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-rw-r--r--xorg-server/include/gcstruct.h3
-rw-r--r--xorg-server/include/scrnintstr.h1
2 files changed, 2 insertions, 2 deletions
diff --git a/xorg-server/include/gcstruct.h b/xorg-server/include/gcstruct.h
index c56dd9294..c2f057a4a 100644
--- a/xorg-server/include/gcstruct.h
+++ b/xorg-server/include/gcstruct.h
@@ -292,7 +292,8 @@ typedef struct _GC {
unsigned int tileIsPixel:1; /* tile is solid pixel */
unsigned int fExpose:1; /* Call exposure handling */
unsigned int freeCompClip:1; /* Free composite clip */
- unsigned int unused:14; /* see comment above */
+ unsigned int scratch_inuse:1; /* is this GC in a pool for reuse? */
+ unsigned int unused:13; /* see comment above */
unsigned long planemask;
unsigned long fgPixel;
unsigned long bgPixel;
diff --git a/xorg-server/include/scrnintstr.h b/xorg-server/include/scrnintstr.h
index e07bee3c3..8684c8f19 100644
--- a/xorg-server/include/scrnintstr.h
+++ b/xorg-server/include/scrnintstr.h
@@ -455,7 +455,6 @@ typedef struct _Screen {
short minInstalledCmaps, maxInstalledCmaps;
char backingStoreSupport, saveUnderSupport;
unsigned long whitePixel, blackPixel;
- unsigned long rgf; /* array of flags; she's -- HUNGARIAN */
GCPtr GCperDepth[MAXFORMATS+1];
/* next field is a stipple to use as default in
a GC. we don't build default tiles of all depths