diff options
Diffstat (limited to 'xorg-server/include/inputstr.h')
-rw-r--r-- | xorg-server/include/inputstr.h | 1188 |
1 files changed, 594 insertions, 594 deletions
diff --git a/xorg-server/include/inputstr.h b/xorg-server/include/inputstr.h index f63df8087..4016524d2 100644 --- a/xorg-server/include/inputstr.h +++ b/xorg-server/include/inputstr.h @@ -1,594 +1,594 @@ -/************************************************************ - -Copyright 1987, 1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from The Open Group. - - -Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. - - All Rights Reserved - -Permission to use, copy, modify, and distribute this software and its -documentation for any purpose and without fee is hereby granted, -provided that the above copyright notice appear in all copies and that -both that copyright notice and this permission notice appear in -supporting documentation, and that the name of Digital not be -used in advertising or publicity pertaining to distribution of the -software without specific, written prior permission. - -DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING -ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL -DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR -ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, -WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, -ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS -SOFTWARE. - -********************************************************/ - - -#ifndef INPUTSTRUCT_H -#define INPUTSTRUCT_H - -#include <pixman.h> -#include "input.h" -#include "window.h" -#include "dixstruct.h" -#include "cursorstr.h" -#include "geext.h" -#include "privates.h" - -#define BitIsOn(ptr, bit) (!!(((BYTE *) (ptr))[(bit)>>3] & (1 << ((bit) & 7)))) -#define SetBit(ptr, bit) (((BYTE *) (ptr))[(bit)>>3] |= (1 << ((bit) & 7))) -#define ClearBit(ptr, bit) (((BYTE *)(ptr))[(bit)>>3] &= ~(1 << ((bit) & 7))) -extern _X_EXPORT int CountBits(const uint8_t *mask, int len); - -#define SameClient(obj,client) \ - (CLIENT_BITS((obj)->resource) == (client)->clientAsMask) - -#define EMASKSIZE MAXDEVICES + 2 - -/* This is the last XI2 event supported by the server. If you add - * events to the protocol, the server will not support these events until - * this number here is bumped. - */ -#define XI2LASTEVENT 17 /* XI_RawMotion */ -#define XI2MASKSIZE ((XI2LASTEVENT + 7)/8) /* no of bits for masks */ - -/** - * This struct stores the core event mask for each client except the client - * that created the window. - * - * Each window that has events selected from other clients has at least one of - * these masks. If multiple clients selected for events on the same window, - * these masks are in a linked list. - * - * The event mask for the client that created the window is stored in - * win->eventMask instead. - * - * The resource id is simply a fake client ID to associate this mask with a - * client. - * - * Kludge: OtherClients and InputClients must be compatible, see code. - */ -typedef struct _OtherClients { - OtherClientsPtr next; /**< Pointer to the next mask */ - XID resource; /**< id for putting into resource manager */ - Mask mask; /**< Core event mask */ -} OtherClients; - -/** - * This struct stores the XI event mask for each client. - * - * Each window that has events selected has at least one of these masks. If - * multiple client selected for events on the same window, these masks are in - * a linked list. - */ -typedef struct _InputClients { - InputClientsPtr next; /**< Pointer to the next mask */ - XID resource; /**< id for putting into resource manager */ - Mask mask[EMASKSIZE]; /**< Actual XI event mask, deviceid is index */ - /** XI2 event masks. One per device, each bit is a mask of (1 << type) */ - unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE]; -} InputClients; - -/** - * Combined XI event masks from all devices. - * - * This is the XI equivalent of the deliverableEvents, eventMask and - * dontPropagate mask of the WindowRec (or WindowOptRec). - * - * A window that has an XI client selecting for events has exactly one - * OtherInputMasks struct and exactly one InputClients struct hanging off - * inputClients. Each further client appends to the inputClients list. - * Each Mask field is per-device, with the device id as the index. - * Exception: for non-device events (Presence events), the MAXDEVICES - * deviceid is used. - */ -typedef struct _OtherInputMasks { - /** - * Bitwise OR of all masks by all clients and the window's parent's masks. - */ - Mask deliverableEvents[EMASKSIZE]; - /** - * Bitwise OR of all masks by all clients on this window. - */ - Mask inputEvents[EMASKSIZE]; - /** The do-not-propagate masks for each device. */ - Mask dontPropagateMask[EMASKSIZE]; - /** The clients that selected for events */ - InputClientsPtr inputClients; - /* XI2 event masks. One per device, each bit is a mask of (1 << type) */ - unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE]; -} OtherInputMasks; - -/* - * The following structure gets used for both active and passive grabs. For - * active grabs some of the fields (e.g. modifiers) are not used. However, - * that is not much waste since there aren't many active grabs (one per - * keyboard/pointer device) going at once in the server. - */ - -#define MasksPerDetailMask 8 /* 256 keycodes and 256 possible - modifier combinations, but only - 3 buttons. */ - -typedef struct _DetailRec { /* Grab details may be bit masks */ - unsigned int exact; - Mask *pMask; -} DetailRec; - -typedef enum { - GRABTYPE_CORE, - GRABTYPE_XI, - GRABTYPE_XI2 -} GrabType; - -union _GrabMask { - Mask core; - Mask xi; - char xi2mask[EMASKSIZE][XI2MASKSIZE]; -}; - -/** - * Central struct for device grabs. - * The same struct is used for both core grabs and device grabs, with - * different fields being set. - * If the grab is a core grab (GrabPointer/GrabKeyboard), then the eventMask - * is a combination of standard event masks (i.e. PointerMotionMask | - * ButtonPressMask). - * If the grab is a device grab (GrabDevice), then the eventMask is a - * combination of event masks for a given XI event type (see SetEventInfo). - * - * If the grab is a result of a ButtonPress, then eventMask is the core mask - * and deviceMask is set to the XI event mask for the grab. - */ -typedef struct _GrabRec { - GrabPtr next; /* for chain of passive grabs */ - XID resource; - DeviceIntPtr device; - WindowPtr window; - unsigned ownerEvents:1; - unsigned keyboardMode:1; - unsigned pointerMode:1; - GrabType grabtype; - CARD8 type; /* event type */ - DetailRec modifiersDetail; - DeviceIntPtr modifierDevice; - DetailRec detail; /* key or button */ - WindowPtr confineTo; /* always NULL for keyboards */ - CursorPtr cursor; /* always NULL for keyboards */ - Mask eventMask; - Mask deviceMask; - /* XI2 event masks. One per device, each bit is a mask of (1 << type) */ - unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE]; -} GrabRec; - -/** - * Sprite information for a device. - */ -typedef struct _SpriteRec { - CursorPtr current; - BoxRec hotLimits; /* logical constraints of hot spot */ - Bool confined; /* confined to screen */ - RegionPtr hotShape; /* additional logical shape constraint */ - BoxRec physLimits; /* physical constraints of hot spot */ - WindowPtr win; /* window of logical position */ - HotSpot hot; /* logical pointer position */ - HotSpot hotPhys; /* physical pointer position */ -#ifdef PANORAMIX - ScreenPtr screen; /* all others are in Screen 0 coordinates */ - RegionRec Reg1; /* Region 1 for confining motion */ - RegionRec Reg2; /* Region 2 for confining virtual motion */ - WindowPtr windows[MAXSCREENS]; - WindowPtr confineWin; /* confine window */ -#endif - /* The window trace information is used at dix/events.c to avoid having - * to compute all the windows between the root and the current pointer - * window each time a button or key goes down. The grabs on each of those - * windows must be checked. - * spriteTraces should only be used at dix/events.c! */ - WindowPtr *spriteTrace; - int spriteTraceSize; - int spriteTraceGood; - - /* Due to delays between event generation and event processing, it is - * possible that the pointer has crossed screen boundaries between the - * time in which it begins generating events and the time when - * those events are processed. - * - * pEnqueueScreen: screen the pointer was on when the event was generated - * pDequeueScreen: screen the pointer was on when the event is processed - */ - ScreenPtr pEnqueueScreen; - ScreenPtr pDequeueScreen; - -} SpriteRec; - -typedef struct _KeyClassRec { - int sourceid; - CARD8 down[DOWN_LENGTH]; - CARD8 postdown[DOWN_LENGTH]; - int modifierKeyCount[8]; - struct _XkbSrvInfo *xkbInfo; -} KeyClassRec, *KeyClassPtr; - -typedef struct _AxisInfo { - int resolution; - int min_resolution; - int max_resolution; - int min_value; - int max_value; - Atom label; - CARD8 mode; -} AxisInfo, *AxisInfoPtr; - -typedef struct _ValuatorAccelerationRec { - int number; - PointerAccelSchemeProc AccelSchemeProc; - void *accelData; /* at disposal of AccelScheme */ - PointerAccelSchemeInitProc AccelInitProc; - DeviceCallbackProc AccelCleanupProc; -} ValuatorAccelerationRec, *ValuatorAccelerationPtr; - -typedef struct _ValuatorClassRec { - int sourceid; - int numMotionEvents; - int first_motion; - int last_motion; - void *motion; /* motion history buffer. Different layout - for MDs and SDs!*/ - WindowPtr motionHintWindow; - - AxisInfoPtr axes; - unsigned short numAxes; - double *axisVal; /* always absolute, but device-coord system */ - ValuatorAccelerationRec accelScheme; -} ValuatorClassRec, *ValuatorClassPtr; - -typedef struct _ButtonClassRec { - int sourceid; - CARD8 numButtons; - CARD8 buttonsDown; /* number of buttons currently down - This counts logical buttons, not - physical ones, i.e if some buttons - are mapped to 0, they're not counted - here */ - unsigned short state; - Mask motionMask; - CARD8 down[DOWN_LENGTH]; - CARD8 postdown[DOWN_LENGTH]; - CARD8 map[MAP_LENGTH]; - union _XkbAction *xkb_acts; - Atom labels[MAX_BUTTONS]; -} ButtonClassRec, *ButtonClassPtr; - -typedef struct _FocusClassRec { - int sourceid; - WindowPtr win; /* May be set to a int constant (e.g. PointerRootWin)! */ - int revert; - TimeStamp time; - WindowPtr *trace; - int traceSize; - int traceGood; -} FocusClassRec, *FocusClassPtr; - -typedef struct _ProximityClassRec { - int sourceid; - char in_proximity; -} ProximityClassRec, *ProximityClassPtr; - -typedef struct _KbdFeedbackClassRec *KbdFeedbackPtr; -typedef struct _PtrFeedbackClassRec *PtrFeedbackPtr; -typedef struct _IntegerFeedbackClassRec *IntegerFeedbackPtr; -typedef struct _StringFeedbackClassRec *StringFeedbackPtr; -typedef struct _BellFeedbackClassRec *BellFeedbackPtr; -typedef struct _LedFeedbackClassRec *LedFeedbackPtr; - -typedef struct _KbdFeedbackClassRec { - BellProcPtr BellProc; - KbdCtrlProcPtr CtrlProc; - KeybdCtrl ctrl; - KbdFeedbackPtr next; - struct _XkbSrvLedInfo *xkb_sli; -} KbdFeedbackClassRec; - -typedef struct _PtrFeedbackClassRec { - PtrCtrlProcPtr CtrlProc; - PtrCtrl ctrl; - PtrFeedbackPtr next; -} PtrFeedbackClassRec; - -typedef struct _IntegerFeedbackClassRec { - IntegerCtrlProcPtr CtrlProc; - IntegerCtrl ctrl; - IntegerFeedbackPtr next; -} IntegerFeedbackClassRec; - -typedef struct _StringFeedbackClassRec { - StringCtrlProcPtr CtrlProc; - StringCtrl ctrl; - StringFeedbackPtr next; -} StringFeedbackClassRec; - -typedef struct _BellFeedbackClassRec { - BellProcPtr BellProc; - BellCtrlProcPtr CtrlProc; - BellCtrl ctrl; - BellFeedbackPtr next; -} BellFeedbackClassRec; - -typedef struct _LedFeedbackClassRec { - LedCtrlProcPtr CtrlProc; - LedCtrl ctrl; - LedFeedbackPtr next; - struct _XkbSrvLedInfo *xkb_sli; -} LedFeedbackClassRec; - - -typedef struct _ClassesRec { - KeyClassPtr key; - ValuatorClassPtr valuator; - ButtonClassPtr button; - FocusClassPtr focus; - ProximityClassPtr proximity; - void* _pad0; /* keep ABI during AbsoluteClass removal */ - KbdFeedbackPtr kbdfeed; - PtrFeedbackPtr ptrfeed; - IntegerFeedbackPtr intfeed; - StringFeedbackPtr stringfeed; - BellFeedbackPtr bell; - LedFeedbackPtr leds; -} ClassesRec; - - -/* Device properties */ -typedef struct _XIPropertyValue -{ - Atom type; /* ignored by server */ - short format; /* format of data for swapping - 8,16,32 */ - long size; /* size of data in (format/8) bytes */ - pointer data; /* private to client */ -} XIPropertyValueRec; - -typedef struct _XIProperty -{ - struct _XIProperty *next; - Atom propertyName; - BOOL deletable; /* clients can delete this prop? */ - XIPropertyValueRec value; -} XIPropertyRec; - -typedef XIPropertyRec *XIPropertyPtr; -typedef XIPropertyValueRec *XIPropertyValuePtr; - - -typedef struct _XIPropertyHandler -{ - struct _XIPropertyHandler* next; - long id; - int (*SetProperty) (DeviceIntPtr dev, - Atom property, - XIPropertyValuePtr prop, - BOOL checkonly); - int (*GetProperty) (DeviceIntPtr dev, - Atom property); - int (*DeleteProperty) (DeviceIntPtr dev, - Atom property); -} XIPropertyHandler, *XIPropertyHandlerPtr; - -/* states for devices */ - -#define NOT_GRABBED 0 -#define THAWED 1 -#define THAWED_BOTH 2 /* not a real state */ -#define FREEZE_NEXT_EVENT 3 -#define FREEZE_BOTH_NEXT_EVENT 4 -#define FROZEN 5 /* any state >= has device frozen */ -#define FROZEN_NO_EVENT 5 -#define FROZEN_WITH_EVENT 6 -#define THAW_OTHERS 7 - - -typedef struct _GrabInfoRec { - TimeStamp grabTime; - Bool fromPassiveGrab; /* true if from passive grab */ - Bool implicitGrab; /* implicit from ButtonPress */ - GrabRec activeGrab; - GrabPtr grab; - CARD8 activatingKey; - void (*ActivateGrab) ( - DeviceIntPtr /*device*/, - GrabPtr /*grab*/, - TimeStamp /*time*/, - Bool /*autoGrab*/); - void (*DeactivateGrab)( - DeviceIntPtr /*device*/); - struct { - Bool frozen; - int state; - GrabPtr other; /* if other grab has this frozen */ - DeviceEvent *event; /* saved to be replayed */ - } sync; -} GrabInfoRec, *GrabInfoPtr; - -typedef struct _SpriteInfoRec { - /* sprite must always point to a valid sprite. For devices sharing the - * sprite, let sprite point to a paired spriteOwner's sprite. */ - SpritePtr sprite; /* sprite information */ - Bool spriteOwner; /* True if device owns the sprite */ - DeviceIntPtr paired; /* The paired device. Keyboard if - spriteOwner is TRUE, otherwise the - pointer that owns the sprite. */ - - /* keep states for animated cursor */ - struct { - CursorPtr pCursor; - ScreenPtr pScreen; - int elt; - CARD32 time; - } anim; -} SpriteInfoRec, *SpriteInfoPtr; - -/* device types */ -#define MASTER_POINTER 1 -#define MASTER_KEYBOARD 2 -#define SLAVE 3 -#define MASTER_ATTACHED 4 /* special type for GetMaster */ - -typedef struct _DeviceIntRec { - DeviceRec public; - DeviceIntPtr next; - Bool startup; /* true if needs to be turned on at - server intialization time */ - DeviceProc deviceProc; /* proc(DevicePtr, DEVICE_xx). It is - used to initialize, turn on, or - turn off the device */ - Bool inited; /* TRUE if INIT returns Success */ - Bool enabled; /* TRUE if ON returns Success */ - Bool coreEvents; /* TRUE if device also sends core */ - GrabInfoRec deviceGrab; /* grab on the device */ - int type; /* MASTER_POINTER, MASTER_KEYBOARD, SLAVE */ - Atom xinput_type; - char *name; - int id; - KeyClassPtr key; - ValuatorClassPtr valuator; - ButtonClassPtr button; - FocusClassPtr focus; - ProximityClassPtr proximity; - void* _pad0; /* keep ABI, was pointer to abs class */ - KbdFeedbackPtr kbdfeed; - PtrFeedbackPtr ptrfeed; - IntegerFeedbackPtr intfeed; - StringFeedbackPtr stringfeed; - BellFeedbackPtr bell; - LedFeedbackPtr leds; - struct _XkbInterest *xkb_interest; - char *config_info; /* used by the hotplug layer */ - ClassesPtr unused_classes; /* for master devices */ - int saved_master_id; /* for slaves while grabbed */ - PrivateRec *devPrivates; - DeviceUnwrapProc unwrapProc; - SpriteInfoPtr spriteInfo; - DeviceIntPtr master; /* master device */ - DeviceIntPtr lastSlave; /* last slave device used */ - - /* last valuator values recorded, not posted to client; - * for slave devices, valuators is in device coordinates - * for master devices, valuators is in screen coordinates - * see dix/getevents.c - * remainder supports acceleration - */ - struct { - int valuators[MAX_VALUATORS]; - float remainder[MAX_VALUATORS]; - int numValuators; - DeviceIntPtr slave; - } last; - - /* Input device property handling. */ - struct { - XIPropertyPtr properties; - XIPropertyHandlerPtr handlers; /* NULL-terminated */ - } properties; - - /* coordinate transformation matrix for absolute input devices */ - struct pixman_f_transform transform; - - /* XTest related master device id */ - int xtest_master_id; -} DeviceIntRec; - -typedef struct { - int numDevices; /* total number of devices */ - DeviceIntPtr devices; /* all devices turned on */ - DeviceIntPtr off_devices; /* all devices turned off */ - DeviceIntPtr keyboard; /* the main one for the server */ - DeviceIntPtr pointer; - DeviceIntPtr all_devices; - DeviceIntPtr all_master_devices; -} InputInfo; - -extern _X_EXPORT InputInfo inputInfo; - -/* for keeping the events for devices grabbed synchronously */ -typedef struct _QdEvent *QdEventPtr; -typedef struct _QdEvent { - QdEventPtr next; - DeviceIntPtr device; - ScreenPtr pScreen; /* what screen the pointer was on */ - unsigned long months; /* milliseconds is in the event */ - InternalEvent *event; -} QdEventRec; - -/** - * syncEvents is the global structure for queued events. - * - * Devices can be frozen through GrabModeSync pointer grabs. If this is the - * case, events from these devices are added to "pending" instead of being - * processed normally. When the device is unfrozen, events in "pending" are - * replayed and processed as if they would come from the device directly. - */ -typedef struct _EventSyncInfo { - QdEventPtr pending, /**< list of queued events */ - *pendtail; /**< last event in list */ - /** The device to replay events for. Only set in AllowEvents(), in which - * case it is set to the device specified in the request. */ - DeviceIntPtr replayDev; /* kludgy rock to put flag for */ - - /** - * The window the events are supposed to be replayed on. - * This window may be set to the grab's window (but only when - * Replay{Pointer|Keyboard} is given in the XAllowEvents() - * request. */ - WindowPtr replayWin; /* ComputeFreezes */ - /** - * Flag to indicate whether we're in the process of - * replaying events. Only set in ComputeFreezes(). */ - Bool playingEvents; - TimeStamp time; -} EventSyncInfoRec, *EventSyncInfoPtr; - -extern EventSyncInfoRec syncEvents; - -#endif /* INPUTSTRUCT_H */ +/************************************************************
+
+Copyright 1987, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+
+Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
+
+ All Rights Reserved
+
+Permission to use, copy, modify, and distribute this software and its
+documentation for any purpose and without fee is hereby granted,
+provided that the above copyright notice appear in all copies and that
+both that copyright notice and this permission notice appear in
+supporting documentation, and that the name of Digital not be
+used in advertising or publicity pertaining to distribution of the
+software without specific, written prior permission.
+
+DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+SOFTWARE.
+
+********************************************************/
+
+
+#ifndef INPUTSTRUCT_H
+#define INPUTSTRUCT_H
+
+#include <pixman.h>
+#include "input.h"
+#include "window.h"
+#include "dixstruct.h"
+#include "cursorstr.h"
+#include "geext.h"
+#include "privates.h"
+
+#define BitIsOn(ptr, bit) (!!(((BYTE *) (ptr))[(bit)>>3] & (1 << ((bit) & 7))))
+#define SetBit(ptr, bit) (((BYTE *) (ptr))[(bit)>>3] |= (1 << ((bit) & 7)))
+#define ClearBit(ptr, bit) (((BYTE *)(ptr))[(bit)>>3] &= ~(1 << ((bit) & 7)))
+extern _X_EXPORT int CountBits(const uint8_t *mask, int len);
+
+#define SameClient(obj,client) \
+ (CLIENT_BITS((obj)->resource) == (client)->clientAsMask)
+
+#define EMASKSIZE MAXDEVICES + 2
+
+/* This is the last XI2 event supported by the server. If you add
+ * events to the protocol, the server will not support these events until
+ * this number here is bumped.
+ */
+#define XI2LASTEVENT 17 /* XI_RawMotion */
+#define XI2MASKSIZE ((XI2LASTEVENT + 7)/8) /* no of bits for masks */
+
+/**
+ * This struct stores the core event mask for each client except the client
+ * that created the window.
+ *
+ * Each window that has events selected from other clients has at least one of
+ * these masks. If multiple clients selected for events on the same window,
+ * these masks are in a linked list.
+ *
+ * The event mask for the client that created the window is stored in
+ * win->eventMask instead.
+ *
+ * The resource id is simply a fake client ID to associate this mask with a
+ * client.
+ *
+ * Kludge: OtherClients and InputClients must be compatible, see code.
+ */
+typedef struct _OtherClients {
+ OtherClientsPtr next; /**< Pointer to the next mask */
+ XID resource; /**< id for putting into resource manager */
+ Mask mask; /**< Core event mask */
+} OtherClients;
+
+/**
+ * This struct stores the XI event mask for each client.
+ *
+ * Each window that has events selected has at least one of these masks. If
+ * multiple client selected for events on the same window, these masks are in
+ * a linked list.
+ */
+typedef struct _InputClients {
+ InputClientsPtr next; /**< Pointer to the next mask */
+ XID resource; /**< id for putting into resource manager */
+ Mask mask[EMASKSIZE]; /**< Actual XI event mask, deviceid is index */
+ /** XI2 event masks. One per device, each bit is a mask of (1 << type) */
+ unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE];
+} InputClients;
+
+/**
+ * Combined XI event masks from all devices.
+ *
+ * This is the XI equivalent of the deliverableEvents, eventMask and
+ * dontPropagate mask of the WindowRec (or WindowOptRec).
+ *
+ * A window that has an XI client selecting for events has exactly one
+ * OtherInputMasks struct and exactly one InputClients struct hanging off
+ * inputClients. Each further client appends to the inputClients list.
+ * Each Mask field is per-device, with the device id as the index.
+ * Exception: for non-device events (Presence events), the MAXDEVICES
+ * deviceid is used.
+ */
+typedef struct _OtherInputMasks {
+ /**
+ * Bitwise OR of all masks by all clients and the window's parent's masks.
+ */
+ Mask deliverableEvents[EMASKSIZE];
+ /**
+ * Bitwise OR of all masks by all clients on this window.
+ */
+ Mask inputEvents[EMASKSIZE];
+ /** The do-not-propagate masks for each device. */
+ Mask dontPropagateMask[EMASKSIZE];
+ /** The clients that selected for events */
+ InputClientsPtr inputClients;
+ /* XI2 event masks. One per device, each bit is a mask of (1 << type) */
+ unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE];
+} OtherInputMasks;
+
+/*
+ * The following structure gets used for both active and passive grabs. For
+ * active grabs some of the fields (e.g. modifiers) are not used. However,
+ * that is not much waste since there aren't many active grabs (one per
+ * keyboard/pointer device) going at once in the server.
+ */
+
+#define MasksPerDetailMask 8 /* 256 keycodes and 256 possible
+ modifier combinations, but only
+ 3 buttons. */
+
+typedef struct _DetailRec { /* Grab details may be bit masks */
+ unsigned int exact;
+ Mask *pMask;
+} DetailRec;
+
+typedef enum {
+ GRABTYPE_CORE,
+ GRABTYPE_XI,
+ GRABTYPE_XI2
+} GrabType;
+
+union _GrabMask {
+ Mask core;
+ Mask xi;
+ char xi2mask[EMASKSIZE][XI2MASKSIZE];
+};
+
+/**
+ * Central struct for device grabs.
+ * The same struct is used for both core grabs and device grabs, with
+ * different fields being set.
+ * If the grab is a core grab (GrabPointer/GrabKeyboard), then the eventMask
+ * is a combination of standard event masks (i.e. PointerMotionMask |
+ * ButtonPressMask).
+ * If the grab is a device grab (GrabDevice), then the eventMask is a
+ * combination of event masks for a given XI event type (see SetEventInfo).
+ *
+ * If the grab is a result of a ButtonPress, then eventMask is the core mask
+ * and deviceMask is set to the XI event mask for the grab.
+ */
+typedef struct _GrabRec {
+ GrabPtr next; /* for chain of passive grabs */
+ XID resource;
+ DeviceIntPtr device;
+ WindowPtr window;
+ unsigned ownerEvents:1;
+ unsigned keyboardMode:1;
+ unsigned pointerMode:1;
+ GrabType grabtype;
+ CARD8 type; /* event type */
+ DetailRec modifiersDetail;
+ DeviceIntPtr modifierDevice;
+ DetailRec detail; /* key or button */
+ WindowPtr confineTo; /* always NULL for keyboards */
+ CursorPtr cursor; /* always NULL for keyboards */
+ Mask eventMask;
+ Mask deviceMask;
+ /* XI2 event masks. One per device, each bit is a mask of (1 << type) */
+ unsigned char xi2mask[EMASKSIZE][XI2MASKSIZE];
+} GrabRec;
+
+/**
+ * Sprite information for a device.
+ */
+typedef struct _SpriteRec {
+ CursorPtr current;
+ BoxRec hotLimits; /* logical constraints of hot spot */
+ Bool confined; /* confined to screen */
+ RegionPtr hotShape; /* additional logical shape constraint */
+ BoxRec physLimits; /* physical constraints of hot spot */
+ WindowPtr win; /* window of logical position */
+ HotSpot hot; /* logical pointer position */
+ HotSpot hotPhys; /* physical pointer position */
+#ifdef PANORAMIX
+ ScreenPtr screen; /* all others are in Screen 0 coordinates */
+ RegionRec Reg1; /* Region 1 for confining motion */
+ RegionRec Reg2; /* Region 2 for confining virtual motion */
+ WindowPtr windows[MAXSCREENS];
+ WindowPtr confineWin; /* confine window */
+#endif
+ /* The window trace information is used at dix/events.c to avoid having
+ * to compute all the windows between the root and the current pointer
+ * window each time a button or key goes down. The grabs on each of those
+ * windows must be checked.
+ * spriteTraces should only be used at dix/events.c! */
+ WindowPtr *spriteTrace;
+ int spriteTraceSize;
+ int spriteTraceGood;
+
+ /* Due to delays between event generation and event processing, it is
+ * possible that the pointer has crossed screen boundaries between the
+ * time in which it begins generating events and the time when
+ * those events are processed.
+ *
+ * pEnqueueScreen: screen the pointer was on when the event was generated
+ * pDequeueScreen: screen the pointer was on when the event is processed
+ */
+ ScreenPtr pEnqueueScreen;
+ ScreenPtr pDequeueScreen;
+
+} SpriteRec;
+
+typedef struct _KeyClassRec {
+ int sourceid;
+ CARD8 down[DOWN_LENGTH];
+ CARD8 postdown[DOWN_LENGTH];
+ int modifierKeyCount[8];
+ struct _XkbSrvInfo *xkbInfo;
+} KeyClassRec, *KeyClassPtr;
+
+typedef struct _AxisInfo {
+ int resolution;
+ int min_resolution;
+ int max_resolution;
+ int min_value;
+ int max_value;
+ Atom label;
+ CARD8 mode;
+} AxisInfo, *AxisInfoPtr;
+
+typedef struct _ValuatorAccelerationRec {
+ int number;
+ PointerAccelSchemeProc AccelSchemeProc;
+ void *accelData; /* at disposal of AccelScheme */
+ PointerAccelSchemeInitProc AccelInitProc;
+ DeviceCallbackProc AccelCleanupProc;
+} ValuatorAccelerationRec, *ValuatorAccelerationPtr;
+
+typedef struct _ValuatorClassRec {
+ int sourceid;
+ int numMotionEvents;
+ int first_motion;
+ int last_motion;
+ void *motion; /* motion history buffer. Different layout
+ for MDs and SDs!*/
+ WindowPtr motionHintWindow;
+
+ AxisInfoPtr axes;
+ unsigned short numAxes;
+ double *axisVal; /* always absolute, but device-coord system */
+ ValuatorAccelerationRec accelScheme;
+} ValuatorClassRec, *ValuatorClassPtr;
+
+typedef struct _ButtonClassRec {
+ int sourceid;
+ CARD8 numButtons;
+ CARD8 buttonsDown; /* number of buttons currently down
+ This counts logical buttons, not
+ physical ones, i.e if some buttons
+ are mapped to 0, they're not counted
+ here */
+ unsigned short state;
+ Mask motionMask;
+ CARD8 down[DOWN_LENGTH];
+ CARD8 postdown[DOWN_LENGTH];
+ CARD8 map[MAP_LENGTH];
+ union _XkbAction *xkb_acts;
+ Atom labels[MAX_BUTTONS];
+} ButtonClassRec, *ButtonClassPtr;
+
+typedef struct _FocusClassRec {
+ int sourceid;
+ WindowPtr win; /* May be set to a int constant (e.g. PointerRootWin)! */
+ int revert;
+ TimeStamp time;
+ WindowPtr *trace;
+ int traceSize;
+ int traceGood;
+} FocusClassRec, *FocusClassPtr;
+
+typedef struct _ProximityClassRec {
+ int sourceid;
+ char in_proximity;
+} ProximityClassRec, *ProximityClassPtr;
+
+typedef struct _KbdFeedbackClassRec *KbdFeedbackPtr;
+typedef struct _PtrFeedbackClassRec *PtrFeedbackPtr;
+typedef struct _IntegerFeedbackClassRec *IntegerFeedbackPtr;
+typedef struct _StringFeedbackClassRec *StringFeedbackPtr;
+typedef struct _BellFeedbackClassRec *BellFeedbackPtr;
+typedef struct _LedFeedbackClassRec *LedFeedbackPtr;
+
+typedef struct _KbdFeedbackClassRec {
+ BellProcPtr BellProc;
+ KbdCtrlProcPtr CtrlProc;
+ KeybdCtrl ctrl;
+ KbdFeedbackPtr next;
+ struct _XkbSrvLedInfo *xkb_sli;
+} KbdFeedbackClassRec;
+
+typedef struct _PtrFeedbackClassRec {
+ PtrCtrlProcPtr CtrlProc;
+ PtrCtrl ctrl;
+ PtrFeedbackPtr next;
+} PtrFeedbackClassRec;
+
+typedef struct _IntegerFeedbackClassRec {
+ IntegerCtrlProcPtr CtrlProc;
+ IntegerCtrl ctrl;
+ IntegerFeedbackPtr next;
+} IntegerFeedbackClassRec;
+
+typedef struct _StringFeedbackClassRec {
+ StringCtrlProcPtr CtrlProc;
+ StringCtrl ctrl;
+ StringFeedbackPtr next;
+} StringFeedbackClassRec;
+
+typedef struct _BellFeedbackClassRec {
+ BellProcPtr BellProc;
+ BellCtrlProcPtr CtrlProc;
+ BellCtrl ctrl;
+ BellFeedbackPtr next;
+} BellFeedbackClassRec;
+
+typedef struct _LedFeedbackClassRec {
+ LedCtrlProcPtr CtrlProc;
+ LedCtrl ctrl;
+ LedFeedbackPtr next;
+ struct _XkbSrvLedInfo *xkb_sli;
+} LedFeedbackClassRec;
+
+
+typedef struct _ClassesRec {
+ KeyClassPtr key;
+ ValuatorClassPtr valuator;
+ ButtonClassPtr button;
+ FocusClassPtr focus;
+ ProximityClassPtr proximity;
+ void* _pad0; /* keep ABI during AbsoluteClass removal */
+ KbdFeedbackPtr kbdfeed;
+ PtrFeedbackPtr ptrfeed;
+ IntegerFeedbackPtr intfeed;
+ StringFeedbackPtr stringfeed;
+ BellFeedbackPtr bell;
+ LedFeedbackPtr leds;
+} ClassesRec;
+
+
+/* Device properties */
+typedef struct _XIPropertyValue
+{
+ Atom type; /* ignored by server */
+ short format; /* format of data for swapping - 8,16,32 */
+ long size; /* size of data in (format/8) bytes */
+ pointer data; /* private to client */
+} XIPropertyValueRec;
+
+typedef struct _XIProperty
+{
+ struct _XIProperty *next;
+ Atom propertyName;
+ BOOL deletable; /* clients can delete this prop? */
+ XIPropertyValueRec value;
+} XIPropertyRec;
+
+typedef XIPropertyRec *XIPropertyPtr;
+typedef XIPropertyValueRec *XIPropertyValuePtr;
+
+
+typedef struct _XIPropertyHandler
+{
+ struct _XIPropertyHandler* next;
+ long id;
+ int (*SetProperty) (DeviceIntPtr dev,
+ Atom property,
+ XIPropertyValuePtr prop,
+ BOOL checkonly);
+ int (*GetProperty) (DeviceIntPtr dev,
+ Atom property);
+ int (*DeleteProperty) (DeviceIntPtr dev,
+ Atom property);
+} XIPropertyHandler, *XIPropertyHandlerPtr;
+
+/* states for devices */
+
+#define NOT_GRABBED 0
+#define THAWED 1
+#define THAWED_BOTH 2 /* not a real state */
+#define FREEZE_NEXT_EVENT 3
+#define FREEZE_BOTH_NEXT_EVENT 4
+#define FROZEN 5 /* any state >= has device frozen */
+#define FROZEN_NO_EVENT 5
+#define FROZEN_WITH_EVENT 6
+#define THAW_OTHERS 7
+
+
+typedef struct _GrabInfoRec {
+ TimeStamp grabTime;
+ Bool fromPassiveGrab; /* true if from passive grab */
+ Bool implicitGrab; /* implicit from ButtonPress */
+ GrabRec activeGrab;
+ GrabPtr grab;
+ CARD8 activatingKey;
+ void (*ActivateGrab) (
+ DeviceIntPtr /*device*/,
+ GrabPtr /*grab*/,
+ TimeStamp /*time*/,
+ Bool /*autoGrab*/);
+ void (*DeactivateGrab)(
+ DeviceIntPtr /*device*/);
+ struct {
+ Bool frozen;
+ int state;
+ GrabPtr other; /* if other grab has this frozen */
+ DeviceEvent *event; /* saved to be replayed */
+ } sync;
+} GrabInfoRec, *GrabInfoPtr;
+
+typedef struct _SpriteInfoRec {
+ /* sprite must always point to a valid sprite. For devices sharing the
+ * sprite, let sprite point to a paired spriteOwner's sprite. */
+ SpritePtr sprite; /* sprite information */
+ Bool spriteOwner; /* True if device owns the sprite */
+ DeviceIntPtr paired; /* The paired device. Keyboard if
+ spriteOwner is TRUE, otherwise the
+ pointer that owns the sprite. */
+
+ /* keep states for animated cursor */
+ struct {
+ CursorPtr pCursor;
+ ScreenPtr pScreen;
+ int elt;
+ CARD32 time;
+ } anim;
+} SpriteInfoRec, *SpriteInfoPtr;
+
+/* device types */
+#define MASTER_POINTER 1
+#define MASTER_KEYBOARD 2
+#define SLAVE 3
+#define MASTER_ATTACHED 4 /* special type for GetMaster */
+
+typedef struct _DeviceIntRec {
+ DeviceRec public;
+ DeviceIntPtr next;
+ Bool startup; /* true if needs to be turned on at
+ server intialization time */
+ DeviceProc deviceProc; /* proc(DevicePtr, DEVICE_xx). It is
+ used to initialize, turn on, or
+ turn off the device */
+ Bool inited; /* TRUE if INIT returns Success */
+ Bool enabled; /* TRUE if ON returns Success */
+ Bool coreEvents; /* TRUE if device also sends core */
+ GrabInfoRec deviceGrab; /* grab on the device */
+ int type; /* MASTER_POINTER, MASTER_KEYBOARD, SLAVE */
+ Atom xinput_type;
+ char *name;
+ int id;
+ KeyClassPtr key;
+ ValuatorClassPtr valuator;
+ ButtonClassPtr button;
+ FocusClassPtr focus;
+ ProximityClassPtr proximity;
+ void* _pad0; /* keep ABI, was pointer to abs class */
+ KbdFeedbackPtr kbdfeed;
+ PtrFeedbackPtr ptrfeed;
+ IntegerFeedbackPtr intfeed;
+ StringFeedbackPtr stringfeed;
+ BellFeedbackPtr bell;
+ LedFeedbackPtr leds;
+ struct _XkbInterest *xkb_interest;
+ char *config_info; /* used by the hotplug layer */
+ ClassesPtr unused_classes; /* for master devices */
+ int saved_master_id; /* for slaves while grabbed */
+ PrivateRec *devPrivates;
+ DeviceUnwrapProc unwrapProc;
+ SpriteInfoPtr spriteInfo;
+ DeviceIntPtr master; /* master device */
+ DeviceIntPtr lastSlave; /* last slave device used */
+
+ /* last valuator values recorded, not posted to client;
+ * for slave devices, valuators is in device coordinates
+ * for master devices, valuators is in screen coordinates
+ * see dix/getevents.c
+ * remainder supports acceleration
+ */
+ struct {
+ int valuators[MAX_VALUATORS];
+ float remainder[MAX_VALUATORS];
+ int numValuators;
+ DeviceIntPtr slave;
+ } last;
+
+ /* Input device property handling. */
+ struct {
+ XIPropertyPtr properties;
+ XIPropertyHandlerPtr handlers; /* NULL-terminated */
+ } properties;
+
+ /* coordinate transformation matrix for absolute input devices */
+ struct pixman_f_transform transform;
+
+ /* XTest related master device id */
+ int xtest_master_id;
+} DeviceIntRec;
+
+typedef struct {
+ int numDevices; /* total number of devices */
+ DeviceIntPtr devices; /* all devices turned on */
+ DeviceIntPtr off_devices; /* all devices turned off */
+ DeviceIntPtr keyboard; /* the main one for the server */
+ DeviceIntPtr pointer;
+ DeviceIntPtr all_devices;
+ DeviceIntPtr all_master_devices;
+} InputInfo;
+
+extern _X_EXPORT InputInfo inputInfo;
+
+/* for keeping the events for devices grabbed synchronously */
+typedef struct _QdEvent *QdEventPtr;
+typedef struct _QdEvent {
+ QdEventPtr next;
+ DeviceIntPtr device;
+ ScreenPtr pScreen; /* what screen the pointer was on */
+ unsigned long months; /* milliseconds is in the event */
+ InternalEvent *event;
+} QdEventRec;
+
+/**
+ * syncEvents is the global structure for queued events.
+ *
+ * Devices can be frozen through GrabModeSync pointer grabs. If this is the
+ * case, events from these devices are added to "pending" instead of being
+ * processed normally. When the device is unfrozen, events in "pending" are
+ * replayed and processed as if they would come from the device directly.
+ */
+typedef struct _EventSyncInfo {
+ QdEventPtr pending, /**< list of queued events */
+ *pendtail; /**< last event in list */
+ /** The device to replay events for. Only set in AllowEvents(), in which
+ * case it is set to the device specified in the request. */
+ DeviceIntPtr replayDev; /* kludgy rock to put flag for */
+
+ /**
+ * The window the events are supposed to be replayed on.
+ * This window may be set to the grab's window (but only when
+ * Replay{Pointer|Keyboard} is given in the XAllowEvents()
+ * request. */
+ WindowPtr replayWin; /* ComputeFreezes */
+ /**
+ * Flag to indicate whether we're in the process of
+ * replaying events. Only set in ComputeFreezes(). */
+ Bool playingEvents;
+ TimeStamp time;
+} EventSyncInfoRec, *EventSyncInfoPtr;
+
+extern EventSyncInfoRec syncEvents;
+
+#endif /* INPUTSTRUCT_H */
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