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-rw-r--r--xorg-server/miext/shadow/shrotpackYX.h160
1 files changed, 160 insertions, 0 deletions
diff --git a/xorg-server/miext/shadow/shrotpackYX.h b/xorg-server/miext/shadow/shrotpackYX.h
new file mode 100644
index 000000000..8ef70f167
--- /dev/null
+++ b/xorg-server/miext/shadow/shrotpackYX.h
@@ -0,0 +1,160 @@
+/*
+ * Copyright © 2004 Philip Blundell
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Philip Blundell not be used in
+ * advertising or publicity pertaining to distribution of the software without
+ * specific, written prior permission. Philip Blundell makes no
+ * representations about the suitability of this software for any purpose. It
+ * is provided "as is" without express or implied warranty.
+ *
+ * PHILIP BLUNDELL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
+ * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
+ * EVENT SHALL PHILIP BLUNDELL BE LIABLE FOR ANY SPECIAL, INDIRECT OR
+ * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
+ * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
+ * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
+ * PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include <X11/X.h>
+#include "scrnintstr.h"
+#include "windowstr.h"
+#include "dixfontstr.h"
+#include "mi.h"
+#include "regionstr.h"
+#include "globals.h"
+#include "gcstruct.h"
+#include "shadow.h"
+#include "fb.h"
+
+#if ROTATE == 270
+
+#define WINSTEPX(stride) (stride)
+#define WINSTART(x,y) (((pScreen->height - 1) - y) + (x * winStride))
+#define WINSTEPY() -1
+
+#elif ROTATE == 90
+
+#define WINSTEPX(stride) (-stride)
+#define WINSTEPY() 1
+#define WINSTART(x,y) (((pScreen->width - 1 - x) * winStride) + y)
+
+#else
+
+#error This rotation is not supported here
+
+#endif
+
+#ifdef __arm__
+#define PREFETCH
+#endif
+
+void
+FUNC (ScreenPtr pScreen,
+ shadowBufPtr pBuf);
+
+void
+FUNC (ScreenPtr pScreen,
+ shadowBufPtr pBuf)
+{
+ RegionPtr damage = shadowDamage(pBuf);
+ PixmapPtr pShadow = pBuf->pPixmap;
+ int nbox = REGION_NUM_RECTS (damage);
+ BoxPtr pbox = REGION_RECTS (damage);
+ FbBits *shaBits;
+ Data *shaBase, *shaLine, *sha;
+ FbStride shaStride, winStride;
+ int shaBpp;
+ int shaXoff, shaYoff; /* XXX assumed to be zero */
+ int x, y, w, h;
+ Data *winBase, *win, *winLine;
+ CARD32 winSize;
+
+ fbGetDrawable (&pShadow->drawable, shaBits, shaStride, shaBpp, shaXoff, shaYoff);
+ shaBase = (Data *) shaBits;
+ shaStride = shaStride * sizeof (FbBits) / sizeof (Data);
+
+ winBase = (Data *) (*pBuf->window) (pScreen, 0, 0,
+ SHADOW_WINDOW_WRITE,
+ &winSize, pBuf->closure);
+ winStride = (Data *) (*pBuf->window) (pScreen, 1, 0,
+ SHADOW_WINDOW_WRITE,
+ &winSize, pBuf->closure) - winBase;
+
+ while (nbox--)
+ {
+ x = pbox->x1;
+ y = pbox->y1;
+ w = (pbox->x2 - pbox->x1);
+ h = pbox->y2 - pbox->y1;
+
+ shaLine = shaBase + (y * shaStride) + x;
+#ifdef PREFETCH
+ __builtin_prefetch (shaLine);
+#endif
+ winLine = winBase + WINSTART(x, y);
+
+ while (h--)
+ {
+ sha = shaLine;
+ win = winLine;
+
+ while (sha < (shaLine + w - 16))
+ {
+#ifdef PREFETCH
+ __builtin_prefetch (sha + shaStride);
+#endif
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ }
+
+ while (sha < (shaLine + w))
+ {
+ *win = *sha++;
+ win += WINSTEPX(winStride);
+ }
+
+ y++;
+ shaLine += shaStride;
+ winLine += WINSTEPY();
+ }
+ pbox++;
+ } /* nbox */
+}