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-rw-r--r--xorg-server/glx/dispatch.h834
-rw-r--r--xorg-server/glx/glapi_gentable.c7
-rw-r--r--xorg-server/glx/glprocs.h1430
3 files changed, 1147 insertions, 1124 deletions
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h
index 6aa89a3b6..618049e01 100644
--- a/xorg-server/glx/dispatch.h
+++ b/xorg-server/glx/dispatch.h
@@ -69,7 +69,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 1026
+#define _gloffset_COUNT 1027
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -896,214 +896,215 @@
#define _gloffset_TextureStorage1DEXT 819
#define _gloffset_TextureStorage2DEXT 820
#define _gloffset_TextureStorage3DEXT 821
-#define _gloffset_InvalidateBufferData 822
-#define _gloffset_InvalidateBufferSubData 823
-#define _gloffset_InvalidateFramebuffer 824
-#define _gloffset_InvalidateSubFramebuffer 825
-#define _gloffset_InvalidateTexImage 826
-#define _gloffset_InvalidateTexSubImage 827
-#define _gloffset_PolygonOffsetEXT 828
-#define _gloffset_DrawTexfOES 829
-#define _gloffset_DrawTexfvOES 830
-#define _gloffset_DrawTexiOES 831
-#define _gloffset_DrawTexivOES 832
-#define _gloffset_DrawTexsOES 833
-#define _gloffset_DrawTexsvOES 834
-#define _gloffset_DrawTexxOES 835
-#define _gloffset_DrawTexxvOES 836
-#define _gloffset_PointSizePointerOES 837
-#define _gloffset_QueryMatrixxOES 838
-#define _gloffset_SampleMaskSGIS 839
-#define _gloffset_SamplePatternSGIS 840
-#define _gloffset_ColorPointerEXT 841
-#define _gloffset_EdgeFlagPointerEXT 842
-#define _gloffset_IndexPointerEXT 843
-#define _gloffset_NormalPointerEXT 844
-#define _gloffset_TexCoordPointerEXT 845
-#define _gloffset_VertexPointerEXT 846
-#define _gloffset_LockArraysEXT 847
-#define _gloffset_UnlockArraysEXT 848
-#define _gloffset_SecondaryColor3fEXT 849
-#define _gloffset_SecondaryColor3fvEXT 850
-#define _gloffset_MultiDrawElementsEXT 851
-#define _gloffset_FogCoordfEXT 852
-#define _gloffset_FogCoordfvEXT 853
-#define _gloffset_ResizeBuffersMESA 854
-#define _gloffset_WindowPos4dMESA 855
-#define _gloffset_WindowPos4dvMESA 856
-#define _gloffset_WindowPos4fMESA 857
-#define _gloffset_WindowPos4fvMESA 858
-#define _gloffset_WindowPos4iMESA 859
-#define _gloffset_WindowPos4ivMESA 860
-#define _gloffset_WindowPos4sMESA 861
-#define _gloffset_WindowPos4svMESA 862
-#define _gloffset_MultiModeDrawArraysIBM 863
-#define _gloffset_MultiModeDrawElementsIBM 864
-#define _gloffset_AreProgramsResidentNV 865
-#define _gloffset_ExecuteProgramNV 866
-#define _gloffset_GetProgramParameterdvNV 867
-#define _gloffset_GetProgramParameterfvNV 868
-#define _gloffset_GetProgramStringNV 869
-#define _gloffset_GetProgramivNV 870
-#define _gloffset_GetTrackMatrixivNV 871
-#define _gloffset_GetVertexAttribdvNV 872
-#define _gloffset_GetVertexAttribfvNV 873
-#define _gloffset_GetVertexAttribivNV 874
-#define _gloffset_LoadProgramNV 875
-#define _gloffset_ProgramParameters4dvNV 876
-#define _gloffset_ProgramParameters4fvNV 877
-#define _gloffset_RequestResidentProgramsNV 878
-#define _gloffset_TrackMatrixNV 879
-#define _gloffset_VertexAttrib1dNV 880
-#define _gloffset_VertexAttrib1dvNV 881
-#define _gloffset_VertexAttrib1fNV 882
-#define _gloffset_VertexAttrib1fvNV 883
-#define _gloffset_VertexAttrib1sNV 884
-#define _gloffset_VertexAttrib1svNV 885
-#define _gloffset_VertexAttrib2dNV 886
-#define _gloffset_VertexAttrib2dvNV 887
-#define _gloffset_VertexAttrib2fNV 888
-#define _gloffset_VertexAttrib2fvNV 889
-#define _gloffset_VertexAttrib2sNV 890
-#define _gloffset_VertexAttrib2svNV 891
-#define _gloffset_VertexAttrib3dNV 892
-#define _gloffset_VertexAttrib3dvNV 893
-#define _gloffset_VertexAttrib3fNV 894
-#define _gloffset_VertexAttrib3fvNV 895
-#define _gloffset_VertexAttrib3sNV 896
-#define _gloffset_VertexAttrib3svNV 897
-#define _gloffset_VertexAttrib4dNV 898
-#define _gloffset_VertexAttrib4dvNV 899
-#define _gloffset_VertexAttrib4fNV 900
-#define _gloffset_VertexAttrib4fvNV 901
-#define _gloffset_VertexAttrib4sNV 902
-#define _gloffset_VertexAttrib4svNV 903
-#define _gloffset_VertexAttrib4ubNV 904
-#define _gloffset_VertexAttrib4ubvNV 905
-#define _gloffset_VertexAttribPointerNV 906
-#define _gloffset_VertexAttribs1dvNV 907
-#define _gloffset_VertexAttribs1fvNV 908
-#define _gloffset_VertexAttribs1svNV 909
-#define _gloffset_VertexAttribs2dvNV 910
-#define _gloffset_VertexAttribs2fvNV 911
-#define _gloffset_VertexAttribs2svNV 912
-#define _gloffset_VertexAttribs3dvNV 913
-#define _gloffset_VertexAttribs3fvNV 914
-#define _gloffset_VertexAttribs3svNV 915
-#define _gloffset_VertexAttribs4dvNV 916
-#define _gloffset_VertexAttribs4fvNV 917
-#define _gloffset_VertexAttribs4svNV 918
-#define _gloffset_VertexAttribs4ubvNV 919
-#define _gloffset_GetTexBumpParameterfvATI 920
-#define _gloffset_GetTexBumpParameterivATI 921
-#define _gloffset_TexBumpParameterfvATI 922
-#define _gloffset_TexBumpParameterivATI 923
-#define _gloffset_AlphaFragmentOp1ATI 924
-#define _gloffset_AlphaFragmentOp2ATI 925
-#define _gloffset_AlphaFragmentOp3ATI 926
-#define _gloffset_BeginFragmentShaderATI 927
-#define _gloffset_BindFragmentShaderATI 928
-#define _gloffset_ColorFragmentOp1ATI 929
-#define _gloffset_ColorFragmentOp2ATI 930
-#define _gloffset_ColorFragmentOp3ATI 931
-#define _gloffset_DeleteFragmentShaderATI 932
-#define _gloffset_EndFragmentShaderATI 933
-#define _gloffset_GenFragmentShadersATI 934
-#define _gloffset_PassTexCoordATI 935
-#define _gloffset_SampleMapATI 936
-#define _gloffset_SetFragmentShaderConstantATI 937
-#define _gloffset_ActiveStencilFaceEXT 938
-#define _gloffset_BindVertexArrayAPPLE 939
-#define _gloffset_GenVertexArraysAPPLE 940
-#define _gloffset_GetProgramNamedParameterdvNV 941
-#define _gloffset_GetProgramNamedParameterfvNV 942
-#define _gloffset_ProgramNamedParameter4dNV 943
-#define _gloffset_ProgramNamedParameter4dvNV 944
-#define _gloffset_ProgramNamedParameter4fNV 945
-#define _gloffset_ProgramNamedParameter4fvNV 946
-#define _gloffset_PrimitiveRestartNV 947
-#define _gloffset_GetTexGenxvOES 948
-#define _gloffset_TexGenxOES 949
-#define _gloffset_TexGenxvOES 950
-#define _gloffset_DepthBoundsEXT 951
-#define _gloffset_BufferParameteriAPPLE 952
-#define _gloffset_FlushMappedBufferRangeAPPLE 953
-#define _gloffset_VertexAttribI1iEXT 954
-#define _gloffset_VertexAttribI1uiEXT 955
-#define _gloffset_VertexAttribI2iEXT 956
-#define _gloffset_VertexAttribI2ivEXT 957
-#define _gloffset_VertexAttribI2uiEXT 958
-#define _gloffset_VertexAttribI2uivEXT 959
-#define _gloffset_VertexAttribI3iEXT 960
-#define _gloffset_VertexAttribI3ivEXT 961
-#define _gloffset_VertexAttribI3uiEXT 962
-#define _gloffset_VertexAttribI3uivEXT 963
-#define _gloffset_VertexAttribI4iEXT 964
-#define _gloffset_VertexAttribI4ivEXT 965
-#define _gloffset_VertexAttribI4uiEXT 966
-#define _gloffset_VertexAttribI4uivEXT 967
-#define _gloffset_ClearColorIiEXT 968
-#define _gloffset_ClearColorIuiEXT 969
-#define _gloffset_BindBufferOffsetEXT 970
-#define _gloffset_GetObjectParameterivAPPLE 971
-#define _gloffset_ObjectPurgeableAPPLE 972
-#define _gloffset_ObjectUnpurgeableAPPLE 973
-#define _gloffset_ActiveProgramEXT 974
-#define _gloffset_CreateShaderProgramEXT 975
-#define _gloffset_UseShaderProgramEXT 976
-#define _gloffset_TextureBarrierNV 977
-#define _gloffset_StencilFuncSeparateATI 978
-#define _gloffset_ProgramEnvParameters4fvEXT 979
-#define _gloffset_ProgramLocalParameters4fvEXT 980
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 981
-#define _gloffset_EGLImageTargetTexture2DOES 982
-#define _gloffset_AlphaFuncx 983
-#define _gloffset_ClearColorx 984
-#define _gloffset_ClearDepthx 985
-#define _gloffset_Color4x 986
-#define _gloffset_DepthRangex 987
-#define _gloffset_Fogx 988
-#define _gloffset_Fogxv 989
-#define _gloffset_Frustumf 990
-#define _gloffset_Frustumx 991
-#define _gloffset_LightModelx 992
-#define _gloffset_LightModelxv 993
-#define _gloffset_Lightx 994
-#define _gloffset_Lightxv 995
-#define _gloffset_LineWidthx 996
-#define _gloffset_LoadMatrixx 997
-#define _gloffset_Materialx 998
-#define _gloffset_Materialxv 999
-#define _gloffset_MultMatrixx 1000
-#define _gloffset_MultiTexCoord4x 1001
-#define _gloffset_Normal3x 1002
-#define _gloffset_Orthof 1003
-#define _gloffset_Orthox 1004
-#define _gloffset_PointSizex 1005
-#define _gloffset_PolygonOffsetx 1006
-#define _gloffset_Rotatex 1007
-#define _gloffset_SampleCoveragex 1008
-#define _gloffset_Scalex 1009
-#define _gloffset_TexEnvx 1010
-#define _gloffset_TexEnvxv 1011
-#define _gloffset_TexParameterx 1012
-#define _gloffset_Translatex 1013
-#define _gloffset_ClipPlanef 1014
-#define _gloffset_ClipPlanex 1015
-#define _gloffset_GetClipPlanef 1016
-#define _gloffset_GetClipPlanex 1017
-#define _gloffset_GetFixedv 1018
-#define _gloffset_GetLightxv 1019
-#define _gloffset_GetMaterialxv 1020
-#define _gloffset_GetTexEnvxv 1021
-#define _gloffset_GetTexParameterxv 1022
-#define _gloffset_PointParameterx 1023
-#define _gloffset_PointParameterxv 1024
-#define _gloffset_TexParameterxv 1025
+#define _gloffset_TexBufferRange 822
+#define _gloffset_InvalidateBufferData 823
+#define _gloffset_InvalidateBufferSubData 824
+#define _gloffset_InvalidateFramebuffer 825
+#define _gloffset_InvalidateSubFramebuffer 826
+#define _gloffset_InvalidateTexImage 827
+#define _gloffset_InvalidateTexSubImage 828
+#define _gloffset_PolygonOffsetEXT 829
+#define _gloffset_DrawTexfOES 830
+#define _gloffset_DrawTexfvOES 831
+#define _gloffset_DrawTexiOES 832
+#define _gloffset_DrawTexivOES 833
+#define _gloffset_DrawTexsOES 834
+#define _gloffset_DrawTexsvOES 835
+#define _gloffset_DrawTexxOES 836
+#define _gloffset_DrawTexxvOES 837
+#define _gloffset_PointSizePointerOES 838
+#define _gloffset_QueryMatrixxOES 839
+#define _gloffset_SampleMaskSGIS 840
+#define _gloffset_SamplePatternSGIS 841
+#define _gloffset_ColorPointerEXT 842
+#define _gloffset_EdgeFlagPointerEXT 843
+#define _gloffset_IndexPointerEXT 844
+#define _gloffset_NormalPointerEXT 845
+#define _gloffset_TexCoordPointerEXT 846
+#define _gloffset_VertexPointerEXT 847
+#define _gloffset_LockArraysEXT 848
+#define _gloffset_UnlockArraysEXT 849
+#define _gloffset_SecondaryColor3fEXT 850
+#define _gloffset_SecondaryColor3fvEXT 851
+#define _gloffset_MultiDrawElementsEXT 852
+#define _gloffset_FogCoordfEXT 853
+#define _gloffset_FogCoordfvEXT 854
+#define _gloffset_ResizeBuffersMESA 855
+#define _gloffset_WindowPos4dMESA 856
+#define _gloffset_WindowPos4dvMESA 857
+#define _gloffset_WindowPos4fMESA 858
+#define _gloffset_WindowPos4fvMESA 859
+#define _gloffset_WindowPos4iMESA 860
+#define _gloffset_WindowPos4ivMESA 861
+#define _gloffset_WindowPos4sMESA 862
+#define _gloffset_WindowPos4svMESA 863
+#define _gloffset_MultiModeDrawArraysIBM 864
+#define _gloffset_MultiModeDrawElementsIBM 865
+#define _gloffset_AreProgramsResidentNV 866
+#define _gloffset_ExecuteProgramNV 867
+#define _gloffset_GetProgramParameterdvNV 868
+#define _gloffset_GetProgramParameterfvNV 869
+#define _gloffset_GetProgramStringNV 870
+#define _gloffset_GetProgramivNV 871
+#define _gloffset_GetTrackMatrixivNV 872
+#define _gloffset_GetVertexAttribdvNV 873
+#define _gloffset_GetVertexAttribfvNV 874
+#define _gloffset_GetVertexAttribivNV 875
+#define _gloffset_LoadProgramNV 876
+#define _gloffset_ProgramParameters4dvNV 877
+#define _gloffset_ProgramParameters4fvNV 878
+#define _gloffset_RequestResidentProgramsNV 879
+#define _gloffset_TrackMatrixNV 880
+#define _gloffset_VertexAttrib1dNV 881
+#define _gloffset_VertexAttrib1dvNV 882
+#define _gloffset_VertexAttrib1fNV 883
+#define _gloffset_VertexAttrib1fvNV 884
+#define _gloffset_VertexAttrib1sNV 885
+#define _gloffset_VertexAttrib1svNV 886
+#define _gloffset_VertexAttrib2dNV 887
+#define _gloffset_VertexAttrib2dvNV 888
+#define _gloffset_VertexAttrib2fNV 889
+#define _gloffset_VertexAttrib2fvNV 890
+#define _gloffset_VertexAttrib2sNV 891
+#define _gloffset_VertexAttrib2svNV 892
+#define _gloffset_VertexAttrib3dNV 893
+#define _gloffset_VertexAttrib3dvNV 894
+#define _gloffset_VertexAttrib3fNV 895
+#define _gloffset_VertexAttrib3fvNV 896
+#define _gloffset_VertexAttrib3sNV 897
+#define _gloffset_VertexAttrib3svNV 898
+#define _gloffset_VertexAttrib4dNV 899
+#define _gloffset_VertexAttrib4dvNV 900
+#define _gloffset_VertexAttrib4fNV 901
+#define _gloffset_VertexAttrib4fvNV 902
+#define _gloffset_VertexAttrib4sNV 903
+#define _gloffset_VertexAttrib4svNV 904
+#define _gloffset_VertexAttrib4ubNV 905
+#define _gloffset_VertexAttrib4ubvNV 906
+#define _gloffset_VertexAttribPointerNV 907
+#define _gloffset_VertexAttribs1dvNV 908
+#define _gloffset_VertexAttribs1fvNV 909
+#define _gloffset_VertexAttribs1svNV 910
+#define _gloffset_VertexAttribs2dvNV 911
+#define _gloffset_VertexAttribs2fvNV 912
+#define _gloffset_VertexAttribs2svNV 913
+#define _gloffset_VertexAttribs3dvNV 914
+#define _gloffset_VertexAttribs3fvNV 915
+#define _gloffset_VertexAttribs3svNV 916
+#define _gloffset_VertexAttribs4dvNV 917
+#define _gloffset_VertexAttribs4fvNV 918
+#define _gloffset_VertexAttribs4svNV 919
+#define _gloffset_VertexAttribs4ubvNV 920
+#define _gloffset_GetTexBumpParameterfvATI 921
+#define _gloffset_GetTexBumpParameterivATI 922
+#define _gloffset_TexBumpParameterfvATI 923
+#define _gloffset_TexBumpParameterivATI 924
+#define _gloffset_AlphaFragmentOp1ATI 925
+#define _gloffset_AlphaFragmentOp2ATI 926
+#define _gloffset_AlphaFragmentOp3ATI 927
+#define _gloffset_BeginFragmentShaderATI 928
+#define _gloffset_BindFragmentShaderATI 929
+#define _gloffset_ColorFragmentOp1ATI 930
+#define _gloffset_ColorFragmentOp2ATI 931
+#define _gloffset_ColorFragmentOp3ATI 932
+#define _gloffset_DeleteFragmentShaderATI 933
+#define _gloffset_EndFragmentShaderATI 934
+#define _gloffset_GenFragmentShadersATI 935
+#define _gloffset_PassTexCoordATI 936
+#define _gloffset_SampleMapATI 937
+#define _gloffset_SetFragmentShaderConstantATI 938
+#define _gloffset_ActiveStencilFaceEXT 939
+#define _gloffset_BindVertexArrayAPPLE 940
+#define _gloffset_GenVertexArraysAPPLE 941
+#define _gloffset_GetProgramNamedParameterdvNV 942
+#define _gloffset_GetProgramNamedParameterfvNV 943
+#define _gloffset_ProgramNamedParameter4dNV 944
+#define _gloffset_ProgramNamedParameter4dvNV 945
+#define _gloffset_ProgramNamedParameter4fNV 946
+#define _gloffset_ProgramNamedParameter4fvNV 947
+#define _gloffset_PrimitiveRestartNV 948
+#define _gloffset_GetTexGenxvOES 949
+#define _gloffset_TexGenxOES 950
+#define _gloffset_TexGenxvOES 951
+#define _gloffset_DepthBoundsEXT 952
+#define _gloffset_BufferParameteriAPPLE 953
+#define _gloffset_FlushMappedBufferRangeAPPLE 954
+#define _gloffset_VertexAttribI1iEXT 955
+#define _gloffset_VertexAttribI1uiEXT 956
+#define _gloffset_VertexAttribI2iEXT 957
+#define _gloffset_VertexAttribI2ivEXT 958
+#define _gloffset_VertexAttribI2uiEXT 959
+#define _gloffset_VertexAttribI2uivEXT 960
+#define _gloffset_VertexAttribI3iEXT 961
+#define _gloffset_VertexAttribI3ivEXT 962
+#define _gloffset_VertexAttribI3uiEXT 963
+#define _gloffset_VertexAttribI3uivEXT 964
+#define _gloffset_VertexAttribI4iEXT 965
+#define _gloffset_VertexAttribI4ivEXT 966
+#define _gloffset_VertexAttribI4uiEXT 967
+#define _gloffset_VertexAttribI4uivEXT 968
+#define _gloffset_ClearColorIiEXT 969
+#define _gloffset_ClearColorIuiEXT 970
+#define _gloffset_BindBufferOffsetEXT 971
+#define _gloffset_GetObjectParameterivAPPLE 972
+#define _gloffset_ObjectPurgeableAPPLE 973
+#define _gloffset_ObjectUnpurgeableAPPLE 974
+#define _gloffset_ActiveProgramEXT 975
+#define _gloffset_CreateShaderProgramEXT 976
+#define _gloffset_UseShaderProgramEXT 977
+#define _gloffset_TextureBarrierNV 978
+#define _gloffset_StencilFuncSeparateATI 979
+#define _gloffset_ProgramEnvParameters4fvEXT 980
+#define _gloffset_ProgramLocalParameters4fvEXT 981
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 982
+#define _gloffset_EGLImageTargetTexture2DOES 983
+#define _gloffset_AlphaFuncx 984
+#define _gloffset_ClearColorx 985
+#define _gloffset_ClearDepthx 986
+#define _gloffset_Color4x 987
+#define _gloffset_DepthRangex 988
+#define _gloffset_Fogx 989
+#define _gloffset_Fogxv 990
+#define _gloffset_Frustumf 991
+#define _gloffset_Frustumx 992
+#define _gloffset_LightModelx 993
+#define _gloffset_LightModelxv 994
+#define _gloffset_Lightx 995
+#define _gloffset_Lightxv 996
+#define _gloffset_LineWidthx 997
+#define _gloffset_LoadMatrixx 998
+#define _gloffset_Materialx 999
+#define _gloffset_Materialxv 1000
+#define _gloffset_MultMatrixx 1001
+#define _gloffset_MultiTexCoord4x 1002
+#define _gloffset_Normal3x 1003
+#define _gloffset_Orthof 1004
+#define _gloffset_Orthox 1005
+#define _gloffset_PointSizex 1006
+#define _gloffset_PolygonOffsetx 1007
+#define _gloffset_Rotatex 1008
+#define _gloffset_SampleCoveragex 1009
+#define _gloffset_Scalex 1010
+#define _gloffset_TexEnvx 1011
+#define _gloffset_TexEnvxv 1012
+#define _gloffset_TexParameterx 1013
+#define _gloffset_Translatex 1014
+#define _gloffset_ClipPlanef 1015
+#define _gloffset_ClipPlanex 1016
+#define _gloffset_GetClipPlanef 1017
+#define _gloffset_GetClipPlanex 1018
+#define _gloffset_GetFixedv 1019
+#define _gloffset_GetLightxv 1020
+#define _gloffset_GetMaterialxv 1021
+#define _gloffset_GetTexEnvxv 1022
+#define _gloffset_GetTexParameterxv 1023
+#define _gloffset_PointParameterx 1024
+#define _gloffset_PointParameterxv 1025
+#define _gloffset_TexParameterxv 1026
#else /* !FEATURE_remap_table */
-#define driDispatchRemapTable_size 618
+#define driDispatchRemapTable_size 619
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CompressedTexImage1D_remap_index 0
@@ -1520,210 +1521,211 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define TextureStorage1DEXT_remap_index 411
#define TextureStorage2DEXT_remap_index 412
#define TextureStorage3DEXT_remap_index 413
-#define InvalidateBufferData_remap_index 414
-#define InvalidateBufferSubData_remap_index 415
-#define InvalidateFramebuffer_remap_index 416
-#define InvalidateSubFramebuffer_remap_index 417
-#define InvalidateTexImage_remap_index 418
-#define InvalidateTexSubImage_remap_index 419
-#define PolygonOffsetEXT_remap_index 420
-#define DrawTexfOES_remap_index 421
-#define DrawTexfvOES_remap_index 422
-#define DrawTexiOES_remap_index 423
-#define DrawTexivOES_remap_index 424
-#define DrawTexsOES_remap_index 425
-#define DrawTexsvOES_remap_index 426
-#define DrawTexxOES_remap_index 427
-#define DrawTexxvOES_remap_index 428
-#define PointSizePointerOES_remap_index 429
-#define QueryMatrixxOES_remap_index 430
-#define SampleMaskSGIS_remap_index 431
-#define SamplePatternSGIS_remap_index 432
-#define ColorPointerEXT_remap_index 433
-#define EdgeFlagPointerEXT_remap_index 434
-#define IndexPointerEXT_remap_index 435
-#define NormalPointerEXT_remap_index 436
-#define TexCoordPointerEXT_remap_index 437
-#define VertexPointerEXT_remap_index 438
-#define LockArraysEXT_remap_index 439
-#define UnlockArraysEXT_remap_index 440
-#define SecondaryColor3fEXT_remap_index 441
-#define SecondaryColor3fvEXT_remap_index 442
-#define MultiDrawElementsEXT_remap_index 443
-#define FogCoordfEXT_remap_index 444
-#define FogCoordfvEXT_remap_index 445
-#define ResizeBuffersMESA_remap_index 446
-#define WindowPos4dMESA_remap_index 447
-#define WindowPos4dvMESA_remap_index 448
-#define WindowPos4fMESA_remap_index 449
-#define WindowPos4fvMESA_remap_index 450
-#define WindowPos4iMESA_remap_index 451
-#define WindowPos4ivMESA_remap_index 452
-#define WindowPos4sMESA_remap_index 453
-#define WindowPos4svMESA_remap_index 454
-#define MultiModeDrawArraysIBM_remap_index 455
-#define MultiModeDrawElementsIBM_remap_index 456
-#define AreProgramsResidentNV_remap_index 457
-#define ExecuteProgramNV_remap_index 458
-#define GetProgramParameterdvNV_remap_index 459
-#define GetProgramParameterfvNV_remap_index 460
-#define GetProgramStringNV_remap_index 461
-#define GetProgramivNV_remap_index 462
-#define GetTrackMatrixivNV_remap_index 463
-#define GetVertexAttribdvNV_remap_index 464
-#define GetVertexAttribfvNV_remap_index 465
-#define GetVertexAttribivNV_remap_index 466
-#define LoadProgramNV_remap_index 467
-#define ProgramParameters4dvNV_remap_index 468
-#define ProgramParameters4fvNV_remap_index 469
-#define RequestResidentProgramsNV_remap_index 470
-#define TrackMatrixNV_remap_index 471
-#define VertexAttrib1dNV_remap_index 472
-#define VertexAttrib1dvNV_remap_index 473
-#define VertexAttrib1fNV_remap_index 474
-#define VertexAttrib1fvNV_remap_index 475
-#define VertexAttrib1sNV_remap_index 476
-#define VertexAttrib1svNV_remap_index 477
-#define VertexAttrib2dNV_remap_index 478
-#define VertexAttrib2dvNV_remap_index 479
-#define VertexAttrib2fNV_remap_index 480
-#define VertexAttrib2fvNV_remap_index 481
-#define VertexAttrib2sNV_remap_index 482
-#define VertexAttrib2svNV_remap_index 483
-#define VertexAttrib3dNV_remap_index 484
-#define VertexAttrib3dvNV_remap_index 485
-#define VertexAttrib3fNV_remap_index 486
-#define VertexAttrib3fvNV_remap_index 487
-#define VertexAttrib3sNV_remap_index 488
-#define VertexAttrib3svNV_remap_index 489
-#define VertexAttrib4dNV_remap_index 490
-#define VertexAttrib4dvNV_remap_index 491
-#define VertexAttrib4fNV_remap_index 492
-#define VertexAttrib4fvNV_remap_index 493
-#define VertexAttrib4sNV_remap_index 494
-#define VertexAttrib4svNV_remap_index 495
-#define VertexAttrib4ubNV_remap_index 496
-#define VertexAttrib4ubvNV_remap_index 497
-#define VertexAttribPointerNV_remap_index 498
-#define VertexAttribs1dvNV_remap_index 499
-#define VertexAttribs1fvNV_remap_index 500
-#define VertexAttribs1svNV_remap_index 501
-#define VertexAttribs2dvNV_remap_index 502
-#define VertexAttribs2fvNV_remap_index 503
-#define VertexAttribs2svNV_remap_index 504
-#define VertexAttribs3dvNV_remap_index 505
-#define VertexAttribs3fvNV_remap_index 506
-#define VertexAttribs3svNV_remap_index 507
-#define VertexAttribs4dvNV_remap_index 508
-#define VertexAttribs4fvNV_remap_index 509
-#define VertexAttribs4svNV_remap_index 510
-#define VertexAttribs4ubvNV_remap_index 511
-#define GetTexBumpParameterfvATI_remap_index 512
-#define GetTexBumpParameterivATI_remap_index 513
-#define TexBumpParameterfvATI_remap_index 514
-#define TexBumpParameterivATI_remap_index 515
-#define AlphaFragmentOp1ATI_remap_index 516
-#define AlphaFragmentOp2ATI_remap_index 517
-#define AlphaFragmentOp3ATI_remap_index 518
-#define BeginFragmentShaderATI_remap_index 519
-#define BindFragmentShaderATI_remap_index 520
-#define ColorFragmentOp1ATI_remap_index 521
-#define ColorFragmentOp2ATI_remap_index 522
-#define ColorFragmentOp3ATI_remap_index 523
-#define DeleteFragmentShaderATI_remap_index 524
-#define EndFragmentShaderATI_remap_index 525
-#define GenFragmentShadersATI_remap_index 526
-#define PassTexCoordATI_remap_index 527
-#define SampleMapATI_remap_index 528
-#define SetFragmentShaderConstantATI_remap_index 529
-#define ActiveStencilFaceEXT_remap_index 530
-#define BindVertexArrayAPPLE_remap_index 531
-#define GenVertexArraysAPPLE_remap_index 532
-#define GetProgramNamedParameterdvNV_remap_index 533
-#define GetProgramNamedParameterfvNV_remap_index 534
-#define ProgramNamedParameter4dNV_remap_index 535
-#define ProgramNamedParameter4dvNV_remap_index 536
-#define ProgramNamedParameter4fNV_remap_index 537
-#define ProgramNamedParameter4fvNV_remap_index 538
-#define PrimitiveRestartNV_remap_index 539
-#define GetTexGenxvOES_remap_index 540
-#define TexGenxOES_remap_index 541
-#define TexGenxvOES_remap_index 542
-#define DepthBoundsEXT_remap_index 543
-#define BufferParameteriAPPLE_remap_index 544
-#define FlushMappedBufferRangeAPPLE_remap_index 545
-#define VertexAttribI1iEXT_remap_index 546
-#define VertexAttribI1uiEXT_remap_index 547
-#define VertexAttribI2iEXT_remap_index 548
-#define VertexAttribI2ivEXT_remap_index 549
-#define VertexAttribI2uiEXT_remap_index 550
-#define VertexAttribI2uivEXT_remap_index 551
-#define VertexAttribI3iEXT_remap_index 552
-#define VertexAttribI3ivEXT_remap_index 553
-#define VertexAttribI3uiEXT_remap_index 554
-#define VertexAttribI3uivEXT_remap_index 555
-#define VertexAttribI4iEXT_remap_index 556
-#define VertexAttribI4ivEXT_remap_index 557
-#define VertexAttribI4uiEXT_remap_index 558
-#define VertexAttribI4uivEXT_remap_index 559
-#define ClearColorIiEXT_remap_index 560
-#define ClearColorIuiEXT_remap_index 561
-#define BindBufferOffsetEXT_remap_index 562
-#define GetObjectParameterivAPPLE_remap_index 563
-#define ObjectPurgeableAPPLE_remap_index 564
-#define ObjectUnpurgeableAPPLE_remap_index 565
-#define ActiveProgramEXT_remap_index 566
-#define CreateShaderProgramEXT_remap_index 567
-#define UseShaderProgramEXT_remap_index 568
-#define TextureBarrierNV_remap_index 569
-#define StencilFuncSeparateATI_remap_index 570
-#define ProgramEnvParameters4fvEXT_remap_index 571
-#define ProgramLocalParameters4fvEXT_remap_index 572
-#define EGLImageTargetRenderbufferStorageOES_remap_index 573
-#define EGLImageTargetTexture2DOES_remap_index 574
-#define AlphaFuncx_remap_index 575
-#define ClearColorx_remap_index 576
-#define ClearDepthx_remap_index 577
-#define Color4x_remap_index 578
-#define DepthRangex_remap_index 579
-#define Fogx_remap_index 580
-#define Fogxv_remap_index 581
-#define Frustumf_remap_index 582
-#define Frustumx_remap_index 583
-#define LightModelx_remap_index 584
-#define LightModelxv_remap_index 585
-#define Lightx_remap_index 586
-#define Lightxv_remap_index 587
-#define LineWidthx_remap_index 588
-#define LoadMatrixx_remap_index 589
-#define Materialx_remap_index 590
-#define Materialxv_remap_index 591
-#define MultMatrixx_remap_index 592
-#define MultiTexCoord4x_remap_index 593
-#define Normal3x_remap_index 594
-#define Orthof_remap_index 595
-#define Orthox_remap_index 596
-#define PointSizex_remap_index 597
-#define PolygonOffsetx_remap_index 598
-#define Rotatex_remap_index 599
-#define SampleCoveragex_remap_index 600
-#define Scalex_remap_index 601
-#define TexEnvx_remap_index 602
-#define TexEnvxv_remap_index 603
-#define TexParameterx_remap_index 604
-#define Translatex_remap_index 605
-#define ClipPlanef_remap_index 606
-#define ClipPlanex_remap_index 607
-#define GetClipPlanef_remap_index 608
-#define GetClipPlanex_remap_index 609
-#define GetFixedv_remap_index 610
-#define GetLightxv_remap_index 611
-#define GetMaterialxv_remap_index 612
-#define GetTexEnvxv_remap_index 613
-#define GetTexParameterxv_remap_index 614
-#define PointParameterx_remap_index 615
-#define PointParameterxv_remap_index 616
-#define TexParameterxv_remap_index 617
+#define TexBufferRange_remap_index 414
+#define InvalidateBufferData_remap_index 415
+#define InvalidateBufferSubData_remap_index 416
+#define InvalidateFramebuffer_remap_index 417
+#define InvalidateSubFramebuffer_remap_index 418
+#define InvalidateTexImage_remap_index 419
+#define InvalidateTexSubImage_remap_index 420
+#define PolygonOffsetEXT_remap_index 421
+#define DrawTexfOES_remap_index 422
+#define DrawTexfvOES_remap_index 423
+#define DrawTexiOES_remap_index 424
+#define DrawTexivOES_remap_index 425
+#define DrawTexsOES_remap_index 426
+#define DrawTexsvOES_remap_index 427
+#define DrawTexxOES_remap_index 428
+#define DrawTexxvOES_remap_index 429
+#define PointSizePointerOES_remap_index 430
+#define QueryMatrixxOES_remap_index 431
+#define SampleMaskSGIS_remap_index 432
+#define SamplePatternSGIS_remap_index 433
+#define ColorPointerEXT_remap_index 434
+#define EdgeFlagPointerEXT_remap_index 435
+#define IndexPointerEXT_remap_index 436
+#define NormalPointerEXT_remap_index 437
+#define TexCoordPointerEXT_remap_index 438
+#define VertexPointerEXT_remap_index 439
+#define LockArraysEXT_remap_index 440
+#define UnlockArraysEXT_remap_index 441
+#define SecondaryColor3fEXT_remap_index 442
+#define SecondaryColor3fvEXT_remap_index 443
+#define MultiDrawElementsEXT_remap_index 444
+#define FogCoordfEXT_remap_index 445
+#define FogCoordfvEXT_remap_index 446
+#define ResizeBuffersMESA_remap_index 447
+#define WindowPos4dMESA_remap_index 448
+#define WindowPos4dvMESA_remap_index 449
+#define WindowPos4fMESA_remap_index 450
+#define WindowPos4fvMESA_remap_index 451
+#define WindowPos4iMESA_remap_index 452
+#define WindowPos4ivMESA_remap_index 453
+#define WindowPos4sMESA_remap_index 454
+#define WindowPos4svMESA_remap_index 455
+#define MultiModeDrawArraysIBM_remap_index 456
+#define MultiModeDrawElementsIBM_remap_index 457
+#define AreProgramsResidentNV_remap_index 458
+#define ExecuteProgramNV_remap_index 459
+#define GetProgramParameterdvNV_remap_index 460
+#define GetProgramParameterfvNV_remap_index 461
+#define GetProgramStringNV_remap_index 462
+#define GetProgramivNV_remap_index 463
+#define GetTrackMatrixivNV_remap_index 464
+#define GetVertexAttribdvNV_remap_index 465
+#define GetVertexAttribfvNV_remap_index 466
+#define GetVertexAttribivNV_remap_index 467
+#define LoadProgramNV_remap_index 468
+#define ProgramParameters4dvNV_remap_index 469
+#define ProgramParameters4fvNV_remap_index 470
+#define RequestResidentProgramsNV_remap_index 471
+#define TrackMatrixNV_remap_index 472
+#define VertexAttrib1dNV_remap_index 473
+#define VertexAttrib1dvNV_remap_index 474
+#define VertexAttrib1fNV_remap_index 475
+#define VertexAttrib1fvNV_remap_index 476
+#define VertexAttrib1sNV_remap_index 477
+#define VertexAttrib1svNV_remap_index 478
+#define VertexAttrib2dNV_remap_index 479
+#define VertexAttrib2dvNV_remap_index 480
+#define VertexAttrib2fNV_remap_index 481
+#define VertexAttrib2fvNV_remap_index 482
+#define VertexAttrib2sNV_remap_index 483
+#define VertexAttrib2svNV_remap_index 484
+#define VertexAttrib3dNV_remap_index 485
+#define VertexAttrib3dvNV_remap_index 486
+#define VertexAttrib3fNV_remap_index 487
+#define VertexAttrib3fvNV_remap_index 488
+#define VertexAttrib3sNV_remap_index 489
+#define VertexAttrib3svNV_remap_index 490
+#define VertexAttrib4dNV_remap_index 491
+#define VertexAttrib4dvNV_remap_index 492
+#define VertexAttrib4fNV_remap_index 493
+#define VertexAttrib4fvNV_remap_index 494
+#define VertexAttrib4sNV_remap_index 495
+#define VertexAttrib4svNV_remap_index 496
+#define VertexAttrib4ubNV_remap_index 497
+#define VertexAttrib4ubvNV_remap_index 498
+#define VertexAttribPointerNV_remap_index 499
+#define VertexAttribs1dvNV_remap_index 500
+#define VertexAttribs1fvNV_remap_index 501
+#define VertexAttribs1svNV_remap_index 502
+#define VertexAttribs2dvNV_remap_index 503
+#define VertexAttribs2fvNV_remap_index 504
+#define VertexAttribs2svNV_remap_index 505
+#define VertexAttribs3dvNV_remap_index 506
+#define VertexAttribs3fvNV_remap_index 507
+#define VertexAttribs3svNV_remap_index 508
+#define VertexAttribs4dvNV_remap_index 509
+#define VertexAttribs4fvNV_remap_index 510
+#define VertexAttribs4svNV_remap_index 511
+#define VertexAttribs4ubvNV_remap_index 512
+#define GetTexBumpParameterfvATI_remap_index 513
+#define GetTexBumpParameterivATI_remap_index 514
+#define TexBumpParameterfvATI_remap_index 515
+#define TexBumpParameterivATI_remap_index 516
+#define AlphaFragmentOp1ATI_remap_index 517
+#define AlphaFragmentOp2ATI_remap_index 518
+#define AlphaFragmentOp3ATI_remap_index 519
+#define BeginFragmentShaderATI_remap_index 520
+#define BindFragmentShaderATI_remap_index 521
+#define ColorFragmentOp1ATI_remap_index 522
+#define ColorFragmentOp2ATI_remap_index 523
+#define ColorFragmentOp3ATI_remap_index 524
+#define DeleteFragmentShaderATI_remap_index 525
+#define EndFragmentShaderATI_remap_index 526
+#define GenFragmentShadersATI_remap_index 527
+#define PassTexCoordATI_remap_index 528
+#define SampleMapATI_remap_index 529
+#define SetFragmentShaderConstantATI_remap_index 530
+#define ActiveStencilFaceEXT_remap_index 531
+#define BindVertexArrayAPPLE_remap_index 532
+#define GenVertexArraysAPPLE_remap_index 533
+#define GetProgramNamedParameterdvNV_remap_index 534
+#define GetProgramNamedParameterfvNV_remap_index 535
+#define ProgramNamedParameter4dNV_remap_index 536
+#define ProgramNamedParameter4dvNV_remap_index 537
+#define ProgramNamedParameter4fNV_remap_index 538
+#define ProgramNamedParameter4fvNV_remap_index 539
+#define PrimitiveRestartNV_remap_index 540
+#define GetTexGenxvOES_remap_index 541
+#define TexGenxOES_remap_index 542
+#define TexGenxvOES_remap_index 543
+#define DepthBoundsEXT_remap_index 544
+#define BufferParameteriAPPLE_remap_index 545
+#define FlushMappedBufferRangeAPPLE_remap_index 546
+#define VertexAttribI1iEXT_remap_index 547
+#define VertexAttribI1uiEXT_remap_index 548
+#define VertexAttribI2iEXT_remap_index 549
+#define VertexAttribI2ivEXT_remap_index 550
+#define VertexAttribI2uiEXT_remap_index 551
+#define VertexAttribI2uivEXT_remap_index 552
+#define VertexAttribI3iEXT_remap_index 553
+#define VertexAttribI3ivEXT_remap_index 554
+#define VertexAttribI3uiEXT_remap_index 555
+#define VertexAttribI3uivEXT_remap_index 556
+#define VertexAttribI4iEXT_remap_index 557
+#define VertexAttribI4ivEXT_remap_index 558
+#define VertexAttribI4uiEXT_remap_index 559
+#define VertexAttribI4uivEXT_remap_index 560
+#define ClearColorIiEXT_remap_index 561
+#define ClearColorIuiEXT_remap_index 562
+#define BindBufferOffsetEXT_remap_index 563
+#define GetObjectParameterivAPPLE_remap_index 564
+#define ObjectPurgeableAPPLE_remap_index 565
+#define ObjectUnpurgeableAPPLE_remap_index 566
+#define ActiveProgramEXT_remap_index 567
+#define CreateShaderProgramEXT_remap_index 568
+#define UseShaderProgramEXT_remap_index 569
+#define TextureBarrierNV_remap_index 570
+#define StencilFuncSeparateATI_remap_index 571
+#define ProgramEnvParameters4fvEXT_remap_index 572
+#define ProgramLocalParameters4fvEXT_remap_index 573
+#define EGLImageTargetRenderbufferStorageOES_remap_index 574
+#define EGLImageTargetTexture2DOES_remap_index 575
+#define AlphaFuncx_remap_index 576
+#define ClearColorx_remap_index 577
+#define ClearDepthx_remap_index 578
+#define Color4x_remap_index 579
+#define DepthRangex_remap_index 580
+#define Fogx_remap_index 581
+#define Fogxv_remap_index 582
+#define Frustumf_remap_index 583
+#define Frustumx_remap_index 584
+#define LightModelx_remap_index 585
+#define LightModelxv_remap_index 586
+#define Lightx_remap_index 587
+#define Lightxv_remap_index 588
+#define LineWidthx_remap_index 589
+#define LoadMatrixx_remap_index 590
+#define Materialx_remap_index 591
+#define Materialxv_remap_index 592
+#define MultMatrixx_remap_index 593
+#define MultiTexCoord4x_remap_index 594
+#define Normal3x_remap_index 595
+#define Orthof_remap_index 596
+#define Orthox_remap_index 597
+#define PointSizex_remap_index 598
+#define PolygonOffsetx_remap_index 599
+#define Rotatex_remap_index 600
+#define SampleCoveragex_remap_index 601
+#define Scalex_remap_index 602
+#define TexEnvx_remap_index 603
+#define TexEnvxv_remap_index 604
+#define TexParameterx_remap_index 605
+#define Translatex_remap_index 606
+#define ClipPlanef_remap_index 607
+#define ClipPlanex_remap_index 608
+#define GetClipPlanef_remap_index 609
+#define GetClipPlanex_remap_index 610
+#define GetFixedv_remap_index 611
+#define GetLightxv_remap_index 612
+#define GetMaterialxv_remap_index 613
+#define GetTexEnvxv_remap_index 614
+#define GetTexParameterxv_remap_index 615
+#define PointParameterx_remap_index 616
+#define PointParameterxv_remap_index 617
+#define TexParameterxv_remap_index 618
#define _gloffset_CompressedTexImage1D driDispatchRemapTable[CompressedTexImage1D_remap_index]
#define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index]
@@ -2139,6 +2141,7 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_TextureStorage1DEXT driDispatchRemapTable[TextureStorage1DEXT_remap_index]
#define _gloffset_TextureStorage2DEXT driDispatchRemapTable[TextureStorage2DEXT_remap_index]
#define _gloffset_TextureStorage3DEXT driDispatchRemapTable[TextureStorage3DEXT_remap_index]
+#define _gloffset_TexBufferRange driDispatchRemapTable[TexBufferRange_remap_index]
#define _gloffset_InvalidateBufferData driDispatchRemapTable[InvalidateBufferData_remap_index]
#define _gloffset_InvalidateBufferSubData driDispatchRemapTable[InvalidateBufferSubData_remap_index]
#define _gloffset_InvalidateFramebuffer driDispatchRemapTable[InvalidateFramebuffer_remap_index]
@@ -11388,6 +11391,17 @@ static INLINE void SET_TextureStorage3DEXT(struct _glapi_table *disp, void (GLAP
SET_by_offset(disp, _gloffset_TextureStorage3DEXT, fn);
}
+typedef void (GLAPIENTRYP _glptr_TexBufferRange)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr);
+#define CALL_TexBufferRange(disp, parameters) \
+ (* GET_TexBufferRange(disp)) parameters
+static INLINE _glptr_TexBufferRange GET_TexBufferRange(struct _glapi_table *disp) {
+ return (_glptr_TexBufferRange) (GET_by_offset(disp, _gloffset_TexBufferRange));
+}
+
+static INLINE void SET_TexBufferRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLuint, GLintptr, GLsizeiptr)) {
+ SET_by_offset(disp, _gloffset_TexBufferRange, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_InvalidateBufferData)(GLuint);
#define CALL_InvalidateBufferData(disp, parameters) \
(* GET_InvalidateBufferData(disp)) parameters
diff --git a/xorg-server/glx/glapi_gentable.c b/xorg-server/glx/glapi_gentable.c
index 54e83d0f6..1839898dc 100644
--- a/xorg-server/glx/glapi_gentable.c
+++ b/xorg-server/glx/glapi_gentable.c
@@ -8634,6 +8634,13 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
}
+ if(!disp->TexBufferRange) {
+ void ** procp = (void **) &disp->TexBufferRange;
+ snprintf(symboln, sizeof(symboln), "%sTexBufferRange", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
if(!disp->InvalidateBufferData) {
void ** procp = (void **) &disp->InvalidateBufferData;
snprintf(symboln, sizeof(symboln), "%sInvalidateBufferData", symbol_prefix);
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index ff801b0f5..de5af4dc6 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -874,6 +874,7 @@ static const char gl_string_table[] =
"glTextureStorage1DEXT\0"
"glTextureStorage2DEXT\0"
"glTextureStorage3DEXT\0"
+ "glTexBufferRange\0"
"glInvalidateBufferData\0"
"glInvalidateBufferSubData\0"
"glInvalidateFramebuffer\0"
@@ -1558,7 +1559,6 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_727 mgl_dispatch_stub_727
#define gl_dispatch_stub_728 mgl_dispatch_stub_728
#define gl_dispatch_stub_815 mgl_dispatch_stub_815
-#define gl_dispatch_stub_829 mgl_dispatch_stub_829
#define gl_dispatch_stub_830 mgl_dispatch_stub_830
#define gl_dispatch_stub_831 mgl_dispatch_stub_831
#define gl_dispatch_stub_832 mgl_dispatch_stub_832
@@ -1570,21 +1570,21 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_838 mgl_dispatch_stub_838
#define gl_dispatch_stub_839 mgl_dispatch_stub_839
#define gl_dispatch_stub_840 mgl_dispatch_stub_840
-#define gl_dispatch_stub_863 mgl_dispatch_stub_863
+#define gl_dispatch_stub_841 mgl_dispatch_stub_841
#define gl_dispatch_stub_864 mgl_dispatch_stub_864
-#define gl_dispatch_stub_938 mgl_dispatch_stub_938
+#define gl_dispatch_stub_865 mgl_dispatch_stub_865
#define gl_dispatch_stub_939 mgl_dispatch_stub_939
#define gl_dispatch_stub_940 mgl_dispatch_stub_940
-#define gl_dispatch_stub_948 mgl_dispatch_stub_948
+#define gl_dispatch_stub_941 mgl_dispatch_stub_941
#define gl_dispatch_stub_949 mgl_dispatch_stub_949
#define gl_dispatch_stub_950 mgl_dispatch_stub_950
#define gl_dispatch_stub_951 mgl_dispatch_stub_951
#define gl_dispatch_stub_952 mgl_dispatch_stub_952
#define gl_dispatch_stub_953 mgl_dispatch_stub_953
-#define gl_dispatch_stub_978 mgl_dispatch_stub_978
+#define gl_dispatch_stub_954 mgl_dispatch_stub_954
#define gl_dispatch_stub_979 mgl_dispatch_stub_979
#define gl_dispatch_stub_980 mgl_dispatch_stub_980
-#define gl_dispatch_stub_983 mgl_dispatch_stub_983
+#define gl_dispatch_stub_981 mgl_dispatch_stub_981
#define gl_dispatch_stub_984 mgl_dispatch_stub_984
#define gl_dispatch_stub_985 mgl_dispatch_stub_985
#define gl_dispatch_stub_986 mgl_dispatch_stub_986
@@ -1627,6 +1627,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1023 mgl_dispatch_stub_1023
#define gl_dispatch_stub_1024 mgl_dispatch_stub_1024
#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
+#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
#endif /* USE_MGL_NAMESPACE */
@@ -1648,75 +1649,75 @@ void GLAPIENTRY gl_dispatch_stub_726(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_727(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_728(GLuint id, GLenum target);
void GLAPIENTRY gl_dispatch_stub_815(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_829(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_830(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_831(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_832(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_833(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_834(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_835(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_836(const GLfixed * coords);
-void GLAPIENTRY gl_dispatch_stub_837(GLenum type, GLsizei stride, const GLvoid * pointer);
-GLbitfield GLAPIENTRY gl_dispatch_stub_838(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_839(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_840(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_863(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_864(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_938(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_939(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_940(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_948(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_949(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_950(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_951(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_953(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_978(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_979(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_830(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_831(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_832(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_833(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_834(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_835(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_836(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_837(const GLfixed * coords);
+void GLAPIENTRY gl_dispatch_stub_838(GLenum type, GLsizei stride, const GLvoid * pointer);
+GLbitfield GLAPIENTRY gl_dispatch_stub_839(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_840(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_841(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_864(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_865(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_939(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_940(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_941(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_949(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_950(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_951(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_952(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_953(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_954(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_979(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_980(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_983(GLenum func, GLclampx ref);
-void GLAPIENTRY gl_dispatch_stub_984(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void GLAPIENTRY gl_dispatch_stub_985(GLclampx depth);
-void GLAPIENTRY gl_dispatch_stub_986(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLAPIENTRY gl_dispatch_stub_987(GLclampx zNear, GLclampx zFar);
-void GLAPIENTRY gl_dispatch_stub_988(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_989(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_990(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_991(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_992(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_993(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_994(GLenum light, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_995(GLenum light, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_996(GLfixed width);
-void GLAPIENTRY gl_dispatch_stub_997(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_998(GLenum face, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_999(GLenum face, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1000(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1001(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void GLAPIENTRY gl_dispatch_stub_1002(GLfixed nx, GLfixed ny, GLfixed nz);
-void GLAPIENTRY gl_dispatch_stub_1003(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1004(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_1005(GLfixed size);
-void GLAPIENTRY gl_dispatch_stub_1006(GLfixed factor, GLfixed units);
-void GLAPIENTRY gl_dispatch_stub_1007(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1008(GLclampx value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_1009(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1010(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1011(GLenum target, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1012(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1013(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1014(GLenum plane, const GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1015(GLenum plane, const GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1016(GLenum plane, GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1017(GLenum plane, GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1018(GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1019(GLenum light, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1020(GLenum face, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_981(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_984(GLenum func, GLclampx ref);
+void GLAPIENTRY gl_dispatch_stub_985(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void GLAPIENTRY gl_dispatch_stub_986(GLclampx depth);
+void GLAPIENTRY gl_dispatch_stub_987(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void GLAPIENTRY gl_dispatch_stub_988(GLclampx zNear, GLclampx zFar);
+void GLAPIENTRY gl_dispatch_stub_989(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_990(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_991(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_992(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_993(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_994(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_995(GLenum light, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_996(GLenum light, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_997(GLfixed width);
+void GLAPIENTRY gl_dispatch_stub_998(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_999(GLenum face, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1000(GLenum face, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1001(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1002(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void GLAPIENTRY gl_dispatch_stub_1003(GLfixed nx, GLfixed ny, GLfixed nz);
+void GLAPIENTRY gl_dispatch_stub_1004(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_1005(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_1006(GLfixed size);
+void GLAPIENTRY gl_dispatch_stub_1007(GLfixed factor, GLfixed units);
+void GLAPIENTRY gl_dispatch_stub_1008(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1009(GLclampx value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_1010(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1011(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1012(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1013(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1014(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1015(GLenum plane, const GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1016(GLenum plane, const GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1017(GLenum plane, GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1018(GLenum plane, GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1019(GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1020(GLenum light, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1021(GLenum face, GLenum pname, GLfixed * params);
void GLAPIENTRY gl_dispatch_stub_1022(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1023(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1024(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1025(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1023(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1024(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1025(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1026(GLenum target, GLenum pname, const GLfixed * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2542,669 +2543,670 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13646, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 819),
NAME_FUNC_OFFSET(13668, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 820),
NAME_FUNC_OFFSET(13690, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 821),
- NAME_FUNC_OFFSET(13712, glInvalidateBufferData, glInvalidateBufferData, NULL, 822),
- NAME_FUNC_OFFSET(13735, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 823),
- NAME_FUNC_OFFSET(13761, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 824),
- NAME_FUNC_OFFSET(13785, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 825),
- NAME_FUNC_OFFSET(13812, glInvalidateTexImage, glInvalidateTexImage, NULL, 826),
- NAME_FUNC_OFFSET(13833, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 827),
- NAME_FUNC_OFFSET(13857, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 828),
- NAME_FUNC_OFFSET(13876, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829),
- NAME_FUNC_OFFSET(13890, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830),
- NAME_FUNC_OFFSET(13905, gl_dispatch_stub_831, gl_dispatch_stub_831, NULL, 831),
- NAME_FUNC_OFFSET(13919, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832),
- NAME_FUNC_OFFSET(13934, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833),
- NAME_FUNC_OFFSET(13948, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
- NAME_FUNC_OFFSET(13963, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835),
- NAME_FUNC_OFFSET(13977, gl_dispatch_stub_836, gl_dispatch_stub_836, NULL, 836),
- NAME_FUNC_OFFSET(13992, gl_dispatch_stub_837, gl_dispatch_stub_837, NULL, 837),
- NAME_FUNC_OFFSET(14014, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838),
- NAME_FUNC_OFFSET(14032, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
+ NAME_FUNC_OFFSET(13712, glTexBufferRange, glTexBufferRange, NULL, 822),
+ NAME_FUNC_OFFSET(13729, glInvalidateBufferData, glInvalidateBufferData, NULL, 823),
+ NAME_FUNC_OFFSET(13752, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 824),
+ NAME_FUNC_OFFSET(13778, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 825),
+ NAME_FUNC_OFFSET(13802, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 826),
+ NAME_FUNC_OFFSET(13829, glInvalidateTexImage, glInvalidateTexImage, NULL, 827),
+ NAME_FUNC_OFFSET(13850, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 828),
+ NAME_FUNC_OFFSET(13874, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 829),
+ NAME_FUNC_OFFSET(13893, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830),
+ NAME_FUNC_OFFSET(13907, gl_dispatch_stub_831, gl_dispatch_stub_831, NULL, 831),
+ NAME_FUNC_OFFSET(13922, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832),
+ NAME_FUNC_OFFSET(13936, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833),
+ NAME_FUNC_OFFSET(13951, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
+ NAME_FUNC_OFFSET(13965, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835),
+ NAME_FUNC_OFFSET(13980, gl_dispatch_stub_836, gl_dispatch_stub_836, NULL, 836),
+ NAME_FUNC_OFFSET(13994, gl_dispatch_stub_837, gl_dispatch_stub_837, NULL, 837),
+ NAME_FUNC_OFFSET(14009, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838),
+ NAME_FUNC_OFFSET(14031, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
NAME_FUNC_OFFSET(14049, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840),
- NAME_FUNC_OFFSET(14069, glColorPointerEXT, glColorPointerEXT, NULL, 841),
- NAME_FUNC_OFFSET(14087, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 842),
- NAME_FUNC_OFFSET(14108, glIndexPointerEXT, glIndexPointerEXT, NULL, 843),
- NAME_FUNC_OFFSET(14126, glNormalPointerEXT, glNormalPointerEXT, NULL, 844),
- NAME_FUNC_OFFSET(14145, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 845),
- NAME_FUNC_OFFSET(14166, glVertexPointerEXT, glVertexPointerEXT, NULL, 846),
- NAME_FUNC_OFFSET(14185, glLockArraysEXT, glLockArraysEXT, NULL, 847),
- NAME_FUNC_OFFSET(14201, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 848),
- NAME_FUNC_OFFSET(14219, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 849),
- NAME_FUNC_OFFSET(14241, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 850),
- NAME_FUNC_OFFSET(14264, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 851),
- NAME_FUNC_OFFSET(14287, glFogCoordfEXT, glFogCoordfEXT, NULL, 852),
- NAME_FUNC_OFFSET(14302, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 853),
- NAME_FUNC_OFFSET(14318, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 854),
- NAME_FUNC_OFFSET(14338, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 855),
- NAME_FUNC_OFFSET(14356, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 856),
- NAME_FUNC_OFFSET(14375, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 857),
- NAME_FUNC_OFFSET(14393, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 858),
- NAME_FUNC_OFFSET(14412, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 859),
- NAME_FUNC_OFFSET(14430, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 860),
- NAME_FUNC_OFFSET(14449, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 861),
- NAME_FUNC_OFFSET(14467, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 862),
- NAME_FUNC_OFFSET(14486, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
- NAME_FUNC_OFFSET(14511, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
- NAME_FUNC_OFFSET(14538, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 865),
- NAME_FUNC_OFFSET(14562, glExecuteProgramNV, glExecuteProgramNV, NULL, 866),
- NAME_FUNC_OFFSET(14581, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 867),
- NAME_FUNC_OFFSET(14607, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 868),
- NAME_FUNC_OFFSET(14633, glGetProgramStringNV, glGetProgramStringNV, NULL, 869),
- NAME_FUNC_OFFSET(14654, glGetProgramivNV, glGetProgramivNV, NULL, 870),
- NAME_FUNC_OFFSET(14671, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 871),
- NAME_FUNC_OFFSET(14692, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 872),
- NAME_FUNC_OFFSET(14714, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 873),
- NAME_FUNC_OFFSET(14736, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 874),
- NAME_FUNC_OFFSET(14758, glLoadProgramNV, glLoadProgramNV, NULL, 875),
- NAME_FUNC_OFFSET(14774, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 876),
- NAME_FUNC_OFFSET(14799, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 877),
- NAME_FUNC_OFFSET(14824, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 878),
- NAME_FUNC_OFFSET(14852, glTrackMatrixNV, glTrackMatrixNV, NULL, 879),
- NAME_FUNC_OFFSET(14868, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 880),
- NAME_FUNC_OFFSET(14887, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 881),
- NAME_FUNC_OFFSET(14907, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 882),
- NAME_FUNC_OFFSET(14926, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 883),
- NAME_FUNC_OFFSET(14946, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 884),
- NAME_FUNC_OFFSET(14965, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 885),
- NAME_FUNC_OFFSET(14985, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 886),
- NAME_FUNC_OFFSET(15004, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 887),
- NAME_FUNC_OFFSET(15024, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 888),
- NAME_FUNC_OFFSET(15043, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 889),
- NAME_FUNC_OFFSET(15063, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 890),
- NAME_FUNC_OFFSET(15082, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 891),
- NAME_FUNC_OFFSET(15102, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 892),
- NAME_FUNC_OFFSET(15121, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 893),
- NAME_FUNC_OFFSET(15141, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 894),
- NAME_FUNC_OFFSET(15160, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 895),
- NAME_FUNC_OFFSET(15180, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 896),
- NAME_FUNC_OFFSET(15199, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 897),
- NAME_FUNC_OFFSET(15219, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 898),
- NAME_FUNC_OFFSET(15238, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 899),
- NAME_FUNC_OFFSET(15258, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 900),
- NAME_FUNC_OFFSET(15277, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 901),
- NAME_FUNC_OFFSET(15297, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 902),
- NAME_FUNC_OFFSET(15316, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 903),
- NAME_FUNC_OFFSET(15336, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 904),
- NAME_FUNC_OFFSET(15356, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 905),
- NAME_FUNC_OFFSET(15377, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 906),
- NAME_FUNC_OFFSET(15401, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 907),
- NAME_FUNC_OFFSET(15422, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 908),
- NAME_FUNC_OFFSET(15443, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 909),
- NAME_FUNC_OFFSET(15464, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 910),
- NAME_FUNC_OFFSET(15485, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 911),
- NAME_FUNC_OFFSET(15506, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 912),
- NAME_FUNC_OFFSET(15527, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 913),
- NAME_FUNC_OFFSET(15548, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 914),
- NAME_FUNC_OFFSET(15569, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 915),
- NAME_FUNC_OFFSET(15590, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 916),
- NAME_FUNC_OFFSET(15611, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 917),
- NAME_FUNC_OFFSET(15632, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 918),
- NAME_FUNC_OFFSET(15653, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 919),
- NAME_FUNC_OFFSET(15675, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 920),
- NAME_FUNC_OFFSET(15702, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 921),
- NAME_FUNC_OFFSET(15729, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 922),
- NAME_FUNC_OFFSET(15753, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 923),
- NAME_FUNC_OFFSET(15777, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 924),
- NAME_FUNC_OFFSET(15799, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 925),
- NAME_FUNC_OFFSET(15821, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 926),
- NAME_FUNC_OFFSET(15843, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 927),
- NAME_FUNC_OFFSET(15868, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 928),
- NAME_FUNC_OFFSET(15892, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 929),
- NAME_FUNC_OFFSET(15914, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 930),
- NAME_FUNC_OFFSET(15936, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 931),
- NAME_FUNC_OFFSET(15958, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 932),
- NAME_FUNC_OFFSET(15984, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 933),
- NAME_FUNC_OFFSET(16007, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 934),
- NAME_FUNC_OFFSET(16031, glPassTexCoordATI, glPassTexCoordATI, NULL, 935),
- NAME_FUNC_OFFSET(16049, glSampleMapATI, glSampleMapATI, NULL, 936),
- NAME_FUNC_OFFSET(16064, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 937),
- NAME_FUNC_OFFSET(16095, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938),
- NAME_FUNC_OFFSET(16118, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939),
- NAME_FUNC_OFFSET(16141, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940),
- NAME_FUNC_OFFSET(16164, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 941),
- NAME_FUNC_OFFSET(16195, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 942),
- NAME_FUNC_OFFSET(16226, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 943),
- NAME_FUNC_OFFSET(16254, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 944),
- NAME_FUNC_OFFSET(16283, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 945),
- NAME_FUNC_OFFSET(16311, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 946),
- NAME_FUNC_OFFSET(16340, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 947),
- NAME_FUNC_OFFSET(16361, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
+ NAME_FUNC_OFFSET(14066, gl_dispatch_stub_841, gl_dispatch_stub_841, NULL, 841),
+ NAME_FUNC_OFFSET(14086, glColorPointerEXT, glColorPointerEXT, NULL, 842),
+ NAME_FUNC_OFFSET(14104, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 843),
+ NAME_FUNC_OFFSET(14125, glIndexPointerEXT, glIndexPointerEXT, NULL, 844),
+ NAME_FUNC_OFFSET(14143, glNormalPointerEXT, glNormalPointerEXT, NULL, 845),
+ NAME_FUNC_OFFSET(14162, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 846),
+ NAME_FUNC_OFFSET(14183, glVertexPointerEXT, glVertexPointerEXT, NULL, 847),
+ NAME_FUNC_OFFSET(14202, glLockArraysEXT, glLockArraysEXT, NULL, 848),
+ NAME_FUNC_OFFSET(14218, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 849),
+ NAME_FUNC_OFFSET(14236, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 850),
+ NAME_FUNC_OFFSET(14258, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 851),
+ NAME_FUNC_OFFSET(14281, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 852),
+ NAME_FUNC_OFFSET(14304, glFogCoordfEXT, glFogCoordfEXT, NULL, 853),
+ NAME_FUNC_OFFSET(14319, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 854),
+ NAME_FUNC_OFFSET(14335, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 855),
+ NAME_FUNC_OFFSET(14355, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 856),
+ NAME_FUNC_OFFSET(14373, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 857),
+ NAME_FUNC_OFFSET(14392, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 858),
+ NAME_FUNC_OFFSET(14410, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 859),
+ NAME_FUNC_OFFSET(14429, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 860),
+ NAME_FUNC_OFFSET(14447, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 861),
+ NAME_FUNC_OFFSET(14466, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 862),
+ NAME_FUNC_OFFSET(14484, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 863),
+ NAME_FUNC_OFFSET(14503, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
+ NAME_FUNC_OFFSET(14528, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865),
+ NAME_FUNC_OFFSET(14555, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 866),
+ NAME_FUNC_OFFSET(14579, glExecuteProgramNV, glExecuteProgramNV, NULL, 867),
+ NAME_FUNC_OFFSET(14598, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 868),
+ NAME_FUNC_OFFSET(14624, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 869),
+ NAME_FUNC_OFFSET(14650, glGetProgramStringNV, glGetProgramStringNV, NULL, 870),
+ NAME_FUNC_OFFSET(14671, glGetProgramivNV, glGetProgramivNV, NULL, 871),
+ NAME_FUNC_OFFSET(14688, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 872),
+ NAME_FUNC_OFFSET(14709, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 873),
+ NAME_FUNC_OFFSET(14731, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 874),
+ NAME_FUNC_OFFSET(14753, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 875),
+ NAME_FUNC_OFFSET(14775, glLoadProgramNV, glLoadProgramNV, NULL, 876),
+ NAME_FUNC_OFFSET(14791, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 877),
+ NAME_FUNC_OFFSET(14816, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 878),
+ NAME_FUNC_OFFSET(14841, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 879),
+ NAME_FUNC_OFFSET(14869, glTrackMatrixNV, glTrackMatrixNV, NULL, 880),
+ NAME_FUNC_OFFSET(14885, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 881),
+ NAME_FUNC_OFFSET(14904, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 882),
+ NAME_FUNC_OFFSET(14924, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 883),
+ NAME_FUNC_OFFSET(14943, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 884),
+ NAME_FUNC_OFFSET(14963, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 885),
+ NAME_FUNC_OFFSET(14982, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 886),
+ NAME_FUNC_OFFSET(15002, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 887),
+ NAME_FUNC_OFFSET(15021, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 888),
+ NAME_FUNC_OFFSET(15041, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 889),
+ NAME_FUNC_OFFSET(15060, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 890),
+ NAME_FUNC_OFFSET(15080, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 891),
+ NAME_FUNC_OFFSET(15099, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 892),
+ NAME_FUNC_OFFSET(15119, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 893),
+ NAME_FUNC_OFFSET(15138, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 894),
+ NAME_FUNC_OFFSET(15158, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 895),
+ NAME_FUNC_OFFSET(15177, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 896),
+ NAME_FUNC_OFFSET(15197, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 897),
+ NAME_FUNC_OFFSET(15216, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 898),
+ NAME_FUNC_OFFSET(15236, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 899),
+ NAME_FUNC_OFFSET(15255, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 900),
+ NAME_FUNC_OFFSET(15275, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 901),
+ NAME_FUNC_OFFSET(15294, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 902),
+ NAME_FUNC_OFFSET(15314, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 903),
+ NAME_FUNC_OFFSET(15333, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 904),
+ NAME_FUNC_OFFSET(15353, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 905),
+ NAME_FUNC_OFFSET(15373, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 906),
+ NAME_FUNC_OFFSET(15394, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 907),
+ NAME_FUNC_OFFSET(15418, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 908),
+ NAME_FUNC_OFFSET(15439, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 909),
+ NAME_FUNC_OFFSET(15460, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 910),
+ NAME_FUNC_OFFSET(15481, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 911),
+ NAME_FUNC_OFFSET(15502, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 912),
+ NAME_FUNC_OFFSET(15523, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 913),
+ NAME_FUNC_OFFSET(15544, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 914),
+ NAME_FUNC_OFFSET(15565, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 915),
+ NAME_FUNC_OFFSET(15586, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 916),
+ NAME_FUNC_OFFSET(15607, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 917),
+ NAME_FUNC_OFFSET(15628, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 918),
+ NAME_FUNC_OFFSET(15649, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 919),
+ NAME_FUNC_OFFSET(15670, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 920),
+ NAME_FUNC_OFFSET(15692, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 921),
+ NAME_FUNC_OFFSET(15719, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 922),
+ NAME_FUNC_OFFSET(15746, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 923),
+ NAME_FUNC_OFFSET(15770, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 924),
+ NAME_FUNC_OFFSET(15794, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 925),
+ NAME_FUNC_OFFSET(15816, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 926),
+ NAME_FUNC_OFFSET(15838, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 927),
+ NAME_FUNC_OFFSET(15860, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 928),
+ NAME_FUNC_OFFSET(15885, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 929),
+ NAME_FUNC_OFFSET(15909, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 930),
+ NAME_FUNC_OFFSET(15931, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 931),
+ NAME_FUNC_OFFSET(15953, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 932),
+ NAME_FUNC_OFFSET(15975, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 933),
+ NAME_FUNC_OFFSET(16001, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 934),
+ NAME_FUNC_OFFSET(16024, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 935),
+ NAME_FUNC_OFFSET(16048, glPassTexCoordATI, glPassTexCoordATI, NULL, 936),
+ NAME_FUNC_OFFSET(16066, glSampleMapATI, glSampleMapATI, NULL, 937),
+ NAME_FUNC_OFFSET(16081, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 938),
+ NAME_FUNC_OFFSET(16112, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939),
+ NAME_FUNC_OFFSET(16135, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940),
+ NAME_FUNC_OFFSET(16158, gl_dispatch_stub_941, gl_dispatch_stub_941, NULL, 941),
+ NAME_FUNC_OFFSET(16181, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 942),
+ NAME_FUNC_OFFSET(16212, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 943),
+ NAME_FUNC_OFFSET(16243, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 944),
+ NAME_FUNC_OFFSET(16271, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 945),
+ NAME_FUNC_OFFSET(16300, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 946),
+ NAME_FUNC_OFFSET(16328, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 947),
+ NAME_FUNC_OFFSET(16357, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 948),
NAME_FUNC_OFFSET(16378, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949),
- NAME_FUNC_OFFSET(16391, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950),
- NAME_FUNC_OFFSET(16405, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
+ NAME_FUNC_OFFSET(16395, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950),
+ NAME_FUNC_OFFSET(16408, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
NAME_FUNC_OFFSET(16422, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952),
- NAME_FUNC_OFFSET(16446, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953),
- NAME_FUNC_OFFSET(16476, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 954),
- NAME_FUNC_OFFSET(16497, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 955),
- NAME_FUNC_OFFSET(16519, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 956),
- NAME_FUNC_OFFSET(16540, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 957),
- NAME_FUNC_OFFSET(16562, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 958),
- NAME_FUNC_OFFSET(16584, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 959),
- NAME_FUNC_OFFSET(16607, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 960),
- NAME_FUNC_OFFSET(16628, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 961),
- NAME_FUNC_OFFSET(16650, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 962),
- NAME_FUNC_OFFSET(16672, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 963),
- NAME_FUNC_OFFSET(16695, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 964),
- NAME_FUNC_OFFSET(16716, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 965),
- NAME_FUNC_OFFSET(16738, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 966),
- NAME_FUNC_OFFSET(16760, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 967),
- NAME_FUNC_OFFSET(16783, glClearColorIiEXT, glClearColorIiEXT, NULL, 968),
- NAME_FUNC_OFFSET(16801, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 969),
- NAME_FUNC_OFFSET(16820, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 970),
- NAME_FUNC_OFFSET(16842, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 971),
- NAME_FUNC_OFFSET(16870, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 972),
- NAME_FUNC_OFFSET(16893, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 973),
- NAME_FUNC_OFFSET(16918, glActiveProgramEXT, glActiveProgramEXT, NULL, 974),
- NAME_FUNC_OFFSET(16937, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 975),
- NAME_FUNC_OFFSET(16962, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 976),
- NAME_FUNC_OFFSET(16984, glTextureBarrierNV, glTextureBarrierNV, NULL, 977),
- NAME_FUNC_OFFSET(17003, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
- NAME_FUNC_OFFSET(17028, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
- NAME_FUNC_OFFSET(17057, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
- NAME_FUNC_OFFSET(17088, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 981),
- NAME_FUNC_OFFSET(17127, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 982),
- NAME_FUNC_OFFSET(17156, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
- NAME_FUNC_OFFSET(17169, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
- NAME_FUNC_OFFSET(17183, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
- NAME_FUNC_OFFSET(17197, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
- NAME_FUNC_OFFSET(17207, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
- NAME_FUNC_OFFSET(17221, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
- NAME_FUNC_OFFSET(17228, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
- NAME_FUNC_OFFSET(17236, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
- NAME_FUNC_OFFSET(17247, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
- NAME_FUNC_OFFSET(17258, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
- NAME_FUNC_OFFSET(17272, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
- NAME_FUNC_OFFSET(17287, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
- NAME_FUNC_OFFSET(17296, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
- NAME_FUNC_OFFSET(17306, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
- NAME_FUNC_OFFSET(17319, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
- NAME_FUNC_OFFSET(17333, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
- NAME_FUNC_OFFSET(17345, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
- NAME_FUNC_OFFSET(17358, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
- NAME_FUNC_OFFSET(17372, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
- NAME_FUNC_OFFSET(17390, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
- NAME_FUNC_OFFSET(17401, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
- NAME_FUNC_OFFSET(17410, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
- NAME_FUNC_OFFSET(17419, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
- NAME_FUNC_OFFSET(17432, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
+ NAME_FUNC_OFFSET(16439, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953),
+ NAME_FUNC_OFFSET(16463, gl_dispatch_stub_954, gl_dispatch_stub_954, NULL, 954),
+ NAME_FUNC_OFFSET(16493, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 955),
+ NAME_FUNC_OFFSET(16514, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 956),
+ NAME_FUNC_OFFSET(16536, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 957),
+ NAME_FUNC_OFFSET(16557, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 958),
+ NAME_FUNC_OFFSET(16579, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 959),
+ NAME_FUNC_OFFSET(16601, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 960),
+ NAME_FUNC_OFFSET(16624, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 961),
+ NAME_FUNC_OFFSET(16645, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 962),
+ NAME_FUNC_OFFSET(16667, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 963),
+ NAME_FUNC_OFFSET(16689, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 964),
+ NAME_FUNC_OFFSET(16712, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 965),
+ NAME_FUNC_OFFSET(16733, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 966),
+ NAME_FUNC_OFFSET(16755, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 967),
+ NAME_FUNC_OFFSET(16777, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 968),
+ NAME_FUNC_OFFSET(16800, glClearColorIiEXT, glClearColorIiEXT, NULL, 969),
+ NAME_FUNC_OFFSET(16818, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 970),
+ NAME_FUNC_OFFSET(16837, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 971),
+ NAME_FUNC_OFFSET(16859, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 972),
+ NAME_FUNC_OFFSET(16887, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 973),
+ NAME_FUNC_OFFSET(16910, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 974),
+ NAME_FUNC_OFFSET(16935, glActiveProgramEXT, glActiveProgramEXT, NULL, 975),
+ NAME_FUNC_OFFSET(16954, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 976),
+ NAME_FUNC_OFFSET(16979, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 977),
+ NAME_FUNC_OFFSET(17001, glTextureBarrierNV, glTextureBarrierNV, NULL, 978),
+ NAME_FUNC_OFFSET(17020, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
+ NAME_FUNC_OFFSET(17045, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
+ NAME_FUNC_OFFSET(17074, gl_dispatch_stub_981, gl_dispatch_stub_981, NULL, 981),
+ NAME_FUNC_OFFSET(17105, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 982),
+ NAME_FUNC_OFFSET(17144, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 983),
+ NAME_FUNC_OFFSET(17173, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(17186, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
+ NAME_FUNC_OFFSET(17200, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
+ NAME_FUNC_OFFSET(17214, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
+ NAME_FUNC_OFFSET(17224, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
+ NAME_FUNC_OFFSET(17238, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
+ NAME_FUNC_OFFSET(17245, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
+ NAME_FUNC_OFFSET(17253, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
+ NAME_FUNC_OFFSET(17264, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
+ NAME_FUNC_OFFSET(17275, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
+ NAME_FUNC_OFFSET(17289, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(17304, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(17313, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(17323, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
+ NAME_FUNC_OFFSET(17336, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
+ NAME_FUNC_OFFSET(17350, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(17362, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(17375, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
+ NAME_FUNC_OFFSET(17389, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
+ NAME_FUNC_OFFSET(17407, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(17418, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(17427, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(17436, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
NAME_FUNC_OFFSET(17449, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
- NAME_FUNC_OFFSET(17459, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
- NAME_FUNC_OFFSET(17477, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
- NAME_FUNC_OFFSET(17486, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
- NAME_FUNC_OFFSET(17496, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
- NAME_FUNC_OFFSET(17507, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
- NAME_FUNC_OFFSET(17523, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
- NAME_FUNC_OFFSET(17536, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
- NAME_FUNC_OFFSET(17549, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
- NAME_FUNC_OFFSET(17562, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
- NAME_FUNC_OFFSET(17578, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
- NAME_FUNC_OFFSET(17594, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
- NAME_FUNC_OFFSET(17606, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
- NAME_FUNC_OFFSET(17619, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
- NAME_FUNC_OFFSET(17635, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
- NAME_FUNC_OFFSET(17649, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
- NAME_FUNC_OFFSET(17669, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
- NAME_FUNC_OFFSET(17687, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
- NAME_FUNC_OFFSET(17706, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
- NAME_FUNC_OFFSET(17723, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(17736, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(17750, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(17763, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(17777, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(17792, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(17809, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET(17826, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(17844, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(17861, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(17877, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(17902, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(17922, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(17942, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(17965, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(17988, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(18008, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(18025, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(18042, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(18057, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(18081, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(18100, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(18119, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(18135, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(18154, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(18173, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(18196, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18212, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18228, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(18255, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(18282, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(18302, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18321, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18340, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18370, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18400, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18430, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18460, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(18479, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(18502, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(18527, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(18552, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(18579, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(18607, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(18634, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(18662, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(18691, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(18720, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(18746, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(18777, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(18808, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(18832, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(18855, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(18873, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(18902, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(18931, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(18946, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(18972, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(18998, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(19013, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(19025, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(19045, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(19062, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(19078, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(19094, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(19113, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(19132, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(19155, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(19178, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(19197, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(19222, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(19243, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(19265, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(19283, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(19302, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(19323, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(19345, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(19366, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(19388, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(19409, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(19431, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(19449, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(19468, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(19489, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(19511, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(19532, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(19554, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(19575, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(19597, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(19615, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(19634, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(19655, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(19677, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(19698, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(19720, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(19741, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(19763, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(19781, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(19800, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(19821, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(19843, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(19864, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(19886, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(19912, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(19938, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(19964, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(19990, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(20019, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(20048, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(20077, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(20106, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(20133, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(20159, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(20185, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(20211, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(20237, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(20257, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(20280, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(20304, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(20327, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(20348, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(20363, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(20379, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(20400, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(20421, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(20442, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(20464, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(20486, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(20508, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(20531, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(20551, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(20572, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(20594, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(20617, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(20639, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(20662, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(20684, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(20707, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(20729, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(20752, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(20775, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(20799, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(20822, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(20846, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(20869, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(20893, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(20920, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(17466, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(17476, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(17494, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(17503, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(17513, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(17524, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(17540, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(17553, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(17566, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
+ NAME_FUNC_OFFSET(17579, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(17595, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(17611, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
+ NAME_FUNC_OFFSET(17623, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
+ NAME_FUNC_OFFSET(17636, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
+ NAME_FUNC_OFFSET(17652, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
+ NAME_FUNC_OFFSET(17666, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
+ NAME_FUNC_OFFSET(17686, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(17704, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(17723, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
+ NAME_FUNC_OFFSET(17740, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(17753, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(17767, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(17780, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(17794, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(17809, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(17826, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(17843, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17861, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17878, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17894, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17919, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17939, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17959, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17982, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(18005, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(18025, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(18042, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(18059, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(18074, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(18098, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(18117, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(18136, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(18152, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18171, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18190, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(18213, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18229, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18245, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(18272, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18299, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18319, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18338, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18357, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18387, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18417, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18447, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18477, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18496, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18519, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18544, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18569, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18596, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18624, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18651, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18679, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18708, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18737, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18763, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18794, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18825, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18849, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18872, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18890, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18919, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18948, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18963, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18989, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(19015, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(19030, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(19042, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(19062, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(19079, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(19095, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(19111, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(19130, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(19149, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(19172, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(19195, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(19214, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(19239, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(19260, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(19282, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(19300, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(19319, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(19340, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(19362, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(19383, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(19405, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(19426, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(19448, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(19466, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(19485, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(19506, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(19528, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(19549, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(19571, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(19592, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(19614, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(19632, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(19651, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(19672, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(19694, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(19715, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(19737, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(19758, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(19780, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19798, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19817, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(19838, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(19860, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(19881, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(19903, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(19929, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(19955, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(19981, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(20007, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(20036, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(20065, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(20094, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(20123, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(20150, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(20176, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(20202, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(20228, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(20254, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(20274, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(20297, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(20321, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(20344, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(20365, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(20380, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(20396, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(20417, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(20438, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(20459, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(20481, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(20503, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(20525, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(20548, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(20568, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(20589, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(20611, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(20634, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(20656, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(20679, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(20701, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(20724, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(20746, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(20769, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(20792, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(20816, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(20839, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(20863, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(20886, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(20910, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
NAME_FUNC_OFFSET(20937, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(20955, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(20973, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(20992, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(20954, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(20972, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(20990, glWindowPos2dv, glWindowPos2dv, NULL, 445),
NAME_FUNC_OFFSET(21009, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(21027, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(21045, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(21064, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(21026, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(21044, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(21062, glWindowPos2fv, glWindowPos2fv, NULL, 447),
NAME_FUNC_OFFSET(21081, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(21099, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(21117, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(21136, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(21098, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(21116, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(21134, glWindowPos2iv, glWindowPos2iv, NULL, 449),
NAME_FUNC_OFFSET(21153, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(21171, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(21189, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(21208, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(21170, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(21188, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(21206, glWindowPos2sv, glWindowPos2sv, NULL, 451),
NAME_FUNC_OFFSET(21225, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(21243, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(21261, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(21280, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(21242, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(21260, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(21278, glWindowPos3dv, glWindowPos3dv, NULL, 453),
NAME_FUNC_OFFSET(21297, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(21315, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(21333, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(21352, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(21314, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(21332, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(21350, glWindowPos3fv, glWindowPos3fv, NULL, 455),
NAME_FUNC_OFFSET(21369, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(21387, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(21405, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(21424, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(21386, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(21404, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(21422, glWindowPos3iv, glWindowPos3iv, NULL, 457),
NAME_FUNC_OFFSET(21441, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(21459, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(21477, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(21496, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(21512, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(21528, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(21544, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(21563, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(21582, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(21601, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(21615, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(21631, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(21647, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(21673, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(21696, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(21719, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(21741, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(21763, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(21786, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(21802, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(21816, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(21829, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(21844, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(21859, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(21458, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(21476, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(21494, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(21513, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(21529, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(21545, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(21561, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(21580, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(21599, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(21618, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(21632, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(21648, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(21664, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(21690, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(21713, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(21736, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(21758, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(21780, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(21803, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(21819, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(21833, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(21846, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(21861, glMapBuffer, glMapBuffer, NULL, 477),
NAME_FUNC_OFFSET(21876, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(21893, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(21917, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(21944, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(21971, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(21998, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(22017, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(22047, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(21893, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(21910, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(21934, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(21961, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(21988, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(22015, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(22034, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
NAME_FUNC_OFFSET(22064, glDrawBuffers, glDrawBuffers, NULL, 489),
NAME_FUNC_OFFSET(22081, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(22097, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(22126, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(22147, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(22169, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(22192, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(22213, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(22237, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(22255, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(22273, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(22302, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(22330, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(22353, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(22376, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(22399, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(22416, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(22434, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(22457, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(22472, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(22488, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(22503, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(22519, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(22534, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(22550, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(22565, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(22581, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(22596, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(22612, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(22627, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(22643, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(22658, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(22674, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(22689, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(22705, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(22727, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(22749, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(22771, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(22793, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(22814, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(22834, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(22855, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(22875, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(22896, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(22916, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(22937, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(22957, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(22978, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(22998, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(23019, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(23039, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(23060, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(23082, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(23104, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(23126, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(23148, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(23171, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(23194, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(23217, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(23238, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(23258, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(23279, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(23300, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(23320, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(23341, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(23363, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(23385, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(23407, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(23432, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(23459, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(23487, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(23507, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(23528, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(23554, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(23570, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(23592, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(23612, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(23631, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(23656, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(23682, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(23706, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(23731, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(23755, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(23779, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(23804, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(23837, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(23856, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET(23880, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET(23905, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(23927, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(23948, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(23970, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(24001, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(24017, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(24034, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(24050, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(24067, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(24083, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(24100, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(24116, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(24133, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(24155, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(24178, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(24200, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(24222, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(24245, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(24268, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET(24294, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET(24320, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(24335, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(24359, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(24384, glBindProgramARB, glBindProgramARB, NULL, 620),
- NAME_FUNC_OFFSET(24400, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
- NAME_FUNC_OFFSET(24419, glGenProgramsARB, glGenProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(24435, glIsProgramARB, glIsProgramARB, NULL, 629),
- NAME_FUNC_OFFSET(24449, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
- NAME_FUNC_OFFSET(24472, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
- NAME_FUNC_OFFSET(24496, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
- NAME_FUNC_OFFSET(24519, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
- NAME_FUNC_OFFSET(24543, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
- NAME_FUNC_OFFSET(24560, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
- NAME_FUNC_OFFSET(24578, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
- NAME_FUNC_OFFSET(24595, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
- NAME_FUNC_OFFSET(24613, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
- NAME_FUNC_OFFSET(24630, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
- NAME_FUNC_OFFSET(24648, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
- NAME_FUNC_OFFSET(24665, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
- NAME_FUNC_OFFSET(24683, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
- NAME_FUNC_OFFSET(24708, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
- NAME_FUNC_OFFSET(24730, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(24757, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(24781, glBindFramebuffer, glBindFramebuffer, NULL, 659),
- NAME_FUNC_OFFSET(24802, glBindFramebuffer, glBindFramebuffer, NULL, 659),
- NAME_FUNC_OFFSET(24823, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
- NAME_FUNC_OFFSET(24845, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
- NAME_FUNC_OFFSET(24867, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
- NAME_FUNC_OFFSET(24888, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
- NAME_FUNC_OFFSET(24916, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
- NAME_FUNC_OFFSET(24944, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
- NAME_FUNC_OFFSET(24968, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
- NAME_FUNC_OFFSET(24992, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
- NAME_FUNC_OFFSET(25017, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
- NAME_FUNC_OFFSET(25042, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
- NAME_FUNC_OFFSET(25071, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
- NAME_FUNC_OFFSET(25100, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
- NAME_FUNC_OFFSET(25126, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
- NAME_FUNC_OFFSET(25152, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
- NAME_FUNC_OFFSET(25178, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
- NAME_FUNC_OFFSET(25204, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
- NAME_FUNC_OFFSET(25230, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
- NAME_FUNC_OFFSET(25259, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
- NAME_FUNC_OFFSET(25288, glGenFramebuffers, glGenFramebuffers, NULL, 670),
- NAME_FUNC_OFFSET(25309, glGenFramebuffers, glGenFramebuffers, NULL, 670),
- NAME_FUNC_OFFSET(25330, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
- NAME_FUNC_OFFSET(25352, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
- NAME_FUNC_OFFSET(25374, glGenerateMipmap, glGenerateMipmap, NULL, 672),
- NAME_FUNC_OFFSET(25394, glGenerateMipmap, glGenerateMipmap, NULL, 672),
- NAME_FUNC_OFFSET(25414, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
- NAME_FUNC_OFFSET(25455, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
- NAME_FUNC_OFFSET(25496, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(25528, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(25560, glIsFramebuffer, glIsFramebuffer, NULL, 675),
- NAME_FUNC_OFFSET(25579, glIsFramebuffer, glIsFramebuffer, NULL, 675),
- NAME_FUNC_OFFSET(25598, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
- NAME_FUNC_OFFSET(25618, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
- NAME_FUNC_OFFSET(25638, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
- NAME_FUNC_OFFSET(25663, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
- NAME_FUNC_OFFSET(25688, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
- NAME_FUNC_OFFSET(25724, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
- NAME_FUNC_OFFSET(25752, glMapBufferRange, glMapBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(25772, glBindVertexArray, glBindVertexArray, NULL, 682),
- NAME_FUNC_OFFSET(25793, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
- NAME_FUNC_OFFSET(25819, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
- NAME_FUNC_OFFSET(25843, glGenVertexArrays, glGenVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(25864, glIsVertexArray, glIsVertexArray, NULL, 685),
- NAME_FUNC_OFFSET(25885, glIsVertexArray, glIsVertexArray, NULL, 685),
- NAME_FUNC_OFFSET(25904, glProvokingVertex, glProvokingVertex, NULL, 705),
- NAME_FUNC_OFFSET(25925, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 706),
- NAME_FUNC_OFFSET(25959, glBlendEquationiARB, glBlendEquationiARB, NULL, 707),
- NAME_FUNC_OFFSET(25985, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 708),
- NAME_FUNC_OFFSET(26015, glBlendFunciARB, glBlendFunciARB, NULL, 709),
- NAME_FUNC_OFFSET(26037, gl_dispatch_stub_726, gl_dispatch_stub_726, NULL, 726),
- NAME_FUNC_OFFSET(26061, gl_dispatch_stub_727, gl_dispatch_stub_727, NULL, 727),
- NAME_FUNC_OFFSET(26086, glClearDepthf, glClearDepthf, NULL, 778),
- NAME_FUNC_OFFSET(26103, glDepthRangef, glDepthRangef, NULL, 779),
- NAME_FUNC_OFFSET(26120, glGetProgramBinary, glGetProgramBinary, NULL, 783),
- NAME_FUNC_OFFSET(26142, glProgramBinary, glProgramBinary, NULL, 784),
- NAME_FUNC_OFFSET(26161, glProgramParameteri, glProgramParameteri, NULL, 785),
- NAME_FUNC_OFFSET(26184, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
- NAME_FUNC_OFFSET(26200, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840),
- NAME_FUNC_OFFSET(26219, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 849),
- NAME_FUNC_OFFSET(26238, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 850),
- NAME_FUNC_OFFSET(26258, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 851),
- NAME_FUNC_OFFSET(26278, glFogCoordfEXT, glFogCoordfEXT, NULL, 852),
- NAME_FUNC_OFFSET(26290, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 853),
- NAME_FUNC_OFFSET(26303, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 954),
- NAME_FUNC_OFFSET(26321, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 955),
- NAME_FUNC_OFFSET(26340, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 956),
- NAME_FUNC_OFFSET(26358, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 957),
- NAME_FUNC_OFFSET(26377, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 958),
- NAME_FUNC_OFFSET(26396, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 959),
- NAME_FUNC_OFFSET(26416, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 960),
- NAME_FUNC_OFFSET(26434, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 961),
- NAME_FUNC_OFFSET(26453, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 962),
- NAME_FUNC_OFFSET(26472, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 963),
- NAME_FUNC_OFFSET(26492, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 964),
- NAME_FUNC_OFFSET(26510, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 965),
- NAME_FUNC_OFFSET(26529, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 966),
- NAME_FUNC_OFFSET(26548, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 967),
- NAME_FUNC_OFFSET(26568, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
- NAME_FUNC_OFFSET(26584, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(22098, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(22114, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(22143, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(22164, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(22186, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(22209, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(22230, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(22254, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(22272, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(22290, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(22319, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(22347, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(22370, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(22393, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(22416, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(22433, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(22451, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(22474, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(22489, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(22505, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(22520, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(22536, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(22551, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(22567, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(22582, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(22598, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(22613, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(22629, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(22644, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(22660, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(22675, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(22691, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(22706, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(22722, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(22744, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(22766, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(22788, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(22810, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(22831, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(22851, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(22872, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(22892, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(22913, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(22933, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(22954, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(22974, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(22995, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(23015, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(23036, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(23056, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(23077, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(23099, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(23121, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(23143, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(23165, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(23188, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(23211, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(23234, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(23255, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(23275, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(23296, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(23317, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(23337, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(23358, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(23380, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(23402, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(23424, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(23449, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(23476, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(23504, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(23524, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(23545, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(23571, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(23587, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(23609, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(23629, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(23648, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(23673, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(23699, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(23723, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(23748, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(23772, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(23796, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(23821, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(23854, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(23873, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(23897, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(23922, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(23944, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(23965, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(23987, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(24018, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(24034, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(24051, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(24067, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(24084, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(24100, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(24117, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(24133, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(24150, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(24172, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(24195, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(24217, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(24239, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(24262, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(24285, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(24311, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(24337, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(24352, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(24376, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(24401, glBindProgramARB, glBindProgramARB, NULL, 620),
+ NAME_FUNC_OFFSET(24417, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
+ NAME_FUNC_OFFSET(24436, glGenProgramsARB, glGenProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(24452, glIsProgramARB, glIsProgramARB, NULL, 629),
+ NAME_FUNC_OFFSET(24466, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
+ NAME_FUNC_OFFSET(24489, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
+ NAME_FUNC_OFFSET(24513, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
+ NAME_FUNC_OFFSET(24536, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
+ NAME_FUNC_OFFSET(24560, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
+ NAME_FUNC_OFFSET(24577, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
+ NAME_FUNC_OFFSET(24595, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
+ NAME_FUNC_OFFSET(24612, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
+ NAME_FUNC_OFFSET(24630, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
+ NAME_FUNC_OFFSET(24647, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
+ NAME_FUNC_OFFSET(24665, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
+ NAME_FUNC_OFFSET(24682, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
+ NAME_FUNC_OFFSET(24700, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
+ NAME_FUNC_OFFSET(24725, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
+ NAME_FUNC_OFFSET(24747, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(24774, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(24798, glBindFramebuffer, glBindFramebuffer, NULL, 659),
+ NAME_FUNC_OFFSET(24819, glBindFramebuffer, glBindFramebuffer, NULL, 659),
+ NAME_FUNC_OFFSET(24840, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
+ NAME_FUNC_OFFSET(24862, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
+ NAME_FUNC_OFFSET(24884, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
+ NAME_FUNC_OFFSET(24905, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
+ NAME_FUNC_OFFSET(24933, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
+ NAME_FUNC_OFFSET(24961, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
+ NAME_FUNC_OFFSET(24985, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
+ NAME_FUNC_OFFSET(25009, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
+ NAME_FUNC_OFFSET(25034, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
+ NAME_FUNC_OFFSET(25059, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
+ NAME_FUNC_OFFSET(25088, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
+ NAME_FUNC_OFFSET(25117, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
+ NAME_FUNC_OFFSET(25143, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
+ NAME_FUNC_OFFSET(25169, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
+ NAME_FUNC_OFFSET(25195, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
+ NAME_FUNC_OFFSET(25221, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
+ NAME_FUNC_OFFSET(25247, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
+ NAME_FUNC_OFFSET(25276, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
+ NAME_FUNC_OFFSET(25305, glGenFramebuffers, glGenFramebuffers, NULL, 670),
+ NAME_FUNC_OFFSET(25326, glGenFramebuffers, glGenFramebuffers, NULL, 670),
+ NAME_FUNC_OFFSET(25347, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
+ NAME_FUNC_OFFSET(25369, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
+ NAME_FUNC_OFFSET(25391, glGenerateMipmap, glGenerateMipmap, NULL, 672),
+ NAME_FUNC_OFFSET(25411, glGenerateMipmap, glGenerateMipmap, NULL, 672),
+ NAME_FUNC_OFFSET(25431, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
+ NAME_FUNC_OFFSET(25472, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
+ NAME_FUNC_OFFSET(25513, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(25545, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(25577, glIsFramebuffer, glIsFramebuffer, NULL, 675),
+ NAME_FUNC_OFFSET(25596, glIsFramebuffer, glIsFramebuffer, NULL, 675),
+ NAME_FUNC_OFFSET(25615, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
+ NAME_FUNC_OFFSET(25635, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
+ NAME_FUNC_OFFSET(25655, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
+ NAME_FUNC_OFFSET(25680, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
+ NAME_FUNC_OFFSET(25705, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
+ NAME_FUNC_OFFSET(25741, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
+ NAME_FUNC_OFFSET(25769, glMapBufferRange, glMapBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(25789, glBindVertexArray, glBindVertexArray, NULL, 682),
+ NAME_FUNC_OFFSET(25810, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
+ NAME_FUNC_OFFSET(25836, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
+ NAME_FUNC_OFFSET(25860, glGenVertexArrays, glGenVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(25881, glIsVertexArray, glIsVertexArray, NULL, 685),
+ NAME_FUNC_OFFSET(25902, glIsVertexArray, glIsVertexArray, NULL, 685),
+ NAME_FUNC_OFFSET(25921, glProvokingVertex, glProvokingVertex, NULL, 705),
+ NAME_FUNC_OFFSET(25942, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 706),
+ NAME_FUNC_OFFSET(25976, glBlendEquationiARB, glBlendEquationiARB, NULL, 707),
+ NAME_FUNC_OFFSET(26002, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 708),
+ NAME_FUNC_OFFSET(26032, glBlendFunciARB, glBlendFunciARB, NULL, 709),
+ NAME_FUNC_OFFSET(26054, gl_dispatch_stub_726, gl_dispatch_stub_726, NULL, 726),
+ NAME_FUNC_OFFSET(26078, gl_dispatch_stub_727, gl_dispatch_stub_727, NULL, 727),
+ NAME_FUNC_OFFSET(26103, glClearDepthf, glClearDepthf, NULL, 778),
+ NAME_FUNC_OFFSET(26120, glDepthRangef, glDepthRangef, NULL, 779),
+ NAME_FUNC_OFFSET(26137, glGetProgramBinary, glGetProgramBinary, NULL, 783),
+ NAME_FUNC_OFFSET(26159, glProgramBinary, glProgramBinary, NULL, 784),
+ NAME_FUNC_OFFSET(26178, glProgramParameteri, glProgramParameteri, NULL, 785),
+ NAME_FUNC_OFFSET(26201, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840),
+ NAME_FUNC_OFFSET(26217, gl_dispatch_stub_841, gl_dispatch_stub_841, NULL, 841),
+ NAME_FUNC_OFFSET(26236, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 850),
+ NAME_FUNC_OFFSET(26255, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 851),
+ NAME_FUNC_OFFSET(26275, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 852),
+ NAME_FUNC_OFFSET(26295, glFogCoordfEXT, glFogCoordfEXT, NULL, 853),
+ NAME_FUNC_OFFSET(26307, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 854),
+ NAME_FUNC_OFFSET(26320, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 955),
+ NAME_FUNC_OFFSET(26338, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 956),
+ NAME_FUNC_OFFSET(26357, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 957),
+ NAME_FUNC_OFFSET(26375, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 958),
+ NAME_FUNC_OFFSET(26394, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 959),
+ NAME_FUNC_OFFSET(26413, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 960),
+ NAME_FUNC_OFFSET(26433, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 961),
+ NAME_FUNC_OFFSET(26451, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 962),
+ NAME_FUNC_OFFSET(26470, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 963),
+ NAME_FUNC_OFFSET(26489, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 964),
+ NAME_FUNC_OFFSET(26509, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 965),
+ NAME_FUNC_OFFSET(26527, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 966),
+ NAME_FUNC_OFFSET(26546, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 967),
+ NAME_FUNC_OFFSET(26565, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 968),
+ NAME_FUNC_OFFSET(26585, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
NAME_FUNC_OFFSET(26601, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
NAME_FUNC_OFFSET(26618, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
- NAME_FUNC_OFFSET(26631, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
+ NAME_FUNC_OFFSET(26635, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
NAME_FUNC_OFFSET(26648, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
- NAME_FUNC_OFFSET(26658, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
- NAME_FUNC_OFFSET(26669, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
- NAME_FUNC_OFFSET(26683, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
- NAME_FUNC_OFFSET(26697, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
+ NAME_FUNC_OFFSET(26665, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
+ NAME_FUNC_OFFSET(26675, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
+ NAME_FUNC_OFFSET(26686, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
+ NAME_FUNC_OFFSET(26700, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
NAME_FUNC_OFFSET(26714, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
- NAME_FUNC_OFFSET(26732, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
- NAME_FUNC_OFFSET(26744, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
- NAME_FUNC_OFFSET(26757, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
- NAME_FUNC_OFFSET(26773, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
+ NAME_FUNC_OFFSET(26731, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(26749, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(26761, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(26774, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
NAME_FUNC_OFFSET(26790, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
- NAME_FUNC_OFFSET(26805, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
- NAME_FUNC_OFFSET(26821, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(26807, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(26822, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
NAME_FUNC_OFFSET(26838, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
- NAME_FUNC_OFFSET(26859, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
- NAME_FUNC_OFFSET(26873, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
- NAME_FUNC_OFFSET(26885, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
- NAME_FUNC_OFFSET(26897, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
- NAME_FUNC_OFFSET(26913, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
- NAME_FUNC_OFFSET(26933, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
- NAME_FUNC_OFFSET(26946, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
- NAME_FUNC_OFFSET(26967, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
- NAME_FUNC_OFFSET(26979, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
- NAME_FUNC_OFFSET(26992, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
- NAME_FUNC_OFFSET(27006, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
- NAME_FUNC_OFFSET(27025, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
- NAME_FUNC_OFFSET(27041, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
- NAME_FUNC_OFFSET(27057, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
- NAME_FUNC_OFFSET(27073, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
- NAME_FUNC_OFFSET(27092, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
- NAME_FUNC_OFFSET(27111, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
- NAME_FUNC_OFFSET(27126, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
- NAME_FUNC_OFFSET(27142, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
- NAME_FUNC_OFFSET(27161, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
+ NAME_FUNC_OFFSET(26855, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
+ NAME_FUNC_OFFSET(26876, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(26890, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(26902, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(26914, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
+ NAME_FUNC_OFFSET(26930, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(26950, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(26963, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(26984, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(26996, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(27009, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(27023, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(27042, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(27058, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(27074, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
+ NAME_FUNC_OFFSET(27090, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(27109, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(27128, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
+ NAME_FUNC_OFFSET(27143, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
+ NAME_FUNC_OFFSET(27159, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
NAME_FUNC_OFFSET(27178, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
- NAME_FUNC_OFFSET(27201, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
- NAME_FUNC_OFFSET(27222, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
- NAME_FUNC_OFFSET(27244, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(27195, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
+ NAME_FUNC_OFFSET(27218, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(27239, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(27261, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};