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Diffstat (limited to 'xorg-server/hw/xwin/winshadddnl.c')
-rwxr-xr-x[-rw-r--r--]xorg-server/hw/xwin/winshadddnl.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/xorg-server/hw/xwin/winshadddnl.c b/xorg-server/hw/xwin/winshadddnl.c
index b7187b136..4170953f8 100644..100755
--- a/xorg-server/hw/xwin/winshadddnl.c
+++ b/xorg-server/hw/xwin/winshadddnl.c
@@ -271,7 +271,7 @@ winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen)
/*
* Create a DirectDraw surface for the shadow framebuffer; also create
* a primary surface object so we can blit to the display.
- *
+ *
* Install a DirectDraw clipper on our primary surface object
* that clips our blits to the unobscured client area of our display window.
*/
@@ -316,7 +316,7 @@ winAllocateFBShadowDDNL(ScreenPtr pScreen)
}
/*
- * Initialize the framebuffer memory so we don't get a
+ * Initialize the framebuffer memory so we don't get a
* strange display at startup
*/
ZeroMemory (lpSurface, pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight);
@@ -613,7 +613,7 @@ winShadowUpdateDDNL(ScreenPtr pScreen, shadowBufPtr pBuf)
/*
* Handle small regions with multiple blits,
- * handle large regions by creating a clipping region and
+ * handle large regions by creating a clipping region and
* doing a single blit constrained to that clipping region.
*/
if (pScreenInfo->dwClipUpdatesNBoxes == 0