diff options
Diffstat (limited to 'xorg-server/mi/miarc.c')
-rw-r--r-- | xorg-server/mi/miarc.c | 7172 |
1 files changed, 3586 insertions, 3586 deletions
diff --git a/xorg-server/mi/miarc.c b/xorg-server/mi/miarc.c index c564eb3db..cd870fa39 100644 --- a/xorg-server/mi/miarc.c +++ b/xorg-server/mi/miarc.c @@ -1,3586 +1,3586 @@ -/***********************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-******************************************************************/
-/* Author: Keith Packard and Bob Scheifler */
-/* Warning: this code is toxic, do not dally very long here. */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <math.h>
-#include <X11/X.h>
-#include <X11/Xprotostr.h>
-#include "misc.h"
-#include "gcstruct.h"
-#include "scrnintstr.h"
-#include "pixmapstr.h"
-#include "windowstr.h"
-#include "mifpoly.h"
-#include "mi.h"
-#include "mifillarc.h"
-#include <X11/Xfuncproto.h>
-
-static double miDsin(double a);
-static double miDcos(double a);
-static double miDasin(double v);
-static double miDatan2(double dy, double dx);
-
-#ifndef HAVE_CBRT
-static double
-cbrt(double x)
-{
- if (x > 0.0)
- return pow(x, 1.0/3.0);
- else
- return -pow(-x, 1.0/3.0);
-}
-#endif
-
-/*
- * some interesting sematic interpretation of the protocol:
- *
- * Self intersecting arcs (i.e. those spanning 360 degrees)
- * never join with other arcs, and are drawn without caps
- * (unless on/off dashed, in which case each dash segment
- * is capped, except when the last segment meets the
- * first segment, when no caps are drawn)
- *
- * double dash arcs are drawn in two parts, first the
- * odd dashes (drawn in background) then the even dashes
- * (drawn in foreground). This means that overlapping
- * sections of foreground/background are drawn twice,
- * first in background then in foreground. The double-draw
- * occurs even when the function uses the destination values
- * (e.g. xor mode). This is the same way the wide-line
- * code works and should be "fixed".
- *
- */
-
-#undef max
-#undef min
-
-_X_INLINE static int max (const int x, const int y)
-{
- return x>y? x:y;
-}
-
-_X_INLINE static int min (const int x, const int y)
-{
- return x<y? x:y;
-}
-
-struct bound {
- double min, max;
-};
-
-struct ibound {
- int min, max;
-};
-
-#define boundedLe(value, bounds)\
- ((bounds).min <= (value) && (value) <= (bounds).max)
-
-struct line {
- double m, b;
- int valid;
-};
-
-#define intersectLine(y,line) (line.m * (y) + line.b)
-
-/*
- * these are all y value bounds
- */
-
-struct arc_bound {
- struct bound ellipse;
- struct bound inner;
- struct bound outer;
- struct bound right;
- struct bound left;
- struct ibound inneri;
- struct ibound outeri;
-};
-
-struct accelerators {
- double tail_y;
- double h2;
- double w2;
- double h4;
- double w4;
- double h2mw2;
- double h2l;
- double w2l;
- double fromIntX;
- double fromIntY;
- struct line left, right;
- int yorgu;
- int yorgl;
- int xorg;
-};
-
-struct arc_def {
- double w, h, l;
- double a0, a1;
-};
-
-# define todeg(xAngle) (((double) (xAngle)) / 64.0)
-
-# define RIGHT_END 0
-# define LEFT_END 1
-
-typedef struct _miArcJoin {
- int arcIndex0, arcIndex1;
- int phase0, phase1;
- int end0, end1;
-} miArcJoinRec, *miArcJoinPtr;
-
-typedef struct _miArcCap {
- int arcIndex;
- int end;
-} miArcCapRec, *miArcCapPtr;
-
-typedef struct _miArcFace {
- SppPointRec clock;
- SppPointRec center;
- SppPointRec counterClock;
-} miArcFaceRec, *miArcFacePtr;
-
-typedef struct _miArcData {
- xArc arc;
- int render; /* non-zero means render after drawing */
- int join; /* related join */
- int cap; /* related cap */
- int selfJoin; /* final dash meets first dash */
- miArcFaceRec bounds[2];
- double x0, y0, x1, y1;
-} miArcDataRec, *miArcDataPtr;
-
-/*
- * This is an entire sequence of arcs, computed and categorized according
- * to operation. miDashArcs generates either one or two of these.
- */
-
-typedef struct _miPolyArc {
- int narcs;
- miArcDataPtr arcs;
- int ncaps;
- miArcCapPtr caps;
- int njoins;
- miArcJoinPtr joins;
-} miPolyArcRec, *miPolyArcPtr;
-
-static void fillSpans(DrawablePtr pDrawable, GCPtr pGC);
-static void newFinalSpan(int y, int xmin, int xmax);
-static void drawArc(xArc *tarc, int l, int a0, int a1, miArcFacePtr right,
- miArcFacePtr left);
-static void drawZeroArc(DrawablePtr pDraw, GCPtr pGC, xArc *tarc, int lw,
- miArcFacePtr left, miArcFacePtr right);
-static void miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft,
- miArcFacePtr pRight, int xOrgLeft, int yOrgLeft,
- double xFtransLeft, double yFtransLeft,
- int xOrgRight, int yOrgRight,
- double xFtransRight, double yFtransRight);
-static void miArcCap(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pFace,
- int end, int xOrg, int yOrg, double xFtrans,
- double yFtrans);
-static void miRoundCap(DrawablePtr pDraw, GCPtr pGC, SppPointRec pCenter,
- SppPointRec pEnd, SppPointRec pCorner,
- SppPointRec pOtherCorner, int fLineEnd,
- int xOrg, int yOrg, double xFtrans, double yFtrans);
-static void miFreeArcs(miPolyArcPtr arcs, GCPtr pGC);
-static miPolyArcPtr miComputeArcs(xArc *parcs, int narcs, GCPtr pGC);
-static int miGetArcPts(SppArcPtr parc, int cpt, SppPointPtr *ppPts);
-
-# define CUBED_ROOT_2 1.2599210498948732038115849718451499938964
-# define CUBED_ROOT_4 1.5874010519681993173435330390930175781250
-
-/*
- * draw one segment of the arc using the arc spans generation routines
- */
-
-static void
-miArcSegment(
- DrawablePtr pDraw,
- GCPtr pGC,
- xArc tarc,
- miArcFacePtr right,
- miArcFacePtr left)
-{
- int l = pGC->lineWidth;
- int a0, a1, startAngle, endAngle;
- miArcFacePtr temp;
-
- if (!l)
- l = 1;
-
- if (tarc.width == 0 || tarc.height == 0) {
- drawZeroArc (pDraw, pGC, &tarc, l, left, right);
- return;
- }
-
- if (pGC->miTranslate) {
- tarc.x += pDraw->x;
- tarc.y += pDraw->y;
- }
-
- a0 = tarc.angle1;
- a1 = tarc.angle2;
- if (a1 > FULLCIRCLE)
- a1 = FULLCIRCLE;
- else if (a1 < -FULLCIRCLE)
- a1 = -FULLCIRCLE;
- if (a1 < 0) {
- startAngle = a0 + a1;
- endAngle = a0;
- temp = right;
- right = left;
- left = temp;
- } else {
- startAngle = a0;
- endAngle = a0 + a1;
- }
- /*
- * bounds check the two angles
- */
- if (startAngle < 0)
- startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE;
- if (startAngle >= FULLCIRCLE)
- startAngle = startAngle % FULLCIRCLE;
- if (endAngle < 0)
- endAngle = FULLCIRCLE - (-endAngle) % FULLCIRCLE;
- if (endAngle > FULLCIRCLE)
- endAngle = (endAngle-1) % FULLCIRCLE + 1;
- if ((startAngle == endAngle) && a1) {
- startAngle = 0;
- endAngle = FULLCIRCLE;
- }
-
- drawArc (&tarc, l, startAngle, endAngle, right, left);
-}
-
-/*
-
-Three equations combine to describe the boundaries of the arc
-
-x^2/w^2 + y^2/h^2 = 1 ellipse itself
-(X-x)^2 + (Y-y)^2 = r^2 circle at (x, y) on the ellipse
-(Y-y) = (X-x)*w^2*y/(h^2*x) normal at (x, y) on the ellipse
-
-These lead to a quartic relating Y and y
-
-y^4 - (2Y)y^3 + (Y^2 + (h^4 - w^2*r^2)/(w^2 - h^2))y^2
- - (2Y*h^4/(w^2 - h^2))y + (Y^2*h^4)/(w^2 - h^2) = 0
-
-The reducible cubic obtained from this quartic is
-
-z^3 - (3N)z^2 - 2V = 0
-
-where
-
-N = (Y^2 + (h^4 - w^2*r^2/(w^2 - h^2)))/6
-V = w^2*r^2*Y^2*h^4/(4 *(w^2 - h^2)^2)
-
-Let
-
-t = z - N
-p = -N^2
-q = -N^3 - V
-
-Then we get
-
-t^3 + 3pt + 2q = 0
-
-The discriminant of this cubic is
-
-D = q^2 + p^3
-
-When D > 0, a real root is obtained as
-
-z = N + cbrt(-q+sqrt(D)) + cbrt(-q-sqrt(D))
-
-When D < 0, a real root is obtained as
-
-z = N - 2m*cos(acos(-q/m^3)/3)
-
-where
-
-m = sqrt(|p|) * sign(q)
-
-Given a real root Z of the cubic, the roots of the quartic are the roots
-of the two quadratics
-
-y^2 + ((b+A)/2)y + (Z + (bZ - d)/A) = 0
-
-where
-
-A = +/- sqrt(8Z + b^2 - 4c)
-b, c, d are the cubic, quadratic, and linear coefficients of the quartic
-
-Some experimentation is then required to determine which solutions
-correspond to the inner and outer boundaries.
-
-*/
-
-typedef struct {
- short lx, lw, rx, rw;
-} miArcSpan;
-
-typedef struct {
- miArcSpan *spans;
- int count1, count2, k;
- char top, bot, hole;
-} miArcSpanData;
-
-static void drawQuadrant(struct arc_def *def, struct accelerators *acc,
- int a0, int a1, int mask, miArcFacePtr right,
- miArcFacePtr left, miArcSpanData *spdata);
-
-static void
-miComputeCircleSpans(
- int lw,
- xArc *parc,
- miArcSpanData *spdata)
-{
- miArcSpan *span;
- int doinner;
- int x, y, e;
- int xk, yk, xm, ym, dx, dy;
- int slw, inslw;
- int inx = 0, iny, ine = 0;
- int inxk = 0, inyk = 0, inxm = 0, inym = 0;
-
- doinner = -lw;
- slw = parc->width - doinner;
- y = parc->height >> 1;
- dy = parc->height & 1;
- dx = 1 - dy;
- MIWIDEARCSETUP(x, y, dy, slw, e, xk, xm, yk, ym);
- inslw = parc->width + doinner;
- if (inslw > 0)
- {
- spdata->hole = spdata->top;
- MIWIDEARCSETUP(inx, iny, dy, inslw, ine, inxk, inxm, inyk, inym);
- }
- else
- {
- spdata->hole = FALSE;
- doinner = -y;
- }
- spdata->count1 = -doinner - spdata->top;
- spdata->count2 = y + doinner;
- span = spdata->spans;
- while (y)
- {
- MIFILLARCSTEP(slw);
- span->lx = dy - x;
- if (++doinner <= 0)
- {
- span->lw = slw;
- span->rx = 0;
- span->rw = span->lx + slw;
- }
- else
- {
- MIFILLINARCSTEP(inslw);
- span->lw = x - inx;
- span->rx = dy - inx + inslw;
- span->rw = inx - x + slw - inslw;
- }
- span++;
- }
- if (spdata->bot)
- {
- if (spdata->count2)
- spdata->count2--;
- else
- {
- if (lw > (int)parc->height)
- span[-1].rx = span[-1].rw = -((lw - (int)parc->height) >> 1);
- else
- span[-1].rw = 0;
- spdata->count1--;
- }
- }
-}
-
-static void
-miComputeEllipseSpans(
- int lw,
- xArc *parc,
- miArcSpanData *spdata)
-{
- miArcSpan *span;
- double w, h, r, xorg;
- double Hs, Hf, WH, K, Vk, Nk, Fk, Vr, N, Nc, Z, rs;
- double A, T, b, d, x, y, t, inx, outx = 0.0, hepp, hepm;
- int flip, solution;
-
- w = (double)parc->width / 2.0;
- h = (double)parc->height / 2.0;
- r = lw / 2.0;
- rs = r * r;
- Hs = h * h;
- WH = w * w - Hs;
- Nk = w * r;
- Vk = (Nk * Hs) / (WH + WH);
- Hf = Hs * Hs;
- Nk = (Hf - Nk * Nk) / WH;
- Fk = Hf / WH;
- hepp = h + EPSILON;
- hepm = h - EPSILON;
- K = h + ((lw - 1) >> 1);
- span = spdata->spans;
- if (parc->width & 1)
- xorg = .5;
- else
- xorg = 0.0;
- if (spdata->top)
- {
- span->lx = 0;
- span->lw = 1;
- span++;
- }
- spdata->count1 = 0;
- spdata->count2 = 0;
- spdata->hole = (spdata->top &&
- (int)parc->height * lw <= (int)(parc->width * parc->width) &&
- lw < (int)parc->height);
- for (; K > 0.0; K -= 1.0)
- {
- N = (K * K + Nk) / 6.0;
- Nc = N * N * N;
- Vr = Vk * K;
- t = Nc + Vr * Vr;
- d = Nc + t;
- if (d < 0.0) {
- d = Nc;
- b = N;
- if ( (b < 0.0) == (t < 0.0) )
- {
- b = -b;
- d = -d;
- }
- Z = N - 2.0 * b * cos(acos(-t / d) / 3.0);
- if ( (Z < 0.0) == (Vr < 0.0) )
- flip = 2;
- else
- flip = 1;
- }
- else
- {
- d = Vr * sqrt(d);
- Z = N + cbrt(t + d) + cbrt(t - d);
- flip = 0;
- }
- A = sqrt((Z + Z) - Nk);
- T = (Fk - Z) * K / A;
- inx = 0.0;
- solution = FALSE;
- b = -A + K;
- d = b * b - 4 * (Z + T);
- if (d >= 0)
- {
- d = sqrt(d);
- y = (b + d) / 2;
- if ((y >= 0.0) && (y < hepp))
- {
- solution = TRUE;
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- t = sqrt(rs - (t * t));
- else
- t = 0;
- if (flip == 2)
- inx = x - t;
- else
- outx = x + t;
- }
- }
- b = A + K;
- d = b * b - 4 * (Z - T);
- /* Because of the large magnitudes involved, we lose enough precision
- * that sometimes we end up with a negative value near the axis, when
- * it should be positive. This is a workaround.
- */
- if (d < 0 && !solution)
- d = 0.0;
- if (d >= 0) {
- d = sqrt(d);
- y = (b + d) / 2;
- if (y < hepp)
- {
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- inx = x - sqrt(rs - (t * t));
- else
- inx = x;
- }
- y = (b - d) / 2;
- if (y >= 0.0)
- {
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- t = sqrt(rs - (t * t));
- else
- t = 0;
- if (flip == 1)
- inx = x - t;
- else
- outx = x + t;
- }
- }
- span->lx = ICEIL(xorg - outx);
- if (inx <= 0.0)
- {
- spdata->count1++;
- span->lw = ICEIL(xorg + outx) - span->lx;
- span->rx = ICEIL(xorg + inx);
- span->rw = -ICEIL(xorg - inx);
- }
- else
- {
- spdata->count2++;
- span->lw = ICEIL(xorg - inx) - span->lx;
- span->rx = ICEIL(xorg + inx);
- span->rw = ICEIL(xorg + outx) - span->rx;
- }
- span++;
- }
- if (spdata->bot)
- {
- outx = w + r;
- if (r >= h && r <= w)
- inx = 0.0;
- else if (Nk < 0.0 && -Nk < Hs)
- {
- inx = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk);
- if (inx > w - r)
- inx = w - r;
- }
- else
- inx = w - r;
- span->lx = ICEIL(xorg - outx);
- if (inx <= 0.0)
- {
- span->lw = ICEIL(xorg + outx) - span->lx;
- span->rx = ICEIL(xorg + inx);
- span->rw = -ICEIL(xorg - inx);
- }
- else
- {
- span->lw = ICEIL(xorg - inx) - span->lx;
- span->rx = ICEIL(xorg + inx);
- span->rw = ICEIL(xorg + outx) - span->rx;
- }
- }
- if (spdata->hole)
- {
- span = &spdata->spans[spdata->count1];
- span->lw = -span->lx;
- span->rx = 1;
- span->rw = span->lw;
- spdata->count1--;
- spdata->count2++;
- }
-}
-
-static double
-tailX(
- double K,
- struct arc_def *def,
- struct arc_bound *bounds,
- struct accelerators *acc)
-{
- double w, h, r;
- double Hs, Hf, WH, Vk, Nk, Fk, Vr, N, Nc, Z, rs;
- double A, T, b, d, x, y, t, hepp, hepm;
- int flip, solution;
- double xs[2];
- double *xp;
-
- w = def->w;
- h = def->h;
- r = def->l;
- rs = r * r;
- Hs = acc->h2;
- WH = -acc->h2mw2;
- Nk = def->w * r;
- Vk = (Nk * Hs) / (WH + WH);
- Hf = acc->h4;
- Nk = (Hf - Nk * Nk) / WH;
- if (K == 0.0) {
- if (Nk < 0.0 && -Nk < Hs) {
- xs[0] = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk);
- xs[1] = w - r;
- if (acc->left.valid && boundedLe(K, bounds->left) &&
- !boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0)
- return xs[1];
- if (acc->right.valid && boundedLe(K, bounds->right) &&
- !boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0)
- return xs[1];
- return xs[0];
- }
- return w - r;
- }
- Fk = Hf / WH;
- hepp = h + EPSILON;
- hepm = h - EPSILON;
- N = (K * K + Nk) / 6.0;
- Nc = N * N * N;
- Vr = Vk * K;
- xp = xs;
- xs[0] = 0.0;
- t = Nc + Vr * Vr;
- d = Nc + t;
- if (d < 0.0) {
- d = Nc;
- b = N;
- if ( (b < 0.0) == (t < 0.0) )
- {
- b = -b;
- d = -d;
- }
- Z = N - 2.0 * b * cos(acos(-t / d) / 3.0);
- if ( (Z < 0.0) == (Vr < 0.0) )
- flip = 2;
- else
- flip = 1;
- }
- else
- {
- d = Vr * sqrt(d);
- Z = N + cbrt(t + d) + cbrt(t - d);
- flip = 0;
- }
- A = sqrt((Z + Z) - Nk);
- T = (Fk - Z) * K / A;
- solution = FALSE;
- b = -A + K;
- d = b * b - 4 * (Z + T);
- if (d >= 0 && flip == 2)
- {
- d = sqrt(d);
- y = (b + d) / 2;
- if ((y >= 0.0) && (y < hepp))
- {
- solution = TRUE;
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- t = sqrt(rs - (t * t));
- else
- t = 0;
- *xp++ = x - t;
- }
- }
- b = A + K;
- d = b * b - 4 * (Z - T);
- /* Because of the large magnitudes involved, we lose enough precision
- * that sometimes we end up with a negative value near the axis, when
- * it should be positive. This is a workaround.
- */
- if (d < 0 && !solution)
- d = 0.0;
- if (d >= 0) {
- d = sqrt(d);
- y = (b + d) / 2;
- if (y < hepp)
- {
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- *xp++ = x - sqrt(rs - (t * t));
- else
- *xp++ = x;
- }
- y = (b - d) / 2;
- if (y >= 0.0 && flip == 1)
- {
- if (y > hepm)
- y = h;
- t = y / h;
- x = w * sqrt(1 - (t * t));
- t = K - y;
- if (rs - (t * t) >= 0)
- t = sqrt(rs - (t * t));
- else
- t = 0;
- *xp++ = x - t;
- }
- }
- if (xp > &xs[1]) {
- if (acc->left.valid && boundedLe(K, bounds->left) &&
- !boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0)
- return xs[1];
- if (acc->right.valid && boundedLe(K, bounds->right) &&
- !boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0)
- return xs[1];
- }
- return xs[0];
-}
-
-static miArcSpanData *
-miComputeWideEllipse(int lw, xArc *parc)
-{
- miArcSpanData *spdata = NULL;
- int k;
-
- if (!lw)
- lw = 1;
- k = (parc->height >> 1) + ((lw - 1) >> 1);
- spdata = malloc(sizeof(miArcSpanData) + sizeof(miArcSpan) * (k + 2));
- if (!spdata)
- return NULL;
- spdata->spans = (miArcSpan *)(spdata + 1);
- spdata->k = k;
- spdata->top = !(lw & 1) && !(parc->width & 1);
- spdata->bot = !(parc->height & 1);
- if (parc->width == parc->height)
- miComputeCircleSpans(lw, parc, spdata);
- else
- miComputeEllipseSpans(lw, parc, spdata);
- return spdata;
-}
-
-static void
-miFillWideEllipse(
- DrawablePtr pDraw,
- GCPtr pGC,
- xArc *parc)
-{
- DDXPointPtr points;
- DDXPointPtr pts;
- int *widths;
- int *wids;
- miArcSpanData *spdata;
- miArcSpan *span;
- int xorg, yorgu, yorgl;
- int n;
-
- yorgu = parc->height + pGC->lineWidth;
- n = (sizeof(int) * 2) * yorgu;
- widths = malloc(n + (sizeof(DDXPointRec) * 2) * yorgu);
- if (!widths)
- return;
- points = (DDXPointPtr)((char *)widths + n);
- spdata = miComputeWideEllipse((int)pGC->lineWidth, parc);
- if (!spdata)
- {
- free(widths);
- return;
- }
- pts = points;
- wids = widths;
- span = spdata->spans;
- xorg = parc->x + (parc->width >> 1);
- yorgu = parc->y + (parc->height >> 1);
- yorgl = yorgu + (parc->height & 1);
- if (pGC->miTranslate)
- {
- xorg += pDraw->x;
- yorgu += pDraw->y;
- yorgl += pDraw->y;
- }
- yorgu -= spdata->k;
- yorgl += spdata->k;
- if (spdata->top)
- {
- pts->x = xorg;
- pts->y = yorgu - 1;
- pts++;
- *wids++ = 1;
- span++;
- }
- for (n = spdata->count1; --n >= 0; )
- {
- pts[0].x = xorg + span->lx;
- pts[0].y = yorgu;
- wids[0] = span->lw;
- pts[1].x = pts[0].x;
- pts[1].y = yorgl;
- wids[1] = wids[0];
- yorgu++;
- yorgl--;
- pts += 2;
- wids += 2;
- span++;
- }
- if (spdata->hole)
- {
- pts[0].x = xorg;
- pts[0].y = yorgl;
- wids[0] = 1;
- pts++;
- wids++;
- }
- for (n = spdata->count2; --n >= 0; )
- {
- pts[0].x = xorg + span->lx;
- pts[0].y = yorgu;
- wids[0] = span->lw;
- pts[1].x = xorg + span->rx;
- pts[1].y = pts[0].y;
- wids[1] = span->rw;
- pts[2].x = pts[0].x;
- pts[2].y = yorgl;
- wids[2] = wids[0];
- pts[3].x = pts[1].x;
- pts[3].y = pts[2].y;
- wids[3] = wids[1];
- yorgu++;
- yorgl--;
- pts += 4;
- wids += 4;
- span++;
- }
- if (spdata->bot)
- {
- if (span->rw <= 0)
- {
- pts[0].x = xorg + span->lx;
- pts[0].y = yorgu;
- wids[0] = span->lw;
- pts++;
- wids++;
- }
- else
- {
- pts[0].x = xorg + span->lx;
- pts[0].y = yorgu;
- wids[0] = span->lw;
- pts[1].x = xorg + span->rx;
- pts[1].y = pts[0].y;
- wids[1] = span->rw;
- pts += 2;
- wids += 2;
- }
- }
- free(spdata);
- (*pGC->ops->FillSpans)(pDraw, pGC, pts - points, points, widths, FALSE);
-
- free(widths);
-}
-
-/*
- * miPolyArc strategy:
- *
- * If arc is zero width and solid, we don't have to worry about the rasterop
- * or join styles. For wide solid circles, we use a fast integer algorithm.
- * For wide solid ellipses, we use special case floating point code.
- * Otherwise, we set up pDrawTo and pGCTo according to the rasterop, then
- * draw using pGCTo and pDrawTo. If the raster-op was "tricky," that is,
- * if it involves the destination, then we use PushPixels to move the bits
- * from the scratch drawable to pDraw. (See the wide line code for a
- * fuller explanation of this.)
- */
-
-void
-miPolyArc(DrawablePtr pDraw, GCPtr pGC, int narcs, xArc *parcs)
-{
- int i;
- xArc *parc;
- int xMin, xMax, yMin, yMax;
- int pixmapWidth = 0, pixmapHeight = 0;
- int xOrg = 0, yOrg = 0;
- int width;
- Bool fTricky;
- DrawablePtr pDrawTo;
- CARD32 fg, bg;
- GCPtr pGCTo;
- miPolyArcPtr polyArcs;
- int cap[2], join[2];
- int iphase;
- int halfWidth;
-
- width = pGC->lineWidth;
- if(width == 0 && pGC->lineStyle == LineSolid)
- {
- for(i = narcs, parc = parcs; --i >= 0; parc++)
- miArcSegment( pDraw, pGC, *parc,
- (miArcFacePtr) 0, (miArcFacePtr) 0 );
- fillSpans (pDraw, pGC);
- }
- else
- {
- if ((pGC->lineStyle == LineSolid) && narcs)
- {
- while (parcs->width && parcs->height &&
- (parcs->angle2 >= FULLCIRCLE ||
- parcs->angle2 <= -FULLCIRCLE))
- {
- miFillWideEllipse(pDraw, pGC, parcs);
- if (!--narcs)
- return;
- parcs++;
- }
- }
-
- /* Set up pDrawTo and pGCTo based on the rasterop */
- switch(pGC->alu)
- {
- case GXclear: /* 0 */
- case GXcopy: /* src */
- case GXcopyInverted: /* NOT src */
- case GXset: /* 1 */
- fTricky = FALSE;
- pDrawTo = pDraw;
- pGCTo = pGC;
- break;
- default:
- fTricky = TRUE;
-
- /* find bounding box around arcs */
- xMin = yMin = MAXSHORT;
- xMax = yMax = MINSHORT;
-
- for(i = narcs, parc = parcs; --i >= 0; parc++)
- {
- xMin = min (xMin, parc->x);
- yMin = min (yMin, parc->y);
- xMax = max (xMax, (parc->x + (int) parc->width));
- yMax = max (yMax, (parc->y + (int) parc->height));
- }
-
- /* expand box to deal with line widths */
- halfWidth = (width + 1)/2;
- xMin -= halfWidth;
- yMin -= halfWidth;
- xMax += halfWidth;
- yMax += halfWidth;
-
- /* compute pixmap size; limit it to size of drawable */
- xOrg = max(xMin, 0);
- yOrg = max(yMin, 0);
- pixmapWidth = min(xMax, pDraw->width) - xOrg;
- pixmapHeight = min(yMax, pDraw->height) - yOrg;
-
- /* if nothing left, return */
- if ( (pixmapWidth <= 0) || (pixmapHeight <= 0) ) return;
-
- for(i = narcs, parc = parcs; --i >= 0; parc++)
- {
- parc->x -= xOrg;
- parc->y -= yOrg;
- }
- if (pGC->miTranslate)
- {
- xOrg += pDraw->x;
- yOrg += pDraw->y;
- }
-
- /* set up scratch GC */
-
- pGCTo = GetScratchGC(1, pDraw->pScreen);
- if (!pGCTo)
- return;
- {
- ChangeGCVal gcvals[6];
- gcvals[0].val = GXcopy;
- gcvals[1].val = 1;
- gcvals[2].val = 0;
- gcvals[3].val = pGC->lineWidth;
- gcvals[4].val = pGC->capStyle;
- gcvals[5].val = pGC->joinStyle;
- ChangeGC(NullClient, pGCTo, GCFunction |
- GCForeground | GCBackground | GCLineWidth |
- GCCapStyle | GCJoinStyle, gcvals);
- }
-
- /* allocate a 1 bit deep pixmap of the appropriate size, and
- * validate it */
- pDrawTo = (DrawablePtr)(*pDraw->pScreen->CreatePixmap)
- (pDraw->pScreen, pixmapWidth, pixmapHeight, 1,
- CREATE_PIXMAP_USAGE_SCRATCH);
- if (!pDrawTo)
- {
- FreeScratchGC(pGCTo);
- return;
- }
- ValidateGC(pDrawTo, pGCTo);
- miClearDrawable(pDrawTo, pGCTo);
- }
-
- fg = pGC->fgPixel;
- bg = pGC->bgPixel;
- if ((pGC->fillStyle == FillTiled) ||
- (pGC->fillStyle == FillOpaqueStippled))
- bg = fg; /* the protocol sez these don't cause color changes */
-
- polyArcs = miComputeArcs (parcs, narcs, pGC);
-
- if (!polyArcs)
- {
- if (fTricky) {
- (*pDraw->pScreen->DestroyPixmap) ((PixmapPtr)pDrawTo);
- FreeScratchGC (pGCTo);
- }
- return;
- }
-
- cap[0] = cap[1] = 0;
- join[0] = join[1] = 0;
- for (iphase = ((pGC->lineStyle == LineDoubleDash) ? 1 : 0);
- iphase >= 0;
- iphase--)
- {
- ChangeGCVal gcval;
- if (iphase == 1) {
- gcval.val = bg;
- ChangeGC (NullClient, pGC, GCForeground, &gcval);
- ValidateGC (pDraw, pGC);
- } else if (pGC->lineStyle == LineDoubleDash) {
- gcval.val = fg;
- ChangeGC (NullClient, pGC, GCForeground, &gcval);
- ValidateGC (pDraw, pGC);
- }
- for (i = 0; i < polyArcs[iphase].narcs; i++) {
- miArcDataPtr arcData;
-
- arcData = &polyArcs[iphase].arcs[i];
- miArcSegment(pDrawTo, pGCTo, arcData->arc,
- &arcData->bounds[RIGHT_END],
- &arcData->bounds[LEFT_END]);
- if (polyArcs[iphase].arcs[i].render) {
- fillSpans (pDrawTo, pGCTo);
- /*
- * don't cap self-joining arcs
- */
- if (polyArcs[iphase].arcs[i].selfJoin &&
- cap[iphase] < polyArcs[iphase].arcs[i].cap)
- cap[iphase]++;
- while (cap[iphase] < polyArcs[iphase].arcs[i].cap) {
- int arcIndex, end;
- miArcDataPtr arcData0;
-
- arcIndex = polyArcs[iphase].caps[cap[iphase]].arcIndex;
- end = polyArcs[iphase].caps[cap[iphase]].end;
- arcData0 = &polyArcs[iphase].arcs[arcIndex];
- miArcCap (pDrawTo, pGCTo,
- &arcData0->bounds[end], end,
- arcData0->arc.x, arcData0->arc.y,
- (double) arcData0->arc.width / 2.0,
- (double) arcData0->arc.height / 2.0);
- ++cap[iphase];
- }
- while (join[iphase] < polyArcs[iphase].arcs[i].join) {
- int arcIndex0, arcIndex1, end0, end1;
- int phase0, phase1;
- miArcDataPtr arcData0, arcData1;
- miArcJoinPtr joinp;
-
- joinp = &polyArcs[iphase].joins[join[iphase]];
- arcIndex0 = joinp->arcIndex0;
- end0 = joinp->end0;
- arcIndex1 = joinp->arcIndex1;
- end1 = joinp->end1;
- phase0 = joinp->phase0;
- phase1 = joinp->phase1;
- arcData0 = &polyArcs[phase0].arcs[arcIndex0];
- arcData1 = &polyArcs[phase1].arcs[arcIndex1];
- miArcJoin (pDrawTo, pGCTo,
- &arcData0->bounds[end0],
- &arcData1->bounds[end1],
- arcData0->arc.x, arcData0->arc.y,
- (double) arcData0->arc.width / 2.0,
- (double) arcData0->arc.height / 2.0,
- arcData1->arc.x, arcData1->arc.y,
- (double) arcData1->arc.width / 2.0,
- (double) arcData1->arc.height / 2.0);
- ++join[iphase];
- }
- if (fTricky) {
- if (pGC->serialNumber != pDraw->serialNumber)
- ValidateGC (pDraw, pGC);
- (*pGC->ops->PushPixels) (pGC, (PixmapPtr)pDrawTo,
- pDraw, pixmapWidth, pixmapHeight, xOrg, yOrg);
- miClearDrawable ((DrawablePtr) pDrawTo, pGCTo);
- }
- }
- }
- }
- miFreeArcs(polyArcs, pGC);
-
- if(fTricky)
- {
- (*pGCTo->pScreen->DestroyPixmap)((PixmapPtr)pDrawTo);
- FreeScratchGC(pGCTo);
- }
- }
-}
-
-static double
-angleBetween (SppPointRec center, SppPointRec point1, SppPointRec point2)
-{
- double a1, a2, a;
-
- /*
- * reflect from X coordinates back to ellipse
- * coordinates -- y increasing upwards
- */
- a1 = miDatan2 (- (point1.y - center.y), point1.x - center.x);
- a2 = miDatan2 (- (point2.y - center.y), point2.x - center.x);
- a = a2 - a1;
- if (a <= -180.0)
- a += 360.0;
- else if (a > 180.0)
- a -= 360.0;
- return a;
-}
-
-static void
-translateBounds (
- miArcFacePtr b,
- int x,
- int y,
- double fx,
- double fy)
-{
- fx += x;
- fy += y;
- b->clock.x -= fx;
- b->clock.y -= fy;
- b->center.x -= fx;
- b->center.y -= fy;
- b->counterClock.x -= fx;
- b->counterClock.y -= fy;
-}
-
-static void
-miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft,
- miArcFacePtr pRight, int xOrgLeft, int yOrgLeft,
- double xFtransLeft, double yFtransLeft,
- int xOrgRight, int yOrgRight,
- double xFtransRight, double yFtransRight)
-{
- SppPointRec center, corner, otherCorner;
- SppPointRec poly[5], e;
- SppPointPtr pArcPts;
- int cpt;
- SppArcRec arc;
- miArcFaceRec Right, Left;
- int polyLen = 0;
- int xOrg, yOrg;
- double xFtrans, yFtrans;
- double a;
- double ae, ac2, ec2, bc2, de;
- double width;
-
- xOrg = (xOrgRight + xOrgLeft) / 2;
- yOrg = (yOrgRight + yOrgLeft) / 2;
- xFtrans = (xFtransLeft + xFtransRight) / 2;
- yFtrans = (yFtransLeft + yFtransRight) / 2;
- Right = *pRight;
- translateBounds (&Right, xOrg - xOrgRight, yOrg - yOrgRight,
- xFtrans - xFtransRight, yFtrans - yFtransRight);
- Left = *pLeft;
- translateBounds (&Left, xOrg - xOrgLeft, yOrg - yOrgLeft,
- xFtrans - xFtransLeft, yFtrans - yFtransLeft);
- pRight = &Right;
- pLeft = &Left;
-
- if (pRight->clock.x == pLeft->counterClock.x &&
- pRight->clock.y == pLeft->counterClock.y)
- return;
- center = pRight->center;
- if (0 <= (a = angleBetween (center, pRight->clock, pLeft->counterClock))
- && a <= 180.0)
- {
- corner = pRight->clock;
- otherCorner = pLeft->counterClock;
- } else {
- a = angleBetween (center, pLeft->clock, pRight->counterClock);
- corner = pLeft->clock;
- otherCorner = pRight->counterClock;
- }
- switch (pGC->joinStyle) {
- case JoinRound:
- width = (pGC->lineWidth ? (double)pGC->lineWidth : (double)1);
-
- arc.x = center.x - width/2;
- arc.y = center.y - width/2;
- arc.width = width;
- arc.height = width;
- arc.angle1 = -miDatan2 (corner.y - center.y, corner.x - center.x);
- arc.angle2 = a;
- pArcPts = malloc(3 * sizeof (SppPointRec));
- if (!pArcPts)
- return;
- pArcPts[0].x = otherCorner.x;
- pArcPts[0].y = otherCorner.y;
- pArcPts[1].x = center.x;
- pArcPts[1].y = center.y;
- pArcPts[2].x = corner.x;
- pArcPts[2].y = corner.y;
- if( (cpt = miGetArcPts(&arc, 3, &pArcPts)) )
- {
- /* by drawing with miFillSppPoly and setting the endpoints of the arc
- * to be the corners, we assure that the cap will meet up with the
- * rest of the line */
- miFillSppPoly(pDraw, pGC, cpt, pArcPts, xOrg, yOrg, xFtrans, yFtrans);
- }
- free(pArcPts);
- return;
- case JoinMiter:
- /*
- * don't miter arcs with less than 11 degrees between them
- */
- if (a < 169.0) {
- poly[0] = corner;
- poly[1] = center;
- poly[2] = otherCorner;
- bc2 = (corner.x - otherCorner.x) * (corner.x - otherCorner.x) +
- (corner.y - otherCorner.y) * (corner.y - otherCorner.y);
- ec2 = bc2 / 4;
- ac2 = (corner.x - center.x) * (corner.x - center.x) +
- (corner.y - center.y) * (corner.y - center.y);
- ae = sqrt (ac2 - ec2);
- de = ec2 / ae;
- e.x = (corner.x + otherCorner.x) / 2;
- e.y = (corner.y + otherCorner.y) / 2;
- poly[3].x = e.x + de * (e.x - center.x) / ae;
- poly[3].y = e.y + de * (e.y - center.y) / ae;
- poly[4] = corner;
- polyLen = 5;
- break;
- }
- case JoinBevel:
- poly[0] = corner;
- poly[1] = center;
- poly[2] = otherCorner;
- poly[3] = corner;
- polyLen = 4;
- break;
- }
- miFillSppPoly (pDraw, pGC, polyLen, poly, xOrg, yOrg, xFtrans, yFtrans);
-}
-
-/*ARGSUSED*/
-static void
-miArcCap (
- DrawablePtr pDraw,
- GCPtr pGC,
- miArcFacePtr pFace,
- int end,
- int xOrg,
- int yOrg,
- double xFtrans,
- double yFtrans)
-{
- SppPointRec corner, otherCorner, center, endPoint, poly[5];
-
- corner = pFace->clock;
- otherCorner = pFace->counterClock;
- center = pFace->center;
- switch (pGC->capStyle) {
- case CapProjecting:
- poly[0].x = otherCorner.x;
- poly[0].y = otherCorner.y;
- poly[1].x = corner.x;
- poly[1].y = corner.y;
- poly[2].x = corner.x -
- (center.y - corner.y);
- poly[2].y = corner.y +
- (center.x - corner.x);
- poly[3].x = otherCorner.x -
- (otherCorner.y - center.y);
- poly[3].y = otherCorner.y +
- (otherCorner.x - center.x);
- poly[4].x = otherCorner.x;
- poly[4].y = otherCorner.y;
- miFillSppPoly (pDraw, pGC, 5, poly, xOrg, yOrg, xFtrans, yFtrans);
- break;
- case CapRound:
- /*
- * miRoundCap just needs these to be unequal.
- */
- endPoint = center;
- endPoint.x = endPoint.x + 100;
- miRoundCap (pDraw, pGC, center, endPoint, corner, otherCorner, 0,
- -xOrg, -yOrg, xFtrans, yFtrans);
- break;
- }
-}
-
-/* MIROUNDCAP -- a private helper function
- * Put Rounded cap on end. pCenter is the center of this end of the line
- * pEnd is the center of the other end of the line. pCorner is one of the
- * two corners at this end of the line.
- * NOTE: pOtherCorner must be counter-clockwise from pCorner.
- */
-/*ARGSUSED*/
-static void
-miRoundCap(
- DrawablePtr pDraw,
- GCPtr pGC,
- SppPointRec pCenter,
- SppPointRec pEnd,
- SppPointRec pCorner,
- SppPointRec pOtherCorner,
- int fLineEnd,
- int xOrg,
- int yOrg,
- double xFtrans,
- double yFtrans)
-{
- int cpt;
- double width;
- SppArcRec arc;
- SppPointPtr pArcPts;
-
- width = (pGC->lineWidth ? (double)pGC->lineWidth : (double)1);
-
- arc.x = pCenter.x - width/2;
- arc.y = pCenter.y - width/2;
- arc.width = width;
- arc.height = width;
- arc.angle1 = -miDatan2 (pCorner.y - pCenter.y, pCorner.x - pCenter.x);
- if(PTISEQUAL(pCenter, pEnd))
- arc.angle2 = - 180.0;
- else {
- arc.angle2 = -miDatan2 (pOtherCorner.y - pCenter.y, pOtherCorner.x - pCenter.x) - arc.angle1;
- if (arc.angle2 < 0)
- arc.angle2 += 360.0;
- }
- pArcPts = (SppPointPtr) NULL;
- if( (cpt = miGetArcPts(&arc, 0, &pArcPts)) )
- {
- /* by drawing with miFillSppPoly and setting the endpoints of the arc
- * to be the corners, we assure that the cap will meet up with the
- * rest of the line */
- miFillSppPoly(pDraw, pGC, cpt, pArcPts, -xOrg, -yOrg, xFtrans, yFtrans);
- }
- free(pArcPts);
-}
-
-/*
- * To avoid inaccuracy at the cardinal points, use trig functions
- * which are exact for those angles
- */
-
-#ifndef M_PI
-#define M_PI 3.14159265358979323846
-#endif
-#ifndef M_PI_2
-#define M_PI_2 1.57079632679489661923
-#endif
-
-# define Dsin(d) ((d) == 0.0 ? 0.0 : ((d) == 90.0 ? 1.0 : sin(d*M_PI/180.0)))
-# define Dcos(d) ((d) == 0.0 ? 1.0 : ((d) == 90.0 ? 0.0 : cos(d*M_PI/180.0)))
-# define mod(a,b) ((a) >= 0 ? (a) % (b) : (b) - (-(a)) % (b))
-
-static double
-miDcos (double a)
-{
- int i;
-
- if (floor (a/90) == a/90) {
- i = (int) (a/90.0);
- switch (mod (i, 4)) {
- case 0: return 1;
- case 1: return 0;
- case 2: return -1;
- case 3: return 0;
- }
- }
- return cos (a * M_PI / 180.0);
-}
-
-static double
-miDsin (double a)
-{
- int i;
-
- if (floor (a/90) == a/90) {
- i = (int) (a/90.0);
- switch (mod (i, 4)) {
- case 0: return 0;
- case 1: return 1;
- case 2: return 0;
- case 3: return -1;
- }
- }
- return sin (a * M_PI / 180.0);
-}
-
-static double
-miDasin (double v)
-{
- if (v == 0)
- return 0.0;
- if (v == 1.0)
- return 90.0;
- if (v == -1.0)
- return -90.0;
- return asin(v) * (180.0 / M_PI);
-}
-
-static double
-miDatan2 (double dy, double dx)
-{
- if (dy == 0) {
- if (dx >= 0)
- return 0.0;
- return 180.0;
- } else if (dx == 0) {
- if (dy > 0)
- return 90.0;
- return -90.0;
- } else if (Fabs (dy) == Fabs (dx)) {
- if (dy > 0) {
- if (dx > 0)
- return 45.0;
- return 135.0;
- } else {
- if (dx > 0)
- return 315.0;
- return 225.0;
- }
- } else {
- return atan2 (dy, dx) * (180.0 / M_PI);
- }
-}
-
-/* MIGETARCPTS -- Converts an arc into a set of line segments -- a helper
- * routine for filled arc and line (round cap) code.
- * Returns the number of points in the arc. Note that it takes a pointer
- * to a pointer to where it should put the points and an index (cpt).
- * This procedure allocates the space necessary to fit the arc points.
- * Sometimes it's convenient for those points to be at the end of an existing
- * array. (For example, if we want to leave a spare point to make sectors
- * instead of segments.) So we pass in the malloc()ed chunk that contains the
- * array and an index saying where we should start stashing the points.
- * If there isn't an array already, we just pass in a null pointer and
- * count on realloc() to handle the null pointer correctly.
- */
-static int
-miGetArcPts(
- SppArcPtr parc, /* points to an arc */
- int cpt, /* number of points already in arc list */
- SppPointPtr *ppPts) /* pointer to pointer to arc-list -- modified */
-{
- double st, /* Start Theta, start angle */
- et, /* End Theta, offset from start theta */
- dt, /* Delta Theta, angle to sweep ellipse */
- cdt, /* Cos Delta Theta, actually 2 cos(dt) */
- x0, y0, /* the recurrence formula needs two points to start */
- x1, y1,
- x2, y2, /* this will be the new point generated */
- xc, yc; /* the center point */
- int count, i;
- SppPointPtr poly;
-
- /* The spec says that positive angles indicate counterclockwise motion.
- * Given our coordinate system (with 0,0 in the upper left corner),
- * the screen appears flipped in Y. The easiest fix is to negate the
- * angles given */
-
- st = - parc->angle1;
-
- et = - parc->angle2;
-
- /* Try to get a delta theta that is within 1/2 pixel. Then adjust it
- * so that it divides evenly into the total.
- * I'm just using cdt 'cause I'm lazy.
- */
- cdt = parc->width;
- if (parc->height > cdt)
- cdt = parc->height;
- cdt /= 2.0;
- if(cdt <= 0)
- return 0;
- if (cdt < 1.0)
- cdt = 1.0;
- dt = miDasin ( 1.0 / cdt ); /* minimum step necessary */
- count = et/dt;
- count = abs(count) + 1;
- dt = et/count;
- count++;
-
- cdt = 2 * miDcos(dt);
- if (!(poly = (SppPointPtr) realloc((pointer)*ppPts,
- (cpt + count) * sizeof(SppPointRec))))
- return 0;
- *ppPts = poly;
-
- xc = parc->width/2.0; /* store half width and half height */
- yc = parc->height/2.0;
-
- x0 = xc * miDcos(st);
- y0 = yc * miDsin(st);
- x1 = xc * miDcos(st + dt);
- y1 = yc * miDsin(st + dt);
- xc += parc->x; /* by adding initial point, these become */
- yc += parc->y; /* the center point */
-
- poly[cpt].x = (xc + x0);
- poly[cpt].y = (yc + y0);
- poly[cpt + 1].x = (xc + x1);
- poly[cpt + 1].y = (yc + y1);
-
- for(i = 2; i < count; i++)
- {
- x2 = cdt * x1 - x0;
- y2 = cdt * y1 - y0;
-
- poly[cpt + i].x = (xc + x2);
- poly[cpt + i].y = (yc + y2);
-
- x0 = x1; y0 = y1;
- x1 = x2; y1 = y2;
- }
- /* adjust the last point */
- if (abs(parc->angle2) >= 360.0)
- poly[cpt +i -1] = poly[0];
- else {
- poly[cpt +i -1].x = (miDcos(st + et) * parc->width/2.0 + xc);
- poly[cpt +i -1].y = (miDsin(st + et) * parc->height/2.0 + yc);
- }
-
- return count;
-}
-
-struct arcData {
- double x0, y0, x1, y1;
- int selfJoin;
-};
-
-# define ADD_REALLOC_STEP 20
-
-static void
-addCap (
- miArcCapPtr *capsp,
- int *ncapsp,
- int *sizep,
- int end,
- int arcIndex)
-{
- int newsize;
- miArcCapPtr cap;
-
- if (*ncapsp == *sizep)
- {
- newsize = *sizep + ADD_REALLOC_STEP;
- cap = (miArcCapPtr) realloc(*capsp,
- newsize * sizeof (**capsp));
- if (!cap)
- return;
- *sizep = newsize;
- *capsp = cap;
- }
- cap = &(*capsp)[*ncapsp];
- cap->end = end;
- cap->arcIndex = arcIndex;
- ++*ncapsp;
-}
-
-static void
-addJoin (
- miArcJoinPtr *joinsp,
- int *njoinsp,
- int *sizep,
- int end0,
- int index0,
- int phase0,
- int end1,
- int index1,
- int phase1)
-{
- int newsize;
- miArcJoinPtr join;
-
- if (*njoinsp == *sizep)
- {
- newsize = *sizep + ADD_REALLOC_STEP;
- join = (miArcJoinPtr) realloc(*joinsp,
- newsize * sizeof (**joinsp));
- if (!join)
- return;
- *sizep = newsize;
- *joinsp = join;
- }
- join = &(*joinsp)[*njoinsp];
- join->end0 = end0;
- join->arcIndex0 = index0;
- join->phase0 = phase0;
- join->end1 = end1;
- join->arcIndex1 = index1;
- join->phase1 = phase1;
- ++*njoinsp;
-}
-
-static miArcDataPtr
-addArc (
- miArcDataPtr *arcsp,
- int *narcsp,
- int *sizep,
- xArc *xarc)
-{
- int newsize;
- miArcDataPtr arc;
-
- if (*narcsp == *sizep)
- {
- newsize = *sizep + ADD_REALLOC_STEP;
- arc = (miArcDataPtr) realloc(*arcsp,
- newsize * sizeof (**arcsp));
- if (!arc)
- return NULL;
- *sizep = newsize;
- *arcsp = arc;
- }
- arc = &(*arcsp)[*narcsp];
- arc->arc = *xarc;
- ++*narcsp;
- return arc;
-}
-
-static void
-miFreeArcs(
- miPolyArcPtr arcs,
- GCPtr pGC)
-{
- int iphase;
-
- for (iphase = ((pGC->lineStyle == LineDoubleDash) ? 1 : 0);
- iphase >= 0;
- iphase--)
- {
- if (arcs[iphase].narcs > 0)
- free(arcs[iphase].arcs);
- if (arcs[iphase].njoins > 0)
- free(arcs[iphase].joins);
- if (arcs[iphase].ncaps > 0)
- free(arcs[iphase].caps);
- }
- free(arcs);
-}
-
-/*
- * map angles to radial distance. This only deals with the first quadrant
- */
-
-/*
- * a polygonal approximation to the arc for computing arc lengths
- */
-
-# define DASH_MAP_SIZE 91
-
-# define dashIndexToAngle(di) ((((double) (di)) * 90.0) / ((double) DASH_MAP_SIZE - 1))
-# define xAngleToDashIndex(xa) ((((long) (xa)) * (DASH_MAP_SIZE - 1)) / (90 * 64))
-# define dashIndexToXAngle(di) ((((long) (di)) * (90 * 64)) / (DASH_MAP_SIZE - 1))
-# define dashXAngleStep (((double) (90 * 64)) / ((double) (DASH_MAP_SIZE - 1)))
-
-typedef struct {
- double map[DASH_MAP_SIZE];
-} dashMap;
-
-static int computeAngleFromPath(int startAngle, int endAngle, dashMap *map,
- int *lenp, int backwards);
-
-static void
-computeDashMap (
- xArc *arcp,
- dashMap *map)
-{
- int di;
- double a, x, y, prevx = 0.0, prevy = 0.0, dist;
-
- for (di = 0; di < DASH_MAP_SIZE; di++) {
- a = dashIndexToAngle (di);
- x = ((double) arcp->width / 2.0) * miDcos (a);
- y = ((double) arcp->height / 2.0) * miDsin (a);
- if (di == 0) {
- map->map[di] = 0.0;
- } else {
- dist = hypot (x - prevx, y - prevy);
- map->map[di] = map->map[di - 1] + dist;
- }
- prevx = x;
- prevy = y;
- }
-}
-
-typedef enum {HORIZONTAL, VERTICAL, OTHER} arcTypes;
-
-/* this routine is a bit gory */
-
-static miPolyArcPtr
-miComputeArcs (
- xArc *parcs,
- int narcs,
- GCPtr pGC)
-{
- int isDashed, isDoubleDash;
- int dashOffset;
- miPolyArcPtr arcs;
- int start, i, j, k = 0, nexti, nextk = 0;
- int joinSize[2];
- int capSize[2];
- int arcSize[2];
- int angle2;
- double a0, a1;
- struct arcData *data;
- miArcDataPtr arc;
- xArc xarc;
- int iphase, prevphase = 0, joinphase;
- int arcsJoin;
- int selfJoin;
-
- int iDash = 0, dashRemaining = 0;
- int iDashStart = 0, dashRemainingStart = 0, iphaseStart;
- int startAngle, spanAngle, endAngle, backwards = 0;
- int prevDashAngle, dashAngle;
- dashMap map;
-
- isDashed = !(pGC->lineStyle == LineSolid);
- isDoubleDash = (pGC->lineStyle == LineDoubleDash);
- dashOffset = pGC->dashOffset;
-
- data = malloc(narcs * sizeof (struct arcData));
- if (!data)
- return NULL;
- arcs = malloc(sizeof (*arcs) * (isDoubleDash ? 2 : 1));
- if (!arcs)
- {
- free(data);
- return NULL;
- }
- for (i = 0; i < narcs; i++) {
- a0 = todeg (parcs[i].angle1);
- angle2 = parcs[i].angle2;
- if (angle2 > FULLCIRCLE)
- angle2 = FULLCIRCLE;
- else if (angle2 < -FULLCIRCLE)
- angle2 = -FULLCIRCLE;
- data[i].selfJoin = angle2 == FULLCIRCLE || angle2 == -FULLCIRCLE;
- a1 = todeg (parcs[i].angle1 + angle2);
- data[i].x0 = parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos (a0));
- data[i].y0 = parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin (a0));
- data[i].x1 = parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos (a1));
- data[i].y1 = parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin (a1));
- }
-
- for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++) {
- arcs[iphase].njoins = 0;
- arcs[iphase].joins = 0;
- joinSize[iphase] = 0;
-
- arcs[iphase].ncaps = 0;
- arcs[iphase].caps = 0;
- capSize[iphase] = 0;
-
- arcs[iphase].narcs = 0;
- arcs[iphase].arcs = 0;
- arcSize[iphase] = 0;
- }
-
- iphase = 0;
- if (isDashed) {
- iDash = 0;
- dashRemaining = pGC->dash[0];
- while (dashOffset > 0) {
- if (dashOffset >= dashRemaining) {
- dashOffset -= dashRemaining;
- iphase = iphase ? 0 : 1;
- iDash++;
- if (iDash == pGC->numInDashList)
- iDash = 0;
- dashRemaining = pGC->dash[iDash];
- } else {
- dashRemaining -= dashOffset;
- dashOffset = 0;
- }
- }
- iDashStart = iDash;
- dashRemainingStart = dashRemaining;
- }
- iphaseStart = iphase;
-
- for (i = narcs - 1; i >= 0; i--) {
- j = i + 1;
- if (j == narcs)
- j = 0;
- if (data[i].selfJoin || i == j ||
- (UNEQUAL (data[i].x1, data[j].x0) ||
- UNEQUAL (data[i].y1, data[j].y0)))
- {
- if (iphase == 0 || isDoubleDash)
- addCap (&arcs[iphase].caps, &arcs[iphase].ncaps,
- &capSize[iphase], RIGHT_END, 0);
- break;
- }
- }
- start = i + 1;
- if (start == narcs)
- start = 0;
- i = start;
- for (;;) {
- j = i + 1;
- if (j == narcs)
- j = 0;
- nexti = i+1;
- if (nexti == narcs)
- nexti = 0;
- if (isDashed) {
- /*
- ** deal with dashed arcs. Use special rules for certain 0 area arcs.
- ** Presumably, the other 0 area arcs still aren't done right.
- */
- arcTypes arcType = OTHER;
- CARD16 thisLength;
-
- if (parcs[i].height == 0
- && (parcs[i].angle1 % FULLCIRCLE) == 0x2d00
- && parcs[i].angle2 == 0x2d00)
- arcType = HORIZONTAL;
- else if (parcs[i].width == 0
- && (parcs[i].angle1 % FULLCIRCLE) == 0x1680
- && parcs[i].angle2 == 0x2d00)
- arcType = VERTICAL;
- if (arcType == OTHER) {
- /*
- * precompute an approximation map
- */
- computeDashMap (&parcs[i], &map);
- /*
- * compute each individual dash segment using the path
- * length function
- */
- startAngle = parcs[i].angle1;
- spanAngle = parcs[i].angle2;
- if (spanAngle > FULLCIRCLE)
- spanAngle = FULLCIRCLE;
- else if (spanAngle < -FULLCIRCLE)
- spanAngle = -FULLCIRCLE;
- if (startAngle < 0)
- startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE;
- if (startAngle >= FULLCIRCLE)
- startAngle = startAngle % FULLCIRCLE;
- endAngle = startAngle + spanAngle;
- backwards = spanAngle < 0;
- } else {
- xarc = parcs[i];
- if (arcType == VERTICAL) {
- xarc.angle1 = 0x1680;
- startAngle = parcs[i].y;
- endAngle = startAngle + parcs[i].height;
- } else {
- xarc.angle1 = 0x2d00;
- startAngle = parcs[i].x;
- endAngle = startAngle + parcs[i].width;
- }
- }
- dashAngle = startAngle;
- selfJoin = data[i].selfJoin &&
- (iphase == 0 || isDoubleDash);
- /*
- * add dashed arcs to each bucket
- */
- arc = 0;
- while (dashAngle != endAngle) {
- prevDashAngle = dashAngle;
- if (arcType == OTHER) {
- dashAngle = computeAngleFromPath (prevDashAngle, endAngle,
- &map, &dashRemaining, backwards);
- /* avoid troubles with huge arcs and small dashes */
- if (dashAngle == prevDashAngle) {
- if (backwards)
- dashAngle--;
- else
- dashAngle++;
- }
- } else {
- thisLength = (dashAngle + dashRemaining <= endAngle) ?
- dashRemaining : endAngle - dashAngle;
- if (arcType == VERTICAL) {
- xarc.y = dashAngle;
- xarc.height = thisLength;
- } else {
- xarc.x = dashAngle;
- xarc.width = thisLength;
- }
- dashAngle += thisLength;
- dashRemaining -= thisLength;
- }
- if (iphase == 0 || isDoubleDash) {
- if (arcType == OTHER) {
- xarc = parcs[i];
- spanAngle = prevDashAngle;
- if (spanAngle < 0)
- spanAngle = FULLCIRCLE - (-spanAngle) % FULLCIRCLE;
- if (spanAngle >= FULLCIRCLE)
- spanAngle = spanAngle % FULLCIRCLE;
- xarc.angle1 = spanAngle;
- spanAngle = dashAngle - prevDashAngle;
- if (backwards) {
- if (dashAngle > prevDashAngle)
- spanAngle = - FULLCIRCLE + spanAngle;
- } else {
- if (dashAngle < prevDashAngle)
- spanAngle = FULLCIRCLE + spanAngle;
- }
- if (spanAngle > FULLCIRCLE)
- spanAngle = FULLCIRCLE;
- if (spanAngle < -FULLCIRCLE)
- spanAngle = -FULLCIRCLE;
- xarc.angle2 = spanAngle;
- }
- arc = addArc (&arcs[iphase].arcs, &arcs[iphase].narcs,
- &arcSize[iphase], &xarc);
- if (!arc)
- goto arcfail;
- /*
- * cap each end of an on/off dash
- */
- if (!isDoubleDash) {
- if (prevDashAngle != startAngle) {
- addCap (&arcs[iphase].caps,
- &arcs[iphase].ncaps,
- &capSize[iphase], RIGHT_END,
- arc - arcs[iphase].arcs);
-
- }
- if (dashAngle != endAngle) {
- addCap (&arcs[iphase].caps,
- &arcs[iphase].ncaps,
- &capSize[iphase], LEFT_END,
- arc - arcs[iphase].arcs);
- }
- }
- arc->cap = arcs[iphase].ncaps;
- arc->join = arcs[iphase].njoins;
- arc->render = 0;
- arc->selfJoin = 0;
- if (dashAngle == endAngle)
- arc->selfJoin = selfJoin;
- }
- prevphase = iphase;
- if (dashRemaining <= 0) {
- ++iDash;
- if (iDash == pGC->numInDashList)
- iDash = 0;
- iphase = iphase ? 0:1;
- dashRemaining = pGC->dash[iDash];
- }
- }
- /*
- * make sure a place exists for the position data when
- * drawing a zero-length arc
- */
- if (startAngle == endAngle) {
- prevphase = iphase;
- if (!isDoubleDash && iphase == 1)
- prevphase = 0;
- arc = addArc (&arcs[prevphase].arcs, &arcs[prevphase].narcs,
- &arcSize[prevphase], &parcs[i]);
- if (!arc)
- goto arcfail;
- arc->join = arcs[prevphase].njoins;
- arc->cap = arcs[prevphase].ncaps;
- arc->selfJoin = data[i].selfJoin;
- }
- } else {
- arc = addArc (&arcs[iphase].arcs, &arcs[iphase].narcs,
- &arcSize[iphase], &parcs[i]);
- if (!arc)
- goto arcfail;
- arc->join = arcs[iphase].njoins;
- arc->cap = arcs[iphase].ncaps;
- arc->selfJoin = data[i].selfJoin;
- prevphase = iphase;
- }
- if (prevphase == 0 || isDoubleDash)
- k = arcs[prevphase].narcs - 1;
- if (iphase == 0 || isDoubleDash)
- nextk = arcs[iphase].narcs;
- if (nexti == start) {
- nextk = 0;
- if (isDashed) {
- iDash = iDashStart;
- iphase = iphaseStart;
- dashRemaining = dashRemainingStart;
- }
- }
- arcsJoin = narcs > 1 && i != j &&
- ISEQUAL (data[i].x1, data[j].x0) &&
- ISEQUAL (data[i].y1, data[j].y0) &&
- !data[i].selfJoin && !data[j].selfJoin;
- if (arc)
- {
- if (arcsJoin)
- arc->render = 0;
- else
- arc->render = 1;
- }
- if (arcsJoin &&
- (prevphase == 0 || isDoubleDash) &&
- (iphase == 0 || isDoubleDash))
- {
- joinphase = iphase;
- if (isDoubleDash) {
- if (nexti == start)
- joinphase = iphaseStart;
- /*
- * if the join is right at the dash,
- * draw the join in foreground
- * This is because the foreground
- * arcs are computed second, the results
- * of which are needed to draw the join
- */
- if (joinphase != prevphase)
- joinphase = 0;
- }
- if (joinphase == 0 || isDoubleDash) {
- addJoin (&arcs[joinphase].joins,
- &arcs[joinphase].njoins,
- &joinSize[joinphase],
- LEFT_END, k, prevphase,
- RIGHT_END, nextk, iphase);
- arc->join = arcs[prevphase].njoins;
- }
- } else {
- /*
- * cap the left end of this arc
- * unless it joins itself
- */
- if ((prevphase == 0 || isDoubleDash) &&
- !arc->selfJoin)
- {
- addCap (&arcs[prevphase].caps, &arcs[prevphase].ncaps,
- &capSize[prevphase], LEFT_END, k);
- arc->cap = arcs[prevphase].ncaps;
- }
- if (isDashed && !arcsJoin) {
- iDash = iDashStart;
- iphase = iphaseStart;
- dashRemaining = dashRemainingStart;
- }
- nextk = arcs[iphase].narcs;
- if (nexti == start) {
- nextk = 0;
- iDash = iDashStart;
- iphase = iphaseStart;
- dashRemaining = dashRemainingStart;
- }
- /*
- * cap the right end of the next arc. If the
- * next arc is actually the first arc, only
- * cap it if it joins with this arc. This
- * case will occur when the final dash segment
- * of an on/off dash is off. Of course, this
- * cap will be drawn at a strange time, but that
- * hardly matters...
- */
- if ((iphase == 0 || isDoubleDash) &&
- (nexti != start || (arcsJoin && isDashed)))
- addCap (&arcs[iphase].caps, &arcs[iphase].ncaps,
- &capSize[iphase], RIGHT_END, nextk);
- }
- i = nexti;
- if (i == start)
- break;
- }
- /*
- * make sure the last section is rendered
- */
- for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++)
- if (arcs[iphase].narcs > 0) {
- arcs[iphase].arcs[arcs[iphase].narcs-1].render = 1;
- arcs[iphase].arcs[arcs[iphase].narcs-1].join =
- arcs[iphase].njoins;
- arcs[iphase].arcs[arcs[iphase].narcs-1].cap =
- arcs[iphase].ncaps;
- }
- free(data);
- return arcs;
-arcfail:
- miFreeArcs(arcs, pGC);
- free(data);
- return NULL;
-}
-
-static double
-angleToLength (
- int angle,
- dashMap *map)
-{
- double len, excesslen, sidelen = map->map[DASH_MAP_SIZE - 1], totallen;
- int di;
- int excess;
- Bool oddSide = FALSE;
-
- totallen = 0;
- if (angle >= 0) {
- while (angle >= 90 * 64) {
- angle -= 90 * 64;
- totallen += sidelen;
- oddSide = !oddSide;
- }
- } else {
- while (angle < 0) {
- angle += 90 * 64;
- totallen -= sidelen;
- oddSide = !oddSide;
- }
- }
- if (oddSide)
- angle = 90 * 64 - angle;
-
- di = xAngleToDashIndex (angle);
- excess = angle - dashIndexToXAngle (di);
-
- len = map->map[di];
- /*
- * linearly interpolate between this point and the next
- */
- if (excess > 0) {
- excesslen = (map->map[di + 1] - map->map[di]) *
- ((double) excess) / dashXAngleStep;
- len += excesslen;
- }
- if (oddSide)
- totallen += (sidelen - len);
- else
- totallen += len;
- return totallen;
-}
-
-/*
- * len is along the arc, but may be more than one rotation
- */
-
-static int
-lengthToAngle (
- double len,
- dashMap *map)
-{
- double sidelen = map->map[DASH_MAP_SIZE - 1];
- int angle, angleexcess;
- Bool oddSide = FALSE;
- int a0, a1, a;
-
- angle = 0;
- /*
- * step around the ellipse, subtracting sidelens and
- * adding 90 degrees. oddSide will tell if the
- * map should be interpolated in reverse
- */
- if (len >= 0) {
- if (sidelen == 0)
- return 2 * FULLCIRCLE; /* infinity */
- while (len >= sidelen) {
- angle += 90 * 64;
- len -= sidelen;
- oddSide = !oddSide;
- }
- } else {
- if (sidelen == 0)
- return -2 * FULLCIRCLE; /* infinity */
- while (len < 0) {
- angle -= 90 * 64;
- len += sidelen;
- oddSide = !oddSide;
- }
- }
- if (oddSide)
- len = sidelen - len;
- a0 = 0;
- a1 = DASH_MAP_SIZE - 1;
- /*
- * binary search for the closest pre-computed length
- */
- while (a1 - a0 > 1) {
- a = (a0 + a1) / 2;
- if (len > map->map[a])
- a0 = a;
- else
- a1 = a;
- }
- angleexcess = dashIndexToXAngle (a0);
- /*
- * linearly interpolate to the next point
- */
- angleexcess += (len - map->map[a0]) /
- (map->map[a0+1] - map->map[a0]) * dashXAngleStep;
- if (oddSide)
- angle += (90 * 64) - angleexcess;
- else
- angle += angleexcess;
- return angle;
-}
-
-/*
- * compute the angle of an ellipse which cooresponds to
- * the given path length. Note that the correct solution
- * to this problem is an eliptic integral, we'll punt and
- * approximate (it's only for dashes anyway). This
- * approximation uses a polygon.
- *
- * The remaining portion of len is stored in *lenp -
- * this will be negative if the arc extends beyond
- * len and positive if len extends beyond the arc.
- */
-
-static int
-computeAngleFromPath (
- int startAngle,
- int endAngle, /* normalized absolute angles in *64 degrees */
- dashMap *map,
- int *lenp,
- int backwards)
-{
- int a0, a1, a;
- double len0;
- int len;
-
- a0 = startAngle;
- a1 = endAngle;
- len = *lenp;
- if (backwards) {
- /*
- * flip the problem around to always be
- * forwards
- */
- a0 = FULLCIRCLE - a0;
- a1 = FULLCIRCLE - a1;
- }
- if (a1 < a0)
- a1 += FULLCIRCLE;
- len0 = angleToLength (a0, map);
- a = lengthToAngle (len0 + len, map);
- if (a > a1) {
- a = a1;
- len -= angleToLength (a1, map) - len0;
- } else
- len = 0;
- if (backwards)
- a = FULLCIRCLE - a;
- *lenp = len;
- return a;
-}
-
-/*
- * scan convert wide arcs.
- */
-
-/*
- * draw zero width/height arcs
- */
-
-static void
-drawZeroArc (
- DrawablePtr pDraw,
- GCPtr pGC,
- xArc *tarc,
- int lw,
- miArcFacePtr left,
- miArcFacePtr right)
-{
- double x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0, w, h, x, y;
- double xmax, ymax, xmin, ymin;
- int a0, a1;
- double a, startAngle, endAngle;
- double l, lx, ly;
-
- l = lw / 2.0;
- a0 = tarc->angle1;
- a1 = tarc->angle2;
- if (a1 > FULLCIRCLE)
- a1 = FULLCIRCLE;
- else if (a1 < -FULLCIRCLE)
- a1 = -FULLCIRCLE;
- w = (double)tarc->width / 2.0;
- h = (double)tarc->height / 2.0;
- /*
- * play in X coordinates right away
- */
- startAngle = - ((double) a0 / 64.0);
- endAngle = - ((double) (a0 + a1) / 64.0);
-
- xmax = -w;
- xmin = w;
- ymax = -h;
- ymin = h;
- a = startAngle;
- for (;;)
- {
- x = w * miDcos(a);
- y = h * miDsin(a);
- if (a == startAngle)
- {
- x0 = x;
- y0 = y;
- }
- if (a == endAngle)
- {
- x1 = x;
- y1 = y;
- }
- if (x > xmax)
- xmax = x;
- if (x < xmin)
- xmin = x;
- if (y > ymax)
- ymax = y;
- if (y < ymin)
- ymin = y;
- if (a == endAngle)
- break;
- if (a1 < 0) /* clockwise */
- {
- if (floor (a / 90.0) == floor (endAngle / 90.0))
- a = endAngle;
- else
- a = 90 * (floor (a/90.0) + 1);
- }
- else
- {
- if (ceil (a / 90.0) == ceil (endAngle / 90.0))
- a = endAngle;
- else
- a = 90 * (ceil (a/90.0) - 1);
- }
- }
- lx = ly = l;
- if ((x1 - x0) + (y1 - y0) < 0)
- lx = ly = -l;
- if (h)
- {
- ly = 0.0;
- lx = -lx;
- }
- else
- lx = 0.0;
- if (right)
- {
- right->center.x = x0;
- right->center.y = y0;
- right->clock.x = x0 - lx;
- right->clock.y = y0 - ly;
- right->counterClock.x = x0 + lx;
- right->counterClock.y = y0 + ly;
- }
- if (left)
- {
- left->center.x = x1;
- left->center.y = y1;
- left->clock.x = x1 + lx;
- left->clock.y = y1 + ly;
- left->counterClock.x = x1 - lx;
- left->counterClock.y = y1 - ly;
- }
-
- x0 = xmin;
- x1 = xmax;
- y0 = ymin;
- y1 = ymax;
- if (ymin != y1) {
- xmin = -l;
- xmax = l;
- } else {
- ymin = -l;
- ymax = l;
- }
- if (xmax != xmin && ymax != ymin) {
- int minx, maxx, miny, maxy;
- xRectangle rect;
-
- minx = ICEIL (xmin + w) + tarc->x;
- maxx = ICEIL (xmax + w) + tarc->x;
- miny = ICEIL (ymin + h) + tarc->y;
- maxy = ICEIL (ymax + h) + tarc->y;
- rect.x = minx;
- rect.y = miny;
- rect.width = maxx - minx;
- rect.height = maxy - miny;
- (*pGC->ops->PolyFillRect) (pDraw, pGC, 1, &rect);
- }
-}
-
-/*
- * this computes the ellipse y value associated with the
- * bottom of the tail.
- */
-
-static void
-tailEllipseY (
- struct arc_def *def,
- struct accelerators *acc)
-{
- double t;
-
- acc->tail_y = 0.0;
- if (def->w == def->h)
- return;
- t = def->l * def->w;
- if (def->w > def->h) {
- if (t < acc->h2)
- return;
- } else {
- if (t > acc->h2)
- return;
- }
- t = 2.0 * def->h * t;
- t = (CUBED_ROOT_4 * acc->h2 - cbrt(t * t)) / acc->h2mw2;
- if (t > 0.0)
- acc->tail_y = def->h / CUBED_ROOT_2 * sqrt(t);
-}
-
-/*
- * inverse functions -- compute edge coordinates
- * from the ellipse
- */
-
-static double
-outerXfromXY (
- double x,
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- return x + (x * acc->h2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static double
-outerYfromXY (
- double x,
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- return y + (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static double
-innerXfromXY (
- double x,
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- return x - (x * acc->h2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static double
-innerYfromXY (
- double x,
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- return y - (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static double
-innerYfromY (
- double y,
- struct arc_def *def,
- struct accelerators *acc)
-{
- double x;
-
- x = (def->w / def->h) * sqrt (acc->h2 - y*y);
-
- return y - (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4);
-}
-
-static void
-computeLine (
- double x1,
- double y1,
- double x2,
- double y2,
- struct line *line)
-{
- if (y1 == y2)
- line->valid = 0;
- else {
- line->m = (x1 - x2) / (y1 - y2);
- line->b = x1 - y1 * line->m;
- line->valid = 1;
- }
-}
-
-/*
- * compute various accelerators for an ellipse. These
- * are simply values that are used repeatedly in
- * the computations
- */
-
-static void
-computeAcc (
- xArc *tarc,
- int lw,
- struct arc_def *def,
- struct accelerators *acc)
-{
- def->w = ((double) tarc->width) / 2.0;
- def->h = ((double) tarc->height) / 2.0;
- def->l = ((double) lw) / 2.0;
- acc->h2 = def->h * def->h;
- acc->w2 = def->w * def->w;
- acc->h4 = acc->h2 * acc->h2;
- acc->w4 = acc->w2 * acc->w2;
- acc->h2l = acc->h2 * def->l;
- acc->w2l = acc->w2 * def->l;
- acc->h2mw2 = acc->h2 - acc->w2;
- acc->fromIntX = (tarc->width & 1) ? 0.5 : 0.0;
- acc->fromIntY = (tarc->height & 1) ? 0.5 : 0.0;
- acc->xorg = tarc->x + (tarc->width >> 1);
- acc->yorgu = tarc->y + (tarc->height >> 1);
- acc->yorgl = acc->yorgu + (tarc->height & 1);
- tailEllipseY (def, acc);
-}
-
-/*
- * compute y value bounds of various portions of the arc,
- * the outer edge, the ellipse and the inner edge.
- */
-
-static void
-computeBound (
- struct arc_def *def,
- struct arc_bound *bound,
- struct accelerators *acc,
- miArcFacePtr right,
- miArcFacePtr left)
-{
- double t;
- double innerTaily;
- double tail_y;
- struct bound innerx, outerx;
- struct bound ellipsex;
-
- bound->ellipse.min = Dsin (def->a0) * def->h;
- bound->ellipse.max = Dsin (def->a1) * def->h;
- if (def->a0 == 45 && def->w == def->h)
- ellipsex.min = bound->ellipse.min;
- else
- ellipsex.min = Dcos (def->a0) * def->w;
- if (def->a1 == 45 && def->w == def->h)
- ellipsex.max = bound->ellipse.max;
- else
- ellipsex.max = Dcos (def->a1) * def->w;
- bound->outer.min = outerYfromXY (ellipsex.min, bound->ellipse.min, def, acc);
- bound->outer.max = outerYfromXY (ellipsex.max, bound->ellipse.max, def, acc);
- bound->inner.min = innerYfromXY (ellipsex.min, bound->ellipse.min, def, acc);
- bound->inner.max = innerYfromXY (ellipsex.max, bound->ellipse.max, def, acc);
-
- outerx.min = outerXfromXY (ellipsex.min, bound->ellipse.min, def, acc);
- outerx.max = outerXfromXY (ellipsex.max, bound->ellipse.max, def, acc);
- innerx.min = innerXfromXY (ellipsex.min, bound->ellipse.min, def, acc);
- innerx.max = innerXfromXY (ellipsex.max, bound->ellipse.max, def, acc);
-
- /*
- * save the line end points for the
- * cap code to use. Careful here, these are
- * in cartesean coordinates (y increasing upwards)
- * while the cap code uses inverted coordinates
- * (y increasing downwards)
- */
-
- if (right) {
- right->counterClock.y = bound->outer.min;
- right->counterClock.x = outerx.min;
- right->center.y = bound->ellipse.min;
- right->center.x = ellipsex.min;
- right->clock.y = bound->inner.min;
- right->clock.x = innerx.min;
- }
-
- if (left) {
- left->clock.y = bound->outer.max;
- left->clock.x = outerx.max;
- left->center.y = bound->ellipse.max;
- left->center.x = ellipsex.max;
- left->counterClock.y = bound->inner.max;
- left->counterClock.x = innerx.max;
- }
-
- bound->left.min = bound->inner.max;
- bound->left.max = bound->outer.max;
- bound->right.min = bound->inner.min;
- bound->right.max = bound->outer.min;
-
- computeLine (innerx.min, bound->inner.min, outerx.min, bound->outer.min,
- &acc->right);
- computeLine (innerx.max, bound->inner.max, outerx.max, bound->outer.max,
- &acc->left);
-
- if (bound->inner.min > bound->inner.max) {
- t = bound->inner.min;
- bound->inner.min = bound->inner.max;
- bound->inner.max = t;
- }
- tail_y = acc->tail_y;
- if (tail_y > bound->ellipse.max)
- tail_y = bound->ellipse.max;
- else if (tail_y < bound->ellipse.min)
- tail_y = bound->ellipse.min;
- innerTaily = innerYfromY (tail_y, def, acc);
- if (bound->inner.min > innerTaily)
- bound->inner.min = innerTaily;
- if (bound->inner.max < innerTaily)
- bound->inner.max = innerTaily;
- bound->inneri.min = ICEIL(bound->inner.min - acc->fromIntY);
- bound->inneri.max = floor(bound->inner.max - acc->fromIntY);
- bound->outeri.min = ICEIL(bound->outer.min - acc->fromIntY);
- bound->outeri.max = floor(bound->outer.max - acc->fromIntY);
-}
-
-/*
- * this section computes the x value of the span at y
- * intersected with the specified face of the ellipse.
- *
- * this is the min/max X value over the set of normal
- * lines to the entire ellipse, the equation of the
- * normal lines is:
- *
- * ellipse_x h^2 h^2
- * x = ------------ y + ellipse_x (1 - --- )
- * ellipse_y w^2 w^2
- *
- * compute the derivative with-respect-to ellipse_y and solve
- * for zero:
- *
- * (w^2 - h^2) ellipse_y^3 + h^4 y
- * 0 = - ----------------------------------
- * h w ellipse_y^2 sqrt (h^2 - ellipse_y^2)
- *
- * ( h^4 y )
- * ellipse_y = ( ---------- ) ^ (1/3)
- * ( (h^2 - w^2) )
- *
- * The other two solutions to the equation are imaginary.
- *
- * This gives the position on the ellipse which generates
- * the normal with the largest/smallest x intersection point.
- *
- * Now compute the second derivative to check whether
- * the intersection is a minimum or maximum:
- *
- * h (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2))
- * - -------------------------------------------
- * w y0^3 (sqrt (h^2 - y^2)) ^ 3
- *
- * as we only care about the sign,
- *
- * - (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2))
- *
- * or (to use accelerators),
- *
- * y0^3 (h^2 - w^2) - h^2 y (3y0^2 - 2h^2)
- *
- */
-
-/*
- * computes the position on the ellipse whose normal line
- * intersects the given scan line maximally
- */
-
-static double
-hookEllipseY (
- double scan_y,
- struct arc_bound *bound,
- struct accelerators *acc,
- int left)
-{
- double ret;
-
- if (acc->h2mw2 == 0) {
- if ( (scan_y > 0 && !left) || (scan_y < 0 && left) )
- return bound->ellipse.min;
- return bound->ellipse.max;
- }
- ret = (acc->h4 * scan_y) / (acc->h2mw2);
- if (ret >= 0)
- return cbrt (ret);
- else
- return -cbrt (-ret);
-}
-
-/*
- * computes the X value of the intersection of the
- * given scan line with the right side of the lower hook
- */
-
-static double
-hookX (
- double scan_y,
- struct arc_def *def,
- struct arc_bound *bound,
- struct accelerators *acc,
- int left)
-{
- double ellipse_y, x;
- double maxMin;
-
- if (def->w != def->h) {
- ellipse_y = hookEllipseY (scan_y, bound, acc, left);
- if (boundedLe (ellipse_y, bound->ellipse)) {
- /*
- * compute the value of the second
- * derivative
- */
- maxMin = ellipse_y*ellipse_y*ellipse_y * acc->h2mw2 -
- acc->h2 * scan_y * (3 * ellipse_y*ellipse_y - 2*acc->h2);
- if ((left && maxMin > 0) || (!left && maxMin < 0)) {
- if (ellipse_y == 0)
- return def->w + left ? -def->l : def->l;
- x = (acc->h2 * scan_y - ellipse_y * acc->h2mw2) *
- sqrt (acc->h2 - ellipse_y * ellipse_y) /
- (def->h * def->w * ellipse_y);
- return x;
- }
- }
- }
- if (left) {
- if (acc->left.valid && boundedLe (scan_y, bound->left)) {
- x = intersectLine (scan_y, acc->left);
- } else {
- if (acc->right.valid)
- x = intersectLine (scan_y, acc->right);
- else
- x = def->w - def->l;
- }
- } else {
- if (acc->right.valid && boundedLe (scan_y, bound->right)) {
- x = intersectLine (scan_y, acc->right);
- } else {
- if (acc->left.valid)
- x = intersectLine (scan_y, acc->left);
- else
- x = def->w - def->l;
- }
- }
- return x;
-}
-
-/*
- * generate the set of spans with
- * the given y coordinate
- */
-
-static void
-arcSpan (
- int y,
- int lx,
- int lw,
- int rx,
- int rw,
- struct arc_def *def,
- struct arc_bound *bounds,
- struct accelerators *acc,
- int mask)
-{
- int linx, loutx, rinx, routx;
- double x, altx;
-
- if (boundedLe (y, bounds->inneri)) {
- linx = -(lx + lw);
- rinx = rx;
- } else {
- /*
- * intersection with left face
- */
- x = hookX (y + acc->fromIntY, def, bounds, acc, 1);
- if (acc->right.valid &&
- boundedLe (y + acc->fromIntY, bounds->right))
- {
- altx = intersectLine (y + acc->fromIntY, acc->right);
- if (altx < x)
- x = altx;
- }
- linx = -ICEIL(acc->fromIntX - x);
- rinx = ICEIL(acc->fromIntX + x);
- }
- if (boundedLe (y, bounds->outeri)) {
- loutx = -lx;
- routx = rx + rw;
- } else {
- /*
- * intersection with right face
- */
- x = hookX (y + acc->fromIntY, def, bounds, acc, 0);
- if (acc->left.valid &&
- boundedLe (y + acc->fromIntY, bounds->left))
- {
- altx = x;
- x = intersectLine (y + acc->fromIntY, acc->left);
- if (x < altx)
- x = altx;
- }
- loutx = -ICEIL(acc->fromIntX - x);
- routx = ICEIL(acc->fromIntX + x);
- }
- if (routx > rinx) {
- if (mask & 1)
- newFinalSpan (acc->yorgu - y,
- acc->xorg + rinx, acc->xorg + routx);
- if (mask & 8)
- newFinalSpan (acc->yorgl + y,
- acc->xorg + rinx, acc->xorg + routx);
- }
- if (loutx > linx) {
- if (mask & 2)
- newFinalSpan (acc->yorgu - y,
- acc->xorg - loutx, acc->xorg - linx);
- if (mask & 4)
- newFinalSpan (acc->yorgl + y,
- acc->xorg - loutx, acc->xorg - linx);
- }
-}
-
-static void
-arcSpan0 (
- int lx,
- int lw,
- int rx,
- int rw,
- struct arc_def *def,
- struct arc_bound *bounds,
- struct accelerators *acc,
- int mask)
-{
- double x;
-
- if (boundedLe (0, bounds->inneri) &&
- acc->left.valid && boundedLe (0, bounds->left) &&
- acc->left.b > 0)
- {
- x = def->w - def->l;
- if (acc->left.b < x)
- x = acc->left.b;
- lw = ICEIL(acc->fromIntX - x) - lx;
- rw += rx;
- rx = ICEIL(acc->fromIntX + x);
- rw -= rx;
- }
- arcSpan (0, lx, lw, rx, rw, def, bounds, acc, mask);
-}
-
-static void
-tailSpan (
- int y,
- int lw,
- int rw,
- struct arc_def *def,
- struct arc_bound *bounds,
- struct accelerators *acc,
- int mask)
-{
- double yy, xalt, x, lx, rx;
- int n;
-
- if (boundedLe(y, bounds->outeri))
- arcSpan (y, 0, lw, -rw, rw, def, bounds, acc, mask);
- else if (def->w != def->h) {
- yy = y + acc->fromIntY;
- x = tailX(yy, def, bounds, acc);
- if (yy == 0.0 && x == -rw - acc->fromIntX)
- return;
- if (acc->right.valid && boundedLe (yy, bounds->right)) {
- rx = x;
- lx = -x;
- xalt = intersectLine (yy, acc->right);
- if (xalt >= -rw - acc->fromIntX && xalt <= rx)
- rx = xalt;
- n = ICEIL(acc->fromIntX + lx);
- if (lw > n) {
- if (mask & 2)
- newFinalSpan (acc->yorgu - y,
- acc->xorg + n, acc->xorg + lw);
- if (mask & 4)
- newFinalSpan (acc->yorgl + y,
- acc->xorg + n, acc->xorg + lw);
- }
- n = ICEIL(acc->fromIntX + rx);
- if (n > -rw) {
- if (mask & 1)
- newFinalSpan (acc->yorgu - y,
- acc->xorg - rw, acc->xorg + n);
- if (mask & 8)
- newFinalSpan (acc->yorgl + y,
- acc->xorg - rw, acc->xorg + n);
- }
- }
- arcSpan (y,
- ICEIL(acc->fromIntX - x), 0,
- ICEIL(acc->fromIntX + x), 0,
- def, bounds, acc, mask);
- }
-}
-
-/*
- * create whole arcs out of pieces. This code is
- * very bad.
- */
-
-static struct finalSpan **finalSpans = NULL;
-static int finalMiny = 0, finalMaxy = -1;
-static int finalSize = 0;
-
-static int nspans = 0; /* total spans, not just y coords */
-
-struct finalSpan {
- struct finalSpan *next;
- int min, max; /* x values */
-};
-
-static struct finalSpan *freeFinalSpans, *tmpFinalSpan;
-
-# define allocFinalSpan() (freeFinalSpans ?\
- ((tmpFinalSpan = freeFinalSpans), \
- (freeFinalSpans = freeFinalSpans->next), \
- (tmpFinalSpan->next = 0), \
- tmpFinalSpan) : \
- realAllocSpan ())
-
-# define SPAN_CHUNK_SIZE 128
-
-struct finalSpanChunk {
- struct finalSpan data[SPAN_CHUNK_SIZE];
- struct finalSpanChunk *next;
-};
-
-static struct finalSpanChunk *chunks;
-
-static struct finalSpan *
-realAllocSpan (void)
-{
- struct finalSpanChunk *newChunk;
- struct finalSpan *span;
- int i;
-
- newChunk = malloc(sizeof (struct finalSpanChunk));
- if (!newChunk)
- return (struct finalSpan *) NULL;
- newChunk->next = chunks;
- chunks = newChunk;
- freeFinalSpans = span = newChunk->data + 1;
- for (i = 1; i < SPAN_CHUNK_SIZE-1; i++) {
- span->next = span+1;
- span++;
- }
- span->next = 0;
- span = newChunk->data;
- span->next = 0;
- return span;
-}
-
-static void
-disposeFinalSpans (void)
-{
- struct finalSpanChunk *chunk, *next;
-
- for (chunk = chunks; chunk; chunk = next) {
- next = chunk->next;
- free(chunk);
- }
- chunks = 0;
- freeFinalSpans = 0;
- free(finalSpans);
- finalSpans = 0;
-}
-
-static void
-fillSpans (
- DrawablePtr pDrawable,
- GCPtr pGC)
-{
- struct finalSpan *span;
- DDXPointPtr xSpan;
- int *xWidth;
- int i;
- struct finalSpan **f;
- int spany;
- DDXPointPtr xSpans;
- int *xWidths;
-
- if (nspans == 0)
- return;
- xSpan = xSpans = malloc(nspans * sizeof (DDXPointRec));
- xWidth = xWidths = malloc(nspans * sizeof (int));
- if (xSpans && xWidths)
- {
- i = 0;
- f = finalSpans;
- for (spany = finalMiny; spany <= finalMaxy; spany++, f++) {
- for (span = *f; span; span=span->next) {
- if (span->max <= span->min)
- continue;
- xSpan->x = span->min;
- xSpan->y = spany;
- ++xSpan;
- *xWidth++ = span->max - span->min;
- ++i;
- }
- }
- (*pGC->ops->FillSpans) (pDrawable, pGC, i, xSpans, xWidths, TRUE);
- }
- disposeFinalSpans ();
- free(xSpans);
- free(xWidths);
- finalMiny = 0;
- finalMaxy = -1;
- finalSize = 0;
- nspans = 0;
-}
-
-# define SPAN_REALLOC 100
-
-# define findSpan(y) ((finalMiny <= (y) && (y) <= finalMaxy) ? \
- &finalSpans[(y) - finalMiny] : \
- realFindSpan (y))
-
-static struct finalSpan **
-realFindSpan (int y)
-{
- struct finalSpan **newSpans;
- int newSize, newMiny, newMaxy;
- int change;
- int i;
-
- if (y < finalMiny || y > finalMaxy) {
- if (!finalSize) {
- finalMiny = y;
- finalMaxy = y - 1;
- }
- if (y < finalMiny)
- change = finalMiny - y;
- else
- change = y - finalMaxy;
- if (change >= SPAN_REALLOC)
- change += SPAN_REALLOC;
- else
- change = SPAN_REALLOC;
- newSize = finalSize + change;
- newSpans = malloc(newSize * sizeof (struct finalSpan *));
- if (!newSpans)
- return NULL;
- newMiny = finalMiny;
- newMaxy = finalMaxy;
- if (y < finalMiny)
- newMiny = finalMiny - change;
- else
- newMaxy = finalMaxy + change;
- if (finalSpans) {
- memmove(((char *) newSpans) + (finalMiny-newMiny) * sizeof (struct finalSpan *),
- (char *) finalSpans,
- finalSize * sizeof (struct finalSpan *));
- free(finalSpans);
- }
- if ((i = finalMiny - newMiny) > 0)
- memset((char *)newSpans, 0, i * sizeof (struct finalSpan *));
- if ((i = newMaxy - finalMaxy) > 0)
- memset((char *)(newSpans + newSize - i), 0,
- i * sizeof (struct finalSpan *));
- finalSpans = newSpans;
- finalMaxy = newMaxy;
- finalMiny = newMiny;
- finalSize = newSize;
- }
- return &finalSpans[y - finalMiny];
-}
-
-static void
-newFinalSpan (
- int y,
- int xmin,
- int xmax)
-{
- struct finalSpan *x;
- struct finalSpan **f;
- struct finalSpan *oldx;
- struct finalSpan *prev;
-
- f = findSpan (y);
- if (!f)
- return;
- oldx = 0;
- for (;;) {
- prev = 0;
- for (x = *f; x; x=x->next) {
- if (x == oldx) {
- prev = x;
- continue;
- }
- if (x->min <= xmax && xmin <= x->max) {
- if (oldx) {
- oldx->min = min (x->min, xmin);
- oldx->max = max (x->max, xmax);
- if (prev)
- prev->next = x->next;
- else
- *f = x->next;
- --nspans;
- } else {
- x->min = min (x->min, xmin);
- x->max = max (x->max, xmax);
- oldx = x;
- }
- xmin = oldx->min;
- xmax = oldx->max;
- break;
- }
- prev = x;
- }
- if (!x)
- break;
- }
- if (!oldx) {
- x = allocFinalSpan ();
- if (x)
- {
- x->min = xmin;
- x->max = xmax;
- x->next = *f;
- *f = x;
- ++nspans;
- }
- }
-}
-
-static void
-mirrorSppPoint (
- int quadrant,
- SppPointPtr sppPoint)
-{
- switch (quadrant) {
- case 0:
- break;
- case 1:
- sppPoint->x = -sppPoint->x;
- break;
- case 2:
- sppPoint->x = -sppPoint->x;
- sppPoint->y = -sppPoint->y;
- break;
- case 3:
- sppPoint->y = -sppPoint->y;
- break;
- }
- /*
- * and translate to X coordinate system
- */
- sppPoint->y = -sppPoint->y;
-}
-
-/*
- * split an arc into pieces which are scan-converted
- * in the first-quadrant and mirrored into position.
- * This is necessary as the scan-conversion code can
- * only deal with arcs completely contained in the
- * first quadrant.
- */
-
-static void
-drawArc (
- xArc *tarc,
- int l,
- int a0,
- int a1,
- miArcFacePtr right,
- miArcFacePtr left) /* save end line points */
-{
- struct arc_def def;
- struct accelerators acc;
- int startq, endq, curq;
- int rightq, leftq = 0, righta = 0, lefta = 0;
- miArcFacePtr passRight, passLeft;
- int q0 = 0, q1 = 0, mask;
- struct band {
- int a0, a1;
- int mask;
- } band[5], sweep[20];
- int bandno, sweepno;
- int i, j;
- int flipRight = 0, flipLeft = 0;
- int copyEnd = 0;
- miArcSpanData *spdata;
-
- spdata = miComputeWideEllipse(l, tarc);
- if (!spdata)
- return;
-
- if (a1 < a0)
- a1 += 360 * 64;
- startq = a0 / (90 * 64);
- if (a0 == a1)
- endq = startq;
- else
- endq = (a1-1) / (90 * 64);
- bandno = 0;
- curq = startq;
- rightq = -1;
- for (;;) {
- switch (curq) {
- case 0:
- if (a0 > 90 * 64)
- q0 = 0;
- else
- q0 = a0;
- if (a1 < 360 * 64)
- q1 = min (a1, 90 * 64);
- else
- q1 = 90 * 64;
- if (curq == startq && a0 == q0 && rightq < 0) {
- righta = q0;
- rightq = curq;
- }
- if (curq == endq && a1 == q1) {
- lefta = q1;
- leftq = curq;
- }
- break;
- case 1:
- if (a1 < 90 * 64)
- q0 = 0;
- else
- q0 = 180 * 64 - min (a1, 180 * 64);
- if (a0 > 180 * 64)
- q1 = 90 * 64;
- else
- q1 = 180 * 64 - max (a0, 90 * 64);
- if (curq == startq && 180 * 64 - a0 == q1) {
- righta = q1;
- rightq = curq;
- }
- if (curq == endq && 180 * 64 - a1 == q0) {
- lefta = q0;
- leftq = curq;
- }
- break;
- case 2:
- if (a0 > 270 * 64)
- q0 = 0;
- else
- q0 = max (a0, 180 * 64) - 180 * 64;
- if (a1 < 180 * 64)
- q1 = 90 * 64;
- else
- q1 = min (a1, 270 * 64) - 180 * 64;
- if (curq == startq && a0 - 180*64 == q0) {
- righta = q0;
- rightq = curq;
- }
- if (curq == endq && a1 - 180 * 64 == q1) {
- lefta = q1;
- leftq = curq;
- }
- break;
- case 3:
- if (a1 < 270 * 64)
- q0 = 0;
- else
- q0 = 360 * 64 - min (a1, 360 * 64);
- q1 = 360 * 64 - max (a0, 270 * 64);
- if (curq == startq && 360 * 64 - a0 == q1) {
- righta = q1;
- rightq = curq;
- }
- if (curq == endq && 360 * 64 - a1 == q0) {
- lefta = q0;
- leftq = curq;
- }
- break;
- }
- band[bandno].a0 = q0;
- band[bandno].a1 = q1;
- band[bandno].mask = 1 << curq;
- bandno++;
- if (curq == endq)
- break;
- curq++;
- if (curq == 4) {
- a0 = 0;
- a1 -= 360 * 64;
- curq = 0;
- endq -= 4;
- }
- }
- sweepno = 0;
- for (;;) {
- q0 = 90 * 64;
- mask = 0;
- /*
- * find left-most point
- */
- for (i = 0; i < bandno; i++)
- if (band[i].a0 <= q0) {
- q0 = band[i].a0;
- q1 = band[i].a1;
- mask = band[i].mask;
- }
- if (!mask)
- break;
- /*
- * locate next point of change
- */
- for (i = 0; i < bandno; i++)
- if (!(mask & band[i].mask)) {
- if (band[i].a0 == q0) {
- if (band[i].a1 < q1)
- q1 = band[i].a1;
- mask |= band[i].mask;
- } else if (band[i].a0 < q1)
- q1 = band[i].a0;
- }
- /*
- * create a new sweep
- */
- sweep[sweepno].a0 = q0;
- sweep[sweepno].a1 = q1;
- sweep[sweepno].mask = mask;
- sweepno++;
- /*
- * subtract the sweep from the affected bands
- */
- for (i = 0; i < bandno; i++)
- if (band[i].a0 == q0) {
- band[i].a0 = q1;
- /*
- * check if this band is empty
- */
- if (band[i].a0 == band[i].a1)
- band[i].a1 = band[i].a0 = 90 * 64 + 1;
- }
- }
- computeAcc (tarc, l, &def, &acc);
- for (j = 0; j < sweepno; j++) {
- mask = sweep[j].mask;
- passRight = passLeft = 0;
- if (mask & (1 << rightq)) {
- if (sweep[j].a0 == righta)
- passRight = right;
- else if (sweep[j].a1 == righta) {
- passLeft = right;
- flipRight = 1;
- }
- }
- if (mask & (1 << leftq)) {
- if (sweep[j].a1 == lefta)
- {
- if (passLeft)
- copyEnd = 1;
- passLeft = left;
- }
- else if (sweep[j].a0 == lefta) {
- if (passRight)
- copyEnd = 1;
- passRight = left;
- flipLeft = 1;
- }
- }
- drawQuadrant (&def, &acc, sweep[j].a0, sweep[j].a1, mask,
- passRight, passLeft, spdata);
- }
- /*
- * when copyEnd is set, both ends of the arc were computed
- * at the same time; drawQuadrant only takes one end though,
- * so the left end will be the only one holding the data. Copy
- * it from there.
- */
- if (copyEnd)
- *right = *left;
- /*
- * mirror the coordinates generated for the
- * faces of the arc
- */
- if (right) {
- mirrorSppPoint (rightq, &right->clock);
- mirrorSppPoint (rightq, &right->center);
- mirrorSppPoint (rightq, &right->counterClock);
- if (flipRight) {
- SppPointRec temp;
-
- temp = right->clock;
- right->clock = right->counterClock;
- right->counterClock = temp;
- }
- }
- if (left) {
- mirrorSppPoint (leftq, &left->counterClock);
- mirrorSppPoint (leftq, &left->center);
- mirrorSppPoint (leftq, &left->clock);
- if (flipLeft) {
- SppPointRec temp;
-
- temp = left->clock;
- left->clock = left->counterClock;
- left->counterClock = temp;
- }
- }
- free(spdata);
-}
-
-static void
-drawQuadrant (
- struct arc_def *def,
- struct accelerators *acc,
- int a0,
- int a1,
- int mask,
- miArcFacePtr right,
- miArcFacePtr left,
- miArcSpanData *spdata)
-{
- struct arc_bound bound;
- double yy, x, xalt;
- int y, miny, maxy;
- int n;
- miArcSpan *span;
-
- def->a0 = ((double) a0) / 64.0;
- def->a1 = ((double) a1) / 64.0;
- computeBound (def, &bound, acc, right, left);
- yy = bound.inner.min;
- if (bound.outer.min < yy)
- yy = bound.outer.min;
- miny = ICEIL(yy - acc->fromIntY);
- yy = bound.inner.max;
- if (bound.outer.max > yy)
- yy = bound.outer.max;
- maxy = floor(yy - acc->fromIntY);
- y = spdata->k;
- span = spdata->spans;
- if (spdata->top)
- {
- if (a1 == 90 * 64 && (mask & 1))
- newFinalSpan (acc->yorgu - y - 1, acc->xorg, acc->xorg + 1);
- span++;
- }
- for (n = spdata->count1; --n >= 0; )
- {
- if (y < miny)
- return;
- if (y <= maxy) {
- arcSpan (y,
- span->lx, -span->lx, 0, span->lx + span->lw,
- def, &bound, acc, mask);
- if (span->rw + span->rx)
- tailSpan (y, -span->rw, -span->rx, def, &bound, acc, mask);
- }
- y--;
- span++;
- }
- if (y < miny)
- return;
- if (spdata->hole)
- {
- if (y <= maxy)
- arcSpan (y, 0, 0, 0, 1, def, &bound, acc, mask & 0xc);
- }
- for (n = spdata->count2; --n >= 0; )
- {
- if (y < miny)
- return;
- if (y <= maxy)
- arcSpan (y, span->lx, span->lw, span->rx, span->rw,
- def, &bound, acc, mask);
- y--;
- span++;
- }
- if (spdata->bot && miny <= y && y <= maxy)
- {
- n = mask;
- if (y == miny)
- n &= 0xc;
- if (span->rw <= 0) {
- arcSpan0 (span->lx, -span->lx, 0, span->lx + span->lw,
- def, &bound, acc, n);
- if (span->rw + span->rx)
- tailSpan (y, -span->rw, -span->rx, def, &bound, acc, n);
- }
- else
- arcSpan0 (span->lx, span->lw, span->rx, span->rw,
- def, &bound, acc, n);
- y--;
- }
- while (y >= miny) {
- yy = y + acc->fromIntY;
- if (def->w == def->h) {
- xalt = def->w - def->l;
- x = -sqrt(xalt * xalt - yy * yy);
- } else {
- x = tailX(yy, def, &bound, acc);
- if (acc->left.valid && boundedLe (yy, bound.left)) {
- xalt = intersectLine (yy, acc->left);
- if (xalt < x)
- x = xalt;
- }
- if (acc->right.valid && boundedLe (yy, bound.right)) {
- xalt = intersectLine (yy, acc->right);
- if (xalt < x)
- x = xalt;
- }
- }
- arcSpan (y,
- ICEIL(acc->fromIntX - x), 0,
- ICEIL(acc->fromIntX + x), 0,
- def, &bound, acc, mask);
- y--;
- }
-}
+/*********************************************************** + +Copyright 1987, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +******************************************************************/ +/* Author: Keith Packard and Bob Scheifler */ +/* Warning: this code is toxic, do not dally very long here. */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <math.h> +#include <X11/X.h> +#include <X11/Xprotostr.h> +#include "misc.h" +#include "gcstruct.h" +#include "scrnintstr.h" +#include "pixmapstr.h" +#include "windowstr.h" +#include "mifpoly.h" +#include "mi.h" +#include "mifillarc.h" +#include <X11/Xfuncproto.h> + +static double miDsin(double a); +static double miDcos(double a); +static double miDasin(double v); +static double miDatan2(double dy, double dx); + +#ifndef HAVE_CBRT +static double +cbrt(double x) +{ + if (x > 0.0) + return pow(x, 1.0/3.0); + else + return -pow(-x, 1.0/3.0); +} +#endif + +/* + * some interesting sematic interpretation of the protocol: + * + * Self intersecting arcs (i.e. those spanning 360 degrees) + * never join with other arcs, and are drawn without caps + * (unless on/off dashed, in which case each dash segment + * is capped, except when the last segment meets the + * first segment, when no caps are drawn) + * + * double dash arcs are drawn in two parts, first the + * odd dashes (drawn in background) then the even dashes + * (drawn in foreground). This means that overlapping + * sections of foreground/background are drawn twice, + * first in background then in foreground. The double-draw + * occurs even when the function uses the destination values + * (e.g. xor mode). This is the same way the wide-line + * code works and should be "fixed". + * + */ + +#undef max +#undef min + +_X_INLINE static int max (const int x, const int y) +{ + return x>y? x:y; +} + +_X_INLINE static int min (const int x, const int y) +{ + return x<y? x:y; +} + +struct bound { + double min, max; +}; + +struct ibound { + int min, max; +}; + +#define boundedLe(value, bounds)\ + ((bounds).min <= (value) && (value) <= (bounds).max) + +struct line { + double m, b; + int valid; +}; + +#define intersectLine(y,line) (line.m * (y) + line.b) + +/* + * these are all y value bounds + */ + +struct arc_bound { + struct bound ellipse; + struct bound inner; + struct bound outer; + struct bound right; + struct bound left; + struct ibound inneri; + struct ibound outeri; +}; + +struct accelerators { + double tail_y; + double h2; + double w2; + double h4; + double w4; + double h2mw2; + double h2l; + double w2l; + double fromIntX; + double fromIntY; + struct line left, right; + int yorgu; + int yorgl; + int xorg; +}; + +struct arc_def { + double w, h, l; + double a0, a1; +}; + +# define todeg(xAngle) (((double) (xAngle)) / 64.0) + +# define RIGHT_END 0 +# define LEFT_END 1 + +typedef struct _miArcJoin { + int arcIndex0, arcIndex1; + int phase0, phase1; + int end0, end1; +} miArcJoinRec, *miArcJoinPtr; + +typedef struct _miArcCap { + int arcIndex; + int end; +} miArcCapRec, *miArcCapPtr; + +typedef struct _miArcFace { + SppPointRec clock; + SppPointRec center; + SppPointRec counterClock; +} miArcFaceRec, *miArcFacePtr; + +typedef struct _miArcData { + xArc arc; + int render; /* non-zero means render after drawing */ + int join; /* related join */ + int cap; /* related cap */ + int selfJoin; /* final dash meets first dash */ + miArcFaceRec bounds[2]; + double x0, y0, x1, y1; +} miArcDataRec, *miArcDataPtr; + +/* + * This is an entire sequence of arcs, computed and categorized according + * to operation. miDashArcs generates either one or two of these. + */ + +typedef struct _miPolyArc { + int narcs; + miArcDataPtr arcs; + int ncaps; + miArcCapPtr caps; + int njoins; + miArcJoinPtr joins; +} miPolyArcRec, *miPolyArcPtr; + +static void fillSpans(DrawablePtr pDrawable, GCPtr pGC); +static void newFinalSpan(int y, int xmin, int xmax); +static void drawArc(xArc *tarc, int l, int a0, int a1, miArcFacePtr right, + miArcFacePtr left); +static void drawZeroArc(DrawablePtr pDraw, GCPtr pGC, xArc *tarc, int lw, + miArcFacePtr left, miArcFacePtr right); +static void miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft, + miArcFacePtr pRight, int xOrgLeft, int yOrgLeft, + double xFtransLeft, double yFtransLeft, + int xOrgRight, int yOrgRight, + double xFtransRight, double yFtransRight); +static void miArcCap(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pFace, + int end, int xOrg, int yOrg, double xFtrans, + double yFtrans); +static void miRoundCap(DrawablePtr pDraw, GCPtr pGC, SppPointRec pCenter, + SppPointRec pEnd, SppPointRec pCorner, + SppPointRec pOtherCorner, int fLineEnd, + int xOrg, int yOrg, double xFtrans, double yFtrans); +static void miFreeArcs(miPolyArcPtr arcs, GCPtr pGC); +static miPolyArcPtr miComputeArcs(xArc *parcs, int narcs, GCPtr pGC); +static int miGetArcPts(SppArcPtr parc, int cpt, SppPointPtr *ppPts); + +# define CUBED_ROOT_2 1.2599210498948732038115849718451499938964 +# define CUBED_ROOT_4 1.5874010519681993173435330390930175781250 + +/* + * draw one segment of the arc using the arc spans generation routines + */ + +static void +miArcSegment( + DrawablePtr pDraw, + GCPtr pGC, + xArc tarc, + miArcFacePtr right, + miArcFacePtr left) +{ + int l = pGC->lineWidth; + int a0, a1, startAngle, endAngle; + miArcFacePtr temp; + + if (!l) + l = 1; + + if (tarc.width == 0 || tarc.height == 0) { + drawZeroArc (pDraw, pGC, &tarc, l, left, right); + return; + } + + if (pGC->miTranslate) { + tarc.x += pDraw->x; + tarc.y += pDraw->y; + } + + a0 = tarc.angle1; + a1 = tarc.angle2; + if (a1 > FULLCIRCLE) + a1 = FULLCIRCLE; + else if (a1 < -FULLCIRCLE) + a1 = -FULLCIRCLE; + if (a1 < 0) { + startAngle = a0 + a1; + endAngle = a0; + temp = right; + right = left; + left = temp; + } else { + startAngle = a0; + endAngle = a0 + a1; + } + /* + * bounds check the two angles + */ + if (startAngle < 0) + startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE; + if (startAngle >= FULLCIRCLE) + startAngle = startAngle % FULLCIRCLE; + if (endAngle < 0) + endAngle = FULLCIRCLE - (-endAngle) % FULLCIRCLE; + if (endAngle > FULLCIRCLE) + endAngle = (endAngle-1) % FULLCIRCLE + 1; + if ((startAngle == endAngle) && a1) { + startAngle = 0; + endAngle = FULLCIRCLE; + } + + drawArc (&tarc, l, startAngle, endAngle, right, left); +} + +/* + +Three equations combine to describe the boundaries of the arc + +x^2/w^2 + y^2/h^2 = 1 ellipse itself +(X-x)^2 + (Y-y)^2 = r^2 circle at (x, y) on the ellipse +(Y-y) = (X-x)*w^2*y/(h^2*x) normal at (x, y) on the ellipse + +These lead to a quartic relating Y and y + +y^4 - (2Y)y^3 + (Y^2 + (h^4 - w^2*r^2)/(w^2 - h^2))y^2 + - (2Y*h^4/(w^2 - h^2))y + (Y^2*h^4)/(w^2 - h^2) = 0 + +The reducible cubic obtained from this quartic is + +z^3 - (3N)z^2 - 2V = 0 + +where + +N = (Y^2 + (h^4 - w^2*r^2/(w^2 - h^2)))/6 +V = w^2*r^2*Y^2*h^4/(4 *(w^2 - h^2)^2) + +Let + +t = z - N +p = -N^2 +q = -N^3 - V + +Then we get + +t^3 + 3pt + 2q = 0 + +The discriminant of this cubic is + +D = q^2 + p^3 + +When D > 0, a real root is obtained as + +z = N + cbrt(-q+sqrt(D)) + cbrt(-q-sqrt(D)) + +When D < 0, a real root is obtained as + +z = N - 2m*cos(acos(-q/m^3)/3) + +where + +m = sqrt(|p|) * sign(q) + +Given a real root Z of the cubic, the roots of the quartic are the roots +of the two quadratics + +y^2 + ((b+A)/2)y + (Z + (bZ - d)/A) = 0 + +where + +A = +/- sqrt(8Z + b^2 - 4c) +b, c, d are the cubic, quadratic, and linear coefficients of the quartic + +Some experimentation is then required to determine which solutions +correspond to the inner and outer boundaries. + +*/ + +typedef struct { + short lx, lw, rx, rw; +} miArcSpan; + +typedef struct { + miArcSpan *spans; + int count1, count2, k; + char top, bot, hole; +} miArcSpanData; + +static void drawQuadrant(struct arc_def *def, struct accelerators *acc, + int a0, int a1, int mask, miArcFacePtr right, + miArcFacePtr left, miArcSpanData *spdata); + +static void +miComputeCircleSpans( + int lw, + xArc *parc, + miArcSpanData *spdata) +{ + miArcSpan *span; + int doinner; + int x, y, e; + int xk, yk, xm, ym, dx, dy; + int slw, inslw; + int inx = 0, iny, ine = 0; + int inxk = 0, inyk = 0, inxm = 0, inym = 0; + + doinner = -lw; + slw = parc->width - doinner; + y = parc->height >> 1; + dy = parc->height & 1; + dx = 1 - dy; + MIWIDEARCSETUP(x, y, dy, slw, e, xk, xm, yk, ym); + inslw = parc->width + doinner; + if (inslw > 0) + { + spdata->hole = spdata->top; + MIWIDEARCSETUP(inx, iny, dy, inslw, ine, inxk, inxm, inyk, inym); + } + else + { + spdata->hole = FALSE; + doinner = -y; + } + spdata->count1 = -doinner - spdata->top; + spdata->count2 = y + doinner; + span = spdata->spans; + while (y) + { + MIFILLARCSTEP(slw); + span->lx = dy - x; + if (++doinner <= 0) + { + span->lw = slw; + span->rx = 0; + span->rw = span->lx + slw; + } + else + { + MIFILLINARCSTEP(inslw); + span->lw = x - inx; + span->rx = dy - inx + inslw; + span->rw = inx - x + slw - inslw; + } + span++; + } + if (spdata->bot) + { + if (spdata->count2) + spdata->count2--; + else + { + if (lw > (int)parc->height) + span[-1].rx = span[-1].rw = -((lw - (int)parc->height) >> 1); + else + span[-1].rw = 0; + spdata->count1--; + } + } +} + +static void +miComputeEllipseSpans( + int lw, + xArc *parc, + miArcSpanData *spdata) +{ + miArcSpan *span; + double w, h, r, xorg; + double Hs, Hf, WH, K, Vk, Nk, Fk, Vr, N, Nc, Z, rs; + double A, T, b, d, x, y, t, inx, outx = 0.0, hepp, hepm; + int flip, solution; + + w = (double)parc->width / 2.0; + h = (double)parc->height / 2.0; + r = lw / 2.0; + rs = r * r; + Hs = h * h; + WH = w * w - Hs; + Nk = w * r; + Vk = (Nk * Hs) / (WH + WH); + Hf = Hs * Hs; + Nk = (Hf - Nk * Nk) / WH; + Fk = Hf / WH; + hepp = h + EPSILON; + hepm = h - EPSILON; + K = h + ((lw - 1) >> 1); + span = spdata->spans; + if (parc->width & 1) + xorg = .5; + else + xorg = 0.0; + if (spdata->top) + { + span->lx = 0; + span->lw = 1; + span++; + } + spdata->count1 = 0; + spdata->count2 = 0; + spdata->hole = (spdata->top && + (int)parc->height * lw <= (int)(parc->width * parc->width) && + lw < (int)parc->height); + for (; K > 0.0; K -= 1.0) + { + N = (K * K + Nk) / 6.0; + Nc = N * N * N; + Vr = Vk * K; + t = Nc + Vr * Vr; + d = Nc + t; + if (d < 0.0) { + d = Nc; + b = N; + if ( (b < 0.0) == (t < 0.0) ) + { + b = -b; + d = -d; + } + Z = N - 2.0 * b * cos(acos(-t / d) / 3.0); + if ( (Z < 0.0) == (Vr < 0.0) ) + flip = 2; + else + flip = 1; + } + else + { + d = Vr * sqrt(d); + Z = N + cbrt(t + d) + cbrt(t - d); + flip = 0; + } + A = sqrt((Z + Z) - Nk); + T = (Fk - Z) * K / A; + inx = 0.0; + solution = FALSE; + b = -A + K; + d = b * b - 4 * (Z + T); + if (d >= 0) + { + d = sqrt(d); + y = (b + d) / 2; + if ((y >= 0.0) && (y < hepp)) + { + solution = TRUE; + if (y > hepm) + y = h; + t = y / h; + x = w * sqrt(1 - (t * t)); + t = K - y; + if (rs - (t * t) >= 0) + t = sqrt(rs - (t * t)); + else + t = 0; + if (flip == 2) + inx = x - t; + else + outx = x + t; + } + } + b = A + K; + d = b * b - 4 * (Z - T); + /* Because of the large magnitudes involved, we lose enough precision + * that sometimes we end up with a negative value near the axis, when + * it should be positive. This is a workaround. + */ + if (d < 0 && !solution) + d = 0.0; + if (d >= 0) { + d = sqrt(d); + y = (b + d) / 2; + if (y < hepp) + { + if (y > hepm) + y = h; + t = y / h; + x = w * sqrt(1 - (t * t)); + t = K - y; + if (rs - (t * t) >= 0) + inx = x - sqrt(rs - (t * t)); + else + inx = x; + } + y = (b - d) / 2; + if (y >= 0.0) + { + if (y > hepm) + y = h; + t = y / h; + x = w * sqrt(1 - (t * t)); + t = K - y; + if (rs - (t * t) >= 0) + t = sqrt(rs - (t * t)); + else + t = 0; + if (flip == 1) + inx = x - t; + else + outx = x + t; + } + } + span->lx = ICEIL(xorg - outx); + if (inx <= 0.0) + { + spdata->count1++; + span->lw = ICEIL(xorg + outx) - span->lx; + span->rx = ICEIL(xorg + inx); + span->rw = -ICEIL(xorg - inx); + } + else + { + spdata->count2++; + span->lw = ICEIL(xorg - inx) - span->lx; + span->rx = ICEIL(xorg + inx); + span->rw = ICEIL(xorg + outx) - span->rx; + } + span++; + } + if (spdata->bot) + { + outx = w + r; + if (r >= h && r <= w) + inx = 0.0; + else if (Nk < 0.0 && -Nk < Hs) + { + inx = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk); + if (inx > w - r) + inx = w - r; + } + else + inx = w - r; + span->lx = ICEIL(xorg - outx); + if (inx <= 0.0) + { + span->lw = ICEIL(xorg + outx) - span->lx; + span->rx = ICEIL(xorg + inx); + span->rw = -ICEIL(xorg - inx); + } + else + { + span->lw = ICEIL(xorg - inx) - span->lx; + span->rx = ICEIL(xorg + inx); + span->rw = ICEIL(xorg + outx) - span->rx; + } + } + if (spdata->hole) + { + span = &spdata->spans[spdata->count1]; + span->lw = -span->lx; + span->rx = 1; + span->rw = span->lw; + spdata->count1--; + spdata->count2++; + } +} + +static double +tailX( + double K, + struct arc_def *def, + struct arc_bound *bounds, + struct accelerators *acc) +{ + double w, h, r; + double Hs, Hf, WH, Vk, Nk, Fk, Vr, N, Nc, Z, rs; + double A, T, b, d, x, y, t, hepp, hepm; + int flip, solution; + double xs[2]; + double *xp; + + w = def->w; + h = def->h; + r = def->l; + rs = r * r; + Hs = acc->h2; + WH = -acc->h2mw2; + Nk = def->w * r; + Vk = (Nk * Hs) / (WH + WH); + Hf = acc->h4; + Nk = (Hf - Nk * Nk) / WH; + if (K == 0.0) { + if (Nk < 0.0 && -Nk < Hs) { + xs[0] = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk); + xs[1] = w - r; + if (acc->left.valid && boundedLe(K, bounds->left) && + !boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0) + return xs[1]; + if (acc->right.valid && boundedLe(K, bounds->right) && + !boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0) + return xs[1]; + return xs[0]; + } + return w - r; + } + Fk = Hf / WH; + hepp = h + EPSILON; + hepm = h - EPSILON; + N = (K * K + Nk) / 6.0; + Nc = N * N * N; + Vr = Vk * K; + xp = xs; + xs[0] = 0.0; + t = Nc + Vr * Vr; + d = Nc + t; + if (d < 0.0) { + d = Nc; + b = N; + if ( (b < 0.0) == (t < 0.0) ) + { + b = -b; + d = -d; + } + Z = N - 2.0 * b * cos(acos(-t / d) / 3.0); + if ( (Z < 0.0) == (Vr < 0.0) ) + flip = 2; + else + flip = 1; + } + else + { + d = Vr * sqrt(d); + Z = N + cbrt(t + d) + cbrt(t - d); + flip = 0; + } + A = sqrt((Z + Z) - Nk); + T = (Fk - Z) * K / A; + solution = FALSE; + b = -A + K; + d = b * b - 4 * (Z + T); + if (d >= 0 && flip == 2) + { + d = sqrt(d); + y = (b + d) / 2; + if ((y >= 0.0) && (y < hepp)) + { + solution = TRUE; + if (y > hepm) + y = h; + t = y / h; + x = w * sqrt(1 - (t * t)); + t = K - y; + if (rs - (t * t) >= 0) + t = sqrt(rs - (t * t)); + else + t = 0; + *xp++ = x - t; + } + } + b = A + K; + d = b * b - 4 * (Z - T); + /* Because of the large magnitudes involved, we lose enough precision + * that sometimes we end up with a negative value near the axis, when + * it should be positive. This is a workaround. + */ + if (d < 0 && !solution) + d = 0.0; + if (d >= 0) { + d = sqrt(d); + y = (b + d) / 2; + if (y < hepp) + { + if (y > hepm) + y = h; + t = y / h; + x = w * sqrt(1 - (t * t)); + t = K - y; + if (rs - (t * t) >= 0) + *xp++ = x - sqrt(rs - (t * t)); + else + *xp++ = x; + } + y = (b - d) / 2; + if (y >= 0.0 && flip == 1) + { + if (y > hepm) + y = h; + t = y / h; + x = w * sqrt(1 - (t * t)); + t = K - y; + if (rs - (t * t) >= 0) + t = sqrt(rs - (t * t)); + else + t = 0; + *xp++ = x - t; + } + } + if (xp > &xs[1]) { + if (acc->left.valid && boundedLe(K, bounds->left) && + !boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0) + return xs[1]; + if (acc->right.valid && boundedLe(K, bounds->right) && + !boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0) + return xs[1]; + } + return xs[0]; +} + +static miArcSpanData * +miComputeWideEllipse(int lw, xArc *parc) +{ + miArcSpanData *spdata = NULL; + int k; + + if (!lw) + lw = 1; + k = (parc->height >> 1) + ((lw - 1) >> 1); + spdata = malloc(sizeof(miArcSpanData) + sizeof(miArcSpan) * (k + 2)); + if (!spdata) + return NULL; + spdata->spans = (miArcSpan *)(spdata + 1); + spdata->k = k; + spdata->top = !(lw & 1) && !(parc->width & 1); + spdata->bot = !(parc->height & 1); + if (parc->width == parc->height) + miComputeCircleSpans(lw, parc, spdata); + else + miComputeEllipseSpans(lw, parc, spdata); + return spdata; +} + +static void +miFillWideEllipse( + DrawablePtr pDraw, + GCPtr pGC, + xArc *parc) +{ + DDXPointPtr points; + DDXPointPtr pts; + int *widths; + int *wids; + miArcSpanData *spdata; + miArcSpan *span; + int xorg, yorgu, yorgl; + int n; + + yorgu = parc->height + pGC->lineWidth; + n = (sizeof(int) * 2) * yorgu; + widths = malloc(n + (sizeof(DDXPointRec) * 2) * yorgu); + if (!widths) + return; + points = (DDXPointPtr)((char *)widths + n); + spdata = miComputeWideEllipse((int)pGC->lineWidth, parc); + if (!spdata) + { + free(widths); + return; + } + pts = points; + wids = widths; + span = spdata->spans; + xorg = parc->x + (parc->width >> 1); + yorgu = parc->y + (parc->height >> 1); + yorgl = yorgu + (parc->height & 1); + if (pGC->miTranslate) + { + xorg += pDraw->x; + yorgu += pDraw->y; + yorgl += pDraw->y; + } + yorgu -= spdata->k; + yorgl += spdata->k; + if (spdata->top) + { + pts->x = xorg; + pts->y = yorgu - 1; + pts++; + *wids++ = 1; + span++; + } + for (n = spdata->count1; --n >= 0; ) + { + pts[0].x = xorg + span->lx; + pts[0].y = yorgu; + wids[0] = span->lw; + pts[1].x = pts[0].x; + pts[1].y = yorgl; + wids[1] = wids[0]; + yorgu++; + yorgl--; + pts += 2; + wids += 2; + span++; + } + if (spdata->hole) + { + pts[0].x = xorg; + pts[0].y = yorgl; + wids[0] = 1; + pts++; + wids++; + } + for (n = spdata->count2; --n >= 0; ) + { + pts[0].x = xorg + span->lx; + pts[0].y = yorgu; + wids[0] = span->lw; + pts[1].x = xorg + span->rx; + pts[1].y = pts[0].y; + wids[1] = span->rw; + pts[2].x = pts[0].x; + pts[2].y = yorgl; + wids[2] = wids[0]; + pts[3].x = pts[1].x; + pts[3].y = pts[2].y; + wids[3] = wids[1]; + yorgu++; + yorgl--; + pts += 4; + wids += 4; + span++; + } + if (spdata->bot) + { + if (span->rw <= 0) + { + pts[0].x = xorg + span->lx; + pts[0].y = yorgu; + wids[0] = span->lw; + pts++; + wids++; + } + else + { + pts[0].x = xorg + span->lx; + pts[0].y = yorgu; + wids[0] = span->lw; + pts[1].x = xorg + span->rx; + pts[1].y = pts[0].y; + wids[1] = span->rw; + pts += 2; + wids += 2; + } + } + free(spdata); + (*pGC->ops->FillSpans)(pDraw, pGC, pts - points, points, widths, FALSE); + + free(widths); +} + +/* + * miPolyArc strategy: + * + * If arc is zero width and solid, we don't have to worry about the rasterop + * or join styles. For wide solid circles, we use a fast integer algorithm. + * For wide solid ellipses, we use special case floating point code. + * Otherwise, we set up pDrawTo and pGCTo according to the rasterop, then + * draw using pGCTo and pDrawTo. If the raster-op was "tricky," that is, + * if it involves the destination, then we use PushPixels to move the bits + * from the scratch drawable to pDraw. (See the wide line code for a + * fuller explanation of this.) + */ + +void +miPolyArc(DrawablePtr pDraw, GCPtr pGC, int narcs, xArc *parcs) +{ + int i; + xArc *parc; + int xMin, xMax, yMin, yMax; + int pixmapWidth = 0, pixmapHeight = 0; + int xOrg = 0, yOrg = 0; + int width; + Bool fTricky; + DrawablePtr pDrawTo; + CARD32 fg, bg; + GCPtr pGCTo; + miPolyArcPtr polyArcs; + int cap[2], join[2]; + int iphase; + int halfWidth; + + width = pGC->lineWidth; + if(width == 0 && pGC->lineStyle == LineSolid) + { + for(i = narcs, parc = parcs; --i >= 0; parc++) + miArcSegment( pDraw, pGC, *parc, + (miArcFacePtr) 0, (miArcFacePtr) 0 ); + fillSpans (pDraw, pGC); + } + else + { + if ((pGC->lineStyle == LineSolid) && narcs) + { + while (parcs->width && parcs->height && + (parcs->angle2 >= FULLCIRCLE || + parcs->angle2 <= -FULLCIRCLE)) + { + miFillWideEllipse(pDraw, pGC, parcs); + if (!--narcs) + return; + parcs++; + } + } + + /* Set up pDrawTo and pGCTo based on the rasterop */ + switch(pGC->alu) + { + case GXclear: /* 0 */ + case GXcopy: /* src */ + case GXcopyInverted: /* NOT src */ + case GXset: /* 1 */ + fTricky = FALSE; + pDrawTo = pDraw; + pGCTo = pGC; + break; + default: + fTricky = TRUE; + + /* find bounding box around arcs */ + xMin = yMin = MAXSHORT; + xMax = yMax = MINSHORT; + + for(i = narcs, parc = parcs; --i >= 0; parc++) + { + xMin = min (xMin, parc->x); + yMin = min (yMin, parc->y); + xMax = max (xMax, (parc->x + (int) parc->width)); + yMax = max (yMax, (parc->y + (int) parc->height)); + } + + /* expand box to deal with line widths */ + halfWidth = (width + 1)/2; + xMin -= halfWidth; + yMin -= halfWidth; + xMax += halfWidth; + yMax += halfWidth; + + /* compute pixmap size; limit it to size of drawable */ + xOrg = max(xMin, 0); + yOrg = max(yMin, 0); + pixmapWidth = min(xMax, pDraw->width) - xOrg; + pixmapHeight = min(yMax, pDraw->height) - yOrg; + + /* if nothing left, return */ + if ( (pixmapWidth <= 0) || (pixmapHeight <= 0) ) return; + + for(i = narcs, parc = parcs; --i >= 0; parc++) + { + parc->x -= xOrg; + parc->y -= yOrg; + } + if (pGC->miTranslate) + { + xOrg += pDraw->x; + yOrg += pDraw->y; + } + + /* set up scratch GC */ + + pGCTo = GetScratchGC(1, pDraw->pScreen); + if (!pGCTo) + return; + { + ChangeGCVal gcvals[6]; + gcvals[0].val = GXcopy; + gcvals[1].val = 1; + gcvals[2].val = 0; + gcvals[3].val = pGC->lineWidth; + gcvals[4].val = pGC->capStyle; + gcvals[5].val = pGC->joinStyle; + ChangeGC(NullClient, pGCTo, GCFunction | + GCForeground | GCBackground | GCLineWidth | + GCCapStyle | GCJoinStyle, gcvals); + } + + /* allocate a 1 bit deep pixmap of the appropriate size, and + * validate it */ + pDrawTo = (DrawablePtr)(*pDraw->pScreen->CreatePixmap) + (pDraw->pScreen, pixmapWidth, pixmapHeight, 1, + CREATE_PIXMAP_USAGE_SCRATCH); + if (!pDrawTo) + { + FreeScratchGC(pGCTo); + return; + } + ValidateGC(pDrawTo, pGCTo); + miClearDrawable(pDrawTo, pGCTo); + } + + fg = pGC->fgPixel; + bg = pGC->bgPixel; + if ((pGC->fillStyle == FillTiled) || + (pGC->fillStyle == FillOpaqueStippled)) + bg = fg; /* the protocol sez these don't cause color changes */ + + polyArcs = miComputeArcs (parcs, narcs, pGC); + + if (!polyArcs) + { + if (fTricky) { + (*pDraw->pScreen->DestroyPixmap) ((PixmapPtr)pDrawTo); + FreeScratchGC (pGCTo); + } + return; + } + + cap[0] = cap[1] = 0; + join[0] = join[1] = 0; + for (iphase = ((pGC->lineStyle == LineDoubleDash) ? 1 : 0); + iphase >= 0; + iphase--) + { + ChangeGCVal gcval; + if (iphase == 1) { + gcval.val = bg; + ChangeGC (NullClient, pGC, GCForeground, &gcval); + ValidateGC (pDraw, pGC); + } else if (pGC->lineStyle == LineDoubleDash) { + gcval.val = fg; + ChangeGC (NullClient, pGC, GCForeground, &gcval); + ValidateGC (pDraw, pGC); + } + for (i = 0; i < polyArcs[iphase].narcs; i++) { + miArcDataPtr arcData; + + arcData = &polyArcs[iphase].arcs[i]; + miArcSegment(pDrawTo, pGCTo, arcData->arc, + &arcData->bounds[RIGHT_END], + &arcData->bounds[LEFT_END]); + if (polyArcs[iphase].arcs[i].render) { + fillSpans (pDrawTo, pGCTo); + /* + * don't cap self-joining arcs + */ + if (polyArcs[iphase].arcs[i].selfJoin && + cap[iphase] < polyArcs[iphase].arcs[i].cap) + cap[iphase]++; + while (cap[iphase] < polyArcs[iphase].arcs[i].cap) { + int arcIndex, end; + miArcDataPtr arcData0; + + arcIndex = polyArcs[iphase].caps[cap[iphase]].arcIndex; + end = polyArcs[iphase].caps[cap[iphase]].end; + arcData0 = &polyArcs[iphase].arcs[arcIndex]; + miArcCap (pDrawTo, pGCTo, + &arcData0->bounds[end], end, + arcData0->arc.x, arcData0->arc.y, + (double) arcData0->arc.width / 2.0, + (double) arcData0->arc.height / 2.0); + ++cap[iphase]; + } + while (join[iphase] < polyArcs[iphase].arcs[i].join) { + int arcIndex0, arcIndex1, end0, end1; + int phase0, phase1; + miArcDataPtr arcData0, arcData1; + miArcJoinPtr joinp; + + joinp = &polyArcs[iphase].joins[join[iphase]]; + arcIndex0 = joinp->arcIndex0; + end0 = joinp->end0; + arcIndex1 = joinp->arcIndex1; + end1 = joinp->end1; + phase0 = joinp->phase0; + phase1 = joinp->phase1; + arcData0 = &polyArcs[phase0].arcs[arcIndex0]; + arcData1 = &polyArcs[phase1].arcs[arcIndex1]; + miArcJoin (pDrawTo, pGCTo, + &arcData0->bounds[end0], + &arcData1->bounds[end1], + arcData0->arc.x, arcData0->arc.y, + (double) arcData0->arc.width / 2.0, + (double) arcData0->arc.height / 2.0, + arcData1->arc.x, arcData1->arc.y, + (double) arcData1->arc.width / 2.0, + (double) arcData1->arc.height / 2.0); + ++join[iphase]; + } + if (fTricky) { + if (pGC->serialNumber != pDraw->serialNumber) + ValidateGC (pDraw, pGC); + (*pGC->ops->PushPixels) (pGC, (PixmapPtr)pDrawTo, + pDraw, pixmapWidth, pixmapHeight, xOrg, yOrg); + miClearDrawable ((DrawablePtr) pDrawTo, pGCTo); + } + } + } + } + miFreeArcs(polyArcs, pGC); + + if(fTricky) + { + (*pGCTo->pScreen->DestroyPixmap)((PixmapPtr)pDrawTo); + FreeScratchGC(pGCTo); + } + } +} + +static double +angleBetween (SppPointRec center, SppPointRec point1, SppPointRec point2) +{ + double a1, a2, a; + + /* + * reflect from X coordinates back to ellipse + * coordinates -- y increasing upwards + */ + a1 = miDatan2 (- (point1.y - center.y), point1.x - center.x); + a2 = miDatan2 (- (point2.y - center.y), point2.x - center.x); + a = a2 - a1; + if (a <= -180.0) + a += 360.0; + else if (a > 180.0) + a -= 360.0; + return a; +} + +static void +translateBounds ( + miArcFacePtr b, + int x, + int y, + double fx, + double fy) +{ + fx += x; + fy += y; + b->clock.x -= fx; + b->clock.y -= fy; + b->center.x -= fx; + b->center.y -= fy; + b->counterClock.x -= fx; + b->counterClock.y -= fy; +} + +static void +miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft, + miArcFacePtr pRight, int xOrgLeft, int yOrgLeft, + double xFtransLeft, double yFtransLeft, + int xOrgRight, int yOrgRight, + double xFtransRight, double yFtransRight) +{ + SppPointRec center, corner, otherCorner; + SppPointRec poly[5], e; + SppPointPtr pArcPts; + int cpt; + SppArcRec arc; + miArcFaceRec Right, Left; + int polyLen = 0; + int xOrg, yOrg; + double xFtrans, yFtrans; + double a; + double ae, ac2, ec2, bc2, de; + double width; + + xOrg = (xOrgRight + xOrgLeft) / 2; + yOrg = (yOrgRight + yOrgLeft) / 2; + xFtrans = (xFtransLeft + xFtransRight) / 2; + yFtrans = (yFtransLeft + yFtransRight) / 2; + Right = *pRight; + translateBounds (&Right, xOrg - xOrgRight, yOrg - yOrgRight, + xFtrans - xFtransRight, yFtrans - yFtransRight); + Left = *pLeft; + translateBounds (&Left, xOrg - xOrgLeft, yOrg - yOrgLeft, + xFtrans - xFtransLeft, yFtrans - yFtransLeft); + pRight = &Right; + pLeft = &Left; + + if (pRight->clock.x == pLeft->counterClock.x && + pRight->clock.y == pLeft->counterClock.y) + return; + center = pRight->center; + if (0 <= (a = angleBetween (center, pRight->clock, pLeft->counterClock)) + && a <= 180.0) + { + corner = pRight->clock; + otherCorner = pLeft->counterClock; + } else { + a = angleBetween (center, pLeft->clock, pRight->counterClock); + corner = pLeft->clock; + otherCorner = pRight->counterClock; + } + switch (pGC->joinStyle) { + case JoinRound: + width = (pGC->lineWidth ? (double)pGC->lineWidth : (double)1); + + arc.x = center.x - width/2; + arc.y = center.y - width/2; + arc.width = width; + arc.height = width; + arc.angle1 = -miDatan2 (corner.y - center.y, corner.x - center.x); + arc.angle2 = a; + pArcPts = malloc(3 * sizeof (SppPointRec)); + if (!pArcPts) + return; + pArcPts[0].x = otherCorner.x; + pArcPts[0].y = otherCorner.y; + pArcPts[1].x = center.x; + pArcPts[1].y = center.y; + pArcPts[2].x = corner.x; + pArcPts[2].y = corner.y; + if( (cpt = miGetArcPts(&arc, 3, &pArcPts)) ) + { + /* by drawing with miFillSppPoly and setting the endpoints of the arc + * to be the corners, we assure that the cap will meet up with the + * rest of the line */ + miFillSppPoly(pDraw, pGC, cpt, pArcPts, xOrg, yOrg, xFtrans, yFtrans); + } + free(pArcPts); + return; + case JoinMiter: + /* + * don't miter arcs with less than 11 degrees between them + */ + if (a < 169.0) { + poly[0] = corner; + poly[1] = center; + poly[2] = otherCorner; + bc2 = (corner.x - otherCorner.x) * (corner.x - otherCorner.x) + + (corner.y - otherCorner.y) * (corner.y - otherCorner.y); + ec2 = bc2 / 4; + ac2 = (corner.x - center.x) * (corner.x - center.x) + + (corner.y - center.y) * (corner.y - center.y); + ae = sqrt (ac2 - ec2); + de = ec2 / ae; + e.x = (corner.x + otherCorner.x) / 2; + e.y = (corner.y + otherCorner.y) / 2; + poly[3].x = e.x + de * (e.x - center.x) / ae; + poly[3].y = e.y + de * (e.y - center.y) / ae; + poly[4] = corner; + polyLen = 5; + break; + } + case JoinBevel: + poly[0] = corner; + poly[1] = center; + poly[2] = otherCorner; + poly[3] = corner; + polyLen = 4; + break; + } + miFillSppPoly (pDraw, pGC, polyLen, poly, xOrg, yOrg, xFtrans, yFtrans); +} + +/*ARGSUSED*/ +static void +miArcCap ( + DrawablePtr pDraw, + GCPtr pGC, + miArcFacePtr pFace, + int end, + int xOrg, + int yOrg, + double xFtrans, + double yFtrans) +{ + SppPointRec corner, otherCorner, center, endPoint, poly[5]; + + corner = pFace->clock; + otherCorner = pFace->counterClock; + center = pFace->center; + switch (pGC->capStyle) { + case CapProjecting: + poly[0].x = otherCorner.x; + poly[0].y = otherCorner.y; + poly[1].x = corner.x; + poly[1].y = corner.y; + poly[2].x = corner.x - + (center.y - corner.y); + poly[2].y = corner.y + + (center.x - corner.x); + poly[3].x = otherCorner.x - + (otherCorner.y - center.y); + poly[3].y = otherCorner.y + + (otherCorner.x - center.x); + poly[4].x = otherCorner.x; + poly[4].y = otherCorner.y; + miFillSppPoly (pDraw, pGC, 5, poly, xOrg, yOrg, xFtrans, yFtrans); + break; + case CapRound: + /* + * miRoundCap just needs these to be unequal. + */ + endPoint = center; + endPoint.x = endPoint.x + 100; + miRoundCap (pDraw, pGC, center, endPoint, corner, otherCorner, 0, + -xOrg, -yOrg, xFtrans, yFtrans); + break; + } +} + +/* MIROUNDCAP -- a private helper function + * Put Rounded cap on end. pCenter is the center of this end of the line + * pEnd is the center of the other end of the line. pCorner is one of the + * two corners at this end of the line. + * NOTE: pOtherCorner must be counter-clockwise from pCorner. + */ +/*ARGSUSED*/ +static void +miRoundCap( + DrawablePtr pDraw, + GCPtr pGC, + SppPointRec pCenter, + SppPointRec pEnd, + SppPointRec pCorner, + SppPointRec pOtherCorner, + int fLineEnd, + int xOrg, + int yOrg, + double xFtrans, + double yFtrans) +{ + int cpt; + double width; + SppArcRec arc; + SppPointPtr pArcPts; + + width = (pGC->lineWidth ? (double)pGC->lineWidth : (double)1); + + arc.x = pCenter.x - width/2; + arc.y = pCenter.y - width/2; + arc.width = width; + arc.height = width; + arc.angle1 = -miDatan2 (pCorner.y - pCenter.y, pCorner.x - pCenter.x); + if(PTISEQUAL(pCenter, pEnd)) + arc.angle2 = - 180.0; + else { + arc.angle2 = -miDatan2 (pOtherCorner.y - pCenter.y, pOtherCorner.x - pCenter.x) - arc.angle1; + if (arc.angle2 < 0) + arc.angle2 += 360.0; + } + pArcPts = (SppPointPtr) NULL; + if( (cpt = miGetArcPts(&arc, 0, &pArcPts)) ) + { + /* by drawing with miFillSppPoly and setting the endpoints of the arc + * to be the corners, we assure that the cap will meet up with the + * rest of the line */ + miFillSppPoly(pDraw, pGC, cpt, pArcPts, -xOrg, -yOrg, xFtrans, yFtrans); + } + free(pArcPts); +} + +/* + * To avoid inaccuracy at the cardinal points, use trig functions + * which are exact for those angles + */ + +#ifndef M_PI +#define M_PI 3.14159265358979323846 +#endif +#ifndef M_PI_2 +#define M_PI_2 1.57079632679489661923 +#endif + +# define Dsin(d) ((d) == 0.0 ? 0.0 : ((d) == 90.0 ? 1.0 : sin(d*M_PI/180.0))) +# define Dcos(d) ((d) == 0.0 ? 1.0 : ((d) == 90.0 ? 0.0 : cos(d*M_PI/180.0))) +# define mod(a,b) ((a) >= 0 ? (a) % (b) : (b) - (-(a)) % (b)) + +static double +miDcos (double a) +{ + int i; + + if (floor (a/90) == a/90) { + i = (int) (a/90.0); + switch (mod (i, 4)) { + case 0: return 1; + case 1: return 0; + case 2: return -1; + case 3: return 0; + } + } + return cos (a * M_PI / 180.0); +} + +static double +miDsin (double a) +{ + int i; + + if (floor (a/90) == a/90) { + i = (int) (a/90.0); + switch (mod (i, 4)) { + case 0: return 0; + case 1: return 1; + case 2: return 0; + case 3: return -1; + } + } + return sin (a * M_PI / 180.0); +} + +static double +miDasin (double v) +{ + if (v == 0) + return 0.0; + if (v == 1.0) + return 90.0; + if (v == -1.0) + return -90.0; + return asin(v) * (180.0 / M_PI); +} + +static double +miDatan2 (double dy, double dx) +{ + if (dy == 0) { + if (dx >= 0) + return 0.0; + return 180.0; + } else if (dx == 0) { + if (dy > 0) + return 90.0; + return -90.0; + } else if (fabs (dy) == fabs (dx)) { + if (dy > 0) { + if (dx > 0) + return 45.0; + return 135.0; + } else { + if (dx > 0) + return 315.0; + return 225.0; + } + } else { + return atan2 (dy, dx) * (180.0 / M_PI); + } +} + +/* MIGETARCPTS -- Converts an arc into a set of line segments -- a helper + * routine for filled arc and line (round cap) code. + * Returns the number of points in the arc. Note that it takes a pointer + * to a pointer to where it should put the points and an index (cpt). + * This procedure allocates the space necessary to fit the arc points. + * Sometimes it's convenient for those points to be at the end of an existing + * array. (For example, if we want to leave a spare point to make sectors + * instead of segments.) So we pass in the malloc()ed chunk that contains the + * array and an index saying where we should start stashing the points. + * If there isn't an array already, we just pass in a null pointer and + * count on realloc() to handle the null pointer correctly. + */ +static int +miGetArcPts( + SppArcPtr parc, /* points to an arc */ + int cpt, /* number of points already in arc list */ + SppPointPtr *ppPts) /* pointer to pointer to arc-list -- modified */ +{ + double st, /* Start Theta, start angle */ + et, /* End Theta, offset from start theta */ + dt, /* Delta Theta, angle to sweep ellipse */ + cdt, /* Cos Delta Theta, actually 2 cos(dt) */ + x0, y0, /* the recurrence formula needs two points to start */ + x1, y1, + x2, y2, /* this will be the new point generated */ + xc, yc; /* the center point */ + int count, i; + SppPointPtr poly; + + /* The spec says that positive angles indicate counterclockwise motion. + * Given our coordinate system (with 0,0 in the upper left corner), + * the screen appears flipped in Y. The easiest fix is to negate the + * angles given */ + + st = - parc->angle1; + + et = - parc->angle2; + + /* Try to get a delta theta that is within 1/2 pixel. Then adjust it + * so that it divides evenly into the total. + * I'm just using cdt 'cause I'm lazy. + */ + cdt = parc->width; + if (parc->height > cdt) + cdt = parc->height; + cdt /= 2.0; + if(cdt <= 0) + return 0; + if (cdt < 1.0) + cdt = 1.0; + dt = miDasin ( 1.0 / cdt ); /* minimum step necessary */ + count = et/dt; + count = abs(count) + 1; + dt = et/count; + count++; + + cdt = 2 * miDcos(dt); + if (!(poly = (SppPointPtr) realloc((pointer)*ppPts, + (cpt + count) * sizeof(SppPointRec)))) + return 0; + *ppPts = poly; + + xc = parc->width/2.0; /* store half width and half height */ + yc = parc->height/2.0; + + x0 = xc * miDcos(st); + y0 = yc * miDsin(st); + x1 = xc * miDcos(st + dt); + y1 = yc * miDsin(st + dt); + xc += parc->x; /* by adding initial point, these become */ + yc += parc->y; /* the center point */ + + poly[cpt].x = (xc + x0); + poly[cpt].y = (yc + y0); + poly[cpt + 1].x = (xc + x1); + poly[cpt + 1].y = (yc + y1); + + for(i = 2; i < count; i++) + { + x2 = cdt * x1 - x0; + y2 = cdt * y1 - y0; + + poly[cpt + i].x = (xc + x2); + poly[cpt + i].y = (yc + y2); + + x0 = x1; y0 = y1; + x1 = x2; y1 = y2; + } + /* adjust the last point */ + if (abs(parc->angle2) >= 360.0) + poly[cpt +i -1] = poly[0]; + else { + poly[cpt +i -1].x = (miDcos(st + et) * parc->width/2.0 + xc); + poly[cpt +i -1].y = (miDsin(st + et) * parc->height/2.0 + yc); + } + + return count; +} + +struct arcData { + double x0, y0, x1, y1; + int selfJoin; +}; + +# define ADD_REALLOC_STEP 20 + +static void +addCap ( + miArcCapPtr *capsp, + int *ncapsp, + int *sizep, + int end, + int arcIndex) +{ + int newsize; + miArcCapPtr cap; + + if (*ncapsp == *sizep) + { + newsize = *sizep + ADD_REALLOC_STEP; + cap = (miArcCapPtr) realloc(*capsp, + newsize * sizeof (**capsp)); + if (!cap) + return; + *sizep = newsize; + *capsp = cap; + } + cap = &(*capsp)[*ncapsp]; + cap->end = end; + cap->arcIndex = arcIndex; + ++*ncapsp; +} + +static void +addJoin ( + miArcJoinPtr *joinsp, + int *njoinsp, + int *sizep, + int end0, + int index0, + int phase0, + int end1, + int index1, + int phase1) +{ + int newsize; + miArcJoinPtr join; + + if (*njoinsp == *sizep) + { + newsize = *sizep + ADD_REALLOC_STEP; + join = (miArcJoinPtr) realloc(*joinsp, + newsize * sizeof (**joinsp)); + if (!join) + return; + *sizep = newsize; + *joinsp = join; + } + join = &(*joinsp)[*njoinsp]; + join->end0 = end0; + join->arcIndex0 = index0; + join->phase0 = phase0; + join->end1 = end1; + join->arcIndex1 = index1; + join->phase1 = phase1; + ++*njoinsp; +} + +static miArcDataPtr +addArc ( + miArcDataPtr *arcsp, + int *narcsp, + int *sizep, + xArc *xarc) +{ + int newsize; + miArcDataPtr arc; + + if (*narcsp == *sizep) + { + newsize = *sizep + ADD_REALLOC_STEP; + arc = (miArcDataPtr) realloc(*arcsp, + newsize * sizeof (**arcsp)); + if (!arc) + return NULL; + *sizep = newsize; + *arcsp = arc; + } + arc = &(*arcsp)[*narcsp]; + arc->arc = *xarc; + ++*narcsp; + return arc; +} + +static void +miFreeArcs( + miPolyArcPtr arcs, + GCPtr pGC) +{ + int iphase; + + for (iphase = ((pGC->lineStyle == LineDoubleDash) ? 1 : 0); + iphase >= 0; + iphase--) + { + if (arcs[iphase].narcs > 0) + free(arcs[iphase].arcs); + if (arcs[iphase].njoins > 0) + free(arcs[iphase].joins); + if (arcs[iphase].ncaps > 0) + free(arcs[iphase].caps); + } + free(arcs); +} + +/* + * map angles to radial distance. This only deals with the first quadrant + */ + +/* + * a polygonal approximation to the arc for computing arc lengths + */ + +# define DASH_MAP_SIZE 91 + +# define dashIndexToAngle(di) ((((double) (di)) * 90.0) / ((double) DASH_MAP_SIZE - 1)) +# define xAngleToDashIndex(xa) ((((long) (xa)) * (DASH_MAP_SIZE - 1)) / (90 * 64)) +# define dashIndexToXAngle(di) ((((long) (di)) * (90 * 64)) / (DASH_MAP_SIZE - 1)) +# define dashXAngleStep (((double) (90 * 64)) / ((double) (DASH_MAP_SIZE - 1))) + +typedef struct { + double map[DASH_MAP_SIZE]; +} dashMap; + +static int computeAngleFromPath(int startAngle, int endAngle, dashMap *map, + int *lenp, int backwards); + +static void +computeDashMap ( + xArc *arcp, + dashMap *map) +{ + int di; + double a, x, y, prevx = 0.0, prevy = 0.0, dist; + + for (di = 0; di < DASH_MAP_SIZE; di++) { + a = dashIndexToAngle (di); + x = ((double) arcp->width / 2.0) * miDcos (a); + y = ((double) arcp->height / 2.0) * miDsin (a); + if (di == 0) { + map->map[di] = 0.0; + } else { + dist = hypot (x - prevx, y - prevy); + map->map[di] = map->map[di - 1] + dist; + } + prevx = x; + prevy = y; + } +} + +typedef enum {HORIZONTAL, VERTICAL, OTHER} arcTypes; + +/* this routine is a bit gory */ + +static miPolyArcPtr +miComputeArcs ( + xArc *parcs, + int narcs, + GCPtr pGC) +{ + int isDashed, isDoubleDash; + int dashOffset; + miPolyArcPtr arcs; + int start, i, j, k = 0, nexti, nextk = 0; + int joinSize[2]; + int capSize[2]; + int arcSize[2]; + int angle2; + double a0, a1; + struct arcData *data; + miArcDataPtr arc; + xArc xarc; + int iphase, prevphase = 0, joinphase; + int arcsJoin; + int selfJoin; + + int iDash = 0, dashRemaining = 0; + int iDashStart = 0, dashRemainingStart = 0, iphaseStart; + int startAngle, spanAngle, endAngle, backwards = 0; + int prevDashAngle, dashAngle; + dashMap map; + + isDashed = !(pGC->lineStyle == LineSolid); + isDoubleDash = (pGC->lineStyle == LineDoubleDash); + dashOffset = pGC->dashOffset; + + data = malloc(narcs * sizeof (struct arcData)); + if (!data) + return NULL; + arcs = malloc(sizeof (*arcs) * (isDoubleDash ? 2 : 1)); + if (!arcs) + { + free(data); + return NULL; + } + for (i = 0; i < narcs; i++) { + a0 = todeg (parcs[i].angle1); + angle2 = parcs[i].angle2; + if (angle2 > FULLCIRCLE) + angle2 = FULLCIRCLE; + else if (angle2 < -FULLCIRCLE) + angle2 = -FULLCIRCLE; + data[i].selfJoin = angle2 == FULLCIRCLE || angle2 == -FULLCIRCLE; + a1 = todeg (parcs[i].angle1 + angle2); + data[i].x0 = parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos (a0)); + data[i].y0 = parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin (a0)); + data[i].x1 = parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos (a1)); + data[i].y1 = parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin (a1)); + } + + for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++) { + arcs[iphase].njoins = 0; + arcs[iphase].joins = 0; + joinSize[iphase] = 0; + + arcs[iphase].ncaps = 0; + arcs[iphase].caps = 0; + capSize[iphase] = 0; + + arcs[iphase].narcs = 0; + arcs[iphase].arcs = 0; + arcSize[iphase] = 0; + } + + iphase = 0; + if (isDashed) { + iDash = 0; + dashRemaining = pGC->dash[0]; + while (dashOffset > 0) { + if (dashOffset >= dashRemaining) { + dashOffset -= dashRemaining; + iphase = iphase ? 0 : 1; + iDash++; + if (iDash == pGC->numInDashList) + iDash = 0; + dashRemaining = pGC->dash[iDash]; + } else { + dashRemaining -= dashOffset; + dashOffset = 0; + } + } + iDashStart = iDash; + dashRemainingStart = dashRemaining; + } + iphaseStart = iphase; + + for (i = narcs - 1; i >= 0; i--) { + j = i + 1; + if (j == narcs) + j = 0; + if (data[i].selfJoin || i == j || + (UNEQUAL (data[i].x1, data[j].x0) || + UNEQUAL (data[i].y1, data[j].y0))) + { + if (iphase == 0 || isDoubleDash) + addCap (&arcs[iphase].caps, &arcs[iphase].ncaps, + &capSize[iphase], RIGHT_END, 0); + break; + } + } + start = i + 1; + if (start == narcs) + start = 0; + i = start; + for (;;) { + j = i + 1; + if (j == narcs) + j = 0; + nexti = i+1; + if (nexti == narcs) + nexti = 0; + if (isDashed) { + /* + ** deal with dashed arcs. Use special rules for certain 0 area arcs. + ** Presumably, the other 0 area arcs still aren't done right. + */ + arcTypes arcType = OTHER; + CARD16 thisLength; + + if (parcs[i].height == 0 + && (parcs[i].angle1 % FULLCIRCLE) == 0x2d00 + && parcs[i].angle2 == 0x2d00) + arcType = HORIZONTAL; + else if (parcs[i].width == 0 + && (parcs[i].angle1 % FULLCIRCLE) == 0x1680 + && parcs[i].angle2 == 0x2d00) + arcType = VERTICAL; + if (arcType == OTHER) { + /* + * precompute an approximation map + */ + computeDashMap (&parcs[i], &map); + /* + * compute each individual dash segment using the path + * length function + */ + startAngle = parcs[i].angle1; + spanAngle = parcs[i].angle2; + if (spanAngle > FULLCIRCLE) + spanAngle = FULLCIRCLE; + else if (spanAngle < -FULLCIRCLE) + spanAngle = -FULLCIRCLE; + if (startAngle < 0) + startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE; + if (startAngle >= FULLCIRCLE) + startAngle = startAngle % FULLCIRCLE; + endAngle = startAngle + spanAngle; + backwards = spanAngle < 0; + } else { + xarc = parcs[i]; + if (arcType == VERTICAL) { + xarc.angle1 = 0x1680; + startAngle = parcs[i].y; + endAngle = startAngle + parcs[i].height; + } else { + xarc.angle1 = 0x2d00; + startAngle = parcs[i].x; + endAngle = startAngle + parcs[i].width; + } + } + dashAngle = startAngle; + selfJoin = data[i].selfJoin && + (iphase == 0 || isDoubleDash); + /* + * add dashed arcs to each bucket + */ + arc = 0; + while (dashAngle != endAngle) { + prevDashAngle = dashAngle; + if (arcType == OTHER) { + dashAngle = computeAngleFromPath (prevDashAngle, endAngle, + &map, &dashRemaining, backwards); + /* avoid troubles with huge arcs and small dashes */ + if (dashAngle == prevDashAngle) { + if (backwards) + dashAngle--; + else + dashAngle++; + } + } else { + thisLength = (dashAngle + dashRemaining <= endAngle) ? + dashRemaining : endAngle - dashAngle; + if (arcType == VERTICAL) { + xarc.y = dashAngle; + xarc.height = thisLength; + } else { + xarc.x = dashAngle; + xarc.width = thisLength; + } + dashAngle += thisLength; + dashRemaining -= thisLength; + } + if (iphase == 0 || isDoubleDash) { + if (arcType == OTHER) { + xarc = parcs[i]; + spanAngle = prevDashAngle; + if (spanAngle < 0) + spanAngle = FULLCIRCLE - (-spanAngle) % FULLCIRCLE; + if (spanAngle >= FULLCIRCLE) + spanAngle = spanAngle % FULLCIRCLE; + xarc.angle1 = spanAngle; + spanAngle = dashAngle - prevDashAngle; + if (backwards) { + if (dashAngle > prevDashAngle) + spanAngle = - FULLCIRCLE + spanAngle; + } else { + if (dashAngle < prevDashAngle) + spanAngle = FULLCIRCLE + spanAngle; + } + if (spanAngle > FULLCIRCLE) + spanAngle = FULLCIRCLE; + if (spanAngle < -FULLCIRCLE) + spanAngle = -FULLCIRCLE; + xarc.angle2 = spanAngle; + } + arc = addArc (&arcs[iphase].arcs, &arcs[iphase].narcs, + &arcSize[iphase], &xarc); + if (!arc) + goto arcfail; + /* + * cap each end of an on/off dash + */ + if (!isDoubleDash) { + if (prevDashAngle != startAngle) { + addCap (&arcs[iphase].caps, + &arcs[iphase].ncaps, + &capSize[iphase], RIGHT_END, + arc - arcs[iphase].arcs); + + } + if (dashAngle != endAngle) { + addCap (&arcs[iphase].caps, + &arcs[iphase].ncaps, + &capSize[iphase], LEFT_END, + arc - arcs[iphase].arcs); + } + } + arc->cap = arcs[iphase].ncaps; + arc->join = arcs[iphase].njoins; + arc->render = 0; + arc->selfJoin = 0; + if (dashAngle == endAngle) + arc->selfJoin = selfJoin; + } + prevphase = iphase; + if (dashRemaining <= 0) { + ++iDash; + if (iDash == pGC->numInDashList) + iDash = 0; + iphase = iphase ? 0:1; + dashRemaining = pGC->dash[iDash]; + } + } + /* + * make sure a place exists for the position data when + * drawing a zero-length arc + */ + if (startAngle == endAngle) { + prevphase = iphase; + if (!isDoubleDash && iphase == 1) + prevphase = 0; + arc = addArc (&arcs[prevphase].arcs, &arcs[prevphase].narcs, + &arcSize[prevphase], &parcs[i]); + if (!arc) + goto arcfail; + arc->join = arcs[prevphase].njoins; + arc->cap = arcs[prevphase].ncaps; + arc->selfJoin = data[i].selfJoin; + } + } else { + arc = addArc (&arcs[iphase].arcs, &arcs[iphase].narcs, + &arcSize[iphase], &parcs[i]); + if (!arc) + goto arcfail; + arc->join = arcs[iphase].njoins; + arc->cap = arcs[iphase].ncaps; + arc->selfJoin = data[i].selfJoin; + prevphase = iphase; + } + if (prevphase == 0 || isDoubleDash) + k = arcs[prevphase].narcs - 1; + if (iphase == 0 || isDoubleDash) + nextk = arcs[iphase].narcs; + if (nexti == start) { + nextk = 0; + if (isDashed) { + iDash = iDashStart; + iphase = iphaseStart; + dashRemaining = dashRemainingStart; + } + } + arcsJoin = narcs > 1 && i != j && + ISEQUAL (data[i].x1, data[j].x0) && + ISEQUAL (data[i].y1, data[j].y0) && + !data[i].selfJoin && !data[j].selfJoin; + if (arc) + { + if (arcsJoin) + arc->render = 0; + else + arc->render = 1; + } + if (arcsJoin && + (prevphase == 0 || isDoubleDash) && + (iphase == 0 || isDoubleDash)) + { + joinphase = iphase; + if (isDoubleDash) { + if (nexti == start) + joinphase = iphaseStart; + /* + * if the join is right at the dash, + * draw the join in foreground + * This is because the foreground + * arcs are computed second, the results + * of which are needed to draw the join + */ + if (joinphase != prevphase) + joinphase = 0; + } + if (joinphase == 0 || isDoubleDash) { + addJoin (&arcs[joinphase].joins, + &arcs[joinphase].njoins, + &joinSize[joinphase], + LEFT_END, k, prevphase, + RIGHT_END, nextk, iphase); + arc->join = arcs[prevphase].njoins; + } + } else { + /* + * cap the left end of this arc + * unless it joins itself + */ + if ((prevphase == 0 || isDoubleDash) && + !arc->selfJoin) + { + addCap (&arcs[prevphase].caps, &arcs[prevphase].ncaps, + &capSize[prevphase], LEFT_END, k); + arc->cap = arcs[prevphase].ncaps; + } + if (isDashed && !arcsJoin) { + iDash = iDashStart; + iphase = iphaseStart; + dashRemaining = dashRemainingStart; + } + nextk = arcs[iphase].narcs; + if (nexti == start) { + nextk = 0; + iDash = iDashStart; + iphase = iphaseStart; + dashRemaining = dashRemainingStart; + } + /* + * cap the right end of the next arc. If the + * next arc is actually the first arc, only + * cap it if it joins with this arc. This + * case will occur when the final dash segment + * of an on/off dash is off. Of course, this + * cap will be drawn at a strange time, but that + * hardly matters... + */ + if ((iphase == 0 || isDoubleDash) && + (nexti != start || (arcsJoin && isDashed))) + addCap (&arcs[iphase].caps, &arcs[iphase].ncaps, + &capSize[iphase], RIGHT_END, nextk); + } + i = nexti; + if (i == start) + break; + } + /* + * make sure the last section is rendered + */ + for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++) + if (arcs[iphase].narcs > 0) { + arcs[iphase].arcs[arcs[iphase].narcs-1].render = 1; + arcs[iphase].arcs[arcs[iphase].narcs-1].join = + arcs[iphase].njoins; + arcs[iphase].arcs[arcs[iphase].narcs-1].cap = + arcs[iphase].ncaps; + } + free(data); + return arcs; +arcfail: + miFreeArcs(arcs, pGC); + free(data); + return NULL; +} + +static double +angleToLength ( + int angle, + dashMap *map) +{ + double len, excesslen, sidelen = map->map[DASH_MAP_SIZE - 1], totallen; + int di; + int excess; + Bool oddSide = FALSE; + + totallen = 0; + if (angle >= 0) { + while (angle >= 90 * 64) { + angle -= 90 * 64; + totallen += sidelen; + oddSide = !oddSide; + } + } else { + while (angle < 0) { + angle += 90 * 64; + totallen -= sidelen; + oddSide = !oddSide; + } + } + if (oddSide) + angle = 90 * 64 - angle; + + di = xAngleToDashIndex (angle); + excess = angle - dashIndexToXAngle (di); + + len = map->map[di]; + /* + * linearly interpolate between this point and the next + */ + if (excess > 0) { + excesslen = (map->map[di + 1] - map->map[di]) * + ((double) excess) / dashXAngleStep; + len += excesslen; + } + if (oddSide) + totallen += (sidelen - len); + else + totallen += len; + return totallen; +} + +/* + * len is along the arc, but may be more than one rotation + */ + +static int +lengthToAngle ( + double len, + dashMap *map) +{ + double sidelen = map->map[DASH_MAP_SIZE - 1]; + int angle, angleexcess; + Bool oddSide = FALSE; + int a0, a1, a; + + angle = 0; + /* + * step around the ellipse, subtracting sidelens and + * adding 90 degrees. oddSide will tell if the + * map should be interpolated in reverse + */ + if (len >= 0) { + if (sidelen == 0) + return 2 * FULLCIRCLE; /* infinity */ + while (len >= sidelen) { + angle += 90 * 64; + len -= sidelen; + oddSide = !oddSide; + } + } else { + if (sidelen == 0) + return -2 * FULLCIRCLE; /* infinity */ + while (len < 0) { + angle -= 90 * 64; + len += sidelen; + oddSide = !oddSide; + } + } + if (oddSide) + len = sidelen - len; + a0 = 0; + a1 = DASH_MAP_SIZE - 1; + /* + * binary search for the closest pre-computed length + */ + while (a1 - a0 > 1) { + a = (a0 + a1) / 2; + if (len > map->map[a]) + a0 = a; + else + a1 = a; + } + angleexcess = dashIndexToXAngle (a0); + /* + * linearly interpolate to the next point + */ + angleexcess += (len - map->map[a0]) / + (map->map[a0+1] - map->map[a0]) * dashXAngleStep; + if (oddSide) + angle += (90 * 64) - angleexcess; + else + angle += angleexcess; + return angle; +} + +/* + * compute the angle of an ellipse which cooresponds to + * the given path length. Note that the correct solution + * to this problem is an eliptic integral, we'll punt and + * approximate (it's only for dashes anyway). This + * approximation uses a polygon. + * + * The remaining portion of len is stored in *lenp - + * this will be negative if the arc extends beyond + * len and positive if len extends beyond the arc. + */ + +static int +computeAngleFromPath ( + int startAngle, + int endAngle, /* normalized absolute angles in *64 degrees */ + dashMap *map, + int *lenp, + int backwards) +{ + int a0, a1, a; + double len0; + int len; + + a0 = startAngle; + a1 = endAngle; + len = *lenp; + if (backwards) { + /* + * flip the problem around to always be + * forwards + */ + a0 = FULLCIRCLE - a0; + a1 = FULLCIRCLE - a1; + } + if (a1 < a0) + a1 += FULLCIRCLE; + len0 = angleToLength (a0, map); + a = lengthToAngle (len0 + len, map); + if (a > a1) { + a = a1; + len -= angleToLength (a1, map) - len0; + } else + len = 0; + if (backwards) + a = FULLCIRCLE - a; + *lenp = len; + return a; +} + +/* + * scan convert wide arcs. + */ + +/* + * draw zero width/height arcs + */ + +static void +drawZeroArc ( + DrawablePtr pDraw, + GCPtr pGC, + xArc *tarc, + int lw, + miArcFacePtr left, + miArcFacePtr right) +{ + double x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0, w, h, x, y; + double xmax, ymax, xmin, ymin; + int a0, a1; + double a, startAngle, endAngle; + double l, lx, ly; + + l = lw / 2.0; + a0 = tarc->angle1; + a1 = tarc->angle2; + if (a1 > FULLCIRCLE) + a1 = FULLCIRCLE; + else if (a1 < -FULLCIRCLE) + a1 = -FULLCIRCLE; + w = (double)tarc->width / 2.0; + h = (double)tarc->height / 2.0; + /* + * play in X coordinates right away + */ + startAngle = - ((double) a0 / 64.0); + endAngle = - ((double) (a0 + a1) / 64.0); + + xmax = -w; + xmin = w; + ymax = -h; + ymin = h; + a = startAngle; + for (;;) + { + x = w * miDcos(a); + y = h * miDsin(a); + if (a == startAngle) + { + x0 = x; + y0 = y; + } + if (a == endAngle) + { + x1 = x; + y1 = y; + } + if (x > xmax) + xmax = x; + if (x < xmin) + xmin = x; + if (y > ymax) + ymax = y; + if (y < ymin) + ymin = y; + if (a == endAngle) + break; + if (a1 < 0) /* clockwise */ + { + if (floor (a / 90.0) == floor (endAngle / 90.0)) + a = endAngle; + else + a = 90 * (floor (a/90.0) + 1); + } + else + { + if (ceil (a / 90.0) == ceil (endAngle / 90.0)) + a = endAngle; + else + a = 90 * (ceil (a/90.0) - 1); + } + } + lx = ly = l; + if ((x1 - x0) + (y1 - y0) < 0) + lx = ly = -l; + if (h) + { + ly = 0.0; + lx = -lx; + } + else + lx = 0.0; + if (right) + { + right->center.x = x0; + right->center.y = y0; + right->clock.x = x0 - lx; + right->clock.y = y0 - ly; + right->counterClock.x = x0 + lx; + right->counterClock.y = y0 + ly; + } + if (left) + { + left->center.x = x1; + left->center.y = y1; + left->clock.x = x1 + lx; + left->clock.y = y1 + ly; + left->counterClock.x = x1 - lx; + left->counterClock.y = y1 - ly; + } + + x0 = xmin; + x1 = xmax; + y0 = ymin; + y1 = ymax; + if (ymin != y1) { + xmin = -l; + xmax = l; + } else { + ymin = -l; + ymax = l; + } + if (xmax != xmin && ymax != ymin) { + int minx, maxx, miny, maxy; + xRectangle rect; + + minx = ICEIL (xmin + w) + tarc->x; + maxx = ICEIL (xmax + w) + tarc->x; + miny = ICEIL (ymin + h) + tarc->y; + maxy = ICEIL (ymax + h) + tarc->y; + rect.x = minx; + rect.y = miny; + rect.width = maxx - minx; + rect.height = maxy - miny; + (*pGC->ops->PolyFillRect) (pDraw, pGC, 1, &rect); + } +} + +/* + * this computes the ellipse y value associated with the + * bottom of the tail. + */ + +static void +tailEllipseY ( + struct arc_def *def, + struct accelerators *acc) +{ + double t; + + acc->tail_y = 0.0; + if (def->w == def->h) + return; + t = def->l * def->w; + if (def->w > def->h) { + if (t < acc->h2) + return; + } else { + if (t > acc->h2) + return; + } + t = 2.0 * def->h * t; + t = (CUBED_ROOT_4 * acc->h2 - cbrt(t * t)) / acc->h2mw2; + if (t > 0.0) + acc->tail_y = def->h / CUBED_ROOT_2 * sqrt(t); +} + +/* + * inverse functions -- compute edge coordinates + * from the ellipse + */ + +static double +outerXfromXY ( + double x, + double y, + struct arc_def *def, + struct accelerators *acc) +{ + return x + (x * acc->h2l) / sqrt (x*x * acc->h4 + y*y * acc->w4); +} + +static double +outerYfromXY ( + double x, + double y, + struct arc_def *def, + struct accelerators *acc) +{ + return y + (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4); +} + +static double +innerXfromXY ( + double x, + double y, + struct arc_def *def, + struct accelerators *acc) +{ + return x - (x * acc->h2l) / sqrt (x*x * acc->h4 + y*y * acc->w4); +} + +static double +innerYfromXY ( + double x, + double y, + struct arc_def *def, + struct accelerators *acc) +{ + return y - (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4); +} + +static double +innerYfromY ( + double y, + struct arc_def *def, + struct accelerators *acc) +{ + double x; + + x = (def->w / def->h) * sqrt (acc->h2 - y*y); + + return y - (y * acc->w2l) / sqrt (x*x * acc->h4 + y*y * acc->w4); +} + +static void +computeLine ( + double x1, + double y1, + double x2, + double y2, + struct line *line) +{ + if (y1 == y2) + line->valid = 0; + else { + line->m = (x1 - x2) / (y1 - y2); + line->b = x1 - y1 * line->m; + line->valid = 1; + } +} + +/* + * compute various accelerators for an ellipse. These + * are simply values that are used repeatedly in + * the computations + */ + +static void +computeAcc ( + xArc *tarc, + int lw, + struct arc_def *def, + struct accelerators *acc) +{ + def->w = ((double) tarc->width) / 2.0; + def->h = ((double) tarc->height) / 2.0; + def->l = ((double) lw) / 2.0; + acc->h2 = def->h * def->h; + acc->w2 = def->w * def->w; + acc->h4 = acc->h2 * acc->h2; + acc->w4 = acc->w2 * acc->w2; + acc->h2l = acc->h2 * def->l; + acc->w2l = acc->w2 * def->l; + acc->h2mw2 = acc->h2 - acc->w2; + acc->fromIntX = (tarc->width & 1) ? 0.5 : 0.0; + acc->fromIntY = (tarc->height & 1) ? 0.5 : 0.0; + acc->xorg = tarc->x + (tarc->width >> 1); + acc->yorgu = tarc->y + (tarc->height >> 1); + acc->yorgl = acc->yorgu + (tarc->height & 1); + tailEllipseY (def, acc); +} + +/* + * compute y value bounds of various portions of the arc, + * the outer edge, the ellipse and the inner edge. + */ + +static void +computeBound ( + struct arc_def *def, + struct arc_bound *bound, + struct accelerators *acc, + miArcFacePtr right, + miArcFacePtr left) +{ + double t; + double innerTaily; + double tail_y; + struct bound innerx, outerx; + struct bound ellipsex; + + bound->ellipse.min = Dsin (def->a0) * def->h; + bound->ellipse.max = Dsin (def->a1) * def->h; + if (def->a0 == 45 && def->w == def->h) + ellipsex.min = bound->ellipse.min; + else + ellipsex.min = Dcos (def->a0) * def->w; + if (def->a1 == 45 && def->w == def->h) + ellipsex.max = bound->ellipse.max; + else + ellipsex.max = Dcos (def->a1) * def->w; + bound->outer.min = outerYfromXY (ellipsex.min, bound->ellipse.min, def, acc); + bound->outer.max = outerYfromXY (ellipsex.max, bound->ellipse.max, def, acc); + bound->inner.min = innerYfromXY (ellipsex.min, bound->ellipse.min, def, acc); + bound->inner.max = innerYfromXY (ellipsex.max, bound->ellipse.max, def, acc); + + outerx.min = outerXfromXY (ellipsex.min, bound->ellipse.min, def, acc); + outerx.max = outerXfromXY (ellipsex.max, bound->ellipse.max, def, acc); + innerx.min = innerXfromXY (ellipsex.min, bound->ellipse.min, def, acc); + innerx.max = innerXfromXY (ellipsex.max, bound->ellipse.max, def, acc); + + /* + * save the line end points for the + * cap code to use. Careful here, these are + * in cartesean coordinates (y increasing upwards) + * while the cap code uses inverted coordinates + * (y increasing downwards) + */ + + if (right) { + right->counterClock.y = bound->outer.min; + right->counterClock.x = outerx.min; + right->center.y = bound->ellipse.min; + right->center.x = ellipsex.min; + right->clock.y = bound->inner.min; + right->clock.x = innerx.min; + } + + if (left) { + left->clock.y = bound->outer.max; + left->clock.x = outerx.max; + left->center.y = bound->ellipse.max; + left->center.x = ellipsex.max; + left->counterClock.y = bound->inner.max; + left->counterClock.x = innerx.max; + } + + bound->left.min = bound->inner.max; + bound->left.max = bound->outer.max; + bound->right.min = bound->inner.min; + bound->right.max = bound->outer.min; + + computeLine (innerx.min, bound->inner.min, outerx.min, bound->outer.min, + &acc->right); + computeLine (innerx.max, bound->inner.max, outerx.max, bound->outer.max, + &acc->left); + + if (bound->inner.min > bound->inner.max) { + t = bound->inner.min; + bound->inner.min = bound->inner.max; + bound->inner.max = t; + } + tail_y = acc->tail_y; + if (tail_y > bound->ellipse.max) + tail_y = bound->ellipse.max; + else if (tail_y < bound->ellipse.min) + tail_y = bound->ellipse.min; + innerTaily = innerYfromY (tail_y, def, acc); + if (bound->inner.min > innerTaily) + bound->inner.min = innerTaily; + if (bound->inner.max < innerTaily) + bound->inner.max = innerTaily; + bound->inneri.min = ICEIL(bound->inner.min - acc->fromIntY); + bound->inneri.max = floor(bound->inner.max - acc->fromIntY); + bound->outeri.min = ICEIL(bound->outer.min - acc->fromIntY); + bound->outeri.max = floor(bound->outer.max - acc->fromIntY); +} + +/* + * this section computes the x value of the span at y + * intersected with the specified face of the ellipse. + * + * this is the min/max X value over the set of normal + * lines to the entire ellipse, the equation of the + * normal lines is: + * + * ellipse_x h^2 h^2 + * x = ------------ y + ellipse_x (1 - --- ) + * ellipse_y w^2 w^2 + * + * compute the derivative with-respect-to ellipse_y and solve + * for zero: + * + * (w^2 - h^2) ellipse_y^3 + h^4 y + * 0 = - ---------------------------------- + * h w ellipse_y^2 sqrt (h^2 - ellipse_y^2) + * + * ( h^4 y ) + * ellipse_y = ( ---------- ) ^ (1/3) + * ( (h^2 - w^2) ) + * + * The other two solutions to the equation are imaginary. + * + * This gives the position on the ellipse which generates + * the normal with the largest/smallest x intersection point. + * + * Now compute the second derivative to check whether + * the intersection is a minimum or maximum: + * + * h (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2)) + * - ------------------------------------------- + * w y0^3 (sqrt (h^2 - y^2)) ^ 3 + * + * as we only care about the sign, + * + * - (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2)) + * + * or (to use accelerators), + * + * y0^3 (h^2 - w^2) - h^2 y (3y0^2 - 2h^2) + * + */ + +/* + * computes the position on the ellipse whose normal line + * intersects the given scan line maximally + */ + +static double +hookEllipseY ( + double scan_y, + struct arc_bound *bound, + struct accelerators *acc, + int left) +{ + double ret; + + if (acc->h2mw2 == 0) { + if ( (scan_y > 0 && !left) || (scan_y < 0 && left) ) + return bound->ellipse.min; + return bound->ellipse.max; + } + ret = (acc->h4 * scan_y) / (acc->h2mw2); + if (ret >= 0) + return cbrt (ret); + else + return -cbrt (-ret); +} + +/* + * computes the X value of the intersection of the + * given scan line with the right side of the lower hook + */ + +static double +hookX ( + double scan_y, + struct arc_def *def, + struct arc_bound *bound, + struct accelerators *acc, + int left) +{ + double ellipse_y, x; + double maxMin; + + if (def->w != def->h) { + ellipse_y = hookEllipseY (scan_y, bound, acc, left); + if (boundedLe (ellipse_y, bound->ellipse)) { + /* + * compute the value of the second + * derivative + */ + maxMin = ellipse_y*ellipse_y*ellipse_y * acc->h2mw2 - + acc->h2 * scan_y * (3 * ellipse_y*ellipse_y - 2*acc->h2); + if ((left && maxMin > 0) || (!left && maxMin < 0)) { + if (ellipse_y == 0) + return def->w + left ? -def->l : def->l; + x = (acc->h2 * scan_y - ellipse_y * acc->h2mw2) * + sqrt (acc->h2 - ellipse_y * ellipse_y) / + (def->h * def->w * ellipse_y); + return x; + } + } + } + if (left) { + if (acc->left.valid && boundedLe (scan_y, bound->left)) { + x = intersectLine (scan_y, acc->left); + } else { + if (acc->right.valid) + x = intersectLine (scan_y, acc->right); + else + x = def->w - def->l; + } + } else { + if (acc->right.valid && boundedLe (scan_y, bound->right)) { + x = intersectLine (scan_y, acc->right); + } else { + if (acc->left.valid) + x = intersectLine (scan_y, acc->left); + else + x = def->w - def->l; + } + } + return x; +} + +/* + * generate the set of spans with + * the given y coordinate + */ + +static void +arcSpan ( + int y, + int lx, + int lw, + int rx, + int rw, + struct arc_def *def, + struct arc_bound *bounds, + struct accelerators *acc, + int mask) +{ + int linx, loutx, rinx, routx; + double x, altx; + + if (boundedLe (y, bounds->inneri)) { + linx = -(lx + lw); + rinx = rx; + } else { + /* + * intersection with left face + */ + x = hookX (y + acc->fromIntY, def, bounds, acc, 1); + if (acc->right.valid && + boundedLe (y + acc->fromIntY, bounds->right)) + { + altx = intersectLine (y + acc->fromIntY, acc->right); + if (altx < x) + x = altx; + } + linx = -ICEIL(acc->fromIntX - x); + rinx = ICEIL(acc->fromIntX + x); + } + if (boundedLe (y, bounds->outeri)) { + loutx = -lx; + routx = rx + rw; + } else { + /* + * intersection with right face + */ + x = hookX (y + acc->fromIntY, def, bounds, acc, 0); + if (acc->left.valid && + boundedLe (y + acc->fromIntY, bounds->left)) + { + altx = x; + x = intersectLine (y + acc->fromIntY, acc->left); + if (x < altx) + x = altx; + } + loutx = -ICEIL(acc->fromIntX - x); + routx = ICEIL(acc->fromIntX + x); + } + if (routx > rinx) { + if (mask & 1) + newFinalSpan (acc->yorgu - y, + acc->xorg + rinx, acc->xorg + routx); + if (mask & 8) + newFinalSpan (acc->yorgl + y, + acc->xorg + rinx, acc->xorg + routx); + } + if (loutx > linx) { + if (mask & 2) + newFinalSpan (acc->yorgu - y, + acc->xorg - loutx, acc->xorg - linx); + if (mask & 4) + newFinalSpan (acc->yorgl + y, + acc->xorg - loutx, acc->xorg - linx); + } +} + +static void +arcSpan0 ( + int lx, + int lw, + int rx, + int rw, + struct arc_def *def, + struct arc_bound *bounds, + struct accelerators *acc, + int mask) +{ + double x; + + if (boundedLe (0, bounds->inneri) && + acc->left.valid && boundedLe (0, bounds->left) && + acc->left.b > 0) + { + x = def->w - def->l; + if (acc->left.b < x) + x = acc->left.b; + lw = ICEIL(acc->fromIntX - x) - lx; + rw += rx; + rx = ICEIL(acc->fromIntX + x); + rw -= rx; + } + arcSpan (0, lx, lw, rx, rw, def, bounds, acc, mask); +} + +static void +tailSpan ( + int y, + int lw, + int rw, + struct arc_def *def, + struct arc_bound *bounds, + struct accelerators *acc, + int mask) +{ + double yy, xalt, x, lx, rx; + int n; + + if (boundedLe(y, bounds->outeri)) + arcSpan (y, 0, lw, -rw, rw, def, bounds, acc, mask); + else if (def->w != def->h) { + yy = y + acc->fromIntY; + x = tailX(yy, def, bounds, acc); + if (yy == 0.0 && x == -rw - acc->fromIntX) + return; + if (acc->right.valid && boundedLe (yy, bounds->right)) { + rx = x; + lx = -x; + xalt = intersectLine (yy, acc->right); + if (xalt >= -rw - acc->fromIntX && xalt <= rx) + rx = xalt; + n = ICEIL(acc->fromIntX + lx); + if (lw > n) { + if (mask & 2) + newFinalSpan (acc->yorgu - y, + acc->xorg + n, acc->xorg + lw); + if (mask & 4) + newFinalSpan (acc->yorgl + y, + acc->xorg + n, acc->xorg + lw); + } + n = ICEIL(acc->fromIntX + rx); + if (n > -rw) { + if (mask & 1) + newFinalSpan (acc->yorgu - y, + acc->xorg - rw, acc->xorg + n); + if (mask & 8) + newFinalSpan (acc->yorgl + y, + acc->xorg - rw, acc->xorg + n); + } + } + arcSpan (y, + ICEIL(acc->fromIntX - x), 0, + ICEIL(acc->fromIntX + x), 0, + def, bounds, acc, mask); + } +} + +/* + * create whole arcs out of pieces. This code is + * very bad. + */ + +static struct finalSpan **finalSpans = NULL; +static int finalMiny = 0, finalMaxy = -1; +static int finalSize = 0; + +static int nspans = 0; /* total spans, not just y coords */ + +struct finalSpan { + struct finalSpan *next; + int min, max; /* x values */ +}; + +static struct finalSpan *freeFinalSpans, *tmpFinalSpan; + +# define allocFinalSpan() (freeFinalSpans ?\ + ((tmpFinalSpan = freeFinalSpans), \ + (freeFinalSpans = freeFinalSpans->next), \ + (tmpFinalSpan->next = 0), \ + tmpFinalSpan) : \ + realAllocSpan ()) + +# define SPAN_CHUNK_SIZE 128 + +struct finalSpanChunk { + struct finalSpan data[SPAN_CHUNK_SIZE]; + struct finalSpanChunk *next; +}; + +static struct finalSpanChunk *chunks; + +static struct finalSpan * +realAllocSpan (void) +{ + struct finalSpanChunk *newChunk; + struct finalSpan *span; + int i; + + newChunk = malloc(sizeof (struct finalSpanChunk)); + if (!newChunk) + return (struct finalSpan *) NULL; + newChunk->next = chunks; + chunks = newChunk; + freeFinalSpans = span = newChunk->data + 1; + for (i = 1; i < SPAN_CHUNK_SIZE-1; i++) { + span->next = span+1; + span++; + } + span->next = 0; + span = newChunk->data; + span->next = 0; + return span; +} + +static void +disposeFinalSpans (void) +{ + struct finalSpanChunk *chunk, *next; + + for (chunk = chunks; chunk; chunk = next) { + next = chunk->next; + free(chunk); + } + chunks = 0; + freeFinalSpans = 0; + free(finalSpans); + finalSpans = 0; +} + +static void +fillSpans ( + DrawablePtr pDrawable, + GCPtr pGC) +{ + struct finalSpan *span; + DDXPointPtr xSpan; + int *xWidth; + int i; + struct finalSpan **f; + int spany; + DDXPointPtr xSpans; + int *xWidths; + + if (nspans == 0) + return; + xSpan = xSpans = malloc(nspans * sizeof (DDXPointRec)); + xWidth = xWidths = malloc(nspans * sizeof (int)); + if (xSpans && xWidths) + { + i = 0; + f = finalSpans; + for (spany = finalMiny; spany <= finalMaxy; spany++, f++) { + for (span = *f; span; span=span->next) { + if (span->max <= span->min) + continue; + xSpan->x = span->min; + xSpan->y = spany; + ++xSpan; + *xWidth++ = span->max - span->min; + ++i; + } + } + (*pGC->ops->FillSpans) (pDrawable, pGC, i, xSpans, xWidths, TRUE); + } + disposeFinalSpans (); + free(xSpans); + free(xWidths); + finalMiny = 0; + finalMaxy = -1; + finalSize = 0; + nspans = 0; +} + +# define SPAN_REALLOC 100 + +# define findSpan(y) ((finalMiny <= (y) && (y) <= finalMaxy) ? \ + &finalSpans[(y) - finalMiny] : \ + realFindSpan (y)) + +static struct finalSpan ** +realFindSpan (int y) +{ + struct finalSpan **newSpans; + int newSize, newMiny, newMaxy; + int change; + int i; + + if (y < finalMiny || y > finalMaxy) { + if (!finalSize) { + finalMiny = y; + finalMaxy = y - 1; + } + if (y < finalMiny) + change = finalMiny - y; + else + change = y - finalMaxy; + if (change >= SPAN_REALLOC) + change += SPAN_REALLOC; + else + change = SPAN_REALLOC; + newSize = finalSize + change; + newSpans = malloc(newSize * sizeof (struct finalSpan *)); + if (!newSpans) + return NULL; + newMiny = finalMiny; + newMaxy = finalMaxy; + if (y < finalMiny) + newMiny = finalMiny - change; + else + newMaxy = finalMaxy + change; + if (finalSpans) { + memmove(((char *) newSpans) + (finalMiny-newMiny) * sizeof (struct finalSpan *), + (char *) finalSpans, + finalSize * sizeof (struct finalSpan *)); + free(finalSpans); + } + if ((i = finalMiny - newMiny) > 0) + memset((char *)newSpans, 0, i * sizeof (struct finalSpan *)); + if ((i = newMaxy - finalMaxy) > 0) + memset((char *)(newSpans + newSize - i), 0, + i * sizeof (struct finalSpan *)); + finalSpans = newSpans; + finalMaxy = newMaxy; + finalMiny = newMiny; + finalSize = newSize; + } + return &finalSpans[y - finalMiny]; +} + +static void +newFinalSpan ( + int y, + int xmin, + int xmax) +{ + struct finalSpan *x; + struct finalSpan **f; + struct finalSpan *oldx; + struct finalSpan *prev; + + f = findSpan (y); + if (!f) + return; + oldx = 0; + for (;;) { + prev = 0; + for (x = *f; x; x=x->next) { + if (x == oldx) { + prev = x; + continue; + } + if (x->min <= xmax && xmin <= x->max) { + if (oldx) { + oldx->min = min (x->min, xmin); + oldx->max = max (x->max, xmax); + if (prev) + prev->next = x->next; + else + *f = x->next; + --nspans; + } else { + x->min = min (x->min, xmin); + x->max = max (x->max, xmax); + oldx = x; + } + xmin = oldx->min; + xmax = oldx->max; + break; + } + prev = x; + } + if (!x) + break; + } + if (!oldx) { + x = allocFinalSpan (); + if (x) + { + x->min = xmin; + x->max = xmax; + x->next = *f; + *f = x; + ++nspans; + } + } +} + +static void +mirrorSppPoint ( + int quadrant, + SppPointPtr sppPoint) +{ + switch (quadrant) { + case 0: + break; + case 1: + sppPoint->x = -sppPoint->x; + break; + case 2: + sppPoint->x = -sppPoint->x; + sppPoint->y = -sppPoint->y; + break; + case 3: + sppPoint->y = -sppPoint->y; + break; + } + /* + * and translate to X coordinate system + */ + sppPoint->y = -sppPoint->y; +} + +/* + * split an arc into pieces which are scan-converted + * in the first-quadrant and mirrored into position. + * This is necessary as the scan-conversion code can + * only deal with arcs completely contained in the + * first quadrant. + */ + +static void +drawArc ( + xArc *tarc, + int l, + int a0, + int a1, + miArcFacePtr right, + miArcFacePtr left) /* save end line points */ +{ + struct arc_def def; + struct accelerators acc; + int startq, endq, curq; + int rightq, leftq = 0, righta = 0, lefta = 0; + miArcFacePtr passRight, passLeft; + int q0 = 0, q1 = 0, mask; + struct band { + int a0, a1; + int mask; + } band[5], sweep[20]; + int bandno, sweepno; + int i, j; + int flipRight = 0, flipLeft = 0; + int copyEnd = 0; + miArcSpanData *spdata; + + spdata = miComputeWideEllipse(l, tarc); + if (!spdata) + return; + + if (a1 < a0) + a1 += 360 * 64; + startq = a0 / (90 * 64); + if (a0 == a1) + endq = startq; + else + endq = (a1-1) / (90 * 64); + bandno = 0; + curq = startq; + rightq = -1; + for (;;) { + switch (curq) { + case 0: + if (a0 > 90 * 64) + q0 = 0; + else + q0 = a0; + if (a1 < 360 * 64) + q1 = min (a1, 90 * 64); + else + q1 = 90 * 64; + if (curq == startq && a0 == q0 && rightq < 0) { + righta = q0; + rightq = curq; + } + if (curq == endq && a1 == q1) { + lefta = q1; + leftq = curq; + } + break; + case 1: + if (a1 < 90 * 64) + q0 = 0; + else + q0 = 180 * 64 - min (a1, 180 * 64); + if (a0 > 180 * 64) + q1 = 90 * 64; + else + q1 = 180 * 64 - max (a0, 90 * 64); + if (curq == startq && 180 * 64 - a0 == q1) { + righta = q1; + rightq = curq; + } + if (curq == endq && 180 * 64 - a1 == q0) { + lefta = q0; + leftq = curq; + } + break; + case 2: + if (a0 > 270 * 64) + q0 = 0; + else + q0 = max (a0, 180 * 64) - 180 * 64; + if (a1 < 180 * 64) + q1 = 90 * 64; + else + q1 = min (a1, 270 * 64) - 180 * 64; + if (curq == startq && a0 - 180*64 == q0) { + righta = q0; + rightq = curq; + } + if (curq == endq && a1 - 180 * 64 == q1) { + lefta = q1; + leftq = curq; + } + break; + case 3: + if (a1 < 270 * 64) + q0 = 0; + else + q0 = 360 * 64 - min (a1, 360 * 64); + q1 = 360 * 64 - max (a0, 270 * 64); + if (curq == startq && 360 * 64 - a0 == q1) { + righta = q1; + rightq = curq; + } + if (curq == endq && 360 * 64 - a1 == q0) { + lefta = q0; + leftq = curq; + } + break; + } + band[bandno].a0 = q0; + band[bandno].a1 = q1; + band[bandno].mask = 1 << curq; + bandno++; + if (curq == endq) + break; + curq++; + if (curq == 4) { + a0 = 0; + a1 -= 360 * 64; + curq = 0; + endq -= 4; + } + } + sweepno = 0; + for (;;) { + q0 = 90 * 64; + mask = 0; + /* + * find left-most point + */ + for (i = 0; i < bandno; i++) + if (band[i].a0 <= q0) { + q0 = band[i].a0; + q1 = band[i].a1; + mask = band[i].mask; + } + if (!mask) + break; + /* + * locate next point of change + */ + for (i = 0; i < bandno; i++) + if (!(mask & band[i].mask)) { + if (band[i].a0 == q0) { + if (band[i].a1 < q1) + q1 = band[i].a1; + mask |= band[i].mask; + } else if (band[i].a0 < q1) + q1 = band[i].a0; + } + /* + * create a new sweep + */ + sweep[sweepno].a0 = q0; + sweep[sweepno].a1 = q1; + sweep[sweepno].mask = mask; + sweepno++; + /* + * subtract the sweep from the affected bands + */ + for (i = 0; i < bandno; i++) + if (band[i].a0 == q0) { + band[i].a0 = q1; + /* + * check if this band is empty + */ + if (band[i].a0 == band[i].a1) + band[i].a1 = band[i].a0 = 90 * 64 + 1; + } + } + computeAcc (tarc, l, &def, &acc); + for (j = 0; j < sweepno; j++) { + mask = sweep[j].mask; + passRight = passLeft = 0; + if (mask & (1 << rightq)) { + if (sweep[j].a0 == righta) + passRight = right; + else if (sweep[j].a1 == righta) { + passLeft = right; + flipRight = 1; + } + } + if (mask & (1 << leftq)) { + if (sweep[j].a1 == lefta) + { + if (passLeft) + copyEnd = 1; + passLeft = left; + } + else if (sweep[j].a0 == lefta) { + if (passRight) + copyEnd = 1; + passRight = left; + flipLeft = 1; + } + } + drawQuadrant (&def, &acc, sweep[j].a0, sweep[j].a1, mask, + passRight, passLeft, spdata); + } + /* + * when copyEnd is set, both ends of the arc were computed + * at the same time; drawQuadrant only takes one end though, + * so the left end will be the only one holding the data. Copy + * it from there. + */ + if (copyEnd) + *right = *left; + /* + * mirror the coordinates generated for the + * faces of the arc + */ + if (right) { + mirrorSppPoint (rightq, &right->clock); + mirrorSppPoint (rightq, &right->center); + mirrorSppPoint (rightq, &right->counterClock); + if (flipRight) { + SppPointRec temp; + + temp = right->clock; + right->clock = right->counterClock; + right->counterClock = temp; + } + } + if (left) { + mirrorSppPoint (leftq, &left->counterClock); + mirrorSppPoint (leftq, &left->center); + mirrorSppPoint (leftq, &left->clock); + if (flipLeft) { + SppPointRec temp; + + temp = left->clock; + left->clock = left->counterClock; + left->counterClock = temp; + } + } + free(spdata); +} + +static void +drawQuadrant ( + struct arc_def *def, + struct accelerators *acc, + int a0, + int a1, + int mask, + miArcFacePtr right, + miArcFacePtr left, + miArcSpanData *spdata) +{ + struct arc_bound bound; + double yy, x, xalt; + int y, miny, maxy; + int n; + miArcSpan *span; + + def->a0 = ((double) a0) / 64.0; + def->a1 = ((double) a1) / 64.0; + computeBound (def, &bound, acc, right, left); + yy = bound.inner.min; + if (bound.outer.min < yy) + yy = bound.outer.min; + miny = ICEIL(yy - acc->fromIntY); + yy = bound.inner.max; + if (bound.outer.max > yy) + yy = bound.outer.max; + maxy = floor(yy - acc->fromIntY); + y = spdata->k; + span = spdata->spans; + if (spdata->top) + { + if (a1 == 90 * 64 && (mask & 1)) + newFinalSpan (acc->yorgu - y - 1, acc->xorg, acc->xorg + 1); + span++; + } + for (n = spdata->count1; --n >= 0; ) + { + if (y < miny) + return; + if (y <= maxy) { + arcSpan (y, + span->lx, -span->lx, 0, span->lx + span->lw, + def, &bound, acc, mask); + if (span->rw + span->rx) + tailSpan (y, -span->rw, -span->rx, def, &bound, acc, mask); + } + y--; + span++; + } + if (y < miny) + return; + if (spdata->hole) + { + if (y <= maxy) + arcSpan (y, 0, 0, 0, 1, def, &bound, acc, mask & 0xc); + } + for (n = spdata->count2; --n >= 0; ) + { + if (y < miny) + return; + if (y <= maxy) + arcSpan (y, span->lx, span->lw, span->rx, span->rw, + def, &bound, acc, mask); + y--; + span++; + } + if (spdata->bot && miny <= y && y <= maxy) + { + n = mask; + if (y == miny) + n &= 0xc; + if (span->rw <= 0) { + arcSpan0 (span->lx, -span->lx, 0, span->lx + span->lw, + def, &bound, acc, n); + if (span->rw + span->rx) + tailSpan (y, -span->rw, -span->rx, def, &bound, acc, n); + } + else + arcSpan0 (span->lx, span->lw, span->rx, span->rw, + def, &bound, acc, n); + y--; + } + while (y >= miny) { + yy = y + acc->fromIntY; + if (def->w == def->h) { + xalt = def->w - def->l; + x = -sqrt(xalt * xalt - yy * yy); + } else { + x = tailX(yy, def, &bound, acc); + if (acc->left.valid && boundedLe (yy, bound.left)) { + xalt = intersectLine (yy, acc->left); + if (xalt < x) + x = xalt; + } + if (acc->right.valid && boundedLe (yy, bound.right)) { + xalt = intersectLine (yy, acc->right); + if (xalt < x) + x = xalt; + } + } + arcSpan (y, + ICEIL(acc->fromIntX - x), 0, + ICEIL(acc->fromIntX + x), 0, + def, &bound, acc, mask); + y--; + } +} |