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Diffstat (limited to 'xorg-server/hw/xwin/swrastwgl_dri/gl.spec')
-rw-r--r--xorg-server/hw/xwin/swrastwgl_dri/gl.spec867
1 files changed, 801 insertions, 66 deletions
diff --git a/xorg-server/hw/xwin/swrastwgl_dri/gl.spec b/xorg-server/hw/xwin/swrastwgl_dri/gl.spec
index 4c9fddab1..d7ad0c827 100644
--- a/xorg-server/hw/xwin/swrastwgl_dri/gl.spec
+++ b/xorg-server/hw/xwin/swrastwgl_dri/gl.spec
@@ -7,13 +7,13 @@
# This document is licensed under the SGI Free Software B License Version
# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
#
-# $Revision: 15267 $ on $Date: 2011-08-08 00:37:03 -0700 (Mon, 08 Aug 2011) $
+# $Revision: 17237 $ on $Date: 2012-03-28 22:30:00 -0700 (Wed, 28 Mar 2012) $
required-props:
# Description of a parameter
param: retval retained
# Display list flags
-dlflags: notlistable handcode
+dlflags: notlistable handcode prepad
# GLX implementation flags
glxflags: client-intercept client-handcode server-handcode EXT SGI ignore ARB
# Vector ('v') equivalent form of a command taking 1-4 explicit xyzw/rgba arguments
@@ -21,7 +21,7 @@ vectorequiv: *
# Category this function falls in. While there are many categories for
# early GL 1.0 functions, later functions just have a core version
# (e.g. VERSION_major_minor) or extension name for the category.
-category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 VERSION_4_1 VERSION_4_1_DEPRECATED ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth NV_vdpau_interop ARB_ES2_compatibility ARB_get_program_binary ARB_separate_shader_objects ARB_vertex_attrib_64bit ARB_viewport_array ARB_cl_event ARB_debug_output ARB_robustness EXT_shader_image_load_store EXT_vertex_attrib_64bit NV_gpu_shader5 NV_vertex_attrib_integer_64bit AMD_name_gen_delete AMD_debug_output NV_vdpau_interop NV_gpu_program5 NV_texture_multisample AMD_sample_positions EXT_x11_sync_object AMD_multi_draw_indirect ARB_base_instance ARB_transform_feedback_instanced ARB_internalformat_query ARB_shader_atomic_counters ARB_shader_image_load_store ARB_texture_storage commands
+category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 VERSION_4_1 VERSION_4_1_DEPRECATED ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth NV_vdpau_interop ARB_ES2_compatibility ARB_get_program_binary ARB_separate_shader_objects ARB_vertex_attrib_64bit ARB_viewport_array ARB_cl_event ARB_debug_output ARB_robustness EXT_shader_image_load_store EXT_vertex_attrib_64bit NV_gpu_shader5 NV_vertex_attrib_integer_64bit AMD_name_gen_delete AMD_debug_output NV_vdpau_interop NV_gpu_program5 NV_texture_multisample AMD_sample_positions EXT_x11_sync_object AMD_multi_draw_indirect ARB_base_instance ARB_transform_feedback_instanced ARB_internalformat_query ARB_shader_atomic_counters ARB_shader_image_load_store ARB_texture_storage NV_path_rendering AMD_stencil_operation_extended NV_bindless_texture
# Categories for extensions with no functions - need not be included now
# ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp
@@ -63,7 +63,9 @@ category: display-list drawing drawing-control feedback framebuf misc modeling p
# AMD_seamless_cubemap_per_texture AMD_blend_minmax_factor
# ARB_shading_language_420pack ARB_compressed_texture_pixel_storage
# ARB_conservative_depth ARB_map_buffer_alignment
-# ARB_shading_language_packing
+# ARB_shading_language_packing AMD_pinned_memory
+# AMD_vertex_shader_viewport_index AMD_vertex_shader_layer
+# NV_shader_atomic_float
# Core version in which a function was introduced, or against
# which an extension can be implemented
@@ -401,10 +403,10 @@ Clear(mask)
ClearColor(red, green, blue, alpha)
return void
- param red ClampedColorF in value
- param green ClampedColorF in value
- param blue ClampedColorF in value
- param alpha ClampedColorF in value
+ param red ColorF in value
+ param green ColorF in value
+ param blue ColorF in value
+ param alpha ColorF in value
category VERSION_1_0 # old: framebuf
version 1.0
glxropcode 130
@@ -420,7 +422,7 @@ ClearStencil(s)
ClearDepth(depth)
return void
- param depth ClampedFloat64 in value
+ param depth Float64 in value
category VERSION_1_0 # old: framebuf
version 1.0
glxropcode 132
@@ -523,7 +525,7 @@ LogicOp(opcode)
StencilFunc(func, ref, mask)
return void
param func StencilFunction in value
- param ref ClampedStencilValue in value
+ param ref StencilValue in value
param mask MaskedStencilValue in value
category VERSION_1_0 # old: pixel-op
version 1.0
@@ -760,8 +762,8 @@ IsEnabled(cap)
DepthRange(near, far)
return void
- param near ClampedFloat64 in value
- param far ClampedFloat64 in value
+ param near Float64 in value
+ param far Float64 in value
category VERSION_1_0 # old: xform
version 1.0
glxropcode 174
@@ -3041,7 +3043,7 @@ EvalPoint2(i, j)
AlphaFunc(func, ref)
return void
param func AlphaFunction in value
- param ref ClampedFloat32 in value
+ param ref Float32 in value
category VERSION_1_0_DEPRECATED # old: pixel-op
version 1.0
deprecated 3.1
@@ -3855,7 +3857,7 @@ PrioritizeTextures(n, textures, priorities)
return void
param n SizeI in value
param textures Texture in array [n]
- param priorities ClampedFloat32 in array [n]
+ param priorities Float32 in array [n]
category VERSION_1_1_DEPRECATED
version 1.1
deprecated 3.1
@@ -3908,10 +3910,10 @@ PushClientAttrib(mask)
BlendColor(red, green, blue, alpha)
return void
- param red ClampedColorF in value
- param green ClampedColorF in value
- param blue ClampedColorF in value
- param alpha ClampedColorF in value
+ param red ColorF in value
+ param green ColorF in value
+ param blue ColorF in value
+ param alpha ColorF in value
category VERSION_1_2
glxflags EXT
version 1.2
@@ -4469,7 +4471,7 @@ ActiveTexture(texture)
SampleCoverage(value, invert)
return void
- param value ClampedFloat32 in value
+ param value Float32 in value
param invert Boolean in value
category VERSION_1_3
glxflags ARB
@@ -5817,7 +5819,7 @@ StencilFuncSeparate(face, func, ref, mask)
return void
param face StencilFaceDirection in value
param func StencilFunction in value
- param ref ClampedStencilValue in value
+ param ref StencilValue in value
param mask MaskedStencilValue in value
category VERSION_2_0
version 2.0
@@ -5897,8 +5899,7 @@ DeleteProgram(program)
category VERSION_2_0
version 2.0
extension
- glxropcode ?
- glxflags ignore
+ glxsingle 202
offset ?
DeleteShader(shader)
@@ -5907,8 +5908,7 @@ DeleteShader(shader)
category VERSION_2_0
version 2.0
extension
- glxropcode ?
- glxflags ignore
+ glxsingle 195
offset ?
DetachShader(program, shader)
@@ -6011,8 +6011,7 @@ GetProgramiv(program, pname, params)
dlflags notlistable
version 2.0
extension
- glxsingle ?
- glxflags ignore
+ glxsingle 199
offset ?
GetProgramInfoLog(program, bufSize, length, infoLog)
@@ -6025,8 +6024,7 @@ GetProgramInfoLog(program, bufSize, length, infoLog)
dlflags notlistable
version 2.0
extension
- glxsingle ?
- glxflags ignore
+ glxsingle 201
offset ?
GetShaderiv(shader, pname, params)
@@ -6038,8 +6036,7 @@ GetShaderiv(shader, pname, params)
dlflags notlistable
version 2.0
extension
- glxsingle ?
- glxflags ignore
+ glxsingle 198
offset ?
GetShaderInfoLog(shader, bufSize, length, infoLog)
@@ -6052,8 +6049,7 @@ GetShaderInfoLog(shader, bufSize, length, infoLog)
dlflags notlistable
version 2.0
extension
- glxsingle ?
- glxflags ignore
+ glxsingle 200
offset ?
GetShaderSource(shader, bufSize, length, source)
@@ -6163,7 +6159,7 @@ IsProgram(program)
category VERSION_2_0
version 2.0
extension soft WINSOFT NV10
- glxvendorpriv 1304
+ glxsingle 197
offset 592
IsShader(shader)
@@ -6173,7 +6169,7 @@ IsShader(shader)
category VERSION_2_0
version 2.0
extension soft WINSOFT NV10
- glxvendorpriv ?
+ glxsingle 196
offset ?
LinkProgram(program)
@@ -6924,7 +6920,7 @@ UniformMatrix2x3fv(location, count, transpose, value)
category VERSION_2_1
version 2.1
extension
- glxropcode ?
+ glxropcode 305
glxflags ignore
offset ?
@@ -6937,8 +6933,7 @@ UniformMatrix3x2fv(location, count, transpose, value)
category VERSION_2_1
version 2.1
extension
- glxropcode ?
- glxflags ignore
+ glxropcode 306
offset ?
UniformMatrix2x4fv(location, count, transpose, value)
@@ -6950,8 +6945,7 @@ UniformMatrix2x4fv(location, count, transpose, value)
category VERSION_2_1
version 2.1
extension
- glxropcode ?
- glxflags ignore
+ glxropcode 307
offset ?
UniformMatrix4x2fv(location, count, transpose, value)
@@ -6963,8 +6957,7 @@ UniformMatrix4x2fv(location, count, transpose, value)
category VERSION_2_1
version 2.1
extension
- glxropcode ?
- glxflags ignore
+ glxropcode 308
offset ?
UniformMatrix3x4fv(location, count, transpose, value)
@@ -6976,8 +6969,7 @@ UniformMatrix3x4fv(location, count, transpose, value)
category VERSION_2_1
version 2.1
extension
- glxropcode ?
- glxflags ignore
+ glxropcode 309
offset ?
UniformMatrix4x3fv(location, count, transpose, value)
@@ -6989,8 +6981,7 @@ UniformMatrix4x3fv(location, count, transpose, value)
category VERSION_2_1
version 2.1
extension
- glxropcode ?
- glxflags ignore
+ glxropcode 310
offset ?
###############################################################################
@@ -7928,7 +7919,7 @@ passthru: /* ARB_vertex_type_2_10_10_10_rev */
MinSampleShading(value)
return void
- param value ClampedColorF in value
+ param value ColorF in value
category VERSION_4_0
version 1.2
extension
@@ -8467,7 +8458,7 @@ MultTransposeMatrixdARB(m)
SampleCoverageARB(value, invert)
return void
- param value ClampedFloat32 in value
+ param value Float32 in value
param invert Boolean in value
category ARB_multisample
glxflags ARB
@@ -11666,7 +11657,7 @@ BlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha)
MinSampleShadingARB(value)
return void
- param value ClampedColorF in value
+ param value ColorF in value
category ARB_sample_shading
version 1.2
extension
@@ -13170,8 +13161,8 @@ GetShaderPrecisionFormat(shadertype, precisiontype, range, precision)
DepthRangef(n, f)
return void
- param n ClampedFloat32 in value
- param f ClampedFloat32 in value
+ param n Float32 in value
+ param f Float32 in value
category ARB_ES2_compatibility
version 4.1
extension
@@ -13181,7 +13172,7 @@ DepthRangef(n, f)
ClearDepthf(d)
return void
- param d ClampedFloat32 in value
+ param d Float32 in value
category ARB_ES2_compatibility
version 4.1
extension
@@ -14256,7 +14247,7 @@ DepthRangeArrayv(first, count, v)
return void
param first UInt32 in value
param count SizeI in value
- param v ClampedFloat64 in array [COMPSIZE(count)]
+ param v Float64 in array [COMPSIZE(count)]
category ARB_viewport_array
version 4.1
extension
@@ -14267,8 +14258,8 @@ DepthRangeArrayv(first, count, v)
DepthRangeIndexed(index, n, f)
return void
param index UInt32 in value
- param n ClampedFloat64 in value
- param f ClampedFloat64 in value
+ param n Float64 in value
+ param f Float64 in value
category ARB_viewport_array
version 4.1
extension
@@ -15031,10 +15022,10 @@ newcategory: EXT_abgr
BlendColorEXT(red, green, blue, alpha)
return void
- param red ClampedColorF in value
- param green ClampedColorF in value
- param blue ClampedColorF in value
- param alpha ClampedColorF in value
+ param red ColorF in value
+ param green ColorF in value
+ param blue ColorF in value
+ param alpha ColorF in value
category EXT_blend_color
version 1.0
glxropcode 4096
@@ -26120,7 +26111,6 @@ GetTransformFeedbackVaryingNV(program, index, location)
alias GetTransformFeedbackVarying
# These commands require ARB_transform_feedback3
-#@@ void TransformFeedbackStreamAttribsNV(sizei count, const int * attribs, sizei nbuffers, const int *bufstreams, enum bufferMode);
TransformFeedbackStreamAttribsNV(count, attribs, nbuffers, bufstreams, bufferMode)
return void
@@ -29742,11 +29732,6 @@ newcategory: EXT_texture_snorm
#
###############################################################################
-# void BlendFuncIndexedAMD(uint buf, enum src, enum dst)
-# void BlendFuncSeparateIndexedAMD(uint buf, enum srcRGB, enum dstRGB, enum srcAlpha, enum dstAlpha)
-# void BlendEquationIndexedAMD(uint buf, enum mode)
-# void BlendEquationSeparateIndexedAMD(uint buf, enum modeRGB, enum modeAlpha)
-
BlendFuncIndexedAMD(buf, src, dst)
return void
param buf UInt32 in value
@@ -30830,8 +30815,6 @@ VertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offs
###############################################################################
# These commands require ARB_shader_subroutine
-#@@ void ProgramSubroutineParametersuivNV(enum target, sizei count, const uint *params);
-#@@ void GetProgramSubroutineParameteruivNV(enum target, uint index, uint *param);
ProgramSubroutineParametersuivNV(target, count, params)
return void
@@ -32026,3 +32009,755 @@ MultiDrawElementsIndirectAMD(mode, type, indirect, primcount, stride)
# (none)
newcategory: EXT_framebuffer_multisample_blit_scaled
+###############################################################################
+#
+# Extension #410
+# NV_path_rendering commands
+#
+###############################################################################
+
+# PATH NAME MANAGMENT
+
+GenPathsNV(range)
+ return Path
+ param range SizeI in value
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+DeletePathsNV(path, range)
+ return void
+ param path Path in value
+ param range SizeI in value
+ dlflags notlistable
+ category NV_path_rendering
+ version 1.1
+ extension
+
+IsPathNV(path)
+ return Boolean
+ param path Path in value
+ dlflags notlistable
+ category NV_path_rendering
+ version 1.1
+ extension
+
+# PATH SPECIFICATION COMMANDS
+
+PathCommandsNV(path, numCommands, commands, numCoords, coordType, coords)
+ return void
+ param path Path in value
+ param numCommands SizeI in value
+ param commands PathCommand in array [numCommands]
+ param numCoords SizeI in value
+ param coordType PathCoordType in value
+ param coords Void in array [COMPSIZE(numCoords,coordType)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathCoordsNV(path, numCoords, coordType, coords)
+ return void
+ param path Path in value
+ param numCoords SizeI in value
+ param coordType PathCoordType in value
+ param coords Void in array [COMPSIZE(numCoords,coordType)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathSubCommandsNV(path, commandStart, commandsToDelete, numCommands, commands, numCoords, coordType, coords)
+ return void
+ param path Path in value
+ param commandStart SizeI in value
+ param commandsToDelete SizeI in value
+ param numCommands SizeI in value
+ param commands PathCommand in array [numCommands]
+ param numCoords SizeI in value
+ param coordType PathCoordType in value
+ param coords Void in array [COMPSIZE(numCoords,coordType)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathSubCoordsNV(path, coordStart, numCoords, coordType, coords)
+ return void
+ param path Path in value
+ param coordStart SizeI in value
+ param numCoords SizeI in value
+ param coordType PathCoordType in value
+ param coords Void in array [COMPSIZE(numCoords,coordType)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathStringNV(path, format, length, pathString)
+ return void
+ param path Path in value
+ param format PathStringFormat in value
+ param length SizeI in value
+ param pathString Void in array [length]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathGlyphsNV(firstPathName, fontTarget, fontName, fontStyle, numGlyphs, type, charcodes, handleMissingGlyphs, pathParameterTemplate, emScale)
+ return void
+ param firstPathName Path in value
+ param fontTarget PathFontTarget in value
+ param fontName Void in array [COMPSIZE(fontTarget,fontName)]
+ param fontStyle PathFontStyle in value
+ param numGlyphs SizeI in value
+ param type PathElementType in value
+ param charcodes Void in array [COMPSIZE(numGlyphs,type,charcodes)]
+ param handleMissingGlyphs PathHandleMissingGlyphs in value
+ param pathParameterTemplate Path in value
+ param emScale Float32 in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathGlyphRangeNV(firstPathName, fontTarget, fontName, fontStyle, firstGlyph, numGlyphs, handleMissingGlyphs, pathParameterTemplate, emScale)
+ return void
+ param firstPathName Path in value
+ param fontTarget PathFontTarget in value
+ param fontName Void in array [COMPSIZE(fontTarget,fontName)]
+ param fontStyle PathFontStyle in value
+ param firstGlyph UInt32 in value
+ param numGlyphs SizeI in value
+ param handleMissingGlyphs PathHandleMissingGlyphs in value
+ param pathParameterTemplate Path in value
+ param emScale Float32 in value
+ category NV_path_rendering
+ version 1.1
+ extension
+ dlflags prepad
+
+WeightPathsNV(resultPath, numPaths, paths, weights)
+ return void
+ param resultPath Path in value
+ param numPaths SizeI in value
+ param paths Path in array [numPaths]
+ param weights Float32 in array [numPaths]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+CopyPathNV(resultPath, srcPath)
+ return void
+ param resultPath Path in value
+ param srcPath Path in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+InterpolatePathsNV(resultPath, pathA, pathB, weight)
+ return void
+ param resultPath Path in value
+ param pathA Path in value
+ param pathB Path in value
+ param weight Float32 in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+TransformPathNV(resultPath, srcPath, transformType, transformValues)
+ return void
+ param resultPath Path in value
+ param srcPath Path in value
+ param transformType PathTransformType in value
+ param transformValues Float32 in array [COMPSIZE(transformType)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathParameterivNV(path, pname, value)
+ return void
+ param path Path in value
+ param pname PathParameter in value
+ param value Int32 in array [COMPSIZE(pname)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathParameteriNV(path, pname, value)
+ return void
+ param path Path in value
+ param pname PathParameter in value
+ param value Int32 in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathParameterfvNV(path, pname, value)
+ return void
+ param path Path in value
+ param pname PathParameter in value
+ param value Float32 in array [COMPSIZE(pname)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathParameterfNV(path, pname, value)
+ return void
+ param path Path in value
+ param pname PathParameter in value
+ param value Float32 in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathDashArrayNV(path, dashCount, dashArray)
+ return void
+ param path Path in value
+ param dashCount SizeI in value
+ param dashArray Float32 in array [dashCount]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+# PATH STENCILING
+
+PathStencilFuncNV(func, ref, mask)
+ return void
+ param func StencilFunction in value
+ param ref ClampedStencilValue in value
+ param mask MaskedStencilValue in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathStencilDepthOffsetNV(factor, units)
+ return void
+ param factor Float32 in value
+ param units Float32 in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+StencilFillPathNV(path, fillMode, mask)
+ return void
+ param path Path in value
+ param fillMode PathFillMode in value
+ param mask MaskedStencilValue in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+StencilStrokePathNV(path, reference, mask)
+ return void
+ param path Path in value
+ param reference StencilValue in value
+ param mask MaskedStencilValue in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+StencilFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, fillMode, mask, transformType, transformValues)
+ return void
+ param numPaths SizeI in value
+ param pathNameType PathElementType in value
+ param paths PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+ param pathBase Path in value
+ param fillMode PathFillMode in value
+ param mask MaskedStencilValue in value
+ param transformType PathTransformType in value
+ param transformValues Float32 in array [COMPSIZE(numPaths,transformType)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+StencilStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, reference, mask, transformType, transformValues)
+ return void
+ param numPaths SizeI in value
+ param pathNameType PathElementType in value
+ param paths PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+ param pathBase Path in value
+ param reference StencilValue in value
+ param mask MaskedStencilValue in value
+ param transformType PathTransformType in value
+ param transformValues Float32 in array [COMPSIZE(numPaths,transformType)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+# PATH COVERING
+
+PathCoverDepthFuncNV(func)
+ return void
+ param func DepthFunction in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathColorGenNV(color, genMode, colorFormat, coeffs)
+ return void
+ param color PathColor in value
+ param genMode PathGenMode in value
+ param colorFormat PathColorFormat in value
+ param coeffs Float32 in array [COMPSIZE(genMode,colorFormat)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathTexGenNV(texCoordSet, genMode, components, coeffs)
+ return void
+ param texCoordSet PathColor in value
+ param genMode PathGenMode in value
+ param components Int32 in value
+ param coeffs Float32 in array [COMPSIZE(genMode,components)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+PathFogGenNV(genMode)
+ return void
+ param genMode PathGenMode in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+CoverFillPathNV(path, coverMode)
+ return void
+ param path Path in value
+ param coverMode PathCoverMode in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+CoverStrokePathNV(path, coverMode)
+ return void
+ param path Path in value
+ param coverMode PathCoverMode in value
+ category NV_path_rendering
+ version 1.1
+ extension
+
+CoverFillPathInstancedNV(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)
+ return void
+ param numPaths SizeI in value
+ param pathNameType PathElementType in value
+ param paths PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+ param pathBase Path in value
+ param coverMode PathCoverMode in value
+ param transformType PathTransformType in value
+ param transformValues Float32 in array [COMPSIZE(numPaths,transformType)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+CoverStrokePathInstancedNV(numPaths, pathNameType, paths, pathBase, coverMode, transformType, transformValues)
+ return void
+ param numPaths SizeI in value
+ param pathNameType PathElementType in value
+ param paths PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+ param pathBase Path in value
+ param coverMode PathCoverMode in value
+ param transformType PathTransformType in value
+ param transformValues Float32 in array [COMPSIZE(numPaths,transformType)]
+ category NV_path_rendering
+ version 1.1
+ extension
+
+# PATH QUERIES
+
+GetPathParameterivNV(path, pname, value)
+ return void
+ param path Path in value
+ param pname PathParameter in value
+ param value Int32 out array [4]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathParameterfvNV(path, pname, value)
+ return void
+ param path Path in value
+ param pname PathParameter in value
+ param value Float32 out array [4]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathCommandsNV(path, commands)
+ return void
+ param path Path in value
+ param commands PathCommand out array [COMPSIZE(path)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathCoordsNV(path, coords)
+ return void
+ param path Path in value
+ param coords Float32 out array [COMPSIZE(path)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathDashArrayNV(path, dashArray)
+ return void
+ param path Path in value
+ param dashArray Float32 out array [COMPSIZE(path)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathMetricsNV(metricQueryMask, numPaths, pathNameType, paths, pathBase, stride, metrics)
+ return void
+ param metricQueryMask PathMetricMask in value
+ param numPaths SizeI in value
+ param pathNameType PathElementType in value
+ param paths PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+ param pathBase Path in value
+ param stride SizeI in value
+ param metrics Float32 out array [COMPSIZE(metricQueryMask,numPaths,stride)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathMetricRangeNV(metricQueryMask, firstPathName, numPaths, stride, metrics)
+ return void
+ param metricQueryMask PathMetricMask in value
+ param firstPathName Path in value
+ param numPaths SizeI in value
+ param stride SizeI in value
+ param metrics Float32 out array [COMPSIZE(metricQueryMask,numPaths,stride)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathSpacingNV(pathListMode, numPaths, pathNameType, paths, pathBase, advanceScale, kerningScale, transformType, returnedSpacing)
+ return void
+ param pathListMode PathListMode in value
+ param numPaths SizeI in value
+ param pathNameType PathElementType in value
+ param paths PathElement in array [COMPSIZE(numPaths,pathNameType,paths)]
+ param pathBase Path in value
+ param advanceScale Float32 in value
+ param kerningScale Float32 in value
+ param transformType PathTransformType in value
+ param returnedSpacing Float32 out array [COMPSIZE(pathListMode,numPaths)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathColorGenivNV(color, pname, value)
+ return void
+ param color PathColor in value
+ param pname PathGenMode in value
+ param value Int32 out array [COMPSIZE(pname)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathColorGenfvNV(color, pname, value)
+ return void
+ param color PathColor in value
+ param pname PathGenMode in value
+ param value Float32 out array [COMPSIZE(pname)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathTexGenivNV(texCoordSet, pname, value)
+ return void
+ param texCoordSet TextureUnit in value
+ param pname PathGenMode in value
+ param value Int32 out array [COMPSIZE(pname)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathTexGenfvNV(texCoordSet, pname, value)
+ return void
+ param texCoordSet TextureUnit in value
+ param pname PathGenMode in value
+ param value Float32 out array [COMPSIZE(pname)]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+IsPointInFillPathNV(path, mask, x, y)
+ return Boolean
+ param path Path in value
+ param mask MaskedStencilValue in value
+ param x Float32 in value
+ param y Float32 in value
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+IsPointInStrokePathNV(path, x, y)
+ return Boolean
+ param path Path in value
+ param x Float32 in value
+ param y Float32 in value
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+GetPathLengthNV(path, startSegment, numSegments)
+ return Float32
+ param path Path in value
+ param startSegment SizeI in value
+ param numSegments SizeI in value
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+PointAlongPathNV(path, startSegment, numSegments, distance, x, y, tangentX, tangentY)
+ return Boolean
+ param path Path in value
+ param startSegment SizeI in value
+ param numSegments SizeI in value
+ param distance Float32 in value
+ param x Float32 out array [1]
+ param y Float32 out array [1]
+ param tangentX Float32 out array [1]
+ param tangentY Float32 out array [1]
+ category NV_path_rendering
+ dlflags notlistable
+ version 1.1
+ extension
+
+###############################################################################
+#
+# Extension #411
+# AMD_pinned_memory commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_pinned_memory
+
+###############################################################################
+#
+# Extension #412 - WGL_NV_DX_interop2
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #413 - AMD_stencil_operation_extended
+#
+###############################################################################
+
+StencilOpValueAMD(face, value)
+ return void
+ param face StencilFaceDirection in value
+ param value UInt32 in value
+ category AMD_stencil_operation_extended
+ version 1.2
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #414 - GLX_EXT_swap_control_tear
+# Extension #415 - WGL_EXT_swap_control_tear
+#
+###############################################################################
+
+###############################################################################
+#
+# Extension #416
+# AMD_vertex_shader_viewport_index commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_vertex_shader_viewport_index
+
+###############################################################################
+#
+# Extension #417
+# AMD_vertex_shader_layer commands
+#
+###############################################################################
+
+# (none)
+newcategory: AMD_vertex_shader_layer
+
+###############################################################################
+#
+# Extension #418
+# NV_bindless_texture commands
+#
+###############################################################################
+
+GetTextureHandleNV(texture)
+ return UInt64
+ param texture UInt32 in value
+ category NV_bindless_texture
+ dlflags notlistable
+ version 4.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+GetTextureSamplerHandleNV(texture, sampler)
+ return UInt64
+ param texture UInt32 in value
+ param sampler UInt32 in value
+ category NV_bindless_texture
+ dlflags notlistable
+ version 4.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+MakeTextureHandleResidentNV(handle)
+ return void
+ param handle UInt64 in value
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MakeTextureHandleNonResidentNV(handle)
+ return void
+ param handle UInt64 in value
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+GetImageHandleNV(texture, level, layered, layer, format)
+ return UInt64
+ param texture UInt32 in value
+ param level Int32 in value
+ param layered Boolean in value
+ param layer Int32 in value
+ param format GLenum in value
+ category NV_bindless_texture
+ dlflags notlistable
+ version 4.0
+ extension
+ glxsingle ?
+ glxflags ignore
+ offset ?
+
+MakeImageHandleResidentNV(handle, access)
+ return void
+ param handle UInt64 in value
+ param access GLenum in value
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+MakeImageHandleNonResidentNV(handle)
+ return void
+ param handle UInt64 in value
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformHandleui64NV(location, value)
+ return void
+ param location Int32 in value
+ param value UInt64 in value
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+UniformHandleui64vNV(location, count, value)
+ return void
+ param location Int32 in value
+ param count SizeI in value
+ param value UInt64 in array [count]
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformHandleui64NV(program, location, value)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param value UInt64 in value
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+ProgramUniformHandleui64vNV(program, location, count, values)
+ return void
+ param program UInt32 in value
+ param location Int32 in value
+ param count SizeI in value
+ param values UInt64 in array [count]
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsTextureHandleResidentNV(handle)
+ return Boolean
+ param handle UInt64 in value
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+IsImageHandleResidentNV(handle)
+ return Boolean
+ param handle UInt64 in value
+ category NV_bindless_texture
+ version 4.0
+ extension
+ glxropcode ?
+ glxflags ignore
+ offset ?
+
+###############################################################################
+#
+# Extension #419
+# NV_shader_atomic_float commands
+#
+###############################################################################
+
+# (none)
+newcategory: NV_shader_atomic_float
+