diff options
Diffstat (limited to 'xorg-server/hw/xwin/winshadddnl.c')
-rw-r--r-- | xorg-server/hw/xwin/winshadddnl.c | 309 |
1 files changed, 136 insertions, 173 deletions
diff --git a/xorg-server/hw/xwin/winshadddnl.c b/xorg-server/hw/xwin/winshadddnl.c index 0a0b4ae13..4a573470d 100644 --- a/xorg-server/hw/xwin/winshadddnl.c +++ b/xorg-server/hw/xwin/winshadddnl.c @@ -41,10 +41,12 @@ * FIXME: Headers are broken, DEFINE_GUID doesn't work correctly, * so we have to redefine it here. */ +#ifndef _MSC_VER #ifdef DEFINE_GUID #undef DEFINE_GUID #define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) const GUID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}} #endif /* DEFINE_GUID */ +#endif /* * FIXME: Headers are broken, IID_IDirectDraw4 has to be defined @@ -109,6 +111,61 @@ winCreatePrimarySurfaceShadowDDNL (ScreenPtr pScreen); static Bool winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen); +static HRESULT myIDirectDrawSurface4_Blt( ScreenPtr pScreen, RECT *pRect, RECT *prcSrc) +{ + HRESULT ddrval = DD_OK; + unsigned i; + winScreenPriv(pScreen); + + for (i = 0; i < 3; ++i) + { + ddrval = IDirectDrawSurface4_Blt(pScreenPriv->pddsPrimary4, pRect, pScreenPriv->pddsShadow4, prcSrc, DDBLT_WAIT, NULL); + /* Try to regain the primary surface and blit again if we've lost it */ + if (ddrval == DDERR_SURFACELOST) + { + /* Surface was lost */ + ErrorF ("IDirectDrawSurface4_Blt reported that the primary " + "surface was lost, trying to restore, retry: %d\n", i + 1); + + /* Try to restore the surface, once */ + + if (i==1) + { + ErrorF("Recreating DDraw surface because restoring of surface didn't work.\n"); + winAllocateFBShadowDDNL(pScreen); + } + else + { + ddrval = IDirectDraw4_RestoreAllSurfaces (pScreenPriv->pdd4); + ErrorF ("IDirectDraw4_RestoreAllSurfaces returned: "); + if (ddrval == DD_OK) + ErrorF ("DD_OK\n"); + else if (ddrval == DDERR_WRONGMODE) + ErrorF ("DDERR_WRONGMODE\n"); + else if (ddrval == DDERR_INCOMPATIBLEPRIMARY) + ErrorF ("DDERR_INCOMPATIBLEPRIMARY\n"); + else if (ddrval == DDERR_UNSUPPORTED) + ErrorF ("DDERR_UNSUPPORTED\n"); + else if (ddrval == DDERR_INVALIDPARAMS) + ErrorF ("DDERR_INVALIDPARAMS\n"); + else if (ddrval == DDERR_INVALIDOBJECT) + ErrorF ("DDERR_INVALIDOBJECT\n"); + else + ErrorF ("unknown error: %08x\n", ddrval); + } + /* Loop around to try the blit one more time */ + continue; + } + else if (FAILED (ddrval)) + { + ErrorF ("IDirectDrawSurface4_Blt failed, but surface not " + "lost: %08x %d\n", ddrval, ddrval); + } + break; + } + return ddrval; +} + /* * Create the primary surface and attach the clipper. @@ -154,9 +211,7 @@ winCreatePrimarySurfaceShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if 1 winDebug ("winCreatePrimarySurfaceShadowDDNL - Created primary surface\n"); -#endif /* Attach our clipper to our primary surface handle */ ddrval = IDirectDrawSurface4_SetClipper (pScreenPriv->pddsPrimary4, @@ -169,28 +224,16 @@ winCreatePrimarySurfaceShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if 1 winDebug ("winCreatePrimarySurfaceShadowDDNL - Attached clipper to primary " "surface\n"); -#endif /* Everything was correct */ return TRUE; } -/* - * Detach the clipper and release the primary surface. - * Called from WM_DISPLAYCHANGE. - */ - -static Bool -winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen) +static void ClosePrimarySurfaceShadowDDNL (winPrivScreenPtr pScreenPriv) { - winScreenPriv(pScreen); - - winDebug ("winReleasePrimarySurfaceShadowDDNL - Hello\n"); - /* Release the primary surface and clipper, if they exist */ if (pScreenPriv->pddsPrimary4) { @@ -198,8 +241,7 @@ winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen) * Detach the clipper from the primary surface. * NOTE: We do this explicity for clarity. The Clipper is not released. */ - IDirectDrawSurface4_SetClipper (pScreenPriv->pddsPrimary4, - NULL); + IDirectDrawSurface4_SetClipper (pScreenPriv->pddsPrimary4, NULL); winDebug ("winReleasePrimarySurfaceShadowDDNL - Detached clipper\n"); @@ -208,6 +250,47 @@ winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen) pScreenPriv->pddsPrimary4 = NULL; } +} + +static void ReleaseDDNL(winPrivScreenPtr pScreenPriv) +{ + /* Release the clipper object */ + if (pScreenPriv->pddcPrimary) + { + IDirectDrawClipper_Release (pScreenPriv->pddcPrimary); + pScreenPriv->pddcPrimary = NULL; + } + + /* Free the DirectDraw4 object, if there is one */ + if (pScreenPriv->pdd4) + { + IDirectDraw4_RestoreDisplayMode (pScreenPriv->pdd4); + IDirectDraw4_Release (pScreenPriv->pdd4); + pScreenPriv->pdd4 = NULL; + } + + /* Free the DirectDraw object, if there is one */ + if (pScreenPriv->pdd) + { + IDirectDraw_Release (pScreenPriv->pdd); + pScreenPriv->pdd = NULL; + } +} + +/* + * Detach the clipper and release the primary surface. + * Called from WM_DISPLAYCHANGE. + */ + +static Bool +winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen) +{ + winScreenPriv(pScreen); + + winDebug ("winReleasePrimarySurfaceShadowDDNL - Hello\n"); + + ClosePrimarySurfaceShadowDDNL(pScreenPriv); + winDebug ("winReleasePrimarySurfaceShadowDDNL - Released primary surface\n"); return TRUE; @@ -232,29 +315,42 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) char *lpSurface = NULL; DDPIXELFORMAT ddpfPrimary; -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - w %d h %d d %d\n", pScreenInfo->dwWidth, pScreenInfo->dwHeight, pScreenInfo->dwDepth); -#endif /* Set the padded screen width */ pScreenInfo->dwPaddedWidth = PixmapBytePad (pScreenInfo->dwWidth, pScreenInfo->dwBPP); - /* Allocate memory for our shadow surface */ - lpSurface = malloc (pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight); - if (lpSurface == NULL) + if ( pScreenInfo->pfb) + { + ErrorF("winAllocateFBShadowDDNL calling for the second time, reallocating\n"); + lpSurface=pScreenInfo->pfb; + + if (pScreenPriv->pddsShadow4) { - ErrorF ("winAllocateFBShadowDDNL - Could not allocate bits\n"); - return FALSE; + IDirectDrawSurface4_Release (pScreenPriv->pddsShadow4); + pScreenPriv->pddsShadow4 = NULL; } - - /* - * Initialize the framebuffer memory so we don't get a - * strange display at startup - */ - ZeroMemory (lpSurface, pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight); + ClosePrimarySurfaceShadowDDNL(pScreenPriv); + ReleaseDDNL(pScreenPriv); + } + else + { + /* Allocate memory for our shadow surface */ + lpSurface = malloc (pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight); + if (lpSurface == NULL) + { + ErrorF ("winAllocateFBShadowDDNL - Could not allocate bits\n"); + return FALSE; + } + /* + * Initialize the framebuffer memory so we don't get a + * strange display at startup + */ + ZeroMemory (lpSurface, pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight); + } /* Create a clipper */ ddrval = (*g_fpDirectDrawCreateClipper) (0, &pScreenPriv->pddcPrimary, @@ -266,9 +362,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Created a clipper\n"); -#endif /* Attach the clipper to our display window */ ddrval = IDirectDrawClipper_SetHWnd (pScreenPriv->pddcPrimary, @@ -282,9 +376,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Attached clipper to window\n"); -#endif /* Create a DirectDraw object, store the address at lpdd */ ddrval = (*g_fpDirectDrawCreate) (NULL, @@ -298,9 +390,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Created and initialized DD\n"); -#endif /* Get a DirectDraw4 interface pointer */ ddrval = IDirectDraw_QueryInterface (pScreenPriv->pdd, @@ -458,14 +548,12 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Primary masks: %08x %08x %08x " "dwRGBBitCount: %d\n", ddpfPrimary.u2.dwRBitMask, ddpfPrimary.u3.dwGBitMask, ddpfPrimary.u4.dwBBitMask, ddpfPrimary.u1.dwRGBBitCount); -#endif /* Describe the shadow surface to be created */ /* @@ -502,19 +590,15 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG || YES winDebug ("winAllocateFBShadowDDNL - Created shadow pitch: %d\n", (int) ddsdShadow.u1.lPitch); -#endif /* Grab the pitch from the surface desc */ pScreenInfo->dwStride = (ddsdShadow.u1.lPitch * 8) / pScreenInfo->dwBPP; -#if CYGDEBUG || YES winDebug ("winAllocateFBShadowDDNL - Created shadow stride: %d\n", (int) pScreenInfo->dwStride); -#endif /* Save the pointer to our surface memory */ pScreenInfo->pfb = lpSurface; @@ -524,9 +608,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) pScreenPriv->dwGreenMask = ddsdShadow.u4.ddpfPixelFormat.u3.dwGBitMask; pScreenPriv->dwBlueMask = ddsdShadow.u4.ddpfPixelFormat.u4.dwBBitMask; -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Returning\n"); -#endif return TRUE; } @@ -549,27 +631,7 @@ winFreeFBShadowDDNL(ScreenPtr pScreen) /* Detach the clipper from the primary surface and release the primary surface, if there is one */ winReleasePrimarySurfaceShadowDDNL(pScreen); - /* Release the clipper object */ - if (pScreenPriv->pddcPrimary) - { - IDirectDrawClipper_Release (pScreenPriv->pddcPrimary); - pScreenPriv->pddcPrimary = NULL; - } - - /* Free the DirectDraw4 object, if there is one */ - if (pScreenPriv->pdd4) - { - IDirectDraw4_RestoreDisplayMode (pScreenPriv->pdd4); - IDirectDraw4_Release (pScreenPriv->pdd4); - pScreenPriv->pdd4 = NULL; - } - - /* Free the DirectDraw object, if there is one */ - if (pScreenPriv->pdd) - { - IDirectDraw_Release (pScreenPriv->pdd); - pScreenPriv->pdd = NULL; - } + ReleaseDDNL(pScreenPriv); /* Invalidate the ScreenInfo's fb pointer */ pScreenInfo->pfb = NULL; @@ -635,7 +697,6 @@ winShadowUpdateDDNL (ScreenPtr pScreen, winScreenPriv(pScreen); winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; RegionPtr damage = shadowDamage(pBuf); - HRESULT ddrval = DD_OK; RECT rcDest, rcSrc; POINT ptOrigin; DWORD dwBox = RegionNumRects (damage); @@ -684,33 +745,10 @@ winShadowUpdateDDNL (ScreenPtr pScreen, rcDest.bottom = ptOrigin.y + rcSrc.bottom; /* Blit the damaged areas */ - ddrval = IDirectDrawSurface4_Blt (pScreenPriv->pddsPrimary4, - &rcDest, - pScreenPriv->pddsShadow4, - &rcSrc, - DDBLT_WAIT, - NULL); - if (FAILED (ddrval)) - { - static int s_iFailCount = 0; - - if (s_iFailCount < FAIL_MSG_MAX_BLT) - { - ErrorF ("winShadowUpdateDDNL - IDirectDrawSurface4_Blt () " - "failed: %08x\n", - (unsigned int) ddrval); - - ++s_iFailCount; - - if (s_iFailCount == FAIL_MSG_MAX_BLT) - { - ErrorF ("winShadowUpdateDDNL - IDirectDrawSurface4_Blt " - "failure message maximum (%d) reached. No " - "more failure messages will be printed.\n", - FAIL_MSG_MAX_BLT); - } - } - } + if (pScreenPriv->pddsPrimary4) + myIDirectDrawSurface4_Blt (pScreen, + &rcDest, + &rcSrc); /* Get a pointer to the next box */ ++pBox; @@ -737,11 +775,9 @@ winShadowUpdateDDNL (ScreenPtr pScreen, DeleteObject (hrgnCombined); hrgnCombined = NULL; -#if CYGDEBUG winDebug ("winShadowUpdateDDNL - be x1 %d y1 %d x2 %d y2 %d\n", pBoxExtents->x1, pBoxExtents->y1, pBoxExtents->x2, pBoxExtents->y2); -#endif /* Calculating a bounding box for the source is easy */ rcSrc.left = pBoxExtents->x1; @@ -756,12 +792,7 @@ winShadowUpdateDDNL (ScreenPtr pScreen, rcDest.bottom = ptOrigin.y + rcSrc.bottom; /* Our Blt should be clipped to the invalidated region */ - ddrval = IDirectDrawSurface4_Blt (pScreenPriv->pddsPrimary4, - &rcDest, - pScreenPriv->pddsShadow4, - &rcSrc, - DDBLT_WAIT, - NULL); + myIDirectDrawSurface4_Blt (pScreen, &rcDest, &rcSrc); /* Reset the clip region */ SelectClipRgn (pScreenPriv->hdcScreen, NULL); @@ -792,9 +823,7 @@ winCloseScreenShadowDDNL (int nIndex, ScreenPtr pScreen) winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; Bool fReturn; -#if CYGDEBUG winDebug ("winCloseScreenShadowDDNL - Freeing screen resources\n"); -#endif /* Flag that the screen is closed */ pScreenPriv->fClosed = TRUE; @@ -946,9 +975,7 @@ winInitVisualsShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winInitVisualsShadowDDNL - Returning\n"); -#endif return TRUE; } @@ -1048,63 +1075,14 @@ winBltExposedRegionsShadowDDNL (ScreenPtr pScreen) rcSrc.right = pScreenInfo->dwWidth; rcSrc.bottom = pScreenInfo->dwHeight; - /* Try to regain the primary surface and blit again if we've lost it */ - for (i = 0; i <= WIN_REGAIN_SURFACE_RETRIES; ++i) - { /* Our Blt should be clipped to the invalidated region */ - ddrval = IDirectDrawSurface4_Blt (pScreenPriv->pddsPrimary4, - &rcDest, - pScreenPriv->pddsShadow4, - &rcSrc, - DDBLT_WAIT, - NULL); - if (ddrval == DDERR_SURFACELOST) - { - /* Surface was lost */ - winErrorFVerb (1, "winBltExposedRegionsShadowDDNL - " - "IDirectDrawSurface4_Blt reported that the primary " - "surface was lost, trying to restore, retry: %d\n", i + 1); - - /* Try to restore the surface, once */ - - ddrval = IDirectDrawSurface4_Restore (pScreenPriv->pddsPrimary4); - winDebug ("winBltExposedRegionsShadowDDNL - " - "IDirectDrawSurface4_Restore returned: "); - if (ddrval == DD_OK) - winDebug ("DD_OK\n"); - else if (ddrval == DDERR_WRONGMODE) - winDebug ("DDERR_WRONGMODE\n"); - else if (ddrval == DDERR_INCOMPATIBLEPRIMARY) - winDebug ("DDERR_INCOMPATIBLEPRIMARY\n"); - else if (ddrval == DDERR_UNSUPPORTED) - winDebug ("DDERR_UNSUPPORTED\n"); - else if (ddrval == DDERR_INVALIDPARAMS) - winDebug ("DDERR_INVALIDPARAMS\n"); - else if (ddrval == DDERR_INVALIDOBJECT) - winDebug ("DDERR_INVALIDOBJECT\n"); - else - winDebug ("unknown error: %08x\n", (unsigned int) ddrval); - - /* Loop around to try the blit one more time */ - continue; - } - else if (FAILED (ddrval)) + ddrval = myIDirectDrawSurface4_Blt (pScreen, &rcDest, &rcSrc); + if (FAILED (ddrval)) { fReturn = FALSE; - winErrorFVerb (1, "winBltExposedRegionsShadowDDNL - " - "IDirectDrawSurface4_Blt failed, but surface not " - "lost: %08x %d\n", - (unsigned int) ddrval, (int) ddrval); - goto winBltExposedRegionsShadowDDNL_Exit; - } - else - { - /* Success, stop looping */ - break; } - } - winBltExposedRegionsShadowDDNL_Exit: +winBltExposedRegionsShadowDDNL_Exit: /* EndPaint frees the DC */ if (hdcUpdate != NULL) EndPaint (pScreenPriv->hwndScreen, &ps); @@ -1147,7 +1125,6 @@ winRedrawScreenShadowDDNL (ScreenPtr pScreen) { winScreenPriv(pScreen); winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; - HRESULT ddrval = DD_OK; RECT rcSrc, rcDest; POINT ptOrigin; @@ -1169,19 +1146,7 @@ winRedrawScreenShadowDDNL (ScreenPtr pScreen) rcSrc.bottom = pScreenInfo->dwHeight; /* Redraw the whole window, to take account for the new colors */ - ddrval = IDirectDrawSurface4_Blt (pScreenPriv->pddsPrimary4, - &rcDest, - pScreenPriv->pddsShadow4, - &rcSrc, - DDBLT_WAIT, - NULL); - if (FAILED (ddrval)) - { - ErrorF ("winRedrawScreenShadowDDNL - IDirectDrawSurface4_Blt () " - "failed: %08x\n", - (unsigned int) ddrval); - } - + myIDirectDrawSurface4_Blt (pScreen, &rcDest, &rcSrc); return TRUE; } @@ -1319,9 +1284,7 @@ winDestroyColormapShadowDDNL (ColormapPtr pColormap) */ if (pColormap->flags & IsDefault) { -#if CYGDEBUG winDebug ("winDestroyColormapShadowDDNL - Destroying default colormap\n"); -#endif /* * FIXME: Walk the list of all screens, popping the default |