diff options
Diffstat (limited to 'xorg-server/hw/xwin/winshadddnl.c')
-rw-r--r-- | xorg-server/hw/xwin/winshadddnl.c | 42 |
1 files changed, 8 insertions, 34 deletions
diff --git a/xorg-server/hw/xwin/winshadddnl.c b/xorg-server/hw/xwin/winshadddnl.c index ef5c21469..b8d6222ac 100644 --- a/xorg-server/hw/xwin/winshadddnl.c +++ b/xorg-server/hw/xwin/winshadddnl.c @@ -48,10 +48,12 @@ extern HWND g_hDlgExit; * FIXME: Headers are broken, DEFINE_GUID doesn't work correctly, * so we have to redefine it here. */ +#ifndef _MSC_VER #ifdef DEFINE_GUID #undef DEFINE_GUID #define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) const GUID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}} #endif /* DEFINE_GUID */ +#endif /* * FIXME: Headers are broken, IID_IDirectDraw4 has to be defined @@ -161,9 +163,7 @@ winCreatePrimarySurfaceShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if 1 winDebug ("winCreatePrimarySurfaceShadowDDNL - Created primary surface\n"); -#endif /* Attach our clipper to our primary surface handle */ ddrval = IDirectDrawSurface4_SetClipper (pScreenPriv->pddsPrimary4, @@ -176,10 +176,8 @@ winCreatePrimarySurfaceShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if 1 winDebug ("winCreatePrimarySurfaceShadowDDNL - Attached clipper to primary " "surface\n"); -#endif /* Everything was correct */ return TRUE; @@ -239,10 +237,8 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) char *lpSurface = NULL; DDPIXELFORMAT ddpfPrimary; -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - w %d h %d d %d\n", pScreenInfo->dwWidth, pScreenInfo->dwHeight, pScreenInfo->dwDepth); -#endif /* Allocate memory for our shadow surface */ lpSurface = malloc (pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight); @@ -269,9 +265,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Created a clipper\n"); -#endif /* Get a device context for the screen */ pScreenPriv->hdcScreen = GetDC (pScreenPriv->hwndScreen); @@ -288,9 +282,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Attached clipper to window\n"); -#endif /* Create a DirectDraw object, store the address at lpdd */ ddrval = (*g_fpDirectDrawCreate) (NULL, @@ -304,9 +296,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Created and initialized DD\n"); -#endif /* Get a DirectDraw4 interface pointer */ ddrval = IDirectDraw_QueryInterface (pScreenPriv->pdd, @@ -464,14 +454,12 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Primary masks: %08x %08x %08x " "dwRGBBitCount: %d\n", ddpfPrimary.u2.dwRBitMask, ddpfPrimary.u3.dwGBitMask, ddpfPrimary.u4.dwBBitMask, ddpfPrimary.u1.dwRGBBitCount); -#endif /* Describe the shadow surface to be created */ /* @@ -508,19 +496,15 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG || YES winDebug ("winAllocateFBShadowDDNL - Created shadow pitch: %d\n", (int) ddsdShadow.u1.lPitch); -#endif /* Grab the pitch from the surface desc */ pScreenInfo->dwStride = (ddsdShadow.u1.lPitch * 8) / pScreenInfo->dwBPP; -#if CYGDEBUG || YES winDebug ("winAllocateFBShadowDDNL - Created shadow stride: %d\n", (int) pScreenInfo->dwStride); -#endif /* Save the pointer to our surface memory */ pScreenInfo->pfb = lpSurface; @@ -530,9 +514,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen) pScreenPriv->dwGreenMask = ddsdShadow.u4.ddpfPixelFormat.u3.dwGBitMask; pScreenPriv->dwBlueMask = ddsdShadow.u4.ddpfPixelFormat.u4.dwBBitMask; -#if CYGDEBUG winDebug ("winAllocateFBShadowDDNL - Returning\n"); -#endif return TRUE; } @@ -696,11 +678,9 @@ winShadowUpdateDDNL (ScreenPtr pScreen, DeleteObject (hrgnCombined); hrgnCombined = NULL; -#if CYGDEBUG winDebug ("winShadowUpdateDDNL - be x1 %d y1 %d x2 %d y2 %d\n", pBoxExtents->x1, pBoxExtents->y1, pBoxExtents->x2, pBoxExtents->y2); -#endif /* Calculating a bounding box for the source is easy */ rcSrc.left = pBoxExtents->x1; @@ -741,9 +721,7 @@ winCloseScreenShadowDDNL (int nIndex, ScreenPtr pScreen) winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo; Bool fReturn; -#if CYGDEBUG winDebug ("winCloseScreenShadowDDNL - Freeing screen resources\n"); -#endif /* Flag that the screen is closed */ pScreenPriv->fClosed = TRUE; @@ -987,9 +965,7 @@ winInitVisualsShadowDDNL (ScreenPtr pScreen) return FALSE; } -#if CYGDEBUG winDebug ("winInitVisualsShadowDDNL - Returning\n"); -#endif return TRUE; } @@ -1022,7 +998,7 @@ winAdjustVideoModeShadowDDNL (ScreenPtr pScreen) if (pScreenInfo->dwBPP == WIN_DEFAULT_BPP) { /* No -depth parameter passed, let the user know the depth being used */ - winErrorFVerb (2, "winAdjustVideoModeShadowDDNL - Using Windows display " + winDebug ("winAdjustVideoModeShadowDDNL - Using Windows display " "depth of %d bits per pixel\n", (int) dwBPP); /* Use GDI's depth */ @@ -1032,13 +1008,13 @@ winAdjustVideoModeShadowDDNL (ScreenPtr pScreen) && pScreenInfo->dwBPP != dwBPP) { /* FullScreen, and GDI depth differs from -depth parameter */ - winErrorFVerb (2, "winAdjustVideoModeShadowDDNL - FullScreen, using command " + winDebug ("winAdjustVideoModeShadowDDNL - FullScreen, using command " "line bpp: %d\n", (int) pScreenInfo->dwBPP); } else if (dwBPP != pScreenInfo->dwBPP) { /* Windowed, and GDI depth differs from -depth parameter */ - winErrorFVerb (2, "winAdjustVideoModeShadowDDNL - Windowed, command line " + winDebug ("winAdjustVideoModeShadowDDNL - Windowed, command line " "bpp: %d, using bpp: %d\n", (int) pScreenInfo->dwBPP, (int) dwBPP); @@ -1050,7 +1026,7 @@ winAdjustVideoModeShadowDDNL (ScreenPtr pScreen) if (pScreenInfo->dwWidth * pScreenInfo->dwHeight * pScreenInfo->dwBPP >= WIN_DIB_MAXIMUM_SIZE) { - winErrorFVerb (1, "winAdjustVideoModeShadowDDNL - Requested DirectDraw surface " + ErrorF ("winAdjustVideoModeShadowDDNL - Requested DirectDraw surface " "will be larger than %d MB. The surface may fail to be " "allocated on Windows 95, 98, or Me, due to a %d MB limit in " "DIB size. This limit does not apply to Windows NT/2000, and " @@ -1134,7 +1110,7 @@ winBltExposedRegionsShadowDDNL (ScreenPtr pScreen) if (ddrval == DDERR_SURFACELOST) { /* Surface was lost */ - winErrorFVerb (1, "winBltExposedRegionsShadowDDNL - " + ErrorF ("winBltExposedRegionsShadowDDNL - " "IDirectDrawSurface4_Blt reported that the primary " "surface was lost, trying to restore, retry: %d\n", i + 1); @@ -1164,7 +1140,7 @@ winBltExposedRegionsShadowDDNL (ScreenPtr pScreen) else if (FAILED (ddrval)) { fReturn = FALSE; - winErrorFVerb (1, "winBltExposedRegionsShadowDDNL - " + ErrorF ("winBltExposedRegionsShadowDDNL - " "IDirectDrawSurface4_Blt failed, but surface not " "lost: %08x %d\n", (unsigned int) ddrval, (int) ddrval); @@ -1392,9 +1368,7 @@ winDestroyColormapShadowDDNL (ColormapPtr pColormap) */ if (pColormap->flags & IsDefault) { -#if CYGDEBUG winDebug ("winDestroyColormapShadowDDNL - Destroying default colormap\n"); -#endif /* * FIXME: Walk the list of all screens, popping the default |