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-rw-r--r--xorg-server/glx/dispatch.h858
-rw-r--r--xorg-server/glx/glapi_gentable.c7
-rw-r--r--xorg-server/glx/glapitable.h2145
-rw-r--r--xorg-server/glx/glprocs.h1476
4 files changed, 2256 insertions, 2230 deletions
diff --git a/xorg-server/glx/dispatch.h b/xorg-server/glx/dispatch.h
index b5f981363..6aa89a3b6 100644
--- a/xorg-server/glx/dispatch.h
+++ b/xorg-server/glx/dispatch.h
@@ -69,7 +69,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 1025
+#define _gloffset_COUNT 1026
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -889,220 +889,221 @@
#define _gloffset_DrawElementsInstancedBaseVertexBaseInstance 812
#define _gloffset_DrawTransformFeedbackInstanced 813
#define _gloffset_DrawTransformFeedbackStreamInstanced 814
-#define _gloffset_TexStorage1D 815
-#define _gloffset_TexStorage2D 816
-#define _gloffset_TexStorage3D 817
-#define _gloffset_TextureStorage1DEXT 818
-#define _gloffset_TextureStorage2DEXT 819
-#define _gloffset_TextureStorage3DEXT 820
-#define _gloffset_InvalidateBufferData 821
-#define _gloffset_InvalidateBufferSubData 822
-#define _gloffset_InvalidateFramebuffer 823
-#define _gloffset_InvalidateSubFramebuffer 824
-#define _gloffset_InvalidateTexImage 825
-#define _gloffset_InvalidateTexSubImage 826
-#define _gloffset_PolygonOffsetEXT 827
-#define _gloffset_DrawTexfOES 828
-#define _gloffset_DrawTexfvOES 829
-#define _gloffset_DrawTexiOES 830
-#define _gloffset_DrawTexivOES 831
-#define _gloffset_DrawTexsOES 832
-#define _gloffset_DrawTexsvOES 833
-#define _gloffset_DrawTexxOES 834
-#define _gloffset_DrawTexxvOES 835
-#define _gloffset_PointSizePointerOES 836
-#define _gloffset_QueryMatrixxOES 837
-#define _gloffset_SampleMaskSGIS 838
-#define _gloffset_SamplePatternSGIS 839
-#define _gloffset_ColorPointerEXT 840
-#define _gloffset_EdgeFlagPointerEXT 841
-#define _gloffset_IndexPointerEXT 842
-#define _gloffset_NormalPointerEXT 843
-#define _gloffset_TexCoordPointerEXT 844
-#define _gloffset_VertexPointerEXT 845
-#define _gloffset_LockArraysEXT 846
-#define _gloffset_UnlockArraysEXT 847
-#define _gloffset_SecondaryColor3fEXT 848
-#define _gloffset_SecondaryColor3fvEXT 849
-#define _gloffset_MultiDrawElementsEXT 850
-#define _gloffset_FogCoordfEXT 851
-#define _gloffset_FogCoordfvEXT 852
-#define _gloffset_ResizeBuffersMESA 853
-#define _gloffset_WindowPos4dMESA 854
-#define _gloffset_WindowPos4dvMESA 855
-#define _gloffset_WindowPos4fMESA 856
-#define _gloffset_WindowPos4fvMESA 857
-#define _gloffset_WindowPos4iMESA 858
-#define _gloffset_WindowPos4ivMESA 859
-#define _gloffset_WindowPos4sMESA 860
-#define _gloffset_WindowPos4svMESA 861
-#define _gloffset_MultiModeDrawArraysIBM 862
-#define _gloffset_MultiModeDrawElementsIBM 863
-#define _gloffset_AreProgramsResidentNV 864
-#define _gloffset_ExecuteProgramNV 865
-#define _gloffset_GetProgramParameterdvNV 866
-#define _gloffset_GetProgramParameterfvNV 867
-#define _gloffset_GetProgramStringNV 868
-#define _gloffset_GetProgramivNV 869
-#define _gloffset_GetTrackMatrixivNV 870
-#define _gloffset_GetVertexAttribdvNV 871
-#define _gloffset_GetVertexAttribfvNV 872
-#define _gloffset_GetVertexAttribivNV 873
-#define _gloffset_LoadProgramNV 874
-#define _gloffset_ProgramParameters4dvNV 875
-#define _gloffset_ProgramParameters4fvNV 876
-#define _gloffset_RequestResidentProgramsNV 877
-#define _gloffset_TrackMatrixNV 878
-#define _gloffset_VertexAttrib1dNV 879
-#define _gloffset_VertexAttrib1dvNV 880
-#define _gloffset_VertexAttrib1fNV 881
-#define _gloffset_VertexAttrib1fvNV 882
-#define _gloffset_VertexAttrib1sNV 883
-#define _gloffset_VertexAttrib1svNV 884
-#define _gloffset_VertexAttrib2dNV 885
-#define _gloffset_VertexAttrib2dvNV 886
-#define _gloffset_VertexAttrib2fNV 887
-#define _gloffset_VertexAttrib2fvNV 888
-#define _gloffset_VertexAttrib2sNV 889
-#define _gloffset_VertexAttrib2svNV 890
-#define _gloffset_VertexAttrib3dNV 891
-#define _gloffset_VertexAttrib3dvNV 892
-#define _gloffset_VertexAttrib3fNV 893
-#define _gloffset_VertexAttrib3fvNV 894
-#define _gloffset_VertexAttrib3sNV 895
-#define _gloffset_VertexAttrib3svNV 896
-#define _gloffset_VertexAttrib4dNV 897
-#define _gloffset_VertexAttrib4dvNV 898
-#define _gloffset_VertexAttrib4fNV 899
-#define _gloffset_VertexAttrib4fvNV 900
-#define _gloffset_VertexAttrib4sNV 901
-#define _gloffset_VertexAttrib4svNV 902
-#define _gloffset_VertexAttrib4ubNV 903
-#define _gloffset_VertexAttrib4ubvNV 904
-#define _gloffset_VertexAttribPointerNV 905
-#define _gloffset_VertexAttribs1dvNV 906
-#define _gloffset_VertexAttribs1fvNV 907
-#define _gloffset_VertexAttribs1svNV 908
-#define _gloffset_VertexAttribs2dvNV 909
-#define _gloffset_VertexAttribs2fvNV 910
-#define _gloffset_VertexAttribs2svNV 911
-#define _gloffset_VertexAttribs3dvNV 912
-#define _gloffset_VertexAttribs3fvNV 913
-#define _gloffset_VertexAttribs3svNV 914
-#define _gloffset_VertexAttribs4dvNV 915
-#define _gloffset_VertexAttribs4fvNV 916
-#define _gloffset_VertexAttribs4svNV 917
-#define _gloffset_VertexAttribs4ubvNV 918
-#define _gloffset_GetTexBumpParameterfvATI 919
-#define _gloffset_GetTexBumpParameterivATI 920
-#define _gloffset_TexBumpParameterfvATI 921
-#define _gloffset_TexBumpParameterivATI 922
-#define _gloffset_AlphaFragmentOp1ATI 923
-#define _gloffset_AlphaFragmentOp2ATI 924
-#define _gloffset_AlphaFragmentOp3ATI 925
-#define _gloffset_BeginFragmentShaderATI 926
-#define _gloffset_BindFragmentShaderATI 927
-#define _gloffset_ColorFragmentOp1ATI 928
-#define _gloffset_ColorFragmentOp2ATI 929
-#define _gloffset_ColorFragmentOp3ATI 930
-#define _gloffset_DeleteFragmentShaderATI 931
-#define _gloffset_EndFragmentShaderATI 932
-#define _gloffset_GenFragmentShadersATI 933
-#define _gloffset_PassTexCoordATI 934
-#define _gloffset_SampleMapATI 935
-#define _gloffset_SetFragmentShaderConstantATI 936
-#define _gloffset_ActiveStencilFaceEXT 937
-#define _gloffset_BindVertexArrayAPPLE 938
-#define _gloffset_GenVertexArraysAPPLE 939
-#define _gloffset_GetProgramNamedParameterdvNV 940
-#define _gloffset_GetProgramNamedParameterfvNV 941
-#define _gloffset_ProgramNamedParameter4dNV 942
-#define _gloffset_ProgramNamedParameter4dvNV 943
-#define _gloffset_ProgramNamedParameter4fNV 944
-#define _gloffset_ProgramNamedParameter4fvNV 945
-#define _gloffset_PrimitiveRestartNV 946
-#define _gloffset_GetTexGenxvOES 947
-#define _gloffset_TexGenxOES 948
-#define _gloffset_TexGenxvOES 949
-#define _gloffset_DepthBoundsEXT 950
-#define _gloffset_BufferParameteriAPPLE 951
-#define _gloffset_FlushMappedBufferRangeAPPLE 952
-#define _gloffset_VertexAttribI1iEXT 953
-#define _gloffset_VertexAttribI1uiEXT 954
-#define _gloffset_VertexAttribI2iEXT 955
-#define _gloffset_VertexAttribI2ivEXT 956
-#define _gloffset_VertexAttribI2uiEXT 957
-#define _gloffset_VertexAttribI2uivEXT 958
-#define _gloffset_VertexAttribI3iEXT 959
-#define _gloffset_VertexAttribI3ivEXT 960
-#define _gloffset_VertexAttribI3uiEXT 961
-#define _gloffset_VertexAttribI3uivEXT 962
-#define _gloffset_VertexAttribI4iEXT 963
-#define _gloffset_VertexAttribI4ivEXT 964
-#define _gloffset_VertexAttribI4uiEXT 965
-#define _gloffset_VertexAttribI4uivEXT 966
-#define _gloffset_ClearColorIiEXT 967
-#define _gloffset_ClearColorIuiEXT 968
-#define _gloffset_BindBufferOffsetEXT 969
-#define _gloffset_GetObjectParameterivAPPLE 970
-#define _gloffset_ObjectPurgeableAPPLE 971
-#define _gloffset_ObjectUnpurgeableAPPLE 972
-#define _gloffset_ActiveProgramEXT 973
-#define _gloffset_CreateShaderProgramEXT 974
-#define _gloffset_UseShaderProgramEXT 975
-#define _gloffset_TextureBarrierNV 976
-#define _gloffset_StencilFuncSeparateATI 977
-#define _gloffset_ProgramEnvParameters4fvEXT 978
-#define _gloffset_ProgramLocalParameters4fvEXT 979
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 980
-#define _gloffset_EGLImageTargetTexture2DOES 981
-#define _gloffset_AlphaFuncx 982
-#define _gloffset_ClearColorx 983
-#define _gloffset_ClearDepthx 984
-#define _gloffset_Color4x 985
-#define _gloffset_DepthRangex 986
-#define _gloffset_Fogx 987
-#define _gloffset_Fogxv 988
-#define _gloffset_Frustumf 989
-#define _gloffset_Frustumx 990
-#define _gloffset_LightModelx 991
-#define _gloffset_LightModelxv 992
-#define _gloffset_Lightx 993
-#define _gloffset_Lightxv 994
-#define _gloffset_LineWidthx 995
-#define _gloffset_LoadMatrixx 996
-#define _gloffset_Materialx 997
-#define _gloffset_Materialxv 998
-#define _gloffset_MultMatrixx 999
-#define _gloffset_MultiTexCoord4x 1000
-#define _gloffset_Normal3x 1001
-#define _gloffset_Orthof 1002
-#define _gloffset_Orthox 1003
-#define _gloffset_PointSizex 1004
-#define _gloffset_PolygonOffsetx 1005
-#define _gloffset_Rotatex 1006
-#define _gloffset_SampleCoveragex 1007
-#define _gloffset_Scalex 1008
-#define _gloffset_TexEnvx 1009
-#define _gloffset_TexEnvxv 1010
-#define _gloffset_TexParameterx 1011
-#define _gloffset_Translatex 1012
-#define _gloffset_ClipPlanef 1013
-#define _gloffset_ClipPlanex 1014
-#define _gloffset_GetClipPlanef 1015
-#define _gloffset_GetClipPlanex 1016
-#define _gloffset_GetFixedv 1017
-#define _gloffset_GetLightxv 1018
-#define _gloffset_GetMaterialxv 1019
-#define _gloffset_GetTexEnvxv 1020
-#define _gloffset_GetTexParameterxv 1021
-#define _gloffset_PointParameterx 1022
-#define _gloffset_PointParameterxv 1023
-#define _gloffset_TexParameterxv 1024
+#define _gloffset_GetInternalformativ 815
+#define _gloffset_TexStorage1D 816
+#define _gloffset_TexStorage2D 817
+#define _gloffset_TexStorage3D 818
+#define _gloffset_TextureStorage1DEXT 819
+#define _gloffset_TextureStorage2DEXT 820
+#define _gloffset_TextureStorage3DEXT 821
+#define _gloffset_InvalidateBufferData 822
+#define _gloffset_InvalidateBufferSubData 823
+#define _gloffset_InvalidateFramebuffer 824
+#define _gloffset_InvalidateSubFramebuffer 825
+#define _gloffset_InvalidateTexImage 826
+#define _gloffset_InvalidateTexSubImage 827
+#define _gloffset_PolygonOffsetEXT 828
+#define _gloffset_DrawTexfOES 829
+#define _gloffset_DrawTexfvOES 830
+#define _gloffset_DrawTexiOES 831
+#define _gloffset_DrawTexivOES 832
+#define _gloffset_DrawTexsOES 833
+#define _gloffset_DrawTexsvOES 834
+#define _gloffset_DrawTexxOES 835
+#define _gloffset_DrawTexxvOES 836
+#define _gloffset_PointSizePointerOES 837
+#define _gloffset_QueryMatrixxOES 838
+#define _gloffset_SampleMaskSGIS 839
+#define _gloffset_SamplePatternSGIS 840
+#define _gloffset_ColorPointerEXT 841
+#define _gloffset_EdgeFlagPointerEXT 842
+#define _gloffset_IndexPointerEXT 843
+#define _gloffset_NormalPointerEXT 844
+#define _gloffset_TexCoordPointerEXT 845
+#define _gloffset_VertexPointerEXT 846
+#define _gloffset_LockArraysEXT 847
+#define _gloffset_UnlockArraysEXT 848
+#define _gloffset_SecondaryColor3fEXT 849
+#define _gloffset_SecondaryColor3fvEXT 850
+#define _gloffset_MultiDrawElementsEXT 851
+#define _gloffset_FogCoordfEXT 852
+#define _gloffset_FogCoordfvEXT 853
+#define _gloffset_ResizeBuffersMESA 854
+#define _gloffset_WindowPos4dMESA 855
+#define _gloffset_WindowPos4dvMESA 856
+#define _gloffset_WindowPos4fMESA 857
+#define _gloffset_WindowPos4fvMESA 858
+#define _gloffset_WindowPos4iMESA 859
+#define _gloffset_WindowPos4ivMESA 860
+#define _gloffset_WindowPos4sMESA 861
+#define _gloffset_WindowPos4svMESA 862
+#define _gloffset_MultiModeDrawArraysIBM 863
+#define _gloffset_MultiModeDrawElementsIBM 864
+#define _gloffset_AreProgramsResidentNV 865
+#define _gloffset_ExecuteProgramNV 866
+#define _gloffset_GetProgramParameterdvNV 867
+#define _gloffset_GetProgramParameterfvNV 868
+#define _gloffset_GetProgramStringNV 869
+#define _gloffset_GetProgramivNV 870
+#define _gloffset_GetTrackMatrixivNV 871
+#define _gloffset_GetVertexAttribdvNV 872
+#define _gloffset_GetVertexAttribfvNV 873
+#define _gloffset_GetVertexAttribivNV 874
+#define _gloffset_LoadProgramNV 875
+#define _gloffset_ProgramParameters4dvNV 876
+#define _gloffset_ProgramParameters4fvNV 877
+#define _gloffset_RequestResidentProgramsNV 878
+#define _gloffset_TrackMatrixNV 879
+#define _gloffset_VertexAttrib1dNV 880
+#define _gloffset_VertexAttrib1dvNV 881
+#define _gloffset_VertexAttrib1fNV 882
+#define _gloffset_VertexAttrib1fvNV 883
+#define _gloffset_VertexAttrib1sNV 884
+#define _gloffset_VertexAttrib1svNV 885
+#define _gloffset_VertexAttrib2dNV 886
+#define _gloffset_VertexAttrib2dvNV 887
+#define _gloffset_VertexAttrib2fNV 888
+#define _gloffset_VertexAttrib2fvNV 889
+#define _gloffset_VertexAttrib2sNV 890
+#define _gloffset_VertexAttrib2svNV 891
+#define _gloffset_VertexAttrib3dNV 892
+#define _gloffset_VertexAttrib3dvNV 893
+#define _gloffset_VertexAttrib3fNV 894
+#define _gloffset_VertexAttrib3fvNV 895
+#define _gloffset_VertexAttrib3sNV 896
+#define _gloffset_VertexAttrib3svNV 897
+#define _gloffset_VertexAttrib4dNV 898
+#define _gloffset_VertexAttrib4dvNV 899
+#define _gloffset_VertexAttrib4fNV 900
+#define _gloffset_VertexAttrib4fvNV 901
+#define _gloffset_VertexAttrib4sNV 902
+#define _gloffset_VertexAttrib4svNV 903
+#define _gloffset_VertexAttrib4ubNV 904
+#define _gloffset_VertexAttrib4ubvNV 905
+#define _gloffset_VertexAttribPointerNV 906
+#define _gloffset_VertexAttribs1dvNV 907
+#define _gloffset_VertexAttribs1fvNV 908
+#define _gloffset_VertexAttribs1svNV 909
+#define _gloffset_VertexAttribs2dvNV 910
+#define _gloffset_VertexAttribs2fvNV 911
+#define _gloffset_VertexAttribs2svNV 912
+#define _gloffset_VertexAttribs3dvNV 913
+#define _gloffset_VertexAttribs3fvNV 914
+#define _gloffset_VertexAttribs3svNV 915
+#define _gloffset_VertexAttribs4dvNV 916
+#define _gloffset_VertexAttribs4fvNV 917
+#define _gloffset_VertexAttribs4svNV 918
+#define _gloffset_VertexAttribs4ubvNV 919
+#define _gloffset_GetTexBumpParameterfvATI 920
+#define _gloffset_GetTexBumpParameterivATI 921
+#define _gloffset_TexBumpParameterfvATI 922
+#define _gloffset_TexBumpParameterivATI 923
+#define _gloffset_AlphaFragmentOp1ATI 924
+#define _gloffset_AlphaFragmentOp2ATI 925
+#define _gloffset_AlphaFragmentOp3ATI 926
+#define _gloffset_BeginFragmentShaderATI 927
+#define _gloffset_BindFragmentShaderATI 928
+#define _gloffset_ColorFragmentOp1ATI 929
+#define _gloffset_ColorFragmentOp2ATI 930
+#define _gloffset_ColorFragmentOp3ATI 931
+#define _gloffset_DeleteFragmentShaderATI 932
+#define _gloffset_EndFragmentShaderATI 933
+#define _gloffset_GenFragmentShadersATI 934
+#define _gloffset_PassTexCoordATI 935
+#define _gloffset_SampleMapATI 936
+#define _gloffset_SetFragmentShaderConstantATI 937
+#define _gloffset_ActiveStencilFaceEXT 938
+#define _gloffset_BindVertexArrayAPPLE 939
+#define _gloffset_GenVertexArraysAPPLE 940
+#define _gloffset_GetProgramNamedParameterdvNV 941
+#define _gloffset_GetProgramNamedParameterfvNV 942
+#define _gloffset_ProgramNamedParameter4dNV 943
+#define _gloffset_ProgramNamedParameter4dvNV 944
+#define _gloffset_ProgramNamedParameter4fNV 945
+#define _gloffset_ProgramNamedParameter4fvNV 946
+#define _gloffset_PrimitiveRestartNV 947
+#define _gloffset_GetTexGenxvOES 948
+#define _gloffset_TexGenxOES 949
+#define _gloffset_TexGenxvOES 950
+#define _gloffset_DepthBoundsEXT 951
+#define _gloffset_BufferParameteriAPPLE 952
+#define _gloffset_FlushMappedBufferRangeAPPLE 953
+#define _gloffset_VertexAttribI1iEXT 954
+#define _gloffset_VertexAttribI1uiEXT 955
+#define _gloffset_VertexAttribI2iEXT 956
+#define _gloffset_VertexAttribI2ivEXT 957
+#define _gloffset_VertexAttribI2uiEXT 958
+#define _gloffset_VertexAttribI2uivEXT 959
+#define _gloffset_VertexAttribI3iEXT 960
+#define _gloffset_VertexAttribI3ivEXT 961
+#define _gloffset_VertexAttribI3uiEXT 962
+#define _gloffset_VertexAttribI3uivEXT 963
+#define _gloffset_VertexAttribI4iEXT 964
+#define _gloffset_VertexAttribI4ivEXT 965
+#define _gloffset_VertexAttribI4uiEXT 966
+#define _gloffset_VertexAttribI4uivEXT 967
+#define _gloffset_ClearColorIiEXT 968
+#define _gloffset_ClearColorIuiEXT 969
+#define _gloffset_BindBufferOffsetEXT 970
+#define _gloffset_GetObjectParameterivAPPLE 971
+#define _gloffset_ObjectPurgeableAPPLE 972
+#define _gloffset_ObjectUnpurgeableAPPLE 973
+#define _gloffset_ActiveProgramEXT 974
+#define _gloffset_CreateShaderProgramEXT 975
+#define _gloffset_UseShaderProgramEXT 976
+#define _gloffset_TextureBarrierNV 977
+#define _gloffset_StencilFuncSeparateATI 978
+#define _gloffset_ProgramEnvParameters4fvEXT 979
+#define _gloffset_ProgramLocalParameters4fvEXT 980
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 981
+#define _gloffset_EGLImageTargetTexture2DOES 982
+#define _gloffset_AlphaFuncx 983
+#define _gloffset_ClearColorx 984
+#define _gloffset_ClearDepthx 985
+#define _gloffset_Color4x 986
+#define _gloffset_DepthRangex 987
+#define _gloffset_Fogx 988
+#define _gloffset_Fogxv 989
+#define _gloffset_Frustumf 990
+#define _gloffset_Frustumx 991
+#define _gloffset_LightModelx 992
+#define _gloffset_LightModelxv 993
+#define _gloffset_Lightx 994
+#define _gloffset_Lightxv 995
+#define _gloffset_LineWidthx 996
+#define _gloffset_LoadMatrixx 997
+#define _gloffset_Materialx 998
+#define _gloffset_Materialxv 999
+#define _gloffset_MultMatrixx 1000
+#define _gloffset_MultiTexCoord4x 1001
+#define _gloffset_Normal3x 1002
+#define _gloffset_Orthof 1003
+#define _gloffset_Orthox 1004
+#define _gloffset_PointSizex 1005
+#define _gloffset_PolygonOffsetx 1006
+#define _gloffset_Rotatex 1007
+#define _gloffset_SampleCoveragex 1008
+#define _gloffset_Scalex 1009
+#define _gloffset_TexEnvx 1010
+#define _gloffset_TexEnvxv 1011
+#define _gloffset_TexParameterx 1012
+#define _gloffset_Translatex 1013
+#define _gloffset_ClipPlanef 1014
+#define _gloffset_ClipPlanex 1015
+#define _gloffset_GetClipPlanef 1016
+#define _gloffset_GetClipPlanex 1017
+#define _gloffset_GetFixedv 1018
+#define _gloffset_GetLightxv 1019
+#define _gloffset_GetMaterialxv 1020
+#define _gloffset_GetTexEnvxv 1021
+#define _gloffset_GetTexParameterxv 1022
+#define _gloffset_PointParameterx 1023
+#define _gloffset_PointParameterxv 1024
+#define _gloffset_TexParameterxv 1025
#else /* !FEATURE_remap_table */
-#define driDispatchRemapTable_size 617
+#define driDispatchRemapTable_size 618
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CompressedTexImage1D_remap_index 0
@@ -1512,216 +1513,217 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define DrawElementsInstancedBaseVertexBaseInstance_remap_index 404
#define DrawTransformFeedbackInstanced_remap_index 405
#define DrawTransformFeedbackStreamInstanced_remap_index 406
-#define TexStorage1D_remap_index 407
-#define TexStorage2D_remap_index 408
-#define TexStorage3D_remap_index 409
-#define TextureStorage1DEXT_remap_index 410
-#define TextureStorage2DEXT_remap_index 411
-#define TextureStorage3DEXT_remap_index 412
-#define InvalidateBufferData_remap_index 413
-#define InvalidateBufferSubData_remap_index 414
-#define InvalidateFramebuffer_remap_index 415
-#define InvalidateSubFramebuffer_remap_index 416
-#define InvalidateTexImage_remap_index 417
-#define InvalidateTexSubImage_remap_index 418
-#define PolygonOffsetEXT_remap_index 419
-#define DrawTexfOES_remap_index 420
-#define DrawTexfvOES_remap_index 421
-#define DrawTexiOES_remap_index 422
-#define DrawTexivOES_remap_index 423
-#define DrawTexsOES_remap_index 424
-#define DrawTexsvOES_remap_index 425
-#define DrawTexxOES_remap_index 426
-#define DrawTexxvOES_remap_index 427
-#define PointSizePointerOES_remap_index 428
-#define QueryMatrixxOES_remap_index 429
-#define SampleMaskSGIS_remap_index 430
-#define SamplePatternSGIS_remap_index 431
-#define ColorPointerEXT_remap_index 432
-#define EdgeFlagPointerEXT_remap_index 433
-#define IndexPointerEXT_remap_index 434
-#define NormalPointerEXT_remap_index 435
-#define TexCoordPointerEXT_remap_index 436
-#define VertexPointerEXT_remap_index 437
-#define LockArraysEXT_remap_index 438
-#define UnlockArraysEXT_remap_index 439
-#define SecondaryColor3fEXT_remap_index 440
-#define SecondaryColor3fvEXT_remap_index 441
-#define MultiDrawElementsEXT_remap_index 442
-#define FogCoordfEXT_remap_index 443
-#define FogCoordfvEXT_remap_index 444
-#define ResizeBuffersMESA_remap_index 445
-#define WindowPos4dMESA_remap_index 446
-#define WindowPos4dvMESA_remap_index 447
-#define WindowPos4fMESA_remap_index 448
-#define WindowPos4fvMESA_remap_index 449
-#define WindowPos4iMESA_remap_index 450
-#define WindowPos4ivMESA_remap_index 451
-#define WindowPos4sMESA_remap_index 452
-#define WindowPos4svMESA_remap_index 453
-#define MultiModeDrawArraysIBM_remap_index 454
-#define MultiModeDrawElementsIBM_remap_index 455
-#define AreProgramsResidentNV_remap_index 456
-#define ExecuteProgramNV_remap_index 457
-#define GetProgramParameterdvNV_remap_index 458
-#define GetProgramParameterfvNV_remap_index 459
-#define GetProgramStringNV_remap_index 460
-#define GetProgramivNV_remap_index 461
-#define GetTrackMatrixivNV_remap_index 462
-#define GetVertexAttribdvNV_remap_index 463
-#define GetVertexAttribfvNV_remap_index 464
-#define GetVertexAttribivNV_remap_index 465
-#define LoadProgramNV_remap_index 466
-#define ProgramParameters4dvNV_remap_index 467
-#define ProgramParameters4fvNV_remap_index 468
-#define RequestResidentProgramsNV_remap_index 469
-#define TrackMatrixNV_remap_index 470
-#define VertexAttrib1dNV_remap_index 471
-#define VertexAttrib1dvNV_remap_index 472
-#define VertexAttrib1fNV_remap_index 473
-#define VertexAttrib1fvNV_remap_index 474
-#define VertexAttrib1sNV_remap_index 475
-#define VertexAttrib1svNV_remap_index 476
-#define VertexAttrib2dNV_remap_index 477
-#define VertexAttrib2dvNV_remap_index 478
-#define VertexAttrib2fNV_remap_index 479
-#define VertexAttrib2fvNV_remap_index 480
-#define VertexAttrib2sNV_remap_index 481
-#define VertexAttrib2svNV_remap_index 482
-#define VertexAttrib3dNV_remap_index 483
-#define VertexAttrib3dvNV_remap_index 484
-#define VertexAttrib3fNV_remap_index 485
-#define VertexAttrib3fvNV_remap_index 486
-#define VertexAttrib3sNV_remap_index 487
-#define VertexAttrib3svNV_remap_index 488
-#define VertexAttrib4dNV_remap_index 489
-#define VertexAttrib4dvNV_remap_index 490
-#define VertexAttrib4fNV_remap_index 491
-#define VertexAttrib4fvNV_remap_index 492
-#define VertexAttrib4sNV_remap_index 493
-#define VertexAttrib4svNV_remap_index 494
-#define VertexAttrib4ubNV_remap_index 495
-#define VertexAttrib4ubvNV_remap_index 496
-#define VertexAttribPointerNV_remap_index 497
-#define VertexAttribs1dvNV_remap_index 498
-#define VertexAttribs1fvNV_remap_index 499
-#define VertexAttribs1svNV_remap_index 500
-#define VertexAttribs2dvNV_remap_index 501
-#define VertexAttribs2fvNV_remap_index 502
-#define VertexAttribs2svNV_remap_index 503
-#define VertexAttribs3dvNV_remap_index 504
-#define VertexAttribs3fvNV_remap_index 505
-#define VertexAttribs3svNV_remap_index 506
-#define VertexAttribs4dvNV_remap_index 507
-#define VertexAttribs4fvNV_remap_index 508
-#define VertexAttribs4svNV_remap_index 509
-#define VertexAttribs4ubvNV_remap_index 510
-#define GetTexBumpParameterfvATI_remap_index 511
-#define GetTexBumpParameterivATI_remap_index 512
-#define TexBumpParameterfvATI_remap_index 513
-#define TexBumpParameterivATI_remap_index 514
-#define AlphaFragmentOp1ATI_remap_index 515
-#define AlphaFragmentOp2ATI_remap_index 516
-#define AlphaFragmentOp3ATI_remap_index 517
-#define BeginFragmentShaderATI_remap_index 518
-#define BindFragmentShaderATI_remap_index 519
-#define ColorFragmentOp1ATI_remap_index 520
-#define ColorFragmentOp2ATI_remap_index 521
-#define ColorFragmentOp3ATI_remap_index 522
-#define DeleteFragmentShaderATI_remap_index 523
-#define EndFragmentShaderATI_remap_index 524
-#define GenFragmentShadersATI_remap_index 525
-#define PassTexCoordATI_remap_index 526
-#define SampleMapATI_remap_index 527
-#define SetFragmentShaderConstantATI_remap_index 528
-#define ActiveStencilFaceEXT_remap_index 529
-#define BindVertexArrayAPPLE_remap_index 530
-#define GenVertexArraysAPPLE_remap_index 531
-#define GetProgramNamedParameterdvNV_remap_index 532
-#define GetProgramNamedParameterfvNV_remap_index 533
-#define ProgramNamedParameter4dNV_remap_index 534
-#define ProgramNamedParameter4dvNV_remap_index 535
-#define ProgramNamedParameter4fNV_remap_index 536
-#define ProgramNamedParameter4fvNV_remap_index 537
-#define PrimitiveRestartNV_remap_index 538
-#define GetTexGenxvOES_remap_index 539
-#define TexGenxOES_remap_index 540
-#define TexGenxvOES_remap_index 541
-#define DepthBoundsEXT_remap_index 542
-#define BufferParameteriAPPLE_remap_index 543
-#define FlushMappedBufferRangeAPPLE_remap_index 544
-#define VertexAttribI1iEXT_remap_index 545
-#define VertexAttribI1uiEXT_remap_index 546
-#define VertexAttribI2iEXT_remap_index 547
-#define VertexAttribI2ivEXT_remap_index 548
-#define VertexAttribI2uiEXT_remap_index 549
-#define VertexAttribI2uivEXT_remap_index 550
-#define VertexAttribI3iEXT_remap_index 551
-#define VertexAttribI3ivEXT_remap_index 552
-#define VertexAttribI3uiEXT_remap_index 553
-#define VertexAttribI3uivEXT_remap_index 554
-#define VertexAttribI4iEXT_remap_index 555
-#define VertexAttribI4ivEXT_remap_index 556
-#define VertexAttribI4uiEXT_remap_index 557
-#define VertexAttribI4uivEXT_remap_index 558
-#define ClearColorIiEXT_remap_index 559
-#define ClearColorIuiEXT_remap_index 560
-#define BindBufferOffsetEXT_remap_index 561
-#define GetObjectParameterivAPPLE_remap_index 562
-#define ObjectPurgeableAPPLE_remap_index 563
-#define ObjectUnpurgeableAPPLE_remap_index 564
-#define ActiveProgramEXT_remap_index 565
-#define CreateShaderProgramEXT_remap_index 566
-#define UseShaderProgramEXT_remap_index 567
-#define TextureBarrierNV_remap_index 568
-#define StencilFuncSeparateATI_remap_index 569
-#define ProgramEnvParameters4fvEXT_remap_index 570
-#define ProgramLocalParameters4fvEXT_remap_index 571
-#define EGLImageTargetRenderbufferStorageOES_remap_index 572
-#define EGLImageTargetTexture2DOES_remap_index 573
-#define AlphaFuncx_remap_index 574
-#define ClearColorx_remap_index 575
-#define ClearDepthx_remap_index 576
-#define Color4x_remap_index 577
-#define DepthRangex_remap_index 578
-#define Fogx_remap_index 579
-#define Fogxv_remap_index 580
-#define Frustumf_remap_index 581
-#define Frustumx_remap_index 582
-#define LightModelx_remap_index 583
-#define LightModelxv_remap_index 584
-#define Lightx_remap_index 585
-#define Lightxv_remap_index 586
-#define LineWidthx_remap_index 587
-#define LoadMatrixx_remap_index 588
-#define Materialx_remap_index 589
-#define Materialxv_remap_index 590
-#define MultMatrixx_remap_index 591
-#define MultiTexCoord4x_remap_index 592
-#define Normal3x_remap_index 593
-#define Orthof_remap_index 594
-#define Orthox_remap_index 595
-#define PointSizex_remap_index 596
-#define PolygonOffsetx_remap_index 597
-#define Rotatex_remap_index 598
-#define SampleCoveragex_remap_index 599
-#define Scalex_remap_index 600
-#define TexEnvx_remap_index 601
-#define TexEnvxv_remap_index 602
-#define TexParameterx_remap_index 603
-#define Translatex_remap_index 604
-#define ClipPlanef_remap_index 605
-#define ClipPlanex_remap_index 606
-#define GetClipPlanef_remap_index 607
-#define GetClipPlanex_remap_index 608
-#define GetFixedv_remap_index 609
-#define GetLightxv_remap_index 610
-#define GetMaterialxv_remap_index 611
-#define GetTexEnvxv_remap_index 612
-#define GetTexParameterxv_remap_index 613
-#define PointParameterx_remap_index 614
-#define PointParameterxv_remap_index 615
-#define TexParameterxv_remap_index 616
+#define GetInternalformativ_remap_index 407
+#define TexStorage1D_remap_index 408
+#define TexStorage2D_remap_index 409
+#define TexStorage3D_remap_index 410
+#define TextureStorage1DEXT_remap_index 411
+#define TextureStorage2DEXT_remap_index 412
+#define TextureStorage3DEXT_remap_index 413
+#define InvalidateBufferData_remap_index 414
+#define InvalidateBufferSubData_remap_index 415
+#define InvalidateFramebuffer_remap_index 416
+#define InvalidateSubFramebuffer_remap_index 417
+#define InvalidateTexImage_remap_index 418
+#define InvalidateTexSubImage_remap_index 419
+#define PolygonOffsetEXT_remap_index 420
+#define DrawTexfOES_remap_index 421
+#define DrawTexfvOES_remap_index 422
+#define DrawTexiOES_remap_index 423
+#define DrawTexivOES_remap_index 424
+#define DrawTexsOES_remap_index 425
+#define DrawTexsvOES_remap_index 426
+#define DrawTexxOES_remap_index 427
+#define DrawTexxvOES_remap_index 428
+#define PointSizePointerOES_remap_index 429
+#define QueryMatrixxOES_remap_index 430
+#define SampleMaskSGIS_remap_index 431
+#define SamplePatternSGIS_remap_index 432
+#define ColorPointerEXT_remap_index 433
+#define EdgeFlagPointerEXT_remap_index 434
+#define IndexPointerEXT_remap_index 435
+#define NormalPointerEXT_remap_index 436
+#define TexCoordPointerEXT_remap_index 437
+#define VertexPointerEXT_remap_index 438
+#define LockArraysEXT_remap_index 439
+#define UnlockArraysEXT_remap_index 440
+#define SecondaryColor3fEXT_remap_index 441
+#define SecondaryColor3fvEXT_remap_index 442
+#define MultiDrawElementsEXT_remap_index 443
+#define FogCoordfEXT_remap_index 444
+#define FogCoordfvEXT_remap_index 445
+#define ResizeBuffersMESA_remap_index 446
+#define WindowPos4dMESA_remap_index 447
+#define WindowPos4dvMESA_remap_index 448
+#define WindowPos4fMESA_remap_index 449
+#define WindowPos4fvMESA_remap_index 450
+#define WindowPos4iMESA_remap_index 451
+#define WindowPos4ivMESA_remap_index 452
+#define WindowPos4sMESA_remap_index 453
+#define WindowPos4svMESA_remap_index 454
+#define MultiModeDrawArraysIBM_remap_index 455
+#define MultiModeDrawElementsIBM_remap_index 456
+#define AreProgramsResidentNV_remap_index 457
+#define ExecuteProgramNV_remap_index 458
+#define GetProgramParameterdvNV_remap_index 459
+#define GetProgramParameterfvNV_remap_index 460
+#define GetProgramStringNV_remap_index 461
+#define GetProgramivNV_remap_index 462
+#define GetTrackMatrixivNV_remap_index 463
+#define GetVertexAttribdvNV_remap_index 464
+#define GetVertexAttribfvNV_remap_index 465
+#define GetVertexAttribivNV_remap_index 466
+#define LoadProgramNV_remap_index 467
+#define ProgramParameters4dvNV_remap_index 468
+#define ProgramParameters4fvNV_remap_index 469
+#define RequestResidentProgramsNV_remap_index 470
+#define TrackMatrixNV_remap_index 471
+#define VertexAttrib1dNV_remap_index 472
+#define VertexAttrib1dvNV_remap_index 473
+#define VertexAttrib1fNV_remap_index 474
+#define VertexAttrib1fvNV_remap_index 475
+#define VertexAttrib1sNV_remap_index 476
+#define VertexAttrib1svNV_remap_index 477
+#define VertexAttrib2dNV_remap_index 478
+#define VertexAttrib2dvNV_remap_index 479
+#define VertexAttrib2fNV_remap_index 480
+#define VertexAttrib2fvNV_remap_index 481
+#define VertexAttrib2sNV_remap_index 482
+#define VertexAttrib2svNV_remap_index 483
+#define VertexAttrib3dNV_remap_index 484
+#define VertexAttrib3dvNV_remap_index 485
+#define VertexAttrib3fNV_remap_index 486
+#define VertexAttrib3fvNV_remap_index 487
+#define VertexAttrib3sNV_remap_index 488
+#define VertexAttrib3svNV_remap_index 489
+#define VertexAttrib4dNV_remap_index 490
+#define VertexAttrib4dvNV_remap_index 491
+#define VertexAttrib4fNV_remap_index 492
+#define VertexAttrib4fvNV_remap_index 493
+#define VertexAttrib4sNV_remap_index 494
+#define VertexAttrib4svNV_remap_index 495
+#define VertexAttrib4ubNV_remap_index 496
+#define VertexAttrib4ubvNV_remap_index 497
+#define VertexAttribPointerNV_remap_index 498
+#define VertexAttribs1dvNV_remap_index 499
+#define VertexAttribs1fvNV_remap_index 500
+#define VertexAttribs1svNV_remap_index 501
+#define VertexAttribs2dvNV_remap_index 502
+#define VertexAttribs2fvNV_remap_index 503
+#define VertexAttribs2svNV_remap_index 504
+#define VertexAttribs3dvNV_remap_index 505
+#define VertexAttribs3fvNV_remap_index 506
+#define VertexAttribs3svNV_remap_index 507
+#define VertexAttribs4dvNV_remap_index 508
+#define VertexAttribs4fvNV_remap_index 509
+#define VertexAttribs4svNV_remap_index 510
+#define VertexAttribs4ubvNV_remap_index 511
+#define GetTexBumpParameterfvATI_remap_index 512
+#define GetTexBumpParameterivATI_remap_index 513
+#define TexBumpParameterfvATI_remap_index 514
+#define TexBumpParameterivATI_remap_index 515
+#define AlphaFragmentOp1ATI_remap_index 516
+#define AlphaFragmentOp2ATI_remap_index 517
+#define AlphaFragmentOp3ATI_remap_index 518
+#define BeginFragmentShaderATI_remap_index 519
+#define BindFragmentShaderATI_remap_index 520
+#define ColorFragmentOp1ATI_remap_index 521
+#define ColorFragmentOp2ATI_remap_index 522
+#define ColorFragmentOp3ATI_remap_index 523
+#define DeleteFragmentShaderATI_remap_index 524
+#define EndFragmentShaderATI_remap_index 525
+#define GenFragmentShadersATI_remap_index 526
+#define PassTexCoordATI_remap_index 527
+#define SampleMapATI_remap_index 528
+#define SetFragmentShaderConstantATI_remap_index 529
+#define ActiveStencilFaceEXT_remap_index 530
+#define BindVertexArrayAPPLE_remap_index 531
+#define GenVertexArraysAPPLE_remap_index 532
+#define GetProgramNamedParameterdvNV_remap_index 533
+#define GetProgramNamedParameterfvNV_remap_index 534
+#define ProgramNamedParameter4dNV_remap_index 535
+#define ProgramNamedParameter4dvNV_remap_index 536
+#define ProgramNamedParameter4fNV_remap_index 537
+#define ProgramNamedParameter4fvNV_remap_index 538
+#define PrimitiveRestartNV_remap_index 539
+#define GetTexGenxvOES_remap_index 540
+#define TexGenxOES_remap_index 541
+#define TexGenxvOES_remap_index 542
+#define DepthBoundsEXT_remap_index 543
+#define BufferParameteriAPPLE_remap_index 544
+#define FlushMappedBufferRangeAPPLE_remap_index 545
+#define VertexAttribI1iEXT_remap_index 546
+#define VertexAttribI1uiEXT_remap_index 547
+#define VertexAttribI2iEXT_remap_index 548
+#define VertexAttribI2ivEXT_remap_index 549
+#define VertexAttribI2uiEXT_remap_index 550
+#define VertexAttribI2uivEXT_remap_index 551
+#define VertexAttribI3iEXT_remap_index 552
+#define VertexAttribI3ivEXT_remap_index 553
+#define VertexAttribI3uiEXT_remap_index 554
+#define VertexAttribI3uivEXT_remap_index 555
+#define VertexAttribI4iEXT_remap_index 556
+#define VertexAttribI4ivEXT_remap_index 557
+#define VertexAttribI4uiEXT_remap_index 558
+#define VertexAttribI4uivEXT_remap_index 559
+#define ClearColorIiEXT_remap_index 560
+#define ClearColorIuiEXT_remap_index 561
+#define BindBufferOffsetEXT_remap_index 562
+#define GetObjectParameterivAPPLE_remap_index 563
+#define ObjectPurgeableAPPLE_remap_index 564
+#define ObjectUnpurgeableAPPLE_remap_index 565
+#define ActiveProgramEXT_remap_index 566
+#define CreateShaderProgramEXT_remap_index 567
+#define UseShaderProgramEXT_remap_index 568
+#define TextureBarrierNV_remap_index 569
+#define StencilFuncSeparateATI_remap_index 570
+#define ProgramEnvParameters4fvEXT_remap_index 571
+#define ProgramLocalParameters4fvEXT_remap_index 572
+#define EGLImageTargetRenderbufferStorageOES_remap_index 573
+#define EGLImageTargetTexture2DOES_remap_index 574
+#define AlphaFuncx_remap_index 575
+#define ClearColorx_remap_index 576
+#define ClearDepthx_remap_index 577
+#define Color4x_remap_index 578
+#define DepthRangex_remap_index 579
+#define Fogx_remap_index 580
+#define Fogxv_remap_index 581
+#define Frustumf_remap_index 582
+#define Frustumx_remap_index 583
+#define LightModelx_remap_index 584
+#define LightModelxv_remap_index 585
+#define Lightx_remap_index 586
+#define Lightxv_remap_index 587
+#define LineWidthx_remap_index 588
+#define LoadMatrixx_remap_index 589
+#define Materialx_remap_index 590
+#define Materialxv_remap_index 591
+#define MultMatrixx_remap_index 592
+#define MultiTexCoord4x_remap_index 593
+#define Normal3x_remap_index 594
+#define Orthof_remap_index 595
+#define Orthox_remap_index 596
+#define PointSizex_remap_index 597
+#define PolygonOffsetx_remap_index 598
+#define Rotatex_remap_index 599
+#define SampleCoveragex_remap_index 600
+#define Scalex_remap_index 601
+#define TexEnvx_remap_index 602
+#define TexEnvxv_remap_index 603
+#define TexParameterx_remap_index 604
+#define Translatex_remap_index 605
+#define ClipPlanef_remap_index 606
+#define ClipPlanex_remap_index 607
+#define GetClipPlanef_remap_index 608
+#define GetClipPlanex_remap_index 609
+#define GetFixedv_remap_index 610
+#define GetLightxv_remap_index 611
+#define GetMaterialxv_remap_index 612
+#define GetTexEnvxv_remap_index 613
+#define GetTexParameterxv_remap_index 614
+#define PointParameterx_remap_index 615
+#define PointParameterxv_remap_index 616
+#define TexParameterxv_remap_index 617
#define _gloffset_CompressedTexImage1D driDispatchRemapTable[CompressedTexImage1D_remap_index]
#define _gloffset_CompressedTexImage2D driDispatchRemapTable[CompressedTexImage2D_remap_index]
@@ -2130,6 +2132,7 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_DrawElementsInstancedBaseVertexBaseInstance driDispatchRemapTable[DrawElementsInstancedBaseVertexBaseInstance_remap_index]
#define _gloffset_DrawTransformFeedbackInstanced driDispatchRemapTable[DrawTransformFeedbackInstanced_remap_index]
#define _gloffset_DrawTransformFeedbackStreamInstanced driDispatchRemapTable[DrawTransformFeedbackStreamInstanced_remap_index]
+#define _gloffset_GetInternalformativ driDispatchRemapTable[GetInternalformativ_remap_index]
#define _gloffset_TexStorage1D driDispatchRemapTable[TexStorage1D_remap_index]
#define _gloffset_TexStorage2D driDispatchRemapTable[TexStorage2D_remap_index]
#define _gloffset_TexStorage3D driDispatchRemapTable[TexStorage3D_remap_index]
@@ -11308,6 +11311,17 @@ static INLINE void SET_DrawTransformFeedbackStreamInstanced(struct _glapi_table
SET_by_offset(disp, _gloffset_DrawTransformFeedbackStreamInstanced, fn);
}
+typedef void (GLAPIENTRYP _glptr_GetInternalformativ)(GLenum, GLenum, GLenum, GLsizei, GLint *);
+#define CALL_GetInternalformativ(disp, parameters) \
+ (* GET_GetInternalformativ(disp)) parameters
+static INLINE _glptr_GetInternalformativ GET_GetInternalformativ(struct _glapi_table *disp) {
+ return (_glptr_GetInternalformativ) (GET_by_offset(disp, _gloffset_GetInternalformativ));
+}
+
+static INLINE void SET_GetInternalformativ(struct _glapi_table *disp, void (GLAPIENTRYP fn)(GLenum, GLenum, GLenum, GLsizei, GLint *)) {
+ SET_by_offset(disp, _gloffset_GetInternalformativ, fn);
+}
+
typedef void (GLAPIENTRYP _glptr_TexStorage1D)(GLenum, GLsizei, GLenum, GLsizei);
#define CALL_TexStorage1D(disp, parameters) \
(* GET_TexStorage1D(disp)) parameters
diff --git a/xorg-server/glx/glapi_gentable.c b/xorg-server/glx/glapi_gentable.c
index e88421332..54e83d0f6 100644
--- a/xorg-server/glx/glapi_gentable.c
+++ b/xorg-server/glx/glapi_gentable.c
@@ -8585,6 +8585,13 @@ _glapi_create_table_from_handle(void *handle, const char *symbol_prefix) {
}
+ if(!disp->GetInternalformativ) {
+ void ** procp = (void **) &disp->GetInternalformativ;
+ snprintf(symboln, sizeof(symboln), "%sGetInternalformativ", symbol_prefix);
+ *procp = dlsym(handle, symboln);
+ }
+
+
if(!disp->TexStorage1D) {
void ** procp = (void **) &disp->TexStorage1D;
snprintf(symboln, sizeof(symboln), "%sTexStorage1D", symbol_prefix);
diff --git a/xorg-server/glx/glapitable.h b/xorg-server/glx/glapitable.h
index 8a40a99f1..88039a823 100644
--- a/xorg-server/glx/glapitable.h
+++ b/xorg-server/glx/glapitable.h
@@ -1,1072 +1,1073 @@
-/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
-
-/*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
- * (C) Copyright IBM Corporation 2004
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL, IBM,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#if !defined( _GLAPI_TABLE_H_ )
-# define _GLAPI_TABLE_H_
-
-#ifndef GLAPIENTRYP
-# ifndef GLAPIENTRY
-# define GLAPIENTRY
-# endif
-
-# define GLAPIENTRYP GLAPIENTRY *
-#endif
-
-
-struct _glapi_table
-{
- void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
- void (GLAPIENTRYP EndList)(void); /* 1 */
- void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
- void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
- void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
- GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
- void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
- void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
- void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
- void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
- void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
- void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
- void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
- void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
- void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
- void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
- void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
- void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
- void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
- void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
- void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
- void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
- void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
- void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
- void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
- void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
- void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
- void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
- void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
- void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
- void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
- void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
- void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
- void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
- void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
- void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
- void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
- void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
- void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
- void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
- void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
- void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
- void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
- void (GLAPIENTRYP End)(void); /* 43 */
- void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
- void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
- void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
- void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
- void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
- void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
- void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
- void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
- void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
- void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
- void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
- void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
- void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
- void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
- void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
- void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
- void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
- void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
- void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
- void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
- void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
- void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
- void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
- void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
- void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
- void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
- void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
- void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
- void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
- void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
- void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
- void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
- void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
- void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
- void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
- void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
- void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
- void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
- void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
- void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
- void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
- void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
- void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
- void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
- void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
- void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
- void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
- void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
- void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
- void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
- void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
- void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
- void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
- void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
- void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
- void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
- void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
- void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
- void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
- void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
- void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
- void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
- void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
- void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
- void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
- void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
- void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
- void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
- void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
- void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
- void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
- void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
- void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
- void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
- void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
- void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
- void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
- void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
- void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
- void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
- void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
- void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
- void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
- void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
- void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
- void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
- void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
- void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
- void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
- void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
- void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
- void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
- void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
- void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
- void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
- void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
- void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
- void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
- void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
- void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
- void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
- void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
- void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
- void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
- void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
- void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
- void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
- void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
- void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
- void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
- void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
- void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
- void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
- void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
- void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
- void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
- void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
- void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
- void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
- void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
- void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
- void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
- void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
- void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
- void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
- void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
- void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
- void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
- void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
- void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
- void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
- void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
- void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
- void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
- void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
- void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
- void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
- void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
- void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
- void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
- void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
- void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
- void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
- void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
- void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
- void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
- void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
- void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
- void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
- void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
- void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
- void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
- GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
- void (GLAPIENTRYP InitNames)(void); /* 197 */
- void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
- void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
- void (GLAPIENTRYP PopName)(void); /* 200 */
- void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
- void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
- void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
- void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
- void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
- void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
- void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
- void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
- void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
- void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
- void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
- void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
- void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
- void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
- void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
- void (GLAPIENTRYP Finish)(void); /* 216 */
- void (GLAPIENTRYP Flush)(void); /* 217 */
- void (GLAPIENTRYP PopAttrib)(void); /* 218 */
- void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
- void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
- void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
- void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
- void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
- void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
- void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
- void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
- void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
- void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
- void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
- void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
- void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
- void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
- void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
- void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
- void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
- void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
- void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
- void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
- void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
- void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
- void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
- void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
- void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
- void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
- void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
- void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
- void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
- void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
- void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
- void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
- void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
- void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
- void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
- void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
- void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
- void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
- void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
- void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
- void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
- void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
- GLenum (GLAPIENTRYP GetError)(void); /* 261 */
- void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
- void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
- void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
- void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
- void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
- void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
- void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
- void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
- void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
- void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
- void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
- void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
- void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
- const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
- void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
- void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
- void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
- void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
- void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
- void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
- void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
- void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
- void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
- void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
- GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
- GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
- void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
- void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
- void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
- void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
- void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
- void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
- void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
- void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
- void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
- void (GLAPIENTRYP PopMatrix)(void); /* 297 */
- void (GLAPIENTRYP PushMatrix)(void); /* 298 */
- void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
- void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
- void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
- void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
- void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
- void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
- void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
- void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
- void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
- void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
- void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
- void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
- void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
- void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
- void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
- void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
- void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
- void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
- void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
- void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
- void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
- void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
- void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
- GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
- void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
- void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
- void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
- void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
- void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
- void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
- void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
- GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
- void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
- void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
- void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
- void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
- void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
- void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
- void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
- void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
- void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
- void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
- void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
- void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
- void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
- void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
- void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
- void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
- void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
- void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
- void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
- void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
- void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
- void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
- void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
- void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
- void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
- void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
- void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
- void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
- void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
- void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
- void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
- void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
- void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
- void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
- void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
- void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
- void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
- void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
- void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
- void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
- void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
- void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
- void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
- void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */
- void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */
- void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */
- void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */
- void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
- void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
- void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */
- void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */
- void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */
- void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */
- void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */
- void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */
- void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
- void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
- void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */
- void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */
- void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */
- void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */
- void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
- void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */
- void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
- void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
- void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
- void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */
- void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
- void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */
- void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
- void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */
- void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
- void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
- void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
- void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */
- void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
- void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */
-#if !defined HAVE_SHARED_GLAPI
- void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */
- void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */
- void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */
- void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */
- void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */
- void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */
- void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */
- void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */
- void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */
- void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */
- void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */
- void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */
- void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */
- void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */
- void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */
- void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */
- void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */
- void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */
- void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */
- void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */
- void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */
- void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */
- void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */
- void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */
- void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */
- void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */
- void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */
- void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */
- void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */
- void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */
- void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */
- void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */
- void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */
- void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */
- void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */
- void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */
- void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */
- void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */
- void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */
- void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */
- void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */
- void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */
- void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */
- void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */
- void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */
- void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */
- void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */
- void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */
- void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */
- void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */
- void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */
- void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */
- void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */
- void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */
- void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */
- void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */
- void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */
- void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */
- void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */
- void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */
- void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */
- void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */
- void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */
- void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */
- void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */
- void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */
- void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */
- GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */
- GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */
- GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */
- GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */
- void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */
- void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */
- void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */
- void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */
- GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */
- GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */
- void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */
- void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */
- void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */
- void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */
- void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */
- void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */
- void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */
- void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */
- void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */
- GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */
- void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */
- void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */
- void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */
- void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */
- void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */
- GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */
- void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */
- void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */
- void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */
- void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */
- void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */
- void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */
- GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */
- GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */
- void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */
- void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */
- void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */
- void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */
- void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */
- void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */
- void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */
- void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */
- void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */
- void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */
- void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */
- void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */
- void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */
- void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */
- void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */
- void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */
- void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */
- void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */
- void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */
- void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */
- void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */
- void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */
- void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */
- void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */
- void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */
- void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */
- void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */
- void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */
- void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */
- void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */
- void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */
- void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */
- void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */
- void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */
- void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */
- void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */
- void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */
- void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */
- void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */
- void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */
- void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */
- void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */
- void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */
- void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */
- void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */
- void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */
- void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */
- void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */
- void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */
- void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */
- void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */
- void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */
- void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */
- void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */
- void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */
- void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
- void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
- void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */
- void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */
- void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */
- void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */
- void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */
- void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */
- void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */
- void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */
- void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */
- void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */
- void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */
- void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */
- void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */
- void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */
- void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */
- void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */
- void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */
- void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */
- void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */
- void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */
- GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */
- void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */
- const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */
- void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */
- void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */
- void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */
- void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */
- void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */
- void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */
- GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */
- void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */
- void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */
- void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */
- void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */
- void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */
- void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */
- void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */
- void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */
- void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */
- void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */
- void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */
- void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */
- void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */
- void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */
- void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */
- void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */
- void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */
- void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */
- void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */
- void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */
- void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */
- void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */
- void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */
- void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */
- void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 620 */
- void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 621 */
- void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 622 */
- void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 623 */
- void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 624 */
- void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 625 */
- void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 626 */
- void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 627 */
- void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 628 */
- GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 629 */
- void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 630 */
- void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 631 */
- void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 632 */
- void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 633 */
- void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 634 */
- void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 635 */
- void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 636 */
- void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 637 */
- void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 638 */
- void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 639 */
- void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 640 */
- void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 641 */
- void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 642 */
- void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 643 */
- void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 644 */
- void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 645 */
- void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 646 */
- void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 647 */
- GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 648 */
- GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 649 */
- void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 650 */
- void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 651 */
- void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 652 */
- GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 653 */
- void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 654 */
- void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 655 */
- void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 656 */
- void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 657 */
- void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 658 */
- void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 659 */
- void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 660 */
- void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 661 */
- GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 662 */
- void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 663 */
- void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 664 */
- void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 665 */
- void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 666 */
- void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */
- void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 668 */
- void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 669 */
- void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 670 */
- void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 671 */
- void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 672 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 673 */
- void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 674 */
- GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 675 */
- GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 676 */
- void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 677 */
- void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */
- void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 679 */
- void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 680 */
- GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 681 */
- void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 682 */
- void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 683 */
- void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 684 */
- GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 685 */
- void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 686 */
- void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 687 */
- void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 688 */
- void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 689 */
- GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 690 */
- void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 691 */
- void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 692 */
- void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 693 */
- GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 694 */
- void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 695 */
- GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 696 */
- void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 697 */
- void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 698 */
- GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 699 */
- void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 700 */
- void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 701 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 702 */
- void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 703 */
- void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 704 */
- void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 705 */
- void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 706 */
- void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 707 */
- void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 708 */
- void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 709 */
- void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 710 */
- GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 711 */
- void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 712 */
- void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 713 */
- void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 714 */
- void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 715 */
- void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 716 */
- void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 717 */
- void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 718 */
- GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 719 */
- void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 720 */
- void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 721 */
- void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 722 */
- void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 723 */
- void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 724 */
- void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 725 */
- void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 726 */
- void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 727 */
- void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 728 */
- void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 729 */
- void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 730 */
- void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 731 */
- void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 732 */
- void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 733 */
- void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 734 */
- void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 735 */
- void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 736 */
- void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 737 */
- void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 738 */
- void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 739 */
- void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 740 */
- void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 741 */
- void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 742 */
- void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 743 */
- void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 744 */
- void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 745 */
- void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 746 */
- void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 747 */
- void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 748 */
- void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 749 */
- void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 750 */
- void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 751 */
- void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 752 */
- void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 753 */
- void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 754 */
- void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 755 */
- void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 756 */
- void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 757 */
- void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 758 */
- void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 759 */
- void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 760 */
- void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 761 */
- void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 762 */
- void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 763 */
- void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 764 */
- void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 765 */
- void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 766 */
- void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 767 */
- void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 768 */
- void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 769 */
- void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 770 */
- GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 771 */
- void (GLAPIENTRYP PauseTransformFeedback)(void); /* 772 */
- void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 773 */
- void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 774 */
- void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 775 */
- void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 776 */
- void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 777 */
- void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 778 */
- void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 779 */
- void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 780 */
- void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 781 */
- void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 782 */
- void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 783 */
- void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 784 */
- void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 785 */
- void (GLAPIENTRYP DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid * userParam); /* 786 */
- void (GLAPIENTRYP DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 787 */
- void (GLAPIENTRYP DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB * buf); /* 788 */
- GLuint (GLAPIENTRYP GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLcharARB * messageLog); /* 789 */
- GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 790 */
- void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 791 */
- void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 792 */
- void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 793 */
- void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 794 */
- void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 795 */
- void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 796 */
- void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 797 */
- void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 798 */
- void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 799 */
- void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 800 */
- void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 801 */
- void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 802 */
- void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 803 */
- void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 804 */
- void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 805 */
- void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 806 */
- void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 807 */
- void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 808 */
- void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 809 */
- void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 810 */
- void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 811 */
- void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 812 */
- void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 813 */
- void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 814 */
- void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 815 */
- void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 816 */
- void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 817 */
- void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 818 */
- void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 819 */
- void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 820 */
- void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 821 */
- void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 822 */
- void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 823 */
- void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 824 */
- void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 825 */
- void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 826 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 827 */
- void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 828 */
- void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 829 */
- void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 830 */
- void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 831 */
- void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 832 */
- void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 833 */
- void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 834 */
- void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 835 */
- void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 836 */
- GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 837 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 838 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 839 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 840 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 841 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 842 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 843 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 844 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 845 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 846 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 847 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 848 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 849 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 850 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 851 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 852 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 853 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 854 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 855 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 856 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 857 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 858 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 859 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 860 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 861 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 862 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 863 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 864 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 865 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 866 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 867 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 868 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 869 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 870 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 871 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 872 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 873 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 874 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 875 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 876 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 877 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 878 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 879 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 880 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 881 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 882 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 883 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 884 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 885 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 886 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 887 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 888 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 889 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 890 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 891 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 892 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 893 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 894 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 895 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 896 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 897 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 898 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 899 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 900 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 901 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 902 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 903 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 904 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 905 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 906 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 907 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 908 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 909 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 910 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 911 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 912 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 913 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 914 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 915 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 916 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 917 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 918 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 919 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 920 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 921 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 922 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 923 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 924 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 925 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 926 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 927 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 928 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 929 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 930 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 931 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 932 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 933 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 934 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 935 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 936 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 937 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 938 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 939 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 940 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 941 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 942 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 943 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 944 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 945 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 946 */
- void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 947 */
- void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 948 */
- void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 949 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 950 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 951 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 952 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 953 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 954 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 955 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 956 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 957 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 958 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 959 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 960 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 961 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 962 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 963 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 964 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 965 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 966 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 967 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 968 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 969 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 970 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 971 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 972 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 973 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 974 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 975 */
- void (GLAPIENTRYP TextureBarrierNV)(void); /* 976 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 977 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 978 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 979 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 980 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 981 */
- void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 982 */
- void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 983 */
- void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 984 */
- void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 985 */
- void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 986 */
- void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 987 */
- void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 988 */
- void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 989 */
- void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 990 */
- void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 991 */
- void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 992 */
- void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 993 */
- void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 994 */
- void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 995 */
- void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 996 */
- void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 997 */
- void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 998 */
- void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 999 */
- void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1000 */
- void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1001 */
- void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1002 */
- void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1003 */
- void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1004 */
- void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1005 */
- void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1006 */
- void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1007 */
- void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1008 */
- void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1009 */
- void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1010 */
- void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1011 */
- void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1012 */
- void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1013 */
- void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1014 */
- void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1015 */
- void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1016 */
- void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1017 */
- void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1018 */
- void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1019 */
- void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1020 */
- void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1021 */
- void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1022 */
- void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1023 */
- void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1024 */
-#endif /* !defined HAVE_SHARED_GLAPI */
-};
-
-#endif /* !defined( _GLAPI_TABLE_H_ ) */
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * (C) Copyright IBM Corporation 2004
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL, IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_TABLE_H_ )
+# define _GLAPI_TABLE_H_
+
+#ifndef GLAPIENTRYP
+# ifndef GLAPIENTRY
+# define GLAPIENTRY
+# endif
+
+# define GLAPIENTRYP GLAPIENTRY *
+#endif
+
+
+struct _glapi_table
+{
+ void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */
+ void (GLAPIENTRYP EndList)(void); /* 1 */
+ void (GLAPIENTRYP CallList)(GLuint list); /* 2 */
+ void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */
+ void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */
+ GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */
+ void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */
+ void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */
+ void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */
+ void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */
+ void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */
+ void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */
+ void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */
+ void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */
+ void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */
+ void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */
+ void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */
+ void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */
+ void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */
+ void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */
+ void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */
+ void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */
+ void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */
+ void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */
+ void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */
+ void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */
+ void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */
+ void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */
+ void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */
+ void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */
+ void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */
+ void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */
+ void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */
+ void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */
+ void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */
+ void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */
+ void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */
+ void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */
+ void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */
+ void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */
+ void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */
+ void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */
+ void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */
+ void (GLAPIENTRYP End)(void); /* 43 */
+ void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */
+ void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */
+ void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */
+ void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */
+ void (GLAPIENTRYP Indexi)(GLint c); /* 48 */
+ void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */
+ void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */
+ void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */
+ void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */
+ void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */
+ void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */
+ void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */
+ void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */
+ void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */
+ void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */
+ void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */
+ void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */
+ void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */
+ void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */
+ void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */
+ void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */
+ void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */
+ void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */
+ void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */
+ void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */
+ void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */
+ void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */
+ void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */
+ void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */
+ void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */
+ void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */
+ void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */
+ void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */
+ void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */
+ void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */
+ void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */
+ void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */
+ void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */
+ void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */
+ void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */
+ void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */
+ void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */
+ void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */
+ void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */
+ void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */
+ void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */
+ void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */
+ void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */
+ void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */
+ void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */
+ void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */
+ void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */
+ void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */
+ void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */
+ void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */
+ void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */
+ void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */
+ void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */
+ void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */
+ void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */
+ void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */
+ void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */
+ void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */
+ void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */
+ void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */
+ void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */
+ void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */
+ void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */
+ void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */
+ void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */
+ void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */
+ void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */
+ void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */
+ void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */
+ void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */
+ void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */
+ void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */
+ void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */
+ void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */
+ void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */
+ void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */
+ void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */
+ void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */
+ void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */
+ void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */
+ void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */
+ void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */
+ void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */
+ void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */
+ void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */
+ void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */
+ void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */
+ void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */
+ void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */
+ void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */
+ void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */
+ void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */
+ void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */
+ void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */
+ void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */
+ void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */
+ void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */
+ void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */
+ void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */
+ void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */
+ void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */
+ void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */
+ void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */
+ void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */
+ void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */
+ void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */
+ void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */
+ void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */
+ void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */
+ void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */
+ void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */
+ void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */
+ void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */
+ void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */
+ void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */
+ void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */
+ void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */
+ void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */
+ void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */
+ void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */
+ void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */
+ void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */
+ void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */
+ void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */
+ void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */
+ void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */
+ void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */
+ void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */
+ void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */
+ void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */
+ void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */
+ void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */
+ void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */
+ void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */
+ void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */
+ void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */
+ void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */
+ void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */
+ void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */
+ void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */
+ void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */
+ void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */
+ void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */
+ void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */
+ void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */
+ void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */
+ void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */
+ GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */
+ void (GLAPIENTRYP InitNames)(void); /* 197 */
+ void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */
+ void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */
+ void (GLAPIENTRYP PopName)(void); /* 200 */
+ void (GLAPIENTRYP PushName)(GLuint name); /* 201 */
+ void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */
+ void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */
+ void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */
+ void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */
+ void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */
+ void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */
+ void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */
+ void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */
+ void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */
+ void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */
+ void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */
+ void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */
+ void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */
+ void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */
+ void (GLAPIENTRYP Finish)(void); /* 216 */
+ void (GLAPIENTRYP Flush)(void); /* 217 */
+ void (GLAPIENTRYP PopAttrib)(void); /* 218 */
+ void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */
+ void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */
+ void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */
+ void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */
+ void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */
+ void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */
+ void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */
+ void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */
+ void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */
+ void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */
+ void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */
+ void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */
+ void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */
+ void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */
+ void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */
+ void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */
+ void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */
+ void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */
+ void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */
+ void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */
+ void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */
+ void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */
+ void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */
+ void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */
+ void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */
+ void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */
+ void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */
+ void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */
+ void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */
+ void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */
+ void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */
+ void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */
+ void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */
+ void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */
+ void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */
+ void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */
+ void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */
+ void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */
+ void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */
+ void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */
+ void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */
+ void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */
+ GLenum (GLAPIENTRYP GetError)(void); /* 261 */
+ void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */
+ void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */
+ void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */
+ void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */
+ void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */
+ void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */
+ void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */
+ void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */
+ void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */
+ void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */
+ void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */
+ void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */
+ void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */
+ const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */
+ void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */
+ void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */
+ void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */
+ void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */
+ void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */
+ void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */
+ void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */
+ void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */
+ void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */
+ void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */
+ GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */
+ GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */
+ void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */
+ void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */
+ void (GLAPIENTRYP LoadIdentity)(void); /* 290 */
+ void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */
+ void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */
+ void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */
+ void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */
+ void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */
+ void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */
+ void (GLAPIENTRYP PopMatrix)(void); /* 297 */
+ void (GLAPIENTRYP PushMatrix)(void); /* 298 */
+ void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */
+ void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */
+ void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */
+ void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */
+ void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */
+ void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */
+ void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */
+ void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */
+ void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */
+ void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */
+ void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */
+ void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */
+ void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */
+ void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */
+ void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */
+ void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */
+ void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */
+ void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */
+ void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */
+ void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */
+ void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */
+ void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */
+ void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */
+ GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */
+ void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */
+ void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */
+ void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */
+ void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */
+ void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */
+ void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */
+ void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */
+ GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */
+ void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */
+ void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */
+ void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */
+ void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */
+ void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */
+ void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */
+ void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */
+ void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */
+ void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */
+ void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */
+ void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */
+ void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */
+ void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */
+ void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */
+ void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */
+ void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */
+ void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */
+ void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */
+ void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */
+ void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */
+ void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */
+ void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */
+ void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */
+ void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */
+ void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */
+ void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */
+ void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */
+ void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */
+ void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */
+ void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */
+ void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */
+ void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */
+ void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */
+ void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */
+ void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */
+ void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */
+ void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */
+ void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */
+ void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */
+ void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */
+ void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */
+ void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */
+ void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */
+ void (GLAPIENTRYP ActiveTexture)(GLenum texture); /* 374 */
+ void (GLAPIENTRYP ClientActiveTexture)(GLenum texture); /* 375 */
+ void (GLAPIENTRYP MultiTexCoord1d)(GLenum target, GLdouble s); /* 376 */
+ void (GLAPIENTRYP MultiTexCoord1dv)(GLenum target, const GLdouble * v); /* 377 */
+ void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */
+ void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */
+ void (GLAPIENTRYP MultiTexCoord1i)(GLenum target, GLint s); /* 380 */
+ void (GLAPIENTRYP MultiTexCoord1iv)(GLenum target, const GLint * v); /* 381 */
+ void (GLAPIENTRYP MultiTexCoord1s)(GLenum target, GLshort s); /* 382 */
+ void (GLAPIENTRYP MultiTexCoord1sv)(GLenum target, const GLshort * v); /* 383 */
+ void (GLAPIENTRYP MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t); /* 384 */
+ void (GLAPIENTRYP MultiTexCoord2dv)(GLenum target, const GLdouble * v); /* 385 */
+ void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */
+ void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */
+ void (GLAPIENTRYP MultiTexCoord2i)(GLenum target, GLint s, GLint t); /* 388 */
+ void (GLAPIENTRYP MultiTexCoord2iv)(GLenum target, const GLint * v); /* 389 */
+ void (GLAPIENTRYP MultiTexCoord2s)(GLenum target, GLshort s, GLshort t); /* 390 */
+ void (GLAPIENTRYP MultiTexCoord2sv)(GLenum target, const GLshort * v); /* 391 */
+ void (GLAPIENTRYP MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */
+ void (GLAPIENTRYP MultiTexCoord3dv)(GLenum target, const GLdouble * v); /* 393 */
+ void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */
+ void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */
+ void (GLAPIENTRYP MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r); /* 396 */
+ void (GLAPIENTRYP MultiTexCoord3iv)(GLenum target, const GLint * v); /* 397 */
+ void (GLAPIENTRYP MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */
+ void (GLAPIENTRYP MultiTexCoord3sv)(GLenum target, const GLshort * v); /* 399 */
+ void (GLAPIENTRYP MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */
+ void (GLAPIENTRYP MultiTexCoord4dv)(GLenum target, const GLdouble * v); /* 401 */
+ void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */
+ void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */
+ void (GLAPIENTRYP MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */
+ void (GLAPIENTRYP MultiTexCoord4iv)(GLenum target, const GLint * v); /* 405 */
+ void (GLAPIENTRYP MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */
+ void (GLAPIENTRYP MultiTexCoord4sv)(GLenum target, const GLshort * v); /* 407 */
+#if !defined HAVE_SHARED_GLAPI
+ void (GLAPIENTRYP CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 408 */
+ void (GLAPIENTRYP CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 409 */
+ void (GLAPIENTRYP CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 410 */
+ void (GLAPIENTRYP CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 411 */
+ void (GLAPIENTRYP CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 412 */
+ void (GLAPIENTRYP CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 413 */
+ void (GLAPIENTRYP GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img); /* 414 */
+ void (GLAPIENTRYP LoadTransposeMatrixd)(const GLdouble * m); /* 415 */
+ void (GLAPIENTRYP LoadTransposeMatrixf)(const GLfloat * m); /* 416 */
+ void (GLAPIENTRYP MultTransposeMatrixd)(const GLdouble * m); /* 417 */
+ void (GLAPIENTRYP MultTransposeMatrixf)(const GLfloat * m); /* 418 */
+ void (GLAPIENTRYP SampleCoverage)(GLclampf value, GLboolean invert); /* 419 */
+ void (GLAPIENTRYP BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 420 */
+ void (GLAPIENTRYP FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 421 */
+ void (GLAPIENTRYP FogCoordd)(GLdouble coord); /* 422 */
+ void (GLAPIENTRYP FogCoorddv)(const GLdouble * coord); /* 423 */
+ void (GLAPIENTRYP MultiDrawArrays)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 424 */
+ void (GLAPIENTRYP PointParameterf)(GLenum pname, GLfloat param); /* 425 */
+ void (GLAPIENTRYP PointParameterfv)(GLenum pname, const GLfloat * params); /* 426 */
+ void (GLAPIENTRYP PointParameteri)(GLenum pname, GLint param); /* 427 */
+ void (GLAPIENTRYP PointParameteriv)(GLenum pname, const GLint * params); /* 428 */
+ void (GLAPIENTRYP SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue); /* 429 */
+ void (GLAPIENTRYP SecondaryColor3bv)(const GLbyte * v); /* 430 */
+ void (GLAPIENTRYP SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue); /* 431 */
+ void (GLAPIENTRYP SecondaryColor3dv)(const GLdouble * v); /* 432 */
+ void (GLAPIENTRYP SecondaryColor3i)(GLint red, GLint green, GLint blue); /* 433 */
+ void (GLAPIENTRYP SecondaryColor3iv)(const GLint * v); /* 434 */
+ void (GLAPIENTRYP SecondaryColor3s)(GLshort red, GLshort green, GLshort blue); /* 435 */
+ void (GLAPIENTRYP SecondaryColor3sv)(const GLshort * v); /* 436 */
+ void (GLAPIENTRYP SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 437 */
+ void (GLAPIENTRYP SecondaryColor3ubv)(const GLubyte * v); /* 438 */
+ void (GLAPIENTRYP SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue); /* 439 */
+ void (GLAPIENTRYP SecondaryColor3uiv)(const GLuint * v); /* 440 */
+ void (GLAPIENTRYP SecondaryColor3us)(GLushort red, GLushort green, GLushort blue); /* 441 */
+ void (GLAPIENTRYP SecondaryColor3usv)(const GLushort * v); /* 442 */
+ void (GLAPIENTRYP SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 443 */
+ void (GLAPIENTRYP WindowPos2d)(GLdouble x, GLdouble y); /* 444 */
+ void (GLAPIENTRYP WindowPos2dv)(const GLdouble * v); /* 445 */
+ void (GLAPIENTRYP WindowPos2f)(GLfloat x, GLfloat y); /* 446 */
+ void (GLAPIENTRYP WindowPos2fv)(const GLfloat * v); /* 447 */
+ void (GLAPIENTRYP WindowPos2i)(GLint x, GLint y); /* 448 */
+ void (GLAPIENTRYP WindowPos2iv)(const GLint * v); /* 449 */
+ void (GLAPIENTRYP WindowPos2s)(GLshort x, GLshort y); /* 450 */
+ void (GLAPIENTRYP WindowPos2sv)(const GLshort * v); /* 451 */
+ void (GLAPIENTRYP WindowPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 452 */
+ void (GLAPIENTRYP WindowPos3dv)(const GLdouble * v); /* 453 */
+ void (GLAPIENTRYP WindowPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 454 */
+ void (GLAPIENTRYP WindowPos3fv)(const GLfloat * v); /* 455 */
+ void (GLAPIENTRYP WindowPos3i)(GLint x, GLint y, GLint z); /* 456 */
+ void (GLAPIENTRYP WindowPos3iv)(const GLint * v); /* 457 */
+ void (GLAPIENTRYP WindowPos3s)(GLshort x, GLshort y, GLshort z); /* 458 */
+ void (GLAPIENTRYP WindowPos3sv)(const GLshort * v); /* 459 */
+ void (GLAPIENTRYP BeginQuery)(GLenum target, GLuint id); /* 460 */
+ void (GLAPIENTRYP BindBuffer)(GLenum target, GLuint buffer); /* 461 */
+ void (GLAPIENTRYP BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage); /* 462 */
+ void (GLAPIENTRYP BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data); /* 463 */
+ void (GLAPIENTRYP DeleteBuffers)(GLsizei n, const GLuint * buffer); /* 464 */
+ void (GLAPIENTRYP DeleteQueries)(GLsizei n, const GLuint * ids); /* 465 */
+ void (GLAPIENTRYP EndQuery)(GLenum target); /* 466 */
+ void (GLAPIENTRYP GenBuffers)(GLsizei n, GLuint * buffer); /* 467 */
+ void (GLAPIENTRYP GenQueries)(GLsizei n, GLuint * ids); /* 468 */
+ void (GLAPIENTRYP GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 469 */
+ void (GLAPIENTRYP GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params); /* 470 */
+ void (GLAPIENTRYP GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data); /* 471 */
+ void (GLAPIENTRYP GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params); /* 472 */
+ void (GLAPIENTRYP GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params); /* 473 */
+ void (GLAPIENTRYP GetQueryiv)(GLenum target, GLenum pname, GLint * params); /* 474 */
+ GLboolean (GLAPIENTRYP IsBuffer)(GLuint buffer); /* 475 */
+ GLboolean (GLAPIENTRYP IsQuery)(GLuint id); /* 476 */
+ GLvoid * (GLAPIENTRYP MapBuffer)(GLenum target, GLenum access); /* 477 */
+ GLboolean (GLAPIENTRYP UnmapBuffer)(GLenum target); /* 478 */
+ void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 479 */
+ void (GLAPIENTRYP BindAttribLocation)(GLuint program, GLuint index, const GLchar * name); /* 480 */
+ void (GLAPIENTRYP BlendEquationSeparate)(GLenum modeRGB, GLenum modeA); /* 481 */
+ void (GLAPIENTRYP CompileShader)(GLuint shader); /* 482 */
+ GLuint (GLAPIENTRYP CreateProgram)(void); /* 483 */
+ GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 484 */
+ void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 485 */
+ void (GLAPIENTRYP DeleteShader)(GLuint program); /* 486 */
+ void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 487 */
+ void (GLAPIENTRYP DisableVertexAttribArray)(GLuint index); /* 488 */
+ void (GLAPIENTRYP DrawBuffers)(GLsizei n, const GLenum * bufs); /* 489 */
+ void (GLAPIENTRYP EnableVertexAttribArray)(GLuint index); /* 490 */
+ void (GLAPIENTRYP GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 491 */
+ void (GLAPIENTRYP GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); /* 492 */
+ void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 493 */
+ GLint (GLAPIENTRYP GetAttribLocation)(GLuint program, const GLchar * name); /* 494 */
+ void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 495 */
+ void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 496 */
+ void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 497 */
+ void (GLAPIENTRYP GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); /* 498 */
+ void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 499 */
+ GLint (GLAPIENTRYP GetUniformLocation)(GLuint program, const GLchar * name); /* 500 */
+ void (GLAPIENTRYP GetUniformfv)(GLuint program, GLint location, GLfloat * params); /* 501 */
+ void (GLAPIENTRYP GetUniformiv)(GLuint program, GLint location, GLint * params); /* 502 */
+ void (GLAPIENTRYP GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer); /* 503 */
+ void (GLAPIENTRYP GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params); /* 504 */
+ void (GLAPIENTRYP GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params); /* 505 */
+ void (GLAPIENTRYP GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params); /* 506 */
+ GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 507 */
+ GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 508 */
+ void (GLAPIENTRYP LinkProgram)(GLuint program); /* 509 */
+ void (GLAPIENTRYP ShaderSource)(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length); /* 510 */
+ void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 511 */
+ void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 512 */
+ void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 513 */
+ void (GLAPIENTRYP Uniform1f)(GLint location, GLfloat v0); /* 514 */
+ void (GLAPIENTRYP Uniform1fv)(GLint location, GLsizei count, const GLfloat * value); /* 515 */
+ void (GLAPIENTRYP Uniform1i)(GLint location, GLint v0); /* 516 */
+ void (GLAPIENTRYP Uniform1iv)(GLint location, GLsizei count, const GLint * value); /* 517 */
+ void (GLAPIENTRYP Uniform2f)(GLint location, GLfloat v0, GLfloat v1); /* 518 */
+ void (GLAPIENTRYP Uniform2fv)(GLint location, GLsizei count, const GLfloat * value); /* 519 */
+ void (GLAPIENTRYP Uniform2i)(GLint location, GLint v0, GLint v1); /* 520 */
+ void (GLAPIENTRYP Uniform2iv)(GLint location, GLsizei count, const GLint * value); /* 521 */
+ void (GLAPIENTRYP Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 522 */
+ void (GLAPIENTRYP Uniform3fv)(GLint location, GLsizei count, const GLfloat * value); /* 523 */
+ void (GLAPIENTRYP Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2); /* 524 */
+ void (GLAPIENTRYP Uniform3iv)(GLint location, GLsizei count, const GLint * value); /* 525 */
+ void (GLAPIENTRYP Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 526 */
+ void (GLAPIENTRYP Uniform4fv)(GLint location, GLsizei count, const GLfloat * value); /* 527 */
+ void (GLAPIENTRYP Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 528 */
+ void (GLAPIENTRYP Uniform4iv)(GLint location, GLsizei count, const GLint * value); /* 529 */
+ void (GLAPIENTRYP UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 530 */
+ void (GLAPIENTRYP UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 531 */
+ void (GLAPIENTRYP UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 532 */
+ void (GLAPIENTRYP UseProgram)(GLuint program); /* 533 */
+ void (GLAPIENTRYP ValidateProgram)(GLuint program); /* 534 */
+ void (GLAPIENTRYP VertexAttrib1d)(GLuint index, GLdouble x); /* 535 */
+ void (GLAPIENTRYP VertexAttrib1dv)(GLuint index, const GLdouble * v); /* 536 */
+ void (GLAPIENTRYP VertexAttrib1s)(GLuint index, GLshort x); /* 537 */
+ void (GLAPIENTRYP VertexAttrib1sv)(GLuint index, const GLshort * v); /* 538 */
+ void (GLAPIENTRYP VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y); /* 539 */
+ void (GLAPIENTRYP VertexAttrib2dv)(GLuint index, const GLdouble * v); /* 540 */
+ void (GLAPIENTRYP VertexAttrib2s)(GLuint index, GLshort x, GLshort y); /* 541 */
+ void (GLAPIENTRYP VertexAttrib2sv)(GLuint index, const GLshort * v); /* 542 */
+ void (GLAPIENTRYP VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 543 */
+ void (GLAPIENTRYP VertexAttrib3dv)(GLuint index, const GLdouble * v); /* 544 */
+ void (GLAPIENTRYP VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z); /* 545 */
+ void (GLAPIENTRYP VertexAttrib3sv)(GLuint index, const GLshort * v); /* 546 */
+ void (GLAPIENTRYP VertexAttrib4Nbv)(GLuint index, const GLbyte * v); /* 547 */
+ void (GLAPIENTRYP VertexAttrib4Niv)(GLuint index, const GLint * v); /* 548 */
+ void (GLAPIENTRYP VertexAttrib4Nsv)(GLuint index, const GLshort * v); /* 549 */
+ void (GLAPIENTRYP VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 550 */
+ void (GLAPIENTRYP VertexAttrib4Nubv)(GLuint index, const GLubyte * v); /* 551 */
+ void (GLAPIENTRYP VertexAttrib4Nuiv)(GLuint index, const GLuint * v); /* 552 */
+ void (GLAPIENTRYP VertexAttrib4Nusv)(GLuint index, const GLushort * v); /* 553 */
+ void (GLAPIENTRYP VertexAttrib4bv)(GLuint index, const GLbyte * v); /* 554 */
+ void (GLAPIENTRYP VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 555 */
+ void (GLAPIENTRYP VertexAttrib4dv)(GLuint index, const GLdouble * v); /* 556 */
+ void (GLAPIENTRYP VertexAttrib4iv)(GLuint index, const GLint * v); /* 557 */
+ void (GLAPIENTRYP VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 558 */
+ void (GLAPIENTRYP VertexAttrib4sv)(GLuint index, const GLshort * v); /* 559 */
+ void (GLAPIENTRYP VertexAttrib4ubv)(GLuint index, const GLubyte * v); /* 560 */
+ void (GLAPIENTRYP VertexAttrib4uiv)(GLuint index, const GLuint * v); /* 561 */
+ void (GLAPIENTRYP VertexAttrib4usv)(GLuint index, const GLushort * v); /* 562 */
+ void (GLAPIENTRYP VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 563 */
+ void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */
+ void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */
+ void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 566 */
+ void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 567 */
+ void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 568 */
+ void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 569 */
+ void (GLAPIENTRYP BeginConditionalRender)(GLuint query, GLenum mode); /* 570 */
+ void (GLAPIENTRYP BeginTransformFeedback)(GLenum mode); /* 571 */
+ void (GLAPIENTRYP BindBufferBase)(GLenum target, GLuint index, GLuint buffer); /* 572 */
+ void (GLAPIENTRYP BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 573 */
+ void (GLAPIENTRYP BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name); /* 574 */
+ void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 575 */
+ void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); /* 576 */
+ void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 577 */
+ void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 578 */
+ void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 579 */
+ void (GLAPIENTRYP ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 580 */
+ void (GLAPIENTRYP Disablei)(GLenum target, GLuint index); /* 581 */
+ void (GLAPIENTRYP Enablei)(GLenum target, GLuint index); /* 582 */
+ void (GLAPIENTRYP EndConditionalRender)(void); /* 583 */
+ void (GLAPIENTRYP EndTransformFeedback)(void); /* 584 */
+ void (GLAPIENTRYP GetBooleani_v)(GLenum value, GLuint index, GLboolean * data); /* 585 */
+ GLint (GLAPIENTRYP GetFragDataLocation)(GLuint program, const GLchar * name); /* 586 */
+ void (GLAPIENTRYP GetIntegeri_v)(GLenum value, GLuint index, GLint * data); /* 587 */
+ const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 588 */
+ void (GLAPIENTRYP GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params); /* 589 */
+ void (GLAPIENTRYP GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params); /* 590 */
+ void (GLAPIENTRYP GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 591 */
+ void (GLAPIENTRYP GetUniformuiv)(GLuint program, GLint location, GLuint * params); /* 592 */
+ void (GLAPIENTRYP GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params); /* 593 */
+ void (GLAPIENTRYP GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params); /* 594 */
+ GLboolean (GLAPIENTRYP IsEnabledi)(GLenum target, GLuint index); /* 595 */
+ void (GLAPIENTRYP TexParameterIiv)(GLenum target, GLenum pname, const GLint * params); /* 596 */
+ void (GLAPIENTRYP TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params); /* 597 */
+ void (GLAPIENTRYP TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode); /* 598 */
+ void (GLAPIENTRYP Uniform1ui)(GLint location, GLuint x); /* 599 */
+ void (GLAPIENTRYP Uniform1uiv)(GLint location, GLsizei count, const GLuint * value); /* 600 */
+ void (GLAPIENTRYP Uniform2ui)(GLint location, GLuint x, GLuint y); /* 601 */
+ void (GLAPIENTRYP Uniform2uiv)(GLint location, GLsizei count, const GLuint * value); /* 602 */
+ void (GLAPIENTRYP Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z); /* 603 */
+ void (GLAPIENTRYP Uniform3uiv)(GLint location, GLsizei count, const GLuint * value); /* 604 */
+ void (GLAPIENTRYP Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 605 */
+ void (GLAPIENTRYP Uniform4uiv)(GLint location, GLsizei count, const GLuint * value); /* 606 */
+ void (GLAPIENTRYP VertexAttribI1iv)(GLuint index, const GLint * v); /* 607 */
+ void (GLAPIENTRYP VertexAttribI1uiv)(GLuint index, const GLuint * v); /* 608 */
+ void (GLAPIENTRYP VertexAttribI4bv)(GLuint index, const GLbyte * v); /* 609 */
+ void (GLAPIENTRYP VertexAttribI4sv)(GLuint index, const GLshort * v); /* 610 */
+ void (GLAPIENTRYP VertexAttribI4ubv)(GLuint index, const GLubyte * v); /* 611 */
+ void (GLAPIENTRYP VertexAttribI4usv)(GLuint index, const GLushort * v); /* 612 */
+ void (GLAPIENTRYP VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 613 */
+ void (GLAPIENTRYP PrimitiveRestartIndex)(GLuint index); /* 614 */
+ void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 615 */
+ void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 616 */
+ void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 617 */
+ void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 618 */
+ void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 619 */
+ void (GLAPIENTRYP BindProgramARB)(GLenum target, GLuint program); /* 620 */
+ void (GLAPIENTRYP DeleteProgramsARB)(GLsizei n, const GLuint * programs); /* 621 */
+ void (GLAPIENTRYP GenProgramsARB)(GLsizei n, GLuint * programs); /* 622 */
+ void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 623 */
+ void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 624 */
+ void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 625 */
+ void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 626 */
+ void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 627 */
+ void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 628 */
+ GLboolean (GLAPIENTRYP IsProgramARB)(GLuint program); /* 629 */
+ void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 630 */
+ void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 631 */
+ void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 632 */
+ void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 633 */
+ void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 634 */
+ void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 635 */
+ void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 636 */
+ void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 637 */
+ void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 638 */
+ void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 639 */
+ void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 640 */
+ void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 641 */
+ void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 642 */
+ void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 643 */
+ void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 644 */
+ void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 645 */
+ void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 646 */
+ void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 647 */
+ GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 648 */
+ GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 649 */
+ void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 650 */
+ void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 651 */
+ void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 652 */
+ GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 653 */
+ void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 654 */
+ void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 655 */
+ void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 656 */
+ void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 657 */
+ void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 658 */
+ void (GLAPIENTRYP BindFramebuffer)(GLenum target, GLuint framebuffer); /* 659 */
+ void (GLAPIENTRYP BindRenderbuffer)(GLenum target, GLuint renderbuffer); /* 660 */
+ void (GLAPIENTRYP BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 661 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatus)(GLenum target); /* 662 */
+ void (GLAPIENTRYP DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers); /* 663 */
+ void (GLAPIENTRYP DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers); /* 664 */
+ void (GLAPIENTRYP FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 665 */
+ void (GLAPIENTRYP FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 666 */
+ void (GLAPIENTRYP FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 667 */
+ void (GLAPIENTRYP FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 668 */
+ void (GLAPIENTRYP FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 669 */
+ void (GLAPIENTRYP GenFramebuffers)(GLsizei n, GLuint * framebuffers); /* 670 */
+ void (GLAPIENTRYP GenRenderbuffers)(GLsizei n, GLuint * renderbuffers); /* 671 */
+ void (GLAPIENTRYP GenerateMipmap)(GLenum target); /* 672 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 673 */
+ void (GLAPIENTRYP GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params); /* 674 */
+ GLboolean (GLAPIENTRYP IsFramebuffer)(GLuint framebuffer); /* 675 */
+ GLboolean (GLAPIENTRYP IsRenderbuffer)(GLuint renderbuffer); /* 676 */
+ void (GLAPIENTRYP RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 677 */
+ void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 678 */
+ void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 679 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 680 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 681 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 682 */
+ void (GLAPIENTRYP DeleteVertexArrays)(GLsizei n, const GLuint * arrays); /* 683 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 684 */
+ GLboolean (GLAPIENTRYP IsVertexArray)(GLuint array); /* 685 */
+ void (GLAPIENTRYP GetActiveUniformBlockName)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); /* 686 */
+ void (GLAPIENTRYP GetActiveUniformBlockiv)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); /* 687 */
+ void (GLAPIENTRYP GetActiveUniformName)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); /* 688 */
+ void (GLAPIENTRYP GetActiveUniformsiv)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); /* 689 */
+ GLuint (GLAPIENTRYP GetUniformBlockIndex)(GLuint program, const GLchar * uniformBlockName); /* 690 */
+ void (GLAPIENTRYP GetUniformIndices)(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices); /* 691 */
+ void (GLAPIENTRYP UniformBlockBinding)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); /* 692 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 693 */
+ GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 694 */
+ void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 695 */
+ GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 696 */
+ void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 697 */
+ void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 698 */
+ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 699 */
+ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 700 */
+ void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 701 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex); /* 702 */
+ void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 703 */
+ void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, const GLint * basevertex); /* 704 */
+ void (GLAPIENTRYP ProvokingVertex)(GLenum mode); /* 705 */
+ void (GLAPIENTRYP BlendEquationSeparateiARB)(GLuint buf, GLenum modeRGB, GLenum modeA); /* 706 */
+ void (GLAPIENTRYP BlendEquationiARB)(GLuint buf, GLenum mode); /* 707 */
+ void (GLAPIENTRYP BlendFuncSeparateiARB)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcA, GLenum dstA); /* 708 */
+ void (GLAPIENTRYP BlendFunciARB)(GLuint buf, GLenum src, GLenum dst); /* 709 */
+ void (GLAPIENTRYP BindFragDataLocationIndexed)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); /* 710 */
+ GLint (GLAPIENTRYP GetFragDataIndex)(GLuint program, const GLchar * name); /* 711 */
+ void (GLAPIENTRYP BindSampler)(GLuint unit, GLuint sampler); /* 712 */
+ void (GLAPIENTRYP DeleteSamplers)(GLsizei count, const GLuint * samplers); /* 713 */
+ void (GLAPIENTRYP GenSamplers)(GLsizei count, GLuint * samplers); /* 714 */
+ void (GLAPIENTRYP GetSamplerParameterIiv)(GLuint sampler, GLenum pname, GLint * params); /* 715 */
+ void (GLAPIENTRYP GetSamplerParameterIuiv)(GLuint sampler, GLenum pname, GLuint * params); /* 716 */
+ void (GLAPIENTRYP GetSamplerParameterfv)(GLuint sampler, GLenum pname, GLfloat * params); /* 717 */
+ void (GLAPIENTRYP GetSamplerParameteriv)(GLuint sampler, GLenum pname, GLint * params); /* 718 */
+ GLboolean (GLAPIENTRYP IsSampler)(GLuint sampler); /* 719 */
+ void (GLAPIENTRYP SamplerParameterIiv)(GLuint sampler, GLenum pname, const GLint * params); /* 720 */
+ void (GLAPIENTRYP SamplerParameterIuiv)(GLuint sampler, GLenum pname, const GLuint * params); /* 721 */
+ void (GLAPIENTRYP SamplerParameterf)(GLuint sampler, GLenum pname, GLfloat param); /* 722 */
+ void (GLAPIENTRYP SamplerParameterfv)(GLuint sampler, GLenum pname, const GLfloat * params); /* 723 */
+ void (GLAPIENTRYP SamplerParameteri)(GLuint sampler, GLenum pname, GLint param); /* 724 */
+ void (GLAPIENTRYP SamplerParameteriv)(GLuint sampler, GLenum pname, const GLint * params); /* 725 */
+ void (GLAPIENTRYP GetQueryObjecti64v)(GLuint id, GLenum pname, GLint64 * params); /* 726 */
+ void (GLAPIENTRYP GetQueryObjectui64v)(GLuint id, GLenum pname, GLuint64 * params); /* 727 */
+ void (GLAPIENTRYP QueryCounter)(GLuint id, GLenum target); /* 728 */
+ void (GLAPIENTRYP ColorP3ui)(GLenum type, GLuint color); /* 729 */
+ void (GLAPIENTRYP ColorP3uiv)(GLenum type, const GLuint * color); /* 730 */
+ void (GLAPIENTRYP ColorP4ui)(GLenum type, GLuint color); /* 731 */
+ void (GLAPIENTRYP ColorP4uiv)(GLenum type, const GLuint * color); /* 732 */
+ void (GLAPIENTRYP MultiTexCoordP1ui)(GLenum texture, GLenum type, GLuint coords); /* 733 */
+ void (GLAPIENTRYP MultiTexCoordP1uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 734 */
+ void (GLAPIENTRYP MultiTexCoordP2ui)(GLenum texture, GLenum type, GLuint coords); /* 735 */
+ void (GLAPIENTRYP MultiTexCoordP2uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 736 */
+ void (GLAPIENTRYP MultiTexCoordP3ui)(GLenum texture, GLenum type, GLuint coords); /* 737 */
+ void (GLAPIENTRYP MultiTexCoordP3uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 738 */
+ void (GLAPIENTRYP MultiTexCoordP4ui)(GLenum texture, GLenum type, GLuint coords); /* 739 */
+ void (GLAPIENTRYP MultiTexCoordP4uiv)(GLenum texture, GLenum type, const GLuint * coords); /* 740 */
+ void (GLAPIENTRYP NormalP3ui)(GLenum type, GLuint coords); /* 741 */
+ void (GLAPIENTRYP NormalP3uiv)(GLenum type, const GLuint * coords); /* 742 */
+ void (GLAPIENTRYP SecondaryColorP3ui)(GLenum type, GLuint color); /* 743 */
+ void (GLAPIENTRYP SecondaryColorP3uiv)(GLenum type, const GLuint * color); /* 744 */
+ void (GLAPIENTRYP TexCoordP1ui)(GLenum type, GLuint coords); /* 745 */
+ void (GLAPIENTRYP TexCoordP1uiv)(GLenum type, const GLuint * coords); /* 746 */
+ void (GLAPIENTRYP TexCoordP2ui)(GLenum type, GLuint coords); /* 747 */
+ void (GLAPIENTRYP TexCoordP2uiv)(GLenum type, const GLuint * coords); /* 748 */
+ void (GLAPIENTRYP TexCoordP3ui)(GLenum type, GLuint coords); /* 749 */
+ void (GLAPIENTRYP TexCoordP3uiv)(GLenum type, const GLuint * coords); /* 750 */
+ void (GLAPIENTRYP TexCoordP4ui)(GLenum type, GLuint coords); /* 751 */
+ void (GLAPIENTRYP TexCoordP4uiv)(GLenum type, const GLuint * coords); /* 752 */
+ void (GLAPIENTRYP VertexAttribP1ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 753 */
+ void (GLAPIENTRYP VertexAttribP1uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 754 */
+ void (GLAPIENTRYP VertexAttribP2ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 755 */
+ void (GLAPIENTRYP VertexAttribP2uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 756 */
+ void (GLAPIENTRYP VertexAttribP3ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 757 */
+ void (GLAPIENTRYP VertexAttribP3uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 758 */
+ void (GLAPIENTRYP VertexAttribP4ui)(GLuint index, GLenum type, GLboolean normalized, GLuint value); /* 759 */
+ void (GLAPIENTRYP VertexAttribP4uiv)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); /* 760 */
+ void (GLAPIENTRYP VertexP2ui)(GLenum type, GLuint value); /* 761 */
+ void (GLAPIENTRYP VertexP2uiv)(GLenum type, const GLuint * value); /* 762 */
+ void (GLAPIENTRYP VertexP3ui)(GLenum type, GLuint value); /* 763 */
+ void (GLAPIENTRYP VertexP3uiv)(GLenum type, const GLuint * value); /* 764 */
+ void (GLAPIENTRYP VertexP4ui)(GLenum type, GLuint value); /* 765 */
+ void (GLAPIENTRYP VertexP4uiv)(GLenum type, const GLuint * value); /* 766 */
+ void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 767 */
+ void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 768 */
+ void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 769 */
+ void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 770 */
+ GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 771 */
+ void (GLAPIENTRYP PauseTransformFeedback)(void); /* 772 */
+ void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 773 */
+ void (GLAPIENTRYP BeginQueryIndexed)(GLenum target, GLuint index, GLuint id); /* 774 */
+ void (GLAPIENTRYP DrawTransformFeedbackStream)(GLenum mode, GLuint id, GLuint stream); /* 775 */
+ void (GLAPIENTRYP EndQueryIndexed)(GLenum target, GLuint index); /* 776 */
+ void (GLAPIENTRYP GetQueryIndexediv)(GLenum target, GLuint index, GLenum pname, GLint * params); /* 777 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 778 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 779 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 780 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 781 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 782 */
+ void (GLAPIENTRYP GetProgramBinary)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary); /* 783 */
+ void (GLAPIENTRYP ProgramBinary)(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length); /* 784 */
+ void (GLAPIENTRYP ProgramParameteri)(GLuint program, GLenum pname, GLint value); /* 785 */
+ void (GLAPIENTRYP DebugMessageCallbackARB)(GLDEBUGPROCARB callback, const GLvoid * userParam); /* 786 */
+ void (GLAPIENTRYP DebugMessageControlARB)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); /* 787 */
+ void (GLAPIENTRYP DebugMessageInsertARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLcharARB * buf); /* 788 */
+ GLuint (GLAPIENTRYP GetDebugMessageLogARB)(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLcharARB * messageLog); /* 789 */
+ GLenum (GLAPIENTRYP GetGraphicsResetStatusARB)(void); /* 790 */
+ void (GLAPIENTRYP GetnColorTableARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * table); /* 791 */
+ void (GLAPIENTRYP GetnCompressedTexImageARB)(GLenum target, GLint lod, GLsizei bufSize, GLvoid * img); /* 792 */
+ void (GLAPIENTRYP GetnConvolutionFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, GLvoid * image); /* 793 */
+ void (GLAPIENTRYP GetnHistogramARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 794 */
+ void (GLAPIENTRYP GetnMapdvARB)(GLenum target, GLenum query, GLsizei bufSize, GLdouble * v); /* 795 */
+ void (GLAPIENTRYP GetnMapfvARB)(GLenum target, GLenum query, GLsizei bufSize, GLfloat * v); /* 796 */
+ void (GLAPIENTRYP GetnMapivARB)(GLenum target, GLenum query, GLsizei bufSize, GLint * v); /* 797 */
+ void (GLAPIENTRYP GetnMinmaxARB)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, GLvoid * values); /* 798 */
+ void (GLAPIENTRYP GetnPixelMapfvARB)(GLenum map, GLsizei bufSize, GLfloat * values); /* 799 */
+ void (GLAPIENTRYP GetnPixelMapuivARB)(GLenum map, GLsizei bufSize, GLuint * values); /* 800 */
+ void (GLAPIENTRYP GetnPixelMapusvARB)(GLenum map, GLsizei bufSize, GLushort * values); /* 801 */
+ void (GLAPIENTRYP GetnPolygonStippleARB)(GLsizei bufSize, GLubyte * pattern); /* 802 */
+ void (GLAPIENTRYP GetnSeparableFilterARB)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, GLvoid * row, GLsizei columnBufSize, GLvoid * column, GLvoid * span); /* 803 */
+ void (GLAPIENTRYP GetnTexImageARB)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid * img); /* 804 */
+ void (GLAPIENTRYP GetnUniformdvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLdouble * params); /* 805 */
+ void (GLAPIENTRYP GetnUniformfvARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLfloat * params); /* 806 */
+ void (GLAPIENTRYP GetnUniformivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLint * params); /* 807 */
+ void (GLAPIENTRYP GetnUniformuivARB)(GLhandleARB program, GLint location, GLsizei bufSize, GLuint * params); /* 808 */
+ void (GLAPIENTRYP ReadnPixelsARB)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid * data); /* 809 */
+ void (GLAPIENTRYP DrawArraysInstancedBaseInstance)(GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance); /* 810 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLuint baseinstance); /* 811 */
+ void (GLAPIENTRYP DrawElementsInstancedBaseVertexBaseInstance)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount, GLint basevertex, GLuint baseinstance); /* 812 */
+ void (GLAPIENTRYP DrawTransformFeedbackInstanced)(GLenum mode, GLuint id, GLsizei primcount); /* 813 */
+ void (GLAPIENTRYP DrawTransformFeedbackStreamInstanced)(GLenum mode, GLuint id, GLuint stream, GLsizei primcount); /* 814 */
+ void (GLAPIENTRYP GetInternalformativ)(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params); /* 815 */
+ void (GLAPIENTRYP TexStorage1D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 816 */
+ void (GLAPIENTRYP TexStorage2D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 817 */
+ void (GLAPIENTRYP TexStorage3D)(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 818 */
+ void (GLAPIENTRYP TextureStorage1DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width); /* 819 */
+ void (GLAPIENTRYP TextureStorage2DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height); /* 820 */
+ void (GLAPIENTRYP TextureStorage3DEXT)(GLuint texture, GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth); /* 821 */
+ void (GLAPIENTRYP InvalidateBufferData)(GLuint buffer); /* 822 */
+ void (GLAPIENTRYP InvalidateBufferSubData)(GLuint buffer, GLintptr offset, GLsizeiptr length); /* 823 */
+ void (GLAPIENTRYP InvalidateFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments); /* 824 */
+ void (GLAPIENTRYP InvalidateSubFramebuffer)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); /* 825 */
+ void (GLAPIENTRYP InvalidateTexImage)(GLuint texture, GLint level); /* 826 */
+ void (GLAPIENTRYP InvalidateTexSubImage)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); /* 827 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 828 */
+ void (GLAPIENTRYP DrawTexfOES)(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); /* 829 */
+ void (GLAPIENTRYP DrawTexfvOES)(const GLfloat * coords); /* 830 */
+ void (GLAPIENTRYP DrawTexiOES)(GLint x, GLint y, GLint z, GLint width, GLint height); /* 831 */
+ void (GLAPIENTRYP DrawTexivOES)(const GLint * coords); /* 832 */
+ void (GLAPIENTRYP DrawTexsOES)(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); /* 833 */
+ void (GLAPIENTRYP DrawTexsvOES)(const GLshort * coords); /* 834 */
+ void (GLAPIENTRYP DrawTexxOES)(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); /* 835 */
+ void (GLAPIENTRYP DrawTexxvOES)(const GLfixed * coords); /* 836 */
+ void (GLAPIENTRYP PointSizePointerOES)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 837 */
+ GLbitfield (GLAPIENTRYP QueryMatrixxOES)(GLfixed * mantissa, GLint * exponent); /* 838 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 839 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 840 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 841 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 842 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 843 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 844 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 845 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 846 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 847 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 848 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 849 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 850 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 851 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 852 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 853 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 854 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 855 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 856 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 857 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 858 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 859 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 860 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 861 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 862 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 863 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 864 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 865 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 866 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 867 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 868 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 869 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 870 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 871 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 872 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 873 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 874 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 875 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 876 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 877 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 878 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 879 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 880 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 881 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 882 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 883 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 884 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 885 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 886 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 887 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 888 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 889 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 890 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 891 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 892 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 893 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 894 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 895 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 896 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 897 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 898 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 899 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 900 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 901 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 902 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 903 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 904 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 905 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 906 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 907 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 908 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 909 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 910 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 911 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 912 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 913 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 914 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 915 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 916 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 917 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 918 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 919 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 920 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 921 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 922 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 923 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 924 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 925 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 926 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 927 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 928 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 929 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 930 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 931 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 932 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 933 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 934 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 935 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 936 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 937 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 938 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 939 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 940 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 941 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 942 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 943 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 944 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 945 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 946 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 947 */
+ void (GLAPIENTRYP GetTexGenxvOES)(GLenum coord, GLenum pname, GLfixed * params); /* 948 */
+ void (GLAPIENTRYP TexGenxOES)(GLenum coord, GLenum pname, GLint param); /* 949 */
+ void (GLAPIENTRYP TexGenxvOES)(GLenum coord, GLenum pname, const GLfixed * params); /* 950 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 951 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 952 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 953 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 954 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 955 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 956 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 957 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 958 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 959 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 960 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 961 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 962 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 963 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 964 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 965 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 966 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 967 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 968 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 969 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 970 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 971 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 972 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 973 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 974 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 975 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 976 */
+ void (GLAPIENTRYP TextureBarrierNV)(void); /* 977 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 978 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 979 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 980 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 981 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 982 */
+ void (GLAPIENTRYP AlphaFuncx)(GLenum func, GLclampx ref); /* 983 */
+ void (GLAPIENTRYP ClearColorx)(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); /* 984 */
+ void (GLAPIENTRYP ClearDepthx)(GLclampx depth); /* 985 */
+ void (GLAPIENTRYP Color4x)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); /* 986 */
+ void (GLAPIENTRYP DepthRangex)(GLclampx zNear, GLclampx zFar); /* 987 */
+ void (GLAPIENTRYP Fogx)(GLenum pname, GLfixed param); /* 988 */
+ void (GLAPIENTRYP Fogxv)(GLenum pname, const GLfixed * params); /* 989 */
+ void (GLAPIENTRYP Frustumf)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 990 */
+ void (GLAPIENTRYP Frustumx)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 991 */
+ void (GLAPIENTRYP LightModelx)(GLenum pname, GLfixed param); /* 992 */
+ void (GLAPIENTRYP LightModelxv)(GLenum pname, const GLfixed * params); /* 993 */
+ void (GLAPIENTRYP Lightx)(GLenum light, GLenum pname, GLfixed param); /* 994 */
+ void (GLAPIENTRYP Lightxv)(GLenum light, GLenum pname, const GLfixed * params); /* 995 */
+ void (GLAPIENTRYP LineWidthx)(GLfixed width); /* 996 */
+ void (GLAPIENTRYP LoadMatrixx)(const GLfixed * m); /* 997 */
+ void (GLAPIENTRYP Materialx)(GLenum face, GLenum pname, GLfixed param); /* 998 */
+ void (GLAPIENTRYP Materialxv)(GLenum face, GLenum pname, const GLfixed * params); /* 999 */
+ void (GLAPIENTRYP MultMatrixx)(const GLfixed * m); /* 1000 */
+ void (GLAPIENTRYP MultiTexCoord4x)(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); /* 1001 */
+ void (GLAPIENTRYP Normal3x)(GLfixed nx, GLfixed ny, GLfixed nz); /* 1002 */
+ void (GLAPIENTRYP Orthof)(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); /* 1003 */
+ void (GLAPIENTRYP Orthox)(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); /* 1004 */
+ void (GLAPIENTRYP PointSizex)(GLfixed size); /* 1005 */
+ void (GLAPIENTRYP PolygonOffsetx)(GLfixed factor, GLfixed units); /* 1006 */
+ void (GLAPIENTRYP Rotatex)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z); /* 1007 */
+ void (GLAPIENTRYP SampleCoveragex)(GLclampx value, GLboolean invert); /* 1008 */
+ void (GLAPIENTRYP Scalex)(GLfixed x, GLfixed y, GLfixed z); /* 1009 */
+ void (GLAPIENTRYP TexEnvx)(GLenum target, GLenum pname, GLfixed param); /* 1010 */
+ void (GLAPIENTRYP TexEnvxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1011 */
+ void (GLAPIENTRYP TexParameterx)(GLenum target, GLenum pname, GLfixed param); /* 1012 */
+ void (GLAPIENTRYP Translatex)(GLfixed x, GLfixed y, GLfixed z); /* 1013 */
+ void (GLAPIENTRYP ClipPlanef)(GLenum plane, const GLfloat * equation); /* 1014 */
+ void (GLAPIENTRYP ClipPlanex)(GLenum plane, const GLfixed * equation); /* 1015 */
+ void (GLAPIENTRYP GetClipPlanef)(GLenum plane, GLfloat * equation); /* 1016 */
+ void (GLAPIENTRYP GetClipPlanex)(GLenum plane, GLfixed * equation); /* 1017 */
+ void (GLAPIENTRYP GetFixedv)(GLenum pname, GLfixed * params); /* 1018 */
+ void (GLAPIENTRYP GetLightxv)(GLenum light, GLenum pname, GLfixed * params); /* 1019 */
+ void (GLAPIENTRYP GetMaterialxv)(GLenum face, GLenum pname, GLfixed * params); /* 1020 */
+ void (GLAPIENTRYP GetTexEnvxv)(GLenum target, GLenum pname, GLfixed * params); /* 1021 */
+ void (GLAPIENTRYP GetTexParameterxv)(GLenum target, GLenum pname, GLfixed * params); /* 1022 */
+ void (GLAPIENTRYP PointParameterx)(GLenum pname, GLfixed param); /* 1023 */
+ void (GLAPIENTRYP PointParameterxv)(GLenum pname, const GLfixed * params); /* 1024 */
+ void (GLAPIENTRYP TexParameterxv)(GLenum target, GLenum pname, const GLfixed * params); /* 1025 */
+#endif /* !defined HAVE_SHARED_GLAPI */
+};
+
+#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/xorg-server/glx/glprocs.h b/xorg-server/glx/glprocs.h
index 23c6b5d74..ff801b0f5 100644
--- a/xorg-server/glx/glprocs.h
+++ b/xorg-server/glx/glprocs.h
@@ -867,6 +867,7 @@ static const char gl_string_table[] =
"glDrawElementsInstancedBaseVertexBaseInstance\0"
"glDrawTransformFeedbackInstanced\0"
"glDrawTransformFeedbackStreamInstanced\0"
+ "glGetInternalformativ\0"
"glTexStorage1D\0"
"glTexStorage2D\0"
"glTexStorage3D\0"
@@ -1556,7 +1557,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_726 mgl_dispatch_stub_726
#define gl_dispatch_stub_727 mgl_dispatch_stub_727
#define gl_dispatch_stub_728 mgl_dispatch_stub_728
-#define gl_dispatch_stub_828 mgl_dispatch_stub_828
+#define gl_dispatch_stub_815 mgl_dispatch_stub_815
#define gl_dispatch_stub_829 mgl_dispatch_stub_829
#define gl_dispatch_stub_830 mgl_dispatch_stub_830
#define gl_dispatch_stub_831 mgl_dispatch_stub_831
@@ -1568,21 +1569,21 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_837 mgl_dispatch_stub_837
#define gl_dispatch_stub_838 mgl_dispatch_stub_838
#define gl_dispatch_stub_839 mgl_dispatch_stub_839
-#define gl_dispatch_stub_862 mgl_dispatch_stub_862
+#define gl_dispatch_stub_840 mgl_dispatch_stub_840
#define gl_dispatch_stub_863 mgl_dispatch_stub_863
-#define gl_dispatch_stub_937 mgl_dispatch_stub_937
+#define gl_dispatch_stub_864 mgl_dispatch_stub_864
#define gl_dispatch_stub_938 mgl_dispatch_stub_938
#define gl_dispatch_stub_939 mgl_dispatch_stub_939
-#define gl_dispatch_stub_947 mgl_dispatch_stub_947
+#define gl_dispatch_stub_940 mgl_dispatch_stub_940
#define gl_dispatch_stub_948 mgl_dispatch_stub_948
#define gl_dispatch_stub_949 mgl_dispatch_stub_949
#define gl_dispatch_stub_950 mgl_dispatch_stub_950
#define gl_dispatch_stub_951 mgl_dispatch_stub_951
#define gl_dispatch_stub_952 mgl_dispatch_stub_952
-#define gl_dispatch_stub_977 mgl_dispatch_stub_977
+#define gl_dispatch_stub_953 mgl_dispatch_stub_953
#define gl_dispatch_stub_978 mgl_dispatch_stub_978
#define gl_dispatch_stub_979 mgl_dispatch_stub_979
-#define gl_dispatch_stub_982 mgl_dispatch_stub_982
+#define gl_dispatch_stub_980 mgl_dispatch_stub_980
#define gl_dispatch_stub_983 mgl_dispatch_stub_983
#define gl_dispatch_stub_984 mgl_dispatch_stub_984
#define gl_dispatch_stub_985 mgl_dispatch_stub_985
@@ -1625,6 +1626,7 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_1022 mgl_dispatch_stub_1022
#define gl_dispatch_stub_1023 mgl_dispatch_stub_1023
#define gl_dispatch_stub_1024 mgl_dispatch_stub_1024
+#define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
#endif /* USE_MGL_NAMESPACE */
@@ -1645,75 +1647,76 @@ void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_726(GLuint id, GLenum pname, GLint64 * params);
void GLAPIENTRY gl_dispatch_stub_727(GLuint id, GLenum pname, GLuint64 * params);
void GLAPIENTRY gl_dispatch_stub_728(GLuint id, GLenum target);
-void GLAPIENTRY gl_dispatch_stub_828(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-void GLAPIENTRY gl_dispatch_stub_829(const GLfloat * coords);
-void GLAPIENTRY gl_dispatch_stub_830(GLint x, GLint y, GLint z, GLint width, GLint height);
-void GLAPIENTRY gl_dispatch_stub_831(const GLint * coords);
-void GLAPIENTRY gl_dispatch_stub_832(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-void GLAPIENTRY gl_dispatch_stub_833(const GLshort * coords);
-void GLAPIENTRY gl_dispatch_stub_834(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-void GLAPIENTRY gl_dispatch_stub_835(const GLfixed * coords);
-void GLAPIENTRY gl_dispatch_stub_836(GLenum type, GLsizei stride, const GLvoid * pointer);
-GLbitfield GLAPIENTRY gl_dispatch_stub_837(GLfixed * mantissa, GLint * exponent);
-void GLAPIENTRY gl_dispatch_stub_838(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_839(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_862(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_863(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_937(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_938(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_939(GLsizei n, GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_947(GLenum coord, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_948(GLenum coord, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_949(GLenum coord, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_950(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_951(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_977(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_978(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_815(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_829(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+void GLAPIENTRY gl_dispatch_stub_830(const GLfloat * coords);
+void GLAPIENTRY gl_dispatch_stub_831(GLint x, GLint y, GLint z, GLint width, GLint height);
+void GLAPIENTRY gl_dispatch_stub_832(const GLint * coords);
+void GLAPIENTRY gl_dispatch_stub_833(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+void GLAPIENTRY gl_dispatch_stub_834(const GLshort * coords);
+void GLAPIENTRY gl_dispatch_stub_835(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+void GLAPIENTRY gl_dispatch_stub_836(const GLfixed * coords);
+void GLAPIENTRY gl_dispatch_stub_837(GLenum type, GLsizei stride, const GLvoid * pointer);
+GLbitfield GLAPIENTRY gl_dispatch_stub_838(GLfixed * mantissa, GLint * exponent);
+void GLAPIENTRY gl_dispatch_stub_839(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_840(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_863(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_864(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_938(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_939(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_940(GLsizei n, GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_948(GLenum coord, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_949(GLenum coord, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_950(GLenum coord, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_951(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_952(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_953(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_978(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
void GLAPIENTRY gl_dispatch_stub_979(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_982(GLenum func, GLclampx ref);
-void GLAPIENTRY gl_dispatch_stub_983(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-void GLAPIENTRY gl_dispatch_stub_984(GLclampx depth);
-void GLAPIENTRY gl_dispatch_stub_985(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-void GLAPIENTRY gl_dispatch_stub_986(GLclampx zNear, GLclampx zFar);
-void GLAPIENTRY gl_dispatch_stub_987(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_988(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_989(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_990(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_991(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_992(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_993(GLenum light, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_994(GLenum light, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_995(GLfixed width);
-void GLAPIENTRY gl_dispatch_stub_996(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_997(GLenum face, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_998(GLenum face, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_999(const GLfixed * m);
-void GLAPIENTRY gl_dispatch_stub_1000(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-void GLAPIENTRY gl_dispatch_stub_1001(GLfixed nx, GLfixed ny, GLfixed nz);
-void GLAPIENTRY gl_dispatch_stub_1002(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-void GLAPIENTRY gl_dispatch_stub_1003(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-void GLAPIENTRY gl_dispatch_stub_1004(GLfixed size);
-void GLAPIENTRY gl_dispatch_stub_1005(GLfixed factor, GLfixed units);
-void GLAPIENTRY gl_dispatch_stub_1006(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1007(GLclampx value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_1008(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1009(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1010(GLenum target, GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1011(GLenum target, GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1012(GLfixed x, GLfixed y, GLfixed z);
-void GLAPIENTRY gl_dispatch_stub_1013(GLenum plane, const GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1014(GLenum plane, const GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1015(GLenum plane, GLfloat * equation);
-void GLAPIENTRY gl_dispatch_stub_1016(GLenum plane, GLfixed * equation);
-void GLAPIENTRY gl_dispatch_stub_1017(GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1018(GLenum light, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1019(GLenum face, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1020(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_980(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_983(GLenum func, GLclampx ref);
+void GLAPIENTRY gl_dispatch_stub_984(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
+void GLAPIENTRY gl_dispatch_stub_985(GLclampx depth);
+void GLAPIENTRY gl_dispatch_stub_986(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+void GLAPIENTRY gl_dispatch_stub_987(GLclampx zNear, GLclampx zFar);
+void GLAPIENTRY gl_dispatch_stub_988(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_989(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_990(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_991(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_992(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_993(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_994(GLenum light, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_995(GLenum light, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_996(GLfixed width);
+void GLAPIENTRY gl_dispatch_stub_997(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_998(GLenum face, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_999(GLenum face, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1000(const GLfixed * m);
+void GLAPIENTRY gl_dispatch_stub_1001(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+void GLAPIENTRY gl_dispatch_stub_1002(GLfixed nx, GLfixed ny, GLfixed nz);
+void GLAPIENTRY gl_dispatch_stub_1003(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+void GLAPIENTRY gl_dispatch_stub_1004(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+void GLAPIENTRY gl_dispatch_stub_1005(GLfixed size);
+void GLAPIENTRY gl_dispatch_stub_1006(GLfixed factor, GLfixed units);
+void GLAPIENTRY gl_dispatch_stub_1007(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1008(GLclampx value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_1009(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1010(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1011(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1012(GLenum target, GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1013(GLfixed x, GLfixed y, GLfixed z);
+void GLAPIENTRY gl_dispatch_stub_1014(GLenum plane, const GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1015(GLenum plane, const GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1016(GLenum plane, GLfloat * equation);
+void GLAPIENTRY gl_dispatch_stub_1017(GLenum plane, GLfixed * equation);
+void GLAPIENTRY gl_dispatch_stub_1018(GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1019(GLenum light, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1020(GLenum face, GLenum pname, GLfixed * params);
void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLenum pname, GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1022(GLenum pname, GLfixed param);
-void GLAPIENTRY gl_dispatch_stub_1023(GLenum pname, const GLfixed * params);
-void GLAPIENTRY gl_dispatch_stub_1024(GLenum target, GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1022(GLenum target, GLenum pname, GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1023(GLenum pname, GLfixed param);
+void GLAPIENTRY gl_dispatch_stub_1024(GLenum pname, const GLfixed * params);
+void GLAPIENTRY gl_dispatch_stub_1025(GLenum target, GLenum pname, const GLfixed * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -2532,675 +2535,676 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET(13461, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 812),
NAME_FUNC_OFFSET(13507, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 813),
NAME_FUNC_OFFSET(13540, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 814),
- NAME_FUNC_OFFSET(13579, glTexStorage1D, glTexStorage1D, NULL, 815),
- NAME_FUNC_OFFSET(13594, glTexStorage2D, glTexStorage2D, NULL, 816),
- NAME_FUNC_OFFSET(13609, glTexStorage3D, glTexStorage3D, NULL, 817),
- NAME_FUNC_OFFSET(13624, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 818),
- NAME_FUNC_OFFSET(13646, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 819),
- NAME_FUNC_OFFSET(13668, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 820),
- NAME_FUNC_OFFSET(13690, glInvalidateBufferData, glInvalidateBufferData, NULL, 821),
- NAME_FUNC_OFFSET(13713, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 822),
- NAME_FUNC_OFFSET(13739, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 823),
- NAME_FUNC_OFFSET(13763, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 824),
- NAME_FUNC_OFFSET(13790, glInvalidateTexImage, glInvalidateTexImage, NULL, 825),
- NAME_FUNC_OFFSET(13811, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 826),
- NAME_FUNC_OFFSET(13835, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 827),
- NAME_FUNC_OFFSET(13854, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828),
- NAME_FUNC_OFFSET(13868, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829),
- NAME_FUNC_OFFSET(13883, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830),
- NAME_FUNC_OFFSET(13897, gl_dispatch_stub_831, gl_dispatch_stub_831, NULL, 831),
- NAME_FUNC_OFFSET(13912, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832),
- NAME_FUNC_OFFSET(13926, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833),
- NAME_FUNC_OFFSET(13941, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
- NAME_FUNC_OFFSET(13955, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835),
- NAME_FUNC_OFFSET(13970, gl_dispatch_stub_836, gl_dispatch_stub_836, NULL, 836),
+ NAME_FUNC_OFFSET(13579, gl_dispatch_stub_815, gl_dispatch_stub_815, NULL, 815),
+ NAME_FUNC_OFFSET(13601, glTexStorage1D, glTexStorage1D, NULL, 816),
+ NAME_FUNC_OFFSET(13616, glTexStorage2D, glTexStorage2D, NULL, 817),
+ NAME_FUNC_OFFSET(13631, glTexStorage3D, glTexStorage3D, NULL, 818),
+ NAME_FUNC_OFFSET(13646, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 819),
+ NAME_FUNC_OFFSET(13668, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 820),
+ NAME_FUNC_OFFSET(13690, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 821),
+ NAME_FUNC_OFFSET(13712, glInvalidateBufferData, glInvalidateBufferData, NULL, 822),
+ NAME_FUNC_OFFSET(13735, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 823),
+ NAME_FUNC_OFFSET(13761, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 824),
+ NAME_FUNC_OFFSET(13785, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 825),
+ NAME_FUNC_OFFSET(13812, glInvalidateTexImage, glInvalidateTexImage, NULL, 826),
+ NAME_FUNC_OFFSET(13833, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 827),
+ NAME_FUNC_OFFSET(13857, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 828),
+ NAME_FUNC_OFFSET(13876, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829),
+ NAME_FUNC_OFFSET(13890, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830),
+ NAME_FUNC_OFFSET(13905, gl_dispatch_stub_831, gl_dispatch_stub_831, NULL, 831),
+ NAME_FUNC_OFFSET(13919, gl_dispatch_stub_832, gl_dispatch_stub_832, NULL, 832),
+ NAME_FUNC_OFFSET(13934, gl_dispatch_stub_833, gl_dispatch_stub_833, NULL, 833),
+ NAME_FUNC_OFFSET(13948, gl_dispatch_stub_834, gl_dispatch_stub_834, NULL, 834),
+ NAME_FUNC_OFFSET(13963, gl_dispatch_stub_835, gl_dispatch_stub_835, NULL, 835),
+ NAME_FUNC_OFFSET(13977, gl_dispatch_stub_836, gl_dispatch_stub_836, NULL, 836),
NAME_FUNC_OFFSET(13992, gl_dispatch_stub_837, gl_dispatch_stub_837, NULL, 837),
- NAME_FUNC_OFFSET(14010, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838),
- NAME_FUNC_OFFSET(14027, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
- NAME_FUNC_OFFSET(14047, glColorPointerEXT, glColorPointerEXT, NULL, 840),
- NAME_FUNC_OFFSET(14065, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 841),
- NAME_FUNC_OFFSET(14086, glIndexPointerEXT, glIndexPointerEXT, NULL, 842),
- NAME_FUNC_OFFSET(14104, glNormalPointerEXT, glNormalPointerEXT, NULL, 843),
- NAME_FUNC_OFFSET(14123, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 844),
- NAME_FUNC_OFFSET(14144, glVertexPointerEXT, glVertexPointerEXT, NULL, 845),
- NAME_FUNC_OFFSET(14163, glLockArraysEXT, glLockArraysEXT, NULL, 846),
- NAME_FUNC_OFFSET(14179, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 847),
- NAME_FUNC_OFFSET(14197, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 848),
- NAME_FUNC_OFFSET(14219, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 849),
- NAME_FUNC_OFFSET(14242, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 850),
- NAME_FUNC_OFFSET(14265, glFogCoordfEXT, glFogCoordfEXT, NULL, 851),
- NAME_FUNC_OFFSET(14280, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 852),
- NAME_FUNC_OFFSET(14296, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 853),
- NAME_FUNC_OFFSET(14316, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 854),
- NAME_FUNC_OFFSET(14334, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 855),
- NAME_FUNC_OFFSET(14353, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 856),
- NAME_FUNC_OFFSET(14371, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 857),
- NAME_FUNC_OFFSET(14390, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 858),
- NAME_FUNC_OFFSET(14408, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 859),
- NAME_FUNC_OFFSET(14427, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 860),
- NAME_FUNC_OFFSET(14445, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 861),
- NAME_FUNC_OFFSET(14464, gl_dispatch_stub_862, gl_dispatch_stub_862, NULL, 862),
- NAME_FUNC_OFFSET(14489, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
- NAME_FUNC_OFFSET(14516, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 864),
- NAME_FUNC_OFFSET(14540, glExecuteProgramNV, glExecuteProgramNV, NULL, 865),
- NAME_FUNC_OFFSET(14559, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 866),
- NAME_FUNC_OFFSET(14585, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 867),
- NAME_FUNC_OFFSET(14611, glGetProgramStringNV, glGetProgramStringNV, NULL, 868),
- NAME_FUNC_OFFSET(14632, glGetProgramivNV, glGetProgramivNV, NULL, 869),
- NAME_FUNC_OFFSET(14649, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 870),
- NAME_FUNC_OFFSET(14670, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 871),
- NAME_FUNC_OFFSET(14692, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 872),
- NAME_FUNC_OFFSET(14714, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 873),
- NAME_FUNC_OFFSET(14736, glLoadProgramNV, glLoadProgramNV, NULL, 874),
- NAME_FUNC_OFFSET(14752, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 875),
- NAME_FUNC_OFFSET(14777, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 876),
- NAME_FUNC_OFFSET(14802, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 877),
- NAME_FUNC_OFFSET(14830, glTrackMatrixNV, glTrackMatrixNV, NULL, 878),
- NAME_FUNC_OFFSET(14846, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 879),
- NAME_FUNC_OFFSET(14865, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 880),
- NAME_FUNC_OFFSET(14885, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 881),
- NAME_FUNC_OFFSET(14904, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 882),
- NAME_FUNC_OFFSET(14924, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 883),
- NAME_FUNC_OFFSET(14943, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 884),
- NAME_FUNC_OFFSET(14963, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 885),
- NAME_FUNC_OFFSET(14982, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 886),
- NAME_FUNC_OFFSET(15002, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 887),
- NAME_FUNC_OFFSET(15021, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 888),
- NAME_FUNC_OFFSET(15041, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 889),
- NAME_FUNC_OFFSET(15060, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 890),
- NAME_FUNC_OFFSET(15080, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 891),
- NAME_FUNC_OFFSET(15099, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 892),
- NAME_FUNC_OFFSET(15119, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 893),
- NAME_FUNC_OFFSET(15138, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 894),
- NAME_FUNC_OFFSET(15158, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 895),
- NAME_FUNC_OFFSET(15177, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 896),
- NAME_FUNC_OFFSET(15197, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 897),
- NAME_FUNC_OFFSET(15216, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 898),
- NAME_FUNC_OFFSET(15236, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 899),
- NAME_FUNC_OFFSET(15255, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 900),
- NAME_FUNC_OFFSET(15275, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 901),
- NAME_FUNC_OFFSET(15294, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 902),
- NAME_FUNC_OFFSET(15314, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 903),
- NAME_FUNC_OFFSET(15334, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 904),
- NAME_FUNC_OFFSET(15355, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 905),
- NAME_FUNC_OFFSET(15379, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 906),
- NAME_FUNC_OFFSET(15400, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 907),
- NAME_FUNC_OFFSET(15421, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 908),
- NAME_FUNC_OFFSET(15442, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 909),
- NAME_FUNC_OFFSET(15463, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 910),
- NAME_FUNC_OFFSET(15484, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 911),
- NAME_FUNC_OFFSET(15505, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 912),
- NAME_FUNC_OFFSET(15526, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 913),
- NAME_FUNC_OFFSET(15547, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 914),
- NAME_FUNC_OFFSET(15568, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 915),
- NAME_FUNC_OFFSET(15589, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 916),
- NAME_FUNC_OFFSET(15610, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 917),
- NAME_FUNC_OFFSET(15631, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 918),
- NAME_FUNC_OFFSET(15653, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 919),
- NAME_FUNC_OFFSET(15680, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 920),
- NAME_FUNC_OFFSET(15707, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 921),
- NAME_FUNC_OFFSET(15731, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 922),
- NAME_FUNC_OFFSET(15755, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 923),
- NAME_FUNC_OFFSET(15777, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 924),
- NAME_FUNC_OFFSET(15799, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 925),
- NAME_FUNC_OFFSET(15821, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 926),
- NAME_FUNC_OFFSET(15846, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 927),
- NAME_FUNC_OFFSET(15870, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 928),
- NAME_FUNC_OFFSET(15892, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 929),
- NAME_FUNC_OFFSET(15914, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 930),
- NAME_FUNC_OFFSET(15936, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 931),
- NAME_FUNC_OFFSET(15962, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 932),
- NAME_FUNC_OFFSET(15985, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 933),
- NAME_FUNC_OFFSET(16009, glPassTexCoordATI, glPassTexCoordATI, NULL, 934),
- NAME_FUNC_OFFSET(16027, glSampleMapATI, glSampleMapATI, NULL, 935),
- NAME_FUNC_OFFSET(16042, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 936),
- NAME_FUNC_OFFSET(16073, gl_dispatch_stub_937, gl_dispatch_stub_937, NULL, 937),
- NAME_FUNC_OFFSET(16096, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938),
- NAME_FUNC_OFFSET(16119, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939),
- NAME_FUNC_OFFSET(16142, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 940),
- NAME_FUNC_OFFSET(16173, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 941),
- NAME_FUNC_OFFSET(16204, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 942),
- NAME_FUNC_OFFSET(16232, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 943),
- NAME_FUNC_OFFSET(16261, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 944),
- NAME_FUNC_OFFSET(16289, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 945),
- NAME_FUNC_OFFSET(16318, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 946),
- NAME_FUNC_OFFSET(16339, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
- NAME_FUNC_OFFSET(16356, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
- NAME_FUNC_OFFSET(16369, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949),
- NAME_FUNC_OFFSET(16383, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950),
- NAME_FUNC_OFFSET(16400, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
- NAME_FUNC_OFFSET(16424, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952),
- NAME_FUNC_OFFSET(16454, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 953),
- NAME_FUNC_OFFSET(16475, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 954),
- NAME_FUNC_OFFSET(16497, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 955),
- NAME_FUNC_OFFSET(16518, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 956),
- NAME_FUNC_OFFSET(16540, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 957),
- NAME_FUNC_OFFSET(16562, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 958),
- NAME_FUNC_OFFSET(16585, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 959),
- NAME_FUNC_OFFSET(16606, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 960),
- NAME_FUNC_OFFSET(16628, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 961),
- NAME_FUNC_OFFSET(16650, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 962),
- NAME_FUNC_OFFSET(16673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 963),
- NAME_FUNC_OFFSET(16694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 964),
- NAME_FUNC_OFFSET(16716, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 965),
- NAME_FUNC_OFFSET(16738, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 966),
- NAME_FUNC_OFFSET(16761, glClearColorIiEXT, glClearColorIiEXT, NULL, 967),
- NAME_FUNC_OFFSET(16779, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 968),
- NAME_FUNC_OFFSET(16798, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 969),
- NAME_FUNC_OFFSET(16820, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 970),
- NAME_FUNC_OFFSET(16848, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 971),
- NAME_FUNC_OFFSET(16871, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 972),
- NAME_FUNC_OFFSET(16896, glActiveProgramEXT, glActiveProgramEXT, NULL, 973),
- NAME_FUNC_OFFSET(16915, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 974),
- NAME_FUNC_OFFSET(16940, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 975),
- NAME_FUNC_OFFSET(16962, glTextureBarrierNV, glTextureBarrierNV, NULL, 976),
- NAME_FUNC_OFFSET(16981, gl_dispatch_stub_977, gl_dispatch_stub_977, NULL, 977),
- NAME_FUNC_OFFSET(17006, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
- NAME_FUNC_OFFSET(17035, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
- NAME_FUNC_OFFSET(17066, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 980),
- NAME_FUNC_OFFSET(17105, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 981),
- NAME_FUNC_OFFSET(17134, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982),
- NAME_FUNC_OFFSET(17147, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
- NAME_FUNC_OFFSET(17161, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
- NAME_FUNC_OFFSET(17175, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
- NAME_FUNC_OFFSET(17185, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
- NAME_FUNC_OFFSET(17199, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
- NAME_FUNC_OFFSET(17206, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
- NAME_FUNC_OFFSET(17214, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
- NAME_FUNC_OFFSET(17225, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
- NAME_FUNC_OFFSET(17236, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
- NAME_FUNC_OFFSET(17250, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
- NAME_FUNC_OFFSET(17265, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
- NAME_FUNC_OFFSET(17274, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
- NAME_FUNC_OFFSET(17284, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
- NAME_FUNC_OFFSET(17297, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
- NAME_FUNC_OFFSET(17311, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
- NAME_FUNC_OFFSET(17323, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
- NAME_FUNC_OFFSET(17336, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
- NAME_FUNC_OFFSET(17350, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
- NAME_FUNC_OFFSET(17368, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
- NAME_FUNC_OFFSET(17379, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
- NAME_FUNC_OFFSET(17388, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
- NAME_FUNC_OFFSET(17397, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
- NAME_FUNC_OFFSET(17410, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
- NAME_FUNC_OFFSET(17427, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
- NAME_FUNC_OFFSET(17437, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
- NAME_FUNC_OFFSET(17455, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
- NAME_FUNC_OFFSET(17464, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
- NAME_FUNC_OFFSET(17474, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
- NAME_FUNC_OFFSET(17485, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
- NAME_FUNC_OFFSET(17501, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
- NAME_FUNC_OFFSET(17514, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
- NAME_FUNC_OFFSET(17527, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
- NAME_FUNC_OFFSET(17540, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
- NAME_FUNC_OFFSET(17556, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
- NAME_FUNC_OFFSET(17572, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
- NAME_FUNC_OFFSET(17584, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
- NAME_FUNC_OFFSET(17597, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
- NAME_FUNC_OFFSET(17613, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
- NAME_FUNC_OFFSET(17627, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
- NAME_FUNC_OFFSET(17647, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
- NAME_FUNC_OFFSET(17665, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
- NAME_FUNC_OFFSET(17684, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
- NAME_FUNC_OFFSET(17701, glTexGenf, glTexGenf, NULL, 190),
- NAME_FUNC_OFFSET(17714, glTexGenfv, glTexGenfv, NULL, 191),
- NAME_FUNC_OFFSET(17728, glTexGeni, glTexGeni, NULL, 192),
- NAME_FUNC_OFFSET(17741, glTexGeniv, glTexGeniv, NULL, 193),
- NAME_FUNC_OFFSET(17755, glReadBuffer, glReadBuffer, NULL, 254),
- NAME_FUNC_OFFSET(17770, glGetTexGenfv, glGetTexGenfv, NULL, 279),
- NAME_FUNC_OFFSET(17787, glGetTexGeniv, glGetTexGeniv, NULL, 280),
- NAME_FUNC_OFFSET(17804, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(17822, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(17839, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(17855, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(17880, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(17900, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(17920, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(17943, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
- NAME_FUNC_OFFSET(17966, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
- NAME_FUNC_OFFSET(17986, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(18003, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(18020, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(18035, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(18059, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(18078, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(18097, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(18113, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(18132, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(18151, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(18174, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18190, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(18206, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(18233, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(18260, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(18280, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18299, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(18318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18348, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(18378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18408, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(18438, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(18457, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(18480, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(18505, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(18530, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(18557, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(18585, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(18612, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(18640, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(18669, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(18698, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(18724, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(18755, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(18786, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(18810, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(18833, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(18851, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(18880, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(18909, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(18924, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(18950, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(18976, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(18991, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(19003, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(19023, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(19040, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(19056, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(19072, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(19091, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(19110, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(19133, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(19156, glActiveTexture, glActiveTexture, NULL, 374),
- NAME_FUNC_OFFSET(19175, glClientActiveTexture, glClientActiveTexture, NULL, 375),
- NAME_FUNC_OFFSET(19200, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
- NAME_FUNC_OFFSET(19221, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
- NAME_FUNC_OFFSET(19243, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(19261, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(19280, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
- NAME_FUNC_OFFSET(19301, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
- NAME_FUNC_OFFSET(19323, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
- NAME_FUNC_OFFSET(19344, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
- NAME_FUNC_OFFSET(19366, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
- NAME_FUNC_OFFSET(19387, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
- NAME_FUNC_OFFSET(19409, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(19427, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(19446, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
- NAME_FUNC_OFFSET(19467, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
- NAME_FUNC_OFFSET(19489, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
- NAME_FUNC_OFFSET(19510, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
- NAME_FUNC_OFFSET(19532, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
- NAME_FUNC_OFFSET(19553, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
- NAME_FUNC_OFFSET(19575, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(19593, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(19612, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
- NAME_FUNC_OFFSET(19633, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
- NAME_FUNC_OFFSET(19655, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
- NAME_FUNC_OFFSET(19676, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
- NAME_FUNC_OFFSET(19698, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
- NAME_FUNC_OFFSET(19719, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
- NAME_FUNC_OFFSET(19741, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(19759, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(19778, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
- NAME_FUNC_OFFSET(19799, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
- NAME_FUNC_OFFSET(19821, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
- NAME_FUNC_OFFSET(19842, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
- NAME_FUNC_OFFSET(19864, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
- NAME_FUNC_OFFSET(19890, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
- NAME_FUNC_OFFSET(19916, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(19942, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
- NAME_FUNC_OFFSET(19968, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
- NAME_FUNC_OFFSET(19997, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
- NAME_FUNC_OFFSET(20026, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(20055, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
- NAME_FUNC_OFFSET(20084, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
- NAME_FUNC_OFFSET(20111, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
- NAME_FUNC_OFFSET(20137, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
- NAME_FUNC_OFFSET(20163, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
- NAME_FUNC_OFFSET(20189, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
- NAME_FUNC_OFFSET(20215, glSampleCoverage, glSampleCoverage, NULL, 419),
- NAME_FUNC_OFFSET(20235, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(20258, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(20282, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
- NAME_FUNC_OFFSET(20305, glFogCoordPointer, glFogCoordPointer, NULL, 421),
- NAME_FUNC_OFFSET(20326, glFogCoordd, glFogCoordd, NULL, 422),
- NAME_FUNC_OFFSET(20341, glFogCoorddv, glFogCoorddv, NULL, 423),
- NAME_FUNC_OFFSET(20357, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
- NAME_FUNC_OFFSET(20378, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(20399, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(20420, glPointParameterf, glPointParameterf, NULL, 425),
- NAME_FUNC_OFFSET(20442, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(14014, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838),
+ NAME_FUNC_OFFSET(14032, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
+ NAME_FUNC_OFFSET(14049, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840),
+ NAME_FUNC_OFFSET(14069, glColorPointerEXT, glColorPointerEXT, NULL, 841),
+ NAME_FUNC_OFFSET(14087, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 842),
+ NAME_FUNC_OFFSET(14108, glIndexPointerEXT, glIndexPointerEXT, NULL, 843),
+ NAME_FUNC_OFFSET(14126, glNormalPointerEXT, glNormalPointerEXT, NULL, 844),
+ NAME_FUNC_OFFSET(14145, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 845),
+ NAME_FUNC_OFFSET(14166, glVertexPointerEXT, glVertexPointerEXT, NULL, 846),
+ NAME_FUNC_OFFSET(14185, glLockArraysEXT, glLockArraysEXT, NULL, 847),
+ NAME_FUNC_OFFSET(14201, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 848),
+ NAME_FUNC_OFFSET(14219, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 849),
+ NAME_FUNC_OFFSET(14241, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 850),
+ NAME_FUNC_OFFSET(14264, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 851),
+ NAME_FUNC_OFFSET(14287, glFogCoordfEXT, glFogCoordfEXT, NULL, 852),
+ NAME_FUNC_OFFSET(14302, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(14318, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 854),
+ NAME_FUNC_OFFSET(14338, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 855),
+ NAME_FUNC_OFFSET(14356, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 856),
+ NAME_FUNC_OFFSET(14375, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 857),
+ NAME_FUNC_OFFSET(14393, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 858),
+ NAME_FUNC_OFFSET(14412, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 859),
+ NAME_FUNC_OFFSET(14430, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 860),
+ NAME_FUNC_OFFSET(14449, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 861),
+ NAME_FUNC_OFFSET(14467, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 862),
+ NAME_FUNC_OFFSET(14486, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863),
+ NAME_FUNC_OFFSET(14511, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864),
+ NAME_FUNC_OFFSET(14538, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 865),
+ NAME_FUNC_OFFSET(14562, glExecuteProgramNV, glExecuteProgramNV, NULL, 866),
+ NAME_FUNC_OFFSET(14581, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 867),
+ NAME_FUNC_OFFSET(14607, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 868),
+ NAME_FUNC_OFFSET(14633, glGetProgramStringNV, glGetProgramStringNV, NULL, 869),
+ NAME_FUNC_OFFSET(14654, glGetProgramivNV, glGetProgramivNV, NULL, 870),
+ NAME_FUNC_OFFSET(14671, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 871),
+ NAME_FUNC_OFFSET(14692, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 872),
+ NAME_FUNC_OFFSET(14714, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 873),
+ NAME_FUNC_OFFSET(14736, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 874),
+ NAME_FUNC_OFFSET(14758, glLoadProgramNV, glLoadProgramNV, NULL, 875),
+ NAME_FUNC_OFFSET(14774, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 876),
+ NAME_FUNC_OFFSET(14799, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 877),
+ NAME_FUNC_OFFSET(14824, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 878),
+ NAME_FUNC_OFFSET(14852, glTrackMatrixNV, glTrackMatrixNV, NULL, 879),
+ NAME_FUNC_OFFSET(14868, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 880),
+ NAME_FUNC_OFFSET(14887, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 881),
+ NAME_FUNC_OFFSET(14907, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 882),
+ NAME_FUNC_OFFSET(14926, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 883),
+ NAME_FUNC_OFFSET(14946, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 884),
+ NAME_FUNC_OFFSET(14965, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 885),
+ NAME_FUNC_OFFSET(14985, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 886),
+ NAME_FUNC_OFFSET(15004, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 887),
+ NAME_FUNC_OFFSET(15024, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 888),
+ NAME_FUNC_OFFSET(15043, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 889),
+ NAME_FUNC_OFFSET(15063, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 890),
+ NAME_FUNC_OFFSET(15082, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 891),
+ NAME_FUNC_OFFSET(15102, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 892),
+ NAME_FUNC_OFFSET(15121, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 893),
+ NAME_FUNC_OFFSET(15141, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 894),
+ NAME_FUNC_OFFSET(15160, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 895),
+ NAME_FUNC_OFFSET(15180, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 896),
+ NAME_FUNC_OFFSET(15199, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 897),
+ NAME_FUNC_OFFSET(15219, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 898),
+ NAME_FUNC_OFFSET(15238, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 899),
+ NAME_FUNC_OFFSET(15258, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 900),
+ NAME_FUNC_OFFSET(15277, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 901),
+ NAME_FUNC_OFFSET(15297, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 902),
+ NAME_FUNC_OFFSET(15316, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 903),
+ NAME_FUNC_OFFSET(15336, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 904),
+ NAME_FUNC_OFFSET(15356, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 905),
+ NAME_FUNC_OFFSET(15377, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 906),
+ NAME_FUNC_OFFSET(15401, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 907),
+ NAME_FUNC_OFFSET(15422, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 908),
+ NAME_FUNC_OFFSET(15443, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 909),
+ NAME_FUNC_OFFSET(15464, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 910),
+ NAME_FUNC_OFFSET(15485, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 911),
+ NAME_FUNC_OFFSET(15506, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 912),
+ NAME_FUNC_OFFSET(15527, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 913),
+ NAME_FUNC_OFFSET(15548, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 914),
+ NAME_FUNC_OFFSET(15569, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 915),
+ NAME_FUNC_OFFSET(15590, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 916),
+ NAME_FUNC_OFFSET(15611, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 917),
+ NAME_FUNC_OFFSET(15632, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 918),
+ NAME_FUNC_OFFSET(15653, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 919),
+ NAME_FUNC_OFFSET(15675, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 920),
+ NAME_FUNC_OFFSET(15702, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 921),
+ NAME_FUNC_OFFSET(15729, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 922),
+ NAME_FUNC_OFFSET(15753, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 923),
+ NAME_FUNC_OFFSET(15777, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 924),
+ NAME_FUNC_OFFSET(15799, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 925),
+ NAME_FUNC_OFFSET(15821, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 926),
+ NAME_FUNC_OFFSET(15843, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 927),
+ NAME_FUNC_OFFSET(15868, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 928),
+ NAME_FUNC_OFFSET(15892, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 929),
+ NAME_FUNC_OFFSET(15914, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 930),
+ NAME_FUNC_OFFSET(15936, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 931),
+ NAME_FUNC_OFFSET(15958, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 932),
+ NAME_FUNC_OFFSET(15984, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 933),
+ NAME_FUNC_OFFSET(16007, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 934),
+ NAME_FUNC_OFFSET(16031, glPassTexCoordATI, glPassTexCoordATI, NULL, 935),
+ NAME_FUNC_OFFSET(16049, glSampleMapATI, glSampleMapATI, NULL, 936),
+ NAME_FUNC_OFFSET(16064, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 937),
+ NAME_FUNC_OFFSET(16095, gl_dispatch_stub_938, gl_dispatch_stub_938, NULL, 938),
+ NAME_FUNC_OFFSET(16118, gl_dispatch_stub_939, gl_dispatch_stub_939, NULL, 939),
+ NAME_FUNC_OFFSET(16141, gl_dispatch_stub_940, gl_dispatch_stub_940, NULL, 940),
+ NAME_FUNC_OFFSET(16164, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 941),
+ NAME_FUNC_OFFSET(16195, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 942),
+ NAME_FUNC_OFFSET(16226, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 943),
+ NAME_FUNC_OFFSET(16254, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 944),
+ NAME_FUNC_OFFSET(16283, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 945),
+ NAME_FUNC_OFFSET(16311, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 946),
+ NAME_FUNC_OFFSET(16340, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 947),
+ NAME_FUNC_OFFSET(16361, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
+ NAME_FUNC_OFFSET(16378, gl_dispatch_stub_949, gl_dispatch_stub_949, NULL, 949),
+ NAME_FUNC_OFFSET(16391, gl_dispatch_stub_950, gl_dispatch_stub_950, NULL, 950),
+ NAME_FUNC_OFFSET(16405, gl_dispatch_stub_951, gl_dispatch_stub_951, NULL, 951),
+ NAME_FUNC_OFFSET(16422, gl_dispatch_stub_952, gl_dispatch_stub_952, NULL, 952),
+ NAME_FUNC_OFFSET(16446, gl_dispatch_stub_953, gl_dispatch_stub_953, NULL, 953),
+ NAME_FUNC_OFFSET(16476, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 954),
+ NAME_FUNC_OFFSET(16497, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 955),
+ NAME_FUNC_OFFSET(16519, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 956),
+ NAME_FUNC_OFFSET(16540, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 957),
+ NAME_FUNC_OFFSET(16562, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 958),
+ NAME_FUNC_OFFSET(16584, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 959),
+ NAME_FUNC_OFFSET(16607, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 960),
+ NAME_FUNC_OFFSET(16628, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 961),
+ NAME_FUNC_OFFSET(16650, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 962),
+ NAME_FUNC_OFFSET(16672, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 963),
+ NAME_FUNC_OFFSET(16695, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 964),
+ NAME_FUNC_OFFSET(16716, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 965),
+ NAME_FUNC_OFFSET(16738, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 966),
+ NAME_FUNC_OFFSET(16760, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 967),
+ NAME_FUNC_OFFSET(16783, glClearColorIiEXT, glClearColorIiEXT, NULL, 968),
+ NAME_FUNC_OFFSET(16801, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 969),
+ NAME_FUNC_OFFSET(16820, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 970),
+ NAME_FUNC_OFFSET(16842, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 971),
+ NAME_FUNC_OFFSET(16870, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 972),
+ NAME_FUNC_OFFSET(16893, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 973),
+ NAME_FUNC_OFFSET(16918, glActiveProgramEXT, glActiveProgramEXT, NULL, 974),
+ NAME_FUNC_OFFSET(16937, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 975),
+ NAME_FUNC_OFFSET(16962, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 976),
+ NAME_FUNC_OFFSET(16984, glTextureBarrierNV, glTextureBarrierNV, NULL, 977),
+ NAME_FUNC_OFFSET(17003, gl_dispatch_stub_978, gl_dispatch_stub_978, NULL, 978),
+ NAME_FUNC_OFFSET(17028, gl_dispatch_stub_979, gl_dispatch_stub_979, NULL, 979),
+ NAME_FUNC_OFFSET(17057, gl_dispatch_stub_980, gl_dispatch_stub_980, NULL, 980),
+ NAME_FUNC_OFFSET(17088, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 981),
+ NAME_FUNC_OFFSET(17127, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 982),
+ NAME_FUNC_OFFSET(17156, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
+ NAME_FUNC_OFFSET(17169, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(17183, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
+ NAME_FUNC_OFFSET(17197, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
+ NAME_FUNC_OFFSET(17207, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
+ NAME_FUNC_OFFSET(17221, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
+ NAME_FUNC_OFFSET(17228, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
+ NAME_FUNC_OFFSET(17236, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
+ NAME_FUNC_OFFSET(17247, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
+ NAME_FUNC_OFFSET(17258, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
+ NAME_FUNC_OFFSET(17272, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
+ NAME_FUNC_OFFSET(17287, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(17296, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(17306, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(17319, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
+ NAME_FUNC_OFFSET(17333, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
+ NAME_FUNC_OFFSET(17345, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(17358, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(17372, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
+ NAME_FUNC_OFFSET(17390, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
+ NAME_FUNC_OFFSET(17401, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(17410, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(17419, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(17432, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
+ NAME_FUNC_OFFSET(17449, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(17459, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(17477, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(17486, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(17496, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(17507, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(17523, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(17536, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(17549, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(17562, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
+ NAME_FUNC_OFFSET(17578, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(17594, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(17606, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
+ NAME_FUNC_OFFSET(17619, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
+ NAME_FUNC_OFFSET(17635, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
+ NAME_FUNC_OFFSET(17649, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
+ NAME_FUNC_OFFSET(17669, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
+ NAME_FUNC_OFFSET(17687, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(17706, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
+ NAME_FUNC_OFFSET(17723, glTexGenf, glTexGenf, NULL, 190),
+ NAME_FUNC_OFFSET(17736, glTexGenfv, glTexGenfv, NULL, 191),
+ NAME_FUNC_OFFSET(17750, glTexGeni, glTexGeni, NULL, 192),
+ NAME_FUNC_OFFSET(17763, glTexGeniv, glTexGeniv, NULL, 193),
+ NAME_FUNC_OFFSET(17777, glReadBuffer, glReadBuffer, NULL, 254),
+ NAME_FUNC_OFFSET(17792, glGetTexGenfv, glGetTexGenfv, NULL, 279),
+ NAME_FUNC_OFFSET(17809, glGetTexGeniv, glGetTexGeniv, NULL, 280),
+ NAME_FUNC_OFFSET(17826, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(17844, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(17861, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(17877, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(17902, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(17922, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(17942, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(17965, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(17988, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(18008, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(18025, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(18042, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(18057, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(18081, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(18100, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(18119, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(18135, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18154, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(18173, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(18196, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18212, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(18228, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(18255, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(18282, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(18302, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18321, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(18340, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18370, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(18400, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18430, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(18460, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(18479, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(18502, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(18527, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(18552, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(18579, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(18607, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(18634, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(18662, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(18691, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(18720, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(18746, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(18777, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(18808, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(18832, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(18855, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(18873, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(18902, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(18931, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(18946, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(18972, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(18998, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(19013, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(19025, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(19045, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(19062, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(19078, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(19094, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(19113, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(19132, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(19155, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(19178, glActiveTexture, glActiveTexture, NULL, 374),
+ NAME_FUNC_OFFSET(19197, glClientActiveTexture, glClientActiveTexture, NULL, 375),
+ NAME_FUNC_OFFSET(19222, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
+ NAME_FUNC_OFFSET(19243, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
+ NAME_FUNC_OFFSET(19265, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(19283, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(19302, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
+ NAME_FUNC_OFFSET(19323, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
+ NAME_FUNC_OFFSET(19345, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
+ NAME_FUNC_OFFSET(19366, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
+ NAME_FUNC_OFFSET(19388, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
+ NAME_FUNC_OFFSET(19409, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
+ NAME_FUNC_OFFSET(19431, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(19449, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(19468, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
+ NAME_FUNC_OFFSET(19489, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
+ NAME_FUNC_OFFSET(19511, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
+ NAME_FUNC_OFFSET(19532, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
+ NAME_FUNC_OFFSET(19554, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
+ NAME_FUNC_OFFSET(19575, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
+ NAME_FUNC_OFFSET(19597, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(19615, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(19634, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
+ NAME_FUNC_OFFSET(19655, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
+ NAME_FUNC_OFFSET(19677, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
+ NAME_FUNC_OFFSET(19698, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
+ NAME_FUNC_OFFSET(19720, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
+ NAME_FUNC_OFFSET(19741, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
+ NAME_FUNC_OFFSET(19763, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(19781, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(19800, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
+ NAME_FUNC_OFFSET(19821, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
+ NAME_FUNC_OFFSET(19843, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
+ NAME_FUNC_OFFSET(19864, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
+ NAME_FUNC_OFFSET(19886, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
+ NAME_FUNC_OFFSET(19912, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
+ NAME_FUNC_OFFSET(19938, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(19964, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
+ NAME_FUNC_OFFSET(19990, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
+ NAME_FUNC_OFFSET(20019, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
+ NAME_FUNC_OFFSET(20048, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(20077, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
+ NAME_FUNC_OFFSET(20106, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
+ NAME_FUNC_OFFSET(20133, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
+ NAME_FUNC_OFFSET(20159, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
+ NAME_FUNC_OFFSET(20185, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
+ NAME_FUNC_OFFSET(20211, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
+ NAME_FUNC_OFFSET(20237, glSampleCoverage, glSampleCoverage, NULL, 419),
+ NAME_FUNC_OFFSET(20257, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(20280, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(20304, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
+ NAME_FUNC_OFFSET(20327, glFogCoordPointer, glFogCoordPointer, NULL, 421),
+ NAME_FUNC_OFFSET(20348, glFogCoordd, glFogCoordd, NULL, 422),
+ NAME_FUNC_OFFSET(20363, glFogCoorddv, glFogCoorddv, NULL, 423),
+ NAME_FUNC_OFFSET(20379, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
+ NAME_FUNC_OFFSET(20400, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(20421, glPointParameterf, glPointParameterf, NULL, 425),
+ NAME_FUNC_OFFSET(20442, glPointParameterf, glPointParameterf, NULL, 425),
NAME_FUNC_OFFSET(20464, glPointParameterfv, glPointParameterfv, NULL, 426),
NAME_FUNC_OFFSET(20486, glPointParameterfv, glPointParameterfv, NULL, 426),
- NAME_FUNC_OFFSET(20509, glPointParameteri, glPointParameteri, NULL, 427),
- NAME_FUNC_OFFSET(20529, glPointParameteriv, glPointParameteriv, NULL, 428),
- NAME_FUNC_OFFSET(20550, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
- NAME_FUNC_OFFSET(20572, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
- NAME_FUNC_OFFSET(20595, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
- NAME_FUNC_OFFSET(20617, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
- NAME_FUNC_OFFSET(20640, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
- NAME_FUNC_OFFSET(20662, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
- NAME_FUNC_OFFSET(20685, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
- NAME_FUNC_OFFSET(20707, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
- NAME_FUNC_OFFSET(20730, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
- NAME_FUNC_OFFSET(20753, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
- NAME_FUNC_OFFSET(20777, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
- NAME_FUNC_OFFSET(20800, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
- NAME_FUNC_OFFSET(20824, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
- NAME_FUNC_OFFSET(20847, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
- NAME_FUNC_OFFSET(20871, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
- NAME_FUNC_OFFSET(20898, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(20915, glWindowPos2d, glWindowPos2d, NULL, 444),
- NAME_FUNC_OFFSET(20933, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(20951, glWindowPos2dv, glWindowPos2dv, NULL, 445),
- NAME_FUNC_OFFSET(20970, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(20987, glWindowPos2f, glWindowPos2f, NULL, 446),
- NAME_FUNC_OFFSET(21005, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(21023, glWindowPos2fv, glWindowPos2fv, NULL, 447),
- NAME_FUNC_OFFSET(21042, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(21059, glWindowPos2i, glWindowPos2i, NULL, 448),
- NAME_FUNC_OFFSET(21077, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(21095, glWindowPos2iv, glWindowPos2iv, NULL, 449),
- NAME_FUNC_OFFSET(21114, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(21131, glWindowPos2s, glWindowPos2s, NULL, 450),
- NAME_FUNC_OFFSET(21149, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(21167, glWindowPos2sv, glWindowPos2sv, NULL, 451),
- NAME_FUNC_OFFSET(21186, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(21203, glWindowPos3d, glWindowPos3d, NULL, 452),
- NAME_FUNC_OFFSET(21221, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(21239, glWindowPos3dv, glWindowPos3dv, NULL, 453),
- NAME_FUNC_OFFSET(21258, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(21275, glWindowPos3f, glWindowPos3f, NULL, 454),
- NAME_FUNC_OFFSET(21293, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(21311, glWindowPos3fv, glWindowPos3fv, NULL, 455),
- NAME_FUNC_OFFSET(21330, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(21347, glWindowPos3i, glWindowPos3i, NULL, 456),
- NAME_FUNC_OFFSET(21365, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(21383, glWindowPos3iv, glWindowPos3iv, NULL, 457),
- NAME_FUNC_OFFSET(21402, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(21419, glWindowPos3s, glWindowPos3s, NULL, 458),
- NAME_FUNC_OFFSET(21437, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(21455, glWindowPos3sv, glWindowPos3sv, NULL, 459),
- NAME_FUNC_OFFSET(21474, glBeginQuery, glBeginQuery, NULL, 460),
- NAME_FUNC_OFFSET(21490, glBindBuffer, glBindBuffer, NULL, 461),
- NAME_FUNC_OFFSET(21506, glBufferData, glBufferData, NULL, 462),
- NAME_FUNC_OFFSET(21522, glBufferSubData, glBufferSubData, NULL, 463),
- NAME_FUNC_OFFSET(21541, glDeleteBuffers, glDeleteBuffers, NULL, 464),
- NAME_FUNC_OFFSET(21560, glDeleteQueries, glDeleteQueries, NULL, 465),
- NAME_FUNC_OFFSET(21579, glEndQuery, glEndQuery, NULL, 466),
- NAME_FUNC_OFFSET(21593, glGenBuffers, glGenBuffers, NULL, 467),
- NAME_FUNC_OFFSET(21609, glGenQueries, glGenQueries, NULL, 468),
- NAME_FUNC_OFFSET(21625, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
- NAME_FUNC_OFFSET(21651, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(21674, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
- NAME_FUNC_OFFSET(21697, glGetBufferSubData, glGetBufferSubData, NULL, 471),
- NAME_FUNC_OFFSET(21719, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
- NAME_FUNC_OFFSET(21741, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
- NAME_FUNC_OFFSET(21764, glGetQueryiv, glGetQueryiv, NULL, 474),
- NAME_FUNC_OFFSET(21780, glIsBuffer, glIsBuffer, NULL, 475),
- NAME_FUNC_OFFSET(21794, glIsQuery, glIsQuery, NULL, 476),
- NAME_FUNC_OFFSET(21807, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(21822, glMapBuffer, glMapBuffer, NULL, 477),
- NAME_FUNC_OFFSET(21837, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(21854, glUnmapBuffer, glUnmapBuffer, NULL, 478),
- NAME_FUNC_OFFSET(21871, glBindAttribLocation, glBindAttribLocation, NULL, 480),
- NAME_FUNC_OFFSET(21895, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(21922, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(21949, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
- NAME_FUNC_OFFSET(21976, glCompileShader, glCompileShader, NULL, 482),
- NAME_FUNC_OFFSET(21995, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
- NAME_FUNC_OFFSET(22025, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(22042, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(22059, glDrawBuffers, glDrawBuffers, NULL, 489),
- NAME_FUNC_OFFSET(22075, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
- NAME_FUNC_OFFSET(22104, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
- NAME_FUNC_OFFSET(22125, glGetActiveUniform, glGetActiveUniform, NULL, 492),
- NAME_FUNC_OFFSET(22147, glGetAttribLocation, glGetAttribLocation, NULL, 494),
- NAME_FUNC_OFFSET(22170, glGetShaderSource, glGetShaderSource, NULL, 498),
- NAME_FUNC_OFFSET(22191, glGetUniformLocation, glGetUniformLocation, NULL, 500),
- NAME_FUNC_OFFSET(22215, glGetUniformfv, glGetUniformfv, NULL, 501),
- NAME_FUNC_OFFSET(22233, glGetUniformiv, glGetUniformiv, NULL, 502),
- NAME_FUNC_OFFSET(22251, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(22280, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
- NAME_FUNC_OFFSET(22308, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
- NAME_FUNC_OFFSET(22331, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
- NAME_FUNC_OFFSET(22354, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
- NAME_FUNC_OFFSET(22377, glLinkProgram, glLinkProgram, NULL, 509),
- NAME_FUNC_OFFSET(22394, glShaderSource, glShaderSource, NULL, 510),
- NAME_FUNC_OFFSET(22412, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
- NAME_FUNC_OFFSET(22435, glUniform1f, glUniform1f, NULL, 514),
- NAME_FUNC_OFFSET(22450, glUniform1fv, glUniform1fv, NULL, 515),
- NAME_FUNC_OFFSET(22466, glUniform1i, glUniform1i, NULL, 516),
- NAME_FUNC_OFFSET(22481, glUniform1iv, glUniform1iv, NULL, 517),
- NAME_FUNC_OFFSET(22497, glUniform2f, glUniform2f, NULL, 518),
- NAME_FUNC_OFFSET(22512, glUniform2fv, glUniform2fv, NULL, 519),
- NAME_FUNC_OFFSET(22528, glUniform2i, glUniform2i, NULL, 520),
- NAME_FUNC_OFFSET(22543, glUniform2iv, glUniform2iv, NULL, 521),
- NAME_FUNC_OFFSET(22559, glUniform3f, glUniform3f, NULL, 522),
- NAME_FUNC_OFFSET(22574, glUniform3fv, glUniform3fv, NULL, 523),
- NAME_FUNC_OFFSET(22590, glUniform3i, glUniform3i, NULL, 524),
- NAME_FUNC_OFFSET(22605, glUniform3iv, glUniform3iv, NULL, 525),
- NAME_FUNC_OFFSET(22621, glUniform4f, glUniform4f, NULL, 526),
- NAME_FUNC_OFFSET(22636, glUniform4fv, glUniform4fv, NULL, 527),
- NAME_FUNC_OFFSET(22652, glUniform4i, glUniform4i, NULL, 528),
- NAME_FUNC_OFFSET(22667, glUniform4iv, glUniform4iv, NULL, 529),
- NAME_FUNC_OFFSET(22683, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
- NAME_FUNC_OFFSET(22705, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
- NAME_FUNC_OFFSET(22727, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
- NAME_FUNC_OFFSET(22749, glUseProgram, glUseProgram, NULL, 533),
- NAME_FUNC_OFFSET(22771, glValidateProgram, glValidateProgram, NULL, 534),
- NAME_FUNC_OFFSET(22792, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
- NAME_FUNC_OFFSET(22812, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
- NAME_FUNC_OFFSET(22833, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
- NAME_FUNC_OFFSET(22853, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
- NAME_FUNC_OFFSET(22874, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
- NAME_FUNC_OFFSET(22894, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
- NAME_FUNC_OFFSET(22915, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
- NAME_FUNC_OFFSET(22935, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
- NAME_FUNC_OFFSET(22956, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
- NAME_FUNC_OFFSET(22976, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
- NAME_FUNC_OFFSET(22997, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
- NAME_FUNC_OFFSET(23017, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
- NAME_FUNC_OFFSET(23038, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
- NAME_FUNC_OFFSET(23060, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
- NAME_FUNC_OFFSET(23082, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
- NAME_FUNC_OFFSET(23104, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
- NAME_FUNC_OFFSET(23126, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
- NAME_FUNC_OFFSET(23149, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
- NAME_FUNC_OFFSET(23172, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
- NAME_FUNC_OFFSET(23195, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
- NAME_FUNC_OFFSET(23216, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
- NAME_FUNC_OFFSET(23236, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
- NAME_FUNC_OFFSET(23257, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
- NAME_FUNC_OFFSET(23278, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
- NAME_FUNC_OFFSET(23298, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
- NAME_FUNC_OFFSET(23319, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
- NAME_FUNC_OFFSET(23341, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
- NAME_FUNC_OFFSET(23363, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
- NAME_FUNC_OFFSET(23385, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
- NAME_FUNC_OFFSET(23410, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
- NAME_FUNC_OFFSET(23437, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
- NAME_FUNC_OFFSET(23465, glBindBufferBase, glBindBufferBase, NULL, 572),
- NAME_FUNC_OFFSET(23485, glBindBufferRange, glBindBufferRange, NULL, 573),
- NAME_FUNC_OFFSET(23506, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
- NAME_FUNC_OFFSET(23532, glClampColor, glClampColor, NULL, 575),
- NAME_FUNC_OFFSET(23548, glColorMaski, glColorMaski, NULL, 580),
- NAME_FUNC_OFFSET(23570, glDisablei, glDisablei, NULL, 581),
- NAME_FUNC_OFFSET(23590, glEnablei, glEnablei, NULL, 582),
- NAME_FUNC_OFFSET(23609, glEndConditionalRender, glEndConditionalRender, NULL, 583),
- NAME_FUNC_OFFSET(23634, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
- NAME_FUNC_OFFSET(23660, glGetBooleani_v, glGetBooleani_v, NULL, 585),
- NAME_FUNC_OFFSET(23684, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
- NAME_FUNC_OFFSET(23709, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
- NAME_FUNC_OFFSET(23733, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
- NAME_FUNC_OFFSET(23757, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
- NAME_FUNC_OFFSET(23782, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
- NAME_FUNC_OFFSET(23815, glGetUniformuiv, glGetUniformuiv, NULL, 592),
- NAME_FUNC_OFFSET(23834, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
- NAME_FUNC_OFFSET(23858, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
- NAME_FUNC_OFFSET(23883, glIsEnabledi, glIsEnabledi, NULL, 595),
- NAME_FUNC_OFFSET(23905, glTexParameterIiv, glTexParameterIiv, NULL, 596),
- NAME_FUNC_OFFSET(23926, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
- NAME_FUNC_OFFSET(23948, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
- NAME_FUNC_OFFSET(23979, glUniform1ui, glUniform1ui, NULL, 599),
- NAME_FUNC_OFFSET(23995, glUniform1uiv, glUniform1uiv, NULL, 600),
- NAME_FUNC_OFFSET(24012, glUniform2ui, glUniform2ui, NULL, 601),
- NAME_FUNC_OFFSET(24028, glUniform2uiv, glUniform2uiv, NULL, 602),
- NAME_FUNC_OFFSET(24045, glUniform3ui, glUniform3ui, NULL, 603),
- NAME_FUNC_OFFSET(24061, glUniform3uiv, glUniform3uiv, NULL, 604),
- NAME_FUNC_OFFSET(24078, glUniform4ui, glUniform4ui, NULL, 605),
- NAME_FUNC_OFFSET(24094, glUniform4uiv, glUniform4uiv, NULL, 606),
- NAME_FUNC_OFFSET(24111, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
- NAME_FUNC_OFFSET(24133, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
- NAME_FUNC_OFFSET(24156, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
- NAME_FUNC_OFFSET(24178, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
- NAME_FUNC_OFFSET(24200, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
- NAME_FUNC_OFFSET(24223, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
- NAME_FUNC_OFFSET(24246, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
- NAME_FUNC_OFFSET(24272, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
- NAME_FUNC_OFFSET(24298, glTexBuffer, glTexBuffer, NULL, 615),
- NAME_FUNC_OFFSET(24313, glFramebufferTexture, glFramebufferTexture, NULL, 616),
- NAME_FUNC_OFFSET(24337, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
- NAME_FUNC_OFFSET(24362, glBindProgramARB, glBindProgramARB, NULL, 620),
- NAME_FUNC_OFFSET(24378, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
- NAME_FUNC_OFFSET(24397, glGenProgramsARB, glGenProgramsARB, NULL, 622),
- NAME_FUNC_OFFSET(24413, glIsProgramARB, glIsProgramARB, NULL, 629),
- NAME_FUNC_OFFSET(24427, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
- NAME_FUNC_OFFSET(24450, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
- NAME_FUNC_OFFSET(24474, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
- NAME_FUNC_OFFSET(24497, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
- NAME_FUNC_OFFSET(24521, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
- NAME_FUNC_OFFSET(24538, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
- NAME_FUNC_OFFSET(24556, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
- NAME_FUNC_OFFSET(24573, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
- NAME_FUNC_OFFSET(24591, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
- NAME_FUNC_OFFSET(24608, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
- NAME_FUNC_OFFSET(24626, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
- NAME_FUNC_OFFSET(24643, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
- NAME_FUNC_OFFSET(24661, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
- NAME_FUNC_OFFSET(24686, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
- NAME_FUNC_OFFSET(24708, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(24735, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
- NAME_FUNC_OFFSET(24759, glBindFramebuffer, glBindFramebuffer, NULL, 659),
- NAME_FUNC_OFFSET(24780, glBindFramebuffer, glBindFramebuffer, NULL, 659),
- NAME_FUNC_OFFSET(24801, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
+ NAME_FUNC_OFFSET(20508, glPointParameterfv, glPointParameterfv, NULL, 426),
+ NAME_FUNC_OFFSET(20531, glPointParameteri, glPointParameteri, NULL, 427),
+ NAME_FUNC_OFFSET(20551, glPointParameteriv, glPointParameteriv, NULL, 428),
+ NAME_FUNC_OFFSET(20572, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
+ NAME_FUNC_OFFSET(20594, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
+ NAME_FUNC_OFFSET(20617, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
+ NAME_FUNC_OFFSET(20639, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
+ NAME_FUNC_OFFSET(20662, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
+ NAME_FUNC_OFFSET(20684, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
+ NAME_FUNC_OFFSET(20707, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
+ NAME_FUNC_OFFSET(20729, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
+ NAME_FUNC_OFFSET(20752, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
+ NAME_FUNC_OFFSET(20775, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
+ NAME_FUNC_OFFSET(20799, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
+ NAME_FUNC_OFFSET(20822, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
+ NAME_FUNC_OFFSET(20846, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
+ NAME_FUNC_OFFSET(20869, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
+ NAME_FUNC_OFFSET(20893, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
+ NAME_FUNC_OFFSET(20920, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(20937, glWindowPos2d, glWindowPos2d, NULL, 444),
+ NAME_FUNC_OFFSET(20955, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(20973, glWindowPos2dv, glWindowPos2dv, NULL, 445),
+ NAME_FUNC_OFFSET(20992, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(21009, glWindowPos2f, glWindowPos2f, NULL, 446),
+ NAME_FUNC_OFFSET(21027, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(21045, glWindowPos2fv, glWindowPos2fv, NULL, 447),
+ NAME_FUNC_OFFSET(21064, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(21081, glWindowPos2i, glWindowPos2i, NULL, 448),
+ NAME_FUNC_OFFSET(21099, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(21117, glWindowPos2iv, glWindowPos2iv, NULL, 449),
+ NAME_FUNC_OFFSET(21136, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(21153, glWindowPos2s, glWindowPos2s, NULL, 450),
+ NAME_FUNC_OFFSET(21171, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(21189, glWindowPos2sv, glWindowPos2sv, NULL, 451),
+ NAME_FUNC_OFFSET(21208, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(21225, glWindowPos3d, glWindowPos3d, NULL, 452),
+ NAME_FUNC_OFFSET(21243, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(21261, glWindowPos3dv, glWindowPos3dv, NULL, 453),
+ NAME_FUNC_OFFSET(21280, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(21297, glWindowPos3f, glWindowPos3f, NULL, 454),
+ NAME_FUNC_OFFSET(21315, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(21333, glWindowPos3fv, glWindowPos3fv, NULL, 455),
+ NAME_FUNC_OFFSET(21352, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(21369, glWindowPos3i, glWindowPos3i, NULL, 456),
+ NAME_FUNC_OFFSET(21387, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(21405, glWindowPos3iv, glWindowPos3iv, NULL, 457),
+ NAME_FUNC_OFFSET(21424, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(21441, glWindowPos3s, glWindowPos3s, NULL, 458),
+ NAME_FUNC_OFFSET(21459, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(21477, glWindowPos3sv, glWindowPos3sv, NULL, 459),
+ NAME_FUNC_OFFSET(21496, glBeginQuery, glBeginQuery, NULL, 460),
+ NAME_FUNC_OFFSET(21512, glBindBuffer, glBindBuffer, NULL, 461),
+ NAME_FUNC_OFFSET(21528, glBufferData, glBufferData, NULL, 462),
+ NAME_FUNC_OFFSET(21544, glBufferSubData, glBufferSubData, NULL, 463),
+ NAME_FUNC_OFFSET(21563, glDeleteBuffers, glDeleteBuffers, NULL, 464),
+ NAME_FUNC_OFFSET(21582, glDeleteQueries, glDeleteQueries, NULL, 465),
+ NAME_FUNC_OFFSET(21601, glEndQuery, glEndQuery, NULL, 466),
+ NAME_FUNC_OFFSET(21615, glGenBuffers, glGenBuffers, NULL, 467),
+ NAME_FUNC_OFFSET(21631, glGenQueries, glGenQueries, NULL, 468),
+ NAME_FUNC_OFFSET(21647, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
+ NAME_FUNC_OFFSET(21673, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(21696, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
+ NAME_FUNC_OFFSET(21719, glGetBufferSubData, glGetBufferSubData, NULL, 471),
+ NAME_FUNC_OFFSET(21741, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
+ NAME_FUNC_OFFSET(21763, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
+ NAME_FUNC_OFFSET(21786, glGetQueryiv, glGetQueryiv, NULL, 474),
+ NAME_FUNC_OFFSET(21802, glIsBuffer, glIsBuffer, NULL, 475),
+ NAME_FUNC_OFFSET(21816, glIsQuery, glIsQuery, NULL, 476),
+ NAME_FUNC_OFFSET(21829, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(21844, glMapBuffer, glMapBuffer, NULL, 477),
+ NAME_FUNC_OFFSET(21859, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(21876, glUnmapBuffer, glUnmapBuffer, NULL, 478),
+ NAME_FUNC_OFFSET(21893, glBindAttribLocation, glBindAttribLocation, NULL, 480),
+ NAME_FUNC_OFFSET(21917, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(21944, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(21971, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
+ NAME_FUNC_OFFSET(21998, glCompileShader, glCompileShader, NULL, 482),
+ NAME_FUNC_OFFSET(22017, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
+ NAME_FUNC_OFFSET(22047, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(22064, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(22081, glDrawBuffers, glDrawBuffers, NULL, 489),
+ NAME_FUNC_OFFSET(22097, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
+ NAME_FUNC_OFFSET(22126, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
+ NAME_FUNC_OFFSET(22147, glGetActiveUniform, glGetActiveUniform, NULL, 492),
+ NAME_FUNC_OFFSET(22169, glGetAttribLocation, glGetAttribLocation, NULL, 494),
+ NAME_FUNC_OFFSET(22192, glGetShaderSource, glGetShaderSource, NULL, 498),
+ NAME_FUNC_OFFSET(22213, glGetUniformLocation, glGetUniformLocation, NULL, 500),
+ NAME_FUNC_OFFSET(22237, glGetUniformfv, glGetUniformfv, NULL, 501),
+ NAME_FUNC_OFFSET(22255, glGetUniformiv, glGetUniformiv, NULL, 502),
+ NAME_FUNC_OFFSET(22273, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(22302, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
+ NAME_FUNC_OFFSET(22330, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
+ NAME_FUNC_OFFSET(22353, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
+ NAME_FUNC_OFFSET(22376, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
+ NAME_FUNC_OFFSET(22399, glLinkProgram, glLinkProgram, NULL, 509),
+ NAME_FUNC_OFFSET(22416, glShaderSource, glShaderSource, NULL, 510),
+ NAME_FUNC_OFFSET(22434, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
+ NAME_FUNC_OFFSET(22457, glUniform1f, glUniform1f, NULL, 514),
+ NAME_FUNC_OFFSET(22472, glUniform1fv, glUniform1fv, NULL, 515),
+ NAME_FUNC_OFFSET(22488, glUniform1i, glUniform1i, NULL, 516),
+ NAME_FUNC_OFFSET(22503, glUniform1iv, glUniform1iv, NULL, 517),
+ NAME_FUNC_OFFSET(22519, glUniform2f, glUniform2f, NULL, 518),
+ NAME_FUNC_OFFSET(22534, glUniform2fv, glUniform2fv, NULL, 519),
+ NAME_FUNC_OFFSET(22550, glUniform2i, glUniform2i, NULL, 520),
+ NAME_FUNC_OFFSET(22565, glUniform2iv, glUniform2iv, NULL, 521),
+ NAME_FUNC_OFFSET(22581, glUniform3f, glUniform3f, NULL, 522),
+ NAME_FUNC_OFFSET(22596, glUniform3fv, glUniform3fv, NULL, 523),
+ NAME_FUNC_OFFSET(22612, glUniform3i, glUniform3i, NULL, 524),
+ NAME_FUNC_OFFSET(22627, glUniform3iv, glUniform3iv, NULL, 525),
+ NAME_FUNC_OFFSET(22643, glUniform4f, glUniform4f, NULL, 526),
+ NAME_FUNC_OFFSET(22658, glUniform4fv, glUniform4fv, NULL, 527),
+ NAME_FUNC_OFFSET(22674, glUniform4i, glUniform4i, NULL, 528),
+ NAME_FUNC_OFFSET(22689, glUniform4iv, glUniform4iv, NULL, 529),
+ NAME_FUNC_OFFSET(22705, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
+ NAME_FUNC_OFFSET(22727, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
+ NAME_FUNC_OFFSET(22749, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
+ NAME_FUNC_OFFSET(22771, glUseProgram, glUseProgram, NULL, 533),
+ NAME_FUNC_OFFSET(22793, glValidateProgram, glValidateProgram, NULL, 534),
+ NAME_FUNC_OFFSET(22814, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
+ NAME_FUNC_OFFSET(22834, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
+ NAME_FUNC_OFFSET(22855, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
+ NAME_FUNC_OFFSET(22875, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
+ NAME_FUNC_OFFSET(22896, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
+ NAME_FUNC_OFFSET(22916, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
+ NAME_FUNC_OFFSET(22937, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
+ NAME_FUNC_OFFSET(22957, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
+ NAME_FUNC_OFFSET(22978, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
+ NAME_FUNC_OFFSET(22998, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
+ NAME_FUNC_OFFSET(23019, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
+ NAME_FUNC_OFFSET(23039, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
+ NAME_FUNC_OFFSET(23060, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
+ NAME_FUNC_OFFSET(23082, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
+ NAME_FUNC_OFFSET(23104, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
+ NAME_FUNC_OFFSET(23126, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
+ NAME_FUNC_OFFSET(23148, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
+ NAME_FUNC_OFFSET(23171, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
+ NAME_FUNC_OFFSET(23194, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
+ NAME_FUNC_OFFSET(23217, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
+ NAME_FUNC_OFFSET(23238, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
+ NAME_FUNC_OFFSET(23258, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
+ NAME_FUNC_OFFSET(23279, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
+ NAME_FUNC_OFFSET(23300, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
+ NAME_FUNC_OFFSET(23320, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
+ NAME_FUNC_OFFSET(23341, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
+ NAME_FUNC_OFFSET(23363, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
+ NAME_FUNC_OFFSET(23385, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
+ NAME_FUNC_OFFSET(23407, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
+ NAME_FUNC_OFFSET(23432, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
+ NAME_FUNC_OFFSET(23459, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
+ NAME_FUNC_OFFSET(23487, glBindBufferBase, glBindBufferBase, NULL, 572),
+ NAME_FUNC_OFFSET(23507, glBindBufferRange, glBindBufferRange, NULL, 573),
+ NAME_FUNC_OFFSET(23528, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
+ NAME_FUNC_OFFSET(23554, glClampColor, glClampColor, NULL, 575),
+ NAME_FUNC_OFFSET(23570, glColorMaski, glColorMaski, NULL, 580),
+ NAME_FUNC_OFFSET(23592, glDisablei, glDisablei, NULL, 581),
+ NAME_FUNC_OFFSET(23612, glEnablei, glEnablei, NULL, 582),
+ NAME_FUNC_OFFSET(23631, glEndConditionalRender, glEndConditionalRender, NULL, 583),
+ NAME_FUNC_OFFSET(23656, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
+ NAME_FUNC_OFFSET(23682, glGetBooleani_v, glGetBooleani_v, NULL, 585),
+ NAME_FUNC_OFFSET(23706, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
+ NAME_FUNC_OFFSET(23731, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
+ NAME_FUNC_OFFSET(23755, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
+ NAME_FUNC_OFFSET(23779, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
+ NAME_FUNC_OFFSET(23804, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
+ NAME_FUNC_OFFSET(23837, glGetUniformuiv, glGetUniformuiv, NULL, 592),
+ NAME_FUNC_OFFSET(23856, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
+ NAME_FUNC_OFFSET(23880, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
+ NAME_FUNC_OFFSET(23905, glIsEnabledi, glIsEnabledi, NULL, 595),
+ NAME_FUNC_OFFSET(23927, glTexParameterIiv, glTexParameterIiv, NULL, 596),
+ NAME_FUNC_OFFSET(23948, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
+ NAME_FUNC_OFFSET(23970, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
+ NAME_FUNC_OFFSET(24001, glUniform1ui, glUniform1ui, NULL, 599),
+ NAME_FUNC_OFFSET(24017, glUniform1uiv, glUniform1uiv, NULL, 600),
+ NAME_FUNC_OFFSET(24034, glUniform2ui, glUniform2ui, NULL, 601),
+ NAME_FUNC_OFFSET(24050, glUniform2uiv, glUniform2uiv, NULL, 602),
+ NAME_FUNC_OFFSET(24067, glUniform3ui, glUniform3ui, NULL, 603),
+ NAME_FUNC_OFFSET(24083, glUniform3uiv, glUniform3uiv, NULL, 604),
+ NAME_FUNC_OFFSET(24100, glUniform4ui, glUniform4ui, NULL, 605),
+ NAME_FUNC_OFFSET(24116, glUniform4uiv, glUniform4uiv, NULL, 606),
+ NAME_FUNC_OFFSET(24133, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
+ NAME_FUNC_OFFSET(24155, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
+ NAME_FUNC_OFFSET(24178, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
+ NAME_FUNC_OFFSET(24200, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
+ NAME_FUNC_OFFSET(24222, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
+ NAME_FUNC_OFFSET(24245, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
+ NAME_FUNC_OFFSET(24268, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
+ NAME_FUNC_OFFSET(24294, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
+ NAME_FUNC_OFFSET(24320, glTexBuffer, glTexBuffer, NULL, 615),
+ NAME_FUNC_OFFSET(24335, glFramebufferTexture, glFramebufferTexture, NULL, 616),
+ NAME_FUNC_OFFSET(24359, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
+ NAME_FUNC_OFFSET(24384, glBindProgramARB, glBindProgramARB, NULL, 620),
+ NAME_FUNC_OFFSET(24400, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
+ NAME_FUNC_OFFSET(24419, glGenProgramsARB, glGenProgramsARB, NULL, 622),
+ NAME_FUNC_OFFSET(24435, glIsProgramARB, glIsProgramARB, NULL, 629),
+ NAME_FUNC_OFFSET(24449, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
+ NAME_FUNC_OFFSET(24472, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
+ NAME_FUNC_OFFSET(24496, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
+ NAME_FUNC_OFFSET(24519, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
+ NAME_FUNC_OFFSET(24543, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
+ NAME_FUNC_OFFSET(24560, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
+ NAME_FUNC_OFFSET(24578, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
+ NAME_FUNC_OFFSET(24595, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
+ NAME_FUNC_OFFSET(24613, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
+ NAME_FUNC_OFFSET(24630, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
+ NAME_FUNC_OFFSET(24648, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
+ NAME_FUNC_OFFSET(24665, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
+ NAME_FUNC_OFFSET(24683, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
+ NAME_FUNC_OFFSET(24708, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
+ NAME_FUNC_OFFSET(24730, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(24757, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
+ NAME_FUNC_OFFSET(24781, glBindFramebuffer, glBindFramebuffer, NULL, 659),
+ NAME_FUNC_OFFSET(24802, glBindFramebuffer, glBindFramebuffer, NULL, 659),
NAME_FUNC_OFFSET(24823, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
- NAME_FUNC_OFFSET(24845, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
- NAME_FUNC_OFFSET(24866, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
- NAME_FUNC_OFFSET(24894, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
- NAME_FUNC_OFFSET(24922, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
- NAME_FUNC_OFFSET(24946, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
- NAME_FUNC_OFFSET(24970, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
- NAME_FUNC_OFFSET(24995, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
- NAME_FUNC_OFFSET(25020, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
- NAME_FUNC_OFFSET(25049, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
- NAME_FUNC_OFFSET(25078, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
- NAME_FUNC_OFFSET(25104, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
- NAME_FUNC_OFFSET(25130, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
- NAME_FUNC_OFFSET(25156, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
- NAME_FUNC_OFFSET(25182, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
- NAME_FUNC_OFFSET(25208, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
- NAME_FUNC_OFFSET(25237, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
- NAME_FUNC_OFFSET(25266, glGenFramebuffers, glGenFramebuffers, NULL, 670),
- NAME_FUNC_OFFSET(25287, glGenFramebuffers, glGenFramebuffers, NULL, 670),
- NAME_FUNC_OFFSET(25308, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
+ NAME_FUNC_OFFSET(24845, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
+ NAME_FUNC_OFFSET(24867, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
+ NAME_FUNC_OFFSET(24888, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
+ NAME_FUNC_OFFSET(24916, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
+ NAME_FUNC_OFFSET(24944, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
+ NAME_FUNC_OFFSET(24968, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
+ NAME_FUNC_OFFSET(24992, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
+ NAME_FUNC_OFFSET(25017, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
+ NAME_FUNC_OFFSET(25042, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
+ NAME_FUNC_OFFSET(25071, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
+ NAME_FUNC_OFFSET(25100, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
+ NAME_FUNC_OFFSET(25126, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
+ NAME_FUNC_OFFSET(25152, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
+ NAME_FUNC_OFFSET(25178, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
+ NAME_FUNC_OFFSET(25204, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
+ NAME_FUNC_OFFSET(25230, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
+ NAME_FUNC_OFFSET(25259, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
+ NAME_FUNC_OFFSET(25288, glGenFramebuffers, glGenFramebuffers, NULL, 670),
+ NAME_FUNC_OFFSET(25309, glGenFramebuffers, glGenFramebuffers, NULL, 670),
NAME_FUNC_OFFSET(25330, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
- NAME_FUNC_OFFSET(25352, glGenerateMipmap, glGenerateMipmap, NULL, 672),
- NAME_FUNC_OFFSET(25372, glGenerateMipmap, glGenerateMipmap, NULL, 672),
- NAME_FUNC_OFFSET(25392, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
- NAME_FUNC_OFFSET(25433, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
- NAME_FUNC_OFFSET(25474, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(25506, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
- NAME_FUNC_OFFSET(25538, glIsFramebuffer, glIsFramebuffer, NULL, 675),
- NAME_FUNC_OFFSET(25557, glIsFramebuffer, glIsFramebuffer, NULL, 675),
- NAME_FUNC_OFFSET(25576, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
- NAME_FUNC_OFFSET(25596, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
- NAME_FUNC_OFFSET(25616, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
- NAME_FUNC_OFFSET(25641, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
- NAME_FUNC_OFFSET(25666, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
- NAME_FUNC_OFFSET(25702, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
- NAME_FUNC_OFFSET(25730, glMapBufferRange, glMapBufferRange, NULL, 681),
- NAME_FUNC_OFFSET(25750, glBindVertexArray, glBindVertexArray, NULL, 682),
- NAME_FUNC_OFFSET(25771, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
- NAME_FUNC_OFFSET(25797, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
- NAME_FUNC_OFFSET(25821, glGenVertexArrays, glGenVertexArrays, NULL, 684),
- NAME_FUNC_OFFSET(25842, glIsVertexArray, glIsVertexArray, NULL, 685),
- NAME_FUNC_OFFSET(25863, glIsVertexArray, glIsVertexArray, NULL, 685),
- NAME_FUNC_OFFSET(25882, glProvokingVertex, glProvokingVertex, NULL, 705),
- NAME_FUNC_OFFSET(25903, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 706),
- NAME_FUNC_OFFSET(25937, glBlendEquationiARB, glBlendEquationiARB, NULL, 707),
- NAME_FUNC_OFFSET(25963, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 708),
- NAME_FUNC_OFFSET(25993, glBlendFunciARB, glBlendFunciARB, NULL, 709),
- NAME_FUNC_OFFSET(26015, gl_dispatch_stub_726, gl_dispatch_stub_726, NULL, 726),
- NAME_FUNC_OFFSET(26039, gl_dispatch_stub_727, gl_dispatch_stub_727, NULL, 727),
- NAME_FUNC_OFFSET(26064, glClearDepthf, glClearDepthf, NULL, 778),
- NAME_FUNC_OFFSET(26081, glDepthRangef, glDepthRangef, NULL, 779),
- NAME_FUNC_OFFSET(26098, glGetProgramBinary, glGetProgramBinary, NULL, 783),
- NAME_FUNC_OFFSET(26120, glProgramBinary, glProgramBinary, NULL, 784),
- NAME_FUNC_OFFSET(26139, glProgramParameteri, glProgramParameteri, NULL, 785),
- NAME_FUNC_OFFSET(26162, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838),
- NAME_FUNC_OFFSET(26178, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
- NAME_FUNC_OFFSET(26197, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 848),
- NAME_FUNC_OFFSET(26216, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 849),
- NAME_FUNC_OFFSET(26236, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 850),
- NAME_FUNC_OFFSET(26256, glFogCoordfEXT, glFogCoordfEXT, NULL, 851),
- NAME_FUNC_OFFSET(26268, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 852),
- NAME_FUNC_OFFSET(26281, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 953),
- NAME_FUNC_OFFSET(26299, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 954),
- NAME_FUNC_OFFSET(26318, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 955),
- NAME_FUNC_OFFSET(26336, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 956),
- NAME_FUNC_OFFSET(26355, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 957),
- NAME_FUNC_OFFSET(26374, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 958),
- NAME_FUNC_OFFSET(26394, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 959),
- NAME_FUNC_OFFSET(26412, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 960),
- NAME_FUNC_OFFSET(26431, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 961),
- NAME_FUNC_OFFSET(26450, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 962),
- NAME_FUNC_OFFSET(26470, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 963),
- NAME_FUNC_OFFSET(26488, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 964),
- NAME_FUNC_OFFSET(26507, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 965),
- NAME_FUNC_OFFSET(26526, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 966),
- NAME_FUNC_OFFSET(26546, gl_dispatch_stub_982, gl_dispatch_stub_982, NULL, 982),
- NAME_FUNC_OFFSET(26562, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
- NAME_FUNC_OFFSET(26579, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
- NAME_FUNC_OFFSET(26596, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
- NAME_FUNC_OFFSET(26609, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
- NAME_FUNC_OFFSET(26626, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
- NAME_FUNC_OFFSET(26636, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
- NAME_FUNC_OFFSET(26647, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
- NAME_FUNC_OFFSET(26661, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
- NAME_FUNC_OFFSET(26675, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
- NAME_FUNC_OFFSET(26692, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
- NAME_FUNC_OFFSET(26710, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
- NAME_FUNC_OFFSET(26722, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
- NAME_FUNC_OFFSET(26735, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
- NAME_FUNC_OFFSET(26751, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
- NAME_FUNC_OFFSET(26768, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
- NAME_FUNC_OFFSET(26783, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
- NAME_FUNC_OFFSET(26799, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
- NAME_FUNC_OFFSET(26816, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
- NAME_FUNC_OFFSET(26837, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
- NAME_FUNC_OFFSET(26851, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
- NAME_FUNC_OFFSET(26863, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
- NAME_FUNC_OFFSET(26875, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
- NAME_FUNC_OFFSET(26891, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
- NAME_FUNC_OFFSET(26911, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
- NAME_FUNC_OFFSET(26924, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
- NAME_FUNC_OFFSET(26945, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
- NAME_FUNC_OFFSET(26957, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
- NAME_FUNC_OFFSET(26970, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
- NAME_FUNC_OFFSET(26984, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
- NAME_FUNC_OFFSET(27003, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
- NAME_FUNC_OFFSET(27019, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
- NAME_FUNC_OFFSET(27035, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
- NAME_FUNC_OFFSET(27051, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
- NAME_FUNC_OFFSET(27070, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
- NAME_FUNC_OFFSET(27089, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
- NAME_FUNC_OFFSET(27104, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
- NAME_FUNC_OFFSET(27120, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
- NAME_FUNC_OFFSET(27139, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
- NAME_FUNC_OFFSET(27156, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
- NAME_FUNC_OFFSET(27179, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
- NAME_FUNC_OFFSET(27200, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
+ NAME_FUNC_OFFSET(25352, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
+ NAME_FUNC_OFFSET(25374, glGenerateMipmap, glGenerateMipmap, NULL, 672),
+ NAME_FUNC_OFFSET(25394, glGenerateMipmap, glGenerateMipmap, NULL, 672),
+ NAME_FUNC_OFFSET(25414, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
+ NAME_FUNC_OFFSET(25455, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
+ NAME_FUNC_OFFSET(25496, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(25528, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
+ NAME_FUNC_OFFSET(25560, glIsFramebuffer, glIsFramebuffer, NULL, 675),
+ NAME_FUNC_OFFSET(25579, glIsFramebuffer, glIsFramebuffer, NULL, 675),
+ NAME_FUNC_OFFSET(25598, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
+ NAME_FUNC_OFFSET(25618, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
+ NAME_FUNC_OFFSET(25638, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
+ NAME_FUNC_OFFSET(25663, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
+ NAME_FUNC_OFFSET(25688, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
+ NAME_FUNC_OFFSET(25724, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
+ NAME_FUNC_OFFSET(25752, glMapBufferRange, glMapBufferRange, NULL, 681),
+ NAME_FUNC_OFFSET(25772, glBindVertexArray, glBindVertexArray, NULL, 682),
+ NAME_FUNC_OFFSET(25793, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
+ NAME_FUNC_OFFSET(25819, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
+ NAME_FUNC_OFFSET(25843, glGenVertexArrays, glGenVertexArrays, NULL, 684),
+ NAME_FUNC_OFFSET(25864, glIsVertexArray, glIsVertexArray, NULL, 685),
+ NAME_FUNC_OFFSET(25885, glIsVertexArray, glIsVertexArray, NULL, 685),
+ NAME_FUNC_OFFSET(25904, glProvokingVertex, glProvokingVertex, NULL, 705),
+ NAME_FUNC_OFFSET(25925, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 706),
+ NAME_FUNC_OFFSET(25959, glBlendEquationiARB, glBlendEquationiARB, NULL, 707),
+ NAME_FUNC_OFFSET(25985, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 708),
+ NAME_FUNC_OFFSET(26015, glBlendFunciARB, glBlendFunciARB, NULL, 709),
+ NAME_FUNC_OFFSET(26037, gl_dispatch_stub_726, gl_dispatch_stub_726, NULL, 726),
+ NAME_FUNC_OFFSET(26061, gl_dispatch_stub_727, gl_dispatch_stub_727, NULL, 727),
+ NAME_FUNC_OFFSET(26086, glClearDepthf, glClearDepthf, NULL, 778),
+ NAME_FUNC_OFFSET(26103, glDepthRangef, glDepthRangef, NULL, 779),
+ NAME_FUNC_OFFSET(26120, glGetProgramBinary, glGetProgramBinary, NULL, 783),
+ NAME_FUNC_OFFSET(26142, glProgramBinary, glProgramBinary, NULL, 784),
+ NAME_FUNC_OFFSET(26161, glProgramParameteri, glProgramParameteri, NULL, 785),
+ NAME_FUNC_OFFSET(26184, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
+ NAME_FUNC_OFFSET(26200, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840),
+ NAME_FUNC_OFFSET(26219, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 849),
+ NAME_FUNC_OFFSET(26238, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 850),
+ NAME_FUNC_OFFSET(26258, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 851),
+ NAME_FUNC_OFFSET(26278, glFogCoordfEXT, glFogCoordfEXT, NULL, 852),
+ NAME_FUNC_OFFSET(26290, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(26303, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 954),
+ NAME_FUNC_OFFSET(26321, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 955),
+ NAME_FUNC_OFFSET(26340, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 956),
+ NAME_FUNC_OFFSET(26358, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 957),
+ NAME_FUNC_OFFSET(26377, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 958),
+ NAME_FUNC_OFFSET(26396, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 959),
+ NAME_FUNC_OFFSET(26416, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 960),
+ NAME_FUNC_OFFSET(26434, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 961),
+ NAME_FUNC_OFFSET(26453, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 962),
+ NAME_FUNC_OFFSET(26472, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 963),
+ NAME_FUNC_OFFSET(26492, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 964),
+ NAME_FUNC_OFFSET(26510, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 965),
+ NAME_FUNC_OFFSET(26529, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 966),
+ NAME_FUNC_OFFSET(26548, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 967),
+ NAME_FUNC_OFFSET(26568, gl_dispatch_stub_983, gl_dispatch_stub_983, NULL, 983),
+ NAME_FUNC_OFFSET(26584, gl_dispatch_stub_984, gl_dispatch_stub_984, NULL, 984),
+ NAME_FUNC_OFFSET(26601, gl_dispatch_stub_985, gl_dispatch_stub_985, NULL, 985),
+ NAME_FUNC_OFFSET(26618, gl_dispatch_stub_986, gl_dispatch_stub_986, NULL, 986),
+ NAME_FUNC_OFFSET(26631, gl_dispatch_stub_987, gl_dispatch_stub_987, NULL, 987),
+ NAME_FUNC_OFFSET(26648, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
+ NAME_FUNC_OFFSET(26658, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
+ NAME_FUNC_OFFSET(26669, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
+ NAME_FUNC_OFFSET(26683, gl_dispatch_stub_991, gl_dispatch_stub_991, NULL, 991),
+ NAME_FUNC_OFFSET(26697, gl_dispatch_stub_992, gl_dispatch_stub_992, NULL, 992),
+ NAME_FUNC_OFFSET(26714, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
+ NAME_FUNC_OFFSET(26732, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
+ NAME_FUNC_OFFSET(26744, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
+ NAME_FUNC_OFFSET(26757, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
+ NAME_FUNC_OFFSET(26773, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
+ NAME_FUNC_OFFSET(26790, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
+ NAME_FUNC_OFFSET(26805, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
+ NAME_FUNC_OFFSET(26821, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
+ NAME_FUNC_OFFSET(26838, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
+ NAME_FUNC_OFFSET(26859, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
+ NAME_FUNC_OFFSET(26873, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
+ NAME_FUNC_OFFSET(26885, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
+ NAME_FUNC_OFFSET(26897, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
+ NAME_FUNC_OFFSET(26913, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
+ NAME_FUNC_OFFSET(26933, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
+ NAME_FUNC_OFFSET(26946, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
+ NAME_FUNC_OFFSET(26967, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
+ NAME_FUNC_OFFSET(26979, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
+ NAME_FUNC_OFFSET(26992, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
+ NAME_FUNC_OFFSET(27006, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
+ NAME_FUNC_OFFSET(27025, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
+ NAME_FUNC_OFFSET(27041, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
+ NAME_FUNC_OFFSET(27057, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
+ NAME_FUNC_OFFSET(27073, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
+ NAME_FUNC_OFFSET(27092, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
+ NAME_FUNC_OFFSET(27111, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
+ NAME_FUNC_OFFSET(27126, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
+ NAME_FUNC_OFFSET(27142, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
+ NAME_FUNC_OFFSET(27161, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
+ NAME_FUNC_OFFSET(27178, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
+ NAME_FUNC_OFFSET(27201, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
NAME_FUNC_OFFSET(27222, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
+ NAME_FUNC_OFFSET(27244, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};