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-rw-r--r--xorg-server/miext/rootless/rootlessScreen.c1509
-rw-r--r--xorg-server/miext/rootless/rootlessValTree.c1244
2 files changed, 1375 insertions, 1378 deletions
diff --git a/xorg-server/miext/rootless/rootlessScreen.c b/xorg-server/miext/rootless/rootlessScreen.c
index ca4f00c3e..0801e7206 100644
--- a/xorg-server/miext/rootless/rootlessScreen.c
+++ b/xorg-server/miext/rootless/rootlessScreen.c
@@ -1,755 +1,754 @@
-/*
- * Screen routines for generic rootless X server
- */
-/*
- * Copyright (c) 2001 Greg Parker. All Rights Reserved.
- * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
- * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- *
- * Except as contained in this notice, the name(s) of the above copyright
- * holders shall not be used in advertising or otherwise to promote the sale,
- * use or other dealings in this Software without prior written authorization.
- */
-
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "mi.h"
-#include "scrnintstr.h"
-#include "gcstruct.h"
-#include "pixmapstr.h"
-#include "windowstr.h"
-#include "propertyst.h"
-#include "mivalidate.h"
-#include "picturestr.h"
-#include "colormapst.h"
-
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <string.h>
-
-#include "rootlessCommon.h"
-#include "rootlessWindow.h"
-
-/* In milliseconds */
-#ifndef ROOTLESS_REDISPLAY_DELAY
-#define ROOTLESS_REDISPLAY_DELAY 10
-#endif
-
-extern int RootlessMiValidateTree(WindowPtr pRoot, WindowPtr pChild,
- VTKind kind);
-extern Bool RootlessCreateGC(GCPtr pGC);
-
-// Initialize globals
-DevPrivateKeyRec rootlessGCPrivateKeyRec;
-DevPrivateKeyRec rootlessScreenPrivateKeyRec;
-DevPrivateKeyRec rootlessWindowPrivateKeyRec;
-DevPrivateKeyRec rootlessWindowOldPixmapPrivateKeyRec;
-
-/*
- * RootlessUpdateScreenPixmap
- * miCreateScreenResources does not like a null framebuffer pointer,
- * it leaves the screen pixmap with an uninitialized data pointer.
- * Thus, rootless implementations typically set the framebuffer width
- * to zero so that miCreateScreenResources does not allocate a screen
- * pixmap for us. We allocate our own screen pixmap here since we need
- * the screen pixmap to be valid (e.g. CopyArea from the root window).
- */
-void
-RootlessUpdateScreenPixmap(ScreenPtr pScreen)
-{
- RootlessScreenRec *s = SCREENREC(pScreen);
- PixmapPtr pPix;
- unsigned int rowbytes;
-
- pPix = (*pScreen->GetScreenPixmap)(pScreen);
- if (pPix == NULL) {
- pPix = (*pScreen->CreatePixmap)(pScreen, 0, 0, pScreen->rootDepth, 0);
- (*pScreen->SetScreenPixmap)(pPix);
- }
-
- rowbytes = PixmapBytePad(pScreen->width, pScreen->rootDepth);
-
- if (s->pixmap_data_size < rowbytes) {
- free(s->pixmap_data);
-
- s->pixmap_data_size = rowbytes;
- s->pixmap_data = malloc(s->pixmap_data_size);
- if (s->pixmap_data == NULL)
- return;
-
- memset(s->pixmap_data, 0xFF, s->pixmap_data_size);
-
- pScreen->ModifyPixmapHeader(pPix, pScreen->width, pScreen->height,
- pScreen->rootDepth,
- BitsPerPixel(pScreen->rootDepth),
- 0, s->pixmap_data);
- /* ModifyPixmapHeader ignores zero arguments, so install rowbytes
- by hand. */
- pPix->devKind = 0;
- }
-}
-
-
-/*
- * RootlessCreateScreenResources
- * Rootless implementations typically set a null framebuffer pointer, which
- * causes problems with miCreateScreenResources. We fix things up here.
- */
-static Bool
-RootlessCreateScreenResources(ScreenPtr pScreen)
-{
- Bool ret = TRUE;
-
- SCREEN_UNWRAP(pScreen, CreateScreenResources);
-
- if (pScreen->CreateScreenResources != NULL)
- ret = (*pScreen->CreateScreenResources)(pScreen);
-
- SCREEN_WRAP(pScreen, CreateScreenResources);
-
- if (!ret)
- return ret;
-
- /* Make sure we have a valid screen pixmap. */
-
- RootlessUpdateScreenPixmap(pScreen);
-
- return ret;
-}
-
-
-static Bool
-RootlessCloseScreen(int i, ScreenPtr pScreen)
-{
- RootlessScreenRec *s;
-
- s = SCREENREC(pScreen);
-
- // fixme unwrap everything that was wrapped?
- pScreen->CloseScreen = s->CloseScreen;
-
- if (s->pixmap_data != NULL) {
- free(s->pixmap_data);
- s->pixmap_data = NULL;
- s->pixmap_data_size = 0;
- }
-
- free(s);
- return pScreen->CloseScreen(i, pScreen);
-}
-
-
-static void
-RootlessGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h,
- unsigned int format, unsigned long planeMask, char *pdstLine)
-{
- ScreenPtr pScreen = pDrawable->pScreen;
- SCREEN_UNWRAP(pScreen, GetImage);
-
- if (pDrawable->type == DRAWABLE_WINDOW) {
- int x0, y0, x1, y1;
- RootlessWindowRec *winRec;
-
- // Many apps use GetImage to sync with the visible frame buffer
- // FIXME: entire screen or just window or all screens?
- RootlessRedisplayScreen(pScreen);
-
- // RedisplayScreen stops drawing, so we need to start it again
- RootlessStartDrawing((WindowPtr)pDrawable);
-
- /* Check that we have some place to read from. */
- winRec = WINREC(TopLevelParent((WindowPtr) pDrawable));
- if (winRec == NULL)
- goto out;
-
- /* Clip to top-level window bounds. */
- /* FIXME: fbGetImage uses the width parameter to calculate the
- stride of the destination pixmap. If w is clipped, the data
- returned will be garbage, although we will not crash. */
-
- x0 = pDrawable->x + sx;
- y0 = pDrawable->y + sy;
- x1 = x0 + w;
- y1 = y0 + h;
-
- x0 = max (x0, winRec->x);
- y0 = max (y0, winRec->y);
- x1 = min (x1, winRec->x + winRec->width);
- y1 = min (y1, winRec->y + winRec->height);
-
- sx = x0 - pDrawable->x;
- sy = y0 - pDrawable->y;
- w = x1 - x0;
- h = y1 - y0;
-
- if (w <= 0 || h <= 0)
- goto out;
- }
-
- pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine);
-
-out:
- SCREEN_WRAP(pScreen, GetImage);
-}
-
-
-/*
- * RootlessSourceValidate
- * CopyArea and CopyPlane use a GC tied to the destination drawable.
- * StartDrawing/StopDrawing wrappers won't be called if source is
- * a visible window but the destination isn't. So, we call StartDrawing
- * here and leave StopDrawing for the block handler.
- */
-static void
-RootlessSourceValidate(DrawablePtr pDrawable, int x, int y, int w, int h,
- unsigned int subWindowMode)
-{
- SCREEN_UNWRAP(pDrawable->pScreen, SourceValidate);
- if (pDrawable->type == DRAWABLE_WINDOW) {
- WindowPtr pWin = (WindowPtr)pDrawable;
- RootlessStartDrawing(pWin);
- }
- if (pDrawable->pScreen->SourceValidate) {
- pDrawable->pScreen->SourceValidate(pDrawable, x, y, w, h, subWindowMode);
- }
- SCREEN_WRAP(pDrawable->pScreen, SourceValidate);
-}
-
-static void
-RootlessComposite(CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst,
- INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask,
- INT16 xDst, INT16 yDst, CARD16 width, CARD16 height)
-{
- ScreenPtr pScreen = pDst->pDrawable->pScreen;
- PictureScreenPtr ps = GetPictureScreen(pScreen);
- WindowPtr srcWin, dstWin, maskWin = NULL;
-
- if (pMask) { // pMask can be NULL
- maskWin = (pMask->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pMask->pDrawable : NULL;
- }
- srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pSrc->pDrawable : NULL;
- dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pDst->pDrawable : NULL;
-
- // SCREEN_UNWRAP(ps, Composite);
- ps->Composite = SCREENREC(pScreen)->Composite;
-
- if (srcWin && IsFramedWindow(srcWin))
- RootlessStartDrawing(srcWin);
- if (maskWin && IsFramedWindow(maskWin))
- RootlessStartDrawing(maskWin);
- if (dstWin && IsFramedWindow(dstWin))
- RootlessStartDrawing(dstWin);
-
- ps->Composite(op, pSrc, pMask, pDst,
- xSrc, ySrc, xMask, yMask,
- xDst, yDst, width, height);
-
- if (dstWin && IsFramedWindow(dstWin)) {
- RootlessDamageRect(dstWin, xDst, yDst, width, height);
- }
-
- ps->Composite = RootlessComposite;
- // SCREEN_WRAP(ps, Composite);
-}
-
-
-static void
-RootlessGlyphs(CARD8 op, PicturePtr pSrc, PicturePtr pDst,
- PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
- int nlist, GlyphListPtr list, GlyphPtr *glyphs)
-{
- ScreenPtr pScreen = pDst->pDrawable->pScreen;
- PictureScreenPtr ps = GetPictureScreen(pScreen);
- int x, y;
- int n;
- GlyphPtr glyph;
- WindowPtr srcWin, dstWin;
-
- srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pSrc->pDrawable : NULL;
- dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ?
- (WindowPtr)pDst->pDrawable : NULL;
-
- if (srcWin && IsFramedWindow(srcWin)) RootlessStartDrawing(srcWin);
- if (dstWin && IsFramedWindow(dstWin)) RootlessStartDrawing(dstWin);
-
- //SCREEN_UNWRAP(ps, Glyphs);
- ps->Glyphs = SCREENREC(pScreen)->Glyphs;
- ps->Glyphs(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs);
- ps->Glyphs = RootlessGlyphs;
- //SCREEN_WRAP(ps, Glyphs);
-
- if (dstWin && IsFramedWindow(dstWin)) {
- x = xSrc;
- y = ySrc;
-
- while (nlist--) {
- x += list->xOff;
- y += list->yOff;
- n = list->len;
-
- /* Calling DamageRect for the bounding box of each glyph is
- inefficient. So compute the union of all glyphs in a list
- and damage that. */
-
- if (n > 0) {
- BoxRec box;
-
- glyph = *glyphs++;
-
- box.x1 = x - glyph->info.x;
- box.y1 = y - glyph->info.y;
- box.x2 = box.x1 + glyph->info.width;
- box.y2 = box.y2 + glyph->info.height;
-
- x += glyph->info.xOff;
- y += glyph->info.yOff;
-
- while (--n > 0) {
- short x1, y1, x2, y2;
-
- glyph = *glyphs++;
-
- x1 = x - glyph->info.x;
- y1 = y - glyph->info.y;
- x2 = x1 + glyph->info.width;
- y2 = y1 + glyph->info.height;
-
- box.x1 = max (box.x1, x1);
- box.y1 = max (box.y1, y1);
- box.x2 = max (box.x2, x2);
- box.y2 = max (box.y2, y2);
-
- x += glyph->info.xOff;
- y += glyph->info.yOff;
- }
-
- RootlessDamageBox(dstWin, &box);
- }
- list++;
- }
- }
-}
-
-
-/*
- * RootlessValidateTree
- * ValidateTree is modified in two ways:
- * - top-level windows don't clip each other
- * - windows aren't clipped against root.
- * These only matter when validating from the root.
- */
-static int
-RootlessValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
-{
- int result;
- RegionRec saveRoot;
- ScreenPtr pScreen = pParent->drawable.pScreen;
-
- SCREEN_UNWRAP(pScreen, ValidateTree);
- RL_DEBUG_MSG("VALIDATETREE start ");
-
- // Use our custom version to validate from root
- if (IsRoot(pParent)) {
- RL_DEBUG_MSG("custom ");
- result = RootlessMiValidateTree(pParent, pChild, kind);
- } else {
- HUGE_ROOT(pParent);
- result = pScreen->ValidateTree(pParent, pChild, kind);
- NORMAL_ROOT(pParent);
- }
-
- SCREEN_WRAP(pScreen, ValidateTree);
- RL_DEBUG_MSG("VALIDATETREE end\n");
-
- return result;
-}
-
-
-/*
- * RootlessMarkOverlappedWindows
- * MarkOverlappedWindows is modified to ignore overlapping
- * top-level windows.
- */
-static Bool
-RootlessMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst,
- WindowPtr *ppLayerWin)
-{
- RegionRec saveRoot;
- Bool result;
- ScreenPtr pScreen = pWin->drawable.pScreen;
- SCREEN_UNWRAP(pScreen, MarkOverlappedWindows);
- RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS start ");
-
- HUGE_ROOT(pWin);
- if (IsRoot(pWin)) {
- // root - mark nothing
- RL_DEBUG_MSG("is root not marking ");
- result = FALSE;
- }
- else if (! IsTopLevel(pWin)) {
- // not top-level window - mark normally
- result = pScreen->MarkOverlappedWindows(pWin, pFirst, ppLayerWin);
- }
- else {
- //top-level window - mark children ONLY - NO overlaps with sibs (?)
- // This code copied from miMarkOverlappedWindows()
-
- register WindowPtr pChild;
- Bool anyMarked = FALSE;
- MarkWindowProcPtr MarkWindow = pScreen->MarkWindow;
-
- RL_DEBUG_MSG("is top level! ");
- /* single layered systems are easy */
- if (ppLayerWin) *ppLayerWin = pWin;
-
- if (pWin == pFirst) {
- /* Blindly mark pWin and all of its inferiors. This is a slight
- * overkill if there are mapped windows that outside pWin's border,
- * but it's better than wasting time on RectIn checks.
- */
- pChild = pWin;
- while (1) {
- if (pChild->viewable) {
- if (RegionBroken(&pChild->winSize))
- SetWinSize (pChild);
- if (RegionBroken(&pChild->borderSize))
- SetBorderSize (pChild);
- (* MarkWindow)(pChild);
- if (pChild->firstChild) {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pWin))
- pChild = pChild->parent;
- if (pChild == pWin)
- break;
- pChild = pChild->nextSib;
- }
- anyMarked = TRUE;
- pFirst = pFirst->nextSib;
- }
- if (anyMarked)
- (* MarkWindow)(pWin->parent);
- result = anyMarked;
- }
- NORMAL_ROOT(pWin);
- SCREEN_WRAP(pScreen, MarkOverlappedWindows);
- RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS end\n");
-
- return result;
-}
-
-static void expose_1 (WindowPtr pWin) {
- WindowPtr pChild;
-
- if (!pWin->realized)
- return;
-
- miPaintWindow(pWin, &pWin->borderClip, PW_BACKGROUND);
-
- /* FIXME: comments in windowstr.h indicate that borderClip doesn't
- include subwindow visibility. But I'm not so sure.. so we may
- be exposing too much.. */
-
- miSendExposures (pWin, &pWin->borderClip,
- pWin->drawable.x, pWin->drawable.y);
-
- for (pChild = pWin->firstChild; pChild != NULL; pChild = pChild->nextSib)
- expose_1 (pChild);
-}
-
-void
-RootlessScreenExpose (ScreenPtr pScreen)
-{
- expose_1 (pScreen->root);
-}
-
-
-ColormapPtr
-RootlessGetColormap (ScreenPtr pScreen)
-{
- RootlessScreenRec *s = SCREENREC (pScreen);
-
- return s->colormap;
-}
-
-static void
-RootlessInstallColormap (ColormapPtr pMap)
-{
- ScreenPtr pScreen = pMap->pScreen;
- RootlessScreenRec *s = SCREENREC (pScreen);
-
- SCREEN_UNWRAP(pScreen, InstallColormap);
-
- if (s->colormap != pMap) {
- s->colormap = pMap;
- s->colormap_changed = TRUE;
- RootlessQueueRedisplay (pScreen);
- }
-
- pScreen->InstallColormap (pMap);
-
- SCREEN_WRAP (pScreen, InstallColormap);
-}
-
-static void
-RootlessUninstallColormap (ColormapPtr pMap)
-{
- ScreenPtr pScreen = pMap->pScreen;
- RootlessScreenRec *s = SCREENREC (pScreen);
-
- SCREEN_UNWRAP(pScreen, UninstallColormap);
-
- if (s->colormap == pMap)
- s->colormap = NULL;
-
- pScreen->UninstallColormap (pMap);
-
- SCREEN_WRAP(pScreen, UninstallColormap);
-}
-
-static void
-RootlessStoreColors (ColormapPtr pMap, int ndef, xColorItem *pdef)
-{
- ScreenPtr pScreen = pMap->pScreen;
- RootlessScreenRec *s = SCREENREC (pScreen);
-
- SCREEN_UNWRAP(pScreen, StoreColors);
-
- if (s->colormap == pMap && ndef > 0) {
- s->colormap_changed = TRUE;
- RootlessQueueRedisplay (pScreen);
- }
-
- pScreen->StoreColors (pMap, ndef, pdef);
-
- SCREEN_WRAP(pScreen, StoreColors);
-}
-
-
-static CARD32
-RootlessRedisplayCallback(OsTimerPtr timer, CARD32 time, void *arg)
-{
- RootlessScreenRec *screenRec = arg;
-
- if (!screenRec->redisplay_queued) {
- /* No update needed. Stop the timer. */
-
- screenRec->redisplay_timer_set = FALSE;
- return 0;
- }
-
- screenRec->redisplay_queued = FALSE;
-
- /* Mark that we should redisplay before waiting for I/O next time */
- screenRec->redisplay_expired = TRUE;
-
- /* Reinstall the timer immediately, so we get as close to our
- redisplay interval as possible. */
-
- return ROOTLESS_REDISPLAY_DELAY;
-}
-
-
-/*
- * RootlessQueueRedisplay
- * Queue a redisplay after a timer delay to ensure we do not redisplay
- * too frequently.
- */
-void
-RootlessQueueRedisplay(ScreenPtr pScreen)
-{
- RootlessScreenRec *screenRec = SCREENREC(pScreen);
-
- screenRec->redisplay_queued = TRUE;
-
- if (screenRec->redisplay_timer_set)
- return;
-
- screenRec->redisplay_timer = TimerSet(screenRec->redisplay_timer,
- 0, ROOTLESS_REDISPLAY_DELAY,
- RootlessRedisplayCallback,
- screenRec);
- screenRec->redisplay_timer_set = TRUE;
-}
-
-
-/*
- * RootlessBlockHandler
- * If the redisplay timer has expired, flush drawing before blocking
- * on select().
- */
-static void
-RootlessBlockHandler(pointer pbdata, OSTimePtr pTimeout, pointer pReadmask)
-{
- ScreenPtr pScreen = pbdata;
- RootlessScreenRec *screenRec = SCREENREC(pScreen);
-
- if (screenRec->redisplay_expired) {
- screenRec->redisplay_expired = FALSE;
-
- RootlessRedisplayScreen(pScreen);
- }
-}
-
-
-static void
-RootlessWakeupHandler(pointer data, int i, pointer LastSelectMask)
-{
- // nothing here
-}
-
-
-static Bool
-RootlessAllocatePrivates(ScreenPtr pScreen)
-{
- RootlessScreenRec *s;
-
- if (!dixRegisterPrivateKey(&rootlessGCPrivateKeyRec, PRIVATE_GC, sizeof(RootlessGCRec)))
- return FALSE;
- if (!dixRegisterPrivateKey(&rootlessScreenPrivateKeyRec, PRIVATE_SCREEN, 0))
- return FALSE;
- if (!dixRegisterPrivateKey(&rootlessWindowPrivateKeyRec, PRIVATE_WINDOW, 0))
- return FALSE;
- if (!dixRegisterPrivateKey(&rootlessWindowOldPixmapPrivateKeyRec, PRIVATE_WINDOW, 0))
- return FALSE;
-
- s = malloc(sizeof(RootlessScreenRec));
- if (! s) return FALSE;
- SETSCREENREC(pScreen, s);
-
- s->pixmap_data = NULL;
- s->pixmap_data_size = 0;
-
- s->redisplay_timer = NULL;
- s->redisplay_timer_set = FALSE;
-
- return TRUE;
-}
-
-
-static void
-RootlessWrap(ScreenPtr pScreen)
-{
- RootlessScreenRec *s = SCREENREC(pScreen);
-
-#define WRAP(a) \
- if (pScreen->a) { \
- s->a = pScreen->a; \
- } else { \
- RL_DEBUG_MSG("null screen fn " #a "\n"); \
- s->a = NULL; \
- } \
- pScreen->a = Rootless##a
-
- WRAP(CreateScreenResources);
- WRAP(CloseScreen);
- WRAP(CreateGC);
- WRAP(CopyWindow);
- WRAP(GetImage);
- WRAP(SourceValidate);
- WRAP(CreateWindow);
- WRAP(DestroyWindow);
- WRAP(RealizeWindow);
- WRAP(UnrealizeWindow);
- WRAP(MoveWindow);
- WRAP(PositionWindow);
- WRAP(ResizeWindow);
- WRAP(RestackWindow);
- WRAP(ReparentWindow);
- WRAP(ChangeBorderWidth);
- WRAP(MarkOverlappedWindows);
- WRAP(ValidateTree);
- WRAP(ChangeWindowAttributes);
- WRAP(InstallColormap);
- WRAP(UninstallColormap);
- WRAP(StoreColors);
-
- WRAP(SetShape);
-
- {
- // Composite and Glyphs don't use normal screen wrapping
- PictureScreenPtr ps = GetPictureScreen(pScreen);
- s->Composite = ps->Composite;
- ps->Composite = RootlessComposite;
- s->Glyphs = ps->Glyphs;
- ps->Glyphs = RootlessGlyphs;
- }
-
- // WRAP(ClearToBackground); fixme put this back? useful for shaped wins?
-
-#undef WRAP
-}
-
-
-/*
- * RootlessInit
- * Called by the rootless implementation to initialize the rootless layer.
- * Rootless wraps lots of stuff and needs a bunch of devPrivates.
- */
-Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs)
-{
- RootlessScreenRec *s;
-
- if (!RootlessAllocatePrivates(pScreen))
- return FALSE;
-
- s = SCREENREC(pScreen);
-
- s->imp = procs;
- s->colormap = NULL;
- s->redisplay_expired = FALSE;
-
- RootlessWrap(pScreen);
-
- if (!RegisterBlockAndWakeupHandlers(RootlessBlockHandler,
- RootlessWakeupHandler,
- (pointer) pScreen))
- {
- return FALSE;
- }
-
- return TRUE;
-}
-
-void RootlessUpdateRooted (Bool state) {
- int i;
-
- if (!state)
- {
- for (i = 0; i < screenInfo.numScreens; i++)
- RootlessDisableRoot (screenInfo.screens[i]);
- }
- else
- {
- for (i = 0; i < screenInfo.numScreens; i++)
- RootlessEnableRoot (screenInfo.screens[i]);
- }
-}
+/*
+ * Screen routines for generic rootless X server
+ */
+/*
+ * Copyright (c) 2001 Greg Parker. All Rights Reserved.
+ * Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
+ * Copyright (c) 2002 Apple Computer, Inc. All rights reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Except as contained in this notice, the name(s) of the above copyright
+ * holders shall not be used in advertising or otherwise to promote the sale,
+ * use or other dealings in this Software without prior written authorization.
+ */
+
+
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include "mi.h"
+#include "scrnintstr.h"
+#include "gcstruct.h"
+#include "pixmapstr.h"
+#include "windowstr.h"
+#include "propertyst.h"
+#include "mivalidate.h"
+#include "picturestr.h"
+#include "colormapst.h"
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <string.h>
+
+#include "rootlessCommon.h"
+#include "rootlessWindow.h"
+
+/* In milliseconds */
+#ifndef ROOTLESS_REDISPLAY_DELAY
+#define ROOTLESS_REDISPLAY_DELAY 10
+#endif
+
+extern int RootlessMiValidateTree(WindowPtr pRoot, WindowPtr pChild,
+ VTKind kind);
+extern Bool RootlessCreateGC(GCPtr pGC);
+
+// Initialize globals
+DevPrivateKeyRec rootlessGCPrivateKeyRec;
+DevPrivateKeyRec rootlessScreenPrivateKeyRec;
+DevPrivateKeyRec rootlessWindowPrivateKeyRec;
+DevPrivateKeyRec rootlessWindowOldPixmapPrivateKeyRec;
+
+/*
+ * RootlessUpdateScreenPixmap
+ * miCreateScreenResources does not like a null framebuffer pointer,
+ * it leaves the screen pixmap with an uninitialized data pointer.
+ * Thus, rootless implementations typically set the framebuffer width
+ * to zero so that miCreateScreenResources does not allocate a screen
+ * pixmap for us. We allocate our own screen pixmap here since we need
+ * the screen pixmap to be valid (e.g. CopyArea from the root window).
+ */
+void
+RootlessUpdateScreenPixmap(ScreenPtr pScreen)
+{
+ RootlessScreenRec *s = SCREENREC(pScreen);
+ PixmapPtr pPix;
+ unsigned int rowbytes;
+
+ pPix = (*pScreen->GetScreenPixmap)(pScreen);
+ if (pPix == NULL) {
+ pPix = (*pScreen->CreatePixmap)(pScreen, 0, 0, pScreen->rootDepth, 0);
+ (*pScreen->SetScreenPixmap)(pPix);
+ }
+
+ rowbytes = PixmapBytePad(pScreen->width, pScreen->rootDepth);
+
+ if (s->pixmap_data_size < rowbytes) {
+ free(s->pixmap_data);
+
+ s->pixmap_data_size = rowbytes;
+ s->pixmap_data = malloc(s->pixmap_data_size);
+ if (s->pixmap_data == NULL)
+ return;
+
+ memset(s->pixmap_data, 0xFF, s->pixmap_data_size);
+
+ pScreen->ModifyPixmapHeader(pPix, pScreen->width, pScreen->height,
+ pScreen->rootDepth,
+ BitsPerPixel(pScreen->rootDepth),
+ 0, s->pixmap_data);
+ /* ModifyPixmapHeader ignores zero arguments, so install rowbytes
+ by hand. */
+ pPix->devKind = 0;
+ }
+}
+
+
+/*
+ * RootlessCreateScreenResources
+ * Rootless implementations typically set a null framebuffer pointer, which
+ * causes problems with miCreateScreenResources. We fix things up here.
+ */
+static Bool
+RootlessCreateScreenResources(ScreenPtr pScreen)
+{
+ Bool ret = TRUE;
+
+ SCREEN_UNWRAP(pScreen, CreateScreenResources);
+
+ if (pScreen->CreateScreenResources != NULL)
+ ret = (*pScreen->CreateScreenResources)(pScreen);
+
+ SCREEN_WRAP(pScreen, CreateScreenResources);
+
+ if (!ret)
+ return ret;
+
+ /* Make sure we have a valid screen pixmap. */
+
+ RootlessUpdateScreenPixmap(pScreen);
+
+ return ret;
+}
+
+
+static Bool
+RootlessCloseScreen(int i, ScreenPtr pScreen)
+{
+ RootlessScreenRec *s;
+
+ s = SCREENREC(pScreen);
+
+ // fixme unwrap everything that was wrapped?
+ pScreen->CloseScreen = s->CloseScreen;
+
+ if (s->pixmap_data != NULL) {
+ free(s->pixmap_data);
+ s->pixmap_data = NULL;
+ s->pixmap_data_size = 0;
+ }
+
+ free(s);
+ return pScreen->CloseScreen(i, pScreen);
+}
+
+
+static void
+RootlessGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h,
+ unsigned int format, unsigned long planeMask, char *pdstLine)
+{
+ ScreenPtr pScreen = pDrawable->pScreen;
+ SCREEN_UNWRAP(pScreen, GetImage);
+
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ int x0, y0, x1, y1;
+ RootlessWindowRec *winRec;
+
+ // Many apps use GetImage to sync with the visible frame buffer
+ // FIXME: entire screen or just window or all screens?
+ RootlessRedisplayScreen(pScreen);
+
+ // RedisplayScreen stops drawing, so we need to start it again
+ RootlessStartDrawing((WindowPtr)pDrawable);
+
+ /* Check that we have some place to read from. */
+ winRec = WINREC(TopLevelParent((WindowPtr) pDrawable));
+ if (winRec == NULL)
+ goto out;
+
+ /* Clip to top-level window bounds. */
+ /* FIXME: fbGetImage uses the width parameter to calculate the
+ stride of the destination pixmap. If w is clipped, the data
+ returned will be garbage, although we will not crash. */
+
+ x0 = pDrawable->x + sx;
+ y0 = pDrawable->y + sy;
+ x1 = x0 + w;
+ y1 = y0 + h;
+
+ x0 = max (x0, winRec->x);
+ y0 = max (y0, winRec->y);
+ x1 = min (x1, winRec->x + winRec->width);
+ y1 = min (y1, winRec->y + winRec->height);
+
+ sx = x0 - pDrawable->x;
+ sy = y0 - pDrawable->y;
+ w = x1 - x0;
+ h = y1 - y0;
+
+ if (w <= 0 || h <= 0)
+ goto out;
+ }
+
+ pScreen->GetImage(pDrawable, sx, sy, w, h, format, planeMask, pdstLine);
+
+out:
+ SCREEN_WRAP(pScreen, GetImage);
+}
+
+
+/*
+ * RootlessSourceValidate
+ * CopyArea and CopyPlane use a GC tied to the destination drawable.
+ * StartDrawing/StopDrawing wrappers won't be called if source is
+ * a visible window but the destination isn't. So, we call StartDrawing
+ * here and leave StopDrawing for the block handler.
+ */
+static void
+RootlessSourceValidate(DrawablePtr pDrawable, int x, int y, int w, int h,
+ unsigned int subWindowMode)
+{
+ SCREEN_UNWRAP(pDrawable->pScreen, SourceValidate);
+ if (pDrawable->type == DRAWABLE_WINDOW) {
+ WindowPtr pWin = (WindowPtr)pDrawable;
+ RootlessStartDrawing(pWin);
+ }
+ if (pDrawable->pScreen->SourceValidate) {
+ pDrawable->pScreen->SourceValidate(pDrawable, x, y, w, h, subWindowMode);
+ }
+ SCREEN_WRAP(pDrawable->pScreen, SourceValidate);
+}
+
+static void
+RootlessComposite(CARD8 op, PicturePtr pSrc, PicturePtr pMask, PicturePtr pDst,
+ INT16 xSrc, INT16 ySrc, INT16 xMask, INT16 yMask,
+ INT16 xDst, INT16 yDst, CARD16 width, CARD16 height)
+{
+ ScreenPtr pScreen = pDst->pDrawable->pScreen;
+ PictureScreenPtr ps = GetPictureScreen(pScreen);
+ WindowPtr srcWin, dstWin, maskWin = NULL;
+
+ if (pMask) { // pMask can be NULL
+ maskWin = (pMask->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pMask->pDrawable : NULL;
+ }
+ srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pSrc->pDrawable : NULL;
+ dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pDst->pDrawable : NULL;
+
+ // SCREEN_UNWRAP(ps, Composite);
+ ps->Composite = SCREENREC(pScreen)->Composite;
+
+ if (srcWin && IsFramedWindow(srcWin))
+ RootlessStartDrawing(srcWin);
+ if (maskWin && IsFramedWindow(maskWin))
+ RootlessStartDrawing(maskWin);
+ if (dstWin && IsFramedWindow(dstWin))
+ RootlessStartDrawing(dstWin);
+
+ ps->Composite(op, pSrc, pMask, pDst,
+ xSrc, ySrc, xMask, yMask,
+ xDst, yDst, width, height);
+
+ if (dstWin && IsFramedWindow(dstWin)) {
+ RootlessDamageRect(dstWin, xDst, yDst, width, height);
+ }
+
+ ps->Composite = RootlessComposite;
+ // SCREEN_WRAP(ps, Composite);
+}
+
+
+static void
+RootlessGlyphs(CARD8 op, PicturePtr pSrc, PicturePtr pDst,
+ PictFormatPtr maskFormat, INT16 xSrc, INT16 ySrc,
+ int nlist, GlyphListPtr list, GlyphPtr *glyphs)
+{
+ ScreenPtr pScreen = pDst->pDrawable->pScreen;
+ PictureScreenPtr ps = GetPictureScreen(pScreen);
+ int x, y;
+ int n;
+ GlyphPtr glyph;
+ WindowPtr srcWin, dstWin;
+
+ srcWin = (pSrc->pDrawable && pSrc->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pSrc->pDrawable : NULL;
+ dstWin = (pDst->pDrawable->type == DRAWABLE_WINDOW) ?
+ (WindowPtr)pDst->pDrawable : NULL;
+
+ if (srcWin && IsFramedWindow(srcWin)) RootlessStartDrawing(srcWin);
+ if (dstWin && IsFramedWindow(dstWin)) RootlessStartDrawing(dstWin);
+
+ //SCREEN_UNWRAP(ps, Glyphs);
+ ps->Glyphs = SCREENREC(pScreen)->Glyphs;
+ ps->Glyphs(op, pSrc, pDst, maskFormat, xSrc, ySrc, nlist, list, glyphs);
+ ps->Glyphs = RootlessGlyphs;
+ //SCREEN_WRAP(ps, Glyphs);
+
+ if (dstWin && IsFramedWindow(dstWin)) {
+ x = xSrc;
+ y = ySrc;
+
+ while (nlist--) {
+ x += list->xOff;
+ y += list->yOff;
+ n = list->len;
+
+ /* Calling DamageRect for the bounding box of each glyph is
+ inefficient. So compute the union of all glyphs in a list
+ and damage that. */
+
+ if (n > 0) {
+ BoxRec box;
+
+ glyph = *glyphs++;
+
+ box.x1 = x - glyph->info.x;
+ box.y1 = y - glyph->info.y;
+ box.x2 = box.x1 + glyph->info.width;
+ box.y2 = box.y1 + glyph->info.height;
+
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+
+ while (--n > 0) {
+ short x1, y1, x2, y2;
+
+ glyph = *glyphs++;
+
+ x1 = x - glyph->info.x;
+ y1 = y - glyph->info.y;
+ x2 = x1 + glyph->info.width;
+ y2 = y1 + glyph->info.height;
+
+ box.x1 = max (box.x1, x1);
+ box.y1 = max (box.y1, y1);
+ box.x2 = max (box.x2, x2);
+ box.y2 = max (box.y2, y2);
+
+ x += glyph->info.xOff;
+ y += glyph->info.yOff;
+ }
+
+ RootlessDamageBox(dstWin, &box);
+ }
+ list++;
+ }
+ }
+}
+
+
+/*
+ * RootlessValidateTree
+ * ValidateTree is modified in two ways:
+ * - top-level windows don't clip each other
+ * - windows aren't clipped against root.
+ * These only matter when validating from the root.
+ */
+static int
+RootlessValidateTree(WindowPtr pParent, WindowPtr pChild, VTKind kind)
+{
+ int result;
+ RegionRec saveRoot;
+ ScreenPtr pScreen = pParent->drawable.pScreen;
+
+ SCREEN_UNWRAP(pScreen, ValidateTree);
+ RL_DEBUG_MSG("VALIDATETREE start ");
+
+ // Use our custom version to validate from root
+ if (IsRoot(pParent)) {
+ RL_DEBUG_MSG("custom ");
+ result = RootlessMiValidateTree(pParent, pChild, kind);
+ } else {
+ HUGE_ROOT(pParent);
+ result = pScreen->ValidateTree(pParent, pChild, kind);
+ NORMAL_ROOT(pParent);
+ }
+
+ SCREEN_WRAP(pScreen, ValidateTree);
+ RL_DEBUG_MSG("VALIDATETREE end\n");
+
+ return result;
+}
+
+
+/*
+ * RootlessMarkOverlappedWindows
+ * MarkOverlappedWindows is modified to ignore overlapping
+ * top-level windows.
+ */
+static Bool
+RootlessMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst,
+ WindowPtr *ppLayerWin)
+{
+ RegionRec saveRoot;
+ Bool result;
+ ScreenPtr pScreen = pWin->drawable.pScreen;
+ SCREEN_UNWRAP(pScreen, MarkOverlappedWindows);
+ RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS start ");
+
+ HUGE_ROOT(pWin);
+ if (IsRoot(pWin)) {
+ // root - mark nothing
+ RL_DEBUG_MSG("is root not marking ");
+ result = FALSE;
+ }
+ else if (! IsTopLevel(pWin)) {
+ // not top-level window - mark normally
+ result = pScreen->MarkOverlappedWindows(pWin, pFirst, ppLayerWin);
+ }
+ else {
+ //top-level window - mark children ONLY - NO overlaps with sibs (?)
+ // This code copied from miMarkOverlappedWindows()
+
+ register WindowPtr pChild;
+ Bool anyMarked = FALSE;
+ MarkWindowProcPtr MarkWindow = pScreen->MarkWindow;
+
+ RL_DEBUG_MSG("is top level! ");
+ /* single layered systems are easy */
+ if (ppLayerWin) *ppLayerWin = pWin;
+
+ if (pWin == pFirst) {
+ /* Blindly mark pWin and all of its inferiors. This is a slight
+ * overkill if there are mapped windows that outside pWin's border,
+ * but it's better than wasting time on RectIn checks.
+ */
+ pChild = pWin;
+ while (1) {
+ if (pChild->viewable) {
+ if (RegionBroken(&pChild->winSize))
+ SetWinSize (pChild);
+ if (RegionBroken(&pChild->borderSize))
+ SetBorderSize (pChild);
+ (* MarkWindow)(pChild);
+ if (pChild->firstChild) {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ while (!pChild->nextSib && (pChild != pWin))
+ pChild = pChild->parent;
+ if (pChild == pWin)
+ break;
+ pChild = pChild->nextSib;
+ }
+ anyMarked = TRUE;
+ }
+ if (anyMarked)
+ (* MarkWindow)(pWin->parent);
+ result = anyMarked;
+ }
+ NORMAL_ROOT(pWin);
+ SCREEN_WRAP(pScreen, MarkOverlappedWindows);
+ RL_DEBUG_MSG("MARKOVERLAPPEDWINDOWS end\n");
+
+ return result;
+}
+
+static void expose_1 (WindowPtr pWin) {
+ WindowPtr pChild;
+
+ if (!pWin->realized)
+ return;
+
+ miPaintWindow(pWin, &pWin->borderClip, PW_BACKGROUND);
+
+ /* FIXME: comments in windowstr.h indicate that borderClip doesn't
+ include subwindow visibility. But I'm not so sure.. so we may
+ be exposing too much.. */
+
+ miSendExposures (pWin, &pWin->borderClip,
+ pWin->drawable.x, pWin->drawable.y);
+
+ for (pChild = pWin->firstChild; pChild != NULL; pChild = pChild->nextSib)
+ expose_1 (pChild);
+}
+
+void
+RootlessScreenExpose (ScreenPtr pScreen)
+{
+ expose_1 (pScreen->root);
+}
+
+
+ColormapPtr
+RootlessGetColormap (ScreenPtr pScreen)
+{
+ RootlessScreenRec *s = SCREENREC (pScreen);
+
+ return s->colormap;
+}
+
+static void
+RootlessInstallColormap (ColormapPtr pMap)
+{
+ ScreenPtr pScreen = pMap->pScreen;
+ RootlessScreenRec *s = SCREENREC (pScreen);
+
+ SCREEN_UNWRAP(pScreen, InstallColormap);
+
+ if (s->colormap != pMap) {
+ s->colormap = pMap;
+ s->colormap_changed = TRUE;
+ RootlessQueueRedisplay (pScreen);
+ }
+
+ pScreen->InstallColormap (pMap);
+
+ SCREEN_WRAP (pScreen, InstallColormap);
+}
+
+static void
+RootlessUninstallColormap (ColormapPtr pMap)
+{
+ ScreenPtr pScreen = pMap->pScreen;
+ RootlessScreenRec *s = SCREENREC (pScreen);
+
+ SCREEN_UNWRAP(pScreen, UninstallColormap);
+
+ if (s->colormap == pMap)
+ s->colormap = NULL;
+
+ pScreen->UninstallColormap (pMap);
+
+ SCREEN_WRAP(pScreen, UninstallColormap);
+}
+
+static void
+RootlessStoreColors (ColormapPtr pMap, int ndef, xColorItem *pdef)
+{
+ ScreenPtr pScreen = pMap->pScreen;
+ RootlessScreenRec *s = SCREENREC (pScreen);
+
+ SCREEN_UNWRAP(pScreen, StoreColors);
+
+ if (s->colormap == pMap && ndef > 0) {
+ s->colormap_changed = TRUE;
+ RootlessQueueRedisplay (pScreen);
+ }
+
+ pScreen->StoreColors (pMap, ndef, pdef);
+
+ SCREEN_WRAP(pScreen, StoreColors);
+}
+
+
+static CARD32
+RootlessRedisplayCallback(OsTimerPtr timer, CARD32 time, void *arg)
+{
+ RootlessScreenRec *screenRec = arg;
+
+ if (!screenRec->redisplay_queued) {
+ /* No update needed. Stop the timer. */
+
+ screenRec->redisplay_timer_set = FALSE;
+ return 0;
+ }
+
+ screenRec->redisplay_queued = FALSE;
+
+ /* Mark that we should redisplay before waiting for I/O next time */
+ screenRec->redisplay_expired = TRUE;
+
+ /* Reinstall the timer immediately, so we get as close to our
+ redisplay interval as possible. */
+
+ return ROOTLESS_REDISPLAY_DELAY;
+}
+
+
+/*
+ * RootlessQueueRedisplay
+ * Queue a redisplay after a timer delay to ensure we do not redisplay
+ * too frequently.
+ */
+void
+RootlessQueueRedisplay(ScreenPtr pScreen)
+{
+ RootlessScreenRec *screenRec = SCREENREC(pScreen);
+
+ screenRec->redisplay_queued = TRUE;
+
+ if (screenRec->redisplay_timer_set)
+ return;
+
+ screenRec->redisplay_timer = TimerSet(screenRec->redisplay_timer,
+ 0, ROOTLESS_REDISPLAY_DELAY,
+ RootlessRedisplayCallback,
+ screenRec);
+ screenRec->redisplay_timer_set = TRUE;
+}
+
+
+/*
+ * RootlessBlockHandler
+ * If the redisplay timer has expired, flush drawing before blocking
+ * on select().
+ */
+static void
+RootlessBlockHandler(pointer pbdata, OSTimePtr pTimeout, pointer pReadmask)
+{
+ ScreenPtr pScreen = pbdata;
+ RootlessScreenRec *screenRec = SCREENREC(pScreen);
+
+ if (screenRec->redisplay_expired) {
+ screenRec->redisplay_expired = FALSE;
+
+ RootlessRedisplayScreen(pScreen);
+ }
+}
+
+
+static void
+RootlessWakeupHandler(pointer data, int i, pointer LastSelectMask)
+{
+ // nothing here
+}
+
+
+static Bool
+RootlessAllocatePrivates(ScreenPtr pScreen)
+{
+ RootlessScreenRec *s;
+
+ if (!dixRegisterPrivateKey(&rootlessGCPrivateKeyRec, PRIVATE_GC, sizeof(RootlessGCRec)))
+ return FALSE;
+ if (!dixRegisterPrivateKey(&rootlessScreenPrivateKeyRec, PRIVATE_SCREEN, 0))
+ return FALSE;
+ if (!dixRegisterPrivateKey(&rootlessWindowPrivateKeyRec, PRIVATE_WINDOW, 0))
+ return FALSE;
+ if (!dixRegisterPrivateKey(&rootlessWindowOldPixmapPrivateKeyRec, PRIVATE_WINDOW, 0))
+ return FALSE;
+
+ s = malloc(sizeof(RootlessScreenRec));
+ if (! s) return FALSE;
+ SETSCREENREC(pScreen, s);
+
+ s->pixmap_data = NULL;
+ s->pixmap_data_size = 0;
+
+ s->redisplay_timer = NULL;
+ s->redisplay_timer_set = FALSE;
+
+ return TRUE;
+}
+
+
+static void
+RootlessWrap(ScreenPtr pScreen)
+{
+ RootlessScreenRec *s = SCREENREC(pScreen);
+
+#define WRAP(a) \
+ if (pScreen->a) { \
+ s->a = pScreen->a; \
+ } else { \
+ RL_DEBUG_MSG("null screen fn " #a "\n"); \
+ s->a = NULL; \
+ } \
+ pScreen->a = Rootless##a
+
+ WRAP(CreateScreenResources);
+ WRAP(CloseScreen);
+ WRAP(CreateGC);
+ WRAP(CopyWindow);
+ WRAP(GetImage);
+ WRAP(SourceValidate);
+ WRAP(CreateWindow);
+ WRAP(DestroyWindow);
+ WRAP(RealizeWindow);
+ WRAP(UnrealizeWindow);
+ WRAP(MoveWindow);
+ WRAP(PositionWindow);
+ WRAP(ResizeWindow);
+ WRAP(RestackWindow);
+ WRAP(ReparentWindow);
+ WRAP(ChangeBorderWidth);
+ WRAP(MarkOverlappedWindows);
+ WRAP(ValidateTree);
+ WRAP(ChangeWindowAttributes);
+ WRAP(InstallColormap);
+ WRAP(UninstallColormap);
+ WRAP(StoreColors);
+
+ WRAP(SetShape);
+
+ {
+ // Composite and Glyphs don't use normal screen wrapping
+ PictureScreenPtr ps = GetPictureScreen(pScreen);
+ s->Composite = ps->Composite;
+ ps->Composite = RootlessComposite;
+ s->Glyphs = ps->Glyphs;
+ ps->Glyphs = RootlessGlyphs;
+ }
+
+ // WRAP(ClearToBackground); fixme put this back? useful for shaped wins?
+
+#undef WRAP
+}
+
+
+/*
+ * RootlessInit
+ * Called by the rootless implementation to initialize the rootless layer.
+ * Rootless wraps lots of stuff and needs a bunch of devPrivates.
+ */
+Bool RootlessInit(ScreenPtr pScreen, RootlessFrameProcsPtr procs)
+{
+ RootlessScreenRec *s;
+
+ if (!RootlessAllocatePrivates(pScreen))
+ return FALSE;
+
+ s = SCREENREC(pScreen);
+
+ s->imp = procs;
+ s->colormap = NULL;
+ s->redisplay_expired = FALSE;
+
+ RootlessWrap(pScreen);
+
+ if (!RegisterBlockAndWakeupHandlers(RootlessBlockHandler,
+ RootlessWakeupHandler,
+ (pointer) pScreen))
+ {
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+void RootlessUpdateRooted (Bool state) {
+ int i;
+
+ if (!state)
+ {
+ for (i = 0; i < screenInfo.numScreens; i++)
+ RootlessDisableRoot (screenInfo.screens[i]);
+ }
+ else
+ {
+ for (i = 0; i < screenInfo.numScreens; i++)
+ RootlessEnableRoot (screenInfo.screens[i]);
+ }
+}
diff --git a/xorg-server/miext/rootless/rootlessValTree.c b/xorg-server/miext/rootless/rootlessValTree.c
index 23527ff2e..9aa881423 100644
--- a/xorg-server/miext/rootless/rootlessValTree.c
+++ b/xorg-server/miext/rootless/rootlessValTree.c
@@ -1,623 +1,621 @@
-/*
- * Calculate window clip lists for rootless mode
- *
- * This file is very closely based on mivaltree.c.
- */
-
-/*
- * mivaltree.c --
- * Functions for recalculating window clip lists. Main function
- * is miValidateTree.
- *
-
-Copyright 1987, 1988, 1989, 1998 The Open Group
-
-All Rights Reserved.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of The Open Group shall not be
-used in advertising or otherwise to promote the sale, use or other dealings
-in this Software without prior written authorization from The Open Group.
-
- *
- * Copyright 1987, 1988, 1989 by
- * Digital Equipment Corporation, Maynard, Massachusetts,
- *
- * All Rights Reserved
- *
- * Permission to use, copy, modify, and distribute this software and its
- * documentation for any purpose and without fee is hereby granted,
- * provided that the above copyright notice appear in all copies and that
- * both that copyright notice and this permission notice appear in
- * supporting documentation, and that the name of Digital not be
- * used in advertising or publicity pertaining to distribution of the
- * software without specific, written prior permission.
- *
- * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
- * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
- * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
- * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
- * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
- * SOFTWARE.
- *
- ******************************************************************/
-
-/* The panoramix components contained the following notice */
-/*****************************************************************
-
-Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software.
-
-The above copyright notice and this permission notice shall be included in
-all copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
-BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
-WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-Except as contained in this notice, the name of Digital Equipment Corporation
-shall not be used in advertising or otherwise to promote the sale, use or other
-dealings in this Software without prior written authorization from Digital
-Equipment Corporation.
-
-******************************************************************/
- /*
- * Aug '86: Susan Angebranndt -- original code
- * July '87: Adam de Boor -- substantially modified and commented
- * Summer '89: Joel McCormack -- so fast you wouldn't believe it possible.
- * In particular, much improved code for window mapping and
- * circulating.
- * Bob Scheifler -- avoid miComputeClips for unmapped windows,
- * valdata changes
- */
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include <stddef.h> /* For NULL */
-#include <X11/X.h>
-#include "scrnintstr.h"
-#include "validate.h"
-#include "windowstr.h"
-#include "mi.h"
-#include "regionstr.h"
-#include "mivalidate.h"
-
-#include "globals.h"
-
-int RootlessMiValidateTree (WindowPtr pRoot, WindowPtr pChild, VTKind kind);
-
-/*
- * Compute the visibility of a shaped window
- */
-static int
-RootlessShapedWindowIn (RegionPtr universe,
- RegionPtr bounding, BoxPtr rect, int x, int y)
-{
- BoxRec box;
- register BoxPtr boundBox;
- int nbox;
- Bool someIn, someOut;
- register int t, x1, y1, x2, y2;
-
- nbox = RegionNumRects (bounding);
- boundBox = RegionRects (bounding);
- someIn = someOut = FALSE;
- x1 = rect->x1;
- y1 = rect->y1;
- x2 = rect->x2;
- y2 = rect->y2;
- while (nbox--)
- {
- if ((t = boundBox->x1 + x) < x1)
- t = x1;
- box.x1 = t;
- if ((t = boundBox->y1 + y) < y1)
- t = y1;
- box.y1 = t;
- if ((t = boundBox->x2 + x) > x2)
- t = x2;
- box.x2 = t;
- if ((t = boundBox->y2 + y) > y2)
- t = y2;
- box.y2 = t;
- if (box.x1 > box.x2)
- box.x2 = box.x1;
- if (box.y1 > box.y2)
- box.y2 = box.y1;
- switch (RegionContainsRect(universe, &box))
- {
- case rgnIN:
- if (someOut)
- return rgnPART;
- someIn = TRUE;
- break;
- case rgnOUT:
- if (someIn)
- return rgnPART;
- someOut = TRUE;
- break;
- default:
- return rgnPART;
- }
- boundBox++;
- }
- if (someIn)
- return rgnIN;
- return rgnOUT;
-}
-
-#define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \
- HasBorder(w) && \
- (w)->backgroundState == ParentRelative)
-
-
-/*
- *-----------------------------------------------------------------------
- * RootlessComputeClips --
- * Recompute the clipList, borderClip, exposed and borderExposed
- * regions for pParent and its children. Only viewable windows are
- * taken into account.
- *
- * Results:
- * None.
- *
- * Side Effects:
- * clipList, borderClip, exposed and borderExposed are altered.
- * A VisibilityNotify event may be generated on the parent window.
- *
- *-----------------------------------------------------------------------
- */
-static void
-RootlessComputeClips (WindowPtr pParent, ScreenPtr pScreen,
- RegionPtr universe, VTKind kind, RegionPtr exposed)
-{
- int dx,
- dy;
- RegionRec childUniverse;
- register WindowPtr pChild;
- int oldVis, newVis;
- BoxRec borderSize;
- RegionRec childUnion;
- Bool overlap;
- RegionPtr borderVisible;
- Bool resized;
- /*
- * Figure out the new visibility of this window.
- * The extent of the universe should be the same as the extent of
- * the borderSize region. If the window is unobscured, this rectangle
- * will be completely inside the universe (the universe will cover it
- * completely). If the window is completely obscured, none of the
- * universe will cover the rectangle.
- */
- borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent);
- borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent);
- dx = (int) pParent->drawable.x + (int) pParent->drawable.width + wBorderWidth(pParent);
- if (dx > 32767)
- dx = 32767;
- borderSize.x2 = dx;
- dy = (int) pParent->drawable.y + (int) pParent->drawable.height + wBorderWidth(pParent);
- if (dy > 32767)
- dy = 32767;
- borderSize.y2 = dy;
-
- oldVis = pParent->visibility;
- switch (RegionContainsRect(universe, &borderSize))
- {
- case rgnIN:
- newVis = VisibilityUnobscured;
- break;
- case rgnPART:
- newVis = VisibilityPartiallyObscured;
- {
- RegionPtr pBounding;
-
- if ((pBounding = wBoundingShape (pParent)))
- {
- switch (RootlessShapedWindowIn (universe,
- pBounding, &borderSize,
- pParent->drawable.x,
- pParent->drawable.y))
- {
- case rgnIN:
- newVis = VisibilityUnobscured;
- break;
- case rgnOUT:
- newVis = VisibilityFullyObscured;
- break;
- }
- }
- }
- break;
- default:
- newVis = VisibilityFullyObscured;
- break;
- }
-
- pParent->visibility = newVis;
- if (oldVis != newVis &&
- ((pParent->eventMask | wOtherEventMasks(pParent)) & VisibilityChangeMask))
- SendVisibilityNotify(pParent);
-
- dx = pParent->drawable.x - pParent->valdata->before.oldAbsCorner.x;
- dy = pParent->drawable.y - pParent->valdata->before.oldAbsCorner.y;
-
- /*
- * avoid computations when dealing with simple operations
- */
-
- switch (kind) {
- case VTMap:
- case VTStack:
- case VTUnmap:
- break;
- case VTMove:
- if ((oldVis == newVis) &&
- ((oldVis == VisibilityFullyObscured) ||
- (oldVis == VisibilityUnobscured)))
- {
- pChild = pParent;
- while (1)
- {
- if (pChild->viewable)
- {
- if (pChild->visibility != VisibilityFullyObscured)
- {
- RegionTranslate(&pChild->borderClip,
- dx, dy);
- RegionTranslate(&pChild->clipList,
- dx, dy);
- pChild->drawable.serialNumber = NEXT_SERIAL_NUMBER;
- if (pScreen->ClipNotify)
- (* pScreen->ClipNotify) (pChild, dx, dy);
-
- }
- if (pChild->valdata)
- {
- RegionNull(&pChild->valdata->after.borderExposed);
- if (HasParentRelativeBorder(pChild))
- {
- RegionSubtract(&pChild->valdata->after.borderExposed,
- &pChild->borderClip,
- &pChild->winSize);
- }
- RegionNull(&pChild->valdata->after.exposed);
- }
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pParent))
- pChild = pChild->parent;
- if (pChild == pParent)
- break;
- pChild = pChild->nextSib;
- }
- return;
- }
- /* fall through */
- default:
- /*
- * To calculate exposures correctly, we have to translate the old
- * borderClip and clipList regions to the window's new location so there
- * is a correspondence between pieces of the new and old clipping regions.
- */
- if (dx || dy)
- {
- /*
- * We translate the old clipList because that will be exposed or copied
- * if gravity is right.
- */
- RegionTranslate(&pParent->borderClip, dx, dy);
- RegionTranslate(&pParent->clipList, dx, dy);
- }
- break;
- case VTBroken:
- RegionEmpty(&pParent->borderClip);
- RegionEmpty(&pParent->clipList);
- break;
- }
-
- borderVisible = pParent->valdata->before.borderVisible;
- resized = pParent->valdata->before.resized;
- RegionNull(&pParent->valdata->after.borderExposed);
- RegionNull(&pParent->valdata->after.exposed);
-
- /*
- * Since the borderClip must not be clipped by the children, we do
- * the border exposure first...
- *
- * 'universe' is the window's borderClip. To figure the exposures, remove
- * the area that used to be exposed from the new.
- * This leaves a region of pieces that weren't exposed before.
- */
-
- if (HasBorder (pParent))
- {
- if (borderVisible)
- {
- /*
- * when the border changes shape, the old visible portions
- * of the border will be saved by DIX in borderVisible --
- * use that region and destroy it
- */
- RegionSubtract(exposed, universe, borderVisible);
- RegionDestroy(borderVisible);
- }
- else
- {
- RegionSubtract(exposed, universe, &pParent->borderClip);
- }
- if (HasParentRelativeBorder(pParent) && (dx || dy)) {
- RegionSubtract(&pParent->valdata->after.borderExposed,
- universe,
- &pParent->winSize);
- } else {
- RegionSubtract(&pParent->valdata->after.borderExposed,
- exposed, &pParent->winSize);
- }
-
- RegionCopy(&pParent->borderClip, universe);
-
- /*
- * To get the right clipList for the parent, and to make doubly sure
- * that no child overlaps the parent's border, we remove the parent's
- * border from the universe before proceeding.
- */
-
- RegionIntersect(universe, universe, &pParent->winSize);
- }
- else
- RegionCopy(&pParent->borderClip, universe);
-
- if ((pChild = pParent->firstChild) && pParent->mapped)
- {
- RegionNull(&childUniverse);
- RegionNull(&childUnion);
- if ((pChild->drawable.y < pParent->lastChild->drawable.y) ||
- ((pChild->drawable.y == pParent->lastChild->drawable.y) &&
- (pChild->drawable.x < pParent->lastChild->drawable.x)))
- {
- for (; pChild; pChild = pChild->nextSib)
- {
- if (pChild->viewable)
- RegionAppend(&childUnion, &pChild->borderSize);
- }
- }
- else
- {
- for (pChild = pParent->lastChild; pChild; pChild = pChild->prevSib)
- {
- if (pChild->viewable)
- RegionAppend(&childUnion, &pChild->borderSize);
- }
- }
- RegionValidate(&childUnion, &overlap);
-
- for (pChild = pParent->firstChild;
- pChild;
- pChild = pChild->nextSib)
- {
- if (pChild->viewable) {
- /*
- * If the child is viewable, we want to remove its extents
- * from the current universe, but we only re-clip it if
- * it's been marked.
- */
- if (pChild->valdata) {
- /*
- * Figure out the new universe from the child's
- * perspective and recurse.
- */
- RegionIntersect(&childUniverse,
- universe,
- &pChild->borderSize);
- RootlessComputeClips (pChild, pScreen, &childUniverse,
- kind, exposed);
- }
- /*
- * Once the child has been processed, we remove its extents
- * from the current universe, thus denying its space to any
- * other sibling.
- */
- if (overlap)
- RegionSubtract(universe, universe,
- &pChild->borderSize);
- }
- }
- if (!overlap)
- RegionSubtract(universe, universe, &childUnion);
- RegionUninit(&childUnion);
- RegionUninit(&childUniverse);
- } /* if any children */
-
- /*
- * 'universe' now contains the new clipList for the parent window.
- *
- * To figure the exposure of the window we subtract the old clip from the
- * new, just as for the border.
- */
-
- if (oldVis == VisibilityFullyObscured ||
- oldVis == VisibilityNotViewable)
- {
- RegionCopy(&pParent->valdata->after.exposed, universe);
- }
- else if (newVis != VisibilityFullyObscured &&
- newVis != VisibilityNotViewable)
- {
- RegionSubtract(&pParent->valdata->after.exposed,
- universe, &pParent->clipList);
- }
-
- /* HACK ALERT - copying contents of regions, instead of regions */
- {
- RegionRec tmp;
-
- tmp = pParent->clipList;
- pParent->clipList = *universe;
- *universe = tmp;
- }
-
-#ifdef NOTDEF
- RegionCopy(&pParent->clipList, universe);
-#endif
-
- pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
-
- if (pScreen->ClipNotify)
- (* pScreen->ClipNotify) (pParent, dx, dy);
-}
-
-static void
-RootlessTreeObscured(WindowPtr pParent)
-{
- register WindowPtr pChild;
- register int oldVis;
-
- pChild = pParent;
- while (1)
- {
- if (pChild->viewable)
- {
- oldVis = pChild->visibility;
- if (oldVis != (pChild->visibility = VisibilityFullyObscured) &&
- ((pChild->eventMask | wOtherEventMasks(pChild)) & VisibilityChangeMask))
- SendVisibilityNotify(pChild);
- if (pChild->firstChild)
- {
- pChild = pChild->firstChild;
- continue;
- }
- }
- while (!pChild->nextSib && (pChild != pParent))
- pChild = pChild->parent;
- if (pChild == pParent)
- break;
- pChild = pChild->nextSib;
- }
-}
-
-/*
- *-----------------------------------------------------------------------
- * RootlessMiValidateTree --
- * Recomputes the clip list for pParent and all its inferiors.
- *
- * Results:
- * Always returns 1.
- *
- * Side Effects:
- * The clipList, borderClip, exposed, and borderExposed regions for
- * each marked window are altered.
- *
- * Notes:
- * This routine assumes that all affected windows have been marked
- * (valdata created) and their winSize and borderSize regions
- * adjusted to correspond to their new positions. The borderClip and
- * clipList regions should not have been touched.
- *
- * The top-most level is treated differently from all lower levels
- * because pParent is unchanged. For the top level, we merge the
- * regions taken up by the marked children back into the clipList
- * for pParent, thus forming a region from which the marked children
- * can claim their areas. For lower levels, where the old clipList
- * and borderClip are invalid, we can't do this and have to do the
- * extra operations done in miComputeClips, but this is much faster
- * e.g. when only one child has moved...
- *
- *-----------------------------------------------------------------------
- */
-/*
- Quartz version: used for validate from root in rootless mode.
- We need to make sure top-level windows don't clip each other,
- and that top-level windows aren't clipped to the root window.
-*/
-/*ARGSUSED*/
-// fixme this is ugly
-// Xprint/ValTree.c doesn't work, but maybe that method can?
-int
-RootlessMiValidateTree (WindowPtr pRoot, /* Parent to validate */
- WindowPtr pChild, /* First child of pRoot that was
- * affected */
- VTKind kind /* What kind of configuration caused call */)
-{
- RegionRec childClip; /* The new borderClip for the current
- * child */
- RegionRec exposed; /* For intermediate calculations */
- register ScreenPtr pScreen;
- register WindowPtr pWin;
-
- pScreen = pRoot->drawable.pScreen;
- if (pChild == NullWindow)
- pChild = pRoot->firstChild;
-
- RegionNull(&childClip);
- RegionNull(&exposed);
-
- if (RegionBroken(&pRoot->clipList) &&
- !RegionBroken(&pRoot->borderClip))
- {
- // fixme this might not work, but hopefully doesn't happen anyway.
- kind = VTBroken;
- RegionEmpty(&pRoot->clipList);
- ErrorF("ValidateTree: BUSTED!\n");
- }
-
- /*
- * Recursively compute the clips for all children of the root.
- * They don't clip against each other or the root itself, so
- * childClip is always reset to that child's size.
- */
-
- for (pWin = pChild;
- pWin != NullWindow;
- pWin = pWin->nextSib)
- {
- if (pWin->viewable) {
- if (pWin->valdata) {
- RegionCopy(&childClip, &pWin->borderSize);
- RootlessComputeClips (pWin, pScreen, &childClip, kind, &exposed);
- } else if (pWin->visibility == VisibilityNotViewable) {
- RootlessTreeObscured(pWin);
- }
- } else {
- if (pWin->valdata) {
- RegionEmpty(&pWin->clipList);
- if (pScreen->ClipNotify)
- (* pScreen->ClipNotify) (pWin, 0, 0);
- RegionEmpty(&pWin->borderClip);
- pWin->valdata = NULL;
- }
- }
- }
-
- RegionUninit(&childClip);
-
- /* The root is never clipped by its children, so nothing on the root
- is ever exposed by moving or mapping its children. */
- RegionNull(&pRoot->valdata->after.exposed);
- RegionNull(&pRoot->valdata->after.borderExposed);
-
- return 1;
-}
+/*
+ * Calculate window clip lists for rootless mode
+ *
+ * This file is very closely based on mivaltree.c.
+ */
+
+/*
+ * mivaltree.c --
+ * Functions for recalculating window clip lists. Main function
+ * is miValidateTree.
+ *
+
+Copyright 1987, 1988, 1989, 1998 The Open Group
+
+All Rights Reserved.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of The Open Group shall not be
+used in advertising or otherwise to promote the sale, use or other dealings
+in this Software without prior written authorization from The Open Group.
+
+ *
+ * Copyright 1987, 1988, 1989 by
+ * Digital Equipment Corporation, Maynard, Massachusetts,
+ *
+ * All Rights Reserved
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation for any purpose and without fee is hereby granted,
+ * provided that the above copyright notice appear in all copies and that
+ * both that copyright notice and this permission notice appear in
+ * supporting documentation, and that the name of Digital not be
+ * used in advertising or publicity pertaining to distribution of the
+ * software without specific, written prior permission.
+ *
+ * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
+ * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
+ * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
+ * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
+ * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
+ * SOFTWARE.
+ *
+ ******************************************************************/
+
+/* The panoramix components contained the following notice */
+/*****************************************************************
+
+Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software.
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
+BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
+WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
+IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+Except as contained in this notice, the name of Digital Equipment Corporation
+shall not be used in advertising or otherwise to promote the sale, use or other
+dealings in this Software without prior written authorization from Digital
+Equipment Corporation.
+
+******************************************************************/
+ /*
+ * Aug '86: Susan Angebranndt -- original code
+ * July '87: Adam de Boor -- substantially modified and commented
+ * Summer '89: Joel McCormack -- so fast you wouldn't believe it possible.
+ * In particular, much improved code for window mapping and
+ * circulating.
+ * Bob Scheifler -- avoid miComputeClips for unmapped windows,
+ * valdata changes
+ */
+#ifdef HAVE_DIX_CONFIG_H
+#include <dix-config.h>
+#endif
+
+#include <stddef.h> /* For NULL */
+#include <X11/X.h>
+#include "scrnintstr.h"
+#include "validate.h"
+#include "windowstr.h"
+#include "mi.h"
+#include "regionstr.h"
+#include "mivalidate.h"
+
+#include "globals.h"
+
+int RootlessMiValidateTree (WindowPtr pRoot, WindowPtr pChild, VTKind kind);
+
+/*
+ * Compute the visibility of a shaped window
+ */
+static int
+RootlessShapedWindowIn (RegionPtr universe,
+ RegionPtr bounding, BoxPtr rect, int x, int y)
+{
+ BoxRec box;
+ register BoxPtr boundBox;
+ int nbox;
+ Bool someIn, someOut;
+ register int t, x1, y1, x2, y2;
+
+ nbox = RegionNumRects (bounding);
+ boundBox = RegionRects (bounding);
+ someIn = someOut = FALSE;
+ x1 = rect->x1;
+ y1 = rect->y1;
+ x2 = rect->x2;
+ y2 = rect->y2;
+ while (nbox--)
+ {
+ if ((t = boundBox->x1 + x) < x1)
+ t = x1;
+ box.x1 = t;
+ if ((t = boundBox->y1 + y) < y1)
+ t = y1;
+ box.y1 = t;
+ if ((t = boundBox->x2 + x) > x2)
+ t = x2;
+ box.x2 = t;
+ if ((t = boundBox->y2 + y) > y2)
+ t = y2;
+ box.y2 = t;
+ if (box.x1 > box.x2)
+ box.x2 = box.x1;
+ if (box.y1 > box.y2)
+ box.y2 = box.y1;
+ switch (RegionContainsRect(universe, &box))
+ {
+ case rgnIN:
+ if (someOut)
+ return rgnPART;
+ someIn = TRUE;
+ break;
+ case rgnOUT:
+ if (someIn)
+ return rgnPART;
+ someOut = TRUE;
+ break;
+ default:
+ return rgnPART;
+ }
+ boundBox++;
+ }
+ if (someIn)
+ return rgnIN;
+ return rgnOUT;
+}
+
+#define HasParentRelativeBorder(w) (!(w)->borderIsPixel && \
+ HasBorder(w) && \
+ (w)->backgroundState == ParentRelative)
+
+
+/*
+ *-----------------------------------------------------------------------
+ * RootlessComputeClips --
+ * Recompute the clipList, borderClip, exposed and borderExposed
+ * regions for pParent and its children. Only viewable windows are
+ * taken into account.
+ *
+ * Results:
+ * None.
+ *
+ * Side Effects:
+ * clipList, borderClip, exposed and borderExposed are altered.
+ * A VisibilityNotify event may be generated on the parent window.
+ *
+ *-----------------------------------------------------------------------
+ */
+static void
+RootlessComputeClips (WindowPtr pParent, ScreenPtr pScreen,
+ RegionPtr universe, VTKind kind, RegionPtr exposed)
+{
+ int dx,
+ dy;
+ RegionRec childUniverse;
+ register WindowPtr pChild;
+ int oldVis, newVis;
+ BoxRec borderSize;
+ RegionRec childUnion;
+ Bool overlap;
+ RegionPtr borderVisible;
+ /*
+ * Figure out the new visibility of this window.
+ * The extent of the universe should be the same as the extent of
+ * the borderSize region. If the window is unobscured, this rectangle
+ * will be completely inside the universe (the universe will cover it
+ * completely). If the window is completely obscured, none of the
+ * universe will cover the rectangle.
+ */
+ borderSize.x1 = pParent->drawable.x - wBorderWidth(pParent);
+ borderSize.y1 = pParent->drawable.y - wBorderWidth(pParent);
+ dx = (int) pParent->drawable.x + (int) pParent->drawable.width + wBorderWidth(pParent);
+ if (dx > 32767)
+ dx = 32767;
+ borderSize.x2 = dx;
+ dy = (int) pParent->drawable.y + (int) pParent->drawable.height + wBorderWidth(pParent);
+ if (dy > 32767)
+ dy = 32767;
+ borderSize.y2 = dy;
+
+ oldVis = pParent->visibility;
+ switch (RegionContainsRect(universe, &borderSize))
+ {
+ case rgnIN:
+ newVis = VisibilityUnobscured;
+ break;
+ case rgnPART:
+ newVis = VisibilityPartiallyObscured;
+ {
+ RegionPtr pBounding;
+
+ if ((pBounding = wBoundingShape (pParent)))
+ {
+ switch (RootlessShapedWindowIn (universe,
+ pBounding, &borderSize,
+ pParent->drawable.x,
+ pParent->drawable.y))
+ {
+ case rgnIN:
+ newVis = VisibilityUnobscured;
+ break;
+ case rgnOUT:
+ newVis = VisibilityFullyObscured;
+ break;
+ }
+ }
+ }
+ break;
+ default:
+ newVis = VisibilityFullyObscured;
+ break;
+ }
+
+ pParent->visibility = newVis;
+ if (oldVis != newVis &&
+ ((pParent->eventMask | wOtherEventMasks(pParent)) & VisibilityChangeMask))
+ SendVisibilityNotify(pParent);
+
+ dx = pParent->drawable.x - pParent->valdata->before.oldAbsCorner.x;
+ dy = pParent->drawable.y - pParent->valdata->before.oldAbsCorner.y;
+
+ /*
+ * avoid computations when dealing with simple operations
+ */
+
+ switch (kind) {
+ case VTMap:
+ case VTStack:
+ case VTUnmap:
+ break;
+ case VTMove:
+ if ((oldVis == newVis) &&
+ ((oldVis == VisibilityFullyObscured) ||
+ (oldVis == VisibilityUnobscured)))
+ {
+ pChild = pParent;
+ while (1)
+ {
+ if (pChild->viewable)
+ {
+ if (pChild->visibility != VisibilityFullyObscured)
+ {
+ RegionTranslate(&pChild->borderClip,
+ dx, dy);
+ RegionTranslate(&pChild->clipList,
+ dx, dy);
+ pChild->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+ if (pScreen->ClipNotify)
+ (* pScreen->ClipNotify) (pChild, dx, dy);
+
+ }
+ if (pChild->valdata)
+ {
+ RegionNull(&pChild->valdata->after.borderExposed);
+ if (HasParentRelativeBorder(pChild))
+ {
+ RegionSubtract(&pChild->valdata->after.borderExposed,
+ &pChild->borderClip,
+ &pChild->winSize);
+ }
+ RegionNull(&pChild->valdata->after.exposed);
+ }
+ if (pChild->firstChild)
+ {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ while (!pChild->nextSib && (pChild != pParent))
+ pChild = pChild->parent;
+ if (pChild == pParent)
+ break;
+ pChild = pChild->nextSib;
+ }
+ return;
+ }
+ /* fall through */
+ default:
+ /*
+ * To calculate exposures correctly, we have to translate the old
+ * borderClip and clipList regions to the window's new location so there
+ * is a correspondence between pieces of the new and old clipping regions.
+ */
+ if (dx || dy)
+ {
+ /*
+ * We translate the old clipList because that will be exposed or copied
+ * if gravity is right.
+ */
+ RegionTranslate(&pParent->borderClip, dx, dy);
+ RegionTranslate(&pParent->clipList, dx, dy);
+ }
+ break;
+ case VTBroken:
+ RegionEmpty(&pParent->borderClip);
+ RegionEmpty(&pParent->clipList);
+ break;
+ }
+
+ borderVisible = pParent->valdata->before.borderVisible;
+ RegionNull(&pParent->valdata->after.borderExposed);
+ RegionNull(&pParent->valdata->after.exposed);
+
+ /*
+ * Since the borderClip must not be clipped by the children, we do
+ * the border exposure first...
+ *
+ * 'universe' is the window's borderClip. To figure the exposures, remove
+ * the area that used to be exposed from the new.
+ * This leaves a region of pieces that weren't exposed before.
+ */
+
+ if (HasBorder (pParent))
+ {
+ if (borderVisible)
+ {
+ /*
+ * when the border changes shape, the old visible portions
+ * of the border will be saved by DIX in borderVisible --
+ * use that region and destroy it
+ */
+ RegionSubtract(exposed, universe, borderVisible);
+ RegionDestroy(borderVisible);
+ }
+ else
+ {
+ RegionSubtract(exposed, universe, &pParent->borderClip);
+ }
+ if (HasParentRelativeBorder(pParent) && (dx || dy)) {
+ RegionSubtract(&pParent->valdata->after.borderExposed,
+ universe,
+ &pParent->winSize);
+ } else {
+ RegionSubtract(&pParent->valdata->after.borderExposed,
+ exposed, &pParent->winSize);
+ }
+
+ RegionCopy(&pParent->borderClip, universe);
+
+ /*
+ * To get the right clipList for the parent, and to make doubly sure
+ * that no child overlaps the parent's border, we remove the parent's
+ * border from the universe before proceeding.
+ */
+
+ RegionIntersect(universe, universe, &pParent->winSize);
+ }
+ else
+ RegionCopy(&pParent->borderClip, universe);
+
+ if ((pChild = pParent->firstChild) && pParent->mapped)
+ {
+ RegionNull(&childUniverse);
+ RegionNull(&childUnion);
+ if ((pChild->drawable.y < pParent->lastChild->drawable.y) ||
+ ((pChild->drawable.y == pParent->lastChild->drawable.y) &&
+ (pChild->drawable.x < pParent->lastChild->drawable.x)))
+ {
+ for (; pChild; pChild = pChild->nextSib)
+ {
+ if (pChild->viewable)
+ RegionAppend(&childUnion, &pChild->borderSize);
+ }
+ }
+ else
+ {
+ for (pChild = pParent->lastChild; pChild; pChild = pChild->prevSib)
+ {
+ if (pChild->viewable)
+ RegionAppend(&childUnion, &pChild->borderSize);
+ }
+ }
+ RegionValidate(&childUnion, &overlap);
+
+ for (pChild = pParent->firstChild;
+ pChild;
+ pChild = pChild->nextSib)
+ {
+ if (pChild->viewable) {
+ /*
+ * If the child is viewable, we want to remove its extents
+ * from the current universe, but we only re-clip it if
+ * it's been marked.
+ */
+ if (pChild->valdata) {
+ /*
+ * Figure out the new universe from the child's
+ * perspective and recurse.
+ */
+ RegionIntersect(&childUniverse,
+ universe,
+ &pChild->borderSize);
+ RootlessComputeClips (pChild, pScreen, &childUniverse,
+ kind, exposed);
+ }
+ /*
+ * Once the child has been processed, we remove its extents
+ * from the current universe, thus denying its space to any
+ * other sibling.
+ */
+ if (overlap)
+ RegionSubtract(universe, universe,
+ &pChild->borderSize);
+ }
+ }
+ if (!overlap)
+ RegionSubtract(universe, universe, &childUnion);
+ RegionUninit(&childUnion);
+ RegionUninit(&childUniverse);
+ } /* if any children */
+
+ /*
+ * 'universe' now contains the new clipList for the parent window.
+ *
+ * To figure the exposure of the window we subtract the old clip from the
+ * new, just as for the border.
+ */
+
+ if (oldVis == VisibilityFullyObscured ||
+ oldVis == VisibilityNotViewable)
+ {
+ RegionCopy(&pParent->valdata->after.exposed, universe);
+ }
+ else if (newVis != VisibilityFullyObscured &&
+ newVis != VisibilityNotViewable)
+ {
+ RegionSubtract(&pParent->valdata->after.exposed,
+ universe, &pParent->clipList);
+ }
+
+ /* HACK ALERT - copying contents of regions, instead of regions */
+ {
+ RegionRec tmp;
+
+ tmp = pParent->clipList;
+ pParent->clipList = *universe;
+ *universe = tmp;
+ }
+
+#ifdef NOTDEF
+ RegionCopy(&pParent->clipList, universe);
+#endif
+
+ pParent->drawable.serialNumber = NEXT_SERIAL_NUMBER;
+
+ if (pScreen->ClipNotify)
+ (* pScreen->ClipNotify) (pParent, dx, dy);
+}
+
+static void
+RootlessTreeObscured(WindowPtr pParent)
+{
+ register WindowPtr pChild;
+ register int oldVis;
+
+ pChild = pParent;
+ while (1)
+ {
+ if (pChild->viewable)
+ {
+ oldVis = pChild->visibility;
+ if (oldVis != (pChild->visibility = VisibilityFullyObscured) &&
+ ((pChild->eventMask | wOtherEventMasks(pChild)) & VisibilityChangeMask))
+ SendVisibilityNotify(pChild);
+ if (pChild->firstChild)
+ {
+ pChild = pChild->firstChild;
+ continue;
+ }
+ }
+ while (!pChild->nextSib && (pChild != pParent))
+ pChild = pChild->parent;
+ if (pChild == pParent)
+ break;
+ pChild = pChild->nextSib;
+ }
+}
+
+/*
+ *-----------------------------------------------------------------------
+ * RootlessMiValidateTree --
+ * Recomputes the clip list for pParent and all its inferiors.
+ *
+ * Results:
+ * Always returns 1.
+ *
+ * Side Effects:
+ * The clipList, borderClip, exposed, and borderExposed regions for
+ * each marked window are altered.
+ *
+ * Notes:
+ * This routine assumes that all affected windows have been marked
+ * (valdata created) and their winSize and borderSize regions
+ * adjusted to correspond to their new positions. The borderClip and
+ * clipList regions should not have been touched.
+ *
+ * The top-most level is treated differently from all lower levels
+ * because pParent is unchanged. For the top level, we merge the
+ * regions taken up by the marked children back into the clipList
+ * for pParent, thus forming a region from which the marked children
+ * can claim their areas. For lower levels, where the old clipList
+ * and borderClip are invalid, we can't do this and have to do the
+ * extra operations done in miComputeClips, but this is much faster
+ * e.g. when only one child has moved...
+ *
+ *-----------------------------------------------------------------------
+ */
+/*
+ Quartz version: used for validate from root in rootless mode.
+ We need to make sure top-level windows don't clip each other,
+ and that top-level windows aren't clipped to the root window.
+*/
+/*ARGSUSED*/
+// fixme this is ugly
+// Xprint/ValTree.c doesn't work, but maybe that method can?
+int
+RootlessMiValidateTree (WindowPtr pRoot, /* Parent to validate */
+ WindowPtr pChild, /* First child of pRoot that was
+ * affected */
+ VTKind kind /* What kind of configuration caused call */)
+{
+ RegionRec childClip; /* The new borderClip for the current
+ * child */
+ RegionRec exposed; /* For intermediate calculations */
+ register ScreenPtr pScreen;
+ register WindowPtr pWin;
+
+ pScreen = pRoot->drawable.pScreen;
+ if (pChild == NullWindow)
+ pChild = pRoot->firstChild;
+
+ RegionNull(&childClip);
+ RegionNull(&exposed);
+
+ if (RegionBroken(&pRoot->clipList) &&
+ !RegionBroken(&pRoot->borderClip))
+ {
+ // fixme this might not work, but hopefully doesn't happen anyway.
+ kind = VTBroken;
+ RegionEmpty(&pRoot->clipList);
+ ErrorF("ValidateTree: BUSTED!\n");
+ }
+
+ /*
+ * Recursively compute the clips for all children of the root.
+ * They don't clip against each other or the root itself, so
+ * childClip is always reset to that child's size.
+ */
+
+ for (pWin = pChild;
+ pWin != NullWindow;
+ pWin = pWin->nextSib)
+ {
+ if (pWin->viewable) {
+ if (pWin->valdata) {
+ RegionCopy(&childClip, &pWin->borderSize);
+ RootlessComputeClips (pWin, pScreen, &childClip, kind, &exposed);
+ } else if (pWin->visibility == VisibilityNotViewable) {
+ RootlessTreeObscured(pWin);
+ }
+ } else {
+ if (pWin->valdata) {
+ RegionEmpty(&pWin->clipList);
+ if (pScreen->ClipNotify)
+ (* pScreen->ClipNotify) (pWin, 0, 0);
+ RegionEmpty(&pWin->borderClip);
+ pWin->valdata = NULL;
+ }
+ }
+ }
+
+ RegionUninit(&childClip);
+
+ /* The root is never clipped by its children, so nothing on the root
+ is ever exposed by moving or mapping its children. */
+ RegionNull(&pRoot->valdata->after.exposed);
+ RegionNull(&pRoot->valdata->after.borderExposed);
+
+ return 1;
+}