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Diffstat (limited to 'xorg-server/miext/shadow/shadow.h')
-rw-r--r-- | xorg-server/miext/shadow/shadow.h | 186 |
1 files changed, 186 insertions, 0 deletions
diff --git a/xorg-server/miext/shadow/shadow.h b/xorg-server/miext/shadow/shadow.h new file mode 100644 index 000000000..2e45df2b5 --- /dev/null +++ b/xorg-server/miext/shadow/shadow.h @@ -0,0 +1,186 @@ +/* + * + * Copyright © 2000 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + +#ifndef _SHADOW_H_ +#define _SHADOW_H_ + +#include "scrnintstr.h" + +#ifdef RENDER +#include "picturestr.h" +#endif + +#include "damage.h" +#include "damagestr.h" +typedef struct _shadowBuf *shadowBufPtr; + +typedef void (*ShadowUpdateProc) (ScreenPtr pScreen, + shadowBufPtr pBuf); + +#define SHADOW_WINDOW_RELOCATE 1 +#define SHADOW_WINDOW_READ 2 +#define SHADOW_WINDOW_WRITE 4 + +typedef void *(*ShadowWindowProc) (ScreenPtr pScreen, + CARD32 row, + CARD32 offset, + int mode, + CARD32 *size, + void *closure); + +/* BC hack: do not move the damage member. see shadow.c for explanation. */ +typedef struct _shadowBuf { + DamagePtr pDamage; + ShadowUpdateProc update; + ShadowWindowProc window; + RegionRec damage; + PixmapPtr pPixmap; + void *closure; + int randr; + + /* screen wrappers */ + GetImageProcPtr GetImage; + CloseScreenProcPtr CloseScreen; +} shadowBufRec; + +/* Match defines from randr extension */ +#define SHADOW_ROTATE_0 1 +#define SHADOW_ROTATE_90 2 +#define SHADOW_ROTATE_180 4 +#define SHADOW_ROTATE_270 8 +#define SHADOW_ROTATE_ALL (SHADOW_ROTATE_0|SHADOW_ROTATE_90|\ + SHADOW_ROTATE_180|SHADOW_ROTATE_270) +#define SHADOW_REFLECT_X 16 +#define SHADOW_REFLECT_Y 32 +#define SHADOW_REFLECT_ALL (SHADOW_REFLECT_X|SHADOW_REFLECT_Y) + +extern DevPrivateKey shadowScrPrivateKey; + +#define shadowGetBuf(pScr) ((shadowBufPtr) \ + dixLookupPrivate(&(pScr)->devPrivates, shadowScrPrivateKey)) +#define shadowBuf(pScr) shadowBufPtr pBuf = shadowGetBuf(pScr) +#define shadowDamage(pBuf) DamageRegion(pBuf->pDamage) + +Bool +shadowSetup (ScreenPtr pScreen); + +Bool +shadowAdd (ScreenPtr pScreen, + PixmapPtr pPixmap, + ShadowUpdateProc update, + ShadowWindowProc window, + int randr, + void *closure); + +void +shadowRemove (ScreenPtr pScreen, PixmapPtr pPixmap); + +shadowBufPtr +shadowFindBuf (WindowPtr pWindow); + +Bool +shadowInit (ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window); + +void * +shadowAlloc (int width, int height, int bpp); + +void +shadowUpdatePacked (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdatePlanar4 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdatePlanar4x8 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotatePacked (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate8_90 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate16_90 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate16_90YX (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate32_90 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate8_180 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate16_180 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate32_180 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate8_270 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate16_270 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate16_270YX (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate32_270 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate8 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate16 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +void +shadowUpdateRotate32 (ScreenPtr pScreen, + shadowBufPtr pBuf); + +typedef void (* shadowUpdateProc)(ScreenPtr, shadowBufPtr); + +shadowUpdateProc shadowUpdatePackedWeak(void); +shadowUpdateProc shadowUpdatePlanar4Weak(void); +shadowUpdateProc shadowUpdatePlanar4x8Weak(void); +shadowUpdateProc shadowUpdateRotatePackedWeak(void); + +#endif /* _SHADOW_H_ */ |