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Diffstat (limited to 'xorg-server/hw/xwin/winkeybd.c')
-rw-r--r--xorg-server/hw/xwin/winkeybd.c31
1 files changed, 23 insertions, 8 deletions
diff --git a/xorg-server/hw/xwin/winkeybd.c b/xorg-server/hw/xwin/winkeybd.c
index 94318969f..e53d84b3f 100644
--- a/xorg-server/hw/xwin/winkeybd.c
+++ b/xorg-server/hw/xwin/winkeybd.c
@@ -160,13 +160,13 @@ winKeybdProc (DeviceIntPtr pDeviceInt, int iState)
/* FIXME: Maybe we should use winGetKbdLeds () here? */
defaultKeyboardControl.leds = g_winInfo.keyboard.leds;
- winErrorFVerb(2, "Rules = \"%s\" Model = \"%s\" Layout = \"%s\""
- " Variant = \"%s\" Options = \"%s\"\n",
- g_winInfo.xkb.rules ? g_winInfo.xkb.rules : "none",
- g_winInfo.xkb.model ? g_winInfo.xkb.model : "none",
- g_winInfo.xkb.layout ? g_winInfo.xkb.layout : "none",
- g_winInfo.xkb.variant ? g_winInfo.xkb.variant : "none",
- g_winInfo.xkb.options ? g_winInfo.xkb.options : "none");
+ winDebug("Rules = \"%s\" Model = \"%s\" Layout = \"%s\""
+ " Variant = \"%s\" Options = \"%s\"\n",
+ g_winInfo.xkb.rules ? g_winInfo.xkb.rules : "none",
+ g_winInfo.xkb.model ? g_winInfo.xkb.model : "none",
+ g_winInfo.xkb.layout ? g_winInfo.xkb.layout : "none",
+ g_winInfo.xkb.variant ? g_winInfo.xkb.variant : "none",
+ g_winInfo.xkb.options ? g_winInfo.xkb.options : "none");
InitKeyboardDeviceStruct (pDeviceInt,
&g_winInfo.xkb,
@@ -182,7 +182,7 @@ winKeybdProc (DeviceIntPtr pDeviceInt, int iState)
}
else
{
- winErrorFVerb (1, "winKeybdProc - Error initializing keyboard AutoRepeat\n");
+ winDebug ("winKeybdProc - Error initializing keyboard AutoRepeat\n");
}
break;
@@ -276,6 +276,21 @@ winRestoreModeKeyStates (void)
internalKeyStates = XkbStateFieldFromRec(&inputInfo.keyboard->key->xkbInfo->state);
winDebug("winRestoreModeKeyStates: state %d\n", internalKeyStates);
+ {
+ /* Make sure the message queue is empty, otherwise the GetKeyState will not always
+ return the correct state of the numlock key, capslock key, ...
+ This is mainly because this function is called from the WM_SETFOCUS handler.
+ From MSDN GetKeyState: The key status returned from this function changes as a thread
+ reads key messages from its message queue.*/
+ MSG msg;
+
+ /* Process all messages on our queue */
+ while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
+ {
+ DispatchMessage (&msg);
+ }
+ }
+
/*
* NOTE: The C XOR operator, ^, will not work here because it is
* a bitwise operator, not a logical operator. C does not