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Diffstat (limited to 'xorg-server/test/xi2/protocol-common.c')
-rw-r--r-- | xorg-server/test/xi2/protocol-common.c | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/xorg-server/test/xi2/protocol-common.c b/xorg-server/test/xi2/protocol-common.c new file mode 100644 index 000000000..2d0bc3699 --- /dev/null +++ b/xorg-server/test/xi2/protocol-common.c @@ -0,0 +1,169 @@ +/** + * Copyright © 2009 Red Hat, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <stdint.h> +#include "extinit.h" /* for XInputExtensionInit */ +#include <glib.h> + +#include "protocol-common.h" + +struct devices devices; +ScreenRec screen; +WindowRec root; +WindowRec window; + +void *userdata; + +extern int CorePointerProc(DeviceIntPtr pDev, int what); +extern int CoreKeyboardProc(DeviceIntPtr pDev, int what); + +static void fake_init_sprite(DeviceIntPtr dev) +{ + SpritePtr sprite; + sprite = dev->spriteInfo->sprite; + + sprite->spriteTraceSize = 10; + sprite->spriteTrace = xcalloc(sprite->spriteTraceSize, sizeof(WindowPtr)); + sprite->spriteTraceGood = 1; + sprite->spriteTrace[0] = &root; + sprite->hot.x = SPRITE_X; + sprite->hot.y = SPRITE_Y; + sprite->hotPhys.x = sprite->hot.x; + sprite->hotPhys.y = sprite->hot.y; + sprite->win = &window; + sprite->hotPhys.pScreen = &screen; + sprite->physLimits.x1 = 0; + sprite->physLimits.y1 = 0; + sprite->physLimits.x2 = screen.width; + sprite->physLimits.y2 = screen.height; +} + +/** + * Create and init 2 master devices (VCP + VCK) and two slave devices, one + * default mouse, one default keyboard. + */ +struct devices init_devices(void) +{ + ClientRec client; + struct devices devices; + + client = init_client(0, NULL); + + AllocDevicePair(&client, "Virtual core", &devices.vcp, &devices.vck, + CorePointerProc, CoreKeyboardProc, TRUE); + inputInfo.pointer = devices.vcp; + inputInfo.keyboard = devices.vck; + ActivateDevice(devices.vcp, FALSE); + ActivateDevice(devices.vck, FALSE); + EnableDevice(devices.vcp, FALSE); + EnableDevice(devices.vck, FALSE); + + AllocDevicePair(&client, "", &devices.mouse, &devices.kbd, + CorePointerProc, CoreKeyboardProc, FALSE); + ActivateDevice(devices.mouse, FALSE); + ActivateDevice(devices.kbd, FALSE); + EnableDevice(devices.mouse, FALSE); + EnableDevice(devices.kbd, FALSE); + + devices.num_devices = 4; + devices.num_master_devices = 2; + + fake_init_sprite(devices.mouse); + fake_init_sprite(devices.vcp); + + return devices; +} + + +/* Create minimal client, with the given buffer and len as request buffer */ +ClientRec init_client(int len, void *data) +{ + ClientRec client = { 0 }; + + /* we store the privates now and reassign it after the memset. this way + * we can share them across multiple test runs and don't have to worry + * about freeing them after each test run. */ + PrivateRec *privates = client.devPrivates; + + client.index = CLIENT_INDEX; + client.clientAsMask = CLIENT_MASK; + client.sequence = CLIENT_SEQUENCE; + client.req_len = len; + + client.requestBuffer = data; + client.devPrivates = privates; + return client; +} + +void init_window(WindowPtr window, WindowPtr parent, int id) +{ + memset(window, 0, sizeof(window)); + + window->drawable.id = id; + if (parent) + { + window->drawable.x = 30; + window->drawable.y = 50; + window->drawable.width = 100; + window->drawable.height = 200; + } + window->parent = parent; + window->optional = xcalloc(1, sizeof(WindowOptRec)); + g_assert(window->optional); +} + +/* Needed for the screen setup, otherwise we crash during sprite initialization */ +static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; } +static Bool set_cursor_pos(DeviceIntPtr dev, ScreenPtr screen, int x, int y, Bool event) { return TRUE; }; +void init_simple(void) +{ + screenInfo.arraySize = MAXSCREENS; + screenInfo.numScreens = 1; + screenInfo.screens[0] = &screen; + + screen.myNum = 0; + screen.id = 100; + screen.width = 640; + screen.height = 480; + screen.DeviceCursorInitialize = device_cursor_init; + screen.SetCursorPosition = set_cursor_pos; + + dixResetPrivates(); + XInputExtensionInit(); + init_window(&root, NULL, ROOT_WINDOW_ID); + init_window(&window, &root, CLIENT_WINDOW_ID); + + devices = init_devices(); +} + +void __wrap_WriteToClient(ClientPtr client, int len, void *data) +{ + g_assert(reply_handler != NULL); + + (*reply_handler)(client, len, data, userdata); +} + |