diff options
Diffstat (limited to 'xorg-server')
-rw-r--r-- | xorg-server/glx/dispatch.h | 774 | ||||
-rw-r--r-- | xorg-server/glx/glapitable.h | 2382 | ||||
-rw-r--r-- | xorg-server/glx/glfunctions.h | 16 | ||||
-rw-r--r-- | xorg-server/glx/glprocs.h | 1790 | ||||
-rw-r--r-- | xorg-server/glx/indirect_dispatch.h | 1544 | ||||
-rw-r--r-- | xorg-server/glx/indirect_table.c | 6 | ||||
-rw-r--r-- | xorg-server/glx/remap_helper.h | 4412 |
7 files changed, 5714 insertions, 5210 deletions
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h index 08793ce6b..1e0db6389 100644 --- a/xorg-server/glx/dispatch.h +++ b/xorg-server/glx/dispatch.h @@ -63,7 +63,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 1136 +#define _gloffset_COUNT 1152 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -473,7 +473,7 @@ #define _gloffset_MultiTexCoord4iv 405 #define _gloffset_MultiTexCoord4s 406 #define _gloffset_MultiTexCoord4sv 407 -#define driDispatchRemapTable_size 728 +#define driDispatchRemapTable_size 744 SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CompressedTexImage1D_remap_index 0 @@ -923,287 +923,303 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define TexStorage2DMultisample_remap_index 444 #define TexStorage3DMultisample_remap_index 445 #define BufferStorage_remap_index 446 -#define InvalidateBufferData_remap_index 447 -#define InvalidateBufferSubData_remap_index 448 -#define InvalidateFramebuffer_remap_index 449 -#define InvalidateSubFramebuffer_remap_index 450 -#define InvalidateTexImage_remap_index 451 -#define InvalidateTexSubImage_remap_index 452 -#define PolygonOffsetEXT_remap_index 453 -#define DrawTexfOES_remap_index 454 -#define DrawTexfvOES_remap_index 455 -#define DrawTexiOES_remap_index 456 -#define DrawTexivOES_remap_index 457 -#define DrawTexsOES_remap_index 458 -#define DrawTexsvOES_remap_index 459 -#define DrawTexxOES_remap_index 460 -#define DrawTexxvOES_remap_index 461 -#define PointSizePointerOES_remap_index 462 -#define QueryMatrixxOES_remap_index 463 -#define SampleMaskSGIS_remap_index 464 -#define SamplePatternSGIS_remap_index 465 -#define ColorPointerEXT_remap_index 466 -#define EdgeFlagPointerEXT_remap_index 467 -#define IndexPointerEXT_remap_index 468 -#define NormalPointerEXT_remap_index 469 -#define TexCoordPointerEXT_remap_index 470 -#define VertexPointerEXT_remap_index 471 -#define DiscardFramebufferEXT_remap_index 472 -#define ActiveShaderProgram_remap_index 473 -#define BindProgramPipeline_remap_index 474 -#define CreateShaderProgramv_remap_index 475 -#define DeleteProgramPipelines_remap_index 476 -#define GenProgramPipelines_remap_index 477 -#define GetProgramPipelineInfoLog_remap_index 478 -#define GetProgramPipelineiv_remap_index 479 -#define IsProgramPipeline_remap_index 480 -#define LockArraysEXT_remap_index 481 -#define ProgramUniform1f_remap_index 482 -#define ProgramUniform1fv_remap_index 483 -#define ProgramUniform1i_remap_index 484 -#define ProgramUniform1iv_remap_index 485 -#define ProgramUniform1ui_remap_index 486 -#define ProgramUniform1uiv_remap_index 487 -#define ProgramUniform2f_remap_index 488 -#define ProgramUniform2fv_remap_index 489 -#define ProgramUniform2i_remap_index 490 -#define ProgramUniform2iv_remap_index 491 -#define ProgramUniform2ui_remap_index 492 -#define ProgramUniform2uiv_remap_index 493 -#define ProgramUniform3f_remap_index 494 -#define ProgramUniform3fv_remap_index 495 -#define ProgramUniform3i_remap_index 496 -#define ProgramUniform3iv_remap_index 497 -#define ProgramUniform3ui_remap_index 498 -#define ProgramUniform3uiv_remap_index 499 -#define ProgramUniform4f_remap_index 500 -#define ProgramUniform4fv_remap_index 501 -#define ProgramUniform4i_remap_index 502 -#define ProgramUniform4iv_remap_index 503 -#define ProgramUniform4ui_remap_index 504 -#define ProgramUniform4uiv_remap_index 505 -#define ProgramUniformMatrix2fv_remap_index 506 -#define ProgramUniformMatrix2x3fv_remap_index 507 -#define ProgramUniformMatrix2x4fv_remap_index 508 -#define ProgramUniformMatrix3fv_remap_index 509 -#define ProgramUniformMatrix3x2fv_remap_index 510 -#define ProgramUniformMatrix3x4fv_remap_index 511 -#define ProgramUniformMatrix4fv_remap_index 512 -#define ProgramUniformMatrix4x2fv_remap_index 513 -#define ProgramUniformMatrix4x3fv_remap_index 514 -#define UnlockArraysEXT_remap_index 515 -#define UseProgramStages_remap_index 516 -#define ValidateProgramPipeline_remap_index 517 -#define DebugMessageCallback_remap_index 518 -#define DebugMessageControl_remap_index 519 -#define DebugMessageInsert_remap_index 520 -#define GetDebugMessageLog_remap_index 521 -#define GetObjectLabel_remap_index 522 -#define GetObjectPtrLabel_remap_index 523 -#define ObjectLabel_remap_index 524 -#define ObjectPtrLabel_remap_index 525 -#define PopDebugGroup_remap_index 526 -#define PushDebugGroup_remap_index 527 -#define SecondaryColor3fEXT_remap_index 528 -#define SecondaryColor3fvEXT_remap_index 529 -#define MultiDrawElementsEXT_remap_index 530 -#define FogCoordfEXT_remap_index 531 -#define FogCoordfvEXT_remap_index 532 -#define ResizeBuffersMESA_remap_index 533 -#define WindowPos4dMESA_remap_index 534 -#define WindowPos4dvMESA_remap_index 535 -#define WindowPos4fMESA_remap_index 536 -#define WindowPos4fvMESA_remap_index 537 -#define WindowPos4iMESA_remap_index 538 -#define WindowPos4ivMESA_remap_index 539 -#define WindowPos4sMESA_remap_index 540 -#define WindowPos4svMESA_remap_index 541 -#define MultiModeDrawArraysIBM_remap_index 542 -#define MultiModeDrawElementsIBM_remap_index 543 -#define AreProgramsResidentNV_remap_index 544 -#define ExecuteProgramNV_remap_index 545 -#define GetProgramParameterdvNV_remap_index 546 -#define GetProgramParameterfvNV_remap_index 547 -#define GetProgramStringNV_remap_index 548 -#define GetProgramivNV_remap_index 549 -#define GetTrackMatrixivNV_remap_index 550 -#define GetVertexAttribdvNV_remap_index 551 -#define GetVertexAttribfvNV_remap_index 552 -#define GetVertexAttribivNV_remap_index 553 -#define LoadProgramNV_remap_index 554 -#define ProgramParameters4dvNV_remap_index 555 -#define ProgramParameters4fvNV_remap_index 556 -#define RequestResidentProgramsNV_remap_index 557 -#define TrackMatrixNV_remap_index 558 -#define VertexAttrib1dNV_remap_index 559 -#define VertexAttrib1dvNV_remap_index 560 -#define VertexAttrib1fNV_remap_index 561 -#define VertexAttrib1fvNV_remap_index 562 -#define VertexAttrib1sNV_remap_index 563 -#define VertexAttrib1svNV_remap_index 564 -#define VertexAttrib2dNV_remap_index 565 -#define VertexAttrib2dvNV_remap_index 566 -#define VertexAttrib2fNV_remap_index 567 -#define VertexAttrib2fvNV_remap_index 568 -#define VertexAttrib2sNV_remap_index 569 -#define VertexAttrib2svNV_remap_index 570 -#define VertexAttrib3dNV_remap_index 571 -#define VertexAttrib3dvNV_remap_index 572 -#define VertexAttrib3fNV_remap_index 573 -#define VertexAttrib3fvNV_remap_index 574 -#define VertexAttrib3sNV_remap_index 575 -#define VertexAttrib3svNV_remap_index 576 -#define VertexAttrib4dNV_remap_index 577 -#define VertexAttrib4dvNV_remap_index 578 -#define VertexAttrib4fNV_remap_index 579 -#define VertexAttrib4fvNV_remap_index 580 -#define VertexAttrib4sNV_remap_index 581 -#define VertexAttrib4svNV_remap_index 582 -#define VertexAttrib4ubNV_remap_index 583 -#define VertexAttrib4ubvNV_remap_index 584 -#define VertexAttribPointerNV_remap_index 585 -#define VertexAttribs1dvNV_remap_index 586 -#define VertexAttribs1fvNV_remap_index 587 -#define VertexAttribs1svNV_remap_index 588 -#define VertexAttribs2dvNV_remap_index 589 -#define VertexAttribs2fvNV_remap_index 590 -#define VertexAttribs2svNV_remap_index 591 -#define VertexAttribs3dvNV_remap_index 592 -#define VertexAttribs3fvNV_remap_index 593 -#define VertexAttribs3svNV_remap_index 594 -#define VertexAttribs4dvNV_remap_index 595 -#define VertexAttribs4fvNV_remap_index 596 -#define VertexAttribs4svNV_remap_index 597 -#define VertexAttribs4ubvNV_remap_index 598 -#define GetTexBumpParameterfvATI_remap_index 599 -#define GetTexBumpParameterivATI_remap_index 600 -#define TexBumpParameterfvATI_remap_index 601 -#define TexBumpParameterivATI_remap_index 602 -#define AlphaFragmentOp1ATI_remap_index 603 -#define AlphaFragmentOp2ATI_remap_index 604 -#define AlphaFragmentOp3ATI_remap_index 605 -#define BeginFragmentShaderATI_remap_index 606 -#define BindFragmentShaderATI_remap_index 607 -#define ColorFragmentOp1ATI_remap_index 608 -#define ColorFragmentOp2ATI_remap_index 609 -#define ColorFragmentOp3ATI_remap_index 610 -#define DeleteFragmentShaderATI_remap_index 611 -#define EndFragmentShaderATI_remap_index 612 -#define GenFragmentShadersATI_remap_index 613 -#define PassTexCoordATI_remap_index 614 -#define SampleMapATI_remap_index 615 -#define SetFragmentShaderConstantATI_remap_index 616 -#define ActiveStencilFaceEXT_remap_index 617 -#define BindVertexArrayAPPLE_remap_index 618 -#define GenVertexArraysAPPLE_remap_index 619 -#define GetProgramNamedParameterdvNV_remap_index 620 -#define GetProgramNamedParameterfvNV_remap_index 621 -#define ProgramNamedParameter4dNV_remap_index 622 -#define ProgramNamedParameter4dvNV_remap_index 623 -#define ProgramNamedParameter4fNV_remap_index 624 -#define ProgramNamedParameter4fvNV_remap_index 625 -#define PrimitiveRestartNV_remap_index 626 -#define GetTexGenxvOES_remap_index 627 -#define TexGenxOES_remap_index 628 -#define TexGenxvOES_remap_index 629 -#define DepthBoundsEXT_remap_index 630 -#define BindFramebufferEXT_remap_index 631 -#define BindRenderbufferEXT_remap_index 632 -#define BufferParameteriAPPLE_remap_index 633 -#define FlushMappedBufferRangeAPPLE_remap_index 634 -#define VertexAttribI1iEXT_remap_index 635 -#define VertexAttribI1uiEXT_remap_index 636 -#define VertexAttribI2iEXT_remap_index 637 -#define VertexAttribI2ivEXT_remap_index 638 -#define VertexAttribI2uiEXT_remap_index 639 -#define VertexAttribI2uivEXT_remap_index 640 -#define VertexAttribI3iEXT_remap_index 641 -#define VertexAttribI3ivEXT_remap_index 642 -#define VertexAttribI3uiEXT_remap_index 643 -#define VertexAttribI3uivEXT_remap_index 644 -#define VertexAttribI4iEXT_remap_index 645 -#define VertexAttribI4ivEXT_remap_index 646 -#define VertexAttribI4uiEXT_remap_index 647 -#define VertexAttribI4uivEXT_remap_index 648 -#define ClearColorIiEXT_remap_index 649 -#define ClearColorIuiEXT_remap_index 650 -#define BindBufferOffsetEXT_remap_index 651 -#define BeginPerfMonitorAMD_remap_index 652 -#define DeletePerfMonitorsAMD_remap_index 653 -#define EndPerfMonitorAMD_remap_index 654 -#define GenPerfMonitorsAMD_remap_index 655 -#define GetPerfMonitorCounterDataAMD_remap_index 656 -#define GetPerfMonitorCounterInfoAMD_remap_index 657 -#define GetPerfMonitorCounterStringAMD_remap_index 658 -#define GetPerfMonitorCountersAMD_remap_index 659 -#define GetPerfMonitorGroupStringAMD_remap_index 660 -#define GetPerfMonitorGroupsAMD_remap_index 661 -#define SelectPerfMonitorCountersAMD_remap_index 662 -#define GetObjectParameterivAPPLE_remap_index 663 -#define ObjectPurgeableAPPLE_remap_index 664 -#define ObjectUnpurgeableAPPLE_remap_index 665 -#define ActiveProgramEXT_remap_index 666 -#define CreateShaderProgramEXT_remap_index 667 -#define UseShaderProgramEXT_remap_index 668 -#define TextureBarrierNV_remap_index 669 -#define VDPAUFiniNV_remap_index 670 -#define VDPAUGetSurfaceivNV_remap_index 671 -#define VDPAUInitNV_remap_index 672 -#define VDPAUIsSurfaceNV_remap_index 673 -#define VDPAUMapSurfacesNV_remap_index 674 -#define VDPAURegisterOutputSurfaceNV_remap_index 675 -#define VDPAURegisterVideoSurfaceNV_remap_index 676 -#define VDPAUSurfaceAccessNV_remap_index 677 -#define VDPAUUnmapSurfacesNV_remap_index 678 -#define VDPAUUnregisterSurfaceNV_remap_index 679 -#define StencilFuncSeparateATI_remap_index 680 -#define ProgramEnvParameters4fvEXT_remap_index 681 -#define ProgramLocalParameters4fvEXT_remap_index 682 -#define EGLImageTargetRenderbufferStorageOES_remap_index 683 -#define EGLImageTargetTexture2DOES_remap_index 684 -#define AlphaFuncx_remap_index 685 -#define ClearColorx_remap_index 686 -#define ClearDepthx_remap_index 687 -#define Color4x_remap_index 688 -#define DepthRangex_remap_index 689 -#define Fogx_remap_index 690 -#define Fogxv_remap_index 691 -#define Frustumf_remap_index 692 -#define Frustumx_remap_index 693 -#define LightModelx_remap_index 694 -#define LightModelxv_remap_index 695 -#define Lightx_remap_index 696 -#define Lightxv_remap_index 697 -#define LineWidthx_remap_index 698 -#define LoadMatrixx_remap_index 699 -#define Materialx_remap_index 700 -#define Materialxv_remap_index 701 -#define MultMatrixx_remap_index 702 -#define MultiTexCoord4x_remap_index 703 -#define Normal3x_remap_index 704 -#define Orthof_remap_index 705 -#define Orthox_remap_index 706 -#define PointSizex_remap_index 707 -#define PolygonOffsetx_remap_index 708 -#define Rotatex_remap_index 709 -#define SampleCoveragex_remap_index 710 -#define Scalex_remap_index 711 -#define TexEnvx_remap_index 712 -#define TexEnvxv_remap_index 713 -#define TexParameterx_remap_index 714 -#define Translatex_remap_index 715 -#define ClipPlanef_remap_index 716 -#define ClipPlanex_remap_index 717 -#define GetClipPlanef_remap_index 718 -#define GetClipPlanex_remap_index 719 -#define GetFixedv_remap_index 720 -#define GetLightxv_remap_index 721 -#define GetMaterialxv_remap_index 722 -#define GetTexEnvxv_remap_index 723 -#define GetTexParameterxv_remap_index 724 -#define PointParameterx_remap_index 725 -#define PointParameterxv_remap_index 726 -#define TexParameterxv_remap_index 727 +#define BindBuffersBase_remap_index 447 +#define BindBuffersRange_remap_index 448 +#define BindImageTextures_remap_index 449 +#define BindSamplers_remap_index 450 +#define BindTextures_remap_index 451 +#define BindVertexBuffers_remap_index 452 +#define InvalidateBufferData_remap_index 453 +#define InvalidateBufferSubData_remap_index 454 +#define InvalidateFramebuffer_remap_index 455 +#define InvalidateSubFramebuffer_remap_index 456 +#define InvalidateTexImage_remap_index 457 +#define InvalidateTexSubImage_remap_index 458 +#define PolygonOffsetEXT_remap_index 459 +#define DrawTexfOES_remap_index 460 +#define DrawTexfvOES_remap_index 461 +#define DrawTexiOES_remap_index 462 +#define DrawTexivOES_remap_index 463 +#define DrawTexsOES_remap_index 464 +#define DrawTexsvOES_remap_index 465 +#define DrawTexxOES_remap_index 466 +#define DrawTexxvOES_remap_index 467 +#define PointSizePointerOES_remap_index 468 +#define QueryMatrixxOES_remap_index 469 +#define SampleMaskSGIS_remap_index 470 +#define SamplePatternSGIS_remap_index 471 +#define ColorPointerEXT_remap_index 472 +#define EdgeFlagPointerEXT_remap_index 473 +#define IndexPointerEXT_remap_index 474 +#define NormalPointerEXT_remap_index 475 +#define TexCoordPointerEXT_remap_index 476 +#define VertexPointerEXT_remap_index 477 +#define DiscardFramebufferEXT_remap_index 478 +#define ActiveShaderProgram_remap_index 479 +#define BindProgramPipeline_remap_index 480 +#define CreateShaderProgramv_remap_index 481 +#define DeleteProgramPipelines_remap_index 482 +#define GenProgramPipelines_remap_index 483 +#define GetProgramPipelineInfoLog_remap_index 484 +#define GetProgramPipelineiv_remap_index 485 +#define IsProgramPipeline_remap_index 486 +#define LockArraysEXT_remap_index 487 +#define ProgramUniform1f_remap_index 488 +#define ProgramUniform1fv_remap_index 489 +#define ProgramUniform1i_remap_index 490 +#define ProgramUniform1iv_remap_index 491 +#define ProgramUniform1ui_remap_index 492 +#define ProgramUniform1uiv_remap_index 493 +#define ProgramUniform2f_remap_index 494 +#define ProgramUniform2fv_remap_index 495 +#define ProgramUniform2i_remap_index 496 +#define ProgramUniform2iv_remap_index 497 +#define ProgramUniform2ui_remap_index 498 +#define ProgramUniform2uiv_remap_index 499 +#define ProgramUniform3f_remap_index 500 +#define ProgramUniform3fv_remap_index 501 +#define ProgramUniform3i_remap_index 502 +#define ProgramUniform3iv_remap_index 503 +#define ProgramUniform3ui_remap_index 504 +#define ProgramUniform3uiv_remap_index 505 +#define ProgramUniform4f_remap_index 506 +#define ProgramUniform4fv_remap_index 507 +#define ProgramUniform4i_remap_index 508 +#define ProgramUniform4iv_remap_index 509 +#define ProgramUniform4ui_remap_index 510 +#define ProgramUniform4uiv_remap_index 511 +#define ProgramUniformMatrix2fv_remap_index 512 +#define ProgramUniformMatrix2x3fv_remap_index 513 +#define ProgramUniformMatrix2x4fv_remap_index 514 +#define ProgramUniformMatrix3fv_remap_index 515 +#define ProgramUniformMatrix3x2fv_remap_index 516 +#define ProgramUniformMatrix3x4fv_remap_index 517 +#define ProgramUniformMatrix4fv_remap_index 518 +#define ProgramUniformMatrix4x2fv_remap_index 519 +#define ProgramUniformMatrix4x3fv_remap_index 520 +#define UnlockArraysEXT_remap_index 521 +#define UseProgramStages_remap_index 522 +#define ValidateProgramPipeline_remap_index 523 +#define DebugMessageCallback_remap_index 524 +#define DebugMessageControl_remap_index 525 +#define DebugMessageInsert_remap_index 526 +#define GetDebugMessageLog_remap_index 527 +#define GetObjectLabel_remap_index 528 +#define GetObjectPtrLabel_remap_index 529 +#define ObjectLabel_remap_index 530 +#define ObjectPtrLabel_remap_index 531 +#define PopDebugGroup_remap_index 532 +#define PushDebugGroup_remap_index 533 +#define SecondaryColor3fEXT_remap_index 534 +#define SecondaryColor3fvEXT_remap_index 535 +#define MultiDrawElementsEXT_remap_index 536 +#define FogCoordfEXT_remap_index 537 +#define FogCoordfvEXT_remap_index 538 +#define ResizeBuffersMESA_remap_index 539 +#define WindowPos4dMESA_remap_index 540 +#define WindowPos4dvMESA_remap_index 541 +#define WindowPos4fMESA_remap_index 542 +#define WindowPos4fvMESA_remap_index 543 +#define WindowPos4iMESA_remap_index 544 +#define WindowPos4ivMESA_remap_index 545 +#define WindowPos4sMESA_remap_index 546 +#define WindowPos4svMESA_remap_index 547 +#define MultiModeDrawArraysIBM_remap_index 548 +#define MultiModeDrawElementsIBM_remap_index 549 +#define AreProgramsResidentNV_remap_index 550 +#define ExecuteProgramNV_remap_index 551 +#define GetProgramParameterdvNV_remap_index 552 +#define GetProgramParameterfvNV_remap_index 553 +#define GetProgramStringNV_remap_index 554 +#define GetProgramivNV_remap_index 555 +#define GetTrackMatrixivNV_remap_index 556 +#define GetVertexAttribdvNV_remap_index 557 +#define GetVertexAttribfvNV_remap_index 558 +#define GetVertexAttribivNV_remap_index 559 +#define LoadProgramNV_remap_index 560 +#define ProgramParameters4dvNV_remap_index 561 +#define ProgramParameters4fvNV_remap_index 562 +#define RequestResidentProgramsNV_remap_index 563 +#define TrackMatrixNV_remap_index 564 +#define VertexAttrib1dNV_remap_index 565 +#define VertexAttrib1dvNV_remap_index 566 +#define VertexAttrib1fNV_remap_index 567 +#define VertexAttrib1fvNV_remap_index 568 +#define VertexAttrib1sNV_remap_index 569 +#define VertexAttrib1svNV_remap_index 570 +#define VertexAttrib2dNV_remap_index 571 +#define VertexAttrib2dvNV_remap_index 572 +#define VertexAttrib2fNV_remap_index 573 +#define VertexAttrib2fvNV_remap_index 574 +#define VertexAttrib2sNV_remap_index 575 +#define VertexAttrib2svNV_remap_index 576 +#define VertexAttrib3dNV_remap_index 577 +#define VertexAttrib3dvNV_remap_index 578 +#define VertexAttrib3fNV_remap_index 579 +#define VertexAttrib3fvNV_remap_index 580 +#define VertexAttrib3sNV_remap_index 581 +#define VertexAttrib3svNV_remap_index 582 +#define VertexAttrib4dNV_remap_index 583 +#define VertexAttrib4dvNV_remap_index 584 +#define VertexAttrib4fNV_remap_index 585 +#define VertexAttrib4fvNV_remap_index 586 +#define VertexAttrib4sNV_remap_index 587 +#define VertexAttrib4svNV_remap_index 588 +#define VertexAttrib4ubNV_remap_index 589 +#define VertexAttrib4ubvNV_remap_index 590 +#define VertexAttribPointerNV_remap_index 591 +#define VertexAttribs1dvNV_remap_index 592 +#define VertexAttribs1fvNV_remap_index 593 +#define VertexAttribs1svNV_remap_index 594 +#define VertexAttribs2dvNV_remap_index 595 +#define VertexAttribs2fvNV_remap_index 596 +#define VertexAttribs2svNV_remap_index 597 +#define VertexAttribs3dvNV_remap_index 598 +#define VertexAttribs3fvNV_remap_index 599 +#define VertexAttribs3svNV_remap_index 600 +#define VertexAttribs4dvNV_remap_index 601 +#define VertexAttribs4fvNV_remap_index 602 +#define VertexAttribs4svNV_remap_index 603 +#define VertexAttribs4ubvNV_remap_index 604 +#define GetTexBumpParameterfvATI_remap_index 605 +#define GetTexBumpParameterivATI_remap_index 606 +#define TexBumpParameterfvATI_remap_index 607 +#define TexBumpParameterivATI_remap_index 608 +#define AlphaFragmentOp1ATI_remap_index 609 +#define AlphaFragmentOp2ATI_remap_index 610 +#define AlphaFragmentOp3ATI_remap_index 611 +#define BeginFragmentShaderATI_remap_index 612 +#define BindFragmentShaderATI_remap_index 613 +#define ColorFragmentOp1ATI_remap_index 614 +#define ColorFragmentOp2ATI_remap_index 615 +#define ColorFragmentOp3ATI_remap_index 616 +#define DeleteFragmentShaderATI_remap_index 617 +#define EndFragmentShaderATI_remap_index 618 +#define GenFragmentShadersATI_remap_index 619 +#define PassTexCoordATI_remap_index 620 +#define SampleMapATI_remap_index 621 +#define SetFragmentShaderConstantATI_remap_index 622 +#define ActiveStencilFaceEXT_remap_index 623 +#define BindVertexArrayAPPLE_remap_index 624 +#define GenVertexArraysAPPLE_remap_index 625 +#define GetProgramNamedParameterdvNV_remap_index 626 +#define GetProgramNamedParameterfvNV_remap_index 627 +#define ProgramNamedParameter4dNV_remap_index 628 +#define ProgramNamedParameter4dvNV_remap_index 629 +#define ProgramNamedParameter4fNV_remap_index 630 +#define ProgramNamedParameter4fvNV_remap_index 631 +#define PrimitiveRestartNV_remap_index 632 +#define GetTexGenxvOES_remap_index 633 +#define TexGenxOES_remap_index 634 +#define TexGenxvOES_remap_index 635 +#define DepthBoundsEXT_remap_index 636 +#define BindFramebufferEXT_remap_index 637 +#define BindRenderbufferEXT_remap_index 638 +#define BufferParameteriAPPLE_remap_index 639 +#define FlushMappedBufferRangeAPPLE_remap_index 640 +#define VertexAttribI1iEXT_remap_index 641 +#define VertexAttribI1uiEXT_remap_index 642 +#define VertexAttribI2iEXT_remap_index 643 +#define VertexAttribI2ivEXT_remap_index 644 +#define VertexAttribI2uiEXT_remap_index 645 +#define VertexAttribI2uivEXT_remap_index 646 +#define VertexAttribI3iEXT_remap_index 647 +#define VertexAttribI3ivEXT_remap_index 648 +#define VertexAttribI3uiEXT_remap_index 649 +#define VertexAttribI3uivEXT_remap_index 650 +#define VertexAttribI4iEXT_remap_index 651 +#define VertexAttribI4ivEXT_remap_index 652 +#define VertexAttribI4uiEXT_remap_index 653 +#define VertexAttribI4uivEXT_remap_index 654 +#define ClearColorIiEXT_remap_index 655 +#define ClearColorIuiEXT_remap_index 656 +#define BindBufferOffsetEXT_remap_index 657 +#define BeginPerfMonitorAMD_remap_index 658 +#define DeletePerfMonitorsAMD_remap_index 659 +#define EndPerfMonitorAMD_remap_index 660 +#define GenPerfMonitorsAMD_remap_index 661 +#define GetPerfMonitorCounterDataAMD_remap_index 662 +#define GetPerfMonitorCounterInfoAMD_remap_index 663 +#define GetPerfMonitorCounterStringAMD_remap_index 664 +#define GetPerfMonitorCountersAMD_remap_index 665 +#define GetPerfMonitorGroupStringAMD_remap_index 666 +#define GetPerfMonitorGroupsAMD_remap_index 667 +#define SelectPerfMonitorCountersAMD_remap_index 668 +#define GetObjectParameterivAPPLE_remap_index 669 +#define ObjectPurgeableAPPLE_remap_index 670 +#define ObjectUnpurgeableAPPLE_remap_index 671 +#define ActiveProgramEXT_remap_index 672 +#define CreateShaderProgramEXT_remap_index 673 +#define UseShaderProgramEXT_remap_index 674 +#define TextureBarrierNV_remap_index 675 +#define VDPAUFiniNV_remap_index 676 +#define VDPAUGetSurfaceivNV_remap_index 677 +#define VDPAUInitNV_remap_index 678 +#define VDPAUIsSurfaceNV_remap_index 679 +#define VDPAUMapSurfacesNV_remap_index 680 +#define VDPAURegisterOutputSurfaceNV_remap_index 681 +#define VDPAURegisterVideoSurfaceNV_remap_index 682 +#define VDPAUSurfaceAccessNV_remap_index 683 +#define VDPAUUnmapSurfacesNV_remap_index 684 +#define VDPAUUnregisterSurfaceNV_remap_index 685 +#define BeginPerfQueryINTEL_remap_index 686 +#define CreatePerfQueryINTEL_remap_index 687 +#define DeletePerfQueryINTEL_remap_index 688 +#define EndPerfQueryINTEL_remap_index 689 +#define GetFirstPerfQueryIdINTEL_remap_index 690 +#define GetNextPerfQueryIdINTEL_remap_index 691 +#define GetPerfCounterInfoINTEL_remap_index 692 +#define GetPerfQueryDataINTEL_remap_index 693 +#define GetPerfQueryIdByNameINTEL_remap_index 694 +#define GetPerfQueryInfoINTEL_remap_index 695 +#define StencilFuncSeparateATI_remap_index 696 +#define ProgramEnvParameters4fvEXT_remap_index 697 +#define ProgramLocalParameters4fvEXT_remap_index 698 +#define EGLImageTargetRenderbufferStorageOES_remap_index 699 +#define EGLImageTargetTexture2DOES_remap_index 700 +#define AlphaFuncx_remap_index 701 +#define ClearColorx_remap_index 702 +#define ClearDepthx_remap_index 703 +#define Color4x_remap_index 704 +#define DepthRangex_remap_index 705 +#define Fogx_remap_index 706 +#define Fogxv_remap_index 707 +#define Frustumf_remap_index 708 +#define Frustumx_remap_index 709 +#define LightModelx_remap_index 710 +#define LightModelxv_remap_index 711 +#define Lightx_remap_index 712 +#define Lightxv_remap_index 713 +#define LineWidthx_remap_index 714 +#define LoadMatrixx_remap_index 715 +#define Materialx_remap_index 716 +#define Materialxv_remap_index 717 +#define MultMatrixx_remap_index 718 +#define MultiTexCoord4x_remap_index 719 +#define Normal3x_remap_index 720 +#define Orthof_remap_index 721 +#define Orthox_remap_index 722 +#define PointSizex_remap_index 723 +#define PolygonOffsetx_remap_index 724 +#define Rotatex_remap_index 725 +#define SampleCoveragex_remap_index 726 +#define Scalex_remap_index 727 +#define TexEnvx_remap_index 728 +#define TexEnvxv_remap_index 729 +#define TexParameterx_remap_index 730 +#define Translatex_remap_index 731 +#define ClipPlanef_remap_index 732 +#define ClipPlanex_remap_index 733 +#define GetClipPlanef_remap_index 734 +#define GetClipPlanex_remap_index 735 +#define GetFixedv_remap_index 736 +#define GetLightxv_remap_index 737 +#define GetMaterialxv_remap_index 738 +#define GetTexEnvxv_remap_index 739 +#define GetTexParameterxv_remap_index 740 +#define PointParameterx_remap_index 741 +#define PointParameterxv_remap_index 742 +#define TexParameterxv_remap_index 743 #define _gloffset_CompressedTexImage1D driDispatchRemapTable[CompressedTexImage1D_remap_index] #define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index] @@ -1652,6 +1668,12 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_TexStorage2DMultisample driDispatchRemapTable[TexStorage2DMultisample_remap_index] #define _gloffset_TexStorage3DMultisample driDispatchRemapTable[TexStorage3DMultisample_remap_index] #define _gloffset_BufferStorage driDispatchRemapTable[BufferStorage_remap_index] +#define _gloffset_BindBuffersBase driDispatchRemapTable[BindBuffersBase_remap_index] +#define _gloffset_BindBuffersRange driDispatchRemapTable[BindBuffersRange_remap_index] +#define _gloffset_BindImageTextures driDispatchRemapTable[BindImageTextures_remap_index] +#define _gloffset_BindSamplers driDispatchRemapTable[BindSamplers_remap_index] +#define _gloffset_BindTextures driDispatchRemapTable[BindTextures_remap_index] +#define _gloffset_BindVertexBuffers driDispatchRemapTable[BindVertexBuffers_remap_index] #define _gloffset_InvalidateBufferData driDispatchRemapTable[InvalidateBufferData_remap_index] #define _gloffset_InvalidateBufferSubData driDispatchRemapTable[InvalidateBufferSubData_remap_index] #define _gloffset_InvalidateFramebuffer driDispatchRemapTable[InvalidateFramebuffer_remap_index] @@ -1885,6 +1907,16 @@ SERVEXTERN int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_VDPAUSurfaceAccessNV driDispatchRemapTable[VDPAUSurfaceAccessNV_remap_index] #define _gloffset_VDPAUUnmapSurfacesNV driDispatchRemapTable[VDPAUUnmapSurfacesNV_remap_index] #define _gloffset_VDPAUUnregisterSurfaceNV driDispatchRemapTable[VDPAUUnregisterSurfaceNV_remap_index] +#define _gloffset_BeginPerfQueryINTEL driDispatchRemapTable[BeginPerfQueryINTEL_remap_index] +#define _gloffset_CreatePerfQueryINTEL driDispatchRemapTable[CreatePerfQueryINTEL_remap_index] +#define _gloffset_DeletePerfQueryINTEL driDispatchRemapTable[DeletePerfQueryINTEL_remap_index] +#define _gloffset_EndPerfQueryINTEL driDispatchRemapTable[EndPerfQueryINTEL_remap_index] +#define _gloffset_GetFirstPerfQueryIdINTEL driDispatchRemapTable[GetFirstPerfQueryIdINTEL_remap_index] +#define _gloffset_GetNextPerfQueryIdINTEL driDispatchRemapTable[GetNextPerfQueryIdINTEL_remap_index] +#define _gloffset_GetPerfCounterInfoINTEL driDispatchRemapTable[GetPerfCounterInfoINTEL_remap_index] +#define _gloffset_GetPerfQueryDataINTEL driDispatchRemapTable[GetPerfQueryDataINTEL_remap_index] +#define _gloffset_GetPerfQueryIdByNameINTEL driDispatchRemapTable[GetPerfQueryIdByNameINTEL_remap_index] +#define _gloffset_GetPerfQueryInfoINTEL driDispatchRemapTable[GetPerfQueryInfoINTEL_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] @@ -11339,6 +11371,72 @@ static INLINE void SET_BufferStorage(struct _glapi_table *disp, void (GLAPIENTRY SET_by_offset(disp, _gloffset_BufferStorage, fn); } +typedef void (GLAPIENTRYP _glptr_BindBuffersBase)(GLenum, GLuint, GLsizei, const GLuint *); +#define CALL_BindBuffersBase(disp, parameters) \ + (* GET_BindBuffersBase(disp)) parameters +static INLINE _glptr_BindBuffersBase GET_BindBuffersBase(struct _glapi_table *disp) { + return (_glptr_BindBuffersBase) (GET_by_offset(disp, _gloffset_BindBuffersBase)); +} + +static INLINE void SET_BindBuffersBase(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_BindBuffersBase, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindBuffersRange)(GLenum, GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizeiptr *); +#define CALL_BindBuffersRange(disp, parameters) \ + (* GET_BindBuffersRange(disp)) parameters +static INLINE _glptr_BindBuffersRange GET_BindBuffersRange(struct _glapi_table *disp) { + return (_glptr_BindBuffersRange) (GET_by_offset(disp, _gloffset_BindBuffersRange)); +} + +static INLINE void SET_BindBuffersRange(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizeiptr *)) { + SET_by_offset(disp, _gloffset_BindBuffersRange, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindImageTextures)(GLuint, GLsizei, const GLuint *); +#define CALL_BindImageTextures(disp, parameters) \ + (* GET_BindImageTextures(disp)) parameters +static INLINE _glptr_BindImageTextures GET_BindImageTextures(struct _glapi_table *disp) { + return (_glptr_BindImageTextures) (GET_by_offset(disp, _gloffset_BindImageTextures)); +} + +static INLINE void SET_BindImageTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_BindImageTextures, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindSamplers)(GLuint, GLsizei, const GLuint *); +#define CALL_BindSamplers(disp, parameters) \ + (* GET_BindSamplers(disp)) parameters +static INLINE _glptr_BindSamplers GET_BindSamplers(struct _glapi_table *disp) { + return (_glptr_BindSamplers) (GET_by_offset(disp, _gloffset_BindSamplers)); +} + +static INLINE void SET_BindSamplers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_BindSamplers, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindTextures)(GLuint, GLsizei, const GLuint *); +#define CALL_BindTextures(disp, parameters) \ + (* GET_BindTextures(disp)) parameters +static INLINE _glptr_BindTextures GET_BindTextures(struct _glapi_table *disp) { + return (_glptr_BindTextures) (GET_by_offset(disp, _gloffset_BindTextures)); +} + +static INLINE void SET_BindTextures(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *)) { + SET_by_offset(disp, _gloffset_BindTextures, fn); +} + +typedef void (GLAPIENTRYP _glptr_BindVertexBuffers)(GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizei *); +#define CALL_BindVertexBuffers(disp, parameters) \ + (* GET_BindVertexBuffers(disp)) parameters +static INLINE _glptr_BindVertexBuffers GET_BindVertexBuffers(struct _glapi_table *disp) { + return (_glptr_BindVertexBuffers) (GET_by_offset(disp, _gloffset_BindVertexBuffers)); +} + +static INLINE void SET_BindVertexBuffers(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLsizei, const GLuint *, const GLintptr *, const GLsizei *)) { + SET_by_offset(disp, _gloffset_BindVertexBuffers, fn); +} + typedef void (GLAPIENTRYP _glptr_InvalidateBufferData)(GLuint); #define CALL_InvalidateBufferData(disp, parameters) \ (* GET_InvalidateBufferData(disp)) parameters @@ -13902,6 +14000,116 @@ static INLINE void SET_VDPAUUnregisterSurfaceNV(struct _glapi_table *disp, void SET_by_offset(disp, _gloffset_VDPAUUnregisterSurfaceNV, fn); } +typedef void (GLAPIENTRYP _glptr_BeginPerfQueryINTEL)(GLuint); +#define CALL_BeginPerfQueryINTEL(disp, parameters) \ + (* GET_BeginPerfQueryINTEL(disp)) parameters +static INLINE _glptr_BeginPerfQueryINTEL GET_BeginPerfQueryINTEL(struct _glapi_table *disp) { + return (_glptr_BeginPerfQueryINTEL) (GET_by_offset(disp, _gloffset_BeginPerfQueryINTEL)); +} + +static INLINE void SET_BeginPerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_BeginPerfQueryINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_CreatePerfQueryINTEL)(GLuint, GLuint *); +#define CALL_CreatePerfQueryINTEL(disp, parameters) \ + (* GET_CreatePerfQueryINTEL(disp)) parameters +static INLINE _glptr_CreatePerfQueryINTEL GET_CreatePerfQueryINTEL(struct _glapi_table *disp) { + return (_glptr_CreatePerfQueryINTEL) (GET_by_offset(disp, _gloffset_CreatePerfQueryINTEL)); +} + +static INLINE void SET_CreatePerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint *)) { + SET_by_offset(disp, _gloffset_CreatePerfQueryINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_DeletePerfQueryINTEL)(GLuint); +#define CALL_DeletePerfQueryINTEL(disp, parameters) \ + (* GET_DeletePerfQueryINTEL(disp)) parameters +static INLINE _glptr_DeletePerfQueryINTEL GET_DeletePerfQueryINTEL(struct _glapi_table *disp) { + return (_glptr_DeletePerfQueryINTEL) (GET_by_offset(disp, _gloffset_DeletePerfQueryINTEL)); +} + +static INLINE void SET_DeletePerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_DeletePerfQueryINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_EndPerfQueryINTEL)(GLuint); +#define CALL_EndPerfQueryINTEL(disp, parameters) \ + (* GET_EndPerfQueryINTEL(disp)) parameters +static INLINE _glptr_EndPerfQueryINTEL GET_EndPerfQueryINTEL(struct _glapi_table *disp) { + return (_glptr_EndPerfQueryINTEL) (GET_by_offset(disp, _gloffset_EndPerfQueryINTEL)); +} + +static INLINE void SET_EndPerfQueryINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint)) { + SET_by_offset(disp, _gloffset_EndPerfQueryINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetFirstPerfQueryIdINTEL)(GLuint *); +#define CALL_GetFirstPerfQueryIdINTEL(disp, parameters) \ + (* GET_GetFirstPerfQueryIdINTEL(disp)) parameters +static INLINE _glptr_GetFirstPerfQueryIdINTEL GET_GetFirstPerfQueryIdINTEL(struct _glapi_table *disp) { + return (_glptr_GetFirstPerfQueryIdINTEL) (GET_by_offset(disp, _gloffset_GetFirstPerfQueryIdINTEL)); +} + +static INLINE void SET_GetFirstPerfQueryIdINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint *)) { + SET_by_offset(disp, _gloffset_GetFirstPerfQueryIdINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetNextPerfQueryIdINTEL)(GLuint, GLuint *); +#define CALL_GetNextPerfQueryIdINTEL(disp, parameters) \ + (* GET_GetNextPerfQueryIdINTEL(disp)) parameters +static INLINE _glptr_GetNextPerfQueryIdINTEL GET_GetNextPerfQueryIdINTEL(struct _glapi_table *disp) { + return (_glptr_GetNextPerfQueryIdINTEL) (GET_by_offset(disp, _gloffset_GetNextPerfQueryIdINTEL)); +} + +static INLINE void SET_GetNextPerfQueryIdINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint *)) { + SET_by_offset(disp, _gloffset_GetNextPerfQueryIdINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPerfCounterInfoINTEL)(GLuint, GLuint, GLuint, GLchar *, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *, GLuint64 *); +#define CALL_GetPerfCounterInfoINTEL(disp, parameters) \ + (* GET_GetPerfCounterInfoINTEL(disp)) parameters +static INLINE _glptr_GetPerfCounterInfoINTEL GET_GetPerfCounterInfoINTEL(struct _glapi_table *disp) { + return (_glptr_GetPerfCounterInfoINTEL) (GET_by_offset(disp, _gloffset_GetPerfCounterInfoINTEL)); +} + +static INLINE void SET_GetPerfCounterInfoINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLuint, GLchar *, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *, GLuint64 *)) { + SET_by_offset(disp, _gloffset_GetPerfCounterInfoINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPerfQueryDataINTEL)(GLuint, GLuint, GLsizei, GLvoid *, GLuint *); +#define CALL_GetPerfQueryDataINTEL(disp, parameters) \ + (* GET_GetPerfQueryDataINTEL(disp)) parameters +static INLINE _glptr_GetPerfQueryDataINTEL GET_GetPerfQueryDataINTEL(struct _glapi_table *disp) { + return (_glptr_GetPerfQueryDataINTEL) (GET_by_offset(disp, _gloffset_GetPerfQueryDataINTEL)); +} + +static INLINE void SET_GetPerfQueryDataINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLsizei, GLvoid *, GLuint *)) { + SET_by_offset(disp, _gloffset_GetPerfQueryDataINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPerfQueryIdByNameINTEL)(GLchar *, GLuint *); +#define CALL_GetPerfQueryIdByNameINTEL(disp, parameters) \ + (* GET_GetPerfQueryIdByNameINTEL(disp)) parameters +static INLINE _glptr_GetPerfQueryIdByNameINTEL GET_GetPerfQueryIdByNameINTEL(struct _glapi_table *disp) { + return (_glptr_GetPerfQueryIdByNameINTEL) (GET_by_offset(disp, _gloffset_GetPerfQueryIdByNameINTEL)); +} + +static INLINE void SET_GetPerfQueryIdByNameINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLchar *, GLuint *)) { + SET_by_offset(disp, _gloffset_GetPerfQueryIdByNameINTEL, fn); +} + +typedef void (GLAPIENTRYP _glptr_GetPerfQueryInfoINTEL)(GLuint, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *); +#define CALL_GetPerfQueryInfoINTEL(disp, parameters) \ + (* GET_GetPerfQueryInfoINTEL(disp)) parameters +static INLINE _glptr_GetPerfQueryInfoINTEL GET_GetPerfQueryInfoINTEL(struct _glapi_table *disp) { + return (_glptr_GetPerfQueryInfoINTEL) (GET_by_offset(disp, _gloffset_GetPerfQueryInfoINTEL)); +} + +static INLINE void SET_GetPerfQueryInfoINTEL(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLuint, GLuint, GLchar *, GLuint *, GLuint *, GLuint *, GLuint *)) { + SET_by_offset(disp, _gloffset_GetPerfQueryInfoINTEL, fn); +} + typedef void (GLAPIENTRYP _glptr_StencilFuncSeparateATI)(GLenum, GLenum, GLint, GLuint); #define CALL_StencilFuncSeparateATI(disp, parameters) \ (* GET_StencilFuncSeparateATI(disp)) parameters diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h index 9554e474e..738c050ee 100644 --- a/xorg-server/glx/glapitable.h +++ b/xorg-server/glx/glapitable.h @@ -1,1183 +1,1199 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_TABLE_H_ )
-# define _GLAPI_TABLE_H_
-
-#ifndef GLAPIENTRYP
-# ifndef GLAPIENTRY
-# define GLAPIENTRY
-# endif
-
-# define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-
-struct _glapi_table
-{
- void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
- void (GLAPIENTRYP EndList)(void); /* 1 */
- void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
- void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
- void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
- GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
- void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
- void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
- void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
- void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
- void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
- void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
- void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
- void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
- void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
- void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
- void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
- void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
- void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
- void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
- void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
- void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
- void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
- void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
- void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
- void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
- void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
- void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
- void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
- void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
- void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
- void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
- void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
- void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
- void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
- void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
- void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
- void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
- void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
- void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
- void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
- void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
- void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
- void (GLAPIENTRYP End)(void); /* 43 */
- void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
- void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
- void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
- void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
- void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
- void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
- void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
- void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
- void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
- void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
- void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
- void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
- void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
- void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
- void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
- void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
- void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
- void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
- void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
- void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
- void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
- void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
- void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
- void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
- void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
- void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
- void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
- void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
- void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
- void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
- void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
- void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
- void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
- void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
- void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
- void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
- void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
- void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
- void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
- void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
- void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
- void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
- void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
- void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
- void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
- void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
- void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
- void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
- void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
- void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
- void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
- void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
- void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
- void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
- void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
- void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
- void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
- void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
- void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
- void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
- void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
- void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
- void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
- void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
- void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
- void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
- void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
- void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
- void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
- void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
- void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
- void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
- void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
- void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
- void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
- void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
- void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
- void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
- void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
- void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
- void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
- void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
- void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
- void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
- void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
- void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
- void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
- void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
- void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
- void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
- void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
- void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
- void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
- void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
- void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
- void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
- void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
- void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
- void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
- void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
- void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
- void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
- void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
- void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
- void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
- void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
- void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
- void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
- void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
- void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
- void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
- void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
- void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
- void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
- void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
- void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
- void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
- void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
- void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
- void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
- void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
- void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
- void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
- void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
- void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
- void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
- void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
- void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
- void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
- void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
- void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
- void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
- void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
- void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
- void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
- void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
- void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
- void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
- void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
- void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
- void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
- void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
- void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
- void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
- void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
- void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
- void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
- void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
- void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
- void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
- void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
- void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
- GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
- void (GLAPIENTRYP InitNames)(void); /* 197 */
- void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
- void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
- void (GLAPIENTRYP PopName)(void); /* 200 */
- void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
- void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
- void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
- void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
- void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
- void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
- void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
- void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
- void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
- void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
- void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
- void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
- void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
- void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
- void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
- void (GLAPIENTRYP Finish)(void); /* 216 */
- void (GLAPIENTRYP Flush)(void); /* 217 */
- void (GLAPIENTRYP PopAttrib)(void); /* 218 */
- void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
- void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
- void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
- void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
- void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
- void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
- void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
- void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
- void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
- void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
- void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
- void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
- void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
- void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
- void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
- void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
- void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
- void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
- void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
- void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
- void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
- void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
- void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
- void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
- void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
- void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
- void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
- void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
- void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
- void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
- void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
- void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
- void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
- void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
- void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
- void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
- void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
- void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
- void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
- void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
- void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
- void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
- GLenum (GLAPIENTRYP GetError)(void); /* 261 */
- void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
- void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
- void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
- void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
- void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
- void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
- void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
- void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
- void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
- void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
- void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
- void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
- void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
- const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
- void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
- void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
- void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
- void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
- void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
- void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
- void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
- void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
- void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
- void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
- GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
- GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
- void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
- void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
- void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
- void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
- void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
- void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
- void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
- void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
- void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
- void (GLAPIENTRYP PopMatrix)(void); /* 297 */
- void (GLAPIENTRYP PushMatrix)(void); /* 298 */
- void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
- void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
- void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
- void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
- void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
- void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
- void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
- void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
- void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
- void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
- void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
- void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
- void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
- void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
- void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
- void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
- void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
- void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
- void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
- void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
- void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
- void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
- void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
- GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
- void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
- void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
- void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
- void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
- void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
- void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
- void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
- GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
- void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
- void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
- void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
- void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
- void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
- void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
- void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
- void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
- void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
- void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
- void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
- void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
- void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
- void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
- void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
- void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
- void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
- void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
- void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
- void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
- void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
- void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
- void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
- void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
- void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
- void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
- void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
- void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
- void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
- void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
- void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
- void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
- void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
- void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
- void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
- void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
- void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
- void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
- void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
- void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
- void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
- void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
- void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
- void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */
- void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */
- void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */
- void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */
- void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
- void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
- void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */
- void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */
- void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */
- void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */
- void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */
- void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */
- void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
- void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
- void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */
- void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */
- void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */
- void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */
- void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
- void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */
- void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
- void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
- void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
- void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */
- void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
- void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */
- void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
- void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */
- void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
- void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
- void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
- void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */
- void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
- void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */
-#if !defined HAVE_SHARED_GLAPI
- void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */
- void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */
- void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */
- void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */
- void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */
- void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */
- void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */
- void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */
- void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */
- void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */
- void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */
- void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */
- void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */
- void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */
- void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */
- void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */
- void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */
- void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */
- void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */
- void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */
- void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */
- void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */
- void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */
- void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */
- void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */
- void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */
- void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */
- void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */
- void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */
- void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */
- void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */
- void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */
- void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */
- void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */
- void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */
- void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */
- void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */
- void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */
- void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */
- void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */
- void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */
- void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */
- void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */
- void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */
- void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */
- void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */
- void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */
- void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */
- void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */
- void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */
- void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */
- void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */
- void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */
- void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */
- void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */
- void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */
- void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */
- void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */
- void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */
- void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */
- void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */
- void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */
- void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */
- void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */
- void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */
- void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */
- void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */
- GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */
- GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */
- GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */
- GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */
- void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */
- void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */
- void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */
- void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */
- GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */
- GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */
- void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */
- void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */
- void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */
- void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */
- void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */
- void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */
- void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */
- void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */
- void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */
- GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */
- void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */
- void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */
- void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */
- void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */
- void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */
- GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */
- void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */
- void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */
- void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */
- void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */
- void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */
- void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */
- GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */
- GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */
- void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */
- void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */
- void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */
- void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */
- void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */
- void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */
- void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */
- void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */
- void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */
- void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */
- void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */
- void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */
- void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */
- void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */
- void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */
- void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */
- void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */
- void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */
- void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */
- void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */
- void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */
- void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */
- void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */
- void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */
- void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */
- void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */
- void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */
- void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */
- void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */
- void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */
- void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */
- void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */
- void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */
- void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */
- void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */
- void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */
- void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */
- void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */
- void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */
- void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */
- void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */
- void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */
- void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */
- void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */
- void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */
- void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */
- void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */
- void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */
- void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */
- void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */
- void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */
- void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */
- void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
- void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
- void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */
- void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */
- void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */
- void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */
- void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */
- void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */
- void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */
- void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */
- void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */
- void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */
- void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */
- void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */
- void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */
- void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */
- void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */
- void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */
- void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */
- void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */
- void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */
- void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */
- GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */
- void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */
- const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */
- void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */
- void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */
- void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */
- void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */
- void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */
- void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */
- GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */
- void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */
- void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */
- void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */
- void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */
- void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */
- void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */
- void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */
- void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */
- void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */
- void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */
- void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */
- void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */
- void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */
- void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */
- void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */
- void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */
- void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */
- void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */
- void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */
- void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */
- void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */
- void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */
- void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */
- void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */
- void (GLAPIENTRYP MinSampleShading)(GLfloat value); /* 620 */
- void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 621 */
- void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 622 */
- void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 623 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 624 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 625 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 626 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 627 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 628 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 629 */
- GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 630 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 631 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 632 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 633 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 634 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 635 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 636 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 637 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 638 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 639 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 640 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 641 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 642 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 643 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 644 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 645 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 646 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 647 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 648 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 649 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 650 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 651 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 652 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 653 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 654 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 655 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 656 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 657 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 658 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 659 */
- void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 660 */
- void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 661 */
- void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 662 */
- GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 663 */
- void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 664 */
- void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 665 */
- void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 666 */
- void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */
- void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 668 */
- void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 669 */
- void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 670 */
- void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 671 */
- void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 672 */
- void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 673 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 674 */
- void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 675 */
- GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 676 */
- GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 677 */
- void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 679 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 680 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 681 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 682 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 683 */
- void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 684 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 685 */
- GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 686 */
- void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 687 */
- void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 688 */
- void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 689 */
- void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 690 */
- GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 691 */
- void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 692 */
- void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 693 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 694 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 695 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 696 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 697 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 698 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 699 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 700 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 701 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 702 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 703 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 704 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 705 */
- void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 706 */
- void (GLAPIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); /* 707 */
- void (GLAPIENTRYP SampleMaski)(GLuint index, GLbitfield mask); /* 708 */
- void (GLAPIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 709 */
- void (GLAPIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 710 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 711 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 712 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 713 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 714 */
- void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 715 */
- GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 716 */
- void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 717 */
- void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 718 */
- void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 719 */
- void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 720 */
- void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 721 */
- void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 722 */
- void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 723 */
- GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 724 */
- void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 725 */
- void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 726 */
- void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 727 */
- void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 728 */
- void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 729 */
- void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 730 */
- void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 731 */
- void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 732 */
- void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 733 */
- void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 734 */
- void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 735 */
- void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 736 */
- void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 737 */
- void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 738 */
- void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 739 */
- void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 740 */
- void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 741 */
- void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 742 */
- void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 743 */
- void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 744 */
- void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 745 */
- void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 746 */
- void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 747 */
- void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 748 */
- void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 749 */
- void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 750 */
- void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 751 */
- void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 752 */
- void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 753 */
- void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 754 */
- void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 755 */
- void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 756 */
- void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 757 */
- void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 758 */
- void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 759 */
- void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 760 */
- void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 761 */
- void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 762 */
- void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 763 */
- void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 764 */
- void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 765 */
- void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 766 */
- void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 767 */
- void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 768 */
- void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 769 */
- void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 770 */
- void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 771 */
- void (GLAPIENTRYP DrawArraysIndirect)(GLenum mode, const GLvoid * indirect); /* 772 */
- void (GLAPIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect); /* 773 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 774 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 775 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 776 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 777 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 778 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 779 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 780 */
- void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 781 */
- void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 782 */
- void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 783 */
- void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 784 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 785 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 786 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 787 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 788 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 789 */
- void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 790 */
- void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 791 */
- void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 792 */
- void (GLAPIENTRYP DepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd * v); /* 793 */
- void (GLAPIENTRYP DepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f); /* 794 */
- void (GLAPIENTRYP GetDoublei_v)(GLenum target, GLuint index, GLdouble * data); /* 795 */
- void (GLAPIENTRYP GetFloati_v)(GLenum target, GLuint index, GLfloat * data); /* 796 */
- void (GLAPIENTRYP ScissorArrayv)(GLuint first, GLsizei count, const int * v); /* 797 */
- void (GLAPIENTRYP ScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); /* 798 */
- void (GLAPIENTRYP ScissorIndexedv)(GLuint index, const GLint * v); /* 799 */
- void (GLAPIENTRYP ViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v); /* 800 */
- void (GLAPIENTRYP ViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); /* 801 */
- void (GLAPIENTRYP ViewportIndexedfv)(GLuint index, const GLfloat * v); /* 802 */
- GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 803 */
- void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 804 */
- void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 805 */
- void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 806 */
- void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 807 */
- void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 808 */
- void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 809 */
- void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 810 */
- void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 811 */
- void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 812 */
- void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 813 */
- void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 814 */
- void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 815 */
- void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 816 */
- void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 817 */
- void (GLAPIENTRYP GetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); /* 818 */
- void (GLAPIENTRYP GetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); /* 819 */
- void (GLAPIENTRYP GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params); /* 820 */
- void (GLAPIENTRYP GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); /* 821 */
- void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 822 */
- void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 823 */
- void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 824 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 825 */
- void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 826 */
- void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 827 */
- void (GLAPIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); /* 828 */
- void (GLAPIENTRYP GetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); /* 829 */
- void (GLAPIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); /* 830 */
- void (GLAPIENTRYP MemoryBarrier)(GLbitfield barriers); /* 831 */
- void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 832 */
- void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 833 */
- void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 834 */
- void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 835 */
- void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 836 */
- void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 837 */
- void (GLAPIENTRYP ClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 838 */
- void (GLAPIENTRYP ClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 839 */
- void (GLAPIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); /* 840 */
- void (GLAPIENTRYP DispatchComputeIndirect)(GLintptr indirect); /* 841 */
- void (GLAPIENTRYP TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); /* 842 */
- void (GLAPIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); /* 843 */
- void (GLAPIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex); /* 844 */
- void (GLAPIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); /* 845 */
- void (GLAPIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 846 */
- void (GLAPIENTRYP VertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 847 */
- void (GLAPIENTRYP VertexBindingDivisor)(GLuint attribindex, GLuint divisor); /* 848 */
- void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 849 */
- void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 850 */
- void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 851 */
- void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 852 */
- void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 853 */
- void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 854 */
- void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 855 */
- void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 856 */
- void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 857 */
- void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 858 */
- void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 859 */
- void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 860 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 861 */
- void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 862 */
- void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 863 */
- void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 864 */
- void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 865 */
- void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 866 */
- void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 867 */
- void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 868 */
- void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 869 */
- void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 870 */
- GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 871 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 872 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 873 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 874 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 875 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 876 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 877 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 878 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 879 */
- void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 880 */
- void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 881 */
- void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 882 */
- GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 883 */
- void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 884 */
- void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 885 */
- void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 886 */
- void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 887 */
- GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 888 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 889 */
- void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 890 */
- void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 891 */
- void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 892 */
- void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 893 */
- void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 894 */
- void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 895 */
- void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 896 */
- void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 897 */
- void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 898 */
- void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 899 */
- void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 900 */
- void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 901 */
- void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 902 */
- void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 903 */
- void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 904 */
- void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 905 */
- void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 906 */
- void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 907 */
- void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 908 */
- void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 909 */
- void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 910 */
- void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 911 */
- void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 912 */
- void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 913 */
- void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 914 */
- void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 915 */
- void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 916 */
- void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 917 */
- void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 918 */
- void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 919 */
- void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 920 */
- void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 921 */
- void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 922 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 923 */
- void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 924 */
- void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 925 */
- void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 926 */
- void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 927 */
- void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 928 */
- GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 929 */
- void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 930 */
- void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 931 */
- void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 932 */
- void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 933 */
- void (GLAPIENTRYP PopDebugGroup)(void); /* 934 */
- void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 935 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 936 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 937 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 938 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 939 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 940 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 941 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 942 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 943 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 944 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 945 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 946 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 947 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 948 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 949 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 950 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 951 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 952 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 953 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 954 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 955 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 956 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 957 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 958 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 959 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 960 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 961 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 962 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 963 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 964 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 965 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 966 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 967 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 968 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 969 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 970 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 971 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 972 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 973 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 974 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 975 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 976 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 977 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 978 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 979 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 980 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 981 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 982 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 983 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 984 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 985 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 986 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 987 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 988 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 989 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 990 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 991 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 992 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 993 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 994 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 995 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 996 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 997 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 998 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 999 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1000 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1001 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1002 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1003 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1004 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1005 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1006 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1007 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1008 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1009 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1010 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1011 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1012 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1013 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1014 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1015 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1016 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1017 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1018 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1019 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1020 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1021 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1022 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1023 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1024 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1025 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1026 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1027 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1028 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1029 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1030 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1031 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1032 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1033 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1034 */
- void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1035 */
- void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1036 */
- void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1037 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1038 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1039 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1040 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1041 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1042 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1043 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1044 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1045 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1046 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1047 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1048 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1049 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1050 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1051 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1052 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1053 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1054 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1055 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1056 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1057 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1058 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1059 */
- void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1060 */
- void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1061 */
- void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1062 */
- void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1063 */
- void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1064 */
- void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1065 */
- void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1066 */
- void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1067 */
- void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1068 */
- void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1069 */
- void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1070 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1071 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1072 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1073 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1074 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1075 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1076 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 1077 */
- void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1078 */
- void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1079 */
- void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1080 */
- GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1081 */
- void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1082 */
- GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1083 */
- GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1084 */
- void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1085 */
- void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1086 */
- void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1087 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1088 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1089 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1090 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1091 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1092 */
- void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1093 */
- void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1094 */
- void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1095 */
- void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1096 */
- void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1097 */
- void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1098 */
- void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1099 */
- void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1100 */
- void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1101 */
- void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1102 */
- void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1103 */
- void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1104 */
- void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1105 */
- void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1106 */
- void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1107 */
- void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1108 */
- void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1109 */
- void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1110 */
- void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1111 */
- void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1112 */
- void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1113 */
- void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1114 */
- void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1115 */
- void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1116 */
- void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1117 */
- void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1118 */
- void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1119 */
- void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1120 */
- void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1121 */
- void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1122 */
- void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1123 */
- void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1124 */
- void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1125 */
- void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1126 */
- void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1127 */
- void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1128 */
- void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1129 */
- void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1130 */
- void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1131 */
- void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1132 */
- void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1133 */
- void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1134 */
- void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1135 */
-#endif /* !defined HAVE_SHARED_GLAPI */
-};
-
-#endif /* !defined( _GLAPI_TABLE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_TABLE_H_ ) +# define _GLAPI_TABLE_H_ + +#ifndef GLAPIENTRYP +# ifndef GLAPIENTRY +# define GLAPIENTRY +# endif + +# define GLAPIENTRYP GLAPIENTRY * +#endif + + +struct _glapi_table +{ + void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList)(void); /* 1 */ + void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ + GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ + void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End)(void); /* 43 */ + void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ + GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames)(void); /* 197 */ + void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName)(void); /* 200 */ + void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish)(void); /* 216 */ + void (GLAPIENTRYP Flush)(void); /* 217 */ + void (GLAPIENTRYP PopAttrib)(void); /* 218 */ + void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ + GLenum (GLAPIENTRYP GetError)(void); /* 261 */ + void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ + const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ + GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix)(void); /* 297 */ + void (GLAPIENTRYP PushMatrix)(void); /* 298 */ + void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ + GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */ +#if !defined HAVE_SHARED_GLAPI + void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */ + void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */ + void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */ + void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */ + void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */ + void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */ + void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */ + void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */ + void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */ + void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */ + void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */ + void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */ + void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */ + void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */ + void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */ + void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */ + void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */ + void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */ + void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */ + void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */ + void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */ + void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */ + void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */ + void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */ + void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */ + void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */ + void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */ + void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */ + void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */ + void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */ + void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */ + void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */ + void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */ + void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */ + void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */ + void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */ + void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */ + void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */ + void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */ + void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */ + void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */ + void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */ + void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */ + void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */ + void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */ + void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */ + void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */ + void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */ + void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */ + void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */ + void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */ + void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */ + void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */ + void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */ + void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */ + void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */ + void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */ + void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */ + void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */ + void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */ + void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */ + void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */ + void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */ + void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */ + void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */ + void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */ + void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */ + GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */ + GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */ + GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */ + GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */ + void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */ + void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */ + void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */ + void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */ + GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */ + GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */ + void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */ + void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */ + void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */ + void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */ + void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */ + void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */ + void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */ + void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */ + void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */ + GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */ + void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */ + void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */ + void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */ + void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */ + void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */ + GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */ + void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */ + void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */ + void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */ + void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */ + void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */ + void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */ + GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */ + GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */ + void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */ + void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */ + void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */ + void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */ + void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */ + void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */ + void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */ + void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */ + void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */ + void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */ + void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */ + void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */ + void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */ + void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */ + void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */ + void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */ + void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */ + void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */ + void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */ + void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */ + void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */ + void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */ + void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */ + void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */ + void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */ + void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */ + void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */ + void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */ + void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */ + void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */ + void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */ + void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */ + void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */ + void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */ + void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */ + void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */ + void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */ + void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */ + void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */ + void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */ + void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */ + void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */ + void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */ + void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */ + void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */ + void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */ + void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */ + void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */ + void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */ + void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */ + void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */ + void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */ + void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */ + void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */ + void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */ + void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ + void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ + void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */ + void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */ + void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */ + void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */ + void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */ + void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */ + void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */ + void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */ + void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */ + void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */ + void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */ + void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */ + void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */ + void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */ + void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */ + void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */ + void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */ + void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */ + void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */ + void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */ + GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */ + void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */ + const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */ + void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */ + void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */ + void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */ + void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */ + void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */ + void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */ + GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */ + void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */ + void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */ + void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */ + void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */ + void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */ + void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */ + void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */ + void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */ + void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */ + void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */ + void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */ + void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */ + void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */ + void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */ + void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */ + void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */ + void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */ + void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */ + void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */ + void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */ + void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */ + void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */ + void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */ + void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */ + void (GLAPIENTRYP MinSampleShading)(GLfloat value); /* 620 */ + void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 621 */ + void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 622 */ + void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 623 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 624 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 625 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 626 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 627 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 628 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 629 */ + GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 630 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 631 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 632 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 633 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 634 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 635 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 636 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 637 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 638 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 639 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 640 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 641 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 642 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 643 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 644 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 645 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 646 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 647 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 648 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 649 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 650 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 651 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 652 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 653 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 654 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 655 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 656 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 657 */ + void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 658 */ + void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 659 */ + void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 660 */ + void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 661 */ + void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 662 */ + GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 663 */ + void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 664 */ + void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 665 */ + void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 666 */ + void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */ + void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 668 */ + void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 669 */ + void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 670 */ + void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 671 */ + void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 672 */ + void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 673 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 674 */ + void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 675 */ + GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 676 */ + GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 677 */ + void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */ + void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 679 */ + void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 680 */ + void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 681 */ + GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 682 */ + void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 683 */ + void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 684 */ + void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 685 */ + GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 686 */ + void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 687 */ + void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 688 */ + void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 689 */ + void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 690 */ + GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 691 */ + void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 692 */ + void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 693 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 694 */ + GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 695 */ + void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 696 */ + GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 697 */ + void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 698 */ + void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 699 */ + GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 700 */ + void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 701 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 702 */ + void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 703 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 704 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 705 */ + void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 706 */ + void (GLAPIENTRYP GetMultisamplefv)(GLenum pname, GLuint index, GLfloat * val); /* 707 */ + void (GLAPIENTRYP SampleMaski)(GLuint index, GLbitfield mask); /* 708 */ + void (GLAPIENTRYP TexImage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 709 */ + void (GLAPIENTRYP TexImage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 710 */ + void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 711 */ + void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 712 */ + void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 713 */ + void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 714 */ + void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 715 */ + GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 716 */ + void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 717 */ + void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 718 */ + void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 719 */ + void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 720 */ + void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 721 */ + void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 722 */ + void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 723 */ + GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 724 */ + void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 725 */ + void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 726 */ + void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 727 */ + void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 728 */ + void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 729 */ + void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 730 */ + void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 731 */ + void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 732 */ + void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 733 */ + void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 734 */ + void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 735 */ + void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 736 */ + void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 737 */ + void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 738 */ + void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 739 */ + void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 740 */ + void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 741 */ + void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 742 */ + void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 743 */ + void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 744 */ + void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 745 */ + void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 746 */ + void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 747 */ + void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 748 */ + void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 749 */ + void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 750 */ + void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 751 */ + void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 752 */ + void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 753 */ + void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 754 */ + void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 755 */ + void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 756 */ + void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 757 */ + void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 758 */ + void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 759 */ + void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 760 */ + void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 761 */ + void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 762 */ + void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 763 */ + void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 764 */ + void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 765 */ + void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 766 */ + void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 767 */ + void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 768 */ + void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 769 */ + void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 770 */ + void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 771 */ + void (GLAPIENTRYP DrawArraysIndirect)(GLenum mode, const GLvoid * indirect); /* 772 */ + void (GLAPIENTRYP DrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect); /* 773 */ + void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 774 */ + void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 775 */ + void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 776 */ + void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 777 */ + GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 778 */ + void (GLAPIENTRYP PauseTransformFeedback)(void); /* 779 */ + void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 780 */ + void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 781 */ + void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 782 */ + void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 783 */ + void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 784 */ + void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 785 */ + void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 786 */ + void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 787 */ + void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 788 */ + void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 789 */ + void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 790 */ + void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 791 */ + void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 792 */ + void (GLAPIENTRYP DepthRangeArrayv)(GLuint first, GLsizei count, const GLclampd * v); /* 793 */ + void (GLAPIENTRYP DepthRangeIndexed)(GLuint index, GLclampd n, GLclampd f); /* 794 */ + void (GLAPIENTRYP GetDoublei_v)(GLenum target, GLuint index, GLdouble * data); /* 795 */ + void (GLAPIENTRYP GetFloati_v)(GLenum target, GLuint index, GLfloat * data); /* 796 */ + void (GLAPIENTRYP ScissorArrayv)(GLuint first, GLsizei count, const int * v); /* 797 */ + void (GLAPIENTRYP ScissorIndexed)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); /* 798 */ + void (GLAPIENTRYP ScissorIndexedv)(GLuint index, const GLint * v); /* 799 */ + void (GLAPIENTRYP ViewportArrayv)(GLuint first, GLsizei count, const GLfloat * v); /* 800 */ + void (GLAPIENTRYP ViewportIndexedf)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); /* 801 */ + void (GLAPIENTRYP ViewportIndexedfv)(GLuint index, const GLfloat * v); /* 802 */ + GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 803 */ + void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 804 */ + void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 805 */ + void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 806 */ + void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 807 */ + void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 808 */ + void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 809 */ + void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 810 */ + void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 811 */ + void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 812 */ + void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 813 */ + void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 814 */ + void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 815 */ + void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 816 */ + void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 817 */ + void (GLAPIENTRYP GetnUniformdvARB)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); /* 818 */ + void (GLAPIENTRYP GetnUniformfvARB)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); /* 819 */ + void (GLAPIENTRYP GetnUniformivARB)(GLuint program, GLint location, GLsizei bufSize, GLint * params); /* 820 */ + void (GLAPIENTRYP GetnUniformuivARB)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); /* 821 */ + void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 822 */ + void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 823 */ + void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 824 */ + void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 825 */ + void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 826 */ + void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 827 */ + void (GLAPIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); /* 828 */ + void (GLAPIENTRYP GetActiveAtomicCounterBufferiv)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); /* 829 */ + void (GLAPIENTRYP BindImageTexture)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); /* 830 */ + void (GLAPIENTRYP MemoryBarrier)(GLbitfield barriers); /* 831 */ + void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 832 */ + void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 833 */ + void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 834 */ + void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 835 */ + void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 836 */ + void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 837 */ + void (GLAPIENTRYP ClearBufferData)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const GLvoid * data); /* 838 */ + void (GLAPIENTRYP ClearBufferSubData)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const GLvoid * data); /* 839 */ + void (GLAPIENTRYP DispatchCompute)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); /* 840 */ + void (GLAPIENTRYP DispatchComputeIndirect)(GLintptr indirect); /* 841 */ + void (GLAPIENTRYP TextureView)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); /* 842 */ + void (GLAPIENTRYP BindVertexBuffer)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); /* 843 */ + void (GLAPIENTRYP VertexAttribBinding)(GLuint attribindex, GLuint bindingindex); /* 844 */ + void (GLAPIENTRYP VertexAttribFormat)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); /* 845 */ + void (GLAPIENTRYP VertexAttribIFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 846 */ + void (GLAPIENTRYP VertexAttribLFormat)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); /* 847 */ + void (GLAPIENTRYP VertexBindingDivisor)(GLuint attribindex, GLuint divisor); /* 848 */ + void (GLAPIENTRYP MultiDrawArraysIndirect)(GLenum mode, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 849 */ + void (GLAPIENTRYP MultiDrawElementsIndirect)(GLenum mode, GLenum type, const GLvoid * indirect, GLsizei primcount, GLsizei stride); /* 850 */ + void (GLAPIENTRYP TexBufferRange)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 851 */ + void (GLAPIENTRYP TexStorage2DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); /* 852 */ + void (GLAPIENTRYP TexStorage3DMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); /* 853 */ + void (GLAPIENTRYP BufferStorage)(GLenum target, GLsizeiptr size, const GLvoid * data, GLbitfield flags); /* 854 */ + void (GLAPIENTRYP BindBuffersBase)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); /* 855 */ + void (GLAPIENTRYP BindBuffersRange)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); /* 856 */ + void (GLAPIENTRYP BindImageTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 857 */ + void (GLAPIENTRYP BindSamplers)(GLuint first, GLsizei count, const GLuint * samplers); /* 858 */ + void (GLAPIENTRYP BindTextures)(GLuint first, GLsizei count, const GLuint * textures); /* 859 */ + void (GLAPIENTRYP BindVertexBuffers)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); /* 860 */ + void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 861 */ + void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 862 */ + void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 863 */ + void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 864 */ + void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 865 */ + void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 866 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 867 */ + void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 868 */ + void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 869 */ + void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 870 */ + void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 871 */ + void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 872 */ + void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 873 */ + void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 874 */ + void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 875 */ + void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 876 */ + GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 877 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 878 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 879 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 880 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 881 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 882 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 883 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 884 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 885 */ + void (GLAPIENTRYP DiscardFramebufferEXT)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 886 */ + void (GLAPIENTRYP ActiveShaderProgram)(GLuint pipeline, GLuint program); /* 887 */ + void (GLAPIENTRYP BindProgramPipeline)(GLuint pipeline); /* 888 */ + GLuint (GLAPIENTRYP CreateShaderProgramv)(GLenum type, GLsizei count, const GLchar * const * strings); /* 889 */ + void (GLAPIENTRYP DeleteProgramPipelines)(GLsizei n, const GLuint * pipelines); /* 890 */ + void (GLAPIENTRYP GenProgramPipelines)(GLsizei n, GLuint * pipelines); /* 891 */ + void (GLAPIENTRYP GetProgramPipelineInfoLog)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 892 */ + void (GLAPIENTRYP GetProgramPipelineiv)(GLuint pipeline, GLenum pname, GLint * params); /* 893 */ + GLboolean (GLAPIENTRYP IsProgramPipeline)(GLuint pipeline); /* 894 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 895 */ + void (GLAPIENTRYP ProgramUniform1f)(GLuint program, GLint location, GLfloat x); /* 896 */ + void (GLAPIENTRYP ProgramUniform1fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 897 */ + void (GLAPIENTRYP ProgramUniform1i)(GLuint program, GLint location, GLint x); /* 898 */ + void (GLAPIENTRYP ProgramUniform1iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 899 */ + void (GLAPIENTRYP ProgramUniform1ui)(GLuint program, GLint location, GLuint x); /* 900 */ + void (GLAPIENTRYP ProgramUniform1uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 901 */ + void (GLAPIENTRYP ProgramUniform2f)(GLuint program, GLint location, GLfloat x, GLfloat y); /* 902 */ + void (GLAPIENTRYP ProgramUniform2fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 903 */ + void (GLAPIENTRYP ProgramUniform2i)(GLuint program, GLint location, GLint x, GLint y); /* 904 */ + void (GLAPIENTRYP ProgramUniform2iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 905 */ + void (GLAPIENTRYP ProgramUniform2ui)(GLuint program, GLint location, GLuint x, GLuint y); /* 906 */ + void (GLAPIENTRYP ProgramUniform2uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 907 */ + void (GLAPIENTRYP ProgramUniform3f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); /* 908 */ + void (GLAPIENTRYP ProgramUniform3fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 909 */ + void (GLAPIENTRYP ProgramUniform3i)(GLuint program, GLint location, GLint x, GLint y, GLint z); /* 910 */ + void (GLAPIENTRYP ProgramUniform3iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 911 */ + void (GLAPIENTRYP ProgramUniform3ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); /* 912 */ + void (GLAPIENTRYP ProgramUniform3uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 913 */ + void (GLAPIENTRYP ProgramUniform4f)(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 914 */ + void (GLAPIENTRYP ProgramUniform4fv)(GLuint program, GLint location, GLsizei count, const GLfloat * value); /* 915 */ + void (GLAPIENTRYP ProgramUniform4i)(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); /* 916 */ + void (GLAPIENTRYP ProgramUniform4iv)(GLuint program, GLint location, GLsizei count, const GLint * value); /* 917 */ + void (GLAPIENTRYP ProgramUniform4ui)(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 918 */ + void (GLAPIENTRYP ProgramUniform4uiv)(GLuint program, GLint location, GLsizei count, const GLuint * value); /* 919 */ + void (GLAPIENTRYP ProgramUniformMatrix2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 920 */ + void (GLAPIENTRYP ProgramUniformMatrix2x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 921 */ + void (GLAPIENTRYP ProgramUniformMatrix2x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 922 */ + void (GLAPIENTRYP ProgramUniformMatrix3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 923 */ + void (GLAPIENTRYP ProgramUniformMatrix3x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 924 */ + void (GLAPIENTRYP ProgramUniformMatrix3x4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 925 */ + void (GLAPIENTRYP ProgramUniformMatrix4fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 926 */ + void (GLAPIENTRYP ProgramUniformMatrix4x2fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 927 */ + void (GLAPIENTRYP ProgramUniformMatrix4x3fv)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 928 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 929 */ + void (GLAPIENTRYP UseProgramStages)(GLuint pipeline, GLbitfield stages, GLuint program); /* 930 */ + void (GLAPIENTRYP ValidateProgramPipeline)(GLuint pipeline); /* 931 */ + void (GLAPIENTRYP DebugMessageCallback)(GLDEBUGPROC callback, const GLvoid * userParam); /* 932 */ + void (GLAPIENTRYP DebugMessageControl)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 933 */ + void (GLAPIENTRYP DebugMessageInsert)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); /* 934 */ + GLuint (GLAPIENTRYP GetDebugMessageLog)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); /* 935 */ + void (GLAPIENTRYP GetObjectLabel)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); /* 936 */ + void (GLAPIENTRYP GetObjectPtrLabel)(const GLvoid * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); /* 937 */ + void (GLAPIENTRYP ObjectLabel)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); /* 938 */ + void (GLAPIENTRYP ObjectPtrLabel)(const GLvoid * ptr, GLsizei length, const GLchar * label); /* 939 */ + void (GLAPIENTRYP PopDebugGroup)(void); /* 940 */ + void (GLAPIENTRYP PushDebugGroup)(GLenum source, GLuint id, GLsizei length, const GLchar * message); /* 941 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 942 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 943 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount); /* 944 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 945 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 946 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 947 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 948 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 949 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 950 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 951 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 952 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 953 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 954 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 955 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 956 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 957 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 958 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 959 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 960 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 961 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 962 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 963 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 964 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 965 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 966 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 967 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 968 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 969 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 970 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 971 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 972 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 973 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 974 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 975 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 976 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 977 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 978 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 979 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 980 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 981 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 982 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 983 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 984 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 985 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 986 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 987 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 988 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 989 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 990 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 991 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 992 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 993 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 994 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 995 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 996 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 997 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 998 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 999 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1000 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1001 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1002 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1003 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1004 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1005 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1006 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1007 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1008 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 1009 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 1010 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 1011 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 1012 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 1013 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 1014 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 1015 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 1016 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1017 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1018 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1019 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 1020 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 1021 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 1022 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 1023 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 1024 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 1025 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 1026 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 1027 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 1028 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 1029 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 1030 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 1031 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 1032 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 1033 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 1034 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 1035 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 1036 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 1037 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 1038 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 1039 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 1040 */ + void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 1041 */ + void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 1042 */ + void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 1043 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 1044 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 1045 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 1046 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 1047 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 1048 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 1049 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 1050 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 1051 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 1052 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 1053 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 1054 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 1055 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 1056 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 1057 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 1058 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 1059 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 1060 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 1061 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 1062 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 1063 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 1064 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 1065 */ + void (GLAPIENTRYP BeginPerfMonitorAMD)(GLuint monitor); /* 1066 */ + void (GLAPIENTRYP DeletePerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1067 */ + void (GLAPIENTRYP EndPerfMonitorAMD)(GLuint monitor); /* 1068 */ + void (GLAPIENTRYP GenPerfMonitorsAMD)(GLsizei n, GLuint * monitors); /* 1069 */ + void (GLAPIENTRYP GetPerfMonitorCounterDataAMD)(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten); /* 1070 */ + void (GLAPIENTRYP GetPerfMonitorCounterInfoAMD)(GLuint group, GLuint counter, GLenum pname, GLvoid * data); /* 1071 */ + void (GLAPIENTRYP GetPerfMonitorCounterStringAMD)(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString); /* 1072 */ + void (GLAPIENTRYP GetPerfMonitorCountersAMD)(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei countersSize, GLuint * counters); /* 1073 */ + void (GLAPIENTRYP GetPerfMonitorGroupStringAMD)(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString); /* 1074 */ + void (GLAPIENTRYP GetPerfMonitorGroupsAMD)(GLint * numGroups, GLsizei groupsSize, GLuint * groups); /* 1075 */ + void (GLAPIENTRYP SelectPerfMonitorCountersAMD)(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * counterList); /* 1076 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 1077 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1078 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 1079 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 1080 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 1081 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 1082 */ + void (GLAPIENTRYP TextureBarrierNV)(void); /* 1083 */ + void (GLAPIENTRYP VDPAUFiniNV)(void); /* 1084 */ + void (GLAPIENTRYP VDPAUGetSurfaceivNV)(GLintptr surface, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 1085 */ + void (GLAPIENTRYP VDPAUInitNV)(const GLvoid * vdpDevice, const GLvoid * getProcAddress); /* 1086 */ + GLboolean (GLAPIENTRYP VDPAUIsSurfaceNV)(GLintptr surface); /* 1087 */ + void (GLAPIENTRYP VDPAUMapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1088 */ + GLintptr (GLAPIENTRYP VDPAURegisterOutputSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1089 */ + GLintptr (GLAPIENTRYP VDPAURegisterVideoSurfaceNV)(const GLvoid * vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint * textureNames); /* 1090 */ + void (GLAPIENTRYP VDPAUSurfaceAccessNV)(GLintptr surface, GLenum access); /* 1091 */ + void (GLAPIENTRYP VDPAUUnmapSurfacesNV)(GLsizei numSurfaces, const GLintptr * surfaces); /* 1092 */ + void (GLAPIENTRYP VDPAUUnregisterSurfaceNV)(GLintptr surface); /* 1093 */ + void (GLAPIENTRYP BeginPerfQueryINTEL)(GLuint queryHandle); /* 1094 */ + void (GLAPIENTRYP CreatePerfQueryINTEL)(GLuint queryId, GLuint * queryHandle); /* 1095 */ + void (GLAPIENTRYP DeletePerfQueryINTEL)(GLuint queryHandle); /* 1096 */ + void (GLAPIENTRYP EndPerfQueryINTEL)(GLuint queryHandle); /* 1097 */ + void (GLAPIENTRYP GetFirstPerfQueryIdINTEL)(GLuint * queryId); /* 1098 */ + void (GLAPIENTRYP GetNextPerfQueryIdINTEL)(GLuint queryId, GLuint * nextQueryId); /* 1099 */ + void (GLAPIENTRYP GetPerfCounterInfoINTEL)(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); /* 1100 */ + void (GLAPIENTRYP GetPerfQueryDataINTEL)(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); /* 1101 */ + void (GLAPIENTRYP GetPerfQueryIdByNameINTEL)(GLchar * queryName, GLuint * queryId); /* 1102 */ + void (GLAPIENTRYP GetPerfQueryInfoINTEL)(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); /* 1103 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 1104 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1105 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 1106 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 1107 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 1108 */ + void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 1109 */ + void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 1110 */ + void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 1111 */ + void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 1112 */ + void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 1113 */ + void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 1114 */ + void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 1115 */ + void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1116 */ + void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1117 */ + void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 1118 */ + void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 1119 */ + void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 1120 */ + void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 1121 */ + void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 1122 */ + void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 1123 */ + void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 1124 */ + void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 1125 */ + void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1126 */ + void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1127 */ + void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1128 */ + void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1129 */ + void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1130 */ + void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1131 */ + void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1132 */ + void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1133 */ + void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1134 */ + void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1135 */ + void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1136 */ + void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1137 */ + void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1138 */ + void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1139 */ + void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1140 */ + void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1141 */ + void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1142 */ + void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1143 */ + void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1144 */ + void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1145 */ + void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1146 */ + void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1147 */ + void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1148 */ + void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1149 */ + void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1150 */ + void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1151 */ +#endif /* !defined HAVE_SHARED_GLAPI */ +}; + +#endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/xorg-server/glx/glfunctions.h b/xorg-server/glx/glfunctions.h index 5fb989e47..1c70a3535 100644 --- a/xorg-server/glx/glfunctions.h +++ b/xorg-server/glx/glfunctions.h @@ -889,6 +889,12 @@ #define glTexStorage2DMultisample(a1, a2, a3, a4, a5, a6) CALL_TexStorage2DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6)) #define glTexStorage3DMultisample(a1, a2, a3, a4, a5, a6, a7) CALL_TexStorage3DMultisample(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7)) #define glBufferStorage(a1, a2, a3, a4) CALL_BufferStorage(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glBindBuffersBase(a1, a2, a3, a4) CALL_BindBuffersBase(GET_DISPATCH(), (a1, a2, a3, a4)) +#define glBindBuffersRange(a1, a2, a3, a4, a5, a6) CALL_BindBuffersRange(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6)) +#define glBindImageTextures(a1, a2, a3) CALL_BindImageTextures(GET_DISPATCH(), (a1, a2, a3)) +#define glBindSamplers(a1, a2, a3) CALL_BindSamplers(GET_DISPATCH(), (a1, a2, a3)) +#define glBindTextures(a1, a2, a3) CALL_BindTextures(GET_DISPATCH(), (a1, a2, a3)) +#define glBindVertexBuffers(a1, a2, a3, a4, a5) CALL_BindVertexBuffers(GET_DISPATCH(), (a1, a2, a3, a4, a5)) #define glInvalidateBufferData(a1) CALL_InvalidateBufferData(GET_DISPATCH(), (a1)) #define glInvalidateBufferSubData(a1, a2, a3) CALL_InvalidateBufferSubData(GET_DISPATCH(), (a1, a2, a3)) #define glInvalidateFramebuffer(a1, a2, a3) CALL_InvalidateFramebuffer(GET_DISPATCH(), (a1, a2, a3)) @@ -1122,6 +1128,16 @@ #define glVDPAUSurfaceAccessNV(a1, a2) CALL_VDPAUSurfaceAccessNV(GET_DISPATCH(), (a1, a2)) #define glVDPAUUnmapSurfacesNV(a1, a2) CALL_VDPAUUnmapSurfacesNV(GET_DISPATCH(), (a1, a2)) #define glVDPAUUnregisterSurfaceNV(a1) CALL_VDPAUUnregisterSurfaceNV(GET_DISPATCH(), (a1)) +#define glBeginPerfQueryINTEL(a1) CALL_BeginPerfQueryINTEL(GET_DISPATCH(), (a1)) +#define glCreatePerfQueryINTEL(a1, a2) CALL_CreatePerfQueryINTEL(GET_DISPATCH(), (a1, a2)) +#define glDeletePerfQueryINTEL(a1) CALL_DeletePerfQueryINTEL(GET_DISPATCH(), (a1)) +#define glEndPerfQueryINTEL(a1) CALL_EndPerfQueryINTEL(GET_DISPATCH(), (a1)) +#define glGetFirstPerfQueryIdINTEL(a1) CALL_GetFirstPerfQueryIdINTEL(GET_DISPATCH(), (a1)) +#define glGetNextPerfQueryIdINTEL(a1, a2) CALL_GetNextPerfQueryIdINTEL(GET_DISPATCH(), (a1, a2)) +#define glGetPerfCounterInfoINTEL(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) CALL_GetPerfCounterInfoINTEL(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11)) +#define glGetPerfQueryDataINTEL(a1, a2, a3, a4, a5) CALL_GetPerfQueryDataINTEL(GET_DISPATCH(), (a1, a2, a3, a4, a5)) +#define glGetPerfQueryIdByNameINTEL(a1, a2) CALL_GetPerfQueryIdByNameINTEL(GET_DISPATCH(), (a1, a2)) +#define glGetPerfQueryInfoINTEL(a1, a2, a3, a4, a5, a6, a7) CALL_GetPerfQueryInfoINTEL(GET_DISPATCH(), (a1, a2, a3, a4, a5, a6, a7)) #define glStencilFuncSeparateATI(a1, a2, a3, a4) CALL_StencilFuncSeparateATI(GET_DISPATCH(), (a1, a2, a3, a4)) #define glProgramEnvParameters4fvEXT(a1, a2, a3, a4) CALL_ProgramEnvParameters4fvEXT(GET_DISPATCH(), (a1, a2, a3, a4)) #define glProgramLocalParameters4fvEXT(a1, a2, a3, a4) CALL_ProgramLocalParameters4fvEXT(GET_DISPATCH(), (a1, a2, a3, a4)) diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h index 9629d540f..d5d284e67 100644 --- a/xorg-server/glx/glprocs.h +++ b/xorg-server/glx/glprocs.h @@ -907,6 +907,12 @@ static const char gl_string_table[] = "glTexStorage2DMultisample\0" "glTexStorage3DMultisample\0" "glBufferStorage\0" + "glBindBuffersBase\0" + "glBindBuffersRange\0" + "glBindImageTextures\0" + "glBindSamplers\0" + "glBindTextures\0" + "glBindVertexBuffers\0" "glInvalidateBufferData\0" "glInvalidateBufferSubData\0" "glInvalidateFramebuffer\0" @@ -1140,6 +1146,16 @@ static const char gl_string_table[] = "glVDPAUSurfaceAccessNV\0" "glVDPAUUnmapSurfacesNV\0" "glVDPAUUnregisterSurfaceNV\0" + "glBeginPerfQueryINTEL\0" + "glCreatePerfQueryINTEL\0" + "glDeletePerfQueryINTEL\0" + "glEndPerfQueryINTEL\0" + "glGetFirstPerfQueryIdINTEL\0" + "glGetNextPerfQueryIdINTEL\0" + "glGetPerfCounterInfoINTEL\0" + "glGetPerfQueryDataINTEL\0" + "glGetPerfQueryIdByNameINTEL\0" + "glGetPerfQueryInfoINTEL\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1582,8 +1598,52 @@ static const char gl_string_table[] = "glGetProgramBinaryOES\0" "glProgramBinaryOES\0" "glProgramParameteriARB\0" + "glProgramParameteriEXT\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" + "glActiveShaderProgramEXT\0" + "glBindProgramPipelineEXT\0" + "glCreateShaderProgramvEXT\0" + "glDeleteProgramPipelinesEXT\0" + "glGenProgramPipelinesEXT\0" + "glGetProgramPipelineInfoLogEXT\0" + "glGetProgramPipelineivEXT\0" + "glIsProgramPipelineEXT\0" + "glProgramUniform1fEXT\0" + "glProgramUniform1fvEXT\0" + "glProgramUniform1iEXT\0" + "glProgramUniform1ivEXT\0" + "glProgramUniform1uiEXT\0" + "glProgramUniform1uivEXT\0" + "glProgramUniform2fEXT\0" + "glProgramUniform2fvEXT\0" + "glProgramUniform2iEXT\0" + "glProgramUniform2ivEXT\0" + "glProgramUniform2uiEXT\0" + "glProgramUniform2uivEXT\0" + "glProgramUniform3fEXT\0" + "glProgramUniform3fvEXT\0" + "glProgramUniform3iEXT\0" + "glProgramUniform3ivEXT\0" + "glProgramUniform3uiEXT\0" + "glProgramUniform3uivEXT\0" + "glProgramUniform4fEXT\0" + "glProgramUniform4fvEXT\0" + "glProgramUniform4iEXT\0" + "glProgramUniform4ivEXT\0" + "glProgramUniform4uiEXT\0" + "glProgramUniform4uivEXT\0" + "glProgramUniformMatrix2fvEXT\0" + "glProgramUniformMatrix2x3fvEXT\0" + "glProgramUniformMatrix2x4fvEXT\0" + "glProgramUniformMatrix3fvEXT\0" + "glProgramUniformMatrix3x2fvEXT\0" + "glProgramUniformMatrix3x4fvEXT\0" + "glProgramUniformMatrix4fvEXT\0" + "glProgramUniformMatrix4x2fvEXT\0" + "glProgramUniformMatrix4x3fvEXT\0" + "glUseProgramStagesEXT\0" + "glValidateProgramPipelineEXT\0" "glDebugMessageCallbackARB\0" "glDebugMessageControlARB\0" "glDebugMessageInsertARB\0" @@ -1671,32 +1731,26 @@ static const char gl_string_table[] = #define gl_dispatch_stub_732 mgl_dispatch_stub_732 #define gl_dispatch_stub_733 mgl_dispatch_stub_733 #define gl_dispatch_stub_828 mgl_dispatch_stub_828 -#define gl_dispatch_stub_862 mgl_dispatch_stub_862 -#define gl_dispatch_stub_863 mgl_dispatch_stub_863 -#define gl_dispatch_stub_864 mgl_dispatch_stub_864 -#define gl_dispatch_stub_865 mgl_dispatch_stub_865 -#define gl_dispatch_stub_866 mgl_dispatch_stub_866 -#define gl_dispatch_stub_867 mgl_dispatch_stub_867 #define gl_dispatch_stub_868 mgl_dispatch_stub_868 #define gl_dispatch_stub_869 mgl_dispatch_stub_869 +#define gl_dispatch_stub_870 mgl_dispatch_stub_870 #define gl_dispatch_stub_871 mgl_dispatch_stub_871 #define gl_dispatch_stub_872 mgl_dispatch_stub_872 #define gl_dispatch_stub_873 mgl_dispatch_stub_873 -#define gl_dispatch_stub_880 mgl_dispatch_stub_880 -#define gl_dispatch_stub_881 mgl_dispatch_stub_881 -#define gl_dispatch_stub_882 mgl_dispatch_stub_882 -#define gl_dispatch_stub_883 mgl_dispatch_stub_883 -#define gl_dispatch_stub_884 mgl_dispatch_stub_884 -#define gl_dispatch_stub_885 mgl_dispatch_stub_885 +#define gl_dispatch_stub_874 mgl_dispatch_stub_874 +#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_877 mgl_dispatch_stub_877 +#define gl_dispatch_stub_878 mgl_dispatch_stub_878 +#define gl_dispatch_stub_879 mgl_dispatch_stub_879 #define gl_dispatch_stub_886 mgl_dispatch_stub_886 #define gl_dispatch_stub_887 mgl_dispatch_stub_887 #define gl_dispatch_stub_888 mgl_dispatch_stub_888 +#define gl_dispatch_stub_889 mgl_dispatch_stub_889 #define gl_dispatch_stub_890 mgl_dispatch_stub_890 #define gl_dispatch_stub_891 mgl_dispatch_stub_891 #define gl_dispatch_stub_892 mgl_dispatch_stub_892 #define gl_dispatch_stub_893 mgl_dispatch_stub_893 #define gl_dispatch_stub_894 mgl_dispatch_stub_894 -#define gl_dispatch_stub_895 mgl_dispatch_stub_895 #define gl_dispatch_stub_896 mgl_dispatch_stub_896 #define gl_dispatch_stub_897 mgl_dispatch_stub_897 #define gl_dispatch_stub_898 mgl_dispatch_stub_898 @@ -1724,22 +1778,38 @@ static const char gl_string_table[] = #define gl_dispatch_stub_920 mgl_dispatch_stub_920 #define gl_dispatch_stub_921 mgl_dispatch_stub_921 #define gl_dispatch_stub_922 mgl_dispatch_stub_922 +#define gl_dispatch_stub_923 mgl_dispatch_stub_923 #define gl_dispatch_stub_924 mgl_dispatch_stub_924 #define gl_dispatch_stub_925 mgl_dispatch_stub_925 -#define gl_dispatch_stub_950 mgl_dispatch_stub_950 -#define gl_dispatch_stub_951 mgl_dispatch_stub_951 -#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025 -#define gl_dispatch_stub_1026 mgl_dispatch_stub_1026 -#define gl_dispatch_stub_1027 mgl_dispatch_stub_1027 -#define gl_dispatch_stub_1035 mgl_dispatch_stub_1035 -#define gl_dispatch_stub_1036 mgl_dispatch_stub_1036 -#define gl_dispatch_stub_1037 mgl_dispatch_stub_1037 -#define gl_dispatch_stub_1038 mgl_dispatch_stub_1038 +#define gl_dispatch_stub_926 mgl_dispatch_stub_926 +#define gl_dispatch_stub_927 mgl_dispatch_stub_927 +#define gl_dispatch_stub_928 mgl_dispatch_stub_928 +#define gl_dispatch_stub_930 mgl_dispatch_stub_930 +#define gl_dispatch_stub_931 mgl_dispatch_stub_931 +#define gl_dispatch_stub_956 mgl_dispatch_stub_956 +#define gl_dispatch_stub_957 mgl_dispatch_stub_957 +#define gl_dispatch_stub_1031 mgl_dispatch_stub_1031 +#define gl_dispatch_stub_1032 mgl_dispatch_stub_1032 +#define gl_dispatch_stub_1033 mgl_dispatch_stub_1033 #define gl_dispatch_stub_1041 mgl_dispatch_stub_1041 #define gl_dispatch_stub_1042 mgl_dispatch_stub_1042 -#define gl_dispatch_stub_1088 mgl_dispatch_stub_1088 -#define gl_dispatch_stub_1089 mgl_dispatch_stub_1089 -#define gl_dispatch_stub_1090 mgl_dispatch_stub_1090 +#define gl_dispatch_stub_1043 mgl_dispatch_stub_1043 +#define gl_dispatch_stub_1044 mgl_dispatch_stub_1044 +#define gl_dispatch_stub_1047 mgl_dispatch_stub_1047 +#define gl_dispatch_stub_1048 mgl_dispatch_stub_1048 +#define gl_dispatch_stub_1094 mgl_dispatch_stub_1094 +#define gl_dispatch_stub_1095 mgl_dispatch_stub_1095 +#define gl_dispatch_stub_1096 mgl_dispatch_stub_1096 +#define gl_dispatch_stub_1097 mgl_dispatch_stub_1097 +#define gl_dispatch_stub_1098 mgl_dispatch_stub_1098 +#define gl_dispatch_stub_1099 mgl_dispatch_stub_1099 +#define gl_dispatch_stub_1100 mgl_dispatch_stub_1100 +#define gl_dispatch_stub_1101 mgl_dispatch_stub_1101 +#define gl_dispatch_stub_1102 mgl_dispatch_stub_1102 +#define gl_dispatch_stub_1103 mgl_dispatch_stub_1103 +#define gl_dispatch_stub_1104 mgl_dispatch_stub_1104 +#define gl_dispatch_stub_1105 mgl_dispatch_stub_1105 +#define gl_dispatch_stub_1106 mgl_dispatch_stub_1106 #endif /* USE_MGL_NAMESPACE */ @@ -1761,75 +1831,85 @@ void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLint64 * params); void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum pname, GLuint64 * params); void GLAPIENTRY gl_dispatch_stub_733(GLuint id, GLenum target); void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); -void GLAPIENTRY gl_dispatch_stub_862(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); -void GLAPIENTRY gl_dispatch_stub_863(const GLfloat * coords); -void GLAPIENTRY gl_dispatch_stub_864(GLint x, GLint y, GLint z, GLint width, GLint height); -void GLAPIENTRY gl_dispatch_stub_865(const GLint * coords); -void GLAPIENTRY gl_dispatch_stub_866(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); -void GLAPIENTRY gl_dispatch_stub_867(const GLshort * coords); -void GLAPIENTRY gl_dispatch_stub_868(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); -void GLAPIENTRY gl_dispatch_stub_869(const GLfixed * coords); -GLbitfield GLAPIENTRY gl_dispatch_stub_871(GLfixed * mantissa, GLint * exponent); -void GLAPIENTRY gl_dispatch_stub_872(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_873(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLsizei numAttachments, const GLenum * attachments); -void GLAPIENTRY gl_dispatch_stub_881(GLuint pipeline, GLuint program); -void GLAPIENTRY gl_dispatch_stub_882(GLuint pipeline); -GLuint GLAPIENTRY gl_dispatch_stub_883(GLenum type, GLsizei count, const GLchar * const * strings); -void GLAPIENTRY gl_dispatch_stub_884(GLsizei n, const GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_885(GLsizei n, GLuint * pipelines); -void GLAPIENTRY gl_dispatch_stub_886(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); -void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_890(GLuint program, GLint location, GLfloat x); -void GLAPIENTRY gl_dispatch_stub_891(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_892(GLuint program, GLint location, GLint x); -void GLAPIENTRY gl_dispatch_stub_893(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_894(GLuint program, GLint location, GLuint x); -void GLAPIENTRY gl_dispatch_stub_895(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x, GLfloat y); +void GLAPIENTRY gl_dispatch_stub_868(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +void GLAPIENTRY gl_dispatch_stub_869(const GLfloat * coords); +void GLAPIENTRY gl_dispatch_stub_870(GLint x, GLint y, GLint z, GLint width, GLint height); +void GLAPIENTRY gl_dispatch_stub_871(const GLint * coords); +void GLAPIENTRY gl_dispatch_stub_872(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +void GLAPIENTRY gl_dispatch_stub_873(const GLshort * coords); +void GLAPIENTRY gl_dispatch_stub_874(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +void GLAPIENTRY gl_dispatch_stub_875(const GLfixed * coords); +GLbitfield GLAPIENTRY gl_dispatch_stub_877(GLfixed * mantissa, GLint * exponent); +void GLAPIENTRY gl_dispatch_stub_878(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_879(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_886(GLenum target, GLsizei numAttachments, const GLenum * attachments); +void GLAPIENTRY gl_dispatch_stub_887(GLuint pipeline, GLuint program); +void GLAPIENTRY gl_dispatch_stub_888(GLuint pipeline); +GLuint GLAPIENTRY gl_dispatch_stub_889(GLenum type, GLsizei count, const GLchar * const * strings); +void GLAPIENTRY gl_dispatch_stub_890(GLsizei n, const GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_891(GLsizei n, GLuint * pipelines); +void GLAPIENTRY gl_dispatch_stub_892(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); +void GLAPIENTRY gl_dispatch_stub_893(GLuint pipeline, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_894(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_896(GLuint program, GLint location, GLfloat x); void GLAPIENTRY gl_dispatch_stub_897(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x, GLint y); +void GLAPIENTRY gl_dispatch_stub_898(GLuint program, GLint location, GLint x); void GLAPIENTRY gl_dispatch_stub_899(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x, GLuint y); +void GLAPIENTRY gl_dispatch_stub_900(GLuint program, GLint location, GLuint x); void GLAPIENTRY gl_dispatch_stub_901(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); +void GLAPIENTRY gl_dispatch_stub_902(GLuint program, GLint location, GLfloat x, GLfloat y); void GLAPIENTRY gl_dispatch_stub_903(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y, GLint z); +void GLAPIENTRY gl_dispatch_stub_904(GLuint program, GLint location, GLint x, GLint y); void GLAPIENTRY gl_dispatch_stub_905(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); +void GLAPIENTRY gl_dispatch_stub_906(GLuint program, GLint location, GLuint x, GLuint y); void GLAPIENTRY gl_dispatch_stub_907(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_908(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); void GLAPIENTRY gl_dispatch_stub_909(GLuint program, GLint location, GLsizei count, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_910(GLuint program, GLint location, GLint x, GLint y, GLint z); void GLAPIENTRY gl_dispatch_stub_911(GLuint program, GLint location, GLsizei count, const GLint * value); -void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_912(GLuint program, GLint location, GLuint x, GLuint y, GLuint z); void GLAPIENTRY gl_dispatch_stub_913(GLuint program, GLint location, GLsizei count, const GLuint * value); -void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_914(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); +void GLAPIENTRY gl_dispatch_stub_915(GLuint program, GLint location, GLsizei count, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_916(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); +void GLAPIENTRY gl_dispatch_stub_917(GLuint program, GLint location, GLsizei count, const GLint * value); +void GLAPIENTRY gl_dispatch_stub_918(GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w); +void GLAPIENTRY gl_dispatch_stub_919(GLuint program, GLint location, GLsizei count, const GLuint * value); void GLAPIENTRY gl_dispatch_stub_920(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_921(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); void GLAPIENTRY gl_dispatch_stub_922(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); -void GLAPIENTRY gl_dispatch_stub_924(GLuint pipeline, GLbitfield stages, GLuint program); -void GLAPIENTRY gl_dispatch_stub_925(GLuint pipeline); -void GLAPIENTRY gl_dispatch_stub_950(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_951(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_1025(GLenum face); -void GLAPIENTRY gl_dispatch_stub_1026(GLuint array); -void GLAPIENTRY gl_dispatch_stub_1027(GLsizei n, GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_1035(GLenum coord, GLenum pname, GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1036(GLenum coord, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1037(GLenum coord, GLenum pname, const GLfixed * params); -void GLAPIENTRY gl_dispatch_stub_1038(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_1041(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_1042(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_1088(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_1089(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_1090(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_923(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_924(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_925(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_926(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_927(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_928(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); +void GLAPIENTRY gl_dispatch_stub_930(GLuint pipeline, GLbitfield stages, GLuint program); +void GLAPIENTRY gl_dispatch_stub_931(GLuint pipeline); +void GLAPIENTRY gl_dispatch_stub_956(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_957(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_1031(GLenum face); +void GLAPIENTRY gl_dispatch_stub_1032(GLuint array); +void GLAPIENTRY gl_dispatch_stub_1033(GLsizei n, GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_1041(GLenum coord, GLenum pname, GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1042(GLenum coord, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1043(GLenum coord, GLenum pname, const GLfixed * params); +void GLAPIENTRY gl_dispatch_stub_1044(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_1047(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_1048(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_1094(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1095(GLuint queryId, GLuint * queryHandle); +void GLAPIENTRY gl_dispatch_stub_1096(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1097(GLuint queryHandle); +void GLAPIENTRY gl_dispatch_stub_1098(GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1099(GLuint queryId, GLuint * nextQueryId); +void GLAPIENTRY gl_dispatch_stub_1100(GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar * counterName, GLuint counterDescLength, GLchar * counterDesc, GLuint * counterOffset, GLuint * counterDataSize, GLuint * counterTypeEnum, GLuint * counterDataTypeEnum, GLuint64 * rawCounterMaxValue); +void GLAPIENTRY gl_dispatch_stub_1101(GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid * data, GLuint * bytesWritten); +void GLAPIENTRY gl_dispatch_stub_1102(GLchar * queryName, GLuint * queryId); +void GLAPIENTRY gl_dispatch_stub_1103(GLuint queryId, GLuint queryNameLength, GLchar * queryName, GLuint * dataSize, GLuint * noCounters, GLuint * noInstances, GLuint * capsMask); +void GLAPIENTRY gl_dispatch_stub_1104(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_1105(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_1106(GLenum target, GLuint index, GLsizei count, const GLfloat * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2688,749 +2768,809 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14297, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 852), NAME_FUNC_OFFSET(14323, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 853), NAME_FUNC_OFFSET(14349, glBufferStorage, glBufferStorage, NULL, 854), - NAME_FUNC_OFFSET(14365, glInvalidateBufferData, glInvalidateBufferData, NULL, 855), - NAME_FUNC_OFFSET(14388, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 856), - NAME_FUNC_OFFSET(14414, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 857), - NAME_FUNC_OFFSET(14438, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 858), - NAME_FUNC_OFFSET(14465, glInvalidateTexImage, glInvalidateTexImage, NULL, 859), - NAME_FUNC_OFFSET(14486, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 860), - NAME_FUNC_OFFSET(14510, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 861), - NAME_FUNC_OFFSET(14529, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862), - NAME_FUNC_OFFSET(14543, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), - NAME_FUNC_OFFSET(14558, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864), - NAME_FUNC_OFFSET(14572, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), - NAME_FUNC_OFFSET(14587, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), - NAME_FUNC_OFFSET(14601, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), - NAME_FUNC_OFFSET(14616, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), - NAME_FUNC_OFFSET(14630, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), - NAME_FUNC_OFFSET(14645, glPointSizePointerOES, glPointSizePointerOES, NULL, 870), - NAME_FUNC_OFFSET(14667, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), - NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(14702, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(14722, glColorPointerEXT, glColorPointerEXT, NULL, 874), - NAME_FUNC_OFFSET(14740, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 875), - NAME_FUNC_OFFSET(14761, glIndexPointerEXT, glIndexPointerEXT, NULL, 876), - NAME_FUNC_OFFSET(14779, glNormalPointerEXT, glNormalPointerEXT, NULL, 877), - NAME_FUNC_OFFSET(14798, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 878), - NAME_FUNC_OFFSET(14819, glVertexPointerEXT, glVertexPointerEXT, NULL, 879), - NAME_FUNC_OFFSET(14838, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880), - NAME_FUNC_OFFSET(14862, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881), - NAME_FUNC_OFFSET(14884, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882), - NAME_FUNC_OFFSET(14906, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883), - NAME_FUNC_OFFSET(14929, gl_dispatch_stub_884, gl_dispatch_stub_884, NULL, 884), - NAME_FUNC_OFFSET(14954, gl_dispatch_stub_885, gl_dispatch_stub_885, NULL, 885), - NAME_FUNC_OFFSET(14976, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), - NAME_FUNC_OFFSET(15004, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), - NAME_FUNC_OFFSET(15027, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), - NAME_FUNC_OFFSET(15047, glLockArraysEXT, glLockArraysEXT, NULL, 889), - NAME_FUNC_OFFSET(15063, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), - NAME_FUNC_OFFSET(15082, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), - NAME_FUNC_OFFSET(15102, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), - NAME_FUNC_OFFSET(15121, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), - NAME_FUNC_OFFSET(15141, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), - NAME_FUNC_OFFSET(15161, gl_dispatch_stub_895, gl_dispatch_stub_895, NULL, 895), - NAME_FUNC_OFFSET(15182, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), - NAME_FUNC_OFFSET(15201, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), - NAME_FUNC_OFFSET(15221, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), - NAME_FUNC_OFFSET(15240, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), - NAME_FUNC_OFFSET(15260, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), - NAME_FUNC_OFFSET(15280, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), - NAME_FUNC_OFFSET(15301, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), - NAME_FUNC_OFFSET(15320, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), - NAME_FUNC_OFFSET(15340, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), - NAME_FUNC_OFFSET(15359, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), - NAME_FUNC_OFFSET(15379, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), - NAME_FUNC_OFFSET(15399, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), - NAME_FUNC_OFFSET(15420, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), - NAME_FUNC_OFFSET(15439, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), - NAME_FUNC_OFFSET(15459, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), - NAME_FUNC_OFFSET(15478, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), - NAME_FUNC_OFFSET(15498, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), - NAME_FUNC_OFFSET(15518, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), - NAME_FUNC_OFFSET(15539, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), - NAME_FUNC_OFFSET(15565, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), - NAME_FUNC_OFFSET(15593, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), - NAME_FUNC_OFFSET(15621, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), - NAME_FUNC_OFFSET(15647, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), - NAME_FUNC_OFFSET(15675, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), - NAME_FUNC_OFFSET(15703, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), - NAME_FUNC_OFFSET(15729, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), - NAME_FUNC_OFFSET(15757, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), - NAME_FUNC_OFFSET(15785, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 923), - NAME_FUNC_OFFSET(15803, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), - NAME_FUNC_OFFSET(15822, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), - NAME_FUNC_OFFSET(15848, glDebugMessageCallback, glDebugMessageCallback, NULL, 926), - NAME_FUNC_OFFSET(15871, glDebugMessageControl, glDebugMessageControl, NULL, 927), - NAME_FUNC_OFFSET(15893, glDebugMessageInsert, glDebugMessageInsert, NULL, 928), - NAME_FUNC_OFFSET(15914, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 929), - NAME_FUNC_OFFSET(15935, glGetObjectLabel, glGetObjectLabel, NULL, 930), - NAME_FUNC_OFFSET(15952, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 931), - NAME_FUNC_OFFSET(15972, glObjectLabel, glObjectLabel, NULL, 932), - NAME_FUNC_OFFSET(15986, glObjectPtrLabel, glObjectPtrLabel, NULL, 933), - NAME_FUNC_OFFSET(16003, glPopDebugGroup, glPopDebugGroup, NULL, 934), - NAME_FUNC_OFFSET(16019, glPushDebugGroup, glPushDebugGroup, NULL, 935), - NAME_FUNC_OFFSET(16036, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 936), - NAME_FUNC_OFFSET(16058, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 937), - NAME_FUNC_OFFSET(16081, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 938), - NAME_FUNC_OFFSET(16104, glFogCoordfEXT, glFogCoordfEXT, NULL, 939), - NAME_FUNC_OFFSET(16119, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 940), - NAME_FUNC_OFFSET(16135, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 941), - NAME_FUNC_OFFSET(16155, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 942), - NAME_FUNC_OFFSET(16173, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 943), - NAME_FUNC_OFFSET(16192, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 944), - NAME_FUNC_OFFSET(16210, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 945), - NAME_FUNC_OFFSET(16229, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 946), - NAME_FUNC_OFFSET(16247, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 947), - NAME_FUNC_OFFSET(16266, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 948), - NAME_FUNC_OFFSET(16284, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 949), - NAME_FUNC_OFFSET(16303, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950), - NAME_FUNC_OFFSET(16328, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951), - NAME_FUNC_OFFSET(16355, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 952), - NAME_FUNC_OFFSET(16379, glExecuteProgramNV, glExecuteProgramNV, NULL, 953), - NAME_FUNC_OFFSET(16398, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 954), - NAME_FUNC_OFFSET(16424, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 955), - NAME_FUNC_OFFSET(16450, glGetProgramStringNV, glGetProgramStringNV, NULL, 956), - NAME_FUNC_OFFSET(16471, glGetProgramivNV, glGetProgramivNV, NULL, 957), - NAME_FUNC_OFFSET(16488, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 958), - NAME_FUNC_OFFSET(16509, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 959), - NAME_FUNC_OFFSET(16531, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 960), - NAME_FUNC_OFFSET(16553, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 961), - NAME_FUNC_OFFSET(16575, glLoadProgramNV, glLoadProgramNV, NULL, 962), - NAME_FUNC_OFFSET(16591, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 963), - NAME_FUNC_OFFSET(16616, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 964), - NAME_FUNC_OFFSET(16641, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 965), - NAME_FUNC_OFFSET(16669, glTrackMatrixNV, glTrackMatrixNV, NULL, 966), - NAME_FUNC_OFFSET(16685, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 967), - NAME_FUNC_OFFSET(16704, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 968), - NAME_FUNC_OFFSET(16724, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 969), - NAME_FUNC_OFFSET(16743, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 970), - NAME_FUNC_OFFSET(16763, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 971), - NAME_FUNC_OFFSET(16782, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 972), - NAME_FUNC_OFFSET(16802, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 973), - NAME_FUNC_OFFSET(16821, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 974), - NAME_FUNC_OFFSET(16841, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 975), - NAME_FUNC_OFFSET(16860, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 976), - NAME_FUNC_OFFSET(16880, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 977), - NAME_FUNC_OFFSET(16899, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 978), - NAME_FUNC_OFFSET(16919, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 979), - NAME_FUNC_OFFSET(16938, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 980), - NAME_FUNC_OFFSET(16958, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 981), - NAME_FUNC_OFFSET(16977, glVertexAttrib3fvNV, 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NAME_FUNC_OFFSET(17239, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 995), - NAME_FUNC_OFFSET(17260, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 996), - NAME_FUNC_OFFSET(17281, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 997), - NAME_FUNC_OFFSET(17302, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 998), - NAME_FUNC_OFFSET(17323, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 999), - NAME_FUNC_OFFSET(17344, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1000), - NAME_FUNC_OFFSET(17365, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1001), - NAME_FUNC_OFFSET(17386, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1002), - NAME_FUNC_OFFSET(17407, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1003), - NAME_FUNC_OFFSET(17428, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1004), - NAME_FUNC_OFFSET(17449, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1005), - NAME_FUNC_OFFSET(17470, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1006), - NAME_FUNC_OFFSET(17492, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1007), - NAME_FUNC_OFFSET(17519, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1008), - NAME_FUNC_OFFSET(17546, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1009), - NAME_FUNC_OFFSET(17570, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1010), - NAME_FUNC_OFFSET(17594, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1011), - NAME_FUNC_OFFSET(17616, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1012), - NAME_FUNC_OFFSET(17638, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1013), - NAME_FUNC_OFFSET(17660, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1014), - NAME_FUNC_OFFSET(17685, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1015), - NAME_FUNC_OFFSET(17709, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1016), - NAME_FUNC_OFFSET(17731, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1017), - NAME_FUNC_OFFSET(17753, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1018), - NAME_FUNC_OFFSET(17775, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1019), - NAME_FUNC_OFFSET(17801, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1020), - NAME_FUNC_OFFSET(17824, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1021), - NAME_FUNC_OFFSET(17848, glPassTexCoordATI, glPassTexCoordATI, NULL, 1022), - NAME_FUNC_OFFSET(17866, glSampleMapATI, glSampleMapATI, NULL, 1023), - NAME_FUNC_OFFSET(17881, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1024), - NAME_FUNC_OFFSET(17912, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025), - NAME_FUNC_OFFSET(17935, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026), - NAME_FUNC_OFFSET(17958, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027), - NAME_FUNC_OFFSET(17981, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1028), - NAME_FUNC_OFFSET(18012, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1029), - NAME_FUNC_OFFSET(18043, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1030), - NAME_FUNC_OFFSET(18071, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1031), - NAME_FUNC_OFFSET(18100, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1032), - NAME_FUNC_OFFSET(18128, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1033), - NAME_FUNC_OFFSET(18157, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1034), - NAME_FUNC_OFFSET(18178, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035), - NAME_FUNC_OFFSET(18195, gl_dispatch_stub_1036, gl_dispatch_stub_1036, NULL, 1036), - NAME_FUNC_OFFSET(18208, gl_dispatch_stub_1037, gl_dispatch_stub_1037, NULL, 1037), - NAME_FUNC_OFFSET(18222, gl_dispatch_stub_1038, gl_dispatch_stub_1038, NULL, 1038), - NAME_FUNC_OFFSET(18239, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1039), - NAME_FUNC_OFFSET(18260, glBindRenderbufferEXT, 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glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052), - NAME_FUNC_OFFSET(18555, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053), - NAME_FUNC_OFFSET(18576, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054), - NAME_FUNC_OFFSET(18598, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055), - NAME_FUNC_OFFSET(18620, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056), - NAME_FUNC_OFFSET(18643, glClearColorIiEXT, glClearColorIiEXT, NULL, 1057), - NAME_FUNC_OFFSET(18661, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1058), - NAME_FUNC_OFFSET(18680, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1059), - NAME_FUNC_OFFSET(18702, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1060), - NAME_FUNC_OFFSET(18724, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1061), - NAME_FUNC_OFFSET(18748, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1062), - NAME_FUNC_OFFSET(18768, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1063), - NAME_FUNC_OFFSET(18789, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1064), - NAME_FUNC_OFFSET(18820, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1065), - NAME_FUNC_OFFSET(18851, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1066), - NAME_FUNC_OFFSET(18884, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1067), - NAME_FUNC_OFFSET(18912, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1068), - NAME_FUNC_OFFSET(18943, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1069), - NAME_FUNC_OFFSET(18969, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1070), - NAME_FUNC_OFFSET(19000, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1071), - NAME_FUNC_OFFSET(19028, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1072), - NAME_FUNC_OFFSET(19051, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1073), - NAME_FUNC_OFFSET(19076, glActiveProgramEXT, glActiveProgramEXT, NULL, 1074), - NAME_FUNC_OFFSET(19095, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1075), - NAME_FUNC_OFFSET(19120, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1076), - NAME_FUNC_OFFSET(19142, glTextureBarrierNV, glTextureBarrierNV, NULL, 1077), - NAME_FUNC_OFFSET(19161, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1078), - NAME_FUNC_OFFSET(19175, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1079), - NAME_FUNC_OFFSET(19197, glVDPAUInitNV, glVDPAUInitNV, NULL, 1080), - NAME_FUNC_OFFSET(19211, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1081), - NAME_FUNC_OFFSET(19230, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1082), - NAME_FUNC_OFFSET(19251, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1083), - NAME_FUNC_OFFSET(19282, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1084), - NAME_FUNC_OFFSET(19312, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1085), - NAME_FUNC_OFFSET(19335, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1086), - NAME_FUNC_OFFSET(19358, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1087), - NAME_FUNC_OFFSET(19385, gl_dispatch_stub_1088, gl_dispatch_stub_1088, NULL, 1088), - NAME_FUNC_OFFSET(19410, gl_dispatch_stub_1089, gl_dispatch_stub_1089, NULL, 1089), - NAME_FUNC_OFFSET(19439, gl_dispatch_stub_1090, gl_dispatch_stub_1090, NULL, 1090), - NAME_FUNC_OFFSET(19470, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1091), - NAME_FUNC_OFFSET(19509, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1092), - NAME_FUNC_OFFSET(19538, glAlphaFuncx, glAlphaFuncx, NULL, 1093), - NAME_FUNC_OFFSET(19551, glClearColorx, glClearColorx, NULL, 1094), - NAME_FUNC_OFFSET(19565, glClearDepthx, glClearDepthx, NULL, 1095), - NAME_FUNC_OFFSET(19579, glColor4x, glColor4x, NULL, 1096), - NAME_FUNC_OFFSET(19589, glDepthRangex, glDepthRangex, NULL, 1097), - NAME_FUNC_OFFSET(19603, glFogx, glFogx, NULL, 1098), - NAME_FUNC_OFFSET(19610, glFogxv, glFogxv, NULL, 1099), - NAME_FUNC_OFFSET(19618, glFrustumf, glFrustumf, NULL, 1100), - NAME_FUNC_OFFSET(19629, glFrustumx, glFrustumx, NULL, 1101), - NAME_FUNC_OFFSET(19640, glLightModelx, glLightModelx, NULL, 1102), - NAME_FUNC_OFFSET(19654, glLightModelxv, glLightModelxv, NULL, 1103), - NAME_FUNC_OFFSET(19669, glLightx, glLightx, NULL, 1104), - NAME_FUNC_OFFSET(19678, glLightxv, glLightxv, NULL, 1105), - NAME_FUNC_OFFSET(19688, glLineWidthx, glLineWidthx, NULL, 1106), - NAME_FUNC_OFFSET(19701, glLoadMatrixx, glLoadMatrixx, NULL, 1107), - NAME_FUNC_OFFSET(19715, glMaterialx, glMaterialx, NULL, 1108), - NAME_FUNC_OFFSET(19727, glMaterialxv, glMaterialxv, NULL, 1109), - NAME_FUNC_OFFSET(19740, glMultMatrixx, glMultMatrixx, NULL, 1110), - NAME_FUNC_OFFSET(19754, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1111), - NAME_FUNC_OFFSET(19772, glNormal3x, glNormal3x, NULL, 1112), - NAME_FUNC_OFFSET(19783, glOrthof, glOrthof, NULL, 1113), - NAME_FUNC_OFFSET(19792, glOrthox, glOrthox, NULL, 1114), - NAME_FUNC_OFFSET(19801, glPointSizex, glPointSizex, NULL, 1115), - NAME_FUNC_OFFSET(19814, glPolygonOffsetx, glPolygonOffsetx, NULL, 1116), - NAME_FUNC_OFFSET(19831, glRotatex, glRotatex, NULL, 1117), - NAME_FUNC_OFFSET(19841, glSampleCoveragex, glSampleCoveragex, NULL, 1118), - NAME_FUNC_OFFSET(19859, glScalex, glScalex, NULL, 1119), - NAME_FUNC_OFFSET(19868, glTexEnvx, glTexEnvx, NULL, 1120), - NAME_FUNC_OFFSET(19878, glTexEnvxv, glTexEnvxv, NULL, 1121), - NAME_FUNC_OFFSET(19889, glTexParameterx, glTexParameterx, NULL, 1122), - NAME_FUNC_OFFSET(19905, glTranslatex, glTranslatex, NULL, 1123), - NAME_FUNC_OFFSET(19918, glClipPlanef, glClipPlanef, NULL, 1124), - NAME_FUNC_OFFSET(19931, glClipPlanex, glClipPlanex, NULL, 1125), - NAME_FUNC_OFFSET(19944, glGetClipPlanef, glGetClipPlanef, NULL, 1126), - NAME_FUNC_OFFSET(19960, glGetClipPlanex, glGetClipPlanex, NULL, 1127), - NAME_FUNC_OFFSET(19976, glGetFixedv, glGetFixedv, NULL, 1128), - NAME_FUNC_OFFSET(19988, glGetLightxv, glGetLightxv, NULL, 1129), - NAME_FUNC_OFFSET(20001, glGetMaterialxv, glGetMaterialxv, NULL, 1130), - NAME_FUNC_OFFSET(20017, glGetTexEnvxv, glGetTexEnvxv, NULL, 1131), - NAME_FUNC_OFFSET(20031, glGetTexParameterxv, glGetTexParameterxv, NULL, 1132), - NAME_FUNC_OFFSET(20051, glPointParameterx, glPointParameterx, NULL, 1133), - NAME_FUNC_OFFSET(20069, glPointParameterxv, glPointParameterxv, NULL, 1134), - NAME_FUNC_OFFSET(20088, glTexParameterxv, glTexParameterxv, NULL, 1135), - NAME_FUNC_OFFSET(20105, glTexGenf, glTexGenf, NULL, 190), - NAME_FUNC_OFFSET(20118, glTexGenfv, glTexGenfv, NULL, 191), - NAME_FUNC_OFFSET(20132, glTexGeni, glTexGeni, NULL, 192), - NAME_FUNC_OFFSET(20145, glTexGeniv, glTexGeniv, NULL, 193), - NAME_FUNC_OFFSET(20159, glReadBuffer, glReadBuffer, NULL, 254), - NAME_FUNC_OFFSET(20174, glGetTexGenfv, glGetTexGenfv, NULL, 279), - NAME_FUNC_OFFSET(20191, glGetTexGeniv, glGetTexGeniv, NULL, 280), - NAME_FUNC_OFFSET(20208, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(20226, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(20243, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(20259, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(20284, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(20304, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(20324, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(20347, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(20370, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(20390, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(20407, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(20424, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(20439, glPrioritizeTextures, 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NAME_FUNC_OFFSET(21255, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(21284, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(21313, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(21328, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(21354, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(21380, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(21395, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(21407, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(21427, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(21444, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(21460, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(21476, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(21495, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(21514, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(21537, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(21560, glActiveTexture, glActiveTexture, NULL, 374), - NAME_FUNC_OFFSET(21579, glClientActiveTexture, glClientActiveTexture, NULL, 375), - NAME_FUNC_OFFSET(21604, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), - NAME_FUNC_OFFSET(21625, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), - NAME_FUNC_OFFSET(21647, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(21665, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(21684, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), - NAME_FUNC_OFFSET(21705, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), - NAME_FUNC_OFFSET(21727, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), - NAME_FUNC_OFFSET(21748, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), - NAME_FUNC_OFFSET(21770, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), - NAME_FUNC_OFFSET(21791, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), - NAME_FUNC_OFFSET(21813, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(21831, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(21850, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), - NAME_FUNC_OFFSET(21871, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), - NAME_FUNC_OFFSET(21893, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), - NAME_FUNC_OFFSET(21914, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), - NAME_FUNC_OFFSET(21936, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), - NAME_FUNC_OFFSET(21957, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), - NAME_FUNC_OFFSET(21979, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(21997, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(22016, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), - NAME_FUNC_OFFSET(22037, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), - NAME_FUNC_OFFSET(22059, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), - NAME_FUNC_OFFSET(22080, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), - NAME_FUNC_OFFSET(22102, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), - NAME_FUNC_OFFSET(22123, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), - NAME_FUNC_OFFSET(22145, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(22163, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(22182, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), - NAME_FUNC_OFFSET(22203, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), - NAME_FUNC_OFFSET(22225, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), - NAME_FUNC_OFFSET(22246, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), - NAME_FUNC_OFFSET(22268, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), - NAME_FUNC_OFFSET(22294, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), - NAME_FUNC_OFFSET(22320, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(22346, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), - NAME_FUNC_OFFSET(22372, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), - NAME_FUNC_OFFSET(22401, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), - NAME_FUNC_OFFSET(22430, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(22459, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), - NAME_FUNC_OFFSET(22488, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), - NAME_FUNC_OFFSET(22515, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), - NAME_FUNC_OFFSET(22541, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), - NAME_FUNC_OFFSET(22567, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), - NAME_FUNC_OFFSET(22593, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), - NAME_FUNC_OFFSET(22619, glSampleCoverage, glSampleCoverage, NULL, 419), - NAME_FUNC_OFFSET(22639, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(22662, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(22686, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), - NAME_FUNC_OFFSET(22709, glFogCoordPointer, glFogCoordPointer, NULL, 421), - NAME_FUNC_OFFSET(22730, glFogCoordd, glFogCoordd, NULL, 422), - NAME_FUNC_OFFSET(22745, glFogCoorddv, glFogCoorddv, NULL, 423), - NAME_FUNC_OFFSET(22761, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), - NAME_FUNC_OFFSET(22782, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(22803, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(22824, glPointParameterf, glPointParameterf, NULL, 425), - NAME_FUNC_OFFSET(22846, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(22868, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(22890, glPointParameterfv, glPointParameterfv, NULL, 426), - NAME_FUNC_OFFSET(22913, glPointParameteri, glPointParameteri, NULL, 427), - NAME_FUNC_OFFSET(22933, glPointParameteriv, glPointParameteriv, NULL, 428), - NAME_FUNC_OFFSET(22954, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), - NAME_FUNC_OFFSET(22976, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), - NAME_FUNC_OFFSET(22999, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), - NAME_FUNC_OFFSET(23021, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), - NAME_FUNC_OFFSET(23044, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), - NAME_FUNC_OFFSET(23066, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), - NAME_FUNC_OFFSET(23089, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), - NAME_FUNC_OFFSET(23111, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), - NAME_FUNC_OFFSET(23134, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), - NAME_FUNC_OFFSET(23157, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), - NAME_FUNC_OFFSET(23181, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), - NAME_FUNC_OFFSET(23204, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), - NAME_FUNC_OFFSET(23228, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), - NAME_FUNC_OFFSET(23251, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), - NAME_FUNC_OFFSET(23275, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), - NAME_FUNC_OFFSET(23302, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(23319, glWindowPos2d, glWindowPos2d, NULL, 444), - NAME_FUNC_OFFSET(23337, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(23355, glWindowPos2dv, glWindowPos2dv, NULL, 445), - NAME_FUNC_OFFSET(23374, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(23391, glWindowPos2f, glWindowPos2f, NULL, 446), - NAME_FUNC_OFFSET(23409, glWindowPos2fv, glWindowPos2fv, NULL, 447), - NAME_FUNC_OFFSET(23427, glWindowPos2fv, glWindowPos2fv, NULL, 447), - NAME_FUNC_OFFSET(23446, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(23463, glWindowPos2i, glWindowPos2i, NULL, 448), - NAME_FUNC_OFFSET(23481, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(23499, glWindowPos2iv, glWindowPos2iv, NULL, 449), - NAME_FUNC_OFFSET(23518, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(23535, glWindowPos2s, glWindowPos2s, NULL, 450), - NAME_FUNC_OFFSET(23553, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(23571, glWindowPos2sv, glWindowPos2sv, NULL, 451), - NAME_FUNC_OFFSET(23590, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(23607, glWindowPos3d, glWindowPos3d, NULL, 452), - NAME_FUNC_OFFSET(23625, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(23643, glWindowPos3dv, glWindowPos3dv, NULL, 453), - NAME_FUNC_OFFSET(23662, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(23679, glWindowPos3f, glWindowPos3f, NULL, 454), - NAME_FUNC_OFFSET(23697, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(23715, glWindowPos3fv, glWindowPos3fv, NULL, 455), - NAME_FUNC_OFFSET(23734, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(23751, glWindowPos3i, glWindowPos3i, NULL, 456), - NAME_FUNC_OFFSET(23769, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(23787, glWindowPos3iv, glWindowPos3iv, NULL, 457), - NAME_FUNC_OFFSET(23806, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(23823, glWindowPos3s, glWindowPos3s, NULL, 458), - NAME_FUNC_OFFSET(23841, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(23859, glWindowPos3sv, glWindowPos3sv, NULL, 459), - NAME_FUNC_OFFSET(23878, glBeginQuery, glBeginQuery, NULL, 460), - NAME_FUNC_OFFSET(23894, glBindBuffer, glBindBuffer, NULL, 461), - NAME_FUNC_OFFSET(23910, glBufferData, glBufferData, NULL, 462), - NAME_FUNC_OFFSET(23926, glBufferSubData, glBufferSubData, NULL, 463), - NAME_FUNC_OFFSET(23945, glDeleteBuffers, glDeleteBuffers, NULL, 464), - NAME_FUNC_OFFSET(23964, glDeleteQueries, glDeleteQueries, NULL, 465), - NAME_FUNC_OFFSET(23983, glEndQuery, glEndQuery, NULL, 466), - NAME_FUNC_OFFSET(23997, glGenBuffers, glGenBuffers, NULL, 467), - NAME_FUNC_OFFSET(24013, glGenQueries, glGenQueries, NULL, 468), - NAME_FUNC_OFFSET(24029, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), - NAME_FUNC_OFFSET(24055, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(24078, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), - NAME_FUNC_OFFSET(24101, glGetBufferSubData, glGetBufferSubData, NULL, 471), - NAME_FUNC_OFFSET(24123, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), - NAME_FUNC_OFFSET(24145, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), - NAME_FUNC_OFFSET(24168, glGetQueryiv, glGetQueryiv, NULL, 474), - NAME_FUNC_OFFSET(24184, glIsBuffer, glIsBuffer, NULL, 475), - NAME_FUNC_OFFSET(24198, glIsQuery, glIsQuery, NULL, 476), - NAME_FUNC_OFFSET(24211, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(24226, glMapBuffer, glMapBuffer, NULL, 477), - NAME_FUNC_OFFSET(24241, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(24258, glUnmapBuffer, glUnmapBuffer, NULL, 478), - NAME_FUNC_OFFSET(24275, glBindAttribLocation, glBindAttribLocation, NULL, 480), - NAME_FUNC_OFFSET(24299, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(24326, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(24353, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), - NAME_FUNC_OFFSET(24380, glCompileShader, glCompileShader, NULL, 482), - NAME_FUNC_OFFSET(24399, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), - NAME_FUNC_OFFSET(24429, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(24446, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(24463, glDrawBuffers, glDrawBuffers, NULL, 489), - NAME_FUNC_OFFSET(24479, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), - NAME_FUNC_OFFSET(24508, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), - NAME_FUNC_OFFSET(24529, glGetActiveUniform, glGetActiveUniform, NULL, 492), - NAME_FUNC_OFFSET(24551, glGetAttribLocation, glGetAttribLocation, NULL, 494), - NAME_FUNC_OFFSET(24574, glGetShaderSource, glGetShaderSource, NULL, 498), - NAME_FUNC_OFFSET(24595, glGetUniformLocation, glGetUniformLocation, NULL, 500), - NAME_FUNC_OFFSET(24619, glGetUniformfv, glGetUniformfv, NULL, 501), - NAME_FUNC_OFFSET(24637, glGetUniformiv, glGetUniformiv, NULL, 502), - NAME_FUNC_OFFSET(24655, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), - NAME_FUNC_OFFSET(24684, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), - NAME_FUNC_OFFSET(24712, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), - NAME_FUNC_OFFSET(24735, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), - NAME_FUNC_OFFSET(24758, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), - NAME_FUNC_OFFSET(24781, glLinkProgram, glLinkProgram, NULL, 509), - NAME_FUNC_OFFSET(24798, glShaderSource, glShaderSource, NULL, 510), - NAME_FUNC_OFFSET(24816, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), - NAME_FUNC_OFFSET(24839, glUniform1f, glUniform1f, NULL, 514), - NAME_FUNC_OFFSET(24854, glUniform1fv, glUniform1fv, NULL, 515), - NAME_FUNC_OFFSET(24870, glUniform1i, glUniform1i, NULL, 516), - NAME_FUNC_OFFSET(24885, glUniform1iv, glUniform1iv, NULL, 517), - NAME_FUNC_OFFSET(24901, glUniform2f, glUniform2f, NULL, 518), - NAME_FUNC_OFFSET(24916, glUniform2fv, glUniform2fv, NULL, 519), - NAME_FUNC_OFFSET(24932, glUniform2i, glUniform2i, NULL, 520), - NAME_FUNC_OFFSET(24947, glUniform2iv, glUniform2iv, NULL, 521), - NAME_FUNC_OFFSET(24963, glUniform3f, glUniform3f, NULL, 522), - NAME_FUNC_OFFSET(24978, glUniform3fv, glUniform3fv, NULL, 523), - NAME_FUNC_OFFSET(24994, glUniform3i, glUniform3i, NULL, 524), - NAME_FUNC_OFFSET(25009, glUniform3iv, glUniform3iv, NULL, 525), - NAME_FUNC_OFFSET(25025, glUniform4f, glUniform4f, NULL, 526), - NAME_FUNC_OFFSET(25040, glUniform4fv, glUniform4fv, NULL, 527), - NAME_FUNC_OFFSET(25056, glUniform4i, glUniform4i, NULL, 528), - NAME_FUNC_OFFSET(25071, glUniform4iv, glUniform4iv, NULL, 529), - NAME_FUNC_OFFSET(25087, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), - NAME_FUNC_OFFSET(25109, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), - NAME_FUNC_OFFSET(25131, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), - NAME_FUNC_OFFSET(25153, glUseProgram, glUseProgram, NULL, 533), - NAME_FUNC_OFFSET(25175, glValidateProgram, glValidateProgram, NULL, 534), - NAME_FUNC_OFFSET(25196, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), - NAME_FUNC_OFFSET(25216, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), - NAME_FUNC_OFFSET(25237, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), - NAME_FUNC_OFFSET(25257, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), - NAME_FUNC_OFFSET(25278, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), - NAME_FUNC_OFFSET(25298, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), - NAME_FUNC_OFFSET(25319, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), - NAME_FUNC_OFFSET(25339, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), - NAME_FUNC_OFFSET(25360, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), - NAME_FUNC_OFFSET(25380, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), - NAME_FUNC_OFFSET(25401, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), - NAME_FUNC_OFFSET(25421, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), - NAME_FUNC_OFFSET(25442, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), - NAME_FUNC_OFFSET(25464, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), - NAME_FUNC_OFFSET(25486, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), - NAME_FUNC_OFFSET(25508, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), - NAME_FUNC_OFFSET(25530, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), - NAME_FUNC_OFFSET(25553, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), - NAME_FUNC_OFFSET(25576, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), - NAME_FUNC_OFFSET(25599, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), - NAME_FUNC_OFFSET(25620, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), - NAME_FUNC_OFFSET(25640, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), - NAME_FUNC_OFFSET(25661, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), - NAME_FUNC_OFFSET(25682, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), - NAME_FUNC_OFFSET(25702, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), - NAME_FUNC_OFFSET(25723, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), - NAME_FUNC_OFFSET(25745, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), - NAME_FUNC_OFFSET(25767, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), - NAME_FUNC_OFFSET(25789, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), - NAME_FUNC_OFFSET(25814, glBeginConditionalRender, 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glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), - NAME_FUNC_OFFSET(26947, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), - NAME_FUNC_OFFSET(26964, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), - NAME_FUNC_OFFSET(26982, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), - NAME_FUNC_OFFSET(26999, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), - NAME_FUNC_OFFSET(27017, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), - NAME_FUNC_OFFSET(27034, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), - NAME_FUNC_OFFSET(27052, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), - NAME_FUNC_OFFSET(27069, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), - NAME_FUNC_OFFSET(27087, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), - NAME_FUNC_OFFSET(27112, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), - NAME_FUNC_OFFSET(27134, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), - NAME_FUNC_OFFSET(27161, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), - NAME_FUNC_OFFSET(27185, glBindFramebuffer, glBindFramebuffer, NULL, 660), - NAME_FUNC_OFFSET(27206, glBindRenderbuffer, glBindRenderbuffer, NULL, 661), - NAME_FUNC_OFFSET(27228, glBlitFramebuffer, glBlitFramebuffer, NULL, 662), - NAME_FUNC_OFFSET(27249, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), - NAME_FUNC_OFFSET(27277, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), - NAME_FUNC_OFFSET(27305, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), - NAME_FUNC_OFFSET(27329, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), - NAME_FUNC_OFFSET(27353, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), - NAME_FUNC_OFFSET(27378, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), - NAME_FUNC_OFFSET(27403, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), - NAME_FUNC_OFFSET(27432, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), - NAME_FUNC_OFFSET(27461, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), - NAME_FUNC_OFFSET(27487, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), - NAME_FUNC_OFFSET(27513, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), - NAME_FUNC_OFFSET(27539, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), - NAME_FUNC_OFFSET(27565, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), - NAME_FUNC_OFFSET(27591, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), - NAME_FUNC_OFFSET(27620, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), - NAME_FUNC_OFFSET(27649, glGenFramebuffers, glGenFramebuffers, NULL, 671), - NAME_FUNC_OFFSET(27670, glGenFramebuffers, glGenFramebuffers, NULL, 671), - NAME_FUNC_OFFSET(27691, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), - NAME_FUNC_OFFSET(27713, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), - NAME_FUNC_OFFSET(27735, 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NULL, 678), - NAME_FUNC_OFFSET(28049, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), - NAME_FUNC_OFFSET(28085, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), - NAME_FUNC_OFFSET(28113, glMapBufferRange, glMapBufferRange, NULL, 682), - NAME_FUNC_OFFSET(28133, glBindVertexArray, glBindVertexArray, NULL, 683), - NAME_FUNC_OFFSET(28154, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), - NAME_FUNC_OFFSET(28180, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), - NAME_FUNC_OFFSET(28204, glGenVertexArrays, glGenVertexArrays, NULL, 685), - NAME_FUNC_OFFSET(28225, glIsVertexArray, glIsVertexArray, NULL, 686), - NAME_FUNC_OFFSET(28246, glIsVertexArray, glIsVertexArray, NULL, 686), - NAME_FUNC_OFFSET(28265, glProvokingVertex, glProvokingVertex, NULL, 706), - NAME_FUNC_OFFSET(28286, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), - NAME_FUNC_OFFSET(28320, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), - NAME_FUNC_OFFSET(28346, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), - NAME_FUNC_OFFSET(28376, glBlendFunciARB, glBlendFunciARB, NULL, 714), - NAME_FUNC_OFFSET(28398, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), - NAME_FUNC_OFFSET(28422, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), - NAME_FUNC_OFFSET(28447, glClearDepthf, glClearDepthf, NULL, 785), - NAME_FUNC_OFFSET(28464, glDepthRangef, glDepthRangef, NULL, 786), - NAME_FUNC_OFFSET(28481, glGetProgramBinary, glGetProgramBinary, NULL, 790), - NAME_FUNC_OFFSET(28503, glProgramBinary, glProgramBinary, NULL, 791), - NAME_FUNC_OFFSET(28522, glProgramParameteri, glProgramParameteri, NULL, 792), - NAME_FUNC_OFFSET(28545, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), - NAME_FUNC_OFFSET(28561, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), - NAME_FUNC_OFFSET(28580, glDebugMessageCallback, glDebugMessageCallback, NULL, 926), - NAME_FUNC_OFFSET(28606, glDebugMessageControl, 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glVertexAttribI2uiEXT, NULL, 1047), - NAME_FUNC_OFFSET(28856, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1048), - NAME_FUNC_OFFSET(28876, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1049), - NAME_FUNC_OFFSET(28894, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1050), - NAME_FUNC_OFFSET(28913, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1051), - NAME_FUNC_OFFSET(28932, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1052), - NAME_FUNC_OFFSET(28952, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1053), - NAME_FUNC_OFFSET(28970, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1054), - NAME_FUNC_OFFSET(28989, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1055), - NAME_FUNC_OFFSET(29008, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1056), - NAME_FUNC_OFFSET(29028, glAlphaFuncx, glAlphaFuncx, NULL, 1093), - NAME_FUNC_OFFSET(29044, glClearColorx, glClearColorx, NULL, 1094), - NAME_FUNC_OFFSET(29061, glClearDepthx, glClearDepthx, NULL, 1095), - NAME_FUNC_OFFSET(29078, glColor4x, glColor4x, NULL, 1096), - NAME_FUNC_OFFSET(29091, glDepthRangex, glDepthRangex, NULL, 1097), - NAME_FUNC_OFFSET(29108, glFogx, glFogx, NULL, 1098), - NAME_FUNC_OFFSET(29118, glFogxv, glFogxv, NULL, 1099), - NAME_FUNC_OFFSET(29129, glFrustumf, glFrustumf, NULL, 1100), - NAME_FUNC_OFFSET(29143, glFrustumx, glFrustumx, NULL, 1101), - NAME_FUNC_OFFSET(29157, glLightModelx, glLightModelx, NULL, 1102), - NAME_FUNC_OFFSET(29174, glLightModelxv, glLightModelxv, NULL, 1103), - NAME_FUNC_OFFSET(29192, glLightx, glLightx, NULL, 1104), - NAME_FUNC_OFFSET(29204, glLightxv, glLightxv, NULL, 1105), - NAME_FUNC_OFFSET(29217, glLineWidthx, glLineWidthx, NULL, 1106), - NAME_FUNC_OFFSET(29233, glLoadMatrixx, glLoadMatrixx, NULL, 1107), - NAME_FUNC_OFFSET(29250, glMaterialx, glMaterialx, NULL, 1108), - NAME_FUNC_OFFSET(29265, glMaterialxv, glMaterialxv, NULL, 1109), - NAME_FUNC_OFFSET(29281, glMultMatrixx, glMultMatrixx, NULL, 1110), - NAME_FUNC_OFFSET(29298, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1111), - NAME_FUNC_OFFSET(29319, glNormal3x, glNormal3x, NULL, 1112), - NAME_FUNC_OFFSET(29333, glOrthof, glOrthof, NULL, 1113), - NAME_FUNC_OFFSET(29345, glOrthox, glOrthox, NULL, 1114), - NAME_FUNC_OFFSET(29357, glPointSizex, glPointSizex, NULL, 1115), - NAME_FUNC_OFFSET(29373, glPolygonOffsetx, glPolygonOffsetx, NULL, 1116), - NAME_FUNC_OFFSET(29393, glRotatex, glRotatex, NULL, 1117), - NAME_FUNC_OFFSET(29406, glSampleCoveragex, glSampleCoveragex, NULL, 1118), - NAME_FUNC_OFFSET(29427, glScalex, glScalex, NULL, 1119), - NAME_FUNC_OFFSET(29439, glTexEnvx, glTexEnvx, NULL, 1120), - NAME_FUNC_OFFSET(29452, glTexEnvxv, glTexEnvxv, NULL, 1121), - NAME_FUNC_OFFSET(29466, glTexParameterx, glTexParameterx, NULL, 1122), - NAME_FUNC_OFFSET(29485, glTranslatex, glTranslatex, NULL, 1123), - NAME_FUNC_OFFSET(29501, glClipPlanef, glClipPlanef, NULL, 1124), - NAME_FUNC_OFFSET(29517, glClipPlanex, glClipPlanex, NULL, 1125), - NAME_FUNC_OFFSET(29533, glGetClipPlanef, glGetClipPlanef, NULL, 1126), - NAME_FUNC_OFFSET(29552, glGetClipPlanex, glGetClipPlanex, NULL, 1127), - NAME_FUNC_OFFSET(29571, glGetFixedv, glGetFixedv, NULL, 1128), - NAME_FUNC_OFFSET(29586, glGetLightxv, glGetLightxv, NULL, 1129), - NAME_FUNC_OFFSET(29602, glGetMaterialxv, glGetMaterialxv, NULL, 1130), - NAME_FUNC_OFFSET(29621, glGetTexEnvxv, glGetTexEnvxv, NULL, 1131), - NAME_FUNC_OFFSET(29638, glGetTexParameterxv, glGetTexParameterxv, NULL, 1132), - NAME_FUNC_OFFSET(29661, glPointParameterx, glPointParameterx, NULL, 1133), - NAME_FUNC_OFFSET(29682, glPointParameterxv, glPointParameterxv, NULL, 1134), - NAME_FUNC_OFFSET(29704, glTexParameterxv, glTexParameterxv, NULL, 1135), + NAME_FUNC_OFFSET(14365, glBindBuffersBase, glBindBuffersBase, NULL, 855), + NAME_FUNC_OFFSET(14383, glBindBuffersRange, glBindBuffersRange, NULL, 856), + NAME_FUNC_OFFSET(14402, glBindImageTextures, glBindImageTextures, NULL, 857), + NAME_FUNC_OFFSET(14422, glBindSamplers, glBindSamplers, NULL, 858), + NAME_FUNC_OFFSET(14437, glBindTextures, glBindTextures, NULL, 859), + NAME_FUNC_OFFSET(14452, glBindVertexBuffers, glBindVertexBuffers, NULL, 860), + NAME_FUNC_OFFSET(14472, glInvalidateBufferData, glInvalidateBufferData, NULL, 861), + NAME_FUNC_OFFSET(14495, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 862), + NAME_FUNC_OFFSET(14521, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 863), + NAME_FUNC_OFFSET(14545, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 864), + NAME_FUNC_OFFSET(14572, glInvalidateTexImage, glInvalidateTexImage, NULL, 865), + NAME_FUNC_OFFSET(14593, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 866), + NAME_FUNC_OFFSET(14617, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 867), + NAME_FUNC_OFFSET(14636, gl_dispatch_stub_868, gl_dispatch_stub_868, NULL, 868), + NAME_FUNC_OFFSET(14650, gl_dispatch_stub_869, gl_dispatch_stub_869, NULL, 869), + NAME_FUNC_OFFSET(14665, gl_dispatch_stub_870, gl_dispatch_stub_870, NULL, 870), + NAME_FUNC_OFFSET(14679, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871), + NAME_FUNC_OFFSET(14694, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872), + NAME_FUNC_OFFSET(14708, gl_dispatch_stub_873, gl_dispatch_stub_873, NULL, 873), + NAME_FUNC_OFFSET(14723, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(14737, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(14752, glPointSizePointerOES, glPointSizePointerOES, NULL, 876), + NAME_FUNC_OFFSET(14774, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877), + NAME_FUNC_OFFSET(14792, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), + NAME_FUNC_OFFSET(14809, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(14829, glColorPointerEXT, glColorPointerEXT, NULL, 880), + NAME_FUNC_OFFSET(14847, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 881), + NAME_FUNC_OFFSET(14868, glIndexPointerEXT, glIndexPointerEXT, NULL, 882), + NAME_FUNC_OFFSET(14886, glNormalPointerEXT, glNormalPointerEXT, NULL, 883), + NAME_FUNC_OFFSET(14905, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 884), + NAME_FUNC_OFFSET(14926, glVertexPointerEXT, glVertexPointerEXT, NULL, 885), + NAME_FUNC_OFFSET(14945, gl_dispatch_stub_886, gl_dispatch_stub_886, NULL, 886), + NAME_FUNC_OFFSET(14969, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), + NAME_FUNC_OFFSET(14991, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), + NAME_FUNC_OFFSET(15013, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), + NAME_FUNC_OFFSET(15036, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), + NAME_FUNC_OFFSET(15061, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(15083, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(15111, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(15134, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), + NAME_FUNC_OFFSET(15154, glLockArraysEXT, glLockArraysEXT, NULL, 895), + NAME_FUNC_OFFSET(15170, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), + NAME_FUNC_OFFSET(15189, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(15209, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), + NAME_FUNC_OFFSET(15228, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), + NAME_FUNC_OFFSET(15248, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), + NAME_FUNC_OFFSET(15268, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(15289, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(15308, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(15328, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(15347, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(15367, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), + NAME_FUNC_OFFSET(15387, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), + NAME_FUNC_OFFSET(15408, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), + NAME_FUNC_OFFSET(15427, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), + NAME_FUNC_OFFSET(15447, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), + NAME_FUNC_OFFSET(15466, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), + NAME_FUNC_OFFSET(15486, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), + NAME_FUNC_OFFSET(15506, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), + NAME_FUNC_OFFSET(15527, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), + NAME_FUNC_OFFSET(15546, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), + NAME_FUNC_OFFSET(15566, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), + NAME_FUNC_OFFSET(15585, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), + NAME_FUNC_OFFSET(15605, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), + NAME_FUNC_OFFSET(15625, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), + NAME_FUNC_OFFSET(15646, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), + NAME_FUNC_OFFSET(15672, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), + NAME_FUNC_OFFSET(15700, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), + NAME_FUNC_OFFSET(15728, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), + NAME_FUNC_OFFSET(15754, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), + NAME_FUNC_OFFSET(15782, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), + NAME_FUNC_OFFSET(15810, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), + NAME_FUNC_OFFSET(15836, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), + NAME_FUNC_OFFSET(15864, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), + NAME_FUNC_OFFSET(15892, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 929), + NAME_FUNC_OFFSET(15910, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), + NAME_FUNC_OFFSET(15929, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), + NAME_FUNC_OFFSET(15955, glDebugMessageCallback, glDebugMessageCallback, NULL, 932), + NAME_FUNC_OFFSET(15978, glDebugMessageControl, glDebugMessageControl, NULL, 933), + NAME_FUNC_OFFSET(16000, glDebugMessageInsert, glDebugMessageInsert, NULL, 934), + NAME_FUNC_OFFSET(16021, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 935), + NAME_FUNC_OFFSET(16042, glGetObjectLabel, glGetObjectLabel, NULL, 936), + NAME_FUNC_OFFSET(16059, glGetObjectPtrLabel, glGetObjectPtrLabel, NULL, 937), + NAME_FUNC_OFFSET(16079, glObjectLabel, glObjectLabel, NULL, 938), + NAME_FUNC_OFFSET(16093, glObjectPtrLabel, glObjectPtrLabel, NULL, 939), + NAME_FUNC_OFFSET(16110, glPopDebugGroup, glPopDebugGroup, NULL, 940), + NAME_FUNC_OFFSET(16126, glPushDebugGroup, glPushDebugGroup, NULL, 941), + NAME_FUNC_OFFSET(16143, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 942), + NAME_FUNC_OFFSET(16165, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 943), + NAME_FUNC_OFFSET(16188, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 944), + NAME_FUNC_OFFSET(16211, glFogCoordfEXT, glFogCoordfEXT, NULL, 945), + NAME_FUNC_OFFSET(16226, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 946), + NAME_FUNC_OFFSET(16242, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 947), + NAME_FUNC_OFFSET(16262, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 948), + NAME_FUNC_OFFSET(16280, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 949), + NAME_FUNC_OFFSET(16299, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 950), + NAME_FUNC_OFFSET(16317, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 951), + NAME_FUNC_OFFSET(16336, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 952), + NAME_FUNC_OFFSET(16354, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 953), + NAME_FUNC_OFFSET(16373, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 954), + NAME_FUNC_OFFSET(16391, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 955), + NAME_FUNC_OFFSET(16410, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956), + NAME_FUNC_OFFSET(16435, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957), + NAME_FUNC_OFFSET(16462, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 958), + NAME_FUNC_OFFSET(16486, glExecuteProgramNV, glExecuteProgramNV, NULL, 959), + NAME_FUNC_OFFSET(16505, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 960), + NAME_FUNC_OFFSET(16531, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 961), + NAME_FUNC_OFFSET(16557, glGetProgramStringNV, glGetProgramStringNV, NULL, 962), + NAME_FUNC_OFFSET(16578, glGetProgramivNV, glGetProgramivNV, NULL, 963), + NAME_FUNC_OFFSET(16595, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 964), + NAME_FUNC_OFFSET(16616, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 965), + NAME_FUNC_OFFSET(16638, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 966), + NAME_FUNC_OFFSET(16660, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 967), + NAME_FUNC_OFFSET(16682, glLoadProgramNV, glLoadProgramNV, NULL, 968), + NAME_FUNC_OFFSET(16698, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 969), + NAME_FUNC_OFFSET(16723, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 970), + NAME_FUNC_OFFSET(16748, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 971), + NAME_FUNC_OFFSET(16776, glTrackMatrixNV, glTrackMatrixNV, NULL, 972), + NAME_FUNC_OFFSET(16792, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 973), + NAME_FUNC_OFFSET(16811, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 974), + NAME_FUNC_OFFSET(16831, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 975), + NAME_FUNC_OFFSET(16850, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 976), + NAME_FUNC_OFFSET(16870, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 977), + NAME_FUNC_OFFSET(16889, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 978), + NAME_FUNC_OFFSET(16909, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 979), + NAME_FUNC_OFFSET(16928, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 980), + NAME_FUNC_OFFSET(16948, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 981), + NAME_FUNC_OFFSET(16967, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 982), + NAME_FUNC_OFFSET(16987, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 983), + NAME_FUNC_OFFSET(17006, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 984), + NAME_FUNC_OFFSET(17026, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 985), + NAME_FUNC_OFFSET(17045, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 986), + NAME_FUNC_OFFSET(17065, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 987), + NAME_FUNC_OFFSET(17084, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 988), + NAME_FUNC_OFFSET(17104, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 989), + NAME_FUNC_OFFSET(17123, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 990), + NAME_FUNC_OFFSET(17143, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 991), + NAME_FUNC_OFFSET(17162, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 992), + NAME_FUNC_OFFSET(17182, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 993), + NAME_FUNC_OFFSET(17201, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 994), + NAME_FUNC_OFFSET(17221, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 995), + NAME_FUNC_OFFSET(17240, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 996), + NAME_FUNC_OFFSET(17260, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 997), + NAME_FUNC_OFFSET(17280, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 998), + NAME_FUNC_OFFSET(17301, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 999), + NAME_FUNC_OFFSET(17325, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 1000), + NAME_FUNC_OFFSET(17346, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 1001), + NAME_FUNC_OFFSET(17367, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 1002), + NAME_FUNC_OFFSET(17388, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 1003), + NAME_FUNC_OFFSET(17409, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 1004), + NAME_FUNC_OFFSET(17430, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 1005), + NAME_FUNC_OFFSET(17451, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 1006), + NAME_FUNC_OFFSET(17472, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 1007), + NAME_FUNC_OFFSET(17493, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 1008), + NAME_FUNC_OFFSET(17514, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 1009), + NAME_FUNC_OFFSET(17535, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 1010), + NAME_FUNC_OFFSET(17556, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 1011), + NAME_FUNC_OFFSET(17577, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 1012), + NAME_FUNC_OFFSET(17599, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 1013), + NAME_FUNC_OFFSET(17626, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 1014), + NAME_FUNC_OFFSET(17653, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 1015), + NAME_FUNC_OFFSET(17677, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 1016), + NAME_FUNC_OFFSET(17701, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 1017), + NAME_FUNC_OFFSET(17723, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 1018), + NAME_FUNC_OFFSET(17745, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 1019), + NAME_FUNC_OFFSET(17767, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 1020), + NAME_FUNC_OFFSET(17792, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 1021), + NAME_FUNC_OFFSET(17816, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 1022), + NAME_FUNC_OFFSET(17838, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 1023), + NAME_FUNC_OFFSET(17860, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 1024), + NAME_FUNC_OFFSET(17882, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 1025), + NAME_FUNC_OFFSET(17908, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 1026), + NAME_FUNC_OFFSET(17931, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 1027), + NAME_FUNC_OFFSET(17955, glPassTexCoordATI, glPassTexCoordATI, NULL, 1028), + NAME_FUNC_OFFSET(17973, glSampleMapATI, glSampleMapATI, NULL, 1029), + NAME_FUNC_OFFSET(17988, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 1030), + NAME_FUNC_OFFSET(18019, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031), + NAME_FUNC_OFFSET(18042, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032), + NAME_FUNC_OFFSET(18065, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033), + NAME_FUNC_OFFSET(18088, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 1034), + NAME_FUNC_OFFSET(18119, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 1035), + NAME_FUNC_OFFSET(18150, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 1036), + NAME_FUNC_OFFSET(18178, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 1037), + NAME_FUNC_OFFSET(18207, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 1038), + NAME_FUNC_OFFSET(18235, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 1039), + NAME_FUNC_OFFSET(18264, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 1040), + NAME_FUNC_OFFSET(18285, gl_dispatch_stub_1041, gl_dispatch_stub_1041, NULL, 1041), + NAME_FUNC_OFFSET(18302, gl_dispatch_stub_1042, gl_dispatch_stub_1042, NULL, 1042), + NAME_FUNC_OFFSET(18315, gl_dispatch_stub_1043, gl_dispatch_stub_1043, NULL, 1043), + NAME_FUNC_OFFSET(18329, gl_dispatch_stub_1044, gl_dispatch_stub_1044, NULL, 1044), + NAME_FUNC_OFFSET(18346, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 1045), + NAME_FUNC_OFFSET(18367, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 1046), + NAME_FUNC_OFFSET(18389, gl_dispatch_stub_1047, gl_dispatch_stub_1047, NULL, 1047), + NAME_FUNC_OFFSET(18413, gl_dispatch_stub_1048, gl_dispatch_stub_1048, NULL, 1048), + NAME_FUNC_OFFSET(18443, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1049), + NAME_FUNC_OFFSET(18464, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1050), + NAME_FUNC_OFFSET(18486, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1051), + NAME_FUNC_OFFSET(18507, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1052), + NAME_FUNC_OFFSET(18529, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1053), + NAME_FUNC_OFFSET(18551, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1054), + NAME_FUNC_OFFSET(18574, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055), + NAME_FUNC_OFFSET(18595, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056), + NAME_FUNC_OFFSET(18617, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057), + NAME_FUNC_OFFSET(18639, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058), + NAME_FUNC_OFFSET(18662, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059), + NAME_FUNC_OFFSET(18683, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060), + NAME_FUNC_OFFSET(18705, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061), + NAME_FUNC_OFFSET(18727, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062), + NAME_FUNC_OFFSET(18750, glClearColorIiEXT, glClearColorIiEXT, NULL, 1063), + NAME_FUNC_OFFSET(18768, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 1064), + NAME_FUNC_OFFSET(18787, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 1065), + NAME_FUNC_OFFSET(18809, glBeginPerfMonitorAMD, glBeginPerfMonitorAMD, NULL, 1066), + NAME_FUNC_OFFSET(18831, glDeletePerfMonitorsAMD, glDeletePerfMonitorsAMD, NULL, 1067), + NAME_FUNC_OFFSET(18855, glEndPerfMonitorAMD, glEndPerfMonitorAMD, NULL, 1068), + NAME_FUNC_OFFSET(18875, glGenPerfMonitorsAMD, glGenPerfMonitorsAMD, NULL, 1069), + NAME_FUNC_OFFSET(18896, glGetPerfMonitorCounterDataAMD, glGetPerfMonitorCounterDataAMD, NULL, 1070), + NAME_FUNC_OFFSET(18927, glGetPerfMonitorCounterInfoAMD, glGetPerfMonitorCounterInfoAMD, NULL, 1071), + NAME_FUNC_OFFSET(18958, glGetPerfMonitorCounterStringAMD, glGetPerfMonitorCounterStringAMD, NULL, 1072), + NAME_FUNC_OFFSET(18991, glGetPerfMonitorCountersAMD, glGetPerfMonitorCountersAMD, NULL, 1073), + NAME_FUNC_OFFSET(19019, glGetPerfMonitorGroupStringAMD, glGetPerfMonitorGroupStringAMD, NULL, 1074), + NAME_FUNC_OFFSET(19050, glGetPerfMonitorGroupsAMD, glGetPerfMonitorGroupsAMD, NULL, 1075), + NAME_FUNC_OFFSET(19076, glSelectPerfMonitorCountersAMD, glSelectPerfMonitorCountersAMD, NULL, 1076), + NAME_FUNC_OFFSET(19107, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 1077), + NAME_FUNC_OFFSET(19135, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 1078), + NAME_FUNC_OFFSET(19158, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 1079), + NAME_FUNC_OFFSET(19183, glActiveProgramEXT, glActiveProgramEXT, NULL, 1080), + NAME_FUNC_OFFSET(19202, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 1081), + NAME_FUNC_OFFSET(19227, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 1082), + NAME_FUNC_OFFSET(19249, glTextureBarrierNV, glTextureBarrierNV, NULL, 1083), + NAME_FUNC_OFFSET(19268, glVDPAUFiniNV, glVDPAUFiniNV, NULL, 1084), + NAME_FUNC_OFFSET(19282, glVDPAUGetSurfaceivNV, glVDPAUGetSurfaceivNV, NULL, 1085), + NAME_FUNC_OFFSET(19304, glVDPAUInitNV, glVDPAUInitNV, NULL, 1086), + NAME_FUNC_OFFSET(19318, glVDPAUIsSurfaceNV, glVDPAUIsSurfaceNV, NULL, 1087), + NAME_FUNC_OFFSET(19337, glVDPAUMapSurfacesNV, glVDPAUMapSurfacesNV, NULL, 1088), + NAME_FUNC_OFFSET(19358, glVDPAURegisterOutputSurfaceNV, glVDPAURegisterOutputSurfaceNV, NULL, 1089), + NAME_FUNC_OFFSET(19389, glVDPAURegisterVideoSurfaceNV, glVDPAURegisterVideoSurfaceNV, NULL, 1090), + NAME_FUNC_OFFSET(19419, glVDPAUSurfaceAccessNV, glVDPAUSurfaceAccessNV, NULL, 1091), + NAME_FUNC_OFFSET(19442, glVDPAUUnmapSurfacesNV, glVDPAUUnmapSurfacesNV, NULL, 1092), + NAME_FUNC_OFFSET(19465, glVDPAUUnregisterSurfaceNV, glVDPAUUnregisterSurfaceNV, NULL, 1093), + NAME_FUNC_OFFSET(19492, gl_dispatch_stub_1094, gl_dispatch_stub_1094, NULL, 1094), + NAME_FUNC_OFFSET(19514, gl_dispatch_stub_1095, gl_dispatch_stub_1095, NULL, 1095), + NAME_FUNC_OFFSET(19537, gl_dispatch_stub_1096, gl_dispatch_stub_1096, NULL, 1096), + NAME_FUNC_OFFSET(19560, gl_dispatch_stub_1097, gl_dispatch_stub_1097, NULL, 1097), + NAME_FUNC_OFFSET(19580, gl_dispatch_stub_1098, gl_dispatch_stub_1098, NULL, 1098), + NAME_FUNC_OFFSET(19607, gl_dispatch_stub_1099, gl_dispatch_stub_1099, NULL, 1099), + NAME_FUNC_OFFSET(19633, gl_dispatch_stub_1100, gl_dispatch_stub_1100, NULL, 1100), + NAME_FUNC_OFFSET(19659, gl_dispatch_stub_1101, gl_dispatch_stub_1101, NULL, 1101), + NAME_FUNC_OFFSET(19683, gl_dispatch_stub_1102, gl_dispatch_stub_1102, NULL, 1102), + NAME_FUNC_OFFSET(19711, gl_dispatch_stub_1103, gl_dispatch_stub_1103, NULL, 1103), + NAME_FUNC_OFFSET(19735, gl_dispatch_stub_1104, gl_dispatch_stub_1104, NULL, 1104), + NAME_FUNC_OFFSET(19760, gl_dispatch_stub_1105, gl_dispatch_stub_1105, NULL, 1105), + NAME_FUNC_OFFSET(19789, gl_dispatch_stub_1106, gl_dispatch_stub_1106, NULL, 1106), + NAME_FUNC_OFFSET(19820, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 1107), + NAME_FUNC_OFFSET(19859, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 1108), + NAME_FUNC_OFFSET(19888, glAlphaFuncx, glAlphaFuncx, NULL, 1109), + NAME_FUNC_OFFSET(19901, glClearColorx, glClearColorx, NULL, 1110), + NAME_FUNC_OFFSET(19915, glClearDepthx, glClearDepthx, NULL, 1111), + NAME_FUNC_OFFSET(19929, glColor4x, glColor4x, NULL, 1112), + NAME_FUNC_OFFSET(19939, glDepthRangex, glDepthRangex, NULL, 1113), + NAME_FUNC_OFFSET(19953, glFogx, glFogx, NULL, 1114), + NAME_FUNC_OFFSET(19960, glFogxv, glFogxv, NULL, 1115), + NAME_FUNC_OFFSET(19968, glFrustumf, glFrustumf, NULL, 1116), + NAME_FUNC_OFFSET(19979, glFrustumx, glFrustumx, NULL, 1117), + NAME_FUNC_OFFSET(19990, glLightModelx, glLightModelx, NULL, 1118), + NAME_FUNC_OFFSET(20004, glLightModelxv, glLightModelxv, NULL, 1119), + NAME_FUNC_OFFSET(20019, glLightx, glLightx, NULL, 1120), + NAME_FUNC_OFFSET(20028, glLightxv, glLightxv, NULL, 1121), + NAME_FUNC_OFFSET(20038, glLineWidthx, glLineWidthx, NULL, 1122), + NAME_FUNC_OFFSET(20051, glLoadMatrixx, glLoadMatrixx, NULL, 1123), + NAME_FUNC_OFFSET(20065, glMaterialx, glMaterialx, NULL, 1124), + NAME_FUNC_OFFSET(20077, glMaterialxv, glMaterialxv, NULL, 1125), + NAME_FUNC_OFFSET(20090, glMultMatrixx, glMultMatrixx, NULL, 1126), + NAME_FUNC_OFFSET(20104, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127), + NAME_FUNC_OFFSET(20122, glNormal3x, glNormal3x, NULL, 1128), + NAME_FUNC_OFFSET(20133, glOrthof, glOrthof, NULL, 1129), + NAME_FUNC_OFFSET(20142, glOrthox, glOrthox, NULL, 1130), + NAME_FUNC_OFFSET(20151, glPointSizex, glPointSizex, NULL, 1131), + NAME_FUNC_OFFSET(20164, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132), + NAME_FUNC_OFFSET(20181, glRotatex, glRotatex, NULL, 1133), + NAME_FUNC_OFFSET(20191, glSampleCoveragex, glSampleCoveragex, NULL, 1134), + NAME_FUNC_OFFSET(20209, glScalex, glScalex, NULL, 1135), + NAME_FUNC_OFFSET(20218, glTexEnvx, glTexEnvx, NULL, 1136), + NAME_FUNC_OFFSET(20228, glTexEnvxv, glTexEnvxv, NULL, 1137), + NAME_FUNC_OFFSET(20239, glTexParameterx, glTexParameterx, NULL, 1138), + NAME_FUNC_OFFSET(20255, glTranslatex, glTranslatex, NULL, 1139), + NAME_FUNC_OFFSET(20268, glClipPlanef, glClipPlanef, NULL, 1140), + NAME_FUNC_OFFSET(20281, glClipPlanex, glClipPlanex, NULL, 1141), + NAME_FUNC_OFFSET(20294, glGetClipPlanef, glGetClipPlanef, NULL, 1142), + NAME_FUNC_OFFSET(20310, glGetClipPlanex, glGetClipPlanex, NULL, 1143), + NAME_FUNC_OFFSET(20326, glGetFixedv, glGetFixedv, NULL, 1144), + NAME_FUNC_OFFSET(20338, glGetLightxv, glGetLightxv, NULL, 1145), + NAME_FUNC_OFFSET(20351, glGetMaterialxv, glGetMaterialxv, NULL, 1146), + NAME_FUNC_OFFSET(20367, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147), + NAME_FUNC_OFFSET(20381, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148), + NAME_FUNC_OFFSET(20401, glPointParameterx, glPointParameterx, NULL, 1149), + NAME_FUNC_OFFSET(20419, glPointParameterxv, glPointParameterxv, NULL, 1150), + NAME_FUNC_OFFSET(20438, glTexParameterxv, glTexParameterxv, NULL, 1151), + NAME_FUNC_OFFSET(20455, glTexGenf, glTexGenf, NULL, 190), + NAME_FUNC_OFFSET(20468, glTexGenfv, glTexGenfv, NULL, 191), + NAME_FUNC_OFFSET(20482, glTexGeni, glTexGeni, NULL, 192), + NAME_FUNC_OFFSET(20495, glTexGeniv, glTexGeniv, NULL, 193), + NAME_FUNC_OFFSET(20509, glReadBuffer, glReadBuffer, NULL, 254), + NAME_FUNC_OFFSET(20524, glGetTexGenfv, glGetTexGenfv, NULL, 279), + NAME_FUNC_OFFSET(20541, glGetTexGeniv, glGetTexGeniv, NULL, 280), + NAME_FUNC_OFFSET(20558, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(20576, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(20593, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(20609, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(20634, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(20654, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(20674, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(20697, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(20720, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(20740, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(20757, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(20774, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(20789, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(20813, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(20832, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(20851, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(20867, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(20886, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(20905, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(20928, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(20944, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(20960, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(20987, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(21014, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(21034, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(21053, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(21072, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(21102, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(21132, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(21162, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(21192, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(21211, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(21234, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(21259, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(21284, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(21311, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(21339, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(21366, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(21394, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(21423, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(21452, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(21478, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(21509, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(21540, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(21564, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(21587, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(21605, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(21634, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(21663, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(21678, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(21704, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(21730, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(21745, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(21757, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(21777, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(21794, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(21810, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(21826, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(21845, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(21864, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(21887, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(21910, glActiveTexture, glActiveTexture, NULL, 374), + NAME_FUNC_OFFSET(21929, glClientActiveTexture, glClientActiveTexture, NULL, 375), + NAME_FUNC_OFFSET(21954, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376), + NAME_FUNC_OFFSET(21975, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377), + NAME_FUNC_OFFSET(21997, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(22015, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(22034, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380), + NAME_FUNC_OFFSET(22055, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381), + NAME_FUNC_OFFSET(22077, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382), + NAME_FUNC_OFFSET(22098, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383), + NAME_FUNC_OFFSET(22120, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384), + NAME_FUNC_OFFSET(22141, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385), + NAME_FUNC_OFFSET(22163, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(22181, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(22200, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388), + NAME_FUNC_OFFSET(22221, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389), + NAME_FUNC_OFFSET(22243, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390), + NAME_FUNC_OFFSET(22264, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391), + NAME_FUNC_OFFSET(22286, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392), + NAME_FUNC_OFFSET(22307, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393), + NAME_FUNC_OFFSET(22329, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(22347, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(22366, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396), + NAME_FUNC_OFFSET(22387, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397), + NAME_FUNC_OFFSET(22409, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398), + NAME_FUNC_OFFSET(22430, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399), + NAME_FUNC_OFFSET(22452, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400), + NAME_FUNC_OFFSET(22473, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401), + NAME_FUNC_OFFSET(22495, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(22513, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(22532, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404), + NAME_FUNC_OFFSET(22553, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405), + NAME_FUNC_OFFSET(22575, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406), + NAME_FUNC_OFFSET(22596, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407), + NAME_FUNC_OFFSET(22618, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408), + NAME_FUNC_OFFSET(22644, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409), + NAME_FUNC_OFFSET(22670, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(22696, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410), + NAME_FUNC_OFFSET(22722, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411), + NAME_FUNC_OFFSET(22751, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412), + NAME_FUNC_OFFSET(22780, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(22809, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413), + NAME_FUNC_OFFSET(22838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414), + NAME_FUNC_OFFSET(22865, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415), + NAME_FUNC_OFFSET(22891, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416), + NAME_FUNC_OFFSET(22917, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417), + NAME_FUNC_OFFSET(22943, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418), + NAME_FUNC_OFFSET(22969, glSampleCoverage, glSampleCoverage, NULL, 419), + NAME_FUNC_OFFSET(22989, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23012, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23036, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420), + NAME_FUNC_OFFSET(23059, glFogCoordPointer, glFogCoordPointer, NULL, 421), + NAME_FUNC_OFFSET(23080, glFogCoordd, glFogCoordd, NULL, 422), + NAME_FUNC_OFFSET(23095, glFogCoorddv, glFogCoorddv, NULL, 423), + NAME_FUNC_OFFSET(23111, glMultiDrawArrays, glMultiDrawArrays, NULL, 424), + NAME_FUNC_OFFSET(23132, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23153, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23174, glPointParameterf, glPointParameterf, NULL, 425), + NAME_FUNC_OFFSET(23196, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23218, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23240, glPointParameterfv, glPointParameterfv, NULL, 426), + NAME_FUNC_OFFSET(23263, glPointParameteri, glPointParameteri, NULL, 427), + NAME_FUNC_OFFSET(23283, glPointParameteriv, glPointParameteriv, NULL, 428), + NAME_FUNC_OFFSET(23304, glSecondaryColor3b, glSecondaryColor3b, NULL, 429), + NAME_FUNC_OFFSET(23326, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430), + NAME_FUNC_OFFSET(23349, glSecondaryColor3d, glSecondaryColor3d, NULL, 431), + NAME_FUNC_OFFSET(23371, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432), + NAME_FUNC_OFFSET(23394, glSecondaryColor3i, glSecondaryColor3i, NULL, 433), + NAME_FUNC_OFFSET(23416, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434), + NAME_FUNC_OFFSET(23439, glSecondaryColor3s, glSecondaryColor3s, NULL, 435), + NAME_FUNC_OFFSET(23461, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436), + NAME_FUNC_OFFSET(23484, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437), + NAME_FUNC_OFFSET(23507, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438), + NAME_FUNC_OFFSET(23531, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439), + NAME_FUNC_OFFSET(23554, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440), + NAME_FUNC_OFFSET(23578, glSecondaryColor3us, glSecondaryColor3us, NULL, 441), + NAME_FUNC_OFFSET(23601, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442), + NAME_FUNC_OFFSET(23625, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443), + NAME_FUNC_OFFSET(23652, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(23669, glWindowPos2d, glWindowPos2d, NULL, 444), + NAME_FUNC_OFFSET(23687, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(23705, glWindowPos2dv, glWindowPos2dv, NULL, 445), + NAME_FUNC_OFFSET(23724, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(23741, glWindowPos2f, glWindowPos2f, NULL, 446), + NAME_FUNC_OFFSET(23759, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(23777, glWindowPos2fv, glWindowPos2fv, NULL, 447), + NAME_FUNC_OFFSET(23796, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(23813, glWindowPos2i, glWindowPos2i, NULL, 448), + NAME_FUNC_OFFSET(23831, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(23849, glWindowPos2iv, glWindowPos2iv, NULL, 449), + NAME_FUNC_OFFSET(23868, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(23885, glWindowPos2s, glWindowPos2s, NULL, 450), + NAME_FUNC_OFFSET(23903, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(23921, glWindowPos2sv, glWindowPos2sv, NULL, 451), + NAME_FUNC_OFFSET(23940, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(23957, glWindowPos3d, glWindowPos3d, NULL, 452), + NAME_FUNC_OFFSET(23975, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(23993, glWindowPos3dv, glWindowPos3dv, NULL, 453), + NAME_FUNC_OFFSET(24012, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(24029, glWindowPos3f, glWindowPos3f, NULL, 454), + NAME_FUNC_OFFSET(24047, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(24065, glWindowPos3fv, glWindowPos3fv, NULL, 455), + NAME_FUNC_OFFSET(24084, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(24101, glWindowPos3i, glWindowPos3i, NULL, 456), + NAME_FUNC_OFFSET(24119, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(24137, glWindowPos3iv, glWindowPos3iv, NULL, 457), + NAME_FUNC_OFFSET(24156, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(24173, glWindowPos3s, glWindowPos3s, NULL, 458), + NAME_FUNC_OFFSET(24191, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(24209, glWindowPos3sv, glWindowPos3sv, NULL, 459), + NAME_FUNC_OFFSET(24228, glBeginQuery, glBeginQuery, NULL, 460), + NAME_FUNC_OFFSET(24244, glBindBuffer, glBindBuffer, NULL, 461), + NAME_FUNC_OFFSET(24260, glBufferData, glBufferData, NULL, 462), + NAME_FUNC_OFFSET(24276, glBufferSubData, glBufferSubData, NULL, 463), + NAME_FUNC_OFFSET(24295, glDeleteBuffers, glDeleteBuffers, NULL, 464), + NAME_FUNC_OFFSET(24314, glDeleteQueries, glDeleteQueries, NULL, 465), + NAME_FUNC_OFFSET(24333, glEndQuery, glEndQuery, NULL, 466), + NAME_FUNC_OFFSET(24347, glGenBuffers, glGenBuffers, NULL, 467), + NAME_FUNC_OFFSET(24363, glGenQueries, glGenQueries, NULL, 468), + NAME_FUNC_OFFSET(24379, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469), + NAME_FUNC_OFFSET(24405, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(24428, glGetBufferPointerv, glGetBufferPointerv, NULL, 470), + NAME_FUNC_OFFSET(24451, glGetBufferSubData, glGetBufferSubData, NULL, 471), + NAME_FUNC_OFFSET(24473, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472), + NAME_FUNC_OFFSET(24495, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473), + NAME_FUNC_OFFSET(24518, glGetQueryiv, glGetQueryiv, NULL, 474), + NAME_FUNC_OFFSET(24534, glIsBuffer, glIsBuffer, NULL, 475), + NAME_FUNC_OFFSET(24548, glIsQuery, glIsQuery, NULL, 476), + NAME_FUNC_OFFSET(24561, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(24576, glMapBuffer, glMapBuffer, NULL, 477), + NAME_FUNC_OFFSET(24591, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(24608, glUnmapBuffer, glUnmapBuffer, NULL, 478), + NAME_FUNC_OFFSET(24625, glBindAttribLocation, glBindAttribLocation, NULL, 480), + NAME_FUNC_OFFSET(24649, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24676, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24703, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481), + NAME_FUNC_OFFSET(24730, glCompileShader, glCompileShader, NULL, 482), + NAME_FUNC_OFFSET(24749, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488), + NAME_FUNC_OFFSET(24779, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24796, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24813, glDrawBuffers, glDrawBuffers, NULL, 489), + NAME_FUNC_OFFSET(24829, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490), + NAME_FUNC_OFFSET(24858, glGetActiveAttrib, glGetActiveAttrib, NULL, 491), + NAME_FUNC_OFFSET(24879, glGetActiveUniform, glGetActiveUniform, NULL, 492), + NAME_FUNC_OFFSET(24901, glGetAttribLocation, glGetAttribLocation, NULL, 494), + NAME_FUNC_OFFSET(24924, glGetShaderSource, glGetShaderSource, NULL, 498), + NAME_FUNC_OFFSET(24945, glGetUniformLocation, glGetUniformLocation, NULL, 500), + NAME_FUNC_OFFSET(24969, glGetUniformfv, glGetUniformfv, NULL, 501), + NAME_FUNC_OFFSET(24987, glGetUniformiv, glGetUniformiv, NULL, 502), + NAME_FUNC_OFFSET(25005, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(25034, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503), + NAME_FUNC_OFFSET(25062, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504), + NAME_FUNC_OFFSET(25085, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505), + NAME_FUNC_OFFSET(25108, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506), + NAME_FUNC_OFFSET(25131, glLinkProgram, glLinkProgram, NULL, 509), + NAME_FUNC_OFFSET(25148, glShaderSource, glShaderSource, NULL, 510), + NAME_FUNC_OFFSET(25166, glStencilOpSeparate, glStencilOpSeparate, NULL, 513), + NAME_FUNC_OFFSET(25189, glUniform1f, glUniform1f, NULL, 514), + NAME_FUNC_OFFSET(25204, glUniform1fv, glUniform1fv, NULL, 515), + NAME_FUNC_OFFSET(25220, glUniform1i, glUniform1i, NULL, 516), + NAME_FUNC_OFFSET(25235, glUniform1iv, glUniform1iv, NULL, 517), + NAME_FUNC_OFFSET(25251, glUniform2f, glUniform2f, NULL, 518), + NAME_FUNC_OFFSET(25266, glUniform2fv, glUniform2fv, NULL, 519), + NAME_FUNC_OFFSET(25282, glUniform2i, glUniform2i, NULL, 520), + NAME_FUNC_OFFSET(25297, glUniform2iv, glUniform2iv, NULL, 521), + NAME_FUNC_OFFSET(25313, glUniform3f, glUniform3f, NULL, 522), + NAME_FUNC_OFFSET(25328, glUniform3fv, glUniform3fv, NULL, 523), + NAME_FUNC_OFFSET(25344, glUniform3i, glUniform3i, NULL, 524), + NAME_FUNC_OFFSET(25359, glUniform3iv, glUniform3iv, NULL, 525), + NAME_FUNC_OFFSET(25375, glUniform4f, glUniform4f, NULL, 526), + NAME_FUNC_OFFSET(25390, glUniform4fv, glUniform4fv, NULL, 527), + NAME_FUNC_OFFSET(25406, glUniform4i, glUniform4i, NULL, 528), + NAME_FUNC_OFFSET(25421, glUniform4iv, glUniform4iv, NULL, 529), + NAME_FUNC_OFFSET(25437, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530), + NAME_FUNC_OFFSET(25459, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531), + NAME_FUNC_OFFSET(25481, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532), + NAME_FUNC_OFFSET(25503, glUseProgram, glUseProgram, NULL, 533), + NAME_FUNC_OFFSET(25525, glValidateProgram, glValidateProgram, NULL, 534), + NAME_FUNC_OFFSET(25546, glVertexAttrib1d, glVertexAttrib1d, NULL, 535), + NAME_FUNC_OFFSET(25566, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536), + NAME_FUNC_OFFSET(25587, glVertexAttrib1s, glVertexAttrib1s, NULL, 537), + NAME_FUNC_OFFSET(25607, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538), + NAME_FUNC_OFFSET(25628, glVertexAttrib2d, glVertexAttrib2d, NULL, 539), + NAME_FUNC_OFFSET(25648, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540), + NAME_FUNC_OFFSET(25669, glVertexAttrib2s, glVertexAttrib2s, NULL, 541), + NAME_FUNC_OFFSET(25689, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542), + NAME_FUNC_OFFSET(25710, glVertexAttrib3d, glVertexAttrib3d, NULL, 543), + NAME_FUNC_OFFSET(25730, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544), + NAME_FUNC_OFFSET(25751, glVertexAttrib3s, glVertexAttrib3s, NULL, 545), + NAME_FUNC_OFFSET(25771, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546), + NAME_FUNC_OFFSET(25792, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547), + NAME_FUNC_OFFSET(25814, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548), + NAME_FUNC_OFFSET(25836, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549), + NAME_FUNC_OFFSET(25858, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550), + NAME_FUNC_OFFSET(25880, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551), + NAME_FUNC_OFFSET(25903, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552), + NAME_FUNC_OFFSET(25926, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553), + NAME_FUNC_OFFSET(25949, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554), + NAME_FUNC_OFFSET(25970, glVertexAttrib4d, glVertexAttrib4d, NULL, 555), + NAME_FUNC_OFFSET(25990, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556), + NAME_FUNC_OFFSET(26011, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557), + NAME_FUNC_OFFSET(26032, glVertexAttrib4s, glVertexAttrib4s, NULL, 558), + NAME_FUNC_OFFSET(26052, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559), + NAME_FUNC_OFFSET(26073, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560), + NAME_FUNC_OFFSET(26095, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561), + NAME_FUNC_OFFSET(26117, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562), + NAME_FUNC_OFFSET(26139, glVertexAttribPointer, glVertexAttribPointer, NULL, 563), + NAME_FUNC_OFFSET(26164, glBeginConditionalRender, glBeginConditionalRender, NULL, 570), + NAME_FUNC_OFFSET(26191, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571), + NAME_FUNC_OFFSET(26219, glBindBufferBase, glBindBufferBase, NULL, 572), + NAME_FUNC_OFFSET(26239, glBindBufferRange, glBindBufferRange, NULL, 573), + NAME_FUNC_OFFSET(26260, glBindFragDataLocation, glBindFragDataLocation, NULL, 574), + NAME_FUNC_OFFSET(26286, glClampColor, glClampColor, NULL, 575), + NAME_FUNC_OFFSET(26302, glColorMaski, glColorMaski, NULL, 580), + NAME_FUNC_OFFSET(26324, glDisablei, glDisablei, NULL, 581), + NAME_FUNC_OFFSET(26344, glEnablei, glEnablei, NULL, 582), + NAME_FUNC_OFFSET(26363, glEndConditionalRender, glEndConditionalRender, NULL, 583), + NAME_FUNC_OFFSET(26388, glEndTransformFeedback, glEndTransformFeedback, NULL, 584), + NAME_FUNC_OFFSET(26414, glGetBooleani_v, glGetBooleani_v, NULL, 585), + NAME_FUNC_OFFSET(26438, glGetFragDataLocation, glGetFragDataLocation, NULL, 586), + NAME_FUNC_OFFSET(26463, glGetIntegeri_v, glGetIntegeri_v, NULL, 587), + NAME_FUNC_OFFSET(26487, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589), + NAME_FUNC_OFFSET(26511, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590), + NAME_FUNC_OFFSET(26536, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591), + NAME_FUNC_OFFSET(26569, glGetUniformuiv, glGetUniformuiv, NULL, 592), + NAME_FUNC_OFFSET(26588, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593), + NAME_FUNC_OFFSET(26612, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594), + NAME_FUNC_OFFSET(26637, glIsEnabledi, glIsEnabledi, NULL, 595), + NAME_FUNC_OFFSET(26659, glTexParameterIiv, glTexParameterIiv, NULL, 596), + NAME_FUNC_OFFSET(26680, glTexParameterIuiv, glTexParameterIuiv, NULL, 597), + NAME_FUNC_OFFSET(26702, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598), + NAME_FUNC_OFFSET(26733, glUniform1ui, glUniform1ui, NULL, 599), + NAME_FUNC_OFFSET(26749, glUniform1uiv, glUniform1uiv, NULL, 600), + NAME_FUNC_OFFSET(26766, glUniform2ui, glUniform2ui, NULL, 601), + NAME_FUNC_OFFSET(26782, glUniform2uiv, glUniform2uiv, NULL, 602), + NAME_FUNC_OFFSET(26799, glUniform3ui, glUniform3ui, NULL, 603), + NAME_FUNC_OFFSET(26815, glUniform3uiv, glUniform3uiv, NULL, 604), + NAME_FUNC_OFFSET(26832, glUniform4ui, glUniform4ui, NULL, 605), + NAME_FUNC_OFFSET(26848, glUniform4uiv, glUniform4uiv, NULL, 606), + NAME_FUNC_OFFSET(26865, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607), + NAME_FUNC_OFFSET(26887, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608), + NAME_FUNC_OFFSET(26910, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609), + NAME_FUNC_OFFSET(26932, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610), + NAME_FUNC_OFFSET(26954, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611), + NAME_FUNC_OFFSET(26977, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612), + NAME_FUNC_OFFSET(27000, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613), + NAME_FUNC_OFFSET(27026, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614), + NAME_FUNC_OFFSET(27052, glTexBuffer, glTexBuffer, NULL, 615), + NAME_FUNC_OFFSET(27067, glFramebufferTexture, glFramebufferTexture, NULL, 616), + NAME_FUNC_OFFSET(27091, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619), + NAME_FUNC_OFFSET(27116, glMinSampleShading, glMinSampleShading, NULL, 620), + NAME_FUNC_OFFSET(27138, glBindProgramARB, glBindProgramARB, NULL, 621), + NAME_FUNC_OFFSET(27154, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 622), + NAME_FUNC_OFFSET(27173, glGenProgramsARB, glGenProgramsARB, NULL, 623), + NAME_FUNC_OFFSET(27189, glIsProgramARB, glIsProgramARB, NULL, 630), + NAME_FUNC_OFFSET(27203, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 631), + NAME_FUNC_OFFSET(27226, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 632), + NAME_FUNC_OFFSET(27250, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 633), + NAME_FUNC_OFFSET(27273, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 634), + NAME_FUNC_OFFSET(27297, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 640), + NAME_FUNC_OFFSET(27314, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 641), + NAME_FUNC_OFFSET(27332, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 642), + NAME_FUNC_OFFSET(27349, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 643), + NAME_FUNC_OFFSET(27367, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 644), + NAME_FUNC_OFFSET(27384, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 645), + NAME_FUNC_OFFSET(27402, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 646), + NAME_FUNC_OFFSET(27419, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 647), + NAME_FUNC_OFFSET(27437, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(27462, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 658), + NAME_FUNC_OFFSET(27484, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(27511, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 659), + NAME_FUNC_OFFSET(27535, glBindFramebuffer, glBindFramebuffer, NULL, 660), + NAME_FUNC_OFFSET(27556, glBindRenderbuffer, glBindRenderbuffer, NULL, 661), + NAME_FUNC_OFFSET(27578, glBlitFramebuffer, glBlitFramebuffer, NULL, 662), + NAME_FUNC_OFFSET(27599, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(27627, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 663), + NAME_FUNC_OFFSET(27655, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(27679, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 664), + NAME_FUNC_OFFSET(27703, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(27728, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 665), + NAME_FUNC_OFFSET(27753, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(27782, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 666), + NAME_FUNC_OFFSET(27811, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 667), + NAME_FUNC_OFFSET(27837, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(27863, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 668), + NAME_FUNC_OFFSET(27889, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(27915, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 669), + NAME_FUNC_OFFSET(27941, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(27970, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 670), + NAME_FUNC_OFFSET(27999, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(28020, glGenFramebuffers, glGenFramebuffers, NULL, 671), + NAME_FUNC_OFFSET(28041, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(28063, glGenRenderbuffers, glGenRenderbuffers, NULL, 672), + NAME_FUNC_OFFSET(28085, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(28105, glGenerateMipmap, glGenerateMipmap, NULL, 673), + NAME_FUNC_OFFSET(28125, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(28166, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 674), + NAME_FUNC_OFFSET(28207, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(28239, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 675), + NAME_FUNC_OFFSET(28271, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(28290, glIsFramebuffer, glIsFramebuffer, NULL, 676), + NAME_FUNC_OFFSET(28309, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(28329, glIsRenderbuffer, glIsRenderbuffer, NULL, 677), + NAME_FUNC_OFFSET(28349, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(28374, glRenderbufferStorage, glRenderbufferStorage, NULL, 678), + NAME_FUNC_OFFSET(28399, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 679), + NAME_FUNC_OFFSET(28435, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 681), + NAME_FUNC_OFFSET(28463, glMapBufferRange, glMapBufferRange, NULL, 682), + NAME_FUNC_OFFSET(28483, glBindVertexArray, glBindVertexArray, NULL, 683), + NAME_FUNC_OFFSET(28504, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(28530, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 684), + NAME_FUNC_OFFSET(28554, glGenVertexArrays, glGenVertexArrays, NULL, 685), + NAME_FUNC_OFFSET(28575, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(28596, glIsVertexArray, glIsVertexArray, NULL, 686), + NAME_FUNC_OFFSET(28615, glProvokingVertex, glProvokingVertex, NULL, 706), + NAME_FUNC_OFFSET(28636, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 711), + NAME_FUNC_OFFSET(28670, glBlendEquationiARB, glBlendEquationiARB, NULL, 712), + NAME_FUNC_OFFSET(28696, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 713), + NAME_FUNC_OFFSET(28726, glBlendFunciARB, glBlendFunciARB, NULL, 714), + NAME_FUNC_OFFSET(28748, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731), + NAME_FUNC_OFFSET(28772, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732), + NAME_FUNC_OFFSET(28797, glClearDepthf, glClearDepthf, NULL, 785), + NAME_FUNC_OFFSET(28814, glDepthRangef, glDepthRangef, NULL, 786), + NAME_FUNC_OFFSET(28831, glGetProgramBinary, glGetProgramBinary, NULL, 790), + NAME_FUNC_OFFSET(28853, glProgramBinary, glProgramBinary, NULL, 791), + NAME_FUNC_OFFSET(28872, glProgramParameteri, glProgramParameteri, NULL, 792), + NAME_FUNC_OFFSET(28895, glProgramParameteri, glProgramParameteri, NULL, 792), + NAME_FUNC_OFFSET(28918, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), + NAME_FUNC_OFFSET(28934, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879), + NAME_FUNC_OFFSET(28953, gl_dispatch_stub_887, gl_dispatch_stub_887, NULL, 887), + NAME_FUNC_OFFSET(28978, gl_dispatch_stub_888, gl_dispatch_stub_888, NULL, 888), + NAME_FUNC_OFFSET(29003, gl_dispatch_stub_889, gl_dispatch_stub_889, NULL, 889), + NAME_FUNC_OFFSET(29029, gl_dispatch_stub_890, gl_dispatch_stub_890, NULL, 890), + NAME_FUNC_OFFSET(29057, gl_dispatch_stub_891, gl_dispatch_stub_891, NULL, 891), + NAME_FUNC_OFFSET(29082, gl_dispatch_stub_892, gl_dispatch_stub_892, NULL, 892), + NAME_FUNC_OFFSET(29113, gl_dispatch_stub_893, gl_dispatch_stub_893, NULL, 893), + NAME_FUNC_OFFSET(29139, gl_dispatch_stub_894, gl_dispatch_stub_894, NULL, 894), + NAME_FUNC_OFFSET(29162, gl_dispatch_stub_896, gl_dispatch_stub_896, NULL, 896), + NAME_FUNC_OFFSET(29184, gl_dispatch_stub_897, gl_dispatch_stub_897, NULL, 897), + NAME_FUNC_OFFSET(29207, gl_dispatch_stub_898, gl_dispatch_stub_898, NULL, 898), + NAME_FUNC_OFFSET(29229, gl_dispatch_stub_899, gl_dispatch_stub_899, NULL, 899), + NAME_FUNC_OFFSET(29252, gl_dispatch_stub_900, gl_dispatch_stub_900, NULL, 900), + NAME_FUNC_OFFSET(29275, gl_dispatch_stub_901, gl_dispatch_stub_901, NULL, 901), + NAME_FUNC_OFFSET(29299, gl_dispatch_stub_902, gl_dispatch_stub_902, NULL, 902), + NAME_FUNC_OFFSET(29321, gl_dispatch_stub_903, gl_dispatch_stub_903, NULL, 903), + NAME_FUNC_OFFSET(29344, gl_dispatch_stub_904, gl_dispatch_stub_904, NULL, 904), + NAME_FUNC_OFFSET(29366, gl_dispatch_stub_905, gl_dispatch_stub_905, NULL, 905), + NAME_FUNC_OFFSET(29389, gl_dispatch_stub_906, gl_dispatch_stub_906, NULL, 906), + NAME_FUNC_OFFSET(29412, gl_dispatch_stub_907, gl_dispatch_stub_907, NULL, 907), + NAME_FUNC_OFFSET(29436, gl_dispatch_stub_908, gl_dispatch_stub_908, NULL, 908), + NAME_FUNC_OFFSET(29458, gl_dispatch_stub_909, gl_dispatch_stub_909, NULL, 909), + NAME_FUNC_OFFSET(29481, gl_dispatch_stub_910, gl_dispatch_stub_910, NULL, 910), + NAME_FUNC_OFFSET(29503, gl_dispatch_stub_911, gl_dispatch_stub_911, NULL, 911), + NAME_FUNC_OFFSET(29526, gl_dispatch_stub_912, gl_dispatch_stub_912, NULL, 912), + NAME_FUNC_OFFSET(29549, gl_dispatch_stub_913, gl_dispatch_stub_913, NULL, 913), + NAME_FUNC_OFFSET(29573, gl_dispatch_stub_914, gl_dispatch_stub_914, NULL, 914), + NAME_FUNC_OFFSET(29595, gl_dispatch_stub_915, gl_dispatch_stub_915, NULL, 915), + NAME_FUNC_OFFSET(29618, gl_dispatch_stub_916, gl_dispatch_stub_916, NULL, 916), + NAME_FUNC_OFFSET(29640, gl_dispatch_stub_917, gl_dispatch_stub_917, NULL, 917), + NAME_FUNC_OFFSET(29663, gl_dispatch_stub_918, gl_dispatch_stub_918, NULL, 918), + NAME_FUNC_OFFSET(29686, gl_dispatch_stub_919, gl_dispatch_stub_919, NULL, 919), + NAME_FUNC_OFFSET(29710, gl_dispatch_stub_920, gl_dispatch_stub_920, NULL, 920), + NAME_FUNC_OFFSET(29739, gl_dispatch_stub_921, gl_dispatch_stub_921, NULL, 921), + NAME_FUNC_OFFSET(29770, gl_dispatch_stub_922, gl_dispatch_stub_922, NULL, 922), + NAME_FUNC_OFFSET(29801, gl_dispatch_stub_923, gl_dispatch_stub_923, NULL, 923), + NAME_FUNC_OFFSET(29830, gl_dispatch_stub_924, gl_dispatch_stub_924, NULL, 924), + NAME_FUNC_OFFSET(29861, gl_dispatch_stub_925, gl_dispatch_stub_925, NULL, 925), + NAME_FUNC_OFFSET(29892, gl_dispatch_stub_926, gl_dispatch_stub_926, NULL, 926), + NAME_FUNC_OFFSET(29921, gl_dispatch_stub_927, gl_dispatch_stub_927, NULL, 927), + NAME_FUNC_OFFSET(29952, gl_dispatch_stub_928, gl_dispatch_stub_928, NULL, 928), + NAME_FUNC_OFFSET(29983, gl_dispatch_stub_930, gl_dispatch_stub_930, NULL, 930), + NAME_FUNC_OFFSET(30005, gl_dispatch_stub_931, gl_dispatch_stub_931, NULL, 931), + NAME_FUNC_OFFSET(30034, glDebugMessageCallback, glDebugMessageCallback, NULL, 932), + NAME_FUNC_OFFSET(30060, glDebugMessageControl, glDebugMessageControl, NULL, 933), + NAME_FUNC_OFFSET(30085, glDebugMessageInsert, glDebugMessageInsert, NULL, 934), + NAME_FUNC_OFFSET(30109, glGetDebugMessageLog, glGetDebugMessageLog, NULL, 935), + NAME_FUNC_OFFSET(30133, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 942), + NAME_FUNC_OFFSET(30152, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 943), + NAME_FUNC_OFFSET(30172, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 944), + NAME_FUNC_OFFSET(30192, glFogCoordfEXT, glFogCoordfEXT, NULL, 945), + NAME_FUNC_OFFSET(30204, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 946), + NAME_FUNC_OFFSET(30217, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 1049), + NAME_FUNC_OFFSET(30235, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 1050), + NAME_FUNC_OFFSET(30254, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 1051), + NAME_FUNC_OFFSET(30272, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 1052), + NAME_FUNC_OFFSET(30291, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 1053), + NAME_FUNC_OFFSET(30310, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 1054), + NAME_FUNC_OFFSET(30330, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 1055), + NAME_FUNC_OFFSET(30348, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 1056), + NAME_FUNC_OFFSET(30367, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 1057), + NAME_FUNC_OFFSET(30386, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 1058), + NAME_FUNC_OFFSET(30406, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 1059), + NAME_FUNC_OFFSET(30424, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 1060), + NAME_FUNC_OFFSET(30443, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 1061), + NAME_FUNC_OFFSET(30462, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 1062), + NAME_FUNC_OFFSET(30482, glAlphaFuncx, glAlphaFuncx, NULL, 1109), + NAME_FUNC_OFFSET(30498, glClearColorx, glClearColorx, NULL, 1110), + NAME_FUNC_OFFSET(30515, glClearDepthx, glClearDepthx, NULL, 1111), + NAME_FUNC_OFFSET(30532, glColor4x, glColor4x, NULL, 1112), + NAME_FUNC_OFFSET(30545, glDepthRangex, glDepthRangex, NULL, 1113), + NAME_FUNC_OFFSET(30562, glFogx, glFogx, NULL, 1114), + NAME_FUNC_OFFSET(30572, glFogxv, glFogxv, NULL, 1115), + NAME_FUNC_OFFSET(30583, glFrustumf, glFrustumf, NULL, 1116), + NAME_FUNC_OFFSET(30597, glFrustumx, glFrustumx, NULL, 1117), + NAME_FUNC_OFFSET(30611, glLightModelx, glLightModelx, NULL, 1118), + NAME_FUNC_OFFSET(30628, glLightModelxv, glLightModelxv, NULL, 1119), + NAME_FUNC_OFFSET(30646, glLightx, glLightx, NULL, 1120), + NAME_FUNC_OFFSET(30658, glLightxv, glLightxv, NULL, 1121), + NAME_FUNC_OFFSET(30671, glLineWidthx, glLineWidthx, NULL, 1122), + NAME_FUNC_OFFSET(30687, glLoadMatrixx, glLoadMatrixx, NULL, 1123), + NAME_FUNC_OFFSET(30704, glMaterialx, glMaterialx, NULL, 1124), + NAME_FUNC_OFFSET(30719, glMaterialxv, glMaterialxv, NULL, 1125), + NAME_FUNC_OFFSET(30735, glMultMatrixx, glMultMatrixx, NULL, 1126), + NAME_FUNC_OFFSET(30752, glMultiTexCoord4x, glMultiTexCoord4x, NULL, 1127), + NAME_FUNC_OFFSET(30773, glNormal3x, glNormal3x, NULL, 1128), + NAME_FUNC_OFFSET(30787, glOrthof, glOrthof, NULL, 1129), + NAME_FUNC_OFFSET(30799, glOrthox, glOrthox, NULL, 1130), + NAME_FUNC_OFFSET(30811, glPointSizex, glPointSizex, NULL, 1131), + NAME_FUNC_OFFSET(30827, glPolygonOffsetx, glPolygonOffsetx, NULL, 1132), + NAME_FUNC_OFFSET(30847, glRotatex, glRotatex, NULL, 1133), + NAME_FUNC_OFFSET(30860, glSampleCoveragex, glSampleCoveragex, NULL, 1134), + NAME_FUNC_OFFSET(30881, glScalex, glScalex, NULL, 1135), + NAME_FUNC_OFFSET(30893, glTexEnvx, glTexEnvx, NULL, 1136), + NAME_FUNC_OFFSET(30906, glTexEnvxv, glTexEnvxv, NULL, 1137), + NAME_FUNC_OFFSET(30920, glTexParameterx, glTexParameterx, NULL, 1138), + NAME_FUNC_OFFSET(30939, glTranslatex, glTranslatex, NULL, 1139), + NAME_FUNC_OFFSET(30955, glClipPlanef, glClipPlanef, NULL, 1140), + NAME_FUNC_OFFSET(30971, glClipPlanex, glClipPlanex, NULL, 1141), + NAME_FUNC_OFFSET(30987, glGetClipPlanef, glGetClipPlanef, NULL, 1142), + NAME_FUNC_OFFSET(31006, glGetClipPlanex, glGetClipPlanex, NULL, 1143), + NAME_FUNC_OFFSET(31025, glGetFixedv, glGetFixedv, NULL, 1144), + NAME_FUNC_OFFSET(31040, glGetLightxv, glGetLightxv, NULL, 1145), + NAME_FUNC_OFFSET(31056, glGetMaterialxv, glGetMaterialxv, NULL, 1146), + NAME_FUNC_OFFSET(31075, glGetTexEnvxv, glGetTexEnvxv, NULL, 1147), + NAME_FUNC_OFFSET(31092, glGetTexParameterxv, glGetTexParameterxv, NULL, 1148), + NAME_FUNC_OFFSET(31115, glPointParameterx, glPointParameterx, NULL, 1149), + NAME_FUNC_OFFSET(31136, glPointParameterxv, glPointParameterxv, NULL, 1150), + NAME_FUNC_OFFSET(31158, glTexParameterxv, glTexParameterxv, NULL, 1151), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/xorg-server/glx/indirect_dispatch.h b/xorg-server/glx/indirect_dispatch.h index 103914c97..8a636c37c 100644 --- a/xorg-server/glx/indirect_dispatch.h +++ b/xorg-server/glx/indirect_dispatch.h @@ -36,208 +36,44 @@ extern _X_HIDDEN void __glXDisp_MapGrid1d(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MapGrid1d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MapGrid1f(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MapGrid1f(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PolygonStipple(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PolygonStipple(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord1dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_IsEnabled(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_IsEnabled(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Indexubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexubv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color3ubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color3ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RenderbufferStorage(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RenderbufferStorage(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Normal3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Viewport(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Viewport(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib4usv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PointSize(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointSize(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PopName(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PopName(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetClipPlane(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttribs3dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenQueries(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord2iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexParameteri(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Fogf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Fogf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexSubImage1D(GLbyte * pc); @@ -246,390 +82,578 @@ extern _X_HIDDEN void __glXDisp_Color4usv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4usv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Fogi(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Fogi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DepthRange(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DepthRange(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeli(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadIdentity(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPixelMapfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivate(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CompressedTexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetQueryiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nbv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scaled(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Scalef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scalef(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ReadPixels(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReadPixels(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib2fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_ColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ColorTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_Finish(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Finish(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ClearStencil(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearStencil(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_ClearIndex(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ClearIndex(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LoadMatrixd(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadMatrixd(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameterfv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterfv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetTexGendv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalMesh2(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalMesh2(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex4fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_BindFramebuffer(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_BindFramebuffer(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendFuncSeparate(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendFuncSeparate(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttribs3svNV(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttribs3svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindTexture(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_VertexAttrib2sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterdvARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetError(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetError(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Indexdv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexdv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PassThrough(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PassThrough(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_DepthMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DepthMask(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_StencilOp(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_StencilOp(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetCompressedTexImage(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4dvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_DeleteLists(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_DeleteLists(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_LogicOp(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_LogicOp(GLbyte * pc); extern _X_HIDDEN void __glXDisp_RenderbufferStorageMultisample(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos2sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord1sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DepthFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DepthFunc(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PixelMapusv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PixelMapusv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_WaitGL(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_WaitGL(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_CompressedTexImage2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CompressedTexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Color4uiv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4uiv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord1sv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BindFramebufferEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindFramebufferEXT(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PushAttrib(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PushAttrib(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryExtensionsString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos3fv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_RasterPos3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopySubBufferMESA(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Histogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Histogram(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawBuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LightModeliv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Normal3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3uiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CopyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClampColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClampColor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter1D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CallLists(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_AlphaFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EdgeFlagv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Scissor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_EndList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_End(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_End(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateContextWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_IsRenderbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryServerString(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ActiveTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ActiveTexture(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawBuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGeniv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlendFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendFunc(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_CreateContext(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PointParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PointParameterfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Frustum(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Frustum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetString(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenProgramsARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryVersion(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryVersion(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_TexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord4iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FramebufferTexture3D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferTexture3D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_SampleMaskSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SampleMaskSGIS(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ColorTableParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorTableParameteriv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexImage2D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Lightfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Lightfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFramebufferAttachmentParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_IsQuery(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_IsQuery(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Rectdv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectdv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materialiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materialiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3fvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2svNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PolygonMode(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PolygonMode(GLbyte * pc); extern _X_HIDDEN void __glXDisp_SecondaryColor3iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_SecondaryColor3iv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4Niv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Niv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexGeni(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGeni(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGenf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGenf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexGend(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexGend(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfvNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Color4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelZoom(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelZoom(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ColorTableParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorTableParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BeginQuery(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BeginQuery(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMapdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStoref(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PrioritizeTextures(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PrioritizeTextures(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_PixelStorei(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DestroyGLXPbufferSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_EvalCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_EvalCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ColorMaterial(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorMaterial(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc); extern _X_HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_RasterPos2iv(GLbyte * pc); @@ -638,14 +662,6 @@ extern _X_HIDDEN void __glXDisp_TexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FrontFace(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FrontFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Normal3dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Lightf(GLbyte * pc); @@ -656,399 +672,383 @@ extern _X_HIDDEN int __glXDisp_GetPixelMapusv(struct __GLXclientStateRec *, GLby extern _X_HIDDEN int __glXDispSwap_GetPixelMapusv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_Lighti(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Lighti(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsFramebuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreatePbuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetDoublev(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetDoublev(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_MultMatrixd(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultMatrixd(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultMatrixf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultMatrixf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDisp_MultiTexCoord4fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsDirect(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TrackMatrixNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PointParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PointParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PointParameterf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_FramebufferTexture2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FramebufferTexture2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CheckFramebufferStatus(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Vertex2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindProgramARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindProgramARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterdvNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetProgramEnvParameterfvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTrackMatrixivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib3svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3svNV(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexEnviv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_VendorPrivateWithReply(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_SeparableFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SeparableFilter2D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexImage2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexImage2D(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Fogiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Fogiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EndQuery(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EndQuery(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Clear(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Clear(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ReadBuffer(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ReadBuffer(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameteri(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteri(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Ortho(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Ortho(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ListBase(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ListBase(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CallList(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CallList(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_GenerateMipmap(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_GenerateMipmap(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetQueryObjectiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CompressedTexSubImage3D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Vertex2iv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Vertex2iv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramStringNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexGendv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_WindowPos3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_WindowPos3fv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_DeleteProgramsARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN void __glXDisp_ShadeModel(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ShadeModel(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materialfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materialfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FogCoordfvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FogCoordfvEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DrawArrays(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DrawArrays(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4ubv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_PointParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PointParameteriv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BindRenderbuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BindRenderbuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramParameters4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramParameters4dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_DeleteFramebuffers(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_DeleteFramebuffers(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_MakeCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ClearAccum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearAccum(GLbyte * pc); extern _X_HIDDEN void __glXDisp_FramebufferRenderbuffer(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc); extern _X_HIDDEN int __glXDisp_IsProgramARB(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_IsProgramARB(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4uiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nsv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Map2d(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Map2d(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Map2f(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Map2f(GLbyte * pc); extern _X_HIDDEN void __glXDisp_ProgramStringARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_ProgramStringARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib4bv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4bv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_RasterPos4dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4dv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Indexsv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Indexsv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModelfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModelfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_TexCoord2dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_TexCoord2dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ProgramParameters4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ProgramParameters4fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Translated(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Translated(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Translatef(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Translatef(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_StencilMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_StencilMask(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_CreateWindow(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_IsList(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_IsList(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_RenderMode(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_RenderMode(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_LoadName(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LoadName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs4ubvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyTexSubImage1D(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage1D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CullFace(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CullFace(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContextInfoEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttribs2fvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc); extern _X_HIDDEN void __glXDisp_StencilFunc(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_StencilFunc(GLbyte * pc); extern _X_HIDDEN void __glXDisp_CopyPixels(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_CopyPixels(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Rectsv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectsv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_VertexAttrib4Nubv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_ClipPlane(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3usv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord3dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3dv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Indexfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Indexfv(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc); extern _X_HIDDEN void __glXDisp_IndexMask(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_IndexMask(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetFloatv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_TexCoord3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc); extern _X_HIDDEN void __glXDisp_PopAttrib(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_PopAttrib(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Fogfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Fogfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_InitNames(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_InitNames(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Normal3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Normal3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Minmax(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Minmax(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_DeleteQueries(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Hint(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Hint(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SamplePatternSGIS(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SamplePatternSGIS(GLbyte * pc); extern _X_HIDDEN void __glXDisp_Color4dv(GLbyte * pc); extern _X_HIDDEN void __glXDispSwap_Color4dv(GLbyte * pc); extern _X_HIDDEN int __glXDisp_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_AreProgramsResidentNV(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_CopyColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_CopyColorSubTable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_TexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_TexCoord4dv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Begin(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Begin(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_LightModelf(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_LightModelf(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetTexParameterfv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetLightfv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetLightfv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_Disable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Disable(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2fvARB(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_SelectBuffer(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_ColorMask(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_ColorMask(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_RasterPos4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_RasterPos4iv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Enable(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Enable(GLbyte * pc); -extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LineStipple(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineStipple(GLbyte * pc); extern _X_HIDDEN int __glXDisp_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GenRenderbuffers(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); extern _X_HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); -extern _X_HIDDEN void __glXDisp_VertexAttrib4Nuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_Vertex3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_Vertex3fv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_SecondaryColor3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_SecondaryColor3sv(GLbyte * pc); -extern _X_HIDDEN void __glXDisp_MultiTexCoord2sv(GLbyte * pc); -extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_NewList(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BlitFramebuffer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlitFramebuffer(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_FramebufferTexture1D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTexture1D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMapiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapBuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Render(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_MakeContextCurrent(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendColor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materiali(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ResetHistogram(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CompressedTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4Nusv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexEnvfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord2iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DrawPixels(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenLists(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MapGrid2f(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Accum(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Accum(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexImage(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ConvolutionParameteriv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetFBConfigsSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Normal3fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramParameterfvNV(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexGenfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexGenfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendEquation(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquation(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PushName(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_DeleteRenderbuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_DeleteRenderbuffers(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rotated(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotated(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FramebufferTextureLayer(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FramebufferTextureLayer(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LoadMatrixf(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetProgramLocalParameterfvARB(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_SecondaryColor3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SecondaryColor3bv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexParameterfv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4ubv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexCoord2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_FogCoorddv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_FogCoorddv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ProgramNamedParameter4dvNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_Flush(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyPbuffer(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1svNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Indexiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnvf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnvf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearDepth(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color4fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color4fv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_CreatePixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Lightiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Lightiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetPolygonStipple(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelMapuiv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_DestroyGLXPixmap(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetVertexAttribdv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GenFramebuffers(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributesSGIX(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_BlendEquationSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BlendEquationSeparate(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_RasterPos4sv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_ClearColor(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_ClearColor(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexEnviv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_TexSubImage3D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Bitmap(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetIntegerv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1d(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Map1f(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Map1f(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PixelTransferi(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rotatef(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rotatef(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_ClientInfo(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectiv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_MultiTexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_MultiTexCoord1iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex2fv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalMesh1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_LineWidth(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_LineWidth(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_UseXFont(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_SampleCoverage(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_SampleCoverage(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_Color3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Color3iv(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint2(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_PopMatrix(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Materialf(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc); +extern _X_HIDDEN void __glXDisp_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_EvalCoord1dv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetLightiv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_QueryContext(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_RenderLarge(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDisp_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetBooleanv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN void __glXDisp_Rectfv(GLbyte * pc); +extern _X_HIDDEN void __glXDispSwap_Rectfv(GLbyte * pc); +extern _X_HIDDEN int __glXDisp_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); +extern _X_HIDDEN int __glXDispSwap_GetRenderbufferParameteriv(struct __GLXclientStateRec *, GLbyte *); #endif /* !defined( _INDIRECT_DISPATCH_H_ ) */ diff --git a/xorg-server/glx/indirect_table.c b/xorg-server/glx/indirect_table.c index 1c054d3a9..594b9d212 100644 --- a/xorg-server/glx/indirect_table.c +++ b/xorg-server/glx/indirect_table.c @@ -1518,14 +1518,14 @@ static const void *VendorPriv_function_table[104][2] = { /* [ 21] = 1029 */ {NULL, NULL}, /* [ 22] = 1030 */ {NULL, NULL}, /* [ 23] = 1031 */ {NULL, NULL}, - /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB}, + /* [ 24] = 1296 */ {__glXDisp_GetProgramParameterfvNV, __glXDispSwap_GetProgramParameterfvNV}, /* [ 25] = 1297 */ {__glXDisp_GetProgramParameterdvNV, __glXDispSwap_GetProgramParameterdvNV}, /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV}, /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV}, /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV}, /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdv, __glXDispSwap_GetVertexAttribdv}, - /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV}, - /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV}, + /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfv, __glXDispSwap_GetVertexAttribfv}, + /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribiv, __glXDispSwap_GetVertexAttribiv}, /* [ 32] = 1304 */ {__glXDisp_IsProgramARB, __glXDispSwap_IsProgramARB}, /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB}, /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB}, diff --git a/xorg-server/glx/remap_helper.h b/xorg-server/glx/remap_helper.h index efef7806c..4905e06ff 100644 --- a/xorg-server/glx/remap_helper.h +++ b/xorg-server/glx/remap_helper.h @@ -139,5835 +139,5943 @@ static const char _mesa_function_pool[] = "glGetClipPlanefOES\0" "glGetClipPlanef\0" "\0" - /* _mesa_function_pool[746]: DrawArraysIndirect (will be remapped) */ + /* _mesa_function_pool[746]: GetPerfQueryDataINTEL (will be remapped) */ + "iiipp\0" + "glGetPerfQueryDataINTEL\0" + "\0" + /* _mesa_function_pool[777]: DrawArraysIndirect (will be remapped) */ "ip\0" "glDrawArraysIndirect\0" "\0" - /* _mesa_function_pool[771]: Uniform3i (will be remapped) */ + /* _mesa_function_pool[802]: Uniform3i (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[804]: VDPAUGetSurfaceivNV (will be remapped) */ + /* _mesa_function_pool[835]: VDPAUGetSurfaceivNV (will be remapped) */ "iiipp\0" "glVDPAUGetSurfaceivNV\0" "\0" - /* _mesa_function_pool[833]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[864]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[858]: Uniform3f (will be remapped) */ + /* _mesa_function_pool[889]: Uniform3f (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[891]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[922]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[918]: QueryMatrixxOES (will be remapped) */ + /* _mesa_function_pool[949]: QueryMatrixxOES (will be remapped) */ "pp\0" "glQueryMatrixxOES\0" "\0" - /* _mesa_function_pool[940]: Normal3iv (offset 59) */ + /* _mesa_function_pool[971]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[955]: DrawTexiOES (will be remapped) */ + /* _mesa_function_pool[986]: DrawTexiOES (will be remapped) */ "iiiii\0" "glDrawTexiOES\0" "\0" - /* _mesa_function_pool[976]: Viewport (offset 305) */ + /* _mesa_function_pool[1007]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[993]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1024]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1049]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[1080]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[1071]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[1102]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[1102]: DeleteVertexArrays (will be remapped) */ + /* _mesa_function_pool[1133]: DeleteVertexArrays (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "glDeleteVertexArraysOES\0" "\0" - /* _mesa_function_pool[1177]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[1208]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[1202]: GetnConvolutionFilterARB (will be remapped) */ + /* _mesa_function_pool[1233]: GetnConvolutionFilterARB (will be remapped) */ "iiiip\0" "glGetnConvolutionFilterARB\0" "\0" - /* _mesa_function_pool[1236]: GetLightxv (will be remapped) */ + /* _mesa_function_pool[1267]: GetLightxv (will be remapped) */ "iip\0" "glGetLightxvOES\0" "glGetLightxv\0" "\0" - /* _mesa_function_pool[1270]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[1301]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[1334]: VertexAttrib4usv (will be remapped) */ + /* _mesa_function_pool[1365]: VertexAttrib4usv (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[1379]: TextureStorage1DEXT (will be remapped) */ + /* _mesa_function_pool[1410]: TextureStorage1DEXT (will be remapped) */ "iiiii\0" "glTextureStorage1DEXT\0" "\0" - /* _mesa_function_pool[1408]: VertexAttrib4Nub (will be remapped) */ + /* _mesa_function_pool[1439]: VertexAttrib4Nub (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[1456]: VertexAttribP3ui (will be remapped) */ + /* _mesa_function_pool[1487]: VertexAttribP3ui (will be remapped) */ "iiii\0" "glVertexAttribP3ui\0" "\0" - /* _mesa_function_pool[1481]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[1512]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[1512]: PointSize (offset 173) */ + /* _mesa_function_pool[1543]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[1527]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[1558]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[1558]: PopName (offset 200) */ + /* _mesa_function_pool[1589]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[1570]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[1601]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[1597]: ValidateProgramPipeline (will be remapped) */ + /* _mesa_function_pool[1628]: ValidateProgramPipeline (will be remapped) */ "i\0" "glValidateProgramPipeline\0" + "glValidateProgramPipelineEXT\0" "\0" - /* _mesa_function_pool[1626]: BindFragDataLocationIndexed (will be remapped) */ + /* _mesa_function_pool[1686]: BindFragDataLocationIndexed (will be remapped) */ "iiip\0" "glBindFragDataLocationIndexed\0" "\0" - /* _mesa_function_pool[1662]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[1722]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[1681]: CombinerParameterfvNV (dynamic) */ + /* _mesa_function_pool[1741]: CombinerParameterfvNV (dynamic) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[1709]: TexCoordP4uiv (will be remapped) */ + /* _mesa_function_pool[1769]: TexCoordP4uiv (will be remapped) */ "ip\0" "glTexCoordP4uiv\0" "\0" - /* _mesa_function_pool[1729]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[1789]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[1755]: GenQueries (will be remapped) */ + /* _mesa_function_pool[1815]: GenQueries (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[1788]: ProgramUniform4iv (will be remapped) */ + /* _mesa_function_pool[1848]: ProgramUniform4iv (will be remapped) */ "iiip\0" "glProgramUniform4iv\0" + "glProgramUniform4ivEXT\0" "\0" - /* _mesa_function_pool[1814]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[1897]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[1844]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[1927]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[1861]: TexImage2DMultisample (will be remapped) */ + /* _mesa_function_pool[1944]: TexImage2DMultisample (will be remapped) */ "iiiiii\0" "glTexImage2DMultisample\0" "\0" - /* _mesa_function_pool[1893]: TexParameterx (will be remapped) */ + /* _mesa_function_pool[1976]: TexParameterx (will be remapped) */ "iii\0" "glTexParameterxOES\0" "glTexParameterx\0" "\0" - /* _mesa_function_pool[1933]: Rotatef (offset 300) */ + /* _mesa_function_pool[2016]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[1949]: TexParameterf (offset 178) */ + /* _mesa_function_pool[2032]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[1970]: TexParameteri (offset 180) */ + /* _mesa_function_pool[2053]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[1991]: GetUniformiv (will be remapped) */ + /* _mesa_function_pool[2074]: GetUniformiv (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[2029]: ClearBufferSubData (will be remapped) */ + /* _mesa_function_pool[2112]: ClearBufferSubData (will be remapped) */ "iiiiiip\0" "glClearBufferSubData\0" "\0" - /* _mesa_function_pool[2059]: VDPAUFiniNV (will be remapped) */ + /* _mesa_function_pool[2142]: VDPAUFiniNV (will be remapped) */ "\0" "glVDPAUFiniNV\0" "\0" - /* _mesa_function_pool[2075]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[2158]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[2102]: ProgramUniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[2185]: ProgramUniformMatrix4x2fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4x2fv\0" + "glProgramUniformMatrix4x2fvEXT\0" "\0" - /* _mesa_function_pool[2137]: ProgramUniform2f (will be remapped) */ + /* _mesa_function_pool[2251]: ProgramUniform2f (will be remapped) */ "iiff\0" "glProgramUniform2f\0" + "glProgramUniform2fEXT\0" "\0" - /* _mesa_function_pool[2162]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[2298]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[2198]: ProgramUniform2i (will be remapped) */ + /* _mesa_function_pool[2334]: ProgramUniform2i (will be remapped) */ "iiii\0" "glProgramUniform2i\0" + "glProgramUniform2iEXT\0" "\0" - /* _mesa_function_pool[2223]: Fogx (will be remapped) */ + /* _mesa_function_pool[2381]: Fogx (will be remapped) */ "ii\0" "glFogxOES\0" "glFogx\0" "\0" - /* _mesa_function_pool[2244]: Fogf (offset 153) */ + /* _mesa_function_pool[2402]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[2255]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[2413]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[2299]: Color4usv (offset 40) */ + /* _mesa_function_pool[2457]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[2314]: Fogi (offset 155) */ + /* _mesa_function_pool[2472]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[2325]: FinalCombinerInputNV (dynamic) */ + /* _mesa_function_pool[2483]: FinalCombinerInputNV (dynamic) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[2354]: DepthFunc (offset 245) */ + /* _mesa_function_pool[2512]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[2369]: GetSamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[2527]: GetSamplerParameterIiv (will be remapped) */ "iip\0" "glGetSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[2399]: VertexAttribI4uiEXT (will be remapped) */ + /* _mesa_function_pool[2557]: VertexAttribI4uiEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4uiEXT\0" "glVertexAttribI4ui\0" "\0" - /* _mesa_function_pool[2447]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */ + /* _mesa_function_pool[2605]: DrawElementsInstancedBaseVertexBaseInstance (will be remapped) */ "iiipiii\0" "glDrawElementsInstancedBaseVertexBaseInstance\0" "\0" - /* _mesa_function_pool[2502]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[2660]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[2559]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[2717]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[2615]: GetnCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[2773]: BindSamplers (will be remapped) */ + "iip\0" + "glBindSamplers\0" + "\0" + /* _mesa_function_pool[2793]: GetnCompressedTexImageARB (will be remapped) */ "iiip\0" "glGetnCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[2649]: BindSampler (will be remapped) */ + /* _mesa_function_pool[2827]: BindSampler (will be remapped) */ "ii\0" "glBindSampler\0" "\0" - /* _mesa_function_pool[2667]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[2845]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[2711]: IndexPointer (offset 314) */ + /* _mesa_function_pool[2889]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[2731]: MultiTexCoord3iv (offset 397) */ + /* _mesa_function_pool[2909]: MultiTexCoord3iv (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[2776]: Finish (offset 216) */ + /* _mesa_function_pool[2954]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[2787]: ClearStencil (offset 207) */ + /* _mesa_function_pool[2965]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[2805]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[2983]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[2829]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[3007]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[2846]: VDPAURegisterOutputSurfaceNV (will be remapped) */ + /* _mesa_function_pool[3024]: VDPAURegisterOutputSurfaceNV (will be remapped) */ "piip\0" "glVDPAURegisterOutputSurfaceNV\0" "\0" - /* _mesa_function_pool[2883]: VertexP4ui (will be remapped) */ + /* _mesa_function_pool[3061]: VertexP4ui (will be remapped) */ "ii\0" "glVertexP4ui\0" "\0" - /* _mesa_function_pool[2900]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[3078]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[2928]: GetActiveUniformName (will be remapped) */ + /* _mesa_function_pool[3106]: GetActiveUniformName (will be remapped) */ "iiipp\0" "glGetActiveUniformName\0" "\0" - /* _mesa_function_pool[2958]: GetnUniformivARB (will be remapped) */ + /* _mesa_function_pool[3136]: GetnUniformivARB (will be remapped) */ "iiip\0" "glGetnUniformivARB\0" "\0" - /* _mesa_function_pool[2983]: ReleaseShaderCompiler (will be remapped) */ + /* _mesa_function_pool[3161]: ReleaseShaderCompiler (will be remapped) */ "\0" "glReleaseShaderCompiler\0" "\0" - /* _mesa_function_pool[3009]: BlendFuncSeparate (will be remapped) */ + /* _mesa_function_pool[3187]: BlendFuncSeparate (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "glBlendFuncSeparateOES\0" "\0" - /* _mesa_function_pool[3105]: Color3us (offset 23) */ + /* _mesa_function_pool[3283]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[3121]: MultiDrawArraysIndirect (will be remapped) */ + /* _mesa_function_pool[3299]: MultiDrawArraysIndirect (will be remapped) */ "ipii\0" "glMultiDrawArraysIndirect\0" "\0" - /* _mesa_function_pool[3153]: BufferStorage (will be remapped) */ + /* _mesa_function_pool[3331]: BufferStorage (will be remapped) */ "iipi\0" "glBufferStorage\0" "\0" - /* _mesa_function_pool[3175]: Color3ub (offset 19) */ + /* _mesa_function_pool[3353]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[3191]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[3369]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[3214]: Color3ui (offset 21) */ + /* _mesa_function_pool[3392]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[3230]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[3408]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[3254]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[3432]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[3287]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[3465]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[3305]: DeleteProgramPipelines (will be remapped) */ + /* _mesa_function_pool[3483]: DeleteProgramPipelines (will be remapped) */ "ip\0" "glDeleteProgramPipelines\0" + "glDeleteProgramPipelinesEXT\0" "\0" - /* _mesa_function_pool[3334]: LineWidthx (will be remapped) */ + /* _mesa_function_pool[3540]: LineWidthx (will be remapped) */ "i\0" "glLineWidthxOES\0" "glLineWidthx\0" "\0" - /* _mesa_function_pool[3366]: Indexdv (offset 45) */ + /* _mesa_function_pool[3572]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[3379]: GetnPixelMapfvARB (will be remapped) */ + /* _mesa_function_pool[3585]: GetnPixelMapfvARB (will be remapped) */ "iip\0" "glGetnPixelMapfvARB\0" "\0" - /* _mesa_function_pool[3404]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[3610]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[3437]: DepthMask (offset 211) */ + /* _mesa_function_pool[3643]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[3452]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[3658]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[3474]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[3680]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[3499]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[3705]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[3526]: BlendFuncSeparateiARB (will be remapped) */ + /* _mesa_function_pool[3732]: BlendFuncSeparateiARB (will be remapped) */ "iiiii\0" "glBlendFuncSeparateiARB\0" "glBlendFuncSeparateIndexedAMD\0" "\0" - /* _mesa_function_pool[3587]: PixelTexGenParameteriSGIS (dynamic) */ + /* _mesa_function_pool[3793]: PixelTexGenParameteriSGIS (dynamic) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[3619]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[3825]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[3662]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3868]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[3690]: DrawTexfvOES (will be remapped) */ - "p\0" - "glDrawTexfvOES\0" + /* _mesa_function_pool[3896]: VertexPointer (offset 321) */ + "iiip\0" + "glVertexPointer\0" "\0" - /* _mesa_function_pool[3708]: GetCompressedTexImage (will be remapped) */ + /* _mesa_function_pool[3918]: GetCompressedTexImage (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[3764]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[3974]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[3799]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[4009]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[3816]: GetQueryObjectui64v (will be remapped) */ + /* _mesa_function_pool[4026]: GetQueryObjectui64v (will be remapped) */ "iip\0" "glGetQueryObjectui64v\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[3868]: VertexAttribP1uiv (will be remapped) */ + /* _mesa_function_pool[4078]: VertexAttribP1uiv (will be remapped) */ "iiip\0" "glVertexAttribP1uiv\0" "\0" - /* _mesa_function_pool[3894]: IsProgram (will be remapped) */ + /* _mesa_function_pool[4104]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[3909]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[4119]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[3941]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[4151]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[3963]: GenTextures (offset 328) */ + /* _mesa_function_pool[4173]: BindBuffersBase (will be remapped) */ + "iiip\0" + "glBindBuffersBase\0" + "\0" + /* _mesa_function_pool[4197]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[3998]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[4232]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[4026]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[4260]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[4050]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[4284]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[4076]: VertexAttribP4ui (will be remapped) */ + /* _mesa_function_pool[4310]: VertexAttribP4ui (will be remapped) */ "iiii\0" "glVertexAttribP4ui\0" "\0" - /* _mesa_function_pool[4101]: Uniform4i (will be remapped) */ + /* _mesa_function_pool[4335]: Uniform4i (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[4135]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[4369]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[4164]: Uniform4f (will be remapped) */ + /* _mesa_function_pool[4398]: Uniform4f (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[4198]: ProgramUniform3f (will be remapped) */ + /* _mesa_function_pool[4432]: ProgramUniform3f (will be remapped) */ "iifff\0" "glProgramUniform3f\0" + "glProgramUniform3fEXT\0" "\0" - /* _mesa_function_pool[4224]: ProgramUniform3i (will be remapped) */ + /* _mesa_function_pool[4480]: ProgramUniform3i (will be remapped) */ "iiiii\0" "glProgramUniform3i\0" + "glProgramUniform3iEXT\0" "\0" - /* _mesa_function_pool[4250]: PointParameterfv (will be remapped) */ + /* _mesa_function_pool[4528]: PointParameterfv (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[4340]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[4618]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[4400]: GetString (offset 275) */ + /* _mesa_function_pool[4678]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[4415]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[4693]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[4441]: VDPAUUnmapSurfacesNV (will be remapped) */ + /* _mesa_function_pool[4719]: VDPAUUnmapSurfacesNV (will be remapped) */ "ip\0" "glVDPAUUnmapSurfacesNV\0" "\0" - /* _mesa_function_pool[4468]: GetnHistogramARB (will be remapped) */ + /* _mesa_function_pool[4746]: GetnHistogramARB (will be remapped) */ "iiiiip\0" "glGetnHistogramARB\0" "\0" - /* _mesa_function_pool[4495]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[4773]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[4548]: SecondaryColor3s (will be remapped) */ + /* _mesa_function_pool[4826]: SecondaryColor3s (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[4594]: VertexAttribP2uiv (will be remapped) */ + /* _mesa_function_pool[4872]: VertexAttribP2uiv (will be remapped) */ "iiip\0" "glVertexAttribP2uiv\0" "\0" - /* _mesa_function_pool[4620]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[4898]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[4647]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[4925]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[4672]: SecondaryColor3b (will be remapped) */ + /* _mesa_function_pool[4950]: SecondaryColor3b (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[4718]: EnableClientState (offset 313) */ + /* _mesa_function_pool[4996]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[4741]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[5019]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[4768]: SecondaryColor3i (will be remapped) */ + /* _mesa_function_pool[5046]: SecondaryColor3i (will be remapped) */ "iii\0" "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" "\0" - /* _mesa_function_pool[4814]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[5092]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[4840]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5118]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[4873]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5151]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[4898]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[5176]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "glFlushMappedBufferRangeEXT\0" "\0" - /* _mesa_function_pool[4956]: Lightfv (offset 160) */ + /* _mesa_function_pool[5234]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[4971]: GetFramebufferAttachmentParameteriv (will be remapped) */ + /* _mesa_function_pool[5249]: GetFramebufferAttachmentParameteriv (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "glGetFramebufferAttachmentParameterivOES\0" "\0" - /* _mesa_function_pool[5097]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[5375]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[5140]: EndPerfMonitorAMD (will be remapped) */ + /* _mesa_function_pool[5418]: EndPerfMonitorAMD (will be remapped) */ "i\0" "glEndPerfMonitorAMD\0" "\0" - /* _mesa_function_pool[5163]: Uniform1ui (will be remapped) */ + /* _mesa_function_pool[5441]: Uniform1ui (will be remapped) */ "ii\0" "glUniform1uiEXT\0" "glUniform1ui\0" "\0" - /* _mesa_function_pool[5196]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[5474]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[5220]: GetMultisamplefv (will be remapped) */ + /* _mesa_function_pool[5498]: GetMultisamplefv (will be remapped) */ "iip\0" "glGetMultisamplefv\0" "\0" - /* _mesa_function_pool[5244]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[5522]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[5262]: Rectdv (offset 87) */ + /* _mesa_function_pool[5540]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[5275]: DrawArraysInstancedARB (will be remapped) */ + /* _mesa_function_pool[5553]: DrawArraysInstancedARB (will be remapped) */ "iiii\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "glDrawArraysInstanced\0" "\0" - /* _mesa_function_pool[5353]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[5631]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[5388]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[5666]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[5412]: SecondaryColorP3uiv (will be remapped) */ + /* _mesa_function_pool[5690]: SecondaryColorP3uiv (will be remapped) */ "ip\0" "glSecondaryColorP3uiv\0" "\0" - /* _mesa_function_pool[5438]: GetnPixelMapuivARB (will be remapped) */ + /* _mesa_function_pool[5716]: GetnPixelMapuivARB (will be remapped) */ "iip\0" "glGetnPixelMapuivARB\0" "\0" - /* _mesa_function_pool[5464]: GetSamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[5742]: GetSamplerParameterIuiv (will be remapped) */ "iip\0" "glGetSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[5495]: PointParameterxv (will be remapped) */ + /* _mesa_function_pool[5773]: PointParameterxv (will be remapped) */ "ip\0" "glPointParameterxvOES\0" "glPointParameterxv\0" "\0" - /* _mesa_function_pool[5540]: CompressedTexSubImage3D (will be remapped) */ + /* _mesa_function_pool[5818]: CompressedTexSubImage3D (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "glCompressedTexSubImage3DOES\0" "\0" - /* _mesa_function_pool[5637]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[5915]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[5662]: Color3dv (offset 12) */ + /* _mesa_function_pool[5940]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[5676]: BeginQuery (will be remapped) */ + /* _mesa_function_pool[5954]: BeginQuery (will be remapped) */ "ii\0" "glBeginQuery\0" "glBeginQueryARB\0" "\0" - /* _mesa_function_pool[5709]: VertexP3uiv (will be remapped) */ + /* _mesa_function_pool[5987]: VertexP3uiv (will be remapped) */ "ip\0" "glVertexP3uiv\0" "\0" - /* _mesa_function_pool[5727]: GetUniformLocation (will be remapped) */ + /* _mesa_function_pool[6005]: GetUniformLocation (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[5776]: PixelStoref (offset 249) */ + /* _mesa_function_pool[6054]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[5794]: WindowPos2iv (will be remapped) */ + /* _mesa_function_pool[6072]: WindowPos2iv (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[5849]: PixelStorei (offset 250) */ + /* _mesa_function_pool[6127]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[5867]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[6145]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[5893]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[6171]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[5925]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[6203]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[5952]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[6230]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5998]: CheckFramebufferStatus (will be remapped) */ + /* _mesa_function_pool[6276]: CheckFramebufferStatus (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "glCheckFramebufferStatusOES\0" "\0" - /* _mesa_function_pool[6082]: DispatchComputeIndirect (will be remapped) */ + /* _mesa_function_pool[6360]: DispatchComputeIndirect (will be remapped) */ "i\0" "glDispatchComputeIndirect\0" "\0" - /* _mesa_function_pool[6111]: InvalidateBufferData (will be remapped) */ + /* _mesa_function_pool[6389]: InvalidateBufferData (will be remapped) */ "i\0" "glInvalidateBufferData\0" "\0" - /* _mesa_function_pool[6137]: VDPAUMapSurfacesNV (will be remapped) */ + /* _mesa_function_pool[6415]: VDPAUMapSurfacesNV (will be remapped) */ "ip\0" "glVDPAUMapSurfacesNV\0" "\0" - /* _mesa_function_pool[6162]: IsFramebuffer (will be remapped) */ + /* _mesa_function_pool[6440]: IsFramebuffer (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "glIsFramebufferOES\0" "\0" - /* _mesa_function_pool[6219]: GetPixelTexGenParameterfvSGIS (dynamic) */ + /* _mesa_function_pool[6497]: GetPixelTexGenParameterfvSGIS (dynamic) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6255]: GetDoublev (offset 260) */ + /* _mesa_function_pool[6533]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[6272]: GetObjectLabel (will be remapped) */ + /* _mesa_function_pool[6550]: GetObjectLabel (will be remapped) */ "iiipp\0" "glGetObjectLabel\0" "\0" - /* _mesa_function_pool[6296]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[6574]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[6317]: ColorP3uiv (will be remapped) */ + /* _mesa_function_pool[6595]: ColorP3uiv (will be remapped) */ "ip\0" "glColorP3uiv\0" "\0" - /* _mesa_function_pool[6334]: CombinerParameteriNV (dynamic) */ + /* _mesa_function_pool[6612]: CombinerParameteriNV (dynamic) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[6361]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[6639]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6388]: VertexAttribI4ivEXT (will be remapped) */ + /* _mesa_function_pool[6666]: VertexAttribI4ivEXT (will be remapped) */ "ip\0" "glVertexAttribI4ivEXT\0" "glVertexAttribI4iv\0" "\0" - /* _mesa_function_pool[6433]: SecondaryColor3ubv (will be remapped) */ + /* _mesa_function_pool[6711]: SecondaryColor3ubv (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[6481]: GetDebugMessageLog (will be remapped) */ + /* _mesa_function_pool[6759]: GetDebugMessageLog (will be remapped) */ "iipppppp\0" "glGetDebugMessageLogARB\0" "glGetDebugMessageLog\0" "\0" - /* _mesa_function_pool[6536]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[6814]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[6575]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[6853]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[6599]: VertexAttribI4usv (will be remapped) */ + /* _mesa_function_pool[6877]: VertexAttribI4usv (will be remapped) */ "ip\0" "glVertexAttribI4usvEXT\0" "glVertexAttribI4usv\0" "\0" - /* _mesa_function_pool[6646]: PixelTexGenParameterfSGIS (dynamic) */ + /* _mesa_function_pool[6924]: PixelTexGenParameterfSGIS (dynamic) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[6678]: ProgramUniform2ui (will be remapped) */ + /* _mesa_function_pool[6956]: ProgramUniform2ui (will be remapped) */ "iiii\0" "glProgramUniform2ui\0" + "glProgramUniform2uiEXT\0" "\0" - /* _mesa_function_pool[6704]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7005]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6733]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7034]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6760]: GetShaderSource (will be remapped) */ + /* _mesa_function_pool[7061]: GetShaderSource (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[6805]: BindProgramARB (will be remapped) */ + /* _mesa_function_pool[7106]: BindProgramARB (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[6842]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[7143]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[6867]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[7168]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[6898]: ProgramUniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[7199]: ProgramUniformMatrix4x3fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4x3fv\0" + "glProgramUniformMatrix4x3fvEXT\0" "\0" - /* _mesa_function_pool[6933]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[7265]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[6953]: DrawElementsInstancedARB (will be remapped) */ + /* _mesa_function_pool[7285]: DrawElementsInstancedARB (will be remapped) */ "iiipi\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "glDrawElementsInstanced\0" "\0" - /* _mesa_function_pool[7038]: GetQueryObjectuiv (will be remapped) */ + /* _mesa_function_pool[7370]: GetQueryObjectuiv (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[7086]: VertexAttribI4bv (will be remapped) */ + /* _mesa_function_pool[7418]: VertexAttribI4bv (will be remapped) */ "ip\0" "glVertexAttribI4bvEXT\0" "glVertexAttribI4bv\0" "\0" - /* _mesa_function_pool[7131]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[7463]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7162]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[7494]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[7183]: ListBase (offset 6) */ + /* _mesa_function_pool[7515]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[7197]: GenerateMipmap (will be remapped) */ + /* _mesa_function_pool[7529]: GenerateMipmap (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "glGenerateMipmapOES\0" "\0" - /* _mesa_function_pool[7257]: BindBufferRange (will be remapped) */ + /* _mesa_function_pool[7589]: BindBufferRange (will be remapped) */ "iiiii\0" "glBindBufferRange\0" "glBindBufferRangeEXT\0" "\0" - /* _mesa_function_pool[7303]: ProgramUniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[7635]: ProgramUniformMatrix2x4fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2x4fv\0" + "glProgramUniformMatrix2x4fvEXT\0" "\0" - /* _mesa_function_pool[7338]: GetQueryObjectiv (will be remapped) */ + /* _mesa_function_pool[7701]: GetQueryObjectiv (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[7384]: VertexAttrib2s (will be remapped) */ + /* _mesa_function_pool[7747]: VertexAttrib2s (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[7426]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[7789]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[7472]: VertexAttrib2d (will be remapped) */ + /* _mesa_function_pool[7835]: VertexAttrib2d (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[7514]: Uniform1fv (will be remapped) */ + /* _mesa_function_pool[7877]: Uniform1fv (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[7548]: GetProgramPipelineInfoLog (will be remapped) */ + /* _mesa_function_pool[7911]: GetProgramPipelineInfoLog (will be remapped) */ "iipp\0" "glGetProgramPipelineInfoLog\0" + "glGetProgramPipelineInfoLogEXT\0" "\0" - /* _mesa_function_pool[7582]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[7976]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[7607]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[8001]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[7628]: WindowPos3fv (will be remapped) */ + /* _mesa_function_pool[8022]: WindowPos3fv (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[7683]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[8077]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[7709]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[8103]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[7769]: PointParameteriv (will be remapped) */ + /* _mesa_function_pool[8163]: PointParameteriv (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[7813]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[8207]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[7836]: BindRenderbuffer (will be remapped) */ + /* _mesa_function_pool[8230]: BindRenderbuffer (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferOES\0" "\0" - /* _mesa_function_pool[7881]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[8275]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[7927]: PrimitiveRestartIndex (will be remapped) */ + /* _mesa_function_pool[8321]: PrimitiveRestartIndex (will be remapped) */ "i\0" "glPrimitiveRestartIndex\0" "glPrimitiveRestartIndexNV\0" "\0" - /* _mesa_function_pool[7980]: VertexAttribI4ubv (will be remapped) */ + /* _mesa_function_pool[8374]: VertexAttribI4ubv (will be remapped) */ "ip\0" "glVertexAttribI4ubvEXT\0" "glVertexAttribI4ubv\0" "\0" - /* _mesa_function_pool[8027]: GetGraphicsResetStatusARB (will be remapped) */ + /* _mesa_function_pool[8421]: GetGraphicsResetStatusARB (will be remapped) */ "\0" "glGetGraphicsResetStatusARB\0" "\0" - /* _mesa_function_pool[8057]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[8451]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[8083]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[8477]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[8109]: DepthRange (offset 288) */ + /* _mesa_function_pool[8503]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[8126]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[8520]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[8154]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[8548]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[8180]: Uniform4fv (will be remapped) */ + /* _mesa_function_pool[8574]: Uniform4fv (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[8214]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[8608]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[8240]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8634]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[8273]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[8667]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[8301]: Frustumf (will be remapped) */ + /* _mesa_function_pool[8695]: Frustumf (will be remapped) */ "ffffff\0" "glFrustumfOES\0" "glFrustumf\0" "\0" - /* _mesa_function_pool[8334]: ProgramUniform2uiv (will be remapped) */ + /* _mesa_function_pool[8728]: ProgramUniform2uiv (will be remapped) */ "iiip\0" "glProgramUniform2uiv\0" + "glProgramUniform2uivEXT\0" "\0" - /* _mesa_function_pool[8361]: Rectsv (offset 93) */ + /* _mesa_function_pool[8779]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[8374]: Frustumx (will be remapped) */ + /* _mesa_function_pool[8792]: Frustumx (will be remapped) */ "iiiiii\0" "glFrustumxOES\0" "glFrustumx\0" "\0" - /* _mesa_function_pool[8407]: CullFace (offset 152) */ + /* _mesa_function_pool[8825]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[8421]: BindTexture (offset 307) */ + /* _mesa_function_pool[8839]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[8456]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[8874]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[8502]: MultiTexCoordP2uiv (will be remapped) */ + /* _mesa_function_pool[8920]: MultiTexCoordP2uiv (will be remapped) */ "iip\0" "glMultiTexCoordP2uiv\0" "\0" - /* _mesa_function_pool[8528]: NormalPointer (offset 318) */ + /* _mesa_function_pool[8946]: NormalPointervINTEL (dynamic) */ + "ip\0" + "glNormalPointervINTEL\0" + "\0" + /* _mesa_function_pool[8972]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[8549]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[8993]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[8574]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[9018]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[8598]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[9042]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[8622]: VertexAttrib4bv (will be remapped) */ + /* _mesa_function_pool[9066]: VertexAttrib4bv (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[8665]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[9109]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[8692]: SecondaryColor3usv (will be remapped) */ + /* _mesa_function_pool[9136]: SecondaryColor3usv (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[8740]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[9184]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[8761]: Indexfv (offset 47) */ + /* _mesa_function_pool[9205]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[8774]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[9218]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[8804]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[9248]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[8830]: GetFloatv (offset 262) */ + /* _mesa_function_pool[9274]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[8846]: MultiTexCoord3i (offset 396) */ + /* _mesa_function_pool[9290]: MultiTexCoord3i (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[8891]: ProgramUniform1fv (will be remapped) */ + /* _mesa_function_pool[9335]: ProgramUniform1fv (will be remapped) */ "iiip\0" "glProgramUniform1fv\0" + "glProgramUniform1fvEXT\0" "\0" - /* _mesa_function_pool[8917]: MultiTexCoord3d (offset 392) */ + /* _mesa_function_pool[9384]: MultiTexCoord3d (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[8962]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[9429]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[8979]: Fogfv (offset 154) */ + /* _mesa_function_pool[9446]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[8991]: Minmax (offset 368) */ + /* _mesa_function_pool[9458]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[9017]: MultiTexCoord3s (offset 398) */ + /* _mesa_function_pool[9484]: MultiTexCoord3s (offset 398) */ "iiii\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" "\0" - /* _mesa_function_pool[9062]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[9529]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[9084]: GetFinalCombinerInputParameterfvNV (dynamic) */ + /* _mesa_function_pool[9551]: GetFinalCombinerInputParameterfvNV (dynamic) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[9126]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[9593]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9151]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[9618]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[9166]: BufferSubData (will be remapped) */ + /* _mesa_function_pool[9633]: BufferSubData (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[9207]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[9674]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[9243]: Begin (offset 7) */ + /* _mesa_function_pool[9710]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[9254]: LightModeli (offset 165) */ + /* _mesa_function_pool[9721]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[9272]: UniformMatrix2fv (will be remapped) */ + /* _mesa_function_pool[9739]: UniformMatrix2fv (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[9319]: LightModelf (offset 163) */ + /* _mesa_function_pool[9786]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[9337]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[9804]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[9362]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[9829]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[9388]: GetCombinerInputParameterivNV (dynamic) */ + /* _mesa_function_pool[9855]: GetCombinerInputParameterivNV (dynamic) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[9427]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[9894]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[9456]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[9923]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[9501]: VertexAttrib4ubv (will be remapped) */ + /* _mesa_function_pool[9968]: VertexAttrib4ubv (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[9546]: GetnTexImageARB (will be remapped) */ + /* _mesa_function_pool[10013]: GetnTexImageARB (will be remapped) */ "iiiiip\0" "glGetnTexImageARB\0" "\0" - /* _mesa_function_pool[9572]: ColorMask (offset 210) */ + /* _mesa_function_pool[10039]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[9590]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[10057]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[9615]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[10082]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[9652]: VertexAttribI4sv (will be remapped) */ + /* _mesa_function_pool[10119]: VertexAttribI4sv (will be remapped) */ "ip\0" "glVertexAttribI4svEXT\0" "glVertexAttribI4sv\0" "\0" - /* _mesa_function_pool[9697]: DrawElementsInstancedBaseInstance (will be remapped) */ + /* _mesa_function_pool[10164]: DrawElementsInstancedBaseInstance (will be remapped) */ "iiipii\0" "glDrawElementsInstancedBaseInstance\0" "\0" - /* _mesa_function_pool[9741]: UniformMatrix4fv (will be remapped) */ + /* _mesa_function_pool[10208]: UniformMatrix4fv (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[9788]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[10255]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[9815]: VertexAttrib4Nuiv (will be remapped) */ + /* _mesa_function_pool[10282]: VertexAttrib4Nuiv (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[9862]: ClientActiveTexture (offset 375) */ + /* _mesa_function_pool[10329]: ClientActiveTexture (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[9912]: GetUniformIndices (will be remapped) */ + /* _mesa_function_pool[10379]: GetUniformIndices (will be remapped) */ "iipp\0" "glGetUniformIndices\0" "\0" - /* _mesa_function_pool[9938]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[10405]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[9969]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[10436]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[9990]: CombinerParameterivNV (dynamic) */ + /* _mesa_function_pool[10457]: CombinerParameterivNV (dynamic) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[10018]: MultiTexCoord2sv (offset 391) */ + /* _mesa_function_pool[10485]: MultiTexCoord2sv (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[10063]: LoadIdentity (offset 290) */ + /* _mesa_function_pool[10530]: LoadIdentity (offset 290) */ "\0" "glLoadIdentity\0" "\0" - /* _mesa_function_pool[10080]: ActiveShaderProgram (will be remapped) */ + /* _mesa_function_pool[10547]: ActiveShaderProgram (will be remapped) */ "ii\0" "glActiveShaderProgram\0" + "glActiveShaderProgramEXT\0" + "\0" + /* _mesa_function_pool[10598]: BindImageTextures (will be remapped) */ + "iip\0" + "glBindImageTextures\0" "\0" - /* _mesa_function_pool[10106]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[10623]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[10137]: VertexAttrib4ubvNV (will be remapped) */ + /* _mesa_function_pool[10654]: VertexAttrib4ubvNV (will be remapped) */ "ip\0" "glVertexAttrib4ubvNV\0" "\0" - /* _mesa_function_pool[10162]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[10679]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[10192]: GetMapfv (offset 267) */ + /* _mesa_function_pool[10709]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" - /* _mesa_function_pool[10208]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[10725]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[10234]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[10751]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[10262]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[10779]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[10308]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[10825]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[10328]: WeightivARB (dynamic) */ + /* _mesa_function_pool[10845]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[10346]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[10863]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[10370]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[10887]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[10419]: VDPAUSurfaceAccessNV (will be remapped) */ + /* _mesa_function_pool[10936]: VDPAUSurfaceAccessNV (will be remapped) */ "ii\0" "glVDPAUSurfaceAccessNV\0" "\0" - /* _mesa_function_pool[10446]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[10963]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[10468]: WindowPos2f (will be remapped) */ + /* _mesa_function_pool[10985]: WindowPos2f (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" "glWindowPos2fMESA\0" "\0" - /* _mesa_function_pool[10521]: WindowPos2d (will be remapped) */ + /* _mesa_function_pool[11038]: WindowPos2d (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[10574]: WindowPos2i (will be remapped) */ + /* _mesa_function_pool[11091]: WindowPos2i (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[10627]: WindowPos2s (will be remapped) */ + /* _mesa_function_pool[11144]: WindowPos2s (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[10680]: VertexAttribI1uiEXT (will be remapped) */ + /* _mesa_function_pool[11197]: VertexAttribI1uiEXT (will be remapped) */ "ii\0" "glVertexAttribI1uiEXT\0" "glVertexAttribI1ui\0" "\0" - /* _mesa_function_pool[10725]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[11242]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[10741]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[11258]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[10763]: CompressedTexImage3D (will be remapped) */ + /* _mesa_function_pool[11280]: CompressedTexImage3D (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "glCompressedTexImage3DOES\0" "\0" - /* _mesa_function_pool[10849]: VertexAttribI1uiv (will be remapped) */ + /* _mesa_function_pool[11366]: VertexAttribI1uiv (will be remapped) */ "ip\0" "glVertexAttribI1uivEXT\0" "glVertexAttribI1uiv\0" "\0" - /* _mesa_function_pool[10896]: SecondaryColor3dv (will be remapped) */ + /* _mesa_function_pool[11413]: SecondaryColor3dv (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[10942]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[11459]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[10972]: GetnPixelMapusvARB (will be remapped) */ + /* _mesa_function_pool[11489]: GetnPixelMapusvARB (will be remapped) */ "iip\0" "glGetnPixelMapusvARB\0" "\0" - /* _mesa_function_pool[10998]: VertexAttrib3s (will be remapped) */ + /* _mesa_function_pool[11515]: VertexAttrib3s (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[11041]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[11558]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[11068]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[11585]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[11089]: GetQueryiv (will be remapped) */ + /* _mesa_function_pool[11606]: GetQueryiv (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[11123]: VertexAttrib3d (will be remapped) */ + /* _mesa_function_pool[11640]: VertexAttrib3d (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[11166]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[11683]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[11200]: MapBuffer (will be remapped) */ + /* _mesa_function_pool[11717]: MapBuffer (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "glMapBufferOES\0" "\0" - /* _mesa_function_pool[11246]: VertexAttrib4Nbv (will be remapped) */ + /* _mesa_function_pool[11763]: VertexAttrib4Nbv (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[11291]: ProgramBinary (will be remapped) */ + /* _mesa_function_pool[11808]: ProgramBinary (will be remapped) */ "iipi\0" "glProgramBinary\0" "glProgramBinaryOES\0" "\0" - /* _mesa_function_pool[11332]: InvalidateTexImage (will be remapped) */ + /* _mesa_function_pool[11849]: InvalidateTexImage (will be remapped) */ "ii\0" "glInvalidateTexImage\0" "\0" - /* _mesa_function_pool[11357]: Uniform4ui (will be remapped) */ + /* _mesa_function_pool[11874]: Uniform4ui (will be remapped) */ "iiiii\0" "glUniform4uiEXT\0" "glUniform4ui\0" "\0" - /* _mesa_function_pool[11393]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[11910]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[11434]: GetBooleani_v (will be remapped) */ + /* _mesa_function_pool[11951]: GetBooleani_v (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "glGetBooleani_v\0" "\0" - /* _mesa_function_pool[11479]: DrawTexsOES (will be remapped) */ + /* _mesa_function_pool[11996]: DrawTexsOES (will be remapped) */ "iiiii\0" "glDrawTexsOES\0" "\0" - /* _mesa_function_pool[11500]: GetObjectPtrLabel (will be remapped) */ + /* _mesa_function_pool[12017]: GetObjectPtrLabel (will be remapped) */ "pipp\0" "glGetObjectPtrLabel\0" "\0" - /* _mesa_function_pool[11526]: ProgramParameteri (will be remapped) */ + /* _mesa_function_pool[12043]: ProgramParameteri (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "glProgramParameteri\0" + "glProgramParameteriEXT\0" "\0" - /* _mesa_function_pool[11574]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[12114]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[11612]: Color3fv (offset 14) */ + /* _mesa_function_pool[12152]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[11626]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[12166]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[11652]: GetnMapfvARB (will be remapped) */ + /* _mesa_function_pool[12192]: GetnMapfvARB (will be remapped) */ "iiip\0" "glGetnMapfvARB\0" "\0" - /* _mesa_function_pool[11673]: MultiTexCoord2i (offset 388) */ + /* _mesa_function_pool[12213]: MultiTexCoord2i (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[11717]: MultiTexCoord2d (offset 384) */ + /* _mesa_function_pool[12257]: MultiTexCoord2d (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[11761]: SamplerParameterIuiv (will be remapped) */ + /* _mesa_function_pool[12301]: SamplerParameterIuiv (will be remapped) */ "iip\0" "glSamplerParameterIuiv\0" "\0" - /* _mesa_function_pool[11789]: MultiTexCoord2s (offset 390) */ + /* _mesa_function_pool[12329]: MultiTexCoord2s (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[11833]: VDPAURegisterVideoSurfaceNV (will be remapped) */ + /* _mesa_function_pool[12373]: VDPAURegisterVideoSurfaceNV (will be remapped) */ "piip\0" "glVDPAURegisterVideoSurfaceNV\0" "\0" - /* _mesa_function_pool[11869]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[12409]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[11922]: BindBufferBase (will be remapped) */ + /* _mesa_function_pool[12462]: BindBufferBase (will be remapped) */ "iii\0" "glBindBufferBase\0" "glBindBufferBaseEXT\0" "\0" - /* _mesa_function_pool[11964]: GetPerfMonitorCounterDataAMD (will be remapped) */ + /* _mesa_function_pool[12504]: GetPerfMonitorCounterDataAMD (will be remapped) */ "iiipp\0" "glGetPerfMonitorCounterDataAMD\0" "\0" - /* _mesa_function_pool[12002]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12542]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12047]: MultTransposeMatrixf (will be remapped) */ + /* _mesa_function_pool[12587]: MultTransposeMatrixf (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[12099]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[12639]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[12122]: Scalex (will be remapped) */ + /* _mesa_function_pool[12662]: Scalex (will be remapped) */ "iii\0" "glScalexOES\0" "glScalex\0" "\0" - /* _mesa_function_pool[12148]: Scaled (offset 301) */ + /* _mesa_function_pool[12688]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[12162]: Scalef (offset 302) */ + /* _mesa_function_pool[12702]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[12176]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[12716]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[12200]: GetUniformfv (will be remapped) */ + /* _mesa_function_pool[12740]: GetUniformfv (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[12238]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[12778]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[12272]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[12812]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[12296]: ReadPixels (offset 256) */ + /* _mesa_function_pool[12836]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[12318]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[12858]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[12347]: QueryCounter (will be remapped) */ + /* _mesa_function_pool[12887]: QueryCounter (will be remapped) */ "ii\0" "glQueryCounter\0" "\0" - /* _mesa_function_pool[12366]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[12906]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[12391]: ProgramUniform3iv (will be remapped) */ + /* _mesa_function_pool[12931]: ProgramUniform3iv (will be remapped) */ "iiip\0" "glProgramUniform3iv\0" + "glProgramUniform3ivEXT\0" "\0" - /* _mesa_function_pool[12417]: GetActiveUniformBlockName (will be remapped) */ + /* _mesa_function_pool[12980]: GetActiveUniformBlockName (will be remapped) */ "iiipp\0" "glGetActiveUniformBlockName\0" "\0" - /* _mesa_function_pool[12452]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[13015]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[12484]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[13047]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[12502]: ColorMaski (will be remapped) */ + /* _mesa_function_pool[13065]: ColorMaski (will be remapped) */ "iiiii\0" "glColorMaskIndexedEXT\0" "glColorMaski\0" "\0" - /* _mesa_function_pool[12544]: Uniform2uiv (will be remapped) */ + /* _mesa_function_pool[13107]: Uniform2uiv (will be remapped) */ "iip\0" "glUniform2uivEXT\0" "glUniform2uiv\0" "\0" - /* _mesa_function_pool[12580]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[13143]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[12599]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[13162]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[12618]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[13181]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[12637]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[13200]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "glBindVertexArrayOES\0" "\0" - /* _mesa_function_pool[12679]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[13242]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[12698]: GetTexParameterIuiv (will be remapped) */ + /* _mesa_function_pool[13261]: GetTexParameterIuiv (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" "glGetTexParameterIuiv\0" "\0" - /* _mesa_function_pool[12750]: DrawTransformFeedbackStreamInstanced (will be remapped) */ + /* _mesa_function_pool[13313]: DrawTransformFeedbackStreamInstanced (will be remapped) */ "iiii\0" "glDrawTransformFeedbackStreamInstanced\0" "\0" - /* _mesa_function_pool[12795]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[13358]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[12838]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[13401]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[12868]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13431]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[12910]: IsFenceNV (dynamic) */ + /* _mesa_function_pool[13473]: IsFenceNV (dynamic) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[12925]: ColorTable (offset 339) */ + /* _mesa_function_pool[13488]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[12978]: LoadName (offset 198) */ + /* _mesa_function_pool[13541]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[12992]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13555]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13021]: GetnUniformuivARB (will be remapped) */ + /* _mesa_function_pool[13584]: GetnUniformuivARB (will be remapped) */ "iiip\0" "glGetnUniformuivARB\0" "\0" - /* _mesa_function_pool[13047]: ClearIndex (offset 205) */ + /* _mesa_function_pool[13610]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[13063]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[13626]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[13121]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[13684]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[13142]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[13705]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[13161]: MultiTexCoordP1ui (will be remapped) */ + /* _mesa_function_pool[13724]: MultiTexCoordP1ui (will be remapped) */ "iii\0" "glMultiTexCoordP1ui\0" "\0" - /* _mesa_function_pool[13186]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[13749]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[13205]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[13768]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[13220]: SelectPerfMonitorCountersAMD (will be remapped) */ + /* _mesa_function_pool[13783]: SelectPerfMonitorCountersAMD (will be remapped) */ "iiiip\0" "glSelectPerfMonitorCountersAMD\0" "\0" - /* _mesa_function_pool[13258]: BindFramebuffer (will be remapped) */ + /* _mesa_function_pool[13821]: BindFramebuffer (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferOES\0" "\0" - /* _mesa_function_pool[13301]: LoadIdentityDeformationMapSGIX (dynamic) */ - "i\0" - "glLoadIdentityDeformationMapSGIX\0" + /* _mesa_function_pool[13864]: CreateProgram (will be remapped) */ + "\0" + "glCreateProgram\0" "\0" - /* _mesa_function_pool[13337]: GetMinmax (offset 364) */ + /* _mesa_function_pool[13882]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[13371]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[13916]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[13397]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[13942]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[13423]: GetActiveUniformsiv (will be remapped) */ + /* _mesa_function_pool[13968]: GetActiveUniformsiv (will be remapped) */ "iipip\0" "glGetActiveUniformsiv\0" "\0" - /* _mesa_function_pool[13452]: VertexAttrib2sv (will be remapped) */ + /* _mesa_function_pool[13997]: VertexAttrib2sv (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[13495]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[14040]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[13530]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[14075]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[13553]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14098]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13601]: GetPerfMonitorGroupStringAMD (will be remapped) */ + /* _mesa_function_pool[14146]: GetPerfMonitorGroupStringAMD (will be remapped) */ "iipp\0" "glGetPerfMonitorGroupStringAMD\0" "\0" - /* _mesa_function_pool[13638]: GetError (offset 261) */ + /* _mesa_function_pool[14183]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[13651]: PassThrough (offset 199) */ + /* _mesa_function_pool[14196]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[13668]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[14213]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[13698]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[14243]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[13732]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[14277]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[13760]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[14305]: BindBuffersRange (will be remapped) */ + "iiippp\0" + "glBindBuffersRange\0" + "\0" + /* _mesa_function_pool[14332]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[13803]: WindowPos3dv (will be remapped) */ + /* _mesa_function_pool[14375]: WindowPos3dv (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[13858]: ReplacementCodeusvSUN (dynamic) */ - "p\0" - "glReplacementCodeusvSUN\0" + /* _mesa_function_pool[14430]: TexGenxOES (will be remapped) */ + "iii\0" + "glTexGenxOES\0" "\0" - /* _mesa_function_pool[13885]: DeleteFencesNV (dynamic) */ + /* _mesa_function_pool[14448]: DeleteFencesNV (dynamic) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[13906]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[14469]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[13944]: StencilOp (offset 244) */ + /* _mesa_function_pool[14507]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[13961]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[14524]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[13982]: ProgramUniform1iv (will be remapped) */ + /* _mesa_function_pool[14545]: ProgramUniform1iv (will be remapped) */ "iiip\0" "glProgramUniform1iv\0" + "glProgramUniform1ivEXT\0" "\0" - /* _mesa_function_pool[14008]: ProgramUniform3ui (will be remapped) */ + /* _mesa_function_pool[14594]: ProgramUniform3ui (will be remapped) */ "iiiii\0" "glProgramUniform3ui\0" + "glProgramUniform3uiEXT\0" "\0" - /* _mesa_function_pool[14035]: SecondaryColor3sv (will be remapped) */ + /* _mesa_function_pool[14644]: SecondaryColor3sv (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[14081]: TexCoordP3ui (will be remapped) */ + /* _mesa_function_pool[14690]: TexCoordP3ui (will be remapped) */ "ii\0" "glTexCoordP3ui\0" "\0" - /* _mesa_function_pool[14100]: Fogxv (will be remapped) */ + /* _mesa_function_pool[14709]: Fogxv (will be remapped) */ "ip\0" "glFogxvOES\0" "glFogxv\0" "\0" - /* _mesa_function_pool[14123]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[14732]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[14150]: VertexAttribP1ui (will be remapped) */ + /* _mesa_function_pool[14759]: VertexAttribP1ui (will be remapped) */ "iiii\0" "glVertexAttribP1ui\0" "\0" - /* _mesa_function_pool[14175]: DeleteLists (offset 4) */ + /* _mesa_function_pool[14784]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[14193]: LogicOp (offset 242) */ + /* _mesa_function_pool[14802]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[14206]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[14815]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[14282]: WindowPos3d (will be remapped) */ + /* _mesa_function_pool[14891]: WindowPos3d (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[14336]: Enablei (will be remapped) */ + /* _mesa_function_pool[14945]: Enablei (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "glEnablei\0" "\0" - /* _mesa_function_pool[14369]: WindowPos3f (will be remapped) */ + /* _mesa_function_pool[14978]: WindowPos3f (will be remapped) */ "fff\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "\0" - /* _mesa_function_pool[14423]: GenProgramsARB (will be remapped) */ + /* _mesa_function_pool[15032]: GenProgramsARB (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[14460]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[15069]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[14478]: WindowPos3i (will be remapped) */ + /* _mesa_function_pool[15087]: WindowPos3i (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[14532]: MultiTexCoord4iv (offset 405) */ + /* _mesa_function_pool[15141]: MultiTexCoord4iv (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[14577]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[15186]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[14594]: WindowPos3s (will be remapped) */ + /* _mesa_function_pool[15203]: WindowPos3s (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[14648]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[15257]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[14667]: DebugMessageInsert (will be remapped) */ + /* _mesa_function_pool[15276]: DebugMessageInsert (will be remapped) */ "iiiiip\0" "glDebugMessageInsertARB\0" "glDebugMessageInsert\0" "\0" - /* _mesa_function_pool[14720]: Orthof (will be remapped) */ + /* _mesa_function_pool[15329]: Orthof (will be remapped) */ "ffffff\0" "glOrthofOES\0" "glOrthof\0" "\0" - /* _mesa_function_pool[14749]: CompressedTexImage2D (will be remapped) */ + /* _mesa_function_pool[15358]: CompressedTexImage2D (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[14808]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[15417]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[14829]: IsSync (will be remapped) */ + /* _mesa_function_pool[15438]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[14841]: Color4uiv (offset 38) */ + /* _mesa_function_pool[15450]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[14856]: MultiTexCoord1sv (offset 383) */ + /* _mesa_function_pool[15465]: MultiTexCoord1sv (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[14901]: Orthox (will be remapped) */ + /* _mesa_function_pool[15510]: Orthox (will be remapped) */ "iiiiii\0" "glOrthoxOES\0" "glOrthox\0" "\0" - /* _mesa_function_pool[14930]: PushAttrib (offset 219) */ + /* _mesa_function_pool[15539]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[14946]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[15555]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[14964]: ClipPlane (offset 150) */ + /* _mesa_function_pool[15573]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[14980]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15589]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15021]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[15630]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[15043]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[15652]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[15061]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[15670]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[15079]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[15688]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[15097]: InvalidateSubFramebuffer (will be remapped) */ + /* _mesa_function_pool[15706]: InvalidateSubFramebuffer (will be remapped) */ "iipiiii\0" "glInvalidateSubFramebuffer\0" "\0" - /* _mesa_function_pool[15133]: Color4ub (offset 35) */ + /* _mesa_function_pool[15742]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[15150]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[15759]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[15168]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15777]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15203]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[15812]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[15230]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[15839]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[15265]: MultiTexCoord3dv (offset 393) */ + /* _mesa_function_pool[15874]: MultiTexCoord3dv (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[15310]: BindProgramPipeline (will be remapped) */ + /* _mesa_function_pool[15919]: BindProgramPipeline (will be remapped) */ "i\0" "glBindProgramPipeline\0" + "glBindProgramPipelineEXT\0" "\0" - /* _mesa_function_pool[15335]: VertexAttribP4uiv (will be remapped) */ + /* _mesa_function_pool[15969]: VertexAttribP4uiv (will be remapped) */ "iiip\0" "glVertexAttribP4uiv\0" "\0" - /* _mesa_function_pool[15361]: DebugMessageCallback (will be remapped) */ + /* _mesa_function_pool[15995]: DebugMessageCallback (will be remapped) */ "pp\0" "glDebugMessageCallbackARB\0" "glDebugMessageCallback\0" "\0" - /* _mesa_function_pool[15414]: MultiTexCoord1i (offset 380) */ + /* _mesa_function_pool[16048]: MultiTexCoord1i (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[15457]: WindowPos2dv (will be remapped) */ + /* _mesa_function_pool[16091]: WindowPos2dv (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[15512]: TexParameterIuiv (will be remapped) */ + /* _mesa_function_pool[16146]: TexParameterIuiv (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "glTexParameterIuiv\0" "\0" - /* _mesa_function_pool[15558]: MultiTexCoord1d (offset 376) */ + /* _mesa_function_pool[16192]: DeletePerfQueryINTEL (will be remapped) */ + "i\0" + "glDeletePerfQueryINTEL\0" + "\0" + /* _mesa_function_pool[16218]: MultiTexCoord1d (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[15601]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[16261]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15628]: MultiTexCoord1s (offset 382) */ + /* _mesa_function_pool[16288]: MultiTexCoord1s (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[15671]: BeginConditionalRender (will be remapped) */ + /* _mesa_function_pool[16331]: BeginConditionalRender (will be remapped) */ "ii\0" "glBeginConditionalRender\0" "glBeginConditionalRenderNV\0" "\0" - /* _mesa_function_pool[15727]: LoadPaletteFromModelViewMatrixOES (dynamic) */ + /* _mesa_function_pool[16387]: LoadPaletteFromModelViewMatrixOES (dynamic) */ "\0" "glLoadPaletteFromModelViewMatrixOES\0" "\0" - /* _mesa_function_pool[15765]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[16425]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[15784]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[16444]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15818]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[16478]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[15880]: ClearBufferfv (will be remapped) */ + /* _mesa_function_pool[16540]: ClearBufferfv (will be remapped) */ "iip\0" "glClearBufferfv\0" "\0" - /* _mesa_function_pool[15901]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[16561]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15929]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[16589]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[15956]: GetTexParameterxv (will be remapped) */ + /* _mesa_function_pool[16616]: GetTexParameterxv (will be remapped) */ "iip\0" "glGetTexParameterxvOES\0" "glGetTexParameterxv\0" "\0" - /* _mesa_function_pool[16004]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[16664]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[16031]: ClearBufferfi (will be remapped) */ + /* _mesa_function_pool[16691]: ClearBufferfi (will be remapped) */ "iifi\0" "glClearBufferfi\0" "\0" - /* _mesa_function_pool[16053]: Materialiv (offset 172) */ + /* _mesa_function_pool[16713]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[16071]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[16731]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[16100]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16760]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16119]: DrawElementsInstancedBaseVertex (will be remapped) */ + /* _mesa_function_pool[16779]: DrawElementsInstancedBaseVertex (will be remapped) */ "iiipii\0" "glDrawElementsInstancedBaseVertex\0" "\0" - /* _mesa_function_pool[16161]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16821]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16185]: TexGeni (offset 192) */ + /* _mesa_function_pool[16845]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "glTexGeniOES\0" "\0" - /* _mesa_function_pool[16213]: TexGenf (offset 190) */ + /* _mesa_function_pool[16873]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "glTexGenfOES\0" "\0" - /* _mesa_function_pool[16241]: TexGend (offset 188) */ + /* _mesa_function_pool[16901]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16256]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16916]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16283]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[16943]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[16312]: Color4sv (offset 34) */ + /* _mesa_function_pool[16972]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16326]: GetCombinerInputParameterfvNV (dynamic) */ + /* _mesa_function_pool[16986]: GetCombinerInputParameterfvNV (dynamic) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[16365]: LoadTransposeMatrixf (will be remapped) */ + /* _mesa_function_pool[17025]: LoadTransposeMatrixf (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[16417]: LoadTransposeMatrixd (will be remapped) */ + /* _mesa_function_pool[17077]: LoadTransposeMatrixd (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[16469]: PixelZoom (offset 246) */ + /* _mesa_function_pool[17129]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16485]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[17145]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[16543]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17203]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[16599]: IsTexture (offset 330) */ + /* _mesa_function_pool[17259]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[16629]: ProgramUniform3uiv (will be remapped) */ + /* _mesa_function_pool[17289]: ProgramUniform3uiv (will be remapped) */ "iiip\0" "glProgramUniform3uiv\0" + "glProgramUniform3uivEXT\0" "\0" - /* _mesa_function_pool[16656]: ProgramUniform2fv (will be remapped) */ + /* _mesa_function_pool[17340]: ProgramUniform2fv (will be remapped) */ "iiip\0" "glProgramUniform2fv\0" + "glProgramUniform2fvEXT\0" "\0" - /* _mesa_function_pool[16682]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17389]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[16717]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[17424]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[16743]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17450]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[16759]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[17466]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "glGenVertexArraysOES\0" "\0" - /* _mesa_function_pool[16802]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17509]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[16851]: IsBuffer (will be remapped) */ + /* _mesa_function_pool[17558]: IsBuffer (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[16879]: ColorP4ui (will be remapped) */ + /* _mesa_function_pool[17586]: ColorP4ui (will be remapped) */ "ii\0" "glColorP4ui\0" "\0" - /* _mesa_function_pool[16895]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[17602]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[16922]: TexCoordP3uiv (will be remapped) */ + /* _mesa_function_pool[17629]: TexCoordP3uiv (will be remapped) */ "ip\0" "glTexCoordP3uiv\0" "\0" - /* _mesa_function_pool[16942]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[17649]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[16961]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[17668]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[16978]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[17685]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[17004]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[17711]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[17032]: Uniform1iv (will be remapped) */ + /* _mesa_function_pool[17739]: Uniform1iv (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[17066]: Uniform4uiv (will be remapped) */ + /* _mesa_function_pool[17773]: Uniform4uiv (will be remapped) */ "iip\0" "glUniform4uivEXT\0" "glUniform4uiv\0" "\0" - /* _mesa_function_pool[17102]: PopDebugGroup (will be remapped) */ + /* _mesa_function_pool[17809]: PopDebugGroup (will be remapped) */ "\0" "glPopDebugGroup\0" "\0" - /* _mesa_function_pool[17120]: VertexAttrib1d (will be remapped) */ + /* _mesa_function_pool[17827]: VertexAttrib1d (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17161]: CompressedTexImage1D (will be remapped) */ + /* _mesa_function_pool[17868]: CompressedTexImage1D (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[17219]: TexBufferRange (will be remapped) */ + /* _mesa_function_pool[17926]: TexBufferRange (will be remapped) */ "iiiii\0" "glTexBufferRange\0" "\0" - /* _mesa_function_pool[17243]: VertexAttrib1s (will be remapped) */ + /* _mesa_function_pool[17950]: VertexAttrib1s (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[17284]: MultiDrawElementsIndirect (will be remapped) */ + /* _mesa_function_pool[17991]: MultiDrawElementsIndirect (will be remapped) */ "iipii\0" "glMultiDrawElementsIndirect\0" "\0" - /* _mesa_function_pool[17319]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[18026]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[17351]: BeginPerfMonitorAMD (will be remapped) */ + /* _mesa_function_pool[18058]: BeginPerfMonitorAMD (will be remapped) */ "i\0" "glBeginPerfMonitorAMD\0" "\0" - /* _mesa_function_pool[17376]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[18083]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[17468]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[18175]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[17513]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[18220]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[17544]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[18251]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[17559]: GetnMapdvARB (will be remapped) */ + /* _mesa_function_pool[18266]: GetnMapdvARB (will be remapped) */ "iiip\0" "glGetnMapdvARB\0" "\0" - /* _mesa_function_pool[17580]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[18287]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[17604]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[18311]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[17631]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[18338]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[17655]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[18362]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[17674]: ViewportArrayv (will be remapped) */ + /* _mesa_function_pool[18381]: ViewportArrayv (will be remapped) */ "iip\0" "glViewportArrayv\0" "\0" - /* _mesa_function_pool[17696]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[18403]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[17767]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[18474]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[17820]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18527]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[17865]: ArrayElement (offset 306) */ + /* _mesa_function_pool[18572]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[17901]: TexImage2D (offset 183) */ + /* _mesa_function_pool[18608]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[17925]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[18632]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17954]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[18661]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[17972]: Fogiv (offset 156) */ + /* _mesa_function_pool[18679]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[17984]: EndQuery (will be remapped) */ + /* _mesa_function_pool[18691]: EndQuery (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[18012]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[18719]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[18029]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[18736]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[18046]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[18753]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[18073]: Clear (offset 203) */ + /* _mesa_function_pool[18780]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[18084]: VertexAttrib4sv (will be remapped) */ + /* _mesa_function_pool[18791]: VertexAttrib4sv (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[18127]: Ortho (offset 296) */ + /* _mesa_function_pool[18834]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[18143]: Uniform3uiv (will be remapped) */ + /* _mesa_function_pool[18850]: Uniform3uiv (will be remapped) */ "iip\0" "glUniform3uivEXT\0" "glUniform3uiv\0" "\0" - /* _mesa_function_pool[18179]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[18886]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "glMatrixIndexPointerOES\0" "\0" - /* _mesa_function_pool[18233]: EndQueryIndexed (will be remapped) */ + /* _mesa_function_pool[18940]: EndQueryIndexed (will be remapped) */ "ii\0" "glEndQueryIndexed\0" "\0" - /* _mesa_function_pool[18255]: TexParameterxv (will be remapped) */ + /* _mesa_function_pool[18962]: TexParameterxv (will be remapped) */ "iip\0" "glTexParameterxvOES\0" "glTexParameterxv\0" "\0" - /* _mesa_function_pool[18297]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[19004]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[18334]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[19041]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[18369]: ProgramUniformMatrix2fv (will be remapped) */ + /* _mesa_function_pool[19076]: ProgramUniformMatrix2fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2fv\0" + "glProgramUniformMatrix2fvEXT\0" "\0" - /* _mesa_function_pool[18402]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[19138]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[18437]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[19173]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[18463]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[19199]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[18483]: LightModelx (will be remapped) */ + /* _mesa_function_pool[19219]: LightModelx (will be remapped) */ "ii\0" "glLightModelxOES\0" "glLightModelx\0" "\0" - /* _mesa_function_pool[18518]: VertexAttribI3iEXT (will be remapped) */ + /* _mesa_function_pool[19254]: VertexAttribI3iEXT (will be remapped) */ "iiii\0" "glVertexAttribI3iEXT\0" "glVertexAttribI3i\0" "\0" - /* _mesa_function_pool[18563]: ClearColorx (will be remapped) */ + /* _mesa_function_pool[19299]: ClearColorx (will be remapped) */ "iiii\0" "glClearColorxOES\0" "glClearColorx\0" "\0" - /* _mesa_function_pool[18600]: EndTransformFeedback (will be remapped) */ + /* _mesa_function_pool[19336]: EndTransformFeedback (will be remapped) */ "\0" "glEndTransformFeedback\0" "glEndTransformFeedbackEXT\0" "\0" - /* _mesa_function_pool[18651]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[19387]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[18677]: GetProgramBinary (will be remapped) */ + /* _mesa_function_pool[19413]: GetProgramBinary (will be remapped) */ "iippp\0" "glGetProgramBinary\0" "glGetProgramBinaryOES\0" "\0" - /* _mesa_function_pool[18725]: ViewportIndexedfv (will be remapped) */ + /* _mesa_function_pool[19461]: ViewportIndexedfv (will be remapped) */ "ip\0" "glViewportIndexedfv\0" "\0" - /* _mesa_function_pool[18749]: CallList (offset 2) */ + /* _mesa_function_pool[19485]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[18763]: Materialfv (offset 170) */ + /* _mesa_function_pool[19499]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[18781]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[19517]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[18800]: GetActiveAtomicCounterBufferiv (will be remapped) */ + /* _mesa_function_pool[19536]: GetActiveAtomicCounterBufferiv (will be remapped) */ "iiip\0" "glGetActiveAtomicCounterBufferiv\0" "\0" - /* _mesa_function_pool[18839]: TexParameterIiv (will be remapped) */ + /* _mesa_function_pool[19575]: TexParameterIiv (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" "glTexParameterIiv\0" "\0" - /* _mesa_function_pool[18883]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[19619]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[18905]: FlushVertexArrayRangeNV (dynamic) */ + /* _mesa_function_pool[19641]: FlushVertexArrayRangeNV (dynamic) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[18933]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[19669]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[18988]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[19724]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[19023]: Uniform2iv (will be remapped) */ + /* _mesa_function_pool[19759]: Uniform2iv (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[19057]: GetFixedv (will be remapped) */ + /* _mesa_function_pool[19793]: GetFixedv (will be remapped) */ "ip\0" "glGetFixedvOES\0" "glGetFixedv\0" "\0" - /* _mesa_function_pool[19088]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[19824]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[19119]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[19855]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[19139]: SampleCoveragex (will be remapped) */ + /* _mesa_function_pool[19875]: SampleCoveragex (will be remapped) */ "ii\0" "glSampleCoveragexOES\0" "glSampleCoveragex\0" "\0" - /* _mesa_function_pool[19182]: DeleteFramebuffers (will be remapped) */ + /* _mesa_function_pool[19918]: GetPerfQueryInfoINTEL (will be remapped) */ + "iippppp\0" + "glGetPerfQueryInfoINTEL\0" + "\0" + /* _mesa_function_pool[19951]: DeleteFramebuffers (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "glDeleteFramebuffersOES\0" "\0" - /* _mesa_function_pool[19255]: CombinerInputNV (dynamic) */ + /* _mesa_function_pool[20024]: CombinerInputNV (dynamic) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[19281]: VertexAttrib4uiv (will be remapped) */ + /* _mesa_function_pool[20050]: VertexAttrib4uiv (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[19326]: VertexAttrib4Nsv (will be remapped) */ + /* _mesa_function_pool[20095]: VertexAttrib4Nsv (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19371]: Vertex4s (offset 148) */ + /* _mesa_function_pool[20140]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[19388]: VertexAttribI2iEXT (will be remapped) */ + /* _mesa_function_pool[20157]: VertexAttribI2iEXT (will be remapped) */ "iii\0" "glVertexAttribI2iEXT\0" "glVertexAttribI2i\0" "\0" - /* _mesa_function_pool[19432]: Vertex4f (offset 144) */ + /* _mesa_function_pool[20201]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[19449]: Vertex4d (offset 142) */ + /* _mesa_function_pool[20218]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[19466]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[20235]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "glGetTexGenfvOES\0" "\0" - /* _mesa_function_pool[19502]: Vertex4i (offset 146) */ + /* _mesa_function_pool[20271]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[19519]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[20288]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[19550]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[20319]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[19581]: GetVertexAttribIuiv (will be remapped) */ + /* _mesa_function_pool[20350]: GetVertexAttribIuiv (will be remapped) */ "iip\0" "glGetVertexAttribIuivEXT\0" "glGetVertexAttribIuiv\0" "\0" - /* _mesa_function_pool[19633]: LightModelfv (offset 164) */ + /* _mesa_function_pool[20402]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[19652]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[20421]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[19667]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[20436]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[19698]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[20467]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[19720]: StencilMask (offset 209) */ + /* _mesa_function_pool[20489]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[19737]: IsList (offset 287) */ + /* _mesa_function_pool[20506]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[19749]: ClearBufferiv (will be remapped) */ + /* _mesa_function_pool[20518]: ClearBufferiv (will be remapped) */ "iip\0" "glClearBufferiv\0" "\0" - /* _mesa_function_pool[19770]: GetIntegeri_v (will be remapped) */ + /* _mesa_function_pool[20539]: GetIntegeri_v (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "glGetIntegeri_v\0" "\0" - /* _mesa_function_pool[19815]: ProgramUniform2iv (will be remapped) */ + /* _mesa_function_pool[20584]: ProgramUniform2iv (will be remapped) */ "iiip\0" "glProgramUniform2iv\0" + "glProgramUniform2ivEXT\0" "\0" - /* _mesa_function_pool[19841]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[20633]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[19867]: FogCoordPointer (will be remapped) */ + /* _mesa_function_pool[20659]: FogCoordPointer (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[19911]: SecondaryColor3us (will be remapped) */ + /* _mesa_function_pool[20703]: SecondaryColor3us (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[19959]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[20751]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[19998]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[20790]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[20020]: SecondaryColor3ub (will be remapped) */ + /* _mesa_function_pool[20812]: SecondaryColor3ub (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[20068]: SecondaryColor3ui (will be remapped) */ + /* _mesa_function_pool[20860]: SecondaryColor3ui (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[20116]: VertexAttribI3uivEXT (will be remapped) */ + /* _mesa_function_pool[20908]: VertexAttribI3uivEXT (will be remapped) */ "ip\0" "glVertexAttribI3uivEXT\0" "glVertexAttribI3uiv\0" "\0" - /* _mesa_function_pool[20163]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[20955]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[20183]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[20975]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[20212]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[21004]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[20235]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[21027]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[20255]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[21047]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[20285]: InitNames (offset 197) */ + /* _mesa_function_pool[21077]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[20299]: Normal3sv (offset 61) */ + /* _mesa_function_pool[21091]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[20314]: DeleteQueries (will be remapped) */ + /* _mesa_function_pool[21106]: DeleteQueries (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[20353]: InvalidateFramebuffer (will be remapped) */ + /* _mesa_function_pool[21145]: InvalidateFramebuffer (will be remapped) */ "iip\0" "glInvalidateFramebuffer\0" "\0" - /* _mesa_function_pool[20382]: Hint (offset 158) */ + /* _mesa_function_pool[21174]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[20393]: MemoryBarrier (will be remapped) */ + /* _mesa_function_pool[21185]: MemoryBarrier (will be remapped) */ "i\0" "glMemoryBarrier\0" "\0" - /* _mesa_function_pool[20412]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[21204]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[20462]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[21254]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[20480]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[21272]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[20511]: GetTexEnvxv (will be remapped) */ + /* _mesa_function_pool[21303]: GetTexEnvxv (will be remapped) */ "iip\0" "glGetTexEnvxvOES\0" "glGetTexEnvxv\0" "\0" - /* _mesa_function_pool[20547]: DrawTexsvOES (will be remapped) */ + /* _mesa_function_pool[21339]: DrawTexsvOES (will be remapped) */ "p\0" "glDrawTexsvOES\0" "\0" - /* _mesa_function_pool[20565]: Disable (offset 214) */ + /* _mesa_function_pool[21357]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[20578]: ClearColor (offset 206) */ + /* _mesa_function_pool[21370]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[20597]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[21389]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[20616]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[21408]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[20634]: VDPAUIsSurfaceNV (will be remapped) */ + /* _mesa_function_pool[21426]: VDPAUIsSurfaceNV (will be remapped) */ "i\0" "glVDPAUIsSurfaceNV\0" "\0" - /* _mesa_function_pool[20656]: ProgramUniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[21448]: ProgramUniformMatrix2x3fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix2x3fv\0" + "glProgramUniformMatrix2x3fvEXT\0" "\0" - /* _mesa_function_pool[20691]: BindVertexBuffer (will be remapped) */ + /* _mesa_function_pool[21514]: BindVertexBuffer (will be remapped) */ "iiii\0" "glBindVertexBuffer\0" "\0" - /* _mesa_function_pool[20716]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[21539]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[20737]: RasterPos4i (offset 82) */ + /* _mesa_function_pool[21560]: RasterPos4i (offset 82) */ "iiii\0" "glRasterPos4i\0" "\0" - /* _mesa_function_pool[20757]: RasterPos4d (offset 78) */ + /* _mesa_function_pool[21580]: RasterPos4d (offset 78) */ "dddd\0" "glRasterPos4d\0" "\0" - /* _mesa_function_pool[20777]: RasterPos4f (offset 80) */ + /* _mesa_function_pool[21600]: RasterPos4f (offset 80) */ "ffff\0" "glRasterPos4f\0" "\0" - /* _mesa_function_pool[20797]: GetQueryIndexediv (will be remapped) */ + /* _mesa_function_pool[21620]: GetQueryIndexediv (will be remapped) */ "iiip\0" "glGetQueryIndexediv\0" "\0" - /* _mesa_function_pool[20823]: RasterPos3dv (offset 71) */ + /* _mesa_function_pool[21646]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" - /* _mesa_function_pool[20841]: GetProgramiv (will be remapped) */ + /* _mesa_function_pool[21664]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" - /* _mesa_function_pool[20861]: TexCoord1iv (offset 99) */ + /* _mesa_function_pool[21684]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" - /* _mesa_function_pool[20878]: RasterPos4s (offset 84) */ + /* _mesa_function_pool[21701]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" - /* _mesa_function_pool[20898]: PixelTexGenParameterfvSGIS (dynamic) */ + /* _mesa_function_pool[21721]: PixelTexGenParameterfvSGIS (dynamic) */ "ip\0" "glPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20931]: VertexAttrib3dv (will be remapped) */ + /* _mesa_function_pool[21754]: VertexAttrib3dv (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[20974]: Histogram (offset 367) */ + /* _mesa_function_pool[21797]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "glHistogramEXT\0" "\0" - /* _mesa_function_pool[21007]: Uniform2fv (will be remapped) */ + /* _mesa_function_pool[21830]: Uniform2fv (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[21041]: TexImage4DSGIS (dynamic) */ + /* _mesa_function_pool[21864]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[21071]: DrawBuffers (will be remapped) */ + /* _mesa_function_pool[21894]: DrawBuffers (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "glDrawBuffersNV\0" "\0" - /* _mesa_function_pool[21139]: GetnPolygonStippleARB (will be remapped) */ + /* _mesa_function_pool[21962]: GetnPolygonStippleARB (will be remapped) */ "ip\0" "glGetnPolygonStippleARB\0" "\0" - /* _mesa_function_pool[21167]: Color3uiv (offset 22) */ + /* _mesa_function_pool[21990]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[21182]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[22005]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[21200]: TextureStorage3DEXT (will be remapped) */ + /* _mesa_function_pool[22023]: TextureStorage3DEXT (will be remapped) */ "iiiiiii\0" "glTextureStorage3DEXT\0" "\0" - /* _mesa_function_pool[21231]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[22054]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[21273]: WindowPos2fv (will be remapped) */ + /* _mesa_function_pool[22096]: WindowPos2fv (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[21328]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[22151]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[21348]: TexImage3D (offset 371) */ + /* _mesa_function_pool[22171]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "glTexImage3DOES\0" "\0" - /* _mesa_function_pool[21405]: BindFragDataLocation (will be remapped) */ + /* _mesa_function_pool[22228]: GetPerfQueryIdByNameINTEL (will be remapped) */ + "pp\0" + "glGetPerfQueryIdByNameINTEL\0" + "\0" + /* _mesa_function_pool[22260]: BindFragDataLocation (will be remapped) */ "iip\0" "glBindFragDataLocationEXT\0" "glBindFragDataLocation\0" "\0" - /* _mesa_function_pool[21459]: LightModeliv (offset 166) */ + /* _mesa_function_pool[22314]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[21478]: Normal3bv (offset 53) */ + /* _mesa_function_pool[22333]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[21493]: BeginQueryIndexed (will be remapped) */ + /* _mesa_function_pool[22348]: BeginQueryIndexed (will be remapped) */ "iii\0" "glBeginQueryIndexed\0" "\0" - /* _mesa_function_pool[21518]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[22373]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[21533]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[22388]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[21550]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[22405]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[21577]: VertexP3ui (will be remapped) */ + /* _mesa_function_pool[22432]: VertexP3ui (will be remapped) */ "ii\0" "glVertexP3ui\0" "\0" - /* _mesa_function_pool[21594]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22449]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[21621]: UniformMatrix3fv (will be remapped) */ + /* _mesa_function_pool[22476]: UniformMatrix3fv (will be remapped) */ "iiip\0" "glUniformMatrix3fv\0" "glUniformMatrix3fvARB\0" "\0" - /* _mesa_function_pool[21668]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[22523]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[21718]: VertexAttribI3uiEXT (will be remapped) */ + /* _mesa_function_pool[22573]: VertexAttribI3uiEXT (will be remapped) */ "iiii\0" "glVertexAttribI3uiEXT\0" "glVertexAttribI3ui\0" "\0" - /* _mesa_function_pool[21765]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[22620]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[21786]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[22641]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[21823]: GetMaterialxv (will be remapped) */ + /* _mesa_function_pool[22678]: GetMaterialxv (will be remapped) */ "iip\0" "glGetMaterialxvOES\0" "glGetMaterialxv\0" "\0" - /* _mesa_function_pool[21863]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[22718]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[21887]: SecondaryColor3uiv (will be remapped) */ + /* _mesa_function_pool[22742]: SecondaryColor3uiv (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[21935]: EndConditionalRender (will be remapped) */ + /* _mesa_function_pool[22790]: EndConditionalRender (will be remapped) */ "\0" "glEndConditionalRender\0" "glEndConditionalRenderNV\0" "\0" - /* _mesa_function_pool[21985]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[22840]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[22022]: Color3sv (offset 18) */ + /* _mesa_function_pool[22877]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[22036]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[22891]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[22063]: BlendEquationSeparateiARB (will be remapped) */ + /* _mesa_function_pool[22918]: BlendEquationSeparateiARB (will be remapped) */ "iii\0" "glBlendEquationSeparateiARB\0" "glBlendEquationSeparateIndexedAMD\0" "\0" - /* _mesa_function_pool[22130]: TestFenceNV (dynamic) */ + /* _mesa_function_pool[22985]: TestFenceNV (dynamic) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[22147]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[23002]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[22192]: TexStorage2D (will be remapped) */ + /* _mesa_function_pool[23047]: TexStorage2D (will be remapped) */ "iiiii\0" "glTexStorage2D\0" "\0" - /* _mesa_function_pool[22214]: GetPixelTexGenParameterivSGIS (dynamic) */ + /* _mesa_function_pool[23069]: GetPixelTexGenParameterivSGIS (dynamic) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[22250]: FramebufferTexture2D (will be remapped) */ + /* _mesa_function_pool[23105]: FramebufferTexture2D (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "glFramebufferTexture2DOES\0" "\0" - /* _mesa_function_pool[22332]: GetSamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[23187]: GetSamplerParameterfv (will be remapped) */ "iip\0" "glGetSamplerParameterfv\0" "\0" - /* _mesa_function_pool[22361]: VertexAttrib2dv (will be remapped) */ + /* _mesa_function_pool[23216]: VertexAttrib2dv (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[22404]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[23259]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[22419]: GetQueryObjecti64v (will be remapped) */ + /* _mesa_function_pool[23274]: GetQueryObjecti64v (will be remapped) */ "iip\0" "glGetQueryObjecti64v\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[22469]: ClampColor (will be remapped) */ + /* _mesa_function_pool[23324]: ClampColor (will be remapped) */ "ii\0" "glClampColorARB\0" "glClampColor\0" "\0" - /* _mesa_function_pool[22502]: TextureRangeAPPLE (dynamic) */ + /* _mesa_function_pool[23357]: TextureRangeAPPLE (dynamic) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[22527]: ConvolutionFilter1D (offset 348) */ + /* _mesa_function_pool[23382]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[22582]: DrawElementsIndirect (will be remapped) */ + /* _mesa_function_pool[23437]: DrawElementsIndirect (will be remapped) */ "iip\0" "glDrawElementsIndirect\0" "\0" - /* _mesa_function_pool[22610]: WindowPos3sv (will be remapped) */ + /* _mesa_function_pool[23465]: WindowPos3sv (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[22665]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[23520]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[22695]: CallLists (offset 3) */ + /* _mesa_function_pool[23550]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[22712]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[23567]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[22728]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[23583]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[22742]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[23597]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[22780]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[23635]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[22795]: DepthRangex (will be remapped) */ + /* _mesa_function_pool[23650]: DepthRangex (will be remapped) */ "ii\0" "glDepthRangexOES\0" "glDepthRangex\0" "\0" - /* _mesa_function_pool[22830]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[23685]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[22857]: VDPAUInitNV (will be remapped) */ + /* _mesa_function_pool[23712]: VDPAUInitNV (will be remapped) */ "pp\0" "glVDPAUInitNV\0" "\0" - /* _mesa_function_pool[22875]: GetBufferParameteri64v (will be remapped) */ + /* _mesa_function_pool[23730]: GetBufferParameteri64v (will be remapped) */ "iip\0" "glGetBufferParameteri64v\0" "\0" - /* _mesa_function_pool[22905]: CreateProgram (will be remapped) */ - "\0" - "glCreateProgram\0" + /* _mesa_function_pool[23760]: LoadIdentityDeformationMapSGIX (dynamic) */ + "i\0" + "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[22923]: DepthRangef (will be remapped) */ + /* _mesa_function_pool[23796]: DepthRangef (will be remapped) */ "ff\0" "glDepthRangef\0" "glDepthRangefOES\0" "\0" - /* _mesa_function_pool[22958]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[23831]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[22986]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[23859]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[23023]: ValidateProgram (will be remapped) */ + /* _mesa_function_pool[23896]: ValidateProgram (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[23065]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[23938]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[23091]: Scissor (offset 176) */ + /* _mesa_function_pool[23964]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[23107]: BeginTransformFeedback (will be remapped) */ + /* _mesa_function_pool[23980]: BeginTransformFeedback (will be remapped) */ "i\0" "glBeginTransformFeedback\0" "glBeginTransformFeedbackEXT\0" "\0" - /* _mesa_function_pool[23163]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[24036]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[23180]: Color4ui (offset 37) */ + /* _mesa_function_pool[24053]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[23197]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[24070]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[23214]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[24087]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[23231]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[24104]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[23248]: PointSizePointerOES (will be remapped) */ + /* _mesa_function_pool[24121]: PointSizePointerOES (will be remapped) */ "iip\0" "glPointSizePointerOES\0" "\0" - /* _mesa_function_pool[23275]: Color4us (offset 39) */ + /* _mesa_function_pool[24148]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[23292]: Color3bv (offset 10) */ + /* _mesa_function_pool[24165]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[23306]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[24179]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[23329]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[24202]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[23357]: ProvokingVertex (will be remapped) */ + /* _mesa_function_pool[24230]: ProvokingVertex (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[23399]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[24272]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[23425]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[24298]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[23457]: Vertex2i (offset 130) */ + /* _mesa_function_pool[24330]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[23472]: HintPGI (dynamic) */ + /* _mesa_function_pool[24345]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[23486]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[24359]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[23511]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[24384]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[23529]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[24402]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[23546]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[24419]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[23567]: MultiTexCoord4dv (offset 401) */ + /* _mesa_function_pool[24440]: MultiTexCoord4dv (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[23612]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[24485]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[23669]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[24542]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[23687]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[24560]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[23717]: PushMatrix (offset 298) */ + /* _mesa_function_pool[24590]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[23732]: EndList (offset 1) */ + /* _mesa_function_pool[24605]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[23744]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[24617]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[23795]: GetTexGenxvOES (will be remapped) */ + /* _mesa_function_pool[24668]: GetTexGenxvOES (will be remapped) */ "iip\0" "glGetTexGenxvOES\0" "\0" - /* _mesa_function_pool[23817]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[24690]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[23835]: VertexPointer (offset 321) */ - "iiip\0" - "glVertexPointer\0" + /* _mesa_function_pool[24708]: DrawTexfvOES (will be remapped) */ + "p\0" + "glDrawTexfvOES\0" "\0" - /* _mesa_function_pool[23857]: BlendFunciARB (will be remapped) */ + /* _mesa_function_pool[24726]: BlendFunciARB (will be remapped) */ "iii\0" "glBlendFunciARB\0" "glBlendFuncIndexedAMD\0" "\0" - /* _mesa_function_pool[23900]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[24769]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[23927]: Uniform2ui (will be remapped) */ + /* _mesa_function_pool[24796]: Uniform2ui (will be remapped) */ "iii\0" "glUniform2uiEXT\0" "glUniform2ui\0" "\0" - /* _mesa_function_pool[23961]: ScissorIndexed (will be remapped) */ + /* _mesa_function_pool[24830]: ScissorIndexed (will be remapped) */ "iiiii\0" "glScissorIndexed\0" "\0" - /* _mesa_function_pool[23985]: End (offset 43) */ + /* _mesa_function_pool[24854]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[23993]: GetSamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[24862]: BindVertexBuffers (will be remapped) */ + "iippp\0" + "glBindVertexBuffers\0" + "\0" + /* _mesa_function_pool[24889]: GetSamplerParameteriv (will be remapped) */ "iip\0" "glGetSamplerParameteriv\0" "\0" - /* _mesa_function_pool[24022]: GenProgramPipelines (will be remapped) */ + /* _mesa_function_pool[24918]: GenProgramPipelines (will be remapped) */ "ip\0" "glGenProgramPipelines\0" + "glGenProgramPipelinesEXT\0" "\0" - /* _mesa_function_pool[24048]: Enable (offset 215) */ + /* _mesa_function_pool[24969]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[24060]: IsProgramPipeline (will be remapped) */ + /* _mesa_function_pool[24981]: IsProgramPipeline (will be remapped) */ "i\0" "glIsProgramPipeline\0" + "glIsProgramPipelineEXT\0" "\0" - /* _mesa_function_pool[24083]: ShaderBinary (will be remapped) */ + /* _mesa_function_pool[25027]: ShaderBinary (will be remapped) */ "ipipi\0" "glShaderBinary\0" "\0" - /* _mesa_function_pool[24105]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[25049]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[24138]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[25082]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "glWeightPointerOES\0" "\0" - /* _mesa_function_pool[24182]: Normal3x (will be remapped) */ + /* _mesa_function_pool[25126]: Normal3x (will be remapped) */ "iii\0" "glNormal3xOES\0" "glNormal3x\0" "\0" - /* _mesa_function_pool[24212]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[25156]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[24256]: ReadnPixelsARB (will be remapped) */ + /* _mesa_function_pool[25200]: ReadnPixelsARB (will be remapped) */ "iiiiiiip\0" "glReadnPixelsARB\0" "\0" - /* _mesa_function_pool[24283]: InvalidateTexSubImage (will be remapped) */ + /* _mesa_function_pool[25227]: InvalidateTexSubImage (will be remapped) */ "iiiiiiii\0" "glInvalidateTexSubImage\0" "\0" - /* _mesa_function_pool[24317]: Normal3s (offset 60) */ + /* _mesa_function_pool[25261]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[24333]: Materialxv (will be remapped) */ + /* _mesa_function_pool[25277]: Materialxv (will be remapped) */ "iip\0" "glMaterialxvOES\0" "glMaterialxv\0" "\0" - /* _mesa_function_pool[24367]: Normal3i (offset 58) */ + /* _mesa_function_pool[25311]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[24383]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[25327]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[24418]: Normal3b (offset 52) */ + /* _mesa_function_pool[25362]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[24434]: Normal3d (offset 54) */ + /* _mesa_function_pool[25378]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[24450]: Normal3f (offset 56) */ + /* _mesa_function_pool[25394]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[24466]: Indexi (offset 48) */ + /* _mesa_function_pool[25410]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[24478]: Uniform1uiv (will be remapped) */ + /* _mesa_function_pool[25422]: Uniform1uiv (will be remapped) */ "iip\0" "glUniform1uivEXT\0" "glUniform1uiv\0" "\0" - /* _mesa_function_pool[24514]: VertexAttribI2uiEXT (will be remapped) */ + /* _mesa_function_pool[25458]: VertexAttribI2uiEXT (will be remapped) */ "iii\0" "glVertexAttribI2uiEXT\0" "glVertexAttribI2ui\0" "\0" - /* _mesa_function_pool[24560]: IsRenderbuffer (will be remapped) */ + /* _mesa_function_pool[25504]: IsRenderbuffer (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "glIsRenderbufferOES\0" "\0" - /* _mesa_function_pool[24620]: NormalP3uiv (will be remapped) */ + /* _mesa_function_pool[25564]: NormalP3uiv (will be remapped) */ "ip\0" "glNormalP3uiv\0" "\0" - /* _mesa_function_pool[24638]: Indexf (offset 46) */ + /* _mesa_function_pool[25582]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[24650]: Indexd (offset 44) */ + /* _mesa_function_pool[25594]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[24662]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[25606]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[24683]: Indexs (offset 50) */ + /* _mesa_function_pool[25627]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[24695]: MultiTexCoordP1uiv (will be remapped) */ + /* _mesa_function_pool[25639]: MultiTexCoordP1uiv (will be remapped) */ "iip\0" "glMultiTexCoordP1uiv\0" "\0" - /* _mesa_function_pool[24721]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[25665]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[24777]: Vertex2d (offset 126) */ + /* _mesa_function_pool[25721]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[24792]: Vertex2f (offset 128) */ + /* _mesa_function_pool[25736]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[24807]: Color4bv (offset 26) */ + /* _mesa_function_pool[25751]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[24821]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[25765]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[24845]: Vertex2s (offset 132) */ + /* _mesa_function_pool[25789]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[24860]: ActiveTexture (offset 374) */ + /* _mesa_function_pool[25804]: ActiveTexture (offset 374) */ "i\0" "glActiveTexture\0" "glActiveTextureARB\0" "\0" - /* _mesa_function_pool[24898]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[25842]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[24925]: ColorP4uiv (will be remapped) */ + /* _mesa_function_pool[25869]: ColorP4uiv (will be remapped) */ "ip\0" "glColorP4uiv\0" "\0" - /* _mesa_function_pool[24942]: DrawTexxOES (will be remapped) */ + /* _mesa_function_pool[25886]: DrawTexxOES (will be remapped) */ "iiiii\0" "glDrawTexxOES\0" "\0" - /* _mesa_function_pool[24963]: SetFenceNV (dynamic) */ + /* _mesa_function_pool[25907]: SetFenceNV (dynamic) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[24980]: PixelTexGenParameterivSGIS (dynamic) */ + /* _mesa_function_pool[25924]: PixelTexGenParameterivSGIS (dynamic) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[25013]: MultiTexCoordP3ui (will be remapped) */ + /* _mesa_function_pool[25957]: MultiTexCoordP3ui (will be remapped) */ "iii\0" "glMultiTexCoordP3ui\0" "\0" - /* _mesa_function_pool[25038]: GetAttribLocation (will be remapped) */ + /* _mesa_function_pool[25982]: GetAttribLocation (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[25085]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[26029]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[25122]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[26066]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[25138]: MultiTexCoord2dv (offset 385) */ + /* _mesa_function_pool[26082]: MultiTexCoord2dv (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[25183]: IsSampler (will be remapped) */ + /* _mesa_function_pool[26127]: IsSampler (will be remapped) */ "i\0" "glIsSampler\0" "\0" - /* _mesa_function_pool[25198]: BlendFunc (offset 241) */ + /* _mesa_function_pool[26142]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[25214]: LineStipple (offset 167) */ + /* _mesa_function_pool[26158]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[25232]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[26176]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[25251]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[26195]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[25271]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[26215]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[25289]: TexCoordP2ui (will be remapped) */ + /* _mesa_function_pool[26233]: TexCoordP2ui (will be remapped) */ "ii\0" "glTexCoordP2ui\0" "\0" - /* _mesa_function_pool[25308]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[26252]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[25330]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[26274]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[25373]: ProgramUniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[26317]: ProgramUniformMatrix3x4fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3x4fv\0" + "glProgramUniformMatrix3x4fvEXT\0" "\0" - /* _mesa_function_pool[25408]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[26383]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[25443]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[26418]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[25472]: GetColorTable (offset 343) */ + /* _mesa_function_pool[26447]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[25532]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[26507]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[25550]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[26525]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[25594]: Frustum (offset 289) */ + /* _mesa_function_pool[26569]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[25612]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[26587]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[25630]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[26605]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[25648]: DepthRangeArrayv (will be remapped) */ + /* _mesa_function_pool[26623]: DepthRangeArrayv (will be remapped) */ "iip\0" "glDepthRangeArrayv\0" "\0" - /* _mesa_function_pool[25672]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[26647]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[25713]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[26688]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[25741]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[26716]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[25759]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[26734]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[25793]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[26768]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[25827]: GenPerfMonitorsAMD (will be remapped) */ + /* _mesa_function_pool[26802]: GenPerfMonitorsAMD (will be remapped) */ "ip\0" "glGenPerfMonitorsAMD\0" "\0" - /* _mesa_function_pool[25852]: ClearAccum (offset 204) */ + /* _mesa_function_pool[26827]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[25871]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[26846]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[25887]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[26862]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[25904]: TexStorage3D (will be remapped) */ + /* _mesa_function_pool[26879]: TexStorage3D (will be remapped) */ "iiiiii\0" "glTexStorage3D\0" "\0" - /* _mesa_function_pool[25927]: FramebufferTexture3D (will be remapped) */ + /* _mesa_function_pool[26902]: FramebufferTexture3D (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "glFramebufferTexture3DOES\0" "\0" - /* _mesa_function_pool[26010]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[26985]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[26041]: GetBufferParameteriv (will be remapped) */ + /* _mesa_function_pool[27016]: GetBufferParameteriv (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[26095]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[27070]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[26119]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[27094]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[26149]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[27124]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[26196]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[27171]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[26211]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[27186]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[26233]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[27208]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[26262]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[27237]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[26288]: IsQuery (will be remapped) */ + /* _mesa_function_pool[27263]: IsQuery (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[26314]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[27289]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[26340]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[27315]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[26366]: CreateShaderProgramv (will be remapped) */ + /* _mesa_function_pool[27341]: CreateShaderProgramv (will be remapped) */ "iip\0" "glCreateShaderProgramv\0" + "glCreateShaderProgramvEXT\0" "\0" - /* _mesa_function_pool[26394]: BlendEquationiARB (will be remapped) */ + /* _mesa_function_pool[27395]: BlendEquationiARB (will be remapped) */ "ii\0" "glBlendEquationiARB\0" "glBlendEquationIndexedAMD\0" "\0" - /* _mesa_function_pool[26444]: VertexAttribI4uivEXT (will be remapped) */ + /* _mesa_function_pool[27445]: VertexAttribI4uivEXT (will be remapped) */ "ip\0" "glVertexAttribI4uivEXT\0" "glVertexAttribI4uiv\0" "\0" - /* _mesa_function_pool[26491]: PointSizex (will be remapped) */ + /* _mesa_function_pool[27492]: PointSizex (will be remapped) */ "i\0" "glPointSizexOES\0" "glPointSizex\0" "\0" - /* _mesa_function_pool[26523]: PolygonMode (offset 174) */ + /* _mesa_function_pool[27524]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[26541]: SecondaryColor3iv (will be remapped) */ + /* _mesa_function_pool[27542]: SecondaryColor3iv (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[26587]: VertexAttribI1iEXT (will be remapped) */ + /* _mesa_function_pool[27588]: VertexAttribI1iEXT (will be remapped) */ "ii\0" "glVertexAttribI1iEXT\0" "glVertexAttribI1i\0" "\0" - /* _mesa_function_pool[26630]: VertexAttrib4Niv (will be remapped) */ + /* _mesa_function_pool[27631]: VertexAttrib4Niv (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[26675]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[27676]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[26709]: GetnUniformdvARB (will be remapped) */ + /* _mesa_function_pool[27710]: GetnUniformdvARB (will be remapped) */ "iiip\0" "glGetnUniformdvARB\0" "\0" - /* _mesa_function_pool[26734]: LinkProgram (will be remapped) */ + /* _mesa_function_pool[27735]: LinkProgram (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[26768]: ProgramUniform4f (will be remapped) */ + /* _mesa_function_pool[27769]: ProgramUniform4f (will be remapped) */ "iiffff\0" "glProgramUniform4f\0" + "glProgramUniform4fEXT\0" "\0" - /* _mesa_function_pool[26795]: ProgramUniform4i (will be remapped) */ + /* _mesa_function_pool[27818]: ProgramUniform4i (will be remapped) */ "iiiiii\0" "glProgramUniform4i\0" + "glProgramUniform4iEXT\0" "\0" - /* _mesa_function_pool[26822]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[27867]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[26849]: VertexAttrib4d (will be remapped) */ + /* _mesa_function_pool[27894]: VertexAttrib4d (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[26893]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[27938]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[26917]: VertexAttrib4s (will be remapped) */ + /* _mesa_function_pool[27962]: VertexAttrib4s (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[26961]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[28006]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[26985]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[28030]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[27018]: TexStorage3DMultisample (will be remapped) */ + /* _mesa_function_pool[28063]: TexStorage3DMultisample (will be remapped) */ "iiiiiii\0" "glTexStorage3DMultisample\0" "\0" - /* _mesa_function_pool[27053]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[28098]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[27073]: SamplerParameteriv (will be remapped) */ + /* _mesa_function_pool[28118]: SamplerParameteriv (will be remapped) */ "iip\0" "glSamplerParameteriv\0" "\0" - /* _mesa_function_pool[27099]: VertexAttribP3uiv (will be remapped) */ + /* _mesa_function_pool[28144]: VertexAttribP3uiv (will be remapped) */ "iiip\0" "glVertexAttribP3uiv\0" "\0" - /* _mesa_function_pool[27125]: ScissorIndexedv (will be remapped) */ + /* _mesa_function_pool[28170]: ScissorIndexedv (will be remapped) */ "ip\0" "glScissorIndexedv\0" "\0" - /* _mesa_function_pool[27147]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[28192]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[27177]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[28222]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[27209]: GetStringi (will be remapped) */ + /* _mesa_function_pool[28254]: GetStringi (will be remapped) */ "ii\0" "glGetStringi\0" "\0" - /* _mesa_function_pool[27226]: VertexAttrib4dv (will be remapped) */ + /* _mesa_function_pool[28271]: VertexAttrib4dv (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[27269]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[28314]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[27287]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[28332]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[27310]: CompressedTexSubImage1D (will be remapped) */ + /* _mesa_function_pool[28355]: CompressedTexSubImage1D (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[27374]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[28419]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[27427]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[28472]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[27453]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[28498]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[27475]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[28520]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[27493]: TexImage1D (offset 182) */ + /* _mesa_function_pool[28538]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[27516]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[28561]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[27566]: GetnSeparableFilterARB (will be remapped) */ + /* _mesa_function_pool[28611]: GetnSeparableFilterARB (will be remapped) */ "iiiipipp\0" "glGetnSeparableFilterARB\0" "\0" - /* _mesa_function_pool[27601]: FrontFace (offset 157) */ + /* _mesa_function_pool[28646]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[27616]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[28661]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[27648]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[28693]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[27667]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[28712]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[27687]: Normal3dv (offset 55) */ + /* _mesa_function_pool[28732]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[27702]: Lightf (offset 159) */ + /* _mesa_function_pool[28747]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[27716]: MatrixMode (offset 293) */ + /* _mesa_function_pool[28761]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[27732]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[28777]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[27753]: Lighti (offset 161) */ + /* _mesa_function_pool[28798]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[27767]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[28812]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[27798]: GetFragDataIndex (will be remapped) */ + /* _mesa_function_pool[28843]: GetFragDataIndex (will be remapped) */ "ip\0" "glGetFragDataIndex\0" "\0" - /* _mesa_function_pool[27821]: Lightx (will be remapped) */ + /* _mesa_function_pool[28866]: Lightx (will be remapped) */ "iii\0" "glLightxOES\0" "glLightx\0" "\0" - /* _mesa_function_pool[27847]: ProgramUniform3fv (will be remapped) */ + /* _mesa_function_pool[28892]: ProgramUniform3fv (will be remapped) */ "iiip\0" "glProgramUniform3fv\0" + "glProgramUniform3fvEXT\0" "\0" - /* _mesa_function_pool[27873]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[28941]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[27890]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[28958]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[27907]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[28975]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[27952]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[29020]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[27979]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[29047]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[28001]: MultMatrixx (will be remapped) */ + /* _mesa_function_pool[29069]: MultMatrixx (will be remapped) */ "p\0" "glMultMatrixxOES\0" "glMultMatrixx\0" "\0" - /* _mesa_function_pool[28035]: PointParameterx (will be remapped) */ + /* _mesa_function_pool[29103]: PointParameterx (will be remapped) */ "ii\0" "glPointParameterxOES\0" "glPointParameterx\0" "\0" - /* _mesa_function_pool[28078]: DrawArrays (offset 310) */ + /* _mesa_function_pool[29146]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28112]: PointParameteri (will be remapped) */ + /* _mesa_function_pool[29180]: PointParameteri (will be remapped) */ "ii\0" "glPointParameteri\0" "glPointParameteriNV\0" "\0" - /* _mesa_function_pool[28154]: PointParameterf (will be remapped) */ + /* _mesa_function_pool[29222]: PointParameterf (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[28240]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[29308]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[28267]: VertexAttribBinding (will be remapped) */ + /* _mesa_function_pool[29335]: VertexAttribBinding (will be remapped) */ "ii\0" "glVertexAttribBinding\0" "\0" - /* _mesa_function_pool[28293]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[29361]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[28340]: CreateShader (will be remapped) */ + /* _mesa_function_pool[29408]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[28358]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[29426]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[28390]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[29458]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[28425]: DeleteBuffers (will be remapped) */ + /* _mesa_function_pool[29493]: DeleteBuffers (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[28464]: GetBufferSubData (will be remapped) */ + /* _mesa_function_pool[29532]: GetBufferSubData (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[28511]: GetPerfMonitorGroupsAMD (will be remapped) */ + /* _mesa_function_pool[29579]: GetPerfMonitorGroupsAMD (will be remapped) */ "pip\0" "glGetPerfMonitorGroupsAMD\0" "\0" - /* _mesa_function_pool[28542]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[29610]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[28562]: VertexAttribP2ui (will be remapped) */ + /* _mesa_function_pool[29630]: VertexAttribP2ui (will be remapped) */ "iiii\0" "glVertexAttribP2ui\0" "\0" - /* _mesa_function_pool[28587]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[29655]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[28641]: DrawTexivOES (will be remapped) */ + /* _mesa_function_pool[29709]: DrawTexivOES (will be remapped) */ "p\0" "glDrawTexivOES\0" "\0" - /* _mesa_function_pool[28659]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[29727]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[28705]: GetnColorTableARB (will be remapped) */ + /* _mesa_function_pool[29773]: GetnColorTableARB (will be remapped) */ "iiiip\0" "glGetnColorTableARB\0" "\0" - /* _mesa_function_pool[28732]: VertexAttribFormat (will be remapped) */ + /* _mesa_function_pool[29800]: VertexAttribFormat (will be remapped) */ "iiiii\0" "glVertexAttribFormat\0" "\0" - /* _mesa_function_pool[28760]: Vertex3i (offset 138) */ + /* _mesa_function_pool[29828]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[28776]: Vertex3f (offset 136) */ + /* _mesa_function_pool[29844]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[28792]: Vertex3d (offset 134) */ + /* _mesa_function_pool[29860]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[28808]: GetProgramPipelineiv (will be remapped) */ + /* _mesa_function_pool[29876]: GetProgramPipelineiv (will be remapped) */ "iip\0" "glGetProgramPipelineiv\0" + "glGetProgramPipelineivEXT\0" "\0" - /* _mesa_function_pool[28836]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[29930]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "glReadBufferNV\0" "\0" - /* _mesa_function_pool[28867]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[29961]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[28923]: GetTexParameterIiv (will be remapped) */ + /* _mesa_function_pool[30017]: GetTexParameterIiv (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "glGetTexParameterIiv\0" "\0" - /* _mesa_function_pool[28973]: Vertex3s (offset 140) */ + /* _mesa_function_pool[30067]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[28989]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[30083]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[29045]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[30139]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[29137]: GetTransformFeedbackVarying (will be remapped) */ + /* _mesa_function_pool[30231]: GetTransformFeedbackVarying (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVarying\0" "glGetTransformFeedbackVaryingEXT\0" "\0" - /* _mesa_function_pool[29209]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[30303]: GetNextPerfQueryIdINTEL (will be remapped) */ + "ip\0" + "glGetNextPerfQueryIdINTEL\0" + "\0" + /* _mesa_function_pool[30333]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[29226]: TextureBarrierNV (will be remapped) */ + /* _mesa_function_pool[30350]: TextureBarrierNV (will be remapped) */ "\0" "glTextureBarrierNV\0" "\0" - /* _mesa_function_pool[29247]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[30371]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[29306]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[30430]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[29343]: ObjectLabel (will be remapped) */ + /* _mesa_function_pool[30467]: ObjectLabel (will be remapped) */ "iiip\0" "glObjectLabel\0" "\0" - /* _mesa_function_pool[29363]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[30487]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[29390]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[30514]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[29408]: CompileShader (will be remapped) */ + /* _mesa_function_pool[30532]: CompileShader (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[29446]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[30570]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[29461]: TexGendv (offset 189) */ + /* _mesa_function_pool[30585]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[29477]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[30601]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[29514]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[30638]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[29548]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[30672]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[29575]: DeleteProgramsARB (will be remapped) */ + /* _mesa_function_pool[30699]: DeleteProgramsARB (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[29618]: ShadeModel (offset 177) */ + /* _mesa_function_pool[30742]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[29634]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[30758]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[29660]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[30784]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[29678]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[30802]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[29709]: MultiDrawArrays (will be remapped) */ + /* _mesa_function_pool[30833]: MultiDrawArrays (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[29754]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[30878]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[29791]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[30915]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "glMapBufferRangeEXT\0" "\0" - /* _mesa_function_pool[29834]: DispatchCompute (will be remapped) */ + /* _mesa_function_pool[30958]: DispatchCompute (will be remapped) */ "iii\0" "glDispatchCompute\0" "\0" - /* _mesa_function_pool[29857]: UseProgramStages (will be remapped) */ + /* _mesa_function_pool[30981]: UseProgramStages (will be remapped) */ "iii\0" "glUseProgramStages\0" + "glUseProgramStagesEXT\0" "\0" - /* _mesa_function_pool[29881]: ProgramUniformMatrix4fv (will be remapped) */ + /* _mesa_function_pool[31027]: ProgramUniformMatrix4fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix4fv\0" + "glProgramUniformMatrix4fvEXT\0" "\0" - /* _mesa_function_pool[29914]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[31089]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[29935]: FramebufferRenderbuffer (will be remapped) */ + /* _mesa_function_pool[31110]: FramebufferRenderbuffer (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "glFramebufferRenderbufferOES\0" "\0" - /* _mesa_function_pool[30025]: IsProgramARB (will be remapped) */ + /* _mesa_function_pool[31200]: IsProgramARB (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[30057]: Map2d (offset 222) */ + /* _mesa_function_pool[31232]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[30077]: Map2f (offset 223) */ + /* _mesa_function_pool[31252]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[30097]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[31272]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[30122]: MultiTexCoord4x (will be remapped) */ + /* _mesa_function_pool[31297]: MultiTexCoord4x (will be remapped) */ "iiiii\0" "glMultiTexCoord4xOES\0" "glMultiTexCoord4x\0" "\0" - /* _mesa_function_pool[30168]: MultiTexCoord4s (offset 406) */ + /* _mesa_function_pool[31343]: MultiTexCoord4s (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[30214]: ViewportIndexedf (will be remapped) */ + /* _mesa_function_pool[31389]: ViewportIndexedf (will be remapped) */ "iffff\0" "glViewportIndexedf\0" "\0" - /* _mesa_function_pool[30240]: MultiTexCoord4i (offset 404) */ + /* _mesa_function_pool[31415]: MultiTexCoord4i (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[30286]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[31461]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[30307]: DebugMessageControl (will be remapped) */ + /* _mesa_function_pool[31482]: DebugMessageControl (will be remapped) */ "iiiipi\0" "glDebugMessageControlARB\0" "glDebugMessageControl\0" "\0" - /* _mesa_function_pool[30362]: MultiTexCoord4d (offset 400) */ + /* _mesa_function_pool[31537]: MultiTexCoord4d (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[30408]: GetHistogram (offset 361) */ + /* _mesa_function_pool[31583]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[30448]: Translatex (will be remapped) */ + /* _mesa_function_pool[31623]: Translatex (will be remapped) */ "iii\0" "glTranslatexOES\0" "glTranslatex\0" "\0" - /* _mesa_function_pool[30482]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[31657]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[30507]: Indexsv (offset 51) */ + /* _mesa_function_pool[31682]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[30520]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[31695]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[30563]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[31738]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[30580]: Translated (offset 303) */ + /* _mesa_function_pool[31755]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[30598]: Translatef (offset 304) */ + /* _mesa_function_pool[31773]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[30616]: MultTransposeMatrixd (will be remapped) */ + /* _mesa_function_pool[31791]: MultTransposeMatrixd (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[30668]: ProgramUniform4uiv (will be remapped) */ + /* _mesa_function_pool[31843]: ProgramUniform4uiv (will be remapped) */ "iiip\0" "glProgramUniform4uiv\0" + "glProgramUniform4uivEXT\0" + "\0" + /* _mesa_function_pool[31894]: GetPerfCounterInfoINTEL (will be remapped) */ + "iiipipppppp\0" + "glGetPerfCounterInfoINTEL\0" "\0" - /* _mesa_function_pool[30695]: RenderMode (offset 196) */ + /* _mesa_function_pool[31933]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[30711]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[31949]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[30754]: SecondaryColor3d (will be remapped) */ + /* _mesa_function_pool[31992]: SecondaryColor3d (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[30800]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[32038]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[30827]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[32065]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[30845]: ProgramUniform4fv (will be remapped) */ + /* _mesa_function_pool[32083]: ProgramUniform4fv (will be remapped) */ "iiip\0" "glProgramUniform4fv\0" + "glProgramUniform4fvEXT\0" "\0" - /* _mesa_function_pool[30871]: LightModelxv (will be remapped) */ + /* _mesa_function_pool[32132]: LightModelxv (will be remapped) */ "ip\0" "glLightModelxvOES\0" "glLightModelxv\0" "\0" - /* _mesa_function_pool[30908]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[32169]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[30959]: PushDebugGroup (will be remapped) */ + /* _mesa_function_pool[32220]: PushDebugGroup (will be remapped) */ "iiip\0" "glPushDebugGroup\0" "\0" - /* _mesa_function_pool[30982]: StencilFunc (offset 243) */ + /* _mesa_function_pool[32243]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[31001]: CopyPixels (offset 255) */ + /* _mesa_function_pool[32262]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[31021]: TexGenxvOES (will be remapped) */ + /* _mesa_function_pool[32282]: TexGenxvOES (will be remapped) */ "iip\0" "glTexGenxvOES\0" "\0" - /* _mesa_function_pool[31040]: VertexAttrib4Nubv (will be remapped) */ + /* _mesa_function_pool[32301]: VertexAttrib4Nubv (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[31087]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[32348]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[31107]: VertexP2uiv (will be remapped) */ + /* _mesa_function_pool[32368]: VertexP2uiv (will be remapped) */ "ip\0" "glVertexP2uiv\0" "\0" - /* _mesa_function_pool[31125]: VertexAttribPointer (will be remapped) */ + /* _mesa_function_pool[32386]: VertexAttribPointer (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[31180]: IndexMask (offset 212) */ + /* _mesa_function_pool[32441]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[31195]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[32456]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[31221]: VertexAttribIFormat (will be remapped) */ + /* _mesa_function_pool[32482]: VertexAttribIFormat (will be remapped) */ "iiii\0" "glVertexAttribIFormat\0" "\0" - /* _mesa_function_pool[31249]: CombinerOutputNV (dynamic) */ + /* _mesa_function_pool[32510]: CombinerOutputNV (dynamic) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[31280]: DrawArraysInstancedBaseInstance (will be remapped) */ + /* _mesa_function_pool[32541]: DrawArraysInstancedBaseInstance (will be remapped) */ "iiiii\0" "glDrawArraysInstancedBaseInstance\0" "\0" - /* _mesa_function_pool[31321]: PopAttrib (offset 218) */ + /* _mesa_function_pool[32582]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[31335]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[32596]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[31377]: Uniform3ui (will be remapped) */ + /* _mesa_function_pool[32638]: Uniform3ui (will be remapped) */ "iiii\0" "glUniform3uiEXT\0" "glUniform3ui\0" "\0" - /* _mesa_function_pool[31412]: DeletePerfMonitorsAMD (will be remapped) */ + /* _mesa_function_pool[32673]: DeletePerfMonitorsAMD (will be remapped) */ "ip\0" "glDeletePerfMonitorsAMD\0" "\0" - /* _mesa_function_pool[31440]: Color4dv (offset 28) */ + /* _mesa_function_pool[32701]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[31454]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[32715]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[31483]: DisableVertexAttribArray (will be remapped) */ + /* _mesa_function_pool[32744]: DisableVertexAttribArray (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[31543]: ProgramUniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[32804]: ProgramUniformMatrix3x2fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3x2fv\0" + "glProgramUniformMatrix3x2fvEXT\0" "\0" - /* _mesa_function_pool[31578]: GetDoublei_v (will be remapped) */ + /* _mesa_function_pool[32870]: GetDoublei_v (will be remapped) */ "iip\0" "glGetDoublei_v\0" "\0" - /* _mesa_function_pool[31598]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[32890]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[31623]: ClipPlanex (will be remapped) */ + /* _mesa_function_pool[32915]: ClipPlanex (will be remapped) */ "ip\0" "glClipPlanexOES\0" "glClipPlanex\0" "\0" - /* _mesa_function_pool[31656]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[32948]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[31703]: GetLightfv (offset 264) */ + /* _mesa_function_pool[32995]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[31721]: ClipPlanef (will be remapped) */ + /* _mesa_function_pool[33013]: ClipPlanef (will be remapped) */ "ip\0" "glClipPlanefOES\0" "glClipPlanef\0" "\0" - /* _mesa_function_pool[31754]: ProgramUniform1ui (will be remapped) */ + /* _mesa_function_pool[33046]: ProgramUniform1ui (will be remapped) */ "iii\0" "glProgramUniform1ui\0" + "glProgramUniform1uiEXT\0" "\0" - /* _mesa_function_pool[31779]: SecondaryColorPointer (will be remapped) */ + /* _mesa_function_pool[33094]: SecondaryColorPointer (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[31836]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[33151]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[31855]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[33170]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[31875]: Indexub (offset 315) */ + /* _mesa_function_pool[33190]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[31888]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[33203]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[31914]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[33229]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[31941]: GenRenderbuffers (will be remapped) */ + /* _mesa_function_pool[33256]: GenRenderbuffers (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "glGenRenderbuffersOES\0" "\0" - /* _mesa_function_pool[32008]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[33323]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[32062]: IsEnabledi (will be remapped) */ + /* _mesa_function_pool[33377]: IsEnabledi (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "glIsEnabledi\0" "\0" - /* _mesa_function_pool[32101]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[33416]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[32131]: WaitSync (will be remapped) */ + /* _mesa_function_pool[33446]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[32147]: GetVertexAttribPointerv (will be remapped) */ + /* _mesa_function_pool[33462]: GetVertexAttribPointerv (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[32235]: NewList (dynamic) */ + /* _mesa_function_pool[33550]: CreatePerfQueryINTEL (will be remapped) */ + "ip\0" + "glCreatePerfQueryINTEL\0" + "\0" + /* _mesa_function_pool[33577]: NewList (dynamic) */ "ii\0" "glNewList\0" "\0" - /* _mesa_function_pool[32249]: TexBuffer (will be remapped) */ + /* _mesa_function_pool[33591]: TexBuffer (will be remapped) */ "iii\0" "glTexBufferARB\0" "glTexBuffer\0" "\0" - /* _mesa_function_pool[32281]: TexCoord4sv (offset 125) */ + /* _mesa_function_pool[33623]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" - /* _mesa_function_pool[32298]: TexCoord1f (offset 96) */ + /* _mesa_function_pool[33640]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" - /* _mesa_function_pool[32314]: TexCoord1d (offset 94) */ + /* _mesa_function_pool[33656]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" - /* _mesa_function_pool[32330]: TexCoord1i (offset 98) */ + /* _mesa_function_pool[33672]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" - /* _mesa_function_pool[32346]: GetnUniformfvARB (will be remapped) */ + /* _mesa_function_pool[33688]: GetnUniformfvARB (will be remapped) */ "iiip\0" "glGetnUniformfvARB\0" "\0" - /* _mesa_function_pool[32371]: TexCoord1s (offset 100) */ + /* _mesa_function_pool[33713]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" - /* _mesa_function_pool[32387]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[33729]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[32414]: TexStorage1D (will be remapped) */ + /* _mesa_function_pool[33756]: TexStorage1D (will be remapped) */ "iiii\0" "glTexStorage1D\0" "\0" - /* _mesa_function_pool[32435]: BlitFramebuffer (will be remapped) */ + /* _mesa_function_pool[33777]: BlitFramebuffer (will be remapped) */ "iiiiiiiiii\0" "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" "\0" - /* _mesa_function_pool[32486]: FramebufferTexture1D (will be remapped) */ + /* _mesa_function_pool[33828]: FramebufferTexture1D (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[32542]: GetMapiv (offset 268) */ + /* _mesa_function_pool[33884]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[32558]: TexCoordP4ui (will be remapped) */ + /* _mesa_function_pool[33900]: TexCoordP4ui (will be remapped) */ "ii\0" "glTexCoordP4ui\0" "\0" - /* _mesa_function_pool[32577]: VertexAttrib1sv (will be remapped) */ + /* _mesa_function_pool[33919]: VertexAttrib1sv (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[32620]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[33962]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[32644]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[33986]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[32659]: MultiTexCoordP2ui (will be remapped) */ + /* _mesa_function_pool[34001]: MultiTexCoordP2ui (will be remapped) */ "iii\0" "glMultiTexCoordP2ui\0" "\0" - /* _mesa_function_pool[32684]: GetnMapivARB (will be remapped) */ + /* _mesa_function_pool[34026]: GetnMapivARB (will be remapped) */ "iiip\0" "glGetnMapivARB\0" "\0" - /* _mesa_function_pool[32705]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[34047]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[32729]: GetVertexAttribfv (will be remapped) */ + /* _mesa_function_pool[34071]: GetVertexAttribfv (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[32777]: MultiTexCoordP4uiv (will be remapped) */ + /* _mesa_function_pool[34119]: MultiTexCoordP4uiv (will be remapped) */ "iip\0" "glMultiTexCoordP4uiv\0" "\0" - /* _mesa_function_pool[32803]: TexGeniv (offset 193) */ + /* _mesa_function_pool[34145]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "glTexGenivOES\0" "\0" - /* _mesa_function_pool[32833]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[34175]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[32852]: BlendColor (offset 336) */ + /* _mesa_function_pool[34194]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[32887]: Materiali (offset 171) */ + /* _mesa_function_pool[34229]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[32904]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[34246]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[32928]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[34270]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[32968]: CompressedTexSubImage2D (will be remapped) */ + /* _mesa_function_pool[34310]: CompressedTexSubImage2D (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[33034]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[34376]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[33051]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[34393]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[33077]: MultiTexCoord3sv (offset 399) */ + /* _mesa_function_pool[34419]: MultiTexCoord3sv (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[33122]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[34464]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[33149]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[34491]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[33166]: MultiTexCoord4sv (offset 407) */ + /* _mesa_function_pool[34508]: MultiTexCoord4sv (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[33211]: VertexBindingDivisor (will be remapped) */ + /* _mesa_function_pool[34553]: VertexBindingDivisor (will be remapped) */ "ii\0" "glVertexBindingDivisor\0" "\0" - /* _mesa_function_pool[33238]: GetPerfMonitorCounterInfoAMD (will be remapped) */ + /* _mesa_function_pool[34580]: GetPerfMonitorCounterInfoAMD (will be remapped) */ "iiip\0" "glGetPerfMonitorCounterInfoAMD\0" "\0" - /* _mesa_function_pool[33275]: UniformBlockBinding (will be remapped) */ + /* _mesa_function_pool[34617]: UniformBlockBinding (will be remapped) */ "iii\0" "glUniformBlockBinding\0" "\0" - /* _mesa_function_pool[33302]: FenceSync (will be remapped) */ + /* _mesa_function_pool[34644]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[33318]: VertexAttrib4Nusv (will be remapped) */ + /* _mesa_function_pool[34660]: VertexAttrib4Nusv (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[33365]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[34707]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[33400]: VertexP2ui (will be remapped) */ + /* _mesa_function_pool[34742]: VertexP2ui (will be remapped) */ "ii\0" "glVertexP2ui\0" "\0" - /* _mesa_function_pool[33417]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[34759]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[33436]: BindAttribLocation (will be remapped) */ + /* _mesa_function_pool[34778]: BindAttribLocation (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[33486]: TextureStorage2DEXT (will be remapped) */ + /* _mesa_function_pool[34828]: TextureStorage2DEXT (will be remapped) */ "iiiiii\0" "glTextureStorage2DEXT\0" "\0" - /* _mesa_function_pool[33516]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[34858]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[33542]: DrawTransformFeedbackInstanced (will be remapped) */ + /* _mesa_function_pool[34884]: DrawTransformFeedbackInstanced (will be remapped) */ "iii\0" "glDrawTransformFeedbackInstanced\0" "\0" - /* _mesa_function_pool[33580]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[34922]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[33599]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[34941]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[33627]: GetProgramNamedParameterdvNV (will be remapped) */ + /* _mesa_function_pool[34969]: GetProgramNamedParameterdvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterdvNV\0" "\0" - /* _mesa_function_pool[33664]: VertexAttribI1iv (will be remapped) */ + /* _mesa_function_pool[35006]: VertexAttribI1iv (will be remapped) */ "ip\0" "glVertexAttribI1ivEXT\0" "glVertexAttribI1iv\0" "\0" - /* _mesa_function_pool[33709]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[35051]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[33724]: VertexAttribI2uivEXT (will be remapped) */ + /* _mesa_function_pool[35066]: VertexAttribI2uivEXT (will be remapped) */ "ip\0" "glVertexAttribI2uivEXT\0" "glVertexAttribI2uiv\0" "\0" - /* _mesa_function_pool[33771]: SampleMaski (will be remapped) */ + /* _mesa_function_pool[35113]: SampleMaski (will be remapped) */ "ii\0" "glSampleMaski\0" "\0" - /* _mesa_function_pool[33789]: GetFloati_v (will be remapped) */ + /* _mesa_function_pool[35131]: GetFloati_v (will be remapped) */ "iip\0" "glGetFloati_v\0" "\0" - /* _mesa_function_pool[33808]: MultiTexCoord2iv (offset 389) */ + /* _mesa_function_pool[35150]: MultiTexCoord2iv (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[33853]: DrawPixels (offset 257) */ + /* _mesa_function_pool[35195]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[33873]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[35215]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[33933]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[35275]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[33961]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[35303]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[33987]: GenLists (offset 5) */ + /* _mesa_function_pool[35329]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[34001]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[35343]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[34021]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[35363]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[34041]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[35383]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[34061]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[35403]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[34089]: GetActiveAttrib (will be remapped) */ + /* _mesa_function_pool[35431]: GetActiveAttrib (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[34137]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[35479]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[34175]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[35517]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[34193]: ClearBufferData (will be remapped) */ + /* _mesa_function_pool[35535]: ClearBufferData (will be remapped) */ "iiiip\0" "glClearBufferData\0" "\0" - /* _mesa_function_pool[34218]: Color3usv (offset 24) */ + /* _mesa_function_pool[35560]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[34233]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[35575]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[34282]: GenSamplers (will be remapped) */ + /* _mesa_function_pool[35624]: GenSamplers (will be remapped) */ "ip\0" "glGenSamplers\0" "\0" - /* _mesa_function_pool[34300]: DrawTexfOES (will be remapped) */ + /* _mesa_function_pool[35642]: DrawTexfOES (will be remapped) */ "fffff\0" "glDrawTexfOES\0" "\0" - /* _mesa_function_pool[34321]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[35663]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[34343]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[35685]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[34373]: Accum (offset 213) */ + /* _mesa_function_pool[35715]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[34385]: GetTexImage (offset 281) */ + /* _mesa_function_pool[35727]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[34406]: Color4x (will be remapped) */ + /* _mesa_function_pool[35748]: Color4x (will be remapped) */ "iiii\0" "glColor4xOES\0" "glColor4x\0" "\0" - /* _mesa_function_pool[34435]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[35777]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[34493]: Color4s (offset 33) */ + /* _mesa_function_pool[35835]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[34509]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[35851]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[34534]: GetUniformuiv (will be remapped) */ + /* _mesa_function_pool[35876]: GetUniformuiv (will be remapped) */ "iip\0" "glGetUniformuivEXT\0" "glGetUniformuiv\0" "\0" - /* _mesa_function_pool[34574]: Color4i (offset 31) */ + /* _mesa_function_pool[35916]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[34590]: Color4f (offset 29) */ + /* _mesa_function_pool[35932]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[34606]: Color4d (offset 27) */ + /* _mesa_function_pool[35948]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[34622]: Color4b (offset 25) */ + /* _mesa_function_pool[35964]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[34638]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[35980]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[34660]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[36002]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[34690]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[36032]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[34708]: VertexAttribLFormat (will be remapped) */ + /* _mesa_function_pool[36050]: VertexAttribLFormat (will be remapped) */ "iiii\0" "glVertexAttribLFormat\0" "\0" - /* _mesa_function_pool[34736]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[36078]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[34764]: ShaderSource (will be remapped) */ + /* _mesa_function_pool[36106]: ShaderSource (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[34803]: Normal3fv (offset 57) */ + /* _mesa_function_pool[36145]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[34818]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[36160]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[34853]: NormalP3ui (will be remapped) */ + /* _mesa_function_pool[36195]: NormalP3ui (will be remapped) */ "ii\0" "glNormalP3ui\0" "\0" - /* _mesa_function_pool[34870]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[36212]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[34915]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[36257]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[34947]: BufferData (will be remapped) */ + /* _mesa_function_pool[36289]: BufferData (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[34982]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[36324]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[35028]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[36370]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[35055]: GetTexParameterPointervAPPLE (dynamic) */ + /* _mesa_function_pool[36397]: GetTexParameterPointervAPPLE (dynamic) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[35091]: TexGenfv (offset 191) */ + /* _mesa_function_pool[36433]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "glTexGenfvOES\0" "\0" - /* _mesa_function_pool[35121]: GetVertexAttribiv (will be remapped) */ + /* _mesa_function_pool[36463]: GetVertexAttribiv (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[35169]: TexCoordP2uiv (will be remapped) */ + /* _mesa_function_pool[36511]: TexCoordP2uiv (will be remapped) */ "ip\0" "glTexCoordP2uiv\0" "\0" - /* _mesa_function_pool[35189]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[36531]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[35233]: Uniform3fv (will be remapped) */ + /* _mesa_function_pool[36575]: Uniform3fv (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[35267]: BlendEquation (offset 337) */ + /* _mesa_function_pool[36609]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "glBlendEquationOES\0" "\0" - /* _mesa_function_pool[35324]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[36666]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[35349]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[36691]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[35413]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[36755]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[35432]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[36774]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[35458]: PushName (offset 201) */ + /* _mesa_function_pool[36800]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[35472]: GenFencesNV (dynamic) */ + /* _mesa_function_pool[36814]: GenFencesNV (dynamic) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[35490]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[36832]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[35515]: DeleteRenderbuffers (will be remapped) */ + /* _mesa_function_pool[36857]: DeleteRenderbuffers (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "glDeleteRenderbuffersOES\0" "\0" - /* _mesa_function_pool[35591]: VertexAttrib1dv (will be remapped) */ + /* _mesa_function_pool[36933]: VertexAttrib1dv (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[35634]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[36976]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[35668]: IsShader (will be remapped) */ + /* _mesa_function_pool[37010]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[35682]: Rotated (offset 299) */ + /* _mesa_function_pool[37024]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[35698]: Color4iv (offset 32) */ + /* _mesa_function_pool[37040]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[35712]: Disablei (will be remapped) */ + /* _mesa_function_pool[37054]: Disablei (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "glDisablei\0" "\0" - /* _mesa_function_pool[35747]: Rotatex (will be remapped) */ + /* _mesa_function_pool[37089]: Rotatex (will be remapped) */ "iiii\0" "glRotatexOES\0" "glRotatex\0" "\0" - /* _mesa_function_pool[35776]: FramebufferTextureLayer (will be remapped) */ + /* _mesa_function_pool[37118]: FramebufferTextureLayer (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerARB\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[35867]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[37209]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[35883]: ProgramUniformMatrix3fv (will be remapped) */ + /* _mesa_function_pool[37225]: ProgramUniformMatrix3fv (will be remapped) */ "iiiip\0" "glProgramUniformMatrix3fv\0" + "glProgramUniformMatrix3fvEXT\0" "\0" - /* _mesa_function_pool[35916]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[37287]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[35933]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[37304]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[35970]: LoadMatrixx (will be remapped) */ + /* _mesa_function_pool[37341]: LoadMatrixx (will be remapped) */ "p\0" "glLoadMatrixxOES\0" "glLoadMatrixx\0" "\0" - /* _mesa_function_pool[36004]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[37375]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[36043]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[37414]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[36067]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[37438]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[36087]: SecondaryColor3bv (will be remapped) */ + /* _mesa_function_pool[37458]: SecondaryColor3bv (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[36133]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[37504]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[36161]: GetCombinerOutputParameterivNV (dynamic) */ + /* _mesa_function_pool[37532]: GetCombinerOutputParameterivNV (dynamic) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[36200]: DrawTexxvOES (will be remapped) */ + /* _mesa_function_pool[37571]: DrawTexxvOES (will be remapped) */ "p\0" "glDrawTexxvOES\0" "\0" - /* _mesa_function_pool[36218]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[37589]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[36240]: Color4ubv (offset 36) */ + /* _mesa_function_pool[37611]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[36255]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[37626]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[36272]: FogCoorddv (will be remapped) */ + /* _mesa_function_pool[37643]: FogCoorddv (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[36304]: VDPAUUnregisterSurfaceNV (will be remapped) */ + /* _mesa_function_pool[37675]: VDPAUUnregisterSurfaceNV (will be remapped) */ "i\0" "glVDPAUUnregisterSurfaceNV\0" "\0" - /* _mesa_function_pool[36334]: ColorP3ui (will be remapped) */ + /* _mesa_function_pool[37705]: ColorP3ui (will be remapped) */ "ii\0" "glColorP3ui\0" "\0" - /* _mesa_function_pool[36350]: ClearBufferuiv (will be remapped) */ + /* _mesa_function_pool[37721]: ClearBufferuiv (will be remapped) */ "iip\0" "glClearBufferuiv\0" "\0" - /* _mesa_function_pool[36372]: GetShaderPrecisionFormat (will be remapped) */ + /* _mesa_function_pool[37743]: GetShaderPrecisionFormat (will be remapped) */ "iipp\0" "glGetShaderPrecisionFormat\0" "\0" - /* _mesa_function_pool[36405]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[37776]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[36440]: Flush (offset 217) */ + /* _mesa_function_pool[37811]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[36450]: VertexAttribI4iEXT (will be remapped) */ + /* _mesa_function_pool[37821]: VertexAttribI4iEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4iEXT\0" "glVertexAttribI4i\0" "\0" - /* _mesa_function_pool[36496]: FogCoordd (will be remapped) */ + /* _mesa_function_pool[37867]: FogCoordd (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[36526]: Uniform3iv (will be remapped) */ + /* _mesa_function_pool[37897]: Uniform3iv (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[36560]: TexStorage2DMultisample (will be remapped) */ + /* _mesa_function_pool[37931]: TexStorage2DMultisample (will be remapped) */ "iiiiii\0" "glTexStorage2DMultisample\0" "\0" - /* _mesa_function_pool[36594]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[37965]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[36614]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[37985]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[36638]: VertexAttrib4iv (will be remapped) */ + /* _mesa_function_pool[38009]: VertexAttrib4iv (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[36681]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[38052]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "glCopyTexSubImage3DOES\0" "\0" - /* _mesa_function_pool[36758]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[38129]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[36778]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[38149]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[36800]: Indexiv (offset 49) */ + /* _mesa_function_pool[38171]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[36813]: TexEnvi (offset 186) */ + /* _mesa_function_pool[38184]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[36828]: TexEnvf (offset 184) */ + /* _mesa_function_pool[38199]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[36843]: TexEnvx (will be remapped) */ + /* _mesa_function_pool[38214]: TexEnvx (will be remapped) */ "iii\0" "glTexEnvxOES\0" "glTexEnvx\0" "\0" - /* _mesa_function_pool[36871]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[38242]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[36896]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[38267]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[36952]: InvalidateBufferSubData (will be remapped) */ + /* _mesa_function_pool[38323]: InvalidateBufferSubData (will be remapped) */ "iii\0" "glInvalidateBufferSubData\0" "\0" - /* _mesa_function_pool[36983]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[38354]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[37010]: SamplerParameterIiv (will be remapped) */ + /* _mesa_function_pool[38381]: SamplerParameterIiv (will be remapped) */ "iip\0" "glSamplerParameterIiv\0" "\0" - /* _mesa_function_pool[37037]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[38408]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[37057]: NormalPointervINTEL (dynamic) */ - "ip\0" - "glNormalPointervINTEL\0" + /* _mesa_function_pool[38428]: BeginPerfQueryINTEL (will be remapped) */ + "i\0" + "glBeginPerfQueryINTEL\0" "\0" - /* _mesa_function_pool[37083]: SamplerParameterfv (will be remapped) */ + /* _mesa_function_pool[38453]: SamplerParameterfv (will be remapped) */ "iip\0" "glSamplerParameterfv\0" "\0" - /* _mesa_function_pool[37109]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[38479]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[37139]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[38509]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[37197]: ClearDepth (offset 208) */ + /* _mesa_function_pool[38567]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[37213]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[38583]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[37237]: Color4fv (offset 30) */ + /* _mesa_function_pool[38607]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[37251]: GetnMinmaxARB (will be remapped) */ + /* _mesa_function_pool[38621]: GetnMinmaxARB (will be remapped) */ "iiiiip\0" "glGetnMinmaxARB\0" "\0" - /* _mesa_function_pool[37275]: ColorPointer (offset 308) */ + /* _mesa_function_pool[38645]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[37296]: GetPointerv (offset 329) */ + /* _mesa_function_pool[38666]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[37331]: Lightiv (offset 162) */ + /* _mesa_function_pool[38701]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[37346]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[38716]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[37371]: TransformFeedbackVaryings (will be remapped) */ + /* _mesa_function_pool[38741]: TransformFeedbackVaryings (will be remapped) */ "iipi\0" "glTransformFeedbackVaryings\0" "glTransformFeedbackVaryingsEXT\0" "\0" - /* _mesa_function_pool[37436]: VertexAttrib3sv (will be remapped) */ + /* _mesa_function_pool[38806]: VertexAttrib3sv (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[37479]: IsVertexArray (will be remapped) */ + /* _mesa_function_pool[38849]: IsVertexArray (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "glIsVertexArrayOES\0" "\0" - /* _mesa_function_pool[37538]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[38908]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[37560]: ProgramUniform4ui (will be remapped) */ + /* _mesa_function_pool[38930]: ProgramUniform4ui (will be remapped) */ "iiiiii\0" "glProgramUniform4ui\0" + "glProgramUniform4uiEXT\0" "\0" - /* _mesa_function_pool[37588]: Uniform1f (will be remapped) */ + /* _mesa_function_pool[38981]: Uniform1f (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[37619]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[39012]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[37648]: Uniform1i (will be remapped) */ + /* _mesa_function_pool[39041]: Uniform1i (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[37679]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[39072]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[37702]: PixelTexGenSGIX (dynamic) */ + /* _mesa_function_pool[39095]: PixelTexGenSGIX (dynamic) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[37723]: TexGenxOES (will be remapped) */ - "iii\0" - "glTexGenxOES\0" + /* _mesa_function_pool[39116]: ReplacementCodeusvSUN (dynamic) */ + "p\0" + "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[37741]: UseProgram (will be remapped) */ + /* _mesa_function_pool[39143]: UseProgram (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[37779]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[39181]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[37804]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[39206]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[37839]: GetFragDataLocation (will be remapped) */ + /* _mesa_function_pool[39241]: GetFragDataLocation (will be remapped) */ "ip\0" "glGetFragDataLocationEXT\0" "glGetFragDataLocation\0" "\0" - /* _mesa_function_pool[37890]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[39292]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[37909]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[39311]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[37932]: GetFenceivNV (dynamic) */ + /* _mesa_function_pool[39334]: GetFenceivNV (dynamic) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[37952]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[39354]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "glCurrentPaletteMatrixOES\0" "\0" - /* _mesa_function_pool[38007]: GetInteger64i_v (will be remapped) */ + /* _mesa_function_pool[39409]: GetInteger64i_v (will be remapped) */ "iip\0" "glGetInteger64i_v\0" "\0" - /* _mesa_function_pool[38030]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[39432]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[38073]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[39475]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[38097]: Color3s (offset 17) */ + /* _mesa_function_pool[39499]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[38112]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[39514]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[38136]: Color3i (offset 15) */ + /* _mesa_function_pool[39538]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[38151]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[39553]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[38169]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[39571]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[38187]: Color3b (offset 9) */ + /* _mesa_function_pool[39589]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[38202]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[39604]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[38226]: Color3f (offset 13) */ + /* _mesa_function_pool[39628]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[38241]: Color3d (offset 11) */ + /* _mesa_function_pool[39643]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[38256]: GetVertexAttribdv (will be remapped) */ + /* _mesa_function_pool[39658]: GetVertexAttribdv (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[38304]: GetBufferPointerv (will be remapped) */ + /* _mesa_function_pool[39706]: GetBufferPointerv (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "glGetBufferPointervOES\0" "\0" - /* _mesa_function_pool[38375]: GenFramebuffers (will be remapped) */ + /* _mesa_function_pool[39777]: GenFramebuffers (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "glGenFramebuffersOES\0" "\0" - /* _mesa_function_pool[38439]: GenBuffers (will be remapped) */ + /* _mesa_function_pool[39841]: GenBuffers (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[38472]: ClearDepthx (will be remapped) */ + /* _mesa_function_pool[39874]: ClearDepthx (will be remapped) */ "i\0" "glClearDepthxOES\0" "glClearDepthx\0" "\0" - /* _mesa_function_pool[38506]: BlendEquationSeparate (will be remapped) */ + /* _mesa_function_pool[39908]: BlendEquationSeparate (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "glBlendEquationSeparateOES\0" "\0" - /* _mesa_function_pool[38615]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[40017]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[38650]: MultiTexCoordP4ui (will be remapped) */ + /* _mesa_function_pool[40052]: MultiTexCoordP4ui (will be remapped) */ "iii\0" "glMultiTexCoordP4ui\0" "\0" - /* _mesa_function_pool[38675]: VertexAttribIPointer (will be remapped) */ + /* _mesa_function_pool[40077]: VertexAttribIPointer (will be remapped) */ "iiiip\0" "glVertexAttribIPointerEXT\0" "glVertexAttribIPointer\0" "\0" - /* _mesa_function_pool[38731]: EnableVertexAttribArray (will be remapped) */ + /* _mesa_function_pool[40133]: EnableVertexAttribArray (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[38789]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[40191]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[38808]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[40210]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[38826]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[40228]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[38845]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[40247]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[38864]: TextureView (will be remapped) */ + /* _mesa_function_pool[40266]: TextureView (will be remapped) */ "iiiiiiii\0" "glTextureView\0" "\0" - /* _mesa_function_pool[38888]: TexEnviv (offset 187) */ + /* _mesa_function_pool[40290]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[38904]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[40306]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "glTexSubImage3DOES\0" "\0" - /* _mesa_function_pool[38971]: Bitmap (offset 8) */ + /* _mesa_function_pool[40373]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[38989]: VertexAttribDivisor (will be remapped) */ + /* _mesa_function_pool[40391]: VertexAttribDivisor (will be remapped) */ "ii\0" "glVertexAttribDivisorARB\0" "glVertexAttribDivisor\0" "\0" - /* _mesa_function_pool[39040]: DrawTransformFeedbackStream (will be remapped) */ + /* _mesa_function_pool[40442]: DrawTransformFeedbackStream (will be remapped) */ "iii\0" "glDrawTransformFeedbackStream\0" "\0" - /* _mesa_function_pool[39075]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[40477]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[39093]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[40495]: EndPerfQueryINTEL (will be remapped) */ + "i\0" + "glEndPerfQueryINTEL\0" + "\0" + /* _mesa_function_pool[40518]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[39120]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[40545]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[39157]: GetActiveUniform (will be remapped) */ + /* _mesa_function_pool[40582]: GetActiveUniform (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[39207]: AlphaFuncx (will be remapped) */ + /* _mesa_function_pool[40632]: AlphaFuncx (will be remapped) */ "ii\0" "glAlphaFuncxOES\0" "glAlphaFuncx\0" "\0" - /* _mesa_function_pool[39240]: VertexAttribI2ivEXT (will be remapped) */ + /* _mesa_function_pool[40665]: VertexAttribI2ivEXT (will be remapped) */ "ip\0" "glVertexAttribI2ivEXT\0" "glVertexAttribI2iv\0" "\0" - /* _mesa_function_pool[39285]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[40710]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[39305]: Map1d (offset 220) */ + /* _mesa_function_pool[40730]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[39321]: Map1f (offset 221) */ + /* _mesa_function_pool[40746]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[39337]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[40762]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[39389]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[40814]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[39426]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[40851]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[39447]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[40872]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[39471]: GetFinalCombinerInputParameterivNV (dynamic) */ + /* _mesa_function_pool[40896]: GetFinalCombinerInputParameterivNV (dynamic) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[39513]: SecondaryColorP3ui (will be remapped) */ + /* _mesa_function_pool[40938]: SecondaryColorP3ui (will be remapped) */ "ii\0" "glSecondaryColorP3ui\0" "\0" - /* _mesa_function_pool[39538]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[40963]: BindTextures (will be remapped) */ + "iip\0" + "glBindTextures\0" + "\0" + /* _mesa_function_pool[40983]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[39565]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[41010]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[39589]: Rectiv (offset 91) */ + /* _mesa_function_pool[41034]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[39602]: MultiTexCoord1iv (offset 381) */ + /* _mesa_function_pool[41047]: MultiTexCoord1iv (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[39647]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[41092]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[39670]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[41115]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[39690]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[41135]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[39705]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[41150]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[39731]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[41176]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[39746]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[41191]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[39763]: DiscardFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[41208]: DiscardFramebufferEXT (will be remapped) */ "iip\0" "glDiscardFramebufferEXT\0" "\0" - /* _mesa_function_pool[39792]: Uniform2f (will be remapped) */ + /* _mesa_function_pool[41237]: Uniform2f (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[39824]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[41269]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[39849]: LineWidth (offset 168) */ + /* _mesa_function_pool[41294]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[39864]: Uniform2i (will be remapped) */ + /* _mesa_function_pool[41309]: Uniform2i (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[39896]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[41341]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[39934]: Lightxv (will be remapped) */ + /* _mesa_function_pool[41379]: Lightxv (will be remapped) */ "iip\0" "glLightxvOES\0" "glLightxv\0" "\0" - /* _mesa_function_pool[39962]: DepthRangeIndexed (will be remapped) */ + /* _mesa_function_pool[41407]: DepthRangeIndexed (will be remapped) */ "idd\0" "glDepthRangeIndexed\0" "\0" - /* _mesa_function_pool[39987]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[41432]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[40051]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[41496]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[40082]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[41527]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[40119]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[41564]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[40140]: TexImage3DMultisample (will be remapped) */ + /* _mesa_function_pool[41585]: TexImage3DMultisample (will be remapped) */ "iiiiiii\0" "glTexImage3DMultisample\0" "\0" - /* _mesa_function_pool[40173]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[41618]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[40197]: GetUniformBlockIndex (will be remapped) */ + /* _mesa_function_pool[41642]: GetUniformBlockIndex (will be remapped) */ "ip\0" "glGetUniformBlockIndex\0" "\0" - /* _mesa_function_pool[40224]: DetachShader (will be remapped) */ + /* _mesa_function_pool[41669]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[40243]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[41688]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[40296]: SampleCoverage (will be remapped) */ + /* _mesa_function_pool[41741]: SampleCoverage (will be remapped) */ "fi\0" "glSampleCoverage\0" "glSampleCoverageARB\0" "\0" - /* _mesa_function_pool[40337]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[41782]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[40368]: Color3iv (offset 16) */ + /* _mesa_function_pool[41813]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[40382]: DrawElements (offset 311) */ + /* _mesa_function_pool[41827]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[40403]: ScissorArrayv (will be remapped) */ + /* _mesa_function_pool[41848]: ScissorArrayv (will be remapped) */ "iip\0" "glScissorArrayv\0" "\0" - /* _mesa_function_pool[40424]: GetInternalformativ (will be remapped) */ + /* _mesa_function_pool[41869]: GetInternalformativ (will be remapped) */ "iiiip\0" "glGetInternalformativ\0" "\0" - /* _mesa_function_pool[40453]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[41898]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[40470]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[41915]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[40486]: PopMatrix (offset 297) */ + /* _mesa_function_pool[41931]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[40500]: FinishFenceNV (dynamic) */ + /* _mesa_function_pool[41945]: FinishFenceNV (dynamic) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[40519]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[41964]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[40538]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[41983]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "glGetTexGenivOES\0" "\0" - /* _mesa_function_pool[40574]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[42019]: GetFirstPerfQueryIdINTEL (will be remapped) */ + "p\0" + "glGetFirstPerfQueryIdINTEL\0" + "\0" + /* _mesa_function_pool[42049]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[40596]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[42071]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[40632]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[42107]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[40661]: UnmapBuffer (will be remapped) */ + /* _mesa_function_pool[42136]: UnmapBuffer (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "glUnmapBufferOES\0" "\0" - /* _mesa_function_pool[40712]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[42187]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[40729]: EvalCoord1f (offset 230) */ + /* _mesa_function_pool[42204]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" - /* _mesa_function_pool[40746]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[42221]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[40769]: Materialf (offset 169) */ + /* _mesa_function_pool[42244]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[40786]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[42261]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[40812]: ProgramUniform1uiv (will be remapped) */ + /* _mesa_function_pool[42287]: ProgramUniform1uiv (will be remapped) */ "iiip\0" "glProgramUniform1uiv\0" + "glProgramUniform1uivEXT\0" "\0" - /* _mesa_function_pool[40839]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[42338]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[40857]: Materialx (will be remapped) */ + /* _mesa_function_pool[42356]: Materialx (will be remapped) */ "iii\0" "glMaterialxOES\0" "glMaterialx\0" "\0" - /* _mesa_function_pool[40889]: GetLightiv (offset 265) */ + /* _mesa_function_pool[42388]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[40907]: BindBuffer (will be remapped) */ + /* _mesa_function_pool[42406]: BindBuffer (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[40940]: ProgramUniform1i (will be remapped) */ + /* _mesa_function_pool[42439]: ProgramUniform1i (will be remapped) */ "iii\0" "glProgramUniform1i\0" + "glProgramUniform1iEXT\0" "\0" - /* _mesa_function_pool[40964]: ProgramUniform1f (will be remapped) */ + /* _mesa_function_pool[42485]: ProgramUniform1f (will be remapped) */ "iif\0" "glProgramUniform1f\0" + "glProgramUniform1fEXT\0" "\0" - /* _mesa_function_pool[40988]: WindowPos3iv (will be remapped) */ + /* _mesa_function_pool[42531]: WindowPos3iv (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[41043]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[42586]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[41106]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[42649]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[41133]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[42676]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[41151]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[42694]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[41178]: Recti (offset 90) */ + /* _mesa_function_pool[42721]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[41192]: VertexAttribI3ivEXT (will be remapped) */ + /* _mesa_function_pool[42735]: VertexAttribI3ivEXT (will be remapped) */ "ip\0" "glVertexAttribI3ivEXT\0" "glVertexAttribI3iv\0" "\0" - /* _mesa_function_pool[41237]: DeleteSamplers (will be remapped) */ + /* _mesa_function_pool[42780]: DeleteSamplers (will be remapped) */ "ip\0" "glDeleteSamplers\0" "\0" - /* _mesa_function_pool[41258]: SamplerParameteri (will be remapped) */ + /* _mesa_function_pool[42801]: SamplerParameteri (will be remapped) */ "iii\0" "glSamplerParameteri\0" "\0" - /* _mesa_function_pool[41283]: Rectf (offset 88) */ + /* _mesa_function_pool[42826]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[41297]: Rectd (offset 86) */ + /* _mesa_function_pool[42840]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[41311]: SamplerParameterf (will be remapped) */ + /* _mesa_function_pool[42854]: SamplerParameterf (will be remapped) */ "iif\0" "glSamplerParameterf\0" "\0" - /* _mesa_function_pool[41336]: Rects (offset 92) */ + /* _mesa_function_pool[42879]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[41350]: CombinerParameterfNV (dynamic) */ + /* _mesa_function_pool[42893]: CombinerParameterfNV (dynamic) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[41377]: GetVertexAttribIiv (will be remapped) */ + /* _mesa_function_pool[42920]: GetVertexAttribIiv (will be remapped) */ "iip\0" "glGetVertexAttribIivEXT\0" "glGetVertexAttribIiv\0" "\0" - /* _mesa_function_pool[41427]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[42970]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[41449]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[42992]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[41468]: TexEnvxv (will be remapped) */ + /* _mesa_function_pool[43011]: TexEnvxv (will be remapped) */ "iip\0" "glTexEnvxvOES\0" "glTexEnvxv\0" "\0" - /* _mesa_function_pool[41498]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[43041]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[41517]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[43060]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[41545]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[43088]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[41564]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[43107]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[41583]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[43126]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[41601]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[43144]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[41624]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[43167]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[41644]: GetActiveUniformBlockiv (will be remapped) */ + /* _mesa_function_pool[43187]: GetActiveUniformBlockiv (will be remapped) */ "iiip\0" "glGetActiveUniformBlockiv\0" "\0" - /* _mesa_function_pool[41676]: GetPerfMonitorCountersAMD (will be remapped) */ + /* _mesa_function_pool[43219]: GetPerfMonitorCountersAMD (will be remapped) */ "ippip\0" "glGetPerfMonitorCountersAMD\0" "\0" - /* _mesa_function_pool[41711]: ObjectPtrLabel (will be remapped) */ + /* _mesa_function_pool[43254]: ObjectPtrLabel (will be remapped) */ "pip\0" "glObjectPtrLabel\0" "\0" - /* _mesa_function_pool[41733]: Rectfv (offset 89) */ + /* _mesa_function_pool[43276]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[41746]: BindImageTexture (will be remapped) */ + /* _mesa_function_pool[43289]: BindImageTexture (will be remapped) */ "iiiiiii\0" "glBindImageTexture\0" "\0" - /* _mesa_function_pool[41774]: ClearDepthf (will be remapped) */ + /* _mesa_function_pool[43317]: ClearDepthf (will be remapped) */ "f\0" "glClearDepthf\0" "glClearDepthfOES\0" "\0" - /* _mesa_function_pool[41808]: VertexP4uiv (will be remapped) */ + /* _mesa_function_pool[43351]: VertexP4uiv (will be remapped) */ "ip\0" "glVertexP4uiv\0" "\0" - /* _mesa_function_pool[41826]: MinSampleShading (will be remapped) */ + /* _mesa_function_pool[43369]: MinSampleShading (will be remapped) */ "f\0" "glMinSampleShadingARB\0" "glMinSampleShading\0" "\0" - /* _mesa_function_pool[41870]: GetRenderbufferParameteriv (will be remapped) */ + /* _mesa_function_pool[43413]: GetRenderbufferParameteriv (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "glGetRenderbufferParameterivOES\0" "\0" - /* _mesa_function_pool[41968]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[43511]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[41998]: WindowPos2sv (will be remapped) */ + /* _mesa_function_pool[43541]: WindowPos2sv (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[42053]: VertexArrayRangeNV (dynamic) */ + /* _mesa_function_pool[43596]: VertexArrayRangeNV (dynamic) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[42078]: GetPerfMonitorCounterStringAMD (will be remapped) */ + /* _mesa_function_pool[43621]: GetPerfMonitorCounterStringAMD (will be remapped) */ "iiipp\0" "glGetPerfMonitorCounterStringAMD\0" "\0" - /* _mesa_function_pool[42118]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[43661]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[42143]: Uniform4iv (will be remapped) */ + /* _mesa_function_pool[43686]: Uniform4iv (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" @@ -5976,824 +6084,840 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 17161, CompressedTexImage1D_remap_index }, - { 14749, CompressedTexImage2D_remap_index }, - { 10763, CompressedTexImage3D_remap_index }, - { 27310, CompressedTexSubImage1D_remap_index }, - { 32968, CompressedTexSubImage2D_remap_index }, - { 5540, CompressedTexSubImage3D_remap_index }, - { 3708, GetCompressedTexImage_remap_index }, - { 16417, LoadTransposeMatrixd_remap_index }, - { 16365, LoadTransposeMatrixf_remap_index }, - { 30616, MultTransposeMatrixd_remap_index }, - { 12047, MultTransposeMatrixf_remap_index }, - { 40296, SampleCoverage_remap_index }, - { 3009, BlendFuncSeparate_remap_index }, - { 19867, FogCoordPointer_remap_index }, - { 36496, FogCoordd_remap_index }, - { 36272, FogCoorddv_remap_index }, - { 29709, MultiDrawArrays_remap_index }, - { 28154, PointParameterf_remap_index }, - { 4250, PointParameterfv_remap_index }, - { 28112, PointParameteri_remap_index }, - { 7769, PointParameteriv_remap_index }, - { 4672, SecondaryColor3b_remap_index }, - { 36087, SecondaryColor3bv_remap_index }, - { 30754, SecondaryColor3d_remap_index }, - { 10896, SecondaryColor3dv_remap_index }, - { 4768, SecondaryColor3i_remap_index }, - { 26541, SecondaryColor3iv_remap_index }, - { 4548, SecondaryColor3s_remap_index }, - { 14035, SecondaryColor3sv_remap_index }, - { 20020, SecondaryColor3ub_remap_index }, - { 6433, SecondaryColor3ubv_remap_index }, - { 20068, SecondaryColor3ui_remap_index }, - { 21887, SecondaryColor3uiv_remap_index }, - { 19911, SecondaryColor3us_remap_index }, - { 8692, SecondaryColor3usv_remap_index }, - { 31779, SecondaryColorPointer_remap_index }, - { 10521, WindowPos2d_remap_index }, - { 15457, WindowPos2dv_remap_index }, - { 10468, WindowPos2f_remap_index }, - { 21273, WindowPos2fv_remap_index }, - { 10574, WindowPos2i_remap_index }, - { 5794, WindowPos2iv_remap_index }, - { 10627, WindowPos2s_remap_index }, - { 41998, WindowPos2sv_remap_index }, - { 14282, WindowPos3d_remap_index }, - { 13803, WindowPos3dv_remap_index }, - { 14369, WindowPos3f_remap_index }, - { 7628, WindowPos3fv_remap_index }, - { 14478, WindowPos3i_remap_index }, - { 40988, WindowPos3iv_remap_index }, - { 14594, WindowPos3s_remap_index }, - { 22610, WindowPos3sv_remap_index }, - { 5676, BeginQuery_remap_index }, - { 40907, BindBuffer_remap_index }, - { 34947, BufferData_remap_index }, - { 9166, BufferSubData_remap_index }, - { 28425, DeleteBuffers_remap_index }, - { 20314, DeleteQueries_remap_index }, - { 17984, EndQuery_remap_index }, - { 38439, GenBuffers_remap_index }, - { 1755, GenQueries_remap_index }, - { 26041, GetBufferParameteriv_remap_index }, - { 38304, GetBufferPointerv_remap_index }, - { 28464, GetBufferSubData_remap_index }, - { 7338, GetQueryObjectiv_remap_index }, - { 7038, GetQueryObjectuiv_remap_index }, - { 11089, GetQueryiv_remap_index }, - { 16851, IsBuffer_remap_index }, - { 26288, IsQuery_remap_index }, - { 11200, MapBuffer_remap_index }, - { 40661, UnmapBuffer_remap_index }, + { 17868, CompressedTexImage1D_remap_index }, + { 15358, CompressedTexImage2D_remap_index }, + { 11280, CompressedTexImage3D_remap_index }, + { 28355, CompressedTexSubImage1D_remap_index }, + { 34310, CompressedTexSubImage2D_remap_index }, + { 5818, CompressedTexSubImage3D_remap_index }, + { 3918, GetCompressedTexImage_remap_index }, + { 17077, LoadTransposeMatrixd_remap_index }, + { 17025, LoadTransposeMatrixf_remap_index }, + { 31791, MultTransposeMatrixd_remap_index }, + { 12587, MultTransposeMatrixf_remap_index }, + { 41741, SampleCoverage_remap_index }, + { 3187, BlendFuncSeparate_remap_index }, + { 20659, FogCoordPointer_remap_index }, + { 37867, FogCoordd_remap_index }, + { 37643, FogCoorddv_remap_index }, + { 30833, MultiDrawArrays_remap_index }, + { 29222, PointParameterf_remap_index }, + { 4528, PointParameterfv_remap_index }, + { 29180, PointParameteri_remap_index }, + { 8163, PointParameteriv_remap_index }, + { 4950, SecondaryColor3b_remap_index }, + { 37458, SecondaryColor3bv_remap_index }, + { 31992, SecondaryColor3d_remap_index }, + { 11413, SecondaryColor3dv_remap_index }, + { 5046, SecondaryColor3i_remap_index }, + { 27542, SecondaryColor3iv_remap_index }, + { 4826, SecondaryColor3s_remap_index }, + { 14644, SecondaryColor3sv_remap_index }, + { 20812, SecondaryColor3ub_remap_index }, + { 6711, SecondaryColor3ubv_remap_index }, + { 20860, SecondaryColor3ui_remap_index }, + { 22742, SecondaryColor3uiv_remap_index }, + { 20703, SecondaryColor3us_remap_index }, + { 9136, SecondaryColor3usv_remap_index }, + { 33094, SecondaryColorPointer_remap_index }, + { 11038, WindowPos2d_remap_index }, + { 16091, WindowPos2dv_remap_index }, + { 10985, WindowPos2f_remap_index }, + { 22096, WindowPos2fv_remap_index }, + { 11091, WindowPos2i_remap_index }, + { 6072, WindowPos2iv_remap_index }, + { 11144, WindowPos2s_remap_index }, + { 43541, WindowPos2sv_remap_index }, + { 14891, WindowPos3d_remap_index }, + { 14375, WindowPos3dv_remap_index }, + { 14978, WindowPos3f_remap_index }, + { 8022, WindowPos3fv_remap_index }, + { 15087, WindowPos3i_remap_index }, + { 42531, WindowPos3iv_remap_index }, + { 15203, WindowPos3s_remap_index }, + { 23465, WindowPos3sv_remap_index }, + { 5954, BeginQuery_remap_index }, + { 42406, BindBuffer_remap_index }, + { 36289, BufferData_remap_index }, + { 9633, BufferSubData_remap_index }, + { 29493, DeleteBuffers_remap_index }, + { 21106, DeleteQueries_remap_index }, + { 18691, EndQuery_remap_index }, + { 39841, GenBuffers_remap_index }, + { 1815, GenQueries_remap_index }, + { 27016, GetBufferParameteriv_remap_index }, + { 39706, GetBufferPointerv_remap_index }, + { 29532, GetBufferSubData_remap_index }, + { 7701, GetQueryObjectiv_remap_index }, + { 7370, GetQueryObjectuiv_remap_index }, + { 11606, GetQueryiv_remap_index }, + { 17558, IsBuffer_remap_index }, + { 27263, IsQuery_remap_index }, + { 11717, MapBuffer_remap_index }, + { 42136, UnmapBuffer_remap_index }, { 315, AttachShader_remap_index }, - { 33436, BindAttribLocation_remap_index }, - { 38506, BlendEquationSeparate_remap_index }, - { 29408, CompileShader_remap_index }, - { 22905, CreateProgram_remap_index }, - { 28340, CreateShader_remap_index }, - { 18781, DeleteProgram_remap_index }, - { 29390, DeleteShader_remap_index }, - { 40224, DetachShader_remap_index }, - { 31483, DisableVertexAttribArray_remap_index }, - { 21071, DrawBuffers_remap_index }, - { 38731, EnableVertexAttribArray_remap_index }, - { 34089, GetActiveAttrib_remap_index }, - { 39157, GetActiveUniform_remap_index }, - { 16004, GetAttachedShaders_remap_index }, - { 25038, GetAttribLocation_remap_index }, - { 10208, GetProgramInfoLog_remap_index }, - { 20841, GetProgramiv_remap_index }, - { 3474, GetShaderInfoLog_remap_index }, - { 6760, GetShaderSource_remap_index }, - { 15765, GetShaderiv_remap_index }, - { 5727, GetUniformLocation_remap_index }, - { 12200, GetUniformfv_remap_index }, - { 1991, GetUniformiv_remap_index }, - { 32147, GetVertexAttribPointerv_remap_index }, - { 38256, GetVertexAttribdv_remap_index }, - { 32729, GetVertexAttribfv_remap_index }, - { 35121, GetVertexAttribiv_remap_index }, - { 3894, IsProgram_remap_index }, - { 35668, IsShader_remap_index }, - { 26734, LinkProgram_remap_index }, - { 34764, ShaderSource_remap_index }, - { 34736, StencilFuncSeparate_remap_index }, - { 33051, StencilMaskSeparate_remap_index }, - { 34233, StencilOpSeparate_remap_index }, - { 37588, Uniform1f_remap_index }, - { 7514, Uniform1fv_remap_index }, - { 37648, Uniform1i_remap_index }, - { 17032, Uniform1iv_remap_index }, - { 39792, Uniform2f_remap_index }, - { 21007, Uniform2fv_remap_index }, - { 39864, Uniform2i_remap_index }, - { 19023, Uniform2iv_remap_index }, - { 858, Uniform3f_remap_index }, - { 35233, Uniform3fv_remap_index }, - { 771, Uniform3i_remap_index }, - { 36526, Uniform3iv_remap_index }, - { 4164, Uniform4f_remap_index }, - { 8180, Uniform4fv_remap_index }, - { 4101, Uniform4i_remap_index }, - { 42143, Uniform4iv_remap_index }, - { 9272, UniformMatrix2fv_remap_index }, - { 21621, UniformMatrix3fv_remap_index }, - { 9741, UniformMatrix4fv_remap_index }, - { 37741, UseProgram_remap_index }, - { 23023, ValidateProgram_remap_index }, - { 17120, VertexAttrib1d_remap_index }, - { 35591, VertexAttrib1dv_remap_index }, - { 17243, VertexAttrib1s_remap_index }, - { 32577, VertexAttrib1sv_remap_index }, - { 7472, VertexAttrib2d_remap_index }, - { 22361, VertexAttrib2dv_remap_index }, - { 7384, VertexAttrib2s_remap_index }, - { 13452, VertexAttrib2sv_remap_index }, - { 11123, VertexAttrib3d_remap_index }, - { 20931, VertexAttrib3dv_remap_index }, - { 10998, VertexAttrib3s_remap_index }, - { 37436, VertexAttrib3sv_remap_index }, - { 11246, VertexAttrib4Nbv_remap_index }, - { 26630, VertexAttrib4Niv_remap_index }, - { 19326, VertexAttrib4Nsv_remap_index }, - { 1408, VertexAttrib4Nub_remap_index }, - { 31040, VertexAttrib4Nubv_remap_index }, - { 9815, VertexAttrib4Nuiv_remap_index }, - { 33318, VertexAttrib4Nusv_remap_index }, - { 8622, VertexAttrib4bv_remap_index }, - { 26849, VertexAttrib4d_remap_index }, - { 27226, VertexAttrib4dv_remap_index }, - { 36638, VertexAttrib4iv_remap_index }, - { 26917, VertexAttrib4s_remap_index }, - { 18084, VertexAttrib4sv_remap_index }, - { 9501, VertexAttrib4ubv_remap_index }, - { 19281, VertexAttrib4uiv_remap_index }, - { 1334, VertexAttrib4usv_remap_index }, - { 31125, VertexAttribPointer_remap_index }, - { 27952, UniformMatrix2x3fv_remap_index }, - { 891, UniformMatrix2x4fv_remap_index }, - { 9788, UniformMatrix3x2fv_remap_index }, - { 41151, UniformMatrix3x4fv_remap_index }, - { 36983, UniformMatrix4x2fv_remap_index }, - { 11041, UniformMatrix4x3fv_remap_index }, - { 15671, BeginConditionalRender_remap_index }, - { 23107, BeginTransformFeedback_remap_index }, - { 11922, BindBufferBase_remap_index }, - { 7257, BindBufferRange_remap_index }, - { 21405, BindFragDataLocation_remap_index }, - { 22469, ClampColor_remap_index }, - { 16031, ClearBufferfi_remap_index }, - { 15880, ClearBufferfv_remap_index }, - { 19749, ClearBufferiv_remap_index }, - { 36350, ClearBufferuiv_remap_index }, - { 12502, ColorMaski_remap_index }, - { 35712, Disablei_remap_index }, - { 14336, Enablei_remap_index }, - { 21935, EndConditionalRender_remap_index }, - { 18600, EndTransformFeedback_remap_index }, - { 11434, GetBooleani_v_remap_index }, - { 37839, GetFragDataLocation_remap_index }, - { 19770, GetIntegeri_v_remap_index }, - { 27209, GetStringi_remap_index }, - { 28923, GetTexParameterIiv_remap_index }, - { 12698, GetTexParameterIuiv_remap_index }, - { 29137, GetTransformFeedbackVarying_remap_index }, - { 34534, GetUniformuiv_remap_index }, - { 41377, GetVertexAttribIiv_remap_index }, - { 19581, GetVertexAttribIuiv_remap_index }, - { 32062, IsEnabledi_remap_index }, - { 18839, TexParameterIiv_remap_index }, - { 15512, TexParameterIuiv_remap_index }, - { 37371, TransformFeedbackVaryings_remap_index }, - { 5163, Uniform1ui_remap_index }, - { 24478, Uniform1uiv_remap_index }, - { 23927, Uniform2ui_remap_index }, - { 12544, Uniform2uiv_remap_index }, - { 31377, Uniform3ui_remap_index }, - { 18143, Uniform3uiv_remap_index }, - { 11357, Uniform4ui_remap_index }, - { 17066, Uniform4uiv_remap_index }, - { 33664, VertexAttribI1iv_remap_index }, - { 10849, VertexAttribI1uiv_remap_index }, - { 7086, VertexAttribI4bv_remap_index }, - { 9652, VertexAttribI4sv_remap_index }, - { 7980, VertexAttribI4ubv_remap_index }, - { 6599, VertexAttribI4usv_remap_index }, - { 38675, VertexAttribIPointer_remap_index }, - { 7927, PrimitiveRestartIndex_remap_index }, - { 32249, TexBuffer_remap_index }, + { 34778, BindAttribLocation_remap_index }, + { 39908, BlendEquationSeparate_remap_index }, + { 30532, CompileShader_remap_index }, + { 13864, CreateProgram_remap_index }, + { 29408, CreateShader_remap_index }, + { 19517, DeleteProgram_remap_index }, + { 30514, DeleteShader_remap_index }, + { 41669, DetachShader_remap_index }, + { 32744, DisableVertexAttribArray_remap_index }, + { 21894, DrawBuffers_remap_index }, + { 40133, EnableVertexAttribArray_remap_index }, + { 35431, GetActiveAttrib_remap_index }, + { 40582, GetActiveUniform_remap_index }, + { 16664, GetAttachedShaders_remap_index }, + { 25982, GetAttribLocation_remap_index }, + { 10725, GetProgramInfoLog_remap_index }, + { 21664, GetProgramiv_remap_index }, + { 3680, GetShaderInfoLog_remap_index }, + { 7061, GetShaderSource_remap_index }, + { 16425, GetShaderiv_remap_index }, + { 6005, GetUniformLocation_remap_index }, + { 12740, GetUniformfv_remap_index }, + { 2074, GetUniformiv_remap_index }, + { 33462, GetVertexAttribPointerv_remap_index }, + { 39658, GetVertexAttribdv_remap_index }, + { 34071, GetVertexAttribfv_remap_index }, + { 36463, GetVertexAttribiv_remap_index }, + { 4104, IsProgram_remap_index }, + { 37010, IsShader_remap_index }, + { 27735, LinkProgram_remap_index }, + { 36106, ShaderSource_remap_index }, + { 36078, StencilFuncSeparate_remap_index }, + { 34393, StencilMaskSeparate_remap_index }, + { 35575, StencilOpSeparate_remap_index }, + { 38981, Uniform1f_remap_index }, + { 7877, Uniform1fv_remap_index }, + { 39041, Uniform1i_remap_index }, + { 17739, Uniform1iv_remap_index }, + { 41237, Uniform2f_remap_index }, + { 21830, Uniform2fv_remap_index }, + { 41309, Uniform2i_remap_index }, + { 19759, Uniform2iv_remap_index }, + { 889, Uniform3f_remap_index }, + { 36575, Uniform3fv_remap_index }, + { 802, Uniform3i_remap_index }, + { 37897, Uniform3iv_remap_index }, + { 4398, Uniform4f_remap_index }, + { 8574, Uniform4fv_remap_index }, + { 4335, Uniform4i_remap_index }, + { 43686, Uniform4iv_remap_index }, + { 9739, UniformMatrix2fv_remap_index }, + { 22476, UniformMatrix3fv_remap_index }, + { 10208, UniformMatrix4fv_remap_index }, + { 39143, UseProgram_remap_index }, + { 23896, ValidateProgram_remap_index }, + { 17827, VertexAttrib1d_remap_index }, + { 36933, VertexAttrib1dv_remap_index }, + { 17950, VertexAttrib1s_remap_index }, + { 33919, VertexAttrib1sv_remap_index }, + { 7835, VertexAttrib2d_remap_index }, + { 23216, VertexAttrib2dv_remap_index }, + { 7747, VertexAttrib2s_remap_index }, + { 13997, VertexAttrib2sv_remap_index }, + { 11640, VertexAttrib3d_remap_index }, + { 21754, VertexAttrib3dv_remap_index }, + { 11515, VertexAttrib3s_remap_index }, + { 38806, VertexAttrib3sv_remap_index }, + { 11763, VertexAttrib4Nbv_remap_index }, + { 27631, VertexAttrib4Niv_remap_index }, + { 20095, VertexAttrib4Nsv_remap_index }, + { 1439, VertexAttrib4Nub_remap_index }, + { 32301, VertexAttrib4Nubv_remap_index }, + { 10282, VertexAttrib4Nuiv_remap_index }, + { 34660, VertexAttrib4Nusv_remap_index }, + { 9066, VertexAttrib4bv_remap_index }, + { 27894, VertexAttrib4d_remap_index }, + { 28271, VertexAttrib4dv_remap_index }, + { 38009, VertexAttrib4iv_remap_index }, + { 27962, VertexAttrib4s_remap_index }, + { 18791, VertexAttrib4sv_remap_index }, + { 9968, VertexAttrib4ubv_remap_index }, + { 20050, VertexAttrib4uiv_remap_index }, + { 1365, VertexAttrib4usv_remap_index }, + { 32386, VertexAttribPointer_remap_index }, + { 29020, UniformMatrix2x3fv_remap_index }, + { 922, UniformMatrix2x4fv_remap_index }, + { 10255, UniformMatrix3x2fv_remap_index }, + { 42694, UniformMatrix3x4fv_remap_index }, + { 38354, UniformMatrix4x2fv_remap_index }, + { 11558, UniformMatrix4x3fv_remap_index }, + { 16331, BeginConditionalRender_remap_index }, + { 23980, BeginTransformFeedback_remap_index }, + { 12462, BindBufferBase_remap_index }, + { 7589, BindBufferRange_remap_index }, + { 22260, BindFragDataLocation_remap_index }, + { 23324, ClampColor_remap_index }, + { 16691, ClearBufferfi_remap_index }, + { 16540, ClearBufferfv_remap_index }, + { 20518, ClearBufferiv_remap_index }, + { 37721, ClearBufferuiv_remap_index }, + { 13065, ColorMaski_remap_index }, + { 37054, Disablei_remap_index }, + { 14945, Enablei_remap_index }, + { 22790, EndConditionalRender_remap_index }, + { 19336, EndTransformFeedback_remap_index }, + { 11951, GetBooleani_v_remap_index }, + { 39241, GetFragDataLocation_remap_index }, + { 20539, GetIntegeri_v_remap_index }, + { 28254, GetStringi_remap_index }, + { 30017, GetTexParameterIiv_remap_index }, + { 13261, GetTexParameterIuiv_remap_index }, + { 30231, GetTransformFeedbackVarying_remap_index }, + { 35876, GetUniformuiv_remap_index }, + { 42920, GetVertexAttribIiv_remap_index }, + { 20350, GetVertexAttribIuiv_remap_index }, + { 33377, IsEnabledi_remap_index }, + { 19575, TexParameterIiv_remap_index }, + { 16146, TexParameterIuiv_remap_index }, + { 38741, TransformFeedbackVaryings_remap_index }, + { 5441, Uniform1ui_remap_index }, + { 25422, Uniform1uiv_remap_index }, + { 24796, Uniform2ui_remap_index }, + { 13107, Uniform2uiv_remap_index }, + { 32638, Uniform3ui_remap_index }, + { 18850, Uniform3uiv_remap_index }, + { 11874, Uniform4ui_remap_index }, + { 17773, Uniform4uiv_remap_index }, + { 35006, VertexAttribI1iv_remap_index }, + { 11366, VertexAttribI1uiv_remap_index }, + { 7418, VertexAttribI4bv_remap_index }, + { 10119, VertexAttribI4sv_remap_index }, + { 8374, VertexAttribI4ubv_remap_index }, + { 6877, VertexAttribI4usv_remap_index }, + { 40077, VertexAttribIPointer_remap_index }, + { 8321, PrimitiveRestartIndex_remap_index }, + { 33591, TexBuffer_remap_index }, { 111, FramebufferTexture_remap_index }, - { 22875, GetBufferParameteri64v_remap_index }, - { 38007, GetInteger64i_v_remap_index }, - { 38989, 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VertexAttribs4ubvNV_remap_index }, + { 41496, GetTexBumpParameterfvATI_remap_index }, + { 10405, GetTexBumpParameterivATI_remap_index }, + { 35403, TexBumpParameterfvATI_remap_index }, + { 8520, TexBumpParameterivATI_remap_index }, + { 9218, AlphaFragmentOp1ATI_remap_index }, + { 3432, AlphaFragmentOp2ATI_remap_index }, + { 9674, AlphaFragmentOp3ATI_remap_index }, + { 33229, BeginFragmentShaderATI_remap_index }, + { 3705, BindFragmentShaderATI_remap_index }, + { 7168, ColorFragmentOp1ATI_remap_index }, + { 12778, ColorFragmentOp2ATI_remap_index }, + { 23859, ColorFragmentOp3ATI_remap_index }, + { 16731, DeleteFragmentShaderATI_remap_index }, + { 43661, EndFragmentShaderATI_remap_index }, + { 22891, GenFragmentShadersATI_remap_index }, + { 41092, PassTexCoordATI_remap_index }, + { 35383, SampleMapATI_remap_index }, + { 34707, SetFragmentShaderConstantATI_remap_index }, + { 8451, ActiveStencilFaceEXT_remap_index }, + { 8077, BindVertexArrayAPPLE_remap_index }, + { 16261, GenVertexArraysAPPLE_remap_index }, + { 34969, GetProgramNamedParameterdvNV_remap_index }, + { 22641, GetProgramNamedParameterfvNV_remap_index }, + { 41527, ProgramNamedParameter4dNV_remap_index }, + { 37776, ProgramNamedParameter4dvNV_remap_index }, + { 40814, ProgramNamedParameter4fNV_remap_index }, + { 25327, ProgramNamedParameter4fvNV_remap_index }, + { 24179, PrimitiveRestartNV_remap_index }, + { 24668, GetTexGenxvOES_remap_index }, + { 14430, TexGenxOES_remap_index }, + { 32282, TexGenxvOES_remap_index }, + { 8001, DepthBoundsEXT_remap_index }, + { 5915, BindFramebufferEXT_remap_index }, + { 41150, BindRenderbufferEXT_remap_index }, + { 4369, BufferParameteriAPPLE_remap_index }, + { 39206, FlushMappedBufferRangeAPPLE_remap_index }, + { 27588, VertexAttribI1iEXT_remap_index }, + { 11197, VertexAttribI1uiEXT_remap_index }, + { 20157, VertexAttribI2iEXT_remap_index }, + { 40665, VertexAttribI2ivEXT_remap_index }, + { 25458, VertexAttribI2uiEXT_remap_index }, + { 35066, VertexAttribI2uivEXT_remap_index }, + { 19254, VertexAttribI3iEXT_remap_index }, + { 42735, VertexAttribI3ivEXT_remap_index }, + { 22573, VertexAttribI3uiEXT_remap_index }, + { 20908, VertexAttribI3uivEXT_remap_index }, + { 37821, VertexAttribI4iEXT_remap_index }, + { 6666, VertexAttribI4ivEXT_remap_index }, + { 2557, VertexAttribI4uiEXT_remap_index }, + { 27445, VertexAttribI4uivEXT_remap_index }, + { 2983, ClearColorIiEXT_remap_index }, + { 1208, ClearColorIuiEXT_remap_index }, + { 24202, BindBufferOffsetEXT_remap_index }, + { 18058, BeginPerfMonitorAMD_remap_index }, + { 32673, DeletePerfMonitorsAMD_remap_index }, + { 5418, EndPerfMonitorAMD_remap_index }, + { 26802, GenPerfMonitorsAMD_remap_index }, + { 12504, GetPerfMonitorCounterDataAMD_remap_index }, + { 34580, GetPerfMonitorCounterInfoAMD_remap_index }, + { 43621, GetPerfMonitorCounterStringAMD_remap_index }, + { 43219, GetPerfMonitorCountersAMD_remap_index }, + { 14146, GetPerfMonitorGroupStringAMD_remap_index }, + { 29579, GetPerfMonitorGroupsAMD_remap_index }, + { 13783, SelectPerfMonitorCountersAMD_remap_index }, + { 14243, GetObjectParameterivAPPLE_remap_index }, + { 43060, ObjectPurgeableAPPLE_remap_index }, + { 1897, ObjectUnpurgeableAPPLE_remap_index }, + { 42049, ActiveProgramEXT_remap_index }, + { 27208, CreateShaderProgramEXT_remap_index }, + { 36774, UseShaderProgramEXT_remap_index }, + { 30350, TextureBarrierNV_remap_index }, + { 2142, VDPAUFiniNV_remap_index }, + { 835, VDPAUGetSurfaceivNV_remap_index }, + { 23712, VDPAUInitNV_remap_index }, + { 21426, VDPAUIsSurfaceNV_remap_index }, + { 6415, VDPAUMapSurfacesNV_remap_index }, + { 3024, VDPAURegisterOutputSurfaceNV_remap_index }, + { 12373, VDPAURegisterVideoSurfaceNV_remap_index }, + { 10936, VDPAUSurfaceAccessNV_remap_index }, + { 4719, VDPAUUnmapSurfacesNV_remap_index }, + { 37675, VDPAUUnregisterSurfaceNV_remap_index }, + { 38428, BeginPerfQueryINTEL_remap_index }, + { 33550, CreatePerfQueryINTEL_remap_index }, + { 16192, DeletePerfQueryINTEL_remap_index }, + { 40495, EndPerfQueryINTEL_remap_index }, + { 42019, GetFirstPerfQueryIdINTEL_remap_index }, + { 30303, GetNextPerfQueryIdINTEL_remap_index }, + { 31894, GetPerfCounterInfoINTEL_remap_index }, + { 746, GetPerfQueryDataINTEL_remap_index }, + { 22228, GetPerfQueryIdByNameINTEL_remap_index }, + { 19918, GetPerfQueryInfoINTEL_remap_index }, + { 20319, StencilFuncSeparateATI_remap_index }, + { 5631, ProgramEnvParameters4fvEXT_remap_index }, + { 30601, ProgramLocalParameters4fvEXT_remap_index }, + { 3825, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 3610, EGLImageTargetTexture2DOES_remap_index }, + { 40632, AlphaFuncx_remap_index }, + { 19299, ClearColorx_remap_index }, + { 39874, ClearDepthx_remap_index }, + { 35748, Color4x_remap_index }, + { 23650, DepthRangex_remap_index }, + { 2381, Fogx_remap_index }, + { 14709, Fogxv_remap_index }, + { 8695, Frustumf_remap_index }, + { 8792, Frustumx_remap_index }, + { 19219, LightModelx_remap_index }, + { 32132, LightModelxv_remap_index }, + { 28866, Lightx_remap_index }, + { 41379, Lightxv_remap_index }, + { 3540, LineWidthx_remap_index }, + { 37341, LoadMatrixx_remap_index }, + { 42356, Materialx_remap_index }, + { 25277, Materialxv_remap_index }, + { 29069, MultMatrixx_remap_index }, + { 31297, MultiTexCoord4x_remap_index }, + { 25126, Normal3x_remap_index }, + { 15329, Orthof_remap_index }, + { 15510, Orthox_remap_index }, + { 27492, PointSizex_remap_index }, { 70, PolygonOffsetx_remap_index }, - { 35747, Rotatex_remap_index }, - { 19139, SampleCoveragex_remap_index }, - { 12122, Scalex_remap_index }, - { 36843, TexEnvx_remap_index }, - { 41468, TexEnvxv_remap_index }, - { 1893, TexParameterx_remap_index }, - { 30448, Translatex_remap_index }, - { 31721, ClipPlanef_remap_index }, - { 31623, ClipPlanex_remap_index }, + { 37089, Rotatex_remap_index }, + { 19875, SampleCoveragex_remap_index }, + { 12662, Scalex_remap_index }, + { 38214, TexEnvx_remap_index }, + { 43011, TexEnvxv_remap_index }, + { 1976, TexParameterx_remap_index }, + { 31623, Translatex_remap_index }, + { 33013, ClipPlanef_remap_index }, + { 32915, ClipPlanex_remap_index }, { 707, GetClipPlanef_remap_index }, { 570, GetClipPlanex_remap_index }, - { 19057, GetFixedv_remap_index }, - { 1236, GetLightxv_remap_index }, - { 21823, GetMaterialxv_remap_index }, - { 20511, GetTexEnvxv_remap_index }, - { 15956, GetTexParameterxv_remap_index }, - { 28035, PointParameterx_remap_index }, - { 5495, PointParameterxv_remap_index }, - { 18255, TexParameterxv_remap_index }, + { 19793, GetFixedv_remap_index }, + { 1267, GetLightxv_remap_index }, + { 22678, GetMaterialxv_remap_index }, + { 21303, GetTexEnvxv_remap_index }, + { 16616, GetTexParameterxv_remap_index }, + { 29103, PointParameterx_remap_index }, + { 5773, PointParameterxv_remap_index }, + { 18962, TexParameterxv_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 32852, _gloffset_BlendColor }, + { 34194, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 35267, _gloffset_BlendEquation }, + { 36609, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 5097, _gloffset_ColorSubTable }, - { 20412, _gloffset_CopyColorSubTable }, + { 5375, _gloffset_ColorSubTable }, + { 21204, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ - { 1270, _gloffset_GetConvolutionParameteriv }, - { 13063, _gloffset_ConvolutionParameterfv }, - { 15818, _gloffset_CopyConvolutionFilter1D }, - { 17767, _gloffset_SeparableFilter2D }, - { 18933, _gloffset_GetConvolutionFilter }, - { 22527, _gloffset_ConvolutionFilter1D }, - { 24721, _gloffset_ConvolutionFilter2D }, - { 27374, _gloffset_GetSeparableFilter }, - { 28867, _gloffset_ConvolutionParameteri }, - { 28989, _gloffset_ConvolutionParameterf }, - { 34435, _gloffset_ConvolutionParameteriv }, - { 39987, _gloffset_GetConvolutionParameterfv }, - { 41043, _gloffset_CopyConvolutionFilter2D }, + { 1301, _gloffset_GetConvolutionParameteriv }, + { 13626, _gloffset_ConvolutionParameterfv }, + { 16478, _gloffset_CopyConvolutionFilter1D }, + { 18474, _gloffset_SeparableFilter2D }, + { 19669, _gloffset_GetConvolutionFilter }, + { 23382, _gloffset_ConvolutionFilter1D }, + { 25665, _gloffset_ConvolutionFilter2D }, + { 28419, _gloffset_GetSeparableFilter }, + { 29961, _gloffset_ConvolutionParameteri }, + { 30083, _gloffset_ConvolutionParameterf }, + { 35777, _gloffset_ConvolutionParameteriv }, + { 41432, _gloffset_GetConvolutionParameterfv }, + { 42586, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 26149, _gloffset_CopyTexImage2D }, - { 28659, _gloffset_CopyTexImage1D }, - { 30908, _gloffset_CopyTexSubImage1D }, - { 36681, _gloffset_CopyTexSubImage3D }, - { 40243, _gloffset_CopyTexSubImage2D }, + { 27124, _gloffset_CopyTexImage2D }, + { 29727, _gloffset_CopyTexImage1D }, + { 32169, _gloffset_CopyTexSubImage1D }, + { 38052, _gloffset_CopyTexSubImage3D }, + { 41688, _gloffset_CopyTexSubImage2D }, /* from GL_EXT_draw_range_elements */ - { 23744, _gloffset_DrawRangeElements }, + { 24617, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ - { 4340, _gloffset_GetHistogramParameterfv }, - { 7709, _gloffset_GetHistogramParameteriv }, - { 8991, _gloffset_Minmax }, - { 13337, _gloffset_GetMinmax }, - { 20974, _gloffset_Histogram }, - { 28587, _gloffset_GetMinmaxParameteriv }, - { 29514, _gloffset_ResetMinmax }, - { 30408, _gloffset_GetHistogram }, - { 32008, _gloffset_GetMinmaxParameterfv }, - { 32928, _gloffset_ResetHistogram }, + { 4618, _gloffset_GetHistogramParameterfv }, + { 8103, _gloffset_GetHistogramParameteriv }, + { 9458, _gloffset_Minmax }, + { 13882, _gloffset_GetMinmax }, + { 21797, _gloffset_Histogram }, + { 29655, _gloffset_GetMinmaxParameteriv }, + { 30638, _gloffset_ResetMinmax }, + { 31583, _gloffset_GetHistogram }, + { 33323, _gloffset_GetMinmaxParameterfv }, + { 34270, _gloffset_ResetHistogram }, /* from GL_EXT_paletted_texture */ - { 12925, _gloffset_ColorTable }, - { 17376, _gloffset_GetColorTableParameterfv }, - { 25472, _gloffset_GetColorTable }, - { 29045, _gloffset_GetColorTableParameteriv }, + { 13488, _gloffset_ColorTable }, + { 18083, _gloffset_GetColorTableParameterfv }, + { 26447, _gloffset_GetColorTable }, + { 30139, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 2255, _gloffset_TexSubImage1D }, - { 34982, _gloffset_TexSubImage2D }, + { 2413, _gloffset_TexSubImage1D }, + { 36324, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 21348, _gloffset_TexImage3D }, - { 38904, _gloffset_TexSubImage3D }, + { 22171, _gloffset_TexImage3D }, + { 40306, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 3963, _gloffset_GenTextures }, - { 8421, _gloffset_BindTexture }, - { 16599, _gloffset_IsTexture }, - { 21668, _gloffset_PrioritizeTextures }, - { 25672, _gloffset_DeleteTextures }, - { 39337, _gloffset_AreTexturesResident }, + { 4197, _gloffset_GenTextures }, + { 8839, _gloffset_BindTexture }, + { 17259, _gloffset_IsTexture }, + { 22523, _gloffset_PrioritizeTextures }, + { 26647, _gloffset_DeleteTextures }, + { 40762, _gloffset_AreTexturesResident }, /* from GL_EXT_vertex_array */ - { 17865, _gloffset_ArrayElement }, - { 28078, _gloffset_DrawArrays }, - { 37296, _gloffset_GetPointerv }, + { 18572, _gloffset_ArrayElement }, + { 29146, _gloffset_DrawArrays }, + { 38666, _gloffset_GetPointerv }, /* from GL_NV_read_buffer */ - { 28836, _gloffset_ReadBuffer }, + { 29930, _gloffset_ReadBuffer }, /* from GL_OES_blend_subtract */ - { 35267, _gloffset_BlendEquation }, + { 36609, _gloffset_BlendEquation }, /* from GL_OES_texture_3D */ - { 21348, _gloffset_TexImage3D }, - { 36681, _gloffset_CopyTexSubImage3D }, - { 38904, _gloffset_TexSubImage3D }, + { 22171, _gloffset_TexImage3D }, + { 38052, _gloffset_CopyTexSubImage3D }, + { 40306, _gloffset_TexSubImage3D }, /* from GL_OES_texture_cube_map */ - { 16185, _gloffset_TexGeni }, - { 16213, _gloffset_TexGenf }, - { 19466, _gloffset_GetTexGenfv }, - { 32803, _gloffset_TexGeniv }, - { 35091, _gloffset_TexGenfv }, - { 40538, _gloffset_GetTexGeniv }, + { 16845, _gloffset_TexGeni }, + { 16873, _gloffset_TexGenf }, + { 20235, _gloffset_GetTexGenfv }, + { 34145, _gloffset_TexGeniv }, + { 36433, _gloffset_TexGenfv }, + { 41983, _gloffset_GetTexGeniv }, /* from GL_SGI_color_table */ - { 2559, _gloffset_ColorTableParameteriv }, - { 12925, _gloffset_ColorTable }, - { 16543, _gloffset_ColorTableParameterfv }, - { 17376, _gloffset_GetColorTableParameterfv }, - { 25472, _gloffset_GetColorTable }, - { 25550, _gloffset_CopyColorTable }, - { 29045, _gloffset_GetColorTableParameteriv }, + { 2717, _gloffset_ColorTableParameteriv }, + { 13488, _gloffset_ColorTable }, + { 17203, _gloffset_ColorTableParameterfv }, + { 18083, _gloffset_GetColorTableParameterfv }, + { 26447, _gloffset_GetColorTable }, + { 26525, _gloffset_CopyColorTable }, + { 30139, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; |