diff options
Diffstat (limited to 'xorg-server/mi/miwindow.c')
-rw-r--r-- | xorg-server/mi/miwindow.c | 1584 |
1 files changed, 760 insertions, 824 deletions
diff --git a/xorg-server/mi/miwindow.c b/xorg-server/mi/miwindow.c index 55a86dd13..8dd99dbf0 100644 --- a/xorg-server/mi/miwindow.c +++ b/xorg-server/mi/miwindow.c @@ -1,824 +1,760 @@ -
-/***********************************************************
-
-Copyright 1987, 1998 The Open Group
-
-Permission to use, copy, modify, distribute, and sell this software and its
-documentation for any purpose is hereby granted without fee, provided that
-the above copyright notice appear in all copies and that both that
-copyright notice and this permission notice appear in supporting
-documentation.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
-
-Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
-
- All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-
-******************************************************************/
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <X11/X.h>
-#include <X11/extensions/shapeconst.h>
-#include "regionstr.h"
-#include "region.h"
-#include "mi.h"
-#include "windowstr.h"
-#include "scrnintstr.h"
-#include "pixmapstr.h"
-#include "mivalidate.h"
-
-void
-miClearToBackground(WindowPtr pWin,
- int x, int y, int w, int h,
- Bool generateExposures)
-{
- BoxRec box;
- RegionRec reg;
- BoxPtr extents;
- int x1, y1, x2, y2;
-
- /* compute everything using ints to avoid overflow */
-
- x1 = pWin->drawable.x + x;
- y1 = pWin->drawable.y + y;
- if (w)
- x2 = x1 + (int) w;
- else
- x2 = x1 + (int) pWin->drawable.width - (int) x;
- if (h)
- y2 = y1 + h;
- else
- y2 = y1 + (int) pWin->drawable.height - (int) y;
-
- extents = &pWin->clipList.extents;
-
- /* clip the resulting rectangle to the window clipList extents. This
- * makes sure that the result will fit in a box, given that the
- * screen is < 32768 on a side.
- */
-
- if (x1 < extents->x1)
- x1 = extents->x1;
- if (x2 > extents->x2)
- x2 = extents->x2;
- if (y1 < extents->y1)
- y1 = extents->y1;
- if (y2 > extents->y2)
- y2 = extents->y2;
-
- if (x2 <= x1 || y2 <= y1)
- {
- x2 = x1 = 0;
- y2 = y1 = 0;
- }
-
- box.x1 = x1;
- box.x2 = x2;
- box.y1 = y1;
- box.y2 = y2;
-
- RegionInit(®, &box, 1);
-
- RegionIntersect(®, ®, &pWin->clipList);
- if (generateExposures)
- (*pWin->drawable.pScreen->WindowExposures)(pWin, ®, NULL);
- else if (pWin->backgroundState != None)
- miPaintWindow(pWin, ®, PW_BACKGROUND);
- RegionUninit(®);
-}
-
-void
-miMarkWindow(WindowPtr pWin)
-{
- ValidatePtr val;
-
- if (pWin->valdata)
- return;
- val = (ValidatePtr)xnfalloc(sizeof(ValidateRec));
- val->before.oldAbsCorner.x = pWin->drawable.x;
- val->before.oldAbsCorner.y = pWin->drawable.y;
- val->before.borderVisible = NullRegion;
- val->before.resized = FALSE;
- pWin->valdata = val;
-}
-
-Bool
-miMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst, WindowPtr *ppLayerWin)
-{
- BoxPtr box;
- WindowPtr pChild, pLast;
- Bool anyMarked = FALSE;
- MarkWindowProcPtr MarkWindow = pWin->drawable.pScreen->MarkWindow;
-
- /* single layered systems are easy */
- if (ppLayerWin) *ppLayerWin = pWin;
-
- if (pWin == pFirst)
- {
- /* Blindly mark pWin and all of its inferiors. This is a slight
- * overkill if there are mapped windows that outside pWin's border,
- * but it's better than wasting time on RectIn checks.
- */
- pChild = pWin;
- while (1)
- {
- if (pChild->viewable)
- {
- if (RegionBroken(&pChild->winSize))
- SetWinSize (pChild);
- if (RegionBroken(&pChild->borderSize))
- SetBorderSize (pChild);
- (* MarkWindow)(pChild);
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pWin))
- pChild = pChild->parent;
- if (pChild == pWin)
- break;
- pChild = pChild->nextSib;
- }
- anyMarked = TRUE;
- pFirst = pFirst->nextSib;
- }
- if ( (pChild = pFirst) )
- {
- box = RegionExtents(&pWin->borderSize);
- pLast = pChild->parent->lastChild;
- while (1)
- {
- if (pChild->viewable)
- {
- if (RegionBroken(&pChild->winSize))
- SetWinSize (pChild);
- if (RegionBroken(&pChild->borderSize))
- SetBorderSize (pChild);
- if (RegionContainsRect(&pChild->borderSize, box))
- {
- (* MarkWindow)(pChild);
- anyMarked = TRUE;
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- }
- }
- while (!pChild->nextSib && (pChild != pLast))
- pChild = pChild->parent;
- if (pChild == pLast)
- break;
- pChild = pChild->nextSib;
- }
- }
- if (anyMarked)
- (* MarkWindow)(pWin->parent);
- return anyMarked;
-}
-
-/*****
- * miHandleValidateExposures(pWin)
- * starting at pWin, draw background in any windows that have exposure
- * regions, translate the regions, restore any backing store,
- * and then send any regions still exposed to the client
- *****/
-void
-miHandleValidateExposures(WindowPtr pWin)
-{
- WindowPtr pChild;
- ValidatePtr val;
- WindowExposuresProcPtr WindowExposures;
-
- pChild = pWin;
- WindowExposures = pChild->drawable.pScreen->WindowExposures;
- while (1)
- {
- if ( (val = pChild->valdata) )
- {
- if (RegionNotEmpty(&val->after.borderExposed))
- miPaintWindow(pChild, &val->after.borderExposed, PW_BORDER);
- RegionUninit(&val->after.borderExposed);
- (*WindowExposures)(pChild, &val->after.exposed, NullRegion);
- RegionUninit(&val->after.exposed);
- free(val);
- pChild->valdata = NULL;
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pWin))
- pChild = pChild->parent;
- if (pChild == pWin)
- break;
- pChild = pChild->nextSib;
- }
-}
-
-void
-miMoveWindow(WindowPtr pWin, int x, int y, WindowPtr pNextSib, VTKind kind)
-{
- WindowPtr pParent;
- Bool WasViewable = (Bool)(pWin->viewable);
- short bw;
- RegionPtr oldRegion = NULL;
- DDXPointRec oldpt;
- Bool anyMarked = FALSE;
- ScreenPtr pScreen;
- WindowPtr windowToValidate;
- WindowPtr pLayerWin;
-
- /* if this is a root window, can't be moved */
- if (!(pParent = pWin->parent))
- return ;
- pScreen = pWin->drawable.pScreen;
- bw = wBorderWidth (pWin);
-
- oldpt.x = pWin->drawable.x;
- oldpt.y = pWin->drawable.y;
- if (WasViewable)
- {
- oldRegion = RegionCreate(NullBox, 1);
- RegionCopy(oldRegion, &pWin->borderClip);
- anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin);
- }
- pWin->origin.x = x + (int)bw;
- pWin->origin.y = y + (int)bw;
- x = pWin->drawable.x = pParent->drawable.x + x + (int)bw;
- y = pWin->drawable.y = pParent->drawable.y + y + (int)bw;
-
- SetWinSize (pWin);
- SetBorderSize (pWin);
-
- (*pScreen->PositionWindow)(pWin, x, y);
-
- windowToValidate = MoveWindowInStack(pWin, pNextSib);
-
- ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0);
-
- if (WasViewable)
- {
- if (pLayerWin == pWin)
- anyMarked |= (*pScreen->MarkOverlappedWindows)
- (pWin, windowToValidate, NULL);
- else
- anyMarked |= (*pScreen->MarkOverlappedWindows)
- (pWin, pLayerWin, NULL);
-
-
- if (anyMarked)
- {
- (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, kind);
- (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, oldRegion);
- RegionDestroy(oldRegion);
- /* XXX need to retile border if ParentRelative origin */
- (*pScreen->HandleExposures)(pLayerWin->parent);
- }
- if (anyMarked && pScreen->PostValidateTree)
- (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, kind);
- }
- if (pWin->realized)
- WindowsRestructured ();
-}
-
-
-/*
- * pValid is a region of the screen which has been
- * successfully copied -- recomputed exposed regions for affected windows
- */
-
-static int
-miRecomputeExposures (
- WindowPtr pWin,
- pointer value) /* must conform to VisitWindowProcPtr */
-{
- RegionPtr pValid = (RegionPtr)value;
-
- if (pWin->valdata)
- {
-#ifdef COMPOSITE
- /*
- * Redirected windows are not affected by parent window
- * gravity manipulations, so don't recompute their
- * exposed areas here.
- */
- if (pWin->redirectDraw != RedirectDrawNone)
- return WT_DONTWALKCHILDREN;
-#endif
- /*
- * compute exposed regions of this window
- */
- RegionSubtract(&pWin->valdata->after.exposed,
- &pWin->clipList, pValid);
- /*
- * compute exposed regions of the border
- */
- RegionSubtract(&pWin->valdata->after.borderExposed,
- &pWin->borderClip, &pWin->winSize);
- RegionSubtract(&pWin->valdata->after.borderExposed,
- &pWin->valdata->after.borderExposed, pValid);
- return WT_WALKCHILDREN;
- }
- return WT_NOMATCH;
-}
-
-void
-miSlideAndSizeWindow(WindowPtr pWin,
- int x, int y,
- unsigned int w, unsigned int h,
- WindowPtr pSib)
-{
- WindowPtr pParent;
- Bool WasViewable = (Bool)(pWin->viewable);
- unsigned short width = pWin->drawable.width,
- height = pWin->drawable.height;
- short oldx = pWin->drawable.x,
- oldy = pWin->drawable.y;
- int bw = wBorderWidth (pWin);
- short dw, dh;
- DDXPointRec oldpt;
- RegionPtr oldRegion = NULL;
- Bool anyMarked = FALSE;
- ScreenPtr pScreen;
- WindowPtr pFirstChange;
- WindowPtr pChild;
- RegionPtr gravitate[StaticGravity + 1];
- unsigned g;
- int nx, ny; /* destination x,y */
- int newx, newy; /* new inner window position */
- RegionPtr pRegion = NULL;
- RegionPtr destClip; /* portions of destination already written */
- RegionPtr oldWinClip = NULL; /* old clip list for window */
- RegionPtr borderVisible = NullRegion; /* visible area of the border */
- Bool shrunk = FALSE; /* shrunk in an inner dimension */
- Bool moved = FALSE; /* window position changed */
- WindowPtr pLayerWin;
-
- /* if this is a root window, can't be resized */
- if (!(pParent = pWin->parent))
- return ;
-
- pScreen = pWin->drawable.pScreen;
- newx = pParent->drawable.x + x + bw;
- newy = pParent->drawable.y + y + bw;
- if (WasViewable)
- {
- anyMarked = FALSE;
- /*
- * save the visible region of the window
- */
- oldRegion = RegionCreate(NullBox, 1);
- RegionCopy(oldRegion, &pWin->winSize);
-
- /*
- * categorize child windows into regions to be moved
- */
- for (g = 0; g <= StaticGravity; g++)
- gravitate[g] = (RegionPtr) NULL;
- for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
- {
- g = pChild->winGravity;
- if (g != UnmapGravity)
- {
- if (!gravitate[g])
- gravitate[g] = RegionCreate(NullBox, 1);
- RegionUnion(gravitate[g],
- gravitate[g], &pChild->borderClip);
- }
- else
- {
- UnmapWindow(pChild, TRUE);
- anyMarked = TRUE;
- }
- }
- anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin,
- &pLayerWin);
-
- oldWinClip = NULL;
- if (pWin->bitGravity != ForgetGravity)
- {
- oldWinClip = RegionCreate(NullBox, 1);
- RegionCopy(oldWinClip, &pWin->clipList);
- }
- /*
- * if the window is changing size, borderExposed
- * can't be computed correctly without some help.
- */
- if (pWin->drawable.height > h || pWin->drawable.width > w)
- shrunk = TRUE;
-
- if (newx != oldx || newy != oldy)
- moved = TRUE;
-
- if ((pWin->drawable.height != h || pWin->drawable.width != w) &&
- HasBorder (pWin))
- {
- borderVisible = RegionCreate(NullBox, 1);
- /* for tiled borders, we punt and draw the whole thing */
- if (pWin->borderIsPixel || !moved)
- {
- if (shrunk || moved)
- RegionSubtract(borderVisible,
- &pWin->borderClip,
- &pWin->winSize);
- else
- RegionCopy(borderVisible,
- &pWin->borderClip);
- }
- }
- }
- pWin->origin.x = x + bw;
- pWin->origin.y = y + bw;
- pWin->drawable.height = h;
- pWin->drawable.width = w;
-
- x = pWin->drawable.x = newx;
- y = pWin->drawable.y = newy;
-
- SetWinSize (pWin);
- SetBorderSize (pWin);
-
- dw = (int)w - (int)width;
- dh = (int)h - (int)height;
- ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh);
-
- /* let the hardware adjust background and border pixmaps, if any */
- (*pScreen->PositionWindow)(pWin, x, y);
-
- pFirstChange = MoveWindowInStack(pWin, pSib);
-
- if (WasViewable)
- {
- pRegion = RegionCreate(NullBox, 1);
-
- if (pLayerWin == pWin)
- anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange,
- NULL);
- else
- anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pLayerWin,
- NULL);
-
- if (pWin->valdata)
- {
- pWin->valdata->before.resized = TRUE;
- pWin->valdata->before.borderVisible = borderVisible;
- }
-
-
- if (anyMarked)
- (*pScreen->ValidateTree)(pLayerWin->parent, pFirstChange, VTOther);
- /*
- * the entire window is trashed unless bitGravity
- * recovers portions of it
- */
- RegionCopy(&pWin->valdata->after.exposed, &pWin->clipList);
- }
-
- GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny);
-
- if (WasViewable)
- {
- /* avoid the border */
- if (HasBorder (pWin))
- {
- int offx, offy, dx, dy;
-
- /* kruft to avoid double translates for each gravity */
- offx = 0;
- offy = 0;
- for (g = 0; g <= StaticGravity; g++)
- {
- if (!gravitate[g])
- continue;
-
- /* align winSize to gravitate[g].
- * winSize is in new coordinates,
- * gravitate[g] is still in old coordinates */
- GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny);
-
- dx = (oldx - nx) - offx;
- dy = (oldy - ny) - offy;
- if (dx || dy)
- {
- RegionTranslate(&pWin->winSize, dx, dy);
- offx += dx;
- offy += dy;
- }
- RegionIntersect(gravitate[g], gravitate[g],
- &pWin->winSize);
- }
- /* get winSize back where it belongs */
- if (offx || offy)
- RegionTranslate(&pWin->winSize, -offx, -offy);
- }
- /*
- * add screen bits to the appropriate bucket
- */
-
- if (oldWinClip)
- {
- /*
- * clip to new clipList
- */
- RegionCopy(pRegion, oldWinClip);
- RegionTranslate(pRegion, nx - oldx, ny - oldy);
- RegionIntersect(oldWinClip, pRegion, &pWin->clipList);
- /*
- * don't step on any gravity bits which will be copied after this
- * region. Note -- this assumes that the regions will be copied
- * in gravity order.
- */
- for (g = pWin->bitGravity + 1; g <= StaticGravity; g++)
- {
- if (gravitate[g])
- RegionSubtract(oldWinClip, oldWinClip,
- gravitate[g]);
- }
- RegionTranslate(oldWinClip, oldx - nx, oldy - ny);
- g = pWin->bitGravity;
- if (!gravitate[g])
- gravitate[g] = oldWinClip;
- else
- {
- RegionUnion(gravitate[g], gravitate[g], oldWinClip);
- RegionDestroy(oldWinClip);
- }
- }
-
- /*
- * move the bits on the screen
- */
-
- destClip = NULL;
-
- for (g = 0; g <= StaticGravity; g++)
- {
- if (!gravitate[g])
- continue;
-
- GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny);
-
- oldpt.x = oldx + (x - nx);
- oldpt.y = oldy + (y - ny);
-
- /* Note that gravitate[g] is *translated* by CopyWindow */
-
- /* only copy the remaining useful bits */
-
- RegionIntersect(gravitate[g], gravitate[g], oldRegion);
-
- /* clip to not overwrite already copied areas */
-
- if (destClip) {
- RegionTranslate(destClip, oldpt.x - x, oldpt.y - y);
- RegionSubtract(gravitate[g], gravitate[g], destClip);
- RegionTranslate(destClip, x - oldpt.x, y - oldpt.y);
- }
-
- /* and move those bits */
-
- if (oldpt.x != x || oldpt.y != y
-#ifdef COMPOSITE
- || pWin->redirectDraw
-#endif
- )
- {
- (*pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, gravitate[g]);
- }
-
- /* remove any overwritten bits from the remaining useful bits */
-
- RegionSubtract(oldRegion, oldRegion, gravitate[g]);
-
- /*
- * recompute exposed regions of child windows
- */
-
- for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
- {
- if (pChild->winGravity != g)
- continue;
- RegionIntersect(pRegion,
- &pChild->borderClip, gravitate[g]);
- TraverseTree (pChild, miRecomputeExposures, (pointer)pRegion);
- }
-
- /*
- * remove the successfully copied regions of the
- * window from its exposed region
- */
-
- if (g == pWin->bitGravity)
- RegionSubtract(&pWin->valdata->after.exposed,
- &pWin->valdata->after.exposed, gravitate[g]);
- if (!destClip)
- destClip = gravitate[g];
- else
- {
- RegionUnion(destClip, destClip, gravitate[g]);
- RegionDestroy(gravitate[g]);
- }
- }
-
- RegionDestroy(oldRegion);
- RegionDestroy(pRegion);
- if (destClip)
- RegionDestroy(destClip);
- if (anyMarked)
- (*pScreen->HandleExposures)(pLayerWin->parent);
- if (anyMarked && pScreen->PostValidateTree)
- (*pScreen->PostValidateTree)(pLayerWin->parent, pFirstChange,
- VTOther);
- }
- if (pWin->realized)
- WindowsRestructured ();
-}
-
-WindowPtr
-miGetLayerWindow(WindowPtr pWin)
-{
- return pWin->firstChild;
-}
-
-/******
- *
- * miSetShape
- * The border/window shape has changed. Recompute winSize/borderSize
- * and send appropriate exposure events
- */
-
-void
-miSetShape(WindowPtr pWin, int kind)
-{
- Bool WasViewable = (Bool)(pWin->viewable);
- ScreenPtr pScreen = pWin->drawable.pScreen;
- Bool anyMarked = FALSE;
- WindowPtr pLayerWin;
-
- if (kind != ShapeInput) {
- if (WasViewable)
- {
- anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin,
- &pLayerWin);
- if (pWin->valdata)
- {
- if (HasBorder (pWin))
- {
- RegionPtr borderVisible;
-
- borderVisible = RegionCreate(NullBox, 1);
- RegionSubtract(borderVisible,
- &pWin->borderClip, &pWin->winSize);
- pWin->valdata->before.borderVisible = borderVisible;
- }
- pWin->valdata->before.resized = TRUE;
- }
- }
-
- SetWinSize (pWin);
- SetBorderSize (pWin);
-
- ResizeChildrenWinSize(pWin, 0, 0, 0, 0);
-
- if (WasViewable)
- {
- anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin,
- NULL);
-
- if (anyMarked)
- (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow,
- VTOther);
- }
-
- if (WasViewable)
- {
- if (anyMarked)
- (*pScreen->HandleExposures)(pLayerWin->parent);
- if (anyMarked && pScreen->PostValidateTree)
- (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow,
- VTOther);
- }
- }
- if (pWin->realized)
- WindowsRestructured ();
- CheckCursorConfinement(pWin);
-}
-
-/* Keeps the same inside(!) origin */
-
-void
-miChangeBorderWidth(WindowPtr pWin, unsigned int width)
-{
- int oldwidth;
- Bool anyMarked = FALSE;
- ScreenPtr pScreen;
- Bool WasViewable = (Bool)(pWin->viewable);
- Bool HadBorder;
- WindowPtr pLayerWin;
-
- oldwidth = wBorderWidth (pWin);
- if (oldwidth == width)
- return;
- HadBorder = HasBorder(pWin);
- pScreen = pWin->drawable.pScreen;
- if (WasViewable && width < oldwidth)
- anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin);
-
- pWin->borderWidth = width;
- SetBorderSize (pWin);
-
- if (WasViewable)
- {
- if (width > oldwidth)
- {
- anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin,
- &pLayerWin);
- /*
- * save the old border visible region to correctly compute
- * borderExposed.
- */
- if (pWin->valdata && HadBorder)
- {
- RegionPtr borderVisible;
- borderVisible = RegionCreate(NULL, 1);
- RegionSubtract(borderVisible,
- &pWin->borderClip, &pWin->winSize);
- pWin->valdata->before.borderVisible = borderVisible;
- }
- }
-
- if (anyMarked)
- {
- (*pScreen->ValidateTree)(pLayerWin->parent, pLayerWin, VTOther);
- (*pScreen->HandleExposures)(pLayerWin->parent);
- }
- if (anyMarked && pScreen->PostValidateTree)
- (*pScreen->PostValidateTree)(pLayerWin->parent, pLayerWin,
- VTOther);
- }
- if (pWin->realized)
- WindowsRestructured ();
-}
-
-void
-miMarkUnrealizedWindow(WindowPtr pChild, WindowPtr pWin, Bool fromConfigure)
-{
- if ((pChild != pWin) || fromConfigure)
- {
- RegionEmpty(&pChild->clipList);
- if (pChild->drawable.pScreen->ClipNotify)
- (* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0);
- RegionEmpty(&pChild->borderClip);
- }
-}
-
-void
-miSegregateChildren(WindowPtr pWin, RegionPtr pReg, int depth)
-{
- WindowPtr pChild;
-
- for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib)
- {
- if (pChild->drawable.depth == depth)
- RegionUnion(pReg, pReg, &pChild->borderClip);
-
- if (pChild->firstChild)
- miSegregateChildren(pChild, pReg, depth);
- }
-}
+ +/*********************************************************** + +Copyright 1987, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + +Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +******************************************************************/ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/X.h> +#include <X11/extensions/shapeconst.h> +#include "regionstr.h" +#include "region.h" +#include "mi.h" +#include "windowstr.h" +#include "scrnintstr.h" +#include "pixmapstr.h" +#include "mivalidate.h" + +void +miClearToBackground(WindowPtr pWin, + int x, int y, int w, int h, Bool generateExposures) +{ + BoxRec box; + RegionRec reg; + BoxPtr extents; + int x1, y1, x2, y2; + + /* compute everything using ints to avoid overflow */ + + x1 = pWin->drawable.x + x; + y1 = pWin->drawable.y + y; + if (w) + x2 = x1 + (int) w; + else + x2 = x1 + (int) pWin->drawable.width - (int) x; + if (h) + y2 = y1 + h; + else + y2 = y1 + (int) pWin->drawable.height - (int) y; + + extents = &pWin->clipList.extents; + + /* clip the resulting rectangle to the window clipList extents. This + * makes sure that the result will fit in a box, given that the + * screen is < 32768 on a side. + */ + + if (x1 < extents->x1) + x1 = extents->x1; + if (x2 > extents->x2) + x2 = extents->x2; + if (y1 < extents->y1) + y1 = extents->y1; + if (y2 > extents->y2) + y2 = extents->y2; + + if (x2 <= x1 || y2 <= y1) { + x2 = x1 = 0; + y2 = y1 = 0; + } + + box.x1 = x1; + box.x2 = x2; + box.y1 = y1; + box.y2 = y2; + + RegionInit(®, &box, 1); + + RegionIntersect(®, ®, &pWin->clipList); + if (generateExposures) + (*pWin->drawable.pScreen->WindowExposures) (pWin, ®, NULL); + else if (pWin->backgroundState != None) + miPaintWindow(pWin, ®, PW_BACKGROUND); + RegionUninit(®); +} + +void +miMarkWindow(WindowPtr pWin) +{ + ValidatePtr val; + + if (pWin->valdata) + return; + val = (ValidatePtr) xnfalloc(sizeof(ValidateRec)); + val->before.oldAbsCorner.x = pWin->drawable.x; + val->before.oldAbsCorner.y = pWin->drawable.y; + val->before.borderVisible = NullRegion; + val->before.resized = FALSE; + pWin->valdata = val; +} + +Bool +miMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst, WindowPtr *ppLayerWin) +{ + BoxPtr box; + WindowPtr pChild, pLast; + Bool anyMarked = FALSE; + MarkWindowProcPtr MarkWindow = pWin->drawable.pScreen->MarkWindow; + + /* single layered systems are easy */ + if (ppLayerWin) + *ppLayerWin = pWin; + + if (pWin == pFirst) { + /* Blindly mark pWin and all of its inferiors. This is a slight + * overkill if there are mapped windows that outside pWin's border, + * but it's better than wasting time on RectIn checks. + */ + pChild = pWin; + while (1) { + if (pChild->viewable) { + if (RegionBroken(&pChild->winSize)) + SetWinSize(pChild); + if (RegionBroken(&pChild->borderSize)) + SetBorderSize(pChild); + (*MarkWindow) (pChild); + if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } + anyMarked = TRUE; + pFirst = pFirst->nextSib; + } + if ((pChild = pFirst)) { + box = RegionExtents(&pWin->borderSize); + pLast = pChild->parent->lastChild; + while (1) { + if (pChild->viewable) { + if (RegionBroken(&pChild->winSize)) + SetWinSize(pChild); + if (RegionBroken(&pChild->borderSize)) + SetBorderSize(pChild); + if (RegionContainsRect(&pChild->borderSize, box)) { + (*MarkWindow) (pChild); + anyMarked = TRUE; + if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + } + } + while (!pChild->nextSib && (pChild != pLast)) + pChild = pChild->parent; + if (pChild == pLast) + break; + pChild = pChild->nextSib; + } + } + if (anyMarked) + (*MarkWindow) (pWin->parent); + return anyMarked; +} + +/***** + * miHandleValidateExposures(pWin) + * starting at pWin, draw background in any windows that have exposure + * regions, translate the regions, restore any backing store, + * and then send any regions still exposed to the client + *****/ +void +miHandleValidateExposures(WindowPtr pWin) +{ + WindowPtr pChild; + ValidatePtr val; + WindowExposuresProcPtr WindowExposures; + + pChild = pWin; + WindowExposures = pChild->drawable.pScreen->WindowExposures; + while (1) { + if ((val = pChild->valdata)) { + if (RegionNotEmpty(&val->after.borderExposed)) + miPaintWindow(pChild, &val->after.borderExposed, PW_BORDER); + RegionUninit(&val->after.borderExposed); + (*WindowExposures) (pChild, &val->after.exposed, NullRegion); + RegionUninit(&val->after.exposed); + free(val); + pChild->valdata = NULL; + if (pChild->firstChild) { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } +} + +void +miMoveWindow(WindowPtr pWin, int x, int y, WindowPtr pNextSib, VTKind kind) +{ + WindowPtr pParent; + Bool WasViewable = (Bool) (pWin->viewable); + short bw; + RegionPtr oldRegion = NULL; + DDXPointRec oldpt; + Bool anyMarked = FALSE; + ScreenPtr pScreen; + WindowPtr windowToValidate; + WindowPtr pLayerWin; + + /* if this is a root window, can't be moved */ + if (!(pParent = pWin->parent)) + return; + pScreen = pWin->drawable.pScreen; + bw = wBorderWidth(pWin); + + oldpt.x = pWin->drawable.x; + oldpt.y = pWin->drawable.y; + if (WasViewable) { + oldRegion = RegionCreate(NullBox, 1); + RegionCopy(oldRegion, &pWin->borderClip); + anyMarked = (*pScreen->MarkOverlappedWindows) (pWin, pWin, &pLayerWin); + } + pWin->origin.x = x + (int) bw; + pWin->origin.y = y + (int) bw; + x = pWin->drawable.x = pParent->drawable.x + x + (int) bw; + y = pWin->drawable.y = pParent->drawable.y + y + (int) bw; + + SetWinSize(pWin); + SetBorderSize(pWin); + + (*pScreen->PositionWindow) (pWin, x, y); + + windowToValidate = MoveWindowInStack(pWin, pNextSib); + + ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0); + + if (WasViewable) { + if (pLayerWin == pWin) + anyMarked |= (*pScreen->MarkOverlappedWindows) + (pWin, windowToValidate, NULL); + else + anyMarked |= (*pScreen->MarkOverlappedWindows) + (pWin, pLayerWin, NULL); + + if (anyMarked) { + (*pScreen->ValidateTree) (pLayerWin->parent, NullWindow, kind); + (*pWin->drawable.pScreen->CopyWindow) (pWin, oldpt, oldRegion); + RegionDestroy(oldRegion); + /* XXX need to retile border if ParentRelative origin */ + (*pScreen->HandleExposures) (pLayerWin->parent); + } + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree) (pLayerWin->parent, NullWindow, kind); + } + if (pWin->realized) + WindowsRestructured(); +} + +/* + * pValid is a region of the screen which has been + * successfully copied -- recomputed exposed regions for affected windows + */ + +static int +miRecomputeExposures(WindowPtr pWin, pointer value) +{ /* must conform to VisitWindowProcPtr */ + RegionPtr pValid = (RegionPtr) value; + + if (pWin->valdata) { +#ifdef COMPOSITE + /* + * Redirected windows are not affected by parent window + * gravity manipulations, so don't recompute their + * exposed areas here. + */ + if (pWin->redirectDraw != RedirectDrawNone) + return WT_DONTWALKCHILDREN; +#endif + /* + * compute exposed regions of this window + */ + RegionSubtract(&pWin->valdata->after.exposed, &pWin->clipList, pValid); + /* + * compute exposed regions of the border + */ + RegionSubtract(&pWin->valdata->after.borderExposed, + &pWin->borderClip, &pWin->winSize); + RegionSubtract(&pWin->valdata->after.borderExposed, + &pWin->valdata->after.borderExposed, pValid); + return WT_WALKCHILDREN; + } + return WT_NOMATCH; +} + +void +miSlideAndSizeWindow(WindowPtr pWin, + int x, int y, + unsigned int w, unsigned int h, WindowPtr pSib) +{ + WindowPtr pParent; + Bool WasViewable = (Bool) (pWin->viewable); + unsigned short width = pWin->drawable.width, height = pWin->drawable.height; + short oldx = pWin->drawable.x, oldy = pWin->drawable.y; + int bw = wBorderWidth(pWin); + short dw, dh; + DDXPointRec oldpt; + RegionPtr oldRegion = NULL; + Bool anyMarked = FALSE; + ScreenPtr pScreen; + WindowPtr pFirstChange; + WindowPtr pChild; + RegionPtr gravitate[StaticGravity + 1]; + unsigned g; + int nx, ny; /* destination x,y */ + int newx, newy; /* new inner window position */ + RegionPtr pRegion = NULL; + RegionPtr destClip; /* portions of destination already written */ + RegionPtr oldWinClip = NULL; /* old clip list for window */ + RegionPtr borderVisible = NullRegion; /* visible area of the border */ + Bool shrunk = FALSE; /* shrunk in an inner dimension */ + Bool moved = FALSE; /* window position changed */ + WindowPtr pLayerWin; + + /* if this is a root window, can't be resized */ + if (!(pParent = pWin->parent)) + return; + + pScreen = pWin->drawable.pScreen; + newx = pParent->drawable.x + x + bw; + newy = pParent->drawable.y + y + bw; + if (WasViewable) { + anyMarked = FALSE; + /* + * save the visible region of the window + */ + oldRegion = RegionCreate(NullBox, 1); + RegionCopy(oldRegion, &pWin->winSize); + + /* + * categorize child windows into regions to be moved + */ + for (g = 0; g <= StaticGravity; g++) + gravitate[g] = (RegionPtr) NULL; + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { + g = pChild->winGravity; + if (g != UnmapGravity) { + if (!gravitate[g]) + gravitate[g] = RegionCreate(NullBox, 1); + RegionUnion(gravitate[g], gravitate[g], &pChild->borderClip); + } + else { + UnmapWindow(pChild, TRUE); + anyMarked = TRUE; + } + } + anyMarked |= (*pScreen->MarkOverlappedWindows) (pWin, pWin, &pLayerWin); + + oldWinClip = NULL; + if (pWin->bitGravity != ForgetGravity) { + oldWinClip = RegionCreate(NullBox, 1); + RegionCopy(oldWinClip, &pWin->clipList); + } + /* + * if the window is changing size, borderExposed + * can't be computed correctly without some help. + */ + if (pWin->drawable.height > h || pWin->drawable.width > w) + shrunk = TRUE; + + if (newx != oldx || newy != oldy) + moved = TRUE; + + if ((pWin->drawable.height != h || pWin->drawable.width != w) && + HasBorder(pWin)) { + borderVisible = RegionCreate(NullBox, 1); + /* for tiled borders, we punt and draw the whole thing */ + if (pWin->borderIsPixel || !moved) { + if (shrunk || moved) + RegionSubtract(borderVisible, + &pWin->borderClip, &pWin->winSize); + else + RegionCopy(borderVisible, &pWin->borderClip); + } + } + } + pWin->origin.x = x + bw; + pWin->origin.y = y + bw; + pWin->drawable.height = h; + pWin->drawable.width = w; + + x = pWin->drawable.x = newx; + y = pWin->drawable.y = newy; + + SetWinSize(pWin); + SetBorderSize(pWin); + + dw = (int) w - (int) width; + dh = (int) h - (int) height; + ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh); + + /* let the hardware adjust background and border pixmaps, if any */ + (*pScreen->PositionWindow) (pWin, x, y); + + pFirstChange = MoveWindowInStack(pWin, pSib); + + if (WasViewable) { + pRegion = RegionCreate(NullBox, 1); + + if (pLayerWin == pWin) + anyMarked |= (*pScreen->MarkOverlappedWindows) (pWin, pFirstChange, + NULL); + else + anyMarked |= (*pScreen->MarkOverlappedWindows) (pWin, pLayerWin, + NULL); + + if (pWin->valdata) { + pWin->valdata->before.resized = TRUE; + pWin->valdata->before.borderVisible = borderVisible; + } + + if (anyMarked) + (*pScreen->ValidateTree) (pLayerWin->parent, pFirstChange, VTOther); + /* + * the entire window is trashed unless bitGravity + * recovers portions of it + */ + RegionCopy(&pWin->valdata->after.exposed, &pWin->clipList); + } + + GravityTranslate(x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny); + + if (WasViewable) { + /* avoid the border */ + if (HasBorder(pWin)) { + int offx, offy, dx, dy; + + /* kruft to avoid double translates for each gravity */ + offx = 0; + offy = 0; + for (g = 0; g <= StaticGravity; g++) { + if (!gravitate[g]) + continue; + + /* align winSize to gravitate[g]. + * winSize is in new coordinates, + * gravitate[g] is still in old coordinates */ + GravityTranslate(x, y, oldx, oldy, dw, dh, g, &nx, &ny); + + dx = (oldx - nx) - offx; + dy = (oldy - ny) - offy; + if (dx || dy) { + RegionTranslate(&pWin->winSize, dx, dy); + offx += dx; + offy += dy; + } + RegionIntersect(gravitate[g], gravitate[g], &pWin->winSize); + } + /* get winSize back where it belongs */ + if (offx || offy) + RegionTranslate(&pWin->winSize, -offx, -offy); + } + /* + * add screen bits to the appropriate bucket + */ + + if (oldWinClip) { + /* + * clip to new clipList + */ + RegionCopy(pRegion, oldWinClip); + RegionTranslate(pRegion, nx - oldx, ny - oldy); + RegionIntersect(oldWinClip, pRegion, &pWin->clipList); + /* + * don't step on any gravity bits which will be copied after this + * region. Note -- this assumes that the regions will be copied + * in gravity order. + */ + for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) { + if (gravitate[g]) + RegionSubtract(oldWinClip, oldWinClip, gravitate[g]); + } + RegionTranslate(oldWinClip, oldx - nx, oldy - ny); + g = pWin->bitGravity; + if (!gravitate[g]) + gravitate[g] = oldWinClip; + else { + RegionUnion(gravitate[g], gravitate[g], oldWinClip); + RegionDestroy(oldWinClip); + } + } + + /* + * move the bits on the screen + */ + + destClip = NULL; + + for (g = 0; g <= StaticGravity; g++) { + if (!gravitate[g]) + continue; + + GravityTranslate(x, y, oldx, oldy, dw, dh, g, &nx, &ny); + + oldpt.x = oldx + (x - nx); + oldpt.y = oldy + (y - ny); + + /* Note that gravitate[g] is *translated* by CopyWindow */ + + /* only copy the remaining useful bits */ + + RegionIntersect(gravitate[g], gravitate[g], oldRegion); + + /* clip to not overwrite already copied areas */ + + if (destClip) { + RegionTranslate(destClip, oldpt.x - x, oldpt.y - y); + RegionSubtract(gravitate[g], gravitate[g], destClip); + RegionTranslate(destClip, x - oldpt.x, y - oldpt.y); + } + + /* and move those bits */ + + if (oldpt.x != x || oldpt.y != y +#ifdef COMPOSITE + || pWin->redirectDraw +#endif + ) { + (*pWin->drawable.pScreen->CopyWindow) (pWin, oldpt, + gravitate[g]); + } + + /* remove any overwritten bits from the remaining useful bits */ + + RegionSubtract(oldRegion, oldRegion, gravitate[g]); + + /* + * recompute exposed regions of child windows + */ + + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { + if (pChild->winGravity != g) + continue; + RegionIntersect(pRegion, &pChild->borderClip, gravitate[g]); + TraverseTree(pChild, miRecomputeExposures, (pointer) pRegion); + } + + /* + * remove the successfully copied regions of the + * window from its exposed region + */ + + if (g == pWin->bitGravity) + RegionSubtract(&pWin->valdata->after.exposed, + &pWin->valdata->after.exposed, gravitate[g]); + if (!destClip) + destClip = gravitate[g]; + else { + RegionUnion(destClip, destClip, gravitate[g]); + RegionDestroy(gravitate[g]); + } + } + + RegionDestroy(oldRegion); + RegionDestroy(pRegion); + if (destClip) + RegionDestroy(destClip); + if (anyMarked) + (*pScreen->HandleExposures) (pLayerWin->parent); + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree) (pLayerWin->parent, pFirstChange, + VTOther); + } + if (pWin->realized) + WindowsRestructured(); +} + +WindowPtr +miGetLayerWindow(WindowPtr pWin) +{ + return pWin->firstChild; +} + +/****** + * + * miSetShape + * The border/window shape has changed. Recompute winSize/borderSize + * and send appropriate exposure events + */ + +void +miSetShape(WindowPtr pWin, int kind) +{ + Bool WasViewable = (Bool) (pWin->viewable); + ScreenPtr pScreen = pWin->drawable.pScreen; + Bool anyMarked = FALSE; + WindowPtr pLayerWin; + + if (kind != ShapeInput) { + if (WasViewable) { + anyMarked = (*pScreen->MarkOverlappedWindows) (pWin, pWin, + &pLayerWin); + if (pWin->valdata) { + if (HasBorder(pWin)) { + RegionPtr borderVisible; + + borderVisible = RegionCreate(NullBox, 1); + RegionSubtract(borderVisible, + &pWin->borderClip, &pWin->winSize); + pWin->valdata->before.borderVisible = borderVisible; + } + pWin->valdata->before.resized = TRUE; + } + } + + SetWinSize(pWin); + SetBorderSize(pWin); + + ResizeChildrenWinSize(pWin, 0, 0, 0, 0); + + if (WasViewable) { + anyMarked |= (*pScreen->MarkOverlappedWindows) (pWin, pWin, NULL); + + if (anyMarked) + (*pScreen->ValidateTree) (pLayerWin->parent, NullWindow, + VTOther); + } + + if (WasViewable) { + if (anyMarked) + (*pScreen->HandleExposures) (pLayerWin->parent); + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree) (pLayerWin->parent, NullWindow, + VTOther); + } + } + if (pWin->realized) + WindowsRestructured(); + CheckCursorConfinement(pWin); +} + +/* Keeps the same inside(!) origin */ + +void +miChangeBorderWidth(WindowPtr pWin, unsigned int width) +{ + int oldwidth; + Bool anyMarked = FALSE; + ScreenPtr pScreen; + Bool WasViewable = (Bool) (pWin->viewable); + Bool HadBorder; + WindowPtr pLayerWin; + + oldwidth = wBorderWidth(pWin); + if (oldwidth == width) + return; + HadBorder = HasBorder(pWin); + pScreen = pWin->drawable.pScreen; + if (WasViewable && width < oldwidth) + anyMarked = (*pScreen->MarkOverlappedWindows) (pWin, pWin, &pLayerWin); + + pWin->borderWidth = width; + SetBorderSize(pWin); + + if (WasViewable) { + if (width > oldwidth) { + anyMarked = (*pScreen->MarkOverlappedWindows) (pWin, pWin, + &pLayerWin); + /* + * save the old border visible region to correctly compute + * borderExposed. + */ + if (pWin->valdata && HadBorder) { + RegionPtr borderVisible; + + borderVisible = RegionCreate(NULL, 1); + RegionSubtract(borderVisible, + &pWin->borderClip, &pWin->winSize); + pWin->valdata->before.borderVisible = borderVisible; + } + } + + if (anyMarked) { + (*pScreen->ValidateTree) (pLayerWin->parent, pLayerWin, VTOther); + (*pScreen->HandleExposures) (pLayerWin->parent); + } + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree) (pLayerWin->parent, pLayerWin, + VTOther); + } + if (pWin->realized) + WindowsRestructured(); +} + +void +miMarkUnrealizedWindow(WindowPtr pChild, WindowPtr pWin, Bool fromConfigure) +{ + if ((pChild != pWin) || fromConfigure) { + RegionEmpty(&pChild->clipList); + if (pChild->drawable.pScreen->ClipNotify) + (*pChild->drawable.pScreen->ClipNotify) (pChild, 0, 0); + RegionEmpty(&pChild->borderClip); + } +} + +void +miSegregateChildren(WindowPtr pWin, RegionPtr pReg, int depth) +{ + WindowPtr pChild; + + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) { + if (pChild->drawable.depth == depth) + RegionUnion(pReg, pReg, &pChild->borderClip); + + if (pChild->firstChild) + miSegregateChildren(pChild, pReg, depth); + } +} |