aboutsummaryrefslogtreecommitdiff
path: root/xorg-server/hw/xwin/winscrinit.c
diff options
context:
space:
mode:
Diffstat (limited to 'xorg-server/hw/xwin/winscrinit.c')
-rw-r--r--xorg-server/hw/xwin/winscrinit.c1084
1 files changed, 518 insertions, 566 deletions
diff --git a/xorg-server/hw/xwin/winscrinit.c b/xorg-server/hw/xwin/winscrinit.c
index 3cf74cdcc..2b699a84e 100644
--- a/xorg-server/hw/xwin/winscrinit.c
+++ b/xorg-server/hw/xwin/winscrinit.c
@@ -38,30 +38,28 @@
#include "win.h"
#include "winmsg.h"
-
#ifdef XWIN_MULTIWINDOWEXTWM
-static RootlessFrameProcsRec
-winMWExtWMProcs = {
- winMWExtWMCreateFrame,
- winMWExtWMDestroyFrame,
-
- winMWExtWMMoveFrame,
- winMWExtWMResizeFrame,
- winMWExtWMRestackFrame,
- winMWExtWMReshapeFrame,
- winMWExtWMUnmapFrame,
-
- winMWExtWMStartDrawing,
- winMWExtWMStopDrawing,
- winMWExtWMUpdateRegion,
- winMWExtWMDamageRects,
- winMWExtWMRootlessSwitchWindow,
- NULL,//winMWExtWMDoReorderWindow,
- NULL,//winMWExtWMHideWindow,
- NULL,//winMWExtWMUpdateColorMap,
-
- NULL,//winMWExtWMCopyBytes,
- winMWExtWMCopyWindow
+static RootlessFrameProcsRec winMWExtWMProcs = {
+ winMWExtWMCreateFrame,
+ winMWExtWMDestroyFrame,
+
+ winMWExtWMMoveFrame,
+ winMWExtWMResizeFrame,
+ winMWExtWMRestackFrame,
+ winMWExtWMReshapeFrame,
+ winMWExtWMUnmapFrame,
+
+ winMWExtWMStartDrawing,
+ winMWExtWMStopDrawing,
+ winMWExtWMUpdateRegion,
+ winMWExtWMDamageRects,
+ winMWExtWMRootlessSwitchWindow,
+ NULL, //winMWExtWMDoReorderWindow,
+ NULL, //winMWExtWMHideWindow,
+ NULL, //winMWExtWMUpdateColorMap,
+
+ NULL, //winMWExtWMCopyBytes,
+ winMWExtWMCopyWindow
};
#endif
@@ -74,8 +72,7 @@ winMWExtWMProcs = {
*/
static Bool
-winSaveScreen (ScreenPtr pScreen, int on);
-
+ winSaveScreen(ScreenPtr pScreen, int on);
/*
* Determine what type of screen we are initializing
@@ -84,376 +81,346 @@ winSaveScreen (ScreenPtr pScreen, int on);
*/
Bool
-winScreenInit (int index,
- ScreenPtr pScreen,
- int argc, char **argv)
+winScreenInit(int index, ScreenPtr pScreen, int argc, char **argv)
{
- winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index];
- winPrivScreenPtr pScreenPriv;
- HDC hdc;
- DWORD dwInitialBPP;
+ winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index];
+ winPrivScreenPtr pScreenPriv;
+ HDC hdc;
+ DWORD dwInitialBPP;
- winDebug ("winScreenInit - dwWidth: %ld dwHeight: %ld\n",
- pScreenInfo->dwWidth, pScreenInfo->dwHeight);
+ winDebug("winScreenInit - dwWidth: %ld dwHeight: %ld\n",
+ pScreenInfo->dwWidth, pScreenInfo->dwHeight);
- /* Allocate privates for this screen */
- if (!winAllocatePrivates (pScreen))
- {
- ErrorF ("winScreenInit - Couldn't allocate screen privates\n");
- return FALSE;
+ /* Allocate privates for this screen */
+ if (!winAllocatePrivates(pScreen)) {
+ ErrorF("winScreenInit - Couldn't allocate screen privates\n");
+ return FALSE;
}
- /* Get a pointer to the privates structure that was allocated */
- pScreenPriv = winGetScreenPriv (pScreen);
+ /* Get a pointer to the privates structure that was allocated */
+ pScreenPriv = winGetScreenPriv(pScreen);
- /* Save a pointer to this screen in the screen info structure */
- pScreenInfo->pScreen = pScreen;
+ /* Save a pointer to this screen in the screen info structure */
+ pScreenInfo->pScreen = pScreen;
- /* Save a pointer to the screen info in the screen privates structure */
- /* This allows us to get back to the screen info from a screen pointer */
- pScreenPriv->pScreenInfo = pScreenInfo;
+ /* Save a pointer to the screen info in the screen privates structure */
+ /* This allows us to get back to the screen info from a screen pointer */
+ pScreenPriv->pScreenInfo = pScreenInfo;
- /*
- * Determine which engine to use.
- *
- * NOTE: This is done once per screen because each screen possibly has
- * a preferred engine specified on the command line.
- */
- if (!winSetEngine (pScreen))
- {
- ErrorF ("winScreenInit - winSetEngine () failed\n");
- return FALSE;
+ /*
+ * Determine which engine to use.
+ *
+ * NOTE: This is done once per screen because each screen possibly has
+ * a preferred engine specified on the command line.
+ */
+ if (!winSetEngine(pScreen)) {
+ ErrorF("winScreenInit - winSetEngine () failed\n");
+ return FALSE;
}
- /* Horribly misnamed function: Allow engine to adjust BPP for screen */
- dwInitialBPP = pScreenInfo->dwBPP;
+ /* Horribly misnamed function: Allow engine to adjust BPP for screen */
+ dwInitialBPP = pScreenInfo->dwBPP;
- if (pScreenPriv->pwinAdjustVideoMode && !(*pScreenPriv->pwinAdjustVideoMode) (pScreen))
- {
- ErrorF ("winScreenInit - winAdjustVideoMode () failed\n");
- return FALSE;
- }
-
- if (dwInitialBPP == WIN_DEFAULT_BPP)
- {
- /* No -depth parameter was passed, let the user know the depth being used */
- winDebug ("winScreenInit - Using Windows display depth of %d bits per pixel\n", (int) pScreenInfo->dwBPP);
- }
- else if (dwInitialBPP != pScreenInfo->dwBPP)
- {
- /* Warn user if engine forced a depth different to -depth parameter */
- winDebug ("winScreenInit - Command line depth of %d bpp overidden by engine, using %d bpp\n", (int) dwInitialBPP, (int) pScreenInfo->dwBPP);
- }
- else
- {
- winDebug ("winScreenInit - Using command line depth of %d bpp\n", (int) pScreenInfo->dwBPP);
- }
-
- /* Check for supported display depth */
- if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1))))
- {
- ErrorF ("winScreenInit - Unsupported display depth: %d\n" \
- "Change your Windows display depth to 15, 16, 24, or 32 bits "
- "per pixel.\n",
- (int) pScreenInfo->dwBPP);
- ErrorF ("winScreenInit - Supported depths: %08x\n",
- WIN_SUPPORTED_BPPS);
+ if (pScreenPriv->pwinAdjustVideoMode && !(*pScreenPriv->pwinAdjustVideoMode) (pScreen)) {
+ ErrorF("winScreenInit - winAdjustVideoMode () failed\n");
+ return FALSE;
+ }
+
+ if (dwInitialBPP == WIN_DEFAULT_BPP) {
+ /* No -depth parameter was passed, let the user know the depth being used */
+ winDebug
+ ("winScreenInit - Using Windows display depth of %d bits per pixel\n",
+ (int) pScreenInfo->dwBPP);
+ }
+ else if (dwInitialBPP != pScreenInfo->dwBPP) {
+ /* Warn user if engine forced a depth different to -depth parameter */
+ winDebug
+ ("winScreenInit - Command line depth of %d bpp overidden by engine, using %d bpp\n",
+ (int) dwInitialBPP, (int) pScreenInfo->dwBPP);
+ }
+ else {
+ winDebug("winScreenInit - Using command line depth of %d bpp\n",
+ (int) pScreenInfo->dwBPP);
+ }
+
+ /* Check for supported display depth */
+ if (!(WIN_SUPPORTED_BPPS & (1 << (pScreenInfo->dwBPP - 1)))) {
+ ErrorF("winScreenInit - Unsupported display depth: %d\n"
+ "Change your Windows display depth to 15, 16, 24, or 32 bits "
+ "per pixel.\n", (int) pScreenInfo->dwBPP);
+ ErrorF("winScreenInit - Supported depths: %08x\n", WIN_SUPPORTED_BPPS);
#if WIN_CHECK_DEPTH
- return FALSE;
+ return FALSE;
#endif
}
- /*
- * Check that all monitors have the same display depth if we are using
- * multiple monitors
- */
- if (pScreenInfo->fMultipleMonitors
- && !GetSystemMetrics (SM_SAMEDISPLAYFORMAT))
- {
- ErrorF ("winScreenInit - Monitors do not all have same pixel format / "
- "display depth.\n");
- if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI)
- {
- ErrorF ("winScreenInit - Performance may suffer off primary display.\n");
+ /*
+ * Check that all monitors have the same display depth if we are using
+ * multiple monitors
+ */
+ if (pScreenInfo->fMultipleMonitors
+ && !GetSystemMetrics(SM_SAMEDISPLAYFORMAT)) {
+ ErrorF("winScreenInit - Monitors do not all have same pixel format / "
+ "display depth.\n");
+ if (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI) {
+ ErrorF
+ ("winScreenInit - Performance may suffer off primary display.\n");
}
- else
- {
- ErrorF ("winScreenInit - Using primary display only.\n");
- pScreenInfo->fMultipleMonitors = FALSE;
+ else {
+ ErrorF("winScreenInit - Using primary display only.\n");
+ pScreenInfo->fMultipleMonitors = FALSE;
}
}
- /* Create display window */
- if (pScreenPriv->pwinCreateBoundingWindow && !(*pScreenPriv->pwinCreateBoundingWindow) (pScreen))
- {
- ErrorF ("winScreenInit - pwinCreateBoundingWindow () "
- "failed\n");
- return FALSE;
+ /* Create display window */
+ if (pScreenPriv->pwinCreateBoundingWindow && !(*pScreenPriv->pwinCreateBoundingWindow) (pScreen)) {
+ ErrorF("winScreenInit - pwinCreateBoundingWindow () " "failed\n");
+ return FALSE;
}
- /* Get a device context */
- hdc = GetDC (pScreenPriv->hwndScreen);
+ /* Get a device context */
+ hdc = GetDC(pScreenPriv->hwndScreen);
- /* Are we using multiple monitors? */
- if (pScreenInfo->fMultipleMonitors)
- {
- /*
- * In this case, some of the defaults set in
- * winInitializeScreenDefaults() are not correct ...
- */
- if (!pScreenInfo->fUserGaveHeightAndWidth)
- {
- pScreenInfo->dwWidth = GetSystemMetrics (SM_CXVIRTUALSCREEN);
- pScreenInfo->dwHeight = GetSystemMetrics (SM_CYVIRTUALSCREEN);
- }
+ /* Are we using multiple monitors? */
+ if (pScreenInfo->fMultipleMonitors) {
+ /*
+ * In this case, some of the defaults set in
+ * winInitializeScreenDefaults() are not correct ...
+ */
+ if (!pScreenInfo->fUserGaveHeightAndWidth) {
+ pScreenInfo->dwWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN);
+ pScreenInfo->dwHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN);
+ }
}
- /* Release the device context */
- ReleaseDC (pScreenPriv->hwndScreen, hdc);
-
- /* Clear the visuals list */
- miClearVisualTypes ();
+ /* Release the device context */
+ ReleaseDC(pScreenPriv->hwndScreen, hdc);
+
+ /* Clear the visuals list */
+ miClearVisualTypes();
- /* Call the engine dependent screen initialization procedure */
- if (pScreenPriv->pwinFinishScreenInit && !((*pScreenPriv->pwinFinishScreenInit) (index, pScreen, argc, argv)))
- {
- ErrorF ("winScreenInit - winFinishScreenInit () failed\n");
+ /* Call the engine dependent screen initialization procedure */
+ if (pScreenPriv->pwinFinishScreenInit && !((*pScreenPriv->pwinFinishScreenInit) (index, pScreen, argc, argv))) {
+ ErrorF("winScreenInit - winFinishScreenInit () failed\n");
- /* call the engine dependent screen close procedure to clean up from a failure */
- pScreenPriv->pwinCloseScreen(index, pScreen);
+ /* call the engine dependent screen close procedure to clean up from a failure */
+ pScreenPriv->pwinCloseScreen(index, pScreen);
- return FALSE;
+ return FALSE;
}
- if (!g_fSoftwareCursor)
- winInitCursor(pScreen);
+ if (!g_fSoftwareCursor)
+ winInitCursor(pScreen);
#ifdef WINDBG
- else
- winDebug("winScreenInit - Using software cursor\n");
+ else
+ winDebug("winScreenInit - Using software cursor\n");
#endif
- /*
- Note the screen origin in a normalized coordinate space where (0,0) is at the top left
- of the native virtual desktop area
- */
- pScreen->x = pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN);
- pScreen->y = pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN);
+ /*
+ Note the screen origin in a normalized coordinate space where (0,0) is at the top left
+ of the native virtual desktop area
+ */
+ pScreen->x = pScreenInfo->dwInitialX - GetSystemMetrics(SM_XVIRTUALSCREEN);
+ pScreen->y = pScreenInfo->dwInitialY - GetSystemMetrics(SM_YVIRTUALSCREEN);
- winDebug("Screen %d added at virtual desktop coordinate (%d,%d).\n",
- index, pScreen->x, pScreen->y);
- winDebug ("winScreenInit - returning\n");
+ winDebug("Screen %d added at virtual desktop coordinate (%d,%d).\n",
+ index, pScreen->x, pScreen->y);
+ winDebug("winScreenInit - returning\n");
- return TRUE;
+ return TRUE;
}
static Bool
winCreateScreenResources(ScreenPtr pScreen)
{
- winScreenPriv(pScreen);
- Bool result;
+ winScreenPriv(pScreen);
+ Bool result;
- result = pScreenPriv->pwinCreateScreenResources(pScreen);
+ result = pScreenPriv->pwinCreateScreenResources(pScreen);
- /* Now the screen bitmap has been wrapped in a pixmap,
- add that to the Shadow framebuffer */
- if (!shadowAdd(pScreen, pScreen->devPrivate,
- pScreenPriv->pwinShadowUpdate, NULL, 0, 0))
- {
- ErrorF ("winCreateScreenResources - shadowAdd () failed\n");
- return FALSE;
+ /* Now the screen bitmap has been wrapped in a pixmap,
+ add that to the Shadow framebuffer */
+ if (!shadowAdd(pScreen, pScreen->devPrivate,
+ pScreenPriv->pwinShadowUpdate, NULL, 0, 0)) {
+ ErrorF("winCreateScreenResources - shadowAdd () failed\n");
+ return FALSE;
}
- return result;
+ return result;
}
/* See Porting Layer Definition - p. 20 */
Bool
-winFinishScreenInitFB (int index,
- ScreenPtr pScreen,
- int argc, char **argv)
+winFinishScreenInitFB(int index, ScreenPtr pScreen, int argc, char **argv)
{
- winScreenPriv(pScreen);
- winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- VisualPtr pVisual = NULL;
- char *pbits = NULL;
+ winScreenPriv(pScreen);
+ winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
+ VisualPtr pVisual = NULL;
+ char *pbits = NULL;
+
#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
- int iReturn;
+ int iReturn;
#endif
- /* Create framebuffer */
- if (!(*pScreenPriv->pwinInitScreen) (pScreen))
- {
- ErrorF ("winFinishScreenInitFB - Could not allocate framebuffer\n");
- return FALSE;
- }
-
- /*
- * Calculate the number of bits that are used to represent color in each pixel,
- * the color depth for the screen
- */
- if (pScreenInfo->dwBPP == 8)
- pScreenInfo->dwDepth = 8;
- else
- pScreenInfo->dwDepth = winCountBits (pScreenPriv->dwRedMask)
- + winCountBits (pScreenPriv->dwGreenMask)
- + winCountBits (pScreenPriv->dwBlueMask);
-
- winDebug ("winFinishScreenInitFB - Masks: %08x %08x %08x\n",
- (unsigned int) pScreenPriv->dwRedMask,
- (unsigned int) pScreenPriv->dwGreenMask,
- (unsigned int) pScreenPriv->dwBlueMask);
-
- /* Init visuals */
- if (!(*pScreenPriv->pwinInitVisuals) (pScreen))
- {
- ErrorF ("winFinishScreenInitFB - winInitVisuals failed\n");
- return FALSE;
- }
-
- /* Setup a local variable to point to the framebuffer */
- pbits = pScreenInfo->pfb;
-
- /* Apparently we need this for the render extension */
- miSetPixmapDepths ();
-
- /* Start fb initialization */
- if (!fbSetupScreen (pScreen,
- pScreenInfo->pfb,
- pScreenInfo->dwWidth, pScreenInfo->dwHeight,
- monitorResolution, monitorResolution,
- pScreenInfo->dwStride,
- pScreenInfo->dwBPP))
- {
- ErrorF ("winFinishScreenInitFB - fbSetupScreen failed\n");
- return FALSE;
- }
-
- /* Override default colormap routines if visual class is dynamic */
- if (pScreenInfo->dwDepth == 8
- && (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
- || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL
- && pScreenInfo->fFullScreen)
- || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
- && pScreenInfo->fFullScreen)))
- {
- winSetColormapFunctions (pScreen);
-
- /*
- * NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its
- * own colormap, as it cannot allocate 7 planes in the default
- * colormap. Setting whitePixel to 1 allows Magic to get 7
- * planes in the default colormap, so it doesn't create its
- * own colormap. This latter situation is highly desireable,
- * as it keeps the Magic window viewable when switching to
- * other X clients that use the default colormap.
- */
- pScreen->blackPixel = 0;
- pScreen->whitePixel = 1;
- }
-
- /* Place our save screen function */
- pScreen->SaveScreen = winSaveScreen;
-
- /* Finish fb initialization */
- if (!fbFinishScreenInit (pScreen,
- pScreenInfo->pfb,
- pScreenInfo->dwWidth, pScreenInfo->dwHeight,
- monitorResolution, monitorResolution,
- pScreenInfo->dwStride,
- pScreenInfo->dwBPP))
- {
- ErrorF ("winFinishScreenInitFB - fbFinishScreenInit failed\n");
- return FALSE;
- }
-
- /* Save a pointer to the root visual */
- for (pVisual = pScreen->visuals;
- pVisual->vid != pScreen->rootVisual;
- pVisual++);
- pScreenPriv->pRootVisual = pVisual;
-
- /*
- * Setup points to the block and wakeup handlers. Pass a pointer
- * to the current screen as pWakeupdata.
- */
- pScreen->BlockHandler = winBlockHandler;
- pScreen->WakeupHandler = winWakeupHandler;
- pScreen->blockData = pScreen;
- pScreen->wakeupData = pScreen;
-
- /* Render extension initialization, calls miPictureInit */
- if (!fbPictureInit (pScreen, NULL, 0))
- {
- ErrorF ("winFinishScreenInitFB - fbPictureInit () failed\n");
- return FALSE;
+ /* Create framebuffer */
+ if (!(*pScreenPriv->pwinInitScreen) (pScreen)) {
+ ErrorF("winFinishScreenInitFB - Could not allocate framebuffer\n");
+ return FALSE;
+ }
+
+ /*
+ * Calculate the number of bits that are used to represent color in each pixel,
+ * the color depth for the screen
+ */
+ if (pScreenInfo->dwBPP == 8)
+ pScreenInfo->dwDepth = 8;
+ else
+ pScreenInfo->dwDepth = winCountBits(pScreenPriv->dwRedMask)
+ + winCountBits(pScreenPriv->dwGreenMask)
+ + winCountBits(pScreenPriv->dwBlueMask);
+
+ winDebug ("winFinishScreenInitFB - Masks: %08x %08x %08x\n",
+ (unsigned int) pScreenPriv->dwRedMask,
+ (unsigned int) pScreenPriv->dwGreenMask,
+ (unsigned int) pScreenPriv->dwBlueMask);
+
+ /* Init visuals */
+ if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) {
+ ErrorF("winFinishScreenInitFB - winInitVisuals failed\n");
+ return FALSE;
+ }
+
+ /* Setup a local variable to point to the framebuffer */
+ pbits = pScreenInfo->pfb;
+
+ /* Apparently we need this for the render extension */
+ miSetPixmapDepths();
+
+ /* Start fb initialization */
+ if (!fbSetupScreen(pScreen,
+ pScreenInfo->pfb,
+ pScreenInfo->dwWidth, pScreenInfo->dwHeight,
+ monitorResolution, monitorResolution,
+ pScreenInfo->dwStride, pScreenInfo->dwBPP)) {
+ ErrorF("winFinishScreenInitFB - fbSetupScreen failed\n");
+ return FALSE;
+ }
+
+ /* Override default colormap routines if visual class is dynamic */
+ if (pScreenInfo->dwDepth == 8
+ && (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
+ || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL
+ && pScreenInfo->fFullScreen)
+ || (pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
+ && pScreenInfo->fFullScreen))) {
+ winSetColormapFunctions(pScreen);
+
+ /*
+ * NOTE: Setting whitePixel to 255 causes Magic 7.1 to allocate its
+ * own colormap, as it cannot allocate 7 planes in the default
+ * colormap. Setting whitePixel to 1 allows Magic to get 7
+ * planes in the default colormap, so it doesn't create its
+ * own colormap. This latter situation is highly desireable,
+ * as it keeps the Magic window viewable when switching to
+ * other X clients that use the default colormap.
+ */
+ pScreen->blackPixel = 0;
+ pScreen->whitePixel = 1;
+ }
+
+ /* Place our save screen function */
+ pScreen->SaveScreen = winSaveScreen;
+
+ /* Finish fb initialization */
+ if (!fbFinishScreenInit(pScreen,
+ pScreenInfo->pfb,
+ pScreenInfo->dwWidth, pScreenInfo->dwHeight,
+ monitorResolution, monitorResolution,
+ pScreenInfo->dwStride, pScreenInfo->dwBPP)) {
+ ErrorF("winFinishScreenInitFB - fbFinishScreenInit failed\n");
+ return FALSE;
+ }
+
+ /* Save a pointer to the root visual */
+ for (pVisual = pScreen->visuals;
+ pVisual->vid != pScreen->rootVisual; pVisual++);
+ pScreenPriv->pRootVisual = pVisual;
+
+ /*
+ * Setup points to the block and wakeup handlers. Pass a pointer
+ * to the current screen as pWakeupdata.
+ */
+ pScreen->BlockHandler = winBlockHandler;
+ pScreen->WakeupHandler = winWakeupHandler;
+ pScreen->blockData = pScreen;
+ pScreen->wakeupData = pScreen;
+
+ /* Render extension initialization, calls miPictureInit */
+ if (!fbPictureInit(pScreen, NULL, 0)) {
+ ErrorF("winFinishScreenInitFB - fbPictureInit () failed\n");
+ return FALSE;
}
#ifdef RANDR
- /* Initialize resize and rotate support */
- if (!winRandRInit (pScreen))
- {
- ErrorF ("winFinishScreenInitFB - winRandRInit () failed\n");
- return FALSE;
+ /* Initialize resize and rotate support */
+ if (!winRandRInit(pScreen)) {
+ ErrorF("winFinishScreenInitFB - winRandRInit () failed\n");
+ return FALSE;
}
#endif
- /* Setup the cursor routines */
- winDebug ("winFinishScreenInitFB - Calling miDCInitialize ()\n");
- miDCInitialize (pScreen, &g_winPointerCursorFuncs);
+ /* Setup the cursor routines */
+ winDebug("winFinishScreenInitFB - Calling miDCInitialize ()\n");
+ miDCInitialize(pScreen, &g_winPointerCursorFuncs);
- /* KDrive does winCreateDefColormap right after miDCInitialize */
- /* Create a default colormap */
- winDebug ("winFinishScreenInitFB - Calling winCreateDefColormap ()\n");
- if (!winCreateDefColormap (pScreen))
- {
- ErrorF ("winFinishScreenInitFB - Could not create colormap\n");
- return FALSE;
+ /* KDrive does winCreateDefColormap right after miDCInitialize */
+ /* Create a default colormap */
+ winDebug("winFinishScreenInitFB - Calling winCreateDefColormap ()\n");
+ if (!winCreateDefColormap(pScreen)) {
+ ErrorF("winFinishScreenInitFB - Could not create colormap\n");
+ return FALSE;
}
- /* Initialize the shadow framebuffer layer */
- if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
- || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
- || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)
+ /* Initialize the shadow framebuffer layer */
+ if ((pScreenInfo->dwEngine == WIN_SERVER_SHADOW_GDI
+ || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DD
+ || pScreenInfo->dwEngine == WIN_SERVER_SHADOW_DDNL)
#ifdef XWIN_MULTIWINDOWEXTWM
- && !pScreenInfo->fMWExtWM
+ && !pScreenInfo->fMWExtWM
#endif
- )
- {
- winDebug ("winFinishScreenInitFB - Calling shadowSetup ()\n");
- if (!shadowSetup(pScreen))
- {
- ErrorF ("winFinishScreenInitFB - shadowSetup () failed\n");
- return FALSE;
- }
+ ) {
+ winDebug("winFinishScreenInitFB - Calling shadowSetup ()\n");
+ if (!shadowSetup(pScreen)) {
+ ErrorF("winFinishScreenInitFB - shadowSetup () failed\n");
+ return FALSE;
+ }
- /* Wrap CreateScreenResources so we can add the screen pixmap
- to the Shadow framebuffer after it's been created */
- pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources;
- pScreen->CreateScreenResources = winCreateScreenResources;
+ /* Wrap CreateScreenResources so we can add the screen pixmap
+ to the Shadow framebuffer after it's been created */
+ pScreenPriv->pwinCreateScreenResources = pScreen->CreateScreenResources;
+ pScreen->CreateScreenResources = winCreateScreenResources;
}
#ifdef XWIN_MULTIWINDOWEXTWM
- /* Handle multi-window external window manager mode */
- if (pScreenInfo->fMWExtWM)
- {
- winDebug ("winScreenInit - MultiWindowExtWM - Calling RootlessInit\n");
-
- RootlessInit(pScreen, &winMWExtWMProcs);
-
- winDebug ("winScreenInit - MultiWindowExtWM - RootlessInit returned\n");
-
- rootless_CopyBytes_threshold = 0;
- /* FIXME: How many? Profiling needed? */
- rootless_CopyWindow_threshold = 1;
-
- winWindowsWMExtensionInit ();
+ /* Handle multi-window external window manager mode */
+ if (pScreenInfo->fMWExtWM) {
+ winDebug("winScreenInit - MultiWindowExtWM - Calling RootlessInit\n");
+
+ RootlessInit(pScreen, &winMWExtWMProcs);
+
+ winDebug("winScreenInit - MultiWindowExtWM - RootlessInit returned\n");
+
+ rootless_CopyBytes_threshold = 0;
+ /* FIXME: How many? Profiling needed? */
+ rootless_CopyWindow_threshold = 1;
+
+ winWindowsWMExtensionInit();
}
#endif
- /* Handle rootless mode */
- if (pScreenInfo->fRootless)
- {
- /* Define the WRAP macro temporarily for local use */
+ /* Handle rootless mode */
+ if (pScreenInfo->fRootless) {
+ /* Define the WRAP macro temporarily for local use */
#define WRAP(a) \
if (pScreen->a) { \
pScreenPriv->a = pScreen->a; \
@@ -462,34 +429,32 @@ winFinishScreenInitFB (int index,
pScreenPriv->a = NULL; \
}
- /* Save a pointer to each lower-level window procedure */
- WRAP(CreateWindow);
- WRAP(DestroyWindow);
- WRAP(RealizeWindow);
- WRAP(UnrealizeWindow);
- WRAP(PositionWindow);
- WRAP(ChangeWindowAttributes);
- WRAP(SetShape);
-
- /* Assign rootless window procedures to be top level procedures */
- pScreen->CreateWindow = winCreateWindowRootless;
- pScreen->DestroyWindow = winDestroyWindowRootless;
- pScreen->PositionWindow = winPositionWindowRootless;
- /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesRootless;*/
- pScreen->RealizeWindow = winMapWindowRootless;
- pScreen->UnrealizeWindow = winUnmapWindowRootless;
- pScreen->SetShape = winSetShapeRootless;
-
- /* Undefine the WRAP macro, as it is not needed elsewhere */
+ /* Save a pointer to each lower-level window procedure */
+ WRAP(CreateWindow);
+ WRAP(DestroyWindow);
+ WRAP(RealizeWindow);
+ WRAP(UnrealizeWindow);
+ WRAP(PositionWindow);
+ WRAP(ChangeWindowAttributes);
+ WRAP(SetShape);
+
+ /* Assign rootless window procedures to be top level procedures */
+ pScreen->CreateWindow = winCreateWindowRootless;
+ pScreen->DestroyWindow = winDestroyWindowRootless;
+ pScreen->PositionWindow = winPositionWindowRootless;
+ /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesRootless; */
+ pScreen->RealizeWindow = winMapWindowRootless;
+ pScreen->UnrealizeWindow = winUnmapWindowRootless;
+ pScreen->SetShape = winSetShapeRootless;
+
+ /* Undefine the WRAP macro, as it is not needed elsewhere */
#undef WRAP
}
-
#ifdef XWIN_MULTIWINDOW
- /* Handle multi window mode */
- else if (pScreenInfo->fMultiWindow)
- {
- /* Define the WRAP macro temporarily for local use */
+ /* Handle multi window mode */
+ else if (pScreenInfo->fMultiWindow) {
+ /* Define the WRAP macro temporarily for local use */
#define WRAP(a) \
if (pScreen->a) { \
pScreenPriv->a = pScreen->a; \
@@ -498,263 +463,250 @@ winFinishScreenInitFB (int index,
pScreenPriv->a = NULL; \
}
- /* Save a pointer to each lower-level window procedure */
- WRAP(CreateWindow);
- WRAP(DestroyWindow);
- WRAP(RealizeWindow);
- WRAP(UnrealizeWindow);
- WRAP(PositionWindow);
- WRAP(ChangeWindowAttributes);
- WRAP(ReparentWindow);
- WRAP(RestackWindow);
- WRAP(ResizeWindow);
- WRAP(MoveWindow);
- WRAP(CopyWindow);
- WRAP(SetShape);
-
- /* Assign multi-window window procedures to be top level procedures */
- pScreen->CreateWindow = winCreateWindowMultiWindow;
- pScreen->DestroyWindow = winDestroyWindowMultiWindow;
- pScreen->PositionWindow = winPositionWindowMultiWindow;
- /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow;*/
- pScreen->RealizeWindow = winMapWindowMultiWindow;
- pScreen->UnrealizeWindow = winUnmapWindowMultiWindow;
- pScreen->ReparentWindow = winReparentWindowMultiWindow;
- pScreen->RestackWindow = winRestackWindowMultiWindow;
- pScreen->ResizeWindow = winResizeWindowMultiWindow;
- pScreen->MoveWindow = winMoveWindowMultiWindow;
- pScreen->CopyWindow = winCopyWindowMultiWindow;
- pScreen->SetShape = winSetShapeMultiWindow;
-
- /* Undefine the WRAP macro, as it is not needed elsewhere */
+ /* Save a pointer to each lower-level window procedure */
+ WRAP(CreateWindow);
+ WRAP(DestroyWindow);
+ WRAP(RealizeWindow);
+ WRAP(UnrealizeWindow);
+ WRAP(PositionWindow);
+ WRAP(ChangeWindowAttributes);
+ WRAP(ReparentWindow);
+ WRAP(RestackWindow);
+ WRAP(ResizeWindow);
+ WRAP(MoveWindow);
+ WRAP(CopyWindow);
+ WRAP(SetShape);
+
+ /* Assign multi-window window procedures to be top level procedures */
+ pScreen->CreateWindow = winCreateWindowMultiWindow;
+ pScreen->DestroyWindow = winDestroyWindowMultiWindow;
+ pScreen->PositionWindow = winPositionWindowMultiWindow;
+ /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesMultiWindow; */
+ pScreen->RealizeWindow = winMapWindowMultiWindow;
+ pScreen->UnrealizeWindow = winUnmapWindowMultiWindow;
+ pScreen->ReparentWindow = winReparentWindowMultiWindow;
+ pScreen->RestackWindow = winRestackWindowMultiWindow;
+ pScreen->ResizeWindow = winResizeWindowMultiWindow;
+ pScreen->MoveWindow = winMoveWindowMultiWindow;
+ pScreen->CopyWindow = winCopyWindowMultiWindow;
+ pScreen->SetShape = winSetShapeMultiWindow;
+
+ /* Undefine the WRAP macro, as it is not needed elsewhere */
#undef WRAP
}
#endif
- /* Wrap either fb's or shadow's CloseScreen with our CloseScreen */
- pScreenPriv->CloseScreen = pScreen->CloseScreen;
- pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
+ /* Wrap either fb's or shadow's CloseScreen with our CloseScreen */
+ pScreenPriv->CloseScreen = pScreen->CloseScreen;
+ pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
#if defined(XWIN_CLIPBOARD) || defined(XWIN_MULTIWINDOW)
- /* Create a mutex for modules in separate threads to wait for */
- iReturn = pthread_mutex_init (&pScreenPriv->pmServerStarted, NULL);
- if (iReturn != 0)
- {
- ErrorF ("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n",
- iReturn);
- return FALSE;
- }
-
- /* Own the mutex for modules in separate threads */
- iReturn = pthread_mutex_lock (&pScreenPriv->pmServerStarted);
- if (iReturn != 0)
- {
- ErrorF ("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n",
- iReturn);
- return FALSE;
- }
-
- /* Set the ServerStarted flag to false */
- pScreenPriv->fServerStarted = FALSE;
+ /* Create a mutex for modules in separate threads to wait for */
+ iReturn = pthread_mutex_init(&pScreenPriv->pmServerStarted, NULL);
+ if (iReturn != 0) {
+ ErrorF("winFinishScreenInitFB - pthread_mutex_init () failed: %d\n",
+ iReturn);
+ return FALSE;
+ }
+
+ /* Own the mutex for modules in separate threads */
+ iReturn = pthread_mutex_lock(&pScreenPriv->pmServerStarted);
+ if (iReturn != 0) {
+ ErrorF("winFinishScreenInitFB - pthread_mutex_lock () failed: %d\n",
+ iReturn);
+ return FALSE;
+ }
+
+ /* Set the ServerStarted flag to false */
+ pScreenPriv->fServerStarted = FALSE;
#endif
#ifdef XWIN_MULTIWINDOWEXTWM
- pScreenPriv->fRestacking = FALSE;
+ pScreenPriv->fRestacking = FALSE;
#endif
#if defined(XWIN_MULTIWINDOW) || defined(XWIN_MULTIWINDOWEXTWM)
- if (FALSE
+ if (FALSE
#ifdef XWIN_MULTIWINDOW
- || pScreenInfo->fMultiWindow
+ || pScreenInfo->fMultiWindow
#endif
#ifdef XWIN_MULTIWINDOWINTWM
- || pScreenInfo->fInternalWM
+ || pScreenInfo->fInternalWM
#endif
- )
- {
- winDebug ("winFinishScreenInitFB - Calling winInitWM.\n");
-
- /* Initialize multi window mode */
- if (!winInitWM (&pScreenPriv->pWMInfo,
- &pScreenPriv->ptWMProc,
- &pScreenPriv->ptXMsgProc,
- &pScreenPriv->pmServerStarted,
- pScreenInfo->dwScreen,
- (HWND)&pScreenPriv->hwndScreen,
+ ) {
+ winDebug("winFinishScreenInitFB - Calling winInitWM.\n");
+
+ /* Initialize multi window mode */
+ if (!winInitWM(&pScreenPriv->pWMInfo,
+ &pScreenPriv->ptWMProc,
+ &pScreenPriv->ptXMsgProc,
+ &pScreenPriv->pmServerStarted,
+ pScreenInfo->dwScreen, (HWND) & pScreenPriv->hwndScreen,
#ifdef XWIN_MULTIWINDOWINTWM
- pScreenInfo->fInternalWM ||
+ pScreenInfo->fInternalWM ||
#endif
- FALSE))
- {
- ErrorF ("winFinishScreenInitFB - winInitWM () failed.\n");
- return FALSE;
+ FALSE)) {
+ ErrorF("winFinishScreenInitFB - winInitWM () failed.\n");
+ return FALSE;
}
- }
+ }
#endif
- /* Tell the server that we are enabled */
- pScreenPriv->fEnabled = TRUE;
+ /* Tell the server that we are enabled */
+ pScreenPriv->fEnabled = TRUE;
- /* Tell the server that we have a valid depth */
- pScreenPriv->fBadDepth = FALSE;
+ /* Tell the server that we have a valid depth */
+ pScreenPriv->fBadDepth = FALSE;
- winDebug ("winFinishScreenInitFB - returning\n");
+ winDebug("winFinishScreenInitFB - returning\n");
- return TRUE;
+ return TRUE;
}
#ifdef XWIN_NATIVEGDI
/* See Porting Layer Definition - p. 20 */
Bool
-winFinishScreenInitNativeGDI (int index,
- ScreenPtr pScreen,
- int argc, char **argv)
+winFinishScreenInitNativeGDI(int index,
+ ScreenPtr pScreen, int argc, char **argv)
{
- winScreenPriv(pScreen);
- winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index];
- VisualPtr pVisuals = NULL;
- DepthPtr pDepths = NULL;
- VisualID rootVisual = 0;
- int nVisuals = 0, nDepths = 0, nRootDepth = 0;
-
- /* Ignore user input (mouse, keyboard) */
- pScreenInfo->fIgnoreInput = FALSE;
-
- /* Get device contexts for the screen and shadow bitmap */
- pScreenPriv->hdcScreen = GetDC (pScreenPriv->hwndScreen);
- if (pScreenPriv->hdcScreen == NULL)
- FatalError ("winFinishScreenInitNativeGDI - Couldn't get a DC\n");
-
- /* Init visuals */
- if (!(*pScreenPriv->pwinInitVisuals) (pScreen))
- {
- ErrorF ("winFinishScreenInitNativeGDI - pwinInitVisuals failed\n");
- return FALSE;
- }
-
- /* Initialize the mi visuals */
- if (!miInitVisuals (&pVisuals, &pDepths, &nVisuals, &nDepths, &nRootDepth,
- &rootVisual,
- ((unsigned long)1 << (pScreenInfo->dwDepth - 1)), 8,
- TrueColor))
- {
- ErrorF ("winFinishScreenInitNativeGDI - miInitVisuals () failed\n");
- return FALSE;
- }
-
- /* Initialize the CloseScreen procedure pointer */
- pScreen->CloseScreen = NULL;
-
- /* Initialize the mi code */
- if (!miScreenInit (pScreen,
- NULL, /* No framebuffer */
- pScreenInfo->dwWidth, pScreenInfo->dwHeight,
- monitorResolution, monitorResolution,
- pScreenInfo->dwStride,
- nRootDepth, nDepths, pDepths, rootVisual,
- nVisuals, pVisuals))
- {
- ErrorF ("winFinishScreenInitNativeGDI - miScreenInit failed\n");
- return FALSE;
- }
-
- pScreen->defColormap = FakeClientID(0);
-
- /*
- * Register our block and wakeup handlers; these procedures
- * process messages in our Windows message queue; specifically,
- * they process mouse and keyboard input.
- */
- pScreen->BlockHandler = winBlockHandler;
- pScreen->WakeupHandler = winWakeupHandler;
- pScreen->blockData = pScreen;
- pScreen->wakeupData = pScreen;
-
- /* Place our save screen function */
- pScreen->SaveScreen = winSaveScreen;
-
- /* Pixmaps */
- pScreen->CreatePixmap = winCreatePixmapNativeGDI;
- pScreen->DestroyPixmap = winDestroyPixmapNativeGDI;
-
- /* Other Screen Routines */
- pScreen->QueryBestSize = winQueryBestSizeNativeGDI;
- pScreen->SaveScreen = winSaveScreen;
- pScreen->GetImage = miGetImage;
- pScreen->GetSpans = winGetSpansNativeGDI;
-
- /* Window Procedures */
- pScreen->CreateWindow = winCreateWindowNativeGDI;
- pScreen->DestroyWindow = winDestroyWindowNativeGDI;
- pScreen->PositionWindow = winPositionWindowNativeGDI;
- /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesNativeGDI;*/
- pScreen->RealizeWindow = winMapWindowNativeGDI;
- pScreen->UnrealizeWindow = winUnmapWindowNativeGDI;
-
- /* Paint window */
- pScreen->CopyWindow = winCopyWindowNativeGDI;
-
- /* Fonts */
- pScreen->RealizeFont = winRealizeFontNativeGDI;
- pScreen->UnrealizeFont = winUnrealizeFontNativeGDI;
-
- /* GC */
- pScreen->CreateGC = winCreateGCNativeGDI;
-
- /* Colormap Routines */
- pScreen->CreateColormap = miInitializeColormap;
- pScreen->DestroyColormap = (DestroyColormapProcPtr) (void (*)(void)) NoopDDA;
- pScreen->InstallColormap = miInstallColormap;
- pScreen->UninstallColormap = miUninstallColormap;
- pScreen->ListInstalledColormaps = miListInstalledColormaps;
- pScreen->StoreColors = (StoreColorsProcPtr) (void (*)(void)) NoopDDA;
- pScreen->ResolveColor = miResolveColor;
-
- /* Bitmap */
- pScreen->BitmapToRegion = winPixmapToRegionNativeGDI;
-
- winDebug ("winFinishScreenInitNativeGDI - calling miDCInitialize\n");
-
- /* Set the default white and black pixel positions */
- pScreen->whitePixel = pScreen->blackPixel = (Pixel) 0;
-
- /* Initialize the cursor */
- if (!miDCInitialize (pScreen, &g_winPointerCursorFuncs))
- {
- ErrorF ("winFinishScreenInitNativeGDI - miDCInitialize failed\n");
- return FALSE;
+ winScreenPriv(pScreen);
+ winScreenInfoPtr pScreenInfo = &g_ScreenInfo[index];
+ VisualPtr pVisuals = NULL;
+ DepthPtr pDepths = NULL;
+ VisualID rootVisual = 0;
+ int nVisuals = 0, nDepths = 0, nRootDepth = 0;
+
+ /* Ignore user input (mouse, keyboard) */
+ pScreenInfo->fIgnoreInput = FALSE;
+
+ /* Get device contexts for the screen and shadow bitmap */
+ pScreenPriv->hdcScreen = GetDC(pScreenPriv->hwndScreen);
+ if (pScreenPriv->hdcScreen == NULL)
+ FatalError("winFinishScreenInitNativeGDI - Couldn't get a DC\n");
+
+ /* Init visuals */
+ if (!(*pScreenPriv->pwinInitVisuals) (pScreen)) {
+ ErrorF("winFinishScreenInitNativeGDI - pwinInitVisuals failed\n");
+ return FALSE;
+ }
+
+ /* Initialize the mi visuals */
+ if (!miInitVisuals(&pVisuals, &pDepths, &nVisuals, &nDepths, &nRootDepth,
+ &rootVisual,
+ ((unsigned long) 1 << (pScreenInfo->dwDepth - 1)), 8,
+ TrueColor)) {
+ ErrorF("winFinishScreenInitNativeGDI - miInitVisuals () failed\n");
+ return FALSE;
+ }
+
+ /* Initialize the CloseScreen procedure pointer */
+ pScreen->CloseScreen = NULL;
+
+ /* Initialize the mi code */
+ if (!miScreenInit(pScreen, NULL, /* No framebuffer */
+ pScreenInfo->dwWidth, pScreenInfo->dwHeight,
+ monitorResolution, monitorResolution,
+ pScreenInfo->dwStride,
+ nRootDepth, nDepths, pDepths, rootVisual,
+ nVisuals, pVisuals)) {
+ ErrorF("winFinishScreenInitNativeGDI - miScreenInit failed\n");
+ return FALSE;
+ }
+
+ pScreen->defColormap = FakeClientID(0);
+
+ /*
+ * Register our block and wakeup handlers; these procedures
+ * process messages in our Windows message queue; specifically,
+ * they process mouse and keyboard input.
+ */
+ pScreen->BlockHandler = winBlockHandler;
+ pScreen->WakeupHandler = winWakeupHandler;
+ pScreen->blockData = pScreen;
+ pScreen->wakeupData = pScreen;
+
+ /* Place our save screen function */
+ pScreen->SaveScreen = winSaveScreen;
+
+ /* Pixmaps */
+ pScreen->CreatePixmap = winCreatePixmapNativeGDI;
+ pScreen->DestroyPixmap = winDestroyPixmapNativeGDI;
+
+ /* Other Screen Routines */
+ pScreen->QueryBestSize = winQueryBestSizeNativeGDI;
+ pScreen->SaveScreen = winSaveScreen;
+ pScreen->GetImage = miGetImage;
+ pScreen->GetSpans = winGetSpansNativeGDI;
+
+ /* Window Procedures */
+ pScreen->CreateWindow = winCreateWindowNativeGDI;
+ pScreen->DestroyWindow = winDestroyWindowNativeGDI;
+ pScreen->PositionWindow = winPositionWindowNativeGDI;
+ /*pScreen->ChangeWindowAttributes = winChangeWindowAttributesNativeGDI; */
+ pScreen->RealizeWindow = winMapWindowNativeGDI;
+ pScreen->UnrealizeWindow = winUnmapWindowNativeGDI;
+
+ /* Paint window */
+ pScreen->CopyWindow = winCopyWindowNativeGDI;
+
+ /* Fonts */
+ pScreen->RealizeFont = winRealizeFontNativeGDI;
+ pScreen->UnrealizeFont = winUnrealizeFontNativeGDI;
+
+ /* GC */
+ pScreen->CreateGC = winCreateGCNativeGDI;
+
+ /* Colormap Routines */
+ pScreen->CreateColormap = miInitializeColormap;
+ pScreen->DestroyColormap =
+ (DestroyColormapProcPtr) (void (*)(void)) NoopDDA;
+ pScreen->InstallColormap = miInstallColormap;
+ pScreen->UninstallColormap = miUninstallColormap;
+ pScreen->ListInstalledColormaps = miListInstalledColormaps;
+ pScreen->StoreColors = (StoreColorsProcPtr) (void (*)(void)) NoopDDA;
+ pScreen->ResolveColor = miResolveColor;
+
+ /* Bitmap */
+ pScreen->BitmapToRegion = winPixmapToRegionNativeGDI;
+
+ winDebug ("winFinishScreenInitNativeGDI - calling miDCInitialize\n");
+
+ /* Set the default white and black pixel positions */
+ pScreen->whitePixel = pScreen->blackPixel = (Pixel) 0;
+
+ /* Initialize the cursor */
+ if (!miDCInitialize(pScreen, &g_winPointerCursorFuncs)) {
+ ErrorF("winFinishScreenInitNativeGDI - miDCInitialize failed\n");
+ return FALSE;
}
-
- /* Create a default colormap */
- if (!miCreateDefColormap (pScreen))
- {
- ErrorF ("winFinishScreenInitNativeGDI - miCreateDefColormap () "
- "failed\n");
- return FALSE;
+
+ /* Create a default colormap */
+ if (!miCreateDefColormap(pScreen)) {
+ ErrorF("winFinishScreenInitNativeGDI - miCreateDefColormap () "
+ "failed\n");
+ return FALSE;
}
- winDebug ("winFinishScreenInitNativeGDI - miCreateDefColormap () "
- "returned\n");
-
- /* mi doesn't use a CloseScreen procedure, so no need to wrap */
- pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
+ winDebug ("winFinishScreenInitNativeGDI - miCreateDefColormap () "
+ "returned\n");
- /* Tell the server that we are enabled */
- pScreenPriv->fEnabled = TRUE;
+ /* mi doesn't use a CloseScreen procedure, so no need to wrap */
+ pScreen->CloseScreen = pScreenPriv->pwinCloseScreen;
+
+ /* Tell the server that we are enabled */
+ pScreenPriv->fEnabled = TRUE;
- winDebug ("winFinishScreenInitNativeGDI - Successful addition of "
- "screen %08x\n",
- (unsigned int) pScreen);
+ winDebug ("winFinishScreenInitNativeGDI - Successful addition of "
+ "screen %08x\n", (unsigned int) pScreen);
- return TRUE;
+ return TRUE;
}
#endif
-
/* See Porting Layer Definition - p. 33 */
static Bool
-winSaveScreen (ScreenPtr pScreen, int on)
+winSaveScreen(ScreenPtr pScreen, int on)
{
- return TRUE;
+ return TRUE;
}