diff options
Diffstat (limited to 'xorg-server/hw')
-rw-r--r-- | xorg-server/hw/xfree86/dri2/dri2.c | 1984 | ||||
-rw-r--r-- | xorg-server/hw/xfree86/dri2/dri2.h | 549 | ||||
-rw-r--r-- | xorg-server/hw/xfree86/dri2/dri2ext.c | 1292 | ||||
-rw-r--r-- | xorg-server/hw/xfree86/modes/xf86Cursors.c | 1344 | ||||
-rw-r--r-- | xorg-server/hw/xquartz/GL/indirect.c | 3280 |
5 files changed, 4279 insertions, 4170 deletions
diff --git a/xorg-server/hw/xfree86/dri2/dri2.c b/xorg-server/hw/xfree86/dri2/dri2.c index 6c4dabc41..abcb96668 100644 --- a/xorg-server/hw/xfree86/dri2/dri2.c +++ b/xorg-server/hw/xfree86/dri2/dri2.c @@ -1,939 +1,1045 @@ -/* - * Copyright © 2007, 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifdef HAVE_XORG_CONFIG_H -#include <xorg-config.h> -#endif - -#include <errno.h> -#include <xf86drm.h> -#include "xf86Module.h" -#include "scrnintstr.h" -#include "windowstr.h" -#include "dixstruct.h" -#include "dri2.h" -#include "xf86VGAarbiter.h" - -#include "xf86.h" - -CARD8 dri2_major; /* version of DRI2 supported by DDX */ -CARD8 dri2_minor; - -static int dri2ScreenPrivateKeyIndex; -static DevPrivateKey dri2ScreenPrivateKey = &dri2ScreenPrivateKeyIndex; -static RESTYPE dri2DrawableRes; - -typedef struct _DRI2Screen *DRI2ScreenPtr; - -typedef struct _DRI2Drawable { - DRI2ScreenPtr dri2_screen; - int width; - int height; - DRI2BufferPtr *buffers; - int bufferCount; - unsigned int swapsPending; - ClientPtr blockedClient; - Bool blockedOnMsc; - int swap_interval; - CARD64 swap_count; - int64_t target_sbc; /* -1 means no SBC wait outstanding */ - CARD64 last_swap_target; /* most recently queued swap target */ - CARD64 last_swap_msc; /* msc at completion of most recent swap */ - CARD64 last_swap_ust; /* ust at completion of most recent swap */ - int swap_limit; /* for N-buffering */ -} DRI2DrawableRec, *DRI2DrawablePtr; - -typedef struct _DRI2Screen { - ScreenPtr screen; - unsigned int numDrivers; - const char **driverNames; - const char *deviceName; - int fd; - unsigned int lastSequence; - - DRI2CreateBufferProcPtr CreateBuffer; - DRI2DestroyBufferProcPtr DestroyBuffer; - DRI2CopyRegionProcPtr CopyRegion; - DRI2ScheduleSwapProcPtr ScheduleSwap; - DRI2GetMSCProcPtr GetMSC; - DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC; - - HandleExposuresProcPtr HandleExposures; -} DRI2ScreenRec; - -static DRI2ScreenPtr -DRI2GetScreen(ScreenPtr pScreen) -{ - return dixLookupPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey); -} - -static DRI2DrawablePtr -DRI2GetDrawable(DrawablePtr pDraw) -{ - DRI2DrawablePtr pPriv; - int rc; - - rc = dixLookupResourceByType((pointer *) &pPriv, pDraw->id, - dri2DrawableRes, NULL, DixReadAccess); - if (rc != Success) - return NULL; - - return pPriv; -} - -int -DRI2CreateDrawable(DrawablePtr pDraw) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - CARD64 ust; - int rc; - - rc = dixLookupResourceByType((pointer *) &pPriv, pDraw->id, - dri2DrawableRes, NULL, DixReadAccess); - if (rc == Success || rc != BadValue) - return rc; - - pPriv = xalloc(sizeof *pPriv); - if (pPriv == NULL) - return BadAlloc; - - pPriv->dri2_screen = ds; - pPriv->width = pDraw->width; - pPriv->height = pDraw->height; - pPriv->buffers = NULL; - pPriv->bufferCount = 0; - pPriv->swapsPending = 0; - pPriv->blockedClient = NULL; - pPriv->blockedOnMsc = FALSE; - pPriv->swap_count = 0; - pPriv->target_sbc = -1; - pPriv->swap_interval = 1; - /* Initialize last swap target from DDX if possible */ - if (!ds->GetMSC || !(*ds->GetMSC)(pDraw, &ust, &pPriv->last_swap_target)) - pPriv->last_swap_target = 0; - - pPriv->swap_limit = 1; /* default to double buffering */ - pPriv->last_swap_msc = 0; - pPriv->last_swap_ust = 0; - - if (!AddResource(pDraw->id, dri2DrawableRes, pPriv)) - return BadAlloc; - - return Success; -} - -static int DRI2DrawableGone(pointer p, XID id) -{ - DRI2DrawablePtr pPriv = p; - DRI2ScreenPtr ds = pPriv->dri2_screen; - DrawablePtr root; - int i; - - root = &WindowTable[ds->screen->myNum]->drawable; - if (pPriv->buffers != NULL) { - for (i = 0; i < pPriv->bufferCount; i++) - (*ds->DestroyBuffer)(root, pPriv->buffers[i]); - - xfree(pPriv->buffers); - } - - xfree(pPriv); - - return Success; -} - -static int -find_attachment(DRI2DrawablePtr pPriv, unsigned attachment) -{ - int i; - - if (pPriv->buffers == NULL) { - return -1; - } - - for (i = 0; i < pPriv->bufferCount; i++) { - if ((pPriv->buffers[i] != NULL) - && (pPriv->buffers[i]->attachment == attachment)) { - return i; - } - } - - return -1; -} - -static Bool -allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds, - DRI2DrawablePtr pPriv, - unsigned int attachment, unsigned int format, - int dimensions_match, DRI2BufferPtr *buffer) -{ - int old_buf = find_attachment(pPriv, attachment); - - if ((old_buf < 0) - || !dimensions_match - || (pPriv->buffers[old_buf]->format != format)) { - *buffer = (*ds->CreateBuffer)(pDraw, attachment, format); - return TRUE; - - } else { - *buffer = pPriv->buffers[old_buf]; - pPriv->buffers[old_buf] = NULL; - return FALSE; - } -} - -static DRI2BufferPtr * -do_get_buffers(DrawablePtr pDraw, int *width, int *height, - unsigned int *attachments, int count, int *out_count, - int has_format) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv = DRI2GetDrawable(pDraw); - DRI2BufferPtr *buffers; - int need_real_front = 0; - int need_fake_front = 0; - int have_fake_front = 0; - int front_format = 0; - int dimensions_match; - int buffers_changed = 0; - int i; - - if (!pPriv) { - *width = pDraw->width; - *height = pDraw->height; - *out_count = 0; - return NULL; - } - - dimensions_match = (pDraw->width == pPriv->width) - && (pDraw->height == pPriv->height); - - buffers = xalloc((count + 1) * sizeof(buffers[0])); - - for (i = 0; i < count; i++) { - const unsigned attachment = *(attachments++); - const unsigned format = (has_format) ? *(attachments++) : 0; - - if (allocate_or_reuse_buffer(pDraw, ds, pPriv, attachment, - format, dimensions_match, - &buffers[i])) - buffers_changed = 1; - - /* If the drawable is a window and the front-buffer is requested, - * silently add the fake front-buffer to the list of requested - * attachments. The counting logic in the loop accounts for the case - * where the client requests both the fake and real front-buffer. - */ - if (attachment == DRI2BufferBackLeft) { - need_real_front++; - front_format = format; - } - - if (attachment == DRI2BufferFrontLeft) { - need_real_front--; - front_format = format; - - if (pDraw->type == DRAWABLE_WINDOW) { - need_fake_front++; - } - } - - if (pDraw->type == DRAWABLE_WINDOW) { - if (attachment == DRI2BufferFakeFrontLeft) { - need_fake_front--; - have_fake_front = 1; - } - } - } - - if (need_real_front > 0) { - if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFrontLeft, - front_format, dimensions_match, - &buffers[i++])) - buffers_changed = 1; - } - - if (need_fake_front > 0) { - if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFakeFrontLeft, - front_format, dimensions_match, - &buffers[i++])) - buffers_changed = 1; - - have_fake_front = 1; - } - - *out_count = i; - - - if (pPriv->buffers != NULL) { - for (i = 0; i < pPriv->bufferCount; i++) { - if (pPriv->buffers[i] != NULL) { - (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]); - } - } - - xfree(pPriv->buffers); - } - - pPriv->buffers = buffers; - pPriv->bufferCount = *out_count; - pPriv->width = pDraw->width; - pPriv->height = pDraw->height; - *width = pPriv->width; - *height = pPriv->height; - - - /* If the client is getting a fake front-buffer, pre-fill it with the - * contents of the real front-buffer. This ensures correct operation of - * applications that call glXWaitX before calling glDrawBuffer. - */ - if (have_fake_front && buffers_changed) { - BoxRec box; - RegionRec region; - - box.x1 = 0; - box.y1 = 0; - box.x2 = pPriv->width; - box.y2 = pPriv->height; - REGION_INIT(pDraw->pScreen, ®ion, &box, 0); - - DRI2CopyRegion(pDraw, ®ion, DRI2BufferFakeFrontLeft, - DRI2BufferFrontLeft); - } - - return pPriv->buffers; -} - -DRI2BufferPtr * -DRI2GetBuffers(DrawablePtr pDraw, int *width, int *height, - unsigned int *attachments, int count, int *out_count) -{ - return do_get_buffers(pDraw, width, height, attachments, count, - out_count, FALSE); -} - -DRI2BufferPtr * -DRI2GetBuffersWithFormat(DrawablePtr pDraw, int *width, int *height, - unsigned int *attachments, int count, int *out_count) -{ - return do_get_buffers(pDraw, width, height, attachments, count, - out_count, TRUE); -} - -/* - * In the direct rendered case, we throttle the clients that have more - * than their share of outstanding swaps (and thus busy buffers) when a - * new GetBuffers request is received. In the AIGLX case, we allow the - * client to get the new buffers, but throttle when the next GLX request - * comes in (see __glXDRIcontextWait()). - */ -Bool -DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return FALSE; - - /* Throttle to swap limit */ - if ((pPriv->swapsPending >= pPriv->swap_limit) && - !pPriv->blockedClient) { - ResetCurrentRequest(client); - client->sequence--; - IgnoreClient(client); - pPriv->blockedClient = client; - return TRUE; - } - - return FALSE; -} - -static void -__DRI2BlockClient(ClientPtr client, DRI2DrawablePtr pPriv) -{ - if (pPriv->blockedClient == NULL) { - IgnoreClient(client); - pPriv->blockedClient = client; - } -} - -void -DRI2BlockClient(ClientPtr client, DrawablePtr pDraw) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return; - - __DRI2BlockClient(client, pPriv); - pPriv->blockedOnMsc = TRUE; -} - -int -DRI2CopyRegion(DrawablePtr pDraw, RegionPtr pRegion, - unsigned int dest, unsigned int src) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - DRI2BufferPtr pDestBuffer, pSrcBuffer; - int i; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return BadDrawable; - - pDestBuffer = NULL; - pSrcBuffer = NULL; - for (i = 0; i < pPriv->bufferCount; i++) - { - if (pPriv->buffers[i]->attachment == dest) - pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - if (pPriv->buffers[i]->attachment == src) - pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - } - if (pSrcBuffer == NULL || pDestBuffer == NULL) - return BadValue; - - (*ds->CopyRegion)(pDraw, pRegion, pDestBuffer, pSrcBuffer); - - return Success; -} - -/* Can this drawable be page flipped? */ -Bool -DRI2CanFlip(DrawablePtr pDraw) -{ - ScreenPtr pScreen = pDraw->pScreen; - WindowPtr pWin, pRoot; - PixmapPtr pWinPixmap, pRootPixmap; - - if (pDraw->type == DRAWABLE_PIXMAP) - return TRUE; - - pRoot = WindowTable[pScreen->myNum]; - pRootPixmap = pScreen->GetWindowPixmap(pRoot); - - pWin = (WindowPtr) pDraw; - pWinPixmap = pScreen->GetWindowPixmap(pWin); - if (pRootPixmap != pWinPixmap) - return FALSE; - if (!REGION_EQUAL(pScreen, &pWin->clipList, &pRoot->winSize)) - return FALSE; - - return TRUE; -} - -/* Can we do a pixmap exchange instead of a blit? */ -Bool -DRI2CanExchange(DrawablePtr pDraw) -{ - return FALSE; -} - -void -DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, int frame, - unsigned int tv_sec, unsigned int tv_usec) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return; - - ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec, - frame, pPriv->swap_count); - - if (pPriv->blockedClient) - AttendClient(pPriv->blockedClient); - - pPriv->blockedClient = NULL; - pPriv->blockedOnMsc = FALSE; -} - -static void -DRI2WakeClient(ClientPtr client, DrawablePtr pDraw, int frame, - unsigned int tv_sec, unsigned int tv_usec) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return; - } - - /* - * Swap completed. - * Wake the client iff: - * - it was waiting on SBC - * - was blocked due to GLX make current - * - was blocked due to swap throttling - * - is not blocked due to an MSC wait - */ - if (pPriv->target_sbc != -1 && - pPriv->target_sbc <= pPriv->swap_count) { - ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec, - frame, pPriv->swap_count); - pPriv->target_sbc = -1; - - AttendClient(pPriv->blockedClient); - pPriv->blockedClient = NULL; - } else if (pPriv->target_sbc == -1 && !pPriv->blockedOnMsc) { - if (pPriv->blockedClient) { - AttendClient(pPriv->blockedClient); - pPriv->blockedClient = NULL; - } - } -} - -void -DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, int frame, - unsigned int tv_sec, unsigned int tv_usec, int type, - DRI2SwapEventPtr swap_complete, void *swap_data) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2DrawablePtr pPriv; - CARD64 ust = 0; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return; - } - - pPriv->swapsPending--; - pPriv->swap_count++; - - ust = ((CARD64)tv_sec * 1000000) + tv_usec; - if (swap_complete) - swap_complete(client, swap_data, type, ust, frame, pPriv->swap_count); - - pPriv->last_swap_msc = frame; - pPriv->last_swap_ust = ust; - - DRI2WakeClient(client, pDraw, frame, tv_sec, tv_usec); -} - -Bool -DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable) -{ - DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable); - - /* If we're currently waiting for a swap on this drawable, reset - * the request and suspend the client. We only support one - * blocked client per drawable. */ - if ((pPriv->swapsPending) && - pPriv->blockedClient == NULL) { - ResetCurrentRequest(client); - client->sequence--; - __DRI2BlockClient(client, pPriv); - return TRUE; - } - - return FALSE; -} - -int -DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, - CARD64 divisor, CARD64 remainder, CARD64 *swap_target, - DRI2SwapEventPtr func, void *data) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - DRI2BufferPtr pDestBuffer = NULL, pSrcBuffer = NULL; - int ret, i; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return BadDrawable; - } - - for (i = 0; i < pPriv->bufferCount; i++) { - if (pPriv->buffers[i]->attachment == DRI2BufferFrontLeft) - pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - if (pPriv->buffers[i]->attachment == DRI2BufferBackLeft) - pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i]; - } - if (pSrcBuffer == NULL || pDestBuffer == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: drawable has no back or front?\n", __func__); - return BadDrawable; - } - - /* Old DDX or no swap interval, just blit */ - if (!ds->ScheduleSwap || !pPriv->swap_interval) { - BoxRec box; - RegionRec region; - - box.x1 = 0; - box.y1 = 0; - box.x2 = pDraw->width; - box.y2 = pDraw->height; - REGION_INIT(pScreen, ®ion, &box, 0); - - pPriv->swapsPending++; - - (*ds->CopyRegion)(pDraw, ®ion, pDestBuffer, pSrcBuffer); - DRI2SwapComplete(client, pDraw, target_msc, 0, 0, DRI2_BLIT_COMPLETE, - func, data); - return Success; - } - - /* - * In the simple glXSwapBuffers case, all params will be 0, and we just - * need to schedule a swap for the last swap target + the swap interval. - */ - if (target_msc == 0 && divisor == 0 && remainder == 0) { - /* - * Swap target for this swap is last swap target + swap interval since - * we have to account for the current swap count, interval, and the - * number of pending swaps. - */ - *swap_target = pPriv->last_swap_target + pPriv->swap_interval; - } else { - /* glXSwapBuffersMscOML could have a 0 target_msc, honor it */ - *swap_target = target_msc; - } - - pPriv->swapsPending++; - ret = (*ds->ScheduleSwap)(client, pDraw, pDestBuffer, pSrcBuffer, - swap_target, divisor, remainder, func, data); - if (!ret) { - pPriv->swapsPending--; /* didn't schedule */ - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: driver failed to schedule swap\n", __func__); - return BadDrawable; - } - - pPriv->last_swap_target = *swap_target; - - /* According to spec, return expected swapbuffers count SBC after this swap - * will complete. - */ - *swap_target = pPriv->swap_count + pPriv->swapsPending; - - return Success; -} - -void -DRI2SwapInterval(DrawablePtr pDrawable, int interval) -{ - ScreenPtr pScreen = pDrawable->pScreen; - DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable); - - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return; - } - - /* fixme: check against arbitrary max? */ - pPriv->swap_interval = interval; -} - -int -DRI2GetMSC(DrawablePtr pDraw, CARD64 *ust, CARD64 *msc, CARD64 *sbc) -{ - ScreenPtr pScreen = pDraw->pScreen; - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - Bool ret; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[DRI2] %s: bad drawable\n", __func__); - return BadDrawable; - } - - if (!ds->GetMSC) { - *ust = 0; - *msc = 0; - *sbc = pPriv->swap_count; - return Success; - } - - /* - * Spec needs to be updated to include unmapped or redirected - * drawables - */ - - ret = (*ds->GetMSC)(pDraw, ust, msc); - if (!ret) - return BadDrawable; - - *sbc = pPriv->swap_count; - - return Success; -} - -int -DRI2WaitMSC(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc, - CARD64 divisor, CARD64 remainder) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen); - DRI2DrawablePtr pPriv; - Bool ret; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return BadDrawable; - - /* Old DDX just completes immediately */ - if (!ds->ScheduleWaitMSC) { - DRI2WaitMSCComplete(client, pDraw, target_msc, 0, 0); - - return Success; - } - - ret = (*ds->ScheduleWaitMSC)(client, pDraw, target_msc, divisor, remainder); - if (!ret) - return BadDrawable; - - return Success; -} - -int -DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, CARD64 target_sbc, - CARD64 *ust, CARD64 *msc, CARD64 *sbc) -{ - DRI2DrawablePtr pPriv; - - pPriv = DRI2GetDrawable(pDraw); - if (pPriv == NULL) - return BadDrawable; - - /* target_sbc == 0 means to block until all pending swaps are - * finished. Recalculate target_sbc to get that behaviour. - */ - if (target_sbc == 0) - target_sbc = pPriv->swap_count + pPriv->swapsPending; - - /* If current swap count already >= target_sbc, - * return immediately with (ust, msc, sbc) triplet of - * most recent completed swap. - */ - if (pPriv->swap_count >= target_sbc) { - *sbc = pPriv->swap_count; - *msc = pPriv->last_swap_msc; - *ust = pPriv->last_swap_ust; - return Success; - } - - pPriv->target_sbc = target_sbc; - __DRI2BlockClient(client, pPriv); - - return Success; -} - -Bool -DRI2HasSwapControl(ScreenPtr pScreen) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - return (ds->ScheduleSwap && ds->GetMSC); -} - -Bool -DRI2Connect(ScreenPtr pScreen, unsigned int driverType, int *fd, - const char **driverName, const char **deviceName) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - if (ds == NULL || driverType >= ds->numDrivers || - !ds->driverNames[driverType]) - return FALSE; - - *fd = ds->fd; - *driverName = ds->driverNames[driverType]; - *deviceName = ds->deviceName; - - return TRUE; -} - -Bool -DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - if (ds == NULL || drmAuthMagic(ds->fd, magic)) - return FALSE; - - return TRUE; -} - -Bool -DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info) -{ - DRI2ScreenPtr ds; - const char* driverTypeNames[] = { - "DRI", /* DRI2DriverDRI */ - "VDPAU", /* DRI2DriverVDPAU */ - }; - unsigned int i; - CARD8 cur_minor; - - if (info->version < 3) - return FALSE; - - if (!xf86VGAarbiterAllowDRI(pScreen)) { - xf86DrvMsg(pScreen->myNum, X_WARNING, - "[DRI2] Direct rendering is not supported when VGA arb is necessary for the device\n"); - return FALSE; - } - - ds = xcalloc(1, sizeof *ds); - if (!ds) - return FALSE; - - ds->screen = pScreen; - ds->fd = info->fd; - ds->deviceName = info->deviceName; - dri2_major = 1; - - ds->CreateBuffer = info->CreateBuffer; - ds->DestroyBuffer = info->DestroyBuffer; - ds->CopyRegion = info->CopyRegion; - - if (info->version >= 4) { - ds->ScheduleSwap = info->ScheduleSwap; - ds->ScheduleWaitMSC = info->ScheduleWaitMSC; - ds->GetMSC = info->GetMSC; - cur_minor = 2; - } else { - cur_minor = 1; - } - - /* Initialize minor if needed and set to minimum provied by DDX */ - if (!dri2_minor || dri2_minor > cur_minor) - dri2_minor = cur_minor; - - if (info->version == 3 || info->numDrivers == 0) { - /* Driver too old: use the old-style driverName field */ - ds->numDrivers = 1; - ds->driverNames = xalloc(sizeof(*ds->driverNames)); - if (!ds->driverNames) { - xfree(ds); - return FALSE; - } - ds->driverNames[0] = info->driverName; - } else { - ds->numDrivers = info->numDrivers; - ds->driverNames = xalloc(info->numDrivers * sizeof(*ds->driverNames)); - if (!ds->driverNames) { - xfree(ds); - return FALSE; - } - memcpy(ds->driverNames, info->driverNames, - info->numDrivers * sizeof(*ds->driverNames)); - } - - dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, ds); - - xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] Setup complete\n"); - for (i = 0; i < sizeof(driverTypeNames) / sizeof(driverTypeNames[0]); i++) { - if (i < ds->numDrivers && ds->driverNames[i]) { - xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] %s driver: %s\n", - driverTypeNames[i], ds->driverNames[i]); - } - } - - return TRUE; -} - -void -DRI2CloseScreen(ScreenPtr pScreen) -{ - DRI2ScreenPtr ds = DRI2GetScreen(pScreen); - - xfree(ds->driverNames); - xfree(ds); - dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, NULL); -} - -extern ExtensionModule dri2ExtensionModule; - -static pointer -DRI2Setup(pointer module, pointer opts, int *errmaj, int *errmin) -{ - static Bool setupDone = FALSE; - - dri2DrawableRes = CreateNewResourceType(DRI2DrawableGone, "DRI2Drawable"); - - if (!setupDone) - { - setupDone = TRUE; - LoadExtension(&dri2ExtensionModule, FALSE); - } - else - { - if (errmaj) - *errmaj = LDR_ONCEONLY; - } - - return (pointer) 1; -} - -static XF86ModuleVersionInfo DRI2VersRec = -{ - "dri2", - MODULEVENDORSTRING, - MODINFOSTRING1, - MODINFOSTRING2, - XORG_VERSION_CURRENT, - 1, 2, 0, - ABI_CLASS_EXTENSION, - ABI_EXTENSION_VERSION, - MOD_CLASS_NONE, - { 0, 0, 0, 0 } -}; - -_X_EXPORT XF86ModuleData dri2ModuleData = { &DRI2VersRec, DRI2Setup, NULL }; - -void -DRI2Version(int *major, int *minor) -{ - if (major != NULL) - *major = DRI2VersRec.majorversion; - - if (minor != NULL) - *minor = DRI2VersRec.minorversion; -} +/*
+ * Copyright © 2007, 2008 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@redhat.com)
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include <errno.h>
+#include <xf86drm.h>
+#include "xf86Module.h"
+#include "list.h"
+#include "scrnintstr.h"
+#include "windowstr.h"
+#include "dixstruct.h"
+#include "dri2.h"
+#include "xf86VGAarbiter.h"
+
+#include "xf86.h"
+
+CARD8 dri2_major; /* version of DRI2 supported by DDX */
+CARD8 dri2_minor;
+
+static int dri2ScreenPrivateKeyIndex;
+static DevPrivateKey dri2ScreenPrivateKey = &dri2ScreenPrivateKeyIndex;
+static int dri2WindowPrivateKeyIndex;
+static DevPrivateKey dri2WindowPrivateKey = &dri2WindowPrivateKeyIndex;
+static int dri2PixmapPrivateKeyIndex;
+static DevPrivateKey dri2PixmapPrivateKey = &dri2PixmapPrivateKeyIndex;
+static RESTYPE dri2DrawableRes;
+
+typedef struct _DRI2Screen *DRI2ScreenPtr;
+
+typedef struct _DRI2Drawable {
+ DRI2ScreenPtr dri2_screen;
+ DrawablePtr drawable;
+ struct list reference_list;
+ int width;
+ int height;
+ DRI2BufferPtr *buffers;
+ int bufferCount;
+ unsigned int swapsPending;
+ ClientPtr blockedClient;
+ Bool blockedOnMsc;
+ int swap_interval;
+ CARD64 swap_count;
+ int64_t target_sbc; /* -1 means no SBC wait outstanding */
+ CARD64 last_swap_target; /* most recently queued swap target */
+ CARD64 last_swap_msc; /* msc at completion of most recent swap */
+ CARD64 last_swap_ust; /* ust at completion of most recent swap */
+ int swap_limit; /* for N-buffering */
+} DRI2DrawableRec, *DRI2DrawablePtr;
+
+typedef struct _DRI2Screen {
+ ScreenPtr screen;
+ int refcnt;
+ unsigned int numDrivers;
+ const char **driverNames;
+ const char *deviceName;
+ int fd;
+ unsigned int lastSequence;
+
+ DRI2CreateBufferProcPtr CreateBuffer;
+ DRI2DestroyBufferProcPtr DestroyBuffer;
+ DRI2CopyRegionProcPtr CopyRegion;
+ DRI2ScheduleSwapProcPtr ScheduleSwap;
+ DRI2GetMSCProcPtr GetMSC;
+ DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC;
+
+ HandleExposuresProcPtr HandleExposures;
+} DRI2ScreenRec;
+
+static DRI2ScreenPtr
+DRI2GetScreen(ScreenPtr pScreen)
+{
+ return dixLookupPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey);
+}
+
+static DRI2DrawablePtr
+DRI2GetDrawable(DrawablePtr pDraw)
+{
+ WindowPtr pWin;
+ PixmapPtr pPixmap;
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr) pDraw;
+ return dixLookupPrivate(&pWin->devPrivates, dri2WindowPrivateKey);
+ } else {
+ pPixmap = (PixmapPtr) pDraw;
+ return dixLookupPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey);
+ }
+}
+
+static DRI2DrawablePtr
+DRI2AllocateDrawable(DrawablePtr pDraw)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ CARD64 ust;
+ WindowPtr pWin;
+ PixmapPtr pPixmap;
+
+ pPriv = xalloc(sizeof *pPriv);
+ if (pPriv == NULL)
+ return NULL;
+
+ pPriv->dri2_screen = ds;
+ pPriv->drawable = pDraw;
+ pPriv->width = pDraw->width;
+ pPriv->height = pDraw->height;
+ pPriv->buffers = NULL;
+ pPriv->bufferCount = 0;
+ pPriv->swapsPending = 0;
+ pPriv->blockedClient = NULL;
+ pPriv->blockedOnMsc = FALSE;
+ pPriv->swap_count = 0;
+ pPriv->target_sbc = -1;
+ pPriv->swap_interval = 1;
+ /* Initialize last swap target from DDX if possible */
+ if (!ds->GetMSC || !(*ds->GetMSC)(pDraw, &ust, &pPriv->last_swap_target))
+ pPriv->last_swap_target = 0;
+
+ pPriv->swap_limit = 1; /* default to double buffering */
+ pPriv->last_swap_msc = 0;
+ pPriv->last_swap_ust = 0;
+ list_init(&pPriv->reference_list);
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr) pDraw;
+ dixSetPrivate(&pWin->devPrivates, dri2WindowPrivateKey, pPriv);
+ } else {
+ pPixmap = (PixmapPtr) pDraw;
+ dixSetPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey, pPriv);
+ }
+
+ return pPriv;
+}
+
+typedef struct DRI2DrawableRefRec {
+ XID id;
+ XID dri2_id;
+ struct list link;
+} DRI2DrawableRefRec, *DRI2DrawableRefPtr;
+
+static DRI2DrawableRefPtr
+DRI2LookupDrawableRef(DRI2DrawablePtr pPriv, XID id)
+{
+ DRI2DrawableRefPtr ref;
+
+ list_for_each_entry(ref, &pPriv->reference_list, link) {
+ if (ref->id == id)
+ return ref;
+ }
+
+ return NULL;
+}
+
+static int
+DRI2AddDrawableRef(DRI2DrawablePtr pPriv, XID id, XID dri2_id)
+{
+ DRI2DrawableRefPtr ref;
+
+ ref = malloc(sizeof *ref);
+ if (ref == NULL)
+ return BadAlloc;
+
+ if (!AddResource(dri2_id, dri2DrawableRes, pPriv))
+ return BadAlloc;
+ if (!DRI2LookupDrawableRef(pPriv, id))
+ if (!AddResource(id, dri2DrawableRes, pPriv))
+ return BadAlloc;
+
+ ref->id = id;
+ ref->dri2_id = dri2_id;
+ list_add(&ref->link, &pPriv->reference_list);
+
+ return Success;
+}
+
+int
+DRI2CreateDrawable(ClientPtr client, DrawablePtr pDraw, XID id)
+{
+ DRI2DrawablePtr pPriv;
+ XID dri2_id;
+ int rc;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ pPriv = DRI2AllocateDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadAlloc;
+
+ dri2_id = FakeClientID(client->index);
+ rc = DRI2AddDrawableRef(pPriv, id, dri2_id);
+ if (rc != Success)
+ return rc;
+
+ return Success;
+}
+
+static int DRI2DrawableGone(pointer p, XID id)
+{
+ DRI2DrawablePtr pPriv = p;
+ DRI2ScreenPtr ds = pPriv->dri2_screen;
+ DRI2DrawableRefPtr ref, next;
+ WindowPtr pWin;
+ PixmapPtr pPixmap;
+ DrawablePtr pDraw;
+ int i;
+
+ list_for_each_entry_safe(ref, next, &pPriv->reference_list, link) {
+ if (ref->dri2_id == id) {
+ list_del(&ref->link);
+ /* If this was the last ref under this X drawable XID,
+ * unregister the X drawable resource. */
+ if (!DRI2LookupDrawableRef(pPriv, ref->id))
+ FreeResourceByType(ref->id, dri2DrawableRes, TRUE);
+ free(ref);
+ break;
+ }
+
+ if (ref->id == id) {
+ list_del(&ref->link);
+ FreeResourceByType(ref->dri2_id, dri2DrawableRes, TRUE);
+ free(ref);
+ }
+ }
+
+ if (!list_is_empty(&pPriv->reference_list))
+ return Success;
+
+ pDraw = pPriv->drawable;
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ pWin = (WindowPtr) pDraw;
+ dixSetPrivate(&pWin->devPrivates, dri2WindowPrivateKey, NULL);
+ } else {
+ pPixmap = (PixmapPtr) pDraw;
+ dixSetPrivate(&pPixmap->devPrivates, dri2PixmapPrivateKey, NULL);
+ }
+
+ if (pPriv->buffers != NULL) {
+ for (i = 0; i < pPriv->bufferCount; i++)
+ (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]);
+
+ xfree(pPriv->buffers);
+ }
+
+ xfree(pPriv);
+
+ return Success;
+}
+
+static int
+find_attachment(DRI2DrawablePtr pPriv, unsigned attachment)
+{
+ int i;
+
+ if (pPriv->buffers == NULL) {
+ return -1;
+ }
+
+ for (i = 0; i < pPriv->bufferCount; i++) {
+ if ((pPriv->buffers[i] != NULL)
+ && (pPriv->buffers[i]->attachment == attachment)) {
+ return i;
+ }
+ }
+
+ return -1;
+}
+
+static Bool
+allocate_or_reuse_buffer(DrawablePtr pDraw, DRI2ScreenPtr ds,
+ DRI2DrawablePtr pPriv,
+ unsigned int attachment, unsigned int format,
+ int dimensions_match, DRI2BufferPtr *buffer)
+{
+ int old_buf = find_attachment(pPriv, attachment);
+
+ if ((old_buf < 0)
+ || !dimensions_match
+ || (pPriv->buffers[old_buf]->format != format)) {
+ *buffer = (*ds->CreateBuffer)(pDraw, attachment, format);
+ return TRUE;
+
+ } else {
+ *buffer = pPriv->buffers[old_buf];
+ pPriv->buffers[old_buf] = NULL;
+ return FALSE;
+ }
+}
+
+static DRI2BufferPtr *
+do_get_buffers(DrawablePtr pDraw, int *width, int *height,
+ unsigned int *attachments, int count, int *out_count,
+ int has_format)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv = DRI2GetDrawable(pDraw);
+ DRI2BufferPtr *buffers;
+ int need_real_front = 0;
+ int need_fake_front = 0;
+ int have_fake_front = 0;
+ int front_format = 0;
+ int dimensions_match;
+ int buffers_changed = 0;
+ int i;
+
+ if (!pPriv) {
+ *width = pDraw->width;
+ *height = pDraw->height;
+ *out_count = 0;
+ return NULL;
+ }
+
+ dimensions_match = (pDraw->width == pPriv->width)
+ && (pDraw->height == pPriv->height);
+
+ buffers = xalloc((count + 1) * sizeof(buffers[0]));
+
+ for (i = 0; i < count; i++) {
+ const unsigned attachment = *(attachments++);
+ const unsigned format = (has_format) ? *(attachments++) : 0;
+
+ if (allocate_or_reuse_buffer(pDraw, ds, pPriv, attachment,
+ format, dimensions_match,
+ &buffers[i]))
+ buffers_changed = 1;
+
+ /* If the drawable is a window and the front-buffer is requested,
+ * silently add the fake front-buffer to the list of requested
+ * attachments. The counting logic in the loop accounts for the case
+ * where the client requests both the fake and real front-buffer.
+ */
+ if (attachment == DRI2BufferBackLeft) {
+ need_real_front++;
+ front_format = format;
+ }
+
+ if (attachment == DRI2BufferFrontLeft) {
+ need_real_front--;
+ front_format = format;
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ need_fake_front++;
+ }
+ }
+
+ if (pDraw->type == DRAWABLE_WINDOW) {
+ if (attachment == DRI2BufferFakeFrontLeft) {
+ need_fake_front--;
+ have_fake_front = 1;
+ }
+ }
+ }
+
+ if (need_real_front > 0) {
+ if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFrontLeft,
+ front_format, dimensions_match,
+ &buffers[i++]))
+ buffers_changed = 1;
+ }
+
+ if (need_fake_front > 0) {
+ if (allocate_or_reuse_buffer(pDraw, ds, pPriv, DRI2BufferFakeFrontLeft,
+ front_format, dimensions_match,
+ &buffers[i++]))
+ buffers_changed = 1;
+
+ have_fake_front = 1;
+ }
+
+ *out_count = i;
+
+
+ if (pPriv->buffers != NULL) {
+ for (i = 0; i < pPriv->bufferCount; i++) {
+ if (pPriv->buffers[i] != NULL) {
+ (*ds->DestroyBuffer)(pDraw, pPriv->buffers[i]);
+ }
+ }
+
+ xfree(pPriv->buffers);
+ }
+
+ pPriv->buffers = buffers;
+ pPriv->bufferCount = *out_count;
+ pPriv->width = pDraw->width;
+ pPriv->height = pDraw->height;
+ *width = pPriv->width;
+ *height = pPriv->height;
+
+
+ /* If the client is getting a fake front-buffer, pre-fill it with the
+ * contents of the real front-buffer. This ensures correct operation of
+ * applications that call glXWaitX before calling glDrawBuffer.
+ */
+ if (have_fake_front && buffers_changed) {
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pPriv->width;
+ box.y2 = pPriv->height;
+ REGION_INIT(pDraw->pScreen, ®ion, &box, 0);
+
+ DRI2CopyRegion(pDraw, ®ion, DRI2BufferFakeFrontLeft,
+ DRI2BufferFrontLeft);
+ }
+
+ return pPriv->buffers;
+}
+
+DRI2BufferPtr *
+DRI2GetBuffers(DrawablePtr pDraw, int *width, int *height,
+ unsigned int *attachments, int count, int *out_count)
+{
+ return do_get_buffers(pDraw, width, height, attachments, count,
+ out_count, FALSE);
+}
+
+DRI2BufferPtr *
+DRI2GetBuffersWithFormat(DrawablePtr pDraw, int *width, int *height,
+ unsigned int *attachments, int count, int *out_count)
+{
+ return do_get_buffers(pDraw, width, height, attachments, count,
+ out_count, TRUE);
+}
+
+/*
+ * In the direct rendered case, we throttle the clients that have more
+ * than their share of outstanding swaps (and thus busy buffers) when a
+ * new GetBuffers request is received. In the AIGLX case, we allow the
+ * client to get the new buffers, but throttle when the next GLX request
+ * comes in (see __glXDRIcontextWait()).
+ */
+Bool
+DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return FALSE;
+
+ /* Throttle to swap limit */
+ if ((pPriv->swapsPending >= pPriv->swap_limit) &&
+ !pPriv->blockedClient) {
+ ResetCurrentRequest(client);
+ client->sequence--;
+ IgnoreClient(client);
+ pPriv->blockedClient = client;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void
+__DRI2BlockClient(ClientPtr client, DRI2DrawablePtr pPriv)
+{
+ if (pPriv->blockedClient == NULL) {
+ IgnoreClient(client);
+ pPriv->blockedClient = client;
+ }
+}
+
+void
+DRI2BlockClient(ClientPtr client, DrawablePtr pDraw)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return;
+
+ __DRI2BlockClient(client, pPriv);
+ pPriv->blockedOnMsc = TRUE;
+}
+
+int
+DRI2CopyRegion(DrawablePtr pDraw, RegionPtr pRegion,
+ unsigned int dest, unsigned int src)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ DRI2BufferPtr pDestBuffer, pSrcBuffer;
+ int i;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadDrawable;
+
+ pDestBuffer = NULL;
+ pSrcBuffer = NULL;
+ for (i = 0; i < pPriv->bufferCount; i++)
+ {
+ if (pPriv->buffers[i]->attachment == dest)
+ pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ if (pPriv->buffers[i]->attachment == src)
+ pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ }
+ if (pSrcBuffer == NULL || pDestBuffer == NULL)
+ return BadValue;
+
+ (*ds->CopyRegion)(pDraw, pRegion, pDestBuffer, pSrcBuffer);
+
+ return Success;
+}
+
+/* Can this drawable be page flipped? */
+Bool
+DRI2CanFlip(DrawablePtr pDraw)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ WindowPtr pWin, pRoot;
+ PixmapPtr pWinPixmap, pRootPixmap;
+
+ if (pDraw->type == DRAWABLE_PIXMAP)
+ return TRUE;
+
+ pRoot = WindowTable[pScreen->myNum];
+ pRootPixmap = pScreen->GetWindowPixmap(pRoot);
+
+ pWin = (WindowPtr) pDraw;
+ pWinPixmap = pScreen->GetWindowPixmap(pWin);
+ if (pRootPixmap != pWinPixmap)
+ return FALSE;
+ if (!REGION_EQUAL(pScreen, &pWin->clipList, &pRoot->winSize))
+ return FALSE;
+
+ return TRUE;
+}
+
+/* Can we do a pixmap exchange instead of a blit? */
+Bool
+DRI2CanExchange(DrawablePtr pDraw)
+{
+ return FALSE;
+}
+
+void
+DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, int frame,
+ unsigned int tv_sec, unsigned int tv_usec)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return;
+
+ ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec,
+ frame, pPriv->swap_count);
+
+ if (pPriv->blockedClient)
+ AttendClient(pPriv->blockedClient);
+
+ pPriv->blockedClient = NULL;
+ pPriv->blockedOnMsc = FALSE;
+}
+
+static void
+DRI2WakeClient(ClientPtr client, DrawablePtr pDraw, int frame,
+ unsigned int tv_sec, unsigned int tv_usec)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return;
+ }
+
+ /*
+ * Swap completed.
+ * Wake the client iff:
+ * - it was waiting on SBC
+ * - was blocked due to GLX make current
+ * - was blocked due to swap throttling
+ * - is not blocked due to an MSC wait
+ */
+ if (pPriv->target_sbc != -1 &&
+ pPriv->target_sbc <= pPriv->swap_count) {
+ ProcDRI2WaitMSCReply(client, ((CARD64)tv_sec * 1000000) + tv_usec,
+ frame, pPriv->swap_count);
+ pPriv->target_sbc = -1;
+
+ AttendClient(pPriv->blockedClient);
+ pPriv->blockedClient = NULL;
+ } else if (pPriv->target_sbc == -1 && !pPriv->blockedOnMsc) {
+ if (pPriv->blockedClient) {
+ AttendClient(pPriv->blockedClient);
+ pPriv->blockedClient = NULL;
+ }
+ }
+}
+
+void
+DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, int frame,
+ unsigned int tv_sec, unsigned int tv_usec, int type,
+ DRI2SwapEventPtr swap_complete, void *swap_data)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2DrawablePtr pPriv;
+ CARD64 ust = 0;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return;
+ }
+
+ pPriv->swapsPending--;
+ pPriv->swap_count++;
+
+ ust = ((CARD64)tv_sec * 1000000) + tv_usec;
+ if (swap_complete)
+ swap_complete(client, swap_data, type, ust, frame, pPriv->swap_count);
+
+ pPriv->last_swap_msc = frame;
+ pPriv->last_swap_ust = ust;
+
+ DRI2WakeClient(client, pDraw, frame, tv_sec, tv_usec);
+}
+
+Bool
+DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable)
+{
+ DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable);
+
+ /* If we're currently waiting for a swap on this drawable, reset
+ * the request and suspend the client. We only support one
+ * blocked client per drawable. */
+ if ((pPriv->swapsPending) &&
+ pPriv->blockedClient == NULL) {
+ ResetCurrentRequest(client);
+ client->sequence--;
+ __DRI2BlockClient(client, pPriv);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+int
+DRI2SwapBuffers(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
+ CARD64 divisor, CARD64 remainder, CARD64 *swap_target,
+ DRI2SwapEventPtr func, void *data)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ DRI2BufferPtr pDestBuffer = NULL, pSrcBuffer = NULL;
+ int ret, i;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return BadDrawable;
+ }
+
+ for (i = 0; i < pPriv->bufferCount; i++) {
+ if (pPriv->buffers[i]->attachment == DRI2BufferFrontLeft)
+ pDestBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ if (pPriv->buffers[i]->attachment == DRI2BufferBackLeft)
+ pSrcBuffer = (DRI2BufferPtr) pPriv->buffers[i];
+ }
+ if (pSrcBuffer == NULL || pDestBuffer == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: drawable has no back or front?\n", __func__);
+ return BadDrawable;
+ }
+
+ /* Old DDX or no swap interval, just blit */
+ if (!ds->ScheduleSwap || !pPriv->swap_interval) {
+ BoxRec box;
+ RegionRec region;
+
+ box.x1 = 0;
+ box.y1 = 0;
+ box.x2 = pDraw->width;
+ box.y2 = pDraw->height;
+ REGION_INIT(pScreen, ®ion, &box, 0);
+
+ pPriv->swapsPending++;
+
+ (*ds->CopyRegion)(pDraw, ®ion, pDestBuffer, pSrcBuffer);
+ DRI2SwapComplete(client, pDraw, target_msc, 0, 0, DRI2_BLIT_COMPLETE,
+ func, data);
+ return Success;
+ }
+
+ /*
+ * In the simple glXSwapBuffers case, all params will be 0, and we just
+ * need to schedule a swap for the last swap target + the swap interval.
+ */
+ if (target_msc == 0 && divisor == 0 && remainder == 0) {
+ /*
+ * Swap target for this swap is last swap target + swap interval since
+ * we have to account for the current swap count, interval, and the
+ * number of pending swaps.
+ */
+ *swap_target = pPriv->last_swap_target + pPriv->swap_interval;
+ } else {
+ /* glXSwapBuffersMscOML could have a 0 target_msc, honor it */
+ *swap_target = target_msc;
+ }
+
+ pPriv->swapsPending++;
+ ret = (*ds->ScheduleSwap)(client, pDraw, pDestBuffer, pSrcBuffer,
+ swap_target, divisor, remainder, func, data);
+ if (!ret) {
+ pPriv->swapsPending--; /* didn't schedule */
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: driver failed to schedule swap\n", __func__);
+ return BadDrawable;
+ }
+
+ pPriv->last_swap_target = *swap_target;
+
+ /* According to spec, return expected swapbuffers count SBC after this swap
+ * will complete.
+ */
+ *swap_target = pPriv->swap_count + pPriv->swapsPending;
+
+ return Success;
+}
+
+void
+DRI2SwapInterval(DrawablePtr pDrawable, int interval)
+{
+ ScreenPtr pScreen = pDrawable->pScreen;
+ DRI2DrawablePtr pPriv = DRI2GetDrawable(pDrawable);
+
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return;
+ }
+
+ /* fixme: check against arbitrary max? */
+ pPriv->swap_interval = interval;
+}
+
+int
+DRI2GetMSC(DrawablePtr pDraw, CARD64 *ust, CARD64 *msc, CARD64 *sbc)
+{
+ ScreenPtr pScreen = pDraw->pScreen;
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ Bool ret;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL) {
+ xf86DrvMsg(pScreen->myNum, X_ERROR,
+ "[DRI2] %s: bad drawable\n", __func__);
+ return BadDrawable;
+ }
+
+ if (!ds->GetMSC) {
+ *ust = 0;
+ *msc = 0;
+ *sbc = pPriv->swap_count;
+ return Success;
+ }
+
+ /*
+ * Spec needs to be updated to include unmapped or redirected
+ * drawables
+ */
+
+ ret = (*ds->GetMSC)(pDraw, ust, msc);
+ if (!ret)
+ return BadDrawable;
+
+ *sbc = pPriv->swap_count;
+
+ return Success;
+}
+
+int
+DRI2WaitMSC(ClientPtr client, DrawablePtr pDraw, CARD64 target_msc,
+ CARD64 divisor, CARD64 remainder)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pDraw->pScreen);
+ DRI2DrawablePtr pPriv;
+ Bool ret;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadDrawable;
+
+ /* Old DDX just completes immediately */
+ if (!ds->ScheduleWaitMSC) {
+ DRI2WaitMSCComplete(client, pDraw, target_msc, 0, 0);
+
+ return Success;
+ }
+
+ ret = (*ds->ScheduleWaitMSC)(client, pDraw, target_msc, divisor, remainder);
+ if (!ret)
+ return BadDrawable;
+
+ return Success;
+}
+
+int
+DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, CARD64 target_sbc,
+ CARD64 *ust, CARD64 *msc, CARD64 *sbc)
+{
+ DRI2DrawablePtr pPriv;
+
+ pPriv = DRI2GetDrawable(pDraw);
+ if (pPriv == NULL)
+ return BadDrawable;
+
+ /* target_sbc == 0 means to block until all pending swaps are
+ * finished. Recalculate target_sbc to get that behaviour.
+ */
+ if (target_sbc == 0)
+ target_sbc = pPriv->swap_count + pPriv->swapsPending;
+
+ /* If current swap count already >= target_sbc,
+ * return immediately with (ust, msc, sbc) triplet of
+ * most recent completed swap.
+ */
+ if (pPriv->swap_count >= target_sbc) {
+ *sbc = pPriv->swap_count;
+ *msc = pPriv->last_swap_msc;
+ *ust = pPriv->last_swap_ust;
+ return Success;
+ }
+
+ pPriv->target_sbc = target_sbc;
+ __DRI2BlockClient(client, pPriv);
+
+ return Success;
+}
+
+Bool
+DRI2HasSwapControl(ScreenPtr pScreen)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ return (ds->ScheduleSwap && ds->GetMSC);
+}
+
+Bool
+DRI2Connect(ScreenPtr pScreen, unsigned int driverType, int *fd,
+ const char **driverName, const char **deviceName)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ if (ds == NULL || driverType >= ds->numDrivers ||
+ !ds->driverNames[driverType])
+ return FALSE;
+
+ *fd = ds->fd;
+ *driverName = ds->driverNames[driverType];
+ *deviceName = ds->deviceName;
+
+ return TRUE;
+}
+
+Bool
+DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ if (ds == NULL || drmAuthMagic(ds->fd, magic))
+ return FALSE;
+
+ return TRUE;
+}
+
+Bool
+DRI2ScreenInit(ScreenPtr pScreen, DRI2InfoPtr info)
+{
+ DRI2ScreenPtr ds;
+ const char* driverTypeNames[] = {
+ "DRI", /* DRI2DriverDRI */
+ "VDPAU", /* DRI2DriverVDPAU */
+ };
+ unsigned int i;
+ CARD8 cur_minor;
+
+ if (info->version < 3)
+ return FALSE;
+
+ if (!xf86VGAarbiterAllowDRI(pScreen)) {
+ xf86DrvMsg(pScreen->myNum, X_WARNING,
+ "[DRI2] Direct rendering is not supported when VGA arb is necessary for the device\n");
+ return FALSE;
+ }
+
+ ds = xcalloc(1, sizeof *ds);
+ if (!ds)
+ return FALSE;
+
+ ds->screen = pScreen;
+ ds->fd = info->fd;
+ ds->deviceName = info->deviceName;
+ dri2_major = 1;
+
+ ds->CreateBuffer = info->CreateBuffer;
+ ds->DestroyBuffer = info->DestroyBuffer;
+ ds->CopyRegion = info->CopyRegion;
+
+ if (info->version >= 4) {
+ ds->ScheduleSwap = info->ScheduleSwap;
+ ds->ScheduleWaitMSC = info->ScheduleWaitMSC;
+ ds->GetMSC = info->GetMSC;
+ cur_minor = 2;
+ } else {
+ cur_minor = 1;
+ }
+
+ /* Initialize minor if needed and set to minimum provied by DDX */
+ if (!dri2_minor || dri2_minor > cur_minor)
+ dri2_minor = cur_minor;
+
+ if (info->version == 3 || info->numDrivers == 0) {
+ /* Driver too old: use the old-style driverName field */
+ ds->numDrivers = 1;
+ ds->driverNames = xalloc(sizeof(*ds->driverNames));
+ if (!ds->driverNames) {
+ xfree(ds);
+ return FALSE;
+ }
+ ds->driverNames[0] = info->driverName;
+ } else {
+ ds->numDrivers = info->numDrivers;
+ ds->driverNames = xalloc(info->numDrivers * sizeof(*ds->driverNames));
+ if (!ds->driverNames) {
+ xfree(ds);
+ return FALSE;
+ }
+ memcpy(ds->driverNames, info->driverNames,
+ info->numDrivers * sizeof(*ds->driverNames));
+ }
+
+ dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, ds);
+
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] Setup complete\n");
+ for (i = 0; i < sizeof(driverTypeNames) / sizeof(driverTypeNames[0]); i++) {
+ if (i < ds->numDrivers && ds->driverNames[i]) {
+ xf86DrvMsg(pScreen->myNum, X_INFO, "[DRI2] %s driver: %s\n",
+ driverTypeNames[i], ds->driverNames[i]);
+ }
+ }
+
+ return TRUE;
+}
+
+void
+DRI2CloseScreen(ScreenPtr pScreen)
+{
+ DRI2ScreenPtr ds = DRI2GetScreen(pScreen);
+
+ xfree(ds->driverNames);
+ xfree(ds);
+ dixSetPrivate(&pScreen->devPrivates, dri2ScreenPrivateKey, NULL);
+}
+
+extern ExtensionModule dri2ExtensionModule;
+
+static pointer
+DRI2Setup(pointer module, pointer opts, int *errmaj, int *errmin)
+{
+ static Bool setupDone = FALSE;
+
+ dri2DrawableRes = CreateNewResourceType(DRI2DrawableGone, "DRI2Drawable");
+
+ if (!setupDone)
+ {
+ setupDone = TRUE;
+ LoadExtension(&dri2ExtensionModule, FALSE);
+ }
+ else
+ {
+ if (errmaj)
+ *errmaj = LDR_ONCEONLY;
+ }
+
+ return (pointer) 1;
+}
+
+static XF86ModuleVersionInfo DRI2VersRec =
+{
+ "dri2",
+ MODULEVENDORSTRING,
+ MODINFOSTRING1,
+ MODINFOSTRING2,
+ XORG_VERSION_CURRENT,
+ 1, 2, 0,
+ ABI_CLASS_EXTENSION,
+ ABI_EXTENSION_VERSION,
+ MOD_CLASS_NONE,
+ { 0, 0, 0, 0 }
+};
+
+_X_EXPORT XF86ModuleData dri2ModuleData = { &DRI2VersRec, DRI2Setup, NULL };
+
+void
+DRI2Version(int *major, int *minor)
+{
+ if (major != NULL)
+ *major = DRI2VersRec.majorversion;
+
+ if (minor != NULL)
+ *minor = DRI2VersRec.minorversion;
+}
diff --git a/xorg-server/hw/xfree86/dri2/dri2.h b/xorg-server/hw/xfree86/dri2/dri2.h index ce8a5df41..cc15f120d 100644 --- a/xorg-server/hw/xfree86/dri2/dri2.h +++ b/xorg-server/hw/xfree86/dri2/dri2.h @@ -1,274 +1,275 @@ -/* - * Copyright © 2007 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifndef _DRI2_H_ -#define _DRI2_H_ - -#include <X11/extensions/dri2tokens.h> - -/* Version 2 structure (with format at the end) */ -typedef struct { - unsigned int attachment; - unsigned int name; - unsigned int pitch; - unsigned int cpp; - unsigned int flags; - unsigned int format; - void *driverPrivate; -} DRI2BufferRec, *DRI2BufferPtr; - -extern CARD8 dri2_major; /* version of DRI2 supported by DDX */ -extern CARD8 dri2_minor; - -typedef DRI2BufferRec DRI2Buffer2Rec, *DRI2Buffer2Ptr; -typedef void (*DRI2SwapEventPtr)(ClientPtr client, void *data, int type, - CARD64 ust, CARD64 msc, CARD64 sbc); - - -typedef DRI2BufferPtr (*DRI2CreateBuffersProcPtr)(DrawablePtr pDraw, - unsigned int *attachments, - int count); -typedef void (*DRI2DestroyBuffersProcPtr)(DrawablePtr pDraw, - DRI2BufferPtr buffers, - int count); -typedef void (*DRI2CopyRegionProcPtr)(DrawablePtr pDraw, - RegionPtr pRegion, - DRI2BufferPtr pDestBuffer, - DRI2BufferPtr pSrcBuffer); -typedef void (*DRI2WaitProcPtr)(WindowPtr pWin, - unsigned int sequence); -/** - * Schedule a buffer swap - * - * This callback is used to support glXSwapBuffers and the OML_sync_control - * extension (see it for a description of the params). - * - * Drivers should queue an event for the frame count that satisfies the - * parameters passed in. If the event is in the future (i.e. the conditions - * aren't currently satisfied), the server may block the client at the next - * GLX request using DRI2WaitSwap. When the event arrives, drivers should call - * \c DRI2SwapComplete, which will handle waking the client and returning - * the appropriate data. - * - * The DDX is responsible for doing a flip, exchange, or blit of the swap - * when the corresponding event arrives. The \c DRI2CanFlip and - * \c DRI2CanExchange functions can be used as helpers for this purpose. - * - * \param client client pointer (used for block/unblock) - * \param pDraw drawable whose count we want - * \param pDestBuffer current front buffer - * \param pSrcBuffer current back buffer - * \param target_msc frame count to wait for - * \param divisor divisor for condition equation - * \param remainder remainder for division equation - * \param func function to call when the swap completes - * \param data data for the callback \p func. - */ -typedef int (*DRI2ScheduleSwapProcPtr)(ClientPtr client, - DrawablePtr pDraw, - DRI2BufferPtr pDestBuffer, - DRI2BufferPtr pSrcBuffer, - CARD64 *target_msc, - CARD64 divisor, - CARD64 remainder, - DRI2SwapEventPtr func, - void *data); -typedef DRI2BufferPtr (*DRI2CreateBufferProcPtr)(DrawablePtr pDraw, - unsigned int attachment, - unsigned int format); -typedef void (*DRI2DestroyBufferProcPtr)(DrawablePtr pDraw, - DRI2BufferPtr buffer); -/** - * Get current media stamp counter values - * - * This callback is used to support the SGI_video_sync and OML_sync_control - * extensions. - * - * Drivers should return the current frame counter and the timestamp from - * when the returned frame count was last incremented. - * - * The count should correspond to the screen where the drawable is currently - * visible. If the drawable isn't visible (e.g. redirected), the server - * should return BadDrawable to the client, pending GLX spec updates to - * define this behavior. - * - * \param pDraw drawable whose count we want - * \param ust timestamp from when the count was last incremented. - * \param mst current frame count - */ -typedef int (*DRI2GetMSCProcPtr)(DrawablePtr pDraw, CARD64 *ust, - CARD64 *msc); -/** - * Schedule a frame count related wait - * - * This callback is used to support the SGI_video_sync and OML_sync_control - * extensions. See those specifications for details on how to handle - * the divisor and remainder parameters. - * - * Drivers should queue an event for the frame count that satisfies the - * parameters passed in. If the event is in the future (i.e. the conditions - * aren't currently satisfied), the driver should block the client using - * \c DRI2BlockClient. When the event arrives, drivers should call - * \c DRI2WaitMSCComplete, which will handle waking the client and returning - * the appropriate data. - * - * \param client client pointer (used for block/unblock) - * \param pDraw drawable whose count we want - * \param target_msc frame count to wait for - * \param divisor divisor for condition equation - * \param remainder remainder for division equation - */ -typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client, - DrawablePtr pDraw, - CARD64 target_msc, - CARD64 divisor, - CARD64 remainder); -/** - * Version of the DRI2InfoRec structure defined in this header - */ -#define DRI2INFOREC_VERSION 4 - -typedef struct { - unsigned int version; /**< Version of this struct */ - int fd; - const char *driverName; - const char *deviceName; - - DRI2CreateBufferProcPtr CreateBuffer; - DRI2DestroyBufferProcPtr DestroyBuffer; - DRI2CopyRegionProcPtr CopyRegion; - DRI2WaitProcPtr Wait; - - /* added in version 4 */ - - DRI2ScheduleSwapProcPtr ScheduleSwap; - DRI2GetMSCProcPtr GetMSC; - DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC; - - /* number of drivers in the driverNames array */ - unsigned int numDrivers; - /* array of driver names, indexed by DRI2Driver* driver types */ - /* a name of NULL means that driver is not supported */ - const char * const *driverNames; -} DRI2InfoRec, *DRI2InfoPtr; - -extern _X_EXPORT int DRI2EventBase; - -extern _X_EXPORT Bool DRI2ScreenInit(ScreenPtr pScreen, - DRI2InfoPtr info); - -extern _X_EXPORT void DRI2CloseScreen(ScreenPtr pScreen); - -extern _X_EXPORT Bool DRI2HasSwapControl(ScreenPtr pScreen); - -extern _X_EXPORT Bool DRI2Connect(ScreenPtr pScreen, - unsigned int driverType, - int *fd, - const char **driverName, - const char **deviceName); - -extern _X_EXPORT Bool DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic); - -extern _X_EXPORT int DRI2CreateDrawable(DrawablePtr pDraw); - -extern _X_EXPORT void DRI2DestroyDrawable(DrawablePtr pDraw); - -extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffers(DrawablePtr pDraw, - int *width, - int *height, - unsigned int *attachments, - int count, - int *out_count); - -extern _X_EXPORT int DRI2CopyRegion(DrawablePtr pDraw, - RegionPtr pRegion, - unsigned int dest, - unsigned int src); - -/** - * Determine the major and minor version of the DRI2 extension. - * - * Provides a mechanism to other modules (e.g., 2D drivers) to determine the - * version of the DRI2 extension. While it is possible to peek directly at - * the \c XF86ModuleData from a layered module, such a module will fail to - * load (due to an unresolved symbol) if the DRI2 extension is not loaded. - * - * \param major Location to store the major verion of the DRI2 extension - * \param minor Location to store the minor verion of the DRI2 extension - * - * \note - * This interface was added some time after the initial release of the DRI2 - * module. Layered modules that wish to use this interface must first test - * its existance by calling \c xf86LoaderCheckSymbol. - */ -extern _X_EXPORT void DRI2Version(int *major, int *minor); - -extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffersWithFormat(DrawablePtr pDraw, - int *width, int *height, unsigned int *attachments, int count, - int *out_count); - -extern _X_EXPORT void DRI2SwapInterval(DrawablePtr pDrawable, int interval); -extern _X_EXPORT int DRI2SwapBuffers(ClientPtr client, DrawablePtr pDrawable, - CARD64 target_msc, CARD64 divisor, - CARD64 remainder, CARD64 *swap_target, - DRI2SwapEventPtr func, void *data); -extern _X_EXPORT Bool DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable); - -extern _X_EXPORT int DRI2GetMSC(DrawablePtr pDrawable, CARD64 *ust, - CARD64 *msc, CARD64 *sbc); -extern _X_EXPORT int DRI2WaitMSC(ClientPtr client, DrawablePtr pDrawable, - CARD64 target_msc, CARD64 divisor, - CARD64 remainder); -extern _X_EXPORT int ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, - CARD64 msc, CARD64 sbc); -extern _X_EXPORT int DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw, - CARD64 target_sbc, CARD64 *ust, CARD64 *msc, - CARD64 *sbc); -extern _X_EXPORT Bool DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw); - -extern _X_EXPORT Bool DRI2CanFlip(DrawablePtr pDraw); - -extern _X_EXPORT Bool DRI2CanExchange(DrawablePtr pDraw); - -/* Note: use *only* for MSC related waits */ -extern _X_EXPORT void DRI2BlockClient(ClientPtr client, DrawablePtr pDraw); - -extern _X_EXPORT void DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw, - int frame, unsigned int tv_sec, - unsigned int tv_usec, int type, - DRI2SwapEventPtr swap_complete, - void *swap_data); -extern _X_EXPORT void DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw, - int frame, unsigned int tv_sec, - unsigned int tv_usec); - -#endif +/*
+ * Copyright © 2007 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@redhat.com)
+ */
+
+#ifndef _DRI2_H_
+#define _DRI2_H_
+
+#include <X11/extensions/dri2tokens.h>
+
+/* Version 2 structure (with format at the end) */
+typedef struct {
+ unsigned int attachment;
+ unsigned int name;
+ unsigned int pitch;
+ unsigned int cpp;
+ unsigned int flags;
+ unsigned int format;
+ void *driverPrivate;
+} DRI2BufferRec, *DRI2BufferPtr;
+
+extern CARD8 dri2_major; /* version of DRI2 supported by DDX */
+extern CARD8 dri2_minor;
+
+typedef DRI2BufferRec DRI2Buffer2Rec, *DRI2Buffer2Ptr;
+typedef void (*DRI2SwapEventPtr)(ClientPtr client, void *data, int type,
+ CARD64 ust, CARD64 msc, CARD64 sbc);
+
+
+typedef DRI2BufferPtr (*DRI2CreateBuffersProcPtr)(DrawablePtr pDraw,
+ unsigned int *attachments,
+ int count);
+typedef void (*DRI2DestroyBuffersProcPtr)(DrawablePtr pDraw,
+ DRI2BufferPtr buffers,
+ int count);
+typedef void (*DRI2CopyRegionProcPtr)(DrawablePtr pDraw,
+ RegionPtr pRegion,
+ DRI2BufferPtr pDestBuffer,
+ DRI2BufferPtr pSrcBuffer);
+typedef void (*DRI2WaitProcPtr)(WindowPtr pWin,
+ unsigned int sequence);
+/**
+ * Schedule a buffer swap
+ *
+ * This callback is used to support glXSwapBuffers and the OML_sync_control
+ * extension (see it for a description of the params).
+ *
+ * Drivers should queue an event for the frame count that satisfies the
+ * parameters passed in. If the event is in the future (i.e. the conditions
+ * aren't currently satisfied), the server may block the client at the next
+ * GLX request using DRI2WaitSwap. When the event arrives, drivers should call
+ * \c DRI2SwapComplete, which will handle waking the client and returning
+ * the appropriate data.
+ *
+ * The DDX is responsible for doing a flip, exchange, or blit of the swap
+ * when the corresponding event arrives. The \c DRI2CanFlip and
+ * \c DRI2CanExchange functions can be used as helpers for this purpose.
+ *
+ * \param client client pointer (used for block/unblock)
+ * \param pDraw drawable whose count we want
+ * \param pDestBuffer current front buffer
+ * \param pSrcBuffer current back buffer
+ * \param target_msc frame count to wait for
+ * \param divisor divisor for condition equation
+ * \param remainder remainder for division equation
+ * \param func function to call when the swap completes
+ * \param data data for the callback \p func.
+ */
+typedef int (*DRI2ScheduleSwapProcPtr)(ClientPtr client,
+ DrawablePtr pDraw,
+ DRI2BufferPtr pDestBuffer,
+ DRI2BufferPtr pSrcBuffer,
+ CARD64 *target_msc,
+ CARD64 divisor,
+ CARD64 remainder,
+ DRI2SwapEventPtr func,
+ void *data);
+typedef DRI2BufferPtr (*DRI2CreateBufferProcPtr)(DrawablePtr pDraw,
+ unsigned int attachment,
+ unsigned int format);
+typedef void (*DRI2DestroyBufferProcPtr)(DrawablePtr pDraw,
+ DRI2BufferPtr buffer);
+/**
+ * Get current media stamp counter values
+ *
+ * This callback is used to support the SGI_video_sync and OML_sync_control
+ * extensions.
+ *
+ * Drivers should return the current frame counter and the timestamp from
+ * when the returned frame count was last incremented.
+ *
+ * The count should correspond to the screen where the drawable is currently
+ * visible. If the drawable isn't visible (e.g. redirected), the server
+ * should return BadDrawable to the client, pending GLX spec updates to
+ * define this behavior.
+ *
+ * \param pDraw drawable whose count we want
+ * \param ust timestamp from when the count was last incremented.
+ * \param mst current frame count
+ */
+typedef int (*DRI2GetMSCProcPtr)(DrawablePtr pDraw, CARD64 *ust,
+ CARD64 *msc);
+/**
+ * Schedule a frame count related wait
+ *
+ * This callback is used to support the SGI_video_sync and OML_sync_control
+ * extensions. See those specifications for details on how to handle
+ * the divisor and remainder parameters.
+ *
+ * Drivers should queue an event for the frame count that satisfies the
+ * parameters passed in. If the event is in the future (i.e. the conditions
+ * aren't currently satisfied), the driver should block the client using
+ * \c DRI2BlockClient. When the event arrives, drivers should call
+ * \c DRI2WaitMSCComplete, which will handle waking the client and returning
+ * the appropriate data.
+ *
+ * \param client client pointer (used for block/unblock)
+ * \param pDraw drawable whose count we want
+ * \param target_msc frame count to wait for
+ * \param divisor divisor for condition equation
+ * \param remainder remainder for division equation
+ */
+typedef int (*DRI2ScheduleWaitMSCProcPtr)(ClientPtr client,
+ DrawablePtr pDraw,
+ CARD64 target_msc,
+ CARD64 divisor,
+ CARD64 remainder);
+/**
+ * Version of the DRI2InfoRec structure defined in this header
+ */
+#define DRI2INFOREC_VERSION 4
+
+typedef struct {
+ unsigned int version; /**< Version of this struct */
+ int fd;
+ const char *driverName;
+ const char *deviceName;
+
+ DRI2CreateBufferProcPtr CreateBuffer;
+ DRI2DestroyBufferProcPtr DestroyBuffer;
+ DRI2CopyRegionProcPtr CopyRegion;
+ DRI2WaitProcPtr Wait;
+
+ /* added in version 4 */
+
+ DRI2ScheduleSwapProcPtr ScheduleSwap;
+ DRI2GetMSCProcPtr GetMSC;
+ DRI2ScheduleWaitMSCProcPtr ScheduleWaitMSC;
+
+ /* number of drivers in the driverNames array */
+ unsigned int numDrivers;
+ /* array of driver names, indexed by DRI2Driver* driver types */
+ /* a name of NULL means that driver is not supported */
+ const char * const *driverNames;
+} DRI2InfoRec, *DRI2InfoPtr;
+
+extern _X_EXPORT int DRI2EventBase;
+
+extern _X_EXPORT Bool DRI2ScreenInit(ScreenPtr pScreen,
+ DRI2InfoPtr info);
+
+extern _X_EXPORT void DRI2CloseScreen(ScreenPtr pScreen);
+
+extern _X_EXPORT Bool DRI2HasSwapControl(ScreenPtr pScreen);
+
+extern _X_EXPORT Bool DRI2Connect(ScreenPtr pScreen,
+ unsigned int driverType,
+ int *fd,
+ const char **driverName,
+ const char **deviceName);
+
+extern _X_EXPORT Bool DRI2Authenticate(ScreenPtr pScreen, drm_magic_t magic);
+
+extern _X_EXPORT int DRI2CreateDrawable(ClientPtr client,
+ DrawablePtr pDraw, XID id);
+
+extern _X_EXPORT void DRI2DestroyDrawable(DrawablePtr pDraw);
+
+extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffers(DrawablePtr pDraw,
+ int *width,
+ int *height,
+ unsigned int *attachments,
+ int count,
+ int *out_count);
+
+extern _X_EXPORT int DRI2CopyRegion(DrawablePtr pDraw,
+ RegionPtr pRegion,
+ unsigned int dest,
+ unsigned int src);
+
+/**
+ * Determine the major and minor version of the DRI2 extension.
+ *
+ * Provides a mechanism to other modules (e.g., 2D drivers) to determine the
+ * version of the DRI2 extension. While it is possible to peek directly at
+ * the \c XF86ModuleData from a layered module, such a module will fail to
+ * load (due to an unresolved symbol) if the DRI2 extension is not loaded.
+ *
+ * \param major Location to store the major verion of the DRI2 extension
+ * \param minor Location to store the minor verion of the DRI2 extension
+ *
+ * \note
+ * This interface was added some time after the initial release of the DRI2
+ * module. Layered modules that wish to use this interface must first test
+ * its existance by calling \c xf86LoaderCheckSymbol.
+ */
+extern _X_EXPORT void DRI2Version(int *major, int *minor);
+
+extern _X_EXPORT DRI2BufferPtr *DRI2GetBuffersWithFormat(DrawablePtr pDraw,
+ int *width, int *height, unsigned int *attachments, int count,
+ int *out_count);
+
+extern _X_EXPORT void DRI2SwapInterval(DrawablePtr pDrawable, int interval);
+extern _X_EXPORT int DRI2SwapBuffers(ClientPtr client, DrawablePtr pDrawable,
+ CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder, CARD64 *swap_target,
+ DRI2SwapEventPtr func, void *data);
+extern _X_EXPORT Bool DRI2WaitSwap(ClientPtr client, DrawablePtr pDrawable);
+
+extern _X_EXPORT int DRI2GetMSC(DrawablePtr pDrawable, CARD64 *ust,
+ CARD64 *msc, CARD64 *sbc);
+extern _X_EXPORT int DRI2WaitMSC(ClientPtr client, DrawablePtr pDrawable,
+ CARD64 target_msc, CARD64 divisor,
+ CARD64 remainder);
+extern _X_EXPORT int ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust,
+ CARD64 msc, CARD64 sbc);
+extern _X_EXPORT int DRI2WaitSBC(ClientPtr client, DrawablePtr pDraw,
+ CARD64 target_sbc, CARD64 *ust, CARD64 *msc,
+ CARD64 *sbc);
+extern _X_EXPORT Bool DRI2ThrottleClient(ClientPtr client, DrawablePtr pDraw);
+
+extern _X_EXPORT Bool DRI2CanFlip(DrawablePtr pDraw);
+
+extern _X_EXPORT Bool DRI2CanExchange(DrawablePtr pDraw);
+
+/* Note: use *only* for MSC related waits */
+extern _X_EXPORT void DRI2BlockClient(ClientPtr client, DrawablePtr pDraw);
+
+extern _X_EXPORT void DRI2SwapComplete(ClientPtr client, DrawablePtr pDraw,
+ int frame, unsigned int tv_sec,
+ unsigned int tv_usec, int type,
+ DRI2SwapEventPtr swap_complete,
+ void *swap_data);
+extern _X_EXPORT void DRI2WaitMSCComplete(ClientPtr client, DrawablePtr pDraw,
+ int frame, unsigned int tv_sec,
+ unsigned int tv_usec);
+
+#endif
diff --git a/xorg-server/hw/xfree86/dri2/dri2ext.c b/xorg-server/hw/xfree86/dri2/dri2ext.c index 17df1304e..8bed02055 100644 --- a/xorg-server/hw/xfree86/dri2/dri2ext.c +++ b/xorg-server/hw/xfree86/dri2/dri2ext.c @@ -1,646 +1,646 @@ -/* - * Copyright © 2008 Red Hat, Inc. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Soft- - * ware"), to deal in the Software without restriction, including without - * limitation the rights to use, copy, modify, merge, publish, distribute, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, provided that the above copyright - * notice(s) and this permission notice appear in all copies of the Soft- - * ware and that both the above copyright notice(s) and this permission - * notice appear in supporting documentation. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL- - * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY - * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN - * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE- - * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR- - * MANCE OF THIS SOFTWARE. - * - * Except as contained in this notice, the name of a copyright holder shall - * not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization of - * the copyright holder. - * - * Authors: - * Kristian Høgsberg (krh@redhat.com) - */ - -#ifdef HAVE_XORG_CONFIG_H -#include <xorg-config.h> -#endif - -#include <X11/X.h> -#include <X11/Xproto.h> -#include <X11/extensions/dri2proto.h> -#include <X11/extensions/xfixeswire.h> -#include "dixstruct.h" -#include "scrnintstr.h" -#include "pixmapstr.h" -#include "extnsionst.h" -#include "xf86drm.h" -#include "xfixes.h" -#include "dri2.h" -#include "protocol-versions.h" - -/* The only xf86 include */ -#include "xf86Module.h" - -static ExtensionEntry *dri2Extension; - -static Bool -validDrawable(ClientPtr client, XID drawable, Mask access_mode, - DrawablePtr *pDrawable, int *status) -{ - *status = dixLookupDrawable(pDrawable, drawable, client, 0, access_mode); - if (*status != Success) { - client->errorValue = drawable; - return FALSE; - } - - return TRUE; -} - -static int -ProcDRI2QueryVersion(ClientPtr client) -{ - REQUEST(xDRI2QueryVersionReq); - xDRI2QueryVersionReply rep; - int n; - - if (client->swapped) - swaps(&stuff->length, n); - - REQUEST_SIZE_MATCH(xDRI2QueryVersionReq); - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - rep.majorVersion = dri2_major; - rep.minorVersion = dri2_minor; - - if (client->swapped) { - swaps(&rep.sequenceNumber, n); - swapl(&rep.length, n); - swapl(&rep.majorVersion, n); - swapl(&rep.minorVersion, n); - } - - WriteToClient(client, sizeof(xDRI2QueryVersionReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2Connect(ClientPtr client) -{ - REQUEST(xDRI2ConnectReq); - xDRI2ConnectReply rep; - DrawablePtr pDraw; - int fd, status; - const char *driverName; - const char *deviceName; - - REQUEST_SIZE_MATCH(xDRI2ConnectReq); - if (!validDrawable(client, stuff->window, DixGetAttrAccess, - &pDraw, &status)) - return status; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - rep.driverNameLength = 0; - rep.deviceNameLength = 0; - - if (!DRI2Connect(pDraw->pScreen, - stuff->driverType, &fd, &driverName, &deviceName)) - goto fail; - - rep.driverNameLength = strlen(driverName); - rep.deviceNameLength = strlen(deviceName); - rep.length = (rep.driverNameLength + 3) / 4 + - (rep.deviceNameLength + 3) / 4; - - fail: - WriteToClient(client, sizeof(xDRI2ConnectReply), &rep); - WriteToClient(client, rep.driverNameLength, driverName); - WriteToClient(client, rep.deviceNameLength, deviceName); - - return client->noClientException; -} - -static int -ProcDRI2Authenticate(ClientPtr client) -{ - REQUEST(xDRI2AuthenticateReq); - xDRI2AuthenticateReply rep; - DrawablePtr pDraw; - int status; - - REQUEST_SIZE_MATCH(xDRI2AuthenticateReq); - if (!validDrawable(client, stuff->window, DixGetAttrAccess, - &pDraw, &status)) - return status; - - rep.type = X_Reply; - rep.sequenceNumber = client->sequence; - rep.length = 0; - rep.authenticated = DRI2Authenticate(pDraw->pScreen, stuff->magic); - WriteToClient(client, sizeof(xDRI2AuthenticateReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2CreateDrawable(ClientPtr client) -{ - REQUEST(xDRI2CreateDrawableReq); - DrawablePtr pDrawable; - int status; - - REQUEST_SIZE_MATCH(xDRI2CreateDrawableReq); - - if (!validDrawable(client, stuff->drawable, DixAddAccess, - &pDrawable, &status)) - return status; - - status = DRI2CreateDrawable(pDrawable); - if (status != Success) - return status; - - return client->noClientException; -} - -static int -ProcDRI2DestroyDrawable(ClientPtr client) -{ - REQUEST(xDRI2DestroyDrawableReq); - DrawablePtr pDrawable; - int status; - - REQUEST_SIZE_MATCH(xDRI2DestroyDrawableReq); - if (!validDrawable(client, stuff->drawable, DixRemoveAccess, - &pDrawable, &status)) - return status; - - return client->noClientException; -} - - -static void -send_buffers_reply(ClientPtr client, DrawablePtr pDrawable, - DRI2BufferPtr *buffers, int count, int width, int height) -{ - xDRI2GetBuffersReply rep; - int skip = 0; - int i; - - if (pDrawable->type == DRAWABLE_WINDOW) { - for (i = 0; i < count; i++) { - /* Do not send the real front buffer of a window to the client. - */ - if (buffers[i]->attachment == DRI2BufferFrontLeft) { - skip++; - continue; - } - } - } - - rep.type = X_Reply; - rep.length = (count - skip) * sizeof(xDRI2Buffer) / 4; - rep.sequenceNumber = client->sequence; - rep.width = width; - rep.height = height; - rep.count = count - skip; - WriteToClient(client, sizeof(xDRI2GetBuffersReply), &rep); - - for (i = 0; i < count; i++) { - xDRI2Buffer buffer; - - /* Do not send the real front buffer of a window to the client. - */ - if ((pDrawable->type == DRAWABLE_WINDOW) - && (buffers[i]->attachment == DRI2BufferFrontLeft)) { - continue; - } - - buffer.attachment = buffers[i]->attachment; - buffer.name = buffers[i]->name; - buffer.pitch = buffers[i]->pitch; - buffer.cpp = buffers[i]->cpp; - buffer.flags = buffers[i]->flags; - WriteToClient(client, sizeof(xDRI2Buffer), &buffer); - } -} - - -static int -ProcDRI2GetBuffers(ClientPtr client) -{ - REQUEST(xDRI2GetBuffersReq); - DrawablePtr pDrawable; - DRI2BufferPtr *buffers; - int status, width, height, count; - unsigned int *attachments; - - REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * 4); - if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, - &pDrawable, &status)) - return status; - - if (DRI2ThrottleClient(client, pDrawable)) - return client->noClientException; - - attachments = (unsigned int *) &stuff[1]; - buffers = DRI2GetBuffers(pDrawable, &width, &height, - attachments, stuff->count, &count); - - - send_buffers_reply(client, pDrawable, buffers, count, width, height); - - return client->noClientException; -} - -static int -ProcDRI2GetBuffersWithFormat(ClientPtr client) -{ - REQUEST(xDRI2GetBuffersReq); - DrawablePtr pDrawable; - DRI2BufferPtr *buffers; - int status, width, height, count; - unsigned int *attachments; - - REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * (2 * 4)); - if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, - &pDrawable, &status)) - return status; - - if (DRI2ThrottleClient(client, pDrawable)) - return client->noClientException; - - attachments = (unsigned int *) &stuff[1]; - buffers = DRI2GetBuffersWithFormat(pDrawable, &width, &height, - attachments, stuff->count, &count); - - send_buffers_reply(client, pDrawable, buffers, count, width, height); - - return client->noClientException; -} - -static int -ProcDRI2CopyRegion(ClientPtr client) -{ - REQUEST(xDRI2CopyRegionReq); - xDRI2CopyRegionReply rep; - DrawablePtr pDrawable; - int status; - RegionPtr pRegion; - - REQUEST_SIZE_MATCH(xDRI2CopyRegionReq); - - if (!validDrawable(client, stuff->drawable, DixWriteAccess, - &pDrawable, &status)) - return status; - - VERIFY_REGION(pRegion, stuff->region, client, DixReadAccess); - - status = DRI2CopyRegion(pDrawable, pRegion, stuff->dest, stuff->src); - if (status != Success) - return status; - - /* CopyRegion needs to be a round trip to make sure the X server - * queues the swap buffer rendering commands before the DRI client - * continues rendering. The reply has a bitmask to signal the - * presense of optional return values as well, but we're not using - * that yet. - */ - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - - WriteToClient(client, sizeof(xDRI2CopyRegionReply), &rep); - - return client->noClientException; -} - -static void -load_swap_reply(xDRI2SwapBuffersReply *rep, CARD64 sbc) -{ - rep->swap_hi = sbc >> 32; - rep->swap_lo = sbc & 0xffffffff; -} - -static CARD64 -vals_to_card64(CARD32 lo, CARD32 hi) -{ - return (CARD64)hi << 32 | lo; -} - -static void -DRI2SwapEvent(ClientPtr client, void *data, int type, CARD64 ust, CARD64 msc, - CARD64 sbc) -{ - xDRI2BufferSwapComplete event; - DrawablePtr pDrawable = data; - - event.type = DRI2EventBase + DRI2_BufferSwapComplete; - event.sequenceNumber = client->sequence; - event.event_type = type; - event.drawable = pDrawable->id; - event.ust_hi = (CARD64)ust >> 32; - event.ust_lo = ust & 0xffffffff; - event.msc_hi = (CARD64)msc >> 32; - event.msc_lo = msc & 0xffffffff; - event.sbc_hi = (CARD64)sbc >> 32; - event.sbc_lo = sbc & 0xffffffff; - - WriteEventsToClient(client, 1, (xEvent *)&event); -} - -static int -ProcDRI2SwapBuffers(ClientPtr client) -{ - REQUEST(xDRI2SwapBuffersReq); - xDRI2SwapBuffersReply rep; - DrawablePtr pDrawable; - CARD64 target_msc, divisor, remainder, swap_target; - int status; - - REQUEST_SIZE_MATCH(xDRI2SwapBuffersReq); - - if (!validDrawable(client, stuff->drawable, - DixReadAccess | DixWriteAccess, &pDrawable, &status)) - return status; - - /* - * Ensures an out of control client can't exhaust our swap queue, and - * also orders swaps. - */ - if (DRI2ThrottleClient(client, pDrawable)) - return client->noClientException; - - target_msc = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi); - divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi); - remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi); - - status = DRI2SwapBuffers(client, pDrawable, target_msc, divisor, remainder, - &swap_target, DRI2SwapEvent, pDrawable); - if (status != Success) - return BadDrawable; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_swap_reply(&rep, swap_target); - - WriteToClient(client, sizeof(xDRI2SwapBuffersReply), &rep); - - return client->noClientException; -} - -static void -load_msc_reply(xDRI2MSCReply *rep, CARD64 ust, CARD64 msc, CARD64 sbc) -{ - rep->ust_hi = ust >> 32; - rep->ust_lo = ust & 0xffffffff; - rep->msc_hi = msc >> 32; - rep->msc_lo = msc & 0xffffffff; - rep->sbc_hi = sbc >> 32; - rep->sbc_lo = sbc & 0xffffffff; -} - -static int -ProcDRI2GetMSC(ClientPtr client) -{ - REQUEST(xDRI2GetMSCReq); - xDRI2MSCReply rep; - DrawablePtr pDrawable; - CARD64 ust, msc, sbc; - int status; - - REQUEST_SIZE_MATCH(xDRI2GetMSCReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, - &status)) - return status; - - status = DRI2GetMSC(pDrawable, &ust, &msc, &sbc); - if (status != Success) - return status; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_msc_reply(&rep, ust, msc, sbc); - - WriteToClient(client, sizeof(xDRI2MSCReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2WaitMSC(ClientPtr client) -{ - REQUEST(xDRI2WaitMSCReq); - DrawablePtr pDrawable; - CARD64 target, divisor, remainder; - int status; - - /* FIXME: in restart case, client may be gone at this point */ - - REQUEST_SIZE_MATCH(xDRI2WaitMSCReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, - &status)) - return status; - - target = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi); - divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi); - remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi); - - status = DRI2WaitMSC(client, pDrawable, target, divisor, remainder); - if (status != Success) - return status; - - return client->noClientException; -} - -int -ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, CARD64 msc, CARD64 sbc) -{ - xDRI2MSCReply rep; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_msc_reply(&rep, ust, msc, sbc); - - WriteToClient(client, sizeof(xDRI2MSCReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2SwapInterval(ClientPtr client) -{ - REQUEST(xDRI2SwapIntervalReq); - DrawablePtr pDrawable; - int status; - - /* FIXME: in restart case, client may be gone at this point */ - - REQUEST_SIZE_MATCH(xDRI2SwapIntervalReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess, - &pDrawable, &status)) - return status; - - DRI2SwapInterval(pDrawable, stuff->interval); - - return client->noClientException; -} - -static int -ProcDRI2WaitSBC(ClientPtr client) -{ - REQUEST(xDRI2WaitSBCReq); - xDRI2MSCReply rep; - DrawablePtr pDrawable; - CARD64 target, ust, msc, sbc; - int status; - - REQUEST_SIZE_MATCH(xDRI2WaitSBCReq); - - if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable, - &status)) - return status; - - target = vals_to_card64(stuff->target_sbc_lo, stuff->target_sbc_hi); - status = DRI2WaitSBC(client, pDrawable, target, &ust, &msc, &sbc); - if (status != Success) - return status; - - rep.type = X_Reply; - rep.length = 0; - rep.sequenceNumber = client->sequence; - load_msc_reply(&rep, ust, msc, sbc); - - WriteToClient(client, sizeof(xDRI2MSCReply), &rep); - - return client->noClientException; -} - -static int -ProcDRI2Dispatch (ClientPtr client) -{ - REQUEST(xReq); - - switch (stuff->data) { - case X_DRI2QueryVersion: - return ProcDRI2QueryVersion(client); - } - - if (!LocalClient(client)) - return BadRequest; - - switch (stuff->data) { - case X_DRI2Connect: - return ProcDRI2Connect(client); - case X_DRI2Authenticate: - return ProcDRI2Authenticate(client); - case X_DRI2CreateDrawable: - return ProcDRI2CreateDrawable(client); - case X_DRI2DestroyDrawable: - return ProcDRI2DestroyDrawable(client); - case X_DRI2GetBuffers: - return ProcDRI2GetBuffers(client); - case X_DRI2CopyRegion: - return ProcDRI2CopyRegion(client); - case X_DRI2GetBuffersWithFormat: - return ProcDRI2GetBuffersWithFormat(client); - case X_DRI2SwapBuffers: - return ProcDRI2SwapBuffers(client); - case X_DRI2GetMSC: - return ProcDRI2GetMSC(client); - case X_DRI2WaitMSC: - return ProcDRI2WaitMSC(client); - case X_DRI2WaitSBC: - return ProcDRI2WaitSBC(client); - case X_DRI2SwapInterval: - return ProcDRI2SwapInterval(client); - default: - return BadRequest; - } -} - -static int -SProcDRI2Connect(ClientPtr client) -{ - REQUEST(xDRI2ConnectReq); - xDRI2ConnectReply rep; - int n; - - /* If the client is swapped, it's not local. Talk to the hand. */ - - swaps(&stuff->length, n); - if (sizeof(*stuff) / 4 != client->req_len) - return BadLength; - - rep.sequenceNumber = client->sequence; - swaps(&rep.sequenceNumber, n); - rep.length = 0; - rep.driverNameLength = 0; - rep.deviceNameLength = 0; - - return client->noClientException; -} - -static int -SProcDRI2Dispatch (ClientPtr client) -{ - REQUEST(xReq); - - /* - * Only local clients are allowed DRI access, but remote clients - * still need these requests to find out cleanly. - */ - switch (stuff->data) - { - case X_DRI2QueryVersion: - return ProcDRI2QueryVersion(client); - case X_DRI2Connect: - return SProcDRI2Connect(client); - default: - return BadRequest; - } -} - -int DRI2EventBase; - -static void -DRI2ExtensionInit(void) -{ - dri2Extension = AddExtension(DRI2_NAME, - DRI2NumberEvents, - DRI2NumberErrors, - ProcDRI2Dispatch, - SProcDRI2Dispatch, - NULL, - StandardMinorOpcode); - - DRI2EventBase = dri2Extension->eventBase; -} - -extern Bool noDRI2Extension; - -_X_HIDDEN ExtensionModule dri2ExtensionModule = { - DRI2ExtensionInit, - DRI2_NAME, - &noDRI2Extension, - NULL, - NULL -}; +/*
+ * Copyright © 2008 Red Hat, Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Soft-
+ * ware"), to deal in the Software without restriction, including without
+ * limitation the rights to use, copy, modify, merge, publish, distribute,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, provided that the above copyright
+ * notice(s) and this permission notice appear in all copies of the Soft-
+ * ware and that both the above copyright notice(s) and this permission
+ * notice appear in supporting documentation.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
+ * ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
+ * RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
+ * THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
+ * QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
+ * MANCE OF THIS SOFTWARE.
+ *
+ * Except as contained in this notice, the name of a copyright holder shall
+ * not be used in advertising or otherwise to promote the sale, use or
+ * other dealings in this Software without prior written authorization of
+ * the copyright holder.
+ *
+ * Authors:
+ * Kristian Høgsberg (krh@redhat.com)
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#endif
+
+#include <X11/X.h>
+#include <X11/Xproto.h>
+#include <X11/extensions/dri2proto.h>
+#include <X11/extensions/xfixeswire.h>
+#include "dixstruct.h"
+#include "scrnintstr.h"
+#include "pixmapstr.h"
+#include "extnsionst.h"
+#include "xf86drm.h"
+#include "xfixes.h"
+#include "dri2.h"
+#include "protocol-versions.h"
+
+/* The only xf86 include */
+#include "xf86Module.h"
+
+static ExtensionEntry *dri2Extension;
+
+static Bool
+validDrawable(ClientPtr client, XID drawable, Mask access_mode,
+ DrawablePtr *pDrawable, int *status)
+{
+ *status = dixLookupDrawable(pDrawable, drawable, client, 0, access_mode);
+ if (*status != Success) {
+ client->errorValue = drawable;
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static int
+ProcDRI2QueryVersion(ClientPtr client)
+{
+ REQUEST(xDRI2QueryVersionReq);
+ xDRI2QueryVersionReply rep;
+ int n;
+
+ if (client->swapped)
+ swaps(&stuff->length, n);
+
+ REQUEST_SIZE_MATCH(xDRI2QueryVersionReq);
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.majorVersion = dri2_major;
+ rep.minorVersion = dri2_minor;
+
+ if (client->swapped) {
+ swaps(&rep.sequenceNumber, n);
+ swapl(&rep.length, n);
+ swapl(&rep.majorVersion, n);
+ swapl(&rep.minorVersion, n);
+ }
+
+ WriteToClient(client, sizeof(xDRI2QueryVersionReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2Connect(ClientPtr client)
+{
+ REQUEST(xDRI2ConnectReq);
+ xDRI2ConnectReply rep;
+ DrawablePtr pDraw;
+ int fd, status;
+ const char *driverName;
+ const char *deviceName;
+
+ REQUEST_SIZE_MATCH(xDRI2ConnectReq);
+ if (!validDrawable(client, stuff->window, DixGetAttrAccess,
+ &pDraw, &status))
+ return status;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ rep.driverNameLength = 0;
+ rep.deviceNameLength = 0;
+
+ if (!DRI2Connect(pDraw->pScreen,
+ stuff->driverType, &fd, &driverName, &deviceName))
+ goto fail;
+
+ rep.driverNameLength = strlen(driverName);
+ rep.deviceNameLength = strlen(deviceName);
+ rep.length = (rep.driverNameLength + 3) / 4 +
+ (rep.deviceNameLength + 3) / 4;
+
+ fail:
+ WriteToClient(client, sizeof(xDRI2ConnectReply), &rep);
+ WriteToClient(client, rep.driverNameLength, driverName);
+ WriteToClient(client, rep.deviceNameLength, deviceName);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2Authenticate(ClientPtr client)
+{
+ REQUEST(xDRI2AuthenticateReq);
+ xDRI2AuthenticateReply rep;
+ DrawablePtr pDraw;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2AuthenticateReq);
+ if (!validDrawable(client, stuff->window, DixGetAttrAccess,
+ &pDraw, &status))
+ return status;
+
+ rep.type = X_Reply;
+ rep.sequenceNumber = client->sequence;
+ rep.length = 0;
+ rep.authenticated = DRI2Authenticate(pDraw->pScreen, stuff->magic);
+ WriteToClient(client, sizeof(xDRI2AuthenticateReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2CreateDrawable(ClientPtr client)
+{
+ REQUEST(xDRI2CreateDrawableReq);
+ DrawablePtr pDrawable;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2CreateDrawableReq);
+
+ if (!validDrawable(client, stuff->drawable, DixAddAccess,
+ &pDrawable, &status))
+ return status;
+
+ status = DRI2CreateDrawable(client, pDrawable, stuff->drawable);
+ if (status != Success)
+ return status;
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2DestroyDrawable(ClientPtr client)
+{
+ REQUEST(xDRI2DestroyDrawableReq);
+ DrawablePtr pDrawable;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2DestroyDrawableReq);
+ if (!validDrawable(client, stuff->drawable, DixRemoveAccess,
+ &pDrawable, &status))
+ return status;
+
+ return client->noClientException;
+}
+
+
+static void
+send_buffers_reply(ClientPtr client, DrawablePtr pDrawable,
+ DRI2BufferPtr *buffers, int count, int width, int height)
+{
+ xDRI2GetBuffersReply rep;
+ int skip = 0;
+ int i;
+
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ for (i = 0; i < count; i++) {
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if (buffers[i]->attachment == DRI2BufferFrontLeft) {
+ skip++;
+ continue;
+ }
+ }
+ }
+
+ rep.type = X_Reply;
+ rep.length = (count - skip) * sizeof(xDRI2Buffer) / 4;
+ rep.sequenceNumber = client->sequence;
+ rep.width = width;
+ rep.height = height;
+ rep.count = count - skip;
+ WriteToClient(client, sizeof(xDRI2GetBuffersReply), &rep);
+
+ for (i = 0; i < count; i++) {
+ xDRI2Buffer buffer;
+
+ /* Do not send the real front buffer of a window to the client.
+ */
+ if ((pDrawable->type == DRAWABLE_WINDOW)
+ && (buffers[i]->attachment == DRI2BufferFrontLeft)) {
+ continue;
+ }
+
+ buffer.attachment = buffers[i]->attachment;
+ buffer.name = buffers[i]->name;
+ buffer.pitch = buffers[i]->pitch;
+ buffer.cpp = buffers[i]->cpp;
+ buffer.flags = buffers[i]->flags;
+ WriteToClient(client, sizeof(xDRI2Buffer), &buffer);
+ }
+}
+
+
+static int
+ProcDRI2GetBuffers(ClientPtr client)
+{
+ REQUEST(xDRI2GetBuffersReq);
+ DrawablePtr pDrawable;
+ DRI2BufferPtr *buffers;
+ int status, width, height, count;
+ unsigned int *attachments;
+
+ REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * 4);
+ if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ if (DRI2ThrottleClient(client, pDrawable))
+ return client->noClientException;
+
+ attachments = (unsigned int *) &stuff[1];
+ buffers = DRI2GetBuffers(pDrawable, &width, &height,
+ attachments, stuff->count, &count);
+
+
+ send_buffers_reply(client, pDrawable, buffers, count, width, height);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2GetBuffersWithFormat(ClientPtr client)
+{
+ REQUEST(xDRI2GetBuffersReq);
+ DrawablePtr pDrawable;
+ DRI2BufferPtr *buffers;
+ int status, width, height, count;
+ unsigned int *attachments;
+
+ REQUEST_FIXED_SIZE(xDRI2GetBuffersReq, stuff->count * (2 * 4));
+ if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ if (DRI2ThrottleClient(client, pDrawable))
+ return client->noClientException;
+
+ attachments = (unsigned int *) &stuff[1];
+ buffers = DRI2GetBuffersWithFormat(pDrawable, &width, &height,
+ attachments, stuff->count, &count);
+
+ send_buffers_reply(client, pDrawable, buffers, count, width, height);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2CopyRegion(ClientPtr client)
+{
+ REQUEST(xDRI2CopyRegionReq);
+ xDRI2CopyRegionReply rep;
+ DrawablePtr pDrawable;
+ int status;
+ RegionPtr pRegion;
+
+ REQUEST_SIZE_MATCH(xDRI2CopyRegionReq);
+
+ if (!validDrawable(client, stuff->drawable, DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ VERIFY_REGION(pRegion, stuff->region, client, DixReadAccess);
+
+ status = DRI2CopyRegion(pDrawable, pRegion, stuff->dest, stuff->src);
+ if (status != Success)
+ return status;
+
+ /* CopyRegion needs to be a round trip to make sure the X server
+ * queues the swap buffer rendering commands before the DRI client
+ * continues rendering. The reply has a bitmask to signal the
+ * presense of optional return values as well, but we're not using
+ * that yet.
+ */
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+
+ WriteToClient(client, sizeof(xDRI2CopyRegionReply), &rep);
+
+ return client->noClientException;
+}
+
+static void
+load_swap_reply(xDRI2SwapBuffersReply *rep, CARD64 sbc)
+{
+ rep->swap_hi = sbc >> 32;
+ rep->swap_lo = sbc & 0xffffffff;
+}
+
+static CARD64
+vals_to_card64(CARD32 lo, CARD32 hi)
+{
+ return (CARD64)hi << 32 | lo;
+}
+
+static void
+DRI2SwapEvent(ClientPtr client, void *data, int type, CARD64 ust, CARD64 msc,
+ CARD64 sbc)
+{
+ xDRI2BufferSwapComplete event;
+ DrawablePtr pDrawable = data;
+
+ event.type = DRI2EventBase + DRI2_BufferSwapComplete;
+ event.sequenceNumber = client->sequence;
+ event.event_type = type;
+ event.drawable = pDrawable->id;
+ event.ust_hi = (CARD64)ust >> 32;
+ event.ust_lo = ust & 0xffffffff;
+ event.msc_hi = (CARD64)msc >> 32;
+ event.msc_lo = msc & 0xffffffff;
+ event.sbc_hi = (CARD64)sbc >> 32;
+ event.sbc_lo = sbc & 0xffffffff;
+
+ WriteEventsToClient(client, 1, (xEvent *)&event);
+}
+
+static int
+ProcDRI2SwapBuffers(ClientPtr client)
+{
+ REQUEST(xDRI2SwapBuffersReq);
+ xDRI2SwapBuffersReply rep;
+ DrawablePtr pDrawable;
+ CARD64 target_msc, divisor, remainder, swap_target;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2SwapBuffersReq);
+
+ if (!validDrawable(client, stuff->drawable,
+ DixReadAccess | DixWriteAccess, &pDrawable, &status))
+ return status;
+
+ /*
+ * Ensures an out of control client can't exhaust our swap queue, and
+ * also orders swaps.
+ */
+ if (DRI2ThrottleClient(client, pDrawable))
+ return client->noClientException;
+
+ target_msc = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi);
+ divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi);
+ remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi);
+
+ status = DRI2SwapBuffers(client, pDrawable, target_msc, divisor, remainder,
+ &swap_target, DRI2SwapEvent, pDrawable);
+ if (status != Success)
+ return BadDrawable;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_swap_reply(&rep, swap_target);
+
+ WriteToClient(client, sizeof(xDRI2SwapBuffersReply), &rep);
+
+ return client->noClientException;
+}
+
+static void
+load_msc_reply(xDRI2MSCReply *rep, CARD64 ust, CARD64 msc, CARD64 sbc)
+{
+ rep->ust_hi = ust >> 32;
+ rep->ust_lo = ust & 0xffffffff;
+ rep->msc_hi = msc >> 32;
+ rep->msc_lo = msc & 0xffffffff;
+ rep->sbc_hi = sbc >> 32;
+ rep->sbc_lo = sbc & 0xffffffff;
+}
+
+static int
+ProcDRI2GetMSC(ClientPtr client)
+{
+ REQUEST(xDRI2GetMSCReq);
+ xDRI2MSCReply rep;
+ DrawablePtr pDrawable;
+ CARD64 ust, msc, sbc;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2GetMSCReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
+ &status))
+ return status;
+
+ status = DRI2GetMSC(pDrawable, &ust, &msc, &sbc);
+ if (status != Success)
+ return status;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_msc_reply(&rep, ust, msc, sbc);
+
+ WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2WaitMSC(ClientPtr client)
+{
+ REQUEST(xDRI2WaitMSCReq);
+ DrawablePtr pDrawable;
+ CARD64 target, divisor, remainder;
+ int status;
+
+ /* FIXME: in restart case, client may be gone at this point */
+
+ REQUEST_SIZE_MATCH(xDRI2WaitMSCReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
+ &status))
+ return status;
+
+ target = vals_to_card64(stuff->target_msc_lo, stuff->target_msc_hi);
+ divisor = vals_to_card64(stuff->divisor_lo, stuff->divisor_hi);
+ remainder = vals_to_card64(stuff->remainder_lo, stuff->remainder_hi);
+
+ status = DRI2WaitMSC(client, pDrawable, target, divisor, remainder);
+ if (status != Success)
+ return status;
+
+ return client->noClientException;
+}
+
+int
+ProcDRI2WaitMSCReply(ClientPtr client, CARD64 ust, CARD64 msc, CARD64 sbc)
+{
+ xDRI2MSCReply rep;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_msc_reply(&rep, ust, msc, sbc);
+
+ WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2SwapInterval(ClientPtr client)
+{
+ REQUEST(xDRI2SwapIntervalReq);
+ DrawablePtr pDrawable;
+ int status;
+
+ /* FIXME: in restart case, client may be gone at this point */
+
+ REQUEST_SIZE_MATCH(xDRI2SwapIntervalReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess | DixWriteAccess,
+ &pDrawable, &status))
+ return status;
+
+ DRI2SwapInterval(pDrawable, stuff->interval);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2WaitSBC(ClientPtr client)
+{
+ REQUEST(xDRI2WaitSBCReq);
+ xDRI2MSCReply rep;
+ DrawablePtr pDrawable;
+ CARD64 target, ust, msc, sbc;
+ int status;
+
+ REQUEST_SIZE_MATCH(xDRI2WaitSBCReq);
+
+ if (!validDrawable(client, stuff->drawable, DixReadAccess, &pDrawable,
+ &status))
+ return status;
+
+ target = vals_to_card64(stuff->target_sbc_lo, stuff->target_sbc_hi);
+ status = DRI2WaitSBC(client, pDrawable, target, &ust, &msc, &sbc);
+ if (status != Success)
+ return status;
+
+ rep.type = X_Reply;
+ rep.length = 0;
+ rep.sequenceNumber = client->sequence;
+ load_msc_reply(&rep, ust, msc, sbc);
+
+ WriteToClient(client, sizeof(xDRI2MSCReply), &rep);
+
+ return client->noClientException;
+}
+
+static int
+ProcDRI2Dispatch (ClientPtr client)
+{
+ REQUEST(xReq);
+
+ switch (stuff->data) {
+ case X_DRI2QueryVersion:
+ return ProcDRI2QueryVersion(client);
+ }
+
+ if (!LocalClient(client))
+ return BadRequest;
+
+ switch (stuff->data) {
+ case X_DRI2Connect:
+ return ProcDRI2Connect(client);
+ case X_DRI2Authenticate:
+ return ProcDRI2Authenticate(client);
+ case X_DRI2CreateDrawable:
+ return ProcDRI2CreateDrawable(client);
+ case X_DRI2DestroyDrawable:
+ return ProcDRI2DestroyDrawable(client);
+ case X_DRI2GetBuffers:
+ return ProcDRI2GetBuffers(client);
+ case X_DRI2CopyRegion:
+ return ProcDRI2CopyRegion(client);
+ case X_DRI2GetBuffersWithFormat:
+ return ProcDRI2GetBuffersWithFormat(client);
+ case X_DRI2SwapBuffers:
+ return ProcDRI2SwapBuffers(client);
+ case X_DRI2GetMSC:
+ return ProcDRI2GetMSC(client);
+ case X_DRI2WaitMSC:
+ return ProcDRI2WaitMSC(client);
+ case X_DRI2WaitSBC:
+ return ProcDRI2WaitSBC(client);
+ case X_DRI2SwapInterval:
+ return ProcDRI2SwapInterval(client);
+ default:
+ return BadRequest;
+ }
+}
+
+static int
+SProcDRI2Connect(ClientPtr client)
+{
+ REQUEST(xDRI2ConnectReq);
+ xDRI2ConnectReply rep;
+ int n;
+
+ /* If the client is swapped, it's not local. Talk to the hand. */
+
+ swaps(&stuff->length, n);
+ if (sizeof(*stuff) / 4 != client->req_len)
+ return BadLength;
+
+ rep.sequenceNumber = client->sequence;
+ swaps(&rep.sequenceNumber, n);
+ rep.length = 0;
+ rep.driverNameLength = 0;
+ rep.deviceNameLength = 0;
+
+ return client->noClientException;
+}
+
+static int
+SProcDRI2Dispatch (ClientPtr client)
+{
+ REQUEST(xReq);
+
+ /*
+ * Only local clients are allowed DRI access, but remote clients
+ * still need these requests to find out cleanly.
+ */
+ switch (stuff->data)
+ {
+ case X_DRI2QueryVersion:
+ return ProcDRI2QueryVersion(client);
+ case X_DRI2Connect:
+ return SProcDRI2Connect(client);
+ default:
+ return BadRequest;
+ }
+}
+
+int DRI2EventBase;
+
+static void
+DRI2ExtensionInit(void)
+{
+ dri2Extension = AddExtension(DRI2_NAME,
+ DRI2NumberEvents,
+ DRI2NumberErrors,
+ ProcDRI2Dispatch,
+ SProcDRI2Dispatch,
+ NULL,
+ StandardMinorOpcode);
+
+ DRI2EventBase = dri2Extension->eventBase;
+}
+
+extern Bool noDRI2Extension;
+
+_X_HIDDEN ExtensionModule dri2ExtensionModule = {
+ DRI2ExtensionInit,
+ DRI2_NAME,
+ &noDRI2Extension,
+ NULL,
+ NULL
+};
diff --git a/xorg-server/hw/xfree86/modes/xf86Cursors.c b/xorg-server/hw/xfree86/modes/xf86Cursors.c index f90ecc227..3e765e6ff 100644 --- a/xorg-server/hw/xfree86/modes/xf86Cursors.c +++ b/xorg-server/hw/xfree86/modes/xf86Cursors.c @@ -1,672 +1,672 @@ -/* - * Copyright © 2007 Keith Packard - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that copyright - * notice and this permission notice appear in supporting documentation, and - * that the name of the copyright holders not be used in advertising or - * publicity pertaining to distribution of the software without specific, - * written prior permission. The copyright holders make no representations - * about the suitability of this software for any purpose. It is provided "as - * is" without express or implied warranty. - * - * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE - * OF THIS SOFTWARE. - */ - -#ifdef HAVE_XORG_CONFIG_H -#include <xorg-config.h> -#else -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif -#endif - -#include <stddef.h> -#include <string.h> -#include <stdio.h> - -#include "xf86.h" -#include "xf86DDC.h" -#include "xf86Crtc.h" -#include "xf86Modes.h" -#include "xf86RandR12.h" -#include "xf86CursorPriv.h" -#include "X11/extensions/render.h" -#include "X11/extensions/dpmsconst.h" -#include "X11/Xatom.h" -#include "picturestr.h" -#include "cursorstr.h" -#include "inputstr.h" - -/* - * Given a screen coordinate, rotate back to a cursor source coordinate - */ -static void -xf86_crtc_rotate_coord (Rotation rotation, - int width, - int height, - int x_dst, - int y_dst, - int *x_src, - int *y_src) -{ - int t; - - switch (rotation & 0xf) { - case RR_Rotate_0: - break; - case RR_Rotate_90: - t = x_dst; - x_dst = height - y_dst - 1; - y_dst = t; - break; - case RR_Rotate_180: - x_dst = width - x_dst - 1; - y_dst = height - y_dst - 1; - break; - case RR_Rotate_270: - t = x_dst; - x_dst = y_dst; - y_dst = width - t - 1; - break; - } - if (rotation & RR_Reflect_X) - x_dst = width - x_dst - 1; - if (rotation & RR_Reflect_Y) - y_dst = height - y_dst - 1; - *x_src = x_dst; - *y_src = y_dst; -} - -/* - * Given a cursor source coordinate, rotate to a screen coordinate - */ -static void -xf86_crtc_rotate_coord_back (Rotation rotation, - int width, - int height, - int x_dst, - int y_dst, - int *x_src, - int *y_src) -{ - int t; - - if (rotation & RR_Reflect_X) - x_dst = width - x_dst - 1; - if (rotation & RR_Reflect_Y) - y_dst = height - y_dst - 1; - - switch (rotation & 0xf) { - case RR_Rotate_0: - break; - case RR_Rotate_90: - t = x_dst; - x_dst = y_dst; - y_dst = width - t - 1; - break; - case RR_Rotate_180: - x_dst = width - x_dst - 1; - y_dst = height - y_dst - 1; - break; - case RR_Rotate_270: - t = x_dst; - x_dst = height - y_dst - 1; - y_dst = t; - break; - } - *x_src = x_dst; - *y_src = y_dst; -} - -/* - * Convert an x coordinate to a position within the cursor bitmap - */ -static int -cursor_bitpos (int flags, int x, Bool mask) -{ - if (flags & HARDWARE_CURSOR_SWAP_SOURCE_AND_MASK) - mask = !mask; - if (flags & HARDWARE_CURSOR_NIBBLE_SWAPPED) - x = (x & ~3) | (3 - (x & 3)); - if (((flags & HARDWARE_CURSOR_BIT_ORDER_MSBFIRST) == 0) == - (X_BYTE_ORDER == X_BIG_ENDIAN)) - x = (x & ~7) | (7 - (x & 7)); - if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_1) - x = (x << 1) + mask; - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_8) - x = ((x & ~7) << 1) | (mask << 3) | (x & 7); - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_16) - x = ((x & ~15) << 1) | (mask << 4) | (x & 15); - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_32) - x = ((x & ~31) << 1) | (mask << 5) | (x & 31); - else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64) - x = ((x & ~63) << 1) | (mask << 6) | (x & 63); - return x; -} - -/* - * Fetch one bit from a cursor bitmap - */ -static CARD8 -get_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask) -{ - x = cursor_bitpos (flags, x, mask); - image += y * stride; - return (image[(x >> 3)] >> (x & 7)) & 1; -} - -/* - * Set one bit in a cursor bitmap - */ -static void -set_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask) -{ - x = cursor_bitpos (flags, x, mask); - image += y * stride; - image[(x >> 3)] |= 1 << (x & 7); -} - -/* - * Load a two color cursor into a driver that supports only ARGB cursors - */ -static void -xf86_crtc_convert_cursor_to_argb (xf86CrtcPtr crtc, unsigned char *src) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image; - int x, y; - int xin, yin; - int stride = cursor_info->MaxWidth >> 2; - int flags = cursor_info->Flags; - CARD32 bits; - -#ifdef ARGB_CURSOR - crtc->cursor_argb = FALSE; -#endif - - for (y = 0; y < cursor_info->MaxHeight; y++) - for (x = 0; x < cursor_info->MaxWidth; x++) - { - xf86_crtc_rotate_coord (crtc->rotation, - cursor_info->MaxWidth, - cursor_info->MaxHeight, - x, y, &xin, &yin); - if (get_bit (src, stride, flags, xin, yin, TRUE) == - ((flags & HARDWARE_CURSOR_INVERT_MASK) == 0)) - { - if (get_bit (src, stride, flags, xin, yin, FALSE)) - bits = xf86_config->cursor_fg; - else - bits = xf86_config->cursor_bg; - } - else - bits = 0; - cursor_image[y * cursor_info->MaxWidth + x] = bits; - } - crtc->funcs->load_cursor_argb (crtc, cursor_image); -} - -/* - * Set the colors for a two-color cursor (ignore for ARGB cursors) - */ -static void -xf86_set_cursor_colors (ScrnInfoPtr scrn, int bg, int fg) -{ - ScreenPtr screen = scrn->pScreen; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - CursorPtr cursor = xf86_config->cursor; - int c; - CARD8 *bits = cursor ? -#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0) - dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen)) -#else - cursor->devPriv[screen->myNum] -#endif - : NULL; - - /* Save ARGB versions of these colors */ - xf86_config->cursor_fg = (CARD32) fg | 0xff000000; - xf86_config->cursor_bg = (CARD32) bg | 0xff000000; - - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled && !crtc->cursor_argb) - { - if (crtc->funcs->load_cursor_image) - crtc->funcs->set_cursor_colors (crtc, bg, fg); - else if (bits) - xf86_crtc_convert_cursor_to_argb (crtc, bits); - } - } -} - -static void -xf86_crtc_hide_cursor (xf86CrtcPtr crtc) -{ - if (crtc->cursor_shown) - { - crtc->funcs->hide_cursor (crtc); - crtc->cursor_shown = FALSE; - } -} - -void -xf86_hide_cursors (ScrnInfoPtr scrn) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - xf86_config->cursor_on = FALSE; - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_hide_cursor (crtc); - } -} - -static void -xf86_crtc_show_cursor (xf86CrtcPtr crtc) -{ - if (!crtc->cursor_shown && crtc->cursor_in_range) - { - crtc->funcs->show_cursor (crtc); - crtc->cursor_shown = TRUE; - } -} - -void -xf86_show_cursors (ScrnInfoPtr scrn) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - xf86_config->cursor_on = TRUE; - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_show_cursor (crtc); - } -} - -static void -xf86_crtc_set_cursor_position (xf86CrtcPtr crtc, int x, int y) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - DisplayModePtr mode = &crtc->mode; - Bool in_range; - int dx, dy; - - /* - * Transform position of cursor on screen - */ - if (crtc->transform_in_use) - { - ScreenPtr screen = scrn->pScreen; - xf86CursorScreenPtr ScreenPriv = - (xf86CursorScreenPtr)dixLookupPrivate(&screen->devPrivates, - xf86CursorScreenKey); - struct pict_f_vector v; - - v.v[0] = x + ScreenPriv->HotX; v.v[1] = y + ScreenPriv->HotY; v.v[2] = 1; - pixman_f_transform_point (&crtc->f_framebuffer_to_crtc, &v); - x = floor (v.v[0] + 0.5); - y = floor (v.v[1] + 0.5); - /* - * Transform position of cursor upper left corner - */ - xf86_crtc_rotate_coord_back (crtc->rotation, - cursor_info->MaxWidth, - cursor_info->MaxHeight, - ScreenPriv->HotX, ScreenPriv->HotY, &dx, &dy); - x -= dx; - y -= dy; - } - else - { - x -= crtc->x; - y -= crtc->y; - } - - /* - * Disable the cursor when it is outside the viewport - */ - in_range = TRUE; - if (x >= mode->HDisplay || y >= mode->VDisplay || - x <= -cursor_info->MaxWidth || y <= -cursor_info->MaxHeight) - { - in_range = FALSE; - x = 0; - y = 0; - } - - crtc->cursor_in_range = in_range; - - if (in_range) - { - crtc->funcs->set_cursor_position (crtc, x, y); - xf86_crtc_show_cursor (crtc); - } - else - xf86_crtc_hide_cursor (crtc); -} - -static void -xf86_set_cursor_position (ScrnInfoPtr scrn, int x, int y) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - /* undo what xf86HWCurs did to the coordinates */ - x += scrn->frameX0; - y += scrn->frameY0; - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_set_cursor_position (crtc, x, y); - } -} - -/* - * Load a two-color cursor into a crtc, performing rotation as needed - */ -static void -xf86_crtc_load_cursor_image (xf86CrtcPtr crtc, CARD8 *src) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - CARD8 *cursor_image; - -#ifdef ARGB_CURSOR - crtc->cursor_argb = FALSE; -#endif - - if (crtc->rotation == RR_Rotate_0) - cursor_image = src; - else - { - int x, y; - int xin, yin; - int stride = cursor_info->MaxWidth >> 2; - int flags = cursor_info->Flags; - - cursor_image = xf86_config->cursor_image; - memset(cursor_image, 0, cursor_info->MaxHeight * stride); - - for (y = 0; y < cursor_info->MaxHeight; y++) - for (x = 0; x < cursor_info->MaxWidth; x++) - { - xf86_crtc_rotate_coord (crtc->rotation, - cursor_info->MaxWidth, - cursor_info->MaxHeight, - x, y, &xin, &yin); - if (get_bit(src, stride, flags, xin, yin, FALSE)) - set_bit(cursor_image, stride, flags, x, y, FALSE); - if (get_bit(src, stride, flags, xin, yin, TRUE)) - set_bit(cursor_image, stride, flags, x, y, TRUE); - } - } - crtc->funcs->load_cursor_image (crtc, cursor_image); -} - -/* - * Load a cursor image into all active CRTCs - */ -static void -xf86_load_cursor_image (ScrnInfoPtr scrn, unsigned char *src) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - { - if (crtc->funcs->load_cursor_image) - xf86_crtc_load_cursor_image (crtc, src); - else if (crtc->funcs->load_cursor_argb) - xf86_crtc_convert_cursor_to_argb (crtc, src); - } - } -} - -static Bool -xf86_use_hw_cursor (ScreenPtr screen, CursorPtr cursor) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - - ++cursor->refcnt; - if (xf86_config->cursor) - FreeCursor (xf86_config->cursor, None); - xf86_config->cursor = cursor; - - if (cursor->bits->width > cursor_info->MaxWidth || - cursor->bits->height> cursor_info->MaxHeight) - return FALSE; - - return TRUE; -} - -static Bool -xf86_use_hw_cursor_argb (ScreenPtr screen, CursorPtr cursor) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - - ++cursor->refcnt; - if (xf86_config->cursor) - FreeCursor (xf86_config->cursor, None); - xf86_config->cursor = cursor; - - /* Make sure ARGB support is available */ - if ((cursor_info->Flags & HARDWARE_CURSOR_ARGB) == 0) - return FALSE; - - if (cursor->bits->width > cursor_info->MaxWidth || - cursor->bits->height> cursor_info->MaxHeight) - return FALSE; - - return TRUE; -} - -static void -xf86_crtc_load_cursor_argb (xf86CrtcPtr crtc, CursorPtr cursor) -{ - ScrnInfoPtr scrn = crtc->scrn; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info = xf86_config->cursor_info; - CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image; - CARD32 *cursor_source = (CARD32 *) cursor->bits->argb; - int x, y; - int xin, yin; - CARD32 bits; - int source_width = cursor->bits->width; - int source_height = cursor->bits->height; - int image_width = cursor_info->MaxWidth; - int image_height = cursor_info->MaxHeight; - - for (y = 0; y < image_height; y++) - for (x = 0; x < image_width; x++) - { - xf86_crtc_rotate_coord (crtc->rotation, image_width, image_height, - x, y, &xin, &yin); - if (xin < source_width && yin < source_height) - bits = cursor_source[yin * source_width + xin]; - else - bits = 0; - cursor_image[y * image_width + x] = bits; - } - - crtc->funcs->load_cursor_argb (crtc, cursor_image); -} - -static void -xf86_load_cursor_argb (ScrnInfoPtr scrn, CursorPtr cursor) -{ - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - int c; - - for (c = 0; c < xf86_config->num_crtc; c++) - { - xf86CrtcPtr crtc = xf86_config->crtc[c]; - - if (crtc->enabled) - xf86_crtc_load_cursor_argb (crtc, cursor); - } -} - -Bool -xf86_cursors_init (ScreenPtr screen, int max_width, int max_height, int flags) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - xf86CursorInfoPtr cursor_info; - - cursor_info = xf86CreateCursorInfoRec(); - if (!cursor_info) - return FALSE; - - xf86_config->cursor_image = xalloc (max_width * max_height * 4); - - if (!xf86_config->cursor_image) - { - xf86DestroyCursorInfoRec (cursor_info); - return FALSE; - } - - xf86_config->cursor_info = cursor_info; - - cursor_info->MaxWidth = max_width; - cursor_info->MaxHeight = max_height; - cursor_info->Flags = flags; - - cursor_info->SetCursorColors = xf86_set_cursor_colors; - cursor_info->SetCursorPosition = xf86_set_cursor_position; - cursor_info->LoadCursorImage = xf86_load_cursor_image; - cursor_info->HideCursor = xf86_hide_cursors; - cursor_info->ShowCursor = xf86_show_cursors; - cursor_info->UseHWCursor = xf86_use_hw_cursor; -#ifdef ARGB_CURSOR - if (flags & HARDWARE_CURSOR_ARGB) - { - cursor_info->UseHWCursorARGB = xf86_use_hw_cursor_argb; - cursor_info->LoadCursorARGB = xf86_load_cursor_argb; - } -#endif - - xf86_config->cursor = NULL; - xf86_hide_cursors (scrn); - - return xf86InitCursor (screen, cursor_info); -} - -/** - * Called when anything on the screen is reconfigured. - * - * Reloads cursor images as needed, then adjusts cursor positions - */ - -void -xf86_reload_cursors (ScreenPtr screen) -{ - ScrnInfoPtr scrn; - xf86CrtcConfigPtr xf86_config; - xf86CursorInfoPtr cursor_info; - CursorPtr cursor; - int x, y; - xf86CursorScreenPtr cursor_screen_priv; - - /* initial mode setting will not have set a screen yet. - May be called before the devices are initialised. - */ - if (!screen || !inputInfo.pointer) - return; - cursor_screen_priv = dixLookupPrivate(&screen->devPrivates, - xf86CursorScreenKey); - /* return if HW cursor is inactive, to avoid displaying two cursors */ - if (!cursor_screen_priv->isUp) - return; - - scrn = xf86Screens[screen->myNum]; - xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - - /* make sure the cursor code has been initialized */ - cursor_info = xf86_config->cursor_info; - if (!cursor_info) - return; - - cursor = xf86_config->cursor; - GetSpritePosition (inputInfo.pointer, &x, &y); - if (!(cursor_info->Flags & HARDWARE_CURSOR_UPDATE_UNHIDDEN)) - (*cursor_info->HideCursor)(scrn); - - if (cursor) - { -#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0) - void *src = dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen)); -#else - void *src = cursor->devPriv[screen->myNum]; -#endif -#ifdef ARGB_CURSOR - if (cursor->bits->argb && cursor_info->LoadCursorARGB) - (*cursor_info->LoadCursorARGB) (scrn, cursor); - else if (src) -#endif - (*cursor_info->LoadCursorImage)(scrn, src); - - x += scrn->frameX0 + cursor_screen_priv->HotX; - y += scrn->frameY0 + cursor_screen_priv->HotY; - (*cursor_info->SetCursorPosition)(scrn, x, y); - } -} - -/** - * Clean up CRTC-based cursor code - */ -void -xf86_cursors_fini (ScreenPtr screen) -{ - ScrnInfoPtr scrn = xf86Screens[screen->myNum]; - xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn); - - if (xf86_config->cursor_info) - { - xf86DestroyCursorInfoRec (xf86_config->cursor_info); - xf86_config->cursor_info = NULL; - } - if (xf86_config->cursor_image) - { - xfree (xf86_config->cursor_image); - xf86_config->cursor_image = NULL; - } - if (xf86_config->cursor) - { - FreeCursor (xf86_config->cursor, None); - xf86_config->cursor = NULL; - } -} +/*
+ * Copyright © 2007 Keith Packard
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that copyright
+ * notice and this permission notice appear in supporting documentation, and
+ * that the name of the copyright holders not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. The copyright holders make no representations
+ * about the suitability of this software for any purpose. It is provided "as
+ * is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#ifdef HAVE_XORG_CONFIG_H
+#include <xorg-config.h>
+#else
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+#endif
+
+#include <stddef.h>
+#include <string.h>
+#include <stdio.h>
+
+#include "xf86.h"
+#include "xf86DDC.h"
+#include "xf86Crtc.h"
+#include "xf86Modes.h"
+#include "xf86RandR12.h"
+#include "xf86CursorPriv.h"
+#include "X11/extensions/render.h"
+#include "X11/extensions/dpmsconst.h"
+#include "X11/Xatom.h"
+#include "picturestr.h"
+#include "cursorstr.h"
+#include "inputstr.h"
+
+/*
+ * Given a screen coordinate, rotate back to a cursor source coordinate
+ */
+static void
+xf86_crtc_rotate_coord (Rotation rotation,
+ int width,
+ int height,
+ int x_dst,
+ int y_dst,
+ int *x_src,
+ int *y_src)
+{
+ int t;
+
+ switch (rotation & 0xf) {
+ case RR_Rotate_0:
+ break;
+ case RR_Rotate_90:
+ t = x_dst;
+ x_dst = height - y_dst - 1;
+ y_dst = t;
+ break;
+ case RR_Rotate_180:
+ x_dst = width - x_dst - 1;
+ y_dst = height - y_dst - 1;
+ break;
+ case RR_Rotate_270:
+ t = x_dst;
+ x_dst = y_dst;
+ y_dst = width - t - 1;
+ break;
+ }
+ if (rotation & RR_Reflect_X)
+ x_dst = width - x_dst - 1;
+ if (rotation & RR_Reflect_Y)
+ y_dst = height - y_dst - 1;
+ *x_src = x_dst;
+ *y_src = y_dst;
+}
+
+/*
+ * Given a cursor source coordinate, rotate to a screen coordinate
+ */
+static void
+xf86_crtc_rotate_coord_back (Rotation rotation,
+ int width,
+ int height,
+ int x_dst,
+ int y_dst,
+ int *x_src,
+ int *y_src)
+{
+ int t;
+
+ if (rotation & RR_Reflect_X)
+ x_dst = width - x_dst - 1;
+ if (rotation & RR_Reflect_Y)
+ y_dst = height - y_dst - 1;
+
+ switch (rotation & 0xf) {
+ case RR_Rotate_0:
+ break;
+ case RR_Rotate_90:
+ t = x_dst;
+ x_dst = y_dst;
+ y_dst = width - t - 1;
+ break;
+ case RR_Rotate_180:
+ x_dst = width - x_dst - 1;
+ y_dst = height - y_dst - 1;
+ break;
+ case RR_Rotate_270:
+ t = x_dst;
+ x_dst = height - y_dst - 1;
+ y_dst = t;
+ break;
+ }
+ *x_src = x_dst;
+ *y_src = y_dst;
+}
+
+/*
+ * Convert an x coordinate to a position within the cursor bitmap
+ */
+static int
+cursor_bitpos (int flags, int x, Bool mask)
+{
+ if (flags & HARDWARE_CURSOR_SWAP_SOURCE_AND_MASK)
+ mask = !mask;
+ if (flags & HARDWARE_CURSOR_NIBBLE_SWAPPED)
+ x = (x & ~3) | (3 - (x & 3));
+ if (((flags & HARDWARE_CURSOR_BIT_ORDER_MSBFIRST) == 0) ==
+ (X_BYTE_ORDER == X_BIG_ENDIAN))
+ x = (x & ~7) | (7 - (x & 7));
+ if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_1)
+ x = (x << 1) + mask;
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_8)
+ x = ((x & ~7) << 1) | (mask << 3) | (x & 7);
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_16)
+ x = ((x & ~15) << 1) | (mask << 4) | (x & 15);
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_32)
+ x = ((x & ~31) << 1) | (mask << 5) | (x & 31);
+ else if (flags & HARDWARE_CURSOR_SOURCE_MASK_INTERLEAVE_64)
+ x = ((x & ~63) << 1) | (mask << 6) | (x & 63);
+ return x;
+}
+
+/*
+ * Fetch one bit from a cursor bitmap
+ */
+static CARD8
+get_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask)
+{
+ x = cursor_bitpos (flags, x, mask);
+ image += y * stride;
+ return (image[(x >> 3)] >> (x & 7)) & 1;
+}
+
+/*
+ * Set one bit in a cursor bitmap
+ */
+static void
+set_bit (CARD8 *image, int stride, int flags, int x, int y, Bool mask)
+{
+ x = cursor_bitpos (flags, x, mask);
+ image += y * stride;
+ image[(x >> 3)] |= 1 << (x & 7);
+}
+
+/*
+ * Load a two color cursor into a driver that supports only ARGB cursors
+ */
+static void
+xf86_crtc_convert_cursor_to_argb (xf86CrtcPtr crtc, unsigned char *src)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image;
+ int x, y;
+ int xin, yin;
+ int stride = cursor_info->MaxWidth >> 2;
+ int flags = cursor_info->Flags;
+ CARD32 bits;
+
+#ifdef ARGB_CURSOR
+ crtc->cursor_argb = FALSE;
+#endif
+
+ for (y = 0; y < cursor_info->MaxHeight; y++)
+ for (x = 0; x < cursor_info->MaxWidth; x++)
+ {
+ xf86_crtc_rotate_coord (crtc->rotation,
+ cursor_info->MaxWidth,
+ cursor_info->MaxHeight,
+ x, y, &xin, &yin);
+ if (get_bit (src, stride, flags, xin, yin, TRUE) ==
+ ((flags & HARDWARE_CURSOR_INVERT_MASK) == 0))
+ {
+ if (get_bit (src, stride, flags, xin, yin, FALSE))
+ bits = xf86_config->cursor_fg;
+ else
+ bits = xf86_config->cursor_bg;
+ }
+ else
+ bits = 0;
+ cursor_image[y * cursor_info->MaxWidth + x] = bits;
+ }
+ crtc->funcs->load_cursor_argb (crtc, cursor_image);
+}
+
+/*
+ * Set the colors for a two-color cursor (ignore for ARGB cursors)
+ */
+static void
+xf86_set_cursor_colors (ScrnInfoPtr scrn, int bg, int fg)
+{
+ ScreenPtr screen = scrn->pScreen;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ CursorPtr cursor = xf86_config->cursor;
+ int c;
+ CARD8 *bits = cursor ?
+#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0)
+ dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen))
+#else
+ cursor->devPriv[screen->myNum]
+#endif
+ : NULL;
+
+ /* Save ARGB versions of these colors */
+ xf86_config->cursor_fg = (CARD32) fg | 0xff000000;
+ xf86_config->cursor_bg = (CARD32) bg | 0xff000000;
+
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled && !crtc->cursor_argb)
+ {
+ if (crtc->funcs->load_cursor_image)
+ crtc->funcs->set_cursor_colors (crtc, bg, fg);
+ else if (bits)
+ xf86_crtc_convert_cursor_to_argb (crtc, bits);
+ }
+ }
+}
+
+static void
+xf86_crtc_hide_cursor (xf86CrtcPtr crtc)
+{
+ if (crtc->cursor_shown)
+ {
+ crtc->funcs->hide_cursor (crtc);
+ crtc->cursor_shown = FALSE;
+ }
+}
+
+void
+xf86_hide_cursors (ScrnInfoPtr scrn)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ xf86_config->cursor_on = FALSE;
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_hide_cursor (crtc);
+ }
+}
+
+static void
+xf86_crtc_show_cursor (xf86CrtcPtr crtc)
+{
+ if (!crtc->cursor_shown && crtc->cursor_in_range)
+ {
+ crtc->funcs->show_cursor (crtc);
+ crtc->cursor_shown = TRUE;
+ }
+}
+
+void
+xf86_show_cursors (ScrnInfoPtr scrn)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ xf86_config->cursor_on = TRUE;
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_show_cursor (crtc);
+ }
+}
+
+static void
+xf86_crtc_set_cursor_position (xf86CrtcPtr crtc, int x, int y)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ DisplayModePtr mode = &crtc->mode;
+ Bool in_range;
+ int dx, dy;
+
+ /*
+ * Transform position of cursor on screen
+ */
+ if (crtc->transform_in_use)
+ {
+ ScreenPtr screen = scrn->pScreen;
+ xf86CursorScreenPtr ScreenPriv =
+ (xf86CursorScreenPtr)dixLookupPrivate(&screen->devPrivates,
+ xf86CursorScreenKey);
+ struct pict_f_vector v;
+
+ v.v[0] = x + ScreenPriv->HotX; v.v[1] = y + ScreenPriv->HotY; v.v[2] = 1;
+ pixman_f_transform_point (&crtc->f_framebuffer_to_crtc, &v);
+ x = floor (v.v[0] + 0.5);
+ y = floor (v.v[1] + 0.5);
+ /*
+ * Transform position of cursor upper left corner
+ */
+ xf86_crtc_rotate_coord_back (crtc->rotation,
+ cursor_info->MaxWidth,
+ cursor_info->MaxHeight,
+ ScreenPriv->HotX, ScreenPriv->HotY, &dx, &dy);
+ x -= dx;
+ y -= dy;
+ }
+ else
+ {
+ x -= crtc->x;
+ y -= crtc->y;
+ }
+
+ /*
+ * Disable the cursor when it is outside the viewport
+ */
+ in_range = TRUE;
+ if (x >= mode->HDisplay || y >= mode->VDisplay ||
+ x <= -cursor_info->MaxWidth || y <= -cursor_info->MaxHeight)
+ {
+ in_range = FALSE;
+ x = 0;
+ y = 0;
+ }
+
+ crtc->cursor_in_range = in_range;
+
+ if (in_range)
+ {
+ crtc->funcs->set_cursor_position (crtc, x, y);
+ xf86_crtc_show_cursor (crtc);
+ }
+ else
+ xf86_crtc_hide_cursor (crtc);
+}
+
+static void
+xf86_set_cursor_position (ScrnInfoPtr scrn, int x, int y)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ /* undo what xf86HWCurs did to the coordinates */
+ x += scrn->frameX0;
+ y += scrn->frameY0;
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_set_cursor_position (crtc, x, y);
+ }
+}
+
+/*
+ * Load a two-color cursor into a crtc, performing rotation as needed
+ */
+static void
+xf86_crtc_load_cursor_image (xf86CrtcPtr crtc, CARD8 *src)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ CARD8 *cursor_image;
+
+#ifdef ARGB_CURSOR
+ crtc->cursor_argb = FALSE;
+#endif
+
+ if (crtc->rotation == RR_Rotate_0)
+ cursor_image = src;
+ else
+ {
+ int x, y;
+ int xin, yin;
+ int stride = cursor_info->MaxWidth >> 2;
+ int flags = cursor_info->Flags;
+
+ cursor_image = xf86_config->cursor_image;
+ memset(cursor_image, 0, cursor_info->MaxHeight * stride);
+
+ for (y = 0; y < cursor_info->MaxHeight; y++)
+ for (x = 0; x < cursor_info->MaxWidth; x++)
+ {
+ xf86_crtc_rotate_coord (crtc->rotation,
+ cursor_info->MaxWidth,
+ cursor_info->MaxHeight,
+ x, y, &xin, &yin);
+ if (get_bit(src, stride, flags, xin, yin, FALSE))
+ set_bit(cursor_image, stride, flags, x, y, FALSE);
+ if (get_bit(src, stride, flags, xin, yin, TRUE))
+ set_bit(cursor_image, stride, flags, x, y, TRUE);
+ }
+ }
+ crtc->funcs->load_cursor_image (crtc, cursor_image);
+}
+
+/*
+ * Load a cursor image into all active CRTCs
+ */
+static void
+xf86_load_cursor_image (ScrnInfoPtr scrn, unsigned char *src)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ {
+ if (crtc->funcs->load_cursor_image)
+ xf86_crtc_load_cursor_image (crtc, src);
+ else if (crtc->funcs->load_cursor_argb)
+ xf86_crtc_convert_cursor_to_argb (crtc, src);
+ }
+ }
+}
+
+static Bool
+xf86_use_hw_cursor (ScreenPtr screen, CursorPtr cursor)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+
+ ++cursor->refcnt;
+ if (xf86_config->cursor)
+ FreeCursor (xf86_config->cursor, None);
+ xf86_config->cursor = cursor;
+
+ if (cursor->bits->width > cursor_info->MaxWidth ||
+ cursor->bits->height> cursor_info->MaxHeight)
+ return FALSE;
+
+ return TRUE;
+}
+
+static Bool
+xf86_use_hw_cursor_argb (ScreenPtr screen, CursorPtr cursor)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+
+ ++cursor->refcnt;
+ if (xf86_config->cursor)
+ FreeCursor (xf86_config->cursor, None);
+ xf86_config->cursor = cursor;
+
+ /* Make sure ARGB support is available */
+ if ((cursor_info->Flags & HARDWARE_CURSOR_ARGB) == 0)
+ return FALSE;
+
+ if (cursor->bits->width > cursor_info->MaxWidth ||
+ cursor->bits->height> cursor_info->MaxHeight)
+ return FALSE;
+
+ return TRUE;
+}
+
+static void
+xf86_crtc_load_cursor_argb (xf86CrtcPtr crtc, CursorPtr cursor)
+{
+ ScrnInfoPtr scrn = crtc->scrn;
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info = xf86_config->cursor_info;
+ CARD32 *cursor_image = (CARD32 *) xf86_config->cursor_image;
+ CARD32 *cursor_source = (CARD32 *) cursor->bits->argb;
+ int x, y;
+ int xin, yin;
+ CARD32 bits;
+ int source_width = cursor->bits->width;
+ int source_height = cursor->bits->height;
+ int image_width = cursor_info->MaxWidth;
+ int image_height = cursor_info->MaxHeight;
+
+ for (y = 0; y < image_height; y++)
+ for (x = 0; x < image_width; x++)
+ {
+ xf86_crtc_rotate_coord (crtc->rotation, image_width, image_height,
+ x, y, &xin, &yin);
+ if (xin < source_width && yin < source_height)
+ bits = cursor_source[yin * source_width + xin];
+ else
+ bits = 0;
+ cursor_image[y * image_width + x] = bits;
+ }
+
+ crtc->funcs->load_cursor_argb (crtc, cursor_image);
+}
+
+static void
+xf86_load_cursor_argb (ScrnInfoPtr scrn, CursorPtr cursor)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ int c;
+
+ for (c = 0; c < xf86_config->num_crtc; c++)
+ {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ if (crtc->enabled)
+ xf86_crtc_load_cursor_argb (crtc, cursor);
+ }
+}
+
+Bool
+xf86_cursors_init (ScreenPtr screen, int max_width, int max_height, int flags)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+ xf86CursorInfoPtr cursor_info;
+
+ cursor_info = xf86CreateCursorInfoRec();
+ if (!cursor_info)
+ return FALSE;
+
+ xf86_config->cursor_image = xalloc (max_width * max_height * 4);
+
+ if (!xf86_config->cursor_image)
+ {
+ xf86DestroyCursorInfoRec (cursor_info);
+ return FALSE;
+ }
+
+ xf86_config->cursor_info = cursor_info;
+
+ cursor_info->MaxWidth = max_width;
+ cursor_info->MaxHeight = max_height;
+ cursor_info->Flags = flags;
+
+ cursor_info->SetCursorColors = xf86_set_cursor_colors;
+ cursor_info->SetCursorPosition = xf86_set_cursor_position;
+ cursor_info->LoadCursorImage = xf86_load_cursor_image;
+ cursor_info->HideCursor = xf86_hide_cursors;
+ cursor_info->ShowCursor = xf86_show_cursors;
+ cursor_info->UseHWCursor = xf86_use_hw_cursor;
+#ifdef ARGB_CURSOR
+ if (flags & HARDWARE_CURSOR_ARGB)
+ {
+ cursor_info->UseHWCursorARGB = xf86_use_hw_cursor_argb;
+ cursor_info->LoadCursorARGB = xf86_load_cursor_argb;
+ }
+#endif
+
+ xf86_config->cursor = NULL;
+ xf86_hide_cursors (scrn);
+
+ return xf86InitCursor (screen, cursor_info);
+}
+
+/**
+ * Called when anything on the screen is reconfigured.
+ *
+ * Reloads cursor images as needed, then adjusts cursor positions
+ */
+
+void
+xf86_reload_cursors (ScreenPtr screen)
+{
+ ScrnInfoPtr scrn;
+ xf86CrtcConfigPtr xf86_config;
+ xf86CursorInfoPtr cursor_info;
+ CursorPtr cursor;
+ int x, y;
+ xf86CursorScreenPtr cursor_screen_priv;
+
+ /* initial mode setting will not have set a screen yet.
+ May be called before the devices are initialised.
+ */
+ if (!screen || !inputInfo.pointer)
+ return;
+ cursor_screen_priv = dixLookupPrivate(&screen->devPrivates,
+ xf86CursorScreenKey);
+ /* return if HW cursor is inactive, to avoid displaying two cursors */
+ if (!cursor_screen_priv || !cursor_screen_priv->isUp)
+ return;
+
+ scrn = xf86Screens[screen->myNum];
+ xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+
+ /* make sure the cursor code has been initialized */
+ cursor_info = xf86_config->cursor_info;
+ if (!cursor_info)
+ return;
+
+ cursor = xf86_config->cursor;
+ GetSpritePosition (inputInfo.pointer, &x, &y);
+ if (!(cursor_info->Flags & HARDWARE_CURSOR_UPDATE_UNHIDDEN))
+ (*cursor_info->HideCursor)(scrn);
+
+ if (cursor)
+ {
+#if XORG_VERSION_CURRENT < XORG_VERSION_NUMERIC(7,0,0,0,0)
+ void *src = dixLookupPrivate(&cursor->devPrivates, CursorScreenKey(screen));
+#else
+ void *src = cursor->devPriv[screen->myNum];
+#endif
+#ifdef ARGB_CURSOR
+ if (cursor->bits->argb && cursor_info->LoadCursorARGB)
+ (*cursor_info->LoadCursorARGB) (scrn, cursor);
+ else if (src)
+#endif
+ (*cursor_info->LoadCursorImage)(scrn, src);
+
+ x += scrn->frameX0 + cursor_screen_priv->HotX;
+ y += scrn->frameY0 + cursor_screen_priv->HotY;
+ (*cursor_info->SetCursorPosition)(scrn, x, y);
+ }
+}
+
+/**
+ * Clean up CRTC-based cursor code
+ */
+void
+xf86_cursors_fini (ScreenPtr screen)
+{
+ ScrnInfoPtr scrn = xf86Screens[screen->myNum];
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(scrn);
+
+ if (xf86_config->cursor_info)
+ {
+ xf86DestroyCursorInfoRec (xf86_config->cursor_info);
+ xf86_config->cursor_info = NULL;
+ }
+ if (xf86_config->cursor_image)
+ {
+ xfree (xf86_config->cursor_image);
+ xf86_config->cursor_image = NULL;
+ }
+ if (xf86_config->cursor)
+ {
+ FreeCursor (xf86_config->cursor, None);
+ xf86_config->cursor = NULL;
+ }
+}
diff --git a/xorg-server/hw/xquartz/GL/indirect.c b/xorg-server/hw/xquartz/GL/indirect.c index ad9ebbdac..e56dac1a1 100644 --- a/xorg-server/hw/xquartz/GL/indirect.c +++ b/xorg-server/hw/xquartz/GL/indirect.c @@ -1,1639 +1,1641 @@ -/* - * GLX implementation that uses Apple's OpenGL.framework - * (Indirect rendering path -- it's also used for some direct mode code too) - * - * Copyright (c) 2007, 2008, 2009 Apple Inc. - * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved. - * Copyright (c) 2002 Greg Parker. All Rights Reserved. - * - * Portions of this file are copied from Mesa's xf86glx.c, - * which contains the following copyright: - * - * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include "dri.h" - -#include <AvailabilityMacros.h> - -#define GL_GLEXT_WUNDEF_SUPPORT - -#include <OpenGL/OpenGL.h> -#include <OpenGL/gl.h> -#include <OpenGL/glext.h> -#include <OpenGL/CGLContext.h> - -/* These next few GL_EXT pre-processing blocks are to explicitly define - * these symbols to 0 if they are not set by OpenGL.framework. This - * prevents the X11 glext.h from setting them to 1. - */ - -#ifndef GL_EXT_fragment_shader -#define GL_EXT_fragment_shader 0 -#endif - -#ifndef GL_EXT_blend_equation_separate -#define GL_EXT_blend_equation_separate 0 -#endif - -#ifndef GL_EXT_blend_func_separate -#define GL_EXT_blend_func_separate 0 -#endif - -#ifndef GL_EXT_depth_bounds_test -#define GL_EXT_depth_bounds_test 0 -#endif - -#ifndef GL_EXT_compiled_vertex_array -#define GL_EXT_compiled_vertex_array 0 -#endif - -#ifndef GL_EXT_cull_vertex -#define GL_EXT_cull_vertex 0 -#endif - -#ifndef GL_EXT_fog_coord -#define GL_EXT_fog_coord 0 -#endif - -#ifndef GL_EXT_framebuffer_blit -#define GL_EXT_framebuffer_blit 0 -#endif - -#ifndef GL_EXT_framebuffer_object -#define GL_EXT_framebuffer_object 0 -#endif - -#ifndef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 0 -#endif - -#ifndef GL_EXT_multi_draw_arrays -#define GL_EXT_multi_draw_arrays 0 -#endif - -#ifndef GL_EXT_point_parameters -#define GL_EXT_point_parameters 0 -#endif - -#ifndef GL_EXT_polygon_offset -#define GL_EXT_polygon_offset 0 -#endif - -#ifndef GL_EXT_secondary_color -#define GL_EXT_secondary_color 0 -#endif - -#ifndef GL_EXT_stencil_two_side -#define GL_EXT_stencil_two_side 0 -#endif - -#ifndef GL_EXT_timer_query -#define GL_EXT_timer_query 0 -#endif - -#ifndef GL_EXT_vertex_array -#define GL_EXT_vertex_array 0 -#endif - -/* Tiger PPC doesn't have the associated symbols, but glext.h says it does. Liars! - * http://trac.macports.org/ticket/20638 - */ -#if defined(__ppc__) && MAC_OS_X_VERSION_MIN_REQUIRED < 1050 -#undef GL_EXT_gpu_program_parameters -#define GL_EXT_gpu_program_parameters 0 -#endif - -#include <GL/glxproto.h> -#include <windowstr.h> -#include <resource.h> -#include <GL/glxint.h> -#include <GL/glxtokens.h> -#include <scrnintstr.h> -#include <glxserver.h> -#include <glxscreens.h> -#include <glxdrawable.h> -#include <glxcontext.h> -#include <glxext.h> -#include <glxutil.h> -#include <glxscreens.h> -#include <GL/internal/glcore.h> -#include "x-hash.h" -#include "x-list.h" - -//#include "capabilities.h" -#include "visualConfigs.h" - -typedef unsigned long long GLuint64EXT; -typedef long long GLint64EXT; -#include <dispatch.h> -#include <Xplugin.h> -#include <glapi.h> -#include <glapitable.h> - -__GLXprovider * GlxGetDRISWrastProvider (void); - -// Write debugging output, or not -#ifdef GLAQUA_DEBUG -#define GLAQUA_DEBUG_MSG ErrorF -#else -#define GLAQUA_DEBUG_MSG(a, ...) -#endif - -static void setup_dispatch_table(void); -GLuint __glFloorLog2(GLuint val); -void warn_func(void * p1, char *format, ...); - -// some prototypes -static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen); -static __GLXdrawable * __glXAquaScreenCreateDrawable(__GLXscreen *screen, DrawablePtr pDraw, int type, XID drawId, __GLXconfig *conf); - -static void __glXAquaContextDestroy(__GLXcontext *baseContext); -static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext); -static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext); -static int __glXAquaContextForceCurrent(__GLXcontext *baseContext); -static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask); - -static CGLPixelFormatObj makeFormat(__GLXconfig *conf); - -__GLXprovider __glXDRISWRastProvider = { - __glXAquaScreenProbe, - "Core OpenGL", - NULL -}; - -typedef struct __GLXAquaScreen __GLXAquaScreen; -typedef struct __GLXAquaContext __GLXAquaContext; -typedef struct __GLXAquaDrawable __GLXAquaDrawable; - -struct __GLXAquaScreen { - __GLXscreen base; - int index; - int num_vis; -}; - -struct __GLXAquaContext { - __GLXcontext base; - CGLContextObj ctx; - CGLPixelFormatObj pixelFormat; - xp_surface_id sid; - unsigned isAttached :1; -}; - -struct __GLXAquaDrawable { - __GLXdrawable base; - DrawablePtr pDraw; - xp_surface_id sid; - __GLXAquaContext *context; -}; - - -static __GLXcontext * -__glXAquaScreenCreateContext(__GLXscreen *screen, - __GLXconfig *conf, - __GLXcontext *baseShareContext) -{ - __GLXAquaContext *context; - __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext; - CGLError gl_err; - - GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n"); - - context = xcalloc(1, sizeof (__GLXAquaContext)); - - if (context == NULL) - return NULL; - - memset(context, 0, sizeof *context); - - context->base.pGlxScreen = screen; - - context->base.destroy = __glXAquaContextDestroy; - context->base.makeCurrent = __glXAquaContextMakeCurrent; - context->base.loseCurrent = __glXAquaContextLoseCurrent; - context->base.copy = __glXAquaContextCopy; - context->base.forceCurrent = __glXAquaContextForceCurrent; - /*FIXME verify that the context->base is fully initialized. */ - - context->pixelFormat = makeFormat(conf); - - if (!context->pixelFormat) { - xfree(context); - return NULL; - } - - context->ctx = NULL; - gl_err = CGLCreateContext(context->pixelFormat, - shareContext ? shareContext->ctx : NULL, - &context->ctx); - - if (gl_err != 0) { - ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err)); - CGLDestroyPixelFormat(context->pixelFormat); - xfree(context); - return NULL; - } - - setup_dispatch_table(); - GLAQUA_DEBUG_MSG("glAquaCreateContext done\n"); - - return &context->base; -} - -/* maps from surface id -> list of __GLcontext */ -static x_hash_table *surface_hash; - -static void __glXAquaContextDestroy(__GLXcontext *baseContext) { - x_list *lst; - - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - - GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx 0x%x)\n", - (unsigned int) baseContext); - if (context != NULL) { - if (context->sid != 0 && surface_hash != NULL) { - lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL); - lst = x_list_remove(lst, context); - x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst); - } - - if (context->ctx != NULL) - CGLDestroyContext(context->ctx); - - if (context->pixelFormat != NULL) - CGLDestroyPixelFormat(context->pixelFormat); - - xfree(context); - } -} - -static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext) { - CGLError gl_err; - - GLAQUA_DEBUG_MSG("glAquaLoseCurrent (ctx 0x%p)\n", baseContext); - - gl_err = CGLSetCurrentContext(NULL); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - __glXLastContext = NULL; // Mesa does this; why? - - return GL_TRUE; -} - -/* Called when a surface is destroyed as a side effect of destroying - the window it's attached to. */ -static void surface_notify(void *_arg, void *data) { - DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg; - __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data; - __GLXAquaContext *context; - x_list *lst; - if(_arg == NULL || data == NULL) { - ErrorF("surface_notify called with bad params"); - return; - } - - GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data); - switch (arg->kind) { - case AppleDRISurfaceNotifyDestroyed: - if (surface_hash != NULL) - x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id)); - draw->base.pDraw = NULL; - draw->sid = 0; - break; - - case AppleDRISurfaceNotifyChanged: - if (surface_hash != NULL) { - lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL); - for (; lst != NULL; lst = lst->next) - { - context = lst->data; - xp_update_gl_context(context->ctx); - } - } - break; - default: - ErrorF("surface_notify: unknown kind %d\n", arg->kind); - break; - } -} - -static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) { - DrawablePtr pDraw; - - GLAQUA_DEBUG_MSG("attach(%p, %p)\n", context, draw); - - if(NULL == context || NULL == draw) - return TRUE; - - pDraw = draw->base.pDraw; - - if(NULL == pDraw) { - ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__); - return TRUE; - } - - if (draw->sid == 0) { - //if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw, - if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw, - 0, &draw->sid, NULL, - surface_notify, draw)) - return TRUE; - draw->pDraw = pDraw; - } - - if (!context->isAttached || context->sid != draw->sid) { - x_list *lst; - - if (xp_attach_gl_context(context->ctx, draw->sid) != Success) { - //quartzProcs->DestroySurface(pDraw->pScreen, pDraw->id, pDraw, - DRIDestroySurface(pDraw->pScreen, pDraw->id, pDraw, - surface_notify, draw); - if (surface_hash != NULL) - x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(draw->sid)); - - draw->sid = 0; - return TRUE; - } - - context->isAttached = TRUE; - context->sid = draw->sid; - - if (surface_hash == NULL) - surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL); - - lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL); - if (x_list_find(lst, context) == NULL) { - lst = x_list_prepend(lst, context); - x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst); - } - - - - GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id, - (unsigned int) draw->sid); - } - - draw->context = context; - - return FALSE; -} - -#if 0 // unused -static void unattach(__GLXAquaContext *context) { - x_list *lst; - GLAQUA_DEBUG_MSG("unattach\n"); - if (context == NULL) { - ErrorF("Tried to unattach a null context\n"); - return; - } - if (context->isAttached) { - GLAQUA_DEBUG_MSG("unattaching\n"); - - if (surface_hash != NULL) { - lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL); - lst = x_list_remove(lst, context); - x_hash_table_insert(surface_hash, (void *) context->sid, lst); - } - - CGLClearDrawable(context->ctx); - context->isAttached = FALSE; - context->sid = 0; - } -} -#endif - -static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) { - CGLError gl_err; - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv; - - GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext); - - if(attach(context, drawPriv)) - return /*error*/ 0; - - gl_err = CGLSetCurrentContext(context->ctx); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - -static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask) -{ - CGLError gl_err; - - __GLXAquaContext *dst = (__GLXAquaContext *) baseDst; - __GLXAquaContext *src = (__GLXAquaContext *) baseSrc; - - GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n"); - - gl_err = CGLCopyContext(src->ctx, dst->ctx, mask); - if (gl_err != 0) - ErrorF("CGLCopyContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - -static int __glXAquaContextForceCurrent(__GLXcontext *baseContext) -{ - CGLError gl_err; - __GLXAquaContext *context = (__GLXAquaContext *) baseContext; - GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx); - - gl_err = CGLSetCurrentContext(context->ctx); - if (gl_err != 0) - ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err)); - - return gl_err == 0; -} - -/* Drawing surface notification callbacks */ -static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) { - CGLError err; - __GLXAquaDrawable *drawable; - - // GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base); - - if(!base) { - ErrorF("%s passed NULL\n", __func__); - return GL_FALSE; - } - - drawable = (__GLXAquaDrawable *)base; - - if(NULL == drawable->context) { - ErrorF("%s called with a NULL->context for drawable %p!\n", - __func__, (void *)drawable); - return GL_FALSE; - } - - err = CGLFlushDrawable(drawable->context->ctx); - - if(kCGLNoError != err) { - ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err), - __func__); - return GL_FALSE; - } - - return GL_TRUE; -} - - -static CGLPixelFormatObj makeFormat(__GLXconfig *conf) { - CGLPixelFormatAttribute attr[64]; - CGLPixelFormatObj fobj; - GLint formats; - CGLError error; - int i = 0; - - if(conf->doubleBufferMode) - attr[i++] = kCGLPFADoubleBuffer; - - if(conf->stereoMode) - attr[i++] = kCGLPFAStereo; - - attr[i++] = kCGLPFAColorSize; - attr[i++] = conf->redBits + conf->greenBits + conf->blueBits; - attr[i++] = kCGLPFAAlphaSize; - attr[i++] = conf->alphaBits; - - if((conf->accumRedBits + conf->accumGreenBits + conf->accumBlueBits + - conf->accumAlphaBits) > 0) { - - attr[i++] = kCGLPFAAccumSize; - attr[i++] = conf->accumRedBits + conf->accumGreenBits - + conf->accumBlueBits + conf->accumAlphaBits; - } - - attr[i++] = kCGLPFADepthSize; - attr[i++] = conf->depthBits; - - if(conf->stencilBits) { - attr[i++] = kCGLPFAStencilSize; - attr[i++] = conf->stencilBits; - } - - if(conf->numAuxBuffers > 0) { - attr[i++] = kCGLPFAAuxBuffers; - attr[i++] = conf->numAuxBuffers; - } - - if(conf->sampleBuffers > 0) { - attr[i++] = kCGLPFASampleBuffers; - attr[i++] = conf->sampleBuffers; - attr[i++] = kCGLPFASamples; - attr[i++] = conf->samples; - } - - attr[i] = 0; - - error = CGLChoosePixelFormat(attr, &fobj, &formats); - if(error) { - ErrorF("error: creating pixel format %s\n", CGLErrorString(error)); - return NULL; - } - - return fobj; -} - -static void __glXAquaScreenDestroy(__GLXscreen *screen) { - - GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen); - __glXScreenDestroy(screen); - - xfree(screen); -} - -/* This is called by __glXInitScreens(). */ -static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) { - __GLXAquaScreen *screen; - - GLAQUA_DEBUG_MSG("glXAquaScreenProbe\n"); - - if (pScreen == NULL) - return NULL; - - screen = xcalloc(1, sizeof *screen); - - if(NULL == screen) - return NULL; - - screen->base.destroy = __glXAquaScreenDestroy; - screen->base.createContext = __glXAquaScreenCreateContext; - screen->base.createDrawable = __glXAquaScreenCreateDrawable; - screen->base.swapInterval = /*FIXME*/ NULL; - screen->base.hyperpipeFuncs = NULL; - screen->base.swapBarrierFuncs = NULL; - screen->base.pScreen = pScreen; - - screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum); - - __glXScreenInit(&screen->base, pScreen); - - screen->base.GLXversion = xstrdup("1.4"); - screen->base.GLXextensions = xstrdup("GLX_SGIX_fbconfig " - "GLX_SGIS_multisample " - "GLX_ARB_multisample " - "GLX_EXT_visual_info " - "GLX_EXT_import_context "); - - /*We may be able to add more GLXextensions at a later time. */ - - return &screen->base; -} - -#if 0 // unused -static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable, - int x, int y, int w, int h) { - /*TODO finish me*/ -} -#endif - -static void __glXAquaDrawableDestroy(__GLXdrawable *base) { - /* gstaplin: base is the head of the structure, so it's at the same - * offset in memory. - * Is this safe with strict aliasing? I noticed that the other dri code - * does this too... - */ - __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base; - - GLAQUA_DEBUG_MSG(__func__); - - /* It doesn't work to call DRIDestroySurface here, the drawable's - already gone.. But dri.c notices the window destruction and - frees the surface itself. */ - - /*gstaplin: verify the statement above. The surface destroy - *messages weren't making it through, and may still not be. - *We need a good test case for surface creation and destruction. - *We also need a good way to enable introspection on the server - *to validate the test, beyond using gdb with print. - */ - - xfree(glxPriv); -} - -static __GLXdrawable * -__glXAquaScreenCreateDrawable(__GLXscreen *screen, - DrawablePtr pDraw, - int type, - XID drawId, - __GLXconfig *conf) { - __GLXAquaDrawable *glxPriv; - - glxPriv = xalloc(sizeof *glxPriv); - - if(glxPriv == NULL) - return NULL; - - memset(glxPriv, 0, sizeof *glxPriv); - - if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, drawId, conf)) { - xfree(glxPriv); - return NULL; - } - - glxPriv->base.destroy = __glXAquaDrawableDestroy; - glxPriv->base.swapBuffers = __glXAquaDrawableSwapBuffers; - glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */ - - glxPriv->pDraw = pDraw; - glxPriv->sid = 0; - glxPriv->context = NULL; - - return &glxPriv->base; -} - -// Extra goodies for glx - -GLuint __glFloorLog2(GLuint val) -{ - int c = 0; - - while (val > 1) { - c++; - val >>= 1; - } - return c; -} - -void warn_func(void * p1, char *format, ...) { - va_list v; - va_start(v, format); - vfprintf(stderr, format, v); - va_end(v); -} - -static void setup_dispatch_table(void) { - struct _glapi_table *disp=_glapi_get_dispatch(); - _glapi_set_warning_func((_glapi_warning_func)warn_func); - _glapi_noop_enable_warnings(TRUE); - - /* to update: - * for f in $(grep 'define SET_' ../../../glx/dispatch.h | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy - */ - - SET_Accum(disp, glAccum); - SET_AlphaFunc(disp, glAlphaFunc); - SET_AreTexturesResident(disp, glAreTexturesResident); - SET_ArrayElement(disp, glArrayElement); - SET_Begin(disp, glBegin); - SET_BindTexture(disp, glBindTexture); - SET_Bitmap(disp, glBitmap); - SET_BlendColor(disp, glBlendColor); - SET_BlendEquation(disp, glBlendEquation); - SET_BlendFunc(disp, glBlendFunc); - SET_CallList(disp, glCallList); - SET_CallLists(disp, glCallLists); - SET_Clear(disp, glClear); - SET_ClearAccum(disp, glClearAccum); - SET_ClearColor(disp, glClearColor); - SET_ClearDepth(disp, glClearDepth); - SET_ClearIndex(disp, glClearIndex); - SET_ClearStencil(disp, glClearStencil); - SET_ClipPlane(disp, glClipPlane); - SET_Color3b(disp, glColor3b); - SET_Color3bv(disp, glColor3bv); - SET_Color3d(disp, glColor3d); - SET_Color3dv(disp, glColor3dv); - SET_Color3f(disp, glColor3f); - SET_Color3fv(disp, glColor3fv); - SET_Color3i(disp, glColor3i); - SET_Color3iv(disp, glColor3iv); - SET_Color3s(disp, glColor3s); - SET_Color3sv(disp, glColor3sv); - SET_Color3ub(disp, glColor3ub); - SET_Color3ubv(disp, glColor3ubv); - SET_Color3ui(disp, glColor3ui); - SET_Color3uiv(disp, glColor3uiv); - SET_Color3us(disp, glColor3us); - SET_Color3usv(disp, glColor3usv); - SET_Color4b(disp, glColor4b); - SET_Color4bv(disp, glColor4bv); - SET_Color4d(disp, glColor4d); - SET_Color4dv(disp, glColor4dv); - SET_Color4f(disp, glColor4f); - SET_Color4fv(disp, glColor4fv); - SET_Color4i(disp, glColor4i); - SET_Color4iv(disp, glColor4iv); - SET_Color4s(disp, glColor4s); - SET_Color4sv(disp, glColor4sv); - SET_Color4ub(disp, glColor4ub); - SET_Color4ubv(disp, glColor4ubv); - SET_Color4ui(disp, glColor4ui); - SET_Color4uiv(disp, glColor4uiv); - SET_Color4us(disp, glColor4us); - SET_Color4usv(disp, glColor4usv); - SET_ColorMask(disp, glColorMask); - SET_ColorMaterial(disp, glColorMaterial); - SET_ColorPointer(disp, glColorPointer); - SET_ColorSubTable(disp, glColorSubTable); - SET_ColorTable(disp, glColorTable); - SET_ColorTableParameterfv(disp, glColorTableParameterfv); - SET_ColorTableParameteriv(disp, glColorTableParameteriv); - SET_ConvolutionFilter1D(disp, glConvolutionFilter1D); - SET_ConvolutionFilter2D(disp, glConvolutionFilter2D); - SET_ConvolutionParameterf(disp, glConvolutionParameterf); - SET_ConvolutionParameterfv(disp, glConvolutionParameterfv); - SET_ConvolutionParameteri(disp, glConvolutionParameteri); - SET_ConvolutionParameteriv(disp, glConvolutionParameteriv); - SET_CopyColorSubTable(disp, glCopyColorSubTable); - SET_CopyColorTable(disp, glCopyColorTable); - SET_CopyConvolutionFilter1D(disp, glCopyConvolutionFilter1D); - SET_CopyConvolutionFilter2D(disp, glCopyConvolutionFilter2D); - SET_CopyPixels(disp, glCopyPixels); - SET_CopyTexImage1D(disp, glCopyTexImage1D); - SET_CopyTexImage2D(disp, glCopyTexImage2D); - SET_CopyTexSubImage1D(disp, glCopyTexSubImage1D); - SET_CopyTexSubImage2D(disp, glCopyTexSubImage2D); - SET_CopyTexSubImage3D(disp, glCopyTexSubImage3D); - SET_CullFace(disp, glCullFace); - SET_DeleteLists(disp, glDeleteLists); - SET_DeleteTextures(disp, glDeleteTextures); - SET_DepthFunc(disp, glDepthFunc); - SET_DepthMask(disp, glDepthMask); - SET_DepthRange(disp, glDepthRange); - SET_Disable(disp, glDisable); - SET_DisableClientState(disp, glDisableClientState); - SET_DrawArrays(disp, glDrawArrays); - SET_DrawBuffer(disp, glDrawBuffer); - SET_DrawElements(disp, glDrawElements); - SET_DrawPixels(disp, glDrawPixels); - SET_DrawRangeElements(disp, glDrawRangeElements); - SET_EdgeFlag(disp, glEdgeFlag); - SET_EdgeFlagPointer(disp, glEdgeFlagPointer); - SET_EdgeFlagv(disp, glEdgeFlagv); - SET_Enable(disp, glEnable); - SET_EnableClientState(disp, glEnableClientState); - SET_End(disp, glEnd); - SET_EndList(disp, glEndList); - SET_EvalCoord1d(disp, glEvalCoord1d); - SET_EvalCoord1dv(disp, glEvalCoord1dv); - SET_EvalCoord1f(disp, glEvalCoord1f); - SET_EvalCoord1fv(disp, glEvalCoord1fv); - SET_EvalCoord2d(disp, glEvalCoord2d); - SET_EvalCoord2dv(disp, glEvalCoord2dv); - SET_EvalCoord2f(disp, glEvalCoord2f); - SET_EvalCoord2fv(disp, glEvalCoord2fv); - SET_EvalMesh1(disp, glEvalMesh1); - SET_EvalMesh2(disp, glEvalMesh2); - SET_EvalPoint1(disp, glEvalPoint1); - SET_EvalPoint2(disp, glEvalPoint2); - SET_FeedbackBuffer(disp, glFeedbackBuffer); - SET_Finish(disp, glFinish); - SET_Flush(disp, glFlush); - SET_Fogf(disp, glFogf); - SET_Fogfv(disp, glFogfv); - SET_Fogi(disp, glFogi); - SET_Fogiv(disp, glFogiv); - SET_FrontFace(disp, glFrontFace); - SET_Frustum(disp, glFrustum); - SET_GenLists(disp, glGenLists); - SET_GenTextures(disp, glGenTextures); - SET_GetBooleanv(disp, glGetBooleanv); - SET_GetClipPlane(disp, glGetClipPlane); - SET_GetColorTable(disp, glGetColorTable); - SET_GetColorTableParameterfv(disp, glGetColorTableParameterfv); - SET_GetColorTableParameteriv(disp, glGetColorTableParameteriv); - SET_GetConvolutionFilter(disp, glGetConvolutionFilter); - SET_GetConvolutionParameterfv(disp, glGetConvolutionParameterfv); - SET_GetConvolutionParameteriv(disp, glGetConvolutionParameteriv); - SET_GetDoublev(disp, glGetDoublev); - SET_GetError(disp, glGetError); - SET_GetFloatv(disp, glGetFloatv); - SET_GetHistogram(disp, glGetHistogram); - SET_GetHistogramParameterfv(disp, glGetHistogramParameterfv); - SET_GetHistogramParameteriv(disp, glGetHistogramParameteriv); - SET_GetIntegerv(disp, glGetIntegerv); - SET_GetLightfv(disp, glGetLightfv); - SET_GetLightiv(disp, glGetLightiv); - SET_GetMapdv(disp, glGetMapdv); - SET_GetMapfv(disp, glGetMapfv); - SET_GetMapiv(disp, glGetMapiv); - SET_GetMaterialfv(disp, glGetMaterialfv); - SET_GetMaterialiv(disp, glGetMaterialiv); - SET_GetMinmax(disp, glGetMinmax); - SET_GetMinmaxParameterfv(disp, glGetMinmaxParameterfv); - SET_GetMinmaxParameteriv(disp, glGetMinmaxParameteriv); - SET_GetPixelMapfv(disp, glGetPixelMapfv); - SET_GetPixelMapuiv(disp, glGetPixelMapuiv); - SET_GetPixelMapusv(disp, glGetPixelMapusv); - SET_GetPointerv(disp, glGetPointerv); - SET_GetPolygonStipple(disp, glGetPolygonStipple); - SET_GetSeparableFilter(disp, glGetSeparableFilter); - SET_GetString(disp, glGetString); - SET_GetTexEnvfv(disp, glGetTexEnvfv); - SET_GetTexEnviv(disp, glGetTexEnviv); - SET_GetTexGendv(disp, glGetTexGendv); - SET_GetTexGenfv(disp, glGetTexGenfv); - SET_GetTexGeniv(disp, glGetTexGeniv); - SET_GetTexImage(disp, glGetTexImage); - SET_GetTexLevelParameterfv(disp, glGetTexLevelParameterfv); - SET_GetTexLevelParameteriv(disp, glGetTexLevelParameteriv); - SET_GetTexParameterfv(disp, glGetTexParameterfv); - SET_GetTexParameteriv(disp, glGetTexParameteriv); - SET_Hint(disp, glHint); - SET_Histogram(disp, glHistogram); - SET_IndexMask(disp, glIndexMask); - SET_IndexPointer(disp, glIndexPointer); - SET_Indexd(disp, glIndexd); - SET_Indexdv(disp, glIndexdv); - SET_Indexf(disp, glIndexf); - SET_Indexfv(disp, glIndexfv); - SET_Indexi(disp, glIndexi); - SET_Indexiv(disp, glIndexiv); - SET_Indexs(disp, glIndexs); - SET_Indexsv(disp, glIndexsv); - SET_Indexub(disp, glIndexub); - SET_Indexubv(disp, glIndexubv); - SET_InitNames(disp, glInitNames); - SET_InterleavedArrays(disp, glInterleavedArrays); - SET_IsEnabled(disp, glIsEnabled); - SET_IsList(disp, glIsList); - SET_IsTexture(disp, glIsTexture); - SET_LightModelf(disp, glLightModelf); - SET_LightModelfv(disp, glLightModelfv); - SET_LightModeli(disp, glLightModeli); - SET_LightModeliv(disp, glLightModeliv); - SET_Lightf(disp, glLightf); - SET_Lightfv(disp, glLightfv); - SET_Lighti(disp, glLighti); - SET_Lightiv(disp, glLightiv); - SET_LineStipple(disp, glLineStipple); - SET_LineWidth(disp, glLineWidth); - SET_ListBase(disp, glListBase); - SET_LoadIdentity(disp, glLoadIdentity); - SET_LoadMatrixd(disp, glLoadMatrixd); - SET_LoadMatrixf(disp, glLoadMatrixf); - SET_LoadName(disp, glLoadName); - SET_LogicOp(disp, glLogicOp); - SET_Map1d(disp, glMap1d); - SET_Map1f(disp, glMap1f); - SET_Map2d(disp, glMap2d); - SET_Map2f(disp, glMap2f); - SET_MapGrid1d(disp, glMapGrid1d); - SET_MapGrid1f(disp, glMapGrid1f); - SET_MapGrid2d(disp, glMapGrid2d); - SET_MapGrid2f(disp, glMapGrid2f); - SET_Materialf(disp, glMaterialf); - SET_Materialfv(disp, glMaterialfv); - SET_Materiali(disp, glMateriali); - SET_Materialiv(disp, glMaterialiv); - SET_MatrixMode(disp, glMatrixMode); - SET_Minmax(disp, glMinmax); - SET_MultMatrixd(disp, glMultMatrixd); - SET_MultMatrixf(disp, glMultMatrixf); - SET_NewList(disp, glNewList); - SET_Normal3b(disp, glNormal3b); - SET_Normal3bv(disp, glNormal3bv); - SET_Normal3d(disp, glNormal3d); - SET_Normal3dv(disp, glNormal3dv); - SET_Normal3f(disp, glNormal3f); - SET_Normal3fv(disp, glNormal3fv); - SET_Normal3i(disp, glNormal3i); - SET_Normal3iv(disp, glNormal3iv); - SET_Normal3s(disp, glNormal3s); - SET_Normal3sv(disp, glNormal3sv); - SET_NormalPointer(disp, glNormalPointer); - SET_Ortho(disp, glOrtho); - SET_PassThrough(disp, glPassThrough); - SET_PixelMapfv(disp, glPixelMapfv); - SET_PixelMapuiv(disp, glPixelMapuiv); - SET_PixelMapusv(disp, glPixelMapusv); - SET_PixelStoref(disp, glPixelStoref); - SET_PixelStorei(disp, glPixelStorei); - SET_PixelTransferf(disp, glPixelTransferf); - SET_PixelTransferi(disp, glPixelTransferi); - SET_PixelZoom(disp, glPixelZoom); - SET_PointSize(disp, glPointSize); - SET_PolygonMode(disp, glPolygonMode); - SET_PolygonOffset(disp, glPolygonOffset); - SET_PolygonStipple(disp, glPolygonStipple); - SET_PopAttrib(disp, glPopAttrib); - SET_PopClientAttrib(disp, glPopClientAttrib); - SET_PopMatrix(disp, glPopMatrix); - SET_PopName(disp, glPopName); - SET_PrioritizeTextures(disp, glPrioritizeTextures); - SET_PushAttrib(disp, glPushAttrib); - SET_PushClientAttrib(disp, glPushClientAttrib); - SET_PushMatrix(disp, glPushMatrix); - SET_PushName(disp, glPushName); - SET_RasterPos2d(disp, glRasterPos2d); - SET_RasterPos2dv(disp, glRasterPos2dv); - SET_RasterPos2f(disp, glRasterPos2f); - SET_RasterPos2fv(disp, glRasterPos2fv); - SET_RasterPos2i(disp, glRasterPos2i); - SET_RasterPos2iv(disp, glRasterPos2iv); - SET_RasterPos2s(disp, glRasterPos2s); - SET_RasterPos2sv(disp, glRasterPos2sv); - SET_RasterPos3d(disp, glRasterPos3d); - SET_RasterPos3dv(disp, glRasterPos3dv); - SET_RasterPos3f(disp, glRasterPos3f); - SET_RasterPos3fv(disp, glRasterPos3fv); - SET_RasterPos3i(disp, glRasterPos3i); - SET_RasterPos3iv(disp, glRasterPos3iv); - SET_RasterPos3s(disp, glRasterPos3s); - SET_RasterPos3sv(disp, glRasterPos3sv); - SET_RasterPos4d(disp, glRasterPos4d); - SET_RasterPos4dv(disp, glRasterPos4dv); - SET_RasterPos4f(disp, glRasterPos4f); - SET_RasterPos4fv(disp, glRasterPos4fv); - SET_RasterPos4i(disp, glRasterPos4i); - SET_RasterPos4iv(disp, glRasterPos4iv); - SET_RasterPos4s(disp, glRasterPos4s); - SET_RasterPos4sv(disp, glRasterPos4sv); - SET_ReadBuffer(disp, glReadBuffer); - SET_ReadPixels(disp, glReadPixels); - SET_Rectd(disp, glRectd); - SET_Rectdv(disp, glRectdv); - SET_Rectf(disp, glRectf); - SET_Rectfv(disp, glRectfv); - SET_Recti(disp, glRecti); - SET_Rectiv(disp, glRectiv); - SET_Rects(disp, glRects); - SET_Rectsv(disp, glRectsv); - SET_RenderMode(disp, glRenderMode); - SET_ResetHistogram(disp, glResetHistogram); - SET_ResetMinmax(disp, glResetMinmax); - SET_Rotated(disp, glRotated); - SET_Rotatef(disp, glRotatef); - SET_Scaled(disp, glScaled); - SET_Scalef(disp, glScalef); - SET_Scissor(disp, glScissor); - SET_SelectBuffer(disp, glSelectBuffer); - SET_SeparableFilter2D(disp, glSeparableFilter2D); - SET_ShadeModel(disp, glShadeModel); - SET_StencilFunc(disp, glStencilFunc); - SET_StencilMask(disp, glStencilMask); - SET_StencilOp(disp, glStencilOp); - SET_TexCoord1d(disp, glTexCoord1d); - SET_TexCoord1dv(disp, glTexCoord1dv); - SET_TexCoord1f(disp, glTexCoord1f); - SET_TexCoord1fv(disp, glTexCoord1fv); - SET_TexCoord1i(disp, glTexCoord1i); - SET_TexCoord1iv(disp, glTexCoord1iv); - SET_TexCoord1s(disp, glTexCoord1s); - SET_TexCoord1sv(disp, glTexCoord1sv); - SET_TexCoord2d(disp, glTexCoord2d); - SET_TexCoord2dv(disp, glTexCoord2dv); - SET_TexCoord2f(disp, glTexCoord2f); - SET_TexCoord2fv(disp, glTexCoord2fv); - SET_TexCoord2i(disp, glTexCoord2i); - SET_TexCoord2iv(disp, glTexCoord2iv); - SET_TexCoord2s(disp, glTexCoord2s); - SET_TexCoord2sv(disp, glTexCoord2sv); - SET_TexCoord3d(disp, glTexCoord3d); - SET_TexCoord3dv(disp, glTexCoord3dv); - SET_TexCoord3f(disp, glTexCoord3f); - SET_TexCoord3fv(disp, glTexCoord3fv); - SET_TexCoord3i(disp, glTexCoord3i); - SET_TexCoord3iv(disp, glTexCoord3iv); - SET_TexCoord3s(disp, glTexCoord3s); - SET_TexCoord3sv(disp, glTexCoord3sv); - SET_TexCoord4d(disp, glTexCoord4d); - SET_TexCoord4dv(disp, glTexCoord4dv); - SET_TexCoord4f(disp, glTexCoord4f); - SET_TexCoord4fv(disp, glTexCoord4fv); - SET_TexCoord4i(disp, glTexCoord4i); - SET_TexCoord4iv(disp, glTexCoord4iv); - SET_TexCoord4s(disp, glTexCoord4s); - SET_TexCoord4sv(disp, glTexCoord4sv); - SET_TexCoordPointer(disp, glTexCoordPointer); - SET_TexEnvf(disp, glTexEnvf); - SET_TexEnvfv(disp, glTexEnvfv); - SET_TexEnvi(disp, glTexEnvi); - SET_TexEnviv(disp, glTexEnviv); - SET_TexGend(disp, glTexGend); - SET_TexGendv(disp, glTexGendv); - SET_TexGenf(disp, glTexGenf); - SET_TexGenfv(disp, glTexGenfv); - SET_TexGeni(disp, glTexGeni); - SET_TexGeniv(disp, glTexGeniv); - - /* Pointer Incompatability: - * internalformat is a GLenum according to /System/Library/Frameworks/OpenGL.framework/Headers/gl.h - * extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - * extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - * extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); - * - * and it's a GLint in glx/glapitable.h and according to the man page - * void ( * TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); - * void ( * TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); - * void ( * TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); - * - * <rdar://problem/6953344> gl.h contains incorrect prototypes for glTexImage[123]D - */ - - SET_TexImage1D(disp, (void *)glTexImage1D); - SET_TexImage2D(disp, (void *)glTexImage2D); - SET_TexImage3D(disp, (void *)glTexImage3D); - SET_TexParameterf(disp, glTexParameterf); - SET_TexParameterfv(disp, glTexParameterfv); - SET_TexParameteri(disp, glTexParameteri); - SET_TexParameteriv(disp, glTexParameteriv); - SET_TexSubImage1D(disp, glTexSubImage1D); - SET_TexSubImage2D(disp, glTexSubImage2D); - SET_TexSubImage3D(disp, glTexSubImage3D); - SET_Translated(disp, glTranslated); - SET_Translatef(disp, glTranslatef); - SET_Vertex2d(disp, glVertex2d); - SET_Vertex2dv(disp, glVertex2dv); - SET_Vertex2f(disp, glVertex2f); - SET_Vertex2fv(disp, glVertex2fv); - SET_Vertex2i(disp, glVertex2i); - SET_Vertex2iv(disp, glVertex2iv); - SET_Vertex2s(disp, glVertex2s); - SET_Vertex2sv(disp, glVertex2sv); - SET_Vertex3d(disp, glVertex3d); - SET_Vertex3dv(disp, glVertex3dv); - SET_Vertex3f(disp, glVertex3f); - SET_Vertex3fv(disp, glVertex3fv); - SET_Vertex3i(disp, glVertex3i); - SET_Vertex3iv(disp, glVertex3iv); - SET_Vertex3s(disp, glVertex3s); - SET_Vertex3sv(disp, glVertex3sv); - SET_Vertex4d(disp, glVertex4d); - SET_Vertex4dv(disp, glVertex4dv); - SET_Vertex4f(disp, glVertex4f); - SET_Vertex4fv(disp, glVertex4fv); - SET_Vertex4i(disp, glVertex4i); - SET_Vertex4iv(disp, glVertex4iv); - SET_Vertex4s(disp, glVertex4s); - SET_Vertex4sv(disp, glVertex4sv); - SET_VertexPointer(disp, glVertexPointer); - SET_Viewport(disp, glViewport); - -#if GL_VERSION_2_0 - SET_AttachShader(disp, glAttachShader); - SET_DeleteShader(disp, glDeleteShader); - SET_DetachShader(disp, glDetachShader); - SET_GetAttachedShaders(disp, glGetAttachedShaders); - SET_GetProgramInfoLog(disp, glGetProgramInfoLog); - SET_GetShaderInfoLog(disp, glGetShaderInfoLog); - SET_GetShaderiv(disp, glGetShaderiv); - SET_IsShader(disp, glIsShader); - SET_StencilFuncSeparate(disp, glStencilFuncSeparate); - SET_StencilMaskSeparate(disp, glStencilMaskSeparate); - SET_StencilOpSeparate(disp, glStencilOpSeparate); -#endif - -#if GL_VERSION_2_1 - SET_UniformMatrix2x3fv(disp, glUniformMatrix2x3fv); - SET_UniformMatrix2x4fv(disp, glUniformMatrix2x4fv); - SET_UniformMatrix3x2fv(disp, glUniformMatrix3x2fv); - SET_UniformMatrix3x4fv(disp, glUniformMatrix3x4fv); - SET_UniformMatrix4x2fv(disp, glUniformMatrix4x2fv); - SET_UniformMatrix4x3fv(disp, glUniformMatrix4x3fv); -#endif - -#if GL_APPLE_vertex_array_object - SET_BindVertexArrayAPPLE(disp, glBindVertexArrayAPPLE); - SET_DeleteVertexArraysAPPLE(disp, glDeleteVertexArraysAPPLE); - SET_GenVertexArraysAPPLE(disp, glGenVertexArraysAPPLE); - SET_IsVertexArrayAPPLE(disp, glIsVertexArrayAPPLE); -#endif - -#if GL_ARB_draw_buffers - SET_DrawBuffersARB(disp, glDrawBuffersARB); -#endif - -#if GL_ARB_multisample - SET_SampleCoverageARB(disp, glSampleCoverageARB); -#endif - -#if GL_ARB_multitexture - SET_ActiveTextureARB(disp, glActiveTextureARB); - SET_ClientActiveTextureARB(disp, glClientActiveTextureARB); - SET_MultiTexCoord1dARB(disp, glMultiTexCoord1dARB); - SET_MultiTexCoord1dvARB(disp, glMultiTexCoord1dvARB); - SET_MultiTexCoord1fARB(disp, glMultiTexCoord1fARB); - SET_MultiTexCoord1fvARB(disp, glMultiTexCoord1fvARB); - SET_MultiTexCoord1iARB(disp, glMultiTexCoord1iARB); - SET_MultiTexCoord1ivARB(disp, glMultiTexCoord1ivARB); - SET_MultiTexCoord1sARB(disp, glMultiTexCoord1sARB); - SET_MultiTexCoord1svARB(disp, glMultiTexCoord1svARB); - SET_MultiTexCoord2dARB(disp, glMultiTexCoord2dARB); - SET_MultiTexCoord2dvARB(disp, glMultiTexCoord2dvARB); - SET_MultiTexCoord2fARB(disp, glMultiTexCoord2fARB); - SET_MultiTexCoord2fvARB(disp, glMultiTexCoord2fvARB); - SET_MultiTexCoord2iARB(disp, glMultiTexCoord2iARB); - SET_MultiTexCoord2ivARB(disp, glMultiTexCoord2ivARB); - SET_MultiTexCoord2sARB(disp, glMultiTexCoord2sARB); - SET_MultiTexCoord2svARB(disp, glMultiTexCoord2svARB); - SET_MultiTexCoord3dARB(disp, glMultiTexCoord3dARB); - SET_MultiTexCoord3dvARB(disp, glMultiTexCoord3dvARB); - SET_MultiTexCoord3fARB(disp, glMultiTexCoord3fARB); - SET_MultiTexCoord3fvARB(disp, glMultiTexCoord3fvARB); - SET_MultiTexCoord3iARB(disp, glMultiTexCoord3iARB); - SET_MultiTexCoord3ivARB(disp, glMultiTexCoord3ivARB); - SET_MultiTexCoord3sARB(disp, glMultiTexCoord3sARB); - SET_MultiTexCoord3svARB(disp, glMultiTexCoord3svARB); - SET_MultiTexCoord4dARB(disp, glMultiTexCoord4dARB); - SET_MultiTexCoord4dvARB(disp, glMultiTexCoord4dvARB); - SET_MultiTexCoord4fARB(disp, glMultiTexCoord4fARB); - SET_MultiTexCoord4fvARB(disp, glMultiTexCoord4fvARB); - SET_MultiTexCoord4iARB(disp, glMultiTexCoord4iARB); - SET_MultiTexCoord4ivARB(disp, glMultiTexCoord4ivARB); - SET_MultiTexCoord4sARB(disp, glMultiTexCoord4sARB); - SET_MultiTexCoord4svARB(disp, glMultiTexCoord4svARB); -#endif - -#if GL_ARB_occlusion_query - SET_BeginQueryARB(disp, glBeginQueryARB); - SET_DeleteQueriesARB(disp, glDeleteQueriesARB); - SET_EndQueryARB(disp, glEndQueryARB); - SET_GenQueriesARB(disp, glGenQueriesARB); - SET_GetQueryObjectivARB(disp, glGetQueryObjectivARB); - SET_GetQueryObjectuivARB(disp, glGetQueryObjectuivARB); - SET_GetQueryivARB(disp, glGetQueryivARB); - SET_IsQueryARB(disp, glIsQueryARB); -#endif - -#if GL_ARB_shader_objects - SET_AttachObjectARB(disp, glAttachObjectARB); - SET_CompileShaderARB(disp, glCompileShaderARB); - SET_DeleteObjectARB(disp, glDeleteObjectARB); - SET_GetHandleARB(disp, glGetHandleARB); - SET_DetachObjectARB(disp, glDetachObjectARB); - SET_CreateProgramObjectARB(disp, glCreateProgramObjectARB); - SET_CreateShaderObjectARB(disp, glCreateShaderObjectARB); - SET_GetInfoLogARB(disp, glGetInfoLogARB); - SET_GetActiveUniformARB(disp, glGetActiveUniformARB); - SET_GetAttachedObjectsARB(disp, glGetAttachedObjectsARB); - SET_GetObjectParameterfvARB(disp, glGetObjectParameterfvARB); - SET_GetObjectParameterivARB(disp, glGetObjectParameterivARB); - SET_GetShaderSourceARB(disp, glGetShaderSourceARB); - SET_GetUniformLocationARB(disp, glGetUniformLocationARB); - SET_GetUniformfvARB(disp, glGetUniformfvARB); - SET_GetUniformivARB(disp, glGetUniformivARB); - SET_LinkProgramARB(disp, glLinkProgramARB); - SET_ShaderSourceARB(disp, glShaderSourceARB); - SET_Uniform1fARB(disp, glUniform1fARB); - SET_Uniform1fvARB(disp, glUniform1fvARB); - SET_Uniform1iARB(disp, glUniform1iARB); - SET_Uniform1ivARB(disp, glUniform1ivARB); - SET_Uniform2fARB(disp, glUniform2fARB); - SET_Uniform2fvARB(disp, glUniform2fvARB); - SET_Uniform2iARB(disp, glUniform2iARB); - SET_Uniform2ivARB(disp, glUniform2ivARB); - SET_Uniform3fARB(disp, glUniform3fARB); - SET_Uniform3fvARB(disp, glUniform3fvARB); - SET_Uniform3iARB(disp, glUniform3iARB); - SET_Uniform3ivARB(disp, glUniform3ivARB); - SET_Uniform4fARB(disp, glUniform4fARB); - SET_Uniform4fvARB(disp, glUniform4fvARB); - SET_Uniform4iARB(disp, glUniform4iARB); - SET_Uniform4ivARB(disp, glUniform4ivARB); - SET_UniformMatrix2fvARB(disp, glUniformMatrix2fvARB); - SET_UniformMatrix3fvARB(disp, glUniformMatrix3fvARB); - SET_UniformMatrix4fvARB(disp, glUniformMatrix4fvARB); - SET_UseProgramObjectARB(disp, glUseProgramObjectARB); - SET_ValidateProgramARB(disp, glValidateProgramARB); -#endif - -#if GL_ARB_texture_compression - SET_CompressedTexImage1DARB(disp, glCompressedTexImage1DARB); - SET_CompressedTexImage2DARB(disp, glCompressedTexImage2DARB); - SET_CompressedTexImage3DARB(disp, glCompressedTexImage3DARB); - SET_CompressedTexSubImage1DARB(disp, glCompressedTexSubImage1DARB); - SET_CompressedTexSubImage2DARB(disp, glCompressedTexSubImage2DARB); - SET_CompressedTexSubImage3DARB(disp, glCompressedTexSubImage3DARB); - SET_GetCompressedTexImageARB(disp, glGetCompressedTexImageARB); -#endif - -#if GL_ARB_transpose_matrix - SET_LoadTransposeMatrixdARB(disp, glLoadTransposeMatrixdARB); - SET_LoadTransposeMatrixfARB(disp, glLoadTransposeMatrixfARB); - SET_MultTransposeMatrixdARB(disp, glMultTransposeMatrixdARB); - SET_MultTransposeMatrixfARB(disp, glMultTransposeMatrixfARB); -#endif - -#if GL_ARB_vertex_buffer_object - SET_BindBufferARB(disp, glBindBufferARB); - SET_BufferDataARB(disp, glBufferDataARB); - SET_BufferSubDataARB(disp, glBufferSubDataARB); - SET_DeleteBuffersARB(disp, glDeleteBuffersARB); - SET_GenBuffersARB(disp, glGenBuffersARB); - SET_GetBufferParameterivARB(disp, glGetBufferParameterivARB); - SET_GetBufferPointervARB(disp, glGetBufferPointervARB); - SET_GetBufferSubDataARB(disp, glGetBufferSubDataARB); - SET_IsBufferARB(disp, glIsBufferARB); - SET_MapBufferARB(disp, glMapBufferARB); - SET_UnmapBufferARB(disp, glUnmapBufferARB); -#endif - -#if GL_ARB_vertex_program - SET_DisableVertexAttribArrayARB(disp, glDisableVertexAttribArrayARB); - SET_EnableVertexAttribArrayARB(disp, glEnableVertexAttribArrayARB); - SET_GetProgramEnvParameterdvARB(disp, glGetProgramEnvParameterdvARB); - SET_GetProgramEnvParameterfvARB(disp, glGetProgramEnvParameterfvARB); - SET_GetProgramLocalParameterdvARB(disp, glGetProgramLocalParameterdvARB); - SET_GetProgramLocalParameterfvARB(disp, glGetProgramLocalParameterfvARB); - SET_GetProgramStringARB(disp, glGetProgramStringARB); - SET_GetProgramivARB(disp, glGetProgramivARB); - SET_GetVertexAttribdvARB(disp, glGetVertexAttribdvARB); - SET_GetVertexAttribfvARB(disp, glGetVertexAttribfvARB); - SET_GetVertexAttribivARB(disp, glGetVertexAttribivARB); - SET_ProgramEnvParameter4dARB(disp, glProgramEnvParameter4dARB); - SET_ProgramEnvParameter4dvARB(disp, glProgramEnvParameter4dvARB); - SET_ProgramEnvParameter4fARB(disp, glProgramEnvParameter4fARB); - SET_ProgramEnvParameter4fvARB(disp, glProgramEnvParameter4fvARB); - SET_ProgramLocalParameter4dARB(disp, glProgramLocalParameter4dARB); - SET_ProgramLocalParameter4dvARB(disp, glProgramLocalParameter4dvARB); - SET_ProgramLocalParameter4fARB(disp, glProgramLocalParameter4fARB); - SET_ProgramLocalParameter4fvARB(disp, glProgramLocalParameter4fvARB); - SET_ProgramStringARB(disp, glProgramStringARB); - SET_VertexAttrib1dARB(disp, glVertexAttrib1dARB); - SET_VertexAttrib1dvARB(disp, glVertexAttrib1dvARB); - SET_VertexAttrib1fARB(disp, glVertexAttrib1fARB); - SET_VertexAttrib1fvARB(disp, glVertexAttrib1fvARB); - SET_VertexAttrib1sARB(disp, glVertexAttrib1sARB); - SET_VertexAttrib1svARB(disp, glVertexAttrib1svARB); - SET_VertexAttrib2dARB(disp, glVertexAttrib2dARB); - SET_VertexAttrib2dvARB(disp, glVertexAttrib2dvARB); - SET_VertexAttrib2fARB(disp, glVertexAttrib2fARB); - SET_VertexAttrib2fvARB(disp, glVertexAttrib2fvARB); - SET_VertexAttrib2sARB(disp, glVertexAttrib2sARB); - SET_VertexAttrib2svARB(disp, glVertexAttrib2svARB); - SET_VertexAttrib3dARB(disp, glVertexAttrib3dARB); - SET_VertexAttrib3dvARB(disp, glVertexAttrib3dvARB); - SET_VertexAttrib3fARB(disp, glVertexAttrib3fARB); - SET_VertexAttrib3fvARB(disp, glVertexAttrib3fvARB); - SET_VertexAttrib3sARB(disp, glVertexAttrib3sARB); - SET_VertexAttrib3svARB(disp, glVertexAttrib3svARB); - SET_VertexAttrib4NbvARB(disp, glVertexAttrib4NbvARB); - SET_VertexAttrib4NivARB(disp, glVertexAttrib4NivARB); - SET_VertexAttrib4NsvARB(disp, glVertexAttrib4NsvARB); - SET_VertexAttrib4NubARB(disp, glVertexAttrib4NubARB); - SET_VertexAttrib4NubvARB(disp, glVertexAttrib4NubvARB); - SET_VertexAttrib4NuivARB(disp, glVertexAttrib4NuivARB); - SET_VertexAttrib4NusvARB(disp, glVertexAttrib4NusvARB); - SET_VertexAttrib4bvARB(disp, glVertexAttrib4bvARB); - SET_VertexAttrib4dARB(disp, glVertexAttrib4dARB); - SET_VertexAttrib4dvARB(disp, glVertexAttrib4dvARB); - SET_VertexAttrib4fARB(disp, glVertexAttrib4fARB); - SET_VertexAttrib4fvARB(disp, glVertexAttrib4fvARB); - SET_VertexAttrib4ivARB(disp, glVertexAttrib4ivARB); - SET_VertexAttrib4sARB(disp, glVertexAttrib4sARB); - SET_VertexAttrib4svARB(disp, glVertexAttrib4svARB); - SET_VertexAttrib4ubvARB(disp, glVertexAttrib4ubvARB); - SET_VertexAttrib4uivARB(disp, glVertexAttrib4uivARB); - SET_VertexAttrib4usvARB(disp, glVertexAttrib4usvARB); - SET_VertexAttribPointerARB(disp, glVertexAttribPointerARB); -#endif - -#if GL_ARB_vertex_shader - SET_BindAttribLocationARB(disp, glBindAttribLocationARB); - SET_GetActiveAttribARB(disp, glGetActiveAttribARB); - SET_GetAttribLocationARB(disp, glGetAttribLocationARB); -#endif - -#if GL_ARB_window_pos - SET_WindowPos2dMESA(disp, glWindowPos2dARB); - SET_WindowPos2dvMESA(disp, glWindowPos2dvARB); - SET_WindowPos2fMESA(disp, glWindowPos2fARB); - SET_WindowPos2fvMESA(disp, glWindowPos2fvARB); - SET_WindowPos2iMESA(disp, glWindowPos2iARB); - SET_WindowPos2ivMESA(disp, glWindowPos2ivARB); - SET_WindowPos2sMESA(disp, glWindowPos2sARB); - SET_WindowPos2svMESA(disp, glWindowPos2svARB); - SET_WindowPos3dMESA(disp, glWindowPos3dARB); - SET_WindowPos3dvMESA(disp, glWindowPos3dvARB); - SET_WindowPos3fMESA(disp, glWindowPos3fARB); - SET_WindowPos3fvMESA(disp, glWindowPos3fvARB); - SET_WindowPos3iMESA(disp, glWindowPos3iARB); - SET_WindowPos3ivMESA(disp, glWindowPos3ivARB); - SET_WindowPos3sMESA(disp, glWindowPos3sARB); - SET_WindowPos3svMESA(disp, glWindowPos3svARB); -#endif - -#if GL_ATI_fragment_shader - SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1ATI); - SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2ATI); - SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3ATI); - SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderATI); - SET_BindFragmentShaderATI(disp, glBindFragmentShaderATI); - SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1ATI); - SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2ATI); - SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3ATI); - SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderATI); - SET_EndFragmentShaderATI(disp, glEndFragmentShaderATI); - SET_GenFragmentShadersATI(disp, glGenFragmentShadersATI); - SET_PassTexCoordATI(disp, glPassTexCoordATI); - SET_SampleMapATI(disp, glSampleMapATI); - SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantATI); -#elif GL_EXT_fragment_shader - SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1EXT); - SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2EXT); - SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3EXT); - SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderEXT); - SET_BindFragmentShaderATI(disp, glBindFragmentShaderEXT); - SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1EXT); - SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2EXT); - SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3EXT); - SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderEXT); - SET_EndFragmentShaderATI(disp, glEndFragmentShaderEXT); - SET_GenFragmentShadersATI(disp, glGenFragmentShadersEXT); - SET_PassTexCoordATI(disp, glPassTexCoordEXT); - SET_SampleMapATI(disp, glSampleMapEXT); - SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantEXT); -#endif - -#if GL_ATI_separate_stencil - SET_StencilFuncSeparateATI(disp, glStencilFuncSeparateATI); -#endif - -#if GL_EXT_blend_equation_separate - SET_BlendEquationSeparateEXT(disp, glBlendEquationSeparateEXT); -#endif - -#if GL_EXT_blend_func_separate - SET_BlendFuncSeparateEXT(disp, glBlendFuncSeparateEXT); -#endif - -#if GL_EXT_depth_bounds_test - SET_DepthBoundsEXT(disp, glDepthBoundsEXT); -#endif - -#if GL_EXT_compiled_vertex_array - SET_LockArraysEXT(disp, glLockArraysEXT); - SET_UnlockArraysEXT(disp, glUnlockArraysEXT); -#endif - -#if GL_EXT_cull_vertex - SET_CullParameterdvEXT(disp, glCullParameterdvEXT); - SET_CullParameterfvEXT(disp, glCullParameterfvEXT); -#endif - -#if GL_EXT_fog_coord - SET_FogCoordPointerEXT(disp, glFogCoordPointerEXT); - SET_FogCoorddEXT(disp, glFogCoorddEXT); - SET_FogCoorddvEXT(disp, glFogCoorddvEXT); - SET_FogCoordfEXT(disp, glFogCoordfEXT); - SET_FogCoordfvEXT(disp, glFogCoordfvEXT); -#endif - -#if GL_EXT_framebuffer_blit - SET_BlitFramebufferEXT(disp, glBlitFramebufferEXT); -#endif - -#if GL_EXT_framebuffer_object - SET_BindFramebufferEXT(disp, glBindFramebufferEXT); - SET_BindRenderbufferEXT(disp, glBindRenderbufferEXT); - SET_CheckFramebufferStatusEXT(disp, glCheckFramebufferStatusEXT); - SET_DeleteFramebuffersEXT(disp, glDeleteFramebuffersEXT); - SET_DeleteRenderbuffersEXT(disp, glDeleteRenderbuffersEXT); - SET_FramebufferRenderbufferEXT(disp, glFramebufferRenderbufferEXT); - SET_FramebufferTexture1DEXT(disp, glFramebufferTexture1DEXT); - SET_FramebufferTexture2DEXT(disp, glFramebufferTexture2DEXT); - SET_FramebufferTexture3DEXT(disp, glFramebufferTexture3DEXT); - SET_GenerateMipmapEXT(disp, glGenerateMipmapEXT); - SET_GenFramebuffersEXT(disp, glGenFramebuffersEXT); - SET_GenRenderbuffersEXT(disp, glGenRenderbuffersEXT); - SET_GetFramebufferAttachmentParameterivEXT(disp, glGetFramebufferAttachmentParameterivEXT); - SET_GetRenderbufferParameterivEXT(disp, glGetRenderbufferParameterivEXT); - SET_IsFramebufferEXT(disp, glIsFramebufferEXT); - SET_IsRenderbufferEXT(disp, glIsRenderbufferEXT); - SET_RenderbufferStorageEXT(disp, glRenderbufferStorageEXT); -#endif - -#if GL_EXT_gpu_program_parameters - SET_ProgramEnvParameters4fvEXT(disp, glProgramEnvParameters4fvEXT); - SET_ProgramLocalParameters4fvEXT(disp, glProgramLocalParameters4fvEXT); -#endif - -#if GL_EXT_multi_draw_arrays - /* Pointer Incompatability: - * This warning can be safely ignored. OpenGL.framework adds const to the - * two pointers. - * - * extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei); - * - * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); - */ - SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT); - SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT); -#endif - -#if GL_EXT_point_parameters - SET_PointParameterfEXT(disp, glPointParameterfEXT); - SET_PointParameterfvEXT(disp, glPointParameterfvEXT); -#elif GL_ARB_point_parameters - SET_PointParameterfEXT(disp, glPointParameterfARB); - SET_PointParameterfvEXT(disp, glPointParameterfvARB); -#endif - -#if GL_EXT_polygon_offset - SET_PolygonOffsetEXT(disp, glPolygonOffsetEXT); -#endif - -#if GL_EXT_secondary_color - SET_SecondaryColor3bEXT(disp, glSecondaryColor3bEXT); - SET_SecondaryColor3bvEXT(disp, glSecondaryColor3bvEXT); - SET_SecondaryColor3dEXT(disp, glSecondaryColor3dEXT); - SET_SecondaryColor3dvEXT(disp, glSecondaryColor3dvEXT); - SET_SecondaryColor3fEXT(disp, glSecondaryColor3fEXT); - SET_SecondaryColor3fvEXT(disp, glSecondaryColor3fvEXT); - SET_SecondaryColor3iEXT(disp, glSecondaryColor3iEXT); - SET_SecondaryColor3ivEXT(disp, glSecondaryColor3ivEXT); - SET_SecondaryColor3sEXT(disp, glSecondaryColor3sEXT); - SET_SecondaryColor3svEXT(disp, glSecondaryColor3svEXT); - SET_SecondaryColor3ubEXT(disp, glSecondaryColor3ubEXT); - SET_SecondaryColor3ubvEXT(disp, glSecondaryColor3ubvEXT); - SET_SecondaryColor3uiEXT(disp, glSecondaryColor3uiEXT); - SET_SecondaryColor3uivEXT(disp, glSecondaryColor3uivEXT); - SET_SecondaryColor3usEXT(disp, glSecondaryColor3usEXT); - SET_SecondaryColor3usvEXT(disp, glSecondaryColor3usvEXT); - SET_SecondaryColorPointerEXT(disp, glSecondaryColorPointerEXT); -#endif - -#if GL_EXT_stencil_two_side - SET_ActiveStencilFaceEXT(disp, glActiveStencilFaceEXT); -#endif - -#if GL_EXT_timer_query - SET_GetQueryObjecti64vEXT(disp, glGetQueryObjecti64vEXT); - SET_GetQueryObjectui64vEXT(disp, glGetQueryObjectui64vEXT); -#endif - -#if GL_EXT_vertex_array - SET_ColorPointerEXT(disp, glColorPointerEXT); - SET_EdgeFlagPointerEXT(disp, glEdgeFlagPointerEXT); - SET_IndexPointerEXT(disp, glIndexPointerEXT); - SET_NormalPointerEXT(disp, glNormalPointerEXT); - SET_TexCoordPointerEXT(disp, glTexCoordPointerEXT); - SET_VertexPointerEXT(disp, glVertexPointerEXT); -#endif - -#if GL_IBM_multimode_draw_arrays - SET_MultiModeDrawArraysIBM(disp, glMultiModeDrawArraysIBM); - SET_MultiModeDrawElementsIBM(disp, glMultiModeDrawElementsIBM); -#endif - -#if GL_MESA_resize_buffers - SET_ResizeBuffersMESA(disp, glResizeBuffersMESA); -#endif - -#if GL_MESA_window_pos - SET_WindowPos4dMESA(disp, glWindowPos4dMESA); - SET_WindowPos4dvMESA(disp, glWindowPos4dvMESA); - SET_WindowPos4fMESA(disp, glWindowPos4fMESA); - SET_WindowPos4fvMESA(disp, glWindowPos4fvMESA); - SET_WindowPos4iMESA(disp, glWindowPos4iMESA); - SET_WindowPos4ivMESA(disp, glWindowPos4ivMESA); - SET_WindowPos4sMESA(disp, glWindowPos4sMESA); - SET_WindowPos4svMESA(disp, glWindowPos4svMESA); -#endif - -#if GL_NV_fence - SET_DeleteFencesNV(disp, glDeleteFencesNV); - SET_FinishFenceNV(disp, glFinishFenceNV); - SET_GenFencesNV(disp, glGenFencesNV); - SET_GetFenceivNV(disp, glGetFenceivNV); - SET_IsFenceNV(disp, glIsFenceNV); - SET_SetFenceNV(disp, glSetFenceNV); - SET_TestFenceNV(disp, glTestFenceNV); -#endif - -#if GL_NV_fragment_program - SET_GetProgramNamedParameterdvNV(disp, glGetProgramNamedParameterdvNV); - SET_GetProgramNamedParameterfvNV(disp, glGetProgramNamedParameterfvNV); - SET_ProgramNamedParameter4dNV(disp, glProgramNamedParameter4dNV); - SET_ProgramNamedParameter4dvNV(disp, glProgramNamedParameter4dvNV); - SET_ProgramNamedParameter4fNV(disp, glProgramNamedParameter4fNV); - SET_ProgramNamedParameter4fvNV(disp, glProgramNamedParameter4fvNV); -#endif - -#if GL_NV_geometry_program4 - SET_FramebufferTextureLayerEXT(disp, glFramebufferTextureLayerEXT); -#endif - -#if GL_NV_point_sprite - SET_PointParameteriNV(disp, glPointParameteriNV); - SET_PointParameterivNV(disp, glPointParameterivNV); -#endif - -#if GL_NV_register_combiners - SET_CombinerInputNV(disp, glCombinerInputNV); - SET_CombinerOutputNV(disp, glCombinerOutputNV); - SET_CombinerParameterfNV(disp, glCombinerParameterfNV); - SET_CombinerParameterfvNV(disp, glCombinerParameterfvNV); - SET_CombinerParameteriNV(disp, glCombinerParameteriNV); - SET_CombinerParameterivNV(disp, glCombinerParameterivNV); - SET_FinalCombinerInputNV(disp, glFinalCombinerInputNV); - SET_GetCombinerInputParameterfvNV(disp, glGetCombinerInputParameterfvNV); - SET_GetCombinerInputParameterivNV(disp, glGetCombinerInputParameterivNV); - SET_GetCombinerOutputParameterfvNV(disp, glGetCombinerOutputParameterfvNV); - SET_GetCombinerOutputParameterivNV(disp, glGetCombinerOutputParameterivNV); - SET_GetFinalCombinerInputParameterfvNV(disp, glGetFinalCombinerInputParameterfvNV); - SET_GetFinalCombinerInputParameterivNV(disp, glGetFinalCombinerInputParameterivNV); -#endif - -#if GL_NV_vertex_array_range - SET_FlushVertexArrayRangeNV(disp, glFlushVertexArrayRangeNV); - SET_VertexArrayRangeNV(disp, glVertexArrayRangeNV); -#endif - -#if GL_NV_vertex_program - SET_AreProgramsResidentNV(disp, glAreProgramsResidentNV); - SET_BindProgramNV(disp, glBindProgramNV); - SET_DeleteProgramsNV(disp, glDeleteProgramsNV); - SET_ExecuteProgramNV(disp, glExecuteProgramNV); - SET_GenProgramsNV(disp, glGenProgramsNV); - SET_GetProgramParameterdvNV(disp, glGetProgramParameterdvNV); - SET_GetProgramParameterfvNV(disp, glGetProgramParameterfvNV); - SET_GetProgramStringNV(disp, glGetProgramStringNV); - SET_GetProgramivNV(disp, glGetProgramivNV); - SET_GetTrackMatrixivNV(disp, glGetTrackMatrixivNV); - SET_GetVertexAttribPointervNV(disp, glGetVertexAttribPointervNV); - SET_GetVertexAttribdvNV(disp, glGetVertexAttribdvNV); - SET_GetVertexAttribfvNV(disp, glGetVertexAttribfvNV); - SET_GetVertexAttribivNV(disp, glGetVertexAttribivNV); - SET_IsProgramNV(disp, glIsProgramNV); - SET_LoadProgramNV(disp, glLoadProgramNV); - SET_ProgramParameters4dvNV(disp, glProgramParameters4dvNV); - SET_ProgramParameters4fvNV(disp, glProgramParameters4fvNV); - SET_RequestResidentProgramsNV(disp, glRequestResidentProgramsNV); - SET_TrackMatrixNV(disp, glTrackMatrixNV); - SET_VertexAttrib1dNV(disp, glVertexAttrib1dNV) - SET_VertexAttrib1dvNV(disp, glVertexAttrib1dvNV) - SET_VertexAttrib1fNV(disp, glVertexAttrib1fNV) - SET_VertexAttrib1fvNV(disp, glVertexAttrib1fvNV) - SET_VertexAttrib1sNV(disp, glVertexAttrib1sNV) - SET_VertexAttrib1svNV(disp, glVertexAttrib1svNV) - SET_VertexAttrib2dNV(disp, glVertexAttrib2dNV) - SET_VertexAttrib2dvNV(disp, glVertexAttrib2dvNV) - SET_VertexAttrib2fNV(disp, glVertexAttrib2fNV) - SET_VertexAttrib2fvNV(disp, glVertexAttrib2fvNV) - SET_VertexAttrib2sNV(disp, glVertexAttrib2sNV) - SET_VertexAttrib2svNV(disp, glVertexAttrib2svNV) - SET_VertexAttrib3dNV(disp, glVertexAttrib3dNV) - SET_VertexAttrib3dvNV(disp, glVertexAttrib3dvNV) - SET_VertexAttrib3fNV(disp, glVertexAttrib3fNV) - SET_VertexAttrib3fvNV(disp, glVertexAttrib3fvNV) - SET_VertexAttrib3sNV(disp, glVertexAttrib3sNV) - SET_VertexAttrib3svNV(disp, glVertexAttrib3svNV) - SET_VertexAttrib4dNV(disp, glVertexAttrib4dNV) - SET_VertexAttrib4dvNV(disp, glVertexAttrib4dvNV) - SET_VertexAttrib4fNV(disp, glVertexAttrib4fNV) - SET_VertexAttrib4fvNV(disp, glVertexAttrib4fvNV) - SET_VertexAttrib4sNV(disp, glVertexAttrib4sNV) - SET_VertexAttrib4svNV(disp, glVertexAttrib4svNV) - SET_VertexAttrib4ubNV(disp, glVertexAttrib4ubNV) - SET_VertexAttrib4ubvNV(disp, glVertexAttrib4ubvNV) - SET_VertexAttribPointerNV(disp, glVertexAttribPointerNV) - SET_VertexAttribs1dvNV(disp, glVertexAttribs1dvNV) - SET_VertexAttribs1fvNV(disp, glVertexAttribs1fvNV) - SET_VertexAttribs1svNV(disp, glVertexAttribs1svNV) - SET_VertexAttribs2dvNV(disp, glVertexAttribs2dvNV) - SET_VertexAttribs2fvNV(disp, glVertexAttribs2fvNV) - SET_VertexAttribs2svNV(disp, glVertexAttribs2svNV) - SET_VertexAttribs3dvNV(disp, glVertexAttribs3dvNV) - SET_VertexAttribs3fvNV(disp, glVertexAttribs3fvNV) - SET_VertexAttribs3svNV(disp, glVertexAttribs3svNV) - SET_VertexAttribs4dvNV(disp, glVertexAttribs4dvNV) - SET_VertexAttribs4fvNV(disp, glVertexAttribs4fvNV) - SET_VertexAttribs4svNV(disp, glVertexAttribs4svNV) - SET_VertexAttribs4ubvNV(disp, glVertexAttribs4ubvNV) -#endif - -#if GL_SGIS_multisample - SET_SampleMaskSGIS(disp, glSampleMaskSGIS); - SET_SamplePatternSGIS(disp, glSamplePatternSGIS); -#endif - -#if GL_SGIS_pixel_texture - SET_GetPixelTexGenParameterfvSGIS(disp, glGetPixelTexGenParameterfvSGIS); - SET_GetPixelTexGenParameterivSGIS(disp, glGetPixelTexGenParameterivSGIS); - SET_PixelTexGenParameterfSGIS(disp, glPixelTexGenParameterfSGIS); - SET_PixelTexGenParameterfvSGIS(disp, glPixelTexGenParameterfvSGIS); - SET_PixelTexGenParameteriSGIS(disp, glPixelTexGenParameteriSGIS); - SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS); - SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX); -#endif -} +/*
+ * GLX implementation that uses Apple's OpenGL.framework
+ * (Indirect rendering path -- it's also used for some direct mode code too)
+ *
+ * Copyright (c) 2007, 2008, 2009 Apple Inc.
+ * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved.
+ * Copyright (c) 2002 Greg Parker. All Rights Reserved.
+ *
+ * Portions of this file are copied from Mesa's xf86glx.c,
+ * which contains the following copyright:
+ *
+ * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "dri.h"
+
+#include <AvailabilityMacros.h>
+
+#define GL_GLEXT_WUNDEF_SUPPORT
+
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/gl.h>
+#include <OpenGL/glext.h>
+#include <OpenGL/CGLContext.h>
+
+/* These next few GL_EXT pre-processing blocks are to explicitly define
+ * these symbols to 0 if they are not set by OpenGL.framework. This
+ * prevents the X11 glext.h from setting them to 1.
+ */
+
+#ifndef GL_EXT_fragment_shader
+#define GL_EXT_fragment_shader 0
+#endif
+
+#ifndef GL_EXT_blend_equation_separate
+#define GL_EXT_blend_equation_separate 0
+#endif
+
+#ifndef GL_EXT_blend_func_separate
+#define GL_EXT_blend_func_separate 0
+#endif
+
+#ifndef GL_EXT_depth_bounds_test
+#define GL_EXT_depth_bounds_test 0
+#endif
+
+#ifndef GL_EXT_compiled_vertex_array
+#define GL_EXT_compiled_vertex_array 0
+#endif
+
+#ifndef GL_EXT_cull_vertex
+#define GL_EXT_cull_vertex 0
+#endif
+
+#ifndef GL_EXT_fog_coord
+#define GL_EXT_fog_coord 0
+#endif
+
+#ifndef GL_EXT_framebuffer_blit
+#define GL_EXT_framebuffer_blit 0
+#endif
+
+#ifndef GL_EXT_framebuffer_object
+#define GL_EXT_framebuffer_object 0
+#endif
+
+#ifndef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 0
+#endif
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 0
+#endif
+
+#ifndef GL_EXT_point_parameters
+#define GL_EXT_point_parameters 0
+#endif
+
+#ifndef GL_EXT_polygon_offset
+#define GL_EXT_polygon_offset 0
+#endif
+
+#ifndef GL_EXT_secondary_color
+#define GL_EXT_secondary_color 0
+#endif
+
+#ifndef GL_EXT_stencil_two_side
+#define GL_EXT_stencil_two_side 0
+#endif
+
+#ifndef GL_EXT_timer_query
+#define GL_EXT_timer_query 0
+#endif
+
+#ifndef GL_EXT_vertex_array
+#define GL_EXT_vertex_array 0
+#endif
+
+/* Tiger PPC doesn't have the associated symbols, but glext.h says it does. Liars!
+ * http://trac.macports.org/ticket/20638
+ */
+#if defined(__ppc__) && MAC_OS_X_VERSION_MIN_REQUIRED < 1050
+#undef GL_EXT_gpu_program_parameters
+#define GL_EXT_gpu_program_parameters 0
+#endif
+
+#include <GL/glxproto.h>
+#include <windowstr.h>
+#include <resource.h>
+#include <GL/glxint.h>
+#include <GL/glxtokens.h>
+#include <scrnintstr.h>
+#include <glxserver.h>
+#include <glxscreens.h>
+#include <glxdrawable.h>
+#include <glxcontext.h>
+#include <glxext.h>
+#include <glxutil.h>
+#include <glxscreens.h>
+#include <GL/internal/glcore.h>
+#include "x-hash.h"
+#include "x-list.h"
+
+//#include "capabilities.h"
+#include "visualConfigs.h"
+
+typedef unsigned long long GLuint64EXT;
+typedef long long GLint64EXT;
+#include <dispatch.h>
+#include <Xplugin.h>
+#include <glapi.h>
+#include <glapitable.h>
+
+__GLXprovider * GlxGetDRISWrastProvider (void);
+
+// Write debugging output, or not
+#ifdef GLAQUA_DEBUG
+#define GLAQUA_DEBUG_MSG ErrorF
+#else
+#define GLAQUA_DEBUG_MSG(a, ...)
+#endif
+
+static void setup_dispatch_table(void);
+GLuint __glFloorLog2(GLuint val);
+void warn_func(void * p1, char *format, ...);
+
+// some prototypes
+static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen);
+static __GLXdrawable * __glXAquaScreenCreateDrawable(ClientPtr client, __GLXscreen *screen, DrawablePtr pDraw, XID drawId, int type, XID glxDrawId, __GLXconfig *conf);
+
+static void __glXAquaContextDestroy(__GLXcontext *baseContext);
+static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext);
+static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext);
+static int __glXAquaContextForceCurrent(__GLXcontext *baseContext);
+static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask);
+
+static CGLPixelFormatObj makeFormat(__GLXconfig *conf);
+
+__GLXprovider __glXDRISWRastProvider = {
+ __glXAquaScreenProbe,
+ "Core OpenGL",
+ NULL
+};
+
+typedef struct __GLXAquaScreen __GLXAquaScreen;
+typedef struct __GLXAquaContext __GLXAquaContext;
+typedef struct __GLXAquaDrawable __GLXAquaDrawable;
+
+struct __GLXAquaScreen {
+ __GLXscreen base;
+ int index;
+ int num_vis;
+};
+
+struct __GLXAquaContext {
+ __GLXcontext base;
+ CGLContextObj ctx;
+ CGLPixelFormatObj pixelFormat;
+ xp_surface_id sid;
+ unsigned isAttached :1;
+};
+
+struct __GLXAquaDrawable {
+ __GLXdrawable base;
+ DrawablePtr pDraw;
+ xp_surface_id sid;
+ __GLXAquaContext *context;
+};
+
+
+static __GLXcontext *
+__glXAquaScreenCreateContext(__GLXscreen *screen,
+ __GLXconfig *conf,
+ __GLXcontext *baseShareContext)
+{
+ __GLXAquaContext *context;
+ __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext;
+ CGLError gl_err;
+
+ GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n");
+
+ context = xcalloc(1, sizeof (__GLXAquaContext));
+
+ if (context == NULL)
+ return NULL;
+
+ memset(context, 0, sizeof *context);
+
+ context->base.pGlxScreen = screen;
+
+ context->base.destroy = __glXAquaContextDestroy;
+ context->base.makeCurrent = __glXAquaContextMakeCurrent;
+ context->base.loseCurrent = __glXAquaContextLoseCurrent;
+ context->base.copy = __glXAquaContextCopy;
+ context->base.forceCurrent = __glXAquaContextForceCurrent;
+ /*FIXME verify that the context->base is fully initialized. */
+
+ context->pixelFormat = makeFormat(conf);
+
+ if (!context->pixelFormat) {
+ xfree(context);
+ return NULL;
+ }
+
+ context->ctx = NULL;
+ gl_err = CGLCreateContext(context->pixelFormat,
+ shareContext ? shareContext->ctx : NULL,
+ &context->ctx);
+
+ if (gl_err != 0) {
+ ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err));
+ CGLDestroyPixelFormat(context->pixelFormat);
+ xfree(context);
+ return NULL;
+ }
+
+ setup_dispatch_table();
+ GLAQUA_DEBUG_MSG("glAquaCreateContext done\n");
+
+ return &context->base;
+}
+
+/* maps from surface id -> list of __GLcontext */
+static x_hash_table *surface_hash;
+
+static void __glXAquaContextDestroy(__GLXcontext *baseContext) {
+ x_list *lst;
+
+ __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
+
+ GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx 0x%x)\n",
+ (unsigned int) baseContext);
+ if (context != NULL) {
+ if (context->sid != 0 && surface_hash != NULL) {
+ lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
+ lst = x_list_remove(lst, context);
+ x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
+ }
+
+ if (context->ctx != NULL)
+ CGLDestroyContext(context->ctx);
+
+ if (context->pixelFormat != NULL)
+ CGLDestroyPixelFormat(context->pixelFormat);
+
+ xfree(context);
+ }
+}
+
+static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext) {
+ CGLError gl_err;
+
+ GLAQUA_DEBUG_MSG("glAquaLoseCurrent (ctx 0x%p)\n", baseContext);
+
+ gl_err = CGLSetCurrentContext(NULL);
+ if (gl_err != 0)
+ ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
+
+ __glXLastContext = NULL; // Mesa does this; why?
+
+ return GL_TRUE;
+}
+
+/* Called when a surface is destroyed as a side effect of destroying
+ the window it's attached to. */
+static void surface_notify(void *_arg, void *data) {
+ DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg;
+ __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data;
+ __GLXAquaContext *context;
+ x_list *lst;
+ if(_arg == NULL || data == NULL) {
+ ErrorF("surface_notify called with bad params");
+ return;
+ }
+
+ GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data);
+ switch (arg->kind) {
+ case AppleDRISurfaceNotifyDestroyed:
+ if (surface_hash != NULL)
+ x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id));
+ draw->base.pDraw = NULL;
+ draw->sid = 0;
+ break;
+
+ case AppleDRISurfaceNotifyChanged:
+ if (surface_hash != NULL) {
+ lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL);
+ for (; lst != NULL; lst = lst->next)
+ {
+ context = lst->data;
+ xp_update_gl_context(context->ctx);
+ }
+ }
+ break;
+ default:
+ ErrorF("surface_notify: unknown kind %d\n", arg->kind);
+ break;
+ }
+}
+
+static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) {
+ DrawablePtr pDraw;
+
+ GLAQUA_DEBUG_MSG("attach(%p, %p)\n", context, draw);
+
+ if(NULL == context || NULL == draw)
+ return TRUE;
+
+ pDraw = draw->base.pDraw;
+
+ if(NULL == pDraw) {
+ ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__);
+ return TRUE;
+ }
+
+ if (draw->sid == 0) {
+ //if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw,
+ if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw,
+ 0, &draw->sid, NULL,
+ surface_notify, draw))
+ return TRUE;
+ draw->pDraw = pDraw;
+ }
+
+ if (!context->isAttached || context->sid != draw->sid) {
+ x_list *lst;
+
+ if (xp_attach_gl_context(context->ctx, draw->sid) != Success) {
+ //quartzProcs->DestroySurface(pDraw->pScreen, pDraw->id, pDraw,
+ DRIDestroySurface(pDraw->pScreen, pDraw->id, pDraw,
+ surface_notify, draw);
+ if (surface_hash != NULL)
+ x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(draw->sid));
+
+ draw->sid = 0;
+ return TRUE;
+ }
+
+ context->isAttached = TRUE;
+ context->sid = draw->sid;
+
+ if (surface_hash == NULL)
+ surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL);
+
+ lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
+ if (x_list_find(lst, context) == NULL) {
+ lst = x_list_prepend(lst, context);
+ x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
+ }
+
+
+
+ GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id,
+ (unsigned int) draw->sid);
+ }
+
+ draw->context = context;
+
+ return FALSE;
+}
+
+#if 0 // unused
+static void unattach(__GLXAquaContext *context) {
+ x_list *lst;
+ GLAQUA_DEBUG_MSG("unattach\n");
+ if (context == NULL) {
+ ErrorF("Tried to unattach a null context\n");
+ return;
+ }
+ if (context->isAttached) {
+ GLAQUA_DEBUG_MSG("unattaching\n");
+
+ if (surface_hash != NULL) {
+ lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL);
+ lst = x_list_remove(lst, context);
+ x_hash_table_insert(surface_hash, (void *) context->sid, lst);
+ }
+
+ CGLClearDrawable(context->ctx);
+ context->isAttached = FALSE;
+ context->sid = 0;
+ }
+}
+#endif
+
+static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) {
+ CGLError gl_err;
+ __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
+ __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv;
+
+ GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext);
+
+ if(attach(context, drawPriv))
+ return /*error*/ 0;
+
+ gl_err = CGLSetCurrentContext(context->ctx);
+ if (gl_err != 0)
+ ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
+
+ return gl_err == 0;
+}
+
+static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask)
+{
+ CGLError gl_err;
+
+ __GLXAquaContext *dst = (__GLXAquaContext *) baseDst;
+ __GLXAquaContext *src = (__GLXAquaContext *) baseSrc;
+
+ GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n");
+
+ gl_err = CGLCopyContext(src->ctx, dst->ctx, mask);
+ if (gl_err != 0)
+ ErrorF("CGLCopyContext error: %s\n", CGLErrorString(gl_err));
+
+ return gl_err == 0;
+}
+
+static int __glXAquaContextForceCurrent(__GLXcontext *baseContext)
+{
+ CGLError gl_err;
+ __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
+ GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx);
+
+ gl_err = CGLSetCurrentContext(context->ctx);
+ if (gl_err != 0)
+ ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
+
+ return gl_err == 0;
+}
+
+/* Drawing surface notification callbacks */
+static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) {
+ CGLError err;
+ __GLXAquaDrawable *drawable;
+
+ // GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base);
+
+ if(!base) {
+ ErrorF("%s passed NULL\n", __func__);
+ return GL_FALSE;
+ }
+
+ drawable = (__GLXAquaDrawable *)base;
+
+ if(NULL == drawable->context) {
+ ErrorF("%s called with a NULL->context for drawable %p!\n",
+ __func__, (void *)drawable);
+ return GL_FALSE;
+ }
+
+ err = CGLFlushDrawable(drawable->context->ctx);
+
+ if(kCGLNoError != err) {
+ ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err),
+ __func__);
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+static CGLPixelFormatObj makeFormat(__GLXconfig *conf) {
+ CGLPixelFormatAttribute attr[64];
+ CGLPixelFormatObj fobj;
+ GLint formats;
+ CGLError error;
+ int i = 0;
+
+ if(conf->doubleBufferMode)
+ attr[i++] = kCGLPFADoubleBuffer;
+
+ if(conf->stereoMode)
+ attr[i++] = kCGLPFAStereo;
+
+ attr[i++] = kCGLPFAColorSize;
+ attr[i++] = conf->redBits + conf->greenBits + conf->blueBits;
+ attr[i++] = kCGLPFAAlphaSize;
+ attr[i++] = conf->alphaBits;
+
+ if((conf->accumRedBits + conf->accumGreenBits + conf->accumBlueBits +
+ conf->accumAlphaBits) > 0) {
+
+ attr[i++] = kCGLPFAAccumSize;
+ attr[i++] = conf->accumRedBits + conf->accumGreenBits
+ + conf->accumBlueBits + conf->accumAlphaBits;
+ }
+
+ attr[i++] = kCGLPFADepthSize;
+ attr[i++] = conf->depthBits;
+
+ if(conf->stencilBits) {
+ attr[i++] = kCGLPFAStencilSize;
+ attr[i++] = conf->stencilBits;
+ }
+
+ if(conf->numAuxBuffers > 0) {
+ attr[i++] = kCGLPFAAuxBuffers;
+ attr[i++] = conf->numAuxBuffers;
+ }
+
+ if(conf->sampleBuffers > 0) {
+ attr[i++] = kCGLPFASampleBuffers;
+ attr[i++] = conf->sampleBuffers;
+ attr[i++] = kCGLPFASamples;
+ attr[i++] = conf->samples;
+ }
+
+ attr[i] = 0;
+
+ error = CGLChoosePixelFormat(attr, &fobj, &formats);
+ if(error) {
+ ErrorF("error: creating pixel format %s\n", CGLErrorString(error));
+ return NULL;
+ }
+
+ return fobj;
+}
+
+static void __glXAquaScreenDestroy(__GLXscreen *screen) {
+
+ GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen);
+ __glXScreenDestroy(screen);
+
+ xfree(screen);
+}
+
+/* This is called by __glXInitScreens(). */
+static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
+ __GLXAquaScreen *screen;
+
+ GLAQUA_DEBUG_MSG("glXAquaScreenProbe\n");
+
+ if (pScreen == NULL)
+ return NULL;
+
+ screen = xcalloc(1, sizeof *screen);
+
+ if(NULL == screen)
+ return NULL;
+
+ screen->base.destroy = __glXAquaScreenDestroy;
+ screen->base.createContext = __glXAquaScreenCreateContext;
+ screen->base.createDrawable = __glXAquaScreenCreateDrawable;
+ screen->base.swapInterval = /*FIXME*/ NULL;
+ screen->base.hyperpipeFuncs = NULL;
+ screen->base.swapBarrierFuncs = NULL;
+ screen->base.pScreen = pScreen;
+
+ screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum);
+
+ __glXScreenInit(&screen->base, pScreen);
+
+ screen->base.GLXversion = xstrdup("1.4");
+ screen->base.GLXextensions = xstrdup("GLX_SGIX_fbconfig "
+ "GLX_SGIS_multisample "
+ "GLX_ARB_multisample "
+ "GLX_EXT_visual_info "
+ "GLX_EXT_import_context ");
+
+ /*We may be able to add more GLXextensions at a later time. */
+
+ return &screen->base;
+}
+
+#if 0 // unused
+static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable,
+ int x, int y, int w, int h) {
+ /*TODO finish me*/
+}
+#endif
+
+static void __glXAquaDrawableDestroy(__GLXdrawable *base) {
+ /* gstaplin: base is the head of the structure, so it's at the same
+ * offset in memory.
+ * Is this safe with strict aliasing? I noticed that the other dri code
+ * does this too...
+ */
+ __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base;
+
+ GLAQUA_DEBUG_MSG(__func__);
+
+ /* It doesn't work to call DRIDestroySurface here, the drawable's
+ already gone.. But dri.c notices the window destruction and
+ frees the surface itself. */
+
+ /*gstaplin: verify the statement above. The surface destroy
+ *messages weren't making it through, and may still not be.
+ *We need a good test case for surface creation and destruction.
+ *We also need a good way to enable introspection on the server
+ *to validate the test, beyond using gdb with print.
+ */
+
+ xfree(glxPriv);
+}
+
+static __GLXdrawable *
+__glXAquaScreenCreateDrawable(ClientPtr client,
+ __GLXscreen *screen,
+ DrawablePtr pDraw,
+ XID drawId,
+ int type,
+ XID glxDrawId,
+ __GLXconfig *conf) {
+ __GLXAquaDrawable *glxPriv;
+
+ glxPriv = xalloc(sizeof *glxPriv);
+
+ if(glxPriv == NULL)
+ return NULL;
+
+ memset(glxPriv, 0, sizeof *glxPriv);
+
+ if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) {
+ xfree(glxPriv);
+ return NULL;
+ }
+
+ glxPriv->base.destroy = __glXAquaDrawableDestroy;
+ glxPriv->base.swapBuffers = __glXAquaDrawableSwapBuffers;
+ glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */
+
+ glxPriv->pDraw = pDraw;
+ glxPriv->sid = 0;
+ glxPriv->context = NULL;
+
+ return &glxPriv->base;
+}
+
+// Extra goodies for glx
+
+GLuint __glFloorLog2(GLuint val)
+{
+ int c = 0;
+
+ while (val > 1) {
+ c++;
+ val >>= 1;
+ }
+ return c;
+}
+
+void warn_func(void * p1, char *format, ...) {
+ va_list v;
+ va_start(v, format);
+ vfprintf(stderr, format, v);
+ va_end(v);
+}
+
+static void setup_dispatch_table(void) {
+ struct _glapi_table *disp=_glapi_get_dispatch();
+ _glapi_set_warning_func((_glapi_warning_func)warn_func);
+ _glapi_noop_enable_warnings(TRUE);
+
+ /* to update:
+ * for f in $(grep 'define SET_' ../../../glx/dispatch.h | cut -f2 -d' ' | cut -f1 -d\( | sort -u); do grep -q $f indirect.c || echo $f ; done | grep -v by_offset | sed 's:SET_\(.*\)$:SET_\1(disp, gl\1)\;:' | pbcopy
+ */
+
+ SET_Accum(disp, glAccum);
+ SET_AlphaFunc(disp, glAlphaFunc);
+ SET_AreTexturesResident(disp, glAreTexturesResident);
+ SET_ArrayElement(disp, glArrayElement);
+ SET_Begin(disp, glBegin);
+ SET_BindTexture(disp, glBindTexture);
+ SET_Bitmap(disp, glBitmap);
+ SET_BlendColor(disp, glBlendColor);
+ SET_BlendEquation(disp, glBlendEquation);
+ SET_BlendFunc(disp, glBlendFunc);
+ SET_CallList(disp, glCallList);
+ SET_CallLists(disp, glCallLists);
+ SET_Clear(disp, glClear);
+ SET_ClearAccum(disp, glClearAccum);
+ SET_ClearColor(disp, glClearColor);
+ SET_ClearDepth(disp, glClearDepth);
+ SET_ClearIndex(disp, glClearIndex);
+ SET_ClearStencil(disp, glClearStencil);
+ SET_ClipPlane(disp, glClipPlane);
+ SET_Color3b(disp, glColor3b);
+ SET_Color3bv(disp, glColor3bv);
+ SET_Color3d(disp, glColor3d);
+ SET_Color3dv(disp, glColor3dv);
+ SET_Color3f(disp, glColor3f);
+ SET_Color3fv(disp, glColor3fv);
+ SET_Color3i(disp, glColor3i);
+ SET_Color3iv(disp, glColor3iv);
+ SET_Color3s(disp, glColor3s);
+ SET_Color3sv(disp, glColor3sv);
+ SET_Color3ub(disp, glColor3ub);
+ SET_Color3ubv(disp, glColor3ubv);
+ SET_Color3ui(disp, glColor3ui);
+ SET_Color3uiv(disp, glColor3uiv);
+ SET_Color3us(disp, glColor3us);
+ SET_Color3usv(disp, glColor3usv);
+ SET_Color4b(disp, glColor4b);
+ SET_Color4bv(disp, glColor4bv);
+ SET_Color4d(disp, glColor4d);
+ SET_Color4dv(disp, glColor4dv);
+ SET_Color4f(disp, glColor4f);
+ SET_Color4fv(disp, glColor4fv);
+ SET_Color4i(disp, glColor4i);
+ SET_Color4iv(disp, glColor4iv);
+ SET_Color4s(disp, glColor4s);
+ SET_Color4sv(disp, glColor4sv);
+ SET_Color4ub(disp, glColor4ub);
+ SET_Color4ubv(disp, glColor4ubv);
+ SET_Color4ui(disp, glColor4ui);
+ SET_Color4uiv(disp, glColor4uiv);
+ SET_Color4us(disp, glColor4us);
+ SET_Color4usv(disp, glColor4usv);
+ SET_ColorMask(disp, glColorMask);
+ SET_ColorMaterial(disp, glColorMaterial);
+ SET_ColorPointer(disp, glColorPointer);
+ SET_ColorSubTable(disp, glColorSubTable);
+ SET_ColorTable(disp, glColorTable);
+ SET_ColorTableParameterfv(disp, glColorTableParameterfv);
+ SET_ColorTableParameteriv(disp, glColorTableParameteriv);
+ SET_ConvolutionFilter1D(disp, glConvolutionFilter1D);
+ SET_ConvolutionFilter2D(disp, glConvolutionFilter2D);
+ SET_ConvolutionParameterf(disp, glConvolutionParameterf);
+ SET_ConvolutionParameterfv(disp, glConvolutionParameterfv);
+ SET_ConvolutionParameteri(disp, glConvolutionParameteri);
+ SET_ConvolutionParameteriv(disp, glConvolutionParameteriv);
+ SET_CopyColorSubTable(disp, glCopyColorSubTable);
+ SET_CopyColorTable(disp, glCopyColorTable);
+ SET_CopyConvolutionFilter1D(disp, glCopyConvolutionFilter1D);
+ SET_CopyConvolutionFilter2D(disp, glCopyConvolutionFilter2D);
+ SET_CopyPixels(disp, glCopyPixels);
+ SET_CopyTexImage1D(disp, glCopyTexImage1D);
+ SET_CopyTexImage2D(disp, glCopyTexImage2D);
+ SET_CopyTexSubImage1D(disp, glCopyTexSubImage1D);
+ SET_CopyTexSubImage2D(disp, glCopyTexSubImage2D);
+ SET_CopyTexSubImage3D(disp, glCopyTexSubImage3D);
+ SET_CullFace(disp, glCullFace);
+ SET_DeleteLists(disp, glDeleteLists);
+ SET_DeleteTextures(disp, glDeleteTextures);
+ SET_DepthFunc(disp, glDepthFunc);
+ SET_DepthMask(disp, glDepthMask);
+ SET_DepthRange(disp, glDepthRange);
+ SET_Disable(disp, glDisable);
+ SET_DisableClientState(disp, glDisableClientState);
+ SET_DrawArrays(disp, glDrawArrays);
+ SET_DrawBuffer(disp, glDrawBuffer);
+ SET_DrawElements(disp, glDrawElements);
+ SET_DrawPixels(disp, glDrawPixels);
+ SET_DrawRangeElements(disp, glDrawRangeElements);
+ SET_EdgeFlag(disp, glEdgeFlag);
+ SET_EdgeFlagPointer(disp, glEdgeFlagPointer);
+ SET_EdgeFlagv(disp, glEdgeFlagv);
+ SET_Enable(disp, glEnable);
+ SET_EnableClientState(disp, glEnableClientState);
+ SET_End(disp, glEnd);
+ SET_EndList(disp, glEndList);
+ SET_EvalCoord1d(disp, glEvalCoord1d);
+ SET_EvalCoord1dv(disp, glEvalCoord1dv);
+ SET_EvalCoord1f(disp, glEvalCoord1f);
+ SET_EvalCoord1fv(disp, glEvalCoord1fv);
+ SET_EvalCoord2d(disp, glEvalCoord2d);
+ SET_EvalCoord2dv(disp, glEvalCoord2dv);
+ SET_EvalCoord2f(disp, glEvalCoord2f);
+ SET_EvalCoord2fv(disp, glEvalCoord2fv);
+ SET_EvalMesh1(disp, glEvalMesh1);
+ SET_EvalMesh2(disp, glEvalMesh2);
+ SET_EvalPoint1(disp, glEvalPoint1);
+ SET_EvalPoint2(disp, glEvalPoint2);
+ SET_FeedbackBuffer(disp, glFeedbackBuffer);
+ SET_Finish(disp, glFinish);
+ SET_Flush(disp, glFlush);
+ SET_Fogf(disp, glFogf);
+ SET_Fogfv(disp, glFogfv);
+ SET_Fogi(disp, glFogi);
+ SET_Fogiv(disp, glFogiv);
+ SET_FrontFace(disp, glFrontFace);
+ SET_Frustum(disp, glFrustum);
+ SET_GenLists(disp, glGenLists);
+ SET_GenTextures(disp, glGenTextures);
+ SET_GetBooleanv(disp, glGetBooleanv);
+ SET_GetClipPlane(disp, glGetClipPlane);
+ SET_GetColorTable(disp, glGetColorTable);
+ SET_GetColorTableParameterfv(disp, glGetColorTableParameterfv);
+ SET_GetColorTableParameteriv(disp, glGetColorTableParameteriv);
+ SET_GetConvolutionFilter(disp, glGetConvolutionFilter);
+ SET_GetConvolutionParameterfv(disp, glGetConvolutionParameterfv);
+ SET_GetConvolutionParameteriv(disp, glGetConvolutionParameteriv);
+ SET_GetDoublev(disp, glGetDoublev);
+ SET_GetError(disp, glGetError);
+ SET_GetFloatv(disp, glGetFloatv);
+ SET_GetHistogram(disp, glGetHistogram);
+ SET_GetHistogramParameterfv(disp, glGetHistogramParameterfv);
+ SET_GetHistogramParameteriv(disp, glGetHistogramParameteriv);
+ SET_GetIntegerv(disp, glGetIntegerv);
+ SET_GetLightfv(disp, glGetLightfv);
+ SET_GetLightiv(disp, glGetLightiv);
+ SET_GetMapdv(disp, glGetMapdv);
+ SET_GetMapfv(disp, glGetMapfv);
+ SET_GetMapiv(disp, glGetMapiv);
+ SET_GetMaterialfv(disp, glGetMaterialfv);
+ SET_GetMaterialiv(disp, glGetMaterialiv);
+ SET_GetMinmax(disp, glGetMinmax);
+ SET_GetMinmaxParameterfv(disp, glGetMinmaxParameterfv);
+ SET_GetMinmaxParameteriv(disp, glGetMinmaxParameteriv);
+ SET_GetPixelMapfv(disp, glGetPixelMapfv);
+ SET_GetPixelMapuiv(disp, glGetPixelMapuiv);
+ SET_GetPixelMapusv(disp, glGetPixelMapusv);
+ SET_GetPointerv(disp, glGetPointerv);
+ SET_GetPolygonStipple(disp, glGetPolygonStipple);
+ SET_GetSeparableFilter(disp, glGetSeparableFilter);
+ SET_GetString(disp, glGetString);
+ SET_GetTexEnvfv(disp, glGetTexEnvfv);
+ SET_GetTexEnviv(disp, glGetTexEnviv);
+ SET_GetTexGendv(disp, glGetTexGendv);
+ SET_GetTexGenfv(disp, glGetTexGenfv);
+ SET_GetTexGeniv(disp, glGetTexGeniv);
+ SET_GetTexImage(disp, glGetTexImage);
+ SET_GetTexLevelParameterfv(disp, glGetTexLevelParameterfv);
+ SET_GetTexLevelParameteriv(disp, glGetTexLevelParameteriv);
+ SET_GetTexParameterfv(disp, glGetTexParameterfv);
+ SET_GetTexParameteriv(disp, glGetTexParameteriv);
+ SET_Hint(disp, glHint);
+ SET_Histogram(disp, glHistogram);
+ SET_IndexMask(disp, glIndexMask);
+ SET_IndexPointer(disp, glIndexPointer);
+ SET_Indexd(disp, glIndexd);
+ SET_Indexdv(disp, glIndexdv);
+ SET_Indexf(disp, glIndexf);
+ SET_Indexfv(disp, glIndexfv);
+ SET_Indexi(disp, glIndexi);
+ SET_Indexiv(disp, glIndexiv);
+ SET_Indexs(disp, glIndexs);
+ SET_Indexsv(disp, glIndexsv);
+ SET_Indexub(disp, glIndexub);
+ SET_Indexubv(disp, glIndexubv);
+ SET_InitNames(disp, glInitNames);
+ SET_InterleavedArrays(disp, glInterleavedArrays);
+ SET_IsEnabled(disp, glIsEnabled);
+ SET_IsList(disp, glIsList);
+ SET_IsTexture(disp, glIsTexture);
+ SET_LightModelf(disp, glLightModelf);
+ SET_LightModelfv(disp, glLightModelfv);
+ SET_LightModeli(disp, glLightModeli);
+ SET_LightModeliv(disp, glLightModeliv);
+ SET_Lightf(disp, glLightf);
+ SET_Lightfv(disp, glLightfv);
+ SET_Lighti(disp, glLighti);
+ SET_Lightiv(disp, glLightiv);
+ SET_LineStipple(disp, glLineStipple);
+ SET_LineWidth(disp, glLineWidth);
+ SET_ListBase(disp, glListBase);
+ SET_LoadIdentity(disp, glLoadIdentity);
+ SET_LoadMatrixd(disp, glLoadMatrixd);
+ SET_LoadMatrixf(disp, glLoadMatrixf);
+ SET_LoadName(disp, glLoadName);
+ SET_LogicOp(disp, glLogicOp);
+ SET_Map1d(disp, glMap1d);
+ SET_Map1f(disp, glMap1f);
+ SET_Map2d(disp, glMap2d);
+ SET_Map2f(disp, glMap2f);
+ SET_MapGrid1d(disp, glMapGrid1d);
+ SET_MapGrid1f(disp, glMapGrid1f);
+ SET_MapGrid2d(disp, glMapGrid2d);
+ SET_MapGrid2f(disp, glMapGrid2f);
+ SET_Materialf(disp, glMaterialf);
+ SET_Materialfv(disp, glMaterialfv);
+ SET_Materiali(disp, glMateriali);
+ SET_Materialiv(disp, glMaterialiv);
+ SET_MatrixMode(disp, glMatrixMode);
+ SET_Minmax(disp, glMinmax);
+ SET_MultMatrixd(disp, glMultMatrixd);
+ SET_MultMatrixf(disp, glMultMatrixf);
+ SET_NewList(disp, glNewList);
+ SET_Normal3b(disp, glNormal3b);
+ SET_Normal3bv(disp, glNormal3bv);
+ SET_Normal3d(disp, glNormal3d);
+ SET_Normal3dv(disp, glNormal3dv);
+ SET_Normal3f(disp, glNormal3f);
+ SET_Normal3fv(disp, glNormal3fv);
+ SET_Normal3i(disp, glNormal3i);
+ SET_Normal3iv(disp, glNormal3iv);
+ SET_Normal3s(disp, glNormal3s);
+ SET_Normal3sv(disp, glNormal3sv);
+ SET_NormalPointer(disp, glNormalPointer);
+ SET_Ortho(disp, glOrtho);
+ SET_PassThrough(disp, glPassThrough);
+ SET_PixelMapfv(disp, glPixelMapfv);
+ SET_PixelMapuiv(disp, glPixelMapuiv);
+ SET_PixelMapusv(disp, glPixelMapusv);
+ SET_PixelStoref(disp, glPixelStoref);
+ SET_PixelStorei(disp, glPixelStorei);
+ SET_PixelTransferf(disp, glPixelTransferf);
+ SET_PixelTransferi(disp, glPixelTransferi);
+ SET_PixelZoom(disp, glPixelZoom);
+ SET_PointSize(disp, glPointSize);
+ SET_PolygonMode(disp, glPolygonMode);
+ SET_PolygonOffset(disp, glPolygonOffset);
+ SET_PolygonStipple(disp, glPolygonStipple);
+ SET_PopAttrib(disp, glPopAttrib);
+ SET_PopClientAttrib(disp, glPopClientAttrib);
+ SET_PopMatrix(disp, glPopMatrix);
+ SET_PopName(disp, glPopName);
+ SET_PrioritizeTextures(disp, glPrioritizeTextures);
+ SET_PushAttrib(disp, glPushAttrib);
+ SET_PushClientAttrib(disp, glPushClientAttrib);
+ SET_PushMatrix(disp, glPushMatrix);
+ SET_PushName(disp, glPushName);
+ SET_RasterPos2d(disp, glRasterPos2d);
+ SET_RasterPos2dv(disp, glRasterPos2dv);
+ SET_RasterPos2f(disp, glRasterPos2f);
+ SET_RasterPos2fv(disp, glRasterPos2fv);
+ SET_RasterPos2i(disp, glRasterPos2i);
+ SET_RasterPos2iv(disp, glRasterPos2iv);
+ SET_RasterPos2s(disp, glRasterPos2s);
+ SET_RasterPos2sv(disp, glRasterPos2sv);
+ SET_RasterPos3d(disp, glRasterPos3d);
+ SET_RasterPos3dv(disp, glRasterPos3dv);
+ SET_RasterPos3f(disp, glRasterPos3f);
+ SET_RasterPos3fv(disp, glRasterPos3fv);
+ SET_RasterPos3i(disp, glRasterPos3i);
+ SET_RasterPos3iv(disp, glRasterPos3iv);
+ SET_RasterPos3s(disp, glRasterPos3s);
+ SET_RasterPos3sv(disp, glRasterPos3sv);
+ SET_RasterPos4d(disp, glRasterPos4d);
+ SET_RasterPos4dv(disp, glRasterPos4dv);
+ SET_RasterPos4f(disp, glRasterPos4f);
+ SET_RasterPos4fv(disp, glRasterPos4fv);
+ SET_RasterPos4i(disp, glRasterPos4i);
+ SET_RasterPos4iv(disp, glRasterPos4iv);
+ SET_RasterPos4s(disp, glRasterPos4s);
+ SET_RasterPos4sv(disp, glRasterPos4sv);
+ SET_ReadBuffer(disp, glReadBuffer);
+ SET_ReadPixels(disp, glReadPixels);
+ SET_Rectd(disp, glRectd);
+ SET_Rectdv(disp, glRectdv);
+ SET_Rectf(disp, glRectf);
+ SET_Rectfv(disp, glRectfv);
+ SET_Recti(disp, glRecti);
+ SET_Rectiv(disp, glRectiv);
+ SET_Rects(disp, glRects);
+ SET_Rectsv(disp, glRectsv);
+ SET_RenderMode(disp, glRenderMode);
+ SET_ResetHistogram(disp, glResetHistogram);
+ SET_ResetMinmax(disp, glResetMinmax);
+ SET_Rotated(disp, glRotated);
+ SET_Rotatef(disp, glRotatef);
+ SET_Scaled(disp, glScaled);
+ SET_Scalef(disp, glScalef);
+ SET_Scissor(disp, glScissor);
+ SET_SelectBuffer(disp, glSelectBuffer);
+ SET_SeparableFilter2D(disp, glSeparableFilter2D);
+ SET_ShadeModel(disp, glShadeModel);
+ SET_StencilFunc(disp, glStencilFunc);
+ SET_StencilMask(disp, glStencilMask);
+ SET_StencilOp(disp, glStencilOp);
+ SET_TexCoord1d(disp, glTexCoord1d);
+ SET_TexCoord1dv(disp, glTexCoord1dv);
+ SET_TexCoord1f(disp, glTexCoord1f);
+ SET_TexCoord1fv(disp, glTexCoord1fv);
+ SET_TexCoord1i(disp, glTexCoord1i);
+ SET_TexCoord1iv(disp, glTexCoord1iv);
+ SET_TexCoord1s(disp, glTexCoord1s);
+ SET_TexCoord1sv(disp, glTexCoord1sv);
+ SET_TexCoord2d(disp, glTexCoord2d);
+ SET_TexCoord2dv(disp, glTexCoord2dv);
+ SET_TexCoord2f(disp, glTexCoord2f);
+ SET_TexCoord2fv(disp, glTexCoord2fv);
+ SET_TexCoord2i(disp, glTexCoord2i);
+ SET_TexCoord2iv(disp, glTexCoord2iv);
+ SET_TexCoord2s(disp, glTexCoord2s);
+ SET_TexCoord2sv(disp, glTexCoord2sv);
+ SET_TexCoord3d(disp, glTexCoord3d);
+ SET_TexCoord3dv(disp, glTexCoord3dv);
+ SET_TexCoord3f(disp, glTexCoord3f);
+ SET_TexCoord3fv(disp, glTexCoord3fv);
+ SET_TexCoord3i(disp, glTexCoord3i);
+ SET_TexCoord3iv(disp, glTexCoord3iv);
+ SET_TexCoord3s(disp, glTexCoord3s);
+ SET_TexCoord3sv(disp, glTexCoord3sv);
+ SET_TexCoord4d(disp, glTexCoord4d);
+ SET_TexCoord4dv(disp, glTexCoord4dv);
+ SET_TexCoord4f(disp, glTexCoord4f);
+ SET_TexCoord4fv(disp, glTexCoord4fv);
+ SET_TexCoord4i(disp, glTexCoord4i);
+ SET_TexCoord4iv(disp, glTexCoord4iv);
+ SET_TexCoord4s(disp, glTexCoord4s);
+ SET_TexCoord4sv(disp, glTexCoord4sv);
+ SET_TexCoordPointer(disp, glTexCoordPointer);
+ SET_TexEnvf(disp, glTexEnvf);
+ SET_TexEnvfv(disp, glTexEnvfv);
+ SET_TexEnvi(disp, glTexEnvi);
+ SET_TexEnviv(disp, glTexEnviv);
+ SET_TexGend(disp, glTexGend);
+ SET_TexGendv(disp, glTexGendv);
+ SET_TexGenf(disp, glTexGenf);
+ SET_TexGenfv(disp, glTexGenfv);
+ SET_TexGeni(disp, glTexGeni);
+ SET_TexGeniv(disp, glTexGeniv);
+
+ /* Pointer Incompatability:
+ * internalformat is a GLenum according to /System/Library/Frameworks/OpenGL.framework/Headers/gl.h
+ * extern void glTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+ * extern void glTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+ * extern void glTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+ *
+ * and it's a GLint in glx/glapitable.h and according to the man page
+ * void ( * TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
+ * void ( * TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
+ * void ( * TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
+ *
+ * <rdar://problem/6953344> gl.h contains incorrect prototypes for glTexImage[123]D
+ */
+
+ SET_TexImage1D(disp, (void *)glTexImage1D);
+ SET_TexImage2D(disp, (void *)glTexImage2D);
+ SET_TexImage3D(disp, (void *)glTexImage3D);
+ SET_TexParameterf(disp, glTexParameterf);
+ SET_TexParameterfv(disp, glTexParameterfv);
+ SET_TexParameteri(disp, glTexParameteri);
+ SET_TexParameteriv(disp, glTexParameteriv);
+ SET_TexSubImage1D(disp, glTexSubImage1D);
+ SET_TexSubImage2D(disp, glTexSubImage2D);
+ SET_TexSubImage3D(disp, glTexSubImage3D);
+ SET_Translated(disp, glTranslated);
+ SET_Translatef(disp, glTranslatef);
+ SET_Vertex2d(disp, glVertex2d);
+ SET_Vertex2dv(disp, glVertex2dv);
+ SET_Vertex2f(disp, glVertex2f);
+ SET_Vertex2fv(disp, glVertex2fv);
+ SET_Vertex2i(disp, glVertex2i);
+ SET_Vertex2iv(disp, glVertex2iv);
+ SET_Vertex2s(disp, glVertex2s);
+ SET_Vertex2sv(disp, glVertex2sv);
+ SET_Vertex3d(disp, glVertex3d);
+ SET_Vertex3dv(disp, glVertex3dv);
+ SET_Vertex3f(disp, glVertex3f);
+ SET_Vertex3fv(disp, glVertex3fv);
+ SET_Vertex3i(disp, glVertex3i);
+ SET_Vertex3iv(disp, glVertex3iv);
+ SET_Vertex3s(disp, glVertex3s);
+ SET_Vertex3sv(disp, glVertex3sv);
+ SET_Vertex4d(disp, glVertex4d);
+ SET_Vertex4dv(disp, glVertex4dv);
+ SET_Vertex4f(disp, glVertex4f);
+ SET_Vertex4fv(disp, glVertex4fv);
+ SET_Vertex4i(disp, glVertex4i);
+ SET_Vertex4iv(disp, glVertex4iv);
+ SET_Vertex4s(disp, glVertex4s);
+ SET_Vertex4sv(disp, glVertex4sv);
+ SET_VertexPointer(disp, glVertexPointer);
+ SET_Viewport(disp, glViewport);
+
+#if GL_VERSION_2_0
+ SET_AttachShader(disp, glAttachShader);
+ SET_DeleteShader(disp, glDeleteShader);
+ SET_DetachShader(disp, glDetachShader);
+ SET_GetAttachedShaders(disp, glGetAttachedShaders);
+ SET_GetProgramInfoLog(disp, glGetProgramInfoLog);
+ SET_GetShaderInfoLog(disp, glGetShaderInfoLog);
+ SET_GetShaderiv(disp, glGetShaderiv);
+ SET_IsShader(disp, glIsShader);
+ SET_StencilFuncSeparate(disp, glStencilFuncSeparate);
+ SET_StencilMaskSeparate(disp, glStencilMaskSeparate);
+ SET_StencilOpSeparate(disp, glStencilOpSeparate);
+#endif
+
+#if GL_VERSION_2_1
+ SET_UniformMatrix2x3fv(disp, glUniformMatrix2x3fv);
+ SET_UniformMatrix2x4fv(disp, glUniformMatrix2x4fv);
+ SET_UniformMatrix3x2fv(disp, glUniformMatrix3x2fv);
+ SET_UniformMatrix3x4fv(disp, glUniformMatrix3x4fv);
+ SET_UniformMatrix4x2fv(disp, glUniformMatrix4x2fv);
+ SET_UniformMatrix4x3fv(disp, glUniformMatrix4x3fv);
+#endif
+
+#if GL_APPLE_vertex_array_object
+ SET_BindVertexArrayAPPLE(disp, glBindVertexArrayAPPLE);
+ SET_DeleteVertexArraysAPPLE(disp, glDeleteVertexArraysAPPLE);
+ SET_GenVertexArraysAPPLE(disp, glGenVertexArraysAPPLE);
+ SET_IsVertexArrayAPPLE(disp, glIsVertexArrayAPPLE);
+#endif
+
+#if GL_ARB_draw_buffers
+ SET_DrawBuffersARB(disp, glDrawBuffersARB);
+#endif
+
+#if GL_ARB_multisample
+ SET_SampleCoverageARB(disp, glSampleCoverageARB);
+#endif
+
+#if GL_ARB_multitexture
+ SET_ActiveTextureARB(disp, glActiveTextureARB);
+ SET_ClientActiveTextureARB(disp, glClientActiveTextureARB);
+ SET_MultiTexCoord1dARB(disp, glMultiTexCoord1dARB);
+ SET_MultiTexCoord1dvARB(disp, glMultiTexCoord1dvARB);
+ SET_MultiTexCoord1fARB(disp, glMultiTexCoord1fARB);
+ SET_MultiTexCoord1fvARB(disp, glMultiTexCoord1fvARB);
+ SET_MultiTexCoord1iARB(disp, glMultiTexCoord1iARB);
+ SET_MultiTexCoord1ivARB(disp, glMultiTexCoord1ivARB);
+ SET_MultiTexCoord1sARB(disp, glMultiTexCoord1sARB);
+ SET_MultiTexCoord1svARB(disp, glMultiTexCoord1svARB);
+ SET_MultiTexCoord2dARB(disp, glMultiTexCoord2dARB);
+ SET_MultiTexCoord2dvARB(disp, glMultiTexCoord2dvARB);
+ SET_MultiTexCoord2fARB(disp, glMultiTexCoord2fARB);
+ SET_MultiTexCoord2fvARB(disp, glMultiTexCoord2fvARB);
+ SET_MultiTexCoord2iARB(disp, glMultiTexCoord2iARB);
+ SET_MultiTexCoord2ivARB(disp, glMultiTexCoord2ivARB);
+ SET_MultiTexCoord2sARB(disp, glMultiTexCoord2sARB);
+ SET_MultiTexCoord2svARB(disp, glMultiTexCoord2svARB);
+ SET_MultiTexCoord3dARB(disp, glMultiTexCoord3dARB);
+ SET_MultiTexCoord3dvARB(disp, glMultiTexCoord3dvARB);
+ SET_MultiTexCoord3fARB(disp, glMultiTexCoord3fARB);
+ SET_MultiTexCoord3fvARB(disp, glMultiTexCoord3fvARB);
+ SET_MultiTexCoord3iARB(disp, glMultiTexCoord3iARB);
+ SET_MultiTexCoord3ivARB(disp, glMultiTexCoord3ivARB);
+ SET_MultiTexCoord3sARB(disp, glMultiTexCoord3sARB);
+ SET_MultiTexCoord3svARB(disp, glMultiTexCoord3svARB);
+ SET_MultiTexCoord4dARB(disp, glMultiTexCoord4dARB);
+ SET_MultiTexCoord4dvARB(disp, glMultiTexCoord4dvARB);
+ SET_MultiTexCoord4fARB(disp, glMultiTexCoord4fARB);
+ SET_MultiTexCoord4fvARB(disp, glMultiTexCoord4fvARB);
+ SET_MultiTexCoord4iARB(disp, glMultiTexCoord4iARB);
+ SET_MultiTexCoord4ivARB(disp, glMultiTexCoord4ivARB);
+ SET_MultiTexCoord4sARB(disp, glMultiTexCoord4sARB);
+ SET_MultiTexCoord4svARB(disp, glMultiTexCoord4svARB);
+#endif
+
+#if GL_ARB_occlusion_query
+ SET_BeginQueryARB(disp, glBeginQueryARB);
+ SET_DeleteQueriesARB(disp, glDeleteQueriesARB);
+ SET_EndQueryARB(disp, glEndQueryARB);
+ SET_GenQueriesARB(disp, glGenQueriesARB);
+ SET_GetQueryObjectivARB(disp, glGetQueryObjectivARB);
+ SET_GetQueryObjectuivARB(disp, glGetQueryObjectuivARB);
+ SET_GetQueryivARB(disp, glGetQueryivARB);
+ SET_IsQueryARB(disp, glIsQueryARB);
+#endif
+
+#if GL_ARB_shader_objects
+ SET_AttachObjectARB(disp, glAttachObjectARB);
+ SET_CompileShaderARB(disp, glCompileShaderARB);
+ SET_DeleteObjectARB(disp, glDeleteObjectARB);
+ SET_GetHandleARB(disp, glGetHandleARB);
+ SET_DetachObjectARB(disp, glDetachObjectARB);
+ SET_CreateProgramObjectARB(disp, glCreateProgramObjectARB);
+ SET_CreateShaderObjectARB(disp, glCreateShaderObjectARB);
+ SET_GetInfoLogARB(disp, glGetInfoLogARB);
+ SET_GetActiveUniformARB(disp, glGetActiveUniformARB);
+ SET_GetAttachedObjectsARB(disp, glGetAttachedObjectsARB);
+ SET_GetObjectParameterfvARB(disp, glGetObjectParameterfvARB);
+ SET_GetObjectParameterivARB(disp, glGetObjectParameterivARB);
+ SET_GetShaderSourceARB(disp, glGetShaderSourceARB);
+ SET_GetUniformLocationARB(disp, glGetUniformLocationARB);
+ SET_GetUniformfvARB(disp, glGetUniformfvARB);
+ SET_GetUniformivARB(disp, glGetUniformivARB);
+ SET_LinkProgramARB(disp, glLinkProgramARB);
+ SET_ShaderSourceARB(disp, glShaderSourceARB);
+ SET_Uniform1fARB(disp, glUniform1fARB);
+ SET_Uniform1fvARB(disp, glUniform1fvARB);
+ SET_Uniform1iARB(disp, glUniform1iARB);
+ SET_Uniform1ivARB(disp, glUniform1ivARB);
+ SET_Uniform2fARB(disp, glUniform2fARB);
+ SET_Uniform2fvARB(disp, glUniform2fvARB);
+ SET_Uniform2iARB(disp, glUniform2iARB);
+ SET_Uniform2ivARB(disp, glUniform2ivARB);
+ SET_Uniform3fARB(disp, glUniform3fARB);
+ SET_Uniform3fvARB(disp, glUniform3fvARB);
+ SET_Uniform3iARB(disp, glUniform3iARB);
+ SET_Uniform3ivARB(disp, glUniform3ivARB);
+ SET_Uniform4fARB(disp, glUniform4fARB);
+ SET_Uniform4fvARB(disp, glUniform4fvARB);
+ SET_Uniform4iARB(disp, glUniform4iARB);
+ SET_Uniform4ivARB(disp, glUniform4ivARB);
+ SET_UniformMatrix2fvARB(disp, glUniformMatrix2fvARB);
+ SET_UniformMatrix3fvARB(disp, glUniformMatrix3fvARB);
+ SET_UniformMatrix4fvARB(disp, glUniformMatrix4fvARB);
+ SET_UseProgramObjectARB(disp, glUseProgramObjectARB);
+ SET_ValidateProgramARB(disp, glValidateProgramARB);
+#endif
+
+#if GL_ARB_texture_compression
+ SET_CompressedTexImage1DARB(disp, glCompressedTexImage1DARB);
+ SET_CompressedTexImage2DARB(disp, glCompressedTexImage2DARB);
+ SET_CompressedTexImage3DARB(disp, glCompressedTexImage3DARB);
+ SET_CompressedTexSubImage1DARB(disp, glCompressedTexSubImage1DARB);
+ SET_CompressedTexSubImage2DARB(disp, glCompressedTexSubImage2DARB);
+ SET_CompressedTexSubImage3DARB(disp, glCompressedTexSubImage3DARB);
+ SET_GetCompressedTexImageARB(disp, glGetCompressedTexImageARB);
+#endif
+
+#if GL_ARB_transpose_matrix
+ SET_LoadTransposeMatrixdARB(disp, glLoadTransposeMatrixdARB);
+ SET_LoadTransposeMatrixfARB(disp, glLoadTransposeMatrixfARB);
+ SET_MultTransposeMatrixdARB(disp, glMultTransposeMatrixdARB);
+ SET_MultTransposeMatrixfARB(disp, glMultTransposeMatrixfARB);
+#endif
+
+#if GL_ARB_vertex_buffer_object
+ SET_BindBufferARB(disp, glBindBufferARB);
+ SET_BufferDataARB(disp, glBufferDataARB);
+ SET_BufferSubDataARB(disp, glBufferSubDataARB);
+ SET_DeleteBuffersARB(disp, glDeleteBuffersARB);
+ SET_GenBuffersARB(disp, glGenBuffersARB);
+ SET_GetBufferParameterivARB(disp, glGetBufferParameterivARB);
+ SET_GetBufferPointervARB(disp, glGetBufferPointervARB);
+ SET_GetBufferSubDataARB(disp, glGetBufferSubDataARB);
+ SET_IsBufferARB(disp, glIsBufferARB);
+ SET_MapBufferARB(disp, glMapBufferARB);
+ SET_UnmapBufferARB(disp, glUnmapBufferARB);
+#endif
+
+#if GL_ARB_vertex_program
+ SET_DisableVertexAttribArrayARB(disp, glDisableVertexAttribArrayARB);
+ SET_EnableVertexAttribArrayARB(disp, glEnableVertexAttribArrayARB);
+ SET_GetProgramEnvParameterdvARB(disp, glGetProgramEnvParameterdvARB);
+ SET_GetProgramEnvParameterfvARB(disp, glGetProgramEnvParameterfvARB);
+ SET_GetProgramLocalParameterdvARB(disp, glGetProgramLocalParameterdvARB);
+ SET_GetProgramLocalParameterfvARB(disp, glGetProgramLocalParameterfvARB);
+ SET_GetProgramStringARB(disp, glGetProgramStringARB);
+ SET_GetProgramivARB(disp, glGetProgramivARB);
+ SET_GetVertexAttribdvARB(disp, glGetVertexAttribdvARB);
+ SET_GetVertexAttribfvARB(disp, glGetVertexAttribfvARB);
+ SET_GetVertexAttribivARB(disp, glGetVertexAttribivARB);
+ SET_ProgramEnvParameter4dARB(disp, glProgramEnvParameter4dARB);
+ SET_ProgramEnvParameter4dvARB(disp, glProgramEnvParameter4dvARB);
+ SET_ProgramEnvParameter4fARB(disp, glProgramEnvParameter4fARB);
+ SET_ProgramEnvParameter4fvARB(disp, glProgramEnvParameter4fvARB);
+ SET_ProgramLocalParameter4dARB(disp, glProgramLocalParameter4dARB);
+ SET_ProgramLocalParameter4dvARB(disp, glProgramLocalParameter4dvARB);
+ SET_ProgramLocalParameter4fARB(disp, glProgramLocalParameter4fARB);
+ SET_ProgramLocalParameter4fvARB(disp, glProgramLocalParameter4fvARB);
+ SET_ProgramStringARB(disp, glProgramStringARB);
+ SET_VertexAttrib1dARB(disp, glVertexAttrib1dARB);
+ SET_VertexAttrib1dvARB(disp, glVertexAttrib1dvARB);
+ SET_VertexAttrib1fARB(disp, glVertexAttrib1fARB);
+ SET_VertexAttrib1fvARB(disp, glVertexAttrib1fvARB);
+ SET_VertexAttrib1sARB(disp, glVertexAttrib1sARB);
+ SET_VertexAttrib1svARB(disp, glVertexAttrib1svARB);
+ SET_VertexAttrib2dARB(disp, glVertexAttrib2dARB);
+ SET_VertexAttrib2dvARB(disp, glVertexAttrib2dvARB);
+ SET_VertexAttrib2fARB(disp, glVertexAttrib2fARB);
+ SET_VertexAttrib2fvARB(disp, glVertexAttrib2fvARB);
+ SET_VertexAttrib2sARB(disp, glVertexAttrib2sARB);
+ SET_VertexAttrib2svARB(disp, glVertexAttrib2svARB);
+ SET_VertexAttrib3dARB(disp, glVertexAttrib3dARB);
+ SET_VertexAttrib3dvARB(disp, glVertexAttrib3dvARB);
+ SET_VertexAttrib3fARB(disp, glVertexAttrib3fARB);
+ SET_VertexAttrib3fvARB(disp, glVertexAttrib3fvARB);
+ SET_VertexAttrib3sARB(disp, glVertexAttrib3sARB);
+ SET_VertexAttrib3svARB(disp, glVertexAttrib3svARB);
+ SET_VertexAttrib4NbvARB(disp, glVertexAttrib4NbvARB);
+ SET_VertexAttrib4NivARB(disp, glVertexAttrib4NivARB);
+ SET_VertexAttrib4NsvARB(disp, glVertexAttrib4NsvARB);
+ SET_VertexAttrib4NubARB(disp, glVertexAttrib4NubARB);
+ SET_VertexAttrib4NubvARB(disp, glVertexAttrib4NubvARB);
+ SET_VertexAttrib4NuivARB(disp, glVertexAttrib4NuivARB);
+ SET_VertexAttrib4NusvARB(disp, glVertexAttrib4NusvARB);
+ SET_VertexAttrib4bvARB(disp, glVertexAttrib4bvARB);
+ SET_VertexAttrib4dARB(disp, glVertexAttrib4dARB);
+ SET_VertexAttrib4dvARB(disp, glVertexAttrib4dvARB);
+ SET_VertexAttrib4fARB(disp, glVertexAttrib4fARB);
+ SET_VertexAttrib4fvARB(disp, glVertexAttrib4fvARB);
+ SET_VertexAttrib4ivARB(disp, glVertexAttrib4ivARB);
+ SET_VertexAttrib4sARB(disp, glVertexAttrib4sARB);
+ SET_VertexAttrib4svARB(disp, glVertexAttrib4svARB);
+ SET_VertexAttrib4ubvARB(disp, glVertexAttrib4ubvARB);
+ SET_VertexAttrib4uivARB(disp, glVertexAttrib4uivARB);
+ SET_VertexAttrib4usvARB(disp, glVertexAttrib4usvARB);
+ SET_VertexAttribPointerARB(disp, glVertexAttribPointerARB);
+#endif
+
+#if GL_ARB_vertex_shader
+ SET_BindAttribLocationARB(disp, glBindAttribLocationARB);
+ SET_GetActiveAttribARB(disp, glGetActiveAttribARB);
+ SET_GetAttribLocationARB(disp, glGetAttribLocationARB);
+#endif
+
+#if GL_ARB_window_pos
+ SET_WindowPos2dMESA(disp, glWindowPos2dARB);
+ SET_WindowPos2dvMESA(disp, glWindowPos2dvARB);
+ SET_WindowPos2fMESA(disp, glWindowPos2fARB);
+ SET_WindowPos2fvMESA(disp, glWindowPos2fvARB);
+ SET_WindowPos2iMESA(disp, glWindowPos2iARB);
+ SET_WindowPos2ivMESA(disp, glWindowPos2ivARB);
+ SET_WindowPos2sMESA(disp, glWindowPos2sARB);
+ SET_WindowPos2svMESA(disp, glWindowPos2svARB);
+ SET_WindowPos3dMESA(disp, glWindowPos3dARB);
+ SET_WindowPos3dvMESA(disp, glWindowPos3dvARB);
+ SET_WindowPos3fMESA(disp, glWindowPos3fARB);
+ SET_WindowPos3fvMESA(disp, glWindowPos3fvARB);
+ SET_WindowPos3iMESA(disp, glWindowPos3iARB);
+ SET_WindowPos3ivMESA(disp, glWindowPos3ivARB);
+ SET_WindowPos3sMESA(disp, glWindowPos3sARB);
+ SET_WindowPos3svMESA(disp, glWindowPos3svARB);
+#endif
+
+#if GL_ATI_fragment_shader
+ SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1ATI);
+ SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2ATI);
+ SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3ATI);
+ SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderATI);
+ SET_BindFragmentShaderATI(disp, glBindFragmentShaderATI);
+ SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1ATI);
+ SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2ATI);
+ SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3ATI);
+ SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderATI);
+ SET_EndFragmentShaderATI(disp, glEndFragmentShaderATI);
+ SET_GenFragmentShadersATI(disp, glGenFragmentShadersATI);
+ SET_PassTexCoordATI(disp, glPassTexCoordATI);
+ SET_SampleMapATI(disp, glSampleMapATI);
+ SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantATI);
+#elif GL_EXT_fragment_shader
+ SET_AlphaFragmentOp1ATI(disp, glAlphaFragmentOp1EXT);
+ SET_AlphaFragmentOp2ATI(disp, glAlphaFragmentOp2EXT);
+ SET_AlphaFragmentOp3ATI(disp, glAlphaFragmentOp3EXT);
+ SET_BeginFragmentShaderATI(disp, glBeginFragmentShaderEXT);
+ SET_BindFragmentShaderATI(disp, glBindFragmentShaderEXT);
+ SET_ColorFragmentOp1ATI(disp, glColorFragmentOp1EXT);
+ SET_ColorFragmentOp2ATI(disp, glColorFragmentOp2EXT);
+ SET_ColorFragmentOp3ATI(disp, glColorFragmentOp3EXT);
+ SET_DeleteFragmentShaderATI(disp, glDeleteFragmentShaderEXT);
+ SET_EndFragmentShaderATI(disp, glEndFragmentShaderEXT);
+ SET_GenFragmentShadersATI(disp, glGenFragmentShadersEXT);
+ SET_PassTexCoordATI(disp, glPassTexCoordEXT);
+ SET_SampleMapATI(disp, glSampleMapEXT);
+ SET_SetFragmentShaderConstantATI(disp, glSetFragmentShaderConstantEXT);
+#endif
+
+#if GL_ATI_separate_stencil
+ SET_StencilFuncSeparateATI(disp, glStencilFuncSeparateATI);
+#endif
+
+#if GL_EXT_blend_equation_separate
+ SET_BlendEquationSeparateEXT(disp, glBlendEquationSeparateEXT);
+#endif
+
+#if GL_EXT_blend_func_separate
+ SET_BlendFuncSeparateEXT(disp, glBlendFuncSeparateEXT);
+#endif
+
+#if GL_EXT_depth_bounds_test
+ SET_DepthBoundsEXT(disp, glDepthBoundsEXT);
+#endif
+
+#if GL_EXT_compiled_vertex_array
+ SET_LockArraysEXT(disp, glLockArraysEXT);
+ SET_UnlockArraysEXT(disp, glUnlockArraysEXT);
+#endif
+
+#if GL_EXT_cull_vertex
+ SET_CullParameterdvEXT(disp, glCullParameterdvEXT);
+ SET_CullParameterfvEXT(disp, glCullParameterfvEXT);
+#endif
+
+#if GL_EXT_fog_coord
+ SET_FogCoordPointerEXT(disp, glFogCoordPointerEXT);
+ SET_FogCoorddEXT(disp, glFogCoorddEXT);
+ SET_FogCoorddvEXT(disp, glFogCoorddvEXT);
+ SET_FogCoordfEXT(disp, glFogCoordfEXT);
+ SET_FogCoordfvEXT(disp, glFogCoordfvEXT);
+#endif
+
+#if GL_EXT_framebuffer_blit
+ SET_BlitFramebufferEXT(disp, glBlitFramebufferEXT);
+#endif
+
+#if GL_EXT_framebuffer_object
+ SET_BindFramebufferEXT(disp, glBindFramebufferEXT);
+ SET_BindRenderbufferEXT(disp, glBindRenderbufferEXT);
+ SET_CheckFramebufferStatusEXT(disp, glCheckFramebufferStatusEXT);
+ SET_DeleteFramebuffersEXT(disp, glDeleteFramebuffersEXT);
+ SET_DeleteRenderbuffersEXT(disp, glDeleteRenderbuffersEXT);
+ SET_FramebufferRenderbufferEXT(disp, glFramebufferRenderbufferEXT);
+ SET_FramebufferTexture1DEXT(disp, glFramebufferTexture1DEXT);
+ SET_FramebufferTexture2DEXT(disp, glFramebufferTexture2DEXT);
+ SET_FramebufferTexture3DEXT(disp, glFramebufferTexture3DEXT);
+ SET_GenerateMipmapEXT(disp, glGenerateMipmapEXT);
+ SET_GenFramebuffersEXT(disp, glGenFramebuffersEXT);
+ SET_GenRenderbuffersEXT(disp, glGenRenderbuffersEXT);
+ SET_GetFramebufferAttachmentParameterivEXT(disp, glGetFramebufferAttachmentParameterivEXT);
+ SET_GetRenderbufferParameterivEXT(disp, glGetRenderbufferParameterivEXT);
+ SET_IsFramebufferEXT(disp, glIsFramebufferEXT);
+ SET_IsRenderbufferEXT(disp, glIsRenderbufferEXT);
+ SET_RenderbufferStorageEXT(disp, glRenderbufferStorageEXT);
+#endif
+
+#if GL_EXT_gpu_program_parameters
+ SET_ProgramEnvParameters4fvEXT(disp, glProgramEnvParameters4fvEXT);
+ SET_ProgramLocalParameters4fvEXT(disp, glProgramLocalParameters4fvEXT);
+#endif
+
+#if GL_EXT_multi_draw_arrays
+ /* Pointer Incompatability:
+ * This warning can be safely ignored. OpenGL.framework adds const to the
+ * two pointers.
+ *
+ * extern void glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
+ *
+ * void ( * MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
+ */
+ SET_MultiDrawArraysEXT(disp, (void *)glMultiDrawArraysEXT);
+ SET_MultiDrawElementsEXT(disp, glMultiDrawElementsEXT);
+#endif
+
+#if GL_EXT_point_parameters
+ SET_PointParameterfEXT(disp, glPointParameterfEXT);
+ SET_PointParameterfvEXT(disp, glPointParameterfvEXT);
+#elif GL_ARB_point_parameters
+ SET_PointParameterfEXT(disp, glPointParameterfARB);
+ SET_PointParameterfvEXT(disp, glPointParameterfvARB);
+#endif
+
+#if GL_EXT_polygon_offset
+ SET_PolygonOffsetEXT(disp, glPolygonOffsetEXT);
+#endif
+
+#if GL_EXT_secondary_color
+ SET_SecondaryColor3bEXT(disp, glSecondaryColor3bEXT);
+ SET_SecondaryColor3bvEXT(disp, glSecondaryColor3bvEXT);
+ SET_SecondaryColor3dEXT(disp, glSecondaryColor3dEXT);
+ SET_SecondaryColor3dvEXT(disp, glSecondaryColor3dvEXT);
+ SET_SecondaryColor3fEXT(disp, glSecondaryColor3fEXT);
+ SET_SecondaryColor3fvEXT(disp, glSecondaryColor3fvEXT);
+ SET_SecondaryColor3iEXT(disp, glSecondaryColor3iEXT);
+ SET_SecondaryColor3ivEXT(disp, glSecondaryColor3ivEXT);
+ SET_SecondaryColor3sEXT(disp, glSecondaryColor3sEXT);
+ SET_SecondaryColor3svEXT(disp, glSecondaryColor3svEXT);
+ SET_SecondaryColor3ubEXT(disp, glSecondaryColor3ubEXT);
+ SET_SecondaryColor3ubvEXT(disp, glSecondaryColor3ubvEXT);
+ SET_SecondaryColor3uiEXT(disp, glSecondaryColor3uiEXT);
+ SET_SecondaryColor3uivEXT(disp, glSecondaryColor3uivEXT);
+ SET_SecondaryColor3usEXT(disp, glSecondaryColor3usEXT);
+ SET_SecondaryColor3usvEXT(disp, glSecondaryColor3usvEXT);
+ SET_SecondaryColorPointerEXT(disp, glSecondaryColorPointerEXT);
+#endif
+
+#if GL_EXT_stencil_two_side
+ SET_ActiveStencilFaceEXT(disp, glActiveStencilFaceEXT);
+#endif
+
+#if GL_EXT_timer_query
+ SET_GetQueryObjecti64vEXT(disp, glGetQueryObjecti64vEXT);
+ SET_GetQueryObjectui64vEXT(disp, glGetQueryObjectui64vEXT);
+#endif
+
+#if GL_EXT_vertex_array
+ SET_ColorPointerEXT(disp, glColorPointerEXT);
+ SET_EdgeFlagPointerEXT(disp, glEdgeFlagPointerEXT);
+ SET_IndexPointerEXT(disp, glIndexPointerEXT);
+ SET_NormalPointerEXT(disp, glNormalPointerEXT);
+ SET_TexCoordPointerEXT(disp, glTexCoordPointerEXT);
+ SET_VertexPointerEXT(disp, glVertexPointerEXT);
+#endif
+
+#if GL_IBM_multimode_draw_arrays
+ SET_MultiModeDrawArraysIBM(disp, glMultiModeDrawArraysIBM);
+ SET_MultiModeDrawElementsIBM(disp, glMultiModeDrawElementsIBM);
+#endif
+
+#if GL_MESA_resize_buffers
+ SET_ResizeBuffersMESA(disp, glResizeBuffersMESA);
+#endif
+
+#if GL_MESA_window_pos
+ SET_WindowPos4dMESA(disp, glWindowPos4dMESA);
+ SET_WindowPos4dvMESA(disp, glWindowPos4dvMESA);
+ SET_WindowPos4fMESA(disp, glWindowPos4fMESA);
+ SET_WindowPos4fvMESA(disp, glWindowPos4fvMESA);
+ SET_WindowPos4iMESA(disp, glWindowPos4iMESA);
+ SET_WindowPos4ivMESA(disp, glWindowPos4ivMESA);
+ SET_WindowPos4sMESA(disp, glWindowPos4sMESA);
+ SET_WindowPos4svMESA(disp, glWindowPos4svMESA);
+#endif
+
+#if GL_NV_fence
+ SET_DeleteFencesNV(disp, glDeleteFencesNV);
+ SET_FinishFenceNV(disp, glFinishFenceNV);
+ SET_GenFencesNV(disp, glGenFencesNV);
+ SET_GetFenceivNV(disp, glGetFenceivNV);
+ SET_IsFenceNV(disp, glIsFenceNV);
+ SET_SetFenceNV(disp, glSetFenceNV);
+ SET_TestFenceNV(disp, glTestFenceNV);
+#endif
+
+#if GL_NV_fragment_program
+ SET_GetProgramNamedParameterdvNV(disp, glGetProgramNamedParameterdvNV);
+ SET_GetProgramNamedParameterfvNV(disp, glGetProgramNamedParameterfvNV);
+ SET_ProgramNamedParameter4dNV(disp, glProgramNamedParameter4dNV);
+ SET_ProgramNamedParameter4dvNV(disp, glProgramNamedParameter4dvNV);
+ SET_ProgramNamedParameter4fNV(disp, glProgramNamedParameter4fNV);
+ SET_ProgramNamedParameter4fvNV(disp, glProgramNamedParameter4fvNV);
+#endif
+
+#if GL_NV_geometry_program4
+ SET_FramebufferTextureLayerEXT(disp, glFramebufferTextureLayerEXT);
+#endif
+
+#if GL_NV_point_sprite
+ SET_PointParameteriNV(disp, glPointParameteriNV);
+ SET_PointParameterivNV(disp, glPointParameterivNV);
+#endif
+
+#if GL_NV_register_combiners
+ SET_CombinerInputNV(disp, glCombinerInputNV);
+ SET_CombinerOutputNV(disp, glCombinerOutputNV);
+ SET_CombinerParameterfNV(disp, glCombinerParameterfNV);
+ SET_CombinerParameterfvNV(disp, glCombinerParameterfvNV);
+ SET_CombinerParameteriNV(disp, glCombinerParameteriNV);
+ SET_CombinerParameterivNV(disp, glCombinerParameterivNV);
+ SET_FinalCombinerInputNV(disp, glFinalCombinerInputNV);
+ SET_GetCombinerInputParameterfvNV(disp, glGetCombinerInputParameterfvNV);
+ SET_GetCombinerInputParameterivNV(disp, glGetCombinerInputParameterivNV);
+ SET_GetCombinerOutputParameterfvNV(disp, glGetCombinerOutputParameterfvNV);
+ SET_GetCombinerOutputParameterivNV(disp, glGetCombinerOutputParameterivNV);
+ SET_GetFinalCombinerInputParameterfvNV(disp, glGetFinalCombinerInputParameterfvNV);
+ SET_GetFinalCombinerInputParameterivNV(disp, glGetFinalCombinerInputParameterivNV);
+#endif
+
+#if GL_NV_vertex_array_range
+ SET_FlushVertexArrayRangeNV(disp, glFlushVertexArrayRangeNV);
+ SET_VertexArrayRangeNV(disp, glVertexArrayRangeNV);
+#endif
+
+#if GL_NV_vertex_program
+ SET_AreProgramsResidentNV(disp, glAreProgramsResidentNV);
+ SET_BindProgramNV(disp, glBindProgramNV);
+ SET_DeleteProgramsNV(disp, glDeleteProgramsNV);
+ SET_ExecuteProgramNV(disp, glExecuteProgramNV);
+ SET_GenProgramsNV(disp, glGenProgramsNV);
+ SET_GetProgramParameterdvNV(disp, glGetProgramParameterdvNV);
+ SET_GetProgramParameterfvNV(disp, glGetProgramParameterfvNV);
+ SET_GetProgramStringNV(disp, glGetProgramStringNV);
+ SET_GetProgramivNV(disp, glGetProgramivNV);
+ SET_GetTrackMatrixivNV(disp, glGetTrackMatrixivNV);
+ SET_GetVertexAttribPointervNV(disp, glGetVertexAttribPointervNV);
+ SET_GetVertexAttribdvNV(disp, glGetVertexAttribdvNV);
+ SET_GetVertexAttribfvNV(disp, glGetVertexAttribfvNV);
+ SET_GetVertexAttribivNV(disp, glGetVertexAttribivNV);
+ SET_IsProgramNV(disp, glIsProgramNV);
+ SET_LoadProgramNV(disp, glLoadProgramNV);
+ SET_ProgramParameters4dvNV(disp, glProgramParameters4dvNV);
+ SET_ProgramParameters4fvNV(disp, glProgramParameters4fvNV);
+ SET_RequestResidentProgramsNV(disp, glRequestResidentProgramsNV);
+ SET_TrackMatrixNV(disp, glTrackMatrixNV);
+ SET_VertexAttrib1dNV(disp, glVertexAttrib1dNV)
+ SET_VertexAttrib1dvNV(disp, glVertexAttrib1dvNV)
+ SET_VertexAttrib1fNV(disp, glVertexAttrib1fNV)
+ SET_VertexAttrib1fvNV(disp, glVertexAttrib1fvNV)
+ SET_VertexAttrib1sNV(disp, glVertexAttrib1sNV)
+ SET_VertexAttrib1svNV(disp, glVertexAttrib1svNV)
+ SET_VertexAttrib2dNV(disp, glVertexAttrib2dNV)
+ SET_VertexAttrib2dvNV(disp, glVertexAttrib2dvNV)
+ SET_VertexAttrib2fNV(disp, glVertexAttrib2fNV)
+ SET_VertexAttrib2fvNV(disp, glVertexAttrib2fvNV)
+ SET_VertexAttrib2sNV(disp, glVertexAttrib2sNV)
+ SET_VertexAttrib2svNV(disp, glVertexAttrib2svNV)
+ SET_VertexAttrib3dNV(disp, glVertexAttrib3dNV)
+ SET_VertexAttrib3dvNV(disp, glVertexAttrib3dvNV)
+ SET_VertexAttrib3fNV(disp, glVertexAttrib3fNV)
+ SET_VertexAttrib3fvNV(disp, glVertexAttrib3fvNV)
+ SET_VertexAttrib3sNV(disp, glVertexAttrib3sNV)
+ SET_VertexAttrib3svNV(disp, glVertexAttrib3svNV)
+ SET_VertexAttrib4dNV(disp, glVertexAttrib4dNV)
+ SET_VertexAttrib4dvNV(disp, glVertexAttrib4dvNV)
+ SET_VertexAttrib4fNV(disp, glVertexAttrib4fNV)
+ SET_VertexAttrib4fvNV(disp, glVertexAttrib4fvNV)
+ SET_VertexAttrib4sNV(disp, glVertexAttrib4sNV)
+ SET_VertexAttrib4svNV(disp, glVertexAttrib4svNV)
+ SET_VertexAttrib4ubNV(disp, glVertexAttrib4ubNV)
+ SET_VertexAttrib4ubvNV(disp, glVertexAttrib4ubvNV)
+ SET_VertexAttribPointerNV(disp, glVertexAttribPointerNV)
+ SET_VertexAttribs1dvNV(disp, glVertexAttribs1dvNV)
+ SET_VertexAttribs1fvNV(disp, glVertexAttribs1fvNV)
+ SET_VertexAttribs1svNV(disp, glVertexAttribs1svNV)
+ SET_VertexAttribs2dvNV(disp, glVertexAttribs2dvNV)
+ SET_VertexAttribs2fvNV(disp, glVertexAttribs2fvNV)
+ SET_VertexAttribs2svNV(disp, glVertexAttribs2svNV)
+ SET_VertexAttribs3dvNV(disp, glVertexAttribs3dvNV)
+ SET_VertexAttribs3fvNV(disp, glVertexAttribs3fvNV)
+ SET_VertexAttribs3svNV(disp, glVertexAttribs3svNV)
+ SET_VertexAttribs4dvNV(disp, glVertexAttribs4dvNV)
+ SET_VertexAttribs4fvNV(disp, glVertexAttribs4fvNV)
+ SET_VertexAttribs4svNV(disp, glVertexAttribs4svNV)
+ SET_VertexAttribs4ubvNV(disp, glVertexAttribs4ubvNV)
+#endif
+
+#if GL_SGIS_multisample
+ SET_SampleMaskSGIS(disp, glSampleMaskSGIS);
+ SET_SamplePatternSGIS(disp, glSamplePatternSGIS);
+#endif
+
+#if GL_SGIS_pixel_texture
+ SET_GetPixelTexGenParameterfvSGIS(disp, glGetPixelTexGenParameterfvSGIS);
+ SET_GetPixelTexGenParameterivSGIS(disp, glGetPixelTexGenParameterivSGIS);
+ SET_PixelTexGenParameterfSGIS(disp, glPixelTexGenParameterfSGIS);
+ SET_PixelTexGenParameterfvSGIS(disp, glPixelTexGenParameterfvSGIS);
+ SET_PixelTexGenParameteriSGIS(disp, glPixelTexGenParameteriSGIS);
+ SET_PixelTexGenParameterivSGIS(disp, glPixelTexGenParameterivSGIS);
+ SET_PixelTexGenSGIX(disp, glPixelTexGenSGIX);
+#endif
+}
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