diff options
Diffstat (limited to 'xorg-server/mi/mipointer.c')
-rw-r--r-- | xorg-server/mi/mipointer.c | 1396 |
1 files changed, 698 insertions, 698 deletions
diff --git a/xorg-server/mi/mipointer.c b/xorg-server/mi/mipointer.c index 322be9e44..d5bc6aa70 100644 --- a/xorg-server/mi/mipointer.c +++ b/xorg-server/mi/mipointer.c @@ -1,698 +1,698 @@ -/* - -Copyright 1989, 1998 The Open Group - -Permission to use, copy, modify, distribute, and sell this software and its -documentation for any purpose is hereby granted without fee, provided that -the above copyright notice appear in all copies and that both that -copyright notice and this permission notice appear in supporting -documentation. - -The above copyright notice and this permission notice shall be included in -all copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE -OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN -AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN -CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -Except as contained in this notice, the name of The Open Group shall not be -used in advertising or otherwise to promote the sale, use or other dealings -in this Software without prior written authorization from The Open Group. -*/ - -/** - * @file - * This file contains functions to move the pointer on the screen and/or - * restrict its movement. These functions are divided into two sets: - * Screen-specific functions that are used as function pointers from other - * parts of the server (and end up heavily wrapped by e.g. animcur and - * xfixes): - * miPointerConstrainCursor - * miPointerCursorLimits - * miPointerDisplayCursor - * miPointerRealizeCursor - * miPointerUnrealizeCursor - * miPointerSetCursorPosition - * miRecolorCursor - * miPointerDeviceInitialize - * miPointerDeviceCleanup - * If wrapped, these are the last element in the wrapping chain. They may - * call into sprite-specific code through further function pointers though. - * - * The second type of functions are those that are directly called by the - * DIX, DDX and some drivers. - */ - -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -# include <X11/X.h> -# include <X11/Xmd.h> -# include <X11/Xproto.h> -# include "misc.h" -# include "windowstr.h" -# include "pixmapstr.h" -# include "mi.h" -# include "scrnintstr.h" -# include "mipointrst.h" -# include "cursorstr.h" -# include "dixstruct.h" -# include "inputstr.h" -# include "inpututils.h" -# include "eventstr.h" - -DevPrivateKeyRec miPointerScreenKeyRec; - -#define GetScreenPrivate(s) ((miPointerScreenPtr) \ - dixLookupPrivate(&(s)->devPrivates, miPointerScreenKey)) -#define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s) - -DevPrivateKeyRec miPointerPrivKeyRec; - -#define MIPOINTER(dev) \ - (IsFloating(dev) ? \ - (miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \ - (miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey)) - -static Bool miPointerRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, - CursorPtr pCursor); -static Bool miPointerUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, - CursorPtr pCursor); -static Bool miPointerDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen, - CursorPtr pCursor); -static void miPointerConstrainCursor(DeviceIntPtr pDev, ScreenPtr pScreen, - BoxPtr pBox); -static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, - CursorPtr pCursor, BoxPtr pHotBox, - BoxPtr pTopLeftBox); -static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen, - int x, int y, - Bool generateEvent); -static Bool miPointerCloseScreen(int index, ScreenPtr pScreen); -static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen, - int x, int y); -static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen); -static void miPointerDeviceCleanup(DeviceIntPtr pDev, - ScreenPtr pScreen); -static void miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y); - -static InternalEvent* events; /* for WarpPointer MotionNotifies */ - -Bool -miPointerInitialize (ScreenPtr pScreen, - miPointerSpriteFuncPtr spriteFuncs, - miPointerScreenFuncPtr screenFuncs, - Bool waitForUpdate) -{ - miPointerScreenPtr pScreenPriv; - - if (!dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0)) - return FALSE; - - if (!dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0)) - return FALSE; - - pScreenPriv = malloc(sizeof (miPointerScreenRec)); - if (!pScreenPriv) - return FALSE; - pScreenPriv->spriteFuncs = spriteFuncs; - pScreenPriv->screenFuncs = screenFuncs; - /* - * check for uninitialized methods - */ - if (!screenFuncs->EnqueueEvent) - screenFuncs->EnqueueEvent = mieqEnqueue; - if (!screenFuncs->NewEventScreen) - screenFuncs->NewEventScreen = mieqSwitchScreen; - pScreenPriv->waitForUpdate = waitForUpdate; - pScreenPriv->showTransparent = FALSE; - pScreenPriv->CloseScreen = pScreen->CloseScreen; - pScreen->CloseScreen = miPointerCloseScreen; - dixSetPrivate(&pScreen->devPrivates, miPointerScreenKey, pScreenPriv); - /* - * set up screen cursor method table - */ - pScreen->ConstrainCursor = miPointerConstrainCursor; - pScreen->CursorLimits = miPointerCursorLimits; - pScreen->DisplayCursor = miPointerDisplayCursor; - pScreen->RealizeCursor = miPointerRealizeCursor; - pScreen->UnrealizeCursor = miPointerUnrealizeCursor; - pScreen->SetCursorPosition = miPointerSetCursorPosition; - pScreen->RecolorCursor = miRecolorCursor; - pScreen->DeviceCursorInitialize = miPointerDeviceInitialize; - pScreen->DeviceCursorCleanup = miPointerDeviceCleanup; - - events = NULL; - return TRUE; -} - -/** - * Destroy screen-specific information. - * - * @param index Screen index of the screen in screenInfo.screens[] - * @param pScreen The actual screen pointer - */ -static Bool -miPointerCloseScreen (int index, ScreenPtr pScreen) -{ - SetupScreen(pScreen); - - pScreen->CloseScreen = pScreenPriv->CloseScreen; - free((pointer) pScreenPriv); - FreeEventList(events, GetMaximumEventsNum()); - events = NULL; - return (*pScreen->CloseScreen) (index, pScreen); -} - -/* - * DIX/DDX interface routines - */ - -static Bool -miPointerRealizeCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor) -{ - SetupScreen(pScreen); - return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor); -} - -static Bool -miPointerUnrealizeCursor (DeviceIntPtr pDev, - ScreenPtr pScreen, - CursorPtr pCursor) -{ - SetupScreen(pScreen); - return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor); -} - -static Bool -miPointerDisplayCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor) -{ - miPointerPtr pPointer; - - /* return for keyboards */ - if (!IsPointerDevice(pDev)) - return FALSE; - - pPointer = MIPOINTER(pDev); - - pPointer->pCursor = pCursor; - pPointer->pScreen = pScreen; - miPointerUpdateSprite(pDev); - return TRUE; -} - -/** - * Set up the constraints for the given device. This function does not - * actually constrain the cursor but merely copies the given box to the - * internal constraint storage. - * - * @param pDev The device to constrain to the box - * @param pBox The rectangle to constrain the cursor to - * @param pScreen Used for copying screen confinement - */ -static void -miPointerConstrainCursor (DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox) -{ - miPointerPtr pPointer; - - pPointer = MIPOINTER(pDev); - - pPointer->limits = *pBox; - pPointer->confined = PointerConfinedToScreen(pDev); -} - -/** - * Should calculate the box for the given cursor, based on screen and the - * confinement given. But we assume that whatever box is passed in is valid - * anyway. - * - * @param pDev The device to calculate the cursor limits for - * @param pScreen The screen the confinement happens on - * @param pCursor The screen the confinement happens on - * @param pHotBox The confinement box for the cursor - * @param[out] pTopLeftBox The new confinement box, always *pHotBox. - */ -static void -miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor, - BoxPtr pHotBox, BoxPtr pTopLeftBox) -{ - *pTopLeftBox = *pHotBox; -} - -/** - * Set the device's cursor position to the x/y position on the given screen. - * Generates and event if required. - * - * This function is called from: - * - sprite init code to place onto initial position - * - the various WarpPointer implementations (core, XI, Xinerama, dmx,…) - * - during the cursor update path in CheckMotion - * - in the Xinerama part of NewCurrentScreen - * - when a RandR/RandR1.2 mode was applied (it may have moved the pointer, so - * it's set back to the original pos) - * - * @param pDev The device to move - * @param pScreen The screen the device is on - * @param x The x coordinate in per-screen coordinates - * @param y The y coordinate in per-screen coordinates - * @param generateEvent True if the pointer movement should generate an - * event. - * - * @return TRUE in all cases - */ -static Bool -miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen, - int x, int y, Bool generateEvent) -{ - SetupScreen (pScreen); - miPointerPtr pPointer = MIPOINTER(pDev); - - pPointer->generateEvent = generateEvent; - - if (pScreen->ConstrainCursorHarder) - pScreen->ConstrainCursorHarder(pDev, pScreen, Absolute, &x, &y); - - /* device dependent - must pend signal and call miPointerWarpCursor */ - (*pScreenPriv->screenFuncs->WarpCursor) (pDev, pScreen, x, y); - if (!generateEvent) - miPointerUpdateSprite(pDev); - return TRUE; -} - -/** - * Set up sprite information for the device. - * This function will be called once for each device after it is initialized - * in the DIX. - * - * @param pDev The newly created device - * @param pScreen The initial sprite scree. - */ -static Bool -miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen) -{ - miPointerPtr pPointer; - SetupScreen (pScreen); - - pPointer = malloc(sizeof(miPointerRec)); - if (!pPointer) - return FALSE; - - pPointer->pScreen = NULL; - pPointer->pSpriteScreen = NULL; - pPointer->pCursor = NULL; - pPointer->pSpriteCursor = NULL; - pPointer->limits.x1 = 0; - pPointer->limits.x2 = 32767; - pPointer->limits.y1 = 0; - pPointer->limits.y2 = 32767; - pPointer->confined = FALSE; - pPointer->x = 0; - pPointer->y = 0; - pPointer->generateEvent = FALSE; - - if (!((*pScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen))) - { - free(pPointer); - return FALSE; - } - - dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, pPointer); - return TRUE; -} - -/** - * Clean up after device. - * This function will be called once before the device is freed in the DIX - * - * @param pDev The device to be removed from the server - * @param pScreen Current screen of the device - */ -static void -miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen) -{ - SetupScreen(pScreen); - - if (!IsMaster(pDev) && !IsFloating(pDev)) - return; - - (*pScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen); - free(dixLookupPrivate(&pDev->devPrivates, miPointerPrivKey)); - dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, NULL); -} - - -/** - * Warp the pointer to the given position on the given screen. May generate - * an event, depending on whether we're coming from miPointerSetPosition. - * - * Once signals are ignored, the WarpCursor function can call this - * - * @param pDev The device to warp - * @param pScreen Screen to warp on - * @param x The x coordinate in per-screen coordinates - * @param y The y coordinate in per-screen coordinates - */ - -void -miPointerWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) -{ - miPointerPtr pPointer; - BOOL changedScreen = FALSE; - - SetupScreen (pScreen); - pPointer = MIPOINTER(pDev); - - if (pPointer->pScreen != pScreen) - { - (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, TRUE); - changedScreen = TRUE; - } - - if (pPointer->generateEvent) - miPointerMove (pDev, pScreen, x, y); - else - miPointerMoveNoEvent(pDev, pScreen, x, y); - - /* Don't call USFS if we use Xinerama, otherwise the root window is - * updated to the second screen, and we never receive any events. - * (FDO bug #18668) */ - if (changedScreen -#ifdef PANORAMIX - && noPanoramiXExtension -#endif - ) - UpdateSpriteForScreen (pDev, pScreen) ; -} - -/** - * Syncronize the sprite with the cursor. - * - * @param pDev The device to sync - */ -void -miPointerUpdateSprite (DeviceIntPtr pDev) -{ - ScreenPtr pScreen; - miPointerScreenPtr pScreenPriv; - CursorPtr pCursor; - int x, y, devx, devy; - miPointerPtr pPointer; - - if (!pDev || !pDev->coreEvents) - return; - - pPointer = MIPOINTER(pDev); - - if (!pPointer) - return; - - pScreen = pPointer->pScreen; - if (!pScreen) - return; - - x = pPointer->x; - y = pPointer->y; - devx = pPointer->devx; - devy = pPointer->devy; - - pScreenPriv = GetScreenPrivate (pScreen); - /* - * if the cursor has switched screens, disable the sprite - * on the old screen - */ - if (pScreen != pPointer->pSpriteScreen) - { - if (pPointer->pSpriteScreen) - { - miPointerScreenPtr pOldPriv; - - pOldPriv = GetScreenPrivate (pPointer->pSpriteScreen); - if (pPointer->pCursor) - { - (*pOldPriv->spriteFuncs->SetCursor) - (pDev, pPointer->pSpriteScreen, NullCursor, 0, 0); - } - (*pOldPriv->screenFuncs->CrossScreen) (pPointer->pSpriteScreen, FALSE); - } - (*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE); - (*pScreenPriv->spriteFuncs->SetCursor) - (pDev, pScreen, pPointer->pCursor, x, y); - pPointer->devx = x; - pPointer->devy = y; - pPointer->pSpriteCursor = pPointer->pCursor; - pPointer->pSpriteScreen = pScreen; - } - /* - * if the cursor has changed, display the new one - */ - else if (pPointer->pCursor != pPointer->pSpriteCursor) - { - pCursor = pPointer->pCursor; - if (!pCursor || (pCursor->bits->emptyMask && !pScreenPriv->showTransparent)) - pCursor = NullCursor; - (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pCursor, x, y); - - pPointer->devx = x; - pPointer->devy = y; - pPointer->pSpriteCursor = pPointer->pCursor; - } - else if (x != devx || y != devy) - { - pPointer->devx = x; - pPointer->devy = y; - if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask) - (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); - } -} - -/** - * Set the device to the coordinates on the given screen. - * - * @param pDev The device to move - * @param screen_no Index of the screen to move to - * @param x The x coordinate in per-screen coordinates - * @param y The y coordinate in per-screen coordinates - */ -void -miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y) -{ - miPointerScreenPtr pScreenPriv; - ScreenPtr pScreen; - miPointerPtr pPointer; - - pPointer = MIPOINTER(pDev); - - pScreen = screenInfo.screens[screen_no]; - pScreenPriv = GetScreenPrivate (pScreen); - (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, FALSE); - NewCurrentScreen (pDev, pScreen, x, y); - - pPointer->limits.x2 = pScreen->width; - pPointer->limits.y2 = pScreen->height; -} - -/** - * @return The current screen of the VCP - */ -ScreenPtr -miPointerCurrentScreen (void) -{ - return miPointerGetScreen(inputInfo.pointer); -} - -/** - * @return The current screen of the given device or NULL. - */ -ScreenPtr -miPointerGetScreen(DeviceIntPtr pDev) -{ - miPointerPtr pPointer = MIPOINTER(pDev); - return (pPointer) ? pPointer->pScreen : NULL; -} - -/* Controls whether the cursor image should be updated immediately when - moved (FALSE) or if something else will be responsible for updating - it later (TRUE). Returns current setting. - Caller is responsible for calling OsBlockSignal first. -*/ -Bool -miPointerSetWaitForUpdate(ScreenPtr pScreen, Bool wait) -{ - SetupScreen(pScreen); - Bool prevWait = pScreenPriv->waitForUpdate; - - pScreenPriv->waitForUpdate = wait; - return prevWait; -} - - -/* Move the pointer on the current screen, and update the sprite. */ -static void -miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen, - int x, int y) -{ - miPointerPtr pPointer; - SetupScreen(pScreen); - - pPointer = MIPOINTER(pDev); - - /* Hack: We mustn't call into ->MoveCursor for anything but the - * VCP, as this may cause a non-HW rendered cursor to be rendered during - * SIGIO. This again leads to allocs during SIGIO which leads to SIGABRT. - */ - if (GetMaster(pDev, MASTER_POINTER) == inputInfo.pointer - && !pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen) - { - pPointer->devx = x; - pPointer->devy = y; - if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask) - (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); - } - - pPointer->x = x; - pPointer->y = y; - pPointer->pScreen = pScreen; -} - -/** - * Set the devices' cursor position to the given x/y position. - * - * This function is called during the pointer update path in - * GetPointerEvents and friends (and the same in the xwin DDX). - * - * The coordinates provided are always absolute. The parameter mode whether - * it was relative or absolute movement that landed us at those coordinates. - * - * @param pDev The device to move - * @param mode Movement mode (Absolute or Relative) - * @param[in,out] x The x coordiante in screen coordinates (in regards to total - * desktop size) - * @param[in,out] y The y coordiante in screen coordinates (in regards to total - * desktop size) - */ -void -miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y) -{ - miPointerScreenPtr pScreenPriv; - ScreenPtr pScreen; - ScreenPtr newScreen; - - miPointerPtr pPointer; - - if (!pDev || !pDev->coreEvents) - return; - - pPointer = MIPOINTER(pDev); - pScreen = pPointer->pScreen; - if (!pScreen) - return; /* called before ready */ - - if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height) - { - pScreenPriv = GetScreenPrivate (pScreen); - if (!pPointer->confined) - { - newScreen = pScreen; - (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y); - if (newScreen != pScreen) - { - pScreen = newScreen; - (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, - FALSE); - /* Smash the confine to the new screen */ - pPointer->limits.x2 = pScreen->width; - pPointer->limits.y2 = pScreen->height; - } - } - } - /* Constrain the sprite to the current limits. */ - if (*x < pPointer->limits.x1) - *x = pPointer->limits.x1; - if (*x >= pPointer->limits.x2) - *x = pPointer->limits.x2 - 1; - if (*y < pPointer->limits.y1) - *y = pPointer->limits.y1; - if (*y >= pPointer->limits.y2) - *y = pPointer->limits.y2 - 1; - - if (pScreen->ConstrainCursorHarder) - pScreen->ConstrainCursorHarder(pDev, pScreen, mode, x, y); - - if (pPointer->x == *x && pPointer->y == *y && - pPointer->pScreen == pScreen) - return; - - miPointerMoveNoEvent(pDev, pScreen, *x, *y); -} - -/** - * Get the current position of the device in desktop coordinates. - * - * @param x Return value for the current x coordinate in desktop coordiates. - * @param y Return value for the current y coordinate in desktop coordiates. - */ -void -miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y) -{ - *x = MIPOINTER(pDev)->x; - *y = MIPOINTER(pDev)->y; -} - -#ifdef XQUARTZ -#include <pthread.h> -void darwinEvents_lock(void); -void darwinEvents_unlock(void); -#endif - -/** - * Move the device's pointer to the x/y coordinates on the given screen. - * This function generates and enqueues pointer events. - * - * @param pDev The device to move - * @param pScreen The screen the device is on - * @param x The x coordinate in per-screen coordinates - * @param y The y coordinate in per-screen coordinates - */ -void -miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) -{ - int i, nevents; - int valuators[2]; - ValuatorMask mask; - - miPointerMoveNoEvent(pDev, pScreen, x, y); - - /* generate motion notify */ - valuators[0] = x; - valuators[1] = y; - - if (!events) - { - events = InitEventList(GetMaximumEventsNum()); - - if (!events) - { - FatalError("Could not allocate event store.\n"); - return; - } - } - - valuator_mask_set_range(&mask, 0, 2, valuators); - nevents = GetPointerEvents(events, pDev, MotionNotify, 0, - POINTER_SCREEN | POINTER_ABSOLUTE, &mask); - - OsBlockSignals(); -#ifdef XQUARTZ - darwinEvents_lock(); -#endif - for (i = 0; i < nevents; i++) - mieqEnqueue(pDev, &events[i]); -#ifdef XQUARTZ - darwinEvents_unlock(); -#endif - OsReleaseSignals(); -} +/*
+
+Copyright 1989, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+*/
+
+/**
+ * @file
+ * This file contains functions to move the pointer on the screen and/or
+ * restrict its movement. These functions are divided into two sets:
+ * Screen-specific functions that are used as function pointers from other
+ * parts of the server (and end up heavily wrapped by e.g. animcur and
+ * xfixes):
+ * miPointerConstrainCursor
+ * miPointerCursorLimits
+ * miPointerDisplayCursor
+ * miPointerRealizeCursor
+ * miPointerUnrealizeCursor
+ * miPointerSetCursorPosition
+ * miRecolorCursor
+ * miPointerDeviceInitialize
+ * miPointerDeviceCleanup
+ * If wrapped, these are the last element in the wrapping chain. They may
+ * call into sprite-specific code through further function pointers though.
+ *
+ * The second type of functions are those that are directly called by the
+ * DIX, DDX and some drivers.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+# include <X11/X.h>
+# include <X11/Xmd.h>
+# include <X11/Xproto.h>
+# include "misc.h"
+# include "windowstr.h"
+# include "pixmapstr.h"
+# include "mi.h"
+# include "scrnintstr.h"
+# include "mipointrst.h"
+# include "cursorstr.h"
+# include "dixstruct.h"
+# include "inputstr.h"
+# include "inpututils.h"
+# include "eventstr.h"
+
+DevPrivateKeyRec miPointerScreenKeyRec;
+
+#define GetScreenPrivate(s) ((miPointerScreenPtr) \
+ dixLookupPrivate(&(s)->devPrivates, miPointerScreenKey))
+#define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s)
+
+DevPrivateKeyRec miPointerPrivKeyRec;
+
+#define MIPOINTER(dev) \
+ (IsFloating(dev) ? \
+ (miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \
+ (miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey))
+
+static Bool miPointerRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
+ CursorPtr pCursor);
+static Bool miPointerUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
+ CursorPtr pCursor);
+static Bool miPointerDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
+ CursorPtr pCursor);
+static void miPointerConstrainCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
+ BoxPtr pBox);
+static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen,
+ CursorPtr pCursor, BoxPtr pHotBox,
+ BoxPtr pTopLeftBox);
+static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
+ int x, int y,
+ Bool generateEvent);
+static Bool miPointerCloseScreen(int index, ScreenPtr pScreen);
+static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen,
+ int x, int y);
+static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen);
+static void miPointerDeviceCleanup(DeviceIntPtr pDev,
+ ScreenPtr pScreen);
+static void miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y);
+
+static InternalEvent* events; /* for WarpPointer MotionNotifies */
+
+Bool
+miPointerInitialize (ScreenPtr pScreen,
+ miPointerSpriteFuncPtr spriteFuncs,
+ miPointerScreenFuncPtr screenFuncs,
+ Bool waitForUpdate)
+{
+ miPointerScreenPtr pScreenPriv;
+
+ if (!dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0))
+ return FALSE;
+
+ if (!dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0))
+ return FALSE;
+
+ pScreenPriv = malloc(sizeof (miPointerScreenRec));
+ if (!pScreenPriv)
+ return FALSE;
+ pScreenPriv->spriteFuncs = spriteFuncs;
+ pScreenPriv->screenFuncs = screenFuncs;
+ /*
+ * check for uninitialized methods
+ */
+ if (!screenFuncs->EnqueueEvent)
+ screenFuncs->EnqueueEvent = mieqEnqueue;
+ if (!screenFuncs->NewEventScreen)
+ screenFuncs->NewEventScreen = mieqSwitchScreen;
+ pScreenPriv->waitForUpdate = waitForUpdate;
+ pScreenPriv->showTransparent = FALSE;
+ pScreenPriv->CloseScreen = pScreen->CloseScreen;
+ pScreen->CloseScreen = miPointerCloseScreen;
+ dixSetPrivate(&pScreen->devPrivates, miPointerScreenKey, pScreenPriv);
+ /*
+ * set up screen cursor method table
+ */
+ pScreen->ConstrainCursor = miPointerConstrainCursor;
+ pScreen->CursorLimits = miPointerCursorLimits;
+ pScreen->DisplayCursor = miPointerDisplayCursor;
+ pScreen->RealizeCursor = miPointerRealizeCursor;
+ pScreen->UnrealizeCursor = miPointerUnrealizeCursor;
+ pScreen->SetCursorPosition = miPointerSetCursorPosition;
+ pScreen->RecolorCursor = miRecolorCursor;
+ pScreen->DeviceCursorInitialize = miPointerDeviceInitialize;
+ pScreen->DeviceCursorCleanup = miPointerDeviceCleanup;
+
+ events = NULL;
+ return TRUE;
+}
+
+/**
+ * Destroy screen-specific information.
+ *
+ * @param index Screen index of the screen in screenInfo.screens[]
+ * @param pScreen The actual screen pointer
+ */
+static Bool
+miPointerCloseScreen (int index, ScreenPtr pScreen)
+{
+ SetupScreen(pScreen);
+
+ pScreen->CloseScreen = pScreenPriv->CloseScreen;
+ free((pointer) pScreenPriv);
+ FreeEventList(events, GetMaximumEventsNum());
+ events = NULL;
+ return (*pScreen->CloseScreen) (index, pScreen);
+}
+
+/*
+ * DIX/DDX interface routines
+ */
+
+static Bool
+miPointerRealizeCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
+{
+ SetupScreen(pScreen);
+ return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor);
+}
+
+static Bool
+miPointerUnrealizeCursor (DeviceIntPtr pDev,
+ ScreenPtr pScreen,
+ CursorPtr pCursor)
+{
+ SetupScreen(pScreen);
+ return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor);
+}
+
+static Bool
+miPointerDisplayCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
+{
+ miPointerPtr pPointer;
+
+ /* return for keyboards */
+ if (!IsPointerDevice(pDev))
+ return FALSE;
+
+ pPointer = MIPOINTER(pDev);
+
+ pPointer->pCursor = pCursor;
+ pPointer->pScreen = pScreen;
+ miPointerUpdateSprite(pDev);
+ return TRUE;
+}
+
+/**
+ * Set up the constraints for the given device. This function does not
+ * actually constrain the cursor but merely copies the given box to the
+ * internal constraint storage.
+ *
+ * @param pDev The device to constrain to the box
+ * @param pBox The rectangle to constrain the cursor to
+ * @param pScreen Used for copying screen confinement
+ */
+static void
+miPointerConstrainCursor (DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox)
+{
+ miPointerPtr pPointer;
+
+ pPointer = MIPOINTER(pDev);
+
+ pPointer->limits = *pBox;
+ pPointer->confined = PointerConfinedToScreen(pDev);
+}
+
+/**
+ * Should calculate the box for the given cursor, based on screen and the
+ * confinement given. But we assume that whatever box is passed in is valid
+ * anyway.
+ *
+ * @param pDev The device to calculate the cursor limits for
+ * @param pScreen The screen the confinement happens on
+ * @param pCursor The screen the confinement happens on
+ * @param pHotBox The confinement box for the cursor
+ * @param[out] pTopLeftBox The new confinement box, always *pHotBox.
+ */
+static void
+miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor,
+ BoxPtr pHotBox, BoxPtr pTopLeftBox)
+{
+ *pTopLeftBox = *pHotBox;
+}
+
+/**
+ * Set the device's cursor position to the x/y position on the given screen.
+ * Generates and event if required.
+ *
+ * This function is called from:
+ * - sprite init code to place onto initial position
+ * - the various WarpPointer implementations (core, XI, Xinerama, dmx,…)
+ * - during the cursor update path in CheckMotion
+ * - in the Xinerama part of NewCurrentScreen
+ * - when a RandR/RandR1.2 mode was applied (it may have moved the pointer, so
+ * it's set back to the original pos)
+ *
+ * @param pDev The device to move
+ * @param pScreen The screen the device is on
+ * @param x The x coordinate in per-screen coordinates
+ * @param y The y coordinate in per-screen coordinates
+ * @param generateEvent True if the pointer movement should generate an
+ * event.
+ *
+ * @return TRUE in all cases
+ */
+static Bool
+miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
+ int x, int y, Bool generateEvent)
+{
+ SetupScreen (pScreen);
+ miPointerPtr pPointer = MIPOINTER(pDev);
+
+ pPointer->generateEvent = generateEvent;
+
+ if (pScreen->ConstrainCursorHarder)
+ pScreen->ConstrainCursorHarder(pDev, pScreen, Absolute, &x, &y);
+
+ /* device dependent - must pend signal and call miPointerWarpCursor */
+ (*pScreenPriv->screenFuncs->WarpCursor) (pDev, pScreen, x, y);
+ if (!generateEvent)
+ miPointerUpdateSprite(pDev);
+ return TRUE;
+}
+
+/**
+ * Set up sprite information for the device.
+ * This function will be called once for each device after it is initialized
+ * in the DIX.
+ *
+ * @param pDev The newly created device
+ * @param pScreen The initial sprite scree.
+ */
+static Bool
+miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen)
+{
+ miPointerPtr pPointer;
+ SetupScreen (pScreen);
+
+ pPointer = malloc(sizeof(miPointerRec));
+ if (!pPointer)
+ return FALSE;
+
+ pPointer->pScreen = NULL;
+ pPointer->pSpriteScreen = NULL;
+ pPointer->pCursor = NULL;
+ pPointer->pSpriteCursor = NULL;
+ pPointer->limits.x1 = 0;
+ pPointer->limits.x2 = 32767;
+ pPointer->limits.y1 = 0;
+ pPointer->limits.y2 = 32767;
+ pPointer->confined = FALSE;
+ pPointer->x = 0;
+ pPointer->y = 0;
+ pPointer->generateEvent = FALSE;
+
+ if (!((*pScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen)))
+ {
+ free(pPointer);
+ return FALSE;
+ }
+
+ dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, pPointer);
+ return TRUE;
+}
+
+/**
+ * Clean up after device.
+ * This function will be called once before the device is freed in the DIX
+ *
+ * @param pDev The device to be removed from the server
+ * @param pScreen Current screen of the device
+ */
+static void
+miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen)
+{
+ SetupScreen(pScreen);
+
+ if (!IsMaster(pDev) && !IsFloating(pDev))
+ return;
+
+ (*pScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen);
+ free(dixLookupPrivate(&pDev->devPrivates, miPointerPrivKey));
+ dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, NULL);
+}
+
+
+/**
+ * Warp the pointer to the given position on the given screen. May generate
+ * an event, depending on whether we're coming from miPointerSetPosition.
+ *
+ * Once signals are ignored, the WarpCursor function can call this
+ *
+ * @param pDev The device to warp
+ * @param pScreen Screen to warp on
+ * @param x The x coordinate in per-screen coordinates
+ * @param y The y coordinate in per-screen coordinates
+ */
+
+void
+miPointerWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
+{
+ miPointerPtr pPointer;
+ BOOL changedScreen = FALSE;
+
+ SetupScreen (pScreen);
+ pPointer = MIPOINTER(pDev);
+
+ if (pPointer->pScreen != pScreen)
+ {
+ (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, TRUE);
+ changedScreen = TRUE;
+ }
+
+ if (pPointer->generateEvent)
+ miPointerMove (pDev, pScreen, x, y);
+ else
+ miPointerMoveNoEvent(pDev, pScreen, x, y);
+
+ /* Don't call USFS if we use Xinerama, otherwise the root window is
+ * updated to the second screen, and we never receive any events.
+ * (FDO bug #18668) */
+ if (changedScreen
+#ifdef PANORAMIX
+ && noPanoramiXExtension
+#endif
+ )
+ UpdateSpriteForScreen (pDev, pScreen) ;
+}
+
+/**
+ * Syncronize the sprite with the cursor.
+ *
+ * @param pDev The device to sync
+ */
+void
+miPointerUpdateSprite (DeviceIntPtr pDev)
+{
+ ScreenPtr pScreen;
+ miPointerScreenPtr pScreenPriv;
+ CursorPtr pCursor;
+ int x, y, devx, devy;
+ miPointerPtr pPointer;
+
+ if (!pDev || !pDev->coreEvents)
+ return;
+
+ pPointer = MIPOINTER(pDev);
+
+ if (!pPointer)
+ return;
+
+ pScreen = pPointer->pScreen;
+ if (!pScreen)
+ return;
+
+ x = pPointer->x;
+ y = pPointer->y;
+ devx = pPointer->devx;
+ devy = pPointer->devy;
+
+ pScreenPriv = GetScreenPrivate (pScreen);
+ /*
+ * if the cursor has switched screens, disable the sprite
+ * on the old screen
+ */
+ if (pScreen != pPointer->pSpriteScreen)
+ {
+ if (pPointer->pSpriteScreen)
+ {
+ miPointerScreenPtr pOldPriv;
+
+ pOldPriv = GetScreenPrivate (pPointer->pSpriteScreen);
+ if (pPointer->pCursor)
+ {
+ (*pOldPriv->spriteFuncs->SetCursor)
+ (pDev, pPointer->pSpriteScreen, NullCursor, 0, 0);
+ }
+ (*pOldPriv->screenFuncs->CrossScreen) (pPointer->pSpriteScreen, FALSE);
+ }
+ (*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE);
+ (*pScreenPriv->spriteFuncs->SetCursor)
+ (pDev, pScreen, pPointer->pCursor, x, y);
+ pPointer->devx = x;
+ pPointer->devy = y;
+ pPointer->pSpriteCursor = pPointer->pCursor;
+ pPointer->pSpriteScreen = pScreen;
+ }
+ /*
+ * if the cursor has changed, display the new one
+ */
+ else if (pPointer->pCursor != pPointer->pSpriteCursor)
+ {
+ pCursor = pPointer->pCursor;
+ if (!pCursor || (pCursor->bits->emptyMask && !pScreenPriv->showTransparent))
+ pCursor = NullCursor;
+ (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pCursor, x, y);
+
+ pPointer->devx = x;
+ pPointer->devy = y;
+ pPointer->pSpriteCursor = pPointer->pCursor;
+ }
+ else if (x != devx || y != devy)
+ {
+ pPointer->devx = x;
+ pPointer->devy = y;
+ if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
+ (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
+ }
+}
+
+/**
+ * Set the device to the coordinates on the given screen.
+ *
+ * @param pDev The device to move
+ * @param screen_no Index of the screen to move to
+ * @param x The x coordinate in per-screen coordinates
+ * @param y The y coordinate in per-screen coordinates
+ */
+void
+miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y)
+{
+ miPointerScreenPtr pScreenPriv;
+ ScreenPtr pScreen;
+ miPointerPtr pPointer;
+
+ pPointer = MIPOINTER(pDev);
+
+ pScreen = screenInfo.screens[screen_no];
+ pScreenPriv = GetScreenPrivate (pScreen);
+ (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, FALSE);
+ NewCurrentScreen (pDev, pScreen, x, y);
+
+ pPointer->limits.x2 = pScreen->width;
+ pPointer->limits.y2 = pScreen->height;
+}
+
+/**
+ * @return The current screen of the VCP
+ */
+ScreenPtr
+miPointerCurrentScreen (void)
+{
+ return miPointerGetScreen(inputInfo.pointer);
+}
+
+/**
+ * @return The current screen of the given device or NULL.
+ */
+ScreenPtr
+miPointerGetScreen(DeviceIntPtr pDev)
+{
+ miPointerPtr pPointer = MIPOINTER(pDev);
+ return (pPointer) ? pPointer->pScreen : NULL;
+}
+
+/* Controls whether the cursor image should be updated immediately when
+ moved (FALSE) or if something else will be responsible for updating
+ it later (TRUE). Returns current setting.
+ Caller is responsible for calling OsBlockSignal first.
+*/
+Bool
+miPointerSetWaitForUpdate(ScreenPtr pScreen, Bool wait)
+{
+ SetupScreen(pScreen);
+ Bool prevWait = pScreenPriv->waitForUpdate;
+
+ pScreenPriv->waitForUpdate = wait;
+ return prevWait;
+}
+
+
+/* Move the pointer on the current screen, and update the sprite. */
+static void
+miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen,
+ int x, int y)
+{
+ miPointerPtr pPointer;
+ SetupScreen(pScreen);
+
+ pPointer = MIPOINTER(pDev);
+
+ /* Hack: We mustn't call into ->MoveCursor for anything but the
+ * VCP, as this may cause a non-HW rendered cursor to be rendered during
+ * SIGIO. This again leads to allocs during SIGIO which leads to SIGABRT.
+ */
+ if (GetMaster(pDev, MASTER_POINTER) == inputInfo.pointer
+ && !pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen)
+ {
+ pPointer->devx = x;
+ pPointer->devy = y;
+ if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
+ (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
+ }
+
+ pPointer->x = x;
+ pPointer->y = y;
+ pPointer->pScreen = pScreen;
+}
+
+/**
+ * Set the devices' cursor position to the given x/y position.
+ *
+ * This function is called during the pointer update path in
+ * GetPointerEvents and friends (and the same in the xwin DDX).
+ *
+ * The coordinates provided are always absolute. The parameter mode whether
+ * it was relative or absolute movement that landed us at those coordinates.
+ *
+ * @param pDev The device to move
+ * @param mode Movement mode (Absolute or Relative)
+ * @param[in,out] x The x coordiante in screen coordinates (in regards to total
+ * desktop size)
+ * @param[in,out] y The y coordiante in screen coordinates (in regards to total
+ * desktop size)
+ */
+void
+miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y)
+{
+ miPointerScreenPtr pScreenPriv;
+ ScreenPtr pScreen;
+ ScreenPtr newScreen;
+
+ miPointerPtr pPointer;
+
+ if (!pDev || !pDev->coreEvents)
+ return;
+
+ pPointer = MIPOINTER(pDev);
+ pScreen = pPointer->pScreen;
+ if (!pScreen)
+ return; /* called before ready */
+
+ if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height)
+ {
+ pScreenPriv = GetScreenPrivate (pScreen);
+ if (!pPointer->confined)
+ {
+ newScreen = pScreen;
+ (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y);
+ if (newScreen != pScreen)
+ {
+ pScreen = newScreen;
+ (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen,
+ FALSE);
+ /* Smash the confine to the new screen */
+ pPointer->limits.x2 = pScreen->width;
+ pPointer->limits.y2 = pScreen->height;
+ }
+ }
+ }
+ /* Constrain the sprite to the current limits. */
+ if (*x < pPointer->limits.x1)
+ *x = pPointer->limits.x1;
+ if (*x >= pPointer->limits.x2)
+ *x = pPointer->limits.x2 - 1;
+ if (*y < pPointer->limits.y1)
+ *y = pPointer->limits.y1;
+ if (*y >= pPointer->limits.y2)
+ *y = pPointer->limits.y2 - 1;
+
+ if (pScreen->ConstrainCursorHarder)
+ pScreen->ConstrainCursorHarder(pDev, pScreen, mode, x, y);
+
+ if (pPointer->x == *x && pPointer->y == *y &&
+ pPointer->pScreen == pScreen)
+ return;
+
+ miPointerMoveNoEvent(pDev, pScreen, *x, *y);
+}
+
+/**
+ * Get the current position of the device in desktop coordinates.
+ *
+ * @param x Return value for the current x coordinate in desktop coordiates.
+ * @param y Return value for the current y coordinate in desktop coordiates.
+ */
+void
+miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y)
+{
+ *x = MIPOINTER(pDev)->x;
+ *y = MIPOINTER(pDev)->y;
+}
+
+#ifdef XQUARTZ
+#include <pthread.h>
+void darwinEvents_lock(void);
+void darwinEvents_unlock(void);
+#endif
+
+/**
+ * Move the device's pointer to the x/y coordinates on the given screen.
+ * This function generates and enqueues pointer events.
+ *
+ * @param pDev The device to move
+ * @param pScreen The screen the device is on
+ * @param x The x coordinate in per-screen coordinates
+ * @param y The y coordinate in per-screen coordinates
+ */
+void
+miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
+{
+ int i, nevents;
+ int valuators[2];
+ ValuatorMask mask;
+
+ miPointerMoveNoEvent(pDev, pScreen, x, y);
+
+ /* generate motion notify */
+ valuators[0] = x;
+ valuators[1] = y;
+
+ if (!events)
+ {
+ events = InitEventList(GetMaximumEventsNum());
+
+ if (!events)
+ {
+ FatalError("Could not allocate event store.\n");
+ return;
+ }
+ }
+
+ valuator_mask_set_range(&mask, 0, 2, valuators);
+ nevents = GetPointerEvents(events, pDev, MotionNotify, 0,
+ POINTER_SCREEN | POINTER_ABSOLUTE, &mask);
+
+ OsBlockSignals();
+#ifdef XQUARTZ
+ darwinEvents_lock();
+#endif
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(pDev, &events[i]);
+#ifdef XQUARTZ
+ darwinEvents_unlock();
+#endif
+ OsReleaseSignals();
+}
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