diff options
Diffstat (limited to 'xorg-server/hw/xwin/wincmap.c')
-rw-r--r-- | xorg-server/hw/xwin/wincmap.c | 1169 |
1 files changed, 550 insertions, 619 deletions
diff --git a/xorg-server/hw/xwin/wincmap.c b/xorg-server/hw/xwin/wincmap.c index 83279fd84..283372a9f 100644 --- a/xorg-server/hw/xwin/wincmap.c +++ b/xorg-server/hw/xwin/wincmap.c @@ -1,619 +1,550 @@ -/*
- *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
- *
- *Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- *"Software"), to deal in the Software without restriction, including
- *without limitation the rights to use, copy, modify, merge, publish,
- *distribute, sublicense, and/or sell copies of the Software, and to
- *permit persons to whom the Software is furnished to do so, subject to
- *the following conditions:
- *
- *The above copyright notice and this permission notice shall be
- *included in all copies or substantial portions of the Software.
- *
- *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
- *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- *Except as contained in this notice, the name of the XFree86 Project
- *shall not be used in advertising or otherwise to promote the sale, use
- *or other dealings in this Software without prior written authorization
- *from the XFree86 Project.
- *
- * Authors: Dakshinamurthy Karra
- * Suhaib M Siddiqi
- * Peter Busch
- * Harold L Hunt II
- */
-
-#ifdef HAVE_XWIN_CONFIG_H
-#include <xwin-config.h>
-#endif
-#include "win.h"
-
-
-/*
- * Local prototypes
- */
-
-static int
-winListInstalledColormaps (ScreenPtr pScreen, Colormap *pmaps);
-
-static void
-winStoreColors (ColormapPtr pmap, int ndef, xColorItem *pdefs);
-
-static void
-winInstallColormap (ColormapPtr pmap);
-
-static void
-winUninstallColormap (ColormapPtr pmap);
-
-static void
-winResolveColor (unsigned short *pred,
- unsigned short *pgreen,
- unsigned short *pblue,
- VisualPtr pVisual);
-
-static Bool
-winCreateColormap (ColormapPtr pmap);
-
-static void
-winDestroyColormap (ColormapPtr pmap);
-
-static Bool
-winGetPaletteDIB (ScreenPtr pScreen, ColormapPtr pcmap);
-
-static Bool
-winGetPaletteDD (ScreenPtr pScreen, ColormapPtr pcmap);
-
-
-/*
- * Set screen functions for colormaps
- */
-
-void
-winSetColormapFunctions (ScreenPtr pScreen)
-{
- pScreen->CreateColormap = winCreateColormap;
- pScreen->DestroyColormap = winDestroyColormap;
- pScreen->InstallColormap = winInstallColormap;
- pScreen->UninstallColormap = winUninstallColormap;
- pScreen->ListInstalledColormaps = winListInstalledColormaps;
- pScreen->StoreColors = winStoreColors;
- pScreen->ResolveColor = winResolveColor;
-}
-
-
-/* See Porting Layer Definition - p. 30 */
-/*
- * Walk the list of installed colormaps, filling the pmaps list
- * with the resource ids of the installed maps, and return
- * a count of the total number of installed maps.
- */
-static int
-winListInstalledColormaps (ScreenPtr pScreen, Colormap *pmaps)
-{
- winScreenPriv(pScreen);
-
- /*
- * There will only be one installed colormap, so we only need
- * to return one id, and the count of installed maps will always
- * be one.
- */
- *pmaps = pScreenPriv->pcmapInstalled->mid;
- return 1;
-}
-
-
-/* See Porting Layer Definition - p. 30 */
-/* See Programming Windows - p. 663 */
-static void
-winInstallColormap (ColormapPtr pColormap)
-{
- ScreenPtr pScreen = pColormap->pScreen;
- winScreenPriv(pScreen);
- ColormapPtr oldpmap = pScreenPriv->pcmapInstalled;
-
- winDebug ("winInstallColormap\n");
-
- /* Did the colormap actually change? */
- if (pColormap != oldpmap)
- {
- winDebug ("winInstallColormap - Colormap has changed, attempt "
- "to install.\n");
-
- /* Was there a previous colormap? */
- if (oldpmap != (ColormapPtr) None)
- {
- /* There was a previous colormap; tell clients it is gone */
- WalkTree (pColormap->pScreen, TellLostMap, (char *)&oldpmap->mid);
- }
-
- /* Install new colormap */
- pScreenPriv->pcmapInstalled = pColormap;
- WalkTree (pColormap->pScreen, TellGainedMap, (char *)&pColormap->mid);
-
- /* Call the engine specific colormap install procedure */
- if (!((*pScreenPriv->pwinInstallColormap) (pColormap)))
- {
- ErrorF ("winInstallColormap - Screen specific colormap install "
- "procedure failed. Continuing, but colors may be "
- "messed up from now on.\n");
- }
- }
-
- /* Save a pointer to the newly installed colormap */
- pScreenPriv->pcmapInstalled = pColormap;
-}
-
-
-/* See Porting Layer Definition - p. 30 */
-static void
-winUninstallColormap (ColormapPtr pmap)
-{
- winScreenPriv(pmap->pScreen);
- ColormapPtr curpmap = pScreenPriv->pcmapInstalled;
-
- winDebug ("winUninstallColormap\n");
-
- /* Is the colormap currently installed? */
- if (pmap != curpmap)
- {
- /* Colormap not installed, nothing to do */
- return;
- }
-
- /* Clear the installed colormap flag */
- pScreenPriv->pcmapInstalled = NULL;
-
- /*
- * NOTE: The default colormap does not get "uninstalled" before
- * it is destroyed.
- */
-
- /* Install the default cmap in place of the cmap to be uninstalled */
- if (pmap->mid != pmap->pScreen->defColormap)
- {
- dixLookupResourceByType((pointer) &curpmap, pmap->pScreen->defColormap,
- RT_COLORMAP, NullClient, DixUnknownAccess);
- (*pmap->pScreen->InstallColormap) (curpmap);
- }
-}
-
-
-/* See Porting Layer Definition - p. 30 */
-static void
-winStoreColors (ColormapPtr pmap,
- int ndef,
- xColorItem *pdefs)
-{
- ScreenPtr pScreen = pmap->pScreen;
- winScreenPriv(pScreen);
- winCmapPriv(pmap);
- int i;
- unsigned short nRed, nGreen, nBlue;
-
-#ifdef WINDBG
- if (ndef != 1)
- winDebug ("winStoreColors - ndef: %d\n",
- ndef);
-#endif
-
- /* Save the new colors in the colormap privates */
- for (i = 0; i < ndef; ++i)
- {
- /* Adjust the colors from the X color spec to the Windows color spec */
- nRed = pdefs[i].red >> 8;
- nGreen = pdefs[i].green >> 8;
- nBlue = pdefs[i].blue >> 8;
-
- /* Copy the colors to a palette entry table */
- pCmapPriv->peColors[pdefs[0].pixel + i].peRed = nRed;
- pCmapPriv->peColors[pdefs[0].pixel + i].peGreen = nGreen;
- pCmapPriv->peColors[pdefs[0].pixel + i].peBlue = nBlue;
-
- /* Copy the colors to a RGBQUAD table */
- pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbRed = nRed;
- pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbGreen = nGreen;
- pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbBlue = nBlue;
-
- winDebug ("winStoreColors - nRed %d nGreen %d nBlue %d\n",
- nRed, nGreen, nBlue);
- }
-
- /* Call the engine specific store colors procedure */
- if (!((pScreenPriv->pwinStoreColors) (pmap, ndef, pdefs)))
- {
- ErrorF ("winStoreColors - Engine cpecific color storage procedure "
- "failed. Continuing, but colors may be messed up from now "
- "on.\n");
- }
-}
-
-
-/* See Porting Layer Definition - p. 30 */
-static void
-winResolveColor (unsigned short *pred,
- unsigned short *pgreen,
- unsigned short *pblue,
- VisualPtr pVisual)
-{
- winDebug ("winResolveColor ()\n");
-
- miResolveColor (pred, pgreen, pblue, pVisual);
-}
-
-
-/* See Porting Layer Definition - p. 29 */
-static Bool
-winCreateColormap (ColormapPtr pmap)
-{
- winPrivCmapPtr pCmapPriv = NULL;
- ScreenPtr pScreen = pmap->pScreen;
- winScreenPriv(pScreen);
-
- winDebug ("winCreateColormap\n");
-
- /* Allocate colormap privates */
- if (!winAllocateCmapPrivates (pmap))
- {
- ErrorF ("winCreateColorma - Couldn't allocate cmap privates\n");
- return FALSE;
- }
-
- /* Get a pointer to the newly allocated privates */
- pCmapPriv = winGetCmapPriv (pmap);
-
- /*
- * FIXME: This is some evil hackery to help in handling some X clients
- * that expect the top pixel to be white. This "help" only lasts until
- * some client overwrites the top colormap entry.
- *
- * We don't want to actually allocate the top entry, as that causes
- * problems with X clients that need 7 planes (128 colors) in the default
- * colormap, such as Magic 7.1.
- */
- pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbRed = 255;
- pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbGreen = 255;
- pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbBlue = 255;
- pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peRed = 255;
- pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peGreen = 255;
- pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peBlue = 255;
-
- /* Call the engine specific colormap initialization procedure */
- if (!((*pScreenPriv->pwinCreateColormap) (pmap)))
- {
- ErrorF ("winCreateColormap - Engine specific colormap creation "
- "procedure failed. Aborting.\n");
- return FALSE;
- }
-
- return TRUE;
-}
-
-
-/* See Porting Layer Definition - p. 29, 30 */
-static void
-winDestroyColormap (ColormapPtr pColormap)
-{
- winScreenPriv(pColormap->pScreen);
- winCmapPriv(pColormap);
-
- /* Call the engine specific colormap destruction procedure */
- if (!((*pScreenPriv->pwinDestroyColormap) (pColormap)))
- {
- ErrorF ("winDestroyColormap - Engine specific colormap destruction "
- "procedure failed. Continuing, but it is possible that memory "
- "was leaked, or that colors will be messed up from now on.\n");
- }
-
- /* Free the colormap privates */
- free (pCmapPriv);
- winSetCmapPriv (pColormap, NULL);
-
- winDebug ("winDestroyColormap - Returning\n");
-}
-
-
-/*
- * Internal function to load the palette used by the Shadow DIB
- */
-
-static Bool
-winGetPaletteDIB (ScreenPtr pScreen, ColormapPtr pcmap)
-{
- winScreenPriv(pScreen);
- int i;
- Pixel pixel; /* Pixel == CARD32 */
- CARD16 nRed, nGreen, nBlue; /* CARD16 == unsigned short */
- UINT uiColorsRetrieved = 0;
- RGBQUAD rgbColors[WIN_NUM_PALETTE_ENTRIES];
-
- /* Get the color table for the screen */
- uiColorsRetrieved = GetDIBColorTable (pScreenPriv->hdcScreen,
- 0,
- WIN_NUM_PALETTE_ENTRIES,
- rgbColors);
- if (uiColorsRetrieved == 0)
- {
- ErrorF ("winGetPaletteDIB - Could not retrieve screen color table\n");
- return FALSE;
- }
-
- winDebug ("winGetPaletteDIB - Retrieved %d colors from DIB\n",
- uiColorsRetrieved);
-
- /* Set the DIB color table to the default screen palette */
- if (SetDIBColorTable (pScreenPriv->hdcShadow,
- 0,
- uiColorsRetrieved,
- rgbColors) == 0)
- {
- ErrorF ("winGetPaletteDIB - SetDIBColorTable () failed\n");
- return FALSE;
- }
-
- /* Alloc each color in the DIB color table */
- for (i = 0; i < uiColorsRetrieved; ++i)
- {
- pixel = i;
-
- /* Extract the color values for current palette entry */
- nRed = rgbColors[i].rgbRed << 8;
- nGreen = rgbColors[i].rgbGreen << 8;
- nBlue = rgbColors[i].rgbBlue << 8;
-
- winDebug ("winGetPaletteDIB - Allocating a color: %d; "
- "%d %d %d\n",
- pixel, nRed, nGreen, nBlue);
-
- /* Allocate a entry in the X colormap */
- if (AllocColor (pcmap,
- &nRed,
- &nGreen,
- &nBlue,
- &pixel,
- 0) != Success)
- {
- ErrorF ("winGetPaletteDIB - AllocColor () failed, pixel %d\n",
- i);
- return FALSE;
- }
-
- if (i != pixel
- || nRed != rgbColors[i].rgbRed
- || nGreen != rgbColors[i].rgbGreen
- || nBlue != rgbColors[i].rgbBlue)
- {
- winDebug ("winGetPaletteDIB - Got: %d; "
- "%d %d %d\n",
- (int) pixel, nRed, nGreen, nBlue);
- }
-
- /* FIXME: Not sure that this bit is needed at all */
- pcmap->red[i].co.local.red = nRed;
- pcmap->red[i].co.local.green = nGreen;
- pcmap->red[i].co.local.blue = nBlue;
- }
-
- /* System is using a colormap */
- /* Set the black and white pixel indices */
- pScreen->whitePixel = uiColorsRetrieved - 1;
- pScreen->blackPixel = 0;
-
- return TRUE;
-}
-
-
-/*
- * Internal function to load the standard system palette being used by DD
- */
-
-static Bool
-winGetPaletteDD (ScreenPtr pScreen, ColormapPtr pcmap)
-{
- int i;
- Pixel pixel; /* Pixel == CARD32 */
- CARD16 nRed, nGreen, nBlue; /* CARD16 == unsigned short */
- UINT uiSystemPaletteEntries;
- LPPALETTEENTRY ppeColors = NULL;
- HDC hdc = NULL;
-
- /* Get a DC to obtain the default palette */
- hdc = GetDC (NULL);
- if (hdc == NULL)
- {
- ErrorF ("winGetPaletteDD - Couldn't get a DC\n");
- return FALSE;
- }
-
- /* Get the number of entries in the system palette */
- uiSystemPaletteEntries = GetSystemPaletteEntries (hdc,
- 0, 0, NULL);
- if (uiSystemPaletteEntries == 0)
- {
- ErrorF ("winGetPaletteDD - Unable to determine number of "
- "system palette entries\n");
- return FALSE;
- }
-
- winDebug ("winGetPaletteDD - uiSystemPaletteEntries %d\n",
- uiSystemPaletteEntries);
-
- /* Allocate palette entries structure */
- ppeColors = malloc (uiSystemPaletteEntries * sizeof (PALETTEENTRY));
- if (ppeColors == NULL)
- {
- ErrorF ("winGetPaletteDD - malloc () for colormap failed\n");
- return FALSE;
- }
-
- /* Get system palette entries */
- GetSystemPaletteEntries (hdc,
- 0, uiSystemPaletteEntries, ppeColors);
-
- /* Allocate an X colormap entry for every system palette entry */
- for (i = 0; i < uiSystemPaletteEntries; ++i)
- {
- pixel = i;
-
- /* Extract the color values for current palette entry */
- nRed = ppeColors[i].peRed << 8;
- nGreen = ppeColors[i].peGreen << 8;
- nBlue = ppeColors[i].peBlue << 8;
- winDebug ("winGetPaletteDD - Allocating a color: %d; "
- "%d %d %d\n",
- pixel, nRed, nGreen, nBlue);
- if (AllocColor (pcmap,
- &nRed,
- &nGreen,
- &nBlue,
- &pixel,
- 0) != Success)
- {
- ErrorF ("winGetPaletteDD - AllocColor () failed, pixel %d\n",
- i);
- free (ppeColors);
- ppeColors = NULL;
- return FALSE;
- }
-
- pcmap->red[i].co.local.red = nRed;
- pcmap->red[i].co.local.green = nGreen;
- pcmap->red[i].co.local.blue = nBlue;
- }
-
- /* System is using a colormap */
- /* Set the black and white pixel indices */
- pScreen->whitePixel = uiSystemPaletteEntries - 1;
- pScreen->blackPixel = 0;
-
- /* Free colormap */
- free(ppeColors);
- ppeColors = NULL;
-
- /* Free the DC */
- if (hdc != NULL)
- {
- ReleaseDC (NULL, hdc);
- hdc = NULL;
- }
-
- return TRUE;
-}
-
-
-/*
- * Install the standard fb colormap, or the GDI colormap,
- * depending on the current screen depth.
- */
-
-Bool
-winCreateDefColormap (ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- unsigned short zero = 0, ones = 0xFFFF;
- VisualPtr pVisual = pScreenPriv->pRootVisual;
- ColormapPtr pcmap = NULL;
- Pixel wp, bp;
-
- winDebug ("winCreateDefColormap\n");
-
- /* Use standard fb colormaps for non palettized color modes */
- if (pScreenInfo->dwBPP > 8)
- {
- winDebug ("winCreateDefColormap - Deferring to " \
- "fbCreateDefColormap ()\n");
- return fbCreateDefColormap (pScreen);
- }
-
- /*
- * AllocAll for non-Dynamic visual classes,
- * AllocNone for Dynamic visual classes.
- */
-
- /*
- * Dynamic visual classes allow the colors of the color map
- * to be changed by clients.
- */
-
- winDebug ("winCreateDefColormap - defColormap: %d\n",
- pScreen->defColormap);
-
- /* Allocate an X colormap, owned by client 0 */
- if (CreateColormap (pScreen->defColormap,
- pScreen,
- pVisual,
- &pcmap,
- (pVisual->class & DynamicClass) ? AllocNone : AllocAll,
- 0) != Success)
- {
- ErrorF ("winCreateDefColormap - CreateColormap failed\n");
- return FALSE;
- }
- if (pcmap == NULL)
- {
- ErrorF ("winCreateDefColormap - Colormap could not be created\n");
- return FALSE;
- }
-
- winDebug ("winCreateDefColormap - Created a colormap\n");
-
- /* Branch on the visual class */
- if (!(pVisual->class & DynamicClass))
- {
- /* Branch on engine type */
- if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI)
- {
- /* Load the colors being used by the Shadow DIB */
- if (!winGetPaletteDIB (pScreen, pcmap))
- {
- ErrorF ("winCreateDefColormap - Couldn't get DIB colors\n");
- return FALSE;
- }
- }
- else
- {
- /* Load the colors from the default system palette */
- if (!winGetPaletteDD (pScreen, pcmap))
- {
- ErrorF ("winCreateDefColormap - Couldn't get colors "
- "for DD\n");
- return FALSE;
- }
- }
- }
- else
- {
- wp = pScreen->whitePixel;
- bp = pScreen->blackPixel;
-
- /* Allocate a black and white pixel */
- if ((AllocColor (pcmap, &ones, &ones, &ones, &wp, 0) !=
- Success)
- ||
- (AllocColor (pcmap, &zero, &zero, &zero, &bp, 0) !=
- Success))
- {
- ErrorF ("winCreateDefColormap - Couldn't allocate bp or wp\n");
- return FALSE;
- }
-
- pScreen->whitePixel = wp;
- pScreen->blackPixel = bp;
-
- }
-
- /* Install the created colormap */
- (*pScreen->InstallColormap)(pcmap);
-
- winDebug ("winCreateDefColormap - Returning\n");
-
- return TRUE;
-}
+/* + *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. + * + *Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + *"Software"), to deal in the Software without restriction, including + *without limitation the rights to use, copy, modify, merge, publish, + *distribute, sublicense, and/or sell copies of the Software, and to + *permit persons to whom the Software is furnished to do so, subject to + *the following conditions: + * + *The above copyright notice and this permission notice shall be + *included in all copies or substantial portions of the Software. + * + *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR + *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + *Except as contained in this notice, the name of the XFree86 Project + *shall not be used in advertising or otherwise to promote the sale, use + *or other dealings in this Software without prior written authorization + *from the XFree86 Project. + * + * Authors: Dakshinamurthy Karra + * Suhaib M Siddiqi + * Peter Busch + * Harold L Hunt II + */ + +#ifdef HAVE_XWIN_CONFIG_H +#include <xwin-config.h> +#endif +#include "win.h" + +/* + * Local prototypes + */ + +static int + winListInstalledColormaps(ScreenPtr pScreen, Colormap * pmaps); + +static void + winStoreColors(ColormapPtr pmap, int ndef, xColorItem * pdefs); + +static void + winInstallColormap(ColormapPtr pmap); + +static void + winUninstallColormap(ColormapPtr pmap); + +static void + +winResolveColor(unsigned short *pred, + unsigned short *pgreen, + unsigned short *pblue, VisualPtr pVisual); + +static Bool + winCreateColormap(ColormapPtr pmap); + +static void + winDestroyColormap(ColormapPtr pmap); + +static Bool + winGetPaletteDIB(ScreenPtr pScreen, ColormapPtr pcmap); + +static Bool + winGetPaletteDD(ScreenPtr pScreen, ColormapPtr pcmap); + +/* + * Set screen functions for colormaps + */ + +void +winSetColormapFunctions(ScreenPtr pScreen) +{ + pScreen->CreateColormap = winCreateColormap; + pScreen->DestroyColormap = winDestroyColormap; + pScreen->InstallColormap = winInstallColormap; + pScreen->UninstallColormap = winUninstallColormap; + pScreen->ListInstalledColormaps = winListInstalledColormaps; + pScreen->StoreColors = winStoreColors; + pScreen->ResolveColor = winResolveColor; +} + +/* See Porting Layer Definition - p. 30 */ +/* + * Walk the list of installed colormaps, filling the pmaps list + * with the resource ids of the installed maps, and return + * a count of the total number of installed maps. + */ +static int +winListInstalledColormaps(ScreenPtr pScreen, Colormap * pmaps) +{ + winScreenPriv(pScreen); + + /* + * There will only be one installed colormap, so we only need + * to return one id, and the count of installed maps will always + * be one. + */ + *pmaps = pScreenPriv->pcmapInstalled->mid; + return 1; +} + +/* See Porting Layer Definition - p. 30 */ +/* See Programming Windows - p. 663 */ +static void +winInstallColormap(ColormapPtr pColormap) +{ + ScreenPtr pScreen = pColormap->pScreen; + + winScreenPriv(pScreen); + ColormapPtr oldpmap = pScreenPriv->pcmapInstalled; + + winDebug("winInstallColormap\n"); + + /* Did the colormap actually change? */ + if (pColormap != oldpmap) { + winDebug("winInstallColormap - Colormap has changed, attempt " + "to install.\n"); + + /* Was there a previous colormap? */ + if (oldpmap != (ColormapPtr) None) { + /* There was a previous colormap; tell clients it is gone */ + WalkTree(pColormap->pScreen, TellLostMap, (char *) &oldpmap->mid); + } + + /* Install new colormap */ + pScreenPriv->pcmapInstalled = pColormap; + WalkTree(pColormap->pScreen, TellGainedMap, (char *) &pColormap->mid); + + /* Call the engine specific colormap install procedure */ + if (!((*pScreenPriv->pwinInstallColormap) (pColormap))) { + ErrorF ("winInstallColormap - Screen specific colormap install " + "procedure failed. Continuing, but colors may be " + "messed up from now on.\n"); + } + } + + /* Save a pointer to the newly installed colormap */ + pScreenPriv->pcmapInstalled = pColormap; +} + +/* See Porting Layer Definition - p. 30 */ +static void +winUninstallColormap(ColormapPtr pmap) +{ + winScreenPriv(pmap->pScreen); + ColormapPtr curpmap = pScreenPriv->pcmapInstalled; + + winDebug("winUninstallColormap\n"); + + /* Is the colormap currently installed? */ + if (pmap != curpmap) { + /* Colormap not installed, nothing to do */ + return; + } + + /* Clear the installed colormap flag */ + pScreenPriv->pcmapInstalled = NULL; + + /* + * NOTE: The default colormap does not get "uninstalled" before + * it is destroyed. + */ + + /* Install the default cmap in place of the cmap to be uninstalled */ + if (pmap->mid != pmap->pScreen->defColormap) { + dixLookupResourceByType((pointer) &curpmap, pmap->pScreen->defColormap, + RT_COLORMAP, NullClient, DixUnknownAccess); + (*pmap->pScreen->InstallColormap) (curpmap); + } +} + +/* See Porting Layer Definition - p. 30 */ +static void +winStoreColors(ColormapPtr pmap, int ndef, xColorItem * pdefs) +{ + ScreenPtr pScreen = pmap->pScreen; + + winScreenPriv(pScreen); + winCmapPriv(pmap); + int i; + unsigned short nRed, nGreen, nBlue; + +#ifdef WINDBG + if (ndef != 1) + winDebug("winStoreColors - ndef: %d\n", ndef); +#endif + + /* Save the new colors in the colormap privates */ + for (i = 0; i < ndef; ++i) { + /* Adjust the colors from the X color spec to the Windows color spec */ + nRed = pdefs[i].red >> 8; + nGreen = pdefs[i].green >> 8; + nBlue = pdefs[i].blue >> 8; + + /* Copy the colors to a palette entry table */ + pCmapPriv->peColors[pdefs[0].pixel + i].peRed = nRed; + pCmapPriv->peColors[pdefs[0].pixel + i].peGreen = nGreen; + pCmapPriv->peColors[pdefs[0].pixel + i].peBlue = nBlue; + + /* Copy the colors to a RGBQUAD table */ + pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbRed = nRed; + pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbGreen = nGreen; + pCmapPriv->rgbColors[pdefs[0].pixel + i].rgbBlue = nBlue; + + winDebug("winStoreColors - nRed %d nGreen %d nBlue %d\n", + nRed, nGreen, nBlue); + } + + /* Call the engine specific store colors procedure */ + if (!((pScreenPriv->pwinStoreColors) (pmap, ndef, pdefs))) { + ErrorF ("winStoreColors - Engine cpecific color storage procedure " + "failed. Continuing, but colors may be messed up from now " + "on.\n"); + } +} + +/* See Porting Layer Definition - p. 30 */ +static void +winResolveColor(unsigned short *pred, + unsigned short *pgreen, + unsigned short *pblue, VisualPtr pVisual) +{ + winDebug("winResolveColor ()\n"); + + miResolveColor(pred, pgreen, pblue, pVisual); +} + +/* See Porting Layer Definition - p. 29 */ +static Bool +winCreateColormap(ColormapPtr pmap) +{ + winPrivCmapPtr pCmapPriv = NULL; + ScreenPtr pScreen = pmap->pScreen; + + winScreenPriv(pScreen); + + winDebug("winCreateColormap\n"); + + /* Allocate colormap privates */ + if (!winAllocateCmapPrivates(pmap)) { + ErrorF("winCreateColorma - Couldn't allocate cmap privates\n"); + return FALSE; + } + + /* Get a pointer to the newly allocated privates */ + pCmapPriv = winGetCmapPriv(pmap); + + /* + * FIXME: This is some evil hackery to help in handling some X clients + * that expect the top pixel to be white. This "help" only lasts until + * some client overwrites the top colormap entry. + * + * We don't want to actually allocate the top entry, as that causes + * problems with X clients that need 7 planes (128 colors) in the default + * colormap, such as Magic 7.1. + */ + pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbRed = 255; + pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbGreen = 255; + pCmapPriv->rgbColors[WIN_NUM_PALETTE_ENTRIES - 1].rgbBlue = 255; + pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peRed = 255; + pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peGreen = 255; + pCmapPriv->peColors[WIN_NUM_PALETTE_ENTRIES - 1].peBlue = 255; + + /* Call the engine specific colormap initialization procedure */ + if (!((*pScreenPriv->pwinCreateColormap) (pmap))) { + ErrorF("winCreateColormap - Engine specific colormap creation " + "procedure failed. Aborting.\n"); + return FALSE; + } + + return TRUE; +} + +/* See Porting Layer Definition - p. 29, 30 */ +static void +winDestroyColormap(ColormapPtr pColormap) +{ + winScreenPriv(pColormap->pScreen); + winCmapPriv(pColormap); + + /* Call the engine specific colormap destruction procedure */ + if (!((*pScreenPriv->pwinDestroyColormap) (pColormap))) { + ErrorF ("winDestroyColormap - Engine specific colormap destruction " + "procedure failed. Continuing, but it is possible that memory " + "was leaked, or that colors will be messed up from now on.\n"); + } + + /* Free the colormap privates */ + free(pCmapPriv); + winSetCmapPriv(pColormap, NULL); + + winDebug("winDestroyColormap - Returning\n"); +} + +/* + * Internal function to load the palette used by the Shadow DIB + */ + +static Bool +winGetPaletteDIB(ScreenPtr pScreen, ColormapPtr pcmap) +{ + winScreenPriv(pScreen); + int i; + Pixel pixel; /* Pixel == CARD32 */ + CARD16 nRed, nGreen, nBlue; /* CARD16 == unsigned short */ + UINT uiColorsRetrieved = 0; + RGBQUAD rgbColors[WIN_NUM_PALETTE_ENTRIES]; + + /* Get the color table for the screen */ + uiColorsRetrieved = GetDIBColorTable(pScreenPriv->hdcScreen, + 0, WIN_NUM_PALETTE_ENTRIES, rgbColors); + if (uiColorsRetrieved == 0) { + ErrorF("winGetPaletteDIB - Could not retrieve screen color table\n"); + return FALSE; + } + + winDebug("winGetPaletteDIB - Retrieved %d colors from DIB\n", + uiColorsRetrieved); + + /* Set the DIB color table to the default screen palette */ + if (SetDIBColorTable(pScreenPriv->hdcShadow, + 0, uiColorsRetrieved, rgbColors) == 0) { + ErrorF("winGetPaletteDIB - SetDIBColorTable () failed\n"); + return FALSE; + } + + /* Alloc each color in the DIB color table */ + for (i = 0; i < uiColorsRetrieved; ++i) { + pixel = i; + + /* Extract the color values for current palette entry */ + nRed = rgbColors[i].rgbRed << 8; + nGreen = rgbColors[i].rgbGreen << 8; + nBlue = rgbColors[i].rgbBlue << 8; + + winDebug("winGetPaletteDIB - Allocating a color: %d; " + "%d %d %d\n", pixel, nRed, nGreen, nBlue); + + /* Allocate a entry in the X colormap */ + if (AllocColor(pcmap, &nRed, &nGreen, &nBlue, &pixel, 0) != Success) { + ErrorF("winGetPaletteDIB - AllocColor () failed, pixel %d\n", i); + return FALSE; + } + + if (i != pixel + || nRed != rgbColors[i].rgbRed + || nGreen != rgbColors[i].rgbGreen + || nBlue != rgbColors[i].rgbBlue) { + winDebug("winGetPaletteDIB - Got: %d; " + "%d %d %d\n", (int) pixel, nRed, nGreen, nBlue); + } + + /* FIXME: Not sure that this bit is needed at all */ + pcmap->red[i].co.local.red = nRed; + pcmap->red[i].co.local.green = nGreen; + pcmap->red[i].co.local.blue = nBlue; + } + + /* System is using a colormap */ + /* Set the black and white pixel indices */ + pScreen->whitePixel = uiColorsRetrieved - 1; + pScreen->blackPixel = 0; + + return TRUE; +} + +/* + * Internal function to load the standard system palette being used by DD + */ + +static Bool +winGetPaletteDD(ScreenPtr pScreen, ColormapPtr pcmap) +{ + int i; + Pixel pixel; /* Pixel == CARD32 */ + CARD16 nRed, nGreen, nBlue; /* CARD16 == unsigned short */ + UINT uiSystemPaletteEntries; + LPPALETTEENTRY ppeColors = NULL; + HDC hdc = NULL; + + /* Get a DC to obtain the default palette */ + hdc = GetDC(NULL); + if (hdc == NULL) { + ErrorF("winGetPaletteDD - Couldn't get a DC\n"); + return FALSE; + } + + /* Get the number of entries in the system palette */ + uiSystemPaletteEntries = GetSystemPaletteEntries(hdc, 0, 0, NULL); + if (uiSystemPaletteEntries == 0) { + ErrorF("winGetPaletteDD - Unable to determine number of " + "system palette entries\n"); + return FALSE; + } + + winDebug("winGetPaletteDD - uiSystemPaletteEntries %d\n", + uiSystemPaletteEntries); + + /* Allocate palette entries structure */ + ppeColors = malloc(uiSystemPaletteEntries * sizeof(PALETTEENTRY)); + if (ppeColors == NULL) { + ErrorF("winGetPaletteDD - malloc () for colormap failed\n"); + return FALSE; + } + + /* Get system palette entries */ + GetSystemPaletteEntries(hdc, 0, uiSystemPaletteEntries, ppeColors); + + /* Allocate an X colormap entry for every system palette entry */ + for (i = 0; i < uiSystemPaletteEntries; ++i) { + pixel = i; + + /* Extract the color values for current palette entry */ + nRed = ppeColors[i].peRed << 8; + nGreen = ppeColors[i].peGreen << 8; + nBlue = ppeColors[i].peBlue << 8; + winDebug("winGetPaletteDD - Allocating a color: %d; " + "%d %d %d\n", pixel, nRed, nGreen, nBlue); + if (AllocColor(pcmap, &nRed, &nGreen, &nBlue, &pixel, 0) != Success) { + ErrorF("winGetPaletteDD - AllocColor () failed, pixel %d\n", i); + free(ppeColors); + ppeColors = NULL; + return FALSE; + } + + pcmap->red[i].co.local.red = nRed; + pcmap->red[i].co.local.green = nGreen; + pcmap->red[i].co.local.blue = nBlue; + } + + /* System is using a colormap */ + /* Set the black and white pixel indices */ + pScreen->whitePixel = uiSystemPaletteEntries - 1; + pScreen->blackPixel = 0; + + /* Free colormap */ + free(ppeColors); + ppeColors = NULL; + + /* Free the DC */ + if (hdc != NULL) { + ReleaseDC(NULL, hdc); + hdc = NULL; + } + + return TRUE; +} + +/* + * Install the standard fb colormap, or the GDI colormap, + * depending on the current screen depth. + */ + +Bool +winCreateDefColormap(ScreenPtr pScreen) +{ + winScreenPriv(pScreen); + winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; + unsigned short zero = 0, ones = 0xFFFF; + VisualPtr pVisual = pScreenPriv->pRootVisual; + ColormapPtr pcmap = NULL; + Pixel wp, bp; + + winDebug("winCreateDefColormap\n"); + + /* Use standard fb colormaps for non palettized color modes */ + if (pScreenInfo->dwBPP > 8) { + winDebug("winCreateDefColormap - Deferring to " + "fbCreateDefColormap ()\n"); + return fbCreateDefColormap(pScreen); + } + + /* + * AllocAll for non-Dynamic visual classes, + * AllocNone for Dynamic visual classes. + */ + + /* + * Dynamic visual classes allow the colors of the color map + * to be changed by clients. + */ + + winDebug("winCreateDefColormap - defColormap: %d\n", pScreen->defColormap); + + /* Allocate an X colormap, owned by client 0 */ + if (CreateColormap(pScreen->defColormap, + pScreen, + pVisual, + &pcmap, + (pVisual->class & DynamicClass) ? AllocNone : AllocAll, + 0) != Success) { + ErrorF("winCreateDefColormap - CreateColormap failed\n"); + return FALSE; + } + if (pcmap == NULL) { + ErrorF("winCreateDefColormap - Colormap could not be created\n"); + return FALSE; + } + + winDebug("winCreateDefColormap - Created a colormap\n"); + + /* Branch on the visual class */ + if (!(pVisual->class & DynamicClass)) { + /* Branch on engine type */ + if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI) { + /* Load the colors being used by the Shadow DIB */ + if (!winGetPaletteDIB(pScreen, pcmap)) { + ErrorF("winCreateDefColormap - Couldn't get DIB colors\n"); + return FALSE; + } + } + else { + /* Load the colors from the default system palette */ + if (!winGetPaletteDD(pScreen, pcmap)) { + ErrorF("winCreateDefColormap - Couldn't get colors " + "for DD\n"); + return FALSE; + } + } + } + else { + wp = pScreen->whitePixel; + bp = pScreen->blackPixel; + + /* Allocate a black and white pixel */ + if ((AllocColor(pcmap, &ones, &ones, &ones, &wp, 0) != Success) + || (AllocColor(pcmap, &zero, &zero, &zero, &bp, 0) != Success)) { + ErrorF("winCreateDefColormap - Couldn't allocate bp or wp\n"); + return FALSE; + } + + pScreen->whitePixel = wp; + pScreen->blackPixel = bp; + + } + + /* Install the created colormap */ + (*pScreen->InstallColormap) (pcmap); + + winDebug("winCreateDefColormap - Returning\n"); + + return TRUE; +} |