screen->CreateScreenResources = screen->CreateScreenResources; + screen->CreateScreenResources = xwl_glamor_create_screen_resources; + screen->CreatePixmap = xwl_glamor_create_pixmap; + screen->DestroyPixmap = xwl_glamor_destroy_pixmap; + + return TRUE; +} |