diff options
Diffstat (limited to 'xorg-server/hw/xwin/winengine.c')
-rw-r--r-- | xorg-server/hw/xwin/winengine.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/xorg-server/hw/xwin/winengine.c b/xorg-server/hw/xwin/winengine.c index bf5187bcd..3f5048dcd 100644 --- a/xorg-server/hw/xwin/winengine.c +++ b/xorg-server/hw/xwin/winengine.c @@ -90,13 +90,13 @@ winDetectSupportedEngines (void) if (FAILED (ddrval)) { /* No DirectDraw support */ - winErrorFVerb (2, "winDetectSupportedEngines - DirectDraw not installed\n"); + winDebug ("winDetectSupportedEngines - DirectDraw not installed\n"); return; } else { /* We have DirectDraw */ - winErrorFVerb (2, "winDetectSupportedEngines - DirectDraw installed\n"); + winDebug ("winDetectSupportedEngines - DirectDraw installed\n"); g_dwEnginesSupported |= WIN_SERVER_SHADOW_DD; #ifdef XWIN_PRIMARYFB @@ -104,7 +104,7 @@ winDetectSupportedEngines (void) if (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT) { g_dwEnginesSupported |= WIN_SERVER_PRIMARY_DD; - winErrorFVerb (2, "winDetectSupportedEngines - Allowing PrimaryDD\n"); + winDebug ("winDetectSupportedEngines - Allowing PrimaryDD\n"); } #endif } @@ -116,7 +116,7 @@ winDetectSupportedEngines (void) if (SUCCEEDED (ddrval)) { /* We have DirectDraw4 */ - winErrorFVerb (2, "winDetectSupportedEngines - DirectDraw4 installed\n"); + winDebug ("winDetectSupportedEngines - DirectDraw4 installed\n"); g_dwEnginesSupported |= WIN_SERVER_SHADOW_DDNL; } @@ -127,7 +127,7 @@ winDetectSupportedEngines (void) IDirectDraw_Release (lpdd); } - winErrorFVerb (2, "winDetectSupportedEngines - Returning, supported engines %08x\n", + winDebug ("winDetectSupportedEngines - Returning, supported engines %08x\n", (unsigned int) g_dwEnginesSupported); } @@ -168,7 +168,7 @@ winSetEngine (ScreenPtr pScreen) /* ShadowGDI is the only engine that supports windowed PseudoColor */ if (dwBPP == 8 && !pScreenInfo->fFullScreen) { - winErrorFVerb (2, "winSetEngine - Windowed && PseudoColor => ShadowGDI\n"); + winDebug ("winSetEngine - Windowed && PseudoColor => ShadowGDI\n"); pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI; /* Set engine function pointers */ @@ -187,7 +187,7 @@ winSetEngine (ScreenPtr pScreen) #endif ) { - winErrorFVerb (2, "winSetEngine - Multi Window or Rootless => ShadowGDI\n"); + winDebug ("winSetEngine - Multi Window or Rootless => ShadowGDI\n"); pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI; /* Set engine function pointers */ @@ -195,10 +195,10 @@ winSetEngine (ScreenPtr pScreen) return TRUE; } - /* If the user's choice is supported, we'll use that */ - if (g_dwEnginesSupported & pScreenInfo->dwEnginePreferred) + /* If there is a user's choice, we'll use that */ + if (pScreenInfo->dwEnginePreferred) { - winErrorFVerb (2, "winSetEngine - Using user's preference: %d\n", + winDebug ("winSetEngine - Using user's preference: %d\n", (int) pScreenInfo->dwEnginePreferred); pScreenInfo->dwEngine = pScreenInfo->dwEnginePreferred; @@ -225,7 +225,7 @@ winSetEngine (ScreenPtr pScreen) break; #endif default: - FatalError ("winSetEngine - Invalid engine type\n"); + FatalError ("winSetEngine - Invalid engine type %d\n",pScreenInfo->dwEngine); } return TRUE; } @@ -233,7 +233,7 @@ winSetEngine (ScreenPtr pScreen) /* ShadowDDNL has good performance, so why not */ if (g_dwEnginesSupported & WIN_SERVER_SHADOW_DDNL) { - winErrorFVerb (2, "winSetEngine - Using Shadow DirectDraw NonLocking\n"); + winDebug ("winSetEngine - Using Shadow DirectDraw NonLocking\n"); pScreenInfo->dwEngine = WIN_SERVER_SHADOW_DDNL; /* Set engine function pointers */ @@ -244,7 +244,7 @@ winSetEngine (ScreenPtr pScreen) /* ShadowDD is next in line */ if (g_dwEnginesSupported & WIN_SERVER_SHADOW_DD) { - winErrorFVerb (2, "winSetEngine - Using Shadow DirectDraw\n"); + winDebug ("winSetEngine - Using Shadow DirectDraw\n"); pScreenInfo->dwEngine = WIN_SERVER_SHADOW_DD; /* Set engine function pointers */ @@ -255,7 +255,7 @@ winSetEngine (ScreenPtr pScreen) /* ShadowGDI is next in line */ if (g_dwEnginesSupported & WIN_SERVER_SHADOW_GDI) { - winErrorFVerb (2, "winSetEngine - Using Shadow GDI DIB\n"); + winDebug ("winSetEngine - Using Shadow GDI DIB\n"); pScreenInfo->dwEngine = WIN_SERVER_SHADOW_GDI; /* Set engine function pointers */ |