diff options
Diffstat (limited to 'xorg-server/hw/xwin/winscrinit.c')
-rw-r--r-- | xorg-server/hw/xwin/winscrinit.c | 1536 |
1 files changed, 769 insertions, 767 deletions
diff --git a/xorg-server/hw/xwin/winscrinit.c b/xorg-server/hw/xwin/winscrinit.c index f067fde6a..691237e6f 100644 --- a/xorg-server/hw/xwin/winscrinit.c +++ b/xorg-server/hw/xwin/winscrinit.c @@ -1,767 +1,769 @@ -/*
- *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved.
- *
- *Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- *"Software"), to deal in the Software without restriction, including
- *without limitation the rights to use, copy, modify, merge, publish,
- *distribute, sublicense, and/or sell copies of the Software, and to
- *permit persons to whom the Software is furnished to do so, subject to
- *the following conditions:
- *
- *The above copyright notice and this permission notice shall be
- *included in all copies or substantial portions of the Software.
- *
- *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR
- *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
- *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- *Except as contained in this notice, the name of the XFree86 Project
- *shall not be used in advertising or otherwise to promote the sale, use
- *or other dealings in this Software without prior written authorization
- *from the XFree86 Project.
- *
- * Authors: Dakshinamurthy Karra
- * Suhaib M Siddiqi
- * Peter Busch
- * Harold L Hunt II
- * Kensuke Matsuzaki
- */
-
-#ifdef HAVE_XWIN_CONFIG_H
-#include <xwin-config.h>
-#endif
-#include "win.h"
-#include "winmsg.h"
-
-
-#ifdef XWIN_MULTIWINDOWEXTWM
-static RootlessFrameProcsRec
-winMWExtWMProcs = {
- winMWExtWMCreateFrame,
- winMWExtWMDestroyFrame,
-
- winMWExtWMMoveFrame,
- winMWExtWMResizeFrame,
- winMWExtWMRestackFrame,
- winMWExtWMReshapeFrame,
- winMWExtWMUnmapFrame,
-
- winMWExtWMStartDrawing,
- winMWExtWMStopDrawing,
- winMWExtWMUpdateRegion,
- winMWExtWMDamageRects,
- winMWExtWMRootlessSwitchWindow,
- NULL,//winMWExtWMDoReorderWindow,
- NULL,//winMWExtWMHideWindow,
- NULL,//winMWExtWMUpdateColorMap,
-
- NULL,//winMWExtWMCopyBytes,
- winMWExtWMCopyWindow
-};
-#endif
-
-/*
- * Prototypes
- */
-
-Bool
-winRandRInit (ScreenPtr pScreen);
-
-
-/*
- * Local functions
- */
-
-static Bool
-winSaveScreen (ScreenPtr pScreen, int on);
-
-
-/*
- * Determine what type of screen we are initializing
- * and call the appropriate procedure to intiailize
- * that type of screen.
- */
-
-Bool
-winScreenInit (int index,
- ScreenPtr pScreen,
- int argc, char **argv)
-{
- winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index];
- winPrivScreenPtr pScreenPriv;
- HDC hdc;
-
-#if CYGDEBUG || YES
- winDebug ("winScreenInit - dwWidth: %ld dwHeight: %ld\n",
- pScreenInfo->dwWidth, pScreenInfo->dwHeight);
-#endif
-
- /* Allocate privates for this screen */
- if (!winAllocatePrivates (pScreen))
- {
- ErrorF ("winScreenInit - Couldn't allocate screen privates\n");
- return FALSE;
- }
-
- /* Get a pointer to the privates structure that was allocated */
- pScreenPriv = winGetScreenPriv (pScreen);
-
- /* Save a pointer to this screen in the screen info structure */
- pScreenInfo->pScreen = pScreen;
-
- /* Save a pointer to the screen info in the screen privates structure */
- /* This allows us to get back to the screen info from a screen pointer */
- pScreenPriv->pScreenInfo = pScreenInfo;
-
- /*
- * Determine which engine to use.
- *
- * NOTE: This is done once per screen because each screen possibly has
- * a preferred engine specified on the command line.
- */
- if (!winSetEngine (pScreen))
- {
- ErrorF ("winScreenInit - winSetEngine () failed\n");
- return FALSE;
- }
-
- /* Adjust the video mode for our engine type */
- if (!(*pScreenPriv->pwinAdjustVideoMode) (pScreen))
- {
- ErrorF ("winScreenInit - winAdjustVideoMode () failed\n");
- return FALSE;
- }
-
- /* Check for supported display depth */
- if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1))))
- {
- ErrorF ("winScreenInit - Unsupported display depth: %d\n" \
- "Change your Windows display depth to 15, 16, 24, or 32 bits "
- "per pixel.\n",
- (int) pScreenInfo->dwBPP);
- ErrorF ("winScreenInit - Supported depths: %08x\n",
- WIN_SUPPORTED_BPPS);
-#if WIN_CHECK_DEPTH
- return FALSE;
-#endif
- }
-
- /*
- * Check that all monitors have the same display depth if we are using
- * multiple monitors
- */
- if (pScreenInfo->fMultipleMonitors
- && !GetSystemMetrics (SM_SAMEDISPLAYFORMAT))
- {
- ErrorF ("winScreenInit - Monitors do not all have same pixel format / "
- "display depth.\n"
- "Using primary display only.\n");
- pScreenInfo->fMultipleMonitors = FALSE;
- }
-
- /* Create display window */
- if (!(*pScreenPriv->pwinCreateBoundingWindow) (pScreen))
- {
- ErrorF ("winScreenInit - pwinCreateBoundingWindow () "
- "failed\n");
- return FALSE;
- }
-
- /* Get a device context */
- hdc = GetDC (pScreenPriv->hwndScreen);
-
- /* Store the initial height, width, and depth of the display */
- /* Are we using multiple monitors? */
- if (pScreenInfo->fMultipleMonitors)
- {
- pScreenPriv->dwLastWindowsWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN);
- pScreenPriv->dwLastWindowsHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN);
-
- /*
- * In this case, some of the defaults set in
- * winInitializeScreenDefaults() are not correct ...
- */
- if (!pScreenInfo->fUserGaveHeightAndWidth)
- {
- pScreenInfo->dwWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN);
- pScreenInfo->dwHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN);
- pScreenInfo->dwWidth_mm = (pScreenInfo->dwWidth /
- WIN_DEFAULT_DPI) * 25.4;
- pScreenInfo->dwHeight_mm = (pScreenInfo->dwHeight /
- WIN_DEFAULT_DPI) * 25.4;
- }
- }
- else
- {
- pScreenPriv->dwLastWindowsWidth = GetSystemMetrics (SM_CXSCREEN);
- pScreenPriv->dwLastWindowsHeight = GetSystemMetrics (SM_CYSCREEN);
- }
-
- /* Save the original bits per pixel */
- pScreenPriv->dwLastWindowsBitsPixel = GetDeviceCaps (hdc, BITSPIXEL);
-
- /* Release the device context */
- ReleaseDC (pScreenPriv->hwndScreen, hdc);
-
- /* Clear the visuals list */
- miClearVisualTypes ();
-
- /* Set the padded screen width */
- pScreenInfo->dwPaddedWidth = PixmapBytePad (pScreenInfo->dwWidth,
- pScreenInfo->dwBPP);
-
- /* Call the engine dependent screen initialization procedure */
- if (!((*pScreenPriv->pwinFinishScreenInit) (index, pScreen, argc, argv)))
- {
- ErrorF ("winScreenInit - winFinishScreenInit () failed\n");
- return FALSE;
- }
-
- if (!g_fSoftwareCursor)
- winInitCursor(pScreen);
- else
- winErrorFVerb(2, "winScreenInit - Using software cursor\n");
-
- /*
- Note the screen origin in a normalized coordinate space where (0,0) is at the top left
- of the native virtual desktop area
- */
- pScreen->x = pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN);
- pScreen->y = pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN);
-
- ErrorF("Screen %d added at virtual desktop coordinate (%d,%d).\n",
- index, pScreen->x, pScreen->y);
-
-#if CYGDEBUG || YES
- winDebug ("winScreenInit - returning\n");
-#endif
-
- return TRUE;
-}
-
-static Bool
-winCreateScreenResources(ScreenPtr pScreen)
-{
- winScreenPriv(pScreen);
- Bool result;
-
- result = pScreenPriv->pwinCreateScreenResources(pScreen);
-
- /* Now the screen bitmap has been wrapped in a pixmap,
- add that to the Shadow framebuffer */
- if (!shadowAdd(pScreen, pScreen->devPrivate,
- pScreenPriv->pwinShadowUpdate, NULL, 0, 0))
- {
- ErrorF ("winCreateScreenResources - shadowAdd () failed\n");
- return FALSE;
- }
-
- return result;
-}
-
-/* See Porting Layer Definition - p. 20 */
-Bool
-winFinishScreenInitFB (int index,
- ScreenPtr pScreen,
- int argc, char **argv)
-{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- VisualPtr pVisual = NULL;
- char *pbits = NULL;
-#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
- int iReturn;
-#endif
-
- /* Create framebuffer */
- if (!(*pScreenPriv->pwinAllocateFB) (pScreen))
- {
- ErrorF ("winFinishScreenInitFB - Could not allocate framebuffer\n");
- return FALSE;
- }
-
- /*
- * Grab the number of bits that are used to represent color in each pixel.
- */
- if (pScreenInfo->dwBPP == 8)
- pScreenInfo->dwDepth = 8;
- else
- pScreenInfo->dwDepth = winCountBits (pScreenPriv->dwRedMask)
- + winCountBits (pScreenPriv->dwGreenMask)
- + winCountBits (pScreenPriv->dwBlueMask);
-
- winErrorFVerb (2, "winFinishScreenInitFB - Masks: %08x %08x %08x\n",
- (unsigned int) pScreenPriv->dwRedMask,
- (unsigned int) pScreenPriv->dwGreenMask,
- (unsigned int) pScreenPriv->dwBlueMask);
-
- /* Init visuals */
- if (!(*pScreenPriv->pwinInitVisuals) (pScreen))
- {
- ErrorF ("winFinishScreenInitFB - winInitVisuals failed\n");
- return FALSE;
- }
-
- /* Setup a local variable to point to the framebuffer */
- pbits = pScreenInfo->pfb;
-
- /* Apparently we need this for the render extension */
- miSetPixmapDepths ();
-
- /* Start fb initialization */
- if (!fbSetupScreen (pScreen,
- pScreenInfo->pfb,
- pScreenInfo->dwWidth, pScreenInfo->dwHeight,
- monitorResolution, monitorResolution,
- pScreenInfo->dwStride,
- pScreenInfo->dwBPP))
- {
- ErrorF ("winFinishScreenInitFB - fbSetupScreen failed\n");
- return FALSE;
- }
-
- /* Override default colormap routines if visual class is dynamic */
- if (pScreenInfo->dwDepth == 8
- && (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
- || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL
- && pScreenInfo->fFullScreen)
- || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
- && pScreenInfo->fFullScreen)))
- {
- winSetColormapFunctions (pScreen);
-
- /*
- * NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its
- * own colormap, as it cannot allocate 7 planes in the default
- * colormap. Setting whitePixel to 1 allows Magic to get 7
- * planes in the default colormap, so it doesn't create its
- * own colormap. This latter situation is highly desireable,
- * as it keeps the Magic window viewable when switching to
- * other X clients that use the default colormap.
- */
- pScreen->blackPixel = 0;
- pScreen->whitePixel = 1;
- }
-
- /* Place our save screen function */
- pScreen->SaveScreen = winSaveScreen;
-
- /* Finish fb initialization */
- if (!fbFinishScreenInit (pScreen,
- pScreenInfo->pfb,
- pScreenInfo->dwWidth, pScreenInfo->dwHeight,
- monitorResolution, monitorResolution,
- pScreenInfo->dwStride,
- pScreenInfo->dwBPP))
- {
- ErrorF ("winFinishScreenInitFB - fbFinishScreenInit failed\n");
- return FALSE;
- }
-
- /* Save a pointer to the root visual */
- for (pVisual = pScreen->visuals;
- pVisual->vid != pScreen->rootVisual;
- pVisual++);
- pScreenPriv->pRootVisual = pVisual;
-
- /*
- * Setup points to the block and wakeup handlers. Pass a pointer
- * to the current screen as pWakeupdata.
- */
- pScreen->BlockHandler = winBlockHandler;
- pScreen->WakeupHandler = winWakeupHandler;
- pScreen->blockData = pScreen;
- pScreen->wakeupData = pScreen;
-
- /* Render extension initialization, calls miPictureInit */
- if (!fbPictureInit (pScreen, NULL, 0))
- {
- ErrorF ("winFinishScreenInitFB - fbPictureInit () failed\n");
- return FALSE;
- }
-
-#ifdef RANDR
- /* Initialize resize and rotate support */
- if (!winRandRInit (pScreen))
- {
- ErrorF ("winFinishScreenInitFB - winRandRInit () failed\n");
- return FALSE;
- }
-#endif
-
- /* Setup the cursor routines */
-#if CYGDEBUG
- winDebug ("winFinishScreenInitFB - Calling miDCInitialize ()\n");
-#endif
- miDCInitialize (pScreen, &g_winPointerCursorFuncs);
-
- /* KDrive does winCreateDefColormap right after miDCInitialize */
- /* Create a default colormap */
-#if CYGDEBUG
- winDebug ("winFinishScreenInitFB - Calling winCreateDefColormap ()\n");
-#endif
- if (!winCreateDefColormap (pScreen))
- {
- ErrorF ("winFinishScreenInitFB - Could not create colormap\n");
- return FALSE;
- }
-
- /* Initialize the shadow framebuffer layer */
- if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
- || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
- || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)
-#ifdef XWIN_MULTIWINDOWEXTWM
- && !pScreenInfo->fMWExtWM
-#endif
- )
- {
-#if CYGDEBUG
- winDebug ("winFinishScreenInitFB - Calling shadowSetup ()\n");
-#endif
- if (!shadowSetup(pScreen))
- {
- ErrorF ("winFinishScreenInitFB - shadowSetup () failed\n");
- return FALSE;
- }
-
- /* Wrap CreateScreenResources so we can add the screen pixmap
- to the Shadow framebuffer after it's been created */
- pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources;
- pScreen->CreateScreenResources = winCreateScreenResources;
- }
-
-#ifdef XWIN_MULTIWINDOWEXTWM
- /* Handle multi-window external window manager mode */
- if (pScreenInfo->fMWExtWM)
- {
- winDebug ("winScreenInit - MultiWindowExtWM - Calling RootlessInit\n");
-
- RootlessInit(pScreen, &winMWExtWMProcs);
-
- winDebug ("winScreenInit - MultiWindowExtWM - RootlessInit returned\n");
-
- rootless_CopyBytes_threshold = 0;
- /* FIXME: How many? Profiling needed? */
- rootless_CopyWindow_threshold = 1;
-
- winWindowsWMExtensionInit ();
- }
-#endif
-
- /* Handle rootless mode */
- if (pScreenInfo->fRootless)
- {
- /* Define the WRAP macro temporarily for local use */
-#define WRAP(a) \
- if (pScreen->a) { \
- pScreenPriv->a = pScreen->a; \
- } else { \
- ErrorF("null screen fn " #a "\n"); \
- pScreenPriv->a = NULL; \
- }
-
- /* Save a pointer to each lower-level window procedure */
- WRAP(CreateWindow);
- WRAP(DestroyWindow);
- WRAP(RealizeWindow);
- WRAP(UnrealizeWindow);
- WRAP(PositionWindow);
- WRAP(ChangeWindowAttributes);
- WRAP(SetShape);
-
- /* Assign rootless window procedures to be top level procedures */
- pScreen->CreateWindow = winCreateWindowRootless;
- pScreen->DestroyWindow = winDestroyWindowRootless;
- pScreen->PositionWindow = winPositionWindowRootless;
- /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesRootless;*/
- pScreen->RealizeWindow = winMapWindowRootless;
- pScreen->UnrealizeWindow = winUnmapWindowRootless;
- pScreen->SetShape = winSetShapeRootless;
-
- /* Undefine the WRAP macro, as it is not needed elsewhere */
-#undef WRAP
- }
-
-
-#ifdef XWIN_MULTIWINDOW
- /* Handle multi window mode */
- else if (pScreenInfo->fMultiWindow)
- {
- /* Define the WRAP macro temporarily for local use */
-#define WRAP(a) \
- if (pScreen->a) { \
- pScreenPriv->a = pScreen->a; \
- } else { \
- ErrorF("null screen fn " #a "\n"); \
- pScreenPriv->a = NULL; \
- }
-
- /* Save a pointer to each lower-level window procedure */
- WRAP(CreateWindow);
- WRAP(DestroyWindow);
- WRAP(RealizeWindow);
- WRAP(UnrealizeWindow);
- WRAP(PositionWindow);
- WRAP(ChangeWindowAttributes);
- WRAP(ReparentWindow);
- WRAP(RestackWindow);
- WRAP(ResizeWindow);
- WRAP(MoveWindow);
- WRAP(CopyWindow);
- WRAP(SetShape);
-
- /* Assign multi-window window procedures to be top level procedures */
- pScreen->CreateWindow = winCreateWindowMultiWindow;
- pScreen->DestroyWindow = winDestroyWindowMultiWindow;
- pScreen->PositionWindow = winPositionWindowMultiWindow;
- /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow;*/
- pScreen->RealizeWindow = winMapWindowMultiWindow;
- pScreen->UnrealizeWindow = winUnmapWindowMultiWindow;
- pScreen->ReparentWindow = winReparentWindowMultiWindow;
- pScreen->RestackWindow = winRestackWindowMultiWindow;
- pScreen->ResizeWindow = winResizeWindowMultiWindow;
- pScreen->MoveWindow = winMoveWindowMultiWindow;
- pScreen->CopyWindow = winCopyWindowMultiWindow;
- pScreen->SetShape = winSetShapeMultiWindow;
-
- /* Undefine the WRAP macro, as it is not needed elsewhere */
-#undef WRAP
- }
-#endif
-
- /* Wrap either fb's or shadow's CloseScreen with our CloseScreen */
- pScreenPriv->CloseScreen = pScreen->CloseScreen;
- pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
-
-#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
- /* Create a mutex for modules in separate threads to wait for */
- iReturn = pthread_mutex_init (&pScreenPriv->pmServerStarted, NULL);
- if (iReturn != 0)
- {
- ErrorF ("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n",
- iReturn);
- return FALSE;
- }
-
- /* Own the mutex for modules in separate threads */
- iReturn = pthread_mutex_lock (&pScreenPriv->pmServerStarted);
- if (iReturn != 0)
- {
- ErrorF ("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n",
- iReturn);
- return FALSE;
- }
-
- /* Set the ServerStarted flag to false */
- pScreenPriv->fServerStarted = FALSE;
-#endif
-
-#ifdef XWIN_MULTIWINDOWEXTWM
- pScreenPriv->fRestacking = FALSE;
-#endif
-
-#if defined(XWIN_MULTIWINDOW) || defined(XWIN_MULTIWINDOWEXTWM)
- if (FALSE
-#ifdef XWIN_MULTIWINDOW
- || pScreenInfo->fMultiWindow
-#endif
-#ifdef XWIN_MULTIWINDOWEXTWM
- || pScreenInfo->fInternalWM
-#endif
- )
- {
-#if CYGDEBUG || YES
- winDebug ("winFinishScreenInitFB - Calling winInitWM.\n");
-#endif
-
- /* Initialize multi window mode */
- if (!winInitWM (&pScreenPriv->pWMInfo,
- &pScreenPriv->ptWMProc,
- &pScreenPriv->ptXMsgProc,
- &pScreenPriv->pmServerStarted,
- pScreenInfo->dwScreen,
- (HWND)&pScreenPriv->hwndScreen,
-#ifdef XWIN_MULTIWINDOWEXTWM
- pScreenInfo->fInternalWM ||
-#endif
- FALSE))
- {
- ErrorF ("winFinishScreenInitFB - winInitWM () failed.\n");
- return FALSE;
- }
- }
-#endif
-
- /* Tell the server that we are enabled */
- pScreenPriv->fEnabled = TRUE;
-
- /* Tell the server that we have a valid depth */
- pScreenPriv->fBadDepth = FALSE;
-
-#if CYGDEBUG || YES
- winDebug ("winFinishScreenInitFB - returning\n");
-#endif
-
- return TRUE;
-}
-
-#ifdef XWIN_NATIVEGDI
-/* See Porting Layer Definition - p. 20 */
-
-Bool
-winFinishScreenInitNativeGDI (int index,
- ScreenPtr pScreen,
- int argc, char **argv)
-{
- winScreenPriv(pScreen);
- winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index];
- VisualPtr pVisuals = NULL;
- DepthPtr pDepths = NULL;
- VisualID rootVisual = 0;
- int nVisuals = 0, nDepths = 0, nRootDepth = 0;
-
- /* Ignore user input (mouse, keyboard) */
- pScreenInfo->fIgnoreInput = FALSE;
-
- /* Get device contexts for the screen and shadow bitmap */
- pScreenPriv->hdcScreen = GetDC (pScreenPriv->hwndScreen);
- if (pScreenPriv->hdcScreen == NULL)
- FatalError ("winFinishScreenInitNativeGDI - Couldn't get a DC\n");
-
- /* Init visuals */
- if (!(*pScreenPriv->pwinInitVisuals) (pScreen))
- {
- ErrorF ("winFinishScreenInitNativeGDI - pwinInitVisuals failed\n");
- return FALSE;
- }
-
- /* Initialize the mi visuals */
- if (!miInitVisuals (&pVisuals, &pDepths, &nVisuals, &nDepths, &nRootDepth,
- &rootVisual,
- ((unsigned long)1 << (pScreenInfo->dwDepth - 1)), 8,
- TrueColor))
- {
- ErrorF ("winFinishScreenInitNativeGDI - miInitVisuals () failed\n");
- return FALSE;
- }
-
- /* Initialize the CloseScreen procedure pointer */
- pScreen->CloseScreen = NULL;
-
- /* Initialize the mi code */
- if (!miScreenInit (pScreen,
- NULL, /* No framebuffer */
- pScreenInfo->dwWidth, pScreenInfo->dwHeight,
- monitorResolution, monitorResolution,
- pScreenInfo->dwStride,
- nRootDepth, nDepths, pDepths, rootVisual,
- nVisuals, pVisuals))
- {
- ErrorF ("winFinishScreenInitNativeGDI - miScreenInit failed\n");
- return FALSE;
- }
-
- pScreen->defColormap = FakeClientID(0);
-
- /*
- * Register our block and wakeup handlers; these procedures
- * process messages in our Windows message queue; specifically,
- * they process mouse and keyboard input.
- */
- pScreen->BlockHandler = winBlockHandler;
- pScreen->WakeupHandler = winWakeupHandler;
- pScreen->blockData = pScreen;
- pScreen->wakeupData = pScreen;
-
- /* Place our save screen function */
- pScreen->SaveScreen = winSaveScreen;
-
- /* Pixmaps */
- pScreen->CreatePixmap = winCreatePixmapNativeGDI;
- pScreen->DestroyPixmap = winDestroyPixmapNativeGDI;
-
- /* Other Screen Routines */
- pScreen->QueryBestSize = winQueryBestSizeNativeGDI;
- pScreen->SaveScreen = winSaveScreen;
- pScreen->GetImage = miGetImage;
- pScreen->GetSpans = winGetSpansNativeGDI;
-
- /* Window Procedures */
- pScreen->CreateWindow = winCreateWindowNativeGDI;
- pScreen->DestroyWindow = winDestroyWindowNativeGDI;
- pScreen->PositionWindow = winPositionWindowNativeGDI;
- /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesNativeGDI;*/
- pScreen->RealizeWindow = winMapWindowNativeGDI;
- pScreen->UnrealizeWindow = winUnmapWindowNativeGDI;
-
- /* Paint window */
- pScreen->CopyWindow = winCopyWindowNativeGDI;
-
- /* Fonts */
- pScreen->RealizeFont = winRealizeFontNativeGDI;
- pScreen->UnrealizeFont = winUnrealizeFontNativeGDI;
-
- /* GC */
- pScreen->CreateGC = winCreateGCNativeGDI;
-
- /* Colormap Routines */
- pScreen->CreateColormap = miInitializeColormap;
- pScreen->DestroyColormap = (DestroyColormapProcPtr) (void (*)(void)) NoopDDA;
- pScreen->InstallColormap = miInstallColormap;
- pScreen->UninstallColormap = miUninstallColormap;
- pScreen->ListInstalledColormaps = miListInstalledColormaps;
- pScreen->StoreColors = (StoreColorsProcPtr) (void (*)(void)) NoopDDA;
- pScreen->ResolveColor = miResolveColor;
-
- /* Bitmap */
- pScreen->BitmapToRegion = winPixmapToRegionNativeGDI;
-
- ErrorF ("winFinishScreenInitNativeGDI - calling miDCInitialize\n");
-
- /* Set the default white and black pixel positions */
- pScreen->whitePixel = pScreen->blackPixel = (Pixel) 0;
-
- /* Initialize the cursor */
- if (!miDCInitialize (pScreen, &g_winPointerCursorFuncs))
- {
- ErrorF ("winFinishScreenInitNativeGDI - miDCInitialize failed\n");
- return FALSE;
- }
-
- /* Create a default colormap */
- if (!miCreateDefColormap (pScreen))
- {
- ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () "
- "failed\n");
- return FALSE;
- }
-
- ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () "
- "returned\n");
-
- /* mi doesn't use a CloseScreen procedure, so no need to wrap */
- pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
-
- /* Tell the server that we are enabled */
- pScreenPriv->fEnabled = TRUE;
-
- ErrorF ("winFinishScreenInitNativeGDI - Successful addition of "
- "screen %08x\n",
- (unsigned int) pScreen);
-
- return TRUE;
-}
-#endif
-
-
-/* See Porting Layer Definition - p. 33 */
-static Bool
-winSaveScreen (ScreenPtr pScreen, int on)
-{
- return TRUE;
-}
+/* + *Copyright (C) 1994-2000 The XFree86 Project, Inc. All Rights Reserved. + * + *Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + *"Software"), to deal in the Software without restriction, including + *without limitation the rights to use, copy, modify, merge, publish, + *distribute, sublicense, and/or sell copies of the Software, and to + *permit persons to whom the Software is furnished to do so, subject to + *the following conditions: + * + *The above copyright notice and this permission notice shall be + *included in all copies or substantial portions of the Software. + * + *THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + *EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + *MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + *NONINFRINGEMENT. IN NO EVENT SHALL THE XFREE86 PROJECT BE LIABLE FOR + *ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF + *CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + *WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + *Except as contained in this notice, the name of the XFree86 Project + *shall not be used in advertising or otherwise to promote the sale, use + *or other dealings in this Software without prior written authorization + *from the XFree86 Project. + * + * Authors: Dakshinamurthy Karra + * Suhaib M Siddiqi + * Peter Busch + * Harold L Hunt II + * Kensuke Matsuzaki + */ + +#ifdef HAVE_XWIN_CONFIG_H +#include <xwin-config.h> +#endif +#include "win.h" +#include "winmsg.h" + + +#ifdef XWIN_MULTIWINDOWEXTWM +static RootlessFrameProcsRec +winMWExtWMProcs = { + winMWExtWMCreateFrame, + winMWExtWMDestroyFrame, + + winMWExtWMMoveFrame, + winMWExtWMResizeFrame, + winMWExtWMRestackFrame, + winMWExtWMReshapeFrame, + winMWExtWMUnmapFrame, + + winMWExtWMStartDrawing, + winMWExtWMStopDrawing, + winMWExtWMUpdateRegion, + winMWExtWMDamageRects, + winMWExtWMRootlessSwitchWindow, + NULL,//winMWExtWMDoReorderWindow, + NULL,//winMWExtWMHideWindow, + NULL,//winMWExtWMUpdateColorMap, + + NULL,//winMWExtWMCopyBytes, + winMWExtWMCopyWindow +}; +#endif + +/* + * Prototypes + */ + +/* + * Local functions + */ + +static Bool +winSaveScreen (ScreenPtr pScreen, int on); + + +/* + * Determine what type of screen we are initializing + * and call the appropriate procedure to intiailize + * that type of screen. + */ + +Bool +winScreenInit (int index, + ScreenPtr pScreen, + int argc, char **argv) +{ + winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index]; + winPrivScreenPtr pScreenPriv; + HDC hdc; + DWORD dwInitialBPP; + +#if CYGDEBUG || YES + winDebug ("winScreenInit - dwWidth: %ld dwHeight: %ld\n", + pScreenInfo->dwWidth, pScreenInfo->dwHeight); +#endif + + /* Allocate privates for this screen */ + if (!winAllocatePrivates (pScreen)) + { + ErrorF ("winScreenInit - Couldn't allocate screen privates\n"); + return FALSE; + } + + /* Get a pointer to the privates structure that was allocated */ + pScreenPriv = winGetScreenPriv (pScreen); + + /* Save a pointer to this screen in the screen info structure */ + pScreenInfo->pScreen = pScreen; + + /* Save a pointer to the screen info in the screen privates structure */ + /* This allows us to get back to the screen info from a screen pointer */ + pScreenPriv->pScreenInfo = pScreenInfo; + + /* + * Determine which engine to use. + * + * NOTE: This is done once per screen because each screen possibly has + * a preferred engine specified on the command line. + */ + if (!winSetEngine (pScreen)) + { + ErrorF ("winScreenInit - winSetEngine () failed\n"); + return FALSE; + } + + /* Horribly misnamed function: Allow engine to adjust BPP for screen */ + dwInitialBPP = pScreenInfo->dwBPP; + + if (!(*pScreenPriv->pwinAdjustVideoMode) (pScreen)) + { + ErrorF ("winScreenInit - winAdjustVideoMode () failed\n"); + return FALSE; + } + + if (dwInitialBPP == WIN_DEFAULT_BPP) + { + /* No -depth parameter was passed, let the user know the depth being used */ + ErrorF ("winScreenInit - Using Windows display depth of %d bits per pixel\n", (int) pScreenInfo->dwBPP); + } + else if (dwInitialBPP != pScreenInfo->dwBPP) + { + /* Warn user if engine forced a depth different to -depth parameter */ + ErrorF ("winScreenInit - Command line depth of %d bpp overidden by engine, using %d bpp\n", (int) dwInitialBPP, (int) pScreenInfo->dwBPP); + } + else + { + ErrorF ("winScreenInit - Using command line depth of %d bpp\n", (int) pScreenInfo->dwBPP); + } + + /* Check for supported display depth */ + if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1)))) + { + ErrorF ("winScreenInit - Unsupported display depth: %d\n" \ + "Change your Windows display depth to 15, 16, 24, or 32 bits " + "per pixel.\n", + (int) pScreenInfo->dwBPP); + ErrorF ("winScreenInit - Supported depths: %08x\n", + WIN_SUPPORTED_BPPS); +#if WIN_CHECK_DEPTH + return FALSE; +#endif + } + + /* + * Check that all monitors have the same display depth if we are using + * multiple monitors + */ + if (pScreenInfo->fMultipleMonitors + && !GetSystemMetrics (SM_SAMEDISPLAYFORMAT)) + { + ErrorF ("winScreenInit - Monitors do not all have same pixel format / " + "display depth.\n"); + if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI) + { + ErrorF ("winScreenInit - Performance may suffer off primary display.\n"); + } + else + { + ErrorF ("winScreenInit - Using primary display only.\n"); + pScreenInfo->fMultipleMonitors = FALSE; + } + } + + /* Create display window */ + if (!(*pScreenPriv->pwinCreateBoundingWindow) (pScreen)) + { + ErrorF ("winScreenInit - pwinCreateBoundingWindow () " + "failed\n"); + return FALSE; + } + + /* Get a device context */ + hdc = GetDC (pScreenPriv->hwndScreen); + + /* Are we using multiple monitors? */ + if (pScreenInfo->fMultipleMonitors) + { + /* + * In this case, some of the defaults set in + * winInitializeScreenDefaults() are not correct ... + */ + if (!pScreenInfo->fUserGaveHeightAndWidth) + { + pScreenInfo->dwWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN); + pScreenInfo->dwHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN); + } + } + + /* Release the device context */ + ReleaseDC (pScreenPriv->hwndScreen, hdc); + + /* Clear the visuals list */ + miClearVisualTypes (); + + /* Call the engine dependent screen initialization procedure */ + if (!((*pScreenPriv->pwinFinishScreenInit) (index, pScreen, argc, argv))) + { + ErrorF ("winScreenInit - winFinishScreenInit () failed\n"); + return FALSE; + } + + if (!g_fSoftwareCursor) + winInitCursor(pScreen); + else + winErrorFVerb(2, "winScreenInit - Using software cursor\n"); + + /* + Note the screen origin in a normalized coordinate space where (0,0) is at the top left + of the native virtual desktop area + */ + pScreen->x = pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN); + pScreen->y = pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN); + + ErrorF("Screen %d added at virtual desktop coordinate (%d,%d).\n", + index, pScreen->x, pScreen->y); + +#if CYGDEBUG || YES + winDebug ("winScreenInit - returning\n"); +#endif + + return TRUE; +} + +static Bool +winCreateScreenResources(ScreenPtr pScreen) +{ + winScreenPriv(pScreen); + Bool result; + + result = pScreenPriv->pwinCreateScreenResources(pScreen); + + /* Now the screen bitmap has been wrapped in a pixmap, + add that to the Shadow framebuffer */ + if (!shadowAdd(pScreen, pScreen->devPrivate, + pScreenPriv->pwinShadowUpdate, NULL, 0, 0)) + { + ErrorF ("winCreateScreenResources - shadowAdd () failed\n"); + return FALSE; + } + + return result; +} + +/* See Porting Layer Definition - p. 20 */ +Bool +winFinishScreenInitFB (int index, + ScreenPtr pScreen, + int argc, char **argv) +{ + winScreenPriv(pScreen); + winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; + VisualPtr pVisual = NULL; + char *pbits = NULL; +#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW) + int iReturn; +#endif + + /* Create framebuffer */ + if (!(*pScreenPriv->pwinInitScreen) (pScreen)) + { + ErrorF ("winFinishScreenInitFB - Could not allocate framebuffer\n"); + return FALSE; + } + + /* + * Calculate the number of bits that are used to represent color in each pixel, + * the color depth for the screen + */ + if (pScreenInfo->dwBPP == 8) + pScreenInfo->dwDepth = 8; + else + pScreenInfo->dwDepth = winCountBits (pScreenPriv->dwRedMask) + + winCountBits (pScreenPriv->dwGreenMask) + + winCountBits (pScreenPriv->dwBlueMask); + + winErrorFVerb (2, "winFinishScreenInitFB - Masks: %08x %08x %08x\n", + (unsigned int) pScreenPriv->dwRedMask, + (unsigned int) pScreenPriv->dwGreenMask, + (unsigned int) pScreenPriv->dwBlueMask); + + /* Init visuals */ + if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) + { + ErrorF ("winFinishScreenInitFB - winInitVisuals failed\n"); + return FALSE; + } + + /* Setup a local variable to point to the framebuffer */ + pbits = pScreenInfo->pfb; + + /* Apparently we need this for the render extension */ + miSetPixmapDepths (); + + /* Start fb initialization */ + if (!fbSetupScreen (pScreen, + pScreenInfo->pfb, + pScreenInfo->dwWidth, pScreenInfo->dwHeight, + monitorResolution, monitorResolution, + pScreenInfo->dwStride, + pScreenInfo->dwBPP)) + { + ErrorF ("winFinishScreenInitFB - fbSetupScreen failed\n"); + return FALSE; + } + + /* Override default colormap routines if visual class is dynamic */ + if (pScreenInfo->dwDepth == 8 + && (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI + || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL + && pScreenInfo->fFullScreen) + || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD + && pScreenInfo->fFullScreen))) + { + winSetColormapFunctions (pScreen); + + /* + * NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its + * own colormap, as it cannot allocate 7 planes in the default + * colormap. Setting whitePixel to 1 allows Magic to get 7 + * planes in the default colormap, so it doesn't create its + * own colormap. This latter situation is highly desireable, + * as it keeps the Magic window viewable when switching to + * other X clients that use the default colormap. + */ + pScreen->blackPixel = 0; + pScreen->whitePixel = 1; + } + + /* Place our save screen function */ + pScreen->SaveScreen = winSaveScreen; + + /* Finish fb initialization */ + if (!fbFinishScreenInit (pScreen, + pScreenInfo->pfb, + pScreenInfo->dwWidth, pScreenInfo->dwHeight, + monitorResolution, monitorResolution, + pScreenInfo->dwStride, + pScreenInfo->dwBPP)) + { + ErrorF ("winFinishScreenInitFB - fbFinishScreenInit failed\n"); + return FALSE; + } + + /* Save a pointer to the root visual */ + for (pVisual = pScreen->visuals; + pVisual->vid != pScreen->rootVisual; + pVisual++); + pScreenPriv->pRootVisual = pVisual; + + /* + * Setup points to the block and wakeup handlers. Pass a pointer + * to the current screen as pWakeupdata. + */ + pScreen->BlockHandler = winBlockHandler; + pScreen->WakeupHandler = winWakeupHandler; + pScreen->blockData = pScreen; + pScreen->wakeupData = pScreen; + + /* Render extension initialization, calls miPictureInit */ + if (!fbPictureInit (pScreen, NULL, 0)) + { + ErrorF ("winFinishScreenInitFB - fbPictureInit () failed\n"); + return FALSE; + } + +#ifdef RANDR + /* Initialize resize and rotate support */ + if (!winRandRInit (pScreen)) + { + ErrorF ("winFinishScreenInitFB - winRandRInit () failed\n"); + return FALSE; + } +#endif + + /* Setup the cursor routines */ +#if CYGDEBUG + winDebug ("winFinishScreenInitFB - Calling miDCInitialize ()\n"); +#endif + miDCInitialize (pScreen, &g_winPointerCursorFuncs); + + /* KDrive does winCreateDefColormap right after miDCInitialize */ + /* Create a default colormap */ +#if CYGDEBUG + winDebug ("winFinishScreenInitFB - Calling winCreateDefColormap ()\n"); +#endif + if (!winCreateDefColormap (pScreen)) + { + ErrorF ("winFinishScreenInitFB - Could not create colormap\n"); + return FALSE; + } + + /* Initialize the shadow framebuffer layer */ + if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI + || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD + || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL) +#ifdef XWIN_MULTIWINDOWEXTWM + && !pScreenInfo->fMWExtWM +#endif + ) + { +#if CYGDEBUG + winDebug ("winFinishScreenInitFB - Calling shadowSetup ()\n"); +#endif + if (!shadowSetup(pScreen)) + { + ErrorF ("winFinishScreenInitFB - shadowSetup () failed\n"); + return FALSE; + } + + /* Wrap CreateScreenResources so we can add the screen pixmap + to the Shadow framebuffer after it's been created */ + pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources; + pScreen->CreateScreenResources = winCreateScreenResources; + } + +#ifdef XWIN_MULTIWINDOWEXTWM + /* Handle multi-window external window manager mode */ + if (pScreenInfo->fMWExtWM) + { + winDebug ("winScreenInit - MultiWindowExtWM - Calling RootlessInit\n"); + + RootlessInit(pScreen, &winMWExtWMProcs); + + winDebug ("winScreenInit - MultiWindowExtWM - RootlessInit returned\n"); + + rootless_CopyBytes_threshold = 0; + /* FIXME: How many? Profiling needed? */ + rootless_CopyWindow_threshold = 1; + + winWindowsWMExtensionInit (); + } +#endif + + /* Handle rootless mode */ + if (pScreenInfo->fRootless) + { + /* Define the WRAP macro temporarily for local use */ +#define WRAP(a) \ + if (pScreen->a) { \ + pScreenPriv->a = pScreen->a; \ + } else { \ + ErrorF("null screen fn " #a "\n"); \ + pScreenPriv->a = NULL; \ + } + + /* Save a pointer to each lower-level window procedure */ + WRAP(CreateWindow); + WRAP(DestroyWindow); + WRAP(RealizeWindow); + WRAP(UnrealizeWindow); + WRAP(PositionWindow); + WRAP(ChangeWindowAttributes); + WRAP(SetShape); + + /* Assign rootless window procedures to be top level procedures */ + pScreen->CreateWindow = winCreateWindowRootless; + pScreen->DestroyWindow = winDestroyWindowRootless; + pScreen->PositionWindow = winPositionWindowRootless; + /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesRootless;*/ + pScreen->RealizeWindow = winMapWindowRootless; + pScreen->UnrealizeWindow = winUnmapWindowRootless; + pScreen->SetShape = winSetShapeRootless; + + /* Undefine the WRAP macro, as it is not needed elsewhere */ +#undef WRAP + } + + +#ifdef XWIN_MULTIWINDOW + /* Handle multi window mode */ + else if (pScreenInfo->fMultiWindow) + { + /* Define the WRAP macro temporarily for local use */ +#define WRAP(a) \ + if (pScreen->a) { \ + pScreenPriv->a = pScreen->a; \ + } else { \ + ErrorF("null screen fn " #a "\n"); \ + pScreenPriv->a = NULL; \ + } + + /* Save a pointer to each lower-level window procedure */ + WRAP(CreateWindow); + WRAP(DestroyWindow); + WRAP(RealizeWindow); + WRAP(UnrealizeWindow); + WRAP(PositionWindow); + WRAP(ChangeWindowAttributes); + WRAP(ReparentWindow); + WRAP(RestackWindow); + WRAP(ResizeWindow); + WRAP(MoveWindow); + WRAP(CopyWindow); + WRAP(SetShape); + + /* Assign multi-window window procedures to be top level procedures */ + pScreen->CreateWindow = winCreateWindowMultiWindow; + pScreen->DestroyWindow = winDestroyWindowMultiWindow; + pScreen->PositionWindow = winPositionWindowMultiWindow; + /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow;*/ + pScreen->RealizeWindow = winMapWindowMultiWindow; + pScreen->UnrealizeWindow = winUnmapWindowMultiWindow; + pScreen->ReparentWindow = winReparentWindowMultiWindow; + pScreen->RestackWindow = winRestackWindowMultiWindow; + pScreen->ResizeWindow = winResizeWindowMultiWindow; + pScreen->MoveWindow = winMoveWindowMultiWindow; + pScreen->CopyWindow = winCopyWindowMultiWindow; + pScreen->SetShape = winSetShapeMultiWindow; + + /* Undefine the WRAP macro, as it is not needed elsewhere */ +#undef WRAP + } +#endif + + /* Wrap either fb's or shadow's CloseScreen with our CloseScreen */ + pScreenPriv->CloseScreen = pScreen->CloseScreen; + pScreen->CloseScreen = pScreenPriv->pwinCloseScreen; + +#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW) + /* Create a mutex for modules in separate threads to wait for */ + iReturn = pthread_mutex_init (&pScreenPriv->pmServerStarted, NULL); + if (iReturn != 0) + { + ErrorF ("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n", + iReturn); + return FALSE; + } + + /* Own the mutex for modules in separate threads */ + iReturn = pthread_mutex_lock (&pScreenPriv->pmServerStarted); + if (iReturn != 0) + { + ErrorF ("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n", + iReturn); + return FALSE; + } + + /* Set the ServerStarted flag to false */ + pScreenPriv->fServerStarted = FALSE; +#endif + +#ifdef XWIN_MULTIWINDOWEXTWM + pScreenPriv->fRestacking = FALSE; +#endif + +#if defined(XWIN_MULTIWINDOW) || defined(XWIN_MULTIWINDOWEXTWM) + if (FALSE +#ifdef XWIN_MULTIWINDOW + || pScreenInfo->fMultiWindow +#endif +#ifdef XWIN_MULTIWINDOWEXTWM + || pScreenInfo->fInternalWM +#endif + ) + { +#if CYGDEBUG || YES + winDebug ("winFinishScreenInitFB - Calling winInitWM.\n"); +#endif + + /* Initialize multi window mode */ + if (!winInitWM (&pScreenPriv->pWMInfo, + &pScreenPriv->ptWMProc, + &pScreenPriv->ptXMsgProc, + &pScreenPriv->pmServerStarted, + pScreenInfo->dwScreen, + (HWND)&pScreenPriv->hwndScreen, +#ifdef XWIN_MULTIWINDOWEXTWM + pScreenInfo->fInternalWM || +#endif + FALSE)) + { + ErrorF ("winFinishScreenInitFB - winInitWM () failed.\n"); + return FALSE; + } + } +#endif + + /* Tell the server that we are enabled */ + pScreenPriv->fEnabled = TRUE; + + /* Tell the server that we have a valid depth */ + pScreenPriv->fBadDepth = FALSE; + +#if CYGDEBUG || YES + winDebug ("winFinishScreenInitFB - returning\n"); +#endif + + return TRUE; +} + +#ifdef XWIN_NATIVEGDI +/* See Porting Layer Definition - p. 20 */ + +Bool +winFinishScreenInitNativeGDI (int index, + ScreenPtr pScreen, + int argc, char **argv) +{ + winScreenPriv(pScreen); + winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index]; + VisualPtr pVisuals = NULL; + DepthPtr pDepths = NULL; + VisualID rootVisual = 0; + int nVisuals = 0, nDepths = 0, nRootDepth = 0; + + /* Ignore user input (mouse, keyboard) */ + pScreenInfo->fIgnoreInput = FALSE; + + /* Get device contexts for the screen and shadow bitmap */ + pScreenPriv->hdcScreen = GetDC (pScreenPriv->hwndScreen); + if (pScreenPriv->hdcScreen == NULL) + FatalError ("winFinishScreenInitNativeGDI - Couldn't get a DC\n"); + + /* Init visuals */ + if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) + { + ErrorF ("winFinishScreenInitNativeGDI - pwinInitVisuals failed\n"); + return FALSE; + } + + /* Initialize the mi visuals */ + if (!miInitVisuals (&pVisuals, &pDepths, &nVisuals, &nDepths, &nRootDepth, + &rootVisual, + ((unsigned long)1 << (pScreenInfo->dwDepth - 1)), 8, + TrueColor)) + { + ErrorF ("winFinishScreenInitNativeGDI - miInitVisuals () failed\n"); + return FALSE; + } + + /* Initialize the CloseScreen procedure pointer */ + pScreen->CloseScreen = NULL; + + /* Initialize the mi code */ + if (!miScreenInit (pScreen, + NULL, /* No framebuffer */ + pScreenInfo->dwWidth, pScreenInfo->dwHeight, + monitorResolution, monitorResolution, + pScreenInfo->dwStride, + nRootDepth, nDepths, pDepths, rootVisual, + nVisuals, pVisuals)) + { + ErrorF ("winFinishScreenInitNativeGDI - miScreenInit failed\n"); + return FALSE; + } + + pScreen->defColormap = FakeClientID(0); + + /* + * Register our block and wakeup handlers; these procedures + * process messages in our Windows message queue; specifically, + * they process mouse and keyboard input. + */ + pScreen->BlockHandler = winBlockHandler; + pScreen->WakeupHandler = winWakeupHandler; + pScreen->blockData = pScreen; + pScreen->wakeupData = pScreen; + + /* Place our save screen function */ + pScreen->SaveScreen = winSaveScreen; + + /* Pixmaps */ + pScreen->CreatePixmap = winCreatePixmapNativeGDI; + pScreen->DestroyPixmap = winDestroyPixmapNativeGDI; + + /* Other Screen Routines */ + pScreen->QueryBestSize = winQueryBestSizeNativeGDI; + pScreen->SaveScreen = winSaveScreen; + pScreen->GetImage = miGetImage; + pScreen->GetSpans = winGetSpansNativeGDI; + + /* Window Procedures */ + pScreen->CreateWindow = winCreateWindowNativeGDI; + pScreen->DestroyWindow = winDestroyWindowNativeGDI; + pScreen->PositionWindow = winPositionWindowNativeGDI; + /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesNativeGDI;*/ + pScreen->RealizeWindow = winMapWindowNativeGDI; + pScreen->UnrealizeWindow = winUnmapWindowNativeGDI; + + /* Paint window */ + pScreen->CopyWindow = winCopyWindowNativeGDI; + + /* Fonts */ + pScreen->RealizeFont = winRealizeFontNativeGDI; + pScreen->UnrealizeFont = winUnrealizeFontNativeGDI; + + /* GC */ + pScreen->CreateGC = winCreateGCNativeGDI; + + /* Colormap Routines */ + pScreen->CreateColormap = miInitializeColormap; + pScreen->DestroyColormap = (DestroyColormapProcPtr) (void (*)(void)) NoopDDA; + pScreen->InstallColormap = miInstallColormap; + pScreen->UninstallColormap = miUninstallColormap; + pScreen->ListInstalledColormaps = miListInstalledColormaps; + pScreen->StoreColors = (StoreColorsProcPtr) (void (*)(void)) NoopDDA; + pScreen->ResolveColor = miResolveColor; + + /* Bitmap */ + pScreen->BitmapToRegion = winPixmapToRegionNativeGDI; + + ErrorF ("winFinishScreenInitNativeGDI - calling miDCInitialize\n"); + + /* Set the default white and black pixel positions */ + pScreen->whitePixel = pScreen->blackPixel = (Pixel) 0; + + /* Initialize the cursor */ + if (!miDCInitialize (pScreen, &g_winPointerCursorFuncs)) + { + ErrorF ("winFinishScreenInitNativeGDI - miDCInitialize failed\n"); + return FALSE; + } + + /* Create a default colormap */ + if (!miCreateDefColormap (pScreen)) + { + ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () " + "failed\n"); + return FALSE; + } + + ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () " + "returned\n"); + + /* mi doesn't use a CloseScreen procedure, so no need to wrap */ + pScreen->CloseScreen = pScreenPriv->pwinCloseScreen; + + /* Tell the server that we are enabled */ + pScreenPriv->fEnabled = TRUE; + + ErrorF ("winFinishScreenInitNativeGDI - Successful addition of " + "screen %08x\n", + (unsigned int) pScreen); + + return TRUE; +} +#endif + + +/* See Porting Layer Definition - p. 33 */ +static Bool +winSaveScreen (ScreenPtr pScreen, int on) +{ + return TRUE; +} |