diff options
Diffstat (limited to 'xorg-server/hw/xwin/glx/indirect.c')
-rw-r--r-- | xorg-server/hw/xwin/glx/indirect.c | 2531 |
1 files changed, 1282 insertions, 1249 deletions
diff --git a/xorg-server/hw/xwin/glx/indirect.c b/xorg-server/hw/xwin/glx/indirect.c index b60f0c87c..1a4916aaa 100644 --- a/xorg-server/hw/xwin/glx/indirect.c +++ b/xorg-server/hw/xwin/glx/indirect.c @@ -112,61 +112,58 @@ extern Bool g_fNativeGl; * structure definitions */ -typedef struct __GLXWinContext __GLXWinContext; +typedef struct __GLXWinContext __GLXWinContext; typedef struct __GLXWinDrawable __GLXWinDrawable; typedef struct __GLXWinScreen glxWinScreen; typedef struct __GLXWinConfig GLXWinConfig; struct __GLXWinContext { - __GLXcontext base; - HGLRC ctx; /* Windows GL Context */ + __GLXcontext base; + HGLRC ctx; /* Windows GL Context */ HDC hDC; /* Windows device context */ HDC hreadDC; /* Windows device read context */ - __GLXWinContext *shareContext; /* Context with which we will share display lists and textures */ - HWND hwnd; /* For detecting when HWND has changed */ + __GLXWinContext *shareContext; /* Context with which we will share display lists and textures */ + HWND hwnd; /* For detecting when HWND has changed */ HWND hreadwnd; struct _glapi_table *Dispatch; }; -struct __GLXWinDrawable -{ - __GLXdrawable base; - __GLXWinContext *drawContext; +struct __GLXWinDrawable { + __GLXdrawable base; + __GLXWinContext *drawContext; - /* If this drawable is GLX_DRAWABLE_PBUFFER */ - HPBUFFERARB hPbuffer; + /* If this drawable is GLX_DRAWABLE_PBUFFER */ + HPBUFFERARB hPbuffer; - /* If this drawable is GLX_DRAWABLE_PIXMAP */ - HDC dibDC; - HBITMAP hDIB; - HBITMAP hOldDIB; /* original DIB for DC */ - void *pOldBits; /* original pBits for this drawable's pixmap */ + /* If this drawable is GLX_DRAWABLE_PIXMAP */ + HDC dibDC; + HBITMAP hDIB; + HBITMAP hOldDIB; /* original DIB for DC */ + void *pOldBits; /* original pBits for this drawable's pixmap */ }; -struct __GLXWinScreen -{ - __GLXscreen base; +struct __GLXWinScreen { + __GLXscreen base; - /* Supported GLX extensions */ - unsigned char glx_enable_bits[__GLX_EXT_BYTES]; + /* Supported GLX extensions */ + unsigned char glx_enable_bits[__GLX_EXT_BYTES]; - Bool has_WGL_ARB_multisample; - Bool has_WGL_ARB_pixel_format; - Bool has_WGL_ARB_pbuffer; - Bool has_WGL_ARB_render_texture; + Bool has_WGL_ARB_multisample; + Bool has_WGL_ARB_pixel_format; + Bool has_WGL_ARB_pbuffer; + Bool has_WGL_ARB_render_texture; - /* wrapped screen functions */ - RealizeWindowProcPtr RealizeWindow; - UnrealizeWindowProcPtr UnrealizeWindow; + /* wrapped screen functions */ + RealizeWindowProcPtr RealizeWindow; + UnrealizeWindowProcPtr UnrealizeWindow; DestroyWindowProcPtr DestroyWindow; - CopyWindowProcPtr CopyWindow; + CopyWindowProcPtr CopyWindow; PositionWindowProcPtr PositionWindow; }; -struct __GLXWinConfig -{ - __GLXconfig base; - int pixelFormatIndex; +struct __GLXWinConfig { + __GLXconfig base; + int pixelFormatIndex; }; /* ---------------------------------------------------------------------- */ @@ -203,9 +200,10 @@ void GLWIN_HDC_DEBUG_MSG(const char *Message, HDC hDc, HWND hwnd) } -glxWinDebugSettingsRec glxWinDebugSettings = { 0, 0, 0, 0, 0, 0}; +glxWinDebugSettingsRec glxWinDebugSettings = { 0, 0, 0, 0, 0, 0 }; -static void glxWinInitDebugSettings(void) +static void +glxWinInitDebugSettings(void) { char *envptr; @@ -238,8 +236,7 @@ static void glxWinInitDebugSettings(void) glxWinDebugSettings.enableWGLcallTrace = (atoi(envptr) == 1); envptr = getenv("GLWIN_DEBUG_ALL"); - if (envptr != NULL) - { + if (envptr != NULL) { glxWinDebugSettings.enableDebug = 1; glxWinDebugSettings.enableTrace = 1; glxWinDebugSettings.dumpPFD = 1; @@ -247,37 +244,34 @@ static void glxWinInitDebugSettings(void) glxWinDebugSettings.dumpDC = 1; glxWinDebugSettings.enableGLcallTrace = 1; glxWinDebugSettings.enableWGLcallTrace = 1; - } + } } #endif static -const char *glxWinErrorMessage(void) +const char * +glxWinErrorMessage(void) { - static char errorbuffer[1024]; - unsigned int last_error = GetLastError(); - - if (!FormatMessage( - FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_MAX_WIDTH_MASK, - NULL, - last_error, - 0, - (LPTSTR) &errorbuffer, - sizeof(errorbuffer), - NULL )) - { - snprintf(errorbuffer, sizeof(errorbuffer), "Unknown error"); + static char errorbuffer[1024]; + unsigned int last_error = GetLastError(); + + if (!FormatMessage + (FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS | + FORMAT_MESSAGE_MAX_WIDTH_MASK, NULL, last_error, 0, + (LPTSTR) & errorbuffer, sizeof(errorbuffer), NULL)) { + snprintf(errorbuffer, sizeof(errorbuffer), "Unknown error"); } - if ((errorbuffer[strlen(errorbuffer)-1] == '\n') || (errorbuffer[strlen(errorbuffer)-1] == '\r')) - errorbuffer[strlen(errorbuffer)-1] = 0; + if ((errorbuffer[strlen(errorbuffer) - 1] == '\n') || + (errorbuffer[strlen(errorbuffer) - 1] == '\r')) + errorbuffer[strlen(errorbuffer) - 1] = 0; - sprintf(errorbuffer + strlen(errorbuffer), " (%08x)", last_error); + sprintf(errorbuffer + strlen(errorbuffer), " (%08x)", last_error); - return errorbuffer; + return errorbuffer; } -static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd); +static void pfdOut(const PIXELFORMATDESCRIPTOR * pfd); #ifdef _DEBUG @@ -287,36 +281,39 @@ static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd); pipesym = " | "; \ } -static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd) +static void +pfdOut(const PIXELFORMATDESCRIPTOR * pfd) { - const char *pipesym = ""; /* will be set after first flag dump */ + const char *pipesym = ""; /* will be set after first flag dump */ + ErrorF("PIXELFORMATDESCRIPTOR:\n"); ErrorF("nSize = %u\n", pfd->nSize); ErrorF("nVersion = %u\n", pfd->nVersion); ErrorF("dwFlags = %lu = {", pfd->dwFlags); - DUMP_PFD_FLAG(PFD_DOUBLEBUFFER); - DUMP_PFD_FLAG(PFD_STEREO); - DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW); - DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP); - DUMP_PFD_FLAG(PFD_SUPPORT_GDI); - DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL); - DUMP_PFD_FLAG(PFD_GENERIC_FORMAT); - DUMP_PFD_FLAG(PFD_NEED_PALETTE); - DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE); - DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE); - DUMP_PFD_FLAG(PFD_SWAP_COPY); - DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS); - DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED); - DUMP_PFD_FLAG(PFD_SUPPORT_DIRECTDRAW); - DUMP_PFD_FLAG(PFD_DIRECT3D_ACCELERATED); - DUMP_PFD_FLAG(PFD_SUPPORT_COMPOSITION); - DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE); - DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE); - DUMP_PFD_FLAG(PFD_STEREO_DONTCARE); + DUMP_PFD_FLAG(PFD_DOUBLEBUFFER); + DUMP_PFD_FLAG(PFD_STEREO); + DUMP_PFD_FLAG(PFD_DRAW_TO_WINDOW); + DUMP_PFD_FLAG(PFD_DRAW_TO_BITMAP); + DUMP_PFD_FLAG(PFD_SUPPORT_GDI); + DUMP_PFD_FLAG(PFD_SUPPORT_OPENGL); + DUMP_PFD_FLAG(PFD_GENERIC_FORMAT); + DUMP_PFD_FLAG(PFD_NEED_PALETTE); + DUMP_PFD_FLAG(PFD_NEED_SYSTEM_PALETTE); + DUMP_PFD_FLAG(PFD_SWAP_EXCHANGE); + DUMP_PFD_FLAG(PFD_SWAP_COPY); + DUMP_PFD_FLAG(PFD_SWAP_LAYER_BUFFERS); + DUMP_PFD_FLAG(PFD_GENERIC_ACCELERATED); + DUMP_PFD_FLAG(PFD_SUPPORT_DIRECTDRAW); + DUMP_PFD_FLAG(PFD_DIRECT3D_ACCELERATED); + DUMP_PFD_FLAG(PFD_SUPPORT_COMPOSITION); + DUMP_PFD_FLAG(PFD_DEPTH_DONTCARE); + DUMP_PFD_FLAG(PFD_DOUBLEBUFFER_DONTCARE); + DUMP_PFD_FLAG(PFD_STEREO_DONTCARE); ErrorF("}\n"); ErrorF("iPixelType = %hu = %s\n", pfd->iPixelType, - (pfd->iPixelType == PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX")); + (pfd->iPixelType == + PFD_TYPE_RGBA ? "PFD_TYPE_RGBA" : "PFD_TYPE_COLORINDEX")); ErrorF("cColorBits = %hhu\n", pfd->cColorBits); ErrorF("cRedBits = %hhu\n", pfd->cRedBits); ErrorF("cRedShift = %hhu\n", pfd->cRedShift); @@ -345,87 +342,88 @@ static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd) static const char * visual_class_name(int cls) { - switch (cls) { - case GLX_STATIC_COLOR: - return "StaticColor"; - case GLX_PSEUDO_COLOR: - return "PseudoColor"; - case GLX_STATIC_GRAY: - return "StaticGray"; - case GLX_GRAY_SCALE: - return "GrayScale"; - case GLX_TRUE_COLOR: - return "TrueColor"; - case GLX_DIRECT_COLOR: - return "DirectColor"; - default: - return "-none-"; - } + switch (cls) { + case GLX_STATIC_COLOR: + return "StaticColor"; + case GLX_PSEUDO_COLOR: + return "PseudoColor"; + case GLX_STATIC_GRAY: + return "StaticGray"; + case GLX_GRAY_SCALE: + return "GrayScale"; + case GLX_TRUE_COLOR: + return "TrueColor"; + case GLX_DIRECT_COLOR: + return "DirectColor"; + default: + return "-none-"; + } } static const char * swap_method_name(int mthd) { - switch (mthd) - { + switch (mthd) { case GLX_SWAP_EXCHANGE_OML: - return "xchg"; + return "xchg"; case GLX_SWAP_COPY_OML: - return "copy"; + return "copy"; case GLX_SWAP_UNDEFINED_OML: - return " "; + return " "; default: - return "????"; + return "????"; } } static void -fbConfigsDump(unsigned int n, __GLXconfig *c) +fbConfigsDump(unsigned int n, __GLXconfig * c) { - ErrorF("%d fbConfigs\n", n); - ErrorF("pxf vis fb render Ste aux accum MS drawable Group/\n"); - ErrorF("idx ID ID VisualType Depth Lvl RGB CI DB Swap reo R G B A Z S buf AR AG AB AA bufs num W P Pb Float Trans Caveat\n"); - ErrorF("-----------------------------------------------------------------------------------------------------------------------------\n"); - - while (c != NULL) - { - unsigned int i = ((GLXWinConfig *)c)->pixelFormatIndex; - - ErrorF("%3d %3x %3x " - "%-11s" - " %3d %3d %s %s %s %s %s " - "%2d %2d %2d %2d " - "%2d %2d " - "%2d " - "%2d %2d %2d %2d" - " %2d %2d" - " %s %s %s " - " %s " - " %s " - " %d %s" - "\n", - i, c->visualID, c->fbconfigID, - visual_class_name(c->visualType), - c->rgbBits ? c->rgbBits : c->indexBits, - c->level, - (c->renderType & GLX_RGBA_BIT) ? "y" : ".", - (c->renderType & GLX_COLOR_INDEX_BIT) ? "y" : ".", - c->doubleBufferMode ? "y" : ".", - swap_method_name(c->swapMethod), - c->stereoMode ? "y" : ".", - c->redBits, c->greenBits, c->blueBits, c->alphaBits, - c->depthBits, c->stencilBits, - c->numAuxBuffers, - c->accumRedBits, c->accumGreenBits, c->accumBlueBits, c->accumAlphaBits, - c->sampleBuffers, c->samples, - (c->drawableType & GLX_WINDOW_BIT) ? "y" : ".", - (c->drawableType & GLX_PIXMAP_BIT) ? "y" : ".", - (c->drawableType & GLX_PBUFFER_BIT) ? "y" : ".", - ".", - (c->transparentPixel != GLX_NONE_EXT) ? "y" : ".", - c->visualSelectGroup, (c->visualRating == GLX_SLOW_VISUAL_EXT) ? "*" : " "); - - c = c->next; + ErrorF("%d fbConfigs\n", n); + ErrorF + ("pxf vis fb render Ste aux accum MS drawable Group/\n"); + ErrorF + ("idx ID ID VisualType Depth Lvl RGB CI DB Swap reo R G B A Z S buf AR AG AB AA bufs num W P Pb Float Trans Caveat\n"); + ErrorF + ("-----------------------------------------------------------------------------------------------------------------------------\n"); + + while (c != NULL) { + unsigned int i = ((GLXWinConfig *) c)->pixelFormatIndex; + + ErrorF("%3d %3x %3x " + "%-11s" + " %3d %3d %s %s %s %s %s " + "%2d %2d %2d %2d " + "%2d %2d " + "%2d " + "%2d %2d %2d %2d" + " %2d %2d" + " %s %s %s " + " %s " + " %s " + " %d %s" + "\n", + i, c->visualID, c->fbconfigID, + visual_class_name(c->visualType), + c->rgbBits ? c->rgbBits : c->indexBits, + c->level, + (c->renderType & GLX_RGBA_BIT) ? "y" : ".", + (c->renderType & GLX_COLOR_INDEX_BIT) ? "y" : ".", + c->doubleBufferMode ? "y" : ".", + swap_method_name(c->swapMethod), + c->stereoMode ? "y" : ".", + c->redBits, c->greenBits, c->blueBits, c->alphaBits, + c->depthBits, c->stencilBits, + c->numAuxBuffers, + c->accumRedBits, c->accumGreenBits, c->accumBlueBits, + c->accumAlphaBits, c->sampleBuffers, c->samples, + (c->drawableType & GLX_WINDOW_BIT) ? "y" : ".", + (c->drawableType & GLX_PIXMAP_BIT) ? "y" : ".", + (c->drawableType & GLX_PBUFFER_BIT) ? "y" : ".", ".", + (c->transparentPixel != GLX_NONE_EXT) ? "y" : ".", + c->visualSelectGroup, + (c->visualRating == GLX_SLOW_VISUAL_EXT) ? "*" : " "); + + c = c->next; } } #endif @@ -436,30 +434,35 @@ fbConfigsDump(unsigned int n, __GLXconfig *c) */ static __GLXscreen *glxWinScreenProbe(ScreenPtr pScreen); -static __GLXcontext *glxWinCreateContext(__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *baseShareContext); +static __GLXcontext *glxWinCreateContext(__GLXscreen * screen, + __GLXconfig * modes, + __GLXcontext * baseShareContext); static __GLXdrawable *glxWinCreateDrawable(ClientPtr client, - __GLXscreen *screen, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *conf); + __GLXscreen * screen, + DrawablePtr pDraw, + XID drawId, + int type, + XID glxDrawId, __GLXconfig * conf); static Bool glxWinRealizeWindow(WindowPtr pWin); static Bool glxWinUnrealizeWindow(WindowPtr pWin); static Bool glxWinDestroyWindow(WindowPtr pWin); -static void glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc); +static void glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, + RegionPtr prgnSrc); static Bool glxWinPositionWindow(WindowPtr pWindow, int x, int y); -static HDC glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd); -static void glxWinReleaseDC(HWND hwnd, HDC hdc, __GLXWinDrawable *draw); +static HDC glxWinMakeDC(__GLXWinContext * gc, __GLXWinDrawable * draw, + HWND * hwnd); +static void glxWinReleaseDC(HWND hwnd, HDC hdc, __GLXWinDrawable * draw); -static void glxWinCreateConfigs(HDC dc, glxWinScreen *screen); -static void glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen); -static int fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride); -static int fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen); +static void glxWinCreateConfigs(HDC dc, glxWinScreen * screen); +static void glxWinCreateConfigsExt(HDC hdc, glxWinScreen * screen); +static int fbConfigToPixelFormat(__GLXconfig * mode, + PIXELFORMATDESCRIPTOR * pfdret, + int drawableTypeOverride); +static int fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig * mode, + int drawableTypeOverride, + glxWinScreen * winScreen); /* ---------------------------------------------------------------------- */ /* @@ -485,7 +488,7 @@ glxWinPushNativeProvider(void) */ static void -glxWinScreenDestroy(__GLXscreen *screen) +glxWinScreenDestroy(__GLXscreen * screen) { GLWIN_DEBUG_MSG("glxWinScreenDestroy(%p)", screen); __glXScreenDestroy(screen); @@ -493,14 +496,15 @@ glxWinScreenDestroy(__GLXscreen *screen) } static int -glxWinScreenSwapInterval(__GLXdrawable *drawable, int interval) +glxWinScreenSwapInterval(__GLXdrawable * drawable, int interval) { - BOOL ret = wglSwapIntervalEXTWrapper(interval); - if (!ret) - { - ErrorF("wglSwapIntervalEXT interval %d failed:%s\n", interval, glxWinErrorMessage()); + BOOL ret = wglSwapIntervalEXTWrapper(interval); + + if (!ret) { + ErrorF("wglSwapIntervalEXT interval %d failed:%s\n", interval, + glxWinErrorMessage()); } - return ret; + return ret; } static LRESULT CALLBACK GlxWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) @@ -519,51 +523,48 @@ static LRESULT CALLBACK GlxWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARA static void glxLogExtensions(const char *prefix, const char *extensions) { - int length = 0; - char *strl; - char *str = strdup(extensions); + int length = 0; + char *strl; + char *str = strdup(extensions); - if (str == NULL) - { - ErrorF("glxLogExtensions: xalloc error\n"); - return; + if (str == NULL) { + ErrorF("glxLogExtensions: xalloc error\n"); + return; } - strl = strtok(str, " "); - if (!strl) - { - winDebug("%s", prefix); - } - else - { - winDebug("%s%s", prefix, strl); - length = strlen(prefix) + strlen(strl); - } - - while (1) + strl = strtok(str, " "); + if (!strl) { - strl = strtok(NULL, " "); - if (strl == NULL) break; + winDebug("%s", prefix); + } + else + { + winDebug("%s%s", prefix, strl); + length = strlen(prefix) + strlen(strl); + } - if (length + strlen(strl) + 1 > 120) - { - winDebug("\n"); - winDebug("%s",prefix); - length = strlen(prefix); + while (1) { + strl = strtok(NULL, " "); + if (strl == NULL) + break; + + if (length + strlen(strl) + 1 > 120) { + winDebug("\n"); + winDebug("%s", prefix); + length = strlen(prefix); } - else - { - winDebug(" "); - length++; + else { + winDebug(" "); + length++; } - winDebug("%s", strl); - length = length + strlen(strl); + winDebug("%s", strl); + length = length + strlen(strl); } - winDebug("\n"); + winDebug("\n"); - free(str); + free(str); } /* This is called by GlxExtensionInit() asking the GLX provider if it can handle the screen... */ @@ -584,18 +585,18 @@ glxWinScreenProbe(ScreenPtr pScreen) #endif if (pScreen == NULL) - return NULL; + return NULL; - if (!winCheckScreenAiglxIsSupported(pScreen)) - { - LogMessage(X_ERROR,"AIGLX: No native OpenGL in modes with a root window\n"); + if (!winCheckScreenAiglxIsSupported(pScreen)) { + LogMessage(X_ERROR, + "AIGLX: No native OpenGL in modes with a root window\n"); return NULL; - } + } screen = calloc(1, sizeof(glxWinScreen)); if (NULL == screen) - return NULL; + return NULL; /* Wrap RealizeWindow, UnrealizeWindow and CopyWindow on this screen */ screen->RealizeWindow = pScreen->RealizeWindow; @@ -613,34 +614,36 @@ glxWinScreenProbe(ScreenPtr pScreen) // create window class { - static wATOM glTestWndClass = 0; - if (glTestWndClass == 0) - { - WNDCLASSEX wc; - glTestWndClass=1; - wc.cbSize = sizeof(WNDCLASSEX); - wc.style = CS_OWNDC ; - wc.lpfnWndProc = GlxWindowProc; - wc.cbClsExtra = 0; - wc.cbWndExtra = 0; - wc.hInstance = g_hInstance; - wc.hIcon = 0; - wc.hCursor = 0; - wc.hbrBackground = 0; - wc.lpszMenuName = NULL; - wc.lpszClassName = WIN_GL_WINDOW_CLASS; - wc.hIconSm = 0; - RegisterClassEx (&wc); - } + static wATOM glTestWndClass = 0; + + if (glTestWndClass == 0) { + WNDCLASSEX wc; + glTestWndClass=1; + wc.cbSize = sizeof(WNDCLASSEX); + wc.style = CS_OWNDC ; + wc.lpfnWndProc = GlxWindowProc; + wc.cbClsExtra = 0; + wc.cbWndExtra = 0; + wc.hInstance = g_hInstance; + wc.hIcon = 0; + wc.hCursor = 0; + wc.hbrBackground = 0; + wc.lpszMenuName = NULL; + wc.lpszClassName = WIN_GL_WINDOW_CLASS; + wc.hIconSm = 0; + RegisterClassEx(&wc); + } } // create an invisible window for a scratch DC hwnd = CreateWindowExA(0, WIN_GL_WINDOW_CLASS, "XWin GL Renderer Capabilities Test Window", - 0, 0, 0, 0, 0, NULL, NULL, GetModuleHandle(NULL), NULL); + 0, 0, 0, 0, 0, NULL, NULL, GetModuleHandle(NULL), + NULL); if (hwnd == NULL) - LogMessage(X_ERROR,"AIGLX: Couldn't create a window for render capabilities testing\n"); + LogMessage(X_ERROR, + "AIGLX: Couldn't create a window for render capabilities testing\n"); hdc = GetDC(hwnd); @@ -660,10 +663,11 @@ glxWinScreenProbe(ScreenPtr pScreen) winDebug("GL_VERSION: %s\n", glGetStringWrapperNonstatic(GL_VERSION)); winDebug("GL_VENDOR: %s\n", glGetStringWrapperNonstatic(GL_VENDOR)); winDebug("GL_RENDERER: %s\n", glGetStringWrapperNonstatic(GL_RENDERER)); - gl_extensions = (const char *)glGetStringWrapperNonstatic(GL_EXTENSIONS); + gl_extensions = (const char *) glGetStringWrapperNonstatic(GL_EXTENSIONS); glxLogExtensions("GL_EXTENSIONS: ", gl_extensions); wgl_extensions = wglGetExtensionsStringARBWrapper(hdc); - if (!wgl_extensions) wgl_extensions = ""; + if (!wgl_extensions) + wgl_extensions = ""; glxLogExtensions("WGL_EXTENSIONS: ", wgl_extensions); // Can you see the problem here? The extensions string is DC specific @@ -672,48 +676,50 @@ glxWinScreenProbe(ScreenPtr pScreen) // those screens to be accelerated in XP and earlier... { - // testing facility to not use any WGL extensions - char *envptr = getenv("GLWIN_NO_WGL_EXTENSIONS"); - if ((envptr != NULL) && (atoi(envptr) != 0)) - { - ErrorF("GLWIN_NO_WGL_EXTENSIONS is set, ignoring WGL_EXTENSIONS\n"); - wgl_extensions = ""; + // testing facility to not use any WGL extensions + char *envptr = getenv("GLWIN_NO_WGL_EXTENSIONS"); + + if ((envptr != NULL) && (atoi(envptr) != 0)) { + ErrorF("GLWIN_NO_WGL_EXTENSIONS is set, ignoring WGL_EXTENSIONS\n"); + wgl_extensions = ""; } } { - Bool glx_sgi_make_current_read = FALSE; - - // - // Based on the WGL extensions available, enable various GLX extensions - // XXX: make this table-driven ? - // - memset(screen->glx_enable_bits, 0, __GLX_EXT_BYTES); - - __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_info"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_rating"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_import_context"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_OML_swap_method"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_fbconfig"); - - if (strstr(wgl_extensions, "WGL_ARB_make_current_read")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_make_current_read"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); - glx_sgi_make_current_read = TRUE; + Bool glx_sgi_make_current_read = FALSE; + + // + // Based on the WGL extensions available, enable various GLX extensions + // XXX: make this table-driven ? + // + memset(screen->glx_enable_bits, 0, __GLX_EXT_BYTES); + + __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_info"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_visual_rating"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_EXT_import_context"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_OML_swap_method"); + __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_fbconfig"); + + if (strstr(wgl_extensions, "WGL_ARB_make_current_read")) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_make_current_read"); + LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n"); + glx_sgi_make_current_read = TRUE; } - if (strstr(gl_extensions, "GL_WIN_swap_hint")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_copy_sub_buffer"); - LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); + if (strstr(gl_extensions, "GL_WIN_swap_hint")) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_MESA_copy_sub_buffer"); + LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n"); } - if (strstr(wgl_extensions, "WGL_EXT_swap_control")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGI_swap_control"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_MESA_swap_control"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); + if (strstr(wgl_extensions, "WGL_EXT_swap_control")) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGI_swap_control"); + __glXEnableExtension(screen->glx_enable_bits, + "GLX_MESA_swap_control"); + LogMessage(X_INFO, + "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n"); } /* // Hmm? screen->texOffset */ @@ -724,107 +730,104 @@ glxWinScreenProbe(ScreenPtr pScreen) /* screen->has_WGL_ARB_render_texture = TRUE; */ /* } */ - if (strstr(wgl_extensions, "WGL_ARB_pbuffer")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_pbuffer"); - LogMessage(X_INFO, "AIGLX: enabled GLX_SGIX_pbuffer\n"); - screen->has_WGL_ARB_pbuffer = TRUE; + if (strstr(wgl_extensions, "WGL_ARB_pbuffer")) { + __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIX_pbuffer"); + LogMessage(X_INFO, "AIGLX: enabled GLX_SGIX_pbuffer\n"); + screen->has_WGL_ARB_pbuffer = TRUE; } - if (strstr(wgl_extensions, "WGL_ARB_multisample")) - { - __glXEnableExtension(screen->glx_enable_bits, "GLX_ARB_multisample"); - __glXEnableExtension(screen->glx_enable_bits, "GLX_SGIS_multisample"); - LogMessage(X_INFO, "AIGLX: enabled GLX_ARB_multisample and GLX_SGIS_multisample\n"); - screen->has_WGL_ARB_multisample = TRUE; + if (strstr(wgl_extensions, "WGL_ARB_multisample")) { + __glXEnableExtension(screen->glx_enable_bits, + "GLX_ARB_multisample"); + __glXEnableExtension(screen->glx_enable_bits, + "GLX_SGIS_multisample"); + LogMessage(X_INFO, + "AIGLX: enabled GLX_ARB_multisample and GLX_SGIS_multisample\n"); + screen->has_WGL_ARB_multisample = TRUE; } - screen->base.destroy = glxWinScreenDestroy; - screen->base.createContext = glxWinCreateContext; - screen->base.createDrawable = glxWinCreateDrawable; - screen->base.swapInterval = glxWinScreenSwapInterval; - screen->base.pScreen = pScreen; - - // Creating the fbConfigs initializes screen->base.fbconfigs and screen->base.numFBConfigs - if (strstr(wgl_extensions, "WGL_ARB_pixel_format")) - { - glxWinCreateConfigsExt(hdc, screen); - - /* - Some graphics drivers appear to advertise WGL_ARB_pixel_format, - but it doesn't work usefully, so we have to be prepared for it - to fail and fall back to using DescribePixelFormat() - */ - if (screen->base.numFBConfigs > 0) - { - screen->has_WGL_ARB_pixel_format = TRUE; + screen->base.destroy = glxWinScreenDestroy; + screen->base.createContext = glxWinCreateContext; + screen->base.createDrawable = glxWinCreateDrawable; + screen->base.swapInterval = glxWinScreenSwapInterval; + screen->base.pScreen = pScreen; + + // Creating the fbConfigs initializes screen->base.fbconfigs and screen->base.numFBConfigs + if (strstr(wgl_extensions, "WGL_ARB_pixel_format")) { + glxWinCreateConfigsExt(hdc, screen); + + /* + Some graphics drivers appear to advertise WGL_ARB_pixel_format, + but it doesn't work usefully, so we have to be prepared for it + to fail and fall back to using DescribePixelFormat() + */ + if (screen->base.numFBConfigs > 0) { + screen->has_WGL_ARB_pixel_format = TRUE; } } - if (screen->base.numFBConfigs <= 0) - { - glxWinCreateConfigs(hdc, screen); - screen->has_WGL_ARB_pixel_format = FALSE; + if (screen->base.numFBConfigs <= 0) { + glxWinCreateConfigs(hdc, screen); + screen->has_WGL_ARB_pixel_format = FALSE; } - /* - If we still didn't get any fbConfigs, we can't provide GLX for this screen - */ - if (screen->base.numFBConfigs <= 0) - { - free(screen); - LogMessage(X_ERROR,"AIGLX: No fbConfigs could be made from native OpenGL pixel formats\n"); - return NULL; + /* + If we still didn't get any fbConfigs, we can't provide GLX for this screen + */ + if (screen->base.numFBConfigs <= 0) { + free(screen); + LogMessage(X_ERROR, + "AIGLX: No fbConfigs could be made from native OpenGL pixel formats\n"); + return NULL; } - /* These will be set by __glXScreenInit */ - screen->base.visuals = NULL; - screen->base.numVisuals = 0; + /* These will be set by __glXScreenInit */ + screen->base.visuals = NULL; + screen->base.numVisuals = 0; - __glXScreenInit(&screen->base, pScreen); + __glXScreenInit(&screen->base, pScreen); #ifdef _DEBUG - // dump out fbConfigs now fbConfigIds and visualIDs have been assigned - fbConfigsDump(screen->base.numFBConfigs, screen->base.fbconfigs); + // dump out fbConfigs now fbConfigIds and visualIDs have been assigned + fbConfigsDump(screen->base.numFBConfigs, screen->base.fbconfigs); #endif - // Override the GL extensions string set by __glXScreenInit() - screen->base.GLextensions = strdup(gl_extensions); - - // Generate the GLX extensions string (overrides that set by __glXScreenInit()) - { - unsigned int buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL); - if (buffer_size > 0) - { - free(screen->base.GLXextensions); - - screen->base.GLXextensions = xnfalloc(buffer_size); - __glXGetExtensionString(screen->glx_enable_bits, screen->base.GLXextensions); - } - } + // Override the GL extensions string set by __glXScreenInit() + screen->base.GLextensions = strdup(gl_extensions); - // - // Override the GLX version (__glXScreenInit() sets it to "1.2") - // if we have all the needed extensions to operate as a higher version - // - // SGIX_fbconfig && SGIX_pbuffer && SGI_make_current_read -> 1.3 - // ARB_multisample -> 1.4 - // - if (screen->has_WGL_ARB_pbuffer && glx_sgi_make_current_read) + // Generate the GLX extensions string (overrides that set by __glXScreenInit()) { - if (screen->has_WGL_ARB_multisample) - { - screen->base.GLXmajor = 1; - screen->base.GLXminor = 4; + unsigned int buffer_size = + __glXGetExtensionString(screen->glx_enable_bits, NULL); + if (buffer_size > 0) { + free(screen->base.GLXextensions); + + screen->base.GLXextensions = xnfalloc(buffer_size); + __glXGetExtensionString(screen->glx_enable_bits, + screen->base.GLXextensions); } - else - { - screen->base.GLXmajor = 1; - screen->base.GLXminor = 3; + } + + // + // Override the GLX version (__glXScreenInit() sets it to "1.2") + // if we have all the needed extensions to operate as a higher version + // + // SGIX_fbconfig && SGIX_pbuffer && SGI_make_current_read -> 1.3 + // ARB_multisample -> 1.4 + // + if (screen->has_WGL_ARB_pbuffer && glx_sgi_make_current_read) { + if (screen->has_WGL_ARB_multisample) { + screen->base.GLXmajor = 1; + screen->base.GLXminor = 4; + } + else { + screen->base.GLXmajor = 1; + screen->base.GLXminor = 3; } } } - LogMessage(X_INFO, "AIGLX: Set GLX version to %d.%d\n", screen->base.GLXmajor, screen->base.GLXminor); + LogMessage(X_INFO, "AIGLX: Set GLX version to %d.%d\n", + screen->base.GLXmajor, screen->base.GLXminor); wglMakeCurrent(NULL, NULL); wglDeleteContext(hglrc); @@ -862,7 +865,6 @@ glxWinRealizeWindow(WindowPtr pWin) return result; } - static void glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc) { @@ -872,9 +874,8 @@ glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc) GLWIN_TRACE_MSG("glxWinCopyWindow pWindow %p", pWindow); - dixLookupResourceByType((pointer) &pGlxDraw, pWindow->drawable.id, __glXDrawableRes, - NullClient, DixUnknownAccess); - + dixLookupResourceByType((pointer) &pGlxDraw, pWindow->drawable.id, + __glXDrawableRes, NullClient, DixUnknownAccess); /* Discard any CopyWindow requests if a GL drawing context is pointing at the window @@ -882,12 +883,11 @@ glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc) For regions which are being drawn by GL, the shadow framebuffer doesn't have the correct bits, so we wish to avoid shadow framebuffer damage occuring, which will cause those incorrect bits to be transferred to the display.... - */ - if (pGlxDraw && pGlxDraw->drawContext) - { + */ + if (pGlxDraw && pGlxDraw->drawContext) { GLWIN_DEBUG_MSG("glxWinCopyWindow: discarding"); return; - } + } GLWIN_DEBUG_MSG("glxWinCopyWindow - passing to hw layer"); @@ -928,7 +928,7 @@ glxWinUnrealizeWindow(WindowPtr pWin) { Bool result; ScreenPtr pScreen = pWin->drawable.pScreen; - glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen); + glxWinScreen *screenPriv = (glxWinScreen *) glxGetScreen(pScreen); winWindowPriv(pWin); GLWIN_DEBUG_MSG("glxWinUnrealizeWindow"); @@ -990,123 +990,117 @@ glxWinDestroyWindow(WindowPtr pWin) */ static GLboolean -glxWinDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) +glxWinDrawableSwapBuffers(ClientPtr client, __GLXdrawable * base) { BOOL ret; - __GLXWinDrawable *draw = (__GLXWinDrawable *)base; + __GLXWinDrawable *draw = (__GLXWinDrawable *) base; /* Swap buffers on the last active context for drawing on the drawable */ - if (draw->drawContext == NULL) - { + if (draw->drawContext == NULL) { GLWIN_TRACE_MSG("glxWinSwapBuffers - no context for drawable"); return GL_FALSE; - } + } - GLWIN_TRACE_MSG("glxWinSwapBuffers on drawable %p, last context %p (native ctx %p)", base, draw->drawContext, draw->drawContext->ctx); + GLWIN_TRACE_MSG + ("glxWinSwapBuffers on drawable %p, last context %p (native ctx %p)", + base, draw->drawContext, draw->drawContext->ctx); /* draw->drawContext->base.drawPriv will not be set if the context is not current anymore, but if it is, it should point to this drawable.... - */ - assert((draw->drawContext->base.drawPriv == NULL) || (draw->drawContext->base.drawPriv == base)); + */ + assert((draw->drawContext->base.drawPriv == NULL) || + (draw->drawContext->base.drawPriv == base)); ret = SwapBuffers(draw->drawContext->hDC); - if (!ret) - { + if (!ret) { ErrorF("wglSwapBuffers failed: %s\n", glxWinErrorMessage()); return GL_FALSE; - } + } return GL_TRUE; } static void -glxWinDrawableCopySubBuffer(__GLXdrawable *drawable, +glxWinDrawableCopySubBuffer(__GLXdrawable * drawable, int x, int y, int w, int h) { - glAddSwapHintRectWINWrapperNonstatic(x, y, w, h); - glxWinDrawableSwapBuffers(NULL, drawable); + glAddSwapHintRectWINWrapperNonstatic(x, y, w, h); + glxWinDrawableSwapBuffers(NULL, drawable); } static void -glxWinDrawableDestroy(__GLXdrawable *base) +glxWinDrawableDestroy(__GLXdrawable * base) { - __GLXWinDrawable *glxPriv = (__GLXWinDrawable *)base; - - if (glxPriv->drawContext && (__glXLastContext == &((glxPriv->drawContext)->base))) - { - // if this context is current and has unflushed commands, say we have flushed them - // (don't actually flush them, the window is going away anyhow, and an implict flush occurs - // on the next context change) - // (GLX core considers it an error when we try to select a new current context if the old one - // has unflushed commands, but the window has disappeared..) - __glXLastContext->hasUnflushedCommands = FALSE; - __glXLastContext = NULL; + __GLXWinDrawable *glxPriv = (__GLXWinDrawable *) base; + + if (glxPriv->drawContext && + (__glXLastContext == &((glxPriv->drawContext)->base))) { + // if this context is current and has unflushed commands, say we have flushed them + // (don't actually flush them, the window is going away anyhow, and an implict flush occurs + // on the next context change) + // (GLX core considers it an error when we try to select a new current context if the old one + // has unflushed commands, but the window has disappeared..) + __glXLastContext->hasUnflushedCommands = FALSE; + __glXLastContext = NULL; } - if (glxPriv->hPbuffer) - if (!wglDestroyPbufferARBWrapper(glxPriv->hPbuffer)) - { - ErrorF("wglDestroyPbufferARB failed: %s\n", glxWinErrorMessage()); - } + if (glxPriv->hPbuffer) + if (!wglDestroyPbufferARBWrapper(glxPriv->hPbuffer)) { + ErrorF("wglDestroyPbufferARB failed: %s\n", glxWinErrorMessage()); + } - if (glxPriv->dibDC) - { - // restore the default DIB - SelectObject(glxPriv->dibDC, glxPriv->hOldDIB); + if (glxPriv->dibDC) { + // restore the default DIB + SelectObject(glxPriv->dibDC, glxPriv->hOldDIB); - if (!DeleteDC(glxPriv->dibDC)) - { - ErrorF("DeleteDC failed: %s\n", glxWinErrorMessage()); + if (!DeleteDC(glxPriv->dibDC)) { + ErrorF("DeleteDC failed: %s\n", glxWinErrorMessage()); } } - if (glxPriv->hDIB) - { - if (!DeleteObject(glxPriv->hDIB)) - { - ErrorF("DeleteObject failed: %s\n", glxWinErrorMessage()); + if (glxPriv->hDIB) { + if (!DeleteObject(glxPriv->hDIB)) { + ErrorF("DeleteObject failed: %s\n", glxWinErrorMessage()); } - ((PixmapPtr)glxPriv->base.pDraw)->devPrivate.ptr = glxPriv->pOldBits; - glxPriv->base.pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->base.pDraw); /* Decrement reference count since we do not use it any more */ + ((PixmapPtr) glxPriv->base.pDraw)->devPrivate.ptr = glxPriv->pOldBits; + glxPriv->base.pDraw->pScreen->DestroyPixmap((PixmapPtr)glxPriv->base.pDraw); /* Decrement reference count since we do not use it any more */ } - GLWIN_DEBUG_MSG("glxWinDestroyDrawable"); - free(glxPriv); + GLWIN_DEBUG_MSG("glxWinDestroyDrawable"); + free(glxPriv); } static __GLXdrawable * glxWinCreateDrawable(ClientPtr client, - __GLXscreen *screen, - DrawablePtr pDraw, - XID drawId, - int type, - XID glxDrawId, - __GLXconfig *conf) + __GLXscreen * screen, + DrawablePtr pDraw, + XID drawId, int type, XID glxDrawId, __GLXconfig * conf) { - __GLXWinDrawable *glxPriv; + __GLXWinDrawable *glxPriv; - glxPriv = calloc(1,sizeof(*glxPriv)); + glxPriv = calloc(1, sizeof *glxPriv); - if (glxPriv == NULL) - return NULL; + if (glxPriv == NULL) + return NULL; - if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) { - free(glxPriv); - return NULL; - } + if (!__glXDrawableInit + (&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) { + free(glxPriv); + return NULL; + } - glxPriv->base.destroy = glxWinDrawableDestroy; - glxPriv->base.swapBuffers = glxWinDrawableSwapBuffers; - glxPriv->base.copySubBuffer = glxWinDrawableCopySubBuffer; - // glxPriv->base.waitX what are these for? - // glxPriv->base.waitGL + glxPriv->base.destroy = glxWinDrawableDestroy; + glxPriv->base.swapBuffers = glxWinDrawableSwapBuffers; + glxPriv->base.copySubBuffer = glxWinDrawableCopySubBuffer; + // glxPriv->base.waitX what are these for? + // glxPriv->base.waitGL - GLWIN_DEBUG_MSG("glxWinCreateDrawable %p", glxPriv); + GLWIN_DEBUG_MSG("glxWinCreateDrawable %p", glxPriv); - return &glxPriv->base; + return &glxPriv->base; } /* ---------------------------------------------------------------------- */ @@ -1115,21 +1109,21 @@ glxWinCreateDrawable(ClientPtr client, */ static -int glxWinBindTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) + int +glxWinBindTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { - ErrorF("glxWinBindTexImage: not implemented\n"); - return FALSE; + ErrorF("glxWinBindTexImage: not implemented\n"); + return FALSE; } static -int glxWinReleaseTexImage(__GLXcontext *baseContext, - int buffer, - __GLXdrawable *pixmap) + int +glxWinReleaseTexImage(__GLXcontext * baseContext, + int buffer, __GLXdrawable * pixmap) { - ErrorF(" glxWinReleaseTexImage: not implemented\n"); - return FALSE; + ErrorF(" glxWinReleaseTexImage: not implemented\n"); + return FALSE; } /* ---------------------------------------------------------------------- */ @@ -1152,13 +1146,14 @@ int glxWinReleaseTexImage(__GLXcontext *baseContext, */ static Bool -glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawableTypeOverride) +glxWinSetPixelFormat(__GLXWinContext * gc, HDC hdc, int bppOverride, + int drawableTypeOverride) { - __GLXscreen *screen = gc->base.pGlxScreen; - glxWinScreen *winScreen = (glxWinScreen *)screen; + __GLXscreen *screen = gc->base.pGlxScreen; + glxWinScreen *winScreen = (glxWinScreen *) screen; - __GLXconfig *config = gc->base.config; - GLXWinConfig *winConfig = (GLXWinConfig *)config; + __GLXconfig *config = gc->base.config; + GLXWinConfig *winConfig = (GLXWinConfig *) config; WindowPtr pWin; @@ -1174,18 +1169,18 @@ glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawable } GLWIN_DEBUG_MSG("glxWinSetPixelFormat: pixelFormatIndex %d", winConfig->pixelFormatIndex); - /* + /* Normally, we can just use the the pixelFormatIndex corresponding to the fbconfig which has been specified by the client */ /* - However, in certain special cases this pixel format will be incompatible with the - use we are going to put it to, so we need to re-evaluate the pixel format to use: + However, in certain special cases this pixel format will be incompatible with the + use we are going to put it to, so we need to re-evaluate the pixel format to use: - 1) When PFD_DRAW_TO_BITMAP is set, ChoosePixelFormat() always returns a format with + 1) When PFD_DRAW_TO_BITMAP is set, ChoosePixelFormat() always returns a format with the cColorBits we asked for, so we need to ensure it matches the bpp of the bitmap - 2) Applications may assume that visuals selected with glXChooseVisual() work with + 2) Applications may assume that visuals selected with glXChooseVisual() work with pixmap drawables (there is no attribute to explicitly query for pixmap drawable support as there is for glXChooseFBConfig()) (it's arguable this is an error in the application, but we try to make it work) @@ -1194,63 +1189,63 @@ glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawable by default, but if the actual drawable type we're trying to select the context on (drawableTypeOverride) isn't supported by the selected fbConfig, reconsider and see if we can find a suitable one... - */ - ErrorF("glxWinSetPixelFormat: having second thoughts: cColorbits %d, bppOveride %d; config->drawableType %d, drawableTypeOverride %d\n", - (config->redBits + config->greenBits + config->blueBits), bppOverride, config->drawableType, drawableTypeOverride); - - if (!winScreen->has_WGL_ARB_pixel_format) - { - PIXELFORMATDESCRIPTOR pfd; - int pixelFormat; - - /* convert fbConfig to PFD */ - if (fbConfigToPixelFormat(gc->base.config, &pfd, drawableTypeOverride)) - { - ErrorF("glxWinSetPixelFormat: fbConfigToPixelFormat failed\n"); - return FALSE; + */ + ErrorF + ("glxWinSetPixelFormat: having second thoughts: cColorbits %d, bppOveride %d; config->drawableType %d, drawableTypeOverride %d\n", + (config->redBits + config->greenBits + config->blueBits), bppOverride, + config->drawableType, drawableTypeOverride); + + if (!winScreen->has_WGL_ARB_pixel_format) { + PIXELFORMATDESCRIPTOR pfd; + int pixelFormat; + + /* convert fbConfig to PFD */ + if (fbConfigToPixelFormat(gc->base.config, &pfd, drawableTypeOverride)) { + ErrorF("glxWinSetPixelFormat: fbConfigToPixelFormat failed\n"); + return FALSE; } #ifdef _DEBUG if (glxWinDebugSettings.dumpPFD) - pfdOut(&pfd); + pfdOut(&pfd); #endif - if (bppOverride) - { - GLWIN_DEBUG_MSG("glxWinSetPixelFormat: Forcing bpp from %d to %d\n", pfd.cColorBits, bppOverride); - pfd.cColorBits = bppOverride; + if (bppOverride) { + GLWIN_DEBUG_MSG("glxWinSetPixelFormat: Forcing bpp from %d to %d\n", + pfd.cColorBits, bppOverride); + pfd.cColorBits = bppOverride; } - pixelFormat = ChoosePixelFormat(hdc, &pfd); - if (pixelFormat == 0) - { - ErrorF("ChoosePixelFormat error: %s\n", glxWinErrorMessage()); - return FALSE; + pixelFormat = ChoosePixelFormat(hdc, &pfd); + if (pixelFormat == 0) { + ErrorF("ChoosePixelFormat error: %s\n", glxWinErrorMessage()); + return FALSE; } - GLWIN_DEBUG_MSG("ChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat); - ErrorF("ChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", pixelFormat, winConfig->pixelFormatIndex); + GLWIN_DEBUG_MSG("ChoosePixelFormat: chose pixelFormatIndex %d", + pixelFormat); + ErrorF + ("ChoosePixelFormat: chose pixelFormatIndex %d (rather than %d as originally planned)\n", + pixelFormat, winConfig->pixelFormatIndex); - ErrorF("Setting pixel format 2 to %d on hdc %x\n",pixelFormat,hdc); - if (!SetPixelFormat(hdc, pixelFormat, &pfd)) - { - ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); - return FALSE; + ErrorF("Setting pixel format 2 to %d on hdc %x\n",pixelFormat,hdc); + if (!SetPixelFormat(hdc, pixelFormat, &pfd)) { + ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); + return FALSE; } } - else - { - int pixelFormat = fbConfigToPixelFormatIndex(hdc, gc->base.config, drawableTypeOverride, winScreen); - if (pixelFormat != 0) - { + else { + int pixelFormat = + fbConfigToPixelFormatIndex(hdc, gc->base.config, + drawableTypeOverride, winScreen); + if (pixelFormat != 0) { GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d", pixelFormat); ErrorF("Setting pixel format 3 to %d on hdc %x\n",pixelFormat,hdc); - if (!SetPixelFormat(hdc, pixelFormat, NULL)) - { - ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); - return FALSE; - } + if (!SetPixelFormat(hdc, pixelFormat, NULL)) { + ErrorF("SetPixelFormat error: %s\n", glxWinErrorMessage()); + return FALSE; + } return TRUE; } else @@ -1290,40 +1285,37 @@ glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawable } } } - return TRUE; + return TRUE; } static HDC glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd) { - HDC hdc = NULL; - *hwnd = NULL; + HDC hdc = NULL; + *hwnd = NULL; - if (draw == NULL) - { - GLWIN_TRACE_MSG("No drawable for context %p (native ctx %p)", gc, gc->ctx); - return NULL; + if (draw == NULL) { + GLWIN_TRACE_MSG("No drawable for context %p (native ctx %p)", gc, + gc->ctx); + return NULL; } - switch (draw->base.type) - { + switch (draw->base.type) { case GLX_DRAWABLE_WINDOW: { - WindowPtr pWin; + WindowPtr pWin; - pWin = (WindowPtr) draw->base.pDraw; - if (pWin == NULL) - { - GLWIN_TRACE_MSG("for drawable %p, no WindowPtr", pWin); - return NULL; + pWin = (WindowPtr) draw->base.pDraw; + if (pWin == NULL) { + GLWIN_TRACE_MSG("for drawable %p, no WindowPtr", pWin); + return NULL; } - *hwnd = winGetWindowInfo(pWin); + *hwnd = winGetWindowInfo(pWin); - if (*hwnd == NULL) - { - ErrorF("No HWND error: %s\n", glxWinErrorMessage()); - return NULL; + if (*hwnd == NULL) { + ErrorF("No HWND error: %s\n", glxWinErrorMessage()); + return NULL; } if (!gc->hDC) @@ -1341,30 +1333,32 @@ glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd) } #ifdef _DEBUG - if (glxWinDebugSettings.enableTrace) - GLWIN_DEBUG_HWND(*hwnd); + if (glxWinDebugSettings.enableTrace) + GLWIN_DEBUG_HWND(*hwnd); - GLWIN_TRACE_MSG("for context %p (native ctx %p), hWnd changed from %p to %p", gc, gc->ctx, gc->hwnd, *hwnd); + GLWIN_TRACE_MSG + ("for context %p (native ctx %p), hWnd changed from %p to %p", + gc, gc->ctx, gc->hwnd, *hwnd); #endif if (gc->hwnd!=*hwnd) ErrorF("Window changed handle from %x to %x\n", gc->hwnd, *hwnd); gc->hwnd = *hwnd; } - break; + break; - case GLX_DRAWABLE_PBUFFER: + case GLX_DRAWABLE_PBUFFER: { hdc = wglGetPbufferDCARBWrapper(draw->hPbuffer); if (hdc == NULL) - ErrorF("GetDC (pbuffer) error: %s\n", glxWinErrorMessage()); + ErrorF("GetDC (pbuffer) error: %s\n", glxWinErrorMessage()); gc->ctx = wglCreateContext(hdc); } - break; + break; - case GLX_DRAWABLE_PIXMAP: + case GLX_DRAWABLE_PIXMAP: { hdc = draw->dibDC; #ifdef _DEBUG @@ -1372,219 +1366,232 @@ glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd) GLWIN_DEBUG_MSG("Got PIXMAP HDC %p for window %p", hdc, *hwnd); #endif } - break; + break; - default: + default: { - ErrorF("glxWinMakeDC: tried to makeDC for unhandled drawable type %d\n", draw->base.type); + ErrorF("glxWinMakeDC: tried to makeDC for unhandled drawable type %d\n", + draw->base.type); + } } - } #ifdef _DEBUG - if (glxWinDebugSettings.dumpDC) - GLWIN_HDC_DEBUG_MSG("Got HDC %p for window %p", hdc, *hwnd); + if (glxWinDebugSettings.dumpDC) + GLWIN_HDC_DEBUG_MSG("Got HDC %p for window %p", hdc, *hwnd); #endif return hdc; } static void -glxWinReleaseDC(HWND hwnd, HDC hdc,__GLXWinDrawable *draw) +glxWinReleaseDC(HWND hwnd, HDC hdc, __GLXWinDrawable * draw) { - switch (draw->base.type) - { + switch (draw->base.type) { case GLX_DRAWABLE_WINDOW: { - ReleaseDC(hwnd, hdc); + ReleaseDC(hwnd, hdc); } - break; + break; - case GLX_DRAWABLE_PBUFFER: + case GLX_DRAWABLE_PBUFFER: { - if (!wglReleasePbufferDCARBWrapper(draw->hPbuffer, hdc)) - { - ErrorF("wglReleasePbufferDCARB error: %s\n", glxWinErrorMessage()); + if (!wglReleasePbufferDCARBWrapper(draw->hPbuffer, hdc)) { + ErrorF("wglReleasePbufferDCARB error: %s\n", glxWinErrorMessage()); } } - break; + break; - case GLX_DRAWABLE_PIXMAP: + case GLX_DRAWABLE_PIXMAP: { - // don't release DC, the memory DC lives as long as the bitmap + // don't release DC, the memory DC lives as long as the bitmap - // We must ensure that all GDI drawing into the bitmap has completed - // in case we subsequently access the bits from it - GdiFlush(); + // We must ensure that all GDI drawing into the bitmap has completed + // in case we subsequently access the bits from it + GdiFlush(); } - break; + break; - default: + default: { - ErrorF("glxWinReleaseDC: tried to releaseDC for unhandled drawable type %d\n", draw->base.type); + ErrorF + ("glxWinReleaseDC: tried to releaseDC for unhandled drawable type %d\n", + draw->base.type); + } } - } } static void -glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw) +glxWinDeferredCreateContext(__GLXWinContext * gc, __GLXWinDrawable * draw) { - HWND hwnd; - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attach context %p to drawable %p", gc, draw); + HWND hwnd; - switch (draw->base.type) - { + GLWIN_DEBUG_MSG + ("glxWinDeferredCreateContext: attach context %p to drawable %p", gc, + draw); + + switch (draw->base.type) { case GLX_DRAWABLE_WINDOW: { - WindowPtr pWin = (WindowPtr) draw->base.pDraw; + WindowPtr pWin = (WindowPtr) draw->base.pDraw; - if (!(gc->base.config->drawableType & GLX_WINDOW_BIT)) - { - ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_WINDOW_BIT to a GLX_DRAWABLE_WINDOW drawable\n"); + if (!(gc->base.config->drawableType & GLX_WINDOW_BIT)) { + ErrorF + ("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_WINDOW_BIT to a GLX_DRAWABLE_WINDOW drawable\n"); } - if (pWin == NULL) - { - GLWIN_DEBUG_MSG("Deferring until X window is created"); - return; + if (pWin == NULL) { + GLWIN_DEBUG_MSG("Deferring until X window is created"); + return; } - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pWin %p", pWin); + GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pWin %p", pWin); - if (winGetWindowInfo(pWin) == NULL) - { - GLWIN_DEBUG_MSG("Deferring until native window is created"); - return; + if (winGetWindowInfo(pWin) == NULL) { + GLWIN_DEBUG_MSG("Deferring until native window is created"); + return; } } - break; + break; case GLX_DRAWABLE_PBUFFER: { WindowPtr pWin = (WindowPtr) draw->base.pDraw; - if (draw->hPbuffer == NULL) - { - __GLXscreen *screen; - glxWinScreen *winScreen; - int pixelFormat; - // XXX: which DC are supposed to use??? - ScreenPtr pScreen = pWin->drawable.pScreen; - winPrivScreenPtr pWinScreen = winGetScreenPriv(pScreen); - HDC screenDC=pWinScreen->hdcScreen; - - if (!(gc->base.config->drawableType & GLX_PBUFFER_BIT)) - { - ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PBUFFER_BIT to a GLX_DRAWABLE_PBUFFER drawable\n"); + if (draw->hPbuffer == NULL) { + __GLXscreen *screen; + glxWinScreen *winScreen; + int pixelFormat; + + // XXX: which DC are supposed to use??? + ScreenPtr pScreen = pWin->drawable.pScreen; + winPrivScreenPtr pWinScreen = winGetScreenPriv(pScreen); + HDC screenDC=pWinScreen->hdcScreen; + + if (!(gc->base.config->drawableType & GLX_PBUFFER_BIT)) { + ErrorF + ("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PBUFFER_BIT to a GLX_DRAWABLE_PBUFFER drawable\n"); } - screen = gc->base.pGlxScreen; - winScreen = (glxWinScreen *)screen; + screen = gc->base.pGlxScreen; + winScreen = (glxWinScreen *) screen; - pixelFormat = fbConfigToPixelFormatIndex(screenDC, gc->base.config, GLX_PBUFFER_BIT, winScreen); - if (pixelFormat == 0) - { - ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage()); - return; + pixelFormat = + fbConfigToPixelFormatIndex(screenDC, gc->base.config, + GLX_PBUFFER_BIT, winScreen); + if (pixelFormat == 0) { + ErrorF("wglChoosePixelFormat error: %s\n", + glxWinErrorMessage()); + return; } - draw->hPbuffer = wglCreatePbufferARBWrapper(screenDC, pixelFormat, draw->base.pDraw->width, draw->base.pDraw->height, NULL); + draw->hPbuffer = + wglCreatePbufferARBWrapper(screenDC, pixelFormat, + draw->base.pDraw->width, + draw->base.pDraw->height, NULL); - if (draw->hPbuffer == NULL) - { - ErrorF("wglCreatePbufferARBWrapper error: %s\n", glxWinErrorMessage()); - return; + if (draw->hPbuffer == NULL) { + ErrorF("wglCreatePbufferARBWrapper error: %s\n", + glxWinErrorMessage()); + return; } - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: pBuffer %p created for drawable %p", draw->hPbuffer, draw); + GLWIN_DEBUG_MSG + ("glxWinDeferredCreateContext: pBuffer %p created for drawable %p", + draw->hPbuffer, draw); } } - break; + break; case GLX_DRAWABLE_PIXMAP: { - if (draw->dibDC == NULL) - { - BITMAPINFOHEADER bmpHeader; - void *pBits; - - memset (&bmpHeader, 0, sizeof(BITMAPINFOHEADER)); - bmpHeader.biSize = sizeof(BITMAPINFOHEADER); - bmpHeader.biWidth = draw->base.pDraw->width; - bmpHeader.biHeight = draw->base.pDraw->height; - bmpHeader.biPlanes = 1; - bmpHeader.biBitCount = draw->base.pDraw->bitsPerPixel; - bmpHeader.biCompression = BI_RGB; - - if (!(gc->base.config->drawableType & GLX_PIXMAP_BIT)) - { - ErrorF("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PIXMAP_BIT to a GLX_DRAWABLE_PIXMAP drawable\n"); + if (draw->dibDC == NULL) { + BITMAPINFOHEADER bmpHeader; + void *pBits; + + memset(&bmpHeader, 0, sizeof(BITMAPINFOHEADER)); + bmpHeader.biSize = sizeof(BITMAPINFOHEADER); + bmpHeader.biWidth = draw->base.pDraw->width; + bmpHeader.biHeight = draw->base.pDraw->height; + bmpHeader.biPlanes = 1; + bmpHeader.biBitCount = draw->base.pDraw->bitsPerPixel; + bmpHeader.biCompression = BI_RGB; + + if (!(gc->base.config->drawableType & GLX_PIXMAP_BIT)) { + ErrorF + ("glxWinDeferredCreateContext: tried to attach a context whose fbConfig doesn't have drawableType GLX_PIXMAP_BIT to a GLX_DRAWABLE_PIXMAP drawable\n"); } - draw->dibDC = CreateCompatibleDC(NULL); - if (draw->dibDC == NULL) - { - ErrorF("CreateCompatibleDC error: %s\n", glxWinErrorMessage()); - return; + draw->dibDC = CreateCompatibleDC(NULL); + if (draw->dibDC == NULL) { + ErrorF("CreateCompatibleDC error: %s\n", glxWinErrorMessage()); + return; } - draw->hDIB = CreateDIBSection(draw->dibDC, (BITMAPINFO *)&bmpHeader, DIB_RGB_COLORS, &pBits, 0, 0); - if (draw->dibDC == NULL) - { - ErrorF("CreateDIBSection error: %s\n", glxWinErrorMessage()); - return; + draw->hDIB = + CreateDIBSection(draw->dibDC, (BITMAPINFO *) & bmpHeader, + DIB_RGB_COLORS, &pBits, 0, 0); + if (draw->dibDC == NULL) { + ErrorF("CreateDIBSection error: %s\n", glxWinErrorMessage()); + return; } - // XXX: CreateDIBSection insists on allocating the bitmap memory for us, so we're going to - // need some jiggery pokery to point the underlying X Drawable's bitmap at the same set of bits - // so that they can be read with XGetImage as well as glReadPixels, assuming the formats are - // even compatible ... - draw->pOldBits = ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr; - ((PixmapPtr)draw->base.pDraw)->devPrivate.ptr = pBits; + // XXX: CreateDIBSection insists on allocating the bitmap memory for us, so we're going to + // need some jiggery pokery to point the underlying X Drawable's bitmap at the same set of bits + // so that they can be read with XGetImage as well as glReadPixels, assuming the formats are + // even compatible ... + draw->pOldBits = ((PixmapPtr) draw->base.pDraw)->devPrivate.ptr; + ((PixmapPtr) draw->base.pDraw)->devPrivate.ptr = pBits; ((PixmapPtr)draw->base.pDraw)->refcnt++; /* Increment reference count to be sure it is not freed before the glxdrawable is destroyed */ - // Select the DIB into the DC - draw->hOldDIB = SelectObject(draw->dibDC, draw->hDIB); - if (!draw->hOldDIB) - { - ErrorF("SelectObject error: %s\n", glxWinErrorMessage()); + // Select the DIB into the DC + draw->hOldDIB = SelectObject(draw->dibDC, draw->hDIB); + if (!draw->hOldDIB) { + ErrorF("SelectObject error: %s\n", glxWinErrorMessage()); } - // Set the pixel format of the bitmap - glxWinSetPixelFormat(gc, draw->dibDC, draw->base.pDraw->bitsPerPixel, GLX_PIXMAP_BIT); + // Set the pixel format of the bitmap + glxWinSetPixelFormat(gc, draw->dibDC, + draw->base.pDraw->bitsPerPixel, + GLX_PIXMAP_BIT); - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: DIB bitmap %p created for drawable %p", draw->hDIB, draw); + GLWIN_DEBUG_MSG + ("glxWinDeferredCreateContext: DIB bitmap %p created for drawable %p", + draw->hDIB, draw); } } - break; + break; default: { - ErrorF("glxWinDeferredCreateContext: tried to attach unhandled drawable type %d\n", draw->base.type); - return; + ErrorF + ("glxWinDeferredCreateContext: tried to attach unhandled drawable type %d\n", + draw->base.type); + return; + } } - } - gc->hDC = glxWinMakeDC(gc, draw, &hwnd); + gc->hDC = glxWinMakeDC(gc, draw, &hwnd); - if (gc->ctx == NULL) - { + if (gc->ctx == NULL) { glxWinReleaseDC(hwnd, gc->hDC, draw); gc->hDC=0; - ErrorF("wglCreateContext error: %s\n", glxWinErrorMessage()); - return; + ErrorF("wglCreateContext error: %s\n", glxWinErrorMessage()); + return; } - GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attached context %p to native context %p drawable %p", gc, gc->ctx, draw); + GLWIN_DEBUG_MSG + ("glxWinDeferredCreateContext: attached context %p to native context %p drawable %p", + gc, gc->ctx, draw); - // if the native context was created successfully, shareLists if needed - if (gc->ctx && gc->shareContext && gc->shareContext->ctx) - { - GLWIN_DEBUG_MSG("glxWinCreateContextReal shareLists with context %p (native ctx %p)", gc->shareContext, gc->shareContext->ctx); + // if the native context was created successfully, shareLists if needed + if (gc->ctx && gc->shareContext && gc->shareContext->ctx) { + GLWIN_DEBUG_MSG + ("glxWinCreateContextReal shareLists with context %p (native ctx %p)", + gc->shareContext, gc->shareContext->ctx); - if (!wglShareLists(gc->shareContext->ctx, gc->ctx)) - { - ErrorF("wglShareLists error: %s\n", glxWinErrorMessage()); + if (!wglShareLists(gc->shareContext->ctx, gc->ctx)) { + ErrorF("wglShareLists error: %s\n", glxWinErrorMessage()); } } } @@ -1594,70 +1601,64 @@ glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw) * Context functions */ - /* Context manipulation routines should return TRUE on success, FALSE on failure */ static int -glxWinContextMakeCurrent(__GLXcontext *base) +glxWinContextMakeCurrent(__GLXcontext * base) { - __GLXWinContext *gc = (__GLXWinContext *)base; - BOOL ret; - __GLXWinDrawable *drawPriv; + __GLXWinContext *gc = (__GLXWinContext *) base; + BOOL ret; + __GLXWinDrawable *drawPriv; #ifdef _DEBUG - GLWIN_TRACE_MSG("glxWinContextMakeCurrent context %p (native ctx %p)", gc, gc->ctx); - glWinCallDelta(); + GLWIN_TRACE_MSG("glxWinContextMakeCurrent context %p (native ctx %p)", gc, gc->ctx); + glWinCallDelta(); #endif - /* Keep a note of the last active context in the drawable */ - drawPriv = (__GLXWinDrawable *)gc->base.drawPriv; - drawPriv->drawContext = gc; + /* Keep a note of the last active context in the drawable */ + drawPriv = (__GLXWinDrawable *)gc->base.drawPriv; + drawPriv->drawContext = gc; - if (gc->ctx == NULL) - { - glxWinDeferredCreateContext(gc, drawPriv); + if (gc->ctx == NULL) { + glxWinDeferredCreateContext(gc, drawPriv); } - _glapi_set_dispatch(gc->Dispatch); + _glapi_set_dispatch(gc->Dispatch); - if (gc->ctx == NULL) - { - ErrorF("glxWinContextMakeCurrent: Native context is NULL\n"); + if (gc->ctx == NULL) { + ErrorF("glxWinContextMakeCurrent: Native context is NULL\n"); drawPriv->drawContext = NULL; /* clear last active context because we return error */ - return FALSE; + return FALSE; } - if ((gc->base.readPriv != NULL) && (gc->base.readPriv != gc->base.drawPriv)) - { - // XXX: should only occur with WGL_ARB_make_current_read - /* - If there is a separate read drawable, create a separate read DC, and - use the wglMakeContextCurrent extension to make the context current drawing - to one DC and reading from the other - */ - gc->hreadDC = glxWinMakeDC(gc, (__GLXWinDrawable *)gc->base.readPriv, &gc->hreadwnd); - if (gc->hreadDC == NULL) + if ((gc->base.readPriv != NULL) && (gc->base.readPriv != gc->base.drawPriv)) { + // XXX: should only occur with WGL_ARB_make_current_read + /* + If there is a separate read drawable, create a separate read DC, and + use the wglMakeContextCurrent extension to make the context current drawing + to one DC and reading from the other + */ + gc->hreadDC = glxWinMakeDC(gc, (__GLXWinDrawable *)gc->base.readPriv, &gc->hreadwnd); + if (gc->hreadDC == NULL) { - ErrorF("glxWinMakeDC failed for readDC\n"); - drawPriv->drawContext = NULL; /* clear last active context because we return error */ - return FALSE; + ErrorF("glxWinMakeDC failed for readDC\n"); + drawPriv->drawContext = NULL; /* clear last active context because we return error */ + return FALSE; } - ret = wglMakeContextCurrentARBWrapper(gc->hDC, gc->hreadDC, gc->ctx); - if (!ret) - { - ErrorF("wglMakeContextCurrentARBWrapper error: %s\n", glxWinErrorMessage()); + ret = wglMakeContextCurrentARBWrapper(gc->hDC, gc->hreadDC, gc->ctx); + if (!ret) { + ErrorF("wglMakeContextCurrentARBWrapper error: %s\n", + glxWinErrorMessage()); } } - else - { - /* Otherwise, just use wglMakeCurrent */ + else { + /* Otherwise, just use wglMakeCurrent */ if (!gc->hDC) { /* It probably has been release by loseCurrent, so create it again */ gc->hDC = glxWinMakeDC(gc, drawPriv, &gc->hwnd); } ret = wglMakeCurrent(gc->hDC, gc->ctx); - if (!ret) - { + if (!ret) { DWORD ErrorCode=GetLastError(); ErrorF("wglMakeCurrent error: %x dc %p ctx %p\n", ErrorCode,gc->hDC,gc->ctx); if (!ErrorCode) @@ -1668,128 +1669,125 @@ glxWinContextMakeCurrent(__GLXcontext *base) } } - // apparently make current could fail if the context is current in a different thread, - // but that shouldn't be able to happen in the current server... - if (!ret) - drawPriv->drawContext = NULL; /* clear last active context because we return error */ + // apparently make current could fail if the context is current in a different thread, + // but that shouldn't be able to happen in the current server... + if (!ret) + drawPriv->drawContext = NULL; /* clear last active context because we return error */ - return ret; + return ret; } static int -glxWinContextLoseCurrent(__GLXcontext *base) +glxWinContextLoseCurrent(__GLXcontext * base) { - BOOL ret=TRUE; - __GLXWinContext *gc = (__GLXWinContext *)base; - __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv; + BOOL ret=TRUE; + __GLXWinContext *gc = (__GLXWinContext *) base; + __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv; #ifdef _DEBUG - GLWIN_TRACE_MSG("glxWinContextLoseCurrent context %p (native ctx %p)", gc, gc->ctx); - glWinCallDelta(); + GLWIN_TRACE_MSG("glxWinContextLoseCurrent context %p (native ctx %p)", gc, gc->ctx); + glWinCallDelta(); #endif - /* Clear the last active context in the drawable */ - if (drawPriv) drawPriv->drawContext = NULL; + /* Clear the last active context in the drawable */ + if (drawPriv) drawPriv->drawContext = NULL; - if (wglGetCurrentContext()==gc->ctx) - { - /* Only do this when we are sure we are currently the active, otherwise we are deactivating the wrong one (this is happening!!!) */ - ret = wglMakeCurrent(NULL, NULL); - if (!ret) - ErrorF("glxWinContextLoseCurrent error: %s\n", glxWinErrorMessage()); - } - else - { - return FALSE; - } + if (wglGetCurrentContext()==gc->ctx) + { + /* Only do this when we are sure we are currently the active, otherwise we are deactivating the wrong one (this is happening!!!) */ + ret = wglMakeCurrent(NULL, NULL); + if (!ret) + ErrorF("glxWinContextLoseCurrent error: %s\n", glxWinErrorMessage()); + } + else + { + return FALSE; + } - base->isCurrent=FALSE; /* It looks like glx is not doing this */ - _glapi_set_dispatch(NULL); + base->isCurrent=FALSE; /* It looks like glx is not doing this */ + _glapi_set_dispatch(NULL); - return ret; + return ret; } static int -glxWinContextCopy(__GLXcontext *dst_base, __GLXcontext *src_base, unsigned long mask) +glxWinContextCopy(__GLXcontext * dst_base, __GLXcontext * src_base, + unsigned long mask) { - __GLXWinContext *dst = (__GLXWinContext *)dst_base; - __GLXWinContext *src = (__GLXWinContext *)src_base; - BOOL ret; + __GLXWinContext *dst = (__GLXWinContext *) dst_base; + __GLXWinContext *src = (__GLXWinContext *) src_base; + BOOL ret; - GLWIN_DEBUG_MSG("glxWinContextCopy"); + GLWIN_DEBUG_MSG("glxWinContextCopy"); - ret = wglCopyContext(src->ctx, dst->ctx, mask); - if (!ret) - { - ErrorF("wglCopyContext error: %s\n", glxWinErrorMessage()); + ret = wglCopyContext(src->ctx, dst->ctx, mask); + if (!ret) { + ErrorF("wglCopyContext error: %s\n", glxWinErrorMessage()); } - return ret; + return ret; } static void -glxWinContextDestroy(__GLXcontext *base) +glxWinContextDestroy(__GLXcontext * base) { - __GLXWinContext *gc = (__GLXWinContext *)base; + __GLXWinContext *gc = (__GLXWinContext *) base; - if (gc != NULL) - { + if (gc != NULL) { __GLXWinDrawable *drawPriv = (__GLXWinDrawable *)gc->base.drawPriv; - GLWIN_DEBUG_MSG("GLXcontext %p destroyed (native ctx %p)", base, gc->ctx); + GLWIN_DEBUG_MSG("GLXcontext %p destroyed (native ctx %p)", base, + gc->ctx); - if (gc->ctx) - { - BOOL ret; - /* It's bad style to delete the context while it's still current */ - if (wglGetCurrentContext() == gc->ctx) - { - wglMakeCurrent(NULL, NULL); - } + if (gc->ctx) { + BOOL ret; + /* It's bad style to delete the context while it's still current */ + if (wglGetCurrentContext() == gc->ctx) { + wglMakeCurrent(NULL, NULL); + } + + ret = wglDeleteContext(gc->ctx); - ret = wglDeleteContext(gc->ctx); - if (!ret) - ErrorF("wglDeleteContext error: %s\n", glxWinErrorMessage()); - if (drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, drawPriv); - if (gc->base.readPriv && gc->hreadDC) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv); - gc->hDC=NULL; - gc->hreadDC=NULL; - gc->ctx = NULL; + if (!ret) + ErrorF("wglDeleteContext error: %s\n", glxWinErrorMessage()); + if (drawPriv && gc->hDC) glxWinReleaseDC(gc->hwnd, gc->hDC, drawPriv); + if (gc->base.readPriv && gc->hreadDC) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv); + gc->hDC=NULL; + gc->hreadDC=NULL; + gc->ctx = NULL; } - /* Clear the last active context in the drawable */ - if (drawPriv) drawPriv->drawContext = NULL; + /* Clear the last active context in the drawable */ + if (drawPriv) drawPriv->drawContext = NULL; - free(gc->Dispatch); - free(gc); - _glapi_set_dispatch(NULL); + free(gc->Dispatch); + free(gc); + _glapi_set_dispatch(NULL); } } static __GLXcontext * -glxWinCreateContext(__GLXscreen *screen, - __GLXconfig *modes, - __GLXcontext *baseShareContext) +glxWinCreateContext(__GLXscreen * screen, + __GLXconfig * modes, __GLXcontext * baseShareContext) { __GLXWinContext *context; - __GLXWinContext *shareContext = (__GLXWinContext *)baseShareContext; + __GLXWinContext *shareContext = (__GLXWinContext *) baseShareContext; - static __GLXtextureFromPixmap glxWinTextureFromPixmap = - { + static __GLXtextureFromPixmap glxWinTextureFromPixmap = { glxWinBindTexImage, glxWinReleaseTexImage - }; + }; - context = (__GLXWinContext *)calloc(1, sizeof(__GLXWinContext)); + context = (__GLXWinContext *) calloc(1, sizeof(__GLXWinContext)); if (!context) return NULL; memset(context, 0, sizeof *context); - context->base.destroy = glxWinContextDestroy; - context->base.makeCurrent = glxWinContextMakeCurrent; - context->base.loseCurrent = glxWinContextLoseCurrent; - context->base.copy = glxWinContextCopy; + context->base.destroy = glxWinContextDestroy; + context->base.makeCurrent = glxWinContextMakeCurrent; + context->base.loseCurrent = glxWinContextLoseCurrent; + context->base.copy = glxWinContextCopy; context->base.textureFromPixmap = &glxWinTextureFromPixmap; context->base.config = modes; context->base.pGlxScreen = screen; @@ -1825,32 +1823,33 @@ static int GetShift(int Mask) } static int -fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int drawableTypeOverride) +fbConfigToPixelFormat(__GLXconfig * mode, PIXELFORMATDESCRIPTOR * pfdret, + int drawableTypeOverride) { PIXELFORMATDESCRIPTOR pfd = { - sizeof(PIXELFORMATDESCRIPTOR), /* size of this pfd */ - 1, /* version number */ - PFD_SUPPORT_OPENGL, /* support OpenGL */ - PFD_TYPE_RGBA, /* RGBA type */ - 24, /* 24-bit color depth */ - 0, 0, 0, 0, 0, 0, /* color bits ignored */ - 0, /* no alpha buffer */ - 0, /* shift bit ignored */ - 0, /* no accumulation buffer */ - 0, 0, 0, 0, /* accum bits ignored */ - 32, /* 32-bit z-buffer */ - 0, /* no stencil buffer */ - 0, /* no auxiliary buffer */ - PFD_MAIN_PLANE, /* main layer */ - 0, /* reserved */ - 0, 0, 0 /* layer masks ignored */ + sizeof(PIXELFORMATDESCRIPTOR), /* size of this pfd */ + 1, /* version number */ + PFD_SUPPORT_OPENGL, /* support OpenGL */ + PFD_TYPE_RGBA, /* RGBA type */ + 24, /* 24-bit color depth */ + 0, 0, 0, 0, 0, 0, /* color bits ignored */ + 0, /* no alpha buffer */ + 0, /* shift bit ignored */ + 0, /* no accumulation buffer */ + 0, 0, 0, 0, /* accum bits ignored */ + 32, /* 32-bit z-buffer */ + 0, /* no stencil buffer */ + 0, /* no auxiliary buffer */ + PFD_MAIN_PLANE, /* main layer */ + 0, /* reserved */ + 0, 0, 0 /* layer masks ignored */ }; if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT) - pfd.dwFlags |= PFD_DRAW_TO_WINDOW; /* support window */ + pfd.dwFlags |= PFD_DRAW_TO_WINDOW; /* support window */ if ((mode->drawableType | drawableTypeOverride) & GLX_PIXMAP_BIT) - pfd.dwFlags |= (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI); /* supports software rendering to bitmap */ + pfd.dwFlags |= (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI); /* supports software rendering to bitmap */ if (mode->stereoMode) { pfd.dwFlags |= PFD_STEREO; @@ -1880,7 +1879,9 @@ fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int draw pfd.dwVisibleMask = mode->transparentIndex; } - pfd.cAccumBits = mode->accumRedBits + mode->accumGreenBits + mode->accumBlueBits + mode->accumAlphaBits; + pfd.cAccumBits = + mode->accumRedBits + mode->accumGreenBits + mode->accumBlueBits + + mode->accumAlphaBits; pfd.cAccumRedBits = mode->accumRedBits; pfd.cAccumGreenBits = mode->accumGreenBits; pfd.cAccumBlueBits = mode->accumBlueBits; @@ -1901,94 +1902,98 @@ fbConfigToPixelFormat(__GLXconfig *mode, PIXELFORMATDESCRIPTOR *pfdret, int draw #define SET_ATTR_VALUE(attr, value) { attribList[i++] = attr; attribList[i++] = value; assert(i < NUM_ELEMENTS(attribList)); } static int -fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, glxWinScreen *winScreen) +fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig * mode, + int drawableTypeOverride, glxWinScreen * winScreen) { - UINT numFormats; - unsigned int i = 0; - - /* convert fbConfig to attr-value list */ - int attribList[60]; - - SET_ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, TRUE); - SET_ATTR_VALUE(WGL_PIXEL_TYPE_ARB, (mode->visualType == GLX_TRUE_COLOR) ? WGL_TYPE_RGBA_ARB : WGL_TYPE_COLORINDEX_ARB); - SET_ATTR_VALUE(WGL_COLOR_BITS_ARB, (mode->visualType == GLX_TRUE_COLOR) ? mode->rgbBits : mode->indexBits); - SET_ATTR_VALUE(WGL_RED_BITS_ARB, mode->redBits); - SET_ATTR_VALUE(WGL_GREEN_BITS_ARB, mode->greenBits); - SET_ATTR_VALUE(WGL_BLUE_BITS_ARB, mode->blueBits); - SET_ATTR_VALUE(WGL_ALPHA_BITS_ARB, mode->alphaBits); - SET_ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, mode->accumRedBits); - SET_ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, mode->accumGreenBits); - SET_ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, mode->accumBlueBits); - SET_ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, mode->accumAlphaBits); - SET_ATTR_VALUE(WGL_DEPTH_BITS_ARB, mode->depthBits); - SET_ATTR_VALUE(WGL_STENCIL_BITS_ARB, mode->stencilBits); - SET_ATTR_VALUE(WGL_AUX_BUFFERS_ARB, mode->numAuxBuffers); - - if (mode->doubleBufferMode) - SET_ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, TRUE); - - if (mode->stereoMode) - SET_ATTR_VALUE(WGL_STEREO_ARB, TRUE); - - // Some attributes are only added to the list if the value requested is not 'don't care', as exactly matching that is daft.. - if (mode->swapMethod == GLX_SWAP_EXCHANGE_OML) - SET_ATTR_VALUE(WGL_SWAP_METHOD_ARB, WGL_SWAP_EXCHANGE_ARB); - - if (mode->swapMethod == GLX_SWAP_COPY_OML) - SET_ATTR_VALUE(WGL_SWAP_COPY_ARB, TRUE); - - // XXX: this should probably be the other way around, but that messes up drawableTypeOverride - if (mode->visualRating == GLX_SLOW_VISUAL_EXT) - SET_ATTR_VALUE(WGL_ACCELERATION_ARB, WGL_NO_ACCELERATION_ARB); - - // must support all the drawable types the mode supports - if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT) - SET_ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB,TRUE); - - // XXX: this is a horrible hacky heuristic, in fact this whole drawableTypeOverride thing is a bad idea - // try to avoid asking for formats which don't exist (by not asking for all when adjusting the config to include the drawableTypeOverride) - if (drawableTypeOverride == GLX_WINDOW_BIT) - { - if (mode->drawableType & GLX_PIXMAP_BIT) - SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE); + UINT numFormats; + unsigned int i = 0; + + /* convert fbConfig to attr-value list */ + int attribList[60]; + + SET_ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, TRUE); + SET_ATTR_VALUE(WGL_PIXEL_TYPE_ARB, + (mode->visualType == + GLX_TRUE_COLOR) ? WGL_TYPE_RGBA_ARB : + WGL_TYPE_COLORINDEX_ARB); + SET_ATTR_VALUE(WGL_COLOR_BITS_ARB, + (mode->visualType == + GLX_TRUE_COLOR) ? mode->rgbBits : mode->indexBits); + SET_ATTR_VALUE(WGL_RED_BITS_ARB, mode->redBits); + SET_ATTR_VALUE(WGL_GREEN_BITS_ARB, mode->greenBits); + SET_ATTR_VALUE(WGL_BLUE_BITS_ARB, mode->blueBits); + SET_ATTR_VALUE(WGL_ALPHA_BITS_ARB, mode->alphaBits); + SET_ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, mode->accumRedBits); + SET_ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, mode->accumGreenBits); + SET_ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, mode->accumBlueBits); + SET_ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, mode->accumAlphaBits); + SET_ATTR_VALUE(WGL_DEPTH_BITS_ARB, mode->depthBits); + SET_ATTR_VALUE(WGL_STENCIL_BITS_ARB, mode->stencilBits); + SET_ATTR_VALUE(WGL_AUX_BUFFERS_ARB, mode->numAuxBuffers); + + if (mode->doubleBufferMode) + SET_ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, TRUE); + + if (mode->stereoMode) + SET_ATTR_VALUE(WGL_STEREO_ARB, TRUE); + + // Some attributes are only added to the list if the value requested is not 'don't care', as exactly matching that is daft.. + if (mode->swapMethod == GLX_SWAP_EXCHANGE_OML) + SET_ATTR_VALUE(WGL_SWAP_METHOD_ARB, WGL_SWAP_EXCHANGE_ARB); + + if (mode->swapMethod == GLX_SWAP_COPY_OML) + SET_ATTR_VALUE(WGL_SWAP_COPY_ARB, TRUE); + + // XXX: this should probably be the other way around, but that messes up drawableTypeOverride + if (mode->visualRating == GLX_SLOW_VISUAL_EXT) + SET_ATTR_VALUE(WGL_ACCELERATION_ARB, WGL_NO_ACCELERATION_ARB); + + // must support all the drawable types the mode supports + if ((mode->drawableType | drawableTypeOverride) & GLX_WINDOW_BIT) + SET_ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB, TRUE); + + // XXX: this is a horrible hacky heuristic, in fact this whole drawableTypeOverride thing is a bad idea + // try to avoid asking for formats which don't exist (by not asking for all when adjusting the config to include the drawableTypeOverride) + if (drawableTypeOverride == GLX_WINDOW_BIT) { + if (mode->drawableType & GLX_PIXMAP_BIT) + SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE); - if (mode->drawableType & GLX_PBUFFER_BIT) - if (winScreen->has_WGL_ARB_pbuffer) - SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE); + if (mode->drawableType & GLX_PBUFFER_BIT) + if (winScreen->has_WGL_ARB_pbuffer) + SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE); } - else - { - if (drawableTypeOverride & GLX_PIXMAP_BIT) - SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE); + else { + if (drawableTypeOverride & GLX_PIXMAP_BIT) + SET_ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, TRUE); - if (drawableTypeOverride & GLX_PBUFFER_BIT) - if (winScreen->has_WGL_ARB_pbuffer) - SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE); + if (drawableTypeOverride & GLX_PBUFFER_BIT) + if (winScreen->has_WGL_ARB_pbuffer) + SET_ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, TRUE); } - SET_ATTR_VALUE(0, 0); // terminator + SET_ATTR_VALUE(0, 0); // terminator - /* choose the first match */ - { - int pixelFormatIndex; + /* choose the first match */ + { + int pixelFormatIndex; - if (!wglChoosePixelFormatARBWrapper(hdc, attribList, NULL, 1, &pixelFormatIndex, &numFormats)) - { - ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage()); - } - else - { - if (numFormats > 0) - { - GLWIN_DEBUG_MSG("wglChoosePixelFormat: chose pixelFormatIndex %d)", pixelFormatIndex); - return pixelFormatIndex; - } - else - ErrorF("wglChoosePixelFormat couldn't decide\n"); - } - } + if (!wglChoosePixelFormatARBWrapper + (hdc, attribList, NULL, 1, &pixelFormatIndex, &numFormats)) { + ErrorF("wglChoosePixelFormat error: %s\n", glxWinErrorMessage()); + } + else { + if (numFormats > 0) { + GLWIN_DEBUG_MSG + ("wglChoosePixelFormat: chose pixelFormatIndex %d)", + pixelFormatIndex); + return pixelFormatIndex; + } + else + ErrorF("wglChoosePixelFormat couldn't decide\n"); + } + } - return 0; + return 0; } /* ---------------------------------------------------------------------- */ @@ -1999,119 +2004,121 @@ fbConfigToPixelFormatIndex(HDC hdc, __GLXconfig *mode, int drawableTypeOverride, // Create the GLXconfigs using DescribePixelFormat() // static void -glxWinCreateConfigs(HDC hdc, glxWinScreen *screen) +glxWinCreateConfigs(HDC hdc, glxWinScreen * screen) { - GLXWinConfig *c, *result, *prev = NULL; - int numConfigs = 0; - int i = 0; - int n = 0; - PIXELFORMATDESCRIPTOR pfd; + GLXWinConfig *c, *result, *prev = NULL; + int numConfigs = 0; + int i = 0; + int n = 0; + PIXELFORMATDESCRIPTOR pfd; - GLWIN_DEBUG_MSG("glxWinCreateConfigs"); + GLWIN_DEBUG_MSG("glxWinCreateConfigs"); - screen->base.numFBConfigs = 0; - screen->base.fbconfigs = NULL; + screen->base.numFBConfigs = 0; + screen->base.fbconfigs = NULL; - // get the number of pixelformats - numConfigs = DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL); - GLWIN_DEBUG_MSG("DescribePixelFormat says %d possible pixel formats", numConfigs); + // get the number of pixelformats + numConfigs = + DescribePixelFormat(hdc, 1, sizeof(PIXELFORMATDESCRIPTOR), NULL); + GLWIN_DEBUG_MSG("DescribePixelFormat says %d possible pixel formats", + numConfigs); - /* alloc */ - result = malloc(sizeof(GLXWinConfig) * numConfigs); + /* alloc */ + result = malloc(sizeof(GLXWinConfig) * numConfigs); - if (NULL == result) - { - return; + if (NULL == result) { + return; } - memset(result, 0, sizeof(GLXWinConfig) * numConfigs); - n = 0; + memset(result, 0, sizeof(GLXWinConfig) * numConfigs); + n = 0; - /* fill in configs */ - for (i = 0; i < numConfigs; i++) - { - int rc; + /* fill in configs */ + for (i = 0; i < numConfigs; i++) { + int rc; - c = &(result[i]); - c->base.next = NULL; - c->pixelFormatIndex = i+1; + c = &(result[i]); + c->base.next = NULL; + c->pixelFormatIndex = i + 1; - rc = DescribePixelFormat(hdc, i+1, sizeof(PIXELFORMATDESCRIPTOR), &pfd); + rc = DescribePixelFormat(hdc, i + 1, sizeof(PIXELFORMATDESCRIPTOR), + &pfd); - if (!rc) - { - ErrorF("DescribePixelFormat failed for index %d, error %s\n", i+1, glxWinErrorMessage()); - break; + if (!rc) { + ErrorF("DescribePixelFormat failed for index %d, error %s\n", i + 1, + glxWinErrorMessage()); + break; } #ifdef _DEBUG - if (glxWinDebugSettings.dumpPFD) - pfdOut(&pfd); + if (glxWinDebugSettings.dumpPFD) + pfdOut(&pfd); #endif - if (!(pfd.dwFlags & (PFD_DRAW_TO_WINDOW | PFD_DRAW_TO_BITMAP)) || !(pfd.dwFlags & PFD_SUPPORT_OPENGL)) - { - GLWIN_DEBUG_MSG("pixelFormat %d has unsuitable flags 0x%08lx, skipping", i+1, pfd.dwFlags); - continue; + if (!(pfd.dwFlags & (PFD_DRAW_TO_WINDOW | PFD_DRAW_TO_BITMAP)) || + !(pfd.dwFlags & PFD_SUPPORT_OPENGL)) { + GLWIN_DEBUG_MSG + ("pixelFormat %d has unsuitable flags 0x%08lx, skipping", i + 1, + pfd.dwFlags); + continue; } - c->base.doubleBufferMode = (pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE; - c->base.stereoMode = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; + c->base.doubleBufferMode = + (pfd.dwFlags & PFD_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE; + c->base.stereoMode = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; - c->base.redBits = pfd.cRedBits; - c->base.greenBits = pfd.cGreenBits; - c->base.blueBits = pfd.cBlueBits; - c->base.alphaBits = pfd.cAlphaBits; + c->base.redBits = pfd.cRedBits; + c->base.greenBits = pfd.cGreenBits; + c->base.blueBits = pfd.cBlueBits; + c->base.alphaBits = pfd.cAlphaBits; - c->base.redMask = BITS_AND_SHIFT_TO_MASK(pfd.cRedBits, pfd.cRedShift); - c->base.greenMask = BITS_AND_SHIFT_TO_MASK(pfd.cGreenBits, pfd.cGreenShift); - c->base.blueMask = BITS_AND_SHIFT_TO_MASK(pfd.cBlueBits, pfd.cBlueShift); - c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(pfd.cAlphaBits, pfd.cAlphaShift); + c->base.redMask = BITS_AND_SHIFT_TO_MASK(pfd.cRedBits, pfd.cRedShift); + c->base.greenMask = + BITS_AND_SHIFT_TO_MASK(pfd.cGreenBits, pfd.cGreenShift); + c->base.blueMask = + BITS_AND_SHIFT_TO_MASK(pfd.cBlueBits, pfd.cBlueShift); + c->base.alphaMask = + BITS_AND_SHIFT_TO_MASK(pfd.cAlphaBits, pfd.cAlphaShift); - c->base.rgbBits = pfd.cColorBits; + c->base.rgbBits = pfd.cColorBits; - if (pfd.iPixelType == PFD_TYPE_COLORINDEX) - { - c->base.indexBits = pfd.cColorBits; + if (pfd.iPixelType == PFD_TYPE_COLORINDEX) { + c->base.indexBits = pfd.cColorBits; } - else - { - c->base.indexBits = 0; + else { + c->base.indexBits = 0; } - c->base.accumRedBits = pfd.cAccumRedBits; - c->base.accumGreenBits = pfd.cAccumGreenBits; - c->base.accumBlueBits = pfd.cAccumBlueBits; - c->base.accumAlphaBits = pfd.cAccumAlphaBits; - // pfd.cAccumBits; + c->base.accumRedBits = pfd.cAccumRedBits; + c->base.accumGreenBits = pfd.cAccumGreenBits; + c->base.accumBlueBits = pfd.cAccumBlueBits; + c->base.accumAlphaBits = pfd.cAccumAlphaBits; + // pfd.cAccumBits; - c->base.depthBits = pfd.cDepthBits; - c->base.stencilBits = pfd.cStencilBits; - c->base.numAuxBuffers = pfd.cAuxBuffers; + c->base.depthBits = pfd.cDepthBits; + c->base.stencilBits = pfd.cStencilBits; + c->base.numAuxBuffers = pfd.cAuxBuffers; - // pfd.iLayerType; // ignored - c->base.level = 0; - // pfd.dwLayerMask; // ignored - // pfd.dwDamageMask; // ignored + // pfd.iLayerType; // ignored + c->base.level = 0; + // pfd.dwLayerMask; // ignored + // pfd.dwDamageMask; // ignored - c->base.pixmapMode = 0; - c->base.visualID = -1; // will be set by __glXScreenInit() + c->base.pixmapMode = 0; + c->base.visualID = -1; // will be set by __glXScreenInit() - /* EXT_visual_rating / GLX 1.2 */ - if (pfd.dwFlags & PFD_GENERIC_FORMAT) - { - c->base.visualRating = GLX_SLOW_VISUAL_EXT; + /* EXT_visual_rating / GLX 1.2 */ + if (pfd.dwFlags & PFD_GENERIC_FORMAT) { + c->base.visualRating = GLX_SLOW_VISUAL_EXT; } - else - { - // PFD_GENERIC_ACCELERATED is not considered, so this may be MCD or ICD acclerated... - c->base.visualRating = GLX_NONE_EXT; + else { + // PFD_GENERIC_ACCELERATED is not considered, so this may be MCD or ICD acclerated... + c->base.visualRating = GLX_NONE_EXT; } - /* EXT_visual_info / GLX 1.2 */ - if (pfd.iPixelType == PFD_TYPE_COLORINDEX) - { - c->base.visualType = GLX_STATIC_COLOR; + /* EXT_visual_info / GLX 1.2 */ + if (pfd.iPixelType == PFD_TYPE_COLORINDEX) { + c->base.visualType = GLX_STATIC_COLOR; c->base.transparentRed = GLX_NONE; c->base.transparentGreen = GLX_NONE; c->base.transparentBlue = GLX_NONE; @@ -2130,451 +2137,477 @@ glxWinCreateConfigs(HDC hdc, glxWinScreen *screen) c->base.transparentPixel = GLX_TRANSPARENT_RGB; } - /* ARB_multisample / SGIS_multisample */ - c->base.sampleBuffers = 0; - c->base.samples = 0; + /* ARB_multisample / SGIS_multisample */ + c->base.sampleBuffers = 0; + c->base.samples = 0; - /* SGIX_fbconfig / GLX 1.3 */ - c->base.drawableType = (((pfd.dwFlags & PFD_DRAW_TO_WINDOW) ? GLX_WINDOW_BIT : 0) - | ((pfd.dwFlags & PFD_DRAW_TO_BITMAP) ? GLX_PIXMAP_BIT : 0)); + /* SGIX_fbconfig / GLX 1.3 */ + c->base.drawableType = + (((pfd.dwFlags & PFD_DRAW_TO_WINDOW) ? GLX_WINDOW_BIT : 0) + | ((pfd.dwFlags & PFD_DRAW_TO_BITMAP) ? GLX_PIXMAP_BIT : 0)); - if (pfd.iPixelType == PFD_TYPE_COLORINDEX) - { - c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT; + if (pfd.iPixelType == PFD_TYPE_COLORINDEX) { + c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT; } - else - { - c->base.renderType = GLX_RGBA_BIT; + else { + c->base.renderType = GLX_RGBA_BIT; } - c->base.xRenderable = GL_TRUE; - c->base.fbconfigID = -1; // will be set by __glXScreenInit() + c->base.xRenderable = GL_TRUE; + c->base.fbconfigID = -1; // will be set by __glXScreenInit() - /* SGIX_pbuffer / GLX 1.3 */ - // XXX: How can we find these values out ??? - c->base.maxPbufferWidth = -1; - c->base.maxPbufferHeight = -1; - c->base.maxPbufferPixels = -1; - c->base.optimalPbufferWidth = 0; // there is no optimal value - c->base.optimalPbufferHeight = 0; + /* SGIX_pbuffer / GLX 1.3 */ + // XXX: How can we find these values out ??? + c->base.maxPbufferWidth = -1; + c->base.maxPbufferHeight = -1; + c->base.maxPbufferPixels = -1; + c->base.optimalPbufferWidth = 0; // there is no optimal value + c->base.optimalPbufferHeight = 0; - /* SGIX_visual_select_group */ - // arrange for visuals with the best acceleration to be preferred in selection - switch (pfd.dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED)) - { + /* SGIX_visual_select_group */ + // arrange for visuals with the best acceleration to be preferred in selection + switch (pfd.dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED)) { case 0: - c->base.visualSelectGroup = 2; - break; + c->base.visualSelectGroup = 2; + break; case PFD_GENERIC_ACCELERATED: - c->base.visualSelectGroup = 1; - break; + c->base.visualSelectGroup = 1; + break; case PFD_GENERIC_FORMAT: - c->base.visualSelectGroup = 0; - break; + c->base.visualSelectGroup = 0; + break; default: - ; - // "can't happen" + ; + // "can't happen" } - /* OML_swap_method */ - if (pfd.dwFlags & PFD_SWAP_EXCHANGE) - c->base.swapMethod = GLX_SWAP_EXCHANGE_OML; - else if (pfd.dwFlags & PFD_SWAP_COPY) - c->base.swapMethod = GLX_SWAP_COPY_OML; - else - c->base.swapMethod = GLX_SWAP_UNDEFINED_OML; + /* OML_swap_method */ + if (pfd.dwFlags & PFD_SWAP_EXCHANGE) + c->base.swapMethod = GLX_SWAP_EXCHANGE_OML; + else if (pfd.dwFlags & PFD_SWAP_COPY) + c->base.swapMethod = GLX_SWAP_COPY_OML; + else + c->base.swapMethod = GLX_SWAP_UNDEFINED_OML; - /* EXT_import_context */ - c->base.screen = screen->base.pScreen->myNum; + /* EXT_import_context */ + c->base.screen = screen->base.pScreen->myNum; - /* EXT_texture_from_pixmap */ - c->base.bindToTextureRgb = -1; - c->base.bindToTextureRgba = -1; - c->base.bindToMipmapTexture = -1; - c->base.bindToTextureTargets = -1; - c->base.yInverted = -1; + /* EXT_texture_from_pixmap */ + c->base.bindToTextureRgb = -1; + c->base.bindToTextureRgba = -1; + c->base.bindToMipmapTexture = -1; + c->base.bindToTextureTargets = -1; + c->base.yInverted = -1; - n++; + n++; - // update previous config to point to this config - if (prev) - prev->base.next = &(c->base); + // update previous config to point to this config + if (prev) + prev->base.next = &(c->base); - prev = c; + prev = c; } - GLWIN_DEBUG_MSG("found %d pixelFormats suitable for conversion to fbConfigs", n); + GLWIN_DEBUG_MSG + ("found %d pixelFormats suitable for conversion to fbConfigs", n); - screen->base.numFBConfigs = n; - screen->base.fbconfigs = &(result->base); + screen->base.numFBConfigs = n; + screen->base.fbconfigs = &(result->base); } // helper function to access an attribute value from an attribute value array by attribute static -int getAttrValue(const int attrs[], int values[], unsigned int num, int attr, int fallback) + int +getAttrValue(const int attrs[], int values[], unsigned int num, int attr, + int fallback) { - unsigned int i; - for (i = 0; i < num; i++) - { - if (attrs[i] == attr) - { - GLWIN_TRACE_MSG("getAttrValue attr 0x%x, value %d", attr, values[i]); - return values[i]; + unsigned int i; + + for (i = 0; i < num; i++) { + if (attrs[i] == attr) { + GLWIN_TRACE_MSG("getAttrValue attr 0x%x, value %d", attr, + values[i]); + return values[i]; } } - ErrorF("getAttrValue failed to find attr 0x%x, using default value %d\n", attr, fallback); - return fallback; + ErrorF("getAttrValue failed to find attr 0x%x, using default value %d\n", + attr, fallback); + return fallback; } // // Create the GLXconfigs using wglGetPixelFormatAttribfvARB() extension // static void -glxWinCreateConfigsExt(HDC hdc, glxWinScreen *screen) +glxWinCreateConfigsExt(HDC hdc, glxWinScreen * screen) { - GLXWinConfig *c, *result, *prev = NULL; - int i = 0; - int n = 0; + GLXWinConfig *c, *result, *prev = NULL; + int i = 0; + int n = 0; - const int attr = WGL_NUMBER_PIXEL_FORMATS_ARB; - int numConfigs; + const int attr = WGL_NUMBER_PIXEL_FORMATS_ARB; + int numConfigs; - int attrs[50]; - unsigned int num_attrs = 0; + int attrs[50]; + unsigned int num_attrs = 0; - GLWIN_DEBUG_MSG("glxWinCreateConfigsExt"); + GLWIN_DEBUG_MSG("glxWinCreateConfigsExt"); - screen->base.numFBConfigs = 0; - screen->base.fbconfigs = NULL; + screen->base.numFBConfigs = 0; + screen->base.fbconfigs = NULL; - if (!wglGetPixelFormatAttribivARBWrapper(hdc, 0, 0, 1, &attr, &numConfigs)) - { - ErrorF("wglGetPixelFormatAttribivARB failed for WGL_NUMBER_PIXEL_FORMATS_ARB: %s\n", glxWinErrorMessage()); - return; + if (!wglGetPixelFormatAttribivARBWrapper(hdc, 0, 0, 1, &attr, &numConfigs)) { + ErrorF + ("wglGetPixelFormatAttribivARB failed for WGL_NUMBER_PIXEL_FORMATS_ARB: %s\n", + glxWinErrorMessage()); + return; } - GLWIN_DEBUG_MSG("wglGetPixelFormatAttribivARB says %d possible pixel formats", numConfigs); + GLWIN_DEBUG_MSG + ("wglGetPixelFormatAttribivARB says %d possible pixel formats", + numConfigs); - /* alloc */ - result = malloc(sizeof(GLXWinConfig) * numConfigs); + /* alloc */ + result = malloc(sizeof(GLXWinConfig) * numConfigs); - if (NULL == result) - { - return; + if (NULL == result) { + return; } - memset(result, 0, sizeof(GLXWinConfig) * numConfigs); - n = 0; + memset(result, 0, sizeof(GLXWinConfig) * numConfigs); + n = 0; #define ADD_ATTR(a) { attrs[num_attrs++] = a; assert(num_attrs < NUM_ELEMENTS(attrs)); } - ADD_ATTR(WGL_DRAW_TO_WINDOW_ARB); - ADD_ATTR(WGL_DRAW_TO_BITMAP_ARB); - ADD_ATTR(WGL_ACCELERATION_ARB); - ADD_ATTR(WGL_SWAP_LAYER_BUFFERS_ARB); - ADD_ATTR(WGL_NUMBER_OVERLAYS_ARB); - ADD_ATTR(WGL_NUMBER_UNDERLAYS_ARB); - ADD_ATTR(WGL_TRANSPARENT_ARB); - ADD_ATTR(WGL_TRANSPARENT_RED_VALUE_ARB); - ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); - ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); - ADD_ATTR(WGL_TRANSPARENT_ALPHA_VALUE_ARB); - ADD_ATTR(WGL_SUPPORT_OPENGL_ARB); - ADD_ATTR(WGL_DOUBLE_BUFFER_ARB); - ADD_ATTR(WGL_STEREO_ARB); - ADD_ATTR(WGL_PIXEL_TYPE_ARB); - ADD_ATTR(WGL_COLOR_BITS_ARB); - ADD_ATTR(WGL_RED_BITS_ARB); - ADD_ATTR(WGL_RED_SHIFT_ARB); - ADD_ATTR(WGL_GREEN_BITS_ARB); - ADD_ATTR(WGL_GREEN_SHIFT_ARB); - ADD_ATTR(WGL_BLUE_BITS_ARB); - ADD_ATTR(WGL_BLUE_SHIFT_ARB); - ADD_ATTR(WGL_ALPHA_BITS_ARB); - ADD_ATTR(WGL_ALPHA_SHIFT_ARB); - ADD_ATTR(WGL_ACCUM_RED_BITS_ARB); - ADD_ATTR(WGL_ACCUM_GREEN_BITS_ARB); - ADD_ATTR(WGL_ACCUM_BLUE_BITS_ARB); - ADD_ATTR(WGL_ACCUM_ALPHA_BITS_ARB); - ADD_ATTR(WGL_DEPTH_BITS_ARB); - ADD_ATTR(WGL_STENCIL_BITS_ARB); - ADD_ATTR(WGL_AUX_BUFFERS_ARB); - ADD_ATTR(WGL_SWAP_METHOD_ARB); - - if (screen->has_WGL_ARB_multisample) - { - // we may not query these attrs if WGL_ARB_multisample is not offered - ADD_ATTR(WGL_SAMPLE_BUFFERS_ARB); - ADD_ATTR(WGL_SAMPLES_ARB); + ADD_ATTR(WGL_DRAW_TO_WINDOW_ARB); + ADD_ATTR(WGL_DRAW_TO_BITMAP_ARB); + ADD_ATTR(WGL_ACCELERATION_ARB); + ADD_ATTR(WGL_SWAP_LAYER_BUFFERS_ARB); + ADD_ATTR(WGL_NUMBER_OVERLAYS_ARB); + ADD_ATTR(WGL_NUMBER_UNDERLAYS_ARB); + ADD_ATTR(WGL_TRANSPARENT_ARB); + ADD_ATTR(WGL_TRANSPARENT_RED_VALUE_ARB); + ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); + ADD_ATTR(WGL_TRANSPARENT_GREEN_VALUE_ARB); + ADD_ATTR(WGL_TRANSPARENT_ALPHA_VALUE_ARB); + ADD_ATTR(WGL_SUPPORT_OPENGL_ARB); + ADD_ATTR(WGL_DOUBLE_BUFFER_ARB); + ADD_ATTR(WGL_STEREO_ARB); + ADD_ATTR(WGL_PIXEL_TYPE_ARB); + ADD_ATTR(WGL_COLOR_BITS_ARB); + ADD_ATTR(WGL_RED_BITS_ARB); + ADD_ATTR(WGL_RED_SHIFT_ARB); + ADD_ATTR(WGL_GREEN_BITS_ARB); + ADD_ATTR(WGL_GREEN_SHIFT_ARB); + ADD_ATTR(WGL_BLUE_BITS_ARB); + ADD_ATTR(WGL_BLUE_SHIFT_ARB); + ADD_ATTR(WGL_ALPHA_BITS_ARB); + ADD_ATTR(WGL_ALPHA_SHIFT_ARB); + ADD_ATTR(WGL_ACCUM_RED_BITS_ARB); + ADD_ATTR(WGL_ACCUM_GREEN_BITS_ARB); + ADD_ATTR(WGL_ACCUM_BLUE_BITS_ARB); + ADD_ATTR(WGL_ACCUM_ALPHA_BITS_ARB); + ADD_ATTR(WGL_DEPTH_BITS_ARB); + ADD_ATTR(WGL_STENCIL_BITS_ARB); + ADD_ATTR(WGL_AUX_BUFFERS_ARB); + ADD_ATTR(WGL_SWAP_METHOD_ARB); + + if (screen->has_WGL_ARB_multisample) { + // we may not query these attrs if WGL_ARB_multisample is not offered + ADD_ATTR(WGL_SAMPLE_BUFFERS_ARB); + ADD_ATTR(WGL_SAMPLES_ARB); } - if (screen->has_WGL_ARB_render_texture) - { - // we may not query these attrs if WGL_ARB_render_texture is not offered - ADD_ATTR(WGL_BIND_TO_TEXTURE_RGB_ARB); - ADD_ATTR(WGL_BIND_TO_TEXTURE_RGBA_ARB); + if (screen->has_WGL_ARB_render_texture) { + // we may not query these attrs if WGL_ARB_render_texture is not offered + ADD_ATTR(WGL_BIND_TO_TEXTURE_RGB_ARB); + ADD_ATTR(WGL_BIND_TO_TEXTURE_RGBA_ARB); } - if (screen->has_WGL_ARB_pbuffer) - { - // we may not query these attrs if WGL_ARB_pbuffer is not offered - ADD_ATTR(WGL_DRAW_TO_PBUFFER_ARB); - ADD_ATTR(WGL_MAX_PBUFFER_PIXELS_ARB); - ADD_ATTR(WGL_MAX_PBUFFER_WIDTH_ARB); - ADD_ATTR(WGL_MAX_PBUFFER_HEIGHT_ARB); + if (screen->has_WGL_ARB_pbuffer) { + // we may not query these attrs if WGL_ARB_pbuffer is not offered + ADD_ATTR(WGL_DRAW_TO_PBUFFER_ARB); + ADD_ATTR(WGL_MAX_PBUFFER_PIXELS_ARB); + ADD_ATTR(WGL_MAX_PBUFFER_WIDTH_ARB); + ADD_ATTR(WGL_MAX_PBUFFER_HEIGHT_ARB); } - /* fill in configs */ - for (i = 0; i < numConfigs; i++) - { + /* fill in configs */ + for (i = 0; i < numConfigs; i++) { int sizevalues=num_attrs*sizeof(int); int *values=(int*)_alloca(sizevalues); memset(values,0,sizevalues); - c = &(result[i]); - c->base.next = NULL; - c->pixelFormatIndex = i+1; + c = &(result[i]); + c->base.next = NULL; + c->pixelFormatIndex = i + 1; - if (!wglGetPixelFormatAttribivARBWrapper(hdc, i+1, 0, num_attrs, attrs, values)) - { - ErrorF("wglGetPixelFormatAttribivARB failed for index %d, error %s\n", i+1, glxWinErrorMessage()); - break; + if (!wglGetPixelFormatAttribivARBWrapper + (hdc, i + 1, 0, num_attrs, attrs, values)) { + ErrorF + ("wglGetPixelFormatAttribivARB failed for index %d, error %s\n", + i + 1, glxWinErrorMessage()); + break; } #define ATTR_VALUE(a, d) getAttrValue(attrs, values, num_attrs, (a), (d)) - if (!ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, 0)) - { - GLWIN_DEBUG_MSG("pixelFormat %d isn't WGL_SUPPORT_OPENGL_ARB, skipping", i+1); - continue; + if (!ATTR_VALUE(WGL_SUPPORT_OPENGL_ARB, 0)) { + GLWIN_DEBUG_MSG + ("pixelFormat %d isn't WGL_SUPPORT_OPENGL_ARB, skipping", + i + 1); + continue; } - c->base.doubleBufferMode = ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, 0) ? GL_TRUE : GL_FALSE; - c->base.stereoMode = ATTR_VALUE(WGL_STEREO_ARB, 0) ? GL_TRUE : GL_FALSE; - - c->base.redBits = ATTR_VALUE(WGL_RED_BITS_ARB, 0); - c->base.greenBits = ATTR_VALUE(WGL_GREEN_BITS_ARB, 0); - c->base.blueBits = ATTR_VALUE(WGL_BLUE_BITS_ARB, 0); - c->base.alphaBits = ATTR_VALUE(WGL_ALPHA_BITS_ARB, 0); - - c->base.redMask = BITS_AND_SHIFT_TO_MASK(c->base.redBits, ATTR_VALUE(WGL_RED_SHIFT_ARB, 0)); - c->base.greenMask = BITS_AND_SHIFT_TO_MASK(c->base.greenBits, ATTR_VALUE(WGL_GREEN_SHIFT_ARB, 0)); - c->base.blueMask = BITS_AND_SHIFT_TO_MASK(c->base.blueBits, ATTR_VALUE(WGL_BLUE_SHIFT_ARB, 0)); - c->base.alphaMask = BITS_AND_SHIFT_TO_MASK(c->base.alphaBits, ATTR_VALUE(WGL_ALPHA_SHIFT_ARB, 0)); - - switch (ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0)) - { + c->base.doubleBufferMode = + ATTR_VALUE(WGL_DOUBLE_BUFFER_ARB, 0) ? GL_TRUE : GL_FALSE; + c->base.stereoMode = ATTR_VALUE(WGL_STEREO_ARB, 0) ? GL_TRUE : GL_FALSE; + + c->base.redBits = ATTR_VALUE(WGL_RED_BITS_ARB, 0); + c->base.greenBits = ATTR_VALUE(WGL_GREEN_BITS_ARB, 0); + c->base.blueBits = ATTR_VALUE(WGL_BLUE_BITS_ARB, 0); + c->base.alphaBits = ATTR_VALUE(WGL_ALPHA_BITS_ARB, 0); + + c->base.redMask = + BITS_AND_SHIFT_TO_MASK(c->base.redBits, + ATTR_VALUE(WGL_RED_SHIFT_ARB, 0)); + c->base.greenMask = + BITS_AND_SHIFT_TO_MASK(c->base.greenBits, + ATTR_VALUE(WGL_GREEN_SHIFT_ARB, 0)); + c->base.blueMask = + BITS_AND_SHIFT_TO_MASK(c->base.blueBits, + ATTR_VALUE(WGL_BLUE_SHIFT_ARB, 0)); + c->base.alphaMask = + BITS_AND_SHIFT_TO_MASK(c->base.alphaBits, + ATTR_VALUE(WGL_ALPHA_SHIFT_ARB, 0)); + + switch (ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0)) { case WGL_TYPE_COLORINDEX_ARB: - c->base.indexBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0); - c->base.rgbBits = 0; - c->base.visualType = GLX_STATIC_COLOR; - break; + c->base.indexBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0); + c->base.rgbBits = 0; + c->base.visualType = GLX_STATIC_COLOR; + break; case WGL_TYPE_RGBA_FLOAT_ARB: - GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_FLOAT_ARB, skipping", i+1); - continue; + GLWIN_DEBUG_MSG + ("pixelFormat %d is WGL_TYPE_RGBA_FLOAT_ARB, skipping", i + 1); + continue; case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: - GLWIN_DEBUG_MSG("pixelFormat %d is WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT, skipping", i+1); - continue; + GLWIN_DEBUG_MSG + ("pixelFormat %d is WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT, skipping", + i + 1); + continue; case WGL_TYPE_RGBA_ARB: - c->base.indexBits = 0; - c->base.rgbBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0); - c->base.visualType = GLX_TRUE_COLOR; - break; + c->base.indexBits = 0; + c->base.rgbBits = ATTR_VALUE(WGL_COLOR_BITS_ARB, 0); + c->base.visualType = GLX_TRUE_COLOR; + break; default: - ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_PIXEL_TYPE_ARB\n", ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0)); - continue; + ErrorF + ("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_PIXEL_TYPE_ARB\n", + ATTR_VALUE(WGL_PIXEL_TYPE_ARB, 0)); + continue; } - c->base.accumRedBits = ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, 0); - c->base.accumGreenBits = ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, 0); - c->base.accumBlueBits = ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, 0); - c->base.accumAlphaBits = ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, 0); - - c->base.depthBits = ATTR_VALUE(WGL_DEPTH_BITS_ARB, 0); - c->base.stencilBits = ATTR_VALUE(WGL_STENCIL_BITS_ARB, 0); - c->base.numAuxBuffers = ATTR_VALUE(WGL_AUX_BUFFERS_ARB, 0); + c->base.accumRedBits = ATTR_VALUE(WGL_ACCUM_RED_BITS_ARB, 0); + c->base.accumGreenBits = ATTR_VALUE(WGL_ACCUM_GREEN_BITS_ARB, 0); + c->base.accumBlueBits = ATTR_VALUE(WGL_ACCUM_BLUE_BITS_ARB, 0); + c->base.accumAlphaBits = ATTR_VALUE(WGL_ACCUM_ALPHA_BITS_ARB, 0); - { - int layers = ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0) + ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0); + c->base.depthBits = ATTR_VALUE(WGL_DEPTH_BITS_ARB, 0); + c->base.stencilBits = ATTR_VALUE(WGL_STENCIL_BITS_ARB, 0); + c->base.numAuxBuffers = ATTR_VALUE(WGL_AUX_BUFFERS_ARB, 0); - if (layers > 0) - { - ErrorF("pixelFormat %d: has %d overlay, %d underlays which aren't currently handled", i, ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB,0), ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0)); - // XXX: need to iterate over layers? - } - } - c->base.level = 0; + { + int layers = + ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB, + 0) + ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0); + + if (layers > 0) { + ErrorF + ("pixelFormat %d: has %d overlay, %d underlays which aren't currently handled", + i, ATTR_VALUE(WGL_NUMBER_OVERLAYS_ARB, 0), + ATTR_VALUE(WGL_NUMBER_UNDERLAYS_ARB, 0)); + // XXX: need to iterate over layers? + } + } + c->base.level = 0; - c->base.pixmapMode = 0; // ??? - c->base.visualID = -1; // will be set by __glXScreenInit() + c->base.pixmapMode = 0; // ??? + c->base.visualID = -1; // will be set by __glXScreenInit() - /* EXT_visual_rating / GLX 1.2 */ - switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0)) - { + /* EXT_visual_rating / GLX 1.2 */ + switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0)) { default: - ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_ACCELERATION_ARB\n", ATTR_VALUE(WGL_ACCELERATION_ARB, 0)); + ErrorF + ("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_ACCELERATION_ARB\n", + ATTR_VALUE(WGL_ACCELERATION_ARB, 0)); case WGL_NO_ACCELERATION_ARB: - c->base.visualRating = GLX_SLOW_VISUAL_EXT; - break; + c->base.visualRating = GLX_SLOW_VISUAL_EXT; + break; case WGL_GENERIC_ACCELERATION_ARB: case WGL_FULL_ACCELERATION_ARB: - c->base.visualRating = GLX_NONE_EXT; - break; + c->base.visualRating = GLX_NONE_EXT; + break; } - /* EXT_visual_info / GLX 1.2 */ - // c->base.visualType is set above - if (ATTR_VALUE(WGL_TRANSPARENT_ARB, 0)) - { - c->base.transparentPixel = (c->base.visualType == GLX_TRUE_COLOR) ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT; - c->base.transparentRed = ATTR_VALUE(WGL_TRANSPARENT_RED_VALUE_ARB, 0); - c->base.transparentGreen = ATTR_VALUE(WGL_TRANSPARENT_GREEN_VALUE_ARB, 0); - c->base.transparentBlue = ATTR_VALUE(WGL_TRANSPARENT_BLUE_VALUE_ARB, 0); - c->base.transparentAlpha = ATTR_VALUE(WGL_TRANSPARENT_ALPHA_VALUE_ARB, 0); - c->base.transparentIndex = ATTR_VALUE(WGL_TRANSPARENT_INDEX_VALUE_ARB, 0); + /* EXT_visual_info / GLX 1.2 */ + // c->base.visualType is set above + if (ATTR_VALUE(WGL_TRANSPARENT_ARB, 0)) { + c->base.transparentPixel = + (c->base.visualType == + GLX_TRUE_COLOR) ? GLX_TRANSPARENT_RGB_EXT : + GLX_TRANSPARENT_INDEX_EXT; + c->base.transparentRed = + ATTR_VALUE(WGL_TRANSPARENT_RED_VALUE_ARB, 0); + c->base.transparentGreen = + ATTR_VALUE(WGL_TRANSPARENT_GREEN_VALUE_ARB, 0); + c->base.transparentBlue = + ATTR_VALUE(WGL_TRANSPARENT_BLUE_VALUE_ARB, 0); + c->base.transparentAlpha = + ATTR_VALUE(WGL_TRANSPARENT_ALPHA_VALUE_ARB, 0); + c->base.transparentIndex = + ATTR_VALUE(WGL_TRANSPARENT_INDEX_VALUE_ARB, 0); } - else - { - c->base.transparentPixel = GLX_NONE_EXT; - c->base.transparentRed = GLX_NONE; - c->base.transparentGreen = GLX_NONE; - c->base.transparentBlue = GLX_NONE; - c->base.transparentAlpha = GLX_NONE; - c->base.transparentIndex = GLX_NONE; + else { + c->base.transparentPixel = GLX_NONE_EXT; + c->base.transparentRed = GLX_NONE; + c->base.transparentGreen = GLX_NONE; + c->base.transparentBlue = GLX_NONE; + c->base.transparentAlpha = GLX_NONE; + c->base.transparentIndex = GLX_NONE; } - /* ARB_multisample / SGIS_multisample */ - if (screen->has_WGL_ARB_multisample) - { - c->base.sampleBuffers = ATTR_VALUE(WGL_SAMPLE_BUFFERS_ARB, 0); - c->base.samples = ATTR_VALUE(WGL_SAMPLES_ARB, 0); + /* ARB_multisample / SGIS_multisample */ + if (screen->has_WGL_ARB_multisample) { + c->base.sampleBuffers = ATTR_VALUE(WGL_SAMPLE_BUFFERS_ARB, 0); + c->base.samples = ATTR_VALUE(WGL_SAMPLES_ARB, 0); } - else - { - c->base.sampleBuffers = 0; - c->base.samples = 0; + else { + c->base.sampleBuffers = 0; + c->base.samples = 0; } - /* SGIX_fbconfig / GLX 1.3 */ - c->base.drawableType = ((ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB, 0) ? GLX_WINDOW_BIT : 0) - | (ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, 0) ? GLX_PIXMAP_BIT : 0) - | (ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, 0) ? GLX_PBUFFER_BIT : 0)); - - /* - Assume OpenGL RGBA rendering is available on all visuals - (it is specified to render to red component in single-channel visuals, - if supported, but there doesn't seem to be any mechanism to check if it - is supported) - - Color index rendering is only supported on single-channel visuals - */ - if (c->base.visualType == GLX_STATIC_COLOR) - { - c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT; + /* SGIX_fbconfig / GLX 1.3 */ + c->base.drawableType = + ((ATTR_VALUE(WGL_DRAW_TO_WINDOW_ARB, 0) ? GLX_WINDOW_BIT : 0) + | (ATTR_VALUE(WGL_DRAW_TO_BITMAP_ARB, 0) ? GLX_PIXMAP_BIT : 0) + | (ATTR_VALUE(WGL_DRAW_TO_PBUFFER_ARB, 0) ? GLX_PBUFFER_BIT : 0)); + + /* + Assume OpenGL RGBA rendering is available on all visuals + (it is specified to render to red component in single-channel visuals, + if supported, but there doesn't seem to be any mechanism to check if it + is supported) + + Color index rendering is only supported on single-channel visuals + */ + if (c->base.visualType == GLX_STATIC_COLOR) { + c->base.renderType = GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT; } - else - { - c->base.renderType = GLX_RGBA_BIT; + else { + c->base.renderType = GLX_RGBA_BIT; } - c->base.xRenderable = GL_TRUE; - c->base.fbconfigID = -1; // will be set by __glXScreenInit() + c->base.xRenderable = GL_TRUE; + c->base.fbconfigID = -1; // will be set by __glXScreenInit() - /* SGIX_pbuffer / GLX 1.3 */ - if (screen->has_WGL_ARB_pbuffer) - { - c->base.maxPbufferWidth = ATTR_VALUE(WGL_MAX_PBUFFER_WIDTH_ARB, -1); - c->base.maxPbufferHeight = ATTR_VALUE(WGL_MAX_PBUFFER_HEIGHT_ARB, -1); - c->base.maxPbufferPixels = ATTR_VALUE(WGL_MAX_PBUFFER_PIXELS_ARB, -1); + /* SGIX_pbuffer / GLX 1.3 */ + if (screen->has_WGL_ARB_pbuffer) { + c->base.maxPbufferWidth = ATTR_VALUE(WGL_MAX_PBUFFER_WIDTH_ARB, -1); + c->base.maxPbufferHeight = + ATTR_VALUE(WGL_MAX_PBUFFER_HEIGHT_ARB, -1); + c->base.maxPbufferPixels = + ATTR_VALUE(WGL_MAX_PBUFFER_PIXELS_ARB, -1); } - else - { - c->base.maxPbufferWidth = -1; - c->base.maxPbufferHeight = -1; - c->base.maxPbufferPixels = -1; + else { + c->base.maxPbufferWidth = -1; + c->base.maxPbufferHeight = -1; + c->base.maxPbufferPixels = -1; } - c->base.optimalPbufferWidth = 0; // there is no optimal value - c->base.optimalPbufferHeight = 0; + c->base.optimalPbufferWidth = 0; // there is no optimal value + c->base.optimalPbufferHeight = 0; - /* SGIX_visual_select_group */ - // arrange for visuals with the best acceleration to be preferred in selection - switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0)) - { + /* SGIX_visual_select_group */ + // arrange for visuals with the best acceleration to be preferred in selection + switch (ATTR_VALUE(WGL_ACCELERATION_ARB, 0)) { case WGL_FULL_ACCELERATION_ARB: - c->base.visualSelectGroup = 2; - break; + c->base.visualSelectGroup = 2; + break; case WGL_GENERIC_ACCELERATION_ARB: - c->base.visualSelectGroup = 1; - break; + c->base.visualSelectGroup = 1; + break; default: case WGL_NO_ACCELERATION_ARB: - c->base.visualSelectGroup = 0; - break; + c->base.visualSelectGroup = 0; + break; } - /* OML_swap_method */ - switch (ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0)) - { + /* OML_swap_method */ + switch (ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0)) { case WGL_SWAP_EXCHANGE_ARB: - c->base.swapMethod = GLX_SWAP_EXCHANGE_OML; - break; + c->base.swapMethod = GLX_SWAP_EXCHANGE_OML; + break; case WGL_SWAP_COPY_ARB: - c->base.swapMethod = GLX_SWAP_COPY_OML; - break; + c->base.swapMethod = GLX_SWAP_COPY_OML; + break; default: - ErrorF("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_SWAP_METHOD_ARB\n", ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0)); + ErrorF + ("wglGetPixelFormatAttribivARB returned unknown value 0x%x for WGL_SWAP_METHOD_ARB\n", + ATTR_VALUE(WGL_SWAP_METHOD_ARB, 0)); case WGL_SWAP_UNDEFINED_ARB: - c->base.swapMethod = GLX_SWAP_UNDEFINED_OML; + c->base.swapMethod = GLX_SWAP_UNDEFINED_OML; } - /* EXT_import_context */ - c->base.screen = screen->base.pScreen->myNum; - - /* EXT_texture_from_pixmap */ - /* - Mesa's DRI configs always have bindToTextureRgb/Rgba TRUE (see driCreateConfigs(), so setting - bindToTextureRgb/bindToTextureRgba to FALSE means that swrast can't find any fbConfigs to use, - so setting these to 0, even if we know bindToTexture isn't available, isn't a good idea... - */ - if (screen->has_WGL_ARB_render_texture) - { - c->base.bindToTextureRgb = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGB_ARB, -1); - c->base.bindToTextureRgba = ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGBA_ARB, -1); + /* EXT_import_context */ + c->base.screen = screen->base.pScreen->myNum; + + /* EXT_texture_from_pixmap */ + /* + Mesa's DRI configs always have bindToTextureRgb/Rgba TRUE (see driCreateConfigs(), so setting + bindToTextureRgb/bindToTextureRgba to FALSE means that swrast can't find any fbConfigs to use, + so setting these to 0, even if we know bindToTexture isn't available, isn't a good idea... + */ + if (screen->has_WGL_ARB_render_texture) { + c->base.bindToTextureRgb = + ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGB_ARB, -1); + c->base.bindToTextureRgba = + ATTR_VALUE(WGL_BIND_TO_TEXTURE_RGBA_ARB, -1); } - else - { - c->base.bindToTextureRgb = -1; - c->base.bindToTextureRgba = -1; + else { + c->base.bindToTextureRgb = -1; + c->base.bindToTextureRgba = -1; } - c->base.bindToMipmapTexture = -1; - c->base.bindToTextureTargets = GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | GLX_TEXTURE_RECTANGLE_BIT_EXT; - c->base.yInverted = -1; + c->base.bindToMipmapTexture = -1; + c->base.bindToTextureTargets = + GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT | + GLX_TEXTURE_RECTANGLE_BIT_EXT; + c->base.yInverted = -1; - n++; + n++; - // update previous config to point to this config - if (prev) - prev->base.next = &(c->base); + // update previous config to point to this config + if (prev) + prev->base.next = &(c->base); - prev = c; + prev = c; } - screen->base.numFBConfigs = n; - screen->base.fbconfigs = &(result->base); + screen->base.numFBConfigs = n; + screen->base.fbconfigs = &(result->base); } |