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Diffstat (limited to 'xorg-server/hw/xwin/winshadddnl.c')
-rw-r--r--xorg-server/hw/xwin/winshadddnl.c330
1 files changed, 141 insertions, 189 deletions
diff --git a/xorg-server/hw/xwin/winshadddnl.c b/xorg-server/hw/xwin/winshadddnl.c
index d9f0b3824..59a0b655e 100644
--- a/xorg-server/hw/xwin/winshadddnl.c
+++ b/xorg-server/hw/xwin/winshadddnl.c
@@ -48,10 +48,12 @@ extern HWND g_hDlgExit;
* FIXME: Headers are broken, DEFINE_GUID doesn't work correctly,
* so we have to redefine it here.
*/
+#ifndef _MSC_VER
#ifdef DEFINE_GUID
#undef DEFINE_GUID
#define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) const GUID n GUID_SECT = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
#endif /* DEFINE_GUID */
+#endif
/*
* FIXME: Headers are broken, IID_IDirectDraw4 has to be defined
@@ -116,6 +118,61 @@ winCreatePrimarySurfaceShadowDDNL (ScreenPtr pScreen);
static Bool
winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen);
+static HRESULT myIDirectDrawSurface4_Blt( ScreenPtr pScreen, RECT *pRect, RECT *prcSrc)
+{
+ HRESULT ddrval = DD_OK;
+ unsigned i;
+ winScreenPriv(pScreen);
+
+ for (i = 0; i < 3; ++i)
+ {
+ ddrval = IDirectDrawSurface4_Blt(pScreenPriv->pddsPrimary4, pRect, pScreenPriv->pddsShadow4, prcSrc, DDBLT_WAIT, NULL);
+ /* Try to regain the primary surface and blit again if we've lost it */
+ if (ddrval == DDERR_SURFACELOST)
+ {
+ /* Surface was lost */
+ ErrorF ("IDirectDrawSurface4_Blt reported that the primary "
+ "surface was lost, trying to restore, retry: %d\n", i + 1);
+
+ /* Try to restore the surface, once */
+
+ if (i==1)
+ {
+ ErrorF("Recreating DDraw surface because restoring of surface didn't work.\n");
+ winAllocateFBShadowDDNL(pScreen);
+ }
+ else
+ {
+ ddrval = IDirectDraw4_RestoreAllSurfaces (pScreenPriv->pdd4);
+ ErrorF ("IDirectDraw4_RestoreAllSurfaces returned: ");
+ if (ddrval == DD_OK)
+ ErrorF ("DD_OK\n");
+ else if (ddrval == DDERR_WRONGMODE)
+ ErrorF ("DDERR_WRONGMODE\n");
+ else if (ddrval == DDERR_INCOMPATIBLEPRIMARY)
+ ErrorF ("DDERR_INCOMPATIBLEPRIMARY\n");
+ else if (ddrval == DDERR_UNSUPPORTED)
+ ErrorF ("DDERR_UNSUPPORTED\n");
+ else if (ddrval == DDERR_INVALIDPARAMS)
+ ErrorF ("DDERR_INVALIDPARAMS\n");
+ else if (ddrval == DDERR_INVALIDOBJECT)
+ ErrorF ("DDERR_INVALIDOBJECT\n");
+ else
+ ErrorF ("unknown error: %08x\n", ddrval);
+ }
+ /* Loop around to try the blit one more time */
+ continue;
+ }
+ else if (FAILED (ddrval))
+ {
+ ErrorF ("IDirectDrawSurface4_Blt failed, but surface not "
+ "lost: %08x %d\n", ddrval, ddrval);
+ }
+ break;
+ }
+ return ddrval;
+}
+
/*
* Create the primary surface and attach the clipper.
@@ -161,9 +218,7 @@ winCreatePrimarySurfaceShadowDDNL (ScreenPtr pScreen)
return FALSE;
}
-#if 1
winDebug ("winCreatePrimarySurfaceShadowDDNL - Created primary surface\n");
-#endif
/* Attach our clipper to our primary surface handle */
ddrval = IDirectDrawSurface4_SetClipper (pScreenPriv->pddsPrimary4,
@@ -176,28 +231,16 @@ winCreatePrimarySurfaceShadowDDNL (ScreenPtr pScreen)
return FALSE;
}
-#if 1
winDebug ("winCreatePrimarySurfaceShadowDDNL - Attached clipper to primary "
"surface\n");
-#endif
/* Everything was correct */
return TRUE;
}
-/*
- * Detach the clipper and release the primary surface.
- * Called from WM_DISPLAYCHANGE.
- */
-
-static Bool
-winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen)
+static void ClosePrimarySurfaceShadowDDNL (winPrivScreenPtr pScreenPriv)
{
- winScreenPriv(pScreen);
-
- winDebug ("winReleasePrimarySurfaceShadowDDNL - Hello\n");
-
/* Release the primary surface and clipper, if they exist */
if (pScreenPriv->pddsPrimary4)
{
@@ -205,8 +248,7 @@ winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen)
* Detach the clipper from the primary surface.
* NOTE: We do this explicity for clarity. The Clipper is not released.
*/
- IDirectDrawSurface4_SetClipper (pScreenPriv->pddsPrimary4,
- NULL);
+ IDirectDrawSurface4_SetClipper (pScreenPriv->pddsPrimary4, NULL);
winDebug ("winReleasePrimarySurfaceShadowDDNL - Detached clipper\n");
@@ -215,6 +257,43 @@ winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen)
pScreenPriv->pddsPrimary4 = NULL;
}
+}
+
+static void ReleaseDDNL(winPrivScreenPtr pScreenPriv)
+{
+ if (pScreenPriv->pddcPrimary)
+ {
+ /* Release the clipper */
+ IDirectDrawClipper_Release (pScreenPriv->pddcPrimary);
+ pScreenPriv->pddsPrimary=NULL;
+ }
+ if (pScreenPriv->pdd4)
+ {
+ IDirectDraw4_RestoreDisplayMode (pScreenPriv->pdd4);
+ IDirectDraw4_Release (pScreenPriv->pdd4);
+ pScreenPriv->pdd4 = NULL;
+ }
+ if (pScreenPriv->pdd)
+ {
+ IDirectDraw_Release (pScreenPriv->pdd);
+ pScreenPriv->pdd = NULL;
+ }
+}
+
+/*
+ * Detach the clipper and release the primary surface.
+ * Called from WM_DISPLAYCHANGE.
+ */
+
+static Bool
+winReleasePrimarySurfaceShadowDDNL (ScreenPtr pScreen)
+{
+ winScreenPriv(pScreen);
+
+ winDebug ("winReleasePrimarySurfaceShadowDDNL - Hello\n");
+
+ ClosePrimarySurfaceShadowDDNL(pScreenPriv);
+
winDebug ("winReleasePrimarySurfaceShadowDDNL - Released primary surface\n");
return TRUE;
@@ -239,25 +318,38 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen)
char *lpSurface = NULL;
DDPIXELFORMAT ddpfPrimary;
-#if CYGDEBUG
winDebug ("winAllocateFBShadowDDNL - w %d h %d d %d\n",
pScreenInfo->dwWidth, pScreenInfo->dwHeight, pScreenInfo->dwDepth);
-#endif
- /* Allocate memory for our shadow surface */
- lpSurface = malloc (pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight);
- if (lpSurface == NULL)
+ if ( pScreenInfo->pfb)
+ {
+ ErrorF("winAllocateFBShadowDDNL calling for the second time, reallocating\n");
+ lpSurface=pScreenInfo->pfb;
+
+ if (pScreenPriv->pddsShadow4)
{
- ErrorF ("winAllocateFBShadowDDNL - Could not allocate bits\n");
- return FALSE;
+ IDirectDrawSurface4_Release (pScreenPriv->pddsShadow4);
+ pScreenPriv->pddsShadow4 = NULL;
}
-
- /*
- * Initialize the framebuffer memory so we don't get a
- * strange display at startup
- */
- ZeroMemory (lpSurface, pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight);
+ ClosePrimarySurfaceShadowDDNL(pScreenPriv);
+ ReleaseDDNL(pScreenPriv);
+ }
+ else
+ {
+ /* Allocate memory for our shadow surface */
+ lpSurface = malloc (pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight);
+ if (lpSurface == NULL)
+ {
+ ErrorF ("winAllocateFBShadowDDNL - Could not allocate bits\n");
+ return FALSE;
+ }
+ /*
+ * Initialize the framebuffer memory so we don't get a
+ * strange display at startup
+ */
+ ZeroMemory (lpSurface, pScreenInfo->dwPaddedWidth * pScreenInfo->dwHeight);
+ }
/* Create a clipper */
ddrval = (*g_fpDirectDrawCreateClipper) (0,
&pScreenPriv->pddcPrimary,
@@ -269,9 +361,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen)
return FALSE;
}
-#if CYGDEBUG
winDebug ("winAllocateFBShadowDDNL - Created a clipper\n");
-#endif
/* Get a device context for the screen */
pScreenPriv->hdcScreen = GetDC (pScreenPriv->hwndScreen);
@@ -288,9 +378,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen)
return FALSE;
}
-#if CYGDEBUG
winDebug ("winAllocateFBShadowDDNL - Attached clipper to window\n");
-#endif
/* Create a DirectDraw object, store the address at lpdd */
ddrval = (*g_fpDirectDrawCreate) (NULL,
@@ -304,9 +392,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen)
return FALSE;
}
-#if CYGDEBUG
winDebug ("winAllocateFBShadowDDNL - Created and initialized DD\n");
-#endif
/* Get a DirectDraw4 interface pointer */
ddrval = IDirectDraw_QueryInterface (pScreenPriv->pdd,
@@ -464,14 +550,12 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen)
return FALSE;
}
-#if CYGDEBUG
winDebug ("winAllocateFBShadowDDNL - Primary masks: %08x %08x %08x "
"dwRGBBitCount: %d\n",
ddpfPrimary.u2.dwRBitMask,
ddpfPrimary.u3.dwGBitMask,
ddpfPrimary.u4.dwBBitMask,
ddpfPrimary.u1.dwRGBBitCount);
-#endif
/* Describe the shadow surface to be created */
/*
@@ -508,19 +592,15 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen)
return FALSE;
}
-#if CYGDEBUG || YES
winDebug ("winAllocateFBShadowDDNL - Created shadow pitch: %d\n",
(int) ddsdShadow.u1.lPitch);
-#endif
/* Grab the pitch from the surface desc */
pScreenInfo->dwStride = (ddsdShadow.u1.lPitch * 8)
/ pScreenInfo->dwBPP;
-#if CYGDEBUG || YES
winDebug ("winAllocateFBShadowDDNL - Created shadow stride: %d\n",
(int) pScreenInfo->dwStride);
-#endif
/* Save the pointer to our surface memory */
pScreenInfo->pfb = lpSurface;
@@ -530,9 +610,7 @@ winAllocateFBShadowDDNL (ScreenPtr pScreen)
pScreenPriv->dwGreenMask = ddsdShadow.u4.ddpfPixelFormat.u3.dwGBitMask;
pScreenPriv->dwBlueMask = ddsdShadow.u4.ddpfPixelFormat.u4.dwBBitMask;
-#if CYGDEBUG
winDebug ("winAllocateFBShadowDDNL - Returning\n");
-#endif
return TRUE;
}
@@ -598,7 +676,6 @@ winShadowUpdateDDNL (ScreenPtr pScreen,
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
RegionPtr damage = shadowDamage(pBuf);
- HRESULT ddrval = DD_OK;
RECT rcDest, rcSrc;
POINT ptOrigin;
DWORD dwBox = RegionNumRects (damage);
@@ -612,6 +689,10 @@ winShadowUpdateDDNL (ScreenPtr pScreen,
if ((!pScreenPriv->fActive && pScreenInfo->fFullScreen)
|| pScreenPriv->fBadDepth) return;
+ /* Return immediately if we didn't get needed surfaces */
+ if (!pScreenPriv->pddsPrimary4 || !pScreenPriv->pddsShadow4)
+ return;
+
/* Get the origin of the window in the screen coords */
ptOrigin.x = pScreenInfo->dwXOffset;
ptOrigin.y = pScreenInfo->dwYOffset;
@@ -643,33 +724,10 @@ winShadowUpdateDDNL (ScreenPtr pScreen,
rcDest.bottom = ptOrigin.y + rcSrc.bottom;
/* Blit the damaged areas */
- ddrval = IDirectDrawSurface4_Blt (pScreenPriv->pddsPrimary4,
- &rcDest,
- pScreenPriv->pddsShadow4,
- &rcSrc,
- DDBLT_WAIT,
- NULL);
- if (FAILED (ddrval))
- {
- static int s_iFailCount = 0;
-
- if (s_iFailCount < FAIL_MSG_MAX_BLT)
- {
- ErrorF ("winShadowUpdateDDNL - IDirectDrawSurface4_Blt () "
- "failed: %08x\n",
- (unsigned int) ddrval);
-
- ++s_iFailCount;
-
- if (s_iFailCount == FAIL_MSG_MAX_BLT)
- {
- ErrorF ("winShadowUpdateDDNL - IDirectDrawSurface4_Blt "
- "failure message maximum (%d) reached. No "
- "more failure messages will be printed.\n",
- FAIL_MSG_MAX_BLT);
- }
- }
- }
+ if (pScreenPriv->pddsPrimary4)
+ myIDirectDrawSurface4_Blt (pScreen,
+ &rcDest,
+ &rcSrc);
/* Get a pointer to the next box */
++pBox;
@@ -696,11 +754,9 @@ winShadowUpdateDDNL (ScreenPtr pScreen,
DeleteObject (hrgnCombined);
hrgnCombined = NULL;
-#if CYGDEBUG
winDebug ("winShadowUpdateDDNL - be x1 %d y1 %d x2 %d y2 %d\n",
pBoxExtents->x1, pBoxExtents->y1,
pBoxExtents->x2, pBoxExtents->y2);
-#endif
/* Calculating a bounding box for the source is easy */
rcSrc.left = pBoxExtents->x1;
@@ -715,12 +771,7 @@ winShadowUpdateDDNL (ScreenPtr pScreen,
rcDest.bottom = ptOrigin.y + rcSrc.bottom;
/* Our Blt should be clipped to the invalidated region */
- ddrval = IDirectDrawSurface4_Blt (pScreenPriv->pddsPrimary4,
- &rcDest,
- pScreenPriv->pddsShadow4,
- &rcSrc,
- DDBLT_WAIT,
- NULL);
+ myIDirectDrawSurface4_Blt (pScreen, &rcDest, &rcSrc);
/* Reset the clip region */
SelectClipRgn (pScreenPriv->hdcScreen, NULL);
@@ -741,9 +792,7 @@ winCloseScreenShadowDDNL (int nIndex, ScreenPtr pScreen)
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
Bool fReturn;
-#if CYGDEBUG
winDebug ("winCloseScreenShadowDDNL - Freeing screen resources\n");
-#endif
/* Flag that the screen is closed */
pScreenPriv->fClosed = TRUE;
@@ -768,39 +817,8 @@ winCloseScreenShadowDDNL (int nIndex, ScreenPtr pScreen)
pScreenPriv->pddsShadow4 = NULL;
}
- /* Detach the clipper from the primary surface and release the clipper. */
- if (pScreenPriv->pddcPrimary)
- {
- /* Detach the clipper */
- IDirectDrawSurface4_SetClipper (pScreenPriv->pddsPrimary4,
- NULL);
-
- /* Release the clipper object */
- IDirectDrawClipper_Release (pScreenPriv->pddcPrimary);
- pScreenPriv->pddcPrimary = NULL;
- }
-
- /* Release the primary surface, if there is one */
- if (pScreenPriv->pddsPrimary4)
- {
- IDirectDrawSurface4_Release (pScreenPriv->pddsPrimary4);
- pScreenPriv->pddsPrimary4 = NULL;
- }
-
- /* Free the DirectDraw4 object, if there is one */
- if (pScreenPriv->pdd4)
- {
- IDirectDraw4_RestoreDisplayMode (pScreenPriv->pdd4);
- IDirectDraw4_Release (pScreenPriv->pdd4);
- pScreenPriv->pdd4 = NULL;
- }
-
- /* Free the DirectDraw object, if there is one */
- if (pScreenPriv->pdd)
- {
- IDirectDraw_Release (pScreenPriv->pdd);
- pScreenPriv->pdd = NULL;
- }
+ ClosePrimarySurfaceShadowDDNL(pScreenPriv);
+ ReleaseDDNL(pScreenPriv);
/* Delete tray icon, if we have one */
if (!pScreenInfo->fNoTrayIcon)
@@ -987,9 +1005,7 @@ winInitVisualsShadowDDNL (ScreenPtr pScreen)
return FALSE;
}
-#if CYGDEBUG
winDebug ("winInitVisualsShadowDDNL - Returning\n");
-#endif
return TRUE;
}
@@ -1022,7 +1038,7 @@ winAdjustVideoModeShadowDDNL (ScreenPtr pScreen)
if (pScreenInfo->dwBPP == WIN_DEFAULT_BPP)
{
/* No -depth parameter passed, let the user know the depth being used */
- winErrorFVerb (2, "winAdjustVideoModeShadowDDNL - Using Windows display "
+ winDebug ("winAdjustVideoModeShadowDDNL - Using Windows display "
"depth of %d bits per pixel\n", (int) dwBPP);
/* Use GDI's depth */
@@ -1032,13 +1048,13 @@ winAdjustVideoModeShadowDDNL (ScreenPtr pScreen)
&& pScreenInfo->dwBPP != dwBPP)
{
/* FullScreen, and GDI depth differs from -depth parameter */
- winErrorFVerb (2, "winAdjustVideoModeShadowDDNL - FullScreen, using command "
+ winDebug ("winAdjustVideoModeShadowDDNL - FullScreen, using command "
"line bpp: %d\n", (int) pScreenInfo->dwBPP);
}
else if (dwBPP != pScreenInfo->dwBPP)
{
/* Windowed, and GDI depth differs from -depth parameter */
- winErrorFVerb (2, "winAdjustVideoModeShadowDDNL - Windowed, command line "
+ winDebug ("winAdjustVideoModeShadowDDNL - Windowed, command line "
"bpp: %d, using bpp: %d\n",
(int) pScreenInfo->dwBPP, (int) dwBPP);
@@ -1050,7 +1066,7 @@ winAdjustVideoModeShadowDDNL (ScreenPtr pScreen)
if (pScreenInfo->dwWidth * pScreenInfo->dwHeight * pScreenInfo->dwBPP
>= WIN_DIB_MAXIMUM_SIZE)
{
- winErrorFVerb (1, "winAdjustVideoModeShadowDDNL - Requested DirectDraw surface "
+ ErrorF ("winAdjustVideoModeShadowDDNL - Requested DirectDraw surface "
"will be larger than %d MB. The surface may fail to be "
"allocated on Windows 95, 98, or Me, due to a %d MB limit in "
"DIB size. This limit does not apply to Windows NT/2000, and "
@@ -1121,63 +1137,14 @@ winBltExposedRegionsShadowDDNL (ScreenPtr pScreen)
rcSrc.right = pScreenInfo->dwWidth;
rcSrc.bottom = pScreenInfo->dwHeight;
- /* Try to regain the primary surface and blit again if we've lost it */
- for (i = 0; i <= WIN_REGAIN_SURFACE_RETRIES; ++i)
- {
/* Our Blt should be clipped to the invalidated region */
- ddrval = IDirectDrawSurface4_Blt (pScreenPriv->pddsPrimary4,
- &rcDest,
- pScreenPriv->pddsShadow4,
- &rcSrc,
- DDBLT_WAIT,
- NULL);
- if (ddrval == DDERR_SURFACELOST)
- {
- /* Surface was lost */
- winErrorFVerb (1, "winBltExposedRegionsShadowDDNL - "
- "IDirectDrawSurface4_Blt reported that the primary "
- "surface was lost, trying to restore, retry: %d\n", i + 1);
-
- /* Try to restore the surface, once */
-
- ddrval = IDirectDrawSurface4_Restore (pScreenPriv->pddsPrimary4);
- winDebug ("winBltExposedRegionsShadowDDNL - "
- "IDirectDrawSurface4_Restore returned: ");
- if (ddrval == DD_OK)
- winDebug ("DD_OK\n");
- else if (ddrval == DDERR_WRONGMODE)
- winDebug ("DDERR_WRONGMODE\n");
- else if (ddrval == DDERR_INCOMPATIBLEPRIMARY)
- winDebug ("DDERR_INCOMPATIBLEPRIMARY\n");
- else if (ddrval == DDERR_UNSUPPORTED)
- winDebug ("DDERR_UNSUPPORTED\n");
- else if (ddrval == DDERR_INVALIDPARAMS)
- winDebug ("DDERR_INVALIDPARAMS\n");
- else if (ddrval == DDERR_INVALIDOBJECT)
- winDebug ("DDERR_INVALIDOBJECT\n");
- else
- winDebug ("unknown error: %08x\n", (unsigned int) ddrval);
-
- /* Loop around to try the blit one more time */
- continue;
- }
- else if (FAILED (ddrval))
+ ddrval = myIDirectDrawSurface4_Blt (pScreen, &rcDest, &rcSrc);
+ if (FAILED (ddrval))
{
fReturn = FALSE;
- winErrorFVerb (1, "winBltExposedRegionsShadowDDNL - "
- "IDirectDrawSurface4_Blt failed, but surface not "
- "lost: %08x %d\n",
- (unsigned int) ddrval, (int) ddrval);
- goto winBltExposedRegionsShadowDDNL_Exit;
}
- else
- {
- /* Success, stop looping */
- break;
- }
- }
- winBltExposedRegionsShadowDDNL_Exit:
+winBltExposedRegionsShadowDDNL_Exit:
/* EndPaint frees the DC */
if (hdcUpdate != NULL)
EndPaint (pScreenPriv->hwndScreen, &ps);
@@ -1220,7 +1187,6 @@ winRedrawScreenShadowDDNL (ScreenPtr pScreen)
{
winScreenPriv(pScreen);
winScreenInfo *pScreenInfo = pScreenPriv->pScreenInfo;
- HRESULT ddrval = DD_OK;
RECT rcSrc, rcDest;
POINT ptOrigin;
@@ -1242,19 +1208,7 @@ winRedrawScreenShadowDDNL (ScreenPtr pScreen)
rcSrc.bottom = pScreenInfo->dwHeight;
/* Redraw the whole window, to take account for the new colors */
- ddrval = IDirectDrawSurface4_Blt (pScreenPriv->pddsPrimary4,
- &rcDest,
- pScreenPriv->pddsShadow4,
- &rcSrc,
- DDBLT_WAIT,
- NULL);
- if (FAILED (ddrval))
- {
- ErrorF ("winRedrawScreenShadowDDNL - IDirectDrawSurface4_Blt () "
- "failed: %08x\n",
- (unsigned int) ddrval);
- }
-
+ myIDirectDrawSurface4_Blt (pScreen, &rcDest, &rcSrc);
return TRUE;
}
@@ -1392,9 +1346,7 @@ winDestroyColormapShadowDDNL (ColormapPtr pColormap)
*/
if (pColormap->flags & IsDefault)
{
-#if CYGDEBUG
winDebug ("winDestroyColormapShadowDDNL - Destroying default colormap\n");
-#endif
/*
* FIXME: Walk the list of all screens, popping the default