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Diffstat (limited to 'xorg-server/hw/xwin/glx/gl.xml')
-rw-r--r--xorg-server/hw/xwin/glx/gl.xml720
1 files changed, 696 insertions, 24 deletions
diff --git a/xorg-server/hw/xwin/glx/gl.xml b/xorg-server/hw/xwin/glx/gl.xml
index 47d32b9d0..c33041fe3 100644
--- a/xorg-server/hw/xwin/glx/gl.xml
+++ b/xorg-server/hw/xwin/glx/gl.xml
@@ -1293,12 +1293,16 @@ typedef unsigned int GLhandleARB;
</group>
<group name="MapBufferUsageMask">
+ <enum name="GL_CLIENT_STORAGE_BIT"/>
+ <enum name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum name="GL_MAP_COHERENT_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
+ <enum name="GL_MAP_PERSISTENT_BIT"/>
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_READ_BIT_EXT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
@@ -1366,6 +1370,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
+ <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
<enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
@@ -1374,6 +1379,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
+ <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
<enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
@@ -2047,6 +2053,10 @@ typedef unsigned int GLhandleARB;
<enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
<enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/>
<enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
+ <enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/>
+ <enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
+ <enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
</enums>
<enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
@@ -2076,6 +2086,8 @@ typedef unsigned int GLhandleARB;
<enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
<enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
<enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/>
+ <enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
+ <enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/>
<enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/>
<enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
</enums>
@@ -2298,6 +2310,7 @@ typedef unsigned int GLhandleARB;
<enum value="0" name="GL_NO_ERROR"/>
<enum value="0" name="GL_ZERO"/>
<enum value="0" name="GL_NONE"/>
+ <enum value="0" name="GL_NONE_OES"/>
<enum value="1" name="GL_TRUE"/>
<enum value="1" name="GL_ONE"/>
<enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
@@ -2718,6 +2731,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x140C" name="GL_FIXED_OES"/>
<unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
<enum value="0x140E" name="GL_INT64_NV"/>
+ <enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
<enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
<unused start="0x1410" end="0x14FF" comment="Unused for DataType"/>
<enum value="0x1500" name="GL_CLEAR"/>
@@ -3120,6 +3134,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/>
+ <enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/>
<enum value="0x8075" name="GL_NORMAL_ARRAY"/>
<enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/>
<enum value="0x8076" name="GL_COLOR_ARRAY"/>
@@ -3340,7 +3355,8 @@ typedef unsigned int GLhandleARB;
<enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
<enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
<enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
- <unused start="0x80EE" end="0x80EF"/>
+ <enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
+ <enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
<enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
<unused start="0x80F1" end="0x810F"/>
</enums>
@@ -3659,7 +3675,9 @@ typedef unsigned int GLhandleARB;
<enum value="0x821C" name="GL_MINOR_VERSION"/>
<enum value="0x821D" name="GL_NUM_EXTENSIONS"/>
<enum value="0x821E" name="GL_CONTEXT_FLAGS"/>
- <unused start="0x821F" end="0x8221"/>
+ <enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+ <enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/>
+ <unused start="0x8221"/>
<enum value="0x8222" name="GL_INDEX"/>
<unused start="0x8223" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
<unused start="0x8224" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
@@ -3909,7 +3927,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x82E3" name="GL_QUERY"/>
<enum value="0x82E3" name="GL_QUERY_KHR"/>
<enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/>
- <unused start="0x82E5" comment="Reserved for future GL"/>
+ <enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
<enum value="0x82E6" name="GL_SAMPLER"/>
<enum value="0x82E6" name="GL_SAMPLER_KHR"/>
<enum value="0x82E7" name="GL_DISPLAY_LIST"/>
@@ -5044,6 +5062,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH"/>
<enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/>
<enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/>
+ <enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
<enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
@@ -7294,6 +7313,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
<unused start="0x90E2" end="0x90E9"/>
<enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
+ <enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/>
<enum value="0x90EB" name="GL_MAX_COMPUTE_LOCAL_INVOCATIONS"/>
<enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
<enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
@@ -7428,15 +7448,25 @@ typedef unsigned int GLhandleARB;
<unused start="0x9156" end="0x915F"/>
<enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
<unused start="0x9161"/>
+ <enum value="0x9192" name="GL_QUERY_BUFFER"/>
<enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
+ <enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
<enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/>
+ <enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/>
<enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
+ <enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
<enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
+ <enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
<enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
+ <enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
<enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
+ <enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
<enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
+ <enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
<enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
+ <enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
<enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
+ <enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_ARB"/>
<enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
<enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
<enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
@@ -7445,13 +7475,18 @@ typedef unsigned int GLhandleARB;
<unused start="0x91A0" end="0x91A3"/>
<enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
<enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
- <unused start="0x91A6" end="0x91B8"/>
+ <enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
+ <enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
+ <enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
+ <enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
+ <unused start="0x91AA" end="0x91B8"/>
<enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
<unused start="0x91BA"/>
<enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
<enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
<enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
<enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
+ <enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<unused start="0x91C0" end="0x923F"/>
</enums>
@@ -7500,7 +7535,58 @@ typedef unsigned int GLhandleARB;
</enums>
<enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
- <unused start="0x9280" end="0x92BF"/>
+ <enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
+ <enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/>
+ <enum value="0x9282" name="GL_UNCORRELATED_NV"/>
+ <enum value="0x9283" name="GL_DISJOINT_NV"/>
+ <enum value="0x9284" name="GL_CONJOINT_NV"/>
+ <enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/>
+ <enum value="0x9286" name="GL_SRC_NV"/>
+ <enum value="0x9287" name="GL_DST_NV"/>
+ <enum value="0x9288" name="GL_SRC_OVER_NV"/>
+ <enum value="0x9289" name="GL_DST_OVER_NV"/>
+ <enum value="0x928A" name="GL_SRC_IN_NV"/>
+ <enum value="0x928B" name="GL_DST_IN_NV"/>
+ <enum value="0x928C" name="GL_SRC_OUT_NV"/>
+ <enum value="0x928D" name="GL_DST_OUT_NV"/>
+ <enum value="0x928E" name="GL_SRC_ATOP_NV"/>
+ <enum value="0x928F" name="GL_DST_ATOP_NV"/>
+ <unused start="0x9290"/>
+ <enum value="0x9291" name="GL_PLUS_NV"/>
+ <enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
+ <unused start="0x9293"/>
+ <enum value="0x9294" name="GL_MULTIPLY_NV"/>
+ <enum value="0x9295" name="GL_SCREEN_NV"/>
+ <enum value="0x9296" name="GL_OVERLAY_NV"/>
+ <enum value="0x9297" name="GL_DARKEN_NV"/>
+ <enum value="0x9298" name="GL_LIGHTEN_NV"/>
+ <enum value="0x9299" name="GL_COLORDODGE_NV"/>
+ <enum value="0x929A" name="GL_COLORBURN_NV"/>
+ <enum value="0x929B" name="GL_HARDLIGHT_NV"/>
+ <enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
+ <unused start="0x929D"/>
+ <enum value="0x929E" name="GL_DIFFERENCE_NV"/>
+ <enum value="0x929F" name="GL_MINUS_NV"/>
+ <enum value="0x92A0" name="GL_EXCLUSION_NV"/>
+ <enum value="0x92A1" name="GL_CONTRAST_NV"/>
+ <unused start="0x92A2"/>
+ <enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
+ <enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
+ <enum value="0x92A5" name="GL_LINEARBURN_NV"/>
+ <enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/>
+ <enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
+ <enum value="0x92A8" name="GL_PINLIGHT_NV"/>
+ <enum value="0x92A9" name="GL_HARDMIX_NV"/>
+ <unused start="0x92AA" end="0x92AC"/>
+ <enum value="0x92AD" name="GL_HSL_HUE_NV"/>
+ <enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
+ <enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
+ <enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
+ <enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
+ <enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
+ <enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
+ <enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
+ <unused start="0x92B5" end="0x92BF"/>
<enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
<enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
@@ -7589,7 +7675,16 @@ typedef unsigned int GLhandleARB;
<enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
<enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/>
<enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
- <unused start="0x9319" end="0x937F"/>
+ <unused start="0x9319" end="0x9343"/>
+ <enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
+ <enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
+ <unused start="0x9346" end="0x9349"/>
+ <enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
+ <enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
+ <enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
+ <unused start="0x934D" end="0x9364"/>
+ <enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
+ <unused start="0x9366" end="0x937F"/>
</enums>
<enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
@@ -8095,6 +8190,22 @@ typedef unsigned int GLhandleARB;
<alias name="glBindBufferRange"/>
</command>
<command>
+ <proto>void <name>glBindBuffersBase</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ </command>
+ <command>
+ <proto>void <name>glBindBuffersRange</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
+ <param>const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param>
+ </command>
+ <command>
<proto>void <name>glBindFragDataLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
@@ -8156,6 +8267,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>format</name></param>
</command>
<command>
+ <proto>void <name>glBindImageTextures</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>textures</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param>
@@ -8219,6 +8336,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
<command>
+ <proto>void <name>glBindSamplers</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>samplers</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
@@ -8243,6 +8366,12 @@ typedef unsigned int GLhandleARB;
<param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glBindTextures</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>textures</name></param>
+ </command>
+ <command>
<proto>void <name>glBindTransformFeedback</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
@@ -8274,6 +8403,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
+ <proto>void <name>glBindVertexBuffers</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ <param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
+ <param>const <ptype>GLsizei</ptype> *<name>strides</name></param>
+ </command>
+ <command>
<proto>void <name>glBindVertexShaderEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
@@ -8555,6 +8692,14 @@ typedef unsigned int GLhandleARB;
<alias name="glBlendFunci"/>
</command>
<command>
+ <proto>void <name>glBlendParameteriNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> <name>value</name></param>
+ </command>
+ <command>
+ <proto>void <name>glBlendBarrierNV</name></proto>
+ </command>
+ <command>
<proto>void <name>glBlitFramebuffer</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
@@ -8638,6 +8783,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
+ <proto>void <name>glBufferStorage</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param>const void *<name>data</name></param>
+ <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ </command>
+ <command>
<proto>void <name>glBufferSubData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -8855,6 +9007,28 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="131"/>
</command>
<command>
+ <proto>void <name>glClearTexImage</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param>const void *<name>data</name></param>
+ </command>
+ <command>
+ <proto>void <name>glClearTexSubImage</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xoffset</name></param>
+ <param><ptype>GLint</ptype> <name>yoffset</name></param>
+ <param><ptype>GLint</ptype> <name>zoffset</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param>const void *<name>data</name></param>
+ </command>
+ <command>
<proto>void <name>glClientActiveTexture</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
</command>
@@ -8884,6 +9058,11 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
</command>
<command>
+ <proto>void <name>glClipControlARB</name></proto>
+ <param><ptype>GLenum</ptype> <name>origin</name></param>
+ <param><ptype>GLenum</ptype> <name>depth</name></param>
+ </command>
+ <command>
<proto>void <name>glClipPlane</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
@@ -10970,6 +11149,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
</command>
<command>
+ <proto>void <name>glDispatchComputeGroupSizeARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
+ <param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
+ <param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
+ <param><ptype>GLuint</ptype> <name>group_size_x</name></param>
+ <param><ptype>GLuint</ptype> <name>group_size_y</name></param>
+ <param><ptype>GLuint</ptype> <name>group_size_z</name></param>
+ </command>
+ <command>
<proto>void <name>glDispatchComputeIndirect</name></proto>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param>
</command>
@@ -13240,6 +13428,14 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLboolean</ptype> <name>layered</name></param>
+ <param><ptype>GLint</ptype> <name>layer</name></param>
+ <param><ptype>GLenum</ptype> <name>format</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
@@ -14715,6 +14911,10 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
@@ -14772,6 +14972,11 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLuint</ptype> <name>sampler</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
@@ -15039,6 +15244,12 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetVertexAttribLui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint64EXT</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetVertexAttribLui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -15660,6 +15871,10 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
</command>
<command>
+ <proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
@@ -15788,6 +16003,10 @@ typedef unsigned int GLhandleARB;
<glx type="vendor" opcode="14"/>
</command>
<command>
+ <proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
@@ -16078,10 +16297,19 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
+ <proto>void <name>glMakeImageHandleNonResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto>void <name>glMakeImageHandleNonResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
+ <proto>void <name>glMakeImageHandleResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ <param><ptype>GLenum</ptype> <name>access</name></param>
+ </command>
+ <command>
<proto>void <name>glMakeImageHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
@@ -16096,10 +16324,18 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
+ <proto>void <name>glMakeTextureHandleNonResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto>void <name>glMakeTextureHandleNonResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
+ <proto>void <name>glMakeTextureHandleResidentARB</name></proto>
+ <param><ptype>GLuint64</ptype> <name>handle</name></param>
+ </command>
+ <command>
<proto>void <name>glMakeTextureHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
@@ -16657,6 +16893,31 @@ typedef unsigned int GLhandleARB;
<alias name="glMultiDrawArraysIndirect"/>
</command>
<command>
+ <proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
+ <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param>const <ptype>GLvoid</ptype> *<name>indirect</name></param>
+ <param><ptype>GLsizei</ptype> <name>drawCount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ <param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ </command>
+ <command>
<proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
@@ -16707,6 +16968,15 @@ typedef unsigned int GLhandleARB;
<alias name="glMultiDrawElementsIndirect"/>
</command>
<command>
+ <proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param><ptype>GLintptr</ptype> <name>indirect</name></param>
+ <param><ptype>GLintptr</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ </command>
+ <command>
<proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
@@ -17624,6 +17894,13 @@ typedef unsigned int GLhandleARB;
<param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
</command>
<command>
+ <proto>void <name>glNamedBufferStorageEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param>const void *<name>data</name></param>
+ <param><ptype>GLbitfield</ptype> <name>flags</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedBufferSubDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -19632,12 +19909,25 @@ typedef unsigned int GLhandleARB;
<alias name="glProgramUniform4uiv"/>
</command>
<command>
+ <proto>void <name>glProgramUniformHandleui64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniformHandleui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniformHandleui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint64</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniformHandleui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -22265,6 +22555,18 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="2057"/>
</command>
<command>
+ <proto>void <name>glTexPageCommitmentARB</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xoffset</name></param>
+ <param><ptype>GLint</ptype> <name>yoffset</name></param>
+ <param><ptype>GLint</ptype> <name>zoffset</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLboolean</ptype> <name>resident</name></param>
+ </command>
+ <command>
<proto>void <name>glTexParameterIiv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -22666,6 +22968,19 @@ typedef unsigned int GLhandleARB;
<param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
+ <proto>void <name>glTexturePageCommitmentEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xoffset</name></param>
+ <param><ptype>GLint</ptype> <name>yoffset</name></param>
+ <param><ptype>GLint</ptype> <name>zoffset</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLboolean</ptype> <name>resident</name></param>
+ </command>
+ <command>
<proto>void <name>glTextureParameterIivEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
@@ -23394,11 +23709,22 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
+ <proto>void <name>glUniformHandleui64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniformHandleui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glUniformHandleui64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniformHandleui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -25288,11 +25614,21 @@ typedef unsigned int GLhandleARB;
<param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glVertexAttribL1ui64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLuint64EXT</ptype> <name>x</name></param>
+ </command>
+ <command>
<proto>void <name>glVertexAttribL1ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
</command>
<command>
+ <proto>void <name>glVertexAttribL1ui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
+ </command>
+ <command>
<proto>void <name>glVertexAttribL1ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
@@ -27395,8 +27731,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SINGLE_COLOR"/>
<enum name="GL_SEPARATE_SPECULAR_COLOR"/>
<enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
- <command name="glBlendColor"/>
- <command name="glBlendEquation"/>
<command name="glDrawRangeElements"/>
<command name="glTexImage3D"/>
<command name="glTexSubImage3D"/>
@@ -27636,6 +27970,19 @@ typedef unsigned int GLhandleARB;
<command name="glWindowPos3s"/>
<command name="glWindowPos3sv"/>
</require>
+ <require comment="Promoted from ARB_imaging subset to core">
+ <enum name="GL_FUNC_ADD"/>
+ <enum name="GL_FUNC_SUBTRACT"/>
+ <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+ <enum name="GL_MIN"/>
+ <enum name="GL_MAX"/>
+ <enum name="GL_CONSTANT_COLOR"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
+ <enum name="GL_CONSTANT_ALPHA"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
+ <command name="glBlendColor"/>
+ <command name="glBlendEquation"/>
+ </require>
</feature>
<feature api="gl" name="GL_VERSION_1_5" number="1.5">
<require>
@@ -29781,7 +30128,7 @@ typedef unsigned int GLhandleARB;
<require comment="Reuse commands from ARB_conservative_depth (none)">
</require>
<require comment="Reuse commands from ARB_internalformat_query">
- <command name="glGetInternalformati64v"/>
+ <command name="glGetInternalformativ"/>
</require>
<require comment="Reuse commands from ARB_map_buffer_alignment (none)">
</require>
@@ -29894,6 +30241,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BUFFER"/>
<enum name="GL_SHADER"/>
<enum name="GL_PROGRAM"/>
+ <enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_QUERY"/>
<enum name="GL_PROGRAM_PIPELINE"/>
<enum name="GL_SAMPLER"/>
@@ -30220,6 +30568,58 @@ typedef unsigned int GLhandleARB;
</deprecate>
-->
</feature>
+ <feature api="gl" name="GL_VERSION_4_4" number="4.4">
+ <require>
+ <enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
+ </require>
+ <require comment="Reuse GL_ARB_buffer_storage">
+ <enum name="GL_MAP_READ_BIT"/>
+ <enum name="GL_MAP_WRITE_BIT"/>
+ <enum name="GL_MAP_PERSISTENT_BIT"/>
+ <enum name="GL_MAP_COHERENT_BIT"/>
+ <enum name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
+ <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+ <enum name="GL_BUFFER_STORAGE_FLAGS"/>
+ <command name="glBufferStorage"/>
+ </require>
+ <require comment="Reuse GL_ARB_clear_texture">
+ <enum name="GL_CLEAR_TEXTURE"/>
+ <command name="glClearTexImage"/>
+ <command name="glClearTexSubImage"/>
+ </require>
+ <require comment="Reuse GL_ARB_enhanced_layouts">
+ <enum name="GL_LOCATION_COMPONENT"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
+ </require>
+ <require comment="Reuse GL_ARB_multi_bind (none)">
+ <command name="glBindBuffersBase"/>
+ <command name="glBindBuffersRange"/>
+ <command name="glBindTextures"/>
+ <command name="glBindSamplers"/>
+ <command name="glBindImageTextures"/>
+ <command name="glBindVertexBuffers"/>
+ </require>
+ <require comment="Reuse GL_ARB_query_buffer_object">
+ <enum name="GL_QUERY_BUFFER"/>
+ <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
+ <enum name="GL_QUERY_BUFFER_BINDING"/>
+ <enum name="GL_QUERY_RESULT_NO_WAIT"/>
+ </require>
+ <require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge">
+ <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
+ </require>
+ <require comment="Reuse GL_ARB_texture_stencil8">
+ <enum name="GL_STENCIL_INDEX"/>
+ <enum name="GL_STENCIL_INDEX8"/>
+ </require>
+ <require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev">
+ <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
+ </require>
+ </feature>
<!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
<feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
@@ -31731,6 +32131,10 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
</require>
</extension>
+ <extension name="GL_AMD_shader_atomic_counter_ops" supported="gl">
+ <require>
+ </require>
+ </extension>
<extension name="GL_AMD_shader_stencil_export" supported="gl">
<require>
</require>
@@ -32134,6 +32538,27 @@ typedef unsigned int GLhandleARB;
<command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
</require>
</extension>
+ <extension name="GL_ARB_bindless_texture" supported="gl|glcore">
+ <require>
+ <enum name="GL_UNSIGNED_INT64_ARB"/>
+ <command name="glGetTextureHandleARB"/>
+ <command name="glGetTextureSamplerHandleARB"/>
+ <command name="glMakeTextureHandleResidentARB"/>
+ <command name="glMakeTextureHandleNonResidentARB"/>
+ <command name="glGetImageHandleARB"/>
+ <command name="glMakeImageHandleResidentARB"/>
+ <command name="glMakeImageHandleNonResidentARB"/>
+ <command name="glUniformHandleui64ARB"/>
+ <command name="glUniformHandleui64vARB"/>
+ <command name="glProgramUniformHandleui64ARB"/>
+ <command name="glProgramUniformHandleui64vARB"/>
+ <command name="glIsTextureHandleResidentARB"/>
+ <command name="glIsImageHandleResidentARB"/>
+ <command name="glVertexAttribL1ui64ARB"/>
+ <command name="glVertexAttribL1ui64vARB"/>
+ <command name="glGetVertexAttribLui64vARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_blend_func_extended" supported="gl|glcore">
<require>
<enum name="GL_SRC1_COLOR"/>
@@ -32145,6 +32570,20 @@ typedef unsigned int GLhandleARB;
<command name="glGetFragDataIndex"/>
</require>
</extension>
+ <extension name="GL_ARB_buffer_storage" supported="gl|glcore">
+ <require>
+ <enum name="GL_MAP_READ_BIT"/>
+ <enum name="GL_MAP_WRITE_BIT"/>
+ <enum name="GL_MAP_PERSISTENT_BIT"/>
+ <enum name="GL_MAP_COHERENT_BIT"/>
+ <enum name="GL_DYNAMIC_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_STORAGE_BIT"/>
+ <enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
+ <enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
+ <enum name="GL_BUFFER_STORAGE_FLAGS"/>
+ <command name="glBufferStorage"/>
+ </require>
+ </extension>
<extension name="GL_ARB_cl_event" supported="gl|glcore">
<require>
<enum name="GL_SYNC_CL_EVENT_ARB"/>
@@ -32158,6 +32597,13 @@ typedef unsigned int GLhandleARB;
<command name="glClearBufferSubData"/>
</require>
</extension>
+ <extension name="GL_ARB_clear_texture" supported="gl|glcore">
+ <require>
+ <enum name="GL_CLEAR_TEXTURE"/>
+ <command name="glClearTexImage"/>
+ <command name="glClearTexSubImage"/>
+ </require>
+ </extension>
<extension name="GL_ARB_color_buffer_float" supported="gl">
<require>
<enum name="GL_RGBA_FLOAT_MODE_ARB"/>
@@ -32208,6 +32654,15 @@ typedef unsigned int GLhandleARB;
<command name="glDispatchComputeIndirect"/>
</require>
</extension>
+ <extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore">
+ <require>
+ <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
+ <enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/>
+ <enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
+ <enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/>
+ <command name="glDispatchComputeGroupSizeARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_conservative_depth" supported="gl|glcore">
<require>
</require>
@@ -32329,6 +32784,14 @@ typedef unsigned int GLhandleARB;
<command name="glDrawElementsInstancedARB"/>
</require>
</extension>
+ <extension name="GL_ARB_enhanced_layouts" supported="gl|glcore">
+ <require>
+ <enum name="GL_LOCATION_COMPONENT"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
+ </require>
+ </extension>
<extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore">
<require>
</require>
@@ -32695,6 +33158,8 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BLEND_EQUATION"/>
<enum name="GL_FUNC_SUBTRACT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+ <command name="glBlendColor"/>
+ <command name="glBlendEquation"/>
</require>
<require api="gl" profile="compatibility">
<enum name="GL_CONVOLUTION_1D"/>
@@ -32795,6 +33260,14 @@ typedef unsigned int GLhandleARB;
<command name="glResetMinmax"/>
</require>
</extension>
+ <extension name="GL_ARB_indirect_parameters" supported="gl|glcore">
+ <require>
+ <enum name="GL_PARAMETER_BUFFER_ARB"/>
+ <enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
+ <command name="glMultiDrawArraysIndirectCountARB"/>
+ <command name="glMultiDrawElementsIndirectCountARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_instanced_arrays" supported="gl">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
@@ -32973,6 +33446,16 @@ typedef unsigned int GLhandleARB;
<command name="glMatrixIndexPointerARB"/>
</require>
</extension>
+ <extension name="GL_ARB_multi_bind" supported="gl|glcore">
+ <require>
+ <command name="glBindBuffersBase"/>
+ <command name="glBindBuffersRange"/>
+ <command name="glBindTextures"/>
+ <command name="glBindSamplers"/>
+ <command name="glBindImageTextures"/>
+ <command name="glBindVertexBuffers"/>
+ </require>
+ </extension>
<extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore">
<require>
<command name="glMultiDrawArraysIndirect"/>
@@ -33181,6 +33664,14 @@ typedef unsigned int GLhandleARB;
<command name="glProvokingVertex"/>
</require>
</extension>
+ <extension name="GL_ARB_query_buffer_object" supported="gl|glcore">
+ <require>
+ <enum name="GL_QUERY_BUFFER"/>
+ <enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
+ <enum name="GL_QUERY_BUFFER_BINDING"/>
+ <enum name="GL_QUERY_RESULT_NO_WAIT"/>
+ </require>
+ </extension>
<extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore">
<require>
</require>
@@ -33254,6 +33745,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
</require>
</extension>
+ <extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore">
+ <require>
+ <enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
+ </require>
+ </extension>
<extension name="GL_ARB_separate_shader_objects" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_SHADER_BIT"/>
@@ -33365,6 +33861,10 @@ typedef unsigned int GLhandleARB;
<require>
</require>
</extension>
+ <extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore">
+ </extension>
+ <extension name="GL_ARB_shader_group_vote" supported="gl|glcore">
+ </extension>
<extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
@@ -33611,6 +34111,22 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
</require>
</extension>
+ <extension name="GL_ARB_sparse_texture" supported="gl|glcore">
+ <require>
+ <enum name="GL_TEXTURE_SPARSE_ARB"/>
+ <enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
+ <enum name="GL_MIN_SPARSE_LEVEL_ARB"/>
+ <enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
+ <enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
+ <enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
+ <enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
+ <enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
+ <enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
+ <enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
+ <enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
+ <command name="glTexPageCommitmentARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
<require>
<enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
@@ -33853,6 +34369,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
</require>
</extension>
+ <extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore">
+ <require>
+ <enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
+ </require>
+ </extension>
<extension name="GL_ARB_texture_mirrored_repeat" supported="gl">
<require>
<enum name="GL_MIRRORED_REPEAT_ARB"/>
@@ -33938,6 +34459,12 @@ typedef unsigned int GLhandleARB;
<enum name="GL_RGB10_A2UI"/>
</require>
</extension>
+ <extension name="GL_ARB_texture_stencil8" supported="gl|glcore">
+ <require>
+ <enum name="GL_STENCIL_INDEX"/>
+ <enum name="GL_STENCIL_INDEX8"/>
+ </require>
+ </extension>
<extension name="GL_ARB_texture_storage" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
@@ -34383,9 +34910,76 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
<enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
<enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
+ <enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
+ <enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
+ <enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
+ <enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
+ <enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
+ <enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
+ <enum name="GL_FLOAT"/>
+ <enum name="GL_FLOAT_VEC2_ARB"/>
+ <enum name="GL_FLOAT_VEC3_ARB"/>
+ <enum name="GL_FLOAT_VEC4_ARB"/>
+ <enum name="GL_FLOAT_MAT2_ARB"/>
+ <enum name="GL_FLOAT_MAT3_ARB"/>
+ <enum name="GL_FLOAT_MAT4_ARB"/>
+ <command name="glVertexAttrib1fARB"/>
+ <command name="glVertexAttrib1sARB"/>
+ <command name="glVertexAttrib1dARB"/>
+ <command name="glVertexAttrib2fARB"/>
+ <command name="glVertexAttrib2sARB"/>
+ <command name="glVertexAttrib2dARB"/>
+ <command name="glVertexAttrib3fARB"/>
+ <command name="glVertexAttrib3sARB"/>
+ <command name="glVertexAttrib3dARB"/>
+ <command name="glVertexAttrib4fARB"/>
+ <command name="glVertexAttrib4sARB"/>
+ <command name="glVertexAttrib4dARB"/>
+ <command name="glVertexAttrib4NubARB"/>
+ <command name="glVertexAttrib1fvARB"/>
+ <command name="glVertexAttrib1svARB"/>
+ <command name="glVertexAttrib1dvARB"/>
+ <command name="glVertexAttrib2fvARB"/>
+ <command name="glVertexAttrib2svARB"/>
+ <command name="glVertexAttrib2dvARB"/>
+ <command name="glVertexAttrib3fvARB"/>
+ <command name="glVertexAttrib3svARB"/>
+ <command name="glVertexAttrib3dvARB"/>
+ <command name="glVertexAttrib4fvARB"/>
+ <command name="glVertexAttrib4svARB"/>
+ <command name="glVertexAttrib4dvARB"/>
+ <command name="glVertexAttrib4ivARB"/>
+ <command name="glVertexAttrib4bvARB"/>
+ <command name="glVertexAttrib4ubvARB"/>
+ <command name="glVertexAttrib4usvARB"/>
+ <command name="glVertexAttrib4uivARB"/>
+ <command name="glVertexAttrib4NbvARB"/>
+ <command name="glVertexAttrib4NsvARB"/>
+ <command name="glVertexAttrib4NivARB"/>
+ <command name="glVertexAttrib4NubvARB"/>
+ <command name="glVertexAttrib4NusvARB"/>
+ <command name="glVertexAttrib4NuivARB"/>
+ <command name="glVertexAttribPointerARB"/>
+ <command name="glEnableVertexAttribArrayARB"/>
+ <command name="glDisableVertexAttribArrayARB"/>
<command name="glBindAttribLocationARB"/>
<command name="glGetActiveAttribARB"/>
<command name="glGetAttribLocationARB"/>
+ <command name="glGetVertexAttribdvARB"/>
+ <command name="glGetVertexAttribfvARB"/>
+ <command name="glGetVertexAttribivARB"/>
+ <command name="glGetVertexAttribPointervARB"/>
+ </require>
+ </extension>
+ <extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore">
+ <require>
+ <enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
</require>
</extension>
<extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore">
@@ -35289,7 +35883,7 @@ typedef unsigned int GLhandleARB;
<command name="glGetDoublei_vEXT"/>
<command name="glGetPointeri_vEXT"/>
</require>
- <require comment="Extend ARB_vertex_program commands">
+ <require comment="Extend GL_ARB_vertex_program commands">
<command name="glNamedProgramStringEXT"/>
<command name="glNamedProgramLocalParameter4dEXT"/>
<command name="glNamedProgramLocalParameter4dvEXT"/>
@@ -35369,15 +35963,15 @@ typedef unsigned int GLhandleARB;
<command name="glMapNamedBufferRangeEXT"/>
<command name="glFlushMappedNamedBufferRangeEXT"/>
</require>
- <require comment="Extend GL_ARB_clear_buffer_object">
+ <require comment="Extended by GL_ARB_clear_buffer_object">
<command name="glClearNamedBufferDataEXT"/>
<command name="glClearNamedBufferSubDataEXT"/>
</require>
- <require comment="Extend GL_ARB_framebuffer_no_attachments">
+ <require comment="Extended by GL_ARB_framebuffer_no_attachments">
<command name="glNamedFramebufferParameteriEXT"/>
<command name="glGetNamedFramebufferParameterivEXT"/>
</require>
- <require comment="Extend GL_ARB_gpu_shader_fp64">
+ <require comment="Extended by GL_ARB_gpu_shader_fp64">
<command name="glProgramUniform1dEXT"/>
<command name="glProgramUniform2dEXT"/>
<command name="glProgramUniform3dEXT"/>
@@ -35396,19 +35990,19 @@ typedef unsigned int GLhandleARB;
<command name="glProgramUniformMatrix4x2dvEXT"/>
<command name="glProgramUniformMatrix4x3dvEXT"/>
</require>
- <require comment="Extend GL_ARB_texture_buffer_range">
+ <require comment="Extended by GL_ARB_texture_buffer_range">
<command name="glTextureBufferRangeEXT"/>
</require>
- <require comment="Extend GL_ARB_texture_storage">
+ <require comment="Extended by GL_ARB_texture_storage">
<command name="glTextureStorage1DEXT"/>
<command name="glTextureStorage2DEXT"/>
<command name="glTextureStorage3DEXT"/>
</require>
- <require comment="Extend GL_ARB_texture_storage_multisample">
+ <require comment="Extended by GL_ARB_texture_storage_multisample">
<command name="glTextureStorage2DMultisampleEXT"/>
<command name="glTextureStorage3DMultisampleEXT"/>
</require>
- <require comment="Extend GL_ARB_vertex_attrib_binding">
+ <require comment="Extended by GL_ARB_vertex_attrib_binding">
<command name="glVertexArrayBindVertexBufferEXT"/>
<command name="glVertexArrayVertexAttribFormatEXT"/>
<command name="glVertexArrayVertexAttribIFormatEXT"/>
@@ -35416,9 +36010,12 @@ typedef unsigned int GLhandleARB;
<command name="glVertexArrayVertexAttribBindingEXT"/>
<command name="glVertexArrayVertexBindingDivisorEXT"/>
</require>
- <require comment="Extend GL_EXT_vertex_attrib_64bit">
+ <require comment="Extended by GL_EXT_vertex_attrib_64bit">
<command name="glVertexArrayVertexAttribLOffsetEXT"/>
</require>
+ <require comment="Extended by GL_ARB_sparse_texture">
+ <command name="glTexturePageCommitmentEXT"/>
+ </require>
</extension>
<extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2">
<require>
@@ -35437,7 +36034,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TIME_ELAPSED_EXT"/>
<enum name="GL_TIMESTAMP_EXT"/>
<enum name="GL_GPU_DISJOINT_EXT"/>
- <command name="glDiscardFramebufferEXT"/>
<command name="glGenQueriesEXT"/>
<command name="glDeleteQueriesEXT"/>
<command name="glIsQueryEXT"/>
@@ -37133,6 +37729,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BUFFER"/>
<enum name="GL_SHADER"/>
<enum name="GL_PROGRAM"/>
+ <enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_QUERY"/>
<enum name="GL_SAMPLER"/>
<enum name="GL_MAX_LABEL_LENGTH"/>
@@ -37184,6 +37781,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BUFFER_KHR"/>
<enum name="GL_SHADER_KHR"/>
<enum name="GL_PROGRAM_KHR"/>
+ <enum name="GL_VERTEX_ARRAY_KHR"/>
<enum name="GL_QUERY_KHR"/>
<enum name="GL_SAMPLER_KHR"/>
<enum name="GL_MAX_LABEL_LENGTH_KHR"/>
@@ -37309,6 +37907,12 @@ typedef unsigned int GLhandleARB;
<command name="glEndConditionalRenderNVX"/>
</require>
</extension>
+ <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl">
+ <require>
+ <command name="glMultiDrawArraysIndirectBindlessNV"/>
+ <command name="glMultiDrawElementsIndirectBindlessNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_bindless_texture" supported="gl">
<require>
<command name="glGetTextureHandleNV"/>
@@ -37326,6 +37930,68 @@ typedef unsigned int GLhandleARB;
<command name="glIsImageHandleResidentNV"/>
</require>
</extension>
+ <extension name="GL_NV_blend_equation_advanced" supported="gl">
+ <require>
+ <enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
+ <enum name="GL_BLEND_OVERLAP_NV"/>
+ <enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
+ <enum name="GL_BLUE"/>
+ <enum name="GL_COLORBURN_NV"/>
+ <enum name="GL_COLORDODGE_NV"/>
+ <enum name="GL_CONJOINT_NV"/>
+ <enum name="GL_CONTRAST_NV"/>
+ <enum name="GL_DARKEN_NV"/>
+ <enum name="GL_DIFFERENCE_NV"/>
+ <enum name="GL_DISJOINT_NV"/>
+ <enum name="GL_DST_ATOP_NV"/>
+ <enum name="GL_DST_IN_NV"/>
+ <enum name="GL_DST_NV"/>
+ <enum name="GL_DST_OUT_NV"/>
+ <enum name="GL_DST_OVER_NV"/>
+ <enum name="GL_EXCLUSION_NV"/>
+ <enum name="GL_GREEN"/>
+ <enum name="GL_HARDLIGHT_NV"/>
+ <enum name="GL_HARDMIX_NV"/>
+ <enum name="GL_HSL_COLOR_NV"/>
+ <enum name="GL_HSL_HUE_NV"/>
+ <enum name="GL_HSL_LUMINOSITY_NV"/>
+ <enum name="GL_HSL_SATURATION_NV"/>
+ <enum name="GL_INVERT"/>
+ <enum name="GL_INVERT_OVG_NV"/>
+ <enum name="GL_INVERT_RGB_NV"/>
+ <enum name="GL_LIGHTEN_NV"/>
+ <enum name="GL_LINEARBURN_NV"/>
+ <enum name="GL_LINEARDODGE_NV"/>
+ <enum name="GL_LINEARLIGHT_NV"/>
+ <enum name="GL_MINUS_CLAMPED_NV"/>
+ <enum name="GL_MINUS_NV"/>
+ <enum name="GL_MULTIPLY_NV"/>
+ <enum name="GL_OVERLAY_NV"/>
+ <enum name="GL_PINLIGHT_NV"/>
+ <enum name="GL_PLUS_CLAMPED_ALPHA_NV"/>
+ <enum name="GL_PLUS_CLAMPED_NV"/>
+ <enum name="GL_PLUS_DARKER_NV"/>
+ <enum name="GL_PLUS_NV"/>
+ <enum name="GL_RED"/>
+ <enum name="GL_SCREEN_NV"/>
+ <enum name="GL_SOFTLIGHT_NV"/>
+ <enum name="GL_SRC_ATOP_NV"/>
+ <enum name="GL_SRC_IN_NV"/>
+ <enum name="GL_SRC_NV"/>
+ <enum name="GL_SRC_OUT_NV"/>
+ <enum name="GL_SRC_OVER_NV"/>
+ <enum name="GL_UNCORRELATED_NV"/>
+ <enum name="GL_VIVIDLIGHT_NV"/>
+ <enum name="GL_XOR"/>
+ <enum name="GL_ZERO"/>
+ <command name="glBlendParameteriNV"/>
+ <command name="glBlendBarrierNV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl">
+ <require comment="Identical to GL_NV_blend_equation_advanced, just different semantic behavior">
+ </require>
+ </extension>
<extension name="GL_NV_blend_square" supported="gl">
<require>
</require>
@@ -37699,6 +38365,10 @@ typedef unsigned int GLhandleARB;
<command name="glGetProgramSubroutineParameteruivNV"/>
</require>
</extension>
+ <extension name="GL_NV_gpu_program5_mem_extended" supported="gl">
+ <require>
+ </require>
+ </extension>
<extension name="GL_NV_gpu_shader5" supported="gl">
<require>
<enum name="GL_INT64_NV"/>
@@ -38484,11 +39154,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
<enum name="GL_LAYER_NV"/>
- <enum name="GL_NEXT_BUFFER_NV"/>
- <enum name="GL_SKIP_COMPONENTS4_NV"/>
- <enum name="GL_SKIP_COMPONENTS3_NV"/>
- <enum name="GL_SKIP_COMPONENTS2_NV"/>
- <enum name="GL_SKIP_COMPONENTS1_NV"/>
<command name="glBeginTransformFeedbackNV"/>
<command name="glEndTransformFeedbackNV"/>
<command name="glTransformFeedbackAttribsNV"/>
@@ -38500,6 +39165,13 @@ typedef unsigned int GLhandleARB;
<command name="glGetVaryingLocationNV"/>
<command name="glGetActiveVaryingNV"/>
<command name="glGetTransformFeedbackVaryingNV"/>
+ </require>
+ <require comment="Extended by GL_ARB_transform_feedback3">
+ <enum name="GL_NEXT_BUFFER_NV"/>
+ <enum name="GL_SKIP_COMPONENTS4_NV"/>
+ <enum name="GL_SKIP_COMPONENTS3_NV"/>
+ <enum name="GL_SKIP_COMPONENTS2_NV"/>
+ <enum name="GL_SKIP_COMPONENTS1_NV"/>
<command name="glTransformFeedbackStreamAttribsNV"/>
</require>
</extension>