diff options
Diffstat (limited to 'xorg-server/mi/mipointer.c')
-rw-r--r-- | xorg-server/mi/mipointer.c | 1395 |
1 files changed, 697 insertions, 698 deletions
diff --git a/xorg-server/mi/mipointer.c b/xorg-server/mi/mipointer.c index e8ed106ea..db243810c 100644 --- a/xorg-server/mi/mipointer.c +++ b/xorg-server/mi/mipointer.c @@ -1,698 +1,697 @@ -/*
-
-Copyright 1989, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-*/
-
-/**
- * @file
- * This file contains functions to move the pointer on the screen and/or
- * restrict its movement. These functions are divided into two sets:
- * Screen-specific functions that are used as function pointers from other
- * parts of the server (and end up heavily wrapped by e.g. animcur and
- * xfixes):
- * miPointerConstrainCursor
- * miPointerCursorLimits
- * miPointerDisplayCursor
- * miPointerRealizeCursor
- * miPointerUnrealizeCursor
- * miPointerSetCursorPosition
- * miRecolorCursor
- * miPointerDeviceInitialize
- * miPointerDeviceCleanup
- * If wrapped, these are the last element in the wrapping chain. They may
- * call into sprite-specific code through further function pointers though.
- *
- * The second type of functions are those that are directly called by the
- * DIX, DDX and some drivers.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-# include <X11/X.h>
-# include <X11/Xmd.h>
-# include <X11/Xproto.h>
-# include "misc.h"
-# include "windowstr.h"
-# include "pixmapstr.h"
-# include "mi.h"
-# include "scrnintstr.h"
-# include "mipointrst.h"
-# include "cursorstr.h"
-# include "dixstruct.h"
-# include "inputstr.h"
-# include "inpututils.h"
-
-DevPrivateKeyRec miPointerScreenKeyRec;
-
-#define GetScreenPrivate(s) ((miPointerScreenPtr) \
- dixLookupPrivate(&(s)->devPrivates, miPointerScreenKey))
-#define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s)
-
-DevPrivateKeyRec miPointerPrivKeyRec;
-
-#define MIPOINTER(dev) \
- (IsFloating(dev) ? \
- (miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \
- (miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey))
-
-static Bool miPointerRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
- CursorPtr pCursor);
-static Bool miPointerUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
- CursorPtr pCursor);
-static Bool miPointerDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
- CursorPtr pCursor);
-static void miPointerConstrainCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
- BoxPtr pBox);
-static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen,
- CursorPtr pCursor, BoxPtr pHotBox,
- BoxPtr pTopLeftBox);
-static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
- int x, int y,
- Bool generateEvent);
-static Bool miPointerCloseScreen(int index, ScreenPtr pScreen);
-static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen,
- int x, int y);
-static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen);
-static void miPointerDeviceCleanup(DeviceIntPtr pDev,
- ScreenPtr pScreen);
-static void miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y);
-
-static EventList* events; /* for WarpPointer MotionNotifies */
-
-Bool
-miPointerInitialize (ScreenPtr pScreen,
- miPointerSpriteFuncPtr spriteFuncs,
- miPointerScreenFuncPtr screenFuncs,
- Bool waitForUpdate)
-{
- miPointerScreenPtr pScreenPriv;
-
- if (!dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0))
- return FALSE;
-
- if (!dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0))
- return FALSE;
-
- pScreenPriv = malloc(sizeof (miPointerScreenRec));
- if (!pScreenPriv)
- return FALSE;
- pScreenPriv->spriteFuncs = spriteFuncs;
- pScreenPriv->screenFuncs = screenFuncs;
- /*
- * check for uninitialized methods
- */
- if (!screenFuncs->EnqueueEvent)
- screenFuncs->EnqueueEvent = mieqEnqueue;
- if (!screenFuncs->NewEventScreen)
- screenFuncs->NewEventScreen = mieqSwitchScreen;
- pScreenPriv->waitForUpdate = waitForUpdate;
- pScreenPriv->showTransparent = FALSE;
- pScreenPriv->CloseScreen = pScreen->CloseScreen;
- pScreen->CloseScreen = miPointerCloseScreen;
- dixSetPrivate(&pScreen->devPrivates, miPointerScreenKey, pScreenPriv);
- /*
- * set up screen cursor method table
- */
- pScreen->ConstrainCursor = miPointerConstrainCursor;
- pScreen->CursorLimits = miPointerCursorLimits;
- pScreen->DisplayCursor = miPointerDisplayCursor;
- pScreen->RealizeCursor = miPointerRealizeCursor;
- pScreen->UnrealizeCursor = miPointerUnrealizeCursor;
- pScreen->SetCursorPosition = miPointerSetCursorPosition;
- pScreen->RecolorCursor = miRecolorCursor;
- pScreen->DeviceCursorInitialize = miPointerDeviceInitialize;
- pScreen->DeviceCursorCleanup = miPointerDeviceCleanup;
-
- events = NULL;
- return TRUE;
-}
-
-/**
- * Destroy screen-specific information.
- *
- * @param index Screen index of the screen in screenInfo.screens[]
- * @param pScreen The actual screen pointer
- */
-static Bool
-miPointerCloseScreen (int index, ScreenPtr pScreen)
-{
- SetupScreen(pScreen);
-
- pScreen->CloseScreen = pScreenPriv->CloseScreen;
- free((pointer) pScreenPriv);
- FreeEventList(events, GetMaximumEventsNum());
- events = NULL;
- return (*pScreen->CloseScreen) (index, pScreen);
-}
-
-/*
- * DIX/DDX interface routines
- */
-
-static Bool
-miPointerRealizeCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
-{
- SetupScreen(pScreen);
- return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor);
-}
-
-static Bool
-miPointerUnrealizeCursor (DeviceIntPtr pDev,
- ScreenPtr pScreen,
- CursorPtr pCursor)
-{
- SetupScreen(pScreen);
- return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor);
-}
-
-static Bool
-miPointerDisplayCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
-{
- miPointerPtr pPointer;
-
- /* return for keyboards */
- if (!IsPointerDevice(pDev))
- return FALSE;
-
- pPointer = MIPOINTER(pDev);
-
- pPointer->pCursor = pCursor;
- pPointer->pScreen = pScreen;
- miPointerUpdateSprite(pDev);
- return TRUE;
-}
-
-/**
- * Set up the constraints for the given device. This function does not
- * actually constrain the cursor but merely copies the given box to the
- * internal constraint storage.
- *
- * @param pDev The device to constrain to the box
- * @param pBox The rectangle to constrain the cursor to
- * @param pScreen Used for copying screen confinement
- */
-static void
-miPointerConstrainCursor (DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox)
-{
- miPointerPtr pPointer;
-
- pPointer = MIPOINTER(pDev);
-
- pPointer->limits = *pBox;
- pPointer->confined = PointerConfinedToScreen(pDev);
-}
-
-/**
- * Should calculate the box for the given cursor, based on screen and the
- * confinement given. But we assume that whatever box is passed in is valid
- * anyway.
- *
- * @param pDev The device to calculate the cursor limits for
- * @param pScreen The screen the confinement happens on
- * @param pCursor The screen the confinement happens on
- * @param pHotBox The confinement box for the cursor
- * @param[out] pTopLeftBox The new confinement box, always *pHotBox.
- */
-static void
-miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor,
- BoxPtr pHotBox, BoxPtr pTopLeftBox)
-{
- *pTopLeftBox = *pHotBox;
-}
-
-/**
- * Set the device's cursor position to the x/y position on the given screen.
- * Generates and event if required.
- *
- * This function is called from:
- * - sprite init code to place onto initial position
- * - the various WarpPointer implementations (core, XI, Xinerama, dmx,…)
- * - during the cursor update path in CheckMotion
- * - in the Xinerama part of NewCurrentScreen
- * - when a RandR/RandR1.2 mode was applied (it may have moved the pointer, so
- * it's set back to the original pos)
- *
- * @param pDev The device to move
- * @param pScreen The screen the device is on
- * @param x The x coordinate in per-screen coordinates
- * @param y The y coordinate in per-screen coordinates
- * @param generateEvent True if the pointer movement should generate an
- * event.
- *
- * @return TRUE in all cases
- */
-static Bool
-miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
- int x, int y, Bool generateEvent)
-{
- SetupScreen (pScreen);
- miPointerPtr pPointer = MIPOINTER(pDev);
-
- pPointer->generateEvent = generateEvent;
-
- if (pScreen->ConstrainCursorHarder)
- pScreen->ConstrainCursorHarder(pDev, pScreen, Absolute, &x, &y);
-
- /* device dependent - must pend signal and call miPointerWarpCursor */
- (*pScreenPriv->screenFuncs->WarpCursor) (pDev, pScreen, x, y);
- if (!generateEvent)
- miPointerUpdateSprite(pDev);
- return TRUE;
-}
-
-/**
- * Set up sprite information for the device.
- * This function will be called once for each device after it is initialized
- * in the DIX.
- *
- * @param pDev The newly created device
- * @param pScreen The initial sprite scree.
- */
-static Bool
-miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen)
-{
- miPointerPtr pPointer;
- SetupScreen (pScreen);
-
- pPointer = malloc(sizeof(miPointerRec));
- if (!pPointer)
- return FALSE;
-
- pPointer->pScreen = NULL;
- pPointer->pSpriteScreen = NULL;
- pPointer->pCursor = NULL;
- pPointer->pSpriteCursor = NULL;
- pPointer->limits.x1 = 0;
- pPointer->limits.x2 = 32767;
- pPointer->limits.y1 = 0;
- pPointer->limits.y2 = 32767;
- pPointer->confined = FALSE;
- pPointer->x = 0;
- pPointer->y = 0;
- pPointer->generateEvent = FALSE;
-
- if (!((*pScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen)))
- {
- free(pPointer);
- return FALSE;
- }
-
- dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, pPointer);
- return TRUE;
-}
-
-/**
- * Clean up after device.
- * This function will be called once before the device is freed in the DIX
- *
- * @param pDev The device to be removed from the server
- * @param pScreen Current screen of the device
- */
-static void
-miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen)
-{
- SetupScreen(pScreen);
-
- if (!IsMaster(pDev) && !IsFloating(pDev))
- return;
-
- (*pScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen);
- free(dixLookupPrivate(&pDev->devPrivates, miPointerPrivKey));
- dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, NULL);
-}
-
-
-/**
- * Warp the pointer to the given position on the given screen. May generate
- * an event, depending on whether we're coming from miPointerSetPosition.
- *
- * Once signals are ignored, the WarpCursor function can call this
- *
- * @param pDev The device to warp
- * @param pScreen Screen to warp on
- * @param x The x coordinate in per-screen coordinates
- * @param y The y coordinate in per-screen coordinates
- */
-
-void
-miPointerWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
-{
- miPointerPtr pPointer;
- BOOL changedScreen = FALSE;
-
- SetupScreen (pScreen);
- pPointer = MIPOINTER(pDev);
-
- if (pPointer->pScreen != pScreen)
- {
- (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, TRUE);
- changedScreen = TRUE;
- }
-
- if (pPointer->generateEvent)
- miPointerMove (pDev, pScreen, x, y);
- else
- miPointerMoveNoEvent(pDev, pScreen, x, y);
-
- /* Don't call USFS if we use Xinerama, otherwise the root window is
- * updated to the second screen, and we never receive any events.
- * (FDO bug #18668) */
- if (changedScreen
-#ifdef PANORAMIX
- && noPanoramiXExtension
-#endif
- )
- UpdateSpriteForScreen (pDev, pScreen) ;
-}
-
-/**
- * Syncronize the sprite with the cursor.
- *
- * @param pDev The device to sync
- */
-void
-miPointerUpdateSprite (DeviceIntPtr pDev)
-{
- ScreenPtr pScreen;
- miPointerScreenPtr pScreenPriv;
- CursorPtr pCursor;
- int x, y, devx, devy;
- miPointerPtr pPointer;
-
- if (!pDev || !pDev->coreEvents)
- return;
-
- pPointer = MIPOINTER(pDev);
-
- if (!pPointer)
- return;
-
- pScreen = pPointer->pScreen;
- if (!pScreen)
- return;
-
- x = pPointer->x;
- y = pPointer->y;
- devx = pPointer->devx;
- devy = pPointer->devy;
-
- pScreenPriv = GetScreenPrivate (pScreen);
- /*
- * if the cursor has switched screens, disable the sprite
- * on the old screen
- */
- if (pScreen != pPointer->pSpriteScreen)
- {
- if (pPointer->pSpriteScreen)
- {
- miPointerScreenPtr pOldPriv;
-
- pOldPriv = GetScreenPrivate (pPointer->pSpriteScreen);
- if (pPointer->pCursor)
- {
- (*pOldPriv->spriteFuncs->SetCursor)
- (pDev, pPointer->pSpriteScreen, NullCursor, 0, 0);
- }
- (*pOldPriv->screenFuncs->CrossScreen) (pPointer->pSpriteScreen, FALSE);
- }
- (*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE);
- (*pScreenPriv->spriteFuncs->SetCursor)
- (pDev, pScreen, pPointer->pCursor, x, y);
- pPointer->devx = x;
- pPointer->devy = y;
- pPointer->pSpriteCursor = pPointer->pCursor;
- pPointer->pSpriteScreen = pScreen;
- }
- /*
- * if the cursor has changed, display the new one
- */
- else if (pPointer->pCursor != pPointer->pSpriteCursor)
- {
- pCursor = pPointer->pCursor;
- if (!pCursor || (pCursor->bits->emptyMask && !pScreenPriv->showTransparent))
- pCursor = NullCursor;
- (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pCursor, x, y);
-
- pPointer->devx = x;
- pPointer->devy = y;
- pPointer->pSpriteCursor = pPointer->pCursor;
- }
- else if (x != devx || y != devy)
- {
- pPointer->devx = x;
- pPointer->devy = y;
- if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
- (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
- }
-}
-
-/**
- * Set the device to the coordinates on the given screen.
- *
- * @param pDev The device to move
- * @param screen_no Index of the screen to move to
- * @param x The x coordinate in per-screen coordinates
- * @param y The y coordinate in per-screen coordinates
- */
-void
-miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y)
-{
- miPointerScreenPtr pScreenPriv;
- ScreenPtr pScreen;
- miPointerPtr pPointer;
-
- pPointer = MIPOINTER(pDev);
-
- pScreen = screenInfo.screens[screen_no];
- pScreenPriv = GetScreenPrivate (pScreen);
- (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, FALSE);
- NewCurrentScreen (pDev, pScreen, x, y);
-
- pPointer->limits.x2 = pScreen->width;
- pPointer->limits.y2 = pScreen->height;
-}
-
-/**
- * @return The current screen of the VCP
- */
-ScreenPtr
-miPointerCurrentScreen (void)
-{
- return miPointerGetScreen(inputInfo.pointer);
-}
-
-/**
- * @return The current screen of the given device or NULL.
- */
-ScreenPtr
-miPointerGetScreen(DeviceIntPtr pDev)
-{
- miPointerPtr pPointer = MIPOINTER(pDev);
- return (pPointer) ? pPointer->pScreen : NULL;
-}
-
-/* Controls whether the cursor image should be updated immediately when
- moved (FALSE) or if something else will be responsible for updating
- it later (TRUE). Returns current setting.
- Caller is responsible for calling OsBlockSignal first.
-*/
-Bool
-miPointerSetWaitForUpdate(ScreenPtr pScreen, Bool wait)
-{
- SetupScreen(pScreen);
- Bool prevWait = pScreenPriv->waitForUpdate;
-
- pScreenPriv->waitForUpdate = wait;
- return prevWait;
-}
-
-
-/* Move the pointer on the current screen, and update the sprite. */
-static void
-miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen,
- int x, int y)
-{
- miPointerPtr pPointer;
- SetupScreen(pScreen);
-
- pPointer = MIPOINTER(pDev);
-
- /* Hack: We mustn't call into ->MoveCursor for anything but the
- * VCP, as this may cause a non-HW rendered cursor to be rendered during
- * SIGIO. This again leads to allocs during SIGIO which leads to SIGABRT.
- */
- if (GetMaster(pDev, MASTER_POINTER) == inputInfo.pointer
- && !pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen)
- {
- pPointer->devx = x;
- pPointer->devy = y;
- if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
- (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
- }
-
- pPointer->x = x;
- pPointer->y = y;
- pPointer->pScreen = pScreen;
-}
-
-/**
- * Set the devices' cursor position to the given x/y position.
- *
- * This function is called during the pointer update path in
- * GetPointerEvents and friends (and the same in the xwin DDX).
- *
- * The coordinates provided are always absolute. The parameter mode whether
- * it was relative or absolute movement that landed us at those coordinates.
- *
- * @param pDev The device to move
- * @param mode Movement mode (Absolute or Relative)
- * @param[in,out] x The x coordiante in screen coordinates (in regards to total
- * desktop size)
- * @param[in,out] y The y coordiante in screen coordinates (in regards to total
- * desktop size)
- */
-void
-miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y)
-{
- miPointerScreenPtr pScreenPriv;
- ScreenPtr pScreen;
- ScreenPtr newScreen;
-
- miPointerPtr pPointer;
-
- if (!pDev || !pDev->coreEvents)
- return;
-
- pPointer = MIPOINTER(pDev);
- pScreen = pPointer->pScreen;
- if (!pScreen)
- return; /* called before ready */
-
- if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height)
- {
- pScreenPriv = GetScreenPrivate (pScreen);
- if (!pPointer->confined)
- {
- newScreen = pScreen;
- (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y);
- if (newScreen != pScreen)
- {
- pScreen = newScreen;
- (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen,
- FALSE);
- pScreenPriv = GetScreenPrivate (pScreen);
- /* Smash the confine to the new screen */
- pPointer->limits.x2 = pScreen->width;
- pPointer->limits.y2 = pScreen->height;
- }
- }
- }
- /* Constrain the sprite to the current limits. */
- if (*x < pPointer->limits.x1)
- *x = pPointer->limits.x1;
- if (*x >= pPointer->limits.x2)
- *x = pPointer->limits.x2 - 1;
- if (*y < pPointer->limits.y1)
- *y = pPointer->limits.y1;
- if (*y >= pPointer->limits.y2)
- *y = pPointer->limits.y2 - 1;
-
- if (pScreen->ConstrainCursorHarder)
- pScreen->ConstrainCursorHarder(pDev, pScreen, mode, x, y);
-
- if (pPointer->x == *x && pPointer->y == *y &&
- pPointer->pScreen == pScreen)
- return;
-
- miPointerMoveNoEvent(pDev, pScreen, *x, *y);
-}
-
-/**
- * Get the current position of the device in desktop coordinates.
- *
- * @param x Return value for the current x coordinate in desktop coordiates.
- * @param y Return value for the current y coordinate in desktop coordiates.
- */
-void
-miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y)
-{
- *x = MIPOINTER(pDev)->x;
- *y = MIPOINTER(pDev)->y;
-}
-
-#ifdef XQUARTZ
-#include <pthread.h>
-void darwinEvents_lock(void);
-void darwinEvents_unlock(void);
-#endif
-
-/**
- * Move the device's pointer to the x/y coordinates on the given screen.
- * This function generates and enqueues pointer events.
- *
- * @param pDev The device to move
- * @param pScreen The screen the device is on
- * @param x The x coordinate in per-screen coordinates
- * @param y The y coordinate in per-screen coordinates
- */
-void
-miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
-{
- int i, nevents;
- int valuators[2];
- ValuatorMask mask;
-
- miPointerMoveNoEvent(pDev, pScreen, x, y);
-
- /* generate motion notify */
- valuators[0] = x;
- valuators[1] = y;
-
- if (!events)
- {
- events = InitEventList(GetMaximumEventsNum());
-
- if (!events)
- {
- FatalError("Could not allocate event store.\n");
- return;
- }
- }
-
- valuator_mask_set_range(&mask, 0, 2, valuators);
- nevents = GetPointerEvents(events, pDev, MotionNotify, 0,
- POINTER_SCREEN | POINTER_ABSOLUTE, &mask);
-
- OsBlockSignals();
-#ifdef XQUARTZ
- darwinEvents_lock();
-#endif
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDev, (InternalEvent*)events[i].event);
-#ifdef XQUARTZ
- darwinEvents_unlock();
-#endif
- OsReleaseSignals();
-}
+/* + +Copyright 1989, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. +*/ + +/** + * @file + * This file contains functions to move the pointer on the screen and/or + * restrict its movement. These functions are divided into two sets: + * Screen-specific functions that are used as function pointers from other + * parts of the server (and end up heavily wrapped by e.g. animcur and + * xfixes): + * miPointerConstrainCursor + * miPointerCursorLimits + * miPointerDisplayCursor + * miPointerRealizeCursor + * miPointerUnrealizeCursor + * miPointerSetCursorPosition + * miRecolorCursor + * miPointerDeviceInitialize + * miPointerDeviceCleanup + * If wrapped, these are the last element in the wrapping chain. They may + * call into sprite-specific code through further function pointers though. + * + * The second type of functions are those that are directly called by the + * DIX, DDX and some drivers. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +# include <X11/X.h> +# include <X11/Xmd.h> +# include <X11/Xproto.h> +# include "misc.h" +# include "windowstr.h" +# include "pixmapstr.h" +# include "mi.h" +# include "scrnintstr.h" +# include "mipointrst.h" +# include "cursorstr.h" +# include "dixstruct.h" +# include "inputstr.h" +# include "inpututils.h" + +DevPrivateKeyRec miPointerScreenKeyRec; + +#define GetScreenPrivate(s) ((miPointerScreenPtr) \ + dixLookupPrivate(&(s)->devPrivates, miPointerScreenKey)) +#define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s) + +DevPrivateKeyRec miPointerPrivKeyRec; + +#define MIPOINTER(dev) \ + (IsFloating(dev) ? \ + (miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \ + (miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey)) + +static Bool miPointerRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, + CursorPtr pCursor); +static Bool miPointerUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, + CursorPtr pCursor); +static Bool miPointerDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen, + CursorPtr pCursor); +static void miPointerConstrainCursor(DeviceIntPtr pDev, ScreenPtr pScreen, + BoxPtr pBox); +static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, + CursorPtr pCursor, BoxPtr pHotBox, + BoxPtr pTopLeftBox); +static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen, + int x, int y, + Bool generateEvent); +static Bool miPointerCloseScreen(int index, ScreenPtr pScreen); +static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen, + int x, int y); +static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen); +static void miPointerDeviceCleanup(DeviceIntPtr pDev, + ScreenPtr pScreen); +static void miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y); + +static EventList* events; /* for WarpPointer MotionNotifies */ + +Bool +miPointerInitialize (ScreenPtr pScreen, + miPointerSpriteFuncPtr spriteFuncs, + miPointerScreenFuncPtr screenFuncs, + Bool waitForUpdate) +{ + miPointerScreenPtr pScreenPriv; + + if (!dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0)) + return FALSE; + + if (!dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0)) + return FALSE; + + pScreenPriv = malloc(sizeof (miPointerScreenRec)); + if (!pScreenPriv) + return FALSE; + pScreenPriv->spriteFuncs = spriteFuncs; + pScreenPriv->screenFuncs = screenFuncs; + /* + * check for uninitialized methods + */ + if (!screenFuncs->EnqueueEvent) + screenFuncs->EnqueueEvent = mieqEnqueue; + if (!screenFuncs->NewEventScreen) + screenFuncs->NewEventScreen = mieqSwitchScreen; + pScreenPriv->waitForUpdate = waitForUpdate; + pScreenPriv->showTransparent = FALSE; + pScreenPriv->CloseScreen = pScreen->CloseScreen; + pScreen->CloseScreen = miPointerCloseScreen; + dixSetPrivate(&pScreen->devPrivates, miPointerScreenKey, pScreenPriv); + /* + * set up screen cursor method table + */ + pScreen->ConstrainCursor = miPointerConstrainCursor; + pScreen->CursorLimits = miPointerCursorLimits; + pScreen->DisplayCursor = miPointerDisplayCursor; + pScreen->RealizeCursor = miPointerRealizeCursor; + pScreen->UnrealizeCursor = miPointerUnrealizeCursor; + pScreen->SetCursorPosition = miPointerSetCursorPosition; + pScreen->RecolorCursor = miRecolorCursor; + pScreen->DeviceCursorInitialize = miPointerDeviceInitialize; + pScreen->DeviceCursorCleanup = miPointerDeviceCleanup; + + events = NULL; + return TRUE; +} + +/** + * Destroy screen-specific information. + * + * @param index Screen index of the screen in screenInfo.screens[] + * @param pScreen The actual screen pointer + */ +static Bool +miPointerCloseScreen (int index, ScreenPtr pScreen) +{ + SetupScreen(pScreen); + + pScreen->CloseScreen = pScreenPriv->CloseScreen; + free((pointer) pScreenPriv); + FreeEventList(events, GetMaximumEventsNum()); + events = NULL; + return (*pScreen->CloseScreen) (index, pScreen); +} + +/* + * DIX/DDX interface routines + */ + +static Bool +miPointerRealizeCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor) +{ + SetupScreen(pScreen); + return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor); +} + +static Bool +miPointerUnrealizeCursor (DeviceIntPtr pDev, + ScreenPtr pScreen, + CursorPtr pCursor) +{ + SetupScreen(pScreen); + return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor); +} + +static Bool +miPointerDisplayCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor) +{ + miPointerPtr pPointer; + + /* return for keyboards */ + if (!IsPointerDevice(pDev)) + return FALSE; + + pPointer = MIPOINTER(pDev); + + pPointer->pCursor = pCursor; + pPointer->pScreen = pScreen; + miPointerUpdateSprite(pDev); + return TRUE; +} + +/** + * Set up the constraints for the given device. This function does not + * actually constrain the cursor but merely copies the given box to the + * internal constraint storage. + * + * @param pDev The device to constrain to the box + * @param pBox The rectangle to constrain the cursor to + * @param pScreen Used for copying screen confinement + */ +static void +miPointerConstrainCursor (DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox) +{ + miPointerPtr pPointer; + + pPointer = MIPOINTER(pDev); + + pPointer->limits = *pBox; + pPointer->confined = PointerConfinedToScreen(pDev); +} + +/** + * Should calculate the box for the given cursor, based on screen and the + * confinement given. But we assume that whatever box is passed in is valid + * anyway. + * + * @param pDev The device to calculate the cursor limits for + * @param pScreen The screen the confinement happens on + * @param pCursor The screen the confinement happens on + * @param pHotBox The confinement box for the cursor + * @param[out] pTopLeftBox The new confinement box, always *pHotBox. + */ +static void +miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor, + BoxPtr pHotBox, BoxPtr pTopLeftBox) +{ + *pTopLeftBox = *pHotBox; +} + +/** + * Set the device's cursor position to the x/y position on the given screen. + * Generates and event if required. + * + * This function is called from: + * - sprite init code to place onto initial position + * - the various WarpPointer implementations (core, XI, Xinerama, dmx,…) + * - during the cursor update path in CheckMotion + * - in the Xinerama part of NewCurrentScreen + * - when a RandR/RandR1.2 mode was applied (it may have moved the pointer, so + * it's set back to the original pos) + * + * @param pDev The device to move + * @param pScreen The screen the device is on + * @param x The x coordinate in per-screen coordinates + * @param y The y coordinate in per-screen coordinates + * @param generateEvent True if the pointer movement should generate an + * event. + * + * @return TRUE in all cases + */ +static Bool +miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen, + int x, int y, Bool generateEvent) +{ + SetupScreen (pScreen); + miPointerPtr pPointer = MIPOINTER(pDev); + + pPointer->generateEvent = generateEvent; + + if (pScreen->ConstrainCursorHarder) + pScreen->ConstrainCursorHarder(pDev, pScreen, Absolute, &x, &y); + + /* device dependent - must pend signal and call miPointerWarpCursor */ + (*pScreenPriv->screenFuncs->WarpCursor) (pDev, pScreen, x, y); + if (!generateEvent) + miPointerUpdateSprite(pDev); + return TRUE; +} + +/** + * Set up sprite information for the device. + * This function will be called once for each device after it is initialized + * in the DIX. + * + * @param pDev The newly created device + * @param pScreen The initial sprite scree. + */ +static Bool +miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen) +{ + miPointerPtr pPointer; + SetupScreen (pScreen); + + pPointer = malloc(sizeof(miPointerRec)); + if (!pPointer) + return FALSE; + + pPointer->pScreen = NULL; + pPointer->pSpriteScreen = NULL; + pPointer->pCursor = NULL; + pPointer->pSpriteCursor = NULL; + pPointer->limits.x1 = 0; + pPointer->limits.x2 = 32767; + pPointer->limits.y1 = 0; + pPointer->limits.y2 = 32767; + pPointer->confined = FALSE; + pPointer->x = 0; + pPointer->y = 0; + pPointer->generateEvent = FALSE; + + if (!((*pScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen))) + { + free(pPointer); + return FALSE; + } + + dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, pPointer); + return TRUE; +} + +/** + * Clean up after device. + * This function will be called once before the device is freed in the DIX + * + * @param pDev The device to be removed from the server + * @param pScreen Current screen of the device + */ +static void +miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen) +{ + SetupScreen(pScreen); + + if (!IsMaster(pDev) && !IsFloating(pDev)) + return; + + (*pScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen); + free(dixLookupPrivate(&pDev->devPrivates, miPointerPrivKey)); + dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, NULL); +} + + +/** + * Warp the pointer to the given position on the given screen. May generate + * an event, depending on whether we're coming from miPointerSetPosition. + * + * Once signals are ignored, the WarpCursor function can call this + * + * @param pDev The device to warp + * @param pScreen Screen to warp on + * @param x The x coordinate in per-screen coordinates + * @param y The y coordinate in per-screen coordinates + */ + +void +miPointerWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) +{ + miPointerPtr pPointer; + BOOL changedScreen = FALSE; + + SetupScreen (pScreen); + pPointer = MIPOINTER(pDev); + + if (pPointer->pScreen != pScreen) + { + (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, TRUE); + changedScreen = TRUE; + } + + if (pPointer->generateEvent) + miPointerMove (pDev, pScreen, x, y); + else + miPointerMoveNoEvent(pDev, pScreen, x, y); + + /* Don't call USFS if we use Xinerama, otherwise the root window is + * updated to the second screen, and we never receive any events. + * (FDO bug #18668) */ + if (changedScreen +#ifdef PANORAMIX + && noPanoramiXExtension +#endif + ) + UpdateSpriteForScreen (pDev, pScreen) ; +} + +/** + * Syncronize the sprite with the cursor. + * + * @param pDev The device to sync + */ +void +miPointerUpdateSprite (DeviceIntPtr pDev) +{ + ScreenPtr pScreen; + miPointerScreenPtr pScreenPriv; + CursorPtr pCursor; + int x, y, devx, devy; + miPointerPtr pPointer; + + if (!pDev || !pDev->coreEvents) + return; + + pPointer = MIPOINTER(pDev); + + if (!pPointer) + return; + + pScreen = pPointer->pScreen; + if (!pScreen) + return; + + x = pPointer->x; + y = pPointer->y; + devx = pPointer->devx; + devy = pPointer->devy; + + pScreenPriv = GetScreenPrivate (pScreen); + /* + * if the cursor has switched screens, disable the sprite + * on the old screen + */ + if (pScreen != pPointer->pSpriteScreen) + { + if (pPointer->pSpriteScreen) + { + miPointerScreenPtr pOldPriv; + + pOldPriv = GetScreenPrivate (pPointer->pSpriteScreen); + if (pPointer->pCursor) + { + (*pOldPriv->spriteFuncs->SetCursor) + (pDev, pPointer->pSpriteScreen, NullCursor, 0, 0); + } + (*pOldPriv->screenFuncs->CrossScreen) (pPointer->pSpriteScreen, FALSE); + } + (*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE); + (*pScreenPriv->spriteFuncs->SetCursor) + (pDev, pScreen, pPointer->pCursor, x, y); + pPointer->devx = x; + pPointer->devy = y; + pPointer->pSpriteCursor = pPointer->pCursor; + pPointer->pSpriteScreen = pScreen; + } + /* + * if the cursor has changed, display the new one + */ + else if (pPointer->pCursor != pPointer->pSpriteCursor) + { + pCursor = pPointer->pCursor; + if (!pCursor || (pCursor->bits->emptyMask && !pScreenPriv->showTransparent)) + pCursor = NullCursor; + (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pCursor, x, y); + + pPointer->devx = x; + pPointer->devy = y; + pPointer->pSpriteCursor = pPointer->pCursor; + } + else if (x != devx || y != devy) + { + pPointer->devx = x; + pPointer->devy = y; + if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask) + (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); + } +} + +/** + * Set the device to the coordinates on the given screen. + * + * @param pDev The device to move + * @param screen_no Index of the screen to move to + * @param x The x coordinate in per-screen coordinates + * @param y The y coordinate in per-screen coordinates + */ +void +miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y) +{ + miPointerScreenPtr pScreenPriv; + ScreenPtr pScreen; + miPointerPtr pPointer; + + pPointer = MIPOINTER(pDev); + + pScreen = screenInfo.screens[screen_no]; + pScreenPriv = GetScreenPrivate (pScreen); + (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, FALSE); + NewCurrentScreen (pDev, pScreen, x, y); + + pPointer->limits.x2 = pScreen->width; + pPointer->limits.y2 = pScreen->height; +} + +/** + * @return The current screen of the VCP + */ +ScreenPtr +miPointerCurrentScreen (void) +{ + return miPointerGetScreen(inputInfo.pointer); +} + +/** + * @return The current screen of the given device or NULL. + */ +ScreenPtr +miPointerGetScreen(DeviceIntPtr pDev) +{ + miPointerPtr pPointer = MIPOINTER(pDev); + return (pPointer) ? pPointer->pScreen : NULL; +} + +/* Controls whether the cursor image should be updated immediately when + moved (FALSE) or if something else will be responsible for updating + it later (TRUE). Returns current setting. + Caller is responsible for calling OsBlockSignal first. +*/ +Bool +miPointerSetWaitForUpdate(ScreenPtr pScreen, Bool wait) +{ + SetupScreen(pScreen); + Bool prevWait = pScreenPriv->waitForUpdate; + + pScreenPriv->waitForUpdate = wait; + return prevWait; +} + + +/* Move the pointer on the current screen, and update the sprite. */ +static void +miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen, + int x, int y) +{ + miPointerPtr pPointer; + SetupScreen(pScreen); + + pPointer = MIPOINTER(pDev); + + /* Hack: We mustn't call into ->MoveCursor for anything but the + * VCP, as this may cause a non-HW rendered cursor to be rendered during + * SIGIO. This again leads to allocs during SIGIO which leads to SIGABRT. + */ + if (GetMaster(pDev, MASTER_POINTER) == inputInfo.pointer + && !pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen) + { + pPointer->devx = x; + pPointer->devy = y; + if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask) + (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); + } + + pPointer->x = x; + pPointer->y = y; + pPointer->pScreen = pScreen; +} + +/** + * Set the devices' cursor position to the given x/y position. + * + * This function is called during the pointer update path in + * GetPointerEvents and friends (and the same in the xwin DDX). + * + * The coordinates provided are always absolute. The parameter mode whether + * it was relative or absolute movement that landed us at those coordinates. + * + * @param pDev The device to move + * @param mode Movement mode (Absolute or Relative) + * @param[in,out] x The x coordiante in screen coordinates (in regards to total + * desktop size) + * @param[in,out] y The y coordiante in screen coordinates (in regards to total + * desktop size) + */ +void +miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y) +{ + miPointerScreenPtr pScreenPriv; + ScreenPtr pScreen; + ScreenPtr newScreen; + + miPointerPtr pPointer; + + if (!pDev || !pDev->coreEvents) + return; + + pPointer = MIPOINTER(pDev); + pScreen = pPointer->pScreen; + if (!pScreen) + return; /* called before ready */ + + if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height) + { + pScreenPriv = GetScreenPrivate (pScreen); + if (!pPointer->confined) + { + newScreen = pScreen; + (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y); + if (newScreen != pScreen) + { + pScreen = newScreen; + (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, + FALSE); + /* Smash the confine to the new screen */ + pPointer->limits.x2 = pScreen->width; + pPointer->limits.y2 = pScreen->height; + } + } + } + /* Constrain the sprite to the current limits. */ + if (*x < pPointer->limits.x1) + *x = pPointer->limits.x1; + if (*x >= pPointer->limits.x2) + *x = pPointer->limits.x2 - 1; + if (*y < pPointer->limits.y1) + *y = pPointer->limits.y1; + if (*y >= pPointer->limits.y2) + *y = pPointer->limits.y2 - 1; + + if (pScreen->ConstrainCursorHarder) + pScreen->ConstrainCursorHarder(pDev, pScreen, mode, x, y); + + if (pPointer->x == *x && pPointer->y == *y && + pPointer->pScreen == pScreen) + return; + + miPointerMoveNoEvent(pDev, pScreen, *x, *y); +} + +/** + * Get the current position of the device in desktop coordinates. + * + * @param x Return value for the current x coordinate in desktop coordiates. + * @param y Return value for the current y coordinate in desktop coordiates. + */ +void +miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y) +{ + *x = MIPOINTER(pDev)->x; + *y = MIPOINTER(pDev)->y; +} + +#ifdef XQUARTZ +#include <pthread.h> +void darwinEvents_lock(void); +void darwinEvents_unlock(void); +#endif + +/** + * Move the device's pointer to the x/y coordinates on the given screen. + * This function generates and enqueues pointer events. + * + * @param pDev The device to move + * @param pScreen The screen the device is on + * @param x The x coordinate in per-screen coordinates + * @param y The y coordinate in per-screen coordinates + */ +void +miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) +{ + int i, nevents; + int valuators[2]; + ValuatorMask mask; + + miPointerMoveNoEvent(pDev, pScreen, x, y); + + /* generate motion notify */ + valuators[0] = x; + valuators[1] = y; + + if (!events) + { + events = InitEventList(GetMaximumEventsNum()); + + if (!events) + { + FatalError("Could not allocate event store.\n"); + return; + } + } + + valuator_mask_set_range(&mask, 0, 2, valuators); + nevents = GetPointerEvents(events, pDev, MotionNotify, 0, + POINTER_SCREEN | POINTER_ABSOLUTE, &mask); + + OsBlockSignals(); +#ifdef XQUARTZ + darwinEvents_lock(); +#endif + for (i = 0; i < nevents; i++) + mieqEnqueue(pDev, (InternalEvent*)events[i].event); +#ifdef XQUARTZ + darwinEvents_unlock(); +#endif + OsReleaseSignals(); +} |