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-rw-r--r--xorg-server/hw/xwin/glx/gen_gl_wrappers.py6
-rw-r--r--xorg-server/hw/xwin/glx/glwindows.h2
-rw-r--r--xorg-server/hw/xwin/glx/glwrap.c15
-rw-r--r--xorg-server/hw/xwin/glx/indirect.c213
-rw-r--r--xorg-server/hw/xwin/glx/wgl_ext_api.c5
5 files changed, 160 insertions, 81 deletions
diff --git a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py
index e463ca7ee..6bba3079e 100644
--- a/xorg-server/hw/xwin/glx/gen_gl_wrappers.py
+++ b/xorg-server/hw/xwin/glx/gen_gl_wrappers.py
@@ -241,8 +241,10 @@ for w in sorted(wrappers.keys()) :
print 'static',
print returntype + ' __stdcall ' + funcname + 'Wrapper(' + arglist + ')'
print '{'
+ print '#ifdef _DEBUG'
print ' if (glxWinDebugSettings.enable' + prefix.upper() + 'callTrace) ErrorF("'+ funcname + '\\n");'
print ' glWinDirectProcCalls++;'
+ print '#endif'
if returntype.lower() == 'void' :
print ' ' + funcname + '(',
else :
@@ -287,11 +289,15 @@ for w in sorted(wrappers.keys()) :
if returntype.lower() == 'void' :
print ' RESOLVE(' + pfntypename + ', "' + stringname + '");'
+ print '#ifdef _DEBUG'
print ' if (glxWinDebugSettings.enable' + prefix.upper() + 'callTrace) ErrorF("'+ funcname + '\\n");'
+ print '#endif'
print ' RESOLVED_PROC(' + pfntypename + ')(',
else :
print ' RESOLVE_RET(' + pfntypename + ', "' + stringname + '", FALSE);'
+ print '#ifdef _DEBUG'
print ' if (glxWinDebugSettings.enable' + prefix.upper() + 'callTrace) ErrorF("'+ funcname + '\\n");'
+ print '#endif'
print ' return RESOLVED_PROC(' + pfntypename + ')(',
if arglist != 'void' :
diff --git a/xorg-server/hw/xwin/glx/glwindows.h b/xorg-server/hw/xwin/glx/glwindows.h
index 0f1d7689a..72278df30 100644
--- a/xorg-server/hw/xwin/glx/glwindows.h
+++ b/xorg-server/hw/xwin/glx/glwindows.h
@@ -49,7 +49,7 @@ const GLubyte* glGetStringWrapperNonstatic(GLenum name);
void glAddSwapHintRectWINWrapperNonstatic(GLint x, GLint y, GLsizei width, GLsizei height);
void glWinSetupDispatchTable(void);
-#if 1
+#ifdef _DEBUG
#ifdef _MSC_VER
#define GLWIN_TRACE_MSG(msg, ...) if (glxWinDebugSettings.enableTrace) ErrorF(msg " [%s:%d]\n" , __VA_ARGS__ , __FUNCTION__, __LINE__ )
#define GLWIN_DEBUG_MSG(msg, ...) if (glxWinDebugSettings.enableDebug) ErrorF(msg " [%s:%d]\n" , __VA_ARGS__ , __FUNCTION__, __LINE__ )
diff --git a/xorg-server/hw/xwin/glx/glwrap.c b/xorg-server/hw/xwin/glx/glwrap.c
index 2cbab5f4a..75065726f 100644
--- a/xorg-server/hw/xwin/glx/glwrap.c
+++ b/xorg-server/hw/xwin/glx/glwrap.c
@@ -44,7 +44,9 @@
#include <glx/glapi.h>
#include <glx/dispatch.h>
#include <glwindows.h>
+#include <winmsg.h>
+#ifdef _DEBUG
static unsigned int glWinIndirectProcCalls = 0;
static unsigned int glWinDirectProcCalls = 0;
@@ -66,6 +68,7 @@ glWinCallDelta(void)
glWinIndirectProcCallsLast = glWinIndirectProcCalls;
}
}
+#endif
static PROC
glWinResolveHelper(PROC *cache, char *symbol)
@@ -78,12 +81,12 @@ glWinResolveHelper(PROC *cache, char *symbol)
proc = wglGetProcAddress(symbol);
if (proc == NULL)
{
- ErrorF("glwrap: Can't resolve \"%s\"\n", symbol);
+ winDebug("glwrap: Can't resolve \"%s\"\n", symbol);
(*cache) = (PROC)-1;
}
else
{
- ErrorF("glwrap: Resolved \"%s\"\n", symbol);
+ winDebug("glwrap: Resolved \"%s\"\n", symbol);
(*cache) = proc;
}
}
@@ -101,6 +104,12 @@ glWinResolveHelper(PROC *cache, char *symbol)
return proc;
}
+#ifdef _DEBUG
+#define INCPROCCALLS glWinIndirectProcCalls++;
+#else
+#define INCPROCCALLS
+#endif
+
#define RESOLVE_RET(proctype, symbol, retval) \
static PROC cache = NULL; \
proctype proc = (proctype)glWinResolveHelper(&cache, symbol); \
@@ -108,7 +117,7 @@ glWinResolveHelper(PROC *cache, char *symbol)
__glXErrorCallBack(0); \
return retval; \
} \
- glWinIndirectProcCalls++;
+ INCPROCCALLS
#define RESOLVE(proctype, symbol) RESOLVE_RET(proctype, symbol,)
diff --git a/xorg-server/hw/xwin/glx/indirect.c b/xorg-server/hw/xwin/glx/indirect.c
index b356cc8a5..b37160060 100644
--- a/xorg-server/hw/xwin/glx/indirect.c
+++ b/xorg-server/hw/xwin/glx/indirect.c
@@ -79,6 +79,7 @@
#include <winpriv.h>
#include <wgl_ext_api.h>
#include "win.h"
+#include <winmsg.h>
extern Bool g_fXdmcpEnabled;
extern Bool g_fNativeGl;
@@ -98,9 +99,11 @@ typedef struct __GLXWinConfig GLXWinConfig;
struct __GLXWinContext {
__GLXcontext base;
HGLRC ctx; /* Windows GL Context */
+ HDC hDC; /* Windows device context */
+ HDC hreadDC; /* Windows device read context */
__GLXWinContext *shareContext; /* Context with which we will share display lists and textures */
HWND hwnd; /* For detecting when HWND has changed */
- BOOL GlCtxWnd; /* TRUE when we should destroy the window when the context is destroyed. */
+ HWND hreadwnd;
};
struct __GLXWinDrawable
@@ -134,6 +137,7 @@ struct __GLXWinScreen
/* wrapped screen functions */
RealizeWindowProcPtr RealizeWindow;
UnrealizeWindowProcPtr UnrealizeWindow;
+ DestroyWindowProcPtr DestroyWindow;
CopyWindowProcPtr CopyWindow;
PositionWindowProcPtr PositionWindow;
};
@@ -149,12 +153,34 @@ struct __GLXWinConfig
* Various debug helpers
*/
-#define GLWIN_DEBUG_HWND(hwnd) \
- if (glxWinDebugSettings.dumpHWND) { \
- char buffer[1024]; \
- if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0; \
- GLWIN_DEBUG_MSG("Got HWND %p for window '%s'", hwnd, buffer); \
- }
+#ifdef _DEBUG
+void GLWIN_DEBUG_HWND(HWND hwnd)
+{
+ if (glxWinDebugSettings.dumpHWND)
+ {
+ char buffer[1024];
+ RECT Rect;
+ HDC hDc=GetDC(hwnd);
+
+ if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0;
+ GetWindowRect(hwnd,&Rect);
+
+ GLWIN_DEBUG_MSG("Got HWND %p (hdc %p) for window '%s' (%d,%d,%d,%d)", hwnd, hDc, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom);
+ ReleaseDC(hwnd,hDc);
+ }
+}
+
+void GLWIN_HDC_DEBUG_MSG(const char *Message, HDC hDc, HWND hwnd)
+{
+ char buffer[1024];
+ RECT Rect;
+
+ if (GetWindowText(hwnd, buffer, sizeof(buffer))==0) *buffer=0;
+ GetWindowRect(hwnd,&Rect);
+
+ GLWIN_DEBUG_MSG("Got HDC %p (hwnd %p) for window '%s' (%d,%d,%d,%d)", hDc, hwnd, buffer, Rect.left, Rect.top, Rect.right, Rect.bottom);
+
+}
glxWinDebugSettingsRec glxWinDebugSettings = { 0, 0, 0, 0, 0, 0};
@@ -202,18 +228,24 @@ static void glxWinInitDebugSettings(void)
glxWinDebugSettings.enableWGLcallTrace = 1;
}
}
+#endif
static
const char *glxWinErrorMessage(void)
{
static char errorbuffer[1024];
+ DWORD Error=GetLastError();
+ int offset;
+
+ sprintf(errorbuffer, "%p ",Error);
+ offset=strlen(errorbuffer);
if (!FormatMessage(
FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
- GetLastError(),
+ Error,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
- (LPTSTR) &errorbuffer,
+ (LPTSTR) &errorbuffer[offset],
sizeof(errorbuffer),
NULL ))
{
@@ -228,6 +260,8 @@ const char *glxWinErrorMessage(void)
static void pfdOut(const PIXELFORMATDESCRIPTOR *pfd);
+#ifdef _DEBUG
+
#define DUMP_PFD_FLAG(flag) \
if (pfd->dwFlags & flag) { \
ErrorF("%s%s", pipesym, #flag); \
@@ -372,6 +406,7 @@ fbConfigsDump(unsigned int n, __GLXconfig *c)
c = c->next;
}
}
+#endif
/* ---------------------------------------------------------------------- */
/*
@@ -390,10 +425,11 @@ static __GLXdrawable *glxWinCreateDrawable(__GLXscreen *screen,
static Bool glxWinRealizeWindow(WindowPtr pWin);
static Bool glxWinUnrealizeWindow(WindowPtr pWin);
+static Bool glxWinDestroyWindow(WindowPtr pWin);
static void glxWinCopyWindow(WindowPtr pWindow, DDXPointRec ptOldOrg, RegionPtr prgnSrc);
static Bool glxWinPositionWindow(WindowPtr pWindow, int x, int y);
-static HDC glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HDC *hdc, HWND *hwnd);
+static HDC glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd);
static void glxWinReleaseDC(HWND hwnd, HDC hdc, __GLXWinDrawable *draw);
static void glxWinCreateConfigs(HDC dc, glxWinScreen *screen);
@@ -466,7 +502,10 @@ glxWinScreenProbe(ScreenPtr pScreen)
GLWIN_DEBUG_MSG("glxWinScreenProbe");
+#ifdef _DEBUG
+
glxWinInitDebugSettings();
+#endif
if (pScreen == NULL)
return NULL;
@@ -491,6 +530,8 @@ glxWinScreenProbe(ScreenPtr pScreen)
pScreen->CopyWindow = glxWinCopyWindow;
screen->PositionWindow = pScreen->PositionWindow;
pScreen->PositionWindow = glxWinPositionWindow;
+ screen->DestroyWindow = pScreen->DestroyWindow;
+ pScreen->DestroyWindow = glxWinDestroyWindow;
/* Dump out some useful information about the native renderer */
@@ -536,15 +577,15 @@ glxWinScreenProbe(ScreenPtr pScreen)
// (but we need to have a current context for them to be resolvable)
wglResolveExtensionProcs();
- ErrorF("GL_VERSION: %s\n", glGetStringWrapperNonstatic(GL_VERSION));
- ErrorF("GL_VENDOR: %s\n", glGetStringWrapperNonstatic(GL_VENDOR));
- ErrorF("GL_RENDERER: %s\n", glGetStringWrapperNonstatic(GL_RENDERER));
+ winDebug("GL_VERSION: %s\n", glGetStringWrapperNonstatic(GL_VERSION));
+ winDebug("GL_VENDOR: %s\n", glGetStringWrapperNonstatic(GL_VENDOR));
+ winDebug("GL_RENDERER: %s\n", glGetStringWrapperNonstatic(GL_RENDERER));
gl_extensions = (const char *)glGetStringWrapperNonstatic(GL_EXTENSIONS);
- ErrorF("GL_EXTENSIONS: %s\n", gl_extensions);
+ winDebug("GL_EXTENSIONS: %s\n", gl_extensions);
wgl_extensions = wglGetExtensionsStringARBWrapper(hdc);
if (!wgl_extensions)
wgl_extensions="";
- ErrorF("WGL_EXTENSIONS:%s\n", wgl_extensions);
+ winDebug("WGL_EXTENSIONS:%s\n", wgl_extensions);
// Can you see the problem here? The extensions string is DC specific
// Different DCs for windows on a multimonitor system driven by multiple cards
@@ -645,8 +686,10 @@ glxWinScreenProbe(ScreenPtr pScreen)
__glXScreenInit(&screen->base, pScreen);
+#ifdef _DEBUG
// dump out fbConfigs now fbConfigIds and visualIDs have been assigned
fbConfigsDump(screen->base.numFBConfigs, screen->base.fbconfigs);
+#endif
// Override the GL extensions string set by __glXScreenInit()
screen->base.GLextensions = xstrdup(gl_extensions);
@@ -725,7 +768,7 @@ glxWinRealizeWindow(WindowPtr pWin)
pScreen->RealizeWindow = glxWinRealizeWindow;
// Check if ze need to move the window\n
- if (g_fXdmcpEnabled && pWinPriv->hWnd)
+ if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
{
ShowWindow(pWinPriv->hWnd,SW_SHOW);
}
@@ -780,7 +823,7 @@ glxWinPositionWindow(WindowPtr pWin, int x, int y)
result = pScreen->PositionWindow(pWin, x, y);
pScreen->PositionWindow = glxWinPositionWindow;
- if (g_fXdmcpEnabled && pWinPriv->hWnd)
+ if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
{
MoveWindow(pWinPriv->hWnd,
pWin->drawable.x,
@@ -807,12 +850,36 @@ glxWinUnrealizeWindow(WindowPtr pWin)
result = pScreen->UnrealizeWindow(pWin);
pScreen->UnrealizeWindow = glxWinUnrealizeWindow;
- if (g_fXdmcpEnabled && pWinPriv->hWnd)
+ if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
ShowWindow(pWinPriv->hWnd,SW_HIDE);
return result;
}
+static Bool
+glxWinDestroyWindow(WindowPtr pWin)
+{
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ glxWinScreen *screenPriv = (glxWinScreen *)glxGetScreen(pScreen);
+ winWindowPriv(pWin);
+
+ GLWIN_DEBUG_MSG("glxWinDestroyWindow");
+
+ pScreen->DestroyWindow = screenPriv->DestroyWindow;
+ result = pScreen->DestroyWindow(pWin);
+ pScreen->DestroyWindow = glxWinDestroyWindow;
+
+ if (pWinPriv->GlCtxWnd && pWinPriv->hWnd)
+ {
+ DestroyWindow(pWinPriv->hWnd);
+ pWinPriv->hWnd=NULL;
+ pWinPriv->GlCtxWnd=0;
+ }
+
+ return result;
+}
+
/* ---------------------------------------------------------------------- */
/*
* Drawable functions
@@ -821,8 +888,6 @@ glxWinUnrealizeWindow(WindowPtr pWin)
static GLboolean
glxWinDrawableSwapBuffers(__GLXdrawable *base)
{
- HDC dc;
- HWND hwnd;
BOOL ret;
__GLXWinDrawable *draw = (__GLXWinDrawable *)base;
@@ -841,13 +906,7 @@ glxWinDrawableSwapBuffers(__GLXdrawable *base)
*/
assert((draw->drawContext->base.drawPriv == NULL) || (draw->drawContext->base.drawPriv == base));
- dc = glxWinMakeDC(draw->drawContext, draw, &dc, &hwnd);
- if (dc == NULL)
- return GL_FALSE;
-
- ret = wglSwapLayerBuffers(dc, WGL_SWAP_MAIN_PLANE);
-
- glxWinReleaseDC(hwnd, dc, draw);
+ ret = wglSwapLayerBuffers(draw->drawContext->hDC, WGL_SWAP_MAIN_PLANE);
if (!ret)
{
@@ -1047,8 +1106,10 @@ glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawable
return;
}
- if (glxWinDebugSettings.dumpPFD)
+#ifdef _DEBUG
+ if (glxWinDebugSettings.dumpPFD)
pfdOut(&pfd);
+#endif
if (bppOverride)
{
@@ -1093,9 +1154,9 @@ glxWinSetPixelFormat(__GLXWinContext *gc, HDC hdc, int bppOverride, int drawable
}
static HDC
-glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HDC *hdc, HWND *hwnd)
+glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HWND *hwnd)
{
- *hdc = NULL;
+ HDC hdc = NULL;
*hwnd = NULL;
if (draw == NULL)
@@ -1127,38 +1188,44 @@ glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HDC *hdc, HWND *hwnd)
return NULL;
}
- *hdc = GetDC(winInfo.hwnd);
+ hdc = GetDC(winInfo.hwnd);
- if (*hdc == NULL)
- ErrorF("GetDC error: %s\n", glxWinErrorMessage());
+ if (hdc == NULL)
+ ErrorF("GetDC error: %s: hwnd %x, gc %p, gc->ctx %p mgc->hwnd %p\n", glxWinErrorMessage(), winInfo.hwnd, gc, gc->ctx, gc->hwnd);
/* Check if the hwnd has changed... */
if (winInfo.hwnd != gc->hwnd)
{
+#ifdef _DEBUG
if (glxWinDebugSettings.enableTrace)
GLWIN_DEBUG_HWND(winInfo.hwnd);
GLWIN_TRACE_MSG("for context %p (native ctx %p), hWnd changed from %p to %p", gc, gc->ctx, gc->hwnd, winInfo.hwnd);
+#endif
gc->hwnd = winInfo.hwnd;
/* We must select a pixelformat, but SetPixelFormat can only be called once for a window... */
- glxWinSetPixelFormat(gc, *hdc, 0, GLX_WINDOW_BIT);
+ glxWinSetPixelFormat(gc, hdc, 0, GLX_WINDOW_BIT);
}
}
break;
case GLX_DRAWABLE_PBUFFER:
{
- *hdc = wglGetPbufferDCARBWrapper(draw->hPbuffer);
+ hdc = wglGetPbufferDCARBWrapper(draw->hPbuffer);
- if (*hdc == NULL)
+ if (hdc == NULL)
ErrorF("GetDC (pbuffer) error: %s\n", glxWinErrorMessage());
}
break;
case GLX_DRAWABLE_PIXMAP:
{
- *hdc = draw->dibDC;
+ hdc = draw->dibDC;
+#ifdef _DEBUG
+ if (glxWinDebugSettings.dumpDC)
+ GLWIN_DEBUG_MSG("Got PIXMAP HDC %p for window %p", hdc, *hwnd);
+#endif
}
break;
@@ -1168,10 +1235,12 @@ glxWinMakeDC(__GLXWinContext *gc, __GLXWinDrawable *draw, HDC *hdc, HWND *hwnd)
}
}
+#ifdef _DEBUG
if (glxWinDebugSettings.dumpDC)
- GLWIN_DEBUG_MSG("Got HDC %p", *hdc);
+ GLWIN_HDC_DEBUG_MSG("Got HDC %p for window %p", hdc, *hwnd);
+#endif
- return *hdc;
+ return hdc;
}
static void
@@ -1214,9 +1283,7 @@ glxWinReleaseDC(HWND hwnd, HDC hdc,__GLXWinDrawable *draw)
static void
glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw)
{
- HDC dc;
HWND hwnd;
- winWindowPriv(((WindowPtr) draw->base.pDraw));
GLWIN_DEBUG_MSG("glxWinDeferredCreateContext: attach context %p to drawable %p", gc, draw);
switch (draw->base.type)
@@ -1350,14 +1417,14 @@ glxWinDeferredCreateContext(__GLXWinContext *gc, __GLXWinDrawable *draw)
}
}
- dc = glxWinMakeDC(gc, draw, &dc, &hwnd);
- gc->ctx = wglCreateContext(dc);
- gc->GlCtxWnd = pWinPriv->GlCtxWnd;
-
- glxWinReleaseDC(hwnd, dc, draw);
+ gc->hDC = glxWinMakeDC(gc, draw, &hwnd);
+ gc->ctx = wglCreateContext(gc->hDC);
if (gc->ctx == NULL)
{
+ glxWinReleaseDC(hwnd, gc->hDC, draw);
+ gc->hDC=0;
+
ErrorF("wglCreateContext error: %s\n", glxWinErrorMessage());
return;
}
@@ -1388,15 +1455,12 @@ glxWinContextMakeCurrent(__GLXcontext *base)
{
__GLXWinContext *gc = (__GLXWinContext *)base;
BOOL ret;
- HDC drawDC;
- HDC readDC = NULL;
__GLXdrawable *drawPriv;
- __GLXdrawable *readPriv;
- HWND hdrawwnd;
- HWND hreadwnd;
+#ifdef _DEBUG
GLWIN_TRACE_MSG("glxWinContextMakeCurrent context %p (native ctx %p)", gc, gc->ctx);
glWinCallDelta();
+#endif
/* Keep a note of the last active context in the drawable */
drawPriv = gc->base.drawPriv;
@@ -1413,13 +1477,6 @@ glxWinContextMakeCurrent(__GLXcontext *base)
return FALSE;
}
- drawDC = glxWinMakeDC(gc, (__GLXWinDrawable *)drawPriv, &drawDC, &hdrawwnd);
- if (drawDC == NULL)
- {
- ErrorF("glxWinMakeDC failed for drawDC\n");
- return FALSE;
- }
-
if ((gc->base.readPriv != NULL) && (gc->base.readPriv != gc->base.drawPriv))
{
// XXX: should only occur with WGL_ARB_make_current_read
@@ -1428,38 +1485,33 @@ glxWinContextMakeCurrent(__GLXcontext *base)
use the wglMakeContextCurrent extension to make the context current drawing
to one DC and reading from the other
*/
- readPriv = gc->base.readPriv;
- readDC = glxWinMakeDC(gc, (__GLXWinDrawable *)readPriv, &readDC, &hreadwnd);
- if (readDC == NULL)
+ gc->hreadDC = glxWinMakeDC(gc, (__GLXWinDrawable *)gc->base.readPriv, &gc->hreadwnd);
+ if (gc->hreadDC == NULL)
{
ErrorF("glxWinMakeDC failed for readDC\n");
- glxWinReleaseDC(hdrawwnd, drawDC, (__GLXWinDrawable *)drawPriv);
return FALSE;
}
- ret = wglMakeContextCurrentARBWrapper(drawDC, readDC, gc->ctx);
+ ret = wglMakeContextCurrentARBWrapper(gc->hDC, gc->hreadDC, gc->ctx);
if (!ret)
{
- ErrorF("wglMakeContextCurrent error: %s\n", glxWinErrorMessage());
+ ErrorF("wglMakeContextCurrentARBWrapper error: %s\n", glxWinErrorMessage());
}
}
else
{
/* Otherwise, just use wglMakeCurrent */
- ret = wglMakeCurrent(drawDC, gc->ctx);
+ ret = wglMakeCurrent(gc->hDC, gc->ctx);
if (!ret)
{
- ErrorF("wglMakeCurrent error: %s\n", glxWinErrorMessage());
+ DWORD ErrorCode=GetLastError();
+ ErrorF("wglMakeCurrent error: %x dc %p ctx %p\n", ErrorCode,gc->hDC,gc->ctx);
}
}
// apparently make current could fail if the context is current in a different thread,
// but that shouldn't be able to happen in the current server...
- glxWinReleaseDC(hdrawwnd, drawDC, (__GLXWinDrawable *)drawPriv);
- if (readDC)
- glxWinReleaseDC(hreadwnd, readDC, (__GLXWinDrawable *)readPriv);
-
return ret;
}
@@ -1469,17 +1521,16 @@ glxWinContextLoseCurrent(__GLXcontext *base)
BOOL ret;
__GLXWinContext *gc = (__GLXWinContext *)base;
+#ifdef _DEBUG
GLWIN_TRACE_MSG("glxWinContextLoseCurrent context %p (native ctx %p)", gc, gc->ctx);
glWinCallDelta();
+#endif
- ret = wglMakeCurrent(NULL, NULL); /* We don't need a DC when setting no current context */
+ ret = wglMakeCurrent(NULL, NULL);
if (!ret)
ErrorF("glxWinContextLoseCurrent error: %s\n", glxWinErrorMessage());
- __glXLastContext = NULL; /* Mesa does this; why? */
- // __glXFlushContextCache()
-
- return TRUE;
+ return ret;
}
static int
@@ -1528,8 +1579,14 @@ glxWinContextDestroy(__GLXcontext *base)
ret = wglDeleteContext(gc->ctx);
if (!ret)
ErrorF("wglDeleteContext error: %s\n", glxWinErrorMessage());
+ if (gc->base.drawPriv)
+ {
+ glxWinReleaseDC(gc->hwnd, gc->hDC, (__GLXWinDrawable *)gc->base.drawPriv);
+ if (gc->hreadDC) glxWinReleaseDC(gc->hreadwnd, gc->hreadDC, (__GLXWinDrawable *)gc->base.readPriv);
+ }
+ gc->hDC=NULL;
+ gc->hreadDC=NULL;
gc->ctx = NULL;
- if (gc->GlCtxWnd) DestroyWindow(gc->hwnd);
}
xfree(gc);
@@ -1566,7 +1623,7 @@ glxWinCreateContext(__GLXscreen *screen,
context->base.pGlxScreen = screen;
// actual native GL context creation is deferred until attach()
- context->ctx = NULL;
+ //context->ctx = NULL; already done with memset
context->shareContext = shareContext;
glWinSetupDispatchTable();
@@ -1791,8 +1848,10 @@ glxWinCreateConfigs(HDC hdc, glxWinScreen *screen)
break;
}
+#ifdef _DEBUG
if (glxWinDebugSettings.dumpPFD)
pfdOut(&pfd);
+#endif
if (!(pfd.dwFlags & (PFD_DRAW_TO_WINDOW | PFD_DRAW_TO_BITMAP)) || !(pfd.dwFlags & PFD_SUPPORT_OPENGL))
{
diff --git a/xorg-server/hw/xwin/glx/wgl_ext_api.c b/xorg-server/hw/xwin/glx/wgl_ext_api.c
index ffe10884d..3aa6cbcce 100644
--- a/xorg-server/hw/xwin/glx/wgl_ext_api.c
+++ b/xorg-server/hw/xwin/glx/wgl_ext_api.c
@@ -42,12 +42,17 @@
#define RESOLVE_DECL(type) \
static type type##proc = NULL;
+#ifdef _DEBUG
#define PRERESOLVE(type, symbol) \
type##proc = (type)wglGetProcAddress(symbol); \
if (type##proc == NULL) \
ErrorF("wglwrap: Can't resolve \"%s\"\n", symbol); \
else \
ErrorF("wglwrap: Resolved \"%s\"\n", symbol);
+#else
+#define PRERESOLVE(type, symbol) \
+ type##proc = (type)wglGetProcAddress(symbol);
+#endif
#define RESOLVE_RET(type, symbol, retval) \
if (type##proc == NULL) { \