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-rw-r--r--xorg-server/miext/rootless/rootless.h731
1 files changed, 363 insertions, 368 deletions
diff --git a/xorg-server/miext/rootless/rootless.h b/xorg-server/miext/rootless/rootless.h
index 757e4d372..a3f38b633 100644
--- a/xorg-server/miext/rootless/rootless.h
+++ b/xorg-server/miext/rootless/rootless.h
@@ -1,368 +1,363 @@
-/*
- * External interface to generic rootless mode
- */
-/*
- * Copyright (c) 2001 Greg Parker. All Rights Reserved.
- * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name(s) of the above copyright
- * holders shall not be used in advertising or otherwise to promote the sale,
- * use or other dealings in this Software without prior written authorization.
- */
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#ifndef _ROOTLESS_H
-#define _ROOTLESS_H
-
-#include "rootlessConfig.h"
-#include "mi.h"
-#include "gcstruct.h"
-
-/*
- Each top-level rootless window has a one-to-one correspondence to a physical
- on-screen window. The physical window is refered to as a "frame".
- */
-
-typedef void * RootlessFrameID;
-
-/*
- * RootlessWindowRec
- * This structure stores the per-frame data used by the rootless code.
- * Each top-level X window has one RootlessWindowRec associated with it.
- */
-typedef struct _RootlessWindowRec {
- // Position and size includes the window border
- // Position is in per-screen coordinates
- int x, y;
- unsigned int width, height;
- unsigned int borderWidth;
- int level;
-
- RootlessFrameID wid; // implementation specific frame id
- WindowPtr win; // underlying X window
-
- // Valid only when drawing (ie. is_drawing is set)
- char *pixelData;
- int bytesPerRow;
-
- PixmapPtr pixmap;
-
- unsigned int is_drawing :1; // Currently drawing?
- unsigned int is_reorder_pending :1;
- unsigned int is_offscreen :1;
- unsigned int is_obscured :1;
-} RootlessWindowRec, *RootlessWindowPtr;
-
-
-/* Offset for screen-local to global coordinate transforms */
-extern int rootlessGlobalOffsetX;
-extern int rootlessGlobalOffsetY;
-
-/* The minimum number of bytes or pixels for which to use the
- implementation's accelerated functions. */
-extern unsigned int rootless_CopyBytes_threshold;
-extern unsigned int rootless_CopyWindow_threshold;
-
-/* Gravity for window contents during resizing */
-enum rl_gravity_enum {
- RL_GRAVITY_NONE = 0, /* no gravity, fill everything */
- RL_GRAVITY_NORTH_WEST = 1, /* anchor to top-left corner */
- RL_GRAVITY_NORTH_EAST = 2, /* anchor to top-right corner */
- RL_GRAVITY_SOUTH_EAST = 3, /* anchor to bottom-right corner */
- RL_GRAVITY_SOUTH_WEST = 4, /* anchor to bottom-left corner */
-};
-
-
-/*------------------------------------------
- Rootless Implementation Functions
- ------------------------------------------*/
-
-/*
- * Create a new frame.
- * The frame is created unmapped.
- *
- * pFrame RootlessWindowPtr for this frame should be completely
- * initialized before calling except for pFrame->wid, which
- * is set by this function.
- * pScreen Screen on which to place the new frame
- * newX, newY Position of the frame.
- * pNewShape Shape for the frame (in frame-local coordinates). NULL for
- * unshaped frames.
- */
-typedef Bool (*RootlessCreateFrameProc)
- (RootlessWindowPtr pFrame, ScreenPtr pScreen, int newX, int newY,
- RegionPtr pNewShape);
-
-/*
- * Destroy a frame.
- * Drawing is stopped and all updates are flushed before this is called.
- *
- * wid Frame id
- */
-typedef void (*RootlessDestroyFrameProc)
- (RootlessFrameID wid);
-
-/*
- * Move a frame on screen.
- * Drawing is stopped and all updates are flushed before this is called.
- *
- * wid Frame id
- * pScreen Screen to move the new frame to
- * newX, newY New position of the frame
- */
-typedef void (*RootlessMoveFrameProc)
- (RootlessFrameID wid, ScreenPtr pScreen, int newX, int newY);
-
-/*
- * Resize and move a frame.
- * Drawing is stopped and all updates are flushed before this is called.
- *
- * wid Frame id
- * pScreen Screen to move the new frame to
- * newX, newY New position of the frame
- * newW, newH New size of the frame
- * gravity Gravity for window contents (rl_gravity_enum). This is always
- * RL_GRAVITY_NONE unless ROOTLESS_RESIZE_GRAVITY is set.
- */
-typedef void (*RootlessResizeFrameProc)
- (RootlessFrameID wid, ScreenPtr pScreen,
- int newX, int newY, unsigned int newW, unsigned int newH,
- unsigned int gravity);
-
-/*
- * Change frame ordering (AKA stacking, layering).
- * Drawing is stopped before this is called. Unmapped frames are mapped by
- * setting their ordering.
- *
- * wid Frame id
- * nextWid Frame id of frame that is now above this one or NULL if this
- * frame is at the top.
- */
-typedef void (*RootlessRestackFrameProc)
- (RootlessFrameID wid, RootlessFrameID nextWid);
-
-/*
- * Change frame's shape.
- * Drawing is stopped before this is called.
- *
- * wid Frame id
- * pNewShape New shape for the frame (in frame-local coordinates)
- * or NULL if now unshaped.
- */
-typedef void (*RootlessReshapeFrameProc)
- (RootlessFrameID wid, RegionPtr pNewShape);
-
-/*
- * Unmap a frame.
- *
- * wid Frame id
- */
-typedef void (*RootlessUnmapFrameProc)
- (RootlessFrameID wid);
-
-/*
- * Start drawing to a frame.
- * Prepare a frame for direct access to its backing buffer.
- *
- * wid Frame id
- * pixelData Address of the backing buffer (returned)
- * bytesPerRow Width in bytes of the backing buffer (returned)
- */
-typedef void (*RootlessStartDrawingProc)
- (RootlessFrameID wid, char **pixelData, int *bytesPerRow);
-
-/*
- * Stop drawing to a frame.
- * No drawing to the frame's backing buffer will occur until drawing
- * is started again.
- *
- * wid Frame id
- * flush Flush drawing updates for this frame to the screen.
- */
-typedef void (*RootlessStopDrawingProc)
- (RootlessFrameID wid, Bool flush);
-
-/*
- * Flush drawing updates to the screen.
- * Drawing is stopped before this is called.
- *
- * wid Frame id
- * pDamage Region containing all the changed pixels in frame-lcoal
- * coordinates. This is clipped to the window's clip.
- */
-typedef void (*RootlessUpdateRegionProc)
- (RootlessFrameID wid, RegionPtr pDamage);
-
-/*
- * Mark damaged rectangles as requiring redisplay to screen.
- *
- * wid Frame id
- * nrects Number of damaged rectangles
- * rects Array of damaged rectangles in frame-local coordinates
- * shift_x, Vector to shift rectangles by
- * shift_y
- */
-typedef void (*RootlessDamageRectsProc)
- (RootlessFrameID wid, int nrects, const BoxRec *rects,
- int shift_x, int shift_y);
-
-/*
- * Switch the window associated with a frame. (Optional)
- * When a framed window is reparented, the frame is resized and set to
- * use the new top-level parent. If defined this function will be called
- * afterwards for implementation specific bookkeeping.
- *
- * pFrame Frame whose window has switched
- * oldWin Previous window wrapped by this frame
- */
-typedef void (*RootlessSwitchWindowProc)
- (RootlessWindowPtr pFrame, WindowPtr oldWin);
-
-/*
- * Check if window should be reordered. (Optional)
- * The underlying window system may animate windows being ordered in.
- * We want them to be mapped but remain ordered out until the animation
- * completes. If defined this function will be called to check if a
- * framed window should be reordered now. If this function returns
- * FALSE, the window will still be mapped from the X11 perspective, but
- * the RestackFrame function will not be called for its frame.
- *
- * pFrame Frame to reorder
- */
-typedef Bool (*RootlessDoReorderWindowProc)
- (RootlessWindowPtr pFrame);
-
-/*
- * Copy bytes. (Optional)
- * Source and destinate may overlap and the right thing should happen.
- *
- * width Bytes to copy per row
- * height Number of rows
- * src Source data
- * srcRowBytes Width of source in bytes
- * dst Destination data
- * dstRowBytes Width of destination in bytes
- */
-typedef void (*RootlessCopyBytesProc)
- (unsigned int width, unsigned int height,
- const void *src, unsigned int srcRowBytes,
- void *dst, unsigned int dstRowBytes);
-
-/*
- * Copy area in frame to another part of frame. (Optional)
- *
- * wid Frame id
- * dstNrects Number of rectangles to copy
- * dstRects Array of rectangles to copy
- * dx, dy Number of pixels away to copy area
- */
-typedef void (*RootlessCopyWindowProc)
- (RootlessFrameID wid, int dstNrects, const BoxRec *dstRects,
- int dx, int dy);
-
-
-typedef void (*RootlessHideWindowProc)
- (RootlessFrameID wid);
-
-typedef void (*RootlessUpdateColormapProc)
- (RootlessFrameID wid, ScreenPtr pScreen);
-
-/*
- * Rootless implementation function list
- */
-typedef struct _RootlessFrameProcs {
- RootlessCreateFrameProc CreateFrame;
- RootlessDestroyFrameProc DestroyFrame;
-
- RootlessMoveFrameProc MoveFrame;
- RootlessResizeFrameProc ResizeFrame;
- RootlessRestackFrameProc RestackFrame;
- RootlessReshapeFrameProc ReshapeFrame;
- RootlessUnmapFrameProc UnmapFrame;
-
- RootlessStartDrawingProc StartDrawing;
- RootlessStopDrawingProc StopDrawing;
- RootlessUpdateRegionProc UpdateRegion;
- RootlessDamageRectsProc DamageRects;
-
- /* Optional frame functions */
- RootlessSwitchWindowProc SwitchWindow;
- RootlessDoReorderWindowProc DoReorderWindow;
- RootlessHideWindowProc HideWindow;
- RootlessUpdateColormapProc UpdateColormap;
-
- /* Optional acceleration functions */
- RootlessCopyBytesProc CopyBytes;
- RootlessCopyWindowProc CopyWindow;
-} RootlessFrameProcsRec, *RootlessFrameProcsPtr;
-
-
-/*
- * Initialize rootless mode on the given screen.
- */
-Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs);
-
-/*
- * Return the frame ID for the physical window displaying the given window.
- *
- * create If true and the window has no frame, attempt to create one
- */
-RootlessFrameID RootlessFrameForWindow(WindowPtr pWin, Bool create);
-
-/*
- * Return the top-level parent of a window.
- * The root is the top-level parent of itself, even though the root is
- * not otherwise considered to be a top-level window.
- */
-WindowPtr TopLevelParent(WindowPtr pWindow);
-
-/*
- * Prepare a window for direct access to its backing buffer.
- */
-void RootlessStartDrawing(WindowPtr pWindow);
-
-/*
- * Finish drawing to a window's backing buffer.
- *
- * flush If true, damaged areas are flushed to the screen.
- */
-void RootlessStopDrawing(WindowPtr pWindow, Bool flush);
-
-/*
- * Alocate a new screen pixmap.
- * miCreateScreenResources does not do this properly with a null
- * framebuffer pointer.
- */
-void RootlessUpdateScreenPixmap(ScreenPtr pScreen);
-
-/*
- * Reposition all windows on a screen to their correct positions.
- */
-void RootlessRepositionWindows(ScreenPtr pScreen);
-
-/*
- * Bring all windows to the front of the native stack
- */
-void RootlessOrderAllWindows (Bool include_unhitable);
-#endif /* _ROOTLESS_H */
+/*
+ * External interface to generic rootless mode
+ */
+/*
+ * Copyright (c) 2001 Greg Parker. All Rights Reserved.
+ * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name(s) of the above copyright
+ * holders shall not be used in advertising or otherwise to promote the sale,
+ * use or other dealings in this Software without prior written authorization.
+ */
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#ifndef _ROOTLESS_H
+#define _ROOTLESS_H
+
+#include "rootlessConfig.h"
+#include "mi.h"
+#include "gcstruct.h"
+
+/*
+ Each top-level rootless window has a one-to-one correspondence to a physical
+ on-screen window. The physical window is refered to as a "frame".
+ */
+
+typedef void *RootlessFrameID;
+
+/*
+ * RootlessWindowRec
+ * This structure stores the per-frame data used by the rootless code.
+ * Each top-level X window has one RootlessWindowRec associated with it.
+ */
+typedef struct _RootlessWindowRec {
+ // Position and size includes the window border
+ // Position is in per-screen coordinates
+ int x, y;
+ unsigned int width, height;
+ unsigned int borderWidth;
+ int level;
+
+ RootlessFrameID wid; // implementation specific frame id
+ WindowPtr win; // underlying X window
+
+ // Valid only when drawing (ie. is_drawing is set)
+ char *pixelData;
+ int bytesPerRow;
+
+ PixmapPtr pixmap;
+
+ unsigned int is_drawing:1; // Currently drawing?
+ unsigned int is_reorder_pending:1;
+ unsigned int is_offscreen:1;
+ unsigned int is_obscured:1;
+} RootlessWindowRec, *RootlessWindowPtr;
+
+/* Offset for screen-local to global coordinate transforms */
+extern int rootlessGlobalOffsetX;
+extern int rootlessGlobalOffsetY;
+
+/* The minimum number of bytes or pixels for which to use the
+ implementation's accelerated functions. */
+extern unsigned int rootless_CopyBytes_threshold;
+extern unsigned int rootless_CopyWindow_threshold;
+
+/* Gravity for window contents during resizing */
+enum rl_gravity_enum {
+ RL_GRAVITY_NONE = 0, /* no gravity, fill everything */
+ RL_GRAVITY_NORTH_WEST = 1, /* anchor to top-left corner */
+ RL_GRAVITY_NORTH_EAST = 2, /* anchor to top-right corner */
+ RL_GRAVITY_SOUTH_EAST = 3, /* anchor to bottom-right corner */
+ RL_GRAVITY_SOUTH_WEST = 4, /* anchor to bottom-left corner */
+};
+
+/*------------------------------------------
+ Rootless Implementation Functions
+ ------------------------------------------*/
+
+/*
+ * Create a new frame.
+ * The frame is created unmapped.
+ *
+ * pFrame RootlessWindowPtr for this frame should be completely
+ * initialized before calling except for pFrame->wid, which
+ * is set by this function.
+ * pScreen Screen on which to place the new frame
+ * newX, newY Position of the frame.
+ * pNewShape Shape for the frame (in frame-local coordinates). NULL for
+ * unshaped frames.
+ */
+typedef Bool (*RootlessCreateFrameProc)
+ (RootlessWindowPtr pFrame, ScreenPtr pScreen, int newX, int newY,
+ RegionPtr pNewShape);
+
+/*
+ * Destroy a frame.
+ * Drawing is stopped and all updates are flushed before this is called.
+ *
+ * wid Frame id
+ */
+typedef void (*RootlessDestroyFrameProc)
+ (RootlessFrameID wid);
+
+/*
+ * Move a frame on screen.
+ * Drawing is stopped and all updates are flushed before this is called.
+ *
+ * wid Frame id
+ * pScreen Screen to move the new frame to
+ * newX, newY New position of the frame
+ */
+typedef void (*RootlessMoveFrameProc)
+ (RootlessFrameID wid, ScreenPtr pScreen, int newX, int newY);
+
+/*
+ * Resize and move a frame.
+ * Drawing is stopped and all updates are flushed before this is called.
+ *
+ * wid Frame id
+ * pScreen Screen to move the new frame to
+ * newX, newY New position of the frame
+ * newW, newH New size of the frame
+ * gravity Gravity for window contents (rl_gravity_enum). This is always
+ * RL_GRAVITY_NONE unless ROOTLESS_RESIZE_GRAVITY is set.
+ */
+typedef void (*RootlessResizeFrameProc)
+ (RootlessFrameID wid, ScreenPtr pScreen,
+ int newX, int newY, unsigned int newW, unsigned int newH,
+ unsigned int gravity);
+
+/*
+ * Change frame ordering (AKA stacking, layering).
+ * Drawing is stopped before this is called. Unmapped frames are mapped by
+ * setting their ordering.
+ *
+ * wid Frame id
+ * nextWid Frame id of frame that is now above this one or NULL if this
+ * frame is at the top.
+ */
+typedef void (*RootlessRestackFrameProc)
+ (RootlessFrameID wid, RootlessFrameID nextWid);
+
+/*
+ * Change frame's shape.
+ * Drawing is stopped before this is called.
+ *
+ * wid Frame id
+ * pNewShape New shape for the frame (in frame-local coordinates)
+ * or NULL if now unshaped.
+ */
+typedef void (*RootlessReshapeFrameProc)
+ (RootlessFrameID wid, RegionPtr pNewShape);
+
+/*
+ * Unmap a frame.
+ *
+ * wid Frame id
+ */
+typedef void (*RootlessUnmapFrameProc)
+ (RootlessFrameID wid);
+
+/*
+ * Start drawing to a frame.
+ * Prepare a frame for direct access to its backing buffer.
+ *
+ * wid Frame id
+ * pixelData Address of the backing buffer (returned)
+ * bytesPerRow Width in bytes of the backing buffer (returned)
+ */
+typedef void (*RootlessStartDrawingProc)
+ (RootlessFrameID wid, char **pixelData, int *bytesPerRow);
+
+/*
+ * Stop drawing to a frame.
+ * No drawing to the frame's backing buffer will occur until drawing
+ * is started again.
+ *
+ * wid Frame id
+ * flush Flush drawing updates for this frame to the screen.
+ */
+typedef void (*RootlessStopDrawingProc)
+ (RootlessFrameID wid, Bool flush);
+
+/*
+ * Flush drawing updates to the screen.
+ * Drawing is stopped before this is called.
+ *
+ * wid Frame id
+ * pDamage Region containing all the changed pixels in frame-lcoal
+ * coordinates. This is clipped to the window's clip.
+ */
+typedef void (*RootlessUpdateRegionProc)
+ (RootlessFrameID wid, RegionPtr pDamage);
+
+/*
+ * Mark damaged rectangles as requiring redisplay to screen.
+ *
+ * wid Frame id
+ * nrects Number of damaged rectangles
+ * rects Array of damaged rectangles in frame-local coordinates
+ * shift_x, Vector to shift rectangles by
+ * shift_y
+ */
+typedef void (*RootlessDamageRectsProc)
+ (RootlessFrameID wid, int nrects, const BoxRec * rects,
+ int shift_x, int shift_y);
+
+/*
+ * Switch the window associated with a frame. (Optional)
+ * When a framed window is reparented, the frame is resized and set to
+ * use the new top-level parent. If defined this function will be called
+ * afterwards for implementation specific bookkeeping.
+ *
+ * pFrame Frame whose window has switched
+ * oldWin Previous window wrapped by this frame
+ */
+typedef void (*RootlessSwitchWindowProc)
+ (RootlessWindowPtr pFrame, WindowPtr oldWin);
+
+/*
+ * Check if window should be reordered. (Optional)
+ * The underlying window system may animate windows being ordered in.
+ * We want them to be mapped but remain ordered out until the animation
+ * completes. If defined this function will be called to check if a
+ * framed window should be reordered now. If this function returns
+ * FALSE, the window will still be mapped from the X11 perspective, but
+ * the RestackFrame function will not be called for its frame.
+ *
+ * pFrame Frame to reorder
+ */
+typedef Bool (*RootlessDoReorderWindowProc)
+ (RootlessWindowPtr pFrame);
+
+/*
+ * Copy bytes. (Optional)
+ * Source and destinate may overlap and the right thing should happen.
+ *
+ * width Bytes to copy per row
+ * height Number of rows
+ * src Source data
+ * srcRowBytes Width of source in bytes
+ * dst Destination data
+ * dstRowBytes Width of destination in bytes
+ */
+typedef void (*RootlessCopyBytesProc)
+ (unsigned int width, unsigned int height,
+ const void *src, unsigned int srcRowBytes,
+ void *dst, unsigned int dstRowBytes);
+
+/*
+ * Copy area in frame to another part of frame. (Optional)
+ *
+ * wid Frame id
+ * dstNrects Number of rectangles to copy
+ * dstRects Array of rectangles to copy
+ * dx, dy Number of pixels away to copy area
+ */
+typedef void (*RootlessCopyWindowProc)
+ (RootlessFrameID wid, int dstNrects, const BoxRec * dstRects, int dx, int dy);
+
+typedef void (*RootlessHideWindowProc)
+ (RootlessFrameID wid);
+
+typedef void (*RootlessUpdateColormapProc)
+ (RootlessFrameID wid, ScreenPtr pScreen);
+
+/*
+ * Rootless implementation function list
+ */
+typedef struct _RootlessFrameProcs {
+ RootlessCreateFrameProc CreateFrame;
+ RootlessDestroyFrameProc DestroyFrame;
+
+ RootlessMoveFrameProc MoveFrame;
+ RootlessResizeFrameProc ResizeFrame;
+ RootlessRestackFrameProc RestackFrame;
+ RootlessReshapeFrameProc ReshapeFrame;
+ RootlessUnmapFrameProc UnmapFrame;
+
+ RootlessStartDrawingProc StartDrawing;
+ RootlessStopDrawingProc StopDrawing;
+ RootlessUpdateRegionProc UpdateRegion;
+ RootlessDamageRectsProc DamageRects;
+
+ /* Optional frame functions */
+ RootlessSwitchWindowProc SwitchWindow;
+ RootlessDoReorderWindowProc DoReorderWindow;
+ RootlessHideWindowProc HideWindow;
+ RootlessUpdateColormapProc UpdateColormap;
+
+ /* Optional acceleration functions */
+ RootlessCopyBytesProc CopyBytes;
+ RootlessCopyWindowProc CopyWindow;
+} RootlessFrameProcsRec, *RootlessFrameProcsPtr;
+
+/*
+ * Initialize rootless mode on the given screen.
+ */
+Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs);
+
+/*
+ * Return the frame ID for the physical window displaying the given window.
+ *
+ * create If true and the window has no frame, attempt to create one
+ */
+RootlessFrameID RootlessFrameForWindow(WindowPtr pWin, Bool create);
+
+/*
+ * Return the top-level parent of a window.
+ * The root is the top-level parent of itself, even though the root is
+ * not otherwise considered to be a top-level window.
+ */
+WindowPtr TopLevelParent(WindowPtr pWindow);
+
+/*
+ * Prepare a window for direct access to its backing buffer.
+ */
+void RootlessStartDrawing(WindowPtr pWindow);
+
+/*
+ * Finish drawing to a window's backing buffer.
+ *
+ * flush If true, damaged areas are flushed to the screen.
+ */
+void RootlessStopDrawing(WindowPtr pWindow, Bool flush);
+
+/*
+ * Alocate a new screen pixmap.
+ * miCreateScreenResources does not do this properly with a null
+ * framebuffer pointer.
+ */
+void RootlessUpdateScreenPixmap(ScreenPtr pScreen);
+
+/*
+ * Reposition all windows on a screen to their correct positions.
+ */
+void RootlessRepositionWindows(ScreenPtr pScreen);
+
+/*
+ * Bring all windows to the front of the native stack
+ */
+void RootlessOrderAllWindows(Bool include_unhitable);
+#endif /* _ROOTLESS_H */