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-rw-r--r--xorg-server/mi/mipointer.c1396
1 files changed, 698 insertions, 698 deletions
diff --git a/xorg-server/mi/mipointer.c b/xorg-server/mi/mipointer.c
index 322be9e44..d5bc6aa70 100644
--- a/xorg-server/mi/mipointer.c
+++ b/xorg-server/mi/mipointer.c
@@ -1,698 +1,698 @@
-/*
-
-Copyright 1989, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-*/
-
-/**
- * @file
- * This file contains functions to move the pointer on the screen and/or
- * restrict its movement. These functions are divided into two sets:
- * Screen-specific functions that are used as function pointers from other
- * parts of the server (and end up heavily wrapped by e.g. animcur and
- * xfixes):
- * miPointerConstrainCursor
- * miPointerCursorLimits
- * miPointerDisplayCursor
- * miPointerRealizeCursor
- * miPointerUnrealizeCursor
- * miPointerSetCursorPosition
- * miRecolorCursor
- * miPointerDeviceInitialize
- * miPointerDeviceCleanup
- * If wrapped, these are the last element in the wrapping chain. They may
- * call into sprite-specific code through further function pointers though.
- *
- * The second type of functions are those that are directly called by the
- * DIX, DDX and some drivers.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-# include <X11/X.h>
-# include <X11/Xmd.h>
-# include <X11/Xproto.h>
-# include "misc.h"
-# include "windowstr.h"
-# include "pixmapstr.h"
-# include "mi.h"
-# include "scrnintstr.h"
-# include "mipointrst.h"
-# include "cursorstr.h"
-# include "dixstruct.h"
-# include "inputstr.h"
-# include "inpututils.h"
-# include "eventstr.h"
-
-DevPrivateKeyRec miPointerScreenKeyRec;
-
-#define GetScreenPrivate(s) ((miPointerScreenPtr) \
- dixLookupPrivate(&(s)->devPrivates, miPointerScreenKey))
-#define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s)
-
-DevPrivateKeyRec miPointerPrivKeyRec;
-
-#define MIPOINTER(dev) \
- (IsFloating(dev) ? \
- (miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \
- (miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey))
-
-static Bool miPointerRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
- CursorPtr pCursor);
-static Bool miPointerUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
- CursorPtr pCursor);
-static Bool miPointerDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
- CursorPtr pCursor);
-static void miPointerConstrainCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
- BoxPtr pBox);
-static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen,
- CursorPtr pCursor, BoxPtr pHotBox,
- BoxPtr pTopLeftBox);
-static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
- int x, int y,
- Bool generateEvent);
-static Bool miPointerCloseScreen(int index, ScreenPtr pScreen);
-static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen,
- int x, int y);
-static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen);
-static void miPointerDeviceCleanup(DeviceIntPtr pDev,
- ScreenPtr pScreen);
-static void miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y);
-
-static InternalEvent* events; /* for WarpPointer MotionNotifies */
-
-Bool
-miPointerInitialize (ScreenPtr pScreen,
- miPointerSpriteFuncPtr spriteFuncs,
- miPointerScreenFuncPtr screenFuncs,
- Bool waitForUpdate)
-{
- miPointerScreenPtr pScreenPriv;
-
- if (!dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0))
- return FALSE;
-
- if (!dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0))
- return FALSE;
-
- pScreenPriv = malloc(sizeof (miPointerScreenRec));
- if (!pScreenPriv)
- return FALSE;
- pScreenPriv->spriteFuncs = spriteFuncs;
- pScreenPriv->screenFuncs = screenFuncs;
- /*
- * check for uninitialized methods
- */
- if (!screenFuncs->EnqueueEvent)
- screenFuncs->EnqueueEvent = mieqEnqueue;
- if (!screenFuncs->NewEventScreen)
- screenFuncs->NewEventScreen = mieqSwitchScreen;
- pScreenPriv->waitForUpdate = waitForUpdate;
- pScreenPriv->showTransparent = FALSE;
- pScreenPriv->CloseScreen = pScreen->CloseScreen;
- pScreen->CloseScreen = miPointerCloseScreen;
- dixSetPrivate(&pScreen->devPrivates, miPointerScreenKey, pScreenPriv);
- /*
- * set up screen cursor method table
- */
- pScreen->ConstrainCursor = miPointerConstrainCursor;
- pScreen->CursorLimits = miPointerCursorLimits;
- pScreen->DisplayCursor = miPointerDisplayCursor;
- pScreen->RealizeCursor = miPointerRealizeCursor;
- pScreen->UnrealizeCursor = miPointerUnrealizeCursor;
- pScreen->SetCursorPosition = miPointerSetCursorPosition;
- pScreen->RecolorCursor = miRecolorCursor;
- pScreen->DeviceCursorInitialize = miPointerDeviceInitialize;
- pScreen->DeviceCursorCleanup = miPointerDeviceCleanup;
-
- events = NULL;
- return TRUE;
-}
-
-/**
- * Destroy screen-specific information.
- *
- * @param index Screen index of the screen in screenInfo.screens[]
- * @param pScreen The actual screen pointer
- */
-static Bool
-miPointerCloseScreen (int index, ScreenPtr pScreen)
-{
- SetupScreen(pScreen);
-
- pScreen->CloseScreen = pScreenPriv->CloseScreen;
- free((pointer) pScreenPriv);
- FreeEventList(events, GetMaximumEventsNum());
- events = NULL;
- return (*pScreen->CloseScreen) (index, pScreen);
-}
-
-/*
- * DIX/DDX interface routines
- */
-
-static Bool
-miPointerRealizeCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
-{
- SetupScreen(pScreen);
- return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor);
-}
-
-static Bool
-miPointerUnrealizeCursor (DeviceIntPtr pDev,
- ScreenPtr pScreen,
- CursorPtr pCursor)
-{
- SetupScreen(pScreen);
- return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor);
-}
-
-static Bool
-miPointerDisplayCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
-{
- miPointerPtr pPointer;
-
- /* return for keyboards */
- if (!IsPointerDevice(pDev))
- return FALSE;
-
- pPointer = MIPOINTER(pDev);
-
- pPointer->pCursor = pCursor;
- pPointer->pScreen = pScreen;
- miPointerUpdateSprite(pDev);
- return TRUE;
-}
-
-/**
- * Set up the constraints for the given device. This function does not
- * actually constrain the cursor but merely copies the given box to the
- * internal constraint storage.
- *
- * @param pDev The device to constrain to the box
- * @param pBox The rectangle to constrain the cursor to
- * @param pScreen Used for copying screen confinement
- */
-static void
-miPointerConstrainCursor (DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox)
-{
- miPointerPtr pPointer;
-
- pPointer = MIPOINTER(pDev);
-
- pPointer->limits = *pBox;
- pPointer->confined = PointerConfinedToScreen(pDev);
-}
-
-/**
- * Should calculate the box for the given cursor, based on screen and the
- * confinement given. But we assume that whatever box is passed in is valid
- * anyway.
- *
- * @param pDev The device to calculate the cursor limits for
- * @param pScreen The screen the confinement happens on
- * @param pCursor The screen the confinement happens on
- * @param pHotBox The confinement box for the cursor
- * @param[out] pTopLeftBox The new confinement box, always *pHotBox.
- */
-static void
-miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor,
- BoxPtr pHotBox, BoxPtr pTopLeftBox)
-{
- *pTopLeftBox = *pHotBox;
-}
-
-/**
- * Set the device's cursor position to the x/y position on the given screen.
- * Generates and event if required.
- *
- * This function is called from:
- * - sprite init code to place onto initial position
- * - the various WarpPointer implementations (core, XI, Xinerama, dmx,…)
- * - during the cursor update path in CheckMotion
- * - in the Xinerama part of NewCurrentScreen
- * - when a RandR/RandR1.2 mode was applied (it may have moved the pointer, so
- * it's set back to the original pos)
- *
- * @param pDev The device to move
- * @param pScreen The screen the device is on
- * @param x The x coordinate in per-screen coordinates
- * @param y The y coordinate in per-screen coordinates
- * @param generateEvent True if the pointer movement should generate an
- * event.
- *
- * @return TRUE in all cases
- */
-static Bool
-miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
- int x, int y, Bool generateEvent)
-{
- SetupScreen (pScreen);
- miPointerPtr pPointer = MIPOINTER(pDev);
-
- pPointer->generateEvent = generateEvent;
-
- if (pScreen->ConstrainCursorHarder)
- pScreen->ConstrainCursorHarder(pDev, pScreen, Absolute, &x, &y);
-
- /* device dependent - must pend signal and call miPointerWarpCursor */
- (*pScreenPriv->screenFuncs->WarpCursor) (pDev, pScreen, x, y);
- if (!generateEvent)
- miPointerUpdateSprite(pDev);
- return TRUE;
-}
-
-/**
- * Set up sprite information for the device.
- * This function will be called once for each device after it is initialized
- * in the DIX.
- *
- * @param pDev The newly created device
- * @param pScreen The initial sprite scree.
- */
-static Bool
-miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen)
-{
- miPointerPtr pPointer;
- SetupScreen (pScreen);
-
- pPointer = malloc(sizeof(miPointerRec));
- if (!pPointer)
- return FALSE;
-
- pPointer->pScreen = NULL;
- pPointer->pSpriteScreen = NULL;
- pPointer->pCursor = NULL;
- pPointer->pSpriteCursor = NULL;
- pPointer->limits.x1 = 0;
- pPointer->limits.x2 = 32767;
- pPointer->limits.y1 = 0;
- pPointer->limits.y2 = 32767;
- pPointer->confined = FALSE;
- pPointer->x = 0;
- pPointer->y = 0;
- pPointer->generateEvent = FALSE;
-
- if (!((*pScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen)))
- {
- free(pPointer);
- return FALSE;
- }
-
- dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, pPointer);
- return TRUE;
-}
-
-/**
- * Clean up after device.
- * This function will be called once before the device is freed in the DIX
- *
- * @param pDev The device to be removed from the server
- * @param pScreen Current screen of the device
- */
-static void
-miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen)
-{
- SetupScreen(pScreen);
-
- if (!IsMaster(pDev) && !IsFloating(pDev))
- return;
-
- (*pScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen);
- free(dixLookupPrivate(&pDev->devPrivates, miPointerPrivKey));
- dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, NULL);
-}
-
-
-/**
- * Warp the pointer to the given position on the given screen. May generate
- * an event, depending on whether we're coming from miPointerSetPosition.
- *
- * Once signals are ignored, the WarpCursor function can call this
- *
- * @param pDev The device to warp
- * @param pScreen Screen to warp on
- * @param x The x coordinate in per-screen coordinates
- * @param y The y coordinate in per-screen coordinates
- */
-
-void
-miPointerWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
-{
- miPointerPtr pPointer;
- BOOL changedScreen = FALSE;
-
- SetupScreen (pScreen);
- pPointer = MIPOINTER(pDev);
-
- if (pPointer->pScreen != pScreen)
- {
- (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, TRUE);
- changedScreen = TRUE;
- }
-
- if (pPointer->generateEvent)
- miPointerMove (pDev, pScreen, x, y);
- else
- miPointerMoveNoEvent(pDev, pScreen, x, y);
-
- /* Don't call USFS if we use Xinerama, otherwise the root window is
- * updated to the second screen, and we never receive any events.
- * (FDO bug #18668) */
- if (changedScreen
-#ifdef PANORAMIX
- && noPanoramiXExtension
-#endif
- )
- UpdateSpriteForScreen (pDev, pScreen) ;
-}
-
-/**
- * Syncronize the sprite with the cursor.
- *
- * @param pDev The device to sync
- */
-void
-miPointerUpdateSprite (DeviceIntPtr pDev)
-{
- ScreenPtr pScreen;
- miPointerScreenPtr pScreenPriv;
- CursorPtr pCursor;
- int x, y, devx, devy;
- miPointerPtr pPointer;
-
- if (!pDev || !pDev->coreEvents)
- return;
-
- pPointer = MIPOINTER(pDev);
-
- if (!pPointer)
- return;
-
- pScreen = pPointer->pScreen;
- if (!pScreen)
- return;
-
- x = pPointer->x;
- y = pPointer->y;
- devx = pPointer->devx;
- devy = pPointer->devy;
-
- pScreenPriv = GetScreenPrivate (pScreen);
- /*
- * if the cursor has switched screens, disable the sprite
- * on the old screen
- */
- if (pScreen != pPointer->pSpriteScreen)
- {
- if (pPointer->pSpriteScreen)
- {
- miPointerScreenPtr pOldPriv;
-
- pOldPriv = GetScreenPrivate (pPointer->pSpriteScreen);
- if (pPointer->pCursor)
- {
- (*pOldPriv->spriteFuncs->SetCursor)
- (pDev, pPointer->pSpriteScreen, NullCursor, 0, 0);
- }
- (*pOldPriv->screenFuncs->CrossScreen) (pPointer->pSpriteScreen, FALSE);
- }
- (*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE);
- (*pScreenPriv->spriteFuncs->SetCursor)
- (pDev, pScreen, pPointer->pCursor, x, y);
- pPointer->devx = x;
- pPointer->devy = y;
- pPointer->pSpriteCursor = pPointer->pCursor;
- pPointer->pSpriteScreen = pScreen;
- }
- /*
- * if the cursor has changed, display the new one
- */
- else if (pPointer->pCursor != pPointer->pSpriteCursor)
- {
- pCursor = pPointer->pCursor;
- if (!pCursor || (pCursor->bits->emptyMask && !pScreenPriv->showTransparent))
- pCursor = NullCursor;
- (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pCursor, x, y);
-
- pPointer->devx = x;
- pPointer->devy = y;
- pPointer->pSpriteCursor = pPointer->pCursor;
- }
- else if (x != devx || y != devy)
- {
- pPointer->devx = x;
- pPointer->devy = y;
- if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
- (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
- }
-}
-
-/**
- * Set the device to the coordinates on the given screen.
- *
- * @param pDev The device to move
- * @param screen_no Index of the screen to move to
- * @param x The x coordinate in per-screen coordinates
- * @param y The y coordinate in per-screen coordinates
- */
-void
-miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y)
-{
- miPointerScreenPtr pScreenPriv;
- ScreenPtr pScreen;
- miPointerPtr pPointer;
-
- pPointer = MIPOINTER(pDev);
-
- pScreen = screenInfo.screens[screen_no];
- pScreenPriv = GetScreenPrivate (pScreen);
- (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, FALSE);
- NewCurrentScreen (pDev, pScreen, x, y);
-
- pPointer->limits.x2 = pScreen->width;
- pPointer->limits.y2 = pScreen->height;
-}
-
-/**
- * @return The current screen of the VCP
- */
-ScreenPtr
-miPointerCurrentScreen (void)
-{
- return miPointerGetScreen(inputInfo.pointer);
-}
-
-/**
- * @return The current screen of the given device or NULL.
- */
-ScreenPtr
-miPointerGetScreen(DeviceIntPtr pDev)
-{
- miPointerPtr pPointer = MIPOINTER(pDev);
- return (pPointer) ? pPointer->pScreen : NULL;
-}
-
-/* Controls whether the cursor image should be updated immediately when
- moved (FALSE) or if something else will be responsible for updating
- it later (TRUE). Returns current setting.
- Caller is responsible for calling OsBlockSignal first.
-*/
-Bool
-miPointerSetWaitForUpdate(ScreenPtr pScreen, Bool wait)
-{
- SetupScreen(pScreen);
- Bool prevWait = pScreenPriv->waitForUpdate;
-
- pScreenPriv->waitForUpdate = wait;
- return prevWait;
-}
-
-
-/* Move the pointer on the current screen, and update the sprite. */
-static void
-miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen,
- int x, int y)
-{
- miPointerPtr pPointer;
- SetupScreen(pScreen);
-
- pPointer = MIPOINTER(pDev);
-
- /* Hack: We mustn't call into ->MoveCursor for anything but the
- * VCP, as this may cause a non-HW rendered cursor to be rendered during
- * SIGIO. This again leads to allocs during SIGIO which leads to SIGABRT.
- */
- if (GetMaster(pDev, MASTER_POINTER) == inputInfo.pointer
- && !pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen)
- {
- pPointer->devx = x;
- pPointer->devy = y;
- if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
- (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
- }
-
- pPointer->x = x;
- pPointer->y = y;
- pPointer->pScreen = pScreen;
-}
-
-/**
- * Set the devices' cursor position to the given x/y position.
- *
- * This function is called during the pointer update path in
- * GetPointerEvents and friends (and the same in the xwin DDX).
- *
- * The coordinates provided are always absolute. The parameter mode whether
- * it was relative or absolute movement that landed us at those coordinates.
- *
- * @param pDev The device to move
- * @param mode Movement mode (Absolute or Relative)
- * @param[in,out] x The x coordiante in screen coordinates (in regards to total
- * desktop size)
- * @param[in,out] y The y coordiante in screen coordinates (in regards to total
- * desktop size)
- */
-void
-miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y)
-{
- miPointerScreenPtr pScreenPriv;
- ScreenPtr pScreen;
- ScreenPtr newScreen;
-
- miPointerPtr pPointer;
-
- if (!pDev || !pDev->coreEvents)
- return;
-
- pPointer = MIPOINTER(pDev);
- pScreen = pPointer->pScreen;
- if (!pScreen)
- return; /* called before ready */
-
- if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height)
- {
- pScreenPriv = GetScreenPrivate (pScreen);
- if (!pPointer->confined)
- {
- newScreen = pScreen;
- (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y);
- if (newScreen != pScreen)
- {
- pScreen = newScreen;
- (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen,
- FALSE);
- /* Smash the confine to the new screen */
- pPointer->limits.x2 = pScreen->width;
- pPointer->limits.y2 = pScreen->height;
- }
- }
- }
- /* Constrain the sprite to the current limits. */
- if (*x < pPointer->limits.x1)
- *x = pPointer->limits.x1;
- if (*x >= pPointer->limits.x2)
- *x = pPointer->limits.x2 - 1;
- if (*y < pPointer->limits.y1)
- *y = pPointer->limits.y1;
- if (*y >= pPointer->limits.y2)
- *y = pPointer->limits.y2 - 1;
-
- if (pScreen->ConstrainCursorHarder)
- pScreen->ConstrainCursorHarder(pDev, pScreen, mode, x, y);
-
- if (pPointer->x == *x && pPointer->y == *y &&
- pPointer->pScreen == pScreen)
- return;
-
- miPointerMoveNoEvent(pDev, pScreen, *x, *y);
-}
-
-/**
- * Get the current position of the device in desktop coordinates.
- *
- * @param x Return value for the current x coordinate in desktop coordiates.
- * @param y Return value for the current y coordinate in desktop coordiates.
- */
-void
-miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y)
-{
- *x = MIPOINTER(pDev)->x;
- *y = MIPOINTER(pDev)->y;
-}
-
-#ifdef XQUARTZ
-#include <pthread.h>
-void darwinEvents_lock(void);
-void darwinEvents_unlock(void);
-#endif
-
-/**
- * Move the device's pointer to the x/y coordinates on the given screen.
- * This function generates and enqueues pointer events.
- *
- * @param pDev The device to move
- * @param pScreen The screen the device is on
- * @param x The x coordinate in per-screen coordinates
- * @param y The y coordinate in per-screen coordinates
- */
-void
-miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
-{
- int i, nevents;
- int valuators[2];
- ValuatorMask mask;
-
- miPointerMoveNoEvent(pDev, pScreen, x, y);
-
- /* generate motion notify */
- valuators[0] = x;
- valuators[1] = y;
-
- if (!events)
- {
- events = InitEventList(GetMaximumEventsNum());
-
- if (!events)
- {
- FatalError("Could not allocate event store.\n");
- return;
- }
- }
-
- valuator_mask_set_range(&mask, 0, 2, valuators);
- nevents = GetPointerEvents(events, pDev, MotionNotify, 0,
- POINTER_SCREEN | POINTER_ABSOLUTE, &mask);
-
- OsBlockSignals();
-#ifdef XQUARTZ
- darwinEvents_lock();
-#endif
- for (i = 0; i < nevents; i++)
- mieqEnqueue(pDev, &events[i]);
-#ifdef XQUARTZ
- darwinEvents_unlock();
-#endif
- OsReleaseSignals();
-}
+/*
+
+Copyright 1989, 1998 The Open Group
+
+Permission to use, copy, modify, distribute, and sell this software and its
+documentation for any purpose is hereby granted without fee, provided that
+the above copyright notice appear in all copies and that both that
+copyright notice and this permission notice appear in supporting
+documentation.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+*/
+
+/**
+ * @file
+ * This file contains functions to move the pointer on the screen and/or
+ * restrict its movement. These functions are divided into two sets:
+ * Screen-specific functions that are used as function pointers from other
+ * parts of the server (and end up heavily wrapped by e.g. animcur and
+ * xfixes):
+ * miPointerConstrainCursor
+ * miPointerCursorLimits
+ * miPointerDisplayCursor
+ * miPointerRealizeCursor
+ * miPointerUnrealizeCursor
+ * miPointerSetCursorPosition
+ * miRecolorCursor
+ * miPointerDeviceInitialize
+ * miPointerDeviceCleanup
+ * If wrapped, these are the last element in the wrapping chain. They may
+ * call into sprite-specific code through further function pointers though.
+ *
+ * The second type of functions are those that are directly called by the
+ * DIX, DDX and some drivers.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+# include <X11/X.h>
+# include <X11/Xmd.h>
+# include <X11/Xproto.h>
+# include "misc.h"
+# include "windowstr.h"
+# include "pixmapstr.h"
+# include "mi.h"
+# include "scrnintstr.h"
+# include "mipointrst.h"
+# include "cursorstr.h"
+# include "dixstruct.h"
+# include "inputstr.h"
+# include "inpututils.h"
+# include "eventstr.h"
+
+DevPrivateKeyRec miPointerScreenKeyRec;
+
+#define GetScreenPrivate(s) ((miPointerScreenPtr) \
+ dixLookupPrivate(&(s)->devPrivates, miPointerScreenKey))
+#define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s)
+
+DevPrivateKeyRec miPointerPrivKeyRec;
+
+#define MIPOINTER(dev) \
+ (IsFloating(dev) ? \
+ (miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \
+ (miPointerPtr)dixLookupPrivate(&(GetMaster(dev, MASTER_POINTER))->devPrivates, miPointerPrivKey))
+
+static Bool miPointerRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
+ CursorPtr pCursor);
+static Bool miPointerUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
+ CursorPtr pCursor);
+static Bool miPointerDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
+ CursorPtr pCursor);
+static void miPointerConstrainCursor(DeviceIntPtr pDev, ScreenPtr pScreen,
+ BoxPtr pBox);
+static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen,
+ CursorPtr pCursor, BoxPtr pHotBox,
+ BoxPtr pTopLeftBox);
+static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
+ int x, int y,
+ Bool generateEvent);
+static Bool miPointerCloseScreen(int index, ScreenPtr pScreen);
+static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen,
+ int x, int y);
+static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen);
+static void miPointerDeviceCleanup(DeviceIntPtr pDev,
+ ScreenPtr pScreen);
+static void miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y);
+
+static InternalEvent* events; /* for WarpPointer MotionNotifies */
+
+Bool
+miPointerInitialize (ScreenPtr pScreen,
+ miPointerSpriteFuncPtr spriteFuncs,
+ miPointerScreenFuncPtr screenFuncs,
+ Bool waitForUpdate)
+{
+ miPointerScreenPtr pScreenPriv;
+
+ if (!dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0))
+ return FALSE;
+
+ if (!dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0))
+ return FALSE;
+
+ pScreenPriv = malloc(sizeof (miPointerScreenRec));
+ if (!pScreenPriv)
+ return FALSE;
+ pScreenPriv->spriteFuncs = spriteFuncs;
+ pScreenPriv->screenFuncs = screenFuncs;
+ /*
+ * check for uninitialized methods
+ */
+ if (!screenFuncs->EnqueueEvent)
+ screenFuncs->EnqueueEvent = mieqEnqueue;
+ if (!screenFuncs->NewEventScreen)
+ screenFuncs->NewEventScreen = mieqSwitchScreen;
+ pScreenPriv->waitForUpdate = waitForUpdate;
+ pScreenPriv->showTransparent = FALSE;
+ pScreenPriv->CloseScreen = pScreen->CloseScreen;
+ pScreen->CloseScreen = miPointerCloseScreen;
+ dixSetPrivate(&pScreen->devPrivates, miPointerScreenKey, pScreenPriv);
+ /*
+ * set up screen cursor method table
+ */
+ pScreen->ConstrainCursor = miPointerConstrainCursor;
+ pScreen->CursorLimits = miPointerCursorLimits;
+ pScreen->DisplayCursor = miPointerDisplayCursor;
+ pScreen->RealizeCursor = miPointerRealizeCursor;
+ pScreen->UnrealizeCursor = miPointerUnrealizeCursor;
+ pScreen->SetCursorPosition = miPointerSetCursorPosition;
+ pScreen->RecolorCursor = miRecolorCursor;
+ pScreen->DeviceCursorInitialize = miPointerDeviceInitialize;
+ pScreen->DeviceCursorCleanup = miPointerDeviceCleanup;
+
+ events = NULL;
+ return TRUE;
+}
+
+/**
+ * Destroy screen-specific information.
+ *
+ * @param index Screen index of the screen in screenInfo.screens[]
+ * @param pScreen The actual screen pointer
+ */
+static Bool
+miPointerCloseScreen (int index, ScreenPtr pScreen)
+{
+ SetupScreen(pScreen);
+
+ pScreen->CloseScreen = pScreenPriv->CloseScreen;
+ free((pointer) pScreenPriv);
+ FreeEventList(events, GetMaximumEventsNum());
+ events = NULL;
+ return (*pScreen->CloseScreen) (index, pScreen);
+}
+
+/*
+ * DIX/DDX interface routines
+ */
+
+static Bool
+miPointerRealizeCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
+{
+ SetupScreen(pScreen);
+ return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor);
+}
+
+static Bool
+miPointerUnrealizeCursor (DeviceIntPtr pDev,
+ ScreenPtr pScreen,
+ CursorPtr pCursor)
+{
+ SetupScreen(pScreen);
+ return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor);
+}
+
+static Bool
+miPointerDisplayCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor)
+{
+ miPointerPtr pPointer;
+
+ /* return for keyboards */
+ if (!IsPointerDevice(pDev))
+ return FALSE;
+
+ pPointer = MIPOINTER(pDev);
+
+ pPointer->pCursor = pCursor;
+ pPointer->pScreen = pScreen;
+ miPointerUpdateSprite(pDev);
+ return TRUE;
+}
+
+/**
+ * Set up the constraints for the given device. This function does not
+ * actually constrain the cursor but merely copies the given box to the
+ * internal constraint storage.
+ *
+ * @param pDev The device to constrain to the box
+ * @param pBox The rectangle to constrain the cursor to
+ * @param pScreen Used for copying screen confinement
+ */
+static void
+miPointerConstrainCursor (DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox)
+{
+ miPointerPtr pPointer;
+
+ pPointer = MIPOINTER(pDev);
+
+ pPointer->limits = *pBox;
+ pPointer->confined = PointerConfinedToScreen(pDev);
+}
+
+/**
+ * Should calculate the box for the given cursor, based on screen and the
+ * confinement given. But we assume that whatever box is passed in is valid
+ * anyway.
+ *
+ * @param pDev The device to calculate the cursor limits for
+ * @param pScreen The screen the confinement happens on
+ * @param pCursor The screen the confinement happens on
+ * @param pHotBox The confinement box for the cursor
+ * @param[out] pTopLeftBox The new confinement box, always *pHotBox.
+ */
+static void
+miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor,
+ BoxPtr pHotBox, BoxPtr pTopLeftBox)
+{
+ *pTopLeftBox = *pHotBox;
+}
+
+/**
+ * Set the device's cursor position to the x/y position on the given screen.
+ * Generates and event if required.
+ *
+ * This function is called from:
+ * - sprite init code to place onto initial position
+ * - the various WarpPointer implementations (core, XI, Xinerama, dmx,…)
+ * - during the cursor update path in CheckMotion
+ * - in the Xinerama part of NewCurrentScreen
+ * - when a RandR/RandR1.2 mode was applied (it may have moved the pointer, so
+ * it's set back to the original pos)
+ *
+ * @param pDev The device to move
+ * @param pScreen The screen the device is on
+ * @param x The x coordinate in per-screen coordinates
+ * @param y The y coordinate in per-screen coordinates
+ * @param generateEvent True if the pointer movement should generate an
+ * event.
+ *
+ * @return TRUE in all cases
+ */
+static Bool
+miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen,
+ int x, int y, Bool generateEvent)
+{
+ SetupScreen (pScreen);
+ miPointerPtr pPointer = MIPOINTER(pDev);
+
+ pPointer->generateEvent = generateEvent;
+
+ if (pScreen->ConstrainCursorHarder)
+ pScreen->ConstrainCursorHarder(pDev, pScreen, Absolute, &x, &y);
+
+ /* device dependent - must pend signal and call miPointerWarpCursor */
+ (*pScreenPriv->screenFuncs->WarpCursor) (pDev, pScreen, x, y);
+ if (!generateEvent)
+ miPointerUpdateSprite(pDev);
+ return TRUE;
+}
+
+/**
+ * Set up sprite information for the device.
+ * This function will be called once for each device after it is initialized
+ * in the DIX.
+ *
+ * @param pDev The newly created device
+ * @param pScreen The initial sprite scree.
+ */
+static Bool
+miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen)
+{
+ miPointerPtr pPointer;
+ SetupScreen (pScreen);
+
+ pPointer = malloc(sizeof(miPointerRec));
+ if (!pPointer)
+ return FALSE;
+
+ pPointer->pScreen = NULL;
+ pPointer->pSpriteScreen = NULL;
+ pPointer->pCursor = NULL;
+ pPointer->pSpriteCursor = NULL;
+ pPointer->limits.x1 = 0;
+ pPointer->limits.x2 = 32767;
+ pPointer->limits.y1 = 0;
+ pPointer->limits.y2 = 32767;
+ pPointer->confined = FALSE;
+ pPointer->x = 0;
+ pPointer->y = 0;
+ pPointer->generateEvent = FALSE;
+
+ if (!((*pScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen)))
+ {
+ free(pPointer);
+ return FALSE;
+ }
+
+ dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, pPointer);
+ return TRUE;
+}
+
+/**
+ * Clean up after device.
+ * This function will be called once before the device is freed in the DIX
+ *
+ * @param pDev The device to be removed from the server
+ * @param pScreen Current screen of the device
+ */
+static void
+miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen)
+{
+ SetupScreen(pScreen);
+
+ if (!IsMaster(pDev) && !IsFloating(pDev))
+ return;
+
+ (*pScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen);
+ free(dixLookupPrivate(&pDev->devPrivates, miPointerPrivKey));
+ dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, NULL);
+}
+
+
+/**
+ * Warp the pointer to the given position on the given screen. May generate
+ * an event, depending on whether we're coming from miPointerSetPosition.
+ *
+ * Once signals are ignored, the WarpCursor function can call this
+ *
+ * @param pDev The device to warp
+ * @param pScreen Screen to warp on
+ * @param x The x coordinate in per-screen coordinates
+ * @param y The y coordinate in per-screen coordinates
+ */
+
+void
+miPointerWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
+{
+ miPointerPtr pPointer;
+ BOOL changedScreen = FALSE;
+
+ SetupScreen (pScreen);
+ pPointer = MIPOINTER(pDev);
+
+ if (pPointer->pScreen != pScreen)
+ {
+ (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, TRUE);
+ changedScreen = TRUE;
+ }
+
+ if (pPointer->generateEvent)
+ miPointerMove (pDev, pScreen, x, y);
+ else
+ miPointerMoveNoEvent(pDev, pScreen, x, y);
+
+ /* Don't call USFS if we use Xinerama, otherwise the root window is
+ * updated to the second screen, and we never receive any events.
+ * (FDO bug #18668) */
+ if (changedScreen
+#ifdef PANORAMIX
+ && noPanoramiXExtension
+#endif
+ )
+ UpdateSpriteForScreen (pDev, pScreen) ;
+}
+
+/**
+ * Syncronize the sprite with the cursor.
+ *
+ * @param pDev The device to sync
+ */
+void
+miPointerUpdateSprite (DeviceIntPtr pDev)
+{
+ ScreenPtr pScreen;
+ miPointerScreenPtr pScreenPriv;
+ CursorPtr pCursor;
+ int x, y, devx, devy;
+ miPointerPtr pPointer;
+
+ if (!pDev || !pDev->coreEvents)
+ return;
+
+ pPointer = MIPOINTER(pDev);
+
+ if (!pPointer)
+ return;
+
+ pScreen = pPointer->pScreen;
+ if (!pScreen)
+ return;
+
+ x = pPointer->x;
+ y = pPointer->y;
+ devx = pPointer->devx;
+ devy = pPointer->devy;
+
+ pScreenPriv = GetScreenPrivate (pScreen);
+ /*
+ * if the cursor has switched screens, disable the sprite
+ * on the old screen
+ */
+ if (pScreen != pPointer->pSpriteScreen)
+ {
+ if (pPointer->pSpriteScreen)
+ {
+ miPointerScreenPtr pOldPriv;
+
+ pOldPriv = GetScreenPrivate (pPointer->pSpriteScreen);
+ if (pPointer->pCursor)
+ {
+ (*pOldPriv->spriteFuncs->SetCursor)
+ (pDev, pPointer->pSpriteScreen, NullCursor, 0, 0);
+ }
+ (*pOldPriv->screenFuncs->CrossScreen) (pPointer->pSpriteScreen, FALSE);
+ }
+ (*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE);
+ (*pScreenPriv->spriteFuncs->SetCursor)
+ (pDev, pScreen, pPointer->pCursor, x, y);
+ pPointer->devx = x;
+ pPointer->devy = y;
+ pPointer->pSpriteCursor = pPointer->pCursor;
+ pPointer->pSpriteScreen = pScreen;
+ }
+ /*
+ * if the cursor has changed, display the new one
+ */
+ else if (pPointer->pCursor != pPointer->pSpriteCursor)
+ {
+ pCursor = pPointer->pCursor;
+ if (!pCursor || (pCursor->bits->emptyMask && !pScreenPriv->showTransparent))
+ pCursor = NullCursor;
+ (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pCursor, x, y);
+
+ pPointer->devx = x;
+ pPointer->devy = y;
+ pPointer->pSpriteCursor = pPointer->pCursor;
+ }
+ else if (x != devx || y != devy)
+ {
+ pPointer->devx = x;
+ pPointer->devy = y;
+ if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
+ (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
+ }
+}
+
+/**
+ * Set the device to the coordinates on the given screen.
+ *
+ * @param pDev The device to move
+ * @param screen_no Index of the screen to move to
+ * @param x The x coordinate in per-screen coordinates
+ * @param y The y coordinate in per-screen coordinates
+ */
+void
+miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y)
+{
+ miPointerScreenPtr pScreenPriv;
+ ScreenPtr pScreen;
+ miPointerPtr pPointer;
+
+ pPointer = MIPOINTER(pDev);
+
+ pScreen = screenInfo.screens[screen_no];
+ pScreenPriv = GetScreenPrivate (pScreen);
+ (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, FALSE);
+ NewCurrentScreen (pDev, pScreen, x, y);
+
+ pPointer->limits.x2 = pScreen->width;
+ pPointer->limits.y2 = pScreen->height;
+}
+
+/**
+ * @return The current screen of the VCP
+ */
+ScreenPtr
+miPointerCurrentScreen (void)
+{
+ return miPointerGetScreen(inputInfo.pointer);
+}
+
+/**
+ * @return The current screen of the given device or NULL.
+ */
+ScreenPtr
+miPointerGetScreen(DeviceIntPtr pDev)
+{
+ miPointerPtr pPointer = MIPOINTER(pDev);
+ return (pPointer) ? pPointer->pScreen : NULL;
+}
+
+/* Controls whether the cursor image should be updated immediately when
+ moved (FALSE) or if something else will be responsible for updating
+ it later (TRUE). Returns current setting.
+ Caller is responsible for calling OsBlockSignal first.
+*/
+Bool
+miPointerSetWaitForUpdate(ScreenPtr pScreen, Bool wait)
+{
+ SetupScreen(pScreen);
+ Bool prevWait = pScreenPriv->waitForUpdate;
+
+ pScreenPriv->waitForUpdate = wait;
+ return prevWait;
+}
+
+
+/* Move the pointer on the current screen, and update the sprite. */
+static void
+miPointerMoveNoEvent (DeviceIntPtr pDev, ScreenPtr pScreen,
+ int x, int y)
+{
+ miPointerPtr pPointer;
+ SetupScreen(pScreen);
+
+ pPointer = MIPOINTER(pDev);
+
+ /* Hack: We mustn't call into ->MoveCursor for anything but the
+ * VCP, as this may cause a non-HW rendered cursor to be rendered during
+ * SIGIO. This again leads to allocs during SIGIO which leads to SIGABRT.
+ */
+ if (GetMaster(pDev, MASTER_POINTER) == inputInfo.pointer
+ && !pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen)
+ {
+ pPointer->devx = x;
+ pPointer->devy = y;
+ if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask)
+ (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y);
+ }
+
+ pPointer->x = x;
+ pPointer->y = y;
+ pPointer->pScreen = pScreen;
+}
+
+/**
+ * Set the devices' cursor position to the given x/y position.
+ *
+ * This function is called during the pointer update path in
+ * GetPointerEvents and friends (and the same in the xwin DDX).
+ *
+ * The coordinates provided are always absolute. The parameter mode whether
+ * it was relative or absolute movement that landed us at those coordinates.
+ *
+ * @param pDev The device to move
+ * @param mode Movement mode (Absolute or Relative)
+ * @param[in,out] x The x coordiante in screen coordinates (in regards to total
+ * desktop size)
+ * @param[in,out] y The y coordiante in screen coordinates (in regards to total
+ * desktop size)
+ */
+void
+miPointerSetPosition(DeviceIntPtr pDev, int mode, int *x, int *y)
+{
+ miPointerScreenPtr pScreenPriv;
+ ScreenPtr pScreen;
+ ScreenPtr newScreen;
+
+ miPointerPtr pPointer;
+
+ if (!pDev || !pDev->coreEvents)
+ return;
+
+ pPointer = MIPOINTER(pDev);
+ pScreen = pPointer->pScreen;
+ if (!pScreen)
+ return; /* called before ready */
+
+ if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height)
+ {
+ pScreenPriv = GetScreenPrivate (pScreen);
+ if (!pPointer->confined)
+ {
+ newScreen = pScreen;
+ (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y);
+ if (newScreen != pScreen)
+ {
+ pScreen = newScreen;
+ (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen,
+ FALSE);
+ /* Smash the confine to the new screen */
+ pPointer->limits.x2 = pScreen->width;
+ pPointer->limits.y2 = pScreen->height;
+ }
+ }
+ }
+ /* Constrain the sprite to the current limits. */
+ if (*x < pPointer->limits.x1)
+ *x = pPointer->limits.x1;
+ if (*x >= pPointer->limits.x2)
+ *x = pPointer->limits.x2 - 1;
+ if (*y < pPointer->limits.y1)
+ *y = pPointer->limits.y1;
+ if (*y >= pPointer->limits.y2)
+ *y = pPointer->limits.y2 - 1;
+
+ if (pScreen->ConstrainCursorHarder)
+ pScreen->ConstrainCursorHarder(pDev, pScreen, mode, x, y);
+
+ if (pPointer->x == *x && pPointer->y == *y &&
+ pPointer->pScreen == pScreen)
+ return;
+
+ miPointerMoveNoEvent(pDev, pScreen, *x, *y);
+}
+
+/**
+ * Get the current position of the device in desktop coordinates.
+ *
+ * @param x Return value for the current x coordinate in desktop coordiates.
+ * @param y Return value for the current y coordinate in desktop coordiates.
+ */
+void
+miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y)
+{
+ *x = MIPOINTER(pDev)->x;
+ *y = MIPOINTER(pDev)->y;
+}
+
+#ifdef XQUARTZ
+#include <pthread.h>
+void darwinEvents_lock(void);
+void darwinEvents_unlock(void);
+#endif
+
+/**
+ * Move the device's pointer to the x/y coordinates on the given screen.
+ * This function generates and enqueues pointer events.
+ *
+ * @param pDev The device to move
+ * @param pScreen The screen the device is on
+ * @param x The x coordinate in per-screen coordinates
+ * @param y The y coordinate in per-screen coordinates
+ */
+void
+miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y)
+{
+ int i, nevents;
+ int valuators[2];
+ ValuatorMask mask;
+
+ miPointerMoveNoEvent(pDev, pScreen, x, y);
+
+ /* generate motion notify */
+ valuators[0] = x;
+ valuators[1] = y;
+
+ if (!events)
+ {
+ events = InitEventList(GetMaximumEventsNum());
+
+ if (!events)
+ {
+ FatalError("Could not allocate event store.\n");
+ return;
+ }
+ }
+
+ valuator_mask_set_range(&mask, 0, 2, valuators);
+ nevents = GetPointerEvents(events, pDev, MotionNotify, 0,
+ POINTER_SCREEN | POINTER_ABSOLUTE, &mask);
+
+ OsBlockSignals();
+#ifdef XQUARTZ
+ darwinEvents_lock();
+#endif
+ for (i = 0; i < nevents; i++)
+ mieqEnqueue(pDev, &events[i]);
+#ifdef XQUARTZ
+ darwinEvents_unlock();
+#endif
+ OsReleaseSignals();
+}